Time | Thread | Line | Function | Message |
21:37:04.518 | 84C | 138 | runClient | Starting Overlay PID=17592(0x44b8) server PID = 14508 |
21:37:04.518 | 84C | 560 | Client::init | Client::Initialize |
21:37:04.518 | 84C | 568 | Client::init | Start owclient thread |
21:37:04.520 | 7ABC | 325 | Client::initFirstInjection | Client::initFirstInjection. |
21:37:04.520 | 7ABC | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_23014508 opened succesfuly |
21:37:04.520 | 7ABC | 351 | | session id = {DE9CF9C3-3E83-47F8-AD05-3CCDDA66E1CF} |
21:37:04.520 | 7ABC | 2086 | Client::LogClientInfo | Process OS version [6.2] [64-bit] |
21:37:04.520 | 7ABC | 2096 | Client::LogClientInfo | OS version [10.0.22621] |
21:37:04.521 | 7ABC | 2118 | Client::LogClientInfo | Client [64-bit] Version 2.2.230.5 |
21:37:04.521 | 7ABC | 2131 | Client::LogProcessModules | Loaded modules: |
21:37:04.525 | 7ABC | 2147 | | C:\Program Files (x86)\Overwolf\0.230.0.10\OWClient.dll |
21:37:04.525 | 7ABC | 2147 | | C:\Program Files (x86)\Overwolf\0.230.0.10\OWExplorer.dll |
21:37:04.525 | 7ABC | 2147 | | C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll |
21:37:04.525 | 7ABC | 2147 | | C:\Program Files (x86)\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\BattlEye\BEClient_x64.dll |
21:37:04.525 | 7ABC | 2147 | | C:\Program Files (x86)\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\amd_ags_x64.dll |
21:37:04.525 | 7ABC | 2147 | | C:\Program Files (x86)\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\bink2w64.dll |
21:37:04.525 | 7ABC | 2147 | | C:\Program Files (x86)\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\defaultargs.dll |
21:37:04.525 | 7ABC | 2147 | | C:\Program Files (x86)\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\gfsdk_aftermath_lib.x64.dll |
21:37:04.525 | 7ABC | 2147 | | C:\Program Files (x86)\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\steam_api64.dll |
21:37:04.525 | 7ABC | 2147 | | C:\Program Files (x86)\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\upc_r2_loader64.dll |
21:37:04.525 | 7ABC | 2147 | | C:\Program Files (x86)\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\vivoxsdk.dll |
21:37:04.525 | 7ABC | 2147 | | C:\Program Files (x86)\Steam\steamclient64.dll |
21:37:04.525 | 7ABC | 2147 | | C:\Program Files (x86)\Steam\tier0_s64.dll |
21:37:04.525 | 7ABC | 2147 | | C:\Program Files (x86)\Steam\vstdlib_s64.dll |
21:37:04.525 | 7ABC | 2147 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\overlay64.dll |
21:37:04.525 | 7ABC | 2147 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\uplay_r264.dll |
21:37:04.525 | 7ABC | 2147 | | C:\Program Files\McAfee\WPS\1.11.184.1\mc-sec-plugin-x64.dll |
21:37:04.525 | 7ABC | 2147 | | C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll |
21:37:04.525 | 7ABC | 2147 | | C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.23080.2006-0\MpOav.dll |
21:37:04.525 | 7ABC | 2147 | | C:\Users\logan\AppData\Local\Medal\recorder-3.701.0\Host\medal-hook64.dll |
21:37:04.525 | 7ABC | 2147 | | C:\Users\logan\AppData\Local\ubisoft\r6siege\Y8S3.1.0_C7787138_D1822042_S53716_61288037\2590371947\RainbowSix.exe |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\SYSTEM32\AUDIOSES.DLL |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\SYSTEM32\AcGenral.DLL |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\SYSTEM32\CFGMGR32.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\SYSTEM32\CRYPTSP.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\SYSTEM32\CoreMessaging.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\SYSTEM32\CoreUIComponents.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\SYSTEM32\D3D12Core.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\SYSTEM32\D3DSCache.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\SYSTEM32\DINPUT8.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\SYSTEM32\DNSAPI.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\SYSTEM32\DPAPI.DLL |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\SYSTEM32\GLU32.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\SYSTEM32\HID.DLL |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\SYSTEM32\MPR.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\SYSTEM32\MSVCP140.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\SYSTEM32\MSWSOCK.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\SYSTEM32\NTASN1.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\SYSTEM32\OPENGL32.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\SYSTEM32\POWRPROF.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\SYSTEM32\PROPSYS.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\SYSTEM32\Secur32.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\SYSTEM32\SensApi.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\SYSTEM32\SspiCli.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\SYSTEM32\UMPDC.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\SYSTEM32\USERENV.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\SYSTEM32\VERSION.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\SYSTEM32\WINHTTP.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\SYSTEM32\WINMM.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\SYSTEM32\WINNSI.DLL |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\SYSTEM32\WINSTA.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\SYSTEM32\WTSAPI32.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\SYSTEM32\WindowsCodecs.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\SYSTEM32\XInput1_4.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\SYSTEM32\amsi.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\SYSTEM32\apphelp.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\SYSTEM32\bcrypt.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\SYSTEM32\cryptnet.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\SYSTEM32\d3d11.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\SYSTEM32\d3d12.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\SYSTEM32\d3d9.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\SYSTEM32\dbgcore.DLL |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\SYSTEM32\dbghelp.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\SYSTEM32\dcomp.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\SYSTEM32\devobj.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\SYSTEM32\directxdatabasehelper.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\SYSTEM32\drvstore.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\SYSTEM32\dwmapi.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\SYSTEM32\dxcore.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\SYSTEM32\dxgi.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\SYSTEM32\gpapi.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\SYSTEM32\inputhost.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\SYSTEM32\kernel.appcore.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\SYSTEM32\msasn1.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\SYSTEM32\ncrypt.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\SYSTEM32\ntdll.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\SYSTEM32\ntmarta.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\SYSTEM32\nvapi64.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\SYSTEM32\pdh.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\SYSTEM32\profapi.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\SYSTEM32\textinputframework.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\SYSTEM32\twinapi.appcore.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\SYSTEM32\wbemcomn.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\SYSTEM32\webio.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\SYSTEM32\windows.storage.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\SYSTEM32\wintypes.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\SYSTEM32\wldp.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\System32\COMDLG32.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\System32\CRYPT32.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvdd.inf_amd64_67b1df330bec74ef\Display.NvContainer\MessageBus.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvdd.inf_amd64_67b1df330bec74ef\NvCamera\NvCamera64.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvdd.inf_amd64_67b1df330bec74ef\NvCamera\d3dcompiler_47_64.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvdd.inf_amd64_67b1df330bec74ef\nvcuda64.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvdd.inf_amd64_67b1df330bec74ef\nvldumdx.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvdd.inf_amd64_67b1df330bec74ef\nvwgf2umx.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\System32\GDI32.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\System32\IMM32.DLL |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\System32\KERNEL32.DLL |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\System32\KERNELBASE.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\System32\MMDevApi.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\System32\MSCTF.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\System32\NSI.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\System32\OLEAUT32.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\System32\PSAPI.DLL |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\System32\RPCRT4.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\System32\SETUPAPI.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\System32\SHELL32.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\System32\SHLWAPI.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\System32\USER32.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\System32\WS2_32.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\System32\advapi32.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\System32\bcryptPrimitives.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\System32\clbcatq.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\System32\combase.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\System32\fwpuclnt.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\System32\gdi32full.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\System32\imagehlp.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\System32\msvcp_win.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\System32\msvcrt.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\System32\ole32.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\System32\perfproc.dll |
21:37:04.525 | 7ABC | 2147 | | C:\WINDOWS\System32\sechost.dll |
21:37:04.526 | 7ABC | 2147 | | C:\WINDOWS\System32\shcore.dll |
21:37:04.526 | 7ABC | 2147 | | C:\WINDOWS\System32\ucrtbase.dll |
21:37:04.526 | 7ABC | 2147 | | C:\WINDOWS\System32\win32u.dll |
21:37:04.526 | 7ABC | 2147 | | C:\WINDOWS\System32\winrnr.dll |
21:37:04.526 | 7ABC | 2147 | | C:\WINDOWS\System32\wintrust.dll |
21:37:04.526 | 7ABC | 2147 | | C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.22621.608_none_fb280a3c7926c2cc\COMCTL32.dll |
21:37:04.526 | 7ABC | 2147 | | C:\WINDOWS\system32\napinsp.dll |
21:37:04.526 | 7ABC | 2147 | | C:\WINDOWS\system32\ncryptsslp.dll |
21:37:04.526 | 7ABC | 2147 | | C:\WINDOWS\system32\nlansp_c.dll |
21:37:04.526 | 7ABC | 2147 | | C:\WINDOWS\system32\nvspcap64.dll |
21:37:04.526 | 7ABC | 2147 | | C:\WINDOWS\system32\pnrpnsp.dll |
21:37:04.526 | 7ABC | 2147 | | C:\WINDOWS\system32\rsaenh.dll |
21:37:04.526 | 7ABC | 2147 | | C:\WINDOWS\system32\schannel.DLL |
21:37:04.526 | 7ABC | 2147 | | C:\WINDOWS\system32\uxtheme.dll |
21:37:04.526 | 7ABC | 2147 | | C:\WINDOWS\system32\wbem\fastprox.dll |
21:37:04.526 | 7ABC | 2147 | | C:\WINDOWS\system32\wbem\wbemprox.dll |
21:37:04.526 | 7ABC | 2147 | | C:\WINDOWS\system32\wbem\wbemsvc.dll |
21:37:04.526 | 7ABC | 2147 | | C:\WINDOWS\system32\wshbth.dll |
21:37:04.526 | 7ABC | 2147 | | C:\Windows\System32\OneCoreCommonProxyStub.dll |
21:37:04.526 | 7ABC | 2147 | | C:\Windows\System32\OneCoreUAPCommonProxyStub.dll |
21:37:04.526 | 7ABC | 2147 | | C:\Windows\System32\Windows.UI.dll |
21:37:04.526 | 7ABC | 2147 | | C:\Windows\System32\gameux.dll |
21:37:04.526 | 7ABC | 2147 | | C:\Windows\System32\rasadhlp.dll |
21:37:04.526 | 7ABC | 79 | GraphicsHookManager::Init | Created Thread - Created , ThreadId=11128 |
21:37:04.529 | 7ABC | 1560 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D11. |
21:37:04.530 | 7ABC | 1568 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D12. |
21:37:04.530 | 7ABC | 1580 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - VULKAN. |
21:37:04.530 | 7ABC | 1597 | Client::ReadGameConfigurations | GameConfigurations Input Libraries - DINPUT8. |
21:37:04.530 | 7ABC | 1609 | Client::ReadGameConfigurations | Disable DisableEXHandle - OFF |
21:37:04.530 | 7ABC | 1675 | Client::ReadGameConfigurations | GameConfigurations UseTSHook - OFF |
21:37:04.530 | 7ABC | 1688 | Client::ReadGameConfigurations | GameConfigurations DisableDIAquire - OFF |
21:37:04.530 | 7ABC | 1718 | Client::ReadGameConfigurations | Enable EnableTXR - OFF |
21:37:04.530 | 7ABC | 1758 | Client::ReadGameConfigurations | GameConfigurations DisableD3d9Ex - OFF |
21:37:04.530 | 7ABC | 1760 | Client::ReadGameConfigurations | GameConfigurations EnableMTCursor - ON |
21:37:04.530 | 7ABC | 1762 | Client::ReadGameConfigurations | GameConfigurations Use Long Block - OFF |
21:37:04.530 | 7ABC | 1764 | Client::ReadGameConfigurations | GameConfigurations Use Safe Block - OFF |
21:37:04.530 | 7ABC | 1766 | Client::ReadGameConfigurations | GameConfigurations Use All Safe Block - OFF |
21:37:04.530 | 7ABC | 1768 | Client::ReadGameConfigurations | GameConfigurations Disable Safe Hooking - OFF |
21:37:04.530 | 7ABC | 1770 | Client::ReadGameConfigurations | GameConfigurations Use MH - OFF |
21:37:04.530 | 7ABC | 1773 | Client::ReadGameConfigurations | GameConfigurations Use MCH - ON |
21:37:04.530 | 7ABC | 1776 | Client::ReadGameConfigurations | GameConfigurations Use EH - OFF |
21:37:04.530 | 7ABC | 1883 | Data::Search | [0] 0x59970000 |
21:37:04.530 | 7ABC | 1883 | Data::Search | [1] 0x0 |
21:37:04.530 | 7ABC | 1883 | Data::Search | [2] 0x18CC0000 |
21:37:04.530 | 7ABC | 1883 | Data::Search | [3] 0x2CF40000 |
21:37:04.530 | 7ABC | 1883 | Data::Search | [4] 0x0 |
21:37:04.530 | 7ABC | 1883 | Data::Search | [5] 0x559A0000 |
21:37:04.530 | 7ABC | 1883 | Data::Search | [6] 0x59940000 |
21:37:04.530 | 7ABC | 1883 | Data::Search | [7] 0x148A0000 |
21:37:04.530 | 7ABC | 1883 | Data::Search | [8] 0x559A0000 |
21:37:04.530 | 7ABC | 1883 | Data::Search | [9] 0x0 |
21:37:04.530 | 7ABC | 1888 | Data::Search | [10] 0x0 |
21:37:04.530 | 7ABC | 1894 | Data::Search | [11] 0x54970000 |
21:37:04.530 | 7ABC | 1900 | Data::Search | [12] 0x148A0000 |
21:37:04.530 | 7ABC | 1906 | Data::Search | [13] 0x4B670000 |
21:37:04.530 | 7ABC | 337 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
21:37:04.530 | 7ABC | 1265 | Client::hookFunctions | Detected Windows 8.1 or greater |
21:37:04.530 | 7ABC | 1288 | Client::hookFunctions | Acquiring function lock succedded |
21:37:04.532 | 7ABC | 254 | Common::HookChain::HookChainConfiguration::ReadAppConfiguration | read configuration file |
21:37:04.532 | 7ABC | 582 | Common::HookChain::HookChainManager::InitFromRemoteConfiguration | Read configuraion 16 |
21:37:04.532 | 7ABC | 952 | FunctionHook::EnableMCHOptions | MCH - Enable MCH Options |
21:37:04.532 | 7ABC | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_23014508 opened succesfuly |
21:37:04.533 | 7ABC | 530 | OverlayManager::OverlayManager | OW System Cursor is set to = 0x7406dc |
21:37:04.533 | 7ABC | 7633 | OverlayManager::LoadDefaultCursors | Load default cursors |
21:37:04.534 | 7ABC | 538 | OverlayManager::OverlayManager | OW Blank System Cursor is set to = 0x5008ba |
21:37:04.534 | 7ABC | 72 | PerformanceCounter::StartSession | StartSession |
21:37:04.534 | 7ABC | 72 | PerformanceCounter::StartSession | StartSession |
21:37:04.534 | 7ABC | 225 | InterProcessElement::open | InterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly |
21:37:04.535 | 7ABC | 760 | OverlayManager::ReadGameConfigurations | GameConfigurations Control Modes = 0 |
21:37:04.535 | 7ABC | 778 | OverlayManager::ReadGameConfigurations | GameConfigurations TC Mode = 0x0 |
21:37:04.535 | 7ABC | 780 | OverlayManager::ReadGameConfigurations | GameConfigurations Cursor Mode = 0 |
21:37:04.535 | 7ABC | 783 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInputBlock = OFF |
21:37:04.535 | 7ABC | 786 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCursorMix = OFF |
21:37:04.535 | 7ABC | 789 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMixModeCursor = ON |
21:37:04.535 | 7ABC | 792 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCursorOffset = OFF |
21:37:04.535 | 7ABC | 795 | OverlayManager::ReadGameConfigurations | GameConfigurations FixResolutionChange = OFF |
21:37:04.535 | 7ABC | 798 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIBLock = OFF |
21:37:04.535 | 7ABC | 801 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIFocus = ON |
21:37:04.535 | 7ABC | 804 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus = OFF |
21:37:04.535 | 7ABC | 807 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus2 = OFF |
21:37:04.535 | 7ABC | 810 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableDIAquire = OFF |
21:37:04.535 | 7ABC | 813 | OverlayManager::ReadGameConfigurations | GameConfigurations SetDINonExclusive = OFF |
21:37:04.535 | 7ABC | 816 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMouseDIExclusive = OFF |
21:37:04.535 | 7ABC | 819 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableActionMixed = OFF |
21:37:04.535 | 7ABC | 822 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceControlRehook = OFF |
21:37:04.535 | 7ABC | 825 | OverlayManager::ReadGameConfigurations | GameConfigurations FixActionFocus = OFF |
21:37:04.535 | 7ABC | 828 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreRT = ON |
21:37:04.535 | 7ABC | 831 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableResizeRelease = ON |
21:37:04.535 | 7ABC | 834 | OverlayManager::ReadGameConfigurations | GameConfigurations ResizeNotifyResolution = OFF |
21:37:04.535 | 7ABC | 837 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceCaptureChangeRehook = OFF |
21:37:04.535 | 7ABC | 840 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableEternalEnum = OFF |
21:37:04.535 | 7ABC | 843 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWL = OFF |
21:37:04.535 | 7ABC | 846 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWLW = OFF |
21:37:04.535 | 7ABC | 849 | OverlayManager::ReadGameConfigurations | GameConfigurations TerminateOnWindowClose = OFF |
21:37:04.535 | 7ABC | 852 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartFocus = ON |
21:37:04.535 | 7ABC | 855 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreRelease = OFF |
21:37:04.535 | 7ABC | 858 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableTPA = OFF |
21:37:04.535 | 7ABC | 861 | OverlayManager::ReadGameConfigurations | GameConfigurations PTCT = 0x0 |
21:37:04.535 | 7ABC | 864 | OverlayManager::ReadGameConfigurations | GameConfigurations ReleaseKBInOverlayFocus = OFF |
21:37:04.535 | 7ABC | 867 | OverlayManager::ReadGameConfigurations | GameConfigurations SmartReleaseKBInOverlayFocus = ON |
