Time | Thread | Line | Function | Message
--- | --- | --- | --- | ---
18:09:10.936 | 3E4C | 139 | runClient | Starting Overlay PID=17636(0x44e4) server PID = 16024
18:09:10.936 | 3E4C | 564 | Client::init | Client::Initialize
18:09:10.936 | 3E4C | 572 | Client::init | Start owclient thread
18:09:10.937 | 5980 | 325 | Client::initFirstInjection | Client::initFirstInjection.
18:09:10.937 | 5980 | 227 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_27316024 opened succesfuly
18:09:10.937 | 5980 | 351 |  | session id = {182B80DC-524F-4BEC-AA37-7254AFEEC3E6}
18:09:10.937 | 5980 | 2105 | Client::LogClientInfo | CommandLine[1] [C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VALORANT-Win64-Shipping.exeShooterGame-remoting-app-port=50727-remoting-auth-token=Acl-Nz4YRcClSWbBFR5dhw-patchline=live].
18:09:10.937 | 5980 | 2105 | Client::LogClientInfo | CommandLine[2] [-ares-deployment=na-config-endpoint=https://shared.na.a.pvp.net-savetouserdir-culture=en_US].
18:09:10.937 | 5980 | 2121 | Client::LogClientInfo | Process OS version [10.0] [64-bit]
18:09:10.937 | 5980 | 2131 | Client::LogClientInfo | OS version [10.0.22621]
18:09:10.937 | 5980 | 2153 | Client::LogClientInfo | Client [64-bit] Version 2.2.273.0
18:09:10.937 | 5980 | 2166 | Client::LogProcessModules | Loaded modules:
18:09:10.949 | 5980 | 2182 |  | C:\Program Files (x86)\Overwolf\0.273.1.4\OWClient.dll
18:09:10.949 | 5980 | 2182 |  | C:\Program Files (x86)\Overwolf\0.273.1.4\OWExplorer.dll
18:09:10.949 | 5980 | 2182 |  | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\chrome_elf.dll
18:09:10.949 | 5980 | 2182 |  | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\d3dcompiler_47.dll
18:09:10.949 | 5980 | 2182 |  | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libEGL.dll
18:09:10.949 | 5980 | 2182 |  | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libGLESv2.dll
18:09:10.949 | 5980 | 2182 |  | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libcef.dll
18:09:10.949 | 5980 | 2182 |  | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\DbgHelp\dbghelp.dll
18:09:10.949 | 5980 | 2182 |  | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\NVIDIA\GeForceNOW\Win64\GfnRuntimeSdk.dll
18:09:10.949 | 5980 | 2182 |  | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\NVIDIA\NVaftermath\Win64\GFSDK_Aftermath_Lib.x64.dll
18:09:10.949 | 5980 | 2182 |  | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Ogg\Win64\VS2015\libogg_64.dll
18:09:10.949 | 5980 | 2182 |  | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEXFramework_x64.dll
18:09:10.949 | 5980 | 2182 |  | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEX_Clothing_x64.dll
18:09:10.949 | 5980 | 2182 |  | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEX_Legacy_x64.dll
18:09:10.949 | 5980 | 2182 |  | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\Apex_Destructible_x64.dll
18:09:10.949 | 5980 | 2182 |  | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\NvCloth_x64.dll
18:09:10.949 | 5980 | 2182 |  | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3Common_x64.dll
18:09:10.949 | 5980 | 2182 |  | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3Cooking_x64.dll
18:09:10.949 | 5980 | 2182 |  | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3_x64.dll
18:09:10.949 | 5980 | 2182 |  | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PxFoundation_x64.dll
18:09:10.949 | 5980 | 2182 |  | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PxPvdSDK_x64.dll
18:09:10.949 | 5980 | 2182 |  | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbis_64.dll
18:09:10.949 | 5980 | 2182 |  | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbisfile_64.dll
18:09:10.949 | 5980 | 2182 |  | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\MSVCP140.dll
18:09:10.949 | 5980 | 2182 |  | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\RiotGamesApi.dll
18:09:10.949 | 5980 | 2182 |  | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VALORANT-Win64-Shipping.exe
18:09:10.949 | 5980 | 2182 |  | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VCRUNTIME140.dll
18:09:10.949 | 5980 | 2182 |  | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VCRUNTIME140_1.dll
18:09:10.949 | 5980 | 2182 |  | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\dbghelp.dll
18:09:10.949 | 5980 | 2182 |  | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\stub.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\SYSTEM32\AcGenral.DLL
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\SYSTEM32\AcLayers.DLL
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\SYSTEM32\CRYPTSP.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\SYSTEM32\CRYPTUI.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\SYSTEM32\CoreMessaging.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\SYSTEM32\DEVOBJ.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\SYSTEM32\DINPUT8.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\SYSTEM32\DNSAPI.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\SYSTEM32\DPAPI.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\SYSTEM32\DSOUND.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\SYSTEM32\DWrite.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\SYSTEM32\ESENT.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\SYSTEM32\GLU32.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\SYSTEM32\HID.DLL
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\SYSTEM32\MPR.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\SYSTEM32\MSASN1.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\SYSTEM32\NETAPI32.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\SYSTEM32\NTASN1.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\SYSTEM32\OLEACC.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\SYSTEM32\OPENGL32.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\SYSTEM32\PROPSYS.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\SYSTEM32\RTWorkQ.DLL
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\SYSTEM32\ResampleDmo.DLL
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\SYSTEM32\RstrtMgr.DLL
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\SYSTEM32\SAMCLI.DLL
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\SYSTEM32\SspiCli.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\SYSTEM32\UIAutomationCore.DLL
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\SYSTEM32\UMPDC.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\SYSTEM32\USERENV.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\SYSTEM32\USP10.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\SYSTEM32\VERSION.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\SYSTEM32\WINHTTP.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\SYSTEM32\WININET.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\SYSTEM32\WINMM.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\SYSTEM32\WINNSI.DLL
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\SYSTEM32\WINSPOOL.DRV
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\SYSTEM32\WINSTA.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\SYSTEM32\WKSCLI.DLL
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\SYSTEM32\WTSAPI32.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\SYSTEM32\WindowsCodecs.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\SYSTEM32\X3DAudio1_7.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\SYSTEM32\XAPOFX1_5.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\SYSTEM32\XAudio2_7.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\SYSTEM32\XINPUT1_3.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\SYSTEM32\apphelp.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\SYSTEM32\avrt.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\SYSTEM32\cfgmgr32.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\SYSTEM32\credui.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\SYSTEM32\cryptnet.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\SYSTEM32\d3d11.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\SYSTEM32\d3d9.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\SYSTEM32\dcomp.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\SYSTEM32\directxdatabasehelper.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\SYSTEM32\drvstore.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\SYSTEM32\dwmapi.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\SYSTEM32\dxcore.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\SYSTEM32\dxgi.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\SYSTEM32\dxva2.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\SYSTEM32\gpapi.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\SYSTEM32\iertutil.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\SYSTEM32\inputhost.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\SYSTEM32\kernel.appcore.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\SYSTEM32\mf.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\SYSTEM32\mfplat.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\SYSTEM32\mfplay.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\SYSTEM32\mscms.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\SYSTEM32\msdmo.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\SYSTEM32\ncrypt.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\SYSTEM32\netutils.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\SYSTEM32\ntdll.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\SYSTEM32\ntmarta.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\SYSTEM32\nvapi64.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\SYSTEM32\powrprof.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\SYSTEM32\profapi.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\SYSTEM32\secur32.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\SYSTEM32\srvcli.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\SYSTEM32\textinputframework.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\SYSTEM32\urlmon.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\SYSTEM32\wevtapi.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\SYSTEM32\windows.storage.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\SYSTEM32\winmmbase.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\SYSTEM32\wldp.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\System32\COMDLG32.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\System32\CRYPT32.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_fcb8b2221bca6b43\Display.NvContainer\NvMessageBus.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_fcb8b2221bca6b43\NvCamera\NvCamera64.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_fcb8b2221bca6b43\NvCamera\d3dcompiler_47_64.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_fcb8b2221bca6b43\NvMemMapStoragex.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_fcb8b2221bca6b43\nvcuda64.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_fcb8b2221bca6b43\nvdxgdmal64.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_fcb8b2221bca6b43\nvgpucomp64.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_fcb8b2221bca6b43\nvldumdx.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_fcb8b2221bca6b43\nvppex.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_fcb8b2221bca6b43\nvwgf2umx.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\System32\GDI32.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\System32\IMM32.DLL
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\System32\KERNEL32.DLL
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\System32\KERNELBASE.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\System32\MMDevApi.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\System32\MSCTF.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\System32\NSI.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\System32\Normaliz.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\System32\OLEAUT32.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\System32\PSAPI.DLL
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\System32\RPCRT4.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\System32\SETUPAPI.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\System32\SHELL32.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\System32\SHLWAPI.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\System32\USER32.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\System32\WINTRUST.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\System32\WLDAP32.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\System32\WS2_32.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\System32\advapi32.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\System32\bcrypt.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\System32\bcryptPrimitives.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\System32\clbcatq.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\System32\combase.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\System32\fwpuclnt.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\System32\gdi32full.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\System32\imagehlp.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\System32\msvcp_win.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\System32\msvcrt.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\System32\ole32.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\System32\sechost.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\System32\shcore.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\System32\ucrtbase.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\System32\win32u.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\System32\winrnr.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\System32\wintypes.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.22621.4830_none_270fe7d773858e80\COMCTL32.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.22621.4830_none_57fadabcce18084e\gdiplus.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\system32\dataexchange.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\system32\explorerframe.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\system32\mswsock.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\system32\napinsp.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\system32\nlansp_c.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\system32\nvspcap64.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\system32\pnrpnsp.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\system32\rsaenh.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\system32\twinapi.appcore.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\system32\uxtheme.dll
18:09:10.949 | 5980 | 2182 |  | C:\WINDOWS\system32\wshbth.dll
18:09:10.949 | 5980 | 2182 |  | C:\Windows\System32\Windows.UI.dll
18:09:10.949 | 5980 | 2182 |  | C:\Windows\System32\gameux.dll
18:09:10.949 | 5980 | 2182 |  | C:\Windows\System32\rasadhlp.dll
18:09:10.949 | 5980 | 79 | GraphicsHookManager::Init | Created Thread - Created , ThreadId=22404
18:09:10.951 | 5980 | 1569 | Client::ReadGameConfigurations | GameConfigurations Input Libraries - Use Default.
18:09:10.951 | 5980 | 1593 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D11.
18:09:10.951 | 5980 | 1642 | Client::ReadGameConfigurations | Disable DisableEXHandle - OFF
18:09:10.951 | 5980 | 1708 | Client::ReadGameConfigurations | GameConfigurations UseTSHook - OFF
18:09:10.951 | 5980 | 1721 | Client::ReadGameConfigurations | GameConfigurations DisableDIAquire - OFF
18:09:10.951 | 5980 | 1751 | Client::ReadGameConfigurations | Enable EnableTXR - OFF
18:09:10.951 | 5980 | 1791 | Client::ReadGameConfigurations | GameConfigurations DisableD3d9Ex - OFF
18:09:10.951 | 5980 | 1793 | Client::ReadGameConfigurations | GameConfigurations EnableMTCursor - OFF
18:09:10.951 | 5980 | 1795 | Client::ReadGameConfigurations | GameConfigurations Use Long Block - OFF
18:09:10.951 | 5980 | 1797 | Client::ReadGameConfigurations | GameConfigurations Use Safe Block - OFF
18:09:10.951 | 5980 | 1799 | Client::ReadGameConfigurations | GameConfigurations Use All Safe Block - OFF
18:09:10.951 | 5980 | 1801 | Client::ReadGameConfigurations | GameConfigurations Disable Safe Hooking - OFF
18:09:10.951 | 5980 | 1803 | Client::ReadGameConfigurations | GameConfigurations Use MH - OFF
18:09:10.951 | 5980 | 1806 | Client::ReadGameConfigurations | GameConfigurations Use MCH - ON
18:09:10.951 | 5980 | 1809 | Client::ReadGameConfigurations | GameConfigurations Use EH - OFF
18:09:10.951 | 5980 | 1811 | Client::ReadGameConfigurations | GameConfigurations Use MINH - ON
18:09:10.951 | 5980 | 1918 | Data::Search | [0] 0x1B70000
18:09:10.951 | 5980 | 1918 | Data::Search | [1] 0x0
18:09:10.951 | 5980 | 1918 | Data::Search | [2] 0xD11E0000
18:09:10.951 | 5980 | 1918 | Data::Search | [3] 0xEEAC0000
