Time | Thread | Line | Function | Message |
18:25:31.590 | 4550 | 138 | runClient | Starting Overlay PID=17972(0x4634) server PID = 13008 |
18:25:31.590 | 4550 | 560 | Client::init | Client::Initialize |
18:25:31.590 | 4550 | 568 | Client::init | Start owclient thread |
18:25:31.591 | 15EC | 325 | Client::initFirstInjection | Client::initFirstInjection. |
18:25:31.591 | 15EC | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_23413008 opened succesfuly |
18:25:31.592 | 15EC | 351 | | session id = {8051A367-7C93-42D6-8231-EB63DC290173} |
18:25:31.592 | 15EC | 2087 | Client::LogClientInfo | Process OS version [6.2] [64-bit] |
18:25:31.592 | 15EC | 2097 | Client::LogClientInfo | OS version [10.0.19041] |
18:25:31.592 | 15EC | 2119 | Client::LogClientInfo | Client [64-bit] Version 2.2.234.2 |
18:25:31.592 | 15EC | 2132 | Client::LogProcessModules | Loaded modules: |
18:25:31.593 | 15EC | 2148 | | C:\Program Files (x86)\Overwolf\0.233.1.2\OWClient.dll |
18:25:31.593 | 15EC | 2148 | | C:\Program Files (x86)\Overwolf\0.233.1.2\OWExplorer.dll |
18:25:31.593 | 15EC | 2148 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\overlay64.dll |
18:25:31.593 | 15EC | 2148 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\uplay_r264.dll |
18:25:31.593 | 15EC | 2148 | | C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.23080.2006-0\MpOav.dll |
18:25:31.593 | 15EC | 2148 | | C:\Users\ivane\AppData\Local\ubisoft\r6siege\Y8S3.1.0_C7787138_D1822042_S53716_61288037\2040789775\RainbowSix.exe |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\SYSTEM32\AcGenral.DLL |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\SYSTEM32\CRYPTBASE.dll |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\SYSTEM32\CRYPTSP.dll |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\SYSTEM32\CoreMessaging.dll |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\SYSTEM32\CoreUIComponents.dll |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\SYSTEM32\D3D12Core.dll |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\SYSTEM32\D3DSCache.dll |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\SYSTEM32\DEVOBJ.dll |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\SYSTEM32\DINPUT8.dll |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\SYSTEM32\DNSAPI.dll |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\SYSTEM32\GLU32.dll |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\SYSTEM32\HID.DLL |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\SYSTEM32\MPR.dll |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\SYSTEM32\MSWSOCK.dll |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\SYSTEM32\NTASN1.dll |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\SYSTEM32\OPENGL32.dll |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\SYSTEM32\POWRPROF.dll |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\SYSTEM32\PROPSYS.dll |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\SYSTEM32\Secur32.dll |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\SYSTEM32\SensApi.dll |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\SYSTEM32\SspiCli.dll |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\SYSTEM32\UMPDC.dll |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\SYSTEM32\USERENV.dll |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\SYSTEM32\VERSION.dll |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\SYSTEM32\WINHTTP.dll |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\SYSTEM32\WINMM.dll |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\SYSTEM32\WINNSI.DLL |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\SYSTEM32\WTSAPI32.dll |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\SYSTEM32\WindowsCodecs.dll |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\SYSTEM32\Wldp.dll |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\SYSTEM32\amsi.dll |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\SYSTEM32\apphelp.dll |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\SYSTEM32\atiadlxx.dll |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\SYSTEM32\d3d11.dll |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\SYSTEM32\d3d12.DLL |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\SYSTEM32\d3d9.dll |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\SYSTEM32\dbgcore.DLL |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\SYSTEM32\dbghelp.dll |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\SYSTEM32\dwmapi.dll |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\SYSTEM32\dxcore.dll |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\SYSTEM32\dxgi.dll |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\SYSTEM32\gpapi.dll |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\SYSTEM32\inputhost.dll |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\SYSTEM32\kernel.appcore.dll |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\SYSTEM32\ncrypt.dll |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\SYSTEM32\ntdll.dll |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\SYSTEM32\ntmarta.dll |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\SYSTEM32\pdh.dll |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\SYSTEM32\profapi.dll |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\SYSTEM32\textinputframework.dll |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\SYSTEM32\twinapi.appcore.dll |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\SYSTEM32\wbemcomn.dll |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\SYSTEM32\windows.storage.dll |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\SYSTEM32\wintypes.dll |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\System32\ADVAPI32.dll |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\System32\CFGMGR32.dll |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\System32\COMDLG32.dll |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\System32\CRYPT32.dll |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\System32\GDI32.dll |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\System32\IMM32.DLL |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\System32\KERNEL32.DLL |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\System32\KERNELBASE.dll |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\System32\MSASN1.dll |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\System32\MSCTF.dll |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\System32\NSI.dll |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\System32\OLEAUT32.dll |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\System32\PSAPI.DLL |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\System32\RPCRT4.dll |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\System32\SETUPAPI.dll |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\System32\SHELL32.dll |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\System32\SHLWAPI.dll |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\System32\USER32.dll |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\System32\WINTRUST.dll |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\System32\WS2_32.dll |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\System32\bcrypt.dll |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\System32\bcryptPrimitives.dll |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\System32\clbcatq.dll |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\System32\combase.dll |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\System32\fwpuclnt.dll |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\System32\gdi32full.dll |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\System32\imagehlp.dll |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\System32\msvcp_win.dll |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\System32\msvcrt.dll |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\System32\ole32.dll |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\System32\sechost.dll |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\System32\shcore.dll |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\System32\ucrtbase.dll |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\System32\win32u.dll |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\System32\winrnr.dll |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.19041.1110_none_792d1c772443f647\COMCTL32.dll |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\system32\NLAapi.dll |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\system32\napinsp.dll |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\system32\pnrpnsp.dll |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\system32\rsaenh.dll |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\system32\uxtheme.dll |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\system32\wbem\fastprox.dll |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\system32\wbem\wbemprox.dll |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\system32\wbem\wbemsvc.dll |
18:25:31.593 | 15EC | 2148 | | C:\WINDOWS\system32\wshbth.dll |
18:25:31.593 | 15EC | 2148 | | C:\Windows\System32\cryptnet.dll |
18:25:31.593 | 15EC | 2148 | | C:\Windows\System32\gameux.dll |
18:25:31.593 | 15EC | 2148 | | C:\Windows\System32\rasadhlp.dll |
18:25:31.593 | 15EC | 2148 | | E:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\amd_ags_x64.dll |
18:25:31.593 | 15EC | 2148 | | E:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\bink2w64.dll |
18:25:31.593 | 15EC | 2148 | | E:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\defaultargs.dll |
18:25:31.593 | 15EC | 2148 | | E:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\steam_api64.dll |
18:25:31.593 | 15EC | 2148 | | E:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\upc_r2_loader64.dll |
18:25:31.593 | 15EC | 2148 | | E:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\vivoxsdk.dll |
18:25:31.593 | 15EC | 79 | GraphicsHookManager::Init | Created Thread - Created , ThreadId=7984 |
18:25:31.595 | 15EC | 1561 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D11. |
18:25:31.595 | 15EC | 1569 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D12. |
18:25:31.595 | 15EC | 1581 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - VULKAN. |
18:25:31.595 | 15EC | 1598 | Client::ReadGameConfigurations | GameConfigurations Input Libraries - DINPUT8. |
18:25:31.595 | 15EC | 1610 | Client::ReadGameConfigurations | Disable DisableEXHandle - OFF |
18:25:31.595 | 15EC | 1676 | Client::ReadGameConfigurations | GameConfigurations UseTSHook - OFF |
18:25:31.595 | 15EC | 1689 | Client::ReadGameConfigurations | GameConfigurations DisableDIAquire - OFF |
18:25:31.595 | 15EC | 1719 | Client::ReadGameConfigurations | Enable EnableTXR - OFF |
18:25:31.595 | 15EC | 1759 | Client::ReadGameConfigurations | GameConfigurations DisableD3d9Ex - OFF |
18:25:31.595 | 15EC | 1761 | Client::ReadGameConfigurations | GameConfigurations EnableMTCursor - ON |
18:25:31.595 | 15EC | 1763 | Client::ReadGameConfigurations | GameConfigurations Use Long Block - OFF |
18:25:31.595 | 15EC | 1765 | Client::ReadGameConfigurations | GameConfigurations Use Safe Block - OFF |
18:25:31.595 | 15EC | 1767 | Client::ReadGameConfigurations | GameConfigurations Use All Safe Block - OFF |
18:25:31.595 | 15EC | 1769 | Client::ReadGameConfigurations | GameConfigurations Disable Safe Hooking - OFF |
18:25:31.595 | 15EC | 1771 | Client::ReadGameConfigurations | GameConfigurations Use MH - OFF |
18:25:31.595 | 15EC | 1774 | Client::ReadGameConfigurations | GameConfigurations Use MCH - ON |
18:25:31.595 | 15EC | 1777 | Client::ReadGameConfigurations | GameConfigurations Use EH - OFF |
18:25:31.595 | 15EC | 1884 | Data::Search | [0] 0xF5920000 |
18:25:31.595 | 15EC | 1884 | Data::Search | [1] 0x0 |
18:25:31.595 | 15EC | 1884 | Data::Search | [2] 0x9F310000 |
18:25:31.595 | 15EC | 1884 | Data::Search | [3] 0x70BA0000 |
18:25:31.595 | 15EC | 1884 | Data::Search | [4] 0x0 |
18:25:31.595 | 15EC | 1884 | Data::Search | [5] 0xF2FC0000 |
18:25:31.595 | 15EC | 1884 | Data::Search | [6] 0xF5AD0000 |
18:25:31.595 | 15EC | 1884 | Data::Search | [7] 0x7FE90000 |
18:25:31.595 | 15EC | 1884 | Data::Search | [8] 0xF2FC0000 |
18:25:31.595 | 15EC | 1884 | Data::Search | [9] 0x0 |
18:25:31.595 | 15EC | 1889 | Data::Search | [10] 0x0 |
18:25:31.595 | 15EC | 1895 | Data::Search | [11] 0xF0360000 |
18:25:31.595 | 15EC | 1901 | Data::Search | [12] 0x7FE90000 |
18:25:31.595 | 15EC | 1907 | Data::Search | [13] 0xF1FA0000 |
18:25:31.595 | 15EC | 337 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
18:25:31.595 | 15EC | 1265 | Client::hookFunctions | Detected Windows 8.1 or greater |
18:25:31.595 | 15EC | 1288 | Client::hookFunctions | Acquiring function lock succedded |
18:25:31.596 | 15EC | 254 | Common::HookChain::HookChainConfiguration::ReadAppConfiguration | read configuration file |
18:25:31.596 | 15EC | 582 | Common::HookChain::HookChainManager::InitFromRemoteConfiguration | Read configuraion 16 |
18:25:31.596 | 15EC | 952 | FunctionHook::EnableMCHOptions | MCH - Enable MCH Options |
18:25:31.597 | 15EC | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_23413008 opened succesfuly |
18:25:31.597 | 15EC | 530 | OverlayManager::OverlayManager | OW System Cursor is set to = 0x2010655 |
18:25:31.597 | 15EC | 7637 | OverlayManager::LoadDefaultCursors | Load default cursors |
18:25:31.599 | 15EC | 538 | OverlayManager::OverlayManager | OW Blank System Cursor is set to = 0x734a0a93 |
18:25:31.599 | 15EC | 72 | PerformanceCounter::StartSession | StartSession |
18:25:31.599 | 15EC | 72 | PerformanceCounter::StartSession | StartSession |
18:25:31.599 | 15EC | 225 | InterProcessElement::open | InterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly |
18:25:31.599 | 15EC | 760 | OverlayManager::ReadGameConfigurations | GameConfigurations Control Modes = 0 |
18:25:31.599 | 15EC | 778 | OverlayManager::ReadGameConfigurations | GameConfigurations TC Mode = 0x0 |
18:25:31.599 | 15EC | 780 | OverlayManager::ReadGameConfigurations | GameConfigurations Cursor Mode = 0 |
18:25:31.599 | 15EC | 783 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInputBlock = OFF |
18:25:31.599 | 15EC | 786 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCursorMix = OFF |
18:25:31.599 | 15EC | 789 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMixModeCursor = ON |
18:25:31.599 | 15EC | 792 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCursorOffset = OFF |
18:25:31.599 | 15EC | 795 | OverlayManager::ReadGameConfigurations | GameConfigurations FixResolutionChange = OFF |
18:25:31.599 | 15EC | 798 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIBLock = OFF |
18:25:31.599 | 15EC | 801 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIFocus = ON |
18:25:31.599 | 15EC | 804 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus = OFF |
18:25:31.599 | 15EC | 807 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus2 = OFF |
18:25:31.599 | 15EC | 810 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableDIAquire = OFF |
18:25:31.599 | 15EC | 813 | OverlayManager::ReadGameConfigurations | GameConfigurations SetDINonExclusive = OFF |
18:25:31.599 | 15EC | 816 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMouseDIExclusive = OFF |
18:25:31.599 | 15EC | 819 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableActionMixed = OFF |
18:25:31.599 | 15EC | 822 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceControlRehook = OFF |
18:25:31.599 | 15EC | 825 | OverlayManager::ReadGameConfigurations | GameConfigurations FixActionFocus = OFF |
18:25:31.599 | 15EC | 828 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreRT = ON |
18:25:31.599 | 15EC | 831 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableResizeRelease = ON |
18:25:31.599 | 15EC | 834 | OverlayManager::ReadGameConfigurations | GameConfigurations ResizeNotifyResolution = OFF |
18:25:31.599 | 15EC | 837 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceCaptureChangeRehook = OFF |
18:25:31.599 | 15EC | 840 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableEternalEnum = OFF |
18:25:31.599 | 15EC | 843 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWL = OFF |
18:25:31.599 | 15EC | 846 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWLW = OFF |
18:25:31.599 | 15EC | 849 | OverlayManager::ReadGameConfigurations | GameConfigurations TerminateOnWindowClose = OFF |
18:25:31.599 | 15EC | 852 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartFocus = ON |
18:25:31.599 | 15EC | 855 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreRelease = OFF |
18:25:31.599 | 15EC | 858 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableTPA = OFF |
18:25:31.599 | 15EC | 861 | OverlayManager::ReadGameConfigurations | GameConfigurations PTCT = 0x0 |
18:25:31.599 | 15EC | 864 | OverlayManager::ReadGameConfigurations | GameConfigurations ReleaseKBInOverlayFocus = OFF |
18:25:31.599 | 15EC | 867 | OverlayManager::ReadGameConfigurations | GameConfigurations SmartReleaseKBInOverlayFocus = ON |
18:25:31.599 | 15EC | 870 | OverlayManager::ReadGameConfigurations | GameConfigurations Stuck In Trans = OFF |
18:25:31.599 | 15EC | 873 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableFocusOnAnyClick = OFF |
18:25:31.599 | 15EC | 876 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCC = OFF |
18:25:31.599 | 15EC | 879 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCCMix = OFF |
18:25:31.599 | 15EC | 882 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursor = OFF |
18:25:31.599 | 15EC | 885 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursorMT = OFF |
18:25:31.599 | 15EC | 888 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableRawInput = OFF |
18:25:31.599 | 15EC | 891 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableOWGestures = OFF |
18:25:31.599 | 15EC | 894 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableD3d9Ex = OFF |
18:25:31.599 | 15EC | 897 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMTCursor = ON |
18:25:31.599 | 15EC | 900 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRI = OFF |
18:25:31.599 | 15EC | 903 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIKB = ON |
18:25:31.599 | 15EC | 906 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIB = ON |
18:25:31.599 | 15EC | 909 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowRIMix = ON |
18:25:31.599 | 15EC | 912 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreBB = OFF |
18:25:31.599 | 15EC | 915 | OverlayManager::ReadGameConfigurations | GameConfigurations RecreateSB = OFF |
18:25:31.599 | 15EC | 918 | OverlayManager::ReadGameConfigurations | GameConfigurations FixFSTB = OFF |
18:25:31.599 | 15EC | 921 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCOEx = OFF |
18:25:31.599 | 15EC | 924 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRCEx = ON |
18:25:31.599 | 15EC | 927 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableBlockChain = OFF |
18:25:31.599 | 15EC | 930 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMKLL = OFF |
18:25:31.599 | 15EC | 933 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewKLL = OFF |
18:25:31.599 | 15EC | 936 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewMLLForExclusive = ON |
18:25:31.599 | 15EC | 939 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMW = OFF |
18:25:31.599 | 15EC | 942 | OverlayManager::ReadGameConfigurations | GameConfigurations UsePR = OFF |
18:25:31.599 | 15EC | 945 | OverlayManager::ReadGameConfigurations | GameConfigurations WaitRestore = OFF |
18:25:31.599 | 15EC | 948 | OverlayManager::ReadGameConfigurations | GameConfigurations DIT = 0 |
18:25:31.599 | 15EC | 951 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreMultipleDevices = OFF |
18:25:31.599 | 15EC | 954 | OverlayManager::ReadGameConfigurations | GameConfigurations FixHotkeyRI = ON |
18:25:31.599 | 15EC | 957 | OverlayManager::ReadGameConfigurations | GameConfigurations SendHotkeyRI = ON |
18:25:31.599 | 15EC | 960 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRestoreSWL = OFF |
18:25:31.599 | 15EC | 963 | OverlayManager::ReadGameConfigurations | GameConfigurations FIGVTH = OFF |
18:25:31.599 | 15EC | 966 | OverlayManager::ReadGameConfigurations | GameConfigurations PTBOffsetPixel = 0 |
18:25:31.599 | 15EC | 969 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceGBB = OFF |
18:25:31.599 | 15EC | 972 | OverlayManager::ReadGameConfigurations | GameConfigurations FixModifierMixMode = OFF |
18:25:31.599 | 15EC | 974 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDXThreadSafe = OFF |
18:25:31.599 | 15EC | 976 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInvisibleCursorCR = OFF |
18:25:31.599 | 15EC | 978 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGameProc = OFF |
18:25:31.599 | 15EC | 980 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCVCursor = OFF |
18:25:31.599 | 15EC | 982 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableRenderAI = OFF |
18:25:31.599 | 15EC | 984 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableSmartMixMode = OFF |
18:25:31.599 | 15EC | 986 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreads = OFF |
18:25:31.599 | 15EC | 988 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreadsHook = OFF |
18:25:31.599 | 15EC | 990 | OverlayManager::ReadGameConfigurations | GameConfigurations KeepInGameOnLostFocus = OFF |
18:25:31.599 | 15EC | 992 | OverlayManager::ReadGameConfigurations | GameConfigurations FixBlending = OFF |
18:25:31.599 | 15EC | 994 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOUseDefaultAdpater = OFF |
18:25:31.599 | 15EC | 996 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPODisableDynamicRendering = OFF |
18:25:31.599 | 15EC | 998 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOExclusiveAsForeground = OFF |
18:25:31.599 | 15EC | 1002 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPODisableFullscreenRendering = OFF |
18:25:31.599 | 15EC | 1004 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreCursorRefCount = OFF |
18:25:31.599 | 15EC | 1006 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMCHHookRetries = OFF |
18:25:31.599 | 15EC | 1008 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableHookFallback = OFF |
18:25:31.599 | 15EC | 1010 | OverlayManager::ReadGameConfigurations | GameConfigurations AlternativeIPC = OFF |
18:25:31.599 | 15EC | 1012 | OverlayManager::ReadGameConfigurations | GameConfigurations RecordingFlipType = 0 |
18:25:31.599 | 15EC | 1014 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGraphicsFunc = 0 |
18:25:31.599 | 15EC | 1017 | OverlayManager::ReadGameConfigurations | GameConfigurations foreground Window as target window = 0 |
18:25:31.599 | 15EC | 1019 | OverlayManager::ReadGameConfigurations | OverlayManager::SetGameConfigurations Succeeded. |
18:25:31.599 | 15EC | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:25:31.599 | 15EC | 631 | OverlayManager::InitGameClient | starting hooks... |
18:25:31.715 | 15EC | 1991 | FunctionHook::LoadHooker | Loading Utils from C:\Program Files (x86)\Overwolf\0.233.1.2\\OWUtils.dll succeeded |
18:25:31.724 | 15EC | 602 | Install::Code | Init [Client,1] (MCH) OK |
18:25:31.726 | 15EC | 602 | Install::Code | Init [Client,2] (MCH) OK |
18:25:31.728 | 15EC | 602 | Install::Code | Init [Client,3] (MCH) OK |
18:25:31.732 | 15EC | 602 | Install::Code | Init [Client,4] (MCH) OK |
18:25:31.734 | 15EC | 602 | Install::Code | Init [Client,4.1] (MCH) OK |
18:25:31.747 | 15EC | 602 | Install::Code | Init [Client,4.2] (MCH) OK |
18:25:31.747 | 15EC | 1362 | Client::hookFunctions | Suspend before hook: OFF |
18:25:31.747 | 15EC | 1063 | Install::Code | Segment [3|42448|0x70BA0000|0xA5D0] |
18:25:31.750 | 15EC | 602 | Install::Code | unknown (MCH) OK |
18:25:31.750 | 15EC | 1063 | Install::Code | Segment [3|54480|0x70BA0000|0xD4D0] |
18:25:31.764 | 15EC | 602 | Install::Code | unknown (MCH) OK |
18:25:31.764 | 15EC | 1063 | Install::Code | Segment [3|53904|0x70BA0000|0xD290] |
18:25:31.777 | 15EC | 602 | Install::Code | unknown (MCH) OK |
18:25:31.777 | 15EC | 1063 | Install::Code | Segment [5|5600|0xF2FC0000|0x15E0] |
18:25:31.779 | 15EC | 602 | Install::Code | unknown (MCH) OK |
18:25:31.779 | 15EC | 1063 | Install::Code | Segment [5|429504|0xF2FC0000|0x68DC0] |
18:25:31.782 | 15EC | 602 | Install::Code | unknown (MCH) OK |
18:25:31.782 | 15EC | 1063 | Install::Code | Segment [5|143168|0xF2FC0000|0x22F40] |
18:25:31.793 | 15EC | 602 | Install::Code | unknown (MCH) OK |
18:25:31.794 | 15EC | 1063 | Install::Code | Segment [5|12864|0xF2FC0000|0x3240] |
18:25:31.805 | 15EC | 602 | Install::Code | unknown (MCH) OK |
18:25:31.805 | 15EC | 1063 | Install::Code | Segment [5|-45316816|0xF2FC0000|0xFD4C8530] |
18:25:31.805 | 15EC | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::31. |
18:25:31.805 | 15EC | 1063 | Install::Code | Segment [5|-45293744|0xF2FC0000|0xFD4CDF50] |
18:25:31.805 | 15EC | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::32. |
18:25:31.805 | 15EC | 1063 | Install::Code | Segment [5|-45299360|0xF2FC0000|0xFD4CC960] |
18:25:31.805 | 15EC | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::33. |
18:25:31.805 | 15EC | 1063 | Install::Code | Segment [5|-46487584|0xF2FC0000|0xFD3AA7E0] |
18:25:31.805 | 15EC | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::34. |
18:25:31.805 | 15EC | 1063 | Install::Code | Segment [5|5600|0xF2FC0000|0x15E0] |
18:25:31.805 | 15EC | 1125 | Client::hookLibraryFunctions | Aleady hooked function 5::27. |
18:25:31.805 | 15EC | 1063 | Install::Code | Segment [5|429504|0xF2FC0000|0x68DC0] |
18:25:31.805 | 15EC | 1125 | Client::hookLibraryFunctions | Aleady hooked function 5::28. |
18:25:31.805 | 15EC | 1063 | Install::Code | Segment [5|143168|0xF2FC0000|0x22F40] |
18:25:31.805 | 15EC | 1125 | Client::hookLibraryFunctions | Aleady hooked function 5::29. |
18:25:31.805 | 15EC | 1063 | Install::Code | Segment [5|12864|0xF2FC0000|0x3240] |
18:25:31.805 | 15EC | 1125 | Client::hookLibraryFunctions | Aleady hooked function 5::30. |
18:25:31.805 | 15EC | 1063 | Install::Code | Segment [5|-45316816|0xF2FC0000|0xFD4C8530] |
18:25:31.805 | 15EC | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::31. |
18:25:31.805 | 15EC | 1063 | Install::Code | Segment [5|-45293744|0xF2FC0000|0xFD4CDF50] |
18:25:31.805 | 15EC | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::32. |
18:25:31.805 | 15EC | 1063 | Install::Code | Segment [5|-45299360|0xF2FC0000|0xFD4CC960] |
18:25:31.805 | 15EC | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::33. |
18:25:31.805 | 15EC | 1063 | Install::Code | Segment [5|-46487584|0xF2FC0000|0xFD3AA7E0] |
18:25:31.805 | 15EC | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::34. |
18:25:31.805 | 15EC | 916 | Client::hookLibraryFunctions | Lib [9] is not supported for game. skipping.. |
18:25:31.805 | 15EC | 337 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
18:25:31.805 | 15EC | 1285 | OverlayManager::Start | Starting... |
18:25:31.805 | 15EC | 1317 | OverlayManager::Start | starting hooks 2... |
18:25:31.807 | 15EC | 602 | Install::Code | Init [Client,5] (MCH) OK |
18:25:31.817 | 15EC | 602 | Install::Code | Init [Client,5.1] (MCH) OK |
18:25:31.819 | 15EC | 602 | Install::Code | Init [Client,6] (MCH) OK |
18:25:31.819 | 15EC | 1386 | OverlayManager::Start | RID Found 1 devices. |
18:25:31.819 | 15EC | 1400 | OverlayManager::Start | RID Keyboard Found [0] with 0X0(0X30) hwnd(0x0)... |
18:25:31.820 | 15EC | 1483 | | XTRAP COMPATIBLE PATCH WARNING |
18:25:31.820 | 15EC | 1492 | OverlayManager::Start | done with hooks... |
18:25:31.820 | 15EC | 108 | ApiManager::Init | API Manager Event : OK |
18:25:31.820 | 15EC | 120 | ApiManager::CreateBackgroundThread | Background Thread - Created , ThreadId=15392 |
18:25:31.820 | 15EC | 67 | TXRSetting | Fail to read texture recognition options 0xb7 |
18:25:31.820 | 15EC | 114 | TXOfInterest | New list set with 0 items |
18:25:31.820 | 15EC | 1518 | OverlayManager::Start | get foreground state |
18:25:31.820 | 15EC | 8461 | OverlayManager::OnForegroundChanged | Changed True |
18:25:31.820 | 15EC | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
18:25:31.820 | 15EC | 1555 | OverlayManager::Start | Started... |
18:25:31.821 | 1BE0 | 7212 | OverlayManager::OnConnected | Connected to server |
18:25:31.821 | 1BE0 | 32 | SendServerHelloMessage::Execute | Send connection Ack |
18:25:31.821 | 3C20 | 7868 | OverlayManager::UpdateInputTrackerWinodw | update input tracker list 0x0 -> 0x10528 |
18:25:31.831 | 15EC | 602 | Install::Code | Init [Client,0] (MCH) OK |
18:25:31.831 | 15EC | 428 | GraphicsHookManager::ReleaseHookRef | Clear Hook manager thread |
18:25:31.831 | 15EC | 94 | GraphicsHookManager::StopThread | StopThread |
18:25:31.831 | 1F30 | 216 | GraphicsHookManager::MessageLoop | Exit Thread |
18:25:31.834 | 15EC | 406 | Client::initFirstInjection | init complete |
18:25:32.153 | 1BE0 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:25:35.167 | 1EB0 | 7791 | OverlayManager::IsEmptyCursor | Cache cursor 0x10003 (v: 1) |
18:25:35.204 | 1BE0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:25:35.204 | 1BE0 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:25:35.204 | 1BE0 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