21:37:04.535 | 7ABC | 870 | OverlayManager::ReadGameConfigurations | GameConfigurations Stuck In Trans = OFF |
21:37:04.535 | 7ABC | 873 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableFocusOnAnyClick = OFF |
21:37:04.535 | 7ABC | 876 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCC = OFF |
21:37:04.535 | 7ABC | 879 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCCMix = OFF |
21:37:04.535 | 7ABC | 882 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursor = OFF |
21:37:04.535 | 7ABC | 885 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursorMT = OFF |
21:37:04.535 | 7ABC | 888 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableRawInput = OFF |
21:37:04.535 | 7ABC | 891 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableOWGestures = OFF |
21:37:04.535 | 7ABC | 894 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableD3d9Ex = OFF |
21:37:04.535 | 7ABC | 897 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMTCursor = ON |
21:37:04.535 | 7ABC | 900 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRI = OFF |
21:37:04.535 | 7ABC | 903 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIKB = ON |
21:37:04.535 | 7ABC | 906 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIB = ON |
21:37:04.535 | 7ABC | 909 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowRIMix = ON |
21:37:04.535 | 7ABC | 912 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreBB = OFF |
21:37:04.535 | 7ABC | 915 | OverlayManager::ReadGameConfigurations | GameConfigurations RecreateSB = OFF |
21:37:04.535 | 7ABC | 918 | OverlayManager::ReadGameConfigurations | GameConfigurations FixFSTB = OFF |
21:37:04.535 | 7ABC | 921 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCOEx = OFF |
21:37:04.535 | 7ABC | 924 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRCEx = ON |
21:37:04.535 | 7ABC | 927 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableBlockChain = OFF |
21:37:04.535 | 7ABC | 930 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMKLL = OFF |
21:37:04.535 | 7ABC | 933 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewKLL = OFF |
21:37:04.535 | 7ABC | 936 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewMLLForExclusive = ON |
21:37:04.535 | 7ABC | 939 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMW = OFF |
21:37:04.535 | 7ABC | 942 | OverlayManager::ReadGameConfigurations | GameConfigurations UsePR = OFF |
21:37:04.535 | 7ABC | 945 | OverlayManager::ReadGameConfigurations | GameConfigurations WaitRestore = OFF |
21:37:04.535 | 7ABC | 948 | OverlayManager::ReadGameConfigurations | GameConfigurations DIT = 0 |
21:37:04.535 | 7ABC | 951 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreMultipleDevices = OFF |
21:37:04.535 | 7ABC | 954 | OverlayManager::ReadGameConfigurations | GameConfigurations FixHotkeyRI = ON |
21:37:04.535 | 7ABC | 957 | OverlayManager::ReadGameConfigurations | GameConfigurations SendHotkeyRI = ON |
21:37:04.535 | 7ABC | 960 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRestoreSWL = OFF |
21:37:04.535 | 7ABC | 963 | OverlayManager::ReadGameConfigurations | GameConfigurations FIGVTH = OFF |
21:37:04.535 | 7ABC | 966 | OverlayManager::ReadGameConfigurations | GameConfigurations PTBOffsetPixel = 0 |
21:37:04.535 | 7ABC | 969 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceGBB = OFF |
21:37:04.535 | 7ABC | 972 | OverlayManager::ReadGameConfigurations | GameConfigurations FixModifierMixMode = OFF |
21:37:04.535 | 7ABC | 974 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDXThreadSafe = OFF |
21:37:04.535 | 7ABC | 976 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInvisibleCursorCR = OFF |
21:37:04.535 | 7ABC | 978 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGameProc = OFF |
21:37:04.535 | 7ABC | 980 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCVCursor = OFF |
21:37:04.535 | 7ABC | 982 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableRenderAI = OFF |
21:37:04.535 | 7ABC | 984 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableSmartMixMode = OFF |
21:37:04.535 | 7ABC | 986 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreads = OFF |
21:37:04.535 | 7ABC | 988 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreadsHook = OFF |
21:37:04.535 | 7ABC | 990 | OverlayManager::ReadGameConfigurations | GameConfigurations KeepInGameOnLostFocus = OFF |
21:37:04.535 | 7ABC | 992 | OverlayManager::ReadGameConfigurations | GameConfigurations FixBlending = OFF |
21:37:04.535 | 7ABC | 994 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOUseDefaultAdpater = OFF |
21:37:04.535 | 7ABC | 996 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPODisableDynamicRendering = OFF |
21:37:04.535 | 7ABC | 998 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOExclusiveAsForeground = OFF |
21:37:04.535 | 7ABC | 1000 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreCursorRefCount = OFF |
21:37:04.535 | 7ABC | 1002 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMCHHookRetries = OFF |
21:37:04.535 | 7ABC | 1004 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableHookFallback = OFF |
21:37:04.535 | 7ABC | 1006 | OverlayManager::ReadGameConfigurations | GameConfigurations AlternativeIPC = OFF |
21:37:04.535 | 7ABC | 1008 | OverlayManager::ReadGameConfigurations | GameConfigurations RecordingFlipType = 0 |
21:37:04.535 | 7ABC | 1010 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGraphicsFunc = 0 |
21:37:04.535 | 7ABC | 1013 | OverlayManager::ReadGameConfigurations | GameConfigurations foreground Window as target window = 0 |
21:37:04.535 | 7ABC | 1015 | OverlayManager::ReadGameConfigurations | OverlayManager::SetGameConfigurations Succeeded. |
21:37:04.535 | 7ABC | 1029 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:37:04.535 | 7ABC | 631 | OverlayManager::InitGameClient | starting hooks... |
21:37:04.636 | 7ABC | 1991 | FunctionHook::LoadHooker | Loading Utils from C:\Program Files (x86)\Overwolf\0.230.0.10\\OWUtils.dll succeeded |
21:37:04.644 | 7ABC | 602 | Install::Code | Init [Client,1] (MCH) OK |
21:37:04.646 | 7ABC | 602 | Install::Code | Init [Client,2] (MCH) OK |
21:37:04.647 | 7ABC | 602 | Install::Code | Init [Client,3] (MCH) OK |
21:37:04.649 | 7ABC | 602 | Install::Code | Init [Client,4] (MCH) OK |
21:37:04.651 | 7ABC | 602 | Install::Code | Init [Client,4.1] (MCH) OK |
21:37:04.668 | 7ABC | 602 | Install::Code | Init [Client,4.2] (MCH) OK |
21:37:04.668 | 7ABC | 1362 | Client::hookFunctions | Suspend before hook: OFF |
21:37:04.669 | 7ABC | 1063 | Install::Code | Segment [3|46352|0x2CF40000|0xB510] |
21:37:04.670 | 7ABC | 602 | Install::Code | unknown (MCH) OK |
21:37:04.670 | 7ABC | 1063 | Install::Code | Segment [3|58800|0x2CF40000|0xE5B0] |
21:37:04.687 | 7ABC | 602 | Install::Code | unknown (MCH) OK |
21:37:04.687 | 7ABC | 1063 | Install::Code | Segment [3|58208|0x2CF40000|0xE360] |
21:37:04.705 | 7ABC | 602 | Install::Code | unknown (MCH) OK |
21:37:04.706 | 7ABC | 1063 | Install::Code | Segment [5|214960|0x559A0000|0x347B0] |
21:37:04.708 | 7ABC | 602 | Install::Code | unknown (MCH) OK |
21:37:04.708 | 7ABC | 1063 | Install::Code | Segment [5|5440|0x559A0000|0x1540] |
21:37:04.710 | 7ABC | 602 | Install::Code | unknown (MCH) OK |
21:37:04.710 | 7ABC | 1063 | Install::Code | Segment [5|145440|0x559A0000|0x23820] |
21:37:04.712 | 7ABC | 602 | Install::Code | unknown (MCH) OK |
21:37:04.712 | 7ABC | 1063 | Install::Code | Segment [5|6640|0x559A0000|0x19F0] |
21:37:04.714 | 7ABC | 602 | Install::Code | unknown (MCH) OK |
21:37:04.714 | 7ABC | 1063 | Install::Code | Segment [5|-15908112|0x559A0000|0xFF0D42F0] |
21:37:04.714 | 7ABC | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::31. |
21:37:04.714 | 7ABC | 1063 | Install::Code | Segment [5|-15917568|0x559A0000|0xFF0D1E00] |
21:37:04.714 | 7ABC | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::32. |
21:37:04.714 | 7ABC | 1063 | Install::Code | Segment [5|-15902592|0x559A0000|0xFF0D5880] |
21:37:04.714 | 7ABC | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::33. |
21:37:04.714 | 7ABC | 1063 | Install::Code | Segment [5|-16925424|0x559A0000|0xFEFDBD10] |
21:37:04.714 | 7ABC | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::34. |
21:37:04.714 | 7ABC | 1063 | Install::Code | Segment [5|214960|0x559A0000|0x347B0] |
21:37:04.714 | 7ABC | 1125 | Client::hookLibraryFunctions | Aleady hooked function 5::27. |
21:37:04.714 | 7ABC | 1063 | Install::Code | Segment [5|5440|0x559A0000|0x1540] |
21:37:04.714 | 7ABC | 1125 | Client::hookLibraryFunctions | Aleady hooked function 5::28. |
21:37:04.714 | 7ABC | 1063 | Install::Code | Segment [5|145440|0x559A0000|0x23820] |
21:37:04.714 | 7ABC | 1125 | Client::hookLibraryFunctions | Aleady hooked function 5::29. |
21:37:04.714 | 7ABC | 1063 | Install::Code | Segment [5|6640|0x559A0000|0x19F0] |
21:37:04.714 | 7ABC | 1125 | Client::hookLibraryFunctions | Aleady hooked function 5::30. |
21:37:04.714 | 7ABC | 1063 | Install::Code | Segment [5|-15908112|0x559A0000|0xFF0D42F0] |
21:37:04.714 | 7ABC | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::31. |
21:37:04.714 | 7ABC | 1063 | Install::Code | Segment [5|-15917568|0x559A0000|0xFF0D1E00] |
21:37:04.714 | 7ABC | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::32. |
21:37:04.714 | 7ABC | 1063 | Install::Code | Segment [5|-15902592|0x559A0000|0xFF0D5880] |
21:37:04.714 | 7ABC | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::33. |
21:37:04.714 | 7ABC | 1063 | Install::Code | Segment [5|-16925424|0x559A0000|0xFEFDBD10] |
21:37:04.714 | 7ABC | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::34. |
21:37:04.715 | 7ABC | 916 | Client::hookLibraryFunctions | Lib [9] is not supported for game. skipping.. |
21:37:04.715 | 7ABC | 337 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
21:37:04.715 | 7ABC | 1281 | OverlayManager::Start | Starting... |
21:37:04.715 | 7ABC | 1313 | OverlayManager::Start | starting hooks 2... |
21:37:04.717 | 7ABC | 602 | Install::Code | Init [Client,5] (MCH) OK |
21:37:04.733 | 7ABC | 602 | Install::Code | Init [Client,5.1] (MCH) OK |
21:37:04.735 | 7ABC | 602 | Install::Code | Init [Client,6] (MCH) OK |
21:37:04.735 | 7ABC | 1382 | OverlayManager::Start | RID Found 3 devices. |
21:37:04.735 | 7ABC | 1390 | OverlayManager::Start | RID Mouse Found [0] with 0X0(0X30) hwnd(0x707f6)... |
21:37:04.735 | 7ABC | 1396 | OverlayManager::Start | RID Keyboard Found [2] with 0X0(0X30) hwnd(0x707f6)... |
21:37:04.735 | 7ABC | 1479 | | XTRAP COMPATIBLE PATCH WARNING |
21:37:04.735 | 7ABC | 1488 | OverlayManager::Start | done with hooks... |
21:37:04.735 | 7ABC | 108 | ApiManager::Init | API Manager Event : OK |
21:37:04.735 | 7ABC | 120 | ApiManager::CreateBackgroundThread | Background Thread - Created , ThreadId=728 |
21:37:04.735 | 7ABC | 67 | TXRSetting | Fail to read texture recognition options 0xb7 |
21:37:04.735 | 7ABC | 114 | TXOfInterest | New list set with 0 items |
21:37:04.735 | 7ABC | 1514 | OverlayManager::Start | get foreground state |
21:37:04.735 | 7ABC | 8445 | OverlayManager::OnForegroundChanged | Changed True |
21:37:04.736 | 7ABC | 8574 | OverlayManager::AssureLockWindowOnForgroundChanged | Window is not in focus, skip lock (0x2080e [206, 542] , 0x0) |
21:37:04.736 | 7ABC | 1551 | OverlayManager::Start | Started... |
21:37:04.737 | 42AC | 7208 | OverlayManager::OnConnected | Connected to server |
21:37:04.737 | 42AC | 32 | SendServerHelloMessage::Execute | Send connection Ack |
21:37:04.738 | 2D8 | 7852 | OverlayManager::UpdateInputTrackerWinodw | update input tracker list 0x0 -> 0x90742 |
21:37:04.740 | 525C | 587 | RenderDeviceD3d11::RenderDeviceD3d11 | Render device d3d11 |
21:37:04.747 | 3C88 | 7775 | OverlayManager::IsEmptyCursor | Cache cursor 0x10003 (v: 1) |
21:37:04.752 | 7ABC | 602 | Install::Code | Init [Client,0] (MCH) OK |
21:37:04.752 | 7ABC | 428 | GraphicsHookManager::ReleaseHookRef | Clear Hook manager thread |
21:37:04.752 | 7ABC | 94 | GraphicsHookManager::StopThread | StopThread |
21:37:04.753 | 2B78 | 216 | GraphicsHookManager::MessageLoop | Exit Thread |
21:37:04.783 | 525C | 148 | D3DHelpers::LoadDxLibrary | DX Lib d3dx11_43.dll loaded |
21:37:04.785 | 525C | 148 | D3DHelpers::LoadDxLibrary | DX Lib D3DCompiler_43.dll loaded |
21:37:04.785 | 525C | 984 | RenderDeviceD3d11::LoadD3dXLibraryAndFunctions | load library functions OK. |
21:37:04.786 | 7ABC | 406 | Client::initFirstInjection | init complete |
21:37:04.843 | 42AC | 7035 | OverlayManager::doAction | DisplayFPS - Triggered |
21:37:04.847 | 525C | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xdcde4e90 |
21:37:04.847 | 525C | 1072 | RenderDeviceD3d11::init | Device adapter hash: 1622337533 |
21:37:04.847 | 525C | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1680, Height=1050, Multisampled=false |
21:37:04.847 | 525C | 1126 | RenderDeviceD3d11::init | save state |
21:37:04.847 | 525C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:37:04.850 | 525C | 705 | RenderDeviceD3d11::initDX11 | create vs |
21:37:04.850 | 525C | 723 | RenderDeviceD3d11::initDX11 | create vs |
21:37:04.852 | 525C | 745 | RenderDeviceD3d11::initDX11 | create pxs |
21:37:04.854 | 525C | 774 | RenderDeviceD3d11::initDX11 | create raster |
21:37:04.854 | 525C | 842 | RenderDeviceD3d11::initDX11 | create buffers |
21:37:04.854 | 525C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xee82f890. |
21:37:04.854 | 525C | 1134 | RenderDeviceD3d11::init | restore state |
21:37:04.854 | 525C | 1137 | RenderDeviceD3d11::init | Target Window [0x2080e] |
21:37:04.854 | 525C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:37:04.854 | 525C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:37:04.854 | 525C | 193 | Overlay::Streaming::GameCaptureManager::SetRenderDevice | Streaming Client started. SHT supported: True |
21:37:04.854 | 525C | 2092 | RenderDeviceD3d11::setFix | Set render device fix RT. |
21:37:04.854 | 525C | 3083 | OverlayManager::setGraphics | Render Device fix was set RT. |
21:37:04.854 | 525C | 5437 | OverlayManager::UpdateResolution | notifyResolutionChange [1680, 1050] {WINDOW} |
21:37:04.854 | 525C | 5457 | OverlayManager::UpdateResolution | New game resolution is notified (1680, 1050) |
21:37:04.858 | 525C | 737 | OverlayInputManager::HandleCommands | Clear all hotkeys command |
21:37:04.858 | 525C | 788 | OverlayInputManager::AddHotKey | Add new hotkey [Control_Overlay]-[9]-[2]. Total [0] (pressed: 1) |
21:37:04.858 | 525C | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.250000], offser[0, 0] |
21:37:04.858 | 525C | 21 | StartWidgetsRefresher::Execute | Execute start wicket manager |
21:37:04.858 | 525C | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
21:37:04.858 | 525C | 5606 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x2080e} (foreground = 0x2080e). |
21:37:04.858 | 525C | 2519 | OverlayManager::installWindowProcHook | Install WPH |
21:37:04.858 | 525C | 2533 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x9f0728 |
21:37:04.858 | 525C | 2552 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1680,1050] | Game [0,0,1680,1050] |
21:37:04.858 | 525C | 2598 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x4c55d570=1280693616)=>(0xbee650e0=-1092202272) |
21:37:04.858 | 525C | 2609 | OverlayManager::installWindowProcHook | installWindowProcHook mouse is tracked successfully. |
21:37:04.858 | 525C | 311 | PerformanceCounter::NotifyFrameRender | Notify first Render... |
21:37:04.858 | 525C | 1029 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:37:04.858 | 525C | 8337 | OverlayManager::CheckForSharedTextureSupport | Check for SHT support |
21:37:04.858 | 3C88 | 2177 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
21:37:04.858 | 3C88 | 2628 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:37:04.858 | 3C88 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:37:04.858 | 3C88 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x3c88 |
21:37:04.859 | 3C88 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
21:37:04.859 | 3C88 | 469 | InputInterceptor::runHook | Mouse is hooked 0x3c88 |
21:37:04.859 | 3C88 | 2279 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | GameWndProc - Original Cursor Ref Count = 6, Cur = 0x10003 |
21:37:04.860 | 3C88 | 6307 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x0) 0x2080e . |
21:37:04.860 | 3C88 | 7735 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
21:37:04.860 | 525C | 5508 | OverlayManager::initOverlayResolution | Ex 0X40008 |
21:37:04.860 | 525C | 5514 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1680,1050)G(1680,1050)M(1680,1050) |
21:37:04.860 | 525C | 5437 | OverlayManager::UpdateResolution | notifyResolutionChange [1680, 1050] {FULL} |
21:37:04.860 | 525C | 5457 | OverlayManager::UpdateResolution | New game resolution is notified (1680, 1050) |
21:37:04.881 | 7B88 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_408D6_P_14508 opened succesfuly |
21:37:04.881 | 7B88 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_14508_SHARED_MEMORY_AGENT opened succesfuly |
21:37:04.990 | 7B88 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1F08E4_P_14508 opened succesfuly |
21:37:04.990 | 7B88 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_14508_SHARED_MEMORY_AGENT opened succesfuly |
21:37:05.271 | 42AC | 7311 | OverlayManager::HandleIPCMessage | Load in-game plugin request: [C:\Users\logan\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\235.1.0\plugins/GEPPlugin64.dll] [oopo: off] |
21:37:05.274 | 525C | 8115 | OverlayManager::LoadPlugin | loading plugin: C:\Users\logan\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\235.1.0\plugins/GEPPlugin64.dll |
21:37:05.375 | 525C | 8134 | OverlayManager::LoadPlugin | Plugin loaded [1] [C:\Users\logan\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\235.1.0\plugins/GEPPlugin64.dll] [] |
21:37:05.427 | 525C | 8166 | OverlayManager::LoadPlugin | finish loading plugin |
21:37:09.914 | 7B88 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=64c05e6 |
21:37:09.914 | 7B88 | 2644 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
21:37:09.920 | 7B88 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_64C05E6_P_14508 opened succesfuly |
21:37:09.920 | 7B88 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_14508_SHARED_MEMORY_AGENT opened succesfuly |
21:37:10.301 | 525C | 326 | RenderImageD3d11::setSize | Create Texture (300,60) / (384,128) - OK |
21:37:10.301 | 525C | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
21:37:14.981 | 2D8 | 2131 | Client::LogProcessModules | Loaded modules: |
21:37:14.985 | 2D8 | 2147 | | C:\Program Files (x86)\Overwolf\0.230.0.10\OWClient.dll |
21:37:14.985 | 2D8 | 2147 | | C:\Program Files (x86)\Overwolf\0.230.0.10\OWExplorer.dll |
21:37:14.985 | 2D8 | 2147 | | C:\Program Files (x86)\Overwolf\0.230.0.10\OWUtils.dll |
21:37:14.985 | 2D8 | 2147 | | C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll |
21:37:14.985 | 2D8 | 2147 | | C:\Program Files (x86)\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\BattlEye\BEClient_x64.dll |
21:37:14.985 | 2D8 | 2147 | | C:\Program Files (x86)\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\amd_ags_x64.dll |
21:37:14.985 | 2D8 | 2147 | | C:\Program Files (x86)\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\bink2w64.dll |
