TimeThreadLineFunctionMessage
17:34:45.3232D84139runClientStarting Overlay PID=15972(0x3e64) server PID = 16024
17:34:45.3232D84564Client::initClient::Initialize
17:34:45.3232D84572Client::initStart owclient thread
17:34:45.3232A50325Client::initFirstInjectionClient::initFirstInjection.
17:34:45.3232A50227InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_27316024 opened succesfuly
17:34:45.3232A50351session id = {182B80DC-524F-4BEC-AA37-7254AFEEC3E6}
17:34:45.3232A502105Client::LogClientInfoCommandLine[1] [C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VALORANT-Win64-Shipping.exeShooterGame-remoting-app-port=49955-remoting-auth-token=8GFdIYYbQyDfNtQ9QpZLaA-patchline=live].
17:34:45.3232A502105Client::LogClientInfoCommandLine[2] [-ares-deployment=na-config-endpoint=https://shared.na.a.pvp.net-savetouserdir-culture=en_US].
17:34:45.3232A502121Client::LogClientInfoProcess OS version [10.0] [64-bit]
17:34:45.3242A502131Client::LogClientInfoOS version [10.0.22621]
17:34:45.3242A502153Client::LogClientInfoClient [64-bit] Version 2.2.273.0
17:34:45.3242A502166Client::LogProcessModulesLoaded modules:
17:34:45.3362A502182C:\Program Files (x86)\Overwolf\0.273.1.4\OWClient.dll
17:34:45.3362A502182C:\Program Files (x86)\Overwolf\0.273.1.4\OWExplorer.dll
17:34:45.3362A502182C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\chrome_elf.dll
17:34:45.3362A502182C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\d3dcompiler_47.dll
17:34:45.3362A502182C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libEGL.dll
17:34:45.3362A502182C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libGLESv2.dll
17:34:45.3362A502182C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libcef.dll
17:34:45.3362A502182C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\DbgHelp\dbghelp.dll
17:34:45.3362A502182C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\NVIDIA\GeForceNOW\Win64\GfnRuntimeSdk.dll
17:34:45.3362A502182C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\NVIDIA\NVaftermath\Win64\GFSDK_Aftermath_Lib.x64.dll
17:34:45.3362A502182C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Ogg\Win64\VS2015\libogg_64.dll
17:34:45.3362A502182C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEXFramework_x64.dll
17:34:45.3362A502182C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEX_Clothing_x64.dll
17:34:45.3362A502182C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEX_Legacy_x64.dll
17:34:45.3362A502182C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\Apex_Destructible_x64.dll
17:34:45.3362A502182C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\NvCloth_x64.dll
17:34:45.3362A502182C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3Common_x64.dll
17:34:45.3362A502182C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3Cooking_x64.dll
17:34:45.3362A502182C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3_x64.dll
17:34:45.3362A502182C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PxFoundation_x64.dll
17:34:45.3362A502182C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PxPvdSDK_x64.dll
17:34:45.3362A502182C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbis_64.dll
17:34:45.3362A502182C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbisfile_64.dll
17:34:45.3362A502182C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\MSVCP140.dll
17:34:45.3362A502182C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\RiotGamesApi.dll
17:34:45.3362A502182C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VALORANT-Win64-Shipping.exe
17:34:45.3362A502182C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VCRUNTIME140.dll
17:34:45.3362A502182C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VCRUNTIME140_1.dll
17:34:45.3362A502182C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\dbghelp.dll
17:34:45.3362A502182C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\stub.dll
17:34:45.3362A502182C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
17:34:45.3362A502182C:\WINDOWS\SYSTEM32\AcGenral.DLL
17:34:45.3362A502182C:\WINDOWS\SYSTEM32\AcLayers.DLL
17:34:45.3362A502182C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL
17:34:45.3362A502182C:\WINDOWS\SYSTEM32\CRYPTSP.dll
17:34:45.3362A502182C:\WINDOWS\SYSTEM32\CRYPTUI.dll
17:34:45.3362A502182C:\WINDOWS\SYSTEM32\CoreMessaging.dll
17:34:45.3362A502182C:\WINDOWS\SYSTEM32\DEVOBJ.dll
17:34:45.3362A502182C:\WINDOWS\SYSTEM32\DINPUT8.dll
17:34:45.3362A502182C:\WINDOWS\SYSTEM32\DNSAPI.dll
17:34:45.3362A502182C:\WINDOWS\SYSTEM32\DPAPI.dll
17:34:45.3362A502182C:\WINDOWS\SYSTEM32\DSOUND.dll
17:34:45.3362A502182C:\WINDOWS\SYSTEM32\DWrite.dll
17:34:45.3362A502182C:\WINDOWS\SYSTEM32\ESENT.dll
17:34:45.3362A502182C:\WINDOWS\SYSTEM32\GLU32.dll
17:34:45.3362A502182C:\WINDOWS\SYSTEM32\HID.DLL
17:34:45.3362A502182C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
17:34:45.3362A502182C:\WINDOWS\SYSTEM32\MPR.dll
17:34:45.3362A502182C:\WINDOWS\SYSTEM32\MSASN1.dll
17:34:45.3362A502182C:\WINDOWS\SYSTEM32\NETAPI32.dll
17:34:45.3362A502182C:\WINDOWS\SYSTEM32\NTASN1.dll
17:34:45.3362A502182C:\WINDOWS\SYSTEM32\OLEACC.dll
17:34:45.3362A502182C:\WINDOWS\SYSTEM32\OPENGL32.dll
17:34:45.3362A502182C:\WINDOWS\SYSTEM32\PROPSYS.dll
17:34:45.3362A502182C:\WINDOWS\SYSTEM32\RTWorkQ.DLL
17:34:45.3362A502182C:\WINDOWS\SYSTEM32\ResampleDmo.DLL
17:34:45.3362A502182C:\WINDOWS\SYSTEM32\RstrtMgr.DLL
17:34:45.3362A502182C:\WINDOWS\SYSTEM32\SAMCLI.DLL
17:34:45.3362A502182C:\WINDOWS\SYSTEM32\SspiCli.dll
17:34:45.3362A502182C:\WINDOWS\SYSTEM32\UIAutomationCore.DLL
17:34:45.3362A502182C:\WINDOWS\SYSTEM32\UMPDC.dll
17:34:45.3362A502182C:\WINDOWS\SYSTEM32\USERENV.dll
17:34:45.3362A502182C:\WINDOWS\SYSTEM32\USP10.dll
17:34:45.3362A502182C:\WINDOWS\SYSTEM32\VERSION.dll
17:34:45.3362A502182C:\WINDOWS\SYSTEM32\WINHTTP.dll
17:34:45.3362A502182C:\WINDOWS\SYSTEM32\WININET.dll
17:34:45.3362A502182C:\WINDOWS\SYSTEM32\WINMM.dll
17:34:45.3362A502182C:\WINDOWS\SYSTEM32\WINNSI.DLL
17:34:45.3362A502182C:\WINDOWS\SYSTEM32\WINSPOOL.DRV
17:34:45.3362A502182C:\WINDOWS\SYSTEM32\WINSTA.dll
17:34:45.3362A502182C:\WINDOWS\SYSTEM32\WKSCLI.DLL
17:34:45.3362A502182C:\WINDOWS\SYSTEM32\WTSAPI32.dll
17:34:45.3362A502182C:\WINDOWS\SYSTEM32\WindowsCodecs.dll
17:34:45.3362A502182C:\WINDOWS\SYSTEM32\X3DAudio1_7.dll
17:34:45.3362A502182C:\WINDOWS\SYSTEM32\XAPOFX1_5.dll
17:34:45.3362A502182C:\WINDOWS\SYSTEM32\XAudio2_7.dll
17:34:45.3362A502182C:\WINDOWS\SYSTEM32\XINPUT1_3.dll
17:34:45.3362A502182C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll
17:34:45.3362A502182C:\WINDOWS\SYSTEM32\apphelp.dll
17:34:45.3362A502182C:\WINDOWS\SYSTEM32\avrt.dll
17:34:45.3362A502182C:\WINDOWS\SYSTEM32\cfgmgr32.dll
17:34:45.3362A502182C:\WINDOWS\SYSTEM32\credui.dll
17:34:45.3362A502182C:\WINDOWS\SYSTEM32\cryptnet.dll
17:34:45.3362A502182C:\WINDOWS\SYSTEM32\d3d11.dll
17:34:45.3362A502182C:\WINDOWS\SYSTEM32\d3d9.dll
17:34:45.3362A502182C:\WINDOWS\SYSTEM32\dcomp.dll
17:34:45.3362A502182C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
17:34:45.3362A502182C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL
17:34:45.3362A502182C:\WINDOWS\SYSTEM32\directxdatabasehelper.dll
17:34:45.3362A502182C:\WINDOWS\SYSTEM32\drvstore.dll
17:34:45.3362A502182C:\WINDOWS\SYSTEM32\dwmapi.dll
17:34:45.3362A502182C:\WINDOWS\SYSTEM32\dxcore.dll
17:34:45.3362A502182C:\WINDOWS\SYSTEM32\dxgi.dll
17:34:45.3362A502182C:\WINDOWS\SYSTEM32\dxva2.dll
17:34:45.3362A502182C:\WINDOWS\SYSTEM32\gpapi.dll
17:34:45.3362A502182C:\WINDOWS\SYSTEM32\iertutil.dll
17:34:45.3362A502182C:\WINDOWS\SYSTEM32\inputhost.dll
17:34:45.3362A502182C:\WINDOWS\SYSTEM32\kernel.appcore.dll
17:34:45.3362A502182C:\WINDOWS\SYSTEM32\mf.dll
17:34:45.3362A502182C:\WINDOWS\SYSTEM32\mfplat.dll
17:34:45.3362A502182C:\WINDOWS\SYSTEM32\mfplay.dll
17:34:45.3362A502182C:\WINDOWS\SYSTEM32\mscms.dll
17:34:45.3362A502182C:\WINDOWS\SYSTEM32\msdmo.dll
17:34:45.3362A502182C:\WINDOWS\SYSTEM32\ncrypt.dll
17:34:45.3362A502182C:\WINDOWS\SYSTEM32\netutils.dll
17:34:45.3362A502182C:\WINDOWS\SYSTEM32\ntdll.dll
17:34:45.3362A502182C:\WINDOWS\SYSTEM32\ntmarta.dll
17:34:45.3362A502182C:\WINDOWS\SYSTEM32\nvapi64.dll
17:34:45.3362A502182C:\WINDOWS\SYSTEM32\powrprof.dll
17:34:45.3362A502182C:\WINDOWS\SYSTEM32\profapi.dll
17:34:45.3362A502182C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll
17:34:45.3362A502182C:\WINDOWS\SYSTEM32\secur32.dll