18:25:35.204 | 1BE0 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x0 Title=[] |
18:25:35.204 | 1BE0 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
18:25:35.204 | 1BE0 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:25:35.204 | 1BE0 | 2851 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
18:25:35.204 | 1BE0 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:25:35.219 | 1BE0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:25:36.567 | 950 | 419 | fSwapResize_Buffers | Resize buffer (0x9b30b60)! |
18:25:36.658 | 950 | 587 | RenderDeviceD3d11::RenderDeviceD3d11 | Render device d3d11 |
18:25:36.737 | 1BE0 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:25:36.737 | 1BE0 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
18:25:36.737 | 1BE0 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
18:25:36.737 | 1BE0 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
18:25:36.783 | 950 | 148 | D3DHelpers::LoadDxLibrary | DX Lib d3dx11_43.dll loaded |
18:25:36.783 | 950 | 148 | D3DHelpers::LoadDxLibrary | DX Lib D3DCompiler_43.dll loaded |
18:25:36.783 | 950 | 984 | RenderDeviceD3d11::LoadD3dXLibraryAndFunctions | load library functions OK. |
18:25:36.822 | 950 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x9b30b60 |
18:25:36.822 | 950 | 1072 | RenderDeviceD3d11::init | Device adapter hash: 1156485696 |
18:25:36.822 | 950 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
18:25:36.822 | 950 | 1126 | RenderDeviceD3d11::init | save state |
18:25:36.822 | 950 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:25:36.825 | 950 | 705 | RenderDeviceD3d11::initDX11 | create vs |
18:25:36.825 | 950 | 723 | RenderDeviceD3d11::initDX11 | create vs |
18:25:36.827 | 950 | 745 | RenderDeviceD3d11::initDX11 | create pxs |
18:25:36.829 | 950 | 774 | RenderDeviceD3d11::initDX11 | create raster |
18:25:36.829 | 950 | 842 | RenderDeviceD3d11::initDX11 | create buffers |
18:25:36.830 | 950 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x2207f5c8. |
18:25:36.830 | 950 | 1134 | RenderDeviceD3d11::init | restore state |
18:25:36.830 | 950 | 1137 | RenderDeviceD3d11::init | Target Window [0x30490] |
18:25:36.830 | 950 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:25:36.830 | 950 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:25:36.830 | 950 | 193 | Overlay::Streaming::GameCaptureManager::SetRenderDevice | Streaming Client started. SHT supported: True |
18:25:36.830 | 950 | 2092 | RenderDeviceD3d11::setFix | Set render device fix RT. |
18:25:36.830 | 950 | 3087 | OverlayManager::setGraphics | Render Device fix was set RT. |
18:25:36.830 | 950 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
18:25:36.830 | 950 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:25:36.840 | 950 | 737 | OverlayInputManager::HandleCommands | Clear all hotkeys command |
18:25:36.840 | 950 | 788 | OverlayInputManager::AddHotKey | Add new hotkey [Control_Overlay]-[9]-[2]. Total [0] (pressed: 1) |
18:25:36.840 | 950 | 788 | OverlayInputManager::AddHotKey | Add new hotkey [Control_Overlay]-[20]-[2]. Total [0] (pressed: 1) |
18:25:36.840 | 950 | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.250000], offser[0, 0] |
18:25:36.840 | 950 | 21 | StartWidgetsRefresher::Execute | Execute start wicket manager |
18:25:36.840 | 950 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
18:25:36.840 | 950 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
18:25:36.840 | 950 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x30490} (foreground = 0x30490). |
18:25:36.840 | 950 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
18:25:36.840 | 950 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x6b6703b1 |
18:25:36.840 | 950 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
18:25:36.840 | 950 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x9d7ed180=-1652633216)=>(0x6eba5510=1857705232) |
18:25:36.840 | 950 | 2613 | OverlayManager::installWindowProcHook | installWindowProcHook mouse is tracked successfully. |
18:25:36.840 | 950 | 311 | PerformanceCounter::NotifyFrameRender | Notify first Render... |
18:25:36.840 | 950 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:25:36.840 | 950 | 8353 | OverlayManager::CheckForSharedTextureSupport | Check for SHT support |
18:25:36.842 | 1EB0 | 2181 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
18:25:36.842 | 1EB0 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:25:36.842 | 1EB0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:25:36.842 | 1EB0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x1eb0 |
18:25:36.842 | 1EB0 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
18:25:36.842 | 1EB0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x1eb0 |
18:25:36.842 | 1EB0 | 2283 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | GameWndProc - Original Cursor Ref Count = 3, Cur = 0x10003 |
18:25:36.851 | 3DEC | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_302E6_P_13008 opened succesfuly |
18:25:36.851 | 3DEC | 225 | InterProcessElement::open | InterProcess Overwolf_PID_13008_SHARED_MEMORY_AGENT opened succesfuly |
18:25:36.851 | 950 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
18:25:36.851 | 950 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
18:25:36.851 | 950 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
18:25:36.851 | 950 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:25:37.72 | 1BE0 | 7315 | OverlayManager::HandleIPCMessage | Load in-game plugin request: [C:\Users\ivane\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\235.1.4\plugins/GEPPlugin64.dll] [oopo: off] |
18:25:37.74 | 950 | 8131 | OverlayManager::LoadPlugin | loading plugin: C:\Users\ivane\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\235.1.4\plugins/GEPPlugin64.dll |
18:25:37.189 | 950 | 8150 | OverlayManager::LoadPlugin | Plugin loaded [2] [C:\Users\ivane\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\235.1.4\plugins/GEPPlugin64.dll] [] |
18:25:37.231 | 950 | 8182 | OverlayManager::LoadPlugin | finish loading plugin |
18:25:41.841 | 3C20 | 2132 | Client::LogProcessModules | Loaded modules: |
18:25:41.844 | 3C20 | 2148 | | C:\Program Files (x86)\Overwolf\0.233.1.2\OWClient.dll |
18:25:41.844 | 3C20 | 2148 | | C:\Program Files (x86)\Overwolf\0.233.1.2\OWExplorer.dll |
18:25:41.844 | 3C20 | 2148 | | C:\Program Files (x86)\Overwolf\0.233.1.2\OWUtils.dll |
18:25:41.844 | 3C20 | 2148 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\overlay64.dll |
18:25:41.844 | 3C20 | 2148 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\uplay_r264.dll |
18:25:41.844 | 3C20 | 2148 | | C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.23080.2006-0\MpOav.dll |
18:25:41.844 | 3C20 | 2148 | | C:\Users\ivane\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\235.1.4\plugins\64\gep_rainbowsixsiege.dll |
18:25:41.844 | 3C20 | 2148 | | C:\Users\ivane\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\235.1.4\plugins\64\libowgameevents64.dll |
18:25:41.844 | 3C20 | 2148 | | C:\Users\ivane\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\235.1.4\plugins\GEPPlugin64.dll |
18:25:41.844 | 3C20 | 2148 | | C:\Users\ivane\AppData\Local\ubisoft\r6siege\Y8S3.1.0_C7787138_D1822042_S53716_61288037\2040789775\RainbowSix.exe |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\SYSTEM32\AUDIOSES.DLL |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\SYSTEM32\AcGenral.DLL |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\SYSTEM32\CRYPTBASE.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\SYSTEM32\CRYPTSP.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\SYSTEM32\CoreMessaging.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\SYSTEM32\CoreUIComponents.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\SYSTEM32\D3D12Core.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\SYSTEM32\D3DSCache.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\SYSTEM32\D3DX9_43.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\SYSTEM32\DEVOBJ.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\SYSTEM32\DINPUT8.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\SYSTEM32\DNSAPI.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\SYSTEM32\GLU32.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\SYSTEM32\HID.DLL |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\SYSTEM32\MPR.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\SYSTEM32\MSWSOCK.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\SYSTEM32\NTASN1.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\SYSTEM32\OPENGL32.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\SYSTEM32\POWRPROF.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\SYSTEM32\PROPSYS.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\SYSTEM32\Secur32.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\SYSTEM32\SensApi.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\SYSTEM32\SspiCli.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\SYSTEM32\UMPDC.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\SYSTEM32\USERENV.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\SYSTEM32\VERSION.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\SYSTEM32\WINHTTP.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\SYSTEM32\WINMM.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\SYSTEM32\WINNSI.DLL |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\SYSTEM32\WINSTA.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\SYSTEM32\WTSAPI32.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\SYSTEM32\WindowsCodecs.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\SYSTEM32\Wldp.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\SYSTEM32\XInput1_4.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\SYSTEM32\amdihk64.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\SYSTEM32\amsi.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\SYSTEM32\apphelp.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\SYSTEM32\atiadlxx.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\SYSTEM32\aticfx64.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\SYSTEM32\atidxx64.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\SYSTEM32\d3d11.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\SYSTEM32\d3d12.DLL |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\SYSTEM32\d3d9.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\SYSTEM32\d3dx11_43.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\SYSTEM32\dbgcore.DLL |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\SYSTEM32\dbghelp.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\SYSTEM32\dcomp.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\SYSTEM32\drvstore.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\SYSTEM32\dwmapi.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\SYSTEM32\dxcore.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\SYSTEM32\dxgi.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\SYSTEM32\gpapi.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\SYSTEM32\inputhost.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\SYSTEM32\kernel.appcore.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\SYSTEM32\ncrypt.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\SYSTEM32\ntdll.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\SYSTEM32\ntmarta.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\SYSTEM32\pdh.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\SYSTEM32\profapi.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\SYSTEM32\textinputframework.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\SYSTEM32\twinapi.appcore.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\SYSTEM32\wbemcomn.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\SYSTEM32\windows.storage.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\SYSTEM32\wintypes.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\System32\ADVAPI32.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\System32\CFGMGR32.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\System32\COMDLG32.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\System32\CRYPT32.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\System32\DriverStore\FileRepository\u0393089.inf_amd64_3bfc15073c75e590\B392251\ATIDXX64.DLL |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\System32\DriverStore\FileRepository\u0393089.inf_amd64_3bfc15073c75e590\B392251\atiuxp64.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\System32\GDI32.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\System32\IMM32.DLL |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\System32\KERNEL32.DLL |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\System32\KERNELBASE.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\System32\MMDevApi.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\System32\MSASN1.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\System32\MSCTF.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\System32\NSI.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\System32\OLEAUT32.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\System32\PSAPI.DLL |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\System32\RPCRT4.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\System32\SETUPAPI.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\System32\SHELL32.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\System32\SHLWAPI.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\System32\USER32.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\System32\WINTRUST.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\System32\WS2_32.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\System32\bcrypt.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\System32\bcryptPrimitives.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\System32\clbcatq.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\System32\combase.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\System32\drivers\atikmdag-patched\ATICFX64.DLL |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\System32\fwpuclnt.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\System32\gdi32full.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\System32\imagehlp.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\System32\msvcp_win.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\System32\msvcrt.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\System32\ole32.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\System32\perfproc.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\System32\sechost.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\System32\shcore.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\System32\ucrtbase.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\System32\win32u.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\System32\winrnr.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.19041.1110_none_792d1c772443f647\COMCTL32.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\system32\NLAapi.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\system32\napinsp.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\system32\pnrpnsp.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\system32\rsaenh.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\system32\uxtheme.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\system32\wbem\fastprox.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\system32\wbem\wbemprox.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\system32\wbem\wbemsvc.dll |
18:25:41.844 | 3C20 | 2148 | | C:\WINDOWS\system32\wshbth.dll |
18:25:41.844 | 3C20 | 2148 | | C:\Windows\System32\OneCoreCommonProxyStub.dll |
18:25:41.844 | 3C20 | 2148 | | C:\Windows\System32\OneCoreUAPCommonProxyStub.dll |
18:25:41.844 | 3C20 | 2148 | | C:\Windows\System32\cryptnet.dll |
18:25:41.844 | 3C20 | 2148 | | C:\Windows\System32\gameux.dll |
18:25:41.844 | 3C20 | 2148 | | C:\Windows\System32\rasadhlp.dll |
18:25:41.844 | 3C20 | 2148 | | E:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\amd_ags_x64.dll |
18:25:41.844 | 3C20 | 2148 | | E:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\bink2w64.dll |
18:25:41.844 | 3C20 | 2148 | | E:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\defaultargs.dll |
18:25:41.844 | 3C20 | 2148 | | E:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\steam_api64.dll |
18:25:41.844 | 3C20 | 2148 | | E:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\upc_r2_loader64.dll |
18:25:41.844 | 3C20 | 2148 | | E:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\vivoxsdk.dll |
18:26:00.867 | 1EB0 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x0) 0x30490 . |
18:26:58.735 | 1EB0 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (0) |
18:26:58.948 | 1EB0 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 7856, 2384 |
18:26:58.951 | 950 | 486 | ReleaseD11Device | Device Released! [1] |
18:26:58.951 | 950 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:26:58.951 | 950 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:26:58.951 | 950 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:26:58.951 | 950 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:26:58.951 | 950 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x6b6703b1 |
18:26:58.951 | 950 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:26:58.951 | 950 | 184 | IRenderDevice::release | Render Releasing. |
18:26:58.951 | 950 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:26:58.951 | 950 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:26:58.951 | 950 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:26:58.951 | 950 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:26:58.952 | 950 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:26:58.952 | 950 | 201 | IRenderDevice::release | Render Releasing Done. |
18:26:58.952 | 950 | 489 | ReleaseD11Device | End Device Released! |
18:26:58.952 | 950 | 419 | fSwapResize_Buffers | Resize buffer (0x9b30b60)! |
18:26:59.188 | 1BE0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:26:59.188 | 1BE0 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:26:59.188 | 1BE0 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
18:26:59.188 | 1BE0 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x101D2 Title=[Search] |
18:26:59.188 | 1BE0 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:26:59.188 | 1BE0 | 2851 | OverlayManager::setControlMode | Set RI keyboard to 0X1 (0X30)... |
18:26:59.188 | 1BE0 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:26:59.204 | 1BE0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:26:59.206 | 1BE0 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:27:00.199 | 33F4 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:27:02.232 | 33F4 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3372]. |
18:27:02.232 | 33F4 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
18:27:02.232 | 33F4 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
19:43:51.981 | 950 | 419 | fSwapResize_Buffers | Resize buffer (0x9b30b60)! |
19:43:52.33 | 950 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x9b30b60 |
19:43:52.33 | 950 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
19:43:52.33 | 950 | 1126 | RenderDeviceD3d11::init | save state |
19:43:52.33 | 950 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
19:43:52.43 | 950 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x2207f5c8. |
19:43:52.43 | 950 | 1134 | RenderDeviceD3d11::init | restore state |
19:43:52.43 | 950 | 1137 | RenderDeviceD3d11::init | Target Window [0x30490] |
19:43:52.43 | 950 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
19:43:52.43 | 950 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
19:43:52.43 | 950 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
19:43:52.43 | 950 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
19:43:52.43 | 950 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
19:43:52.43 | 950 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
19:43:52.47 | 950 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
19:43:52.47 | 950 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x30490} (foreground = 0x30490). |
19:43:52.47 | 950 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
19:43:52.47 | 950 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x6a03e9 |
19:43:52.47 | 950 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
19:43:52.47 | 950 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x9d7ed180=-1652633216)=>(0x6eba5510=1857705232) |
19:43:52.47 | 950 | 2377 | WidgetManager::Render | resume layout thread |
19:43:52.47 | 950 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
19:43:52.47 | 950 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
19:43:52.47 | 950 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
19:43:52.47 | 950 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
19:43:52.53 | 1EB0 | 2181 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
19:43:52.53 | 1EB0 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
19:43:52.53 | 1EB0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
19:43:52.53 | 1EB0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x1eb0 |
19:43:52.53 | 1EB0 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
19:43:52.53 | 1EB0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x1eb0 |
19:43:52.56 | 950 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
19:43:52.56 | 950 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
19:43:52.56 | 950 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
19:43:52.56 | 950 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
19:43:52.181 | 1BE0 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
19:43:52.181 | 1BE0 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
19:43:52.182 | 1BE0 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
19:43:52.187 | 1EB0 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x30490) 0x30490 . |
19:43:52.201 | 1BE0 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
19:43:52.204 | 950 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
19:44:14.514 | 1EB0 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 7856, 2384 |
19:44:14.529 | 950 | 486 | ReleaseD11Device | Device Released! [1] |
19:44:14.529 | 950 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
19:44:14.529 | 950 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
19:44:14.529 | 950 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
19:44:14.529 | 950 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
19:44:14.529 | 950 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x6a03e9 |
19:44:14.529 | 950 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
19:44:14.529 | 950 | 184 | IRenderDevice::release | Render Releasing. |
19:44:14.529 | 950 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
19:44:14.529 | 950 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
19:44:14.529 | 950 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
19:44:14.529 | 950 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
19:44:14.529 | 950 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
19:44:14.529 | 950 | 201 | IRenderDevice::release | Render Releasing Done. |
19:44:14.529 | 950 | 489 | ReleaseD11Device | End Device Released! |
19:44:14.529 | 950 | 419 | fSwapResize_Buffers | Resize buffer (0x9b30b60)! |
19:44:14.576 | 1BE0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
19:44:14.576 | 1BE0 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
19:44:14.576 | 1BE0 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
19:44:14.576 | 1BE0 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x30634 Title=[Ubisoft Connect] |
19:44:14.576 | 1BE0 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
19:44:14.576 | 1BE0 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
19:44:14.576 | 1BE0 | 2851 | OverlayManager::setControlMode | Set RI keyboard to 0X1 (0X30)... |
19:44:14.576 | 1BE0 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
19:44:14.589 | 1BE0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
19:44:14.592 | 1BE0 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
19:44:15.589 | 4940 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
19:44:17.620 | 4940 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3148]. |
19:44:17.620 | 4940 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
19:44:17.620 | 4940 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
19:45:15.256 | 950 | 419 | fSwapResize_Buffers | Resize buffer (0x9b30b60)! |
19:45:15.432 | 950 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x9b30b60 |
19:45:15.432 | 950 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
19:45:15.432 | 950 | 1126 | RenderDeviceD3d11::init | save state |
19:45:15.432 | 950 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
19:45:15.439 | 950 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x2207f5c8. |
19:45:15.439 | 950 | 1134 | RenderDeviceD3d11::init | restore state |
19:45:15.439 | 950 | 1137 | RenderDeviceD3d11::init | Target Window [0x30490] |
19:45:15.439 | 950 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
19:45:15.439 | 950 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
19:45:15.439 | 950 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
19:45:15.439 | 950 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
19:45:15.439 | 950 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
19:45:15.439 | 950 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
19:45:15.441 | 1BE0 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
19:45:15.441 | 1BE0 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
19:45:15.441 | 1BE0 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
19:45:15.444 | 950 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
19:45:15.444 | 950 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x30490} (foreground = 0x30490). |
19:45:15.444 | 950 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
19:45:15.444 | 950 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x5aae07b1 |
19:45:15.444 | 950 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
19:45:15.444 | 950 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x9d7ed180=-1652633216)=>(0x6eba5510=1857705232) |
19:45:15.444 | 950 | 2377 | WidgetManager::Render | resume layout thread |
19:45:15.444 | 950 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
19:45:15.444 | 950 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
19:45:15.444 | 950 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
19:45:15.450 | 1EB0 | 2181 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
19:45:15.450 | 1EB0 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
19:45:15.450 | 1EB0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
19:45:15.450 | 1EB0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x1eb0 |
19:45:15.450 | 1EB0 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
19:45:15.450 | 1EB0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x1eb0 |
19:45:15.453 | 950 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
19:45:15.453 | 950 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
19:45:15.453 | 950 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
19:45:15.453 | 950 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
19:45:15.453 | 1EB0 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x30490) 0x30490 . |
19:45:15.459 | 1BE0 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
19:45:15.460 | 950 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
19:45:15.468 | 4940 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_302A0_P_13008 opened succesfuly |
19:45:15.469 | 4940 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_13008_SHARED_MEMORY_AGENT opened succesfuly |
19:45:20.639 | 4940 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=38097a |
19:45:20.639 | 4940 | 2644 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
19:45:20.644 | 4940 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_38097A_P_13008 opened succesfuly |
19:45:20.644 | 4940 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_13008_SHARED_MEMORY_AGENT opened succesfuly |
19:45:20.991 | 950 | 326 | RenderImageD3d11::setSize | Create Texture (1460,720) / (1536,768) - OK |
19:45:20.991 | 950 | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,768) - OK |
19:45:50.948 | 1EB0 | 2800 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
19:45:50.957 | 1EB0 | 7791 | OverlayManager::IsEmptyCursor | Cache cursor 0x2010655 (v: 1) |
19:45:51.131 | 1EB0 | 2851 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
19:45:51.131 | 1EB0 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
19:45:51.138 | 950 | 3977 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 8, OW handle = 0x2010655;prev = 0x2010655 , {Original values: ref = 8 handle = 0x10003} |
19:45:51.737 | 1EB0 | 2800 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
19:45:51.836 | 1EB0 | 7791 | OverlayManager::IsEmptyCursor | Cache cursor 0xb67e0a95 (v: 1) |
19:45:52.333 | 1EB0 | 7791 | OverlayManager::IsEmptyCursor | Cache cursor 0x4b9901fb (v: 1) |
19:45:58.850 | 1EB0 | 2851 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
