TimeThreadLineFunctionMessage
14:52:42.620EA1C139runClientStarting Overlay PID=58508(0xe48c) server PID = 37084
14:52:42.620EA1C560Client::initClient::Initialize
14:52:42.620EA1C568Client::initStart owclient thread
14:52:42.620E8D4325Client::initFirstInjectionClient::initFirstInjection.
14:52:42.620E8D4225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_24037084 opened succesfuly
14:52:42.620E8D4351session id = {65598514-1798-40BF-B117-883340C59992}
14:52:42.620E8D42096Client::LogClientInfoProcess OS version [10.0] [64-bit]
14:52:42.629E8D42106Client::LogClientInfoOS version [10.0.22621]
14:52:42.638E8D42128Client::LogClientInfoClient [64-bit] Version 2.2.240.0
14:52:42.638E8D42141Client::LogProcessModulesLoaded modules:
14:52:42.647E8D42157C:\Program Files (x86)\Overwolf\0.240.0.6\OWClient.dll
14:52:42.647E8D42157C:\Program Files (x86)\Overwolf\0.240.0.6\OWExplorer.dll
14:52:42.647E8D42157C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll
14:52:42.647E8D42157C:\Program Files\Norton Security\Engine\22.23.10.10\symamsi.dll
14:52:42.647E8D42157C:\Windows\SYSTEM32\AUDIOSES.DLL
14:52:42.647E8D42157C:\Windows\SYSTEM32\AVIFIL32.dll
14:52:42.647E8D42157C:\Windows\SYSTEM32\AVRT.dll
14:52:42.647E8D42157C:\Windows\SYSTEM32\CFGMGR32.dll
14:52:42.647E8D42157C:\Windows\SYSTEM32\CRYPTBASE.DLL
14:52:42.647E8D42157C:\Windows\SYSTEM32\CRYPTSP.dll
14:52:42.647E8D42157C:\Windows\SYSTEM32\CoreMessaging.dll
14:52:42.647E8D42157C:\Windows\SYSTEM32\CoreUIComponents.dll
14:52:42.647E8D42157C:\Windows\SYSTEM32\D3DCOMPILER_43.dll
14:52:42.647E8D42157C:\Windows\SYSTEM32\DEVOBJ.dll
14:52:42.647E8D42157C:\Windows\SYSTEM32\DINPUT8.dll
14:52:42.647E8D42157C:\Windows\SYSTEM32\DNSAPI.dll
14:52:42.647E8D42157C:\Windows\SYSTEM32\DSOUND.dll
14:52:42.647E8D42157C:\Windows\SYSTEM32\HID.DLL
14:52:42.647E8D42157C:\Windows\SYSTEM32\IPHLPAPI.DLL
14:52:42.647E8D42157C:\Windows\SYSTEM32\MMDevAPI.DLL
14:52:42.647E8D42157C:\Windows\SYSTEM32\MSACM32.dll
14:52:42.647E8D42157C:\Windows\SYSTEM32\MSASN1.dll
14:52:42.647E8D42157C:\Windows\SYSTEM32\MSVFW32.dll
14:52:42.647E8D42157C:\Windows\SYSTEM32\MSWSOCK.dll
14:52:42.647E8D42157C:\Windows\SYSTEM32\NTASN1.dll
14:52:42.647E8D42157C:\Windows\SYSTEM32\ResampleDmo.DLL
14:52:42.647E8D42157C:\Windows\SYSTEM32\SSPICLI.DLL
14:52:42.647E8D42157C:\Windows\SYSTEM32\Secur32.dll
14:52:42.647E8D42157C:\Windows\SYSTEM32\TextShaping.dll
14:52:42.647E8D42157C:\Windows\SYSTEM32\UMPDC.dll
14:52:42.647E8D42157C:\Windows\SYSTEM32\USERENV.dll
14:52:42.647E8D42157C:\Windows\SYSTEM32\VERSION.dll
14:52:42.647E8D42157C:\Windows\SYSTEM32\WININET.dll
14:52:42.647E8D42157C:\Windows\SYSTEM32\WINMM.dll
14:52:42.647E8D42157C:\Windows\SYSTEM32\WINNSI.DLL
14:52:42.647E8D42157C:\Windows\SYSTEM32\WindowsCodecs.dll
14:52:42.647E8D42157C:\Windows\SYSTEM32\XAudio2_9.dll
14:52:42.647E8D42157C:\Windows\SYSTEM32\XINPUT9_1_0.dll
14:52:42.647E8D42157C:\Windows\SYSTEM32\XInput1_3.dll
14:52:42.647E8D42157C:\Windows\SYSTEM32\amsi.dll
14:52:42.647E8D42157C:\Windows\SYSTEM32\bcrypt.dll
14:52:42.647E8D42157C:\Windows\SYSTEM32\cryptnet.dll
14:52:42.647E8D42157C:\Windows\SYSTEM32\d3d11.dll
14:52:42.647E8D42157C:\Windows\SYSTEM32\dbgcore.DLL
14:52:42.647E8D42157C:\Windows\SYSTEM32\dbghelp.dll
14:52:42.647E8D42157C:\Windows\SYSTEM32\dcomp.dll
14:52:42.647E8D42157C:\Windows\SYSTEM32\dhcpcsvc.DLL
14:52:42.647E8D42157C:\Windows\SYSTEM32\dhcpcsvc6.DLL
14:52:42.647E8D42157C:\Windows\SYSTEM32\directxdatabasehelper.dll
14:52:42.647E8D42157C:\Windows\SYSTEM32\drvstore.dll
14:52:42.647E8D42157C:\Windows\SYSTEM32\dwmapi.dll
14:52:42.647E8D42157C:\Windows\SYSTEM32\dxcore.dll
14:52:42.647E8D42157C:\Windows\SYSTEM32\dxgi.dll
14:52:42.647E8D42157C:\Windows\SYSTEM32\gpapi.dll
14:52:42.647E8D42157C:\Windows\SYSTEM32\inputhost.dll
14:52:42.647E8D42157C:\Windows\SYSTEM32\kernel.appcore.dll
14:52:42.647E8D42157C:\Windows\SYSTEM32\ksuser.dll
14:52:42.647E8D42157C:\Windows\SYSTEM32\midimap.dll
14:52:42.647E8D42157C:\Windows\SYSTEM32\msacm32.drv
14:52:42.647E8D42157C:\Windows\SYSTEM32\mscms.dll
14:52:42.647E8D42157C:\Windows\SYSTEM32\msdmo.dll
14:52:42.647E8D42157C:\Windows\SYSTEM32\ncrypt.dll
14:52:42.647E8D42157C:\Windows\SYSTEM32\ntdll.dll
14:52:42.647E8D42157C:\Windows\SYSTEM32\ntmarta.dll
14:52:42.647E8D42157C:\Windows\SYSTEM32\powrprof.dll
14:52:42.647E8D42157C:\Windows\SYSTEM32\profapi.dll
14:52:42.647E8D42157C:\Windows\SYSTEM32\resourcepolicyclient.dll
14:52:42.647E8D42157C:\Windows\SYSTEM32\textinputframework.dll
14:52:42.647E8D42157C:\Windows\SYSTEM32\wbemcomn.dll
14:52:42.647E8D42157C:\Windows\SYSTEM32\wdmaud.drv
14:52:42.647E8D42157C:\Windows\SYSTEM32\windows.storage.dll
14:52:42.647E8D42157C:\Windows\SYSTEM32\winmmbase.dll
14:52:42.647E8D42157C:\Windows\SYSTEM32\wintypes.dll
14:52:42.647E8D42157C:\Windows\SYSTEM32\wldp.dll
14:52:42.647E8D42157C:\Windows\System32\ADVAPI32.dll
14:52:42.647E8D42157C:\Windows\System32\CRYPT32.dll
14:52:42.647E8D42157C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_866484083fc526af\Display.NvContainer\MessageBus.dll
14:52:42.647E8D42157C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_866484083fc526af\NvCamera\NvCamera64.dll
14:52:42.647E8D42157C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_866484083fc526af\NvCamera\d3dcompiler_47_64.dll
14:52:42.647E8D42157C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_866484083fc526af\nvcuda64.dll
14:52:42.647E8D42157C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_866484083fc526af\nvgpucomp64.dll
14:52:42.647E8D42157C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_866484083fc526af\nvldumdx.dll
14:52:42.647E8D42157C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_866484083fc526af\nvwgf2umx.dll
14:52:42.647E8D42157C:\Windows\System32\GDI32.dll
14:52:42.647E8D42157C:\Windows\System32\IMM32.dll
14:52:42.647E8D42157C:\Windows\System32\KERNEL32.DLL
14:52:42.647E8D42157C:\Windows\System32\KERNELBASE.dll
14:52:42.647E8D42157C:\Windows\System32\MSCTF.dll
14:52:42.647E8D42157C:\Windows\System32\NSI.dll
14:52:42.647E8D42157C:\Windows\System32\Normaliz.dll
14:52:42.647E8D42157C:\Windows\System32\OLEAUT32.dll
14:52:42.647E8D42157C:\Windows\System32\OneCoreCommonProxyStub.dll
14:52:42.647E8D42157C:\Windows\System32\OneCoreUAPCommonProxyStub.dll
14:52:42.647E8D42157C:\Windows\System32\PSAPI.DLL
14:52:42.647E8D42157C:\Windows\System32\RPCRT4.dll
14:52:42.647E8D42157C:\Windows\System32\SETUPAPI.dll
14:52:42.647E8D42157C:\Windows\System32\SHELL32.dll
14:52:42.647E8D42157C:\Windows\System32\SHLWAPI.dll
14:52:42.647E8D42157C:\Windows\System32\USER32.dll
14:52:42.647E8D42157C:\Windows\System32\WINTRUST.dll
14:52:42.647E8D42157C:\Windows\System32\WLDAP32.dll
14:52:42.647E8D42157C:\Windows\System32\WS2_32.dll
14:52:42.647E8D42157C:\Windows\System32\Windows.Internal.Graphics.Display.DisplayColorManagement.dll
14:52:42.647E8D42157C:\Windows\System32\Windows.UI.dll
14:52:42.647E8D42157C:\Windows\System32\bcryptPrimitives.dll
14:52:42.647E8D42157C:\Windows\System32\clbcatq.dll
14:52:42.647E8D42157C:\Windows\System32\combase.dll
14:52:42.647E8D42157C:\Windows\System32\fwpuclnt.dll
14:52:42.647E8D42157C:\Windows\System32\gdi32full.dll
14:52:42.647E8D42157C:\Windows\System32\imagehlp.dll
14:52:42.647E8D42157C:\Windows\System32\msvcp_win.dll
14:52:42.647E8D42157C:\Windows\System32\msvcrt.dll
14:52:42.647E8D42157C:\Windows\System32\ole32.dll
14:52:42.647E8D42157C:\Windows\System32\rasadhlp.dll
14:52:42.647E8D42157C:\Windows\System32\sechost.dll
14:52:42.647E8D42157C:\Windows\System32\shcore.dll
14:52:42.647E8D42157C:\Windows\System32\ucrtbase.dll
14:52:42.647E8D42157C:\Windows\System32\win32u.dll
14:52:42.647E8D42157C:\Windows\System32\winrnr.dll
14:52:42.647E8D42157C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.22621.2506_none_b43bab19638c9595\COMCTL32.dll
14:52:42.647E8D42157C:\Windows\system32\napinsp.dll
14:52:42.647E8D42157C:\Windows\system32\ncryptsslp.dll
14:52:42.647E8D42157C:\Windows\system32\nlansp_c.dll
14:52:42.647E8D42157C:\Windows\system32\nvapi64.dll
14:52:42.647E8D42157C:\Windows\system32\nvspcap64.dll
14:52:42.647E8D42157C:\Windows\system32\pnrpnsp.dll
14:52:42.647E8D42157C:\Windows\system32\rsaenh.dll
14:52:42.647E8D42157C:\Windows\system32\schannel.DLL
14:52:42.647E8D42157C:\Windows\system32\wbem\fastprox.dll
14:52:42.647E8D42157C:\Windows\system32\wbem\wbemprox.dll
14:52:42.647E8D42157C:\Windows\system32\wbem\wbemsvc.dll
14:52:42.647E8D42157C:\Windows\system32\wshbth.dll
14:52:42.647E8D42157D:\steam\GameOverlayRenderer64.dll
14:52:42.647E8D42157D:\steam\steamapps\common\Apex Legends\EasyAntiCheat_x64.dll
14:52:42.647E8D42157D:\steam\steamapps\common\Apex Legends\bink2w64.dll
14:52:42.647E8D42157D:\steam\steamapps\common\Apex Legends\binkawin64.dll
14:52:42.647E8D42157D:\steam\steamapps\common\Apex Legends\mileswin64.dll
14:52:42.647E8D42157D:\steam\steamapps\common\Apex Legends\paks\Win64\ui(01).dll
14:52:42.647E8D42157D:\steam\steamapps\common\Apex Legends\r5apex.exe
14:52:42.647E8D42157D:\steam\steamapps\common\Apex Legends\steam_api64.dll
14:52:42.647E8D42157D:\steam\steamapps\common\Apex Legends\steamnetworkingsockets.dll
14:52:42.647E8D42157D:\steam\steamclient64.dll
14:52:42.647E8D42157D:\steam\tier0_s64.dll
14:52:42.647E8D42157D:\steam\vstdlib_s64.dll
14:52:42.648E8D479GraphicsHookManager::InitCreated Thread - Created , ThreadId=60828
14:52:42.650E8D41546Client::ReadGameConfigurationsGameConfigurations Input Libraries - Use Default.
