TimeThreadLineFunctionMessage
20:27:40.151234B8139runClientStarting Overlay PID=136844(0x2168c) server PID = 37932
20:27:40.151234B8560Client::initClient::Initialize
20:27:40.151234B8568Client::initStart owclient thread
20:27:40.1521C9F0325Client::initFirstInjectionClient::initFirstInjection.
20:27:40.1521C9F0225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_24037932 opened succesfuly
20:27:40.1521C9F0351session id = {196730D1-AB58-4572-80E7-A487ABA46B43}
20:27:40.1521C9F02096Client::LogClientInfoProcess OS version [10.0] [64-bit]
20:27:40.1531C9F02106Client::LogClientInfoOS version [10.0.22621]
20:27:40.1541C9F02128Client::LogClientInfoClient [64-bit] Version 2.2.240.0
20:27:40.1541C9F02141Client::LogProcessModulesLoaded modules:
20:27:40.1631C9F02157C:\Program Files (x86)\Overwolf\0.240.0.6\OWClient.dll
20:27:40.1631C9F02157C:\Program Files (x86)\Overwolf\0.240.0.6\OWExplorer.dll
20:27:40.1631C9F02157C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll
20:27:40.1631C9F02157C:\Program Files\Norton Security\Engine\22.23.10.10\symamsi.dll
20:27:40.1631C9F02157C:\Windows\SYSTEM32\AUDIOSES.DLL
20:27:40.1631C9F02157C:\Windows\SYSTEM32\AVIFIL32.dll
20:27:40.1631C9F02157C:\Windows\SYSTEM32\AVRT.dll
20:27:40.1631C9F02157C:\Windows\SYSTEM32\CFGMGR32.dll
20:27:40.1631C9F02157C:\Windows\SYSTEM32\CRYPTBASE.DLL
20:27:40.1631C9F02157C:\Windows\SYSTEM32\CRYPTSP.dll
20:27:40.1631C9F02157C:\Windows\SYSTEM32\CoreMessaging.dll
20:27:40.1631C9F02157C:\Windows\SYSTEM32\D3DCOMPILER_43.dll
20:27:40.1631C9F02157C:\Windows\SYSTEM32\DEVOBJ.dll
20:27:40.1631C9F02157C:\Windows\SYSTEM32\DINPUT8.dll
20:27:40.1631C9F02157C:\Windows\SYSTEM32\DNSAPI.dll
20:27:40.1631C9F02157C:\Windows\SYSTEM32\DSOUND.dll
20:27:40.1631C9F02157C:\Windows\SYSTEM32\HID.DLL
20:27:40.1631C9F02157C:\Windows\SYSTEM32\IPHLPAPI.DLL
20:27:40.1631C9F02157C:\Windows\SYSTEM32\MMDevAPI.DLL
20:27:40.1631C9F02157C:\Windows\SYSTEM32\MSACM32.dll
20:27:40.1631C9F02157C:\Windows\SYSTEM32\MSASN1.dll
20:27:40.1631C9F02157C:\Windows\SYSTEM32\MSVFW32.dll
20:27:40.1631C9F02157C:\Windows\SYSTEM32\MSWSOCK.dll
20:27:40.1631C9F02157C:\Windows\SYSTEM32\NTASN1.dll
20:27:40.1631C9F02157C:\Windows\SYSTEM32\ResampleDmo.DLL
20:27:40.1631C9F02157C:\Windows\SYSTEM32\SSPICLI.DLL
20:27:40.1631C9F02157C:\Windows\SYSTEM32\Secur32.dll
20:27:40.1631C9F02157C:\Windows\SYSTEM32\TextShaping.dll
20:27:40.1631C9F02157C:\Windows\SYSTEM32\UMPDC.dll
20:27:40.1631C9F02157C:\Windows\SYSTEM32\USERENV.dll
20:27:40.1631C9F02157C:\Windows\SYSTEM32\VERSION.dll
20:27:40.1631C9F02157C:\Windows\SYSTEM32\WININET.dll
20:27:40.1631C9F02157C:\Windows\SYSTEM32\WINMM.dll
20:27:40.1631C9F02157C:\Windows\SYSTEM32\WINNSI.DLL
20:27:40.1631C9F02157C:\Windows\SYSTEM32\WindowsCodecs.dll
20:27:40.1631C9F02157C:\Windows\SYSTEM32\XAudio2_9.dll
20:27:40.1631C9F02157C:\Windows\SYSTEM32\XINPUT9_1_0.dll
20:27:40.1631C9F02157C:\Windows\SYSTEM32\XInput1_3.dll
20:27:40.1631C9F02157C:\Windows\SYSTEM32\amsi.dll
20:27:40.1631C9F02157C:\Windows\SYSTEM32\bcrypt.dll
20:27:40.1631C9F02157C:\Windows\SYSTEM32\cryptnet.dll
20:27:40.1631C9F02157C:\Windows\SYSTEM32\d3d11.dll
20:27:40.1631C9F02157C:\Windows\SYSTEM32\dbgcore.DLL
20:27:40.1631C9F02157C:\Windows\SYSTEM32\dbghelp.dll
20:27:40.1631C9F02157C:\Windows\SYSTEM32\dcomp.dll
20:27:40.1631C9F02157C:\Windows\SYSTEM32\dhcpcsvc.DLL
20:27:40.1631C9F02157C:\Windows\SYSTEM32\dhcpcsvc6.DLL
20:27:40.1631C9F02157C:\Windows\SYSTEM32\directxdatabasehelper.dll
20:27:40.1631C9F02157C:\Windows\SYSTEM32\drvstore.dll
20:27:40.1631C9F02157C:\Windows\SYSTEM32\dwmapi.dll
20:27:40.1631C9F02157C:\Windows\SYSTEM32\dxcore.dll
20:27:40.1631C9F02157C:\Windows\SYSTEM32\dxgi.dll
20:27:40.1631C9F02157C:\Windows\SYSTEM32\gpapi.dll
20:27:40.1631C9F02157C:\Windows\SYSTEM32\inputhost.dll
20:27:40.1631C9F02157C:\Windows\SYSTEM32\kernel.appcore.dll
20:27:40.1631C9F02157C:\Windows\SYSTEM32\ksuser.dll
20:27:40.1631C9F02157C:\Windows\SYSTEM32\midimap.dll
20:27:40.1631C9F02157C:\Windows\SYSTEM32\msacm32.drv
20:27:40.1631C9F02157C:\Windows\SYSTEM32\mscms.dll
20:27:40.1631C9F02157C:\Windows\SYSTEM32\msdmo.dll
20:27:40.1631C9F02157C:\Windows\SYSTEM32\ncrypt.dll
20:27:40.1631C9F02157C:\Windows\SYSTEM32\ntdll.dll
20:27:40.1631C9F02157C:\Windows\SYSTEM32\ntmarta.dll
20:27:40.1631C9F02157C:\Windows\SYSTEM32\powrprof.dll
20:27:40.1631C9F02157C:\Windows\SYSTEM32\profapi.dll
20:27:40.1631C9F02157C:\Windows\SYSTEM32\resourcepolicyclient.dll
20:27:40.1631C9F02157C:\Windows\SYSTEM32\textinputframework.dll
20:27:40.1631C9F02157C:\Windows\SYSTEM32\wbemcomn.dll
20:27:40.1631C9F02157C:\Windows\SYSTEM32\wdmaud.drv
20:27:40.1631C9F02157C:\Windows\SYSTEM32\windows.storage.dll
20:27:40.1631C9F02157C:\Windows\SYSTEM32\winmmbase.dll
20:27:40.1631C9F02157C:\Windows\SYSTEM32\wintypes.dll
20:27:40.1631C9F02157C:\Windows\SYSTEM32\wldp.dll
20:27:40.1631C9F02157C:\Windows\System32\ADVAPI32.dll
20:27:40.1631C9F02157C:\Windows\System32\CRYPT32.dll
20:27:40.1631C9F02157C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_866484083fc526af\Display.NvContainer\MessageBus.dll
20:27:40.1631C9F02157C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_866484083fc526af\NvCamera\NvCamera64.dll
20:27:40.1631C9F02157C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_866484083fc526af\NvCamera\d3dcompiler_47_64.dll
20:27:40.1631C9F02157C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_866484083fc526af\nvcuda64.dll
20:27:40.1631C9F02157C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_866484083fc526af\nvgpucomp64.dll
20:27:40.1631C9F02157C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_866484083fc526af\nvldumdx.dll
20:27:40.1631C9F02157C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_866484083fc526af\nvwgf2umx.dll
20:27:40.1631C9F02157C:\Windows\System32\GDI32.dll
20:27:40.1631C9F02157C:\Windows\System32\IMM32.dll
20:27:40.1631C9F02157C:\Windows\System32\KERNEL32.DLL
20:27:40.1631C9F02157C:\Windows\System32\KERNELBASE.dll
20:27:40.1631C9F02157C:\Windows\System32\MSCTF.dll
20:27:40.1631C9F02157C:\Windows\System32\NSI.dll
20:27:40.1631C9F02157C:\Windows\System32\Normaliz.dll
20:27:40.1631C9F02157C:\Windows\System32\OLEAUT32.dll
20:27:40.1631C9F02157C:\Windows\System32\OneCoreCommonProxyStub.dll
20:27:40.1631C9F02157C:\Windows\System32\OneCoreUAPCommonProxyStub.dll
20:27:40.1631C9F02157C:\Windows\System32\PSAPI.DLL
20:27:40.1631C9F02157C:\Windows\System32\RPCRT4.dll
20:27:40.1631C9F02157C:\Windows\System32\SETUPAPI.dll
20:27:40.1631C9F02157C:\Windows\System32\SHELL32.dll
20:27:40.1631C9F02157C:\Windows\System32\SHLWAPI.dll
20:27:40.1631C9F02157C:\Windows\System32\USER32.dll
20:27:40.1631C9F02157C:\Windows\System32\WINTRUST.dll
20:27:40.1631C9F02157C:\Windows\System32\WLDAP32.dll
20:27:40.1631C9F02157C:\Windows\System32\WS2_32.dll
20:27:40.1631C9F02157C:\Windows\System32\Windows.Internal.Graphics.Display.DisplayColorManagement.dll
20:27:40.1631C9F02157C:\Windows\System32\Windows.UI.dll
20:27:40.1631C9F02157C:\Windows\System32\bcryptPrimitives.dll
20:27:40.1631C9F02157C:\Windows\System32\clbcatq.dll
20:27:40.1631C9F02157C:\Windows\System32\combase.dll
20:27:40.1631C9F02157C:\Windows\System32\fwpuclnt.dll
20:27:40.1631C9F02157C:\Windows\System32\gdi32full.dll
20:27:40.1631C9F02157C:\Windows\System32\imagehlp.dll
20:27:40.1631C9F02157C:\Windows\System32\msvcp_win.dll
20:27:40.1631C9F02157C:\Windows\System32\msvcrt.dll
20:27:40.1631C9F02157C:\Windows\System32\ole32.dll
20:27:40.1631C9F02157C:\Windows\System32\rasadhlp.dll
20:27:40.1631C9F02157C:\Windows\System32\sechost.dll
20:27:40.1631C9F02157C:\Windows\System32\shcore.dll
20:27:40.1631C9F02157C:\Windows\System32\ucrtbase.dll
20:27:40.1631C9F02157C:\Windows\System32\win32u.dll
20:27:40.1631C9F02157C:\Windows\System32\winrnr.dll
20:27:40.1631C9F02157C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.22621.2506_none_b43bab19638c9595\COMCTL32.dll
20:27:40.1631C9F02157C:\Windows\system32\napinsp.dll
20:27:40.1631C9F02157C:\Windows\system32\ncryptsslp.dll
20:27:40.1631C9F02157C:\Windows\system32\nlansp_c.dll
20:27:40.1631C9F02157C:\Windows\system32\nvapi64.dll
20:27:40.1631C9F02157C:\Windows\system32\nvspcap64.dll
20:27:40.1631C9F02157C:\Windows\system32\pnrpnsp.dll
20:27:40.1631C9F02157C:\Windows\system32\rsaenh.dll
20:27:40.1631C9F02157C:\Windows\system32\schannel.DLL
20:27:40.1631C9F02157C:\Windows\system32\wbem\fastprox.dll
20:27:40.1631C9F02157C:\Windows\system32\wbem\wbemprox.dll
20:27:40.1631C9F02157C:\Windows\system32\wbem\wbemsvc.dll
20:27:40.1631C9F02157C:\Windows\system32\wshbth.dll
20:27:40.1631C9F02157D:\steam\GameOverlayRenderer64.dll
20:27:40.1631C9F02157D:\steam\steamapps\common\Apex Legends\EasyAntiCheat_x64.dll
20:27:40.1631C9F02157D:\steam\steamapps\common\Apex Legends\bink2w64.dll
20:27:40.1631C9F02157D:\steam\steamapps\common\Apex Legends\binkawin64.dll
20:27:40.1631C9F02157D:\steam\steamapps\common\Apex Legends\mileswin64.dll
20:27:40.1631C9F02157D:\steam\steamapps\common\Apex Legends\paks\Win64\ui(02).dll
20:27:40.1631C9F02157D:\steam\steamapps\common\Apex Legends\r5apex.exe
20:27:40.1631C9F02157D:\steam\steamapps\common\Apex Legends\steam_api64.dll
20:27:40.1631C9F02157D:\steam\steamapps\common\Apex Legends\steamnetworkingsockets.dll
20:27:40.1631C9F02157D:\steam\steamclient64.dll
20:27:40.1631C9F02157D:\steam\tier0_s64.dll
20:27:40.1631C9F02157D:\steam\vstdlib_s64.dll
20:27:40.1631C9F079GraphicsHookManager::InitCreated Thread - Created , ThreadId=152728
20:27:40.1661C9F01546Client::ReadGameConfigurationsGameConfigurations Input Libraries - Use Default.
20:27:40.1661C9F01570Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D11.
20:27:40.1681C9F01578Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D12.
