TimeThreadLineFunctionMessage
13:56:01.1434EBC139runClientStarting Overlay PID=18104(0x46b8) server PID = 15352
13:56:01.1434EBC560Client::initClient::Initialize
13:56:01.1434EBC568Client::initStart owclient thread
13:56:01.143512C325Client::initFirstInjectionClient::initFirstInjection.
13:56:01.143512C225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_24015352 opened succesfuly
13:56:01.143512C351session id = {52282D2C-6447-4FAE-9617-B295A65AE978}
13:56:01.143512C2080Client::LogClientInfoCommandLine[1] [C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VALORANT-Win64-Shipping.exeShooterGame-remoting-app-port=64864-remoting-auth-token=S8MLg-deISsyOaM5oJ-eEg-patchline=live].
13:56:01.143512C2080Client::LogClientInfoCommandLine[2] [-ares-deployment=eu-config-endpoint=https://shared.eu.a.pvp.net-savetouserdir-culture=en_US].
13:56:01.143512C2096Client::LogClientInfoProcess OS version [10.0] [64-bit]
13:56:01.144512C2106Client::LogClientInfoOS version [10.0.19041]
13:56:01.144512C2128Client::LogClientInfoClient [64-bit] Version 2.2.240.1
13:56:01.144512C2141Client::LogProcessModulesLoaded modules:
13:56:01.151512C2157C:\Program Files (x86)\Overwolf\0.241.0.10\OWClient.dll
13:56:01.151512C2157C:\Program Files (x86)\Overwolf\0.241.0.10\OWExplorer.dll
13:56:01.151512C2157C:\Program Files (x86)\RivaTuner Statistics Server\RTSSHooks64.dll
13:56:01.151512C2157C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll
13:56:01.151512C2157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\chrome_elf.dll
13:56:01.151512C2157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\d3dcompiler_47.dll
13:56:01.151512C2157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libEGL.dll
13:56:01.151512C2157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libGLESv2.dll
13:56:01.151512C2157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libcef.dll
13:56:01.151512C2157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\DbgHelp\dbghelp.dll
13:56:01.151512C2157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\NVIDIA\GeForceNOW\Win64\GfnRuntimeSdk.dll
13:56:01.151512C2157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\NVIDIA\NVaftermath\Win64\GFSDK_Aftermath_Lib.x64.dll
13:56:01.151512C2157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Ogg\Win64\VS2015\libogg_64.dll
13:56:01.151512C2157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEXFramework_x64.dll
13:56:01.151512C2157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEX_Clothing_x64.dll
13:56:01.151512C2157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEX_Legacy_x64.dll
13:56:01.151512C2157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\Apex_Destructible_x64.dll
13:56:01.151512C2157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\NvCloth_x64.dll
13:56:01.151512C2157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3Common_x64.dll
13:56:01.151512C2157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3Cooking_x64.dll
13:56:01.151512C2157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3_x64.dll
13:56:01.151512C2157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PxFoundation_x64.dll
13:56:01.151512C2157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PxPvdSDK_x64.dll
13:56:01.151512C2157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbis_64.dll
13:56:01.151512C2157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbisfile_64.dll
13:56:01.151512C2157C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\MSVCP140.dll
13:56:01.151512C2157C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\RiotGamesApi.dll
13:56:01.151512C2157C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VALORANT-Win64-Shipping.exe
13:56:01.151512C2157C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VCRUNTIME140.dll
13:56:01.151512C2157C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VCRUNTIME140_1.dll
13:56:01.151512C2157C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\dbghelp.dll
13:56:01.151512C2157C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\stub.dll
13:56:01.151512C2157C:\Windows\SYSTEM32\CRYPTBASE.DLL
13:56:01.151512C2157C:\Windows\SYSTEM32\CRYPTSP.dll
13:56:01.151512C2157C:\Windows\SYSTEM32\CRYPTUI.dll
13:56:01.151512C2157C:\Windows\SYSTEM32\CoreMessaging.dll
13:56:01.151512C2157C:\Windows\SYSTEM32\CoreUIComponents.dll
13:56:01.151512C2157C:\Windows\SYSTEM32\DEVOBJ.dll
13:56:01.151512C2157C:\Windows\SYSTEM32\DINPUT8.dll
13:56:01.151512C2157C:\Windows\SYSTEM32\DNSAPI.dll
13:56:01.151512C2157C:\Windows\SYSTEM32\DSOUND.dll
13:56:01.151512C2157C:\Windows\SYSTEM32\DWrite.dll
13:56:01.151512C2157C:\Windows\SYSTEM32\GLU32.dll
13:56:01.151512C2157C:\Windows\SYSTEM32\HID.DLL
13:56:01.151512C2157C:\Windows\SYSTEM32\IPHLPAPI.DLL
13:56:01.151512C2157C:\Windows\SYSTEM32\MSASN1.dll
13:56:01.151512C2157C:\Windows\SYSTEM32\NETAPI32.dll
13:56:01.151512C2157C:\Windows\SYSTEM32\NTASN1.dll
13:56:01.151512C2157C:\Windows\SYSTEM32\OLEACC.dll
13:56:01.151512C2157C:\Windows\SYSTEM32\OPENGL32.dll
13:56:01.151512C2157C:\Windows\SYSTEM32\PROPSYS.dll
13:56:01.151512C2157C:\Windows\SYSTEM32\RTWorkQ.DLL
13:56:01.151512C2157C:\Windows\SYSTEM32\SAMCLI.DLL
13:56:01.151512C2157C:\Windows\SYSTEM32\SspiCli.dll
13:56:01.151512C2157C:\Windows\SYSTEM32\UIAutomationCore.DLL
13:56:01.151512C2157C:\Windows\SYSTEM32\UMPDC.dll
13:56:01.151512C2157C:\Windows\SYSTEM32\USERENV.dll
13:56:01.151512C2157C:\Windows\SYSTEM32\USP10.dll
13:56:01.151512C2157C:\Windows\SYSTEM32\VERSION.dll
13:56:01.151512C2157C:\Windows\SYSTEM32\WINHTTP.dll
13:56:01.151512C2157C:\Windows\SYSTEM32\WINMM.dll
13:56:01.151512C2157C:\Windows\SYSTEM32\WINNSI.DLL
13:56:01.151512C2157C:\Windows\SYSTEM32\WINSPOOL.DRV
13:56:01.151512C2157C:\Windows\SYSTEM32\WTSAPI32.dll
13:56:01.151512C2157C:\Windows\SYSTEM32\WindowsCodecs.dll
13:56:01.151512C2157C:\Windows\SYSTEM32\Wldp.dll
13:56:01.151512C2157C:\Windows\SYSTEM32\X3DAudio1_7.dll
13:56:01.151512C2157C:\Windows\SYSTEM32\XAPOFX1_5.dll
13:56:01.151512C2157C:\Windows\SYSTEM32\XAudio2_7.dll
13:56:01.151512C2157C:\Windows\SYSTEM32\XINPUT1_3.dll
13:56:01.151512C2157C:\Windows\SYSTEM32\XINPUT9_1_0.dll
13:56:01.151512C2157C:\Windows\SYSTEM32\avrt.dll
13:56:01.151512C2157C:\Windows\SYSTEM32\credui.dll
13:56:01.151512C2157C:\Windows\SYSTEM32\cryptnet.dll
13:56:01.151512C2157C:\Windows\SYSTEM32\d3d11.dll
13:56:01.151512C2157C:\Windows\SYSTEM32\d3d9.dll
13:56:01.151512C2157C:\Windows\SYSTEM32\d3dcompiler_42.dll
13:56:01.151512C2157C:\Windows\SYSTEM32\d3dx11_42.dll
13:56:01.151512C2157C:\Windows\SYSTEM32\dhcpcsvc.DLL
13:56:01.151512C2157C:\Windows\SYSTEM32\dhcpcsvc6.DLL
13:56:01.151512C2157C:\Windows\SYSTEM32\drvstore.dll
13:56:01.151512C2157C:\Windows\SYSTEM32\dwmapi.dll
13:56:01.151512C2157C:\Windows\SYSTEM32\dxcore.dll
13:56:01.151512C2157C:\Windows\SYSTEM32\dxgi.dll
13:56:01.151512C2157C:\Windows\SYSTEM32\dxva2.dll
13:56:01.151512C2157C:\Windows\SYSTEM32\gpapi.dll
13:56:01.151512C2157C:\Windows\SYSTEM32\iertutil.dll
13:56:01.151512C2157C:\Windows\SYSTEM32\inputhost.dll
13:56:01.151512C2157C:\Windows\SYSTEM32\kernel.appcore.dll
13:56:01.151512C2157C:\Windows\SYSTEM32\mf.dll
13:56:01.151512C2157C:\Windows\SYSTEM32\mfplat.dll
13:56:01.151512C2157C:\Windows\SYSTEM32\mfplay.dll
13:56:01.151512C2157C:\Windows\SYSTEM32\ncrypt.dll
13:56:01.151512C2157C:\Windows\SYSTEM32\netutils.dll
13:56:01.151512C2157C:\Windows\SYSTEM32\ntdll.dll
13:56:01.151512C2157C:\Windows\SYSTEM32\ntmarta.dll
13:56:01.151512C2157C:\Windows\SYSTEM32\nvapi64.dll
13:56:01.151512C2157C:\Windows\SYSTEM32\powrprof.dll
13:56:01.151512C2157C:\Windows\SYSTEM32\profapi.dll
13:56:01.151512C2157C:\Windows\SYSTEM32\resourcepolicyclient.dll
13:56:01.151512C2157C:\Windows\SYSTEM32\secur32.dll
13:56:01.151512C2157C:\Windows\SYSTEM32\srvcli.dll
13:56:01.151512C2157C:\Windows\SYSTEM32\textinputframework.dll
13:56:01.151512C2157C:\Windows\SYSTEM32\urlmon.dll
13:56:01.151512C2157C:\Windows\SYSTEM32\wevtapi.dll
13:56:01.151512C2157C:\Windows\SYSTEM32\windows.storage.dll
13:56:01.151512C2157C:\Windows\SYSTEM32\winmmbase.dll
13:56:01.151512C2157C:\Windows\SYSTEM32\wintypes.dll
13:56:01.151512C2157C:\Windows\System32\ADVAPI32.dll
13:56:01.151512C2157C:\Windows\System32\COMDLG32.dll
13:56:01.151512C2157C:\Windows\System32\CRYPT32.dll
13:56:01.151512C2157C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_493585427225c794\Display.NvContainer\NvMessageBus.dll
13:56:01.151512C2157C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_493585427225c794\NvCamera\NvCamera64.dll
13:56:01.151512C2157C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_493585427225c794\NvCamera\d3dcompiler_47_64.dll
13:56:01.151512C2157C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_493585427225c794\nvgpucomp64.dll
13:56:01.151512C2157C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_493585427225c794\nvldumdx.dll
13:56:01.151512C2157C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_493585427225c794\nvwgf2umx.dll
13:56:01.151512C2157C:\Windows\System32\GDI32.dll
13:56:01.151512C2157C:\Windows\System32\IMM32.DLL
13:56:01.151512C2157C:\Windows\System32\KERNEL32.DLL
13:56:01.151512C2157C:\Windows\System32\KERNELBASE.dll
13:56:01.151512C2157C:\Windows\System32\MMDevApi.dll
13:56:01.151512C2157C:\Windows\System32\MSCTF.dll
13:56:01.151512C2157C:\Windows\System32\NSI.dll
13:56:01.151512C2157C:\Windows\System32\Normaliz.dll
13:56:01.151512C2157C:\Windows\System32\OLEAUT32.dll
13:56:01.151512C2157C:\Windows\System32\OneCoreCommonProxyStub.dll
13:56:01.151512C2157C:\Windows\System32\OneCoreUAPCommonProxyStub.dll
13:56:01.151512C2157C:\Windows\System32\PSAPI.DLL
13:56:01.151512C2157C:\Windows\System32\RPCRT4.dll
13:56:01.151512C2157C:\Windows\System32\SETUPAPI.dll
13:56:01.151512C2157C:\Windows\System32\SHCORE.dll
13:56:01.151512C2157C:\Windows\System32\SHELL32.dll
13:56:01.151512C2157C:\Windows\System32\SHLWAPI.dll
13:56:01.151512C2157C:\Windows\System32\USER32.dll
13:56:01.151512C2157C:\Windows\System32\WINTRUST.dll
13:56:01.151512C2157C:\Windows\System32\WLDAP32.dll
13:56:01.151512C2157C:\Windows\System32\WS2_32.dll
13:56:01.151512C2157C:\Windows\System32\WindowManagementAPI.dll
13:56:01.151512C2157C:\Windows\System32\Windows.UI.dll
13:56:01.151512C2157C:\Windows\System32\bcrypt.dll
13:56:01.151512C2157C:\Windows\System32\bcryptPrimitives.dll
13:56:01.151512C2157C:\Windows\System32\cfgmgr32.dll
13:56:01.151512C2157C:\Windows\System32\clbcatq.dll
13:56:01.151512C2157C:\Windows\System32\combase.dll
13:56:01.151512C2157C:\Windows\System32\fwpuclnt.dll
13:56:01.151512C2157C:\Windows\System32\gameux.dll
13:56:01.151512C2157C:\Windows\System32\gdi32full.dll
13:56:01.151512C2157C:\Windows\System32\imagehlp.dll
13:56:01.151512C2157C:\Windows\System32\msvcp_win.dll
13:56:01.151512C2157C:\Windows\System32\msvcrt.dll
13:56:01.151512C2157C:\Windows\System32\ole32.dll
13:56:01.151512C2157C:\Windows\System32\rasadhlp.dll
13:56:01.151512C2157C:\Windows\System32\sechost.dll
13:56:01.151512C2157C:\Windows\System32\ucrtbase.dll
13:56:01.151512C2157C:\Windows\System32\win32u.dll
13:56:01.151512C2157C:\Windows\System32\winrnr.dll
13:56:01.151512C2157C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.3636_none_60b6a03d71f818d5\COMCTL32.dll
13:56:01.151512C2157C:\Windows\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.19041.3996_none_91a79472cc852ba0\gdiplus.dll
13:56:01.151512C2157C:\Windows\system32\NLAapi.dll
13:56:01.151512C2157C:\Windows\system32\audioses.dll
13:56:01.151512C2157C:\Windows\system32\dataexchange.dll
13:56:01.151512C2157C:\Windows\system32\dcomp.dll
13:56:01.151512C2157C:\Windows\system32\explorerframe.dll
13:56:01.151512C2157C:\Windows\system32\mswsock.dll
13:56:01.151512C2157C:\Windows\system32\napinsp.dll
13:56:01.151512C2157C:\Windows\system32\nvspcap64.dll
13:56:01.151512C2157C:\Windows\system32\pnrpnsp.dll
13:56:01.151512C2157C:\Windows\system32\rsaenh.dll
13:56:01.151512C2157C:\Windows\system32\twinapi.appcore.dll
13:56:01.151512C2157C:\Windows\system32\uxtheme.dll
13:56:01.151512C2157C:\Windows\system32\wlanapi.dll
13:56:01.151512C2157C:\Windows\system32\wshbth.dll
13:56:01.152512C79GraphicsHookManager::InitCreated Thread - Created , ThreadId=20784
13:56:01.155512C1546Client::ReadGameConfigurationsGameConfigurations Input Libraries - Use Default.
