Time | Thread | Line | Function | Message |
11:09:19.48 | 9E24 | 139 | runClient | Starting Overlay PID=11240(0x2be8) server PID = 34444 |
11:09:19.48 | 9E24 | 560 | Client::init | Client::Initialize |
11:09:19.48 | 9E24 | 568 | Client::init | Start owclient thread |
11:09:19.49 | 6DA4 | 325 | Client::initFirstInjection | Client::initFirstInjection. |
11:09:19.49 | 6DA4 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_24234444 opened succesfuly |
11:09:19.49 | 6DA4 | 351 | | session id = {F01A75CF-4A4F-4483-87BD-253F1CBA64BB} |
11:09:19.49 | 6DA4 | 2080 | Client::LogClientInfo | CommandLine[1] [C:\Program Files\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VALORANT-Win64-Shipping.exeShooterGame-remoting-app-port=64946-remoting-auth-token=eNFs99zVWNgA4SMv1cAunQ-patchline=live]. |
11:09:19.49 | 6DA4 | 2080 | Client::LogClientInfo | CommandLine[2] [-ares-deployment=na-config-endpoint=https://shared.na.a.pvp.net-savetouserdir-culture=en_US]. |
11:09:19.49 | 6DA4 | 2096 | Client::LogClientInfo | Process OS version [10.0] [64-bit] |
11:09:19.49 | 6DA4 | 2106 | Client::LogClientInfo | OS version [10.0.22621] |
11:09:19.49 | 6DA4 | 2128 | Client::LogClientInfo | Client [64-bit] Version 2.2.242.2 |
11:09:19.49 | 6DA4 | 2141 | Client::LogProcessModules | Loaded modules: |
11:09:19.51 | 6DA4 | 2157 | | C:\Program Files (x86)\Overwolf\0.243.0.9\OWClient.dll |
11:09:19.51 | 6DA4 | 2157 | | C:\Program Files (x86)\Overwolf\0.243.0.9\OWExplorer.dll |
11:09:19.51 | 6DA4 | 2157 | | C:\Program Files\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\chrome_elf.dll |
11:09:19.51 | 6DA4 | 2157 | | C:\Program Files\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\d3dcompiler_47.dll |
11:09:19.51 | 6DA4 | 2157 | | C:\Program Files\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libEGL.dll |
11:09:19.51 | 6DA4 | 2157 | | C:\Program Files\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libGLESv2.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Program Files\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libcef.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Program Files\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\DbgHelp\dbghelp.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Program Files\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\NVIDIA\NVaftermath\Win64\GFSDK_Aftermath_Lib.x64.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Program Files\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Ogg\Win64\VS2015\libogg_64.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Program Files\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEXFramework_x64.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Program Files\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEX_Clothing_x64.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Program Files\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEX_Legacy_x64.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Program Files\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\Apex_Destructible_x64.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Program Files\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\NvCloth_x64.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Program Files\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3Common_x64.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Program Files\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3Cooking_x64.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Program Files\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3_x64.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Program Files\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PxFoundation_x64.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Program Files\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PxPvdSDK_x64.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Program Files\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbis_64.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Program Files\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbisfile_64.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Program Files\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\MSVCP140.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Program Files\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\RiotGamesApi.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Program Files\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VALORANT-Win64-Shipping.exe |
11:09:19.52 | 6DA4 | 2157 | | C:\Program Files\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VCRUNTIME140.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Program Files\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VCRUNTIME140_1.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Program Files\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\dbghelp.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Program Files\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\stub.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Users\Yuffie Kisaragi\AppData\Local\Discord\app-1.0.9039\modules\discord_hook-1\discord_hook\996ea44219510d\DiscordHook64.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\SYSTEM32\AcGenral.DLL |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\SYSTEM32\CRYPTBASE.DLL |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\SYSTEM32\CRYPTSP.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\SYSTEM32\CRYPTUI.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\SYSTEM32\DEVOBJ.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\SYSTEM32\DNSAPI.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\SYSTEM32\DSOUND.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\SYSTEM32\DWrite.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\SYSTEM32\GLU32.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\SYSTEM32\HID.DLL |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\SYSTEM32\IPHLPAPI.DLL |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\SYSTEM32\MPR.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\SYSTEM32\MSASN1.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\SYSTEM32\NETAPI32.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\SYSTEM32\NTASN1.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\SYSTEM32\OPENGL32.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\SYSTEM32\PROPSYS.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\SYSTEM32\RTWorkQ.DLL |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\SYSTEM32\ResampleDmo.DLL |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\SYSTEM32\SAMCLI.DLL |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\SYSTEM32\Secur32.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\SYSTEM32\SspiCli.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\SYSTEM32\UIAutomationCore.DLL |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\SYSTEM32\UMPDC.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\SYSTEM32\USERENV.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\SYSTEM32\USP10.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\SYSTEM32\VERSION.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\SYSTEM32\WINHTTP.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\SYSTEM32\WINMM.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\SYSTEM32\WINNSI.DLL |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\SYSTEM32\WINSPOOL.DRV |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\SYSTEM32\WTSAPI32.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\SYSTEM32\X3DAudio1_7.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\SYSTEM32\XAPOFX1_5.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\SYSTEM32\XAudio2_7.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\SYSTEM32\XINPUT1_3.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\SYSTEM32\apphelp.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\SYSTEM32\atiadlxx.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\SYSTEM32\aticfx64.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\SYSTEM32\atidxx64.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\SYSTEM32\avrt.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\SYSTEM32\cfgmgr32.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\SYSTEM32\credui.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\SYSTEM32\cryptnet.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\SYSTEM32\d3d11.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\SYSTEM32\d3d9.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\SYSTEM32\dcomp.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\SYSTEM32\dhcpcsvc.DLL |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\SYSTEM32\dhcpcsvc6.DLL |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\SYSTEM32\directxdatabasehelper.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\SYSTEM32\dwmapi.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\SYSTEM32\dxcore.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\SYSTEM32\dxgi.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\SYSTEM32\dxva2.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\SYSTEM32\gpapi.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\SYSTEM32\iertutil.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\SYSTEM32\kernel.appcore.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\SYSTEM32\mf.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\SYSTEM32\mfplat.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\SYSTEM32\mfplay.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\SYSTEM32\msdmo.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\SYSTEM32\ncrypt.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\SYSTEM32\netutils.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\SYSTEM32\ntdll.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\SYSTEM32\ntmarta.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\SYSTEM32\pdh.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\SYSTEM32\powrprof.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\SYSTEM32\profapi.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\SYSTEM32\resourcepolicyclient.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\SYSTEM32\srvcli.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\SYSTEM32\textinputframework.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\SYSTEM32\urlmon.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\SYSTEM32\wevtapi.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\SYSTEM32\windows.storage.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\SYSTEM32\winmmbase.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\SYSTEM32\wintypes.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\System32\COMDLG32.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\System32\CRYPT32.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_effe9612081e9042\igd10um64xe.DLL |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\System32\DriverStore\FileRepository\u0401413.inf_amd64_997830838cb299a9\B401180\AMDXX64.DLL |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\System32\DriverStore\FileRepository\u0401413.inf_amd64_997830838cb299a9\B401180\amdenc64.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\System32\DriverStore\FileRepository\u0401413.inf_amd64_997830838cb299a9\B401180\amdihk64.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\System32\GDI32.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\System32\IMM32.DLL |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\System32\KERNEL32.DLL |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\System32\KERNELBASE.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\System32\MMDevApi.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\System32\MSCTF.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\System32\NSI.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\System32\Normaliz.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\System32\OLEAUT32.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\System32\PSAPI.DLL |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\System32\RPCRT4.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\System32\SETUPAPI.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\System32\SHELL32.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\System32\SHLWAPI.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\System32\USER32.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\System32\WINTRUST.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\System32\WLDAP32.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\System32\WS2_32.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\System32\Windows.UI.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\System32\advapi32.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\System32\bcrypt.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\System32\bcryptPrimitives.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\System32\clbcatq.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\System32\combase.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\System32\fwpuclnt.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\System32\gameux.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\System32\gdi32full.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\System32\imagehlp.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\System32\msvcp_win.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\System32\msvcrt.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\System32\ole32.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\System32\rasadhlp.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\System32\sechost.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\System32\shcore.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\System32\ucrtbase.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\System32\win32u.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\System32\winrnr.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.22621.3235_none_270f74e173860f98\COMCTL32.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\system32\MobileNetworking.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\system32\Oleacc.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\system32\audioses.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\system32\dataexchange.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\system32\explorerframe.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\system32\mswsock.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\system32\napinsp.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\system32\nlansp_c.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\system32\pnrpnsp.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\system32\rsaenh.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\system32\twinapi.appcore.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\system32\uxtheme.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\system32\wlanapi.dll |
11:09:19.52 | 6DA4 | 2157 | | C:\Windows\system32\wshbth.dll |
11:09:19.52 | 6DA4 | 79 | GraphicsHookManager::Init | Created Thread - Created , ThreadId=8884 |
11:09:19.53 | 6DA4 | 1546 | Client::ReadGameConfigurations | GameConfigurations Input Libraries - Use Default. |
11:09:19.53 | 6DA4 | 1570 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D11. |
11:09:19.53 | 6DA4 | 1619 | Client::ReadGameConfigurations | Disable DisableEXHandle - OFF |
11:09:19.53 | 6DA4 | 1685 | Client::ReadGameConfigurations | GameConfigurations UseTSHook - OFF |
11:09:19.53 | 6DA4 | 1698 | Client::ReadGameConfigurations | GameConfigurations DisableDIAquire - OFF |
11:09:19.53 | 6DA4 | 1728 | Client::ReadGameConfigurations | Enable EnableTXR - OFF |
11:09:19.53 | 6DA4 | 1768 | Client::ReadGameConfigurations | GameConfigurations DisableD3d9Ex - OFF |
11:09:19.53 | 6DA4 | 1770 | Client::ReadGameConfigurations | GameConfigurations EnableMTCursor - OFF |
11:09:19.53 | 6DA4 | 1772 | Client::ReadGameConfigurations | GameConfigurations Use Long Block - OFF |
11:09:19.53 | 6DA4 | 1774 | Client::ReadGameConfigurations | GameConfigurations Use Safe Block - OFF |
11:09:19.53 | 6DA4 | 1776 | Client::ReadGameConfigurations | GameConfigurations Use All Safe Block - OFF |
11:09:19.53 | 6DA4 | 1778 | Client::ReadGameConfigurations | GameConfigurations Disable Safe Hooking - OFF |
11:09:19.53 | 6DA4 | 1780 | Client::ReadGameConfigurations | GameConfigurations Use MH - OFF |
11:09:19.53 | 6DA4 | 1783 | Client::ReadGameConfigurations | GameConfigurations Use MCH - ON |
11:09:19.53 | 6DA4 | 1786 | Client::ReadGameConfigurations | GameConfigurations Use EH - OFF |
11:09:19.53 | 6DA4 | 1893 | Data::Search | [0] 0x41A10000 |
11:09:19.53 | 6DA4 | 1893 | Data::Search | [1] 0x0 |
11:09:19.53 | 6DA4 | 1893 | Data::Search | [2] 0x2DAA0000 |
11:09:19.54 | 6DA4 | 1893 | Data::Search | [3] 0x0 |
11:09:19.54 | 6DA4 | 1893 | Data::Search | [4] 0x0 |
11:09:19.54 | 6DA4 | 1893 | Data::Search | [5] 0x3D850000 |
11:09:19.54 | 6DA4 | 1893 | Data::Search | [6] 0x42D90000 |
11:09:19.54 | 6DA4 | 1893 | Data::Search | [7] 0xDBC20000 |
11:09:19.54 | 6DA4 | 1893 | Data::Search | [8] 0x3D850000 |
11:09:19.54 | 6DA4 | 1893 | Data::Search | [9] 0x0 |
11:09:19.54 | 6DA4 | 1898 | Data::Search | [10] 0x0 |
11:09:19.54 | 6DA4 | 1904 | Data::Search | [11] 0x3C1D0000 |
11:09:19.54 | 6DA4 | 1910 | Data::Search | [12] 0xDBC20000 |
11:09:19.54 | 6DA4 | 1916 | Data::Search | [13] 0x0 |
11:09:19.54 | 6DA4 | 337 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
11:09:19.54 | 6DA4 | 1265 | Client::hookFunctions | Detected Windows 8.1 or greater |
11:09:19.54 | 6DA4 | 1288 | Client::hookFunctions | Acquiring function lock succedded |
11:09:19.54 | 6DA4 | 254 | Common::HookChain::HookChainConfiguration::ReadAppConfiguration | read configuration file |
11:09:19.54 | 6DA4 | 582 | Common::HookChain::HookChainManager::InitFromRemoteConfiguration | Read configuraion 17 |
11:09:19.55 | 6DA4 | 952 | FunctionHook::EnableMCHOptions | MCH - Enable MCH Options |
11:09:19.55 | 6DA4 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_24234444 opened succesfuly |
11:09:19.55 | 6DA4 | 530 | OverlayManager::OverlayManager | OW System Cursor is set to = 0x2200144e |
11:09:19.55 | 6DA4 | 7664 | OverlayManager::LoadDefaultCursors | Load default cursors |
11:09:19.55 | 6DA4 | 540 | OverlayManager::OverlayManager | OW Blank System Cursor is set to = 0x2a8912ec, game cursor = 0x10007 |
11:09:19.55 | 6DA4 | 72 | PerformanceCounter::StartSession | StartSession |
11:09:19.55 | 6DA4 | 72 | PerformanceCounter::StartSession | StartSession |
11:09:19.55 | 6DA4 | 225 | InterProcessElement::open | InterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly |
11:09:19.55 | 6DA4 | 762 | OverlayManager::ReadGameConfigurations | GameConfigurations Control Modes = 0 |
11:09:19.55 | 6DA4 | 780 | OverlayManager::ReadGameConfigurations | GameConfigurations TC Mode = 0x0 |
11:09:19.55 | 6DA4 | 782 | OverlayManager::ReadGameConfigurations | GameConfigurations Cursor Mode = 0 |
11:09:19.55 | 6DA4 | 785 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInputBlock = OFF |
11:09:19.55 | 6DA4 | 788 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCursorMix = ON |
11:09:19.55 | 6DA4 | 791 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMixModeCursor = OFF |
11:09:19.55 | 6DA4 | 794 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCursorOffset = OFF |
11:09:19.55 | 6DA4 | 797 | OverlayManager::ReadGameConfigurations | GameConfigurations FixResolutionChange = OFF |
11:09:19.55 | 6DA4 | 800 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIBLock = OFF |
11:09:19.55 | 6DA4 | 803 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIFocus = OFF |
11:09:19.55 | 6DA4 | 806 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus = OFF |
11:09:19.55 | 6DA4 | 809 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus2 = OFF |
11:09:19.55 | 6DA4 | 812 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableDIAquire = OFF |
11:09:19.55 | 6DA4 | 815 | OverlayManager::ReadGameConfigurations | GameConfigurations SetDINonExclusive = OFF |
11:09:19.55 | 6DA4 | 818 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMouseDIExclusive = OFF |
11:09:19.55 | 6DA4 | 821 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableActionMixed = OFF |
11:09:19.55 | 6DA4 | 824 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceControlRehook = OFF |
11:09:19.55 | 6DA4 | 827 | OverlayManager::ReadGameConfigurations | GameConfigurations FixActionFocus = OFF |
11:09:19.55 | 6DA4 | 830 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreRT = ON |
11:09:19.55 | 6DA4 | 833 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableResizeRelease = ON |
11:09:19.55 | 6DA4 | 836 | OverlayManager::ReadGameConfigurations | GameConfigurations ResizeNotifyResolution = OFF |
11:09:19.55 | 6DA4 | 839 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceCaptureChangeRehook = OFF |
11:09:19.55 | 6DA4 | 842 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableEternalEnum = OFF |
11:09:19.55 | 6DA4 | 845 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWL = OFF |
11:09:19.55 | 6DA4 | 848 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWLW = OFF |