18:09:10.951 | 5980 | 1918 | Data::Search | [4] 0x0
18:09:10.951 | 5980 | 1918 | Data::Search | [5] 0xFC2A0000
18:09:10.951 | 5980 | 1918 | Data::Search | [6] 0x1500000
18:09:10.951 | 5980 | 1918 | Data::Search | [7] 0xA1160000
18:09:10.951 | 5980 | 1918 | Data::Search | [8] 0xFC2A0000
18:09:10.951 | 5980 | 1918 | Data::Search | [9] 0x0
18:09:10.951 | 5980 | 1923 | Data::Search | [10] 0x0
18:09:10.951 | 5980 | 1929 | Data::Search | [11] 0xF8D60000
18:09:10.951 | 5980 | 1935 | Data::Search | [12] 0xA1160000
18:09:10.951 | 5980 | 1941 | Data::Search | [13] 0x0
18:09:10.951 | 5980 | 348 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 10
18:09:10.951 | 5980 | 1283 | Client::hookFunctions | Detected Windows 8.1 or greater
18:09:10.951 | 5980 | 1306 | Client::hookFunctions | Acquiring function lock succeeded
18:09:10.952 | 5980 | 254 | Common::HookChain::HookChainConfiguration::ReadAppConfiguration | read configuration file
18:09:10.952 | 5980 | 585 | Common::HookChain::HookChainManager::InitFromRemoteConfiguration | Read configuraion 22
18:09:10.952 | 5980 | 1045 | FunctionHook::EnableMCHOptions | MCH - Enable MCH Options
18:09:10.953 | 5980 | 227 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_27316024 opened succesfuly
18:09:10.953 | 5980 | 581 | OverlayManager::OverlayManager | OW System Cursor is set to = 0x1c80165
18:09:10.953 | 5980 | 7786 | OverlayManager::LoadDefaultCursors | Load default cursors
18:09:10.954 | 5980 | 591 | OverlayManager::OverlayManager | OW Blank System Cursor is set to = 0x47026d, game cursor = 0x10009
18:09:10.954 | 5980 | 72 | PerformanceCounter::StartSession | StartSession
18:09:10.954 | 5980 | 72 | PerformanceCounter::StartSession | StartSession
18:09:10.954 | 5980 | 227 | InterProcessElement::open | InterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly
18:09:10.954 | 5980 | 826 | OverlayManager::ReadGameConfigurations | GameConfigurations Control Modes = 0
18:09:10.954 | 5980 | 844 | OverlayManager::ReadGameConfigurations | GameConfigurations TC Mode = 0x0
18:09:10.954 | 5980 | 846 | OverlayManager::ReadGameConfigurations | GameConfigurations Cursor Mode = 0
18:09:10.954 | 5980 | 849 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInputBlock = OFF
18:09:10.954 | 5980 | 852 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCursorMix = ON
18:09:10.954 | 5980 | 855 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMixModeCursor = OFF
18:09:10.954 | 5980 | 858 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCursorOffset = OFF
18:09:10.954 | 5980 | 861 | OverlayManager::ReadGameConfigurations | GameConfigurations FixResolutionChange = OFF
18:09:10.954 | 5980 | 864 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIBLock = OFF
18:09:10.954 | 5980 | 867 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIFocus = OFF
18:09:10.954 | 5980 | 870 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus = OFF
18:09:10.954 | 5980 | 873 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus2 = OFF
18:09:10.954 | 5980 | 876 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableDIAquire = OFF
18:09:10.954 | 5980 | 879 | OverlayManager::ReadGameConfigurations | GameConfigurations SetDINonExclusive = OFF
18:09:10.954 | 5980 | 882 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMouseDIExclusive = OFF
18:09:10.954 | 5980 | 885 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableActionMixed = OFF
18:09:10.954 | 5980 | 888 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceControlRehook = OFF
18:09:10.954 | 5980 | 891 | OverlayManager::ReadGameConfigurations | GameConfigurations FixActionFocus = OFF
18:09:10.954 | 5980 | 894 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreRT = ON
18:09:10.954 | 5980 | 897 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableResizeRelease = ON
18:09:10.954 | 5980 | 900 | OverlayManager::ReadGameConfigurations | GameConfigurations ResizeNotifyResolution = OFF
18:09:10.954 | 5980 | 903 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceCaptureChangeRehook = OFF
18:09:10.954 | 5980 | 906 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableEternalEnum = OFF
18:09:10.954 | 5980 | 909 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWL = OFF
18:09:10.954 | 5980 | 912 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWLW = OFF
18:09:10.954 | 5980 | 915 | OverlayManager::ReadGameConfigurations | GameConfigurations TerminateOnWindowClose = OFF
18:09:10.954 | 5980 | 918 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartFocus = OFF
18:09:10.954 | 5980 | 921 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreRelease = OFF
18:09:10.954 | 5980 | 924 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableTPA = OFF
18:09:10.954 | 5980 | 927 | OverlayManager::ReadGameConfigurations | GameConfigurations PTCT = 0x0
18:09:10.954 | 5980 | 930 | OverlayManager::ReadGameConfigurations | GameConfigurations ReleaseKBInOverlayFocus = OFF
18:09:10.954 | 5980 | 933 | OverlayManager::ReadGameConfigurations | GameConfigurations SmartReleaseKBInOverlayFocus = ON
18:09:10.954 | 5980 | 936 | OverlayManager::ReadGameConfigurations | GameConfigurations Stuck In Trans = OFF
18:09:10.954 | 5980 | 939 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableFocusOnAnyClick = OFF
18:09:10.954 | 5980 | 942 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCC = OFF
18:09:10.954 | 5980 | 945 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCCMix = OFF
18:09:10.954 | 5980 | 948 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursor = OFF
18:09:10.954 | 5980 | 951 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursorMT = ON
18:09:10.954 | 5980 | 954 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableRawInput = ON
18:09:10.954 | 5980 | 957 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableOWGestures = OFF
18:09:10.954 | 5980 | 960 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableD3d9Ex = OFF
18:09:10.954 | 5980 | 963 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMTCursor = OFF
18:09:10.954 | 5980 | 966 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRI = ON
18:09:10.954 | 5980 | 969 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIKB = OFF
18:09:10.954 | 5980 | 972 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIB = ON
18:09:10.954 | 5980 | 975 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowRIMix = ON
18:09:10.954 | 5980 | 978 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreBB = OFF
18:09:10.954 | 5980 | 981 | OverlayManager::ReadGameConfigurations | GameConfigurations RecreateSB = OFF
18:09:10.954 | 5980 | 984 | OverlayManager::ReadGameConfigurations | GameConfigurations FixFSTB = OFF
18:09:10.954 | 5980 | 987 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCOEx = OFF
18:09:10.954 | 5980 | 990 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRCEx = ON
18:09:10.954 | 5980 | 993 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableBlockChain = OFF
18:09:10.954 | 5980 | 996 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMKLL = OFF
18:09:10.954 | 5980 | 999 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewKLL = OFF
18:09:10.954 | 5980 | 1002 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewMLLForExclusive = OFF
18:09:10.954 | 5980 | 1005 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMW = OFF
18:09:10.954 | 5980 | 1008 | OverlayManager::ReadGameConfigurations | GameConfigurations UsePR = OFF
18:09:10.954 | 5980 | 1011 | OverlayManager::ReadGameConfigurations | GameConfigurations WaitRestore = OFF
18:09:10.954 | 5980 | 1014 | OverlayManager::ReadGameConfigurations | GameConfigurations DIT = 0
18:09:10.954 | 5980 | 1017 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreMultipleDevices = OFF
18:09:10.954 | 5980 | 1020 | OverlayManager::ReadGameConfigurations | GameConfigurations FixHotkeyRI = ON
18:09:10.954 | 5980 | 1023 | OverlayManager::ReadGameConfigurations | GameConfigurations SendHotkeyRI = OFF
18:09:10.954 | 5980 | 1026 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRestoreSWL = OFF
18:09:10.954 | 5980 | 1029 | OverlayManager::ReadGameConfigurations | GameConfigurations FIGVTH = OFF
18:09:10.954 | 5980 | 1032 | OverlayManager::ReadGameConfigurations | GameConfigurations PTBOffsetPixel = 0
18:09:10.954 | 5980 | 1035 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceGBB = OFF
18:09:10.954 | 5980 | 1038 | OverlayManager::ReadGameConfigurations | GameConfigurations FixModifierMixMode = OFF
18:09:10.954 | 5980 | 1040 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDXThreadSafe = OFF
18:09:10.954 | 5980 | 1042 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInvisibleCursorCR = OFF
18:09:10.954 | 5980 | 1044 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGameProc = OFF
18:09:10.954 | 5980 | 1046 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCVCursor = OFF
18:09:10.954 | 5980 | 1048 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableRenderAI = OFF
18:09:10.954 | 5980 | 1050 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableSmartMixMode = OFF
18:09:10.954 | 5980 | 1052 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreads = OFF
18:09:10.954 | 5980 | 1054 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreadsHook = OFF
18:09:10.954 | 5980 | 1056 | OverlayManager::ReadGameConfigurations | GameConfigurations KeepInGameOnLostFocus = OFF
18:09:10.954 | 5980 | 1058 | OverlayManager::ReadGameConfigurations | GameConfigurations FixBlending = OFF
18:09:10.954 | 5980 | 1060 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOUseDefaultAdpater = OFF
18:09:10.954 | 5980 | 1062 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPODisableDynamicRendering = OFF
18:09:10.954 | 5980 | 1064 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOExclusiveAsForeground = OFF
18:09:10.954 | 5980 | 1068 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPODisableFullscreenRendering = OFF
18:09:10.954 | 5980 | 1070 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreCursorRefCount = OFF
18:09:10.954 | 5980 | 1072 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMCHHookRetries = OFF
18:09:10.954 | 5980 | 1074 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableHookFallback = OFF
18:09:10.954 | 5980 | 1076 | OverlayManager::ReadGameConfigurations | GameConfigurations AlternativeIPC = OFF
18:09:10.954 | 5980 | 1078 | OverlayManager::ReadGameConfigurations | GameConfigurations RecordingFlipType = 0
18:09:10.954 | 5980 | 1080 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGraphicsFunc = 0
18:09:10.954 | 5980 | 1083 | OverlayManager::ReadGameConfigurations | GameConfigurations ImGuiRendering = 0
18:09:10.954 | 5980 | 1086 | OverlayManager::ReadGameConfigurations | GameConfigurations foreground Window as target window = 0
18:09:10.954 | 5980 | 1089 | OverlayManager::ReadGameConfigurations | GameConfigurations SetCursor NH = OFF
18:09:10.954 | 5980 | 1093 | OverlayManager::ReadGameConfigurations | GameConfigurations UseD3D11On1 = OFF
18:09:10.954 | 5980 | 1096 | OverlayManager::ReadGameConfigurations | GameConfigurations FixHDRRendering = OFF
18:09:10.954 | 5980 | 1098 | OverlayManager::ReadGameConfigurations | OverlayManager::SetGameConfigurations Succeeded.
18:09:10.954 | 5980 | 1112 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
18:09:10.954 | 5980 | 684 | OverlayManager::InitGameClient | starting hooks...
18:09:11.11 | 5980 | 697 | Install::Code | Init [Client,1] (MINH) OK 00007FFCFFD9B260
18:09:11.67 | 5980 | 697 | Install::Code | Init [Client,2] (MINH) OK 00007FFCFFD9FA80
18:09:11.133 | 5980 | 697 | Install::Code | Init [Client,3] (MINH) OK 00007FFCFFD9FDC0
18:09:11.193 | 5980 | 697 | Install::Code | Init [Client,4] (MINH) OK 00007FFCFFD9A7C0
18:09:11.251 | 5980 | 697 | Install::Code | Init [Client,4.1] (MINH) OK 00007FFD001D2AC0
18:09:11.308 | 5980 | 697 | Install::Code | Init [Client,4.2] (MINH) OK 00007FFCFFFCC580
18:09:11.308 | 5980 | 1385 | Client::hookFunctions | Suspend before hook: OFF
18:09:11.308 | 5980 | 1076 | Install::Code | Segment [5|214704|0xFC2A0000|0x346B0]
18:09:11.363 | 5980 | 697 | Install::Code | unknown (MINH) OK 00007FFCFC2D46B0
18:09:11.363 | 5980 | 1179 | Client::hookLibraryFunctions | Hook function 5::27. OK
18:09:11.363 | 5980 | 1076 | Install::Code | Segment [5|16304|0xFC2A0000|0x3FB0]
18:09:11.427 | 5980 | 697 | Install::Code | unknown (MINH) OK 00007FFCFC2A3FB0
18:09:11.427 | 5980 | 1179 | Client::hookLibraryFunctions | Hook function 5::28. OK
18:09:11.427 | 5980 | 1076 | Install::Code | Segment [5|143296|0xFC2A0000|0x22FC0]
18:09:11.497 | 5980 | 697 | Install::Code | unknown (MINH) OK 00007FFCFC2C2FC0
18:09:11.497 | 5980 | 1179 | Client::hookLibraryFunctions | Hook function 5::29. OK
18:09:11.497 | 5980 | 1076 | Install::Code | Segment [5|5616|0xFC2A0000|0x15F0]
18:09:11.587 | 5980 | 697 | Install::Code | unknown (MINH) OK 00007FFCFC2A15F0
18:09:11.587 | 5980 | 1179 | Client::hookLibraryFunctions | Hook function 5::30. OK
18:09:11.587 | 5980 | 1076 | Install::Code | Segment [5|-54770960|0xFC2A0000|0xFCBC42F0]
18:09:11.587 | 5980 | 1167 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::31.
18:09:11.587 | 5980 | 1179 | Client::hookLibraryFunctions | Hook function 5::31. OK
18:09:11.587 | 5980 | 1076 | Install::Code | Segment [5|-54780416|0xFC2A0000|0xFCBC1E00]
18:09:11.587 | 5980 | 1167 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::32.
18:09:11.587 | 5980 | 1179 | Client::hookLibraryFunctions | Hook function 5::32. OK
18:09:11.587 | 5980 | 1076 | Install::Code | Segment [5|-54765440|0xFC2A0000|0xFCBC5880]
18:09:11.587 | 5980 | 1167 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::33.
18:09:11.587 | 5980 | 1179 | Client::hookLibraryFunctions | Hook function 5::33. OK
18:09:11.587 | 5980 | 1076 | Install::Code | Segment [5|-55788272|0xFC2A0000|0xFCACBD10]
18:09:11.587 | 5980 | 1167 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::34.
18:09:11.587 | 5980 | 1179 | Client::hookLibraryFunctions | Hook function 5::34. OK
18:09:11.587 | 5980 | 348 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 10
18:09:11.587 | 5980 | 1365 | OverlayManager::Start | Starting...
18:09:11.587 | 5980 | 1397 | OverlayManager::Start | starting hooks 2...
18:09:11.658 | 5980 | 697 | Install::Code | Init [Client,5] (MINH) OK 00007FFCFFD9F190
18:09:11.753 | 5980 | 697 | Install::Code | Init [Client,5.1] (MINH) OK 00007FFCFFDA5F60
18:09:11.853 | 5980 | 697 | Install::Code | Init [Client,6] (MINH) OK 00007FFCFFD9F8A0
18:09:11.853 | 5980 | 1466 | OverlayManager::Start | RID Found 1 devices.
18:09:11.853 | 5980 | 1474 | OverlayManager::Start | RID Mouse Found [0] with 0X30(0X30) hwnd(0x801d0)...
18:09:11.853 | 5980 | 1563 |  | XTRAP COMPATIBLE PATCH WARNING
18:09:11.853 | 5980 | 1572 | OverlayManager::Start | done with hooks...
18:09:11.853 | 5980 | 108 | ApiManager::Init | API Manager Event : OK
18:09:11.854 | 5980 | 120 | ApiManager::CreateBackgroundThread | Background Thread - Created , ThreadId=13216
18:09:11.854 | 5980 | 67 | TXRSetting | Fail to read texture recognition options 0x0
18:09:11.854 | 5980 | 114 | TXOfInterest | New list set with 0 items
18:09:11.854 | 5980 | 1598 | OverlayManager::Start | get foreground state
18:09:11.854 | 5980 | 1635 | OverlayManager::Start | Started...
18:09:11.854 | 5980 | 145 | Common::HookChain::HookChainManager::Start | Starting hook chain manager
18:09:11.854 | 5980 | 155 | Common::HookChain::HookChainManager::Start | skip starting hook chain manager, no modules
18:09:11.854 | 45D0 | 7361 | OverlayManager::OnConnected | Connected to server
18:09:11.854 | 45D0 | 32 | SendServerHelloMessage::Execute | Send connection Ack
18:09:11.855 | 33A0 | 8027 | OverlayManager::UpdateInputTrackerWinodw | update input tracker list 0x0 -> 0x10600
18:09:11.896 | 45D0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state
18:09:11.912 | 45D0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state
18:09:11.914 | 45D0 | 7173 | OverlayManager::doAction | DisplayFPS - Triggered
18:09:11.954 | 5980 | 697 | Install::Code | Init [Client,0] (MINH) OK 00007FFD01B87FC0
18:09:11.954 | 5980 | 428 | GraphicsHookManager::ReleaseHookRef | Clear Hook manager thread
18:09:11.954 | 5980 | 94 | GraphicsHookManager::StopThread | StopThread
18:09:11.955 | 5784 | 216 | GraphicsHookManager::MessageLoop | Exit Thread
18:09:11.957 | 5980 | 408 | Client::initFirstInjection | init complete
18:09:13.3 | 5488 | 7940 | OverlayManager::IsEmptyCursor | Cache cursor 0x10005 (v: 1)
18:09:13.62 | 44C0 | 315 | fSwapChain_Present | **** Present ******
18:09:13.62 | 44C0 | 589 | RenderDeviceD3d11::RenderDeviceD3d11 | Render device d3d11
18:09:13.66 | 44C0 | 148 | D3DHelpers::LoadDxLibrary | DX Lib d3dx11_43.dll loaded
18:09:13.79 | 44C0 | 148 | D3DHelpers::LoadDxLibrary | DX Lib D3DCompiler_43.dll loaded
18:09:13.79 | 44C0 | 989 | RenderDeviceD3d11::LoadD3dXLibraryAndFunctions | load library functions OK.
