Time | Thread | Line | Function | Message |
19:44:03.644 | 3190 | 138 | runClient | Starting Overlay PID=24544(0x5fe0) server PID = 13544 |
19:44:03.644 | 3190 | 560 | Client::init | Client::Initialize |
19:44:03.644 | 3190 | 568 | Client::init | Start owclient thread |
19:44:03.740 | 454C | 325 | Client::initFirstInjection | Client::initFirstInjection. |
19:44:03.740 | 454C | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_23013544 opened succesfuly |
19:44:03.740 | 454C | 351 | | session id = {4CA0B7A0-AA0B-4C34-8440-2B203EBA248D} |
19:44:03.740 | 454C | 2086 | Client::LogClientInfo | Process OS version [6.2] [64-bit] |
19:44:03.740 | 454C | 2096 | Client::LogClientInfo | OS version [10.0.22621] |
19:44:03.741 | 454C | 2118 | Client::LogClientInfo | Client [64-bit] Version 2.2.230.5 |
19:44:03.741 | 454C | 2131 | Client::LogProcessModules | Loaded modules: |
19:44:03.743 | 454C | 2147 | | C:\Program Files (x86)\Overwolf\0.230.0.10\OWClient.dll |
19:44:03.743 | 454C | 2147 | | C:\Program Files (x86)\Overwolf\0.230.0.10\OWExplorer.dll |
19:44:03.743 | 454C | 2147 | | C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll |
19:44:03.743 | 454C | 2147 | | C:\Program Files (x86)\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\amd_ags_x64.dll |
19:44:03.743 | 454C | 2147 | | C:\Program Files (x86)\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\bink2w64.dll |
19:44:03.743 | 454C | 2147 | | C:\Program Files (x86)\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\defaultargs.dll |
19:44:03.743 | 454C | 2147 | | C:\Program Files (x86)\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\steam_api64.dll |
19:44:03.743 | 454C | 2147 | | C:\Program Files (x86)\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\upc_r2_loader64.dll |
19:44:03.743 | 454C | 2147 | | C:\Program Files (x86)\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\vivoxsdk.dll |
19:44:03.743 | 454C | 2147 | | C:\Program Files (x86)\Steam\steamclient64.dll |
19:44:03.743 | 454C | 2147 | | C:\Program Files (x86)\Steam\tier0_s64.dll |
19:44:03.743 | 454C | 2147 | | C:\Program Files (x86)\Steam\vstdlib_s64.dll |
19:44:03.743 | 454C | 2147 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\overlay64.dll |
19:44:03.743 | 454C | 2147 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\uplay_r264.dll |
19:44:03.743 | 454C | 2147 | | C:\Program Files\McAfee\WPS\1.11.184.1\mc-sec-plugin-x64.dll |
19:44:03.743 | 454C | 2147 | | C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.23080.2006-0\MpOav.dll |
19:44:03.743 | 454C | 2147 | | C:\Users\logan\AppData\Local\Medal\recorder-3.701.0\Host\medal-hook64.dll |
19:44:03.743 | 454C | 2147 | | C:\Users\logan\AppData\Local\ubisoft\r6siege\Y8S3.1.0_C7787138_D1822042_S53716_61288037\2590371947\RainbowSix.exe |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\SYSTEM32\AcGenral.DLL |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\SYSTEM32\CFGMGR32.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\SYSTEM32\CRYPTSP.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\SYSTEM32\CoreMessaging.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\SYSTEM32\CoreUIComponents.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\SYSTEM32\DINPUT8.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\SYSTEM32\DNSAPI.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\SYSTEM32\GLU32.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\SYSTEM32\HID.DLL |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\SYSTEM32\MPR.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\SYSTEM32\MSWSOCK.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\SYSTEM32\NTASN1.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\SYSTEM32\OPENGL32.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\SYSTEM32\POWRPROF.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\SYSTEM32\PROPSYS.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\SYSTEM32\Secur32.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\SYSTEM32\SensApi.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\SYSTEM32\SspiCli.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\SYSTEM32\UMPDC.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\SYSTEM32\USERENV.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\SYSTEM32\VERSION.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\SYSTEM32\WINHTTP.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\SYSTEM32\WINMM.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\SYSTEM32\WINNSI.DLL |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\SYSTEM32\WINSTA.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\SYSTEM32\WTSAPI32.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\SYSTEM32\WindowsCodecs.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\SYSTEM32\amsi.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\SYSTEM32\apphelp.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\SYSTEM32\bcrypt.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\SYSTEM32\cryptnet.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\SYSTEM32\d3d11.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\SYSTEM32\d3d12.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\SYSTEM32\d3d9.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\SYSTEM32\dbgcore.DLL |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\SYSTEM32\dbghelp.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\SYSTEM32\devobj.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\SYSTEM32\directxdatabasehelper.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\SYSTEM32\drvstore.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\SYSTEM32\dwmapi.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\SYSTEM32\dxcore.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\SYSTEM32\dxgi.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\SYSTEM32\gpapi.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\SYSTEM32\inputhost.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\SYSTEM32\kernel.appcore.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\SYSTEM32\ncrypt.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\SYSTEM32\ntdll.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\SYSTEM32\ntmarta.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\SYSTEM32\nvapi64.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\SYSTEM32\pdh.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\SYSTEM32\profapi.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\SYSTEM32\textinputframework.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\SYSTEM32\wbemcomn.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\SYSTEM32\windows.storage.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\SYSTEM32\wintypes.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\SYSTEM32\wldp.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\System32\COMDLG32.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\System32\CRYPT32.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvdd.inf_amd64_67b1df330bec74ef\Display.NvContainer\MessageBus.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvdd.inf_amd64_67b1df330bec74ef\NvCamera\NvCamera64.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvdd.inf_amd64_67b1df330bec74ef\nvldumdx.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvdd.inf_amd64_67b1df330bec74ef\nvwgf2umx.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\System32\GDI32.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\System32\IMM32.DLL |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\System32\KERNEL32.DLL |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\System32\KERNELBASE.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\System32\MMDevApi.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\System32\MSASN1.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\System32\MSCTF.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\System32\NSI.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\System32\OLEAUT32.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\System32\PSAPI.DLL |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\System32\RPCRT4.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\System32\SETUPAPI.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\System32\SHELL32.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\System32\SHLWAPI.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\System32\USER32.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\System32\WINTRUST.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\System32\WS2_32.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\System32\advapi32.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\System32\bcryptPrimitives.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\System32\clbcatq.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\System32\combase.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\System32\fwpuclnt.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\System32\gdi32full.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\System32\imagehlp.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\System32\msvcp_win.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\System32\msvcrt.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\System32\ole32.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\System32\perfproc.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\System32\sechost.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\System32\shcore.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\System32\ucrtbase.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\System32\win32u.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\System32\winrnr.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.22621.608_none_fb280a3c7926c2cc\COMCTL32.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\system32\napinsp.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\system32\nlansp_c.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\system32\nvspcap64.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\system32\pnrpnsp.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\system32\rsaenh.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\system32\uxtheme.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\system32\wbem\fastprox.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\system32\wbem\wbemprox.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\system32\wbem\wbemsvc.dll |
19:44:03.743 | 454C | 2147 | | C:\WINDOWS\system32\wshbth.dll |
19:44:03.743 | 454C | 2147 | | C:\Windows\System32\gameux.dll |
19:44:03.743 | 454C | 2147 | | C:\Windows\System32\rasadhlp.dll |
19:44:03.743 | 454C | 79 | GraphicsHookManager::Init | Created Thread - Created , ThreadId=31164 |
19:44:03.745 | 454C | 1560 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D11. |
19:44:03.746 | 454C | 1568 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D12. |
19:44:03.746 | 454C | 1580 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - VULKAN. |
19:44:03.746 | 454C | 1597 | Client::ReadGameConfigurations | GameConfigurations Input Libraries - DINPUT8. |
19:44:03.746 | 454C | 1609 | Client::ReadGameConfigurations | Disable DisableEXHandle - OFF |
19:44:03.746 | 454C | 1675 | Client::ReadGameConfigurations | GameConfigurations UseTSHook - OFF |
19:44:03.746 | 454C | 1688 | Client::ReadGameConfigurations | GameConfigurations DisableDIAquire - OFF |
19:44:03.746 | 454C | 1718 | Client::ReadGameConfigurations | Enable EnableTXR - OFF |
19:44:03.746 | 454C | 1758 | Client::ReadGameConfigurations | GameConfigurations DisableD3d9Ex - OFF |
19:44:03.746 | 454C | 1760 | Client::ReadGameConfigurations | GameConfigurations EnableMTCursor - ON |
19:44:03.746 | 454C | 1762 | Client::ReadGameConfigurations | GameConfigurations Use Long Block - OFF |
19:44:03.746 | 454C | 1764 | Client::ReadGameConfigurations | GameConfigurations Use Safe Block - OFF |
19:44:03.746 | 454C | 1766 | Client::ReadGameConfigurations | GameConfigurations Use All Safe Block - OFF |
19:44:03.746 | 454C | 1768 | Client::ReadGameConfigurations | GameConfigurations Disable Safe Hooking - OFF |
19:44:03.746 | 454C | 1770 | Client::ReadGameConfigurations | GameConfigurations Use MH - OFF |
19:44:03.746 | 454C | 1773 | Client::ReadGameConfigurations | GameConfigurations Use MCH - ON |
19:44:03.746 | 454C | 1776 | Client::ReadGameConfigurations | GameConfigurations Use EH - OFF |
19:44:03.746 | 454C | 1883 | Data::Search | [0] 0x59970000 |
19:44:03.746 | 454C | 1883 | Data::Search | [1] 0x0 |
19:44:03.746 | 454C | 1883 | Data::Search | [2] 0x18CC0000 |
19:44:03.746 | 454C | 1883 | Data::Search | [3] 0x2CF40000 |
19:44:03.746 | 454C | 1883 | Data::Search | [4] 0x0 |
19:44:03.746 | 454C | 1883 | Data::Search | [5] 0x559A0000 |
19:44:03.746 | 454C | 1883 | Data::Search | [6] 0x59940000 |
19:44:03.746 | 454C | 1883 | Data::Search | [7] 0x245C0000 |
19:44:03.746 | 454C | 1883 | Data::Search | [8] 0x559A0000 |
19:44:03.746 | 454C | 1883 | Data::Search | [9] 0x0 |
19:44:03.746 | 454C | 1888 | Data::Search | [10] 0x0 |
19:44:03.746 | 454C | 1894 | Data::Search | [11] 0x54970000 |
19:44:03.746 | 454C | 1900 | Data::Search | [12] 0x245C0000 |
19:44:03.746 | 454C | 1906 | Data::Search | [13] 0x14900000 |
19:44:03.746 | 454C | 337 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
19:44:03.746 | 454C | 1265 | Client::hookFunctions | Detected Windows 8.1 or greater |
19:44:03.746 | 454C | 1288 | Client::hookFunctions | Acquiring function lock succedded |
19:44:03.747 | 454C | 254 | Common::HookChain::HookChainConfiguration::ReadAppConfiguration | read configuration file |
19:44:03.747 | 454C | 582 | Common::HookChain::HookChainManager::InitFromRemoteConfiguration | Read configuraion 16 |
19:44:03.747 | 454C | 952 | FunctionHook::EnableMCHOptions | MCH - Enable MCH Options |
19:44:03.747 | 454C | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_23013544 opened succesfuly |
19:44:03.748 | 454C | 530 | OverlayManager::OverlayManager | OW System Cursor is set to = 0x45d0613 |
19:44:03.748 | 454C | 7633 | OverlayManager::LoadDefaultCursors | Load default cursors |
19:44:03.748 | 454C | 538 | OverlayManager::OverlayManager | OW Blank System Cursor is set to = 0x69067b |
19:44:03.748 | 454C | 72 | PerformanceCounter::StartSession | StartSession |
19:44:03.748 | 454C | 72 | PerformanceCounter::StartSession | StartSession |
19:44:03.748 | 454C | 225 | InterProcessElement::open | InterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly |
19:44:03.748 | 454C | 760 | OverlayManager::ReadGameConfigurations | GameConfigurations Control Modes = 0 |
19:44:03.748 | 454C | 778 | OverlayManager::ReadGameConfigurations | GameConfigurations TC Mode = 0x0 |
19:44:03.749 | 454C | 780 | OverlayManager::ReadGameConfigurations | GameConfigurations Cursor Mode = 0 |
19:44:03.749 | 454C | 783 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInputBlock = OFF |
19:44:03.749 | 454C | 786 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCursorMix = OFF |
19:44:03.749 | 454C | 789 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMixModeCursor = ON |
19:44:03.749 | 454C | 792 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCursorOffset = OFF |
19:44:03.749 | 454C | 795 | OverlayManager::ReadGameConfigurations | GameConfigurations FixResolutionChange = OFF |
19:44:03.749 | 454C | 798 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIBLock = OFF |
19:44:03.749 | 454C | 801 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIFocus = ON |
19:44:03.749 | 454C | 804 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus = OFF |
19:44:03.749 | 454C | 807 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus2 = OFF |
19:44:03.749 | 454C | 810 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableDIAquire = OFF |
19:44:03.749 | 454C | 813 | OverlayManager::ReadGameConfigurations | GameConfigurations SetDINonExclusive = OFF |
19:44:03.749 | 454C | 816 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMouseDIExclusive = OFF |
19:44:03.749 | 454C | 819 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableActionMixed = OFF |
19:44:03.749 | 454C | 822 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceControlRehook = OFF |
19:44:03.749 | 454C | 825 | OverlayManager::ReadGameConfigurations | GameConfigurations FixActionFocus = OFF |
19:44:03.749 | 454C | 828 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreRT = ON |
19:44:03.749 | 454C | 831 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableResizeRelease = ON |
19:44:03.749 | 454C | 834 | OverlayManager::ReadGameConfigurations | GameConfigurations ResizeNotifyResolution = OFF |
19:44:03.749 | 454C | 837 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceCaptureChangeRehook = OFF |
19:44:03.749 | 454C | 840 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableEternalEnum = OFF |
19:44:03.749 | 454C | 843 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWL = OFF |
19:44:03.749 | 454C | 846 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWLW = OFF |
19:44:03.749 | 454C | 849 | OverlayManager::ReadGameConfigurations | GameConfigurations TerminateOnWindowClose = OFF |
19:44:03.749 | 454C | 852 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartFocus = ON |
19:44:03.749 | 454C | 855 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreRelease = OFF |
19:44:03.749 | 454C | 858 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableTPA = OFF |
19:44:03.749 | 454C | 861 | OverlayManager::ReadGameConfigurations | GameConfigurations PTCT = 0x0 |
19:44:03.749 | 454C | 864 | OverlayManager::ReadGameConfigurations | GameConfigurations ReleaseKBInOverlayFocus = OFF |
19:44:03.749 | 454C | 867 | OverlayManager::ReadGameConfigurations | GameConfigurations SmartReleaseKBInOverlayFocus = ON |
19:44:03.749 | 454C | 870 | OverlayManager::ReadGameConfigurations | GameConfigurations Stuck In Trans = OFF |
19:44:03.749 | 454C | 873 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableFocusOnAnyClick = OFF |
19:44:03.749 | 454C | 876 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCC = OFF |
19:44:03.749 | 454C | 879 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCCMix = OFF |
19:44:03.749 | 454C | 882 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursor = OFF |
19:44:03.749 | 454C | 885 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursorMT = OFF |
19:44:03.749 | 454C | 888 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableRawInput = OFF |
19:44:03.749 | 454C | 891 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableOWGestures = OFF |
19:44:03.749 | 454C | 894 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableD3d9Ex = OFF |
19:44:03.749 | 454C | 897 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMTCursor = ON |
19:44:03.749 | 454C | 900 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRI = OFF |
19:44:03.749 | 454C | 903 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIKB = ON |
19:44:03.749 | 454C | 906 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIB = ON |
19:44:03.749 | 454C | 909 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowRIMix = ON |
19:44:03.749 | 454C | 912 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreBB = OFF |
19:44:03.749 | 454C | 915 | OverlayManager::ReadGameConfigurations | GameConfigurations RecreateSB = OFF |
19:44:03.749 | 454C | 918 | OverlayManager::ReadGameConfigurations | GameConfigurations FixFSTB = OFF |
19:44:03.749 | 454C | 921 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCOEx = OFF |
19:44:03.749 | 454C | 924 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRCEx = ON |
19:44:03.749 | 454C | 927 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableBlockChain = OFF |
19:44:03.749 | 454C | 930 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMKLL = OFF |
19:44:03.749 | 454C | 933 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewKLL = OFF |
19:44:03.749 | 454C | 936 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewMLLForExclusive = ON |
19:44:03.749 | 454C | 939 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMW = OFF |
19:44:03.749 | 454C | 942 | OverlayManager::ReadGameConfigurations | GameConfigurations UsePR = OFF |
19:44:03.749 | 454C | 945 | OverlayManager::ReadGameConfigurations | GameConfigurations WaitRestore = OFF |
19:44:03.749 | 454C | 948 | OverlayManager::ReadGameConfigurations | GameConfigurations DIT = 0 |
