Time | Thread | Line | Function | Message |
20:22:05.418 | 94F0 | 139 | runClient | Starting Overlay PID=125616(0x1eab0) server PID = 37932 |
20:22:05.418 | 94F0 | 560 | Client::init | Client::Initialize |
20:22:05.418 | 94F0 | 568 | Client::init | Start owclient thread |
20:22:05.418 | 1E3E8 | 325 | Client::initFirstInjection | Client::initFirstInjection. |
20:22:05.419 | 1E3E8 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_24037932 opened succesfuly |
20:22:05.419 | 1E3E8 | 351 | | session id = {196730D1-AB58-4572-80E7-A487ABA46B43} |
20:22:05.419 | 1E3E8 | 2096 | Client::LogClientInfo | Process OS version [10.0] [64-bit] |
20:22:05.420 | 1E3E8 | 2106 | Client::LogClientInfo | OS version [10.0.22621] |
20:22:05.421 | 1E3E8 | 2128 | Client::LogClientInfo | Client [64-bit] Version 2.2.240.0 |
20:22:05.421 | 1E3E8 | 2141 | Client::LogProcessModules | Loaded modules: |
20:22:05.430 | 1E3E8 | 2157 | | C:\Program Files (x86)\Overwolf\0.240.0.6\OWClient.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Program Files (x86)\Overwolf\0.240.0.6\OWExplorer.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Program Files\Norton Security\Engine\22.23.10.10\symamsi.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\SYSTEM32\AUDIOSES.DLL |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\SYSTEM32\AVIFIL32.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\SYSTEM32\AVRT.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\SYSTEM32\CFGMGR32.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\SYSTEM32\CRYPTBASE.DLL |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\SYSTEM32\CRYPTSP.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\SYSTEM32\CoreMessaging.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\SYSTEM32\CoreUIComponents.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\SYSTEM32\D3DCOMPILER_43.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\SYSTEM32\DEVOBJ.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\SYSTEM32\DINPUT8.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\SYSTEM32\DNSAPI.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\SYSTEM32\DSOUND.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\SYSTEM32\HID.DLL |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\SYSTEM32\IPHLPAPI.DLL |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\SYSTEM32\MMDevAPI.DLL |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\SYSTEM32\MSACM32.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\SYSTEM32\MSASN1.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\SYSTEM32\MSVFW32.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\SYSTEM32\MSWSOCK.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\SYSTEM32\NTASN1.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\SYSTEM32\ResampleDmo.DLL |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\SYSTEM32\SSPICLI.DLL |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\SYSTEM32\Secur32.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\SYSTEM32\UMPDC.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\SYSTEM32\USERENV.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\SYSTEM32\VERSION.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\SYSTEM32\WININET.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\SYSTEM32\WINMM.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\SYSTEM32\WINNSI.DLL |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\SYSTEM32\WindowsCodecs.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\SYSTEM32\XAudio2_9.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\SYSTEM32\XINPUT9_1_0.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\SYSTEM32\XInput1_3.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\SYSTEM32\amsi.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\SYSTEM32\bcrypt.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\SYSTEM32\cryptnet.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\SYSTEM32\d3d11.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\SYSTEM32\dbgcore.DLL |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\SYSTEM32\dbghelp.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\SYSTEM32\dcomp.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\SYSTEM32\dhcpcsvc.DLL |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\SYSTEM32\dhcpcsvc6.DLL |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\SYSTEM32\directxdatabasehelper.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\SYSTEM32\drvstore.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\SYSTEM32\dwmapi.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\SYSTEM32\dxcore.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\SYSTEM32\dxgi.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\SYSTEM32\gpapi.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\SYSTEM32\inputhost.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\SYSTEM32\kernel.appcore.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\SYSTEM32\ksuser.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\SYSTEM32\midimap.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\SYSTEM32\msacm32.drv |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\SYSTEM32\mscms.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\SYSTEM32\msdmo.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\SYSTEM32\ncrypt.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\SYSTEM32\ntdll.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\SYSTEM32\ntmarta.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\SYSTEM32\powrprof.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\SYSTEM32\profapi.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\SYSTEM32\resourcepolicyclient.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\SYSTEM32\textinputframework.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\SYSTEM32\wbemcomn.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\SYSTEM32\wdmaud.drv |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\SYSTEM32\windows.storage.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\SYSTEM32\winmmbase.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\SYSTEM32\wintypes.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\SYSTEM32\wldp.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\System32\ADVAPI32.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\System32\CRYPT32.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_866484083fc526af\Display.NvContainer\MessageBus.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_866484083fc526af\NvCamera\NvCamera64.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_866484083fc526af\NvCamera\d3dcompiler_47_64.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_866484083fc526af\nvcuda64.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_866484083fc526af\nvgpucomp64.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_866484083fc526af\nvldumdx.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_866484083fc526af\nvwgf2umx.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\System32\GDI32.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\System32\IMM32.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\System32\KERNEL32.DLL |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\System32\KERNELBASE.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\System32\MSCTF.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\System32\NSI.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\System32\Normaliz.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\System32\OLEAUT32.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\System32\OneCoreCommonProxyStub.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\System32\OneCoreUAPCommonProxyStub.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\System32\PSAPI.DLL |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\System32\RPCRT4.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\System32\SETUPAPI.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\System32\SHELL32.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\System32\SHLWAPI.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\System32\USER32.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\System32\WINTRUST.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\System32\WLDAP32.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\System32\WS2_32.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\System32\Windows.Internal.Graphics.Display.DisplayColorManagement.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\System32\Windows.UI.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\System32\bcryptPrimitives.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\System32\clbcatq.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\System32\combase.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\System32\fwpuclnt.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\System32\gdi32full.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\System32\imagehlp.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\System32\msvcp_win.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\System32\msvcrt.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\System32\ole32.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\System32\rasadhlp.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\System32\sechost.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\System32\shcore.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\System32\ucrtbase.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\System32\win32u.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\System32\winrnr.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.22621.2506_none_b43bab19638c9595\COMCTL32.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\system32\napinsp.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\system32\ncryptsslp.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\system32\nlansp_c.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\system32\nvapi64.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\system32\nvspcap64.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\system32\pnrpnsp.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\system32\rsaenh.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\system32\schannel.DLL |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\system32\wbem\fastprox.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\system32\wbem\wbemprox.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\system32\wbem\wbemsvc.dll |
20:22:05.430 | 1E3E8 | 2157 | | C:\Windows\system32\wshbth.dll |
20:22:05.430 | 1E3E8 | 2157 | | D:\steam\GameOverlayRenderer64.dll |
20:22:05.430 | 1E3E8 | 2157 | | D:\steam\steamapps\common\Apex Legends\EasyAntiCheat_x64.dll |
20:22:05.430 | 1E3E8 | 2157 | | D:\steam\steamapps\common\Apex Legends\bink2w64.dll |
20:22:05.430 | 1E3E8 | 2157 | | D:\steam\steamapps\common\Apex Legends\binkawin64.dll |
20:22:05.430 | 1E3E8 | 2157 | | D:\steam\steamapps\common\Apex Legends\mileswin64.dll |
20:22:05.430 | 1E3E8 | 2157 | | D:\steam\steamapps\common\Apex Legends\paks\Win64\ui(01).dll |
20:22:05.430 | 1E3E8 | 2157 | | D:\steam\steamapps\common\Apex Legends\r5apex.exe |
20:22:05.430 | 1E3E8 | 2157 | | D:\steam\steamapps\common\Apex Legends\steam_api64.dll |
20:22:05.430 | 1E3E8 | 2157 | | D:\steam\steamapps\common\Apex Legends\steamnetworkingsockets.dll |
20:22:05.430 | 1E3E8 | 2157 | | D:\steam\steamclient64.dll |
20:22:05.430 | 1E3E8 | 2157 | | D:\steam\tier0_s64.dll |
20:22:05.430 | 1E3E8 | 2157 | | D:\steam\vstdlib_s64.dll |
20:22:05.431 | 1E3E8 | 79 | GraphicsHookManager::Init | Created Thread - Created , ThreadId=107936 |
20:22:05.433 | 1E3E8 | 1546 | Client::ReadGameConfigurations | GameConfigurations Input Libraries - Use Default. |
20:22:05.433 | 1E3E8 | 1570 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D11. |
20:22:05.434 | 1E3E8 | 1578 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D12. |
20:22:05.434 | 1E3E8 | 1619 | Client::ReadGameConfigurations | Disable DisableEXHandle - OFF |
20:22:05.434 | 1E3E8 | 1685 | Client::ReadGameConfigurations | GameConfigurations UseTSHook - OFF |
20:22:05.434 | 1E3E8 | 1698 | Client::ReadGameConfigurations | GameConfigurations DisableDIAquire - OFF |
20:22:05.434 | 1E3E8 | 1728 | Client::ReadGameConfigurations | Enable EnableTXR - OFF |
20:22:05.434 | 1E3E8 | 1768 | Client::ReadGameConfigurations | GameConfigurations DisableD3d9Ex - OFF |
20:22:05.434 | 1E3E8 | 1770 | Client::ReadGameConfigurations | GameConfigurations EnableMTCursor - OFF |
20:22:05.434 | 1E3E8 | 1772 | Client::ReadGameConfigurations | GameConfigurations Use Long Block - OFF |
20:22:05.434 | 1E3E8 | 1774 | Client::ReadGameConfigurations | GameConfigurations Use Safe Block - OFF |
20:22:05.434 | 1E3E8 | 1776 | Client::ReadGameConfigurations | GameConfigurations Use All Safe Block - OFF |
20:22:05.434 | 1E3E8 | 1778 | Client::ReadGameConfigurations | GameConfigurations Disable Safe Hooking - OFF |
20:22:05.434 | 1E3E8 | 1780 | Client::ReadGameConfigurations | GameConfigurations Use MH - OFF |
20:22:05.434 | 1E3E8 | 1783 | Client::ReadGameConfigurations | GameConfigurations Use MCH - ON |
20:22:05.434 | 1E3E8 | 1786 | Client::ReadGameConfigurations | GameConfigurations Use EH - OFF |
20:22:05.434 | 1E3E8 | 1893 | Data::Search | [0] 0xE9460000 |
20:22:05.434 | 1E3E8 | 1893 | Data::Search | [1] 0x0 |
20:22:05.434 | 1E3E8 | 1893 | Data::Search | [2] 0x0 |
20:22:05.434 | 1E3E8 | 1893 | Data::Search | [3] 0xDFC30000 |
20:22:05.434 | 1E3E8 | 1893 | Data::Search | [4] 0x0 |
20:22:05.434 | 1E3E8 | 1893 | Data::Search | [5] 0xE4E80000 |
20:22:05.434 | 1E3E8 | 1893 | Data::Search | [6] 0xE9C70000 |
20:22:05.434 | 1E3E8 | 1893 | Data::Search | [7] 0x0 |
20:22:05.434 | 1E3E8 | 1893 | Data::Search | [8] 0xE4E80000 |
20:22:05.434 | 1E3E8 | 1893 | Data::Search | [9] 0x0 |
20:22:05.434 | 1E3E8 | 1898 | Data::Search | [10] 0x0 |
20:22:05.434 | 1E3E8 | 1904 | Data::Search | [11] 0xE2540000 |
20:22:05.434 | 1E3E8 | 1910 | Data::Search | [12] 0x0 |
20:22:05.434 | 1E3E8 | 1916 | Data::Search | [13] 0x0 |
20:22:05.434 | 1E3E8 | 337 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
20:22:05.435 | 1E3E8 | 1265 | Client::hookFunctions | Detected Windows 8.1 or greater |
20:22:05.435 | 1E3E8 | 1288 | Client::hookFunctions | Acquiring function lock succedded |
20:22:05.442 | 1E3E8 | 254 | Common::HookChain::HookChainConfiguration::ReadAppConfiguration | read configuration file |
20:22:05.442 | 1E3E8 | 582 | Common::HookChain::HookChainManager::InitFromRemoteConfiguration | Read configuraion 17 |
20:22:05.442 | 1E3E8 | 952 | FunctionHook::EnableMCHOptions | MCH - Enable MCH Options |
20:22:05.442 | 1E3E8 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_24037932 opened succesfuly |
20:22:05.442 | 1E3E8 | 530 | OverlayManager::OverlayManager | OW System Cursor is set to = 0x70a18a5 |
20:22:05.442 | 1E3E8 | 7648 | OverlayManager::LoadDefaultCursors | Load default cursors |
20:22:05.443 | 1E3E8 | 538 | OverlayManager::OverlayManager | OW Blank System Cursor is set to = 0x1fdb0bcd |
20:22:05.443 | 1E3E8 | 72 | PerformanceCounter::StartSession | StartSession |
20:22:05.443 | 1E3E8 | 72 | PerformanceCounter::StartSession | StartSession |
20:22:05.443 | 1E3E8 | 225 | InterProcessElement::open | InterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly |
20:22:05.443 | 1E3E8 | 760 | OverlayManager::ReadGameConfigurations | GameConfigurations Control Modes = 0 |
20:22:05.443 | 1E3E8 | 778 | OverlayManager::ReadGameConfigurations | GameConfigurations TC Mode = 0x0 |
20:22:05.443 | 1E3E8 | 780 | OverlayManager::ReadGameConfigurations | GameConfigurations Cursor Mode = 0 |
20:22:05.443 | 1E3E8 | 783 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInputBlock = OFF |
20:22:05.443 | 1E3E8 | 786 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCursorMix = OFF |
20:22:05.443 | 1E3E8 | 789 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMixModeCursor = OFF |
20:22:05.443 | 1E3E8 | 792 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCursorOffset = OFF |
20:22:05.443 | 1E3E8 | 795 | OverlayManager::ReadGameConfigurations | GameConfigurations FixResolutionChange = OFF |
20:22:05.443 | 1E3E8 | 798 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIBLock = OFF |