17:34:45.3362A502182C:\WINDOWS\SYSTEM32\srvcli.dll
17:34:45.3362A502182C:\WINDOWS\SYSTEM32\textinputframework.dll
17:34:45.3362A502182C:\WINDOWS\SYSTEM32\urlmon.dll
17:34:45.3362A502182C:\WINDOWS\SYSTEM32\wevtapi.dll
17:34:45.3362A502182C:\WINDOWS\SYSTEM32\windows.storage.dll
17:34:45.3362A502182C:\WINDOWS\SYSTEM32\winmmbase.dll
17:34:45.3362A502182C:\WINDOWS\SYSTEM32\wldp.dll
17:34:45.3362A502182C:\WINDOWS\System32\COMDLG32.dll
17:34:45.3362A502182C:\WINDOWS\System32\CRYPT32.dll
17:34:45.3362A502182C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_fcb8b2221bca6b43\Display.NvContainer\NvMessageBus.dll
17:34:45.3362A502182C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_fcb8b2221bca6b43\NvCamera\NvCamera64.dll
17:34:45.3362A502182C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_fcb8b2221bca6b43\NvCamera\d3dcompiler_47_64.dll
17:34:45.3362A502182C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_fcb8b2221bca6b43\NvMemMapStoragex.dll
17:34:45.3362A502182C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_fcb8b2221bca6b43\nvcuda64.dll
17:34:45.3362A502182C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_fcb8b2221bca6b43\nvdxgdmal64.dll
17:34:45.3362A502182C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_fcb8b2221bca6b43\nvgpucomp64.dll
17:34:45.3362A502182C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_fcb8b2221bca6b43\nvldumdx.dll
17:34:45.3362A502182C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_fcb8b2221bca6b43\nvppex.dll
17:34:45.3362A502182C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_fcb8b2221bca6b43\nvwgf2umx.dll
17:34:45.3362A502182C:\WINDOWS\System32\GDI32.dll
17:34:45.3362A502182C:\WINDOWS\System32\IMM32.DLL
17:34:45.3362A502182C:\WINDOWS\System32\KERNEL32.DLL
17:34:45.3362A502182C:\WINDOWS\System32\KERNELBASE.dll
17:34:45.3362A502182C:\WINDOWS\System32\MMDevApi.dll
17:34:45.3362A502182C:\WINDOWS\System32\MSCTF.dll
17:34:45.3362A502182C:\WINDOWS\System32\NSI.dll
17:34:45.3362A502182C:\WINDOWS\System32\Normaliz.dll
17:34:45.3362A502182C:\WINDOWS\System32\OLEAUT32.dll
17:34:45.3362A502182C:\WINDOWS\System32\PSAPI.DLL
17:34:45.3362A502182C:\WINDOWS\System32\RPCRT4.dll
17:34:45.3362A502182C:\WINDOWS\System32\SETUPAPI.dll
17:34:45.3362A502182C:\WINDOWS\System32\SHELL32.dll
17:34:45.3362A502182C:\WINDOWS\System32\SHLWAPI.dll
17:34:45.3362A502182C:\WINDOWS\System32\USER32.dll
17:34:45.3362A502182C:\WINDOWS\System32\WINTRUST.dll
17:34:45.3362A502182C:\WINDOWS\System32\WLDAP32.dll
17:34:45.3362A502182C:\WINDOWS\System32\WS2_32.dll
17:34:45.3362A502182C:\WINDOWS\System32\advapi32.dll
17:34:45.3362A502182C:\WINDOWS\System32\bcrypt.dll
17:34:45.3362A502182C:\WINDOWS\System32\bcryptPrimitives.dll
17:34:45.3362A502182C:\WINDOWS\System32\clbcatq.dll
17:34:45.3362A502182C:\WINDOWS\System32\combase.dll
17:34:45.3362A502182C:\WINDOWS\System32\fwpuclnt.dll
17:34:45.3362A502182C:\WINDOWS\System32\gdi32full.dll
17:34:45.3362A502182C:\WINDOWS\System32\imagehlp.dll
17:34:45.3362A502182C:\WINDOWS\System32\msvcp_win.dll
17:34:45.3362A502182C:\WINDOWS\System32\msvcrt.dll
17:34:45.3362A502182C:\WINDOWS\System32\ole32.dll
17:34:45.3362A502182C:\WINDOWS\System32\sechost.dll
17:34:45.3362A502182C:\WINDOWS\System32\shcore.dll
17:34:45.3362A502182C:\WINDOWS\System32\ucrtbase.dll
17:34:45.3362A502182C:\WINDOWS\System32\win32u.dll
17:34:45.3362A502182C:\WINDOWS\System32\winrnr.dll
17:34:45.3362A502182C:\WINDOWS\System32\wintypes.dll
17:34:45.3362A502182C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.22621.4830_none_270fe7d773858e80\COMCTL32.dll
17:34:45.3362A502182C:\WINDOWS\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.22621.4830_none_57fadabcce18084e\gdiplus.dll
17:34:45.3362A502182C:\WINDOWS\system32\dataexchange.dll
17:34:45.3362A502182C:\WINDOWS\system32\explorerframe.dll
17:34:45.3362A502182C:\WINDOWS\system32\mswsock.dll
17:34:45.3362A502182C:\WINDOWS\system32\napinsp.dll
17:34:45.3362A502182C:\WINDOWS\system32\nlansp_c.dll
17:34:45.3362A502182C:\WINDOWS\system32\nvspcap64.dll
17:34:45.3362A502182C:\WINDOWS\system32\pnrpnsp.dll
17:34:45.3362A502182C:\WINDOWS\system32\rsaenh.dll
17:34:45.3362A502182C:\WINDOWS\system32\twinapi.appcore.dll
17:34:45.3362A502182C:\WINDOWS\system32\uxtheme.dll
17:34:45.3362A502182C:\WINDOWS\system32\wshbth.dll
17:34:45.3362A502182C:\Windows\System32\Windows.UI.dll
17:34:45.3362A502182C:\Windows\System32\gameux.dll
17:34:45.3362A502182C:\Windows\System32\rasadhlp.dll
17:34:45.3372A5079GraphicsHookManager::InitCreated Thread - Created , ThreadId=10868
17:34:45.3382A501569Client::ReadGameConfigurationsGameConfigurations Input Libraries - Use Default.
17:34:45.3382A501593Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D11.
17:34:45.3382A501642Client::ReadGameConfigurationsDisable DisableEXHandle - OFF
17:34:45.3382A501708Client::ReadGameConfigurationsGameConfigurations UseTSHook - OFF
17:34:45.3382A501721Client::ReadGameConfigurationsGameConfigurations DisableDIAquire - OFF
17:34:45.3382A501751Client::ReadGameConfigurationsEnable EnableTXR - OFF
17:34:45.3382A501791Client::ReadGameConfigurationsGameConfigurations DisableD3d9Ex - OFF
17:34:45.3382A501793Client::ReadGameConfigurationsGameConfigurations EnableMTCursor - OFF
17:34:45.3382A501795Client::ReadGameConfigurationsGameConfigurations Use Long Block - OFF
17:34:45.3382A501797Client::ReadGameConfigurationsGameConfigurations Use Safe Block - OFF
17:34:45.3382A501799Client::ReadGameConfigurationsGameConfigurations Use All Safe Block - OFF
17:34:45.3382A501801Client::ReadGameConfigurationsGameConfigurations Disable Safe Hooking - OFF
17:34:45.3382A501803Client::ReadGameConfigurationsGameConfigurations Use MH - OFF
17:34:45.3382A501806Client::ReadGameConfigurationsGameConfigurations Use MCH - ON
17:34:45.3382A501809Client::ReadGameConfigurationsGameConfigurations Use EH - OFF
17:34:45.3382A501811Client::ReadGameConfigurationsGameConfigurations Use MINH - ON
17:34:45.3382A501918Data::Search[0] 0x1B70000
17:34:45.3382A501918Data::Search[1] 0x0
17:34:45.3382A501918Data::Search[2] 0xD11E0000
17:34:45.3382A501918Data::Search[3] 0xEEAC0000
17:34:45.3382A501918Data::Search[4] 0x0
17:34:45.3382A501918Data::Search[5] 0xFC2A0000
17:34:45.3382A501918Data::Search[6] 0x1500000
17:34:45.3382A501918Data::Search[7] 0xA1160000
17:34:45.3382A501918Data::Search[8] 0xFC2A0000
17:34:45.3382A501918Data::Search[9] 0x0
17:34:45.3382A501923Data::Search[10] 0x0
17:34:45.3382A501929Data::Search[11] 0xF8D60000
17:34:45.3382A501935Data::Search[12] 0xA1160000
17:34:45.3382A501941Data::Search[13] 0x0
17:34:45.3382A50348FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 10
17:34:45.3382A501283Client::hookFunctionsDetected Windows 8.1 or greater
17:34:45.3382A501306Client::hookFunctionsAcquiring function lock succeeded
17:34:45.3452A50254Common::HookChain::HookChainConfiguration::ReadAppConfigurationread configuration file
17:34:45.3462A50585Common::HookChain::HookChainManager::InitFromRemoteConfigurationRead configuraion 22
17:34:45.3462A501045FunctionHook::EnableMCHOptionsMCH - Enable MCH Options
17:34:45.3462A50227InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_27316024 opened succesfuly
17:34:45.3462A50581OverlayManager::OverlayManagerOW System Cursor is set to = 0xa030b
17:34:45.3462A507786OverlayManager::LoadDefaultCursorsLoad default cursors
17:34:45.3472A50591OverlayManager::OverlayManagerOW Blank System Cursor is set to = 0xc0395, game cursor = 0x10009
17:34:45.3472A5072PerformanceCounter::StartSessionStartSession
17:34:45.3472A5072PerformanceCounter::StartSessionStartSession
17:34:45.3472A50227InterProcessElement::openInterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly
17:34:45.3472A50826OverlayManager::ReadGameConfigurationsGameConfigurations Control Modes = 0
17:34:45.3472A50844OverlayManager::ReadGameConfigurationsGameConfigurations TC Mode = 0x0
17:34:45.3472A50846OverlayManager::ReadGameConfigurationsGameConfigurations Cursor Mode = 0
17:34:45.3472A50849OverlayManager::ReadGameConfigurationsGameConfigurations FixInputBlock = OFF
17:34:45.3472A50852OverlayManager::ReadGameConfigurationsGameConfigurations AllowCursorMix = ON
17:34:45.3472A50855OverlayManager::ReadGameConfigurationsGameConfigurations FixMixModeCursor = OFF
17:34:45.3472A50858OverlayManager::ReadGameConfigurationsGameConfigurations FixCursorOffset = OFF