19:44:03.749 | 454C | 951 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreMultipleDevices = OFF |
19:44:03.749 | 454C | 954 | OverlayManager::ReadGameConfigurations | GameConfigurations FixHotkeyRI = ON |
19:44:03.749 | 454C | 957 | OverlayManager::ReadGameConfigurations | GameConfigurations SendHotkeyRI = ON |
19:44:03.749 | 454C | 960 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRestoreSWL = OFF |
19:44:03.749 | 454C | 963 | OverlayManager::ReadGameConfigurations | GameConfigurations FIGVTH = OFF |
19:44:03.749 | 454C | 966 | OverlayManager::ReadGameConfigurations | GameConfigurations PTBOffsetPixel = 0 |
19:44:03.749 | 454C | 969 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceGBB = OFF |
19:44:03.749 | 454C | 972 | OverlayManager::ReadGameConfigurations | GameConfigurations FixModifierMixMode = OFF |
19:44:03.749 | 454C | 974 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDXThreadSafe = OFF |
19:44:03.749 | 454C | 976 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInvisibleCursorCR = OFF |
19:44:03.749 | 454C | 978 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGameProc = OFF |
19:44:03.749 | 454C | 980 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCVCursor = OFF |
19:44:03.749 | 454C | 982 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableRenderAI = OFF |
19:44:03.749 | 454C | 984 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableSmartMixMode = OFF |
19:44:03.749 | 454C | 986 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreads = OFF |
19:44:03.749 | 454C | 988 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreadsHook = OFF |
19:44:03.749 | 454C | 990 | OverlayManager::ReadGameConfigurations | GameConfigurations KeepInGameOnLostFocus = OFF |
19:44:03.749 | 454C | 992 | OverlayManager::ReadGameConfigurations | GameConfigurations FixBlending = OFF |
19:44:03.749 | 454C | 994 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOUseDefaultAdpater = OFF |
19:44:03.749 | 454C | 996 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPODisableDynamicRendering = OFF |
19:44:03.749 | 454C | 998 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOExclusiveAsForeground = OFF |
19:44:03.749 | 454C | 1000 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreCursorRefCount = OFF |
19:44:03.749 | 454C | 1002 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMCHHookRetries = OFF |
19:44:03.749 | 454C | 1004 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableHookFallback = OFF |
19:44:03.749 | 454C | 1006 | OverlayManager::ReadGameConfigurations | GameConfigurations AlternativeIPC = OFF |
19:44:03.749 | 454C | 1008 | OverlayManager::ReadGameConfigurations | GameConfigurations RecordingFlipType = 0 |
19:44:03.749 | 454C | 1010 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGraphicsFunc = 0 |
19:44:03.749 | 454C | 1013 | OverlayManager::ReadGameConfigurations | GameConfigurations foreground Window as target window = 0 |
19:44:03.749 | 454C | 1015 | OverlayManager::ReadGameConfigurations | OverlayManager::SetGameConfigurations Succeeded. |
19:44:03.749 | 454C | 1029 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
19:44:03.749 | 454C | 631 | OverlayManager::InitGameClient | starting hooks... |
19:44:03.804 | 454C | 1991 | FunctionHook::LoadHooker | Loading Utils from C:\Program Files (x86)\Overwolf\0.230.0.10\\OWUtils.dll succeeded |
19:44:03.810 | 454C | 602 | Install::Code | Init [Client,1] (MCH) OK |
19:44:03.811 | 454C | 602 | Install::Code | Init [Client,2] (MCH) OK |
19:44:03.812 | 454C | 602 | Install::Code | Init [Client,3] (MCH) OK |
19:44:03.813 | 454C | 602 | Install::Code | Init [Client,4] (MCH) OK |
19:44:03.814 | 454C | 602 | Install::Code | Init [Client,4.1] (MCH) OK |
19:44:03.824 | 454C | 602 | Install::Code | Init [Client,4.2] (MCH) OK |
19:44:03.824 | 454C | 1362 | Client::hookFunctions | Suspend before hook: OFF |
19:44:03.825 | 454C | 1063 | Install::Code | Segment [3|46352|0x2CF40000|0xB510] |
19:44:03.826 | 454C | 602 | Install::Code | unknown (MCH) OK |
19:44:03.826 | 454C | 1063 | Install::Code | Segment [3|58800|0x2CF40000|0xE5B0] |
19:44:03.837 | 454C | 602 | Install::Code | unknown (MCH) OK |
19:44:03.837 | 454C | 1063 | Install::Code | Segment [3|58208|0x2CF40000|0xE360] |
19:44:03.848 | 454C | 602 | Install::Code | unknown (MCH) OK |
19:44:03.849 | 454C | 1063 | Install::Code | Segment [5|214960|0x559A0000|0x347B0] |
19:44:03.850 | 454C | 602 | Install::Code | unknown (MCH) OK |
19:44:03.850 | 454C | 1063 | Install::Code | Segment [5|5440|0x559A0000|0x1540] |
19:44:03.861 | 454C | 602 | Install::Code | unknown (MCH) OK |
19:44:03.861 | 454C | 1063 | Install::Code | Segment [5|145440|0x559A0000|0x23820] |
19:44:03.872 | 454C | 602 | Install::Code | unknown (MCH) OK |
19:44:03.872 | 454C | 1063 | Install::Code | Segment [5|6640|0x559A0000|0x19F0] |
19:44:03.883 | 454C | 602 | Install::Code | unknown (MCH) OK |
19:44:03.883 | 454C | 1063 | Install::Code | Segment [5|-15908112|0x559A0000|0xFF0D42F0] |
19:44:03.883 | 454C | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::31. |
19:44:03.883 | 454C | 1063 | Install::Code | Segment [5|-15917568|0x559A0000|0xFF0D1E00] |
19:44:03.883 | 454C | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::32. |
19:44:03.883 | 454C | 1063 | Install::Code | Segment [5|-15902592|0x559A0000|0xFF0D5880] |
19:44:03.883 | 454C | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::33. |
19:44:03.883 | 454C | 1063 | Install::Code | Segment [5|-16925424|0x559A0000|0xFEFDBD10] |
19:44:03.883 | 454C | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::34. |
19:44:03.884 | 454C | 1063 | Install::Code | Segment [5|214960|0x559A0000|0x347B0] |
19:44:03.884 | 454C | 1125 | Client::hookLibraryFunctions | Aleady hooked function 5::27. |
19:44:03.884 | 454C | 1063 | Install::Code | Segment [5|5440|0x559A0000|0x1540] |
19:44:03.884 | 454C | 1125 | Client::hookLibraryFunctions | Aleady hooked function 5::28. |
19:44:03.884 | 454C | 1063 | Install::Code | Segment [5|145440|0x559A0000|0x23820] |
19:44:03.884 | 454C | 1125 | Client::hookLibraryFunctions | Aleady hooked function 5::29. |
19:44:03.884 | 454C | 1063 | Install::Code | Segment [5|6640|0x559A0000|0x19F0] |
19:44:03.884 | 454C | 1125 | Client::hookLibraryFunctions | Aleady hooked function 5::30. |
19:44:03.884 | 454C | 1063 | Install::Code | Segment [5|-15908112|0x559A0000|0xFF0D42F0] |
19:44:03.884 | 454C | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::31. |
19:44:03.884 | 454C | 1063 | Install::Code | Segment [5|-15917568|0x559A0000|0xFF0D1E00] |
19:44:03.884 | 454C | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::32. |
19:44:03.884 | 454C | 1063 | Install::Code | Segment [5|-15902592|0x559A0000|0xFF0D5880] |
19:44:03.884 | 454C | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::33. |
19:44:03.884 | 454C | 1063 | Install::Code | Segment [5|-16925424|0x559A0000|0xFEFDBD10] |
19:44:03.884 | 454C | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::34. |
19:44:03.884 | 454C | 916 | Client::hookLibraryFunctions | Lib [9] is not supported for game. skipping.. |
19:44:03.884 | 454C | 337 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
19:44:03.884 | 454C | 1281 | OverlayManager::Start | Starting... |
19:44:03.884 | 454C | 1313 | OverlayManager::Start | starting hooks 2... |
19:44:03.885 | 454C | 602 | Install::Code | Init [Client,5] (MCH) OK |
19:44:03.896 | 454C | 602 | Install::Code | Init [Client,5.1] (MCH) OK |
19:44:03.897 | 454C | 602 | Install::Code | Init [Client,6] (MCH) OK |
19:44:03.897 | 454C | 1382 | OverlayManager::Start | RID Found 1 devices. |
19:44:03.897 | 454C | 1396 | OverlayManager::Start | RID Keyboard Found [0] with 0X0(0X30) hwnd(0x0)... |
19:44:03.897 | 454C | 1479 | | XTRAP COMPATIBLE PATCH WARNING |
19:44:03.897 | 454C | 1488 | OverlayManager::Start | done with hooks... |
19:44:03.897 | 454C | 108 | ApiManager::Init | API Manager Event : OK |
19:44:03.897 | 454C | 120 | ApiManager::CreateBackgroundThread | Background Thread - Created , ThreadId=3644 |
19:44:03.897 | 454C | 67 | TXRSetting | Fail to read texture recognition options 0xb7 |
19:44:03.897 | 454C | 114 | TXOfInterest | New list set with 0 items |
19:44:03.897 | 454C | 1514 | OverlayManager::Start | get foreground state |
19:44:03.897 | 454C | 8445 | OverlayManager::OnForegroundChanged | Changed True |
19:44:03.898 | 454C | 8574 | OverlayManager::AssureLockWindowOnForgroundChanged | Window is not in focus, skip lock (0x20870 [840, 525] , 0x0) |
19:44:03.898 | 454C | 1551 | OverlayManager::Start | Started... |
19:44:03.909 | 454C | 602 | Install::Code | Init [Client,0] (MCH) OK |
19:44:03.909 | 454C | 428 | GraphicsHookManager::ReleaseHookRef | Clear Hook manager thread |
19:44:03.909 | 454C | 94 | GraphicsHookManager::StopThread | StopThread |
19:44:03.910 | 79BC | 216 | GraphicsHookManager::MessageLoop | Exit Thread |
19:44:03.910 | 34EC | 7208 | OverlayManager::OnConnected | Connected to server |
19:44:03.910 | 34EC | 32 | SendServerHelloMessage::Execute | Send connection Ack |
19:44:03.910 | E3C | 7852 | OverlayManager::UpdateInputTrackerWinodw | update input tracker list 0x0 -> 0x1045e |
19:44:03.912 | 454C | 406 | Client::initFirstInjection | init complete |
19:44:04.339 | 34EC | 7035 | OverlayManager::doAction | DisplayFPS - Triggered |
19:44:05.351 | 34EC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
19:44:05.351 | 34EC | 6876 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
19:44:05.351 | 34EC | 8445 | OverlayManager::OnForegroundChanged | Changed False |
19:44:05.352 | 34EC | 8483 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x2089A Title=[Windows Security Alert] |
19:44:05.352 | 34EC | 2957 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
19:44:05.352 | 34EC | 2847 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
19:44:05.352 | 34EC | 2852 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
19:44:05.366 | 34EC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
19:44:05.865 | 34EC | 6876 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
19:44:05.865 | 34EC | 8445 | OverlayManager::OnForegroundChanged | Changed True |
19:44:05.865 | 34EC | 8574 | OverlayManager::AssureLockWindowOnForgroundChanged | Window is not in focus, skip lock (0x20886 [981, 702] , 0x0) |
19:44:05.865 | 34EC | 2964 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
19:44:06.212 | 2EC0 | 7775 | OverlayManager::IsEmptyCursor | Cache cursor 0x10003 (v: 1) |
19:44:06.859 | 1024 | 418 | fSwapResize_Buffers | Resize buffer (0x8283f460)! |
19:44:07.39 | 1024 | 587 | RenderDeviceD3d11::RenderDeviceD3d11 | Render device d3d11 |
19:44:07.50 | 1024 | 148 | D3DHelpers::LoadDxLibrary | DX Lib d3dx11_43.dll loaded |
19:44:07.50 | 1024 | 148 | D3DHelpers::LoadDxLibrary | DX Lib D3DCompiler_43.dll loaded |
19:44:07.50 | 1024 | 984 | RenderDeviceD3d11::LoadD3dXLibraryAndFunctions | load library functions OK. |
19:44:07.101 | 1024 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x8283f460 |
19:44:07.101 | 1024 | 1072 | RenderDeviceD3d11::init | Device adapter hash: 1622337533 |
19:44:07.101 | 1024 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1680, Height=1050, Multisampled=false |
19:44:07.101 | 1024 | 1126 | RenderDeviceD3d11::init | save state |
19:44:07.101 | 1024 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
19:44:07.103 | 1024 | 705 | RenderDeviceD3d11::initDX11 | create vs |
19:44:07.103 | 1024 | 723 | RenderDeviceD3d11::initDX11 | create vs |
19:44:07.105 | 1024 | 745 | RenderDeviceD3d11::initDX11 | create pxs |
19:44:07.106 | 1024 | 774 | RenderDeviceD3d11::initDX11 | create raster |
19:44:07.107 | 1024 | 842 | RenderDeviceD3d11::initDX11 | create buffers |
19:44:07.107 | 1024 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6f957250. |
19:44:07.107 | 1024 | 1134 | RenderDeviceD3d11::init | restore state |
19:44:07.107 | 1024 | 1137 | RenderDeviceD3d11::init | Target Window [0x108da] |
19:44:07.107 | 1024 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
19:44:07.107 | 1024 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
19:44:07.107 | 1024 | 193 | Overlay::Streaming::GameCaptureManager::SetRenderDevice | Streaming Client started. SHT supported: True |
19:44:07.107 | 1024 | 2092 | RenderDeviceD3d11::setFix | Set render device fix RT. |
19:44:07.107 | 1024 | 3083 | OverlayManager::setGraphics | Render Device fix was set RT. |
19:44:07.107 | 1024 | 5437 | OverlayManager::UpdateResolution | notifyResolutionChange [1680, 1050] {WINDOW} |
19:44:07.107 | 1024 | 5457 | OverlayManager::UpdateResolution | New game resolution is notified (1680, 1050) |
19:44:07.122 | 1024 | 737 | OverlayInputManager::HandleCommands | Clear all hotkeys command |
19:44:07.122 | 1024 | 788 | OverlayInputManager::AddHotKey | Add new hotkey [Control_Overlay]-[9]-[2]. Total [0] (pressed: 1) |
19:44:07.122 | 1024 | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.250000], offser[0, 0] |
19:44:07.122 | 1024 | 21 | StartWidgetsRefresher::Execute | Execute start wicket manager |
19:44:07.122 | 1024 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
19:44:07.122 | 1024 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
19:44:07.122 | 1024 | 5606 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x108da} (foreground = 0x108da). |
19:44:07.122 | 1024 | 2519 | OverlayManager::installWindowProcHook | Install WPH |
19:44:07.122 | 1024 | 2533 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x120935 |
19:44:07.122 | 1024 | 2552 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1680,1050] | Game [0,0,1680,1050] |
19:44:07.122 | 1024 | 2598 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x4c55d570=1280693616)=>(0xc2b750e0=-1028173600) |
19:44:07.122 | 1024 | 2609 | OverlayManager::installWindowProcHook | installWindowProcHook mouse is tracked successfully. |
19:44:07.122 | 1024 | 311 | PerformanceCounter::NotifyFrameRender | Notify first Render... |
19:44:07.122 | 1024 | 1029 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
19:44:07.122 | 1024 | 8337 | OverlayManager::CheckForSharedTextureSupport | Check for SHT support |
19:44:07.125 | 2EC0 | 2177 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
19:44:07.125 | 2EC0 | 2628 | OverlayManager::installKeybMouseHook | Install KeybMouse |
19:44:07.125 | 2EC0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
19:44:07.125 | 2EC0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x2ec0 |
19:44:07.125 | 2EC0 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
19:44:07.125 | 2EC0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x2ec0 |
19:44:07.125 | 2EC0 | 2279 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | GameWndProc - Original Cursor Ref Count = 3, Cur = 0x10003 |
19:44:07.135 | 1024 | 5508 | OverlayManager::initOverlayResolution | Ex 0X40008 |
19:44:07.135 | 1024 | 5514 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1680,1050)G(1680,1050)M(1680,1050) |
19:44:07.135 | 1024 | 5437 | OverlayManager::UpdateResolution | notifyResolutionChange [1680, 1050] {FULL} |
19:44:07.135 | 1024 | 5457 | OverlayManager::UpdateResolution | New game resolution is notified (1680, 1050) |
19:44:07.135 | 60E0 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_104A8_P_13544 opened succesfuly |
19:44:07.135 | 60E0 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_13544_SHARED_MEMORY_AGENT opened succesfuly |
19:44:07.491 | 34EC | 7311 | OverlayManager::HandleIPCMessage | Load in-game plugin request: [C:\Users\logan\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\235.1.0\plugins/GEPPlugin64.dll] [oopo: off] |
19:44:07.494 | 1024 | 8115 | OverlayManager::LoadPlugin | loading plugin: C:\Users\logan\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\235.1.0\plugins/GEPPlugin64.dll |
19:44:07.554 | 1024 | 8134 | OverlayManager::LoadPlugin | Plugin loaded [2] [C:\Users\logan\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\235.1.0\plugins/GEPPlugin64.dll] [] |
19:44:07.605 | 1024 | 8166 | OverlayManager::LoadPlugin | finish loading plugin |
19:44:08.148 | 2EC0 | 6307 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x0) 0x108da . |
19:44:08.149 | 2EC0 | 7735 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
19:44:09.423 | 60E0 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_508B6_P_13544 opened succesfuly |
19:44:09.423 | 60E0 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_13544_SHARED_MEMORY_AGENT opened succesfuly |
19:44:09.795 | 1024 | 326 | RenderImageD3d11::setSize | Create Texture (300,60) / (384,128) - OK |
19:44:09.795 | 1024 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
19:44:10.506 | 60E0 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=9088e |
19:44:10.506 | 60E0 | 2644 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
19:44:14.155 | E3C | 2131 | Client::LogProcessModules | Loaded modules: |
19:44:14.159 | E3C | 2147 | | C:\Program Files (x86)\Overwolf\0.230.0.10\OWClient.dll |
19:44:14.159 | E3C | 2147 | | C:\Program Files (x86)\Overwolf\0.230.0.10\OWExplorer.dll |
19:44:14.159 | E3C | 2147 | | C:\Program Files (x86)\Overwolf\0.230.0.10\OWUtils.dll |
19:44:14.159 | E3C | 2147 | | C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll |
19:44:14.159 | E3C | 2147 | | C:\Program Files (x86)\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\amd_ags_x64.dll |
19:44:14.159 | E3C | 2147 | | C:\Program Files (x86)\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\bink2w64.dll |
19:44:14.159 | E3C | 2147 | | C:\Program Files (x86)\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\defaultargs.dll |
19:44:14.159 | E3C | 2147 | | C:\Program Files (x86)\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\gfsdk_aftermath_lib.x64.dll |
19:44:14.159 | E3C | 2147 | | C:\Program Files (x86)\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\steam_api64.dll |
19:44:14.159 | E3C | 2147 | | C:\Program Files (x86)\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\upc_r2_loader64.dll |
19:44:14.159 | E3C | 2147 | | C:\Program Files (x86)\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\vivoxsdk.dll |
19:44:14.159 | E3C | 2147 | | C:\Program Files (x86)\Steam\steamclient64.dll |
19:44:14.159 | E3C | 2147 | | C:\Program Files (x86)\Steam\tier0_s64.dll |
19:44:14.159 | E3C | 2147 | | C:\Program Files (x86)\Steam\vstdlib_s64.dll |
19:44:14.159 | E3C | 2147 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\overlay64.dll |
19:44:14.159 | E3C | 2147 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\uplay_r264.dll |
19:44:14.159 | E3C | 2147 | | C:\Program Files\McAfee\WPS\1.11.184.1\mc-sec-plugin-x64.dll |
19:44:14.159 | E3C | 2147 | | C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll |
19:44:14.159 | E3C | 2147 | | C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.23080.2006-0\MpOav.dll |
19:44:14.159 | E3C | 2147 | | C:\Users\logan\AppData\Local\Medal\recorder-3.701.0\Host\medal-hook64.dll |
19:44:14.159 | E3C | 2147 | | C:\Users\logan\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\235.1.0\plugins\64\gep_rainbowsixsiege.dll |
19:44:14.159 | E3C | 2147 | | C:\Users\logan\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\235.1.0\plugins\64\libowgameevents64.dll |
19:44:14.159 | E3C | 2147 | | C:\Users\logan\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\235.1.0\plugins\GEPPlugin64.dll |
