TimeThreadLineFunctionMessage
15:48:02.2022500138runClientStarting Overlay PID=32116(0x7d74) server PID = 18220
15:48:02.2022500560Client::initClient::Initialize
15:48:02.2022500568Client::initStart owclient thread
15:48:02.239B24325Client::initFirstInjectionClient::initFirstInjection.
15:48:02.239B24225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_23018220 opened succesfuly
15:48:02.239B24351session id = {84117769-D037-424A-BC3C-FAC3928C5878}
15:48:02.239B242086Client::LogClientInfoProcess OS version [6.2] [64-bit]
15:48:02.240B242096Client::LogClientInfoOS version [10.0.22621]
15:48:02.240B242118Client::LogClientInfoClient [64-bit] Version 2.2.230.5
15:48:02.240B242131Client::LogProcessModulesLoaded modules:
15:48:02.242B242147C:\Program Files (x86)\Overwolf\0.230.0.10\OWClient.dll
15:48:02.242B242147C:\Program Files (x86)\Overwolf\0.230.0.10\OWExplorer.dll
15:48:02.242B242147C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll
15:48:02.242B242147C:\Program Files (x86)\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\amd_ags_x64.dll
15:48:02.242B242147C:\Program Files (x86)\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\bink2w64.dll
15:48:02.242B242147C:\Program Files (x86)\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\defaultargs.dll
15:48:02.242B242147C:\Program Files (x86)\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\steam_api64.dll
15:48:02.242B242147C:\Program Files (x86)\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\upc_r2_loader64.dll
15:48:02.242B242147C:\Program Files (x86)\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\vivoxsdk.dll
15:48:02.242B242147C:\Program Files (x86)\Steam\steamclient64.dll
15:48:02.242B242147C:\Program Files (x86)\Steam\tier0_s64.dll
15:48:02.242B242147C:\Program Files (x86)\Steam\vstdlib_s64.dll
15:48:02.242B242147C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\overlay64.dll
15:48:02.242B242147C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\uplay_r264.dll
15:48:02.242B242147C:\Program Files\McAfee\WPS\1.11.184.1\mc-sec-plugin-x64.dll
15:48:02.242B242147C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.23080.2006-0\MpOav.dll
15:48:02.242B242147C:\Users\logan\AppData\Local\Medal\recorder-3.701.0\Host\medal-hook64.dll
15:48:02.242B242147C:\Users\logan\AppData\Local\ubisoft\r6siege\Y8S3.0.0_C7762708_D1817452_S53484_60683101\297907413\RainbowSix.exe
15:48:02.242B242147C:\WINDOWS\SYSTEM32\AcGenral.DLL
15:48:02.242B242147C:\WINDOWS\SYSTEM32\CFGMGR32.dll
15:48:02.242B242147C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL
15:48:02.242B242147C:\WINDOWS\SYSTEM32\CRYPTSP.dll
15:48:02.242B242147C:\WINDOWS\SYSTEM32\CoreMessaging.dll
15:48:02.242B242147C:\WINDOWS\SYSTEM32\CoreUIComponents.dll
15:48:02.242B242147C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll
15:48:02.242B242147C:\WINDOWS\SYSTEM32\DINPUT8.dll
15:48:02.242B242147C:\WINDOWS\SYSTEM32\DNSAPI.dll
15:48:02.242B242147C:\WINDOWS\SYSTEM32\GLU32.dll
15:48:02.242B242147C:\WINDOWS\SYSTEM32\HID.DLL
15:48:02.242B242147C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
15:48:02.242B242147C:\WINDOWS\SYSTEM32\MPR.dll
15:48:02.242B242147C:\WINDOWS\SYSTEM32\MSWSOCK.dll
15:48:02.242B242147C:\WINDOWS\SYSTEM32\NTASN1.dll
15:48:02.242B242147C:\WINDOWS\SYSTEM32\OPENGL32.dll
15:48:02.242B242147C:\WINDOWS\SYSTEM32\POWRPROF.dll
15:48:02.242B242147C:\WINDOWS\SYSTEM32\PROPSYS.dll
15:48:02.242B242147C:\WINDOWS\SYSTEM32\Secur32.dll
15:48:02.242B242147C:\WINDOWS\SYSTEM32\SensApi.dll
15:48:02.242B242147C:\WINDOWS\SYSTEM32\SspiCli.dll
15:48:02.242B242147C:\WINDOWS\SYSTEM32\UMPDC.dll
15:48:02.242B242147C:\WINDOWS\SYSTEM32\USERENV.dll
15:48:02.242B242147C:\WINDOWS\SYSTEM32\VERSION.dll
15:48:02.242B242147C:\WINDOWS\SYSTEM32\WINHTTP.dll
15:48:02.242B242147C:\WINDOWS\SYSTEM32\WINMM.dll
15:48:02.242B242147C:\WINDOWS\SYSTEM32\WINNSI.DLL
15:48:02.242B242147C:\WINDOWS\SYSTEM32\WINSTA.dll
15:48:02.242B242147C:\WINDOWS\SYSTEM32\WTSAPI32.dll
15:48:02.242B242147C:\WINDOWS\SYSTEM32\WindowsCodecs.dll
15:48:02.242B242147C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll
15:48:02.242B242147C:\WINDOWS\SYSTEM32\amsi.dll
15:48:02.242B242147C:\WINDOWS\SYSTEM32\apphelp.dll
15:48:02.242B242147C:\WINDOWS\SYSTEM32\bcrypt.dll
15:48:02.242B242147C:\WINDOWS\SYSTEM32\cryptnet.dll
15:48:02.242B242147C:\WINDOWS\SYSTEM32\d3d11.dll
15:48:02.242B242147C:\WINDOWS\SYSTEM32\d3d12.dll
15:48:02.242B242147C:\WINDOWS\SYSTEM32\d3d9.dll
15:48:02.242B242147C:\WINDOWS\SYSTEM32\dbgcore.DLL
15:48:02.242B242147C:\WINDOWS\SYSTEM32\dbghelp.dll
15:48:02.242B242147C:\WINDOWS\SYSTEM32\devobj.dll
15:48:02.242B242147C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
15:48:02.242B242147C:\WINDOWS\SYSTEM32\directxdatabasehelper.dll
15:48:02.242B242147C:\WINDOWS\SYSTEM32\drvstore.dll
15:48:02.242B242147C:\WINDOWS\SYSTEM32\dwmapi.dll
15:48:02.242B242147C:\WINDOWS\SYSTEM32\dxcore.dll
15:48:02.242B242147C:\WINDOWS\SYSTEM32\dxgi.dll
15:48:02.242B242147C:\WINDOWS\SYSTEM32\gpapi.dll
15:48:02.242B242147C:\WINDOWS\SYSTEM32\inputhost.dll
15:48:02.242B242147C:\WINDOWS\SYSTEM32\kernel.appcore.dll
15:48:02.242B242147C:\WINDOWS\SYSTEM32\ncrypt.dll
15:48:02.242B242147C:\WINDOWS\SYSTEM32\ntdll.dll
15:48:02.242B242147C:\WINDOWS\SYSTEM32\ntmarta.dll
15:48:02.242B242147C:\WINDOWS\SYSTEM32\nvapi64.dll
15:48:02.242B242147C:\WINDOWS\SYSTEM32\pdh.dll
15:48:02.242B242147C:\WINDOWS\SYSTEM32\profapi.dll
15:48:02.242B242147C:\WINDOWS\SYSTEM32\textinputframework.dll
15:48:02.242B242147C:\WINDOWS\SYSTEM32\wbemcomn.dll
15:48:02.242B242147C:\WINDOWS\SYSTEM32\windows.storage.dll
15:48:02.242B242147C:\WINDOWS\SYSTEM32\wintypes.dll
15:48:02.242B242147C:\WINDOWS\SYSTEM32\wldp.dll
15:48:02.242B242147C:\WINDOWS\System32\COMDLG32.dll
15:48:02.242B242147C:\WINDOWS\System32\CRYPT32.dll
15:48:02.242B242147C:\WINDOWS\System32\DriverStore\FileRepository\nvdd.inf_amd64_67b1df330bec74ef\nvldumdx.dll
15:48:02.242B242147C:\WINDOWS\System32\DriverStore\FileRepository\nvdd.inf_amd64_67b1df330bec74ef\nvwgf2umx.dll
15:48:02.242B242147C:\WINDOWS\System32\GDI32.dll
15:48:02.242B242147C:\WINDOWS\System32\IMM32.DLL
15:48:02.242B242147C:\WINDOWS\System32\KERNEL32.DLL
15:48:02.242B242147C:\WINDOWS\System32\KERNELBASE.dll
15:48:02.242B242147C:\WINDOWS\System32\MMDevApi.dll
15:48:02.242B242147C:\WINDOWS\System32\MSASN1.dll
15:48:02.242B242147C:\WINDOWS\System32\MSCTF.dll
15:48:02.242B242147C:\WINDOWS\System32\NSI.dll
15:48:02.242B242147C:\WINDOWS\System32\OLEAUT32.dll
15:48:02.242B242147C:\WINDOWS\System32\PSAPI.DLL
15:48:02.242B242147C:\WINDOWS\System32\RPCRT4.dll
15:48:02.242B242147C:\WINDOWS\System32\SETUPAPI.dll
15:48:02.242B242147C:\WINDOWS\System32\SHELL32.dll
15:48:02.242B242147C:\WINDOWS\System32\SHLWAPI.dll
15:48:02.242B242147C:\WINDOWS\System32\USER32.dll
15:48:02.242B242147C:\WINDOWS\System32\WINTRUST.dll
15:48:02.242B242147C:\WINDOWS\System32\WS2_32.dll
15:48:02.242B242147C:\WINDOWS\System32\advapi32.dll
15:48:02.242B242147C:\WINDOWS\System32\bcryptPrimitives.dll
15:48:02.242B242147C:\WINDOWS\System32\clbcatq.dll
15:48:02.242B242147C:\WINDOWS\System32\combase.dll
15:48:02.242B242147C:\WINDOWS\System32\fwpuclnt.dll
15:48:02.242B242147C:\WINDOWS\System32\gdi32full.dll
15:48:02.242B242147C:\WINDOWS\System32\imagehlp.dll
15:48:02.242B242147C:\WINDOWS\System32\msvcp_win.dll
15:48:02.242B242147C:\WINDOWS\System32\msvcrt.dll
15:48:02.242B242147C:\WINDOWS\System32\ole32.dll
15:48:02.242B242147C:\WINDOWS\System32\perfproc.dll
15:48:02.242B242147C:\WINDOWS\System32\sechost.dll
15:48:02.242B242147C:\WINDOWS\System32\shcore.dll
15:48:02.242B242147C:\WINDOWS\System32\ucrtbase.dll
15:48:02.242B242147C:\WINDOWS\System32\win32u.dll
15:48:02.242B242147C:\WINDOWS\System32\winrnr.dll
15:48:02.242B242147C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.22621.608_none_fb280a3c7926c2cc\COMCTL32.dll
15:48:02.242B242147C:\WINDOWS\system32\napinsp.dll
15:48:02.242B242147C:\WINDOWS\system32\nlansp_c.dll
15:48:02.242B242147C:\WINDOWS\system32\nvspcap64.dll
15:48:02.242B242147C:\WINDOWS\system32\pnrpnsp.dll
15:48:02.242B242147C:\WINDOWS\system32\rsaenh.dll
15:48:02.242B242147C:\WINDOWS\system32\uxtheme.dll
15:48:02.242B242147C:\WINDOWS\system32\wbem\fastprox.dll
15:48:02.242B242147C:\WINDOWS\system32\wbem\wbemprox.dll
15:48:02.242B242147C:\WINDOWS\system32\wbem\wbemsvc.dll
15:48:02.242B242147C:\WINDOWS\system32\wshbth.dll
15:48:02.242B242147C:\Windows\System32\gameux.dll
15:48:02.242B242147C:\Windows\System32\rasadhlp.dll
15:48:02.242B2479GraphicsHookManager::InitCreated Thread - Created , ThreadId=29956
15:48:02.349B241560Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D11.
15:48:02.349B241568Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D12.
15:48:02.349B241580Client::ReadGameConfigurationsGameConfigurations Render Libraries - VULKAN.
15:48:02.349B241597Client::ReadGameConfigurationsGameConfigurations Input Libraries - DINPUT8.