13:56:01.155512C1570Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D11.
13:56:01.155512C1619Client::ReadGameConfigurationsDisable DisableEXHandle - OFF
13:56:01.155512C1685Client::ReadGameConfigurationsGameConfigurations UseTSHook - OFF
13:56:01.155512C1698Client::ReadGameConfigurationsGameConfigurations DisableDIAquire - OFF
13:56:01.155512C1728Client::ReadGameConfigurationsEnable EnableTXR - OFF
13:56:01.155512C1768Client::ReadGameConfigurationsGameConfigurations DisableD3d9Ex - OFF
13:56:01.155512C1770Client::ReadGameConfigurationsGameConfigurations EnableMTCursor - OFF
13:56:01.155512C1772Client::ReadGameConfigurationsGameConfigurations Use Long Block - OFF
13:56:01.155512C1774Client::ReadGameConfigurationsGameConfigurations Use Safe Block - OFF
13:56:01.155512C1776Client::ReadGameConfigurationsGameConfigurations Use All Safe Block - OFF
13:56:01.155512C1778Client::ReadGameConfigurationsGameConfigurations Disable Safe Hooking - OFF
13:56:01.155512C1780Client::ReadGameConfigurationsGameConfigurations Use MH - OFF
13:56:01.155512C1783Client::ReadGameConfigurationsGameConfigurations Use MCH - ON
13:56:01.155512C1786Client::ReadGameConfigurationsGameConfigurations Use EH - OFF
13:56:01.155512C1893Data::Search[0] 0x23D50000
13:56:01.155512C1893Data::Search[1] 0x0
13:56:01.155512C1893Data::Search[2] 0xF07D0000
13:56:01.155512C1893Data::Search[3] 0xED420000
13:56:01.155512C1893Data::Search[4] 0x0
13:56:01.155512C1893Data::Search[5] 0x21690000
13:56:01.155512C1893Data::Search[6] 0x251E0000
13:56:01.155512C1893Data::Search[7] 0xBAD00000
13:56:01.155512C1893Data::Search[8] 0x21690000
13:56:01.155512C1893Data::Search[9] 0x0
13:56:01.155512C1898Data::Search[10] 0x0
13:56:01.155512C1904Data::Search[11] 0x1F080000
13:56:01.155512C1910Data::Search[12] 0xBAD00000
13:56:01.155512C1916Data::Search[13] 0x0
13:56:01.155512C337FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
13:56:01.155512C1265Client::hookFunctionsDetected Windows 8.1 or greater
13:56:01.155512C1288Client::hookFunctionsAcquiring function lock succedded
13:56:01.177512C254Common::HookChain::HookChainConfiguration::ReadAppConfigurationread configuration file
13:56:01.178512C582Common::HookChain::HookChainManager::InitFromRemoteConfigurationRead configuraion 17
13:56:01.178512C550ApplyHookConfiguration3rdparty Co-existence [MSIAfterBurner - RTSSHooks64.dll]: DIT[5000] hook[9] FIGVTH[False] disableFIGVTH[False] MCH_options[True] suspend[False] monitor[False] ignoreRelease[False]
13:56:01.178512C634Common::HookChain::HookChainManager::InitFromRemoteConfigurationApplying Co-existence: DIT[5000] hook[9] FIGVTH[False] disableFIGVTH[False] MCH_options[True] suspend[False] ignoreRelease[False]
13:56:01.178512C655Common::HookChain::HookChainManager::InitFromRemoteConfigurationFORCE DIT 3rdParty app 5000
13:56:06.178512C225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_24015352 opened succesfuly
13:56:06.179512C530OverlayManager::OverlayManagerOW System Cursor is set to = 0xa07ab
13:56:06.179512C7660OverlayManager::LoadDefaultCursorsLoad default cursors
13:56:06.179512C540OverlayManager::OverlayManagerOW Blank System Cursor is set to = 0x307e7, game cursor = 0x10007
13:56:06.179512C72PerformanceCounter::StartSessionStartSession
13:56:06.179512C72PerformanceCounter::StartSessionStartSession
13:56:06.179512C225InterProcessElement::openInterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly
13:56:06.179512C762OverlayManager::ReadGameConfigurationsGameConfigurations Control Modes = 0
13:56:06.179512C780OverlayManager::ReadGameConfigurationsGameConfigurations TC Mode = 0x0
13:56:06.179512C782OverlayManager::ReadGameConfigurationsGameConfigurations Cursor Mode = 0
13:56:06.179512C785OverlayManager::ReadGameConfigurationsGameConfigurations FixInputBlock = OFF
13:56:06.179512C788OverlayManager::ReadGameConfigurationsGameConfigurations AllowCursorMix = ON
13:56:06.179512C791OverlayManager::ReadGameConfigurationsGameConfigurations FixMixModeCursor = OFF
13:56:06.179512C794OverlayManager::ReadGameConfigurationsGameConfigurations FixCursorOffset = OFF
13:56:06.179512C797OverlayManager::ReadGameConfigurationsGameConfigurations FixResolutionChange = OFF
13:56:06.179512C800OverlayManager::ReadGameConfigurationsGameConfigurations FixDIBLock = OFF
13:56:06.179512C803OverlayManager::ReadGameConfigurationsGameConfigurations FixDIFocus = OFF
13:56:06.179512C806OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus = OFF
13:56:06.179512C809OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus2 = OFF
13:56:06.179512C812OverlayManager::ReadGameConfigurationsGameConfigurations DisableDIAquire = OFF
13:56:06.179512C815OverlayManager::ReadGameConfigurationsGameConfigurations SetDINonExclusive = OFF
13:56:06.179512C818OverlayManager::ReadGameConfigurationsGameConfigurations FixMouseDIExclusive = OFF
13:56:06.179512C821OverlayManager::ReadGameConfigurationsGameConfigurations DisableActionMixed = OFF
13:56:06.179512C824OverlayManager::ReadGameConfigurationsGameConfigurations ForceControlRehook = OFF
13:56:06.179512C827OverlayManager::ReadGameConfigurationsGameConfigurations FixActionFocus = OFF
13:56:06.179512C830OverlayManager::ReadGameConfigurationsGameConfigurations RestoreRT = ON
13:56:06.179512C833OverlayManager::ReadGameConfigurationsGameConfigurations DisableResizeRelease = ON
13:56:06.179512C836OverlayManager::ReadGameConfigurationsGameConfigurations ResizeNotifyResolution = OFF
13:56:06.179512C839OverlayManager::ReadGameConfigurationsGameConfigurations ForceCaptureChangeRehook = OFF
13:56:06.179512C842OverlayManager::ReadGameConfigurationsGameConfigurations DisableEternalEnum = OFF
13:56:06.179512C845OverlayManager::ReadGameConfigurationsGameConfigurations FixSWL = OFF
13:56:06.179512C848OverlayManager::ReadGameConfigurationsGameConfigurations FixSWLW = OFF
13:56:06.179512C851OverlayManager::ReadGameConfigurationsGameConfigurations TerminateOnWindowClose = OFF
13:56:06.179512C854OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartFocus = OFF
13:56:06.179512C857OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreRelease = OFF
13:56:06.179512C860OverlayManager::ReadGameConfigurationsGameConfigurations DisableTPA = OFF
13:56:06.179512C863OverlayManager::ReadGameConfigurationsGameConfigurations PTCT = 0x0
13:56:06.179512C866OverlayManager::ReadGameConfigurationsGameConfigurations ReleaseKBInOverlayFocus = OFF
13:56:06.179512C869OverlayManager::ReadGameConfigurationsGameConfigurations SmartReleaseKBInOverlayFocus = ON
13:56:06.179512C872OverlayManager::ReadGameConfigurationsGameConfigurations Stuck In Trans = OFF
13:56:06.179512C875OverlayManager::ReadGameConfigurationsGameConfigurations EnableFocusOnAnyClick = OFF
13:56:06.179512C878OverlayManager::ReadGameConfigurationsGameConfigurations FixCC = OFF
13:56:06.179512C881OverlayManager::ReadGameConfigurationsGameConfigurations AllowCCMix = OFF
13:56:06.179512C884OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursor = OFF
13:56:06.179512C887OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursorMT = ON
13:56:06.179512C890OverlayManager::ReadGameConfigurationsGameConfigurations EnableRawInput = ON
13:56:06.179512C893OverlayManager::ReadGameConfigurationsGameConfigurations DisableOWGestures = OFF
13:56:06.179512C896OverlayManager::ReadGameConfigurationsGameConfigurations DisableD3d9Ex = OFF
13:56:06.179512C899OverlayManager::ReadGameConfigurationsGameConfigurations EnableMTCursor = OFF
13:56:06.179512C902OverlayManager::ReadGameConfigurationsGameConfigurations UseRI = ON
13:56:06.179512C905OverlayManager::ReadGameConfigurationsGameConfigurations UseRIKB = OFF
13:56:06.179512C908OverlayManager::ReadGameConfigurationsGameConfigurations UseRIB = ON
13:56:06.179512C911OverlayManager::ReadGameConfigurationsGameConfigurations AllowRIMix = ON
13:56:06.179512C914OverlayManager::ReadGameConfigurationsGameConfigurations RestoreBB = OFF
13:56:06.179512C917OverlayManager::ReadGameConfigurationsGameConfigurations RecreateSB = OFF
13:56:06.179512C920OverlayManager::ReadGameConfigurationsGameConfigurations FixFSTB = OFF
13:56:06.179512C923OverlayManager::ReadGameConfigurationsGameConfigurations FixCOEx = OFF
13:56:06.179512C926OverlayManager::ReadGameConfigurationsGameConfigurations FixRCEx = ON
13:56:06.179512C929OverlayManager::ReadGameConfigurationsGameConfigurations DisableBlockChain = OFF
13:56:06.179512C932OverlayManager::ReadGameConfigurationsGameConfigurations UseMKLL = OFF
13:56:06.179512C935OverlayManager::ReadGameConfigurationsGameConfigurations UseNewKLL = OFF
13:56:06.179512C938OverlayManager::ReadGameConfigurationsGameConfigurations UseNewMLLForExclusive = OFF
13:56:06.179512C941OverlayManager::ReadGameConfigurationsGameConfigurations UseMW = OFF
13:56:06.179512C944OverlayManager::ReadGameConfigurationsGameConfigurations UsePR = OFF
13:56:06.179512C947OverlayManager::ReadGameConfigurationsGameConfigurations WaitRestore = OFF
13:56:06.179512C950OverlayManager::ReadGameConfigurationsGameConfigurations DIT = 0
13:56:06.179512C953OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreMultipleDevices = OFF
13:56:06.179512C956OverlayManager::ReadGameConfigurationsGameConfigurations FixHotkeyRI = ON
13:56:06.179512C959OverlayManager::ReadGameConfigurationsGameConfigurations SendHotkeyRI = OFF
13:56:06.179512C962OverlayManager::ReadGameConfigurationsGameConfigurations FixRestoreSWL = OFF
13:56:06.179512C965OverlayManager::ReadGameConfigurationsGameConfigurations FIGVTH = OFF
13:56:06.179512C968OverlayManager::ReadGameConfigurationsGameConfigurations PTBOffsetPixel = 0
13:56:06.179512C971OverlayManager::ReadGameConfigurationsGameConfigurations ForceGBB = OFF
13:56:06.179512C974OverlayManager::ReadGameConfigurationsGameConfigurations FixModifierMixMode = OFF
13:56:06.180512C976OverlayManager::ReadGameConfigurationsGameConfigurations FixDXThreadSafe = OFF
13:56:06.180512C978OverlayManager::ReadGameConfigurationsGameConfigurations FixInvisibleCursorCR = OFF
13:56:06.180512C980OverlayManager::ReadGameConfigurationsGameConfigurations SkipGameProc = OFF
13:56:06.180512C982OverlayManager::ReadGameConfigurationsGameConfigurations FixCVCursor = OFF
13:56:06.180512C984OverlayManager::ReadGameConfigurationsGameConfigurations DisableRenderAI = OFF
13:56:06.180512C986OverlayManager::ReadGameConfigurationsGameConfigurations DisableSmartMixMode = OFF
13:56:06.180512C988OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreads = OFF
13:56:06.180512C990OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreadsHook = OFF
13:56:06.180512C992OverlayManager::ReadGameConfigurationsGameConfigurations KeepInGameOnLostFocus = OFF
13:56:06.180512C994OverlayManager::ReadGameConfigurationsGameConfigurations FixBlending = OFF
13:56:06.180512C996OverlayManager::ReadGameConfigurationsGameConfigurations OOPOUseDefaultAdpater = OFF
13:56:06.180512C998OverlayManager::ReadGameConfigurationsGameConfigurations OOPODisableDynamicRendering = OFF
13:56:06.180512C1000OverlayManager::ReadGameConfigurationsGameConfigurations OOPOExclusiveAsForeground = OFF
13:56:06.180512C1004OverlayManager::ReadGameConfigurationsGameConfigurations OOPODisableFullscreenRendering = OFF
13:56:06.180512C1006OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreCursorRefCount = OFF
13:56:06.180512C1008OverlayManager::ReadGameConfigurationsGameConfigurations EnableMCHHookRetries = OFF
13:56:06.180512C1010OverlayManager::ReadGameConfigurationsGameConfigurations DisableHookFallback = OFF
13:56:06.180512C1012OverlayManager::ReadGameConfigurationsGameConfigurations AlternativeIPC = OFF
13:56:06.180512C1014OverlayManager::ReadGameConfigurationsGameConfigurations RecordingFlipType = 0
13:56:06.180512C1016OverlayManager::ReadGameConfigurationsGameConfigurations SkipGraphicsFunc = 0
13:56:06.180512C1019OverlayManager::ReadGameConfigurationsGameConfigurations foreground Window as target window = 0
13:56:06.180512C1021OverlayManager::ReadGameConfigurationsOverlayManager::SetGameConfigurations Succeeded.
