Time | Thread | Line | Function | Message |
10:41:50.644 | 29D0 | 138 | runClient | Starting Overlay PID=4000(0xfa0) server PID = 11468 |
10:41:50.644 | 29D0 | 560 | Client::init | Client::Initialize |
10:41:50.644 | 29D0 | 568 | Client::init | Start owclient thread |
10:41:50.644 | 1114 | 325 | Client::initFirstInjection | Client::initFirstInjection. |
10:41:50.645 | 1114 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_23411468 opened succesfuly |
10:41:50.645 | 1114 | 351 | | session id = {C4A22193-5E56-4A92-A120-6582BD6AA8FF} |
10:41:50.645 | 1114 | 2087 | Client::LogClientInfo | Process OS version [6.2] [64-bit] |
10:41:50.645 | 1114 | 2097 | Client::LogClientInfo | OS version [10.0.19041] |
10:41:50.645 | 1114 | 2119 | Client::LogClientInfo | Client [64-bit] Version 2.2.234.2 |
10:41:50.645 | 1114 | 2132 | Client::LogProcessModules | Loaded modules: |
10:41:50.646 | 1114 | 2148 | | C:\Program Files (x86)\Overwolf\0.233.1.2\OWClient.dll |
10:41:50.646 | 1114 | 2148 | | C:\Program Files (x86)\Overwolf\0.233.1.2\OWExplorer.dll |
10:41:50.646 | 1114 | 2148 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\overlay64.dll |
10:41:50.646 | 1114 | 2148 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\uplay_r264.dll |
10:41:50.646 | 1114 | 2148 | | C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.23080.2006-0\MpOav.dll |
10:41:50.646 | 1114 | 2148 | | C:\Users\ivane\AppData\Local\ubisoft\r6siege\Y8S3.1.0_C7787138_D1822042_S53716_61288037\2040789775\RainbowSix.exe |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\SYSTEM32\AcGenral.DLL |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\SYSTEM32\CRYPTBASE.dll |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\SYSTEM32\CRYPTSP.dll |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\SYSTEM32\CoreMessaging.dll |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\SYSTEM32\CoreUIComponents.dll |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\SYSTEM32\D3D12Core.dll |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\SYSTEM32\D3DSCache.dll |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\SYSTEM32\DEVOBJ.dll |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\SYSTEM32\DINPUT8.dll |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\SYSTEM32\DNSAPI.dll |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\SYSTEM32\GLU32.dll |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\SYSTEM32\HID.DLL |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\SYSTEM32\MPR.dll |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\SYSTEM32\MSWSOCK.dll |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\SYSTEM32\NTASN1.dll |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\SYSTEM32\OPENGL32.dll |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\SYSTEM32\POWRPROF.dll |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\SYSTEM32\PROPSYS.dll |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\SYSTEM32\Secur32.dll |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\SYSTEM32\SensApi.dll |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\SYSTEM32\SspiCli.dll |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\SYSTEM32\UMPDC.dll |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\SYSTEM32\USERENV.dll |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\SYSTEM32\VERSION.dll |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\SYSTEM32\WINHTTP.dll |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\SYSTEM32\WINMM.dll |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\SYSTEM32\WINNSI.DLL |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\SYSTEM32\WTSAPI32.dll |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\SYSTEM32\WindowsCodecs.dll |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\SYSTEM32\Wldp.dll |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\SYSTEM32\amsi.dll |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\SYSTEM32\apphelp.dll |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\SYSTEM32\atiadlxx.dll |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\SYSTEM32\d3d11.dll |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\SYSTEM32\d3d12.DLL |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\SYSTEM32\d3d9.dll |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\SYSTEM32\dbgcore.DLL |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\SYSTEM32\dbghelp.dll |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\SYSTEM32\dwmapi.dll |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\SYSTEM32\dxcore.dll |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\SYSTEM32\dxgi.dll |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\SYSTEM32\gpapi.dll |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\SYSTEM32\inputhost.dll |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\SYSTEM32\kernel.appcore.dll |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\SYSTEM32\ncrypt.dll |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\SYSTEM32\ntdll.dll |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\SYSTEM32\ntmarta.dll |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\SYSTEM32\pdh.dll |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\SYSTEM32\profapi.dll |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\SYSTEM32\textinputframework.dll |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\SYSTEM32\twinapi.appcore.dll |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\SYSTEM32\wbemcomn.dll |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\SYSTEM32\windows.storage.dll |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\SYSTEM32\wintypes.dll |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\System32\ADVAPI32.dll |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\System32\CFGMGR32.dll |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\System32\COMDLG32.dll |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\System32\CRYPT32.dll |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\System32\GDI32.dll |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\System32\IMM32.DLL |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\System32\KERNEL32.DLL |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\System32\KERNELBASE.dll |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\System32\MSASN1.dll |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\System32\MSCTF.dll |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\System32\NSI.dll |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\System32\OLEAUT32.dll |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\System32\PSAPI.DLL |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\System32\RPCRT4.dll |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\System32\SETUPAPI.dll |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\System32\SHELL32.dll |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\System32\SHLWAPI.dll |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\System32\USER32.dll |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\System32\WINTRUST.dll |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\System32\WS2_32.dll |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\System32\bcrypt.dll |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\System32\bcryptPrimitives.dll |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\System32\clbcatq.dll |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\System32\combase.dll |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\System32\fwpuclnt.dll |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\System32\gdi32full.dll |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\System32\imagehlp.dll |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\System32\msvcp_win.dll |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\System32\msvcrt.dll |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\System32\ole32.dll |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\System32\sechost.dll |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\System32\shcore.dll |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\System32\ucrtbase.dll |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\System32\win32u.dll |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\System32\winrnr.dll |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.19041.1110_none_792d1c772443f647\COMCTL32.dll |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\system32\NLAapi.dll |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\system32\napinsp.dll |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\system32\pnrpnsp.dll |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\system32\rsaenh.dll |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\system32\uxtheme.dll |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\system32\wbem\fastprox.dll |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\system32\wbem\wbemprox.dll |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\system32\wbem\wbemsvc.dll |
10:41:50.646 | 1114 | 2148 | | C:\WINDOWS\system32\wshbth.dll |
10:41:50.646 | 1114 | 2148 | | C:\Windows\System32\cryptnet.dll |
10:41:50.646 | 1114 | 2148 | | C:\Windows\System32\gameux.dll |
10:41:50.646 | 1114 | 2148 | | C:\Windows\System32\rasadhlp.dll |
10:41:50.646 | 1114 | 2148 | | E:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\amd_ags_x64.dll |
10:41:50.646 | 1114 | 2148 | | E:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\bink2w64.dll |
10:41:50.646 | 1114 | 2148 | | E:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\defaultargs.dll |
10:41:50.646 | 1114 | 2148 | | E:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\steam_api64.dll |
10:41:50.646 | 1114 | 2148 | | E:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\upc_r2_loader64.dll |
10:41:50.646 | 1114 | 2148 | | E:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\vivoxsdk.dll |
