TimeThreadLineFunctionMessage
19:17:26.93017C60139runClientStarting Overlay PID=126468(0x1ee04) server PID = 37932
19:17:26.93017C60560Client::initClient::Initialize
19:17:26.93017C60568Client::initStart owclient thread
19:17:26.93063E4325Client::initFirstInjectionClient::initFirstInjection.
19:17:26.93163E4225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_24037932 opened succesfuly
19:17:26.93163E4351session id = {196730D1-AB58-4572-80E7-A487ABA46B43}
19:17:26.93163E42096Client::LogClientInfoProcess OS version [10.0] [64-bit]
19:17:26.94063E42106Client::LogClientInfoOS version [10.0.22621]
19:17:26.95063E42128Client::LogClientInfoClient [64-bit] Version 2.2.240.0
19:17:26.95063E42141Client::LogProcessModulesLoaded modules:
19:17:26.95263E42157C:\Program Files (x86)\Overwolf\0.240.0.6\OWClient.dll
19:17:26.95263E42157C:\Program Files (x86)\Overwolf\0.240.0.6\OWExplorer.dll
19:17:26.95263E42157C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll
19:17:26.95263E42157C:\Program Files\NVIDIA Corporation\NvTelemetry\NvTelemetryAPI64.dll
19:17:26.95263E42157C:\Program Files\NVIDIA Corporation\NvTelemetry\NvTelemetryBridge64.dll
19:17:26.95263E42157C:\Program Files\Norton Security\Engine\22.23.10.10\symamsi.dll
19:17:26.95263E42157C:\ProgramData\A-Volute\A-Volute.28054DF1F58B4\Modules\ScheduledModules\x64\AudioDevProps2.dll
19:17:26.95263E42157C:\ProgramData\A-Volute\A-Volute.28054DF1F58B4\Modules\ScheduledModules\x64\NahimicOSD.dll
19:17:26.95263E42157C:\ProgramData\A-Volute\A-Volute.28054DF1F58B4\Modules\ScheduledModules\x64\ProductInfo.dll
19:17:26.95263E42157C:\ProgramData\A-Volute\A-Volute.SonicStudio3\Modules\ScheduledModules\x64\AudioDevProps2.dll
19:17:26.95263E42157C:\ProgramData\A-Volute\A-Volute.SonicStudio3\Modules\ScheduledModules\x64\ProductInfo.dll
19:17:26.95263E42157C:\Windows\SYSTEM32\AudioSes.dll
19:17:26.95263E42157C:\Windows\SYSTEM32\CRYPTBASE.DLL
19:17:26.95263E42157C:\Windows\SYSTEM32\CRYPTSP.dll
19:17:26.95263E42157C:\Windows\SYSTEM32\CoreMessaging.dll
19:17:26.95263E42157C:\Windows\SYSTEM32\CoreUIComponents.dll
19:17:26.95263E42157C:\Windows\SYSTEM32\D3DCOMPILER_47.dll
19:17:26.95263E42157C:\Windows\SYSTEM32\DEVOBJ.dll
19:17:26.95263E42157C:\Windows\SYSTEM32\DEVRTL.dll
19:17:26.95263E42157C:\Windows\SYSTEM32\DNSAPI.dll
19:17:26.95263E42157C:\Windows\SYSTEM32\DWrite.dll
19:17:26.95263E42157C:\Windows\SYSTEM32\IPHLPAPI.DLL
19:17:26.95263E42157C:\Windows\SYSTEM32\MSASN1.dll
19:17:26.95263E42157C:\Windows\SYSTEM32\MSVCP140.dll
19:17:26.95263E42157C:\Windows\SYSTEM32\MSWSOCK.dll
19:17:26.95263E42157C:\Windows\SYSTEM32\NTASN1.dll
19:17:26.95263E42157C:\Windows\SYSTEM32\PropSys.dll
19:17:26.95263E42157C:\Windows\SYSTEM32\SPINF.dll
19:17:26.95263E42157C:\Windows\SYSTEM32\SSPICLI.DLL
19:17:26.95263E42157C:\Windows\SYSTEM32\Secur32.dll
19:17:26.95263E42157C:\Windows\SYSTEM32\UMPDC.dll
19:17:26.95263E42157C:\Windows\SYSTEM32\USERENV.dll
19:17:26.95263E42157C:\Windows\SYSTEM32\VCOMP140.DLL
19:17:26.95263E42157C:\Windows\SYSTEM32\VCRUNTIME140.dll
19:17:26.95263E42157C:\Windows\SYSTEM32\VCRUNTIME140_1.dll
19:17:26.95263E42157C:\Windows\SYSTEM32\VERSION.dll
19:17:26.95263E42157C:\Windows\SYSTEM32\WINMM.dll
19:17:26.95263E42157C:\Windows\SYSTEM32\WINNSI.DLL
19:17:26.95263E42157C:\Windows\SYSTEM32\WindowsCodecs.dll
19:17:26.95263E42157C:\Windows\SYSTEM32\XINPUT9_1_0.dll
19:17:26.95263E42157C:\Windows\SYSTEM32\XInput1_4.dll
19:17:26.95263E42157C:\Windows\SYSTEM32\amsi.dll
19:17:26.95263E42157C:\Windows\SYSTEM32\bcrypt.dll
19:17:26.95263E42157C:\Windows\SYSTEM32\cfgmgr32.DLL
19:17:26.95263E42157C:\Windows\SYSTEM32\cryptnet.dll
19:17:26.95263E42157C:\Windows\SYSTEM32\d3d11.dll
19:17:26.95263E42157C:\Windows\SYSTEM32\dbgcore.DLL
19:17:26.95263E42157C:\Windows\SYSTEM32\dbghelp.dll
19:17:26.95263E42157C:\Windows\SYSTEM32\dcomp.dll
19:17:26.95263E42157C:\Windows\SYSTEM32\dhcpcsvc.DLL
19:17:26.95263E42157C:\Windows\SYSTEM32\dhcpcsvc6.DLL
19:17:26.95263E42157C:\Windows\SYSTEM32\directxdatabasehelper.dll
19:17:26.95263E42157C:\Windows\SYSTEM32\drvstore.dll
19:17:26.95263E42157C:\Windows\SYSTEM32\dwmapi.dll
19:17:26.95263E42157C:\Windows\SYSTEM32\dxcore.dll
19:17:26.95263E42157C:\Windows\SYSTEM32\dxgi.dll
19:17:26.95263E42157C:\Windows\SYSTEM32\gpapi.dll
19:17:26.95263E42157C:\Windows\SYSTEM32\hid.dll
19:17:26.95263E42157C:\Windows\SYSTEM32\icm32.dll
19:17:26.95263E42157C:\Windows\SYSTEM32\inputhost.dll
19:17:26.95263E42157C:\Windows\SYSTEM32\kernel.appcore.dll
19:17:26.95263E42157C:\Windows\SYSTEM32\mfc140u.dll
19:17:26.95263E42157C:\Windows\SYSTEM32\mscms.dll
19:17:26.95263E42157C:\Windows\SYSTEM32\ncrypt.dll
19:17:26.95263E42157C:\Windows\SYSTEM32\ntdll.dll
19:17:26.95263E42157C:\Windows\SYSTEM32\ntmarta.dll
19:17:26.95263E42157C:\Windows\SYSTEM32\powrprof.dll
19:17:26.95263E42157C:\Windows\SYSTEM32\profapi.dll
19:17:26.95263E42157C:\Windows\SYSTEM32\resourcepolicyclient.dll
19:17:26.95263E42157C:\Windows\SYSTEM32\textinputframework.dll
19:17:26.95263E42157C:\Windows\SYSTEM32\wbemcomn.dll
19:17:26.95263E42157C:\Windows\SYSTEM32\windows.storage.dll
19:17:26.95263E42157C:\Windows\SYSTEM32\wintypes.dll
19:17:26.95263E42157C:\Windows\SYSTEM32\wldp.dll
19:17:26.95263E42157C:\Windows\System32\ADVAPI32.dll
19:17:26.95263E42157C:\Windows\System32\CRYPT32.dll
19:17:26.95263E42157C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_866484083fc526af\Display.NvContainer\MessageBus.dll
19:17:26.95263E42157C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_866484083fc526af\NvCamera\NvCamera64.dll
19:17:26.95263E42157C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_866484083fc526af\NvCamera\d3dcompiler_47_64.dll
19:17:26.95263E42157C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_866484083fc526af\_nvngx.dll
19:17:26.95263E42157C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_866484083fc526af\nvcuda64.dll
19:17:26.95263E42157C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_866484083fc526af\nvgpucomp64.dll
19:17:26.95263E42157C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_866484083fc526af\nvldumdx.dll
19:17:26.95263E42157C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_866484083fc526af\nvwgf2umx.dll
19:17:26.95263E42157C:\Windows\System32\GDI32.dll
19:17:26.95263E42157C:\Windows\System32\IMM32.dll
19:17:26.95263E42157C:\Windows\System32\KERNEL32.DLL
19:17:26.95263E42157C:\Windows\System32\KERNELBASE.dll
19:17:26.95263E42157C:\Windows\System32\MMDevApi.dll
19:17:26.95263E42157C:\Windows\System32\MSCTF.dll
19:17:26.95263E42157C:\Windows\System32\NSI.dll
19:17:26.95263E42157C:\Windows\System32\OLEAUT32.dll
19:17:26.95263E42157C:\Windows\System32\OneCoreCommonProxyStub.dll
19:17:26.95263E42157C:\Windows\System32\OneCoreUAPCommonProxyStub.dll
19:17:26.95263E42157C:\Windows\System32\PSAPI.DLL
19:17:26.95263E42157C:\Windows\System32\RPCRT4.dll
19:17:26.95263E42157C:\Windows\System32\SETUPAPI.dll
19:17:26.95263E42157C:\Windows\System32\SHCORE.dll
19:17:26.95263E42157C:\Windows\System32\SHELL32.dll
19:17:26.95263E42157C:\Windows\System32\USER32.dll
19:17:26.95263E42157C:\Windows\System32\WINTRUST.dll
19:17:26.95263E42157C:\Windows\System32\WS2_32.dll
19:17:26.95263E42157C:\Windows\System32\Windows.Gaming.Input.dll
19:17:26.95263E42157C:\Windows\System32\Windows.Perception.Stub.dll
19:17:26.95263E42157C:\Windows\System32\Windows.System.UserDeviceAssociation.dll
19:17:26.95263E42157C:\Windows\System32\Windows.UI.dll
19:17:26.95263E42157C:\Windows\System32\bcryptPrimitives.dll
19:17:26.95263E42157C:\Windows\System32\clbcatq.dll
19:17:26.95263E42157C:\Windows\System32\combase.dll
19:17:26.95263E42157C:\Windows\System32\deviceaccess.dll
19:17:26.95263E42157C:\Windows\System32\dinput8.dll
19:17:26.95263E42157C:\Windows\System32\fwpuclnt.dll
19:17:26.95263E42157C:\Windows\System32\gdi32full.dll
19:17:26.95263E42157C:\Windows\System32\imagehlp.dll
19:17:26.95263E42157C:\Windows\System32\msvcp_win.dll
19:17:26.95263E42157C:\Windows\System32\msvcrt.dll
19:17:26.95263E42157C:\Windows\System32\ole32.dll
19:17:26.95263E42157C:\Windows\System32\rasadhlp.dll
19:17:26.95263E42157C:\Windows\System32\sechost.dll
19:17:26.95263E42157C:\Windows\System32\shlwapi.dll
19:17:26.95263E42157C:\Windows\System32\twinapi.appcore.dll
19:17:26.95263E42157C:\Windows\System32\ucrtbase.dll
19:17:26.95263E42157C:\Windows\System32\usermgrproxy.dll
19:17:26.95263E42157C:\Windows\System32\win32u.dll
19:17:26.95263E42157C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.22621.2506_none_270c5ae97388e100\COMCTL32.dll
19:17:26.95263E42157C:\Windows\system32\explorerframe.dll
19:17:26.95263E42157C:\Windows\system32\ncryptsslp.dll
19:17:26.95263E42157C:\Windows\system32\nvapi64.dll
19:17:26.95263E42157C:\Windows\system32\nvspcap64.dll
19:17:26.95263E42157C:\Windows\system32\rsaenh.dll
19:17:26.95263E42157C:\Windows\system32\schannel.DLL
19:17:26.95263E42157C:\Windows\system32\uxtheme.dll
19:17:26.95263E42157C:\Windows\system32\wbem\fastprox.dll
19:17:26.95263E42157C:\Windows\system32\wbem\wbemprox.dll
19:17:26.95263E42157C:\Windows\system32\wbem\wbemsvc.dll
19:17:26.95263E42157D:\steam\gameoverlayrenderer64.dll
19:17:26.95263E42157D:\steam\steamapps\common\Baldurs Gate 3\bin\CChromaEditorLibrary64.dll
19:17:26.95263E42157D:\steam\steamapps\common\Baldurs Gate 3\bin\Osiris.dll
19:17:26.95263E42157D:\steam\steamapps\common\Baldurs Gate 3\bin\SDL2.dll
19:17:26.95263E42157D:\steam\steamapps\common\Baldurs Gate 3\bin\bg3_dx11.exe
19:17:26.95263E42157D:\steam\steamapps\common\Baldurs Gate 3\bin\bink2w64.dll
19:17:26.95263E42157D:\steam\steamapps\common\Baldurs Gate 3\bin\nvngx_dlss.dll
19:17:26.95263E42157D:\steam\steamapps\common\Baldurs Gate 3\bin\steam_api64.dll
19:17:26.95263E42157D:\steam\steamclient64.dll
19:17:26.95263E42157D:\steam\tier0_s64.dll
19:17:26.95263E42157D:\steam\vstdlib_s64.dll
19:17:26.95263E479GraphicsHookManager::InitCreated Thread - Created , ThreadId=116948
19:17:26.95463E41546Client::ReadGameConfigurationsGameConfigurations Input Libraries - Use Default.
19:17:26.95463E41570Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D11.
19:17:26.96563E41590Client::ReadGameConfigurationsGameConfigurations Render Libraries - VULKAN.