11:09:19.55 | 6DA4 | 851 | OverlayManager::ReadGameConfigurations | GameConfigurations TerminateOnWindowClose = OFF |
11:09:19.56 | 6DA4 | 854 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartFocus = OFF |
11:09:19.56 | 6DA4 | 857 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreRelease = OFF |
11:09:19.56 | 6DA4 | 860 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableTPA = OFF |
11:09:19.56 | 6DA4 | 863 | OverlayManager::ReadGameConfigurations | GameConfigurations PTCT = 0x0 |
11:09:19.56 | 6DA4 | 866 | OverlayManager::ReadGameConfigurations | GameConfigurations ReleaseKBInOverlayFocus = OFF |
11:09:19.56 | 6DA4 | 869 | OverlayManager::ReadGameConfigurations | GameConfigurations SmartReleaseKBInOverlayFocus = ON |
11:09:19.56 | 6DA4 | 872 | OverlayManager::ReadGameConfigurations | GameConfigurations Stuck In Trans = OFF |
11:09:19.56 | 6DA4 | 875 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableFocusOnAnyClick = OFF |
11:09:19.56 | 6DA4 | 878 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCC = OFF |
11:09:19.56 | 6DA4 | 881 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCCMix = OFF |
11:09:19.56 | 6DA4 | 884 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursor = OFF |
11:09:19.56 | 6DA4 | 887 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursorMT = ON |
11:09:19.56 | 6DA4 | 890 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableRawInput = ON |
11:09:19.56 | 6DA4 | 893 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableOWGestures = OFF |
11:09:19.56 | 6DA4 | 896 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableD3d9Ex = OFF |
11:09:19.56 | 6DA4 | 899 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMTCursor = OFF |
11:09:19.56 | 6DA4 | 902 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRI = ON |
11:09:19.56 | 6DA4 | 905 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIKB = OFF |
11:09:19.56 | 6DA4 | 908 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIB = ON |
11:09:19.56 | 6DA4 | 911 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowRIMix = ON |
11:09:19.56 | 6DA4 | 914 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreBB = OFF |
11:09:19.56 | 6DA4 | 917 | OverlayManager::ReadGameConfigurations | GameConfigurations RecreateSB = OFF |
11:09:19.56 | 6DA4 | 920 | OverlayManager::ReadGameConfigurations | GameConfigurations FixFSTB = OFF |
11:09:19.56 | 6DA4 | 923 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCOEx = OFF |
11:09:19.56 | 6DA4 | 926 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRCEx = ON |
11:09:19.56 | 6DA4 | 929 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableBlockChain = OFF |
11:09:19.56 | 6DA4 | 932 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMKLL = OFF |
11:09:19.56 | 6DA4 | 935 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewKLL = OFF |
11:09:19.56 | 6DA4 | 938 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewMLLForExclusive = OFF |
11:09:19.56 | 6DA4 | 941 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMW = OFF |
11:09:19.56 | 6DA4 | 944 | OverlayManager::ReadGameConfigurations | GameConfigurations UsePR = OFF |
11:09:19.56 | 6DA4 | 947 | OverlayManager::ReadGameConfigurations | GameConfigurations WaitRestore = OFF |
11:09:19.56 | 6DA4 | 950 | OverlayManager::ReadGameConfigurations | GameConfigurations DIT = 0 |
11:09:19.56 | 6DA4 | 953 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreMultipleDevices = OFF |
11:09:19.56 | 6DA4 | 956 | OverlayManager::ReadGameConfigurations | GameConfigurations FixHotkeyRI = ON |
11:09:19.56 | 6DA4 | 959 | OverlayManager::ReadGameConfigurations | GameConfigurations SendHotkeyRI = OFF |
11:09:19.56 | 6DA4 | 962 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRestoreSWL = OFF |
11:09:19.56 | 6DA4 | 965 | OverlayManager::ReadGameConfigurations | GameConfigurations FIGVTH = OFF |
11:09:19.56 | 6DA4 | 968 | OverlayManager::ReadGameConfigurations | GameConfigurations PTBOffsetPixel = 0 |
11:09:19.56 | 6DA4 | 971 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceGBB = OFF |
11:09:19.56 | 6DA4 | 974 | OverlayManager::ReadGameConfigurations | GameConfigurations FixModifierMixMode = OFF |
11:09:19.56 | 6DA4 | 976 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDXThreadSafe = OFF |
11:09:19.56 | 6DA4 | 978 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInvisibleCursorCR = OFF |
11:09:19.56 | 6DA4 | 980 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGameProc = OFF |
11:09:19.56 | 6DA4 | 982 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCVCursor = OFF |
11:09:19.56 | 6DA4 | 984 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableRenderAI = OFF |
11:09:19.56 | 6DA4 | 986 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableSmartMixMode = OFF |
11:09:19.56 | 6DA4 | 988 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreads = OFF |
11:09:19.56 | 6DA4 | 990 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreadsHook = OFF |
11:09:19.56 | 6DA4 | 992 | OverlayManager::ReadGameConfigurations | GameConfigurations KeepInGameOnLostFocus = OFF |
11:09:19.56 | 6DA4 | 994 | OverlayManager::ReadGameConfigurations | GameConfigurations FixBlending = OFF |
11:09:19.56 | 6DA4 | 996 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOUseDefaultAdpater = OFF |
11:09:19.56 | 6DA4 | 998 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPODisableDynamicRendering = OFF |
11:09:19.56 | 6DA4 | 1000 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOExclusiveAsForeground = OFF |
11:09:19.56 | 6DA4 | 1004 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPODisableFullscreenRendering = OFF |
11:09:19.56 | 6DA4 | 1006 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreCursorRefCount = OFF |
11:09:19.56 | 6DA4 | 1008 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMCHHookRetries = OFF |
11:09:19.56 | 6DA4 | 1010 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableHookFallback = OFF |
11:09:19.56 | 6DA4 | 1012 | OverlayManager::ReadGameConfigurations | GameConfigurations AlternativeIPC = OFF |
11:09:19.56 | 6DA4 | 1014 | OverlayManager::ReadGameConfigurations | GameConfigurations RecordingFlipType = 0 |
11:09:19.56 | 6DA4 | 1016 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGraphicsFunc = 0 |
11:09:19.56 | 6DA4 | 1019 | OverlayManager::ReadGameConfigurations | GameConfigurations foreground Window as target window = 0 |
11:09:19.56 | 6DA4 | 1021 | OverlayManager::ReadGameConfigurations | OverlayManager::SetGameConfigurations Succeeded. |
11:09:19.56 | 6DA4 | 1035 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
11:09:19.56 | 6DA4 | 633 | OverlayManager::InitGameClient | starting hooks... |
11:09:19.65 | 6DA4 | 1991 | FunctionHook::LoadHooker | Loading Utils from C:\Program Files (x86)\Overwolf\0.243.0.9\\OWUtils.dll succeeded |
11:09:19.65 | 6DA4 | 602 | Install::Code | Init [Client,1] (MCH) OK |
11:09:19.66 | 6DA4 | 602 | Install::Code | Init [Client,2] (MCH) OK |
11:09:19.66 | 6DA4 | 602 | Install::Code | Init [Client,3] (MCH) OK |
11:09:19.66 | 6DA4 | 602 | Install::Code | Init [Client,4] (MCH) OK |
11:09:19.66 | 6DA4 | 602 | Install::Code | Init [Client,4.1] (MCH) OK |
11:09:19.83 | 6DA4 | 602 | Install::Code | Init [Client,4.2] (MCH) OK |
11:09:19.83 | 6DA4 | 1362 | Client::hookFunctions | Suspend before hook: OFF |
11:09:19.83 | 6DA4 | 1063 | Install::Code | Segment [5|215072|0x3D850000|0x34820] |
11:09:19.83 | 6DA4 | 602 | Install::Code | unknown (MCH) OK |
11:09:19.83 | 6DA4 | 1063 | Install::Code | Segment [5|5440|0x3D850000|0x1540] |
11:09:19.83 | 6DA4 | 602 | Install::Code | unknown (MCH) OK |
11:09:19.83 | 6DA4 | 1063 | Install::Code | Segment [5|145440|0x3D850000|0x23820] |
11:09:19.83 | 6DA4 | 602 | Install::Code | unknown (MCH) OK |
11:09:19.83 | 6DA4 | 1063 | Install::Code | Segment [5|6640|0x3D850000|0x19F0] |
11:09:19.83 | 6DA4 | 602 | Install::Code | unknown (MCH) OK |
11:09:19.83 | 6DA4 | 1063 | Install::Code | Segment [5|-22527248|0x3D850000|0xFEA842F0] |
11:09:19.83 | 6DA4 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::31. |
11:09:19.83 | 6DA4 | 1063 | Install::Code | Segment [5|-22536704|0x3D850000|0xFEA81E00] |
11:09:19.83 | 6DA4 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::32. |
11:09:19.83 | 6DA4 | 1063 | Install::Code | Segment [5|-22521728|0x3D850000|0xFEA85880] |
11:09:19.83 | 6DA4 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::33. |
11:09:19.83 | 6DA4 | 1063 | Install::Code | Segment [5|-23544560|0x3D850000|0xFE98BD10] |
11:09:19.83 | 6DA4 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::34. |
11:09:19.83 | 6DA4 | 337 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
11:09:19.83 | 6DA4 | 1287 | OverlayManager::Start | Starting... |
11:09:19.83 | 6DA4 | 1319 | OverlayManager::Start | starting hooks 2... |
11:09:19.84 | 6DA4 | 602 | Install::Code | Init [Client,5] (MCH) OK |
11:09:19.103 | 6DA4 | 602 | Install::Code | Init [Client,5.1] (MCH) OK |
11:09:19.104 | 6DA4 | 602 | Install::Code | Init [Client,6] (MCH) OK |
11:09:19.104 | 6DA4 | 1485 | | XTRAP COMPATIBLE PATCH WARNING |
11:09:19.104 | 6DA4 | 1494 | OverlayManager::Start | done with hooks... |
11:09:19.104 | 6DA4 | 108 | ApiManager::Init | API Manager Event : OK |
11:09:19.104 | 6DA4 | 120 | ApiManager::CreateBackgroundThread | Background Thread - Created , ThreadId=34116 |
11:09:19.104 | 6DA4 | 67 | TXRSetting | Fail to read texture recognition options 0xb7 |
11:09:19.104 | 6DA4 | 114 | TXOfInterest | New list set with 0 items |
11:09:19.104 | 6DA4 | 1520 | OverlayManager::Start | get foreground state |
11:09:19.104 | 6DA4 | 1557 | OverlayManager::Start | Started... |
11:09:19.105 | 4310 | 7239 | OverlayManager::OnConnected | Connected to server |
11:09:19.105 | 4310 | 32 | SendServerHelloMessage::Execute | Send connection Ack |
11:09:19.105 | 8544 | 7896 | OverlayManager::UpdateInputTrackerWinodw | update input tracker list 0x0 -> 0x441176 |
11:09:19.122 | 2AA4 | 7818 | OverlayManager::IsEmptyCursor | Cache cursor 0x10003 (v: 1) |
11:09:19.124 | 6DA4 | 602 | Install::Code | Init [Client,0] (MCH) OK |
11:09:19.124 | 6DA4 | 428 | GraphicsHookManager::ReleaseHookRef | Clear Hook manager thread |
11:09:19.124 | 6DA4 | 94 | GraphicsHookManager::StopThread | StopThread |
11:09:19.125 | 22B4 | 216 | GraphicsHookManager::MessageLoop | Exit Thread |
11:09:19.126 | 6DA4 | 406 | Client::initFirstInjection | init complete |
11:09:19.157 | 480C | 587 | RenderDeviceD3d11::RenderDeviceD3d11 | Render device d3d11 |
11:09:19.159 | 480C | 148 | D3DHelpers::LoadDxLibrary | DX Lib d3dx11_43.dll loaded |
11:09:19.163 | 480C | 148 | D3DHelpers::LoadDxLibrary | DX Lib D3DCompiler_43.dll loaded |
11:09:19.163 | 480C | 984 | RenderDeviceD3d11::LoadD3dXLibraryAndFunctions | load library functions OK. |
11:09:19.167 | 480C | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1d2b4090 |
11:09:19.167 | 480C | 1072 | RenderDeviceD3d11::init | Device adapter hash: -1187441754 |
11:09:19.167 | 480C | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=3840, Height=2160, Multisampled=false |
11:09:19.167 | 480C | 1126 | RenderDeviceD3d11::init | save state |
11:09:19.167 | 480C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
11:09:19.168 | 480C | 705 | RenderDeviceD3d11::initDX11 | create vs |
11:09:19.168 | 480C | 723 | RenderDeviceD3d11::initDX11 | create vs |
11:09:19.170 | 480C | 745 | RenderDeviceD3d11::initDX11 | create pxs |
11:09:19.171 | 480C | 774 | RenderDeviceD3d11::initDX11 | create raster |
11:09:19.171 | 480C | 842 | RenderDeviceD3d11::initDX11 | create buffers |
11:09:19.171 | 480C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x641a5120. |
11:09:19.171 | 480C | 1134 | RenderDeviceD3d11::init | restore state |
11:09:19.171 | 480C | 1137 | RenderDeviceD3d11::init | Target Window [0x9a812d8] |
11:09:19.171 | 480C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
11:09:19.171 | 480C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
11:09:19.171 | 480C | 193 | Overlay::Streaming::GameCaptureManager::SetRenderDevice | Streaming Client started. SHT supported: True |
11:09:19.171 | 480C | 2092 | RenderDeviceD3d11::setFix | Set render device fix RT. |
11:09:19.171 | 480C | 3105 | OverlayManager::setGraphics | Render Device fix was set RT. |
11:09:19.171 | 480C | 5468 | OverlayManager::UpdateResolution | notifyResolutionChange [3840, 2160] {WINDOW} |
11:09:19.171 | 480C | 5488 | OverlayManager::UpdateResolution | New game resolution is notified (3840, 2160) |
11:09:19.190 | 480C | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.250000], offser[0, 0] |
11:09:19.190 | 480C | 21 | StartWidgetsRefresher::Execute | Execute start wicket manager |
11:09:19.190 | 480C | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
11:09:19.190 | 480C | 5637 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x9a812d8} (foreground = 0x111154a). |
11:09:19.190 | 480C | 2541 | OverlayManager::installWindowProcHook | Install WPH |
11:09:19.190 | 480C | 2555 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1710f8 |
11:09:19.190 | 480C | 2574 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [3840,2160] | Game [0,0,3840,2160] |
11:09:19.190 | 480C | 2620 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd4bba660=-725899680)=>(0x74ad5430=1957516336) |
11:09:19.190 | 480C | 2631 | OverlayManager::installWindowProcHook | installWindowProcHook mouse is tracked successfully. |
11:09:19.190 | 480C | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
11:09:19.190 | 480C | 1035 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
11:09:19.190 | 480C | 8397 | OverlayManager::CheckForSharedTextureSupport | Check for SHT support |
11:09:19.199 | 7A9C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_2C1430_P_34444 opened succesfuly |
11:09:19.199 | 7A9C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_34444_SHARED_MEMORY_AGENT opened succesfuly |
11:09:19.216 | 2AA4 | 2194 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
11:09:19.216 | 2AA4 | 2650 | OverlayManager::installKeybMouseHook | Install KeybMouse |
11:09:19.216 | 2AA4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
11:09:19.216 | 2AA4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x2aa4 |
11:09:19.216 | 2AA4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x2aa4 |
11:09:19.216 | 2AA4 | 8115 | OverlayManager::SetCursorInitialState | GameWndProc - Original Cursor Ref Count = 0, Cur = 0x10003 |
11:09:19.224 | 480C | 5539 | OverlayManager::initOverlayResolution | Ex 0X40000 |
11:09:19.224 | 480C | 5545 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(3840,2160)G(3840,2160)M(3840,2160) |
11:09:19.509 | 4310 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
11:09:19.525 | 480C | 737 | OverlayInputManager::HandleCommands | Clear all hotkeys command |
11:09:19.525 | 480C | 788 | OverlayInputManager::AddHotKey | Add new hotkey [Control_Overlay]-[9]-[2]. Total [0] (pressed: 1) |
11:09:19.525 | 480C | 311 | PerformanceCounter::NotifyFrameRender | Notify first Render... |
11:09:19.525 | 4310 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
11:09:19.525 | 4310 | 7066 | OverlayManager::doAction | DisplayFPS - Triggered |
11:09:19.555 | 480C | 1035 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
11:09:19.760 | 7A9C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_391146_P_34444 opened succesfuly |
11:09:19.760 | 7A9C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_34444_SHARED_MEMORY_AGENT opened succesfuly |
11:09:20.278 | 7A9C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1C714A4_P_34444 opened succesfuly |
11:09:20.278 | 7A9C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_34444_SHARED_MEMORY_AGENT opened succesfuly |
11:09:20.278 | 7A9C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_8164C_P_34444 opened succesfuly |
11:09:20.278 | 7A9C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_34444_SHARED_MEMORY_AGENT opened succesfuly |
11:09:20.378 | 4310 | 7342 | OverlayManager::HandleIPCMessage | Load in-game plugin request: [C:\Users\Yuffie Kisaragi\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\249.1.3\plugins/GEPPlugin64.dll] [oopo: off] |
11:09:20.452 | 480C | 8168 | OverlayManager::LoadPlugin | loading plugin: C:\Users\Yuffie Kisaragi\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\249.1.3\plugins/GEPPlugin64.dll |
11:09:20.455 | 480C | 8187 | OverlayManager::LoadPlugin | Plugin loaded [2] [C:\Users\Yuffie Kisaragi\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\249.1.3\plugins/GEPPlugin64.dll] [] |
11:09:20.462 | 480C | 8219 | OverlayManager::LoadPlugin | finish loading plugin |
11:09:22.382 | 4310 | 141 | LoadOWOBSCaptureDllCommand::Execute | Load ow obs capture dll |
11:09:22.382 | 4310 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
11:09:22.790 | 480C | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
11:09:24.428 | 9C84 | 50 | capture device | capture device registered |
11:09:28.91 | 2AA4 | 6338 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x0) 0x9a812d8 . |
11:09:28.93 | 2AA4 | 7818 | OverlayManager::IsEmptyCursor | Cache cursor 0x1001f (v: 1) |
11:09:28.592 | 2AA4 | 6338 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x9a812d8) 0x9a812d8 . |
11:09:28.958 | 2AA4 | 6338 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x9a812d8) 0x9a812d8 . |
11:09:29.117 | 8544 | 2141 | Client::LogProcessModules | Loaded modules: |
11:09:29.122 | 8544 | 2157 | | C:\Program Files (x86)\Overwolf\0.243.0.9\OWClient.dll |
11:09:29.122 | 8544 | 2157 | | C:\Program Files (x86)\Overwolf\0.243.0.9\OWExplorer.dll |
11:09:29.122 | 8544 | 2157 | | C:\Program Files (x86)\Overwolf\0.243.0.9\OWUtils.dll |
11:09:29.122 | 8544 | 2157 | | C:\Program Files\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\chrome_elf.dll |
11:09:29.122 | 8544 | 2157 | | C:\Program Files\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\d3dcompiler_47.dll |
11:09:29.122 | 8544 | 2157 | | C:\Program Files\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libEGL.dll |
11:09:29.122 | 8544 | 2157 | | C:\Program Files\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libGLESv2.dll |
11:09:29.122 | 8544 | 2157 | | C:\Program Files\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libcef.dll |
11:09:29.122 | 8544 | 2157 | | C:\Program Files\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\DbgHelp\dbghelp.dll |
11:09:29.122 | 8544 | 2157 | | C:\Program Files\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\NVIDIA\NVaftermath\Win64\GFSDK_Aftermath_Lib.x64.dll |
11:09:29.122 | 8544 | 2157 | | C:\Program Files\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Ogg\Win64\VS2015\libogg_64.dll |
11:09:29.122 | 8544 | 2157 | | C:\Program Files\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEXFramework_x64.dll |
11:09:29.122 | 8544 | 2157 | | C:\Program Files\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEX_Clothing_x64.dll |
11:09:29.122 | 8544 | 2157 | | C:\Program Files\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEX_Legacy_x64.dll |
11:09:29.122 | 8544 | 2157 | | C:\Program Files\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\Apex_Destructible_x64.dll |
11:09:29.122 | 8544 | 2157 | | C:\Program Files\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\NvCloth_x64.dll |
11:09:29.122 | 8544 | 2157 | | C:\Program Files\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3Common_x64.dll |
11:09:29.122 | 8544 | 2157 | | C:\Program Files\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3Cooking_x64.dll |
11:09:29.122 | 8544 | 2157 | | C:\Program Files\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3_x64.dll |
11:09:29.122 | 8544 | 2157 | | C:\Program Files\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PxFoundation_x64.dll |
11:09:29.122 | 8544 | 2157 | | C:\Program Files\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PxPvdSDK_x64.dll |
11:09:29.122 | 8544 | 2157 | | C:\Program Files\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbis_64.dll |
11:09:29.122 | 8544 | 2157 | | C:\Program Files\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbisfile_64.dll |
11:09:29.122 | 8544 | 2157 | | C:\Program Files\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\MSVCP140.dll |
11:09:29.122 | 8544 | 2157 | | C:\Program Files\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\RiotGamesApi.dll |
11:09:29.122 | 8544 | 2157 | | C:\Program Files\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VALORANT-Win64-Shipping.exe |
11:09:29.122 | 8544 | 2157 | | C:\Program Files\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VCRUNTIME140.dll |
11:09:29.122 | 8544 | 2157 | | C:\Program Files\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VCRUNTIME140_1.dll |
11:09:29.122 | 8544 | 2157 | | C:\Program Files\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\dbghelp.dll |
11:09:29.122 | 8544 | 2157 | | C:\Program Files\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\stub.dll |
11:09:29.122 | 8544 | 2157 | | C:\Program Files\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\vivoxsdk.dll |
11:09:29.122 | 8544 | 2157 | | C:\Users\Yuffie Kisaragi\AppData\Local\Discord\app-1.0.9039\modules\discord_hook-1\discord_hook\996ea44219510d\DiscordHook64.dll |
