Time | Thread | Line | Function | Message |
22:44:24.977 | 2EB8 | 138 | runClient | Starting Overlay PID=17772(0x456c) server PID = 12136 |
22:44:24.977 | 2EB8 | 560 | Client::init | Client::Initialize |
22:44:24.977 | 2EB8 | 568 | Client::init | Start owclient thread |
22:44:24.978 | 2C88 | 325 | Client::initFirstInjection | Client::initFirstInjection. |
22:44:24.978 | 2C88 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_23412136 opened succesfuly |
22:44:24.978 | 2C88 | 351 | | session id = {27A6AFD5-CD4C-43A1-8452-A80770A48C88} |
22:44:24.978 | 2C88 | 2087 | Client::LogClientInfo | Process OS version [6.2] [64-bit] |
22:44:24.978 | 2C88 | 2097 | Client::LogClientInfo | OS version [10.0.19041] |
22:44:24.978 | 2C88 | 2119 | Client::LogClientInfo | Client [64-bit] Version 2.2.234.2 |
22:44:24.978 | 2C88 | 2132 | Client::LogProcessModules | Loaded modules: |
22:44:24.980 | 2C88 | 2148 | | C:\Program Files (x86)\Overwolf\0.233.1.2\OWClient.dll |
22:44:24.980 | 2C88 | 2148 | | C:\Program Files (x86)\Overwolf\0.233.1.2\OWExplorer.dll |
22:44:24.980 | 2C88 | 2148 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\overlay64.dll |
22:44:24.980 | 2C88 | 2148 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\uplay_r264.dll |
22:44:24.980 | 2C88 | 2148 | | C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.23080.2006-0\MpOav.dll |
22:44:24.980 | 2C88 | 2148 | | C:\Users\ivane\AppData\Local\ubisoft\r6siege\Y8S3.1.0_C7787138_D1822042_S53716_61288037\2040789775\RainbowSix.exe |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\SYSTEM32\AUDIOSES.DLL |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\SYSTEM32\AcGenral.DLL |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\SYSTEM32\CRYPTSP.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\SYSTEM32\CoreMessaging.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\SYSTEM32\CoreUIComponents.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\SYSTEM32\D3D12Core.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\SYSTEM32\D3DSCache.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\SYSTEM32\DEVOBJ.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\SYSTEM32\DINPUT8.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\SYSTEM32\DNSAPI.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\SYSTEM32\GLU32.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\SYSTEM32\HID.DLL |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\SYSTEM32\MPR.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\SYSTEM32\MSASN1.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\SYSTEM32\MSWSOCK.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\SYSTEM32\NTASN1.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\SYSTEM32\OPENGL32.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\SYSTEM32\POWRPROF.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\SYSTEM32\PROPSYS.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\SYSTEM32\Secur32.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\SYSTEM32\SensApi.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\SYSTEM32\SspiCli.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\SYSTEM32\UMPDC.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\SYSTEM32\USERENV.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\SYSTEM32\VERSION.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\SYSTEM32\WINHTTP.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\SYSTEM32\WINMM.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\SYSTEM32\WINNSI.DLL |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\SYSTEM32\WINSTA.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\SYSTEM32\WTSAPI32.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\SYSTEM32\WindowsCodecs.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\SYSTEM32\Wldp.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\SYSTEM32\amdihk64.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\SYSTEM32\amsi.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\SYSTEM32\apphelp.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\SYSTEM32\atiadlxx.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\SYSTEM32\aticfx64.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\SYSTEM32\atidxx64.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\SYSTEM32\cryptbase.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\SYSTEM32\cryptnet.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\SYSTEM32\d3d11.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\SYSTEM32\d3d12.DLL |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\SYSTEM32\d3d9.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\SYSTEM32\dbgcore.DLL |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\SYSTEM32\dbghelp.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\SYSTEM32\dcomp.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\SYSTEM32\drvstore.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\SYSTEM32\dwmapi.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\SYSTEM32\dxcore.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\SYSTEM32\dxgi.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\SYSTEM32\gpapi.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\SYSTEM32\inputhost.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\SYSTEM32\kernel.appcore.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\SYSTEM32\ncrypt.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\SYSTEM32\ntdll.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\SYSTEM32\ntmarta.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\SYSTEM32\pdh.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\SYSTEM32\profapi.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\SYSTEM32\textinputframework.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\SYSTEM32\twinapi.appcore.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\SYSTEM32\wbemcomn.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\SYSTEM32\windows.storage.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\SYSTEM32\wintypes.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\System32\ADVAPI32.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\System32\CFGMGR32.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\System32\COMDLG32.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\System32\CRYPT32.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\System32\DriverStore\FileRepository\u0393089.inf_amd64_3bfc15073c75e590\B392251\ATIDXX64.DLL |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\System32\DriverStore\FileRepository\u0393089.inf_amd64_3bfc15073c75e590\B392251\atiuxp64.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\System32\GDI32.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\System32\IMM32.DLL |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\System32\KERNEL32.DLL |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\System32\KERNELBASE.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\System32\MMDevApi.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\System32\MSCTF.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\System32\NSI.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\System32\OLEAUT32.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\System32\PSAPI.DLL |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\System32\RPCRT4.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\System32\SETUPAPI.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\System32\SHELL32.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\System32\SHLWAPI.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\System32\USER32.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\System32\WINTRUST.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\System32\WS2_32.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\System32\bcrypt.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\System32\bcryptPrimitives.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\System32\clbcatq.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\System32\combase.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\System32\drivers\atikmdag-patched\ATICFX64.DLL |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\System32\fwpuclnt.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\System32\gdi32full.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\System32\imagehlp.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\System32\msvcp_win.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\System32\msvcrt.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\System32\ole32.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\System32\perfproc.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\System32\sechost.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\System32\shcore.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\System32\ucrtbase.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\System32\win32u.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\System32\winrnr.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.19041.1110_none_792d1c772443f647\COMCTL32.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\system32\NLAapi.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\system32\napinsp.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\system32\pnrpnsp.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\system32\rsaenh.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\system32\uxtheme.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\system32\wbem\fastprox.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\system32\wbem\wbemprox.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\system32\wbem\wbemsvc.dll |
22:44:24.980 | 2C88 | 2148 | | C:\WINDOWS\system32\wshbth.dll |
22:44:24.980 | 2C88 | 2148 | | C:\Windows\System32\OneCoreCommonProxyStub.dll |
22:44:24.980 | 2C88 | 2148 | | C:\Windows\System32\OneCoreUAPCommonProxyStub.dll |
22:44:24.980 | 2C88 | 2148 | | C:\Windows\System32\gameux.dll |
22:44:24.980 | 2C88 | 2148 | | C:\Windows\System32\rasadhlp.dll |
22:44:24.980 | 2C88 | 2148 | | E:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\amd_ags_x64.dll |
22:44:24.980 | 2C88 | 2148 | | E:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\bink2w64.dll |
22:44:24.980 | 2C88 | 2148 | | E:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\defaultargs.dll |
22:44:24.980 | 2C88 | 2148 | | E:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\steam_api64.dll |
22:44:24.980 | 2C88 | 2148 | | E:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\upc_r2_loader64.dll |
