TimeThreadLineFunctionMessage
09:18:50.97796C0139runClientStarting Overlay PID=18208(0x4720) server PID = 35792
09:18:50.97796C0560Client::initClient::Initialize
09:18:50.97796C0568Client::initStart owclient thread
09:18:50.9779920325Client::initFirstInjectionClient::initFirstInjection.
09:18:50.9779920225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_24235792 opened succesfuly
09:18:50.9779920351session id = {4BB6362A-492A-46AF-BEB5-6282AE654907}
09:18:50.97799202080Client::LogClientInfoCommandLine[1] [C:\Program Files\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VALORANT-Win64-Shipping.exeShooterGame-remoting-app-port=65166-remoting-auth-token=kC3ojQTqD5iQDOEdREa3Pw-patchline=live].
09:18:50.97799202080Client::LogClientInfoCommandLine[2] [-ares-deployment=na-config-endpoint=https://shared.na.a.pvp.net-savetouserdir-culture=en_US].
09:18:50.97799202096Client::LogClientInfoProcess OS version [10.0] [64-bit]
09:18:50.97799202106Client::LogClientInfoOS version [10.0.22621]
09:18:50.97799202128Client::LogClientInfoClient [64-bit] Version 2.2.242.2
09:18:50.97799202141Client::LogProcessModulesLoaded modules:
09:18:50.98099202157C:\Program Files (x86)\Overwolf\0.243.0.9\OWClient.dll
09:18:50.98099202157C:\Program Files (x86)\Overwolf\0.243.0.9\OWExplorer.dll
09:18:50.98099202157C:\Program Files\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\chrome_elf.dll
09:18:50.98099202157C:\Program Files\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\d3dcompiler_47.dll
09:18:50.98099202157C:\Program Files\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libEGL.dll
09:18:50.98099202157C:\Program Files\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libGLESv2.dll
09:18:50.98099202157C:\Program Files\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libcef.dll
09:18:50.98099202157C:\Program Files\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\DbgHelp\dbghelp.dll
09:18:50.98099202157C:\Program Files\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\NVIDIA\NVaftermath\Win64\GFSDK_Aftermath_Lib.x64.dll
09:18:50.98099202157C:\Program Files\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Ogg\Win64\VS2015\libogg_64.dll
09:18:50.98099202157C:\Program Files\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEXFramework_x64.dll
09:18:50.98099202157C:\Program Files\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEX_Clothing_x64.dll
09:18:50.98099202157C:\Program Files\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEX_Legacy_x64.dll
09:18:50.98099202157C:\Program Files\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\Apex_Destructible_x64.dll
09:18:50.98099202157C:\Program Files\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\NvCloth_x64.dll
09:18:50.98099202157C:\Program Files\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3Common_x64.dll
09:18:50.98099202157C:\Program Files\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3Cooking_x64.dll
09:18:50.98099202157C:\Program Files\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3_x64.dll
09:18:50.98099202157C:\Program Files\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PxFoundation_x64.dll
09:18:50.98099202157C:\Program Files\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PxPvdSDK_x64.dll
09:18:50.98099202157C:\Program Files\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbis_64.dll
09:18:50.98099202157C:\Program Files\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbisfile_64.dll
09:18:50.98099202157C:\Program Files\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\MSVCP140.dll
09:18:50.98099202157C:\Program Files\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\RiotGamesApi.dll
09:18:50.98099202157C:\Program Files\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VALORANT-Win64-Shipping.exe
09:18:50.98099202157C:\Program Files\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VCRUNTIME140.dll
09:18:50.98099202157C:\Program Files\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VCRUNTIME140_1.dll
09:18:50.98099202157C:\Program Files\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\dbghelp.dll
09:18:50.98099202157C:\Program Files\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\stub.dll
09:18:50.98099202157C:\Program Files\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\vivoxsdk.dll
09:18:50.98099202157C:\Users\Yuffie Kisaragi\AppData\Local\Discord\app-1.0.9038\modules\discord_hook-1\discord_hook\40fe49adeadaa5\DiscordHook64.dll
09:18:50.98099202157C:\Windows\SYSTEM32\AcGenral.DLL
09:18:50.98099202157C:\Windows\SYSTEM32\CRYPTBASE.DLL
09:18:50.98099202157C:\Windows\SYSTEM32\CRYPTSP.dll
09:18:50.98099202157C:\Windows\SYSTEM32\CRYPTUI.dll
09:18:50.98099202157C:\Windows\SYSTEM32\CompPkgSup.DLL
09:18:50.98099202157C:\Windows\SYSTEM32\DEVOBJ.dll
09:18:50.98099202157C:\Windows\SYSTEM32\DNSAPI.dll
09:18:50.98099202157C:\Windows\SYSTEM32\DSOUND.dll
09:18:50.98099202157C:\Windows\SYSTEM32\DWrite.dll
09:18:50.98099202157C:\Windows\SYSTEM32\GLU32.dll
09:18:50.98099202157C:\Windows\SYSTEM32\HID.DLL
09:18:50.98099202157C:\Windows\SYSTEM32\IPHLPAPI.DLL
09:18:50.98099202157C:\Windows\SYSTEM32\MFCORE.DLL
09:18:50.98099202157C:\Windows\SYSTEM32\MPR.dll
09:18:50.98099202157C:\Windows\SYSTEM32\MSASN1.dll
09:18:50.98099202157C:\Windows\SYSTEM32\NETAPI32.dll
09:18:50.98099202157C:\Windows\SYSTEM32\NTASN1.dll
09:18:50.98099202157C:\Windows\SYSTEM32\OPENGL32.dll
09:18:50.98099202157C:\Windows\SYSTEM32\PROPSYS.dll
09:18:50.98099202157C:\Windows\SYSTEM32\RTWorkQ.DLL
09:18:50.98099202157C:\Windows\SYSTEM32\ResampleDmo.DLL
09:18:50.98099202157C:\Windows\SYSTEM32\SAMCLI.DLL
09:18:50.98099202157C:\Windows\SYSTEM32\Secur32.dll
09:18:50.98099202157C:\Windows\SYSTEM32\SensApi.dll
09:18:50.98099202157C:\Windows\SYSTEM32\SspiCli.dll
09:18:50.98099202157C:\Windows\SYSTEM32\UIAutomationCore.DLL
09:18:50.98199202157C:\Windows\SYSTEM32\UMPDC.dll
09:18:50.98199202157C:\Windows\SYSTEM32\USERENV.dll
09:18:50.98199202157C:\Windows\SYSTEM32\USP10.dll
09:18:50.98199202157C:\Windows\SYSTEM32\VERSION.dll
09:18:50.98199202157C:\Windows\SYSTEM32\WINHTTP.dll
09:18:50.98199202157C:\Windows\SYSTEM32\WINMM.dll
09:18:50.98199202157C:\Windows\SYSTEM32\WINNSI.DLL
09:18:50.98199202157C:\Windows\SYSTEM32\WINSPOOL.DRV
09:18:50.98199202157C:\Windows\SYSTEM32\WTSAPI32.dll
09:18:50.98199202157C:\Windows\SYSTEM32\X3DAudio1_7.dll
09:18:50.98199202157C:\Windows\SYSTEM32\XAPOFX1_5.dll
09:18:50.98199202157C:\Windows\SYSTEM32\XAudio2_7.dll
09:18:50.98199202157C:\Windows\SYSTEM32\XINPUT1_3.dll
09:18:50.98199202157C:\Windows\SYSTEM32\apphelp.dll
09:18:50.98199202157C:\Windows\SYSTEM32\atiadlxx.dll
09:18:50.98199202157C:\Windows\SYSTEM32\aticfx64.dll
09:18:50.98199202157C:\Windows\SYSTEM32\atidxx64.dll
09:18:50.98199202157C:\Windows\SYSTEM32\avrt.dll
09:18:50.98199202157C:\Windows\SYSTEM32\cfgmgr32.dll
09:18:50.98199202157C:\Windows\SYSTEM32\credui.dll
09:18:50.98199202157C:\Windows\SYSTEM32\cryptnet.dll
09:18:50.98199202157C:\Windows\SYSTEM32\d3d11.dll
09:18:50.98199202157C:\Windows\SYSTEM32\d3d9.dll
09:18:50.98199202157C:\Windows\SYSTEM32\dcomp.dll
09:18:50.98199202157C:\Windows\SYSTEM32\dhcpcsvc.DLL
09:18:50.98199202157C:\Windows\SYSTEM32\dhcpcsvc6.DLL
09:18:50.98199202157C:\Windows\SYSTEM32\directxdatabasehelper.dll
09:18:50.98199202157C:\Windows\SYSTEM32\dwmapi.dll
09:18:50.98199202157C:\Windows\SYSTEM32\dxcore.dll
09:18:50.98199202157C:\Windows\SYSTEM32\dxgi.dll
09:18:50.98199202157C:\Windows\SYSTEM32\dxva2.dll
09:18:50.98199202157C:\Windows\SYSTEM32\gpapi.dll
09:18:50.98199202157C:\Windows\SYSTEM32\iertutil.dll
09:18:50.98199202157C:\Windows\SYSTEM32\kernel.appcore.dll
09:18:50.98199202157C:\Windows\SYSTEM32\mf.dll
09:18:50.98199202157C:\Windows\SYSTEM32\mfplat.dll
09:18:50.98199202157C:\Windows\SYSTEM32\mfplay.dll
09:18:50.98199202157C:\Windows\SYSTEM32\mscms.dll
09:18:50.98199202157C:\Windows\SYSTEM32\msdmo.dll
09:18:50.98199202157C:\Windows\SYSTEM32\ncrypt.dll
09:18:50.98199202157C:\Windows\SYSTEM32\netutils.dll
09:18:50.98199202157C:\Windows\SYSTEM32\ntdll.dll
09:18:50.98199202157C:\Windows\SYSTEM32\ntmarta.dll
09:18:50.98199202157C:\Windows\SYSTEM32\pdh.dll
09:18:50.98199202157C:\Windows\SYSTEM32\powrprof.dll
09:18:50.98199202157C:\Windows\SYSTEM32\profapi.dll
09:18:50.98199202157C:\Windows\SYSTEM32\resourcepolicyclient.dll
09:18:50.98199202157C:\Windows\SYSTEM32\srvcli.dll
09:18:50.98199202157C:\Windows\SYSTEM32\textinputframework.dll
09:18:50.98199202157C:\Windows\SYSTEM32\urlmon.dll
09:18:50.98199202157C:\Windows\SYSTEM32\wevtapi.dll
09:18:50.98199202157C:\Windows\SYSTEM32\windows.storage.dll
09:18:50.98199202157C:\Windows\SYSTEM32\winmmbase.dll
09:18:50.98199202157C:\Windows\SYSTEM32\wintypes.dll
09:18:50.98199202157C:\Windows\System32\AppXDeploymentClient.dll
09:18:50.98199202157C:\Windows\System32\COMDLG32.dll
09:18:50.98199202157C:\Windows\System32\CRYPT32.dll
09:18:50.98199202157C:\Windows\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_effe9612081e9042\igd10um64xe.DLL
09:18:50.98199202157C:\Windows\System32\DriverStore\FileRepository\u0401413.inf_amd64_997830838cb299a9\B401180\AMDXX64.DLL
09:18:50.98199202157C:\Windows\System32\DriverStore\FileRepository\u0401413.inf_amd64_997830838cb299a9\B401180\amdenc64.dll
09:18:50.98199202157C:\Windows\System32\DriverStore\FileRepository\u0401413.inf_amd64_997830838cb299a9\B401180\amdihk64.dll
09:18:50.98199202157C:\Windows\System32\GDI32.dll
09:18:50.98199202157C:\Windows\System32\IMM32.DLL
09:18:50.98199202157C:\Windows\System32\KERNEL32.DLL
09:18:50.98199202157C:\Windows\System32\KERNELBASE.dll
09:18:50.98199202157C:\Windows\System32\MMDevApi.dll
09:18:50.98199202157C:\Windows\System32\MSCTF.dll
09:18:50.98199202157C:\Windows\System32\NSI.dll
09:18:50.98199202157C:\Windows\System32\Normaliz.dll
09:18:50.98199202157C:\Windows\System32\OLEAUT32.dll
09:18:50.98199202157C:\Windows\System32\PSAPI.DLL
09:18:50.98199202157C:\Windows\System32\RPCRT4.dll
09:18:50.98199202157C:\Windows\System32\SETUPAPI.dll
09:18:50.98199202157C:\Windows\System32\SHELL32.dll
09:18:50.98199202157C:\Windows\System32\SHLWAPI.dll
09:18:50.98199202157C:\Windows\System32\USER32.dll
09:18:50.98199202157C:\Windows\System32\WINTRUST.dll
09:18:50.98199202157C:\Windows\System32\WLDAP32.dll
09:18:50.98199202157C:\Windows\System32\WS2_32.dll
09:18:50.98199202157C:\Windows\System32\Windows.ApplicationModel.dll
09:18:50.98199202157C:\Windows\System32\Windows.Media.dll
09:18:50.98199202157C:\Windows\System32\Windows.UI.dll
09:18:50.98199202157C:\Windows\System32\advapi32.dll
09:18:50.98199202157C:\Windows\System32\bcrypt.dll
09:18:50.98199202157C:\Windows\System32\bcryptPrimitives.dll
09:18:50.98199202157C:\Windows\System32\clbcatq.dll
09:18:50.98199202157C:\Windows\System32\colorcnv.dll
09:18:50.98199202157C:\Windows\System32\combase.dll
09:18:50.98199202157C:\Windows\System32\fwpuclnt.dll
09:18:50.98199202157C:\Windows\System32\gameux.dll
09:18:50.98199202157C:\Windows\System32\gdi32full.dll
09:18:50.98199202157C:\Windows\System32\imagehlp.dll
09:18:50.98199202157C:\Windows\System32\mfmp4srcsnk.dll
09:18:50.98199202157C:\Windows\System32\mfperfhelper.dll
09:18:50.98199202157C:\Windows\System32\msmpeg2vdec.dll
09:18:50.98199202157C:\Windows\System32\msvcp_win.dll
09:18:50.98199202157C:\Windows\System32\msvcrt.dll
09:18:50.98199202157C:\Windows\System32\msxml6.dll
09:18:50.98199202157C:\Windows\System32\ole32.dll
09:18:50.98199202157C:\Windows\System32\rasadhlp.dll
09:18:50.98199202157C:\Windows\System32\sechost.dll
09:18:50.98199202157C:\Windows\System32\shcore.dll
09:18:50.98199202157C:\Windows\System32\ucrtbase.dll
09:18:50.98199202157C:\Windows\System32\win32u.dll
09:18:50.98199202157C:\Windows\System32\winrnr.dll
09:18:50.98199202157C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.22621.3235_none_270f74e173860f98\COMCTL32.dll
09:18:50.98199202157C:\Windows\system32\MobileNetworking.dll
09:18:50.98199202157C:\Windows\system32\Oleacc.dll
09:18:50.98199202157C:\Windows\system32\audioses.dll
09:18:50.98199202157C:\Windows\system32\dataexchange.dll
09:18:50.98199202157C:\Windows\system32\explorerframe.dll
09:18:50.98199202157C:\Windows\system32\mswsock.dll
09:18:50.98199202157C:\Windows\system32\napinsp.dll
09:18:50.98199202157C:\Windows\system32\nlansp_c.dll
09:18:50.98199202157C:\Windows\system32\pnrpnsp.dll
09:18:50.98199202157C:\Windows\system32\rsaenh.dll
09:18:50.98199202157C:\Windows\system32\twinapi.appcore.dll
09:18:50.98199202157C:\Windows\system32\twinapi.dll
09:18:50.98199202157C:\Windows\system32\uxtheme.dll
09:18:50.98199202157C:\Windows\system32\wlanapi.dll
09:18:50.98199202157C:\Windows\system32\wshbth.dll
09:18:50.981992079GraphicsHookManager::InitCreated Thread - Created , ThreadId=39204
09:18:50.98299201546Client::ReadGameConfigurationsGameConfigurations Input Libraries - Use Default.
09:18:50.98299201570Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D11.