14:52:42.650E8D41570Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D11.
14:52:42.662E8D41578Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D12.
14:52:42.662E8D41619Client::ReadGameConfigurationsDisable DisableEXHandle - OFF
14:52:42.662E8D41685Client::ReadGameConfigurationsGameConfigurations UseTSHook - OFF
14:52:42.662E8D41698Client::ReadGameConfigurationsGameConfigurations DisableDIAquire - OFF
14:52:42.662E8D41728Client::ReadGameConfigurationsEnable EnableTXR - OFF
14:52:42.662E8D41768Client::ReadGameConfigurationsGameConfigurations DisableD3d9Ex - OFF
14:52:42.662E8D41770Client::ReadGameConfigurationsGameConfigurations EnableMTCursor - OFF
14:52:42.662E8D41772Client::ReadGameConfigurationsGameConfigurations Use Long Block - OFF
14:52:42.662E8D41774Client::ReadGameConfigurationsGameConfigurations Use Safe Block - OFF
14:52:42.662E8D41776Client::ReadGameConfigurationsGameConfigurations Use All Safe Block - OFF
14:52:42.662E8D41778Client::ReadGameConfigurationsGameConfigurations Disable Safe Hooking - OFF
14:52:42.662E8D41780Client::ReadGameConfigurationsGameConfigurations Use MH - OFF
14:52:42.662E8D41783Client::ReadGameConfigurationsGameConfigurations Use MCH - ON
14:52:42.662E8D41786Client::ReadGameConfigurationsGameConfigurations Use EH - OFF
14:52:42.662E8D41893Data::Search[0] 0x9DEC0000
14:52:42.662E8D41893Data::Search[1] 0x0
14:52:42.662E8D41893Data::Search[2] 0x0
14:52:42.662E8D41893Data::Search[3] 0x94DC0000
14:52:42.662E8D41893Data::Search[4] 0x0
14:52:42.662E8D41893Data::Search[5] 0x99DC0000
14:52:42.662E8D41893Data::Search[6] 0x9EB20000
14:52:42.662E8D41893Data::Search[7] 0x0
14:52:42.662E8D41893Data::Search[8] 0x99DC0000
14:52:42.662E8D41893Data::Search[9] 0x0
14:52:42.662E8D41898Data::Search[10] 0x0
14:52:42.662E8D41904Data::Search[11] 0x98700000
14:52:42.662E8D41910Data::Search[12] 0x0
14:52:42.662E8D41916Data::Search[13] 0x0
14:52:42.662E8D4337FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
14:52:42.673E8D41265Client::hookFunctionsDetected Windows 8.1 or greater
14:52:42.673E8D41288Client::hookFunctionsAcquiring function lock succedded
14:52:42.691E8D4254Common::HookChain::HookChainConfiguration::ReadAppConfigurationread configuration file
14:52:42.692E8D4582Common::HookChain::HookChainManager::InitFromRemoteConfigurationRead configuraion 17
14:52:42.692E8D4952FunctionHook::EnableMCHOptionsMCH - Enable MCH Options
14:52:42.692E8D4225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_24037084 opened succesfuly
14:52:42.692E8D4530OverlayManager::OverlayManagerOW System Cursor is set to = 0x5a1293
14:52:42.692E8D47648OverlayManager::LoadDefaultCursorsLoad default cursors
14:52:42.692E8D4538OverlayManager::OverlayManagerOW Blank System Cursor is set to = 0x2c11239
14:52:42.692E8D472PerformanceCounter::StartSessionStartSession
14:52:42.693E8D472PerformanceCounter::StartSessionStartSession
14:52:42.693E8D4225InterProcessElement::openInterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly
14:52:42.693E8D4760OverlayManager::ReadGameConfigurationsGameConfigurations Control Modes = 0
14:52:42.693E8D4778OverlayManager::ReadGameConfigurationsGameConfigurations TC Mode = 0x0
14:52:42.693E8D4780OverlayManager::ReadGameConfigurationsGameConfigurations Cursor Mode = 0
14:52:42.693E8D4783OverlayManager::ReadGameConfigurationsGameConfigurations FixInputBlock = OFF
14:52:42.693E8D4786OverlayManager::ReadGameConfigurationsGameConfigurations AllowCursorMix = OFF
14:52:42.693E8D4789OverlayManager::ReadGameConfigurationsGameConfigurations FixMixModeCursor = OFF
14:52:42.693E8D4792OverlayManager::ReadGameConfigurationsGameConfigurations FixCursorOffset = OFF
14:52:42.693E8D4795OverlayManager::ReadGameConfigurationsGameConfigurations FixResolutionChange = OFF
14:52:42.693E8D4798OverlayManager::ReadGameConfigurationsGameConfigurations FixDIBLock = OFF
14:52:42.693E8D4801OverlayManager::ReadGameConfigurationsGameConfigurations FixDIFocus = OFF
14:52:42.693E8D4804OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus = OFF
14:52:42.693E8D4807OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus2 = OFF
14:52:42.693E8D4810OverlayManager::ReadGameConfigurationsGameConfigurations DisableDIAquire = OFF
14:52:42.693E8D4813OverlayManager::ReadGameConfigurationsGameConfigurations SetDINonExclusive = OFF
14:52:42.693E8D4816OverlayManager::ReadGameConfigurationsGameConfigurations FixMouseDIExclusive = OFF
14:52:42.693E8D4819OverlayManager::ReadGameConfigurationsGameConfigurations DisableActionMixed = OFF
14:52:42.693E8D4822OverlayManager::ReadGameConfigurationsGameConfigurations ForceControlRehook = OFF
14:52:42.693E8D4825OverlayManager::ReadGameConfigurationsGameConfigurations FixActionFocus = OFF
14:52:42.693E8D4828OverlayManager::ReadGameConfigurationsGameConfigurations RestoreRT = ON
14:52:42.693E8D4831OverlayManager::ReadGameConfigurationsGameConfigurations DisableResizeRelease = OFF
14:52:42.693E8D4834OverlayManager::ReadGameConfigurationsGameConfigurations ResizeNotifyResolution = OFF
14:52:42.693E8D4837OverlayManager::ReadGameConfigurationsGameConfigurations ForceCaptureChangeRehook = OFF
14:52:42.693E8D4840OverlayManager::ReadGameConfigurationsGameConfigurations DisableEternalEnum = OFF
14:52:42.693E8D4843OverlayManager::ReadGameConfigurationsGameConfigurations FixSWL = OFF
14:52:42.693E8D4846OverlayManager::ReadGameConfigurationsGameConfigurations FixSWLW = OFF
14:52:42.693E8D4849OverlayManager::ReadGameConfigurationsGameConfigurations TerminateOnWindowClose = OFF
14:52:42.693E8D4852OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartFocus = OFF
14:52:42.693E8D4855OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreRelease = OFF
14:52:42.693E8D4858OverlayManager::ReadGameConfigurationsGameConfigurations DisableTPA = OFF
14:52:42.693E8D4861OverlayManager::ReadGameConfigurationsGameConfigurations PTCT = 0x0
14:52:42.693E8D4864OverlayManager::ReadGameConfigurationsGameConfigurations ReleaseKBInOverlayFocus = OFF
14:52:42.693E8D4867OverlayManager::ReadGameConfigurationsGameConfigurations SmartReleaseKBInOverlayFocus = ON
14:52:42.693E8D4870OverlayManager::ReadGameConfigurationsGameConfigurations Stuck In Trans = OFF
14:52:42.693E8D4873OverlayManager::ReadGameConfigurationsGameConfigurations EnableFocusOnAnyClick = OFF
14:52:42.693E8D4876OverlayManager::ReadGameConfigurationsGameConfigurations FixCC = OFF
14:52:42.693E8D4879OverlayManager::ReadGameConfigurationsGameConfigurations AllowCCMix = OFF
14:52:42.693E8D4882OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursor = OFF
14:52:42.693E8D4885OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursorMT = OFF
14:52:42.693E8D4888OverlayManager::ReadGameConfigurationsGameConfigurations EnableRawInput = OFF
14:52:42.693E8D4891OverlayManager::ReadGameConfigurationsGameConfigurations DisableOWGestures = OFF
14:52:42.693E8D4894OverlayManager::ReadGameConfigurationsGameConfigurations DisableD3d9Ex = OFF
14:52:42.693E8D4897OverlayManager::ReadGameConfigurationsGameConfigurations EnableMTCursor = OFF
14:52:42.693E8D4900OverlayManager::ReadGameConfigurationsGameConfigurations UseRI = OFF
14:52:42.693E8D4903OverlayManager::ReadGameConfigurationsGameConfigurations UseRIKB = OFF
14:52:42.693E8D4906OverlayManager::ReadGameConfigurationsGameConfigurations UseRIB = OFF
14:52:42.693E8D4909OverlayManager::ReadGameConfigurationsGameConfigurations AllowRIMix = OFF
14:52:42.693E8D4912OverlayManager::ReadGameConfigurationsGameConfigurations RestoreBB = OFF
14:52:42.693E8D4915OverlayManager::ReadGameConfigurationsGameConfigurations RecreateSB = OFF
14:52:42.693E8D4918OverlayManager::ReadGameConfigurationsGameConfigurations FixFSTB = OFF
14:52:42.693E8D4921OverlayManager::ReadGameConfigurationsGameConfigurations FixCOEx = OFF
14:52:42.693E8D4924OverlayManager::ReadGameConfigurationsGameConfigurations FixRCEx = ON
14:52:42.693E8D4927OverlayManager::ReadGameConfigurationsGameConfigurations DisableBlockChain = OFF
14:52:42.693E8D4930OverlayManager::ReadGameConfigurationsGameConfigurations UseMKLL = OFF
14:52:42.693E8D4933OverlayManager::ReadGameConfigurationsGameConfigurations UseNewKLL = OFF
14:52:42.693E8D4936OverlayManager::ReadGameConfigurationsGameConfigurations UseNewMLLForExclusive = OFF