19:45:58.850 | 1EB0 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
19:45:58.854 | 950 | 3977 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 8, OW handle = 0x2010655;prev = 0x4b9901fb , {Original values: ref = 8 handle = 0x10003} |
19:45:59.254 | 1EB0 | 2800 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
19:46:02.478 | 1EB0 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 7856, 2384 |
19:46:02.480 | 950 | 486 | ReleaseD11Device | Device Released! [1] |
19:46:02.480 | 950 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
19:46:02.480 | 950 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
19:46:02.480 | 950 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
19:46:02.480 | 950 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
19:46:02.480 | 950 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x5aae07b1 |
19:46:02.480 | 950 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
19:46:02.480 | 950 | 184 | IRenderDevice::release | Render Releasing. |
19:46:02.480 | 950 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
19:46:02.480 | 950 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
19:46:02.480 | 950 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
19:46:02.480 | 950 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
19:46:02.480 | 950 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
19:46:02.480 | 950 | 201 | IRenderDevice::release | Render Releasing Done. |
19:46:02.480 | 950 | 489 | ReleaseD11Device | End Device Released! |
19:46:02.480 | 950 | 419 | fSwapResize_Buffers | Resize buffer (0x9b30b60)! |
19:46:02.698 | 1BE0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
19:46:02.698 | 1BE0 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
19:46:02.698 | 1BE0 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
19:46:02.698 | 1BE0 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x2B0988 Title=[Overwolf] |
19:46:02.698 | 1BE0 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
19:46:02.698 | 1BE0 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
19:46:02.698 | 1BE0 | 2851 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
19:46:02.699 | 1BE0 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
19:46:02.713 | 1BE0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
19:46:02.715 | 1BE0 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
19:46:03.718 | 4940 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
19:46:05.760 | 4940 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3324]. |
19:46:05.760 | 4940 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
19:46:05.760 | 4940 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
19:46:52.989 | 1EB0 | 3977 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 8, OW handle = 0x2010655;prev = 0xb67e0a95 , {Original values: ref = 8 handle = 0x10003} |
19:46:53.92 | 950 | 419 | fSwapResize_Buffers | Resize buffer (0x9b30b60)! |
19:46:53.105 | 950 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x9b30b60 |
19:46:53.105 | 950 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
19:46:53.105 | 950 | 1126 | RenderDeviceD3d11::init | save state |
19:46:53.105 | 950 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
19:46:53.115 | 950 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x2207f5c8. |
19:46:53.115 | 950 | 1134 | RenderDeviceD3d11::init | restore state |
19:46:53.115 | 950 | 1137 | RenderDeviceD3d11::init | Target Window [0x30490] |
19:46:53.115 | 950 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
19:46:53.115 | 950 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
19:46:53.115 | 950 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
19:46:53.115 | 950 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
19:46:53.115 | 950 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
19:46:53.115 | 950 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
19:46:53.124 | 950 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
19:46:53.124 | 950 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x30490} (foreground = 0x30490). |
19:46:53.124 | 950 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
19:46:53.124 | 950 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x441709db |
19:46:53.124 | 950 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
19:46:53.124 | 950 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x9d7ed180=-1652633216)=>(0x6eba5510=1857705232) |
19:46:53.124 | 950 | 2377 | WidgetManager::Render | resume layout thread |
19:46:53.124 | 950 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
19:46:53.124 | 950 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
19:46:53.124 | 950 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
19:46:53.124 | 950 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
19:46:53.135 | 950 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
19:46:53.135 | 950 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
19:46:53.136 | 950 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
19:46:53.136 | 950 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
19:46:53.137 | 1EB0 | 2181 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
19:46:53.137 | 1EB0 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
19:46:53.137 | 1EB0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
19:46:53.137 | 1EB0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x1eb0 |
19:46:53.137 | 1EB0 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
19:46:53.137 | 1EB0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x1eb0 |
19:46:53.350 | 1BE0 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
19:46:53.350 | 1BE0 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
19:46:53.351 | 1BE0 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
19:46:53.352 | 950 | 326 | RenderImageD3d11::setSize | Create Texture (1460,720) / (1536,768) - OK |
19:46:53.352 | 950 | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,768) - OK |
19:46:53.367 | 1BE0 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
19:46:53.370 | 950 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
19:46:56.647 | 3C08 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
19:48:06.952 | 1EB0 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x30490) 0x30490 . |
19:48:06.991 | 950 | 486 | ReleaseD11Device | Device Released! [1] |
19:48:06.991 | 950 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
19:48:06.991 | 950 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
19:48:06.991 | 950 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
19:48:06.991 | 950 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
19:48:06.991 | 950 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x441709db |
19:48:06.991 | 950 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
19:48:06.991 | 950 | 184 | IRenderDevice::release | Render Releasing. |
19:48:06.991 | 950 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
19:48:06.991 | 950 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
19:48:06.991 | 950 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
19:48:06.991 | 950 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
19:48:06.991 | 950 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
19:48:06.991 | 950 | 201 | IRenderDevice::release | Render Releasing Done. |
19:48:06.991 | 950 | 489 | ReleaseD11Device | End Device Released! |
19:48:06.991 | 950 | 419 | fSwapResize_Buffers | Resize buffer (0x9b30b60)! |
19:48:06.994 | 1BE0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
19:48:06.994 | 1BE0 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
19:48:06.994 | 1BE0 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
19:48:06.995 | 1BE0 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10174 Title=[] |
19:48:06.995 | 1BE0 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
19:48:06.995 | 1BE0 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
19:48:06.995 | 1BE0 | 2851 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
19:48:06.995 | 1BE0 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
19:48:07.9 | 1BE0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
19:48:07.12 | 1BE0 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
19:48:08.4 | 4940 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
19:48:10.36 | 4940 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3113]. |
19:48:10.36 | 4940 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
19:48:10.36 | 4940 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
19:48:23.779 | 950 | 419 | fSwapResize_Buffers | Resize buffer (0x9b30b60)! |
19:48:23.792 | 950 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x9b30b60 |
19:48:23.792 | 950 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
19:48:23.792 | 950 | 1126 | RenderDeviceD3d11::init | save state |
19:48:23.792 | 950 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
19:48:23.802 | 950 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x2207f5c8. |
19:48:23.802 | 950 | 1134 | RenderDeviceD3d11::init | restore state |
19:48:23.802 | 950 | 1137 | RenderDeviceD3d11::init | Target Window [0x30490] |
19:48:23.802 | 950 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
19:48:23.802 | 950 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
19:48:23.802 | 950 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
19:48:23.802 | 950 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
19:48:23.802 | 950 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
19:48:23.802 | 950 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
19:48:23.807 | 950 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
19:48:23.807 | 950 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x30490} (foreground = 0x30490). |
19:48:23.807 | 950 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
19:48:23.807 | 950 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xec370a51 |
19:48:23.807 | 950 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
19:48:23.807 | 950 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x9d7ed180=-1652633216)=>(0x6eba5510=1857705232) |
19:48:23.807 | 950 | 2377 | WidgetManager::Render | resume layout thread |
19:48:23.807 | 950 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
19:48:23.807 | 950 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
19:48:23.807 | 950 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
19:48:23.807 | 950 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
19:48:23.808 | 1EB0 | 2181 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
19:48:23.808 | 1EB0 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
19:48:23.808 | 1EB0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
19:48:23.808 | 1EB0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x1eb0 |
19:48:23.808 | 1EB0 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
19:48:23.808 | 1EB0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x1eb0 |
19:48:23.811 | 950 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
19:48:23.811 | 950 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
19:48:23.811 | 950 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
19:48:23.811 | 950 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
19:48:24.142 | 1BE0 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
19:48:24.142 | 1BE0 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
19:48:24.142 | 1BE0 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
19:48:24.151 | 1EB0 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x30490) 0x30490 . |
19:48:24.159 | 1BE0 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
19:48:24.163 | 950 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
19:48:24.580 | 1EB0 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
19:49:38.617 | 1EB0 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 7856, 2384 |
19:49:38.620 | 950 | 486 | ReleaseD11Device | Device Released! [1] |
19:49:38.620 | 950 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
19:49:38.620 | 950 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
19:49:38.620 | 950 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
19:49:38.620 | 950 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
19:49:38.620 | 950 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xec370a51 |
19:49:38.620 | 950 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
19:49:38.620 | 950 | 184 | IRenderDevice::release | Render Releasing. |
19:49:38.620 | 950 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
19:49:38.620 | 950 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
19:49:38.620 | 950 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
19:49:38.620 | 950 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
19:49:38.620 | 950 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
19:49:38.620 | 950 | 201 | IRenderDevice::release | Render Releasing Done. |
19:49:38.620 | 950 | 489 | ReleaseD11Device | End Device Released! |
19:49:38.620 | 950 | 419 | fSwapResize_Buffers | Resize buffer (0x9b30b60)! |
19:49:38.830 | 1BE0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
19:49:38.830 | 1BE0 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
19:49:38.830 | 1BE0 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
19:49:38.830 | 1BE0 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x904EA Title=[Rastojanje / udaljenost Gerakini Nikiti km - leto 2023 - Personal - Microsoft |
19:49:38.830 | 1BE0 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
19:49:38.830 | 1BE0 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
19:49:38.830 | 1BE0 | 2851 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
19:49:38.831 | 1BE0 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
19:49:38.846 | 1BE0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
19:49:38.848 | 1BE0 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
19:49:39.842 | 4940 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
19:49:41.881 | 4940 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3329]. |
19:49:41.881 | 4940 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
19:49:41.881 | 4940 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:15) |
19:50:06.621 | 950 | 419 | fSwapResize_Buffers | Resize buffer (0x9b30b60)! |
19:50:06.630 | 1BE0 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
19:50:06.630 | 1BE0 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
19:50:06.630 | 1BE0 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
19:50:06.630 | 1BE0 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
19:50:06.637 | 950 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x9b30b60 |
19:50:06.637 | 950 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
19:50:06.637 | 950 | 1126 | RenderDeviceD3d11::init | save state |
19:50:06.637 | 950 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
19:50:06.647 | 950 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x2207f5c8. |
19:50:06.647 | 950 | 1134 | RenderDeviceD3d11::init | restore state |
19:50:06.647 | 950 | 1137 | RenderDeviceD3d11::init | Target Window [0x30490] |
19:50:06.647 | 950 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
19:50:06.647 | 950 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
19:50:06.647 | 950 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
19:50:06.647 | 950 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
19:50:06.647 | 950 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
19:50:06.649 | 950 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
19:50:06.649 | 950 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x30490} (foreground = 0x30490). |
19:50:06.649 | 950 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
19:50:06.649 | 950 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x56ce09a9 |
19:50:06.649 | 950 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
19:50:06.649 | 950 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x9d7ed180=-1652633216)=>(0x6eba5510=1857705232) |
19:50:06.649 | 950 | 2377 | WidgetManager::Render | resume layout thread |
19:50:06.649 | 950 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
19:50:06.649 | 950 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
19:50:06.649 | 950 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
19:50:06.650 | 1EB0 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
19:50:06.650 | 1EB0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
19:50:06.651 | 1EB0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x1eb0 |
19:50:06.651 | 1EB0 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
19:50:06.651 | 1EB0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x1eb0 |
19:50:06.653 | 950 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
19:50:06.653 | 950 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
19:50:06.653 | 950 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
19:50:06.653 | 950 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
19:52:47.107 | 1EB0 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x30490) 0x30490 . |
19:53:18.301 | 1EB0 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 7856, 2384 |
19:53:18.305 | 950 | 486 | ReleaseD11Device | Device Released! [1] |
19:53:18.305 | 950 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
19:53:18.305 | 950 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
19:53:18.305 | 950 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
19:53:18.305 | 950 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
19:53:18.305 | 950 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x56ce09a9 |
19:53:18.305 | 950 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
19:53:18.305 | 950 | 184 | IRenderDevice::release | Render Releasing. |
19:53:18.305 | 950 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
19:53:18.305 | 950 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
19:53:18.305 | 950 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
19:53:18.306 | 950 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
19:53:18.306 | 950 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
19:53:18.306 | 950 | 201 | IRenderDevice::release | Render Releasing Done. |
19:53:18.306 | 950 | 489 | ReleaseD11Device | End Device Released! |
19:53:18.306 | 950 | 419 | fSwapResize_Buffers | Resize buffer (0x9b30b60)! |
19:53:18.648 | 1BE0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
19:53:18.648 | 1BE0 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
19:53:18.648 | 1BE0 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
19:53:18.648 | 1BE0 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x904EA Title=[iulia_slays - Twitch - Personal - Microsoft |
19:53:18.649 | 1BE0 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
19:53:18.649 | 1BE0 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
19:53:18.649 | 1BE0 | 2851 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
19:53:18.649 | 1BE0 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
19:53:18.663 | 1BE0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
19:53:18.664 | 1BE0 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
19:53:19.668 | 4940 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
19:53:21.701 | 4940 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3468]. |
19:53:21.701 | 4940 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
19:53:21.701 | 4940 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
19:53:32.98 | 950 | 419 | fSwapResize_Buffers | Resize buffer (0x9b30b60)! |
19:53:32.124 | 950 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x9b30b60 |
19:53:32.124 | 950 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
19:53:32.124 | 950 | 1126 | RenderDeviceD3d11::init | save state |
19:53:32.124 | 950 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
19:53:32.133 | 950 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x2207f5c8. |
19:53:32.133 | 950 | 1134 | RenderDeviceD3d11::init | restore state |
19:53:32.133 | 950 | 1137 | RenderDeviceD3d11::init | Target Window [0x30490] |
19:53:32.133 | 950 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
19:53:32.133 | 950 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
19:53:32.133 | 950 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
19:53:32.133 | 950 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
19:53:32.133 | 950 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
19:53:32.133 | 950 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
19:53:32.139 | 950 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
19:53:32.139 | 950 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x30490} (foreground = 0x30490). |
19:53:32.139 | 950 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
19:53:32.139 | 950 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x32ba05f5 |
19:53:32.139 | 950 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
19:53:32.139 | 950 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x9d7ed180=-1652633216)=>(0x6eba5510=1857705232) |
19:53:32.139 | 950 | 2377 | WidgetManager::Render | resume layout thread |
19:53:32.139 | 950 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
19:53:32.139 | 950 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
19:53:32.139 | 950 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
19:53:32.139 | 950 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
19:53:32.141 | 1EB0 | 2181 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
19:53:32.141 | 1EB0 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
19:53:32.141 | 1EB0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
19:53:32.141 | 1EB0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x1eb0 |
19:53:32.141 | 1EB0 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
19:53:32.141 | 1EB0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x1eb0 |
19:53:32.145 | 950 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
19:53:32.145 | 950 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
19:53:32.145 | 950 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
19:53:32.145 | 950 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
19:53:32.259 | 1BE0 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
19:53:32.259 | 1BE0 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
19:53:32.259 | 1BE0 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
19:53:32.261 | 1BE0 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
19:53:32.264 | 950 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
19:54:43.679 | 1EB0 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x30490) 0x30490 . |
19:54:43.713 | 950 | 486 | ReleaseD11Device | Device Released! [1] |
19:54:43.714 | 950 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
19:54:43.714 | 950 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
19:54:43.714 | 950 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
19:54:43.714 | 950 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
19:54:43.714 | 950 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x32ba05f5 |
19:54:43.714 | 950 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
19:54:43.714 | 950 | 184 | IRenderDevice::release | Render Releasing. |
19:54:43.714 | 950 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
19:54:43.714 | 950 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
19:54:43.714 | 950 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
19:54:43.714 | 950 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
19:54:43.714 | 950 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
19:54:43.714 | 950 | 201 | IRenderDevice::release | Render Releasing Done. |
19:54:43.714 | 950 | 489 | ReleaseD11Device | End Device Released! |
19:54:43.714 | 950 | 419 | fSwapResize_Buffers | Resize buffer (0x9b30b60)! |
19:54:43.763 | 1BE0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
19:54:43.763 | 1BE0 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
19:54:43.763 | 1BE0 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
19:54:43.763 | 1BE0 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x904EA Title=[iulia_slays - Twitch - Personal - Microsoft |
19:54:43.763 | 1BE0 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
19:54:43.763 | 1BE0 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
19:54:43.763 | 1BE0 | 2851 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
19:54:43.763 | 1BE0 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
19:54:43.778 | 1BE0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
19:54:43.779 | 1BE0 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
19:54:44.765 | 4780 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
19:54:46.779 | 4780 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3125]. |
19:54:46.779 | 4780 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
19:54:46.779 | 4780 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
19:54:47.254 | 950 | 419 | fSwapResize_Buffers | Resize buffer (0x9b30b60)! |
19:54:47.277 | 950 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x9b30b60 |
19:54:47.277 | 950 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
19:54:47.277 | 950 | 1126 | RenderDeviceD3d11::init | save state |
19:54:47.277 | 950 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
19:54:47.287 | 950 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x2207f5c8. |
19:54:47.287 | 950 | 1134 | RenderDeviceD3d11::init | restore state |
19:54:47.287 | 950 | 1137 | RenderDeviceD3d11::init | Target Window [0x30490] |
19:54:47.287 | 950 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
19:54:47.287 | 950 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
19:54:47.287 | 950 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
19:54:47.287 | 950 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
19:54:47.287 | 950 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
19:54:47.287 | 950 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
19:54:47.299 | 950 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
19:54:47.299 | 950 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x30490} (foreground = 0x30490). |
19:54:47.299 | 950 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
19:54:47.299 | 950 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xba03c1 |
19:54:47.299 | 950 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
19:54:47.299 | 950 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x9d7ed180=-1652633216)=>(0x6eba5510=1857705232) |
19:54:47.299 | 950 | 2377 | WidgetManager::Render | resume layout thread |
19:54:47.299 | 950 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
19:54:47.299 | 950 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
19:54:47.299 | 950 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
19:54:47.299 | 950 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
19:54:47.300 | 1BE0 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
19:54:47.300 | 1BE0 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
19:54:47.300 | 1BE0 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
19:54:47.301 | 1EB0 | 2181 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
19:54:47.301 | 1EB0 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
19:54:47.301 | 1EB0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
19:54:47.302 | 1EB0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x1eb0 |
19:54:47.302 | 1EB0 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
19:54:47.302 | 1EB0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x1eb0 |
19:54:47.307 | 950 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
19:54:47.307 | 950 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
19:54:47.307 | 950 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
19:54:47.307 | 950 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
19:54:47.314 | 1BE0 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
19:54:47.315 | 1EB0 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x30490) 0x30490 . |
19:54:47.318 | 950 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:03:35.157 | 1EB0 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 7856, 2384 |
20:03:35.160 | 950 | 486 | ReleaseD11Device | Device Released! [1] |
20:03:35.160 | 950 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:03:35.160 | 950 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:03:35.160 | 950 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:03:35.160 | 950 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:03:35.160 | 950 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xba03c1 |
20:03:35.160 | 950 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:03:35.160 | 950 | 184 | IRenderDevice::release | Render Releasing. |
20:03:35.160 | 950 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
20:03:35.160 | 950 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
20:03:35.161 | 950 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
20:03:35.161 | 950 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
20:03:35.161 | 950 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
20:03:35.161 | 950 | 201 | IRenderDevice::release | Render Releasing Done. |
20:03:35.161 | 950 | 489 | ReleaseD11Device | End Device Released! |
20:03:35.161 | 950 | 419 | fSwapResize_Buffers | Resize buffer (0x9b30b60)! |
20:03:35.249 | 1BE0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:03:35.249 | 1BE0 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