17:34:45.3472A50861OverlayManager::ReadGameConfigurationsGameConfigurations FixResolutionChange = OFF
17:34:45.3472A50864OverlayManager::ReadGameConfigurationsGameConfigurations FixDIBLock = OFF
17:34:45.3472A50867OverlayManager::ReadGameConfigurationsGameConfigurations FixDIFocus = OFF
17:34:45.3472A50870OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus = OFF
17:34:45.3472A50873OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus2 = OFF
17:34:45.3472A50876OverlayManager::ReadGameConfigurationsGameConfigurations DisableDIAquire = OFF
17:34:45.3472A50879OverlayManager::ReadGameConfigurationsGameConfigurations SetDINonExclusive = OFF
17:34:45.3472A50882OverlayManager::ReadGameConfigurationsGameConfigurations FixMouseDIExclusive = OFF
17:34:45.3472A50885OverlayManager::ReadGameConfigurationsGameConfigurations DisableActionMixed = OFF
17:34:45.3472A50888OverlayManager::ReadGameConfigurationsGameConfigurations ForceControlRehook = OFF
17:34:45.3472A50891OverlayManager::ReadGameConfigurationsGameConfigurations FixActionFocus = OFF
17:34:45.3472A50894OverlayManager::ReadGameConfigurationsGameConfigurations RestoreRT = ON
17:34:45.3472A50897OverlayManager::ReadGameConfigurationsGameConfigurations DisableResizeRelease = ON
17:34:45.3472A50900OverlayManager::ReadGameConfigurationsGameConfigurations ResizeNotifyResolution = OFF
17:34:45.3472A50903OverlayManager::ReadGameConfigurationsGameConfigurations ForceCaptureChangeRehook = OFF
17:34:45.3472A50906OverlayManager::ReadGameConfigurationsGameConfigurations DisableEternalEnum = OFF
17:34:45.3472A50909OverlayManager::ReadGameConfigurationsGameConfigurations FixSWL = OFF
17:34:45.3472A50912OverlayManager::ReadGameConfigurationsGameConfigurations FixSWLW = OFF
17:34:45.3472A50915OverlayManager::ReadGameConfigurationsGameConfigurations TerminateOnWindowClose = OFF
17:34:45.3472A50918OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartFocus = OFF
17:34:45.3472A50921OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreRelease = OFF
17:34:45.3472A50924OverlayManager::ReadGameConfigurationsGameConfigurations DisableTPA = OFF
17:34:45.3472A50927OverlayManager::ReadGameConfigurationsGameConfigurations PTCT = 0x0
17:34:45.3472A50930OverlayManager::ReadGameConfigurationsGameConfigurations ReleaseKBInOverlayFocus = OFF
17:34:45.3472A50933OverlayManager::ReadGameConfigurationsGameConfigurations SmartReleaseKBInOverlayFocus = ON
17:34:45.3472A50936OverlayManager::ReadGameConfigurationsGameConfigurations Stuck In Trans = OFF
17:34:45.3472A50939OverlayManager::ReadGameConfigurationsGameConfigurations EnableFocusOnAnyClick = OFF
17:34:45.3472A50942OverlayManager::ReadGameConfigurationsGameConfigurations FixCC = OFF
17:34:45.3472A50945OverlayManager::ReadGameConfigurationsGameConfigurations AllowCCMix = OFF
17:34:45.3472A50948OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursor = OFF
17:34:45.3472A50951OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursorMT = ON
17:34:45.3472A50954OverlayManager::ReadGameConfigurationsGameConfigurations EnableRawInput = ON
17:34:45.3472A50957OverlayManager::ReadGameConfigurationsGameConfigurations DisableOWGestures = OFF
17:34:45.3472A50960OverlayManager::ReadGameConfigurationsGameConfigurations DisableD3d9Ex = OFF
17:34:45.3472A50963OverlayManager::ReadGameConfigurationsGameConfigurations EnableMTCursor = OFF
17:34:45.3472A50966OverlayManager::ReadGameConfigurationsGameConfigurations UseRI = ON
17:34:45.3472A50969OverlayManager::ReadGameConfigurationsGameConfigurations UseRIKB = OFF
17:34:45.3472A50972OverlayManager::ReadGameConfigurationsGameConfigurations UseRIB = ON
17:34:45.3472A50975OverlayManager::ReadGameConfigurationsGameConfigurations AllowRIMix = ON
17:34:45.3472A50978OverlayManager::ReadGameConfigurationsGameConfigurations RestoreBB = OFF
17:34:45.3472A50981OverlayManager::ReadGameConfigurationsGameConfigurations RecreateSB = OFF
17:34:45.3472A50984OverlayManager::ReadGameConfigurationsGameConfigurations FixFSTB = OFF
17:34:45.3472A50987OverlayManager::ReadGameConfigurationsGameConfigurations FixCOEx = OFF
17:34:45.3472A50990OverlayManager::ReadGameConfigurationsGameConfigurations FixRCEx = ON
17:34:45.3472A50993OverlayManager::ReadGameConfigurationsGameConfigurations DisableBlockChain = OFF
17:34:45.3472A50996OverlayManager::ReadGameConfigurationsGameConfigurations UseMKLL = OFF
17:34:45.3472A50999OverlayManager::ReadGameConfigurationsGameConfigurations UseNewKLL = OFF
17:34:45.3472A501002OverlayManager::ReadGameConfigurationsGameConfigurations UseNewMLLForExclusive = OFF
17:34:45.3472A501005OverlayManager::ReadGameConfigurationsGameConfigurations UseMW = OFF
17:34:45.3472A501008OverlayManager::ReadGameConfigurationsGameConfigurations UsePR = OFF
17:34:45.3472A501011OverlayManager::ReadGameConfigurationsGameConfigurations WaitRestore = OFF
17:34:45.3472A501014OverlayManager::ReadGameConfigurationsGameConfigurations DIT = 0
17:34:45.3472A501017OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreMultipleDevices = OFF
17:34:45.3472A501020OverlayManager::ReadGameConfigurationsGameConfigurations FixHotkeyRI = ON
17:34:45.3472A501023OverlayManager::ReadGameConfigurationsGameConfigurations SendHotkeyRI = OFF
17:34:45.3472A501026OverlayManager::ReadGameConfigurationsGameConfigurations FixRestoreSWL = OFF
17:34:45.3472A501029OverlayManager::ReadGameConfigurationsGameConfigurations FIGVTH = OFF
17:34:45.3472A501032OverlayManager::ReadGameConfigurationsGameConfigurations PTBOffsetPixel = 0
17:34:45.3472A501035OverlayManager::ReadGameConfigurationsGameConfigurations ForceGBB = OFF
17:34:45.3472A501038OverlayManager::ReadGameConfigurationsGameConfigurations FixModifierMixMode = OFF
17:34:45.3472A501040OverlayManager::ReadGameConfigurationsGameConfigurations FixDXThreadSafe = OFF
17:34:45.3472A501042OverlayManager::ReadGameConfigurationsGameConfigurations FixInvisibleCursorCR = OFF
17:34:45.3472A501044OverlayManager::ReadGameConfigurationsGameConfigurations SkipGameProc = OFF
17:34:45.3472A501046OverlayManager::ReadGameConfigurationsGameConfigurations FixCVCursor = OFF
17:34:45.3472A501048OverlayManager::ReadGameConfigurationsGameConfigurations DisableRenderAI = OFF
17:34:45.3472A501050OverlayManager::ReadGameConfigurationsGameConfigurations DisableSmartMixMode = OFF
17:34:45.3472A501052OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreads = OFF
17:34:45.3472A501054OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreadsHook = OFF
17:34:45.3472A501056OverlayManager::ReadGameConfigurationsGameConfigurations KeepInGameOnLostFocus = OFF
17:34:45.3472A501058OverlayManager::ReadGameConfigurationsGameConfigurations FixBlending = OFF
17:34:45.3472A501060OverlayManager::ReadGameConfigurationsGameConfigurations OOPOUseDefaultAdpater = OFF
17:34:45.3472A501062OverlayManager::ReadGameConfigurationsGameConfigurations OOPODisableDynamicRendering = OFF
17:34:45.3472A501064OverlayManager::ReadGameConfigurationsGameConfigurations OOPOExclusiveAsForeground = OFF
17:34:45.3472A501068OverlayManager::ReadGameConfigurationsGameConfigurations OOPODisableFullscreenRendering = OFF
17:34:45.3472A501070OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreCursorRefCount = OFF
17:34:45.3472A501072OverlayManager::ReadGameConfigurationsGameConfigurations EnableMCHHookRetries = OFF
17:34:45.3472A501074OverlayManager::ReadGameConfigurationsGameConfigurations DisableHookFallback = OFF
17:34:45.3472A501076OverlayManager::ReadGameConfigurationsGameConfigurations AlternativeIPC = OFF
17:34:45.3472A501078OverlayManager::ReadGameConfigurationsGameConfigurations RecordingFlipType = 0
17:34:45.3472A501080OverlayManager::ReadGameConfigurationsGameConfigurations SkipGraphicsFunc = 0
17:34:45.3472A501083OverlayManager::ReadGameConfigurationsGameConfigurations ImGuiRendering = 0
17:34:45.3472A501086OverlayManager::ReadGameConfigurationsGameConfigurations foreground Window as target window = 0
17:34:45.3472A501089OverlayManager::ReadGameConfigurationsGameConfigurations SetCursor NH = OFF
17:34:45.3472A501093OverlayManager::ReadGameConfigurationsGameConfigurations UseD3D11On1 = OFF
17:34:45.3472A501096OverlayManager::ReadGameConfigurationsGameConfigurations FixHDRRendering = OFF
17:34:45.3472A501098OverlayManager::ReadGameConfigurationsOverlayManager::SetGameConfigurations Succeeded.