13:56:06.180512C1035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
13:56:06.180512C633OverlayManager::InitGameClientstarting hooks...
13:56:06.209512C1991FunctionHook::LoadHookerLoading Utils from C:\Program Files (x86)\Overwolf\0.241.0.10\\OWUtils.dll succeeded
13:56:06.213512C602Install::CodeInit [Client,1] (MCH) OK
13:56:06.214512C602Install::CodeInit [Client,2] (MCH) OK
13:56:06.214512C602Install::CodeInit [Client,3] (MCH) OK
13:56:06.215512C602Install::CodeInit [Client,4] (MCH) OK
13:56:06.215512C602Install::CodeInit [Client,4.1] (MCH) OK
13:56:06.239512C602Install::CodeInit [Client,4.2] (MCH) OK
13:56:06.239512C1362Client::hookFunctionsSuspend before hook: OFF
13:56:06.239512C337FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 9
13:56:06.240512C1063Install::CodeSegment [5|5600|0x21690000|0x15E0]
13:56:06.240512C1339Install::UnCode[Not Hooked] (OHOOK) OK
13:56:06.240512C1063Install::CodeSegment [5|429504|0x21690000|0x68DC0]
13:56:06.240512C1339Install::UnCode[Not Hooked] (OHOOK) OK
13:56:06.240512C1063Install::CodeSegment [5|143168|0x21690000|0x22F40]
13:56:06.240512C1339Install::UnCode[Not Hooked] (OHOOK) OK
13:56:06.240512C1063Install::CodeSegment [5|12864|0x21690000|0x3240]
13:56:06.240512C1339Install::UnCode[Not Hooked] (OHOOK) OK
13:56:06.240512C1063Install::CodeSegment [5|-38697680|0x21690000|0xFDB18530]
13:56:06.240512C1154Client::hookLibraryFunctions=========> Hook is skipped function 5::31.
13:56:06.240512C1063Install::CodeSegment [5|-38674608|0x21690000|0xFDB1DF50]
13:56:06.240512C1154Client::hookLibraryFunctions=========> Hook is skipped function 5::32.
13:56:06.240512C1063Install::CodeSegment [5|-38680224|0x21690000|0xFDB1C960]
13:56:06.240512C1154Client::hookLibraryFunctions=========> Hook is skipped function 5::33.
13:56:06.240512C1063Install::CodeSegment [5|-39868448|0x21690000|0xFD9FA7E0]
13:56:06.240512C1154Client::hookLibraryFunctions=========> Hook is skipped function 5::34.
13:56:06.240512C337FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
13:56:06.240512C1287OverlayManager::StartStarting...
13:56:06.240512C1319OverlayManager::Startstarting hooks 2...
13:56:06.241512C602Install::CodeInit [Client,5] (MCH) OK
13:56:06.266512C602Install::CodeInit [Client,5.1] (MCH) OK
13:56:06.267512C602Install::CodeInit [Client,6] (MCH) OK
13:56:06.267512C1485XTRAP COMPATIBLE PATCH WARNING
13:56:06.267512C1494OverlayManager::Startdone with hooks...
13:56:06.267512C108ApiManager::InitAPI Manager Event : OK
13:56:06.267512C120ApiManager::CreateBackgroundThreadBackground Thread - Created , ThreadId=21344
13:56:06.267512C67TXRSettingFail to read texture recognition options 0x0
13:56:06.267512C114TXOfInterestNew list set with 0 items
13:56:06.267512C1520OverlayManager::Startget foreground state
13:56:06.267512C8494OverlayManager::OnForegroundChangedChanged True
13:56:06.267512C7762OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
13:56:06.267512C1557OverlayManager::StartStarted...
13:56:06.267535C7235OverlayManager::OnConnectedConnected to server
13:56:06.267535C32SendServerHelloMessage::ExecuteSend connection Ack
13:56:06.26853607892OverlayManager::UpdateInputTrackerWinodwupdate input tracker list 0x0 -> 0x2070e
13:56:06.292512C602Install::CodeInit [Client,0] (MCH) OK
13:56:06.292512C428GraphicsHookManager::ReleaseHookRefClear Hook manager thread
13:56:06.292512C94GraphicsHookManager::StopThreadStopThread
13:56:06.2935130216GraphicsHookManager::MessageLoopExit Thread
13:56:06.295512C406Client::initFirstInjectioninit complete
13:56:06.295512C6119OverlayManager::notifyErrorToServerNotify error [0], system[coexistence_notification], message[MSIAfterBurner;]
13:56:06.766535C7062OverlayManager::doActionDisplayFPS - Triggered
13:56:07.81446BC7814OverlayManager::IsEmptyCursorCache cursor 0x10003 (v: 1)
13:56:07.8864E90587RenderDeviceD3d11::RenderDeviceD3d11Render device d3d11
13:56:07.9214E90148D3DHelpers::LoadDxLibraryDX Lib d3dx11_43.dll loaded
13:56:07.9404E90148D3DHelpers::LoadDxLibraryDX Lib D3DCompiler_43.dll loaded
13:56:07.9404E90984RenderDeviceD3d11::LoadD3dXLibraryAndFunctionsload library functions OK.
13:56:07.9544E901041RenderDeviceD3d11::initRefC r:[3]->[3] 0x784542b0
13:56:07.9544E901072RenderDeviceD3d11::initDevice adapter hash: -1332724881
13:56:07.9544E901105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false
13:56:07.9544E901126RenderDeviceD3d11::initsave state
13:56:07.9544E90696RenderDeviceD3d11::initDX11loading shaders...
13:56:07.9594E90705RenderDeviceD3d11::initDX11create vs
13:56:07.9604E90723RenderDeviceD3d11::initDX11create vs
13:56:07.9634E90745RenderDeviceD3d11::initDX11create pxs
13:56:07.9654E90774RenderDeviceD3d11::initDX11create raster
13:56:07.9654E90842RenderDeviceD3d11::initDX11create buffers
13:56:07.9654E901132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x789e7428.
13:56:07.9654E901134RenderDeviceD3d11::initrestore state
13:56:07.9654E901137RenderDeviceD3d11::initTarget Window [0x207d2]
13:56:07.9654E90241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
13:56:07.9654E90248IRenderDevice::reCreateResourceListRECREATION *** Done ***
13:56:07.9654E90193Overlay::Streaming::GameCaptureManager::SetRenderDeviceStreaming Client started. SHT supported: True
13:56:07.9654E902092RenderDeviceD3d11::setFixSet render device fix RT.
13:56:07.9654E903105OverlayManager::setGraphicsRender Device fix was set RT.
13:56:07.9664E905464OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
13:56:07.9664E905484OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
13:56:07.9674E90737OverlayInputManager::HandleCommandsClear all hotkeys command
13:56:07.9674E90788OverlayInputManager::AddHotKeyAdd new hotkey [Control_Overlay]-[9]-[2]. Total [0] (pressed: 1)
13:56:07.9674E9026UpdateOverlaySkinCommand::ExecuteFPS: scale [0.250000], offser[0, 0]
13:56:07.9674E9021StartWidgetsRefresher::ExecuteExecute start wicket manager
13:56:07.9674E90275WidgetManager::StartLayoutSchedulerstart layout scheduler
13:56:07.9674E905633OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x207d2} (foreground = 0x207d2).
13:56:07.9674E902541OverlayManager::installWindowProcHookInstall WPH
13:56:07.9674E902555OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xb0918
13:56:07.9674E902574OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
13:56:07.9674E902620OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xf60a8050=-167083952)=>(0x85025430=-2063444944)
13:56:07.9674E902631OverlayManager::installWindowProcHookinstallWindowProcHook mouse is tracked successfully.
13:56:07.9674E90311PerformanceCounter::NotifyFrameRenderNotify first Render...
13:56:07.9674E901035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
13:56:07.9674E908386OverlayManager::CheckForSharedTextureSupportCheck for SHT support
13:56:07.9744EA0225InterProcessElement::openInterProcess Overwolf_ImID_706D2_P_15352 opened succesfuly
13:56:07.9744EA0225InterProcessElement::openInterProcess Overwolf_PID_15352_SHARED_MEMORY_AGENT opened succesfuly
13:56:07.9804E905535OverlayManager::initOverlayResolutionEx 0X40008
13:56:07.9804E905541OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
13:56:07.9804E905464OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
13:56:07.9804E905484OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
13:56:08.646BC2650OverlayManager::installKeybMouseHookInstall KeybMouse
13:56:08.646BC480InputInterceptor::stopHookunhook keyboard and mouse
13:56:08.646BC447InputInterceptor::runHookKeyboard is hooked 0x46bc
13:56:08.646BC469InputInterceptor::runHookMouse is hooked 0x46bc
13:56:08.646BC8111OverlayManager::SetCursorInitialStateGameWndProc - Original Cursor Ref Count = 0, Cur = 0x10003
13:56:08.7146BC6334overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x0) 0x207d2 .
13:56:08.87535C7338OverlayManager::HandleIPCMessageLoad in-game plugin request: [C:\Users\MrSiverus\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\246.1.3\plugins/GEPPlugin64.dll] [oopo: off]
13:56:08.954E908164OverlayManager::LoadPluginloading plugin: C:\Users\MrSiverus\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\246.1.3\plugins/GEPPlugin64.dll
13:56:08.1054E908183OverlayManager::LoadPluginPlugin loaded [1] [C:\Users\MrSiverus\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\246.1.3\plugins/GEPPlugin64.dll] []
13:56:08.1254E908215OverlayManager::LoadPluginfinish loading plugin
13:56:14.2864EA0293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
13:56:16.2974EA0177WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3013].