20:22:05.443 | 1E3E8 | 801 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIFocus = OFF |
20:22:05.443 | 1E3E8 | 804 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus = OFF |
20:22:05.443 | 1E3E8 | 807 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus2 = OFF |
20:22:05.443 | 1E3E8 | 810 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableDIAquire = OFF |
20:22:05.443 | 1E3E8 | 813 | OverlayManager::ReadGameConfigurations | GameConfigurations SetDINonExclusive = OFF |
20:22:05.443 | 1E3E8 | 816 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMouseDIExclusive = OFF |
20:22:05.443 | 1E3E8 | 819 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableActionMixed = OFF |
20:22:05.443 | 1E3E8 | 822 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceControlRehook = OFF |
20:22:05.443 | 1E3E8 | 825 | OverlayManager::ReadGameConfigurations | GameConfigurations FixActionFocus = OFF |
20:22:05.443 | 1E3E8 | 828 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreRT = ON |
20:22:05.443 | 1E3E8 | 831 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableResizeRelease = OFF |
20:22:05.443 | 1E3E8 | 834 | OverlayManager::ReadGameConfigurations | GameConfigurations ResizeNotifyResolution = OFF |
20:22:05.443 | 1E3E8 | 837 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceCaptureChangeRehook = OFF |
20:22:05.443 | 1E3E8 | 840 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableEternalEnum = OFF |
20:22:05.443 | 1E3E8 | 843 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWL = OFF |
20:22:05.443 | 1E3E8 | 846 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWLW = OFF |
20:22:05.443 | 1E3E8 | 849 | OverlayManager::ReadGameConfigurations | GameConfigurations TerminateOnWindowClose = OFF |
20:22:05.443 | 1E3E8 | 852 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartFocus = OFF |
20:22:05.443 | 1E3E8 | 855 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreRelease = OFF |
20:22:05.443 | 1E3E8 | 858 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableTPA = OFF |
20:22:05.443 | 1E3E8 | 861 | OverlayManager::ReadGameConfigurations | GameConfigurations PTCT = 0x0 |
20:22:05.443 | 1E3E8 | 864 | OverlayManager::ReadGameConfigurations | GameConfigurations ReleaseKBInOverlayFocus = OFF |
20:22:05.443 | 1E3E8 | 867 | OverlayManager::ReadGameConfigurations | GameConfigurations SmartReleaseKBInOverlayFocus = ON |
20:22:05.443 | 1E3E8 | 870 | OverlayManager::ReadGameConfigurations | GameConfigurations Stuck In Trans = OFF |
20:22:05.443 | 1E3E8 | 873 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableFocusOnAnyClick = OFF |
20:22:05.443 | 1E3E8 | 876 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCC = OFF |
20:22:05.443 | 1E3E8 | 879 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCCMix = OFF |
20:22:05.443 | 1E3E8 | 882 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursor = OFF |
20:22:05.443 | 1E3E8 | 885 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursorMT = OFF |
20:22:05.443 | 1E3E8 | 888 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableRawInput = OFF |
20:22:05.443 | 1E3E8 | 891 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableOWGestures = OFF |
20:22:05.443 | 1E3E8 | 894 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableD3d9Ex = OFF |
20:22:05.443 | 1E3E8 | 897 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMTCursor = OFF |
20:22:05.443 | 1E3E8 | 900 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRI = OFF |
20:22:05.443 | 1E3E8 | 903 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIKB = OFF |
20:22:05.443 | 1E3E8 | 906 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIB = OFF |
20:22:05.443 | 1E3E8 | 909 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowRIMix = OFF |
20:22:05.443 | 1E3E8 | 912 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreBB = OFF |
20:22:05.443 | 1E3E8 | 915 | OverlayManager::ReadGameConfigurations | GameConfigurations RecreateSB = OFF |
20:22:05.443 | 1E3E8 | 918 | OverlayManager::ReadGameConfigurations | GameConfigurations FixFSTB = OFF |
20:22:05.443 | 1E3E8 | 921 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCOEx = OFF |
20:22:05.443 | 1E3E8 | 924 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRCEx = ON |
20:22:05.443 | 1E3E8 | 927 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableBlockChain = OFF |
20:22:05.443 | 1E3E8 | 930 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMKLL = OFF |
20:22:05.443 | 1E3E8 | 933 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewKLL = OFF |
20:22:05.443 | 1E3E8 | 936 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewMLLForExclusive = OFF |
20:22:05.443 | 1E3E8 | 939 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMW = OFF |
20:22:05.443 | 1E3E8 | 942 | OverlayManager::ReadGameConfigurations | GameConfigurations UsePR = OFF |
20:22:05.443 | 1E3E8 | 945 | OverlayManager::ReadGameConfigurations | GameConfigurations WaitRestore = OFF |
20:22:05.443 | 1E3E8 | 948 | OverlayManager::ReadGameConfigurations | GameConfigurations DIT = 0 |
20:22:05.443 | 1E3E8 | 951 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreMultipleDevices = ON |
20:22:05.443 | 1E3E8 | 954 | OverlayManager::ReadGameConfigurations | GameConfigurations FixHotkeyRI = ON |
20:22:05.443 | 1E3E8 | 957 | OverlayManager::ReadGameConfigurations | GameConfigurations SendHotkeyRI = OFF |
20:22:05.443 | 1E3E8 | 960 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRestoreSWL = OFF |
20:22:05.443 | 1E3E8 | 963 | OverlayManager::ReadGameConfigurations | GameConfigurations FIGVTH = OFF |
20:22:05.443 | 1E3E8 | 966 | OverlayManager::ReadGameConfigurations | GameConfigurations PTBOffsetPixel = 0 |
20:22:05.443 | 1E3E8 | 969 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceGBB = OFF |
20:22:05.443 | 1E3E8 | 972 | OverlayManager::ReadGameConfigurations | GameConfigurations FixModifierMixMode = OFF |
20:22:05.443 | 1E3E8 | 974 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDXThreadSafe = OFF |
20:22:05.443 | 1E3E8 | 976 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInvisibleCursorCR = OFF |
20:22:05.443 | 1E3E8 | 978 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGameProc = OFF |
20:22:05.443 | 1E3E8 | 980 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCVCursor = OFF |
20:22:05.443 | 1E3E8 | 982 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableRenderAI = OFF |
20:22:05.443 | 1E3E8 | 984 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableSmartMixMode = OFF |
20:22:05.443 | 1E3E8 | 986 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreads = OFF |
20:22:05.443 | 1E3E8 | 988 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreadsHook = OFF |
20:22:05.443 | 1E3E8 | 990 | OverlayManager::ReadGameConfigurations | GameConfigurations KeepInGameOnLostFocus = OFF |
20:22:05.443 | 1E3E8 | 992 | OverlayManager::ReadGameConfigurations | GameConfigurations FixBlending = OFF |
20:22:05.443 | 1E3E8 | 994 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOUseDefaultAdpater = OFF |
20:22:05.443 | 1E3E8 | 996 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPODisableDynamicRendering = OFF |
20:22:05.443 | 1E3E8 | 998 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOExclusiveAsForeground = OFF |
20:22:05.443 | 1E3E8 | 1002 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPODisableFullscreenRendering = OFF |
20:22:05.443 | 1E3E8 | 1004 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreCursorRefCount = OFF |
20:22:05.443 | 1E3E8 | 1006 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMCHHookRetries = OFF |
20:22:05.443 | 1E3E8 | 1008 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableHookFallback = OFF |
20:22:05.443 | 1E3E8 | 1010 | OverlayManager::ReadGameConfigurations | GameConfigurations AlternativeIPC = OFF |
20:22:05.443 | 1E3E8 | 1012 | OverlayManager::ReadGameConfigurations | GameConfigurations RecordingFlipType = 0 |
20:22:05.443 | 1E3E8 | 1014 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGraphicsFunc = 0 |
20:22:05.443 | 1E3E8 | 1017 | OverlayManager::ReadGameConfigurations | GameConfigurations foreground Window as target window = 0 |
20:22:05.443 | 1E3E8 | 1019 | OverlayManager::ReadGameConfigurations | OverlayManager::SetGameConfigurations Succeeded. |
20:22:05.443 | 1E3E8 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:22:05.443 | 1E3E8 | 631 | OverlayManager::InitGameClient | starting hooks... |
20:22:05.511 | 1E3E8 | 1991 | FunctionHook::LoadHooker | Loading Utils from C:\Program Files (x86)\Overwolf\0.240.0.6\\OWUtils.dll succeeded |
20:22:05.513 | 1E3E8 | 602 | Install::Code | Init [Client,1] (MCH) OK |
20:22:05.514 | 1E3E8 | 602 | Install::Code | Init [Client,2] (MCH) OK |
20:22:05.533 | 1E3E8 | 602 | Install::Code | Init [Client,3] (MCH) OK |
20:22:05.533 | 1E3E8 | 602 | Install::Code | Init [Client,4] (MCH) OK |
20:22:05.534 | 1E3E8 | 602 | Install::Code | Init [Client,4.1] (MCH) OK |
20:22:05.552 | 1E3E8 | 602 | Install::Code | Init [Client,4.2] (MCH) OK |
20:22:05.552 | 1E3E8 | 1362 | Client::hookFunctions | Suspend before hook: OFF |
20:22:05.553 | 1E3E8 | 1063 | Install::Code | Segment [5|214976|0xE4E80000|0x347C0] |
20:22:05.554 | 1E3E8 | 602 | Install::Code | unknown (MCH) OK |
20:22:05.554 | 1E3E8 | 1063 | Install::Code | Segment [5|5440|0xE4E80000|0x1540] |
20:22:05.554 | 1E3E8 | 602 | Install::Code | unknown (MCH) OK |
20:22:05.554 | 1E3E8 | 1063 | Install::Code | Segment [5|145440|0xE4E80000|0x23820] |
20:22:05.555 | 1E3E8 | 602 | Install::Code | unknown (MCH) OK |
20:22:05.555 | 1E3E8 | 1063 | Install::Code | Segment [5|6640|0xE4E80000|0x19F0] |
20:22:05.555 | 1E3E8 | 602 | Install::Code | unknown (MCH) OK |
20:22:05.555 | 1E3E8 | 1063 | Install::Code | Segment [5|-42188048|0xE4E80000|0xFD7C42F0] |
20:22:05.555 | 1E3E8 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::31. |
20:22:05.555 | 1E3E8 | 1063 | Install::Code | Segment [5|-42197504|0xE4E80000|0xFD7C1E00] |
20:22:05.555 | 1E3E8 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::32. |
20:22:05.555 | 1E3E8 | 1063 | Install::Code | Segment [5|-42182528|0xE4E80000|0xFD7C5880] |
20:22:05.555 | 1E3E8 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::33. |
20:22:05.555 | 1E3E8 | 1063 | Install::Code | Segment [5|-43205360|0xE4E80000|0xFD6CBD10] |
20:22:05.555 | 1E3E8 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::34. |
20:22:05.557 | 1E3E8 | 916 | Client::hookLibraryFunctions | Lib [8] is not supported for game. skipping.. |
20:22:05.557 | 1E3E8 | 337 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
20:22:05.557 | 1E3E8 | 1285 | OverlayManager::Start | Starting... |
20:22:05.557 | 1E3E8 | 1317 | OverlayManager::Start | starting hooks 2... |
20:22:05.577 | 1E3E8 | 602 | Install::Code | Init [Client,5] (MCH) OK |
20:22:05.577 | 1E3E8 | 1483 | | XTRAP COMPATIBLE PATCH WARNING |
20:22:05.577 | 1E3E8 | 1492 | OverlayManager::Start | done with hooks... |
20:22:05.577 | 1E3E8 | 108 | ApiManager::Init | API Manager Event : OK |
20:22:05.577 | 1E3E8 | 120 | ApiManager::CreateBackgroundThread | Background Thread - Created , ThreadId=132488 |
20:22:05.577 | 1E3E8 | 67 | TXRSetting | Fail to read texture recognition options 0xb7 |
20:22:05.577 | 1E3E8 | 114 | TXOfInterest | New list set with 0 items |
20:22:05.577 | 1E3E8 | 1518 | OverlayManager::Start | get foreground state |
20:22:05.577 | 1E3E8 | 8472 | OverlayManager::OnForegroundChanged | Changed True |
20:22:05.577 | 20588 | 7879 | OverlayManager::UpdateInputTrackerWinodw | update input tracker list 0x0 -> 0x10dec |
20:22:05.577 | 19484 | 7223 | OverlayManager::OnConnected | Connected to server |
20:22:05.577 | 19484 | 32 | SendServerHelloMessage::Execute | Send connection Ack |
20:22:05.578 | 1E3E8 | 8601 | OverlayManager::AssureLockWindowOnForgroundChanged | Window is not in focus, skip lock (0x5302aa [1644, 866] , 0x0) |
20:22:05.578 | 1E3E8 | 1555 | OverlayManager::Start | Started... |
20:22:05.596 | 1BAB0 | 587 | RenderDeviceD3d11::RenderDeviceD3d11 | Render device d3d11 |
20:22:05.598 | 1E3E8 | 602 | Install::Code | Init [Client,0] (MCH) OK |
20:22:05.598 | 1E3E8 | 428 | GraphicsHookManager::ReleaseHookRef | Clear Hook manager thread |
20:22:05.598 | 1E3E8 | 94 | GraphicsHookManager::StopThread | StopThread |
20:22:05.599 | 1A5A0 | 216 | GraphicsHookManager::MessageLoop | Exit Thread |
20:22:05.630 | 1BAB0 | 148 | D3DHelpers::LoadDxLibrary | DX Lib d3dx11_43.dll loaded |
20:22:05.631 | 1E3E8 | 406 | Client::initFirstInjection | init complete |
20:22:05.631 | 1BAB0 | 148 | D3DHelpers::LoadDxLibrary | DX Lib D3DCompiler_43.dll loaded |
20:22:05.631 | 1BAB0 | 984 | RenderDeviceD3d11::LoadD3dXLibraryAndFunctions | load library functions OK. |
20:22:05.739 | 1BAB0 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x47864560 |
20:22:05.739 | 1BAB0 | 1072 | RenderDeviceD3d11::init | Device adapter hash: -664801627 |
20:22:05.739 | 1BAB0 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=3440, Height=1440, Multisampled=false |
20:22:05.739 | 1BAB0 | 1126 | RenderDeviceD3d11::init | save state |
20:22:05.739 | 1BAB0 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
20:22:05.742 | 1BAB0 | 705 | RenderDeviceD3d11::initDX11 | create vs |
20:22:05.742 | 1BAB0 | 723 | RenderDeviceD3d11::initDX11 | create vs |
20:22:05.743 | 1BAB0 | 745 | RenderDeviceD3d11::initDX11 | create pxs |
20:22:05.744 | 1BAB0 | 774 | RenderDeviceD3d11::initDX11 | create raster |
20:22:05.744 | 1BAB0 | 842 | RenderDeviceD3d11::initDX11 | create buffers |
20:22:05.744 | 1BAB0 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x7a3b5a30. |
20:22:05.744 | 1BAB0 | 1134 | RenderDeviceD3d11::init | restore state |
20:22:05.744 | 1BAB0 | 1137 | RenderDeviceD3d11::init | Target Window [0x5302aa] |
20:22:05.744 | 1BAB0 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:22:05.744 | 1BAB0 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:22:05.744 | 1BAB0 | 193 | Overlay::Streaming::GameCaptureManager::SetRenderDevice | Streaming Client started. SHT supported: True |
20:22:05.744 | 1BAB0 | 2092 | RenderDeviceD3d11::setFix | Set render device fix RT. |
20:22:05.744 | 1BAB0 | 3098 | OverlayManager::setGraphics | Render Device fix was set RT. |
20:22:05.744 | 1BAB0 | 5452 | OverlayManager::UpdateResolution | notifyResolutionChange [3440, 1440] {WINDOW} |
20:22:05.744 | 1BAB0 | 5472 | OverlayManager::UpdateResolution | New game resolution is notified (3440, 1440) |
20:22:05.745 | 1BAB0 | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.250000], offser[0, 0] |
20:22:05.745 | 1BAB0 | 21 | StartWidgetsRefresher::Execute | Execute start wicket manager |
20:22:05.745 | 1BAB0 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
20:22:05.745 | 1BAB0 | 5621 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x5302aa} (foreground = 0x5302aa). |
20:22:05.745 | 1BAB0 | 2534 | OverlayManager::installWindowProcHook | Install WPH |
20:22:05.745 | 1BAB0 | 2548 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x350e108f |
20:22:05.745 | 1BAB0 | 2567 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [3440,1440] | Game [0,0,3440,1440] |
20:22:05.745 | 1BAB0 | 2613 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x936e4f90=-1821487216)=>(0x4ddf5450=1306481744) |
20:22:05.745 | 1BAB0 | 2624 | OverlayManager::installWindowProcHook | installWindowProcHook mouse is tracked successfully. |
20:22:05.745 | 1BAB0 | 311 | PerformanceCounter::NotifyFrameRender | Notify first Render... |
20:22:05.745 | 1BAB0 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:22:05.745 | 1BAB0 | 8364 | OverlayManager::CheckForSharedTextureSupport | Check for SHT support |
20:22:05.748 | 1BAB0 | 5523 | OverlayManager::initOverlayResolution | Ex 0X40008 |
20:22:05.748 | 1BAB0 | 5529 | OverlayManager::initOverlayResolution | Resolution init : FULL W(3440,1440)G(3440,1440)M(3440,1440) |
20:22:05.748 | 1BAB0 | 5452 | OverlayManager::UpdateResolution | notifyResolutionChange [3440, 1440] {FULL} |
20:22:05.748 | 1BAB0 | 5472 | OverlayManager::UpdateResolution | New game resolution is notified (3440, 1440) |
20:22:05.753 | 2206C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_10E54_P_37932 opened succesfuly |
20:22:05.753 | 2206C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_37932_SHARED_MEMORY_AGENT opened succesfuly |
