TimeThreadLineFunctionMessage
15:57:30.7421798138runClientStarting Overlay PID=30116(0x75a4) server PID = 18220
15:57:30.7421798560Client::initClient::Initialize
15:57:30.7421798568Client::initStart owclient thread
15:57:30.74321B0325Client::initFirstInjectionClient::initFirstInjection.
15:57:30.74321B0225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_23018220 opened succesfuly
15:57:30.74321B0351session id = {84117769-D037-424A-BC3C-FAC3928C5878}
15:57:30.74321B02086Client::LogClientInfoProcess OS version [6.2] [64-bit]
15:57:30.74321B02096Client::LogClientInfoOS version [10.0.22621]
15:57:30.74421B02118Client::LogClientInfoClient [64-bit] Version 2.2.230.5
15:57:30.74421B02131Client::LogProcessModulesLoaded modules:
15:57:30.74721B02147C:\Program Files (x86)\Overwolf\0.230.0.10\OWClient.dll
15:57:30.74721B02147C:\Program Files (x86)\Overwolf\0.230.0.10\OWExplorer.dll
15:57:30.74721B02147C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll
15:57:30.74721B02147C:\Program Files (x86)\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\amd_ags_x64.dll
15:57:30.74721B02147C:\Program Files (x86)\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\bink2w64.dll
15:57:30.74721B02147C:\Program Files (x86)\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\defaultargs.dll
15:57:30.74721B02147C:\Program Files (x86)\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\gfsdk_aftermath_lib.x64.dll
15:57:30.74721B02147C:\Program Files (x86)\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\steam_api64.dll
15:57:30.74721B02147C:\Program Files (x86)\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\upc_r2_loader64.dll
15:57:30.74721B02147C:\Program Files (x86)\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\vivoxsdk.dll
15:57:30.74721B02147C:\Program Files (x86)\Steam\steamclient64.dll
15:57:30.74721B02147C:\Program Files (x86)\Steam\tier0_s64.dll
15:57:30.74721B02147C:\Program Files (x86)\Steam\vstdlib_s64.dll
15:57:30.74721B02147C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\overlay64.dll
15:57:30.74721B02147C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\uplay_r264.dll
15:57:30.74721B02147C:\Program Files\McAfee\WPS\1.11.184.1\mc-sec-plugin-x64.dll
15:57:30.74721B02147C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll
15:57:30.74721B02147C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.23080.2006-0\MpOav.dll
15:57:30.74721B02147C:\Users\logan\AppData\Local\Medal\recorder-3.701.0\Host\medal-hook64.dll
15:57:30.74721B02147C:\Users\logan\AppData\Local\ubisoft\r6siege\Y8S3.0.0_C7762708_D1817452_S53484_60683101\297907413\RainbowSix.exe
15:57:30.74721B02147C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
15:57:30.74721B02147C:\WINDOWS\SYSTEM32\AcGenral.DLL
15:57:30.74721B02147C:\WINDOWS\SYSTEM32\CFGMGR32.dll
15:57:30.74721B02147C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL
15:57:30.74721B02147C:\WINDOWS\SYSTEM32\CRYPTSP.dll
15:57:30.74721B02147C:\WINDOWS\SYSTEM32\CoreMessaging.dll
15:57:30.74721B02147C:\WINDOWS\SYSTEM32\CoreUIComponents.dll
15:57:30.74721B02147C:\WINDOWS\SYSTEM32\D3D12Core.dll
15:57:30.74721B02147C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll
15:57:30.74721B02147C:\WINDOWS\SYSTEM32\D3DSCache.dll
15:57:30.74721B02147C:\WINDOWS\SYSTEM32\DINPUT8.dll
15:57:30.74721B02147C:\WINDOWS\SYSTEM32\DNSAPI.dll
15:57:30.74721B02147C:\WINDOWS\SYSTEM32\GLU32.dll
15:57:30.74721B02147C:\WINDOWS\SYSTEM32\HID.DLL
15:57:30.74721B02147C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
15:57:30.74721B02147C:\WINDOWS\SYSTEM32\MPR.dll
15:57:30.74721B02147C:\WINDOWS\SYSTEM32\MSVCP140.dll
15:57:30.74721B02147C:\WINDOWS\SYSTEM32\MSWSOCK.dll
15:57:30.74721B02147C:\WINDOWS\SYSTEM32\NTASN1.dll
15:57:30.74721B02147C:\WINDOWS\SYSTEM32\OPENGL32.dll
15:57:30.74721B02147C:\WINDOWS\SYSTEM32\POWRPROF.dll
15:57:30.74721B02147C:\WINDOWS\SYSTEM32\PROPSYS.dll
15:57:30.74721B02147C:\WINDOWS\SYSTEM32\Secur32.dll
15:57:30.74721B02147C:\WINDOWS\SYSTEM32\SensApi.dll
15:57:30.74721B02147C:\WINDOWS\SYSTEM32\SspiCli.dll
15:57:30.74721B02147C:\WINDOWS\SYSTEM32\UMPDC.dll
15:57:30.74721B02147C:\WINDOWS\SYSTEM32\USERENV.dll
15:57:30.74721B02147C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll
15:57:30.74721B02147C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll
15:57:30.74721B02147C:\WINDOWS\SYSTEM32\VERSION.dll
15:57:30.74721B02147C:\WINDOWS\SYSTEM32\WINHTTP.dll
15:57:30.74721B02147C:\WINDOWS\SYSTEM32\WINMM.dll
15:57:30.74721B02147C:\WINDOWS\SYSTEM32\WINNSI.DLL
15:57:30.74721B02147C:\WINDOWS\SYSTEM32\WINSTA.dll
15:57:30.74721B02147C:\WINDOWS\SYSTEM32\WTSAPI32.dll
15:57:30.74721B02147C:\WINDOWS\SYSTEM32\WindowsCodecs.dll
15:57:30.74721B02147C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll
15:57:30.74721B02147C:\WINDOWS\SYSTEM32\XInput1_4.dll
15:57:30.74721B02147C:\WINDOWS\SYSTEM32\amsi.dll
15:57:30.74721B02147C:\WINDOWS\SYSTEM32\apphelp.dll
15:57:30.74721B02147C:\WINDOWS\SYSTEM32\bcrypt.dll
15:57:30.74721B02147C:\WINDOWS\SYSTEM32\cryptnet.dll
15:57:30.74721B02147C:\WINDOWS\SYSTEM32\d3d11.dll
15:57:30.74721B02147C:\WINDOWS\SYSTEM32\d3d12.dll
15:57:30.74721B02147C:\WINDOWS\SYSTEM32\d3d9.dll
15:57:30.74721B02147C:\WINDOWS\SYSTEM32\dbgcore.DLL
15:57:30.74721B02147C:\WINDOWS\SYSTEM32\dbghelp.dll
15:57:30.74721B02147C:\WINDOWS\SYSTEM32\dcomp.dll
15:57:30.74721B02147C:\WINDOWS\SYSTEM32\devobj.dll
15:57:30.74721B02147C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
15:57:30.74721B02147C:\WINDOWS\SYSTEM32\directxdatabasehelper.dll
15:57:30.74721B02147C:\WINDOWS\SYSTEM32\drvstore.dll
15:57:30.74721B02147C:\WINDOWS\SYSTEM32\dwmapi.dll
15:57:30.74721B02147C:\WINDOWS\SYSTEM32\dxcore.dll
15:57:30.74721B02147C:\WINDOWS\SYSTEM32\dxgi.dll
15:57:30.74721B02147C:\WINDOWS\SYSTEM32\gpapi.dll
15:57:30.74721B02147C:\WINDOWS\SYSTEM32\inputhost.dll
15:57:30.74721B02147C:\WINDOWS\SYSTEM32\kernel.appcore.dll
15:57:30.74721B02147C:\WINDOWS\SYSTEM32\msasn1.dll
15:57:30.74721B02147C:\WINDOWS\SYSTEM32\ncrypt.dll
15:57:30.74721B02147C:\WINDOWS\SYSTEM32\ntdll.dll
15:57:30.74721B02147C:\WINDOWS\SYSTEM32\ntmarta.dll
15:57:30.74721B02147C:\WINDOWS\SYSTEM32\nvapi64.dll
15:57:30.74721B02147C:\WINDOWS\SYSTEM32\pdh.dll
15:57:30.74721B02147C:\WINDOWS\SYSTEM32\profapi.dll
15:57:30.74721B02147C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll
15:57:30.74721B02147C:\WINDOWS\SYSTEM32\textinputframework.dll
15:57:30.74721B02147C:\WINDOWS\SYSTEM32\twinapi.appcore.dll
15:57:30.74721B02147C:\WINDOWS\SYSTEM32\wbemcomn.dll
15:57:30.74721B02147C:\WINDOWS\SYSTEM32\windows.storage.dll
15:57:30.74721B02147C:\WINDOWS\SYSTEM32\wintypes.dll
15:57:30.74721B02147C:\WINDOWS\SYSTEM32\wldp.dll
15:57:30.74721B02147C:\WINDOWS\System32\COMDLG32.dll
15:57:30.74721B02147C:\WINDOWS\System32\CRYPT32.dll
15:57:30.74721B02147C:\WINDOWS\System32\DriverStore\FileRepository\nvdd.inf_amd64_67b1df330bec74ef\Display.NvContainer\MessageBus.dll
15:57:30.74721B02147C:\WINDOWS\System32\DriverStore\FileRepository\nvdd.inf_amd64_67b1df330bec74ef\NvCamera\NvCamera64.dll
15:57:30.74721B02147C:\WINDOWS\System32\DriverStore\FileRepository\nvdd.inf_amd64_67b1df330bec74ef\NvCamera\d3dcompiler_47_64.dll
15:57:30.74721B02147C:\WINDOWS\System32\DriverStore\FileRepository\nvdd.inf_amd64_67b1df330bec74ef\nvcuda64.dll
15:57:30.74721B02147C:\WINDOWS\System32\DriverStore\FileRepository\nvdd.inf_amd64_67b1df330bec74ef\nvldumdx.dll
15:57:30.74721B02147C:\WINDOWS\System32\DriverStore\FileRepository\nvdd.inf_amd64_67b1df330bec74ef\nvwgf2umx.dll
15:57:30.74721B02147C:\WINDOWS\System32\GDI32.dll
15:57:30.74721B02147C:\WINDOWS\System32\IMM32.DLL
15:57:30.74721B02147C:\WINDOWS\System32\KERNEL32.DLL
15:57:30.74721B02147C:\WINDOWS\System32\KERNELBASE.dll
15:57:30.74721B02147C:\WINDOWS\System32\MMDevApi.dll
15:57:30.74721B02147C:\WINDOWS\System32\MSCTF.dll
15:57:30.74721B02147C:\WINDOWS\System32\NSI.dll
15:57:30.74721B02147C:\WINDOWS\System32\OLEAUT32.dll
15:57:30.74721B02147C:\WINDOWS\System32\PSAPI.DLL
15:57:30.74721B02147C:\WINDOWS\System32\RPCRT4.dll
15:57:30.74721B02147C:\WINDOWS\System32\SETUPAPI.dll
15:57:30.74721B02147C:\WINDOWS\System32\SHELL32.dll
15:57:30.74721B02147C:\WINDOWS\System32\SHLWAPI.dll
15:57:30.74721B02147C:\WINDOWS\System32\USER32.dll
15:57:30.74721B02147C:\WINDOWS\System32\WS2_32.dll
15:57:30.74721B02147C:\WINDOWS\System32\advapi32.dll
15:57:30.74721B02147C:\WINDOWS\System32\bcryptPrimitives.dll
15:57:30.74721B02147C:\WINDOWS\System32\clbcatq.dll
15:57:30.74721B02147C:\WINDOWS\System32\combase.dll
15:57:30.74721B02147C:\WINDOWS\System32\fwpuclnt.dll
15:57:30.74721B02147C:\WINDOWS\System32\gdi32full.dll
15:57:30.74721B02147C:\WINDOWS\System32\imagehlp.dll
15:57:30.74721B02147C:\WINDOWS\System32\msvcp_win.dll
15:57:30.74721B02147C:\WINDOWS\System32\msvcrt.dll
15:57:30.74721B02147C:\WINDOWS\System32\ole32.dll
15:57:30.74721B02147C:\WINDOWS\System32\perfproc.dll
15:57:30.74721B02147C:\WINDOWS\System32\sechost.dll
15:57:30.74721B02147C:\WINDOWS\System32\shcore.dll
15:57:30.74721B02147C:\WINDOWS\System32\ucrtbase.dll
15:57:30.74721B02147C:\WINDOWS\System32\win32u.dll
15:57:30.74721B02147C:\WINDOWS\System32\winrnr.dll
15:57:30.74721B02147C:\WINDOWS\System32\wintrust.dll
15:57:30.74721B02147C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.22621.608_none_fb280a3c7926c2cc\COMCTL32.dll
15:57:30.74721B02147C:\WINDOWS\system32\napinsp.dll
15:57:30.74721B02147C:\WINDOWS\system32\nlansp_c.dll
15:57:30.74721B02147C:\WINDOWS\system32\nvspcap64.dll
15:57:30.74721B02147C:\WINDOWS\system32\pnrpnsp.dll
15:57:30.74721B02147C:\WINDOWS\system32\rsaenh.dll
15:57:30.74721B02147C:\WINDOWS\system32\uxtheme.dll
15:57:30.74721B02147C:\WINDOWS\system32\wbem\fastprox.dll
15:57:30.74721B02147C:\WINDOWS\system32\wbem\wbemprox.dll
15:57:30.74721B02147C:\WINDOWS\system32\wbem\wbemsvc.dll
15:57:30.74721B02147C:\WINDOWS\system32\wshbth.dll
15:57:30.74721B02147C:\Windows\System32\OneCoreCommonProxyStub.dll
15:57:30.74721B02147C:\Windows\System32\OneCoreUAPCommonProxyStub.dll
15:57:30.74721B02147C:\Windows\System32\Windows.UI.dll
15:57:30.74721B02147C:\Windows\System32\gameux.dll
15:57:30.74721B02147C:\Windows\System32\rasadhlp.dll
15:57:30.74721B079GraphicsHookManager::InitCreated Thread - Created , ThreadId=33484
15:57:30.74921B01560Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D11.