10:41:50.647 | 1114 | 79 | GraphicsHookManager::Init | Created Thread - Created , ThreadId=8900 |
10:41:50.648 | 1114 | 1561 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D11. |
10:41:50.648 | 1114 | 1569 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D12. |
10:41:50.648 | 1114 | 1581 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - VULKAN. |
10:41:50.648 | 1114 | 1598 | Client::ReadGameConfigurations | GameConfigurations Input Libraries - DINPUT8. |
10:41:50.648 | 1114 | 1610 | Client::ReadGameConfigurations | Disable DisableEXHandle - OFF |
10:41:50.648 | 1114 | 1676 | Client::ReadGameConfigurations | GameConfigurations UseTSHook - OFF |
10:41:50.648 | 1114 | 1689 | Client::ReadGameConfigurations | GameConfigurations DisableDIAquire - OFF |
10:41:50.648 | 1114 | 1719 | Client::ReadGameConfigurations | Enable EnableTXR - OFF |
10:41:50.648 | 1114 | 1759 | Client::ReadGameConfigurations | GameConfigurations DisableD3d9Ex - OFF |
10:41:50.648 | 1114 | 1761 | Client::ReadGameConfigurations | GameConfigurations EnableMTCursor - ON |
10:41:50.648 | 1114 | 1763 | Client::ReadGameConfigurations | GameConfigurations Use Long Block - OFF |
10:41:50.648 | 1114 | 1765 | Client::ReadGameConfigurations | GameConfigurations Use Safe Block - OFF |
10:41:50.648 | 1114 | 1767 | Client::ReadGameConfigurations | GameConfigurations Use All Safe Block - OFF |
10:41:50.648 | 1114 | 1769 | Client::ReadGameConfigurations | GameConfigurations Disable Safe Hooking - OFF |
10:41:50.648 | 1114 | 1771 | Client::ReadGameConfigurations | GameConfigurations Use MH - OFF |
10:41:50.648 | 1114 | 1774 | Client::ReadGameConfigurations | GameConfigurations Use MCH - ON |
10:41:50.648 | 1114 | 1777 | Client::ReadGameConfigurations | GameConfigurations Use EH - OFF |
10:41:50.648 | 1114 | 1884 | Data::Search | [0] 0x4AF30000 |
10:41:50.648 | 1114 | 1884 | Data::Search | [1] 0x0 |
10:41:50.648 | 1114 | 1884 | Data::Search | [2] 0x1850000 |
10:41:50.648 | 1114 | 1884 | Data::Search | [3] 0xDE630000 |
10:41:50.648 | 1114 | 1884 | Data::Search | [4] 0x0 |
10:41:50.648 | 1114 | 1884 | Data::Search | [5] 0x482A0000 |
10:41:50.648 | 1114 | 1884 | Data::Search | [6] 0x4B510000 |
10:41:50.648 | 1114 | 1884 | Data::Search | [7] 0xDE270000 |
10:41:50.648 | 1114 | 1884 | Data::Search | [8] 0x482A0000 |
10:41:50.648 | 1114 | 1884 | Data::Search | [9] 0x0 |
10:41:50.648 | 1114 | 1889 | Data::Search | [10] 0x0 |
10:41:50.648 | 1114 | 1895 | Data::Search | [11] 0x456F0000 |
10:41:50.648 | 1114 | 1901 | Data::Search | [12] 0xDE270000 |
10:41:50.648 | 1114 | 1907 | Data::Search | [13] 0x14B90000 |
10:41:50.648 | 1114 | 337 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
10:41:50.648 | 1114 | 1265 | Client::hookFunctions | Detected Windows 8.1 or greater |
10:41:50.648 | 1114 | 1288 | Client::hookFunctions | Acquiring function lock succedded |
10:41:50.649 | 1114 | 254 | Common::HookChain::HookChainConfiguration::ReadAppConfiguration | read configuration file |
10:41:50.649 | 1114 | 582 | Common::HookChain::HookChainManager::InitFromRemoteConfiguration | Read configuraion 16 |
10:41:50.649 | 1114 | 952 | FunctionHook::EnableMCHOptions | MCH - Enable MCH Options |
10:41:50.649 | 1114 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_23411468 opened succesfuly |
10:41:50.650 | 1114 | 530 | OverlayManager::OverlayManager | OW System Cursor is set to = 0x32f70773 |
10:41:50.650 | 1114 | 7637 | OverlayManager::LoadDefaultCursors | Load default cursors |
10:41:50.651 | 1114 | 538 | OverlayManager::OverlayManager | OW Blank System Cursor is set to = 0x117f037f |
10:41:50.651 | 1114 | 72 | PerformanceCounter::StartSession | StartSession |
10:41:50.651 | 1114 | 72 | PerformanceCounter::StartSession | StartSession |
10:41:50.651 | 1114 | 225 | InterProcessElement::open | InterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly |
10:41:50.651 | 1114 | 760 | OverlayManager::ReadGameConfigurations | GameConfigurations Control Modes = 0 |
10:41:50.651 | 1114 | 778 | OverlayManager::ReadGameConfigurations | GameConfigurations TC Mode = 0x0 |
10:41:50.651 | 1114 | 780 | OverlayManager::ReadGameConfigurations | GameConfigurations Cursor Mode = 0 |
10:41:50.651 | 1114 | 783 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInputBlock = OFF |
10:41:50.651 | 1114 | 786 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCursorMix = OFF |
10:41:50.651 | 1114 | 789 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMixModeCursor = ON |
10:41:50.651 | 1114 | 792 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCursorOffset = OFF |
10:41:50.651 | 1114 | 795 | OverlayManager::ReadGameConfigurations | GameConfigurations FixResolutionChange = OFF |
10:41:50.651 | 1114 | 798 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIBLock = OFF |
10:41:50.651 | 1114 | 801 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIFocus = ON |
10:41:50.651 | 1114 | 804 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus = OFF |
10:41:50.651 | 1114 | 807 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus2 = OFF |
10:41:50.651 | 1114 | 810 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableDIAquire = OFF |
10:41:50.651 | 1114 | 813 | OverlayManager::ReadGameConfigurations | GameConfigurations SetDINonExclusive = OFF |
10:41:50.651 | 1114 | 816 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMouseDIExclusive = OFF |
10:41:50.651 | 1114 | 819 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableActionMixed = OFF |
10:41:50.651 | 1114 | 822 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceControlRehook = OFF |
10:41:50.651 | 1114 | 825 | OverlayManager::ReadGameConfigurations | GameConfigurations FixActionFocus = OFF |
10:41:50.651 | 1114 | 828 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreRT = ON |
10:41:50.651 | 1114 | 831 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableResizeRelease = ON |
10:41:50.651 | 1114 | 834 | OverlayManager::ReadGameConfigurations | GameConfigurations ResizeNotifyResolution = OFF |
10:41:50.651 | 1114 | 837 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceCaptureChangeRehook = OFF |
10:41:50.651 | 1114 | 840 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableEternalEnum = OFF |
10:41:50.651 | 1114 | 843 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWL = OFF |
10:41:50.651 | 1114 | 846 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWLW = OFF |
10:41:50.651 | 1114 | 849 | OverlayManager::ReadGameConfigurations | GameConfigurations TerminateOnWindowClose = OFF |
10:41:50.651 | 1114 | 852 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartFocus = ON |
10:41:50.651 | 1114 | 855 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreRelease = OFF |
10:41:50.651 | 1114 | 858 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableTPA = OFF |
10:41:50.651 | 1114 | 861 | OverlayManager::ReadGameConfigurations | GameConfigurations PTCT = 0x0 |
10:41:50.651 | 1114 | 864 | OverlayManager::ReadGameConfigurations | GameConfigurations ReleaseKBInOverlayFocus = OFF |
10:41:50.651 | 1114 | 867 | OverlayManager::ReadGameConfigurations | GameConfigurations SmartReleaseKBInOverlayFocus = ON |
10:41:50.651 | 1114 | 870 | OverlayManager::ReadGameConfigurations | GameConfigurations Stuck In Trans = OFF |
10:41:50.651 | 1114 | 873 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableFocusOnAnyClick = OFF |
10:41:50.651 | 1114 | 876 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCC = OFF |
10:41:50.651 | 1114 | 879 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCCMix = OFF |
10:41:50.651 | 1114 | 882 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursor = OFF |
10:41:50.651 | 1114 | 885 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursorMT = OFF |
10:41:50.651 | 1114 | 888 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableRawInput = OFF |
10:41:50.651 | 1114 | 891 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableOWGestures = OFF |
10:41:50.651 | 1114 | 894 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableD3d9Ex = OFF |
10:41:50.651 | 1114 | 897 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMTCursor = ON |
10:41:50.651 | 1114 | 900 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRI = OFF |
10:41:50.651 | 1114 | 903 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIKB = ON |
10:41:50.651 | 1114 | 906 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIB = ON |
10:41:50.651 | 1114 | 909 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowRIMix = ON |
10:41:50.651 | 1114 | 912 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreBB = OFF |
10:41:50.651 | 1114 | 915 | OverlayManager::ReadGameConfigurations | GameConfigurations RecreateSB = OFF |
10:41:50.651 | 1114 | 918 | OverlayManager::ReadGameConfigurations | GameConfigurations FixFSTB = OFF |
10:41:50.651 | 1114 | 921 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCOEx = OFF |
10:41:50.651 | 1114 | 924 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRCEx = ON |
10:41:50.651 | 1114 | 927 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableBlockChain = OFF |
10:41:50.651 | 1114 | 930 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMKLL = OFF |
10:41:50.651 | 1114 | 933 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewKLL = OFF |
10:41:50.651 | 1114 | 936 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewMLLForExclusive = ON |
10:41:50.651 | 1114 | 939 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMW = OFF |
10:41:50.651 | 1114 | 942 | OverlayManager::ReadGameConfigurations | GameConfigurations UsePR = OFF |
10:41:50.651 | 1114 | 945 | OverlayManager::ReadGameConfigurations | GameConfigurations WaitRestore = OFF |
10:41:50.651 | 1114 | 948 | OverlayManager::ReadGameConfigurations | GameConfigurations DIT = 0 |
10:41:50.651 | 1114 | 951 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreMultipleDevices = OFF |