13:56:16.2974EA052WidgetsLayoutScheduler::Stopstopping layout scheduler
13:56:16.2974EA061WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:69)
13:56:16.47453602141Client::LogProcessModulesLoaded modules:
13:56:16.48353602157C:\Program Files (x86)\Overwolf\0.241.0.10\OWClient.dll
13:56:16.48353602157C:\Program Files (x86)\Overwolf\0.241.0.10\OWExplorer.dll
13:56:16.48353602157C:\Program Files (x86)\Overwolf\0.241.0.10\OWUtils.dll
13:56:16.48353602157C:\Program Files (x86)\RivaTuner Statistics Server\RTSSHooks64.dll
13:56:16.48353602157C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll
13:56:16.48353602157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\chrome_elf.dll
13:56:16.48353602157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\d3dcompiler_47.dll
13:56:16.48353602157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libEGL.dll
13:56:16.48353602157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libGLESv2.dll
13:56:16.48353602157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libcef.dll
13:56:16.48353602157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\DbgHelp\dbghelp.dll
13:56:16.48353602157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\NVIDIA\GeForceNOW\Win64\GfnRuntimeSdk.dll
13:56:16.48353602157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\NVIDIA\NVaftermath\Win64\GFSDK_Aftermath_Lib.x64.dll
13:56:16.48353602157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Ogg\Win64\VS2015\libogg_64.dll
13:56:16.48353602157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEXFramework_x64.dll
13:56:16.48353602157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEX_Clothing_x64.dll
13:56:16.48353602157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEX_Legacy_x64.dll
13:56:16.48353602157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\Apex_Destructible_x64.dll
13:56:16.48353602157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\NvCloth_x64.dll
13:56:16.48353602157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3Common_x64.dll
13:56:16.48353602157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3Cooking_x64.dll
13:56:16.48353602157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3_x64.dll
13:56:16.48353602157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PxFoundation_x64.dll
13:56:16.48353602157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PxPvdSDK_x64.dll
13:56:16.48353602157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbis_64.dll
13:56:16.48353602157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbisfile_64.dll
13:56:16.48353602157C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\MSVCP140.dll
13:56:16.48353602157C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\RiotGamesApi.dll
13:56:16.48353602157C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VALORANT-Win64-Shipping.exe
13:56:16.48353602157C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VCRUNTIME140.dll
13:56:16.48353602157C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VCRUNTIME140_1.dll
13:56:16.48353602157C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\dbghelp.dll
13:56:16.48353602157C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\stub.dll
13:56:16.48353602157C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\vivoxsdk.dll
13:56:16.48353602157C:\Users\MrSiverus\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\246.1.3\plugins\64\gep_valorant.dll
13:56:16.48353602157C:\Users\MrSiverus\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\246.1.3\plugins\64\libowgameevents64.dll
13:56:16.48353602157C:\Users\MrSiverus\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\246.1.3\plugins\GEPPlugin64.dll
13:56:16.48353602157C:\Windows\SYSTEM32\CRYPTBASE.DLL
13:56:16.48353602157C:\Windows\SYSTEM32\CRYPTSP.dll
13:56:16.48353602157C:\Windows\SYSTEM32\CRYPTUI.dll
13:56:16.48353602157C:\Windows\SYSTEM32\ColorAdapterClient.dll
13:56:16.48353602157C:\Windows\SYSTEM32\CoreMessaging.dll
13:56:16.48353602157C:\Windows\SYSTEM32\CoreUIComponents.dll
13:56:16.48353602157C:\Windows\SYSTEM32\D3DCompiler_43.dll
13:56:16.48353602157C:\Windows\SYSTEM32\D3DX9_43.dll
13:56:16.48353602157C:\Windows\SYSTEM32\DEVOBJ.dll
13:56:16.48353602157C:\Windows\SYSTEM32\DINPUT8.dll
13:56:16.48353602157C:\Windows\SYSTEM32\DNSAPI.dll
13:56:16.48353602157C:\Windows\SYSTEM32\DSOUND.dll
13:56:16.48353602157C:\Windows\SYSTEM32\DWrite.dll
13:56:16.48353602157C:\Windows\SYSTEM32\GLU32.dll
13:56:16.48353602157C:\Windows\SYSTEM32\HID.DLL
13:56:16.48353602157C:\Windows\SYSTEM32\IPHLPAPI.DLL
13:56:16.48353602157C:\Windows\SYSTEM32\MSASN1.dll
13:56:16.48353602157C:\Windows\SYSTEM32\NETAPI32.dll
13:56:16.48353602157C:\Windows\SYSTEM32\NTASN1.dll
13:56:16.48353602157C:\Windows\SYSTEM32\OLEACC.dll
13:56:16.48353602157C:\Windows\SYSTEM32\OPENGL32.dll
13:56:16.48353602157C:\Windows\SYSTEM32\PROPSYS.dll
13:56:16.48353602157C:\Windows\SYSTEM32\RTWorkQ.DLL
13:56:16.48353602157C:\Windows\SYSTEM32\SAMCLI.DLL
13:56:16.48353602157C:\Windows\SYSTEM32\SensApi.dll
13:56:16.48353602157C:\Windows\SYSTEM32\SspiCli.dll
13:56:16.48353602157C:\Windows\SYSTEM32\UIAutomationCore.DLL
13:56:16.48353602157C:\Windows\SYSTEM32\UMPDC.dll
13:56:16.48353602157C:\Windows\SYSTEM32\USERENV.dll
13:56:16.48353602157C:\Windows\SYSTEM32\USP10.dll
13:56:16.48353602157C:\Windows\SYSTEM32\VERSION.dll
13:56:16.48353602157C:\Windows\SYSTEM32\WINHTTP.dll
13:56:16.48353602157C:\Windows\SYSTEM32\WINMM.dll
13:56:16.48353602157C:\Windows\SYSTEM32\WINNSI.DLL
13:56:16.48353602157C:\Windows\SYSTEM32\WINSPOOL.DRV
13:56:16.48353602157C:\Windows\SYSTEM32\WTSAPI32.dll
13:56:16.48353602157C:\Windows\SYSTEM32\WindowsCodecs.dll
13:56:16.48353602157C:\Windows\SYSTEM32\Wldp.dll
13:56:16.48353602157C:\Windows\SYSTEM32\X3DAudio1_7.dll
13:56:16.48353602157C:\Windows\SYSTEM32\XAPOFX1_5.dll
13:56:16.48353602157C:\Windows\SYSTEM32\XAudio2_7.dll
13:56:16.48353602157C:\Windows\SYSTEM32\XINPUT1_3.dll
13:56:16.48353602157C:\Windows\SYSTEM32\XINPUT9_1_0.dll
13:56:16.48353602157C:\Windows\SYSTEM32\avrt.dll
13:56:16.48353602157C:\Windows\SYSTEM32\credui.dll
13:56:16.48353602157C:\Windows\SYSTEM32\cryptnet.dll
13:56:16.48353602157C:\Windows\SYSTEM32\d3d11.dll
13:56:16.48353602157C:\Windows\SYSTEM32\d3d9.dll
13:56:16.48353602157C:\Windows\SYSTEM32\d3dcompiler_42.dll
13:56:16.48353602157C:\Windows\SYSTEM32\d3dx11_42.dll
13:56:16.48353602157C:\Windows\SYSTEM32\d3dx11_43.dll
13:56:16.48353602157C:\Windows\SYSTEM32\dhcpcsvc.DLL
13:56:16.48353602157C:\Windows\SYSTEM32\dhcpcsvc6.DLL
13:56:16.48353602157C:\Windows\SYSTEM32\drvstore.dll
13:56:16.48353602157C:\Windows\SYSTEM32\dwmapi.dll
13:56:16.48353602157C:\Windows\SYSTEM32\dxcore.dll
13:56:16.48353602157C:\Windows\SYSTEM32\dxgi.dll
13:56:16.48353602157C:\Windows\SYSTEM32\dxva2.dll
13:56:16.48353602157C:\Windows\SYSTEM32\gpapi.dll
13:56:16.48353602157C:\Windows\SYSTEM32\iertutil.dll
13:56:16.48353602157C:\Windows\SYSTEM32\inputhost.dll
13:56:16.48353602157C:\Windows\SYSTEM32\kernel.appcore.dll
13:56:16.48353602157C:\Windows\SYSTEM32\mf.dll
13:56:16.48353602157C:\Windows\SYSTEM32\mfplat.dll
13:56:16.48353602157C:\Windows\SYSTEM32\mfplay.dll
13:56:16.48353602157C:\Windows\SYSTEM32\mscms.dll
13:56:16.48353602157C:\Windows\SYSTEM32\ncrypt.dll
13:56:16.48353602157C:\Windows\SYSTEM32\netutils.dll
13:56:16.48353602157C:\Windows\SYSTEM32\ntdll.dll
13:56:16.48353602157C:\Windows\SYSTEM32\ntmarta.dll
13:56:16.48353602157C:\Windows\SYSTEM32\nvapi64.dll
13:56:16.48353602157C:\Windows\SYSTEM32\powrprof.dll
13:56:16.48353602157C:\Windows\SYSTEM32\profapi.dll
13:56:16.48353602157C:\Windows\SYSTEM32\resourcepolicyclient.dll
13:56:16.48353602157C:\Windows\SYSTEM32\secur32.dll
13:56:16.48353602157C:\Windows\SYSTEM32\srvcli.dll
13:56:16.48353602157C:\Windows\SYSTEM32\textinputframework.dll
13:56:16.48353602157C:\Windows\SYSTEM32\urlmon.dll
13:56:16.48353602157C:\Windows\SYSTEM32\wevtapi.dll
13:56:16.48353602157C:\Windows\SYSTEM32\windows.storage.dll
13:56:16.48353602157C:\Windows\SYSTEM32\winmmbase.dll
13:56:16.48353602157C:\Windows\SYSTEM32\wintypes.dll
13:56:16.48353602157C:\Windows\System32\ADVAPI32.dll
13:56:16.48353602157C:\Windows\System32\COMDLG32.dll
13:56:16.48353602157C:\Windows\System32\CRYPT32.dll
13:56:16.48353602157C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_493585427225c794\Display.NvContainer\NvMessageBus.dll
13:56:16.48353602157C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_493585427225c794\NvCamera\NvCamera64.dll
13:56:16.48353602157C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_493585427225c794\NvCamera\d3dcompiler_47_64.dll
13:56:16.48353602157C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_493585427225c794\nvgpucomp64.dll
13:56:16.48353602157C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_493585427225c794\nvldumdx.dll
13:56:16.48353602157C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_493585427225c794\nvwgf2umx.dll
13:56:16.48353602157C:\Windows\System32\GDI32.dll
13:56:16.48353602157C:\Windows\System32\IMM32.DLL
13:56:16.48353602157C:\Windows\System32\KERNEL32.DLL
13:56:16.48353602157C:\Windows\System32\KERNELBASE.dll
13:56:16.48353602157C:\Windows\System32\MMDevApi.dll
13:56:16.48353602157C:\Windows\System32\MSCTF.dll
13:56:16.48353602157C:\Windows\System32\NSI.dll
13:56:16.48353602157C:\Windows\System32\Normaliz.dll
13:56:16.48353602157C:\Windows\System32\OLEAUT32.dll
13:56:16.48353602157C:\Windows\System32\OneCoreCommonProxyStub.dll
13:56:16.48353602157C:\Windows\System32\OneCoreUAPCommonProxyStub.dll
13:56:16.48353602157C:\Windows\System32\PSAPI.DLL
13:56:16.48353602157C:\Windows\System32\RPCRT4.dll
13:56:16.48353602157C:\Windows\System32\SETUPAPI.dll
13:56:16.48353602157C:\Windows\System32\SHCORE.dll
13:56:16.48353602157C:\Windows\System32\SHELL32.dll
13:56:16.48353602157C:\Windows\System32\SHLWAPI.dll
13:56:16.48353602157C:\Windows\System32\USER32.dll
13:56:16.48353602157C:\Windows\System32\WINTRUST.dll
13:56:16.48353602157C:\Windows\System32\WLDAP32.dll
13:56:16.48353602157C:\Windows\System32\WS2_32.dll
13:56:16.48353602157C:\Windows\System32\WindowManagementAPI.dll
13:56:16.48353602157C:\Windows\System32\Windows.UI.dll
13:56:16.48353602157C:\Windows\System32\bcrypt.dll
13:56:16.48353602157C:\Windows\System32\bcryptPrimitives.dll
13:56:16.48353602157C:\Windows\System32\cfgmgr32.dll
13:56:16.48353602157C:\Windows\System32\clbcatq.dll
13:56:16.48353602157C:\Windows\System32\combase.dll
13:56:16.48353602157C:\Windows\System32\fwpuclnt.dll
13:56:16.48353602157C:\Windows\System32\gameux.dll
13:56:16.48353602157C:\Windows\System32\gdi32full.dll
13:56:16.48353602157C:\Windows\System32\imagehlp.dll
13:56:16.48353602157C:\Windows\System32\msvcp_win.dll
13:56:16.48353602157C:\Windows\System32\msvcrt.dll
13:56:16.48353602157C:\Windows\System32\ole32.dll
13:56:16.48353602157C:\Windows\System32\rasadhlp.dll
13:56:16.48353602157C:\Windows\System32\sechost.dll
13:56:16.48353602157C:\Windows\System32\ucrtbase.dll
13:56:16.48353602157C:\Windows\System32\win32u.dll
13:56:16.48353602157C:\Windows\System32\winrnr.dll
13:56:16.48353602157C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.3636_none_60b6a03d71f818d5\COMCTL32.dll
13:56:16.48353602157C:\Windows\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.19041.3996_none_91a79472cc852ba0\gdiplus.dll
13:56:16.48353602157C:\Windows\system32\NLAapi.dll
13:56:16.48353602157C:\Windows\system32\audioses.dll
13:56:16.48353602157C:\Windows\system32\dataexchange.dll
13:56:16.48353602157C:\Windows\system32\dcomp.dll
13:56:16.48353602157C:\Windows\system32\explorerframe.dll
13:56:16.48353602157C:\Windows\system32\mswsock.dll
13:56:16.48353602157C:\Windows\system32\napinsp.dll
13:56:16.48353602157C:\Windows\system32\nvspcap64.dll
13:56:16.48353602157C:\Windows\system32\pnrpnsp.dll
13:56:16.48353602157C:\Windows\system32\rsaenh.dll
13:56:16.48353602157C:\Windows\system32\twinapi.appcore.dll
13:56:16.48353602157C:\Windows\system32\twinapi.dll
13:56:16.48353602157C:\Windows\system32\uxtheme.dll
13:56:16.48353602157C:\Windows\system32\wlanapi.dll
13:56:16.48353602157C:\Windows\system32\wshbth.dll
13:56:16.7484E902377WidgetManager::Renderresume layout thread
13:56:16.7484E90275WidgetManager::StartLayoutSchedulerstart layout scheduler
13:56:16.7484E90293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
13:56:27.31146BC7814OverlayManager::IsEmptyCursorCache cursor 0x1001f (v: 1)
13:57:21.79746BC3048OverlayManager::DetachThreadInputDetach thread input 18108, 20112
13:57:21.860535C367InputInterceptor::ResetLLHookProcExtReset keys state
13:57:21.860535C6903OverlayManager::doActionForegroundChange Event OFF (OFF)
13:57:21.860535C8494OverlayManager::OnForegroundChangedChanged False
13:57:21.861535C8532OverlayManager::OnForegroundChangedLost foreground to window Handle=0x60676 Title=[
13:57:21.861535C7762OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
13:57:21.861535C2979OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
13:57:21.861535C2861OverlayManager::setControlModeRestore RI mouse to 0X1(0X30)...
13:57:21.861535C2874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
13:57:21.863535C367InputInterceptor::ResetLLHookProcExtReset keys state
13:57:21.864535C7062OverlayManager::doActionDisplayFPS - Triggered
13:57:22.8594EA0293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
13:57:24.8684EA0177WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3086].