20:22:05.805 | 1BAB0 | 2643 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:22:05.805 | 1BAB0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:22:05.805 | 1BAB0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x1bab0 |
20:22:05.805 | 1BAB0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x1bab0 |
20:22:05.805 | 1BAB0 | 2294 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | GameWndProc - Original Cursor Ref Count = 0, Cur = 0x10003 |
20:22:05.815 | 19484 | 7050 | OverlayManager::doAction | DisplayFPS - Triggered |
20:22:05.888 | 1BAB0 | 6322 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x0) 0x5302aa . |
20:22:05.888 | 1BAB0 | 7802 | OverlayManager::IsEmptyCursor | Cache cursor 0x10003 (v: 1) |
20:22:05.888 | 1BAB0 | 7750 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
20:22:05.888 | 1BAB0 | 737 | OverlayInputManager::HandleCommands | Clear all hotkeys command |
20:22:05.888 | 1BAB0 | 788 | OverlayInputManager::AddHotKey | Add new hotkey [Control_Overlay]-[9]-[2]. Total [0] (pressed: 1) |
20:22:05.888 | 1BAB0 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:22:05.890 | 2206C | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=15d10b0 |
20:22:05.890 | 2206C | 2644 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
20:22:05.908 | 2206C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_15D10B0_P_37932 opened succesfuly |
20:22:05.908 | 2206C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_37932_SHARED_MEMORY_AGENT opened succesfuly |
20:22:07.771 | 19484 | 7326 | OverlayManager::HandleIPCMessage | Load in-game plugin request: [C:\Users\CMcCann\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\242.3.1\plugins/GEPPlugin64.dll] [oopo: off] |
20:22:07.775 | 1BAB0 | 8142 | OverlayManager::LoadPlugin | loading plugin: C:\Users\CMcCann\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\242.3.1\plugins/GEPPlugin64.dll |
20:22:07.822 | 1BAB0 | 8161 | OverlayManager::LoadPlugin | Plugin loaded [20] [C:\Users\CMcCann\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\242.3.1\plugins/GEPPlugin64.dll] [] |
20:22:07.900 | 1BAB0 | 8193 | OverlayManager::LoadPlugin | finish loading plugin |
20:22:13.460 | 2206C | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=7617ee |
20:22:13.460 | 2206C | 2644 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
20:22:15.573 | 20588 | 2141 | Client::LogProcessModules | Loaded modules: |
20:22:15.583 | 20588 | 2157 | | C:\Program Files (x86)\Overwolf\0.240.0.6\OWClient.dll |
20:22:15.583 | 20588 | 2157 | | C:\Program Files (x86)\Overwolf\0.240.0.6\OWExplorer.dll |
20:22:15.583 | 20588 | 2157 | | C:\Program Files (x86)\Overwolf\0.240.0.6\OWUtils.dll |
20:22:15.583 | 20588 | 2157 | | C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll |
20:22:15.583 | 20588 | 2157 | | C:\Program Files\Norton Security\Engine\22.23.10.10\symamsi.dll |
20:22:15.583 | 20588 | 2157 | | C:\Users\CMcCann\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\242.3.1\plugins\64\gep_apex.dll |
20:22:15.583 | 20588 | 2157 | | C:\Users\CMcCann\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\242.3.1\plugins\64\libowgameevents64.dll |
20:22:15.583 | 20588 | 2157 | | C:\Users\CMcCann\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\242.3.1\plugins\GEPPlugin64.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\SYSTEM32\AUDIOSES.DLL |
20:22:15.583 | 20588 | 2157 | | C:\Windows\SYSTEM32\AVIFIL32.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\SYSTEM32\AVRT.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\SYSTEM32\CFGMGR32.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\SYSTEM32\CRYPTBASE.DLL |
20:22:15.583 | 20588 | 2157 | | C:\Windows\SYSTEM32\CRYPTSP.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\SYSTEM32\CoreMessaging.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\SYSTEM32\CoreUIComponents.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\SYSTEM32\D3DCOMPILER_43.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\SYSTEM32\D3DX9_43.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\SYSTEM32\DEVOBJ.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\SYSTEM32\DINPUT8.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\SYSTEM32\DNSAPI.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\SYSTEM32\DSOUND.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\SYSTEM32\HID.DLL |
20:22:15.583 | 20588 | 2157 | | C:\Windows\SYSTEM32\IPHLPAPI.DLL |
20:22:15.583 | 20588 | 2157 | | C:\Windows\SYSTEM32\MMDevAPI.DLL |
20:22:15.583 | 20588 | 2157 | | C:\Windows\SYSTEM32\MSACM32.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\SYSTEM32\MSASN1.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\SYSTEM32\MSVFW32.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\SYSTEM32\MSWSOCK.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\SYSTEM32\NTASN1.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\SYSTEM32\ResampleDmo.DLL |
20:22:15.583 | 20588 | 2157 | | C:\Windows\SYSTEM32\SSPICLI.DLL |
20:22:15.583 | 20588 | 2157 | | C:\Windows\SYSTEM32\Secur32.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\SYSTEM32\UMPDC.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\SYSTEM32\USERENV.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\SYSTEM32\VERSION.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\SYSTEM32\WININET.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\SYSTEM32\WINMM.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\SYSTEM32\WINNSI.DLL |
20:22:15.583 | 20588 | 2157 | | C:\Windows\SYSTEM32\WindowsCodecs.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\SYSTEM32\XAudio2_9.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\SYSTEM32\XINPUT9_1_0.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\SYSTEM32\XInput1_3.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\SYSTEM32\amsi.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\SYSTEM32\bcrypt.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\SYSTEM32\cryptnet.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\SYSTEM32\d3d11.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\SYSTEM32\d3dx11_43.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\SYSTEM32\dbgcore.DLL |
20:22:15.583 | 20588 | 2157 | | C:\Windows\SYSTEM32\dbghelp.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\SYSTEM32\dcomp.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\SYSTEM32\dhcpcsvc.DLL |
20:22:15.583 | 20588 | 2157 | | C:\Windows\SYSTEM32\dhcpcsvc6.DLL |
20:22:15.583 | 20588 | 2157 | | C:\Windows\SYSTEM32\directxdatabasehelper.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\SYSTEM32\drvstore.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\SYSTEM32\dwmapi.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\SYSTEM32\dxcore.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\SYSTEM32\dxgi.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\SYSTEM32\gpapi.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\SYSTEM32\inputhost.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\SYSTEM32\kernel.appcore.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\SYSTEM32\ksuser.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\SYSTEM32\midimap.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\SYSTEM32\msacm32.drv |
20:22:15.583 | 20588 | 2157 | | C:\Windows\SYSTEM32\mscms.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\SYSTEM32\msdmo.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\SYSTEM32\ncrypt.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\SYSTEM32\ntdll.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\SYSTEM32\ntmarta.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\SYSTEM32\powrprof.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\SYSTEM32\profapi.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\SYSTEM32\resourcepolicyclient.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\SYSTEM32\textinputframework.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\SYSTEM32\wbemcomn.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\SYSTEM32\wdmaud.drv |
20:22:15.583 | 20588 | 2157 | | C:\Windows\SYSTEM32\windows.storage.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\SYSTEM32\winmmbase.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\SYSTEM32\wintypes.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\SYSTEM32\wldp.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\System32\ADVAPI32.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\System32\CRYPT32.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_866484083fc526af\Display.NvContainer\MessageBus.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_866484083fc526af\NvCamera\NvCamera64.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_866484083fc526af\NvCamera\d3dcompiler_47_64.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_866484083fc526af\nvcuda64.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_866484083fc526af\nvgpucomp64.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_866484083fc526af\nvldumdx.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_866484083fc526af\nvwgf2umx.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\System32\GDI32.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\System32\IMM32.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\System32\KERNEL32.DLL |
20:22:15.583 | 20588 | 2157 | | C:\Windows\System32\KERNELBASE.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\System32\MSCTF.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\System32\NSI.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\System32\Normaliz.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\System32\OLEAUT32.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\System32\OneCoreCommonProxyStub.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\System32\OneCoreUAPCommonProxyStub.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\System32\PSAPI.DLL |
20:22:15.583 | 20588 | 2157 | | C:\Windows\System32\RPCRT4.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\System32\SETUPAPI.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\System32\SHELL32.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\System32\SHLWAPI.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\System32\USER32.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\System32\WINTRUST.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\System32\WLDAP32.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\System32\WS2_32.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\System32\Windows.Internal.Graphics.Display.DisplayColorManagement.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\System32\Windows.UI.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\System32\bcryptPrimitives.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\System32\clbcatq.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\System32\combase.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\System32\fwpuclnt.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\System32\gdi32full.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\System32\imagehlp.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\System32\msvcp_win.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\System32\msvcrt.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\System32\ole32.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\System32\rasadhlp.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\System32\sechost.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\System32\shcore.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\System32\ucrtbase.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\System32\win32u.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\System32\winrnr.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.22621.2506_none_b43bab19638c9595\COMCTL32.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\system32\napinsp.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\system32\ncryptsslp.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\system32\nlansp_c.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\system32\nvapi64.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\system32\nvspcap64.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\system32\pnrpnsp.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\system32\rsaenh.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\system32\schannel.DLL |
20:22:15.583 | 20588 | 2157 | | C:\Windows\system32\wbem\fastprox.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\system32\wbem\wbemprox.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\system32\wbem\wbemsvc.dll |
20:22:15.583 | 20588 | 2157 | | C:\Windows\system32\wshbth.dll |
20:22:15.583 | 20588 | 2157 | | D:\steam\GameOverlayRenderer64.dll |
20:22:15.583 | 20588 | 2157 | | D:\steam\steamapps\common\Apex Legends\EasyAntiCheat_x64.dll |
20:22:15.583 | 20588 | 2157 | | D:\steam\steamapps\common\Apex Legends\bink2w64.dll |
20:22:15.583 | 20588 | 2157 | | D:\steam\steamapps\common\Apex Legends\binkawin64.dll |
20:22:15.583 | 20588 | 2157 | | D:\steam\steamapps\common\Apex Legends\mileswin64.dll |
20:22:15.583 | 20588 | 2157 | | D:\steam\steamapps\common\Apex Legends\paks\Win64\ui(01).dll |
20:22:15.583 | 20588 | 2157 | | D:\steam\steamapps\common\Apex Legends\r5apex.exe |
20:22:15.583 | 20588 | 2157 | | D:\steam\steamapps\common\Apex Legends\steam_api64.dll |
20:22:15.583 | 20588 | 2157 | | D:\steam\steamapps\common\Apex Legends\steamnetworkingsockets.dll |
20:22:15.583 | 20588 | 2157 | | D:\steam\steamclient64.dll |
20:22:15.583 | 20588 | 2157 | | D:\steam\tier0_s64.dll |
20:22:15.583 | 20588 | 2157 | | D:\steam\vstdlib_s64.dll |
20:25:44.473 | 1BAB0 | 5529 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(3440,1440)M(3440,1440) |
20:25:44.473 | 1BAB0 | 5452 | OverlayManager::UpdateResolution | notifyResolutionChange [3440, 1440] {WINDOW} |
20:25:44.473 | 1BAB0 | 5472 | OverlayManager::UpdateResolution | New game resolution is notified (3440, 1440) |
20:25:44.527 | 1BAB0 | 7750 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
20:25:44.691 | 19484 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:25:44.691 | 19484 | 6891 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
20:25:44.691 | 19484 | 8472 | OverlayManager::OnForegroundChanged | Changed False |
20:25:44.691 | 19484 | 8510 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x90BCA Title=[Team I Chat | Apex Legend's Chat - Discord] |
20:25:44.691 | 19484 | 2972 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
20:25:44.691 | 19484 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:25:44.691 | 19484 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:25:44.695 | 19484 | 7050 | OverlayManager::doAction | DisplayFPS - Triggered |
20:25:44.738 | 1BAB0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
20:25:44.738 | 1BAB0 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:25:51.830 | 1BAB0 | 1857 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
20:25:51.830 | 1BAB0 | 1879 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
20:25:51.830 | 1BAB0 | 2991 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:25:51.830 | 1BAB0 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:25:51.830 | 1BAB0 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:25:51.830 | 1BAB0 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:25:51.830 | 1BAB0 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x350e108f |
20:25:51.830 | 1BAB0 | 3013 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:25:51.830 | 1BAB0 | 1882 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
20:25:51.830 | 1BAB0 | 184 | IRenderDevice::release | Render Releasing. |
20:25:51.830 | 1BAB0 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
20:25:51.830 | 1BAB0 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
20:25:51.830 | 1BAB0 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
20:25:51.830 | 1BAB0 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
20:25:51.830 | 1BAB0 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
20:25:51.830 | 1BAB0 | 201 | IRenderDevice::release | Render Releasing Done. |
20:25:51.890 | 1BAB0 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x47864560 |
