Time | Thread | Line | Function | Message |
07:57:43.57 | 3C48 | 138 | runClient | Starting Overlay PID=14812(0x39dc) server PID = 5236 |
07:57:43.57 | 3C48 | 560 | Client::init | Client::Initialize |
07:57:43.57 | 3C48 | 568 | Client::init | Start owclient thread |
07:57:43.57 | 2E6C | 325 | Client::initFirstInjection | Client::initFirstInjection. |
07:57:43.58 | 2E6C | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_2345236 opened succesfuly |
07:57:43.58 | 2E6C | 351 | | session id = {F7C27893-79ED-4133-BCC5-55F6559FC8F8} |
07:57:43.58 | 2E6C | 2071 | Client::LogClientInfo | CommandLine[1] [D:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VALORANT-Win64-Shipping.exeShooterGame-remoting-app-port=57953-remoting-auth-token=TzkK5Nxz_cYFSDV6ZFjM7Q-patchline=live]. |
07:57:43.58 | 2E6C | 2071 | Client::LogClientInfo | CommandLine[2] [-ares-deployment=ap-config-endpoint=https://shared.ap.a.pvp.net-savetouserdir-culture=en_US]. |
07:57:43.58 | 2E6C | 2087 | Client::LogClientInfo | Process OS version [10.0] [64-bit] |
07:57:43.58 | 2E6C | 2097 | Client::LogClientInfo | OS version [10.0.19041] |
07:57:43.58 | 2E6C | 2119 | Client::LogClientInfo | Client [64-bit] Version 2.2.234.2 |
07:57:43.58 | 2E6C | 2132 | Client::LogProcessModules | Loaded modules: |
07:57:43.68 | 2E6C | 2148 | | C:\Program Files (x86)\Overwolf\0.233.1.2\OWClient.dll |
07:57:43.68 | 2E6C | 2148 | | C:\Program Files (x86)\Overwolf\0.233.1.2\OWExplorer.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\SYSTEM32\CRYPTSP.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\SYSTEM32\CRYPTUI.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\SYSTEM32\DEVOBJ.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\SYSTEM32\DNSAPI.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\SYSTEM32\DSOUND.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\SYSTEM32\DWrite.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\SYSTEM32\GLU32.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\SYSTEM32\HID.DLL |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\SYSTEM32\MSASN1.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\SYSTEM32\NETAPI32.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\SYSTEM32\NTASN1.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\SYSTEM32\OLEACC.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\SYSTEM32\OPENGL32.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\SYSTEM32\PROPSYS.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\SYSTEM32\RTWorkQ.DLL |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\SYSTEM32\SAMCLI.DLL |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\SYSTEM32\SspiCli.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\SYSTEM32\UIAutomationCore.DLL |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\SYSTEM32\UMPDC.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\SYSTEM32\USERENV.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\SYSTEM32\USP10.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\SYSTEM32\VERSION.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\SYSTEM32\WINHTTP.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\SYSTEM32\WINMM.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\SYSTEM32\WINNSI.DLL |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\SYSTEM32\WINSPOOL.DRV |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\SYSTEM32\WTSAPI32.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\SYSTEM32\Wldp.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\SYSTEM32\X3DAudio1_7.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\SYSTEM32\XAPOFX1_5.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\SYSTEM32\XAudio2_7.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\SYSTEM32\XINPUT1_3.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\SYSTEM32\apphelp.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\SYSTEM32\avrt.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\SYSTEM32\credui.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\SYSTEM32\cryptnet.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\SYSTEM32\d3d11.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\SYSTEM32\d3d9.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\SYSTEM32\drvstore.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\SYSTEM32\dwmapi.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\SYSTEM32\dxcore.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\SYSTEM32\dxgi.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\SYSTEM32\dxva2.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\SYSTEM32\gpapi.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\SYSTEM32\iertutil.