20:27:40.1681C9F01619Client::ReadGameConfigurationsDisable DisableEXHandle - OFF
20:27:40.1681C9F01685Client::ReadGameConfigurationsGameConfigurations UseTSHook - OFF
20:27:40.1681C9F01698Client::ReadGameConfigurationsGameConfigurations DisableDIAquire - OFF
20:27:40.1681C9F01728Client::ReadGameConfigurationsEnable EnableTXR - OFF
20:27:40.1681C9F01768Client::ReadGameConfigurationsGameConfigurations DisableD3d9Ex - OFF
20:27:40.1681C9F01770Client::ReadGameConfigurationsGameConfigurations EnableMTCursor - OFF
20:27:40.1681C9F01772Client::ReadGameConfigurationsGameConfigurations Use Long Block - OFF
20:27:40.1681C9F01774Client::ReadGameConfigurationsGameConfigurations Use Safe Block - OFF
20:27:40.1681C9F01776Client::ReadGameConfigurationsGameConfigurations Use All Safe Block - OFF
20:27:40.1681C9F01778Client::ReadGameConfigurationsGameConfigurations Disable Safe Hooking - OFF
20:27:40.1681C9F01780Client::ReadGameConfigurationsGameConfigurations Use MH - OFF
20:27:40.1681C9F01783Client::ReadGameConfigurationsGameConfigurations Use MCH - ON
20:27:40.1681C9F01786Client::ReadGameConfigurationsGameConfigurations Use EH - OFF
20:27:40.1681C9F01893Data::Search[0] 0xE9460000
20:27:40.1681C9F01893Data::Search[1] 0x0
20:27:40.1681C9F01893Data::Search[2] 0x0
20:27:40.1681C9F01893Data::Search[3] 0xDFC30000
20:27:40.1681C9F01893Data::Search[4] 0x0
20:27:40.1681C9F01893Data::Search[5] 0xE4E80000
20:27:40.1681C9F01893Data::Search[6] 0xE9C70000
20:27:40.1681C9F01893Data::Search[7] 0x0
20:27:40.1681C9F01893Data::Search[8] 0xE4E80000
20:27:40.1681C9F01893Data::Search[9] 0x0
20:27:40.1681C9F01898Data::Search[10] 0x0
20:27:40.1681C9F01904Data::Search[11] 0xE2540000
20:27:40.1681C9F01910Data::Search[12] 0x0
20:27:40.1681C9F01916Data::Search[13] 0x0
20:27:40.1681C9F0337FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
20:27:40.1691C9F01265Client::hookFunctionsDetected Windows 8.1 or greater
20:27:40.1691C9F01288Client::hookFunctionsAcquiring function lock succedded
20:27:40.1741C9F0254Common::HookChain::HookChainConfiguration::ReadAppConfigurationread configuration file
20:27:40.1741C9F0582Common::HookChain::HookChainManager::InitFromRemoteConfigurationRead configuraion 17
20:27:40.1741C9F0952FunctionHook::EnableMCHOptionsMCH - Enable MCH Options
20:27:40.1751C9F0225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_24037932 opened succesfuly
20:27:40.1751C9F0530OverlayManager::OverlayManagerOW System Cursor is set to = 0x6832187d
20:27:40.1751C9F07648OverlayManager::LoadDefaultCursorsLoad default cursors
20:27:40.1751C9F0538OverlayManager::OverlayManagerOW Blank System Cursor is set to = 0x292b1ba9
20:27:40.1751C9F072PerformanceCounter::StartSessionStartSession
20:27:40.1751C9F072PerformanceCounter::StartSessionStartSession
20:27:40.1751C9F0225InterProcessElement::openInterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly
20:27:40.1761C9F0760OverlayManager::ReadGameConfigurationsGameConfigurations Control Modes = 0
20:27:40.1761C9F0778OverlayManager::ReadGameConfigurationsGameConfigurations TC Mode = 0x0
20:27:40.1761C9F0780OverlayManager::ReadGameConfigurationsGameConfigurations Cursor Mode = 0
20:27:40.1761C9F0783OverlayManager::ReadGameConfigurationsGameConfigurations FixInputBlock = OFF
20:27:40.1761C9F0786OverlayManager::ReadGameConfigurationsGameConfigurations AllowCursorMix = OFF
20:27:40.1761C9F0789OverlayManager::ReadGameConfigurationsGameConfigurations FixMixModeCursor = OFF
20:27:40.1761C9F0792OverlayManager::ReadGameConfigurationsGameConfigurations FixCursorOffset = OFF
20:27:40.1761C9F0795OverlayManager::ReadGameConfigurationsGameConfigurations FixResolutionChange = OFF
20:27:40.1761C9F0798OverlayManager::ReadGameConfigurationsGameConfigurations FixDIBLock = OFF
20:27:40.1761C9F0801OverlayManager::ReadGameConfigurationsGameConfigurations FixDIFocus = OFF
20:27:40.1761C9F0804OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus = OFF
20:27:40.1761C9F0807OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus2 = OFF
20:27:40.1761C9F0810OverlayManager::ReadGameConfigurationsGameConfigurations DisableDIAquire = OFF
20:27:40.1761C9F0813OverlayManager::ReadGameConfigurationsGameConfigurations SetDINonExclusive = OFF
20:27:40.1761C9F0816OverlayManager::ReadGameConfigurationsGameConfigurations FixMouseDIExclusive = OFF
20:27:40.1761C9F0819OverlayManager::ReadGameConfigurationsGameConfigurations DisableActionMixed = OFF
20:27:40.1761C9F0822OverlayManager::ReadGameConfigurationsGameConfigurations ForceControlRehook = OFF
20:27:40.1761C9F0825OverlayManager::ReadGameConfigurationsGameConfigurations FixActionFocus = OFF
20:27:40.1761C9F0828OverlayManager::ReadGameConfigurationsGameConfigurations RestoreRT = ON
20:27:40.1761C9F0831OverlayManager::ReadGameConfigurationsGameConfigurations DisableResizeRelease = OFF
20:27:40.1761C9F0834OverlayManager::ReadGameConfigurationsGameConfigurations ResizeNotifyResolution = OFF
20:27:40.1761C9F0837OverlayManager::ReadGameConfigurationsGameConfigurations ForceCaptureChangeRehook = OFF
20:27:40.1761C9F0840OverlayManager::ReadGameConfigurationsGameConfigurations DisableEternalEnum = OFF
20:27:40.1761C9F0843OverlayManager::ReadGameConfigurationsGameConfigurations FixSWL = OFF
20:27:40.1761C9F0846OverlayManager::ReadGameConfigurationsGameConfigurations FixSWLW = OFF
20:27:40.1761C9F0849OverlayManager::ReadGameConfigurationsGameConfigurations TerminateOnWindowClose = OFF
20:27:40.1761C9F0852OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartFocus = OFF
20:27:40.1761C9F0855OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreRelease = OFF
20:27:40.1761C9F0858OverlayManager::ReadGameConfigurationsGameConfigurations DisableTPA = OFF
20:27:40.1761C9F0861OverlayManager::ReadGameConfigurationsGameConfigurations PTCT = 0x0
20:27:40.1761C9F0864OverlayManager::ReadGameConfigurationsGameConfigurations ReleaseKBInOverlayFocus = OFF
20:27:40.1761C9F0867OverlayManager::ReadGameConfigurationsGameConfigurations SmartReleaseKBInOverlayFocus = ON
20:27:40.1761C9F0870OverlayManager::ReadGameConfigurationsGameConfigurations Stuck In Trans = OFF
20:27:40.1761C9F0873OverlayManager::ReadGameConfigurationsGameConfigurations EnableFocusOnAnyClick = OFF
20:27:40.1761C9F0876OverlayManager::ReadGameConfigurationsGameConfigurations FixCC = OFF
20:27:40.1761C9F0879OverlayManager::ReadGameConfigurationsGameConfigurations AllowCCMix = OFF
20:27:40.1761C9F0882OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursor = OFF
20:27:40.1761C9F0885OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursorMT = OFF
20:27:40.1761C9F0888OverlayManager::ReadGameConfigurationsGameConfigurations EnableRawInput = OFF
20:27:40.1761C9F0891OverlayManager::ReadGameConfigurationsGameConfigurations DisableOWGestures = OFF
20:27:40.1761C9F0894OverlayManager::ReadGameConfigurationsGameConfigurations DisableD3d9Ex = OFF
20:27:40.1761C9F0897OverlayManager::ReadGameConfigurationsGameConfigurations EnableMTCursor = OFF
20:27:40.1761C9F0900OverlayManager::ReadGameConfigurationsGameConfigurations UseRI = OFF
20:27:40.1761C9F0903OverlayManager::ReadGameConfigurationsGameConfigurations UseRIKB = OFF
20:27:40.1761C9F0906OverlayManager::ReadGameConfigurationsGameConfigurations UseRIB = OFF
20:27:40.1761C9F0909OverlayManager::ReadGameConfigurationsGameConfigurations AllowRIMix = OFF
20:27:40.1761C9F0912OverlayManager::ReadGameConfigurationsGameConfigurations RestoreBB = OFF
20:27:40.1761C9F0915OverlayManager::ReadGameConfigurationsGameConfigurations RecreateSB = OFF
20:27:40.1761C9F0918OverlayManager::ReadGameConfigurationsGameConfigurations FixFSTB = OFF
20:27:40.1761C9F0921OverlayManager::ReadGameConfigurationsGameConfigurations FixCOEx = OFF
20:27:40.1761C9F0924OverlayManager::ReadGameConfigurationsGameConfigurations FixRCEx = ON
20:27:40.1761C9F0927OverlayManager::ReadGameConfigurationsGameConfigurations DisableBlockChain = OFF
20:27:40.1761C9F0930OverlayManager::ReadGameConfigurationsGameConfigurations UseMKLL = OFF
20:27:40.1761C9F0933OverlayManager::ReadGameConfigurationsGameConfigurations UseNewKLL = OFF
20:27:40.1761C9F0936OverlayManager::ReadGameConfigurationsGameConfigurations UseNewMLLForExclusive = OFF
20:27:40.1761C9F0939OverlayManager::ReadGameConfigurationsGameConfigurations UseMW = OFF
20:27:40.1761C9F0942OverlayManager::ReadGameConfigurationsGameConfigurations UsePR = OFF
20:27:40.1761C9F0945OverlayManager::ReadGameConfigurationsGameConfigurations WaitRestore = OFF
20:27:40.1761C9F0948OverlayManager::ReadGameConfigurationsGameConfigurations DIT = 0
20:27:40.1761C9F0951OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreMultipleDevices = ON
20:27:40.1761C9F0954OverlayManager::ReadGameConfigurationsGameConfigurations FixHotkeyRI = ON
20:27:40.1761C9F0957OverlayManager::ReadGameConfigurationsGameConfigurations SendHotkeyRI = OFF
20:27:40.1761C9F0960OverlayManager::ReadGameConfigurationsGameConfigurations FixRestoreSWL = OFF
20:27:40.1761C9F0963OverlayManager::ReadGameConfigurationsGameConfigurations FIGVTH = OFF
20:27:40.1761C9F0966OverlayManager::ReadGameConfigurationsGameConfigurations PTBOffsetPixel = 0
20:27:40.1761C9F0969OverlayManager::ReadGameConfigurationsGameConfigurations ForceGBB = OFF
20:27:40.1761C9F0972OverlayManager::ReadGameConfigurationsGameConfigurations FixModifierMixMode = OFF
20:27:40.1761C9F0974OverlayManager::ReadGameConfigurationsGameConfigurations FixDXThreadSafe = OFF
20:27:40.1761C9F0976OverlayManager::ReadGameConfigurationsGameConfigurations FixInvisibleCursorCR = OFF
20:27:40.1761C9F0978OverlayManager::ReadGameConfigurationsGameConfigurations SkipGameProc = OFF
20:27:40.1761C9F0980OverlayManager::ReadGameConfigurationsGameConfigurations FixCVCursor = OFF
20:27:40.1761C9F0982OverlayManager::ReadGameConfigurationsGameConfigurations DisableRenderAI = OFF
20:27:40.1761C9F0984OverlayManager::ReadGameConfigurationsGameConfigurations DisableSmartMixMode = OFF
20:27:40.1761C9F0986OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreads = OFF
20:27:40.1761C9F0988OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreadsHook = OFF
20:27:40.1761C9F0990OverlayManager::ReadGameConfigurationsGameConfigurations KeepInGameOnLostFocus = OFF
20:27:40.1761C9F0992OverlayManager::ReadGameConfigurationsGameConfigurations FixBlending = OFF
20:27:40.1761C9F0994OverlayManager::ReadGameConfigurationsGameConfigurations OOPOUseDefaultAdpater = OFF
20:27:40.1761C9F0996OverlayManager::ReadGameConfigurationsGameConfigurations OOPODisableDynamicRendering = OFF
20:27:40.1761C9F0998OverlayManager::ReadGameConfigurationsGameConfigurations OOPOExclusiveAsForeground = OFF
20:27:40.1761C9F01002OverlayManager::ReadGameConfigurationsGameConfigurations OOPODisableFullscreenRendering = OFF
20:27:40.1761C9F01004OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreCursorRefCount = OFF
20:27:40.1761C9F01006OverlayManager::ReadGameConfigurationsGameConfigurations EnableMCHHookRetries = OFF
20:27:40.1761C9F01008OverlayManager::ReadGameConfigurationsGameConfigurations DisableHookFallback = OFF
20:27:40.1761C9F01010OverlayManager::ReadGameConfigurationsGameConfigurations AlternativeIPC = OFF
20:27:40.1761C9F01012OverlayManager::ReadGameConfigurationsGameConfigurations RecordingFlipType = 0
20:27:40.1761C9F01014OverlayManager::ReadGameConfigurationsGameConfigurations SkipGraphicsFunc = 0
20:27:40.1761C9F01017OverlayManager::ReadGameConfigurationsGameConfigurations foreground Window as target window = 0
20:27:40.1761C9F01019OverlayManager::ReadGameConfigurationsOverlayManager::SetGameConfigurations Succeeded.
20:27:40.1761C9F01033OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:27:40.1761C9F0631OverlayManager::InitGameClientstarting hooks...
20:27:40.2431C9F01991FunctionHook::LoadHookerLoading Utils from C:\Program Files (x86)\Overwolf\0.240.0.6\\OWUtils.dll succeeded
20:27:40.2461C9F0602Install::CodeInit [Client,1] (MCH) OK
20:27:40.2461C9F0602Install::CodeInit [Client,2] (MCH) OK
20:27:40.2671C9F0602Install::CodeInit [Client,3] (MCH) OK
20:27:40.2681C9F0602Install::CodeInit [Client,4] (MCH) OK
20:27:40.2681C9F0602Install::CodeInit [Client,4.1] (MCH) OK
20:27:40.2911C9F0602Install::CodeInit [Client,4.2] (MCH) OK
20:27:40.2911C9F01362Client::hookFunctionsSuspend before hook: OFF
20:27:40.2921C9F01063Install::CodeSegment [5|214976|0xE4E80000|0x347C0]
20:27:40.2921C9F0602Install::Codeunknown (MCH) OK
20:27:40.2921C9F01063Install::CodeSegment [5|5440|0xE4E80000|0x1540]
20:27:40.2931C9F0602Install::Codeunknown (MCH) OK
20:27:40.2931C9F01063Install::CodeSegment [5|145440|0xE4E80000|0x23820]
20:27:40.2931C9F0602Install::Codeunknown (MCH) OK
20:27:40.2931C9F01063Install::CodeSegment [5|6640|0xE4E80000|0x19F0]
20:27:40.2931C9F0602Install::Codeunknown (MCH) OK
20:27:40.2931C9F01063Install::CodeSegment [5|-42188048|0xE4E80000|0xFD7C42F0]
20:27:40.2931C9F01154Client::hookLibraryFunctions=========> Hook is skipped function 5::31.
20:27:40.2931C9F01063Install::CodeSegment [5|-42197504|0xE4E80000|0xFD7C1E00]
20:27:40.2931C9F01154Client::hookLibraryFunctions=========> Hook is skipped function 5::32.
20:27:40.2931C9F01063Install::CodeSegment [5|-42182528|0xE4E80000|0xFD7C5880]
20:27:40.2931C9F01154Client::hookLibraryFunctions=========> Hook is skipped function 5::33.
20:27:40.2931C9F01063Install::CodeSegment [5|-43205360|0xE4E80000|0xFD6CBD10]
20:27:40.2931C9F01154Client::hookLibraryFunctions=========> Hook is skipped function 5::34.
20:27:40.2961C9F0916Client::hookLibraryFunctionsLib [8] is not supported for game. skipping..
