Time | Thread | Line | Function | Message |
18:39:35.288 | DFE8 | 139 | runClient | Starting Overlay PID=53592(0xd158) server PID = 43320 |
18:39:35.288 | DFE8 | 560 | Client::init | Client::Initialize |
18:39:35.288 | DFE8 | 568 | Client::init | Start owclient thread |
18:39:35.289 | 11A94 | 325 | Client::initFirstInjection | Client::initFirstInjection. |
18:39:35.289 | 11A94 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_24043320 opened succesfuly |
18:39:35.289 | 11A94 | 351 | | session id = {3804FE00-A439-45FF-B820-5A953560398C} |
18:39:35.289 | 11A94 | 2096 | Client::LogClientInfo | Process OS version [10.0] [64-bit] |
18:39:35.290 | 11A94 | 2106 | Client::LogClientInfo | OS version [10.0.22621] |
18:39:35.292 | 11A94 | 2128 | Client::LogClientInfo | Client [64-bit] Version 2.2.240.0 |
18:39:35.292 | 11A94 | 2141 | Client::LogProcessModules | Loaded modules: |
18:39:35.301 | 11A94 | 2157 | | C:\Program Files (x86)\Overwolf\0.240.0.6\OWClient.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Program Files (x86)\Overwolf\0.240.0.6\OWExplorer.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Program Files\Norton Security\Engine\22.23.10.10\symamsi.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\SYSTEM32\AUDIOSES.DLL |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\SYSTEM32\AVIFIL32.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\SYSTEM32\AVRT.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\SYSTEM32\CFGMGR32.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\SYSTEM32\CRYPTBASE.DLL |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\SYSTEM32\CRYPTSP.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\SYSTEM32\CoreMessaging.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\SYSTEM32\CoreUIComponents.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\SYSTEM32\D3DCOMPILER_43.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\SYSTEM32\DEVOBJ.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\SYSTEM32\DINPUT8.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\SYSTEM32\DNSAPI.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\SYSTEM32\DSOUND.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\SYSTEM32\HID.DLL |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\SYSTEM32\IPHLPAPI.DLL |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\SYSTEM32\MMDevAPI.DLL |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\SYSTEM32\MSACM32.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\SYSTEM32\MSASN1.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\SYSTEM32\MSVFW32.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\SYSTEM32\MSWSOCK.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\SYSTEM32\NTASN1.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\SYSTEM32\ResampleDmo.DLL |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\SYSTEM32\SSPICLI.DLL |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\SYSTEM32\Secur32.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\SYSTEM32\TextShaping.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\SYSTEM32\UMPDC.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\SYSTEM32\USERENV.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\SYSTEM32\VERSION.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\SYSTEM32\WININET.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\SYSTEM32\WINMM.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\SYSTEM32\WINNSI.DLL |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\SYSTEM32\WindowsCodecs.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\SYSTEM32\XAudio2_9.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\SYSTEM32\XINPUT9_1_0.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\SYSTEM32\XInput1_3.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\SYSTEM32\amsi.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\SYSTEM32\cryptnet.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\SYSTEM32\d3d11.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\SYSTEM32\dbgcore.DLL |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\SYSTEM32\dbghelp.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\SYSTEM32\dcomp.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\SYSTEM32\dhcpcsvc.DLL |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\SYSTEM32\dhcpcsvc6.DLL |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\SYSTEM32\directxdatabasehelper.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\SYSTEM32\drvstore.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\SYSTEM32\dwmapi.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\SYSTEM32\dxcore.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\SYSTEM32\dxgi.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\SYSTEM32\gpapi.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\SYSTEM32\inputhost.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\SYSTEM32\kernel.appcore.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\SYSTEM32\ksuser.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\SYSTEM32\midimap.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\SYSTEM32\msacm32.drv |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\SYSTEM32\mscms.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\SYSTEM32\msdmo.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\SYSTEM32\ncrypt.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\SYSTEM32\ntdll.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\SYSTEM32\ntmarta.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\SYSTEM32\powrprof.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\SYSTEM32\profapi.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\SYSTEM32\resourcepolicyclient.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\SYSTEM32\textinputframework.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\SYSTEM32\wbemcomn.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\SYSTEM32\wdmaud.drv |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\SYSTEM32\windows.storage.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\SYSTEM32\winmmbase.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\SYSTEM32\wintypes.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\SYSTEM32\wldp.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\System32\ADVAPI32.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\System32\CRYPT32.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_866484083fc526af\Display.NvContainer\MessageBus.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_866484083fc526af\NvCamera\NvCamera64.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_866484083fc526af\NvCamera\d3dcompiler_47_64.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_866484083fc526af\nvcuda64.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_866484083fc526af\nvgpucomp64.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_866484083fc526af\nvldumdx.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_866484083fc526af\nvwgf2umx.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\System32\GDI32.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\System32\IMM32.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\System32\KERNEL32.DLL |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\System32\KERNELBASE.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\System32\MSCTF.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\System32\NSI.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\System32\Normaliz.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\System32\OLEAUT32.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\System32\OneCoreCommonProxyStub.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\System32\OneCoreUAPCommonProxyStub.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\System32\PSAPI.DLL |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\System32\RPCRT4.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\System32\SETUPAPI.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\System32\SHELL32.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\System32\SHLWAPI.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\System32\USER32.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\System32\WINTRUST.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\System32\WLDAP32.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\System32\WS2_32.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\System32\Windows.Internal.Graphics.Display.DisplayColorManagement.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\System32\Windows.UI.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\System32\bcrypt.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\System32\bcryptPrimitives.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\System32\clbcatq.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\System32\combase.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\System32\fwpuclnt.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\System32\gdi32full.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\System32\imagehlp.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\System32\msvcp_win.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\System32\msvcrt.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\System32\ole32.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\System32\rasadhlp.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\System32\sechost.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\System32\shcore.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\System32\ucrtbase.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\System32\win32u.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\System32\winrnr.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.22621.2506_none_b43bab19638c9595\COMCTL32.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\system32\napinsp.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\system32\ncryptsslp.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\system32\nlansp_c.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\system32\nvapi64.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\system32\nvspcap64.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\system32\pnrpnsp.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\system32\rsaenh.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\system32\schannel.DLL |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\system32\wbem\fastprox.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\system32\wbem\wbemprox.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\system32\wbem\wbemsvc.dll |
18:39:35.301 | 11A94 | 2157 | | C:\Windows\system32\wshbth.dll |
18:39:35.301 | 11A94 | 2157 | | D:\steam\GameOverlayRenderer64.dll |
18:39:35.301 | 11A94 | 2157 | | D:\steam\steamapps\common\Apex Legends\EasyAntiCheat_x64.dll |
18:39:35.301 | 11A94 | 2157 | | D:\steam\steamapps\common\Apex Legends\bink2w64.dll |
18:39:35.301 | 11A94 | 2157 | | D:\steam\steamapps\common\Apex Legends\binkawin64.dll |
18:39:35.301 | 11A94 | 2157 | | D:\steam\steamapps\common\Apex Legends\mileswin64.dll |
18:39:35.301 | 11A94 | 2157 | | D:\steam\steamapps\common\Apex Legends\paks\Win64\ui(02).dll |
18:39:35.301 | 11A94 | 2157 | | D:\steam\steamapps\common\Apex Legends\r5apex.exe |
18:39:35.301 | 11A94 | 2157 | | D:\steam\steamapps\common\Apex Legends\steam_api64.dll |
18:39:35.301 | 11A94 | 2157 | | D:\steam\steamapps\common\Apex Legends\steamnetworkingsockets.dll |
18:39:35.301 | 11A94 | 2157 | | D:\steam\steamclient64.dll |
18:39:35.301 | 11A94 | 2157 | | D:\steam\tier0_s64.dll |
18:39:35.301 | 11A94 | 2157 | | D:\steam\vstdlib_s64.dll |
18:39:35.301 | 11A94 | 79 | GraphicsHookManager::Init | Created Thread - Created , ThreadId=32964 |
18:39:35.307 | 11A94 | 1546 | Client::ReadGameConfigurations | GameConfigurations Input Libraries - Use Default. |
18:39:35.307 | 11A94 | 1570 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D11. |
18:39:35.308 | 11A94 | 1578 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D12. |
18:39:35.308 | 11A94 | 1619 | Client::ReadGameConfigurations | Disable DisableEXHandle - OFF |
18:39:35.308 | 11A94 | 1685 | Client::ReadGameConfigurations | GameConfigurations UseTSHook - OFF |
18:39:35.308 | 11A94 | 1698 | Client::ReadGameConfigurations | GameConfigurations DisableDIAquire - OFF |
18:39:35.308 | 11A94 | 1728 | Client::ReadGameConfigurations | Enable EnableTXR - OFF |
18:39:35.308 | 11A94 | 1768 | Client::ReadGameConfigurations | GameConfigurations DisableD3d9Ex - OFF |
18:39:35.308 | 11A94 | 1770 | Client::ReadGameConfigurations | GameConfigurations EnableMTCursor - OFF |
18:39:35.308 | 11A94 | 1772 | Client::ReadGameConfigurations | GameConfigurations Use Long Block - OFF |
18:39:35.308 | 11A94 | 1774 | Client::ReadGameConfigurations | GameConfigurations Use Safe Block - OFF |
18:39:35.308 | 11A94 | 1776 | Client::ReadGameConfigurations | GameConfigurations Use All Safe Block - OFF |
18:39:35.308 | 11A94 | 1778 | Client::ReadGameConfigurations | GameConfigurations Disable Safe Hooking - OFF |
18:39:35.308 | 11A94 | 1780 | Client::ReadGameConfigurations | GameConfigurations Use MH - OFF |
18:39:35.308 | 11A94 | 1783 | Client::ReadGameConfigurations | GameConfigurations Use MCH - ON |
18:39:35.308 | 11A94 | 1786 | Client::ReadGameConfigurations | GameConfigurations Use EH - OFF |
18:39:35.308 | 11A94 | 1893 | Data::Search | [0] 0x73B00000 |
18:39:35.308 | 11A94 | 1893 | Data::Search | [1] 0x0 |
18:39:35.308 | 11A94 | 1893 | Data::Search | [2] 0x0 |
18:39:35.308 | 11A94 | 1893 | Data::Search | [3] 0xCE910000 |
18:39:35.308 | 11A94 | 1893 | Data::Search | [4] 0x0 |
18:39:35.308 | 11A94 | 1893 | Data::Search | [5] 0x6ECE0000 |
18:39:35.308 | 11A94 | 1893 | Data::Search | [6] 0x730E0000 |
18:39:35.308 | 11A94 | 1893 | Data::Search | [7] 0x0 |
18:39:35.308 | 11A94 | 1893 | Data::Search | [8] 0x6ECE0000 |
18:39:35.308 | 11A94 | 1893 | Data::Search | [9] 0x0 |
18:39:35.308 | 11A94 | 1898 | Data::Search | [10] 0x0 |
18:39:35.308 | 11A94 | 1904 | Data::Search | [11] 0x6CDF0000 |
18:39:35.308 | 11A94 | 1910 | Data::Search | [12] 0x0 |
18:39:35.308 | 11A94 | 1916 | Data::Search | [13] 0x0 |
18:39:35.308 | 11A94 | 337 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
18:39:35.309 | 11A94 | 1265 | Client::hookFunctions | Detected Windows 8.1 or greater |
18:39:35.309 | 11A94 | 1288 | Client::hookFunctions | Acquiring function lock succedded |
18:39:35.316 | 11A94 | 254 | Common::HookChain::HookChainConfiguration::ReadAppConfiguration | read configuration file |
18:39:35.316 | 11A94 | 582 | Common::HookChain::HookChainManager::InitFromRemoteConfiguration | Read configuraion 17 |
18:39:35.317 | 11A94 | 952 | FunctionHook::EnableMCHOptions | MCH - Enable MCH Options |
18:39:35.317 | 11A94 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_24043320 opened succesfuly |
18:39:35.318 | 11A94 | 530 | OverlayManager::OverlayManager | OW System Cursor is set to = 0x65eb0a41 |
18:39:35.318 | 11A94 | 7648 | OverlayManager::LoadDefaultCursors | Load default cursors |
18:39:35.320 | 11A94 | 538 | OverlayManager::OverlayManager | OW Blank System Cursor is set to = 0x7593013b |
18:39:35.320 | 11A94 | 72 | PerformanceCounter::StartSession | StartSession |
18:39:35.320 | 11A94 | 72 | PerformanceCounter::StartSession | StartSession |
18:39:35.320 | 11A94 | 225 | InterProcessElement::open | InterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly |
18:39:35.321 | 11A94 | 760 | OverlayManager::ReadGameConfigurations | GameConfigurations Control Modes = 0 |
18:39:35.321 | 11A94 | 778 | OverlayManager::ReadGameConfigurations | GameConfigurations TC Mode = 0x0 |
18:39:35.321 | 11A94 | 780 | OverlayManager::ReadGameConfigurations | GameConfigurations Cursor Mode = 0 |
18:39:35.321 | 11A94 | 783 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInputBlock = OFF |
18:39:35.321 | 11A94 | 786 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCursorMix = OFF |
18:39:35.321 | 11A94 | 789 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMixModeCursor = OFF |
18:39:35.321 | 11A94 | 792 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCursorOffset = OFF |
18:39:35.321 | 11A94 | 795 | OverlayManager::ReadGameConfigurations | GameConfigurations FixResolutionChange = OFF |
18:39:35.321 | 11A94 | 798 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIBLock = OFF |
18:39:35.321 | 11A94 | 801 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIFocus = OFF |
18:39:35.321 | 11A94 | 804 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus = OFF |
18:39:35.321 | 11A94 | 807 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus2 = OFF |
18:39:35.321 | 11A94 | 810 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableDIAquire = OFF |
18:39:35.321 | 11A94 | 813 | OverlayManager::ReadGameConfigurations | GameConfigurations SetDINonExclusive = OFF |
18:39:35.321 | 11A94 | 816 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMouseDIExclusive = OFF |
18:39:35.321 | 11A94 | 819 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableActionMixed = OFF |
18:39:35.321 | 11A94 | 822 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceControlRehook = OFF |