18:09:13.90 | 44C0 | 1048 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x8cd6eae0
18:09:13.90 | 44C0 | 1079 | RenderDeviceD3d11::init | Device adapter hash: 1356374277
18:09:13.90 | 44C0 | 1112 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
18:09:13.90 | 44C0 | 1134 | RenderDeviceD3d11::init | save state
18:09:13.90 | 44C0 | 699 | RenderDeviceD3d11::initDX11 | loading shaders...
18:09:13.93 | 44C0 | 708 | RenderDeviceD3d11::initDX11 | create vs
18:09:13.93 | 44C0 | 726 | RenderDeviceD3d11::initDX11 | create vs
18:09:13.95 | 44C0 | 749 | RenderDeviceD3d11::initDX11 | create pxs
18:09:13.97 | 44C0 | 779 | RenderDeviceD3d11::initDX11 | create raster
18:09:13.97 | 44C0 | 847 | RenderDeviceD3d11::initDX11 | create buffers
18:09:13.97 | 44C0 | 1140 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x85ca9620.
18:09:13.97 | 44C0 | 1142 | RenderDeviceD3d11::init | restore state
18:09:13.97 | 44C0 | 1145 | RenderDeviceD3d11::init | Target Window [0x801d0]
18:09:13.97 | 44C0 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin ***
18:09:13.97 | 44C0 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done ***
18:09:13.97 | 44C0 | 3151 | OverlayManager::setGraphics | Set graphics 3
18:09:13.97 | 44C0 | 193 | Overlay::Streaming::GameCaptureManager::SetRenderDevice | Streaming Client started. SHT supported: True
18:09:13.97 | 44C0 | 2098 | RenderDeviceD3d11::setFix | Set render device fix RT.
18:09:13.97 | 44C0 | 3186 | OverlayManager::setGraphics | Render Device fix was set RT.
18:09:13.97 | 44C0 | 5575 | OverlayManager::UpdateResolution | notifyResolutionChange [2560, 1440] {WINDOW}
18:09:13.97 | 44C0 | 5595 | OverlayManager::UpdateResolution | New game resolution is notified (2560, 1440)
18:09:13.98 | 44C0 | 737 | OverlayInputManager::HandleCommands | Clear all hotkeys command
18:09:13.98 | 44C0 | 788 | OverlayInputManager::AddHotKey | Add new hotkey [Control_Overlay]-[9]-[2]. Total [0] (pressed: 1)
18:09:13.98 | 44C0 | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.250000], offser[0, 0]
18:09:13.98 | 44C0 | 21 | StartWidgetsRefresher::Execute | Execute start wicket manager
18:09:13.98 | 44C0 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler
18:09:13.98 | 44C0 | 5744 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x801d0} (foreground = 0x12027e).
18:09:13.98 | 44C0 | 2619 | OverlayManager::installWindowProcHook | Install WPH
18:09:13.98 | 44C0 | 2633 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xf001bf
18:09:13.98 | 44C0 | 2652 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
18:09:13.98 | 44C0 | 2698 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x474d7830=1196259376)=>(0xa0bf6190=-1598070384)
18:09:13.98 | 44C0 | 2709 | OverlayManager::installWindowProcHook | installWindowProcHook mouse is tracked successfully.
18:09:13.98 | 44C0 | 1705 | WidgetManager::draw | skip widget draw (not in foreground) False - False
18:09:13.98 | 44C0 | 311 | PerformanceCounter::NotifyFrameRender | Notify first Render...
18:09:13.98 | 44C0 | 1112 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
18:09:13.98 | 44C0 | 8528 | OverlayManager::CheckForSharedTextureSupport | Check for SHT support
18:09:13.99 | 44C0 | 5646 | OverlayManager::initOverlayResolution | Ex 0X40000
18:09:13.99 | 44C0 | 5652 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(2560,1440)G(2560,1440)M(2560,1440)
18:09:13.112 | 5488 | 2272 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall
18:09:13.112 | 5488 | 2728 | OverlayManager::installKeybMouseHook | Install KeybMouse
18:09:13.112 | 5488 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse
18:09:13.112 | 5488 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x5488
18:09:13.112 | 5488 | 469 | InputInterceptor::runHook | Mouse is hooked 0x5488
18:09:13.112 | 5488 | 8246 | OverlayManager::SetCursorInitialState | GameWndProc - Original Cursor Ref Count = 0, Cur = 0x10005
18:09:13.120 | 4BA4 | 227 | InterProcessElement::open | InterProcess Overwolf_ImID_10646_P_16024 opened succesfuly
18:09:13.120 | 4BA4 | 227 | InterProcessElement::open | InterProcess Overwolf_PID_16024_SHARED_MEMORY_AGENT opened succesfuly
18:09:15.142 | 4BA4 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
18:09:20.196 | 4BA4 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
18:09:22.11 | 33A0 | 2166 | Client::LogProcessModules | Loaded modules:
18:09:22.26 | 33A0 | 2182 |  | C:\Program Files (x86)\Overwolf\0.273.1.4\OWClient.dll
18:09:22.26 | 33A0 | 2182 |  | C:\Program Files (x86)\Overwolf\0.273.1.4\OWExplorer.dll
18:09:22.26 | 33A0 | 2182 |  | C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.25030.2-0\MpOav.dll
18:09:22.26 | 33A0 | 2182 |  | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\chrome_elf.dll
18:09:22.26 | 33A0 | 2182 |  | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\d3dcompiler_47.dll
18:09:22.26 | 33A0 | 2182 |  | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libEGL.dll
18:09:22.26 | 33A0 | 2182 |  | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libGLESv2.dll
18:09:22.26 | 33A0 | 2182 |  | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libcef.dll
18:09:22.26 | 33A0 | 2182 |  | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\DbgHelp\dbghelp.dll
18:09:22.26 | 33A0 | 2182 |  | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\NVIDIA\GeForceNOW\Win64\GfnRuntimeSdk.dll
18:09:22.26 | 33A0 | 2182 |  | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\NVIDIA\NVaftermath\Win64\GFSDK_Aftermath_Lib.x64.dll
18:09:22.26 | 33A0 | 2182 |  | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Ogg\Win64\VS2015\libogg_64.dll
18:09:22.26 | 33A0 | 2182 |  | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEXFramework_x64.dll
18:09:22.26 | 33A0 | 2182 |  | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEX_Clothing_x64.dll
18:09:22.26 | 33A0 | 2182 |  | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEX_Legacy_x64.dll
18:09:22.26 | 33A0 | 2182 |  | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\Apex_Destructible_x64.dll
18:09:22.26 | 33A0 | 2182 |  | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\NvCloth_x64.dll
18:09:22.26 | 33A0 | 2182 |  | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3Common_x64.dll
18:09:22.26 | 33A0 | 2182 |  | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3Cooking_x64.dll
18:09:22.26 | 33A0 | 2182 |  | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3_x64.dll
18:09:22.26 | 33A0 | 2182 |  | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PxFoundation_x64.dll
18:09:22.26 | 33A0 | 2182 |  | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PxPvdSDK_x64.dll
18:09:22.26 | 33A0 | 2182 |  | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbis_64.dll
18:09:22.26 | 33A0 | 2182 |  | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbisfile_64.dll
18:09:22.26 | 33A0 | 2182 |  | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\MSVCP140.dll
18:09:22.26 | 33A0 | 2182 |  | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\RiotGamesApi.dll
18:09:22.26 | 33A0 | 2182 |  | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VALORANT-Win64-Shipping.exe
18:09:22.26 | 33A0 | 2182 |  | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VCRUNTIME140.dll
18:09:22.26 | 33A0 | 2182 |  | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VCRUNTIME140_1.dll
18:09:22.26 | 33A0 | 2182 |  | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\dbghelp.dll
18:09:22.26 | 33A0 | 2182 |  | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\stub.dll
18:09:22.26 | 33A0 | 2182 |  | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\vivoxsdk.dll
18:09:22.26 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
18:09:22.26 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\AcGenral.DLL
18:09:22.26 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\AcLayers.DLL
18:09:22.26 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL
18:09:22.26 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\CRYPTSP.dll
18:09:22.26 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\CRYPTUI.dll
18:09:22.26 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\CoreMessaging.dll
18:09:22.26 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\D3DCompiler_43.dll
18:09:22.26 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\D3DSCache.dll
18:09:22.26 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\D3DX9_43.dll
18:09:22.26 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\DEVOBJ.dll
18:09:22.26 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\DEVRTL.dll
18:09:22.26 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\DINPUT8.dll
18:09:22.26 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\DNSAPI.dll
18:09:22.26 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\DPAPI.dll
18:09:22.26 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\DSOUND.dll
18:09:22.26 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\DWrite.dll
18:09:22.26 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\ESENT.dll
18:09:22.26 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\GLU32.dll
18:09:22.26 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\HID.DLL
18:09:22.26 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
18:09:22.26 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\MPR.dll
18:09:22.26 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\MSASN1.dll
18:09:22.26 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\NETAPI32.dll
18:09:22.26 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\NTASN1.dll
18:09:22.26 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\OLEACC.dll
18:09:22.26 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\OPENGL32.dll
18:09:22.26 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\PROPSYS.dll
18:09:22.26 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\RTWorkQ.DLL
18:09:22.26 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\ResampleDmo.DLL
18:09:22.26 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\RstrtMgr.DLL
18:09:22.26 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\SAMCLI.DLL
18:09:22.26 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\SPINF.dll
18:09:22.26 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\SensApi.dll
18:09:22.26 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\SspiCli.dll
18:09:22.26 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\UIAutomationCore.DLL
18:09:22.26 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\UMPDC.dll
18:09:22.26 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\USERENV.dll
18:09:22.26 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\USP10.dll
18:09:22.26 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\VERSION.dll
18:09:22.26 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\WINHTTP.dll
18:09:22.26 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\WININET.dll
18:09:22.26 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\WINMM.dll
18:09:22.26 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\WINNSI.DLL
18:09:22.26 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\WINSPOOL.DRV
18:09:22.26 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\WINSTA.dll
18:09:22.26 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\WKSCLI.DLL
18:09:22.26 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\WTSAPI32.dll
18:09:22.26 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\WindowsCodecs.dll
18:09:22.26 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\X3DAudio1_7.dll
18:09:22.26 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\XAPOFX1_5.dll
18:09:22.26 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\XAudio2_7.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\XINPUT1_3.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\amsi.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\apphelp.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\avrt.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\cfgmgr32.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\credui.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\cryptnet.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\d3d11.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\d3d9.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\d3dx11_43.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\dcomp.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\directxdatabasehelper.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\drvstore.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\dwmapi.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\dxcore.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\dxgi.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\dxva2.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\gpapi.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\iertutil.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\inputhost.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\kernel.appcore.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\mf.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\mfplat.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\mfplay.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\mscms.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\msdmo.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\ncrypt.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\netutils.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\ntdll.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\ntmarta.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\nvapi64.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\powrprof.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\profapi.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\secur32.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\srvcli.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\textinputframework.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\urlmon.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\wbemcomn.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\wevtapi.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\windows.storage.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\winmmbase.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\SYSTEM32\wldp.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\System32\COMDLG32.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\System32\CRYPT32.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_fcb8b2221bca6b43\Display.NvContainer\NvMessageBus.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_fcb8b2221bca6b43\NvCamera\NvCamera64.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_fcb8b2221bca6b43\NvCamera\d3dcompiler_47_64.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_fcb8b2221bca6b43\NvMemMapStoragex.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_fcb8b2221bca6b43\nvcuda64.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_fcb8b2221bca6b43\nvdxgdmal64.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_fcb8b2221bca6b43\nvgpucomp64.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_fcb8b2221bca6b43\nvldumdx.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_fcb8b2221bca6b43\nvppex.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_fcb8b2221bca6b43\nvwgf2umx.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\System32\GDI32.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\System32\IMM32.DLL
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\System32\KERNEL32.DLL
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\System32\KERNELBASE.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\System32\MMDevApi.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\System32\MSCTF.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\System32\NSI.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\System32\Normaliz.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\System32\OLEAUT32.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\System32\PSAPI.DLL
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\System32\RPCRT4.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\System32\SETUPAPI.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\System32\SHELL32.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\System32\SHLWAPI.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\System32\USER32.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\System32\WINTRUST.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\System32\WLDAP32.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\System32\WS2_32.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\System32\advapi32.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\System32\bcrypt.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\System32\bcryptPrimitives.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\System32\clbcatq.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\System32\combase.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\System32\fwpuclnt.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\System32\gdi32full.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\System32\imagehlp.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\System32\msvcp_win.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\System32\msvcrt.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\System32\ole32.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\System32\sechost.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\System32\shcore.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\System32\ucrtbase.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\System32\win32u.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\System32\winrnr.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\System32\wintypes.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.22621.4830_none_270fe7d773858e80\COMCTL32.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.22621.4830_none_57fadabcce18084e\gdiplus.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\system32\dataexchange.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\system32\explorerframe.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\system32\mswsock.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\system32\napinsp.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\system32\nlansp_c.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\system32\nvspcap64.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\system32\pnrpnsp.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\system32\rsaenh.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\system32\twinapi.appcore.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\system32\uxtheme.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\system32\wbem\fastprox.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\system32\wbem\wbemprox.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\system32\wbem\wbemsvc.dll
18:09:22.27 | 33A0 | 2182 |  | C:\WINDOWS\system32\wshbth.dll
18:09:22.27 | 33A0 | 2182 |  | C:\Windows\System32\D3D12Core.dll
18:09:22.27 | 33A0 | 2182 |  | C:\Windows\System32\WMICLNT.dll
18:09:22.27 | 33A0 | 2182 |  | C:\Windows\System32\Windows.UI.dll
18:09:22.27 | 33A0 | 2182 |  | C:\Windows\System32\d3d12.dll
18:09:22.27 | 33A0 | 2182 |  | C:\Windows\System32\dxdiagn.dll
18:09:22.27 | 33A0 | 2182 |  | C:\Windows\System32\gameux.dll
18:09:22.27 | 33A0 | 2182 |  | C:\Windows\System32\rasadhlp.dll
18:09:22.198 | 4BA4 | 182 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3139].
18:09:22.198 | 4BA4 | 56 | WidgetsLayoutScheduler::Stop | stopping layout scheduler
18:09:22.198 | 4BA4 | 66 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:2)
18:09:23.823 | 45D0 | 7464 | OverlayManager::HandleIPCMessage | Load in-game plugin request: [C:\Users\lindz\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\278.0.0\plugins/GEPPlugin64.dll] [oopo: off]
18:09:25.356 | 44C0 | 8299 | OverlayManager::LoadPlugin | loading plugin: C:\Users\lindz\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\278.0.0\plugins/GEPPlugin64.dll
18:09:25.358 | 44C0 | 8318 | OverlayManager::LoadPlugin | Plugin loaded [2] [C:\Users\lindz\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\278.0.0\plugins/GEPPlugin64.dll] []
18:09:25.363 | 44C0 | 8350 | OverlayManager::LoadPlugin | finish loading plugin
18:09:25.363 | 44C0 | 2381 | WidgetManager::Render | resume layout thread
18:09:25.363 | 44C0 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler
18:09:25.363 | 44C0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
18:09:27.384 | 4BA4 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
18:09:29.433 | 5488 | 7940 | OverlayManager::IsEmptyCursor | Cache cursor 0x10021 (v: 1)
18:09:40.689 | 5488 | 6445 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x0) 0x801d0 .