22:44:24.980 | 2C88 | 2148 | | E:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\vivoxsdk.dll |
22:44:24.980 | 2C88 | 79 | GraphicsHookManager::Init | Created Thread - Created , ThreadId=4080 |
22:44:24.983 | 2C88 | 1561 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D11. |
22:44:24.983 | 2C88 | 1569 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D12. |
22:44:24.983 | 2C88 | 1581 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - VULKAN. |
22:44:24.983 | 2C88 | 1598 | Client::ReadGameConfigurations | GameConfigurations Input Libraries - DINPUT8. |
22:44:24.983 | 2C88 | 1610 | Client::ReadGameConfigurations | Disable DisableEXHandle - OFF |
22:44:24.983 | 2C88 | 1676 | Client::ReadGameConfigurations | GameConfigurations UseTSHook - OFF |
22:44:24.983 | 2C88 | 1689 | Client::ReadGameConfigurations | GameConfigurations DisableDIAquire - OFF |
22:44:24.983 | 2C88 | 1719 | Client::ReadGameConfigurations | Enable EnableTXR - OFF |
22:44:24.983 | 2C88 | 1759 | Client::ReadGameConfigurations | GameConfigurations DisableD3d9Ex - OFF |
22:44:24.983 | 2C88 | 1761 | Client::ReadGameConfigurations | GameConfigurations EnableMTCursor - ON |
22:44:24.983 | 2C88 | 1763 | Client::ReadGameConfigurations | GameConfigurations Use Long Block - OFF |
22:44:24.983 | 2C88 | 1765 | Client::ReadGameConfigurations | GameConfigurations Use Safe Block - OFF |
22:44:24.983 | 2C88 | 1767 | Client::ReadGameConfigurations | GameConfigurations Use All Safe Block - OFF |
22:44:24.983 | 2C88 | 1769 | Client::ReadGameConfigurations | GameConfigurations Disable Safe Hooking - OFF |
22:44:24.983 | 2C88 | 1771 | Client::ReadGameConfigurations | GameConfigurations Use MH - OFF |
22:44:24.983 | 2C88 | 1774 | Client::ReadGameConfigurations | GameConfigurations Use MCH - ON |
22:44:24.983 | 2C88 | 1777 | Client::ReadGameConfigurations | GameConfigurations Use EH - OFF |
22:44:24.983 | 2C88 | 1884 | Data::Search | [0] 0xCC210000 |
22:44:24.983 | 2C88 | 1884 | Data::Search | [1] 0x0 |
22:44:24.983 | 2C88 | 1884 | Data::Search | [2] 0x74DA0000 |
22:44:24.983 | 2C88 | 1884 | Data::Search | [3] 0x58F30000 |
22:44:24.983 | 2C88 | 1884 | Data::Search | [4] 0x0 |
22:44:24.983 | 2C88 | 1884 | Data::Search | [5] 0xC8280000 |
22:44:24.983 | 2C88 | 1884 | Data::Search | [6] 0xCB750000 |
22:44:24.983 | 2C88 | 1884 | Data::Search | [7] 0x5A190000 |
22:44:24.983 | 2C88 | 1884 | Data::Search | [8] 0xC8280000 |
22:44:24.983 | 2C88 | 1884 | Data::Search | [9] 0x0 |
22:44:24.983 | 2C88 | 1889 | Data::Search | [10] 0x0 |
22:44:24.983 | 2C88 | 1895 | Data::Search | [11] 0xC56C0000 |
22:44:24.983 | 2C88 | 1901 | Data::Search | [12] 0x5A190000 |
22:44:24.983 | 2C88 | 1907 | Data::Search | [13] 0x81290000 |
22:44:24.983 | 2C88 | 337 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
22:44:24.983 | 2C88 | 1265 | Client::hookFunctions | Detected Windows 8.1 or greater |
22:44:24.983 | 2C88 | 1288 | Client::hookFunctions | Acquiring function lock succedded |
22:44:24.984 | 2C88 | 254 | Common::HookChain::HookChainConfiguration::ReadAppConfiguration | read configuration file |
22:44:24.984 | 2C88 | 582 | Common::HookChain::HookChainManager::InitFromRemoteConfiguration | Read configuraion 16 |
22:44:24.984 | 2C88 | 952 | FunctionHook::EnableMCHOptions | MCH - Enable MCH Options |
22:44:24.984 | 2C88 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_23412136 opened succesfuly |
22:44:24.985 | 2C88 | 530 | OverlayManager::OverlayManager | OW System Cursor is set to = 0x106a9 |
22:44:24.985 | 2C88 | 7637 | OverlayManager::LoadDefaultCursors | Load default cursors |
22:44:24.986 | 2C88 | 538 | OverlayManager::OverlayManager | OW Blank System Cursor is set to = 0x106af |
22:44:24.986 | 2C88 | 72 | PerformanceCounter::StartSession | StartSession |
22:44:24.986 | 2C88 | 72 | PerformanceCounter::StartSession | StartSession |
22:44:24.986 | 2C88 | 225 | InterProcessElement::open | InterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly |
22:44:24.987 | 2C88 | 760 | OverlayManager::ReadGameConfigurations | GameConfigurations Control Modes = 0 |
22:44:24.987 | 2C88 | 778 | OverlayManager::ReadGameConfigurations | GameConfigurations TC Mode = 0x0 |
22:44:24.987 | 2C88 | 780 | OverlayManager::ReadGameConfigurations | GameConfigurations Cursor Mode = 0 |
22:44:24.987 | 2C88 | 783 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInputBlock = OFF |
22:44:24.987 | 2C88 | 786 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCursorMix = OFF |
22:44:24.987 | 2C88 | 789 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMixModeCursor = ON |
22:44:24.987 | 2C88 | 792 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCursorOffset = OFF |
22:44:24.987 | 2C88 | 795 | OverlayManager::ReadGameConfigurations | GameConfigurations FixResolutionChange = OFF |
22:44:24.987 | 2C88 | 798 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIBLock = OFF |
22:44:24.987 | 2C88 | 801 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIFocus = ON |
22:44:24.987 | 2C88 | 804 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus = OFF |
22:44:24.987 | 2C88 | 807 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus2 = OFF |
22:44:24.987 | 2C88 | 810 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableDIAquire = OFF |
22:44:24.987 | 2C88 | 813 | OverlayManager::ReadGameConfigurations | GameConfigurations SetDINonExclusive = OFF |
22:44:24.987 | 2C88 | 816 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMouseDIExclusive = OFF |
22:44:24.987 | 2C88 | 819 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableActionMixed = OFF |
22:44:24.987 | 2C88 | 822 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceControlRehook = OFF |
22:44:24.987 | 2C88 | 825 | OverlayManager::ReadGameConfigurations | GameConfigurations FixActionFocus = OFF |
22:44:24.987 | 2C88 | 828 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreRT = ON |
22:44:24.987 | 2C88 | 831 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableResizeRelease = ON |
22:44:24.987 | 2C88 | 834 | OverlayManager::ReadGameConfigurations | GameConfigurations ResizeNotifyResolution = OFF |
22:44:24.987 | 2C88 | 837 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceCaptureChangeRehook = OFF |
22:44:24.987 | 2C88 | 840 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableEternalEnum = OFF |
22:44:24.987 | 2C88 | 843 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWL = OFF |
22:44:24.987 | 2C88 | 846 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWLW = OFF |
22:44:24.987 | 2C88 | 849 | OverlayManager::ReadGameConfigurations | GameConfigurations TerminateOnWindowClose = OFF |
22:44:24.987 | 2C88 | 852 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartFocus = ON |
22:44:24.987 | 2C88 | 855 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreRelease = OFF |
22:44:24.987 | 2C88 | 858 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableTPA = OFF |
22:44:24.987 | 2C88 | 861 | OverlayManager::ReadGameConfigurations | GameConfigurations PTCT = 0x0 |
22:44:24.987 | 2C88 | 864 | OverlayManager::ReadGameConfigurations | GameConfigurations ReleaseKBInOverlayFocus = OFF |
22:44:24.987 | 2C88 | 867 | OverlayManager::ReadGameConfigurations | GameConfigurations SmartReleaseKBInOverlayFocus = ON |
22:44:24.987 | 2C88 | 870 | OverlayManager::ReadGameConfigurations | GameConfigurations Stuck In Trans = OFF |
22:44:24.987 | 2C88 | 873 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableFocusOnAnyClick = OFF |
22:44:24.987 | 2C88 | 876 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCC = OFF |
22:44:24.987 | 2C88 | 879 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCCMix = OFF |
22:44:24.987 | 2C88 | 882 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursor = OFF |
22:44:24.987 | 2C88 | 885 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursorMT = OFF |
22:44:24.987 | 2C88 | 888 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableRawInput = OFF |
22:44:24.987 | 2C88 | 891 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableOWGestures = OFF |
22:44:24.987 | 2C88 | 894 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableD3d9Ex = OFF |
22:44:24.987 | 2C88 | 897 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMTCursor = ON |
22:44:24.987 | 2C88 | 900 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRI = OFF |
22:44:24.987 | 2C88 | 903 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIKB = ON |
22:44:24.987 | 2C88 | 906 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIB = ON |
22:44:24.987 | 2C88 | 909 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowRIMix = ON |
22:44:24.987 | 2C88 | 912 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreBB = OFF |
22:44:24.987 | 2C88 | 915 | OverlayManager::ReadGameConfigurations | GameConfigurations RecreateSB = OFF |
22:44:24.987 | 2C88 | 918 | OverlayManager::ReadGameConfigurations | GameConfigurations FixFSTB = OFF |
22:44:24.987 | 2C88 | 921 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCOEx = OFF |
22:44:24.987 | 2C88 | 924 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRCEx = ON |
22:44:24.987 | 2C88 | 927 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableBlockChain = OFF |
22:44:24.987 | 2C88 | 930 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMKLL = OFF |
22:44:24.987 | 2C88 | 933 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewKLL = OFF |
22:44:24.987 | 2C88 | 936 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewMLLForExclusive = ON |
22:44:24.987 | 2C88 | 939 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMW = OFF |
22:44:24.987 | 2C88 | 942 | OverlayManager::ReadGameConfigurations | GameConfigurations UsePR = OFF |
22:44:24.987 | 2C88 | 945 | OverlayManager::ReadGameConfigurations | GameConfigurations WaitRestore = OFF |
22:44:24.987 | 2C88 | 948 | OverlayManager::ReadGameConfigurations | GameConfigurations DIT = 0 |
22:44:24.987 | 2C88 | 951 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreMultipleDevices = OFF |
22:44:24.987 | 2C88 | 954 | OverlayManager::ReadGameConfigurations | GameConfigurations FixHotkeyRI = ON |
22:44:24.987 | 2C88 | 957 | OverlayManager::ReadGameConfigurations | GameConfigurations SendHotkeyRI = ON |
22:44:24.987 | 2C88 | 960 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRestoreSWL = OFF |
22:44:24.987 | 2C88 | 963 | OverlayManager::ReadGameConfigurations | GameConfigurations FIGVTH = OFF |
22:44:24.987 | 2C88 | 966 | OverlayManager::ReadGameConfigurations | GameConfigurations PTBOffsetPixel = 0 |
22:44:24.987 | 2C88 | 969 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceGBB = OFF |
22:44:24.987 | 2C88 | 972 | OverlayManager::ReadGameConfigurations | GameConfigurations FixModifierMixMode = OFF |