20:27:40.2961C9F0337FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
20:27:40.2961C9F01285OverlayManager::StartStarting...
20:27:40.2961C9F01317OverlayManager::Startstarting hooks 2...
20:27:40.3181C9F0602Install::CodeInit [Client,5] (MCH) OK
20:27:40.3191C9F01483XTRAP COMPATIBLE PATCH WARNING
20:27:40.3191C9F01492OverlayManager::Startdone with hooks...
20:27:40.3191C9F0108ApiManager::InitAPI Manager Event : OK
20:27:40.3191C9F0120ApiManager::CreateBackgroundThreadBackground Thread - Created , ThreadId=119728
20:27:40.3191C9F067TXRSettingFail to read texture recognition options 0xb7
20:27:40.3191C9F0114TXOfInterestNew list set with 0 items
20:27:40.3191C9F01518OverlayManager::Startget foreground state
20:27:40.3191C9F01555OverlayManager::StartStarted...
20:27:40.3191D3B07879OverlayManager::UpdateInputTrackerWinodwupdate input tracker list 0x0 -> 0x10dec
20:27:40.319222247223OverlayManager::OnConnectedConnected to server
20:27:40.3192222432SendServerHelloMessage::ExecuteSend connection Ack
20:27:40.3431C9F0602Install::CodeInit [Client,0] (MCH) OK
20:27:40.3431C9F0428GraphicsHookManager::ReleaseHookRefClear Hook manager thread
20:27:40.3431C9F094GraphicsHookManager::StopThreadStopThread
20:27:40.34525498216GraphicsHookManager::MessageLoopExit Thread
20:27:40.3461C9F0406Client::initFirstInjectioninit complete
20:27:40.38125544587RenderDeviceD3d11::RenderDeviceD3d11Render device d3d11
20:27:40.41225544148D3DHelpers::LoadDxLibraryDX Lib d3dx11_43.dll loaded
20:27:40.41225544148D3DHelpers::LoadDxLibraryDX Lib D3DCompiler_43.dll loaded
20:27:40.41225544984RenderDeviceD3d11::LoadD3dXLibraryAndFunctionsload library functions OK.
20:27:40.44822224367InputInterceptor::ResetLLHookProcExtReset keys state
20:27:40.46422224367InputInterceptor::ResetLLHookProcExtReset keys state
20:27:40.465222247050OverlayManager::doActionDisplayFPS - Triggered
20:27:40.528255441041RenderDeviceD3d11::initRefC r:[2]->[2] 0xba253f80
20:27:40.528255441072RenderDeviceD3d11::initDevice adapter hash: -664801627
20:27:40.528255441105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=3440, Height=1440, Multisampled=false
20:27:40.528255441126RenderDeviceD3d11::initsave state
20:27:40.52825544696RenderDeviceD3d11::initDX11loading shaders...
20:27:40.53025544705RenderDeviceD3d11::initDX11create vs
20:27:40.53025544723RenderDeviceD3d11::initDX11create vs
20:27:40.53225544745RenderDeviceD3d11::initDX11create pxs
20:27:40.53325544774RenderDeviceD3d11::initDX11create raster
20:27:40.53325544842RenderDeviceD3d11::initDX11create buffers
20:27:40.533255441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xfe68d020.
20:27:40.533255441134RenderDeviceD3d11::initrestore state
20:27:40.533255441137RenderDeviceD3d11::initTarget Window [0x961cfc]
20:27:40.53325544241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:27:40.53325544248IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:27:40.53325544193Overlay::Streaming::GameCaptureManager::SetRenderDeviceStreaming Client started. SHT supported: True
20:27:40.533255442092RenderDeviceD3d11::setFixSet render device fix RT.
20:27:40.533255443098OverlayManager::setGraphicsRender Device fix was set RT.
20:27:40.533255445452OverlayManager::UpdateResolutionnotifyResolutionChange [3440, 1440] {WINDOW}
20:27:40.533255445472OverlayManager::UpdateResolutionNew game resolution is notified (3440, 1440)
20:27:40.54025544737OverlayInputManager::HandleCommandsClear all hotkeys command
20:27:40.54025544788OverlayInputManager::AddHotKeyAdd new hotkey [Control_Overlay]-[9]-[2]. Total [0] (pressed: 1)
20:27:40.5402554426UpdateOverlaySkinCommand::ExecuteFPS: scale [0.250000], offser[0, 0]
20:27:40.5402554421StartWidgetsRefresher::ExecuteExecute start wicket manager
20:27:40.54025544275WidgetManager::StartLayoutSchedulerstart layout scheduler
20:27:40.540255445621OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x961cfc} (foreground = 0x200d8).
20:27:40.540255442534OverlayManager::installWindowProcHookInstall WPH
20:27:40.540255442548OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x3c901bd9
20:27:40.540255442567OverlayManager::installWindowProcHookinstallWindowProcHook Screen [3440,1440] | Game [-32000,-32000,-31840,-31972]
20:27:40.540255442613OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x6781b240=1736553024)=>(0x4d5450=5067856)
20:27:40.540255442624OverlayManager::installWindowProcHookinstallWindowProcHook mouse is tracked successfully.
20:27:40.540255441702WidgetManager::drawskip widget draw (not in foreground) False - False
20:27:40.54025544311PerformanceCounter::NotifyFrameRenderNotify first Render...
20:27:40.540255441033OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:27:40.540255448364OverlayManager::CheckForSharedTextureSupportCheck for SHT support
20:27:40.548255442192OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
20:27:40.548255442643OverlayManager::installKeybMouseHookInstall KeybMouse
20:27:40.54825544480InputInterceptor::stopHookunhook keyboard and mouse
20:27:40.54825544447InputInterceptor::runHookKeyboard is hooked 0x25544
20:27:40.54825544469InputInterceptor::runHookMouse is hooked 0x25544
20:27:40.549255442294OverlayManager::GameWndProc_XTRAP_COMPATIBLEGameWndProc - Original Cursor Ref Count = 0, Cur = 0x10003
20:27:40.57527244225InterProcessElement::openInterProcess Overwolf_ImID_10E54_P_37932 opened succesfuly
20:27:40.57527244225InterProcessElement::openInterProcess Overwolf_PID_37932_SHARED_MEMORY_AGENT opened succesfuly
20:27:42.568222247326OverlayManager::HandleIPCMessageLoad in-game plugin request: [C:\Users\CMcCann\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\242.3.1\plugins/GEPPlugin64.dll] [oopo: off]
20:27:42.586255448142OverlayManager::LoadPluginloading plugin: C:\Users\CMcCann\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\242.3.1\plugins/GEPPlugin64.dll
20:27:42.627255448161OverlayManager::LoadPluginPlugin loaded [21] [C:\Users\CMcCann\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\242.3.1\plugins/GEPPlugin64.dll] []
20:27:42.715255448193OverlayManager::LoadPluginfinish loading plugin
20:27:48.220255441857OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
20:27:48.220255441879OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
20:27:48.220255442991OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:27:48.220255441561OverlayManager::RestoreGameWNDPROCSearch SWL..
20:27:48.220255441568OverlayManager::RestoreGameWNDPROCSWL restored.
20:27:48.220255441578OverlayManager::RestoreGameWNDPROCSWL OK.
20:27:48.220255441583OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x3c901bd9
20:27:48.220255443013OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:27:48.220255441882OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
20:27:48.22025544184IRenderDevice::releaseRender Releasing.
20:27:48.2202554498RenderDeviceCaptureBase::ReleaseTextureRelease
20:27:48.22025544116RenderDeviceCaptureBase::ReleaseTextureReleased
20:27:48.220255441258RenderDeviceD3d11::releaseImplementationReleasing 1
20:27:48.220255441268RenderDeviceD3d11::releaseImplementationReleasing 2
20:27:48.220255441287RenderDeviceD3d11::releaseImplementationReleasing 3
20:27:48.22025544201IRenderDevice::releaseRender Releasing Done.
20:27:48.411255447802OverlayManager::IsEmptyCursorCache cursor 0x10003 (v: 1)
20:27:48.418255441041RenderDeviceD3d11::initRefC r:[2]->[2] 0xba253f80
20:27:48.418255441105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=3440, Height=1440, Multisampled=false
20:27:48.418255441126RenderDeviceD3d11::initsave state
20:27:48.41825544696RenderDeviceD3d11::initDX11loading shaders...
20:27:48.425255441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xfe68d020.
20:27:48.425255441134RenderDeviceD3d11::initrestore state
20:27:48.425255441137RenderDeviceD3d11::initTarget Window [0x961cfc]
20:27:48.42525544241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:27:48.42525544248IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:27:48.427255445621OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x961cfc} (foreground = 0x961cfc).
20:27:48.427255442534OverlayManager::installWindowProcHookInstall WPH
20:27:48.427255442548OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x2fb31725
20:27:48.427255442567OverlayManager::installWindowProcHookinstallWindowProcHook Screen [3440,1440] | Game [0,0,3440,1440]
20:27:48.427255442613OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x6781b240=1736553024)=>(0x4d5450=5067856)
20:27:48.428255442192OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
20:27:48.428255442643OverlayManager::installKeybMouseHookInstall KeybMouse
20:27:48.42825544480InputInterceptor::stopHookunhook keyboard and mouse
20:27:48.42825544447InputInterceptor::runHookKeyboard is hooked 0x25544
20:27:48.42825544469InputInterceptor::runHookMouse is hooked 0x25544
20:27:48.428255446322overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x0) 0x961cfc .
20:27:48.429255445523OverlayManager::initOverlayResolutionEx 0X40008
20:27:48.429255445529OverlayManager::initOverlayResolutionResolution init : FULL W(3440,1440)G(3440,1440)M(3440,1440)
20:27:48.429255445452OverlayManager::UpdateResolutionnotifyResolutionChange [3440, 1440] {FULL}
20:27:48.429255445472OverlayManager::UpdateResolutionNew game resolution is notified (3440, 1440)
20:27:48.623222246891OverlayManager::doActionForegroundChange Event ON (ON)
20:27:48.623222248472OverlayManager::OnForegroundChangedChanged True
20:27:48.624222247750OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
20:27:48.627255446322overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x961cfc) 0x961cfc .
20:27:48.640222247050OverlayManager::doActionDisplayFPS - Triggered
20:27:48.641255441033OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:27:50.3211D3B02141Client::LogProcessModulesLoaded modules:
20:27:50.3311D3B02157C:\Program Files (x86)\Overwolf\0.240.0.6\OWClient.dll
20:27:50.3311D3B02157C:\Program Files (x86)\Overwolf\0.240.0.6\OWExplorer.dll
20:27:50.3311D3B02157C:\Program Files (x86)\Overwolf\0.240.0.6\OWUtils.dll
20:27:50.3311D3B02157C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll
20:27:50.3311D3B02157C:\Program Files\Norton Security\Engine\22.23.10.10\symamsi.dll
20:27:50.3311D3B02157C:\Users\CMcCann\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\242.3.1\plugins\64\gep_apex.dll
20:27:50.3311D3B02157C:\Users\CMcCann\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\242.3.1\plugins\64\libowgameevents64.dll
20:27:50.3311D3B02157C:\Users\CMcCann\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\242.3.1\plugins\GEPPlugin64.dll
20:27:50.3311D3B02157C:\Windows\SYSTEM32\AUDIOSES.DLL
20:27:50.3311D3B02157C:\Windows\SYSTEM32\AVIFIL32.dll
20:27:50.3311D3B02157C:\Windows\SYSTEM32\AVRT.dll
20:27:50.3311D3B02157C:\Windows\SYSTEM32\CFGMGR32.dll
20:27:50.3311D3B02157C:\Windows\SYSTEM32\CRYPTBASE.DLL
20:27:50.3311D3B02157C:\Windows\SYSTEM32\CRYPTSP.dll
20:27:50.3311D3B02157C:\Windows\SYSTEM32\CoreMessaging.dll
20:27:50.3311D3B02157C:\Windows\SYSTEM32\CoreUIComponents.dll
20:27:50.3311D3B02157C:\Windows\SYSTEM32\D3DCOMPILER_43.dll
20:27:50.3311D3B02157C:\Windows\SYSTEM32\D3DX9_43.dll
20:27:50.3311D3B02157C:\Windows\SYSTEM32\DEVOBJ.dll
20:27:50.3311D3B02157C:\Windows\SYSTEM32\DINPUT8.dll
20:27:50.3311D3B02157C:\Windows\SYSTEM32\DNSAPI.dll
20:27:50.3311D3B02157C:\Windows\SYSTEM32\DSOUND.dll
20:27:50.3311D3B02157C:\Windows\SYSTEM32\HID.DLL
20:27:50.3311D3B02157C:\Windows\SYSTEM32\IPHLPAPI.DLL
20:27:50.3311D3B02157C:\Windows\SYSTEM32\MMDevAPI.DLL
20:27:50.3311D3B02157C:\Windows\SYSTEM32\MSACM32.dll
20:27:50.3311D3B02157C:\Windows\SYSTEM32\MSASN1.dll
20:27:50.3311D3B02157C:\Windows\SYSTEM32\MSVFW32.dll
20:27:50.3311D3B02157C:\Windows\SYSTEM32\MSWSOCK.dll
20:27:50.3311D3B02157C:\Windows\SYSTEM32\NTASN1.dll
20:27:50.3311D3B02157C:\Windows\SYSTEM32\ResampleDmo.DLL
20:27:50.3311D3B02157C:\Windows\SYSTEM32\SSPICLI.DLL
20:27:50.3311D3B02157C:\Windows\SYSTEM32\Secur32.dll
20:27:50.3311D3B02157C:\Windows\SYSTEM32\TextShaping.dll
20:27:50.3311D3B02157C:\Windows\SYSTEM32\UMPDC.dll
20:27:50.3311D3B02157C:\Windows\SYSTEM32\USERENV.dll
20:27:50.3311D3B02157C:\Windows\SYSTEM32\VERSION.dll
20:27:50.3311D3B02157C:\Windows\SYSTEM32\WININET.dll
20:27:50.3311D3B02157C:\Windows\SYSTEM32\WINMM.dll
20:27:50.3311D3B02157C:\Windows\SYSTEM32\WINNSI.DLL
20:27:50.3311D3B02157C:\Windows\SYSTEM32\WindowsCodecs.dll
20:27:50.3311D3B02157C:\Windows\SYSTEM32\XAudio2_9.dll
20:27:50.3311D3B02157C:\Windows\SYSTEM32\XINPUT9_1_0.dll
20:27:50.3311D3B02157C:\Windows\SYSTEM32\XInput1_3.dll
20:27:50.3311D3B02157C:\Windows\SYSTEM32\amsi.dll
20:27:50.3311D3B02157C:\Windows\SYSTEM32\bcrypt.dll
20:27:50.3311D3B02157C:\Windows\SYSTEM32\cryptnet.dll
20:27:50.3311D3B02157C:\Windows\SYSTEM32\d3d11.dll
20:27:50.3311D3B02157C:\Windows\SYSTEM32\d3dx11_43.dll