20:03:35.249 | 1BE0 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
20:03:35.249 | 1BE0 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x2B0988 Title=[Overwolf] |
20:03:35.249 | 1BE0 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
20:03:35.249 | 1BE0 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
20:03:35.249 | 1BE0 | 2851 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
20:03:35.249 | 1BE0 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:03:35.253 | 1BE0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:03:35.254 | 1BE0 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
20:03:36.274 | 4780 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:03:37.768 | 1BE0 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
20:03:37.768 | 1BE0 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
20:03:37.769 | 1BE0 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
20:03:37.769 | 1BE0 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
20:03:37.769 | 950 | 419 | fSwapResize_Buffers | Resize buffer (0x9b30b60)! |
20:03:37.785 | 950 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x9b30b60 |
20:03:37.785 | 950 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
20:03:37.785 | 950 | 1126 | RenderDeviceD3d11::init | save state |
20:03:37.785 | 950 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
20:03:37.796 | 950 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x2207f5c8. |
20:03:37.796 | 950 | 1134 | RenderDeviceD3d11::init | restore state |
20:03:37.796 | 950 | 1137 | RenderDeviceD3d11::init | Target Window [0x30490] |
20:03:37.796 | 950 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:03:37.796 | 950 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:03:37.796 | 950 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
20:03:37.796 | 950 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
20:03:37.796 | 950 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:03:37.808 | 950 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
20:03:37.809 | 950 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x30490} (foreground = 0x30490). |
20:03:37.809 | 950 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
20:03:37.809 | 950 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x6c690aa7 |
20:03:37.809 | 950 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
20:03:37.809 | 950 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x9d7ed180=-1652633216)=>(0x6eba5510=1857705232) |
20:03:37.809 | 950 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:03:37.809 | 1EB0 | 2181 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
20:03:37.809 | 1EB0 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:03:37.809 | 1EB0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:03:37.810 | 1EB0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x1eb0 |
20:03:37.810 | 1EB0 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
20:03:37.810 | 1EB0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x1eb0 |
20:03:37.811 | 1EB0 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x30490) 0x30490 . |
20:03:37.820 | 950 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
20:03:37.820 | 950 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
20:03:37.820 | 950 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
20:03:37.820 | 950 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:03:39.761 | 3C08 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
20:03:39.798 | 950 | 7168 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
20:03:39.798 | 950 | 2800 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
20:03:39.798 | 950 | 137 | InputInterceptor::UseLLMouseHook | enable LL mouse hook :1 |
20:03:39.799 | 950 | 326 | RenderImageD3d11::setSize | Create Texture (1460,720) / (1536,768) - OK |
20:03:39.799 | 950 | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,768) - OK |
20:03:39.808 | 950 | 3824 | OverlayManager::DisplayOWSystemCursor | Update refcount [excl] [1] -> [2], [0] |
20:03:39.829 | 950 | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
20:03:39.829 | 950 | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
20:03:39.855 | 4780 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_340932_P_13008 opened succesfuly |
20:03:39.856 | 4780 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_13008_SHARED_MEMORY_AGENT opened succesfuly |
20:03:39.876 | 950 | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
20:03:39.876 | 950 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
20:03:39.985 | 1EB0 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
20:03:41.48 | 950 | 3803 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
20:03:46.204 | 4780 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_35095A_P_13008 opened succesfuly |
20:03:46.204 | 4780 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_13008_SHARED_MEMORY_AGENT opened succesfuly |
20:04:09.736 | 950 | 3181 | WidgetManager::OnControlStateChanged | Release exclusiv mode: 0x0 was hidden 0 |
20:04:09.736 | 950 | 7188 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Normal |
20:04:09.736 | 950 | 2851 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
20:04:09.736 | 950 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:04:09.736 | 950 | 137 | InputInterceptor::UseLLMouseHook | enable LL mouse hook :0 |
20:04:09.746 | 950 | 3977 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 2, OW handle = 0x2010655;prev = 0xb67e0a95 , {Original values: ref = 2 handle = 0x10003} |
20:04:09.752 | 3C54 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_13008_SHARED_MEMORY_AGENT close 2147483647 bytes |
20:04:09.752 | 3C54 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=35095a |
20:04:09.752 | 3C54 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_35095A_P_13008 close 2147483647 bytes |
20:04:09.752 | 3C54 | 2644 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
20:04:09.752 | 3C54 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_13008_SHARED_MEMORY_AGENT close 2147483647 bytes |
20:04:09.752 | 3C54 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=38097a |
20:04:09.752 | 3C54 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_38097A_P_13008 close 2147483647 bytes |
20:04:09.753 | 3C54 | 2644 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
20:04:11.456 | 3C54 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_2709A8_P_13008 opened succesfuly |
20:04:11.456 | 3C54 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_13008_SHARED_MEMORY_AGENT opened succesfuly |
20:04:11.686 | 950 | 326 | RenderImageD3d11::setSize | Create Texture (1460,720) / (1536,768) - OK |
20:04:11.686 | 950 | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,768) - OK |
20:04:12.207 | 1EB0 | 2800 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
20:04:36.666 | 1EB0 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 7856, 2384 |
20:04:36.670 | 950 | 486 | ReleaseD11Device | Device Released! [1] |
20:04:36.670 | 950 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:04:36.670 | 950 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:04:36.670 | 950 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:04:36.670 | 950 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:04:36.670 | 950 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x6c690aa7 |
20:04:36.670 | 950 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:04:36.670 | 950 | 184 | IRenderDevice::release | Render Releasing. |
20:04:36.670 | 950 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
20:04:36.670 | 950 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
20:04:36.670 | 950 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
20:04:36.670 | 950 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
20:04:36.670 | 950 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
20:04:36.670 | 950 | 201 | IRenderDevice::release | Render Releasing Done. |
20:04:36.670 | 950 | 489 | ReleaseD11Device | End Device Released! |
20:04:36.670 | 950 | 419 | fSwapResize_Buffers | Resize buffer (0x9b30b60)! |
20:04:36.672 | 1EB0 | 3803 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
20:04:36.745 | 1BE0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:04:36.745 | 1BE0 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
20:04:36.745 | 1BE0 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
20:04:36.746 | 1BE0 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x30634 Title=[Ubisoft Connect] |
20:04:36.746 | 1BE0 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
20:04:36.746 | 1BE0 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
20:04:36.746 | 1BE0 | 2851 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
20:04:36.747 | 1BE0 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:04:36.747 | 1BE0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:04:36.749 | 1BE0 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
20:04:37.760 | 3C54 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:04:39.793 | 3C54 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3164]. |
20:04:39.793 | 3C54 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
20:04:39.793 | 3C54 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
20:05:04.529 | 1EB0 | 3977 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 2, OW handle = 0x2010655;prev = 0x2010655 , {Original values: ref = 2 handle = 0x10003} |
20:05:04.555 | 1BE0 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
20:05:04.555 | 1BE0 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
20:05:04.555 | 1BE0 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
20:05:04.555 | 1BE0 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
20:05:04.625 | 950 | 419 | fSwapResize_Buffers | Resize buffer (0x9b30b60)! |
20:05:04.697 | 950 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x9b30b60 |
20:05:04.697 | 950 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
20:05:04.697 | 950 | 1126 | RenderDeviceD3d11::init | save state |
20:05:04.697 | 950 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
20:05:04.703 | 950 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x2207f5c8. |
20:05:04.703 | 950 | 1134 | RenderDeviceD3d11::init | restore state |
20:05:04.703 | 950 | 1137 | RenderDeviceD3d11::init | Target Window [0x30490] |
20:05:04.703 | 950 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:05:04.703 | 950 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:05:04.703 | 950 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
20:05:04.703 | 950 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
20:05:04.703 | 950 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:05:04.741 | 950 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
20:05:04.741 | 950 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x30490} (foreground = 0x30490). |
20:05:04.741 | 950 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
20:05:04.741 | 950 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xb7d40abb |
20:05:04.741 | 950 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
20:05:04.741 | 950 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x9d7ed180=-1652633216)=>(0x6eba5510=1857705232) |
20:05:04.741 | 950 | 2377 | WidgetManager::Render | resume layout thread |
20:05:04.741 | 950 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
20:05:04.741 | 950 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:05:04.742 | 950 | 326 | RenderImageD3d11::setSize | Create Texture (1460,720) / (1536,768) - OK |
20:05:04.742 | 950 | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,768) - OK |
20:05:04.746 | 950 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:05:04.750 | 1EB0 | 2181 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
20:05:04.750 | 1EB0 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:05:04.750 | 1EB0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:05:04.750 | 1EB0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x1eb0 |
20:05:04.750 | 1EB0 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
20:05:04.750 | 1EB0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x1eb0 |
20:05:04.753 | 950 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
20:05:04.753 | 950 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
20:05:04.753 | 950 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
20:05:04.753 | 950 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:05:05.14 | 1EB0 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x30490) 0x30490 . |
20:05:05.562 | 1EB0 | 2800 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
20:05:05.566 | 950 | 3824 | OverlayManager::DisplayOWSystemCursor | Update refcount [] [3] -> [5], [0] |
20:05:10.656 | 950 | 3803 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
20:05:12.892 | 3C54 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_380A4A_P_13008 opened succesfuly |
20:05:12.892 | 3C54 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_13008_SHARED_MEMORY_AGENT opened succesfuly |
20:05:12.917 | 950 | 326 | RenderImageD3d11::setSize | Create Texture (59,26) / (128,128) - OK |
20:05:12.917 | 950 | 347 | RenderImageD3d11::setSize | Create Texture RV (128,128) - OK |
20:05:16.369 | 950 | 3803 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
20:05:29.141 | 3C54 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_13008_SHARED_MEMORY_AGENT close 2147483647 bytes |
20:05:29.141 | 3C54 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=380a4a |
20:05:29.141 | 3C54 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_380A4A_P_13008 close 2147483647 bytes |
20:05:29.141 | 3C54 | 2644 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
20:05:29.151 | 950 | 2851 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
20:05:29.151 | 950 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:05:29.158 | 950 | 3977 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 5, OW handle = 0x2010655;prev = 0x2010655 , {Original values: ref = 5 handle = 0x10003} |
20:05:31.264 | 1EB0 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 7856, 2384 |
20:05:31.278 | 950 | 486 | ReleaseD11Device | Device Released! [1] |
20:05:31.278 | 950 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:05:31.278 | 950 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:05:31.278 | 950 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:05:31.278 | 950 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:05:31.278 | 950 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xb7d40abb |
20:05:31.278 | 950 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:05:31.278 | 950 | 184 | IRenderDevice::release | Render Releasing. |
20:05:31.278 | 950 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
20:05:31.278 | 950 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
20:05:31.278 | 950 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
20:05:31.278 | 950 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
20:05:31.278 | 950 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
20:05:31.278 | 950 | 201 | IRenderDevice::release | Render Releasing Done. |
20:05:31.278 | 950 | 489 | ReleaseD11Device | End Device Released! |
20:05:31.278 | 950 | 419 | fSwapResize_Buffers | Resize buffer (0x9b30b60)! |
20:05:31.506 | 1BE0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:05:31.506 | 1BE0 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
20:05:31.506 | 1BE0 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
20:05:31.506 | 1BE0 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xA04AA Title=[R6Tracker - V1naV1.G2 - Rainbow Six Siege Player Stats - Personal - Microsoft |
20:05:31.506 | 1BE0 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
20:05:31.506 | 1BE0 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
20:05:31.506 | 1BE0 | 2851 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
20:05:31.506 | 1BE0 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:05:31.522 | 1BE0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:05:31.523 | 1BE0 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
20:05:32.521 | 3C54 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:05:34.552 | 3C54 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3327]. |
20:05:34.552 | 3C54 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
20:05:34.552 | 3C54 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:15) |
20:06:18.529 | 1BE0 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
20:06:18.529 | 1BE0 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
20:06:18.529 | 1BE0 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
20:06:18.529 | 1BE0 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
20:06:18.630 | 950 | 419 | fSwapResize_Buffers | Resize buffer (0x9b30b60)! |
20:06:18.643 | 950 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x9b30b60 |
20:06:18.643 | 950 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
20:06:18.643 | 950 | 1126 | RenderDeviceD3d11::init | save state |
20:06:18.643 | 950 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
20:06:18.653 | 950 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x2207f5c8. |
20:06:18.653 | 950 | 1134 | RenderDeviceD3d11::init | restore state |
20:06:18.653 | 950 | 1137 | RenderDeviceD3d11::init | Target Window [0x30490] |
20:06:18.653 | 950 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:06:18.653 | 950 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:06:18.653 | 950 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
20:06:18.653 | 950 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
20:06:18.653 | 950 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:06:18.661 | 950 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
20:06:18.661 | 950 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x30490} (foreground = 0x30490). |
20:06:18.661 | 950 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
20:06:18.661 | 950 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x75630745 |
20:06:18.661 | 950 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
20:06:18.662 | 950 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x9d7ed180=-1652633216)=>(0x6eba5510=1857705232) |
20:06:18.662 | 950 | 2377 | WidgetManager::Render | resume layout thread |
20:06:18.662 | 950 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
20:06:18.662 | 950 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:06:18.662 | 950 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:06:18.663 | 1EB0 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:06:18.663 | 1EB0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:06:18.663 | 1EB0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x1eb0 |
20:06:18.663 | 1EB0 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
20:06:18.663 | 1EB0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x1eb0 |
20:06:18.663 | 1EB0 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x30490) 0x30490 . |
20:06:18.668 | 950 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
20:06:18.668 | 950 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
20:06:18.668 | 950 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
20:06:18.668 | 950 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:06:25.84 | 1EB0 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 7856, 2384 |
20:06:25.91 | 1BE0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:06:25.91 | 1BE0 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
20:06:25.91 | 1BE0 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
20:06:25.91 | 1BE0 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10174 Title=[] |
20:06:25.91 | 1BE0 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
20:06:25.91 | 1BE0 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
20:06:25.91 | 1BE0 | 2851 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
20:06:25.92 | 1BE0 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:06:25.92 | 1BE0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:06:25.93 | 950 | 486 | ReleaseD11Device | Device Released! [1] |
20:06:25.93 | 950 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:06:25.93 | 950 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:06:25.93 | 950 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:06:25.93 | 950 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:06:25.93 | 950 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x75630745 |
20:06:25.93 | 950 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:06:25.93 | 950 | 184 | IRenderDevice::release | Render Releasing. |
20:06:25.93 | 950 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
20:06:25.93 | 950 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
20:06:25.93 | 950 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
20:06:25.93 | 950 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
20:06:25.93 | 950 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
20:06:25.93 | 950 | 201 | IRenderDevice::release | Render Releasing Done. |
20:06:25.93 | 950 | 489 | ReleaseD11Device | End Device Released! |
20:06:25.93 | 950 | 419 | fSwapResize_Buffers | Resize buffer (0x9b30b60)! |
20:06:25.94 | 1BE0 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
20:06:25.597 | 3C54 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_13008_SHARED_MEMORY_AGENT close 2147483647 bytes |
20:06:25.597 | 3C54 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=2709a8 |
20:06:25.597 | 3C54 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_2709A8_P_13008 close 2147483647 bytes |
20:06:25.597 | 3C54 | 2644 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
20:06:26.107 | 3C54 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:06:28.136 | 3C54 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3112]. |
20:06:28.136 | 3C54 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
20:06:28.136 | 3C54 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
20:06:42.732 | 950 | 419 | fSwapResize_Buffers | Resize buffer (0x9b30b60)! |
20:06:42.762 | 950 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x9b30b60 |
20:06:42.762 | 950 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
20:06:42.762 | 950 | 1126 | RenderDeviceD3d11::init | save state |
20:06:42.762 | 950 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
20:06:42.771 | 950 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x2207f5c8. |
20:06:42.771 | 950 | 1134 | RenderDeviceD3d11::init | restore state |
20:06:42.771 | 950 | 1137 | RenderDeviceD3d11::init | Target Window [0x30490] |
20:06:42.771 | 950 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:06:42.771 | 950 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:06:42.771 | 950 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
20:06:42.771 | 950 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
20:06:42.771 | 950 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
20:06:42.771 | 950 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:06:42.775 | 950 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
20:06:42.775 | 950 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x30490} (foreground = 0x30490). |
20:06:42.775 | 950 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
20:06:42.775 | 950 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x4fd3032d |
20:06:42.775 | 950 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
20:06:42.775 | 950 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x9d7ed180=-1652633216)=>(0x6eba5510=1857705232) |
20:06:42.775 | 950 | 2377 | WidgetManager::Render | resume layout thread |
20:06:42.775 | 950 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
20:06:42.775 | 950 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:06:42.775 | 950 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:06:42.778 | 1EB0 | 2181 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
20:06:42.778 | 1EB0 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:06:42.778 | 1EB0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:06:42.778 | 1EB0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x1eb0 |
20:06:42.778 | 1EB0 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
20:06:42.778 | 1EB0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x1eb0 |
20:06:42.782 | 950 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
20:06:42.782 | 950 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
20:06:42.782 | 950 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
20:06:42.782 | 950 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:06:42.815 | 1BE0 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
20:06:42.815 | 1BE0 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
20:06:42.815 | 1BE0 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
20:06:42.818 | 1BE0 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
20:06:42.829 | 950 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:06:42.836 | 950 | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
20:06:42.836 | 950 | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
20:06:45.528 | 3C54 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=25094c |
20:06:45.528 | 3C54 | 2644 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
20:06:45.540 | 3C54 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_25094C_P_13008 opened succesfuly |
20:06:45.541 | 3C54 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_13008_SHARED_MEMORY_AGENT opened succesfuly |
20:06:45.590 | 3C54 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=280942 |
20:06:45.590 | 3C54 | 2644 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
20:06:45.607 | 3C54 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_280942_P_13008 opened succesfuly |
20:06:45.607 | 3C54 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_13008_SHARED_MEMORY_AGENT opened succesfuly |
20:06:45.844 | 950 | 326 | RenderImageD3d11::setSize | Create Texture (1300,725) / (1408,768) - OK |
20:06:45.844 | 950 | 347 | RenderImageD3d11::setSize | Create Texture RV (1408,768) - OK |
20:06:47.656 | 950 | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
20:06:47.656 | 950 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
20:06:48.515 | 1EB0 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x30490) 0x30490 . |
20:06:49.525 | 1EB0 | 2800 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
20:06:49.525 | 950 | 3824 | OverlayManager::DisplayOWSystemCursor | Update refcount [] [0] -> [2], [0] |
20:07:19.150 | 1EB0 | 2851 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
20:07:19.150 | 1EB0 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:07:19.153 | 950 | 3977 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 2, OW handle = 0x2010655;prev = 0x2010655 , {Original values: ref = 2 handle = 0x10003} |
20:07:19.357 | 1EB0 | 2800 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
20:07:19.791 | 950 | 2851 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
20:07:19.791 | 950 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:07:19.797 | 950 | 3977 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 2, OW handle = 0x2010655;prev = 0x2010655 , {Original values: ref = 2 handle = 0x10003} |
20:09:02.650 | 1EB0 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 7856, 2384 |
20:09:02.655 | 950 | 486 | ReleaseD11Device | Device Released! [1] |
20:09:02.655 | 950 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:09:02.655 | 950 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:09:02.655 | 950 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:09:02.655 | 950 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:09:02.655 | 950 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x4fd3032d |
20:09:02.655 | 950 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:09:02.655 | 950 | 184 | IRenderDevice::release | Render Releasing. |
20:09:02.655 | 950 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
20:09:02.655 | 950 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
20:09:02.655 | 950 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
20:09:02.655 | 950 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
20:09:02.655 | 950 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
20:09:02.655 | 950 | 201 | IRenderDevice::release | Render Releasing Done. |
20:09:02.655 | 950 | 489 | ReleaseD11Device | End Device Released! |
20:09:02.655 | 950 | 419 | fSwapResize_Buffers | Resize buffer (0x9b30b60)! |
20:09:02.882 | 1BE0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:09:02.882 | 1BE0 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
20:09:02.882 | 1BE0 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
20:09:02.882 | 1BE0 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x7E0822 Title=[Overwolf] |
20:09:02.882 | 1BE0 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
20:09:02.882 | 1BE0 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
20:09:02.882 | 1BE0 | 2851 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
20:09:02.882 | 1BE0 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:09:02.898 | 1BE0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:09:02.898 | 1BE0 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
20:09:03.895 | 3C54 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:09:05.918 | 3C54 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3326]. |