22:44:24.987 | 2C88 | 974 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDXThreadSafe = OFF |
22:44:24.987 | 2C88 | 976 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInvisibleCursorCR = OFF |
22:44:24.987 | 2C88 | 978 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGameProc = OFF |
22:44:24.987 | 2C88 | 980 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCVCursor = OFF |
22:44:24.987 | 2C88 | 982 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableRenderAI = OFF |
22:44:24.987 | 2C88 | 984 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableSmartMixMode = OFF |
22:44:24.987 | 2C88 | 986 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreads = OFF |
22:44:24.987 | 2C88 | 988 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreadsHook = OFF |
22:44:24.987 | 2C88 | 990 | OverlayManager::ReadGameConfigurations | GameConfigurations KeepInGameOnLostFocus = OFF |
22:44:24.987 | 2C88 | 992 | OverlayManager::ReadGameConfigurations | GameConfigurations FixBlending = OFF |
22:44:24.987 | 2C88 | 994 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOUseDefaultAdpater = OFF |
22:44:24.987 | 2C88 | 996 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPODisableDynamicRendering = OFF |
22:44:24.987 | 2C88 | 998 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOExclusiveAsForeground = OFF |
22:44:24.987 | 2C88 | 1002 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPODisableFullscreenRendering = OFF |
22:44:24.987 | 2C88 | 1004 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreCursorRefCount = OFF |
22:44:24.987 | 2C88 | 1006 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMCHHookRetries = OFF |
22:44:24.987 | 2C88 | 1008 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableHookFallback = OFF |
22:44:24.987 | 2C88 | 1010 | OverlayManager::ReadGameConfigurations | GameConfigurations AlternativeIPC = OFF |
22:44:24.987 | 2C88 | 1012 | OverlayManager::ReadGameConfigurations | GameConfigurations RecordingFlipType = 0 |
22:44:24.987 | 2C88 | 1014 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGraphicsFunc = 0 |
22:44:24.987 | 2C88 | 1017 | OverlayManager::ReadGameConfigurations | GameConfigurations foreground Window as target window = 0 |
22:44:24.987 | 2C88 | 1019 | OverlayManager::ReadGameConfigurations | OverlayManager::SetGameConfigurations Succeeded. |
22:44:24.987 | 2C88 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:44:24.987 | 2C88 | 631 | OverlayManager::InitGameClient | starting hooks... |
22:44:25.86 | 2C88 | 1991 | FunctionHook::LoadHooker | Loading Utils from C:\Program Files (x86)\Overwolf\0.233.1.2\\OWUtils.dll succeeded |
22:44:25.96 | 2C88 | 602 | Install::Code | Init [Client,1] (MCH) OK |
22:44:25.98 | 2C88 | 602 | Install::Code | Init [Client,2] (MCH) OK |
22:44:25.101 | 2C88 | 602 | Install::Code | Init [Client,3] (MCH) OK |
22:44:25.104 | 2C88 | 602 | Install::Code | Init [Client,4] (MCH) OK |
22:44:25.106 | 2C88 | 602 | Install::Code | Init [Client,4.1] (MCH) OK |
22:44:25.119 | 2C88 | 602 | Install::Code | Init [Client,4.2] (MCH) OK |
22:44:25.119 | 2C88 | 1362 | Client::hookFunctions | Suspend before hook: OFF |
22:44:25.119 | 2C88 | 1063 | Install::Code | Segment [3|42448|0x58F30000|0xA5D0] |
22:44:25.122 | 2C88 | 602 | Install::Code | unknown (MCH) OK |
22:44:25.122 | 2C88 | 1063 | Install::Code | Segment [3|54480|0x58F30000|0xD4D0] |
22:44:25.134 | 2C88 | 602 | Install::Code | unknown (MCH) OK |
22:44:25.134 | 2C88 | 1063 | Install::Code | Segment [3|53904|0x58F30000|0xD290] |
22:44:25.145 | 2C88 | 602 | Install::Code | unknown (MCH) OK |
22:44:25.145 | 2C88 | 1063 | Install::Code | Segment [5|5600|0xC8280000|0x15E0] |
22:44:25.147 | 2C88 | 602 | Install::Code | unknown (MCH) OK |
22:44:25.147 | 2C88 | 1063 | Install::Code | Segment [5|429504|0xC8280000|0x68DC0] |
22:44:25.150 | 2C88 | 602 | Install::Code | unknown (MCH) OK |
22:44:25.150 | 2C88 | 1063 | Install::Code | Segment [5|143168|0xC8280000|0x22F40] |
22:44:25.153 | 2C88 | 602 | Install::Code | unknown (MCH) OK |
22:44:25.153 | 2C88 | 1063 | Install::Code | Segment [5|12864|0xC8280000|0x3240] |
22:44:25.156 | 2C88 | 602 | Install::Code | unknown (MCH) OK |
22:44:25.156 | 2C88 | 1063 | Install::Code | Segment [5|-44661456|0xC8280000|0xFD568530] |
22:44:25.156 | 2C88 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::31. |
22:44:25.156 | 2C88 | 1063 | Install::Code | Segment [5|-44638384|0xC8280000|0xFD56DF50] |
22:44:25.156 | 2C88 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::32. |
22:44:25.156 | 2C88 | 1063 | Install::Code | Segment [5|-44644000|0xC8280000|0xFD56C960] |
22:44:25.156 | 2C88 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::33. |
22:44:25.156 | 2C88 | 1063 | Install::Code | Segment [5|-45832224|0xC8280000|0xFD44A7E0] |
22:44:25.156 | 2C88 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::34. |
22:44:25.156 | 2C88 | 1063 | Install::Code | Segment [5|5600|0xC8280000|0x15E0] |
22:44:25.156 | 2C88 | 1125 | Client::hookLibraryFunctions | Aleady hooked function 5::27. |
22:44:25.156 | 2C88 | 1063 | Install::Code | Segment [5|429504|0xC8280000|0x68DC0] |
22:44:25.156 | 2C88 | 1125 | Client::hookLibraryFunctions | Aleady hooked function 5::28. |
22:44:25.156 | 2C88 | 1063 | Install::Code | Segment [5|143168|0xC8280000|0x22F40] |
22:44:25.156 | 2C88 | 1125 | Client::hookLibraryFunctions | Aleady hooked function 5::29. |
22:44:25.156 | 2C88 | 1063 | Install::Code | Segment [5|12864|0xC8280000|0x3240] |
22:44:25.156 | 2C88 | 1125 | Client::hookLibraryFunctions | Aleady hooked function 5::30. |
22:44:25.156 | 2C88 | 1063 | Install::Code | Segment [5|-44661456|0xC8280000|0xFD568530] |
22:44:25.156 | 2C88 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::31. |
22:44:25.156 | 2C88 | 1063 | Install::Code | Segment [5|-44638384|0xC8280000|0xFD56DF50] |
22:44:25.156 | 2C88 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::32. |
22:44:25.156 | 2C88 | 1063 | Install::Code | Segment [5|-44644000|0xC8280000|0xFD56C960] |
22:44:25.156 | 2C88 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::33. |
22:44:25.156 | 2C88 | 1063 | Install::Code | Segment [5|-45832224|0xC8280000|0xFD44A7E0] |
22:44:25.156 | 2C88 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::34. |
22:44:25.157 | 2C88 | 916 | Client::hookLibraryFunctions | Lib [9] is not supported for game. skipping.. |
22:44:25.157 | 2C88 | 337 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
22:44:25.157 | 2C88 | 1285 | OverlayManager::Start | Starting... |
22:44:25.157 | 2C88 | 1317 | OverlayManager::Start | starting hooks 2... |
22:44:25.159 | 2C88 | 602 | Install::Code | Init [Client,5] (MCH) OK |
22:44:25.180 | 2C88 | 602 | Install::Code | Init [Client,5.1] (MCH) OK |
22:44:25.183 | 2C88 | 602 | Install::Code | Init [Client,6] (MCH) OK |
22:44:25.183 | 2C88 | 1386 | OverlayManager::Start | RID Found 2 devices. |
22:44:25.183 | 2C88 | 1394 | OverlayManager::Start | RID Mouse Found [0] with 0X0(0X30) hwnd(0x20656)... |
22:44:25.183 | 2C88 | 1400 | OverlayManager::Start | RID Keyboard Found [1] with 0X0(0X30) hwnd(0x20656)... |
22:44:25.183 | 2C88 | 1483 | | XTRAP COMPATIBLE PATCH WARNING |
22:44:25.183 | 2C88 | 1492 | OverlayManager::Start | done with hooks... |
22:44:25.183 | 2C88 | 108 | ApiManager::Init | API Manager Event : OK |
22:44:25.183 | 2C88 | 120 | ApiManager::CreateBackgroundThread | Background Thread - Created , ThreadId=16476 |
22:44:25.184 | 2C88 | 67 | TXRSetting | Fail to read texture recognition options 0xb7 |
22:44:25.184 | 2C88 | 114 | TXOfInterest | New list set with 0 items |
22:44:25.184 | 2C88 | 1518 | OverlayManager::Start | get foreground state |
22:44:25.184 | 2C88 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
22:44:25.184 | 2C88 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
22:44:25.184 | 2C88 | 1555 | OverlayManager::Start | Started... |
22:44:25.184 | 7CC | 7212 | OverlayManager::OnConnected | Connected to server |
22:44:25.184 | 7CC | 32 | SendServerHelloMessage::Execute | Send connection Ack |
22:44:25.185 | 405C | 7868 | OverlayManager::UpdateInputTrackerWinodw | update input tracker list 0x0 -> 0x50446 |
22:44:25.194 | 1174 | 7791 | OverlayManager::IsEmptyCursor | Cache cursor 0x10003 (v: 1) |
22:44:25.204 | 2C88 | 602 | Install::Code | Init [Client,0] (MCH) OK |
22:44:25.204 | 2C88 | 428 | GraphicsHookManager::ReleaseHookRef | Clear Hook manager thread |
22:44:25.204 | 2C88 | 94 | GraphicsHookManager::StopThread | StopThread |
22:44:25.205 | FF0 | 216 | GraphicsHookManager::MessageLoop | Exit Thread |
22:44:25.205 | 340C | 587 | RenderDeviceD3d11::RenderDeviceD3d11 | Render device d3d11 |
22:44:25.206 | 2C88 | 406 | Client::initFirstInjection | init complete |
22:44:25.228 | 340C | 148 | D3DHelpers::LoadDxLibrary | DX Lib d3dx11_43.dll loaded |
22:44:25.228 | 340C | 148 | D3DHelpers::LoadDxLibrary | DX Lib D3DCompiler_43.dll loaded |
22:44:25.228 | 340C | 984 | RenderDeviceD3d11::LoadD3dXLibraryAndFunctions | load library functions OK. |
22:44:25.283 | 340C | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x7a670090 |
22:44:25.283 | 340C | 1072 | RenderDeviceD3d11::init | Device adapter hash: 1156485696 |
22:44:25.283 | 340C | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
22:44:25.283 | 340C | 1126 | RenderDeviceD3d11::init | save state |
22:44:25.283 | 340C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
22:44:25.286 | 340C | 705 | RenderDeviceD3d11::initDX11 | create vs |
22:44:25.287 | 340C | 723 | RenderDeviceD3d11::initDX11 | create vs |
22:44:25.290 | 340C | 745 | RenderDeviceD3d11::initDX11 | create pxs |
22:44:25.293 | 340C | 774 | RenderDeviceD3d11::initDX11 | create raster |
22:44:25.293 | 340C | 842 | RenderDeviceD3d11::initDX11 | create buffers |
22:44:25.293 | 340C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x1293d808. |
22:44:25.293 | 340C | 1134 | RenderDeviceD3d11::init | restore state |
22:44:25.293 | 340C | 1137 | RenderDeviceD3d11::init | Target Window [0x20636] |
22:44:25.293 | 340C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
22:44:25.293 | 340C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
22:44:25.293 | 340C | 193 | Overlay::Streaming::GameCaptureManager::SetRenderDevice | Streaming Client started. SHT supported: True |
22:44:25.293 | 340C | 2092 | RenderDeviceD3d11::setFix | Set render device fix RT. |
22:44:25.293 | 340C | 3087 | OverlayManager::setGraphics | Render Device fix was set RT. |
22:44:25.293 | 340C | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