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\SYSTEM32\kernel.appcore.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\SYSTEM32\mf.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\SYSTEM32\mfplat.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\SYSTEM32\mfplay.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\SYSTEM32\ncrypt.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\SYSTEM32\netutils.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\SYSTEM32\ntdll.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\SYSTEM32\ntmarta.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\SYSTEM32\nvapi64.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\SYSTEM32\powrprof.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\SYSTEM32\profapi.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\SYSTEM32\secur32.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\SYSTEM32\srvcli.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\SYSTEM32\textinputframework.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\SYSTEM32\urlmon.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\SYSTEM32\wevtapi.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\SYSTEM32\windows.storage.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\SYSTEM32\winmmbase.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\SYSTEM32\wintypes.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\System32\ADVAPI32.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\System32\COMDLG32.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\System32\CRYPT32.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\System32\CoreMessaging.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\System32\CoreUIComponents.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispig.inf_amd64_7e5fd280efaa5445\Display.NvContainer\MessageBus.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispig.inf_amd64_7e5fd280efaa5445\nvldumdx.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispig.inf_amd64_7e5fd280efaa5445\nvwgf2umx.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\System32\GDI32.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\System32\IMM32.DLL |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\System32\KERNEL32.DLL |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\System32\KERNELBASE.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\System32\MSCTF.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\System32\NSI.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\System32\Normaliz.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\System32\OLEAUT32.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\System32\PSAPI.DLL |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\System32\RPCRT4.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\System32\SETUPAPI.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\System32\SHCORE.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\System32\SHELL32.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\System32\SHLWAPI.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\System32\USER32.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\System32\WINTRUST.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\System32\WLDAP32.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\System32\WS2_32.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\System32\bcrypt.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\System32\bcryptPrimitives.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\System32\cfgmgr32.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\System32\clbcatq.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\System32\combase.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\System32\gdi32full.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\System32\imagehlp.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\System32\msvcp_win.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\System32\msvcrt.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\System32\ole32.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\System32\sechost.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\System32\ucrtbase.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\System32\win32u.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\System32\winrnr.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.1110_none_60b5254171f9507e\COMCTL32.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.19041.2251_none_91a40448cc8846c1\gdiplus.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\system32\MMDevAPI.DLL |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\system32\NLAapi.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\system32\audioses.