10:41:50.651 | 1114 | 954 | OverlayManager::ReadGameConfigurations | GameConfigurations FixHotkeyRI = ON |
10:41:50.651 | 1114 | 957 | OverlayManager::ReadGameConfigurations | GameConfigurations SendHotkeyRI = ON |
10:41:50.651 | 1114 | 960 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRestoreSWL = OFF |
10:41:50.651 | 1114 | 963 | OverlayManager::ReadGameConfigurations | GameConfigurations FIGVTH = OFF |
10:41:50.651 | 1114 | 966 | OverlayManager::ReadGameConfigurations | GameConfigurations PTBOffsetPixel = 0 |
10:41:50.651 | 1114 | 969 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceGBB = OFF |
10:41:50.651 | 1114 | 972 | OverlayManager::ReadGameConfigurations | GameConfigurations FixModifierMixMode = OFF |
10:41:50.651 | 1114 | 974 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDXThreadSafe = OFF |
10:41:50.651 | 1114 | 976 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInvisibleCursorCR = OFF |
10:41:50.651 | 1114 | 978 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGameProc = OFF |
10:41:50.651 | 1114 | 980 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCVCursor = OFF |
10:41:50.651 | 1114 | 982 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableRenderAI = OFF |
10:41:50.651 | 1114 | 984 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableSmartMixMode = OFF |
10:41:50.651 | 1114 | 986 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreads = OFF |
10:41:50.651 | 1114 | 988 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreadsHook = OFF |
10:41:50.651 | 1114 | 990 | OverlayManager::ReadGameConfigurations | GameConfigurations KeepInGameOnLostFocus = OFF |
10:41:50.651 | 1114 | 992 | OverlayManager::ReadGameConfigurations | GameConfigurations FixBlending = OFF |
10:41:50.651 | 1114 | 994 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOUseDefaultAdpater = OFF |
10:41:50.651 | 1114 | 996 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPODisableDynamicRendering = OFF |
10:41:50.651 | 1114 | 998 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOExclusiveAsForeground = OFF |
10:41:50.651 | 1114 | 1002 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPODisableFullscreenRendering = OFF |
10:41:50.651 | 1114 | 1004 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreCursorRefCount = OFF |
10:41:50.651 | 1114 | 1006 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMCHHookRetries = OFF |
10:41:50.651 | 1114 | 1008 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableHookFallback = OFF |
10:41:50.651 | 1114 | 1010 | OverlayManager::ReadGameConfigurations | GameConfigurations AlternativeIPC = OFF |
10:41:50.652 | 1114 | 1012 | OverlayManager::ReadGameConfigurations | GameConfigurations RecordingFlipType = 0 |
10:41:50.652 | 1114 | 1014 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGraphicsFunc = 0 |
10:41:50.652 | 1114 | 1017 | OverlayManager::ReadGameConfigurations | GameConfigurations foreground Window as target window = 0 |
10:41:50.652 | 1114 | 1019 | OverlayManager::ReadGameConfigurations | OverlayManager::SetGameConfigurations Succeeded. |
10:41:50.652 | 1114 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
10:41:50.652 | 1114 | 631 | OverlayManager::InitGameClient | starting hooks... |
10:41:50.767 | 1114 | 1991 | FunctionHook::LoadHooker | Loading Utils from C:\Program Files (x86)\Overwolf\0.233.1.2\\OWUtils.dll succeeded |
10:41:50.775 | 1114 | 602 | Install::Code | Init [Client,1] (MCH) OK |
10:41:50.777 | 1114 | 602 | Install::Code | Init [Client,2] (MCH) OK |
10:41:50.780 | 1114 | 602 | Install::Code | Init [Client,3] (MCH) OK |
10:41:50.782 | 1114 | 602 | Install::Code | Init [Client,4] (MCH) OK |
10:41:50.784 | 1114 | 602 | Install::Code | Init [Client,4.1] (MCH) OK |
10:41:50.796 | 1114 | 602 | Install::Code | Init [Client,4.2] (MCH) OK |
10:41:50.796 | 1114 | 1362 | Client::hookFunctions | Suspend before hook: OFF |
10:41:50.796 | 1114 | 1063 | Install::Code | Segment [3|42448|0xDE630000|0xA5D0] |
10:41:50.799 | 1114 | 602 | Install::Code | unknown (MCH) OK |
10:41:50.799 | 1114 | 1063 | Install::Code | Segment [3|54480|0xDE630000|0xD4D0] |
10:41:50.813 | 1114 | 602 | Install::Code | unknown (MCH) OK |
10:41:50.813 | 1114 | 1063 | Install::Code | Segment [3|53904|0xDE630000|0xD290] |
10:41:50.823 | 1114 | 602 | Install::Code | unknown (MCH) OK |
10:41:50.823 | 1114 | 1063 | Install::Code | Segment [5|5600|0x482A0000|0x15E0] |
10:41:50.826 | 1114 | 602 | Install::Code | unknown (MCH) OK |
10:41:50.826 | 1114 | 1063 | Install::Code | Segment [5|429504|0x482A0000|0x68DC0] |
10:41:50.828 | 1114 | 602 | Install::Code | unknown (MCH) OK |
10:41:50.828 | 1114 | 1063 | Install::Code | Segment [5|143168|0x482A0000|0x22F40] |
10:41:50.839 | 1114 | 602 | Install::Code | unknown (MCH) OK |
10:41:50.839 | 1114 | 1063 | Install::Code | Segment [5|12864|0x482A0000|0x3240] |
10:41:50.850 | 1114 | 602 | Install::Code | unknown (MCH) OK |
10:41:50.850 | 1114 | 1063 | Install::Code | Segment [5|-44595920|0x482A0000|0xFD578530] |
10:41:50.850 | 1114 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::31. |
10:41:50.850 | 1114 | 1063 | Install::Code | Segment [5|-44572848|0x482A0000|0xFD57DF50] |
10:41:50.850 | 1114 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::32. |
10:41:50.850 | 1114 | 1063 | Install::Code | Segment [5|-44578464|0x482A0000|0xFD57C960] |
10:41:50.850 | 1114 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::33. |
10:41:50.850 | 1114 | 1063 | Install::Code | Segment [5|-45766688|0x482A0000|0xFD45A7E0] |
10:41:50.850 | 1114 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::34. |
10:41:50.850 | 1114 | 1063 | Install::Code | Segment [5|5600|0x482A0000|0x15E0] |
10:41:50.850 | 1114 | 1125 | Client::hookLibraryFunctions | Aleady hooked function 5::27. |
10:41:50.850 | 1114 | 1063 | Install::Code | Segment [5|429504|0x482A0000|0x68DC0] |
10:41:50.850 | 1114 | 1125 | Client::hookLibraryFunctions | Aleady hooked function 5::28. |
10:41:50.850 | 1114 | 1063 | Install::Code | Segment [5|143168|0x482A0000|0x22F40] |
10:41:50.850 | 1114 | 1125 | Client::hookLibraryFunctions | Aleady hooked function 5::29. |
10:41:50.850 | 1114 | 1063 | Install::Code | Segment [5|12864|0x482A0000|0x3240] |
10:41:50.850 | 1114 | 1125 | Client::hookLibraryFunctions | Aleady hooked function 5::30. |
10:41:50.850 | 1114 | 1063 | Install::Code | Segment [5|-44595920|0x482A0000|0xFD578530] |
10:41:50.850 | 1114 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::31. |
10:41:50.850 | 1114 | 1063 | Install::Code | Segment [5|-44572848|0x482A0000|0xFD57DF50] |
10:41:50.850 | 1114 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::32. |
10:41:50.850 | 1114 | 1063 | Install::Code | Segment [5|-44578464|0x482A0000|0xFD57C960] |
10:41:50.850 | 1114 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::33. |
10:41:50.850 | 1114 | 1063 | Install::Code | Segment [5|-45766688|0x482A0000|0xFD45A7E0] |
10:41:50.850 | 1114 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::34. |
10:41:50.850 | 1114 | 916 | Client::hookLibraryFunctions | Lib [9] is not supported for game. skipping.. |
10:41:50.850 | 1114 | 337 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
10:41:50.850 | 1114 | 1285 | OverlayManager::Start | Starting... |
10:41:50.850 | 1114 | 1317 | OverlayManager::Start | starting hooks 2... |
10:41:50.852 | 1114 | 602 | Install::Code | Init [Client,5] (MCH) OK |
10:41:50.861 | 1114 | 602 | Install::Code | Init [Client,5.1] (MCH) OK |
10:41:50.863 | 1114 | 602 | Install::Code | Init [Client,6] (MCH) OK |
10:41:50.863 | 1114 | 1386 | OverlayManager::Start | RID Found 1 devices. |
10:41:50.863 | 1114 | 1400 | OverlayManager::Start | RID Keyboard Found [0] with 0X0(0X30) hwnd(0x0)... |
10:41:50.863 | 1114 | 1483 | | XTRAP COMPATIBLE PATCH WARNING |
10:41:50.863 | 1114 | 1492 | OverlayManager::Start | done with hooks... |
10:41:50.863 | 1114 | 108 | ApiManager::Init | API Manager Event : OK |
10:41:50.863 | 1114 | 120 | ApiManager::CreateBackgroundThread | Background Thread - Created , ThreadId=16888 |
10:41:50.863 | 1114 | 67 | TXRSetting | Fail to read texture recognition options 0xb7 |
10:41:50.863 | 1114 | 114 | TXOfInterest | New list set with 0 items |
10:41:50.863 | 1114 | 1518 | OverlayManager::Start | get foreground state |
10:41:50.863 | 1114 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
10:41:50.864 | 1114 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
10:41:50.864 | 1114 | 1555 | OverlayManager::Start | Started... |
10:41:50.864 | 431C | 7212 | OverlayManager::OnConnected | Connected to server |
10:41:50.864 | 431C | 32 | SendServerHelloMessage::Execute | Send connection Ack |
10:41:50.864 | 41F8 | 7868 | OverlayManager::UpdateInputTrackerWinodw | update input tracker list 0x0 -> 0x103b0 |
10:41:50.873 | 1114 | 602 | Install::Code | Init [Client,0] (MCH) OK |
10:41:50.873 | 1114 | 428 | GraphicsHookManager::ReleaseHookRef | Clear Hook manager thread |
10:41:50.873 | 1114 | 94 | GraphicsHookManager::StopThread | StopThread |
10:41:50.873 | 22C4 | 216 | GraphicsHookManager::MessageLoop | Exit Thread |
10:41:50.875 | 1114 | 406 | Client::initFirstInjection | init complete |
10:41:51.211 | 431C | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
10:41:53.736 | 2D08 | 7791 | OverlayManager::IsEmptyCursor | Cache cursor 0x10003 (v: 1) |
10:41:53.744 | 431C | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
10:41:53.744 | 431C | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
10:41:53.744 | 431C | 8461 | OverlayManager::OnForegroundChanged | Changed False |
10:41:53.744 | 431C | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x0 Title=[] |
10:41:53.744 | 431C | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
10:41:53.744 | 431C | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
10:41:53.745 | 431C | 2851 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
10:41:53.745 | 431C | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