20:09:05.918 | 3C54 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
20:09:05.918 | 3C54 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:15) |
20:09:23.608 | 1BE0 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
20:09:23.608 | 1BE0 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
20:09:23.608 | 1BE0 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
20:09:23.608 | 1BE0 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
20:09:23.618 | 950 | 419 | fSwapResize_Buffers | Resize buffer (0x9b30b60)! |
20:09:23.645 | 950 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x9b30b60 |
20:09:23.645 | 950 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
20:09:23.645 | 950 | 1126 | RenderDeviceD3d11::init | save state |
20:09:23.645 | 950 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
20:09:23.655 | 950 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x2207f5c8. |
20:09:23.655 | 950 | 1134 | RenderDeviceD3d11::init | restore state |
20:09:23.655 | 950 | 1137 | RenderDeviceD3d11::init | Target Window [0x30490] |
20:09:23.655 | 950 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:09:23.655 | 950 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:09:23.655 | 950 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
20:09:23.655 | 950 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
20:09:23.655 | 950 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:09:23.665 | 950 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
20:09:23.666 | 950 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x30490} (foreground = 0x30490). |
20:09:23.666 | 950 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
20:09:23.666 | 950 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x14c803c9 |
20:09:23.666 | 950 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
20:09:23.666 | 950 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x9d7ed180=-1652633216)=>(0x6eba5510=1857705232) |
20:09:23.666 | 950 | 2377 | WidgetManager::Render | resume layout thread |
20:09:23.666 | 950 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
20:09:23.666 | 950 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:09:23.666 | 950 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:09:23.667 | 1EB0 | 2181 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
20:09:23.667 | 1EB0 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:09:23.667 | 1EB0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:09:23.667 | 1EB0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x1eb0 |
20:09:23.667 | 1EB0 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
20:09:23.668 | 1EB0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x1eb0 |
20:09:23.669 | 1EB0 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x30490) 0x30490 . |
20:09:23.673 | 950 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
20:09:23.673 | 950 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
20:09:23.673 | 950 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
20:09:23.673 | 950 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:09:23.687 | 950 | 326 | RenderImageD3d11::setSize | Create Texture (1300,725) / (1408,768) - OK |
20:09:23.687 | 950 | 347 | RenderImageD3d11::setSize | Create Texture RV (1408,768) - OK |
20:09:30.490 | 1EB0 | 2800 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
20:09:30.767 | 1EB0 | 2851 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
20:09:30.767 | 1EB0 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:09:30.769 | 950 | 3977 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 2, OW handle = 0x2010655;prev = 0xb67e0a95 , {Original values: ref = 2 handle = 0x10003} |
20:09:31.33 | 1EB0 | 2800 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
20:09:31.330 | 950 | 2851 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
20:09:31.330 | 950 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:09:31.331 | 950 | 3977 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 2, OW handle = 0x2010655;prev = 0x2010655 , {Original values: ref = 2 handle = 0x10003} |
20:09:32.34 | 1EB0 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 7856, 2384 |
20:09:32.42 | 950 | 486 | ReleaseD11Device | Device Released! [1] |
20:09:32.42 | 950 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:09:32.42 | 950 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:09:32.42 | 950 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:09:32.42 | 950 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:09:32.42 | 950 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x14c803c9 |
20:09:32.42 | 950 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:09:32.42 | 950 | 184 | IRenderDevice::release | Render Releasing. |
20:09:32.42 | 950 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
20:09:32.42 | 950 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
20:09:32.42 | 950 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
20:09:32.42 | 950 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
20:09:32.42 | 950 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
20:09:32.42 | 950 | 201 | IRenderDevice::release | Render Releasing Done. |
20:09:32.42 | 950 | 489 | ReleaseD11Device | End Device Released! |
20:09:32.42 | 950 | 419 | fSwapResize_Buffers | Resize buffer (0x9b30b60)! |
20:09:32.236 | 1BE0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:09:32.236 | 1BE0 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
20:09:32.236 | 1BE0 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
20:09:32.236 | 1BE0 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xA04AA Title=[R6Tracker - V1naV1.G2 - Rainbow Six Siege Player Stats - Personal - Microsoft |
20:09:32.236 | 1BE0 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
20:09:32.236 | 1BE0 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
20:09:32.236 | 1BE0 | 2851 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
20:09:32.236 | 1BE0 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:09:32.251 | 1BE0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:09:32.252 | 1BE0 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
20:09:33.252 | 3C54 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:09:33.956 | 950 | 419 | fSwapResize_Buffers | Resize buffer (0x9b30b60)! |
20:09:33.976 | 950 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x9b30b60 |
20:09:33.976 | 950 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
20:09:33.976 | 950 | 1126 | RenderDeviceD3d11::init | save state |
20:09:33.976 | 950 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
20:09:33.983 | 950 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x2207f5c8. |
20:09:33.983 | 950 | 1134 | RenderDeviceD3d11::init | restore state |
20:09:33.983 | 950 | 1137 | RenderDeviceD3d11::init | Target Window [0x30490] |
20:09:33.983 | 950 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:09:33.983 | 950 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:09:33.983 | 950 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
20:09:33.983 | 950 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
20:09:33.983 | 950 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
20:09:33.983 | 950 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:09:33.985 | 950 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
20:09:33.985 | 950 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x30490} (foreground = 0x30490). |
20:09:33.985 | 950 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
20:09:33.986 | 950 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x127f068d |
20:09:33.986 | 950 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
20:09:33.986 | 950 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x9d7ed180=-1652633216)=>(0x6eba5510=1857705232) |
20:09:33.986 | 950 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
20:09:33.986 | 950 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:09:33.993 | 1EB0 | 2181 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
20:09:33.993 | 1EB0 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:09:33.993 | 1EB0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:09:33.993 | 1EB0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x1eb0 |
20:09:33.993 | 1EB0 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
20:09:33.993 | 1EB0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x1eb0 |
20:09:33.994 | 950 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
20:09:33.994 | 950 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
20:09:33.994 | 950 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
20:09:33.994 | 950 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:09:34.272 | 1BE0 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
20:09:34.272 | 1BE0 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
20:09:34.272 | 1BE0 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
20:09:34.273 | 1EB0 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x30490) 0x30490 . |
20:09:34.289 | 1BE0 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
20:09:34.297 | 950 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:09:35.486 | 1EB0 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 7856, 2384 |
20:09:35.496 | 950 | 486 | ReleaseD11Device | Device Released! [1] |
20:09:35.496 | 950 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:09:35.496 | 950 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:09:35.496 | 950 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:09:35.496 | 950 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:09:35.496 | 950 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x127f068d |
20:09:35.496 | 950 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:09:35.496 | 950 | 184 | IRenderDevice::release | Render Releasing. |
20:09:35.496 | 950 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
20:09:35.496 | 950 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
20:09:35.496 | 950 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
20:09:35.496 | 950 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
20:09:35.496 | 950 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
20:09:35.496 | 950 | 201 | IRenderDevice::release | Render Releasing Done. |
20:09:35.496 | 950 | 489 | ReleaseD11Device | End Device Released! |
20:09:35.496 | 950 | 419 | fSwapResize_Buffers | Resize buffer (0x9b30b60)! |
20:09:35.800 | 1BE0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:09:35.800 | 1BE0 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
20:09:35.801 | 1BE0 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
20:09:35.801 | 1BE0 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xA04AA Title=[R6Tracker - V1naV1.G2 - Rainbow Six Siege Player Stats - Personal - Microsoft |
20:09:35.801 | 1BE0 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
20:09:35.801 | 1BE0 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
20:09:35.801 | 1BE0 | 2851 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
20:09:35.801 | 1BE0 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:09:35.815 | 1BE0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:09:35.817 | 1BE0 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
20:09:36.821 | 3C54 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:09:38.571 | 950 | 419 | fSwapResize_Buffers | Resize buffer (0x9b30b60)! |
20:09:38.585 | 950 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x9b30b60 |
20:09:38.585 | 950 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
20:09:38.585 | 950 | 1126 | RenderDeviceD3d11::init | save state |
20:09:38.585 | 950 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
20:09:38.594 | 950 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x2207f5c8. |
20:09:38.594 | 950 | 1134 | RenderDeviceD3d11::init | restore state |
20:09:38.594 | 950 | 1137 | RenderDeviceD3d11::init | Target Window [0x30490] |
20:09:38.594 | 950 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:09:38.594 | 950 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:09:38.594 | 950 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
20:09:38.594 | 950 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
20:09:38.594 | 950 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
20:09:38.594 | 950 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:09:38.595 | 950 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
20:09:38.595 | 950 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x30490} (foreground = 0x30490). |
20:09:38.595 | 950 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
20:09:38.595 | 950 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x263000ad |
20:09:38.595 | 950 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
20:09:38.595 | 950 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x9d7ed180=-1652633216)=>(0x6eba5510=1857705232) |
20:09:38.595 | 950 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
20:09:38.595 | 950 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:09:38.596 | 1EB0 | 2181 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
20:09:38.596 | 1EB0 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:09:38.596 | 1EB0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:09:38.596 | 1EB0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x1eb0 |
20:09:38.596 | 1EB0 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
20:09:38.596 | 1EB0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x1eb0 |
20:09:38.597 | 950 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
20:09:38.597 | 950 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
20:09:38.597 | 950 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
20:09:38.597 | 950 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:09:38.864 | 1BE0 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
20:09:38.864 | 1BE0 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
20:09:38.865 | 1BE0 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
20:09:38.866 | 950 | 326 | RenderImageD3d11::setSize | Create Texture (1300,725) / (1408,768) - OK |
20:09:38.866 | 950 | 347 | RenderImageD3d11::setSize | Create Texture RV (1408,768) - OK |
20:09:38.876 | 1EB0 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x30490) 0x30490 . |
20:09:38.881 | 1BE0 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
20:09:38.891 | 950 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:09:39.882 | 1EB0 | 2800 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
20:09:39.882 | 950 | 3824 | OverlayManager::DisplayOWSystemCursor | Update refcount [] [4] -> [6], [0] |
20:09:40.91 | 950 | 3803 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
20:09:42.648 | 3C08 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [home_toggle_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d] |
20:09:42.679 | 950 | 2851 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
20:09:42.679 | 950 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:09:42.682 | 950 | 3977 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 6, OW handle = 0x2010655;prev = 0x2010655 , {Original values: ref = 6 handle = 0x10003} |
20:09:42.689 | 3C54 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_13008_SHARED_MEMORY_AGENT close 2147483647 bytes |
20:09:42.689 | 3C54 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=25094c |
20:09:42.689 | 3C54 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_25094C_P_13008 close 2147483647 bytes |
20:09:42.690 | 3C54 | 2644 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
20:09:42.808 | 1EB0 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [home_toggle_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u] |
20:09:46.848 | 3C08 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [home_toggle_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d] |
20:09:46.949 | 3C54 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=2e068a |
20:09:46.949 | 3C54 | 2644 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
20:09:46.955 | 3C54 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_2E068A_P_13008 opened succesfuly |
20:09:46.955 | 3C54 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_13008_SHARED_MEMORY_AGENT opened succesfuly |
20:09:47.0 | 950 | 326 | RenderImageD3d11::setSize | Create Texture (1300,725) / (1408,768) - OK |
20:09:47.0 | 950 | 347 | RenderImageD3d11::setSize | Create Texture RV (1408,768) - OK |
20:09:47.25 | 1EB0 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [home_toggle_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u] |
20:09:47.172 | 1EB0 | 2800 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
20:09:52.398 | 1EB0 | 2851 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
20:09:52.398 | 1EB0 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:09:52.398 | 950 | 3977 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 6, OW handle = 0x2010655;prev = 0xb67e0a95 , {Original values: ref = 6 handle = 0x10003} |
20:09:52.422 | 3C54 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_13008_SHARED_MEMORY_AGENT close 2147483647 bytes |
20:09:52.422 | 3C54 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=280942 |
20:09:52.422 | 3C54 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_280942_P_13008 close 2147483647 bytes |
20:09:52.424 | 3C54 | 2644 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
20:09:52.424 | 3C54 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_13008_SHARED_MEMORY_AGENT close 2147483647 bytes |
20:09:52.424 | 3C54 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=2e068a |
20:09:52.424 | 3C54 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_2E068A_P_13008 close 2147483647 bytes |
20:09:52.424 | 3C54 | 2644 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
20:09:54.241 | 3C08 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [home_toggle_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d] |
20:09:54.356 | 3C54 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=2e0682 |
20:09:54.356 | 3C54 | 2644 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
20:09:54.374 | 3C54 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_2E0682_P_13008 opened succesfuly |
20:09:54.374 | 3C54 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_13008_SHARED_MEMORY_AGENT opened succesfuly |
20:09:54.413 | 3C54 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_27094C_P_13008 opened succesfuly |
20:09:54.413 | 3C54 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_13008_SHARED_MEMORY_AGENT opened succesfuly |
20:09:54.425 | 1EB0 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [home_toggle_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u] |
20:09:56.369 | 3C08 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [home_toggle_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d] |
20:09:56.446 | 3C54 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_13008_SHARED_MEMORY_AGENT close 2147483647 bytes |
20:09:56.446 | 3C54 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=27094c |
20:09:56.446 | 3C54 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_27094C_P_13008 close 2147483647 bytes |
20:09:56.446 | 3C54 | 2644 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
20:09:56.476 | 3C54 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=30068a |
20:09:56.476 | 3C54 | 2644 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
20:09:56.482 | 3C54 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_30068A_P_13008 opened succesfuly |
20:09:56.482 | 3C54 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_13008_SHARED_MEMORY_AGENT opened succesfuly |
20:09:56.508 | 950 | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
20:09:56.508 | 950 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
20:09:56.550 | 950 | 326 | RenderImageD3d11::setSize | Create Texture (1300,725) / (1408,768) - OK |
20:09:56.550 | 950 | 347 | RenderImageD3d11::setSize | Create Texture RV (1408,768) - OK |
20:09:56.577 | 1EB0 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [home_toggle_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u] |
20:09:57.368 | 1EB0 | 2800 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
20:10:06.60 | 3C54 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_6C0782_P_13008 opened succesfuly |
20:10:06.61 | 3C54 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_13008_SHARED_MEMORY_AGENT opened succesfuly |
20:10:06.133 | 950 | 326 | RenderImageD3d11::setSize | Create Texture (520,725) / (640,768) - OK |
20:10:06.133 | 950 | 347 | RenderImageD3d11::setSize | Create Texture RV (640,768) - OK |
20:10:06.422 | 1EB0 | 3803 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
20:10:14.912 | 1EB0 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 7856, 2384 |
20:10:14.917 | 950 | 486 | ReleaseD11Device | Device Released! [1] |
20:10:14.917 | 950 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:10:14.917 | 950 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:10:14.917 | 950 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:10:14.917 | 950 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:10:14.917 | 950 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x263000ad |
20:10:14.917 | 950 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:10:14.917 | 950 | 184 | IRenderDevice::release | Render Releasing. |
20:10:14.917 | 950 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
20:10:14.917 | 950 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
20:10:14.917 | 950 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
20:10:14.917 | 950 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
20:10:14.917 | 950 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
20:10:14.917 | 950 | 201 | IRenderDevice::release | Render Releasing Done. |
20:10:14.917 | 950 | 489 | ReleaseD11Device | End Device Released! |
20:10:14.917 | 950 | 419 | fSwapResize_Buffers | Resize buffer (0x9b30b60)! |
20:10:14.966 | 1BE0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:10:14.966 | 1BE0 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
20:10:14.966 | 1BE0 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
20:10:14.967 | 1BE0 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xA04AA Title=[R6Tracker - V1naV1.G2 - Rainbow Six Siege Player Stats - Personal - Microsoft |
20:10:14.967 | 1BE0 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
20:10:14.967 | 1BE0 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
20:10:14.967 | 1BE0 | 2851 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
20:10:14.967 | 1BE0 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:10:14.982 | 1BE0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:10:14.984 | 1BE0 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
20:10:15.340 | 1EB0 | 3977 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 1, OW handle = 0x2010655;prev = 0x2010655 , {Original values: ref = 1 handle = 0x10003} |
20:10:15.437 | 950 | 419 | fSwapResize_Buffers | Resize buffer (0x9b30b60)! |
20:10:15.450 | 950 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x9b30b60 |
20:10:15.450 | 950 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
20:10:15.450 | 950 | 1126 | RenderDeviceD3d11::init | save state |
20:10:15.450 | 950 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
20:10:15.458 | 950 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x2207f5c8. |
20:10:15.458 | 950 | 1134 | RenderDeviceD3d11::init | restore state |
20:10:15.458 | 950 | 1137 | RenderDeviceD3d11::init | Target Window [0x30490] |
20:10:15.458 | 950 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:10:15.458 | 950 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:10:15.458 | 950 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
20:10:15.458 | 950 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
20:10:15.458 | 950 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
20:10:15.458 | 950 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:10:15.468 | 950 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
20:10:15.468 | 950 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x30490} (foreground = 0x30490). |
20:10:15.468 | 950 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
20:10:15.469 | 950 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x6b70076b |
20:10:15.469 | 950 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
20:10:15.469 | 950 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x9d7ed180=-1652633216)=>(0x6eba5510=1857705232) |
20:10:15.469 | 950 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
20:10:15.469 | 950 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:10:15.471 | 1EB0 | 2181 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
20:10:15.471 | 1EB0 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:10:15.471 | 1EB0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:10:15.471 | 1EB0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x1eb0 |
20:10:15.471 | 1EB0 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
20:10:15.471 | 1EB0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x1eb0 |
20:10:15.473 | 1BE0 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
20:10:15.473 | 1BE0 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
20:10:15.473 | 1BE0 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
20:10:15.476 | 950 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
20:10:15.476 | 950 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
20:10:15.476 | 950 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
20:10:15.476 | 950 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:10:15.476 | 950 | 326 | RenderImageD3d11::setSize | Create Texture (1300,725) / (1408,768) - OK |
20:10:15.476 | 950 | 347 | RenderImageD3d11::setSize | Create Texture RV (1408,768) - OK |
20:10:15.482 | 950 | 326 | RenderImageD3d11::setSize | Create Texture (520,725) / (640,768) - OK |
20:10:15.482 | 950 | 347 | RenderImageD3d11::setSize | Create Texture RV (640,768) - OK |
20:10:15.489 | 1EB0 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x30490) 0x30490 . |
20:10:15.490 | 1BE0 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
20:10:15.500 | 950 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:10:17.183 | 1EB0 | 2800 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
20:10:26.394 | 3C08 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [home_toggle_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d] |
20:10:26.538 | 1EB0 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [home_toggle_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u] |
20:10:27.609 | 1EB0 | 2851 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
20:10:27.609 | 1EB0 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:10:27.613 | 950 | 3977 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 3, OW handle = 0x2010655;prev = 0x2010655 , {Original values: ref = 3 handle = 0x10003} |
20:10:27.874 | 1EB0 | 2800 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
20:10:29.275 | 3C54 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_13008_SHARED_MEMORY_AGENT close 2147483647 bytes |
20:10:29.275 | 3C54 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=30068a |
20:10:29.275 | 3C54 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_30068A_P_13008 close 2147483647 bytes |
20:10:29.276 | 3C54 | 2644 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
20:10:29.284 | 950 | 2851 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
20:10:29.284 | 950 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:10:29.291 | 950 | 3977 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 3, OW handle = 0x2010655;prev = 0xb67e0a95 , {Original values: ref = 3 handle = 0x10003} |
20:10:29.305 | 3C54 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_13008_SHARED_MEMORY_AGENT close 2147483647 bytes |
20:10:29.305 | 3C54 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=6c0782 |
20:10:29.306 | 3C54 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_6C0782_P_13008 close 2147483647 bytes |
20:10:29.306 | 3C54 | 2644 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
20:12:44.416 | 3C08 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [home_toggle_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d] |
20:12:44.523 | 3C54 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_53085C_P_13008 opened succesfuly |
20:12:44.523 | 3C54 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_13008_SHARED_MEMORY_AGENT opened succesfuly |
20:12:44.577 | 1EB0 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [home_toggle_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u] |
20:12:44.585 | 950 | 326 | RenderImageD3d11::setSize | Create Texture (1300,725) / (1408,768) - OK |
20:12:44.585 | 950 | 347 | RenderImageD3d11::setSize | Create Texture RV (1408,768) - OK |
20:12:44.879 | 1EB0 | 2800 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
20:12:59.547 | 3C54 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_5008D0_P_13008 opened succesfuly |
20:12:59.547 | 3C54 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_13008_SHARED_MEMORY_AGENT opened succesfuly |
20:12:59.589 | 950 | 326 | RenderImageD3d11::setSize | Create Texture (520,725) / (640,768) - OK |
20:12:59.589 | 950 | 347 | RenderImageD3d11::setSize | Create Texture RV (640,768) - OK |