09:18:50.98299201619Client::ReadGameConfigurationsDisable DisableEXHandle - OFF
09:18:50.98299201685Client::ReadGameConfigurationsGameConfigurations UseTSHook - OFF
09:18:50.98299201698Client::ReadGameConfigurationsGameConfigurations DisableDIAquire - OFF
09:18:50.98299201728Client::ReadGameConfigurationsEnable EnableTXR - OFF
09:18:50.98299201768Client::ReadGameConfigurationsGameConfigurations DisableD3d9Ex - OFF
09:18:50.98299201770Client::ReadGameConfigurationsGameConfigurations EnableMTCursor - OFF
09:18:50.98299201772Client::ReadGameConfigurationsGameConfigurations Use Long Block - OFF
09:18:50.98299201774Client::ReadGameConfigurationsGameConfigurations Use Safe Block - OFF
09:18:50.98299201776Client::ReadGameConfigurationsGameConfigurations Use All Safe Block - OFF
09:18:50.98299201778Client::ReadGameConfigurationsGameConfigurations Disable Safe Hooking - OFF
09:18:50.98299201780Client::ReadGameConfigurationsGameConfigurations Use MH - OFF
09:18:50.98299201783Client::ReadGameConfigurationsGameConfigurations Use MCH - ON
09:18:50.98299201786Client::ReadGameConfigurationsGameConfigurations Use EH - OFF
09:18:50.98299201893Data::Search[0] 0x41A10000
09:18:50.98299201893Data::Search[1] 0x0
09:18:50.98299201893Data::Search[2] 0x2B3D0000
09:18:50.98299201893Data::Search[3] 0x0
09:18:50.98299201893Data::Search[4] 0x0
09:18:50.98299201893Data::Search[5] 0x3D850000
09:18:50.98299201893Data::Search[6] 0x42D90000
09:18:50.98299201893Data::Search[7] 0xE84B0000
09:18:50.98299201893Data::Search[8] 0x3D850000
09:18:50.98299201893Data::Search[9] 0x0
09:18:50.98299201898Data::Search[10] 0x0
09:18:50.98299201904Data::Search[11] 0x3C1D0000
09:18:50.98299201910Data::Search[12] 0xE84B0000
09:18:50.98299201916Data::Search[13] 0x0
09:18:50.9829920337FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
09:18:50.98299201265Client::hookFunctionsDetected Windows 8.1 or greater
09:18:50.98299201288Client::hookFunctionsAcquiring function lock succedded
09:18:50.9869920254Common::HookChain::HookChainConfiguration::ReadAppConfigurationread configuration file
09:18:50.9869920582Common::HookChain::HookChainManager::InitFromRemoteConfigurationRead configuraion 17
09:18:50.9869920952FunctionHook::EnableMCHOptionsMCH - Enable MCH Options
09:18:50.9869920225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_24235792 opened succesfuly
09:18:50.9869920530OverlayManager::OverlayManagerOW System Cursor is set to = 0x521f78
09:18:50.98699207664OverlayManager::LoadDefaultCursorsLoad default cursors
09:18:50.9879920540OverlayManager::OverlayManagerOW Blank System Cursor is set to = 0x2f1fd8, game cursor = 0x10007
09:18:50.987992072PerformanceCounter::StartSessionStartSession
09:18:50.987992072PerformanceCounter::StartSessionStartSession
09:18:50.9879920225InterProcessElement::openInterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly
09:18:50.9879920762OverlayManager::ReadGameConfigurationsGameConfigurations Control Modes = 0
09:18:50.9879920780OverlayManager::ReadGameConfigurationsGameConfigurations TC Mode = 0x0
09:18:50.9879920782OverlayManager::ReadGameConfigurationsGameConfigurations Cursor Mode = 0
09:18:50.9879920785OverlayManager::ReadGameConfigurationsGameConfigurations FixInputBlock = OFF
09:18:50.9879920788OverlayManager::ReadGameConfigurationsGameConfigurations AllowCursorMix = ON
09:18:50.9879920791OverlayManager::ReadGameConfigurationsGameConfigurations FixMixModeCursor = OFF
09:18:50.9879920794OverlayManager::ReadGameConfigurationsGameConfigurations FixCursorOffset = OFF
09:18:50.9879920797OverlayManager::ReadGameConfigurationsGameConfigurations FixResolutionChange = OFF
09:18:50.9879920800OverlayManager::ReadGameConfigurationsGameConfigurations FixDIBLock = OFF
09:18:50.9879920803OverlayManager::ReadGameConfigurationsGameConfigurations FixDIFocus = OFF
09:18:50.9879920806OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus = OFF
09:18:50.9879920809OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus2 = OFF
09:18:50.9879920812OverlayManager::ReadGameConfigurationsGameConfigurations DisableDIAquire = OFF
09:18:50.9879920815OverlayManager::ReadGameConfigurationsGameConfigurations SetDINonExclusive = OFF
09:18:50.9879920818OverlayManager::ReadGameConfigurationsGameConfigurations FixMouseDIExclusive = OFF
09:18:50.9879920821OverlayManager::ReadGameConfigurationsGameConfigurations DisableActionMixed = OFF
09:18:50.9879920824OverlayManager::ReadGameConfigurationsGameConfigurations ForceControlRehook = OFF
09:18:50.9879920827OverlayManager::ReadGameConfigurationsGameConfigurations FixActionFocus = OFF
09:18:50.9879920830OverlayManager::ReadGameConfigurationsGameConfigurations RestoreRT = ON
09:18:50.9879920833OverlayManager::ReadGameConfigurationsGameConfigurations DisableResizeRelease = ON
09:18:50.9879920836OverlayManager::ReadGameConfigurationsGameConfigurations ResizeNotifyResolution = OFF
09:18:50.9879920839OverlayManager::ReadGameConfigurationsGameConfigurations ForceCaptureChangeRehook = OFF
09:18:50.9879920842OverlayManager::ReadGameConfigurationsGameConfigurations DisableEternalEnum = OFF
09:18:50.9879920845OverlayManager::ReadGameConfigurationsGameConfigurations FixSWL = OFF
09:18:50.9879920848OverlayManager::ReadGameConfigurationsGameConfigurations FixSWLW = OFF
09:18:50.9879920851OverlayManager::ReadGameConfigurationsGameConfigurations TerminateOnWindowClose = OFF
09:18:50.9879920854OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartFocus = OFF
09:18:50.9879920857OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreRelease = OFF
09:18:50.9879920860OverlayManager::ReadGameConfigurationsGameConfigurations DisableTPA = OFF
09:18:50.9879920863OverlayManager::ReadGameConfigurationsGameConfigurations PTCT = 0x0
09:18:50.9879920866OverlayManager::ReadGameConfigurationsGameConfigurations ReleaseKBInOverlayFocus = OFF
09:18:50.9879920869OverlayManager::ReadGameConfigurationsGameConfigurations SmartReleaseKBInOverlayFocus = ON
09:18:50.9879920872OverlayManager::ReadGameConfigurationsGameConfigurations Stuck In Trans = OFF
09:18:50.9879920875OverlayManager::ReadGameConfigurationsGameConfigurations EnableFocusOnAnyClick = OFF
09:18:50.9879920878OverlayManager::ReadGameConfigurationsGameConfigurations FixCC = OFF
09:18:50.9879920881OverlayManager::ReadGameConfigurationsGameConfigurations AllowCCMix = OFF
09:18:50.9879920884OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursor = OFF
09:18:50.9879920887OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursorMT = ON
09:18:50.9879920890OverlayManager::ReadGameConfigurationsGameConfigurations EnableRawInput = ON
09:18:50.9879920893OverlayManager::ReadGameConfigurationsGameConfigurations DisableOWGestures = OFF
09:18:50.9879920896OverlayManager::ReadGameConfigurationsGameConfigurations DisableD3d9Ex = OFF
09:18:50.9879920899OverlayManager::ReadGameConfigurationsGameConfigurations EnableMTCursor = OFF
09:18:50.9879920902OverlayManager::ReadGameConfigurationsGameConfigurations UseRI = ON
09:18:50.9879920905OverlayManager::ReadGameConfigurationsGameConfigurations UseRIKB = OFF
09:18:50.9879920908OverlayManager::ReadGameConfigurationsGameConfigurations UseRIB = ON
09:18:50.9879920911OverlayManager::ReadGameConfigurationsGameConfigurations AllowRIMix = ON
09:18:50.9879920914OverlayManager::ReadGameConfigurationsGameConfigurations RestoreBB = OFF
09:18:50.9879920917OverlayManager::ReadGameConfigurationsGameConfigurations RecreateSB = OFF
09:18:50.9879920920OverlayManager::ReadGameConfigurationsGameConfigurations FixFSTB = OFF
09:18:50.9879920923OverlayManager::ReadGameConfigurationsGameConfigurations FixCOEx = OFF
09:18:50.9879920926OverlayManager::ReadGameConfigurationsGameConfigurations FixRCEx = ON
09:18:50.9879920929OverlayManager::ReadGameConfigurationsGameConfigurations DisableBlockChain = OFF
09:18:50.9879920932OverlayManager::ReadGameConfigurationsGameConfigurations UseMKLL = OFF
09:18:50.9879920935OverlayManager::ReadGameConfigurationsGameConfigurations UseNewKLL = OFF
09:18:50.9879920938OverlayManager::ReadGameConfigurationsGameConfigurations UseNewMLLForExclusive = OFF
09:18:50.9879920941OverlayManager::ReadGameConfigurationsGameConfigurations UseMW = OFF
09:18:50.9879920944OverlayManager::ReadGameConfigurationsGameConfigurations UsePR = OFF
09:18:50.9879920947OverlayManager::ReadGameConfigurationsGameConfigurations WaitRestore = OFF
09:18:50.9879920950OverlayManager::ReadGameConfigurationsGameConfigurations DIT = 0
09:18:50.9879920953OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreMultipleDevices = OFF
09:18:50.9879920956OverlayManager::ReadGameConfigurationsGameConfigurations FixHotkeyRI = ON
09:18:50.9879920959OverlayManager::ReadGameConfigurationsGameConfigurations SendHotkeyRI = OFF
09:18:50.9879920962OverlayManager::ReadGameConfigurationsGameConfigurations FixRestoreSWL = OFF
09:18:50.9879920965OverlayManager::ReadGameConfigurationsGameConfigurations FIGVTH = OFF
09:18:50.9879920968OverlayManager::ReadGameConfigurationsGameConfigurations PTBOffsetPixel = 0
09:18:50.9879920971OverlayManager::ReadGameConfigurationsGameConfigurations ForceGBB = OFF
09:18:50.9879920974OverlayManager::ReadGameConfigurationsGameConfigurations FixModifierMixMode = OFF
09:18:50.9879920976OverlayManager::ReadGameConfigurationsGameConfigurations FixDXThreadSafe = OFF
09:18:50.9879920978OverlayManager::ReadGameConfigurationsGameConfigurations FixInvisibleCursorCR = OFF
09:18:50.9879920980OverlayManager::ReadGameConfigurationsGameConfigurations SkipGameProc = OFF
09:18:50.9879920982OverlayManager::ReadGameConfigurationsGameConfigurations FixCVCursor = OFF
09:18:50.9879920984OverlayManager::ReadGameConfigurationsGameConfigurations DisableRenderAI = OFF
09:18:50.9879920986OverlayManager::ReadGameConfigurationsGameConfigurations DisableSmartMixMode = OFF
09:18:50.9879920988OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreads = OFF
09:18:50.9879920990OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreadsHook = OFF
09:18:50.9879920992OverlayManager::ReadGameConfigurationsGameConfigurations KeepInGameOnLostFocus = OFF
09:18:50.9879920994OverlayManager::ReadGameConfigurationsGameConfigurations FixBlending = OFF
09:18:50.9879920996OverlayManager::ReadGameConfigurationsGameConfigurations OOPOUseDefaultAdpater = OFF
09:18:50.9879920998OverlayManager::ReadGameConfigurationsGameConfigurations OOPODisableDynamicRendering = OFF
09:18:50.98799201000OverlayManager::ReadGameConfigurationsGameConfigurations OOPOExclusiveAsForeground = OFF
09:18:50.98799201004OverlayManager::ReadGameConfigurationsGameConfigurations OOPODisableFullscreenRendering = OFF
09:18:50.98799201006OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreCursorRefCount = OFF
09:18:50.98799201008OverlayManager::ReadGameConfigurationsGameConfigurations EnableMCHHookRetries = OFF
09:18:50.98799201010OverlayManager::ReadGameConfigurationsGameConfigurations DisableHookFallback = OFF
09:18:50.98799201012OverlayManager::ReadGameConfigurationsGameConfigurations AlternativeIPC = OFF
09:18:50.98799201014OverlayManager::ReadGameConfigurationsGameConfigurations RecordingFlipType = 0
09:18:50.98799201016OverlayManager::ReadGameConfigurationsGameConfigurations SkipGraphicsFunc = 0
09:18:50.98799201019OverlayManager::ReadGameConfigurationsGameConfigurations foreground Window as target window = 0
09:18:50.98799201021OverlayManager::ReadGameConfigurationsOverlayManager::SetGameConfigurations Succeeded.
09:18:50.98799201035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
09:18:50.9879920633OverlayManager::InitGameClientstarting hooks...
09:18:50.99499201991FunctionHook::LoadHookerLoading Utils from C:\Program Files (x86)\Overwolf\0.243.0.9\\OWUtils.dll succeeded
09:18:50.9959920602Install::CodeInit [Client,1] (MCH) OK
09:18:50.9959920602Install::CodeInit [Client,2] (MCH) OK
09:18:50.9959920602Install::CodeInit [Client,3] (MCH) OK
09:18:50.9959920602Install::CodeInit [Client,4] (MCH) OK
09:18:50.9959920602Install::CodeInit [Client,4.1] (MCH) OK
09:18:51.139920602Install::CodeInit [Client,4.2] (MCH) OK
09:18:51.1399201362Client::hookFunctionsSuspend before hook: OFF
09:18:51.1499201063Install::CodeSegment [5|215072|0x3D850000|0x34820]
09:18:51.149920602Install::Codeunknown (MCH) OK
09:18:51.1499201063Install::CodeSegment [5|5440|0x3D850000|0x1540]
09:18:51.149920602Install::Codeunknown (MCH) OK
09:18:51.1499201063Install::CodeSegment [5|145440|0x3D850000|0x23820]
09:18:51.149920602Install::Codeunknown (MCH) OK
09:18:51.1499201063Install::CodeSegment [5|6640|0x3D850000|0x19F0]
09:18:51.149920602Install::Codeunknown (MCH) OK
09:18:51.1499201063Install::CodeSegment [5|-22527248|0x3D850000|0xFEA842F0]
09:18:51.1499201154Client::hookLibraryFunctions=========> Hook is skipped function 5::31.
09:18:51.1499201063Install::CodeSegment [5|-22536704|0x3D850000|0xFEA81E00]
09:18:51.1499201154Client::hookLibraryFunctions=========> Hook is skipped function 5::32.
09:18:51.1499201063Install::CodeSegment [5|-22521728|0x3D850000|0xFEA85880]
09:18:51.1499201154Client::hookLibraryFunctions=========> Hook is skipped function 5::33.
09:18:51.1499201063Install::CodeSegment [5|-23544560|0x3D850000|0xFE98BD10]
09:18:51.1499201154Client::hookLibraryFunctions=========> Hook is skipped function 5::34.
09:18:51.149920337FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
09:18:51.1499201287OverlayManager::StartStarting...
09:18:51.1499201319OverlayManager::Startstarting hooks 2...
09:18:51.149920602Install::CodeInit [Client,5] (MCH) OK
09:18:51.339920602Install::CodeInit [Client,5.1] (MCH) OK
09:18:51.339920602Install::CodeInit [Client,6] (MCH) OK
09:18:51.3399201485XTRAP COMPATIBLE PATCH WARNING
09:18:51.3399201494OverlayManager::Startdone with hooks...
09:18:51.339920108ApiManager::InitAPI Manager Event : OK
09:18:51.339920120ApiManager::CreateBackgroundThreadBackground Thread - Created , ThreadId=39216
09:18:51.33992067TXRSettingFail to read texture recognition options 0x0
09:18:51.339920114TXOfInterestNew list set with 0 items
09:18:51.3399201520OverlayManager::Startget foreground state
09:18:51.3399208505OverlayManager::OnForegroundChangedChanged True
09:18:51.3399208634OverlayManager::AssureLockWindowOnForgroundChangedWindow is not in focus, skip lock (0x991c52 [2366, 1590] , 0x0)
09:18:51.3499201557OverlayManager::StartStarted...
09:18:51.34992C7239OverlayManager::OnConnectedConnected to server
09:18:51.34992C32SendServerHelloMessage::ExecuteSend connection Ack
09:18:51.3499307896OverlayManager::UpdateInputTrackerWinodwupdate input tracker list 0x0 -> 0xc1da0
09:18:51.387A5C7818OverlayManager::IsEmptyCursorCache cursor 0x10003 (v: 1)
09:18:51.45809C587RenderDeviceD3d11::RenderDeviceD3d11Render device d3d11
09:18:51.47809C148D3DHelpers::LoadDxLibraryDX Lib d3dx11_43.dll loaded
09:18:51.529920602Install::CodeInit [Client,0] (MCH) OK
09:18:51.529920428GraphicsHookManager::ReleaseHookRefClear Hook manager thread
09:18:51.52992094GraphicsHookManager::StopThreadStopThread
09:18:51.52809C148D3DHelpers::LoadDxLibraryDX Lib D3DCompiler_43.dll loaded
09:18:51.52809C984RenderDeviceD3d11::LoadD3dXLibraryAndFunctionsload library functions OK.