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\system32\dataexchange.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\system32\dcomp.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\system32\explorerframe.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\system32\mswsock.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\system32\napinsp.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\system32\nvspcap64.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\system32\pnrpnsp.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\system32\rsaenh.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\system32\twinapi.appcore.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\system32\uxtheme.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\system32\wlanapi.dll |
07:57:43.68 | 2E6C | 2148 | | C:\WINDOWS\system32\wshbth.dll |
07:57:43.68 | 2E6C | 2148 | | C:\Windows\System32\InputHost.dll |
07:57:43.68 | 2E6C | 2148 | | C:\Windows\System32\WindowManagementAPI.dll |
07:57:43.68 | 2E6C | 2148 | | C:\Windows\System32\Windows.UI.dll |
07:57:43.68 | 2E6C | 2148 | | C:\Windows\System32\gameux.dll |
07:57:43.68 | 2E6C | 2148 | | D:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\chrome_elf.dll |
07:57:43.68 | 2E6C | 2148 | | D:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\d3dcompiler_47.dll |
07:57:43.68 | 2E6C | 2148 | | D:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libEGL.dll |
07:57:43.68 | 2E6C | 2148 | | D:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libGLESv2.dll |
07:57:43.68 | 2E6C | 2148 | | D:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libcef.dll |
07:57:43.68 | 2E6C | 2148 | | D:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\DbgHelp\dbghelp.dll |
07:57:43.68 | 2E6C | 2148 | | D:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\NVIDIA\GeForceNOW\Win64\GfnRuntimeSdk.dll |
07:57:43.68 | 2E6C | 2148 | | D:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\NVIDIA\NVaftermath\Win64\GFSDK_Aftermath_Lib.x64.dll |
07:57:43.68 | 2E6C | 2148 | | D:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Ogg\Win64\VS2015\libogg_64.dll |
07:57:43.68 | 2E6C | 2148 | | D:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEXFramework_x64.dll |
07:57:43.68 | 2E6C | 2148 | | D:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEX_Clothing_x64.dll |
07:57:43.68 | 2E6C | 2148 | | D:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEX_Legacy_x64.dll |
07:57:43.68 | 2E6C | 2148 | | D:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\Apex_Destructible_x64.dll |
07:57:43.68 | 2E6C | 2148 | | D:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\NvCloth_x64.dll |
07:57:43.68 | 2E6C | 2148 | | D:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3Common_x64.dll |
07:57:43.68 | 2E6C | 2148 | | D:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3Cooking_x64.dll |
07:57:43.68 | 2E6C | 2148 | | D:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3_x64.dll |
07:57:43.68 | 2E6C | 2148 | | D:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PxFoundation_x64.dll |
07:57:43.68 | 2E6C | 2148 | | D:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PxPvdSDK_x64.dll |
07:57:43.68 | 2E6C | 2148 | | D:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbis_64.dll |
07:57:43.68 | 2E6C | 2148 | | D:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbisfile_64.dll |
07:57:43.68 | 2E6C | 2148 | | D:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\MSVCP140.dll |
07:57:43.68 | 2E6C | 2148 | | D:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\RiotGamesApi.dll |
07:57:43.68 | 2E6C | 2148 | | D:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VALORANT-Win64-Shipping.exe |
07:57:43.68 | 2E6C | 2148 | | D:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VCRUNTIME140.dll |
07:57:43.68 | 2E6C | 2148 | | D:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VCRUNTIME140_1.dll |
07:57:43.68 | 2E6C | 2148 | | D:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\dbghelp.dll |
07:57:43.68 | 2E6C | 2148 | | D:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\stub.dll |
07:57:43.68 | 2E6C | 79 | GraphicsHookManager::Init | Created Thread - Created , ThreadId=2932 |
07:57:43.70 | 2E6C | 1537 | Client::ReadGameConfigurations | GameConfigurations Input Libraries - Use Default. |
07:57:43.70 | 2E6C | 1561 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D11. |
07:57:43.71 | 2E6C | 1610 | Client::ReadGameConfigurations | Disable DisableEXHandle - OFF |
07:57:43.71 | 2E6C | 1676 | Client::ReadGameConfigurations | GameConfigurations UseTSHook - OFF |