15:48:02.349B241609Client::ReadGameConfigurationsDisable DisableEXHandle - OFF
15:48:02.349B241675Client::ReadGameConfigurationsGameConfigurations UseTSHook - OFF
15:48:02.349B241688Client::ReadGameConfigurationsGameConfigurations DisableDIAquire - OFF
15:48:02.349B241718Client::ReadGameConfigurationsEnable EnableTXR - OFF
15:48:02.349B241758Client::ReadGameConfigurationsGameConfigurations DisableD3d9Ex - OFF
15:48:02.349B241760Client::ReadGameConfigurationsGameConfigurations EnableMTCursor - ON
15:48:02.349B241762Client::ReadGameConfigurationsGameConfigurations Use Long Block - OFF
15:48:02.349B241764Client::ReadGameConfigurationsGameConfigurations Use Safe Block - OFF
15:48:02.349B241766Client::ReadGameConfigurationsGameConfigurations Use All Safe Block - OFF
15:48:02.349B241768Client::ReadGameConfigurationsGameConfigurations Disable Safe Hooking - OFF
15:48:02.349B241770Client::ReadGameConfigurationsGameConfigurations Use MH - OFF
15:48:02.349B241773Client::ReadGameConfigurationsGameConfigurations Use MCH - ON
15:48:02.349B241776Client::ReadGameConfigurationsGameConfigurations Use EH - OFF
15:48:02.349B241883Data::Search[0] 0x59970000
15:48:02.349B241883Data::Search[1] 0x0
15:48:02.349B241883Data::Search[2] 0x18CC0000
15:48:02.349B241883Data::Search[3] 0xD7EB0000
15:48:02.349B241883Data::Search[4] 0x0
15:48:02.349B241883Data::Search[5] 0x559A0000
15:48:02.349B241883Data::Search[6] 0x59940000
15:48:02.349B241883Data::Search[7] 0x21360000
15:48:02.349B241883Data::Search[8] 0x559A0000
15:48:02.349B241883Data::Search[9] 0x0
15:48:02.349B241888Data::Search[10] 0x0
15:48:02.349B241894Data::Search[11] 0x54970000
15:48:02.349B241900Data::Search[12] 0x21360000
15:48:02.349B241906Data::Search[13] 0x2CEF0000
15:48:02.349B24337FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
15:48:02.349B241265Client::hookFunctionsDetected Windows 8.1 or greater
15:48:02.349B241288Client::hookFunctionsAcquiring function lock succedded
15:48:02.350B24254Common::HookChain::HookChainConfiguration::ReadAppConfigurationread configuration file
15:48:02.350B24582Common::HookChain::HookChainManager::InitFromRemoteConfigurationRead configuraion 16
15:48:02.350B24952FunctionHook::EnableMCHOptionsMCH - Enable MCH Options
15:48:02.350B24225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_23018220 opened succesfuly
15:48:02.351B24530OverlayManager::OverlayManagerOW System Cursor is set to = 0x5c7e0921
15:48:02.351B247633OverlayManager::LoadDefaultCursorsLoad default cursors
15:48:02.352B24538OverlayManager::OverlayManagerOW Blank System Cursor is set to = 0x21f042b
15:48:02.352B2472PerformanceCounter::StartSessionStartSession
15:48:02.352B2472PerformanceCounter::StartSessionStartSession
15:48:02.352B24225InterProcessElement::openInterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly
15:48:02.352B24760OverlayManager::ReadGameConfigurationsGameConfigurations Control Modes = 0
15:48:02.352B24778OverlayManager::ReadGameConfigurationsGameConfigurations TC Mode = 0x0
15:48:02.352B24780OverlayManager::ReadGameConfigurationsGameConfigurations Cursor Mode = 0
15:48:02.352B24783OverlayManager::ReadGameConfigurationsGameConfigurations FixInputBlock = OFF
15:48:02.352B24786OverlayManager::ReadGameConfigurationsGameConfigurations AllowCursorMix = OFF
15:48:02.352B24789OverlayManager::ReadGameConfigurationsGameConfigurations FixMixModeCursor = ON
15:48:02.352B24792OverlayManager::ReadGameConfigurationsGameConfigurations FixCursorOffset = OFF
15:48:02.352B24795OverlayManager::ReadGameConfigurationsGameConfigurations FixResolutionChange = OFF
15:48:02.352B24798OverlayManager::ReadGameConfigurationsGameConfigurations FixDIBLock = OFF
15:48:02.352B24801OverlayManager::ReadGameConfigurationsGameConfigurations FixDIFocus = ON
15:48:02.352B24804OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus = OFF
15:48:02.352B24807OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus2 = OFF
15:48:02.352B24810OverlayManager::ReadGameConfigurationsGameConfigurations DisableDIAquire = OFF
15:48:02.352B24813OverlayManager::ReadGameConfigurationsGameConfigurations SetDINonExclusive = OFF
15:48:02.352B24816OverlayManager::ReadGameConfigurationsGameConfigurations FixMouseDIExclusive = OFF
15:48:02.352B24819OverlayManager::ReadGameConfigurationsGameConfigurations DisableActionMixed = OFF
15:48:02.352B24822OverlayManager::ReadGameConfigurationsGameConfigurations ForceControlRehook = OFF
15:48:02.352B24825OverlayManager::ReadGameConfigurationsGameConfigurations FixActionFocus = OFF
15:48:02.352B24828OverlayManager::ReadGameConfigurationsGameConfigurations RestoreRT = ON
15:48:02.352B24831OverlayManager::ReadGameConfigurationsGameConfigurations DisableResizeRelease = ON
15:48:02.352B24834OverlayManager::ReadGameConfigurationsGameConfigurations ResizeNotifyResolution = OFF
15:48:02.352B24837OverlayManager::ReadGameConfigurationsGameConfigurations ForceCaptureChangeRehook = OFF
15:48:02.352B24840OverlayManager::ReadGameConfigurationsGameConfigurations DisableEternalEnum = OFF
15:48:02.352B24843OverlayManager::ReadGameConfigurationsGameConfigurations FixSWL = OFF
15:48:02.352B24846OverlayManager::ReadGameConfigurationsGameConfigurations FixSWLW = OFF
15:48:02.352B24849OverlayManager::ReadGameConfigurationsGameConfigurations TerminateOnWindowClose = OFF
15:48:02.352B24852OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartFocus = ON
15:48:02.352B24855OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreRelease = OFF
15:48:02.352B24858OverlayManager::ReadGameConfigurationsGameConfigurations DisableTPA = OFF
15:48:02.352B24861OverlayManager::ReadGameConfigurationsGameConfigurations PTCT = 0x0
15:48:02.352B24864OverlayManager::ReadGameConfigurationsGameConfigurations ReleaseKBInOverlayFocus = OFF
15:48:02.352B24867OverlayManager::ReadGameConfigurationsGameConfigurations SmartReleaseKBInOverlayFocus = ON
15:48:02.352B24870OverlayManager::ReadGameConfigurationsGameConfigurations Stuck In Trans = OFF
15:48:02.352B24873OverlayManager::ReadGameConfigurationsGameConfigurations EnableFocusOnAnyClick = OFF
15:48:02.352B24876OverlayManager::ReadGameConfigurationsGameConfigurations FixCC = OFF
15:48:02.352B24879OverlayManager::ReadGameConfigurationsGameConfigurations AllowCCMix = OFF
15:48:02.352B24882OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursor = OFF
15:48:02.352B24885OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursorMT = OFF
15:48:02.352B24888OverlayManager::ReadGameConfigurationsGameConfigurations EnableRawInput = OFF
15:48:02.352B24891OverlayManager::ReadGameConfigurationsGameConfigurations DisableOWGestures = OFF
15:48:02.352B24894OverlayManager::ReadGameConfigurationsGameConfigurations DisableD3d9Ex = OFF
15:48:02.352B24897OverlayManager::ReadGameConfigurationsGameConfigurations EnableMTCursor = ON
15:48:02.352B24900OverlayManager::ReadGameConfigurationsGameConfigurations UseRI = OFF
15:48:02.352B24903OverlayManager::ReadGameConfigurationsGameConfigurations UseRIKB = ON
15:48:02.352B24906OverlayManager::ReadGameConfigurationsGameConfigurations UseRIB = ON
15:48:02.352B24909OverlayManager::ReadGameConfigurationsGameConfigurations AllowRIMix = ON
15:48:02.352B24912OverlayManager::ReadGameConfigurationsGameConfigurations RestoreBB = OFF
15:48:02.352B24915OverlayManager::ReadGameConfigurationsGameConfigurations RecreateSB = OFF
15:48:02.352B24918OverlayManager::ReadGameConfigurationsGameConfigurations FixFSTB = OFF
15:48:02.352B24921OverlayManager::ReadGameConfigurationsGameConfigurations FixCOEx = OFF
15:48:02.352B24924OverlayManager::ReadGameConfigurationsGameConfigurations FixRCEx = ON
15:48:02.352B24927OverlayManager::ReadGameConfigurationsGameConfigurations DisableBlockChain = OFF
15:48:02.352B24930OverlayManager::ReadGameConfigurationsGameConfigurations UseMKLL = OFF
15:48:02.352B24933OverlayManager::ReadGameConfigurationsGameConfigurations UseNewKLL = OFF
15:48:02.352B24936OverlayManager::ReadGameConfigurationsGameConfigurations UseNewMLLForExclusive = ON
15:48:02.352B24939OverlayManager::ReadGameConfigurationsGameConfigurations UseMW = OFF
15:48:02.352B24942OverlayManager::ReadGameConfigurationsGameConfigurations UsePR = OFF
15:48:02.352B24945OverlayManager::ReadGameConfigurationsGameConfigurations WaitRestore = OFF
15:48:02.352B24948OverlayManager::ReadGameConfigurationsGameConfigurations DIT = 0
15:48:02.352B24951OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreMultipleDevices = OFF
15:48:02.352B24954OverlayManager::ReadGameConfigurationsGameConfigurations FixHotkeyRI = ON
15:48:02.352B24957OverlayManager::ReadGameConfigurationsGameConfigurations SendHotkeyRI = ON
15:48:02.352B24960OverlayManager::ReadGameConfigurationsGameConfigurations FixRestoreSWL = OFF
15:48:02.352B24963OverlayManager::ReadGameConfigurationsGameConfigurations FIGVTH = OFF
15:48:02.352B24966OverlayManager::ReadGameConfigurationsGameConfigurations PTBOffsetPixel = 0
15:48:02.352B24969OverlayManager::ReadGameConfigurationsGameConfigurations ForceGBB = OFF
15:48:02.352B24972OverlayManager::ReadGameConfigurationsGameConfigurations FixModifierMixMode = OFF
15:48:02.352B24974OverlayManager::ReadGameConfigurationsGameConfigurations FixDXThreadSafe = OFF
15:48:02.352B24976OverlayManager::ReadGameConfigurationsGameConfigurations FixInvisibleCursorCR = OFF
15:48:02.352B24978OverlayManager::ReadGameConfigurationsGameConfigurations SkipGameProc = OFF
15:48:02.352B24980OverlayManager::ReadGameConfigurationsGameConfigurations FixCVCursor = OFF
15:48:02.352B24982OverlayManager::ReadGameConfigurationsGameConfigurations DisableRenderAI = OFF
15:48:02.352B24984OverlayManager::ReadGameConfigurationsGameConfigurations DisableSmartMixMode = OFF
15:48:02.352B24986OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreads = OFF
15:48:02.352B24988OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreadsHook = OFF
15:48:02.352B24990OverlayManager::ReadGameConfigurationsGameConfigurations KeepInGameOnLostFocus = OFF
15:48:02.352B24992OverlayManager::ReadGameConfigurationsGameConfigurations FixBlending = OFF
15:48:02.352B24994OverlayManager::ReadGameConfigurationsGameConfigurations OOPOUseDefaultAdpater = OFF
15:48:02.352B24996OverlayManager::ReadGameConfigurationsGameConfigurations OOPODisableDynamicRendering = OFF
15:48:02.352B24998OverlayManager::ReadGameConfigurationsGameConfigurations OOPOExclusiveAsForeground = OFF
15:48:02.352B241000OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreCursorRefCount = OFF
15:48:02.352B241002OverlayManager::ReadGameConfigurationsGameConfigurations EnableMCHHookRetries = OFF
15:48:02.352B241004OverlayManager::ReadGameConfigurationsGameConfigurations DisableHookFallback = OFF
15:48:02.352B241006OverlayManager::ReadGameConfigurationsGameConfigurations AlternativeIPC = OFF
15:48:02.352B241008OverlayManager::ReadGameConfigurationsGameConfigurations RecordingFlipType = 0
15:48:02.352B241010OverlayManager::ReadGameConfigurationsGameConfigurations SkipGraphicsFunc = 0
15:48:02.352B241013OverlayManager::ReadGameConfigurationsGameConfigurations foreground Window as target window = 0
15:48:02.352B241015OverlayManager::ReadGameConfigurationsOverlayManager::SetGameConfigurations Succeeded.
15:48:02.352B241029OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:48:02.352B24631OverlayManager::InitGameClientstarting hooks...
15:48:02.486B241991FunctionHook::LoadHookerLoading Utils from C:\Program Files (x86)\Overwolf\0.230.0.10\\OWUtils.dll succeeded
15:48:02.492B24602Install::CodeInit [Client,1] (MCH) OK
15:48:02.493B24602Install::CodeInit [Client,2] (MCH) OK
15:48:02.495B24602Install::CodeInit [Client,3] (MCH) OK
15:48:02.496B24602Install::CodeInit [Client,4] (MCH) OK
15:48:02.497B24602Install::CodeInit [Client,4.1] (MCH) OK
15:48:02.507B24602Install::CodeInit [Client,4.2] (MCH) OK
15:48:02.507B241362Client::hookFunctionsSuspend before hook: OFF
15:48:02.507B241063Install::CodeSegment [3|46352|0xD7EB0000|0xB510]
15:48:02.509B24602Install::Codeunknown (MCH) OK
15:48:02.509B241063Install::CodeSegment [3|58800|0xD7EB0000|0xE5B0]
15:48:02.519B24602Install::Codeunknown (MCH) OK
15:48:02.519B241063Install::CodeSegment [3|58208|0xD7EB0000|0xE360]
15:48:02.529B24602Install::Codeunknown (MCH) OK
15:48:02.530B241063Install::CodeSegment [5|214960|0x559A0000|0x347B0]
15:48:02.531B24602Install::Codeunknown (MCH) OK
15:48:02.531B241063Install::CodeSegment [5|5440|0x559A0000|0x1540]
15:48:02.541B24602Install::Codeunknown (MCH) OK
15:48:02.541B241063Install::CodeSegment [5|145440|0x559A0000|0x23820]
15:48:02.553B24602Install::Codeunknown (MCH) OK
15:48:02.553B241063Install::CodeSegment [5|6640|0x559A0000|0x19F0]
15:48:02.563B24602Install::Codeunknown (MCH) OK
15:48:02.563B241063Install::CodeSegment [5|-15908112|0x559A0000|0xFF0D42F0]
15:48:02.563B241154Client::hookLibraryFunctions=========> Hook is skipped function 5::31.