20:27:50.3311D3B02157C:\Windows\SYSTEM32\dbgcore.DLL
20:27:50.3311D3B02157C:\Windows\SYSTEM32\dbghelp.dll
20:27:50.3311D3B02157C:\Windows\SYSTEM32\dcomp.dll
20:27:50.3311D3B02157C:\Windows\SYSTEM32\dhcpcsvc.DLL
20:27:50.3311D3B02157C:\Windows\SYSTEM32\dhcpcsvc6.DLL
20:27:50.3311D3B02157C:\Windows\SYSTEM32\directxdatabasehelper.dll
20:27:50.3311D3B02157C:\Windows\SYSTEM32\drvstore.dll
20:27:50.3311D3B02157C:\Windows\SYSTEM32\dwmapi.dll
20:27:50.3311D3B02157C:\Windows\SYSTEM32\dxcore.dll
20:27:50.3311D3B02157C:\Windows\SYSTEM32\dxgi.dll
20:27:50.3311D3B02157C:\Windows\SYSTEM32\gpapi.dll
20:27:50.3311D3B02157C:\Windows\SYSTEM32\inputhost.dll
20:27:50.3311D3B02157C:\Windows\SYSTEM32\kernel.appcore.dll
20:27:50.3311D3B02157C:\Windows\SYSTEM32\ksuser.dll
20:27:50.3311D3B02157C:\Windows\SYSTEM32\midimap.dll
20:27:50.3311D3B02157C:\Windows\SYSTEM32\msacm32.drv
20:27:50.3311D3B02157C:\Windows\SYSTEM32\mscms.dll
20:27:50.3311D3B02157C:\Windows\SYSTEM32\msdmo.dll
20:27:50.3311D3B02157C:\Windows\SYSTEM32\ncrypt.dll
20:27:50.3311D3B02157C:\Windows\SYSTEM32\ntdll.dll
20:27:50.3311D3B02157C:\Windows\SYSTEM32\ntmarta.dll
20:27:50.3311D3B02157C:\Windows\SYSTEM32\powrprof.dll
20:27:50.3311D3B02157C:\Windows\SYSTEM32\profapi.dll
20:27:50.3311D3B02157C:\Windows\SYSTEM32\resourcepolicyclient.dll
20:27:50.3311D3B02157C:\Windows\SYSTEM32\textinputframework.dll
20:27:50.3311D3B02157C:\Windows\SYSTEM32\wbemcomn.dll
20:27:50.3311D3B02157C:\Windows\SYSTEM32\wdmaud.drv
20:27:50.3311D3B02157C:\Windows\SYSTEM32\windows.storage.dll
20:27:50.3311D3B02157C:\Windows\SYSTEM32\winmmbase.dll
20:27:50.3311D3B02157C:\Windows\SYSTEM32\wintypes.dll
20:27:50.3311D3B02157C:\Windows\SYSTEM32\wldp.dll
20:27:50.3311D3B02157C:\Windows\System32\ADVAPI32.dll
20:27:50.3311D3B02157C:\Windows\System32\CRYPT32.dll
20:27:50.3311D3B02157C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_866484083fc526af\Display.NvContainer\MessageBus.dll
20:27:50.3311D3B02157C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_866484083fc526af\NvCamera\NvCamera64.dll
20:27:50.3311D3B02157C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_866484083fc526af\NvCamera\d3dcompiler_47_64.dll
20:27:50.3311D3B02157C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_866484083fc526af\nvcuda64.dll
20:27:50.3311D3B02157C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_866484083fc526af\nvgpucomp64.dll
20:27:50.3311D3B02157C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_866484083fc526af\nvldumdx.dll
20:27:50.3311D3B02157C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_866484083fc526af\nvwgf2umx.dll
20:27:50.3311D3B02157C:\Windows\System32\GDI32.dll
20:27:50.3311D3B02157C:\Windows\System32\IMM32.dll
20:27:50.3311D3B02157C:\Windows\System32\KERNEL32.DLL
20:27:50.3311D3B02157C:\Windows\System32\KERNELBASE.dll
20:27:50.3311D3B02157C:\Windows\System32\MSCTF.dll
20:27:50.3311D3B02157C:\Windows\System32\NSI.dll
20:27:50.3311D3B02157C:\Windows\System32\Normaliz.dll
20:27:50.3311D3B02157C:\Windows\System32\OLEAUT32.dll
20:27:50.3311D3B02157C:\Windows\System32\OneCoreCommonProxyStub.dll
20:27:50.3311D3B02157C:\Windows\System32\OneCoreUAPCommonProxyStub.dll
20:27:50.3311D3B02157C:\Windows\System32\PSAPI.DLL
20:27:50.3311D3B02157C:\Windows\System32\RPCRT4.dll
20:27:50.3311D3B02157C:\Windows\System32\SETUPAPI.dll
20:27:50.3311D3B02157C:\Windows\System32\SHELL32.dll
20:27:50.3311D3B02157C:\Windows\System32\SHLWAPI.dll
20:27:50.3311D3B02157C:\Windows\System32\USER32.dll
20:27:50.3311D3B02157C:\Windows\System32\WINTRUST.dll
20:27:50.3311D3B02157C:\Windows\System32\WLDAP32.dll
20:27:50.3311D3B02157C:\Windows\System32\WS2_32.dll
20:27:50.3311D3B02157C:\Windows\System32\Windows.Internal.Graphics.Display.DisplayColorManagement.dll
20:27:50.3311D3B02157C:\Windows\System32\Windows.UI.dll
20:27:50.3311D3B02157C:\Windows\System32\bcryptPrimitives.dll
20:27:50.3311D3B02157C:\Windows\System32\clbcatq.dll
20:27:50.3311D3B02157C:\Windows\System32\combase.dll
20:27:50.3311D3B02157C:\Windows\System32\fwpuclnt.dll
20:27:50.3311D3B02157C:\Windows\System32\gdi32full.dll
20:27:50.3311D3B02157C:\Windows\System32\imagehlp.dll
20:27:50.3311D3B02157C:\Windows\System32\msvcp_win.dll
20:27:50.3311D3B02157C:\Windows\System32\msvcrt.dll
20:27:50.3311D3B02157C:\Windows\System32\ole32.dll
20:27:50.3311D3B02157C:\Windows\System32\rasadhlp.dll
20:27:50.3311D3B02157C:\Windows\System32\sechost.dll
20:27:50.3311D3B02157C:\Windows\System32\shcore.dll
20:27:50.3311D3B02157C:\Windows\System32\ucrtbase.dll
20:27:50.3311D3B02157C:\Windows\System32\win32u.dll
20:27:50.3311D3B02157C:\Windows\System32\winrnr.dll
20:27:50.3311D3B02157C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.22621.2506_none_b43bab19638c9595\COMCTL32.dll
20:27:50.3311D3B02157C:\Windows\system32\napinsp.dll
20:27:50.3311D3B02157C:\Windows\system32\ncryptsslp.dll
20:27:50.3311D3B02157C:\Windows\system32\nlansp_c.dll
20:27:50.3311D3B02157C:\Windows\system32\nvapi64.dll
20:27:50.3311D3B02157C:\Windows\system32\nvspcap64.dll
20:27:50.3311D3B02157C:\Windows\system32\pnrpnsp.dll
20:27:50.3311D3B02157C:\Windows\system32\rsaenh.dll
20:27:50.3311D3B02157C:\Windows\system32\schannel.DLL
20:27:50.3311D3B02157C:\Windows\system32\wbem\fastprox.dll
20:27:50.3311D3B02157C:\Windows\system32\wbem\wbemprox.dll
20:27:50.3311D3B02157C:\Windows\system32\wbem\wbemsvc.dll
20:27:50.3311D3B02157C:\Windows\system32\wshbth.dll
20:27:50.3311D3B02157D:\steam\GameOverlayRenderer64.dll
20:27:50.3311D3B02157D:\steam\steamapps\common\Apex Legends\EasyAntiCheat_x64.dll
20:27:50.3311D3B02157D:\steam\steamapps\common\Apex Legends\bink2w64.dll
20:27:50.3311D3B02157D:\steam\steamapps\common\Apex Legends\binkawin64.dll
20:27:50.3311D3B02157D:\steam\steamapps\common\Apex Legends\mileswin64.dll
20:27:50.3311D3B02157D:\steam\steamapps\common\Apex Legends\paks\Win64\ui(02).dll
20:27:50.3311D3B02157D:\steam\steamapps\common\Apex Legends\r5apex.exe
20:27:50.3311D3B02157D:\steam\steamapps\common\Apex Legends\steam_api64.dll
20:27:50.3311D3B02157D:\steam\steamapps\common\Apex Legends\steamnetworkingsockets.dll
20:27:50.3311D3B02157D:\steam\steamclient64.dll
20:27:50.3311D3B02157D:\steam\tier0_s64.dll
20:27:50.3311D3B02157D:\steam\vstdlib_s64.dll
20:28:00.92822D0C293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
20:29:29.59522D0C125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=561512
20:29:29.59522D0C2644WidgetManager::RefreshLayoutAsyncMove widget to Poll
20:29:29.61422D0C225InterProcessElement::openInterProcess Overwolf_ImID_561512_P_37932 opened succesfuly
20:29:29.61422D0C225InterProcessElement::openInterProcess Overwolf_PID_37932_SHARED_MEMORY_AGENT opened succesfuly
20:46:37.55225200225InterProcessElement::openInterProcess Overwolf_ImID_470848_P_37932 opened succesfuly
20:46:37.55225200225InterProcessElement::openInterProcess Overwolf_PID_37932_SHARED_MEMORY_AGENT opened succesfuly
20:46:37.75725544326RenderImageD3d11::setSizeCreate Texture (400,650) / (512,768) - OK
20:46:37.75825544347RenderImageD3d11::setSizeCreate Texture RV (512,768) - OK
20:46:51.154255442811OverlayManager::setControlModeOVERLAY_CONTROL_ON
20:46:51.161255447802OverlayManager::IsEmptyCursorCache cursor 0x6832187d (v: 1)
20:46:54.686255442867OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:46:54.695255443988OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x6832187d;prev = 0x6832187d , {Original values: ref = 0 handle = 0x10003}
21:07:01.211255442811OverlayManager::setControlModeOVERLAY_CONTROL_ON
21:07:01.252255447802OverlayManager::IsEmptyCursorCache cursor 0x181b0b57 (v: 1)
21:07:01.303255442867OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:07:01.304255443988OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x6832187d;prev = 0x181b0b57 , {Original values: ref = 0 handle = 0x10003}
21:07:01.864255442811OverlayManager::setControlModeOVERLAY_CONTROL_ON
21:07:02.330255442867OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:07:02.337255443988OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x6832187d;prev = 0x6832187d , {Original values: ref = 0 handle = 0x10003}
21:07:05.106255445529OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(3440,1440)M(3440,1440)
21:07:05.106255445452OverlayManager::UpdateResolutionnotifyResolutionChange [3440, 1440] {WINDOW}
21:07:05.106255445472OverlayManager::UpdateResolutionNew game resolution is notified (3440, 1440)
21:07:05.173255447750OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
21:07:05.45722224367InputInterceptor::ResetLLHookProcExtReset keys state
21:07:05.457222246891OverlayManager::doActionForegroundChange Event OFF (OFF)
21:07:05.457222248472OverlayManager::OnForegroundChangedChanged False
21:07:05.457222248510OverlayManager::OnForegroundChangedLost foreground to window Handle=0x90BCA Title=[@Royalking - Discord]
21:07:05.457222242972OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
21:07:05.457222242867OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:07:05.47322224367InputInterceptor::ResetLLHookProcExtReset keys state
21:07:05.474222247050OverlayManager::doActionDisplayFPS - Triggered
21:07:05.5012554448ResetSnapShotSH::ExecuteRelease snapshot SH
21:07:05.501255441033OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:07:09.541255441857OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
21:07:09.541255441879OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
21:07:09.541255442991OverlayManager::OnGraphicsDeviceLostClear Resource Start
21:07:09.541255441561OverlayManager::RestoreGameWNDPROCSearch SWL..
21:07:09.541255441568OverlayManager::RestoreGameWNDPROCSWL restored.
21:07:09.541255441578OverlayManager::RestoreGameWNDPROCSWL OK.
21:07:09.541255441583OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x2fb31725
21:07:09.541255443013OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
21:07:09.541255441882OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
21:07:09.54125544184IRenderDevice::releaseRender Releasing.
21:07:09.5412554498RenderDeviceCaptureBase::ReleaseTextureRelease
21:07:09.54125544116RenderDeviceCaptureBase::ReleaseTextureReleased
21:07:09.541255441258RenderDeviceD3d11::releaseImplementationReleasing 1
21:07:09.541255441268RenderDeviceD3d11::releaseImplementationReleasing 2
21:07:09.541255441287RenderDeviceD3d11::releaseImplementationReleasing 3
21:07:09.54125544201IRenderDevice::releaseRender Releasing Done.
21:07:09.662255441041RenderDeviceD3d11::initRefC r:[2]->[2] 0xba253f80
21:07:09.662255441105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=3440, Height=1440, Multisampled=false
21:07:09.662255441126RenderDeviceD3d11::initsave state
21:07:09.66225544696RenderDeviceD3d11::initDX11loading shaders...
21:07:09.668255441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xfe68d020.
21:07:09.668255441134RenderDeviceD3d11::initrestore state
21:07:09.669255441137RenderDeviceD3d11::initTarget Window [0x961cfc]
21:07:09.66925544241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
21:07:09.66925544248IRenderDevice::reCreateResourceListRECREATION *** Done ***
21:07:09.669255442979OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
21:07:09.675255445621OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x961cfc} (foreground = 0x961cfc).
21:07:09.675255442534OverlayManager::installWindowProcHookInstall WPH
21:07:09.675255442548OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x51151a61
21:07:09.675255442567OverlayManager::installWindowProcHookinstallWindowProcHook Screen [3440,1440] | Game [0,0,3440,1440]
21:07:09.675255442613OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x6781b240=1736553024)=>(0x4d5450=5067856)
21:07:09.675255441702WidgetManager::drawskip widget draw (not in foreground) False - False
21:07:09.678255445523OverlayManager::initOverlayResolutionEx 0X40008
21:07:09.678255445529OverlayManager::initOverlayResolutionResolution init : FULL W(3440,1440)G(3440,1440)M(3440,1440)
21:07:09.678255445452OverlayManager::UpdateResolutionnotifyResolutionChange [3440, 1440] {FULL}
21:07:09.678255445472OverlayManager::UpdateResolutionNew game resolution is notified (3440, 1440)
21:07:09.698255442643OverlayManager::installKeybMouseHookInstall KeybMouse
21:07:09.69825544480InputInterceptor::stopHookunhook keyboard and mouse
21:07:09.69825544447InputInterceptor::runHookKeyboard is hooked 0x25544
21:07:09.69825544469InputInterceptor::runHookMouse is hooked 0x25544
21:07:09.698255446322overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x961cfc) 0x961cfc .
21:07:10.49222246891OverlayManager::doActionForegroundChange Event ON (ON)
21:07:10.49222248472OverlayManager::OnForegroundChangedChanged True
21:07:10.50222247750OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
21:07:10.54255446322overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x961cfc) 0x961cfc .