18:39:35.321 | 11A94 | 825 | OverlayManager::ReadGameConfigurations | GameConfigurations FixActionFocus = OFF |
18:39:35.321 | 11A94 | 828 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreRT = ON |
18:39:35.321 | 11A94 | 831 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableResizeRelease = OFF |
18:39:35.321 | 11A94 | 834 | OverlayManager::ReadGameConfigurations | GameConfigurations ResizeNotifyResolution = OFF |
18:39:35.321 | 11A94 | 837 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceCaptureChangeRehook = OFF |
18:39:35.321 | 11A94 | 840 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableEternalEnum = OFF |
18:39:35.321 | 11A94 | 843 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWL = OFF |
18:39:35.321 | 11A94 | 846 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWLW = OFF |
18:39:35.321 | 11A94 | 849 | OverlayManager::ReadGameConfigurations | GameConfigurations TerminateOnWindowClose = OFF |
18:39:35.321 | 11A94 | 852 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartFocus = OFF |
18:39:35.321 | 11A94 | 855 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreRelease = OFF |
18:39:35.321 | 11A94 | 858 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableTPA = OFF |
18:39:35.321 | 11A94 | 861 | OverlayManager::ReadGameConfigurations | GameConfigurations PTCT = 0x0 |
18:39:35.321 | 11A94 | 864 | OverlayManager::ReadGameConfigurations | GameConfigurations ReleaseKBInOverlayFocus = OFF |
18:39:35.321 | 11A94 | 867 | OverlayManager::ReadGameConfigurations | GameConfigurations SmartReleaseKBInOverlayFocus = ON |
18:39:35.321 | 11A94 | 870 | OverlayManager::ReadGameConfigurations | GameConfigurations Stuck In Trans = OFF |
18:39:35.321 | 11A94 | 873 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableFocusOnAnyClick = OFF |
18:39:35.321 | 11A94 | 876 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCC = OFF |
18:39:35.321 | 11A94 | 879 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCCMix = OFF |
18:39:35.321 | 11A94 | 882 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursor = OFF |
18:39:35.321 | 11A94 | 885 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursorMT = OFF |
18:39:35.321 | 11A94 | 888 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableRawInput = OFF |
18:39:35.321 | 11A94 | 891 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableOWGestures = OFF |
18:39:35.321 | 11A94 | 894 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableD3d9Ex = OFF |
18:39:35.321 | 11A94 | 897 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMTCursor = OFF |
18:39:35.321 | 11A94 | 900 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRI = OFF |
18:39:35.321 | 11A94 | 903 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIKB = OFF |
18:39:35.321 | 11A94 | 906 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIB = OFF |
18:39:35.321 | 11A94 | 909 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowRIMix = OFF |
18:39:35.321 | 11A94 | 912 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreBB = OFF |
18:39:35.321 | 11A94 | 915 | OverlayManager::ReadGameConfigurations | GameConfigurations RecreateSB = OFF |
18:39:35.321 | 11A94 | 918 | OverlayManager::ReadGameConfigurations | GameConfigurations FixFSTB = OFF |
18:39:35.321 | 11A94 | 921 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCOEx = OFF |
18:39:35.321 | 11A94 | 924 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRCEx = ON |
18:39:35.321 | 11A94 | 927 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableBlockChain = OFF |
18:39:35.321 | 11A94 | 930 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMKLL = OFF |
18:39:35.321 | 11A94 | 933 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewKLL = OFF |
18:39:35.321 | 11A94 | 936 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewMLLForExclusive = OFF |
18:39:35.321 | 11A94 | 939 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMW = OFF |
18:39:35.321 | 11A94 | 942 | OverlayManager::ReadGameConfigurations | GameConfigurations UsePR = OFF |
18:39:35.321 | 11A94 | 945 | OverlayManager::ReadGameConfigurations | GameConfigurations WaitRestore = OFF |
18:39:35.321 | 11A94 | 948 | OverlayManager::ReadGameConfigurations | GameConfigurations DIT = 0 |
18:39:35.321 | 11A94 | 951 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreMultipleDevices = ON |
18:39:35.321 | 11A94 | 954 | OverlayManager::ReadGameConfigurations | GameConfigurations FixHotkeyRI = ON |
18:39:35.321 | 11A94 | 957 | OverlayManager::ReadGameConfigurations | GameConfigurations SendHotkeyRI = OFF |
18:39:35.321 | 11A94 | 960 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRestoreSWL = OFF |
18:39:35.321 | 11A94 | 963 | OverlayManager::ReadGameConfigurations | GameConfigurations FIGVTH = OFF |
18:39:35.321 | 11A94 | 966 | OverlayManager::ReadGameConfigurations | GameConfigurations PTBOffsetPixel = 0 |
18:39:35.321 | 11A94 | 969 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceGBB = OFF |
18:39:35.321 | 11A94 | 972 | OverlayManager::ReadGameConfigurations | GameConfigurations FixModifierMixMode = OFF |
18:39:35.321 | 11A94 | 974 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDXThreadSafe = OFF |
18:39:35.321 | 11A94 | 976 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInvisibleCursorCR = OFF |
18:39:35.321 | 11A94 | 978 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGameProc = OFF |
18:39:35.321 | 11A94 | 980 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCVCursor = OFF |
18:39:35.321 | 11A94 | 982 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableRenderAI = OFF |
18:39:35.321 | 11A94 | 984 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableSmartMixMode = OFF |
18:39:35.321 | 11A94 | 986 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreads = OFF |
18:39:35.321 | 11A94 | 988 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreadsHook = OFF |
18:39:35.321 | 11A94 | 990 | OverlayManager::ReadGameConfigurations | GameConfigurations KeepInGameOnLostFocus = OFF |
18:39:35.321 | 11A94 | 992 | OverlayManager::ReadGameConfigurations | GameConfigurations FixBlending = OFF |
18:39:35.321 | 11A94 | 994 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOUseDefaultAdpater = OFF |
18:39:35.321 | 11A94 | 996 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPODisableDynamicRendering = OFF |
18:39:35.321 | 11A94 | 998 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOExclusiveAsForeground = OFF |
18:39:35.321 | 11A94 | 1002 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPODisableFullscreenRendering = OFF |
18:39:35.321 | 11A94 | 1004 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreCursorRefCount = OFF |
18:39:35.321 | 11A94 | 1006 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMCHHookRetries = OFF |
18:39:35.321 | 11A94 | 1008 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableHookFallback = OFF |
18:39:35.321 | 11A94 | 1010 | OverlayManager::ReadGameConfigurations | GameConfigurations AlternativeIPC = OFF |
18:39:35.321 | 11A94 | 1012 | OverlayManager::ReadGameConfigurations | GameConfigurations RecordingFlipType = 0 |
18:39:35.321 | 11A94 | 1014 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGraphicsFunc = 0 |
18:39:35.321 | 11A94 | 1017 | OverlayManager::ReadGameConfigurations | GameConfigurations foreground Window as target window = 0 |
18:39:35.321 | 11A94 | 1019 | OverlayManager::ReadGameConfigurations | OverlayManager::SetGameConfigurations Succeeded. |
18:39:35.321 | 11A94 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:39:35.321 | 11A94 | 631 | OverlayManager::InitGameClient | starting hooks... |
18:39:35.405 | 11A94 | 1991 | FunctionHook::LoadHooker | Loading Utils from C:\Program Files (x86)\Overwolf\0.240.0.6\\OWUtils.dll succeeded |
18:39:35.407 | 11A94 | 602 | Install::Code | Init [Client,1] (MCH) OK |
18:39:35.408 | 11A94 | 602 | Install::Code | Init [Client,2] (MCH) OK |
18:39:35.428 | 11A94 | 602 | Install::Code | Init [Client,3] (MCH) OK |
18:39:35.428 | 11A94 | 602 | Install::Code | Init [Client,4] (MCH) OK |
18:39:35.429 | 11A94 | 602 | Install::Code | Init [Client,4.1] (MCH) OK |
18:39:35.450 | 11A94 | 602 | Install::Code | Init [Client,4.2] (MCH) OK |
18:39:35.450 | 11A94 | 1362 | Client::hookFunctions | Suspend before hook: OFF |
18:39:35.451 | 11A94 | 1063 | Install::Code | Segment [5|214976|0x6ECE0000|0x347C0] |
18:39:35.451 | 11A94 | 602 | Install::Code | unknown (MCH) OK |
18:39:35.451 | 11A94 | 1063 | Install::Code | Segment [5|5440|0x6ECE0000|0x1540] |
18:39:35.452 | 11A94 | 602 | Install::Code | unknown (MCH) OK |
18:39:35.452 | 11A94 | 1063 | Install::Code | Segment [5|145440|0x6ECE0000|0x23820] |
18:39:35.452 | 11A94 | 602 | Install::Code | unknown (MCH) OK |
18:39:35.452 | 11A94 | 1063 | Install::Code | Segment [5|6640|0x6ECE0000|0x19F0] |
18:39:35.453 | 11A94 | 602 | Install::Code | unknown (MCH) OK |
18:39:35.453 | 11A94 | 1063 | Install::Code | Segment [5|-31374608|0x6ECE0000|0xFE2142F0] |
18:39:35.453 | 11A94 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::31. |
18:39:35.453 | 11A94 | 1063 | Install::Code | Segment [5|-31384064|0x6ECE0000|0xFE211E00] |
18:39:35.453 | 11A94 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::32. |
18:39:35.453 | 11A94 | 1063 | Install::Code | Segment [5|-31369088|0x6ECE0000|0xFE215880] |
18:39:35.453 | 11A94 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::33. |
18:39:35.453 | 11A94 | 1063 | Install::Code | Segment [5|-32391920|0x6ECE0000|0xFE11BD10] |
18:39:35.453 | 11A94 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::34. |
18:39:35.453 | 11A94 | 916 | Client::hookLibraryFunctions | Lib [8] is not supported for game. skipping.. |
18:39:35.453 | 11A94 | 337 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
18:39:35.453 | 11A94 | 1285 | OverlayManager::Start | Starting... |
18:39:35.453 | 11A94 | 1317 | OverlayManager::Start | starting hooks 2... |
18:39:35.489 | 11A94 | 602 | Install::Code | Init [Client,5] (MCH) OK |
18:39:35.489 | 11A94 | 1483 | | XTRAP COMPATIBLE PATCH WARNING |
18:39:35.489 | 11A94 | 1492 | OverlayManager::Start | done with hooks... |
18:39:35.489 | 11A94 | 108 | ApiManager::Init | API Manager Event : OK |
18:39:35.489 | 11A94 | 120 | ApiManager::CreateBackgroundThread | Background Thread - Created , ThreadId=9740 |
18:39:35.489 | 11A94 | 67 | TXRSetting | Fail to read texture recognition options 0xb7 |
18:39:35.490 | 11A94 | 114 | TXOfInterest | New list set with 0 items |
18:39:35.490 | 11A94 | 1518 | OverlayManager::Start | get foreground state |
18:39:35.490 | 11A94 | 8472 | OverlayManager::OnForegroundChanged | Changed True |
18:39:35.490 | 260C | 7879 | OverlayManager::UpdateInputTrackerWinodw | update input tracker list 0x0 -> 0xc1176 |
18:39:35.490 | A2A8 | 7223 | OverlayManager::OnConnected | Connected to server |
18:39:35.490 | A2A8 | 32 | SendServerHelloMessage::Execute | Send connection Ack |
18:39:35.491 | 11A94 | 8601 | OverlayManager::AssureLockWindowOnForgroundChanged | Window is not in focus, skip lock (0x1b0578 [1702, 871] , 0x0) |
18:39:35.491 | 11A94 | 1555 | OverlayManager::Start | Started... |
18:39:35.493 | 12554 | 587 | RenderDeviceD3d11::RenderDeviceD3d11 | Render device d3d11 |
18:39:35.510 | 11A94 | 602 | Install::Code | Init [Client,0] (MCH) OK |
18:39:35.510 | 11A94 | 428 | GraphicsHookManager::ReleaseHookRef | Clear Hook manager thread |
18:39:35.510 | 11A94 | 94 | GraphicsHookManager::StopThread | StopThread |
18:39:35.512 | 80C4 | 216 | GraphicsHookManager::MessageLoop | Exit Thread |
18:39:35.537 | 12554 | 148 | D3DHelpers::LoadDxLibrary | DX Lib d3dx11_43.dll loaded |
18:39:35.538 | 11A94 | 406 | Client::initFirstInjection | init complete |
18:39:35.539 | 12554 | 148 | D3DHelpers::LoadDxLibrary | DX Lib D3DCompiler_43.dll loaded |
18:39:35.539 | 12554 | 984 | RenderDeviceD3d11::LoadD3dXLibraryAndFunctions | load library functions OK. |
18:39:35.595 | A2A8 | 7050 | OverlayManager::doAction | DisplayFPS - Triggered |
18:39:35.661 | 12554 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xd67a6bb0 |
18:39:35.661 | 12554 | 1072 | RenderDeviceD3d11::init | Device adapter hash: -664801627 |
18:39:35.661 | 12554 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=3440, Height=1440, Multisampled=false |
18:39:35.661 | 12554 | 1126 | RenderDeviceD3d11::init | save state |
18:39:35.661 | 12554 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:39:35.664 | 12554 | 705 | RenderDeviceD3d11::initDX11 | create vs |
18:39:35.664 | 12554 | 723 | RenderDeviceD3d11::initDX11 | create vs |
18:39:35.665 | 12554 | 745 | RenderDeviceD3d11::initDX11 | create pxs |
18:39:35.667 | 12554 | 774 | RenderDeviceD3d11::initDX11 | create raster |
18:39:35.667 | 12554 | 842 | RenderDeviceD3d11::initDX11 | create buffers |
18:39:35.667 | 12554 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x802b8d60. |
18:39:35.667 | 12554 | 1134 | RenderDeviceD3d11::init | restore state |
18:39:35.667 | 12554 | 1137 | RenderDeviceD3d11::init | Target Window [0x1b0578] |
18:39:35.667 | 12554 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:39:35.667 | 12554 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:39:35.667 | 12554 | 193 | Overlay::Streaming::GameCaptureManager::SetRenderDevice | Streaming Client started. SHT supported: True |
18:39:35.667 | 12554 | 2092 | RenderDeviceD3d11::setFix | Set render device fix RT. |
18:39:35.667 | 12554 | 3098 | OverlayManager::setGraphics | Render Device fix was set RT. |
18:39:35.667 | 12554 | 5452 | OverlayManager::UpdateResolution | notifyResolutionChange [3440, 1440] {WINDOW} |
18:39:35.667 | 12554 | 5472 | OverlayManager::UpdateResolution | New game resolution is notified (3440, 1440) |
18:39:35.669 | 12554 | 7802 | OverlayManager::IsEmptyCursor | Cache cursor 0x10003 (v: 1) |
18:39:35.669 | 12554 | 737 | OverlayInputManager::HandleCommands | Clear all hotkeys command |
18:39:35.669 | 12554 | 788 | OverlayInputManager::AddHotKey | Add new hotkey [Control_Overlay]-[9]-[2]. Total [0] (pressed: 1) |
18:39:35.669 | 12554 | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.250000], offser[0, 0] |
18:39:35.669 | 12554 | 21 | StartWidgetsRefresher::Execute | Execute start wicket manager |
18:39:35.669 | 12554 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
18:39:35.669 | 12554 | 5621 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1b0578} (foreground = 0x1b0578). |
18:39:35.669 | 12554 | 2534 | OverlayManager::installWindowProcHook | Install WPH |
18:39:35.669 | 12554 | 2548 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1eca0ddd |
18:39:35.669 | 12554 | 2567 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [3440,1440] | Game [0,0,3440,1440] |
18:39:35.669 | 12554 | 2613 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x7cefb240=2096083520)=>(0x25795450=628708432) |
18:39:35.669 | 12554 | 2624 | OverlayManager::installWindowProcHook | installWindowProcHook mouse is tracked successfully. |
18:39:35.669 | 12554 | 311 | PerformanceCounter::NotifyFrameRender | Notify first Render... |
18:39:35.669 | 12554 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:39:35.669 | 12554 | 8364 | OverlayManager::CheckForSharedTextureSupport | Check for SHT support |
18:39:35.670 | 12554 | 2643 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:39:35.670 | 12554 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:39:35.670 | 12554 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x12554 |
18:39:35.670 | 12554 | 469 | InputInterceptor::runHook | Mouse is hooked 0x12554 |
18:39:35.670 | 12554 | 2294 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | GameWndProc - Original Cursor Ref Count = 0, Cur = 0x10003 |
18:39:35.695 | 12444 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_312BA_P_43320 opened succesfuly |
18:39:35.695 | 12444 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_43320_SHARED_MEMORY_AGENT opened succesfuly |
18:39:35.742 | 12554 | 6322 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x0) 0x1b0578 . |
18:39:35.743 | 12554 | 7750 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
18:39:35.743 | 12554 | 5523 | OverlayManager::initOverlayResolution | Ex 0X40008 |
18:39:35.743 | 12554 | 5529 | OverlayManager::initOverlayResolution | Resolution init : FULL W(3440,1440)G(3440,1440)M(3440,1440) |
18:39:35.743 | 12554 | 5452 | OverlayManager::UpdateResolution | notifyResolutionChange [3440, 1440] {FULL} |
18:39:35.743 | 12554 | 5472 | OverlayManager::UpdateResolution | New game resolution is notified (3440, 1440) |
18:39:35.759 | 12444 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=170a9c |
18:39:35.759 | 12444 | 2644 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
18:39:35.773 | 12444 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_170A9C_P_43320 opened succesfuly |
18:39:35.773 | 12444 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_43320_SHARED_MEMORY_AGENT opened succesfuly |
18:39:37.341 | A2A8 | 7326 | OverlayManager::HandleIPCMessage | Load in-game plugin request: [C:\Users\CMcCann\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\243.0.0\plugins/GEPPlugin64.dll] [oopo: off] |