15:48:02.563B241063Install::CodeSegment [5|-15917568|0x559A0000|0xFF0D1E00]
15:48:02.563B241154Client::hookLibraryFunctions=========> Hook is skipped function 5::32.
15:48:02.563B241063Install::CodeSegment [5|-15902592|0x559A0000|0xFF0D5880]
15:48:02.563B241154Client::hookLibraryFunctions=========> Hook is skipped function 5::33.
15:48:02.563B241063Install::CodeSegment [5|-16925424|0x559A0000|0xFEFDBD10]
15:48:02.563B241154Client::hookLibraryFunctions=========> Hook is skipped function 5::34.
15:48:02.563B241063Install::CodeSegment [5|214960|0x559A0000|0x347B0]
15:48:02.563B241125Client::hookLibraryFunctionsAleady hooked function 5::27.
15:48:02.563B241063Install::CodeSegment [5|5440|0x559A0000|0x1540]
15:48:02.563B241125Client::hookLibraryFunctionsAleady hooked function 5::28.
15:48:02.563B241063Install::CodeSegment [5|145440|0x559A0000|0x23820]
15:48:02.563B241125Client::hookLibraryFunctionsAleady hooked function 5::29.
15:48:02.563B241063Install::CodeSegment [5|6640|0x559A0000|0x19F0]
15:48:02.563B241125Client::hookLibraryFunctionsAleady hooked function 5::30.
15:48:02.563B241063Install::CodeSegment [5|-15908112|0x559A0000|0xFF0D42F0]
15:48:02.563B241154Client::hookLibraryFunctions=========> Hook is skipped function 5::31.
15:48:02.563B241063Install::CodeSegment [5|-15917568|0x559A0000|0xFF0D1E00]
15:48:02.563B241154Client::hookLibraryFunctions=========> Hook is skipped function 5::32.
15:48:02.563B241063Install::CodeSegment [5|-15902592|0x559A0000|0xFF0D5880]
15:48:02.563B241154Client::hookLibraryFunctions=========> Hook is skipped function 5::33.
15:48:02.563B241063Install::CodeSegment [5|-16925424|0x559A0000|0xFEFDBD10]
15:48:02.563B241154Client::hookLibraryFunctions=========> Hook is skipped function 5::34.
15:48:02.563B24916Client::hookLibraryFunctionsLib [9] is not supported for game. skipping..
15:48:02.563B24337FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
15:48:02.563B241281OverlayManager::StartStarting...
15:48:02.563B241313OverlayManager::Startstarting hooks 2...
15:48:02.565B24602Install::CodeInit [Client,5] (MCH) OK
15:48:02.575B24602Install::CodeInit [Client,5.1] (MCH) OK
15:48:02.576B24602Install::CodeInit [Client,6] (MCH) OK
15:48:02.576B241382OverlayManager::StartRID Found 1 devices.
15:48:02.576B241396OverlayManager::StartRID Keyboard Found [0] with 0X0(0X30) hwnd(0x0)...
15:48:02.576B241479XTRAP COMPATIBLE PATCH WARNING
15:48:02.576B241488OverlayManager::Startdone with hooks...
15:48:02.576B24108ApiManager::InitAPI Manager Event : OK
15:48:02.576B24120ApiManager::CreateBackgroundThreadBackground Thread - Created , ThreadId=30376
15:48:02.576B2467TXRSettingFail to read texture recognition options 0xb7
15:48:02.576B24114TXOfInterestNew list set with 0 items
15:48:02.576B241514OverlayManager::Startget foreground state
15:48:02.576B248445OverlayManager::OnForegroundChangedChanged True
15:48:02.577B248574OverlayManager::AssureLockWindowOnForgroundChangedWindow is not in focus, skip lock (0x1014e [791, 1014] , 0x0)
15:48:02.577B241551OverlayManager::StartStarted...
15:48:02.58477247208OverlayManager::OnConnectedConnected to server
15:48:02.584772432SendServerHelloMessage::ExecuteSend connection Ack
15:48:02.58476A87852OverlayManager::UpdateInputTrackerWinodwupdate input tracker list 0x0 -> 0x20614
15:48:02.587B24602Install::CodeInit [Client,0] (MCH) OK
15:48:02.587B24428GraphicsHookManager::ReleaseHookRefClear Hook manager thread
15:48:02.587B2494GraphicsHookManager::StopThreadStopThread
15:48:02.5877504216GraphicsHookManager::MessageLoopExit Thread
15:48:02.589B24406Client::initFirstInjectioninit complete
15:48:02.80777247035OverlayManager::doActionDisplayFPS - Triggered
15:48:04.318B347775OverlayManager::IsEmptyCursorCache cursor 0x10005 (v: 1)
15:48:05.35028C8418fSwapResize_BuffersResize buffer (0xbeb37fc0)!
15:48:05.56828C8587RenderDeviceD3d11::RenderDeviceD3d11Render device d3d11
15:48:05.69228C8148D3DHelpers::LoadDxLibraryDX Lib d3dx11_43.dll loaded
15:48:05.69228C8148D3DHelpers::LoadDxLibraryDX Lib D3DCompiler_43.dll loaded
15:48:05.69228C8984RenderDeviceD3d11::LoadD3dXLibraryAndFunctionsload library functions OK.
15:48:05.73928C81041RenderDeviceD3d11::initRefC r:[2]->[2] 0xbeb37fc0
15:48:05.73928C81072RenderDeviceD3d11::initDevice adapter hash: 148229104
15:48:05.73928C81105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1680, Height=1050, Multisampled=false
15:48:05.73928C81126RenderDeviceD3d11::initsave state
15:48:05.73928C8696RenderDeviceD3d11::initDX11loading shaders...
15:48:05.74228C8705RenderDeviceD3d11::initDX11create vs
15:48:05.74228C8723RenderDeviceD3d11::initDX11create vs
15:48:05.74528C8745RenderDeviceD3d11::initDX11create pxs
15:48:05.74828C8774RenderDeviceD3d11::initDX11create raster
15:48:05.74828C8842RenderDeviceD3d11::initDX11create buffers
15:48:05.74828C81132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xa07fc960.
15:48:05.74828C81134RenderDeviceD3d11::initrestore state
15:48:05.74828C81137RenderDeviceD3d11::initTarget Window [0x70866]
15:48:05.74828C8241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
15:48:05.74828C8248IRenderDevice::reCreateResourceListRECREATION *** Done ***
15:48:05.74828C8193Overlay::Streaming::GameCaptureManager::SetRenderDeviceStreaming Client started. SHT supported: True
15:48:05.74828C82092RenderDeviceD3d11::setFixSet render device fix RT.
15:48:05.74828C83083OverlayManager::setGraphicsRender Device fix was set RT.
15:48:05.74828C85437OverlayManager::UpdateResolutionnotifyResolutionChange [1680, 1050] {WINDOW}
15:48:05.74828C85457OverlayManager::UpdateResolutionNew game resolution is notified (1680, 1050)
15:48:05.76828C8737OverlayInputManager::HandleCommandsClear all hotkeys command
15:48:05.76828C8788OverlayInputManager::AddHotKeyAdd new hotkey [Control_Overlay]-[9]-[2]. Total [0] (pressed: 1)
15:48:05.76828C826UpdateOverlaySkinCommand::ExecuteFPS: scale [0.250000], offser[0, 0]
15:48:05.76828C821StartWidgetsRefresher::ExecuteExecute start wicket manager
15:48:05.76828C8275WidgetManager::StartLayoutSchedulerstart layout scheduler
15:48:05.76828C85606OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x70866} (foreground = 0x70866).
15:48:05.76828C82519OverlayManager::installWindowProcHookInstall WPH
15:48:05.76828C82533OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x2cb08b3
15:48:05.76828C82552OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1680,1050] | Game [0,0,1680,1050]
15:48:05.76828C82598OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x4c55d570=1280693616)=>(0xe00d50e0=-535998240)
15:48:05.76828C82609OverlayManager::installWindowProcHookinstallWindowProcHook mouse is tracked successfully.
15:48:05.76828C8311PerformanceCounter::NotifyFrameRenderNotify first Render...
15:48:05.76828C81029OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:48:05.76828C88337OverlayManager::CheckForSharedTextureSupportCheck for SHT support
15:48:05.772B342177OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
15:48:05.772B342628OverlayManager::installKeybMouseHookInstall KeybMouse
15:48:05.772B34480InputInterceptor::stopHookunhook keyboard and mouse
15:48:05.772B34447InputInterceptor::runHookKeyboard is hooked 0xb34
15:48:05.772B34457InputInterceptor::runHookNew Mouse LL is hooked
15:48:05.772B34469InputInterceptor::runHookMouse is hooked 0xb34
15:48:05.772B342279OverlayManager::GameWndProc_XTRAP_COMPATIBLEGameWndProc - Original Cursor Ref Count = 3, Cur = 0x10005
15:48:05.78228C85508OverlayManager::initOverlayResolutionEx 0X40008
15:48:05.78228C85514OverlayManager::initOverlayResolutionResolution init : FULL W(1680,1050)G(1680,1050)M(1680,1050)
15:48:05.78228C85437OverlayManager::UpdateResolutionnotifyResolutionChange [1680, 1050] {FULL}
15:48:05.78228C85457OverlayManager::UpdateResolutionNew game resolution is notified (1680, 1050)
15:48:05.783B346307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x0) 0x70866 .