21:07:10.66222247050OverlayManager::doActionDisplayFPS - Triggered
21:07:10.70255441033OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:07:13.208255445529OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(3440,1440)M(3440,1440)
21:07:13.209255445452OverlayManager::UpdateResolutionnotifyResolutionChange [3440, 1440] {WINDOW}
21:07:13.209255445472OverlayManager::UpdateResolutionNew game resolution is notified (3440, 1440)
21:07:13.62822224367InputInterceptor::ResetLLHookProcExtReset keys state
21:07:13.628222246891OverlayManager::doActionForegroundChange Event OFF (OFF)
21:07:13.628222248472OverlayManager::OnForegroundChangedChanged False
21:07:13.628222248510OverlayManager::OnForegroundChangedLost foreground to window Handle=0x90BCA Title=[#apex-text-chat | Apex Legend's Chat - Discord]
21:07:13.629222247750OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
21:07:13.629222242972OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
21:07:13.629222242867OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:07:13.64422224367InputInterceptor::ResetLLHookProcExtReset keys state
21:07:13.647222247050OverlayManager::doActionDisplayFPS - Triggered
21:07:13.6512554448ResetSnapShotSH::ExecuteRelease snapshot SH
21:07:13.651255441033OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:07:15.448255441857OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
21:07:15.448255441879OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
21:07:15.448255442991OverlayManager::OnGraphicsDeviceLostClear Resource Start
21:07:15.448255441561OverlayManager::RestoreGameWNDPROCSearch SWL..
21:07:15.448255441568OverlayManager::RestoreGameWNDPROCSWL restored.
21:07:15.448255441578OverlayManager::RestoreGameWNDPROCSWL OK.
21:07:15.448255441583OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x51151a61
21:07:15.448255443013OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
21:07:15.448255441882OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
21:07:15.44825544184IRenderDevice::releaseRender Releasing.
21:07:15.4482554498RenderDeviceCaptureBase::ReleaseTextureRelease
21:07:15.44825544116RenderDeviceCaptureBase::ReleaseTextureReleased
21:07:15.448255441258RenderDeviceD3d11::releaseImplementationReleasing 1
21:07:15.448255441268RenderDeviceD3d11::releaseImplementationReleasing 2
21:07:15.448255441287RenderDeviceD3d11::releaseImplementationReleasing 3
21:07:15.44825544201IRenderDevice::releaseRender Releasing Done.
21:07:15.499255441041RenderDeviceD3d11::initRefC r:[2]->[2] 0xba253f80
21:07:15.499255441105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=3440, Height=1440, Multisampled=false
21:07:15.499255441126RenderDeviceD3d11::initsave state
21:07:15.49925544696RenderDeviceD3d11::initDX11loading shaders...
21:07:15.504255441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xfe68d020.
21:07:15.504255441134RenderDeviceD3d11::initrestore state
21:07:15.504255441137RenderDeviceD3d11::initTarget Window [0x961cfc]
21:07:15.50425544241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
21:07:15.50425544248IRenderDevice::reCreateResourceListRECREATION *** Done ***
21:07:15.504255442979OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
21:07:15.510255445621OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x961cfc} (foreground = 0x961cfc).
21:07:15.510255442534OverlayManager::installWindowProcHookInstall WPH
21:07:15.510255442548OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x3e7e1c65
21:07:15.511255442567OverlayManager::installWindowProcHookinstallWindowProcHook Screen [3440,1440] | Game [0,0,3440,1440]
21:07:15.511255442613OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x6781b240=1736553024)=>(0x4d5450=5067856)
21:07:15.511255441702WidgetManager::drawskip widget draw (not in foreground) False - False
21:07:15.512255442643OverlayManager::installKeybMouseHookInstall KeybMouse
21:07:15.51225544480InputInterceptor::stopHookunhook keyboard and mouse
21:07:15.51225544447InputInterceptor::runHookKeyboard is hooked 0x25544
21:07:15.51225544469InputInterceptor::runHookMouse is hooked 0x25544
21:07:15.512255446322overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x961cfc) 0x961cfc .
21:07:15.515255445523OverlayManager::initOverlayResolutionEx 0X40008
21:07:15.515255445529OverlayManager::initOverlayResolutionResolution init : FULL W(3440,1440)G(3440,1440)M(3440,1440)
21:07:15.515255445452OverlayManager::UpdateResolutionnotifyResolutionChange [3440, 1440] {FULL}
21:07:15.515255445472OverlayManager::UpdateResolutionNew game resolution is notified (3440, 1440)
21:07:15.666222246891OverlayManager::doActionForegroundChange Event ON (ON)
21:07:15.666222248472OverlayManager::OnForegroundChangedChanged True
21:07:15.667222247750OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
21:07:15.669255446322overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x961cfc) 0x961cfc .
21:07:15.682222247050OverlayManager::doActionDisplayFPS - Triggered
21:07:15.691255441033OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:10:43.75925544326RenderImageD3d11::setSizeCreate Texture (400,650) / (512,768) - OK
21:10:43.75925544347RenderImageD3d11::setSizeCreate Texture RV (512,768) - OK
21:10:48.501255442811OverlayManager::setControlModeOVERLAY_CONTROL_ON
21:10:48.582255442867OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:10:48.586255443988OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x6832187d;prev = 0x6832187d , {Original values: ref = 0 handle = 0x10003}
21:10:48.772255442811OverlayManager::setControlModeOVERLAY_CONTROL_ON
21:10:48.859255442867OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:10:48.861255443988OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x6832187d;prev = 0x6832187d , {Original values: ref = 0 handle = 0x10003}
21:10:49.228255442811OverlayManager::setControlModeOVERLAY_CONTROL_ON
21:10:49.816255443814OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
21:10:51.89255442867OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:10:51.90255443988OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x6832187d;prev = 0x6832187d , {Original values: ref = 0 handle = 0x10003}
21:10:51.96255442811OverlayManager::setControlModeOVERLAY_CONTROL_ON
21:10:51.269255442867OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:10:51.271255443988OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x6832187d;prev = 0x6832187d , {Original values: ref = 0 handle = 0x10003}
21:10:53.552255445529OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(3440,1440)M(3440,1440)
21:10:53.552255445452OverlayManager::UpdateResolutionnotifyResolutionChange [3440, 1440] {WINDOW}
21:10:53.552255445472OverlayManager::UpdateResolutionNew game resolution is notified (3440, 1440)
21:10:53.617255447750OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
21:10:53.96522224367InputInterceptor::ResetLLHookProcExtReset keys state
21:10:53.965222246891OverlayManager::doActionForegroundChange Event OFF (OFF)
21:10:53.965222248472OverlayManager::OnForegroundChangedChanged False
21:10:53.965222248510OverlayManager::OnForegroundChangedLost foreground to window Handle=0x90BCA Title=[#apex-text-chat | Apex Legend's Chat - Discord]
21:10:53.965222242972OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
21:10:53.965222242867OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:10:53.98022224367InputInterceptor::ResetLLHookProcExtReset keys state
21:10:53.981222247050OverlayManager::doActionDisplayFPS - Triggered
21:10:53.9832554448ResetSnapShotSH::ExecuteRelease snapshot SH
21:10:53.984255441033OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:11:17.395255441857OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
21:11:17.395255441879OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
21:11:17.395255442991OverlayManager::OnGraphicsDeviceLostClear Resource Start
21:11:17.395255441561OverlayManager::RestoreGameWNDPROCSearch SWL..
21:11:17.395255441568OverlayManager::RestoreGameWNDPROCSWL restored.
21:11:17.395255441578OverlayManager::RestoreGameWNDPROCSWL OK.
21:11:17.395255441583OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x3e7e1c65
21:11:17.395255443013OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
21:11:17.395255441882OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
21:11:17.39525544184IRenderDevice::releaseRender Releasing.
21:11:17.3952554498RenderDeviceCaptureBase::ReleaseTextureRelease
21:11:17.39525544116RenderDeviceCaptureBase::ReleaseTextureReleased
21:11:17.395255441258RenderDeviceD3d11::releaseImplementationReleasing 1
21:11:17.395255441268RenderDeviceD3d11::releaseImplementationReleasing 2
21:11:17.395255441287RenderDeviceD3d11::releaseImplementationReleasing 3
21:11:17.39525544201IRenderDevice::releaseRender Releasing Done.
21:11:17.507255441041RenderDeviceD3d11::initRefC r:[2]->[2] 0xba253f80
21:11:17.507255441105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=3440, Height=1440, Multisampled=false
21:11:17.507255441126RenderDeviceD3d11::initsave state
21:11:17.50725544696RenderDeviceD3d11::initDX11loading shaders...
21:11:17.511255441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xfe68d020.
21:11:17.511255441134RenderDeviceD3d11::initrestore state
21:11:17.511255441137RenderDeviceD3d11::initTarget Window [0x961cfc]
21:11:17.51125544241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
21:11:17.51125544248IRenderDevice::reCreateResourceListRECREATION *** Done ***
21:11:17.511255442979OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
21:11:17.515255445621OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x961cfc} (foreground = 0x961cfc).
21:11:17.515255442534OverlayManager::installWindowProcHookInstall WPH
21:11:17.515255442548OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x2b3c1941
21:11:17.515255442567OverlayManager::installWindowProcHookinstallWindowProcHook Screen [3440,1440] | Game [0,0,3440,1440]
21:11:17.515255442613OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x6781b240=1736553024)=>(0x4d5450=5067856)
21:11:17.515255441702WidgetManager::drawskip widget draw (not in foreground) False - False
21:11:17.516255445523OverlayManager::initOverlayResolutionEx 0X40008
21:11:17.516255445529OverlayManager::initOverlayResolutionResolution init : FULL W(3440,1440)G(3440,1440)M(3440,1440)
21:11:17.517255445452OverlayManager::UpdateResolutionnotifyResolutionChange [3440, 1440] {FULL}
21:11:17.517255445472OverlayManager::UpdateResolutionNew game resolution is notified (3440, 1440)
21:11:17.595255442192OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
21:11:17.595255442643OverlayManager::installKeybMouseHookInstall KeybMouse
21:11:17.59525544480InputInterceptor::stopHookunhook keyboard and mouse
21:11:17.59525544447InputInterceptor::runHookKeyboard is hooked 0x25544
21:11:17.59525544469InputInterceptor::runHookMouse is hooked 0x25544
21:11:17.595255446322overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x961cfc) 0x961cfc .
21:11:17.872222246891OverlayManager::doActionForegroundChange Event ON (ON)
21:11:17.872222248472OverlayManager::OnForegroundChangedChanged True
21:11:17.873222247750OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
21:11:17.87725544326RenderImageD3d11::setSizeCreate Texture (400,650) / (512,768) - OK
21:11:17.87725544347RenderImageD3d11::setSizeCreate Texture RV (512,768) - OK
21:11:17.883255446322overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x961cfc) 0x961cfc .
21:11:17.889222247050OverlayManager::doActionDisplayFPS - Triggered
21:11:17.891255441033OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:11:18.168255445529OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(3440,1440)M(3440,1440)
21:11:18.168255445452OverlayManager::UpdateResolutionnotifyResolutionChange [3440, 1440] {WINDOW}
21:11:18.168255445472OverlayManager::UpdateResolutionNew game resolution is notified (3440, 1440)
21:11:18.225255447750OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
21:11:18.38422224367InputInterceptor::ResetLLHookProcExtReset keys state
21:11:18.384222246891OverlayManager::doActionForegroundChange Event OFF (OFF)
21:11:18.384222248472OverlayManager::OnForegroundChangedChanged False
21:11:18.385222248510OverlayManager::OnForegroundChangedLost foreground to window Handle=0x90BCA Title=[#welcome | RedGirls - Discord]
21:11:18.385222242972OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
21:11:18.385222242867OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:11:18.3862554448ResetSnapShotSH::ExecuteRelease snapshot SH
21:11:18.40022224367InputInterceptor::ResetLLHookProcExtReset keys state
21:11:18.401222247050OverlayManager::doActionDisplayFPS - Triggered
21:11:18.438255441033OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:11:23.579255441857OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
21:11:23.579255441879OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
21:11:23.579255442991OverlayManager::OnGraphicsDeviceLostClear Resource Start
21:11:23.580255441561OverlayManager::RestoreGameWNDPROCSearch SWL..
21:11:23.580255441568OverlayManager::RestoreGameWNDPROCSWL restored.
21:11:23.580255441578OverlayManager::RestoreGameWNDPROCSWL OK.
21:11:23.580255441583OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x2b3c1941
21:11:23.580255443013OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
21:11:23.580255441882OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
21:11:23.58025544184IRenderDevice::releaseRender Releasing.
21:11:23.5802554498RenderDeviceCaptureBase::ReleaseTextureRelease
21:11:23.58025544116RenderDeviceCaptureBase::ReleaseTextureReleased
21:11:23.580255441258RenderDeviceD3d11::releaseImplementationReleasing 1
21:11:23.580255441268RenderDeviceD3d11::releaseImplementationReleasing 2
21:11:23.580255441287RenderDeviceD3d11::releaseImplementationReleasing 3
21:11:23.58025544201IRenderDevice::releaseRender Releasing Done.
21:11:23.642255441041RenderDeviceD3d11::initRefC r:[2]->[2] 0xba253f80
21:11:23.642255441105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=3440, Height=1440, Multisampled=false
21:11:23.642255441126RenderDeviceD3d11::initsave state
21:11:23.64225544696RenderDeviceD3d11::initDX11loading shaders...
21:11:23.647255441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xfe68d020.
21:11:23.647255441134RenderDeviceD3d11::initrestore state
21:11:23.647255441137RenderDeviceD3d11::initTarget Window [0x961cfc]
21:11:23.64725544241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
21:11:23.64725544248IRenderDevice::reCreateResourceListRECREATION *** Done ***
21:11:23.647255442979OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
21:11:23.650255445621OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x961cfc} (foreground = 0x961cfc).
21:11:23.650255442534OverlayManager::installWindowProcHookInstall WPH
21:11:23.650255442548OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x2e551d97
21:11:23.651255442567OverlayManager::installWindowProcHookinstallWindowProcHook Screen [3440,1440] | Game [0,0,3440,1440]
21:11:23.651255442613OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x6781b240=1736553024)=>(0x4d5450=5067856)
21:11:23.651255441702WidgetManager::drawskip widget draw (not in foreground) False - False
21:11:23.653255445523OverlayManager::initOverlayResolutionEx 0X40008
21:11:23.653255445529OverlayManager::initOverlayResolutionResolution init : FULL W(3440,1440)G(3440,1440)M(3440,1440)
21:11:23.653255445452OverlayManager::UpdateResolutionnotifyResolutionChange [3440, 1440] {FULL}
21:11:23.653255445472OverlayManager::UpdateResolutionNew game resolution is notified (3440, 1440)
21:11:23.664255442643OverlayManager::installKeybMouseHookInstall KeybMouse
21:11:23.66425544480InputInterceptor::stopHookunhook keyboard and mouse
21:11:23.66425544447InputInterceptor::runHookKeyboard is hooked 0x25544
21:11:23.66425544469InputInterceptor::runHookMouse is hooked 0x25544
21:11:23.664255446322overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x961cfc) 0x961cfc .
21:11:24.25222246891OverlayManager::doActionForegroundChange Event ON (ON)
21:11:24.25222248472OverlayManager::OnForegroundChangedChanged True
21:11:24.25222247750OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
21:11:24.3025544326RenderImageD3d11::setSizeCreate Texture (400,650) / (512,768) - OK
21:11:24.3025544347RenderImageD3d11::setSizeCreate Texture RV (512,768) - OK
21:11:24.37255446322overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x961cfc) 0x961cfc .