19:44:14.159 | E3C | 2147 | | C:\Users\logan\AppData\Local\ubisoft\r6siege\Y8S3.1.0_C7787138_D1822042_S53716_61288037\2590371947\RainbowSix.exe |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\SYSTEM32\AUDIOSES.DLL |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\SYSTEM32\AcGenral.DLL |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\SYSTEM32\CFGMGR32.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\SYSTEM32\CRYPTSP.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\SYSTEM32\CoreMessaging.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\SYSTEM32\CoreUIComponents.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\SYSTEM32\D3D12Core.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\SYSTEM32\D3DSCache.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\SYSTEM32\D3DX9_43.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\SYSTEM32\DINPUT8.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\SYSTEM32\DNSAPI.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\SYSTEM32\GLU32.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\SYSTEM32\HID.DLL |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\SYSTEM32\MPR.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\SYSTEM32\MSVCP140.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\SYSTEM32\MSWSOCK.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\SYSTEM32\NTASN1.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\SYSTEM32\OPENGL32.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\SYSTEM32\POWRPROF.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\SYSTEM32\PROPSYS.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\SYSTEM32\Secur32.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\SYSTEM32\SensApi.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\SYSTEM32\SspiCli.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\SYSTEM32\UMPDC.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\SYSTEM32\USERENV.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\SYSTEM32\VERSION.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\SYSTEM32\WINHTTP.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\SYSTEM32\WINMM.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\SYSTEM32\WINNSI.DLL |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\SYSTEM32\WINSTA.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\SYSTEM32\WTSAPI32.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\SYSTEM32\WindowsCodecs.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\SYSTEM32\XInput1_4.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\SYSTEM32\amsi.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\SYSTEM32\apphelp.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\SYSTEM32\bcrypt.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\SYSTEM32\cryptnet.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\SYSTEM32\d3d11.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\SYSTEM32\d3d12.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\SYSTEM32\d3d9.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\SYSTEM32\d3dx11_43.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\SYSTEM32\dbgcore.DLL |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\SYSTEM32\dbghelp.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\SYSTEM32\dcomp.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\SYSTEM32\devobj.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\SYSTEM32\directxdatabasehelper.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\SYSTEM32\drvstore.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\SYSTEM32\dwmapi.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\SYSTEM32\dxcore.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\SYSTEM32\dxgi.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\SYSTEM32\gpapi.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\SYSTEM32\inputhost.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\SYSTEM32\kernel.appcore.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\SYSTEM32\ncrypt.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\SYSTEM32\ntdll.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\SYSTEM32\ntmarta.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\SYSTEM32\nvapi64.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\SYSTEM32\pdh.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\SYSTEM32\profapi.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\SYSTEM32\textinputframework.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\SYSTEM32\twinapi.appcore.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\SYSTEM32\wbemcomn.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\SYSTEM32\windows.storage.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\SYSTEM32\wintypes.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\SYSTEM32\wldp.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\System32\COMDLG32.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\System32\CRYPT32.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvdd.inf_amd64_67b1df330bec74ef\Display.NvContainer\MessageBus.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvdd.inf_amd64_67b1df330bec74ef\NvCamera\NvCamera64.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvdd.inf_amd64_67b1df330bec74ef\NvCamera\d3dcompiler_47_64.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvdd.inf_amd64_67b1df330bec74ef\nvcuda64.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvdd.inf_amd64_67b1df330bec74ef\nvldumdx.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvdd.inf_amd64_67b1df330bec74ef\nvwgf2umx.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\System32\GDI32.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\System32\IMM32.DLL |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\System32\KERNEL32.DLL |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\System32\KERNELBASE.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\System32\MMDevApi.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\System32\MSASN1.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\System32\MSCTF.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\System32\NSI.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\System32\OLEAUT32.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\System32\PSAPI.DLL |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\System32\RPCRT4.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\System32\SETUPAPI.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\System32\SHELL32.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\System32\SHLWAPI.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\System32\USER32.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\System32\WINTRUST.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\System32\WS2_32.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\System32\advapi32.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\System32\bcryptPrimitives.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\System32\clbcatq.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\System32\combase.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\System32\fwpuclnt.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\System32\gdi32full.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\System32\imagehlp.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\System32\msvcp_win.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\System32\msvcrt.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\System32\ole32.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\System32\perfproc.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\System32\sechost.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\System32\shcore.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\System32\ucrtbase.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\System32\win32u.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\System32\winrnr.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.22621.608_none_fb280a3c7926c2cc\COMCTL32.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\system32\napinsp.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\system32\nlansp_c.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\system32\nvspcap64.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\system32\pnrpnsp.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\system32\rsaenh.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\system32\uxtheme.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\system32\wbem\fastprox.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\system32\wbem\wbemprox.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\system32\wbem\wbemsvc.dll |
19:44:14.159 | E3C | 2147 | | C:\WINDOWS\system32\wshbth.dll |
19:44:14.159 | E3C | 2147 | | C:\Windows\System32\OneCoreCommonProxyStub.dll |
19:44:14.159 | E3C | 2147 | | C:\Windows\System32\OneCoreUAPCommonProxyStub.dll |
19:44:14.159 | E3C | 2147 | | C:\Windows\System32\Windows.UI.dll |
19:44:14.159 | E3C | 2147 | | C:\Windows\System32\gameux.dll |
19:44:14.159 | E3C | 2147 | | C:\Windows\System32\rasadhlp.dll |
19:49:53.877 | 2EC0 | 3026 | OverlayManager::DetachThreadInput | Detach thread input 11968, 4132 |
19:49:53.884 | 2EC0 | 1842 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
19:49:53.886 | 2EC0 | 1842 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
19:49:53.887 | 1024 | 485 | ReleaseD11Device | Device Released! [1] |
19:49:53.887 | 1024 | 2976 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
19:49:53.887 | 1024 | 1557 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
19:49:53.887 | 1024 | 1564 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
19:49:53.887 | 1024 | 1574 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
19:49:53.887 | 1024 | 1579 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x120935 |
19:49:53.887 | 1024 | 2998 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
19:49:53.887 | 1024 | 184 | IRenderDevice::release | Render Releasing. |
19:49:53.887 | 1024 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
19:49:53.887 | 1024 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
19:49:53.887 | 1024 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
19:49:53.887 | 1024 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
19:49:53.887 | 1024 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
19:49:53.887 | 1024 | 201 | IRenderDevice::release | Render Releasing Done. |
19:49:53.887 | 1024 | 488 | ReleaseD11Device | End Device Released! |
19:49:53.887 | 1024 | 418 | fSwapResize_Buffers | Resize buffer (0x8283f460)! |
19:49:53.917 | 1024 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x8283f460 |
19:49:53.917 | 1024 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1664, Height=1012, Multisampled=false |
19:49:53.917 | 1024 | 1126 | RenderDeviceD3d11::init | save state |
19:49:53.917 | 1024 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
19:49:53.923 | 1024 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6f957250. |
19:49:53.923 | 1024 | 1134 | RenderDeviceD3d11::init | restore state |
19:49:53.923 | 1024 | 1137 | RenderDeviceD3d11::init | Target Window [0x108da] |
19:49:53.923 | 1024 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
19:49:53.923 | 1024 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
19:49:53.923 | 1024 | 5514 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1664,1012)M(1680,1050) |
19:49:53.923 | 1024 | 5437 | OverlayManager::UpdateResolution | notifyResolutionChange [1664, 1012] {WINDOW} |
19:49:53.923 | 1024 | 5457 | OverlayManager::UpdateResolution | New game resolution is notified (1664, 1012) |
19:49:53.925 | 1024 | 5606 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x108da} (foreground = 0x108da). |
19:49:53.925 | 1024 | 2519 | OverlayManager::installWindowProcHook | Install WPH |
19:49:53.925 | 1024 | 2533 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x2ed0379 |
19:49:53.925 | 1024 | 2552 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1680,1050] | Game [0,0,1680,1051] |
19:49:53.925 | 1024 | 2598 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x4c55d570=1280693616)=>(0xc2b750e0=-1028173600) |
19:49:53.936 | 1024 | 5514 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1664,1012)G(1664,1012)M(1680,1050) |
19:49:53.943 | 2EC0 | 2628 | OverlayManager::installKeybMouseHook | Install KeybMouse |
19:49:53.943 | 2EC0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
19:49:53.943 | 2EC0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x2ec0 |
19:49:53.943 | 2EC0 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
19:49:53.943 | 2EC0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x2ec0 |
19:49:54.291 | 2EC0 | 7735 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
19:49:54.554 | 34EC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
19:49:54.554 | 34EC | 6876 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
19:49:54.554 | 34EC | 8445 | OverlayManager::OnForegroundChanged | Changed False |
19:49:54.554 | 1024 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
19:49:54.554 | 34EC | 8483 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x900F6 Title=[Task Switching] |
19:49:54.554 | 34EC | 2957 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
19:49:54.554 | 34EC | 2847 | OverlayManager::setControlMode | Set RI keyboard to 0X1 (0X30)... |
19:49:54.554 | 34EC | 2852 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
19:49:54.569 | 34EC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
19:49:54.572 | 34EC | 7035 | OverlayManager::doAction | DisplayFPS - Triggered |
19:49:54.588 | 1024 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
19:49:54.588 | 1024 | 1029 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
19:49:55.804 | 2EC0 | 6307 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x108da) 0x108da . |
19:49:57.117 | 2EC0 | 6307 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x108da) 0x108da . |
19:49:58.627 | 5458 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
19:49:59.292 | 2EC0 | 6307 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x108da) 0x108da . |
19:50:20.67 | 2EC0 | 6307 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x108da) 0x108da . |
19:50:20.516 | 2EC0 | 6307 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x108da) 0x108da . |
19:50:20.769 | 2EC0 | 3026 | OverlayManager::DetachThreadInput | Detach thread input 11968, 4132 |
19:50:21.111 | 34EC | 6876 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
19:50:21.111 | 34EC | 8445 | OverlayManager::OnForegroundChanged | Changed True |
19:50:21.111 | 34EC | 7735 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
19:50:21.111 | 34EC | 2964 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
19:50:21.116 | 2EC0 | 6307 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x108da) 0x108da . |
19:50:21.127 | 34EC | 7035 | OverlayManager::doAction | DisplayFPS - Triggered |
19:50:21.132 | 1024 | 1029 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
19:51:12.402 | 2EC0 | 7735 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
19:51:13.697 | 34EC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
19:51:13.697 | 34EC | 6876 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
19:51:13.697 | 34EC | 8445 | OverlayManager::OnForegroundChanged | Changed False |
19:51:13.697 | 34EC | 8483 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x40214 Title=[# |
19:51:13.697 | 34EC | 2957 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
19:51:13.697 | 34EC | 2847 | OverlayManager::setControlMode | Set RI keyboard to 0X1 (0X30)... |
19:51:13.697 | 34EC | 2852 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
19:51:13.700 | 1024 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
19:51:13.712 | 34EC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
19:51:13.715 | 34EC | 7035 | OverlayManager::doAction | DisplayFPS - Triggered |
19:51:13.734 | 1024 | 1029 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
19:51:15.245 | 2EC0 | 6307 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x108da) 0x108da . |
19:51:15.582 | 2EC0 | 3026 | OverlayManager::DetachThreadInput | Detach thread input 11968, 4132 |
19:51:15.742 | 34EC | 6876 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
19:51:15.742 | 34EC | 8445 | OverlayManager::OnForegroundChanged | Changed True |
19:51:15.742 | 34EC | 7735 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
19:51:15.742 | 34EC | 2964 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
19:51:15.747 | 2EC0 | 6307 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x108da) 0x108da . |
19:51:15.758 | 34EC | 7035 | OverlayManager::doAction | DisplayFPS - Triggered |
19:51:15.764 | 1024 | 1029 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
19:51:26.848 | 2EC0 | 7735 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
19:51:27.916 | 2EC0 | 6307 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x108da) 0x108da . |
19:51:27.916 | 2EC0 | 7735 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
19:51:27.931 | 2EC0 | 7735 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
19:51:27.935 | 2EC0 | 6307 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x108da) 0x108da . |
19:51:27.935 | 2EC0 | 7735 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
19:52:49.288 | 2EC0 | 7735 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
19:52:49.392 | 2EC0 | 6307 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x108da) 0x108da . |
19:52:49.392 | 2EC0 | 7735 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
19:54:24.679 | 2EC0 | 7735 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
19:54:26.295 | 34EC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
19:54:26.295 | 34EC | 6876 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
19:54:26.295 | 34EC | 8445 | OverlayManager::OnForegroundChanged | Changed False |
19:54:26.295 | 34EC | 8483 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10100 Title=[] |
19:54:26.295 | 34EC | 2957 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
19:54:26.295 | 34EC | 2847 | OverlayManager::setControlMode | Set RI keyboard to 0X1 (0X30)... |
19:54:26.295 | 34EC | 2852 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
19:54:26.311 | 34EC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
19:54:26.312 | 34EC | 7035 | OverlayManager::doAction | DisplayFPS - Triggered |
19:54:26.319 | 1024 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
19:54:26.319 | 1024 | 1029 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
19:55:16.237 | 2EC0 | 6307 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x108da) 0x108da . |
19:55:16.543 | 2EC0 | 6307 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x108da) 0x108da . |
19:55:16.574 | 2EC0 | 6307 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x108da) 0x108da . |
19:55:17.36 | 2EC0 | 3026 | OverlayManager::DetachThreadInput | Detach thread input 11968, 4132 |
19:55:17.511 | 34EC | 6876 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
19:55:17.511 | 34EC | 8445 | OverlayManager::OnForegroundChanged | Changed True |
19:55:17.511 | 34EC | 7735 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
19:55:17.511 | 34EC | 2964 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
19:55:17.516 | 2EC0 | 6307 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x108da) 0x108da . |
19:55:17.528 | 34EC | 7035 | OverlayManager::doAction | DisplayFPS - Triggered |
19:55:17.532 | 1024 | 1029 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
19:55:38.907 | 2EC0 | 7735 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
19:55:40.514 | 34EC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
19:55:40.514 | 34EC | 6876 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
19:55:40.514 | 34EC | 8445 | OverlayManager::OnForegroundChanged | Changed False |
19:55:40.514 | 34EC | 8483 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1008B0 Title=[New Tab - Google Chrome] |
19:55:40.514 | 34EC | 2957 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
19:55:40.514 | 34EC | 2847 | OverlayManager::setControlMode | Set RI keyboard to 0X1 (0X30)... |
19:55:40.514 | 34EC | 2852 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
19:55:40.530 | 34EC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
19:55:40.531 | 34EC | 7035 | OverlayManager::doAction | DisplayFPS - Triggered |
19:55:40.532 | 1024 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
19:55:40.532 | 1024 | 1029 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:04:43.554 | 2EC0 | 6307 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x108da) 0x108da . |
20:04:43.722 | 2EC0 | 6307 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x108da) 0x108da . |
20:04:43.742 | 2EC0 | 6307 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x108da) 0x108da . |
20:04:43.875 | 2EC0 | 6307 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x108da) 0x108da . |
20:09:33.463 | 2EC0 | 6307 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x108da) 0x108da . |
20:09:34.121 | 2EC0 | 3026 | OverlayManager::DetachThreadInput | Detach thread input 11968, 4132 |
20:09:34.233 | 34EC | 6876 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
20:09:34.233 | 34EC | 8445 | OverlayManager::OnForegroundChanged | Changed True |
20:09:34.233 | 34EC | 7735 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
20:09:34.233 | 34EC | 2964 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
20:09:34.241 | 2EC0 | 6307 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x108da) 0x108da . |