15:48:05.783B347735OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
15:48:05.784251C225InterProcessElement::openInterProcess Overwolf_ImID_10658_P_18220 opened succesfuly
15:48:05.784251C225InterProcessElement::openInterProcess Overwolf_PID_18220_SHARED_MEMORY_AGENT opened succesfuly
15:48:05.97677247311OverlayManager::HandleIPCMessageLoad in-game plugin request: [C:\Users\logan\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\234.0.5\plugins/GEPPlugin64.dll] [oopo: off]
15:48:05.99028C88115OverlayManager::LoadPluginloading plugin: C:\Users\logan\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\234.0.5\plugins/GEPPlugin64.dll
15:48:06.13828C88134OverlayManager::LoadPluginPlugin loaded [5] [C:\Users\logan\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\234.0.5\plugins/GEPPlugin64.dll] []
15:48:06.18628C88166OverlayManager::LoadPluginfinish loading plugin
15:48:07.876251C225InterProcessElement::openInterProcess Overwolf_ImID_3D00892_P_18220 opened succesfuly
15:48:07.876251C225InterProcessElement::openInterProcess Overwolf_PID_18220_SHARED_MEMORY_AGENT opened succesfuly
15:48:08.28328C8326RenderImageD3d11::setSizeCreate Texture (300,60) / (384,128) - OK
15:48:08.28328C8347RenderImageD3d11::setSizeCreate Texture RV (384,128) - OK
15:48:12.79176A82131Client::LogProcessModulesLoaded modules:
15:48:12.79476A82147C:\Program Files (x86)\Overwolf\0.230.0.10\OWClient.dll
15:48:12.79476A82147C:\Program Files (x86)\Overwolf\0.230.0.10\OWExplorer.dll
15:48:12.79476A82147C:\Program Files (x86)\Overwolf\0.230.0.10\OWUtils.dll
15:48:12.79476A82147C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll
15:48:12.79476A82147C:\Program Files (x86)\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\amd_ags_x64.dll
15:48:12.79476A82147C:\Program Files (x86)\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\bink2w64.dll
15:48:12.79476A82147C:\Program Files (x86)\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\defaultargs.dll
15:48:12.79476A82147C:\Program Files (x86)\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\gfsdk_aftermath_lib.x64.dll
15:48:12.79476A82147C:\Program Files (x86)\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\steam_api64.dll
15:48:12.79476A82147C:\Program Files (x86)\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\upc_r2_loader64.dll
15:48:12.79476A82147C:\Program Files (x86)\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\vivoxsdk.dll
15:48:12.79476A82147C:\Program Files (x86)\Steam\steamclient64.dll
15:48:12.79476A82147C:\Program Files (x86)\Steam\tier0_s64.dll
15:48:12.79476A82147C:\Program Files (x86)\Steam\vstdlib_s64.dll
15:48:12.79476A82147C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\overlay64.dll
15:48:12.79476A82147C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\uplay_r264.dll
15:48:12.79476A82147C:\Program Files\McAfee\WPS\1.11.184.1\mc-sec-plugin-x64.dll
15:48:12.79476A82147C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll
15:48:12.79476A82147C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.23080.2006-0\MpOav.dll
15:48:12.79476A82147C:\Users\logan\AppData\Local\Medal\recorder-3.701.0\Host\medal-hook64.dll
15:48:12.79476A82147C:\Users\logan\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\234.0.5\plugins\64\gep_rainbowsixsiege.dll
15:48:12.79476A82147C:\Users\logan\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\234.0.5\plugins\64\libowgameevents64.dll
15:48:12.79476A82147C:\Users\logan\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\234.0.5\plugins\GEPPlugin64.dll
15:48:12.79476A82147C:\Users\logan\AppData\Local\ubisoft\r6siege\Y8S3.0.0_C7762708_D1817452_S53484_60683101\297907413\RainbowSix.exe
15:48:12.79476A82147C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
15:48:12.79476A82147C:\WINDOWS\SYSTEM32\AcGenral.DLL
15:48:12.79476A82147C:\WINDOWS\SYSTEM32\CFGMGR32.dll
15:48:12.79476A82147C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL
15:48:12.79476A82147C:\WINDOWS\SYSTEM32\CRYPTSP.dll
15:48:12.79476A82147C:\WINDOWS\SYSTEM32\CoreMessaging.dll
15:48:12.79476A82147C:\WINDOWS\SYSTEM32\CoreUIComponents.dll
15:48:12.79476A82147C:\WINDOWS\SYSTEM32\D3D12Core.dll
15:48:12.79476A82147C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll
15:48:12.79476A82147C:\WINDOWS\SYSTEM32\D3DSCache.dll
15:48:12.79476A82147C:\WINDOWS\SYSTEM32\D3DX9_43.dll
15:48:12.79476A82147C:\WINDOWS\SYSTEM32\DINPUT8.dll
15:48:12.79476A82147C:\WINDOWS\SYSTEM32\DNSAPI.dll
15:48:12.79476A82147C:\WINDOWS\SYSTEM32\GLU32.dll
15:48:12.79476A82147C:\WINDOWS\SYSTEM32\HID.DLL
15:48:12.79476A82147C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
15:48:12.79476A82147C:\WINDOWS\SYSTEM32\MPR.dll
15:48:12.79476A82147C:\WINDOWS\SYSTEM32\MSVCP140.dll
15:48:12.79476A82147C:\WINDOWS\SYSTEM32\MSWSOCK.dll
15:48:12.79476A82147C:\WINDOWS\SYSTEM32\NTASN1.dll
15:48:12.79476A82147C:\WINDOWS\SYSTEM32\OPENGL32.dll
15:48:12.79476A82147C:\WINDOWS\SYSTEM32\POWRPROF.dll
15:48:12.79476A82147C:\WINDOWS\SYSTEM32\PROPSYS.dll
15:48:12.79476A82147C:\WINDOWS\SYSTEM32\Secur32.dll
15:48:12.79476A82147C:\WINDOWS\SYSTEM32\SensApi.dll
15:48:12.79476A82147C:\WINDOWS\SYSTEM32\SspiCli.dll
15:48:12.79476A82147C:\WINDOWS\SYSTEM32\UMPDC.dll
15:48:12.79476A82147C:\WINDOWS\SYSTEM32\USERENV.dll
15:48:12.79476A82147C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll
15:48:12.79476A82147C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll
15:48:12.79476A82147C:\WINDOWS\SYSTEM32\VERSION.dll
15:48:12.79476A82147C:\WINDOWS\SYSTEM32\WINHTTP.dll
15:48:12.79476A82147C:\WINDOWS\SYSTEM32\WINMM.dll
15:48:12.79476A82147C:\WINDOWS\SYSTEM32\WINNSI.DLL
15:48:12.79476A82147C:\WINDOWS\SYSTEM32\WINSTA.dll
15:48:12.79476A82147C:\WINDOWS\SYSTEM32\WTSAPI32.dll
15:48:12.79476A82147C:\WINDOWS\SYSTEM32\WindowsCodecs.dll
15:48:12.79476A82147C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll
15:48:12.79476A82147C:\WINDOWS\SYSTEM32\XInput1_4.dll
15:48:12.79476A82147C:\WINDOWS\SYSTEM32\amsi.dll
15:48:12.79476A82147C:\WINDOWS\SYSTEM32\apphelp.dll
15:48:12.79476A82147C:\WINDOWS\SYSTEM32\bcrypt.dll
15:48:12.79476A82147C:\WINDOWS\SYSTEM32\cryptnet.dll
15:48:12.79476A82147C:\WINDOWS\SYSTEM32\d3d11.dll
15:48:12.79476A82147C:\WINDOWS\SYSTEM32\d3d12.dll
15:48:12.79476A82147C:\WINDOWS\SYSTEM32\d3d9.dll
15:48:12.79476A82147C:\WINDOWS\SYSTEM32\d3dx11_43.dll
15:48:12.79476A82147C:\WINDOWS\SYSTEM32\dbgcore.DLL
15:48:12.79476A82147C:\WINDOWS\SYSTEM32\dbghelp.dll
15:48:12.79476A82147C:\WINDOWS\SYSTEM32\dcomp.dll
15:48:12.79476A82147C:\WINDOWS\SYSTEM32\devobj.dll
15:48:12.79476A82147C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
15:48:12.79476A82147C:\WINDOWS\SYSTEM32\directxdatabasehelper.dll
15:48:12.79476A82147C:\WINDOWS\SYSTEM32\drvstore.dll
15:48:12.79476A82147C:\WINDOWS\SYSTEM32\dwmapi.dll
15:48:12.79476A82147C:\WINDOWS\SYSTEM32\dxcore.dll
15:48:12.79476A82147C:\WINDOWS\SYSTEM32\dxgi.dll
15:48:12.79476A82147C:\WINDOWS\SYSTEM32\gpapi.dll
15:48:12.79476A82147C:\WINDOWS\SYSTEM32\inputhost.dll
15:48:12.79476A82147C:\WINDOWS\SYSTEM32\kernel.appcore.dll
15:48:12.79476A82147C:\WINDOWS\SYSTEM32\ncrypt.dll
15:48:12.79476A82147C:\WINDOWS\SYSTEM32\ntdll.dll
15:48:12.79476A82147C:\WINDOWS\SYSTEM32\ntmarta.dll
15:48:12.79476A82147C:\WINDOWS\SYSTEM32\nvapi64.dll
15:48:12.79476A82147C:\WINDOWS\SYSTEM32\pdh.dll
15:48:12.79476A82147C:\WINDOWS\SYSTEM32\profapi.dll
15:48:12.79476A82147C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll
15:48:12.79476A82147C:\WINDOWS\SYSTEM32\textinputframework.dll
15:48:12.79476A82147C:\WINDOWS\SYSTEM32\twinapi.appcore.dll
15:48:12.79476A82147C:\WINDOWS\SYSTEM32\wbemcomn.dll
15:48:12.79476A82147C:\WINDOWS\SYSTEM32\windows.storage.dll
15:48:12.79476A82147C:\WINDOWS\SYSTEM32\wintypes.dll
15:48:12.79476A82147C:\WINDOWS\SYSTEM32\wldp.dll
15:48:12.79476A82147C:\WINDOWS\System32\COMDLG32.dll
15:48:12.79476A82147C:\WINDOWS\System32\CRYPT32.dll
15:48:12.79476A82147C:\WINDOWS\System32\DriverStore\FileRepository\nvdd.inf_amd64_67b1df330bec74ef\Display.NvContainer\MessageBus.dll
15:48:12.79476A82147C:\WINDOWS\System32\DriverStore\FileRepository\nvdd.inf_amd64_67b1df330bec74ef\NvCamera\NvCamera64.dll
15:48:12.79476A82147C:\WINDOWS\System32\DriverStore\FileRepository\nvdd.inf_amd64_67b1df330bec74ef\NvCamera\d3dcompiler_47_64.dll
15:48:12.79476A82147C:\WINDOWS\System32\DriverStore\FileRepository\nvdd.inf_amd64_67b1df330bec74ef\nvcuda64.dll
15:48:12.79476A82147C:\WINDOWS\System32\DriverStore\FileRepository\nvdd.inf_amd64_67b1df330bec74ef\nvldumdx.dll
15:48:12.79476A82147C:\WINDOWS\System32\DriverStore\FileRepository\nvdd.inf_amd64_67b1df330bec74ef\nvwgf2umx.dll
15:48:12.79476A82147C:\WINDOWS\System32\GDI32.dll
15:48:12.79476A82147C:\WINDOWS\System32\IMM32.DLL
15:48:12.79476A82147C:\WINDOWS\System32\KERNEL32.DLL
15:48:12.79476A82147C:\WINDOWS\System32\KERNELBASE.dll
15:48:12.79476A82147C:\WINDOWS\System32\MMDevApi.dll
15:48:12.79476A82147C:\WINDOWS\System32\MSASN1.dll
15:48:12.79476A82147C:\WINDOWS\System32\MSCTF.dll
15:48:12.79476A82147C:\WINDOWS\System32\NSI.dll
15:48:12.79476A82147C:\WINDOWS\System32\OLEAUT32.dll
15:48:12.79476A82147C:\WINDOWS\System32\PSAPI.DLL
15:48:12.79476A82147C:\WINDOWS\System32\RPCRT4.dll
15:48:12.79476A82147C:\WINDOWS\System32\SETUPAPI.dll
15:48:12.79476A82147C:\WINDOWS\System32\SHELL32.dll
15:48:12.79476A82147C:\WINDOWS\System32\SHLWAPI.dll
15:48:12.79476A82147C:\WINDOWS\System32\USER32.dll
15:48:12.79476A82147C:\WINDOWS\System32\WINTRUST.dll
15:48:12.79476A82147C:\WINDOWS\System32\WS2_32.dll
15:48:12.79476A82147C:\WINDOWS\System32\advapi32.dll
15:48:12.79476A82147C:\WINDOWS\System32\bcryptPrimitives.dll
15:48:12.79476A82147C:\WINDOWS\System32\clbcatq.dll
15:48:12.79476A82147C:\WINDOWS\System32\combase.dll
15:48:12.79476A82147C:\WINDOWS\System32\fwpuclnt.dll
15:48:12.79476A82147C:\WINDOWS\System32\gdi32full.dll
15:48:12.79476A82147C:\WINDOWS\System32\imagehlp.dll
15:48:12.79476A82147C:\WINDOWS\System32\msvcp_win.dll
15:48:12.79476A82147C:\WINDOWS\System32\msvcrt.dll
15:48:12.79476A82147C:\WINDOWS\System32\ole32.dll
15:48:12.79476A82147C:\WINDOWS\System32\perfproc.dll
15:48:12.79476A82147C:\WINDOWS\System32\sechost.dll
15:48:12.79476A82147C:\WINDOWS\System32\shcore.dll
15:48:12.79476A82147C:\WINDOWS\System32\ucrtbase.dll
15:48:12.79476A82147C:\WINDOWS\System32\win32u.dll
15:48:12.79476A82147C:\WINDOWS\System32\winrnr.dll
15:48:12.79476A82147C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.22621.608_none_fb280a3c7926c2cc\COMCTL32.dll
15:48:12.79476A82147C:\WINDOWS\system32\napinsp.dll
15:48:12.79476A82147C:\WINDOWS\system32\nlansp_c.dll
15:48:12.79476A82147C:\WINDOWS\system32\nvspcap64.dll
15:48:12.79476A82147C:\WINDOWS\system32\pnrpnsp.dll
15:48:12.79476A82147C:\WINDOWS\system32\rsaenh.dll
15:48:12.79476A82147C:\WINDOWS\system32\uxtheme.dll
15:48:12.79476A82147C:\WINDOWS\system32\wbem\fastprox.dll
15:48:12.79476A82147C:\WINDOWS\system32\wbem\wbemprox.dll
15:48:12.79476A82147C:\WINDOWS\system32\wbem\wbemsvc.dll
15:48:12.79476A82147C:\WINDOWS\system32\wshbth.dll
15:48:12.79476A82147C:\Windows\System32\OneCoreCommonProxyStub.dll
15:48:12.79476A82147C:\Windows\System32\OneCoreUAPCommonProxyStub.dll
15:48:12.79476A82147C:\Windows\System32\Windows.UI.dll
15:48:12.79476A82147C:\Windows\System32\gameux.dll
15:48:12.79476A82147C:\Windows\System32\rasadhlp.dll
15:50:11.797D58648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
15:50:11.1407D1C255InterProcessElement::closeInterProcess Overwolf_PID_18220_SHARED_MEMORY_AGENT close 2147483647 bytes
15:50:11.1407D1C125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=3d00892
15:50:11.1407D1C255InterProcessElement::closeInterProcess Overwolf_ImID_3D00892_P_18220 close 2147483647 bytes
15:50:11.1407D1C2644WidgetManager::RefreshLayoutAsyncMove widget to Poll
15:50:11.1727D1C125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=5508ca
15:50:11.1727D1C2644WidgetManager::RefreshLayoutAsyncMove widget to Poll
15:50:11.1847D1C225InterProcessElement::openInterProcess Overwolf_ImID_5508CA_P_18220 opened succesfuly
15:50:11.1847D1C225InterProcessElement::openInterProcess Overwolf_PID_18220_SHARED_MEMORY_AGENT opened succesfuly
15:50:11.211B34648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
15:50:11.47128C8326RenderImageD3d11::setSizeCreate Texture (1460,720) / (1536,768) - OK
15:50:11.47128C8347RenderImageD3d11::setSizeCreate Texture RV (1536,768) - OK
15:50:11.522B342796OverlayManager::setControlModeOVERLAY_CONTROL_ON
15:50:11.526B347775OverlayManager::IsEmptyCursorCache cursor 0x5c7e0921 (v: 1)
15:50:12.235B347775OverlayManager::IsEmptyCursorCache cursor 0x58f0883 (v: 1)
15:50:13.755B342847OverlayManager::setControlModeSet RI keyboard to 0X0 (0X30)...
15:50:13.755B342852OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:50:13.76228C83973OverlayManager::RestoreGameCursorRestoreGameCursor ref = 4, OW handle = 0x5c7e0921;prev = 0x5c7e0921 , {Original values: ref = 4 handle = 0x10005}
15:50:13.940B342796OverlayManager::setControlModeOVERLAY_CONTROL_ON
15:50:25.99828C83799OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
15:50:26.73428C83799OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
15:50:28.92928C83799OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
15:50:32.98428C83799OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
15:50:47.4157D1C225InterProcessElement::openInterProcess Overwolf_ImID_7071A_P_18220 opened succesfuly
15:50:47.4157D1C225InterProcessElement::openInterProcess Overwolf_PID_18220_SHARED_MEMORY_AGENT opened succesfuly
16:02:32.72028C83799OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
16:02:32.755B342847OverlayManager::setControlModeSet RI keyboard to 0X0 (0X30)...