21:11:24.41222247050OverlayManager::doActionDisplayFPS - Triggered
21:11:24.42255441033OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:11:26.589255442811OverlayManager::setControlModeOVERLAY_CONTROL_ON
21:11:27.183255442867OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:11:27.188255443988OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x6832187d;prev = 0x6832187d , {Original values: ref = 0 handle = 0x10003}
21:11:27.350255442811OverlayManager::setControlModeOVERLAY_CONTROL_ON
21:11:27.987255443814OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
21:11:29.72255442867OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:11:29.73255443988OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x6832187d;prev = 0x6832187d , {Original values: ref = 0 handle = 0x10003}
21:11:30.730255447750OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (0)
21:11:31.833255445529OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(3440,1440)M(3440,1440)
21:11:31.833255445452OverlayManager::UpdateResolutionnotifyResolutionChange [3440, 1440] {WINDOW}
21:11:31.833255445472OverlayManager::UpdateResolutionNew game resolution is notified (3440, 1440)
21:11:32.20522224367InputInterceptor::ResetLLHookProcExtReset keys state
21:11:32.205222246891OverlayManager::doActionForegroundChange Event OFF (OFF)
21:11:32.205222248472OverlayManager::OnForegroundChangedChanged False
21:11:32.206222248510OverlayManager::OnForegroundChangedLost foreground to window Handle=0x2A1136 Title=[Home]
21:11:32.206222242972OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
21:11:32.206222242867OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:11:32.22122224367InputInterceptor::ResetLLHookProcExtReset keys state
21:11:32.222222247050OverlayManager::doActionDisplayFPS - Triggered
21:11:32.2352554448ResetSnapShotSH::ExecuteRelease snapshot SH
21:11:32.235255441033OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:11:36.65255441857OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
21:11:36.65255441879OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
21:11:36.65255442991OverlayManager::OnGraphicsDeviceLostClear Resource Start
21:11:36.65255441561OverlayManager::RestoreGameWNDPROCSearch SWL..
21:11:36.65255441568OverlayManager::RestoreGameWNDPROCSWL restored.
21:11:36.65255441578OverlayManager::RestoreGameWNDPROCSWL OK.
21:11:36.65255441583OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x2e551d97
21:11:36.65255443013OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
21:11:36.65255441882OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
21:11:36.6525544184IRenderDevice::releaseRender Releasing.
21:11:36.652554498RenderDeviceCaptureBase::ReleaseTextureRelease
21:11:36.6525544116RenderDeviceCaptureBase::ReleaseTextureReleased
21:11:36.65255441258RenderDeviceD3d11::releaseImplementationReleasing 1
21:11:36.65255441268RenderDeviceD3d11::releaseImplementationReleasing 2
21:11:36.65255441287RenderDeviceD3d11::releaseImplementationReleasing 3
21:11:36.6525544201IRenderDevice::releaseRender Releasing Done.
21:11:36.127255441041RenderDeviceD3d11::initRefC r:[2]->[2] 0xba253f80
21:11:36.127255441105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=3440, Height=1440, Multisampled=false
21:11:36.127255441126RenderDeviceD3d11::initsave state
21:11:36.12725544696RenderDeviceD3d11::initDX11loading shaders...
21:11:36.132255441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xfe68d020.
21:11:36.132255441134RenderDeviceD3d11::initrestore state
21:11:36.132255441137RenderDeviceD3d11::initTarget Window [0x961cfc]
21:11:36.13225544241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
21:11:36.13225544248IRenderDevice::reCreateResourceListRECREATION *** Done ***
21:11:36.132255442979OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
21:11:36.135255445621OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x961cfc} (foreground = 0x961cfc).
21:11:36.135255442534OverlayManager::installWindowProcHookInstall WPH
21:11:36.135255442548OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x2f1b21
21:11:36.135255442567OverlayManager::installWindowProcHookinstallWindowProcHook Screen [3440,1440] | Game [0,0,3440,1440]
21:11:36.135255442613OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x6781b240=1736553024)=>(0x4d5450=5067856)
21:11:36.135255441702WidgetManager::drawskip widget draw (not in foreground) False - False
21:11:36.139255445523OverlayManager::initOverlayResolutionEx 0X40008
21:11:36.139255445529OverlayManager::initOverlayResolutionResolution init : FULL W(3440,1440)G(3440,1440)M(3440,1440)
21:11:36.139255445452OverlayManager::UpdateResolutionnotifyResolutionChange [3440, 1440] {FULL}
21:11:36.139255445472OverlayManager::UpdateResolutionNew game resolution is notified (3440, 1440)
21:11:36.188255442192OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
21:11:36.188255442643OverlayManager::installKeybMouseHookInstall KeybMouse
21:11:36.18825544480InputInterceptor::stopHookunhook keyboard and mouse
21:11:36.18825544447InputInterceptor::runHookKeyboard is hooked 0x25544
21:11:36.18825544469InputInterceptor::runHookMouse is hooked 0x25544
21:11:36.188255446322overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x961cfc) 0x961cfc .
21:11:36.295222246891OverlayManager::doActionForegroundChange Event ON (ON)
21:11:36.295222248472OverlayManager::OnForegroundChangedChanged True
21:11:36.296222247750OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
21:11:36.310255446322overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x961cfc) 0x961cfc .
21:11:36.311222247050OverlayManager::doActionDisplayFPS - Triggered
21:11:36.319255441033OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:11:37.5025544648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
21:11:37.11125200225InterProcessElement::openInterProcess Overwolf_ImID_C1DCC_P_37932 opened succesfuly
21:11:37.11125200225InterProcessElement::openInterProcess Overwolf_PID_37932_SHARED_MEMORY_AGENT opened succesfuly
21:11:37.16925544648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
21:11:37.32225544326RenderImageD3d11::setSizeCreate Texture (440,1440) / (512,1536) - OK
21:11:37.32225544347RenderImageD3d11::setSizeCreate Texture RV (512,1536) - OK
21:11:38.320255442811OverlayManager::setControlModeOVERLAY_CONTROL_ON
21:11:40.11325544648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
21:11:40.149255442867OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:11:40.151255443988OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x6832187d;prev = 0x6832187d , {Original values: ref = 0 handle = 0x10003}
21:11:40.23725544648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
21:11:40.67425544648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
21:11:40.78525544648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
21:11:41.36255442811OverlayManager::setControlModeOVERLAY_CONTROL_ON
21:11:42.467255442867OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:11:42.474255443988OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x6832187d;prev = 0x6832187d , {Original values: ref = 0 handle = 0x0}
21:11:45.925544648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
21:11:45.15325544648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
21:11:46.13025544648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
21:11:46.24225544648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
21:11:47.125544648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
21:11:47.6825544648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
21:11:47.90925544648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
21:11:47.9571BB0C225InterProcessElement::openInterProcess Overwolf_ImID_4D054A_P_37932 opened succesfuly
21:11:47.9571BB0C225InterProcessElement::openInterProcess Overwolf_PID_37932_SHARED_MEMORY_AGENT opened succesfuly
21:11:47.959255447179OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
21:11:47.959255442811OverlayManager::setControlModeOVERLAY_CONTROL_ON
21:11:47.9861BB0C225InterProcessElement::openInterProcess Overwolf_ImID_20E32_P_37932 opened succesfuly
21:11:47.9861BB0C225InterProcessElement::openInterProcess Overwolf_PID_37932_SHARED_MEMORY_AGENT opened succesfuly
21:11:47.9861BB0C225InterProcessElement::openInterProcess Overwolf_ImID_2604F8_P_37932 opened succesfuly
21:11:47.9861BB0C225InterProcessElement::openInterProcess Overwolf_PID_37932_SHARED_MEMORY_AGENT opened succesfuly
21:11:48.1125544648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
21:11:48.1825544326RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
21:11:48.1825544347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
21:11:48.3425544326RenderImageD3d11::setSizeCreate Texture (3440,1440) / (3456,1536) - OK
21:11:48.3425544347RenderImageD3d11::setSizeCreate Texture RV (3456,1536) - OK
21:11:48.8925544326RenderImageD3d11::setSizeCreate Texture (1280,720) / (1280,768) - OK
21:11:48.8925544347RenderImageD3d11::setSizeCreate Texture RV (1280,768) - OK
21:11:57.34725544648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
21:11:57.44925544648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
21:12:07.5451BB0C125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=a011d2
21:12:07.5451BB0C2644WidgetManager::RefreshLayoutAsyncMove widget to Poll
21:12:07.5491BB0C225InterProcessElement::openInterProcess Overwolf_ImID_A011D2_P_37932 opened succesfuly
21:12:07.5491BB0C225InterProcessElement::openInterProcess Overwolf_PID_37932_SHARED_MEMORY_AGENT opened succesfuly
21:12:07.56925544326RenderImageD3d11::setSizeCreate Texture (455,228) / (512,256) - OK
21:12:07.56925544347RenderImageD3d11::setSizeCreate Texture RV (512,256) - OK
21:12:10.3571BB0C255InterProcessElement::closeInterProcess Overwolf_PID_37932_SHARED_MEMORY_AGENT close 2147483647 bytes
21:12:10.3571BB0C125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=a011d2
21:12:10.3571BB0C255InterProcessElement::closeInterProcess Overwolf_ImID_A011D2_P_37932 close 2147483647 bytes
21:12:10.3571BB0C2644WidgetManager::RefreshLayoutAsyncMove widget to Poll
21:12:10.80225544648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
21:12:10.93025544648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
21:12:11.43425544648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
21:12:11.52225544648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
21:12:12.187255445529OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(3440,1440)M(3440,1440)
21:12:12.187255445452OverlayManager::UpdateResolutionnotifyResolutionChange [3440, 1440] {WINDOW}
21:12:12.187255445472OverlayManager::UpdateResolutionNew game resolution is notified (3440, 1440)
21:12:12.257255447750OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
21:12:12.54622224367InputInterceptor::ResetLLHookProcExtReset keys state
21:12:12.546222246891OverlayManager::doActionForegroundChange Event OFF (OFF)
21:12:12.546222248472OverlayManager::OnForegroundChangedChanged False
21:12:12.547222248510OverlayManager::OnForegroundChangedLost foreground to window Handle=0x49149A Title=[Task Switching]
21:12:12.547222242972OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
21:12:12.547222242867OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:12:12.547222248536OverlayManager::OnForegroundChangedLost game focus - Restore game cursor
21:12:12.548255443988OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x6832187d;prev = 0x10003 , {Original values: ref = 0 handle = 0x0}
21:12:12.56222224367InputInterceptor::ResetLLHookProcExtReset keys state
21:12:12.563222247050OverlayManager::doActionDisplayFPS - Triggered
21:12:12.5962554448ResetSnapShotSH::ExecuteRelease snapshot SH
21:12:12.596255441033OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:12:15.780255441857OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
21:12:15.780255441879OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
21:12:15.780255442991OverlayManager::OnGraphicsDeviceLostClear Resource Start
21:12:15.780255441561OverlayManager::RestoreGameWNDPROCSearch SWL..
21:12:15.780255441568OverlayManager::RestoreGameWNDPROCSWL restored.
21:12:15.780255441578OverlayManager::RestoreGameWNDPROCSWL OK.
21:12:15.780255441583OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x2f1b21
21:12:15.780255443013OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
21:12:15.780255441882OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
21:12:15.78025544184IRenderDevice::releaseRender Releasing.
21:12:15.7802554498RenderDeviceCaptureBase::ReleaseTextureRelease
21:12:15.78025544116RenderDeviceCaptureBase::ReleaseTextureReleased
21:12:15.780255441258RenderDeviceD3d11::releaseImplementationReleasing 1
21:12:15.780255441268RenderDeviceD3d11::releaseImplementationReleasing 2
21:12:15.780255441287RenderDeviceD3d11::releaseImplementationReleasing 3
21:12:15.78025544201IRenderDevice::releaseRender Releasing Done.
21:12:15.842255441041RenderDeviceD3d11::initRefC r:[2]->[2] 0xba253f80
21:12:15.842255441105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=3440, Height=1440, Multisampled=false
21:12:15.842255441126RenderDeviceD3d11::initsave state
21:12:15.84225544696RenderDeviceD3d11::initDX11loading shaders...
21:12:15.847255441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xfe68d020.
21:12:15.847255441134RenderDeviceD3d11::initrestore state
21:12:15.847255441137RenderDeviceD3d11::initTarget Window [0x961cfc]
21:12:15.84725544241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
21:12:15.84725544248IRenderDevice::reCreateResourceListRECREATION *** Done ***
21:12:15.847255442979OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
21:12:15.853255445621OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x961cfc} (foreground = 0x961cfc).
21:12:15.853255442534OverlayManager::installWindowProcHookInstall WPH
21:12:15.853255442548OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x73fa1847
21:12:15.853255442567OverlayManager::installWindowProcHookinstallWindowProcHook Screen [3440,1440] | Game [0,0,3440,1440]
21:12:15.853255442613OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x6781b240=1736553024)=>(0x4d5450=5067856)
21:12:15.853255441702WidgetManager::drawskip widget draw (not in foreground) False - False
21:12:15.858255445523OverlayManager::initOverlayResolutionEx 0X40008
21:12:15.858255445529OverlayManager::initOverlayResolutionResolution init : FULL W(3440,1440)G(3440,1440)M(3440,1440)
21:12:15.858255445452OverlayManager::UpdateResolutionnotifyResolutionChange [3440, 1440] {FULL}
21:12:15.858255445472OverlayManager::UpdateResolutionNew game resolution is notified (3440, 1440)
21:12:15.862255446322overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x961cfc) 0x961cfc .
21:12:15.862255442192OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
21:12:15.862255442643OverlayManager::installKeybMouseHookInstall KeybMouse
21:12:15.86225544480InputInterceptor::stopHookunhook keyboard and mouse
21:12:15.86225544447InputInterceptor::runHookKeyboard is hooked 0x25544
21:12:15.86225544469InputInterceptor::runHookMouse is hooked 0x25544
21:12:16.113222246891OverlayManager::doActionForegroundChange Event ON (ON)
21:12:16.113222248472OverlayManager::OnForegroundChangedChanged True
21:12:16.114222247750OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
21:12:16.11525544326RenderImageD3d11::setSizeCreate Texture (1280,720) / (1280,768) - OK
21:12:16.11525544347RenderImageD3d11::setSizeCreate Texture RV (1280,768) - OK
21:12:16.11525544326RenderImageD3d11::setSizeCreate Texture (440,1440) / (512,1536) - OK
21:12:16.11525544347RenderImageD3d11::setSizeCreate Texture RV (512,1536) - OK
21:12:16.118255446322overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x961cfc) 0x961cfc .