15:57:30.75021B01568Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D12.
15:57:30.75021B01580Client::ReadGameConfigurationsGameConfigurations Render Libraries - VULKAN.
15:57:30.75021B01597Client::ReadGameConfigurationsGameConfigurations Input Libraries - DINPUT8.
15:57:30.75021B01609Client::ReadGameConfigurationsDisable DisableEXHandle - OFF
15:57:30.75021B01675Client::ReadGameConfigurationsGameConfigurations UseTSHook - OFF
15:57:30.75021B01688Client::ReadGameConfigurationsGameConfigurations DisableDIAquire - OFF
15:57:30.75021B01718Client::ReadGameConfigurationsEnable EnableTXR - OFF
15:57:30.75021B01758Client::ReadGameConfigurationsGameConfigurations DisableD3d9Ex - OFF
15:57:30.75021B01760Client::ReadGameConfigurationsGameConfigurations EnableMTCursor - ON
15:57:30.75021B01762Client::ReadGameConfigurationsGameConfigurations Use Long Block - OFF
15:57:30.75021B01764Client::ReadGameConfigurationsGameConfigurations Use Safe Block - OFF
15:57:30.75021B01766Client::ReadGameConfigurationsGameConfigurations Use All Safe Block - OFF
15:57:30.75021B01768Client::ReadGameConfigurationsGameConfigurations Disable Safe Hooking - OFF
15:57:30.75021B01770Client::ReadGameConfigurationsGameConfigurations Use MH - OFF
15:57:30.75021B01773Client::ReadGameConfigurationsGameConfigurations Use MCH - ON
15:57:30.75021B01776Client::ReadGameConfigurationsGameConfigurations Use EH - OFF
15:57:30.75021B01883Data::Search[0] 0x59970000
15:57:30.75021B01883Data::Search[1] 0x0
15:57:30.75021B01883Data::Search[2] 0x18CC0000
15:57:30.75021B01883Data::Search[3] 0xD7EB0000
15:57:30.75021B01883Data::Search[4] 0x0
15:57:30.75021B01883Data::Search[5] 0x559A0000
15:57:30.75021B01883Data::Search[6] 0x59940000
15:57:30.75021B01883Data::Search[7] 0x20AA0000
15:57:30.75021B01883Data::Search[8] 0x559A0000
15:57:30.75021B01883Data::Search[9] 0x0
15:57:30.75021B01888Data::Search[10] 0x0
15:57:30.75021B01894Data::Search[11] 0x54970000
15:57:30.75021B01900Data::Search[12] 0x20AA0000
15:57:30.75021B01906Data::Search[13] 0x21D10000
15:57:30.75021B0337FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
15:57:30.75021B01265Client::hookFunctionsDetected Windows 8.1 or greater
15:57:30.75021B01288Client::hookFunctionsAcquiring function lock succedded
15:57:30.75121B0254Common::HookChain::HookChainConfiguration::ReadAppConfigurationread configuration file
15:57:30.75121B0582Common::HookChain::HookChainManager::InitFromRemoteConfigurationRead configuraion 16
15:57:30.75121B0952FunctionHook::EnableMCHOptionsMCH - Enable MCH Options
15:57:30.75221B0225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_23018220 opened succesfuly
15:57:30.75221B0530OverlayManager::OverlayManagerOW System Cursor is set to = 0x5a6509a1
15:57:30.75221B07633OverlayManager::LoadDefaultCursorsLoad default cursors
15:57:30.75321B0538OverlayManager::OverlayManagerOW Blank System Cursor is set to = 0x30a2b
15:57:30.75321B072PerformanceCounter::StartSessionStartSession
15:57:30.75321B072PerformanceCounter::StartSessionStartSession
15:57:30.75321B0225InterProcessElement::openInterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly
15:57:30.75321B0760OverlayManager::ReadGameConfigurationsGameConfigurations Control Modes = 0
15:57:30.75321B0778OverlayManager::ReadGameConfigurationsGameConfigurations TC Mode = 0x0
15:57:30.75321B0780OverlayManager::ReadGameConfigurationsGameConfigurations Cursor Mode = 0
15:57:30.75321B0783OverlayManager::ReadGameConfigurationsGameConfigurations FixInputBlock = OFF
15:57:30.75321B0786OverlayManager::ReadGameConfigurationsGameConfigurations AllowCursorMix = OFF
15:57:30.75321B0789OverlayManager::ReadGameConfigurationsGameConfigurations FixMixModeCursor = ON
15:57:30.75321B0792OverlayManager::ReadGameConfigurationsGameConfigurations FixCursorOffset = OFF
15:57:30.75321B0795OverlayManager::ReadGameConfigurationsGameConfigurations FixResolutionChange = OFF
15:57:30.75321B0798OverlayManager::ReadGameConfigurationsGameConfigurations FixDIBLock = OFF
15:57:30.75321B0801OverlayManager::ReadGameConfigurationsGameConfigurations FixDIFocus = ON
15:57:30.75321B0804OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus = OFF
15:57:30.75321B0807OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus2 = OFF
15:57:30.75321B0810OverlayManager::ReadGameConfigurationsGameConfigurations DisableDIAquire = OFF
15:57:30.75321B0813OverlayManager::ReadGameConfigurationsGameConfigurations SetDINonExclusive = OFF
15:57:30.75321B0816OverlayManager::ReadGameConfigurationsGameConfigurations FixMouseDIExclusive = OFF
15:57:30.75321B0819OverlayManager::ReadGameConfigurationsGameConfigurations DisableActionMixed = OFF
15:57:30.75321B0822OverlayManager::ReadGameConfigurationsGameConfigurations ForceControlRehook = OFF
15:57:30.75321B0825OverlayManager::ReadGameConfigurationsGameConfigurations FixActionFocus = OFF
15:57:30.75321B0828OverlayManager::ReadGameConfigurationsGameConfigurations RestoreRT = ON
15:57:30.75321B0831OverlayManager::ReadGameConfigurationsGameConfigurations DisableResizeRelease = ON
15:57:30.75321B0834OverlayManager::ReadGameConfigurationsGameConfigurations ResizeNotifyResolution = OFF
15:57:30.75321B0837OverlayManager::ReadGameConfigurationsGameConfigurations ForceCaptureChangeRehook = OFF
15:57:30.75321B0840OverlayManager::ReadGameConfigurationsGameConfigurations DisableEternalEnum = OFF
15:57:30.75321B0843OverlayManager::ReadGameConfigurationsGameConfigurations FixSWL = OFF
15:57:30.75321B0846OverlayManager::ReadGameConfigurationsGameConfigurations FixSWLW = OFF
15:57:30.75321B0849OverlayManager::ReadGameConfigurationsGameConfigurations TerminateOnWindowClose = OFF
15:57:30.75321B0852OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartFocus = ON
15:57:30.75321B0855OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreRelease = OFF
15:57:30.75321B0858OverlayManager::ReadGameConfigurationsGameConfigurations DisableTPA = OFF
15:57:30.75321B0861OverlayManager::ReadGameConfigurationsGameConfigurations PTCT = 0x0
15:57:30.75321B0864OverlayManager::ReadGameConfigurationsGameConfigurations ReleaseKBInOverlayFocus = OFF
15:57:30.75321B0867OverlayManager::ReadGameConfigurationsGameConfigurations SmartReleaseKBInOverlayFocus = ON
15:57:30.75321B0870OverlayManager::ReadGameConfigurationsGameConfigurations Stuck In Trans = OFF
15:57:30.75321B0873OverlayManager::ReadGameConfigurationsGameConfigurations EnableFocusOnAnyClick = OFF
15:57:30.75321B0876OverlayManager::ReadGameConfigurationsGameConfigurations FixCC = OFF
15:57:30.75321B0879OverlayManager::ReadGameConfigurationsGameConfigurations AllowCCMix = OFF
15:57:30.75321B0882OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursor = OFF
15:57:30.75321B0885OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursorMT = OFF
15:57:30.75321B0888OverlayManager::ReadGameConfigurationsGameConfigurations EnableRawInput = OFF
15:57:30.75321B0891OverlayManager::ReadGameConfigurationsGameConfigurations DisableOWGestures = OFF
15:57:30.75321B0894OverlayManager::ReadGameConfigurationsGameConfigurations DisableD3d9Ex = OFF
15:57:30.75321B0897OverlayManager::ReadGameConfigurationsGameConfigurations EnableMTCursor = ON
15:57:30.75321B0900OverlayManager::ReadGameConfigurationsGameConfigurations UseRI = OFF
15:57:30.75321B0903OverlayManager::ReadGameConfigurationsGameConfigurations UseRIKB = ON
15:57:30.75321B0906OverlayManager::ReadGameConfigurationsGameConfigurations UseRIB = ON
15:57:30.75321B0909OverlayManager::ReadGameConfigurationsGameConfigurations AllowRIMix = ON
15:57:30.75321B0912OverlayManager::ReadGameConfigurationsGameConfigurations RestoreBB = OFF
15:57:30.75321B0915OverlayManager::ReadGameConfigurationsGameConfigurations RecreateSB = OFF
15:57:30.75321B0918OverlayManager::ReadGameConfigurationsGameConfigurations FixFSTB = OFF
15:57:30.75321B0921OverlayManager::ReadGameConfigurationsGameConfigurations FixCOEx = OFF
15:57:30.75321B0924OverlayManager::ReadGameConfigurationsGameConfigurations FixRCEx = ON
15:57:30.75321B0927OverlayManager::ReadGameConfigurationsGameConfigurations DisableBlockChain = OFF
15:57:30.75321B0930OverlayManager::ReadGameConfigurationsGameConfigurations UseMKLL = OFF
15:57:30.75321B0933OverlayManager::ReadGameConfigurationsGameConfigurations UseNewKLL = OFF
15:57:30.75321B0936OverlayManager::ReadGameConfigurationsGameConfigurations UseNewMLLForExclusive = ON
15:57:30.75321B0939OverlayManager::ReadGameConfigurationsGameConfigurations UseMW = OFF
15:57:30.75321B0942OverlayManager::ReadGameConfigurationsGameConfigurations UsePR = OFF
15:57:30.75321B0945OverlayManager::ReadGameConfigurationsGameConfigurations WaitRestore = OFF
15:57:30.75321B0948OverlayManager::ReadGameConfigurationsGameConfigurations DIT = 0
15:57:30.75321B0951OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreMultipleDevices = OFF
15:57:30.75321B0954OverlayManager::ReadGameConfigurationsGameConfigurations FixHotkeyRI = ON
15:57:30.75321B0957OverlayManager::ReadGameConfigurationsGameConfigurations SendHotkeyRI = ON
15:57:30.75321B0960OverlayManager::ReadGameConfigurationsGameConfigurations FixRestoreSWL = OFF
15:57:30.75321B0963OverlayManager::ReadGameConfigurationsGameConfigurations FIGVTH = OFF
15:57:30.75321B0966OverlayManager::ReadGameConfigurationsGameConfigurations PTBOffsetPixel = 0
15:57:30.75321B0969OverlayManager::ReadGameConfigurationsGameConfigurations ForceGBB = OFF
15:57:30.75321B0972OverlayManager::ReadGameConfigurationsGameConfigurations FixModifierMixMode = OFF
15:57:30.75321B0974OverlayManager::ReadGameConfigurationsGameConfigurations FixDXThreadSafe = OFF
15:57:30.75321B0976OverlayManager::ReadGameConfigurationsGameConfigurations FixInvisibleCursorCR = OFF
15:57:30.75321B0978OverlayManager::ReadGameConfigurationsGameConfigurations SkipGameProc = OFF
15:57:30.75321B0980OverlayManager::ReadGameConfigurationsGameConfigurations FixCVCursor = OFF
15:57:30.75321B0982OverlayManager::ReadGameConfigurationsGameConfigurations DisableRenderAI = OFF
15:57:30.75321B0984OverlayManager::ReadGameConfigurationsGameConfigurations DisableSmartMixMode = OFF
15:57:30.75321B0986OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreads = OFF
15:57:30.75321B0988OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreadsHook = OFF
15:57:30.75321B0990OverlayManager::ReadGameConfigurationsGameConfigurations KeepInGameOnLostFocus = OFF
15:57:30.75321B0992OverlayManager::ReadGameConfigurationsGameConfigurations FixBlending = OFF
15:57:30.75321B0994OverlayManager::ReadGameConfigurationsGameConfigurations OOPOUseDefaultAdpater = OFF
15:57:30.75321B0996OverlayManager::ReadGameConfigurationsGameConfigurations OOPODisableDynamicRendering = OFF
15:57:30.75321B0998OverlayManager::ReadGameConfigurationsGameConfigurations OOPOExclusiveAsForeground = OFF
15:57:30.75321B01000OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreCursorRefCount = OFF
15:57:30.75321B01002OverlayManager::ReadGameConfigurationsGameConfigurations EnableMCHHookRetries = OFF
15:57:30.75321B01004OverlayManager::ReadGameConfigurationsGameConfigurations DisableHookFallback = OFF
15:57:30.75321B01006OverlayManager::ReadGameConfigurationsGameConfigurations AlternativeIPC = OFF
15:57:30.75321B01008OverlayManager::ReadGameConfigurationsGameConfigurations RecordingFlipType = 0
15:57:30.75321B01010OverlayManager::ReadGameConfigurationsGameConfigurations SkipGraphicsFunc = 0
15:57:30.75321B01013OverlayManager::ReadGameConfigurationsGameConfigurations foreground Window as target window = 0
15:57:30.75321B01015OverlayManager::ReadGameConfigurationsOverlayManager::SetGameConfigurations Succeeded.