16:02:32.755B342852OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:02:32.76128C83973OverlayManager::RestoreGameCursorRestoreGameCursor ref = 4, OW handle = 0x5c7e0921;prev = 0x5c7e0921 , {Original values: ref = 4 handle = 0x10005}
16:02:33.3197D1C255InterProcessElement::closeInterProcess Overwolf_PID_18220_SHARED_MEMORY_AGENT close 2147483647 bytes
16:02:33.3197D1C125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=7071a
16:02:33.3197D1C255InterProcessElement::closeInterProcess Overwolf_ImID_7071A_P_18220 close 2147483647 bytes
16:02:33.3197D1C2644WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:02:33.512B342796OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:02:34.7097D58648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
16:02:34.73428C82847OverlayManager::setControlModeSet RI keyboard to 0X0 (0X30)...
16:02:34.73428C82852OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:02:34.74128C83973OverlayManager::RestoreGameCursorRestoreGameCursor ref = 4, OW handle = 0x5c7e0921;prev = 0x5c7e0921 , {Original values: ref = 4 handle = 0x10005}
16:02:34.819B34648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
16:02:35.390B342847OverlayManager::setControlModeSet RI keyboard to 0X0 (0X30)...
16:02:35.390B342852OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:03:33.3137724141LoadOWOBSCaptureDllCommand::ExecuteLoad ow obs capture dll
16:03:33.3137724127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=0, H=0, Mouse=True [0]
16:03:33.31328C8255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
16:03:35.33159D450capture devicecapture device registered
16:03:35.33228C850capture devicegraphics-hook.dll loaded against process: RainbowSix.exe
16:03:35.33328C850capture device(half life scientist) everything.. seems to be in order
16:03:35.33328C850capture deviceDXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1680 BufferDesc.Height: 1050 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 1 BufferDesc.Format: 87 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 112 BufferCount: 1 Windowed: 0 SwapEffect: 0 Flags: 2
16:03:35.33328C850capture deviced3d11 shared texture capture successful
16:05:53.2837D1C225InterProcessElement::openInterProcess Overwolf_ImID_3A0844_P_18220 opened succesfuly
16:05:53.2837D1C225InterProcessElement::openInterProcess Overwolf_PID_18220_SHARED_MEMORY_AGENT opened succesfuly
16:31:05.787724155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
16:31:05.8128C898RenderDeviceCaptureBase::ReleaseTextureRelease
16:31:05.8128C8116RenderDeviceCaptureBase::ReleaseTextureReleased
16:31:05.8128C850capture device----------------- d3d11 capture freed ----------------
16:31:05.8128C8232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
16:31:05.8128C85371OverlayManager::HandleGameStreamStop Capturing
16:31:05.1867D1C125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=2504f2
16:31:05.1867D1C2644WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:31:05.1927D1C225InterProcessElement::openInterProcess Overwolf_ImID_2504F2_P_18220 opened succesfuly
16:31:05.1927D1C225InterProcessElement::openInterProcess Overwolf_PID_18220_SHARED_MEMORY_AGENT opened succesfuly
16:31:05.3087724155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:0]
16:31:05.92428C8326RenderImageD3d11::setSizeCreate Texture (300,100) / (384,128) - OK
16:31:05.92428C8347RenderImageD3d11::setSizeCreate Texture RV (384,128) - OK
16:32:00.2317724127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=0, H=0, Mouse=True [0]
16:32:00.23228C8255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
16:32:00.24128C850capture devicegraphics-hook.dll loaded against process: RainbowSix.exe
16:32:00.24128C850capture device(half life scientist) everything.. seems to be in order
16:32:00.24128C850capture deviceDXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1680 BufferDesc.Height: 1050 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 1 BufferDesc.Format: 87 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 112 BufferCount: 1 Windowed: 0 SwapEffect: 0 Flags: 2
16:32:00.24228C850capture deviced3d11 shared texture capture successful
16:38:16.8987724367InputInterceptor::ResetLLHookProcExtReset keys state
16:38:16.89877246876OverlayManager::doActionForegroundChange Event OFF (OFF)
16:38:16.89877248445OverlayManager::OnForegroundChangedChanged False
16:38:16.899B343026OverlayManager::DetachThreadInputDetach thread input 2868, 10440
16:38:16.89977248483OverlayManager::OnForegroundChangedLost foreground to window Handle=0x101A8 Title=[]
16:38:16.89977247735OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
16:38:16.89977242957OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
16:38:16.89977242847OverlayManager::setControlModeSet RI keyboard to 0X1 (0X30)...
16:38:16.89977242852OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:38:16.91128C8485ReleaseD11DeviceDevice Released! [1]
16:38:16.91128C82976OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:38:16.91128C81557OverlayManager::RestoreGameWNDPROCSearch SWL..
16:38:16.91128C81564OverlayManager::RestoreGameWNDPROCSWL restored.
16:38:16.91128C81574OverlayManager::RestoreGameWNDPROCSWL OK.
16:38:16.91128C81579OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x2cb08b3
16:38:16.91128C82998OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:38:16.91128C8184IRenderDevice::releaseRender Releasing.
16:38:16.91128C850capture device----------------- d3d11 capture freed ----------------
16:38:16.91128C898RenderDeviceCaptureBase::ReleaseTextureRelease
16:38:16.91128C8116RenderDeviceCaptureBase::ReleaseTextureReleased
16:38:16.91128C81258RenderDeviceD3d11::releaseImplementationReleasing 1
16:38:16.91128C81268RenderDeviceD3d11::releaseImplementationReleasing 2
16:38:16.91128C81287RenderDeviceD3d11::releaseImplementationReleasing 3
16:38:16.91128C8201IRenderDevice::releaseRender Releasing Done.
16:38:16.91128C8488ReleaseD11Device End Device Released!
16:38:16.91128C8418fSwapResize_BuffersResize buffer (0xbeb37fc0)!
16:38:16.9147724367InputInterceptor::ResetLLHookProcExtReset keys state
16:38:16.91577247035OverlayManager::doActionDisplayFPS - Triggered
16:38:17.9197D1C293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
16:38:19.38828C8418fSwapResize_BuffersResize buffer (0xbeb37fc0)!
16:38:19.43328C81041RenderDeviceD3d11::initRefC r:[2]->[2] 0xbeb37fc0
16:38:19.43328C81105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1680, Height=1050, Multisampled=false
16:38:19.43328C81126RenderDeviceD3d11::initsave state
16:38:19.43328C8696RenderDeviceD3d11::initDX11loading shaders...
16:38:19.44028C81132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xa07fc960.
16:38:19.44028C81134RenderDeviceD3d11::initrestore state
16:38:19.44028C81137RenderDeviceD3d11::initTarget Window [0x70866]
16:38:19.44028C8241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:38:19.44028C8248IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:38:19.44028C82964OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
16:38:19.44028C85514OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1680,1050)M(1680,1050)
16:38:19.44028C85437OverlayManager::UpdateResolutionnotifyResolutionChange [1680, 1050] {WINDOW}
16:38:19.44028C85457OverlayManager::UpdateResolutionNew game resolution is notified (1680, 1050)
16:38:19.45277246876OverlayManager::doActionForegroundChange Event ON (ON)
16:38:19.45277248445OverlayManager::OnForegroundChangedChanged True
16:38:19.45277248574OverlayManager::AssureLockWindowOnForgroundChangedWindow is not in focus, skip lock (0x70866 [840, 525] , 0x0)
16:38:19.45728C848ResetSnapShotSH::ExecuteRelease snapshot SH
16:38:19.45728C85606OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x70866} (foreground = 0x70866).
16:38:19.45728C82519OverlayManager::installWindowProcHookInstall WPH
16:38:19.45728C82533OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x50749
16:38:19.45728C82552OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1680,1050] | Game [0,0,1680,1050]
16:38:19.45728C82598OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x4c55d570=1280693616)=>(0xe00d50e0=-535998240)
16:38:19.45728C81029OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:38:19.45728C850capture deviceDXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1680 BufferDesc.Height: 1050 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 1 BufferDesc.Format: 87 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 112 BufferCount: 1 Windowed: 0 SwapEffect: 0 Flags: 2
16:38:19.45728C850capture deviced3d11 shared texture capture successful
16:38:19.458B342177OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
16:38:19.458B342628OverlayManager::installKeybMouseHookInstall KeybMouse
16:38:19.458B34480InputInterceptor::stopHookunhook keyboard and mouse
16:38:19.458B34447InputInterceptor::runHookKeyboard is hooked 0xb34
16:38:19.458B34457InputInterceptor::runHookNew Mouse LL is hooked
16:38:19.458B34469InputInterceptor::runHookMouse is hooked 0xb34
16:38:19.468B346307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70866) 0x70866 .
16:38:19.468B347735OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
16:38:19.47328C85508OverlayManager::initOverlayResolutionEx 0X40008
16:38:19.47328C85514OverlayManager::initOverlayResolutionResolution init : FULL W(1680,1050)G(1680,1050)M(1680,1050)
16:38:19.47328C85437OverlayManager::UpdateResolutionnotifyResolutionChange [1680, 1050] {FULL}
16:38:19.47328C85457OverlayManager::UpdateResolutionNew game resolution is notified (1680, 1050)
16:51:47.2457724155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
16:51:47.24628C898RenderDeviceCaptureBase::ReleaseTextureRelease
16:51:47.24628C8116RenderDeviceCaptureBase::ReleaseTextureReleased
16:51:47.24628C850capture device----------------- d3d11 capture freed ----------------
16:51:47.24628C8232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
16:51:47.24628C85371OverlayManager::HandleGameStreamStop Capturing
16:51:47.4177724155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:0]
16:51:47.64928C8326RenderImageD3d11::setSizeCreate Texture (300,100) / (384,128) - OK
16:51:47.64928C8347RenderImageD3d11::setSizeCreate Texture RV (384,128) - OK
16:52:53.9457724127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=0, H=0, Mouse=True [0]
16:52:53.94628C8255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
16:52:53.95428C850capture devicegraphics-hook.dll loaded against process: RainbowSix.exe
16:52:53.95428C850capture device(half life scientist) everything.. seems to be in order
16:52:53.95528C850capture deviceDXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1680 BufferDesc.Height: 1050 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 1 BufferDesc.Format: 87 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 112 BufferCount: 1 Windowed: 0 SwapEffect: 0 Flags: 2
16:52:53.95528C850capture deviced3d11 shared texture capture successful
17:24:18.2987724155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
17:24:18.30328C898RenderDeviceCaptureBase::ReleaseTextureRelease
17:24:18.30328C8116RenderDeviceCaptureBase::ReleaseTextureReleased
17:24:18.30328C850capture device----------------- d3d11 capture freed ----------------
17:24:18.30328C8232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
17:24:18.30328C85371OverlayManager::HandleGameStreamStop Capturing
17:24:18.4467724155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:0]
17:25:37.7797724127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=0, H=0, Mouse=True [0]
17:25:37.78128C8255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
17:25:37.79228C850capture devicegraphics-hook.dll loaded against process: RainbowSix.exe
17:25:37.79228C850capture device(half life scientist) everything.. seems to be in order
17:25:37.79228C850capture deviceDXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1680 BufferDesc.Height: 1050 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 1 BufferDesc.Format: 87 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 112 BufferCount: 1 Windowed: 0 SwapEffect: 0 Flags: 2
17:25:37.79228C850capture deviced3d11 shared texture capture successful
18:00:53.132B347735OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (0)
18:00:53.376B343026OverlayManager::DetachThreadInputDetach thread input 2868, 10440
18:00:53.38228C8485ReleaseD11DeviceDevice Released! [1]
18:00:53.38228C82976OverlayManager::OnGraphicsDeviceLostClear Resource Start
18:00:53.38228C81557OverlayManager::RestoreGameWNDPROCSearch SWL..
18:00:53.38228C81564OverlayManager::RestoreGameWNDPROCSWL restored.
18:00:53.38228C81574OverlayManager::RestoreGameWNDPROCSWL OK.
18:00:53.38228C81579OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x50749
18:00:53.38228C82998OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
18:00:53.38228C8184IRenderDevice::releaseRender Releasing.
18:00:53.38228C850capture device----------------- d3d11 capture freed ----------------
18:00:53.38228C898RenderDeviceCaptureBase::ReleaseTextureRelease
18:00:53.38228C8116RenderDeviceCaptureBase::ReleaseTextureReleased
18:00:53.38228C81258RenderDeviceD3d11::releaseImplementationReleasing 1
18:00:53.38228C81268RenderDeviceD3d11::releaseImplementationReleasing 2
18:00:53.38228C81287RenderDeviceD3d11::releaseImplementationReleasing 3
18:00:53.38228C8201IRenderDevice::releaseRender Releasing Done.
18:00:53.38228C8488ReleaseD11Device End Device Released!
18:00:53.38228C8418fSwapResize_BuffersResize buffer (0xbeb37fc0)!
18:00:53.3937724367InputInterceptor::ResetLLHookProcExtReset keys state
18:00:53.39377246876OverlayManager::doActionForegroundChange Event OFF (OFF)
18:00:53.39377248445OverlayManager::OnForegroundChangedChanged False
18:00:53.39577248483OverlayManager::OnForegroundChangedLost foreground to window Handle=0x70866 Title=[Rainbow Six]
18:00:53.39577242957OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
18:00:53.39577242847OverlayManager::setControlModeSet RI keyboard to 0X1 (0X30)...