18:09:40.836 | 45D0 | 7014 | OverlayManager::doAction | ForegroundChange Event ON (ON)
18:09:40.836 | 45D0 | 8636 | OverlayManager::OnForegroundChanged | Changed True
18:09:40.836 | 45D0 | 7888 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0)
18:09:40.837 | 5488 | 6445 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x801d0) 0x801d0 .
18:09:40.854 | 45D0 | 7173 | OverlayManager::doAction | DisplayFPS - Triggered
18:09:40.855 | 44C0 | 1112 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
18:10:53.189 | 5488 | 7888 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (0)
18:10:53.286 | 5488 | 3126 | OverlayManager::DetachThreadInput | Detach thread input 21640, 17600
18:10:53.287 | 5488 | 1937 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed
18:10:53.287 | 5488 | 1965 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc
18:10:53.287 | 5488 | 1641 | OverlayManager::RestoreGameWNDPROC | Search SWL..
18:10:53.287 | 5488 | 1648 | OverlayManager::RestoreGameWNDPROC | SWL restored.
18:10:53.287 | 5488 | 1658 | OverlayManager::RestoreGameWNDPROC | SWL OK.
18:10:53.287 | 5488 | 1663 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xf001bf
18:10:53.333 | 5488 | 508 | ReleaseD11Device | Device Released! [2]
18:10:53.333 | 5488 | 3076 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
18:10:53.333 | 5488 | 3098 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
18:10:53.333 | 5488 | 184 | IRenderDevice::release | Render Releasing.
18:10:53.333 | 5488 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release
18:10:53.333 | 5488 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released
18:10:53.333 | 5488 | 1265 | RenderDeviceD3d11::releaseImplementation | Releasing 1
18:10:53.333 | 5488 | 1275 | RenderDeviceD3d11::releaseImplementation | Releasing 2
18:10:53.333 | 5488 | 1294 | RenderDeviceD3d11::releaseImplementation | Releasing 3
18:10:53.333 | 5488 | 201 | IRenderDevice::release | Render Releasing Done.
18:10:53.333 | 5488 | 511 | ReleaseD11Device | End Device Released!
18:10:53.333 | 5488 | 441 | fSwapResize_Buffers | Resize buffer (0x8cd6eae0)!
18:10:53.495 | 45D0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state
18:10:53.495 | 45D0 | 7014 | OverlayManager::doAction | ForegroundChange Event OFF (OFF)
18:10:53.495 | 45D0 | 8636 | OverlayManager::OnForegroundChanged | Changed False
18:10:53.495 | 45D0 | 8674 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x301F0 Title=[Search]
18:10:53.495 | 45D0 | 3057 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE
18:10:53.495 | 45D0 | 2939 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)...
18:10:53.495 | 45D0 | 2952 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
18:10:53.510 | 45D0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state
18:10:53.512 | 45D0 | 7173 | OverlayManager::doAction | DisplayFPS - Triggered
18:10:53.741 | 44C0 | 1048 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x8cd6eae0
18:10:53.741 | 44C0 | 1112 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=2560, Height=1439, Multisampled=false
18:10:53.741 | 44C0 | 1134 | RenderDeviceD3d11::init | save state
18:10:53.741 | 44C0 | 699 | RenderDeviceD3d11::initDX11 | loading shaders...
18:10:53.749 | 44C0 | 1140 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x85ca9620.
18:10:53.749 | 44C0 | 1142 | RenderDeviceD3d11::init | restore state
18:10:53.749 | 44C0 | 1145 | RenderDeviceD3d11::init | Target Window [0x801d0]
18:10:53.749 | 44C0 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin ***
18:10:53.749 | 44C0 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done ***
18:10:53.749 | 44C0 | 3064 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW
18:10:53.749 | 44C0 | 5652 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(2560,1439)M(2560,1440)
18:10:53.749 | 44C0 | 5575 | OverlayManager::UpdateResolution | notifyResolutionChange [2560, 1439] {WINDOW}
18:10:53.749 | 44C0 | 5595 | OverlayManager::UpdateResolution | New game resolution is notified (2560, 1439)
18:10:53.751 | 44C0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH
18:10:53.751 | 44C0 | 5744 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x801d0} (foreground = 0x301f0).
18:10:53.751 | 44C0 | 2619 | OverlayManager::installWindowProcHook | Install WPH
18:10:53.751 | 44C0 | 2633 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xa0072d
18:10:53.751 | 44C0 | 2652 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [2560,1440] | Game [0,0,2560,1439]
18:10:53.751 | 44C0 | 2698 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x474d7830=1196259376)=>(0xa0bf6190=-1598070384)
18:10:53.751 | 44C0 | 1705 | WidgetManager::draw | skip widget draw (not in foreground) False - False
18:10:53.751 | 44C0 | 1112 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
18:10:53.753 | 44C0 | 5652 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(2560,1439)G(2560,1439)M(2560,1440)
18:11:45.477 | 5488 | 2728 | OverlayManager::installKeybMouseHook | Install KeybMouse
18:11:45.477 | 5488 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse
18:11:45.477 | 5488 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x5488
18:11:45.477 | 5488 | 469 | InputInterceptor::runHook | Mouse is hooked 0x5488
18:11:45.817 | 5488 | 1937 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed
18:11:45.817 | 5488 | 1965 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc
18:11:45.817 | 5488 | 1641 | OverlayManager::RestoreGameWNDPROC | Search SWL..
18:11:45.817 | 5488 | 1648 | OverlayManager::RestoreGameWNDPROC | SWL restored.
18:11:45.817 | 5488 | 1658 | OverlayManager::RestoreGameWNDPROC | SWL OK.
18:11:45.817 | 5488 | 1663 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xa0072d
18:11:45.849 | 5488 | 508 | ReleaseD11Device | Device Released! [2]
18:11:45.849 | 5488 | 3076 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
18:11:45.849 | 5488 | 3098 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
18:11:45.849 | 5488 | 184 | IRenderDevice::release | Render Releasing.
18:11:45.849 | 5488 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release
18:11:45.849 | 5488 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released
18:11:45.849 | 5488 | 1265 | RenderDeviceD3d11::releaseImplementation | Releasing 1
18:11:45.849 | 5488 | 1275 | RenderDeviceD3d11::releaseImplementation | Releasing 2
18:11:45.849 | 5488 | 1294 | RenderDeviceD3d11::releaseImplementation | Releasing 3
18:11:45.849 | 5488 | 201 | IRenderDevice::release | Render Releasing Done.
18:11:45.849 | 5488 | 511 | ReleaseD11Device | End Device Released!
18:11:45.849 | 5488 | 441 | fSwapResize_Buffers | Resize buffer (0x8cd6eae0)!
18:11:45.885 | 45D0 | 7014 | OverlayManager::doAction | ForegroundChange Event ON (ON)
18:11:45.885 | 45D0 | 8636 | OverlayManager::OnForegroundChanged | Changed True
18:11:45.886 | 45D0 | 8765 | OverlayManager::AssureLockWindowOnForgroundChanged | Window is not in focus, skip lock (0x801d0 [2559, 952] , 0x0)
18:11:45.902 | 45D0 | 7173 | OverlayManager::doAction | DisplayFPS - Triggered
18:11:46.14 | 44C0 | 1048 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x8cd6eae0
18:11:46.14 | 44C0 | 1112 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
18:11:46.14 | 44C0 | 1134 | RenderDeviceD3d11::init | save state
18:11:46.14 | 44C0 | 699 | RenderDeviceD3d11::initDX11 | loading shaders...
18:11:46.19 | 44C0 | 1140 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x85ca9620.
18:11:46.19 | 44C0 | 1142 | RenderDeviceD3d11::init | restore state
18:11:46.19 | 44C0 | 1145 | RenderDeviceD3d11::init | Target Window [0x801d0]
18:11:46.19 | 44C0 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin ***
18:11:46.19 | 44C0 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done ***
18:11:46.19 | 44C0 | 5652 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
18:11:46.19 | 44C0 | 5575 | OverlayManager::UpdateResolution | notifyResolutionChange [2560, 1440] {WINDOW}
18:11:46.19 | 44C0 | 5595 | OverlayManager::UpdateResolution | New game resolution is notified (2560, 1440)
18:11:46.20 | 44C0 | 5744 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x801d0} (foreground = 0x801d0).
18:11:46.20 | 44C0 | 2619 | OverlayManager::installWindowProcHook | Install WPH
18:11:46.20 | 44C0 | 2633 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x18301f9
18:11:46.20 | 44C0 | 2652 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
18:11:46.20 | 44C0 | 2698 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x474d7830=1196259376)=>(0xa0bf6190=-1598070384)
18:11:46.20 | 44C0 | 1112 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
18:11:46.21 | 44C0 | 5646 | OverlayManager::initOverlayResolution | Ex 0X40000
18:11:46.21 | 44C0 | 5652 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(2560,1440)G(2560,1440)M(2560,1440)
18:11:46.24 | 5488 | 2728 | OverlayManager::installKeybMouseHook | Install KeybMouse
18:11:46.24 | 5488 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse
18:11:46.24 | 5488 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x5488
18:11:46.24 | 5488 | 469 | InputInterceptor::runHook | Mouse is hooked 0x5488
18:11:46.43 | 5488 | 6445 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x801d0) 0x801d0 .
18:11:46.43 | 5488 | 7888 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1)
18:11:47.399 | 5488 | 7888 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1)
18:11:48.264 | 5488 | 3126 | OverlayManager::DetachThreadInput | Detach thread input 21640, 17600
18:11:48.264 | 5488 | 1937 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed
18:11:48.264 | 5488 | 1965 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc
18:11:48.264 | 5488 | 1641 | OverlayManager::RestoreGameWNDPROC | Search SWL..
18:11:48.264 | 5488 | 1648 | OverlayManager::RestoreGameWNDPROC | SWL restored.
18:11:48.264 | 5488 | 1658 | OverlayManager::RestoreGameWNDPROC | SWL OK.
18:11:48.264 | 5488 | 1663 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x18301f9
18:11:48.303 | 5488 | 508 | ReleaseD11Device | Device Released! [2]
18:11:48.303 | 5488 | 3076 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
18:11:48.303 | 5488 | 3098 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
18:11:48.303 | 5488 | 184 | IRenderDevice::release | Render Releasing.
18:11:48.303 | 5488 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release
18:11:48.303 | 5488 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released
18:11:48.303 | 5488 | 1265 | RenderDeviceD3d11::releaseImplementation | Releasing 1
18:11:48.303 | 5488 | 1275 | RenderDeviceD3d11::releaseImplementation | Releasing 2
18:11:48.303 | 5488 | 1294 | RenderDeviceD3d11::releaseImplementation | Releasing 3
18:11:48.303 | 5488 | 201 | IRenderDevice::release | Render Releasing Done.
18:11:48.303 | 5488 | 511 | ReleaseD11Device | End Device Released!
18:11:48.303 | 5488 | 441 | fSwapResize_Buffers | Resize buffer (0x8cd6eae0)!
18:11:48.442 | 45D0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state
18:11:48.442 | 45D0 | 7014 | OverlayManager::doAction | ForegroundChange Event OFF (OFF)
18:11:48.442 | 45D0 | 8636 | OverlayManager::OnForegroundChanged | Changed False
18:11:48.442 | 45D0 | 8674 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x12027E Title=[(9) Safest Gold and Accounts Marketplace for Gamers | Eldorado.gg - Google Chrome]
18:11:48.442 | 45D0 | 3057 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE
18:11:48.442 | 45D0 | 2939 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)...
18:11:48.442 | 45D0 | 2952 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
18:11:48.458 | 45D0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state
18:11:48.459 | 45D0 | 7173 | OverlayManager::doAction | DisplayFPS - Triggered
18:11:48.503 | 44C0 | 1048 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x8cd6eae0
18:11:48.503 | 44C0 | 1112 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=2560, Height=1439, Multisampled=false
18:11:48.503 | 44C0 | 1134 | RenderDeviceD3d11::init | save state
18:11:48.503 | 44C0 | 699 | RenderDeviceD3d11::initDX11 | loading shaders...
18:11:48.508 | 44C0 | 1140 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x85ca9620.
18:11:48.508 | 44C0 | 1142 | RenderDeviceD3d11::init | restore state
18:11:48.508 | 44C0 | 1145 | RenderDeviceD3d11::init | Target Window [0x801d0]
18:11:48.508 | 44C0 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin ***
18:11:48.508 | 44C0 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done ***
18:11:48.508 | 44C0 | 3064 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW
18:11:48.508 | 44C0 | 5652 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(2560,1439)M(2560,1440)
18:11:48.508 | 44C0 | 5575 | OverlayManager::UpdateResolution | notifyResolutionChange [2560, 1439] {WINDOW}
18:11:48.508 | 44C0 | 5595 | OverlayManager::UpdateResolution | New game resolution is notified (2560, 1439)
18:11:48.510 | 44C0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH
18:11:48.510 | 44C0 | 5744 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x801d0} (foreground = 0x12027e).
18:11:48.510 | 44C0 | 2619 | OverlayManager::installWindowProcHook | Install WPH
18:11:48.510 | 44C0 | 2633 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xba086f
18:11:48.510 | 44C0 | 2652 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [2560,1440] | Game [0,0,2560,1439]
18:11:48.510 | 44C0 | 2698 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x474d7830=1196259376)=>(0xa0bf6190=-1598070384)
18:11:48.510 | 44C0 | 1705 | WidgetManager::draw | skip widget draw (not in foreground) False - False
18:11:48.510 | 44C0 | 1112 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
18:11:48.511 | 44C0 | 5652 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(2560,1439)G(2560,1439)M(2560,1440)
18:14:00.332 | 5488 | 2728 | OverlayManager::installKeybMouseHook | Install KeybMouse
18:14:00.332 | 5488 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse
18:14:00.333 | 5488 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x5488
18:14:00.333 | 5488 | 469 | InputInterceptor::runHook | Mouse is hooked 0x5488
18:14:00.342 | 5488 | 6445 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x801d0) 0x801d0 .
18:14:00.956 | 5488 | 1937 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed
18:14:00.956 | 5488 | 1965 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc
18:14:00.956 | 5488 | 1641 | OverlayManager::RestoreGameWNDPROC | Search SWL..
18:14:00.956 | 5488 | 1648 | OverlayManager::RestoreGameWNDPROC | SWL restored.
18:14:00.956 | 5488 | 1658 | OverlayManager::RestoreGameWNDPROC | SWL OK.
18:14:00.956 | 5488 | 1663 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xba086f
18:14:00.991 | 45D0 | 7014 | OverlayManager::doAction | ForegroundChange Event ON (ON)
18:14:00.991 | 45D0 | 8636 | OverlayManager::OnForegroundChanged | Changed True
18:14:00.991 | 45D0 | 8765 | OverlayManager::AssureLockWindowOnForgroundChanged | Window is not in focus, skip lock (0x801d0 [2559, 702] , 0x0)
18:14:00.994 | 5488 | 508 | ReleaseD11Device | Device Released! [2]
18:14:00.994 | 5488 | 3076 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
18:14:00.994 | 5488 | 3098 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
18:14:00.994 | 5488 | 184 | IRenderDevice::release | Render Releasing.