09:18:51.529924216GraphicsHookManager::MessageLoopExit Thread
09:18:51.58809C1041RenderDeviceD3d11::initRefC r:[3]->[3] 0x21cb1ee0
09:18:51.58809C1072RenderDeviceD3d11::initDevice adapter hash: -2140703251
09:18:51.58809C1105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=3840, Height=2160, Multisampled=false
09:18:51.58809C1126RenderDeviceD3d11::initsave state
09:18:51.58809C696RenderDeviceD3d11::initDX11loading shaders...
09:18:51.589920406Client::initFirstInjectioninit complete
09:18:51.60809C705RenderDeviceD3d11::initDX11create vs
09:18:51.60809C723RenderDeviceD3d11::initDX11create vs
09:18:51.62809C745RenderDeviceD3d11::initDX11create pxs
09:18:51.63809C774RenderDeviceD3d11::initDX11create raster
09:18:51.63809C842RenderDeviceD3d11::initDX11create buffers
09:18:51.63809C1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x217f7dd0.
09:18:51.63809C1134RenderDeviceD3d11::initrestore state
09:18:51.63809C1137RenderDeviceD3d11::initTarget Window [0x991c52]
09:18:51.63809C241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
09:18:51.63809C248IRenderDevice::reCreateResourceListRECREATION *** Done ***
09:18:51.63809C193Overlay::Streaming::GameCaptureManager::SetRenderDeviceStreaming Client started. SHT supported: True
09:18:51.63809C2092RenderDeviceD3d11::setFixSet render device fix RT.
09:18:51.63809C3105OverlayManager::setGraphicsRender Device fix was set RT.
09:18:51.63809C5468OverlayManager::UpdateResolutionnotifyResolutionChange [3840, 2160] {WINDOW}
09:18:51.63809C5488OverlayManager::UpdateResolutionNew game resolution is notified (3840, 2160)
09:18:51.64809C26UpdateOverlaySkinCommand::ExecuteFPS: scale [0.250000], offser[0, 0]
09:18:51.64809C21StartWidgetsRefresher::ExecuteExecute start wicket manager
09:18:51.64809C275WidgetManager::StartLayoutSchedulerstart layout scheduler
09:18:51.64809C5637OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x991c52} (foreground = 0x991c52).
09:18:51.64809C2541OverlayManager::installWindowProcHookInstall WPH
09:18:51.64809C2555OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x821e72
09:18:51.64809C2574OverlayManager::installWindowProcHookinstallWindowProcHook Screen [3840,2160] | Game [0,0,3840,2160]
09:18:51.64809C2620OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xa83ca660=-1472420256)=>(0xe0275430=-534293456)
09:18:51.64809C2631OverlayManager::installWindowProcHookinstallWindowProcHook mouse is tracked successfully.
09:18:51.64809C311PerformanceCounter::NotifyFrameRenderNotify first Render...
09:18:51.64809C1035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
09:18:51.64809C8397OverlayManager::CheckForSharedTextureSupportCheck for SHT support
09:18:51.73809C5539OverlayManager::initOverlayResolutionEx 0X40000
09:18:51.73809C5545OverlayManager::initOverlayResolutionResolution init : WINDOW W(3840,2160)G(3840,2160)M(3840,2160)
09:18:51.738FF4225InterProcessElement::openInterProcess Overwolf_ImID_A1F04_P_35792 opened succesfuly
09:18:51.738FF4225InterProcessElement::openInterProcess Overwolf_PID_35792_SHARED_MEMORY_AGENT opened succesfuly
09:18:51.797A5C2650OverlayManager::installKeybMouseHookInstall KeybMouse
09:18:51.797A5C480InputInterceptor::stopHookunhook keyboard and mouse
09:18:51.797A5C447InputInterceptor::runHookKeyboard is hooked 0x7a5c
09:18:51.797A5C469InputInterceptor::runHookMouse is hooked 0x7a5c
09:18:51.797A5C8115OverlayManager::SetCursorInitialStateGameWndProc - Original Cursor Ref Count = 0, Cur = 0x10003
09:18:51.1007A5C6338overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x0) 0x991c52 .
09:18:51.1007A5C7766OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
09:18:51.468809C737OverlayInputManager::HandleCommandsClear all hotkeys command
09:18:51.475809C788OverlayInputManager::AddHotKeyAdd new hotkey [Control_Overlay]-[9]-[2]. Total [0] (pressed: 1)
09:18:51.476992C7066OverlayManager::doActionDisplayFPS - Triggered
09:18:51.482809C1035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
09:18:51.6138FF4125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=191ff8
09:18:51.6138FF42644WidgetManager::RefreshLayoutAsyncMove widget to Poll
09:18:51.6458FF4225InterProcessElement::openInterProcess Overwolf_ImID_191FF8_P_35792 opened succesfuly
09:18:51.6458FF4225InterProcessElement::openInterProcess Overwolf_PID_35792_SHARED_MEMORY_AGENT opened succesfuly
09:18:51.8817A5C7766OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
09:18:51.929992C7342OverlayManager::HandleIPCMessageLoad in-game plugin request: [C:\Users\Yuffie Kisaragi\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\249.1.3\plugins/GEPPlugin64.dll] [oopo: off]
09:18:51.933809C8168OverlayManager::LoadPluginloading plugin: C:\Users\Yuffie Kisaragi\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\249.1.3\plugins/GEPPlugin64.dll
09:18:51.938809C8187OverlayManager::LoadPluginPlugin loaded [1] [C:\Users\Yuffie Kisaragi\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\249.1.3\plugins/GEPPlugin64.dll] []
09:18:51.944809C8219OverlayManager::LoadPluginfinish loading plugin
09:18:52.7678FF4125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=fe1e50
09:18:52.7678FF42644WidgetManager::RefreshLayoutAsyncMove widget to Poll
09:18:52.7818FF4225InterProcessElement::openInterProcess Overwolf_ImID_91FFC_P_35792 opened succesfuly
09:18:52.7818FF4225InterProcessElement::openInterProcess Overwolf_PID_35792_SHARED_MEMORY_AGENT opened succesfuly
09:18:52.7828FF4225InterProcessElement::openInterProcess Overwolf_ImID_FE1E50_P_35792 opened succesfuly
09:18:52.7828FF4225InterProcessElement::openInterProcess Overwolf_PID_35792_SHARED_MEMORY_AGENT opened succesfuly
09:18:53.123809C326RenderImageD3d11::setSizeCreate Texture (330,600) / (384,640) - OK
09:18:53.123809C347RenderImageD3d11::setSizeCreate Texture RV (384,640) - OK
09:18:53.186809C326RenderImageD3d11::setSizeCreate Texture (500,340) / (512,384) - OK
09:18:53.186809C347RenderImageD3d11::setSizeCreate Texture RV (512,384) - OK
09:18:56.26992C141LoadOWOBSCaptureDllCommand::ExecuteLoad ow obs capture dll
09:18:56.26992C127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=0, H=0, Mouse=True [0]
09:18:56.33809C255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
09:18:56.6517A5C6338overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x991c52) 0x991c52 .
09:18:56.6587A5C7766OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
09:18:56.71248B8125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1a2040
09:18:56.71248B82644WidgetManager::RefreshLayoutAsyncMove widget to Poll
09:18:56.71748B8225InterProcessElement::openInterProcess Overwolf_ImID_1A2040_P_35792 opened succesfuly
09:18:56.71748B8225InterProcessElement::openInterProcess Overwolf_PID_35792_SHARED_MEMORY_AGENT opened succesfuly
09:18:56.776809C326RenderImageD3d11::setSizeCreate Texture (400,734) / (512,768) - OK
09:18:56.776809C347RenderImageD3d11::setSizeCreate Texture RV (512,768) - OK
09:18:58.92949850capture devicecapture device registered
09:18:58.94809C50capture devicegraphics-hook.dll loaded against process: VALORANT-Win64-Shipping.exe
09:18:58.94809C50capture device(half life scientist) everything.. seems to be in order
09:18:58.94809C50capture deviceDXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 3840 BufferDesc.Height: 2160 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 2 Windowed: 1 SwapEffect: 4 Flags: 2050
09:18:58.94809C50capture deviced3d11 shared texture capture successful
09:19:01.12499302141Client::LogProcessModulesLoaded modules:
09:19:01.12899302157C:\Program Files (x86)\Overwolf\0.243.0.9\OWClient.dll
09:19:01.12899302157C:\Program Files (x86)\Overwolf\0.243.0.9\OWExplorer.dll
09:19:01.12899302157C:\Program Files (x86)\Overwolf\0.243.0.9\OWUtils.dll
09:19:01.12899302157C:\Program Files\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\chrome_elf.dll
09:19:01.12899302157C:\Program Files\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\d3dcompiler_47.dll
09:19:01.12899302157C:\Program Files\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libEGL.dll
09:19:01.12899302157C:\Program Files\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libGLESv2.dll
09:19:01.12899302157C:\Program Files\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libcef.dll
09:19:01.12899302157C:\Program Files\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\DbgHelp\dbghelp.dll
09:19:01.12899302157C:\Program Files\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\NVIDIA\NVaftermath\Win64\GFSDK_Aftermath_Lib.x64.dll
09:19:01.12899302157C:\Program Files\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Ogg\Win64\VS2015\libogg_64.dll
09:19:01.12899302157C:\Program Files\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEXFramework_x64.dll
09:19:01.12899302157C:\Program Files\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEX_Clothing_x64.dll
09:19:01.12899302157C:\Program Files\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEX_Legacy_x64.dll
09:19:01.12899302157C:\Program Files\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\Apex_Destructible_x64.dll
09:19:01.12899302157C:\Program Files\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\NvCloth_x64.dll
09:19:01.12899302157C:\Program Files\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3Common_x64.dll
09:19:01.12899302157C:\Program Files\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3Cooking_x64.dll
09:19:01.12899302157C:\Program Files\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3_x64.dll
09:19:01.12899302157C:\Program Files\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PxFoundation_x64.dll
09:19:01.12899302157C:\Program Files\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PxPvdSDK_x64.dll
09:19:01.12899302157C:\Program Files\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbis_64.dll
09:19:01.12899302157C:\Program Files\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbisfile_64.dll
09:19:01.12899302157C:\Program Files\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\MSVCP140.dll
09:19:01.12899302157C:\Program Files\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\RiotGamesApi.dll
09:19:01.12899302157C:\Program Files\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VALORANT-Win64-Shipping.exe
09:19:01.12899302157C:\Program Files\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VCRUNTIME140.dll
09:19:01.12899302157C:\Program Files\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VCRUNTIME140_1.dll
09:19:01.12899302157C:\Program Files\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\dbghelp.dll
09:19:01.12899302157C:\Program Files\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\stub.dll
09:19:01.12899302157C:\Program Files\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\vivoxsdk.dll
09:19:01.12899302157C:\Users\Yuffie Kisaragi\AppData\Local\Discord\app-1.0.9038\modules\discord_hook-1\discord_hook\40fe49adeadaa5\DiscordHook64.dll
09:19:01.12899302157C:\Users\Yuffie Kisaragi\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\249.1.3\plugins\64\gep_valorant.dll
09:19:01.12899302157C:\Users\Yuffie Kisaragi\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\249.1.3\plugins\64\libowgameevents64.dll
09:19:01.12899302157C:\Users\Yuffie Kisaragi\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\249.1.3\plugins\GEPPlugin64.dll
09:19:01.12899302157C:\Users\Yuffie Kisaragi\AppData\Local\Overwolf\Extensions\ncfplpkmiejjaklknfnkgcpapnhkggmlcppckhcb\248.0.1\obs\data\obs-plugins\win-capture\ow-graphics-hook64.dll
09:19:01.12899302157C:\Windows\SYSTEM32\AcGenral.DLL
09:19:01.12899302157C:\Windows\SYSTEM32\CRYPTBASE.DLL
09:19:01.12899302157C:\Windows\SYSTEM32\CRYPTSP.dll
09:19:01.12899302157C:\Windows\SYSTEM32\CRYPTUI.dll
09:19:01.12899302157C:\Windows\SYSTEM32\CompPkgSup.DLL
09:19:01.12899302157C:\Windows\SYSTEM32\D3DCompiler_43.dll
09:19:01.12899302157C:\Windows\SYSTEM32\D3DX9_43.dll
09:19:01.12899302157C:\Windows\SYSTEM32\DEVOBJ.dll
09:19:01.12899302157C:\Windows\SYSTEM32\DNSAPI.dll
09:19:01.12899302157C:\Windows\SYSTEM32\DPAPI.DLL
09:19:01.12899302157C:\Windows\SYSTEM32\DSOUND.dll
09:19:01.12899302157C:\Windows\SYSTEM32\DWrite.dll
09:19:01.12899302157C:\Windows\SYSTEM32\GLU32.dll
09:19:01.12899302157C:\Windows\SYSTEM32\HID.DLL
09:19:01.12899302157C:\Windows\SYSTEM32\IPHLPAPI.DLL
09:19:01.12899302157C:\Windows\SYSTEM32\MFCORE.DLL
09:19:01.12899302157C:\Windows\SYSTEM32\MPR.dll
09:19:01.12899302157C:\Windows\SYSTEM32\MSASN1.dll
09:19:01.12899302157C:\Windows\SYSTEM32\NETAPI32.dll
09:19:01.12899302157C:\Windows\SYSTEM32\NTASN1.dll
09:19:01.12899302157C:\Windows\SYSTEM32\OPENGL32.dll
09:19:01.12899302157C:\Windows\SYSTEM32\PROPSYS.dll
09:19:01.12899302157C:\Windows\SYSTEM32\RTWorkQ.DLL
09:19:01.12899302157C:\Windows\SYSTEM32\ResampleDmo.DLL
09:19:01.12899302157C:\Windows\SYSTEM32\SAMCLI.DLL
09:19:01.12899302157C:\Windows\SYSTEM32\Secur32.dll
09:19:01.12899302157C:\Windows\SYSTEM32\SensApi.dll
09:19:01.12899302157C:\Windows\SYSTEM32\SspiCli.dll
09:19:01.12899302157C:\Windows\SYSTEM32\UIAutomationCore.DLL
09:19:01.12899302157C:\Windows\SYSTEM32\UMPDC.dll
09:19:01.12899302157C:\Windows\SYSTEM32\USERENV.dll
09:19:01.12899302157C:\Windows\SYSTEM32\USP10.dll
09:19:01.12899302157C:\Windows\SYSTEM32\VERSION.dll
09:19:01.12899302157C:\Windows\SYSTEM32\WINHTTP.dll
09:19:01.12899302157C:\Windows\SYSTEM32\WINMM.dll
09:19:01.12899302157C:\Windows\SYSTEM32\WINNSI.DLL
09:19:01.12899302157C:\Windows\SYSTEM32\WINSPOOL.DRV
09:19:01.12899302157C:\Windows\SYSTEM32\WTSAPI32.dll
09:19:01.12899302157C:\Windows\SYSTEM32\X3DAudio1_7.dll
09:19:01.12899302157C:\Windows\SYSTEM32\XAPOFX1_5.dll
09:19:01.12899302157C:\Windows\SYSTEM32\XAudio2_7.dll
09:19:01.12899302157C:\Windows\SYSTEM32\XINPUT1_3.dll
09:19:01.12899302157C:\Windows\SYSTEM32\apphelp.dll
09:19:01.12899302157C:\Windows\SYSTEM32\atiadlxx.dll
09:19:01.12899302157C:\Windows\SYSTEM32\aticfx64.dll
09:19:01.12899302157C:\Windows\SYSTEM32\atidxx64.dll
09:19:01.12899302157C:\Windows\SYSTEM32\avrt.dll