18:00:53.39577242852OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:00:53.4067724367InputInterceptor::ResetLLHookProcExtReset keys state
18:00:53.40777247035OverlayManager::doActionDisplayFPS - Triggered
18:00:54.4134810293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
18:00:55.83628C8418fSwapResize_BuffersResize buffer (0xbeb37fc0)!
18:00:55.87628C81041RenderDeviceD3d11::initRefC r:[2]->[2] 0xbeb37fc0
18:00:55.87628C81105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1680, Height=1050, Multisampled=false
18:00:55.87628C81126RenderDeviceD3d11::initsave state
18:00:55.87628C8696RenderDeviceD3d11::initDX11loading shaders...
18:00:55.88128C81132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xa07fc960.
18:00:55.88128C81134RenderDeviceD3d11::initrestore state
18:00:55.88128C81137RenderDeviceD3d11::initTarget Window [0x70866]
18:00:55.88128C8241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
18:00:55.88128C8248IRenderDevice::reCreateResourceListRECREATION *** Done ***
18:00:55.88128C82964OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
18:00:55.88228C85514OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1680,1050)M(1680,1050)
18:00:55.88228C85437OverlayManager::UpdateResolutionnotifyResolutionChange [1680, 1050] {WINDOW}
18:00:55.88228C85457OverlayManager::UpdateResolutionNew game resolution is notified (1680, 1050)
18:00:55.89928C848ResetSnapShotSH::ExecuteRelease snapshot SH
18:00:55.89928C85606OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x70866} (foreground = 0x70866).
18:00:55.89928C82519OverlayManager::installWindowProcHookInstall WPH
18:00:55.89928C82533OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x6b705f6
18:00:55.89928C82552OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1680,1050] | Game [0,0,1680,1050]
18:00:55.89928C82598OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x4c55d570=1280693616)=>(0xe00d50e0=-535998240)
18:00:55.89928C81702WidgetManager::drawskip widget draw (not in foreground) False - False
18:00:55.89928C81029OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:00:55.899B342177OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
18:00:55.899B342628OverlayManager::installKeybMouseHookInstall KeybMouse
18:00:55.899B34480InputInterceptor::stopHookunhook keyboard and mouse
18:00:55.899B34447InputInterceptor::runHookKeyboard is hooked 0xb34
18:00:55.899B34457InputInterceptor::runHookNew Mouse LL is hooked
18:00:55.899B34469InputInterceptor::runHookMouse is hooked 0xb34
18:00:55.91528C85508OverlayManager::initOverlayResolutionEx 0X40008
18:00:55.91528C85514OverlayManager::initOverlayResolutionResolution init : FULL W(1680,1050)G(1680,1050)M(1680,1050)
18:00:55.91528C85437OverlayManager::UpdateResolutionnotifyResolutionChange [1680, 1050] {FULL}
18:00:55.91528C85457OverlayManager::UpdateResolutionNew game resolution is notified (1680, 1050)
18:00:55.95177246876OverlayManager::doActionForegroundChange Event ON (ON)
18:00:55.95177248445OverlayManager::OnForegroundChangedChanged True
18:00:55.95277247735OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
18:00:55.954B346307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70866) 0x70866 .
18:00:55.96128C850capture deviceDXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1680 BufferDesc.Height: 1050 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 1 BufferDesc.Format: 87 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 112 BufferCount: 1 Windowed: 0 SwapEffect: 0 Flags: 2
18:00:55.96128C850capture deviced3d11 shared texture capture successful
18:00:55.96977247035OverlayManager::doActionDisplayFPS - Triggered
18:00:55.96928C81029OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:00:56.215B343026OverlayManager::DetachThreadInputDetach thread input 2868, 10440
18:00:59.759B343026OverlayManager::DetachThreadInputDetach thread input 2868, 10440
18:00:59.765B341842OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
18:00:59.768B341842OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
18:00:59.76828C8485ReleaseD11DeviceDevice Released! [1]
18:00:59.76828C82976OverlayManager::OnGraphicsDeviceLostClear Resource Start
18:00:59.76828C81557OverlayManager::RestoreGameWNDPROCSearch SWL..
18:00:59.76828C81564OverlayManager::RestoreGameWNDPROCSWL restored.
18:00:59.76828C81574OverlayManager::RestoreGameWNDPROCSWL OK.
18:00:59.76828C81579OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x6b705f6
18:00:59.76828C82998OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
18:00:59.76828C8184IRenderDevice::releaseRender Releasing.
18:00:59.76828C850capture device----------------- d3d11 capture freed ----------------
18:00:59.76828C898RenderDeviceCaptureBase::ReleaseTextureRelease
18:00:59.76828C8116RenderDeviceCaptureBase::ReleaseTextureReleased
18:00:59.76828C81258RenderDeviceD3d11::releaseImplementationReleasing 1
18:00:59.76828C81268RenderDeviceD3d11::releaseImplementationReleasing 2
18:00:59.76828C81287RenderDeviceD3d11::releaseImplementationReleasing 3
18:00:59.76828C8201IRenderDevice::releaseRender Releasing Done.
18:00:59.76828C8488ReleaseD11Device End Device Released!
18:00:59.76828C8418fSwapResize_BuffersResize buffer (0xbeb37fc0)!
18:00:59.78128C81041RenderDeviceD3d11::initRefC r:[2]->[2] 0xbeb37fc0
18:00:59.78128C81105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1664, Height=1012, Multisampled=false
18:00:59.78128C81126RenderDeviceD3d11::initsave state
18:00:59.78128C8696RenderDeviceD3d11::initDX11loading shaders...
18:00:59.78728C81132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xa07fc960.
18:00:59.78728C81134RenderDeviceD3d11::initrestore state
18:00:59.78728C81137RenderDeviceD3d11::initTarget Window [0x70866]
18:00:59.78728C8241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
18:00:59.78728C8248IRenderDevice::reCreateResourceListRECREATION *** Done ***
18:00:59.78728C85514OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1664,1012)M(1680,1050)
18:00:59.78728C85437OverlayManager::UpdateResolutionnotifyResolutionChange [1664, 1012] {WINDOW}
18:00:59.78728C85457OverlayManager::UpdateResolutionNew game resolution is notified (1664, 1012)
18:00:59.78928C85606OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x70866} (foreground = 0x70866).
18:00:59.78928C82519OverlayManager::installWindowProcHookInstall WPH
18:00:59.78928C82533OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x10a0185
18:00:59.78928C82552OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1680,1050] | Game [0,0,1680,1051]
18:00:59.78928C82598OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x4c55d570=1280693616)=>(0xe00d50e0=-535998240)
18:00:59.79028C850capture deviceDXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1664 BufferDesc.Height: 1012 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 1 BufferDesc.Format: 87 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 112 BufferCount: 1 Windowed: 1 SwapEffect: 0 Flags: 2
18:00:59.79028C850capture deviced3d11 shared texture capture successful
18:00:59.791B342177OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
18:00:59.791B342628OverlayManager::installKeybMouseHookInstall KeybMouse
18:00:59.791B34480InputInterceptor::stopHookunhook keyboard and mouse
18:00:59.791B34447InputInterceptor::runHookKeyboard is hooked 0xb34
18:00:59.791B34457InputInterceptor::runHookNew Mouse LL is hooked
18:00:59.791B34469InputInterceptor::runHookMouse is hooked 0xb34
18:00:59.79528C85514OverlayManager::initOverlayResolutionResolution init : WINDOW W(1664,1012)G(1664,1012)M(1680,1050)
18:00:59.919B347735OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
18:01:00.367724367InputInterceptor::ResetLLHookProcExtReset keys state
18:01:00.3677246876OverlayManager::doActionForegroundChange Event OFF (OFF)
18:01:00.3677248445OverlayManager::OnForegroundChangedChanged False
18:01:00.3677248483OverlayManager::OnForegroundChangedLost foreground to window Handle=0x4108AC Title=[Task Switching]
18:01:00.3677242957OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
18:01:00.3677242847OverlayManager::setControlModeSet RI keyboard to 0X1 (0X30)...
18:01:00.3677242852OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:01:00.367724367InputInterceptor::ResetLLHookProcExtReset keys state
18:01:00.3777247035OverlayManager::doActionDisplayFPS - Triggered
18:01:00.6528C848ResetSnapShotSH::ExecuteRelease snapshot SH
18:01:00.6528C81029OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:01:00.392B346307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70866) 0x70866 .
18:01:04.716B346307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70866) 0x70866 .
18:01:05.174B346307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70866) 0x70866 .
18:01:09.356B346307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70866) 0x70866 .
18:01:10.78B346307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70866) 0x70866 .
18:01:10.256B343026OverlayManager::DetachThreadInputDetach thread input 2868, 10440
18:01:10.27377246876OverlayManager::doActionForegroundChange Event ON (ON)
18:01:10.27377248445OverlayManager::OnForegroundChangedChanged True
18:01:10.27377247735OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
18:01:10.27377242964OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
18:01:10.275B346307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70866) 0x70866 .
18:01:10.28977247035OverlayManager::doActionDisplayFPS - Triggered
18:01:10.29228C81029OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:01:10.628B347735OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
18:01:10.7827724367InputInterceptor::ResetLLHookProcExtReset keys state
18:01:10.78277246876OverlayManager::doActionForegroundChange Event OFF (OFF)
18:01:10.78277248445OverlayManager::OnForegroundChangedChanged False
18:01:10.78277248483OverlayManager::OnForegroundChangedLost foreground to window Handle=0x4108AC Title=[Task Switching]
18:01:10.78277242957OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
18:01:10.78277242847OverlayManager::setControlModeSet RI keyboard to 0X1 (0X30)...
18:01:10.78277242852OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:01:10.7987724367InputInterceptor::ResetLLHookProcExtReset keys state
18:01:10.80077247035OverlayManager::doActionDisplayFPS - Triggered
18:01:10.81028C848ResetSnapShotSH::ExecuteRelease snapshot SH
18:01:10.81028C81029OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:01:11.365B346307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70866) 0x70866 .
18:01:11.80477246876OverlayManager::doActionForegroundChange Event ON (ON)
18:01:11.80477248445OverlayManager::OnForegroundChangedChanged True
18:01:11.80477247735OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
18:01:11.80477242964OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
18:01:11.805B346307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70866) 0x70866 .
18:01:11.82077247035OverlayManager::doActionDisplayFPS - Triggered
18:01:11.82128C81029OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:01:12.710B343026OverlayManager::DetachThreadInputDetach thread input 2868, 10440
18:01:12.710B341842OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
18:01:12.711B341870OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
18:01:12.711B341557OverlayManager::RestoreGameWNDPROCSearch SWL..
18:01:12.711B341564OverlayManager::RestoreGameWNDPROCSWL restored.
18:01:12.711B341574OverlayManager::RestoreGameWNDPROCSWL OK.
18:01:12.711B341579OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x10a0185
18:01:12.82228C8485ReleaseD11DeviceDevice Released! [1]
18:01:12.82228C82976OverlayManager::OnGraphicsDeviceLostClear Resource Start
18:01:12.82228C82998OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
18:01:12.82228C8184IRenderDevice::releaseRender Releasing.
18:01:12.82228C850capture device----------------- d3d11 capture freed ----------------
18:01:12.82228C898RenderDeviceCaptureBase::ReleaseTextureRelease
18:01:12.82228C8116RenderDeviceCaptureBase::ReleaseTextureReleased
18:01:12.82228C81258RenderDeviceD3d11::releaseImplementationReleasing 1
18:01:12.82228C81268RenderDeviceD3d11::releaseImplementationReleasing 2
18:01:12.82228C81287RenderDeviceD3d11::releaseImplementationReleasing 3
18:01:12.82228C8201IRenderDevice::releaseRender Releasing Done.
18:01:12.82228C8488ReleaseD11Device End Device Released!
18:01:12.82328C8418fSwapResize_BuffersResize buffer (0xbeb37fc0)!
18:01:12.83728C81041RenderDeviceD3d11::initRefC r:[2]->[2] 0xbeb37fc0
18:01:12.83728C81105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1680, Height=1050, Multisampled=false
18:01:12.83728C81126RenderDeviceD3d11::initsave state
18:01:12.83728C8696RenderDeviceD3d11::initDX11loading shaders...
18:01:12.84328C81132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xa07fc960.
18:01:12.84328C81134RenderDeviceD3d11::initrestore state
18:01:12.84328C81137RenderDeviceD3d11::initTarget Window [0x70866]
18:01:12.84328C8241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
18:01:12.84328C8248IRenderDevice::reCreateResourceListRECREATION *** Done ***
18:01:12.84328C85514OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1680,1050)M(1680,1050)
18:01:12.84328C85437OverlayManager::UpdateResolutionnotifyResolutionChange [1680, 1050] {WINDOW}
18:01:12.84328C85457OverlayManager::UpdateResolutionNew game resolution is notified (1680, 1050)
18:01:12.85628C85606OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x70866} (foreground = 0x70866).
