Rainbow Six Arcade Game Mixing the Trend Stats between arcade games and other casual stats

I like the application, but there is an issue with how the tracking blends the casual unranked and quick-match with the arcade game. The consequence is that the trending tab has k/d and kill/match way higher for days a player does arcade games.

The fix would be to separate the different game modes. Stats from the arcade shouldn’t impact the statistic from quick-match/unranked.