18:14:00.994 | 5488 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release
18:14:00.994 | 5488 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released
18:14:00.994 | 5488 | 1265 | RenderDeviceD3d11::releaseImplementation | Releasing 1
18:14:00.994 | 5488 | 1275 | RenderDeviceD3d11::releaseImplementation | Releasing 2
18:14:00.994 | 5488 | 1294 | RenderDeviceD3d11::releaseImplementation | Releasing 3
18:14:00.994 | 5488 | 201 | IRenderDevice::release | Render Releasing Done.
18:14:00.994 | 5488 | 511 | ReleaseD11Device | End Device Released!
18:14:00.994 | 5488 | 441 | fSwapResize_Buffers | Resize buffer (0x8cd6eae0)!
18:14:01.8 | 45D0 | 7173 | OverlayManager::doAction | DisplayFPS - Triggered
18:14:01.154 | 44C0 | 1048 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x8cd6eae0
18:14:01.154 | 44C0 | 1112 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
18:14:01.154 | 44C0 | 1134 | RenderDeviceD3d11::init | save state
18:14:01.154 | 44C0 | 699 | RenderDeviceD3d11::initDX11 | loading shaders...
18:14:01.160 | 44C0 | 1140 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x85ca9620.
18:14:01.160 | 44C0 | 1142 | RenderDeviceD3d11::init | restore state
18:14:01.160 | 44C0 | 1145 | RenderDeviceD3d11::init | Target Window [0x801d0]
18:14:01.160 | 44C0 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin ***
18:14:01.160 | 44C0 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done ***
18:14:01.160 | 44C0 | 5652 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
18:14:01.160 | 44C0 | 5575 | OverlayManager::UpdateResolution | notifyResolutionChange [2560, 1440] {WINDOW}
18:14:01.160 | 44C0 | 5595 | OverlayManager::UpdateResolution | New game resolution is notified (2560, 1440)
18:14:01.161 | 44C0 | 5744 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x801d0} (foreground = 0x801d0).
18:14:01.161 | 44C0 | 2619 | OverlayManager::installWindowProcHook | Install WPH
18:14:01.161 | 44C0 | 2633 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x2f01cd
18:14:01.161 | 44C0 | 2652 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
18:14:01.161 | 44C0 | 2698 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x474d7830=1196259376)=>(0xa0bf6190=-1598070384)
18:14:01.161 | 44C0 | 1112 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
18:14:01.161 | 44C0 | 5646 | OverlayManager::initOverlayResolution | Ex 0X40000
18:14:01.161 | 44C0 | 5652 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(2560,1440)G(2560,1440)M(2560,1440)
18:14:01.166 | 5488 | 2728 | OverlayManager::installKeybMouseHook | Install KeybMouse
18:14:01.166 | 5488 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse
18:14:01.166 | 5488 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x5488
18:14:01.166 | 5488 | 469 | InputInterceptor::runHook | Mouse is hooked 0x5488
18:14:01.190 | 5488 | 6445 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x801d0) 0x801d0 .
18:14:01.190 | 5488 | 7888 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1)
18:14:03.15 | 5488 | 7940 | OverlayManager::IsEmptyCursor | Cache cursor 0x10007 (v: 1)
18:14:31.220 | 5488 | 7888 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (0)
18:14:31.333 | 5488 | 3126 | OverlayManager::DetachThreadInput | Detach thread input 21640, 17600
18:14:31.334 | 5488 | 1937 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed
18:14:31.334 | 5488 | 1965 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc
18:14:31.334 | 5488 | 1641 | OverlayManager::RestoreGameWNDPROC | Search SWL..
18:14:31.334 | 5488 | 1648 | OverlayManager::RestoreGameWNDPROC | SWL restored.
18:14:31.334 | 5488 | 1658 | OverlayManager::RestoreGameWNDPROC | SWL OK.
18:14:31.334 | 5488 | 1663 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x2f01cd
18:14:31.362 | 5488 | 508 | ReleaseD11Device | Device Released! [2]
18:14:31.362 | 5488 | 3076 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
18:14:31.362 | 5488 | 3098 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
18:14:31.362 | 5488 | 184 | IRenderDevice::release | Render Releasing.
18:14:31.362 | 5488 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release
18:14:31.362 | 5488 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released
18:14:31.362 | 5488 | 1265 | RenderDeviceD3d11::releaseImplementation | Releasing 1
18:14:31.362 | 5488 | 1275 | RenderDeviceD3d11::releaseImplementation | Releasing 2
18:14:31.362 | 5488 | 1294 | RenderDeviceD3d11::releaseImplementation | Releasing 3
18:14:31.362 | 5488 | 201 | IRenderDevice::release | Render Releasing Done.
18:14:31.362 | 5488 | 511 | ReleaseD11Device | End Device Released!
18:14:31.362 | 5488 | 441 | fSwapResize_Buffers | Resize buffer (0x8cd6eae0)!
18:14:31.387 | 45D0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state
18:14:31.387 | 45D0 | 7014 | OverlayManager::doAction | ForegroundChange Event OFF (OFF)
18:14:31.387 | 45D0 | 8636 | OverlayManager::OnForegroundChanged | Changed False
18:14:31.387 | 45D0 | 8674 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x301F0 Title=[Search]
18:14:31.387 | 45D0 | 3057 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE
18:14:31.387 | 45D0 | 2939 | OverlayManager::setControlMode | Restore RI mouse to 0X100(0X30)...
18:14:31.388 | 45D0 | 2952 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
18:14:31.402 | 45D0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state
18:14:31.404 | 45D0 | 7173 | OverlayManager::doAction | DisplayFPS - Triggered
18:14:31.593 | 44C0 | 1048 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x8cd6eae0
18:14:31.593 | 44C0 | 1112 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=2560, Height=1439, Multisampled=false
18:14:31.593 | 44C0 | 1134 | RenderDeviceD3d11::init | save state
18:14:31.593 | 44C0 | 699 | RenderDeviceD3d11::initDX11 | loading shaders...
18:14:31.599 | 44C0 | 1140 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x85ca9620.
18:14:31.599 | 44C0 | 1142 | RenderDeviceD3d11::init | restore state
18:14:31.599 | 44C0 | 1145 | RenderDeviceD3d11::init | Target Window [0x801d0]
18:14:31.599 | 44C0 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin ***
18:14:31.599 | 44C0 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done ***
18:14:31.599 | 44C0 | 3064 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW
18:14:31.599 | 44C0 | 5652 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(2560,1439)M(2560,1440)
18:14:31.599 | 44C0 | 5575 | OverlayManager::UpdateResolution | notifyResolutionChange [2560, 1439] {WINDOW}
18:14:31.599 | 44C0 | 5595 | OverlayManager::UpdateResolution | New game resolution is notified (2560, 1439)
18:14:31.600 | 44C0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH
18:14:31.600 | 44C0 | 5744 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x801d0} (foreground = 0x301f0).
18:14:31.600 | 44C0 | 2619 | OverlayManager::installWindowProcHook | Install WPH
18:14:31.600 | 44C0 | 2633 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1330745
18:14:31.600 | 44C0 | 2652 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [2560,1440] | Game [0,0,2560,1439]
18:14:31.600 | 44C0 | 2698 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x474d7830=1196259376)=>(0xa0bf6190=-1598070384)
18:14:31.600 | 44C0 | 1705 | WidgetManager::draw | skip widget draw (not in foreground) False - False
18:14:31.600 | 44C0 | 1112 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
18:14:31.601 | 44C0 | 5652 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(2560,1439)G(2560,1439)M(2560,1440)
18:14:40.479 | 5488 | 2728 | OverlayManager::installKeybMouseHook | Install KeybMouse
18:14:40.479 | 5488 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse
18:14:40.479 | 5488 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x5488
18:14:40.479 | 5488 | 469 | InputInterceptor::runHook | Mouse is hooked 0x5488
18:15:02.306 | 5E08 | 227 | InterProcessElement::open | InterProcess Overwolf_ImID_20624_P_16024 opened succesfuly
18:15:02.306 | 5E08 | 227 | InterProcessElement::open | InterProcess Overwolf_PID_16024_SHARED_MEMORY_AGENT opened succesfuly
18:15:24.465 | 5488 | 1937 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed
18:15:24.465 | 5488 | 1965 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc
18:15:24.465 | 5488 | 1641 | OverlayManager::RestoreGameWNDPROC | Search SWL..
18:15:24.465 | 5488 | 1648 | OverlayManager::RestoreGameWNDPROC | SWL restored.
18:15:24.465 | 5488 | 1658 | OverlayManager::RestoreGameWNDPROC | SWL OK.
18:15:24.465 | 5488 | 1663 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1330745
18:15:24.487 | 5488 | 508 | ReleaseD11Device | Device Released! [2]
18:15:24.487 | 5488 | 3076 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
18:15:24.487 | 5488 | 3098 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
18:15:24.487 | 5488 | 184 | IRenderDevice::release | Render Releasing.
18:15:24.487 | 5488 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release
18:15:24.487 | 5488 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released
18:15:24.487 | 5488 | 1265 | RenderDeviceD3d11::releaseImplementation | Releasing 1
18:15:24.487 | 5488 | 1275 | RenderDeviceD3d11::releaseImplementation | Releasing 2
18:15:24.487 | 5488 | 1294 | RenderDeviceD3d11::releaseImplementation | Releasing 3
18:15:24.487 | 5488 | 201 | IRenderDevice::release | Render Releasing Done.
18:15:24.487 | 5488 | 511 | ReleaseD11Device | End Device Released!
18:15:24.487 | 5488 | 441 | fSwapResize_Buffers | Resize buffer (0x8cd6eae0)!
18:15:24.632 | 44C0 | 1048 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x8cd6eae0
18:15:24.632 | 44C0 | 1112 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
18:15:24.632 | 44C0 | 1134 | RenderDeviceD3d11::init | save state
18:15:24.632 | 44C0 | 699 | RenderDeviceD3d11::initDX11 | loading shaders...
18:15:24.638 | 44C0 | 1140 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x85ca9620.
18:15:24.638 | 44C0 | 1142 | RenderDeviceD3d11::init | restore state
18:15:24.638 | 44C0 | 1145 | RenderDeviceD3d11::init | Target Window [0x801d0]
18:15:24.638 | 44C0 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin ***
18:15:24.638 | 44C0 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done ***
18:15:24.638 | 44C0 | 5652 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
18:15:24.638 | 44C0 | 5575 | OverlayManager::UpdateResolution | notifyResolutionChange [2560, 1440] {WINDOW}
18:15:24.638 | 44C0 | 5595 | OverlayManager::UpdateResolution | New game resolution is notified (2560, 1440)
18:15:24.640 | 44C0 | 5744 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x801d0} (foreground = 0x801d0).
18:15:24.640 | 44C0 | 2619 | OverlayManager::installWindowProcHook | Install WPH
18:15:24.640 | 44C0 | 2633 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x340749
18:15:24.640 | 44C0 | 2652 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
18:15:24.640 | 44C0 | 2698 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x474d7830=1196259376)=>(0xa0bf6190=-1598070384)
18:15:24.641 | 44C0 | 5646 | OverlayManager::initOverlayResolution | Ex 0X40000
18:15:24.641 | 44C0 | 5652 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(2560,1440)G(2560,1440)M(2560,1440)
18:15:24.641 | 5488 | 2728 | OverlayManager::installKeybMouseHook | Install KeybMouse
18:15:24.641 | 5488 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse
18:15:24.641 | 5488 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x5488
18:15:24.641 | 5488 | 469 | InputInterceptor::runHook | Mouse is hooked 0x5488
18:15:24.738 | 45D0 | 7014 | OverlayManager::doAction | ForegroundChange Event ON (ON)
18:15:24.738 | 45D0 | 8636 | OverlayManager::OnForegroundChanged | Changed True
18:15:24.739 | 45D0 | 7888 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0)
18:15:24.755 | 5488 | 6445 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x801d0) 0x801d0 .
18:15:24.756 | 45D0 | 7173 | OverlayManager::doAction | DisplayFPS - Triggered
18:15:24.759 | 44C0 | 1112 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
18:15:47.494 | 5488 | 7888 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (0)
18:15:47.623 | 5488 | 3126 | OverlayManager::DetachThreadInput | Detach thread input 21640, 17600
18:15:47.623 | 5488 | 1937 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed
18:15:47.623 | 5488 | 1965 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc
18:15:47.623 | 5488 | 1641 | OverlayManager::RestoreGameWNDPROC | Search SWL..
18:15:47.623 | 5488 | 1648 | OverlayManager::RestoreGameWNDPROC | SWL restored.
18:15:47.623 | 5488 | 1658 | OverlayManager::RestoreGameWNDPROC | SWL OK.
18:15:47.623 | 5488 | 1663 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x340749
18:15:47.658 | 5488 | 508 | ReleaseD11Device | Device Released! [2]
18:15:47.658 | 5488 | 3076 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
18:15:47.658 | 5488 | 3098 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
18:15:47.658 | 5488 | 184 | IRenderDevice::release | Render Releasing.
18:15:47.658 | 5488 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release
18:15:47.658 | 5488 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released
18:15:47.658 | 5488 | 1265 | RenderDeviceD3d11::releaseImplementation | Releasing 1
18:15:47.658 | 5488 | 1275 | RenderDeviceD3d11::releaseImplementation | Releasing 2
18:15:47.658 | 5488 | 1294 | RenderDeviceD3d11::releaseImplementation | Releasing 3
18:15:47.658 | 5488 | 201 | IRenderDevice::release | Render Releasing Done.
18:15:47.658 | 5488 | 511 | ReleaseD11Device | End Device Released!
18:15:47.658 | 5488 | 441 | fSwapResize_Buffers | Resize buffer (0x8cd6eae0)!
18:15:47.841 | 44C0 | 1048 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x8cd6eae0
18:15:47.841 | 44C0 | 1112 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=2560, Height=1439, Multisampled=false
18:15:47.841 | 44C0 | 1134 | RenderDeviceD3d11::init | save state
18:15:47.841 | 44C0 | 699 | RenderDeviceD3d11::initDX11 | loading shaders...
18:15:47.847 | 44C0 | 1140 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x85ca9620.
18:15:47.847 | 44C0 | 1142 | RenderDeviceD3d11::init | restore state
18:15:47.847 | 44C0 | 1145 | RenderDeviceD3d11::init | Target Window [0x801d0]
18:15:47.847 | 44C0 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin ***
18:15:47.847 | 44C0 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done ***
18:15:47.847 | 44C0 | 5652 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(2560,1439)M(2560,1440)
18:15:47.847 | 44C0 | 5575 | OverlayManager::UpdateResolution | notifyResolutionChange [2560, 1439] {WINDOW}
18:15:47.847 | 44C0 | 5595 | OverlayManager::UpdateResolution | New game resolution is notified (2560, 1439)
18:15:47.848 | 44C0 | 5744 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x801d0} (foreground = 0x301f0).