11:09:29.122 | 8544 | 2157 | | C:\Users\Yuffie Kisaragi\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\249.1.3\plugins\64\gep_valorant.dll |
11:09:29.122 | 8544 | 2157 | | C:\Users\Yuffie Kisaragi\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\249.1.3\plugins\64\libowgameevents64.dll |
11:09:29.122 | 8544 | 2157 | | C:\Users\Yuffie Kisaragi\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\249.1.3\plugins\GEPPlugin64.dll |
11:09:29.122 | 8544 | 2157 | | C:\Users\Yuffie Kisaragi\AppData\Local\Overwolf\Extensions\ncfplpkmiejjaklknfnkgcpapnhkggmlcppckhcb\248.0.1\obs\data\obs-plugins\win-capture\ow-graphics-hook64.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\SYSTEM32\AcGenral.DLL |
11:09:29.122 | 8544 | 2157 | | C:\Windows\SYSTEM32\CRYPTBASE.DLL |
11:09:29.122 | 8544 | 2157 | | C:\Windows\SYSTEM32\CRYPTSP.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\SYSTEM32\CRYPTUI.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\SYSTEM32\CompPkgSup.DLL |
11:09:29.122 | 8544 | 2157 | | C:\Windows\SYSTEM32\D3DCompiler_43.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\SYSTEM32\D3DX9_43.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\SYSTEM32\DEVOBJ.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\SYSTEM32\DNSAPI.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\SYSTEM32\DSOUND.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\SYSTEM32\DWrite.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\SYSTEM32\GLU32.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\SYSTEM32\HID.DLL |
11:09:29.122 | 8544 | 2157 | | C:\Windows\SYSTEM32\IPHLPAPI.DLL |
11:09:29.122 | 8544 | 2157 | | C:\Windows\SYSTEM32\MFCORE.DLL |
11:09:29.122 | 8544 | 2157 | | C:\Windows\SYSTEM32\MPR.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\SYSTEM32\MSASN1.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\SYSTEM32\NETAPI32.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\SYSTEM32\NTASN1.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\SYSTEM32\OPENGL32.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\SYSTEM32\PROPSYS.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\SYSTEM32\RTWorkQ.DLL |
11:09:29.122 | 8544 | 2157 | | C:\Windows\SYSTEM32\ResampleDmo.DLL |
11:09:29.122 | 8544 | 2157 | | C:\Windows\SYSTEM32\SAMCLI.DLL |
11:09:29.122 | 8544 | 2157 | | C:\Windows\SYSTEM32\Secur32.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\SYSTEM32\SensApi.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\SYSTEM32\SspiCli.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\SYSTEM32\UIAutomationCore.DLL |
11:09:29.122 | 8544 | 2157 | | C:\Windows\SYSTEM32\UMPDC.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\SYSTEM32\USERENV.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\SYSTEM32\USP10.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\SYSTEM32\VERSION.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\SYSTEM32\WINHTTP.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\SYSTEM32\WINMM.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\SYSTEM32\WINNSI.DLL |
11:09:29.122 | 8544 | 2157 | | C:\Windows\SYSTEM32\WINSPOOL.DRV |
11:09:29.122 | 8544 | 2157 | | C:\Windows\SYSTEM32\WTSAPI32.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\SYSTEM32\X3DAudio1_7.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\SYSTEM32\XAPOFX1_5.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\SYSTEM32\XAudio2_7.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\SYSTEM32\XINPUT1_3.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\SYSTEM32\apphelp.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\SYSTEM32\atiadlxx.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\SYSTEM32\aticfx64.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\SYSTEM32\atidxx64.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\SYSTEM32\avrt.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\SYSTEM32\cfgmgr32.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\SYSTEM32\credui.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\SYSTEM32\cryptnet.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\SYSTEM32\d3d11.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\SYSTEM32\d3d9.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\SYSTEM32\d3dx11_43.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\SYSTEM32\dcomp.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\SYSTEM32\dhcpcsvc.DLL |
11:09:29.122 | 8544 | 2157 | | C:\Windows\SYSTEM32\dhcpcsvc6.DLL |
11:09:29.122 | 8544 | 2157 | | C:\Windows\SYSTEM32\directxdatabasehelper.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\SYSTEM32\dwmapi.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\SYSTEM32\dxcore.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\SYSTEM32\dxgi.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\SYSTEM32\dxva2.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\SYSTEM32\gpapi.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\SYSTEM32\iertutil.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\SYSTEM32\kernel.appcore.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\SYSTEM32\mf.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\SYSTEM32\mfplat.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\SYSTEM32\mfplay.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\SYSTEM32\mscms.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\SYSTEM32\msdmo.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\SYSTEM32\ncrypt.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\SYSTEM32\netutils.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\SYSTEM32\ntdll.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\SYSTEM32\ntmarta.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\SYSTEM32\pdh.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\SYSTEM32\powrprof.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\SYSTEM32\profapi.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\SYSTEM32\resourcepolicyclient.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\SYSTEM32\srvcli.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\SYSTEM32\textinputframework.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\SYSTEM32\urlmon.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\SYSTEM32\wevtapi.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\SYSTEM32\windows.storage.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\SYSTEM32\winmmbase.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\SYSTEM32\wintypes.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\System32\AppXDeploymentClient.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\System32\COMDLG32.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\System32\CRYPT32.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_effe9612081e9042\igd10um64xe.DLL |
11:09:29.122 | 8544 | 2157 | | C:\Windows\System32\DriverStore\FileRepository\u0401413.inf_amd64_997830838cb299a9\B401180\AMDXX64.DLL |
11:09:29.122 | 8544 | 2157 | | C:\Windows\System32\DriverStore\FileRepository\u0401413.inf_amd64_997830838cb299a9\B401180\amdenc64.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\System32\DriverStore\FileRepository\u0401413.inf_amd64_997830838cb299a9\B401180\amdihk64.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\System32\GDI32.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\System32\IMM32.DLL |
11:09:29.122 | 8544 | 2157 | | C:\Windows\System32\KERNEL32.DLL |
11:09:29.122 | 8544 | 2157 | | C:\Windows\System32\KERNELBASE.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\System32\MMDevApi.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\System32\MSCTF.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\System32\NSI.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\System32\Normaliz.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\System32\OLEAUT32.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\System32\PSAPI.DLL |
11:09:29.122 | 8544 | 2157 | | C:\Windows\System32\RPCRT4.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\System32\SETUPAPI.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\System32\SHELL32.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\System32\SHLWAPI.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\System32\USER32.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\System32\WINTRUST.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\System32\WLDAP32.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\System32\WS2_32.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\System32\Windows.ApplicationModel.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\System32\Windows.Media.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\System32\Windows.UI.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\System32\advapi32.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\System32\bcrypt.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\System32\bcryptPrimitives.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\System32\clbcatq.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\System32\colorcnv.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\System32\combase.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\System32\fwpuclnt.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\System32\gameux.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\System32\gdi32full.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\System32\imagehlp.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\System32\mfmp4srcsnk.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\System32\mfperfhelper.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\System32\msmpeg2vdec.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\System32\msvcp_win.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\System32\msvcrt.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\System32\msxml6.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\System32\ole32.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\System32\rasadhlp.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\System32\sechost.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\System32\shcore.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\System32\ucrtbase.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\System32\win32u.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\System32\winrnr.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.22621.3235_none_270f74e173860f98\COMCTL32.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\system32\MobileNetworking.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\system32\Oleacc.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\system32\audioses.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\system32\dataexchange.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\system32\explorerframe.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\system32\mswsock.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\system32\napinsp.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\system32\nlansp_c.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\system32\pnrpnsp.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\system32\rsaenh.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\system32\twinapi.appcore.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\system32\twinapi.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\system32\uxtheme.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\system32\wlanapi.dll |
11:09:29.122 | 8544 | 2157 | | C:\Windows\system32\wshbth.dll |
11:09:29.191 | 2AA4 | 6338 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x9a812d8) 0x9a812d8 . |
11:09:33.658 | 2AA4 | 6338 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x9a812d8) 0x9a812d8 . |
11:09:33.925 | 2AA4 | 6338 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x9a812d8) 0x9a812d8 . |
11:09:34.310 | 4310 | 6907 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
11:09:34.310 | 4310 | 8505 | OverlayManager::OnForegroundChanged | Changed True |
11:09:34.310 | 4310 | 7766 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
11:09:34.314 | 2AA4 | 6338 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x9a812d8) 0x9a812d8 . |
11:09:34.315 | 480C | 50 | capture device | graphics-hook.dll loaded against process: VALORANT-Win64-Shipping.exe |
11:09:34.315 | 480C | 50 | capture device | (half life scientist) everything.. seems to be in order |
11:09:34.315 | 480C | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 3840
BufferDesc.Height: 2160
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 24
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 2
Windowed: 1
SwapEffect: 4
Flags: 2050 |
11:09:34.315 | 480C | 50 | capture device | d3d11 shared texture capture successful |
11:09:34.327 | 4310 | 7066 | OverlayManager::doAction | DisplayFPS - Triggered |
11:09:34.328 | 480C | 1035 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
11:09:34.412 | 480C | 326 | RenderImageD3d11::setSize | Create Texture (330,600) / (384,640) - OK |
11:09:34.412 | 480C | 347 | RenderImageD3d11::setSize | Create Texture RV (384,640) - OK |
11:09:55.712 | 2AA4 | 7818 | OverlayManager::IsEmptyCursor | Cache cursor 0x10005 (v: 1) |
11:10:00.203 | 7540 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_2261A28_P_34444 opened succesfuly |
11:10:00.203 | 7540 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_34444_SHARED_MEMORY_AGENT opened succesfuly |
11:10:00.310 | 480C | 326 | RenderImageD3d11::setSize | Create Texture (400,734) / (512,768) - OK |
11:10:00.310 | 480C | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
11:10:04.80 | 2AA4 | 2818 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:10:04.80 | 2AA4 | 2832 | OverlayManager::setControlMode | Set RI mouse to 0X0 (0X100)... |
11:10:04.87 | 2AA4 | 7818 | OverlayManager::IsEmptyCursor | Cache cursor 0x2200144e (v: 1) |
11:10:04.525 | 2AA4 | 7818 | OverlayManager::IsEmptyCursor | Cache cursor 0x5a1234 (v: 1) |
11:10:05.255 | 8208 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_AA17E8_P_34444 opened succesfuly |
11:10:05.255 | 8208 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_34444_SHARED_MEMORY_AGENT opened succesfuly |
11:10:05.317 | 480C | 326 | RenderImageD3d11::setSize | Create Texture (800,800) / (896,896) - OK |
11:10:05.317 | 480C | 347 | RenderImageD3d11::setSize | Create Texture RV (896,896) - OK |
11:10:05.741 | 2AA4 | 2861 | OverlayManager::setControlMode | Restore RI mouse to 0X100(0X30)... |
11:10:05.741 | 2AA4 | 2874 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:10:05.748 | 2AA4 | 3999 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x2200144e;prev = 0x2200144e , {Original values: ref = 0 handle = 0x10003} |
11:10:07.27 | 2AA4 | 2818 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:10:07.27 | 2AA4 | 2832 | OverlayManager::setControlMode | Set RI mouse to 0X0 (0X100)... |
11:10:07.34 | 2AA4 | 3820 | OverlayManager::DisplayOWSystemCursor | Update origin cursor 0x10003 |
11:10:07.82 | 2AA4 | 2861 | OverlayManager::setControlMode | Restore RI mouse to 0X100(0X30)... |
11:10:07.83 | 2AA4 | 2874 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:10:07.90 | 2AA4 | 3999 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x2200144e;prev = 0x2200144e , {Original values: ref = 0 handle = 0x1001f} |
11:10:07.500 | 2AA4 | 2818 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:10:07.500 | 2AA4 | 2832 | OverlayManager::setControlMode | Set RI mouse to 0X0 (0X100)... |
11:10:07.507 | 2AA4 | 3820 | OverlayManager::DisplayOWSystemCursor | Update origin cursor 0x10003 |
11:10:07.688 | 2AA4 | 2861 | OverlayManager::setControlMode | Restore RI mouse to 0X100(0X30)... |
11:10:07.688 | 2AA4 | 2874 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:10:07.695 | 2AA4 | 3999 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x2200144e;prev = 0x2200144e , {Original values: ref = 0 handle = 0x10003} |
11:10:07.799 | 2AA4 | 2818 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:10:07.799 | 2AA4 | 2832 | OverlayManager::setControlMode | Set RI mouse to 0X0 (0X100)... |
11:10:07.913 | 2AA4 | 2861 | OverlayManager::setControlMode | Restore RI mouse to 0X100(0X30)... |
11:10:07.913 | 2AA4 | 2874 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:10:07.915 | 2AA4 | 3999 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x2200144e;prev = 0x2200144e , {Original values: ref = 0 handle = 0x10003} |
11:10:08.101 | 2AA4 | 2818 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:10:08.101 | 2AA4 | 2832 | OverlayManager::setControlMode | Set RI mouse to 0X0 (0X100)... |
11:10:08.109 | 2AA4 | 3825 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
11:10:08.212 | 2AA4 | 2861 | OverlayManager::setControlMode | Restore RI mouse to 0X100(0X30)... |
11:10:08.212 | 2AA4 | 2874 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:10:08.214 | 2AA4 | 3999 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x2200144e;prev = 0x2200144e , {Original values: ref = 0 handle = 0x10003} |
11:10:08.380 | 2AA4 | 2818 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:10:08.380 | 2AA4 | 2832 | OverlayManager::setControlMode | Set RI mouse to 0X0 (0X100)... |
11:10:08.387 | 2AA4 | 3820 | OverlayManager::DisplayOWSystemCursor | Update origin cursor 0x10003 |
11:10:08.413 | 2AA4 | 2861 | OverlayManager::setControlMode | Restore RI mouse to 0X100(0X30)... |
11:10:08.413 | 2AA4 | 2874 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:10:08.414 | 2AA4 | 3999 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x2200144e;prev = 0x2200144e , {Original values: ref = 0 handle = 0x1001f} |
11:10:08.490 | 2AA4 | 2818 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:10:08.490 | 2AA4 | 2832 | OverlayManager::setControlMode | Set RI mouse to 0X0 (0X100)... |
11:10:08.491 | 2AA4 | 3820 | OverlayManager::DisplayOWSystemCursor | Update origin cursor 0x10003 |
11:10:09.483 | 2AA4 | 2861 | OverlayManager::setControlMode | Restore RI mouse to 0X100(0X30)... |
11:10:09.483 | 2AA4 | 2874 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:10:09.484 | 2AA4 | 3999 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x2200144e;prev = 0x2200144e , {Original values: ref = 0 handle = 0x1001f} |
11:10:09.594 | 2AA4 | 2818 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:10:09.594 | 2AA4 | 2832 | OverlayManager::setControlMode | Set RI mouse to 0X0 (0X100)... |
11:10:09.602 | 2AA4 | 3825 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
11:10:09.643 | 2AA4 | 2861 | OverlayManager::setControlMode | Restore RI mouse to 0X100(0X30)... |
11:10:09.643 | 2AA4 | 2874 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:10:09.651 | 2AA4 | 3999 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x2200144e;prev = 0x2200144e , {Original values: ref = 0 handle = 0x1001f} |
11:10:09.803 | 2AA4 | 2818 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:10:09.803 | 2AA4 | 2832 | OverlayManager::setControlMode | Set RI mouse to 0X0 (0X100)... |
11:10:09.810 | 2AA4 | 3825 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
11:10:11.206 | 2AA4 | 2861 | OverlayManager::setControlMode | Restore RI mouse to 0X100(0X30)... |
11:10:11.206 | 2AA4 | 2874 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:10:11.213 | 2AA4 | 3999 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x2200144e;prev = 0x2200144e , {Original values: ref = 0 handle = 0x10003} |
11:10:11.525 | 2AA4 | 2818 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:10:11.525 | 2AA4 | 2832 | OverlayManager::setControlMode | Set RI mouse to 0X0 (0X100)... |
11:10:12.456 | 2AA4 | 2861 | OverlayManager::setControlMode | Restore RI mouse to 0X100(0X30)... |
11:10:12.456 | 2AA4 | 2874 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:10:12.465 | 2AA4 | 3999 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x2200144e;prev = 0x2200144e , {Original values: ref = 0 handle = 0x10003} |
11:10:12.803 | 2AA4 | 2818 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:10:12.803 | 2AA4 | 2832 | OverlayManager::setControlMode | Set RI mouse to 0X0 (0X100)... |
11:10:12.811 | 2AA4 | 2861 | OverlayManager::setControlMode | Restore RI mouse to 0X100(0X30)... |
11:10:12.811 | 2AA4 | 2874 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:10:12.821 | 2AA4 | 3999 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x2200144e;prev = 0x2200144e , {Original values: ref = 0 handle = 0x10003} |
11:10:13.893 | 2AA4 | 7766 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (0) |
11:10:14.11 | 2AA4 | 3048 | OverlayManager::DetachThreadInput | Detach thread input 10916, 18444 |
11:10:14.12 | 2AA4 | 1859 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
11:10:14.12 | 2AA4 | 1887 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
11:10:14.12 | 2AA4 | 1563 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
11:10:14.12 | 2AA4 | 1570 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
11:10:14.13 | 2AA4 | 1580 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
11:10:14.13 | 2AA4 | 1585 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1710f8 |
11:10:14.42 | 2AA4 | 429 | fSwapResize_Buffers | Resize buffer (0x1d2b4090)! |
11:10:14.42 | 2AA4 | 436 | fSwapResize_Buffers | Clear overlay graphics.. |