19:17:26.96563E41619Client::ReadGameConfigurationsDisable DisableEXHandle - OFF
19:17:26.96563E41685Client::ReadGameConfigurationsGameConfigurations UseTSHook - OFF
19:17:26.96563E41698Client::ReadGameConfigurationsGameConfigurations DisableDIAquire - OFF
19:17:26.96563E41728Client::ReadGameConfigurationsEnable EnableTXR - OFF
19:17:26.96563E41768Client::ReadGameConfigurationsGameConfigurations DisableD3d9Ex - OFF
19:17:26.96563E41770Client::ReadGameConfigurationsGameConfigurations EnableMTCursor - OFF
19:17:26.96563E41772Client::ReadGameConfigurationsGameConfigurations Use Long Block - OFF
19:17:26.96563E41774Client::ReadGameConfigurationsGameConfigurations Use Safe Block - OFF
19:17:26.96563E41776Client::ReadGameConfigurationsGameConfigurations Use All Safe Block - OFF
19:17:26.96563E41778Client::ReadGameConfigurationsGameConfigurations Disable Safe Hooking - OFF
19:17:26.96563E41780Client::ReadGameConfigurationsGameConfigurations Use MH - OFF
19:17:26.96563E41783Client::ReadGameConfigurationsGameConfigurations Use MCH - ON
19:17:26.96563E41786Client::ReadGameConfigurationsGameConfigurations Use EH - OFF
19:17:26.96663E41893Data::Search[0] 0xE9460000
19:17:26.96663E41893Data::Search[1] 0x0
19:17:26.96663E41893Data::Search[2] 0x0
19:17:26.96663E41893Data::Search[3] 0xDFC30000
19:17:26.96663E41893Data::Search[4] 0x0
19:17:26.96663E41893Data::Search[5] 0xE4E80000
19:17:26.96663E41893Data::Search[6] 0xE9C70000
19:17:26.96663E41893Data::Search[7] 0x0
19:17:26.96663E41893Data::Search[8] 0xE4E80000
19:17:26.96663E41893Data::Search[9] 0x0
19:17:26.96663E41898Data::Search[10] 0x0
19:17:26.96663E41904Data::Search[11] 0xE2540000
19:17:26.96663E41910Data::Search[12] 0x0
19:17:26.96663E41916Data::Search[13] 0x0
19:17:26.96663E4337FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
19:17:26.97463E41265Client::hookFunctionsDetected Windows 8.1 or greater
19:17:26.97463E41288Client::hookFunctionsAcquiring function lock succedded
19:17:26.98863E4254Common::HookChain::HookChainConfiguration::ReadAppConfigurationread configuration file
19:17:26.98863E4582Common::HookChain::HookChainManager::InitFromRemoteConfigurationRead configuraion 17
19:17:26.98863E4952FunctionHook::EnableMCHOptionsMCH - Enable MCH Options
19:17:26.98863E4225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_24037932 opened succesfuly
19:17:26.98863E4530OverlayManager::OverlayManagerOW System Cursor is set to = 0x2efb1617
19:17:26.98863E47648OverlayManager::LoadDefaultCursorsLoad default cursors
19:17:26.98963E4538OverlayManager::OverlayManagerOW Blank System Cursor is set to = 0x68c80769
19:17:26.98963E472PerformanceCounter::StartSessionStartSession
19:17:26.98963E472PerformanceCounter::StartSessionStartSession
19:17:26.98963E4225InterProcessElement::openInterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly
19:17:26.98963E4760OverlayManager::ReadGameConfigurationsGameConfigurations Control Modes = 0
19:17:26.98963E4778OverlayManager::ReadGameConfigurationsGameConfigurations TC Mode = 0x0
19:17:26.98963E4780OverlayManager::ReadGameConfigurationsGameConfigurations Cursor Mode = 0
19:17:26.98963E4783OverlayManager::ReadGameConfigurationsGameConfigurations FixInputBlock = OFF
19:17:26.98963E4786OverlayManager::ReadGameConfigurationsGameConfigurations AllowCursorMix = ON
19:17:26.98963E4789OverlayManager::ReadGameConfigurationsGameConfigurations FixMixModeCursor = OFF
19:17:26.98963E4792OverlayManager::ReadGameConfigurationsGameConfigurations FixCursorOffset = OFF
19:17:26.98963E4795OverlayManager::ReadGameConfigurationsGameConfigurations FixResolutionChange = OFF
19:17:26.98963E4798OverlayManager::ReadGameConfigurationsGameConfigurations FixDIBLock = OFF
19:17:26.98963E4801OverlayManager::ReadGameConfigurationsGameConfigurations FixDIFocus = OFF
19:17:26.98963E4804OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus = OFF
19:17:26.98963E4807OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus2 = OFF
19:17:26.98963E4810OverlayManager::ReadGameConfigurationsGameConfigurations DisableDIAquire = OFF
19:17:26.98963E4813OverlayManager::ReadGameConfigurationsGameConfigurations SetDINonExclusive = OFF
19:17:26.98963E4816OverlayManager::ReadGameConfigurationsGameConfigurations FixMouseDIExclusive = OFF
19:17:26.98963E4819OverlayManager::ReadGameConfigurationsGameConfigurations DisableActionMixed = OFF
19:17:26.98963E4822OverlayManager::ReadGameConfigurationsGameConfigurations ForceControlRehook = OFF
19:17:26.98963E4825OverlayManager::ReadGameConfigurationsGameConfigurations FixActionFocus = OFF
19:17:26.98963E4828OverlayManager::ReadGameConfigurationsGameConfigurations RestoreRT = ON
19:17:26.98963E4831OverlayManager::ReadGameConfigurationsGameConfigurations DisableResizeRelease = ON
19:17:26.98963E4834OverlayManager::ReadGameConfigurationsGameConfigurations ResizeNotifyResolution = OFF
19:17:26.98963E4837OverlayManager::ReadGameConfigurationsGameConfigurations ForceCaptureChangeRehook = OFF
19:17:26.98963E4840OverlayManager::ReadGameConfigurationsGameConfigurations DisableEternalEnum = OFF
19:17:26.98963E4843OverlayManager::ReadGameConfigurationsGameConfigurations FixSWL = OFF
19:17:26.98963E4846OverlayManager::ReadGameConfigurationsGameConfigurations FixSWLW = OFF
19:17:26.98963E4849OverlayManager::ReadGameConfigurationsGameConfigurations TerminateOnWindowClose = OFF
19:17:26.98963E4852OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartFocus = OFF
19:17:26.98963E4855OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreRelease = OFF
19:17:26.98963E4858OverlayManager::ReadGameConfigurationsGameConfigurations DisableTPA = OFF
19:17:26.98963E4861OverlayManager::ReadGameConfigurationsGameConfigurations PTCT = 0x0
19:17:26.98963E4864OverlayManager::ReadGameConfigurationsGameConfigurations ReleaseKBInOverlayFocus = ON
19:17:26.98963E4867OverlayManager::ReadGameConfigurationsGameConfigurations SmartReleaseKBInOverlayFocus = ON
19:17:26.98963E4870OverlayManager::ReadGameConfigurationsGameConfigurations Stuck In Trans = OFF
19:17:26.98963E4873OverlayManager::ReadGameConfigurationsGameConfigurations EnableFocusOnAnyClick = OFF
19:17:26.98963E4876OverlayManager::ReadGameConfigurationsGameConfigurations FixCC = OFF
19:17:26.98963E4879OverlayManager::ReadGameConfigurationsGameConfigurations AllowCCMix = OFF
19:17:26.98963E4882OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursor = OFF
19:17:26.98963E4885OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursorMT = OFF
19:17:26.98963E4888OverlayManager::ReadGameConfigurationsGameConfigurations EnableRawInput = OFF
19:17:26.98963E4891OverlayManager::ReadGameConfigurationsGameConfigurations DisableOWGestures = OFF
19:17:26.98963E4894OverlayManager::ReadGameConfigurationsGameConfigurations DisableD3d9Ex = OFF
19:17:26.98963E4897OverlayManager::ReadGameConfigurationsGameConfigurations EnableMTCursor = OFF
19:17:26.98963E4900OverlayManager::ReadGameConfigurationsGameConfigurations UseRI = OFF
19:17:26.98963E4903OverlayManager::ReadGameConfigurationsGameConfigurations UseRIKB = OFF
19:17:26.98963E4906OverlayManager::ReadGameConfigurationsGameConfigurations UseRIB = OFF
19:17:26.98963E4909OverlayManager::ReadGameConfigurationsGameConfigurations AllowRIMix = OFF
19:17:26.98963E4912OverlayManager::ReadGameConfigurationsGameConfigurations RestoreBB = OFF
19:17:26.98963E4915OverlayManager::ReadGameConfigurationsGameConfigurations RecreateSB = OFF
19:17:26.98963E4918OverlayManager::ReadGameConfigurationsGameConfigurations FixFSTB = OFF
19:17:26.98963E4921OverlayManager::ReadGameConfigurationsGameConfigurations FixCOEx = OFF
19:17:26.98963E4924OverlayManager::ReadGameConfigurationsGameConfigurations FixRCEx = ON
19:17:26.98963E4927OverlayManager::ReadGameConfigurationsGameConfigurations DisableBlockChain = OFF
19:17:26.98963E4930OverlayManager::ReadGameConfigurationsGameConfigurations UseMKLL = OFF
19:17:26.98963E4933OverlayManager::ReadGameConfigurationsGameConfigurations UseNewKLL = OFF
19:17:26.98963E4936OverlayManager::ReadGameConfigurationsGameConfigurations UseNewMLLForExclusive = OFF
19:17:26.98963E4939OverlayManager::ReadGameConfigurationsGameConfigurations UseMW = OFF
19:17:26.98963E4942OverlayManager::ReadGameConfigurationsGameConfigurations UsePR = OFF
19:17:26.98963E4945OverlayManager::ReadGameConfigurationsGameConfigurations WaitRestore = ON
19:17:26.98963E4948OverlayManager::ReadGameConfigurationsGameConfigurations DIT = 0
19:17:26.98963E4951OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreMultipleDevices = OFF
19:17:26.98963E4954OverlayManager::ReadGameConfigurationsGameConfigurations FixHotkeyRI = ON
19:17:26.98963E4957OverlayManager::ReadGameConfigurationsGameConfigurations SendHotkeyRI = OFF
19:17:26.98963E4960OverlayManager::ReadGameConfigurationsGameConfigurations FixRestoreSWL = OFF
19:17:26.98963E4963OverlayManager::ReadGameConfigurationsGameConfigurations FIGVTH = OFF
19:17:26.98963E4966OverlayManager::ReadGameConfigurationsGameConfigurations PTBOffsetPixel = 0
19:17:26.98963E4969OverlayManager::ReadGameConfigurationsGameConfigurations ForceGBB = OFF
19:17:26.98963E4972OverlayManager::ReadGameConfigurationsGameConfigurations FixModifierMixMode = OFF
19:17:26.98963E4974OverlayManager::ReadGameConfigurationsGameConfigurations FixDXThreadSafe = OFF
19:17:26.98963E4976OverlayManager::ReadGameConfigurationsGameConfigurations FixInvisibleCursorCR = OFF
19:17:26.98963E4978OverlayManager::ReadGameConfigurationsGameConfigurations SkipGameProc = OFF
19:17:26.98963E4980OverlayManager::ReadGameConfigurationsGameConfigurations FixCVCursor = OFF
19:17:26.98963E4982OverlayManager::ReadGameConfigurationsGameConfigurations DisableRenderAI = OFF
19:17:26.98963E4984OverlayManager::ReadGameConfigurationsGameConfigurations DisableSmartMixMode = OFF
19:17:26.98963E4986OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreads = OFF
19:17:26.98963E4988OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreadsHook = OFF
19:17:26.98963E4990OverlayManager::ReadGameConfigurationsGameConfigurations KeepInGameOnLostFocus = OFF
19:17:26.98963E4992OverlayManager::ReadGameConfigurationsGameConfigurations FixBlending = OFF
19:17:26.98963E4994OverlayManager::ReadGameConfigurationsGameConfigurations OOPOUseDefaultAdpater = OFF
19:17:26.98963E4996OverlayManager::ReadGameConfigurationsGameConfigurations OOPODisableDynamicRendering = OFF
19:17:26.98963E4998OverlayManager::ReadGameConfigurationsGameConfigurations OOPOExclusiveAsForeground = OFF
19:17:26.98963E41002OverlayManager::ReadGameConfigurationsGameConfigurations OOPODisableFullscreenRendering = OFF
19:17:26.98963E41004OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreCursorRefCount = OFF
19:17:26.98963E41006OverlayManager::ReadGameConfigurationsGameConfigurations EnableMCHHookRetries = OFF
19:17:26.98963E41008OverlayManager::ReadGameConfigurationsGameConfigurations DisableHookFallback = OFF
19:17:26.98963E41010OverlayManager::ReadGameConfigurationsGameConfigurations AlternativeIPC = OFF
19:17:26.98963E41012OverlayManager::ReadGameConfigurationsGameConfigurations RecordingFlipType = 0
19:17:26.98963E41014OverlayManager::ReadGameConfigurationsGameConfigurations SkipGraphicsFunc = 0
19:17:26.98963E41017OverlayManager::ReadGameConfigurationsGameConfigurations foreground Window as target window = 0
19:17:26.98963E41019OverlayManager::ReadGameConfigurationsOverlayManager::SetGameConfigurations Succeeded.
19:17:26.98963E41033OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:17:26.98963E4631OverlayManager::InitGameClientstarting hooks...
19:17:27.7163E41991FunctionHook::LoadHookerLoading Utils from C:\Program Files (x86)\Overwolf\0.240.0.6\\OWUtils.dll succeeded
19:17:27.7263E4602Install::CodeInit [Client,1] (MCH) OK
19:17:27.7263E4602Install::CodeInit [Client,2] (MCH) OK
19:17:27.9163E4602Install::CodeInit [Client,3] (MCH) OK
19:17:27.9163E4602Install::CodeInit [Client,4] (MCH) OK
19:17:27.9163E4602Install::CodeInit [Client,4.1] (MCH) OK
19:17:27.10863E4602Install::CodeInit [Client,4.2] (MCH) OK
19:17:27.10863E41362Client::hookFunctionsSuspend before hook: OFF
19:17:27.11463E41063Install::CodeSegment [5|214976|0xE4E80000|0x347C0]
19:17:27.11463E4602Install::Codeunknown (MCH) OK
19:17:27.11463E41063Install::CodeSegment [5|5440|0xE4E80000|0x1540]
19:17:27.11463E4602Install::Codeunknown (MCH) OK
19:17:27.11463E41063Install::CodeSegment [5|145440|0xE4E80000|0x23820]
19:17:27.11463E4602Install::Codeunknown (MCH) OK
19:17:27.11463E41063Install::CodeSegment [5|6640|0xE4E80000|0x19F0]
19:17:27.11463E4602Install::Codeunknown (MCH) OK
19:17:27.11463E41063Install::CodeSegment [5|-42188048|0xE4E80000|0xFD7C42F0]
19:17:27.11463E41154Client::hookLibraryFunctions=========> Hook is skipped function 5::31.
19:17:27.11463E41063Install::CodeSegment [5|-42197504|0xE4E80000|0xFD7C1E00]
19:17:27.11463E41154Client::hookLibraryFunctions=========> Hook is skipped function 5::32.
19:17:27.11463E41063Install::CodeSegment [5|-42182528|0xE4E80000|0xFD7C5880]
19:17:27.11463E41154Client::hookLibraryFunctions=========> Hook is skipped function 5::33.
19:17:27.11463E41063Install::CodeSegment [5|-43205360|0xE4E80000|0xFD6CBD10]
19:17:27.11463E41154Client::hookLibraryFunctions=========> Hook is skipped function 5::34.
19:17:27.11663E4916Client::hookLibraryFunctionsLib [9] is not supported for game. skipping..
19:17:27.11663E4337FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
19:17:27.11663E41285OverlayManager::StartStarting...
19:17:27.11663E41317OverlayManager::Startstarting hooks 2...
19:17:27.13363E4602Install::CodeInit [Client,5] (MCH) OK
19:17:27.13363E41483XTRAP COMPATIBLE PATCH WARNING
19:17:27.13363E41492OverlayManager::Startdone with hooks...
19:17:27.13363E4108ApiManager::InitAPI Manager Event : OK
19:17:27.13363E4120ApiManager::CreateBackgroundThreadBackground Thread - Created , ThreadId=126844
19:17:27.13363E467TXRSettingFail to read texture recognition options 0xb7
19:17:27.13463E4114TXOfInterestNew list set with 0 items
19:17:27.13463E41518OverlayManager::Startget foreground state
19:17:27.13463E48472OverlayManager::OnForegroundChangedChanged True
19:17:27.1341DEDC7223OverlayManager::OnConnectedConnected to server
19:17:27.1341DEDC32SendServerHelloMessage::ExecuteSend connection Ack
19:17:27.1341EF7C7879OverlayManager::UpdateInputTrackerWinodwupdate input tracker list 0x0 -> 0x10dec
19:17:27.14363E48601OverlayManager::AssureLockWindowOnForgroundChangedWindow is not in focus, skip lock (0x3b60466 [2444, 983] , 0x0)
19:17:27.14363E41555OverlayManager::StartStarted...
19:17:27.16263E4602Install::CodeInit [Client,0] (MCH) OK
19:17:27.16263E4428GraphicsHookManager::ReleaseHookRefClear Hook manager thread
19:17:27.16263E494GraphicsHookManager::StopThreadStopThread
19:17:27.1641C8D4216GraphicsHookManager::MessageLoopExit Thread
19:17:27.16463E4406Client::initFirstInjectioninit complete
19:17:27.17514CCC587RenderDeviceD3d11::RenderDeviceD3d11Render device d3d11
19:17:27.19314CCC148D3DHelpers::LoadDxLibraryDX Lib d3dx11_43.dll loaded
19:17:27.26214CCC148D3DHelpers::LoadDxLibraryDX Lib D3DCompiler_43.dll loaded
19:17:27.26214CCC984RenderDeviceD3d11::LoadD3dXLibraryAndFunctionsload library functions OK.
19:17:27.33214CCC1041RenderDeviceD3d11::initRefC r:[2]->[2] 0x3dd81460
19:17:27.33214CCC1072RenderDeviceD3d11::initDevice adapter hash: -664801627
19:17:27.33214CCC1105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=3440, Height=1421, Multisampled=false
19:17:27.33214CCC1126RenderDeviceD3d11::initsave state
19:17:27.33214CCC696RenderDeviceD3d11::initDX11loading shaders...
19:17:27.33314CCC705RenderDeviceD3d11::initDX11create vs
19:17:27.33314CCC723RenderDeviceD3d11::initDX11create vs
19:17:27.33414CCC745RenderDeviceD3d11::initDX11create pxs
19:17:27.33614CCC774RenderDeviceD3d11::initDX11create raster
19:17:27.33614CCC842RenderDeviceD3d11::initDX11create buffers
19:17:27.33614CCC1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x293e5520.
19:17:27.33614CCC1134RenderDeviceD3d11::initrestore state
19:17:27.33614CCC1137RenderDeviceD3d11::initTarget Window [0x3b60466]
19:17:27.33614CCC241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
19:17:27.33614CCC248IRenderDevice::reCreateResourceListRECREATION *** Done ***
19:17:27.33614CCC193Overlay::Streaming::GameCaptureManager::SetRenderDeviceStreaming Client started. SHT supported: True
19:17:27.33614CCC2092RenderDeviceD3d11::setFixSet render device fix RT.
19:17:27.33614CCC3098OverlayManager::setGraphicsRender Device fix was set RT.