21:37:14.985 | 2D8 | 2147 | | C:\Program Files (x86)\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\defaultargs.dll |
21:37:14.985 | 2D8 | 2147 | | C:\Program Files (x86)\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\gfsdk_aftermath_lib.x64.dll |
21:37:14.985 | 2D8 | 2147 | | C:\Program Files (x86)\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\steam_api64.dll |
21:37:14.985 | 2D8 | 2147 | | C:\Program Files (x86)\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\upc_r2_loader64.dll |
21:37:14.985 | 2D8 | 2147 | | C:\Program Files (x86)\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\vivoxsdk.dll |
21:37:14.985 | 2D8 | 2147 | | C:\Program Files (x86)\Steam\steamclient64.dll |
21:37:14.985 | 2D8 | 2147 | | C:\Program Files (x86)\Steam\tier0_s64.dll |
21:37:14.985 | 2D8 | 2147 | | C:\Program Files (x86)\Steam\vstdlib_s64.dll |
21:37:14.985 | 2D8 | 2147 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\overlay64.dll |
21:37:14.985 | 2D8 | 2147 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\uplay_r264.dll |
21:37:14.985 | 2D8 | 2147 | | C:\Program Files\McAfee\WPS\1.11.184.1\mc-sec-plugin-x64.dll |
21:37:14.985 | 2D8 | 2147 | | C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll |
21:37:14.985 | 2D8 | 2147 | | C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.23080.2006-0\MpOav.dll |
21:37:14.985 | 2D8 | 2147 | | C:\Users\logan\AppData\Local\Medal\recorder-3.701.0\Host\medal-hook64.dll |
21:37:14.985 | 2D8 | 2147 | | C:\Users\logan\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\235.1.0\plugins\64\gep_rainbowsixsiege.dll |
21:37:14.985 | 2D8 | 2147 | | C:\Users\logan\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\235.1.0\plugins\64\libowgameevents64.dll |
21:37:14.985 | 2D8 | 2147 | | C:\Users\logan\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\235.1.0\plugins\GEPPlugin64.dll |
21:37:14.985 | 2D8 | 2147 | | C:\Users\logan\AppData\Local\ubisoft\r6siege\Y8S3.1.0_C7787138_D1822042_S53716_61288037\2590371947\RainbowSix.exe |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\SYSTEM32\AUDIOSES.DLL |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\SYSTEM32\AcGenral.DLL |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\SYSTEM32\CFGMGR32.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\SYSTEM32\CRYPTSP.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\SYSTEM32\CoreMessaging.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\SYSTEM32\CoreUIComponents.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\SYSTEM32\D3D12Core.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\SYSTEM32\D3DSCache.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\SYSTEM32\D3DX9_43.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\SYSTEM32\DINPUT8.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\SYSTEM32\DNSAPI.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\SYSTEM32\DPAPI.DLL |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\SYSTEM32\GLU32.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\SYSTEM32\HID.DLL |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\SYSTEM32\MPR.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\SYSTEM32\MSVCP140.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\SYSTEM32\MSWSOCK.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\SYSTEM32\NTASN1.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\SYSTEM32\OPENGL32.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\SYSTEM32\POWRPROF.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\SYSTEM32\PROPSYS.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\SYSTEM32\Secur32.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\SYSTEM32\SensApi.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\SYSTEM32\SspiCli.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\SYSTEM32\UMPDC.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\SYSTEM32\USERENV.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\SYSTEM32\VERSION.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\SYSTEM32\WINHTTP.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\SYSTEM32\WINMM.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\SYSTEM32\WINNSI.DLL |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\SYSTEM32\WINSTA.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\SYSTEM32\WTSAPI32.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\SYSTEM32\WindowsCodecs.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\SYSTEM32\XInput1_4.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\SYSTEM32\amsi.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\SYSTEM32\apphelp.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\SYSTEM32\bcrypt.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\SYSTEM32\cryptnet.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\SYSTEM32\d3d11.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\SYSTEM32\d3d12.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\SYSTEM32\d3d9.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\SYSTEM32\d3dx11_43.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\SYSTEM32\dbgcore.DLL |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\SYSTEM32\dbghelp.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\SYSTEM32\dcomp.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\SYSTEM32\devobj.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\SYSTEM32\directxdatabasehelper.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\SYSTEM32\drvstore.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\SYSTEM32\dwmapi.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\SYSTEM32\dxcore.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\SYSTEM32\dxgi.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\SYSTEM32\gpapi.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\SYSTEM32\inputhost.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\SYSTEM32\kernel.appcore.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\SYSTEM32\msasn1.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\SYSTEM32\ncrypt.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\SYSTEM32\ntdll.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\SYSTEM32\ntmarta.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\SYSTEM32\nvapi64.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\SYSTEM32\pdh.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\SYSTEM32\profapi.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\SYSTEM32\textinputframework.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\SYSTEM32\twinapi.appcore.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\SYSTEM32\wbemcomn.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\SYSTEM32\webio.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\SYSTEM32\windows.storage.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\SYSTEM32\wintypes.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\SYSTEM32\wldp.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\System32\COMDLG32.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\System32\CRYPT32.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvdd.inf_amd64_67b1df330bec74ef\Display.NvContainer\MessageBus.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvdd.inf_amd64_67b1df330bec74ef\NvCamera\NvCamera64.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvdd.inf_amd64_67b1df330bec74ef\NvCamera\d3dcompiler_47_64.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvdd.inf_amd64_67b1df330bec74ef\nvcuda64.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvdd.inf_amd64_67b1df330bec74ef\nvldumdx.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvdd.inf_amd64_67b1df330bec74ef\nvwgf2umx.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\System32\GDI32.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\System32\IMM32.DLL |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\System32\KERNEL32.DLL |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\System32\KERNELBASE.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\System32\MMDevApi.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\System32\MSCTF.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\System32\NSI.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\System32\OLEAUT32.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\System32\PSAPI.DLL |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\System32\RPCRT4.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\System32\SETUPAPI.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\System32\SHELL32.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\System32\SHLWAPI.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\System32\USER32.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\System32\WS2_32.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\System32\advapi32.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\System32\bcryptPrimitives.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\System32\clbcatq.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\System32\combase.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\System32\fwpuclnt.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\System32\gdi32full.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\System32\imagehlp.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\System32\msvcp_win.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\System32\msvcrt.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\System32\ole32.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\System32\perfproc.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\System32\sechost.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\System32\shcore.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\System32\ucrtbase.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\System32\win32u.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\System32\winrnr.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\System32\wintrust.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.22621.608_none_fb280a3c7926c2cc\COMCTL32.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\system32\napinsp.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\system32\ncryptsslp.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\system32\nlansp_c.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\system32\nvspcap64.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\system32\pnrpnsp.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\system32\rsaenh.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\system32\schannel.DLL |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\system32\uxtheme.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\system32\wbem\fastprox.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\system32\wbem\wbemprox.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\system32\wbem\wbemsvc.dll |
21:37:14.985 | 2D8 | 2147 | | C:\WINDOWS\system32\wshbth.dll |
21:37:14.985 | 2D8 | 2147 | | C:\Windows\System32\OneCoreCommonProxyStub.dll |
21:37:14.985 | 2D8 | 2147 | | C:\Windows\System32\OneCoreUAPCommonProxyStub.dll |
21:37:14.985 | 2D8 | 2147 | | C:\Windows\System32\Windows.UI.dll |
21:37:14.985 | 2D8 | 2147 | | C:\Windows\System32\gameux.dll |
21:37:14.985 | 2D8 | 2147 | | C:\Windows\System32\rasadhlp.dll |
21:37:17.141 | A24 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
21:37:17.242 | 7B88 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_C061E_P_14508 opened succesfuly |
21:37:17.242 | 7B88 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_14508_SHARED_MEMORY_AGENT opened succesfuly |
21:37:17.349 | 3C88 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
21:37:17.363 | 525C | 326 | RenderImageD3d11::setSize | Create Texture (1460,720) / (1536,768) - OK |
21:37:17.363 | 525C | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,768) - OK |
21:37:17.782 | 3C88 | 2796 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
21:37:17.784 | 3C88 | 7775 | OverlayManager::IsEmptyCursor | Cache cursor 0x7406dc (v: 1) |
21:37:17.788 | 525C | 3799 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
21:37:17.813 | 3C88 | 2847 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
21:37:17.813 | 3C88 | 2852 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:37:17.814 | 525C | 3973 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 6, OW handle = 0x7406dc;prev = 0x7406dc , {Original values: ref = 6 handle = 0x10003} |
21:37:18.193 | 3C88 | 2796 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
21:37:18.349 | 3C88 | 7775 | OverlayManager::IsEmptyCursor | Cache cursor 0x7d064e (v: 1) |
21:37:18.485 | 7B88 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_14508_SHARED_MEMORY_AGENT close 2147483647 bytes |
21:37:18.485 | 7B88 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=64c05e6 |
21:37:18.485 | 7B88 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_64C05E6_P_14508 close 2147483647 bytes |
21:37:18.485 | 7B88 | 2644 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
21:37:21.433 | A24 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
21:37:21.468 | 525C | 2847 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
21:37:21.468 | 525C | 2852 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:37:21.473 | 525C | 3973 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 6, OW handle = 0x7406dc;prev = 0x7406dc , {Original values: ref = 6 handle = 0x10003} |
21:37:21.589 | 3C88 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
21:38:42.74 | 7B88 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_12306DE_P_14508 opened succesfuly |
21:38:42.74 | 7B88 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_14508_SHARED_MEMORY_AGENT opened succesfuly |
21:38:43.803 | 3C88 | 3026 | OverlayManager::DetachThreadInput | Detach thread input 15496, 21084 |
21:38:43.811 | 525C | 485 | ReleaseD11Device | Device Released! [1] |
21:38:43.811 | 525C | 2976 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:38:43.811 | 525C | 1557 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:38:43.811 | 525C | 1564 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:38:43.811 | 525C | 1574 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:38:43.811 | 525C | 1579 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x9f0728 |
21:38:43.811 | 525C | 2998 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:38:43.811 | 525C | 184 | IRenderDevice::release | Render Releasing. |
21:38:43.811 | 525C | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:38:43.811 | 525C | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:38:43.811 | 525C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:38:43.811 | 525C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:38:43.811 | 525C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:38:43.811 | 525C | 201 | IRenderDevice::release | Render Releasing Done. |
21:38:43.811 | 525C | 488 | ReleaseD11Device | End Device Released! |
21:38:43.811 | 525C | 418 | fSwapResize_Buffers | Resize buffer (0xdcde4e90)! |
21:38:43.966 | 42AC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:38:43.966 | 42AC | 6876 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:38:43.966 | 42AC | 8445 | OverlayManager::OnForegroundChanged | Changed False |
21:38:43.966 | 42AC | 8483 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10194 Title=[] |
21:38:43.966 | 42AC | 7735 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
21:38:43.966 | 42AC | 2957 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:38:43.966 | 42AC | 2847 | OverlayManager::setControlMode | Set RI keyboard to 0X1 (0X30)... |
21:38:43.966 | 42AC | 2852 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:38:43.970 | 42AC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:38:43.971 | 42AC | 7035 | OverlayManager::doAction | DisplayFPS - Triggered |
21:38:44.986 | 7B88 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:38:45.483 | 42AC | 6876 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
21:38:45.483 | 42AC | 8445 | OverlayManager::OnForegroundChanged | Changed True |
21:38:45.484 | 42AC | 8574 | OverlayManager::AssureLockWindowOnForgroundChanged | Window is not in focus, skip lock (0x2080e [51, 0] , 0x0) |
21:38:45.484 | 42AC | 2964 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
21:38:45.599 | 525C | 418 | fSwapResize_Buffers | Resize buffer (0xdcde4e90)! |
21:38:45.638 | 525C | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xdcde4e90 |
21:38:45.638 | 525C | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1680, Height=1050, Multisampled=false |
21:38:45.638 | 525C | 1126 | RenderDeviceD3d11::init | save state |
21:38:45.638 | 525C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:38:45.644 | 525C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xee82f890. |
21:38:45.644 | 525C | 1134 | RenderDeviceD3d11::init | restore state |
21:38:45.644 | 525C | 1137 | RenderDeviceD3d11::init | Target Window [0x2080e] |
21:38:45.644 | 525C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:38:45.644 | 525C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:38:45.644 | 525C | 5514 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1680,1050)M(1680,1050) |
21:38:45.644 | 525C | 5437 | OverlayManager::UpdateResolution | notifyResolutionChange [1680, 1050] {WINDOW} |
21:38:45.644 | 525C | 5457 | OverlayManager::UpdateResolution | New game resolution is notified (1680, 1050) |
21:38:45.666 | 525C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
21:38:45.666 | 525C | 5606 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x2080e} (foreground = 0x2080e). |
21:38:45.666 | 525C | 2519 | OverlayManager::installWindowProcHook | Install WPH |
21:38:45.666 | 525C | 2533 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xc190467 |
21:38:45.666 | 525C | 2552 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1680,1050] | Game [0,0,1680,1050] |
21:38:45.666 | 525C | 2598 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x4c55d570=1280693616)=>(0xbee650e0=-1092202272) |
21:38:45.666 | 525C | 1029 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:38:45.668 | 3C88 | 2177 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
21:38:45.668 | 3C88 | 2628 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:38:45.668 | 3C88 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:38:45.668 | 3C88 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x3c88 |
21:38:45.668 | 3C88 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
21:38:45.668 | 3C88 | 469 | InputInterceptor::runHook | Mouse is hooked 0x3c88 |
21:38:45.675 | 525C | 5508 | OverlayManager::initOverlayResolution | Ex 0X40008 |
21:38:45.675 | 525C | 5514 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1680,1050)G(1680,1050)M(1680,1050) |
21:38:45.675 | 525C | 5437 | OverlayManager::UpdateResolution | notifyResolutionChange [1680, 1050] {FULL} |
21:38:45.675 | 525C | 5457 | OverlayManager::UpdateResolution | New game resolution is notified (1680, 1050) |
21:38:46.133 | 3C88 | 6307 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x2080e) 0x2080e . |
21:38:46.134 | 3C88 | 7735 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
21:40:09.545 | 3C88 | 3026 | OverlayManager::DetachThreadInput | Detach thread input 15496, 21084 |
21:40:09.552 | 3C88 | 1842 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
21:40:09.584 | 3C88 | 1842 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