22:44:25.293 | 340C | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:44:25.364 | 340C | 737 | OverlayInputManager::HandleCommands | Clear all hotkeys command |
22:44:25.364 | 340C | 788 | OverlayInputManager::AddHotKey | Add new hotkey [Control_Overlay]-[9]-[2]. Total [0] (pressed: 1) |
22:44:25.364 | 340C | 788 | OverlayInputManager::AddHotKey | Add new hotkey [Control_Overlay]-[20]-[2]. Total [0] (pressed: 1) |
22:44:25.364 | 340C | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.250000], offser[0, 0] |
22:44:25.365 | 340C | 21 | StartWidgetsRefresher::Execute | Execute start wicket manager |
22:44:25.365 | 340C | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
22:44:25.365 | 340C | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x20636} (foreground = 0x20636). |
22:44:25.365 | 340C | 2523 | OverlayManager::installWindowProcHook | Install WPH |
22:44:25.365 | 340C | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x106cd |
22:44:25.365 | 340C | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
22:44:25.365 | 340C | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x6100d180=1627443584)=>(0x9d355510=-1657449200) |
22:44:25.365 | 340C | 2613 | OverlayManager::installWindowProcHook | installWindowProcHook mouse is tracked successfully. |
22:44:25.365 | 340C | 311 | PerformanceCounter::NotifyFrameRender | Notify first Render... |
22:44:25.365 | 340C | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:44:25.365 | 340C | 8353 | OverlayManager::CheckForSharedTextureSupport | Check for SHT support |
22:44:25.365 | 1174 | 2181 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
22:44:25.365 | 1174 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
22:44:25.365 | 1174 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
22:44:25.365 | 1174 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x1174 |
22:44:25.365 | 1174 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
22:44:25.365 | 1174 | 469 | InputInterceptor::runHook | Mouse is hooked 0x1174 |
22:44:25.365 | 1174 | 2283 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | GameWndProc - Original Cursor Ref Count = 4, Cur = 0x10003 |
22:44:25.375 | 3300 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_4034A_P_12136 opened succesfuly |
22:44:25.375 | 3300 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_12136_SHARED_MEMORY_AGENT opened succesfuly |
22:44:25.380 | 340C | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
22:44:25.380 | 340C | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
22:44:25.380 | 340C | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
22:44:25.380 | 340C | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:44:25.381 | 340C | 7791 | OverlayManager::IsEmptyCursor | Cache cursor 0x10007 (v: 1) |
22:44:25.515 | 7CC | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
22:44:25.517 | 340C | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:44:26.535 | 7CC | 7315 | OverlayManager::HandleIPCMessage | Load in-game plugin request: [C:\Users\ivane\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\235.1.2\plugins/GEPPlugin64.dll] [oopo: off] |
22:44:26.536 | 340C | 8131 | OverlayManager::LoadPlugin | loading plugin: C:\Users\ivane\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\235.1.2\plugins/GEPPlugin64.dll |
22:44:26.669 | 340C | 8150 | OverlayManager::LoadPlugin | Plugin loaded [1] [C:\Users\ivane\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\235.1.2\plugins/GEPPlugin64.dll] [] |
22:44:26.815 | 340C | 8182 | OverlayManager::LoadPlugin | finish loading plugin |
22:44:30.189 | 1174 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x0) 0x20636 . |
22:44:35.194 | 405C | 2132 | Client::LogProcessModules | Loaded modules: |
22:44:35.196 | 405C | 2148 | | C:\Program Files (x86)\Overwolf\0.233.1.2\OWClient.dll |
22:44:35.196 | 405C | 2148 | | C:\Program Files (x86)\Overwolf\0.233.1.2\OWExplorer.dll |
22:44:35.196 | 405C | 2148 | | C:\Program Files (x86)\Overwolf\0.233.1.2\OWUtils.dll |
22:44:35.196 | 405C | 2148 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\overlay64.dll |
22:44:35.196 | 405C | 2148 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\uplay_r264.dll |
22:44:35.196 | 405C | 2148 | | C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.23080.2006-0\MpOav.dll |
22:44:35.196 | 405C | 2148 | | C:\Users\ivane\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\235.1.2\plugins\64\gep_rainbowsixsiege.dll |
22:44:35.196 | 405C | 2148 | | C:\Users\ivane\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\235.1.2\plugins\64\libowgameevents64.dll |
22:44:35.196 | 405C | 2148 | | C:\Users\ivane\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\235.1.2\plugins\GEPPlugin64.dll |
22:44:35.196 | 405C | 2148 | | C:\Users\ivane\AppData\Local\ubisoft\r6siege\Y8S3.1.0_C7787138_D1822042_S53716_61288037\2040789775\RainbowSix.exe |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\SYSTEM32\AUDIOSES.DLL |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\SYSTEM32\AcGenral.DLL |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\SYSTEM32\CRYPTSP.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\SYSTEM32\CoreMessaging.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\SYSTEM32\CoreUIComponents.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\SYSTEM32\D3D12Core.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\SYSTEM32\D3DSCache.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\SYSTEM32\D3DX9_43.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\SYSTEM32\DEVOBJ.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\SYSTEM32\DINPUT8.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\SYSTEM32\DNSAPI.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\SYSTEM32\GLU32.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\SYSTEM32\HID.DLL |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\SYSTEM32\MPR.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\SYSTEM32\MSASN1.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\SYSTEM32\MSWSOCK.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\SYSTEM32\NTASN1.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\SYSTEM32\OPENGL32.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\SYSTEM32\POWRPROF.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\SYSTEM32\PROPSYS.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\SYSTEM32\Secur32.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\SYSTEM32\SensApi.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\SYSTEM32\SspiCli.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\SYSTEM32\UMPDC.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\SYSTEM32\USERENV.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\SYSTEM32\VERSION.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\SYSTEM32\WINHTTP.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\SYSTEM32\WINMM.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\SYSTEM32\WINNSI.DLL |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\SYSTEM32\WINSTA.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\SYSTEM32\WTSAPI32.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\SYSTEM32\WindowsCodecs.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\SYSTEM32\Wldp.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\SYSTEM32\XInput1_4.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\SYSTEM32\amdihk64.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\SYSTEM32\amsi.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\SYSTEM32\apphelp.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\SYSTEM32\atiadlxx.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\SYSTEM32\aticfx64.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\SYSTEM32\atidxx64.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\SYSTEM32\cryptbase.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\SYSTEM32\cryptnet.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\SYSTEM32\d3d11.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\SYSTEM32\d3d12.DLL |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\SYSTEM32\d3d9.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\SYSTEM32\d3dx11_43.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\SYSTEM32\dbgcore.DLL |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\SYSTEM32\dbghelp.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\SYSTEM32\dcomp.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\SYSTEM32\drvstore.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\SYSTEM32\dwmapi.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\SYSTEM32\dxcore.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\SYSTEM32\dxgi.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\SYSTEM32\gpapi.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\SYSTEM32\inputhost.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\SYSTEM32\kernel.appcore.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\SYSTEM32\ncrypt.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\SYSTEM32\ntdll.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\SYSTEM32\ntmarta.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\SYSTEM32\pdh.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\SYSTEM32\profapi.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\SYSTEM32\textinputframework.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\SYSTEM32\twinapi.appcore.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\SYSTEM32\wbemcomn.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\SYSTEM32\windows.storage.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\SYSTEM32\wintypes.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\System32\ADVAPI32.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\System32\CFGMGR32.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\System32\COMDLG32.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\System32\CRYPT32.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\System32\DriverStore\FileRepository\u0393089.inf_amd64_3bfc15073c75e590\B392251\ATIDXX64.DLL |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\System32\DriverStore\FileRepository\u0393089.inf_amd64_3bfc15073c75e590\B392251\atiuxp64.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\System32\GDI32.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\System32\IMM32.DLL |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\System32\KERNEL32.DLL |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\System32\KERNELBASE.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\System32\MMDevApi.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\System32\MSCTF.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\System32\NSI.