17:34:45.3472A501112OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:34:45.3472A50684OverlayManager::InitGameClientstarting hooks...
17:34:45.4052A50697Install::CodeInit [Client,1] (MINH) OK 00007FFCFFD9B260
17:34:45.4592A50697Install::CodeInit [Client,2] (MINH) OK 00007FFCFFD9FA80
17:34:45.5112A50697Install::CodeInit [Client,3] (MINH) OK 00007FFCFFD9FDC0
17:34:45.5752A50697Install::CodeInit [Client,4] (MINH) OK 00007FFCFFD9A7C0
17:34:45.6302A50697Install::CodeInit [Client,4.1] (MINH) OK 00007FFD001D2AC0
17:34:45.6822A50697Install::CodeInit [Client,4.2] (MINH) OK 00007FFCFFFCC580
17:34:45.6822A501385Client::hookFunctionsSuspend before hook: OFF
17:34:45.6832A501076Install::CodeSegment [5|214704|0xFC2A0000|0x346B0]
17:34:45.7352A50697Install::Codeunknown (MINH) OK 00007FFCFC2D46B0
17:34:45.7352A501179Client::hookLibraryFunctionsHook function 5::27. OK
17:34:45.7352A501076Install::CodeSegment [5|16304|0xFC2A0000|0x3FB0]
17:34:45.7992A50697Install::Codeunknown (MINH) OK 00007FFCFC2A3FB0
17:34:45.7992A501179Client::hookLibraryFunctionsHook function 5::28. OK
17:34:45.7992A501076Install::CodeSegment [5|143296|0xFC2A0000|0x22FC0]
17:34:45.8592A50697Install::Codeunknown (MINH) OK 00007FFCFC2C2FC0
17:34:45.8602A501179Client::hookLibraryFunctionsHook function 5::29. OK
17:34:45.8602A501076Install::CodeSegment [5|5616|0xFC2A0000|0x15F0]
17:34:45.9262A50697Install::Codeunknown (MINH) OK 00007FFCFC2A15F0
17:34:45.9262A501179Client::hookLibraryFunctionsHook function 5::30. OK
17:34:45.9262A501076Install::CodeSegment [5|-54770960|0xFC2A0000|0xFCBC42F0]
17:34:45.9262A501167Client::hookLibraryFunctions=========> Hook is skipped function 5::31.
17:34:45.9262A501179Client::hookLibraryFunctionsHook function 5::31. OK
17:34:45.9262A501076Install::CodeSegment [5|-54780416|0xFC2A0000|0xFCBC1E00]
17:34:45.9262A501167Client::hookLibraryFunctions=========> Hook is skipped function 5::32.
17:34:45.9262A501179Client::hookLibraryFunctionsHook function 5::32. OK
17:34:45.9262A501076Install::CodeSegment [5|-54765440|0xFC2A0000|0xFCBC5880]
17:34:45.9262A501167Client::hookLibraryFunctions=========> Hook is skipped function 5::33.
17:34:45.9262A501179Client::hookLibraryFunctionsHook function 5::33. OK
17:34:45.9262A501076Install::CodeSegment [5|-55788272|0xFC2A0000|0xFCACBD10]
17:34:45.9262A501167Client::hookLibraryFunctions=========> Hook is skipped function 5::34.
17:34:45.9262A501179Client::hookLibraryFunctionsHook function 5::34. OK
17:34:45.9262A50348FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 10
17:34:45.9262A501365OverlayManager::StartStarting...
17:34:45.9262A501397OverlayManager::Startstarting hooks 2...
17:34:45.9912A50697Install::CodeInit [Client,5] (MINH) OK 00007FFCFFD9F190
17:34:46.652A50697Install::CodeInit [Client,5.1] (MINH) OK 00007FFCFFDA5F60
17:34:46.1392A50697Install::CodeInit [Client,6] (MINH) OK 00007FFCFFD9F8A0
17:34:46.1392A501466OverlayManager::StartRID Found 1 devices.
17:34:46.1392A501474OverlayManager::StartRID Mouse Found [0] with 0X30(0X30) hwnd(0x20238)...
17:34:46.1392A501563XTRAP COMPATIBLE PATCH WARNING
17:34:46.1392A501572OverlayManager::Startdone with hooks...
17:34:46.1392A50108ApiManager::InitAPI Manager Event : OK
17:34:46.1392A50120ApiManager::CreateBackgroundThreadBackground Thread - Created , ThreadId=20972
17:34:46.1392A5067TXRSettingFail to read texture recognition options 0x0
17:34:46.1392A50114TXOfInterestNew list set with 0 items
17:34:46.1392A501598OverlayManager::Startget foreground state
17:34:46.1402A501635OverlayManager::StartStarted...
17:34:46.1402A50145Common::HookChain::HookChainManager::StartStarting hook chain manager
17:34:46.1402A50155Common::HookChain::HookChainManager::Startskip starting hook chain manager, no modules
17:34:46.14048DC7361OverlayManager::OnConnectedConnected to server
17:34:46.14048DC32SendServerHelloMessage::ExecuteSend connection Ack
17:34:46.14051EC8027OverlayManager::UpdateInputTrackerWinodwupdate input tracker list 0x0 -> 0x10600
17:34:46.2142A50697Install::CodeInit [Client,0] (MINH) OK 00007FFD01B87FC0
17:34:46.2142A50428GraphicsHookManager::ReleaseHookRefClear Hook manager thread
17:34:46.2142A5094GraphicsHookManager::StopThreadStopThread
17:34:46.2152A74216GraphicsHookManager::MessageLoopExit Thread
17:34:46.2162A50408Client::initFirstInjectioninit complete
17:34:46.26748DC367InputInterceptor::ResetLLHookProcExtReset keys state
17:34:46.28248DC367InputInterceptor::ResetLLHookProcExtReset keys state
17:34:46.28548DC7173OverlayManager::doActionDisplayFPS - Triggered
17:34:47.153E5C7940OverlayManager::IsEmptyCursorCache cursor 0x10005 (v: 1)
17:34:47.631E30315fSwapChain_Present**** Present ******
17:34:47.631E30589RenderDeviceD3d11::RenderDeviceD3d11Render device d3d11
17:34:47.681E30148D3DHelpers::LoadDxLibraryDX Lib d3dx11_43.dll loaded
17:34:47.811E30148D3DHelpers::LoadDxLibraryDX Lib D3DCompiler_43.dll loaded
17:34:47.811E30989RenderDeviceD3d11::LoadD3dXLibraryAndFunctionsload library functions OK.
17:34:47.941E301048RenderDeviceD3d11::initRefC r:[3]->[3] 0x8bea35c0
17:34:47.941E301079RenderDeviceD3d11::initDevice adapter hash: 1356374277
17:34:47.941E301112RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
17:34:47.941E301134RenderDeviceD3d11::initsave state
17:34:47.941E30699RenderDeviceD3d11::initDX11loading shaders...
17:34:47.971E30708RenderDeviceD3d11::initDX11create vs
17:34:47.971E30726RenderDeviceD3d11::initDX11create vs
17:34:47.991E30749RenderDeviceD3d11::initDX11create pxs
17:34:47.1011E30779RenderDeviceD3d11::initDX11create raster
17:34:47.1011E30847RenderDeviceD3d11::initDX11create buffers
17:34:47.1011E301140RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xeb4a9790.
17:34:47.1011E301142RenderDeviceD3d11::initrestore state
17:34:47.1011E301145RenderDeviceD3d11::initTarget Window [0x20238]
17:34:47.1011E30241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
17:34:47.1011E30248IRenderDevice::reCreateResourceListRECREATION *** Done ***
17:34:47.1011E303151OverlayManager::setGraphicsSet graphics 3
17:34:47.1011E30193Overlay::Streaming::GameCaptureManager::SetRenderDeviceStreaming Client started. SHT supported: True
17:34:47.1011E302098RenderDeviceD3d11::setFixSet render device fix RT.
17:34:47.1011E303186OverlayManager::setGraphicsRender Device fix was set RT.
17:34:47.1011E305575OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
17:34:47.1011E305595OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
17:34:47.1031E30737OverlayInputManager::HandleCommandsClear all hotkeys command
17:34:47.1031E30788OverlayInputManager::AddHotKeyAdd new hotkey [Control_Overlay]-[9]-[2]. Total [0] (pressed: 1)
17:34:47.1031E3026UpdateOverlaySkinCommand::ExecuteFPS: scale [0.250000], offser[0, 0]
17:34:47.1031E3021StartWidgetsRefresher::ExecuteExecute start wicket manager
17:34:47.1031E30275WidgetManager::StartLayoutSchedulerstart layout scheduler
17:34:47.1041E305744OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x20238} (foreground = 0x10480).
17:34:47.1041E302619OverlayManager::installWindowProcHookInstall WPH
17:34:47.1041E302633OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x5057b
17:34:47.1041E302652OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
17:34:47.1041E302698OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x474d7830=1196259376)=>(0xa0bf6190=-1598070384)
17:34:47.1041E302709OverlayManager::installWindowProcHookinstallWindowProcHook mouse is tracked successfully.
17:34:47.1041E301705WidgetManager::drawskip widget draw (not in foreground) False - False
17:34:47.1041E30311PerformanceCounter::NotifyFrameRenderNotify first Render...
17:34:47.1041E301112OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:34:47.1041E308528OverlayManager::CheckForSharedTextureSupportCheck for SHT support
17:34:47.1041E305646OverlayManager::initOverlayResolutionEx 0X40000
17:34:47.1041E305652OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1440)G(2560,1440)M(2560,1440)
17:34:47.1183E5C2728OverlayManager::installKeybMouseHookInstall KeybMouse
17:34:47.1183E5C480InputInterceptor::stopHookunhook keyboard and mouse
17:34:47.1183E5C447InputInterceptor::runHookKeyboard is hooked 0x3e5c
17:34:47.1183E5C469InputInterceptor::runHookMouse is hooked 0x3e5c
17:34:47.1183E5C8246OverlayManager::SetCursorInitialStateGameWndProc - Original Cursor Ref Count = 0, Cur = 0x10005
17:34:47.119CD0227InterProcessElement::openInterProcess Overwolf_ImID_10646_P_16024 opened succesfuly
17:34:47.119CD0227InterProcessElement::openInterProcess Overwolf_PID_16024_SHARED_MEMORY_AGENT opened succesfuly
17:34:49.150CD0293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
17:34:53.218CD0293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
17:34:55.249CD0182WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3221].