21:40:09.585 | 525C | 485 | ReleaseD11Device | Device Released! [1] |
21:40:09.585 | 525C | 2976 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:40:09.585 | 525C | 1557 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:40:09.585 | 525C | 1564 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:40:09.585 | 525C | 1574 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:40:09.585 | 525C | 1579 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xc190467 |
21:40:09.585 | 525C | 2998 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:40:09.585 | 525C | 184 | IRenderDevice::release | Render Releasing. |
21:40:09.585 | 525C | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:40:09.585 | 525C | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:40:09.585 | 525C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:40:09.585 | 525C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:40:09.585 | 525C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:40:09.585 | 525C | 201 | IRenderDevice::release | Render Releasing Done. |
21:40:09.585 | 525C | 488 | ReleaseD11Device | End Device Released! |
21:40:09.585 | 525C | 418 | fSwapResize_Buffers | Resize buffer (0xdcde4e90)! |
21:40:09.623 | 525C | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xdcde4e90 |
21:40:09.623 | 525C | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1664, Height=1012, Multisampled=false |
21:40:09.623 | 525C | 1126 | RenderDeviceD3d11::init | save state |
21:40:09.623 | 525C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:40:09.631 | 525C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xee82f890. |
21:40:09.631 | 525C | 1134 | RenderDeviceD3d11::init | restore state |
21:40:09.631 | 525C | 1137 | RenderDeviceD3d11::init | Target Window [0x2080e] |
21:40:09.631 | 525C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:40:09.631 | 525C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:40:09.631 | 525C | 5514 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1664,1012)M(1680,1050) |
21:40:09.631 | 525C | 5437 | OverlayManager::UpdateResolution | notifyResolutionChange [1664, 1012] {WINDOW} |
21:40:09.631 | 525C | 5457 | OverlayManager::UpdateResolution | New game resolution is notified (1664, 1012) |
21:40:09.642 | 525C | 5606 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x2080e} (foreground = 0x2080e). |
21:40:09.642 | 525C | 2519 | OverlayManager::installWindowProcHook | Install WPH |
21:40:09.642 | 525C | 2533 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x4acc039f |
21:40:09.642 | 525C | 2552 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1680,1050] | Game [0,0,1680,1051] |
21:40:09.642 | 525C | 2598 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x4c55d570=1280693616)=>(0xbee650e0=-1092202272) |
21:40:09.643 | 3C88 | 2177 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
21:40:09.643 | 3C88 | 2628 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:40:09.643 | 3C88 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:40:09.643 | 3C88 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x3c88 |
21:40:09.643 | 3C88 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
21:40:09.643 | 3C88 | 469 | InputInterceptor::runHook | Mouse is hooked 0x3c88 |
21:40:09.650 | 525C | 5514 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1664,1012)G(1664,1012)M(1680,1050) |
21:40:10.111 | 3C88 | 7735 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
21:40:10.370 | 42AC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:40:10.370 | 42AC | 6876 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:40:10.370 | 42AC | 8445 | OverlayManager::OnForegroundChanged | Changed False |
21:40:10.370 | 42AC | 8483 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x900F6 Title=[Task Switching] |
21:40:10.370 | 42AC | 2957 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:40:10.370 | 42AC | 2847 | OverlayManager::setControlMode | Set RI keyboard to 0X1 (0X30)... |
21:40:10.370 | 42AC | 2852 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:40:10.385 | 42AC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:40:10.386 | 42AC | 7035 | OverlayManager::doAction | DisplayFPS - Triggered |
21:40:10.392 | 525C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
21:40:10.392 | 525C | 1029 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:40:11.444 | 3C88 | 6307 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x2080e) 0x2080e . |
21:40:14.725 | 3C88 | 3026 | OverlayManager::DetachThreadInput | Detach thread input 15496, 21084 |
21:40:14.750 | 3C88 | 6307 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x2080e) 0x2080e . |
21:40:14.955 | 42AC | 6876 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
21:40:14.955 | 42AC | 8445 | OverlayManager::OnForegroundChanged | Changed True |
21:40:14.955 | 42AC | 7735 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
21:40:14.955 | 42AC | 2964 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
21:40:14.960 | 42AC | 7035 | OverlayManager::doAction | DisplayFPS - Triggered |
21:40:14.961 | 525C | 1029 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:40:14.966 | 3C88 | 6307 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x2080e) 0x2080e . |
21:40:15.457 | 3C88 | 3026 | OverlayManager::DetachThreadInput | Detach thread input 15496, 21084 |
21:40:15.458 | 3C88 | 1842 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
21:40:15.458 | 3C88 | 1870 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
21:40:15.458 | 3C88 | 1557 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:40:15.458 | 3C88 | 1564 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:40:15.458 | 3C88 | 1574 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:40:15.458 | 3C88 | 1579 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x4acc039f |
21:40:15.586 | 525C | 485 | ReleaseD11Device | Device Released! [1] |
21:40:15.586 | 525C | 2976 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:40:15.586 | 525C | 2998 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:40:15.586 | 525C | 184 | IRenderDevice::release | Render Releasing. |
21:40:15.586 | 525C | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:40:15.586 | 525C | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:40:15.586 | 525C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:40:15.586 | 525C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:40:15.586 | 525C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:40:15.586 | 525C | 201 | IRenderDevice::release | Render Releasing Done. |
21:40:15.586 | 525C | 488 | ReleaseD11Device | End Device Released! |
21:40:15.586 | 525C | 418 | fSwapResize_Buffers | Resize buffer (0xdcde4e90)! |
21:40:15.614 | 525C | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xdcde4e90 |
21:40:15.614 | 525C | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1680, Height=1050, Multisampled=false |
21:40:15.614 | 525C | 1126 | RenderDeviceD3d11::init | save state |
21:40:15.614 | 525C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:40:15.622 | 525C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xee82f890. |
21:40:15.622 | 525C | 1134 | RenderDeviceD3d11::init | restore state |
21:40:15.622 | 525C | 1137 | RenderDeviceD3d11::init | Target Window [0x2080e] |
21:40:15.622 | 525C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:40:15.622 | 525C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:40:15.622 | 525C | 5514 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1680,1050)M(1680,1050) |
21:40:15.622 | 525C | 5437 | OverlayManager::UpdateResolution | notifyResolutionChange [1680, 1050] {WINDOW} |
21:40:15.622 | 525C | 5457 | OverlayManager::UpdateResolution | New game resolution is notified (1680, 1050) |
21:40:15.635 | 525C | 5606 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x2080e} (foreground = 0x2080e). |
21:40:15.635 | 525C | 2519 | OverlayManager::installWindowProcHook | Install WPH |
21:40:15.635 | 525C | 2533 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xc7a0467 |
21:40:15.635 | 525C | 2552 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1680,1050] | Game [0,0,1680,1050] |
21:40:15.635 | 525C | 2598 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x4c55d570=1280693616)=>(0xbee650e0=-1092202272) |
21:40:15.638 | 3C88 | 2177 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
21:40:15.638 | 3C88 | 2628 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:40:15.638 | 3C88 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:40:15.638 | 3C88 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x3c88 |
21:40:15.638 | 3C88 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
21:40:15.638 | 3C88 | 469 | InputInterceptor::runHook | Mouse is hooked 0x3c88 |
21:40:15.642 | 525C | 5508 | OverlayManager::initOverlayResolution | Ex 0X40008 |
21:40:15.642 | 525C | 5514 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1680,1050)G(1680,1050)M(1680,1050) |
21:40:15.642 | 525C | 5437 | OverlayManager::UpdateResolution | notifyResolutionChange [1680, 1050] {FULL} |
21:40:15.642 | 525C | 5457 | OverlayManager::UpdateResolution | New game resolution is notified (1680, 1050) |
21:43:03.600 | 3C88 | 3026 | OverlayManager::DetachThreadInput | Detach thread input 15496, 21084 |
21:43:03.640 | 3C88 | 1842 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
21:43:03.647 | 3C88 | 1842 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
21:43:03.648 | 525C | 485 | ReleaseD11Device | Device Released! [1] |
21:43:03.648 | 525C | 2976 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:43:03.648 | 525C | 1557 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:43:03.648 | 525C | 1564 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:43:03.648 | 525C | 1574 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:43:03.648 | 525C | 1579 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xc7a0467 |
21:43:03.648 | 525C | 2998 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:43:03.648 | 525C | 184 | IRenderDevice::release | Render Releasing. |
21:43:03.648 | 525C | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:43:03.648 | 525C | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:43:03.648 | 525C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:43:03.648 | 525C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:43:03.648 | 525C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:43:03.648 | 525C | 201 | IRenderDevice::release | Render Releasing Done. |
21:43:03.648 | 525C | 488 | ReleaseD11Device | End Device Released! |
21:43:03.648 | 525C | 418 | fSwapResize_Buffers | Resize buffer (0xdcde4e90)! |
21:43:03.667 | 42AC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:43:03.667 | 42AC | 6876 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:43:03.667 | 42AC | 8445 | OverlayManager::OnForegroundChanged | Changed False |
21:43:03.667 | 42AC | 8483 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x20328 Title=[SZA - Kill Bill] |
21:43:03.668 | 42AC | 7735 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
21:43:03.668 | 42AC | 2957 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:43:03.668 | 42AC | 2847 | OverlayManager::setControlMode | Set RI keyboard to 0X1 (0X30)... |
21:43:03.668 | 42AC | 2852 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:43:03.682 | 42AC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:43:03.683 | 42AC | 7035 | OverlayManager::doAction | DisplayFPS - Triggered |
21:43:04.691 | 7B88 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:43:06.737 | 7B88 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3210]. |
21:43:06.737 | 7B88 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
21:43:06.737 | 7B88 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:14) |
21:43:11.564 | 525C | 418 | fSwapResize_Buffers | Resize buffer (0xdcde4e90)! |
21:43:11.574 | 525C | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xdcde4e90 |
21:43:11.574 | 525C | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1680, Height=1050, Multisampled=false |
21:43:11.574 | 525C | 1126 | RenderDeviceD3d11::init | save state |
21:43:11.574 | 525C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:43:11.579 | 525C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xee82f890. |
21:43:11.579 | 525C | 1134 | RenderDeviceD3d11::init | restore state |
21:43:11.579 | 525C | 1137 | RenderDeviceD3d11::init | Target Window [0x2080e] |
21:43:11.579 | 525C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:43:11.579 | 525C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:43:11.579 | 525C | 2964 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
21:43:11.579 | 525C | 5514 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1680,1050)M(1680,1050) |
21:43:11.579 | 525C | 5437 | OverlayManager::UpdateResolution | notifyResolutionChange [1680, 1050] {WINDOW} |
21:43:11.579 | 525C | 5457 | OverlayManager::UpdateResolution | New game resolution is notified (1680, 1050) |
21:43:11.580 | 525C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
21:43:11.580 | 525C | 5606 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x2080e} (foreground = 0x2080e). |
21:43:11.580 | 525C | 2519 | OverlayManager::installWindowProcHook | Install WPH |
21:43:11.580 | 525C | 2533 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x63cd0629 |
21:43:11.580 | 525C | 2552 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1680,1050] | Game [0,0,1680,1050] |
21:43:11.580 | 525C | 2598 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x4c55d570=1280693616)=>(0xbee650e0=-1092202272) |
21:43:11.580 | 525C | 2377 | WidgetManager::Render | resume layout thread |
21:43:11.580 | 525C | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
21:43:11.580 | 525C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:43:11.581 | 525C | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
21:43:11.581 | 525C | 1029 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:43:11.587 | 3C88 | 2177 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
21:43:11.587 | 3C88 | 2628 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:43:11.587 | 3C88 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:43:11.587 | 3C88 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x3c88 |
21:43:11.587 | 3C88 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
21:43:11.587 | 3C88 | 469 | InputInterceptor::runHook | Mouse is hooked 0x3c88 |
21:43:11.587 | 525C | 5508 | OverlayManager::initOverlayResolution | Ex 0X40008 |
21:43:11.588 | 525C | 5514 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1680,1050)G(1680,1050)M(1680,1050) |
21:43:11.588 | 525C | 5437 | OverlayManager::UpdateResolution | notifyResolutionChange [1680, 1050] {FULL} |
21:43:11.588 | 525C | 5457 | OverlayManager::UpdateResolution | New game resolution is notified (1680, 1050) |
21:43:11.853 | 42AC | 6876 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
21:43:11.853 | 42AC | 8445 | OverlayManager::OnForegroundChanged | Changed True |
21:43:11.854 | 42AC | 7735 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
21:43:11.858 | 3C88 | 6307 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x2080e) 0x2080e . |
21:43:11.870 | 42AC | 7035 | OverlayManager::doAction | DisplayFPS - Triggered |
21:43:11.873 | 525C | 1029 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:12:07.120 | 525C | 326 | RenderImageD3d11::setSize | Create Texture (400,770) / (512,896) - OK |
22:12:07.120 | 525C | 347 | RenderImageD3d11::setSize | Create Texture RV (512,896) - OK |
22:12:47.681 | 42AC | 141 | LoadOWOBSCaptureDllCommand::Execute | Load ow obs capture dll |
22:12:47.681 | 42AC | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
22:12:47.683 | 525C | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
22:12:49.699 | 4C88 | 50 | capture device | capture device registered |
22:12:49.701 | 525C | 50 | capture device | graphics-hook.dll loaded against process: RainbowSix.exe |
22:12:49.701 | 525C | 50 | capture device | (half life scientist) everything.. seems to be in order |
22:12:49.701 | 525C | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1680
BufferDesc.Height: 1050
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 87
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 112
BufferCount: 1
Windowed: 0
SwapEffect: 0
Flags: 2 |
22:12:49.702 | 525C | 50 | capture device | d3d11 shared texture capture successful |
22:13:00.695 | 3C88 | 2796 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
22:13:01.378 | 525C | 2847 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
22:13:01.379 | 525C | 2852 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:13:01.382 | 525C | 3973 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x7406dc;prev = 0x7406dc , {Original values: ref = 0 handle = 0x10003} |
22:16:58.511 | A24 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
22:16:58.548 | 525C | 7164 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
22:16:58.548 | 525C | 2796 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
22:16:58.548 | 525C | 137 | InputInterceptor::UseLLMouseHook | enable LL mouse hook :1 |
22:16:58.548 | 525C | 326 | RenderImageD3d11::setSize | Create Texture (1460,720) / (1536,768) - OK |
22:16:58.548 | 525C | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,768) - OK |
22:16:58.599 | 3D94 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_70474_P_14508 opened succesfuly |
22:16:58.599 | 3D94 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_14508_SHARED_MEMORY_AGENT opened succesfuly |
22:16:58.599 | 525C | 326 | RenderImageD3d11::setSize | Create Texture (1680,1050) / (1792,1152) - OK |
22:16:58.599 | 525C | 347 | RenderImageD3d11::setSize | Create Texture RV (1792,1152) - OK |
22:16:58.651 | 525C | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
22:16:58.651 | 525C | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
22:16:58.671 | 3C88 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
22:16:59.464 | A24 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
22:16:59.501 | 3D94 | 3181 | WidgetManager::OnControlStateChanged | Release exclusiv mode: 0xc061e was hidden 0 |
22:16:59.501 | 3D94 | 7184 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Normal |
22:16:59.501 | 3D94 | 2847 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
22:16:59.501 | 3D94 | 2852 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:16:59.501 | 3D94 | 137 | InputInterceptor::UseLLMouseHook | enable LL mouse hook :0 |
22:16:59.503 | 525C | 3973 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = -1, OW handle = 0x7406dc;prev = 0x7406dc , {Original values: ref = -1 handle = 0x10003} |
22:16:59.503 | 525C | 3978 | OverlayManager::RestoreGameCursor | black Cursor restored |
22:16:59.548 | 3C88 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
22:24:44.299 | A24 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
22:24:44.455 | 3C88 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
22:24:44.795 | A24 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
22:24:44.820 | 3C88 | 2796 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
22:24:44.832 | 525C | 2847 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
22:24:44.832 | 525C | 2852 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:24:44.833 | 525C | 3973 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x7406dc;prev = 0x7406dc , {Original values: ref = 0 handle = 0x10003} |