09:19:01.12899302157C:\Windows\SYSTEM32\cfgmgr32.dll
09:19:01.12899302157C:\Windows\SYSTEM32\credui.dll
09:19:01.12899302157C:\Windows\SYSTEM32\cryptnet.dll
09:19:01.12899302157C:\Windows\SYSTEM32\d3d11.dll
09:19:01.12899302157C:\Windows\SYSTEM32\d3d9.dll
09:19:01.12899302157C:\Windows\SYSTEM32\d3dx11_43.dll
09:19:01.12899302157C:\Windows\SYSTEM32\dcomp.dll
09:19:01.12899302157C:\Windows\SYSTEM32\dhcpcsvc.DLL
09:19:01.12899302157C:\Windows\SYSTEM32\dhcpcsvc6.DLL
09:19:01.12899302157C:\Windows\SYSTEM32\directxdatabasehelper.dll
09:19:01.12899302157C:\Windows\SYSTEM32\dwmapi.dll
09:19:01.12899302157C:\Windows\SYSTEM32\dxcore.dll
09:19:01.12899302157C:\Windows\SYSTEM32\dxgi.dll
09:19:01.12899302157C:\Windows\SYSTEM32\dxva2.dll
09:19:01.12899302157C:\Windows\SYSTEM32\gpapi.dll
09:19:01.12899302157C:\Windows\SYSTEM32\iertutil.dll
09:19:01.12899302157C:\Windows\SYSTEM32\kernel.appcore.dll
09:19:01.12899302157C:\Windows\SYSTEM32\mf.dll
09:19:01.12899302157C:\Windows\SYSTEM32\mfplat.dll
09:19:01.12899302157C:\Windows\SYSTEM32\mfplay.dll
09:19:01.12899302157C:\Windows\SYSTEM32\mscms.dll
09:19:01.12899302157C:\Windows\SYSTEM32\msdmo.dll
09:19:01.12899302157C:\Windows\SYSTEM32\ncrypt.dll
09:19:01.12899302157C:\Windows\SYSTEM32\netutils.dll
09:19:01.12899302157C:\Windows\SYSTEM32\ntdll.dll
09:19:01.12899302157C:\Windows\SYSTEM32\ntmarta.dll
09:19:01.12899302157C:\Windows\SYSTEM32\pdh.dll
09:19:01.12899302157C:\Windows\SYSTEM32\powrprof.dll
09:19:01.12899302157C:\Windows\SYSTEM32\profapi.dll
09:19:01.12899302157C:\Windows\SYSTEM32\resourcepolicyclient.dll
09:19:01.12899302157C:\Windows\SYSTEM32\srvcli.dll
09:19:01.12899302157C:\Windows\SYSTEM32\textinputframework.dll
09:19:01.12899302157C:\Windows\SYSTEM32\urlmon.dll
09:19:01.12899302157C:\Windows\SYSTEM32\webio.dll
09:19:01.12899302157C:\Windows\SYSTEM32\wevtapi.dll
09:19:01.12899302157C:\Windows\SYSTEM32\windows.storage.dll
09:19:01.12899302157C:\Windows\SYSTEM32\winmmbase.dll
09:19:01.12899302157C:\Windows\SYSTEM32\wintypes.dll
09:19:01.12899302157C:\Windows\System32\AppXDeploymentClient.dll
09:19:01.12899302157C:\Windows\System32\COMDLG32.dll
09:19:01.12899302157C:\Windows\System32\CRYPT32.dll
09:19:01.12899302157C:\Windows\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_effe9612081e9042\igd10um64xe.DLL
09:19:01.12899302157C:\Windows\System32\DriverStore\FileRepository\u0401413.inf_amd64_997830838cb299a9\B401180\AMDXX64.DLL
09:19:01.12899302157C:\Windows\System32\DriverStore\FileRepository\u0401413.inf_amd64_997830838cb299a9\B401180\amdenc64.dll
09:19:01.12899302157C:\Windows\System32\DriverStore\FileRepository\u0401413.inf_amd64_997830838cb299a9\B401180\amdihk64.dll
09:19:01.12899302157C:\Windows\System32\GDI32.dll
09:19:01.12899302157C:\Windows\System32\IMM32.DLL
09:19:01.12899302157C:\Windows\System32\KERNEL32.DLL
09:19:01.12899302157C:\Windows\System32\KERNELBASE.dll
09:19:01.12899302157C:\Windows\System32\MMDevApi.dll
09:19:01.12899302157C:\Windows\System32\MSCTF.dll
09:19:01.12899302157C:\Windows\System32\NSI.dll
09:19:01.12899302157C:\Windows\System32\Normaliz.dll
09:19:01.12899302157C:\Windows\System32\OLEAUT32.dll
09:19:01.12899302157C:\Windows\System32\PSAPI.DLL
09:19:01.12899302157C:\Windows\System32\RPCRT4.dll
09:19:01.12899302157C:\Windows\System32\SETUPAPI.dll
09:19:01.12899302157C:\Windows\System32\SHELL32.dll
09:19:01.12899302157C:\Windows\System32\SHLWAPI.dll
09:19:01.12899302157C:\Windows\System32\USER32.dll
09:19:01.12899302157C:\Windows\System32\WINTRUST.dll
09:19:01.12899302157C:\Windows\System32\WLDAP32.dll
09:19:01.12899302157C:\Windows\System32\WS2_32.dll
09:19:01.12899302157C:\Windows\System32\Windows.ApplicationModel.dll
09:19:01.12899302157C:\Windows\System32\Windows.Media.dll
09:19:01.12899302157C:\Windows\System32\Windows.UI.dll
09:19:01.12899302157C:\Windows\System32\advapi32.dll
09:19:01.12899302157C:\Windows\System32\bcrypt.dll
09:19:01.12899302157C:\Windows\System32\bcryptPrimitives.dll
09:19:01.12899302157C:\Windows\System32\clbcatq.dll
09:19:01.12899302157C:\Windows\System32\colorcnv.dll
09:19:01.12899302157C:\Windows\System32\combase.dll
09:19:01.12899302157C:\Windows\System32\fwpuclnt.dll
09:19:01.12899302157C:\Windows\System32\gameux.dll
09:19:01.12899302157C:\Windows\System32\gdi32full.dll
09:19:01.12899302157C:\Windows\System32\imagehlp.dll
09:19:01.12899302157C:\Windows\System32\mfmp4srcsnk.dll
09:19:01.12899302157C:\Windows\System32\mfperfhelper.dll
09:19:01.12899302157C:\Windows\System32\msmpeg2vdec.dll
09:19:01.12899302157C:\Windows\System32\msvcp_win.dll
09:19:01.12899302157C:\Windows\System32\msvcrt.dll
09:19:01.12899302157C:\Windows\System32\msxml6.dll
09:19:01.12899302157C:\Windows\System32\ole32.dll
09:19:01.12899302157C:\Windows\System32\rasadhlp.dll
09:19:01.12899302157C:\Windows\System32\sechost.dll
09:19:01.12899302157C:\Windows\System32\shcore.dll
09:19:01.12899302157C:\Windows\System32\ucrtbase.dll
09:19:01.12899302157C:\Windows\System32\win32u.dll
09:19:01.12899302157C:\Windows\System32\winrnr.dll
09:19:01.12899302157C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.22621.3235_none_270f74e173860f98\COMCTL32.dll
09:19:01.12899302157C:\Windows\system32\MobileNetworking.dll
09:19:01.12899302157C:\Windows\system32\Oleacc.dll
09:19:01.12899302157C:\Windows\system32\audioses.dll
09:19:01.12899302157C:\Windows\system32\dataexchange.dll
09:19:01.12899302157C:\Windows\system32\explorerframe.dll
09:19:01.12899302157C:\Windows\system32\mswsock.dll
09:19:01.12899302157C:\Windows\system32\napinsp.dll
09:19:01.12899302157C:\Windows\system32\ncryptsslp.dll
09:19:01.12899302157C:\Windows\system32\nlansp_c.dll
09:19:01.12899302157C:\Windows\system32\pnrpnsp.dll
09:19:01.12899302157C:\Windows\system32\rsaenh.dll
09:19:01.12899302157C:\Windows\system32\schannel.DLL
09:19:01.12899302157C:\Windows\system32\twinapi.appcore.dll
09:19:01.12899302157C:\Windows\system32\twinapi.dll
09:19:01.12899302157C:\Windows\system32\uxtheme.dll
09:19:01.12899302157C:\Windows\system32\wlanapi.dll
09:19:01.12899302157C:\Windows\system32\wshbth.dll
09:19:01.74848B8225InterProcessElement::openInterProcess Overwolf_ImID_1E2020_P_35792 opened succesfuly
09:19:01.74848B8225InterProcessElement::openInterProcess Overwolf_PID_35792_SHARED_MEMORY_AGENT opened succesfuly
09:19:01.810809C326RenderImageD3d11::setSizeCreate Texture (800,800) / (896,896) - OK
09:19:01.810809C347RenderImageD3d11::setSizeCreate Texture RV (896,896) - OK
09:19:03.3767A5C7818OverlayManager::IsEmptyCursorCache cursor 0x1001f (v: 1)
09:19:26.7227A5C2818OverlayManager::setControlModeOVERLAY_CONTROL_ON
09:19:26.7227A5C2832OverlayManager::setControlModeSet RI mouse to 0X0 (0X100)...
09:19:26.7307A5C7818OverlayManager::IsEmptyCursorCache cursor 0x521f78 (v: 1)
09:19:27.4017A5C7818OverlayManager::IsEmptyCursorCache cursor 0x641e68 (v: 1)
09:19:38.68848B8225InterProcessElement::openInterProcess Overwolf_ImID_1B2062_P_35792 opened succesfuly
09:19:38.68848B8225InterProcessElement::openInterProcess Overwolf_PID_35792_SHARED_MEMORY_AGENT opened succesfuly
09:19:38.722809C326RenderImageD3d11::setSizeCreate Texture (42,26) / (128,128) - OK
09:19:38.722809C347RenderImageD3d11::setSizeCreate Texture RV (128,128) - OK
09:19:41.207A5C2861OverlayManager::setControlModeRestore RI mouse to 0X100(0X30)...
09:19:41.207A5C2874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
09:19:41.217A5C3999OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x521f78;prev = 0x521f78 , {Original values: ref = 0 handle = 0x10003}
09:19:41.2427A5C2818OverlayManager::setControlModeOVERLAY_CONTROL_ON
09:19:41.2427A5C2832OverlayManager::setControlModeSet RI mouse to 0X0 (0X100)...
09:19:50.4385F08255InterProcessElement::closeInterProcess Overwolf_PID_35792_SHARED_MEMORY_AGENT close 2147483647 bytes
09:19:50.4385F08125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1b2062
09:19:50.4385F08255InterProcessElement::closeInterProcess Overwolf_ImID_1B2062_P_35792 close 2147483647 bytes
09:19:50.4385F082644WidgetManager::RefreshLayoutAsyncMove widget to Poll
09:19:50.4435F08225InterProcessElement::openInterProcess Overwolf_ImID_3B1E62_P_35792 opened succesfuly
09:19:50.4445F08225InterProcessElement::openInterProcess Overwolf_PID_35792_SHARED_MEMORY_AGENT opened succesfuly
09:19:50.4667A5C2861OverlayManager::setControlModeRestore RI mouse to 0X100(0X30)...
09:19:50.4667A5C2874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
09:19:50.4737A5C3999OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x521f78;prev = 0x521f78 , {Original values: ref = 0 handle = 0x10003}
09:20:23.920A7C255InterProcessElement::closeInterProcess Overwolf_PID_35792_SHARED_MEMORY_AGENT close 2147483647 bytes
09:20:23.920A7C125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=3b1e62
09:20:23.920A7C255InterProcessElement::closeInterProcess Overwolf_ImID_3B1E62_P_35792 close 2147483647 bytes
09:20:23.920A7C2644WidgetManager::RefreshLayoutAsyncMove widget to Poll
09:20:23.9917A5C3048OverlayManager::DetachThreadInputDetach thread input 31324, 32924
09:20:33.3567A5C4316overlaySetCursorEmpty cursor release widget
09:21:38.2077A5C1859OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
09:21:38.2077A5C1887OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
09:21:38.2077A5C1563OverlayManager::RestoreGameWNDPROCSearch SWL..
09:21:38.2077A5C1570OverlayManager::RestoreGameWNDPROCSWL restored.
09:21:38.2077A5C1580OverlayManager::RestoreGameWNDPROCSWL OK.
09:21:38.2077A5C1585OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x821e72
09:21:38.2307A5C429fSwapResize_BuffersResize buffer (0x21cb1ee0)!
09:21:38.2307A5C436fSwapResize_BuffersClear overlay graphics..
09:21:38.2307A5C2998OverlayManager::OnGraphicsDeviceLostClear Resource Start
09:21:38.2307A5C3020OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
09:21:38.2307A5C438fSwapResize_BuffersDevice was Resized!
09:21:38.2307A5C184IRenderDevice::releaseRender Releasing.
09:21:38.2307A5C50capture device----------------- d3d11 capture freed ----------------
09:21:38.2307A5C98RenderDeviceCaptureBase::ReleaseTextureRelease
09:21:38.2307A5C116RenderDeviceCaptureBase::ReleaseTextureReleased
09:21:38.2307A5C1258RenderDeviceD3d11::releaseImplementationReleasing 1
09:21:38.2307A5C1268RenderDeviceD3d11::releaseImplementationReleasing 2
09:21:38.2307A5C1287RenderDeviceD3d11::releaseImplementationReleasing 3
09:21:38.2307A5C201IRenderDevice::releaseRender Releasing Done.
09:21:38.2307A5C442fSwapResize_BuffersEnd Device was Resized!
09:21:38.579809C1041RenderDeviceD3d11::initRefC r:[3]->[3] 0x21cb1ee0
09:21:38.579809C1105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=3840, Height=2159, Multisampled=false
09:21:38.579809C1126RenderDeviceD3d11::initsave state
09:21:38.579809C696RenderDeviceD3d11::initDX11loading shaders...
09:21:38.583809C1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x217f7dd0.
09:21:38.583809C1134RenderDeviceD3d11::initrestore state
09:21:38.583809C1137RenderDeviceD3d11::initTarget Window [0x991c52]
09:21:38.583809C241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
09:21:38.583809C248IRenderDevice::reCreateResourceListRECREATION *** Done ***
09:21:38.583809C5545OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(3840,2159)M(3840,2160)
09:21:38.583809C5468OverlayManager::UpdateResolutionnotifyResolutionChange [3840, 2159] {WINDOW}
09:21:38.583809C5488OverlayManager::UpdateResolutionNew game resolution is notified (3840, 2159)
09:21:38.593809C5637OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x991c52} (foreground = 0xf1c3a).
09:21:38.593809C2541OverlayManager::installWindowProcHookInstall WPH
09:21:38.593809C2555OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x6ed71e19
09:21:38.593809C2574OverlayManager::installWindowProcHookinstallWindowProcHook Screen [3840,2160] | Game [0,0,3840,2159]
09:21:38.593809C2620OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xa83ca660=-1472420256)=>(0xe0275430=-534293456)
09:21:38.593809C326RenderImageD3d11::setSizeCreate Texture (400,734) / (512,768) - OK
09:21:38.593809C347RenderImageD3d11::setSizeCreate Texture RV (512,768) - OK
09:21:38.594809C50capture deviceDXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 3840 BufferDesc.Height: 2159 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 2 Windowed: 1 SwapEffect: 4 Flags: 2050
09:21:38.594809C50capture deviced3d11 shared texture capture successful
09:21:38.618809C5545OverlayManager::initOverlayResolutionResolution init : WINDOW W(3840,2159)G(3840,2159)M(3840,2160)
09:21:38.638992C367InputInterceptor::ResetLLHookProcExtReset keys state
09:21:38.638992C6907OverlayManager::doActionForegroundChange Event OFF (OFF)
09:21:38.638992C8505OverlayManager::OnForegroundChangedChanged False
09:21:38.638992C8543OverlayManager::OnForegroundChangedLost foreground to window Handle=0xF1C3A Title=[The Best Stays Best - AMD 8840U GPD Win Max 2 - Crazy In Depth Review - YouTube - Google Chrome]
09:21:38.638992C7766OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
09:21:38.638992C2979OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
09:21:38.638992C2861OverlayManager::setControlModeRestore RI mouse to 0X1(0X30)...
09:21:38.638992C2874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
09:21:38.650809C48ResetSnapShotSH::ExecuteRelease snapshot SH
09:21:38.653992C367InputInterceptor::ResetLLHookProcExtReset keys state
09:21:38.653992C7066OverlayManager::doActionDisplayFPS - Triggered
09:21:38.683809C1035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
09:21:44.1797A5C2650OverlayManager::installKeybMouseHookInstall KeybMouse
09:21:44.1797A5C480InputInterceptor::stopHookunhook keyboard and mouse
09:21:44.1797A5C447InputInterceptor::runHookKeyboard is hooked 0x7a5c
09:21:44.1797A5C469InputInterceptor::runHookMouse is hooked 0x7a5c
09:21:45.1827A5C1859OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
09:21:45.1827A5C1887OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
09:21:45.1827A5C1563OverlayManager::RestoreGameWNDPROCSearch SWL..