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\System32\OLEAUT32.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\System32\PSAPI.DLL |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\System32\RPCRT4.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\System32\SETUPAPI.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\System32\SHELL32.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\System32\SHLWAPI.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\System32\USER32.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\System32\WINTRUST.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\System32\WS2_32.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\System32\bcrypt.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\System32\bcryptPrimitives.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\System32\clbcatq.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\System32\combase.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\System32\drivers\atikmdag-patched\ATICFX64.DLL |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\System32\fwpuclnt.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\System32\gdi32full.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\System32\imagehlp.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\System32\msvcp_win.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\System32\msvcrt.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\System32\ole32.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\System32\perfproc.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\System32\sechost.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\System32\shcore.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\System32\ucrtbase.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\System32\win32u.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\System32\winrnr.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.19041.1110_none_792d1c772443f647\COMCTL32.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\system32\NLAapi.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\system32\napinsp.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\system32\pnrpnsp.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\system32\rsaenh.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\system32\uxtheme.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\system32\wbem\fastprox.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\system32\wbem\wbemprox.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\system32\wbem\wbemsvc.dll |
22:44:35.196 | 405C | 2148 | | C:\WINDOWS\system32\wshbth.dll |
22:44:35.196 | 405C | 2148 | | C:\Windows\System32\OneCoreCommonProxyStub.dll |
22:44:35.196 | 405C | 2148 | | C:\Windows\System32\OneCoreUAPCommonProxyStub.dll |
22:44:35.196 | 405C | 2148 | | C:\Windows\System32\gameux.dll |
22:44:35.196 | 405C | 2148 | | C:\Windows\System32\rasadhlp.dll |
22:44:35.196 | 405C | 2148 | | E:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\amd_ags_x64.dll |
22:44:35.196 | 405C | 2148 | | E:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\bink2w64.dll |
22:44:35.196 | 405C | 2148 | | E:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\defaultargs.dll |
22:44:35.196 | 405C | 2148 | | E:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\steam_api64.dll |
22:44:35.196 | 405C | 2148 | | E:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\upc_r2_loader64.dll |
22:44:35.196 | 405C | 2148 | | E:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\vivoxsdk.dll |
23:09:28.910 | 1174 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 4468, 13324 |
23:09:28.912 | 340C | 486 | ReleaseD11Device | Device Released! [1] |
23:09:28.912 | 340C | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
23:09:28.912 | 340C | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
23:09:28.913 | 340C | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
23:09:28.913 | 340C | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
23:09:28.913 | 340C | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x106cd |
23:09:28.913 | 340C | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
23:09:28.913 | 340C | 184 | IRenderDevice::release | Render Releasing. |
23:09:28.913 | 340C | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
23:09:28.913 | 340C | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
23:09:28.913 | 340C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
23:09:28.913 | 340C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
23:09:28.913 | 340C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
23:09:28.913 | 340C | 201 | IRenderDevice::release | Render Releasing Done. |
23:09:28.913 | 340C | 489 | ReleaseD11Device | End Device Released! |
23:09:28.913 | 340C | 419 | fSwapResize_Buffers | Resize buffer (0x7a670090)! |
23:09:28.929 | 7CC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
23:09:28.929 | 7CC | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
23:09:28.929 | 7CC | 8461 | OverlayManager::OnForegroundChanged | Changed False |
23:09:28.929 | 7CC | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x200D2 Title=[] |
23:09:28.929 | 7CC | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
23:09:28.929 | 7CC | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
23:09:28.929 | 7CC | 2851 | OverlayManager::setControlMode | Set RI keyboard to 0X1 (0X30)... |
23:09:28.929 | 7CC | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
23:09:28.944 | 7CC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
23:09:28.946 | 7CC | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
23:09:29.950 | 2358 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:09:31.80 | 340C | 419 | fSwapResize_Buffers | Resize buffer (0x7a670090)! |
23:09:31.101 | 340C | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x7a670090 |
23:09:31.101 | 340C | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
23:09:31.101 | 340C | 1126 | RenderDeviceD3d11::init | save state |
23:09:31.101 | 340C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
23:09:31.109 | 340C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x1293d808. |
23:09:31.109 | 340C | 1134 | RenderDeviceD3d11::init | restore state |
23:09:31.109 | 340C | 1137 | RenderDeviceD3d11::init | Target Window [0x20636] |
23:09:31.109 | 340C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
23:09:31.109 | 340C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
23:09:31.109 | 340C | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
23:09:31.109 | 340C | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
23:09:31.109 | 340C | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
23:09:31.109 | 340C | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
23:09:31.116 | 340C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
23:09:31.116 | 340C | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x20636} (foreground = 0x20636). |
23:09:31.116 | 340C | 2523 | OverlayManager::installWindowProcHook | Install WPH |
23:09:31.116 | 340C | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x38f502d7 |
23:09:31.116 | 340C | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
23:09:31.116 | 340C | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x6100d180=1627443584)=>(0x9d355510=-1657449200) |
23:09:31.116 | 340C | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
23:09:31.116 | 340C | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
23:09:31.119 | 1174 | 2181 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
23:09:31.119 | 1174 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
23:09:31.119 | 1174 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
23:09:31.119 | 1174 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x1174 |
23:09:31.119 | 1174 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
23:09:31.119 | 1174 | 469 | InputInterceptor::runHook | Mouse is hooked 0x1174 |
23:09:31.126 | 340C | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
23:09:31.126 | 340C | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
23:09:31.126 | 340C | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
23:09:31.126 | 340C | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
23:09:31.470 | 7CC | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
23:09:31.470 | 7CC | 8461 | OverlayManager::OnForegroundChanged | Changed True |
23:09:31.470 | 7CC | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
23:09:31.478 | 1174 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x20636) 0x20636 . |
23:09:31.486 | 7CC | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
23:09:31.491 | 340C | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
23:10:10.789 | 1174 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 4468, 13324 |
23:10:10.792 | 340C | 486 | ReleaseD11Device | Device Released! [1] |
23:10:10.792 | 340C | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
23:10:10.792 | 340C | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
23:10:10.792 | 340C | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
23:10:10.792 | 340C | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
23:10:10.792 | 340C | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x38f502d7 |
23:10:10.792 | 340C | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
23:10:10.792 | 340C | 184 | IRenderDevice::release | Render Releasing. |
23:10:10.792 | 340C | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
23:10:10.792 | 340C | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
23:10:10.792 | 340C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
23:10:10.792 | 340C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
23:10:10.792 | 340C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
23:10:10.792 | 340C | 201 | IRenderDevice::release | Render Releasing Done. |
23:10:10.792 | 340C | 489 | ReleaseD11Device | End Device Released! |
23:10:10.792 | 340C | 419 | fSwapResize_Buffers | Resize buffer (0x7a670090)! |
23:10:11.114 | 7CC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
23:10:11.114 | 7CC | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
23:10:11.114 | 7CC | 8461 | OverlayManager::OnForegroundChanged | Changed False |
23:10:11.114 | 7CC | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xD0440 Title=[Ubisoft Connect] |
23:10:11.114 | 7CC | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
23:10:11.114 | 7CC | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
23:10:11.114 | 7CC | 2851 | OverlayManager::setControlMode | Set RI keyboard to 0X1 (0X30)... |
23:10:11.114 | 7CC | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