10:41:53.760 | 431C | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
10:41:55.196 | 6C0 | 419 | fSwapResize_Buffers | Resize buffer (0x96ca4860)! |
10:41:55.276 | 431C | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
10:41:55.276 | 431C | 8461 | OverlayManager::OnForegroundChanged | Changed True |
10:41:55.276 | 431C | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
10:41:55.276 | 431C | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
10:41:55.290 | 6C0 | 587 | RenderDeviceD3d11::RenderDeviceD3d11 | Render device d3d11 |
10:41:55.305 | 6C0 | 148 | D3DHelpers::LoadDxLibrary | DX Lib d3dx11_43.dll loaded |
10:41:55.305 | 6C0 | 148 | D3DHelpers::LoadDxLibrary | DX Lib D3DCompiler_43.dll loaded |
10:41:55.305 | 6C0 | 984 | RenderDeviceD3d11::LoadD3dXLibraryAndFunctions | load library functions OK. |
10:41:55.347 | 6C0 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x96ca4860 |
10:41:55.347 | 6C0 | 1072 | RenderDeviceD3d11::init | Device adapter hash: 1156485696 |
10:41:55.347 | 6C0 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
10:41:55.347 | 6C0 | 1126 | RenderDeviceD3d11::init | save state |
10:41:55.347 | 6C0 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
10:41:55.350 | 6C0 | 705 | RenderDeviceD3d11::initDX11 | create vs |
10:41:55.350 | 6C0 | 723 | RenderDeviceD3d11::initDX11 | create vs |
10:41:55.352 | 6C0 | 745 | RenderDeviceD3d11::initDX11 | create pxs |
10:41:55.354 | 6C0 | 774 | RenderDeviceD3d11::initDX11 | create raster |
10:41:55.354 | 6C0 | 842 | RenderDeviceD3d11::initDX11 | create buffers |
10:41:55.356 | 6C0 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xb00630b8. |
10:41:55.356 | 6C0 | 1134 | RenderDeviceD3d11::init | restore state |
10:41:55.356 | 6C0 | 1137 | RenderDeviceD3d11::init | Target Window [0x210290] |
10:41:55.356 | 6C0 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
10:41:55.356 | 6C0 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
10:41:55.356 | 6C0 | 193 | Overlay::Streaming::GameCaptureManager::SetRenderDevice | Streaming Client started. SHT supported: True |
10:41:55.356 | 6C0 | 2092 | RenderDeviceD3d11::setFix | Set render device fix RT. |
10:41:55.356 | 6C0 | 3087 | OverlayManager::setGraphics | Render Device fix was set RT. |
10:41:55.356 | 6C0 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
10:41:55.356 | 6C0 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
10:41:55.366 | 6C0 | 737 | OverlayInputManager::HandleCommands | Clear all hotkeys command |
10:41:55.366 | 6C0 | 788 | OverlayInputManager::AddHotKey | Add new hotkey [Control_Overlay]-[9]-[2]. Total [0] (pressed: 1) |
10:41:55.366 | 6C0 | 788 | OverlayInputManager::AddHotKey | Add new hotkey [Control_Overlay]-[20]-[2]. Total [0] (pressed: 1) |
10:41:55.366 | 6C0 | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.250000], offser[0, 0] |
10:41:55.366 | 6C0 | 21 | StartWidgetsRefresher::Execute | Execute start wicket manager |
10:41:55.366 | 6C0 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
10:41:55.366 | 6C0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
10:41:55.366 | 6C0 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x210290} (foreground = 0x210290). |
10:41:55.366 | 6C0 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
10:41:55.366 | 6C0 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x66b07f1 |
10:41:55.366 | 6C0 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
10:41:55.366 | 6C0 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xdc1dd180=-602025600)=>(0x20b05510=548427024) |
10:41:55.366 | 6C0 | 2613 | OverlayManager::installWindowProcHook | installWindowProcHook mouse is tracked successfully. |
10:41:55.366 | 6C0 | 311 | PerformanceCounter::NotifyFrameRender | Notify first Render... |
10:41:55.366 | 6C0 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
10:41:55.366 | 6C0 | 8353 | OverlayManager::CheckForSharedTextureSupport | Check for SHT support |
10:41:55.367 | 2D08 | 2181 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
10:41:55.367 | 2D08 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
10:41:55.367 | 2D08 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
10:41:55.367 | 2D08 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x2d08 |
10:41:55.367 | 2D08 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
10:41:55.367 | 2D08 | 469 | InputInterceptor::runHook | Mouse is hooked 0x2d08 |
10:41:55.367 | 2D08 | 2283 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | GameWndProc - Original Cursor Ref Count = 3, Cur = 0x10003 |
10:41:55.373 | 214C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_20542_P_11468 opened succesfuly |
10:41:55.373 | 214C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11468_SHARED_MEMORY_AGENT opened succesfuly |
10:41:55.376 | 6C0 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
10:41:55.376 | 6C0 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
10:41:55.376 | 6C0 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
10:41:55.376 | 6C0 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
10:41:55.573 | 431C | 7315 | OverlayManager::HandleIPCMessage | Load in-game plugin request: [C:\Users\ivane\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\235.1.2\plugins/GEPPlugin64.dll] [oopo: off] |
10:41:55.582 | 6C0 | 8131 | OverlayManager::LoadPlugin | loading plugin: C:\Users\ivane\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\235.1.2\plugins/GEPPlugin64.dll |
10:41:55.705 | 6C0 | 8150 | OverlayManager::LoadPlugin | Plugin loaded [3] [C:\Users\ivane\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\235.1.2\plugins/GEPPlugin64.dll] [] |
10:41:55.739 | 6C0 | 8182 | OverlayManager::LoadPlugin | finish loading plugin |
10:42:00.868 | 41F8 | 2132 | Client::LogProcessModules | Loaded modules: |
10:42:00.870 | 41F8 | 2148 | | C:\Program Files (x86)\Overwolf\0.233.1.2\OWClient.dll |
10:42:00.870 | 41F8 | 2148 | | C:\Program Files (x86)\Overwolf\0.233.1.2\OWExplorer.dll |
10:42:00.870 | 41F8 | 2148 | | C:\Program Files (x86)\Overwolf\0.233.1.2\OWUtils.dll |
10:42:00.870 | 41F8 | 2148 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\overlay64.dll |
10:42:00.870 | 41F8 | 2148 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\uplay_r264.dll |
10:42:00.870 | 41F8 | 2148 | | C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.23080.2006-0\MpOav.dll |
10:42:00.870 | 41F8 | 2148 | | C:\Users\ivane\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\235.1.2\plugins\64\gep_rainbowsixsiege.dll |
10:42:00.870 | 41F8 | 2148 | | C:\Users\ivane\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\235.1.2\plugins\64\libowgameevents64.dll |
10:42:00.870 | 41F8 | 2148 | | C:\Users\ivane\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\235.1.2\plugins\GEPPlugin64.dll |
10:42:00.870 | 41F8 | 2148 | | C:\Users\ivane\AppData\Local\ubisoft\r6siege\Y8S3.1.0_C7787138_D1822042_S53716_61288037\2040789775\RainbowSix.exe |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\SYSTEM32\AUDIOSES.DLL |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\SYSTEM32\AcGenral.DLL |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\SYSTEM32\CRYPTBASE.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\SYSTEM32\CRYPTSP.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\SYSTEM32\CoreMessaging.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\SYSTEM32\CoreUIComponents.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\SYSTEM32\D3D12Core.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\SYSTEM32\D3DSCache.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\SYSTEM32\D3DX9_43.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\SYSTEM32\DEVOBJ.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\SYSTEM32\DINPUT8.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\SYSTEM32\DNSAPI.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\SYSTEM32\GLU32.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\SYSTEM32\HID.DLL |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\SYSTEM32\MPR.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\SYSTEM32\MSWSOCK.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\SYSTEM32\NTASN1.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\SYSTEM32\OPENGL32.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\SYSTEM32\POWRPROF.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\SYSTEM32\PROPSYS.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\SYSTEM32\Secur32.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\SYSTEM32\SensApi.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\SYSTEM32\SspiCli.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\SYSTEM32\UMPDC.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\SYSTEM32\USERENV.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\SYSTEM32\VERSION.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\SYSTEM32\WINHTTP.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\SYSTEM32\WINMM.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\SYSTEM32\WINNSI.DLL |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\SYSTEM32\WINSTA.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\SYSTEM32\WTSAPI32.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\SYSTEM32\WindowsCodecs.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\SYSTEM32\Wldp.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\SYSTEM32\XInput1_4.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\SYSTEM32\amdihk64.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\SYSTEM32\amsi.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\SYSTEM32\apphelp.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\SYSTEM32\atiadlxx.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\SYSTEM32\aticfx64.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\SYSTEM32\atidxx64.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\SYSTEM32\d3d11.