13:57:24.8684EA052WidgetsLayoutScheduler::Stopstopping layout scheduler
13:57:24.8684EA061WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:16)
14:00:40.27346BC1859OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
14:00:40.27746BC7814OverlayManager::IsEmptyCursorCache cursor 0x10005 (v: 1)
14:00:40.35746BC6334overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x207d2) 0x207d2 .
14:00:40.4064E9048ResetSnapShotSH::ExecuteRelease snapshot SH
14:00:40.4064E901035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:00:40.600535C6903OverlayManager::doActionForegroundChange Event ON (ON)
14:00:40.600535C8494OverlayManager::OnForegroundChangedChanged True
14:00:40.600535C7762OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
14:00:40.600535C2986OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
14:00:40.604535C7062OverlayManager::doActionDisplayFPS - Triggered
14:00:40.6104E902377WidgetManager::Renderresume layout thread
14:00:40.6104E90275WidgetManager::StartLayoutSchedulerstart layout scheduler
14:00:40.6104E90293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
14:00:40.6104E901035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:00:40.61146BC6334overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x207d2) 0x207d2 .
14:02:21.1674F1C225InterProcessElement::openInterProcess Overwolf_ImID_50222_P_15352 opened succesfuly
14:02:21.1674F1C225InterProcessElement::openInterProcess Overwolf_PID_15352_SHARED_MEMORY_AGENT opened succesfuly
14:02:21.3114E90326RenderImageD3d11::setSizeCreate Texture (400,734) / (512,768) - OK
14:02:21.3114E90347RenderImageD3d11::setSizeCreate Texture RV (512,768) - OK
14:02:26.2483918225InterProcessElement::openInterProcess Overwolf_ImID_6079A_P_15352 opened succesfuly
14:02:26.2483918225InterProcessElement::openInterProcess Overwolf_PID_15352_SHARED_MEMORY_AGENT opened succesfuly
14:02:26.3604E90326RenderImageD3d11::setSizeCreate Texture (800,800) / (896,896) - OK
14:02:26.3604E90347RenderImageD3d11::setSizeCreate Texture RV (896,896) - OK
14:02:31.15946BC2818OverlayManager::setControlModeOVERLAY_CONTROL_ON
14:02:31.15946BC2832OverlayManager::setControlModeSet RI mouse to 0X0 (0X100)...
14:02:31.17346BC2861OverlayManager::setControlModeRestore RI mouse to 0X100(0X30)...
14:02:31.17346BC2874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
14:02:31.17346BC7814OverlayManager::IsEmptyCursorCache cursor 0xa07ab (v: 1)
14:02:31.17446BC3995OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0xa07ab;prev = 0xa07ab , {Original values: ref = 0 handle = 0x10003}
14:02:31.21346BC2818OverlayManager::setControlModeOVERLAY_CONTROL_ON
14:02:31.21346BC2832OverlayManager::setControlModeSet RI mouse to 0X0 (0X100)...
14:02:31.22646BC3821OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
14:02:31.23946BC2861OverlayManager::setControlModeRestore RI mouse to 0X100(0X30)...
14:02:31.23946BC2874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
14:02:31.24046BC3995OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0xa07ab;prev = 0xa07ab , {Original values: ref = 0 handle = 0x10003}
14:02:31.26646BC2818OverlayManager::setControlModeOVERLAY_CONTROL_ON
14:02:31.26646BC2832OverlayManager::setControlModeSet RI mouse to 0X0 (0X100)...
14:02:31.28146BC3821OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
14:02:31.29346BC2861OverlayManager::setControlModeRestore RI mouse to 0X100(0X30)...
14:02:31.29346BC2874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
14:02:31.29346BC3995OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0xa07ab;prev = 0xa07ab , {Original values: ref = 0 handle = 0x10003}
14:02:31.34646BC2818OverlayManager::setControlModeOVERLAY_CONTROL_ON
14:02:31.34646BC2832OverlayManager::setControlModeSet RI mouse to 0X0 (0X100)...
14:02:31.36046BC3821OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
14:02:31.37346BC2861OverlayManager::setControlModeRestore RI mouse to 0X100(0X30)...
14:02:31.37346BC2874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
14:02:31.37346BC3995OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0xa07ab;prev = 0xa07ab , {Original values: ref = 0 handle = 0x10003}
14:03:55.1946BC2818OverlayManager::setControlModeOVERLAY_CONTROL_ON
14:03:55.1946BC2832OverlayManager::setControlModeSet RI mouse to 0X0 (0X100)...
14:05:17.7784E902861OverlayManager::setControlModeRestore RI mouse to 0X30(0X30)...
14:05:17.7784E902874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
14:05:17.83546BC3995OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0xa07ab;prev = 0xa07ab , {Original values: ref = 0 handle = 0x0}
14:05:22.65646BC2861OverlayManager::setControlModeRestore RI mouse to 0X1(0X30)...
14:05:22.65646BC2874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
14:05:23.44746BC7814OverlayManager::IsEmptyCursorCache cursor 0x10011 (v: 1)
14:05:25.92346BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:05:25.982527C225InterProcessElement::openInterProcess Overwolf_ImID_60906_P_15352 opened succesfuly
14:05:25.982527C225InterProcessElement::openInterProcess Overwolf_PID_15352_SHARED_MEMORY_AGENT opened succesfuly
14:05:26.1114E90326RenderImageD3d11::setSizeCreate Texture (1155,363) / (1280,384) - OK
14:05:26.1114E90347RenderImageD3d11::setSizeCreate Texture RV (1280,384) - OK
14:05:26.24346BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:05:26.73646BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:05:26.816527C125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=30794
14:05:26.816527C2644WidgetManager::RefreshLayoutAsyncMove widget to Poll
14:05:26.828527C225InterProcessElement::openInterProcess Overwolf_ImID_30794_P_15352 opened succesfuly
14:05:26.828527C225InterProcessElement::openInterProcess Overwolf_PID_15352_SHARED_MEMORY_AGENT opened succesfuly
14:05:26.8304E907191OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
14:05:26.8304E902818OverlayManager::setControlModeOVERLAY_CONTROL_ON
14:05:26.8304E902832OverlayManager::setControlModeSet RI mouse to 0X0 (0X30)...
14:05:26.853527C225InterProcessElement::openInterProcess Overwolf_ImID_306F0_P_15352 opened succesfuly
14:05:26.853527C225InterProcessElement::openInterProcess Overwolf_PID_15352_SHARED_MEMORY_AGENT opened succesfuly
14:05:26.877F68225InterProcessElement::openInterProcess Overwolf_ImID_10920_P_15352 opened succesfuly
14:05:26.877F68225InterProcessElement::openInterProcess Overwolf_PID_15352_SHARED_MEMORY_AGENT opened succesfuly
14:05:26.88946BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:05:26.9134E90326RenderImageD3d11::setSizeCreate Texture (1920,1080) / (1920,1152) - OK
14:05:26.9134E90347RenderImageD3d11::setSizeCreate Texture RV (1920,1152) - OK
14:05:26.9214E90326RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
14:05:26.9214E90347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
14:05:27.1344E90326RenderImageD3d11::setSizeCreate Texture (1280,720) / (1280,768) - OK
14:05:27.1344E90347RenderImageD3d11::setSizeCreate Texture RV (1280,768) - OK
14:05:27.16746BC3821OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
14:05:28.17046BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:05:28.182F683181WidgetManager::OnControlStateChangedRelease exclusiv mode: 0x30794 was hidden 0
14:05:28.182F687211OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
14:05:28.182F682861OverlayManager::setControlModeRestore RI mouse to 0X30(0X30)...
14:05:28.182F682874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
14:05:28.18946BC3995OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0xa07ab;prev = 0xa07ab , {Original values: ref = 0 handle = 0x0}
14:05:28.29046BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:05:39.54346BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:05:41.10346BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:07:03.14346BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:07:08.7246BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:07:16.73846BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:07:20.13846BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:07:20.31146BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:07:21.71146BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:07:21.87146BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:07:22.29846BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:08:38.54746BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:08:39.59646BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:08:39.79246BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:08:42.60546BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:10:49.96346BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:10:52.1746BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:10:52.16346BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:10:52.60446BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:10:52.87046BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:10:53.446BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:11:11.27446BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:11:13.52846BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:12:16.89046BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:12:17.81046BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:12:32.45546BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:12:33.10846BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:12:33.14846BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:12:34.96246BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:12:38.37546BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:12:43.17546BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:12:52.40146BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:12:53.37546BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:13:56.77646BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:14:00.66146BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:14:00.80746BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:14:02.8146BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:14:04.34746BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:14:14.64046BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:14:20.1546BC496ReleaseD11DeviceDevice Released! [2]
14:14:20.1546BC2998OverlayManager::OnGraphicsDeviceLostClear Resource Start
14:14:20.1546BC3048OverlayManager::DetachThreadInputDetach thread input 18108, 20112
14:14:20.1546BC1563OverlayManager::RestoreGameWNDPROCSearch SWL..
14:14:20.1546BC1570OverlayManager::RestoreGameWNDPROCSWL restored.
14:14:20.1646BC1580OverlayManager::RestoreGameWNDPROCSWL OK.
14:14:20.1646BC1585OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xb0918
14:14:20.1646BC3020OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
14:14:20.1646BC184IRenderDevice::releaseRender Releasing.
14:14:20.1646BC98RenderDeviceCaptureBase::ReleaseTextureRelease
14:14:20.1646BC116RenderDeviceCaptureBase::ReleaseTextureReleased
14:14:20.1646BC1258RenderDeviceD3d11::releaseImplementationReleasing 1
14:14:20.1646BC1268RenderDeviceD3d11::releaseImplementationReleasing 2
14:14:20.1646BC1287RenderDeviceD3d11::releaseImplementationReleasing 3
14:14:20.1646BC201IRenderDevice::releaseRender Releasing Done.
14:14:20.1646BC499ReleaseD11Device End Device Released!
14:14:20.4446BC429fSwapResize_BuffersResize buffer (0x784542b0)!
14:14:20.254535C367InputInterceptor::ResetLLHookProcExtReset keys state
14:14:20.254535C6903OverlayManager::doActionForegroundChange Event OFF (OFF)
14:14:20.254535C8494OverlayManager::OnForegroundChangedChanged False
14:14:20.254535C8532OverlayManager::OnForegroundChangedLost foreground to window Handle=0x150960 Title=[
14:14:20.254535C7762OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
14:14:20.254535C2979OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
14:14:20.254535C2861OverlayManager::setControlModeRestore RI mouse to 0X1(0X30)...
14:14:20.254535C2874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
14:14:20.255535C367InputInterceptor::ResetLLHookProcExtReset keys state
14:14:20.257535C7062OverlayManager::doActionDisplayFPS - Triggered
14:14:21.24047E4293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
14:14:22.85246BC429fSwapResize_BuffersResize buffer (0x784542b0)!
14:14:22.8544E901041RenderDeviceD3d11::initRefC r:[3]->[3] 0x784542b0
14:14:22.8544E901105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false
14:14:22.8544E901126RenderDeviceD3d11::initsave state
14:14:22.8544E90696RenderDeviceD3d11::initDX11loading shaders...
14:14:22.8604E901132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x789e7428.
14:14:22.8604E901134RenderDeviceD3d11::initrestore state
14:14:22.8604E901137RenderDeviceD3d11::initTarget Window [0x207d2]
14:14:22.8604E90241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
14:14:22.8604E90248IRenderDevice::reCreateResourceListRECREATION *** Done ***
14:14:22.8604E902986OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
14:14:22.8604E905541OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
14:14:22.8604E905464OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
14:14:22.8604E905484OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
14:14:22.9054E9048ResetSnapShotSH::ExecuteRelease snapshot SH
14:14:22.9054E905633OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x207d2} (foreground = 0x207d2).
14:14:22.9054E902541OverlayManager::installWindowProcHookInstall WPH
14:14:22.9054E902555OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x70a1d
14:14:22.9054E902574OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
14:14:22.9054E902620OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xf60a8050=-167083952)=>(0x85025430=-2063444944)
14:14:22.9054E901702WidgetManager::drawskip widget draw (not in foreground) False - False
14:14:22.9054E901035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:14:22.90646BC2650OverlayManager::installKeybMouseHookInstall KeybMouse
14:14:22.90646BC480InputInterceptor::stopHookunhook keyboard and mouse
14:14:22.90646BC447InputInterceptor::runHookKeyboard is hooked 0x46bc
14:14:22.90646BC469InputInterceptor::runHookMouse is hooked 0x46bc
14:14:22.9184E905535OverlayManager::initOverlayResolutionEx 0X40008
14:14:22.9184E905541OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
14:14:22.9184E905464OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
14:14:22.9184E905484OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
14:14:23.257535C6903OverlayManager::doActionForegroundChange Event ON (ON)
14:14:23.257535C8494OverlayManager::OnForegroundChangedChanged True
14:14:23.258535C7762OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
14:14:23.261535C7062OverlayManager::doActionDisplayFPS - Triggered
14:14:23.2694E901035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:14:24.69546BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:14:24.7234E90326RenderImageD3d11::setSizeCreate Texture (1155,363) / (1280,384) - OK
14:14:24.7234E90347RenderImageD3d11::setSizeCreate Texture RV (1280,384) - OK
14:14:26.88246BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:15:39.76046BC496ReleaseD11DeviceDevice Released! [2]
14:15:39.76046BC2998OverlayManager::OnGraphicsDeviceLostClear Resource Start
14:15:39.76046BC1563OverlayManager::RestoreGameWNDPROCSearch SWL..
14:15:39.76046BC1570OverlayManager::RestoreGameWNDPROCSWL restored.
14:15:39.76046BC1580OverlayManager::RestoreGameWNDPROCSWL OK.
14:15:39.76046BC1585OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x70a1d
14:15:39.76046BC3020OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
14:15:39.76046BC184IRenderDevice::releaseRender Releasing.