20:12:59.900 | 1EB0 | 3803 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
20:13:01.801 | 3C08 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [home_toggle_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d] |
20:13:01.836 | 950 | 2851 | OverlayManager::setControlMode | Set RI keyboard to 0X430 (0X30)... |
20:13:01.836 | 950 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:13:01.839 | 950 | 3977 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = -1, OW handle = 0x2010655;prev = 0x2010655 , {Original values: ref = -1 handle = 0x10003} |
20:13:01.839 | 950 | 3982 | OverlayManager::RestoreGameCursor | black Cursor restored |
20:13:01.862 | 3C54 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_13008_SHARED_MEMORY_AGENT close 2147483647 bytes |
20:13:01.862 | 3C54 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=53085c |
20:13:01.862 | 3C54 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_53085C_P_13008 close 2147483647 bytes |
20:13:01.862 | 3C54 | 2644 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
20:13:05.393 | 1EB0 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [home_toggle_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u] |
20:13:05.771 | 1EB0 | 2800 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
20:13:05.858 | 1EB0 | 2851 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
20:13:05.858 | 1EB0 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:13:05.860 | 950 | 3977 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x2010655;prev = 0xb67e0a95 , {Original values: ref = 0 handle = 0x10003} |
20:13:06.269 | 1EB0 | 2800 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
20:13:17.691 | 950 | 3803 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
20:13:18.155 | 950 | 2851 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
20:13:18.155 | 950 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:13:18.162 | 950 | 3977 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x2010655;prev = 0xb67e0a95 , {Original values: ref = 0 handle = 0x10003} |
20:13:18.166 | 3C54 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_13008_SHARED_MEMORY_AGENT close 2147483647 bytes |
20:13:18.166 | 3C54 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=5008d0 |
20:13:18.166 | 3C54 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_5008D0_P_13008 close 2147483647 bytes |
20:13:18.166 | 3C54 | 2644 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
20:13:18.777 | 3C08 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [home_toggle_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d] |
20:13:18.874 | 3C54 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=750748 |
20:13:18.874 | 3C54 | 2644 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
20:13:18.881 | 3C54 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_750748_P_13008 opened succesfuly |
20:13:18.881 | 3C54 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_13008_SHARED_MEMORY_AGENT opened succesfuly |
20:13:18.945 | 1EB0 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [home_toggle_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u] |
20:13:18.959 | 950 | 326 | RenderImageD3d11::setSize | Create Texture (1300,725) / (1408,768) - OK |
20:13:18.959 | 950 | 347 | RenderImageD3d11::setSize | Create Texture RV (1408,768) - OK |
20:13:19.4 | 1EB0 | 2800 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
20:13:20.25 | 3C08 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [home_toggle_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d] |
20:13:20.84 | 950 | 2851 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
20:13:20.84 | 950 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:13:20.91 | 950 | 3977 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x2010655;prev = 0xb67e0a95 , {Original values: ref = 0 handle = 0x10003} |
20:13:20.209 | 1EB0 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [home_toggle_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u] |
20:13:20.334 | 1EB0 | 2851 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
20:13:20.334 | 1EB0 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:14:40.213 | 950 | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
20:14:40.213 | 950 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
20:16:19.713 | 1EB0 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 7856, 2384 |
20:16:19.714 | 1BE0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:16:19.714 | 1BE0 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
20:16:19.714 | 1BE0 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
20:16:19.714 | 1BE0 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10174 Title=[] |
20:16:19.715 | 1BE0 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
20:16:19.715 | 1BE0 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
20:16:19.715 | 1BE0 | 2851 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
20:16:19.715 | 1BE0 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:16:19.718 | 1BE0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:16:19.719 | 950 | 486 | ReleaseD11Device | Device Released! [1] |
20:16:19.719 | 950 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:16:19.719 | 950 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:16:19.719 | 950 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:16:19.719 | 950 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:16:19.719 | 950 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x6b70076b |
20:16:19.719 | 950 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:16:19.719 | 950 | 184 | IRenderDevice::release | Render Releasing. |
20:16:19.719 | 950 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
20:16:19.719 | 950 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
20:16:19.719 | 950 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
20:16:19.719 | 950 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
20:16:19.719 | 950 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
20:16:19.719 | 950 | 201 | IRenderDevice::release | Render Releasing Done. |
20:16:19.719 | 950 | 489 | ReleaseD11Device | End Device Released! |
20:16:19.719 | 950 | 419 | fSwapResize_Buffers | Resize buffer (0x9b30b60)! |
20:16:19.719 | 1BE0 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
20:16:20.720 | 3C54 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:16:22.753 | 3C54 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3086]. |
20:16:22.753 | 3C54 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
20:16:22.753 | 3C54 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:15) |
20:16:31.564 | 950 | 419 | fSwapResize_Buffers | Resize buffer (0x9b30b60)! |
20:16:31.585 | 950 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x9b30b60 |
20:16:31.585 | 950 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
20:16:31.585 | 950 | 1126 | RenderDeviceD3d11::init | save state |
20:16:31.585 | 950 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
20:16:31.593 | 950 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x2207f5c8. |
20:16:31.593 | 950 | 1134 | RenderDeviceD3d11::init | restore state |
20:16:31.593 | 950 | 1137 | RenderDeviceD3d11::init | Target Window [0x30490] |
20:16:31.593 | 950 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:16:31.593 | 950 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:16:31.593 | 950 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
20:16:31.593 | 950 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
20:16:31.593 | 950 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
20:16:31.593 | 950 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:16:31.599 | 950 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
20:16:31.599 | 950 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x30490} (foreground = 0x30490). |
20:16:31.599 | 950 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
20:16:31.599 | 950 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x3ca085f |
20:16:31.599 | 950 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
20:16:31.599 | 950 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x9d7ed180=-1652633216)=>(0x6eba5510=1857705232) |
20:16:31.599 | 950 | 2377 | WidgetManager::Render | resume layout thread |
20:16:31.599 | 950 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
20:16:31.599 | 950 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:16:31.599 | 950 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:16:31.601 | 1EB0 | 2181 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
20:16:31.601 | 1EB0 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:16:31.601 | 1EB0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:16:31.601 | 1EB0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x1eb0 |
20:16:31.601 | 1EB0 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
20:16:31.601 | 1EB0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x1eb0 |
20:16:31.605 | 950 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
20:16:31.605 | 950 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
20:16:31.605 | 950 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
20:16:31.605 | 950 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:16:31.835 | 1BE0 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
20:16:31.835 | 1BE0 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
20:16:31.835 | 1BE0 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
20:16:31.837 | 1BE0 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
20:16:31.845 | 950 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:16:31.851 | 1EB0 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x30490) 0x30490 . |
20:16:37.308 | 1EB0 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 7856, 2384 |
20:16:37.312 | 950 | 486 | ReleaseD11Device | Device Released! [1] |
20:16:37.312 | 950 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:16:37.312 | 950 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:16:37.312 | 950 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:16:37.312 | 950 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:16:37.312 | 950 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x3ca085f |
20:16:37.312 | 950 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:16:37.312 | 950 | 184 | IRenderDevice::release | Render Releasing. |
20:16:37.312 | 950 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
20:16:37.312 | 950 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
20:16:37.312 | 950 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
20:16:37.312 | 950 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
20:16:37.312 | 950 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
20:16:37.312 | 950 | 201 | IRenderDevice::release | Render Releasing Done. |
20:16:37.312 | 950 | 489 | ReleaseD11Device | End Device Released! |
20:16:37.312 | 950 | 419 | fSwapResize_Buffers | Resize buffer (0x9b30b60)! |
20:16:37.379 | 1BE0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:16:37.379 | 1BE0 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
20:16:37.379 | 1BE0 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
20:16:37.379 | 1BE0 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x101AC Title=[] |
20:16:37.379 | 1BE0 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
20:16:37.379 | 1BE0 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
20:16:37.379 | 1BE0 | 2851 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
20:16:37.380 | 1BE0 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:16:37.380 | 1BE0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:16:37.381 | 1BE0 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
20:16:38.403 | 3C54 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:16:39.586 | 950 | 419 | fSwapResize_Buffers | Resize buffer (0x9b30b60)! |
20:16:39.608 | 950 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x9b30b60 |
20:16:39.608 | 950 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
20:16:39.608 | 950 | 1126 | RenderDeviceD3d11::init | save state |
20:16:39.608 | 950 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
20:16:39.617 | 950 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x2207f5c8. |
20:16:39.617 | 950 | 1134 | RenderDeviceD3d11::init | restore state |
20:16:39.617 | 950 | 1137 | RenderDeviceD3d11::init | Target Window [0x30490] |
20:16:39.617 | 950 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:16:39.617 | 950 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:16:39.617 | 950 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
20:16:39.617 | 950 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
20:16:39.617 | 950 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
20:16:39.617 | 950 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:16:39.623 | 950 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
20:16:39.623 | 950 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x30490} (foreground = 0x30490). |
20:16:39.623 | 950 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
20:16:39.623 | 950 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xbfb608dd |
20:16:39.623 | 950 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
20:16:39.623 | 950 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x9d7ed180=-1652633216)=>(0x6eba5510=1857705232) |
20:16:39.623 | 950 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
20:16:39.623 | 950 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:16:39.625 | 1EB0 | 2181 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
20:16:39.625 | 1EB0 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:16:39.625 | 1EB0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:16:39.625 | 1EB0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x1eb0 |
20:16:39.625 | 1EB0 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
20:16:39.625 | 1EB0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x1eb0 |
20:16:39.632 | 950 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
20:16:39.632 | 950 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
20:16:39.632 | 950 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
20:16:39.632 | 950 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:16:39.926 | 1BE0 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
20:16:39.926 | 1BE0 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
20:16:39.926 | 1BE0 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
20:16:39.938 | 1EB0 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x30490) 0x30490 . |
20:16:39.944 | 1BE0 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
20:16:39.951 | 950 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:17:29.792 | 3C54 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_13008_SHARED_MEMORY_AGENT close 2147483647 bytes |
20:17:29.792 | 3C54 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=750748 |
20:17:29.792 | 3C54 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_750748_P_13008 close 2147483647 bytes |
20:17:29.792 | 3C54 | 2644 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
20:17:29.823 | 3C54 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=830142 |
20:17:29.823 | 3C54 | 2644 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
20:17:29.828 | 3C54 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_830142_P_13008 opened succesfuly |
20:17:29.828 | 3C54 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_13008_SHARED_MEMORY_AGENT opened succesfuly |
20:17:29.886 | 950 | 326 | RenderImageD3d11::setSize | Create Texture (520,725) / (640,768) - OK |
20:17:29.886 | 950 | 347 | RenderImageD3d11::setSize | Create Texture RV (640,768) - OK |
20:17:32.460 | 3C08 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [home_toggle_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d] |
20:17:32.583 | 3C54 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_8A09F6_P_13008 opened succesfuly |
20:17:32.584 | 3C54 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_13008_SHARED_MEMORY_AGENT opened succesfuly |
20:17:32.670 | 950 | 326 | RenderImageD3d11::setSize | Create Texture (1300,725) / (1408,768) - OK |
20:17:32.670 | 950 | 347 | RenderImageD3d11::setSize | Create Texture RV (1408,768) - OK |
20:17:33.659 | 1EB0 | 2800 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
20:17:34.237 | 1EB0 | 2851 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
20:17:34.238 | 1EB0 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:17:34.243 | 950 | 3977 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x2010655;prev = 0x10003 , {Original values: ref = 0 handle = 0x10003} |
20:17:34.483 | 1EB0 | 2800 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
20:17:34.946 | 1EB0 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [home_toggle_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u] |
20:17:34.964 | 3C54 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_13008_SHARED_MEMORY_AGENT close 2147483647 bytes |
20:17:34.964 | 3C54 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=8a09f6 |
20:17:34.964 | 3C54 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_8A09F6_P_13008 close 2147483647 bytes |
20:17:34.965 | 3C54 | 2644 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
20:17:35.390 | 950 | 2851 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
20:17:35.390 | 950 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:17:35.397 | 950 | 3977 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x2010655;prev = 0xb67e0a95 , {Original values: ref = 0 handle = 0x10003} |
20:17:35.398 | 3C54 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_13008_SHARED_MEMORY_AGENT close 2147483647 bytes |
20:17:35.398 | 3C54 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=830142 |
20:17:35.398 | 3C54 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_830142_P_13008 close 2147483647 bytes |
20:17:35.398 | 3C54 | 2644 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
20:17:36.268 | 3C08 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [home_toggle_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d] |
20:17:36.373 | 3C54 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=7d0a6a |
20:17:36.373 | 3C54 | 2644 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
20:17:36.377 | 3C54 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_7D0A6A_P_13008 opened succesfuly |
20:17:36.377 | 3C54 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_13008_SHARED_MEMORY_AGENT opened succesfuly |
20:17:36.412 | 1EB0 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [home_toggle_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u] |
20:17:36.440 | 950 | 326 | RenderImageD3d11::setSize | Create Texture (1300,725) / (1408,768) - OK |
20:17:36.440 | 950 | 347 | RenderImageD3d11::setSize | Create Texture RV (1408,768) - OK |
20:17:36.453 | 1EB0 | 2800 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
20:17:37.676 | 3C08 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [home_toggle_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d] |
20:17:37.717 | 950 | 2851 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
20:17:37.717 | 950 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:17:37.723 | 3C54 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_13008_SHARED_MEMORY_AGENT close 2147483647 bytes |
20:17:37.723 | 3C54 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=7d0a6a |
20:17:37.723 | 3C54 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_7D0A6A_P_13008 close 2147483647 bytes |
20:17:37.723 | 3C54 | 2644 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
20:17:37.724 | 950 | 3977 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x2010655;prev = 0x2010655 , {Original values: ref = 0 handle = 0x10003} |
20:17:37.838 | 1EB0 | 2851 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
20:17:37.838 | 1EB0 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:17:37.869 | 1EB0 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [home_toggle_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u] |
20:19:14.668 | 1EB0 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 7856, 2384 |
20:19:14.673 | 950 | 486 | ReleaseD11Device | Device Released! [1] |
20:19:14.673 | 950 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:19:14.673 | 950 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:19:14.673 | 950 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:19:14.673 | 950 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:19:14.673 | 950 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xbfb608dd |
20:19:14.673 | 950 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:19:14.673 | 950 | 184 | IRenderDevice::release | Render Releasing. |
20:19:14.673 | 950 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
20:19:14.673 | 950 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
20:19:14.673 | 950 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
20:19:14.673 | 950 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
20:19:14.673 | 950 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
20:19:14.673 | 950 | 201 | IRenderDevice::release | Render Releasing Done. |
20:19:14.673 | 950 | 489 | ReleaseD11Device | End Device Released! |
20:19:14.673 | 950 | 419 | fSwapResize_Buffers | Resize buffer (0x9b30b60)! |
20:19:14.933 | 1BE0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:19:14.933 | 1BE0 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
20:19:14.933 | 1BE0 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
20:19:14.933 | 1BE0 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xB01EA Title=[#wot-news | The |
20:19:14.934 | 1BE0 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
20:19:14.934 | 1BE0 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
20:19:14.934 | 1BE0 | 2851 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
20:19:14.934 | 1BE0 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:19:14.948 | 1BE0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:19:14.950 | 1BE0 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
20:19:15.948 | 3C54 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:19:17.81 | 950 | 419 | fSwapResize_Buffers | Resize buffer (0x9b30b60)! |
20:19:17.107 | 950 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x9b30b60 |
20:19:17.107 | 950 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
20:19:17.107 | 950 | 1126 | RenderDeviceD3d11::init | save state |
20:19:17.107 | 950 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
20:19:17.115 | 950 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x2207f5c8. |
20:19:17.115 | 950 | 1134 | RenderDeviceD3d11::init | restore state |
20:19:17.115 | 950 | 1137 | RenderDeviceD3d11::init | Target Window [0x30490] |
20:19:17.115 | 950 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:19:17.115 | 950 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:19:17.115 | 950 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
20:19:17.115 | 950 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
20:19:17.115 | 950 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
20:19:17.115 | 950 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:19:17.121 | 950 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
20:19:17.121 | 950 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x30490} (foreground = 0x30490). |
20:19:17.121 | 950 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
20:19:17.121 | 950 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x3f3305f5 |
20:19:17.121 | 950 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
20:19:17.121 | 950 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x9d7ed180=-1652633216)=>(0x6eba5510=1857705232) |
20:19:17.121 | 950 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
20:19:17.121 | 950 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:19:17.122 | 1EB0 | 2181 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
20:19:17.122 | 1EB0 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:19:17.122 | 1EB0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:19:17.122 | 1EB0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x1eb0 |
20:19:17.122 | 1EB0 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
20:19:17.122 | 1EB0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x1eb0 |
20:19:17.128 | 950 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
20:19:17.128 | 950 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
20:19:17.128 | 950 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
20:19:17.128 | 950 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:19:17.463 | 1BE0 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
20:19:17.463 | 1BE0 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
20:19:17.464 | 1BE0 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
20:19:17.464 | 1EB0 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x30490) 0x30490 . |
20:19:17.483 | 1BE0 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
20:19:17.490 | 950 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:19:30.933 | 1EB0 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 7856, 2384 |
20:19:30.936 | 950 | 486 | ReleaseD11Device | Device Released! [1] |
20:19:30.936 | 950 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:19:30.936 | 950 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:19:30.936 | 950 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:19:30.936 | 950 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:19:30.936 | 950 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x3f3305f5 |
20:19:30.936 | 950 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:19:30.936 | 950 | 184 | IRenderDevice::release | Render Releasing. |
20:19:30.936 | 950 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
20:19:30.936 | 950 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
20:19:30.936 | 950 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
20:19:30.936 | 950 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
20:19:30.936 | 950 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
20:19:30.936 | 950 | 201 | IRenderDevice::release | Render Releasing Done. |
20:19:30.936 | 950 | 489 | ReleaseD11Device | End Device Released! |
20:19:30.936 | 950 | 419 | fSwapResize_Buffers | Resize buffer (0x9b30b60)! |
20:19:31.138 | 1BE0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:19:31.138 | 1BE0 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
20:19:31.138 | 1BE0 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
20:19:31.138 | 1BE0 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xB01EA Title=[#wot-news | The |
20:19:31.138 | 1BE0 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
20:19:31.138 | 1BE0 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
20:19:31.138 | 1BE0 | 2851 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
20:19:31.139 | 1BE0 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:19:31.153 | 1BE0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:19:31.154 | 1BE0 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
20:19:31.988 | 950 | 419 | fSwapResize_Buffers | Resize buffer (0x9b30b60)! |
20:19:32.10 | 950 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x9b30b60 |
20:19:32.10 | 950 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
20:19:32.10 | 950 | 1126 | RenderDeviceD3d11::init | save state |
20:19:32.10 | 950 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
20:19:32.19 | 950 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x2207f5c8. |
20:19:32.19 | 950 | 1134 | RenderDeviceD3d11::init | restore state |
20:19:32.19 | 950 | 1137 | RenderDeviceD3d11::init | Target Window [0x30490] |
20:19:32.19 | 950 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:19:32.19 | 950 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:19:32.19 | 950 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
20:19:32.19 | 950 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
20:19:32.19 | 950 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
20:19:32.19 | 950 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:19:32.26 | 950 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
20:19:32.26 | 950 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x30490} (foreground = 0x30490). |
20:19:32.26 | 950 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
20:19:32.26 | 950 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x3f3905f5 |
20:19:32.26 | 950 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
20:19:32.26 | 950 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x9d7ed180=-1652633216)=>(0x6eba5510=1857705232) |
20:19:32.26 | 950 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
20:19:32.26 | 950 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:19:32.26 | 1EB0 | 2181 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
20:19:32.26 | 1EB0 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:19:32.26 | 1EB0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:19:32.26 | 1EB0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x1eb0 |
20:19:32.26 | 1EB0 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
20:19:32.26 | 1EB0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x1eb0 |
20:19:32.32 | 950 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