15:57:30.75321B01029OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:57:30.75321B0631OverlayManager::InitGameClientstarting hooks...
15:57:30.87021B01991FunctionHook::LoadHookerLoading Utils from C:\Program Files (x86)\Overwolf\0.230.0.10\\OWUtils.dll succeeded
15:57:30.87521B0602Install::CodeInit [Client,1] (MCH) OK
15:57:30.87821B0602Install::CodeInit [Client,2] (MCH) OK
15:57:30.87921B0602Install::CodeInit [Client,3] (MCH) OK
15:57:30.88121B0602Install::CodeInit [Client,4] (MCH) OK
15:57:30.88321B0602Install::CodeInit [Client,4.1] (MCH) OK
15:57:30.89521B0602Install::CodeInit [Client,4.2] (MCH) OK
15:57:30.89521B01362Client::hookFunctionsSuspend before hook: OFF
15:57:30.89521B01063Install::CodeSegment [3|46352|0xD7EB0000|0xB510]
15:57:30.89721B0602Install::Codeunknown (MCH) OK
15:57:30.89721B01063Install::CodeSegment [3|58800|0xD7EB0000|0xE5B0]
15:57:30.90821B0602Install::Codeunknown (MCH) OK
15:57:30.90821B01063Install::CodeSegment [3|58208|0xD7EB0000|0xE360]
15:57:30.91921B0602Install::Codeunknown (MCH) OK
15:57:30.91921B01063Install::CodeSegment [5|214960|0x559A0000|0x347B0]
15:57:30.92021B0602Install::Codeunknown (MCH) OK
15:57:30.92021B01063Install::CodeSegment [5|5440|0x559A0000|0x1540]
15:57:30.92121B0602Install::Codeunknown (MCH) OK
15:57:30.92121B01063Install::CodeSegment [5|145440|0x559A0000|0x23820]
15:57:30.92221B0602Install::Codeunknown (MCH) OK
15:57:30.92221B01063Install::CodeSegment [5|6640|0x559A0000|0x19F0]
15:57:30.92321B0602Install::Codeunknown (MCH) OK
15:57:30.92321B01063Install::CodeSegment [5|-15908112|0x559A0000|0xFF0D42F0]
15:57:30.92321B01154Client::hookLibraryFunctions=========> Hook is skipped function 5::31.
15:57:30.92321B01063Install::CodeSegment [5|-15917568|0x559A0000|0xFF0D1E00]
15:57:30.92321B01154Client::hookLibraryFunctions=========> Hook is skipped function 5::32.
15:57:30.92321B01063Install::CodeSegment [5|-15902592|0x559A0000|0xFF0D5880]
15:57:30.92321B01154Client::hookLibraryFunctions=========> Hook is skipped function 5::33.
15:57:30.92321B01063Install::CodeSegment [5|-16925424|0x559A0000|0xFEFDBD10]
15:57:30.92321B01154Client::hookLibraryFunctions=========> Hook is skipped function 5::34.
15:57:30.92421B01063Install::CodeSegment [5|214960|0x559A0000|0x347B0]
15:57:30.92421B01125Client::hookLibraryFunctionsAleady hooked function 5::27.
15:57:30.92421B01063Install::CodeSegment [5|5440|0x559A0000|0x1540]
15:57:30.92421B01125Client::hookLibraryFunctionsAleady hooked function 5::28.
15:57:30.92421B01063Install::CodeSegment [5|145440|0x559A0000|0x23820]
15:57:30.92421B01125Client::hookLibraryFunctionsAleady hooked function 5::29.
15:57:30.92421B01063Install::CodeSegment [5|6640|0x559A0000|0x19F0]
15:57:30.92421B01125Client::hookLibraryFunctionsAleady hooked function 5::30.
15:57:30.92421B01063Install::CodeSegment [5|-15908112|0x559A0000|0xFF0D42F0]
15:57:30.92421B01154Client::hookLibraryFunctions=========> Hook is skipped function 5::31.
15:57:30.92421B01063Install::CodeSegment [5|-15917568|0x559A0000|0xFF0D1E00]
15:57:30.92421B01154Client::hookLibraryFunctions=========> Hook is skipped function 5::32.
15:57:30.92421B01063Install::CodeSegment [5|-15902592|0x559A0000|0xFF0D5880]
15:57:30.92421B01154Client::hookLibraryFunctions=========> Hook is skipped function 5::33.
15:57:30.92421B01063Install::CodeSegment [5|-16925424|0x559A0000|0xFEFDBD10]
15:57:30.92421B01154Client::hookLibraryFunctions=========> Hook is skipped function 5::34.
15:57:30.92421B0916Client::hookLibraryFunctionsLib [9] is not supported for game. skipping..
15:57:30.92421B0337FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
15:57:30.92421B01281OverlayManager::StartStarting...
15:57:30.92421B01313OverlayManager::Startstarting hooks 2...
15:57:30.92521B0602Install::CodeInit [Client,5] (MCH) OK
15:57:30.93621B0602Install::CodeInit [Client,5.1] (MCH) OK
15:57:30.93821B0602Install::CodeInit [Client,6] (MCH) OK
15:57:30.93821B01382OverlayManager::StartRID Found 2 devices.
15:57:30.93821B01390OverlayManager::StartRID Mouse Found [0] with 0X0(0X30) hwnd(0x50bde)...
15:57:30.93821B01396OverlayManager::StartRID Keyboard Found [1] with 0X0(0X30) hwnd(0x50bde)...
15:57:30.93821B01479XTRAP COMPATIBLE PATCH WARNING
15:57:30.93821B01488OverlayManager::Startdone with hooks...
15:57:30.93821B0108ApiManager::InitAPI Manager Event : OK
15:57:30.93821B0120ApiManager::CreateBackgroundThreadBackground Thread - Created , ThreadId=34280
15:57:30.93821B067TXRSettingFail to read texture recognition options 0xb7
15:57:30.93821B0114TXOfInterestNew list set with 0 items
15:57:30.93821B01514OverlayManager::Startget foreground state
15:57:30.93821B08445OverlayManager::OnForegroundChangedChanged True
15:57:30.93821B08574OverlayManager::AssureLockWindowOnForgroundChangedWindow is not in focus, skip lock (0x70be2 [840, 525] , 0x0)
15:57:30.93921B01551OverlayManager::StartStarted...
15:57:30.93979A07208OverlayManager::OnConnectedConnected to server
15:57:30.93979A032SendServerHelloMessage::ExecuteSend connection Ack
15:57:30.93985E87852OverlayManager::UpdateInputTrackerWinodwupdate input tracker list 0x0 -> 0x20614
15:57:30.95021B0602Install::CodeInit [Client,0] (MCH) OK
15:57:30.95021B0428GraphicsHookManager::ReleaseHookRefClear Hook manager thread
15:57:30.95021B094GraphicsHookManager::StopThreadStopThread
15:57:30.95182CC216GraphicsHookManager::MessageLoopExit Thread
15:57:30.95321B0406Client::initFirstInjectioninit complete
15:57:30.959763C7775OverlayManager::IsEmptyCursorCache cursor 0x10005 (v: 1)
15:57:30.96379A07035OverlayManager::doActionDisplayFPS - Triggered
15:57:31.137A84587RenderDeviceD3d11::RenderDeviceD3d11Render device d3d11
15:57:31.1277A84148D3DHelpers::LoadDxLibraryDX Lib d3dx11_43.dll loaded
15:57:31.1277A84148D3DHelpers::LoadDxLibraryDX Lib D3DCompiler_43.dll loaded
15:57:31.1277A84984RenderDeviceD3d11::LoadD3dXLibraryAndFunctionsload library functions OK.
15:57:31.1957A841041RenderDeviceD3d11::initRefC r:[2]->[2] 0xd294d020
15:57:31.1957A841072RenderDeviceD3d11::initDevice adapter hash: 148229104
15:57:31.1957A841105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1680, Height=1050, Multisampled=false
15:57:31.1957A841126RenderDeviceD3d11::initsave state
15:57:31.1957A84696RenderDeviceD3d11::initDX11loading shaders...
15:57:31.1987A84705RenderDeviceD3d11::initDX11create vs
15:57:31.1987A84723RenderDeviceD3d11::initDX11create vs
15:57:31.2017A84745RenderDeviceD3d11::initDX11create pxs
15:57:31.2037A84774RenderDeviceD3d11::initDX11create raster
15:57:31.2037A84842RenderDeviceD3d11::initDX11create buffers
15:57:31.2037A841132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe4955860.
15:57:31.2037A841134RenderDeviceD3d11::initrestore state
15:57:31.2037A841137RenderDeviceD3d11::initTarget Window [0x70be2]
15:57:31.2037A84241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
15:57:31.2037A84248IRenderDevice::reCreateResourceListRECREATION *** Done ***
15:57:31.2037A84193Overlay::Streaming::GameCaptureManager::SetRenderDeviceStreaming Client started. SHT supported: True
15:57:31.2037A842092RenderDeviceD3d11::setFixSet render device fix RT.
15:57:31.2037A843083OverlayManager::setGraphicsRender Device fix was set RT.
15:57:31.2037A845437OverlayManager::UpdateResolutionnotifyResolutionChange [1680, 1050] {WINDOW}
15:57:31.2037A845457OverlayManager::UpdateResolutionNew game resolution is notified (1680, 1050)
15:57:31.2067A84737OverlayInputManager::HandleCommandsClear all hotkeys command
15:57:31.2067A84788OverlayInputManager::AddHotKeyAdd new hotkey [Control_Overlay]-[9]-[2]. Total [0] (pressed: 1)
15:57:31.2067A84737OverlayInputManager::HandleCommandsClear all hotkeys command
15:57:31.2067A84788OverlayInputManager::AddHotKeyAdd new hotkey [Control_Overlay]-[9]-[2]. Total [0] (pressed: 1)
15:57:31.2067A8426UpdateOverlaySkinCommand::ExecuteFPS: scale [0.250000], offser[0, 0]
15:57:31.2067A8421StartWidgetsRefresher::ExecuteExecute start wicket manager
15:57:31.2067A84275WidgetManager::StartLayoutSchedulerstart layout scheduler
15:57:31.2077A845606OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x70be2} (foreground = 0x70be2).