21:12:16.130222247050OverlayManager::doActionDisplayFPS - Triggered
21:12:16.135255441033OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:12:18.25625544648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
21:12:18.36325544648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
21:12:21.80225544648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
21:12:21.93025544648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
21:12:22.89125544648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
21:12:23.1425544648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
21:12:23.26125544648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
21:12:23.36625544648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
21:26:07.10225544326RenderImageD3d11::setSizeCreate Texture (400,650) / (512,768) - OK
21:26:07.10225544347RenderImageD3d11::setSizeCreate Texture RV (512,768) - OK
21:26:19.971255442811OverlayManager::setControlModeOVERLAY_CONTROL_ON
21:26:20.681255443814OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
21:26:22.450255442867OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:26:22.458255443988OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x6832187d;prev = 0x6832187d , {Original values: ref = 0 handle = 0x10003}
21:36:59.712255442811OverlayManager::setControlModeOVERLAY_CONTROL_ON
21:37:00.80255442867OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:37:00.81255443988OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x6832187d;prev = 0x6832187d , {Original values: ref = 0 handle = 0x10003}
21:37:03.670255447750OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
21:37:03.674255445529OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(3440,1440)M(3440,1440)
21:37:03.674255445452OverlayManager::UpdateResolutionnotifyResolutionChange [3440, 1440] {WINDOW}
21:37:03.674255445472OverlayManager::UpdateResolutionNew game resolution is notified (3440, 1440)
21:37:03.69922224367InputInterceptor::ResetLLHookProcExtReset keys state
21:37:03.699222246891OverlayManager::doActionForegroundChange Event OFF (OFF)
21:37:03.699222248472OverlayManager::OnForegroundChangedChanged False
21:37:03.700222248510OverlayManager::OnForegroundChangedLost foreground to window Handle=0x90BCA Title=[#apex-text-chat | Apex Legend's Chat - Discord]
21:37:03.700222242972OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
21:37:03.700222242867OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:37:03.70622224367InputInterceptor::ResetLLHookProcExtReset keys state
21:37:03.709222247050OverlayManager::doActionDisplayFPS - Triggered
21:37:03.8782554448ResetSnapShotSH::ExecuteRelease snapshot SH
21:37:03.878255441033OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:37:09.739255441857OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
21:37:09.739255441879OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
21:37:09.739255442991OverlayManager::OnGraphicsDeviceLostClear Resource Start
21:37:09.740255441561OverlayManager::RestoreGameWNDPROCSearch SWL..
21:37:09.740255441568OverlayManager::RestoreGameWNDPROCSWL restored.
21:37:09.740255441578OverlayManager::RestoreGameWNDPROCSWL OK.
21:37:09.740255441583OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x73fa1847
21:37:09.740255443013OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
21:37:09.740255441882OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
21:37:09.74025544184IRenderDevice::releaseRender Releasing.
21:37:09.7402554498RenderDeviceCaptureBase::ReleaseTextureRelease
21:37:09.74025544116RenderDeviceCaptureBase::ReleaseTextureReleased
21:37:09.740255441258RenderDeviceD3d11::releaseImplementationReleasing 1
21:37:09.740255441268RenderDeviceD3d11::releaseImplementationReleasing 2
21:37:09.740255441287RenderDeviceD3d11::releaseImplementationReleasing 3
21:37:09.74025544201IRenderDevice::releaseRender Releasing Done.
21:37:09.803222246891OverlayManager::doActionForegroundChange Event ON (ON)
21:37:09.803222248472OverlayManager::OnForegroundChangedChanged True
21:37:09.804222248601OverlayManager::AssureLockWindowOnForgroundChangedWindow is not in focus, skip lock (0x961cfc [1500, 834] , 0x0)
21:37:09.804222242979OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
21:37:09.820222247050OverlayManager::doActionDisplayFPS - Triggered
21:37:09.877255441041RenderDeviceD3d11::initRefC r:[2]->[2] 0xba253f80
21:37:09.877255441105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=3440, Height=1440, Multisampled=false
21:37:09.877255441126RenderDeviceD3d11::initsave state
21:37:09.87725544696RenderDeviceD3d11::initDX11loading shaders...
21:37:09.882255441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xfe68d020.
21:37:09.882255441134RenderDeviceD3d11::initrestore state
21:37:09.882255441137RenderDeviceD3d11::initTarget Window [0x961cfc]
21:37:09.88225544241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
21:37:09.88225544248IRenderDevice::reCreateResourceListRECREATION *** Done ***
21:37:09.884255445621OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x961cfc} (foreground = 0x961cfc).
21:37:09.885255442534OverlayManager::installWindowProcHookInstall WPH
21:37:09.885255442548OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x40d91a49
21:37:09.885255442567OverlayManager::installWindowProcHookinstallWindowProcHook Screen [3440,1440] | Game [0,0,3440,1440]
21:37:09.885255442613OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x6781b240=1736553024)=>(0x4d5450=5067856)
21:37:09.88525544326RenderImageD3d11::setSizeCreate Texture (400,650) / (512,768) - OK
21:37:09.88525544347RenderImageD3d11::setSizeCreate Texture RV (512,768) - OK
21:37:09.885255441033OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:37:09.886255442192OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
21:37:09.886255442643OverlayManager::installKeybMouseHookInstall KeybMouse
21:37:09.88625544480InputInterceptor::stopHookunhook keyboard and mouse
21:37:09.88625544447InputInterceptor::runHookKeyboard is hooked 0x25544
21:37:09.88625544469InputInterceptor::runHookMouse is hooked 0x25544
21:37:09.886255446322overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x961cfc) 0x961cfc .
21:37:09.887255447750OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
21:37:09.889255445523OverlayManager::initOverlayResolutionEx 0X40008
21:37:09.889255445529OverlayManager::initOverlayResolutionResolution init : FULL W(3440,1440)G(3440,1440)M(3440,1440)
21:37:09.889255445452OverlayManager::UpdateResolutionnotifyResolutionChange [3440, 1440] {FULL}
21:37:09.889255445472OverlayManager::UpdateResolutionNew game resolution is notified (3440, 1440)
21:37:10.839255442811OverlayManager::setControlModeOVERLAY_CONTROL_ON
21:37:11.500255443814OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
21:37:12.415255442867OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:37:12.416255443988OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x6832187d;prev = 0x6832187d , {Original values: ref = 0 handle = 0x10003}
21:37:12.742255442811OverlayManager::setControlModeOVERLAY_CONTROL_ON
21:37:13.195255442867OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:37:13.204255443988OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x6832187d;prev = 0x6832187d , {Original values: ref = 0 handle = 0x10003}
21:52:57.8255442811OverlayManager::setControlModeOVERLAY_CONTROL_ON
21:52:57.406255442867OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:52:57.407255443988OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x6832187d;prev = 0x6832187d , {Original values: ref = 0 handle = 0x0}
21:55:51.470255442811OverlayManager::setControlModeOVERLAY_CONTROL_ON
21:55:51.588255442867OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:55:51.589255443988OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x6832187d;prev = 0x6832187d , {Original values: ref = 0 handle = 0x10003}
21:56:02.794255442811OverlayManager::setControlModeOVERLAY_CONTROL_ON
21:56:02.916255442867OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:56:02.917255443988OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x6832187d;prev = 0x6832187d , {Original values: ref = 0 handle = 0x10003}
21:56:03.62255442811OverlayManager::setControlModeOVERLAY_CONTROL_ON
21:56:03.828255443814OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
21:56:04.569255442867OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:56:04.571255443988OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x6832187d;prev = 0x6832187d , {Original values: ref = 0 handle = 0x10003}
21:57:24.391255442811OverlayManager::setControlModeOVERLAY_CONTROL_ON
21:57:24.905255442867OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:57:24.906255443988OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x6832187d;prev = 0x6832187d , {Original values: ref = 0 handle = 0x10003}
21:57:53.557255442811OverlayManager::setControlModeOVERLAY_CONTROL_ON
21:57:54.637255443814OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
21:57:56.105255442867OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:57:56.107255443988OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x6832187d;prev = 0x6832187d , {Original values: ref = 0 handle = 0x10003}
21:58:04.894255444304overlaySetCursorEmpty cursor release widget
22:04:02.315255442811OverlayManager::setControlModeOVERLAY_CONTROL_ON
22:04:02.341255447802OverlayManager::IsEmptyCursorCache cursor 0x19f20787 (v: 1)
22:04:02.405255442867OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:04:02.409255443988OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x6832187d;prev = 0x6832187d , {Original values: ref = 0 handle = 0x10003}
22:04:02.688255442811OverlayManager::setControlModeOVERLAY_CONTROL_ON
22:04:03.29255442867OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:04:03.30255443988OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x6832187d;prev = 0x6832187d , {Original values: ref = 0 handle = 0x10003}
22:09:48.212255445529OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(3440,1440)M(3440,1440)
22:09:48.212255445452OverlayManager::UpdateResolutionnotifyResolutionChange [3440, 1440] {WINDOW}
22:09:48.212255445472OverlayManager::UpdateResolutionNew game resolution is notified (3440, 1440)
22:09:48.287255447750OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
22:09:48.289255447802OverlayManager::IsEmptyCursorCache cursor 0x10005 (v: 1)
22:09:48.41522224367InputInterceptor::ResetLLHookProcExtReset keys state
22:09:48.415222246891OverlayManager::doActionForegroundChange Event OFF (OFF)
22:09:48.415222248472OverlayManager::OnForegroundChangedChanged False
22:09:48.416222248510OverlayManager::OnForegroundChangedLost foreground to window Handle=0x90BCA Title=[#apex-text-chat | Apex Legend's Chat - Discord]
22:09:48.416222242972OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
22:09:48.416222242867OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:09:48.43022224367InputInterceptor::ResetLLHookProcExtReset keys state
22:09:48.432222247050OverlayManager::doActionDisplayFPS - Triggered
22:09:48.4492554448ResetSnapShotSH::ExecuteRelease snapshot SH
22:09:48.449255441033OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:09:51.930255441857OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
22:09:51.930255441879OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
22:09:51.930255442991OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:09:51.930255441561OverlayManager::RestoreGameWNDPROCSearch SWL..
22:09:51.930255441568OverlayManager::RestoreGameWNDPROCSWL restored.
22:09:51.930255441578OverlayManager::RestoreGameWNDPROCSWL OK.
22:09:51.930255441583OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x40d91a49
22:09:51.930255443013OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:09:51.930255441882OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
22:09:51.93025544184IRenderDevice::releaseRender Releasing.
22:09:51.9302554498RenderDeviceCaptureBase::ReleaseTextureRelease
22:09:51.93025544116RenderDeviceCaptureBase::ReleaseTextureReleased
22:09:51.930255441258RenderDeviceD3d11::releaseImplementationReleasing 1
22:09:51.930255441268RenderDeviceD3d11::releaseImplementationReleasing 2
22:09:51.930255441287RenderDeviceD3d11::releaseImplementationReleasing 3
22:09:51.93025544201IRenderDevice::releaseRender Releasing Done.
22:09:52.2222246891OverlayManager::doActionForegroundChange Event ON (ON)
22:09:52.2222248472OverlayManager::OnForegroundChangedChanged True
22:09:52.3222248601OverlayManager::AssureLockWindowOnForgroundChangedWindow is not in focus, skip lock (0x961cfc [990, 904] , 0x0)
22:09:52.3222242979OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
22:09:52.18222247050OverlayManager::doActionDisplayFPS - Triggered
22:09:52.901254A4293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:09:54.81255441041RenderDeviceD3d11::initRefC r:[2]->[2] 0xba253f80
22:09:54.81255441105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=3440, Height=1440, Multisampled=false
22:09:54.81255441126RenderDeviceD3d11::initsave state
22:09:54.8125544696RenderDeviceD3d11::initDX11loading shaders...
22:09:54.86255441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xfe68d020.
22:09:54.86255441134RenderDeviceD3d11::initrestore state
22:09:54.86255441137RenderDeviceD3d11::initTarget Window [0x961cfc]
22:09:54.8625544241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
22:09:54.8625544248IRenderDevice::reCreateResourceListRECREATION *** Done ***
22:09:54.97255445621OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x961cfc} (foreground = 0x961cfc).
22:09:54.97255442534OverlayManager::installWindowProcHookInstall WPH
22:09:54.97255442548OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x49d109c5
22:09:54.97255442567OverlayManager::installWindowProcHookinstallWindowProcHook Screen [3440,1440] | Game [0,0,3440,1440]
22:09:54.97255442613OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x6781b240=1736553024)=>(0x4d5450=5067856)
22:09:54.9725544326RenderImageD3d11::setSizeCreate Texture (400,650) / (512,768) - OK
22:09:54.9725544347RenderImageD3d11::setSizeCreate Texture RV (512,768) - OK
22:09:54.98255441033OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:09:54.99255445523OverlayManager::initOverlayResolutionEx 0X40008
22:09:54.99255445529OverlayManager::initOverlayResolutionResolution init : FULL W(3440,1440)G(3440,1440)M(3440,1440)
22:09:54.99255445452OverlayManager::UpdateResolutionnotifyResolutionChange [3440, 1440] {FULL}
22:09:54.99255445472OverlayManager::UpdateResolutionNew game resolution is notified (3440, 1440)
22:09:54.144255442192OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
22:09:54.144255442643OverlayManager::installKeybMouseHookInstall KeybMouse
22:09:54.14425544480InputInterceptor::stopHookunhook keyboard and mouse
22:09:54.14425544447InputInterceptor::runHookKeyboard is hooked 0x25544
22:09:54.14425544469InputInterceptor::runHookMouse is hooked 0x25544
22:09:54.144255446322overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x961cfc) 0x961cfc .
22:09:54.145255447750OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
22:10:00.724255447750OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
22:10:00.727255445529OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(3440,1440)M(3440,1440)
22:10:00.727255445452OverlayManager::UpdateResolutionnotifyResolutionChange [3440, 1440] {WINDOW}
22:10:00.727255445472OverlayManager::UpdateResolutionNew game resolution is notified (3440, 1440)
22:10:01.18422224367InputInterceptor::ResetLLHookProcExtReset keys state
22:10:01.184222246891OverlayManager::doActionForegroundChange Event OFF (OFF)
22:10:01.184222248472OverlayManager::OnForegroundChangedChanged False
22:10:01.185222248510OverlayManager::OnForegroundChangedLost foreground to window Handle=0x90BCA Title=[Team I Chat | Apex Legend's Chat - Discord]
22:10:01.185222242972OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
22:10:01.185222242867OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:10:01.19922224367InputInterceptor::ResetLLHookProcExtReset keys state
22:10:01.200222247050OverlayManager::doActionDisplayFPS - Triggered
22:10:01.2322554448ResetSnapShotSH::ExecuteRelease snapshot SH
22:10:01.232255441033OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:10:03.425255441857OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
22:10:03.425255441879OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
22:10:03.425255442991OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:10:03.425255441561OverlayManager::RestoreGameWNDPROCSearch SWL..
22:10:03.425255441568OverlayManager::RestoreGameWNDPROCSWL restored.
22:10:03.425255441578OverlayManager::RestoreGameWNDPROCSWL OK.
22:10:03.425255441583OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x49d109c5
22:10:03.425255443013OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:10:03.425255441882OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
22:10:03.42525544184IRenderDevice::releaseRender Releasing.
22:10:03.4252554498RenderDeviceCaptureBase::ReleaseTextureRelease
22:10:03.42525544116RenderDeviceCaptureBase::ReleaseTextureReleased
22:10:03.425255441258RenderDeviceD3d11::releaseImplementationReleasing 1
22:10:03.425255441268RenderDeviceD3d11::releaseImplementationReleasing 2
22:10:03.425255441287RenderDeviceD3d11::releaseImplementationReleasing 3
22:10:03.42525544201IRenderDevice::releaseRender Releasing Done.
22:10:03.475255441041RenderDeviceD3d11::initRefC r:[2]->[2] 0xba253f80
22:10:03.475255441105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=3440, Height=1440, Multisampled=false
22:10:03.475255441126RenderDeviceD3d11::initsave state
22:10:03.47525544696RenderDeviceD3d11::initDX11loading shaders...
22:10:03.479255441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xfe68d020.