20:19:32.32 | 950 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
20:19:32.32 | 950 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
20:19:32.32 | 950 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:19:32.156 | 1BE0 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
20:19:32.156 | 1BE0 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
20:19:32.156 | 1BE0 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
20:19:32.167 | 1EB0 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x30490) 0x30490 . |
20:19:32.172 | 1BE0 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
20:19:32.172 | 950 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:19:41.544 | 1EB0 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 7856, 2384 |
20:19:41.547 | 950 | 486 | ReleaseD11Device | Device Released! [1] |
20:19:41.547 | 950 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:19:41.547 | 950 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:19:41.547 | 950 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:19:41.547 | 950 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:19:41.547 | 950 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x3f3905f5 |
20:19:41.547 | 950 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:19:41.547 | 950 | 184 | IRenderDevice::release | Render Releasing. |
20:19:41.547 | 950 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
20:19:41.547 | 950 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
20:19:41.547 | 950 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
20:19:41.547 | 950 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
20:19:41.547 | 950 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
20:19:41.547 | 950 | 201 | IRenderDevice::release | Render Releasing Done. |
20:19:41.547 | 950 | 489 | ReleaseD11Device | End Device Released! |
20:19:41.548 | 950 | 419 | fSwapResize_Buffers | Resize buffer (0x9b30b60)! |
20:19:41.802 | 1BE0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:19:41.802 | 1BE0 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
20:19:41.802 | 1BE0 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
20:19:41.802 | 1BE0 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xB01EA Title=[#wot-news | The |
20:19:41.802 | 1BE0 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
20:19:41.802 | 1BE0 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
20:19:41.802 | 1BE0 | 2851 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
20:19:41.802 | 1BE0 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:19:41.818 | 1BE0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:19:41.819 | 1BE0 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
20:19:42.820 | 3C54 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:19:44.843 | 3C54 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3370]. |
20:19:44.843 | 3C54 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
20:19:44.843 | 3C54 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
20:19:45.781 | 950 | 419 | fSwapResize_Buffers | Resize buffer (0x9b30b60)! |
20:19:45.800 | 950 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x9b30b60 |
20:19:45.800 | 950 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
20:19:45.800 | 950 | 1126 | RenderDeviceD3d11::init | save state |
20:19:45.800 | 950 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
20:19:45.809 | 950 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x2207f5c8. |
20:19:45.809 | 950 | 1134 | RenderDeviceD3d11::init | restore state |
20:19:45.809 | 950 | 1137 | RenderDeviceD3d11::init | Target Window [0x30490] |
20:19:45.809 | 950 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:19:45.809 | 950 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:19:45.809 | 950 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
20:19:45.809 | 950 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
20:19:45.809 | 950 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
20:19:45.809 | 950 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:19:45.814 | 950 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
20:19:45.814 | 950 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x30490} (foreground = 0x30490). |
20:19:45.814 | 950 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
20:19:45.814 | 950 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1a0103c9 |
20:19:45.814 | 950 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
20:19:45.814 | 950 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x9d7ed180=-1652633216)=>(0x6eba5510=1857705232) |
20:19:45.814 | 950 | 2377 | WidgetManager::Render | resume layout thread |
20:19:45.814 | 950 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
20:19:45.814 | 950 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:19:45.814 | 950 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
20:19:45.814 | 950 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:19:45.815 | 1EB0 | 2181 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
20:19:45.815 | 1EB0 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:19:45.815 | 1EB0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:19:45.815 | 1EB0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x1eb0 |
20:19:45.815 | 1EB0 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
20:19:45.815 | 1EB0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x1eb0 |
20:19:45.819 | 950 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
20:19:45.819 | 950 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
20:19:45.819 | 950 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
20:19:45.819 | 950 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:19:45.869 | 1BE0 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
20:19:45.869 | 1BE0 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
20:19:45.869 | 1BE0 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
20:19:45.871 | 1BE0 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
20:19:45.872 | 950 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:19:45.883 | 1EB0 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x30490) 0x30490 . |
20:19:58.444 | 1EB0 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 7856, 2384 |
20:19:58.447 | 950 | 486 | ReleaseD11Device | Device Released! [1] |
20:19:58.447 | 950 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:19:58.447 | 950 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:19:58.447 | 950 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:19:58.447 | 950 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:19:58.447 | 950 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1a0103c9 |
20:19:58.447 | 950 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:19:58.447 | 950 | 184 | IRenderDevice::release | Render Releasing. |
20:19:58.447 | 950 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
20:19:58.447 | 950 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
20:19:58.447 | 950 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
20:19:58.447 | 950 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
20:19:58.447 | 950 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
20:19:58.447 | 950 | 201 | IRenderDevice::release | Render Releasing Done. |
20:19:58.447 | 950 | 489 | ReleaseD11Device | End Device Released! |
20:19:58.447 | 950 | 419 | fSwapResize_Buffers | Resize buffer (0x9b30b60)! |
20:19:58.558 | 1BE0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:19:58.558 | 1BE0 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
20:19:58.558 | 1BE0 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
20:19:58.558 | 1BE0 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xB01EA Title=[#wot-news | The |
20:19:58.559 | 1BE0 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
20:19:58.559 | 1BE0 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
20:19:58.559 | 1BE0 | 2851 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
20:19:58.559 | 1BE0 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:19:58.573 | 1BE0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:19:58.576 | 1BE0 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
20:19:59.587 | 3C54 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:20:01.618 | 3C54 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3230]. |
20:20:01.618 | 3C54 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
20:20:01.618 | 3C54 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
20:20:02.540 | 950 | 419 | fSwapResize_Buffers | Resize buffer (0x9b30b60)! |
20:20:02.560 | 950 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x9b30b60 |
20:20:02.560 | 950 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
20:20:02.560 | 950 | 1126 | RenderDeviceD3d11::init | save state |
20:20:02.560 | 950 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
20:20:02.567 | 950 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x2207f5c8. |
20:20:02.567 | 950 | 1134 | RenderDeviceD3d11::init | restore state |
20:20:02.567 | 950 | 1137 | RenderDeviceD3d11::init | Target Window [0x30490] |
20:20:02.567 | 950 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:20:02.567 | 950 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:20:02.567 | 950 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
20:20:02.567 | 950 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
20:20:02.567 | 950 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
20:20:02.567 | 950 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:20:02.572 | 950 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
20:20:02.572 | 950 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x30490} (foreground = 0x30490). |
20:20:02.572 | 950 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
20:20:02.572 | 950 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xaa7d0685 |
20:20:02.572 | 950 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
20:20:02.572 | 950 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x9d7ed180=-1652633216)=>(0x6eba5510=1857705232) |
20:20:02.572 | 950 | 2377 | WidgetManager::Render | resume layout thread |
20:20:02.572 | 950 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
20:20:02.572 | 950 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:20:02.572 | 950 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
20:20:02.572 | 950 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:20:02.575 | 1EB0 | 2181 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
20:20:02.575 | 1EB0 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:20:02.575 | 1EB0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:20:02.575 | 1EB0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x1eb0 |
20:20:02.575 | 1EB0 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
20:20:02.575 | 1EB0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x1eb0 |
20:20:02.578 | 950 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
20:20:02.578 | 950 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
20:20:02.578 | 950 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
20:20:02.578 | 950 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:20:02.612 | 1BE0 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
20:20:02.612 | 1BE0 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
20:20:02.612 | 1BE0 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
20:20:02.620 | 1EB0 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x30490) 0x30490 . |
20:20:02.629 | 1BE0 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
20:20:02.630 | 950 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:21:48.932 | 950 | 7791 | OverlayManager::IsEmptyCursor | Cache cursor 0x10007 (v: 1) |
20:21:48.951 | 3C54 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=740758 |
20:21:48.951 | 3C54 | 2644 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
20:21:48.957 | 3C54 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_740758_P_13008 opened succesfuly |
20:21:48.957 | 3C54 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_13008_SHARED_MEMORY_AGENT opened succesfuly |
20:21:48.998 | 950 | 326 | RenderImageD3d11::setSize | Create Texture (520,725) / (640,768) - OK |
20:21:48.998 | 950 | 347 | RenderImageD3d11::setSize | Create Texture RV (640,768) - OK |
20:21:56.824 | 1EB0 | 2800 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
20:21:56.827 | 950 | 3824 | OverlayManager::DisplayOWSystemCursor | Update refcount [] [0] -> [2], [0] |
20:21:57.327 | 950 | 2851 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
20:21:57.327 | 950 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:21:57.336 | 950 | 3977 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 2, OW handle = 0x2010655;prev = 0xb67e0a95 , {Original values: ref = 2 handle = 0x10003} |
20:21:57.351 | 3C54 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_13008_SHARED_MEMORY_AGENT close 2147483647 bytes |
20:21:57.352 | 3C54 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=740758 |
20:21:57.352 | 3C54 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_740758_P_13008 close 2147483647 bytes |
20:21:57.352 | 3C54 | 2644 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
20:24:21.911 | 950 | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
20:24:21.911 | 950 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
20:25:22.893 | 3C54 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=6e0762 |
20:25:22.893 | 3C54 | 2644 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
20:25:22.899 | 3C54 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_6E0762_P_13008 opened succesfuly |
20:25:22.899 | 3C54 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_13008_SHARED_MEMORY_AGENT opened succesfuly |
20:25:22.972 | 950 | 326 | RenderImageD3d11::setSize | Create Texture (520,725) / (640,768) - OK |
20:25:22.972 | 950 | 347 | RenderImageD3d11::setSize | Create Texture RV (640,768) - OK |
20:25:26.519 | 1EB0 | 2800 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
20:25:26.739 | 1EB0 | 2851 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
20:25:26.739 | 1EB0 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:25:26.743 | 950 | 3977 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x2010655;prev = 0xb67e0a95 , {Original values: ref = 0 handle = 0x10003} |
20:25:26.900 | 1EB0 | 2800 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
20:25:27.83 | 950 | 2851 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
20:25:27.83 | 950 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:25:27.90 | 950 | 3977 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x2010655;prev = 0xb67e0a95 , {Original values: ref = 0 handle = 0x10003} |
20:25:27.107 | 3C54 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_13008_SHARED_MEMORY_AGENT close 2147483647 bytes |
20:25:27.107 | 3C54 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=6e0762 |
20:25:27.107 | 3C54 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_6E0762_P_13008 close 2147483647 bytes |
20:25:27.107 | 3C54 | 2644 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
20:27:24.367 | 1EB0 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 7856, 2384 |
20:27:24.371 | 950 | 486 | ReleaseD11Device | Device Released! [1] |
20:27:24.371 | 950 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:27:24.371 | 950 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:27:24.371 | 950 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:27:24.371 | 950 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:27:24.371 | 950 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xaa7d0685 |
20:27:24.371 | 950 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:27:24.371 | 950 | 184 | IRenderDevice::release | Render Releasing. |
20:27:24.371 | 950 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
20:27:24.371 | 950 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
20:27:24.371 | 950 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
20:27:24.371 | 950 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
20:27:24.371 | 950 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
20:27:24.371 | 950 | 201 | IRenderDevice::release | Render Releasing Done. |
20:27:24.371 | 950 | 489 | ReleaseD11Device | End Device Released! |
20:27:24.371 | 950 | 419 | fSwapResize_Buffers | Resize buffer (0x9b30b60)! |
20:27:24.463 | 1BE0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:27:24.463 | 1BE0 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
20:27:24.463 | 1BE0 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
20:27:24.463 | 1BE0 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x101AC Title=[] |
20:27:24.463 | 1BE0 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
20:27:24.463 | 1BE0 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
20:27:24.463 | 1BE0 | 2851 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
20:27:24.463 | 1BE0 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:27:24.477 | 1BE0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:27:24.478 | 1BE0 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
20:27:25.482 | 3C54 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:27:26.926 | 950 | 419 | fSwapResize_Buffers | Resize buffer (0x9b30b60)! |
20:27:26.942 | 950 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x9b30b60 |
20:27:26.942 | 950 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
20:27:26.942 | 950 | 1126 | RenderDeviceD3d11::init | save state |
20:27:26.942 | 950 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
20:27:26.949 | 950 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x2207f5c8. |
20:27:26.949 | 950 | 1134 | RenderDeviceD3d11::init | restore state |
20:27:26.949 | 950 | 1137 | RenderDeviceD3d11::init | Target Window [0x30490] |
20:27:26.949 | 950 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:27:26.949 | 950 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:27:26.949 | 950 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
20:27:26.949 | 950 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
20:27:26.949 | 950 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
20:27:26.949 | 950 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:27:26.955 | 950 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
20:27:26.955 | 950 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x30490} (foreground = 0x30490). |
20:27:26.955 | 950 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
20:27:26.955 | 950 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xed6906a3 |
20:27:26.955 | 950 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
20:27:26.955 | 950 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x9d7ed180=-1652633216)=>(0x6eba5510=1857705232) |
20:27:26.955 | 950 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
20:27:26.955 | 950 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:27:26.958 | 1EB0 | 2181 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
20:27:26.958 | 1EB0 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:27:26.958 | 1EB0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:27:26.958 | 1EB0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x1eb0 |
20:27:26.958 | 1EB0 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
20:27:26.958 | 1EB0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x1eb0 |
20:27:26.963 | 950 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
20:27:26.963 | 950 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
20:27:26.963 | 950 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
20:27:26.963 | 950 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:27:27.2 | 1BE0 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
20:27:27.2 | 1BE0 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
20:27:27.2 | 1BE0 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
20:27:27.16 | 1EB0 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x30490) 0x30490 . |
20:27:27.18 | 1BE0 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
20:27:27.25 | 950 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:27:27.245 | 1EB0 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 7856, 2384 |
20:27:27.275 | 950 | 486 | ReleaseD11Device | Device Released! [1] |
20:27:27.275 | 950 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:27:27.275 | 950 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:27:27.275 | 950 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:27:27.275 | 950 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:27:27.275 | 950 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xed6906a3 |
20:27:27.275 | 950 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:27:27.275 | 950 | 184 | IRenderDevice::release | Render Releasing. |
20:27:27.275 | 950 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
20:27:27.275 | 950 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
20:27:27.275 | 950 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
20:27:27.275 | 950 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
20:27:27.275 | 950 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
20:27:27.275 | 950 | 201 | IRenderDevice::release | Render Releasing Done. |
20:27:27.275 | 950 | 489 | ReleaseD11Device | End Device Released! |
20:27:27.275 | 950 | 419 | fSwapResize_Buffers | Resize buffer (0x9b30b60)! |
20:27:27.503 | 1BE0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:27:27.503 | 1BE0 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
20:27:27.503 | 1BE0 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
20:27:27.503 | 1BE0 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xB01EA Title=[#wot-news | The |
20:27:27.503 | 1BE0 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
20:27:27.503 | 1BE0 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
20:27:27.503 | 1BE0 | 2851 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
20:27:27.503 | 1BE0 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:27:27.519 | 1BE0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:27:27.521 | 1BE0 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
20:27:28.188 | 950 | 419 | fSwapResize_Buffers | Resize buffer (0x9b30b60)! |
20:27:28.202 | 950 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x9b30b60 |
20:27:28.202 | 950 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
20:27:28.202 | 950 | 1126 | RenderDeviceD3d11::init | save state |
20:27:28.202 | 950 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
20:27:28.211 | 950 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x2207f5c8. |
20:27:28.212 | 950 | 1134 | RenderDeviceD3d11::init | restore state |
20:27:28.212 | 950 | 1137 | RenderDeviceD3d11::init | Target Window [0x30490] |
20:27:28.212 | 950 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:27:28.212 | 950 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:27:28.212 | 950 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
20:27:28.212 | 950 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
20:27:28.212 | 950 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
20:27:28.212 | 950 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:27:28.217 | 950 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
20:27:28.217 | 950 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x30490} (foreground = 0x30490). |
20:27:28.217 | 950 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
20:27:28.217 | 950 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xf47a065b |
20:27:28.217 | 950 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
20:27:28.217 | 950 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x9d7ed180=-1652633216)=>(0x6eba5510=1857705232) |
20:27:28.217 | 950 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
20:27:28.217 | 950 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:27:28.219 | 1EB0 | 2181 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
20:27:28.219 | 1EB0 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:27:28.219 | 1EB0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:27:28.219 | 1EB0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x1eb0 |
20:27:28.219 | 1EB0 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
20:27:28.219 | 1EB0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x1eb0 |
20:27:28.225 | 950 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
20:27:28.225 | 950 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
20:27:28.225 | 950 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
20:27:28.225 | 950 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:27:28.518 | 1BE0 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
20:27:28.518 | 1BE0 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
20:27:28.518 | 1BE0 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
20:27:28.529 | 1BE0 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
20:27:28.530 | 1EB0 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x30490) 0x30490 . |
20:27:28.534 | 950 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:27:37.753 | 1EB0 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 7856, 2384 |
20:27:37.756 | 950 | 486 | ReleaseD11Device | Device Released! [1] |
20:27:37.756 | 950 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:27:37.756 | 950 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:27:37.756 | 950 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:27:37.756 | 950 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:27:37.756 | 950 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xf47a065b |
20:27:37.756 | 950 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:27:37.756 | 950 | 184 | IRenderDevice::release | Render Releasing. |
20:27:37.756 | 950 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
20:27:37.756 | 950 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
20:27:37.756 | 950 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
20:27:37.756 | 950 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
20:27:37.756 | 950 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
20:27:37.756 | 950 | 201 | IRenderDevice::release | Render Releasing Done. |
20:27:37.756 | 950 | 489 | ReleaseD11Device | End Device Released! |
20:27:37.756 | 950 | 419 | fSwapResize_Buffers | Resize buffer (0x9b30b60)! |
20:27:38.141 | 1BE0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:27:38.141 | 1BE0 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
20:27:38.141 | 1BE0 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
20:27:38.142 | 1BE0 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xB01EA Title=[#wot-news | The |
20:27:38.142 | 1BE0 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
20:27:38.142 | 1BE0 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
20:27:38.142 | 1BE0 | 2851 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
20:27:38.142 | 1BE0 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:27:38.156 | 1BE0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:27:38.158 | 1BE0 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
20:27:39.162 | 3C54 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:27:40.177 | 1BE0 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
20:27:40.177 | 1BE0 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
20:27:40.178 | 1BE0 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
20:27:40.178 | 1BE0 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
20:27:40.279 | 950 | 419 | fSwapResize_Buffers | Resize buffer (0x9b30b60)! |
20:27:40.294 | 950 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x9b30b60 |
20:27:40.294 | 950 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
20:27:40.294 | 950 | 1126 | RenderDeviceD3d11::init | save state |
20:27:40.294 | 950 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
20:27:40.303 | 950 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x2207f5c8. |
20:27:40.303 | 950 | 1134 | RenderDeviceD3d11::init | restore state |
20:27:40.303 | 950 | 1137 | RenderDeviceD3d11::init | Target Window [0x30490] |
20:27:40.303 | 950 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:27:40.303 | 950 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:27:40.303 | 950 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
20:27:40.303 | 950 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
20:27:40.303 | 950 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:27:40.313 | 950 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
20:27:40.313 | 950 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x30490} (foreground = 0x30490). |
20:27:40.313 | 950 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
20:27:40.313 | 950 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x2847068d |
20:27:40.313 | 950 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
20:27:40.313 | 950 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x9d7ed180=-1652633216)=>(0x6eba5510=1857705232) |
20:27:40.313 | 950 | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
20:27:40.313 | 950 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
20:27:40.320 | 950 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:27:40.324 | 1EB0 | 2181 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
20:27:40.324 | 1EB0 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:27:40.324 | 1EB0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:27:40.324 | 1EB0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x1eb0 |