11:10:14.42 | 2AA4 | 2998 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
11:10:14.42 | 2AA4 | 3020 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
11:10:14.42 | 2AA4 | 438 | fSwapResize_Buffers | Device was Resized! |
11:10:14.42 | 2AA4 | 184 | IRenderDevice::release | Render Releasing. |
11:10:14.42 | 2AA4 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
11:10:14.42 | 2AA4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
11:10:14.42 | 2AA4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
11:10:14.42 | 2AA4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
11:10:14.42 | 2AA4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
11:10:14.42 | 2AA4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
11:10:14.42 | 2AA4 | 201 | IRenderDevice::release | Render Releasing Done. |
11:10:14.42 | 2AA4 | 442 | fSwapResize_Buffers | End Device was Resized! |
11:10:14.163 | 4310 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
11:10:14.163 | 4310 | 6907 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
11:10:14.163 | 4310 | 8505 | OverlayManager::OnForegroundChanged | Changed False |
11:10:14.163 | 4310 | 8543 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10248 Title=[Search] |
11:10:14.163 | 4310 | 2979 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
11:10:14.163 | 4310 | 2861 | OverlayManager::setControlMode | Restore RI mouse to 0X100(0X30)... |
11:10:14.163 | 4310 | 2874 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:10:14.178 | 4310 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
11:10:14.179 | 4310 | 7066 | OverlayManager::doAction | DisplayFPS - Triggered |
11:10:14.275 | 480C | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1d2b4090 |
11:10:14.275 | 480C | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=3840, Height=2159, Multisampled=false |
11:10:14.275 | 480C | 1126 | RenderDeviceD3d11::init | save state |
11:10:14.275 | 480C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
11:10:14.279 | 480C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x641a5120. |
11:10:14.279 | 480C | 1134 | RenderDeviceD3d11::init | restore state |
11:10:14.279 | 480C | 1137 | RenderDeviceD3d11::init | Target Window [0x9a812d8] |
11:10:14.279 | 480C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
11:10:14.279 | 480C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
11:10:14.279 | 480C | 2986 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
11:10:14.279 | 480C | 5545 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(3840,2159)M(3840,2160) |
11:10:14.279 | 480C | 5468 | OverlayManager::UpdateResolution | notifyResolutionChange [3840, 2159] {WINDOW} |
11:10:14.279 | 480C | 5488 | OverlayManager::UpdateResolution | New game resolution is notified (3840, 2159) |
11:10:14.305 | 480C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
11:10:14.305 | 480C | 5637 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x9a812d8} (foreground = 0x10248). |
11:10:14.305 | 480C | 2541 | OverlayManager::installWindowProcHook | Install WPH |
11:10:14.305 | 480C | 2555 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x216713d4 |
11:10:14.305 | 480C | 2574 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [3840,2160] | Game [0,0,3840,2159] |
11:10:14.305 | 480C | 2620 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd4bba660=-725899680)=>(0x74ad5430=1957516336) |
11:10:14.305 | 480C | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
11:10:14.305 | 480C | 1035 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
11:10:14.339 | 480C | 5545 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(3840,2159)G(3840,2159)M(3840,2160) |
11:10:15.39 | 2AA4 | 2650 | OverlayManager::installKeybMouseHook | Install KeybMouse |
11:10:15.39 | 2AA4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
11:10:15.39 | 2AA4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x2aa4 |
11:10:15.39 | 2AA4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x2aa4 |
11:10:27.455 | CBC | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_D1484_P_34444 opened succesfuly |
11:10:27.455 | CBC | 225 | InterProcessElement::open | InterProcess Overwolf_PID_34444_SHARED_MEMORY_AGENT opened succesfuly |
11:10:38.321 | 2AA4 | 1859 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
11:10:38.321 | 2AA4 | 1887 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
11:10:38.321 | 2AA4 | 1563 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
11:10:38.321 | 2AA4 | 1570 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
11:10:38.321 | 2AA4 | 1580 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
11:10:38.321 | 2AA4 | 1585 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x216713d4 |
11:10:38.350 | 2AA4 | 429 | fSwapResize_Buffers | Resize buffer (0x1d2b4090)! |
11:10:38.350 | 2AA4 | 436 | fSwapResize_Buffers | Clear overlay graphics.. |
11:10:38.350 | 2AA4 | 2998 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
11:10:38.350 | 2AA4 | 3020 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
11:10:38.350 | 2AA4 | 438 | fSwapResize_Buffers | Device was Resized! |
11:10:38.350 | 2AA4 | 184 | IRenderDevice::release | Render Releasing. |
11:10:38.350 | 2AA4 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
11:10:38.350 | 2AA4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
11:10:38.350 | 2AA4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
11:10:38.350 | 2AA4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
11:10:38.350 | 2AA4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
11:10:38.350 | 2AA4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
11:10:38.350 | 2AA4 | 201 | IRenderDevice::release | Render Releasing Done. |
11:10:38.350 | 2AA4 | 442 | fSwapResize_Buffers | End Device was Resized! |
11:10:38.474 | 480C | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1d2b4090 |
11:10:38.474 | 480C | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=3840, Height=2160, Multisampled=false |
11:10:38.474 | 480C | 1126 | RenderDeviceD3d11::init | save state |
11:10:38.474 | 480C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
11:10:38.478 | 480C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x641a5120. |
11:10:38.478 | 480C | 1134 | RenderDeviceD3d11::init | restore state |
11:10:38.478 | 480C | 1137 | RenderDeviceD3d11::init | Target Window [0x9a812d8] |
11:10:38.478 | 480C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
11:10:38.478 | 480C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
11:10:38.478 | 480C | 5545 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(3840,2160)M(3840,2160) |
11:10:38.478 | 480C | 5468 | OverlayManager::UpdateResolution | notifyResolutionChange [3840, 2160] {WINDOW} |
11:10:38.478 | 480C | 5488 | OverlayManager::UpdateResolution | New game resolution is notified (3840, 2160) |
11:10:38.502 | 480C | 5637 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x9a812d8} (foreground = 0x4921b00). |
11:10:38.502 | 480C | 2541 | OverlayManager::installWindowProcHook | Install WPH |
11:10:38.502 | 480C | 2555 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x19f1194f |
11:10:38.502 | 480C | 2574 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [3840,2160] | Game [0,0,3840,2160] |
11:10:38.502 | 480C | 2620 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd4bba660=-725899680)=>(0x74ad5430=1957516336) |
11:10:38.534 | 480C | 5539 | OverlayManager::initOverlayResolution | Ex 0X40000 |
11:10:38.534 | 480C | 5545 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(3840,2160)G(3840,2160)M(3840,2160) |
11:10:39.66 | 2AA4 | 2650 | OverlayManager::installKeybMouseHook | Install KeybMouse |
11:10:39.66 | 2AA4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
11:10:39.66 | 2AA4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x2aa4 |
11:10:39.66 | 2AA4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x2aa4 |
11:10:48.935 | 7A9C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_577816A2_P_34444 opened succesfuly |
11:10:48.935 | 7A9C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_34444_SHARED_MEMORY_AGENT opened succesfuly |
11:10:49.300 | 4310 | 7066 | OverlayManager::doAction | DisplayFPS - Triggered |
11:10:49.320 | 480C | 1035 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
11:11:05.369 | 4310 | 6907 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
11:11:05.369 | 4310 | 8505 | OverlayManager::OnForegroundChanged | Changed True |
11:11:05.369 | 480C | 326 | RenderImageD3d11::setSize | Create Texture (400,734) / (512,768) - OK |
11:11:05.369 | 480C | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
11:11:05.369 | 4310 | 7766 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
11:11:05.370 | 480C | 326 | RenderImageD3d11::setSize | Create Texture (800,800) / (896,896) - OK |
11:11:05.370 | 480C | 347 | RenderImageD3d11::setSize | Create Texture RV (896,896) - OK |
11:11:05.370 | 480C | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 3840
BufferDesc.Height: 2160
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 24
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 2
Windowed: 1
SwapEffect: 4
Flags: 2050 |
11:11:05.371 | 480C | 50 | capture device | d3d11 shared texture capture successful |
11:11:05.374 | 2AA4 | 6338 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x9a812d8) 0x9a812d8 . |
11:11:05.384 | 4310 | 7066 | OverlayManager::doAction | DisplayFPS - Triggered |
11:11:05.400 | 480C | 1035 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
11:11:07.743 | 2AA4 | 7766 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
11:11:11.202 | CBC | 255 | InterProcessElement::close | InterProcess Overwolf_PID_34444_SHARED_MEMORY_AGENT close 2147483647 bytes |
11:11:11.202 | CBC | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=577816a2 |
11:11:11.202 | CBC | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_577816A2_P_34444 close 2147483647 bytes |
11:11:11.202 | CBC | 2644 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
11:11:11.230 | 2AA4 | 3048 | OverlayManager::DetachThreadInput | Detach thread input 10916, 18444 |
11:11:11.230 | 2AA4 | 1859 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
11:11:11.230 | 2AA4 | 1887 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
11:11:11.230 | 2AA4 | 1563 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
11:11:11.230 | 2AA4 | 1570 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
11:11:11.230 | 2AA4 | 1580 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
11:11:11.230 | 2AA4 | 1585 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x19f1194f |
11:11:11.252 | 2AA4 | 429 | fSwapResize_Buffers | Resize buffer (0x1d2b4090)! |
11:11:11.252 | 2AA4 | 436 | fSwapResize_Buffers | Clear overlay graphics.. |
11:11:11.252 | 2AA4 | 2998 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
11:11:11.252 | 2AA4 | 3020 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
11:11:11.252 | 2AA4 | 438 | fSwapResize_Buffers | Device was Resized! |
11:11:11.252 | 2AA4 | 184 | IRenderDevice::release | Render Releasing. |
11:11:11.252 | 2AA4 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
11:11:11.252 | 2AA4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
11:11:11.252 | 2AA4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
11:11:11.252 | 2AA4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
11:11:11.252 | 2AA4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
11:11:11.252 | 2AA4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
11:11:11.252 | 2AA4 | 201 | IRenderDevice::release | Render Releasing Done. |
11:11:11.252 | 2AA4 | 442 | fSwapResize_Buffers | End Device was Resized! |
11:11:11.370 | 480C | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1d2b4090 |
11:11:11.370 | 480C | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=3840, Height=2159, Multisampled=false |
11:11:11.370 | 480C | 1126 | RenderDeviceD3d11::init | save state |
11:11:11.370 | 480C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
11:11:11.374 | 480C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x641a5120. |
11:11:11.374 | 480C | 1134 | RenderDeviceD3d11::init | restore state |
11:11:11.374 | 480C | 1137 | RenderDeviceD3d11::init | Target Window [0x9a812d8] |
11:11:11.374 | 480C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
11:11:11.374 | 480C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
11:11:11.374 | 480C | 5545 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(3840,2159)M(3840,2160) |
11:11:11.374 | 480C | 5468 | OverlayManager::UpdateResolution | notifyResolutionChange [3840, 2159] {WINDOW} |
11:11:11.374 | 480C | 5488 | OverlayManager::UpdateResolution | New game resolution is notified (3840, 2159) |
11:11:11.404 | 480C | 5637 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x9a812d8} (foreground = 0x4921b00). |
11:11:11.404 | 480C | 2541 | OverlayManager::installWindowProcHook | Install WPH |
11:11:11.404 | 480C | 2555 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x44a1327 |
11:11:11.404 | 480C | 2574 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [3840,2160] | Game [0,0,3840,2159] |
11:11:11.404 | 480C | 2620 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd4bba660=-725899680)=>(0x74ad5430=1957516336) |
11:11:11.404 | 480C | 326 | RenderImageD3d11::setSize | Create Texture (400,734) / (512,768) - OK |
11:11:11.404 | 480C | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
11:11:11.405 | 480C | 326 | RenderImageD3d11::setSize | Create Texture (800,800) / (896,896) - OK |
11:11:11.405 | 480C | 347 | RenderImageD3d11::setSize | Create Texture RV (896,896) - OK |
11:11:11.406 | 480C | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 3840
BufferDesc.Height: 2159
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 24
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 2
Windowed: 1
SwapEffect: 4
Flags: 2050 |
11:11:11.406 | 480C | 50 | capture device | d3d11 shared texture capture successful |
11:11:11.433 | 480C | 5545 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(3840,2159)G(3840,2159)M(3840,2160) |
11:11:11.510 | 4310 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
11:11:11.510 | 4310 | 6907 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
11:11:11.510 | 4310 | 8505 | OverlayManager::OnForegroundChanged | Changed False |
11:11:11.510 | 4310 | 8543 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x4921B00 Title=[Valorant Tracker] |
11:11:11.510 | 4310 | 2979 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
11:11:11.510 | 4310 | 2861 | OverlayManager::setControlMode | Restore RI mouse to 0X100(0X30)... |
11:11:11.510 | 4310 | 2874 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:11:11.525 | 4310 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
11:11:11.525 | 4310 | 7066 | OverlayManager::doAction | DisplayFPS - Triggered |
11:11:11.533 | 480C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
11:11:11.533 | 480C | 1035 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
11:11:12.65 | 2AA4 | 2650 | OverlayManager::installKeybMouseHook | Install KeybMouse |
11:11:12.65 | 2AA4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
11:11:12.65 | 2AA4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x2aa4 |
11:11:12.65 | 2AA4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x2aa4 |
11:11:44.465 | 2AA4 | 6338 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x9a812d8) 0x9a812d8 . |
11:11:44.734 | 2AA4 | 1859 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
11:11:44.734 | 2AA4 | 1887 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
11:11:44.734 | 2AA4 | 1563 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
11:11:44.734 | 2AA4 | 1570 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
11:11:44.734 | 2AA4 | 1580 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
11:11:44.734 | 2AA4 | 1585 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x44a1327 |
11:11:44.752 | 2AA4 | 429 | fSwapResize_Buffers | Resize buffer (0x1d2b4090)! |
11:11:44.752 | 2AA4 | 436 | fSwapResize_Buffers | Clear overlay graphics.. |
11:11:44.752 | 2AA4 | 2998 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
11:11:44.752 | 2AA4 | 3020 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
11:11:44.752 | 2AA4 | 438 | fSwapResize_Buffers | Device was Resized! |
11:11:44.752 | 2AA4 | 184 | IRenderDevice::release | Render Releasing. |
11:11:44.753 | 2AA4 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
11:11:44.753 | 2AA4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
11:11:44.753 | 2AA4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
11:11:44.753 | 2AA4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
11:11:44.753 | 2AA4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
11:11:44.753 | 2AA4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
11:11:44.753 | 2AA4 | 201 | IRenderDevice::release | Render Releasing Done. |
11:11:44.753 | 2AA4 | 442 | fSwapResize_Buffers | End Device was Resized! |
11:11:44.884 | 480C | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1d2b4090 |
11:11:44.884 | 480C | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=3840, Height=2160, Multisampled=false |
11:11:44.884 | 480C | 1126 | RenderDeviceD3d11::init | save state |
11:11:44.884 | 480C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
11:11:44.888 | 480C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x641a5120. |
11:11:44.888 | 480C | 1134 | RenderDeviceD3d11::init | restore state |
11:11:44.888 | 480C | 1137 | RenderDeviceD3d11::init | Target Window [0x9a812d8] |
11:11:44.888 | 480C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
11:11:44.888 | 480C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
11:11:44.888 | 480C | 2986 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
11:11:44.888 | 480C | 5545 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(3840,2160)M(3840,2160) |
11:11:44.888 | 480C | 5468 | OverlayManager::UpdateResolution | notifyResolutionChange [3840, 2160] {WINDOW} |
11:11:44.888 | 480C | 5488 | OverlayManager::UpdateResolution | New game resolution is notified (3840, 2160) |
11:11:44.907 | 480C | 5637 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x9a812d8} (foreground = 0x9a812d8). |
11:11:44.907 | 480C | 2541 | OverlayManager::installWindowProcHook | Install WPH |
11:11:44.907 | 480C | 2555 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x71bc07bf |
11:11:44.907 | 480C | 2574 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [3840,2160] | Game [0,0,3840,2160] |
11:11:44.908 | 480C | 2620 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd4bba660=-725899680)=>(0x74ad5430=1957516336) |
11:11:44.908 | 480C | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
11:11:44.908 | 2AA4 | 2650 | OverlayManager::installKeybMouseHook | Install KeybMouse |
11:11:44.908 | 2AA4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
11:11:44.908 | 2AA4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x2aa4 |
11:11:44.909 | 2AA4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x2aa4 |
11:11:44.910 | 480C | 5539 | OverlayManager::initOverlayResolution | Ex 0X40000 |
11:11:44.910 | 480C | 5545 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(3840,2160)G(3840,2160)M(3840,2160) |
11:11:45.116 | 4310 | 6907 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
11:11:45.116 | 4310 | 8505 | OverlayManager::OnForegroundChanged | Changed True |
11:11:45.116 | 4310 | 7766 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
11:11:45.121 | 480C | 326 | RenderImageD3d11::setSize | Create Texture (400,734) / (512,768) - OK |
11:11:45.121 | 480C | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
11:11:45.121 | 480C | 326 | RenderImageD3d11::setSize | Create Texture (800,800) / (896,896) - OK |
11:11:45.121 | 480C | 347 | RenderImageD3d11::setSize | Create Texture RV (896,896) - OK |
11:11:45.122 | 480C | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 3840
BufferDesc.Height: 2160
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 24
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 2
Windowed: 1
SwapEffect: 4
Flags: 2050 |
11:11:45.122 | 480C | 50 | capture device | d3d11 shared texture capture successful |
11:11:45.128 | 2AA4 | 6338 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x9a812d8) 0x9a812d8 . |
11:11:45.133 | 4310 | 7066 | OverlayManager::doAction | DisplayFPS - Triggered |
11:11:45.136 | 480C | 1035 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
11:11:50.63 | 2AA4 | 3048 | OverlayManager::DetachThreadInput | Detach thread input 10916, 18444 |
11:11:50.64 | 2AA4 | 1859 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
11:11:50.64 | 2AA4 | 1887 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
11:11:50.64 | 2AA4 | 1563 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
11:11:50.64 | 2AA4 | 1570 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
11:11:50.64 | 2AA4 | 1580 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
11:11:50.64 | 2AA4 | 1585 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x71bc07bf |
11:11:50.82 | 2AA4 | 429 | fSwapResize_Buffers | Resize buffer (0x1d2b4090)! |
11:11:50.82 | 2AA4 | 436 | fSwapResize_Buffers | Clear overlay graphics.. |
11:11:50.82 | 2AA4 | 2998 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