14:52:42.693E8D4939OverlayManager::ReadGameConfigurationsGameConfigurations UseMW = OFF
14:52:42.693E8D4942OverlayManager::ReadGameConfigurationsGameConfigurations UsePR = OFF
14:52:42.693E8D4945OverlayManager::ReadGameConfigurationsGameConfigurations WaitRestore = OFF
14:52:42.693E8D4948OverlayManager::ReadGameConfigurationsGameConfigurations DIT = 0
14:52:42.693E8D4951OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreMultipleDevices = ON
14:52:42.693E8D4954OverlayManager::ReadGameConfigurationsGameConfigurations FixHotkeyRI = ON
14:52:42.693E8D4957OverlayManager::ReadGameConfigurationsGameConfigurations SendHotkeyRI = OFF
14:52:42.693E8D4960OverlayManager::ReadGameConfigurationsGameConfigurations FixRestoreSWL = OFF
14:52:42.693E8D4963OverlayManager::ReadGameConfigurationsGameConfigurations FIGVTH = OFF
14:52:42.693E8D4966OverlayManager::ReadGameConfigurationsGameConfigurations PTBOffsetPixel = 0
14:52:42.693E8D4969OverlayManager::ReadGameConfigurationsGameConfigurations ForceGBB = OFF
14:52:42.693E8D4972OverlayManager::ReadGameConfigurationsGameConfigurations FixModifierMixMode = OFF
14:52:42.693E8D4974OverlayManager::ReadGameConfigurationsGameConfigurations FixDXThreadSafe = OFF
14:52:42.693E8D4976OverlayManager::ReadGameConfigurationsGameConfigurations FixInvisibleCursorCR = OFF
14:52:42.693E8D4978OverlayManager::ReadGameConfigurationsGameConfigurations SkipGameProc = OFF
14:52:42.693E8D4980OverlayManager::ReadGameConfigurationsGameConfigurations FixCVCursor = OFF
14:52:42.693E8D4982OverlayManager::ReadGameConfigurationsGameConfigurations DisableRenderAI = OFF
14:52:42.693E8D4984OverlayManager::ReadGameConfigurationsGameConfigurations DisableSmartMixMode = OFF
14:52:42.693E8D4986OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreads = OFF
14:52:42.693E8D4988OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreadsHook = OFF
14:52:42.693E8D4990OverlayManager::ReadGameConfigurationsGameConfigurations KeepInGameOnLostFocus = OFF
14:52:42.693E8D4992OverlayManager::ReadGameConfigurationsGameConfigurations FixBlending = OFF
14:52:42.693E8D4994OverlayManager::ReadGameConfigurationsGameConfigurations OOPOUseDefaultAdpater = OFF
14:52:42.693E8D4996OverlayManager::ReadGameConfigurationsGameConfigurations OOPODisableDynamicRendering = OFF
14:52:42.693E8D4998OverlayManager::ReadGameConfigurationsGameConfigurations OOPOExclusiveAsForeground = OFF
14:52:42.693E8D41002OverlayManager::ReadGameConfigurationsGameConfigurations OOPODisableFullscreenRendering = OFF
14:52:42.693E8D41004OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreCursorRefCount = OFF
14:52:42.693E8D41006OverlayManager::ReadGameConfigurationsGameConfigurations EnableMCHHookRetries = OFF
14:52:42.693E8D41008OverlayManager::ReadGameConfigurationsGameConfigurations DisableHookFallback = OFF
14:52:42.693E8D41010OverlayManager::ReadGameConfigurationsGameConfigurations AlternativeIPC = OFF
14:52:42.693E8D41012OverlayManager::ReadGameConfigurationsGameConfigurations RecordingFlipType = 0
14:52:42.693E8D41014OverlayManager::ReadGameConfigurationsGameConfigurations SkipGraphicsFunc = 0
14:52:42.693E8D41017OverlayManager::ReadGameConfigurationsGameConfigurations foreground Window as target window = 0
14:52:42.693E8D41019OverlayManager::ReadGameConfigurationsOverlayManager::SetGameConfigurations Succeeded.
14:52:42.693E8D41033OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:52:42.693E8D4631OverlayManager::InitGameClientstarting hooks...
14:52:42.772E8D41991FunctionHook::LoadHookerLoading Utils from C:\Program Files (x86)\Overwolf\0.240.0.6\\OWUtils.dll succeeded
14:52:42.774E8D4602Install::CodeInit [Client,1] (MCH) OK
14:52:42.775E8D4602Install::CodeInit [Client,2] (MCH) OK
14:52:42.790E8D4602Install::CodeInit [Client,3] (MCH) OK
14:52:42.790E8D4602Install::CodeInit [Client,4] (MCH) OK
14:52:42.791E8D4602Install::CodeInit [Client,4.1] (MCH) OK
14:52:42.805E8D4602Install::CodeInit [Client,4.2] (MCH) OK
14:52:42.805E8D41362Client::hookFunctionsSuspend before hook: OFF
14:52:42.811E8D41063Install::CodeSegment [5|214976|0x99DC0000|0x347C0]
14:52:42.811E8D4602Install::Codeunknown (MCH) OK
14:52:42.811E8D41063Install::CodeSegment [5|5440|0x99DC0000|0x1540]
14:52:42.812E8D4602Install::Codeunknown (MCH) OK
14:52:42.812E8D41063Install::CodeSegment [5|145440|0x99DC0000|0x23820]
14:52:42.812E8D4602Install::Codeunknown (MCH) OK
14:52:42.812E8D41063Install::CodeSegment [5|6640|0x99DC0000|0x19F0]
14:52:42.813E8D4602Install::Codeunknown (MCH) OK
14:52:42.813E8D41063Install::CodeSegment [5|-22789392|0x99DC0000|0xFEA442F0]
14:52:42.813E8D41154Client::hookLibraryFunctions=========> Hook is skipped function 5::31.
14:52:42.813E8D41063Install::CodeSegment [5|-22798848|0x99DC0000|0xFEA41E00]
14:52:42.813E8D41154Client::hookLibraryFunctions=========> Hook is skipped function 5::32.
14:52:42.813E8D41063Install::CodeSegment [5|-22783872|0x99DC0000|0xFEA45880]
14:52:42.813E8D41154Client::hookLibraryFunctions=========> Hook is skipped function 5::33.
14:52:42.813E8D41063Install::CodeSegment [5|-23806704|0x99DC0000|0xFE94BD10]
14:52:42.813E8D41154Client::hookLibraryFunctions=========> Hook is skipped function 5::34.
14:52:42.814E8D4916Client::hookLibraryFunctionsLib [8] is not supported for game. skipping..
14:52:42.814E8D4337FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
14:52:42.814E8D41285OverlayManager::StartStarting...
14:52:42.814E8D41317OverlayManager::Startstarting hooks 2...
14:52:42.831E8D4602Install::CodeInit [Client,5] (MCH) OK
14:52:42.831E8D41483XTRAP COMPATIBLE PATCH WARNING
14:52:42.831E8D41492OverlayManager::Startdone with hooks...
14:52:42.831E8D4108ApiManager::InitAPI Manager Event : OK
14:52:42.831E8D4120ApiManager::CreateBackgroundThreadBackground Thread - Created , ThreadId=60796
14:52:42.831E8D467TXRSettingFail to read texture recognition options 0xb7
14:52:42.831E8D4114TXOfInterestNew list set with 0 items
14:52:42.831E8D41518OverlayManager::Startget foreground state
14:52:42.831E8D41555OverlayManager::StartStarted...
14:52:42.832ED7C7879OverlayManager::UpdateInputTrackerWinodwupdate input tracker list 0x0 -> 0x10d04
14:52:42.832EB547223OverlayManager::OnConnectedConnected to server
14:52:42.832EB5432SendServerHelloMessage::ExecuteSend connection Ack
14:52:42.845E8D4602Install::CodeInit [Client,0] (MCH) OK
14:52:42.845E8D4428GraphicsHookManager::ReleaseHookRefClear Hook manager thread
14:52:42.845E8D494GraphicsHookManager::StopThreadStopThread
14:52:42.846ED9C216GraphicsHookManager::MessageLoopExit Thread
14:52:42.848E8D4406Client::initFirstInjectioninit complete
14:52:42.917E750587RenderDeviceD3d11::RenderDeviceD3d11Render device d3d11
14:52:42.933EB54367InputInterceptor::ResetLLHookProcExtReset keys state
14:52:42.948EB54367InputInterceptor::ResetLLHookProcExtReset keys state
14:52:42.952E750148D3DHelpers::LoadDxLibraryDX Lib d3dx11_43.dll loaded
14:52:42.957E750148D3DHelpers::LoadDxLibraryDX Lib D3DCompiler_43.dll loaded
14:52:42.957E750984RenderDeviceD3d11::LoadD3dXLibraryAndFunctionsload library functions OK.
14:52:42.984EB547050OverlayManager::doActionDisplayFPS - Triggered
14:52:43.67E7501041RenderDeviceD3d11::initRefC r:[2]->[2] 0xa27a0180
14:52:43.67E7501072RenderDeviceD3d11::initDevice adapter hash: -664801627
14:52:43.67E7501105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=3440, Height=1440, Multisampled=false
14:52:43.67E7501126RenderDeviceD3d11::initsave state
14:52:43.67E750696RenderDeviceD3d11::initDX11loading shaders...
14:52:43.69E750705RenderDeviceD3d11::initDX11create vs
14:52:43.69E750723RenderDeviceD3d11::initDX11create vs
14:52:43.70E750745RenderDeviceD3d11::initDX11create pxs
14:52:43.72E750774RenderDeviceD3d11::initDX11create raster
14:52:43.72E750842RenderDeviceD3d11::initDX11create buffers
14:52:43.72E7501132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xfa742d10.
14:52:43.72E7501134RenderDeviceD3d11::initrestore state
14:52:43.72E7501137RenderDeviceD3d11::initTarget Window [0x65098e]
14:52:43.72E750241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
14:52:43.72E750248IRenderDevice::reCreateResourceListRECREATION *** Done ***
14:52:43.72E750193Overlay::Streaming::GameCaptureManager::SetRenderDeviceStreaming Client started. SHT supported: True
14:52:43.72E7502092RenderDeviceD3d11::setFixSet render device fix RT.