19:17:27.33614CCC5452OverlayManager::UpdateResolutionnotifyResolutionChange [3440, 1421] {WINDOW}
19:17:27.33614CCC5472OverlayManager::UpdateResolutionNew game resolution is notified (3440, 1421)
19:17:27.33714CCC26UpdateOverlaySkinCommand::ExecuteFPS: scale [0.250000], offser[0, 0]
19:17:27.33714CCC21StartWidgetsRefresher::ExecuteExecute start wicket manager
19:17:27.33714CCC275WidgetManager::StartLayoutSchedulerstart layout scheduler
19:17:27.33714CCC5621OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x3b60466} (foreground = 0x3b60466).
19:17:27.33714CCC2534OverlayManager::installWindowProcHookInstall WPH
19:17:27.33714CCC2548OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x2fb01681
19:17:27.33714CCC2567OverlayManager::installWindowProcHookinstallWindowProcHook Screen [3440,1440] | Game [0,0,3440,1440]
19:17:27.33714CCC2613OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x5ac62a70=1522936432)=>(0xb065450=184964176)
19:17:27.33714CCC2624OverlayManager::installWindowProcHookinstallWindowProcHook mouse is tracked successfully.
19:17:27.33714CCC311PerformanceCounter::NotifyFrameRenderNotify first Render...
19:17:27.33714CCC1033OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:17:27.33714CCC8364OverlayManager::CheckForSharedTextureSupportCheck for SHT support
19:17:27.33914CCC5523OverlayManager::initOverlayResolutionEx 0X18
19:17:27.33914CCC5529OverlayManager::initOverlayResolutionResolution init : FULL W(3440,1440)G(3440,1421)M(3440,1440)
19:17:27.33914CCC5452OverlayManager::UpdateResolutionnotifyResolutionChange [3440, 1421] {FULL}
19:17:27.33914CCC5472OverlayManager::UpdateResolutionNew game resolution is notified (3440, 1421)
19:17:27.352128D4225InterProcessElement::openInterProcess Overwolf_ImID_10E54_P_37932 opened succesfuly
19:17:27.352128D4225InterProcessElement::openInterProcess Overwolf_PID_37932_SHARED_MEMORY_AGENT opened succesfuly
19:17:27.37014CCC2643OverlayManager::installKeybMouseHookInstall KeybMouse
19:17:27.37014CCC480InputInterceptor::stopHookunhook keyboard and mouse
19:17:27.37014CCC447InputInterceptor::runHookKeyboard is hooked 0x14ccc
19:17:27.37014CCC469InputInterceptor::runHookMouse is hooked 0x14ccc
19:17:27.37014CCC2294OverlayManager::GameWndProc_XTRAP_COMPATIBLEGameWndProc - Original Cursor Ref Count = 0, Cur = 0x724c196d
19:17:27.3751DEDC7050OverlayManager::doActionDisplayFPS - Triggered
19:17:27.37614CCC6322overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x0) 0x3b60466 .
19:17:27.37614CCC7802OverlayManager::IsEmptyCursorCache cursor 0x724c196d (v: 1)
19:17:27.37614CCC7750OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
19:17:27.37714CCC737OverlayInputManager::HandleCommandsClear all hotkeys command
19:17:27.37714CCC788OverlayInputManager::AddHotKeyAdd new hotkey [Control_Overlay]-[9]-[2]. Total [0] (pressed: 1)
19:17:27.37714CCC1033OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:17:27.424128D4225InterProcessElement::openInterProcess Overwolf_ImID_17082A_P_37932 opened succesfuly
19:17:27.424128D4225InterProcessElement::openInterProcess Overwolf_PID_37932_SHARED_MEMORY_AGENT opened succesfuly
19:17:28.417128D4125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=620234
19:17:28.417128D42644WidgetManager::RefreshLayoutAsyncMove widget to Poll
19:17:28.423128D4225InterProcessElement::openInterProcess Overwolf_ImID_620234_P_37932 opened succesfuly
19:17:28.423128D4225InterProcessElement::openInterProcess Overwolf_PID_37932_SHARED_MEMORY_AGENT opened succesfuly
19:17:29.1921DEDC7326OverlayManager::HandleIPCMessageLoad in-game plugin request: [C:\Users\CMcCann\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\242.3.1\plugins/GEPPlugin64.dll] [oopo: off]
19:17:30.135128D4293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
19:17:31.4611DEDC367InputInterceptor::ResetLLHookProcExtReset keys state
19:17:31.4611DEDC6891OverlayManager::doActionForegroundChange Event OFF (OFF)
19:17:31.4611DEDC8472OverlayManager::OnForegroundChangedChanged False
19:17:31.4611DEDC8510OverlayManager::OnForegroundChangedLost foreground to window Handle=0x3BA14B2 Title=[LariLauncher]
19:17:31.4611DEDC7750OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
19:17:31.4611DEDC2972OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
19:17:31.4611DEDC2867OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:17:31.4791DEDC367InputInterceptor::ResetLLHookProcExtReset keys state
19:17:31.4921DEDC7050OverlayManager::doActionDisplayFPS - Triggered
19:17:32.4631B010177WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3335].
19:17:32.4631B01052WidgetsLayoutScheduler::Stopstopping layout scheduler
19:17:32.4631B01061WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:40)
19:17:32.85414CCC1857OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
19:17:32.85614CCC8142OverlayManager::LoadPluginloading plugin: C:\Users\CMcCann\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\242.3.1\plugins/GEPPlugin64.dll
19:17:32.88214CCC8161OverlayManager::LoadPluginPlugin loaded [16] [C:\Users\CMcCann\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\242.3.1\plugins/GEPPlugin64.dll] []
19:17:32.93114CCC8193OverlayManager::LoadPluginfinish loading plugin
19:17:32.93114CCC48ResetSnapShotSH::ExecuteRelease snapshot SH
19:17:32.93114CCC5529OverlayManager::initOverlayResolutionResolution init : WINDOW W(3440,1421)G(3440,1421)M(3440,1440)
19:17:32.93114CCC5452OverlayManager::UpdateResolutionnotifyResolutionChange [3440, 1421] {WINDOW}
19:17:32.93114CCC5472OverlayManager::UpdateResolutionNew game resolution is notified (3440, 1421)
19:17:32.93114CCC1033OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:17:32.93214CCC384fSwapChain_PresentDevice Present failed, releasing. Flags=0 fOrigDevicePresent=0x887A0001
19:17:32.93214CCC2991OverlayManager::OnGraphicsDeviceLostClear Resource Start
19:17:32.93214CCC1561OverlayManager::RestoreGameWNDPROCSearch SWL..
19:17:32.93214CCC1568OverlayManager::RestoreGameWNDPROCSWL restored.
19:17:32.93214CCC1578OverlayManager::RestoreGameWNDPROCSWL OK.
19:17:32.93214CCC1583OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x2fb01681
19:17:32.93214CCC3013OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
19:17:32.93214CCC184IRenderDevice::releaseRender Releasing.
19:17:32.93214CCC98RenderDeviceCaptureBase::ReleaseTextureRelease
19:17:32.93214CCC116RenderDeviceCaptureBase::ReleaseTextureReleased
19:17:32.93214CCC1258RenderDeviceD3d11::releaseImplementationReleasing 1
19:17:32.93214CCC1268RenderDeviceD3d11::releaseImplementationReleasing 2
19:17:32.93214CCC1287RenderDeviceD3d11::releaseImplementationReleasing 3
19:17:32.93214CCC201IRenderDevice::releaseRender Releasing Done.
19:17:33.14514CCC429fSwapResize_BuffersResize buffer (0x3dd81460)!
19:17:33.35814CCC429fSwapResize_BuffersResize buffer (0x3dd81460)!
19:17:33.38214CCC1041RenderDeviceD3d11::initRefC r:[2]->[2] 0x3dd81460
19:17:33.38214CCC1105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=3440, Height=1421, Multisampled=false
19:17:33.38214CCC1126RenderDeviceD3d11::initsave state
19:17:33.38214CCC696RenderDeviceD3d11::initDX11loading shaders...
19:17:33.38714CCC1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x293e5520.
19:17:33.38714CCC1134RenderDeviceD3d11::initrestore state
19:17:33.38714CCC1137RenderDeviceD3d11::initTarget Window [0x3b60466]
19:17:33.38714CCC241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
19:17:33.38714CCC248IRenderDevice::reCreateResourceListRECREATION *** Done ***
19:17:33.38714CCC2979OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
19:17:33.38714CCC5529OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(3440,1421)M(3440,1440)
19:17:33.40914CCC5621OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x3b60466} (foreground = 0x3ba14b2).
19:17:33.40914CCC2534OverlayManager::installWindowProcHookInstall WPH
19:17:33.40914CCC2548OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x5be01381
19:17:33.40914CCC2567OverlayManager::installWindowProcHookinstallWindowProcHook Screen [3440,1440] | Game [-32000,-32000,-31840,-31972]
19:17:33.40914CCC2613OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x5ac62a70=1522936432)=>(0xb065450=184964176)
19:17:33.40914CCC2377WidgetManager::Renderresume layout thread
19:17:33.40914CCC275WidgetManager::StartLayoutSchedulerstart layout scheduler
19:17:33.40914CCC293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
19:17:33.40914CCC1702WidgetManager::drawskip widget draw (not in foreground) False - False
19:17:33.44014CCC2643OverlayManager::installKeybMouseHookInstall KeybMouse
19:17:33.44014CCC480InputInterceptor::stopHookunhook keyboard and mouse
19:17:33.44014CCC447InputInterceptor::runHookKeyboard is hooked 0x14ccc
19:17:33.44014CCC469InputInterceptor::runHookMouse is hooked 0x14ccc
19:17:37.4671EF7C2141Client::LogProcessModulesLoaded modules:
19:17:37.4701EF7C2157C:\Program Files (x86)\Overwolf\0.240.0.6\OWClient.dll
19:17:37.4701EF7C2157C:\Program Files (x86)\Overwolf\0.240.0.6\OWExplorer.dll
19:17:37.4701EF7C2157C:\Program Files (x86)\Overwolf\0.240.0.6\OWUtils.dll
19:17:37.4701EF7C2157C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll
19:17:37.4701EF7C2157C:\Program Files\NVIDIA Corporation\NvTelemetry\NvTelemetryAPI64.dll
19:17:37.4701EF7C2157C:\Program Files\NVIDIA Corporation\NvTelemetry\NvTelemetryBridge64.dll
19:17:37.4701EF7C2157C:\Program Files\Norton Security\Engine\22.23.10.10\symamsi.dll
19:17:37.4701EF7C2157C:\ProgramData\A-Volute\A-Volute.28054DF1F58B4\Modules\ScheduledModules\x64\AudioDevProps2.dll
19:17:37.4701EF7C2157C:\ProgramData\A-Volute\A-Volute.28054DF1F58B4\Modules\ScheduledModules\x64\NahimicOSD.dll
19:17:37.4701EF7C2157C:\ProgramData\A-Volute\A-Volute.28054DF1F58B4\Modules\ScheduledModules\x64\ProductInfo.dll
19:17:37.4701EF7C2157C:\ProgramData\A-Volute\A-Volute.SonicStudio3\Modules\ScheduledModules\x64\AudioDevProps2.dll
19:17:37.4701EF7C2157C:\ProgramData\A-Volute\A-Volute.SonicStudio3\Modules\ScheduledModules\x64\ProductInfo.dll
19:17:37.4701EF7C2157C:\Users\CMcCann\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\242.3.1\plugins\64\gep_bg3.dll
19:17:37.4701EF7C2157C:\Users\CMcCann\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\242.3.1\plugins\64\libowgameevents64.dll
19:17:37.4701EF7C2157C:\Users\CMcCann\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\242.3.1\plugins\GEPPlugin64.dll
19:17:37.4701EF7C2157C:\Windows\SYSTEM32\AudioSes.dll
19:17:37.4701EF7C2157C:\Windows\SYSTEM32\CRYPTBASE.DLL
19:17:37.4701EF7C2157C:\Windows\SYSTEM32\CRYPTSP.dll
19:17:37.4701EF7C2157C:\Windows\SYSTEM32\CoreMessaging.dll
19:17:37.4701EF7C2157C:\Windows\SYSTEM32\CoreUIComponents.dll
19:17:37.4701EF7C2157C:\Windows\SYSTEM32\D3DCOMPILER_47.dll
19:17:37.4701EF7C2157C:\Windows\SYSTEM32\D3DCompiler_43.dll
19:17:37.4701EF7C2157C:\Windows\SYSTEM32\D3DX9_43.dll
19:17:37.4701EF7C2157C:\Windows\SYSTEM32\DEVOBJ.dll
19:17:37.4701EF7C2157C:\Windows\SYSTEM32\DEVRTL.dll
19:17:37.4701EF7C2157C:\Windows\SYSTEM32\DNSAPI.dll
19:17:37.4701EF7C2157C:\Windows\SYSTEM32\DWrite.dll
19:17:37.4701EF7C2157C:\Windows\SYSTEM32\IPHLPAPI.DLL
19:17:37.4701EF7C2157C:\Windows\SYSTEM32\MSASN1.dll
19:17:37.4701EF7C2157C:\Windows\SYSTEM32\MSVCP140.dll
19:17:37.4701EF7C2157C:\Windows\SYSTEM32\MSWSOCK.dll
19:17:37.4701EF7C2157C:\Windows\SYSTEM32\NTASN1.dll
19:17:37.4701EF7C2157C:\Windows\SYSTEM32\PropSys.dll
19:17:37.4701EF7C2157C:\Windows\SYSTEM32\SPINF.dll
19:17:37.4701EF7C2157C:\Windows\SYSTEM32\SSPICLI.DLL
19:17:37.4701EF7C2157C:\Windows\SYSTEM32\Secur32.dll
19:17:37.4701EF7C2157C:\Windows\SYSTEM32\TextShaping.dll
19:17:37.4701EF7C2157C:\Windows\SYSTEM32\UMPDC.dll
19:17:37.4701EF7C2157C:\Windows\SYSTEM32\USERENV.dll
19:17:37.4701EF7C2157C:\Windows\SYSTEM32\VCOMP140.DLL
19:17:37.4701EF7C2157C:\Windows\SYSTEM32\VCRUNTIME140.dll
19:17:37.4701EF7C2157C:\Windows\SYSTEM32\VCRUNTIME140_1.dll
19:17:37.4701EF7C2157C:\Windows\SYSTEM32\VERSION.dll
19:17:37.4701EF7C2157C:\Windows\SYSTEM32\WINMM.dll
19:17:37.4701EF7C2157C:\Windows\SYSTEM32\WINNSI.DLL
19:17:37.4701EF7C2157C:\Windows\SYSTEM32\WindowsCodecs.dll
19:17:37.4701EF7C2157C:\Windows\SYSTEM32\XINPUT9_1_0.dll
19:17:37.4701EF7C2157C:\Windows\SYSTEM32\XInput1_4.dll
19:17:37.4701EF7C2157C:\Windows\SYSTEM32\amsi.dll
19:17:37.4701EF7C2157C:\Windows\SYSTEM32\bcrypt.dll
19:17:37.4701EF7C2157C:\Windows\SYSTEM32\cfgmgr32.DLL
19:17:37.4701EF7C2157C:\Windows\SYSTEM32\cryptnet.dll
19:17:37.4701EF7C2157C:\Windows\SYSTEM32\d3d11.dll
19:17:37.4701EF7C2157C:\Windows\SYSTEM32\d3dx11_43.dll
19:17:37.4701EF7C2157C:\Windows\SYSTEM32\dbgcore.DLL
19:17:37.4701EF7C2157C:\Windows\SYSTEM32\dbghelp.dll
19:17:37.4701EF7C2157C:\Windows\SYSTEM32\dcomp.dll
19:17:37.4701EF7C2157C:\Windows\SYSTEM32\dhcpcsvc.DLL
19:17:37.4701EF7C2157C:\Windows\SYSTEM32\dhcpcsvc6.DLL
19:17:37.4701EF7C2157C:\Windows\SYSTEM32\directxdatabasehelper.dll
19:17:37.4701EF7C2157C:\Windows\SYSTEM32\drvstore.dll
19:17:37.4701EF7C2157C:\Windows\SYSTEM32\dwmapi.dll
19:17:37.4701EF7C2157C:\Windows\SYSTEM32\dxcore.dll
19:17:37.4701EF7C2157C:\Windows\SYSTEM32\dxgi.dll
19:17:37.4701EF7C2157C:\Windows\SYSTEM32\gpapi.dll
19:17:37.4701EF7C2157C:\Windows\SYSTEM32\hid.dll
19:17:37.4701EF7C2157C:\Windows\SYSTEM32\icm32.dll
19:17:37.4701EF7C2157C:\Windows\SYSTEM32\inputhost.dll
19:17:37.4701EF7C2157C:\Windows\SYSTEM32\kernel.appcore.dll
19:17:37.4701EF7C2157C:\Windows\SYSTEM32\mfc140u.dll
19:17:37.4701EF7C2157C:\Windows\SYSTEM32\mscms.dll
19:17:37.4701EF7C2157C:\Windows\SYSTEM32\ncrypt.dll
19:17:37.4701EF7C2157C:\Windows\SYSTEM32\ntdll.dll
19:17:37.4701EF7C2157C:\Windows\SYSTEM32\ntmarta.dll
19:17:37.4701EF7C2157C:\Windows\SYSTEM32\powrprof.dll
19:17:37.4701EF7C2157C:\Windows\SYSTEM32\profapi.dll