17:34:55.249CD056WidgetsLayoutScheduler::Stopstopping layout scheduler
17:34:55.249CD066WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:1)
17:34:56.61251EC2166Client::LogProcessModulesLoaded modules:
17:34:56.62751EC2182C:\Program Files (x86)\Overwolf\0.273.1.4\OWClient.dll
17:34:56.62751EC2182C:\Program Files (x86)\Overwolf\0.273.1.4\OWExplorer.dll
17:34:56.62751EC2182C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.25030.2-0\MpOav.dll
17:34:56.62751EC2182C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\chrome_elf.dll
17:34:56.62751EC2182C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\d3dcompiler_47.dll
17:34:56.62751EC2182C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libEGL.dll
17:34:56.62751EC2182C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libGLESv2.dll
17:34:56.62751EC2182C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libcef.dll
17:34:56.62751EC2182C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\DbgHelp\dbghelp.dll
17:34:56.62751EC2182C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\NVIDIA\GeForceNOW\Win64\GfnRuntimeSdk.dll
17:34:56.62751EC2182C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\NVIDIA\NVaftermath\Win64\GFSDK_Aftermath_Lib.x64.dll
17:34:56.62751EC2182C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Ogg\Win64\VS2015\libogg_64.dll
17:34:56.62751EC2182C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEXFramework_x64.dll
17:34:56.62751EC2182C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEX_Clothing_x64.dll
17:34:56.62751EC2182C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEX_Legacy_x64.dll
17:34:56.62751EC2182C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\Apex_Destructible_x64.dll
17:34:56.62751EC2182C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\NvCloth_x64.dll
17:34:56.62751EC2182C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3Common_x64.dll
17:34:56.62751EC2182C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3Cooking_x64.dll
17:34:56.62751EC2182C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3_x64.dll
17:34:56.62751EC2182C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PxFoundation_x64.dll
17:34:56.62751EC2182C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PxPvdSDK_x64.dll
17:34:56.62751EC2182C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbis_64.dll
17:34:56.62751EC2182C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbisfile_64.dll
17:34:56.62751EC2182C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\MSVCP140.dll
17:34:56.62751EC2182C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\RiotGamesApi.dll
17:34:56.62751EC2182C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VALORANT-Win64-Shipping.exe
17:34:56.62751EC2182C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VCRUNTIME140.dll
17:34:56.62751EC2182C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VCRUNTIME140_1.dll
17:34:56.62751EC2182C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\dbghelp.dll
17:34:56.62751EC2182C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\stub.dll
17:34:56.62751EC2182C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\vivoxsdk.dll
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\AcGenral.DLL
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\AcLayers.DLL
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\CRYPTSP.dll
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\CRYPTUI.dll
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\CoreMessaging.dll
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\D3DCompiler_43.dll
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\D3DSCache.dll
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\D3DX9_43.dll
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\DEVOBJ.dll
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\DEVRTL.dll
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\DINPUT8.dll
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\DNSAPI.dll
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\DPAPI.dll
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\DSOUND.dll
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\DWrite.dll
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\ESENT.dll
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\GLU32.dll
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\HID.DLL
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\MPR.dll
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\MSASN1.dll
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\NETAPI32.dll
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\NTASN1.dll
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\OLEACC.dll
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\OPENGL32.dll
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\PROPSYS.dll
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\RTWorkQ.DLL
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\ResampleDmo.DLL
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\RstrtMgr.DLL
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\SAMCLI.DLL
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\SPINF.dll
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\SensApi.dll
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\SspiCli.dll
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\UIAutomationCore.DLL
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\UMPDC.dll
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\USERENV.dll
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\USP10.dll
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\VERSION.dll
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\WINHTTP.dll
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\WININET.dll
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\WINMM.dll
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\WINNSI.DLL
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\WINSPOOL.DRV
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\WINSTA.dll
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\WKSCLI.DLL
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\WTSAPI32.dll
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\WindowsCodecs.dll
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\X3DAudio1_7.dll
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\XAPOFX1_5.dll
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\XAudio2_7.dll
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\XINPUT1_3.dll
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\amsi.dll
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\apphelp.dll
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\avrt.dll
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\cfgmgr32.dll
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\credui.dll
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\cryptnet.dll
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\d3d11.dll
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\d3d9.dll
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\d3dx11_43.dll
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\dcomp.dll
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\directxdatabasehelper.dll
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\drvstore.dll
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\dwmapi.dll
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\dxcore.dll
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\dxgi.dll
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\dxva2.dll
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\gpapi.dll
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\iertutil.dll
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\inputhost.dll
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\kernel.appcore.dll
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\mf.dll
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\mfplat.dll
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\mfplay.dll
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\mscms.dll
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\msdmo.dll
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\ncrypt.dll
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\netutils.dll
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\ntdll.dll
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\ntmarta.dll
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\nvapi64.dll
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\powrprof.dll
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\profapi.dll
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\secur32.dll
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\srvcli.dll
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\textinputframework.dll
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\urlmon.dll
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\wbemcomn.dll
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\wevtapi.dll
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\windows.storage.dll
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\winmmbase.dll
17:34:56.62751EC2182C:\WINDOWS\SYSTEM32\wldp.dll
17:34:56.62751EC2182C:\WINDOWS\System32\COMDLG32.dll
17:34:56.62751EC2182C:\WINDOWS\System32\CRYPT32.dll
17:34:56.62751EC2182C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_fcb8b2221bca6b43\Display.NvContainer\NvMessageBus.dll
17:34:56.62751EC2182C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_fcb8b2221bca6b43\NvCamera\NvCamera64.dll
17:34:56.62751EC2182C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_fcb8b2221bca6b43\NvCamera\d3dcompiler_47_64.dll
17:34:56.62751EC2182C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_fcb8b2221bca6b43\NvMemMapStoragex.dll
17:34:56.62751EC2182C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_fcb8b2221bca6b43\nvcuda64.dll
17:34:56.62751EC2182C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_fcb8b2221bca6b43\nvdxgdmal64.dll
17:34:56.62751EC2182C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_fcb8b2221bca6b43\nvgpucomp64.dll
17:34:56.62751EC2182C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_fcb8b2221bca6b43\nvldumdx.dll
17:34:56.62751EC2182C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_fcb8b2221bca6b43\nvppex.dll
17:34:56.62751EC2182C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_fcb8b2221bca6b43\nvwgf2umx.dll
17:34:56.62751EC2182C:\WINDOWS\System32\GDI32.dll
17:34:56.62751EC2182C:\WINDOWS\System32\IMM32.DLL
17:34:56.62751EC2182C:\WINDOWS\System32\KERNEL32.DLL
17:34:56.62751EC2182C:\WINDOWS\System32\KERNELBASE.dll
17:34:56.62751EC2182C:\WINDOWS\System32\MMDevApi.dll
17:34:56.62751EC2182C:\WINDOWS\System32\MSCTF.dll
17:34:56.62751EC2182C:\WINDOWS\System32\NSI.dll
17:34:56.62751EC2182C:\WINDOWS\System32\Normaliz.dll
17:34:56.62751EC2182C:\WINDOWS\System32\OLEAUT32.dll
17:34:56.62751EC2182C:\WINDOWS\System32\PSAPI.DLL
17:34:56.62751EC2182C:\WINDOWS\System32\RPCRT4.dll
17:34:56.62751EC2182C:\WINDOWS\System32\SETUPAPI.dll
17:34:56.62751EC2182C:\WINDOWS\System32\SHELL32.dll
17:34:56.62751EC2182C:\WINDOWS\System32\SHLWAPI.dll
17:34:56.62751EC2182C:\WINDOWS\System32\USER32.dll
17:34:56.62751EC2182C:\WINDOWS\System32\WINTRUST.dll
17:34:56.62751EC2182C:\WINDOWS\System32\WLDAP32.dll
17:34:56.62751EC2182C:\WINDOWS\System32\WS2_32.dll
17:34:56.62751EC2182C:\WINDOWS\System32\advapi32.dll
17:34:56.62751EC2182C:\WINDOWS\System32\bcrypt.dll
17:34:56.62751EC2182C:\WINDOWS\System32\bcryptPrimitives.dll
17:34:56.62751EC2182C:\WINDOWS\System32\clbcatq.dll
17:34:56.62751EC2182C:\WINDOWS\System32\combase.dll
17:34:56.62751EC2182C:\WINDOWS\System32\fwpuclnt.dll
17:34:56.62751EC2182C:\WINDOWS\System32\gdi32full.dll
17:34:56.62751EC2182C:\WINDOWS\System32\imagehlp.dll
17:34:56.62751EC2182C:\WINDOWS\System32\msvcp_win.dll
17:34:56.62751EC2182C:\WINDOWS\System32\msvcrt.dll
17:34:56.62751EC2182C:\WINDOWS\System32\ole32.dll
17:34:56.62751EC2182C:\WINDOWS\System32\sechost.dll
17:34:56.62751EC2182C:\WINDOWS\System32\shcore.dll
17:34:56.62751EC2182C:\WINDOWS\System32\ucrtbase.dll
17:34:56.62751EC2182C:\WINDOWS\System32\win32u.dll
17:34:56.62751EC2182C:\WINDOWS\System32\winrnr.dll
17:34:56.62751EC2182C:\WINDOWS\System32\wintypes.dll
17:34:56.62751EC2182C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.22621.4830_none_270fe7d773858e80\COMCTL32.dll
17:34:56.62751EC2182C:\WINDOWS\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.22621.4830_none_57fadabcce18084e\gdiplus.dll
17:34:56.62751EC2182C:\WINDOWS\system32\dataexchange.dll
17:34:56.62751EC2182C:\WINDOWS\system32\explorerframe.dll
17:34:56.62751EC2182C:\WINDOWS\system32\mswsock.dll
17:34:56.62751EC2182C:\WINDOWS\system32\napinsp.dll
17:34:56.62751EC2182C:\WINDOWS\system32\nlansp_c.dll
17:34:56.62751EC2182C:\WINDOWS\system32\nvspcap64.dll
17:34:56.62751EC2182C:\WINDOWS\system32\pnrpnsp.dll
17:34:56.62751EC2182C:\WINDOWS\system32\rsaenh.dll
17:34:56.62751EC2182C:\WINDOWS\system32\twinapi.appcore.dll
17:34:56.62751EC2182C:\WINDOWS\system32\uxtheme.dll
17:34:56.62751EC2182C:\WINDOWS\system32\wbem\fastprox.dll
17:34:56.62751EC2182C:\WINDOWS\system32\wbem\wbemprox.dll
17:34:56.62751EC2182C:\WINDOWS\system32\wbem\wbemsvc.dll
17:34:56.62751EC2182C:\WINDOWS\system32\wshbth.dll
17:34:56.62751EC2182C:\Windows\System32\D3D12Core.dll
17:34:56.62751EC2182C:\Windows\System32\WMICLNT.dll
17:34:56.62751EC2182C:\Windows\System32\Windows.UI.dll
17:34:56.62751EC2182C:\Windows\System32\d3d12.dll
17:34:56.62751EC2182C:\Windows\System32\dxdiagn.dll
17:34:56.62751EC2182C:\Windows\System32\gameux.dll
17:34:56.62751EC2182C:\Windows\System32\rasadhlp.dll
17:34:57.35548DC7464OverlayManager::HandleIPCMessageLoad in-game plugin request: [C:\Users\lindz\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\278.0.0\plugins/GEPPlugin64.dll] [oopo: off]
17:34:58.2141E308299OverlayManager::LoadPluginloading plugin: C:\Users\lindz\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\278.0.0\plugins/GEPPlugin64.dll
17:34:58.2171E308318OverlayManager::LoadPluginPlugin loaded [1] [C:\Users\lindz\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\278.0.0\plugins/GEPPlugin64.dll] []
17:34:58.2211E308350OverlayManager::LoadPluginfinish loading plugin
17:34:58.2211E302381WidgetManager::Renderresume layout thread
17:34:58.2211E30275WidgetManager::StartLayoutSchedulerstart layout scheduler
17:34:58.2211E30293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
17:34:59.745CD0293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
17:35:01.753CD0182WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3096].