20:25:51.890 | 1BAB0 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=3440, Height=1440, Multisampled=false |
20:25:51.890 | 1BAB0 | 1126 | RenderDeviceD3d11::init | save state |
20:25:51.890 | 1BAB0 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
20:25:51.895 | 1BAB0 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x7a3b5a30. |
20:25:51.895 | 1BAB0 | 1134 | RenderDeviceD3d11::init | restore state |
20:25:51.895 | 1BAB0 | 1137 | RenderDeviceD3d11::init | Target Window [0x5302aa] |
20:25:51.895 | 1BAB0 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:25:51.895 | 1BAB0 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:25:51.895 | 1BAB0 | 2979 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
20:25:51.897 | 1BAB0 | 5621 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x5302aa} (foreground = 0x5302aa). |
20:25:51.897 | 1BAB0 | 2534 | OverlayManager::installWindowProcHook | Install WPH |
20:25:51.897 | 1BAB0 | 2548 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x47d50239 |
20:25:51.898 | 1BAB0 | 2567 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [3440,1440] | Game [0,0,3440,1440] |
20:25:51.898 | 1BAB0 | 2613 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x936e4f90=-1821487216)=>(0x4ddf5450=1306481744) |
20:25:51.898 | 1BAB0 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
20:25:51.900 | 1BAB0 | 5523 | OverlayManager::initOverlayResolution | Ex 0X40008 |
20:25:51.900 | 1BAB0 | 5529 | OverlayManager::initOverlayResolution | Resolution init : FULL W(3440,1440)G(3440,1440)M(3440,1440) |
20:25:51.900 | 1BAB0 | 5452 | OverlayManager::UpdateResolution | notifyResolutionChange [3440, 1440] {FULL} |
20:25:51.900 | 1BAB0 | 5472 | OverlayManager::UpdateResolution | New game resolution is notified (3440, 1440) |
20:25:51.994 | 1BAB0 | 2192 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
20:25:51.994 | 1BAB0 | 2643 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:25:51.994 | 1BAB0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:25:51.994 | 1BAB0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x1bab0 |
20:25:51.994 | 1BAB0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x1bab0 |
20:25:51.994 | 1BAB0 | 6322 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x5302aa) 0x5302aa . |
20:25:52.333 | 19484 | 6891 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
20:25:52.333 | 19484 | 8472 | OverlayManager::OnForegroundChanged | Changed True |
20:25:52.334 | 19484 | 7750 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
20:25:52.335 | 19484 | 7050 | OverlayManager::doAction | DisplayFPS - Triggered |
20:25:52.341 | 1BAB0 | 6322 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x5302aa) 0x5302aa . |
20:25:52.342 | 1BAB0 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:26:42.180 | 1BAB0 | 5529 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(3440,1440)M(3440,1440) |
20:26:42.180 | 1BAB0 | 5452 | OverlayManager::UpdateResolution | notifyResolutionChange [3440, 1440] {WINDOW} |
20:26:42.180 | 1BAB0 | 5472 | OverlayManager::UpdateResolution | New game resolution is notified (3440, 1440) |
20:26:42.237 | 1BAB0 | 7750 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
20:26:42.408 | 19484 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:26:42.408 | 19484 | 6891 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
20:26:42.408 | 19484 | 8472 | OverlayManager::OnForegroundChanged | Changed False |
20:26:42.408 | 19484 | 8510 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x90BCA Title=[Team I Chat | Apex Legend's Chat - Discord] |
20:26:42.408 | 19484 | 2972 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
20:26:42.408 | 19484 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:26:42.424 | 19484 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:26:42.425 | 19484 | 7050 | OverlayManager::doAction | DisplayFPS - Triggered |
20:26:42.448 | 1BAB0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
20:26:42.448 | 1BAB0 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:26:44.815 | 1BAB0 | 1857 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
20:26:44.815 | 1BAB0 | 1879 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
20:26:44.815 | 1BAB0 | 2991 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:26:44.815 | 1BAB0 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:26:44.815 | 1BAB0 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:26:44.815 | 1BAB0 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:26:44.815 | 1BAB0 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x47d50239 |
20:26:44.815 | 1BAB0 | 3013 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:26:44.815 | 1BAB0 | 1882 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
20:26:44.815 | 1BAB0 | 184 | IRenderDevice::release | Render Releasing. |
20:26:44.815 | 1BAB0 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
20:26:44.815 | 1BAB0 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
20:26:44.815 | 1BAB0 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
20:26:44.815 | 1BAB0 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
20:26:44.815 | 1BAB0 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
20:26:44.815 | 1BAB0 | 201 | IRenderDevice::release | Render Releasing Done. |
20:26:44.873 | 1BAB0 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x47864560 |
20:26:44.873 | 1BAB0 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=3440, Height=1440, Multisampled=false |
20:26:44.873 | 1BAB0 | 1126 | RenderDeviceD3d11::init | save state |
20:26:44.873 | 1BAB0 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
20:26:44.877 | 1BAB0 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x7a3b5a30. |
20:26:44.877 | 1BAB0 | 1134 | RenderDeviceD3d11::init | restore state |
20:26:44.877 | 1BAB0 | 1137 | RenderDeviceD3d11::init | Target Window [0x5302aa] |
20:26:44.877 | 1BAB0 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:26:44.877 | 1BAB0 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:26:44.878 | 1BAB0 | 2979 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
20:26:44.884 | 1BAB0 | 5621 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x5302aa} (foreground = 0x5302aa). |
20:26:44.884 | 1BAB0 | 2534 | OverlayManager::installWindowProcHook | Install WPH |
20:26:44.884 | 1BAB0 | 2548 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x244f0241 |
20:26:44.884 | 1BAB0 | 2567 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [3440,1440] | Game [0,0,3440,1440] |
20:26:44.884 | 1BAB0 | 2613 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x936e4f90=-1821487216)=>(0x4ddf5450=1306481744) |
20:26:44.884 | 1BAB0 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
20:26:44.885 | 1BAB0 | 2643 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:26:44.885 | 1BAB0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:26:44.885 | 1BAB0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x1bab0 |
20:26:44.885 | 1BAB0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x1bab0 |
20:26:44.885 | 1BAB0 | 6322 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x5302aa) 0x5302aa . |
20:26:44.887 | 1BAB0 | 5523 | OverlayManager::initOverlayResolution | Ex 0X40008 |
20:26:44.887 | 1BAB0 | 5529 | OverlayManager::initOverlayResolution | Resolution init : FULL W(3440,1440)G(3440,1440)M(3440,1440) |
20:26:44.887 | 1BAB0 | 5452 | OverlayManager::UpdateResolution | notifyResolutionChange [3440, 1440] {FULL} |
20:26:44.887 | 1BAB0 | 5472 | OverlayManager::UpdateResolution | New game resolution is notified (3440, 1440) |
20:26:44.964 | 19484 | 6891 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
20:26:44.964 | 19484 | 8472 | OverlayManager::OnForegroundChanged | Changed True |
20:26:44.965 | 19484 | 7750 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
20:26:44.975 | 1BAB0 | 6322 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x5302aa) 0x5302aa . |
20:26:44.982 | 19484 | 7050 | OverlayManager::doAction | DisplayFPS - Triggered |
20:26:44.983 | 1BAB0 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:27:12.572 | 1BAB0 | 5529 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(3440,1440)M(3440,1440) |
20:27:12.572 | 1BAB0 | 5452 | OverlayManager::UpdateResolution | notifyResolutionChange [3440, 1440] {WINDOW} |
20:27:12.572 | 1BAB0 | 5472 | OverlayManager::UpdateResolution | New game resolution is notified (3440, 1440) |
20:27:12.624 | 1BAB0 | 7750 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
20:27:13.65 | 19484 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:27:13.65 | 19484 | 6891 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
20:27:13.65 | 19484 | 8472 | OverlayManager::OnForegroundChanged | Changed False |
20:27:13.65 | 19484 | 8510 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x90BCA Title=[Team I Chat | Apex Legend's Chat - Discord] |
20:27:13.65 | 19484 | 2972 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
20:27:13.65 | 19484 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:27:13.81 | 19484 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:27:13.84 | 19484 | 7050 | OverlayManager::doAction | DisplayFPS - Triggered |
20:27:13.92 | 1BAB0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
20:27:13.92 | 1BAB0 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:27:17.326 | 1BAB0 | 1857 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
20:27:17.326 | 1BAB0 | 1879 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
20:27:17.326 | 1BAB0 | 2991 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:27:17.326 | 1BAB0 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:27:17.326 | 1BAB0 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:27:17.326 | 1BAB0 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:27:17.326 | 1BAB0 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x244f0241 |
20:27:17.326 | 1BAB0 | 3013 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:27:17.326 | 1BAB0 | 1882 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
20:27:17.326 | 1BAB0 | 184 | IRenderDevice::release | Render Releasing. |
20:27:17.326 | 1BAB0 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
20:27:17.326 | 1BAB0 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
20:27:17.326 | 1BAB0 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
20:27:17.326 | 1BAB0 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
20:27:17.326 | 1BAB0 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
20:27:17.326 | 1BAB0 | 201 | IRenderDevice::release | Render Releasing Done. |
20:27:17.383 | 1BAB0 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x47864560 |
20:27:17.383 | 1BAB0 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=3440, Height=1440, Multisampled=false |
20:27:17.383 | 1BAB0 | 1126 | RenderDeviceD3d11::init | save state |
20:27:17.383 | 1BAB0 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
20:27:17.388 | 1BAB0 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x7a3b5a30. |
20:27:17.388 | 1BAB0 | 1134 | RenderDeviceD3d11::init | restore state |
20:27:17.388 | 1BAB0 | 1137 | RenderDeviceD3d11::init | Target Window [0x5302aa] |
20:27:17.388 | 1BAB0 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:27:17.388 | 1BAB0 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:27:17.388 | 1BAB0 | 2979 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
20:27:17.391 | 1BAB0 | 5621 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x5302aa} (foreground = 0x5302aa). |
20:27:17.391 | 1BAB0 | 2534 | OverlayManager::installWindowProcHook | Install WPH |
20:27:17.391 | 1BAB0 | 2548 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x3b700755 |
20:27:17.391 | 1BAB0 | 2567 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [3440,1440] | Game [0,0,3440,1440] |
20:27:17.391 | 1BAB0 | 2613 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x936e4f90=-1821487216)=>(0x4ddf5450=1306481744) |
20:27:17.391 | 1BAB0 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
20:27:17.391 | 1BAB0 | 2643 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:27:17.391 | 1BAB0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:27:17.391 | 1BAB0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x1bab0 |
20:27:17.391 | 1BAB0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x1bab0 |
20:27:17.391 | 1BAB0 | 6322 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x5302aa) 0x5302aa . |
20:27:17.394 | 1BAB0 | 5523 | OverlayManager::initOverlayResolution | Ex 0X40008 |
20:27:17.394 | 1BAB0 | 5529 | OverlayManager::initOverlayResolution | Resolution init : FULL W(3440,1440)G(3440,1440)M(3440,1440) |
20:27:17.394 | 1BAB0 | 5452 | OverlayManager::UpdateResolution | notifyResolutionChange [3440, 1440] {FULL} |
20:27:17.394 | 1BAB0 | 5472 | OverlayManager::UpdateResolution | New game resolution is notified (3440, 1440) |
20:27:17.663 | 19484 | 6891 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
20:27:17.663 | 19484 | 8472 | OverlayManager::OnForegroundChanged | Changed True |
20:27:17.664 | 19484 | 7750 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
20:27:17.671 | 1BAB0 | 6322 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x5302aa) 0x5302aa . |
20:27:17.684 | 19484 | 7050 | OverlayManager::doAction | DisplayFPS - Triggered |
20:27:17.690 | 1BAB0 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:28:39.579 | 17288 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_5B133A_P_37932 opened succesfuly |
20:28:39.579 | 17288 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_37932_SHARED_MEMORY_AGENT opened succesfuly |
20:28:39.608 | 17288 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_7617EE_P_37932 opened succesfuly |
20:28:39.608 | 17288 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_37932_SHARED_MEMORY_AGENT opened succesfuly |
20:28:39.667 | 1BAB0 | 326 | RenderImageD3d11::setSize | Create Texture (400,650) / (512,768) - OK |
20:28:39.667 | 1BAB0 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
20:29:10.235 | 1BAB0 | 2811 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
20:29:10.242 | 1BAB0 | 7802 | OverlayManager::IsEmptyCursor | Cache cursor 0x70a18a5 (v: 1) |
20:29:10.951 | 1BAB0 | 3814 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
20:29:14.874 | 1BAB0 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:29:14.875 | 1BAB0 | 3988 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x70a18a5;prev = 0x70a18a5 , {Original values: ref = 0 handle = 0x0} |
20:29:16.13 | 1BAB0 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
20:29:16.67 | 17288 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_4431702_P_37932 opened succesfuly |
20:29:16.67 | 17288 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_37932_SHARED_MEMORY_AGENT opened succesfuly |
20:29:16.135 | 1BAB0 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
20:29:16.197 | 1BAB0 | 326 | RenderImageD3d11::setSize | Create Texture (440,1440) / (512,1536) - OK |
20:29:16.197 | 1BAB0 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,1536) - OK |
20:29:16.245 | 17288 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_371122_P_37932 opened succesfuly |
20:29:16.245 | 17288 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_37932_SHARED_MEMORY_AGENT opened succesfuly |
20:29:18.97 | 1BAB0 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
20:29:18.173 | 1BAB0 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
20:29:20.361 | 1BAB0 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
20:29:20.555 | 1BAB0 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
20:29:26.279 | 1BAB0 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
20:29:26.382 | 1BAB0 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
20:35:40.677 | 1BAB0 | 326 | RenderImageD3d11::setSize | Create Texture (400,650) / (512,768) - OK |
20:35:40.677 | 1BAB0 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
20:41:57.491 | 1BAB0 | 2811 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
20:41:58.47 | 1BAB0 | 3814 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
20:41:59.512 | 1BAB0 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:41:59.513 | 1BAB0 | 3988 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x70a18a5;prev = 0x70a18a5 , {Original values: ref = 0 handle = 0x10003} |