22:24:44.931 | 3C88 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
22:24:52.798 | 3C88 | 2847 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
22:24:52.798 | 3C88 | 2852 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:29:16.92 | 42AC | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
22:29:16.128 | 525C | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
22:29:16.128 | 525C | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
22:29:16.128 | 525C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
22:29:16.128 | 525C | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:False] |
22:29:16.128 | 525C | 5371 | OverlayManager::HandleGameStream | Stop Capturing |
22:29:16.285 | 3D94 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_884039C_P_14508 opened succesfuly |
22:29:16.285 | 3D94 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_14508_SHARED_MEMORY_AGENT opened succesfuly |
22:29:16.354 | 42AC | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:0] |
22:29:16.358 | 3D94 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=884039c |
22:29:16.358 | 3D94 | 2644 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
22:29:16.930 | 525C | 326 | RenderImageD3d11::setSize | Create Texture (300,100) / (384,128) - OK |
22:29:16.930 | 525C | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
22:29:25.250 | 3C88 | 3026 | OverlayManager::DetachThreadInput | Detach thread input 15496, 21084 |
22:29:25.260 | 3C88 | 1842 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
22:29:25.260 | 525C | 485 | ReleaseD11Device | Device Released! [1] |
22:29:25.260 | 525C | 2976 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
22:29:25.260 | 525C | 1557 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
22:29:25.260 | 525C | 1564 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
22:29:25.260 | 525C | 1574 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
22:29:25.260 | 525C | 1579 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x63cd0629 |
22:29:25.260 | 525C | 2998 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
22:29:25.260 | 525C | 184 | IRenderDevice::release | Render Releasing. |
22:29:25.260 | 525C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
22:29:25.260 | 525C | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
22:29:25.260 | 525C | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
22:29:25.260 | 525C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
22:29:25.260 | 525C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
22:29:25.260 | 525C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
22:29:25.260 | 525C | 201 | IRenderDevice::release | Render Releasing Done. |
22:29:25.260 | 525C | 488 | ReleaseD11Device | End Device Released! |
22:29:25.260 | 525C | 418 | fSwapResize_Buffers | Resize buffer (0xdcde4e90)! |
22:29:25.290 | 525C | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xdcde4e90 |
22:29:25.290 | 525C | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1664, Height=1012, Multisampled=false |
22:29:25.290 | 525C | 1126 | RenderDeviceD3d11::init | save state |
22:29:25.290 | 525C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
22:29:25.296 | 525C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xee82f890. |
22:29:25.296 | 525C | 1134 | RenderDeviceD3d11::init | restore state |
22:29:25.296 | 525C | 1137 | RenderDeviceD3d11::init | Target Window [0x2080e] |
22:29:25.296 | 525C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
22:29:25.296 | 525C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
22:29:25.296 | 525C | 5514 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1664,1012)M(1680,1050) |
22:29:25.296 | 525C | 5437 | OverlayManager::UpdateResolution | notifyResolutionChange [1664, 1012] {WINDOW} |
22:29:25.296 | 525C | 5457 | OverlayManager::UpdateResolution | New game resolution is notified (1664, 1012) |
22:29:25.303 | 525C | 5606 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x2080e} (foreground = 0x2080e). |
22:29:25.303 | 525C | 2519 | OverlayManager::installWindowProcHook | Install WPH |
22:29:25.303 | 525C | 2533 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x63cf0629 |
22:29:25.303 | 525C | 2552 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1680,1050] | Game [0,0,1680,1051] |
22:29:25.303 | 525C | 2598 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x4c55d570=1280693616)=>(0xbee650e0=-1092202272) |
22:29:25.304 | 525C | 326 | RenderImageD3d11::setSize | Create Texture (300,100) / (384,128) - OK |
22:29:25.304 | 525C | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
22:29:25.307 | 525C | 5514 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1664,1012)G(1664,1012)M(1680,1050) |
22:29:25.310 | 3C88 | 2628 | OverlayManager::installKeybMouseHook | Install KeybMouse |
22:29:25.310 | 3C88 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
22:29:25.310 | 3C88 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x3c88 |
22:29:25.310 | 3C88 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
22:29:25.310 | 3C88 | 469 | InputInterceptor::runHook | Mouse is hooked 0x3c88 |
22:29:25.450 | 3C88 | 7735 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
22:29:25.614 | 42AC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
22:29:25.614 | 42AC | 6876 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
22:29:25.614 | 42AC | 8445 | OverlayManager::OnForegroundChanged | Changed False |
22:29:25.614 | 42AC | 8483 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x900F6 Title=[Task Switching] |
22:29:25.614 | 42AC | 2957 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
22:29:25.614 | 42AC | 2847 | OverlayManager::setControlMode | Set RI keyboard to 0X1 (0X30)... |
22:29:25.614 | 42AC | 2852 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:29:25.625 | 525C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
22:29:25.630 | 42AC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
22:29:25.631 | 42AC | 7035 | OverlayManager::doAction | DisplayFPS - Triggered |
22:29:25.659 | 525C | 1029 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:29:25.942 | 3C88 | 6307 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x2080e) 0x2080e . |
22:29:36.578 | 3C88 | 6307 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x2080e) 0x2080e . |
22:29:36.740 | 3C88 | 6307 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x2080e) 0x2080e . |
22:29:36.793 | 3C88 | 6307 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x2080e) 0x2080e . |
22:29:37.675 | 3C88 | 6307 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x2080e) 0x2080e . |
22:29:38.311 | 42AC | 6876 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
22:29:38.311 | 42AC | 8445 | OverlayManager::OnForegroundChanged | Changed True |
22:29:38.311 | 42AC | 8574 | OverlayManager::AssureLockWindowOnForgroundChanged | Window is not in focus, skip lock (0x10210 [1616, 835] , 0x2080e) |
22:29:38.311 | 42AC | 2964 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
22:29:38.321 | 42AC | 7035 | OverlayManager::doAction | DisplayFPS - Triggered |
22:29:38.333 | 525C | 1029 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:29:38.337 | 3C88 | 6307 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x2080e) 0x2080e . |
22:29:38.338 | 3C88 | 7735 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
22:29:38.542 | 3C88 | 7735 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
22:29:40.354 | 42AC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
22:29:40.354 | 42AC | 6876 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
22:29:40.354 | 42AC | 8445 | OverlayManager::OnForegroundChanged | Changed False |
22:29:40.354 | 42AC | 8483 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1008B0 Title=[OC Shorts, SOC16HI, Live TV | Spectrum TV - Google Chrome] |
22:29:40.354 | 42AC | 2957 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
22:29:40.354 | 42AC | 2847 | OverlayManager::setControlMode | Set RI keyboard to 0X1 (0X30)... |
22:29:40.354 | 42AC | 2852 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:29:40.354 | 42AC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
22:29:40.354 | 42AC | 7035 | OverlayManager::doAction | DisplayFPS - Triggered |
22:29:40.362 | 525C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
22:29:40.362 | 525C | 1029 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:30:44.602 | 3C88 | 6307 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x2080e) 0x2080e . |
22:30:45.59 | 3C88 | 6307 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x2080e) 0x2080e . |
22:30:45.438 | 3C88 | 3026 | OverlayManager::DetachThreadInput | Detach thread input 15496, 21084 |
22:30:45.868 | 42AC | 6876 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
22:30:45.868 | 42AC | 8445 | OverlayManager::OnForegroundChanged | Changed True |
22:30:45.869 | 42AC | 7735 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
22:30:45.869 | 42AC | 2964 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
22:30:45.884 | 42AC | 7035 | OverlayManager::doAction | DisplayFPS - Triggered |
22:30:45.885 | 3C88 | 6307 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x2080e) 0x2080e . |
22:30:45.888 | 525C | 1029 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:31:05.131 | 3C88 | 7735 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
22:31:05.131 | 3C88 | 6307 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x2080e) 0x2080e . |
22:31:05.132 | 3C88 | 7735 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
22:31:05.142 | 3C88 | 7735 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
22:31:05.322 | 3C88 | 6307 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x2080e) 0x2080e . |
22:31:05.322 | 3C88 | 7735 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
22:31:05.464 | 3C88 | 7735 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
22:31:05.474 | 3C88 | 6307 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x2080e) 0x2080e . |
22:31:05.474 | 3C88 | 7735 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
22:31:11.754 | 3C88 | 7735 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
22:31:11.757 | 3C88 | 6307 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x2080e) 0x2080e . |
22:31:11.757 | 3C88 | 7735 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
22:31:11.785 | 3C88 | 7735 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
22:31:11.876 | 3C88 | 6307 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x2080e) 0x2080e . |
22:31:11.876 | 3C88 | 7735 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
22:31:12.75 | 3C88 | 7735 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
22:31:12.82 | 3C88 | 6307 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x2080e) 0x2080e . |
22:31:12.82 | 3C88 | 7735 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
22:47:41.960 | 3C88 | 7735 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
22:47:43.707 | 42AC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
22:47:43.707 | 42AC | 6876 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
22:47:43.707 | 42AC | 8445 | OverlayManager::OnForegroundChanged | Changed False |
22:47:43.707 | 42AC | 8483 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1008B0 Title=[High School Football, SOC16HI, Live TV | Spectrum TV - Google Chrome] |
22:47:43.707 | 42AC | 2957 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
22:47:43.707 | 42AC | 2847 | OverlayManager::setControlMode | Set RI keyboard to 0X1 (0X30)... |
22:47:43.707 | 42AC | 2852 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:47:43.715 | 525C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
22:47:43.722 | 42AC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
22:47:43.724 | 42AC | 7035 | OverlayManager::doAction | DisplayFPS - Triggered |
22:47:43.749 | 525C | 1029 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
23:02:09.964 | 3C88 | 6307 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x2080e) 0x2080e . |
23:02:10.244 | 3C88 | 6307 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x2080e) 0x2080e . |
23:02:10.260 | 3C88 | 6307 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x2080e) 0x2080e . |
23:02:12.234 | 3C88 | 6307 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x2080e) 0x2080e . |
23:02:14.154 | 3C88 | 6307 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x2080e) 0x2080e . |
23:02:15.39 | 3C88 | 6307 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x2080e) 0x2080e . |
23:02:15.201 | 3C88 | 3026 | OverlayManager::DetachThreadInput | Detach thread input 15496, 21084 |
23:02:15.501 | 42AC | 6876 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
23:02:15.501 | 42AC | 8445 | OverlayManager::OnForegroundChanged | Changed True |
23:02:15.501 | 42AC | 7735 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
23:02:15.501 | 42AC | 2964 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
23:02:15.517 | 3C88 | 6307 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x2080e) 0x2080e . |
23:02:15.518 | 42AC | 7035 | OverlayManager::doAction | DisplayFPS - Triggered |
23:02:15.521 | 525C | 1029 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
23:02:19.336 | 3C88 | 7775 | OverlayManager::IsEmptyCursor | Cache cursor 0x1001f (v: 1) |
23:02:21.687 | 3C88 | 7735 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
23:02:28.458 | 525C | 326 | RenderImageD3d11::setSize | Create Texture (400,770) / (512,896) - OK |
23:02:28.458 | 525C | 347 | RenderImageD3d11::setSize | Create Texture RV (512,896) - OK |
23:05:20.563 | 42AC | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
23:05:20.568 | 525C | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
23:05:20.581 | 525C | 50 | capture device | graphics-hook.dll loaded against process: RainbowSix.exe |
23:05:20.581 | 525C | 50 | capture device | (half life scientist) everything.. seems to be in order |
23:05:20.581 | 525C | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1664
BufferDesc.Height: 1012
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 87
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 112
BufferCount: 1
Windowed: 1
SwapEffect: 0
Flags: 2 |
23:05:20.581 | 525C | 50 | capture device | d3d11 shared texture capture successful |
23:05:20.723 | 3C88 | 3026 | OverlayManager::DetachThreadInput | Detach thread input 15496, 21084 |
23:05:47.84 | 3C88 | 6307 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x2080e) 0x2080e . |
23:05:47.84 | 3C88 | 7735 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
23:05:47.873 | 3C88 | 2796 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
23:05:47.876 | 525C | 3799 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
23:05:48.484 | 525C | 2847 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
23:05:48.484 | 525C | 2852 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
23:05:48.489 | 525C | 3973 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 1, OW handle = 0x7406dc;prev = 0x7406dc , {Original values: ref = 1 handle = 0x10003} |
23:06:04.579 | 3C88 | 7735 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
23:06:04.702 | 3C88 | 6307 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x2080e) 0x2080e . |
23:06:04.702 | 3C88 | 7735 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
23:08:05.297 | 3C88 | 3026 | OverlayManager::DetachThreadInput | Detach thread input 15496, 21084 |
23:08:05.298 | 3C88 | 1842 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
23:08:05.298 | 3C88 | 1870 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
23:08:05.298 | 3C88 | 1557 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
23:08:05.298 | 3C88 | 1564 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
23:08:05.298 | 3C88 | 1574 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
23:08:05.298 | 3C88 | 1579 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x63cf0629 |
23:08:05.425 | 525C | 485 | ReleaseD11Device | Device Released! [1] |
23:08:05.425 | 525C | 2976 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
23:08:05.425 | 525C | 2998 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
23:08:05.425 | 525C | 184 | IRenderDevice::release | Render Releasing. |
23:08:05.425 | 525C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
23:08:05.425 | 525C | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
23:08:05.425 | 525C | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
23:08:05.425 | 525C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
23:08:05.425 | 525C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
23:08:05.425 | 525C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
23:08:05.425 | 525C | 201 | IRenderDevice::release | Render Releasing Done. |
23:08:05.425 | 525C | 488 | ReleaseD11Device | End Device Released! |
23:08:05.425 | 525C | 418 | fSwapResize_Buffers | Resize buffer (0xdcde4e90)! |
23:08:05.456 | 525C | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xdcde4e90 |
23:08:05.456 | 525C | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1680, Height=1050, Multisampled=false |
23:08:05.456 | 525C | 1126 | RenderDeviceD3d11::init | save state |
23:08:05.456 | 525C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
23:08:05.464 | 525C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xee82f890. |
23:08:05.464 | 525C | 1134 | RenderDeviceD3d11::init | restore state |
23:08:05.464 | 525C | 1137 | RenderDeviceD3d11::init | Target Window [0x2080e] |
23:08:05.464 | 525C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
23:08:05.464 | 525C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
23:08:05.464 | 525C | 5514 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1680,1050)M(1680,1050) |
23:08:05.464 | 525C | 5437 | OverlayManager::UpdateResolution | notifyResolutionChange [1680, 1050] {WINDOW} |
23:08:05.464 | 525C | 5457 | OverlayManager::UpdateResolution | New game resolution is notified (1680, 1050) |
23:08:05.475 | 525C | 5606 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x2080e} (foreground = 0x2080e). |
23:08:05.475 | 525C | 2519 | OverlayManager::installWindowProcHook | Install WPH |
23:08:05.475 | 525C | 2533 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1fda0965 |
23:08:05.475 | 525C | 2552 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1680,1050] | Game [0,0,1680,1050] |
23:08:05.475 | 525C | 2598 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x4c55d570=1280693616)=>(0xbee650e0=-1092202272) |
23:08:05.480 | 525C | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1680
BufferDesc.Height: 1050
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 87
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 112
BufferCount: 1
Windowed: 0
SwapEffect: 0
Flags: 2 |
23:08:05.480 | 525C | 50 | capture device | d3d11 shared texture capture successful |
23:08:05.482 | 3C88 | 2177 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
23:08:05.482 | 3C88 | 2628 | OverlayManager::installKeybMouseHook | Install KeybMouse |
23:08:05.482 | 3C88 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
23:08:05.482 | 3C88 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x3c88 |
23:08:05.482 | 3C88 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
23:08:05.482 | 3C88 | 469 | InputInterceptor::runHook | Mouse is hooked 0x3c88 |