15:57:31.2077A842519OverlayManager::installWindowProcHookInstall WPH
15:57:31.2077A842533OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x1b709f7
15:57:31.2077A842552OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1680,1050] | Game [0,0,1680,1050]
15:57:31.2077A842598OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x4c55d570=1280693616)=>(0xad9b50e0=-1382330144)
15:57:31.2077A842609OverlayManager::installWindowProcHookinstallWindowProcHook mouse is tracked successfully.
15:57:31.2077A84311PerformanceCounter::NotifyFrameRenderNotify first Render...
15:57:31.2077A841029OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:57:31.2077A848337OverlayManager::CheckForSharedTextureSupportCheck for SHT support
15:57:31.216763C2177OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
15:57:31.216763C2628OverlayManager::installKeybMouseHookInstall KeybMouse
15:57:31.216763C480InputInterceptor::stopHookunhook keyboard and mouse
15:57:31.216763C447InputInterceptor::runHookKeyboard is hooked 0x763c
15:57:31.216763C457InputInterceptor::runHookNew Mouse LL is hooked
15:57:31.216763C469InputInterceptor::runHookMouse is hooked 0x763c
15:57:31.216763C2279OverlayManager::GameWndProc_XTRAP_COMPATIBLEGameWndProc - Original Cursor Ref Count = 3, Cur = 0x10005
15:57:31.2177A845508OverlayManager::initOverlayResolutionEx 0X40008
15:57:31.2177A845514OverlayManager::initOverlayResolutionResolution init : FULL W(1680,1050)G(1680,1050)M(1680,1050)
15:57:31.2177A845437OverlayManager::UpdateResolutionnotifyResolutionChange [1680, 1050] {FULL}
15:57:31.2177A845457OverlayManager::UpdateResolutionNew game resolution is notified (1680, 1050)
15:57:31.22856B4225InterProcessElement::openInterProcess Overwolf_ImID_10658_P_18220 opened succesfuly
15:57:31.22856B4225InterProcessElement::openInterProcess Overwolf_PID_18220_SHARED_MEMORY_AGENT opened succesfuly
15:57:31.2317A847775OverlayManager::IsEmptyCursorCache cursor 0x10009 (v: 1)
15:57:31.459763C6307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x0) 0x70be2 .
15:57:31.459763C7735OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
15:57:31.46679A07035OverlayManager::doActionDisplayFPS - Triggered
15:57:31.4757A841029OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:57:31.93879A07311OverlayManager::HandleIPCMessageLoad in-game plugin request: [C:\Users\logan\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\234.0.5\plugins/GEPPlugin64.dll] [oopo: off]
15:57:31.9387A848115OverlayManager::LoadPluginloading plugin: C:\Users\logan\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\234.0.5\plugins/GEPPlugin64.dll
15:57:32.647A848134OverlayManager::LoadPluginPlugin loaded [6] [C:\Users\logan\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\234.0.5\plugins/GEPPlugin64.dll] []
15:57:32.2267A848166OverlayManager::LoadPluginfinish loading plugin
15:57:36.66356B4225InterProcessElement::openInterProcess Overwolf_ImID_8F904FC_P_18220 opened succesfuly
15:57:36.66456B4225InterProcessElement::openInterProcess Overwolf_PID_18220_SHARED_MEMORY_AGENT opened succesfuly
15:57:37.567A84326RenderImageD3d11::setSizeCreate Texture (300,60) / (384,128) - OK
15:57:37.567A84347RenderImageD3d11::setSizeCreate Texture RV (384,128) - OK
15:57:40.96885E82131Client::LogProcessModulesLoaded modules:
15:57:40.97285E82147C:\Program Files (x86)\Overwolf\0.230.0.10\OWClient.dll
15:57:40.97285E82147C:\Program Files (x86)\Overwolf\0.230.0.10\OWExplorer.dll
15:57:40.97285E82147C:\Program Files (x86)\Overwolf\0.230.0.10\OWUtils.dll
15:57:40.97285E82147C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll
15:57:40.97285E82147C:\Program Files (x86)\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\amd_ags_x64.dll
15:57:40.97285E82147C:\Program Files (x86)\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\bink2w64.dll
15:57:40.97285E82147C:\Program Files (x86)\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\defaultargs.dll
15:57:40.97285E82147C:\Program Files (x86)\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\gfsdk_aftermath_lib.x64.dll
15:57:40.97285E82147C:\Program Files (x86)\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\steam_api64.dll
15:57:40.97285E82147C:\Program Files (x86)\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\upc_r2_loader64.dll
15:57:40.97285E82147C:\Program Files (x86)\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\vivoxsdk.dll
15:57:40.97285E82147C:\Program Files (x86)\Steam\steamclient64.dll
15:57:40.97285E82147C:\Program Files (x86)\Steam\tier0_s64.dll
15:57:40.97285E82147C:\Program Files (x86)\Steam\vstdlib_s64.dll
15:57:40.97285E82147C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\overlay64.dll
15:57:40.97285E82147C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\uplay_r264.dll
15:57:40.97285E82147C:\Program Files\McAfee\WPS\1.11.184.1\mc-sec-plugin-x64.dll
15:57:40.97285E82147C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll
15:57:40.97285E82147C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.23080.2006-0\MpOav.dll
15:57:40.97285E82147C:\Users\logan\AppData\Local\Medal\recorder-3.701.0\Host\medal-hook64.dll
15:57:40.97285E82147C:\Users\logan\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\234.0.5\plugins\64\gep_rainbowsixsiege.dll
15:57:40.97285E82147C:\Users\logan\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\234.0.5\plugins\64\libowgameevents64.dll
15:57:40.97285E82147C:\Users\logan\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\234.0.5\plugins\GEPPlugin64.dll
15:57:40.97285E82147C:\Users\logan\AppData\Local\ubisoft\r6siege\Y8S3.0.0_C7762708_D1817452_S53484_60683101\297907413\RainbowSix.exe
15:57:40.97285E82147C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
15:57:40.97285E82147C:\WINDOWS\SYSTEM32\AcGenral.DLL
15:57:40.97285E82147C:\WINDOWS\SYSTEM32\CFGMGR32.dll
15:57:40.97285E82147C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL
15:57:40.97285E82147C:\WINDOWS\SYSTEM32\CRYPTSP.dll
15:57:40.97285E82147C:\WINDOWS\SYSTEM32\CoreMessaging.dll
15:57:40.97285E82147C:\WINDOWS\SYSTEM32\CoreUIComponents.dll
15:57:40.97285E82147C:\WINDOWS\SYSTEM32\D3D12Core.dll
15:57:40.97285E82147C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll
15:57:40.97285E82147C:\WINDOWS\SYSTEM32\D3DSCache.dll
15:57:40.97285E82147C:\WINDOWS\SYSTEM32\D3DX9_43.dll
15:57:40.97285E82147C:\WINDOWS\SYSTEM32\DINPUT8.dll
15:57:40.97285E82147C:\WINDOWS\SYSTEM32\DNSAPI.dll
15:57:40.97285E82147C:\WINDOWS\SYSTEM32\GLU32.dll
15:57:40.97285E82147C:\WINDOWS\SYSTEM32\HID.DLL
15:57:40.97285E82147C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
15:57:40.97285E82147C:\WINDOWS\SYSTEM32\MPR.dll
15:57:40.97285E82147C:\WINDOWS\SYSTEM32\MSVCP140.dll
15:57:40.97285E82147C:\WINDOWS\SYSTEM32\MSWSOCK.dll
15:57:40.97285E82147C:\WINDOWS\SYSTEM32\NTASN1.dll
15:57:40.97285E82147C:\WINDOWS\SYSTEM32\OPENGL32.dll
15:57:40.97285E82147C:\WINDOWS\SYSTEM32\POWRPROF.dll
15:57:40.97285E82147C:\WINDOWS\SYSTEM32\PROPSYS.dll
15:57:40.97285E82147C:\WINDOWS\SYSTEM32\Secur32.dll
15:57:40.97285E82147C:\WINDOWS\SYSTEM32\SensApi.dll
15:57:40.97285E82147C:\WINDOWS\SYSTEM32\SspiCli.dll
15:57:40.97285E82147C:\WINDOWS\SYSTEM32\UMPDC.dll
15:57:40.97285E82147C:\WINDOWS\SYSTEM32\USERENV.dll
15:57:40.97285E82147C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll
15:57:40.97285E82147C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll
15:57:40.97285E82147C:\WINDOWS\SYSTEM32\VERSION.dll
15:57:40.97285E82147C:\WINDOWS\SYSTEM32\WINHTTP.dll
15:57:40.97285E82147C:\WINDOWS\SYSTEM32\WINMM.dll
15:57:40.97285E82147C:\WINDOWS\SYSTEM32\WINNSI.DLL
15:57:40.97285E82147C:\WINDOWS\SYSTEM32\WINSTA.dll
15:57:40.97285E82147C:\WINDOWS\SYSTEM32\WTSAPI32.dll
15:57:40.97285E82147C:\WINDOWS\SYSTEM32\WindowsCodecs.dll
15:57:40.97285E82147C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll
15:57:40.97285E82147C:\WINDOWS\SYSTEM32\XInput1_4.dll
15:57:40.97285E82147C:\WINDOWS\SYSTEM32\amsi.dll
15:57:40.97285E82147C:\WINDOWS\SYSTEM32\apphelp.dll
15:57:40.97285E82147C:\WINDOWS\SYSTEM32\bcrypt.dll
15:57:40.97285E82147C:\WINDOWS\SYSTEM32\cryptnet.dll
15:57:40.97285E82147C:\WINDOWS\SYSTEM32\d3d11.dll
15:57:40.97285E82147C:\WINDOWS\SYSTEM32\d3d12.dll
15:57:40.97285E82147C:\WINDOWS\SYSTEM32\d3d9.dll
15:57:40.97285E82147C:\WINDOWS\SYSTEM32\d3dx11_43.dll
15:57:40.97285E82147C:\WINDOWS\SYSTEM32\dbgcore.DLL
15:57:40.97285E82147C:\WINDOWS\SYSTEM32\dbghelp.dll
15:57:40.97285E82147C:\WINDOWS\SYSTEM32\dcomp.dll
15:57:40.97285E82147C:\WINDOWS\SYSTEM32\devobj.dll
15:57:40.97285E82147C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
15:57:40.97285E82147C:\WINDOWS\SYSTEM32\directxdatabasehelper.dll
15:57:40.97285E82147C:\WINDOWS\SYSTEM32\drvstore.dll
15:57:40.97285E82147C:\WINDOWS\SYSTEM32\dwmapi.dll
15:57:40.97285E82147C:\WINDOWS\SYSTEM32\dxcore.dll
15:57:40.97285E82147C:\WINDOWS\SYSTEM32\dxgi.dll
15:57:40.97285E82147C:\WINDOWS\SYSTEM32\gpapi.dll
15:57:40.97285E82147C:\WINDOWS\SYSTEM32\inputhost.dll
15:57:40.97285E82147C:\WINDOWS\SYSTEM32\kernel.appcore.dll
15:57:40.97285E82147C:\WINDOWS\SYSTEM32\msasn1.dll
15:57:40.97285E82147C:\WINDOWS\SYSTEM32\ncrypt.dll
15:57:40.97285E82147C:\WINDOWS\SYSTEM32\ntdll.dll
15:57:40.97285E82147C:\WINDOWS\SYSTEM32\ntmarta.dll
15:57:40.97285E82147C:\WINDOWS\SYSTEM32\nvapi64.dll
15:57:40.97285E82147C:\WINDOWS\SYSTEM32\pdh.dll
15:57:40.97285E82147C:\WINDOWS\SYSTEM32\profapi.dll
15:57:40.97285E82147C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll
15:57:40.97285E82147C:\WINDOWS\SYSTEM32\textinputframework.dll
15:57:40.97285E82147C:\WINDOWS\SYSTEM32\twinapi.appcore.dll
15:57:40.97285E82147C:\WINDOWS\SYSTEM32\wbemcomn.dll
15:57:40.97285E82147C:\WINDOWS\SYSTEM32\windows.storage.dll
15:57:40.97285E82147C:\WINDOWS\SYSTEM32\wintypes.dll
15:57:40.97285E82147C:\WINDOWS\SYSTEM32\wldp.dll
15:57:40.97285E82147C:\WINDOWS\System32\COMDLG32.dll
15:57:40.97285E82147C:\WINDOWS\System32\CRYPT32.dll
15:57:40.97285E82147C:\WINDOWS\System32\DriverStore\FileRepository\nvdd.inf_amd64_67b1df330bec74ef\Display.NvContainer\MessageBus.dll
15:57:40.97285E82147C:\WINDOWS\System32\DriverStore\FileRepository\nvdd.inf_amd64_67b1df330bec74ef\NvCamera\NvCamera64.dll
15:57:40.97285E82147C:\WINDOWS\System32\DriverStore\FileRepository\nvdd.inf_amd64_67b1df330bec74ef\NvCamera\d3dcompiler_47_64.dll