20:41:59.548 | 1BAB0 | 2811 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
20:41:59.610 | 1BAB0 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:41:59.611 | 1BAB0 | 3988 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x70a18a5;prev = 0x70a18a5 , {Original values: ref = 0 handle = 0x10003} |
20:42:29.871 | 1BAB0 | 2811 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
20:42:29.999 | 1BAB0 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:42:29.999 | 1BAB0 | 3988 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x70a18a5;prev = 0x70a18a5 , {Original values: ref = 0 handle = 0x10003} |
20:42:30.211 | 1BAB0 | 2811 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
20:42:30.630 | 1BAB0 | 3814 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
20:42:30.955 | 1BAB0 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:42:30.957 | 1BAB0 | 3988 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x70a18a5;prev = 0x70a18a5 , {Original values: ref = 0 handle = 0x10003} |
20:43:41.537 | 1BAB0 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
20:43:41.674 | 1BAB0 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
20:43:43.155 | 1BAB0 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
20:43:43.273 | 1BAB0 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
20:43:44.161 | 1BAB0 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
20:43:44.305 | 1BAB0 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
20:43:45.842 | 1BAB0 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
20:43:45.961 | 1BAB0 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
20:48:58.825 | 1BAB0 | 2811 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
20:48:59.311 | 1BAB0 | 3814 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
20:48:59.962 | 1BAB0 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:48:59.963 | 1BAB0 | 3988 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x70a18a5;prev = 0x70a18a5 , {Original values: ref = 0 handle = 0x10003} |
20:49:00.1 | 1BAB0 | 2811 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
20:49:00.53 | 1BAB0 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:49:00.55 | 1BAB0 | 3988 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x70a18a5;prev = 0x70a18a5 , {Original values: ref = 0 handle = 0x10003} |
20:50:25.191 | 1BAB0 | 2811 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
20:50:25.281 | 1BAB0 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:50:25.282 | 1BAB0 | 3988 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x70a18a5;prev = 0x70a18a5 , {Original values: ref = 0 handle = 0x10003} |
20:50:25.544 | 1BAB0 | 2811 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
20:50:25.586 | 1BAB0 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:50:25.587 | 1BAB0 | 3988 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x70a18a5;prev = 0x70a18a5 , {Original values: ref = 0 handle = 0x10003} |
20:50:25.801 | 1BAB0 | 2811 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
20:50:26.188 | 1BAB0 | 18 | DragWidgetCommand::Execute | Skip draging window command, mouse is up |
20:50:26.210 | 1BAB0 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:50:26.218 | 1BAB0 | 3988 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x70a18a5;prev = 0x70a18a5 , {Original values: ref = 0 handle = 0x10003} |
20:56:01.904 | 1BAB0 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
20:56:02.43 | 1BAB0 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
20:56:05.300 | 1BAB0 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
20:56:05.418 | 1BAB0 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
21:06:44.898 | 1BAB0 | 7750 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
21:06:44.906 | 1BAB0 | 5529 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(3440,1440)M(3440,1440) |
21:06:44.906 | 1BAB0 | 5452 | OverlayManager::UpdateResolution | notifyResolutionChange [3440, 1440] {WINDOW} |
21:06:44.906 | 1BAB0 | 5472 | OverlayManager::UpdateResolution | New game resolution is notified (3440, 1440) |
21:06:44.957 | 19484 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:06:44.957 | 19484 | 6891 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:06:44.957 | 19484 | 8472 | OverlayManager::OnForegroundChanged | Changed False |
21:06:44.958 | 19484 | 8510 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x49149A Title=[Task Switching] |
21:06:44.958 | 19484 | 2972 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:06:44.958 | 19484 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:06:44.973 | 19484 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:06:44.973 | 1BAB0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
21:06:44.974 | 19484 | 7050 | OverlayManager::doAction | DisplayFPS - Triggered |
21:06:44.983 | 1BAB0 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:07:03.774 | 1BAB0 | 1857 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
21:07:03.774 | 1BAB0 | 1879 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
21:07:03.774 | 1BAB0 | 2991 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:07:03.774 | 1BAB0 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:07:03.774 | 1BAB0 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:07:03.774 | 1BAB0 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:07:03.774 | 1BAB0 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x3b700755 |
21:07:03.774 | 1BAB0 | 3013 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:07:03.774 | 1BAB0 | 1882 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
21:07:03.774 | 1BAB0 | 184 | IRenderDevice::release | Render Releasing. |
21:07:03.774 | 1BAB0 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:07:03.774 | 1BAB0 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:07:03.774 | 1BAB0 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:07:03.774 | 1BAB0 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:07:03.774 | 1BAB0 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:07:03.774 | 1BAB0 | 201 | IRenderDevice::release | Render Releasing Done. |
21:07:03.899 | 1BAB0 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x47864560 |
21:07:03.899 | 1BAB0 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=3440, Height=1440, Multisampled=false |
21:07:03.899 | 1BAB0 | 1126 | RenderDeviceD3d11::init | save state |
21:07:03.899 | 1BAB0 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:07:03.904 | 1BAB0 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x7a3b5a30. |
21:07:03.904 | 1BAB0 | 1134 | RenderDeviceD3d11::init | restore state |
21:07:03.904 | 1BAB0 | 1137 | RenderDeviceD3d11::init | Target Window [0x5302aa] |
21:07:03.904 | 1BAB0 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:07:03.904 | 1BAB0 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:07:03.904 | 1BAB0 | 2979 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
21:07:03.907 | 1BAB0 | 5621 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x5302aa} (foreground = 0x5302aa). |
21:07:03.907 | 1BAB0 | 2534 | OverlayManager::installWindowProcHook | Install WPH |
21:07:03.907 | 1BAB0 | 2548 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x131f1527 |
21:07:03.907 | 1BAB0 | 2567 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [3440,1440] | Game [0,0,3440,1440] |
21:07:03.907 | 1BAB0 | 2613 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x936e4f90=-1821487216)=>(0x4ddf5450=1306481744) |
21:07:03.907 | 1BAB0 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
21:07:03.910 | 1BAB0 | 5523 | OverlayManager::initOverlayResolution | Ex 0X40008 |
21:07:03.910 | 1BAB0 | 5529 | OverlayManager::initOverlayResolution | Resolution init : FULL W(3440,1440)G(3440,1440)M(3440,1440) |
21:07:03.910 | 1BAB0 | 5452 | OverlayManager::UpdateResolution | notifyResolutionChange [3440, 1440] {FULL} |
21:07:03.910 | 1BAB0 | 5472 | OverlayManager::UpdateResolution | New game resolution is notified (3440, 1440) |
21:07:03.922 | 1BAB0 | 2643 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:07:03.922 | 1BAB0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:07:03.922 | 1BAB0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x1bab0 |
21:07:03.922 | 1BAB0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x1bab0 |
21:07:03.922 | 1BAB0 | 6322 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x5302aa) 0x5302aa . |
21:07:04.227 | 19484 | 6891 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
21:07:04.227 | 19484 | 8472 | OverlayManager::OnForegroundChanged | Changed True |
21:07:04.227 | 19484 | 7750 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
21:07:04.232 | 1BAB0 | 326 | RenderImageD3d11::setSize | Create Texture (400,650) / (512,768) - OK |
21:07:04.232 | 1BAB0 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
21:07:04.238 | 1BAB0 | 6322 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x5302aa) 0x5302aa . |
21:07:04.243 | 19484 | 7050 | OverlayManager::doAction | DisplayFPS - Triggered |
21:07:04.246 | 1BAB0 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:13:55.924 | 1BAB0 | 326 | RenderImageD3d11::setSize | Create Texture (400,650) / (512,768) - OK |
21:13:55.924 | 1BAB0 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
21:14:00.860 | 1BAB0 | 2811 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
21:14:00.943 | 1BAB0 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:14:00.945 | 1BAB0 | 3988 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x70a18a5;prev = 0x70a18a5 , {Original values: ref = 0 handle = 0x10003} |
21:14:01.200 | 1BAB0 | 2811 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
21:14:01.849 | 1BAB0 | 3814 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
21:14:03.347 | 1BAB0 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:14:03.350 | 1BAB0 | 3988 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x70a18a5;prev = 0x70a18a5 , {Original values: ref = 0 handle = 0x10003} |
21:14:04.708 | 1BAB0 | 2811 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
21:14:04.819 | 1BAB0 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:14:04.822 | 1BAB0 | 3988 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x70a18a5;prev = 0x70a18a5 , {Original values: ref = 0 handle = 0x10003} |
21:14:10.901 | 1BAB0 | 7750 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
21:14:10.904 | 1BAB0 | 5529 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(3440,1440)M(3440,1440) |
21:14:10.904 | 1BAB0 | 5452 | OverlayManager::UpdateResolution | notifyResolutionChange [3440, 1440] {WINDOW} |
21:14:10.904 | 1BAB0 | 5472 | OverlayManager::UpdateResolution | New game resolution is notified (3440, 1440) |
21:14:11.6 | 19484 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:14:11.6 | 19484 | 6891 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:14:11.6 | 19484 | 8472 | OverlayManager::OnForegroundChanged | Changed False |
21:14:11.6 | 19484 | 8510 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x49149A Title=[Task Switching] |
21:14:11.6 | 19484 | 2972 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:14:11.6 | 19484 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:14:11.22 | 19484 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:14:11.23 | 19484 | 7050 | OverlayManager::doAction | DisplayFPS - Triggered |
21:14:11.51 | 1BAB0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
21:14:11.51 | 1BAB0 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:14:49.299 | 1BAB0 | 1857 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
21:14:49.299 | 1BAB0 | 1879 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
21:14:49.299 | 1BAB0 | 2991 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:14:49.299 | 1BAB0 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:14:49.299 | 1BAB0 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:14:49.299 | 1BAB0 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:14:49.299 | 1BAB0 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x131f1527 |
21:14:49.299 | 1BAB0 | 3013 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:14:49.299 | 1BAB0 | 1882 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
21:14:49.299 | 1BAB0 | 184 | IRenderDevice::release | Render Releasing. |
21:14:49.299 | 1BAB0 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:14:49.299 | 1BAB0 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:14:49.299 | 1BAB0 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:14:49.299 | 1BAB0 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:14:49.299 | 1BAB0 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:14:49.299 | 1BAB0 | 201 | IRenderDevice::release | Render Releasing Done. |
21:14:49.362 | 1BAB0 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x47864560 |
21:14:49.362 | 1BAB0 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=3440, Height=1440, Multisampled=false |
21:14:49.362 | 1BAB0 | 1126 | RenderDeviceD3d11::init | save state |
21:14:49.362 | 1BAB0 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:14:49.366 | 1BAB0 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x7a3b5a30. |
21:14:49.366 | 1BAB0 | 1134 | RenderDeviceD3d11::init | restore state |
21:14:49.366 | 1BAB0 | 1137 | RenderDeviceD3d11::init | Target Window [0x5302aa] |
21:14:49.366 | 1BAB0 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:14:49.366 | 1BAB0 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:14:49.366 | 1BAB0 | 2979 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
21:14:49.368 | 1BAB0 | 5621 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x5302aa} (foreground = 0x5302aa). |
21:14:49.368 | 1BAB0 | 2534 | OverlayManager::installWindowProcHook | Install WPH |
21:14:49.368 | 1BAB0 | 2548 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x646e16bb |
21:14:49.368 | 1BAB0 | 2567 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [3440,1440] | Game [0,0,3440,1440] |
21:14:49.368 | 1BAB0 | 2613 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x936e4f90=-1821487216)=>(0x4ddf5450=1306481744) |
21:14:49.368 | 1BAB0 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
21:14:49.369 | 1BAB0 | 2643 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:14:49.369 | 1BAB0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:14:49.369 | 1BAB0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x1bab0 |
21:14:49.369 | 1BAB0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x1bab0 |
21:14:49.369 | 1BAB0 | 6322 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x5302aa) 0x5302aa . |
21:14:49.373 | 1BAB0 | 5523 | OverlayManager::initOverlayResolution | Ex 0X40008 |
21:14:49.373 | 1BAB0 | 5529 | OverlayManager::initOverlayResolution | Resolution init : FULL W(3440,1440)G(3440,1440)M(3440,1440) |
21:14:49.373 | 1BAB0 | 5452 | OverlayManager::UpdateResolution | notifyResolutionChange [3440, 1440] {FULL} |
21:14:49.373 | 1BAB0 | 5472 | OverlayManager::UpdateResolution | New game resolution is notified (3440, 1440) |
21:14:49.744 | 19484 | 6891 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
21:14:49.744 | 19484 | 8472 | OverlayManager::OnForegroundChanged | Changed True |
21:14:49.745 | 19484 | 7750 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
21:14:49.747 | 1BAB0 | 6322 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x5302aa) 0x5302aa . |
21:14:49.748 | 1BAB0 | 326 | RenderImageD3d11::setSize | Create Texture (400,650) / (512,768) - OK |
21:14:49.748 | 1BAB0 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
21:14:49.761 | 19484 | 7050 | OverlayManager::doAction | DisplayFPS - Triggered |
21:14:49.764 | 1BAB0 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:14:56.567 | 1BAB0 | 5529 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(3440,1440)M(3440,1440) |
21:14:56.567 | 1BAB0 | 5452 | OverlayManager::UpdateResolution | notifyResolutionChange [3440, 1440] {WINDOW} |
21:14:56.567 | 1BAB0 | 5472 | OverlayManager::UpdateResolution | New game resolution is notified (3440, 1440) |
21:14:56.628 | 1BAB0 | 7750 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
21:14:56.904 | 19484 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:14:56.904 | 19484 | 6891 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:14:56.904 | 19484 | 8472 | OverlayManager::OnForegroundChanged | Changed False |
21:14:56.904 | 19484 | 8510 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x49149A Title=[Task Switching] |