18:15:47.848 | 44C0 | 2619 | OverlayManager::installWindowProcHook | Install WPH
18:15:47.848 | 44C0 | 2633 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x25905ed
18:15:47.848 | 44C0 | 2652 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [2560,1440] | Game [0,0,2560,1439]
18:15:47.848 | 44C0 | 2698 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x474d7830=1196259376)=>(0xa0bf6190=-1598070384)
18:15:47.849 | 44C0 | 5652 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(2560,1439)G(2560,1439)M(2560,1440)
18:15:47.989 | 45D0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state
18:15:47.989 | 45D0 | 7014 | OverlayManager::doAction | ForegroundChange Event OFF (OFF)
18:15:47.989 | 45D0 | 8636 | OverlayManager::OnForegroundChanged | Changed False
18:15:47.990 | 45D0 | 8674 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x301F0 Title=[Search]
18:15:47.990 | 45D0 | 3057 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE
18:15:47.990 | 45D0 | 2939 | OverlayManager::setControlMode | Restore RI mouse to 0X100(0X30)...
18:15:47.990 | 45D0 | 2952 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
18:15:47.990 | 44C0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH
18:15:48.5 | 45D0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state
18:15:48.6 | 45D0 | 7173 | OverlayManager::doAction | DisplayFPS - Triggered
18:15:48.6 | 44C0 | 1112 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
18:16:07.351 | 5488 | 2728 | OverlayManager::installKeybMouseHook | Install KeybMouse
18:16:07.351 | 5488 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse
18:16:07.352 | 5488 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x5488
18:16:07.352 | 5488 | 469 | InputInterceptor::runHook | Mouse is hooked 0x5488
18:16:07.368 | 5488 | 1937 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed
18:16:07.368 | 5488 | 1965 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc
18:16:07.368 | 5488 | 1641 | OverlayManager::RestoreGameWNDPROC | Search SWL..
18:16:07.368 | 5488 | 1648 | OverlayManager::RestoreGameWNDPROC | SWL restored.
18:16:07.368 | 5488 | 1658 | OverlayManager::RestoreGameWNDPROC | SWL OK.
18:16:07.368 | 5488 | 1663 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x25905ed
18:16:07.371 | 44C0 | 5652 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(2560,1439)M(2560,1440)
18:16:07.371 | 44C0 | 5744 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x801d0} (foreground = 0x801d0).
18:16:07.371 | 44C0 | 2619 | OverlayManager::installWindowProcHook | Install WPH
18:16:07.371 | 44C0 | 2633 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x24c07cb
18:16:07.371 | 44C0 | 2652 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
18:16:07.371 | 44C0 | 2698 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x474d7830=1196259376)=>(0xa0bf6190=-1598070384)
18:16:07.372 | 5488 | 2728 | OverlayManager::installKeybMouseHook | Install KeybMouse
18:16:07.372 | 5488 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse
18:16:07.372 | 5488 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x5488
18:16:07.372 | 5488 | 469 | InputInterceptor::runHook | Mouse is hooked 0x5488
18:16:07.397 | 5488 | 508 | ReleaseD11Device | Device Released! [2]
18:16:07.397 | 5488 | 3076 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
18:16:07.397 | 5488 | 1641 | OverlayManager::RestoreGameWNDPROC | Search SWL..
18:16:07.397 | 5488 | 1648 | OverlayManager::RestoreGameWNDPROC | SWL restored.
18:16:07.397 | 5488 | 1658 | OverlayManager::RestoreGameWNDPROC | SWL OK.
18:16:07.397 | 5488 | 1663 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x24c07cb
18:16:07.397 | 5488 | 3098 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
18:16:07.397 | 5488 | 184 | IRenderDevice::release | Render Releasing.
18:16:07.397 | 5488 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release
18:16:07.397 | 5488 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released
18:16:07.397 | 5488 | 1265 | RenderDeviceD3d11::releaseImplementation | Releasing 1
18:16:07.397 | 5488 | 1275 | RenderDeviceD3d11::releaseImplementation | Releasing 2
18:16:07.397 | 5488 | 1294 | RenderDeviceD3d11::releaseImplementation | Releasing 3
18:16:07.397 | 5488 | 201 | IRenderDevice::release | Render Releasing Done.
18:16:07.397 | 5488 | 511 | ReleaseD11Device | End Device Released!
18:16:07.397 | 5488 | 441 | fSwapResize_Buffers | Resize buffer (0x8cd6eae0)!
18:16:07.548 | 44C0 | 1048 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x8cd6eae0
18:16:07.548 | 44C0 | 1112 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
18:16:07.549 | 44C0 | 1134 | RenderDeviceD3d11::init | save state
18:16:07.549 | 44C0 | 699 | RenderDeviceD3d11::initDX11 | loading shaders...
18:16:07.554 | 44C0 | 1140 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x85ca9620.
18:16:07.554 | 44C0 | 1142 | RenderDeviceD3d11::init | restore state
18:16:07.554 | 44C0 | 1145 | RenderDeviceD3d11::init | Target Window [0x801d0]
18:16:07.554 | 44C0 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin ***
18:16:07.554 | 44C0 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done ***
18:16:07.554 | 44C0 | 3064 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW
18:16:07.554 | 44C0 | 5575 | OverlayManager::UpdateResolution | notifyResolutionChange [2560, 1440] {WINDOW}
18:16:07.554 | 44C0 | 5595 | OverlayManager::UpdateResolution | New game resolution is notified (2560, 1440)
18:16:07.555 | 44C0 | 5744 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x801d0} (foreground = 0x801d0).
18:16:07.555 | 44C0 | 2619 | OverlayManager::installWindowProcHook | Install WPH
18:16:07.555 | 44C0 | 2633 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1fe07cd
18:16:07.555 | 44C0 | 2652 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
18:16:07.555 | 44C0 | 2698 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x474d7830=1196259376)=>(0xa0bf6190=-1598070384)
18:16:07.555 | 44C0 | 1705 | WidgetManager::draw | skip widget draw (not in foreground) False - False
18:16:07.556 | 44C0 | 5646 | OverlayManager::initOverlayResolution | Ex 0X40000
18:16:07.556 | 44C0 | 5652 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(2560,1440)G(2560,1440)M(2560,1440)
18:16:07.557 | 5488 | 2728 | OverlayManager::installKeybMouseHook | Install KeybMouse
18:16:07.557 | 5488 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse
18:16:07.557 | 5488 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x5488
18:16:07.557 | 5488 | 469 | InputInterceptor::runHook | Mouse is hooked 0x5488
18:16:07.826 | 45D0 | 7014 | OverlayManager::doAction | ForegroundChange Event ON (ON)
18:16:07.826 | 45D0 | 8636 | OverlayManager::OnForegroundChanged | Changed True
18:16:07.826 | 45D0 | 7888 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0)
18:16:07.826 | 5488 | 6445 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x801d0) 0x801d0 .
18:16:07.843 | 44C0 | 328 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK
18:16:07.843 | 44C0 | 349 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK
18:16:07.844 | 45D0 | 7173 | OverlayManager::doAction | DisplayFPS - Triggered
18:16:07.845 | 44C0 | 1112 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
18:16:07.899 | 5488 | 7888 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1)
18:16:09.206 | 5488 | 3126 | OverlayManager::DetachThreadInput | Detach thread input 21640, 17600
18:16:09.206 | 5488 | 1937 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed
18:16:09.206 | 5488 | 1965 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc
18:16:09.206 | 5488 | 1641 | OverlayManager::RestoreGameWNDPROC | Search SWL..
18:16:09.206 | 5488 | 1648 | OverlayManager::RestoreGameWNDPROC | SWL restored.
18:16:09.206 | 5488 | 1658 | OverlayManager::RestoreGameWNDPROC | SWL OK.
18:16:09.206 | 5488 | 1663 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1fe07cd
18:16:09.238 | 5488 | 508 | ReleaseD11Device | Device Released! [2]
18:16:09.238 | 5488 | 3076 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
18:16:09.238 | 5488 | 3098 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
18:16:09.238 | 5488 | 184 | IRenderDevice::release | Render Releasing.
18:16:09.238 | 5488 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release
18:16:09.238 | 5488 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released
18:16:09.238 | 5488 | 1265 | RenderDeviceD3d11::releaseImplementation | Releasing 1
18:16:09.238 | 5488 | 1275 | RenderDeviceD3d11::releaseImplementation | Releasing 2
18:16:09.238 | 5488 | 1294 | RenderDeviceD3d11::releaseImplementation | Releasing 3
18:16:09.238 | 5488 | 201 | IRenderDevice::release | Render Releasing Done.
18:16:09.238 | 5488 | 511 | ReleaseD11Device | End Device Released!
18:16:09.238 | 5488 | 441 | fSwapResize_Buffers | Resize buffer (0x8cd6eae0)!
18:16:09.348 | 45D0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state
18:16:09.348 | 45D0 | 7014 | OverlayManager::doAction | ForegroundChange Event OFF (OFF)
18:16:09.348 | 45D0 | 8636 | OverlayManager::OnForegroundChanged | Changed False
18:16:09.349 | 45D0 | 8674 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x60572 Title=[Valorant Tracker App - Valorant Tracker - Google Chrome]
18:16:09.349 | 45D0 | 3057 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE
18:16:09.349 | 45D0 | 2939 | OverlayManager::setControlMode | Restore RI mouse to 0X100(0X30)...
18:16:09.349 | 45D0 | 2952 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
18:16:09.352 | 45D0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state
18:16:09.352 | 45D0 | 7173 | OverlayManager::doAction | DisplayFPS - Triggered
18:16:09.414 | 44C0 | 1048 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x8cd6eae0
18:16:09.414 | 44C0 | 1112 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=2560, Height=1439, Multisampled=false
18:16:09.414 | 44C0 | 1134 | RenderDeviceD3d11::init | save state
18:16:09.414 | 44C0 | 699 | RenderDeviceD3d11::initDX11 | loading shaders...
18:16:09.420 | 44C0 | 1140 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x85ca9620.
18:16:09.420 | 44C0 | 1142 | RenderDeviceD3d11::init | restore state
18:16:09.420 | 44C0 | 1145 | RenderDeviceD3d11::init | Target Window [0x801d0]
18:16:09.420 | 44C0 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin ***
18:16:09.420 | 44C0 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done ***
18:16:09.420 | 44C0 | 3064 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW
18:16:09.420 | 44C0 | 5652 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(2560,1439)M(2560,1440)
18:16:09.420 | 44C0 | 5575 | OverlayManager::UpdateResolution | notifyResolutionChange [2560, 1439] {WINDOW}
18:16:09.420 | 44C0 | 5595 | OverlayManager::UpdateResolution | New game resolution is notified (2560, 1439)
18:16:09.422 | 44C0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH
18:16:09.422 | 44C0 | 5744 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x801d0} (foreground = 0x60572).
18:16:09.422 | 44C0 | 2619 | OverlayManager::installWindowProcHook | Install WPH
18:16:09.422 | 44C0 | 2633 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1608d9
18:16:09.422 | 44C0 | 2652 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [2560,1440] | Game [0,0,2560,1439]
18:16:09.422 | 44C0 | 2698 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x474d7830=1196259376)=>(0xa0bf6190=-1598070384)
18:16:09.422 | 44C0 | 1705 | WidgetManager::draw | skip widget draw (not in foreground) False - False
18:16:09.422 | 44C0 | 1112 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
18:16:09.423 | 44C0 | 5652 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(2560,1439)G(2560,1439)M(2560,1440)
18:16:16.658 | 5488 | 2728 | OverlayManager::installKeybMouseHook | Install KeybMouse
18:16:16.658 | 5488 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse
18:16:16.658 | 5488 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x5488
18:16:16.658 | 5488 | 469 | InputInterceptor::runHook | Mouse is hooked 0x5488
18:16:16.664 | 5488 | 6445 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x801d0) 0x801d0 .
18:16:16.680 | 5488 | 1937 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed
18:16:16.680 | 5488 | 1965 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc
18:16:16.680 | 5488 | 1641 | OverlayManager::RestoreGameWNDPROC | Search SWL..
18:16:16.680 | 5488 | 1648 | OverlayManager::RestoreGameWNDPROC | SWL restored.
18:16:16.680 | 5488 | 1658 | OverlayManager::RestoreGameWNDPROC | SWL OK.
18:16:16.680 | 5488 | 1663 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1608d9
18:16:16.717 | 5488 | 508 | ReleaseD11Device | Device Released! [2]
18:16:16.717 | 5488 | 3076 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
18:16:16.717 | 5488 | 3098 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
18:16:16.717 | 5488 | 184 | IRenderDevice::release | Render Releasing.
18:16:16.717 | 5488 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release
18:16:16.717 | 5488 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released
18:16:16.717 | 5488 | 1265 | RenderDeviceD3d11::releaseImplementation | Releasing 1
18:16:16.717 | 5488 | 1275 | RenderDeviceD3d11::releaseImplementation | Releasing 2
18:16:16.717 | 5488 | 1294 | RenderDeviceD3d11::releaseImplementation | Releasing 3
18:16:16.717 | 5488 | 201 | IRenderDevice::release | Render Releasing Done.
18:16:16.717 | 5488 | 511 | ReleaseD11Device | End Device Released!
18:16:16.717 | 5488 | 441 | fSwapResize_Buffers | Resize buffer (0x8cd6eae0)!
18:16:16.877 | 44C0 | 1048 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x8cd6eae0
18:16:16.877 | 44C0 | 1112 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
18:16:16.877 | 44C0 | 1134 | RenderDeviceD3d11::init | save state
18:16:16.877 | 44C0 | 699 | RenderDeviceD3d11::initDX11 | loading shaders...
18:16:16.884 | 44C0 | 1140 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x85ca9620.
18:16:16.884 | 44C0 | 1142 | RenderDeviceD3d11::init | restore state
18:16:16.884 | 44C0 | 1145 | RenderDeviceD3d11::init | Target Window [0x801d0]
18:16:16.884 | 44C0 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin ***
18:16:16.884 | 44C0 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done ***
18:16:16.884 | 44C0 | 5652 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
18:16:16.884 | 44C0 | 5575 | OverlayManager::UpdateResolution | notifyResolutionChange [2560, 1440] {WINDOW}
18:16:16.884 | 44C0 | 5595 | OverlayManager::UpdateResolution | New game resolution is notified (2560, 1440)
18:16:16.886 | 44C0 | 5744 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x801d0} (foreground = 0x801d0).
18:16:16.886 | 44C0 | 2619 | OverlayManager::installWindowProcHook | Install WPH
18:16:16.886 | 44C0 | 2633 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x3004e7
18:16:16.887 | 44C0 | 2652 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
18:16:16.887 | 44C0 | 2698 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x474d7830=1196259376)=>(0xa0bf6190=-1598070384)
18:16:16.887 | 44C0 | 5646 | OverlayManager::initOverlayResolution | Ex 0X40000
18:16:16.887 | 44C0 | 5652 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(2560,1440)G(2560,1440)M(2560,1440)
18:16:16.888 | 5488 | 2728 | OverlayManager::installKeybMouseHook | Install KeybMouse
18:16:16.888 | 5488 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse
18:16:16.888 | 5488 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x5488
18:16:16.888 | 5488 | 469 | InputInterceptor::runHook | Mouse is hooked 0x5488
18:16:16.929 | 45D0 | 7014 | OverlayManager::doAction | ForegroundChange Event ON (ON)
18:16:16.929 | 45D0 | 8636 | OverlayManager::OnForegroundChanged | Changed True
18:16:16.929 | 45D0 | 7888 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0)
18:16:16.946 | 45D0 | 7173 | OverlayManager::doAction | DisplayFPS - Triggered
18:16:16.955 | 5488 | 6445 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x801d0) 0x801d0 .