20:09:34.250 | 34EC | 7035 | OverlayManager::doAction | DisplayFPS - Triggered |
20:09:34.251 | 1024 | 1029 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:09:36.421 | 2EC0 | 7735 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
20:09:36.481 | 2EC0 | 6307 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x108da) 0x108da . |
20:09:37.713 | 2EC0 | 7735 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
20:10:10.473 | 2EC0 | 3026 | OverlayManager::DetachThreadInput | Detach thread input 11968, 4132 |
20:10:10.473 | 2EC0 | 1842 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
20:10:10.473 | 2EC0 | 1870 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
20:10:10.473 | 2EC0 | 1557 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:10:10.473 | 2EC0 | 1564 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:10:10.473 | 2EC0 | 1574 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:10:10.473 | 2EC0 | 1579 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x2ed0379 |
20:10:10.599 | 1024 | 485 | ReleaseD11Device | Device Released! [1] |
20:10:10.599 | 1024 | 2976 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:10:10.599 | 1024 | 2998 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:10:10.599 | 1024 | 184 | IRenderDevice::release | Render Releasing. |
20:10:10.599 | 1024 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
20:10:10.599 | 1024 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
20:10:10.599 | 1024 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
20:10:10.599 | 1024 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
20:10:10.599 | 1024 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
20:10:10.599 | 1024 | 201 | IRenderDevice::release | Render Releasing Done. |
20:10:10.599 | 1024 | 488 | ReleaseD11Device | End Device Released! |
20:10:10.599 | 1024 | 418 | fSwapResize_Buffers | Resize buffer (0x8283f460)! |
20:10:10.640 | 1024 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x8283f460 |
20:10:10.640 | 1024 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1680, Height=1050, Multisampled=false |
20:10:10.640 | 1024 | 1126 | RenderDeviceD3d11::init | save state |
20:10:10.640 | 1024 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
20:10:10.645 | 1024 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6f957250. |
20:10:10.645 | 1024 | 1134 | RenderDeviceD3d11::init | restore state |
20:10:10.645 | 1024 | 1137 | RenderDeviceD3d11::init | Target Window [0x108da] |
20:10:10.645 | 1024 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:10:10.645 | 1024 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:10:10.645 | 1024 | 5514 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1680,1050)M(1680,1050) |
20:10:10.645 | 1024 | 5437 | OverlayManager::UpdateResolution | notifyResolutionChange [1680, 1050] {WINDOW} |
20:10:10.645 | 1024 | 5457 | OverlayManager::UpdateResolution | New game resolution is notified (1680, 1050) |
20:10:10.652 | 1024 | 5606 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x108da} (foreground = 0x108da). |
20:10:10.652 | 1024 | 2519 | OverlayManager::installWindowProcHook | Install WPH |
20:10:10.652 | 1024 | 2533 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x5e5088f |
20:10:10.652 | 1024 | 2552 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1680,1050] | Game [0,0,1680,1050] |
20:10:10.652 | 1024 | 2598 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x4c55d570=1280693616)=>(0xc2b750e0=-1028173600) |
20:10:10.653 | 2EC0 | 2177 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
20:10:10.653 | 2EC0 | 2628 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:10:10.653 | 2EC0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:10:10.653 | 2EC0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x2ec0 |
20:10:10.653 | 2EC0 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
20:10:10.653 | 2EC0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x2ec0 |
20:10:10.657 | 1024 | 5508 | OverlayManager::initOverlayResolution | Ex 0X40008 |
20:10:10.657 | 1024 | 5514 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1680,1050)G(1680,1050)M(1680,1050) |
20:10:10.657 | 1024 | 5437 | OverlayManager::UpdateResolution | notifyResolutionChange [1680, 1050] {FULL} |
20:10:10.657 | 1024 | 5457 | OverlayManager::UpdateResolution | New game resolution is notified (1680, 1050) |
20:13:13.413 | 5458 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_13544_SHARED_MEMORY_AGENT close 2147483647 bytes |
20:13:13.413 | 5458 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=508b6 |
20:13:13.413 | 5458 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_508B6_P_13544 close 2147483647 bytes |
20:13:13.413 | 5458 | 2644 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
20:13:13.420 | 5458 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_9088E_P_13544 opened succesfuly |
20:13:13.420 | 5458 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_13544_SHARED_MEMORY_AGENT opened succesfuly |
20:13:13.456 | 1024 | 326 | RenderImageD3d11::setSize | Create Texture (400,770) / (512,896) - OK |
20:13:13.456 | 1024 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,896) - OK |
20:13:33.812 | 1E60 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
20:13:33.886 | 5458 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_11806BA_P_13544 opened succesfuly |
20:13:33.886 | 5458 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_13544_SHARED_MEMORY_AGENT opened succesfuly |
20:13:33.918 | 2EC0 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
20:13:34.268 | 1024 | 326 | RenderImageD3d11::setSize | Create Texture (1460,720) / (1536,768) - OK |
20:13:34.268 | 1024 | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,768) - OK |
20:13:34.281 | 2EC0 | 2796 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
20:13:34.283 | 2EC0 | 7775 | OverlayManager::IsEmptyCursor | Cache cursor 0x45d0613 (v: 1) |
20:13:34.881 | 2EC0 | 7775 | OverlayManager::IsEmptyCursor | Cache cursor 0x7906b5 (v: 1) |
20:13:35.753 | 1E60 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
20:13:35.781 | 1024 | 2847 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
20:13:35.781 | 1024 | 2852 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:13:35.789 | 1024 | 3973 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 6, OW handle = 0x45d0613;prev = 0x45d0613 , {Original values: ref = 6 handle = 0x10003} |
20:13:35.884 | 2EC0 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
20:14:35.415 | 34EC | 141 | LoadOWOBSCaptureDllCommand::Execute | Load ow obs capture dll |
20:14:35.415 | 34EC | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
20:14:35.420 | 1024 | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
20:14:37.432 | 5A58 | 50 | capture device | capture device registered |
20:14:37.433 | 1024 | 50 | capture device | graphics-hook.dll loaded against process: RainbowSix.exe |
20:14:37.433 | 1024 | 50 | capture device | (half life scientist) everything.. seems to be in order |
20:14:37.433 | 1024 | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1680
BufferDesc.Height: 1050
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 87
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 112
BufferCount: 1
Windowed: 0
SwapEffect: 0
Flags: 2 |
20:14:37.433 | 1024 | 50 | capture device | d3d11 shared texture capture successful |
20:18:31.729 | 2EC0 | 3026 | OverlayManager::DetachThreadInput | Detach thread input 11968, 4132 |
20:18:31.751 | 2EC0 | 1842 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
20:18:31.763 | 2EC0 | 1842 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
20:18:31.764 | 1024 | 485 | ReleaseD11Device | Device Released! [1] |
20:18:31.764 | 1024 | 2976 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:18:31.764 | 1024 | 1557 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:18:31.764 | 1024 | 1564 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:18:31.764 | 1024 | 1574 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:18:31.764 | 1024 | 1579 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x5e5088f |
20:18:31.764 | 1024 | 2998 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:18:31.764 | 1024 | 184 | IRenderDevice::release | Render Releasing. |
20:18:31.764 | 1024 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
20:18:31.764 | 1024 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
20:18:31.764 | 1024 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
20:18:31.764 | 1024 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
20:18:31.764 | 1024 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
20:18:31.764 | 1024 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
20:18:31.764 | 1024 | 201 | IRenderDevice::release | Render Releasing Done. |
20:18:31.764 | 1024 | 488 | ReleaseD11Device | End Device Released! |
20:18:31.764 | 1024 | 418 | fSwapResize_Buffers | Resize buffer (0x8283f460)! |
20:18:31.806 | 34EC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:18:31.806 | 34EC | 6876 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
20:18:31.806 | 34EC | 8445 | OverlayManager::OnForegroundChanged | Changed False |
20:18:31.807 | 34EC | 8483 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x508F6 Title=[Rainbow Six Tracker] |
20:18:31.807 | 34EC | 7735 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
20:18:31.807 | 34EC | 2957 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
20:18:31.807 | 34EC | 2847 | OverlayManager::setControlMode | Set RI keyboard to 0X1 (0X30)... |
20:18:31.807 | 34EC | 2852 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:18:31.820 | 34EC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:18:31.821 | 34EC | 7035 | OverlayManager::doAction | DisplayFPS - Triggered |
20:18:32.812 | 5458 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:18:33.853 | 34EC | 6876 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
20:18:33.853 | 34EC | 8445 | OverlayManager::OnForegroundChanged | Changed True |
20:18:33.853 | 34EC | 8574 | OverlayManager::AssureLockWindowOnForgroundChanged | Window is not in focus, skip lock (0x108da [0, 0] , 0x0) |
20:18:33.853 | 34EC | 2964 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
20:18:33.993 | 1024 | 418 | fSwapResize_Buffers | Resize buffer (0x8283f460)! |
20:18:34.41 | 1024 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x8283f460 |
20:18:34.41 | 1024 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1680, Height=1050, Multisampled=false |
20:18:34.41 | 1024 | 1126 | RenderDeviceD3d11::init | save state |
20:18:34.41 | 1024 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
20:18:34.46 | 1024 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6f957250. |
20:18:34.46 | 1024 | 1134 | RenderDeviceD3d11::init | restore state |
20:18:34.46 | 1024 | 1137 | RenderDeviceD3d11::init | Target Window [0x108da] |
20:18:34.46 | 1024 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:18:34.46 | 1024 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:18:34.46 | 1024 | 5514 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1680,1050)M(1680,1050) |
20:18:34.46 | 1024 | 5437 | OverlayManager::UpdateResolution | notifyResolutionChange [1680, 1050] {WINDOW} |
20:18:34.46 | 1024 | 5457 | OverlayManager::UpdateResolution | New game resolution is notified (1680, 1050) |
20:18:34.72 | 1024 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
20:18:34.72 | 1024 | 5606 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x108da} (foreground = 0x108da). |
20:18:34.72 | 1024 | 2519 | OverlayManager::installWindowProcHook | Install WPH |
20:18:34.72 | 1024 | 2533 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x139501df |
20:18:34.72 | 1024 | 2552 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1680,1050] | Game [0,0,1680,1050] |
20:18:34.72 | 1024 | 2598 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x4c55d570=1280693616)=>(0xc2b750e0=-1028173600) |
20:18:34.73 | 1024 | 1029 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:18:34.73 | 1024 | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1680
BufferDesc.Height: 1050
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 87
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 112
BufferCount: 1
Windowed: 0
SwapEffect: 0
Flags: 2 |
20:18:34.73 | 1024 | 50 | capture device | d3d11 shared texture capture successful |
20:18:34.74 | 2EC0 | 2177 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
20:18:34.74 | 2EC0 | 2628 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:18:34.74 | 2EC0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:18:34.74 | 2EC0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x2ec0 |
20:18:34.74 | 2EC0 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
20:18:34.74 | 2EC0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x2ec0 |
20:18:34.92 | 1024 | 5508 | OverlayManager::initOverlayResolution | Ex 0X40008 |
20:18:34.92 | 1024 | 5514 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1680,1050)G(1680,1050)M(1680,1050) |
20:18:34.92 | 1024 | 5437 | OverlayManager::UpdateResolution | notifyResolutionChange [1680, 1050] {FULL} |
20:18:34.92 | 1024 | 5457 | OverlayManager::UpdateResolution | New game resolution is notified (1680, 1050) |
20:18:35.85 | 2EC0 | 6307 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x108da) 0x108da . |
20:18:35.85 | 2EC0 | 7735 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
20:19:52.164 | 2EC0 | 3026 | OverlayManager::DetachThreadInput | Detach thread input 11968, 4132 |
20:19:52.192 | 2EC0 | 1842 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
20:19:52.192 | 1024 | 485 | ReleaseD11Device | Device Released! [1] |
20:19:52.192 | 1024 | 2976 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:19:52.192 | 1024 | 1557 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:19:52.192 | 1024 | 1564 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:19:52.192 | 1024 | 1574 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:19:52.192 | 1024 | 1579 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x139501df |
20:19:52.192 | 1024 | 2998 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:19:52.192 | 1024 | 184 | IRenderDevice::release | Render Releasing. |
20:19:52.192 | 1024 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
20:19:52.192 | 1024 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
20:19:52.192 | 1024 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
20:19:52.192 | 1024 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
20:19:52.192 | 1024 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
20:19:52.192 | 1024 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
20:19:52.192 | 1024 | 201 | IRenderDevice::release | Render Releasing Done. |
20:19:52.192 | 1024 | 488 | ReleaseD11Device | End Device Released! |
20:19:52.192 | 1024 | 418 | fSwapResize_Buffers | Resize buffer (0x8283f460)! |
20:19:52.204 | 1024 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x8283f460 |
20:19:52.204 | 1024 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1664, Height=1012, Multisampled=false |
20:19:52.204 | 1024 | 1126 | RenderDeviceD3d11::init | save state |
20:19:52.204 | 1024 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
20:19:52.211 | 1024 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6f957250. |
20:19:52.211 | 1024 | 1134 | RenderDeviceD3d11::init | restore state |
20:19:52.211 | 1024 | 1137 | RenderDeviceD3d11::init | Target Window [0x108da] |
20:19:52.211 | 1024 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:19:52.211 | 1024 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:19:52.212 | 1024 | 5514 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1664,1012)M(1680,1050) |
20:19:52.212 | 1024 | 5437 | OverlayManager::UpdateResolution | notifyResolutionChange [1664, 1012] {WINDOW} |
20:19:52.212 | 1024 | 5457 | OverlayManager::UpdateResolution | New game resolution is notified (1664, 1012) |
20:19:52.218 | 1024 | 5606 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x108da} (foreground = 0x108da). |
20:19:52.218 | 1024 | 2519 | OverlayManager::installWindowProcHook | Install WPH |
20:19:52.218 | 1024 | 2533 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x7420967 |
20:19:52.218 | 1024 | 2552 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1680,1050] | Game [0,0,1680,1051] |
20:19:52.218 | 1024 | 2598 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x4c55d570=1280693616)=>(0xc2b750e0=-1028173600) |
20:19:52.219 | 1024 | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1664
BufferDesc.Height: 1012
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 87
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 112
BufferCount: 1
Windowed: 1
SwapEffect: 0
Flags: 2 |
20:19:52.220 | 1024 | 50 | capture device | d3d11 shared texture capture successful |
20:19:52.220 | 1024 | 5514 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1664,1012)G(1664,1012)M(1680,1050) |
20:19:52.235 | 2EC0 | 2628 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:19:52.235 | 2EC0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:19:52.235 | 2EC0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x2ec0 |
20:19:52.235 | 2EC0 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
20:19:52.235 | 2EC0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x2ec0 |
20:19:52.728 | 2EC0 | 7735 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
20:19:54.396 | 34EC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:19:54.396 | 34EC | 6876 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
20:19:54.396 | 34EC | 8445 | OverlayManager::OnForegroundChanged | Changed False |
20:19:54.396 | 34EC | 8483 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1008B0 Title=[High School Football, SOC16HI, Live TV | Spectrum TV - Google Chrome] |
20:19:54.396 | 34EC | 2957 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
20:19:54.396 | 34EC | 2847 | OverlayManager::setControlMode | Set RI keyboard to 0X1 (0X30)... |
20:19:54.396 | 34EC | 2852 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:19:54.411 | 34EC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:19:54.412 | 34EC | 7035 | OverlayManager::doAction | DisplayFPS - Triggered |
20:19:54.426 | 1024 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
20:19:54.426 | 1024 | 1029 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:20:01.171 | 2EC0 | 6307 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x108da) 0x108da . |
20:20:01.433 | 2EC0 | 3026 | OverlayManager::DetachThreadInput | Detach thread input 11968, 4132 |
20:20:01.539 | 34EC | 6876 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
20:20:01.539 | 34EC | 8445 | OverlayManager::OnForegroundChanged | Changed True |
20:20:01.540 | 34EC | 7735 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
20:20:01.540 | 34EC | 2964 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
20:20:01.540 | 2EC0 | 6307 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x108da) 0x108da . |
20:20:01.555 | 34EC | 7035 | OverlayManager::doAction | DisplayFPS - Triggered |
20:20:01.557 | 1024 | 1029 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:20:01.778 | 2EC0 | 7735 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
20:20:01.940 | 2EC0 | 6307 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x108da) 0x108da . |
20:20:01.940 | 2EC0 | 7735 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
20:21:08.894 | 2EC0 | 3026 | OverlayManager::DetachThreadInput | Detach thread input 11968, 4132 |
20:21:08.894 | 2EC0 | 1842 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
20:21:08.894 | 2EC0 | 1870 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
20:21:08.894 | 2EC0 | 1557 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:21:08.894 | 2EC0 | 1564 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:21:08.894 | 2EC0 | 1574 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:21:08.894 | 2EC0 | 1579 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x7420967 |
20:21:09.17 | 1024 | 485 | ReleaseD11Device | Device Released! [1] |
20:21:09.17 | 1024 | 2976 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:21:09.17 | 1024 | 2998 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:21:09.17 | 1024 | 184 | IRenderDevice::release | Render Releasing. |
20:21:09.17 | 1024 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
20:21:09.17 | 1024 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