23:08:05.486 | 525C | 5508 | OverlayManager::initOverlayResolution | Ex 0X40008 |
23:08:05.486 | 525C | 5514 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1680,1050)G(1680,1050)M(1680,1050) |
23:08:05.486 | 525C | 5437 | OverlayManager::UpdateResolution | notifyResolutionChange [1680, 1050] {FULL} |
23:08:05.486 | 525C | 5457 | OverlayManager::UpdateResolution | New game resolution is notified (1680, 1050) |
23:12:15.551 | 3C88 | 3026 | OverlayManager::DetachThreadInput | Detach thread input 15496, 21084 |
23:12:15.564 | 3C88 | 1842 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
23:12:15.569 | 3C88 | 1842 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
23:12:15.572 | 3C88 | 1842 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
23:12:15.572 | 525C | 485 | ReleaseD11Device | Device Released! [1] |
23:12:15.572 | 525C | 2976 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
23:12:15.572 | 525C | 1557 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
23:12:15.572 | 525C | 1564 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
23:12:15.572 | 525C | 1574 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
23:12:15.572 | 525C | 1579 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1fda0965 |
23:12:15.572 | 525C | 2998 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
23:12:15.572 | 525C | 184 | IRenderDevice::release | Render Releasing. |
23:12:15.572 | 525C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
23:12:15.572 | 525C | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
23:12:15.572 | 525C | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
23:12:15.572 | 525C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
23:12:15.572 | 525C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
23:12:15.572 | 525C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
23:12:15.572 | 525C | 201 | IRenderDevice::release | Render Releasing Done. |
23:12:15.572 | 525C | 488 | ReleaseD11Device | End Device Released! |
23:12:15.572 | 525C | 418 | fSwapResize_Buffers | Resize buffer (0xdcde4e90)! |
23:12:15.584 | 525C | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xdcde4e90 |
23:12:15.584 | 525C | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1664, Height=1012, Multisampled=false |
23:12:15.584 | 525C | 1126 | RenderDeviceD3d11::init | save state |
23:12:15.584 | 525C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
23:12:15.593 | 525C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xee82f890. |
23:12:15.593 | 525C | 1134 | RenderDeviceD3d11::init | restore state |
23:12:15.593 | 525C | 1137 | RenderDeviceD3d11::init | Target Window [0x2080e] |
23:12:15.593 | 525C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
23:12:15.593 | 525C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
23:12:15.593 | 525C | 5514 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1664,1012)M(1680,1050) |
23:12:15.593 | 525C | 5437 | OverlayManager::UpdateResolution | notifyResolutionChange [1664, 1012] {WINDOW} |
23:12:15.593 | 525C | 5457 | OverlayManager::UpdateResolution | New game resolution is notified (1664, 1012) |
23:12:15.601 | 525C | 5606 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x2080e} (foreground = 0x2080e). |
23:12:15.601 | 525C | 2519 | OverlayManager::installWindowProcHook | Install WPH |
23:12:15.601 | 525C | 2533 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1fdd0965 |
23:12:15.601 | 525C | 2552 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1680,1050] | Game [0,0,1680,1051] |
23:12:15.601 | 525C | 2598 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x4c55d570=1280693616)=>(0xbee650e0=-1092202272) |
23:12:15.601 | 3C88 | 2177 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
23:12:15.601 | 3C88 | 2628 | OverlayManager::installKeybMouseHook | Install KeybMouse |
23:12:15.601 | 3C88 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
23:12:15.601 | 3C88 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x3c88 |
23:12:15.601 | 3C88 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
23:12:15.601 | 3C88 | 469 | InputInterceptor::runHook | Mouse is hooked 0x3c88 |
23:12:15.603 | 525C | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1664
BufferDesc.Height: 1012
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 87
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 112
BufferCount: 1
Windowed: 1
SwapEffect: 0
Flags: 2 |
23:12:15.605 | 525C | 50 | capture device | d3d11 shared texture capture successful |
23:12:15.607 | 525C | 5514 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1664,1012)G(1664,1012)M(1680,1050) |
23:12:15.755 | 3C88 | 7735 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
23:12:15.996 | 42AC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
23:12:15.996 | 42AC | 6876 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
23:12:15.996 | 42AC | 8445 | OverlayManager::OnForegroundChanged | Changed False |
23:12:15.996 | 42AC | 8483 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x900F6 Title=[Task Switching] |
23:12:15.996 | 42AC | 2957 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
23:12:15.996 | 42AC | 2847 | OverlayManager::setControlMode | Set RI keyboard to 0X1 (0X30)... |
23:12:15.996 | 42AC | 2852 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
23:12:16.12 | 42AC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
23:12:16.13 | 42AC | 7035 | OverlayManager::doAction | DisplayFPS - Triggered |
23:12:16.25 | 525C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
23:12:16.25 | 525C | 1029 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
23:12:17.318 | 3C88 | 6307 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x2080e) 0x2080e . |
23:12:21.824 | 3C88 | 3026 | OverlayManager::DetachThreadInput | Detach thread input 15496, 21084 |
23:12:21.832 | 3C88 | 6307 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x2080e) 0x2080e . |
23:12:22.110 | 42AC | 6876 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
23:12:22.110 | 42AC | 8445 | OverlayManager::OnForegroundChanged | Changed True |
23:12:22.111 | 42AC | 7735 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
23:12:22.111 | 42AC | 2964 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
23:12:22.127 | 42AC | 7035 | OverlayManager::doAction | DisplayFPS - Triggered |
23:12:22.131 | 525C | 1029 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
23:12:53.235 | 3C88 | 3026 | OverlayManager::DetachThreadInput | Detach thread input 15496, 21084 |
23:12:53.236 | 3C88 | 1842 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
23:12:53.236 | 3C88 | 1870 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
23:12:53.236 | 3C88 | 1557 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
23:12:53.236 | 3C88 | 1564 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
23:12:53.236 | 3C88 | 1574 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
23:12:53.236 | 3C88 | 1579 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1fdd0965 |
23:12:53.386 | 525C | 485 | ReleaseD11Device | Device Released! [1] |
23:12:53.386 | 525C | 2976 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
23:12:53.386 | 525C | 2998 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
23:12:53.386 | 525C | 184 | IRenderDevice::release | Render Releasing. |
23:12:53.386 | 525C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
23:12:53.386 | 525C | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
23:12:53.386 | 525C | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
23:12:53.386 | 525C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
23:12:53.386 | 525C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
23:12:53.386 | 525C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
23:12:53.386 | 525C | 201 | IRenderDevice::release | Render Releasing Done. |
23:12:53.386 | 525C | 488 | ReleaseD11Device | End Device Released! |
23:12:53.386 | 525C | 418 | fSwapResize_Buffers | Resize buffer (0xdcde4e90)! |
23:12:53.416 | 525C | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xdcde4e90 |
23:12:53.416 | 525C | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1680, Height=1050, Multisampled=false |
23:12:53.416 | 525C | 1126 | RenderDeviceD3d11::init | save state |
23:12:53.416 | 525C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
23:12:53.424 | 525C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xee82f890. |
23:12:53.424 | 525C | 1134 | RenderDeviceD3d11::init | restore state |
23:12:53.424 | 525C | 1137 | RenderDeviceD3d11::init | Target Window [0x2080e] |
23:12:53.424 | 525C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
23:12:53.424 | 525C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
23:12:53.424 | 525C | 5514 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1680,1050)M(1680,1050) |
23:12:53.424 | 525C | 5437 | OverlayManager::UpdateResolution | notifyResolutionChange [1680, 1050] {WINDOW} |
23:12:53.424 | 525C | 5457 | OverlayManager::UpdateResolution | New game resolution is notified (1680, 1050) |
23:12:53.439 | 525C | 5606 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x2080e} (foreground = 0x2080e). |
23:12:53.439 | 525C | 2519 | OverlayManager::installWindowProcHook | Install WPH |
23:12:53.439 | 525C | 2533 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x734094a |
23:12:53.439 | 525C | 2552 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1680,1050] | Game [0,0,1680,1050] |
23:12:53.439 | 525C | 2598 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x4c55d570=1280693616)=>(0xbee650e0=-1092202272) |
23:12:53.440 | 525C | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1680
BufferDesc.Height: 1050
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 87
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 112
BufferCount: 1
Windowed: 0
SwapEffect: 0
Flags: 2 |
23:12:53.441 | 525C | 50 | capture device | d3d11 shared texture capture successful |
23:12:53.443 | 3C88 | 2177 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
23:12:53.443 | 3C88 | 2628 | OverlayManager::installKeybMouseHook | Install KeybMouse |
23:12:53.443 | 3C88 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
23:12:53.443 | 3C88 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x3c88 |
23:12:53.443 | 3C88 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
23:12:53.443 | 3C88 | 469 | InputInterceptor::runHook | Mouse is hooked 0x3c88 |
23:12:53.447 | 525C | 5508 | OverlayManager::initOverlayResolution | Ex 0X40008 |
23:12:53.447 | 525C | 5514 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1680,1050)G(1680,1050)M(1680,1050) |
23:12:53.447 | 525C | 5437 | OverlayManager::UpdateResolution | notifyResolutionChange [1680, 1050] {FULL} |
23:12:53.447 | 525C | 5457 | OverlayManager::UpdateResolution | New game resolution is notified (1680, 1050) |
23:15:18.309 | 3C88 | 6307 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x2080e) 0x2080e . |
23:29:40.65 | 3C88 | 3026 | OverlayManager::DetachThreadInput | Detach thread input 15496, 21084 |
23:29:40.77 | 3C88 | 1842 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
23:29:40.82 | 3C88 | 1842 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
23:29:40.86 | 3C88 | 1842 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
23:29:40.87 | 525C | 485 | ReleaseD11Device | Device Released! [1] |
23:29:40.87 | 525C | 2976 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
23:29:40.87 | 525C | 1557 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
23:29:40.87 | 525C | 1564 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
23:29:40.87 | 525C | 1574 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
23:29:40.87 | 525C | 1579 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x734094a |
23:29:40.87 | 525C | 2998 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
23:29:40.87 | 525C | 184 | IRenderDevice::release | Render Releasing. |
23:29:40.87 | 525C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
23:29:40.87 | 525C | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
23:29:40.87 | 525C | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
23:29:40.87 | 525C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
23:29:40.87 | 525C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
23:29:40.87 | 525C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
23:29:40.87 | 525C | 201 | IRenderDevice::release | Render Releasing Done. |
23:29:40.87 | 525C | 488 | ReleaseD11Device | End Device Released! |
23:29:40.87 | 525C | 418 | fSwapResize_Buffers | Resize buffer (0xdcde4e90)! |
23:29:40.131 | 525C | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xdcde4e90 |
23:29:40.131 | 525C | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1664, Height=1012, Multisampled=false |
23:29:40.131 | 525C | 1126 | RenderDeviceD3d11::init | save state |
23:29:40.131 | 525C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
23:29:40.138 | 525C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xee82f890. |
23:29:40.138 | 525C | 1134 | RenderDeviceD3d11::init | restore state |
23:29:40.138 | 525C | 1137 | RenderDeviceD3d11::init | Target Window [0x2080e] |
23:29:40.138 | 525C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
23:29:40.138 | 525C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
23:29:40.138 | 525C | 5514 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1664,1012)M(1680,1050) |
23:29:40.138 | 525C | 5437 | OverlayManager::UpdateResolution | notifyResolutionChange [1664, 1012] {WINDOW} |
23:29:40.138 | 525C | 5457 | OverlayManager::UpdateResolution | New game resolution is notified (1664, 1012) |
23:29:40.146 | 525C | 5606 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x2080e} (foreground = 0x2080e). |
23:29:40.146 | 525C | 2519 | OverlayManager::installWindowProcHook | Install WPH |
23:29:40.146 | 525C | 2533 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x733b0769 |
23:29:40.146 | 525C | 2552 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1680,1050] | Game [0,0,1680,1051] |
23:29:40.146 | 525C | 2598 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x4c55d570=1280693616)=>(0xbee650e0=-1092202272) |
23:29:40.147 | 525C | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1664
BufferDesc.Height: 1012
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 87
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 112
BufferCount: 1
Windowed: 1
SwapEffect: 0
Flags: 2 |
23:29:40.147 | 525C | 50 | capture device | d3d11 shared texture capture successful |
23:29:40.149 | 3C88 | 2177 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
23:29:40.149 | 3C88 | 2628 | OverlayManager::installKeybMouseHook | Install KeybMouse |
23:29:40.149 | 3C88 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
23:29:40.150 | 3C88 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x3c88 |
23:29:40.150 | 3C88 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
23:29:40.150 | 3C88 | 469 | InputInterceptor::runHook | Mouse is hooked 0x3c88 |
23:29:40.151 | 525C | 5514 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1664,1012)G(1664,1012)M(1680,1050) |
23:29:40.259 | 3C88 | 7735 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
23:29:40.719 | 42AC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
23:29:40.719 | 42AC | 6876 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
23:29:40.719 | 42AC | 8445 | OverlayManager::OnForegroundChanged | Changed False |
23:29:40.719 | 42AC | 8483 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x900F6 Title=[Task Switching] |
23:29:40.719 | 42AC | 2957 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
23:29:40.719 | 42AC | 2847 | OverlayManager::setControlMode | Set RI keyboard to 0X1 (0X30)... |
23:29:40.719 | 42AC | 2852 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
23:29:40.731 | 525C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
23:29:40.734 | 42AC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
23:29:40.736 | 42AC | 7035 | OverlayManager::doAction | DisplayFPS - Triggered |
23:29:40.767 | 525C | 1029 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
23:29:40.793 | 3C88 | 6307 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x2080e) 0x2080e . |
23:29:44.499 | 3C88 | 3026 | OverlayManager::DetachThreadInput | Detach thread input 15496, 21084 |
23:29:44.522 | 3C88 | 6307 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x2080e) 0x2080e . |
23:29:44.789 | 42AC | 6876 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
23:29:44.789 | 42AC | 8445 | OverlayManager::OnForegroundChanged | Changed True |
23:29:44.789 | 42AC | 7735 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
23:29:44.789 | 42AC | 2964 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
23:29:44.789 | 3C88 | 6307 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x2080e) 0x2080e . |
23:29:44.807 | 42AC | 7035 | OverlayManager::doAction | DisplayFPS - Triggered |
23:29:44.809 | 525C | 1029 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
23:29:45.526 | 3C88 | 3026 | OverlayManager::DetachThreadInput | Detach thread input 15496, 21084 |
23:29:45.526 | 3C88 | 1842 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
23:29:45.526 | 3C88 | 1870 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
23:29:45.526 | 3C88 | 1557 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
23:29:45.526 | 3C88 | 1564 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
23:29:45.526 | 3C88 | 1574 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
23:29:45.526 | 3C88 | 1579 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x733b0769 |
23:29:45.668 | 525C | 485 | ReleaseD11Device | Device Released! [1] |
23:29:45.668 | 525C | 2976 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
23:29:45.668 | 525C | 2998 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
23:29:45.668 | 525C | 184 | IRenderDevice::release | Render Releasing. |
23:29:45.668 | 525C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
23:29:45.668 | 525C | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
23:29:45.668 | 525C | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
23:29:45.668 | 525C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
23:29:45.668 | 525C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
23:29:45.668 | 525C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
23:29:45.668 | 525C | 201 | IRenderDevice::release | Render Releasing Done. |
23:29:45.668 | 525C | 488 | ReleaseD11Device | End Device Released! |
23:29:45.669 | 525C | 418 | fSwapResize_Buffers | Resize buffer (0xdcde4e90)! |
23:29:45.700 | 525C | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xdcde4e90 |
23:29:45.700 | 525C | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1680, Height=1050, Multisampled=false |
23:29:45.700 | 525C | 1126 | RenderDeviceD3d11::init | save state |
23:29:45.700 | 525C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
23:29:45.710 | 525C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xee82f890. |
23:29:45.710 | 525C | 1134 | RenderDeviceD3d11::init | restore state |
23:29:45.710 | 525C | 1137 | RenderDeviceD3d11::init | Target Window [0x2080e] |
23:29:45.710 | 525C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
23:29:45.710 | 525C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
23:29:45.710 | 525C | 5514 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1680,1050)M(1680,1050) |