15:57:40.97285E82147C:\WINDOWS\System32\DriverStore\FileRepository\nvdd.inf_amd64_67b1df330bec74ef\nvcuda64.dll
15:57:40.97285E82147C:\WINDOWS\System32\DriverStore\FileRepository\nvdd.inf_amd64_67b1df330bec74ef\nvldumdx.dll
15:57:40.97285E82147C:\WINDOWS\System32\DriverStore\FileRepository\nvdd.inf_amd64_67b1df330bec74ef\nvwgf2umx.dll
15:57:40.97285E82147C:\WINDOWS\System32\GDI32.dll
15:57:40.97285E82147C:\WINDOWS\System32\IMM32.DLL
15:57:40.97285E82147C:\WINDOWS\System32\KERNEL32.DLL
15:57:40.97285E82147C:\WINDOWS\System32\KERNELBASE.dll
15:57:40.97285E82147C:\WINDOWS\System32\MMDevApi.dll
15:57:40.97285E82147C:\WINDOWS\System32\MSCTF.dll
15:57:40.97285E82147C:\WINDOWS\System32\NSI.dll
15:57:40.97285E82147C:\WINDOWS\System32\OLEAUT32.dll
15:57:40.97285E82147C:\WINDOWS\System32\PSAPI.DLL
15:57:40.97285E82147C:\WINDOWS\System32\RPCRT4.dll
15:57:40.97285E82147C:\WINDOWS\System32\SETUPAPI.dll
15:57:40.97285E82147C:\WINDOWS\System32\SHELL32.dll
15:57:40.97285E82147C:\WINDOWS\System32\SHLWAPI.dll
15:57:40.97285E82147C:\WINDOWS\System32\USER32.dll
15:57:40.97285E82147C:\WINDOWS\System32\WS2_32.dll
15:57:40.97285E82147C:\WINDOWS\System32\advapi32.dll
15:57:40.97285E82147C:\WINDOWS\System32\bcryptPrimitives.dll
15:57:40.97285E82147C:\WINDOWS\System32\clbcatq.dll
15:57:40.97285E82147C:\WINDOWS\System32\combase.dll
15:57:40.97285E82147C:\WINDOWS\System32\fwpuclnt.dll
15:57:40.97285E82147C:\WINDOWS\System32\gdi32full.dll
15:57:40.97285E82147C:\WINDOWS\System32\imagehlp.dll
15:57:40.97285E82147C:\WINDOWS\System32\msvcp_win.dll
15:57:40.97285E82147C:\WINDOWS\System32\msvcrt.dll
15:57:40.97285E82147C:\WINDOWS\System32\ole32.dll
15:57:40.97285E82147C:\WINDOWS\System32\perfproc.dll
15:57:40.97285E82147C:\WINDOWS\System32\sechost.dll
15:57:40.97285E82147C:\WINDOWS\System32\shcore.dll
15:57:40.97285E82147C:\WINDOWS\System32\ucrtbase.dll
15:57:40.97285E82147C:\WINDOWS\System32\win32u.dll
15:57:40.97285E82147C:\WINDOWS\System32\winrnr.dll
15:57:40.97285E82147C:\WINDOWS\System32\wintrust.dll
15:57:40.97285E82147C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.22621.608_none_fb280a3c7926c2cc\COMCTL32.dll
15:57:40.97285E82147C:\WINDOWS\system32\napinsp.dll
15:57:40.97285E82147C:\WINDOWS\system32\nlansp_c.dll
15:57:40.97285E82147C:\WINDOWS\system32\nvspcap64.dll
15:57:40.97285E82147C:\WINDOWS\system32\pnrpnsp.dll
15:57:40.97285E82147C:\WINDOWS\system32\rsaenh.dll
15:57:40.97285E82147C:\WINDOWS\system32\uxtheme.dll
15:57:40.97285E82147C:\WINDOWS\system32\wbem\fastprox.dll
15:57:40.97285E82147C:\WINDOWS\system32\wbem\wbemprox.dll
15:57:40.97285E82147C:\WINDOWS\system32\wbem\wbemsvc.dll
15:57:40.97285E82147C:\WINDOWS\system32\wshbth.dll
15:57:40.97285E82147C:\Windows\System32\OneCoreCommonProxyStub.dll
15:57:40.97285E82147C:\Windows\System32\OneCoreUAPCommonProxyStub.dll
15:57:40.97285E82147C:\Windows\System32\Windows.UI.dll
15:57:40.97285E82147C:\Windows\System32\gameux.dll
15:57:40.97285E82147C:\Windows\System32\rasadhlp.dll
16:01:52.10763C3026OverlayManager::DetachThreadInputDetach thread input 30268, 31364
16:01:52.157A84485ReleaseD11DeviceDevice Released! [1]
16:01:52.157A842976OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:01:52.157A841557OverlayManager::RestoreGameWNDPROCSearch SWL..
16:01:52.157A841564OverlayManager::RestoreGameWNDPROCSWL restored.
16:01:52.157A841574OverlayManager::RestoreGameWNDPROCSWL OK.
16:01:52.157A841579OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x1b709f7
16:01:52.157A842998OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:01:52.157A84184IRenderDevice::releaseRender Releasing.
16:01:52.157A8498RenderDeviceCaptureBase::ReleaseTextureRelease
16:01:52.157A84116RenderDeviceCaptureBase::ReleaseTextureReleased
16:01:52.157A841258RenderDeviceD3d11::releaseImplementationReleasing 1
16:01:52.157A841268RenderDeviceD3d11::releaseImplementationReleasing 2
16:01:52.157A841287RenderDeviceD3d11::releaseImplementationReleasing 3
16:01:52.157A84201IRenderDevice::releaseRender Releasing Done.
16:01:52.157A84488ReleaseD11Device End Device Released!
16:01:52.157A84418fSwapResize_BuffersResize buffer (0xd294d020)!
16:01:52.41979A0367InputInterceptor::ResetLLHookProcExtReset keys state
16:01:52.41979A06876OverlayManager::doActionForegroundChange Event OFF (OFF)
16:01:52.41979A08445OverlayManager::OnForegroundChangedChanged False
16:01:52.41979A08483OverlayManager::OnForegroundChangedLost foreground to window Handle=0x4108AC Title=[Task Switching]
16:01:52.41979A07735OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
16:01:52.41979A02957OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
16:01:52.41979A02847OverlayManager::setControlModeSet RI keyboard to 0X1 (0X30)...
16:01:52.41979A02852OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:01:52.41979A0367InputInterceptor::ResetLLHookProcExtReset keys state
16:01:52.42079A07035OverlayManager::doActionDisplayFPS - Triggered
16:01:53.4467854293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
16:01:53.7327A84418fSwapResize_BuffersResize buffer (0xd294d020)!
16:01:53.7707A841041RenderDeviceD3d11::initRefC r:[2]->[2] 0xd294d020
16:01:53.7707A841105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1680, Height=1050, Multisampled=false
16:01:53.7707A841126RenderDeviceD3d11::initsave state
16:01:53.7707A84696RenderDeviceD3d11::initDX11loading shaders...
16:01:53.7757A841132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe4955860.
16:01:53.7757A841134RenderDeviceD3d11::initrestore state
16:01:53.7757A841137RenderDeviceD3d11::initTarget Window [0x70be2]
16:01:53.7757A84241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:01:53.7757A84248IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:01:53.7757A842964OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
16:01:53.7757A845514OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1680,1050)M(1680,1050)
16:01:53.7757A845437OverlayManager::UpdateResolutionnotifyResolutionChange [1680, 1050] {WINDOW}
16:01:53.7757A845457OverlayManager::UpdateResolutionNew game resolution is notified (1680, 1050)
16:01:53.7937A8448ResetSnapShotSH::ExecuteRelease snapshot SH
16:01:53.7937A845606OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x70be2} (foreground = 0x70be2).
16:01:53.7937A842519OverlayManager::installWindowProcHookInstall WPH
16:01:53.7937A842533OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x170a7f
16:01:53.7937A842552OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1680,1050] | Game [0,0,1680,1050]
16:01:53.7937A842598OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x4c55d570=1280693616)=>(0xad9b50e0=-1382330144)
16:01:53.7937A841702WidgetManager::drawskip widget draw (not in foreground) False - False
16:01:53.7937A841029OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:01:53.793763C2628OverlayManager::installKeybMouseHookInstall KeybMouse
16:01:53.793763C480InputInterceptor::stopHookunhook keyboard and mouse
16:01:53.794763C447InputInterceptor::runHookKeyboard is hooked 0x763c
16:01:53.794763C457InputInterceptor::runHookNew Mouse LL is hooked
16:01:53.794763C469InputInterceptor::runHookMouse is hooked 0x763c
16:01:53.8107A845508OverlayManager::initOverlayResolutionEx 0X40008
16:01:53.8107A845514OverlayManager::initOverlayResolutionResolution init : FULL W(1680,1050)G(1680,1050)M(1680,1050)
16:01:53.8107A845437OverlayManager::UpdateResolutionnotifyResolutionChange [1680, 1050] {FULL}
16:01:53.8107A845457OverlayManager::UpdateResolutionNew game resolution is notified (1680, 1050)
16:01:53.95879A06876OverlayManager::doActionForegroundChange Event ON (ON)
16:01:53.95879A08445OverlayManager::OnForegroundChangedChanged True
16:01:53.95979A07735OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
16:01:53.970763C6307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70be2) 0x70be2 .
16:01:53.97579A07035OverlayManager::doActionDisplayFPS - Triggered
16:01:53.9787A841029OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:01:54.251763C3026OverlayManager::DetachThreadInputDetach thread input 30268, 31364
16:01:54.257763C1842OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
16:01:54.260763C1842OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
16:01:54.2607A84485ReleaseD11DeviceDevice Released! [1]
16:01:54.2607A842976OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:01:54.2607A841557OverlayManager::RestoreGameWNDPROCSearch SWL..
16:01:54.2607A841564OverlayManager::RestoreGameWNDPROCSWL restored.
16:01:54.2607A841574OverlayManager::RestoreGameWNDPROCSWL OK.
16:01:54.2607A841579OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x170a7f
16:01:54.2607A842998OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:01:54.2607A84184IRenderDevice::releaseRender Releasing.
16:01:54.2607A8498RenderDeviceCaptureBase::ReleaseTextureRelease
16:01:54.2607A84116RenderDeviceCaptureBase::ReleaseTextureReleased
16:01:54.2607A841258RenderDeviceD3d11::releaseImplementationReleasing 1
16:01:54.2607A841268RenderDeviceD3d11::releaseImplementationReleasing 2
16:01:54.2607A841287RenderDeviceD3d11::releaseImplementationReleasing 3
16:01:54.2607A84201IRenderDevice::releaseRender Releasing Done.
16:01:54.2607A84488ReleaseD11Device End Device Released!
16:01:54.2607A84418fSwapResize_BuffersResize buffer (0xd294d020)!
16:01:54.2857A841041RenderDeviceD3d11::initRefC r:[2]->[2] 0xd294d020
16:01:54.2857A841105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1664, Height=1012, Multisampled=false
16:01:54.2857A841126RenderDeviceD3d11::initsave state
16:01:54.2857A84696RenderDeviceD3d11::initDX11loading shaders...
16:01:54.2917A841132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe4955860.
16:01:54.2917A841134RenderDeviceD3d11::initrestore state
16:01:54.2917A841137RenderDeviceD3d11::initTarget Window [0x70be2]
16:01:54.2917A84241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:01:54.2917A84248IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:01:54.2917A845514OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1664,1012)M(1680,1050)
16:01:54.2927A845437OverlayManager::UpdateResolutionnotifyResolutionChange [1664, 1012] {WINDOW}
16:01:54.2927A845457OverlayManager::UpdateResolutionNew game resolution is notified (1664, 1012)
16:01:54.2977A845606OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x70be2} (foreground = 0x70be2).