11:11:50.82 | 2AA4 | 3020 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
11:11:50.82 | 2AA4 | 438 | fSwapResize_Buffers | Device was Resized! |
11:11:50.82 | 2AA4 | 184 | IRenderDevice::release | Render Releasing. |
11:11:50.82 | 2AA4 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
11:11:50.82 | 2AA4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
11:11:50.82 | 2AA4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
11:11:50.82 | 2AA4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
11:11:50.82 | 2AA4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
11:11:50.82 | 2AA4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
11:11:50.82 | 2AA4 | 201 | IRenderDevice::release | Render Releasing Done. |
11:11:50.82 | 2AA4 | 442 | fSwapResize_Buffers | End Device was Resized! |
11:11:50.224 | 4310 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
11:11:50.224 | 4310 | 6907 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
11:11:50.224 | 4310 | 8505 | OverlayManager::OnForegroundChanged | Changed False |
11:11:50.224 | 4310 | 8543 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x4921B00 Title=[Valorant Tracker] |
11:11:50.224 | 4310 | 7766 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
11:11:50.224 | 4310 | 2979 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
11:11:50.224 | 4310 | 2861 | OverlayManager::setControlMode | Restore RI mouse to 0X100(0X30)... |
11:11:50.224 | 4310 | 2874 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:11:50.239 | 4310 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
11:11:50.240 | 4310 | 7066 | OverlayManager::doAction | DisplayFPS - Triggered |
11:11:50.332 | 480C | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1d2b4090 |
11:11:50.332 | 480C | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=3840, Height=2159, Multisampled=false |
11:11:50.332 | 480C | 1126 | RenderDeviceD3d11::init | save state |
11:11:50.332 | 480C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
11:11:50.336 | 480C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x641a5120. |
11:11:50.336 | 480C | 1134 | RenderDeviceD3d11::init | restore state |
11:11:50.336 | 480C | 1137 | RenderDeviceD3d11::init | Target Window [0x9a812d8] |
11:11:50.336 | 480C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
11:11:50.336 | 480C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
11:11:50.336 | 480C | 2986 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
11:11:50.336 | 480C | 5545 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(3840,2159)M(3840,2160) |
11:11:50.336 | 480C | 5468 | OverlayManager::UpdateResolution | notifyResolutionChange [3840, 2159] {WINDOW} |
11:11:50.336 | 480C | 5488 | OverlayManager::UpdateResolution | New game resolution is notified (3840, 2159) |
11:11:50.396 | 480C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
11:11:50.396 | 480C | 5637 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x9a812d8} (foreground = 0x4921b00). |
11:11:50.396 | 480C | 2541 | OverlayManager::installWindowProcHook | Install WPH |
11:11:50.396 | 480C | 2555 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x71c207bf |
11:11:50.396 | 480C | 2574 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [3840,2160] | Game [0,0,3840,2159] |
11:11:50.396 | 480C | 2620 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd4bba660=-725899680)=>(0x74ad5430=1957516336) |
11:11:50.396 | 480C | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
11:11:50.396 | 480C | 1035 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
11:11:50.398 | 480C | 5545 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(3840,2159)G(3840,2159)M(3840,2160) |
11:11:51.62 | 2AA4 | 2650 | OverlayManager::installKeybMouseHook | Install KeybMouse |
11:11:51.62 | 2AA4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
11:11:51.62 | 2AA4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x2aa4 |
11:11:51.62 | 2AA4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x2aa4 |
11:11:53.32 | 2AA4 | 1859 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
11:11:53.32 | 2AA4 | 1887 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
11:11:53.32 | 2AA4 | 1563 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
11:11:53.32 | 2AA4 | 1570 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
11:11:53.32 | 2AA4 | 1580 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
11:11:53.32 | 2AA4 | 1585 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x71c207bf |
11:11:53.62 | 2AA4 | 429 | fSwapResize_Buffers | Resize buffer (0x1d2b4090)! |
11:11:53.62 | 2AA4 | 436 | fSwapResize_Buffers | Clear overlay graphics.. |
11:11:53.62 | 2AA4 | 2998 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
11:11:53.62 | 2AA4 | 3020 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
11:11:53.62 | 2AA4 | 438 | fSwapResize_Buffers | Device was Resized! |
11:11:53.62 | 2AA4 | 184 | IRenderDevice::release | Render Releasing. |
11:11:53.62 | 2AA4 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
11:11:53.62 | 2AA4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
11:11:53.62 | 2AA4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
11:11:53.62 | 2AA4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
11:11:53.62 | 2AA4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
11:11:53.62 | 2AA4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
11:11:53.62 | 2AA4 | 201 | IRenderDevice::release | Render Releasing Done. |
11:11:53.62 | 2AA4 | 442 | fSwapResize_Buffers | End Device was Resized! |
11:11:53.213 | 480C | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1d2b4090 |
11:11:53.213 | 480C | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=3840, Height=2160, Multisampled=false |
11:11:53.213 | 480C | 1126 | RenderDeviceD3d11::init | save state |
11:11:53.213 | 480C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
11:11:53.216 | 480C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x641a5120. |
11:11:53.216 | 480C | 1134 | RenderDeviceD3d11::init | restore state |
11:11:53.216 | 480C | 1137 | RenderDeviceD3d11::init | Target Window [0x9a812d8] |
11:11:53.216 | 480C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
11:11:53.216 | 480C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
11:11:53.216 | 480C | 5545 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(3840,2160)M(3840,2160) |
11:11:53.216 | 480C | 5468 | OverlayManager::UpdateResolution | notifyResolutionChange [3840, 2160] {WINDOW} |
11:11:53.216 | 480C | 5488 | OverlayManager::UpdateResolution | New game resolution is notified (3840, 2160) |
11:11:53.242 | 480C | 5637 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x9a812d8} (foreground = 0x9a812d8). |
11:11:53.242 | 480C | 2541 | OverlayManager::installWindowProcHook | Install WPH |
11:11:53.242 | 480C | 2555 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x4e61327 |
11:11:53.242 | 480C | 2574 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [3840,2160] | Game [0,0,3840,2160] |
11:11:53.242 | 480C | 2620 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd4bba660=-725899680)=>(0x74ad5430=1957516336) |
11:11:53.243 | 2AA4 | 2650 | OverlayManager::installKeybMouseHook | Install KeybMouse |
11:11:53.243 | 2AA4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
11:11:53.243 | 2AA4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x2aa4 |
11:11:53.243 | 2AA4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x2aa4 |
11:11:53.244 | 480C | 5539 | OverlayManager::initOverlayResolution | Ex 0X40000 |
11:11:53.244 | 480C | 5545 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(3840,2160)G(3840,2160)M(3840,2160) |
11:11:53.281 | 4310 | 6907 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
11:11:53.281 | 4310 | 8505 | OverlayManager::OnForegroundChanged | Changed True |
11:11:53.281 | 4310 | 7766 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
11:11:53.288 | 480C | 326 | RenderImageD3d11::setSize | Create Texture (400,734) / (512,768) - OK |
11:11:53.288 | 480C | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
11:11:53.289 | 480C | 326 | RenderImageD3d11::setSize | Create Texture (800,800) / (896,896) - OK |
11:11:53.289 | 480C | 347 | RenderImageD3d11::setSize | Create Texture RV (896,896) - OK |
11:11:53.289 | 480C | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 3840
BufferDesc.Height: 2160
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 24
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 2
Windowed: 1
SwapEffect: 4
Flags: 2050 |
11:11:53.290 | 480C | 50 | capture device | d3d11 shared texture capture successful |
11:11:53.297 | 4310 | 7066 | OverlayManager::doAction | DisplayFPS - Triggered |
11:11:53.298 | 2AA4 | 6338 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x9a812d8) 0x9a812d8 . |
11:11:53.303 | 480C | 1035 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
11:12:00.121 | 2AA4 | 2818 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:12:00.121 | 2AA4 | 2832 | OverlayManager::setControlMode | Set RI mouse to 0X0 (0X100)... |
11:12:00.183 | 2AA4 | 2861 | OverlayManager::setControlMode | Restore RI mouse to 0X100(0X30)... |
11:12:00.183 | 2AA4 | 2874 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:12:00.184 | 2AA4 | 3999 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x2200144e;prev = 0x2200144e , {Original values: ref = 0 handle = 0x10003} |
11:12:00.371 | 2AA4 | 2818 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:12:00.371 | 2AA4 | 2832 | OverlayManager::setControlMode | Set RI mouse to 0X0 (0X100)... |
11:12:00.379 | 2AA4 | 3825 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
11:12:00.461 | 2AA4 | 2861 | OverlayManager::setControlMode | Restore RI mouse to 0X100(0X30)... |
11:12:00.461 | 2AA4 | 2874 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:12:00.462 | 2AA4 | 3999 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x2200144e;prev = 0x2200144e , {Original values: ref = 0 handle = 0x10003} |
11:12:06.732 | 2AA4 | 3048 | OverlayManager::DetachThreadInput | Detach thread input 10916, 18444 |
11:12:07.887 | 2AA4 | 7766 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (0) |
11:12:08.1 | 2AA4 | 1859 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
11:12:08.1 | 2AA4 | 1887 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
11:12:08.1 | 2AA4 | 1563 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
11:12:08.1 | 2AA4 | 1570 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
11:12:08.1 | 2AA4 | 1580 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
11:12:08.1 | 2AA4 | 1585 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x4e61327 |
11:12:08.55 | 2AA4 | 429 | fSwapResize_Buffers | Resize buffer (0x1d2b4090)! |
11:12:08.55 | 2AA4 | 436 | fSwapResize_Buffers | Clear overlay graphics.. |
11:12:08.55 | 2AA4 | 2998 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
11:12:08.55 | 2AA4 | 3020 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
11:12:08.55 | 2AA4 | 438 | fSwapResize_Buffers | Device was Resized! |
11:12:08.55 | 2AA4 | 184 | IRenderDevice::release | Render Releasing. |
11:12:08.55 | 2AA4 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
11:12:08.55 | 2AA4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
11:12:08.55 | 2AA4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
11:12:08.55 | 2AA4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
11:12:08.55 | 2AA4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
11:12:08.55 | 2AA4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
11:12:08.55 | 2AA4 | 201 | IRenderDevice::release | Render Releasing Done. |
11:12:08.55 | 2AA4 | 442 | fSwapResize_Buffers | End Device was Resized! |
11:12:08.125 | 4310 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
11:12:08.125 | 4310 | 6907 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
11:12:08.125 | 4310 | 8505 | OverlayManager::OnForegroundChanged | Changed False |
11:12:08.125 | 4310 | 8543 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10248 Title=[Search] |
11:12:08.125 | 4310 | 2979 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
11:12:08.125 | 4310 | 2861 | OverlayManager::setControlMode | Restore RI mouse to 0X100(0X30)... |
11:12:08.125 | 4310 | 2874 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:12:08.129 | 4310 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
11:12:08.129 | 4310 | 7066 | OverlayManager::doAction | DisplayFPS - Triggered |
11:12:08.426 | 480C | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1d2b4090 |
11:12:08.426 | 480C | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=3840, Height=2159, Multisampled=false |
11:12:08.426 | 480C | 1126 | RenderDeviceD3d11::init | save state |
11:12:08.426 | 480C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
11:12:08.431 | 480C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x641a5120. |
11:12:08.431 | 480C | 1134 | RenderDeviceD3d11::init | restore state |
11:12:08.431 | 480C | 1137 | RenderDeviceD3d11::init | Target Window [0x9a812d8] |
11:12:08.431 | 480C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
11:12:08.431 | 480C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
11:12:08.431 | 480C | 2986 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
11:12:08.431 | 480C | 5545 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(3840,2159)M(3840,2160) |
11:12:08.431 | 480C | 5468 | OverlayManager::UpdateResolution | notifyResolutionChange [3840, 2159] {WINDOW} |
11:12:08.431 | 480C | 5488 | OverlayManager::UpdateResolution | New game resolution is notified (3840, 2159) |
11:12:08.443 | 480C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
11:12:08.443 | 480C | 5637 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x9a812d8} (foreground = 0x10248). |
11:12:08.443 | 480C | 2541 | OverlayManager::installWindowProcHook | Install WPH |
11:12:08.443 | 480C | 2555 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x4abe0dfb |
11:12:08.443 | 480C | 2574 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [3840,2160] | Game [0,0,3840,2159] |
11:12:08.443 | 480C | 2620 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd4bba660=-725899680)=>(0x74ad5430=1957516336) |
11:12:08.443 | 480C | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
11:12:08.443 | 480C | 1035 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
11:12:08.492 | 480C | 5545 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(3840,2159)G(3840,2159)M(3840,2160) |
11:12:09.59 | 2AA4 | 2650 | OverlayManager::installKeybMouseHook | Install KeybMouse |
11:12:09.59 | 2AA4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
11:12:09.59 | 2AA4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x2aa4 |
11:12:09.59 | 2AA4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x2aa4 |
11:12:33.172 | 4310 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
11:12:33.176 | 480C | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
11:12:38.7 | 2AA4 | 1859 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
11:12:38.7 | 2AA4 | 1887 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
11:12:38.7 | 2AA4 | 1563 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
11:12:38.7 | 2AA4 | 1570 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
11:12:38.7 | 2AA4 | 1580 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
11:12:38.7 | 2AA4 | 1585 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x4abe0dfb |
11:12:38.27 | 2AA4 | 429 | fSwapResize_Buffers | Resize buffer (0x1d2b4090)! |
11:12:38.27 | 2AA4 | 436 | fSwapResize_Buffers | Clear overlay graphics.. |
11:12:38.27 | 2AA4 | 2998 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
11:12:38.27 | 2AA4 | 3020 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
11:12:38.27 | 2AA4 | 438 | fSwapResize_Buffers | Device was Resized! |
11:12:38.27 | 2AA4 | 184 | IRenderDevice::release | Render Releasing. |
11:12:38.27 | 2AA4 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
11:12:38.27 | 2AA4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
11:12:38.27 | 2AA4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
11:12:38.27 | 2AA4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
11:12:38.27 | 2AA4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
11:12:38.27 | 2AA4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
11:12:38.27 | 2AA4 | 201 | IRenderDevice::release | Render Releasing Done. |
11:12:38.27 | 2AA4 | 442 | fSwapResize_Buffers | End Device was Resized! |
11:12:38.56 | 4310 | 6907 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
11:12:38.56 | 4310 | 8505 | OverlayManager::OnForegroundChanged | Changed True |
11:12:38.56 | 4310 | 8634 | OverlayManager::AssureLockWindowOnForgroundChanged | Window is not in focus, skip lock (0x9a812d8 [1965, 1053] , 0x0) |
11:12:38.71 | 4310 | 7066 | OverlayManager::doAction | DisplayFPS - Triggered |
11:12:38.230 | 480C | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1d2b4090 |
11:12:38.230 | 480C | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=3840, Height=2160, Multisampled=false |
11:12:38.230 | 480C | 1126 | RenderDeviceD3d11::init | save state |
11:12:38.230 | 480C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
11:12:38.234 | 480C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x641a5120. |
11:12:38.234 | 480C | 1134 | RenderDeviceD3d11::init | restore state |
11:12:38.234 | 480C | 1137 | RenderDeviceD3d11::init | Target Window [0x9a812d8] |
11:12:38.234 | 480C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
11:12:38.234 | 480C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
11:12:38.234 | 480C | 5545 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(3840,2160)M(3840,2160) |
11:12:38.234 | 480C | 5468 | OverlayManager::UpdateResolution | notifyResolutionChange [3840, 2160] {WINDOW} |
11:12:38.234 | 480C | 5488 | OverlayManager::UpdateResolution | New game resolution is notified (3840, 2160) |
11:12:38.250 | 480C | 5637 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x9a812d8} (foreground = 0x9a812d8). |
11:12:38.250 | 480C | 2541 | OverlayManager::installWindowProcHook | Install WPH |
11:12:38.250 | 480C | 2555 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x917e0 |
11:12:38.250 | 480C | 2574 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [3840,2160] | Game [0,0,3840,2160] |
11:12:38.251 | 480C | 2620 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd4bba660=-725899680)=>(0x74ad5430=1957516336) |
11:12:38.251 | 480C | 326 | RenderImageD3d11::setSize | Create Texture (330,600) / (384,640) - OK |
11:12:38.251 | 480C | 347 | RenderImageD3d11::setSize | Create Texture RV (384,640) - OK |
11:12:38.251 | 2AA4 | 2650 | OverlayManager::installKeybMouseHook | Install KeybMouse |
11:12:38.251 | 2AA4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
11:12:38.251 | 2AA4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x2aa4 |
11:12:38.251 | 2AA4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x2aa4 |
11:12:38.251 | 480C | 1035 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
11:12:38.251 | 480C | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 3840
BufferDesc.Height: 2160
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 24
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 2
Windowed: 1
SwapEffect: 4
Flags: 2050 |
11:12:38.252 | 480C | 50 | capture device | d3d11 shared texture capture successful |
11:12:38.258 | 480C | 5539 | OverlayManager::initOverlayResolution | Ex 0X40000 |
11:12:38.258 | 480C | 5545 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(3840,2160)G(3840,2160)M(3840,2160) |
11:13:45.828 | 2AA4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [pushToTalk_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [d] |
11:13:45.863 | 2AA4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [pushToTalk_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [u] |
11:14:03.891 | 2AA4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
11:14:03.929 | CBC | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_55681380_P_34444 opened succesfuly |
11:14:03.930 | CBC | 225 | InterProcessElement::open | InterProcess Overwolf_PID_34444_SHARED_MEMORY_AGENT opened succesfuly |
11:14:04.25 | 480C | 326 | RenderImageD3d11::setSize | Create Texture (1155,363) / (1280,384) - OK |
11:14:04.25 | 480C | 347 | RenderImageD3d11::setSize | Create Texture RV (1280,384) - OK |
11:14:07.871 | 2AA4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
11:14:21.997 | 2AA4 | 6338 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x9a812d8) 0x9a812d8 . |
11:14:21.997 | 2AA4 | 7766 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
11:15:33.660 | 2AA4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
11:15:35.49 | 2AA4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
11:18:03.481 | 2AA4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
11:18:09.349 | 2AA4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
11:20:09.377 | 2AA4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
11:20:11.155 | 2AA4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
11:23:32.805 | 2AA4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
11:23:34.312 | 2AA4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
11:26:45.378 | 2AA4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