19:17:37.4701EF7C2157C:\Windows\SYSTEM32\resourcepolicyclient.dll
19:17:37.4701EF7C2157C:\Windows\SYSTEM32\textinputframework.dll
19:17:37.4701EF7C2157C:\Windows\SYSTEM32\wbemcomn.dll
19:17:37.4701EF7C2157C:\Windows\SYSTEM32\windows.storage.dll
19:17:37.4701EF7C2157C:\Windows\SYSTEM32\wintypes.dll
19:17:37.4701EF7C2157C:\Windows\SYSTEM32\wldp.dll
19:17:37.4701EF7C2157C:\Windows\System32\ADVAPI32.dll
19:17:37.4701EF7C2157C:\Windows\System32\CRYPT32.dll
19:17:37.4701EF7C2157C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_866484083fc526af\Display.NvContainer\MessageBus.dll
19:17:37.4701EF7C2157C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_866484083fc526af\NvCamera\NvCamera64.dll
19:17:37.4701EF7C2157C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_866484083fc526af\NvCamera\d3dcompiler_47_64.dll
19:17:37.4701EF7C2157C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_866484083fc526af\_nvngx.dll
19:17:37.4701EF7C2157C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_866484083fc526af\nvcuda64.dll
19:17:37.4701EF7C2157C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_866484083fc526af\nvgpucomp64.dll
19:17:37.4701EF7C2157C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_866484083fc526af\nvldumdx.dll
19:17:37.4701EF7C2157C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_866484083fc526af\nvwgf2umx.dll
19:17:37.4701EF7C2157C:\Windows\System32\GDI32.dll
19:17:37.4701EF7C2157C:\Windows\System32\IMM32.dll
19:17:37.4701EF7C2157C:\Windows\System32\KERNEL32.DLL
19:17:37.4701EF7C2157C:\Windows\System32\KERNELBASE.dll
19:17:37.4701EF7C2157C:\Windows\System32\MMDevApi.dll
19:17:37.4701EF7C2157C:\Windows\System32\MSCTF.dll
19:17:37.4701EF7C2157C:\Windows\System32\NSI.dll
19:17:37.4701EF7C2157C:\Windows\System32\OLEAUT32.dll
19:17:37.4701EF7C2157C:\Windows\System32\OneCoreCommonProxyStub.dll
19:17:37.4701EF7C2157C:\Windows\System32\OneCoreUAPCommonProxyStub.dll
19:17:37.4701EF7C2157C:\Windows\System32\PSAPI.DLL
19:17:37.4701EF7C2157C:\Windows\System32\RPCRT4.dll
19:17:37.4701EF7C2157C:\Windows\System32\SETUPAPI.dll
19:17:37.4701EF7C2157C:\Windows\System32\SHCORE.dll
19:17:37.4701EF7C2157C:\Windows\System32\SHELL32.dll
19:17:37.4701EF7C2157C:\Windows\System32\USER32.dll
19:17:37.4701EF7C2157C:\Windows\System32\WINTRUST.dll
19:17:37.4701EF7C2157C:\Windows\System32\WS2_32.dll
19:17:37.4701EF7C2157C:\Windows\System32\Windows.Gaming.Input.dll
19:17:37.4701EF7C2157C:\Windows\System32\Windows.Perception.Stub.dll
19:17:37.4701EF7C2157C:\Windows\System32\Windows.System.UserDeviceAssociation.dll
19:17:37.4701EF7C2157C:\Windows\System32\Windows.UI.dll
19:17:37.4701EF7C2157C:\Windows\System32\bcryptPrimitives.dll
19:17:37.4701EF7C2157C:\Windows\System32\clbcatq.dll
19:17:37.4701EF7C2157C:\Windows\System32\combase.dll
19:17:37.4701EF7C2157C:\Windows\System32\deviceaccess.dll
19:17:37.4701EF7C2157C:\Windows\System32\dinput8.dll
19:17:37.4701EF7C2157C:\Windows\System32\fwpuclnt.dll
19:17:37.4701EF7C2157C:\Windows\System32\gdi32full.dll
19:17:37.4701EF7C2157C:\Windows\System32\imagehlp.dll
19:17:37.4701EF7C2157C:\Windows\System32\msvcp_win.dll
19:17:37.4701EF7C2157C:\Windows\System32\msvcrt.dll
19:17:37.4701EF7C2157C:\Windows\System32\ole32.dll
19:17:37.4701EF7C2157C:\Windows\System32\rasadhlp.dll
19:17:37.4701EF7C2157C:\Windows\System32\sechost.dll
19:17:37.4701EF7C2157C:\Windows\System32\shlwapi.dll
19:17:37.4701EF7C2157C:\Windows\System32\twinapi.appcore.dll
19:17:37.4701EF7C2157C:\Windows\System32\ucrtbase.dll
19:17:37.4701EF7C2157C:\Windows\System32\usermgrproxy.dll
19:17:37.4701EF7C2157C:\Windows\System32\win32u.dll
19:17:37.4701EF7C2157C:\Windows\System32\winrnr.dll
19:17:37.4701EF7C2157C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.22621.2506_none_270c5ae97388e100\COMCTL32.dll
19:17:37.4701EF7C2157C:\Windows\system32\explorerframe.dll
19:17:37.4701EF7C2157C:\Windows\system32\napinsp.dll
19:17:37.4701EF7C2157C:\Windows\system32\ncryptsslp.dll
19:17:37.4701EF7C2157C:\Windows\system32\nlansp_c.dll
19:17:37.4701EF7C2157C:\Windows\system32\nvapi64.dll
19:17:37.4701EF7C2157C:\Windows\system32\nvspcap64.dll
19:17:37.4701EF7C2157C:\Windows\system32\pnrpnsp.dll
19:17:37.4701EF7C2157C:\Windows\system32\rsaenh.dll
19:17:37.4701EF7C2157C:\Windows\system32\schannel.DLL
19:17:37.4701EF7C2157C:\Windows\system32\uxtheme.dll
19:17:37.4701EF7C2157C:\Windows\system32\wbem\fastprox.dll
19:17:37.4701EF7C2157C:\Windows\system32\wbem\wbemprox.dll
19:17:37.4701EF7C2157C:\Windows\system32\wbem\wbemsvc.dll
19:17:37.4701EF7C2157C:\Windows\system32\wshbth.dll
19:17:37.4701EF7C2157D:\steam\gameoverlayrenderer64.dll
19:17:37.4701EF7C2157D:\steam\steamapps\common\Baldurs Gate 3\bin\CChromaEditorLibrary64.dll
19:17:37.4701EF7C2157D:\steam\steamapps\common\Baldurs Gate 3\bin\Osiris.dll
19:17:37.4701EF7C2157D:\steam\steamapps\common\Baldurs Gate 3\bin\SDL2.dll
19:17:37.4701EF7C2157D:\steam\steamapps\common\Baldurs Gate 3\bin\bg3_dx11.exe
19:17:37.4701EF7C2157D:\steam\steamapps\common\Baldurs Gate 3\bin\bink2w64.dll
19:17:37.4701EF7C2157D:\steam\steamapps\common\Baldurs Gate 3\bin\nvngx_dlss.dll
19:17:37.4701EF7C2157D:\steam\steamapps\common\Baldurs Gate 3\bin\steam_api64.dll
19:17:37.4701EF7C2157D:\steam\steamclient64.dll
19:17:37.4701EF7C2157D:\steam\tier0_s64.dll
19:17:37.4701EF7C2157D:\steam\vstdlib_s64.dll
19:18:37.36014CCC1857OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
19:18:37.36014CCC1885OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
19:18:37.36014CCC1561OverlayManager::RestoreGameWNDPROCSearch SWL..
19:18:37.36014CCC1568OverlayManager::RestoreGameWNDPROCSWL restored.
19:18:37.36014CCC1578OverlayManager::RestoreGameWNDPROCSWL OK.
19:18:37.36014CCC1583OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x5be01381
19:18:37.62014CCC496ReleaseD11DeviceDevice Released! [1]
19:18:37.62014CCC2991OverlayManager::OnGraphicsDeviceLostClear Resource Start
19:18:37.62014CCC3013OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
19:18:37.62014CCC184IRenderDevice::releaseRender Releasing.
19:18:37.62014CCC98RenderDeviceCaptureBase::ReleaseTextureRelease
19:18:37.62014CCC116RenderDeviceCaptureBase::ReleaseTextureReleased
19:18:37.62014CCC1258RenderDeviceD3d11::releaseImplementationReleasing 1
19:18:37.62014CCC1268RenderDeviceD3d11::releaseImplementationReleasing 2
19:18:37.62014CCC1287RenderDeviceD3d11::releaseImplementationReleasing 3
19:18:37.62014CCC201IRenderDevice::releaseRender Releasing Done.
19:18:37.62014CCC499ReleaseD11Device End Device Released!
19:18:37.62014CCC429fSwapResize_BuffersResize buffer (0x3dd81460)!
19:18:37.63914CCC7802OverlayManager::IsEmptyCursorCache cursor 0x10003 (v: 1)
19:18:37.7151DEDC6891OverlayManager::doActionForegroundChange Event ON (ON)
19:18:37.7151DEDC8472OverlayManager::OnForegroundChangedChanged True
19:18:37.7161DEDC8601OverlayManager::AssureLockWindowOnForgroundChangedWindow is not in focus, skip lock (0x3b60466 [1875, 937] , 0x0)
19:18:37.7331DEDC7050OverlayManager::doActionDisplayFPS - Triggered
19:18:37.84014CCC429fSwapResize_BuffersResize buffer (0x3dd81460)!
19:18:37.84914CCC1041RenderDeviceD3d11::initRefC r:[2]->[2] 0x3dd81460
19:18:37.84914CCC1105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=3440, Height=1440, Multisampled=false
19:18:37.84914CCC1126RenderDeviceD3d11::initsave state
19:18:37.84914CCC696RenderDeviceD3d11::initDX11loading shaders...
19:18:37.85314CCC1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x293e5520.
19:18:37.85314CCC1134RenderDeviceD3d11::initrestore state
19:18:37.85314CCC1137RenderDeviceD3d11::initTarget Window [0x3b60466]
19:18:37.85314CCC241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
19:18:37.85314CCC248IRenderDevice::reCreateResourceListRECREATION *** Done ***
19:18:37.85314CCC5452OverlayManager::UpdateResolutionnotifyResolutionChange [3440, 1440] {WINDOW}
19:18:37.85314CCC5472OverlayManager::UpdateResolutionNew game resolution is notified (3440, 1440)
19:18:37.87214CCC5621OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x3b60466} (foreground = 0x3b60466).
19:18:37.87214CCC2534OverlayManager::installWindowProcHookInstall WPH
19:18:37.87214CCC2548OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x419e190b
19:18:37.87214CCC2567OverlayManager::installWindowProcHookinstallWindowProcHook Screen [3440,1440] | Game [0,0,3440,1440]
19:18:37.87214CCC2613OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x5ac62a70=1522936432)=>(0xb065450=184964176)
19:18:37.87414CCC326RenderImageD3d11::setSizeCreate Texture (1200,750) / (1280,768) - OK
19:18:37.87414CCC347RenderImageD3d11::setSizeCreate Texture RV (1280,768) - OK
19:18:37.87614CCC1033OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:18:37.88614CCC2643OverlayManager::installKeybMouseHookInstall KeybMouse
19:18:37.88614CCC480InputInterceptor::stopHookunhook keyboard and mouse
19:18:37.88614CCC447InputInterceptor::runHookKeyboard is hooked 0x14ccc
19:18:37.88614CCC469InputInterceptor::runHookMouse is hooked 0x14ccc
19:18:37.88614CCC6322overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x3b60466) 0x3b60466 .
19:18:37.88614CCC7750OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
19:18:37.88914CCC5523OverlayManager::initOverlayResolutionEx 0X18
19:18:37.88914CCC5529OverlayManager::initOverlayResolutionResolution init : FULL W(3440,1440)G(3440,1440)M(3440,1440)
19:18:37.88914CCC5452OverlayManager::UpdateResolutionnotifyResolutionChange [3440, 1440] {FULL}
19:18:37.88914CCC5472OverlayManager::UpdateResolutionNew game resolution is notified (3440, 1440)
19:18:38.72214CCC2811OverlayManager::setControlModeOVERLAY_CONTROL_ON
19:18:38.73014CCC7802OverlayManager::IsEmptyCursorCache cursor 0x2efb1617 (v: 1)
19:18:38.73714CCC7802OverlayManager::IsEmptyCursorCache cursor 0x19f20787 (v: 1)
19:18:38.014CCC2867OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:18:39.414CCC3988OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x2efb1617;prev = 0x19f20787 , {Original values: ref = 0 handle = 0x724c196d}
19:18:39.35414CCC7802OverlayManager::IsEmptyCursorCache cursor 0x62fb0761 (v: 1)
19:18:39.77814CCC2811OverlayManager::setControlModeOVERLAY_CONTROL_ON
19:18:41.2214CCC7802OverlayManager::IsEmptyCursorCache cursor 0x6d5d1749 (v: 1)
19:18:45.43914CCC2867OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:18:45.44214CCC3988OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x2efb1617;prev = 0x19f20787 , {Original values: ref = 0 handle = 0x724c196d}
19:18:45.73714CCC2811OverlayManager::setControlModeOVERLAY_CONTROL_ON
19:18:45.76514CCC2867OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:18:45.76814CCC3988OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x2efb1617;prev = 0x19f20787 , {Original values: ref = 0 handle = 0x724c196d}
19:18:46.2214CCC2811OverlayManager::setControlModeOVERLAY_CONTROL_ON
19:18:46.45114CCC2867OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:18:46.45814CCC3988OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x2efb1617;prev = 0x6d5d1749 , {Original values: ref = 0 handle = 0x724c196d}
19:18:46.4681B010255InterProcessElement::closeInterProcess Overwolf_PID_37932_SHARED_MEMORY_AGENT close 2147483647 bytes
19:18:46.4681B010125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=620234
19:18:46.4681B010255InterProcessElement::closeInterProcess Overwolf_ImID_620234_P_37932 close 2147483647 bytes
19:18:46.4681B0102644WidgetManager::RefreshLayoutAsyncMove widget to Poll
19:20:05.13114CCC1857OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
19:20:05.33714CCC496ReleaseD11DeviceDevice Released! [1]
19:20:05.33714CCC2991OverlayManager::OnGraphicsDeviceLostClear Resource Start
19:20:05.33714CCC1561OverlayManager::RestoreGameWNDPROCSearch SWL..
19:20:05.33714CCC1568OverlayManager::RestoreGameWNDPROCSWL restored.
19:20:05.33714CCC1578OverlayManager::RestoreGameWNDPROCSWL OK.
19:20:05.33714CCC1583OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x419e190b
19:20:05.33714CCC3013OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
19:20:05.33714CCC184IRenderDevice::releaseRender Releasing.
19:20:05.33714CCC98RenderDeviceCaptureBase::ReleaseTextureRelease
19:20:05.33714CCC116RenderDeviceCaptureBase::ReleaseTextureReleased
19:20:05.33714CCC1258RenderDeviceD3d11::releaseImplementationReleasing 1
19:20:05.33714CCC1268RenderDeviceD3d11::releaseImplementationReleasing 2
19:20:05.33714CCC1287RenderDeviceD3d11::releaseImplementationReleasing 3
19:20:05.33714CCC201IRenderDevice::releaseRender Releasing Done.
19:20:05.33714CCC499ReleaseD11Device End Device Released!
19:20:05.33714CCC429fSwapResize_BuffersResize buffer (0x3dd81460)!
19:20:05.38114CCC1041RenderDeviceD3d11::initRefC r:[2]->[2] 0x3dd81460
19:20:05.38114CCC1105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=3440, Height=1440, Multisampled=false
19:20:05.38114CCC1126RenderDeviceD3d11::initsave state
19:20:05.38114CCC696RenderDeviceD3d11::initDX11loading shaders...
19:20:05.38514CCC1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x293e5520.
19:20:05.38514CCC1134RenderDeviceD3d11::initrestore state
19:20:05.38514CCC1137RenderDeviceD3d11::initTarget Window [0x3b60466]
19:20:05.38514CCC241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
19:20:05.38514CCC248IRenderDevice::reCreateResourceListRECREATION *** Done ***
19:20:05.38514CCC5529OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(3440,1440)M(3440,1440)
19:20:05.38514CCC5452OverlayManager::UpdateResolutionnotifyResolutionChange [3440, 1440] {WINDOW}
19:20:05.38514CCC5472OverlayManager::UpdateResolutionNew game resolution is notified (3440, 1440)
19:20:05.39914CCC5621OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x3b60466} (foreground = 0x3ba14b2).