14:52:43.72E7503098OverlayManager::setGraphicsRender Device fix was set RT.
14:52:43.72E7505452OverlayManager::UpdateResolutionnotifyResolutionChange [3440, 1440] {WINDOW}
14:52:43.72E7505472OverlayManager::UpdateResolutionNew game resolution is notified (3440, 1440)
14:52:43.72E750737OverlayInputManager::HandleCommandsClear all hotkeys command
14:52:43.72E750788OverlayInputManager::AddHotKeyAdd new hotkey [Control_Overlay]-[9]-[2]. Total [0] (pressed: 1)
14:52:43.72E75026UpdateOverlaySkinCommand::ExecuteFPS: scale [0.250000], offser[0, 0]
14:52:43.72E75021StartWidgetsRefresher::ExecuteExecute start wicket manager
14:52:43.72E750275WidgetManager::StartLayoutSchedulerstart layout scheduler
14:52:43.72E7505621OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x65098e} (foreground = 0x107d4).
14:52:43.72E7502534OverlayManager::installWindowProcHookInstall WPH
14:52:43.72E7502548OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xa21375
14:52:43.72E7502567OverlayManager::installWindowProcHookinstallWindowProcHook Screen [3440,1440] | Game [-32000,-32000,-31840,-31972]
14:52:43.72E7502613OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xff564f90=-11120752)=>(0x4b9d5450=1268601936)
14:52:43.72E7502624OverlayManager::installWindowProcHookinstallWindowProcHook mouse is tracked successfully.
14:52:43.72E7501702WidgetManager::drawskip widget draw (not in foreground) False - False
14:52:43.72E750311PerformanceCounter::NotifyFrameRenderNotify first Render...
14:52:43.72E7501033OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:52:43.72E7508364OverlayManager::CheckForSharedTextureSupportCheck for SHT support
14:52:43.73E7502192OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
14:52:43.73E7502643OverlayManager::installKeybMouseHookInstall KeybMouse
14:52:43.73E750480InputInterceptor::stopHookunhook keyboard and mouse
14:52:43.73E750447InputInterceptor::runHookKeyboard is hooked 0xe750
14:52:43.73E750469InputInterceptor::runHookMouse is hooked 0xe750
14:52:43.84E7502294OverlayManager::GameWndProc_XTRAP_COMPATIBLEGameWndProc - Original Cursor Ref Count = 0, Cur = 0x10003
14:52:43.102EBBC225InterProcessElement::openInterProcess Overwolf_ImID_10D96_P_37084 opened succesfuly
14:52:43.102EBBC225InterProcessElement::openInterProcess Overwolf_PID_37084_SHARED_MEMORY_AGENT opened succesfuly
14:52:44.485EB547326OverlayManager::HandleIPCMessageLoad in-game plugin request: [C:\Users\CMcCann\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\242.1.1\plugins/GEPPlugin64.dll] [oopo: off]
14:52:44.512E7508142OverlayManager::LoadPluginloading plugin: C:\Users\CMcCann\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\242.1.1\plugins/GEPPlugin64.dll
14:52:44.779E7508161OverlayManager::LoadPluginPlugin loaded [1] [C:\Users\CMcCann\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\242.1.1\plugins/GEPPlugin64.dll] []
14:52:44.893E7508193OverlayManager::LoadPluginfinish loading plugin
14:52:50.398E7501857OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
14:52:50.398E7501879OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
14:52:50.398E7502991OverlayManager::OnGraphicsDeviceLostClear Resource Start
14:52:50.398E7501561OverlayManager::RestoreGameWNDPROCSearch SWL..
14:52:50.398E7501568OverlayManager::RestoreGameWNDPROCSWL restored.
14:52:50.398E7501578OverlayManager::RestoreGameWNDPROCSWL OK.
14:52:50.398E7501583OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xa21375
14:52:50.398E7503013OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
14:52:50.398E7501882OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
14:52:50.398E750184IRenderDevice::releaseRender Releasing.
14:52:50.398E75098RenderDeviceCaptureBase::ReleaseTextureRelease
14:52:50.398E750116RenderDeviceCaptureBase::ReleaseTextureReleased
14:52:50.398E7501258RenderDeviceD3d11::releaseImplementationReleasing 1
14:52:50.398E7501268RenderDeviceD3d11::releaseImplementationReleasing 2
14:52:50.398E7501287RenderDeviceD3d11::releaseImplementationReleasing 3
14:52:50.398E750201IRenderDevice::releaseRender Releasing Done.
14:52:50.534E7507802OverlayManager::IsEmptyCursorCache cursor 0x10003 (v: 1)
14:52:50.537E7501041RenderDeviceD3d11::initRefC r:[2]->[2] 0xa27a0180
14:52:50.537E7501105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=3440, Height=1440, Multisampled=false
14:52:50.537E7501126RenderDeviceD3d11::initsave state
14:52:50.537E750696RenderDeviceD3d11::initDX11loading shaders...
14:52:50.542E7501132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xfa742d10.
14:52:50.542E7501134RenderDeviceD3d11::initrestore state
14:52:50.542E7501137RenderDeviceD3d11::initTarget Window [0x65098e]
14:52:50.542E750241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
14:52:50.542E750248IRenderDevice::reCreateResourceListRECREATION *** Done ***
14:52:50.543E7505621OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x65098e} (foreground = 0x65098e).
14:52:50.543E7502534OverlayManager::installWindowProcHookInstall WPH
14:52:50.543E7502548OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x2d1379
14:52:50.543E7502567OverlayManager::installWindowProcHookinstallWindowProcHook Screen [3440,1440] | Game [0,0,3440,1440]
14:52:50.543E7502613OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xff564f90=-11120752)=>(0x4b9d5450=1268601936)
14:52:50.550E7505523OverlayManager::initOverlayResolutionEx 0X40008
14:52:50.550E7505529OverlayManager::initOverlayResolutionResolution init : FULL W(3440,1440)G(3440,1440)M(3440,1440)
14:52:50.550E7505452OverlayManager::UpdateResolutionnotifyResolutionChange [3440, 1440] {FULL}
14:52:50.550E7505472OverlayManager::UpdateResolutionNew game resolution is notified (3440, 1440)
14:52:50.621EB546891OverlayManager::doActionForegroundChange Event ON (ON)
14:52:50.621EB548472OverlayManager::OnForegroundChangedChanged True
14:52:50.622EB548607OverlayManager::AssureLockWindowOnForgroundChangedskip lock window (mouse leave?)
14:52:50.637EB547050OverlayManager::doActionDisplayFPS - Triggered
14:52:50.640E7501033OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:52:50.654E7502192OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
14:52:50.654E7502643OverlayManager::installKeybMouseHookInstall KeybMouse
14:52:50.654E750480InputInterceptor::stopHookunhook keyboard and mouse
14:52:50.654E750447InputInterceptor::runHookKeyboard is hooked 0xe750
14:52:50.654E750469InputInterceptor::runHookMouse is hooked 0xe750
14:52:50.654E7506322overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x0) 0x65098e .
14:52:50.654E7507750OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
14:52:52.827ED7C2141Client::LogProcessModulesLoaded modules:
14:52:52.836ED7C2157C:\Program Files (x86)\Overwolf\0.240.0.6\OWClient.dll
14:52:52.836ED7C2157C:\Program Files (x86)\Overwolf\0.240.0.6\OWExplorer.dll
14:52:52.836ED7C2157C:\Program Files (x86)\Overwolf\0.240.0.6\OWUtils.dll
14:52:52.836ED7C2157C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll
14:52:52.836ED7C2157C:\Program Files\Norton Security\Engine\22.23.10.10\symamsi.dll
14:52:52.836ED7C2157C:\Users\CMcCann\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\242.1.1\plugins\64\gep_apex.dll
14:52:52.836ED7C2157C:\Users\CMcCann\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\242.1.1\plugins\64\libowgameevents64.dll
14:52:52.836ED7C2157C:\Users\CMcCann\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\242.1.1\plugins\GEPPlugin64.dll
14:52:52.836ED7C2157C:\Windows\SYSTEM32\AUDIOSES.DLL
14:52:52.836ED7C2157C:\Windows\SYSTEM32\AVIFIL32.dll
14:52:52.836ED7C2157C:\Windows\SYSTEM32\AVRT.dll
14:52:52.836ED7C2157C:\Windows\SYSTEM32\CFGMGR32.dll
14:52:52.836ED7C2157C:\Windows\SYSTEM32\CRYPTBASE.DLL
14:52:52.836ED7C2157C:\Windows\SYSTEM32\CRYPTSP.dll
14:52:52.836ED7C2157C:\Windows\SYSTEM32\CoreMessaging.dll
14:52:52.836ED7C2157C:\Windows\SYSTEM32\CoreUIComponents.dll
14:52:52.836ED7C2157C:\Windows\SYSTEM32\D3DCOMPILER_43.dll
14:52:52.836ED7C2157C:\Windows\SYSTEM32\D3DX9_43.dll
14:52:52.836ED7C2157C:\Windows\SYSTEM32\DEVOBJ.dll
14:52:52.836ED7C2157C:\Windows\SYSTEM32\DINPUT8.dll
14:52:52.836ED7C2157C:\Windows\SYSTEM32\DNSAPI.dll
14:52:52.836ED7C2157C:\Windows\SYSTEM32\DSOUND.dll
14:52:52.836ED7C2157C:\Windows\SYSTEM32\HID.DLL
14:52:52.836ED7C2157C:\Windows\SYSTEM32\IPHLPAPI.DLL
14:52:52.836ED7C2157C:\Windows\SYSTEM32\MMDevAPI.DLL
14:52:52.836ED7C2157C:\Windows\SYSTEM32\MSACM32.dll
14:52:52.836ED7C2157C:\Windows\SYSTEM32\MSASN1.dll
14:52:52.836ED7C2157C:\Windows\SYSTEM32\MSVFW32.dll
14:52:52.836ED7C2157C:\Windows\SYSTEM32\MSWSOCK.dll
14:52:52.836ED7C2157C:\Windows\SYSTEM32\NTASN1.dll
14:52:52.836ED7C2157C:\Windows\SYSTEM32\ResampleDmo.DLL
14:52:52.836ED7C2157C:\Windows\SYSTEM32\SSPICLI.DLL
14:52:52.836ED7C2157C:\Windows\SYSTEM32\Secur32.dll
14:52:52.836ED7C2157C:\Windows\SYSTEM32\TextShaping.dll