18:01:12.85628C82519OverlayManager::installWindowProcHookInstall WPH
18:01:12.85628C82533OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x6efd09fd
18:01:12.85628C82552OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1680,1050] | Game [0,0,1680,1050]
18:01:12.85628C82598OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x4c55d570=1280693616)=>(0xe00d50e0=-535998240)
18:01:12.85728C850capture deviceDXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1680 BufferDesc.Height: 1050 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 1 BufferDesc.Format: 87 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 112 BufferCount: 1 Windowed: 0 SwapEffect: 0 Flags: 2
18:01:12.85728C850capture deviced3d11 shared texture capture successful
18:01:12.858B342177OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
18:01:12.858B342628OverlayManager::installKeybMouseHookInstall KeybMouse
18:01:12.858B34480InputInterceptor::stopHookunhook keyboard and mouse
18:01:12.858B34447InputInterceptor::runHookKeyboard is hooked 0xb34
18:01:12.858B34457InputInterceptor::runHookNew Mouse LL is hooked
18:01:12.858B34469InputInterceptor::runHookMouse is hooked 0xb34
18:01:12.85828C85508OverlayManager::initOverlayResolutionEx 0X40008
18:01:12.85828C85514OverlayManager::initOverlayResolutionResolution init : FULL W(1680,1050)G(1680,1050)M(1680,1050)
18:01:12.85828C85437OverlayManager::UpdateResolutionnotifyResolutionChange [1680, 1050] {FULL}
18:01:12.85828C85457OverlayManager::UpdateResolutionNew game resolution is notified (1680, 1050)
18:01:13.282B343026OverlayManager::DetachThreadInputDetach thread input 2868, 10440
18:01:13.293B341842OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
18:01:13.297B341842OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
18:01:13.299B341842OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
18:01:13.29928C8485ReleaseD11DeviceDevice Released! [1]
18:01:13.29928C82976OverlayManager::OnGraphicsDeviceLostClear Resource Start
18:01:13.29928C81557OverlayManager::RestoreGameWNDPROCSearch SWL..
18:01:13.29928C81564OverlayManager::RestoreGameWNDPROCSWL restored.
18:01:13.29928C81574OverlayManager::RestoreGameWNDPROCSWL OK.
18:01:13.29928C81579OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x6efd09fd
18:01:13.29928C82998OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
18:01:13.29928C8184IRenderDevice::releaseRender Releasing.
18:01:13.29928C850capture device----------------- d3d11 capture freed ----------------
18:01:13.29928C898RenderDeviceCaptureBase::ReleaseTextureRelease
18:01:13.29928C8116RenderDeviceCaptureBase::ReleaseTextureReleased
18:01:13.29928C81258RenderDeviceD3d11::releaseImplementationReleasing 1
18:01:13.29928C81268RenderDeviceD3d11::releaseImplementationReleasing 2
18:01:13.29928C81287RenderDeviceD3d11::releaseImplementationReleasing 3
18:01:13.29928C8201IRenderDevice::releaseRender Releasing Done.
18:01:13.29928C8488ReleaseD11Device End Device Released!
18:01:13.29928C8418fSwapResize_BuffersResize buffer (0xbeb37fc0)!
18:01:13.31228C81041RenderDeviceD3d11::initRefC r:[2]->[2] 0xbeb37fc0
18:01:13.31228C81105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1664, Height=1012, Multisampled=false
18:01:13.31228C81126RenderDeviceD3d11::initsave state
18:01:13.31228C8696RenderDeviceD3d11::initDX11loading shaders...
18:01:13.32028C81132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xa07fc960.
18:01:13.32028C81134RenderDeviceD3d11::initrestore state
18:01:13.32028C81137RenderDeviceD3d11::initTarget Window [0x70866]
18:01:13.32028C8241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
18:01:13.32028C8248IRenderDevice::reCreateResourceListRECREATION *** Done ***
18:01:13.32028C85514OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1664,1012)M(1680,1050)
18:01:13.32028C85437OverlayManager::UpdateResolutionnotifyResolutionChange [1664, 1012] {WINDOW}
18:01:13.32028C85457OverlayManager::UpdateResolutionNew game resolution is notified (1664, 1012)
18:01:13.32628C85606OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x70866} (foreground = 0x70866).
18:01:13.32628C82519OverlayManager::installWindowProcHookInstall WPH
18:01:13.32628C82533OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x72ba0273
18:01:13.32628C82552OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1680,1050] | Game [0,0,1680,1051]
18:01:13.32628C82598OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x4c55d570=1280693616)=>(0xe00d50e0=-535998240)
18:01:13.32728C850capture deviceDXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1664 BufferDesc.Height: 1012 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 1 BufferDesc.Format: 87 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 112 BufferCount: 1 Windowed: 1 SwapEffect: 0 Flags: 2
18:01:13.32728C850capture deviced3d11 shared texture capture successful
18:01:13.327B342177OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
18:01:13.327B342628OverlayManager::installKeybMouseHookInstall KeybMouse
18:01:13.327B34480InputInterceptor::stopHookunhook keyboard and mouse
18:01:13.327B34447InputInterceptor::runHookKeyboard is hooked 0xb34
18:01:13.327B34457InputInterceptor::runHookNew Mouse LL is hooked
18:01:13.327B34469InputInterceptor::runHookMouse is hooked 0xb34
18:01:13.32828C85514OverlayManager::initOverlayResolutionResolution init : WINDOW W(1664,1012)G(1664,1012)M(1680,1050)
18:01:14.759B347735OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
18:01:14.767B346307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70866) 0x70866 .
18:01:14.768B347735OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
18:01:14.8627724367InputInterceptor::ResetLLHookProcExtReset keys state
18:01:14.86277246876OverlayManager::doActionForegroundChange Event OFF (OFF)
18:01:14.86277248445OverlayManager::OnForegroundChangedChanged False
18:01:14.86277248483OverlayManager::OnForegroundChangedLost foreground to window Handle=0x3069A Title=[#frames | free bob gob - Discord]
18:01:14.86377247735OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
18:01:14.86377242957OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
18:01:14.86377242847OverlayManager::setControlModeSet RI keyboard to 0X1 (0X30)...
18:01:14.86377242852OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:01:14.87128C848ResetSnapShotSH::ExecuteRelease snapshot SH
18:01:14.8797724367InputInterceptor::ResetLLHookProcExtReset keys state
18:01:14.88077247035OverlayManager::doActionDisplayFPS - Triggered
18:01:14.90528C81029OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:01:19.7987724155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
18:01:19.81328C898RenderDeviceCaptureBase::ReleaseTextureRelease
18:01:19.81328C8116RenderDeviceCaptureBase::ReleaseTextureReleased
18:01:19.81328C850capture device----------------- d3d11 capture freed ----------------
18:01:19.81328C8232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
18:01:19.81328C85371OverlayManager::HandleGameStreamStop Capturing
18:01:19.8907724155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:0]
18:01:23.730B343026OverlayManager::DetachThreadInputDetach thread input 2868, 10440
18:01:24.8077246876OverlayManager::doActionForegroundChange Event ON (ON)
18:01:24.8077248445OverlayManager::OnForegroundChangedChanged True
18:01:24.8077247735OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
18:01:24.8077242964OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
18:01:24.8828C8326RenderImageD3d11::setSizeCreate Texture (300,100) / (384,128) - OK
18:01:24.8828C8347RenderImageD3d11::setSizeCreate Texture RV (384,128) - OK
18:01:24.92B346307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70866) 0x70866 .
18:01:24.9777247035OverlayManager::doActionDisplayFPS - Triggered
18:01:24.10228C81029OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:01:27.1707D58648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
18:01:27.20528C8326RenderImageD3d11::setSizeCreate Texture (1460,720) / (1536,768) - OK
18:01:27.20528C8347RenderImageD3d11::setSizeCreate Texture RV (1536,768) - OK
18:01:27.280B34648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
18:01:27.353B342796OverlayManager::setControlModeOVERLAY_CONTROL_ON
18:01:27.7934810225InterProcessElement::openInterProcess Overwolf_ImID_270622_P_18220 opened succesfuly
18:01:27.7934810225InterProcessElement::openInterProcess Overwolf_PID_18220_SHARED_MEMORY_AGENT opened succesfuly
18:01:28.1737D58648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
18:01:28.196B342847OverlayManager::setControlModeSet RI keyboard to 0X0 (0X30)...
18:01:28.196B342852OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:01:28.19928C83973OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x5c7e0921;prev = 0x5c7e0921 , {Original values: ref = 0 handle = 0x10005}
18:01:28.284B34648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
18:01:30.315B347735OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
18:01:30.6227724367InputInterceptor::ResetLLHookProcExtReset keys state
18:01:30.62277246876OverlayManager::doActionForegroundChange Event OFF (OFF)
18:01:30.62277248445OverlayManager::OnForegroundChangedChanged False
18:01:30.62277248483OverlayManager::OnForegroundChangedLost foreground to window Handle=0x3069A Title=[#frames | free bob gob - Discord]
18:01:30.62277242957OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
18:01:30.62277242847OverlayManager::setControlModeSet RI keyboard to 0X1 (0X30)...
18:01:30.62277242852OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:01:30.6387724367InputInterceptor::ResetLLHookProcExtReset keys state
18:01:30.63977247035OverlayManager::doActionDisplayFPS - Triggered
18:01:30.65128C848ResetSnapShotSH::ExecuteRelease snapshot SH
18:01:30.65128C81029OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:01:42.656B346307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70866) 0x70866 .
18:01:50.5697D1C255InterProcessElement::closeInterProcess Overwolf_PID_18220_SHARED_MEMORY_AGENT close 2147483647 bytes
18:01:50.5697D1C125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=270622
18:01:50.5697D1C255InterProcessElement::closeInterProcess Overwolf_ImID_270622_P_18220 close 2147483647 bytes
18:01:50.5697D1C2644WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:02:10.151B343026OverlayManager::DetachThreadInputDetach thread input 2868, 10440
18:02:10.65377246876OverlayManager::doActionForegroundChange Event ON (ON)
18:02:10.65377248445OverlayManager::OnForegroundChangedChanged True
18:02:10.65377247735OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
18:02:10.65377242964OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
18:02:10.661B346307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70866) 0x70866 .
18:02:10.66977247035OverlayManager::doActionDisplayFPS - Triggered
18:02:10.67128C81029OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:02:21.191B347735OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
18:02:21.700B346307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70866) 0x70866 .
18:02:21.700B347735OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
18:02:22.347B347735OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (0)
18:02:22.9207724367InputInterceptor::ResetLLHookProcExtReset keys state
18:02:22.92077246876OverlayManager::doActionForegroundChange Event OFF (OFF)
18:02:22.92077248445OverlayManager::OnForegroundChangedChanged False
18:02:22.92077248483OverlayManager::OnForegroundChangedLost foreground to window Handle=0x2021C Title=[Search]
18:02:22.92077242957OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
18:02:22.92077242847OverlayManager::setControlModeSet RI keyboard to 0X1 (0X30)...
18:02:22.92077242852OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:02:22.9367724367InputInterceptor::ResetLLHookProcExtReset keys state
18:02:22.93777247035OverlayManager::doActionDisplayFPS - Triggered
18:02:22.93828C848ResetSnapShotSH::ExecuteRelease snapshot SH
18:02:22.93828C81029OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:02:26.634B346307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70866) 0x70866 .
18:02:52.473B346307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70866) 0x70866 .
18:02:52.586B343026OverlayManager::DetachThreadInputDetach thread input 2868, 10440
18:02:52.64277246876OverlayManager::doActionForegroundChange Event ON (ON)
18:02:52.64277248445OverlayManager::OnForegroundChangedChanged True
18:02:52.64277247735OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
18:02:52.64277242964OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
18:02:52.643B346307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70866) 0x70866 .
18:02:52.65877247035OverlayManager::doActionDisplayFPS - Triggered
18:02:52.66428C81029OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:02:54.533B347735OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
18:02:54.749B346307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70866) 0x70866 .
18:02:54.749B347735OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
18:02:55.255B347735OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
18:02:55.7097724367InputInterceptor::ResetLLHookProcExtReset keys state
18:02:55.70977246876OverlayManager::doActionForegroundChange Event OFF (OFF)
18:02:55.70977248445OverlayManager::OnForegroundChangedChanged False
18:02:55.70977248483OverlayManager::OnForegroundChangedLost foreground to window Handle=0x3069A Title=[#frames | free bob gob - Discord]
18:02:55.70977242957OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
18:02:55.70977242847OverlayManager::setControlModeSet RI keyboard to 0X1 (0X30)...
18:02:55.70977242852OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:02:55.72628C848ResetSnapShotSH::ExecuteRelease snapshot SH
18:02:55.7287724367InputInterceptor::ResetLLHookProcExtReset keys state
18:02:55.73177247035OverlayManager::doActionDisplayFPS - Triggered
18:02:55.76028C81029OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:02:56.884B346307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70866) 0x70866 .
18:02:57.4B343026OverlayManager::DetachThreadInputDetach thread input 2868, 10440
18:02:57.24277246876OverlayManager::doActionForegroundChange Event ON (ON)
18:02:57.24277248445OverlayManager::OnForegroundChangedChanged True
18:02:57.24277247735OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
18:02:57.24277242964OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
18:02:57.243B346307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70866) 0x70866 .
18:02:57.25877247035OverlayManager::doActionDisplayFPS - Triggered
18:02:57.26228C81029OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:03:01.67B347735OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
18:03:01.156B346307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70866) 0x70866 .
18:03:01.156B347735OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
18:03:01.161B347735OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
18:03:01.164B346307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70866) 0x70866 .
18:03:01.164B347735OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
18:03:01.806B347735OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (0)
18:03:01.824B346307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70866) 0x70866 .
18:03:01.824B347735OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
18:03:01.839B347735OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
18:03:02.319B346307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70866) 0x70866 .
18:03:02.319B347735OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
18:03:02.328B347735OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
18:03:02.333B346307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70866) 0x70866 .