20:21:09.17 | 1024 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
20:21:09.17 | 1024 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
20:21:09.17 | 1024 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
20:21:09.17 | 1024 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
20:21:09.17 | 1024 | 201 | IRenderDevice::release | Render Releasing Done. |
20:21:09.17 | 1024 | 488 | ReleaseD11Device | End Device Released! |
20:21:09.17 | 1024 | 418 | fSwapResize_Buffers | Resize buffer (0x8283f460)! |
20:21:09.50 | 1024 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x8283f460 |
20:21:09.50 | 1024 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1680, Height=1050, Multisampled=false |
20:21:09.50 | 1024 | 1126 | RenderDeviceD3d11::init | save state |
20:21:09.50 | 1024 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
20:21:09.56 | 1024 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6f957250. |
20:21:09.56 | 1024 | 1134 | RenderDeviceD3d11::init | restore state |
20:21:09.56 | 1024 | 1137 | RenderDeviceD3d11::init | Target Window [0x108da] |
20:21:09.56 | 1024 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:21:09.56 | 1024 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:21:09.56 | 1024 | 5514 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1680,1050)M(1680,1050) |
20:21:09.56 | 1024 | 5437 | OverlayManager::UpdateResolution | notifyResolutionChange [1680, 1050] {WINDOW} |
20:21:09.56 | 1024 | 5457 | OverlayManager::UpdateResolution | New game resolution is notified (1680, 1050) |
20:21:09.86 | 1024 | 5606 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x108da} (foreground = 0x108da). |
20:21:09.86 | 1024 | 2519 | OverlayManager::installWindowProcHook | Install WPH |
20:21:09.86 | 1024 | 2533 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x6ee09c3 |
20:21:09.86 | 1024 | 2552 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1680,1050] | Game [0,0,1680,1050] |
20:21:09.86 | 1024 | 2598 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x4c55d570=1280693616)=>(0xc2b750e0=-1028173600) |
20:21:09.87 | 1024 | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1680
BufferDesc.Height: 1050
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 87
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 112
BufferCount: 1
Windowed: 0
SwapEffect: 0
Flags: 2 |
20:21:09.87 | 1024 | 50 | capture device | d3d11 shared texture capture successful |
20:21:09.88 | 2EC0 | 2177 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
20:21:09.88 | 2EC0 | 2628 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:21:09.88 | 2EC0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:21:09.88 | 2EC0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x2ec0 |
20:21:09.88 | 2EC0 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
20:21:09.88 | 2EC0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x2ec0 |
20:21:09.95 | 1024 | 5508 | OverlayManager::initOverlayResolution | Ex 0X40008 |
20:21:09.95 | 1024 | 5514 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1680,1050)G(1680,1050)M(1680,1050) |
20:21:09.95 | 1024 | 5437 | OverlayManager::UpdateResolution | notifyResolutionChange [1680, 1050] {FULL} |
20:21:09.95 | 1024 | 5457 | OverlayManager::UpdateResolution | New game resolution is notified (1680, 1050) |
20:31:49.800 | 2EC0 | 3026 | OverlayManager::DetachThreadInput | Detach thread input 11968, 4132 |
20:31:49.813 | 2EC0 | 1842 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
20:31:49.817 | 2EC0 | 1842 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
20:31:49.821 | 2EC0 | 1842 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
20:31:49.821 | 1024 | 485 | ReleaseD11Device | Device Released! [1] |
20:31:49.821 | 1024 | 2976 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:31:49.821 | 1024 | 1557 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:31:49.821 | 1024 | 1564 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:31:49.821 | 1024 | 1574 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:31:49.821 | 1024 | 1579 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x6ee09c3 |
20:31:49.821 | 1024 | 2998 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:31:49.821 | 1024 | 184 | IRenderDevice::release | Render Releasing. |
20:31:49.821 | 1024 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
20:31:49.821 | 1024 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
20:31:49.821 | 1024 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
20:31:49.821 | 1024 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
20:31:49.821 | 1024 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
20:31:49.821 | 1024 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
20:31:49.821 | 1024 | 201 | IRenderDevice::release | Render Releasing Done. |
20:31:49.821 | 1024 | 488 | ReleaseD11Device | End Device Released! |
20:31:49.821 | 1024 | 418 | fSwapResize_Buffers | Resize buffer (0x8283f460)! |
20:31:49.834 | 1024 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x8283f460 |
20:31:49.834 | 1024 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1664, Height=1012, Multisampled=false |
20:31:49.834 | 1024 | 1126 | RenderDeviceD3d11::init | save state |
20:31:49.834 | 1024 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
20:31:49.842 | 1024 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6f957250. |
20:31:49.842 | 1024 | 1134 | RenderDeviceD3d11::init | restore state |
20:31:49.842 | 1024 | 1137 | RenderDeviceD3d11::init | Target Window [0x108da] |
20:31:49.842 | 1024 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:31:49.842 | 1024 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:31:49.842 | 1024 | 5514 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1664,1012)M(1680,1050) |
20:31:49.842 | 1024 | 5437 | OverlayManager::UpdateResolution | notifyResolutionChange [1664, 1012] {WINDOW} |
20:31:49.842 | 1024 | 5457 | OverlayManager::UpdateResolution | New game resolution is notified (1664, 1012) |
20:31:49.849 | 1024 | 5606 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x108da} (foreground = 0x108da). |
20:31:49.849 | 1024 | 2519 | OverlayManager::installWindowProcHook | Install WPH |
20:31:49.849 | 1024 | 2533 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x6f209c3 |
20:31:49.849 | 1024 | 2552 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1680,1050] | Game [0,0,1680,1051] |
20:31:49.849 | 1024 | 2598 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x4c55d570=1280693616)=>(0xc2b750e0=-1028173600) |
20:31:49.850 | 1024 | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1664
BufferDesc.Height: 1012
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 87
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 112
BufferCount: 1
Windowed: 1
SwapEffect: 0
Flags: 2 |
20:31:49.850 | 1024 | 50 | capture device | d3d11 shared texture capture successful |
20:31:49.852 | 1024 | 5514 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1664,1012)G(1664,1012)M(1680,1050) |
20:31:49.853 | 2EC0 | 2628 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:31:49.853 | 2EC0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:31:49.853 | 2EC0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x2ec0 |
20:31:49.853 | 2EC0 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
20:31:49.853 | 2EC0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x2ec0 |
20:31:49.971 | 2EC0 | 7735 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
20:31:50.109 | 34EC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:31:50.109 | 34EC | 6876 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
20:31:50.109 | 34EC | 8445 | OverlayManager::OnForegroundChanged | Changed False |
20:31:50.109 | 34EC | 8483 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x900F6 Title=[Task Switching] |
20:31:50.109 | 34EC | 2957 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
20:31:50.109 | 34EC | 2847 | OverlayManager::setControlMode | Set RI keyboard to 0X1 (0X30)... |
20:31:50.109 | 34EC | 2852 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:31:50.125 | 34EC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:31:50.126 | 34EC | 7035 | OverlayManager::doAction | DisplayFPS - Triggered |
20:31:50.139 | 1024 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
20:31:50.139 | 1024 | 1029 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:31:53.610 | 2EC0 | 6307 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x108da) 0x108da . |
20:32:10.276 | 2EC0 | 6307 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x108da) 0x108da . |
20:32:10.437 | 2EC0 | 3026 | OverlayManager::DetachThreadInput | Detach thread input 11968, 4132 |
20:32:10.445 | 34EC | 6876 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
20:32:10.445 | 34EC | 8445 | OverlayManager::OnForegroundChanged | Changed True |
20:32:10.446 | 34EC | 8580 | OverlayManager::AssureLockWindowOnForgroundChanged | skip lock window (mouse leave?) |
20:32:10.446 | 34EC | 2964 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
20:32:10.462 | 34EC | 7035 | OverlayManager::doAction | DisplayFPS - Triggered |
20:32:10.464 | 1024 | 1029 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:32:44.741 | 2EC0 | 6307 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x108da) 0x108da . |
20:32:44.742 | 2EC0 | 7735 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
20:32:44.895 | 2EC0 | 7735 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
20:32:44.957 | 34EC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:32:44.957 | 34EC | 6876 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
20:32:44.957 | 34EC | 8445 | OverlayManager::OnForegroundChanged | Changed False |
20:32:44.957 | 34EC | 8483 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10194 Title=[] |
20:32:44.957 | 34EC | 2957 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
20:32:44.957 | 34EC | 2847 | OverlayManager::setControlMode | Set RI keyboard to 0X1 (0X30)... |
20:32:44.957 | 34EC | 2852 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:32:44.958 | 34EC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:32:44.959 | 34EC | 7035 | OverlayManager::doAction | DisplayFPS - Triggered |
20:32:44.989 | 1024 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
20:32:44.989 | 1024 | 1029 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:32:53.118 | 2EC0 | 6307 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x108da) 0x108da . |
20:32:59.848 | 2EC0 | 6307 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x108da) 0x108da . |
20:33:00.37 | 2EC0 | 6307 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x108da) 0x108da . |
20:33:00.54 | 2EC0 | 6307 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x108da) 0x108da . |
20:33:00.158 | 2EC0 | 6307 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x108da) 0x108da . |
20:33:00.240 | 2EC0 | 6307 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x108da) 0x108da . |
20:33:00.259 | 2EC0 | 6307 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x108da) 0x108da . |
20:33:00.284 | 2EC0 | 3026 | OverlayManager::DetachThreadInput | Detach thread input 11968, 4132 |
20:33:00.735 | 34EC | 6876 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
20:33:00.735 | 34EC | 8445 | OverlayManager::OnForegroundChanged | Changed True |
20:33:00.735 | 34EC | 7735 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
20:33:00.735 | 34EC | 2964 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
20:33:00.743 | 2EC0 | 6307 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x108da) 0x108da . |
20:33:00.750 | 34EC | 7035 | OverlayManager::doAction | DisplayFPS - Triggered |
20:33:00.757 | 1024 | 1029 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:33:00.937 | 2EC0 | 3026 | OverlayManager::DetachThreadInput | Detach thread input 11968, 4132 |
20:33:00.938 | 2EC0 | 1842 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
20:33:00.938 | 2EC0 | 1870 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
20:33:00.938 | 2EC0 | 1557 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:33:00.938 | 2EC0 | 1564 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:33:00.938 | 2EC0 | 1574 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:33:00.938 | 2EC0 | 1579 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x6f209c3 |
20:33:01.75 | 1024 | 485 | ReleaseD11Device | Device Released! [1] |
20:33:01.75 | 1024 | 2976 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:33:01.75 | 1024 | 2998 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:33:01.75 | 1024 | 184 | IRenderDevice::release | Render Releasing. |
20:33:01.75 | 1024 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
20:33:01.75 | 1024 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
20:33:01.75 | 1024 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
20:33:01.75 | 1024 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
20:33:01.75 | 1024 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
20:33:01.76 | 1024 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
20:33:01.76 | 1024 | 201 | IRenderDevice::release | Render Releasing Done. |
20:33:01.76 | 1024 | 488 | ReleaseD11Device | End Device Released! |
20:33:01.76 | 1024 | 418 | fSwapResize_Buffers | Resize buffer (0x8283f460)! |
20:33:01.149 | 1024 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x8283f460 |
20:33:01.149 | 1024 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1680, Height=1050, Multisampled=false |
20:33:01.149 | 1024 | 1126 | RenderDeviceD3d11::init | save state |
20:33:01.149 | 1024 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
20:33:01.159 | 1024 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6f957250. |
20:33:01.159 | 1024 | 1134 | RenderDeviceD3d11::init | restore state |
20:33:01.159 | 1024 | 1137 | RenderDeviceD3d11::init | Target Window [0x108da] |
20:33:01.159 | 1024 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:33:01.159 | 1024 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:33:01.159 | 1024 | 5514 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1680,1050)M(1680,1050) |
20:33:01.159 | 1024 | 5437 | OverlayManager::UpdateResolution | notifyResolutionChange [1680, 1050] {WINDOW} |
20:33:01.159 | 1024 | 5457 | OverlayManager::UpdateResolution | New game resolution is notified (1680, 1050) |
20:33:01.167 | 1024 | 5606 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x108da} (foreground = 0x108da). |
20:33:01.167 | 1024 | 2519 | OverlayManager::installWindowProcHook | Install WPH |
20:33:01.167 | 1024 | 2533 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1e890999 |
20:33:01.167 | 1024 | 2552 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1680,1050] | Game [0,0,1680,1050] |
20:33:01.167 | 1024 | 2598 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x4c55d570=1280693616)=>(0xc2b750e0=-1028173600) |
20:33:01.168 | 1024 | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1680
BufferDesc.Height: 1050
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 87
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 112
BufferCount: 1
Windowed: 0
SwapEffect: 0
Flags: 2 |
20:33:01.169 | 1024 | 50 | capture device | d3d11 shared texture capture successful |
20:33:01.170 | 2EC0 | 2177 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
20:33:01.170 | 2EC0 | 2628 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:33:01.170 | 2EC0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:33:01.170 | 2EC0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x2ec0 |
20:33:01.170 | 2EC0 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
20:33:01.170 | 2EC0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x2ec0 |
20:33:01.176 | 1024 | 5508 | OverlayManager::initOverlayResolution | Ex 0X40008 |
20:33:01.176 | 1024 | 5514 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1680,1050)G(1680,1050)M(1680,1050) |
20:33:01.176 | 1024 | 5437 | OverlayManager::UpdateResolution | notifyResolutionChange [1680, 1050] {FULL} |
20:33:01.176 | 1024 | 5457 | OverlayManager::UpdateResolution | New game resolution is notified (1680, 1050) |
20:34:38.729 | 2EC0 | 3026 | OverlayManager::DetachThreadInput | Detach thread input 11968, 4132 |
20:34:38.769 | 2EC0 | 1842 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
20:34:38.778 | 2EC0 | 1842 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
20:34:38.779 | 1024 | 485 | ReleaseD11Device | Device Released! [1] |
20:34:38.779 | 1024 | 2976 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:34:38.779 | 1024 | 1557 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:34:38.779 | 1024 | 1564 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:34:38.779 | 1024 | 1574 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:34:38.779 | 1024 | 1579 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1e890999 |
20:34:38.779 | 1024 | 2998 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:34:38.779 | 1024 | 184 | IRenderDevice::release | Render Releasing. |
20:34:38.779 | 1024 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
20:34:38.779 | 1024 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
20:34:38.779 | 1024 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
20:34:38.779 | 1024 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
20:34:38.779 | 1024 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
20:34:38.779 | 1024 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
20:34:38.779 | 1024 | 201 | IRenderDevice::release | Render Releasing Done. |
20:34:38.779 | 1024 | 488 | ReleaseD11Device | End Device Released! |
20:34:38.779 | 1024 | 418 | fSwapResize_Buffers | Resize buffer (0x8283f460)! |
20:34:38.905 | 34EC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:34:38.905 | 34EC | 6876 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
20:34:38.905 | 34EC | 8445 | OverlayManager::OnForegroundChanged | Changed False |
20:34:38.905 | 34EC | 8483 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x14605D2 Title=[Google Sheets - Google Chrome] |
20:34:38.905 | 34EC | 7735 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
20:34:38.905 | 34EC | 2957 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
20:34:38.905 | 34EC | 2847 | OverlayManager::setControlMode | Set RI keyboard to 0X1 (0X30)... |
20:34:38.905 | 34EC | 2852 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:34:38.920 | 34EC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:34:38.921 | 34EC | 7035 | OverlayManager::doAction | DisplayFPS - Triggered |
20:34:39.925 | 1784 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:34:40.443 | 34EC | 6876 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
20:34:40.443 | 34EC | 8445 | OverlayManager::OnForegroundChanged | Changed True |
20:34:40.445 | 34EC | 8574 | OverlayManager::AssureLockWindowOnForgroundChanged | Window is not in focus, skip lock (0x108da [840, 525] , 0x0) |
20:34:40.445 | 34EC | 2964 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
20:34:40.459 | 1024 | 418 | fSwapResize_Buffers | Resize buffer (0x8283f460)! |
20:34:40.499 | 1024 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x8283f460 |
20:34:40.499 | 1024 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1680, Height=1050, Multisampled=false |
20:34:40.499 | 1024 | 1126 | RenderDeviceD3d11::init | save state |
20:34:40.499 | 1024 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
20:34:40.504 | 1024 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6f957250. |
20:34:40.504 | 1024 | 1134 | RenderDeviceD3d11::init | restore state |
20:34:40.504 | 1024 | 1137 | RenderDeviceD3d11::init | Target Window [0x108da] |
20:34:40.504 | 1024 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:34:40.504 | 1024 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:34:40.504 | 1024 | 5514 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1680,1050)M(1680,1050) |
20:34:40.504 | 1024 | 5437 | OverlayManager::UpdateResolution | notifyResolutionChange [1680, 1050] {WINDOW} |
20:34:40.504 | 1024 | 5457 | OverlayManager::UpdateResolution | New game resolution is notified (1680, 1050) |
20:34:40.520 | 1024 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
20:34:40.520 | 1024 | 5606 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x108da} (foreground = 0x108da). |
20:34:40.520 | 1024 | 2519 | OverlayManager::installWindowProcHook | Install WPH |
20:34:40.520 | 1024 | 2533 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1dcf09d5 |