14:52:52.836ED7C2157C:\Windows\SYSTEM32\UMPDC.dll
14:52:52.836ED7C2157C:\Windows\SYSTEM32\USERENV.dll
14:52:52.836ED7C2157C:\Windows\SYSTEM32\VERSION.dll
14:52:52.836ED7C2157C:\Windows\SYSTEM32\WININET.dll
14:52:52.836ED7C2157C:\Windows\SYSTEM32\WINMM.dll
14:52:52.836ED7C2157C:\Windows\SYSTEM32\WINNSI.DLL
14:52:52.836ED7C2157C:\Windows\SYSTEM32\WindowsCodecs.dll
14:52:52.836ED7C2157C:\Windows\SYSTEM32\XAudio2_9.dll
14:52:52.836ED7C2157C:\Windows\SYSTEM32\XINPUT9_1_0.dll
14:52:52.836ED7C2157C:\Windows\SYSTEM32\XInput1_3.dll
14:52:52.836ED7C2157C:\Windows\SYSTEM32\amsi.dll
14:52:52.836ED7C2157C:\Windows\SYSTEM32\bcrypt.dll
14:52:52.836ED7C2157C:\Windows\SYSTEM32\cryptnet.dll
14:52:52.836ED7C2157C:\Windows\SYSTEM32\d3d11.dll
14:52:52.836ED7C2157C:\Windows\SYSTEM32\d3dx11_43.dll
14:52:52.836ED7C2157C:\Windows\SYSTEM32\dbgcore.DLL
14:52:52.836ED7C2157C:\Windows\SYSTEM32\dbghelp.dll
14:52:52.836ED7C2157C:\Windows\SYSTEM32\dcomp.dll
14:52:52.836ED7C2157C:\Windows\SYSTEM32\dhcpcsvc.DLL
14:52:52.836ED7C2157C:\Windows\SYSTEM32\dhcpcsvc6.DLL
14:52:52.836ED7C2157C:\Windows\SYSTEM32\directxdatabasehelper.dll
14:52:52.836ED7C2157C:\Windows\SYSTEM32\drvstore.dll
14:52:52.836ED7C2157C:\Windows\SYSTEM32\dwmapi.dll
14:52:52.836ED7C2157C:\Windows\SYSTEM32\dxcore.dll
14:52:52.836ED7C2157C:\Windows\SYSTEM32\dxgi.dll
14:52:52.836ED7C2157C:\Windows\SYSTEM32\gpapi.dll
14:52:52.836ED7C2157C:\Windows\SYSTEM32\inputhost.dll
14:52:52.836ED7C2157C:\Windows\SYSTEM32\kernel.appcore.dll
14:52:52.836ED7C2157C:\Windows\SYSTEM32\ksuser.dll
14:52:52.836ED7C2157C:\Windows\SYSTEM32\midimap.dll
14:52:52.836ED7C2157C:\Windows\SYSTEM32\msacm32.drv
14:52:52.836ED7C2157C:\Windows\SYSTEM32\mscms.dll
14:52:52.836ED7C2157C:\Windows\SYSTEM32\msdmo.dll
14:52:52.836ED7C2157C:\Windows\SYSTEM32\ncrypt.dll
14:52:52.836ED7C2157C:\Windows\SYSTEM32\ntdll.dll
14:52:52.836ED7C2157C:\Windows\SYSTEM32\ntmarta.dll
14:52:52.836ED7C2157C:\Windows\SYSTEM32\powrprof.dll
14:52:52.836ED7C2157C:\Windows\SYSTEM32\profapi.dll
14:52:52.836ED7C2157C:\Windows\SYSTEM32\resourcepolicyclient.dll
14:52:52.836ED7C2157C:\Windows\SYSTEM32\textinputframework.dll
14:52:52.836ED7C2157C:\Windows\SYSTEM32\wbemcomn.dll
14:52:52.836ED7C2157C:\Windows\SYSTEM32\wdmaud.drv
14:52:52.836ED7C2157C:\Windows\SYSTEM32\windows.storage.dll
14:52:52.836ED7C2157C:\Windows\SYSTEM32\winmmbase.dll
14:52:52.836ED7C2157C:\Windows\SYSTEM32\wintypes.dll
14:52:52.836ED7C2157C:\Windows\SYSTEM32\wldp.dll
14:52:52.836ED7C2157C:\Windows\System32\ADVAPI32.dll
14:52:52.836ED7C2157C:\Windows\System32\CRYPT32.dll
14:52:52.836ED7C2157C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_866484083fc526af\Display.NvContainer\MessageBus.dll
14:52:52.836ED7C2157C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_866484083fc526af\NvCamera\NvCamera64.dll
14:52:52.836ED7C2157C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_866484083fc526af\NvCamera\d3dcompiler_47_64.dll
14:52:52.836ED7C2157C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_866484083fc526af\nvcuda64.dll
14:52:52.836ED7C2157C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_866484083fc526af\nvgpucomp64.dll
14:52:52.836ED7C2157C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_866484083fc526af\nvldumdx.dll
14:52:52.836ED7C2157C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_866484083fc526af\nvwgf2umx.dll
14:52:52.836ED7C2157C:\Windows\System32\GDI32.dll
14:52:52.836ED7C2157C:\Windows\System32\IMM32.dll
14:52:52.836ED7C2157C:\Windows\System32\KERNEL32.DLL
14:52:52.836ED7C2157C:\Windows\System32\KERNELBASE.dll
14:52:52.836ED7C2157C:\Windows\System32\MSCTF.dll
14:52:52.836ED7C2157C:\Windows\System32\NSI.dll
14:52:52.836ED7C2157C:\Windows\System32\Normaliz.dll
14:52:52.836ED7C2157C:\Windows\System32\OLEAUT32.dll
14:52:52.836ED7C2157C:\Windows\System32\OneCoreCommonProxyStub.dll
14:52:52.836ED7C2157C:\Windows\System32\OneCoreUAPCommonProxyStub.dll
14:52:52.836ED7C2157C:\Windows\System32\PSAPI.DLL
14:52:52.836ED7C2157C:\Windows\System32\RPCRT4.dll
14:52:52.836ED7C2157C:\Windows\System32\SETUPAPI.dll
14:52:52.836ED7C2157C:\Windows\System32\SHELL32.dll
14:52:52.836ED7C2157C:\Windows\System32\SHLWAPI.dll
14:52:52.836ED7C2157C:\Windows\System32\USER32.dll
14:52:52.836ED7C2157C:\Windows\System32\WINTRUST.dll
14:52:52.836ED7C2157C:\Windows\System32\WLDAP32.dll
14:52:52.836ED7C2157C:\Windows\System32\WS2_32.dll
14:52:52.836ED7C2157C:\Windows\System32\Windows.Internal.Graphics.Display.DisplayColorManagement.dll
14:52:52.836ED7C2157C:\Windows\System32\Windows.UI.dll
14:52:52.836ED7C2157C:\Windows\System32\bcryptPrimitives.dll
14:52:52.836ED7C2157C:\Windows\System32\clbcatq.dll
14:52:52.836ED7C2157C:\Windows\System32\combase.dll
14:52:52.836ED7C2157C:\Windows\System32\fwpuclnt.dll
14:52:52.836ED7C2157C:\Windows\System32\gdi32full.dll
14:52:52.836ED7C2157C:\Windows\System32\imagehlp.dll
14:52:52.836ED7C2157C:\Windows\System32\msvcp_win.dll
14:52:52.836ED7C2157C:\Windows\System32\msvcrt.dll
14:52:52.836ED7C2157C:\Windows\System32\ole32.dll
14:52:52.836ED7C2157C:\Windows\System32\rasadhlp.dll
14:52:52.836ED7C2157C:\Windows\System32\sechost.dll
14:52:52.836ED7C2157C:\Windows\System32\shcore.dll
14:52:52.836ED7C2157C:\Windows\System32\ucrtbase.dll
14:52:52.836ED7C2157C:\Windows\System32\win32u.dll
14:52:52.836ED7C2157C:\Windows\System32\winrnr.dll
14:52:52.836ED7C2157C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.22621.2506_none_b43bab19638c9595\COMCTL32.dll
14:52:52.836ED7C2157C:\Windows\system32\napinsp.dll
14:52:52.836ED7C2157C:\Windows\system32\ncryptsslp.dll
14:52:52.836ED7C2157C:\Windows\system32\nlansp_c.dll
14:52:52.836ED7C2157C:\Windows\system32\nvapi64.dll
14:52:52.836ED7C2157C:\Windows\system32\nvspcap64.dll
14:52:52.836ED7C2157C:\Windows\system32\pnrpnsp.dll
14:52:52.836ED7C2157C:\Windows\system32\rsaenh.dll
14:52:52.836ED7C2157C:\Windows\system32\schannel.DLL
14:52:52.836ED7C2157C:\Windows\system32\wbem\fastprox.dll
14:52:52.836ED7C2157C:\Windows\system32\wbem\wbemprox.dll
14:52:52.836ED7C2157C:\Windows\system32\wbem\wbemsvc.dll
14:52:52.836ED7C2157C:\Windows\system32\wshbth.dll
14:52:52.836ED7C2157D:\steam\GameOverlayRenderer64.dll
14:52:52.836ED7C2157D:\steam\steamapps\common\Apex Legends\EasyAntiCheat_x64.dll
14:52:52.836ED7C2157D:\steam\steamapps\common\Apex Legends\bink2w64.dll
14:52:52.836ED7C2157D:\steam\steamapps\common\Apex Legends\binkawin64.dll
14:52:52.836ED7C2157D:\steam\steamapps\common\Apex Legends\mileswin64.dll
14:52:52.836ED7C2157D:\steam\steamapps\common\Apex Legends\paks\Win64\ui(01).dll
14:52:52.836ED7C2157D:\steam\steamapps\common\Apex Legends\r5apex.exe
14:52:52.836ED7C2157D:\steam\steamapps\common\Apex Legends\steam_api64.dll
14:52:52.836ED7C2157D:\steam\steamapps\common\Apex Legends\steamnetworkingsockets.dll
14:52:52.836ED7C2157D:\steam\steamclient64.dll
14:52:52.836ED7C2157D:\steam\tier0_s64.dll
14:52:52.836ED7C2157D:\steam\vstdlib_s64.dll
15:19:31.309E7505529OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(3440,1440)M(3440,1440)
15:19:31.309E7505452OverlayManager::UpdateResolutionnotifyResolutionChange [3440, 1440] {WINDOW}
15:19:31.309E7505472OverlayManager::UpdateResolutionNew game resolution is notified (3440, 1440)
15:19:31.420E7507750OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
15:19:31.789EB54367InputInterceptor::ResetLLHookProcExtReset keys state
15:19:31.789EB546891OverlayManager::doActionForegroundChange Event OFF (OFF)
15:19:31.789EB548472OverlayManager::OnForegroundChangedChanged False
15:19:31.790EB548510OverlayManager::OnForegroundChangedLost foreground to window Handle=0x107D4 Title=[(2) Thank you Mint. : mintuit - Google Chrome]
15:19:31.790EB542972OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
15:19:31.790EB542867OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:19:31.794E75048ResetSnapShotSH::ExecuteRelease snapshot SH
15:19:31.805EB54367InputInterceptor::ResetLLHookProcExtReset keys state
15:19:31.806EB547050OverlayManager::doActionDisplayFPS - Triggered
15:19:31.847E7501033OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:19:50.888E7501857OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
15:19:50.888E7501879OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
15:19:50.888E7502991OverlayManager::OnGraphicsDeviceLostClear Resource Start
15:19:50.888E7501561OverlayManager::RestoreGameWNDPROCSearch SWL..
15:19:50.888E7501568OverlayManager::RestoreGameWNDPROCSWL restored.
15:19:50.888E7501578OverlayManager::RestoreGameWNDPROCSWL OK.
15:19:50.888E7501583OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x2d1379
15:19:50.888E7503013OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
15:19:50.888E7501882OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
15:19:50.888E750184IRenderDevice::releaseRender Releasing.