19:20:05.39914CCC2534OverlayManager::installWindowProcHookInstall WPH
19:20:05.39914CCC2548OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x39ec1717
19:20:05.39914CCC2567OverlayManager::installWindowProcHookinstallWindowProcHook Screen [3440,1440] | Game [-32000,-32000,-31840,-31972]
19:20:05.39914CCC2613OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x5ac62a70=1522936432)=>(0xb065450=184964176)
19:20:05.5441DEDC367InputInterceptor::ResetLLHookProcExtReset keys state
19:20:05.5441DEDC6891OverlayManager::doActionForegroundChange Event OFF (OFF)
19:20:05.5441DEDC8472OverlayManager::OnForegroundChangedChanged False
19:20:05.5441DEDC8510OverlayManager::OnForegroundChangedLost foreground to window Handle=0x3BA14B2 Title=[LariLauncher]
19:20:05.5441DEDC7750OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
19:20:05.5441DEDC2972OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
19:20:05.5441DEDC2867OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:20:05.55814CCC48ResetSnapShotSH::ExecuteRelease snapshot SH
19:20:05.5591DEDC367InputInterceptor::ResetLLHookProcExtReset keys state
19:20:05.5621DEDC7050OverlayManager::doActionDisplayFPS - Triggered
19:20:05.59214CCC1033OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:20:17.15414CCC2643OverlayManager::installKeybMouseHookInstall KeybMouse
19:20:17.15514CCC480InputInterceptor::stopHookunhook keyboard and mouse
19:20:17.15514CCC447InputInterceptor::runHookKeyboard is hooked 0x14ccc
19:20:17.15514CCC469InputInterceptor::runHookMouse is hooked 0x14ccc
19:20:49.67814CCC1857OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
19:20:49.67814CCC1885OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
19:20:49.67814CCC1561OverlayManager::RestoreGameWNDPROCSearch SWL..
19:20:49.67814CCC1568OverlayManager::RestoreGameWNDPROCSWL restored.
19:20:49.67814CCC1578OverlayManager::RestoreGameWNDPROCSWL OK.
19:20:49.67814CCC1583OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x39ec1717
19:20:49.93114CCC496ReleaseD11DeviceDevice Released! [1]
19:20:49.93114CCC2991OverlayManager::OnGraphicsDeviceLostClear Resource Start
19:20:49.93114CCC3013OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
19:20:49.93114CCC184IRenderDevice::releaseRender Releasing.
19:20:49.93114CCC98RenderDeviceCaptureBase::ReleaseTextureRelease
19:20:49.93114CCC116RenderDeviceCaptureBase::ReleaseTextureReleased
19:20:49.93114CCC1258RenderDeviceD3d11::releaseImplementationReleasing 1
19:20:49.93114CCC1268RenderDeviceD3d11::releaseImplementationReleasing 2
19:20:49.93114CCC1287RenderDeviceD3d11::releaseImplementationReleasing 3
19:20:49.93114CCC201IRenderDevice::releaseRender Releasing Done.
19:20:49.93114CCC499ReleaseD11Device End Device Released!
19:20:49.93114CCC429fSwapResize_BuffersResize buffer (0x3dd81460)!
19:20:49.95514CCC1041RenderDeviceD3d11::initRefC r:[2]->[2] 0x3dd81460
19:20:49.95514CCC1105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=3440, Height=1440, Multisampled=false
19:20:49.95514CCC1126RenderDeviceD3d11::initsave state
19:20:49.95514CCC696RenderDeviceD3d11::initDX11loading shaders...
19:20:49.96014CCC1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x293e5520.
19:20:49.96014CCC1134RenderDeviceD3d11::initrestore state
19:20:49.96014CCC1137RenderDeviceD3d11::initTarget Window [0x3b60466]
19:20:49.96014CCC241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
19:20:49.96014CCC248IRenderDevice::reCreateResourceListRECREATION *** Done ***
19:20:49.96014CCC2979OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
19:20:49.97514CCC5621OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x3b60466} (foreground = 0x3b60466).
19:20:49.97514CCC2534OverlayManager::installWindowProcHookInstall WPH
19:20:49.97514CCC2548OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x3f011917
19:20:49.97514CCC2567OverlayManager::installWindowProcHookinstallWindowProcHook Screen [3440,1440] | Game [0,0,3440,1440]
19:20:49.97514CCC2613OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x5ac62a70=1522936432)=>(0xb065450=184964176)
19:20:49.97514CCC1702WidgetManager::drawskip widget draw (not in foreground) False - False
19:20:49.98814CCC5523OverlayManager::initOverlayResolutionEx 0X18
19:20:49.98814CCC5529OverlayManager::initOverlayResolutionResolution init : FULL W(3440,1440)G(3440,1440)M(3440,1440)
19:20:49.98814CCC5452OverlayManager::UpdateResolutionnotifyResolutionChange [3440, 1440] {FULL}
19:20:49.98814CCC5472OverlayManager::UpdateResolutionNew game resolution is notified (3440, 1440)
19:20:50.811DEDC6891OverlayManager::doActionForegroundChange Event ON (ON)
19:20:50.811DEDC8472OverlayManager::OnForegroundChangedChanged True
19:20:50.811DEDC8607OverlayManager::AssureLockWindowOnForgroundChangedskip lock window (mouse leave?)
19:20:50.9114CCC2643OverlayManager::installKeybMouseHookInstall KeybMouse
19:20:50.9114CCC480InputInterceptor::stopHookunhook keyboard and mouse
19:20:50.9114CCC447InputInterceptor::runHookKeyboard is hooked 0x14ccc
19:20:50.9114CCC469InputInterceptor::runHookMouse is hooked 0x14ccc
19:20:50.9114CCC6322overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x3b60466) 0x3b60466 .
19:20:50.9114CCC7750OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
19:20:50.961DEDC7050OverlayManager::doActionDisplayFPS - Triggered
19:20:50.10714CCC1033OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:21:31.63614CCC1857OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
19:21:31.83914CCC496ReleaseD11DeviceDevice Released! [1]
19:21:31.83914CCC2991OverlayManager::OnGraphicsDeviceLostClear Resource Start
19:21:31.83914CCC1561OverlayManager::RestoreGameWNDPROCSearch SWL..
19:21:31.83914CCC1568OverlayManager::RestoreGameWNDPROCSWL restored.
19:21:31.83914CCC1578OverlayManager::RestoreGameWNDPROCSWL OK.
19:21:31.83914CCC1583OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x3f011917
19:21:31.83914CCC3013OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
19:21:31.83914CCC184IRenderDevice::releaseRender Releasing.
19:21:31.83914CCC98RenderDeviceCaptureBase::ReleaseTextureRelease
19:21:31.83914CCC116RenderDeviceCaptureBase::ReleaseTextureReleased
19:21:31.83914CCC1258RenderDeviceD3d11::releaseImplementationReleasing 1
19:21:31.83914CCC1268RenderDeviceD3d11::releaseImplementationReleasing 2
19:21:31.83914CCC1287RenderDeviceD3d11::releaseImplementationReleasing 3
19:21:31.83914CCC201IRenderDevice::releaseRender Releasing Done.
19:21:31.83914CCC499ReleaseD11Device End Device Released!
19:21:31.83914CCC429fSwapResize_BuffersResize buffer (0x3dd81460)!
19:21:31.87714CCC1041RenderDeviceD3d11::initRefC r:[2]->[2] 0x3dd81460
19:21:31.87714CCC1105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=3440, Height=1440, Multisampled=false
19:21:31.87714CCC1126RenderDeviceD3d11::initsave state
19:21:31.87714CCC696RenderDeviceD3d11::initDX11loading shaders...
19:21:31.88114CCC1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x293e5520.
19:21:31.88114CCC1134RenderDeviceD3d11::initrestore state
19:21:31.88114CCC1137RenderDeviceD3d11::initTarget Window [0x3b60466]
19:21:31.88114CCC241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
19:21:31.88114CCC248IRenderDevice::reCreateResourceListRECREATION *** Done ***
19:21:31.88114CCC5529OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(3440,1440)M(3440,1440)
19:21:31.88114CCC5452OverlayManager::UpdateResolutionnotifyResolutionChange [3440, 1440] {WINDOW}
19:21:31.88114CCC5472OverlayManager::UpdateResolutionNew game resolution is notified (3440, 1440)
19:21:31.89314CCC5621OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x3b60466} (foreground = 0x1f05f6).
19:21:31.89314CCC2534OverlayManager::installWindowProcHookInstall WPH
19:21:31.89314CCC2548OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x5c6309b9
19:21:31.89314CCC2567OverlayManager::installWindowProcHookinstallWindowProcHook Screen [3440,1440] | Game [-32000,-32000,-31840,-31972]
19:21:31.89314CCC2613OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x5ac62a70=1522936432)=>(0xb065450=184964176)
19:21:31.9811DEDC367InputInterceptor::ResetLLHookProcExtReset keys state
19:21:31.9811DEDC6891OverlayManager::doActionForegroundChange Event OFF (OFF)
19:21:31.9811DEDC8472OverlayManager::OnForegroundChangedChanged False
19:21:31.9821DEDC8510OverlayManager::OnForegroundChangedLost foreground to window Handle=0x1F05F6 Title=[DNS Manager]
19:21:31.9821DEDC7750OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
19:21:31.9821DEDC2972OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
19:21:31.9821DEDC2867OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:21:31.99014CCC48ResetSnapShotSH::ExecuteRelease snapshot SH
19:21:31.9971DEDC367InputInterceptor::ResetLLHookProcExtReset keys state
19:21:31.9991DEDC7050OverlayManager::doActionDisplayFPS - Triggered
19:21:32.2314CCC1033OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:22:17.83014CCC2643OverlayManager::installKeybMouseHookInstall KeybMouse
19:22:17.83014CCC480InputInterceptor::stopHookunhook keyboard and mouse
19:22:17.83014CCC447InputInterceptor::runHookKeyboard is hooked 0x14ccc
19:22:17.83014CCC469InputInterceptor::runHookMouse is hooked 0x14ccc
19:26:32.88114CCC1857OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
19:26:32.88114CCC1885OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
19:26:32.88114CCC1561OverlayManager::RestoreGameWNDPROCSearch SWL..
19:26:32.88114CCC1568OverlayManager::RestoreGameWNDPROCSWL restored.
19:26:32.88114CCC1578OverlayManager::RestoreGameWNDPROCSWL OK.
19:26:32.88114CCC1583OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x5c6309b9
19:26:33.391DEDC6891OverlayManager::doActionForegroundChange Event ON (ON)
19:26:33.391DEDC8472OverlayManager::OnForegroundChangedChanged True
19:26:33.391DEDC8601OverlayManager::AssureLockWindowOnForgroundChangedWindow is not in focus, skip lock (0x3b60466 [624, 638] , 0x0)
19:26:33.391DEDC2979OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
19:26:33.551DEDC7050OverlayManager::doActionDisplayFPS - Triggered
19:26:33.14014CCC496ReleaseD11DeviceDevice Released! [1]
19:26:33.14014CCC2991OverlayManager::OnGraphicsDeviceLostClear Resource Start
19:26:33.14014CCC3013OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
19:26:33.14014CCC184IRenderDevice::releaseRender Releasing.
19:26:33.14014CCC98RenderDeviceCaptureBase::ReleaseTextureRelease
19:26:33.14014CCC116RenderDeviceCaptureBase::ReleaseTextureReleased
19:26:33.14014CCC1258RenderDeviceD3d11::releaseImplementationReleasing 1
19:26:33.14014CCC1268RenderDeviceD3d11::releaseImplementationReleasing 2
19:26:33.14014CCC1287RenderDeviceD3d11::releaseImplementationReleasing 3
19:26:33.14014CCC201IRenderDevice::releaseRender Releasing Done.
19:26:33.14014CCC499ReleaseD11Device End Device Released!
19:26:33.14014CCC429fSwapResize_BuffersResize buffer (0x3dd81460)!
19:26:33.16214CCC1041RenderDeviceD3d11::initRefC r:[2]->[2] 0x3dd81460
19:26:33.16214CCC1105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=3440, Height=1440, Multisampled=false
19:26:33.16214CCC1126RenderDeviceD3d11::initsave state
19:26:33.16214CCC696RenderDeviceD3d11::initDX11loading shaders...
19:26:33.16614CCC1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x293e5520.
19:26:33.16614CCC1134RenderDeviceD3d11::initrestore state
19:26:33.16614CCC1137RenderDeviceD3d11::initTarget Window [0x3b60466]
19:26:33.16614CCC241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
19:26:33.16614CCC248IRenderDevice::reCreateResourceListRECREATION *** Done ***
19:26:33.18114CCC5621OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x3b60466} (foreground = 0x3b60466).
19:26:33.18114CCC2534OverlayManager::installWindowProcHookInstall WPH
19:26:33.18114CCC2548OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x76f164b
19:26:33.18114CCC2567OverlayManager::installWindowProcHookinstallWindowProcHook Screen [3440,1440] | Game [0,0,3440,1440]
19:26:33.18114CCC2613OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x5ac62a70=1522936432)=>(0xb065450=184964176)
19:26:33.18114CCC1033OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:26:33.19314CCC5523OverlayManager::initOverlayResolutionEx 0X18
19:26:33.19314CCC5529OverlayManager::initOverlayResolutionResolution init : FULL W(3440,1440)G(3440,1440)M(3440,1440)
19:26:33.19314CCC5452OverlayManager::UpdateResolutionnotifyResolutionChange [3440, 1440] {FULL}
19:26:33.19314CCC5472OverlayManager::UpdateResolutionNew game resolution is notified (3440, 1440)
19:26:33.31314CCC2643OverlayManager::installKeybMouseHookInstall KeybMouse
19:26:33.31314CCC480InputInterceptor::stopHookunhook keyboard and mouse
19:26:33.31314CCC447InputInterceptor::runHookKeyboard is hooked 0x14ccc
19:26:33.31314CCC469InputInterceptor::runHookMouse is hooked 0x14ccc
19:26:33.33014CCC6322overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x3b60466) 0x3b60466 .
19:26:33.33014CCC7750OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
19:26:35.31514CCC1857OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
19:26:35.51914CCC496ReleaseD11DeviceDevice Released! [1]
19:26:35.51914CCC2991OverlayManager::OnGraphicsDeviceLostClear Resource Start
19:26:35.51914CCC1561OverlayManager::RestoreGameWNDPROCSearch SWL..
19:26:35.51914CCC1568OverlayManager::RestoreGameWNDPROCSWL restored.
19:26:35.51914CCC1578OverlayManager::RestoreGameWNDPROCSWL OK.
19:26:35.51914CCC1583OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x76f164b
19:26:35.51914CCC3013OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
19:26:35.51914CCC184IRenderDevice::releaseRender Releasing.
19:26:35.51914CCC98RenderDeviceCaptureBase::ReleaseTextureRelease
19:26:35.51914CCC116RenderDeviceCaptureBase::ReleaseTextureReleased
19:26:35.51914CCC1258RenderDeviceD3d11::releaseImplementationReleasing 1
19:26:35.51914CCC1268RenderDeviceD3d11::releaseImplementationReleasing 2
19:26:35.51914CCC1287RenderDeviceD3d11::releaseImplementationReleasing 3
19:26:35.51914CCC201IRenderDevice::releaseRender Releasing Done.
19:26:35.51914CCC499ReleaseD11Device End Device Released!
19:26:35.51914CCC429fSwapResize_BuffersResize buffer (0x3dd81460)!
19:26:35.55914CCC1041RenderDeviceD3d11::initRefC r:[2]->[2] 0x3dd81460
19:26:35.55914CCC1105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=3440, Height=1440, Multisampled=false
19:26:35.55914CCC1126RenderDeviceD3d11::initsave state
19:26:35.55914CCC696RenderDeviceD3d11::initDX11loading shaders...
19:26:35.56314CCC1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x293e5520.
19:26:35.56314CCC1134RenderDeviceD3d11::initrestore state
19:26:35.56314CCC1137RenderDeviceD3d11::initTarget Window [0x3b60466]
19:26:35.56314CCC241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
19:26:35.56314CCC248IRenderDevice::reCreateResourceListRECREATION *** Done ***
19:26:35.56314CCC5529OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(3440,1440)M(3440,1440)
19:26:35.56314CCC5452OverlayManager::UpdateResolutionnotifyResolutionChange [3440, 1440] {WINDOW}
19:26:35.56314CCC5472OverlayManager::UpdateResolutionNew game resolution is notified (3440, 1440)
19:26:35.57614CCC5621OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x3b60466} (foreground = 0x49149a).