20:34:40.520 | 1024 | 2552 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1680,1050] | Game [0,0,1680,1050] |
20:34:40.520 | 1024 | 2598 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x4c55d570=1280693616)=>(0xc2b750e0=-1028173600) |
20:34:40.521 | 1024 | 1029 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:34:40.521 | 1024 | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1680
BufferDesc.Height: 1050
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 87
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 112
BufferCount: 1
Windowed: 0
SwapEffect: 0
Flags: 2 |
20:34:40.521 | 1024 | 50 | capture device | d3d11 shared texture capture successful |
20:34:40.521 | 2EC0 | 2177 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
20:34:40.521 | 2EC0 | 2628 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:34:40.521 | 2EC0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:34:40.521 | 2EC0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x2ec0 |
20:34:40.521 | 2EC0 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
20:34:40.521 | 2EC0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x2ec0 |
20:34:40.536 | 1024 | 5508 | OverlayManager::initOverlayResolution | Ex 0X40008 |
20:34:40.536 | 1024 | 5514 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1680,1050)G(1680,1050)M(1680,1050) |
20:34:40.536 | 1024 | 5437 | OverlayManager::UpdateResolution | notifyResolutionChange [1680, 1050] {FULL} |
20:34:40.536 | 1024 | 5457 | OverlayManager::UpdateResolution | New game resolution is notified (1680, 1050) |
20:34:42.195 | 2EC0 | 6307 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x108da) 0x108da . |
20:34:42.195 | 2EC0 | 7735 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
20:34:43.131 | 2EC0 | 3026 | OverlayManager::DetachThreadInput | Detach thread input 11968, 4132 |
20:34:43.141 | 2EC0 | 1842 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
20:34:43.141 | 1024 | 485 | ReleaseD11Device | Device Released! [1] |
20:34:43.141 | 1024 | 2976 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:34:43.141 | 1024 | 1557 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:34:43.141 | 1024 | 1564 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:34:43.141 | 1024 | 1574 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:34:43.141 | 1024 | 1579 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1dcf09d5 |
20:34:43.141 | 1024 | 2998 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:34:43.141 | 1024 | 184 | IRenderDevice::release | Render Releasing. |
20:34:43.141 | 1024 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
20:34:43.141 | 1024 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
20:34:43.141 | 1024 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
20:34:43.141 | 1024 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
20:34:43.141 | 1024 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
20:34:43.141 | 1024 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
20:34:43.141 | 1024 | 201 | IRenderDevice::release | Render Releasing Done. |
20:34:43.141 | 1024 | 488 | ReleaseD11Device | End Device Released! |
20:34:43.141 | 1024 | 418 | fSwapResize_Buffers | Resize buffer (0x8283f460)! |
20:34:43.154 | 1024 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x8283f460 |
20:34:43.154 | 1024 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1664, Height=1012, Multisampled=false |
20:34:43.154 | 1024 | 1126 | RenderDeviceD3d11::init | save state |
20:34:43.154 | 1024 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
20:34:43.161 | 1024 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6f957250. |
20:34:43.161 | 1024 | 1134 | RenderDeviceD3d11::init | restore state |
20:34:43.161 | 1024 | 1137 | RenderDeviceD3d11::init | Target Window [0x108da] |
20:34:43.161 | 1024 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:34:43.161 | 1024 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:34:43.161 | 1024 | 5514 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1664,1012)M(1680,1050) |
20:34:43.161 | 1024 | 5437 | OverlayManager::UpdateResolution | notifyResolutionChange [1664, 1012] {WINDOW} |
20:34:43.161 | 1024 | 5457 | OverlayManager::UpdateResolution | New game resolution is notified (1664, 1012) |
20:34:43.168 | 1024 | 5606 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x108da} (foreground = 0x108da). |
20:34:43.168 | 1024 | 2519 | OverlayManager::installWindowProcHook | Install WPH |
20:34:43.168 | 1024 | 2533 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x14a709e5 |
20:34:43.168 | 1024 | 2552 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1680,1050] | Game [0,0,1680,1051] |
20:34:43.168 | 1024 | 2598 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x4c55d570=1280693616)=>(0xc2b750e0=-1028173600) |
20:34:43.168 | 1024 | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1664
BufferDesc.Height: 1012
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 87
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 112
BufferCount: 1
Windowed: 1
SwapEffect: 0
Flags: 2 |
20:34:43.169 | 1024 | 50 | capture device | d3d11 shared texture capture successful |
20:34:43.170 | 1024 | 5514 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1664,1012)G(1664,1012)M(1680,1050) |
20:34:43.177 | 2EC0 | 2628 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:34:43.177 | 2EC0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:34:43.177 | 2EC0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x2ec0 |
20:34:43.177 | 2EC0 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
20:34:43.177 | 2EC0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x2ec0 |
20:34:43.518 | 2EC0 | 7735 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
20:34:44.504 | 34EC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:34:44.504 | 34EC | 6876 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
20:34:44.504 | 34EC | 8445 | OverlayManager::OnForegroundChanged | Changed False |
20:34:44.504 | 34EC | 8483 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x14605D2 Title=[Google Sheets - Google Chrome] |
20:34:44.504 | 34EC | 2957 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
20:34:44.504 | 34EC | 2847 | OverlayManager::setControlMode | Set RI keyboard to 0X1 (0X30)... |
20:34:44.504 | 34EC | 2852 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:34:44.514 | 1024 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
20:34:44.519 | 34EC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:34:44.521 | 34EC | 7035 | OverlayManager::doAction | DisplayFPS - Triggered |
20:34:44.547 | 1024 | 1029 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:34:46.809 | 2EC0 | 6307 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x108da) 0x108da . |
20:34:47.230 | 2EC0 | 3026 | OverlayManager::DetachThreadInput | Detach thread input 11968, 4132 |
20:34:47.564 | 34EC | 6876 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
20:34:47.565 | 34EC | 8445 | OverlayManager::OnForegroundChanged | Changed True |
20:34:47.565 | 34EC | 7735 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
20:34:47.565 | 34EC | 2964 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
20:34:47.565 | 2EC0 | 6307 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x108da) 0x108da . |
20:34:47.581 | 34EC | 7035 | OverlayManager::doAction | DisplayFPS - Triggered |
20:34:47.581 | 1024 | 1029 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:34:54.514 | 2EC0 | 7735 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
20:34:55.486 | 2EC0 | 6307 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x108da) 0x108da . |
20:34:55.487 | 2EC0 | 7735 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
20:35:05.560 | 2EC0 | 7735 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
20:35:18.408 | 2EC0 | 6307 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x108da) 0x108da . |
20:35:18.409 | 2EC0 | 7735 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
20:35:18.425 | 2EC0 | 7735 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
20:35:18.426 | 2EC0 | 6307 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x108da) 0x108da . |
20:35:18.427 | 2EC0 | 7735 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
20:35:18.429 | 2EC0 | 7735 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
20:35:18.538 | 34EC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:35:18.538 | 34EC | 6876 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
20:35:18.538 | 34EC | 8445 | OverlayManager::OnForegroundChanged | Changed False |
20:35:18.538 | 34EC | 8483 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10194 Title=[] |
20:35:18.538 | 34EC | 2957 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
20:35:18.538 | 34EC | 2847 | OverlayManager::setControlMode | Set RI keyboard to 0X1 (0X30)... |
20:35:18.538 | 34EC | 2852 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:35:18.554 | 34EC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:35:18.556 | 1024 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
20:35:18.556 | 34EC | 7035 | OverlayManager::doAction | DisplayFPS - Triggered |
20:35:18.590 | 1024 | 1029 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:35:20.628 | 2EC0 | 6307 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x108da) 0x108da . |
20:35:21.87 | 34EC | 6876 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
20:35:21.87 | 34EC | 8445 | OverlayManager::OnForegroundChanged | Changed True |
20:35:21.88 | 34EC | 7735 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
20:35:21.88 | 34EC | 2964 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
20:35:21.88 | 2EC0 | 6307 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x108da) 0x108da . |
20:35:21.103 | 34EC | 7035 | OverlayManager::doAction | DisplayFPS - Triggered |
20:35:21.106 | 1024 | 1029 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:35:21.539 | 2EC0 | 3026 | OverlayManager::DetachThreadInput | Detach thread input 11968, 4132 |
20:35:21.540 | 2EC0 | 1842 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
20:35:21.540 | 2EC0 | 1870 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
20:35:21.540 | 2EC0 | 1557 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:35:21.540 | 2EC0 | 1564 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:35:21.540 | 2EC0 | 1574 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:35:21.540 | 2EC0 | 1579 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x14a709e5 |
20:35:21.656 | 1024 | 485 | ReleaseD11Device | Device Released! [1] |
20:35:21.656 | 1024 | 2976 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:35:21.656 | 1024 | 2998 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:35:21.656 | 1024 | 184 | IRenderDevice::release | Render Releasing. |
20:35:21.656 | 1024 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
20:35:21.656 | 1024 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
20:35:21.656 | 1024 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
20:35:21.656 | 1024 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
20:35:21.656 | 1024 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
20:35:21.656 | 1024 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
20:35:21.656 | 1024 | 201 | IRenderDevice::release | Render Releasing Done. |
20:35:21.656 | 1024 | 488 | ReleaseD11Device | End Device Released! |
20:35:21.656 | 1024 | 418 | fSwapResize_Buffers | Resize buffer (0x8283f460)! |
20:35:21.705 | 1024 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x8283f460 |
20:35:21.705 | 1024 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1680, Height=1050, Multisampled=false |
20:35:21.705 | 1024 | 1126 | RenderDeviceD3d11::init | save state |
20:35:21.705 | 1024 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
20:35:21.711 | 1024 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6f957250. |
20:35:21.711 | 1024 | 1134 | RenderDeviceD3d11::init | restore state |
20:35:21.711 | 1024 | 1137 | RenderDeviceD3d11::init | Target Window [0x108da] |
20:35:21.711 | 1024 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:35:21.711 | 1024 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:35:21.711 | 1024 | 5514 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1680,1050)M(1680,1050) |
20:35:21.711 | 1024 | 5437 | OverlayManager::UpdateResolution | notifyResolutionChange [1680, 1050] {WINDOW} |
20:35:21.711 | 1024 | 5457 | OverlayManager::UpdateResolution | New game resolution is notified (1680, 1050) |
20:35:21.717 | 1024 | 5606 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x108da} (foreground = 0x108da). |
20:35:21.717 | 1024 | 2519 | OverlayManager::installWindowProcHook | Install WPH |
20:35:21.717 | 1024 | 2533 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x2f6d09d3 |
20:35:21.717 | 1024 | 2552 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1680,1050] | Game [0,0,1680,1050] |
20:35:21.717 | 1024 | 2598 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x4c55d570=1280693616)=>(0xc2b750e0=-1028173600) |
20:35:21.718 | 1024 | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1680
BufferDesc.Height: 1050
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 87
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 112
BufferCount: 1
Windowed: 0
SwapEffect: 0
Flags: 2 |
20:35:21.720 | 1024 | 50 | capture device | d3d11 shared texture capture successful |
20:35:21.721 | 2EC0 | 2177 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
20:35:21.721 | 2EC0 | 2628 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:35:21.721 | 2EC0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:35:21.721 | 2EC0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x2ec0 |
20:35:21.721 | 2EC0 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
20:35:21.721 | 2EC0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x2ec0 |
20:35:21.727 | 1024 | 5508 | OverlayManager::initOverlayResolution | Ex 0X40008 |
20:35:21.727 | 1024 | 5514 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1680,1050)G(1680,1050)M(1680,1050) |
20:35:21.727 | 1024 | 5437 | OverlayManager::UpdateResolution | notifyResolutionChange [1680, 1050] {FULL} |
20:35:21.727 | 1024 | 5457 | OverlayManager::UpdateResolution | New game resolution is notified (1680, 1050) |
20:45:30.801 | 34EC | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
20:45:30.855 | 1024 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
20:45:30.855 | 1024 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
20:45:30.855 | 1024 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
20:45:30.855 | 1024 | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:False] |
20:45:30.855 | 1024 | 5371 | OverlayManager::HandleGameStream | Stop Capturing |
20:45:30.896 | 1784 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=45095c |
20:45:30.896 | 1784 | 2644 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
20:45:30.928 | 34EC | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:0] |
20:45:30.938 | 1784 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_45095C_P_13544 opened succesfuly |
20:45:30.938 | 1784 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_13544_SHARED_MEMORY_AGENT opened succesfuly |
20:45:31.81 | 1784 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=45095c |
20:45:31.81 | 1784 | 2644 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
20:45:31.362 | 1024 | 326 | RenderImageD3d11::setSize | Create Texture (300,100) / (384,128) - OK |
20:45:31.362 | 1024 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
20:46:27.592 | 34EC | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
20:46:27.595 | 1024 | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
20:46:27.601 | 1024 | 50 | capture device | graphics-hook.dll loaded against process: RainbowSix.exe |
20:46:27.601 | 1024 | 50 | capture device | (half life scientist) everything.. seems to be in order |
20:46:27.601 | 1024 | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1680
BufferDesc.Height: 1050
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 87
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 112
BufferCount: 1
Windowed: 0
SwapEffect: 0
Flags: 2 |
20:46:27.602 | 1024 | 50 | capture device | d3d11 shared texture capture successful |
20:46:51.866 | 2EC0 | 3026 | OverlayManager::DetachThreadInput | Detach thread input 11968, 4132 |
20:46:51.907 | 2EC0 | 1842 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
20:46:51.913 | 2EC0 | 1842 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
20:46:51.914 | 1024 | 485 | ReleaseD11Device | Device Released! [1] |
20:46:51.914 | 1024 | 2976 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:46:51.914 | 1024 | 1557 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:46:51.914 | 1024 | 1564 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:46:51.914 | 1024 | 1574 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:46:51.914 | 1024 | 1579 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x2f6d09d3 |
20:46:51.914 | 1024 | 2998 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:46:51.914 | 1024 | 184 | IRenderDevice::release | Render Releasing. |
20:46:51.914 | 1024 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
20:46:51.914 | 1024 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
20:46:51.914 | 1024 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
20:46:51.914 | 1024 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
20:46:51.914 | 1024 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
20:46:51.914 | 1024 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
20:46:51.914 | 1024 | 201 | IRenderDevice::release | Render Releasing Done. |
20:46:51.914 | 1024 | 488 | ReleaseD11Device | End Device Released! |
20:46:51.914 | 1024 | 418 | fSwapResize_Buffers | Resize buffer (0x8283f460)! |
20:46:51.987 | 34EC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:46:51.987 | 34EC | 6876 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
20:46:51.987 | 34EC | 8445 | OverlayManager::OnForegroundChanged | Changed False |
20:46:51.987 | 34EC | 8483 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x508F6 Title=[Rainbow Six Tracker] |
20:46:51.988 | 34EC | 7735 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
20:46:51.988 | 34EC | 2957 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
20:46:51.988 | 34EC | 2847 | OverlayManager::setControlMode | Set RI keyboard to 0X1 (0X30)... |
20:46:51.988 | 34EC | 2852 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:46:52.3 | 34EC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:46:52.4 | 34EC | 7035 | OverlayManager::doAction | DisplayFPS - Triggered |
20:46:53.9 | 1784 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:46:53.561 | 34EC | 6876 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
20:46:53.561 | 34EC | 8445 | OverlayManager::OnForegroundChanged | Changed True |
20:46:53.563 | 34EC | 8574 | OverlayManager::AssureLockWindowOnForgroundChanged | Window is not in focus, skip lock (0x108da [0, 0] , 0x0) |
20:46:53.563 | 34EC | 2964 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
20:46:53.658 | 1024 | 418 | fSwapResize_Buffers | Resize buffer (0x8283f460)! |
20:46:53.700 | 1024 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x8283f460 |
20:46:53.700 | 1024 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1680, Height=1050, Multisampled=false |
20:46:53.700 | 1024 | 1126 | RenderDeviceD3d11::init | save state |
20:46:53.700 | 1024 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
20:46:53.707 | 1024 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6f957250. |
20:46:53.707 | 1024 | 1134 | RenderDeviceD3d11::init | restore state |
20:46:53.707 | 1024 | 1137 | RenderDeviceD3d11::init | Target Window [0x108da] |
20:46:53.707 | 1024 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:46:53.707 | 1024 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:46:53.707 | 1024 | 5514 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1680,1050)M(1680,1050) |
20:46:53.707 | 1024 | 5437 | OverlayManager::UpdateResolution | notifyResolutionChange [1680, 1050] {WINDOW} |
20:46:53.707 | 1024 | 5457 | OverlayManager::UpdateResolution | New game resolution is notified (1680, 1050) |
20:46:53.724 | 1024 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
20:46:53.724 | 1024 | 5606 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x108da} (foreground = 0x108da). |
20:46:53.724 | 1024 | 2519 | OverlayManager::installWindowProcHook | Install WPH |