15:19:50.888E75098RenderDeviceCaptureBase::ReleaseTextureRelease
15:19:50.888E750116RenderDeviceCaptureBase::ReleaseTextureReleased
15:19:50.888E7501258RenderDeviceD3d11::releaseImplementationReleasing 1
15:19:50.888E7501268RenderDeviceD3d11::releaseImplementationReleasing 2
15:19:50.888E7501287RenderDeviceD3d11::releaseImplementationReleasing 3
15:19:50.888E750201IRenderDevice::releaseRender Releasing Done.
15:19:51.13E7501041RenderDeviceD3d11::initRefC r:[2]->[2] 0xa27a0180
15:19:51.13E7501105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=3440, Height=1440, Multisampled=false
15:19:51.13E7501126RenderDeviceD3d11::initsave state
15:19:51.13E750696RenderDeviceD3d11::initDX11loading shaders...
15:19:51.18E7501132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xfa742d10.
15:19:51.18E7501134RenderDeviceD3d11::initrestore state
15:19:51.18E7501137RenderDeviceD3d11::initTarget Window [0x65098e]
15:19:51.18E750241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
15:19:51.18E750248IRenderDevice::reCreateResourceListRECREATION *** Done ***
15:19:51.18E7502979OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
15:19:51.26E7505621OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x65098e} (foreground = 0x65098e).
15:19:51.26E7502534OverlayManager::installWindowProcHookInstall WPH
15:19:51.26E7502548OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x4f560f37
15:19:51.26E7502567OverlayManager::installWindowProcHookinstallWindowProcHook Screen [3440,1440] | Game [0,0,3440,1440]
15:19:51.26E7502613OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xff564f90=-11120752)=>(0x4b9d5450=1268601936)
15:19:51.26E7501702WidgetManager::drawskip widget draw (not in foreground) False - False
15:19:51.36E7505523OverlayManager::initOverlayResolutionEx 0X40008
15:19:51.36E7505529OverlayManager::initOverlayResolutionResolution init : FULL W(3440,1440)G(3440,1440)M(3440,1440)
15:19:51.36E7505452OverlayManager::UpdateResolutionnotifyResolutionChange [3440, 1440] {FULL}
15:19:51.36E7505472OverlayManager::UpdateResolutionNew game resolution is notified (3440, 1440)
15:19:51.62E7502192OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
15:19:51.62E7502643OverlayManager::installKeybMouseHookInstall KeybMouse
15:19:51.62E750480InputInterceptor::stopHookunhook keyboard and mouse
15:19:51.62E750447InputInterceptor::runHookKeyboard is hooked 0xe750
15:19:51.62E750469InputInterceptor::runHookMouse is hooked 0xe750
15:19:51.63E7506322overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x65098e) 0x65098e .
15:19:51.262EB546891OverlayManager::doActionForegroundChange Event ON (ON)
15:19:51.262EB548472OverlayManager::OnForegroundChangedChanged True
15:19:51.263EB547750OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
15:19:51.270E7506322overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x65098e) 0x65098e .
15:19:51.278EB547050OverlayManager::doActionDisplayFPS - Triggered
15:19:51.281E7501033OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:03:44.531EB54367InputInterceptor::ResetLLHookProcExtReset keys state
16:03:44.531EB546891OverlayManager::doActionForegroundChange Event OFF (OFF)
16:03:44.531EB548472OverlayManager::OnForegroundChangedChanged False
16:03:44.532EB548510OverlayManager::OnForegroundChangedLost foreground to window Handle=0x1043A Title=[]
16:03:44.532EB547750OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
16:03:44.532EB542972OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
16:03:44.532EB542867OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:03:44.543E75048ResetSnapShotSH::ExecuteRelease snapshot SH
16:03:44.544E7505529OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(3440,1440)M(3440,1440)
16:03:44.544E7505452OverlayManager::UpdateResolutionnotifyResolutionChange [3440, 1440] {WINDOW}
16:03:44.544E7505472OverlayManager::UpdateResolutionNew game resolution is notified (3440, 1440)
16:03:44.547EB54367InputInterceptor::ResetLLHookProcExtReset keys state
16:03:44.573EB547050OverlayManager::doActionDisplayFPS - Triggered
16:03:44.623E7501033OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:04:14.171E7501857OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
16:04:14.171E7501879OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
16:04:14.171E7502991OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:04:14.171E7501561OverlayManager::RestoreGameWNDPROCSearch SWL..
16:04:14.171E7501568OverlayManager::RestoreGameWNDPROCSWL restored.
16:04:14.171E7501578OverlayManager::RestoreGameWNDPROCSWL OK.
16:04:14.171E7501583OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x4f560f37
16:04:14.171E7503013OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:04:14.171E7501882OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
16:04:14.171E750184IRenderDevice::releaseRender Releasing.
16:04:14.171E75098RenderDeviceCaptureBase::ReleaseTextureRelease
16:04:14.171E750116RenderDeviceCaptureBase::ReleaseTextureReleased
16:04:14.171E7501258RenderDeviceD3d11::releaseImplementationReleasing 1
16:04:14.171E7501268RenderDeviceD3d11::releaseImplementationReleasing 2
16:04:14.171E7501287RenderDeviceD3d11::releaseImplementationReleasing 3
16:04:14.171E750201IRenderDevice::releaseRender Releasing Done.
16:04:14.236EB546891OverlayManager::doActionForegroundChange Event ON (ON)
16:04:14.236EB548472OverlayManager::OnForegroundChangedChanged True
16:04:14.236EB548601OverlayManager::AssureLockWindowOnForgroundChangedWindow is not in focus, skip lock (0x10372 [1546, 1417] , 0x0)
16:04:14.236EB542979OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
16:04:14.252EB547050OverlayManager::doActionDisplayFPS - Triggered
16:04:14.282E7501041RenderDeviceD3d11::initRefC r:[2]->[2] 0xa27a0180
16:04:14.282E7501105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=3440, Height=1440, Multisampled=false
16:04:14.282E7501126RenderDeviceD3d11::initsave state
16:04:14.282E750696RenderDeviceD3d11::initDX11loading shaders...
16:04:14.287E7501132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xfa742d10.
16:04:14.287E7501134RenderDeviceD3d11::initrestore state
16:04:14.287E7501137RenderDeviceD3d11::initTarget Window [0x65098e]
16:04:14.287E750241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:04:14.287E750248IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:04:14.297E7505621OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x65098e} (foreground = 0x65098e).
16:04:14.297E7502534OverlayManager::installWindowProcHookInstall WPH
16:04:14.297E7502548OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x22331279
16:04:14.297E7502567OverlayManager::installWindowProcHookinstallWindowProcHook Screen [3440,1440] | Game [0,0,3440,1440]
16:04:14.297E7502613OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xff564f90=-11120752)=>(0x4b9d5450=1268601936)
16:04:14.297E7501033OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:04:14.302E7505523OverlayManager::initOverlayResolutionEx 0X40008
16:04:14.302E7505529OverlayManager::initOverlayResolutionResolution init : FULL W(3440,1440)G(3440,1440)M(3440,1440)
16:04:14.302E7505452OverlayManager::UpdateResolutionnotifyResolutionChange [3440, 1440] {FULL}
16:04:14.302E7505472OverlayManager::UpdateResolutionNew game resolution is notified (3440, 1440)
16:04:14.828E7502643OverlayManager::installKeybMouseHookInstall KeybMouse
16:04:14.828E750480InputInterceptor::stopHookunhook keyboard and mouse
16:04:14.828E750447InputInterceptor::runHookKeyboard is hooked 0xe750
16:04:14.828E750469InputInterceptor::runHookMouse is hooked 0xe750
16:04:14.828E7506322overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x65098e) 0x65098e .
16:04:14.828E7507750OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
16:04:53.16E7505529OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(3440,1440)M(3440,1440)
16:04:53.16E7505452OverlayManager::UpdateResolutionnotifyResolutionChange [3440, 1440] {WINDOW}
16:04:53.16E7505472OverlayManager::UpdateResolutionNew game resolution is notified (3440, 1440)
16:04:53.94E7507750OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
16:04:53.120EB54367InputInterceptor::ResetLLHookProcExtReset keys state
16:04:53.120EB546891OverlayManager::doActionForegroundChange Event OFF (OFF)
16:04:53.120EB548472OverlayManager::OnForegroundChangedChanged False
16:04:53.121EB548510OverlayManager::OnForegroundChangedLost foreground to window Handle=0x10C86 Title=[@Copine - Discord]
16:04:53.121EB542972OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
16:04:53.121EB542867OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:04:53.136EB54367InputInterceptor::ResetLLHookProcExtReset keys state
16:04:53.137EB547050OverlayManager::doActionDisplayFPS - Triggered
16:04:53.154E75048ResetSnapShotSH::ExecuteRelease snapshot SH
16:04:53.154E7501033OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:04:56.791E7501857OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
16:04:56.791E7501879OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
16:04:56.791E7502991OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:04:56.791E7501561OverlayManager::RestoreGameWNDPROCSearch SWL..
16:04:56.791E7501568OverlayManager::RestoreGameWNDPROCSWL restored.
16:04:56.791E7501578OverlayManager::RestoreGameWNDPROCSWL OK.
16:04:56.791E7501583OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x22331279
16:04:56.791E7503013OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:04:56.791E7501882OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
16:04:56.791E750184IRenderDevice::releaseRender Releasing.
16:04:56.791E75098RenderDeviceCaptureBase::ReleaseTextureRelease
16:04:56.791E750116RenderDeviceCaptureBase::ReleaseTextureReleased
16:04:56.791E7501258RenderDeviceD3d11::releaseImplementationReleasing 1
16:04:56.791E7501268RenderDeviceD3d11::releaseImplementationReleasing 2
16:04:56.791E7501287RenderDeviceD3d11::releaseImplementationReleasing 3
16:04:56.791E750201IRenderDevice::releaseRender Releasing Done.
16:04:56.909E7501041RenderDeviceD3d11::initRefC r:[2]->[2] 0xa27a0180
16:04:56.909E7501105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=3440, Height=1440, Multisampled=false
16:04:56.909E7501126RenderDeviceD3d11::initsave state
16:04:56.909E750696RenderDeviceD3d11::initDX11loading shaders...
16:04:56.914E7501132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xfa742d10.
16:04:56.914E7501134RenderDeviceD3d11::initrestore state
16:04:56.914E7501137RenderDeviceD3d11::initTarget Window [0x65098e]
16:04:56.914E750241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:04:56.914E750248IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:04:56.914E7502979OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
16:04:56.917E7505621OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x65098e} (foreground = 0x65098e).