14:15:39.76046BC98RenderDeviceCaptureBase::ReleaseTextureRelease
14:15:39.76046BC116RenderDeviceCaptureBase::ReleaseTextureReleased
14:15:39.76046BC1258RenderDeviceD3d11::releaseImplementationReleasing 1
14:15:39.76046BC1268RenderDeviceD3d11::releaseImplementationReleasing 2
14:15:39.76046BC1287RenderDeviceD3d11::releaseImplementationReleasing 3
14:15:39.76046BC201IRenderDevice::releaseRender Releasing Done.
14:15:39.76046BC499ReleaseD11Device End Device Released!
14:15:39.79246BC429fSwapResize_BuffersResize buffer (0x784542b0)!
14:15:39.868535C367InputInterceptor::ResetLLHookProcExtReset keys state
14:15:39.868535C6903OverlayManager::doActionForegroundChange Event OFF (OFF)
14:15:39.868535C8494OverlayManager::OnForegroundChangedChanged False
14:15:39.868535C8532OverlayManager::OnForegroundChangedLost foreground to window Handle=0x20686 Title=[#pder |
14:15:39.868535C7762OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
14:15:39.868535C2979OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
14:15:39.868535C2861OverlayManager::setControlModeRestore RI mouse to 0X1(0X30)...
14:15:39.868535C2874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
14:15:39.868535C367InputInterceptor::ResetLLHookProcExtReset keys state
14:15:39.871535C7062OverlayManager::doActionDisplayFPS - Triggered
14:15:40.86047E4293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
14:15:42.86647E4177WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3118].
14:15:42.86647E452WidgetsLayoutScheduler::Stopstopping layout scheduler
14:15:42.86647E461WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:16)
14:15:49.3946BC429fSwapResize_BuffersResize buffer (0x784542b0)!
14:15:49.414E901041RenderDeviceD3d11::initRefC r:[3]->[3] 0x784542b0
14:15:49.414E901105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false
14:15:49.414E901126RenderDeviceD3d11::initsave state
14:15:49.414E90696RenderDeviceD3d11::initDX11loading shaders...
14:15:49.484E901132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x789e7428.
14:15:49.484E901134RenderDeviceD3d11::initrestore state
14:15:49.484E901137RenderDeviceD3d11::initTarget Window [0x207d2]
14:15:49.484E90241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
14:15:49.484E90248IRenderDevice::reCreateResourceListRECREATION *** Done ***
14:15:49.484E902986OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
14:15:49.484E905541OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
14:15:49.484E905464OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
14:15:49.484E905484OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
14:15:49.954E9048ResetSnapShotSH::ExecuteRelease snapshot SH
14:15:49.954E905633OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x207d2} (foreground = 0x207d2).
14:15:49.954E902541OverlayManager::installWindowProcHookInstall WPH
14:15:49.954E902555OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x37d207fd
14:15:49.954E902574OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
14:15:49.954E902620OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xf60a8050=-167083952)=>(0x85025430=-2063444944)
14:15:49.954E902377WidgetManager::Renderresume layout thread
14:15:49.954E90275WidgetManager::StartLayoutSchedulerstart layout scheduler
14:15:49.954E90293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
14:15:49.954E901702WidgetManager::drawskip widget draw (not in foreground) False - False
14:15:49.954E901035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:15:49.9646BC2650OverlayManager::installKeybMouseHookInstall KeybMouse
14:15:49.9646BC480InputInterceptor::stopHookunhook keyboard and mouse
14:15:49.9646BC447InputInterceptor::runHookKeyboard is hooked 0x46bc
14:15:49.9646BC469InputInterceptor::runHookMouse is hooked 0x46bc
14:15:49.1084E905535OverlayManager::initOverlayResolutionEx 0X40008
14:15:49.1084E905541OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
14:15:49.1084E905464OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
14:15:49.1084E905484OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
14:15:49.381535C6903OverlayManager::doActionForegroundChange Event ON (ON)
14:15:49.381535C8494OverlayManager::OnForegroundChangedChanged True
14:15:49.381535C7762OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
14:15:49.382535C7062OverlayManager::doActionDisplayFPS - Triggered
14:15:49.3894E901035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:15:51.883535C367InputInterceptor::ResetLLHookProcExtReset keys state
14:15:51.883535C6903OverlayManager::doActionForegroundChange Event OFF (OFF)
14:15:51.883535C8494OverlayManager::OnForegroundChangedChanged False
14:15:51.883535C8532OverlayManager::OnForegroundChangedLost foreground to window Handle=0x20686 Title=[@Karakula - Discord]
14:15:51.883535C7762OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
14:15:51.883535C2979OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
14:15:51.883535C2861OverlayManager::setControlModeRestore RI mouse to 0X1(0X30)...
14:15:51.883535C2874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
14:15:51.885535C367InputInterceptor::ResetLLHookProcExtReset keys state
14:15:51.887535C7062OverlayManager::doActionDisplayFPS - Triggered
14:15:52.87547E4293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
14:15:54.87647E4177WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3128].
14:15:54.87647E452WidgetsLayoutScheduler::Stopstopping layout scheduler
14:15:54.87647E461WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:17)
14:15:59.72346BC1859OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
14:15:59.8334E9048ResetSnapShotSH::ExecuteRelease snapshot SH
14:15:59.8334E901035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:15:59.892535C6903OverlayManager::doActionForegroundChange Event ON (ON)
14:15:59.892535C8494OverlayManager::OnForegroundChangedChanged True
14:15:59.892535C7762OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
14:15:59.892535C2986OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
14:15:59.897535C7062OverlayManager::doActionDisplayFPS - Triggered
14:15:59.9064E902377WidgetManager::Renderresume layout thread
14:15:59.9064E90275WidgetManager::StartLayoutSchedulerstart layout scheduler
14:15:59.9064E90293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
14:15:59.9064E901035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:16:01.895535C367InputInterceptor::ResetLLHookProcExtReset keys state
14:16:01.896535C6903OverlayManager::doActionForegroundChange Event OFF (OFF)
14:16:01.896535C8494OverlayManager::OnForegroundChangedChanged False
14:16:01.896535C8532OverlayManager::OnForegroundChangedLost foreground to window Handle=0x20686 Title=[@Karakula - Discord]
14:16:01.896535C7762OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
14:16:01.896535C2979OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
14:16:01.896535C2861OverlayManager::setControlModeRestore RI mouse to 0X1(0X30)...
14:16:01.896535C2874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
14:16:01.897535C367InputInterceptor::ResetLLHookProcExtReset keys state
14:16:01.900535C7062OverlayManager::doActionDisplayFPS - Triggered
14:16:02.89647E4293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
14:16:04.89647E4177WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3138].
14:16:04.89647E452WidgetsLayoutScheduler::Stopstopping layout scheduler
14:16:04.89647E461WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:17)
14:16:08.13346BC1859OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
14:16:08.2384E9048ResetSnapShotSH::ExecuteRelease snapshot SH
14:16:08.2384E901035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:16:08.403535C6903OverlayManager::doActionForegroundChange Event ON (ON)
14:16:08.403535C8494OverlayManager::OnForegroundChangedChanged True
14:16:08.403535C7762OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
14:16:08.403535C2986OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
14:16:08.409535C7062OverlayManager::doActionDisplayFPS - Triggered
14:16:08.4184E902377WidgetManager::Renderresume layout thread
14:16:08.4184E90275WidgetManager::StartLayoutSchedulerstart layout scheduler
14:16:08.4184E90293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
14:16:08.4184E901035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:16:09.60246BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:16:09.6304E90326RenderImageD3d11::setSizeCreate Texture (1155,363) / (1280,384) - OK
14:16:09.6304E90347RenderImageD3d11::setSizeCreate Texture RV (1280,384) - OK
14:16:12.27146BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:16:12.39146BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:16:13.41746BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:17:03.33646BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:17:04.11846BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:17:06.13146BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:17:08.45146BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:17:08.78446BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:17:08.7994E907191OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
14:17:08.7994E902818OverlayManager::setControlModeOVERLAY_CONTROL_ON
14:17:08.7994E902832OverlayManager::setControlModeSet RI mouse to 0X0 (0X30)...
14:17:08.8004E90326RenderImageD3d11::setSizeCreate Texture (1280,720) / (1280,768) - OK
14:17:08.8004E90347RenderImageD3d11::setSizeCreate Texture RV (1280,768) - OK
14:17:08.81146BC6334overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x207d2) 0x207d2 .
14:17:08.8264E90326RenderImageD3d11::setSizeCreate Texture (1920,1080) / (1920,1152) - OK
14:17:08.8264E90347RenderImageD3d11::setSizeCreate Texture RV (1920,1152) - OK
14:17:08.85046BC3821OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
14:17:08.8524E90326RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
14:17:08.8524E90347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
14:17:08.91246BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:17:10.4446BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:17:10.64A443181WidgetManager::OnControlStateChangedRelease exclusiv mode: 0x30794 was hidden 0
14:17:10.64A447211OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
14:17:10.64A442861OverlayManager::setControlModeRestore RI mouse to 0X30(0X30)...
14:17:10.64A442874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
14:17:10.7846BC3995OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0xa07ab;prev = 0xa07ab , {Original values: ref = 0 handle = 0x0}
14:17:10.13846BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:17:11.85846BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:17:12.52546BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:17:22.41846BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:17:24.35146BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:18:54.846BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:18:56.71446BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:19:07.52846BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:19:08.32746BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:19:08.47446BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:19:12.76746BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:19:15.52746BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:19:15.91446BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:19:39.2046BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:19:44.47346BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:19:46.13446BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:19:49.13446BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:19:56.64146BC496ReleaseD11DeviceDevice Released! [2]
14:19:56.64146BC2998OverlayManager::OnGraphicsDeviceLostClear Resource Start
14:19:56.64146BC3048OverlayManager::DetachThreadInputDetach thread input 18108, 20112
14:19:56.64246BC1563OverlayManager::RestoreGameWNDPROCSearch SWL..
14:19:56.64246BC1570OverlayManager::RestoreGameWNDPROCSWL restored.
14:19:56.64246BC1580OverlayManager::RestoreGameWNDPROCSWL OK.
14:19:56.64246BC1585OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x37d207fd
14:19:56.64246BC3020OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
14:19:56.64246BC184IRenderDevice::releaseRender Releasing.
14:19:56.64246BC98RenderDeviceCaptureBase::ReleaseTextureRelease
14:19:56.64246BC116RenderDeviceCaptureBase::ReleaseTextureReleased
14:19:56.64246BC1258RenderDeviceD3d11::releaseImplementationReleasing 1
14:19:56.64246BC1268RenderDeviceD3d11::releaseImplementationReleasing 2
14:19:56.64246BC1287RenderDeviceD3d11::releaseImplementationReleasing 3
14:19:56.64246BC201IRenderDevice::releaseRender Releasing Done.
14:19:56.64246BC499ReleaseD11Device End Device Released!
14:19:56.67546BC429fSwapResize_BuffersResize buffer (0x784542b0)!
14:19:56.725535C367InputInterceptor::ResetLLHookProcExtReset keys state
14:19:56.725535C6903OverlayManager::doActionForegroundChange Event OFF (OFF)
14:19:56.725535C8494OverlayManager::OnForegroundChangedChanged False
14:19:56.726535C8532OverlayManager::OnForegroundChangedLost foreground to window Handle=0x101A2 Title=[]
14:19:56.726535C7762OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
14:19:56.726535C2979OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
14:19:56.726535C2861OverlayManager::setControlModeRestore RI mouse to 0X1(0X30)...
14:19:56.726535C2874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
14:19:56.726535C367InputInterceptor::ResetLLHookProcExtReset keys state
14:19:56.728535C7062OverlayManager::doActionDisplayFPS - Triggered
14:19:57.7231CAC293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
14:19:59.7231CAC177WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3092].
14:19:59.7231CAC52WidgetsLayoutScheduler::Stopstopping layout scheduler
14:19:59.7231CAC61WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:17)
14:20:00.12246BC429fSwapResize_BuffersResize buffer (0x784542b0)!
14:20:00.1234E901041RenderDeviceD3d11::initRefC r:[3]->[3] 0x784542b0
14:20:00.1234E901105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false
14:20:00.1234E901126RenderDeviceD3d11::initsave state
14:20:00.1234E90696RenderDeviceD3d11::initDX11loading shaders...
14:20:00.1294E901132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x789e7428.
14:20:00.1294E901134RenderDeviceD3d11::initrestore state
14:20:00.1294E901137RenderDeviceD3d11::initTarget Window [0x207d2]
14:20:00.1294E90241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
14:20:00.1294E90248IRenderDevice::reCreateResourceListRECREATION *** Done ***
14:20:00.1294E902986OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
14:20:00.1294E905541OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
14:20:00.1294E905464OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
14:20:00.1294E905484OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
14:20:00.1774E9048ResetSnapShotSH::ExecuteRelease snapshot SH
14:20:00.1774E905633OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x207d2} (foreground = 0x207d2).