19:26:35.57614CCC2534OverlayManager::installWindowProcHookInstall WPH
19:26:35.57614CCC2548OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x7061373
19:26:35.57614CCC2567OverlayManager::installWindowProcHookinstallWindowProcHook Screen [3440,1440] | Game [-32000,-32000,-31840,-31972]
19:26:35.57614CCC2613OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x5ac62a70=1522936432)=>(0xb065450=184964176)
19:26:35.5921DEDC367InputInterceptor::ResetLLHookProcExtReset keys state
19:26:35.5921DEDC6891OverlayManager::doActionForegroundChange Event OFF (OFF)
19:26:35.5921DEDC8472OverlayManager::OnForegroundChangedChanged False
19:26:35.5921DEDC8510OverlayManager::OnForegroundChangedLost foreground to window Handle=0x49149A Title=[Task Switching]
19:26:35.5921DEDC7750OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
19:26:35.5921DEDC2972OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
19:26:35.5921DEDC2867OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:26:35.60614CCC48ResetSnapShotSH::ExecuteRelease snapshot SH
19:26:35.6061DEDC367InputInterceptor::ResetLLHookProcExtReset keys state
19:26:35.6071DEDC7050OverlayManager::doActionDisplayFPS - Triggered
19:26:35.63914CCC1033OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:26:40.47014CCC2643OverlayManager::installKeybMouseHookInstall KeybMouse
19:26:40.47014CCC480InputInterceptor::stopHookunhook keyboard and mouse
19:26:40.47014CCC447InputInterceptor::runHookKeyboard is hooked 0x14ccc
19:26:40.47014CCC469InputInterceptor::runHookMouse is hooked 0x14ccc
19:27:22.36314CCC1857OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
19:27:22.36314CCC1885OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
19:27:22.36314CCC1561OverlayManager::RestoreGameWNDPROCSearch SWL..
19:27:22.36314CCC1568OverlayManager::RestoreGameWNDPROCSWL restored.
19:27:22.36314CCC1578OverlayManager::RestoreGameWNDPROCSWL OK.
19:27:22.36314CCC1583OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x7061373
19:27:22.5071DEDC6891OverlayManager::doActionForegroundChange Event ON (ON)
19:27:22.5071DEDC8472OverlayManager::OnForegroundChangedChanged True
19:27:22.5071DEDC8601OverlayManager::AssureLockWindowOnForgroundChangedWindow is not in focus, skip lock (0x3b60466 [1262, 1108] , 0x0)
19:27:22.5071DEDC2979OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
19:27:22.5241DEDC7050OverlayManager::doActionDisplayFPS - Triggered
19:27:22.62414CCC496ReleaseD11DeviceDevice Released! [1]
19:27:22.62414CCC2991OverlayManager::OnGraphicsDeviceLostClear Resource Start
19:27:22.62414CCC3013OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
19:27:22.62414CCC184IRenderDevice::releaseRender Releasing.
19:27:22.62414CCC98RenderDeviceCaptureBase::ReleaseTextureRelease
19:27:22.62414CCC116RenderDeviceCaptureBase::ReleaseTextureReleased
19:27:22.62414CCC1258RenderDeviceD3d11::releaseImplementationReleasing 1
19:27:22.62414CCC1268RenderDeviceD3d11::releaseImplementationReleasing 2
19:27:22.62414CCC1287RenderDeviceD3d11::releaseImplementationReleasing 3
19:27:22.62414CCC201IRenderDevice::releaseRender Releasing Done.
19:27:22.62414CCC499ReleaseD11Device End Device Released!
19:27:22.62414CCC429fSwapResize_BuffersResize buffer (0x3dd81460)!
19:27:22.65014CCC1041RenderDeviceD3d11::initRefC r:[2]->[2] 0x3dd81460
19:27:22.65014CCC1105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=3440, Height=1440, Multisampled=false
19:27:22.65014CCC1126RenderDeviceD3d11::initsave state
19:27:22.65014CCC696RenderDeviceD3d11::initDX11loading shaders...
19:27:22.65314CCC1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x293e5520.
19:27:22.65314CCC1134RenderDeviceD3d11::initrestore state
19:27:22.65314CCC1137RenderDeviceD3d11::initTarget Window [0x3b60466]
19:27:22.65314CCC241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
19:27:22.65314CCC248IRenderDevice::reCreateResourceListRECREATION *** Done ***
19:27:22.66714CCC5621OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x3b60466} (foreground = 0x3b60466).
19:27:22.66714CCC2534OverlayManager::installWindowProcHookInstall WPH
19:27:22.66714CCC2548OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x22b20749
19:27:22.66714CCC2567OverlayManager::installWindowProcHookinstallWindowProcHook Screen [3440,1440] | Game [0,0,3440,1440]
19:27:22.66714CCC2613OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x5ac62a70=1522936432)=>(0xb065450=184964176)
19:27:22.66714CCC1033OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:27:22.68114CCC5523OverlayManager::initOverlayResolutionEx 0X18
19:27:22.68114CCC5529OverlayManager::initOverlayResolutionResolution init : FULL W(3440,1440)G(3440,1440)M(3440,1440)
19:27:22.68114CCC5452OverlayManager::UpdateResolutionnotifyResolutionChange [3440, 1440] {FULL}
19:27:22.68114CCC5472OverlayManager::UpdateResolutionNew game resolution is notified (3440, 1440)
19:27:23.24514CCC2643OverlayManager::installKeybMouseHookInstall KeybMouse
19:27:23.24514CCC480InputInterceptor::stopHookunhook keyboard and mouse
19:27:23.24514CCC447InputInterceptor::runHookKeyboard is hooked 0x14ccc
19:27:23.24614CCC469InputInterceptor::runHookMouse is hooked 0x14ccc
19:27:23.24614CCC6322overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x3b60466) 0x3b60466 .
19:27:23.24614CCC7750OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
19:28:56.46014CCC7802OverlayManager::IsEmptyCursorCache cursor 0x6b700fa5 (v: 1)
19:29:02.64114CCC7802OverlayManager::IsEmptyCursorCache cursor 0x4c4e140b (v: 1)
19:29:57.43014CCC7802OverlayManager::IsEmptyCursorCache cursor 0x753716f5 (v: 1)
19:31:02.20714CCC7802OverlayManager::IsEmptyCursorCache cursor 0x3aaf1a55 (v: 1)
19:31:04.68214CCC7802OverlayManager::IsEmptyCursorCache cursor 0x185216a1 (v: 1)
19:31:05.20114CCC7802OverlayManager::IsEmptyCursorCache cursor 0x36a1042d (v: 1)
19:31:16.61914CCC7802OverlayManager::IsEmptyCursorCache cursor 0x43890bb3 (v: 1)
19:32:59.14014CCC7802OverlayManager::IsEmptyCursorCache cursor 0x68461813 (v: 1)
19:33:00.11214CCC7802OverlayManager::IsEmptyCursorCache cursor 0x1969135d (v: 1)
19:33:03.53714CCC7802OverlayManager::IsEmptyCursorCache cursor 0x2cf11a31 (v: 1)
19:33:05.45414CCC7802OverlayManager::IsEmptyCursorCache cursor 0x11910843 (v: 1)
19:33:11.12214CCC7802OverlayManager::IsEmptyCursorCache cursor 0x1bc05f9 (v: 1)
19:33:11.13614CCC7802OverlayManager::IsEmptyCursorCache cursor 0x272a1327 (v: 1)
19:34:01.59014CCC7802OverlayManager::IsEmptyCursorCache cursor 0x58d0e5b (v: 1)
19:35:08.18114CCC7802OverlayManager::IsEmptyCursorCache cursor 0x463914b9 (v: 1)
19:37:24.51414CCC7802OverlayManager::IsEmptyCursorCache cursor 0x730e0237 (v: 1)
19:37:24.63114CCC7802OverlayManager::IsEmptyCursorCache cursor 0x3aaf1a55 (v: 1)
19:37:25.16614CCC7802OverlayManager::IsEmptyCursorCache cursor 0x724c196d (v: 1)
19:37:32.73014CCC7802OverlayManager::IsEmptyCursorCache cursor 0x753716f5 (v: 1)
19:37:37.7814CCC7802OverlayManager::IsEmptyCursorCache cursor 0x11910843 (v: 1)
19:37:44.27414CCC7802OverlayManager::IsEmptyCursorCache cursor 0x62fb0761 (v: 1)
19:38:12.95414CCC7802OverlayManager::IsEmptyCursorCache cursor 0x2cf11a31 (v: 1)
19:38:15.84314CCC7802OverlayManager::IsEmptyCursorCache cursor 0x4b400859 (v: 1)
19:38:16.15614CCC7802OverlayManager::IsEmptyCursorCache cursor 0x2a5f0b51 (v: 1)
19:38:17.57414CCC7802OverlayManager::IsEmptyCursorCache cursor 0x15070331 (v: 1)
19:38:22.38914CCC7802OverlayManager::IsEmptyCursorCache cursor 0x272a1327 (v: 1)
19:38:36.014CCC7802OverlayManager::IsEmptyCursorCache cursor 0x6b700fa5 (v: 1)
19:38:54.30914CCC7802OverlayManager::IsEmptyCursorCache cursor 0x4c4e140b (v: 1)
19:39:05.96414CCC7802OverlayManager::IsEmptyCursorCache cursor 0x68461813 (v: 1)
19:39:06.89514CCC7802OverlayManager::IsEmptyCursorCache cursor 0x185216a1 (v: 1)
19:39:23.40514CCC7802OverlayManager::IsEmptyCursorCache cursor 0x3f001785 (v: 1)
19:39:23.40614CCC7802OverlayManager::IsEmptyCursorCache cursor 0x6ceb165b (v: 1)
19:39:23.42014CCC7802OverlayManager::IsEmptyCursorCache cursor 0x7c3f1201 (v: 1)
19:39:37.88014CCC7802OverlayManager::IsEmptyCursorCache cursor 0x43890bb3 (v: 1)
19:41:47.24014CCC7802OverlayManager::IsEmptyCursorCache cursor 0x463914b9 (v: 1)
19:47:57.24814CCC1857OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
19:47:57.3811DEDC367InputInterceptor::ResetLLHookProcExtReset keys state
19:47:57.3811DEDC6891OverlayManager::doActionForegroundChange Event OFF (OFF)
19:47:57.3811DEDC8472OverlayManager::OnForegroundChangedChanged False
19:47:57.3811DEDC8510OverlayManager::OnForegroundChangedLost foreground to window Handle=0x361904 Title=[root@localhost:~]
19:47:57.3811DEDC7750OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
19:47:57.3811DEDC2972OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
19:47:57.3811DEDC2867OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:47:57.3961DEDC367InputInterceptor::ResetLLHookProcExtReset keys state
19:47:57.3961DEDC7050OverlayManager::doActionDisplayFPS - Triggered
19:47:57.45214CCC496ReleaseD11DeviceDevice Released! [1]
19:47:57.45214CCC2991OverlayManager::OnGraphicsDeviceLostClear Resource Start
19:47:57.45214CCC1561OverlayManager::RestoreGameWNDPROCSearch SWL..
19:47:57.45214CCC1568OverlayManager::RestoreGameWNDPROCSWL restored.
19:47:57.45214CCC1578OverlayManager::RestoreGameWNDPROCSWL OK.
19:47:57.45214CCC1583OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x22b20749
19:47:57.45214CCC3013OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
19:47:57.45214CCC184IRenderDevice::releaseRender Releasing.
19:47:57.45214CCC98RenderDeviceCaptureBase::ReleaseTextureRelease
19:47:57.45214CCC116RenderDeviceCaptureBase::ReleaseTextureReleased
19:47:57.45214CCC1258RenderDeviceD3d11::releaseImplementationReleasing 1
19:47:57.45214CCC1268RenderDeviceD3d11::releaseImplementationReleasing 2
19:47:57.45214CCC1287RenderDeviceD3d11::releaseImplementationReleasing 3
19:47:57.45214CCC201IRenderDevice::releaseRender Releasing Done.
19:47:57.45214CCC499ReleaseD11Device End Device Released!
19:47:57.45214CCC429fSwapResize_BuffersResize buffer (0x3dd81460)!
19:47:57.50214CCC1041RenderDeviceD3d11::initRefC r:[2]->[2] 0x3dd81460
19:47:57.50214CCC1105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=3440, Height=1440, Multisampled=false
19:47:57.50214CCC1126RenderDeviceD3d11::initsave state
19:47:57.50214CCC696RenderDeviceD3d11::initDX11loading shaders...
19:47:57.50614CCC1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x293e5520.
19:47:57.50614CCC1134RenderDeviceD3d11::initrestore state
19:47:57.50614CCC1137RenderDeviceD3d11::initTarget Window [0x3b60466]
19:47:57.50614CCC241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
19:47:57.50614CCC248IRenderDevice::reCreateResourceListRECREATION *** Done ***
19:47:57.50614CCC2979OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
19:47:57.50614CCC5529OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(3440,1440)M(3440,1440)
19:47:57.50614CCC5452OverlayManager::UpdateResolutionnotifyResolutionChange [3440, 1440] {WINDOW}
19:47:57.50614CCC5472OverlayManager::UpdateResolutionNew game resolution is notified (3440, 1440)
19:47:57.52414CCC48ResetSnapShotSH::ExecuteRelease snapshot SH
19:47:57.52414CCC5621OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x3b60466} (foreground = 0x361904).
19:47:57.52414CCC2534OverlayManager::installWindowProcHookInstall WPH
19:47:57.52414CCC2548OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x3cf5074d
19:47:57.52414CCC2567OverlayManager::installWindowProcHookinstallWindowProcHook Screen [3440,1440] | Game [-32000,-32000,-31840,-31972]
19:47:57.52414CCC2613OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x5ac62a70=1522936432)=>(0xb065450=184964176)
19:47:57.52414CCC1702WidgetManager::drawskip widget draw (not in foreground) False - False
19:47:57.52414CCC1033OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:48:16.63814CCC2643OverlayManager::installKeybMouseHookInstall KeybMouse
19:48:16.63814CCC480InputInterceptor::stopHookunhook keyboard and mouse
19:48:16.63814CCC447InputInterceptor::runHookKeyboard is hooked 0x14ccc
19:48:16.63814CCC469InputInterceptor::runHookMouse is hooked 0x14ccc
19:48:43.81014CCC1857OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
19:48:43.81014CCC1885OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
19:48:43.81014CCC1561OverlayManager::RestoreGameWNDPROCSearch SWL..
19:48:43.81014CCC1568OverlayManager::RestoreGameWNDPROCSWL restored.
19:48:43.81014CCC1578OverlayManager::RestoreGameWNDPROCSWL OK.
19:48:43.81014CCC1583OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x3cf5074d
19:48:44.7114CCC496ReleaseD11DeviceDevice Released! [1]
19:48:44.7114CCC2991OverlayManager::OnGraphicsDeviceLostClear Resource Start
19:48:44.7114CCC3013OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
19:48:44.7114CCC184IRenderDevice::releaseRender Releasing.
19:48:44.7114CCC98RenderDeviceCaptureBase::ReleaseTextureRelease
19:48:44.7114CCC116RenderDeviceCaptureBase::ReleaseTextureReleased
19:48:44.7114CCC1258RenderDeviceD3d11::releaseImplementationReleasing 1
19:48:44.7114CCC1268RenderDeviceD3d11::releaseImplementationReleasing 2
19:48:44.7114CCC1287RenderDeviceD3d11::releaseImplementationReleasing 3
19:48:44.7114CCC201IRenderDevice::releaseRender Releasing Done.
19:48:44.7114CCC499ReleaseD11Device End Device Released!
19:48:44.7114CCC429fSwapResize_BuffersResize buffer (0x3dd81460)!
19:48:44.9814CCC7802OverlayManager::IsEmptyCursorCache cursor 0x10003 (v: 1)
19:48:44.10514CCC1041RenderDeviceD3d11::initRefC r:[2]->[2] 0x3dd81460
19:48:44.10514CCC1105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=3440, Height=1440, Multisampled=false
19:48:44.10514CCC1126RenderDeviceD3d11::initsave state
19:48:44.10514CCC696RenderDeviceD3d11::initDX11loading shaders...
19:48:44.10914CCC1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x293e5520.
19:48:44.10914CCC1134RenderDeviceD3d11::initrestore state
19:48:44.10914CCC1137RenderDeviceD3d11::initTarget Window [0x3b60466]
19:48:44.10914CCC241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
19:48:44.10914CCC248IRenderDevice::reCreateResourceListRECREATION *** Done ***
19:48:44.12814CCC5621OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x3b60466} (foreground = 0x3b60466).