16:04:56.917E7502534OverlayManager::installWindowProcHookInstall WPH
16:04:56.917E7502548OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x558a1003
16:04:56.917E7502567OverlayManager::installWindowProcHookinstallWindowProcHook Screen [3440,1440] | Game [0,0,3440,1440]
16:04:56.917E7502613OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xff564f90=-11120752)=>(0x4b9d5450=1268601936)
16:04:56.917E7501702WidgetManager::drawskip widget draw (not in foreground) False - False
16:04:56.920E7505523OverlayManager::initOverlayResolutionEx 0X40008
16:04:56.920E7505529OverlayManager::initOverlayResolutionResolution init : FULL W(3440,1440)G(3440,1440)M(3440,1440)
16:04:56.920E7505452OverlayManager::UpdateResolutionnotifyResolutionChange [3440, 1440] {FULL}
16:04:56.920E7505472OverlayManager::UpdateResolutionNew game resolution is notified (3440, 1440)
16:04:56.954E7502643OverlayManager::installKeybMouseHookInstall KeybMouse
16:04:56.954E750480InputInterceptor::stopHookunhook keyboard and mouse
16:04:56.954E750447InputInterceptor::runHookKeyboard is hooked 0xe750
16:04:56.954E750469InputInterceptor::runHookMouse is hooked 0xe750
16:04:56.955E7506322overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x65098e) 0x65098e .
16:04:57.214EB546891OverlayManager::doActionForegroundChange Event ON (ON)
16:04:57.214EB548472OverlayManager::OnForegroundChangedChanged True
16:04:57.215EB547750OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
16:04:57.219E7506322overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x65098e) 0x65098e .
16:04:57.233EB547050OverlayManager::doActionDisplayFPS - Triggered
16:04:57.236E7501033OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:47:09.866E7505529OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(3440,1440)M(3440,1440)
16:47:09.866E7505452OverlayManager::UpdateResolutionnotifyResolutionChange [3440, 1440] {WINDOW}
16:47:09.866E7505472OverlayManager::UpdateResolutionNew game resolution is notified (3440, 1440)
16:47:09.953E7507750OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
16:47:10.37EB54367InputInterceptor::ResetLLHookProcExtReset keys state
16:47:10.37EB546891OverlayManager::doActionForegroundChange Event OFF (OFF)
16:47:10.37EB548472OverlayManager::OnForegroundChangedChanged False
16:47:10.38EB548510OverlayManager::OnForegroundChangedLost foreground to window Handle=0x10C86 Title=[@Copine - Discord]
16:47:10.38EB542972OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
16:47:10.38EB542867OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:47:10.52EB54367InputInterceptor::ResetLLHookProcExtReset keys state
16:47:10.53EB547050OverlayManager::doActionDisplayFPS - Triggered
16:47:10.64E75048ResetSnapShotSH::ExecuteRelease snapshot SH
16:47:10.64E7501033OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:47:20.465E7501857OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
16:47:20.465E7501879OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
16:47:20.465E7502991OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:47:20.465E7501561OverlayManager::RestoreGameWNDPROCSearch SWL..
16:47:20.465E7501568OverlayManager::RestoreGameWNDPROCSWL restored.
16:47:20.465E7501578OverlayManager::RestoreGameWNDPROCSWL OK.
16:47:20.465E7501583OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x558a1003
16:47:20.465E7503013OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:47:20.465E7501882OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
16:47:20.465E750184IRenderDevice::releaseRender Releasing.
16:47:20.465E75098RenderDeviceCaptureBase::ReleaseTextureRelease
16:47:20.465E750116RenderDeviceCaptureBase::ReleaseTextureReleased
16:47:20.465E7501258RenderDeviceD3d11::releaseImplementationReleasing 1
16:47:20.465E7501268RenderDeviceD3d11::releaseImplementationReleasing 2
16:47:20.465E7501287RenderDeviceD3d11::releaseImplementationReleasing 3
16:47:20.465E750201IRenderDevice::releaseRender Releasing Done.
16:47:20.597E7501041RenderDeviceD3d11::initRefC r:[2]->[2] 0xa27a0180
16:47:20.597E7501105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=3440, Height=1440, Multisampled=false
16:47:20.597E7501126RenderDeviceD3d11::initsave state
16:47:20.597E750696RenderDeviceD3d11::initDX11loading shaders...
16:47:20.602E7501132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xfa742d10.
16:47:20.602E7501134RenderDeviceD3d11::initrestore state
16:47:20.602E7501137RenderDeviceD3d11::initTarget Window [0x65098e]
16:47:20.602E750241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:47:20.602E750248IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:47:20.602E7502979OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
16:47:20.603E7505621OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x65098e} (foreground = 0x65098e).
16:47:20.603E7502534OverlayManager::installWindowProcHookInstall WPH
16:47:20.603E7502548OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x3a9b0501
16:47:20.603E7502567OverlayManager::installWindowProcHookinstallWindowProcHook Screen [3440,1440] | Game [0,0,3440,1440]
16:47:20.603E7502613OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xff564f90=-11120752)=>(0x4b9d5450=1268601936)
16:47:20.603E7501702WidgetManager::drawskip widget draw (not in foreground) False - False
16:47:20.608E7502192OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
16:47:20.608E7502643OverlayManager::installKeybMouseHookInstall KeybMouse
16:47:20.608E750480InputInterceptor::stopHookunhook keyboard and mouse
16:47:20.608E750447InputInterceptor::runHookKeyboard is hooked 0xe750
16:47:20.608E750469InputInterceptor::runHookMouse is hooked 0xe750
16:47:20.608E7506322overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x65098e) 0x65098e .
16:47:20.610E7505523OverlayManager::initOverlayResolutionEx 0X40008
16:47:20.610E7505529OverlayManager::initOverlayResolutionResolution init : FULL W(3440,1440)G(3440,1440)M(3440,1440)
16:47:20.610E7505452OverlayManager::UpdateResolutionnotifyResolutionChange [3440, 1440] {FULL}
16:47:20.610E7505472OverlayManager::UpdateResolutionNew game resolution is notified (3440, 1440)
16:47:20.785EB546891OverlayManager::doActionForegroundChange Event ON (ON)
16:47:20.785EB548472OverlayManager::OnForegroundChangedChanged True
16:47:20.785EB547750OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
16:47:20.802EB547050OverlayManager::doActionDisplayFPS - Triggered
16:47:20.809E7501033OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:47:20.814E7506322overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x65098e) 0x65098e .
16:47:23.763E7507750OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
16:47:23.766E7505529OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(3440,1440)M(3440,1440)
16:47:23.766E7505452OverlayManager::UpdateResolutionnotifyResolutionChange [3440, 1440] {WINDOW}
16:47:23.766E7505472OverlayManager::UpdateResolutionNew game resolution is notified (3440, 1440)
16:47:23.860EB54367InputInterceptor::ResetLLHookProcExtReset keys state
16:47:23.860EB546891OverlayManager::doActionForegroundChange Event OFF (OFF)
16:47:23.860EB548472OverlayManager::OnForegroundChangedChanged False
16:47:23.860EB548510OverlayManager::OnForegroundChangedLost foreground to window Handle=0x312D6 Title=[Task Switching]
16:47:23.860EB542972OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
16:47:23.860EB542867OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:47:23.867E7507802OverlayManager::IsEmptyCursorCache cursor 0x10005 (v: 1)
16:47:23.868E75048ResetSnapShotSH::ExecuteRelease snapshot SH
16:47:23.875EB54367InputInterceptor::ResetLLHookProcExtReset keys state
16:47:23.876EB547050OverlayManager::doActionDisplayFPS - Triggered
16:47:23.921E7501033OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:47:56.35E7501857OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
16:47:56.35E7501879OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
16:47:56.35E7502991OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:47:56.35E7501561OverlayManager::RestoreGameWNDPROCSearch SWL..
16:47:56.35E7501568OverlayManager::RestoreGameWNDPROCSWL restored.
16:47:56.35E7501578OverlayManager::RestoreGameWNDPROCSWL OK.
16:47:56.35E7501583OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x3a9b0501
16:47:56.35E7503013OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:47:56.35E7501882OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
16:47:56.35E750184IRenderDevice::releaseRender Releasing.
16:47:56.35E75098RenderDeviceCaptureBase::ReleaseTextureRelease
16:47:56.35E750116RenderDeviceCaptureBase::ReleaseTextureReleased
16:47:56.35E7501258RenderDeviceD3d11::releaseImplementationReleasing 1
16:47:56.35E7501268RenderDeviceD3d11::releaseImplementationReleasing 2
16:47:56.35E7501287RenderDeviceD3d11::releaseImplementationReleasing 3
16:47:56.35E750201IRenderDevice::releaseRender Releasing Done.
16:47:56.123E7501041RenderDeviceD3d11::initRefC r:[2]->[2] 0xa27a0180
16:47:56.123E7501105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=3440, Height=1440, Multisampled=false
16:47:56.123E7501126RenderDeviceD3d11::initsave state
16:47:56.123E750696RenderDeviceD3d11::initDX11loading shaders...
16:47:56.128E7501132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xfa742d10.
16:47:56.128E7501134RenderDeviceD3d11::initrestore state
16:47:56.128E7501137RenderDeviceD3d11::initTarget Window [0x65098e]
16:47:56.128E750241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:47:56.128E750248IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:47:56.128E7502979OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
16:47:56.134E7505621OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x65098e} (foreground = 0x65098e).
16:47:56.134E7502534OverlayManager::installWindowProcHookInstall WPH
16:47:56.134E7502548OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x24fe0def
16:47:56.134E7502567OverlayManager::installWindowProcHookinstallWindowProcHook Screen [3440,1440] | Game [0,0,3440,1440]
16:47:56.134E7502613OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xff564f90=-11120752)=>(0x4b9d5450=1268601936)
16:47:56.134E7501702WidgetManager::drawskip widget draw (not in foreground) False - False
16:47:56.140E7505523OverlayManager::initOverlayResolutionEx 0X40008
16:47:56.140E7505529OverlayManager::initOverlayResolutionResolution init : FULL W(3440,1440)G(3440,1440)M(3440,1440)
16:47:56.140E7505452OverlayManager::UpdateResolutionnotifyResolutionChange [3440, 1440] {FULL}
16:47:56.140E7505472OverlayManager::UpdateResolutionNew game resolution is notified (3440, 1440)
16:47:56.158EB546891OverlayManager::doActionForegroundChange Event ON (ON)
16:47:56.158EB548472OverlayManager::OnForegroundChangedChanged True
16:47:56.159EB548607OverlayManager::AssureLockWindowOnForgroundChangedskip lock window (mouse leave?)
16:47:56.172E7502192OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
16:47:56.172E7502643OverlayManager::installKeybMouseHookInstall KeybMouse
16:47:56.172E750480InputInterceptor::stopHookunhook keyboard and mouse
16:47:56.172E750447InputInterceptor::runHookKeyboard is hooked 0xe750
16:47:56.172E750469InputInterceptor::runHookMouse is hooked 0xe750
16:47:56.172E7506322overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x65098e) 0x65098e .