09:21:45.1827A5C1570OverlayManager::RestoreGameWNDPROCSWL restored.
09:21:45.1827A5C1580OverlayManager::RestoreGameWNDPROCSWL OK.
09:21:45.1827A5C1585OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x6ed71e19
09:21:45.2027A5C429fSwapResize_BuffersResize buffer (0x21cb1ee0)!
09:21:45.2027A5C436fSwapResize_BuffersClear overlay graphics..
09:21:45.2027A5C2998OverlayManager::OnGraphicsDeviceLostClear Resource Start
09:21:45.2027A5C3020OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
09:21:45.2027A5C438fSwapResize_BuffersDevice was Resized!
09:21:45.2027A5C184IRenderDevice::releaseRender Releasing.
09:21:45.2027A5C50capture device----------------- d3d11 capture freed ----------------
09:21:45.2027A5C98RenderDeviceCaptureBase::ReleaseTextureRelease
09:21:45.2027A5C116RenderDeviceCaptureBase::ReleaseTextureReleased
09:21:45.2027A5C1258RenderDeviceD3d11::releaseImplementationReleasing 1
09:21:45.2027A5C1268RenderDeviceD3d11::releaseImplementationReleasing 2
09:21:45.2027A5C1287RenderDeviceD3d11::releaseImplementationReleasing 3
09:21:45.2027A5C201IRenderDevice::releaseRender Releasing Done.
09:21:45.2027A5C442fSwapResize_BuffersEnd Device was Resized!
09:21:45.223992C6907OverlayManager::doActionForegroundChange Event ON (ON)
09:21:45.223992C8505OverlayManager::OnForegroundChangedChanged True
09:21:45.223992C8634OverlayManager::AssureLockWindowOnForgroundChangedWindow is not in focus, skip lock (0x991c52 [3062, 2025] , 0x0)
09:21:45.223992C2986OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
09:21:45.239992C7066OverlayManager::doActionDisplayFPS - Triggered
09:21:45.401809C1041RenderDeviceD3d11::initRefC r:[3]->[3] 0x21cb1ee0
09:21:45.401809C1105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=3840, Height=2160, Multisampled=false
09:21:45.401809C1126RenderDeviceD3d11::initsave state
09:21:45.401809C696RenderDeviceD3d11::initDX11loading shaders...
09:21:45.404809C1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x217f7dd0.
09:21:45.404809C1134RenderDeviceD3d11::initrestore state
09:21:45.404809C1137RenderDeviceD3d11::initTarget Window [0x991c52]
09:21:45.404809C241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
09:21:45.404809C248IRenderDevice::reCreateResourceListRECREATION *** Done ***
09:21:45.404809C5545OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(3840,2160)M(3840,2160)
09:21:45.404809C5468OverlayManager::UpdateResolutionnotifyResolutionChange [3840, 2160] {WINDOW}
09:21:45.404809C5488OverlayManager::UpdateResolutionNew game resolution is notified (3840, 2160)
09:21:45.422809C5637OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x991c52} (foreground = 0x991c52).
09:21:45.422809C2541OverlayManager::installWindowProcHookInstall WPH
09:21:45.422809C2555OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x5590af7
09:21:45.422809C2574OverlayManager::installWindowProcHookinstallWindowProcHook Screen [3840,2160] | Game [0,0,3840,2160]
09:21:45.422809C2620OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xa83ca660=-1472420256)=>(0xe0275430=-534293456)
09:21:45.422809C326RenderImageD3d11::setSizeCreate Texture (400,734) / (512,768) - OK
09:21:45.422809C347RenderImageD3d11::setSizeCreate Texture RV (512,768) - OK
09:21:45.423809C1035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
09:21:45.423809C50capture deviceDXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 3840 BufferDesc.Height: 2160 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 2 Windowed: 1 SwapEffect: 4 Flags: 2050
09:21:45.423809C50capture deviced3d11 shared texture capture successful
09:21:45.4247A5C2650OverlayManager::installKeybMouseHookInstall KeybMouse
09:21:45.4247A5C480InputInterceptor::stopHookunhook keyboard and mouse
09:21:45.4247A5C447InputInterceptor::runHookKeyboard is hooked 0x7a5c
09:21:45.4247A5C469InputInterceptor::runHookMouse is hooked 0x7a5c
09:21:45.428809C5539OverlayManager::initOverlayResolutionEx 0X40000
09:21:45.428809C5545OverlayManager::initOverlayResolutionResolution init : WINDOW W(3840,2160)G(3840,2160)M(3840,2160)
09:22:14.272809C326RenderImageD3d11::setSizeCreate Texture (330,600) / (384,640) - OK
09:22:14.272809C347RenderImageD3d11::setSizeCreate Texture RV (384,640) - OK
09:22:19.778992C127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=0, H=0, Mouse=True [0]
09:22:19.779809C255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
09:25:23.8437A5C1859OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
09:25:23.8437A5C1887OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
09:25:23.8437A5C1563OverlayManager::RestoreGameWNDPROCSearch SWL..
09:25:23.8437A5C1570OverlayManager::RestoreGameWNDPROCSWL restored.
09:25:23.8447A5C1580OverlayManager::RestoreGameWNDPROCSWL OK.
09:25:23.8447A5C1585OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x5590af7
09:25:23.8907A5C429fSwapResize_BuffersResize buffer (0x21cb1ee0)!
09:25:23.8907A5C436fSwapResize_BuffersClear overlay graphics..
09:25:23.8907A5C2998OverlayManager::OnGraphicsDeviceLostClear Resource Start
09:25:23.8917A5C3020OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
09:25:23.8917A5C438fSwapResize_BuffersDevice was Resized!
09:25:23.8917A5C184IRenderDevice::releaseRender Releasing.
09:25:23.8917A5C50capture device----------------- d3d11 capture freed ----------------
09:25:23.8917A5C98RenderDeviceCaptureBase::ReleaseTextureRelease
09:25:23.8917A5C116RenderDeviceCaptureBase::ReleaseTextureReleased
09:25:23.8917A5C1258RenderDeviceD3d11::releaseImplementationReleasing 1
09:25:23.8917A5C1268RenderDeviceD3d11::releaseImplementationReleasing 2
09:25:23.8917A5C1287RenderDeviceD3d11::releaseImplementationReleasing 3
09:25:23.8917A5C201IRenderDevice::releaseRender Releasing Done.
09:25:23.8917A5C442fSwapResize_BuffersEnd Device was Resized!
09:25:24.82992C367InputInterceptor::ResetLLHookProcExtReset keys state
09:25:24.82992C6907OverlayManager::doActionForegroundChange Event OFF (OFF)
09:25:24.82992C8505OverlayManager::OnForegroundChangedChanged False
09:25:24.82992C8543OverlayManager::OnForegroundChangedLost foreground to window Handle=0xB1DF4 Title=[Valorant Tracker]
09:25:24.82992C2979OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
09:25:24.82992C2861OverlayManager::setControlModeRestore RI mouse to 0X1(0X30)...
09:25:24.82992C2874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
09:25:24.97992C367InputInterceptor::ResetLLHookProcExtReset keys state
09:25:24.98992C7066OverlayManager::doActionDisplayFPS - Triggered
09:25:24.214809C1041RenderDeviceD3d11::initRefC r:[3]->[3] 0x21cb1ee0
09:25:24.214809C1105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=3840, Height=2159, Multisampled=false
09:25:24.214809C1126RenderDeviceD3d11::initsave state
09:25:24.214809C696RenderDeviceD3d11::initDX11loading shaders...
09:25:24.218809C1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x217f7dd0.
09:25:24.218809C1134RenderDeviceD3d11::initrestore state
09:25:24.218809C1137RenderDeviceD3d11::initTarget Window [0x991c52]
09:25:24.218809C241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
09:25:24.218809C248IRenderDevice::reCreateResourceListRECREATION *** Done ***
09:25:24.218809C2986OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
09:25:24.218809C5545OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(3840,2159)M(3840,2160)
09:25:24.218809C5468OverlayManager::UpdateResolutionnotifyResolutionChange [3840, 2159] {WINDOW}
09:25:24.218809C5488OverlayManager::UpdateResolutionNew game resolution is notified (3840, 2159)
09:25:24.239809C48ResetSnapShotSH::ExecuteRelease snapshot SH
09:25:24.239809C5637OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x991c52} (foreground = 0xb1df4).
09:25:24.239809C2541OverlayManager::installWindowProcHookInstall WPH
09:25:24.239809C2555OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x7ec40aa9
09:25:24.239809C2574OverlayManager::installWindowProcHookinstallWindowProcHook Screen [3840,2160] | Game [0,0,3840,2159]
09:25:24.239809C2620OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xa83ca660=-1472420256)=>(0xe0275430=-534293456)
09:25:24.239809C1702WidgetManager::drawskip widget draw (not in foreground) False - False
09:25:24.239809C1035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
09:25:24.269809C5545OverlayManager::initOverlayResolutionResolution init : WINDOW W(3840,2159)G(3840,2159)M(3840,2160)
09:25:33.1997A5C2650OverlayManager::installKeybMouseHookInstall KeybMouse
09:25:33.1997A5C480InputInterceptor::stopHookunhook keyboard and mouse
09:25:33.1997A5C447InputInterceptor::runHookKeyboard is hooked 0x7a5c
09:25:33.1997A5C469InputInterceptor::runHookMouse is hooked 0x7a5c
09:25:33.1997A5C6338overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x991c52) 0x991c52 .
09:25:33.6017A5C1859OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
09:25:33.6017A5C1887OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
09:25:33.6017A5C1563OverlayManager::RestoreGameWNDPROCSearch SWL..
09:25:33.6017A5C1570OverlayManager::RestoreGameWNDPROCSWL restored.
09:25:33.6017A5C1580OverlayManager::RestoreGameWNDPROCSWL OK.
09:25:33.6017A5C1585OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x7ec40aa9
09:25:33.6387A5C429fSwapResize_BuffersResize buffer (0x21cb1ee0)!
09:25:33.6387A5C436fSwapResize_BuffersClear overlay graphics..
09:25:33.6387A5C2998OverlayManager::OnGraphicsDeviceLostClear Resource Start
09:25:33.6387A5C3020OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
09:25:33.6387A5C438fSwapResize_BuffersDevice was Resized!
09:25:33.6387A5C184IRenderDevice::releaseRender Releasing.
09:25:33.6387A5C50capture device----------------- d3d11 capture freed ----------------
09:25:33.6387A5C98RenderDeviceCaptureBase::ReleaseTextureRelease
09:25:33.6387A5C116RenderDeviceCaptureBase::ReleaseTextureReleased
09:25:33.6387A5C1258RenderDeviceD3d11::releaseImplementationReleasing 1
09:25:33.6387A5C1268RenderDeviceD3d11::releaseImplementationReleasing 2
09:25:33.6387A5C1287RenderDeviceD3d11::releaseImplementationReleasing 3
09:25:33.6387A5C201IRenderDevice::releaseRender Releasing Done.
09:25:33.6387A5C442fSwapResize_BuffersEnd Device was Resized!
09:25:33.739992C6907OverlayManager::doActionForegroundChange Event ON (ON)
09:25:33.739992C8505OverlayManager::OnForegroundChangedChanged True
09:25:33.739992C8634OverlayManager::AssureLockWindowOnForgroundChangedWindow is not in focus, skip lock (0x991c52 [2057, 1104] , 0x0)
09:25:33.743992C7066OverlayManager::doActionDisplayFPS - Triggered
09:25:33.804809C1041RenderDeviceD3d11::initRefC r:[3]->[3] 0x21cb1ee0
09:25:33.804809C1105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=3840, Height=2160, Multisampled=false
09:25:33.804809C1126RenderDeviceD3d11::initsave state
09:25:33.804809C696RenderDeviceD3d11::initDX11loading shaders...
09:25:33.808809C1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x217f7dd0.
09:25:33.808809C1134RenderDeviceD3d11::initrestore state
09:25:33.808809C1137RenderDeviceD3d11::initTarget Window [0x991c52]
09:25:33.808809C241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
09:25:33.808809C248IRenderDevice::reCreateResourceListRECREATION *** Done ***
09:25:33.808809C5545OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(3840,2160)M(3840,2160)
09:25:33.808809C5468OverlayManager::UpdateResolutionnotifyResolutionChange [3840, 2160] {WINDOW}
09:25:33.808809C5488OverlayManager::UpdateResolutionNew game resolution is notified (3840, 2160)
09:25:33.825809C5637OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x991c52} (foreground = 0x991c52).
09:25:33.825809C2541OverlayManager::installWindowProcHookInstall WPH
09:25:33.825809C2555OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xa5f071f
09:25:33.825809C2574OverlayManager::installWindowProcHookinstallWindowProcHook Screen [3840,2160] | Game [0,0,3840,2160]
09:25:33.826809C2620OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xa83ca660=-1472420256)=>(0xe0275430=-534293456)
09:25:33.826809C1035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
09:25:33.826809C50capture deviceDXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 3840 BufferDesc.Height: 2160 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 2 Windowed: 1 SwapEffect: 4 Flags: 2050
09:25:33.826809C50capture deviced3d11 shared texture capture successful
09:25:33.8287A5C2650OverlayManager::installKeybMouseHookInstall KeybMouse
09:25:33.8287A5C480InputInterceptor::stopHookunhook keyboard and mouse
09:25:33.8287A5C447InputInterceptor::runHookKeyboard is hooked 0x7a5c
09:25:33.8287A5C469InputInterceptor::runHookMouse is hooked 0x7a5c
09:25:33.830809C5539OverlayManager::initOverlayResolutionEx 0X40000
09:25:33.830809C5545OverlayManager::initOverlayResolutionResolution init : WINDOW W(3840,2160)G(3840,2160)M(3840,2160)
09:28:51.7377A5C648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
09:28:51.8038C38125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=2a1cfe
09:28:51.8038C382644WidgetManager::RefreshLayoutAsyncMove widget to Poll
09:28:51.8118C38225InterProcessElement::openInterProcess Overwolf_ImID_2A1CFE_P_35792 opened succesfuly
09:28:51.8118C38225InterProcessElement::openInterProcess Overwolf_PID_35792_SHARED_MEMORY_AGENT opened succesfuly
09:28:51.871809C326RenderImageD3d11::setSizeCreate Texture (1155,363) / (1280,384) - OK
09:28:51.871809C347RenderImageD3d11::setSizeCreate Texture RV (1280,384) - OK
09:28:52.8287A5C648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
09:28:53.1267A5C648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
09:28:53.9397A5C648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
09:30:57.87A5C648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
09:30:59.5637A5C648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
09:31:01.5117A5C648OverlayInputManager::OnHotKeyEventSend Hotkey Event [pushToTalk_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [d]
09:31:01.5507A5C648OverlayInputManager::OnHotKeyEventSend Hotkey Event [pushToTalk_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [u]
09:36:01.467A5C6338overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x991c52) 0x991c52 .
09:36:01.467A5C7766OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
09:36:11.533809C326RenderImageD3d11::setSizeCreate Texture (330,600) / (384,640) - OK
09:36:11.533809C347RenderImageD3d11::setSizeCreate Texture RV (384,640) - OK
09:37:36.257A5C7766OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (0)
09:37:36.1027A5C3048OverlayManager::DetachThreadInputDetach thread input 31324, 32924
09:37:36.1027A5C1859OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
09:37:36.1027A5C1887OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
09:37:36.1027A5C1563OverlayManager::RestoreGameWNDPROCSearch SWL..
09:37:36.1027A5C1570OverlayManager::RestoreGameWNDPROCSWL restored.
09:37:36.1027A5C1580OverlayManager::RestoreGameWNDPROCSWL OK.
09:37:36.1027A5C1585OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xa5f071f
09:37:36.1217A5C429fSwapResize_BuffersResize buffer (0x21cb1ee0)!
09:37:36.1217A5C436fSwapResize_BuffersClear overlay graphics..
09:37:36.1217A5C2998OverlayManager::OnGraphicsDeviceLostClear Resource Start
09:37:36.1217A5C3020OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
09:37:36.1217A5C438fSwapResize_BuffersDevice was Resized!
09:37:36.1217A5C184IRenderDevice::releaseRender Releasing.
09:37:36.1217A5C50capture device----------------- d3d11 capture freed ----------------
09:37:36.1217A5C98RenderDeviceCaptureBase::ReleaseTextureRelease
09:37:36.1217A5C116RenderDeviceCaptureBase::ReleaseTextureReleased
09:37:36.1217A5C1258RenderDeviceD3d11::releaseImplementationReleasing 1
09:37:36.1217A5C1268RenderDeviceD3d11::releaseImplementationReleasing 2
09:37:36.1217A5C1287RenderDeviceD3d11::releaseImplementationReleasing 3
09:37:36.1217A5C201IRenderDevice::releaseRender Releasing Done.