20:46:53.724 | 1024 | 2533 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x6700631 |
20:46:53.724 | 1024 | 2552 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1680,1050] | Game [0,0,1680,1050] |
20:46:53.724 | 1024 | 2598 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x4c55d570=1280693616)=>(0xc2b750e0=-1028173600) |
20:46:53.725 | 1024 | 1029 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:46:53.725 | 1024 | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1680
BufferDesc.Height: 1050
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 87
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 112
BufferCount: 1
Windowed: 0
SwapEffect: 0
Flags: 2 |
20:46:53.725 | 1024 | 50 | capture device | d3d11 shared texture capture successful |
20:46:53.726 | 2EC0 | 2177 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
20:46:53.726 | 2EC0 | 2628 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:46:53.726 | 2EC0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:46:53.726 | 2EC0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x2ec0 |
20:46:53.726 | 2EC0 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
20:46:53.726 | 2EC0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x2ec0 |
20:46:53.742 | 1024 | 5508 | OverlayManager::initOverlayResolution | Ex 0X40008 |
20:46:53.742 | 1024 | 5514 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1680,1050)G(1680,1050)M(1680,1050) |
20:46:53.742 | 1024 | 5437 | OverlayManager::UpdateResolution | notifyResolutionChange [1680, 1050] {FULL} |
20:46:53.742 | 1024 | 5457 | OverlayManager::UpdateResolution | New game resolution is notified (1680, 1050) |
20:47:17.775 | 2EC0 | 6307 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x108da) 0x108da . |
20:47:17.775 | 2EC0 | 7735 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
20:49:50.684 | 2EC0 | 3026 | OverlayManager::DetachThreadInput | Detach thread input 11968, 4132 |
20:49:50.706 | 2EC0 | 1842 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
20:49:50.706 | 1024 | 485 | ReleaseD11Device | Device Released! [1] |
20:49:50.706 | 1024 | 2976 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:49:50.706 | 1024 | 1557 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:49:50.706 | 1024 | 1564 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:49:50.706 | 1024 | 1574 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:49:50.706 | 1024 | 1579 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x6700631 |
20:49:50.706 | 1024 | 2998 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:49:50.706 | 1024 | 184 | IRenderDevice::release | Render Releasing. |
20:49:50.706 | 1024 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
20:49:50.707 | 1024 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
20:49:50.707 | 1024 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
20:49:50.707 | 1024 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
20:49:50.707 | 1024 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
20:49:50.707 | 1024 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
20:49:50.707 | 1024 | 201 | IRenderDevice::release | Render Releasing Done. |
20:49:50.707 | 1024 | 488 | ReleaseD11Device | End Device Released! |
20:49:50.707 | 1024 | 418 | fSwapResize_Buffers | Resize buffer (0x8283f460)! |
20:49:50.763 | 1024 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x8283f460 |
20:49:50.763 | 1024 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1664, Height=1012, Multisampled=false |
20:49:50.763 | 1024 | 1126 | RenderDeviceD3d11::init | save state |
20:49:50.763 | 1024 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
20:49:50.772 | 1024 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6f957250. |
20:49:50.772 | 1024 | 1134 | RenderDeviceD3d11::init | restore state |
20:49:50.772 | 1024 | 1137 | RenderDeviceD3d11::init | Target Window [0x108da] |
20:49:50.772 | 1024 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:49:50.772 | 1024 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:49:50.772 | 1024 | 5514 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1664,1012)M(1680,1050) |
20:49:50.772 | 1024 | 5437 | OverlayManager::UpdateResolution | notifyResolutionChange [1664, 1012] {WINDOW} |
20:49:50.772 | 1024 | 5457 | OverlayManager::UpdateResolution | New game resolution is notified (1664, 1012) |
20:49:50.778 | 1024 | 5606 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x108da} (foreground = 0x108da). |
20:49:50.778 | 1024 | 2519 | OverlayManager::installWindowProcHook | Install WPH |
20:49:50.778 | 1024 | 2533 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x2d4709b7 |
20:49:50.778 | 1024 | 2552 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1680,1050] | Game [0,0,1680,1051] |
20:49:50.778 | 1024 | 2598 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x4c55d570=1280693616)=>(0xc2b750e0=-1028173600) |
20:49:50.778 | 1024 | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1664
BufferDesc.Height: 1012
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 87
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 112
BufferCount: 1
Windowed: 1
SwapEffect: 0
Flags: 2 |
20:49:50.779 | 1024 | 50 | capture device | d3d11 shared texture capture successful |
20:49:50.779 | 2EC0 | 2177 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
20:49:50.779 | 2EC0 | 2628 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:49:50.779 | 2EC0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:49:50.779 | 2EC0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x2ec0 |
20:49:50.779 | 2EC0 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
20:49:50.779 | 2EC0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x2ec0 |
20:49:50.784 | 1024 | 5514 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1664,1012)G(1664,1012)M(1680,1050) |
20:49:52.710 | 2EC0 | 7735 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
20:49:52.835 | 2EC0 | 6307 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x108da) 0x108da . |
20:49:52.837 | 2EC0 | 7735 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
20:49:52.939 | 2EC0 | 7735 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
20:49:52.960 | 34EC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:49:52.960 | 34EC | 6876 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
20:49:52.960 | 34EC | 8445 | OverlayManager::OnForegroundChanged | Changed False |
20:49:52.960 | 34EC | 8483 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1008B0 Title=[High School Football, SOC16HI, Live TV | Spectrum TV - Google Chrome] |
20:49:52.960 | 34EC | 2957 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
20:49:52.960 | 34EC | 2847 | OverlayManager::setControlMode | Set RI keyboard to 0X1 (0X30)... |
20:49:52.960 | 34EC | 2852 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:49:52.975 | 34EC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:49:52.977 | 34EC | 7035 | OverlayManager::doAction | DisplayFPS - Triggered |
20:49:52.986 | 1024 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
20:49:52.986 | 1024 | 1029 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:49:54.545 | 2EC0 | 3026 | OverlayManager::DetachThreadInput | Detach thread input 11968, 4132 |
20:49:54.565 | 2EC0 | 6307 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x108da) 0x108da . |
20:49:54.991 | 34EC | 6876 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
20:49:54.991 | 34EC | 8445 | OverlayManager::OnForegroundChanged | Changed True |
20:49:54.992 | 34EC | 7735 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
20:49:54.992 | 34EC | 2964 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
20:49:54.992 | 34EC | 7035 | OverlayManager::doAction | DisplayFPS - Triggered |
20:49:54.993 | 1024 | 1029 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:49:54.995 | 2EC0 | 6307 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x108da) 0x108da . |
20:49:55.54 | 2EC0 | 3026 | OverlayManager::DetachThreadInput | Detach thread input 11968, 4132 |
20:49:55.55 | 2EC0 | 1842 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
20:49:55.55 | 2EC0 | 1870 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
20:49:55.55 | 2EC0 | 1557 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:49:55.55 | 2EC0 | 1564 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:49:55.55 | 2EC0 | 1574 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:49:55.55 | 2EC0 | 1579 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x2d4709b7 |
20:49:55.185 | 1024 | 485 | ReleaseD11Device | Device Released! [1] |
20:49:55.185 | 1024 | 2976 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:49:55.185 | 1024 | 2998 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:49:55.185 | 1024 | 184 | IRenderDevice::release | Render Releasing. |
20:49:55.185 | 1024 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
20:49:55.185 | 1024 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
20:49:55.185 | 1024 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
20:49:55.185 | 1024 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
20:49:55.185 | 1024 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
20:49:55.185 | 1024 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
20:49:55.185 | 1024 | 201 | IRenderDevice::release | Render Releasing Done. |
20:49:55.185 | 1024 | 488 | ReleaseD11Device | End Device Released! |
20:49:55.185 | 1024 | 418 | fSwapResize_Buffers | Resize buffer (0x8283f460)! |
20:49:55.219 | 1024 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x8283f460 |
20:49:55.219 | 1024 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1680, Height=1050, Multisampled=false |
20:49:55.219 | 1024 | 1126 | RenderDeviceD3d11::init | save state |
20:49:55.219 | 1024 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
20:49:55.226 | 1024 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6f957250. |
20:49:55.226 | 1024 | 1134 | RenderDeviceD3d11::init | restore state |
20:49:55.226 | 1024 | 1137 | RenderDeviceD3d11::init | Target Window [0x108da] |
20:49:55.226 | 1024 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:49:55.226 | 1024 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:49:55.226 | 1024 | 5514 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1680,1050)M(1680,1050) |
20:49:55.226 | 1024 | 5437 | OverlayManager::UpdateResolution | notifyResolutionChange [1680, 1050] {WINDOW} |
20:49:55.226 | 1024 | 5457 | OverlayManager::UpdateResolution | New game resolution is notified (1680, 1050) |
20:49:55.231 | 1024 | 5606 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x108da} (foreground = 0x108da). |
20:49:55.231 | 1024 | 2519 | OverlayManager::installWindowProcHook | Install WPH |
20:49:55.231 | 1024 | 2533 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x3a8c09a5 |
20:49:55.231 | 1024 | 2552 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1680,1050] | Game [0,0,1680,1050] |
20:49:55.231 | 1024 | 2598 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x4c55d570=1280693616)=>(0xc2b750e0=-1028173600) |
20:49:55.232 | 1024 | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1680
BufferDesc.Height: 1050
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 87
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 112
BufferCount: 1
Windowed: 0
SwapEffect: 0
Flags: 2 |
20:49:55.232 | 1024 | 50 | capture device | d3d11 shared texture capture successful |
20:49:55.233 | 2EC0 | 2177 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
20:49:55.233 | 2EC0 | 2628 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:49:55.233 | 2EC0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:49:55.233 | 2EC0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x2ec0 |
20:49:55.233 | 2EC0 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
20:49:55.233 | 2EC0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x2ec0 |
20:49:55.237 | 1024 | 5508 | OverlayManager::initOverlayResolution | Ex 0X40008 |
20:49:55.237 | 1024 | 5514 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1680,1050)G(1680,1050)M(1680,1050) |
20:49:55.237 | 1024 | 5437 | OverlayManager::UpdateResolution | notifyResolutionChange [1680, 1050] {FULL} |
20:49:55.237 | 1024 | 5457 | OverlayManager::UpdateResolution | New game resolution is notified (1680, 1050) |
20:51:23.915 | 1E60 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
20:51:23.957 | 1024 | 326 | RenderImageD3d11::setSize | Create Texture (1460,720) / (1536,768) - OK |
20:51:23.957 | 1024 | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,768) - OK |
20:51:23.964 | 1024 | 7164 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
20:51:23.964 | 1024 | 2796 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
20:51:23.964 | 1024 | 137 | InputInterceptor::UseLLMouseHook | enable LL mouse hook :1 |
20:51:24.9 | 1784 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_30492_P_13544 opened succesfuly |
20:51:24.9 | 1784 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_13544_SHARED_MEMORY_AGENT opened succesfuly |
20:51:24.9 | 1784 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_108E2_P_13544 opened succesfuly |
20:51:24.9 | 1784 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_13544_SHARED_MEMORY_AGENT opened succesfuly |
20:51:24.38 | 1024 | 326 | RenderImageD3d11::setSize | Create Texture (1680,1050) / (1792,1152) - OK |
20:51:24.38 | 1024 | 347 | RenderImageD3d11::setSize | Create Texture RV (1792,1152) - OK |
20:51:24.123 | 1024 | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
20:51:24.123 | 1024 | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
20:51:24.147 | 2EC0 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
20:51:27.744 | 1784 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=e0916 |
20:51:27.744 | 1784 | 2644 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
20:51:27.761 | 1784 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_E0916_P_13544 opened succesfuly |
20:51:27.761 | 1784 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_13544_SHARED_MEMORY_AGENT opened succesfuly |
20:51:28.10 | 1024 | 326 | RenderImageD3d11::setSize | Create Texture (1200,700) / (1280,768) - OK |
20:51:28.10 | 1024 | 347 | RenderImageD3d11::setSize | Create Texture RV (1280,768) - OK |
20:51:29.83 | 2EC0 | 7775 | OverlayManager::IsEmptyCursor | Cache cursor 0x140117 (v: 1) |
20:51:29.253 | 2EC0 | 7775 | OverlayManager::IsEmptyCursor | Cache cursor 0x10011 (v: 1) |
20:51:29.694 | 1E60 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
20:51:29.730 | 1784 | 3181 | WidgetManager::OnControlStateChanged | Release exclusiv mode: 0x11806ba was hidden 0 |
20:51:29.730 | 1784 | 7184 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Normal |
20:51:29.730 | 1784 | 2847 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
20:51:29.730 | 1784 | 2852 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:51:29.730 | 1784 | 137 | InputInterceptor::UseLLMouseHook | enable LL mouse hook :0 |
20:51:29.736 | 1024 | 3973 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = -2, OW handle = 0x45d0613;prev = 0x45d0613 , {Original values: ref = -2 handle = 0x10003} |
20:51:29.736 | 1024 | 3978 | OverlayManager::RestoreGameCursor | black Cursor restored |
20:51:29.875 | 2EC0 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
20:51:31.381 | 1E60 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
20:51:31.437 | 1024 | 7164 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
20:51:31.437 | 1024 | 2796 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
20:51:31.437 | 1024 | 137 | InputInterceptor::UseLLMouseHook | enable LL mouse hook :1 |
20:51:31.566 | 2EC0 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
20:51:32.302 | 2EC0 | 3026 | OverlayManager::DetachThreadInput | Detach thread input 11968, 4132 |
20:51:32.334 | 34EC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:51:32.334 | 34EC | 6876 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
20:51:32.334 | 34EC | 8445 | OverlayManager::OnForegroundChanged | Changed False |
20:51:32.336 | 34EC | 8483 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x900F6 Title=[Task Switching] |
20:51:32.336 | 34EC | 7735 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
20:51:32.336 | 34EC | 2957 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
20:51:32.337 | 34EC | 2847 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
20:51:32.337 | 34EC | 2852 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:51:32.337 | 34EC | 137 | InputInterceptor::UseLLMouseHook | enable LL mouse hook :0 |
20:51:32.337 | 34EC | 8509 | OverlayManager::OnForegroundChanged | Lost game focus - Restore game cursor |
20:51:32.339 | 2EC0 | 3973 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = -2, OW handle = 0x45d0613;prev = 0x45d0613 , {Original values: ref = -2 handle = 0x10003} |
20:51:32.339 | 2EC0 | 3978 | OverlayManager::RestoreGameCursor | black Cursor restored |
20:51:32.364 | 34EC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:51:32.365 | 34EC | 7035 | OverlayManager::doAction | DisplayFPS - Triggered |
20:51:32.373 | 2EC0 | 1842 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
20:51:32.390 | 2EC0 | 1842 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
20:51:32.391 | 1024 | 485 | ReleaseD11Device | Device Released! [1] |
20:51:32.391 | 1024 | 2976 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:51:32.392 | 1024 | 1557 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:51:32.392 | 1024 | 1564 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:51:32.392 | 1024 | 1574 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:51:32.392 | 1024 | 1579 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x3a8c09a5 |
20:51:32.392 | 1024 | 2998 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:51:32.392 | 1024 | 184 | IRenderDevice::release | Render Releasing. |
20:51:32.392 | 1024 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
20:51:32.392 | 1024 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
20:51:32.392 | 1024 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
20:51:32.392 | 1024 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
20:51:32.392 | 1024 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
20:51:32.392 | 1024 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
20:51:32.392 | 1024 | 201 | IRenderDevice::release | Render Releasing Done. |
20:51:32.392 | 1024 | 488 | ReleaseD11Device | End Device Released! |
20:51:32.392 | 1024 | 418 | fSwapResize_Buffers | Resize buffer (0x8283f460)! |
20:51:33.351 | 1784 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:51:33.374 | 34EC | 6876 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
20:51:33.374 | 34EC | 8445 | OverlayManager::OnForegroundChanged | Changed True |
20:51:33.376 | 34EC | 8574 | OverlayManager::AssureLockWindowOnForgroundChanged | Window is not in focus, skip lock (0x108da [872, 517] , 0x0) |
20:51:33.376 | 34EC | 2964 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
20:51:33.491 | 1024 | 418 | fSwapResize_Buffers | Resize buffer (0x8283f460)! |
20:51:33.547 | 1024 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x8283f460 |
20:51:33.547 | 1024 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1680, Height=1050, Multisampled=false |
20:51:33.547 | 1024 | 1126 | RenderDeviceD3d11::init | save state |
20:51:33.547 | 1024 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
20:51:33.553 | 1024 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6f957250. |
20:51:33.553 | 1024 | 1134 | RenderDeviceD3d11::init | restore state |
20:51:33.553 | 1024 | 1137 | RenderDeviceD3d11::init | Target Window [0x108da] |
20:51:33.553 | 1024 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:51:33.553 | 1024 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:51:33.553 | 1024 | 5514 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1680,1050)M(1680,1050) |
20:51:33.553 | 1024 | 5437 | OverlayManager::UpdateResolution | notifyResolutionChange [1680, 1050] {WINDOW} |
20:51:33.553 | 1024 | 5457 | OverlayManager::UpdateResolution | New game resolution is notified (1680, 1050) |
20:51:33.569 | 1024 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
20:51:33.569 | 1024 | 5606 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x108da} (foreground = 0x108da). |
20:51:33.569 | 1024 | 2519 | OverlayManager::installWindowProcHook | Install WPH |
20:51:33.569 | 1024 | 2533 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x481093a |