18:39:37.344 | 12554 | 8142 | OverlayManager::LoadPlugin | loading plugin: C:\Users\CMcCann\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\243.0.0\plugins/GEPPlugin64.dll |
18:39:37.390 | 12554 | 8161 | OverlayManager::LoadPlugin | Plugin loaded [1] [C:\Users\CMcCann\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\243.0.0\plugins/GEPPlugin64.dll] [] |
18:39:37.479 | 12554 | 8193 | OverlayManager::LoadPlugin | finish loading plugin |
18:39:45.512 | 260C | 2141 | Client::LogProcessModules | Loaded modules: |
18:39:45.522 | 260C | 2157 | | C:\Program Files (x86)\Overwolf\0.240.0.6\OWClient.dll |
18:39:45.522 | 260C | 2157 | | C:\Program Files (x86)\Overwolf\0.240.0.6\OWExplorer.dll |
18:39:45.522 | 260C | 2157 | | C:\Program Files (x86)\Overwolf\0.240.0.6\OWUtils.dll |
18:39:45.522 | 260C | 2157 | | C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll |
18:39:45.522 | 260C | 2157 | | C:\Program Files\Norton Security\Engine\22.23.10.10\symamsi.dll |
18:39:45.522 | 260C | 2157 | | C:\Users\CMcCann\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\243.0.0\plugins\64\gep_apex.dll |
18:39:45.522 | 260C | 2157 | | C:\Users\CMcCann\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\243.0.0\plugins\64\libowgameevents64.dll |
18:39:45.522 | 260C | 2157 | | C:\Users\CMcCann\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\243.0.0\plugins\GEPPlugin64.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\SYSTEM32\AUDIOSES.DLL |
18:39:45.522 | 260C | 2157 | | C:\Windows\SYSTEM32\AVIFIL32.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\SYSTEM32\AVRT.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\SYSTEM32\CFGMGR32.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\SYSTEM32\CRYPTBASE.DLL |
18:39:45.522 | 260C | 2157 | | C:\Windows\SYSTEM32\CRYPTSP.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\SYSTEM32\CoreMessaging.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\SYSTEM32\CoreUIComponents.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\SYSTEM32\D3DCOMPILER_43.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\SYSTEM32\D3DX9_43.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\SYSTEM32\DEVOBJ.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\SYSTEM32\DINPUT8.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\SYSTEM32\DNSAPI.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\SYSTEM32\DSOUND.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\SYSTEM32\HID.DLL |
18:39:45.522 | 260C | 2157 | | C:\Windows\SYSTEM32\IPHLPAPI.DLL |
18:39:45.522 | 260C | 2157 | | C:\Windows\SYSTEM32\MMDevAPI.DLL |
18:39:45.522 | 260C | 2157 | | C:\Windows\SYSTEM32\MSACM32.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\SYSTEM32\MSASN1.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\SYSTEM32\MSVFW32.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\SYSTEM32\MSWSOCK.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\SYSTEM32\NTASN1.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\SYSTEM32\ResampleDmo.DLL |
18:39:45.522 | 260C | 2157 | | C:\Windows\SYSTEM32\SSPICLI.DLL |
18:39:45.522 | 260C | 2157 | | C:\Windows\SYSTEM32\Secur32.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\SYSTEM32\TextShaping.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\SYSTEM32\UMPDC.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\SYSTEM32\USERENV.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\SYSTEM32\VERSION.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\SYSTEM32\WININET.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\SYSTEM32\WINMM.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\SYSTEM32\WINNSI.DLL |
18:39:45.522 | 260C | 2157 | | C:\Windows\SYSTEM32\WindowsCodecs.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\SYSTEM32\XAudio2_9.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\SYSTEM32\XINPUT9_1_0.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\SYSTEM32\XInput1_3.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\SYSTEM32\amsi.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\SYSTEM32\cryptnet.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\SYSTEM32\d3d11.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\SYSTEM32\d3dx11_43.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\SYSTEM32\dbgcore.DLL |
18:39:45.522 | 260C | 2157 | | C:\Windows\SYSTEM32\dbghelp.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\SYSTEM32\dcomp.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\SYSTEM32\dhcpcsvc.DLL |
18:39:45.522 | 260C | 2157 | | C:\Windows\SYSTEM32\dhcpcsvc6.DLL |
18:39:45.522 | 260C | 2157 | | C:\Windows\SYSTEM32\directxdatabasehelper.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\SYSTEM32\drvstore.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\SYSTEM32\dwmapi.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\SYSTEM32\dxcore.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\SYSTEM32\dxgi.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\SYSTEM32\gpapi.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\SYSTEM32\inputhost.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\SYSTEM32\kernel.appcore.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\SYSTEM32\ksuser.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\SYSTEM32\midimap.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\SYSTEM32\msacm32.drv |
18:39:45.522 | 260C | 2157 | | C:\Windows\SYSTEM32\mscms.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\SYSTEM32\msdmo.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\SYSTEM32\ncrypt.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\SYSTEM32\ntdll.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\SYSTEM32\ntmarta.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\SYSTEM32\powrprof.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\SYSTEM32\profapi.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\SYSTEM32\resourcepolicyclient.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\SYSTEM32\textinputframework.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\SYSTEM32\wbemcomn.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\SYSTEM32\wdmaud.drv |
18:39:45.522 | 260C | 2157 | | C:\Windows\SYSTEM32\windows.storage.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\SYSTEM32\winmmbase.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\SYSTEM32\wintypes.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\SYSTEM32\wldp.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\System32\ADVAPI32.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\System32\CRYPT32.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_866484083fc526af\Display.NvContainer\MessageBus.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_866484083fc526af\NvCamera\NvCamera64.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_866484083fc526af\NvCamera\d3dcompiler_47_64.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_866484083fc526af\nvcuda64.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_866484083fc526af\nvgpucomp64.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_866484083fc526af\nvldumdx.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_866484083fc526af\nvwgf2umx.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\System32\GDI32.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\System32\IMM32.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\System32\KERNEL32.DLL |
18:39:45.522 | 260C | 2157 | | C:\Windows\System32\KERNELBASE.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\System32\MSCTF.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\System32\NSI.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\System32\Normaliz.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\System32\OLEAUT32.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\System32\OneCoreCommonProxyStub.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\System32\OneCoreUAPCommonProxyStub.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\System32\PSAPI.DLL |
18:39:45.522 | 260C | 2157 | | C:\Windows\System32\RPCRT4.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\System32\SETUPAPI.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\System32\SHELL32.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\System32\SHLWAPI.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\System32\USER32.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\System32\WINTRUST.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\System32\WLDAP32.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\System32\WS2_32.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\System32\Windows.Internal.Graphics.Display.DisplayColorManagement.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\System32\Windows.UI.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\System32\bcrypt.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\System32\bcryptPrimitives.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\System32\clbcatq.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\System32\combase.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\System32\fwpuclnt.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\System32\gdi32full.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\System32\imagehlp.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\System32\msvcp_win.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\System32\msvcrt.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\System32\ole32.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\System32\rasadhlp.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\System32\sechost.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\System32\shcore.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\System32\ucrtbase.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\System32\win32u.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\System32\winrnr.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.22621.2506_none_b43bab19638c9595\COMCTL32.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\system32\napinsp.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\system32\ncryptsslp.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\system32\nlansp_c.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\system32\nvapi64.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\system32\nvspcap64.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\system32\pnrpnsp.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\system32\rsaenh.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\system32\schannel.DLL |
18:39:45.522 | 260C | 2157 | | C:\Windows\system32\wbem\fastprox.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\system32\wbem\wbemprox.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\system32\wbem\wbemsvc.dll |
18:39:45.522 | 260C | 2157 | | C:\Windows\system32\wshbth.dll |
18:39:45.522 | 260C | 2157 | | D:\steam\GameOverlayRenderer64.dll |
18:39:45.522 | 260C | 2157 | | D:\steam\steamapps\common\Apex Legends\EasyAntiCheat_x64.dll |
18:39:45.522 | 260C | 2157 | | D:\steam\steamapps\common\Apex Legends\bink2w64.dll |
18:39:45.522 | 260C | 2157 | | D:\steam\steamapps\common\Apex Legends\binkawin64.dll |
18:39:45.522 | 260C | 2157 | | D:\steam\steamapps\common\Apex Legends\mileswin64.dll |
18:39:45.522 | 260C | 2157 | | D:\steam\steamapps\common\Apex Legends\paks\Win64\ui(02).dll |
18:39:45.522 | 260C | 2157 | | D:\steam\steamapps\common\Apex Legends\r5apex.exe |
18:39:45.522 | 260C | 2157 | | D:\steam\steamapps\common\Apex Legends\steam_api64.dll |
18:39:45.522 | 260C | 2157 | | D:\steam\steamapps\common\Apex Legends\steamnetworkingsockets.dll |
18:39:45.522 | 260C | 2157 | | D:\steam\steamclient64.dll |
18:39:45.522 | 260C | 2157 | | D:\steam\tier0_s64.dll |
18:39:45.522 | 260C | 2157 | | D:\steam\vstdlib_s64.dll |
18:39:50.962 | 139A4 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:39:52.967 | 139A4 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3011]. |
18:39:52.967 | 139A4 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
18:39:52.967 | 139A4 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:64) |
18:39:58.350 | 12554 | 2377 | WidgetManager::Render | resume layout thread |
18:39:58.350 | 12554 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
18:39:58.350 | 12554 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:42:02.506 | 139A4 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=6d0d14 |
18:42:02.506 | 139A4 | 2644 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
18:42:02.512 | 139A4 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_6D0D14_P_43320 opened succesfuly |
18:42:02.512 | 139A4 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_43320_SHARED_MEMORY_AGENT opened succesfuly |
18:42:02.571 | 139A4 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_90518_P_43320 opened succesfuly |
18:42:02.571 | 139A4 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_43320_SHARED_MEMORY_AGENT opened succesfuly |
18:44:43.737 | 12554 | 5529 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(3440,1440)M(3440,1440) |
18:44:43.737 | 12554 | 5452 | OverlayManager::UpdateResolution | notifyResolutionChange [3440, 1440] {WINDOW} |
18:44:43.737 | 12554 | 5472 | OverlayManager::UpdateResolution | New game resolution is notified (3440, 1440) |
18:44:43.975 | A2A8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:44:43.975 | A2A8 | 6891 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:44:43.975 | A2A8 | 8472 | OverlayManager::OnForegroundChanged | Changed False |
18:44:43.976 | A2A8 | 8510 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x70D24 Title=[Team I Chat | Apex Legend's Chat - Discord] |
18:44:43.976 | A2A8 | 7750 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
18:44:43.976 | A2A8 | 2972 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:44:43.976 | A2A8 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:44:43.991 | A2A8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:44:43.992 | A2A8 | 7050 | OverlayManager::doAction | DisplayFPS - Triggered |
18:44:44.30 | 12554 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
18:44:44.30 | 12554 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:44:54.75 | 12554 | 1857 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
18:44:54.75 | 12554 | 1879 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
18:44:54.75 | 12554 | 2991 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:44:54.75 | 12554 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:44:54.75 | 12554 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:44:54.75 | 12554 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:44:54.75 | 12554 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1eca0ddd |
18:44:54.75 | 12554 | 3013 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:44:54.75 | 12554 | 1882 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
18:44:54.75 | 12554 | 184 | IRenderDevice::release | Render Releasing. |
18:44:54.75 | 12554 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:44:54.75 | 12554 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:44:54.75 | 12554 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:44:54.75 | 12554 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:44:54.75 | 12554 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:44:54.75 | 12554 | 201 | IRenderDevice::release | Render Releasing Done. |
18:44:54.165 | 12554 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xd67a6bb0 |
18:44:54.165 | 12554 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=3440, Height=1440, Multisampled=false |
18:44:54.165 | 12554 | 1126 | RenderDeviceD3d11::init | save state |
18:44:54.165 | 12554 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:44:54.170 | 12554 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x802b8d60. |
18:44:54.170 | 12554 | 1134 | RenderDeviceD3d11::init | restore state |
18:44:54.170 | 12554 | 1137 | RenderDeviceD3d11::init | Target Window [0x1b0578] |
18:44:54.170 | 12554 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:44:54.170 | 12554 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:44:54.170 | 12554 | 2979 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
18:44:54.174 | 12554 | 5621 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1b0578} (foreground = 0x1b0578). |
18:44:54.174 | 12554 | 2534 | OverlayManager::installWindowProcHook | Install WPH |
18:44:54.174 | 12554 | 2548 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x68840085 |
18:44:54.175 | 12554 | 2567 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [3440,1440] | Game [0,0,3440,1440] |
18:44:54.175 | 12554 | 2613 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x7cefb240=2096083520)=>(0x25795450=628708432) |
18:44:54.175 | 12554 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
18:44:54.178 | 12554 | 5523 | OverlayManager::initOverlayResolution | Ex 0X40008 |
18:44:54.178 | 12554 | 5529 | OverlayManager::initOverlayResolution | Resolution init : FULL W(3440,1440)G(3440,1440)M(3440,1440) |
18:44:54.178 | 12554 | 5452 | OverlayManager::UpdateResolution | notifyResolutionChange [3440, 1440] {FULL} |