09:37:36.1217A5C442fSwapResize_BuffersEnd Device was Resized!
09:37:36.226992C367InputInterceptor::ResetLLHookProcExtReset keys state
09:37:36.226992C6907OverlayManager::doActionForegroundChange Event OFF (OFF)
09:37:36.226992C8505OverlayManager::OnForegroundChangedChanged False
09:37:36.226992C8543OverlayManager::OnForegroundChangedLost foreground to window Handle=0x20258 Title=[Search]
09:37:36.226992C2979OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
09:37:36.226992C2861OverlayManager::setControlModeRestore RI mouse to 0X1(0X30)...
09:37:36.227992C2874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
09:37:36.242992C367InputInterceptor::ResetLLHookProcExtReset keys state
09:37:36.242992C7066OverlayManager::doActionDisplayFPS - Triggered
09:37:36.401809C1041RenderDeviceD3d11::initRefC r:[3]->[3] 0x21cb1ee0
09:37:36.401809C1105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=3840, Height=2159, Multisampled=false
09:37:36.401809C1126RenderDeviceD3d11::initsave state
09:37:36.401809C696RenderDeviceD3d11::initDX11loading shaders...
09:37:36.405809C1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x217f7dd0.
09:37:36.405809C1134RenderDeviceD3d11::initrestore state
09:37:36.405809C1137RenderDeviceD3d11::initTarget Window [0x991c52]
09:37:36.405809C241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
09:37:36.405809C248IRenderDevice::reCreateResourceListRECREATION *** Done ***
09:37:36.405809C2986OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
09:37:36.405809C5545OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(3840,2159)M(3840,2160)
09:37:36.405809C5468OverlayManager::UpdateResolutionnotifyResolutionChange [3840, 2159] {WINDOW}
09:37:36.405809C5488OverlayManager::UpdateResolutionNew game resolution is notified (3840, 2159)
09:37:36.434809C48ResetSnapShotSH::ExecuteRelease snapshot SH
09:37:36.437809C5637OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x991c52} (foreground = 0x20258).
09:37:36.437809C2541OverlayManager::installWindowProcHookInstall WPH
09:37:36.437809C2555OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x39df16d3
09:37:36.437809C2574OverlayManager::installWindowProcHookinstallWindowProcHook Screen [3840,2160] | Game [0,0,3840,2159]
09:37:36.437809C2620OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xa83ca660=-1472420256)=>(0xe0275430=-534293456)
09:37:36.437809C1702WidgetManager::drawskip widget draw (not in foreground) False - False
09:37:36.437809C1035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
09:37:36.449809C5545OverlayManager::initOverlayResolutionResolution init : WINDOW W(3840,2159)G(3840,2159)M(3840,2160)
09:37:37.6487A5C2650OverlayManager::installKeybMouseHookInstall KeybMouse
09:37:37.6487A5C480InputInterceptor::stopHookunhook keyboard and mouse
09:37:37.6487A5C447InputInterceptor::runHookKeyboard is hooked 0x7a5c
09:37:37.6487A5C469InputInterceptor::runHookMouse is hooked 0x7a5c
09:37:44.5877A5C1859OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
09:37:44.5877A5C1887OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
09:37:44.5877A5C1563OverlayManager::RestoreGameWNDPROCSearch SWL..
09:37:44.5877A5C1570OverlayManager::RestoreGameWNDPROCSWL restored.
09:37:44.5877A5C1580OverlayManager::RestoreGameWNDPROCSWL OK.
09:37:44.5877A5C1585OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x39df16d3
09:37:44.6177A5C429fSwapResize_BuffersResize buffer (0x21cb1ee0)!
09:37:44.6177A5C436fSwapResize_BuffersClear overlay graphics..
09:37:44.6177A5C2998OverlayManager::OnGraphicsDeviceLostClear Resource Start
09:37:44.6177A5C3020OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
09:37:44.6177A5C438fSwapResize_BuffersDevice was Resized!
09:37:44.6177A5C184IRenderDevice::releaseRender Releasing.
09:37:44.6177A5C50capture device----------------- d3d11 capture freed ----------------
09:37:44.6187A5C98RenderDeviceCaptureBase::ReleaseTextureRelease
09:37:44.6187A5C116RenderDeviceCaptureBase::ReleaseTextureReleased
09:37:44.6187A5C1258RenderDeviceD3d11::releaseImplementationReleasing 1
09:37:44.6187A5C1268RenderDeviceD3d11::releaseImplementationReleasing 2
09:37:44.6187A5C1287RenderDeviceD3d11::releaseImplementationReleasing 3
09:37:44.6187A5C201IRenderDevice::releaseRender Releasing Done.
09:37:44.6187A5C442fSwapResize_BuffersEnd Device was Resized!
09:37:44.802809C1041RenderDeviceD3d11::initRefC r:[3]->[3] 0x21cb1ee0
09:37:44.802809C1105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=3840, Height=2160, Multisampled=false
09:37:44.802809C1126RenderDeviceD3d11::initsave state
09:37:44.802809C696RenderDeviceD3d11::initDX11loading shaders...
09:37:44.807809C1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x217f7dd0.
09:37:44.807809C1134RenderDeviceD3d11::initrestore state
09:37:44.807809C1137RenderDeviceD3d11::initTarget Window [0x991c52]
09:37:44.807809C241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
09:37:44.807809C248IRenderDevice::reCreateResourceListRECREATION *** Done ***
09:37:44.807809C5545OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(3840,2160)M(3840,2160)
09:37:44.807809C5468OverlayManager::UpdateResolutionnotifyResolutionChange [3840, 2160] {WINDOW}
09:37:44.807809C5488OverlayManager::UpdateResolutionNew game resolution is notified (3840, 2160)
09:37:44.814809C5637OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x991c52} (foreground = 0x991c52).
09:37:44.814809C2541OverlayManager::installWindowProcHookInstall WPH
09:37:44.814809C2555OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x13de1f2b
09:37:44.814809C2574OverlayManager::installWindowProcHookinstallWindowProcHook Screen [3840,2160] | Game [0,0,3840,2160]
09:37:44.814809C2620OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xa83ca660=-1472420256)=>(0xe0275430=-534293456)
09:37:44.8207A5C2650OverlayManager::installKeybMouseHookInstall KeybMouse
09:37:44.8207A5C480InputInterceptor::stopHookunhook keyboard and mouse
09:37:44.8207A5C447InputInterceptor::runHookKeyboard is hooked 0x7a5c
09:37:44.8207A5C469InputInterceptor::runHookMouse is hooked 0x7a5c
09:37:44.855809C5539OverlayManager::initOverlayResolutionEx 0X40000
09:37:44.855809C5545OverlayManager::initOverlayResolutionResolution init : WINDOW W(3840,2160)G(3840,2160)M(3840,2160)
09:37:44.901992C6907OverlayManager::doActionForegroundChange Event ON (ON)
09:37:44.901992C8505OverlayManager::OnForegroundChangedChanged True
09:37:44.901992C7766OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
09:37:44.9067A5C6338overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x991c52) 0x991c52 .
09:37:44.907809C50capture deviceDXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 3840 BufferDesc.Height: 2160 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 2 Windowed: 1 SwapEffect: 4 Flags: 2050
09:37:44.907809C50capture deviced3d11 shared texture capture successful
09:37:44.917992C7066OverlayManager::doActionDisplayFPS - Triggered
09:37:44.920809C1035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
09:37:49.4657A5C3048OverlayManager::DetachThreadInputDetach thread input 31324, 32924
09:37:49.4667A5C1859OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
09:37:49.4667A5C1887OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
09:37:49.4667A5C1563OverlayManager::RestoreGameWNDPROCSearch SWL..
09:37:49.4667A5C1570OverlayManager::RestoreGameWNDPROCSWL restored.
09:37:49.4667A5C1580OverlayManager::RestoreGameWNDPROCSWL OK.
09:37:49.4667A5C1585OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x13de1f2b
09:37:49.499992C367InputInterceptor::ResetLLHookProcExtReset keys state
09:37:49.499992C6907OverlayManager::doActionForegroundChange Event OFF (OFF)
09:37:49.499992C8505OverlayManager::OnForegroundChangedChanged False
09:37:49.499992C8543OverlayManager::OnForegroundChangedLost foreground to window Handle=0x121E86 Title=[Task Switching]
09:37:49.500992C7766OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
09:37:49.500992C2979OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
09:37:49.500992C2861OverlayManager::setControlModeRestore RI mouse to 0X1(0X30)...
09:37:49.500992C2874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
09:37:49.514992C367InputInterceptor::ResetLLHookProcExtReset keys state
09:37:49.515992C7066OverlayManager::doActionDisplayFPS - Triggered
09:37:49.5657A5C429fSwapResize_BuffersResize buffer (0x21cb1ee0)!
09:37:49.5657A5C436fSwapResize_BuffersClear overlay graphics..
09:37:49.5657A5C2998OverlayManager::OnGraphicsDeviceLostClear Resource Start
09:37:49.5657A5C3020OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
09:37:49.5657A5C438fSwapResize_BuffersDevice was Resized!
09:37:49.5657A5C184IRenderDevice::releaseRender Releasing.
09:37:49.5657A5C50capture device----------------- d3d11 capture freed ----------------
09:37:49.5657A5C98RenderDeviceCaptureBase::ReleaseTextureRelease
09:37:49.5657A5C116RenderDeviceCaptureBase::ReleaseTextureReleased
09:37:49.5657A5C1258RenderDeviceD3d11::releaseImplementationReleasing 1
09:37:49.5657A5C1268RenderDeviceD3d11::releaseImplementationReleasing 2
09:37:49.5657A5C1287RenderDeviceD3d11::releaseImplementationReleasing 3
09:37:49.5657A5C201IRenderDevice::releaseRender Releasing Done.
09:37:49.5657A5C442fSwapResize_BuffersEnd Device was Resized!
09:37:50.23809C1041RenderDeviceD3d11::initRefC r:[3]->[3] 0x21cb1ee0
09:37:50.23809C1105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=3840, Height=2159, Multisampled=false
09:37:50.23809C1126RenderDeviceD3d11::initsave state
09:37:50.23809C696RenderDeviceD3d11::initDX11loading shaders...
09:37:50.28809C1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x217f7dd0.
09:37:50.28809C1134RenderDeviceD3d11::initrestore state
09:37:50.28809C1137RenderDeviceD3d11::initTarget Window [0x991c52]
09:37:50.28809C241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
09:37:50.28809C248IRenderDevice::reCreateResourceListRECREATION *** Done ***
09:37:50.28809C2986OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
09:37:50.28809C5545OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(3840,2159)M(3840,2160)
09:37:50.28809C5468OverlayManager::UpdateResolutionnotifyResolutionChange [3840, 2159] {WINDOW}
09:37:50.28809C5488OverlayManager::UpdateResolutionNew game resolution is notified (3840, 2159)
09:37:50.61809C48ResetSnapShotSH::ExecuteRelease snapshot SH
09:37:50.61809C5637OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x991c52} (foreground = 0xa40794).
09:37:50.61809C2541OverlayManager::installWindowProcHookInstall WPH
09:37:50.61809C2555OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xd051a55
09:37:50.61809C2574OverlayManager::installWindowProcHookinstallWindowProcHook Screen [3840,2160] | Game [0,0,3840,2159]
09:37:50.61809C2620OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xa83ca660=-1472420256)=>(0xe0275430=-534293456)
09:37:50.61809C1702WidgetManager::drawskip widget draw (not in foreground) False - False
09:37:50.61809C1035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
09:37:50.78809C5545OverlayManager::initOverlayResolutionResolution init : WINDOW W(3840,2159)G(3840,2159)M(3840,2160)
09:37:56.6657A5C2650OverlayManager::installKeybMouseHookInstall KeybMouse
09:37:56.6657A5C480InputInterceptor::stopHookunhook keyboard and mouse
09:37:56.6657A5C447InputInterceptor::runHookKeyboard is hooked 0x7a5c
09:37:56.6657A5C469InputInterceptor::runHookMouse is hooked 0x7a5c
09:37:56.9677A5C1859OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
09:37:56.9677A5C1887OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
09:37:56.9677A5C1563OverlayManager::RestoreGameWNDPROCSearch SWL..
09:37:56.9677A5C1570OverlayManager::RestoreGameWNDPROCSWL restored.
09:37:56.9677A5C1580OverlayManager::RestoreGameWNDPROCSWL OK.
09:37:56.9677A5C1585OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xd051a55
09:37:56.9937A5C429fSwapResize_BuffersResize buffer (0x21cb1ee0)!
09:37:56.9937A5C436fSwapResize_BuffersClear overlay graphics..
09:37:56.9937A5C2998OverlayManager::OnGraphicsDeviceLostClear Resource Start
09:37:56.9937A5C3020OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
09:37:56.9937A5C438fSwapResize_BuffersDevice was Resized!
09:37:56.9937A5C184IRenderDevice::releaseRender Releasing.
09:37:56.9937A5C50capture device----------------- d3d11 capture freed ----------------
09:37:56.9937A5C98RenderDeviceCaptureBase::ReleaseTextureRelease
09:37:56.9937A5C116RenderDeviceCaptureBase::ReleaseTextureReleased
09:37:56.9937A5C1258RenderDeviceD3d11::releaseImplementationReleasing 1
09:37:56.9937A5C1268RenderDeviceD3d11::releaseImplementationReleasing 2
09:37:56.9937A5C1287RenderDeviceD3d11::releaseImplementationReleasing 3
09:37:56.9937A5C201IRenderDevice::releaseRender Releasing Done.
09:37:56.9937A5C442fSwapResize_BuffersEnd Device was Resized!
09:37:57.162992C6907OverlayManager::doActionForegroundChange Event ON (ON)
09:37:57.162992C8505OverlayManager::OnForegroundChangedChanged True
09:37:57.162992C8634OverlayManager::AssureLockWindowOnForgroundChangedWindow is not in focus, skip lock (0x991c52 [2285, 1686] , 0x0)
09:37:57.167809C1041RenderDeviceD3d11::initRefC r:[3]->[3] 0x21cb1ee0
09:37:57.167809C1105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=3840, Height=2160, Multisampled=false
09:37:57.167809C1126RenderDeviceD3d11::initsave state
09:37:57.167809C696RenderDeviceD3d11::initDX11loading shaders...
09:37:57.172809C1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x217f7dd0.
09:37:57.172809C1134RenderDeviceD3d11::initrestore state
09:37:57.172809C1137RenderDeviceD3d11::initTarget Window [0x991c52]
09:37:57.172809C241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
09:37:57.172809C248IRenderDevice::reCreateResourceListRECREATION *** Done ***
09:37:57.172809C5545OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(3840,2160)M(3840,2160)
09:37:57.172809C5468OverlayManager::UpdateResolutionnotifyResolutionChange [3840, 2160] {WINDOW}
09:37:57.172809C5488OverlayManager::UpdateResolutionNew game resolution is notified (3840, 2160)
09:37:57.177992C7066OverlayManager::doActionDisplayFPS - Triggered
09:37:57.178809C5637OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x991c52} (foreground = 0x991c52).
09:37:57.178809C2541OverlayManager::installWindowProcHookInstall WPH
09:37:57.178809C2555OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x3e9520a5
09:37:57.178809C2574OverlayManager::installWindowProcHookinstallWindowProcHook Screen [3840,2160] | Game [0,0,3840,2160]
09:37:57.179809C2620OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xa83ca660=-1472420256)=>(0xe0275430=-534293456)
09:37:57.179809C326RenderImageD3d11::setSizeCreate Texture (400,734) / (512,768) - OK
09:37:57.179809C347RenderImageD3d11::setSizeCreate Texture RV (512,768) - OK
09:37:57.1797A5C2650OverlayManager::installKeybMouseHookInstall KeybMouse
09:37:57.1797A5C480InputInterceptor::stopHookunhook keyboard and mouse
09:37:57.1807A5C447InputInterceptor::runHookKeyboard is hooked 0x7a5c
09:37:57.1807A5C469InputInterceptor::runHookMouse is hooked 0x7a5c
09:37:57.180809C326RenderImageD3d11::setSizeCreate Texture (800,800) / (896,896) - OK
09:37:57.180809C347RenderImageD3d11::setSizeCreate Texture RV (896,896) - OK
09:37:57.184809C1035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
09:37:57.184809C50capture deviceDXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 3840 BufferDesc.Height: 2160 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 2 Windowed: 1 SwapEffect: 4 Flags: 2050
09:37:57.184809C50capture deviced3d11 shared texture capture successful
09:37:57.1857A5C6338overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x991c52) 0x991c52 .