17:35:01.753CD056WidgetsLayoutScheduler::Stopstopping layout scheduler
17:35:01.753CD066WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:1)
17:35:02.241E302381WidgetManager::Renderresume layout thread
17:35:02.241E30275WidgetManager::StartLayoutSchedulerstart layout scheduler
17:35:02.241E30293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
17:35:06.4573E5C7940OverlayManager::IsEmptyCursorCache cursor 0x10021 (v: 1)
17:35:07.9848DC7014OverlayManager::doActionForegroundChange Event ON (ON)
17:35:07.9848DC8636OverlayManager::OnForegroundChangedChanged True
17:35:07.9948DC7888OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
17:35:07.1063E5C6445overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x0) 0x20238 .
17:35:07.11748DC7173OverlayManager::doActionDisplayFPS - Triggered
17:35:07.1171E301112OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:35:17.9833E5C7888OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
17:35:18.443E5C6445overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x20238) 0x20238 .
17:35:18.443E5C7888OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
17:35:18.2793E5C7888OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (0)
17:35:18.3613E5C3126OverlayManager::DetachThreadInputDetach thread input 15964, 7728
17:35:18.3613E5C1937OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
17:35:18.3613E5C1965OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
17:35:18.3613E5C1641OverlayManager::RestoreGameWNDPROCSearch SWL..
17:35:18.3613E5C1648OverlayManager::RestoreGameWNDPROCSWL restored.
17:35:18.3613E5C1658OverlayManager::RestoreGameWNDPROCSWL OK.
17:35:18.3613E5C1663OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x5057b
17:35:18.4043E5C508ReleaseD11DeviceDevice Released! [2]
17:35:18.4043E5C3076OverlayManager::OnGraphicsDeviceLostClear Resource Start
17:35:18.4043E5C3098OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
17:35:18.4043E5C184IRenderDevice::releaseRender Releasing.
17:35:18.4043E5C98RenderDeviceCaptureBase::ReleaseTextureRelease
17:35:18.4043E5C116RenderDeviceCaptureBase::ReleaseTextureReleased
17:35:18.4043E5C1265RenderDeviceD3d11::releaseImplementationReleasing 1
17:35:18.4043E5C1275RenderDeviceD3d11::releaseImplementationReleasing 2
17:35:18.4043E5C1294RenderDeviceD3d11::releaseImplementationReleasing 3
17:35:18.4043E5C201IRenderDevice::releaseRender Releasing Done.
17:35:18.4043E5C511ReleaseD11Device End Device Released!
17:35:18.4043E5C441fSwapResize_BuffersResize buffer (0x8bea35c0)!
17:35:18.6801E301048RenderDeviceD3d11::initRefC r:[3]->[3] 0x8bea35c0
17:35:18.6801E301112RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1439, Multisampled=false
17:35:18.6801E301134RenderDeviceD3d11::initsave state
17:35:18.6801E30699RenderDeviceD3d11::initDX11loading shaders...
17:35:18.6861E301140RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xeb4a9790.
17:35:18.6861E301142RenderDeviceD3d11::initrestore state
17:35:18.6861E301145RenderDeviceD3d11::initTarget Window [0x20238]
17:35:18.6861E30241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
17:35:18.6861E30248IRenderDevice::reCreateResourceListRECREATION *** Done ***
17:35:18.6861E305652OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1439)M(2560,1440)
17:35:18.6861E305575OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1439] {WINDOW}
17:35:18.6861E305595OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1439)
17:35:18.6871E305744OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x20238} (foreground = 0x301f0).
17:35:18.6871E302619OverlayManager::installWindowProcHookInstall WPH
17:35:18.6871E302633OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x7057b
17:35:18.6871E302652OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1439]
17:35:18.6871E302698OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x474d7830=1196259376)=>(0xa0bf6190=-1598070384)
17:35:18.6871E305652OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1439)G(2560,1439)M(2560,1440)
17:35:18.83348DC367InputInterceptor::ResetLLHookProcExtReset keys state
17:35:18.83348DC7014OverlayManager::doActionForegroundChange Event OFF (OFF)
17:35:18.83348DC8636OverlayManager::OnForegroundChangedChanged False
17:35:18.83348DC8674OverlayManager::OnForegroundChangedLost foreground to window Handle=0x301F0 Title=[Search]
17:35:18.83348DC3057OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
17:35:18.83348DC2939OverlayManager::setControlModeRestore RI mouse to 0X1(0X30)...
17:35:18.83348DC2952OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:35:18.8341E3048ResetSnapShotSH::ExecuteRelease snapshot SH
17:35:18.84848DC367InputInterceptor::ResetLLHookProcExtReset keys state
17:35:18.85248DC7173OverlayManager::doActionDisplayFPS - Triggered
17:35:18.8531E301112OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:35:40.2043E5C2728OverlayManager::installKeybMouseHookInstall KeybMouse
17:35:40.2043E5C480InputInterceptor::stopHookunhook keyboard and mouse
17:35:40.2043E5C447InputInterceptor::runHookKeyboard is hooked 0x3e5c
17:35:40.2043E5C469InputInterceptor::runHookMouse is hooked 0x3e5c
17:35:40.9153E5C1937OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
17:35:40.9153E5C1965OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
17:35:40.9153E5C1641OverlayManager::RestoreGameWNDPROCSearch SWL..
17:35:40.9153E5C1648OverlayManager::RestoreGameWNDPROCSWL restored.
17:35:40.9153E5C1658OverlayManager::RestoreGameWNDPROCSWL OK.
17:35:40.9153E5C1663OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x7057b
17:35:40.9313E5C508ReleaseD11DeviceDevice Released! [2]
17:35:40.9313E5C3076OverlayManager::OnGraphicsDeviceLostClear Resource Start
17:35:40.9313E5C3098OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
17:35:40.9313E5C184IRenderDevice::releaseRender Releasing.
17:35:40.9313E5C98RenderDeviceCaptureBase::ReleaseTextureRelease
17:35:40.9313E5C116RenderDeviceCaptureBase::ReleaseTextureReleased
17:35:40.9313E5C1265RenderDeviceD3d11::releaseImplementationReleasing 1
17:35:40.9313E5C1275RenderDeviceD3d11::releaseImplementationReleasing 2
17:35:40.9313E5C1294RenderDeviceD3d11::releaseImplementationReleasing 3
17:35:40.9313E5C201IRenderDevice::releaseRender Releasing Done.
17:35:40.9313E5C511ReleaseD11Device End Device Released!
17:35:40.9323E5C441fSwapResize_BuffersResize buffer (0x8bea35c0)!
17:35:41.1561E301048RenderDeviceD3d11::initRefC r:[3]->[3] 0x8bea35c0
17:35:41.1561E301112RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
17:35:41.1561E301134RenderDeviceD3d11::initsave state
17:35:41.1561E30699RenderDeviceD3d11::initDX11loading shaders...
17:35:41.1661E301140RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xeb4a9790.
17:35:41.1661E301142RenderDeviceD3d11::initrestore state
17:35:41.1661E301145RenderDeviceD3d11::initTarget Window [0x20238]
17:35:41.1661E30241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
17:35:41.1661E30248IRenderDevice::reCreateResourceListRECREATION *** Done ***
17:35:41.1661E303064OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
17:35:41.1661E305652OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
17:35:41.1661E305575OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
17:35:41.1661E305595OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
17:35:41.1681E305744OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x20238} (foreground = 0x20238).
17:35:41.1681E302619OverlayManager::installWindowProcHookInstall WPH
17:35:41.1681E302633OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xf031b
17:35:41.1681E302652OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
17:35:41.1681E302698OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x474d7830=1196259376)=>(0xa0bf6190=-1598070384)
17:35:41.1681E301705WidgetManager::drawskip widget draw (not in foreground) False - False
17:35:41.1723E5C2728OverlayManager::installKeybMouseHookInstall KeybMouse
17:35:41.1723E5C480InputInterceptor::stopHookunhook keyboard and mouse
17:35:41.1723E5C447InputInterceptor::runHookKeyboard is hooked 0x3e5c
17:35:41.1723E5C469InputInterceptor::runHookMouse is hooked 0x3e5c
17:35:41.1741E305646OverlayManager::initOverlayResolutionEx 0X40000
17:35:41.1741E305652OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1440)G(2560,1440)M(2560,1440)
17:35:41.22848DC7014OverlayManager::doActionForegroundChange Event ON (ON)
17:35:41.22848DC8636OverlayManager::OnForegroundChangedChanged True
17:35:41.22948DC7888OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
17:35:41.24548DC7173OverlayManager::doActionDisplayFPS - Triggered
17:35:41.2561E301112OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:35:41.2563E5C6445overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x20238) 0x20238 .