18:44:54.178 | 12554 | 5472 | OverlayManager::UpdateResolution | New game resolution is notified (3440, 1440) |
18:44:54.202 | A2A8 | 6891 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:44:54.202 | A2A8 | 8472 | OverlayManager::OnForegroundChanged | Changed True |
18:44:54.202 | A2A8 | 8607 | OverlayManager::AssureLockWindowOnForgroundChanged | skip lock window (mouse leave?) |
18:44:54.205 | A2A8 | 7050 | OverlayManager::doAction | DisplayFPS - Triggered |
18:44:54.212 | 12554 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:44:54.456 | 12554 | 2192 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
18:44:54.456 | 12554 | 2643 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:44:54.456 | 12554 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:44:54.457 | 12554 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x12554 |
18:44:54.457 | 12554 | 469 | InputInterceptor::runHook | Mouse is hooked 0x12554 |
18:44:54.457 | 12554 | 6322 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1b0578) 0x1b0578 . |
18:44:54.457 | 12554 | 7750 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
18:46:29.630 | 12554 | 5529 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(3440,1440)M(3440,1440) |
18:46:29.630 | 12554 | 5452 | OverlayManager::UpdateResolution | notifyResolutionChange [3440, 1440] {WINDOW} |
18:46:29.630 | 12554 | 5472 | OverlayManager::UpdateResolution | New game resolution is notified (3440, 1440) |
18:46:29.741 | 12554 | 7750 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
18:46:29.814 | A2A8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:46:29.814 | A2A8 | 6891 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:46:29.814 | A2A8 | 8472 | OverlayManager::OnForegroundChanged | Changed False |
18:46:29.815 | A2A8 | 8510 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x70D24 Title=[@Royalking - Discord] |
18:46:29.815 | A2A8 | 2972 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:46:29.815 | A2A8 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:46:29.830 | A2A8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:46:29.831 | A2A8 | 7050 | OverlayManager::doAction | DisplayFPS - Triggered |
18:46:29.853 | 12554 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
18:46:29.853 | 12554 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:46:45.964 | 12554 | 1857 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
18:46:45.964 | 12554 | 1879 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
18:46:45.964 | 12554 | 2991 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:46:45.964 | 12554 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:46:45.964 | 12554 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:46:45.964 | 12554 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:46:45.964 | 12554 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x68840085 |
18:46:45.964 | 12554 | 3013 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:46:45.964 | 12554 | 1882 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
18:46:45.964 | 12554 | 184 | IRenderDevice::release | Render Releasing. |
18:46:45.964 | 12554 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:46:45.964 | 12554 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:46:45.964 | 12554 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:46:45.964 | 12554 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:46:45.964 | 12554 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:46:45.964 | 12554 | 201 | IRenderDevice::release | Render Releasing Done. |
18:46:46.48 | 12554 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xd67a6bb0 |
18:46:46.48 | 12554 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=3440, Height=1440, Multisampled=false |
18:46:46.48 | 12554 | 1126 | RenderDeviceD3d11::init | save state |
18:46:46.48 | 12554 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:46:46.52 | 12554 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x802b8d60. |
18:46:46.52 | 12554 | 1134 | RenderDeviceD3d11::init | restore state |
18:46:46.52 | 12554 | 1137 | RenderDeviceD3d11::init | Target Window [0x1b0578] |
18:46:46.52 | 12554 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:46:46.52 | 12554 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:46:46.52 | 12554 | 2979 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
18:46:46.58 | 12554 | 5621 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1b0578} (foreground = 0x1b0578). |
18:46:46.58 | 12554 | 2534 | OverlayManager::installWindowProcHook | Install WPH |
18:46:46.58 | 12554 | 2548 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x409e0409 |
18:46:46.58 | 12554 | 2567 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [3440,1440] | Game [0,0,3440,1440] |
18:46:46.58 | 12554 | 2613 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x7cefb240=2096083520)=>(0x25795450=628708432) |
18:46:46.58 | 12554 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
18:46:46.62 | 12554 | 5523 | OverlayManager::initOverlayResolution | Ex 0X40008 |
18:46:46.62 | 12554 | 5529 | OverlayManager::initOverlayResolution | Resolution init : FULL W(3440,1440)G(3440,1440)M(3440,1440) |
18:46:46.62 | 12554 | 5452 | OverlayManager::UpdateResolution | notifyResolutionChange [3440, 1440] {FULL} |
18:46:46.62 | 12554 | 5472 | OverlayManager::UpdateResolution | New game resolution is notified (3440, 1440) |
18:46:46.85 | A2A8 | 6891 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:46:46.85 | A2A8 | 8472 | OverlayManager::OnForegroundChanged | Changed True |
18:46:46.85 | A2A8 | 8607 | OverlayManager::AssureLockWindowOnForgroundChanged | skip lock window (mouse leave?) |
18:46:46.101 | A2A8 | 7050 | OverlayManager::doAction | DisplayFPS - Triggered |
18:46:46.106 | 12554 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:46:46.330 | 12554 | 2192 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
18:46:46.330 | 12554 | 2643 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:46:46.330 | 12554 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:46:46.330 | 12554 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x12554 |
18:46:46.330 | 12554 | 469 | InputInterceptor::runHook | Mouse is hooked 0x12554 |
18:46:46.331 | 12554 | 6322 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1b0578) 0x1b0578 . |
18:46:46.331 | 12554 | 7750 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
18:51:49.393 | 12554 | 7750 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
18:51:49.729 | 12554 | 5529 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(3440,1440)M(3440,1440) |
18:51:49.729 | 12554 | 5452 | OverlayManager::UpdateResolution | notifyResolutionChange [3440, 1440] {WINDOW} |
18:51:49.729 | 12554 | 5472 | OverlayManager::UpdateResolution | New game resolution is notified (3440, 1440) |
18:51:49.769 | A2A8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:51:49.769 | A2A8 | 6891 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:51:49.769 | A2A8 | 8472 | OverlayManager::OnForegroundChanged | Changed False |
18:51:49.769 | A2A8 | 8510 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x60FBA Title=[Google Calendar - VMware - Slack] |
18:51:49.769 | A2A8 | 2972 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:51:49.769 | A2A8 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:51:49.783 | A2A8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:51:49.784 | A2A8 | 7050 | OverlayManager::doAction | DisplayFPS - Triggered |
18:51:49.822 | 12554 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
18:51:49.822 | 12554 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:51:50.282 | 10D2C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_10059A_P_43320 opened succesfuly |
18:51:50.282 | 10D2C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_43320_SHARED_MEMORY_AGENT opened succesfuly |
18:52:09.507 | 12554 | 1857 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
18:52:09.507 | 12554 | 1879 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
18:52:09.507 | 12554 | 2991 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:52:09.507 | 12554 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:52:09.507 | 12554 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:52:09.507 | 12554 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:52:09.507 | 12554 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x409e0409 |
18:52:09.507 | 12554 | 3013 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:52:09.507 | 12554 | 1882 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
18:52:09.507 | 12554 | 184 | IRenderDevice::release | Render Releasing. |
18:52:09.507 | 12554 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:52:09.507 | 12554 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:52:09.507 | 12554 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:52:09.507 | 12554 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:52:09.507 | 12554 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:52:09.507 | 12554 | 201 | IRenderDevice::release | Render Releasing Done. |
18:52:09.578 | A2A8 | 6891 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:52:09.578 | A2A8 | 8472 | OverlayManager::OnForegroundChanged | Changed True |
18:52:09.578 | A2A8 | 8601 | OverlayManager::AssureLockWindowOnForgroundChanged | Window is not in focus, skip lock (0x1b0578 [1631, 1421] , 0x0) |
18:52:09.578 | A2A8 | 2979 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
18:52:09.586 | 12554 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xd67a6bb0 |
18:52:09.586 | 12554 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=3440, Height=1440, Multisampled=false |
18:52:09.586 | 12554 | 1126 | RenderDeviceD3d11::init | save state |
18:52:09.586 | 12554 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:52:09.591 | 12554 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x802b8d60. |
18:52:09.591 | 12554 | 1134 | RenderDeviceD3d11::init | restore state |
18:52:09.591 | 12554 | 1137 | RenderDeviceD3d11::init | Target Window [0x1b0578] |
18:52:09.591 | 12554 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:52:09.591 | 12554 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:52:09.594 | A2A8 | 7050 | OverlayManager::doAction | DisplayFPS - Triggered |
18:52:09.595 | 12554 | 5621 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1b0578} (foreground = 0x1b0578). |
18:52:09.595 | 12554 | 2534 | OverlayManager::installWindowProcHook | Install WPH |
18:52:09.595 | 12554 | 2548 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x7d14053f |
18:52:09.596 | 12554 | 2567 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [3440,1440] | Game [0,0,3440,1440] |
18:52:09.596 | 12554 | 2613 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x7cefb240=2096083520)=>(0x25795450=628708432) |
18:52:09.596 | 12554 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:52:09.598 | 12554 | 5523 | OverlayManager::initOverlayResolution | Ex 0X40008 |
18:52:09.598 | 12554 | 5529 | OverlayManager::initOverlayResolution | Resolution init : FULL W(3440,1440)G(3440,1440)M(3440,1440) |
18:52:09.598 | 12554 | 5452 | OverlayManager::UpdateResolution | notifyResolutionChange [3440, 1440] {FULL} |
18:52:09.598 | 12554 | 5472 | OverlayManager::UpdateResolution | New game resolution is notified (3440, 1440) |
18:52:09.605 | 12554 | 2192 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
18:52:09.605 | 12554 | 2643 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:52:09.605 | 12554 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:52:09.605 | 12554 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x12554 |
18:52:09.605 | 12554 | 469 | InputInterceptor::runHook | Mouse is hooked 0x12554 |
18:52:09.606 | 12554 | 6322 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1b0578) 0x1b0578 . |
18:52:09.606 | 12554 | 7750 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
18:52:09.624 | 12554 | 326 | RenderImageD3d11::setSize | Create Texture (400,650) / (512,768) - OK |
18:52:09.624 | 12554 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
18:52:14.393 | 12554 | 2811 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
18:52:14.403 | 12554 | 7802 | OverlayManager::IsEmptyCursor | Cache cursor 0x65eb0a41 (v: 1) |
18:52:14.761 | 12554 | 3814 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
18:52:16.25 | 12554 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:52:16.28 | 12554 | 3988 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x65eb0a41;prev = 0x65eb0a41 , {Original values: ref = 0 handle = 0x10003} |
18:52:21.142 | 12554 | 4304 | overlaySetCursor | Empty cursor release widget |
19:00:29.642 | 10ABC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
19:09:29.162 | 12554 | 2811 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
19:09:29.463 | 12554 | 7802 | OverlayManager::IsEmptyCursor | Cache cursor 0x32fa0487 (v: 1) |
19:09:31.771 | 12554 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
19:09:31.775 | 12554 | 3988 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x65eb0a41;prev = 0x65eb0a41 , {Original values: ref = 0 handle = 0x10003} |
19:09:32.241 | 12554 | 2811 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
19:09:38.760 | 12554 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
19:09:38.765 | 12554 | 3988 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x65eb0a41;prev = 0x65eb0a41 , {Original values: ref = 0 handle = 0x10003} |
19:09:39.186 | 12554 | 2811 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
19:09:50.451 | 12554 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
19:09:50.457 | 12554 | 3988 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x65eb0a41;prev = 0x65eb0a41 , {Original values: ref = 0 handle = 0x10003} |
19:09:53.404 | 12554 | 2811 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
19:09:53.994 | 12554 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
19:09:53.997 | 12554 | 3988 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x65eb0a41;prev = 0x65eb0a41 , {Original values: ref = 0 handle = 0x10003} |
19:10:11.863 | 12554 | 2811 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
19:10:12.578 | 12554 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
19:10:12.591 | 12554 | 3988 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x65eb0a41;prev = 0x65eb0a41 , {Original values: ref = 0 handle = 0x10003} |
19:28:33.25 | 12554 | 2811 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
19:28:33.268 | 12554 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
19:28:33.273 | 12554 | 3988 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x65eb0a41;prev = 0x65eb0a41 , {Original values: ref = 0 handle = 0x10003} |
19:28:33.651 | 12554 | 2811 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
19:28:33.973 | 12554 | 3814 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
19:28:34.586 | 12554 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
19:28:34.598 | 12554 | 3988 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x65eb0a41;prev = 0x65eb0a41 , {Original values: ref = 0 handle = 0x10003} |
19:39:55.121 | 12554 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
19:39:55.187 | 10ABC | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_4205A0_P_43320 opened succesfuly |
19:39:55.187 | 10ABC | 225 | InterProcessElement::open | InterProcess Overwolf_PID_43320_SHARED_MEMORY_AGENT opened succesfuly |
19:39:55.241 | 12554 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
19:39:55.295 | 12554 | 326 | RenderImageD3d11::setSize | Create Texture (440,1440) / (512,1536) - OK |
19:39:55.295 | 12554 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,1536) - OK |
19:39:55.705 | 12554 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
19:39:55.841 | 12554 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
19:41:29.904 | 12554 | 2811 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
19:41:29.959 | 12554 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
19:41:29.974 | 12554 | 3988 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x65eb0a41;prev = 0x65eb0a41 , {Original values: ref = 0 handle = 0x10003} |
19:41:30.216 | 12554 | 2811 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
19:41:30.251 | 12554 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
19:41:30.253 | 12554 | 3988 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x65eb0a41;prev = 0x65eb0a41 , {Original values: ref = 0 handle = 0x10003} |
19:41:30.386 | 12554 | 2811 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
19:41:30.619 | 12554 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
19:41:30.620 | 12554 | 3988 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x65eb0a41;prev = 0x65eb0a41 , {Original values: ref = 0 handle = 0x10003} |
19:41:30.855 | 12554 | 2811 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
19:41:31.508 | 12554 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
19:41:31.509 | 12554 | 3988 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x65eb0a41;prev = 0x65eb0a41 , {Original values: ref = 0 handle = 0x10003} |
19:43:56.96 | 10ABC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