09:37:57.186809C5539OverlayManager::initOverlayResolutionEx 0X40000
09:37:57.186809C5545OverlayManager::initOverlayResolutionResolution init : WINDOW W(3840,2160)G(3840,2160)M(3840,2160)
09:37:57.1867A5C7766OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
09:38:03.1027A5C2818OverlayManager::setControlModeOVERLAY_CONTROL_ON
09:38:03.1027A5C2832OverlayManager::setControlModeSet RI mouse to 0X0 (0X1)...
09:38:03.1097A5C3820OverlayManager::DisplayOWSystemCursorUpdate origin cursor 0x10003
09:38:03.2017A5C2861OverlayManager::setControlModeRestore RI mouse to 0X1(0X30)...
09:38:03.2017A5C2874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
09:38:03.2087A5C3999OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x521f78;prev = 0x521f78 , {Original values: ref = 0 handle = 0x1001f}
09:38:03.3457A5C2818OverlayManager::setControlModeOVERLAY_CONTROL_ON
09:38:03.3457A5C2832OverlayManager::setControlModeSet RI mouse to 0X0 (0X1)...
09:38:03.3517A5C3820OverlayManager::DisplayOWSystemCursorUpdate origin cursor 0x1001f
09:38:03.9077A5C254WidgetController::IgnoreDoubleMouseClickEvent*** ignore double mouse click event ***
09:38:04.3737A5C2861OverlayManager::setControlModeRestore RI mouse to 0X1(0X30)...
09:38:04.3737A5C2874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
09:38:04.3797A5C3999OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x521f78;prev = 0x521f78 , {Original values: ref = 0 handle = 0x10003}
09:38:04.7507A5C2818OverlayManager::setControlModeOVERLAY_CONTROL_ON
09:38:04.7507A5C2832OverlayManager::setControlModeSet RI mouse to 0X0 (0X1)...
09:38:05.1588558225InterProcessElement::openInterProcess Overwolf_ImID_621E8C_P_35792 opened succesfuly
09:38:05.1588558225InterProcessElement::openInterProcess Overwolf_PID_35792_SHARED_MEMORY_AGENT opened succesfuly
09:38:06.6707A5C2861OverlayManager::setControlModeRestore RI mouse to 0X1(0X30)...
09:38:06.6707A5C2874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
09:38:06.6777A5C3999OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x521f78;prev = 0x521f78 , {Original values: ref = 0 handle = 0x10003}
09:38:06.7557A5C2818OverlayManager::setControlModeOVERLAY_CONTROL_ON
09:38:06.7557A5C2832OverlayManager::setControlModeSet RI mouse to 0X0 (0X1)...
09:38:06.8197A5C2861OverlayManager::setControlModeRestore RI mouse to 0X1(0X30)...
09:38:06.8197A5C2874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
09:38:06.8257A5C3999OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x521f78;prev = 0x521f78 , {Original values: ref = 0 handle = 0x10003}
09:38:07.5257A5C2818OverlayManager::setControlModeOVERLAY_CONTROL_ON
09:38:07.5257A5C2832OverlayManager::setControlModeSet RI mouse to 0X0 (0X1)...
09:38:07.5887A5C2861OverlayManager::setControlModeRestore RI mouse to 0X1(0X30)...
09:38:07.5887A5C2874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
09:38:07.5897A5C3999OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x521f78;prev = 0x521f78 , {Original values: ref = 0 handle = 0x10003}
09:38:07.7207A5C2818OverlayManager::setControlModeOVERLAY_CONTROL_ON
09:38:07.7207A5C2832OverlayManager::setControlModeSet RI mouse to 0X0 (0X1)...
09:38:07.7287A5C3825OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
09:38:08.1221E3C255InterProcessElement::closeInterProcess Overwolf_PID_35792_SHARED_MEMORY_AGENT close 2147483647 bytes
09:38:08.1221E3C125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=621e8c
09:38:08.1221E3C255InterProcessElement::closeInterProcess Overwolf_ImID_621E8C_P_35792 close 2147483647 bytes
09:38:08.1221E3C2644WidgetManager::RefreshLayoutAsyncMove widget to Poll
09:38:08.1381E3C225InterProcessElement::openInterProcess Overwolf_ImID_E1F00_P_35792 opened succesfuly
09:38:08.1381E3C225InterProcessElement::openInterProcess Overwolf_PID_35792_SHARED_MEMORY_AGENT opened succesfuly
09:38:08.1687A5C2861OverlayManager::setControlModeRestore RI mouse to 0X1(0X30)...
09:38:08.1687A5C2874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
09:38:08.1737A5C3999OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x521f78;prev = 0x641e68 , {Original values: ref = 0 handle = 0x10003}
09:38:08.5967A5C2818OverlayManager::setControlModeOVERLAY_CONTROL_ON
09:38:08.5967A5C2832OverlayManager::setControlModeSet RI mouse to 0X0 (0X1)...
09:38:09.4217A5C2861OverlayManager::setControlModeRestore RI mouse to 0X1(0X30)...
09:38:09.4217A5C2874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
09:38:09.4277A5C3999OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x521f78;prev = 0x521f78 , {Original values: ref = 0 handle = 0x1001f}
09:38:09.4277A5C2818OverlayManager::setControlModeOVERLAY_CONTROL_ON
09:38:09.4277A5C2832OverlayManager::setControlModeSet RI mouse to 0X0 (0X1)...
09:38:09.4327A5C2861OverlayManager::setControlModeRestore RI mouse to 0X1(0X30)...
09:38:09.4327A5C2874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
09:38:11.1717A5C2818OverlayManager::setControlModeOVERLAY_CONTROL_ON
09:38:11.1717A5C2832OverlayManager::setControlModeSet RI mouse to 0X0 (0X1)...
09:38:11.1797A5C3825OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
09:38:11.2437A5C2861OverlayManager::setControlModeRestore RI mouse to 0X1(0X30)...
09:38:11.2437A5C2874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
09:38:11.2487A5C3999OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x521f78;prev = 0x521f78 , {Original values: ref = 0 handle = 0x10003}
09:38:11.7757A5C2818OverlayManager::setControlModeOVERLAY_CONTROL_ON
09:38:11.7757A5C2832OverlayManager::setControlModeSet RI mouse to 0X0 (0X1)...
09:38:12.1911E3C255InterProcessElement::closeInterProcess Overwolf_PID_35792_SHARED_MEMORY_AGENT close 2147483647 bytes
09:38:12.1911E3C125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=e1f00
09:38:12.1911E3C255InterProcessElement::closeInterProcess Overwolf_ImID_E1F00_P_35792 close 2147483647 bytes
09:38:12.1911E3C2644WidgetManager::RefreshLayoutAsyncMove widget to Poll
09:38:12.2051E3C225InterProcessElement::openInterProcess Overwolf_ImID_441D44_P_35792 opened succesfuly
09:38:12.2051E3C225InterProcessElement::openInterProcess Overwolf_PID_35792_SHARED_MEMORY_AGENT opened succesfuly
09:38:13.4447A5C2861OverlayManager::setControlModeRestore RI mouse to 0X1(0X30)...
09:38:13.4447A5C2874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
09:38:13.4457A5C3999OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x521f78;prev = 0x521f78 , {Original values: ref = 0 handle = 0x1001f}
09:38:13.9707A5C2818OverlayManager::setControlModeOVERLAY_CONTROL_ON
09:38:13.9707A5C2832OverlayManager::setControlModeSet RI mouse to 0X0 (0X1)...
09:38:14.7137A5C2861OverlayManager::setControlModeRestore RI mouse to 0X1(0X30)...
09:38:14.7147A5C2874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
09:38:14.7147A5C3999OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x521f78;prev = 0x521f78 , {Original values: ref = 0 handle = 0x10003}
09:38:14.8117A5C2818OverlayManager::setControlModeOVERLAY_CONTROL_ON
09:38:14.8117A5C2832OverlayManager::setControlModeSet RI mouse to 0X0 (0X1)...
09:38:14.8447A5C3825OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
09:38:15.3307A5C2861OverlayManager::setControlModeRestore RI mouse to 0X1(0X30)...
09:38:15.3307A5C2874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
09:38:15.3377A5C3999OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x521f78;prev = 0x521f78 , {Original values: ref = 0 handle = 0x10003}
09:38:15.3877A5C2818OverlayManager::setControlModeOVERLAY_CONTROL_ON
09:38:15.3877A5C2832OverlayManager::setControlModeSet RI mouse to 0X0 (0X1)...
09:38:15.3967A5C2861OverlayManager::setControlModeRestore RI mouse to 0X1(0X30)...
09:38:15.3977A5C2874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
09:38:15.4037A5C3999OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x521f78;prev = 0x521f78 , {Original values: ref = 0 handle = 0x10003}
09:38:31.1991E3C255InterProcessElement::closeInterProcess Overwolf_PID_35792_SHARED_MEMORY_AGENT close 2147483647 bytes
09:38:31.1991E3C125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=441d44
09:38:31.1991E3C255InterProcessElement::closeInterProcess Overwolf_ImID_441D44_P_35792 close 2147483647 bytes
09:38:31.1991E3C2644WidgetManager::RefreshLayoutAsyncMove widget to Poll
09:38:31.2057A5C3048OverlayManager::DetachThreadInputDetach thread input 31324, 32924
09:38:50.6677A5C1859OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
09:38:50.6677A5C1887OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
09:38:50.6677A5C1563OverlayManager::RestoreGameWNDPROCSearch SWL..
09:38:50.6677A5C1570OverlayManager::RestoreGameWNDPROCSWL restored.
09:38:50.6677A5C1580OverlayManager::RestoreGameWNDPROCSWL OK.
09:38:50.6677A5C1585OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x3e9520a5
09:38:50.7037A5C429fSwapResize_BuffersResize buffer (0x21cb1ee0)!
09:38:50.7037A5C436fSwapResize_BuffersClear overlay graphics..
09:38:50.7037A5C2998OverlayManager::OnGraphicsDeviceLostClear Resource Start
09:38:50.7037A5C3020OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
09:38:50.7037A5C438fSwapResize_BuffersDevice was Resized!
09:38:50.7037A5C184IRenderDevice::releaseRender Releasing.
09:38:50.7037A5C50capture device----------------- d3d11 capture freed ----------------
09:38:50.7037A5C98RenderDeviceCaptureBase::ReleaseTextureRelease
09:38:50.7037A5C116RenderDeviceCaptureBase::ReleaseTextureReleased
09:38:50.7037A5C1258RenderDeviceD3d11::releaseImplementationReleasing 1
09:38:50.7037A5C1268RenderDeviceD3d11::releaseImplementationReleasing 2
09:38:50.7037A5C1287RenderDeviceD3d11::releaseImplementationReleasing 3
09:38:50.7037A5C201IRenderDevice::releaseRender Releasing Done.
09:38:50.7037A5C442fSwapResize_BuffersEnd Device was Resized!
09:38:50.808992C367InputInterceptor::ResetLLHookProcExtReset keys state
09:38:50.808992C6907OverlayManager::doActionForegroundChange Event OFF (OFF)
09:38:50.808992C8505OverlayManager::OnForegroundChangedChanged False
09:38:50.808992C8543OverlayManager::OnForegroundChangedLost foreground to window Handle=0x3040C Title=[@Garzilla - Discord]
09:38:50.808992C7766OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
09:38:50.808992C2979OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
09:38:50.808992C2861OverlayManager::setControlModeRestore RI mouse to 0X1(0X30)...
09:38:50.808992C2874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
09:38:50.823992C367InputInterceptor::ResetLLHookProcExtReset keys state
09:38:50.824992C7066OverlayManager::doActionDisplayFPS - Triggered
09:38:51.361809C1041RenderDeviceD3d11::initRefC r:[3]->[3] 0x21cb1ee0
09:38:51.361809C1105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=3840, Height=2159, Multisampled=false
09:38:51.361809C1126RenderDeviceD3d11::initsave state
09:38:51.361809C696RenderDeviceD3d11::initDX11loading shaders...
09:38:51.365809C1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x217f7dd0.
09:38:51.365809C1134RenderDeviceD3d11::initrestore state
09:38:51.365809C1137RenderDeviceD3d11::initTarget Window [0x991c52]
09:38:51.365809C241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
09:38:51.365809C248IRenderDevice::reCreateResourceListRECREATION *** Done ***
09:38:51.366809C2986OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
09:38:51.366809C5545OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(3840,2159)M(3840,2160)
09:38:51.366809C5468OverlayManager::UpdateResolutionnotifyResolutionChange [3840, 2159] {WINDOW}
09:38:51.366809C5488OverlayManager::UpdateResolutionNew game resolution is notified (3840, 2159)
09:38:51.395809C48ResetSnapShotSH::ExecuteRelease snapshot SH
09:38:51.395809C5637OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x991c52} (foreground = 0x3040c).
09:38:51.395809C2541OverlayManager::installWindowProcHookInstall WPH
09:38:51.395809C2555OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x28521639
09:38:51.395809C2574OverlayManager::installWindowProcHookinstallWindowProcHook Screen [3840,2160] | Game [0,0,3840,2159]
09:38:51.395809C2620OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xa83ca660=-1472420256)=>(0xe0275430=-534293456)
09:38:51.395809C1702WidgetManager::drawskip widget draw (not in foreground) False - False
09:38:51.395809C1035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
09:38:51.407809C5545OverlayManager::initOverlayResolutionResolution init : WINDOW W(3840,2159)G(3840,2159)M(3840,2160)
09:38:56.1617A5C2650OverlayManager::installKeybMouseHookInstall KeybMouse
09:38:56.1617A5C480InputInterceptor::stopHookunhook keyboard and mouse
09:38:56.1617A5C447InputInterceptor::runHookKeyboard is hooked 0x7a5c
09:38:56.1617A5C469InputInterceptor::runHookMouse is hooked 0x7a5c
09:38:56.3987A5C1859OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
09:38:56.3987A5C1887OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
09:38:56.3987A5C1563OverlayManager::RestoreGameWNDPROCSearch SWL..
09:38:56.3987A5C1570OverlayManager::RestoreGameWNDPROCSWL restored.
09:38:56.3987A5C1580OverlayManager::RestoreGameWNDPROCSWL OK.
09:38:56.3987A5C1585OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x28521639
09:38:56.4337A5C429fSwapResize_BuffersResize buffer (0x21cb1ee0)!
09:38:56.4337A5C436fSwapResize_BuffersClear overlay graphics..
09:38:56.4337A5C2998OverlayManager::OnGraphicsDeviceLostClear Resource Start
09:38:56.4337A5C3020OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
09:38:56.4337A5C438fSwapResize_BuffersDevice was Resized!
09:38:56.4337A5C184IRenderDevice::releaseRender Releasing.
09:38:56.4337A5C50capture device----------------- d3d11 capture freed ----------------
09:38:56.4337A5C98RenderDeviceCaptureBase::ReleaseTextureRelease
09:38:56.4337A5C116RenderDeviceCaptureBase::ReleaseTextureReleased
09:38:56.4337A5C1258RenderDeviceD3d11::releaseImplementationReleasing 1
09:38:56.4337A5C1268RenderDeviceD3d11::releaseImplementationReleasing 2
09:38:56.4337A5C1287RenderDeviceD3d11::releaseImplementationReleasing 3
09:38:56.4337A5C201IRenderDevice::releaseRender Releasing Done.
09:38:56.4337A5C442fSwapResize_BuffersEnd Device was Resized!
09:38:56.681809C1041RenderDeviceD3d11::initRefC r:[3]->[3] 0x21cb1ee0
09:38:56.681809C1105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=3840, Height=2160, Multisampled=false
09:38:56.681809C1126RenderDeviceD3d11::initsave state
09:38:56.681809C696RenderDeviceD3d11::initDX11loading shaders...
09:38:56.685809C1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x217f7dd0.
09:38:56.685809C1134RenderDeviceD3d11::initrestore state
09:38:56.685809C1137RenderDeviceD3d11::initTarget Window [0x991c52]
09:38:56.685809C241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
09:38:56.685809C248IRenderDevice::reCreateResourceListRECREATION *** Done ***
09:38:56.685809C5545OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(3840,2160)M(3840,2160)
09:38:56.685809C5468OverlayManager::UpdateResolutionnotifyResolutionChange [3840, 2160] {WINDOW}
09:38:56.685809C5488OverlayManager::UpdateResolutionNew game resolution is notified (3840, 2160)
09:38:56.698809C5637OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x991c52} (foreground = 0x991c52).