23:10:11.129 | 7CC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
23:10:11.131 | 7CC | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
23:10:12.134 | 2358 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:10:14.166 | 2358 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3435]. |
23:10:14.166 | 2358 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
23:10:14.166 | 2358 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:15) |
23:10:18.461 | 340C | 419 | fSwapResize_Buffers | Resize buffer (0x7a670090)! |
23:10:18.486 | 340C | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x7a670090 |
23:10:18.486 | 340C | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
23:10:18.486 | 340C | 1126 | RenderDeviceD3d11::init | save state |
23:10:18.486 | 340C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
23:10:18.495 | 340C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x1293d808. |
23:10:18.495 | 340C | 1134 | RenderDeviceD3d11::init | restore state |
23:10:18.495 | 340C | 1137 | RenderDeviceD3d11::init | Target Window [0x20636] |
23:10:18.495 | 340C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
23:10:18.495 | 340C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
23:10:18.495 | 340C | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
23:10:18.495 | 340C | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
23:10:18.495 | 340C | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
23:10:18.495 | 340C | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
23:10:18.503 | 340C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
23:10:18.503 | 340C | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x20636} (foreground = 0x20636). |
23:10:18.503 | 340C | 2523 | OverlayManager::installWindowProcHook | Install WPH |
23:10:18.503 | 340C | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x130123 |
23:10:18.503 | 340C | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
23:10:18.503 | 340C | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x6100d180=1627443584)=>(0x9d355510=-1657449200) |
23:10:18.503 | 340C | 2377 | WidgetManager::Render | resume layout thread |
23:10:18.503 | 340C | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
23:10:18.503 | 340C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:10:18.503 | 340C | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
23:10:18.503 | 340C | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
23:10:18.512 | 1174 | 2181 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
23:10:18.512 | 1174 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
23:10:18.512 | 1174 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
23:10:18.512 | 1174 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x1174 |
23:10:18.512 | 1174 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
23:10:18.512 | 1174 | 469 | InputInterceptor::runHook | Mouse is hooked 0x1174 |
23:10:18.515 | 340C | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
23:10:18.515 | 340C | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
23:10:18.515 | 340C | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
23:10:18.515 | 340C | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
23:10:18.733 | 7CC | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
23:10:18.733 | 7CC | 8461 | OverlayManager::OnForegroundChanged | Changed True |
23:10:18.733 | 7CC | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
23:10:18.734 | 1174 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x20636) 0x20636 . |
23:10:18.735 | 7CC | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
23:10:18.744 | 340C | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
23:10:35.798 | 1174 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 4468, 13324 |
23:10:35.821 | 340C | 486 | ReleaseD11Device | Device Released! [1] |
23:10:35.821 | 340C | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
23:10:35.821 | 340C | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
23:10:35.821 | 340C | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
23:10:35.821 | 340C | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
23:10:35.821 | 340C | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x130123 |
23:10:35.821 | 340C | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
23:10:35.821 | 340C | 184 | IRenderDevice::release | Render Releasing. |
23:10:35.821 | 340C | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
23:10:35.821 | 340C | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
23:10:35.821 | 340C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
23:10:35.821 | 340C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
23:10:35.821 | 340C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
23:10:35.821 | 340C | 201 | IRenderDevice::release | Render Releasing Done. |
23:10:35.821 | 340C | 489 | ReleaseD11Device | End Device Released! |
23:10:35.821 | 340C | 419 | fSwapResize_Buffers | Resize buffer (0x7a670090)! |
23:10:36.18 | 7CC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
23:10:36.18 | 7CC | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
23:10:36.18 | 7CC | 8461 | OverlayManager::OnForegroundChanged | Changed False |
23:10:36.18 | 7CC | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x3306CE Title=[#lol-general | The |
23:10:36.18 | 7CC | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
23:10:36.18 | 7CC | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
23:10:36.18 | 7CC | 2851 | OverlayManager::setControlMode | Set RI keyboard to 0X1 (0X30)... |
23:10:36.18 | 7CC | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
23:10:36.33 | 7CC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
23:10:36.34 | 7CC | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
23:10:37.42 | 2358 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:10:39.69 | 2358 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3314]. |
23:10:39.69 | 2358 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
23:10:39.69 | 2358 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:14) |
23:11:23.31 | 340C | 419 | fSwapResize_Buffers | Resize buffer (0x7a670090)! |
23:11:23.60 | 340C | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x7a670090 |
23:11:23.60 | 340C | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
23:11:23.60 | 340C | 1126 | RenderDeviceD3d11::init | save state |
23:11:23.60 | 340C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
23:11:23.67 | 340C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x1293d808. |
23:11:23.67 | 340C | 1134 | RenderDeviceD3d11::init | restore state |
23:11:23.67 | 340C | 1137 | RenderDeviceD3d11::init | Target Window [0x20636] |
23:11:23.67 | 340C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
23:11:23.67 | 340C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
23:11:23.67 | 340C | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
23:11:23.67 | 340C | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
23:11:23.67 | 340C | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
23:11:23.67 | 340C | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
23:11:23.70 | 340C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
23:11:23.70 | 340C | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x20636} (foreground = 0x20636). |
23:11:23.70 | 340C | 2523 | OverlayManager::installWindowProcHook | Install WPH |
23:11:23.70 | 340C | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x920861 |
23:11:23.70 | 340C | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
23:11:23.70 | 340C | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x6100d180=1627443584)=>(0x9d355510=-1657449200) |
23:11:23.70 | 340C | 2377 | WidgetManager::Render | resume layout thread |
23:11:23.70 | 340C | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
23:11:23.70 | 340C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:11:23.70 | 340C | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
23:11:23.70 | 340C | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
23:11:23.77 | 1174 | 2181 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
23:11:23.77 | 1174 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
23:11:23.77 | 1174 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
23:11:23.77 | 1174 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x1174 |
23:11:23.77 | 1174 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
23:11:23.77 | 1174 | 469 | InputInterceptor::runHook | Mouse is hooked 0x1174 |
23:11:23.79 | 340C | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
23:11:23.79 | 340C | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
23:11:23.79 | 340C | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
23:11:23.79 | 340C | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
23:11:23.187 | 7CC | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
23:11:23.187 | 7CC | 8461 | OverlayManager::OnForegroundChanged | Changed True |
23:11:23.187 | 7CC | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
23:11:23.188 | 1174 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x20636) 0x20636 . |
23:11:23.204 | 7CC | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
23:11:23.213 | 340C | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
23:14:25.579 | 1174 | 7791 | OverlayManager::IsEmptyCursor | Cache cursor 0x10005 (v: 1) |
23:14:26.274 | 7CC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
23:14:26.274 | 7CC | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
23:14:26.274 | 7CC | 8461 | OverlayManager::OnForegroundChanged | Changed False |
23:14:26.274 | 7CC | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x200D2 Title=[] |
23:14:26.274 | 7CC | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
23:14:26.274 | 7CC | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
23:14:26.274 | 7CC | 2851 | OverlayManager::setControlMode | Set RI keyboard to 0X1 (0X30)... |
23:14:26.274 | 7CC | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
23:14:26.289 | 7CC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
23:14:26.294 | 7CC | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
23:14:26.338 | 1174 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 4468, 13324 |
23:14:26.350 | 340C | 486 | ReleaseD11Device | Device Released! [1] |
23:14:26.350 | 340C | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
23:14:26.350 | 340C | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
23:14:26.350 | 340C | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
23:14:26.350 | 340C | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