18:16:16.955 | 44C0 | 1112 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
18:16:18.843 | 5488 | 7888 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (0)
18:16:18.951 | 5488 | 3126 | OverlayManager::DetachThreadInput | Detach thread input 21640, 17600
18:16:18.951 | 5488 | 1937 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed
18:16:18.951 | 5488 | 1965 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc
18:16:18.951 | 5488 | 1641 | OverlayManager::RestoreGameWNDPROC | Search SWL..
18:16:18.951 | 5488 | 1648 | OverlayManager::RestoreGameWNDPROC | SWL restored.
18:16:18.952 | 5488 | 1658 | OverlayManager::RestoreGameWNDPROC | SWL OK.
18:16:18.952 | 5488 | 1663 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x3004e7
18:16:18.969 | 45D0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state
18:16:18.969 | 45D0 | 7014 | OverlayManager::doAction | ForegroundChange Event OFF (OFF)
18:16:18.969 | 45D0 | 8636 | OverlayManager::OnForegroundChanged | Changed False
18:16:18.969 | 45D0 | 8674 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x301F0 Title=[Search]
18:16:18.969 | 45D0 | 3057 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE
18:16:18.969 | 45D0 | 2939 | OverlayManager::setControlMode | Restore RI mouse to 0X100(0X30)...
18:16:18.969 | 45D0 | 2952 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
18:16:18.985 | 45D0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state
18:16:18.988 | 45D0 | 7173 | OverlayManager::doAction | DisplayFPS - Triggered
18:16:18.995 | 5488 | 508 | ReleaseD11Device | Device Released! [2]
18:16:18.995 | 5488 | 3076 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
18:16:18.995 | 5488 | 3098 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
18:16:18.995 | 5488 | 184 | IRenderDevice::release | Render Releasing.
18:16:18.995 | 5488 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release
18:16:18.995 | 5488 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released
18:16:18.995 | 5488 | 1265 | RenderDeviceD3d11::releaseImplementation | Releasing 1
18:16:18.995 | 5488 | 1275 | RenderDeviceD3d11::releaseImplementation | Releasing 2
18:16:18.995 | 5488 | 1294 | RenderDeviceD3d11::releaseImplementation | Releasing 3
18:16:18.995 | 5488 | 201 | IRenderDevice::release | Render Releasing Done.
18:16:18.995 | 5488 | 511 | ReleaseD11Device | End Device Released!
18:16:18.995 | 5488 | 441 | fSwapResize_Buffers | Resize buffer (0x8cd6eae0)!
18:16:19.203 | 44C0 | 1048 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x8cd6eae0
18:16:19.203 | 44C0 | 1112 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=2560, Height=1439, Multisampled=false
18:16:19.203 | 44C0 | 1134 | RenderDeviceD3d11::init | save state
18:16:19.203 | 44C0 | 699 | RenderDeviceD3d11::initDX11 | loading shaders...
18:16:19.209 | 44C0 | 1140 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x85ca9620.
18:16:19.209 | 44C0 | 1142 | RenderDeviceD3d11::init | restore state
18:16:19.209 | 44C0 | 1145 | RenderDeviceD3d11::init | Target Window [0x801d0]
18:16:19.209 | 44C0 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin ***
18:16:19.209 | 44C0 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done ***
18:16:19.209 | 44C0 | 3064 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW
18:16:19.209 | 44C0 | 5652 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(2560,1439)M(2560,1440)
18:16:19.209 | 44C0 | 5575 | OverlayManager::UpdateResolution | notifyResolutionChange [2560, 1439] {WINDOW}
18:16:19.209 | 44C0 | 5595 | OverlayManager::UpdateResolution | New game resolution is notified (2560, 1439)
18:16:19.210 | 44C0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH
18:16:19.210 | 44C0 | 5744 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x801d0} (foreground = 0x301f0).
18:16:19.210 | 44C0 | 2619 | OverlayManager::installWindowProcHook | Install WPH
18:16:19.211 | 44C0 | 2633 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xfd008f
18:16:19.211 | 44C0 | 2652 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [2560,1440] | Game [0,0,2560,1439]
18:16:19.211 | 44C0 | 2698 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x474d7830=1196259376)=>(0xa0bf6190=-1598070384)
18:16:19.211 | 44C0 | 1705 | WidgetManager::draw | skip widget draw (not in foreground) False - False
18:16:19.211 | 44C0 | 1112 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
18:16:19.211 | 44C0 | 5652 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(2560,1439)G(2560,1439)M(2560,1440)
18:16:20.564 | 5488 | 2728 | OverlayManager::installKeybMouseHook | Install KeybMouse
18:16:20.564 | 5488 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse
18:16:20.564 | 5488 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x5488
18:16:20.565 | 5488 | 469 | InputInterceptor::runHook | Mouse is hooked 0x5488
18:16:22.14 | 5488 | 1937 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed
18:16:22.14 | 5488 | 1965 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc
18:16:22.14 | 5488 | 1641 | OverlayManager::RestoreGameWNDPROC | Search SWL..
18:16:22.14 | 5488 | 1648 | OverlayManager::RestoreGameWNDPROC | SWL restored.
18:16:22.14 | 5488 | 1658 | OverlayManager::RestoreGameWNDPROC | SWL OK.
18:16:22.14 | 5488 | 1663 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xfd008f
18:16:22.31 | 5488 | 508 | ReleaseD11Device | Device Released! [2]
18:16:22.31 | 5488 | 3076 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
18:16:22.31 | 5488 | 3098 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
18:16:22.31 | 5488 | 184 | IRenderDevice::release | Render Releasing.
18:16:22.31 | 5488 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release
18:16:22.31 | 5488 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released
18:16:22.31 | 5488 | 1265 | RenderDeviceD3d11::releaseImplementation | Releasing 1
18:16:22.31 | 5488 | 1275 | RenderDeviceD3d11::releaseImplementation | Releasing 2
18:16:22.31 | 5488 | 1294 | RenderDeviceD3d11::releaseImplementation | Releasing 3
18:16:22.31 | 5488 | 201 | IRenderDevice::release | Render Releasing Done.
18:16:22.31 | 5488 | 511 | ReleaseD11Device | End Device Released!
18:16:22.31 | 5488 | 441 | fSwapResize_Buffers | Resize buffer (0x8cd6eae0)!
18:16:22.50 | 45D0 | 7014 | OverlayManager::doAction | ForegroundChange Event ON (ON)
18:16:22.50 | 45D0 | 8636 | OverlayManager::OnForegroundChanged | Changed True
18:16:22.51 | 45D0 | 8765 | OverlayManager::AssureLockWindowOnForgroundChanged | Window is not in focus, skip lock (0x801d0 [2451, 1003] , 0x0)
18:16:22.67 | 45D0 | 7173 | OverlayManager::doAction | DisplayFPS - Triggered
18:16:22.186 | 44C0 | 1048 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x8cd6eae0
18:16:22.186 | 44C0 | 1112 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
18:16:22.186 | 44C0 | 1134 | RenderDeviceD3d11::init | save state
18:16:22.186 | 44C0 | 699 | RenderDeviceD3d11::initDX11 | loading shaders...
18:16:22.192 | 44C0 | 1140 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x85ca9620.
18:16:22.192 | 44C0 | 1142 | RenderDeviceD3d11::init | restore state
18:16:22.192 | 44C0 | 1145 | RenderDeviceD3d11::init | Target Window [0x801d0]
18:16:22.192 | 44C0 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin ***
18:16:22.192 | 44C0 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done ***
18:16:22.192 | 44C0 | 5652 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
18:16:22.192 | 44C0 | 5575 | OverlayManager::UpdateResolution | notifyResolutionChange [2560, 1440] {WINDOW}
18:16:22.192 | 44C0 | 5595 | OverlayManager::UpdateResolution | New game resolution is notified (2560, 1440)
18:16:22.193 | 44C0 | 5744 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x801d0} (foreground = 0x801d0).
18:16:22.193 | 44C0 | 2619 | OverlayManager::installWindowProcHook | Install WPH
18:16:22.193 | 44C0 | 2633 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xff008f
18:16:22.193 | 44C0 | 2652 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
18:16:22.193 | 44C0 | 2698 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x474d7830=1196259376)=>(0xa0bf6190=-1598070384)
18:16:22.193 | 44C0 | 1112 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
18:16:22.194 | 44C0 | 5646 | OverlayManager::initOverlayResolution | Ex 0X40000
18:16:22.194 | 44C0 | 5652 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(2560,1440)G(2560,1440)M(2560,1440)
18:16:22.194 | 5488 | 2728 | OverlayManager::installKeybMouseHook | Install KeybMouse
18:16:22.194 | 5488 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse
18:16:22.194 | 5488 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x5488
18:16:22.194 | 5488 | 469 | InputInterceptor::runHook | Mouse is hooked 0x5488
18:16:22.221 | 5488 | 6445 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x801d0) 0x801d0 .
18:16:22.221 | 5488 | 7888 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1)
18:16:23.382 | 5488 | 7888 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (0)
18:16:23.506 | 5488 | 3126 | OverlayManager::DetachThreadInput | Detach thread input 21640, 17600
18:16:23.506 | 5488 | 1937 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed
18:16:23.506 | 5488 | 1965 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc
18:16:23.506 | 5488 | 1641 | OverlayManager::RestoreGameWNDPROC | Search SWL..
18:16:23.506 | 5488 | 1648 | OverlayManager::RestoreGameWNDPROC | SWL restored.
18:16:23.506 | 5488 | 1658 | OverlayManager::RestoreGameWNDPROC | SWL OK.
18:16:23.506 | 5488 | 1663 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xff008f
18:16:23.536 | 5488 | 508 | ReleaseD11Device | Device Released! [2]
18:16:23.536 | 5488 | 3076 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
18:16:23.536 | 5488 | 3098 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
18:16:23.536 | 5488 | 184 | IRenderDevice::release | Render Releasing.
18:16:23.536 | 5488 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release
18:16:23.536 | 5488 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released
18:16:23.536 | 5488 | 1265 | RenderDeviceD3d11::releaseImplementation | Releasing 1
18:16:23.536 | 5488 | 1275 | RenderDeviceD3d11::releaseImplementation | Releasing 2
18:16:23.536 | 5488 | 1294 | RenderDeviceD3d11::releaseImplementation | Releasing 3
18:16:23.537 | 5488 | 201 | IRenderDevice::release | Render Releasing Done.
18:16:23.537 | 5488 | 511 | ReleaseD11Device | End Device Released!
18:16:23.537 | 5488 | 441 | fSwapResize_Buffers | Resize buffer (0x8cd6eae0)!
18:16:23.567 | 45D0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state
18:16:23.567 | 45D0 | 7014 | OverlayManager::doAction | ForegroundChange Event OFF (OFF)
18:16:23.567 | 45D0 | 8636 | OverlayManager::OnForegroundChanged | Changed False
18:16:23.567 | 45D0 | 8674 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x301F0 Title=[Search]
18:16:23.567 | 45D0 | 3057 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE
18:16:23.567 | 45D0 | 2939 | OverlayManager::setControlMode | Restore RI mouse to 0X100(0X30)...
18:16:23.568 | 45D0 | 2952 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
18:16:23.583 | 45D0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state
18:16:23.584 | 45D0 | 7173 | OverlayManager::doAction | DisplayFPS - Triggered
18:16:23.751 | 44C0 | 1048 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x8cd6eae0
18:16:23.751 | 44C0 | 1112 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=2560, Height=1439, Multisampled=false
18:16:23.751 | 44C0 | 1134 | RenderDeviceD3d11::init | save state
18:16:23.751 | 44C0 | 699 | RenderDeviceD3d11::initDX11 | loading shaders...
18:16:23.757 | 44C0 | 1140 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x85ca9620.
18:16:23.757 | 44C0 | 1142 | RenderDeviceD3d11::init | restore state
18:16:23.757 | 44C0 | 1145 | RenderDeviceD3d11::init | Target Window [0x801d0]
18:16:23.757 | 44C0 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin ***
18:16:23.757 | 44C0 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done ***
18:16:23.757 | 44C0 | 3064 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW
18:16:23.757 | 44C0 | 5652 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(2560,1439)M(2560,1440)
18:16:23.757 | 44C0 | 5575 | OverlayManager::UpdateResolution | notifyResolutionChange [2560, 1439] {WINDOW}
18:16:23.757 | 44C0 | 5595 | OverlayManager::UpdateResolution | New game resolution is notified (2560, 1439)
18:16:23.758 | 44C0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH
18:16:23.758 | 44C0 | 5744 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x801d0} (foreground = 0x301f0).
18:16:23.758 | 44C0 | 2619 | OverlayManager::installWindowProcHook | Install WPH
18:16:23.758 | 44C0 | 2633 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1b303f1
18:16:23.758 | 44C0 | 2652 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [2560,1440] | Game [0,0,2560,1439]
18:16:23.758 | 44C0 | 2698 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x474d7830=1196259376)=>(0xa0bf6190=-1598070384)
18:16:23.758 | 44C0 | 1705 | WidgetManager::draw | skip widget draw (not in foreground) False - False
18:16:23.758 | 44C0 | 1112 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
18:16:23.759 | 44C0 | 5652 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(2560,1439)G(2560,1439)M(2560,1440)
18:16:28.498 | 5488 | 2728 | OverlayManager::installKeybMouseHook | Install KeybMouse
18:16:28.498 | 5488 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse
18:16:28.498 | 5488 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x5488
18:16:28.498 | 5488 | 469 | InputInterceptor::runHook | Mouse is hooked 0x5488
18:18:57.208 | 5488 | 1937 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed
18:18:57.208 | 5488 | 1965 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc
18:18:57.208 | 5488 | 1641 | OverlayManager::RestoreGameWNDPROC | Search SWL..
18:18:57.208 | 5488 | 1648 | OverlayManager::RestoreGameWNDPROC | SWL restored.
18:18:57.208 | 5488 | 1658 | OverlayManager::RestoreGameWNDPROC | SWL OK.
18:18:57.208 | 5488 | 1663 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1b303f1
18:18:57.229 | 45D0 | 7014 | OverlayManager::doAction | ForegroundChange Event ON (ON)
18:18:57.229 | 45D0 | 8636 | OverlayManager::OnForegroundChanged | Changed True
18:18:57.229 | 45D0 | 8765 | OverlayManager::AssureLockWindowOnForgroundChanged | Window is not in focus, skip lock (0x801d0 [2559, 472] , 0x0)
18:18:57.246 | 45D0 | 7173 | OverlayManager::doAction | DisplayFPS - Triggered
18:18:57.257 | 5488 | 508 | ReleaseD11Device | Device Released! [2]
18:18:57.257 | 5488 | 3076 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
18:18:57.257 | 5488 | 3098 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
18:18:57.257 | 5488 | 184 | IRenderDevice::release | Render Releasing.