17:35:41.9363E5C7888OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
17:35:42.6213E5C3126OverlayManager::DetachThreadInputDetach thread input 15964, 7728
17:35:42.6213E5C1937OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
17:35:42.6213E5C1965OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
17:35:42.6213E5C1641OverlayManager::RestoreGameWNDPROCSearch SWL..
17:35:42.6213E5C1648OverlayManager::RestoreGameWNDPROCSWL restored.
17:35:42.6213E5C1658OverlayManager::RestoreGameWNDPROCSWL OK.
17:35:42.6213E5C1663OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xf031b
17:35:42.6523E5C508ReleaseD11DeviceDevice Released! [2]
17:35:42.6523E5C3076OverlayManager::OnGraphicsDeviceLostClear Resource Start
17:35:42.6523E5C3098OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
17:35:42.6523E5C184IRenderDevice::releaseRender Releasing.
17:35:42.6523E5C98RenderDeviceCaptureBase::ReleaseTextureRelease
17:35:42.6523E5C116RenderDeviceCaptureBase::ReleaseTextureReleased
17:35:42.6523E5C1265RenderDeviceD3d11::releaseImplementationReleasing 1
17:35:42.6523E5C1275RenderDeviceD3d11::releaseImplementationReleasing 2
17:35:42.6523E5C1294RenderDeviceD3d11::releaseImplementationReleasing 3
17:35:42.6523E5C201IRenderDevice::releaseRender Releasing Done.
17:35:42.6523E5C511ReleaseD11Device End Device Released!
17:35:42.6523E5C441fSwapResize_BuffersResize buffer (0x8bea35c0)!
17:35:42.75948DC367InputInterceptor::ResetLLHookProcExtReset keys state
17:35:42.75948DC7014OverlayManager::doActionForegroundChange Event OFF (OFF)
17:35:42.75948DC8636OverlayManager::OnForegroundChangedChanged False
17:35:42.75948DC8674OverlayManager::OnForegroundChangedLost foreground to window Handle=0x1079C Title=[(9) Valorant Boosting Service | Pro Players | 4.9/5 Rating - Google Chrome]
17:35:42.75948DC3057OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
17:35:42.75948DC2939OverlayManager::setControlModeRestore RI mouse to 0X1(0X30)...
17:35:42.75948DC2952OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:35:42.77448DC367InputInterceptor::ResetLLHookProcExtReset keys state
17:35:42.77548DC7173OverlayManager::doActionDisplayFPS - Triggered
17:35:42.9471E301048RenderDeviceD3d11::initRefC r:[3]->[3] 0x8bea35c0
17:35:42.9471E301112RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1439, Multisampled=false
17:35:42.9471E301134RenderDeviceD3d11::initsave state
17:35:42.9471E30699RenderDeviceD3d11::initDX11loading shaders...
17:35:42.9521E301140RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xeb4a9790.
17:35:42.9521E301142RenderDeviceD3d11::initrestore state
17:35:42.9521E301145RenderDeviceD3d11::initTarget Window [0x20238]
17:35:42.9521E30241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
17:35:42.9521E30248IRenderDevice::reCreateResourceListRECREATION *** Done ***
17:35:42.9521E303064OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
17:35:42.9521E305652OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1439)M(2560,1440)
17:35:42.9521E305575OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1439] {WINDOW}
17:35:42.9521E305595OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1439)
17:35:42.9531E3048ResetSnapShotSH::ExecuteRelease snapshot SH
17:35:42.9531E305744OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x20238} (foreground = 0x1079c).
17:35:42.9531E302619OverlayManager::installWindowProcHookInstall WPH
17:35:42.9531E302633OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x11031b
17:35:42.9531E302652OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1439]
17:35:42.9531E302698OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x474d7830=1196259376)=>(0xa0bf6190=-1598070384)
17:35:42.9531E301705WidgetManager::drawskip widget draw (not in foreground) False - False
17:35:42.9531E301112OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:35:42.9541E305652OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1439)G(2560,1439)M(2560,1440)
17:38:08.5233E5C2728OverlayManager::installKeybMouseHookInstall KeybMouse
17:38:08.5233E5C480InputInterceptor::stopHookunhook keyboard and mouse
17:38:08.5233E5C447InputInterceptor::runHookKeyboard is hooked 0x3e5c
17:38:08.5233E5C469InputInterceptor::runHookMouse is hooked 0x3e5c
17:39:33.4043E5C6445overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x20238) 0x20238 .
17:39:33.9773E5C1937OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
17:39:33.9773E5C1965OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
17:39:33.9773E5C1641OverlayManager::RestoreGameWNDPROCSearch SWL..
17:39:33.9773E5C1648OverlayManager::RestoreGameWNDPROCSWL restored.
17:39:33.9773E5C1658OverlayManager::RestoreGameWNDPROCSWL OK.
17:39:33.9773E5C1663OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x11031b
17:39:34.13E5C508ReleaseD11DeviceDevice Released! [2]
17:39:34.13E5C3076OverlayManager::OnGraphicsDeviceLostClear Resource Start
17:39:34.13E5C3098OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
17:39:34.13E5C184IRenderDevice::releaseRender Releasing.
17:39:34.13E5C98RenderDeviceCaptureBase::ReleaseTextureRelease
17:39:34.13E5C116RenderDeviceCaptureBase::ReleaseTextureReleased
17:39:34.13E5C1265RenderDeviceD3d11::releaseImplementationReleasing 1
17:39:34.13E5C1275RenderDeviceD3d11::releaseImplementationReleasing 2
17:39:34.13E5C1294RenderDeviceD3d11::releaseImplementationReleasing 3
17:39:34.13E5C201IRenderDevice::releaseRender Releasing Done.
17:39:34.13E5C511ReleaseD11Device End Device Released!
17:39:34.13E5C441fSwapResize_BuffersResize buffer (0x8bea35c0)!
17:39:34.7748DC7014OverlayManager::doActionForegroundChange Event ON (ON)
17:39:34.7748DC8636OverlayManager::OnForegroundChangedChanged True
17:39:34.7848DC8765OverlayManager::AssureLockWindowOnForgroundChangedWindow is not in focus, skip lock (0x20238 [2559, 1030] , 0x0)
17:39:34.9448DC7173OverlayManager::doActionDisplayFPS - Triggered
17:39:34.1521E301048RenderDeviceD3d11::initRefC r:[3]->[3] 0x8bea35c0
17:39:34.1521E301112RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
17:39:34.1521E301134RenderDeviceD3d11::initsave state
17:39:34.1521E30699RenderDeviceD3d11::initDX11loading shaders...
17:39:34.1581E301140RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xeb4a9790.
17:39:34.1581E301142RenderDeviceD3d11::initrestore state
17:39:34.1581E301145RenderDeviceD3d11::initTarget Window [0x20238]
17:39:34.1581E30241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
17:39:34.1581E30248IRenderDevice::reCreateResourceListRECREATION *** Done ***
17:39:34.1581E305652OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
17:39:34.1581E305575OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
17:39:34.1581E305595OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
17:39:34.1591E305744OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x20238} (foreground = 0x20238).
17:39:34.1591E302619OverlayManager::installWindowProcHookInstall WPH
17:39:34.1591E302633OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x1101f9
17:39:34.1591E302652OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
17:39:34.1591E302698OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x474d7830=1196259376)=>(0xa0bf6190=-1598070384)
17:39:34.1591E301112OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:39:34.1601E305646OverlayManager::initOverlayResolutionEx 0X40000
17:39:34.1601E305652OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1440)G(2560,1440)M(2560,1440)
17:39:34.1643E5C2728OverlayManager::installKeybMouseHookInstall KeybMouse
17:39:34.1643E5C480InputInterceptor::stopHookunhook keyboard and mouse
17:39:34.1643E5C447InputInterceptor::runHookKeyboard is hooked 0x3e5c
17:39:34.1643E5C469InputInterceptor::runHookMouse is hooked 0x3e5c
17:39:34.1843E5C6445overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x20238) 0x20238 .
17:39:34.1843E5C7888OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
17:39:36.7473E5C7888OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (0)
17:39:36.8453E5C3126OverlayManager::DetachThreadInputDetach thread input 15964, 7728
17:39:36.8453E5C1937OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
17:39:36.8453E5C1965OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
17:39:36.8453E5C1641OverlayManager::RestoreGameWNDPROCSearch SWL..
17:39:36.8453E5C1648OverlayManager::RestoreGameWNDPROCSWL restored.
17:39:36.8453E5C1658OverlayManager::RestoreGameWNDPROCSWL OK.
17:39:36.8453E5C1663OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x1101f9
17:39:36.8753E5C508ReleaseD11DeviceDevice Released! [2]
17:39:36.8753E5C3076OverlayManager::OnGraphicsDeviceLostClear Resource Start
17:39:36.8753E5C3098OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
17:39:36.8753E5C184IRenderDevice::releaseRender Releasing.
17:39:36.8753E5C98RenderDeviceCaptureBase::ReleaseTextureRelease
17:39:36.8753E5C116RenderDeviceCaptureBase::ReleaseTextureReleased
17:39:36.8753E5C1265RenderDeviceD3d11::releaseImplementationReleasing 1
17:39:36.8753E5C1275RenderDeviceD3d11::releaseImplementationReleasing 2
17:39:36.8753E5C1294RenderDeviceD3d11::releaseImplementationReleasing 3
17:39:36.8753E5C201IRenderDevice::releaseRender Releasing Done.
17:39:36.8753E5C511ReleaseD11Device End Device Released!
17:39:36.8753E5C441fSwapResize_BuffersResize buffer (0x8bea35c0)!
17:39:37.841E301048RenderDeviceD3d11::initRefC r:[3]->[3] 0x8bea35c0
17:39:37.841E301112RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1439, Multisampled=false
17:39:37.841E301134RenderDeviceD3d11::initsave state
17:39:37.841E30699RenderDeviceD3d11::initDX11loading shaders...