14:20:00.1774E902541OverlayManager::installWindowProcHookInstall WPH
14:20:00.1774E902555OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x7150a77
14:20:00.1774E902574OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
14:20:00.1774E902620OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xf60a8050=-167083952)=>(0x85025430=-2063444944)
14:20:00.1774E902377WidgetManager::Renderresume layout thread
14:20:00.1774E90275WidgetManager::StartLayoutSchedulerstart layout scheduler
14:20:00.1774E90293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
14:20:00.1774E901702WidgetManager::drawskip widget draw (not in foreground) False - False
14:20:00.1774E901035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:20:00.18046BC2650OverlayManager::installKeybMouseHookInstall KeybMouse
14:20:00.18046BC480InputInterceptor::stopHookunhook keyboard and mouse
14:20:00.18046BC447InputInterceptor::runHookKeyboard is hooked 0x46bc
14:20:00.18046BC469InputInterceptor::runHookMouse is hooked 0x46bc
14:20:00.1904E905535OverlayManager::initOverlayResolutionEx 0X40008
14:20:00.1904E905541OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
14:20:00.1904E905464OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
14:20:00.1904E905484OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
14:20:00.230535C6903OverlayManager::doActionForegroundChange Event ON (ON)
14:20:00.230535C8494OverlayManager::OnForegroundChangedChanged True
14:20:00.230535C7762OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
14:20:00.233535C7062OverlayManager::doActionDisplayFPS - Triggered
14:20:00.2644E901035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:20:24.45846BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:20:24.4724E90326RenderImageD3d11::setSizeCreate Texture (1155,363) / (1280,384) - OK
14:20:24.4724E90347RenderImageD3d11::setSizeCreate Texture RV (1280,384) - OK
14:20:25.61846BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:20:49.92446BC6334overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x207d2) 0x207d2 .
14:21:35.28346BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:21:38.95046BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:21:54.2446BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:21:55.69146BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:22:25.38446BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:22:25.91746BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:22:26.1146BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:22:26.14446BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:22:57.21846BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:22:57.84546BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:26:42.29946BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:26:43.11346BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:28:00.57846BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:28:03.14646BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:28:04.86646BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:28:05.65246BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:28:05.75946BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:28:05.91946BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:28:07.30546BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:28:08.63946BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:28:10.43846BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:28:14.7946BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:30:54.86446BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:30:56.57046BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:32:07.22246BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:32:08.66246BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:32:27.55846BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:32:32.50446BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:33:05.82346BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:33:06.27746BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:33:06.35746BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:33:06.43746BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:33:19.50446BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:33:20.75746BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:33:20.82346BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:33:20.86346BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:33:26.81046BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:33:28.15746BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:33:28.26346BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:33:28.55646BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:34:36.74746BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:34:37.80046BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:37:07.85546BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:37:08.43346BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:37:10.61546BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:37:11.52146BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:37:13.8146BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:37:13.69546BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:37:15.70846BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:37:17.5546BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:37:17.12146BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:37:17.72246BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:37:53.16146BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:37:53.74846BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:38:04.84046BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:38:09.17446BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:38:23.53747F4293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
14:39:13.76746BC2818OverlayManager::setControlModeOVERLAY_CONTROL_ON
14:39:13.76746BC2832OverlayManager::setControlModeSet RI mouse to 0X0 (0X1)...
14:39:13.7704E90326RenderImageD3d11::setSizeCreate Texture (400,734) / (512,768) - OK
14:39:13.7704E90347RenderImageD3d11::setSizeCreate Texture RV (512,768) - OK
14:39:13.77746BC2861OverlayManager::setControlModeRestore RI mouse to 0X1(0X30)...
14:39:13.77746BC2874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
14:39:13.78046BC3995OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0xa07ab;prev = 0xa07ab , {Original values: ref = 0 handle = 0x10003}
14:39:18.7724E90326RenderImageD3d11::setSizeCreate Texture (800,800) / (896,896) - OK
14:39:18.7724E90347RenderImageD3d11::setSizeCreate Texture RV (896,896) - OK
14:40:46.79746BC2818OverlayManager::setControlModeOVERLAY_CONTROL_ON
14:40:46.79746BC2832OverlayManager::setControlModeSet RI mouse to 0X0 (0X1)...
14:41:07.3434E902861OverlayManager::setControlModeRestore RI mouse to 0X30(0X30)...
14:41:07.3434E902874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
14:41:07.38846BC3995OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0xa07ab;prev = 0xa07ab , {Original values: ref = 0 handle = 0x0}
14:43:16.95846BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:43:19.85146BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:46:59.25646BC2861OverlayManager::setControlModeRestore RI mouse to 0X1(0X30)...
14:46:59.25646BC2874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
14:47:20.73746BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:47:20.7644E907191OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
14:47:20.7644E902818OverlayManager::setControlModeOVERLAY_CONTROL_ON
14:47:20.7644E902832OverlayManager::setControlModeSet RI mouse to 0X0 (0X30)...
14:47:20.7644E90326RenderImageD3d11::setSizeCreate Texture (1280,720) / (1280,768) - OK
14:47:20.7644E90347RenderImageD3d11::setSizeCreate Texture RV (1280,768) - OK
14:47:20.7914E90326RenderImageD3d11::setSizeCreate Texture (1920,1080) / (1920,1152) - OK
14:47:20.7914E90347RenderImageD3d11::setSizeCreate Texture RV (1920,1152) - OK
14:47:20.8014E90326RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
14:47:20.8014E90347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
14:47:20.87546BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:47:21.34246BC3821OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
14:47:22.35646BC7814OverlayManager::IsEmptyCursorCache cursor 0x180305 (v: 1)
14:47:23.59646BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:47:23.6082A683181WidgetManager::OnControlStateChangedRelease exclusiv mode: 0x30794 was hidden 0
14:47:23.6082A687211OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
14:47:23.6082A682861OverlayManager::setControlModeRestore RI mouse to 0X30(0X30)...
14:47:23.6082A682874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
14:47:23.61446BC3995OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0xa07ab;prev = 0xa07ab , {Original values: ref = 0 handle = 0x0}
14:47:23.71646BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:48:39.38546BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:48:43.46546BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:50:43.36646BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:50:43.79246BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:50:44.32546BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:50:46.61946BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:50:46.92646BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:50:57.63246BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:51:25.35346BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:51:26.47346BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:51:26.83346BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:51:26.8614E907191OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
14:51:26.8614E902818OverlayManager::setControlModeOVERLAY_CONTROL_ON
14:51:26.8614E902832OverlayManager::setControlModeSet RI mouse to 0X0 (0X30)...
14:51:26.99646BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:51:28.58346BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:51:28.5932A683181WidgetManager::OnControlStateChangedRelease exclusiv mode: 0x30794 was hidden 0
14:51:28.5932A687211OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
14:51:28.5932A682861OverlayManager::setControlModeRestore RI mouse to 0X30(0X30)...
14:51:28.5932A682874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
14:51:28.60246BC3995OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0xa07ab;prev = 0xa07ab , {Original values: ref = 0 handle = 0x0}
14:51:28.66346BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:52:17.62646BC496ReleaseD11DeviceDevice Released! [2]
14:52:17.62646BC2998OverlayManager::OnGraphicsDeviceLostClear Resource Start
14:52:17.62646BC3048OverlayManager::DetachThreadInputDetach thread input 18108, 20112
14:52:17.62646BC1563OverlayManager::RestoreGameWNDPROCSearch SWL..
14:52:17.62646BC1570OverlayManager::RestoreGameWNDPROCSWL restored.
14:52:17.62646BC1580OverlayManager::RestoreGameWNDPROCSWL OK.
14:52:17.62646BC1585OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x7150a77
14:52:17.62646BC3020OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
14:52:17.62646BC184IRenderDevice::releaseRender Releasing.
14:52:17.62646BC98RenderDeviceCaptureBase::ReleaseTextureRelease
14:52:17.62646BC116RenderDeviceCaptureBase::ReleaseTextureReleased
14:52:17.62646BC1258RenderDeviceD3d11::releaseImplementationReleasing 1
14:52:17.62646BC1268RenderDeviceD3d11::releaseImplementationReleasing 2
14:52:17.62646BC1287RenderDeviceD3d11::releaseImplementationReleasing 3
14:52:17.62646BC201IRenderDevice::releaseRender Releasing Done.
14:52:17.62646BC499ReleaseD11Device End Device Released!
14:52:17.65746BC429fSwapResize_BuffersResize buffer (0x784542b0)!
14:52:17.971535C367InputInterceptor::ResetLLHookProcExtReset keys state
14:52:17.971535C6903OverlayManager::doActionForegroundChange Event OFF (OFF)
14:52:17.971535C8494OverlayManager::OnForegroundChangedChanged False
14:52:17.971535C8532OverlayManager::OnForegroundChangedLost foreground to window Handle=0x20686 Title=[#pder |
14:52:17.971535C7762OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
14:52:17.971535C2979OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
14:52:17.971535C2861OverlayManager::setControlModeRestore RI mouse to 0X1(0X30)...
14:52:17.971535C2874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
14:52:17.971535C367InputInterceptor::ResetLLHookProcExtReset keys state
14:52:17.975535C7062OverlayManager::doActionDisplayFPS - Triggered
14:52:18.9722A68293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
14:52:20.9722A68177WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3360].
14:52:20.9722A6852WidgetsLayoutScheduler::Stopstopping layout scheduler
14:52:20.9722A6861WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:17)
14:52:24.85246BC429fSwapResize_BuffersResize buffer (0x784542b0)!
14:52:24.8544E901041RenderDeviceD3d11::initRefC r:[3]->[3] 0x784542b0
14:52:24.8544E901105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false
14:52:24.8544E901126RenderDeviceD3d11::initsave state
14:52:24.8544E90696RenderDeviceD3d11::initDX11loading shaders...
14:52:24.8614E901132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x789e7428.
14:52:24.8614E901134RenderDeviceD3d11::initrestore state
14:52:24.8614E901137RenderDeviceD3d11::initTarget Window [0x207d2]
14:52:24.8614E90241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
14:52:24.8614E90248IRenderDevice::reCreateResourceListRECREATION *** Done ***
14:52:24.8614E902986OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
14:52:24.8614E905541OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
14:52:24.8614E905464OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
14:52:24.8614E905484OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
14:52:24.9034E9048ResetSnapShotSH::ExecuteRelease snapshot SH
14:52:24.9034E905633OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x207d2} (foreground = 0x207d2).
14:52:24.9034E902541OverlayManager::installWindowProcHookInstall WPH
14:52:24.9034E902555OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x51de0a61
14:52:24.9034E902574OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
14:52:24.9034E902620OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xf60a8050=-167083952)=>(0x85025430=-2063444944)
14:52:24.9034E902377WidgetManager::Renderresume layout thread
14:52:24.9034E90275WidgetManager::StartLayoutSchedulerstart layout scheduler
14:52:24.9034E90293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
14:52:24.9034E901702WidgetManager::drawskip widget draw (not in foreground) False - False
14:52:24.9034E901035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:52:24.90446BC2650OverlayManager::installKeybMouseHookInstall KeybMouse
14:52:24.90446BC480InputInterceptor::stopHookunhook keyboard and mouse
14:52:24.90446BC447InputInterceptor::runHookKeyboard is hooked 0x46bc
14:52:24.90446BC469InputInterceptor::runHookMouse is hooked 0x46bc
14:52:24.9084E905535OverlayManager::initOverlayResolutionEx 0X40008
14:52:24.9084E905541OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
14:52:24.9084E905464OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
14:52:24.9084E905484OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
14:52:24.980535C6903OverlayManager::doActionForegroundChange Event ON (ON)
14:52:24.980535C8494OverlayManager::OnForegroundChangedChanged True
14:52:24.980535C7762OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
14:52:24.983535C7062OverlayManager::doActionDisplayFPS - Triggered
14:52:24.9874E901035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:55:01.54346BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:55:01.5734E90326RenderImageD3d11::setSizeCreate Texture (1155,363) / (1280,384) - OK
14:55:01.5734E90347RenderImageD3d11::setSizeCreate Texture RV (1280,384) - OK
14:55:07.62346BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:55:07.76946BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:55:07.94246BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:56:27.72046BC496ReleaseD11DeviceDevice Released! [2]
14:56:27.72046BC2998OverlayManager::OnGraphicsDeviceLostClear Resource Start
14:56:27.72046BC1563OverlayManager::RestoreGameWNDPROCSearch SWL..
14:56:27.72046BC1570OverlayManager::RestoreGameWNDPROCSWL restored.
14:56:27.72046BC1580OverlayManager::RestoreGameWNDPROCSWL OK.
14:56:27.72046BC1585OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x51de0a61
14:56:27.72046BC3020OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
14:56:27.72046BC184IRenderDevice::releaseRender Releasing.
14:56:27.72046BC98RenderDeviceCaptureBase::ReleaseTextureRelease
14:56:27.72046BC116RenderDeviceCaptureBase::ReleaseTextureReleased
14:56:27.72046BC1258RenderDeviceD3d11::releaseImplementationReleasing 1
14:56:27.72046BC1268RenderDeviceD3d11::releaseImplementationReleasing 2
14:56:27.72046BC1287RenderDeviceD3d11::releaseImplementationReleasing 3
14:56:27.72046BC201IRenderDevice::releaseRender Releasing Done.
14:56:27.72046BC499ReleaseD11Device End Device Released!
14:56:27.75446BC429fSwapResize_BuffersResize buffer (0x784542b0)!
14:56:27.824535C367InputInterceptor::ResetLLHookProcExtReset keys state
14:56:27.824535C6903OverlayManager::doActionForegroundChange Event OFF (OFF)
14:56:27.824535C8494OverlayManager::OnForegroundChangedChanged False
14:56:27.824535C8532OverlayManager::OnForegroundChangedLost foreground to window Handle=0x20686 Title=[#pder |
14:56:27.824535C7762OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
14:56:27.824535C2979OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
14:56:27.824535C2861OverlayManager::setControlModeRestore RI mouse to 0X1(0X30)...
14:56:27.824535C2874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
14:56:27.825535C367InputInterceptor::ResetLLHookProcExtReset keys state
14:56:27.829535C7062OverlayManager::doActionDisplayFPS - Triggered
14:56:28.8181B88293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
14:56:30.8181B88177WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3113].
14:56:30.8181B8852WidgetsLayoutScheduler::Stopstopping layout scheduler
14:56:30.8181B8861WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:17)
14:57:02.28846BC429fSwapResize_BuffersResize buffer (0x784542b0)!