19:43:58.92 | 10ABC | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3007]. |
19:43:58.92 | 10ABC | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
19:43:58.92 | 10ABC | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:65) |
19:43:59.666 | 12554 | 2377 | WidgetManager::Render | resume layout thread |
19:43:59.666 | 12554 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
19:43:59.666 | 12554 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
19:44:00.705 | 10ABC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
19:46:13.871 | 10ABC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
19:46:19.461 | 12554 | 2811 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
19:46:20.458 | 12554 | 3814 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
19:46:21.599 | 12554 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
19:46:21.600 | 12554 | 3988 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x65eb0a41;prev = 0x65eb0a41 , {Original values: ref = 0 handle = 0x10003} |
19:46:22.43 | 12554 | 2811 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
19:46:22.404 | 12554 | 18 | DragWidgetCommand::Execute | Skip draging window command, mouse is up |
19:46:22.428 | 12554 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
19:46:22.434 | 12554 | 3988 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x65eb0a41;prev = 0x65eb0a41 , {Original values: ref = 0 handle = 0x10003} |
19:57:21.387 | 10ABC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
19:57:56.231 | 12554 | 5529 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(3440,1440)M(3440,1440) |
19:57:56.231 | 12554 | 5452 | OverlayManager::UpdateResolution | notifyResolutionChange [3440, 1440] {WINDOW} |
19:57:56.231 | 12554 | 5472 | OverlayManager::UpdateResolution | New game resolution is notified (3440, 1440) |
19:57:56.273 | A2A8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
19:57:56.273 | A2A8 | 6891 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
19:57:56.273 | A2A8 | 8472 | OverlayManager::OnForegroundChanged | Changed False |
19:57:56.273 | A2A8 | 8510 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x4001C Title=[Task Switching] |
19:57:56.274 | A2A8 | 7750 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
19:57:56.274 | A2A8 | 2972 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
19:57:56.274 | A2A8 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
19:57:56.287 | A2A8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
19:57:56.289 | A2A8 | 7050 | OverlayManager::doAction | DisplayFPS - Triggered |
19:57:56.353 | 12554 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
19:57:56.353 | 12554 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
19:57:57.241 | 12554 | 1857 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
19:57:57.241 | 12554 | 1879 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
19:57:57.241 | 12554 | 2991 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
19:57:57.241 | 12554 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
19:57:57.241 | 12554 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
19:57:57.241 | 12554 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
19:57:57.241 | 12554 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x7d14053f |
19:57:57.241 | 12554 | 3013 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
19:57:57.241 | 12554 | 1882 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
19:57:57.241 | 12554 | 184 | IRenderDevice::release | Render Releasing. |
19:57:57.241 | 12554 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
19:57:57.241 | 12554 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
19:57:57.241 | 12554 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
19:57:57.241 | 12554 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
19:57:57.241 | 12554 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
19:57:57.241 | 12554 | 201 | IRenderDevice::release | Render Releasing Done. |
19:57:57.300 | A2A8 | 6891 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
19:57:57.300 | A2A8 | 8472 | OverlayManager::OnForegroundChanged | Changed True |
19:57:57.301 | A2A8 | 8601 | OverlayManager::AssureLockWindowOnForgroundChanged | Window is not in focus, skip lock (0x1b0578 [1490, 770] , 0x0) |
19:57:57.301 | A2A8 | 2979 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
19:57:57.316 | A2A8 | 7050 | OverlayManager::doAction | DisplayFPS - Triggered |
19:57:57.367 | 12554 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xd67a6bb0 |
19:57:57.367 | 12554 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=3440, Height=1440, Multisampled=false |
19:57:57.367 | 12554 | 1126 | RenderDeviceD3d11::init | save state |
19:57:57.367 | 12554 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
19:57:57.372 | 12554 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x802b8d60. |
19:57:57.372 | 12554 | 1134 | RenderDeviceD3d11::init | restore state |
19:57:57.372 | 12554 | 1137 | RenderDeviceD3d11::init | Target Window [0x1b0578] |
19:57:57.372 | 12554 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
19:57:57.372 | 12554 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
19:57:57.376 | 12554 | 5621 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1b0578} (foreground = 0x1b0578). |
19:57:57.376 | 12554 | 2534 | OverlayManager::installWindowProcHook | Install WPH |
19:57:57.376 | 12554 | 2548 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x72151461 |
19:57:57.376 | 12554 | 2567 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [3440,1440] | Game [0,0,3440,1440] |
19:57:57.376 | 12554 | 2613 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x7cefb240=2096083520)=>(0x25795450=628708432) |
19:57:57.376 | 12554 | 326 | RenderImageD3d11::setSize | Create Texture (400,650) / (512,768) - OK |
19:57:57.376 | 12554 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
19:57:57.376 | 12554 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
19:57:57.378 | 12554 | 5523 | OverlayManager::initOverlayResolution | Ex 0X40008 |
19:57:57.378 | 12554 | 5529 | OverlayManager::initOverlayResolution | Resolution init : FULL W(3440,1440)G(3440,1440)M(3440,1440) |
19:57:57.378 | 12554 | 5452 | OverlayManager::UpdateResolution | notifyResolutionChange [3440, 1440] {FULL} |
19:57:57.378 | 12554 | 5472 | OverlayManager::UpdateResolution | New game resolution is notified (3440, 1440) |
19:57:57.389 | 12554 | 2643 | OverlayManager::installKeybMouseHook | Install KeybMouse |
19:57:57.389 | 12554 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
19:57:57.389 | 12554 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x12554 |
19:57:57.389 | 12554 | 469 | InputInterceptor::runHook | Mouse is hooked 0x12554 |
19:57:57.389 | 12554 | 6322 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1b0578) 0x1b0578 . |
19:57:57.390 | 12554 | 7750 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
19:57:57.623 | 12554 | 7750 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
19:57:57.627 | 12554 | 5529 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(3440,1440)M(3440,1440) |
19:57:57.627 | 12554 | 5452 | OverlayManager::UpdateResolution | notifyResolutionChange [3440, 1440] {WINDOW} |
19:57:57.627 | 12554 | 5472 | OverlayManager::UpdateResolution | New game resolution is notified (3440, 1440) |
19:57:57.807 | A2A8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
19:57:57.807 | A2A8 | 6891 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
19:57:57.807 | A2A8 | 8472 | OverlayManager::OnForegroundChanged | Changed False |
19:57:57.807 | A2A8 | 8510 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x4001C Title=[Task Switching] |
19:57:57.807 | A2A8 | 2972 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
19:57:57.807 | A2A8 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
19:57:57.817 | 12554 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
19:57:57.822 | A2A8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
19:57:57.823 | A2A8 | 7050 | OverlayManager::doAction | DisplayFPS - Triggered |
19:57:57.870 | 12554 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
19:57:59.500 | 12554 | 1857 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
19:57:59.500 | 12554 | 1879 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
19:57:59.500 | 12554 | 2991 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
19:57:59.500 | 12554 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
19:57:59.500 | 12554 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
19:57:59.500 | 12554 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
19:57:59.500 | 12554 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x72151461 |
19:57:59.500 | 12554 | 3013 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
19:57:59.500 | 12554 | 1882 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
19:57:59.500 | 12554 | 184 | IRenderDevice::release | Render Releasing. |
19:57:59.500 | 12554 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
19:57:59.500 | 12554 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
19:57:59.500 | 12554 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
19:57:59.500 | 12554 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
19:57:59.500 | 12554 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
19:57:59.500 | 12554 | 201 | IRenderDevice::release | Render Releasing Done. |
19:57:59.626 | 12554 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xd67a6bb0 |
19:57:59.626 | 12554 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=3440, Height=1440, Multisampled=false |
19:57:59.626 | 12554 | 1126 | RenderDeviceD3d11::init | save state |
19:57:59.626 | 12554 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
19:57:59.631 | 12554 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x802b8d60. |
19:57:59.631 | 12554 | 1134 | RenderDeviceD3d11::init | restore state |
19:57:59.631 | 12554 | 1137 | RenderDeviceD3d11::init | Target Window [0x1b0578] |
19:57:59.631 | 12554 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
19:57:59.631 | 12554 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
19:57:59.631 | 12554 | 2979 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
19:57:59.632 | 12554 | 5621 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1b0578} (foreground = 0x1b0578). |
19:57:59.632 | 12554 | 2534 | OverlayManager::installWindowProcHook | Install WPH |
19:57:59.632 | 12554 | 2548 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x5921078f |
19:57:59.632 | 12554 | 2567 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [3440,1440] | Game [0,0,3440,1440] |
19:57:59.632 | 12554 | 2613 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x7cefb240=2096083520)=>(0x25795450=628708432) |
19:57:59.632 | 12554 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
19:57:59.634 | 12554 | 5523 | OverlayManager::initOverlayResolution | Ex 0X40008 |
19:57:59.634 | 12554 | 5529 | OverlayManager::initOverlayResolution | Resolution init : FULL W(3440,1440)G(3440,1440)M(3440,1440) |
19:57:59.634 | 12554 | 5452 | OverlayManager::UpdateResolution | notifyResolutionChange [3440, 1440] {FULL} |
19:57:59.634 | 12554 | 5472 | OverlayManager::UpdateResolution | New game resolution is notified (3440, 1440) |
19:57:59.702 | 12554 | 2192 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
19:57:59.702 | 12554 | 2643 | OverlayManager::installKeybMouseHook | Install KeybMouse |
19:57:59.702 | 12554 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
19:57:59.702 | 12554 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x12554 |
19:57:59.702 | 12554 | 469 | InputInterceptor::runHook | Mouse is hooked 0x12554 |
19:57:59.702 | 12554 | 6322 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1b0578) 0x1b0578 . |
19:57:59.853 | A2A8 | 6891 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
19:57:59.853 | A2A8 | 8472 | OverlayManager::OnForegroundChanged | Changed True |
19:57:59.854 | A2A8 | 7750 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
19:57:59.856 | 12554 | 6322 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1b0578) 0x1b0578 . |
19:57:59.869 | 12554 | 326 | RenderImageD3d11::setSize | Create Texture (400,650) / (512,768) - OK |
19:57:59.869 | 12554 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
19:57:59.871 | A2A8 | 7050 | OverlayManager::doAction | DisplayFPS - Triggered |
19:57:59.887 | 12554 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
19:58:02.102 | 10D2C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
19:58:04.131 | 10D2C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
19:58:06.132 | 12554 | 7750 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
19:58:06.512 | A2A8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
19:58:06.512 | A2A8 | 6891 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
19:58:06.512 | A2A8 | 8472 | OverlayManager::OnForegroundChanged | Changed False |
19:58:06.512 | A2A8 | 8510 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x70D24 Title=[@Royalking - Discord] |
19:58:06.512 | A2A8 | 2972 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
19:58:06.512 | A2A8 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
19:58:06.528 | A2A8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
19:58:06.529 | A2A8 | 7050 | OverlayManager::doAction | DisplayFPS - Triggered |
19:58:06.628 | 12554 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
19:58:06.628 | 12554 | 5529 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(3440,1440)M(3440,1440) |
19:58:06.628 | 12554 | 5452 | OverlayManager::UpdateResolution | notifyResolutionChange [3440, 1440] {WINDOW} |
19:58:06.628 | 12554 | 5472 | OverlayManager::UpdateResolution | New game resolution is notified (3440, 1440) |
19:58:06.628 | 12554 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
19:58:12.490 | 12554 | 1857 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
19:58:12.490 | 12554 | 1879 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
19:58:12.490 | 12554 | 2991 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
19:58:12.490 | 12554 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
19:58:12.490 | 12554 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
19:58:12.490 | 12554 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
19:58:12.490 | 12554 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x5921078f |
19:58:12.490 | 12554 | 3013 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
19:58:12.490 | 12554 | 1882 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
19:58:12.490 | 12554 | 184 | IRenderDevice::release | Render Releasing. |
19:58:12.490 | 12554 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
19:58:12.490 | 12554 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
19:58:12.490 | 12554 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
19:58:12.490 | 12554 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
19:58:12.490 | 12554 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
19:58:12.490 | 12554 | 201 | IRenderDevice::release | Render Releasing Done. |
19:58:12.576 | 12554 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xd67a6bb0 |
19:58:12.576 | 12554 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=3440, Height=1440, Multisampled=false |
19:58:12.576 | 12554 | 1126 | RenderDeviceD3d11::init | save state |
19:58:12.576 | 12554 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
19:58:12.582 | 12554 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x802b8d60. |
19:58:12.582 | 12554 | 1134 | RenderDeviceD3d11::init | restore state |
19:58:12.582 | 12554 | 1137 | RenderDeviceD3d11::init | Target Window [0x1b0578] |
19:58:12.582 | 12554 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
19:58:12.582 | 12554 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
19:58:12.582 | 12554 | 2979 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
19:58:12.589 | 12554 | 5621 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1b0578} (foreground = 0x1b0578). |
19:58:12.589 | 12554 | 2534 | OverlayManager::installWindowProcHook | Install WPH |
19:58:12.589 | 12554 | 2548 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x6214152b |
19:58:12.589 | 12554 | 2567 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [3440,1440] | Game [0,0,3440,1440] |
19:58:12.589 | 12554 | 2613 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x7cefb240=2096083520)=>(0x25795450=628708432) |
19:58:12.589 | 12554 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
19:58:12.590 | 12554 | 2643 | OverlayManager::installKeybMouseHook | Install KeybMouse |
19:58:12.590 | 12554 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
19:58:12.590 | 12554 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x12554 |
19:58:12.590 | 12554 | 469 | InputInterceptor::runHook | Mouse is hooked 0x12554 |
19:58:12.590 | 12554 | 6322 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1b0578) 0x1b0578 . |
19:58:12.596 | 12554 | 5523 | OverlayManager::initOverlayResolution | Ex 0X40008 |
19:58:12.596 | 12554 | 5529 | OverlayManager::initOverlayResolution | Resolution init : FULL W(3440,1440)G(3440,1440)M(3440,1440) |