23:14:26.350 | 340C | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x920861 |
23:14:26.350 | 340C | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
23:14:26.350 | 340C | 184 | IRenderDevice::release | Render Releasing. |
23:14:26.350 | 340C | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
23:14:26.350 | 340C | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
23:14:26.350 | 340C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
23:14:26.350 | 340C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
23:14:26.350 | 340C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
23:14:26.350 | 340C | 201 | IRenderDevice::release | Render Releasing Done. |
23:14:26.350 | 340C | 489 | ReleaseD11Device | End Device Released! |
23:14:26.350 | 340C | 419 | fSwapResize_Buffers | Resize buffer (0x7a670090)! |
23:14:27.297 | 3300 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:14:29.329 | 3300 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3073]. |
23:14:29.329 | 3300 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
23:14:29.329 | 3300 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
23:14:55.19 | 340C | 419 | fSwapResize_Buffers | Resize buffer (0x7a670090)! |
23:14:55.32 | 340C | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x7a670090 |
23:14:55.32 | 340C | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
23:14:55.32 | 340C | 1126 | RenderDeviceD3d11::init | save state |
23:14:55.32 | 340C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
23:14:55.42 | 340C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x1293d808. |
23:14:55.42 | 340C | 1134 | RenderDeviceD3d11::init | restore state |
23:14:55.42 | 340C | 1137 | RenderDeviceD3d11::init | Target Window [0x20636] |
23:14:55.42 | 340C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
23:14:55.42 | 340C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
23:14:55.42 | 340C | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
23:14:55.42 | 340C | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
23:14:55.42 | 340C | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
23:14:55.42 | 340C | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
23:14:55.50 | 340C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
23:14:55.50 | 340C | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x20636} (foreground = 0x20636). |
23:14:55.50 | 340C | 2523 | OverlayManager::installWindowProcHook | Install WPH |
23:14:55.50 | 340C | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x60e07a5 |
23:14:55.50 | 340C | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
23:14:55.50 | 340C | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x6100d180=1627443584)=>(0x9d355510=-1657449200) |
23:14:55.50 | 340C | 2377 | WidgetManager::Render | resume layout thread |
23:14:55.50 | 340C | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
23:14:55.50 | 340C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:14:55.50 | 340C | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
23:14:55.50 | 340C | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
23:14:55.53 | 1174 | 2181 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
23:14:55.53 | 1174 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
23:14:55.53 | 1174 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
23:14:55.53 | 1174 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x1174 |
23:14:55.53 | 1174 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
23:14:55.53 | 1174 | 469 | InputInterceptor::runHook | Mouse is hooked 0x1174 |
23:14:55.55 | 340C | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
23:14:55.55 | 340C | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
23:14:55.55 | 340C | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
23:14:55.55 | 340C | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
23:14:55.136 | 7CC | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
23:14:55.136 | 7CC | 8461 | OverlayManager::OnForegroundChanged | Changed True |
23:14:55.136 | 7CC | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
23:14:55.142 | 1174 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x20636) 0x20636 . |
23:14:55.154 | 7CC | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
23:14:55.158 | 340C | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
23:14:55.384 | 1174 | 7791 | OverlayManager::IsEmptyCursor | Cache cursor 0x10013 (v: 1) |
23:14:55.455 | 1174 | 7791 | OverlayManager::IsEmptyCursor | Cache cursor 0x1001f (v: 1) |
23:15:00.190 | 340C | 486 | ReleaseD11Device | Device Released! [1] |
23:15:00.190 | 340C | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
23:15:00.190 | 340C | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
23:15:00.190 | 340C | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
23:15:00.190 | 340C | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
23:15:00.190 | 340C | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x60e07a5 |
23:15:00.190 | 340C | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
23:15:00.190 | 340C | 184 | IRenderDevice::release | Render Releasing. |
23:15:00.190 | 340C | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
23:15:00.190 | 340C | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
23:15:00.190 | 340C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
23:15:00.190 | 340C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
23:15:00.190 | 340C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
23:15:00.190 | 340C | 201 | IRenderDevice::release | Render Releasing Done. |
23:15:00.190 | 340C | 489 | ReleaseD11Device | End Device Released! |
23:15:00.190 | 340C | 419 | fSwapResize_Buffers | Resize buffer (0x7a670090)! |
23:15:00.260 | 7CC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
23:15:00.260 | 7CC | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
23:15:00.260 | 7CC | 8461 | OverlayManager::OnForegroundChanged | Changed False |
23:15:00.260 | 7CC | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x3306CE Title=[Windows Settings | User Settings - Discord] |
23:15:00.260 | 7CC | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
23:15:00.260 | 7CC | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
23:15:00.260 | 7CC | 2851 | OverlayManager::setControlMode | Set RI keyboard to 0X1 (0X30)... |
23:15:00.260 | 7CC | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
23:15:00.275 | 7CC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
23:15:00.276 | 7CC | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
23:15:00.674 | 340C | 419 | fSwapResize_Buffers | Resize buffer (0x7a670090)! |
23:15:00.691 | 340C | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x7a670090 |
23:15:00.691 | 340C | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
23:15:00.691 | 340C | 1126 | RenderDeviceD3d11::init | save state |
23:15:00.691 | 340C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
23:15:00.699 | 340C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x1293d808. |
23:15:00.699 | 340C | 1134 | RenderDeviceD3d11::init | restore state |
23:15:00.699 | 340C | 1137 | RenderDeviceD3d11::init | Target Window [0x20636] |
23:15:00.699 | 340C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
23:15:00.699 | 340C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
23:15:00.699 | 340C | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
23:15:00.699 | 340C | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
23:15:00.699 | 340C | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
23:15:00.699 | 340C | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
23:15:00.704 | 340C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
23:15:00.704 | 340C | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x20636} (foreground = 0x20636). |
23:15:00.704 | 340C | 2523 | OverlayManager::installWindowProcHook | Install WPH |
23:15:00.704 | 340C | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x13090b |
23:15:00.704 | 340C | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
23:15:00.704 | 340C | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x6100d180=1627443584)=>(0x9d355510=-1657449200) |
23:15:00.704 | 340C | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
23:15:00.704 | 340C | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
23:15:00.706 | 1174 | 2181 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
23:15:00.706 | 1174 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
23:15:00.706 | 1174 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
23:15:00.706 | 1174 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x1174 |
23:15:00.706 | 1174 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
23:15:00.706 | 1174 | 469 | InputInterceptor::runHook | Mouse is hooked 0x1174 |
23:15:00.709 | 340C | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
23:15:00.709 | 340C | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
23:15:00.709 | 340C | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
23:15:00.709 | 340C | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
23:15:00.770 | 7CC | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
23:15:00.770 | 7CC | 8461 | OverlayManager::OnForegroundChanged | Changed True |
23:15:00.770 | 7CC | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
23:15:00.772 | 1174 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x20636) 0x20636 . |
23:15:00.787 | 7CC | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
23:15:00.789 | 340C | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
00:36:52.974 | 1174 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 4468, 13324 |
00:36:52.976 | 340C | 486 | ReleaseD11Device | Device Released! [1] |
00:36:52.976 | 340C | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
00:36:52.976 | 340C | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
00:36:52.976 | 340C | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
00:36:52.976 | 340C | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
00:36:52.976 | 340C | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x13090b |
00:36:52.976 | 340C | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
00:36:52.976 | 340C | 184 | IRenderDevice::release | Render Releasing. |
00:36:52.976 | 340C | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
00:36:52.976 | 340C | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
00:36:52.976 | 340C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
00:36:52.976 | 340C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
00:36:52.976 | 340C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
00:36:52.976 | 340C | 201 | IRenderDevice::release | Render Releasing Done. |