11:26:50.281 | 2AA4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
11:28:43.450 | 90C4 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
11:29:07.881 | 2AA4 | 3048 | OverlayManager::DetachThreadInput | Detach thread input 10916, 18444 |
11:29:07.881 | 2AA4 | 1859 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
11:29:07.881 | 2AA4 | 1887 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
11:29:07.881 | 2AA4 | 1563 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
11:29:07.881 | 2AA4 | 1570 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
11:29:07.881 | 2AA4 | 1580 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
11:29:07.881 | 2AA4 | 1585 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x917e0 |
11:29:07.907 | 2AA4 | 429 | fSwapResize_Buffers | Resize buffer (0x1d2b4090)! |
11:29:07.907 | 2AA4 | 436 | fSwapResize_Buffers | Clear overlay graphics.. |
11:29:07.907 | 2AA4 | 2998 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
11:29:07.907 | 2AA4 | 3020 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
11:29:07.907 | 2AA4 | 438 | fSwapResize_Buffers | Device was Resized! |
11:29:07.907 | 2AA4 | 184 | IRenderDevice::release | Render Releasing. |
11:29:07.907 | 2AA4 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
11:29:07.907 | 2AA4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
11:29:07.907 | 2AA4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
11:29:07.907 | 2AA4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
11:29:07.907 | 2AA4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
11:29:07.907 | 2AA4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
11:29:07.907 | 2AA4 | 201 | IRenderDevice::release | Render Releasing Done. |
11:29:07.907 | 2AA4 | 442 | fSwapResize_Buffers | End Device was Resized! |
11:29:08.45 | 4310 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
11:29:08.45 | 4310 | 6907 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
11:29:08.45 | 4310 | 8505 | OverlayManager::OnForegroundChanged | Changed False |
11:29:08.45 | 4310 | 8543 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x2B1412DA Title=[Valorant Tracker] |
11:29:08.45 | 4310 | 7766 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
11:29:08.45 | 4310 | 2979 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
11:29:08.45 | 4310 | 2861 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
11:29:08.45 | 4310 | 2874 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:29:08.60 | 4310 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
11:29:08.60 | 4310 | 7066 | OverlayManager::doAction | DisplayFPS - Triggered |
11:29:08.173 | 480C | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1d2b4090 |
11:29:08.173 | 480C | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=3840, Height=2159, Multisampled=false |
11:29:08.173 | 480C | 1126 | RenderDeviceD3d11::init | save state |
11:29:08.173 | 480C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
11:29:08.178 | 480C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x641a5120. |
11:29:08.178 | 480C | 1134 | RenderDeviceD3d11::init | restore state |
11:29:08.178 | 480C | 1137 | RenderDeviceD3d11::init | Target Window [0x9a812d8] |
11:29:08.178 | 480C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
11:29:08.178 | 480C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
11:29:08.178 | 480C | 2986 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
11:29:08.178 | 480C | 5545 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(3840,2159)M(3840,2160) |
11:29:08.178 | 480C | 5468 | OverlayManager::UpdateResolution | notifyResolutionChange [3840, 2159] {WINDOW} |
11:29:08.178 | 480C | 5488 | OverlayManager::UpdateResolution | New game resolution is notified (3840, 2159) |
11:29:08.193 | 480C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
11:29:08.193 | 480C | 5637 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x9a812d8} (foreground = 0x2b1412da). |
11:29:08.193 | 480C | 2541 | OverlayManager::installWindowProcHook | Install WPH |
11:29:08.193 | 480C | 2555 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x3a861a25 |
11:29:08.193 | 480C | 2574 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [3840,2160] | Game [0,0,3840,2159] |
11:29:08.193 | 480C | 2620 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd4bba660=-725899680)=>(0x74ad5430=1957516336) |
11:29:08.193 | 480C | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
11:29:08.193 | 480C | 1035 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
11:29:08.207 | 480C | 5545 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(3840,2159)G(3840,2159)M(3840,2160) |
11:29:09.40 | 2AA4 | 2650 | OverlayManager::installKeybMouseHook | Install KeybMouse |
11:29:09.40 | 2AA4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
11:29:09.40 | 2AA4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x2aa4 |
11:29:09.40 | 2AA4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x2aa4 |
11:29:15.642 | 2AA4 | 1859 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
11:29:15.642 | 2AA4 | 1887 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
11:29:15.642 | 2AA4 | 1563 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
11:29:15.642 | 2AA4 | 1570 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
11:29:15.642 | 2AA4 | 1580 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
11:29:15.642 | 2AA4 | 1585 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x3a861a25 |
11:29:15.682 | 2AA4 | 429 | fSwapResize_Buffers | Resize buffer (0x1d2b4090)! |
11:29:15.682 | 2AA4 | 436 | fSwapResize_Buffers | Clear overlay graphics.. |
11:29:15.682 | 2AA4 | 2998 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
11:29:15.682 | 2AA4 | 3020 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
11:29:15.682 | 2AA4 | 438 | fSwapResize_Buffers | Device was Resized! |
11:29:15.682 | 2AA4 | 184 | IRenderDevice::release | Render Releasing. |
11:29:15.682 | 2AA4 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
11:29:15.682 | 2AA4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
11:29:15.682 | 2AA4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
11:29:15.682 | 2AA4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
11:29:15.682 | 2AA4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
11:29:15.682 | 2AA4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
11:29:15.682 | 2AA4 | 201 | IRenderDevice::release | Render Releasing Done. |
11:29:15.682 | 2AA4 | 442 | fSwapResize_Buffers | End Device was Resized! |
11:29:15.707 | 4310 | 6907 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
11:29:15.707 | 4310 | 8505 | OverlayManager::OnForegroundChanged | Changed True |
11:29:15.708 | 4310 | 8634 | OverlayManager::AssureLockWindowOnForgroundChanged | Window is not in focus, skip lock (0x9a812d8 [3122, 1911] , 0x0) |
11:29:15.723 | 4310 | 7066 | OverlayManager::doAction | DisplayFPS - Triggered |
11:29:15.890 | 480C | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1d2b4090 |
11:29:15.890 | 480C | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=3840, Height=2160, Multisampled=false |
11:29:15.890 | 480C | 1126 | RenderDeviceD3d11::init | save state |
11:29:15.890 | 480C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
11:29:15.895 | 480C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x641a5120. |
11:29:15.895 | 480C | 1134 | RenderDeviceD3d11::init | restore state |
11:29:15.895 | 480C | 1137 | RenderDeviceD3d11::init | Target Window [0x9a812d8] |
11:29:15.895 | 480C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
11:29:15.895 | 480C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
11:29:15.895 | 480C | 5545 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(3840,2160)M(3840,2160) |
11:29:15.895 | 480C | 5468 | OverlayManager::UpdateResolution | notifyResolutionChange [3840, 2160] {WINDOW} |
11:29:15.895 | 480C | 5488 | OverlayManager::UpdateResolution | New game resolution is notified (3840, 2160) |
11:29:15.929 | 480C | 5637 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x9a812d8} (foreground = 0x9a812d8). |
11:29:15.929 | 480C | 2541 | OverlayManager::installWindowProcHook | Install WPH |
11:29:15.929 | 480C | 2555 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x50e412bc |
11:29:15.929 | 480C | 2574 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [3840,2160] | Game [0,0,3840,2160] |
11:29:15.929 | 2AA4 | 6338 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x9a812d8) 0x9a812d8 . |
11:29:15.929 | 480C | 2620 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd4bba660=-725899680)=>(0x74ad5430=1957516336) |
11:29:15.929 | 2AA4 | 2650 | OverlayManager::installKeybMouseHook | Install KeybMouse |
11:29:15.929 | 2AA4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
11:29:15.929 | 480C | 1035 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
11:29:15.929 | 480C | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 3840
BufferDesc.Height: 2160
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 24
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 2
Windowed: 1
SwapEffect: 4
Flags: 2050 |
11:29:15.929 | 2AA4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x2aa4 |
11:29:15.929 | 2AA4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x2aa4 |
11:29:15.929 | 2AA4 | 7766 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
11:29:15.929 | 480C | 50 | capture device | d3d11 shared texture capture successful |
11:29:15.933 | 480C | 5539 | OverlayManager::initOverlayResolution | Ex 0X40000 |
11:29:15.933 | 480C | 5545 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(3840,2160)G(3840,2160)M(3840,2160) |
11:29:37.166 | 2AA4 | 3048 | OverlayManager::DetachThreadInput | Detach thread input 10916, 18444 |
11:29:37.167 | 2AA4 | 1859 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
11:29:37.167 | 2AA4 | 1887 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
11:29:37.167 | 2AA4 | 1563 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
11:29:37.167 | 2AA4 | 1570 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
11:29:37.167 | 2AA4 | 1580 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
11:29:37.167 | 2AA4 | 1585 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x50e412bc |
11:29:37.192 | 2AA4 | 429 | fSwapResize_Buffers | Resize buffer (0x1d2b4090)! |
11:29:37.192 | 2AA4 | 436 | fSwapResize_Buffers | Clear overlay graphics.. |
11:29:37.192 | 2AA4 | 2998 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
11:29:37.192 | 2AA4 | 3020 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
11:29:37.192 | 2AA4 | 438 | fSwapResize_Buffers | Device was Resized! |
11:29:37.192 | 2AA4 | 184 | IRenderDevice::release | Render Releasing. |
11:29:37.192 | 2AA4 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
11:29:37.192 | 2AA4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
11:29:37.192 | 2AA4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
11:29:37.192 | 2AA4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
11:29:37.192 | 2AA4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
11:29:37.192 | 2AA4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
11:29:37.192 | 2AA4 | 201 | IRenderDevice::release | Render Releasing Done. |
11:29:37.192 | 2AA4 | 442 | fSwapResize_Buffers | End Device was Resized! |
11:29:37.474 | 480C | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1d2b4090 |
11:29:37.474 | 480C | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=3840, Height=2159, Multisampled=false |
11:29:37.474 | 480C | 1126 | RenderDeviceD3d11::init | save state |
11:29:37.474 | 480C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
11:29:37.478 | 480C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x641a5120. |
11:29:37.478 | 480C | 1134 | RenderDeviceD3d11::init | restore state |
11:29:37.478 | 480C | 1137 | RenderDeviceD3d11::init | Target Window [0x9a812d8] |
11:29:37.478 | 480C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
11:29:37.478 | 480C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
11:29:37.478 | 480C | 5545 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(3840,2159)M(3840,2160) |
11:29:37.478 | 480C | 5468 | OverlayManager::UpdateResolution | notifyResolutionChange [3840, 2159] {WINDOW} |
11:29:37.478 | 480C | 5488 | OverlayManager::UpdateResolution | New game resolution is notified (3840, 2159) |
11:29:37.480 | 480C | 5637 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x9a812d8} (foreground = 0x6041c). |
11:29:37.480 | 480C | 2541 | OverlayManager::installWindowProcHook | Install WPH |
11:29:37.480 | 480C | 2555 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x6be71a05 |
11:29:37.480 | 480C | 2574 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [3840,2160] | Game [0,0,3840,2159] |
11:29:37.480 | 480C | 2620 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd4bba660=-725899680)=>(0x74ad5430=1957516336) |
11:29:37.480 | 480C | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 3840
BufferDesc.Height: 2159
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 24
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 2
Windowed: 1
SwapEffect: 4
Flags: 2050 |
11:29:37.481 | 480C | 50 | capture device | d3d11 shared texture capture successful |
11:29:37.508 | 480C | 5545 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(3840,2159)G(3840,2159)M(3840,2160) |
11:29:37.612 | 4310 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
11:29:37.612 | 4310 | 6907 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
11:29:37.612 | 4310 | 8505 | OverlayManager::OnForegroundChanged | Changed False |
11:29:37.613 | 4310 | 8543 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x6041C Title=[marketing (Channel) - CAITLYNMINIMALIST - Slack] |
11:29:37.613 | 4310 | 7766 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
11:29:37.613 | 4310 | 2979 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
11:29:37.613 | 4310 | 2861 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
11:29:37.613 | 4310 | 2874 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:29:37.615 | 480C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
11:29:37.627 | 4310 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
11:29:37.628 | 4310 | 7066 | OverlayManager::doAction | DisplayFPS - Triggered |
11:29:37.642 | 480C | 1035 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
11:29:38.40 | 2AA4 | 2650 | OverlayManager::installKeybMouseHook | Install KeybMouse |
11:29:38.40 | 2AA4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
11:29:38.40 | 2AA4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x2aa4 |
11:29:38.40 | 2AA4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x2aa4 |
11:29:49.595 | 2AA4 | 1859 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
11:29:49.595 | 2AA4 | 1887 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
11:29:49.595 | 2AA4 | 1563 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
11:29:49.595 | 2AA4 | 1570 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
11:29:49.595 | 2AA4 | 1580 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
11:29:49.595 | 2AA4 | 1585 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x6be71a05 |
11:29:49.616 | 2AA4 | 429 | fSwapResize_Buffers | Resize buffer (0x1d2b4090)! |
11:29:49.616 | 2AA4 | 436 | fSwapResize_Buffers | Clear overlay graphics.. |
11:29:49.616 | 2AA4 | 2998 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
11:29:49.616 | 2AA4 | 3020 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
11:29:49.616 | 2AA4 | 438 | fSwapResize_Buffers | Device was Resized! |
11:29:49.616 | 2AA4 | 184 | IRenderDevice::release | Render Releasing. |
11:29:49.616 | 2AA4 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
11:29:49.616 | 2AA4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
11:29:49.616 | 2AA4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
11:29:49.616 | 2AA4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
11:29:49.616 | 2AA4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
11:29:49.616 | 2AA4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
11:29:49.616 | 2AA4 | 201 | IRenderDevice::release | Render Releasing Done. |
11:29:49.616 | 2AA4 | 442 | fSwapResize_Buffers | End Device was Resized! |
11:29:49.791 | 480C | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1d2b4090 |
11:29:49.791 | 480C | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=3840, Height=2160, Multisampled=false |
11:29:49.791 | 480C | 1126 | RenderDeviceD3d11::init | save state |
11:29:49.791 | 480C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
11:29:49.795 | 480C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x641a5120. |
11:29:49.795 | 480C | 1134 | RenderDeviceD3d11::init | restore state |
11:29:49.795 | 480C | 1137 | RenderDeviceD3d11::init | Target Window [0x9a812d8] |
11:29:49.795 | 480C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
11:29:49.795 | 480C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
11:29:49.795 | 480C | 2986 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
11:29:49.795 | 480C | 5545 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(3840,2160)M(3840,2160) |
11:29:49.795 | 480C | 5468 | OverlayManager::UpdateResolution | notifyResolutionChange [3840, 2160] {WINDOW} |
11:29:49.795 | 480C | 5488 | OverlayManager::UpdateResolution | New game resolution is notified (3840, 2160) |
11:29:49.805 | 4310 | 6907 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
11:29:49.805 | 4310 | 8505 | OverlayManager::OnForegroundChanged | Changed True |
11:29:49.806 | 4310 | 8634 | OverlayManager::AssureLockWindowOnForgroundChanged | Window is not in focus, skip lock (0x9a812d8 [2238, 1472] , 0x0) |
11:29:49.807 | 480C | 5637 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x9a812d8} (foreground = 0x9a812d8). |
11:29:49.807 | 480C | 2541 | OverlayManager::installWindowProcHook | Install WPH |
11:29:49.807 | 480C | 2555 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x321d1641 |
11:29:49.807 | 480C | 2574 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [3840,2160] | Game [0,0,3840,2160] |
11:29:49.807 | 2AA4 | 6338 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x9a812d8) 0x9a812d8 . |
11:29:49.807 | 480C | 2620 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd4bba660=-725899680)=>(0x74ad5430=1957516336) |
11:29:49.807 | 480C | 326 | RenderImageD3d11::setSize | Create Texture (400,734) / (512,768) - OK |
11:29:49.807 | 480C | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
11:29:49.808 | 480C | 326 | RenderImageD3d11::setSize | Create Texture (800,800) / (896,896) - OK |
11:29:49.808 | 480C | 347 | RenderImageD3d11::setSize | Create Texture RV (896,896) - OK |
11:29:49.808 | 480C | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 3840
BufferDesc.Height: 2160
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 24
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 2
Windowed: 1
SwapEffect: 4
Flags: 2050 |
11:29:49.819 | 480C | 50 | capture device | d3d11 shared texture capture successful |
11:29:49.820 | 2AA4 | 2650 | OverlayManager::installKeybMouseHook | Install KeybMouse |
11:29:49.820 | 2AA4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
11:29:49.820 | 2AA4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x2aa4 |
11:29:49.820 | 2AA4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x2aa4 |
11:29:49.821 | 2AA4 | 7766 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
11:29:49.821 | 4310 | 7066 | OverlayManager::doAction | DisplayFPS - Triggered |
11:29:49.853 | 480C | 5539 | OverlayManager::initOverlayResolution | Ex 0X40000 |
11:29:49.853 | 480C | 5545 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(3840,2160)G(3840,2160)M(3840,2160) |
11:29:49.854 | 480C | 1035 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
11:29:52.486 | 2AA4 | 3048 | OverlayManager::DetachThreadInput | Detach thread input 10916, 18444 |
11:29:52.486 | 2AA4 | 1859 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
11:29:52.486 | 2AA4 | 1887 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
11:29:52.486 | 2AA4 | 1563 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
11:29:52.486 | 2AA4 | 1570 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
11:29:52.487 | 2AA4 | 1580 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
11:29:52.487 | 2AA4 | 1585 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x321d1641 |
11:29:52.505 | 2AA4 | 429 | fSwapResize_Buffers | Resize buffer (0x1d2b4090)! |
11:29:52.505 | 2AA4 | 436 | fSwapResize_Buffers | Clear overlay graphics.. |
11:29:52.505 | 2AA4 | 2998 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
11:29:52.505 | 2AA4 | 3020 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
11:29:52.505 | 2AA4 | 438 | fSwapResize_Buffers | Device was Resized! |
11:29:52.505 | 2AA4 | 184 | IRenderDevice::release | Render Releasing. |
11:29:52.505 | 2AA4 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
11:29:52.505 | 2AA4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
11:29:52.505 | 2AA4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
11:29:52.505 | 2AA4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
11:29:52.505 | 2AA4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
11:29:52.505 | 2AA4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