18:18:57.257 | 5488 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release
18:18:57.257 | 5488 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released
18:18:57.257 | 5488 | 1265 | RenderDeviceD3d11::releaseImplementation | Releasing 1
18:18:57.257 | 5488 | 1275 | RenderDeviceD3d11::releaseImplementation | Releasing 2
18:18:57.257 | 5488 | 1294 | RenderDeviceD3d11::releaseImplementation | Releasing 3
18:18:57.257 | 5488 | 201 | IRenderDevice::release | Render Releasing Done.
18:18:57.257 | 5488 | 511 | ReleaseD11Device | End Device Released!
18:18:57.257 | 5488 | 441 | fSwapResize_Buffers | Resize buffer (0x8cd6eae0)!
18:18:57.389 | 44C0 | 1048 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x8cd6eae0
18:18:57.389 | 44C0 | 1112 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
18:18:57.389 | 44C0 | 1134 | RenderDeviceD3d11::init | save state
18:18:57.389 | 44C0 | 699 | RenderDeviceD3d11::initDX11 | loading shaders...
18:18:57.394 | 44C0 | 1140 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x85ca9620.
18:18:57.394 | 44C0 | 1142 | RenderDeviceD3d11::init | restore state
18:18:57.394 | 44C0 | 1145 | RenderDeviceD3d11::init | Target Window [0x801d0]
18:18:57.394 | 44C0 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin ***
18:18:57.394 | 44C0 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done ***
18:18:57.394 | 44C0 | 5652 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
18:18:57.394 | 44C0 | 5575 | OverlayManager::UpdateResolution | notifyResolutionChange [2560, 1440] {WINDOW}
18:18:57.394 | 44C0 | 5595 | OverlayManager::UpdateResolution | New game resolution is notified (2560, 1440)
18:18:57.395 | 44C0 | 5744 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x801d0} (foreground = 0x801d0).
18:18:57.395 | 44C0 | 2619 | OverlayManager::installWindowProcHook | Install WPH
18:18:57.395 | 44C0 | 2633 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x4608c5
18:18:57.395 | 44C0 | 2652 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
18:18:57.395 | 44C0 | 2698 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x474d7830=1196259376)=>(0xa0bf6190=-1598070384)
18:18:57.395 | 44C0 | 1112 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
18:18:57.396 | 44C0 | 5646 | OverlayManager::initOverlayResolution | Ex 0X40000
18:18:57.396 | 44C0 | 5652 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(2560,1440)G(2560,1440)M(2560,1440)
18:18:57.400 | 5488 | 2728 | OverlayManager::installKeybMouseHook | Install KeybMouse
18:18:57.400 | 5488 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse
18:18:57.400 | 5488 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x5488
18:18:57.400 | 5488 | 469 | InputInterceptor::runHook | Mouse is hooked 0x5488
18:18:57.434 | 5488 | 6445 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x801d0) 0x801d0 .
18:18:57.434 | 5488 | 7888 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1)
18:18:57.868 | 5488 | 7888 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (0)
18:18:57.973 | 5488 | 3126 | OverlayManager::DetachThreadInput | Detach thread input 21640, 17600
18:18:57.974 | 5488 | 1937 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed
18:18:57.974 | 5488 | 1965 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc
18:18:57.974 | 5488 | 1641 | OverlayManager::RestoreGameWNDPROC | Search SWL..
18:18:57.974 | 5488 | 1648 | OverlayManager::RestoreGameWNDPROC | SWL restored.
18:18:57.974 | 5488 | 1658 | OverlayManager::RestoreGameWNDPROC | SWL OK.
18:18:57.974 | 5488 | 1663 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x4608c5
18:18:57.996 | 5488 | 508 | ReleaseD11Device | Device Released! [2]
18:18:57.996 | 5488 | 3076 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
18:18:57.996 | 5488 | 3098 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
18:18:57.996 | 5488 | 184 | IRenderDevice::release | Render Releasing.
18:18:57.996 | 5488 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release
18:18:57.996 | 5488 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released
18:18:57.996 | 5488 | 1265 | RenderDeviceD3d11::releaseImplementation | Releasing 1
18:18:57.996 | 5488 | 1275 | RenderDeviceD3d11::releaseImplementation | Releasing 2
18:18:57.996 | 5488 | 1294 | RenderDeviceD3d11::releaseImplementation | Releasing 3
18:18:57.996 | 5488 | 201 | IRenderDevice::release | Render Releasing Done.
18:18:57.996 | 5488 | 511 | ReleaseD11Device | End Device Released!
18:18:57.996 | 5488 | 441 | fSwapResize_Buffers | Resize buffer (0x8cd6eae0)!
18:18:58.212 | 44C0 | 1048 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x8cd6eae0
18:18:58.212 | 44C0 | 1112 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=2560, Height=1439, Multisampled=false
18:18:58.212 | 44C0 | 1134 | RenderDeviceD3d11::init | save state
18:18:58.212 | 44C0 | 699 | RenderDeviceD3d11::initDX11 | loading shaders...
18:18:58.218 | 44C0 | 1140 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x85ca9620.
18:18:58.218 | 44C0 | 1142 | RenderDeviceD3d11::init | restore state
18:18:58.218 | 44C0 | 1145 | RenderDeviceD3d11::init | Target Window [0x801d0]
18:18:58.218 | 44C0 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin ***
18:18:58.218 | 44C0 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done ***
18:18:58.218 | 44C0 | 5652 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(2560,1439)M(2560,1440)
18:18:58.218 | 44C0 | 5575 | OverlayManager::UpdateResolution | notifyResolutionChange [2560, 1439] {WINDOW}
18:18:58.218 | 44C0 | 5595 | OverlayManager::UpdateResolution | New game resolution is notified (2560, 1439)
18:18:58.220 | 44C0 | 5744 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x801d0} (foreground = 0x301f0).
18:18:58.220 | 44C0 | 2619 | OverlayManager::installWindowProcHook | Install WPH
18:18:58.220 | 44C0 | 2633 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x3b800b3
18:18:58.220 | 44C0 | 2652 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [2560,1440] | Game [0,0,2560,1439]
18:18:58.220 | 44C0 | 2698 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x474d7830=1196259376)=>(0xa0bf6190=-1598070384)
18:18:58.220 | 44C0 | 5652 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(2560,1439)G(2560,1439)M(2560,1440)
18:18:58.246 | 45D0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state
18:18:58.247 | 45D0 | 7014 | OverlayManager::doAction | ForegroundChange Event OFF (OFF)
18:18:58.247 | 45D0 | 8636 | OverlayManager::OnForegroundChanged | Changed False
18:18:58.247 | 45D0 | 8674 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x301F0 Title=[Search]
18:18:58.247 | 45D0 | 3057 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE
18:18:58.247 | 45D0 | 2939 | OverlayManager::setControlMode | Restore RI mouse to 0X100(0X30)...
18:18:58.247 | 45D0 | 2952 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
18:18:58.250 | 44C0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH
18:18:58.262 | 45D0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state
18:18:58.263 | 45D0 | 7173 | OverlayManager::doAction | DisplayFPS - Triggered
18:18:58.284 | 44C0 | 1112 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
18:19:00.777 | 4410 | 227 | InterProcessElement::open | InterProcess Overwolf_ImID_A0580_P_16024 opened succesfuly
18:19:00.777 | 4410 | 227 | InterProcessElement::open | InterProcess Overwolf_PID_16024_SHARED_MEMORY_AGENT opened succesfuly
18:19:01.181 | 5488 | 2272 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall
18:19:01.181 | 5488 | 2728 | OverlayManager::installKeybMouseHook | Install KeybMouse
18:19:01.181 | 5488 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse
18:19:01.181 | 5488 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x5488
18:19:01.181 | 5488 | 469 | InputInterceptor::runHook | Mouse is hooked 0x5488
18:19:01.319 | 3E4C | 147 | clearClient | clear Client.
18:19:01.319 | 3E4C | 642 | Client::OnOWExplorerDetached | detaching..
18:19:01.319 | 3E4C | 648 | Client::OnOWExplorerDetached | Post detach
18:19:01.319 | 5980 | 695 | Client::clear | Client::Clear [0 - 0] .
18:19:01.319 | 5980 | 702 | Client::clear | Client::Clear stoping...
18:19:01.319 | 5980 | 1249 | OverlayManager::Stop | stopping
18:19:01.319 | 5980 | 1265 | OverlayManager::StopInternal | stopping...
18:19:01.319 | 5980 | 307 | WidgetManager::Stop | Stop
18:19:01.319 | 5980 | 56 | WidgetsLayoutScheduler::Stop | stopping layout scheduler
18:19:01.319 | 5980 | 66 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:15)
18:19:01.319 | 5980 | 2256 | WidgetManager::ClearApplicationHandlers | Clear handlers
18:19:01.319 | 5980 | 1292 | OverlayManager::StopInternal | Stoping server connection
18:19:01.319 | 45D0 | 7386 | OverlayManager::OnDisconnected | Disconnected from server
18:19:01.320 | 5980 | 1297 | OverlayManager::StopInternal | Stopped server connection
18:19:01.320 | 5980 | 206 | Overlay::Streaming::GameCaptureManager::StopRecording | Stop recording
18:19:01.320 | 5980 | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:True]
18:19:01.320 | 5980 | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:False]
18:19:01.320 | 5980 | 1318 | OverlayManager::StopInternal | Closing inter process
18:19:01.320 | 5980 | 25 | InterProcessEventHandler::~InterProcessEventHandler | (!) Signaling Thread to exit
18:19:01.320 | 5B74 | 118 | InterProcessEventHandler::ThreadFunc | Terminated : CloseHandle 1, ShutDown=T
18:19:01.320 | 5980 | 257 | InterProcessElement::close | InterProcess INTER_PROCESS_EVENT_HANDLER close 2147483647 bytes
18:19:01.320 | 5980 | 59 | InterProcessEventHandler::~InterProcessEventHandler | Done.
18:19:01.320 | 5980 | 1334 | OverlayManager::StopInternal | not running.
18:19:01.320 | 5980 | 141 | ApiManager::DestroyBackgroundThread | Destroy call.
18:19:01.320 | 33A0 | 188 | ApiManager::BackgroundThread | Background Thread is terminated.
18:19:01.320 | 5980 | 232 | ApiManager::ClearAllCommands | Clearing commands [3]
18:19:01.320 | 5980 | 249 | ApiManager::ClearAllCommands | Cleared
18:19:01.320 | 5980 | 136 | ApiManager::Destroy | Destroyed
18:19:01.320 | 5980 | 1336 | OverlayManager::StopInternal | stopped.
18:19:01.320 | 5980 | 8390 | OverlayManager::UnloadInGamePlugins | unload in game plugins [1]
18:19:01.320 | 44C0 | 3076 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
18:19:01.321 | 5980 | 8405 | OverlayManager::UnloadInGamePlugins | Stop plugin [True] [0 / 1] [False]
18:19:01.321 | 5980 | 763 | Client::clear | Remove old SHM
18:19:01.321 | 5980 | 257 | InterProcessElement::close | InterProcess Overwolf_SHARED_MEMORY_2_2_27316024 close 2147483647 bytes
18:19:01.321 | 5980 | 771 | Client::clear | Stop tasks thread
18:19:01.321 | 5980 | 784 | Client::clear | Client::Clear - Done.
18:19:01.321 | 44C0 | 1641 | OverlayManager::RestoreGameWNDPROC | Search SWL..
18:19:01.321 | 44C0 | 1648 | OverlayManager::RestoreGameWNDPROC | SWL restored.
18:19:01.321 | 44C0 | 1658 | OverlayManager::RestoreGameWNDPROC | SWL OK.
18:19:01.321 | 44C0 | 1663 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x3b800b3
18:19:01.321 | 44C0 | 3098 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
18:19:01.321 | 44C0 | 1341 | OverlayManager::OnProxyModeEnabled | clear all wickets
18:19:01.321 | 44C0 | 676 | WidgetManager::clearAllWickets | Clear widgets
18:19:01.321 | 44C0 | 750 | WidgetManager::ClearAsyncRefreshThread | close thread
18:19:01.321 | 44C0 | 56 | WidgetsLayoutScheduler::Stop | stopping layout scheduler
18:19:01.321 | 44C0 | 66 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:15)
18:19:01.321 | 44C0 | 257 | InterProcessElement::close | InterProcess Overwolf_PID_16024_SHARED_MEMORY_AGENT close 2147483647 bytes
18:19:01.321 | 44C0 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=10646
18:19:01.321 | 44C0 | 257 | InterProcessElement::close | InterProcess Overwolf_ImID_10646_P_16024 close 2147483647 bytes
18:19:01.321 | 44C0 | 257 | InterProcessElement::close | InterProcess Overwolf_PID_16024_SHARED_MEMORY_AGENT close 2147483647 bytes
18:19:01.321 | 44C0 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=20624
18:19:01.321 | 44C0 | 257 | InterProcessElement::close | InterProcess Overwolf_ImID_20624_P_16024 close 2147483647 bytes
18:19:01.321 | 44C0 | 257 | InterProcessElement::close | InterProcess Overwolf_PID_16024_SHARED_MEMORY_AGENT close 2147483647 bytes
18:19:01.321 | 44C0 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=a0580
18:19:01.321 | 44C0 | 257 | InterProcessElement::close | InterProcess Overwolf_ImID_A0580_P_16024 close 2147483647 bytes
18:19:01.321 | 44C0 | 712 | WidgetManager::clearAllWickets | Clear widgets [0]
18:19:01.321 | 44C0 | 744 | WidgetManager::clearAllWickets | all widgets are cleared - [T]
18:19:01.321 | 44C0 | 1346 | OverlayManager::OnProxyModeEnabled | Stopping mk hook
18:19:01.321 | 44C0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse
18:19:01.321 | 44C0 | 184 | IRenderDevice::release | Render Releasing.
18:19:01.321 | 44C0 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release
18:19:01.321 | 44C0 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released
18:19:01.321 | 44C0 | 1265 | RenderDeviceD3d11::releaseImplementation | Releasing 1
18:19:01.321 | 44C0 | 1275 | RenderDeviceD3d11::releaseImplementation | Releasing 2
18:19:01.321 | 44C0 | 1294 | RenderDeviceD3d11::releaseImplementation | Releasing 3
18:19:01.321 | 44C0 | 201 | IRenderDevice::release | Render Releasing Done.
18:19:10.718 | 5488 | 2240 | ClientExitProcessCallback | Client::Exit Process Callback [0].
18:19:10.718 | 5488 | 695 | Client::clear | Client::Clear [0 - 1] .
18:19:10.718 | 5488 | 702 | Client::clear | Client::Clear stoping...
18:19:10.718 | 5488 | 1265 | OverlayManager::StopInternal | stopping...
18:19:10.718 | 5488 | 1269 | OverlayManager::StopInternal | already stopped...
18:19:10.718 | 5488 | 8390 | OverlayManager::UnloadInGamePlugins | unload in game plugins [1]
18:19:10.718 | 5488 | 8405 | OverlayManager::UnloadInGamePlugins | Stop plugin [True] [0 / 1] [False]
18:19:10.718 | 5488 | 771 | Client::clear | Stop tasks thread
18:19:10.718 | 5488 | 784 | Client::clear | Client::Clear - Done.
18:19:10.718 | 5488 | 2255 | ClientExitProcessCallback | Going to ExitProcess()