23:29:45.710 | 525C | 5437 | OverlayManager::UpdateResolution | notifyResolutionChange [1680, 1050] {WINDOW} |
23:29:45.710 | 525C | 5457 | OverlayManager::UpdateResolution | New game resolution is notified (1680, 1050) |
23:29:45.725 | 525C | 5606 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x2080e} (foreground = 0x2080e). |
23:29:45.725 | 525C | 2519 | OverlayManager::installWindowProcHook | Install WPH |
23:29:45.725 | 525C | 2533 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x25450930 |
23:29:45.725 | 525C | 2552 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1680,1050] | Game [0,0,1680,1050] |
23:29:45.725 | 525C | 2598 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x4c55d570=1280693616)=>(0xbee650e0=-1092202272) |
23:29:45.726 | 525C | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1680
BufferDesc.Height: 1050
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 87
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 112
BufferCount: 1
Windowed: 0
SwapEffect: 0
Flags: 2 |
23:29:45.726 | 525C | 50 | capture device | d3d11 shared texture capture successful |
23:29:45.731 | 3C88 | 2628 | OverlayManager::installKeybMouseHook | Install KeybMouse |
23:29:45.731 | 3C88 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
23:29:45.731 | 3C88 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x3c88 |
23:29:45.731 | 3C88 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
23:29:45.731 | 3C88 | 469 | InputInterceptor::runHook | Mouse is hooked 0x3c88 |
23:29:45.737 | 525C | 5508 | OverlayManager::initOverlayResolution | Ex 0X40008 |
23:29:45.737 | 525C | 5514 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1680,1050)G(1680,1050)M(1680,1050) |
23:29:45.737 | 525C | 5437 | OverlayManager::UpdateResolution | notifyResolutionChange [1680, 1050] {FULL} |
23:29:45.737 | 525C | 5457 | OverlayManager::UpdateResolution | New game resolution is notified (1680, 1050) |
23:41:57.747 | 42AC | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
23:41:57.812 | 525C | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
23:41:57.812 | 525C | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
23:41:57.812 | 525C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
23:41:57.812 | 525C | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:False] |
23:41:57.812 | 525C | 5371 | OverlayManager::HandleGameStream | Stop Capturing |
23:41:57.948 | 42AC | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:0] |
23:41:58.409 | 525C | 326 | RenderImageD3d11::setSize | Create Texture (300,100) / (384,128) - OK |
23:41:58.409 | 525C | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
23:42:04.138 | 525C | 326 | RenderImageD3d11::setSize | Create Texture (400,770) / (512,896) - OK |
23:42:04.138 | 525C | 347 | RenderImageD3d11::setSize | Create Texture RV (512,896) - OK |
23:42:32.936 | 42AC | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
23:42:32.940 | 525C | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
23:42:33.5 | 3C88 | 3026 | OverlayManager::DetachThreadInput | Detach thread input 15496, 21084 |
23:42:33.41 | 3C88 | 1842 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
23:42:33.46 | 3C88 | 1842 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
23:42:33.48 | 3C88 | 1842 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
23:42:33.48 | 525C | 485 | ReleaseD11Device | Device Released! [1] |
23:42:33.48 | 525C | 2976 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
23:42:33.48 | 525C | 1557 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
23:42:33.48 | 525C | 1564 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
23:42:33.48 | 525C | 1574 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
23:42:33.48 | 525C | 1579 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x25450930 |
23:42:33.48 | 525C | 2998 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
23:42:33.48 | 525C | 184 | IRenderDevice::release | Render Releasing. |
23:42:33.48 | 525C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
23:42:33.48 | 525C | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
23:42:33.48 | 525C | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
23:42:33.48 | 525C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
23:42:33.49 | 525C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
23:42:33.49 | 525C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
23:42:33.49 | 525C | 201 | IRenderDevice::release | Render Releasing Done. |
23:42:33.49 | 525C | 488 | ReleaseD11Device | End Device Released! |
23:42:33.49 | 525C | 418 | fSwapResize_Buffers | Resize buffer (0xdcde4e90)! |
23:42:33.86 | 525C | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xdcde4e90 |
23:42:33.86 | 525C | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1664, Height=1012, Multisampled=false |
23:42:33.86 | 525C | 1126 | RenderDeviceD3d11::init | save state |
23:42:33.86 | 525C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
23:42:33.92 | 525C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xee82f890. |
23:42:33.92 | 525C | 1134 | RenderDeviceD3d11::init | restore state |
23:42:33.92 | 525C | 1137 | RenderDeviceD3d11::init | Target Window [0x2080e] |
23:42:33.92 | 525C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
23:42:33.92 | 525C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
23:42:33.92 | 525C | 5514 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1664,1012)M(1680,1050) |
23:42:33.92 | 525C | 5437 | OverlayManager::UpdateResolution | notifyResolutionChange [1664, 1012] {WINDOW} |
23:42:33.92 | 525C | 5457 | OverlayManager::UpdateResolution | New game resolution is notified (1664, 1012) |
23:42:33.100 | 525C | 5606 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x2080e} (foreground = 0x2080e). |
23:42:33.100 | 525C | 2519 | OverlayManager::installWindowProcHook | Install WPH |
23:42:33.100 | 525C | 2533 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1112081f |
23:42:33.100 | 525C | 2552 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1680,1050] | Game [0,0,1680,1051] |
23:42:33.100 | 525C | 2598 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x4c55d570=1280693616)=>(0xbee650e0=-1092202272) |
23:42:33.101 | 525C | 326 | RenderImageD3d11::setSize | Create Texture (400,770) / (512,896) - OK |
23:42:33.101 | 525C | 347 | RenderImageD3d11::setSize | Create Texture RV (512,896) - OK |
23:42:33.101 | 525C | 50 | capture device | graphics-hook.dll loaded against process: RainbowSix.exe |
23:42:33.101 | 525C | 50 | capture device | (half life scientist) everything.. seems to be in order |
23:42:33.101 | 525C | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1664
BufferDesc.Height: 1012
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 87
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 112
BufferCount: 1
Windowed: 1
SwapEffect: 0
Flags: 2 |
23:42:33.102 | 525C | 50 | capture device | d3d11 shared texture capture successful |
23:42:33.105 | 525C | 5514 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1664,1012)G(1664,1012)M(1680,1050) |
23:42:33.119 | 3C88 | 2628 | OverlayManager::installKeybMouseHook | Install KeybMouse |
23:42:33.119 | 3C88 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
23:42:33.119 | 3C88 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x3c88 |
23:42:33.119 | 3C88 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
23:42:33.119 | 3C88 | 469 | InputInterceptor::runHook | Mouse is hooked 0x3c88 |
23:42:33.253 | 3C88 | 3026 | OverlayManager::DetachThreadInput | Detach thread input 15496, 21084 |
23:42:33.631 | 3C88 | 7735 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
23:42:34.525 | 42AC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
23:42:34.525 | 42AC | 6876 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
23:42:34.525 | 42AC | 8445 | OverlayManager::OnForegroundChanged | Changed False |
23:42:34.525 | 42AC | 8483 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10194 Title=[] |
23:42:34.525 | 42AC | 2957 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
23:42:34.525 | 42AC | 2847 | OverlayManager::setControlMode | Set RI keyboard to 0X1 (0X30)... |
23:42:34.525 | 42AC | 2852 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
23:42:34.532 | 525C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
23:42:34.540 | 42AC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
23:42:34.541 | 42AC | 7035 | OverlayManager::doAction | DisplayFPS - Triggered |
23:42:34.566 | 525C | 1029 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
23:42:39.764 | 3C88 | 3026 | OverlayManager::DetachThreadInput | Detach thread input 15496, 21084 |
23:42:39.998 | 3C88 | 6307 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x2080e) 0x2080e . |
23:42:40.121 | 42AC | 6876 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
23:42:40.121 | 42AC | 8445 | OverlayManager::OnForegroundChanged | Changed True |
23:42:40.121 | 42AC | 7735 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
23:42:40.121 | 42AC | 2964 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
23:42:40.122 | 3C88 | 6307 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x2080e) 0x2080e . |
23:42:40.137 | 42AC | 7035 | OverlayManager::doAction | DisplayFPS - Triggered |
23:42:40.139 | 525C | 1029 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
23:42:40.699 | 3C88 | 3026 | OverlayManager::DetachThreadInput | Detach thread input 15496, 21084 |
23:42:40.700 | 3C88 | 1842 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
23:42:40.700 | 3C88 | 1870 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
23:42:40.700 | 3C88 | 1557 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
23:42:40.700 | 3C88 | 1564 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
23:42:40.700 | 3C88 | 1574 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
23:42:40.700 | 3C88 | 1579 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1112081f |
23:42:40.828 | 525C | 485 | ReleaseD11Device | Device Released! [1] |
23:42:40.828 | 525C | 2976 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
23:42:40.828 | 525C | 2998 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
23:42:40.828 | 525C | 184 | IRenderDevice::release | Render Releasing. |
23:42:40.828 | 525C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
23:42:40.828 | 525C | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
23:42:40.828 | 525C | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
23:42:40.828 | 525C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
23:42:40.828 | 525C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
23:42:40.828 | 525C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
23:42:40.828 | 525C | 201 | IRenderDevice::release | Render Releasing Done. |
23:42:40.828 | 525C | 488 | ReleaseD11Device | End Device Released! |
23:42:40.829 | 525C | 418 | fSwapResize_Buffers | Resize buffer (0xdcde4e90)! |
23:42:40.876 | 525C | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xdcde4e90 |
23:42:40.876 | 525C | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1680, Height=1050, Multisampled=false |
23:42:40.876 | 525C | 1126 | RenderDeviceD3d11::init | save state |
23:42:40.876 | 525C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
23:42:40.886 | 525C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xee82f890. |
23:42:40.886 | 525C | 1134 | RenderDeviceD3d11::init | restore state |
23:42:40.886 | 525C | 1137 | RenderDeviceD3d11::init | Target Window [0x2080e] |
23:42:40.886 | 525C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
23:42:40.886 | 525C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
23:42:40.886 | 525C | 5514 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1680,1050)M(1680,1050) |
23:42:40.886 | 525C | 5437 | OverlayManager::UpdateResolution | notifyResolutionChange [1680, 1050] {WINDOW} |
23:42:40.886 | 525C | 5457 | OverlayManager::UpdateResolution | New game resolution is notified (1680, 1050) |
23:42:40.893 | 525C | 5606 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x2080e} (foreground = 0x2080e). |
23:42:40.893 | 525C | 2519 | OverlayManager::installWindowProcHook | Install WPH |
23:42:40.893 | 525C | 2533 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x50e108e0 |
23:42:40.893 | 525C | 2552 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1680,1050] | Game [0,0,1680,1050] |
23:42:40.893 | 525C | 2598 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x4c55d570=1280693616)=>(0xbee650e0=-1092202272) |
23:42:40.894 | 525C | 326 | RenderImageD3d11::setSize | Create Texture (400,770) / (512,896) - OK |
23:42:40.894 | 525C | 347 | RenderImageD3d11::setSize | Create Texture RV (512,896) - OK |
23:42:40.894 | 525C | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1680
BufferDesc.Height: 1050
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 87
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 112
BufferCount: 1
Windowed: 0
SwapEffect: 0
Flags: 2 |
23:42:40.894 | 525C | 50 | capture device | d3d11 shared texture capture successful |
23:42:40.895 | 3C88 | 2177 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
23:42:40.895 | 3C88 | 2628 | OverlayManager::installKeybMouseHook | Install KeybMouse |
23:42:40.895 | 3C88 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
23:42:40.895 | 3C88 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x3c88 |
23:42:40.895 | 3C88 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
23:42:40.895 | 3C88 | 469 | InputInterceptor::runHook | Mouse is hooked 0x3c88 |
23:42:40.896 | 525C | 5508 | OverlayManager::initOverlayResolution | Ex 0X40008 |
23:42:40.896 | 525C | 5514 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1680,1050)G(1680,1050)M(1680,1050) |
23:42:40.896 | 525C | 5437 | OverlayManager::UpdateResolution | notifyResolutionChange [1680, 1050] {FULL} |
23:42:40.896 | 525C | 5457 | OverlayManager::UpdateResolution | New game resolution is notified (1680, 1050) |
23:42:47.68 | 3C88 | 2796 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
23:42:47.873 | 525C | 2847 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
23:42:47.873 | 525C | 2852 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
23:42:47.877 | 525C | 3973 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 2, OW handle = 0x7406dc;prev = 0x7406dc , {Original values: ref = 2 handle = 0x10003} |
23:42:48.156 | A24 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
23:42:48.203 | 525C | 326 | RenderImageD3d11::setSize | Create Texture (1460,720) / (1536,768) - OK |
23:42:48.203 | 525C | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,768) - OK |
23:42:48.337 | 3C88 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
23:42:48.459 | 3C88 | 2796 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
23:42:48.645 | A24 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
23:42:48.674 | 3C88 | 2847 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
23:42:48.674 | 3C88 | 2852 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
23:42:48.676 | 525C | 3973 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 2, OW handle = 0x7406dc;prev = 0x7406dc , {Original values: ref = 2 handle = 0x10003} |
23:42:48.780 | 3C88 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
23:48:50.415 | 3C88 | 3026 | OverlayManager::DetachThreadInput | Detach thread input 15496, 21084 |
23:48:50.427 | 3C88 | 1842 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
23:48:50.432 | 3C88 | 1842 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
23:48:50.435 | 3C88 | 1842 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
23:48:50.436 | 525C | 485 | ReleaseD11Device | Device Released! [1] |
23:48:50.436 | 525C | 2976 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
23:48:50.436 | 525C | 1557 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
23:48:50.436 | 525C | 1564 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
23:48:50.436 | 525C | 1574 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
23:48:50.436 | 525C | 1579 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x50e108e0 |
23:48:50.436 | 525C | 2998 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
23:48:50.436 | 525C | 184 | IRenderDevice::release | Render Releasing. |
23:48:50.436 | 525C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
23:48:50.436 | 525C | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
23:48:50.436 | 525C | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
23:48:50.436 | 525C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
23:48:50.436 | 525C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
23:48:50.436 | 525C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
23:48:50.436 | 525C | 201 | IRenderDevice::release | Render Releasing Done. |
23:48:50.436 | 525C | 488 | ReleaseD11Device | End Device Released! |
23:48:50.436 | 525C | 418 | fSwapResize_Buffers | Resize buffer (0xdcde4e90)! |
23:48:50.449 | 525C | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xdcde4e90 |
23:48:50.449 | 525C | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1664, Height=1012, Multisampled=false |
23:48:50.449 | 525C | 1126 | RenderDeviceD3d11::init | save state |
23:48:50.449 | 525C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
23:48:50.455 | 525C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xee82f890. |
23:48:50.455 | 525C | 1134 | RenderDeviceD3d11::init | restore state |
23:48:50.455 | 525C | 1137 | RenderDeviceD3d11::init | Target Window [0x2080e] |
23:48:50.455 | 525C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
23:48:50.455 | 525C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
23:48:50.455 | 525C | 5514 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1664,1012)M(1680,1050) |
23:48:50.455 | 525C | 5437 | OverlayManager::UpdateResolution | notifyResolutionChange [1664, 1012] {WINDOW} |
23:48:50.455 | 525C | 5457 | OverlayManager::UpdateResolution | New game resolution is notified (1664, 1012) |
23:48:50.463 | 525C | 5606 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x2080e} (foreground = 0x2080e). |
23:48:50.463 | 525C | 2519 | OverlayManager::installWindowProcHook | Install WPH |
23:48:50.463 | 525C | 2533 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x51d5084a |
23:48:50.463 | 525C | 2552 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1680,1050] | Game [0,0,1680,1051] |
23:48:50.463 | 525C | 2598 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x4c55d570=1280693616)=>(0xbee650e0=-1092202272) |
23:48:50.465 | 525C | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1664
BufferDesc.Height: 1012
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 87
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 112
BufferCount: 1
Windowed: 1
SwapEffect: 0
Flags: 2 |
23:48:50.465 | 525C | 50 | capture device | d3d11 shared texture capture successful |
23:48:50.466 | 525C | 5514 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1664,1012)G(1664,1012)M(1680,1050) |
23:48:50.469 | 3C88 | 2628 | OverlayManager::installKeybMouseHook | Install KeybMouse |
23:48:50.469 | 3C88 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
23:48:50.469 | 3C88 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x3c88 |
23:48:50.469 | 3C88 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
23:48:50.469 | 3C88 | 469 | InputInterceptor::runHook | Mouse is hooked 0x3c88 |