21:14:56.904 | 19484 | 2972 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:14:56.904 | 19484 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:14:56.920 | 19484 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:14:56.921 | 19484 | 7050 | OverlayManager::doAction | DisplayFPS - Triggered |
21:14:56.944 | 1BAB0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
21:14:56.944 | 1BAB0 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:15:01.156 | 1BAB0 | 1857 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
21:15:01.156 | 1BAB0 | 1879 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
21:15:01.156 | 1BAB0 | 2991 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:15:01.156 | 1BAB0 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:15:01.156 | 1BAB0 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:15:01.156 | 1BAB0 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:15:01.156 | 1BAB0 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x646e16bb |
21:15:01.156 | 1BAB0 | 3013 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:15:01.156 | 1BAB0 | 1882 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
21:15:01.156 | 1BAB0 | 184 | IRenderDevice::release | Render Releasing. |
21:15:01.156 | 1BAB0 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:15:01.156 | 1BAB0 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:15:01.156 | 1BAB0 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:15:01.156 | 1BAB0 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:15:01.156 | 1BAB0 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:15:01.156 | 1BAB0 | 201 | IRenderDevice::release | Render Releasing Done. |
21:15:01.263 | 1BAB0 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x47864560 |
21:15:01.263 | 1BAB0 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=3440, Height=1440, Multisampled=false |
21:15:01.263 | 1BAB0 | 1126 | RenderDeviceD3d11::init | save state |
21:15:01.263 | 1BAB0 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:15:01.267 | 1BAB0 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x7a3b5a30. |
21:15:01.267 | 1BAB0 | 1134 | RenderDeviceD3d11::init | restore state |
21:15:01.267 | 1BAB0 | 1137 | RenderDeviceD3d11::init | Target Window [0x5302aa] |
21:15:01.267 | 1BAB0 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:15:01.267 | 1BAB0 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:15:01.267 | 1BAB0 | 2979 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
21:15:01.269 | 1BAB0 | 5621 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x5302aa} (foreground = 0x5302aa). |
21:15:01.269 | 1BAB0 | 2534 | OverlayManager::installWindowProcHook | Install WPH |
21:15:01.269 | 1BAB0 | 2548 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x7b9210e1 |
21:15:01.269 | 1BAB0 | 2567 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [3440,1440] | Game [0,0,3440,1440] |
21:15:01.269 | 1BAB0 | 2613 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x936e4f90=-1821487216)=>(0x4ddf5450=1306481744) |
21:15:01.269 | 1BAB0 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
21:15:01.275 | 1BAB0 | 5523 | OverlayManager::initOverlayResolution | Ex 0X40008 |
21:15:01.275 | 1BAB0 | 5529 | OverlayManager::initOverlayResolution | Resolution init : FULL W(3440,1440)G(3440,1440)M(3440,1440) |
21:15:01.275 | 1BAB0 | 5452 | OverlayManager::UpdateResolution | notifyResolutionChange [3440, 1440] {FULL} |
21:15:01.275 | 1BAB0 | 5472 | OverlayManager::UpdateResolution | New game resolution is notified (3440, 1440) |
21:15:01.498 | 19484 | 6891 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
21:15:01.498 | 19484 | 8472 | OverlayManager::OnForegroundChanged | Changed True |
21:15:01.498 | 19484 | 8607 | OverlayManager::AssureLockWindowOnForgroundChanged | skip lock window (mouse leave?) |
21:15:01.500 | 1BAB0 | 326 | RenderImageD3d11::setSize | Create Texture (400,650) / (512,768) - OK |
21:15:01.500 | 1BAB0 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
21:15:01.513 | 1BAB0 | 2643 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:15:01.513 | 1BAB0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:15:01.513 | 1BAB0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x1bab0 |
21:15:01.513 | 1BAB0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x1bab0 |
21:15:01.513 | 1BAB0 | 6322 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x5302aa) 0x5302aa . |
21:15:01.513 | 1BAB0 | 7750 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
21:15:01.515 | 19484 | 7050 | OverlayManager::doAction | DisplayFPS - Triggered |
21:15:01.521 | 1BAB0 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:15:06.103 | 1BAB0 | 5529 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(3440,1440)M(3440,1440) |
21:15:06.103 | 1BAB0 | 5452 | OverlayManager::UpdateResolution | notifyResolutionChange [3440, 1440] {WINDOW} |
21:15:06.103 | 1BAB0 | 5472 | OverlayManager::UpdateResolution | New game resolution is notified (3440, 1440) |
21:15:06.164 | 1BAB0 | 7750 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
21:15:06.593 | 19484 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:15:06.593 | 19484 | 6891 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:15:06.593 | 19484 | 8472 | OverlayManager::OnForegroundChanged | Changed False |
21:15:06.594 | 19484 | 8510 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x90BCA Title=[@Royalking - Discord] |
21:15:06.594 | 19484 | 2972 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:15:06.594 | 19484 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:15:06.609 | 19484 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:15:06.610 | 19484 | 7050 | OverlayManager::doAction | DisplayFPS - Triggered |
21:15:06.637 | 1BAB0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
21:15:06.637 | 1BAB0 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:15:22.942 | 1BAB0 | 1857 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
21:15:22.942 | 1BAB0 | 1879 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
21:15:22.942 | 1BAB0 | 2991 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:15:22.942 | 1BAB0 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:15:22.942 | 1BAB0 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:15:22.942 | 1BAB0 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:15:22.942 | 1BAB0 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x7b9210e1 |
21:15:22.942 | 1BAB0 | 3013 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:15:22.942 | 1BAB0 | 1882 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
21:15:22.942 | 1BAB0 | 184 | IRenderDevice::release | Render Releasing. |
21:15:22.942 | 1BAB0 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:15:22.942 | 1BAB0 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:15:22.942 | 1BAB0 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:15:22.942 | 1BAB0 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:15:22.942 | 1BAB0 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:15:22.942 | 1BAB0 | 201 | IRenderDevice::release | Render Releasing Done. |
21:15:23.15 | 1BAB0 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x47864560 |
21:15:23.15 | 1BAB0 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=3440, Height=1440, Multisampled=false |
21:15:23.15 | 1BAB0 | 1126 | RenderDeviceD3d11::init | save state |
21:15:23.15 | 1BAB0 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:15:23.20 | 1BAB0 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x7a3b5a30. |
21:15:23.20 | 1BAB0 | 1134 | RenderDeviceD3d11::init | restore state |
21:15:23.20 | 1BAB0 | 1137 | RenderDeviceD3d11::init | Target Window [0x5302aa] |
21:15:23.20 | 1BAB0 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:15:23.20 | 1BAB0 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:15:23.20 | 1BAB0 | 2979 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
21:15:23.25 | 1BAB0 | 5621 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x5302aa} (foreground = 0x5302aa). |
21:15:23.25 | 1BAB0 | 2534 | OverlayManager::installWindowProcHook | Install WPH |
21:15:23.25 | 1BAB0 | 2548 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xc650701 |
21:15:23.25 | 1BAB0 | 2567 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [3440,1440] | Game [0,0,3440,1440] |
21:15:23.25 | 1BAB0 | 2613 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x936e4f90=-1821487216)=>(0x4ddf5450=1306481744) |
21:15:23.25 | 1BAB0 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
21:15:23.28 | 1BAB0 | 5523 | OverlayManager::initOverlayResolution | Ex 0X40008 |
21:15:23.28 | 1BAB0 | 5529 | OverlayManager::initOverlayResolution | Resolution init : FULL W(3440,1440)G(3440,1440)M(3440,1440) |
21:15:23.28 | 1BAB0 | 5452 | OverlayManager::UpdateResolution | notifyResolutionChange [3440, 1440] {FULL} |
21:15:23.28 | 1BAB0 | 5472 | OverlayManager::UpdateResolution | New game resolution is notified (3440, 1440) |
21:15:23.41 | 1BAB0 | 2643 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:15:23.41 | 1BAB0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:15:23.41 | 1BAB0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x1bab0 |
21:15:23.41 | 1BAB0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x1bab0 |
21:15:23.41 | 1BAB0 | 6322 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x5302aa) 0x5302aa . |
21:15:23.314 | 19484 | 6891 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
21:15:23.314 | 19484 | 8472 | OverlayManager::OnForegroundChanged | Changed True |
21:15:23.314 | 1BAB0 | 326 | RenderImageD3d11::setSize | Create Texture (400,650) / (512,768) - OK |
21:15:23.314 | 1BAB0 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
21:15:23.314 | 19484 | 7750 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
21:15:23.320 | 1BAB0 | 6322 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x5302aa) 0x5302aa . |
21:15:23.331 | 19484 | 7050 | OverlayManager::doAction | DisplayFPS - Triggered |
21:15:23.338 | 1BAB0 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:24:17.855 | 1BAB0 | 326 | RenderImageD3d11::setSize | Create Texture (400,650) / (512,768) - OK |
21:24:17.855 | 1BAB0 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
21:24:22.710 | 1BAB0 | 2811 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
21:24:22.917 | 1BAB0 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:24:22.921 | 1BAB0 | 3988 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x70a18a5;prev = 0x70a18a5 , {Original values: ref = 0 handle = 0x10003} |
21:24:23.188 | 1BAB0 | 2811 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
21:24:23.448 | 1BAB0 | 3814 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
21:24:24.265 | 1BAB0 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:24:24.269 | 1BAB0 | 3988 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x70a18a5;prev = 0x70a18a5 , {Original values: ref = 0 handle = 0x10003} |
21:24:24.348 | 1BAB0 | 2811 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
21:25:03.535 | 1BAB0 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:25:03.538 | 1BAB0 | 3988 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x70a18a5;prev = 0x70a18a5 , {Original values: ref = 0 handle = 0x10003} |
21:25:04.209 | 1BAB0 | 2811 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
21:25:05.6 | 1BAB0 | 5529 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(3440,1440)M(3440,1440) |
21:25:05.6 | 1BAB0 | 5452 | OverlayManager::UpdateResolution | notifyResolutionChange [3440, 1440] {WINDOW} |
21:25:05.6 | 1BAB0 | 5472 | OverlayManager::UpdateResolution | New game resolution is notified (3440, 1440) |
21:25:05.35 | 19484 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:25:05.35 | 19484 | 6891 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:25:05.35 | 19484 | 8472 | OverlayManager::OnForegroundChanged | Changed False |
21:25:05.40 | 19484 | 8510 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x0 Title=[] |
21:25:05.42 | 19484 | 7750 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
21:25:05.42 | 19484 | 2972 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:25:05.42 | 19484 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:25:05.42 | 19484 | 8536 | OverlayManager::OnForegroundChanged | Lost game focus - Restore game cursor |
21:25:05.43 | 19484 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:25:05.43 | 19484 | 7050 | OverlayManager::doAction | DisplayFPS - Triggered |
21:25:05.89 | 1BAB0 | 3988 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x70a18a5;prev = 0x70a18a5 , {Original values: ref = 0 handle = 0x10003} |
21:25:05.92 | 1BAB0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
21:25:05.94 | 1BAB0 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:26:34.375 | 1BAB0 | 1857 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
21:26:34.376 | 1BAB0 | 1879 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
21:26:34.376 | 1BAB0 | 2991 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:26:34.376 | 1BAB0 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:26:34.376 | 1BAB0 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:26:34.376 | 1BAB0 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:26:34.376 | 1BAB0 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xc650701 |
21:26:34.376 | 1BAB0 | 3013 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:26:34.376 | 1BAB0 | 1882 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
21:26:34.376 | 1BAB0 | 184 | IRenderDevice::release | Render Releasing. |
21:26:34.376 | 1BAB0 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:26:34.376 | 1BAB0 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:26:34.376 | 1BAB0 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:26:34.376 | 1BAB0 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:26:34.376 | 1BAB0 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:26:34.376 | 1BAB0 | 201 | IRenderDevice::release | Render Releasing Done. |
21:26:34.398 | 19484 | 6891 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
21:26:34.398 | 19484 | 8472 | OverlayManager::OnForegroundChanged | Changed True |
21:26:34.400 | 19484 | 8601 | OverlayManager::AssureLockWindowOnForgroundChanged | Window is not in focus, skip lock (0x30318 [1620, 1429] , 0x0) |
21:26:34.400 | 19484 | 2979 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
21:26:34.407 | 19484 | 7050 | OverlayManager::doAction | DisplayFPS - Triggered |
21:26:34.444 | 1BAB0 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x47864560 |
21:26:34.444 | 1BAB0 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=3440, Height=1440, Multisampled=false |
21:26:34.444 | 1BAB0 | 1126 | RenderDeviceD3d11::init | save state |
21:26:34.444 | 1BAB0 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:26:34.449 | 1BAB0 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x7a3b5a30. |
21:26:34.449 | 1BAB0 | 1134 | RenderDeviceD3d11::init | restore state |
21:26:34.449 | 1BAB0 | 1137 | RenderDeviceD3d11::init | Target Window [0x5302aa] |
21:26:34.449 | 1BAB0 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:26:34.449 | 1BAB0 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:26:34.456 | 1BAB0 | 5621 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x5302aa} (foreground = 0x5302aa). |
21:26:34.456 | 1BAB0 | 2534 | OverlayManager::installWindowProcHook | Install WPH |
21:26:34.456 | 1BAB0 | 2548 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x69fc0d41 |
21:26:34.457 | 1BAB0 | 2567 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [3440,1440] | Game [0,0,3440,1440] |
21:26:34.457 | 1BAB0 | 2613 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x936e4f90=-1821487216)=>(0x4ddf5450=1306481744) |
21:26:34.457 | 1BAB0 | 326 | RenderImageD3d11::setSize | Create Texture (400,650) / (512,768) - OK |
21:26:34.457 | 1BAB0 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
21:26:34.459 | 1BAB0 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:26:34.459 | 1BAB0 | 2643 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:26:34.459 | 1BAB0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:26:34.459 | 1BAB0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x1bab0 |
21:26:34.459 | 1BAB0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x1bab0 |