16:01:54.2977A842519OverlayManager::installWindowProcHookInstall WPH
16:01:54.2977A842533OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x4a0be3
16:01:54.2977A842552OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1680,1050] | Game [0,0,1680,1051]
16:01:54.2977A842598OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x4c55d570=1280693616)=>(0xad9b50e0=-1382330144)
16:01:54.304763C2628OverlayManager::installKeybMouseHookInstall KeybMouse
16:01:54.304763C480InputInterceptor::stopHookunhook keyboard and mouse
16:01:54.304763C447InputInterceptor::runHookKeyboard is hooked 0x763c
16:01:54.304763C457InputInterceptor::runHookNew Mouse LL is hooked
16:01:54.304763C469InputInterceptor::runHookMouse is hooked 0x763c
16:01:54.3057A845514OverlayManager::initOverlayResolutionResolution init : WINDOW W(1664,1012)G(1664,1012)M(1680,1050)
16:01:54.656763C7735OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (0)
16:01:54.98679A0367InputInterceptor::ResetLLHookProcExtReset keys state
16:01:54.98679A06876OverlayManager::doActionForegroundChange Event OFF (OFF)
16:01:54.98679A08445OverlayManager::OnForegroundChangedChanged False
16:01:54.98679A08483OverlayManager::OnForegroundChangedLost foreground to window Handle=0x20294 Title=[Search]
16:01:54.98679A02957OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
16:01:54.98679A02847OverlayManager::setControlModeSet RI keyboard to 0X1 (0X30)...
16:01:54.98679A02852OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:01:54.9987A8448ResetSnapShotSH::ExecuteRelease snapshot SH
16:01:55.279A0367InputInterceptor::ResetLLHookProcExtReset keys state
16:01:55.379A07035OverlayManager::doActionDisplayFPS - Triggered
16:01:55.337A841029OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:07:11.234763C3026OverlayManager::DetachThreadInputDetach thread input 30268, 31364
16:07:11.42979A06876OverlayManager::doActionForegroundChange Event ON (ON)
16:07:11.42979A08445OverlayManager::OnForegroundChangedChanged True
16:07:11.42979A07735OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
16:07:11.42979A02964OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
16:07:11.430763C6307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70be2) 0x70be2 .
16:07:11.44679A07035OverlayManager::doActionDisplayFPS - Triggered
16:07:11.4487A841029OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:07:36.879763C7735OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
16:07:37.18763C6307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70be2) 0x70be2 .
16:07:37.18763C7735OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
16:07:58.337763C7735OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
16:07:58.393763C6307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70be2) 0x70be2 .
16:07:58.393763C7735OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
16:07:59.970763C7735OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
16:08:00.3779A0367InputInterceptor::ResetLLHookProcExtReset keys state
16:08:00.3779A06876OverlayManager::doActionForegroundChange Event OFF (OFF)
16:08:00.3779A08445OverlayManager::OnForegroundChangedChanged False
16:08:00.3879A08483OverlayManager::OnForegroundChangedLost foreground to window Handle=0x4108AC Title=[Task Switching]
16:08:00.3879A02957OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
16:08:00.3879A02847OverlayManager::setControlModeSet RI keyboard to 0X1 (0X30)...
16:08:00.3879A02852OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:08:00.417A8448ResetSnapShotSH::ExecuteRelease snapshot SH
16:08:00.5279A0367InputInterceptor::ResetLLHookProcExtReset keys state
16:08:00.5379A07035OverlayManager::doActionDisplayFPS - Triggered
16:08:00.757A841029OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:09:18.415763C6307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70be2) 0x70be2 .
16:09:30.939763C6307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70be2) 0x70be2 .
16:10:25.74763C6307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70be2) 0x70be2 .
16:10:25.144763C6307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70be2) 0x70be2 .
16:10:25.158763C6307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70be2) 0x70be2 .
16:11:55.44763C6307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70be2) 0x70be2 .
16:13:47.380763C6307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70be2) 0x70be2 .
16:13:47.887763C6307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70be2) 0x70be2 .
16:13:48.559763C6307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70be2) 0x70be2 .
16:13:48.648763C6307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70be2) 0x70be2 .
16:13:48.696763C6307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70be2) 0x70be2 .
16:18:11.322763C6307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70be2) 0x70be2 .
16:18:15.168763C6307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70be2) 0x70be2 .
16:18:15.333763C6307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70be2) 0x70be2 .
16:18:25.733763C6307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70be2) 0x70be2 .
16:18:25.786763C6307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70be2) 0x70be2 .
16:18:25.845763C6307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70be2) 0x70be2 .
16:18:25.866763C6307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70be2) 0x70be2 .
16:19:33.868763C6307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70be2) 0x70be2 .
16:20:06.432763C6307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70be2) 0x70be2 .
16:20:06.600763C6307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70be2) 0x70be2 .
16:20:06.605763C6307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70be2) 0x70be2 .
16:25:04.918763C6307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70be2) 0x70be2 .
16:30:46.75763C6307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70be2) 0x70be2 .
16:40:37.872763C6307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70be2) 0x70be2 .
16:45:54.770763C6307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70be2) 0x70be2 .
16:45:54.837763C6307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70be2) 0x70be2 .
16:47:49.91763C6307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70be2) 0x70be2 .
16:47:53.198763C3026OverlayManager::DetachThreadInputDetach thread input 30268, 31364
16:47:53.204763C6307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70be2) 0x70be2 .
16:47:53.29579A06876OverlayManager::doActionForegroundChange Event ON (ON)
16:47:53.29579A08445OverlayManager::OnForegroundChangedChanged True
16:47:53.29579A07735OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
16:47:53.29579A02964OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
16:47:53.296763C6307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70be2) 0x70be2 .
16:47:53.31179A07035OverlayManager::doActionDisplayFPS - Triggered
16:47:53.3177A841029OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:47:56.593763C7735OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
16:47:56.86879A0367InputInterceptor::ResetLLHookProcExtReset keys state
16:47:56.86879A06876OverlayManager::doActionForegroundChange Event OFF (OFF)
16:47:56.86879A08445OverlayManager::OnForegroundChangedChanged False
16:47:56.86879A08483OverlayManager::OnForegroundChangedLost foreground to window Handle=0x4108AC Title=[Task Switching]
16:47:56.86879A02957OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
16:47:56.86879A02847OverlayManager::setControlModeSet RI keyboard to 0X1 (0X30)...
16:47:56.86879A02852OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:47:56.88379A0367InputInterceptor::ResetLLHookProcExtReset keys state
16:47:56.88479A07035OverlayManager::doActionDisplayFPS - Triggered
16:47:56.8877A8448ResetSnapShotSH::ExecuteRelease snapshot SH
16:47:56.8877A841029OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:48:15.821763C6307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70be2) 0x70be2 .
16:48:15.869763C6307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70be2) 0x70be2 .
16:48:24.472763C6307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70be2) 0x70be2 .
16:48:33.9779A0141LoadOWOBSCaptureDllCommand::ExecuteLoad ow obs capture dll
16:48:33.9779A0127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=0, H=0, Mouse=True [0]
16:48:33.1217A84255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
16:48:35.11215450capture devicecapture device registered
16:48:41.223763C6307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70be2) 0x70be2 .
16:48:41.315763C3026OverlayManager::DetachThreadInputDetach thread input 30268, 31364
16:48:41.46579A06876OverlayManager::doActionForegroundChange Event ON (ON)
16:48:41.46579A08445OverlayManager::OnForegroundChangedChanged True
16:48:41.46679A07735OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
16:48:41.46679A02964OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
16:48:41.467763C6307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70be2) 0x70be2 .
16:48:41.4687A8450capture devicegraphics-hook.dll loaded against process: RainbowSix.exe
16:48:41.4687A8450capture device(half life scientist) everything.. seems to be in order
16:48:41.4697A8450capture deviceDXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1664 BufferDesc.Height: 1012 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 1 BufferDesc.Format: 87 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 112 BufferCount: 1 Windowed: 1 SwapEffect: 0 Flags: 2
16:48:41.4697A8450capture deviced3d11 shared texture capture successful
16:48:41.48279A07035OverlayManager::doActionDisplayFPS - Triggered
16:48:41.4947A841029OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:48:41.6377854255InterProcessElement::closeInterProcess Overwolf_PID_18220_SHARED_MEMORY_AGENT close 2147483647 bytes
16:48:41.6377854125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=8f904fc
16:48:41.6377854255InterProcessElement::closeInterProcess Overwolf_ImID_8F904FC_P_18220 close 2147483647 bytes
16:48:41.63778542644WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:48:42.406763C3026OverlayManager::DetachThreadInputDetach thread input 30268, 31364
16:48:53.5927E8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
16:48:53.1477854225InterProcessElement::openInterProcess Overwolf_ImID_F6505EE_P_18220 opened succesfuly
16:48:53.1477854225InterProcessElement::openInterProcess Overwolf_PID_18220_SHARED_MEMORY_AGENT opened succesfuly
16:48:53.215763C648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
16:48:53.2977A84326RenderImageD3d11::setSizeCreate Texture (1460,720) / (1536,768) - OK
16:48:53.2977A84347RenderImageD3d11::setSizeCreate Texture RV (1536,768) - OK
16:48:53.315763C2796OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:48:53.325763C7775OverlayManager::IsEmptyCursorCache cursor 0x5a6509a1 (v: 1)
16:48:53.730763C7775OverlayManager::IsEmptyCursorCache cursor 0x40a1d (v: 1)
16:48:59.203763C18DragWidgetCommand::ExecuteSkip draging window command, mouse is up
16:49:00.56527E8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
16:49:00.5957A842847OverlayManager::setControlModeSet RI keyboard to 0X0 (0X30)...
16:49:00.5957A842852OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:49:00.5977A843973OverlayManager::RestoreGameCursorRestoreGameCursor ref = 7, OW handle = 0x5a6509a1;prev = 0x5a6509a1 , {Original values: ref = 7 handle = 0x10005}
16:49:00.674763C648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
16:49:02.38379A0367InputInterceptor::ResetLLHookProcExtReset keys state
16:49:02.38379A06876OverlayManager::doActionForegroundChange Event OFF (OFF)
16:49:02.38379A08445OverlayManager::OnForegroundChangedChanged False
16:49:02.38379A08483OverlayManager::OnForegroundChangedLost foreground to window Handle=0x4108AC Title=[Task Switching]
16:49:02.38379A07735OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
16:49:02.38379A02957OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
16:49:02.38379A02847OverlayManager::setControlModeSet RI keyboard to 0X1 (0X30)...
16:49:02.38379A02852OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:49:02.3907A8448ResetSnapShotSH::ExecuteRelease snapshot SH
16:49:02.39979A0367InputInterceptor::ResetLLHookProcExtReset keys state
16:49:02.40079A07035OverlayManager::doActionDisplayFPS - Triggered
16:49:02.4247A841029OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:50:08.555763C6307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70be2) 0x70be2 .
16:50:08.627763C3026OverlayManager::DetachThreadInputDetach thread input 30268, 31364
16:50:08.772763C6307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70be2) 0x70be2 .
16:50:08.820763C6307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70be2) 0x70be2 .
16:50:08.88879A06876OverlayManager::doActionForegroundChange Event ON (ON)
16:50:08.88879A08445OverlayManager::OnForegroundChangedChanged True
16:50:08.88879A07735OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
16:50:08.88979A02964OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
16:50:08.891763C6307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70be2) 0x70be2 .
16:50:08.90579A07035OverlayManager::doActionDisplayFPS - Triggered
16:50:08.9077A841029OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:50:46.3687854125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=90be6
16:50:46.36878542644WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:50:46.3807854225InterProcessElement::openInterProcess Overwolf_ImID_90BE6_P_18220 opened succesfuly
16:50:46.3807854225InterProcessElement::openInterProcess Overwolf_PID_18220_SHARED_MEMORY_AGENT opened succesfuly
16:50:50.877763C3026OverlayManager::DetachThreadInputDetach thread input 30268, 31364
16:50:50.877763C1842OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
16:50:50.877763C1870OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
16:50:50.877763C1557OverlayManager::RestoreGameWNDPROCSearch SWL..
16:50:50.877763C1564OverlayManager::RestoreGameWNDPROCSWL restored.
16:50:50.877763C1574OverlayManager::RestoreGameWNDPROCSWL OK.