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\SYSTEM32\d3d12.DLL |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\SYSTEM32\d3d9.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\SYSTEM32\d3dx11_43.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\SYSTEM32\dbgcore.DLL |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\SYSTEM32\dbghelp.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\SYSTEM32\dcomp.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\SYSTEM32\drvstore.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\SYSTEM32\dwmapi.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\SYSTEM32\dxcore.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\SYSTEM32\dxgi.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\SYSTEM32\gpapi.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\SYSTEM32\inputhost.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\SYSTEM32\kernel.appcore.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\SYSTEM32\ncrypt.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\SYSTEM32\ntdll.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\SYSTEM32\ntmarta.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\SYSTEM32\pdh.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\SYSTEM32\profapi.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\SYSTEM32\textinputframework.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\SYSTEM32\twinapi.appcore.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\SYSTEM32\wbemcomn.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\SYSTEM32\windows.storage.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\SYSTEM32\wintypes.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\System32\ADVAPI32.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\System32\CFGMGR32.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\System32\COMDLG32.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\System32\CRYPT32.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\System32\DriverStore\FileRepository\u0393089.inf_amd64_3bfc15073c75e590\B392251\ATIDXX64.DLL |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\System32\DriverStore\FileRepository\u0393089.inf_amd64_3bfc15073c75e590\B392251\atiuxp64.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\System32\GDI32.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\System32\IMM32.DLL |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\System32\KERNEL32.DLL |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\System32\KERNELBASE.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\System32\MMDevApi.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\System32\MSASN1.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\System32\MSCTF.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\System32\NSI.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\System32\OLEAUT32.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\System32\PSAPI.DLL |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\System32\RPCRT4.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\System32\SETUPAPI.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\System32\SHELL32.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\System32\SHLWAPI.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\System32\USER32.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\System32\WINTRUST.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\System32\WS2_32.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\System32\bcrypt.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\System32\bcryptPrimitives.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\System32\clbcatq.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\System32\combase.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\System32\drivers\atikmdag-patched\ATICFX64.DLL |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\System32\fwpuclnt.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\System32\gdi32full.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\System32\imagehlp.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\System32\msvcp_win.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\System32\msvcrt.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\System32\ole32.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\System32\perfproc.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\System32\sechost.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\System32\shcore.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\System32\ucrtbase.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\System32\win32u.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\System32\winrnr.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.19041.1110_none_792d1c772443f647\COMCTL32.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\system32\NLAapi.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\system32\napinsp.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\system32\pnrpnsp.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\system32\rsaenh.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\system32\uxtheme.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\system32\wbem\fastprox.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\system32\wbem\wbemprox.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\system32\wbem\wbemsvc.dll |
10:42:00.870 | 41F8 | 2148 | | C:\WINDOWS\system32\wshbth.dll |
10:42:00.870 | 41F8 | 2148 | | C:\Windows\System32\OneCoreCommonProxyStub.dll |
10:42:00.870 | 41F8 | 2148 | | C:\Windows\System32\OneCoreUAPCommonProxyStub.dll |
10:42:00.870 | 41F8 | 2148 | | C:\Windows\System32\cryptnet.dll |
10:42:00.870 | 41F8 | 2148 | | C:\Windows\System32\gameux.dll |
10:42:00.870 | 41F8 | 2148 | | C:\Windows\System32\rasadhlp.dll |
10:42:00.870 | 41F8 | 2148 | | E:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\amd_ags_x64.dll |
10:42:00.870 | 41F8 | 2148 | | E:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\bink2w64.dll |
10:42:00.870 | 41F8 | 2148 | | E:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\defaultargs.dll |
10:42:00.870 | 41F8 | 2148 | | E:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\steam_api64.dll |
10:42:00.870 | 41F8 | 2148 | | E:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\upc_r2_loader64.dll |
10:42:00.870 | 41F8 | 2148 | | E:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\vivoxsdk.dll |
10:43:39.768 | 2D08 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x0) 0x210290 . |
10:43:42.324 | 2D08 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 11528, 1728 |
10:43:42.326 | 6C0 | 486 | ReleaseD11Device | Device Released! [1] |
10:43:42.326 | 6C0 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
10:43:42.326 | 6C0 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
10:43:42.326 | 6C0 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
10:43:42.326 | 6C0 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
10:43:42.326 | 6C0 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x66b07f1 |
10:43:42.326 | 6C0 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
10:43:42.326 | 6C0 | 184 | IRenderDevice::release | Render Releasing. |
10:43:42.326 | 6C0 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
10:43:42.326 | 6C0 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
10:43:42.326 | 6C0 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
10:43:42.326 | 6C0 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
10:43:42.326 | 6C0 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
10:43:42.326 | 6C0 | 201 | IRenderDevice::release | Render Releasing Done. |
10:43:42.326 | 6C0 | 489 | ReleaseD11Device | End Device Released! |
10:43:42.326 | 6C0 | 419 | fSwapResize_Buffers | Resize buffer (0x96ca4860)! |
10:43:42.543 | 431C | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
10:43:42.543 | 431C | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
10:43:42.543 | 431C | 8461 | OverlayManager::OnForegroundChanged | Changed False |
10:43:42.543 | 431C | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1000D2 Title=[Ubisoft Connect] |
10:43:42.543 | 431C | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
10:43:42.543 | 431C | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
10:43:42.543 | 431C | 2851 | OverlayManager::setControlMode | Set RI keyboard to 0X1 (0X30)... |
10:43:42.543 | 431C | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
10:43:42.559 | 431C | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
10:43:42.560 | 431C | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
10:43:43.564 | 3D40 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
10:43:45.592 | 3D40 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3313]. |
10:43:45.592 | 3D40 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
10:43:45.592 | 3D40 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:15) |
10:46:08.216 | 6C0 | 419 | fSwapResize_Buffers | Resize buffer (0x96ca4860)! |
10:46:08.231 | 6C0 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x96ca4860 |
10:46:08.231 | 6C0 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
10:46:08.231 | 6C0 | 1126 | RenderDeviceD3d11::init | save state |
10:46:08.231 | 6C0 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
10:46:08.237 | 6C0 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xb00630b8. |
10:46:08.237 | 6C0 | 1134 | RenderDeviceD3d11::init | restore state |
10:46:08.237 | 6C0 | 1137 | RenderDeviceD3d11::init | Target Window [0x210290] |
10:46:08.237 | 6C0 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
10:46:08.237 | 6C0 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
10:46:08.237 | 6C0 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
10:46:08.237 | 6C0 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
10:46:08.237 | 6C0 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
10:46:08.237 | 6C0 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