19:48:44.12814CCC2534OverlayManager::installWindowProcHookInstall WPH
19:48:44.12814CCC2548OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x3cf9074d
19:48:44.12814CCC2567OverlayManager::installWindowProcHookinstallWindowProcHook Screen [3440,1440] | Game [0,0,3440,1440]
19:48:44.12814CCC2613OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x5ac62a70=1522936432)=>(0xb065450=184964176)
19:48:44.14514CCC5523OverlayManager::initOverlayResolutionEx 0X18
19:48:44.14514CCC5529OverlayManager::initOverlayResolutionResolution init : FULL W(3440,1440)G(3440,1440)M(3440,1440)
19:48:44.14514CCC5452OverlayManager::UpdateResolutionnotifyResolutionChange [3440, 1440] {FULL}
19:48:44.14514CCC5472OverlayManager::UpdateResolutionNew game resolution is notified (3440, 1440)
19:48:44.17214CCC2643OverlayManager::installKeybMouseHookInstall KeybMouse
19:48:44.17214CCC480InputInterceptor::stopHookunhook keyboard and mouse
19:48:44.17214CCC447InputInterceptor::runHookKeyboard is hooked 0x14ccc
19:48:44.17214CCC469InputInterceptor::runHookMouse is hooked 0x14ccc
19:48:44.2491DEDC6891OverlayManager::doActionForegroundChange Event ON (ON)
19:48:44.2491DEDC8472OverlayManager::OnForegroundChangedChanged True
19:48:44.2501DEDC7750OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
19:48:44.26114CCC6322overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x3b60466) 0x3b60466 .
19:48:44.2661DEDC7050OverlayManager::doActionDisplayFPS - Triggered
19:48:44.26914CCC1033OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:48:45.2881DEDC367InputInterceptor::ResetLLHookProcExtReset keys state
19:48:45.2881DEDC6891OverlayManager::doActionForegroundChange Event OFF (OFF)
19:48:45.2881DEDC8472OverlayManager::OnForegroundChangedChanged False
19:48:45.2891DEDC8510OverlayManager::OnForegroundChangedLost foreground to window Handle=0x49149A Title=[Task Switching]
19:48:45.2901DEDC7750OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
19:48:45.2901DEDC2972OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
19:48:45.2901DEDC2867OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:48:45.3011DEDC367InputInterceptor::ResetLLHookProcExtReset keys state
19:48:45.3021DEDC7050OverlayManager::doActionDisplayFPS - Triggered
19:48:45.31914CCC1857OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
19:48:45.52614CCC496ReleaseD11DeviceDevice Released! [1]
19:48:45.52614CCC2991OverlayManager::OnGraphicsDeviceLostClear Resource Start
19:48:45.52614CCC1561OverlayManager::RestoreGameWNDPROCSearch SWL..
19:48:45.52614CCC1568OverlayManager::RestoreGameWNDPROCSWL restored.
19:48:45.52614CCC1578OverlayManager::RestoreGameWNDPROCSWL OK.
19:48:45.52614CCC1583OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x3cf9074d
19:48:45.52614CCC3013OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
19:48:45.52614CCC184IRenderDevice::releaseRender Releasing.
19:48:45.52614CCC98RenderDeviceCaptureBase::ReleaseTextureRelease
19:48:45.52614CCC116RenderDeviceCaptureBase::ReleaseTextureReleased
19:48:45.52614CCC1258RenderDeviceD3d11::releaseImplementationReleasing 1
19:48:45.52614CCC1268RenderDeviceD3d11::releaseImplementationReleasing 2
19:48:45.52614CCC1287RenderDeviceD3d11::releaseImplementationReleasing 3
19:48:45.52614CCC201IRenderDevice::releaseRender Releasing Done.
19:48:45.52614CCC499ReleaseD11Device End Device Released!
19:48:45.52614CCC429fSwapResize_BuffersResize buffer (0x3dd81460)!
19:48:45.57314CCC1041RenderDeviceD3d11::initRefC r:[2]->[2] 0x3dd81460
19:48:45.57314CCC1105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=3440, Height=1440, Multisampled=false
19:48:45.57314CCC1126RenderDeviceD3d11::initsave state
19:48:45.57314CCC696RenderDeviceD3d11::initDX11loading shaders...
19:48:45.57714CCC1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x293e5520.
19:48:45.57714CCC1134RenderDeviceD3d11::initrestore state
19:48:45.57714CCC1137RenderDeviceD3d11::initTarget Window [0x3b60466]
19:48:45.57714CCC241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
19:48:45.57714CCC248IRenderDevice::reCreateResourceListRECREATION *** Done ***
19:48:45.57714CCC2979OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
19:48:45.57714CCC5529OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(3440,1440)M(3440,1440)
19:48:45.57714CCC5452OverlayManager::UpdateResolutionnotifyResolutionChange [3440, 1440] {WINDOW}
19:48:45.57714CCC5472OverlayManager::UpdateResolutionNew game resolution is notified (3440, 1440)
19:48:45.59414CCC48ResetSnapShotSH::ExecuteRelease snapshot SH
19:48:45.59414CCC5621OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x3b60466} (foreground = 0x3411798).
19:48:45.59414CCC2534OverlayManager::installWindowProcHookInstall WPH
19:48:45.59414CCC2548OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x3105189d
19:48:45.59414CCC2567OverlayManager::installWindowProcHookinstallWindowProcHook Screen [3440,1440] | Game [-32000,-32000,-31840,-31972]
19:48:45.59414CCC2613OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x5ac62a70=1522936432)=>(0xb065450=184964176)
19:48:45.59414CCC1702WidgetManager::drawskip widget draw (not in foreground) False - False
19:48:45.59414CCC1033OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:48:46.21014CCC2643OverlayManager::installKeybMouseHookInstall KeybMouse
19:48:46.21014CCC480InputInterceptor::stopHookunhook keyboard and mouse
19:48:46.21014CCC447InputInterceptor::runHookKeyboard is hooked 0x14ccc
19:48:46.21014CCC469InputInterceptor::runHookMouse is hooked 0x14ccc
19:48:50.11214CCC1857OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
19:48:50.11214CCC1885OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
19:48:50.11214CCC1561OverlayManager::RestoreGameWNDPROCSearch SWL..
19:48:50.11214CCC1568OverlayManager::RestoreGameWNDPROCSWL restored.
19:48:50.11214CCC1578OverlayManager::RestoreGameWNDPROCSWL OK.
19:48:50.11214CCC1583OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x3105189d
19:48:50.3871DEDC6891OverlayManager::doActionForegroundChange Event ON (ON)
19:48:50.3871DEDC8472OverlayManager::OnForegroundChangedChanged True
19:48:50.3891DEDC8601OverlayManager::AssureLockWindowOnForgroundChangedWindow is not in focus, skip lock (0x3b60466 [1872, 845] , 0x0)
19:48:50.4041DEDC7050OverlayManager::doActionDisplayFPS - Triggered
19:48:50.57214CCC496ReleaseD11DeviceDevice Released! [1]
19:48:50.57214CCC2991OverlayManager::OnGraphicsDeviceLostClear Resource Start
19:48:50.57214CCC3013OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
19:48:50.57214CCC184IRenderDevice::releaseRender Releasing.
19:48:50.57214CCC98RenderDeviceCaptureBase::ReleaseTextureRelease
19:48:50.57214CCC116RenderDeviceCaptureBase::ReleaseTextureReleased
19:48:50.57214CCC1258RenderDeviceD3d11::releaseImplementationReleasing 1
19:48:50.57214CCC1268RenderDeviceD3d11::releaseImplementationReleasing 2
19:48:50.57214CCC1287RenderDeviceD3d11::releaseImplementationReleasing 3
19:48:50.57214CCC201IRenderDevice::releaseRender Releasing Done.
19:48:50.57214CCC499ReleaseD11Device End Device Released!
19:48:50.57214CCC429fSwapResize_BuffersResize buffer (0x3dd81460)!
19:48:50.60514CCC1041RenderDeviceD3d11::initRefC r:[2]->[2] 0x3dd81460
19:48:50.60514CCC1105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=3440, Height=1440, Multisampled=false
19:48:50.60514CCC1126RenderDeviceD3d11::initsave state
19:48:50.60514CCC696RenderDeviceD3d11::initDX11loading shaders...
19:48:50.60914CCC1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x293e5520.
19:48:50.60914CCC1134RenderDeviceD3d11::initrestore state
19:48:50.60914CCC1137RenderDeviceD3d11::initTarget Window [0x3b60466]
19:48:50.60914CCC241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
19:48:50.60914CCC248IRenderDevice::reCreateResourceListRECREATION *** Done ***
19:48:50.61814CCC5621OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x3b60466} (foreground = 0x3b60466).
19:48:50.61814CCC2534OverlayManager::installWindowProcHookInstall WPH
19:48:50.61814CCC2548OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x35ef16d3
19:48:50.61814CCC2567OverlayManager::installWindowProcHookinstallWindowProcHook Screen [3440,1440] | Game [0,0,3440,1440]
19:48:50.61814CCC2613OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x5ac62a70=1522936432)=>(0xb065450=184964176)
19:48:50.61814CCC1033OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:48:50.62614CCC5523OverlayManager::initOverlayResolutionEx 0X18
19:48:50.62614CCC5529OverlayManager::initOverlayResolutionResolution init : FULL W(3440,1440)G(3440,1440)M(3440,1440)
19:48:50.62614CCC5452OverlayManager::UpdateResolutionnotifyResolutionChange [3440, 1440] {FULL}
19:48:50.62614CCC5472OverlayManager::UpdateResolutionNew game resolution is notified (3440, 1440)
19:48:50.63614CCC2643OverlayManager::installKeybMouseHookInstall KeybMouse
19:48:50.63614CCC480InputInterceptor::stopHookunhook keyboard and mouse
19:48:50.63614CCC447InputInterceptor::runHookKeyboard is hooked 0x14ccc
19:48:50.63614CCC469InputInterceptor::runHookMouse is hooked 0x14ccc
19:48:50.63614CCC6322overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x3b60466) 0x3b60466 .
19:48:50.63614CCC7750OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
19:50:34.60114CCC7802OverlayManager::IsEmptyCursorCache cursor 0x135817dd (v: 1)
19:50:34.74114CCC7802OverlayManager::IsEmptyCursorCache cursor 0x2a5f0b51 (v: 1)
19:50:35.88114CCC7802OverlayManager::IsEmptyCursorCache cursor 0x724c196d (v: 1)
19:50:36.76914CCC7802OverlayManager::IsEmptyCursorCache cursor 0x62fb0761 (v: 1)
19:50:45.30514CCC7802OverlayManager::IsEmptyCursorCache cursor 0x272a1327 (v: 1)
19:50:51.90414CCC7802OverlayManager::IsEmptyCursorCache cursor 0x3aaf1a55 (v: 1)
19:50:52.83414CCC7802OverlayManager::IsEmptyCursorCache cursor 0x730e0237 (v: 1)
19:50:52.88314CCC7802OverlayManager::IsEmptyCursorCache cursor 0x1e36021f (v: 1)
19:50:52.97314CCC7802OverlayManager::IsEmptyCursorCache cursor 0x3f001785 (v: 1)
19:50:53.1614CCC7802OverlayManager::IsEmptyCursorCache cursor 0x563c1767 (v: 1)
19:50:53.13314CCC7802OverlayManager::IsEmptyCursorCache cursor 0x1b8a112d (v: 1)
19:51:25.68114CCC7802OverlayManager::IsEmptyCursorCache cursor 0x753716f5 (v: 1)
19:51:27.17414CCC7802OverlayManager::IsEmptyCursorCache cursor 0x11910843 (v: 1)
19:51:37.90614CCC7802OverlayManager::IsEmptyCursorCache cursor 0x2cf11a31 (v: 1)
19:51:38.53114CCC7802OverlayManager::IsEmptyCursorCache cursor 0x4b400859 (v: 1)
19:52:04.9014CCC7802OverlayManager::IsEmptyCursorCache cursor 0x15070331 (v: 1)
19:52:56.79014CCC7802OverlayManager::IsEmptyCursorCache cursor 0x532e1a37 (v: 1)
19:53:03.54214CCC7802OverlayManager::IsEmptyCursorCache cursor 0x6b700fa5 (v: 1)
19:53:03.98014CCC7802OverlayManager::IsEmptyCursorCache cursor 0x4c4e140b (v: 1)
19:59:48.96214CCC7802OverlayManager::IsEmptyCursorCache cursor 0x7fa60725 (v: 1)
19:59:49.71814CCC7802OverlayManager::IsEmptyCursorCache cursor 0x3adc1581 (v: 1)
20:00:13.80714CCC7802OverlayManager::IsEmptyCursorCache cursor 0x36a1042d (v: 1)
20:00:13.83314CCC7802OverlayManager::IsEmptyCursorCache cursor 0x724c196d (v: 1)
20:00:14.4514CCC7802OverlayManager::IsEmptyCursorCache cursor 0x62fb0761 (v: 1)
20:00:16.66114CCC7802OverlayManager::IsEmptyCursorCache cursor 0x612d12af (v: 1)
20:00:16.78814CCC7802OverlayManager::IsEmptyCursorCache cursor 0x7fa60725 (v: 1)
20:00:54.29114CCC7802OverlayManager::IsEmptyCursorCache cursor 0x1b8a112d (v: 1)
20:00:57.38714CCC7802OverlayManager::IsEmptyCursorCache cursor 0x5de415e5 (v: 1)
20:00:57.98414CCC7802OverlayManager::IsEmptyCursorCache cursor 0x5cf50751 (v: 1)
20:01:03.25414CCC7802OverlayManager::IsEmptyCursorCache cursor 0x3f001785 (v: 1)
20:01:03.25414CCC7802OverlayManager::IsEmptyCursorCache cursor 0x6ceb165b (v: 1)
20:01:03.26814CCC7802OverlayManager::IsEmptyCursorCache cursor 0x7c3f1201 (v: 1)
20:01:40.31014CCC7802OverlayManager::IsEmptyCursorCache cursor 0x272a1327 (v: 1)
20:03:11.38314CCC7802OverlayManager::IsEmptyCursorCache cursor 0x2cf11a31 (v: 1)
20:03:11.38314CCC7802OverlayManager::IsEmptyCursorCache cursor 0x378e027f (v: 1)
20:03:11.42114CCC7802OverlayManager::IsEmptyCursorCache cursor 0x3aaf1a55 (v: 1)
20:03:11.42114CCC7802OverlayManager::IsEmptyCursorCache cursor 0x563c1767 (v: 1)
20:10:51.42514CCC7802OverlayManager::IsEmptyCursorCache cursor 0x2a5f0b51 (v: 1)
20:10:51.43914CCC7802OverlayManager::IsEmptyCursorCache cursor 0x753716f5 (v: 1)
20:11:17.44414CCC7802OverlayManager::IsEmptyCursorCache cursor 0x3adc1581 (v: 1)
20:14:40.76214CCC7802OverlayManager::IsEmptyCursorCache cursor 0x31761373 (v: 1)
20:21:59.514CCC1857OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
20:21:59.791DEDC367InputInterceptor::ResetLLHookProcExtReset keys state
20:21:59.791DEDC6891OverlayManager::doActionForegroundChange Event OFF (OFF)
20:21:59.791DEDC8472OverlayManager::OnForegroundChangedChanged False
20:21:59.791DEDC8510OverlayManager::OnForegroundChangedLost foreground to window Handle=0x3411798 Title=[baldur's gate 3 armor class high or low - Google Search - Google Chrome]
20:21:59.791DEDC7750OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
20:21:59.791DEDC2972OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
20:21:59.791DEDC2867OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:21:59.921DEDC367InputInterceptor::ResetLLHookProcExtReset keys state
20:21:59.941DEDC7050OverlayManager::doActionDisplayFPS - Triggered
20:21:59.20914CCC496ReleaseD11DeviceDevice Released! [1]
20:21:59.20914CCC2991OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:21:59.20914CCC1561OverlayManager::RestoreGameWNDPROCSearch SWL..
20:21:59.20914CCC1568OverlayManager::RestoreGameWNDPROCSWL restored.
20:21:59.20914CCC1578OverlayManager::RestoreGameWNDPROCSWL OK.
20:21:59.20914CCC1583OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x35ef16d3
20:21:59.20914CCC3013OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:21:59.20914CCC184IRenderDevice::releaseRender Releasing.
20:21:59.20914CCC98RenderDeviceCaptureBase::ReleaseTextureRelease
20:21:59.20914CCC116RenderDeviceCaptureBase::ReleaseTextureReleased
20:21:59.20914CCC1258RenderDeviceD3d11::releaseImplementationReleasing 1
20:21:59.20914CCC1268RenderDeviceD3d11::releaseImplementationReleasing 2
20:21:59.20914CCC1287RenderDeviceD3d11::releaseImplementationReleasing 3
20:21:59.20914CCC201IRenderDevice::releaseRender Releasing Done.
20:21:59.20914CCC499ReleaseD11Device End Device Released!
20:21:59.20914CCC429fSwapResize_BuffersResize buffer (0x3dd81460)!
20:21:59.25114CCC1041RenderDeviceD3d11::initRefC r:[2]->[2] 0x3dd81460
20:21:59.25114CCC1105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=3440, Height=1440, Multisampled=false
20:21:59.25114CCC1126RenderDeviceD3d11::initsave state
20:21:59.25114CCC696RenderDeviceD3d11::initDX11loading shaders...