17:39:37.891E301140RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xeb4a9790.
17:39:37.891E301142RenderDeviceD3d11::initrestore state
17:39:37.891E301145RenderDeviceD3d11::initTarget Window [0x20238]
17:39:37.891E30241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
17:39:37.891E30248IRenderDevice::reCreateResourceListRECREATION *** Done ***
17:39:37.891E305652OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1439)M(2560,1440)
17:39:37.891E305575OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1439] {WINDOW}
17:39:37.891E305595OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1439)
17:39:37.901E305744OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x20238} (foreground = 0x301f0).
17:39:37.901E302619OverlayManager::installWindowProcHookInstall WPH
17:39:37.901E302633OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x710597
17:39:37.901E302652OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1439]
17:39:37.901E302698OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x474d7830=1196259376)=>(0xa0bf6190=-1598070384)
17:39:37.911E305652OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1439)G(2560,1439)M(2560,1440)
17:39:37.13448DC367InputInterceptor::ResetLLHookProcExtReset keys state
17:39:37.13448DC7014OverlayManager::doActionForegroundChange Event OFF (OFF)
17:39:37.13448DC8636OverlayManager::OnForegroundChangedChanged False
17:39:37.13448DC8674OverlayManager::OnForegroundChangedLost foreground to window Handle=0x301F0 Title=[Search]
17:39:37.13448DC3057OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
17:39:37.13448DC2939OverlayManager::setControlModeRestore RI mouse to 0X1(0X30)...
17:39:37.13548DC2952OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:39:37.15048DC367InputInterceptor::ResetLLHookProcExtReset keys state
17:39:37.15148DC7173OverlayManager::doActionDisplayFPS - Triggered
17:39:37.1841E3048ResetSnapShotSH::ExecuteRelease snapshot SH
17:39:37.1841E301112OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:39:37.3133E5C7940OverlayManager::IsEmptyCursorCache cursor 0x10007 (v: 1)
17:39:37.3403E5C2728OverlayManager::installKeybMouseHookInstall KeybMouse
17:39:37.3403E5C480InputInterceptor::stopHookunhook keyboard and mouse
17:39:37.3413E5C447InputInterceptor::runHookKeyboard is hooked 0x3e5c
17:39:37.3413E5C469InputInterceptor::runHookMouse is hooked 0x3e5c
17:39:46.3823E5C1937OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
17:39:46.3823E5C1965OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
17:39:46.3823E5C1641OverlayManager::RestoreGameWNDPROCSearch SWL..
17:39:46.3823E5C1648OverlayManager::RestoreGameWNDPROCSWL restored.
17:39:46.3823E5C1658OverlayManager::RestoreGameWNDPROCSWL OK.
17:39:46.3823E5C1663OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x710597
17:39:46.4183E5C508ReleaseD11DeviceDevice Released! [2]
17:39:46.4183E5C3076OverlayManager::OnGraphicsDeviceLostClear Resource Start
17:39:46.4183E5C3098OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
17:39:46.4183E5C184IRenderDevice::releaseRender Releasing.
17:39:46.4183E5C98RenderDeviceCaptureBase::ReleaseTextureRelease
17:39:46.4183E5C116RenderDeviceCaptureBase::ReleaseTextureReleased
17:39:46.4183E5C1265RenderDeviceD3d11::releaseImplementationReleasing 1
17:39:46.4183E5C1275RenderDeviceD3d11::releaseImplementationReleasing 2
17:39:46.4183E5C1294RenderDeviceD3d11::releaseImplementationReleasing 3
17:39:46.4183E5C201IRenderDevice::releaseRender Releasing Done.
17:39:46.4183E5C511ReleaseD11Device End Device Released!
17:39:46.4183E5C441fSwapResize_BuffersResize buffer (0x8bea35c0)!
17:39:46.5561E301048RenderDeviceD3d11::initRefC r:[3]->[3] 0x8bea35c0
17:39:46.5561E301112RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
17:39:46.5561E301134RenderDeviceD3d11::initsave state
17:39:46.5571E30699RenderDeviceD3d11::initDX11loading shaders...
17:39:46.5621E301140RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xeb4a9790.
17:39:46.5621E301142RenderDeviceD3d11::initrestore state
17:39:46.5621E301145RenderDeviceD3d11::initTarget Window [0x20238]
17:39:46.5621E30241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
17:39:46.5621E30248IRenderDevice::reCreateResourceListRECREATION *** Done ***
17:39:46.5621E303064OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
17:39:46.5621E305652OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
17:39:46.5621E305575OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
17:39:46.5621E305595OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
17:39:46.5631E305744OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x20238} (foreground = 0x20238).
17:39:46.5631E302619OverlayManager::installWindowProcHookInstall WPH
17:39:46.5631E302633OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x540551
17:39:46.5631E302652OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
17:39:46.5631E302698OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x474d7830=1196259376)=>(0xa0bf6190=-1598070384)
17:39:46.5631E301705WidgetManager::drawskip widget draw (not in foreground) False - False
17:39:46.5643E5C2728OverlayManager::installKeybMouseHookInstall KeybMouse
17:39:46.5643E5C480InputInterceptor::stopHookunhook keyboard and mouse
17:39:46.5643E5C447InputInterceptor::runHookKeyboard is hooked 0x3e5c
17:39:46.5643E5C469InputInterceptor::runHookMouse is hooked 0x3e5c
17:39:46.5641E305646OverlayManager::initOverlayResolutionEx 0X40000
17:39:46.5641E305652OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1440)G(2560,1440)M(2560,1440)
17:39:46.74648DC7014OverlayManager::doActionForegroundChange Event ON (ON)
17:39:46.74648DC8636OverlayManager::OnForegroundChangedChanged True
17:39:46.74748DC7888OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
17:39:46.76348DC7173OverlayManager::doActionDisplayFPS - Triggered
17:39:46.7631E301112OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:39:46.7673E5C6445overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x20238) 0x20238 .
17:42:29.8633E5C7888OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (0)
17:42:30.573E5C3126OverlayManager::DetachThreadInputDetach thread input 15964, 7728
17:42:30.573E5C1937OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
17:42:30.573E5C1965OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
17:42:30.573E5C1641OverlayManager::RestoreGameWNDPROCSearch SWL..
17:42:30.573E5C1648OverlayManager::RestoreGameWNDPROCSWL restored.
17:42:30.573E5C1658OverlayManager::RestoreGameWNDPROCSWL OK.
17:42:30.573E5C1663OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x540551
17:42:30.783E5C508ReleaseD11DeviceDevice Released! [2]
17:42:30.783E5C3076OverlayManager::OnGraphicsDeviceLostClear Resource Start
17:42:30.783E5C3098OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
17:42:30.783E5C184IRenderDevice::releaseRender Releasing.
17:42:30.783E5C98RenderDeviceCaptureBase::ReleaseTextureRelease
17:42:30.783E5C116RenderDeviceCaptureBase::ReleaseTextureReleased
17:42:30.783E5C1265RenderDeviceD3d11::releaseImplementationReleasing 1
17:42:30.783E5C1275RenderDeviceD3d11::releaseImplementationReleasing 2
17:42:30.783E5C1294RenderDeviceD3d11::releaseImplementationReleasing 3
17:42:30.783E5C201IRenderDevice::releaseRender Releasing Done.
17:42:30.783E5C511ReleaseD11Device End Device Released!
17:42:30.783E5C441fSwapResize_BuffersResize buffer (0x8bea35c0)!
17:42:30.20748DC367InputInterceptor::ResetLLHookProcExtReset keys state
17:42:30.20748DC7014OverlayManager::doActionForegroundChange Event OFF (OFF)
17:42:30.20748DC8636OverlayManager::OnForegroundChangedChanged False
17:42:30.20748DC8674OverlayManager::OnForegroundChangedLost foreground to window Handle=0x301F0 Title=[Search]
17:42:30.20748DC3057OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
17:42:30.20748DC2939OverlayManager::setControlModeRestore RI mouse to 0X1(0X30)...
17:42:30.20748DC2952OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:42:30.22248DC367InputInterceptor::ResetLLHookProcExtReset keys state
17:42:30.22348DC7173OverlayManager::doActionDisplayFPS - Triggered
17:42:30.3161E301048RenderDeviceD3d11::initRefC r:[3]->[3] 0x8bea35c0
17:42:30.3161E301112RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1439, Multisampled=false
17:42:30.3161E301134RenderDeviceD3d11::initsave state
17:42:30.3161E30699RenderDeviceD3d11::initDX11loading shaders...
17:42:30.3221E301140RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xeb4a9790.
17:42:30.3221E301142RenderDeviceD3d11::initrestore state
17:42:30.3221E301145RenderDeviceD3d11::initTarget Window [0x20238]
17:42:30.3221E30241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
17:42:30.3221E30248IRenderDevice::reCreateResourceListRECREATION *** Done ***
17:42:30.3221E303064OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
17:42:30.3221E305652OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1439)M(2560,1440)
17:42:30.3221E305575OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1439] {WINDOW}
17:42:30.3221E305595OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1439)
17:42:30.3231E3048ResetSnapShotSH::ExecuteRelease snapshot SH
17:42:30.3231E305744OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x20238} (foreground = 0x301f0).
17:42:30.3231E302619OverlayManager::installWindowProcHookInstall WPH
17:42:30.3231E302633OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x805c3
17:42:30.3231E302652OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1439]
17:42:30.3231E302698OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x474d7830=1196259376)=>(0xa0bf6190=-1598070384)
17:42:30.3231E301705WidgetManager::drawskip widget draw (not in foreground) False - False
17:42:30.3231E301112OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:42:30.3241E305652OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1439)G(2560,1439)M(2560,1440)
17:43:20.8891764293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
17:43:22.9141764182WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3282].
17:43:22.914176456WidgetsLayoutScheduler::Stopstopping layout scheduler
17:43:22.914176466WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:3)
17:43:24.6548DC7014OverlayManager::doActionForegroundChange Event ON (ON)
17:43:24.6548DC8636OverlayManager::OnForegroundChangedChanged True
17:43:24.6648DC8765OverlayManager::AssureLockWindowOnForgroundChangedWindow is not in focus, skip lock (0x3075c [1353, 701] , 0x20238)
17:43:24.8248DC7173OverlayManager::doActionDisplayFPS - Triggered