11:29:52.505 | 2AA4 | 201 | IRenderDevice::release | Render Releasing Done. |
11:29:52.505 | 2AA4 | 442 | fSwapResize_Buffers | End Device was Resized! |
11:29:52.748 | 480C | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1d2b4090 |
11:29:52.749 | 480C | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=3840, Height=2159, Multisampled=false |
11:29:52.749 | 480C | 1126 | RenderDeviceD3d11::init | save state |
11:29:52.749 | 480C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
11:29:52.752 | 480C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x641a5120. |
11:29:52.752 | 480C | 1134 | RenderDeviceD3d11::init | restore state |
11:29:52.752 | 480C | 1137 | RenderDeviceD3d11::init | Target Window [0x9a812d8] |
11:29:52.752 | 480C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
11:29:52.752 | 480C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
11:29:52.752 | 480C | 5545 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(3840,2159)M(3840,2160) |
11:29:52.752 | 480C | 5468 | OverlayManager::UpdateResolution | notifyResolutionChange [3840, 2159] {WINDOW} |
11:29:52.752 | 480C | 5488 | OverlayManager::UpdateResolution | New game resolution is notified (3840, 2159) |
11:29:52.783 | 480C | 5637 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x9a812d8} (foreground = 0x27014b6). |
11:29:52.783 | 480C | 2541 | OverlayManager::installWindowProcHook | Install WPH |
11:29:52.783 | 480C | 2555 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xbc110bf |
11:29:52.783 | 480C | 2574 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [3840,2160] | Game [0,0,3840,2159] |
11:29:52.783 | 480C | 2620 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd4bba660=-725899680)=>(0x74ad5430=1957516336) |
11:29:52.784 | 480C | 326 | RenderImageD3d11::setSize | Create Texture (400,734) / (512,768) - OK |
11:29:52.784 | 480C | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
11:29:52.784 | 480C | 326 | RenderImageD3d11::setSize | Create Texture (800,800) / (896,896) - OK |
11:29:52.784 | 480C | 347 | RenderImageD3d11::setSize | Create Texture RV (896,896) - OK |
11:29:52.785 | 480C | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 3840
BufferDesc.Height: 2159
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 24
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 2
Windowed: 1
SwapEffect: 4
Flags: 2050 |
11:29:52.787 | 480C | 50 | capture device | d3d11 shared texture capture successful |
11:29:52.808 | 4310 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
11:29:52.808 | 4310 | 6907 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
11:29:52.808 | 4310 | 8505 | OverlayManager::OnForegroundChanged | Changed False |
11:29:52.809 | 4310 | 8543 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x27014B6 Title=[Insights Capture: desktop] |
11:29:52.809 | 4310 | 7766 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
11:29:52.809 | 4310 | 2979 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
11:29:52.809 | 4310 | 2861 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
11:29:52.809 | 4310 | 2874 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:29:52.810 | 4310 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
11:29:52.811 | 4310 | 7066 | OverlayManager::doAction | DisplayFPS - Triggered |
11:29:52.811 | 480C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
11:29:52.811 | 480C | 5545 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(3840,2159)G(3840,2159)M(3840,2160) |
11:29:52.811 | 480C | 1035 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
11:29:53.43 | 2AA4 | 2650 | OverlayManager::installKeybMouseHook | Install KeybMouse |
11:29:53.43 | 2AA4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
11:29:53.43 | 2AA4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x2aa4 |
11:29:53.43 | 2AA4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x2aa4 |
11:32:11.828 | 2AA4 | 1859 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
11:32:11.828 | 2AA4 | 1887 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
11:32:11.828 | 2AA4 | 1563 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
11:32:11.828 | 2AA4 | 1570 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
11:32:11.828 | 2AA4 | 1580 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
11:32:11.828 | 2AA4 | 1585 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xbc110bf |
11:32:11.841 | 2AA4 | 429 | fSwapResize_Buffers | Resize buffer (0x1d2b4090)! |
11:32:11.841 | 2AA4 | 436 | fSwapResize_Buffers | Clear overlay graphics.. |
11:32:11.841 | 2AA4 | 2998 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
11:32:11.841 | 2AA4 | 3020 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
11:32:11.841 | 2AA4 | 438 | fSwapResize_Buffers | Device was Resized! |
11:32:11.841 | 2AA4 | 184 | IRenderDevice::release | Render Releasing. |
11:32:11.841 | 2AA4 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
11:32:11.841 | 2AA4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
11:32:11.841 | 2AA4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
11:32:11.841 | 2AA4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
11:32:11.841 | 2AA4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
11:32:11.841 | 2AA4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
11:32:11.841 | 2AA4 | 201 | IRenderDevice::release | Render Releasing Done. |
11:32:11.841 | 2AA4 | 442 | fSwapResize_Buffers | End Device was Resized! |
11:32:12.18 | 480C | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1d2b4090 |
11:32:12.18 | 480C | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=3840, Height=2160, Multisampled=false |
11:32:12.18 | 480C | 1126 | RenderDeviceD3d11::init | save state |
11:32:12.18 | 480C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
11:32:12.21 | 480C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x641a5120. |
11:32:12.21 | 480C | 1134 | RenderDeviceD3d11::init | restore state |
11:32:12.21 | 480C | 1137 | RenderDeviceD3d11::init | Target Window [0x9a812d8] |
11:32:12.21 | 480C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
11:32:12.21 | 480C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
11:32:12.21 | 480C | 2986 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
11:32:12.21 | 480C | 5545 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(3840,2160)M(3840,2160) |
11:32:12.21 | 480C | 5468 | OverlayManager::UpdateResolution | notifyResolutionChange [3840, 2160] {WINDOW} |
11:32:12.21 | 480C | 5488 | OverlayManager::UpdateResolution | New game resolution is notified (3840, 2160) |
11:32:12.30 | 480C | 5637 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x9a812d8} (foreground = 0x9a812d8). |
11:32:12.30 | 480C | 2541 | OverlayManager::installWindowProcHook | Install WPH |
11:32:12.30 | 480C | 2555 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x71e1ae8 |
11:32:12.30 | 480C | 2574 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [3840,2160] | Game [0,0,3840,2160] |
11:32:12.30 | 480C | 2620 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd4bba660=-725899680)=>(0x74ad5430=1957516336) |
11:32:12.30 | 480C | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
11:32:12.30 | 2AA4 | 2650 | OverlayManager::installKeybMouseHook | Install KeybMouse |
11:32:12.30 | 2AA4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
11:32:12.30 | 2AA4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x2aa4 |
11:32:12.30 | 2AA4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x2aa4 |
11:32:12.33 | 480C | 5539 | OverlayManager::initOverlayResolution | Ex 0X40000 |
11:32:12.33 | 480C | 5545 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(3840,2160)G(3840,2160)M(3840,2160) |
11:32:12.170 | 4310 | 6907 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
11:32:12.170 | 4310 | 8505 | OverlayManager::OnForegroundChanged | Changed True |
11:32:12.170 | 4310 | 7766 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
11:32:12.177 | 480C | 326 | RenderImageD3d11::setSize | Create Texture (400,734) / (512,768) - OK |
11:32:12.177 | 480C | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
11:32:12.177 | 480C | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 3840
BufferDesc.Height: 2160
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 24
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 2
Windowed: 1
SwapEffect: 4
Flags: 2050 |
11:32:12.178 | 480C | 50 | capture device | d3d11 shared texture capture successful |
11:32:12.186 | 4310 | 7066 | OverlayManager::doAction | DisplayFPS - Triggered |
11:32:12.191 | 480C | 1035 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
11:32:14.202 | 2AA4 | 1859 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
11:32:14.202 | 2AA4 | 1887 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
11:32:14.202 | 2AA4 | 1563 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
11:32:14.202 | 2AA4 | 1570 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
11:32:14.202 | 2AA4 | 1580 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
11:32:14.202 | 2AA4 | 1585 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x71e1ae8 |
11:32:14.225 | 4310 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
11:32:14.225 | 4310 | 6907 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
11:32:14.225 | 4310 | 8505 | OverlayManager::OnForegroundChanged | Changed False |
11:32:14.226 | 4310 | 8543 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x24C112E8 Title=[Task Switching] |
11:32:14.226 | 4310 | 7766 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
11:32:14.226 | 4310 | 2979 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
11:32:14.226 | 4310 | 2861 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
11:32:14.226 | 4310 | 2874 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:32:14.231 | 2AA4 | 429 | fSwapResize_Buffers | Resize buffer (0x1d2b4090)! |
11:32:14.231 | 2AA4 | 436 | fSwapResize_Buffers | Clear overlay graphics.. |
11:32:14.231 | 2AA4 | 2998 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
11:32:14.231 | 2AA4 | 3020 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
11:32:14.231 | 2AA4 | 438 | fSwapResize_Buffers | Device was Resized! |
11:32:14.231 | 2AA4 | 184 | IRenderDevice::release | Render Releasing. |
11:32:14.231 | 2AA4 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
11:32:14.231 | 2AA4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
11:32:14.231 | 2AA4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
11:32:14.231 | 2AA4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
11:32:14.231 | 2AA4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
11:32:14.231 | 2AA4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
11:32:14.231 | 2AA4 | 201 | IRenderDevice::release | Render Releasing Done. |
11:32:14.231 | 2AA4 | 442 | fSwapResize_Buffers | End Device was Resized! |
11:32:14.234 | 4310 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
11:32:14.234 | 4310 | 7066 | OverlayManager::doAction | DisplayFPS - Triggered |
11:32:14.601 | 480C | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1d2b4090 |
11:32:14.601 | 480C | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=3840, Height=2159, Multisampled=false |
11:32:14.601 | 480C | 1126 | RenderDeviceD3d11::init | save state |
11:32:14.601 | 480C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
11:32:14.605 | 480C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x641a5120. |
11:32:14.605 | 480C | 1134 | RenderDeviceD3d11::init | restore state |
11:32:14.605 | 480C | 1137 | RenderDeviceD3d11::init | Target Window [0x9a812d8] |
11:32:14.605 | 480C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
11:32:14.605 | 480C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
11:32:14.605 | 480C | 2986 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
11:32:14.605 | 480C | 5545 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(3840,2159)M(3840,2160) |
11:32:14.605 | 480C | 5468 | OverlayManager::UpdateResolution | notifyResolutionChange [3840, 2159] {WINDOW} |
11:32:14.605 | 480C | 5488 | OverlayManager::UpdateResolution | New game resolution is notified (3840, 2159) |
11:32:14.640 | 480C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
11:32:14.640 | 480C | 5637 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x9a812d8} (foreground = 0x1044c). |
11:32:14.640 | 480C | 2541 | OverlayManager::installWindowProcHook | Install WPH |
11:32:14.640 | 480C | 2555 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x4b817da |
11:32:14.640 | 480C | 2574 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [3840,2160] | Game [0,0,3840,2159] |
11:32:14.640 | 480C | 2620 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd4bba660=-725899680)=>(0x74ad5430=1957516336) |
11:32:14.640 | 480C | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
11:32:14.640 | 480C | 1035 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
11:32:14.650 | 480C | 5545 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(3840,2159)G(3840,2159)M(3840,2160) |
11:32:15.44 | 2AA4 | 2650 | OverlayManager::installKeybMouseHook | Install KeybMouse |
11:32:15.44 | 2AA4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
11:32:15.44 | 2AA4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x2aa4 |
11:32:15.44 | 2AA4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x2aa4 |
11:33:27.118 | 2AA4 | 6338 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x9a812d8) 0x9a812d8 . |
11:33:27.821 | 2AA4 | 1859 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
11:33:27.821 | 2AA4 | 1887 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
11:33:27.821 | 2AA4 | 1563 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
11:33:27.821 | 2AA4 | 1570 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
11:33:27.822 | 2AA4 | 1580 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
11:33:27.822 | 2AA4 | 1585 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x4b817da |
11:33:27.866 | 2AA4 | 429 | fSwapResize_Buffers | Resize buffer (0x1d2b4090)! |
11:33:27.866 | 2AA4 | 436 | fSwapResize_Buffers | Clear overlay graphics.. |
11:33:27.866 | 2AA4 | 2998 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
11:33:27.866 | 2AA4 | 3020 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
11:33:27.866 | 2AA4 | 438 | fSwapResize_Buffers | Device was Resized! |
11:33:27.866 | 2AA4 | 184 | IRenderDevice::release | Render Releasing. |
11:33:27.866 | 2AA4 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
11:33:27.866 | 2AA4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
11:33:27.866 | 2AA4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
11:33:27.866 | 2AA4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
11:33:27.866 | 2AA4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
11:33:27.866 | 2AA4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
11:33:27.866 | 2AA4 | 201 | IRenderDevice::release | Render Releasing Done. |
11:33:27.866 | 2AA4 | 442 | fSwapResize_Buffers | End Device was Resized! |
11:33:28.5 | 480C | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1d2b4090 |
11:33:28.5 | 480C | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=3840, Height=2160, Multisampled=false |
11:33:28.5 | 480C | 1126 | RenderDeviceD3d11::init | save state |
11:33:28.5 | 480C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
11:33:28.9 | 480C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x641a5120. |
11:33:28.9 | 480C | 1134 | RenderDeviceD3d11::init | restore state |
11:33:28.9 | 480C | 1137 | RenderDeviceD3d11::init | Target Window [0x9a812d8] |
11:33:28.9 | 480C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
11:33:28.9 | 480C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
11:33:28.9 | 480C | 5545 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(3840,2160)M(3840,2160) |
11:33:28.9 | 480C | 5468 | OverlayManager::UpdateResolution | notifyResolutionChange [3840, 2160] {WINDOW} |
11:33:28.9 | 480C | 5488 | OverlayManager::UpdateResolution | New game resolution is notified (3840, 2160) |
11:33:28.23 | 480C | 5637 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x9a812d8} (foreground = 0x9a812d8). |
11:33:28.23 | 480C | 2541 | OverlayManager::installWindowProcHook | Install WPH |
11:33:28.23 | 480C | 2555 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x5fbd17af |
11:33:28.23 | 480C | 2574 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [3840,2160] | Game [0,0,3840,2160] |
11:33:28.23 | 480C | 2620 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd4bba660=-725899680)=>(0x74ad5430=1957516336) |
11:33:28.26 | 2AA4 | 2650 | OverlayManager::installKeybMouseHook | Install KeybMouse |
11:33:28.26 | 2AA4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
11:33:28.26 | 2AA4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x2aa4 |
11:33:28.26 | 2AA4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x2aa4 |
11:33:28.33 | 480C | 5539 | OverlayManager::initOverlayResolution | Ex 0X40000 |
11:33:28.34 | 480C | 5545 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(3840,2160)G(3840,2160)M(3840,2160) |
11:33:28.173 | 4310 | 6907 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
11:33:28.173 | 4310 | 8505 | OverlayManager::OnForegroundChanged | Changed True |
11:33:28.174 | 4310 | 7766 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
11:33:28.180 | 480C | 326 | RenderImageD3d11::setSize | Create Texture (330,600) / (384,640) - OK |
11:33:28.180 | 480C | 347 | RenderImageD3d11::setSize | Create Texture RV (384,640) - OK |
11:33:28.180 | 480C | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 3840
BufferDesc.Height: 2160
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 24
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 2
Windowed: 1
SwapEffect: 4
Flags: 2050 |
11:33:28.180 | 480C | 50 | capture device | d3d11 shared texture capture successful |
11:33:28.190 | 4310 | 7066 | OverlayManager::doAction | DisplayFPS - Triggered |
11:33:28.194 | 480C | 1035 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
11:33:31.726 | 2AA4 | 1859 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
11:33:31.726 | 2AA4 | 1887 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
11:33:31.726 | 2AA4 | 1563 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
11:33:31.726 | 2AA4 | 1570 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
11:33:31.726 | 2AA4 | 1580 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
11:33:31.726 | 2AA4 | 1585 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x5fbd17af |
11:33:31.737 | 2AA4 | 429 | fSwapResize_Buffers | Resize buffer (0x1d2b4090)! |
11:33:31.737 | 2AA4 | 436 | fSwapResize_Buffers | Clear overlay graphics.. |
11:33:31.737 | 2AA4 | 2998 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
11:33:31.737 | 2AA4 | 3020 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
11:33:31.737 | 2AA4 | 438 | fSwapResize_Buffers | Device was Resized! |
11:33:31.737 | 2AA4 | 184 | IRenderDevice::release | Render Releasing. |
11:33:31.737 | 2AA4 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
11:33:31.737 | 2AA4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
11:33:31.737 | 2AA4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
11:33:31.737 | 2AA4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
11:33:31.737 | 2AA4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
11:33:31.737 | 2AA4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
11:33:31.737 | 2AA4 | 201 | IRenderDevice::release | Render Releasing Done. |
11:33:31.737 | 2AA4 | 442 | fSwapResize_Buffers | End Device was Resized! |
11:33:31.753 | 4310 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
11:33:31.753 | 4310 | 6907 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
11:33:31.753 | 4310 | 8505 | OverlayManager::OnForegroundChanged | Changed False |
11:33:31.754 | 4310 | 8543 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x24C112E8 Title=[Task Switching] |
11:33:31.754 | 4310 | 7766 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
11:33:31.754 | 4310 | 2979 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
11:33:31.754 | 4310 | 2861 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
11:33:31.754 | 4310 | 2874 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:33:31.769 | 4310 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
11:33:31.769 | 4310 | 7066 | OverlayManager::doAction | DisplayFPS - Triggered |
11:33:32.6 | 480C | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1d2b4090 |
11:33:32.6 | 480C | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=3840, Height=2159, Multisampled=false |
11:33:32.6 | 480C | 1126 | RenderDeviceD3d11::init | save state |
11:33:32.6 | 480C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
11:33:32.10 | 480C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x641a5120. |
11:33:32.10 | 480C | 1134 | RenderDeviceD3d11::init | restore state |
11:33:32.10 | 480C | 1137 | RenderDeviceD3d11::init | Target Window [0x9a812d8] |
11:33:32.10 | 480C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
11:33:32.10 | 480C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
11:33:32.10 | 480C | 2986 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
11:33:32.10 | 480C | 5545 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(3840,2159)M(3840,2160) |