18:03:02.333B347735OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
18:03:02.3547724367InputInterceptor::ResetLLHookProcExtReset keys state
18:03:02.35477246876OverlayManager::doActionForegroundChange Event OFF (OFF)
18:03:02.35477248445OverlayManager::OnForegroundChangedChanged False
18:03:02.35477248483OverlayManager::OnForegroundChangedLost foreground to window Handle=0x2021C Title=[Search]
18:03:02.35477247735OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
18:03:02.35477242957OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
18:03:02.35477242847OverlayManager::setControlModeSet RI keyboard to 0X1 (0X30)...
18:03:02.35477242852OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:03:02.36428C848ResetSnapShotSH::ExecuteRelease snapshot SH
18:03:02.3697724367InputInterceptor::ResetLLHookProcExtReset keys state
18:03:02.37077247035OverlayManager::doActionDisplayFPS - Triggered
18:03:02.39728C81029OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:03:09.980B346307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70866) 0x70866 .
18:03:10.137B343026OverlayManager::DetachThreadInputDetach thread input 2868, 10440
18:03:10.282B346307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70866) 0x70866 .
18:03:10.317B346307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70866) 0x70866 .
18:03:10.55177246876OverlayManager::doActionForegroundChange Event ON (ON)
18:03:10.55177248445OverlayManager::OnForegroundChangedChanged True
18:03:10.55277247735OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
18:03:10.55277242964OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
18:03:10.553B346307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70866) 0x70866 .
18:03:10.56877247035OverlayManager::doActionDisplayFPS - Triggered
18:03:10.57328C81029OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:03:14.426B347735OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
18:03:14.431B346307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70866) 0x70866 .
18:03:14.431B347735OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
18:03:14.605B347735OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
18:03:14.608B346307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70866) 0x70866 .
18:03:14.608B347735OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
18:03:46.7717724127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=0, H=0, Mouse=True [0]
18:03:46.77128C8255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
18:03:46.78228C850capture devicegraphics-hook.dll loaded against process: RainbowSix.exe
18:03:46.78228C850capture device(half life scientist) everything.. seems to be in order
18:03:46.78228C850capture deviceDXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1664 BufferDesc.Height: 1012 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 1 BufferDesc.Format: 87 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 112 BufferCount: 1 Windowed: 1 SwapEffect: 0 Flags: 2
18:03:46.78228C850capture deviced3d11 shared texture capture successful
18:03:46.933B343026OverlayManager::DetachThreadInputDetach thread input 2868, 10440
18:03:54.92B341842OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
18:03:54.92B341870OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
18:03:54.92B341557OverlayManager::RestoreGameWNDPROCSearch SWL..
18:03:54.92B341564OverlayManager::RestoreGameWNDPROCSWL restored.
18:03:54.92B341574OverlayManager::RestoreGameWNDPROCSWL OK.
18:03:54.92B341579OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x72ba0273
18:03:54.20528C8485ReleaseD11DeviceDevice Released! [1]
18:03:54.20528C82976OverlayManager::OnGraphicsDeviceLostClear Resource Start
18:03:54.20528C82998OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
18:03:54.20528C8184IRenderDevice::releaseRender Releasing.
18:03:54.20528C850capture device----------------- d3d11 capture freed ----------------
18:03:54.20528C898RenderDeviceCaptureBase::ReleaseTextureRelease
18:03:54.20528C8116RenderDeviceCaptureBase::ReleaseTextureReleased
18:03:54.20528C81258RenderDeviceD3d11::releaseImplementationReleasing 1
18:03:54.20528C81268RenderDeviceD3d11::releaseImplementationReleasing 2
18:03:54.20528C81287RenderDeviceD3d11::releaseImplementationReleasing 3
18:03:54.20528C8201IRenderDevice::releaseRender Releasing Done.
18:03:54.20528C8488ReleaseD11Device End Device Released!
18:03:54.20528C8418fSwapResize_BuffersResize buffer (0xbeb37fc0)!
18:03:54.23428C81041RenderDeviceD3d11::initRefC r:[2]->[2] 0xbeb37fc0
18:03:54.23428C81105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1680, Height=1050, Multisampled=false
18:03:54.23428C81126RenderDeviceD3d11::initsave state
18:03:54.23428C8696RenderDeviceD3d11::initDX11loading shaders...
18:03:54.24028C81132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xa07fc960.
18:03:54.24028C81134RenderDeviceD3d11::initrestore state
18:03:54.24028C81137RenderDeviceD3d11::initTarget Window [0x70866]
18:03:54.24028C8241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
18:03:54.24028C8248IRenderDevice::reCreateResourceListRECREATION *** Done ***
18:03:54.24028C85514OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1680,1050)M(1680,1050)
18:03:54.24028C85437OverlayManager::UpdateResolutionnotifyResolutionChange [1680, 1050] {WINDOW}
18:03:54.24028C85457OverlayManager::UpdateResolutionNew game resolution is notified (1680, 1050)
18:03:54.26928C85606OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x70866} (foreground = 0x70866).
18:03:54.26928C82519OverlayManager::installWindowProcHookInstall WPH
18:03:54.26928C82533OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x2cc70461
18:03:54.26928C82552OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1680,1050] | Game [0,0,1680,1050]
18:03:54.26928C82598OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x4c55d570=1280693616)=>(0xe00d50e0=-535998240)
18:03:54.26928C850capture deviceDXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1680 BufferDesc.Height: 1050 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 1 BufferDesc.Format: 87 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 112 BufferCount: 1 Windowed: 0 SwapEffect: 0 Flags: 2
18:03:54.26928C850capture deviced3d11 shared texture capture successful
18:03:54.270B342177OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
18:03:54.270B342628OverlayManager::installKeybMouseHookInstall KeybMouse
18:03:54.270B34480InputInterceptor::stopHookunhook keyboard and mouse
18:03:54.270B34447InputInterceptor::runHookKeyboard is hooked 0xb34
18:03:54.270B34457InputInterceptor::runHookNew Mouse LL is hooked
18:03:54.270B34469InputInterceptor::runHookMouse is hooked 0xb34
18:03:54.27928C85508OverlayManager::initOverlayResolutionEx 0X40008
18:03:54.27928C85514OverlayManager::initOverlayResolutionResolution init : FULL W(1680,1050)G(1680,1050)M(1680,1050)
18:03:54.27928C85437OverlayManager::UpdateResolutionnotifyResolutionChange [1680, 1050] {FULL}
18:03:54.27928C85457OverlayManager::UpdateResolutionNew game resolution is notified (1680, 1050)
18:06:34.7037724155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
18:06:34.70328C898RenderDeviceCaptureBase::ReleaseTextureRelease
18:06:34.70328C8116RenderDeviceCaptureBase::ReleaseTextureReleased
18:06:34.70328C850capture device----------------- d3d11 capture freed ----------------
18:06:34.70328C8232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
18:06:34.70328C85371OverlayManager::HandleGameStreamStop Capturing
18:06:34.8317724155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:0]
18:07:54.917B347735OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (0)
18:07:55.80B343026OverlayManager::DetachThreadInputDetach thread input 2868, 10440
18:07:55.94B341842OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
18:07:55.99B341842OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
18:07:55.9928C8485ReleaseD11DeviceDevice Released! [1]
18:07:55.9928C82976OverlayManager::OnGraphicsDeviceLostClear Resource Start
18:07:55.9928C81557OverlayManager::RestoreGameWNDPROCSearch SWL..
18:07:55.9928C81564OverlayManager::RestoreGameWNDPROCSWL restored.
18:07:55.9928C81574OverlayManager::RestoreGameWNDPROCSWL OK.
18:07:55.9928C81579OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x2cc70461
18:07:55.9928C82998OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
18:07:55.9928C8184IRenderDevice::releaseRender Releasing.
18:07:55.9928C850capture device----------------- d3d11 capture freed ----------------
18:07:55.9928C898RenderDeviceCaptureBase::ReleaseTextureRelease
18:07:55.9928C8116RenderDeviceCaptureBase::ReleaseTextureReleased
18:07:55.9928C81258RenderDeviceD3d11::releaseImplementationReleasing 1
18:07:55.9928C81268RenderDeviceD3d11::releaseImplementationReleasing 2
18:07:55.9928C81287RenderDeviceD3d11::releaseImplementationReleasing 3
18:07:55.9928C8201IRenderDevice::releaseRender Releasing Done.
18:07:55.9928C8488ReleaseD11Device End Device Released!
18:07:55.10028C8418fSwapResize_BuffersResize buffer (0xbeb37fc0)!
18:07:55.4847724367InputInterceptor::ResetLLHookProcExtReset keys state
18:07:55.48477246876OverlayManager::doActionForegroundChange Event OFF (OFF)
18:07:55.48477248445OverlayManager::OnForegroundChangedChanged False
18:07:55.48477248483OverlayManager::OnForegroundChangedLost foreground to window Handle=0x2021C Title=[Search]
18:07:55.48477242957OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
18:07:55.48477242847OverlayManager::setControlModeSet RI keyboard to 0X1 (0X30)...
18:07:55.48477242852OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:07:55.4997724367InputInterceptor::ResetLLHookProcExtReset keys state
18:07:55.50177247035OverlayManager::doActionDisplayFPS - Triggered
18:07:56.49723DC293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
18:07:57.82228C8418fSwapResize_BuffersResize buffer (0xbeb37fc0)!
18:07:57.83928C81041RenderDeviceD3d11::initRefC r:[2]->[2] 0xbeb37fc0
18:07:57.83928C81105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1680, Height=1050, Multisampled=false
18:07:57.83928C81126RenderDeviceD3d11::initsave state
18:07:57.83928C8696RenderDeviceD3d11::initDX11loading shaders...
18:07:57.84528C81132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xa07fc960.
18:07:57.84528C81134RenderDeviceD3d11::initrestore state
18:07:57.84528C81137RenderDeviceD3d11::initTarget Window [0x70866]
18:07:57.84528C8241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
18:07:57.84528C8248IRenderDevice::reCreateResourceListRECREATION *** Done ***
18:07:57.84528C82964OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
18:07:57.84528C85514OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1680,1050)M(1680,1050)
18:07:57.84528C85437OverlayManager::UpdateResolutionnotifyResolutionChange [1680, 1050] {WINDOW}
18:07:57.84528C85457OverlayManager::UpdateResolutionNew game resolution is notified (1680, 1050)
18:07:57.84828C848ResetSnapShotSH::ExecuteRelease snapshot SH
18:07:57.84828C85606OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x70866} (foreground = 0x70866).
18:07:57.84828C82519OverlayManager::installWindowProcHookInstall WPH
18:07:57.84828C82533OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xa0c39
18:07:57.84828C82552OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1680,1050] | Game [0,0,1680,1050]
18:07:57.84828C82598OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x4c55d570=1280693616)=>(0xe00d50e0=-535998240)
18:07:57.84828C81702WidgetManager::drawskip widget draw (not in foreground) False - False
18:07:57.84828C81029OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:07:57.848B342628OverlayManager::installKeybMouseHookInstall KeybMouse
18:07:57.848B34480InputInterceptor::stopHookunhook keyboard and mouse
18:07:57.848B34447InputInterceptor::runHookKeyboard is hooked 0xb34
18:07:57.848B34457InputInterceptor::runHookNew Mouse LL is hooked
18:07:57.848B34469InputInterceptor::runHookMouse is hooked 0xb34
18:07:57.85428C85508OverlayManager::initOverlayResolutionEx 0X40008
18:07:57.85428C85514OverlayManager::initOverlayResolutionResolution init : FULL W(1680,1050)G(1680,1050)M(1680,1050)
18:07:57.85428C85437OverlayManager::UpdateResolutionnotifyResolutionChange [1680, 1050] {FULL}
18:07:57.85428C85457OverlayManager::UpdateResolutionNew game resolution is notified (1680, 1050)
18:07:58.4577246876OverlayManager::doActionForegroundChange Event ON (ON)
18:07:58.4577248445OverlayManager::OnForegroundChangedChanged True
18:07:58.4677247735OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
18:07:58.46B346307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70866) 0x70866 .
18:07:58.6177247035OverlayManager::doActionDisplayFPS - Triggered
18:07:58.6328C81029OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:08:00.792B343026OverlayManager::DetachThreadInputDetach thread input 2868, 10440
18:08:00.80928C85514OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1680,1050)M(1680,1050)
18:08:00.80928C85437OverlayManager::UpdateResolutionnotifyResolutionChange [1680, 1050] {WINDOW}
18:08:00.80928C85457OverlayManager::UpdateResolutionNew game resolution is notified (1680, 1050)
18:08:00.810B347735OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
18:08:01.1227724367InputInterceptor::ResetLLHookProcExtReset keys state
18:08:01.12277246876OverlayManager::doActionForegroundChange Event OFF (OFF)
18:08:01.12277248445OverlayManager::OnForegroundChangedChanged False
18:08:01.12277248483OverlayManager::OnForegroundChangedLost foreground to window Handle=0x88708C8 Title=[Rainbow Six Tracker]
18:08:01.12277242957OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
18:08:01.12277242847OverlayManager::setControlModeSet RI keyboard to 0X1 (0X30)...
18:08:01.12277242852OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:08:01.1387724367InputInterceptor::ResetLLHookProcExtReset keys state
18:08:01.13877247035OverlayManager::doActionDisplayFPS - Triggered
18:08:02.14623DC293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
18:08:04.18523DC177WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3376].
18:08:04.18523DC52WidgetsLayoutScheduler::Stopstopping layout scheduler
18:08:04.18523DC61WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:16)
18:08:09.7B341951OverlayManager::GameWindowProcCallbackClose Window [16].