10:46:08.251 | 6C0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
10:46:08.251 | 6C0 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x210290} (foreground = 0x210290). |
10:46:08.251 | 6C0 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
10:46:08.251 | 6C0 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x24ce06c5 |
10:46:08.251 | 6C0 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
10:46:08.251 | 6C0 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xdc1dd180=-602025600)=>(0x20b05510=548427024) |
10:46:08.251 | 6C0 | 2377 | WidgetManager::Render | resume layout thread |
10:46:08.251 | 6C0 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
10:46:08.251 | 6C0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
10:46:08.251 | 6C0 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
10:46:08.251 | 6C0 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
10:46:08.261 | 2D08 | 2181 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
10:46:08.261 | 2D08 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
10:46:08.261 | 2D08 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
10:46:08.261 | 2D08 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x2d08 |
10:46:08.261 | 2D08 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
10:46:08.261 | 2D08 | 469 | InputInterceptor::runHook | Mouse is hooked 0x2d08 |
10:46:08.263 | 6C0 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
10:46:08.263 | 6C0 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
10:46:08.263 | 6C0 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
10:46:08.263 | 6C0 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
10:46:08.530 | 431C | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
10:46:08.530 | 431C | 8461 | OverlayManager::OnForegroundChanged | Changed True |
10:46:08.531 | 431C | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
10:46:08.547 | 431C | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
10:46:08.552 | 6C0 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
10:46:08.565 | 2D08 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x210290) 0x210290 . |
10:46:09.913 | 2D08 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 11528, 1728 |
10:46:09.916 | 6C0 | 486 | ReleaseD11Device | Device Released! [1] |
10:46:09.916 | 6C0 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
10:46:09.916 | 6C0 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
10:46:09.916 | 6C0 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
10:46:09.916 | 6C0 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
10:46:09.916 | 6C0 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x24ce06c5 |
10:46:09.916 | 6C0 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
10:46:09.916 | 6C0 | 184 | IRenderDevice::release | Render Releasing. |
10:46:09.916 | 6C0 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
10:46:09.916 | 6C0 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
10:46:09.916 | 6C0 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
10:46:09.916 | 6C0 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
10:46:09.916 | 6C0 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
10:46:09.916 | 6C0 | 201 | IRenderDevice::release | Render Releasing Done. |
10:46:09.916 | 6C0 | 489 | ReleaseD11Device | End Device Released! |
10:46:09.916 | 6C0 | 419 | fSwapResize_Buffers | Resize buffer (0x96ca4860)! |
10:46:10.62 | 431C | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
10:46:10.62 | 431C | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
10:46:10.62 | 431C | 8461 | OverlayManager::OnForegroundChanged | Changed False |
10:46:10.63 | 431C | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x705E0 Title=[uvit_jul - Google |
10:46:10.63 | 431C | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
10:46:10.63 | 431C | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
10:46:10.63 | 431C | 2851 | OverlayManager::setControlMode | Set RI keyboard to 0X1 (0X30)... |
10:46:10.63 | 431C | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
10:46:10.78 | 431C | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
10:46:10.79 | 431C | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
10:46:11.84 | 3D40 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
10:46:13.111 | 3D40 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3265]. |
10:46:13.111 | 3D40 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
10:46:13.111 | 3D40 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
10:46:58.95 | 6C0 | 419 | fSwapResize_Buffers | Resize buffer (0x96ca4860)! |
10:46:58.179 | 431C | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
10:46:58.179 | 431C | 8461 | OverlayManager::OnForegroundChanged | Changed True |
10:46:58.179 | 431C | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
10:46:58.179 | 431C | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
10:46:58.249 | 6C0 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x96ca4860 |
10:46:58.249 | 6C0 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
10:46:58.249 | 6C0 | 1126 | RenderDeviceD3d11::init | save state |
10:46:58.249 | 6C0 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
10:46:58.255 | 6C0 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xb00630b8. |
10:46:58.255 | 6C0 | 1134 | RenderDeviceD3d11::init | restore state |
10:46:58.255 | 6C0 | 1137 | RenderDeviceD3d11::init | Target Window [0x210290] |
10:46:58.255 | 6C0 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
10:46:58.255 | 6C0 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
10:46:58.255 | 6C0 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
10:46:58.255 | 6C0 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
10:46:58.255 | 6C0 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
10:46:58.265 | 6C0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
10:46:58.265 | 6C0 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x210290} (foreground = 0x210290). |
10:46:58.265 | 6C0 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
10:46:58.265 | 6C0 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x13a502c7 |
10:46:58.265 | 6C0 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
10:46:58.265 | 6C0 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xdc1dd180=-602025600)=>(0x20b05510=548427024) |
10:46:58.265 | 6C0 | 2377 | WidgetManager::Render | resume layout thread |
10:46:58.265 | 6C0 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
10:46:58.265 | 6C0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
10:46:58.265 | 6C0 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
10:46:58.281 | 2D08 | 2181 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
10:46:58.281 | 2D08 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
10:46:58.281 | 2D08 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
10:46:58.281 | 2D08 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x2d08 |
10:46:58.281 | 2D08 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
10:46:58.281 | 2D08 | 469 | InputInterceptor::runHook | Mouse is hooked 0x2d08 |
10:46:58.282 | 6C0 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
10:46:58.282 | 6C0 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
10:46:58.282 | 6C0 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
10:46:58.282 | 6C0 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
10:47:59.336 | 2D08 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x210290) 0x210290 . |
10:49:32.114 | 2D08 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 11528, 1728 |
10:49:32.118 | 6C0 | 486 | ReleaseD11Device | Device Released! [1] |
10:49:32.118 | 6C0 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
10:49:32.118 | 6C0 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
10:49:32.118 | 6C0 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
10:49:32.118 | 6C0 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
10:49:32.118 | 6C0 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x13a502c7 |
10:49:32.118 | 6C0 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
10:49:32.119 | 6C0 | 184 | IRenderDevice::release | Render Releasing. |
10:49:32.119 | 6C0 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
10:49:32.119 | 6C0 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
10:49:32.119 | 6C0 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
10:49:32.119 | 6C0 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
10:49:32.119 | 6C0 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
10:49:32.119 | 6C0 | 201 | IRenderDevice::release | Render Releasing Done. |
10:49:32.119 | 6C0 | 489 | ReleaseD11Device | End Device Released! |
10:49:32.119 | 6C0 | 419 | fSwapResize_Buffers | Resize buffer (0x96ca4860)! |
10:49:32.124 | 431C | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
10:49:32.124 | 431C | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
10:49:32.124 | 431C | 8461 | OverlayManager::OnForegroundChanged | Changed False |
10:49:32.125 | 431C | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10176 Title=[] |
10:49:32.125 | 431C | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
10:49:32.125 | 431C | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
10:49:32.125 | 431C | 2851 | OverlayManager::setControlMode | Set RI keyboard to 0X1 (0X30)... |
10:49:32.125 | 431C | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
10:49:32.140 | 431C | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
10:49:32.142 | 431C | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
10:49:33.130 | 3D40 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
10:49:33.863 | 6C0 | 419 | fSwapResize_Buffers | Resize buffer (0x96ca4860)! |
10:49:33.876 | 6C0 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x96ca4860 |
10:49:33.876 | 6C0 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
10:49:33.876 | 6C0 | 1126 | RenderDeviceD3d11::init | save state |