20:21:59.25514CCC1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x293e5520.
20:21:59.25514CCC1134RenderDeviceD3d11::initrestore state
20:21:59.25514CCC1137RenderDeviceD3d11::initTarget Window [0x3b60466]
20:21:59.25514CCC241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:21:59.25514CCC248IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:21:59.25514CCC2979OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
20:21:59.25514CCC5529OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(3440,1440)M(3440,1440)
20:21:59.25514CCC5452OverlayManager::UpdateResolutionnotifyResolutionChange [3440, 1440] {WINDOW}
20:21:59.25514CCC5472OverlayManager::UpdateResolutionNew game resolution is notified (3440, 1440)
20:21:59.27214CCC48ResetSnapShotSH::ExecuteRelease snapshot SH
20:21:59.27214CCC5621OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x3b60466} (foreground = 0x3411798).
20:21:59.27214CCC2534OverlayManager::installWindowProcHookInstall WPH
20:21:59.27214CCC2548OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x75d2145b
20:21:59.27214CCC2567OverlayManager::installWindowProcHookinstallWindowProcHook Screen [3440,1440] | Game [-32000,-32000,-31840,-31972]
20:21:59.27214CCC2613OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x5ac62a70=1522936432)=>(0xb065450=184964176)
20:21:59.27214CCC1702WidgetManager::drawskip widget draw (not in foreground) False - False
20:21:59.27214CCC1033OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:22:10.58714CCC2643OverlayManager::installKeybMouseHookInstall KeybMouse
20:22:10.58714CCC480InputInterceptor::stopHookunhook keyboard and mouse
20:22:10.58714CCC447InputInterceptor::runHookKeyboard is hooked 0x14ccc
20:22:10.58714CCC469InputInterceptor::runHookMouse is hooked 0x14ccc
20:22:29.55714CCC1857OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
20:22:29.55714CCC1885OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
20:22:29.55714CCC1561OverlayManager::RestoreGameWNDPROCSearch SWL..
20:22:29.55714CCC1568OverlayManager::RestoreGameWNDPROCSWL restored.
20:22:29.55714CCC1578OverlayManager::RestoreGameWNDPROCSWL OK.
20:22:29.55714CCC1583OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x75d2145b
20:22:29.6911DEDC6891OverlayManager::doActionForegroundChange Event ON (ON)
20:22:29.6911DEDC8472OverlayManager::OnForegroundChangedChanged True
20:22:29.6921DEDC8601OverlayManager::AssureLockWindowOnForgroundChangedWindow is not in focus, skip lock (0x3b60466 [2221, 1405] , 0x0)
20:22:29.7071DEDC7050OverlayManager::doActionDisplayFPS - Triggered
20:22:29.81714CCC496ReleaseD11DeviceDevice Released! [1]
20:22:29.81714CCC2991OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:22:29.81714CCC3013OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:22:29.81714CCC184IRenderDevice::releaseRender Releasing.
20:22:29.81714CCC98RenderDeviceCaptureBase::ReleaseTextureRelease
20:22:29.81714CCC116RenderDeviceCaptureBase::ReleaseTextureReleased
20:22:29.81714CCC1258RenderDeviceD3d11::releaseImplementationReleasing 1
20:22:29.81714CCC1268RenderDeviceD3d11::releaseImplementationReleasing 2
20:22:29.81714CCC1287RenderDeviceD3d11::releaseImplementationReleasing 3
20:22:29.81714CCC201IRenderDevice::releaseRender Releasing Done.
20:22:29.81714CCC499ReleaseD11Device End Device Released!
20:22:29.81714CCC429fSwapResize_BuffersResize buffer (0x3dd81460)!
20:22:29.84314CCC7802OverlayManager::IsEmptyCursorCache cursor 0x10003 (v: 1)
20:22:29.84914CCC1041RenderDeviceD3d11::initRefC r:[2]->[2] 0x3dd81460
20:22:29.84914CCC1105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=3440, Height=1440, Multisampled=false
20:22:29.84914CCC1126RenderDeviceD3d11::initsave state
20:22:29.84914CCC696RenderDeviceD3d11::initDX11loading shaders...
20:22:29.85314CCC1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x293e5520.
20:22:29.85314CCC1134RenderDeviceD3d11::initrestore state
20:22:29.85314CCC1137RenderDeviceD3d11::initTarget Window [0x3b60466]
20:22:29.85314CCC241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:22:29.85314CCC248IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:22:29.87114CCC5621OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x3b60466} (foreground = 0x3b60466).
20:22:29.87114CCC2534OverlayManager::installWindowProcHookInstall WPH
20:22:29.87114CCC2548OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x47e30191
20:22:29.87114CCC2567OverlayManager::installWindowProcHookinstallWindowProcHook Screen [3440,1440] | Game [0,0,3440,1440]
20:22:29.87114CCC2613OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x5ac62a70=1522936432)=>(0xb065450=184964176)
20:22:29.87114CCC1033OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:22:29.88114CCC2643OverlayManager::installKeybMouseHookInstall KeybMouse
20:22:29.88114CCC480InputInterceptor::stopHookunhook keyboard and mouse
20:22:29.88114CCC447InputInterceptor::runHookKeyboard is hooked 0x14ccc
20:22:29.88114CCC469InputInterceptor::runHookMouse is hooked 0x14ccc
20:22:29.88114CCC6322overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x3b60466) 0x3b60466 .
20:22:29.88114CCC7750OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
20:22:29.88714CCC5523OverlayManager::initOverlayResolutionEx 0X18
20:22:29.88714CCC5529OverlayManager::initOverlayResolutionResolution init : FULL W(3440,1440)G(3440,1440)M(3440,1440)
20:22:29.88714CCC5452OverlayManager::UpdateResolutionnotifyResolutionChange [3440, 1440] {FULL}
20:22:29.88714CCC5472OverlayManager::UpdateResolutionNew game resolution is notified (3440, 1440)
20:24:42.75314CCC7802OverlayManager::IsEmptyCursorCache cursor 0x135817dd (v: 1)
20:24:42.80214CCC7802OverlayManager::IsEmptyCursorCache cursor 0x62fb0761 (v: 1)
20:24:42.89314CCC7802OverlayManager::IsEmptyCursorCache cursor 0x724c196d (v: 1)
20:24:46.19214CCC7802OverlayManager::IsEmptyCursorCache cursor 0x272a1327 (v: 1)
20:24:47.73414CCC7802OverlayManager::IsEmptyCursorCache cursor 0x2a5f0b51 (v: 1)
20:25:06.69614CCC7802OverlayManager::IsEmptyCursorCache cursor 0x7fa60725 (v: 1)
20:25:07.64014CCC7802OverlayManager::IsEmptyCursorCache cursor 0x3adc1581 (v: 1)
20:26:35.32614CCC7802OverlayManager::IsEmptyCursorCache cursor 0x36a1042d (v: 1)
20:26:36.66514CCC7802OverlayManager::IsEmptyCursorCache cursor 0x1b8a112d (v: 1)
20:26:36.76414CCC7802OverlayManager::IsEmptyCursorCache cursor 0x5de415e5 (v: 1)
20:26:39.54014CCC7802OverlayManager::IsEmptyCursorCache cursor 0x612d12af (v: 1)
20:26:46.23614CCC7802OverlayManager::IsEmptyCursorCache cursor 0x3f001785 (v: 1)
20:26:46.23614CCC7802OverlayManager::IsEmptyCursorCache cursor 0x6ceb165b (v: 1)
20:26:46.24314CCC7802OverlayManager::IsEmptyCursorCache cursor 0x7c3f1201 (v: 1)
20:28:20.78214CCC7802OverlayManager::IsEmptyCursorCache cursor 0x2cf11a31 (v: 1)
20:28:20.78314CCC7802OverlayManager::IsEmptyCursorCache cursor 0x378e027f (v: 1)
20:28:26.35414CCC7802OverlayManager::IsEmptyCursorCache cursor 0x5cf50751 (v: 1)
20:29:28.24014CCC7802OverlayManager::IsEmptyCursorCache cursor 0x103176d (v: 1)
20:30:03.4714CCC7802OverlayManager::IsEmptyCursorCache cursor 0x6cb8158f (v: 1)
20:34:50.50314CCC7802OverlayManager::IsEmptyCursorCache cursor 0x4b400859 (v: 1)
20:34:50.80114CCC7802OverlayManager::IsEmptyCursorCache cursor 0x15070331 (v: 1)
20:35:01.49714CCC7802OverlayManager::IsEmptyCursorCache cursor 0x3aaf1a55 (v: 1)
20:35:01.51814CCC7802OverlayManager::IsEmptyCursorCache cursor 0x724c196d (v: 1)
20:35:05.60614CCC7802OverlayManager::IsEmptyCursorCache cursor 0x62fb0761 (v: 1)
20:36:39.77414CCC7802OverlayManager::IsEmptyCursorCache cursor 0x272a1327 (v: 1)
20:36:47.84114CCC7802OverlayManager::IsEmptyCursorCache cursor 0x730e0237 (v: 1)
20:37:31.73614CCC7802OverlayManager::IsEmptyCursorCache cursor 0x1b8a112d (v: 1)
20:37:31.77214CCC7802OverlayManager::IsEmptyCursorCache cursor 0x7fa60725 (v: 1)
20:37:31.77214CCC7802OverlayManager::IsEmptyCursorCache cursor 0x6cb8158f (v: 1)
20:37:31.79414CCC7802OverlayManager::IsEmptyCursorCache cursor 0x7675028b (v: 1)
20:37:31.85314CCC7802OverlayManager::IsEmptyCursorCache cursor 0x5fd910c9 (v: 1)
20:37:34.75014CCC7802OverlayManager::IsEmptyCursorCache cursor 0x625d1299 (v: 1)
20:37:38.98014CCC7802OverlayManager::IsEmptyCursorCache cursor 0x5de415e5 (v: 1)
20:37:40.62614CCC7802OverlayManager::IsEmptyCursorCache cursor 0x5cf50751 (v: 1)
20:37:46.6714CCC7802OverlayManager::IsEmptyCursorCache cursor 0x3adc1581 (v: 1)
20:37:54.27514CCC7802OverlayManager::IsEmptyCursorCache cursor 0x36a1042d (v: 1)
20:39:31.7814CCC7802OverlayManager::IsEmptyCursorCache cursor 0x612d12af (v: 1)
20:39:40.47614CCC7802OverlayManager::IsEmptyCursorCache cursor 0x2cf11a31 (v: 1)
20:39:40.47614CCC7802OverlayManager::IsEmptyCursorCache cursor 0x378e027f (v: 1)
20:39:42.65114CCC7802OverlayManager::IsEmptyCursorCache cursor 0x3f001785 (v: 1)
20:39:42.65114CCC7802OverlayManager::IsEmptyCursorCache cursor 0x6ceb165b (v: 1)
20:39:42.71914CCC7802OverlayManager::IsEmptyCursorCache cursor 0x7c3f1201 (v: 1)
20:42:30.82114CCC7802OverlayManager::IsEmptyCursorCache cursor 0x563c1767 (v: 1)
20:42:30.85514CCC7802OverlayManager::IsEmptyCursorCache cursor 0x1b8a112d (v: 1)
20:42:30.85614CCC7802OverlayManager::IsEmptyCursorCache cursor 0x724c196d (v: 1)
20:42:30.88314CCC7802OverlayManager::IsEmptyCursorCache cursor 0x3f001785 (v: 1)
20:42:30.88314CCC7802OverlayManager::IsEmptyCursorCache cursor 0x6ceb165b (v: 1)
20:42:30.89014CCC7802OverlayManager::IsEmptyCursorCache cursor 0x7c3f1201 (v: 1)
20:42:31.64014CCC7802OverlayManager::IsEmptyCursorCache cursor 0x62fb0761 (v: 1)
20:43:05.51614CCC7802OverlayManager::IsEmptyCursorCache cursor 0x36a1042d (v: 1)
20:43:05.55514CCC7802OverlayManager::IsEmptyCursorCache cursor 0x5de415e5 (v: 1)
20:43:06.49414CCC7802OverlayManager::IsEmptyCursorCache cursor 0x612d12af (v: 1)
20:43:06.61314CCC7802OverlayManager::IsEmptyCursorCache cursor 0x7fa60725 (v: 1)
20:43:09.43814CCC7802OverlayManager::IsEmptyCursorCache cursor 0x2cf11a31 (v: 1)
20:43:11.914CCC7802OverlayManager::IsEmptyCursorCache cursor 0x4b400859 (v: 1)
20:43:11.35614CCC7802OverlayManager::IsEmptyCursorCache cursor 0x15070331 (v: 1)
20:43:13.72914CCC7802OverlayManager::IsEmptyCursorCache cursor 0x3aaf1a55 (v: 1)
20:43:18.78114CCC7802OverlayManager::IsEmptyCursorCache cursor 0x1e36021f (v: 1)
20:43:18.78114CCC7802OverlayManager::IsEmptyCursorCache cursor 0x532e1a37 (v: 1)
20:43:23.40714CCC7802OverlayManager::IsEmptyCursorCache cursor 0x753716f5 (v: 1)
20:43:25.47014CCC7802OverlayManager::IsEmptyCursorCache cursor 0x11910843 (v: 1)
20:43:28.92214CCC7802OverlayManager::IsEmptyCursorCache cursor 0x730e0237 (v: 1)
20:43:47.28714CCC7802OverlayManager::IsEmptyCursorCache cursor 0x2a5f0b51 (v: 1)
20:43:58.48514CCC7802OverlayManager::IsEmptyCursorCache cursor 0x3adc1581 (v: 1)
20:43:58.61114CCC7802OverlayManager::IsEmptyCursorCache cursor 0x7fa60725 (v: 1)
20:43:58.72114CCC7802OverlayManager::IsEmptyCursorCache cursor 0x724c196d (v: 1)
20:44:01.21014CCC7802OverlayManager::IsEmptyCursorCache cursor 0x3aaf1a55 (v: 1)
20:44:01.98414CCC7802OverlayManager::IsEmptyCursorCache cursor 0x730e0237 (v: 1)
20:44:09.77014CCC7802OverlayManager::IsEmptyCursorCache cursor 0x62fb0761 (v: 1)
20:44:11.69414CCC7802OverlayManager::IsEmptyCursorCache cursor 0x2a5f0b51 (v: 1)
20:44:20.77714CCC7802OverlayManager::IsEmptyCursorCache cursor 0x2cf11a31 (v: 1)
20:44:21.50414CCC7802OverlayManager::IsEmptyCursorCache cursor 0x4b400859 (v: 1)
20:44:21.79314CCC7802OverlayManager::IsEmptyCursorCache cursor 0x15070331 (v: 1)
20:44:26.32914CCC7802OverlayManager::IsEmptyCursorCache cursor 0x181102a5 (v: 1)
20:44:29.2414CCC7802OverlayManager::IsEmptyCursorCache cursor 0x135817dd (v: 1)
20:44:41.97214CCC7802OverlayManager::IsEmptyCursorCache cursor 0x6b700fa5 (v: 1)
20:44:52.82114CCC7802OverlayManager::IsEmptyCursorCache cursor 0x3f001785 (v: 1)
20:44:52.82214CCC7802OverlayManager::IsEmptyCursorCache cursor 0x6ceb165b (v: 1)
20:44:52.82814CCC7802OverlayManager::IsEmptyCursorCache cursor 0x7c3f1201 (v: 1)
20:45:00.83014CCC7802OverlayManager::IsEmptyCursorCache cursor 0x753716f5 (v: 1)
20:45:12.22614CCC7802OverlayManager::IsEmptyCursorCache cursor 0x4c4e140b (v: 1)
20:46:01.70814CCC7802OverlayManager::IsEmptyCursorCache cursor 0x272a1327 (v: 1)
20:46:07.75114CCC7802OverlayManager::IsEmptyCursorCache cursor 0x36a1042d (v: 1)
20:46:20.85014CCC7802OverlayManager::IsEmptyCursorCache cursor 0x11910843 (v: 1)
20:56:11.33414CCC7802OverlayManager::IsEmptyCursorCache cursor 0x42a91707 (v: 1)
20:56:11.34114CCC7802OverlayManager::IsEmptyCursorCache cursor 0x1b8a112d (v: 1)
20:56:11.34114CCC7802OverlayManager::IsEmptyCursorCache cursor 0x724c196d (v: 1)
20:56:12.11114CCC7802OverlayManager::IsEmptyCursorCache cursor 0x753716f5 (v: 1)
20:56:13.72814CCC7802OverlayManager::IsEmptyCursorCache cursor 0x62fb0761 (v: 1)
20:56:19.13714CCC7802OverlayManager::IsEmptyCursorCache cursor 0x6b700fa5 (v: 1)
20:56:26.99714CCC7802OverlayManager::IsEmptyCursorCache cursor 0x15070331 (v: 1)