16:47:56.172E7507750OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
16:47:56.176EB547050OverlayManager::doActionDisplayFPS - Triggered
16:47:56.179E7501033OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:50:55.415E7505529OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(3440,1440)M(3440,1440)
16:50:55.415E7505452OverlayManager::UpdateResolutionnotifyResolutionChange [3440, 1440] {WINDOW}
16:50:55.415E7505472OverlayManager::UpdateResolutionNew game resolution is notified (3440, 1440)
16:50:55.523E7507750OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
16:50:55.821EB54367InputInterceptor::ResetLLHookProcExtReset keys state
16:50:55.821EB546891OverlayManager::doActionForegroundChange Event OFF (OFF)
16:50:55.821EB548472OverlayManager::OnForegroundChangedChanged False
16:50:55.822EB548510OverlayManager::OnForegroundChangedLost foreground to window Handle=0x10C86 Title=[@Copine - Discord]
16:50:55.822EB542972OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
16:50:55.822EB542867OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:50:55.836EB54367InputInterceptor::ResetLLHookProcExtReset keys state
16:50:55.838EB547050OverlayManager::doActionDisplayFPS - Triggered
16:50:55.857E75048ResetSnapShotSH::ExecuteRelease snapshot SH
16:50:55.857E7501033OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:51:05.399E7501857OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
16:51:05.399E7501879OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
16:51:05.399E7502991OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:51:05.399E7501561OverlayManager::RestoreGameWNDPROCSearch SWL..
16:51:05.399E7501568OverlayManager::RestoreGameWNDPROCSWL restored.
16:51:05.399E7501578OverlayManager::RestoreGameWNDPROCSWL OK.
16:51:05.399E7501583OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x24fe0def
16:51:05.399E7503013OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:51:05.399E7501882OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
16:51:05.399E750184IRenderDevice::releaseRender Releasing.
16:51:05.399E75098RenderDeviceCaptureBase::ReleaseTextureRelease
16:51:05.399E750116RenderDeviceCaptureBase::ReleaseTextureReleased
16:51:05.399E7501258RenderDeviceD3d11::releaseImplementationReleasing 1
16:51:05.399E7501268RenderDeviceD3d11::releaseImplementationReleasing 2
16:51:05.399E7501287RenderDeviceD3d11::releaseImplementationReleasing 3
16:51:05.399E750201IRenderDevice::releaseRender Releasing Done.
16:51:05.504E7501041RenderDeviceD3d11::initRefC r:[2]->[2] 0xa27a0180
16:51:05.504E7501105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=3440, Height=1440, Multisampled=false
16:51:05.504E7501126RenderDeviceD3d11::initsave state
16:51:05.504E750696RenderDeviceD3d11::initDX11loading shaders...
16:51:05.510E7501132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xfa742d10.
16:51:05.510E7501134RenderDeviceD3d11::initrestore state
16:51:05.511E7501137RenderDeviceD3d11::initTarget Window [0x65098e]
16:51:05.511E750241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:51:05.511E750248IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:51:05.511E7502979OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
16:51:05.521E7505621OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x65098e} (foreground = 0x65098e).
16:51:05.521E7502534OverlayManager::installWindowProcHookInstall WPH
16:51:05.521E7502548OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x12a71191
16:51:05.521E7502567OverlayManager::installWindowProcHookinstallWindowProcHook Screen [3440,1440] | Game [0,0,3440,1440]
16:51:05.521E7502613OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xff564f90=-11120752)=>(0x4b9d5450=1268601936)
16:51:05.521E7501702WidgetManager::drawskip widget draw (not in foreground) False - False
16:51:05.524E7506322overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x65098e) 0x65098e .
16:51:05.524E7502192OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
16:51:05.524E7502643OverlayManager::installKeybMouseHookInstall KeybMouse
16:51:05.524E750480InputInterceptor::stopHookunhook keyboard and mouse
16:51:05.524E750447InputInterceptor::runHookKeyboard is hooked 0xe750
16:51:05.524E750469InputInterceptor::runHookMouse is hooked 0xe750
16:51:05.542E7505523OverlayManager::initOverlayResolutionEx 0X40008
16:51:05.542E7505529OverlayManager::initOverlayResolutionResolution init : FULL W(3440,1440)G(3440,1440)M(3440,1440)
16:51:05.542E7505452OverlayManager::UpdateResolutionnotifyResolutionChange [3440, 1440] {FULL}
16:51:05.542E7505472OverlayManager::UpdateResolutionNew game resolution is notified (3440, 1440)
16:51:05.548EB546891OverlayManager::doActionForegroundChange Event ON (ON)
16:51:05.548EB548472OverlayManager::OnForegroundChangedChanged True
16:51:05.549EB547750OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
16:51:05.555E7506322overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x65098e) 0x65098e .
16:51:05.566EB547050OverlayManager::doActionDisplayFPS - Triggered
16:51:05.570E7501033OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:03:51.382E7505529OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(3440,1440)M(3440,1440)
17:03:51.382E7505452OverlayManager::UpdateResolutionnotifyResolutionChange [3440, 1440] {WINDOW}
17:03:51.382E7505472OverlayManager::UpdateResolutionNew game resolution is notified (3440, 1440)
17:03:51.479E7507750OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
17:03:51.533EB54367InputInterceptor::ResetLLHookProcExtReset keys state
17:03:51.533EB546891OverlayManager::doActionForegroundChange Event OFF (OFF)
17:03:51.533EB548472OverlayManager::OnForegroundChangedChanged False
17:03:51.533EB548510OverlayManager::OnForegroundChangedLost foreground to window Handle=0x312D6 Title=[Task Switching]
17:03:51.533EB542972OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
17:03:51.533EB542867OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:03:51.533EB54367InputInterceptor::ResetLLHookProcExtReset keys state
17:03:51.538EB547050OverlayManager::doActionDisplayFPS - Triggered
17:03:51.541E75048ResetSnapShotSH::ExecuteRelease snapshot SH
17:03:51.541E7501033OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:03:59.624E7501857OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
17:03:59.624E7501879OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
17:03:59.624E7502991OverlayManager::OnGraphicsDeviceLostClear Resource Start
17:03:59.624E7501561OverlayManager::RestoreGameWNDPROCSearch SWL..
17:03:59.624E7501568OverlayManager::RestoreGameWNDPROCSWL restored.
17:03:59.624E7501578OverlayManager::RestoreGameWNDPROCSWL OK.
17:03:59.624E7501583OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x12a71191
17:03:59.624E7503013OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
17:03:59.624E7501882OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
17:03:59.624E750184IRenderDevice::releaseRender Releasing.
17:03:59.624E75098RenderDeviceCaptureBase::ReleaseTextureRelease
17:03:59.624E750116RenderDeviceCaptureBase::ReleaseTextureReleased
17:03:59.624E7501258RenderDeviceD3d11::releaseImplementationReleasing 1
17:03:59.624E7501268RenderDeviceD3d11::releaseImplementationReleasing 2
17:03:59.624E7501287RenderDeviceD3d11::releaseImplementationReleasing 3
17:03:59.624E750201IRenderDevice::releaseRender Releasing Done.
17:03:59.723EB546891OverlayManager::doActionForegroundChange Event ON (ON)
17:03:59.723EB548472OverlayManager::OnForegroundChangedChanged True
17:03:59.724EB548601OverlayManager::AssureLockWindowOnForgroundChangedWindow is not in focus, skip lock (0x65098e [2344, 1212] , 0x0)
17:03:59.724EB542979OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
17:03:59.740EB547050OverlayManager::doActionDisplayFPS - Triggered
17:03:59.775E7501041RenderDeviceD3d11::initRefC r:[2]->[2] 0xa27a0180
17:03:59.775E7501105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=3440, Height=1440, Multisampled=false
17:03:59.775E7501126RenderDeviceD3d11::initsave state
17:03:59.775E750696RenderDeviceD3d11::initDX11loading shaders...
17:03:59.779E7501132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xfa742d10.
17:03:59.779E7501134RenderDeviceD3d11::initrestore state
17:03:59.779E7501137RenderDeviceD3d11::initTarget Window [0x65098e]
17:03:59.779E750241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
17:03:59.779E750248IRenderDevice::reCreateResourceListRECREATION *** Done ***
17:03:59.786E7505621OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x65098e} (foreground = 0x65098e).
17:03:59.786E7502534OverlayManager::installWindowProcHookInstall WPH
17:03:59.786E7502548OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x76461359
17:03:59.786E7502567OverlayManager::installWindowProcHookinstallWindowProcHook Screen [3440,1440] | Game [0,0,3440,1440]
17:03:59.786E7502613OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xff564f90=-11120752)=>(0x4b9d5450=1268601936)
17:03:59.786E7501033OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:03:59.793E7502192OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
17:03:59.793E7502643OverlayManager::installKeybMouseHookInstall KeybMouse
17:03:59.793E750480InputInterceptor::stopHookunhook keyboard and mouse
17:03:59.793E750447InputInterceptor::runHookKeyboard is hooked 0xe750
17:03:59.793E750469InputInterceptor::runHookMouse is hooked 0xe750
17:03:59.794E7506322overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x65098e) 0x65098e .
17:03:59.794E7507750OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
17:03:59.795E7505523OverlayManager::initOverlayResolutionEx 0X40008
17:03:59.795E7505529OverlayManager::initOverlayResolutionResolution init : FULL W(3440,1440)G(3440,1440)M(3440,1440)
17:03:59.795E7505452OverlayManager::UpdateResolutionnotifyResolutionChange [3440, 1440] {FULL}
17:03:59.795E7505472OverlayManager::UpdateResolutionNew game resolution is notified (3440, 1440)
17:38:41.2598C0293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
17:38:41.561E4A42215ClientExitProcessCallbackClient::Exit Process Callback [0].
17:38:41.561E4A4691Client::clearClient::Clear [0 - 1] .
17:38:41.561E4A4698Client::clearClient::Clear stoping...
17:38:41.561E4A41185OverlayManager::StopInternalstopping...
17:38:41.561E4A41212OverlayManager::StopInternalStoping server connection
17:38:41.561EB547248OverlayManager::OnDisconnectedDisconnected from server
17:38:41.562E4A41217OverlayManager::StopInternalStopped server connection
17:38:41.562E4A4206Overlay::Streaming::GameCaptureManager::StopRecordingStop recording
17:38:41.562E4A4232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:True]
17:38:41.562E4A4232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
17:38:41.562E4A41238OverlayManager::StopInternalClosing inter process
17:38:41.562E4A425InterProcessEventHandler::~InterProcessEventHandler(!) Signaling Thread to exit
17:38:41.562EC2C118InterProcessEventHandler::ThreadFuncTerminated : CloseHandle 1, ShutDown=T
17:38:41.562E4A4255InterProcessElement::closeInterProcess INTER_PROCESS_EVENT_HANDLER close 2147483647 bytes
17:38:41.562E4A459InterProcessEventHandler::~InterProcessEventHandlerDone.
17:38:41.562E4A41254OverlayManager::StopInternalnot running.
17:38:41.562E4A4141ApiManager::DestroyBackgroundThreadDestroy call.
17:38:41.562ED7C188ApiManager::BackgroundThreadBackground Thread is terminated.
17:38:41.562E4A4232ApiManager::ClearAllCommandsClearing commands [3]
17:38:41.562E4A4249ApiManager::ClearAllCommandsCleared
17:38:41.562E4A4136ApiManager::DestroyDestroyed
17:38:41.562E4A41256OverlayManager::StopInternalstopped.
17:38:41.562E4A4759Client::clearRemove old SHM
17:38:41.562E4A4255InterProcessElement::closeInterProcess Overwolf_SHARED_MEMORY_2_2_24037084 close 2147483647 bytes
17:38:41.562E4A4767Client::clearStop tasks thread
17:38:41.562E4A4780Client::clearClient::Clear - Done.
17:38:41.562E4A42230ClientExitProcessCallbackGoing to ExitProcess()