14:57:02.2904E901041RenderDeviceD3d11::initRefC r:[3]->[3] 0x784542b0
14:57:02.2904E901105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false
14:57:02.2904E901126RenderDeviceD3d11::initsave state
14:57:02.2904E90696RenderDeviceD3d11::initDX11loading shaders...
14:57:02.2974E901132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x789e7428.
14:57:02.2974E901134RenderDeviceD3d11::initrestore state
14:57:02.2974E901137RenderDeviceD3d11::initTarget Window [0x207d2]
14:57:02.2974E90241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
14:57:02.2974E90248IRenderDevice::reCreateResourceListRECREATION *** Done ***
14:57:02.2974E902986OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
14:57:02.2974E905541OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
14:57:02.2974E905464OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
14:57:02.2974E905484OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
14:57:02.3534E9048ResetSnapShotSH::ExecuteRelease snapshot SH
14:57:02.3534E905633OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x207d2} (foreground = 0x207d2).
14:57:02.3534E902541OverlayManager::installWindowProcHookInstall WPH
14:57:02.3534E902555OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x320abd
14:57:02.3534E902574OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
14:57:02.3534E902620OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xf60a8050=-167083952)=>(0x85025430=-2063444944)
14:57:02.3534E902377WidgetManager::Renderresume layout thread
14:57:02.3534E90275WidgetManager::StartLayoutSchedulerstart layout scheduler
14:57:02.3534E90293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
14:57:02.3534E901702WidgetManager::drawskip widget draw (not in foreground) False - False
14:57:02.3534E901035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:57:02.35746BC2650OverlayManager::installKeybMouseHookInstall KeybMouse
14:57:02.35746BC480InputInterceptor::stopHookunhook keyboard and mouse
14:57:02.35746BC447InputInterceptor::runHookKeyboard is hooked 0x46bc
14:57:02.35746BC469InputInterceptor::runHookMouse is hooked 0x46bc
14:57:02.3664E905535OverlayManager::initOverlayResolutionEx 0X40008
14:57:02.3664E905541OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
14:57:02.3664E905464OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
14:57:02.3664E905484OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
14:57:02.372535C6903OverlayManager::doActionForegroundChange Event ON (ON)
14:57:02.372535C8494OverlayManager::OnForegroundChangedChanged True
14:57:02.372535C7762OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
14:57:02.375535C7062OverlayManager::doActionDisplayFPS - Triggered
14:57:02.3824E901035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:57:05.99446BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:57:06.244E90326RenderImageD3d11::setSizeCreate Texture (1155,363) / (1280,384) - OK
14:57:06.244E90347RenderImageD3d11::setSizeCreate Texture RV (1280,384) - OK
14:57:06.86246BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:57:07.3446BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:57:08.96846BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:57:15.15346BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:57:16.36846BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:57:24.54546BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:57:24.78546BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:57:25.14546BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:57:25.1724E907191OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
14:57:25.1724E902818OverlayManager::setControlModeOVERLAY_CONTROL_ON
14:57:25.1724E902832OverlayManager::setControlModeSet RI mouse to 0X0 (0X30)...
14:57:25.1734E90326RenderImageD3d11::setSizeCreate Texture (1280,720) / (1280,768) - OK
14:57:25.1734E90347RenderImageD3d11::setSizeCreate Texture RV (1280,768) - OK
14:57:25.18546BC6334overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x207d2) 0x207d2 .
14:57:25.1884E90326RenderImageD3d11::setSizeCreate Texture (1920,1080) / (1920,1152) - OK
14:57:25.1884E90347RenderImageD3d11::setSizeCreate Texture RV (1920,1152) - OK
14:57:25.22446BC3821OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
14:57:25.2484E90326RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
14:57:25.2484E90347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
14:57:25.2871B88225InterProcessElement::openInterProcess Overwolf_ImID_60A38_P_15352 opened succesfuly
14:57:25.2871B88225InterProcessElement::openInterProcess Overwolf_PID_15352_SHARED_MEMORY_AGENT opened succesfuly
14:57:25.29846BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:57:25.3294E90326RenderImageD3d11::setSizeCreate Texture (70,26) / (128,128) - OK
14:57:25.3294E90347RenderImageD3d11::setSizeCreate Texture RV (128,128) - OK
14:57:26.8446BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:57:26.1031B88255InterProcessElement::closeInterProcess Overwolf_PID_15352_SHARED_MEMORY_AGENT close 2147483647 bytes
14:57:26.1031B88125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=60a38
14:57:26.1031B88255InterProcessElement::closeInterProcess Overwolf_ImID_60A38_P_15352 close 2147483647 bytes
14:57:26.1031B882644WidgetManager::RefreshLayoutAsyncMove widget to Poll
14:57:26.1041B883181WidgetManager::OnControlStateChangedRelease exclusiv mode: 0x30794 was hidden 0
14:57:26.1041B887211OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
14:57:26.1041B882861OverlayManager::setControlModeRestore RI mouse to 0X30(0X30)...
14:57:26.1041B882874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
14:57:26.11846BC3995OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0xa07ab;prev = 0xa07ab , {Original values: ref = 0 handle = 0x0}
14:57:26.21946BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:58:33.25546BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:58:34.84146BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:58:36.84146BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:58:44.42846BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:59:29.47846BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:59:31.94846BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:59:33.85746BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:59:34.60346BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:59:57.49646BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:59:58.98946BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
15:01:22.74746BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
15:01:25.77446BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
15:01:26.48246BC3048OverlayManager::DetachThreadInputDetach thread input 18108, 20112
15:01:26.746535C367InputInterceptor::ResetLLHookProcExtReset keys state
15:01:26.746535C6903OverlayManager::doActionForegroundChange Event OFF (OFF)
15:01:26.746535C8494OverlayManager::OnForegroundChangedChanged False
15:01:26.746535C8532OverlayManager::OnForegroundChangedLost foreground to window Handle=0x20686 Title=[#pder |
15:01:26.746535C7762OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
15:01:26.746535C2979OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
15:01:26.746535C2861OverlayManager::setControlModeRestore RI mouse to 0X1(0X30)...
15:01:26.746535C2874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:01:26.747535C367InputInterceptor::ResetLLHookProcExtReset keys state
15:01:26.748535C7062OverlayManager::doActionDisplayFPS - Triggered
15:01:27.7485880293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
15:01:29.7535880177WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3282].
15:01:29.753588052WidgetsLayoutScheduler::Stopstopping layout scheduler
15:01:29.753588061WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:16)
15:01:31.254535C6903OverlayManager::doActionForegroundChange Event ON (ON)
15:01:31.254535C8494OverlayManager::OnForegroundChangedChanged True
15:01:31.254535C7762OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
15:01:31.254535C2986OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
15:01:31.25546BC1859OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
15:01:31.3874E9048ResetSnapShotSH::ExecuteRelease snapshot SH
15:01:31.3874E902377WidgetManager::Renderresume layout thread
15:01:31.3874E90275WidgetManager::StartLayoutSchedulerstart layout scheduler
15:01:31.3874E90293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
15:01:31.3874E901035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:02:42.83046BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
15:02:44.18946BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
15:02:56.877535C367InputInterceptor::ResetLLHookProcExtReset keys state
15:02:56.877535C6903OverlayManager::doActionForegroundChange Event OFF (OFF)
15:02:56.877535C8494OverlayManager::OnForegroundChangedChanged False
15:02:56.877535C8532OverlayManager::OnForegroundChangedLost foreground to window Handle=0x20686 Title=[#pder |
15:02:56.877535C7762OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
15:02:56.877535C2979OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
15:02:56.877535C2861OverlayManager::setControlModeRestore RI mouse to 0X1(0X30)...
15:02:56.877535C2874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:02:56.879535C367InputInterceptor::ResetLLHookProcExtReset keys state
15:02:56.883535C7062OverlayManager::doActionDisplayFPS - Triggered
15:02:57.8675884293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
15:02:59.8725884177WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3438].
15:02:59.872588452WidgetsLayoutScheduler::Stopstopping layout scheduler
15:02:59.872588461WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:17)
15:03:16.50846BC1859OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
15:03:16.6214E9048ResetSnapShotSH::ExecuteRelease snapshot SH
15:03:16.6214E901035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:03:16.899535C6903OverlayManager::doActionForegroundChange Event ON (ON)
15:03:16.899535C8494OverlayManager::OnForegroundChangedChanged True
15:03:16.899535C7762OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
15:03:16.899535C2986OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
15:03:16.901535C7062OverlayManager::doActionDisplayFPS - Triggered
15:03:16.9054E902377WidgetManager::Renderresume layout thread
15:03:16.9054E90275WidgetManager::StartLayoutSchedulerstart layout scheduler
15:03:16.9054E90293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
15:03:16.9054E901035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:03:18.45046BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
15:03:20.26446BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
15:08:20.82946BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
15:08:22.22946BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
15:11:18.58146BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
15:11:19.79446BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
15:11:25.26046BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
15:11:26.71446BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
15:11:32.40746BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
15:11:34.76746BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
15:11:34.92746BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
15:11:39.8746BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
15:13:31.98546BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
15:13:32.27846BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
15:13:35.30546BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
15:13:39.6546BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
15:13:39.7846BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
15:13:39.13146BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
15:13:39.33146BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
15:13:39.50546BC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
15:15:02.4015808293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
15:15:03.51846BC6334overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x207d2) 0x207d2 .
15:15:11.3665268293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
15:15:11.74946BC3048OverlayManager::DetachThreadInputDetach thread input 18108, 20112
15:15:11.750260496ReleaseD11DeviceDevice Released! [2]
15:15:11.7502602998OverlayManager::OnGraphicsDeviceLostClear Resource Start
15:15:11.7502601563OverlayManager::RestoreGameWNDPROCSearch SWL..
15:15:11.7502601570OverlayManager::RestoreGameWNDPROCSWL restored.
15:15:11.7502601580OverlayManager::RestoreGameWNDPROCSWL OK.
15:15:11.7502601585OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x320abd
15:15:11.7502603020OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
15:15:11.750260184IRenderDevice::releaseRender Releasing.
15:15:11.75026098RenderDeviceCaptureBase::ReleaseTextureRelease
15:15:11.750260116RenderDeviceCaptureBase::ReleaseTextureReleased
15:15:11.7502601258RenderDeviceD3d11::releaseImplementationReleasing 1
15:15:11.7502601268RenderDeviceD3d11::releaseImplementationReleasing 2
15:15:11.7502601287RenderDeviceD3d11::releaseImplementationReleasing 3
15:15:11.750260201IRenderDevice::releaseRender Releasing Done.
15:15:11.750260499ReleaseD11Device End Device Released!
15:15:11.895535C367InputInterceptor::ResetLLHookProcExtReset keys state
15:15:11.895535C6903OverlayManager::doActionForegroundChange Event OFF (OFF)
15:15:11.895535C8494OverlayManager::OnForegroundChangedChanged False
15:15:11.895535C8532OverlayManager::OnForegroundChangedLost foreground to window Handle=0x0 Title=[]
15:15:11.895535C7762OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
15:15:11.895535C2979OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
15:15:11.895535C2861OverlayManager::setControlModeRestore RI mouse to 0X1(0X30)...
15:15:11.895535C2874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:15:11.896535C367InputInterceptor::ResetLLHookProcExtReset keys state
15:15:11.898535C7062OverlayManager::doActionDisplayFPS - Triggered
15:15:13.386454177WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3025].
15:15:13.38645452WidgetsLayoutScheduler::Stopstopping layout scheduler
15:15:13.38645461WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:35)
15:15:14.10546BC2215ClientExitProcessCallbackClient::Exit Process Callback [0].
15:15:14.10546BC691Client::clearClient::Clear [0 - 1] .
15:15:14.10546BC698Client::clearClient::Clear stoping...
15:15:14.10546BC1187OverlayManager::StopInternalstopping...
15:15:14.10546BC1214OverlayManager::StopInternalStoping server connection
15:15:14.105535C7260OverlayManager::OnDisconnectedDisconnected from server
15:15:14.10646BC1219OverlayManager::StopInternalStopped server connection
15:15:14.10646BC206Overlay::Streaming::GameCaptureManager::StopRecordingStop recording
15:15:14.10646BC232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:True]
15:15:14.10646BC232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
15:15:14.10646BC1240OverlayManager::StopInternalClosing inter process
15:15:14.10646BC25InterProcessEventHandler::~InterProcessEventHandler(!) Signaling Thread to exit
15:15:14.1065358118InterProcessEventHandler::ThreadFuncTerminated : CloseHandle 1, ShutDown=T
15:15:14.10646BC255InterProcessElement::closeInterProcess INTER_PROCESS_EVENT_HANDLER close 2147483647 bytes
15:15:14.10646BC59InterProcessEventHandler::~InterProcessEventHandlerDone.
15:15:14.10646BC1256OverlayManager::StopInternalnot running.
15:15:14.10646BC141ApiManager::DestroyBackgroundThreadDestroy call.
15:15:14.3975360188ApiManager::BackgroundThreadBackground Thread is terminated.
15:15:14.39846BC232ApiManager::ClearAllCommandsClearing commands [3]
15:15:14.39846BC249ApiManager::ClearAllCommandsCleared
15:15:14.39846BC136ApiManager::DestroyDestroyed
15:15:14.39846BC1258OverlayManager::StopInternalstopped.
15:15:14.39846BC759Client::clearRemove old SHM
15:15:14.39846BC255InterProcessElement::closeInterProcess Overwolf_SHARED_MEMORY_2_2_24015352 close 2147483647 bytes
15:15:14.39846BC767Client::clearStop tasks thread
15:15:14.39846BC780Client::clearClient::Clear - Done.
15:15:14.39846BC2230ClientExitProcessCallbackGoing to ExitProcess()