19:58:12.596 | 12554 | 5452 | OverlayManager::UpdateResolution | notifyResolutionChange [3440, 1440] {FULL} |
19:58:12.596 | 12554 | 5472 | OverlayManager::UpdateResolution | New game resolution is notified (3440, 1440) |
19:58:12.652 | A2A8 | 6891 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
19:58:12.652 | A2A8 | 8472 | OverlayManager::OnForegroundChanged | Changed True |
19:58:12.653 | A2A8 | 7750 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
19:58:12.657 | 12554 | 6322 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1b0578) 0x1b0578 . |
19:58:12.660 | 12554 | 326 | RenderImageD3d11::setSize | Create Texture (400,650) / (512,768) - OK |
19:58:12.660 | 12554 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
19:58:12.670 | A2A8 | 7050 | OverlayManager::doAction | DisplayFPS - Triggered |
19:58:12.676 | 12554 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
19:59:02.774 | 12554 | 2811 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
19:59:03.386 | 12554 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
19:59:03.387 | 12554 | 3988 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x65eb0a41;prev = 0x65eb0a41 , {Original values: ref = 0 handle = 0x10003} |
20:10:31.470 | 12554 | 2811 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
20:10:31.716 | 12554 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:10:31.722 | 12554 | 3988 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x65eb0a41;prev = 0x65eb0a41 , {Original values: ref = 0 handle = 0x10003} |
20:10:59.926 | 12554 | 2811 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
20:11:00.664 | 12554 | 3814 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
20:11:01.611 | 12554 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:11:01.612 | 12554 | 3988 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x65eb0a41;prev = 0x65eb0a41 , {Original values: ref = 0 handle = 0x10003} |
20:11:01.708 | 12554 | 2811 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
20:11:02.204 | 12554 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:11:02.216 | 12554 | 3988 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x65eb0a41;prev = 0x65eb0a41 , {Original values: ref = 0 handle = 0x10003} |
20:11:06.199 | 10D2C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:26:24.723 | 10D2C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:26:27.92 | 10D2C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:26:29.95 | 10D2C | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3014]. |
20:26:29.95 | 10D2C | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
20:26:29.95 | 10D2C | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:65) |
20:26:30.997 | 12554 | 2377 | WidgetManager::Render | resume layout thread |
20:26:30.997 | 12554 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
20:26:30.997 | 12554 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:26:36.512 | 12554 | 2811 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
20:26:36.546 | 12554 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:26:36.558 | 12554 | 3988 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x65eb0a41;prev = 0x65eb0a41 , {Original values: ref = 0 handle = 0x10003} |
20:26:36.976 | 12554 | 2811 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
20:26:37.27 | 12554 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:26:37.28 | 12554 | 3988 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x65eb0a41;prev = 0x65eb0a41 , {Original values: ref = 0 handle = 0x10003} |
20:26:37.159 | 12554 | 2811 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
20:26:37.684 | 12554 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:26:37.696 | 12554 | 3988 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x65eb0a41;prev = 0x65eb0a41 , {Original values: ref = 0 handle = 0x10003} |
20:26:43.455 | 10ABC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:39:46.697 | 10ABC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:39:49.5 | 10D2C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:40:21.448 | 10D2C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:40:27.897 | 12554 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
20:40:27.932 | 12554 | 326 | RenderImageD3d11::setSize | Create Texture (440,1440) / (512,1536) - OK |
20:40:27.932 | 12554 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,1536) - OK |
20:40:28.1 | 12554 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
20:40:31.471 | 12554 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
20:40:31.568 | 12554 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
20:43:14.120 | 10ABC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:43:16.121 | 10ABC | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3004]. |
20:43:16.121 | 10ABC | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
20:43:16.121 | 10ABC | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:65) |
20:43:18.669 | 12554 | 2377 | WidgetManager::Render | resume layout thread |
20:43:18.669 | 12554 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
20:43:18.669 | 12554 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:43:26.447 | 12554 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
20:43:26.553 | 12554 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
20:43:28.72 | 12554 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
20:43:28.177 | 12554 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
20:43:31.852 | 12554 | 5529 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(3440,1440)M(3440,1440) |
20:43:31.852 | 12554 | 5452 | OverlayManager::UpdateResolution | notifyResolutionChange [3440, 1440] {WINDOW} |
20:43:31.852 | 12554 | 5472 | OverlayManager::UpdateResolution | New game resolution is notified (3440, 1440) |
20:43:31.939 | 12554 | 7750 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
20:43:31.945 | 12554 | 7802 | OverlayManager::IsEmptyCursor | Cache cursor 0x10005 (v: 1) |
20:43:32.45 | A2A8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:43:32.45 | A2A8 | 6891 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
20:43:32.45 | A2A8 | 8472 | OverlayManager::OnForegroundChanged | Changed False |
20:43:32.45 | A2A8 | 8510 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x70D24 Title=[#apex-text-chat | Apex Legend's Chat - Discord] |
20:43:32.45 | A2A8 | 2972 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
20:43:32.45 | A2A8 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:43:32.53 | 12554 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
20:43:32.60 | A2A8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:43:32.61 | A2A8 | 7050 | OverlayManager::doAction | DisplayFPS - Triggered |
20:43:32.106 | 12554 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:43:34.583 | 10D2C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:43:35.618 | 10D2C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_60F32_P_43320 opened succesfuly |
20:43:35.618 | 10D2C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_43320_SHARED_MEMORY_AGENT opened succesfuly |
20:43:36.642 | 10D2C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_2C05A2_P_43320 opened succesfuly |
20:43:36.642 | 10D2C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_43320_SHARED_MEMORY_AGENT opened succesfuly |
20:43:37.667 | 10D2C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_31014E_P_43320 opened succesfuly |
20:43:37.667 | 10D2C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_43320_SHARED_MEMORY_AGENT opened succesfuly |
20:44:00.70 | A2A8 | 7050 | OverlayManager::doAction | DisplayFPS - Triggered |
20:44:00.118 | 12554 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:44:05.282 | 10ABC | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_170586_P_43320 opened succesfuly |
20:44:05.282 | 10ABC | 225 | InterProcessElement::open | InterProcess Overwolf_PID_43320_SHARED_MEMORY_AGENT opened succesfuly |
20:44:06.112 | A2A8 | 7050 | OverlayManager::doAction | DisplayFPS - Triggered |
20:44:06.133 | 12554 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:44:13.745 | A2A8 | 7050 | OverlayManager::doAction | DisplayFPS - Triggered |
20:44:13.793 | 12554 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:44:47.954 | 12554 | 1857 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
20:44:47.954 | 12554 | 1879 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
20:44:47.954 | 12554 | 2991 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:44:47.955 | 12554 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:44:47.955 | 12554 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:44:47.955 | 12554 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:44:47.955 | 12554 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x6214152b |
20:44:47.955 | 12554 | 3013 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:44:47.955 | 12554 | 1882 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
20:44:47.955 | 12554 | 184 | IRenderDevice::release | Render Releasing. |
20:44:47.955 | 12554 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
20:44:47.955 | 12554 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
20:44:47.955 | 12554 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
20:44:47.955 | 12554 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
20:44:47.955 | 12554 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
20:44:47.955 | 12554 | 201 | IRenderDevice::release | Render Releasing Done. |
20:44:48.93 | 12554 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xd67a6bb0 |
20:44:48.93 | 12554 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=3440, Height=1440, Multisampled=false |
20:44:48.93 | 12554 | 1126 | RenderDeviceD3d11::init | save state |
20:44:48.93 | 12554 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
20:44:48.98 | 12554 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x802b8d60. |
20:44:48.98 | 12554 | 1134 | RenderDeviceD3d11::init | restore state |
20:44:48.98 | 12554 | 1137 | RenderDeviceD3d11::init | Target Window [0x1b0578] |
20:44:48.98 | 12554 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:44:48.98 | 12554 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:44:48.98 | 12554 | 2979 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
20:44:48.102 | 12554 | 5621 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1b0578} (foreground = 0x1b0578). |
20:44:48.102 | 12554 | 2534 | OverlayManager::installWindowProcHook | Install WPH |
20:44:48.102 | 12554 | 2548 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x215f14bb |
20:44:48.103 | 12554 | 2567 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [3440,1440] | Game [0,0,3440,1440] |
20:44:48.103 | 12554 | 2613 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x7cefb240=2096083520)=>(0x25795450=628708432) |
20:44:48.103 | 12554 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
20:44:48.105 | 12554 | 2643 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:44:48.105 | 12554 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:44:48.105 | 12554 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x12554 |
20:44:48.105 | 12554 | 469 | InputInterceptor::runHook | Mouse is hooked 0x12554 |
20:44:48.105 | 12554 | 6322 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1b0578) 0x1b0578 . |
20:44:48.109 | 12554 | 5523 | OverlayManager::initOverlayResolution | Ex 0X40008 |
20:44:48.109 | 12554 | 5529 | OverlayManager::initOverlayResolution | Resolution init : FULL W(3440,1440)G(3440,1440)M(3440,1440) |
20:44:48.109 | 12554 | 5452 | OverlayManager::UpdateResolution | notifyResolutionChange [3440, 1440] {FULL} |
20:44:48.109 | 12554 | 5472 | OverlayManager::UpdateResolution | New game resolution is notified (3440, 1440) |
20:44:48.182 | 10ABC | 255 | InterProcessElement::close | InterProcess Overwolf_PID_43320_SHARED_MEMORY_AGENT close 2147483647 bytes |
20:44:48.182 | 10ABC | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=2c05a2 |
20:44:48.182 | 10ABC | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_2C05A2_P_43320 close 2147483647 bytes |
20:44:48.182 | 10ABC | 2644 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
20:44:48.182 | 10ABC | 255 | InterProcessElement::close | InterProcess Overwolf_PID_43320_SHARED_MEMORY_AGENT close 2147483647 bytes |
20:44:48.182 | 10ABC | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=31014e |
20:44:48.182 | 10ABC | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_31014E_P_43320 close 2147483647 bytes |
20:44:48.182 | 10ABC | 2644 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
20:44:48.182 | 10ABC | 255 | InterProcessElement::close | InterProcess Overwolf_PID_43320_SHARED_MEMORY_AGENT close 2147483647 bytes |
20:44:48.182 | 10ABC | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=170586 |
20:44:48.182 | 10ABC | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_170586_P_43320 close 2147483647 bytes |
20:44:48.182 | 10ABC | 2644 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
20:44:48.182 | 10ABC | 255 | InterProcessElement::close | InterProcess Overwolf_PID_43320_SHARED_MEMORY_AGENT close 2147483647 bytes |
20:44:48.182 | 10ABC | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=90518 |
20:44:48.182 | 10ABC | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_90518_P_43320 close 2147483647 bytes |
20:44:48.182 | 10ABC | 2644 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
20:44:48.451 | A2A8 | 6891 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
20:44:48.451 | A2A8 | 8472 | OverlayManager::OnForegroundChanged | Changed True |
20:44:48.451 | A2A8 | 7750 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
20:44:48.455 | 12554 | 6322 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1b0578) 0x1b0578 . |
20:44:48.465 | A2A8 | 7050 | OverlayManager::doAction | DisplayFPS - Triggered |
20:44:48.470 | 12554 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:56:51.739 | 10D2C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:56:54.240 | 12554 | 326 | RenderImageD3d11::setSize | Create Texture (400,650) / (512,768) - OK |
20:56:54.240 | 12554 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
20:56:57.790 | 12554 | 2811 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
20:56:58.206 | 12554 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:56:58.212 | 12554 | 3988 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x65eb0a41;prev = 0x65eb0a41 , {Original values: ref = 0 handle = 0x10003} |
20:56:58.289 | 12554 | 2811 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
20:56:58.830 | 12554 | 3814 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
20:56:58.868 | 12554 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:56:58.876 | 12554 | 3988 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x65eb0a41;prev = 0x65eb0a41 , {Original values: ref = 0 handle = 0x10003} |
21:05:15.957 | 12554 | 7750 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
21:05:15.963 | 12554 | 5529 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(3440,1440)M(3440,1440) |
21:05:15.963 | 12554 | 5452 | OverlayManager::UpdateResolution | notifyResolutionChange [3440, 1440] {WINDOW} |
21:05:15.963 | 12554 | 5472 | OverlayManager::UpdateResolution | New game resolution is notified (3440, 1440) |
21:05:16.367 | A2A8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:05:16.367 | A2A8 | 6891 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:05:16.367 | A2A8 | 8472 | OverlayManager::OnForegroundChanged | Changed False |
21:05:16.367 | A2A8 | 8510 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x70D24 Title=[#announcements | The Skeptics' Guide to the Universe - Discord] |
21:05:16.367 | A2A8 | 2972 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:05:16.367 | A2A8 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:05:16.382 | A2A8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:05:16.383 | A2A8 | 7050 | OverlayManager::doAction | DisplayFPS - Triggered |
21:05:16.386 | 12554 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
21:05:16.386 | 12554 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:05:29.500 | 12554 | 1857 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
21:05:29.500 | 12554 | 1879 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
21:05:29.500 | 12554 | 2991 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:05:29.500 | 12554 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:05:29.500 | 12554 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:05:29.500 | 12554 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:05:29.500 | 12554 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x215f14bb |
21:05:29.500 | 12554 | 3013 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:05:29.500 | 12554 | 1882 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
21:05:29.500 | 12554 | 184 | IRenderDevice::release | Render Releasing. |
21:05:29.500 | 12554 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:05:29.500 | 12554 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:05:29.500 | 12554 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:05:29.500 | 12554 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:05:29.500 | 12554 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:05:29.500 | 12554 | 201 | IRenderDevice::release | Render Releasing Done. |