11:33:32.10 | 480C | 5468 | OverlayManager::UpdateResolution | notifyResolutionChange [3840, 2159] {WINDOW} |
11:33:32.10 | 480C | 5488 | OverlayManager::UpdateResolution | New game resolution is notified (3840, 2159) |
11:33:32.39 | 480C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
11:33:32.39 | 480C | 5637 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x9a812d8} (foreground = 0x27014b6). |
11:33:32.39 | 480C | 2541 | OverlayManager::installWindowProcHook | Install WPH |
11:33:32.40 | 480C | 2555 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xbb71a47 |
11:33:32.40 | 480C | 2574 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [3840,2160] | Game [0,0,3840,2159] |
11:33:32.40 | 480C | 2620 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd4bba660=-725899680)=>(0x74ad5430=1957516336) |
11:33:32.40 | 480C | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
11:33:32.40 | 480C | 1035 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
11:33:32.65 | 2AA4 | 2650 | OverlayManager::installKeybMouseHook | Install KeybMouse |
11:33:32.65 | 2AA4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
11:33:32.65 | 2AA4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x2aa4 |
11:33:32.65 | 2AA4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x2aa4 |
11:33:32.69 | 480C | 5545 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(3840,2159)G(3840,2159)M(3840,2160) |
11:33:32.616 | 4310 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
11:33:32.637 | 480C | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
11:33:39.465 | 2AA4 | 6338 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x9a812d8) 0x9a812d8 . |
11:33:39.767 | 2AA4 | 1859 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
11:33:39.767 | 2AA4 | 1887 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
11:33:39.767 | 2AA4 | 1563 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
11:33:39.767 | 2AA4 | 1570 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
11:33:39.767 | 2AA4 | 1580 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
11:33:39.767 | 2AA4 | 1585 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xbb71a47 |
11:33:39.796 | 2AA4 | 429 | fSwapResize_Buffers | Resize buffer (0x1d2b4090)! |
11:33:39.796 | 2AA4 | 436 | fSwapResize_Buffers | Clear overlay graphics.. |
11:33:39.796 | 2AA4 | 2998 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
11:33:39.796 | 2AA4 | 3020 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
11:33:39.796 | 2AA4 | 438 | fSwapResize_Buffers | Device was Resized! |
11:33:39.796 | 2AA4 | 184 | IRenderDevice::release | Render Releasing. |
11:33:39.796 | 2AA4 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
11:33:39.796 | 2AA4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
11:33:39.796 | 2AA4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
11:33:39.796 | 2AA4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
11:33:39.796 | 2AA4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
11:33:39.796 | 2AA4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
11:33:39.796 | 2AA4 | 201 | IRenderDevice::release | Render Releasing Done. |
11:33:39.796 | 2AA4 | 442 | fSwapResize_Buffers | End Device was Resized! |
11:33:39.875 | 4310 | 6907 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
11:33:39.875 | 4310 | 8505 | OverlayManager::OnForegroundChanged | Changed True |
11:33:39.875 | 4310 | 8634 | OverlayManager::AssureLockWindowOnForgroundChanged | Window is not in focus, skip lock (0x9a812d8 [3112, 1490] , 0x0) |
11:33:39.890 | 4310 | 7066 | OverlayManager::doAction | DisplayFPS - Triggered |
11:33:39.975 | 480C | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1d2b4090 |
11:33:39.975 | 480C | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=3840, Height=2160, Multisampled=false |
11:33:39.975 | 480C | 1126 | RenderDeviceD3d11::init | save state |
11:33:39.975 | 480C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
11:33:39.979 | 480C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x641a5120. |
11:33:39.979 | 480C | 1134 | RenderDeviceD3d11::init | restore state |
11:33:39.979 | 480C | 1137 | RenderDeviceD3d11::init | Target Window [0x9a812d8] |
11:33:39.979 | 480C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
11:33:39.979 | 480C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
11:33:39.979 | 480C | 5545 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(3840,2160)M(3840,2160) |
11:33:39.979 | 480C | 5468 | OverlayManager::UpdateResolution | notifyResolutionChange [3840, 2160] {WINDOW} |
11:33:39.979 | 480C | 5488 | OverlayManager::UpdateResolution | New game resolution is notified (3840, 2160) |
11:33:39.997 | 480C | 5637 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x9a812d8} (foreground = 0x9a812d8). |
11:33:39.997 | 480C | 2541 | OverlayManager::installWindowProcHook | Install WPH |
11:33:39.997 | 480C | 2555 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x3d8f137c |
11:33:39.997 | 480C | 2574 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [3840,2160] | Game [0,0,3840,2160] |
11:33:39.997 | 480C | 2620 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd4bba660=-725899680)=>(0x74ad5430=1957516336) |
11:33:39.997 | 480C | 1035 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
11:33:39.997 | 480C | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 3840
BufferDesc.Height: 2160
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 24
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 2
Windowed: 1
SwapEffect: 4
Flags: 2050 |
11:33:39.997 | 480C | 50 | capture device | d3d11 shared texture capture successful |
11:33:40.6 | 480C | 5539 | OverlayManager::initOverlayResolution | Ex 0X40000 |
11:33:40.6 | 480C | 5545 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(3840,2160)G(3840,2160)M(3840,2160) |
11:33:40.7 | 2AA4 | 2650 | OverlayManager::installKeybMouseHook | Install KeybMouse |
11:33:40.7 | 2AA4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
11:33:40.7 | 2AA4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x2aa4 |
11:33:40.7 | 2AA4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x2aa4 |
11:33:52.700 | 2AA4 | 6338 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x9a812d8) 0x9a812d8 . |
11:33:52.700 | 2AA4 | 7766 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
11:33:56.784 | 2AA4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
11:33:56.806 | 480C | 326 | RenderImageD3d11::setSize | Create Texture (1155,363) / (1280,384) - OK |
11:33:56.806 | 480C | 347 | RenderImageD3d11::setSize | Create Texture RV (1280,384) - OK |
11:33:59.652 | 2AA4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
11:43:51.886 | 2AA4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
11:43:52.997 | 2AA4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
11:43:54.421 | 2AA4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
11:43:56.220 | 2AA4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
11:47:03.848 | 2AA4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
11:47:06.397 | 2AA4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
11:47:39.130 | 2AA4 | 3048 | OverlayManager::DetachThreadInput | Detach thread input 10916, 18444 |
11:47:39.130 | 2AA4 | 1859 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
11:47:39.130 | 2AA4 | 1887 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
11:47:39.130 | 2AA4 | 1563 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
11:47:39.130 | 2AA4 | 1570 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
11:47:39.130 | 2AA4 | 1580 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
11:47:39.130 | 2AA4 | 1585 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x3d8f137c |
11:47:39.132 | 4310 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
11:47:39.132 | 4310 | 6907 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
11:47:39.132 | 4310 | 8505 | OverlayManager::OnForegroundChanged | Changed False |
11:47:39.132 | 4310 | 8543 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x24C112E8 Title=[Task Switching] |
11:47:39.132 | 4310 | 7766 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
11:47:39.132 | 4310 | 2979 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
11:47:39.132 | 4310 | 2861 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
11:47:39.132 | 4310 | 2874 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:47:39.147 | 4310 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
11:47:39.148 | 4310 | 7066 | OverlayManager::doAction | DisplayFPS - Triggered |
11:47:39.161 | 2AA4 | 429 | fSwapResize_Buffers | Resize buffer (0x1d2b4090)! |
11:47:39.161 | 2AA4 | 436 | fSwapResize_Buffers | Clear overlay graphics.. |
11:47:39.161 | 2AA4 | 2998 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
11:47:39.161 | 2AA4 | 3020 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
11:47:39.161 | 2AA4 | 438 | fSwapResize_Buffers | Device was Resized! |
11:47:39.161 | 2AA4 | 184 | IRenderDevice::release | Render Releasing. |
11:47:39.161 | 2AA4 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
11:47:39.161 | 2AA4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
11:47:39.161 | 2AA4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
11:47:39.161 | 2AA4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
11:47:39.161 | 2AA4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
11:47:39.161 | 2AA4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
11:47:39.161 | 2AA4 | 201 | IRenderDevice::release | Render Releasing Done. |
11:47:39.161 | 2AA4 | 442 | fSwapResize_Buffers | End Device was Resized! |
11:47:39.465 | 480C | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1d2b4090 |
11:47:39.465 | 480C | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=3840, Height=2159, Multisampled=false |
11:47:39.465 | 480C | 1126 | RenderDeviceD3d11::init | save state |
11:47:39.465 | 480C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
11:47:39.468 | 480C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x641a5120. |
11:47:39.469 | 480C | 1134 | RenderDeviceD3d11::init | restore state |
11:47:39.469 | 480C | 1137 | RenderDeviceD3d11::init | Target Window [0x9a812d8] |
11:47:39.469 | 480C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
11:47:39.469 | 480C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
11:47:39.469 | 480C | 2986 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
11:47:39.469 | 480C | 5545 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(3840,2159)M(3840,2160) |
11:47:39.469 | 480C | 5468 | OverlayManager::UpdateResolution | notifyResolutionChange [3840, 2159] {WINDOW} |
11:47:39.469 | 480C | 5488 | OverlayManager::UpdateResolution | New game resolution is notified (3840, 2159) |
11:47:39.497 | 480C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
11:47:39.497 | 480C | 5637 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x9a812d8} (foreground = 0x27014b6). |
11:47:39.497 | 480C | 2541 | OverlayManager::installWindowProcHook | Install WPH |
11:47:39.497 | 480C | 2555 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x50220e17 |
11:47:39.497 | 480C | 2574 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [3840,2160] | Game [0,0,3840,2159] |
11:47:39.497 | 480C | 2620 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd4bba660=-725899680)=>(0x74ad5430=1957516336) |
11:47:39.497 | 480C | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
11:47:39.497 | 480C | 1035 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
11:47:39.535 | 480C | 5545 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(3840,2159)G(3840,2159)M(3840,2160) |
11:47:40.55 | 2AA4 | 2650 | OverlayManager::installKeybMouseHook | Install KeybMouse |
11:47:40.55 | 2AA4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
11:47:40.55 | 2AA4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x2aa4 |
11:47:40.55 | 2AA4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x2aa4 |
11:47:58.136 | 2AA4 | 1859 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
11:47:58.136 | 2AA4 | 1887 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
11:47:58.136 | 2AA4 | 1563 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
11:47:58.136 | 2AA4 | 1570 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
11:47:58.136 | 2AA4 | 1580 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
11:47:58.136 | 2AA4 | 1585 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x50220e17 |
11:47:58.155 | 2AA4 | 429 | fSwapResize_Buffers | Resize buffer (0x1d2b4090)! |
11:47:58.155 | 2AA4 | 436 | fSwapResize_Buffers | Clear overlay graphics.. |
11:47:58.155 | 2AA4 | 2998 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
11:47:58.155 | 2AA4 | 3020 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
11:47:58.155 | 2AA4 | 438 | fSwapResize_Buffers | Device was Resized! |
11:47:58.155 | 2AA4 | 184 | IRenderDevice::release | Render Releasing. |
11:47:58.155 | 2AA4 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
11:47:58.155 | 2AA4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
11:47:58.155 | 2AA4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
11:47:58.155 | 2AA4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
11:47:58.155 | 2AA4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
11:47:58.155 | 2AA4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
11:47:58.155 | 2AA4 | 201 | IRenderDevice::release | Render Releasing Done. |
11:47:58.155 | 2AA4 | 442 | fSwapResize_Buffers | End Device was Resized! |
11:47:58.315 | 480C | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1d2b4090 |
11:47:58.315 | 480C | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=3840, Height=2160, Multisampled=false |
11:47:58.315 | 480C | 1126 | RenderDeviceD3d11::init | save state |
11:47:58.315 | 480C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
11:47:58.320 | 480C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x641a5120. |
11:47:58.320 | 480C | 1134 | RenderDeviceD3d11::init | restore state |
11:47:58.320 | 480C | 1137 | RenderDeviceD3d11::init | Target Window [0x9a812d8] |
11:47:58.320 | 480C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
11:47:58.320 | 480C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
11:47:58.320 | 480C | 5545 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(3840,2160)M(3840,2160) |
11:47:58.320 | 480C | 5468 | OverlayManager::UpdateResolution | notifyResolutionChange [3840, 2160] {WINDOW} |
11:47:58.320 | 480C | 5488 | OverlayManager::UpdateResolution | New game resolution is notified (3840, 2160) |
11:47:58.334 | 480C | 5637 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x9a812d8} (foreground = 0x9a812d8). |
11:47:58.334 | 480C | 2541 | OverlayManager::installWindowProcHook | Install WPH |
11:47:58.334 | 480C | 2555 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x2f750cdf |
11:47:58.334 | 480C | 2574 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [3840,2160] | Game [0,0,3840,2160] |
11:47:58.334 | 480C | 2620 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd4bba660=-725899680)=>(0x74ad5430=1957516336) |
11:47:58.334 | 2AA4 | 2650 | OverlayManager::installKeybMouseHook | Install KeybMouse |
11:47:58.334 | 2AA4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
11:47:58.334 | 2AA4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x2aa4 |
11:47:58.334 | 2AA4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x2aa4 |
11:47:58.344 | 480C | 5539 | OverlayManager::initOverlayResolution | Ex 0X40000 |
11:47:58.344 | 480C | 5545 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(3840,2160)G(3840,2160)M(3840,2160) |
11:47:58.408 | 4310 | 6907 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
11:47:58.408 | 4310 | 8505 | OverlayManager::OnForegroundChanged | Changed True |
11:47:58.409 | 4310 | 7766 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
11:47:58.414 | 2AA4 | 6338 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x9a812d8) 0x9a812d8 . |
11:47:58.415 | 480C | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 3840
BufferDesc.Height: 2160
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 24
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 2
Windowed: 1
SwapEffect: 4
Flags: 2050 |
11:47:58.415 | 480C | 50 | capture device | d3d11 shared texture capture successful |
11:47:58.425 | 4310 | 7066 | OverlayManager::doAction | DisplayFPS - Triggered |
11:47:58.428 | 480C | 1035 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
11:48:00.206 | 2AA4 | 7766 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
11:48:00.303 | 2AA4 | 6338 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x9a812d8) 0x9a812d8 . |
11:48:00.303 | 2AA4 | 7766 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
11:48:03.863 | 8534 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
11:48:04.314 | 3490 | 496 | ReleaseD11Device | Device Released! [2] |
11:48:04.314 | 3490 | 2998 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
11:48:04.314 | 3490 | 3048 | OverlayManager::DetachThreadInput | Detach thread input 10916, 18444 |
11:48:04.314 | 3490 | 1563 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
11:48:04.314 | 3490 | 1570 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
11:48:04.314 | 3490 | 1580 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
11:48:04.314 | 3490 | 1585 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x2f750cdf |
11:48:04.314 | 3490 | 3020 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
11:48:04.314 | 3490 | 184 | IRenderDevice::release | Render Releasing. |
11:48:04.314 | 3490 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
11:48:04.314 | 3490 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
11:48:04.314 | 3490 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
11:48:04.314 | 3490 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
11:48:04.314 | 3490 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
11:48:04.314 | 3490 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
11:48:04.314 | 3490 | 201 | IRenderDevice::release | Render Releasing Done. |
11:48:04.314 | 3490 | 499 | ReleaseD11Device | End Device Released! |
11:48:04.512 | 4310 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
11:48:04.512 | 4310 | 6907 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
11:48:04.512 | 4310 | 8505 | OverlayManager::OnForegroundChanged | Changed False |
11:48:04.512 | 4310 | 8543 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x27014B6 Title=[Insights Capture: desktop] |
11:48:04.512 | 4310 | 7766 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
11:48:04.512 | 4310 | 2979 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
11:48:04.512 | 4310 | 2861 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
11:48:04.512 | 4310 | 2874 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:48:04.528 | 4310 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
11:48:04.529 | 4310 | 7066 | OverlayManager::doAction | DisplayFPS - Triggered |
11:48:05.490 | 2AA4 | 2215 | ClientExitProcessCallback | Client::Exit Process Callback [0]. |
11:48:05.490 | 2AA4 | 691 | Client::clear | Client::Clear [0 - 1] . |
11:48:05.490 | 2AA4 | 698 | Client::clear | Client::Clear stoping... |
11:48:05.490 | 2AA4 | 1187 | OverlayManager::StopInternal | stopping... |
11:48:05.490 | 2AA4 | 1214 | OverlayManager::StopInternal | Stoping server connection |
11:48:05.490 | 4310 | 7264 | OverlayManager::OnDisconnected | Disconnected from server |
11:48:05.490 | 2AA4 | 1219 | OverlayManager::StopInternal | Stopped server connection |
11:48:05.490 | 2AA4 | 206 | Overlay::Streaming::GameCaptureManager::StopRecording | Stop recording |
11:48:05.490 | 2AA4 | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:True] |
11:48:05.490 | 2AA4 | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:False] |
11:48:05.490 | 2AA4 | 1240 | OverlayManager::StopInternal | Closing inter process |
11:48:05.490 | 2AA4 | 25 | InterProcessEventHandler::~InterProcessEventHandler | (!) Signaling Thread to exit |
11:48:05.490 | 7450 | 118 | InterProcessEventHandler::ThreadFunc | Terminated : CloseHandle 1, ShutDown=T |
11:48:05.491 | 2AA4 | 255 | InterProcessElement::close | InterProcess INTER_PROCESS_EVENT_HANDLER close 2147483647 bytes |
11:48:05.491 | 2AA4 | 59 | InterProcessEventHandler::~InterProcessEventHandler | Done. |
11:48:05.491 | 2AA4 | 1256 | OverlayManager::StopInternal | not running. |
11:48:05.491 | 2AA4 | 141 | ApiManager::DestroyBackgroundThread | Destroy call. |
11:48:05.513 | 8544 | 188 | ApiManager::BackgroundThread | Background Thread is terminated. |
11:48:05.513 | 2AA4 | 232 | ApiManager::ClearAllCommands | Clearing commands [3] |
11:48:05.513 | 2AA4 | 249 | ApiManager::ClearAllCommands | Cleared |
11:48:05.513 | 2AA4 | 136 | ApiManager::Destroy | Destroyed |
11:48:05.513 | 2AA4 | 1258 | OverlayManager::StopInternal | stopped. |
11:48:05.513 | 2AA4 | 759 | Client::clear | Remove old SHM |
11:48:05.513 | 2AA4 | 255 | InterProcessElement::close | InterProcess Overwolf_SHARED_MEMORY_2_2_24234444 close 2147483647 bytes |
11:48:05.513 | 2AA4 | 767 | Client::clear | Stop tasks thread |
11:48:05.513 | 2AA4 | 780 | Client::clear | Client::Clear - Done. |
11:48:05.513 | 2AA4 | 2230 | ClientExitProcessCallback | Going to ExitProcess() |
| | | | |