20:51:33.569 | 1024 | 2552 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1680,1050] | Game [0,0,1680,1050] |
20:51:33.569 | 1024 | 2598 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x4c55d570=1280693616)=>(0xc2b750e0=-1028173600) |
20:51:33.570 | 1024 | 326 | RenderImageD3d11::setSize | Create Texture (1200,700) / (1280,768) - OK |
20:51:33.570 | 1024 | 347 | RenderImageD3d11::setSize | Create Texture RV (1280,768) - OK |
20:51:33.571 | 1024 | 326 | RenderImageD3d11::setSize | Create Texture (1460,720) / (1536,768) - OK |
20:51:33.571 | 1024 | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,768) - OK |
20:51:33.572 | 1024 | 1029 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:51:33.572 | 1024 | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1680
BufferDesc.Height: 1050
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 87
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 112
BufferCount: 1
Windowed: 0
SwapEffect: 0
Flags: 2 |
20:51:33.572 | 1024 | 50 | capture device | d3d11 shared texture capture successful |
20:51:33.573 | 2EC0 | 2177 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
20:51:33.573 | 2EC0 | 2628 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:51:33.573 | 2EC0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:51:33.573 | 2EC0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x2ec0 |
20:51:33.573 | 2EC0 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
20:51:33.573 | 2EC0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x2ec0 |
20:51:33.580 | 1024 | 5508 | OverlayManager::initOverlayResolution | Ex 0X40008 |
20:51:33.580 | 1024 | 5514 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1680,1050)G(1680,1050)M(1680,1050) |
20:51:33.580 | 1024 | 5437 | OverlayManager::UpdateResolution | notifyResolutionChange [1680, 1050] {FULL} |
20:51:33.580 | 1024 | 5457 | OverlayManager::UpdateResolution | New game resolution is notified (1680, 1050) |
20:51:33.582 | 2EC0 | 7735 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
20:51:33.998 | 2EC0 | 3026 | OverlayManager::DetachThreadInput | Detach thread input 11968, 4132 |
20:51:34.3 | 1024 | 485 | ReleaseD11Device | Device Released! [1] |
20:51:34.3 | 1024 | 2976 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:51:34.3 | 1024 | 1557 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:51:34.3 | 1024 | 1564 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:51:34.3 | 1024 | 1574 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:51:34.3 | 1024 | 1579 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x481093a |
20:51:34.3 | 1024 | 2998 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:51:34.3 | 1024 | 184 | IRenderDevice::release | Render Releasing. |
20:51:34.3 | 1024 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
20:51:34.3 | 1024 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
20:51:34.3 | 1024 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
20:51:34.3 | 1024 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
20:51:34.3 | 1024 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
20:51:34.3 | 1024 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
20:51:34.3 | 1024 | 201 | IRenderDevice::release | Render Releasing Done. |
20:51:34.3 | 1024 | 488 | ReleaseD11Device | End Device Released! |
20:51:34.3 | 1024 | 418 | fSwapResize_Buffers | Resize buffer (0x8283f460)! |
20:51:34.385 | 34EC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:51:34.385 | 34EC | 6876 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
20:51:34.385 | 34EC | 8445 | OverlayManager::OnForegroundChanged | Changed False |
20:51:34.385 | 34EC | 8483 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10194 Title=[] |
20:51:34.385 | 34EC | 7735 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
20:51:34.385 | 34EC | 2957 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
20:51:34.385 | 34EC | 2847 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
20:51:34.386 | 34EC | 2852 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:51:34.400 | 34EC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:51:34.401 | 34EC | 7035 | OverlayManager::doAction | DisplayFPS - Triggered |
20:51:35.403 | 1784 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:51:36.428 | 1784 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_3D095A_P_13544 opened succesfuly |
20:51:36.428 | 1784 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_13544_SHARED_MEMORY_AGENT opened succesfuly |
20:51:36.930 | 1784 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3033]. |
20:51:36.930 | 1784 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
20:51:36.930 | 1784 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:17) |
20:51:43.770 | 1024 | 418 | fSwapResize_Buffers | Resize buffer (0x8283f460)! |
20:51:43.786 | 1024 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x8283f460 |
20:51:43.786 | 1024 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1680, Height=1050, Multisampled=false |
20:51:43.786 | 1024 | 1126 | RenderDeviceD3d11::init | save state |
20:51:43.786 | 1024 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
20:51:43.792 | 1024 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6f957250. |
20:51:43.792 | 1024 | 1134 | RenderDeviceD3d11::init | restore state |
20:51:43.792 | 1024 | 1137 | RenderDeviceD3d11::init | Target Window [0x108da] |
20:51:43.792 | 1024 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:51:43.792 | 1024 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:51:43.792 | 1024 | 2964 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
20:51:43.792 | 1024 | 5514 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1680,1050)M(1680,1050) |
20:51:43.792 | 1024 | 5437 | OverlayManager::UpdateResolution | notifyResolutionChange [1680, 1050] {WINDOW} |
20:51:43.792 | 1024 | 5457 | OverlayManager::UpdateResolution | New game resolution is notified (1680, 1050) |
20:51:43.797 | 1024 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
20:51:43.798 | 1024 | 5606 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x108da} (foreground = 0x108da). |
20:51:43.798 | 1024 | 2519 | OverlayManager::installWindowProcHook | Install WPH |
20:51:43.798 | 1024 | 2533 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x100752 |
20:51:43.798 | 1024 | 2552 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1680,1050] | Game [0,0,1680,1050] |
20:51:43.798 | 1024 | 2598 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x4c55d570=1280693616)=>(0xc2b750e0=-1028173600) |
20:51:43.798 | 1024 | 2377 | WidgetManager::Render | resume layout thread |
20:51:43.798 | 1024 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
20:51:43.798 | 1024 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:51:43.798 | 1024 | 1029 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:51:43.799 | 2EC0 | 2177 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
20:51:43.799 | 2EC0 | 2628 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:51:43.799 | 2EC0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:51:43.799 | 2EC0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x2ec0 |
20:51:43.799 | 2EC0 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
20:51:43.799 | 2EC0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x2ec0 |
20:51:43.802 | 1024 | 5508 | OverlayManager::initOverlayResolution | Ex 0X40008 |
20:51:43.802 | 1024 | 5514 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1680,1050)G(1680,1050)M(1680,1050) |
20:51:43.802 | 1024 | 5437 | OverlayManager::UpdateResolution | notifyResolutionChange [1680, 1050] {FULL} |
20:51:43.802 | 1024 | 5457 | OverlayManager::UpdateResolution | New game resolution is notified (1680, 1050) |
20:51:44.4 | 34EC | 6876 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
20:51:44.4 | 34EC | 8445 | OverlayManager::OnForegroundChanged | Changed True |
20:51:44.4 | 34EC | 7735 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
20:51:44.5 | 1024 | 326 | RenderImageD3d11::setSize | Create Texture (1460,720) / (1536,768) - OK |
20:51:44.5 | 1024 | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,768) - OK |
20:51:44.5 | 34EC | 7035 | OverlayManager::doAction | DisplayFPS - Triggered |
20:51:44.6 | 1024 | 1029 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:51:44.6 | 1024 | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1680
BufferDesc.Height: 1050
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 87
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 112
BufferCount: 1
Windowed: 0
SwapEffect: 0
Flags: 2 |
20:51:44.8 | 1024 | 50 | capture device | d3d11 shared texture capture successful |
20:51:45.205 | 1E60 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
20:51:45.225 | 1784 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_13544_SHARED_MEMORY_AGENT close 2147483647 bytes |
20:51:45.225 | 1784 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=e0916 |
20:51:45.225 | 1784 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_E0916_P_13544 close 2147483647 bytes |
20:51:45.225 | 1784 | 2644 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
20:51:45.225 | 1784 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_13544_SHARED_MEMORY_AGENT close 2147483647 bytes |
20:51:45.225 | 1784 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=3d095a |
20:51:45.225 | 1784 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_3D095A_P_13544 close 2147483647 bytes |
20:51:45.225 | 1784 | 2644 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
20:51:45.366 | 2EC0 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
21:07:57.86 | 34EC | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
21:07:57.136 | 1024 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:07:57.136 | 1024 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:07:57.136 | 1024 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
21:07:57.136 | 1024 | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:False] |
21:07:57.136 | 1024 | 5371 | OverlayManager::HandleGameStream | Stop Capturing |
21:07:57.228 | 34EC | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:0] |
21:07:57.534 | 1024 | 326 | RenderImageD3d11::setSize | Create Texture (300,100) / (384,128) - OK |
21:07:57.534 | 1024 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
21:08:42.524 | 34EC | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
21:08:42.526 | 1024 | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
21:08:42.540 | 1024 | 50 | capture device | graphics-hook.dll loaded against process: RainbowSix.exe |
21:08:42.540 | 1024 | 50 | capture device | (half life scientist) everything.. seems to be in order |
21:08:42.540 | 1024 | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1680
BufferDesc.Height: 1050
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 87
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 112
BufferCount: 1
Windowed: 0
SwapEffect: 0
Flags: 2 |
21:08:42.541 | 1024 | 50 | capture device | d3d11 shared texture capture successful |
21:08:51.96 | 1E60 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
21:08:51.278 | 2EC0 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
21:08:51.443 | 2EC0 | 2796 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
21:08:52.262 | 2EC0 | 2847 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
21:08:52.262 | 2EC0 | 2852 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:08:52.263 | 1024 | 3973 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x45d0613;prev = 0x7906b5 , {Original values: ref = 0 handle = 0x10003} |
21:08:52.553 | 2EC0 | 2796 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
21:08:53.60 | 1E60 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
21:08:53.102 | 1024 | 2847 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
21:08:53.102 | 1024 | 2852 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:08:53.103 | 2EC0 | 2847 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
21:08:53.103 | 2EC0 | 2852 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:08:53.105 | 1024 | 3973 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x45d0613;prev = 0x45d0613 , {Original values: ref = 0 handle = 0x10003} |
21:08:53.192 | 2EC0 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
21:08:53.476 | 2EC0 | 7735 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (0) |
21:08:53.721 | 2EC0 | 3026 | OverlayManager::DetachThreadInput | Detach thread input 11968, 4132 |
21:08:53.730 | 1024 | 485 | ReleaseD11Device | Device Released! [1] |
21:08:53.730 | 1024 | 2976 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:08:53.730 | 1024 | 1557 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:08:53.730 | 1024 | 1564 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:08:53.730 | 1024 | 1574 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:08:53.730 | 1024 | 1579 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x100752 |
21:08:53.730 | 1024 | 2998 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:08:53.730 | 1024 | 184 | IRenderDevice::release | Render Releasing. |
21:08:53.730 | 1024 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
21:08:53.730 | 1024 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:08:53.730 | 1024 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:08:53.730 | 1024 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:08:53.730 | 1024 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:08:53.730 | 1024 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:08:53.730 | 1024 | 201 | IRenderDevice::release | Render Releasing Done. |
21:08:53.730 | 1024 | 488 | ReleaseD11Device | End Device Released! |
21:08:53.730 | 1024 | 418 | fSwapResize_Buffers | Resize buffer (0x8283f460)! |
21:08:53.877 | 34EC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:08:53.877 | 34EC | 6876 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:08:53.877 | 34EC | 8445 | OverlayManager::OnForegroundChanged | Changed False |
21:08:53.877 | 34EC | 8483 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x508F6 Title=[Rainbow Six Tracker] |
21:08:53.877 | 34EC | 2957 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:08:53.877 | 34EC | 2847 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
21:08:53.877 | 34EC | 2852 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:08:53.893 | 34EC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:08:53.894 | 34EC | 7035 | OverlayManager::doAction | DisplayFPS - Triggered |
21:08:54.886 | 160 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:08:56.919 | 160 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3312]. |
21:08:56.919 | 160 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
21:08:56.919 | 160 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:14) |
21:08:59.53 | 34EC | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
21:08:59.173 | 34EC | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:0] |
21:08:59.496 | 3190 | 146 | clearClient | clear Client. |
21:08:59.496 | 3190 | 638 | Client::OnOWExplorerDetached | detaching.. |
21:08:59.496 | 3190 | 644 | Client::OnOWExplorerDetached | Post detach |
21:08:59.496 | 454C | 691 | Client::clear | Client::Clear [0 - 0] . |
21:08:59.496 | 454C | 698 | Client::clear | Client::Clear stoping... |
21:08:59.496 | 454C | 1166 | OverlayManager::Stop | stopping |
21:08:59.496 | 454C | 1181 | OverlayManager::StopInternal | stopping... |
21:08:59.496 | 454C | 307 | WidgetManager::Stop | Stop |
21:08:59.496 | 454C | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
21:08:59.496 | 454C | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:14) |
21:08:59.496 | 454C | 2253 | WidgetManager::ClearApplicationHandlers | Clear handlers |
21:08:59.496 | 454C | 1208 | OverlayManager::StopInternal | Stoping server connection |
21:08:59.497 | 34EC | 7233 | OverlayManager::OnDisconnected | Disconnected from server |
21:08:59.498 | 454C | 1213 | OverlayManager::StopInternal | Stopped server connection |
21:08:59.498 | 454C | 206 | Overlay::Streaming::GameCaptureManager::StopRecording | Stop recording |
21:08:59.498 | 454C | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:True] |
21:08:59.498 | 454C | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:False] |
21:08:59.498 | 454C | 1234 | OverlayManager::StopInternal | Closing inter process |
21:08:59.498 | 454C | 25 | InterProcessEventHandler::~InterProcessEventHandler | (!) Signaling Thread to exit |
21:08:59.498 | 6354 | 118 | InterProcessEventHandler::ThreadFunc | Terminated : CloseHandle 1, ShutDown=T |
21:08:59.498 | 454C | 255 | InterProcessElement::close | InterProcess INTER_PROCESS_EVENT_HANDLER close 2147483647 bytes |
21:08:59.498 | 454C | 59 | InterProcessEventHandler::~InterProcessEventHandler | Done. |
21:08:59.498 | 454C | 1250 | OverlayManager::StopInternal | not running. |
21:08:59.498 | 454C | 141 | ApiManager::DestroyBackgroundThread | Destroy call. |
21:08:59.527 | 1024 | 1257 | OverlayManager::OnProxyModeEnabled | clear all wickets |
21:08:59.527 | 1024 | 674 | WidgetManager::clearAllWickets | Clear widgets |
21:08:59.527 | 1024 | 747 | WidgetManager::ClearAsyncRefreshThread | close thread |
21:08:59.527 | 1024 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
21:08:59.527 | 1024 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:14) |
21:08:59.527 | 1024 | 709 | WidgetManager::clearAllWickets | Clear widgets [6] |
21:08:59.527 | 1024 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_13544_SHARED_MEMORY_AGENT close 2147483647 bytes |
21:08:59.527 | 1024 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=104a8 |
21:08:59.527 | 1024 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_104A8_P_13544 close 2147483647 bytes |
21:08:59.527 | 1024 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_13544_SHARED_MEMORY_AGENT close 2147483647 bytes |
21:08:59.527 | 1024 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=9088e |
21:08:59.527 | 1024 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_9088E_P_13544 close 2147483647 bytes |
21:08:59.528 | 1024 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_13544_SHARED_MEMORY_AGENT close 2147483647 bytes |
21:08:59.528 | 1024 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=11806ba |
21:08:59.528 | 1024 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_11806BA_P_13544 close 2147483647 bytes |
21:08:59.529 | 1024 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_13544_SHARED_MEMORY_AGENT close 2147483647 bytes |
21:08:59.529 | 1024 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=45095c |
21:08:59.529 | 1024 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_45095C_P_13544 close 2147483647 bytes |
21:08:59.529 | 1024 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_13544_SHARED_MEMORY_AGENT close 2147483647 bytes |
21:08:59.529 | 1024 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=30492 |
21:08:59.529 | 1024 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_30492_P_13544 close 2147483647 bytes |
21:08:59.531 | 1024 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_13544_SHARED_MEMORY_AGENT close 2147483647 bytes |
21:08:59.531 | 1024 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=108e2 |
21:08:59.531 | 1024 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_108E2_P_13544 close 2147483647 bytes |
21:08:59.533 | 1024 | 741 | WidgetManager::clearAllWickets | all widgets are cleared - [T] |
21:08:59.533 | 1024 | 1262 | OverlayManager::OnProxyModeEnabled | Stopping mk hook |
21:08:59.533 | 1024 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:08:59.929 | E3C | 188 | ApiManager::BackgroundThread | Background Thread is terminated. |
21:08:59.930 | 454C | 232 | ApiManager::ClearAllCommands | Clearing commands [3] |
21:08:59.930 | 454C | 249 | ApiManager::ClearAllCommands | Cleared |
21:08:59.930 | 454C | 136 | ApiManager::Destroy | Destroyed |
21:08:59.930 | 454C | 1252 | OverlayManager::StopInternal | stopped. |
21:08:59.930 | 454C | 8206 | OverlayManager::UnloadInGamePlugins | unload in game plugins [1] |
21:08:59.930 | 454C | 8221 | OverlayManager::UnloadInGamePlugins | Stop plugin [True] [0 / 1] [False] |
21:08:59.930 | 454C | 759 | Client::clear | Remove old SHM |
21:08:59.930 | 454C | 255 | InterProcessElement::close | InterProcess Overwolf_SHARED_MEMORY_2_2_23013544 close 2147483647 bytes |
21:08:59.930 | 454C | 767 | Client::clear | Stop tasks thread |
21:08:59.930 | 454C | 780 | Client::clear | Client::Clear - Done. |