21:26:34.459 | 1BAB0 | 6322 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x5302aa) 0x5302aa . |
21:26:34.459 | 1BAB0 | 7750 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
21:26:34.460 | 1BAB0 | 5523 | OverlayManager::initOverlayResolution | Ex 0X40008 |
21:26:34.460 | 1BAB0 | 5529 | OverlayManager::initOverlayResolution | Resolution init : FULL W(3440,1440)G(3440,1440)M(3440,1440) |
21:26:34.460 | 1BAB0 | 5452 | OverlayManager::UpdateResolution | notifyResolutionChange [3440, 1440] {FULL} |
21:26:34.460 | 1BAB0 | 5472 | OverlayManager::UpdateResolution | New game resolution is notified (3440, 1440) |
21:26:36.726 | 1BAB0 | 2811 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
21:26:37.101 | 1BAB0 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:26:37.103 | 1BAB0 | 3988 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x70a18a5;prev = 0x70a18a5 , {Original values: ref = 0 handle = 0x10003} |
21:26:37.615 | 1BAB0 | 2811 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
21:26:38.263 | 1BAB0 | 3814 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
21:26:39.241 | 1BAB0 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:26:39.244 | 1BAB0 | 3988 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x70a18a5;prev = 0x70a18a5 , {Original values: ref = 0 handle = 0x10003} |
21:27:13.349 | 1BAB0 | 326 | RenderImageD3d11::setSize | Create Texture (400,650) / (512,768) - OK |
21:27:13.349 | 1BAB0 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
21:44:22.853 | 1BAB0 | 2811 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
21:44:23.380 | 1BAB0 | 3814 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
21:44:25.819 | 1BAB0 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:44:25.819 | 1BAB0 | 3988 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x70a18a5;prev = 0x70a18a5 , {Original values: ref = 0 handle = 0x10003} |
21:44:40.339 | 1BAB0 | 2811 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
21:44:40.457 | 1BAB0 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:44:40.460 | 1BAB0 | 3988 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x70a18a5;prev = 0x70a18a5 , {Original values: ref = 0 handle = 0x10003} |
21:44:51.261 | 1BAB0 | 5529 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(3440,1440)M(3440,1440) |
21:44:51.261 | 1BAB0 | 5452 | OverlayManager::UpdateResolution | notifyResolutionChange [3440, 1440] {WINDOW} |
21:44:51.261 | 1BAB0 | 5472 | OverlayManager::UpdateResolution | New game resolution is notified (3440, 1440) |
21:44:51.337 | 1BAB0 | 7750 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
21:44:51.339 | 1BAB0 | 7802 | OverlayManager::IsEmptyCursor | Cache cursor 0x10005 (v: 1) |
21:44:51.423 | 19484 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:44:51.423 | 19484 | 6891 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:44:51.423 | 19484 | 8472 | OverlayManager::OnForegroundChanged | Changed False |
21:44:51.423 | 19484 | 8510 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x90BCA Title=[@Royalking - Discord] |
21:44:51.423 | 19484 | 2972 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:44:51.423 | 19484 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:44:51.438 | 19484 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:44:51.440 | 19484 | 7050 | OverlayManager::doAction | DisplayFPS - Triggered |
21:44:51.446 | 1BAB0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
21:44:51.446 | 1BAB0 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:45:02.123 | 1BAB0 | 1857 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
21:45:02.123 | 1BAB0 | 1879 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
21:45:02.123 | 1BAB0 | 2991 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:45:02.123 | 1BAB0 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:45:02.123 | 1BAB0 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:45:02.123 | 1BAB0 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:45:02.123 | 1BAB0 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x69fc0d41 |
21:45:02.123 | 1BAB0 | 3013 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:45:02.123 | 1BAB0 | 1882 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
21:45:02.123 | 1BAB0 | 184 | IRenderDevice::release | Render Releasing. |
21:45:02.123 | 1BAB0 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:45:02.123 | 1BAB0 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:45:02.123 | 1BAB0 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:45:02.123 | 1BAB0 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:45:02.123 | 1BAB0 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:45:02.123 | 1BAB0 | 201 | IRenderDevice::release | Render Releasing Done. |
21:45:02.241 | 1BAB0 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x47864560 |
21:45:02.241 | 1BAB0 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=3440, Height=1440, Multisampled=false |
21:45:02.241 | 1BAB0 | 1126 | RenderDeviceD3d11::init | save state |
21:45:02.241 | 1BAB0 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:45:02.245 | 1BAB0 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x7a3b5a30. |
21:45:02.245 | 1BAB0 | 1134 | RenderDeviceD3d11::init | restore state |
21:45:02.245 | 1BAB0 | 1137 | RenderDeviceD3d11::init | Target Window [0x5302aa] |
21:45:02.245 | 1BAB0 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:45:02.245 | 1BAB0 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:45:02.245 | 1BAB0 | 2979 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
21:45:02.250 | 1BAB0 | 5621 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x5302aa} (foreground = 0x5302aa). |
21:45:02.250 | 1BAB0 | 2534 | OverlayManager::installWindowProcHook | Install WPH |
21:45:02.250 | 1BAB0 | 2548 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x6f751583 |
21:45:02.250 | 1BAB0 | 2567 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [3440,1440] | Game [0,0,3440,1440] |
21:45:02.250 | 1BAB0 | 2613 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x936e4f90=-1821487216)=>(0x4ddf5450=1306481744) |
21:45:02.250 | 1BAB0 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
21:45:02.252 | 1BAB0 | 5523 | OverlayManager::initOverlayResolution | Ex 0X40008 |
21:45:02.252 | 1BAB0 | 5529 | OverlayManager::initOverlayResolution | Resolution init : FULL W(3440,1440)G(3440,1440)M(3440,1440) |
21:45:02.252 | 1BAB0 | 5452 | OverlayManager::UpdateResolution | notifyResolutionChange [3440, 1440] {FULL} |
21:45:02.252 | 1BAB0 | 5472 | OverlayManager::UpdateResolution | New game resolution is notified (3440, 1440) |
21:45:02.259 | 1BAB0 | 2643 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:45:02.259 | 1BAB0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:45:02.259 | 1BAB0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x1bab0 |
21:45:02.259 | 1BAB0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x1bab0 |
21:45:02.259 | 1BAB0 | 6322 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x5302aa) 0x5302aa . |
21:45:02.581 | 19484 | 6891 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
21:45:02.581 | 19484 | 8472 | OverlayManager::OnForegroundChanged | Changed True |
21:45:02.582 | 19484 | 7750 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
21:45:02.585 | 19484 | 7050 | OverlayManager::doAction | DisplayFPS - Triggered |
21:45:02.586 | 1BAB0 | 6322 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x5302aa) 0x5302aa . |
21:45:02.588 | 1BAB0 | 326 | RenderImageD3d11::setSize | Create Texture (400,650) / (512,768) - OK |
21:45:02.588 | 1BAB0 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
21:45:02.588 | 1BAB0 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:45:10.962 | 1BAB0 | 326 | RenderImageD3d11::setSize | Create Texture (400,650) / (512,768) - OK |
21:45:10.962 | 1BAB0 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
21:54:13.40 | 1BAB0 | 2811 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
21:54:13.102 | 1BAB0 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:54:13.105 | 1BAB0 | 3988 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x70a18a5;prev = 0x70a18a5 , {Original values: ref = 0 handle = 0x10003} |
21:54:13.352 | 1BAB0 | 2811 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
21:54:13.855 | 1BAB0 | 3814 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
21:54:14.949 | 1BAB0 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:54:14.951 | 1BAB0 | 3988 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x70a18a5;prev = 0x70a18a5 , {Original values: ref = 0 handle = 0x10003} |
21:54:15.352 | 1BAB0 | 2811 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
21:54:15.744 | 1BAB0 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:54:15.750 | 1BAB0 | 3988 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x70a18a5;prev = 0x70a18a5 , {Original values: ref = 0 handle = 0x10003} |
21:54:19.780 | 1BAB0 | 5529 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(3440,1440)M(3440,1440) |
21:54:19.780 | 1BAB0 | 5452 | OverlayManager::UpdateResolution | notifyResolutionChange [3440, 1440] {WINDOW} |
21:54:19.780 | 1BAB0 | 5472 | OverlayManager::UpdateResolution | New game resolution is notified (3440, 1440) |
21:54:19.847 | 1BAB0 | 7750 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
21:54:19.881 | 19484 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:54:19.881 | 19484 | 6891 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:54:19.881 | 19484 | 8472 | OverlayManager::OnForegroundChanged | Changed False |
21:54:19.881 | 19484 | 8510 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x49149A Title=[Task Switching] |
21:54:19.881 | 19484 | 2972 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:54:19.881 | 19484 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:54:19.896 | 19484 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:54:19.898 | 19484 | 7050 | OverlayManager::doAction | DisplayFPS - Triggered |
21:54:19.916 | 1BAB0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
21:54:19.916 | 1BAB0 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:54:26.575 | 1BAB0 | 1857 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
21:54:26.575 | 1BAB0 | 1879 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
21:54:26.575 | 1BAB0 | 2991 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:54:26.575 | 1BAB0 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:54:26.575 | 1BAB0 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:54:26.575 | 1BAB0 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:54:26.575 | 1BAB0 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x6f751583 |
21:54:26.575 | 1BAB0 | 3013 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:54:26.575 | 1BAB0 | 1882 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
21:54:26.575 | 1BAB0 | 184 | IRenderDevice::release | Render Releasing. |
21:54:26.575 | 1BAB0 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:54:26.575 | 1BAB0 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:54:26.575 | 1BAB0 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:54:26.576 | 1BAB0 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:54:26.576 | 1BAB0 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:54:26.576 | 1BAB0 | 201 | IRenderDevice::release | Render Releasing Done. |
21:54:26.632 | 1BAB0 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x47864560 |
21:54:26.632 | 1BAB0 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=3440, Height=1440, Multisampled=false |
21:54:26.632 | 1BAB0 | 1126 | RenderDeviceD3d11::init | save state |
21:54:26.632 | 1BAB0 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:54:26.636 | 1BAB0 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x7a3b5a30. |
21:54:26.636 | 1BAB0 | 1134 | RenderDeviceD3d11::init | restore state |
21:54:26.636 | 1BAB0 | 1137 | RenderDeviceD3d11::init | Target Window [0x5302aa] |
21:54:26.636 | 1BAB0 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:54:26.636 | 1BAB0 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:54:26.636 | 1BAB0 | 2979 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
21:54:26.640 | 1BAB0 | 5621 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x5302aa} (foreground = 0x5302aa). |
21:54:26.640 | 1BAB0 | 2534 | OverlayManager::installWindowProcHook | Install WPH |
21:54:26.640 | 1BAB0 | 2548 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x2ede0d43 |
21:54:26.640 | 1BAB0 | 2567 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [3440,1440] | Game [0,0,3440,1440] |
21:54:26.640 | 1BAB0 | 2613 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x936e4f90=-1821487216)=>(0x4ddf5450=1306481744) |
21:54:26.640 | 1BAB0 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
21:54:26.643 | 1BAB0 | 5523 | OverlayManager::initOverlayResolution | Ex 0X40008 |
21:54:26.643 | 1BAB0 | 5529 | OverlayManager::initOverlayResolution | Resolution init : FULL W(3440,1440)G(3440,1440)M(3440,1440) |
21:54:26.643 | 1BAB0 | 5452 | OverlayManager::UpdateResolution | notifyResolutionChange [3440, 1440] {FULL} |
21:54:26.643 | 1BAB0 | 5472 | OverlayManager::UpdateResolution | New game resolution is notified (3440, 1440) |
21:54:26.660 | 1BAB0 | 2643 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:54:26.660 | 1BAB0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:54:26.660 | 1BAB0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x1bab0 |
21:54:26.660 | 1BAB0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x1bab0 |
21:54:26.660 | 1BAB0 | 6322 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x5302aa) 0x5302aa . |
21:54:27.46 | 19484 | 6891 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
21:54:27.46 | 19484 | 8472 | OverlayManager::OnForegroundChanged | Changed True |
21:54:27.47 | 19484 | 7750 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
21:54:27.47 | 19484 | 7050 | OverlayManager::doAction | DisplayFPS - Triggered |
21:54:27.50 | 1BAB0 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:54:27.56 | 1BAB0 | 6322 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x5302aa) 0x5302aa . |
21:54:30.363 | 1BAB0 | 326 | RenderImageD3d11::setSize | Create Texture (400,650) / (512,768) - OK |
21:54:30.363 | 1BAB0 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
21:54:57.306 | 1BAB0 | 5529 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(3440,1440)M(3440,1440) |
21:54:57.306 | 1BAB0 | 5452 | OverlayManager::UpdateResolution | notifyResolutionChange [3440, 1440] {WINDOW} |
21:54:57.306 | 1BAB0 | 5472 | OverlayManager::UpdateResolution | New game resolution is notified (3440, 1440) |
21:54:57.385 | 1BAB0 | 7750 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
21:54:57.628 | 19484 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:54:57.628 | 19484 | 6891 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:54:57.628 | 19484 | 8472 | OverlayManager::OnForegroundChanged | Changed False |
21:54:57.628 | 19484 | 8510 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x16168E Title=[Re: [Suggestion] Keep squadmate names visible when ADS - Answer HQ - Google Chrome] |
21:54:57.628 | 19484 | 2972 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:54:57.628 | 19484 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:54:57.643 | 19484 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:54:57.644 | 19484 | 7050 | OverlayManager::doAction | DisplayFPS - Triggered |
21:54:57.652 | 1BAB0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
21:54:57.652 | 1BAB0 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:55:04.849 | 1BAB0 | 1857 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
21:55:04.849 | 1BAB0 | 1879 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
21:55:04.849 | 1BAB0 | 2991 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:55:04.849 | 1BAB0 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:55:04.849 | 1BAB0 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:55:04.850 | 1BAB0 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:55:04.850 | 1BAB0 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x2ede0d43 |
21:55:04.850 | 1BAB0 | 3013 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:55:04.850 | 1BAB0 | 1882 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