00:36:52.976 | 340C | 489 | ReleaseD11Device | End Device Released! |
00:36:52.976 | 340C | 419 | fSwapResize_Buffers | Resize buffer (0x7a670090)! |
00:36:53.55 | 7CC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
00:36:53.55 | 7CC | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
00:36:53.55 | 7CC | 8461 | OverlayManager::OnForegroundChanged | Changed False |
00:36:53.55 | 7CC | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x510682 Title=[Task Switching] |
00:36:53.55 | 7CC | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
00:36:53.55 | 7CC | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
00:36:53.55 | 7CC | 2851 | OverlayManager::setControlMode | Set RI keyboard to 0X1 (0X30)... |
00:36:53.55 | 7CC | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
00:36:53.70 | 7CC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
00:36:53.71 | 7CC | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
00:36:54.71 | 1FC4 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
00:36:56.100 | 1FC4 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3169]. |
00:36:56.100 | 1FC4 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
00:36:56.100 | 1FC4 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
00:37:00.686 | 7CC | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
00:37:00.687 | 7CC | 8461 | OverlayManager::OnForegroundChanged | Changed True |
00:37:00.687 | 7CC | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
00:37:00.687 | 7CC | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
00:37:00.739 | 340C | 419 | fSwapResize_Buffers | Resize buffer (0x7a670090)! |
00:37:00.759 | 340C | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x7a670090 |
00:37:00.759 | 340C | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
00:37:00.759 | 340C | 1126 | RenderDeviceD3d11::init | save state |
00:37:00.759 | 340C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
00:37:00.768 | 340C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x1293d808. |
00:37:00.768 | 340C | 1134 | RenderDeviceD3d11::init | restore state |
00:37:00.768 | 340C | 1137 | RenderDeviceD3d11::init | Target Window [0x20636] |
00:37:00.768 | 340C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
00:37:00.768 | 340C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
00:37:00.768 | 340C | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
00:37:00.768 | 340C | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
00:37:00.768 | 340C | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
00:37:00.773 | 340C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
00:37:00.773 | 340C | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x20636} (foreground = 0x20636). |
00:37:00.773 | 340C | 2523 | OverlayManager::installWindowProcHook | Install WPH |
00:37:00.773 | 340C | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x467d0705 |
00:37:00.773 | 340C | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
00:37:00.773 | 340C | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x6100d180=1627443584)=>(0x9d355510=-1657449200) |
00:37:00.773 | 340C | 2377 | WidgetManager::Render | resume layout thread |
00:37:00.773 | 340C | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
00:37:00.773 | 340C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
00:37:00.773 | 340C | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
00:37:00.779 | 1174 | 2181 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
00:37:00.779 | 1174 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
00:37:00.779 | 1174 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
00:37:00.779 | 1174 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x1174 |
00:37:00.779 | 1174 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
00:37:00.779 | 1174 | 469 | InputInterceptor::runHook | Mouse is hooked 0x1174 |
00:37:00.785 | 340C | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
00:37:00.785 | 340C | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
00:37:00.785 | 340C | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
00:37:00.785 | 340C | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
00:37:00.983 | 1174 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x20636) 0x20636 . |
00:40:41.766 | 1174 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 4468, 13324 |
00:40:41.769 | 340C | 486 | ReleaseD11Device | Device Released! [1] |
00:40:41.769 | 340C | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
00:40:41.769 | 340C | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
00:40:41.769 | 340C | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
00:40:41.769 | 340C | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
00:40:41.769 | 340C | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x467d0705 |
00:40:41.769 | 340C | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
00:40:41.769 | 340C | 184 | IRenderDevice::release | Render Releasing. |
00:40:41.769 | 340C | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
00:40:41.769 | 340C | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
00:40:41.769 | 340C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
00:40:41.769 | 340C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
00:40:41.769 | 340C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
00:40:41.769 | 340C | 201 | IRenderDevice::release | Render Releasing Done. |
00:40:41.769 | 340C | 489 | ReleaseD11Device | End Device Released! |
00:40:41.769 | 340C | 419 | fSwapResize_Buffers | Resize buffer (0x7a670090)! |
00:40:41.893 | 7CC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
00:40:41.893 | 7CC | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
00:40:41.893 | 7CC | 8461 | OverlayManager::OnForegroundChanged | Changed False |
00:40:41.893 | 7CC | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x3306CE Title=[#r6-general | The |
00:40:41.893 | 7CC | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
00:40:41.893 | 7CC | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
00:40:41.893 | 7CC | 2851 | OverlayManager::setControlMode | Set RI keyboard to 0X1 (0X30)... |
00:40:41.893 | 7CC | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
00:40:41.909 | 7CC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
00:40:41.910 | 7CC | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
00:40:42.900 | 1FC4 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
00:40:43.408 | 7CC | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
00:40:43.408 | 7CC | 8461 | OverlayManager::OnForegroundChanged | Changed True |
00:40:43.409 | 7CC | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
00:40:43.409 | 7CC | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
00:40:43.466 | 340C | 419 | fSwapResize_Buffers | Resize buffer (0x7a670090)! |
00:40:43.480 | 340C | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x7a670090 |
00:40:43.480 | 340C | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
00:40:43.480 | 340C | 1126 | RenderDeviceD3d11::init | save state |
00:40:43.480 | 340C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
00:40:43.488 | 340C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x1293d808. |
00:40:43.488 | 340C | 1134 | RenderDeviceD3d11::init | restore state |
00:40:43.488 | 340C | 1137 | RenderDeviceD3d11::init | Target Window [0x20636] |
00:40:43.488 | 340C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
00:40:43.488 | 340C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
00:40:43.488 | 340C | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
00:40:43.488 | 340C | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
00:40:43.488 | 340C | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
00:40:43.502 | 340C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
00:40:43.502 | 340C | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x20636} (foreground = 0x20636). |
00:40:43.502 | 340C | 2523 | OverlayManager::installWindowProcHook | Install WPH |
00:40:43.502 | 340C | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xaf5109f7 |
00:40:43.502 | 340C | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
00:40:43.502 | 340C | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x6100d180=1627443584)=>(0x9d355510=-1657449200) |
00:40:43.502 | 340C | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
00:40:43.504 | 1174 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
00:40:43.504 | 1174 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
00:40:43.504 | 1174 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x1174 |
00:40:43.504 | 1174 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
00:40:43.504 | 1174 | 469 | InputInterceptor::runHook | Mouse is hooked 0x1174 |
00:40:43.504 | 1174 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x20636) 0x20636 . |
00:40:43.514 | 340C | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
00:40:43.514 | 340C | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
00:40:43.514 | 340C | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
00:40:43.514 | 340C | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
01:23:48.152 | 1174 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 4468, 13324 |
01:23:48.166 | 340C | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
01:23:48.166 | 340C | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
01:23:48.166 | 340C | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
01:23:48.193 | 7CC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
01:23:48.193 | 7CC | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
01:23:48.193 | 7CC | 8461 | OverlayManager::OnForegroundChanged | Changed False |
01:23:48.194 | 7CC | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x3306CE Title=[#r6-general | The |
01:23:48.194 | 7CC | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
01:23:48.194 | 7CC | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
01:23:48.194 | 7CC | 2851 | OverlayManager::setControlMode | Set RI keyboard to 0X1 (0X30)... |
01:23:48.194 | 7CC | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
01:23:48.208 | 7CC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
01:23:48.211 | 7CC | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
01:23:49.197 | 1BD0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
01:23:51.234 | 1BD0 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3068]. |
01:23:51.234 | 1BD0 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
01:23:51.234 | 1BD0 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:15) |
01:23:52.834 | 1174 | 1955 | OverlayManager::GameWindowProcCallback | Close Window [16]. |