21:05:29.552 | A2A8 | 6891 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
21:05:29.552 | A2A8 | 8472 | OverlayManager::OnForegroundChanged | Changed True |
21:05:29.552 | A2A8 | 8601 | OverlayManager::AssureLockWindowOnForgroundChanged | Window is not in focus, skip lock (0x1b0578 [2040, 1112] , 0x0) |
21:05:29.552 | A2A8 | 2979 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
21:05:29.558 | A2A8 | 7050 | OverlayManager::doAction | DisplayFPS - Triggered |
21:05:29.659 | 12554 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xd67a6bb0 |
21:05:29.659 | 12554 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=3440, Height=1440, Multisampled=false |
21:05:29.659 | 12554 | 1126 | RenderDeviceD3d11::init | save state |
21:05:29.659 | 12554 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:05:29.664 | 12554 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x802b8d60. |
21:05:29.664 | 12554 | 1134 | RenderDeviceD3d11::init | restore state |
21:05:29.664 | 12554 | 1137 | RenderDeviceD3d11::init | Target Window [0x1b0578] |
21:05:29.664 | 12554 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:05:29.664 | 12554 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:05:29.671 | 12554 | 5621 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1b0578} (foreground = 0x1b0578). |
21:05:29.671 | 12554 | 2534 | OverlayManager::installWindowProcHook | Install WPH |
21:05:29.671 | 12554 | 2548 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x750a11cf |
21:05:29.671 | 12554 | 2567 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [3440,1440] | Game [0,0,3440,1440] |
21:05:29.671 | 12554 | 2613 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x7cefb240=2096083520)=>(0x25795450=628708432) |
21:05:29.671 | 12554 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:05:29.671 | 12554 | 6322 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1b0578) 0x1b0578 . |
21:05:29.672 | 12554 | 2192 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
21:05:29.672 | 12554 | 2643 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:05:29.672 | 12554 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:05:29.672 | 12554 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x12554 |
21:05:29.672 | 12554 | 469 | InputInterceptor::runHook | Mouse is hooked 0x12554 |
21:05:29.672 | 12554 | 7750 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
21:05:29.676 | 12554 | 5523 | OverlayManager::initOverlayResolution | Ex 0X40008 |
21:05:29.676 | 12554 | 5529 | OverlayManager::initOverlayResolution | Resolution init : FULL W(3440,1440)G(3440,1440)M(3440,1440) |
21:05:29.676 | 12554 | 5452 | OverlayManager::UpdateResolution | notifyResolutionChange [3440, 1440] {FULL} |
21:05:29.676 | 12554 | 5472 | OverlayManager::UpdateResolution | New game resolution is notified (3440, 1440) |
21:07:34.899 | 12554 | 326 | RenderImageD3d11::setSize | Create Texture (400,650) / (512,768) - OK |
21:07:34.899 | 12554 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
21:07:40.421 | 12554 | 2811 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
21:07:41.526 | 12554 | 18 | DragWidgetCommand::Execute | Skip draging window command, mouse is up |
21:07:41.541 | 12554 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:07:41.542 | 12554 | 3988 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x65eb0a41;prev = 0x65eb0a41 , {Original values: ref = 0 handle = 0x10003} |
21:11:34.912 | 12554 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
21:11:34.955 | 12554 | 326 | RenderImageD3d11::setSize | Create Texture (440,1440) / (512,1536) - OK |
21:11:34.955 | 12554 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,1536) - OK |
21:11:35.16 | 12554 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
21:11:36.264 | 12554 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
21:11:36.375 | 12554 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
21:27:03.748 | 12554 | 2811 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
21:27:03.800 | 12554 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:27:03.808 | 12554 | 3988 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x65eb0a41;prev = 0x65eb0a41 , {Original values: ref = 0 handle = 0x10003} |
21:27:04.136 | 12554 | 2811 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
21:27:04.149 | 12554 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:27:04.151 | 12554 | 3988 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x65eb0a41;prev = 0x65eb0a41 , {Original values: ref = 0 handle = 0x10003} |
21:27:04.427 | 12554 | 2811 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
21:27:04.831 | 12554 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:27:04.838 | 12554 | 3988 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x65eb0a41;prev = 0x65eb0a41 , {Original values: ref = 0 handle = 0x10003} |
21:35:31.200 | 12554 | 2811 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
21:35:32.49 | 12554 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:35:32.61 | 12554 | 3988 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x65eb0a41;prev = 0x65eb0a41 , {Original values: ref = 0 handle = 0x10003} |
21:35:36.866 | A2A8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:35:36.866 | A2A8 | 6891 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:35:36.866 | A2A8 | 8472 | OverlayManager::OnForegroundChanged | Changed False |
21:35:36.866 | A2A8 | 8510 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x0 Title=[] |
21:35:36.866 | A2A8 | 7750 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
21:35:36.866 | A2A8 | 2972 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:35:36.866 | A2A8 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:35:36.869 | A2A8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:35:36.870 | A2A8 | 7050 | OverlayManager::doAction | DisplayFPS - Triggered |
21:35:36.873 | 12554 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
21:35:36.875 | 12554 | 5529 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(3440,1440)M(3440,1440) |
21:35:36.875 | 12554 | 5452 | OverlayManager::UpdateResolution | notifyResolutionChange [3440, 1440] {WINDOW} |
21:35:36.875 | 12554 | 5472 | OverlayManager::UpdateResolution | New game resolution is notified (3440, 1440) |
21:35:36.875 | 12554 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:38:06.540 | 12554 | 1857 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
21:38:06.540 | 12554 | 1879 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
21:38:06.540 | 12554 | 2991 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:38:06.540 | 12554 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:38:06.540 | 12554 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:38:06.540 | 12554 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:38:06.540 | 12554 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x750a11cf |
21:38:06.540 | 12554 | 3013 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:38:06.540 | 12554 | 1882 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
21:38:06.540 | 12554 | 184 | IRenderDevice::release | Render Releasing. |
21:38:06.540 | 12554 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:38:06.540 | 12554 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:38:06.540 | 12554 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:38:06.540 | 12554 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:38:06.540 | 12554 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:38:06.540 | 12554 | 201 | IRenderDevice::release | Render Releasing Done. |
21:38:06.609 | A2A8 | 6891 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
21:38:06.609 | A2A8 | 8472 | OverlayManager::OnForegroundChanged | Changed True |
21:38:06.610 | A2A8 | 8601 | OverlayManager::AssureLockWindowOnForgroundChanged | Window is not in focus, skip lock (0x10262 [1570, 1435] , 0x0) |
21:38:06.610 | A2A8 | 2979 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
21:38:06.613 | A2A8 | 7050 | OverlayManager::doAction | DisplayFPS - Triggered |
21:38:06.673 | 12554 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xd67a6bb0 |
21:38:06.673 | 12554 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=3440, Height=1440, Multisampled=false |
21:38:06.673 | 12554 | 1126 | RenderDeviceD3d11::init | save state |
21:38:06.673 | 12554 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:38:06.678 | 12554 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x802b8d60. |
21:38:06.678 | 12554 | 1134 | RenderDeviceD3d11::init | restore state |
21:38:06.678 | 12554 | 1137 | RenderDeviceD3d11::init | Target Window [0x1b0578] |
21:38:06.678 | 12554 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:38:06.678 | 12554 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:38:06.681 | 12554 | 5621 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1b0578} (foreground = 0x1b0578). |
21:38:06.681 | 12554 | 2534 | OverlayManager::installWindowProcHook | Install WPH |
21:38:06.681 | 12554 | 2548 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x714d1411 |
21:38:06.681 | 12554 | 2567 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [3440,1440] | Game [0,0,3440,1440] |
21:38:06.681 | 12554 | 2613 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x7cefb240=2096083520)=>(0x25795450=628708432) |
21:38:06.681 | 12554 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:38:06.684 | 12554 | 5523 | OverlayManager::initOverlayResolution | Ex 0X40008 |
21:38:06.684 | 12554 | 5529 | OverlayManager::initOverlayResolution | Resolution init : FULL W(3440,1440)G(3440,1440)M(3440,1440) |
21:38:06.684 | 12554 | 5452 | OverlayManager::UpdateResolution | notifyResolutionChange [3440, 1440] {FULL} |
21:38:06.684 | 12554 | 5472 | OverlayManager::UpdateResolution | New game resolution is notified (3440, 1440) |
21:38:06.691 | 12554 | 2192 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
21:38:06.691 | 12554 | 2643 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:38:06.691 | 12554 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:38:06.691 | 12554 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x12554 |
21:38:06.691 | 12554 | 469 | InputInterceptor::runHook | Mouse is hooked 0x12554 |
21:38:06.692 | 12554 | 6322 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1b0578) 0x1b0578 . |
21:38:06.692 | 12554 | 7750 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
21:41:17.33 | 12554 | 326 | RenderImageD3d11::setSize | Create Texture (400,650) / (512,768) - OK |
21:41:17.33 | 12554 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
21:46:36.876 | 12554 | 2811 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
21:46:37.140 | 12554 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:46:37.144 | 12554 | 3988 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x65eb0a41;prev = 0x65eb0a41 , {Original values: ref = 0 handle = 0x10003} |
21:46:37.653 | 12554 | 2811 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
21:46:38.20 | 12554 | 18 | DragWidgetCommand::Execute | Skip draging window command, mouse is up |
21:46:38.42 | 12554 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:46:38.54 | 12554 | 3988 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x65eb0a41;prev = 0x65eb0a41 , {Original values: ref = 0 handle = 0x10003} |
21:52:59.103 | 12554 | 2811 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
21:52:59.143 | 12554 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:52:59.149 | 12554 | 3988 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x65eb0a41;prev = 0x65eb0a41 , {Original values: ref = 0 handle = 0x10003} |
21:52:59.669 | 12554 | 2811 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
21:53:00.278 | 12554 | 18 | DragWidgetCommand::Execute | Skip draging window command, mouse is up |
21:53:00.301 | 12554 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:53:00.309 | 12554 | 3988 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x65eb0a41;prev = 0x65eb0a41 , {Original values: ref = 0 handle = 0x10003} |
22:06:15.500 | 12554 | 2811 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
22:06:16.286 | 12554 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:06:16.300 | 12554 | 3988 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x65eb0a41;prev = 0x65eb0a41 , {Original values: ref = 0 handle = 0x10003} |
22:06:47.123 | 12554 | 5529 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(3440,1440)M(3440,1440) |
22:06:47.123 | 12554 | 5452 | OverlayManager::UpdateResolution | notifyResolutionChange [3440, 1440] {WINDOW} |
22:06:47.123 | 12554 | 5472 | OverlayManager::UpdateResolution | New game resolution is notified (3440, 1440) |
22:06:47.200 | 12554 | 7750 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
22:06:47.458 | A2A8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
22:06:47.458 | A2A8 | 6891 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
22:06:47.458 | A2A8 | 8472 | OverlayManager::OnForegroundChanged | Changed False |
22:06:47.458 | A2A8 | 8510 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x22058C Title=[Apex Legends Tracker] |
22:06:47.458 | A2A8 | 2972 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
22:06:47.458 | A2A8 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:06:47.472 | 12554 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
22:06:47.474 | A2A8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
22:06:47.476 | A2A8 | 7050 | OverlayManager::doAction | DisplayFPS - Triggered |
22:06:47.524 | 12554 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:06:48.820 | 12554 | 1857 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
22:06:48.820 | 12554 | 1879 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
22:06:48.820 | 12554 | 2991 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
22:06:48.820 | 12554 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
22:06:48.820 | 12554 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
22:06:48.820 | 12554 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
22:06:48.820 | 12554 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x714d1411 |
22:06:48.820 | 12554 | 3013 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
22:06:48.820 | 12554 | 1882 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
22:06:48.820 | 12554 | 184 | IRenderDevice::release | Render Releasing. |
22:06:48.820 | 12554 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
22:06:48.820 | 12554 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
22:06:48.820 | 12554 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
22:06:48.820 | 12554 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
22:06:48.820 | 12554 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
22:06:48.820 | 12554 | 201 | IRenderDevice::release | Render Releasing Done. |
22:06:48.986 | A2A8 | 6891 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
22:06:48.986 | A2A8 | 8472 | OverlayManager::OnForegroundChanged | Changed True |
22:06:48.987 | A2A8 | 8601 | OverlayManager::AssureLockWindowOnForgroundChanged | Window is not in focus, skip lock (0x1b0578 [2147, 460] , 0x0) |
22:06:48.987 | A2A8 | 2979 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
22:06:49.3 | A2A8 | 7050 | OverlayManager::doAction | DisplayFPS - Triggered |
22:06:49.104 | 12554 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xd67a6bb0 |
22:06:49.104 | 12554 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=3440, Height=1440, Multisampled=false |
22:06:49.104 | 12554 | 1126 | RenderDeviceD3d11::init | save state |
22:06:49.104 | 12554 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
22:06:49.110 | 12554 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x802b8d60. |
22:06:49.110 | 12554 | 1134 | RenderDeviceD3d11::init | restore state |
22:06:49.110 | 12554 | 1137 | RenderDeviceD3d11::init | Target Window [0x1b0578] |
22:06:49.110 | 12554 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
22:06:49.110 | 12554 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
22:06:49.113 | 12554 | 5621 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1b0578} (foreground = 0x1b0578). |
22:06:49.113 | 12554 | 2534 | OverlayManager::installWindowProcHook | Install WPH |
22:06:49.113 | 12554 | 2548 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xc502f3 |
22:06:49.113 | 12554 | 2567 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [3440,1440] | Game [0,0,3440,1440] |
22:06:49.113 | 12554 | 2613 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x7cefb240=2096083520)=>(0x25795450=628708432) |
22:06:49.113 | 12554 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:06:49.114 | 12554 | 2192 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
22:06:49.114 | 12554 | 2643 | OverlayManager::installKeybMouseHook | Install KeybMouse |
22:06:49.114 | 12554 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
22:06:49.114 | 12554 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x12554 |
22:06:49.114 | 12554 | 469 | InputInterceptor::runHook | Mouse is hooked 0x12554 |