21:55:04.850 | 1BAB0 | 184 | IRenderDevice::release | Render Releasing. |
21:55:04.850 | 1BAB0 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:55:04.850 | 1BAB0 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:55:04.850 | 1BAB0 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:55:04.850 | 1BAB0 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:55:04.850 | 1BAB0 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:55:04.850 | 1BAB0 | 201 | IRenderDevice::release | Render Releasing Done. |
21:55:04.909 | 1BAB0 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x47864560 |
21:55:04.909 | 1BAB0 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=3440, Height=1440, Multisampled=false |
21:55:04.909 | 1BAB0 | 1126 | RenderDeviceD3d11::init | save state |
21:55:04.910 | 1BAB0 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:55:04.914 | 1BAB0 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x7a3b5a30. |
21:55:04.914 | 1BAB0 | 1134 | RenderDeviceD3d11::init | restore state |
21:55:04.914 | 1BAB0 | 1137 | RenderDeviceD3d11::init | Target Window [0x5302aa] |
21:55:04.914 | 1BAB0 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:55:04.914 | 1BAB0 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:55:04.914 | 1BAB0 | 2979 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
21:55:04.917 | 1BAB0 | 5621 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x5302aa} (foreground = 0x5302aa). |
21:55:04.917 | 1BAB0 | 2534 | OverlayManager::installWindowProcHook | Install WPH |
21:55:04.917 | 1BAB0 | 2548 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x506c105d |
21:55:04.917 | 1BAB0 | 2567 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [3440,1440] | Game [0,0,3440,1440] |
21:55:04.917 | 1BAB0 | 2613 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x936e4f90=-1821487216)=>(0x4ddf5450=1306481744) |
21:55:04.917 | 1BAB0 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
21:55:04.918 | 1BAB0 | 2192 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
21:55:04.918 | 1BAB0 | 2643 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:55:04.918 | 1BAB0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:55:04.918 | 1BAB0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x1bab0 |
21:55:04.918 | 1BAB0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x1bab0 |
21:55:04.918 | 1BAB0 | 6322 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x5302aa) 0x5302aa . |
21:55:04.921 | 1BAB0 | 5523 | OverlayManager::initOverlayResolution | Ex 0X40008 |
21:55:04.921 | 1BAB0 | 5529 | OverlayManager::initOverlayResolution | Resolution init : FULL W(3440,1440)G(3440,1440)M(3440,1440) |
21:55:04.921 | 1BAB0 | 5452 | OverlayManager::UpdateResolution | notifyResolutionChange [3440, 1440] {FULL} |
21:55:04.921 | 1BAB0 | 5472 | OverlayManager::UpdateResolution | New game resolution is notified (3440, 1440) |
21:55:05.262 | 19484 | 6891 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
21:55:05.262 | 19484 | 8472 | OverlayManager::OnForegroundChanged | Changed True |
21:55:05.263 | 19484 | 7750 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
21:55:05.270 | 1BAB0 | 326 | RenderImageD3d11::setSize | Create Texture (400,650) / (512,768) - OK |
21:55:05.270 | 1BAB0 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
21:55:05.277 | 1BAB0 | 6322 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x5302aa) 0x5302aa . |
21:55:05.279 | 19484 | 7050 | OverlayManager::doAction | DisplayFPS - Triggered |
21:55:05.284 | 1BAB0 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:57:41.136 | 1BAB0 | 326 | RenderImageD3d11::setSize | Create Texture (400,650) / (512,768) - OK |
21:57:41.136 | 1BAB0 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
21:57:44.600 | 1BAB0 | 2811 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
21:57:45.560 | 1BAB0 | 3814 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
21:57:50.272 | 1BAB0 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:57:50.275 | 1BAB0 | 3988 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x70a18a5;prev = 0x70a18a5 , {Original values: ref = 0 handle = 0x10003} |
21:57:50.384 | 1BAB0 | 2811 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
21:57:50.524 | 1BAB0 | 7802 | OverlayManager::IsEmptyCursor | Cache cursor 0x30a1099 (v: 1) |
21:57:50.634 | 1BAB0 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:57:50.638 | 1BAB0 | 3988 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x70a18a5;prev = 0x70a18a5 , {Original values: ref = 0 handle = 0x10003} |
21:57:58.389 | 1BAB0 | 4304 | overlaySetCursor | Empty cursor release widget |
22:13:35.192 | 1BAB0 | 7750 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
22:13:35.440 | 1BAB0 | 5529 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(3440,1440)M(3440,1440) |
22:13:35.440 | 1BAB0 | 5452 | OverlayManager::UpdateResolution | notifyResolutionChange [3440, 1440] {WINDOW} |
22:13:35.440 | 1BAB0 | 5472 | OverlayManager::UpdateResolution | New game resolution is notified (3440, 1440) |
22:13:35.576 | 19484 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
22:13:35.576 | 19484 | 6891 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
22:13:35.576 | 19484 | 8472 | OverlayManager::OnForegroundChanged | Changed False |
22:13:35.576 | 19484 | 8510 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x90BCA Title=[#apex-text-chat | Apex Legend's Chat - Discord] |
22:13:35.576 | 19484 | 2972 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
22:13:35.576 | 19484 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:13:35.592 | 19484 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
22:13:35.593 | 19484 | 7050 | OverlayManager::doAction | DisplayFPS - Triggered |
22:13:35.594 | 1BAB0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
22:13:35.594 | 1BAB0 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:13:52.94 | 1BAB0 | 1857 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
22:13:52.94 | 1BAB0 | 1879 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
22:13:52.94 | 1BAB0 | 2991 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
22:13:52.94 | 1BAB0 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
22:13:52.94 | 1BAB0 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
22:13:52.94 | 1BAB0 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
22:13:52.94 | 1BAB0 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x506c105d |
22:13:52.94 | 1BAB0 | 3013 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
22:13:52.94 | 1BAB0 | 1882 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
22:13:52.94 | 1BAB0 | 184 | IRenderDevice::release | Render Releasing. |
22:13:52.94 | 1BAB0 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
22:13:52.94 | 1BAB0 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
22:13:52.94 | 1BAB0 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
22:13:52.94 | 1BAB0 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
22:13:52.94 | 1BAB0 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
22:13:52.94 | 1BAB0 | 201 | IRenderDevice::release | Render Releasing Done. |
22:13:52.214 | 1BAB0 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x47864560 |
22:13:52.214 | 1BAB0 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=3440, Height=1440, Multisampled=false |
22:13:52.214 | 1BAB0 | 1126 | RenderDeviceD3d11::init | save state |
22:13:52.214 | 1BAB0 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
22:13:52.218 | 1BAB0 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x7a3b5a30. |
22:13:52.218 | 1BAB0 | 1134 | RenderDeviceD3d11::init | restore state |
22:13:52.218 | 1BAB0 | 1137 | RenderDeviceD3d11::init | Target Window [0x5302aa] |
22:13:52.218 | 1BAB0 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
22:13:52.218 | 1BAB0 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
22:13:52.218 | 1BAB0 | 2979 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
22:13:52.222 | 1BAB0 | 5621 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x5302aa} (foreground = 0x5302aa). |
22:13:52.222 | 1BAB0 | 2534 | OverlayManager::installWindowProcHook | Install WPH |
22:13:52.222 | 1BAB0 | 2548 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x40bb0985 |
22:13:52.223 | 1BAB0 | 2567 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [3440,1440] | Game [0,0,3440,1440] |
22:13:52.223 | 1BAB0 | 2613 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x936e4f90=-1821487216)=>(0x4ddf5450=1306481744) |
22:13:52.223 | 1BAB0 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
22:13:52.225 | 1BAB0 | 2643 | OverlayManager::installKeybMouseHook | Install KeybMouse |
22:13:52.225 | 1BAB0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
22:13:52.225 | 1BAB0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x1bab0 |
22:13:52.225 | 1BAB0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x1bab0 |
22:13:52.226 | 1BAB0 | 6322 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x5302aa) 0x5302aa . |
22:13:52.227 | 1BAB0 | 5523 | OverlayManager::initOverlayResolution | Ex 0X40008 |
22:13:52.227 | 1BAB0 | 5529 | OverlayManager::initOverlayResolution | Resolution init : FULL W(3440,1440)G(3440,1440)M(3440,1440) |
22:13:52.227 | 1BAB0 | 5452 | OverlayManager::UpdateResolution | notifyResolutionChange [3440, 1440] {FULL} |
22:13:52.227 | 1BAB0 | 5472 | OverlayManager::UpdateResolution | New game resolution is notified (3440, 1440) |
22:13:52.315 | 19484 | 6891 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
22:13:52.315 | 19484 | 8472 | OverlayManager::OnForegroundChanged | Changed True |
22:13:52.315 | 19484 | 7750 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
22:13:52.318 | 1BAB0 | 6322 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x5302aa) 0x5302aa . |
22:13:52.319 | 1BAB0 | 326 | RenderImageD3d11::setSize | Create Texture (400,650) / (512,768) - OK |
22:13:52.319 | 1BAB0 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
22:13:52.332 | 19484 | 7050 | OverlayManager::doAction | DisplayFPS - Triggered |
22:13:52.340 | 1BAB0 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:13:58.226 | 1BAB0 | 2811 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
22:13:58.351 | 1BAB0 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:13:58.354 | 1BAB0 | 3988 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x70a18a5;prev = 0x70a18a5 , {Original values: ref = 0 handle = 0x10003} |
22:13:58.497 | 1BAB0 | 2811 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
22:13:59.34 | 1BAB0 | 3814 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
22:13:59.851 | 1BAB0 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:13:59.854 | 1BAB0 | 3988 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x70a18a5;prev = 0x70a18a5 , {Original values: ref = 0 handle = 0x10003} |
22:14:12.867 | 1BAB0 | 2811 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
22:14:13.298 | 1BAB0 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:14:13.301 | 1BAB0 | 3988 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x70a18a5;prev = 0x70a18a5 , {Original values: ref = 0 handle = 0x10003} |
22:14:13.527 | 1BAB0 | 2811 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
22:14:13.861 | 1BAB0 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:14:13.864 | 1BAB0 | 3988 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x70a18a5;prev = 0x70a18a5 , {Original values: ref = 0 handle = 0x10003} |
22:14:16.215 | 1BAB0 | 2811 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
22:14:16.558 | 1BAB0 | 3814 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
22:14:19.292 | 1BAB0 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:14:19.296 | 1BAB0 | 3988 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x70a18a5;prev = 0x70a18a5 , {Original values: ref = 0 handle = 0x10003} |
22:14:21.822 | 1BAB0 | 4304 | overlaySetCursor | Empty cursor release widget |
22:14:22.299 | 1BAB0 | 326 | RenderImageD3d11::setSize | Create Texture (400,650) / (512,768) - OK |
22:14:22.299 | 1BAB0 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
22:46:39.678 | 1BAB0 | 2811 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
22:46:40.196 | 1BAB0 | 3814 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
22:46:42.191 | 1BAB0 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:46:42.192 | 1BAB0 | 3988 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x70a18a5;prev = 0x70a18a5 , {Original values: ref = 0 handle = 0x10003} |
22:46:59.625 | 1BAB0 | 4304 | overlaySetCursor | Empty cursor release widget |
23:03:47.213 | 147B8 | 2215 | ClientExitProcessCallback | Client::Exit Process Callback [0]. |
23:03:47.213 | 147B8 | 691 | Client::clear | Client::Clear [0 - 1] . |
23:03:47.213 | 147B8 | 698 | Client::clear | Client::Clear stoping... |
23:03:47.213 | 147B8 | 1185 | OverlayManager::StopInternal | stopping... |
23:03:47.213 | 147B8 | 1212 | OverlayManager::StopInternal | Stoping server connection |
23:03:47.213 | 19484 | 7248 | OverlayManager::OnDisconnected | Disconnected from server |
23:03:47.214 | 147B8 | 1217 | OverlayManager::StopInternal | Stopped server connection |
23:03:47.214 | 147B8 | 206 | Overlay::Streaming::GameCaptureManager::StopRecording | Stop recording |
23:03:47.214 | 147B8 | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:True] |
23:03:47.214 | 147B8 | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:False] |
23:03:47.214 | 147B8 | 1238 | OverlayManager::StopInternal | Closing inter process |
23:03:47.214 | 147B8 | 25 | InterProcessEventHandler::~InterProcessEventHandler | (!) Signaling Thread to exit |
23:03:47.214 | 215C4 | 118 | InterProcessEventHandler::ThreadFunc | Terminated : CloseHandle 1, ShutDown=T |
23:03:47.214 | 147B8 | 255 | InterProcessElement::close | InterProcess INTER_PROCESS_EVENT_HANDLER close 2147483647 bytes |
23:03:47.214 | 147B8 | 59 | InterProcessEventHandler::~InterProcessEventHandler | Done. |
23:03:47.214 | 147B8 | 1254 | OverlayManager::StopInternal | not running. |
23:03:47.214 | 147B8 | 141 | ApiManager::DestroyBackgroundThread | Destroy call. |
23:03:47.226 | 1FC9C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:03:47.247 | 1BAB0 | 214 | ApiManager::AddCommand | (!)APIManager::AddCommand fail - not running |
23:03:47.250 | 1BAB0 | 214 | ApiManager::AddCommand | (!)APIManager::AddCommand fail - not running |
23:03:47.254 | 1BAB0 | 214 | ApiManager::AddCommand | (!)APIManager::AddCommand fail - not running |
23:03:47.258 | 1BAB0 | 214 | ApiManager::AddCommand | (!)APIManager::AddCommand fail - not running |
23:03:47.264 | 1BAB0 | 214 | ApiManager::AddCommand | (!)APIManager::AddCommand fail - not running |
23:03:47.371 | 1BAB0 | 214 | ApiManager::AddCommand | (!)APIManager::AddCommand fail - not running |
23:03:47.397 | 1BAB0 | 214 | ApiManager::AddCommand | (!)APIManager::AddCommand fail - not running |
23:03:47.422 | 1BAB0 | 214 | ApiManager::AddCommand | (!)APIManager::AddCommand fail - not running |
23:03:47.442 | 1BAB0 | 214 | ApiManager::AddCommand | (!)APIManager::AddCommand fail - not running |
23:03:47.461 | 1BAB0 | 214 | ApiManager::AddCommand | (!)APIManager::AddCommand fail - not running |
23:03:47.467 | 1BAB0 | 214 | ApiManager::AddCommand | (!)APIManager::AddCommand fail - not running |
23:03:47.496 | 1BAB0 | 214 | ApiManager::AddCommand | (!)APIManager::AddCommand fail - not running |
23:03:47.527 | 1BAB0 | 214 | ApiManager::AddCommand | (!)APIManager::AddCommand fail - not running |
23:03:47.542 | 20588 | 188 | ApiManager::BackgroundThread | Background Thread is terminated. |
23:03:47.543 | 147B8 | 232 | ApiManager::ClearAllCommands | Clearing commands [4] |
23:03:47.543 | 147B8 | 249 | ApiManager::ClearAllCommands | Cleared |
23:03:47.543 | 147B8 | 136 | ApiManager::Destroy | Destroyed |
23:03:47.543 | 147B8 | 1256 | OverlayManager::StopInternal | stopped. |
23:03:47.543 | 147B8 | 759 | Client::clear | Remove old SHM |
23:03:47.543 | 147B8 | 255 | InterProcessElement::close | InterProcess Overwolf_SHARED_MEMORY_2_2_24037932 close 2147483647 bytes |
23:03:47.543 | 147B8 | 767 | Client::clear | Stop tasks thread |
23:03:47.543 | 147B8 | 780 | Client::clear | Client::Clear - Done. |
23:03:47.543 | 147B8 | 2230 | ClientExitProcessCallback | Going to ExitProcess() |
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