23:49:04.892 | 3C88 | 1842 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
23:49:04.892 | 3C88 | 1870 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
23:49:04.892 | 3C88 | 1557 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
23:49:04.892 | 3C88 | 1564 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
23:49:04.892 | 3C88 | 1574 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
23:49:04.892 | 3C88 | 1579 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x51d5084a |
23:49:05.7 | 525C | 485 | ReleaseD11Device | Device Released! [1] |
23:49:05.7 | 525C | 2976 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
23:49:05.7 | 525C | 2998 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
23:49:05.7 | 525C | 184 | IRenderDevice::release | Render Releasing. |
23:49:05.7 | 525C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
23:49:05.7 | 525C | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
23:49:05.7 | 525C | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
23:49:05.7 | 525C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
23:49:05.7 | 525C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
23:49:05.7 | 525C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
23:49:05.7 | 525C | 201 | IRenderDevice::release | Render Releasing Done. |
23:49:05.7 | 525C | 488 | ReleaseD11Device | End Device Released! |
23:49:05.7 | 525C | 418 | fSwapResize_Buffers | Resize buffer (0xdcde4e90)! |
23:49:05.23 | 525C | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xdcde4e90 |
23:49:05.23 | 525C | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1680, Height=1050, Multisampled=false |
23:49:05.23 | 525C | 1126 | RenderDeviceD3d11::init | save state |
23:49:05.23 | 525C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
23:49:05.30 | 525C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xee82f890. |
23:49:05.30 | 525C | 1134 | RenderDeviceD3d11::init | restore state |
23:49:05.30 | 525C | 1137 | RenderDeviceD3d11::init | Target Window [0x2080e] |
23:49:05.30 | 525C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
23:49:05.30 | 525C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
23:49:05.30 | 525C | 5514 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1680,1050)M(1680,1050) |
23:49:05.30 | 525C | 5437 | OverlayManager::UpdateResolution | notifyResolutionChange [1680, 1050] {WINDOW} |
23:49:05.30 | 525C | 5457 | OverlayManager::UpdateResolution | New game resolution is notified (1680, 1050) |
23:49:05.48 | 525C | 5606 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x2080e} (foreground = 0x2080e). |
23:49:05.48 | 525C | 2519 | OverlayManager::installWindowProcHook | Install WPH |
23:49:05.48 | 525C | 2533 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1ff7092e |
23:49:05.48 | 525C | 2552 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1680,1050] | Game [0,0,1680,1050] |
23:49:05.48 | 525C | 2598 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x4c55d570=1280693616)=>(0xbee650e0=-1092202272) |
23:49:05.48 | 525C | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1680
BufferDesc.Height: 1050
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 87
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 112
BufferCount: 1
Windowed: 0
SwapEffect: 0
Flags: 2 |
23:49:05.49 | 525C | 50 | capture device | d3d11 shared texture capture successful |
23:49:05.52 | 3C88 | 2177 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
23:49:05.52 | 3C88 | 2628 | OverlayManager::installKeybMouseHook | Install KeybMouse |
23:49:05.52 | 3C88 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
23:49:05.52 | 525C | 5508 | OverlayManager::initOverlayResolution | Ex 0X40008 |
23:49:05.52 | 525C | 5514 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1680,1050)G(1680,1050)M(1680,1050) |
23:49:05.52 | 525C | 5437 | OverlayManager::UpdateResolution | notifyResolutionChange [1680, 1050] {FULL} |
23:49:05.52 | 525C | 5457 | OverlayManager::UpdateResolution | New game resolution is notified (1680, 1050) |
23:49:05.52 | 3C88 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x3c88 |
23:49:05.53 | 3C88 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
23:49:05.53 | 3C88 | 469 | InputInterceptor::runHook | Mouse is hooked 0x3c88 |
00:03:14.856 | 42AC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
00:03:14.856 | 42AC | 6876 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
00:03:14.856 | 42AC | 8445 | OverlayManager::OnForegroundChanged | Changed False |
00:03:14.856 | 42AC | 8483 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10194 Title=[] |
00:03:14.858 | 42AC | 7735 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
00:03:14.858 | 42AC | 2957 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
00:03:14.858 | 42AC | 2847 | OverlayManager::setControlMode | Set RI keyboard to 0X1 (0X30)... |
00:03:14.858 | 42AC | 2852 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
00:03:14.859 | 42AC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
00:03:14.861 | 42AC | 7035 | OverlayManager::doAction | DisplayFPS - Triggered |
00:03:14.908 | 3C88 | 1842 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
00:03:14.922 | 3C88 | 1842 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
00:03:14.923 | 525C | 485 | ReleaseD11Device | Device Released! [1] |
00:03:14.923 | 525C | 2976 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
00:03:14.923 | 525C | 1557 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
00:03:14.923 | 525C | 1564 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
00:03:14.923 | 525C | 1574 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
00:03:14.923 | 525C | 1579 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1ff7092e |
00:03:14.923 | 525C | 2998 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
00:03:14.923 | 525C | 184 | IRenderDevice::release | Render Releasing. |
00:03:14.923 | 525C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
00:03:14.923 | 525C | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
00:03:14.923 | 525C | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
00:03:14.923 | 525C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
00:03:14.923 | 525C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
00:03:14.923 | 525C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
00:03:14.923 | 525C | 201 | IRenderDevice::release | Render Releasing Done. |
00:03:14.923 | 525C | 488 | ReleaseD11Device | End Device Released! |
00:03:14.923 | 525C | 418 | fSwapResize_Buffers | Resize buffer (0xdcde4e90)! |
00:03:15.875 | D4C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
00:03:17.839 | 525C | 418 | fSwapResize_Buffers | Resize buffer (0xdcde4e90)! |
00:03:17.872 | 525C | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xdcde4e90 |
00:03:17.872 | 525C | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1680, Height=1050, Multisampled=false |
00:03:17.872 | 525C | 1126 | RenderDeviceD3d11::init | save state |
00:03:17.872 | 525C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
00:03:17.878 | 525C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xee82f890. |
00:03:17.878 | 525C | 1134 | RenderDeviceD3d11::init | restore state |
00:03:17.878 | 525C | 1137 | RenderDeviceD3d11::init | Target Window [0x2080e] |
00:03:17.878 | 525C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
00:03:17.878 | 525C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
00:03:17.878 | 525C | 2964 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
00:03:17.878 | 525C | 5514 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1680,1050)M(1680,1050) |
00:03:17.878 | 525C | 5437 | OverlayManager::UpdateResolution | notifyResolutionChange [1680, 1050] {WINDOW} |
00:03:17.878 | 525C | 5457 | OverlayManager::UpdateResolution | New game resolution is notified (1680, 1050) |
00:03:17.899 | 525C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
00:03:17.899 | 525C | 5606 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x2080e} (foreground = 0x2080e). |
00:03:17.899 | 525C | 2519 | OverlayManager::installWindowProcHook | Install WPH |
00:03:17.899 | 525C | 2533 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x3d7105e6 |
00:03:17.899 | 525C | 2552 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1680,1050] | Game [0,0,1680,1050] |
00:03:17.899 | 525C | 2598 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x4c55d570=1280693616)=>(0xbee650e0=-1092202272) |
00:03:17.899 | 525C | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
00:03:17.899 | 525C | 1029 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
00:03:17.915 | 3C88 | 2177 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
00:03:17.915 | 3C88 | 2628 | OverlayManager::installKeybMouseHook | Install KeybMouse |
00:03:17.915 | 3C88 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
00:03:17.915 | 3C88 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x3c88 |
00:03:17.915 | 3C88 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
00:03:17.915 | 3C88 | 469 | InputInterceptor::runHook | Mouse is hooked 0x3c88 |
00:03:17.919 | 525C | 5508 | OverlayManager::initOverlayResolution | Ex 0X40008 |
00:03:17.919 | 525C | 5514 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1680,1050)G(1680,1050)M(1680,1050) |
00:03:17.919 | 525C | 5437 | OverlayManager::UpdateResolution | notifyResolutionChange [1680, 1050] {FULL} |
00:03:17.919 | 525C | 5457 | OverlayManager::UpdateResolution | New game resolution is notified (1680, 1050) |
00:03:17.922 | 42AC | 6876 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
00:03:17.922 | 42AC | 8445 | OverlayManager::OnForegroundChanged | Changed True |
00:03:17.922 | 42AC | 8580 | OverlayManager::AssureLockWindowOnForgroundChanged | skip lock window (mouse leave?) |
00:03:17.923 | 42AC | 7035 | OverlayManager::doAction | DisplayFPS - Triggered |
00:03:17.937 | 3C88 | 6307 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x2080e) 0x2080e . |
00:03:17.937 | 3C88 | 7735 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
00:03:17.939 | 525C | 1029 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
00:03:17.939 | 525C | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1680
BufferDesc.Height: 1050
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 87
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 112
BufferCount: 1
Windowed: 0
SwapEffect: 0
Flags: 2 |
00:03:17.940 | 525C | 50 | capture device | d3d11 shared texture capture successful |
00:03:18.442 | 42AC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
00:03:18.442 | 42AC | 6876 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
00:03:18.442 | 42AC | 8445 | OverlayManager::OnForegroundChanged | Changed False |
00:03:18.442 | 42AC | 8483 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10194 Title=[] |
00:03:18.445 | 42AC | 7735 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
00:03:18.445 | 42AC | 2957 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
00:03:18.445 | 42AC | 2847 | OverlayManager::setControlMode | Set RI keyboard to 0X1 (0X30)... |
00:03:18.445 | 42AC | 2852 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
00:03:18.449 | 42AC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
00:03:18.450 | 42AC | 7035 | OverlayManager::doAction | DisplayFPS - Triggered |
00:03:18.491 | 3C88 | 3026 | OverlayManager::DetachThreadInput | Detach thread input 15496, 21084 |
00:03:18.503 | 525C | 485 | ReleaseD11Device | Device Released! [1] |
00:03:18.503 | 525C | 2976 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
00:03:18.503 | 525C | 1557 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
00:03:18.503 | 525C | 1564 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
00:03:18.503 | 525C | 1574 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
00:03:18.503 | 525C | 1579 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x3d7105e6 |
00:03:18.503 | 525C | 2998 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
00:03:18.503 | 525C | 184 | IRenderDevice::release | Render Releasing. |
00:03:18.503 | 525C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
00:03:18.503 | 525C | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
00:03:18.503 | 525C | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
00:03:18.503 | 525C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
00:03:18.503 | 525C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
00:03:18.503 | 525C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
00:03:18.503 | 525C | 201 | IRenderDevice::release | Render Releasing Done. |
00:03:18.503 | 525C | 488 | ReleaseD11Device | End Device Released! |
00:03:18.503 | 525C | 418 | fSwapResize_Buffers | Resize buffer (0xdcde4e90)! |
00:03:19.455 | D4C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
00:03:21.499 | D4C | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3105]. |
00:03:21.499 | D4C | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
00:03:21.499 | D4C | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:9) |
00:03:24.532 | 525C | 418 | fSwapResize_Buffers | Resize buffer (0xdcde4e90)! |
00:03:24.547 | 525C | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xdcde4e90 |
00:03:24.547 | 525C | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1680, Height=1050, Multisampled=false |
00:03:24.547 | 525C | 1126 | RenderDeviceD3d11::init | save state |
00:03:24.547 | 525C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
00:03:24.553 | 525C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xee82f890. |
00:03:24.553 | 525C | 1134 | RenderDeviceD3d11::init | restore state |
00:03:24.553 | 525C | 1137 | RenderDeviceD3d11::init | Target Window [0x2080e] |
00:03:24.553 | 525C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
00:03:24.553 | 525C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
00:03:24.553 | 525C | 2964 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
00:03:24.553 | 525C | 5514 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1680,1050)M(1680,1050) |
00:03:24.553 | 525C | 5437 | OverlayManager::UpdateResolution | notifyResolutionChange [1680, 1050] {WINDOW} |
00:03:24.553 | 525C | 5457 | OverlayManager::UpdateResolution | New game resolution is notified (1680, 1050) |
00:03:24.559 | 525C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
00:03:24.559 | 525C | 5606 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x2080e} (foreground = 0x2080e). |
00:03:24.559 | 525C | 2519 | OverlayManager::installWindowProcHook | Install WPH |
00:03:24.559 | 525C | 2533 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x3901b1 |
00:03:24.559 | 525C | 2552 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1680,1050] | Game [0,0,1680,1050] |
00:03:24.559 | 525C | 2598 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x4c55d570=1280693616)=>(0xbee650e0=-1092202272) |
00:03:24.559 | 525C | 2377 | WidgetManager::Render | resume layout thread |
00:03:24.559 | 525C | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
00:03:24.559 | 525C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
00:03:24.559 | 525C | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
00:03:24.559 | 525C | 1029 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
00:03:24.560 | 3C88 | 2177 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
00:03:24.560 | 3C88 | 2628 | OverlayManager::installKeybMouseHook | Install KeybMouse |
00:03:24.560 | 3C88 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
00:03:24.560 | 3C88 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x3c88 |
00:03:24.560 | 3C88 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
00:03:24.560 | 3C88 | 469 | InputInterceptor::runHook | Mouse is hooked 0x3c88 |
00:03:24.563 | 42AC | 6876 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
00:03:24.563 | 42AC | 8445 | OverlayManager::OnForegroundChanged | Changed True |
00:03:24.563 | 42AC | 7735 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
00:03:24.564 | 525C | 5508 | OverlayManager::initOverlayResolution | Ex 0X40008 |
00:03:24.564 | 525C | 5514 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1680,1050)G(1680,1050)M(1680,1050) |
00:03:24.564 | 525C | 5437 | OverlayManager::UpdateResolution | notifyResolutionChange [1680, 1050] {FULL} |
00:03:24.564 | 525C | 5457 | OverlayManager::UpdateResolution | New game resolution is notified (1680, 1050) |
00:03:24.565 | 525C | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1680
BufferDesc.Height: 1050
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 87
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 112
BufferCount: 1
Windowed: 0
SwapEffect: 0
Flags: 2 |
00:03:24.566 | 525C | 50 | capture device | d3d11 shared texture capture successful |
00:03:24.571 | 3C88 | 6307 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x2080e) 0x2080e . |
00:03:24.580 | 42AC | 7035 | OverlayManager::doAction | DisplayFPS - Triggered |
00:03:24.588 | 525C | 1029 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
00:08:15.521 | 42AC | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
00:08:15.594 | 525C | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
00:08:15.594 | 525C | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
00:08:15.594 | 525C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
00:08:15.594 | 525C | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:False] |
00:08:15.594 | 525C | 5371 | OverlayManager::HandleGameStream | Stop Capturing |
00:08:15.643 | 42AC | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:0] |
00:08:15.880 | 525C | 326 | RenderImageD3d11::setSize | Create Texture (300,100) / (384,128) - OK |
00:08:15.880 | 525C | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
00:08:27.927 | 3C88 | 3026 | OverlayManager::DetachThreadInput | Detach thread input 15496, 21084 |
00:08:27.929 | 3C88 | 7735 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
00:08:27.947 | 525C | 5514 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1680,1050)M(1680,1050) |
00:08:27.947 | 525C | 5437 | OverlayManager::UpdateResolution | notifyResolutionChange [1680, 1050] {WINDOW} |
00:08:27.947 | 525C | 5457 | OverlayManager::UpdateResolution | New game resolution is notified (1680, 1050) |
00:08:28.98 | 42AC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
00:08:28.98 | 42AC | 6876 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
00:08:28.98 | 42AC | 8445 | OverlayManager::OnForegroundChanged | Changed False |
00:08:28.98 | 42AC | 8483 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x40214 Title=[#chat | free bob gob - Discord] |
00:08:28.98 | 42AC | 2957 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
00:08:28.98 | 42AC | 2847 | OverlayManager::setControlMode | Set RI keyboard to 0X1 (0X30)... |
00:08:28.98 | 42AC | 2852 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
00:08:28.113 | 42AC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
00:08:28.113 | 42AC | 7035 | OverlayManager::doAction | DisplayFPS - Triggered |
00:08:29.103 | D4C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
00:08:31.137 | D4C | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3190]. |
00:08:31.137 | D4C | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
00:08:31.137 | D4C | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
00:08:32.254 | 3C88 | 1951 | OverlayManager::GameWindowProcCallback | Close Window [16]. |