09:38:56.698809C2541OverlayManager::installWindowProcHookInstall WPH
09:38:56.699809C2555OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x5ba21b23
09:38:56.699809C2574OverlayManager::installWindowProcHookinstallWindowProcHook Screen [3840,2160] | Game [0,0,3840,2160]
09:38:56.699809C2620OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xa83ca660=-1472420256)=>(0xe0275430=-534293456)
09:38:56.7017A5C2650OverlayManager::installKeybMouseHookInstall KeybMouse
09:38:56.7017A5C480InputInterceptor::stopHookunhook keyboard and mouse
09:38:56.7017A5C447InputInterceptor::runHookKeyboard is hooked 0x7a5c
09:38:56.7017A5C469InputInterceptor::runHookMouse is hooked 0x7a5c
09:38:56.705809C5539OverlayManager::initOverlayResolutionEx 0X40000
09:38:56.705809C5545OverlayManager::initOverlayResolutionResolution init : WINDOW W(3840,2160)G(3840,2160)M(3840,2160)
09:38:56.871992C6907OverlayManager::doActionForegroundChange Event ON (ON)
09:38:56.871992C8505OverlayManager::OnForegroundChangedChanged True
09:38:56.871992C7766OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
09:38:56.876809C326RenderImageD3d11::setSizeCreate Texture (330,600) / (384,640) - OK
09:38:56.876809C347RenderImageD3d11::setSizeCreate Texture RV (384,640) - OK
09:38:56.877809C50capture deviceDXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 3840 BufferDesc.Height: 2160 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 2 Windowed: 1 SwapEffect: 4 Flags: 2050
09:38:56.877809C50capture deviced3d11 shared texture capture successful
09:38:56.887992C7066OverlayManager::doActionDisplayFPS - Triggered
09:38:56.890809C1035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
09:38:56.931992C127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=0, H=0, Mouse=True [0]
09:38:56.932809C255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
09:40:20.1097A5C648OverlayInputManager::OnHotKeyEventSend Hotkey Event [customTag3_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [d]
09:40:20.2897A5C648OverlayInputManager::OnHotKeyEventSend Hotkey Event [customTag3_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [u]
09:40:29.9087A5C6338overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x991c52) 0x991c52 .
09:41:20.5437A5C648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
09:41:20.565809C326RenderImageD3d11::setSizeCreate Texture (1155,363) / (1280,384) - OK
09:41:20.565809C347RenderImageD3d11::setSizeCreate Texture RV (1280,384) - OK
09:41:24.507A5C648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
09:41:45.4477A5C648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
09:41:48.3227A5C648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
09:45:17.6337A5C3048OverlayManager::DetachThreadInputDetach thread input 31324, 32924
09:45:17.6337A5C1859OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
09:45:17.6337A5C1887OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
09:45:17.6337A5C1563OverlayManager::RestoreGameWNDPROCSearch SWL..
09:45:17.6337A5C1570OverlayManager::RestoreGameWNDPROCSWL restored.
09:45:17.6337A5C1580OverlayManager::RestoreGameWNDPROCSWL OK.
09:45:17.6337A5C1585OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x5ba21b23
09:45:17.6597A5C429fSwapResize_BuffersResize buffer (0x21cb1ee0)!
09:45:17.6597A5C436fSwapResize_BuffersClear overlay graphics..
09:45:17.6597A5C2998OverlayManager::OnGraphicsDeviceLostClear Resource Start
09:45:17.6597A5C3020OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
09:45:17.6597A5C438fSwapResize_BuffersDevice was Resized!
09:45:17.6597A5C184IRenderDevice::releaseRender Releasing.
09:45:17.6597A5C50capture device----------------- d3d11 capture freed ----------------
09:45:17.6597A5C98RenderDeviceCaptureBase::ReleaseTextureRelease
09:45:17.6597A5C116RenderDeviceCaptureBase::ReleaseTextureReleased
09:45:17.6597A5C1258RenderDeviceD3d11::releaseImplementationReleasing 1
09:45:17.6597A5C1268RenderDeviceD3d11::releaseImplementationReleasing 2
09:45:17.6597A5C1287RenderDeviceD3d11::releaseImplementationReleasing 3
09:45:17.6597A5C201IRenderDevice::releaseRender Releasing Done.
09:45:17.6597A5C442fSwapResize_BuffersEnd Device was Resized!
09:45:17.874809C1041RenderDeviceD3d11::initRefC r:[3]->[3] 0x21cb1ee0
09:45:17.874809C1105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=3840, Height=2159, Multisampled=false
09:45:17.874809C1126RenderDeviceD3d11::initsave state
09:45:17.874809C696RenderDeviceD3d11::initDX11loading shaders...
09:45:17.878809C1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x217f7dd0.
09:45:17.878809C1134RenderDeviceD3d11::initrestore state
09:45:17.878809C1137RenderDeviceD3d11::initTarget Window [0x991c52]
09:45:17.878809C241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
09:45:17.878809C248IRenderDevice::reCreateResourceListRECREATION *** Done ***
09:45:17.878809C5545OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(3840,2159)M(3840,2160)
09:45:17.878809C5468OverlayManager::UpdateResolutionnotifyResolutionChange [3840, 2159] {WINDOW}
09:45:17.878809C5488OverlayManager::UpdateResolutionNew game resolution is notified (3840, 2159)
09:45:17.898809C5637OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x991c52} (foreground = 0x31d6a).
09:45:17.898809C2541OverlayManager::installWindowProcHookInstall WPH
09:45:17.899809C2555OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x7f3e1901
09:45:17.899809C2574OverlayManager::installWindowProcHookinstallWindowProcHook Screen [3840,2160] | Game [0,0,3840,2159]
09:45:17.899809C2620OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xa83ca660=-1472420256)=>(0xe0275430=-534293456)
09:45:17.899809C50capture deviceDXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 3840 BufferDesc.Height: 2159 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 2 Windowed: 1 SwapEffect: 4 Flags: 2050
09:45:17.899809C50capture deviced3d11 shared texture capture successful
09:45:17.9227A5C2650OverlayManager::installKeybMouseHookInstall KeybMouse
09:45:17.9227A5C480InputInterceptor::stopHookunhook keyboard and mouse
09:45:17.9227A5C447InputInterceptor::runHookKeyboard is hooked 0x7a5c
09:45:17.9227A5C469InputInterceptor::runHookMouse is hooked 0x7a5c
09:45:17.929809C5545OverlayManager::initOverlayResolutionResolution init : WINDOW W(3840,2159)G(3840,2159)M(3840,2160)
09:45:18.85992C367InputInterceptor::ResetLLHookProcExtReset keys state
09:45:18.85992C6907OverlayManager::doActionForegroundChange Event OFF (OFF)
09:45:18.85992C8505OverlayManager::OnForegroundChangedChanged False
09:45:18.85992C8543OverlayManager::OnForegroundChangedLost foreground to window Handle=0x31D6A Title=[Valorant Tracker: Duels]
09:45:18.85992C7766OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
09:45:18.85992C2979OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
09:45:18.85992C2861OverlayManager::setControlModeRestore RI mouse to 0X1(0X30)...
09:45:18.85992C2874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
09:45:18.93809C48ResetSnapShotSH::ExecuteRelease snapshot SH
09:45:18.101992C367InputInterceptor::ResetLLHookProcExtReset keys state
09:45:18.102992C7066OverlayManager::doActionDisplayFPS - Triggered
09:45:18.126809C1035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
09:45:24.9237A5C3048OverlayManager::DetachThreadInputDetach thread input 31324, 32924
09:45:24.9247A5C1859OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
09:45:24.9247A5C1887OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
09:45:24.9247A5C1563OverlayManager::RestoreGameWNDPROCSearch SWL..
09:45:24.9247A5C1570OverlayManager::RestoreGameWNDPROCSWL restored.
09:45:24.9257A5C1580OverlayManager::RestoreGameWNDPROCSWL OK.
09:45:24.9257A5C1585OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x7f3e1901
09:45:24.9627A5C429fSwapResize_BuffersResize buffer (0x21cb1ee0)!
09:45:24.9627A5C436fSwapResize_BuffersClear overlay graphics..
09:45:24.9627A5C2998OverlayManager::OnGraphicsDeviceLostClear Resource Start
09:45:24.9627A5C3020OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
09:45:24.9627A5C438fSwapResize_BuffersDevice was Resized!
09:45:24.9627A5C184IRenderDevice::releaseRender Releasing.
09:45:24.9627A5C50capture device----------------- d3d11 capture freed ----------------
09:45:24.9627A5C98RenderDeviceCaptureBase::ReleaseTextureRelease
09:45:24.9627A5C116RenderDeviceCaptureBase::ReleaseTextureReleased
09:45:24.9627A5C1258RenderDeviceD3d11::releaseImplementationReleasing 1
09:45:24.9627A5C1268RenderDeviceD3d11::releaseImplementationReleasing 2
09:45:24.9627A5C1287RenderDeviceD3d11::releaseImplementationReleasing 3
09:45:24.9627A5C201IRenderDevice::releaseRender Releasing Done.
09:45:24.9627A5C442fSwapResize_BuffersEnd Device was Resized!
09:45:25.114809C1041RenderDeviceD3d11::initRefC r:[3]->[3] 0x21cb1ee0
09:45:25.114809C1105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=3840, Height=2160, Multisampled=false
09:45:25.114809C1126RenderDeviceD3d11::initsave state
09:45:25.114809C696RenderDeviceD3d11::initDX11loading shaders...
09:45:25.118809C1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x217f7dd0.
09:45:25.118809C1134RenderDeviceD3d11::initrestore state
09:45:25.118809C1137RenderDeviceD3d11::initTarget Window [0x991c52]
09:45:25.118809C241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
09:45:25.118809C248IRenderDevice::reCreateResourceListRECREATION *** Done ***
09:45:25.118809C2986OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
09:45:25.118809C5545OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(3840,2160)M(3840,2160)
09:45:25.118809C5468OverlayManager::UpdateResolutionnotifyResolutionChange [3840, 2160] {WINDOW}
09:45:25.118809C5488OverlayManager::UpdateResolutionNew game resolution is notified (3840, 2160)
09:45:25.167809C5637OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x991c52} (foreground = 0x991c52).
09:45:25.167809C2541OverlayManager::installWindowProcHookInstall WPH
09:45:25.168809C2555OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x44951a1b
09:45:25.168809C2574OverlayManager::installWindowProcHookinstallWindowProcHook Screen [3840,2160] | Game [0,0,3840,2160]
09:45:25.171809C2620OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xa83ca660=-1472420256)=>(0xe0275430=-534293456)
09:45:25.171809C1702WidgetManager::drawskip widget draw (not in foreground) False - False
09:45:25.1717A5C2650OverlayManager::installKeybMouseHookInstall KeybMouse
09:45:25.1717A5C480InputInterceptor::stopHookunhook keyboard and mouse
09:45:25.1717A5C447InputInterceptor::runHookKeyboard is hooked 0x7a5c
09:45:25.1717A5C469InputInterceptor::runHookMouse is hooked 0x7a5c
09:45:25.173809C5539OverlayManager::initOverlayResolutionEx 0X40000
09:45:25.173809C5545OverlayManager::initOverlayResolutionResolution init : WINDOW W(3840,2160)G(3840,2160)M(3840,2160)
09:45:25.249992C6907OverlayManager::doActionForegroundChange Event ON (ON)
09:45:25.249992C8505OverlayManager::OnForegroundChangedChanged True
09:45:25.250992C7766OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
09:45:25.252809C50capture deviceDXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 3840 BufferDesc.Height: 2160 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 2 Windowed: 1 SwapEffect: 4 Flags: 2050
09:45:25.252809C50capture deviced3d11 shared texture capture successful
09:45:25.265992C7066OverlayManager::doActionDisplayFPS - Triggered
09:45:25.266809C1035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
09:46:25.8797A5C648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
09:46:25.908809C326RenderImageD3d11::setSizeCreate Texture (1155,363) / (1280,384) - OK
09:46:25.908809C347RenderImageD3d11::setSizeCreate Texture RV (1280,384) - OK
09:46:35.747A5C648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
09:48:02.7587A5C6338overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x991c52) 0x991c52 .
09:48:13.233809C326RenderImageD3d11::setSizeCreate Texture (330,600) / (384,640) - OK
09:48:13.233809C347RenderImageD3d11::setSizeCreate Texture RV (384,640) - OK
09:48:15.58497C496ReleaseD11DeviceDevice Released! [2]
09:48:15.58497C2998OverlayManager::OnGraphicsDeviceLostClear Resource Start
09:48:15.58497C3048OverlayManager::DetachThreadInputDetach thread input 31324, 32924
09:48:15.58597C1563OverlayManager::RestoreGameWNDPROCSearch SWL..
09:48:15.58597C1570OverlayManager::RestoreGameWNDPROCSWL restored.
09:48:15.58597C1580OverlayManager::RestoreGameWNDPROCSWL OK.
09:48:15.58597C1585OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x44951a1b
09:48:15.58597C3020OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
09:48:15.58597C184IRenderDevice::releaseRender Releasing.
09:48:15.58597C50capture device----------------- d3d11 capture freed ----------------
09:48:15.58597C98RenderDeviceCaptureBase::ReleaseTextureRelease
09:48:15.58597C116RenderDeviceCaptureBase::ReleaseTextureReleased
09:48:15.58597C1258RenderDeviceD3d11::releaseImplementationReleasing 1
09:48:15.58597C1268RenderDeviceD3d11::releaseImplementationReleasing 2
09:48:15.58597C1287RenderDeviceD3d11::releaseImplementationReleasing 3
09:48:15.58597C201IRenderDevice::releaseRender Releasing Done.
09:48:15.58597C499ReleaseD11Device End Device Released!
09:48:15.8018558293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
09:48:15.989992C367InputInterceptor::ResetLLHookProcExtReset keys state
09:48:15.989992C6907OverlayManager::doActionForegroundChange Event OFF (OFF)
09:48:15.989992C8505OverlayManager::OnForegroundChangedChanged False
09:48:15.989992C8543OverlayManager::OnForegroundChangedLost foreground to window Handle=0xA40794 Title=[editors (Channel) - CAITLYNMINIMALIST - Slack]
09:48:15.989992C7766OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
09:48:15.989992C2979OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
09:48:15.989992C2861OverlayManager::setControlModeRestore RI mouse to 0X1(0X30)...
09:48:15.989992C2874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
09:48:15.989992C367InputInterceptor::ResetLLHookProcExtReset keys state
09:48:15.990992C7066OverlayManager::doActionDisplayFPS - Triggered
09:48:16.4507A5C2215ClientExitProcessCallbackClient::Exit Process Callback [0].
09:48:16.4507A5C691Client::clearClient::Clear [0 - 1] .
09:48:16.4507A5C698Client::clearClient::Clear stoping...
09:48:16.4507A5C1187OverlayManager::StopInternalstopping...
09:48:16.4507A5C1214OverlayManager::StopInternalStoping server connection
09:48:16.450992C7264OverlayManager::OnDisconnectedDisconnected from server
09:48:16.4517A5C1219OverlayManager::StopInternalStopped server connection
09:48:16.4517A5C206Overlay::Streaming::GameCaptureManager::StopRecordingStop recording
09:48:16.4517A5C232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:True]
09:48:16.4517A5C232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
09:48:16.4517A5C1240OverlayManager::StopInternalClosing inter process
09:48:16.4517A5C25InterProcessEventHandler::~InterProcessEventHandler(!) Signaling Thread to exit
09:48:16.4519928118InterProcessEventHandler::ThreadFuncTerminated : CloseHandle 1, ShutDown=T
09:48:16.4517A5C255InterProcessElement::closeInterProcess INTER_PROCESS_EVENT_HANDLER close 2147483647 bytes
09:48:16.4517A5C59InterProcessEventHandler::~InterProcessEventHandlerDone.
09:48:16.4517A5C1256OverlayManager::StopInternalnot running.
09:48:16.4517A5C141ApiManager::DestroyBackgroundThreadDestroy call.
09:48:16.4519930188ApiManager::BackgroundThreadBackground Thread is terminated.
09:48:16.4527A5C232ApiManager::ClearAllCommandsClearing commands [4]
09:48:16.4527A5C249ApiManager::ClearAllCommandsCleared
09:48:16.4527A5C136ApiManager::DestroyDestroyed
09:48:16.4527A5C1258OverlayManager::StopInternalstopped.
09:48:16.4527A5C759Client::clearRemove old SHM
09:48:16.4527A5C255InterProcessElement::closeInterProcess Overwolf_SHARED_MEMORY_2_2_24235792 close 2147483647 bytes
09:48:16.4527A5C767Client::clearStop tasks thread
09:48:16.4527A5C780Client::clearClient::Clear - Done.
09:48:16.4527A5C2230ClientExitProcessCallbackGoing to ExitProcess()