16:50:50.877763C1579OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x4a0be3
16:50:51.27A84485ReleaseD11DeviceDevice Released! [1]
16:50:51.27A842976OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:50:51.27A842998OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:50:51.27A84184IRenderDevice::releaseRender Releasing.
16:50:51.27A8450capture device----------------- d3d11 capture freed ----------------
16:50:51.27A8498RenderDeviceCaptureBase::ReleaseTextureRelease
16:50:51.27A84116RenderDeviceCaptureBase::ReleaseTextureReleased
16:50:51.27A841258RenderDeviceD3d11::releaseImplementationReleasing 1
16:50:51.27A841268RenderDeviceD3d11::releaseImplementationReleasing 2
16:50:51.27A841287RenderDeviceD3d11::releaseImplementationReleasing 3
16:50:51.27A84201IRenderDevice::releaseRender Releasing Done.
16:50:51.27A84488ReleaseD11Device End Device Released!
16:50:51.27A84418fSwapResize_BuffersResize buffer (0xd294d020)!
16:50:51.307A841041RenderDeviceD3d11::initRefC r:[2]->[2] 0xd294d020
16:50:51.307A841105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1680, Height=1050, Multisampled=false
16:50:51.307A841126RenderDeviceD3d11::initsave state
16:50:51.307A84696RenderDeviceD3d11::initDX11loading shaders...
16:50:51.377A841132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe4955860.
16:50:51.377A841134RenderDeviceD3d11::initrestore state
16:50:51.377A841137RenderDeviceD3d11::initTarget Window [0x70be2]
16:50:51.377A84241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:50:51.377A84248IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:50:51.377A845514OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1680,1050)M(1680,1050)
16:50:51.377A845437OverlayManager::UpdateResolutionnotifyResolutionChange [1680, 1050] {WINDOW}
16:50:51.377A845457OverlayManager::UpdateResolutionNew game resolution is notified (1680, 1050)
16:50:51.507A845606OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x70be2} (foreground = 0x70be2).
16:50:51.507A842519OverlayManager::installWindowProcHookInstall WPH
16:50:51.507A842533OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xd250525
16:50:51.507A842552OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1680,1050] | Game [0,0,1680,1050]
16:50:51.507A842598OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x4c55d570=1280693616)=>(0xad9b50e0=-1382330144)
16:50:51.527A8450capture deviceDXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1680 BufferDesc.Height: 1050 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 1 BufferDesc.Format: 87 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 112 BufferCount: 1 Windowed: 0 SwapEffect: 0 Flags: 2
16:50:51.527A8450capture deviced3d11 shared texture capture successful
16:50:51.53763C2177OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
16:50:51.53763C2628OverlayManager::installKeybMouseHookInstall KeybMouse
16:50:51.53763C480InputInterceptor::stopHookunhook keyboard and mouse
16:50:51.53763C447InputInterceptor::runHookKeyboard is hooked 0x763c
16:50:51.53763C457InputInterceptor::runHookNew Mouse LL is hooked
16:50:51.53763C469InputInterceptor::runHookMouse is hooked 0x763c
16:50:51.577A845508OverlayManager::initOverlayResolutionEx 0X40008
16:50:51.577A845514OverlayManager::initOverlayResolutionResolution init : FULL W(1680,1050)G(1680,1050)M(1680,1050)
16:50:51.577A845437OverlayManager::UpdateResolutionnotifyResolutionChange [1680, 1050] {FULL}
16:50:51.577A845457OverlayManager::UpdateResolutionNew game resolution is notified (1680, 1050)
16:52:05.99279A0367InputInterceptor::ResetLLHookProcExtReset keys state
16:52:05.99279A06876OverlayManager::doActionForegroundChange Event OFF (OFF)
16:52:05.99279A08445OverlayManager::OnForegroundChangedChanged False
16:52:05.99379A08483OverlayManager::OnForegroundChangedLost foreground to window Handle=0x101A8 Title=[]
16:52:05.99479A07735OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
16:52:05.99479A02957OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
16:52:05.99479A02847OverlayManager::setControlModeSet RI keyboard to 0X1 (0X30)...
16:52:05.99479A02852OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:52:06.179A0367InputInterceptor::ResetLLHookProcExtReset keys state
16:52:06.279A07035OverlayManager::doActionDisplayFPS - Triggered
16:52:06.30763C1842OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
16:52:06.47763C1842OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
16:52:06.487A84485ReleaseD11DeviceDevice Released! [1]
16:52:06.487A842976OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:52:06.487A841557OverlayManager::RestoreGameWNDPROCSearch SWL..
16:52:06.487A841564OverlayManager::RestoreGameWNDPROCSWL restored.
16:52:06.487A841574OverlayManager::RestoreGameWNDPROCSWL OK.
16:52:06.487A841579OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xd250525
16:52:06.487A842998OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:52:06.487A84184IRenderDevice::releaseRender Releasing.
16:52:06.487A8450capture device----------------- d3d11 capture freed ----------------
16:52:06.487A8498RenderDeviceCaptureBase::ReleaseTextureRelease
16:52:06.487A84116RenderDeviceCaptureBase::ReleaseTextureReleased
16:52:06.487A841258RenderDeviceD3d11::releaseImplementationReleasing 1
16:52:06.487A841268RenderDeviceD3d11::releaseImplementationReleasing 2
16:52:06.487A841287RenderDeviceD3d11::releaseImplementationReleasing 3
16:52:06.487A84201IRenderDevice::releaseRender Releasing Done.
16:52:06.487A84488ReleaseD11Device End Device Released!
16:52:06.487A84418fSwapResize_BuffersResize buffer (0xd294d020)!
16:52:07.17854293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
16:52:09.477854177WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3111].
16:52:09.47785452WidgetsLayoutScheduler::Stopstopping layout scheduler
16:52:09.47785461WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:16)
16:52:09.3487A84418fSwapResize_BuffersResize buffer (0xd294d020)!
16:52:09.3647A841041RenderDeviceD3d11::initRefC r:[2]->[2] 0xd294d020
16:52:09.3647A841105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1680, Height=1050, Multisampled=false
16:52:09.3647A841126RenderDeviceD3d11::initsave state
16:52:09.3647A84696RenderDeviceD3d11::initDX11loading shaders...
16:52:09.3707A841132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe4955860.
16:52:09.3707A841134RenderDeviceD3d11::initrestore state
16:52:09.3707A841137RenderDeviceD3d11::initTarget Window [0x70be2]
16:52:09.3707A84241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:52:09.3707A84248IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:52:09.3707A842964OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
16:52:09.3707A845514OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1680,1050)M(1680,1050)
16:52:09.3707A845437OverlayManager::UpdateResolutionnotifyResolutionChange [1680, 1050] {WINDOW}
16:52:09.3707A845457OverlayManager::UpdateResolutionNew game resolution is notified (1680, 1050)
16:52:09.3767A8448ResetSnapShotSH::ExecuteRelease snapshot SH
16:52:09.3767A845606OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x70be2} (foreground = 0x70be2).
16:52:09.3767A842519OverlayManager::installWindowProcHookInstall WPH
16:52:09.3767A842533OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x10cc0b2b
16:52:09.3767A842552OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1680,1050] | Game [0,0,1680,1050]
16:52:09.3767A842598OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x4c55d570=1280693616)=>(0xad9b50e0=-1382330144)
16:52:09.3767A842377WidgetManager::Renderresume layout thread
16:52:09.3767A84275WidgetManager::StartLayoutSchedulerstart layout scheduler
16:52:09.3767A84293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
16:52:09.3767A841702WidgetManager::drawskip widget draw (not in foreground) False - False
16:52:09.3767A841029OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:52:09.377763C2177OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
16:52:09.377763C2628OverlayManager::installKeybMouseHookInstall KeybMouse
16:52:09.377763C480InputInterceptor::stopHookunhook keyboard and mouse
16:52:09.377763C447InputInterceptor::runHookKeyboard is hooked 0x763c
16:52:09.377763C457InputInterceptor::runHookNew Mouse LL is hooked
16:52:09.377763C469InputInterceptor::runHookMouse is hooked 0x763c
16:52:09.3827A845508OverlayManager::initOverlayResolutionEx 0X40008
16:52:09.3827A845514OverlayManager::initOverlayResolutionResolution init : FULL W(1680,1050)G(1680,1050)M(1680,1050)
16:52:09.3827A845437OverlayManager::UpdateResolutionnotifyResolutionChange [1680, 1050] {FULL}
16:52:09.3827A845457OverlayManager::UpdateResolutionNew game resolution is notified (1680, 1050)
16:52:09.55979A06876OverlayManager::doActionForegroundChange Event ON (ON)
16:52:09.55979A08445OverlayManager::OnForegroundChangedChanged True
16:52:09.55979A07735OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
16:52:09.5637A8450capture deviceDXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1680 BufferDesc.Height: 1050 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 1 BufferDesc.Format: 87 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 112 BufferCount: 1 Windowed: 0 SwapEffect: 0 Flags: 2
16:52:09.5647A8450capture deviced3d11 shared texture capture successful
16:52:09.568763C6307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70be2) 0x70be2 .
16:52:09.57679A07035OverlayManager::doActionDisplayFPS - Triggered
16:52:09.5787A841029OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:05:46.97527E8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
17:05:47.287A84326RenderImageD3d11::setSizeCreate Texture (1460,720) / (1536,768) - OK
17:05:47.287A84347RenderImageD3d11::setSizeCreate Texture RV (1536,768) - OK
17:05:47.183763C648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
17:05:47.43927E8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
17:05:47.571763C648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
17:09:38.53879A0155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
17:09:38.5407A8498RenderDeviceCaptureBase::ReleaseTextureRelease
17:09:38.5407A84116RenderDeviceCaptureBase::ReleaseTextureReleased
17:09:38.5407A8450capture device----------------- d3d11 capture freed ----------------
17:09:38.5407A84232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
17:09:38.5407A845371OverlayManager::HandleGameStreamStop Capturing
17:09:38.6367854225InterProcessElement::openInterProcess Overwolf_ImID_B0BDC_P_18220 opened succesfuly
17:09:38.6367854225InterProcessElement::openInterProcess Overwolf_PID_18220_SHARED_MEMORY_AGENT opened succesfuly
17:09:38.74979A0155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:0]
17:09:39.4427A84326RenderImageD3d11::setSizeCreate Texture (300,100) / (384,128) - OK
17:09:39.4427A84347RenderImageD3d11::setSizeCreate Texture RV (384,128) - OK
17:09:45.151763C2796OverlayManager::setControlModeOVERLAY_CONTROL_ON
17:09:45.205763C2847OverlayManager::setControlModeSet RI keyboard to 0X0 (0X30)...
17:09:45.205763C2852OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:09:45.2057A843973OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x5a6509a1;prev = 0x5a6509a1 , {Original values: ref = 0 handle = 0x10005}
17:09:50.74763C7735OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (0)
17:09:50.954763C3026OverlayManager::DetachThreadInputDetach thread input 30268, 31364
17:09:50.9597A84485ReleaseD11DeviceDevice Released! [1]
17:09:50.9597A842976OverlayManager::OnGraphicsDeviceLostClear Resource Start
17:09:50.9597A841557OverlayManager::RestoreGameWNDPROCSearch SWL..
17:09:50.9597A841564OverlayManager::RestoreGameWNDPROCSWL restored.
17:09:50.9597A841574OverlayManager::RestoreGameWNDPROCSWL OK.
17:09:50.9597A841579OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x10cc0b2b
17:09:50.9597A842998OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
17:09:50.9597A84184IRenderDevice::releaseRender Releasing.
17:09:50.9597A8450capture device----------------- d3d11 capture freed ----------------
17:09:50.9597A8498RenderDeviceCaptureBase::ReleaseTextureRelease
17:09:50.9597A84116RenderDeviceCaptureBase::ReleaseTextureReleased
17:09:50.9597A841258RenderDeviceD3d11::releaseImplementationReleasing 1
17:09:50.9597A841268RenderDeviceD3d11::releaseImplementationReleasing 2
17:09:50.9597A841287RenderDeviceD3d11::releaseImplementationReleasing 3
17:09:50.9597A84201IRenderDevice::releaseRender Releasing Done.
17:09:50.9597A84488ReleaseD11Device End Device Released!
17:09:50.9597A84418fSwapResize_BuffersResize buffer (0xd294d020)!