22:06:49.115 | 12554 | 6322 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1b0578) 0x1b0578 . |
22:06:49.117 | 12554 | 7750 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
22:06:49.129 | 12554 | 5523 | OverlayManager::initOverlayResolution | Ex 0X40008 |
22:06:49.129 | 12554 | 5529 | OverlayManager::initOverlayResolution | Resolution init : FULL W(3440,1440)G(3440,1440)M(3440,1440) |
22:06:49.129 | 12554 | 5452 | OverlayManager::UpdateResolution | notifyResolutionChange [3440, 1440] {FULL} |
22:06:49.129 | 12554 | 5472 | OverlayManager::UpdateResolution | New game resolution is notified (3440, 1440) |
22:06:55.683 | 12554 | 7750 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
22:06:55.687 | 12554 | 5529 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(3440,1440)M(3440,1440) |
22:06:55.687 | 12554 | 5452 | OverlayManager::UpdateResolution | notifyResolutionChange [3440, 1440] {WINDOW} |
22:06:55.687 | 12554 | 5472 | OverlayManager::UpdateResolution | New game resolution is notified (3440, 1440) |
22:06:56.121 | A2A8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
22:06:56.121 | A2A8 | 6891 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
22:06:56.121 | A2A8 | 8472 | OverlayManager::OnForegroundChanged | Changed False |
22:06:56.122 | A2A8 | 8510 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x22058C Title=[Apex Legends Tracker] |
22:06:56.122 | A2A8 | 2972 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
22:06:56.122 | A2A8 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:06:56.136 | A2A8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
22:06:56.137 | A2A8 | 7050 | OverlayManager::doAction | DisplayFPS - Triggered |
22:06:56.152 | 12554 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
22:06:56.152 | 12554 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:07:03.772 | 12554 | 1857 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
22:07:03.772 | 12554 | 1879 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
22:07:03.772 | 12554 | 2991 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
22:07:03.772 | 12554 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
22:07:03.772 | 12554 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
22:07:03.772 | 12554 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
22:07:03.772 | 12554 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xc502f3 |
22:07:03.772 | 12554 | 3013 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
22:07:03.772 | 12554 | 1882 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
22:07:03.772 | 12554 | 184 | IRenderDevice::release | Render Releasing. |
22:07:03.772 | 12554 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
22:07:03.772 | 12554 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
22:07:03.772 | 12554 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
22:07:03.772 | 12554 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
22:07:03.772 | 12554 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
22:07:03.772 | 12554 | 201 | IRenderDevice::release | Render Releasing Done. |
22:07:03.800 | A2A8 | 6891 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
22:07:03.800 | A2A8 | 8472 | OverlayManager::OnForegroundChanged | Changed True |
22:07:03.801 | A2A8 | 8601 | OverlayManager::AssureLockWindowOnForgroundChanged | Window is not in focus, skip lock (0x1b0578 [2201, 795] , 0x0) |
22:07:03.801 | A2A8 | 2979 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
22:07:03.815 | A2A8 | 7050 | OverlayManager::doAction | DisplayFPS - Triggered |
22:07:03.908 | 12554 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xd67a6bb0 |
22:07:03.908 | 12554 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=3440, Height=1440, Multisampled=false |
22:07:03.908 | 12554 | 1126 | RenderDeviceD3d11::init | save state |
22:07:03.908 | 12554 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
22:07:03.913 | 12554 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x802b8d60. |
22:07:03.913 | 12554 | 1134 | RenderDeviceD3d11::init | restore state |
22:07:03.913 | 12554 | 1137 | RenderDeviceD3d11::init | Target Window [0x1b0578] |
22:07:03.913 | 12554 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
22:07:03.913 | 12554 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
22:07:04.6 | 12554 | 5621 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1b0578} (foreground = 0x1b0578). |
22:07:04.6 | 12554 | 2534 | OverlayManager::installWindowProcHook | Install WPH |
22:07:04.6 | 12554 | 2548 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1ef10e5d |
22:07:04.7 | 12554 | 2567 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [3440,1440] | Game [0,0,3440,1440] |
22:07:04.7 | 12554 | 2613 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x7cefb240=2096083520)=>(0x25795450=628708432) |
22:07:04.7 | 12554 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:07:04.31 | 12554 | 2192 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
22:07:04.31 | 12554 | 2643 | OverlayManager::installKeybMouseHook | Install KeybMouse |
22:07:04.31 | 12554 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
22:07:04.32 | 12554 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x12554 |
22:07:04.32 | 12554 | 469 | InputInterceptor::runHook | Mouse is hooked 0x12554 |
22:07:04.32 | 12554 | 6322 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1b0578) 0x1b0578 . |
22:07:04.32 | 12554 | 7750 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
22:07:04.112 | 12554 | 5523 | OverlayManager::initOverlayResolution | Ex 0X40008 |
22:07:04.112 | 12554 | 5529 | OverlayManager::initOverlayResolution | Resolution init : FULL W(3440,1440)G(3440,1440)M(3440,1440) |
22:07:04.112 | 12554 | 5452 | OverlayManager::UpdateResolution | notifyResolutionChange [3440, 1440] {FULL} |
22:07:04.112 | 12554 | 5472 | OverlayManager::UpdateResolution | New game resolution is notified (3440, 1440) |
22:15:59.879 | 12554 | 326 | RenderImageD3d11::setSize | Create Texture (400,650) / (512,768) - OK |
22:15:59.879 | 12554 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
22:16:09.901 | 12554 | 2811 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
22:16:09.999 | 12554 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:16:10.6 | 12554 | 3988 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x65eb0a41;prev = 0x65eb0a41 , {Original values: ref = 0 handle = 0x10003} |
22:16:10.229 | 12554 | 2811 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
22:16:10.883 | 12554 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:16:10.890 | 12554 | 3988 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x65eb0a41;prev = 0x65eb0a41 , {Original values: ref = 0 handle = 0x10003} |
22:17:01.969 | 12554 | 7750 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
22:17:01.973 | 12554 | 5529 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(3440,1440)M(3440,1440) |
22:17:01.973 | 12554 | 5452 | OverlayManager::UpdateResolution | notifyResolutionChange [3440, 1440] {WINDOW} |
22:17:01.973 | 12554 | 5472 | OverlayManager::UpdateResolution | New game resolution is notified (3440, 1440) |
22:17:02.3 | A2A8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
22:17:02.3 | A2A8 | 6891 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
22:17:02.3 | A2A8 | 8472 | OverlayManager::OnForegroundChanged | Changed False |
22:17:02.3 | A2A8 | 8510 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x22058C Title=[Apex Legends Tracker] |
22:17:02.3 | A2A8 | 2972 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
22:17:02.3 | A2A8 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:17:02.12 | A2A8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
22:17:02.12 | A2A8 | 7050 | OverlayManager::doAction | DisplayFPS - Triggered |
22:17:02.79 | 12554 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
22:17:02.79 | 12554 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:17:12.74 | 12554 | 1857 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
22:17:12.74 | 12554 | 1879 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
22:17:12.74 | 12554 | 2991 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
22:17:12.74 | 12554 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
22:17:12.74 | 12554 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
22:17:12.74 | 12554 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
22:17:12.74 | 12554 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1ef10e5d |
22:17:12.74 | 12554 | 3013 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
22:17:12.74 | 12554 | 1882 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
22:17:12.74 | 12554 | 184 | IRenderDevice::release | Render Releasing. |
22:17:12.74 | 12554 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
22:17:12.74 | 12554 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
22:17:12.74 | 12554 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
22:17:12.74 | 12554 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
22:17:12.74 | 12554 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
22:17:12.74 | 12554 | 201 | IRenderDevice::release | Render Releasing Done. |
22:17:12.174 | A2A8 | 6891 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
22:17:12.174 | A2A8 | 8472 | OverlayManager::OnForegroundChanged | Changed True |
22:17:12.175 | A2A8 | 8601 | OverlayManager::AssureLockWindowOnForgroundChanged | Window is not in focus, skip lock (0x1b0578 [1502, 1014] , 0x0) |
22:17:12.175 | A2A8 | 2979 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
22:17:12.175 | 12554 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xd67a6bb0 |
22:17:12.175 | 12554 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=3440, Height=1440, Multisampled=false |
22:17:12.175 | 12554 | 1126 | RenderDeviceD3d11::init | save state |
22:17:12.175 | 12554 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
22:17:12.177 | A2A8 | 7050 | OverlayManager::doAction | DisplayFPS - Triggered |
22:17:12.180 | 12554 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x802b8d60. |
22:17:12.180 | 12554 | 1134 | RenderDeviceD3d11::init | restore state |
22:17:12.180 | 12554 | 1137 | RenderDeviceD3d11::init | Target Window [0x1b0578] |
22:17:12.180 | 12554 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
22:17:12.180 | 12554 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
22:17:12.189 | 12554 | 5621 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1b0578} (foreground = 0x1b0578). |
22:17:12.189 | 12554 | 2534 | OverlayManager::installWindowProcHook | Install WPH |
22:17:12.189 | 12554 | 2548 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x3c0005d5 |
22:17:12.190 | 12554 | 2567 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [3440,1440] | Game [0,0,3440,1440] |
22:17:12.190 | 12554 | 2613 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x7cefb240=2096083520)=>(0x25795450=628708432) |
22:17:12.190 | 12554 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:17:12.195 | 12554 | 5523 | OverlayManager::initOverlayResolution | Ex 0X40008 |
22:17:12.195 | 12554 | 5529 | OverlayManager::initOverlayResolution | Resolution init : FULL W(3440,1440)G(3440,1440)M(3440,1440) |
22:17:12.195 | 12554 | 5452 | OverlayManager::UpdateResolution | notifyResolutionChange [3440, 1440] {FULL} |
22:17:12.195 | 12554 | 5472 | OverlayManager::UpdateResolution | New game resolution is notified (3440, 1440) |
22:17:12.322 | 12554 | 2643 | OverlayManager::installKeybMouseHook | Install KeybMouse |
22:17:12.322 | 12554 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
22:17:12.322 | 12554 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x12554 |
22:17:12.322 | 12554 | 469 | InputInterceptor::runHook | Mouse is hooked 0x12554 |
22:17:12.364 | 12554 | 6322 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1b0578) 0x1b0578 . |
22:17:12.364 | 12554 | 7750 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
22:27:36.165 | 12554 | 326 | RenderImageD3d11::setSize | Create Texture (400,650) / (512,768) - OK |
22:27:36.165 | 12554 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
22:29:30.100 | 12554 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:29:30.131 | 12554 | 326 | RenderImageD3d11::setSize | Create Texture (440,1440) / (512,1536) - OK |
22:29:30.131 | 12554 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,1536) - OK |
22:29:30.213 | 12554 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:29:30.622 | 12554 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
22:29:30.707 | 12554 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
22:39:37.131 | 12554 | 2811 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
22:39:37.358 | 12554 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:39:37.359 | 12554 | 3988 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x65eb0a41;prev = 0x65eb0a41 , {Original values: ref = 0 handle = 0x10003} |
22:40:01.457 | 12554 | 2811 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
22:40:01.465 | 12554 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:40:01.469 | 12554 | 3988 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x65eb0a41;prev = 0x65eb0a41 , {Original values: ref = 0 handle = 0x10003} |
22:40:01.719 | 12554 | 2811 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
22:40:02.89 | 12554 | 18 | DragWidgetCommand::Execute | Skip draging window command, mouse is up |
22:40:02.107 | 12554 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:40:02.113 | 12554 | 3988 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x65eb0a41;prev = 0x65eb0a41 , {Original values: ref = 0 handle = 0x10003} |
23:00:24.890 | 12554 | 2811 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
23:00:24.943 | 12554 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
23:00:24.947 | 12554 | 3988 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x65eb0a41;prev = 0x65eb0a41 , {Original values: ref = 0 handle = 0x10003} |
23:00:25.413 | 12554 | 2811 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
23:00:25.910 | 12554 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
23:00:25.929 | 12554 | 3988 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x65eb0a41;prev = 0x65eb0a41 , {Original values: ref = 0 handle = 0x10003} |
23:14:40.438 | 12554 | 2811 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
23:14:40.458 | 12554 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
23:14:41.127 | 12554 | 2811 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
23:14:41.507 | 12554 | 2867 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
23:14:41.516 | 12554 | 3988 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x65eb0a41;prev = 0x65eb0a41 , {Original values: ref = 0 handle = 0x10003} |
23:14:48.984 | 10ABC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:14:49.363 | B840 | 2215 | ClientExitProcessCallback | Client::Exit Process Callback [0]. |
23:14:49.363 | B840 | 691 | Client::clear | Client::Clear [0 - 1] . |
23:14:49.363 | B840 | 698 | Client::clear | Client::Clear stoping... |
23:14:49.363 | B840 | 1185 | OverlayManager::StopInternal | stopping... |
23:14:49.363 | B840 | 1212 | OverlayManager::StopInternal | Stoping server connection |
23:14:49.363 | A2A8 | 7248 | OverlayManager::OnDisconnected | Disconnected from server |
23:14:49.363 | B840 | 1217 | OverlayManager::StopInternal | Stopped server connection |
23:14:49.363 | B840 | 206 | Overlay::Streaming::GameCaptureManager::StopRecording | Stop recording |
23:14:49.363 | B840 | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:True] |
23:14:49.363 | B840 | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:False] |
23:14:49.363 | B840 | 1238 | OverlayManager::StopInternal | Closing inter process |
23:14:49.363 | B840 | 25 | InterProcessEventHandler::~InterProcessEventHandler | (!) Signaling Thread to exit |
23:14:49.363 | 4F08 | 118 | InterProcessEventHandler::ThreadFunc | Terminated : CloseHandle 1, ShutDown=T |
23:14:49.364 | B840 | 255 | InterProcessElement::close | InterProcess INTER_PROCESS_EVENT_HANDLER close 2147483647 bytes |
23:14:49.364 | B840 | 59 | InterProcessEventHandler::~InterProcessEventHandler | Done. |
23:14:49.364 | B840 | 1254 | OverlayManager::StopInternal | not running. |
23:14:49.364 | B840 | 141 | ApiManager::DestroyBackgroundThread | Destroy call. |
23:14:49.782 | 260C | 188 | ApiManager::BackgroundThread | Background Thread is terminated. |
23:14:49.783 | B840 | 232 | ApiManager::ClearAllCommands | Clearing commands [4] |
23:14:49.783 | B840 | 249 | ApiManager::ClearAllCommands | Cleared |
23:14:49.783 | B840 | 136 | ApiManager::Destroy | Destroyed |
23:14:49.783 | B840 | 1256 | OverlayManager::StopInternal | stopped. |
23:14:49.783 | B840 | 759 | Client::clear | Remove old SHM |
23:14:49.783 | B840 | 255 | InterProcessElement::close | InterProcess Overwolf_SHARED_MEMORY_2_2_24043320 close 2147483647 bytes |
23:14:49.783 | B840 | 767 | Client::clear | Stop tasks thread |
23:14:49.783 | B840 | 780 | Client::clear | Client::Clear - Done. |
23:14:49.783 | B840 | 2230 | ClientExitProcessCallback | Going to ExitProcess() |
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