20:27:40.324 | 1EB0 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
20:27:40.324 | 1EB0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x1eb0 |
20:27:40.329 | 950 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
20:27:40.329 | 950 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
20:27:40.329 | 950 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
20:27:40.329 | 950 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:27:40.541 | 1EB0 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x30490) 0x30490 . |
20:28:58.987 | 1EB0 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 7856, 2384 |
20:28:58.989 | 950 | 486 | ReleaseD11Device | Device Released! [1] |
20:28:58.989 | 950 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:28:58.989 | 950 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:28:58.989 | 950 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:28:58.989 | 950 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:28:58.989 | 950 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x2847068d |
20:28:58.989 | 950 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:28:58.989 | 950 | 184 | IRenderDevice::release | Render Releasing. |
20:28:58.989 | 950 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
20:28:58.989 | 950 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
20:28:58.989 | 950 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
20:28:58.989 | 950 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
20:28:58.989 | 950 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
20:28:58.989 | 950 | 201 | IRenderDevice::release | Render Releasing Done. |
20:28:58.989 | 950 | 489 | ReleaseD11Device | End Device Released! |
20:28:58.989 | 950 | 419 | fSwapResize_Buffers | Resize buffer (0x9b30b60)! |
20:28:59.428 | 1BE0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:28:59.428 | 1BE0 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
20:28:59.428 | 1BE0 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
20:28:59.428 | 1BE0 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xB01EA Title=[#wot-news | The |
20:28:59.428 | 1BE0 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
20:28:59.428 | 1BE0 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
20:28:59.428 | 1BE0 | 2851 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
20:28:59.428 | 1BE0 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:28:59.444 | 1BE0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:28:59.446 | 1BE0 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
20:29:00.441 | 3DEC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:29:01.941 | 950 | 419 | fSwapResize_Buffers | Resize buffer (0x9b30b60)! |
20:29:01.947 | 1BE0 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
20:29:01.947 | 1BE0 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
20:29:01.947 | 1BE0 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
20:29:01.947 | 1BE0 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
20:29:01.962 | 3C54 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3025]. |
20:29:01.962 | 3C54 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
20:29:01.962 | 3C54 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:20) |
20:29:01.967 | 950 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x9b30b60 |
20:29:01.967 | 950 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
20:29:01.967 | 950 | 1126 | RenderDeviceD3d11::init | save state |
20:29:01.967 | 950 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
20:29:01.977 | 950 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x2207f5c8. |
20:29:01.977 | 950 | 1134 | RenderDeviceD3d11::init | restore state |
20:29:01.977 | 950 | 1137 | RenderDeviceD3d11::init | Target Window [0x30490] |
20:29:01.977 | 950 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:29:01.977 | 950 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:29:01.977 | 950 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
20:29:01.977 | 950 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
20:29:01.977 | 950 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:29:01.987 | 950 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
20:29:01.988 | 950 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x30490} (foreground = 0x30490). |
20:29:01.988 | 950 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
20:29:01.989 | 950 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x89f507b5 |
20:29:01.989 | 950 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
20:29:01.989 | 950 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x9d7ed180=-1652633216)=>(0x6eba5510=1857705232) |
20:29:01.989 | 950 | 2377 | WidgetManager::Render | resume layout thread |
20:29:01.989 | 950 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
20:29:01.989 | 950 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:29:01.989 | 950 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:29:01.990 | 1EB0 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:29:01.990 | 1EB0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:29:01.990 | 1EB0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x1eb0 |
20:29:01.990 | 1EB0 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
20:29:01.990 | 1EB0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x1eb0 |
20:29:01.990 | 1EB0 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x30490) 0x30490 . |
20:29:01.998 | 950 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
20:29:01.998 | 950 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
20:29:01.998 | 950 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
20:29:01.998 | 950 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:29:50.614 | 3C54 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=880722 |
20:29:50.614 | 3C54 | 2644 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
20:29:50.619 | 3C54 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_880722_P_13008 opened succesfuly |
20:29:50.619 | 3C54 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_13008_SHARED_MEMORY_AGENT opened succesfuly |
20:29:50.675 | 950 | 326 | RenderImageD3d11::setSize | Create Texture (520,725) / (640,768) - OK |
20:29:50.675 | 950 | 347 | RenderImageD3d11::setSize | Create Texture RV (640,768) - OK |
20:29:56.107 | 1EB0 | 2800 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
20:29:56.164 | 1EB0 | 2851 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
20:29:56.164 | 1EB0 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:29:56.168 | 950 | 3977 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x2010655;prev = 0x10003 , {Original values: ref = 0 handle = 0x10003} |
20:29:56.404 | 1EB0 | 2800 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
20:29:56.725 | 950 | 2851 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
20:29:56.725 | 950 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:29:56.731 | 950 | 3977 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x2010655;prev = 0xb67e0a95 , {Original values: ref = 0 handle = 0x10003} |
20:29:56.732 | 3C54 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_13008_SHARED_MEMORY_AGENT close 2147483647 bytes |
20:29:56.732 | 3C54 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=880722 |
20:29:56.732 | 3C54 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_880722_P_13008 close 2147483647 bytes |
20:29:56.733 | 3C54 | 2644 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
20:30:30.487 | 1BE0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:30:30.487 | 1BE0 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
20:30:30.487 | 1BE0 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
20:30:30.487 | 1BE0 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10174 Title=[] |
20:30:30.487 | 1BE0 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
20:30:30.487 | 1BE0 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
20:30:30.487 | 1BE0 | 2851 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
20:30:30.487 | 1BE0 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:30:30.487 | 1BE0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:30:30.489 | 1BE0 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
20:30:30.530 | 1EB0 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 7856, 2384 |
20:30:30.549 | 950 | 486 | ReleaseD11Device | Device Released! [1] |
20:30:30.549 | 950 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:30:30.549 | 950 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:30:30.549 | 950 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:30:30.549 | 950 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:30:30.549 | 950 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x89f507b5 |
20:30:30.549 | 950 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:30:30.549 | 950 | 184 | IRenderDevice::release | Render Releasing. |
20:30:30.549 | 950 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
20:30:30.549 | 950 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
20:30:30.549 | 950 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
20:30:30.549 | 950 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
20:30:30.549 | 950 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
20:30:30.549 | 950 | 201 | IRenderDevice::release | Render Releasing Done. |
20:30:30.549 | 950 | 489 | ReleaseD11Device | End Device Released! |
20:30:30.549 | 950 | 419 | fSwapResize_Buffers | Resize buffer (0x9b30b60)! |
20:30:31.514 | 3C54 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:30:31.0 | 1BE0 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
20:30:31.0 | 1BE0 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
20:30:31.0 | 1BE0 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
20:30:31.0 | 1BE0 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
20:30:32.67 | 950 | 419 | fSwapResize_Buffers | Resize buffer (0x9b30b60)! |
20:30:32.84 | 950 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x9b30b60 |
20:30:32.84 | 950 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
20:30:32.84 | 950 | 1126 | RenderDeviceD3d11::init | save state |
20:30:32.84 | 950 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
20:30:32.93 | 950 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x2207f5c8. |
20:30:32.93 | 950 | 1134 | RenderDeviceD3d11::init | restore state |
20:30:32.93 | 950 | 1137 | RenderDeviceD3d11::init | Target Window [0x30490] |
20:30:32.93 | 950 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:30:32.93 | 950 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:30:32.93 | 950 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
20:30:32.93 | 950 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
20:30:32.93 | 950 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:30:32.100 | 950 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
20:30:32.100 | 950 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x30490} (foreground = 0x30490). |
20:30:32.100 | 950 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
20:30:32.100 | 950 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x3e7d075d |
20:30:32.100 | 950 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
20:30:32.100 | 950 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x9d7ed180=-1652633216)=>(0x6eba5510=1857705232) |
20:30:32.100 | 950 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:30:32.100 | 1EB0 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:30:32.100 | 1EB0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:30:32.100 | 1EB0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x1eb0 |
20:30:32.100 | 1EB0 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
20:30:32.100 | 1EB0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x1eb0 |
20:30:32.100 | 1EB0 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x30490) 0x30490 . |
20:30:32.116 | 950 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
20:30:32.116 | 950 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
20:30:32.116 | 950 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
20:30:32.116 | 950 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:32:54.495 | 950 | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
20:32:54.495 | 950 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
20:34:14.989 | 3C08 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [scoreboard_tab_switch_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [d] |
20:34:15.86 | 1EB0 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [scoreboard_tab_switch_decddmhlpdgkcihhfbahfkafojbjckglidmilgoh] [u] |
20:34:28.43 | 3C54 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=6f09d4 |
20:34:28.43 | 3C54 | 2644 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
20:34:28.48 | 3C54 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_6F09D4_P_13008 opened succesfuly |
20:34:28.48 | 3C54 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_13008_SHARED_MEMORY_AGENT opened succesfuly |
20:34:28.109 | 950 | 326 | RenderImageD3d11::setSize | Create Texture (520,725) / (640,768) - OK |
20:34:28.109 | 950 | 347 | RenderImageD3d11::setSize | Create Texture RV (640,768) - OK |
20:34:31.254 | 1EB0 | 2800 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
20:34:31.575 | 950 | 2851 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
20:34:31.575 | 950 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:34:31.583 | 3C54 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_13008_SHARED_MEMORY_AGENT close 2147483647 bytes |
20:34:31.583 | 3C54 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=6f09d4 |
20:34:31.583 | 3C54 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_6F09D4_P_13008 close 2147483647 bytes |
20:34:31.583 | 3C54 | 2644 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
20:34:31.583 | 950 | 3977 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x2010655;prev = 0xb67e0a95 , {Original values: ref = 0 handle = 0x10003} |
20:38:46.765 | 3C54 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=c50214 |
20:38:46.765 | 3C54 | 2644 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
20:38:46.770 | 3C54 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_C50214_P_13008 opened succesfuly |
20:38:46.770 | 3C54 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_13008_SHARED_MEMORY_AGENT opened succesfuly |
20:38:46.828 | 950 | 326 | RenderImageD3d11::setSize | Create Texture (520,725) / (640,768) - OK |
20:38:46.828 | 950 | 347 | RenderImageD3d11::setSize | Create Texture RV (640,768) - OK |
20:38:49.844 | 1EB0 | 2800 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
20:38:49.891 | 1EB0 | 2851 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
20:38:49.891 | 1EB0 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:38:49.897 | 950 | 3977 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x2010655;prev = 0x2010655 , {Original values: ref = 0 handle = 0x10003} |
20:38:50.241 | 1EB0 | 2800 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
20:38:50.563 | 950 | 2851 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
20:38:50.564 | 950 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:38:50.570 | 950 | 3977 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x2010655;prev = 0xb67e0a95 , {Original values: ref = 0 handle = 0x10003} |
20:38:50.576 | 3C54 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_13008_SHARED_MEMORY_AGENT close 2147483647 bytes |
20:38:50.576 | 3C54 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=c50214 |
20:38:50.576 | 3C54 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_C50214_P_13008 close 2147483647 bytes |
20:38:50.576 | 3C54 | 2644 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
20:42:13.589 | 1EB0 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 7856, 2384 |
20:42:13.592 | 950 | 486 | ReleaseD11Device | Device Released! [1] |
20:42:13.592 | 950 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:42:13.592 | 950 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:42:13.592 | 950 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:42:13.592 | 950 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:42:13.592 | 950 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x3e7d075d |
20:42:13.592 | 950 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:42:13.592 | 950 | 184 | IRenderDevice::release | Render Releasing. |
20:42:13.592 | 950 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
20:42:13.592 | 950 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
20:42:13.592 | 950 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
20:42:13.592 | 950 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
20:42:13.592 | 950 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
20:42:13.592 | 950 | 201 | IRenderDevice::release | Render Releasing Done. |
20:42:13.592 | 950 | 489 | ReleaseD11Device | End Device Released! |
20:42:13.592 | 950 | 419 | fSwapResize_Buffers | Resize buffer (0x9b30b60)! |
20:42:13.845 | 1BE0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:42:13.845 | 1BE0 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
20:42:13.845 | 1BE0 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
20:42:13.845 | 1BE0 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xB01EA Title=[#wot-news | The |
20:42:13.845 | 1BE0 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
20:42:13.845 | 1BE0 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
20:42:13.845 | 1BE0 | 2851 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
20:42:13.846 | 1BE0 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:42:13.861 | 1BE0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:42:13.863 | 1BE0 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
20:42:14.863 | 3C54 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:42:16.892 | 3C54 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3348]. |
20:42:16.892 | 3C54 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
20:42:16.892 | 3C54 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
20:42:17.831 | 950 | 419 | fSwapResize_Buffers | Resize buffer (0x9b30b60)! |
20:42:17.852 | 950 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x9b30b60 |
20:42:17.852 | 950 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
20:42:17.852 | 950 | 1126 | RenderDeviceD3d11::init | save state |
20:42:17.852 | 950 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
20:42:17.861 | 950 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x2207f5c8. |
20:42:17.861 | 950 | 1134 | RenderDeviceD3d11::init | restore state |
20:42:17.861 | 950 | 1137 | RenderDeviceD3d11::init | Target Window [0x30490] |
20:42:17.861 | 950 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:42:17.861 | 950 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:42:17.861 | 950 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
20:42:17.861 | 950 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
20:42:17.861 | 950 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
20:42:17.861 | 950 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:42:17.867 | 950 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
20:42:17.867 | 950 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x30490} (foreground = 0x30490). |
20:42:17.867 | 950 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
20:42:17.867 | 950 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xf43b06bf |
20:42:17.867 | 950 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
20:42:17.867 | 950 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x9d7ed180=-1652633216)=>(0x6eba5510=1857705232) |
20:42:17.867 | 950 | 2377 | WidgetManager::Render | resume layout thread |
20:42:17.867 | 950 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
20:42:17.867 | 950 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:42:17.867 | 950 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
20:42:17.867 | 950 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:42:17.869 | 1EB0 | 2181 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
20:42:17.869 | 1EB0 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:42:17.869 | 1EB0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:42:17.870 | 1EB0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x1eb0 |
20:42:17.870 | 1EB0 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
20:42:17.870 | 1EB0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x1eb0 |
20:42:17.875 | 950 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
20:42:17.875 | 950 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
20:42:17.875 | 950 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
20:42:17.875 | 950 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:42:17.888 | 1BE0 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
20:42:17.888 | 1BE0 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
20:42:17.888 | 1BE0 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
20:42:17.893 | 950 | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
20:42:17.893 | 950 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
20:42:17.894 | 1BE0 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
20:42:17.904 | 950 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:42:17.905 | 1EB0 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x30490) 0x30490 . |
20:42:28.188 | 1EB0 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 7856, 2384 |
20:42:28.211 | 950 | 486 | ReleaseD11Device | Device Released! [1] |
20:42:28.211 | 950 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:42:28.211 | 950 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:42:28.211 | 950 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:42:28.211 | 950 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:42:28.211 | 950 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xf43b06bf |
20:42:28.211 | 950 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:42:28.211 | 950 | 184 | IRenderDevice::release | Render Releasing. |
20:42:28.211 | 950 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
20:42:28.211 | 950 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
20:42:28.211 | 950 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
20:42:28.211 | 950 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
20:42:28.211 | 950 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
20:42:28.211 | 950 | 201 | IRenderDevice::release | Render Releasing Done. |
20:42:28.211 | 950 | 489 | ReleaseD11Device | End Device Released! |
20:42:28.211 | 950 | 419 | fSwapResize_Buffers | Resize buffer (0x9b30b60)! |
20:42:28.597 | 1BE0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:42:28.597 | 1BE0 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
20:42:28.597 | 1BE0 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
20:42:28.597 | 1BE0 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xB01EA Title=[#wot-news | The |
20:42:28.597 | 1BE0 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
20:42:28.597 | 1BE0 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
20:42:28.597 | 1BE0 | 2851 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
20:42:28.598 | 1BE0 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:42:28.613 | 1BE0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:42:28.615 | 1BE0 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
20:42:29.606 | 3C54 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:42:30.539 | 950 | 419 | fSwapResize_Buffers | Resize buffer (0x9b30b60)! |
20:42:30.558 | 950 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x9b30b60 |
20:42:30.558 | 950 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
20:42:30.558 | 950 | 1126 | RenderDeviceD3d11::init | save state |
20:42:30.558 | 950 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
20:42:30.566 | 950 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x2207f5c8. |
20:42:30.566 | 950 | 1134 | RenderDeviceD3d11::init | restore state |
20:42:30.566 | 950 | 1137 | RenderDeviceD3d11::init | Target Window [0x30490] |
20:42:30.566 | 950 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:42:30.566 | 950 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:42:30.566 | 950 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
20:42:30.566 | 950 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
20:42:30.566 | 950 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
20:42:30.566 | 950 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:42:30.573 | 950 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
20:42:30.573 | 950 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x30490} (foreground = 0x30490). |
20:42:30.573 | 950 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
20:42:30.573 | 950 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x4ea809a1 |
20:42:30.573 | 950 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
20:42:30.573 | 950 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x9d7ed180=-1652633216)=>(0x6eba5510=1857705232) |
20:42:30.573 | 950 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
20:42:30.573 | 950 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:42:30.575 | 1EB0 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:42:30.575 | 1EB0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:42:30.575 | 1EB0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x1eb0 |
20:42:30.575 | 1EB0 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
20:42:30.575 | 1EB0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x1eb0 |
20:42:30.580 | 950 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
20:42:30.580 | 950 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
20:42:30.580 | 950 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
20:42:30.580 | 950 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:42:30.627 | 1BE0 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
20:42:30.627 | 1BE0 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
20:42:30.627 | 1BE0 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
20:42:30.644 | 1EB0 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x30490) 0x30490 . |
20:42:30.645 | 1BE0 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
20:42:30.651 | 950 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:42:45.21 | 3C54 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_9C0A6A_P_13008 opened succesfuly |
20:42:45.21 | 3C54 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_13008_SHARED_MEMORY_AGENT opened succesfuly |
20:42:45.118 | 950 | 326 | RenderImageD3d11::setSize | Create Texture (1300,725) / (1408,768) - OK |
20:42:45.118 | 950 | 347 | RenderImageD3d11::setSize | Create Texture RV (1408,768) - OK |
20:42:46.149 | 1EB0 | 2800 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
20:42:46.489 | 1EB0 | 2851 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
20:42:46.489 | 1EB0 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:42:46.498 | 950 | 3977 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 2, OW handle = 0x2010655;prev = 0x2010655 , {Original values: ref = 2 handle = 0x10003} |
20:42:46.639 | 1EB0 | 2800 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
20:42:48.940 | 950 | 2851 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
20:42:48.940 | 950 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:42:48.946 | 950 | 3977 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 2, OW handle = 0x2010655;prev = 0xb67e0a95 , {Original values: ref = 2 handle = 0x10003} |
20:42:48.962 | 3C54 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_13008_SHARED_MEMORY_AGENT close 2147483647 bytes |
20:42:48.962 | 3C54 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=9c0a6a |
20:42:48.962 | 3C54 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_9C0A6A_P_13008 close 2147483647 bytes |
20:42:48.962 | 3C54 | 2644 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
20:42:55.915 | 1EB0 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 7856, 2384 |
20:42:55.927 | 950 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
20:42:55.927 | 950 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
20:42:55.927 | 950 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:42:56.3 | 1BE0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:42:56.3 | 1BE0 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
20:42:56.3 | 1BE0 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
20:42:56.4 | 1BE0 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xB01EA Title=[#wot-news | The |
20:42:56.4 | 1BE0 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
20:42:56.4 | 1BE0 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
20:42:56.4 | 1BE0 | 2851 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
20:42:56.4 | 1BE0 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:42:56.19 | 1BE0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:42:56.20 | 1BE0 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
20:42:57.18 | 3C54 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:42:59.62 | 3C54 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3135]. |
20:42:59.62 | 3C54 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
20:42:59.62 | 3C54 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
20:43:00.815 | 1EB0 | 1955 | OverlayManager::GameWindowProcCallback | Close Window [16]. |