10:49:33.876 | 6C0 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
10:49:33.885 | 6C0 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xb00630b8. |
10:49:33.885 | 6C0 | 1134 | RenderDeviceD3d11::init | restore state |
10:49:33.885 | 6C0 | 1137 | RenderDeviceD3d11::init | Target Window [0x210290] |
10:49:33.885 | 6C0 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
10:49:33.885 | 6C0 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
10:49:33.885 | 6C0 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
10:49:33.885 | 6C0 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
10:49:33.885 | 6C0 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
10:49:33.885 | 6C0 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
10:49:33.890 | 6C0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
10:49:33.890 | 6C0 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x210290} (foreground = 0x210290). |
10:49:33.890 | 6C0 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
10:49:33.891 | 6C0 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x48c90975 |
10:49:33.891 | 6C0 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
10:49:33.891 | 6C0 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xdc1dd180=-602025600)=>(0x20b05510=548427024) |
10:49:33.891 | 6C0 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
10:49:33.891 | 6C0 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
10:49:33.893 | 2D08 | 2181 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
10:49:33.893 | 2D08 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
10:49:33.893 | 2D08 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
10:49:33.893 | 2D08 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x2d08 |
10:49:33.893 | 2D08 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
10:49:33.893 | 2D08 | 469 | InputInterceptor::runHook | Mouse is hooked 0x2d08 |
10:49:33.896 | 6C0 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
10:49:33.896 | 6C0 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
10:49:33.896 | 6C0 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
10:49:33.896 | 6C0 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
10:49:34.150 | 431C | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
10:49:34.150 | 431C | 8461 | OverlayManager::OnForegroundChanged | Changed True |
10:49:34.150 | 431C | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
10:49:34.168 | 431C | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
10:49:34.173 | 6C0 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
10:49:34.186 | 2D08 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x210290) 0x210290 . |
12:23:16.383 | 2D08 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 11528, 1728 |
12:23:16.387 | 6C0 | 486 | ReleaseD11Device | Device Released! [1] |
12:23:16.387 | 6C0 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
12:23:16.387 | 6C0 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
12:23:16.387 | 6C0 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
12:23:16.387 | 6C0 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
12:23:16.387 | 6C0 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x48c90975 |
12:23:16.387 | 6C0 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
12:23:16.387 | 6C0 | 184 | IRenderDevice::release | Render Releasing. |
12:23:16.387 | 6C0 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
12:23:16.387 | 6C0 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
12:23:16.387 | 6C0 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
12:23:16.387 | 6C0 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
12:23:16.387 | 6C0 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
12:23:16.387 | 6C0 | 201 | IRenderDevice::release | Render Releasing Done. |
12:23:16.387 | 6C0 | 489 | ReleaseD11Device | End Device Released! |
12:23:16.387 | 6C0 | 419 | fSwapResize_Buffers | Resize buffer (0x96ca4860)! |
12:23:16.719 | 431C | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
12:23:16.719 | 431C | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
12:23:16.719 | 431C | 8461 | OverlayManager::OnForegroundChanged | Changed False |
12:23:16.719 | 431C | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x705E0 Title=[Fireball (feat. John Ryan) - Pitbull, John Ryan - Deezer - Personal - Microsoft |
12:23:16.719 | 431C | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
12:23:16.719 | 431C | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
12:23:16.719 | 431C | 2851 | OverlayManager::setControlMode | Set RI keyboard to 0X1 (0X30)... |
12:23:16.719 | 431C | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:23:16.735 | 431C | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
12:23:16.736 | 431C | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
12:23:17.660 | 6C0 | 419 | fSwapResize_Buffers | Resize buffer (0x96ca4860)! |
12:23:17.673 | 6C0 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x96ca4860 |
12:23:17.673 | 6C0 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
12:23:17.673 | 6C0 | 1126 | RenderDeviceD3d11::init | save state |
12:23:17.673 | 6C0 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
12:23:17.682 | 6C0 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xb00630b8. |
12:23:17.682 | 6C0 | 1134 | RenderDeviceD3d11::init | restore state |
12:23:17.682 | 6C0 | 1137 | RenderDeviceD3d11::init | Target Window [0x210290] |
12:23:17.682 | 6C0 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
12:23:17.682 | 6C0 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
12:23:17.682 | 6C0 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
12:23:17.682 | 6C0 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
12:23:17.682 | 6C0 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
12:23:17.682 | 6C0 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
12:23:17.686 | 6C0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
12:23:17.686 | 6C0 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x210290} (foreground = 0x210290). |
12:23:17.686 | 6C0 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
12:23:17.686 | 6C0 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x2a770231 |
12:23:17.686 | 6C0 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
12:23:17.686 | 6C0 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xdc1dd180=-602025600)=>(0x20b05510=548427024) |
12:23:17.686 | 6C0 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
12:23:17.686 | 6C0 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
12:23:17.687 | 2D08 | 2181 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
12:23:17.687 | 2D08 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
12:23:17.687 | 2D08 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
12:23:17.687 | 2D08 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x2d08 |
12:23:17.687 | 2D08 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
12:23:17.687 | 2D08 | 469 | InputInterceptor::runHook | Mouse is hooked 0x2d08 |
12:23:17.690 | 6C0 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
12:23:17.690 | 6C0 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
12:23:17.690 | 6C0 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
12:23:17.690 | 6C0 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
12:23:17.735 | 431C | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
12:23:17.735 | 431C | 8461 | OverlayManager::OnForegroundChanged | Changed True |
12:23:17.735 | 431C | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
12:23:17.752 | 431C | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
12:23:17.757 | 6C0 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
12:24:36.765 | 2D08 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x210290) 0x210290 . |
13:28:24.578 | 2D08 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 11528, 1728 |
13:28:24.581 | 6C0 | 486 | ReleaseD11Device | Device Released! [1] |
13:28:24.581 | 6C0 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
13:28:24.581 | 6C0 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
13:28:24.581 | 6C0 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
13:28:24.581 | 6C0 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
13:28:24.581 | 6C0 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x2a770231 |
13:28:24.581 | 6C0 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
13:28:24.581 | 6C0 | 184 | IRenderDevice::release | Render Releasing. |
13:28:24.581 | 6C0 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
13:28:24.581 | 6C0 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
13:28:24.582 | 6C0 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
13:28:24.582 | 6C0 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
13:28:24.582 | 6C0 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
13:28:24.582 | 6C0 | 201 | IRenderDevice::release | Render Releasing Done. |
13:28:24.582 | 6C0 | 489 | ReleaseD11Device | End Device Released! |
13:28:24.582 | 6C0 | 419 | fSwapResize_Buffers | Resize buffer (0x96ca4860)! |
13:28:24.694 | 431C | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
13:28:24.694 | 431C | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
13:28:24.694 | 431C | 8461 | OverlayManager::OnForegroundChanged | Changed False |
13:28:24.694 | 431C | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x705E0 Title=[Fireball (feat. John Ryan) - Pitbull, John Ryan - Deezer - Personal - Microsoft |
13:28:24.694 | 431C | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
13:28:24.694 | 431C | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
13:28:24.694 | 431C | 2851 | OverlayManager::setControlMode | Set RI keyboard to 0X1 (0X30)... |
13:28:24.694 | 431C | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
13:28:24.709 | 431C | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
13:28:24.720 | 431C | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