17:09:51.28279A0367InputInterceptor::ResetLLHookProcExtReset keys state
17:09:51.28279A06876OverlayManager::doActionForegroundChange Event OFF (OFF)
17:09:51.28279A08445OverlayManager::OnForegroundChangedChanged False
17:09:51.28279A08483OverlayManager::OnForegroundChangedLost foreground to window Handle=0xD908D0 Title=[SZA - Blind]
17:09:51.28279A02957OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
17:09:51.28279A02847OverlayManager::setControlModeSet RI keyboard to 0X0 (0X30)...
17:09:51.28379A02852OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:09:51.29879A0367InputInterceptor::ResetLLHookProcExtReset keys state
17:09:51.29879A07035OverlayManager::doActionDisplayFPS - Triggered
17:09:52.2927854293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
17:09:53.5857A84418fSwapResize_BuffersResize buffer (0xd294d020)!
17:09:53.6267A841041RenderDeviceD3d11::initRefC r:[2]->[2] 0xd294d020
17:09:53.6267A841105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1680, Height=1050, Multisampled=false
17:09:53.6267A841126RenderDeviceD3d11::initsave state
17:09:53.6267A84696RenderDeviceD3d11::initDX11loading shaders...
17:09:53.6327A841132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe4955860.
17:09:53.6327A841134RenderDeviceD3d11::initrestore state
17:09:53.6327A841137RenderDeviceD3d11::initTarget Window [0x70be2]
17:09:53.6327A84241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
17:09:53.6327A84248IRenderDevice::reCreateResourceListRECREATION *** Done ***
17:09:53.6327A842964OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
17:09:53.6327A845514OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1680,1050)M(1680,1050)
17:09:53.6327A845437OverlayManager::UpdateResolutionnotifyResolutionChange [1680, 1050] {WINDOW}
17:09:53.6327A845457OverlayManager::UpdateResolutionNew game resolution is notified (1680, 1050)
17:09:53.6377A8448ResetSnapShotSH::ExecuteRelease snapshot SH
17:09:53.6377A845606OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x70be2} (foreground = 0x70be2).
17:09:53.6377A842519OverlayManager::installWindowProcHookInstall WPH
17:09:53.6377A842533OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x752608eb
17:09:53.6377A842552OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1680,1050] | Game [0,0,1680,1050]
17:09:53.6377A842598OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x4c55d570=1280693616)=>(0xad9b50e0=-1382330144)
17:09:53.6377A841702WidgetManager::drawskip widget draw (not in foreground) False - False
17:09:53.6377A841029OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:09:53.649763C2177OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
17:09:53.649763C2628OverlayManager::installKeybMouseHookInstall KeybMouse
17:09:53.649763C480InputInterceptor::stopHookunhook keyboard and mouse
17:09:53.649763C447InputInterceptor::runHookKeyboard is hooked 0x763c
17:09:53.649763C457InputInterceptor::runHookNew Mouse LL is hooked
17:09:53.649763C469InputInterceptor::runHookMouse is hooked 0x763c
17:09:53.6537A845508OverlayManager::initOverlayResolutionEx 0X40008
17:09:53.6537A845514OverlayManager::initOverlayResolutionResolution init : FULL W(1680,1050)G(1680,1050)M(1680,1050)
17:09:53.6537A845437OverlayManager::UpdateResolutionnotifyResolutionChange [1680, 1050] {FULL}
17:09:53.6537A845457OverlayManager::UpdateResolutionNew game resolution is notified (1680, 1050)
17:09:53.84379A06876OverlayManager::doActionForegroundChange Event ON (ON)
17:09:53.84379A08445OverlayManager::OnForegroundChangedChanged True
17:09:53.84479A07735OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
17:09:53.844763C6307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70be2) 0x70be2 .
17:09:53.85979A07035OverlayManager::doActionDisplayFPS - Triggered
17:09:53.8657A841029OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:10:55.77579A0127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=0, H=0, Mouse=True [0]
17:10:55.7757A84255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
17:10:55.7877A8450capture devicegraphics-hook.dll loaded against process: RainbowSix.exe
17:10:55.7877A8450capture device(half life scientist) everything.. seems to be in order
17:10:55.7877A8450capture deviceDXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1680 BufferDesc.Height: 1050 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 1 BufferDesc.Format: 87 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 112 BufferCount: 1 Windowed: 0 SwapEffect: 0 Flags: 2
17:10:55.7877A8450capture deviced3d11 shared texture capture successful
17:11:24.70927E8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
17:11:24.7437A84326RenderImageD3d11::setSizeCreate Texture (1460,720) / (1536,768) - OK
17:11:24.7437A84347RenderImageD3d11::setSizeCreate Texture RV (1536,768) - OK
17:11:24.891763C648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
17:11:25.126763C2796OverlayManager::setControlModeOVERLAY_CONTROL_ON
17:11:25.41027E8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
17:11:25.4367A842847OverlayManager::setControlModeSet RI keyboard to 0X0 (0X30)...
17:11:25.4367A842852OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:11:25.4387A843973OverlayManager::RestoreGameCursorRestoreGameCursor ref = 2, OW handle = 0x5a6509a1;prev = 0x5a6509a1 , {Original values: ref = 2 handle = 0x10005}
17:11:25.473763C2847OverlayManager::setControlModeSet RI keyboard to 0X0 (0X30)...
17:11:25.473763C2852OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:11:25.545763C648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
17:29:57.4379A0155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
17:29:57.467A8498RenderDeviceCaptureBase::ReleaseTextureRelease
17:29:57.467A84116RenderDeviceCaptureBase::ReleaseTextureReleased
17:29:57.467A8450capture device----------------- d3d11 capture freed ----------------
17:29:57.467A84232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
17:29:57.467A845371OverlayManager::HandleGameStreamStop Capturing
17:29:57.22679A0155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:0]
17:29:57.5777A84326RenderImageD3d11::setSizeCreate Texture (300,100) / (384,128) - OK
17:29:57.5777A84347RenderImageD3d11::setSizeCreate Texture RV (384,128) - OK
17:30:30.428763C7735OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (0)
17:30:30.633763C3026OverlayManager::DetachThreadInputDetach thread input 30268, 31364
17:30:30.6397A84485ReleaseD11DeviceDevice Released! [1]
17:30:30.6397A842976OverlayManager::OnGraphicsDeviceLostClear Resource Start
17:30:30.6397A841557OverlayManager::RestoreGameWNDPROCSearch SWL..
17:30:30.6397A841564OverlayManager::RestoreGameWNDPROCSWL restored.
17:30:30.6397A841574OverlayManager::RestoreGameWNDPROCSWL OK.
17:30:30.6397A841579OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x752608eb
17:30:30.6397A842998OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
17:30:30.6397A84184IRenderDevice::releaseRender Releasing.
17:30:30.6397A8450capture device----------------- d3d11 capture freed ----------------
17:30:30.6397A8498RenderDeviceCaptureBase::ReleaseTextureRelease
17:30:30.6397A84116RenderDeviceCaptureBase::ReleaseTextureReleased
17:30:30.6397A841258RenderDeviceD3d11::releaseImplementationReleasing 1
17:30:30.6397A841268RenderDeviceD3d11::releaseImplementationReleasing 2
17:30:30.6397A841287RenderDeviceD3d11::releaseImplementationReleasing 3
17:30:30.6397A84201IRenderDevice::releaseRender Releasing Done.
17:30:30.6397A84488ReleaseD11Device End Device Released!
17:30:30.6397A84418fSwapResize_BuffersResize buffer (0xd294d020)!
17:30:30.92179A0367InputInterceptor::ResetLLHookProcExtReset keys state
17:30:30.92179A06876OverlayManager::doActionForegroundChange Event OFF (OFF)
17:30:30.92179A08445OverlayManager::OnForegroundChangedChanged False
17:30:30.92179A08483OverlayManager::OnForegroundChangedLost foreground to window Handle=0x20294 Title=[Search]
17:30:30.92179A02957OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
17:30:30.92179A02847OverlayManager::setControlModeSet RI keyboard to 0X1 (0X30)...
17:30:30.92179A02852OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:30:30.93679A0367InputInterceptor::ResetLLHookProcExtReset keys state
17:30:30.93779A07035OverlayManager::doActionDisplayFPS - Triggered
17:30:31.7377A84418fSwapResize_BuffersResize buffer (0xd294d020)!
17:30:31.7647A841041RenderDeviceD3d11::initRefC r:[2]->[2] 0xd294d020
17:30:31.7647A841105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1680, Height=1050, Multisampled=false
17:30:31.7647A841126RenderDeviceD3d11::initsave state
17:30:31.7647A84696RenderDeviceD3d11::initDX11loading shaders...
17:30:31.7697A841132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe4955860.
17:30:31.7697A841134RenderDeviceD3d11::initrestore state
17:30:31.7697A841137RenderDeviceD3d11::initTarget Window [0x70be2]
17:30:31.7697A84241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
17:30:31.7697A84248IRenderDevice::reCreateResourceListRECREATION *** Done ***
17:30:31.7697A842964OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
17:30:31.7697A845514OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1680,1050)M(1680,1050)
17:30:31.7697A845437OverlayManager::UpdateResolutionnotifyResolutionChange [1680, 1050] {WINDOW}
17:30:31.7697A845457OverlayManager::UpdateResolutionNew game resolution is notified (1680, 1050)
17:30:31.7867A8448ResetSnapShotSH::ExecuteRelease snapshot SH
17:30:31.7867A845606OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x70be2} (foreground = 0x70be2).
17:30:31.7867A842519OverlayManager::installWindowProcHookInstall WPH
17:30:31.7867A842533OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x15bd0bb5
17:30:31.7867A842552OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1680,1050] | Game [0,0,1680,1050]
17:30:31.7867A842598OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x4c55d570=1280693616)=>(0xad9b50e0=-1382330144)
17:30:31.7867A841702WidgetManager::drawskip widget draw (not in foreground) False - False
17:30:31.7867A841029OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:30:31.795763C2628OverlayManager::installKeybMouseHookInstall KeybMouse
17:30:31.795763C480InputInterceptor::stopHookunhook keyboard and mouse
17:30:31.795763C447InputInterceptor::runHookKeyboard is hooked 0x763c
17:30:31.795763C457InputInterceptor::runHookNew Mouse LL is hooked
17:30:31.795763C469InputInterceptor::runHookMouse is hooked 0x763c
17:30:31.795763C6307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70be2) 0x70be2 .
17:30:31.8037A845508OverlayManager::initOverlayResolutionEx 0X40008
17:30:31.8037A845514OverlayManager::initOverlayResolutionResolution init : FULL W(1680,1050)G(1680,1050)M(1680,1050)
17:30:31.8037A845437OverlayManager::UpdateResolutionnotifyResolutionChange [1680, 1050] {FULL}
17:30:31.8037A845457OverlayManager::UpdateResolutionNew game resolution is notified (1680, 1050)
17:30:31.94579A06876OverlayManager::doActionForegroundChange Event ON (ON)
17:30:31.94579A08445OverlayManager::OnForegroundChangedChanged True
17:30:31.94579A07735OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
17:30:31.945763C6307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70be2) 0x70be2 .
17:30:31.96279A07035OverlayManager::doActionDisplayFPS - Triggered
17:30:31.9637A841029OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:30:38.980763C3026OverlayManager::DetachThreadInputDetach thread input 30268, 31364
17:30:38.984763C7735OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
17:30:38.9957A845514OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1680,1050)M(1680,1050)
17:30:38.9957A845437OverlayManager::UpdateResolutionnotifyResolutionChange [1680, 1050] {WINDOW}
17:30:38.9957A845457OverlayManager::UpdateResolutionNew game resolution is notified (1680, 1050)
17:30:39.10679A0367InputInterceptor::ResetLLHookProcExtReset keys state
17:30:39.10679A06876OverlayManager::doActionForegroundChange Event OFF (OFF)
17:30:39.10679A08445OverlayManager::OnForegroundChangedChanged False
17:30:39.10679A08483OverlayManager::OnForegroundChangedLost foreground to window Handle=0xD908D0 Title=[Joey Bada$$ - Show Me]
17:30:39.10679A02957OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
17:30:39.10679A02847OverlayManager::setControlModeSet RI keyboard to 0X1 (0X30)...
17:30:39.10679A02852OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:30:39.12279A0367InputInterceptor::ResetLLHookProcExtReset keys state
17:30:39.12579A07035OverlayManager::doActionDisplayFPS - Triggered
17:30:40.1201D0C293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
17:30:42.1611D0C177WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3165].
17:30:42.1611D0C52WidgetsLayoutScheduler::Stopstopping layout scheduler
17:30:42.1611D0C61WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:14)
17:30:45.498763C1951OverlayManager::GameWindowProcCallbackClose Window [16].