22:10:03.479255441134RenderDeviceD3d11::initrestore state
22:10:03.479255441137RenderDeviceD3d11::initTarget Window [0x961cfc]
22:10:03.47925544241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
22:10:03.47925544248IRenderDevice::reCreateResourceListRECREATION *** Done ***
22:10:03.479255442979OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
22:10:03.485255445621OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x961cfc} (foreground = 0x961cfc).
22:10:03.485255442534OverlayManager::installWindowProcHookInstall WPH
22:10:03.485255442548OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x3925017d
22:10:03.486255442567OverlayManager::installWindowProcHookinstallWindowProcHook Screen [3440,1440] | Game [0,0,3440,1440]
22:10:03.486255442613OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x6781b240=1736553024)=>(0x4d5450=5067856)
22:10:03.486255441702WidgetManager::drawskip widget draw (not in foreground) False - False
22:10:03.488255442643OverlayManager::installKeybMouseHookInstall KeybMouse
22:10:03.48825544480InputInterceptor::stopHookunhook keyboard and mouse
22:10:03.48825544447InputInterceptor::runHookKeyboard is hooked 0x25544
22:10:03.48825544469InputInterceptor::runHookMouse is hooked 0x25544
22:10:03.488255446322overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x961cfc) 0x961cfc .
22:10:03.489255445523OverlayManager::initOverlayResolutionEx 0X40008
22:10:03.489255445529OverlayManager::initOverlayResolutionResolution init : FULL W(3440,1440)G(3440,1440)M(3440,1440)
22:10:03.489255445452OverlayManager::UpdateResolutionnotifyResolutionChange [3440, 1440] {FULL}
22:10:03.489255445472OverlayManager::UpdateResolutionNew game resolution is notified (3440, 1440)
22:10:03.743222246891OverlayManager::doActionForegroundChange Event ON (ON)
22:10:03.743222248472OverlayManager::OnForegroundChangedChanged True
22:10:03.744222247750OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
22:10:03.74425544326RenderImageD3d11::setSizeCreate Texture (400,650) / (512,768) - OK
22:10:03.74425544347RenderImageD3d11::setSizeCreate Texture RV (512,768) - OK
22:10:03.750255446322overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x961cfc) 0x961cfc .
22:10:03.760222247050OverlayManager::doActionDisplayFPS - Triggered
22:10:03.765255441033OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:10:07.786255442811OverlayManager::setControlModeOVERLAY_CONTROL_ON
22:10:07.919255442867OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:10:07.923255443988OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x6832187d;prev = 0x6832187d , {Original values: ref = 0 handle = 0x10003}
22:10:08.147255442811OverlayManager::setControlModeOVERLAY_CONTROL_ON
22:10:41.48625544648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
22:10:41.521255442867OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:10:41.524255443988OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x6832187d;prev = 0x6832187d , {Original values: ref = 0 handle = 0x10003}
22:10:41.52725544326RenderImageD3d11::setSizeCreate Texture (1280,720) / (1280,768) - OK
22:10:41.52725544347RenderImageD3d11::setSizeCreate Texture RV (1280,768) - OK
22:10:41.61925544648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
22:10:43.543255442811OverlayManager::setControlModeOVERLAY_CONTROL_ON
22:10:53.11425544648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
22:10:53.145255442867OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:10:53.150255443988OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x6832187d;prev = 0x6832187d , {Original values: ref = 0 handle = 0x10003}
22:10:53.25325544648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
22:10:57.40525544648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
22:10:57.53125544648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
22:10:57.781255442811OverlayManager::setControlModeOVERLAY_CONTROL_ON
22:11:04.277255442867OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:11:04.278255443988OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x6832187d;prev = 0x6832187d , {Original values: ref = 0 handle = 0x10003}
22:11:04.463255442811OverlayManager::setControlModeOVERLAY_CONTROL_ON
22:11:27.815255442867OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:11:27.818255443988OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x6832187d;prev = 0x6832187d , {Original values: ref = 0 handle = 0x10003}
22:11:27.995255442811OverlayManager::setControlModeOVERLAY_CONTROL_ON
22:11:31.2211BB0C225InterProcessElement::openInterProcess Overwolf_ImID_A911D2_P_37932 opened succesfuly
22:11:31.2211BB0C225InterProcessElement::openInterProcess Overwolf_PID_37932_SHARED_MEMORY_AGENT opened succesfuly
22:11:37.350254A4255InterProcessElement::closeInterProcess Overwolf_PID_37932_SHARED_MEMORY_AGENT close 2147483647 bytes
22:11:37.350254A4125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=a911d2
22:11:37.350254A4255InterProcessElement::closeInterProcess Overwolf_ImID_A911D2_P_37932 close 2147483647 bytes
22:11:37.350254A42644WidgetManager::RefreshLayoutAsyncMove widget to Poll
22:11:37.357254A4225InterProcessElement::openInterProcess Overwolf_ImID_1AB1552_P_37932 opened succesfuly
22:11:37.357254A4225InterProcessElement::openInterProcess Overwolf_PID_37932_SHARED_MEMORY_AGENT opened succesfuly
22:11:37.388254A4225InterProcessElement::openInterProcess Overwolf_ImID_1AC1552_P_37932 opened succesfuly
22:11:37.388254A4225InterProcessElement::openInterProcess Overwolf_PID_37932_SHARED_MEMORY_AGENT opened succesfuly
22:11:40.826254A4255InterProcessElement::closeInterProcess Overwolf_PID_37932_SHARED_MEMORY_AGENT close 2147483647 bytes
22:11:40.826254A4125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1ab1552
22:11:40.826254A4255InterProcessElement::closeInterProcess Overwolf_ImID_1AB1552_P_37932 close 2147483647 bytes
22:11:40.826254A42644WidgetManager::RefreshLayoutAsyncMove widget to Poll
22:11:40.826254A4255InterProcessElement::closeInterProcess Overwolf_PID_37932_SHARED_MEMORY_AGENT close 2147483647 bytes
22:11:40.826254A4125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1ac1552
22:11:40.826254A4255InterProcessElement::closeInterProcess Overwolf_ImID_1AC1552_P_37932 close 2147483647 bytes
22:11:40.826254A42644WidgetManager::RefreshLayoutAsyncMove widget to Poll
22:11:40.834254A4225InterProcessElement::openInterProcess Overwolf_ImID_AC11D2_P_37932 opened succesfuly
22:11:40.834254A4225InterProcessElement::openInterProcess Overwolf_PID_37932_SHARED_MEMORY_AGENT opened succesfuly
22:11:45.8325544648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
22:11:45.108254A4255InterProcessElement::closeInterProcess Overwolf_PID_37932_SHARED_MEMORY_AGENT close 2147483647 bytes
22:11:45.108254A4125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=ac11d2
22:11:45.108254A4255InterProcessElement::closeInterProcess Overwolf_ImID_AC11D2_P_37932 close 2147483647 bytes
22:11:45.108254A42644WidgetManager::RefreshLayoutAsyncMove widget to Poll
22:11:45.119255442867OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:11:45.127255443988OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x6832187d;prev = 0x6832187d , {Original values: ref = 0 handle = 0x10003}
22:11:45.22125544648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
22:17:02.657255442811OverlayManager::setControlModeOVERLAY_CONTROL_ON
22:17:02.734255442867OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:17:02.739255443988OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x6832187d;prev = 0x6832187d , {Original values: ref = 0 handle = 0x10003}
22:17:03.455255442811OverlayManager::setControlModeOVERLAY_CONTROL_ON
22:17:03.944255443814OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
22:17:05.767255442867OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:17:05.769255443988OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x6832187d;prev = 0x6832187d , {Original values: ref = 0 handle = 0x10003}
22:17:05.844255442811OverlayManager::setControlModeOVERLAY_CONTROL_ON
22:17:06.742255443814OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
22:17:08.164255442867OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:17:08.166255443988OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x6832187d;prev = 0x6832187d , {Original values: ref = 0 handle = 0x10003}
22:17:14.830255444304overlaySetCursorEmpty cursor release widget
22:17:42.376255442811OverlayManager::setControlModeOVERLAY_CONTROL_ON
22:17:42.451255442867OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:17:42.452255443988OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x6832187d;prev = 0x6832187d , {Original values: ref = 0 handle = 0x10003}
22:17:42.647255442811OverlayManager::setControlModeOVERLAY_CONTROL_ON
22:17:43.231255443814OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
22:17:47.6452554418DragWidgetCommand::ExecuteSkip draging window command, mouse is up
22:17:47.666255442867OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:17:47.681255443988OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x6832187d;prev = 0x6832187d , {Original values: ref = 0 handle = 0x10003}
22:17:49.82125544648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
22:17:49.98125544648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
22:17:53.10625544648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
22:17:53.22625544648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
22:17:53.45925544648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
22:17:53.499255447179OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
22:17:53.499255442811OverlayManager::setControlModeOVERLAY_CONTROL_ON
22:17:53.53725544326RenderImageD3d11::setSizeCreate Texture (3440,1440) / (3456,1536) - OK
22:17:53.53725544347RenderImageD3d11::setSizeCreate Texture RV (3456,1536) - OK
22:17:53.56425544326RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
22:17:53.56425544347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
22:17:53.58925544648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
22:17:53.911254A4225InterProcessElement::openInterProcess Overwolf_ImID_D011D2_P_37932 opened succesfuly
22:17:53.911254A4225InterProcessElement::openInterProcess Overwolf_PID_37932_SHARED_MEMORY_AGENT opened succesfuly
22:17:59.89925544648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
22:17:59.923254A4255InterProcessElement::closeInterProcess Overwolf_PID_37932_SHARED_MEMORY_AGENT close 2147483647 bytes
22:17:59.923254A4125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=d011d2
22:17:59.923254A4255InterProcessElement::closeInterProcess Overwolf_ImID_D011D2_P_37932 close 2147483647 bytes
22:17:59.923254A42644WidgetManager::RefreshLayoutAsyncMove widget to Poll
22:17:59.925254A43181WidgetManager::OnControlStateChangedRelease exclusiv mode: 0x4d054a was hidden 0
22:17:59.925254A47199OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
22:17:59.925254A42867OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:17:59.930255443988OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x6832187d;prev = 0x6832187d , {Original values: ref = 0 handle = 0x0}
22:18:00.3725544648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
22:19:29.644255442811OverlayManager::setControlModeOVERLAY_CONTROL_ON
22:19:30.464255443814OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
22:19:31.267255442867OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:19:31.271255443988OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x6832187d;prev = 0x6832187d , {Original values: ref = 0 handle = 0x10003}
22:19:36.358255444304overlaySetCursorEmpty cursor release widget
22:20:10.563255442811OverlayManager::setControlModeOVERLAY_CONTROL_ON
22:20:10.647255442867OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:20:10.648255443988OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x6832187d;prev = 0x6832187d , {Original values: ref = 0 handle = 0x10003}
22:20:10.919255442811OverlayManager::setControlModeOVERLAY_CONTROL_ON
22:20:11.330255443814OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
22:20:13.531255442867OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:20:13.532255443988OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x6832187d;prev = 0x6832187d , {Original values: ref = 0 handle = 0x10003}
22:20:18.431255444304overlaySetCursorEmpty cursor release widget
22:48:37.94325544648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
22:48:37.97425544326RenderImageD3d11::setSizeCreate Texture (440,1440) / (512,1536) - OK
22:48:37.97425544347RenderImageD3d11::setSizeCreate Texture RV (512,1536) - OK
22:48:38.7525544648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
22:50:51.6525544648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
22:50:51.18425544648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
22:50:52.74325544648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
22:50:52.84725544648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
22:53:25.387255442811OverlayManager::setControlModeOVERLAY_CONTROL_ON
22:53:25.826255443814OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
22:53:26.628255442867OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:53:26.632255443988OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x6832187d;prev = 0x6832187d , {Original values: ref = 0 handle = 0x10003}
22:53:32.444255444304overlaySetCursorEmpty cursor release widget
22:54:42.52325544648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
22:54:42.572255447179OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
22:54:42.572255442811OverlayManager::setControlModeOVERLAY_CONTROL_ON
22:54:42.64525544648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
22:54:42.993254A4225InterProcessElement::openInterProcess Overwolf_ImID_17B11D2_P_37932 opened succesfuly
22:54:42.993254A4225InterProcessElement::openInterProcess Overwolf_PID_37932_SHARED_MEMORY_AGENT opened succesfuly
22:54:43.15025544648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
22:54:43.188254A43181WidgetManager::OnControlStateChangedRelease exclusiv mode: 0x4d054a was hidden 0
22:54:43.188254A47199OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
22:54:43.188254A42867OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:54:43.191255443988OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x6832187d;prev = 0x6832187d , {Original values: ref = 0 handle = 0x0}
22:54:43.24025544648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
22:54:44.202254A4255InterProcessElement::closeInterProcess Overwolf_PID_37932_SHARED_MEMORY_AGENT close 2147483647 bytes
22:54:44.202254A4125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=17b11d2
22:54:44.202254A4255InterProcessElement::closeInterProcess Overwolf_ImID_17B11D2_P_37932 close 2147483647 bytes
22:54:44.202254A42644WidgetManager::RefreshLayoutAsyncMove widget to Poll
23:04:55.6471BB0C293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
23:04:55.863243582215ClientExitProcessCallbackClient::Exit Process Callback [0].
23:04:55.86324358691Client::clearClient::Clear [0 - 1] .
23:04:55.86324358698Client::clearClient::Clear stoping...
23:04:55.863243581185OverlayManager::StopInternalstopping...
23:04:55.863243581212OverlayManager::StopInternalStoping server connection
23:04:55.863222247248OverlayManager::OnDisconnectedDisconnected from server
23:04:55.863243581217OverlayManager::StopInternalStopped server connection
23:04:55.86324358206Overlay::Streaming::GameCaptureManager::StopRecordingStop recording
23:04:55.86324358232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:True]
23:04:55.86324358232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
23:04:55.863243581238OverlayManager::StopInternalClosing inter process
23:04:55.8632435825InterProcessEventHandler::~InterProcessEventHandler(!) Signaling Thread to exit
23:04:55.8631316C118InterProcessEventHandler::ThreadFuncTerminated : CloseHandle 1, ShutDown=T
23:04:55.86324358255InterProcessElement::closeInterProcess INTER_PROCESS_EVENT_HANDLER close 2147483647 bytes
23:04:55.8632435859InterProcessEventHandler::~InterProcessEventHandlerDone.
23:04:55.863243581254OverlayManager::StopInternalnot running.
23:04:55.86324358141ApiManager::DestroyBackgroundThreadDestroy call.
23:04:55.8631D3B0188ApiManager::BackgroundThreadBackground Thread is terminated.
23:04:55.86424358232ApiManager::ClearAllCommandsClearing commands [5]
23:04:55.86424358249ApiManager::ClearAllCommandsCleared
23:04:55.86424358136ApiManager::DestroyDestroyed
23:04:55.864243581256OverlayManager::StopInternalstopped.
23:04:55.86424358759Client::clearRemove old SHM
23:04:55.86424358255InterProcessElement::closeInterProcess Overwolf_SHARED_MEMORY_2_2_24037932 close 2147483647 bytes
23:04:55.86424358767Client::clearStop tasks thread
23:04:55.86424358780Client::clearClient::Clear - Done.
23:04:55.864243582230ClientExitProcessCallbackGoing to ExitProcess()