13:28:25.714 | 908 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
13:28:27.750 | 908 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3223]. |
13:28:27.750 | 908 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
13:28:27.750 | 908 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
13:28:58.204 | 6C0 | 419 | fSwapResize_Buffers | Resize buffer (0x96ca4860)! |
13:28:58.218 | 6C0 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x96ca4860 |
13:28:58.218 | 6C0 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
13:28:58.218 | 6C0 | 1126 | RenderDeviceD3d11::init | save state |
13:28:58.218 | 6C0 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
13:28:58.227 | 6C0 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xb00630b8. |
13:28:58.227 | 6C0 | 1134 | RenderDeviceD3d11::init | restore state |
13:28:58.227 | 6C0 | 1137 | RenderDeviceD3d11::init | Target Window [0x210290] |
13:28:58.227 | 6C0 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
13:28:58.228 | 6C0 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
13:28:58.228 | 6C0 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
13:28:58.228 | 6C0 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
13:28:58.228 | 6C0 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
13:28:58.228 | 6C0 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
13:28:58.244 | 6C0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
13:28:58.244 | 6C0 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x210290} (foreground = 0x210290). |
13:28:58.244 | 6C0 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
13:28:58.244 | 6C0 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xbc4d081f |
13:28:58.244 | 6C0 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
13:28:58.244 | 6C0 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xdc1dd180=-602025600)=>(0x20b05510=548427024) |
13:28:58.244 | 6C0 | 2377 | WidgetManager::Render | resume layout thread |
13:28:58.244 | 6C0 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
13:28:58.244 | 6C0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
13:28:58.244 | 6C0 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
13:28:58.244 | 6C0 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
13:28:58.248 | 2D08 | 2181 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
13:28:58.248 | 2D08 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
13:28:58.248 | 2D08 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
13:28:58.249 | 2D08 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x2d08 |
13:28:58.249 | 2D08 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
13:28:58.249 | 2D08 | 469 | InputInterceptor::runHook | Mouse is hooked 0x2d08 |
13:28:58.251 | 6C0 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
13:28:58.251 | 6C0 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
13:28:58.251 | 6C0 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
13:28:58.251 | 6C0 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
13:28:58.584 | 431C | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
13:28:58.584 | 431C | 8461 | OverlayManager::OnForegroundChanged | Changed True |
13:28:58.584 | 431C | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
13:28:58.585 | 2D08 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x210290) 0x210290 . |
13:28:58.600 | 431C | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
13:28:58.603 | 6C0 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:17:30.245 | 431C | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
14:17:30.245 | 431C | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
14:17:30.245 | 431C | 8461 | OverlayManager::OnForegroundChanged | Changed False |
14:17:30.245 | 431C | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10176 Title=[] |
14:17:30.245 | 431C | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
14:17:30.245 | 431C | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
14:17:30.245 | 431C | 2851 | OverlayManager::setControlMode | Set RI keyboard to 0X1 (0X30)... |
14:17:30.245 | 431C | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:17:30.247 | 6C0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
14:17:30.260 | 431C | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
14:17:30.263 | 431C | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
14:17:30.317 | 2D08 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 11528, 1728 |
14:17:30.320 | 6C0 | 486 | ReleaseD11Device | Device Released! [1] |
14:17:30.320 | 6C0 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:17:30.320 | 6C0 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
14:17:30.320 | 6C0 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
14:17:30.320 | 6C0 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
14:17:30.320 | 6C0 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xbc4d081f |
14:17:30.320 | 6C0 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:17:30.320 | 6C0 | 184 | IRenderDevice::release | Render Releasing. |
14:17:30.320 | 6C0 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:17:30.320 | 6C0 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:17:30.320 | 6C0 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:17:30.320 | 6C0 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:17:30.320 | 6C0 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:17:30.320 | 6C0 | 201 | IRenderDevice::release | Render Releasing Done. |
14:17:30.320 | 6C0 | 489 | ReleaseD11Device | End Device Released! |
14:17:30.320 | 6C0 | 419 | fSwapResize_Buffers | Resize buffer (0x96ca4860)! |
14:17:30.848 | 6C0 | 419 | fSwapResize_Buffers | Resize buffer (0x96ca4860)! |
14:17:30.863 | 6C0 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x96ca4860 |
14:17:30.863 | 6C0 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
14:17:30.863 | 6C0 | 1126 | RenderDeviceD3d11::init | save state |
14:17:30.863 | 6C0 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:17:30.871 | 6C0 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xb00630b8. |
14:17:30.871 | 6C0 | 1134 | RenderDeviceD3d11::init | restore state |
14:17:30.871 | 6C0 | 1137 | RenderDeviceD3d11::init | Target Window [0x210290] |
14:17:30.871 | 6C0 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:17:30.871 | 6C0 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:17:30.871 | 6C0 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
14:17:30.871 | 6C0 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
14:17:30.871 | 6C0 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
14:17:30.871 | 6C0 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:17:30.878 | 6C0 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x210290} (foreground = 0x210290). |
14:17:30.878 | 6C0 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
14:17:30.878 | 6C0 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x5f7d09e1 |
14:17:30.878 | 6C0 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
14:17:30.878 | 6C0 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xdc1dd180=-602025600)=>(0x20b05510=548427024) |
14:17:30.878 | 6C0 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
14:17:30.878 | 6C0 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:17:30.881 | 2D08 | 2181 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
14:17:30.881 | 2D08 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:17:30.881 | 2D08 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:17:30.882 | 2D08 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x2d08 |
14:17:30.882 | 2D08 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
14:17:30.882 | 2D08 | 469 | InputInterceptor::runHook | Mouse is hooked 0x2d08 |
14:17:30.885 | 6C0 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
14:17:30.885 | 6C0 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
14:17:30.885 | 6C0 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
14:17:30.885 | 6C0 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:17:31.254 | 431C | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
14:17:31.254 | 431C | 8461 | OverlayManager::OnForegroundChanged | Changed True |
14:17:31.254 | 431C | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
14:17:31.255 | 2D08 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x210290) 0x210290 . |
14:17:31.272 | 431C | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
14:17:31.276 | 6C0 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:03:07.703 | 2D08 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 11528, 1728 |
15:03:07.718 | 6C0 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
15:03:07.718 | 6C0 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
15:03:07.718 | 6C0 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:03:08.24 | 431C | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
15:03:08.24 | 431C | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
15:03:08.24 | 431C | 8461 | OverlayManager::OnForegroundChanged | Changed False |
15:03:08.24 | 431C | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xD056C Title=[#lol-general | The |
15:03:08.24 | 431C | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
15:03:08.24 | 431C | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
15:03:08.24 | 431C | 2851 | OverlayManager::setControlMode | Set RI keyboard to 0X1 (0X30)... |
15:03:08.24 | 431C | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:03:08.39 | 431C | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
15:03:08.41 | 431C | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
15:03:09.38 | 1F2C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
15:03:11.63 | 1F2C | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3345]. |
15:03:11.63 | 1F2C | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
15:03:11.64 | 1F2C | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
15:03:12.676 | 2D08 | 1955 | OverlayManager::GameWindowProcCallback | Close Window [16]. |