07:57:43.71 | 2E6C | 1689 | Client::ReadGameConfigurations | GameConfigurations DisableDIAquire - OFF |
07:57:43.71 | 2E6C | 1719 | Client::ReadGameConfigurations | Enable EnableTXR - OFF |
07:57:43.71 | 2E6C | 1759 | Client::ReadGameConfigurations | GameConfigurations DisableD3d9Ex - OFF |
07:57:43.71 | 2E6C | 1761 | Client::ReadGameConfigurations | GameConfigurations EnableMTCursor - OFF |
07:57:43.71 | 2E6C | 1763 | Client::ReadGameConfigurations | GameConfigurations Use Long Block - OFF |
07:57:43.71 | 2E6C | 1765 | Client::ReadGameConfigurations | GameConfigurations Use Safe Block - OFF |
07:57:43.71 | 2E6C | 1767 | Client::ReadGameConfigurations | GameConfigurations Use All Safe Block - OFF |
07:57:43.71 | 2E6C | 1769 | Client::ReadGameConfigurations | GameConfigurations Disable Safe Hooking - OFF |
07:57:43.71 | 2E6C | 1771 | Client::ReadGameConfigurations | GameConfigurations Use MH - OFF |
07:57:43.71 | 2E6C | 1774 | Client::ReadGameConfigurations | GameConfigurations Use MCH - ON |
07:57:43.71 | 2E6C | 1777 | Client::ReadGameConfigurations | GameConfigurations Use EH - OFF |
07:57:43.71 | 2E6C | 1884 | Data::Search | [0] 0xD8430000 |
07:57:43.71 | 2E6C | 1884 | Data::Search | [1] 0x0 |
07:57:43.71 | 2E6C | 1884 | Data::Search | [2] 0xABF70000 |
07:57:43.71 | 2E6C | 1884 | Data::Search | [3] 0x0 |
07:57:43.71 | 2E6C | 1884 | Data::Search | [4] 0x0 |
07:57:43.71 | 2E6C | 1884 | Data::Search | [5] 0xD6340000 |
07:57:43.71 | 2E6C | 1884 | Data::Search | [6] 0xDA300000 |
07:57:43.71 | 2E6C | 1884 | Data::Search | [7] 0xAA7F0000 |
07:57:43.71 | 2E6C | 1884 | Data::Search | [8] 0xD6340000 |
07:57:43.71 | 2E6C | 1884 | Data::Search | [9] 0x0 |
07:57:43.71 | 2E6C | 1889 | Data::Search | [10] 0x0 |
07:57:43.71 | 2E6C | 1895 | Data::Search | [11] 0xD3F50000 |
07:57:43.71 | 2E6C | 1901 | Data::Search | [12] 0xAA7F0000 |
07:57:43.71 | 2E6C | 1907 | Data::Search | [13] 0x0 |
07:57:43.71 | 2E6C | 337 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
07:57:43.71 | 2E6C | 1265 | Client::hookFunctions | Detected Windows 8.1 or greater |
07:57:43.71 | 2E6C | 1288 | Client::hookFunctions | Acquiring function lock succedded |
07:57:43.71 | 2E6C | 254 | Common::HookChain::HookChainConfiguration::ReadAppConfiguration | read configuration file |
07:57:43.72 | 2E6C | 582 | Common::HookChain::HookChainManager::InitFromRemoteConfiguration | Read configuraion 16 |
07:57:43.72 | 2E6C | 952 | FunctionHook::EnableMCHOptions | MCH - Enable MCH Options |
07:57:43.72 | 2E6C | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_2345236 opened succesfuly |
07:57:43.73 | 2E6C | 530 | OverlayManager::OverlayManager | OW System Cursor is set to = 0x11110751 |
07:57:43.73 | 2E6C | 7637 | OverlayManager::LoadDefaultCursors | Load default cursors |
07:57:43.73 | 2E6C | 538 | OverlayManager::OverlayManager | OW Blank System Cursor is set to = 0x3f005c7 |
07:57:43.73 | 2E6C | 72 | PerformanceCounter::StartSession | StartSession |
07:57:43.73 | 2E6C | 72 | PerformanceCounter::StartSession | StartSession |
07:57:43.74 | 2E6C | 225 | InterProcessElement::open | InterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly |
07:57:43.74 | 2E6C | 760 | OverlayManager::ReadGameConfigurations | GameConfigurations Control Modes = 0 |
07:57:43.74 | 2E6C | 778 | OverlayManager::ReadGameConfigurations | GameConfigurations TC Mode = 0x0 |
07:57:43.74 | 2E6C | 780 | OverlayManager::ReadGameConfigurations | GameConfigurations Cursor Mode = 0 |
07:57:43.74 | 2E6C | 783 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInputBlock = OFF |
07:57:43.74 | 2E6C | 786 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCursorMix = ON |
07:57:43.74 | 2E6C | 789 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMixModeCursor = OFF |
07:57:43.74 | 2E6C | 792 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCursorOffset = OFF |
07:57:43.74 | 2E6C | 795 | OverlayManager::ReadGameConfigurations | GameConfigurations FixResolutionChange = OFF |
07:57:43.74 | 2E6C | 798 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIBLock = OFF |
07:57:43.74 | 2E6C | 801 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIFocus = OFF |
07:57:43.74 | 2E6C | 804 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus = OFF |
07:57:43.74 | 2E6C | 807 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus2 = OFF |
07:57:43.74 | 2E6C | 810 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableDIAquire = OFF |
07:57:43.74 | 2E6C | 813 | OverlayManager::ReadGameConfigurations | GameConfigurations SetDINonExclusive = OFF |
07:57:43.74 | 2E6C | 816 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMouseDIExclusive = OFF |
07:57:43.74 | 2E6C | 819 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableActionMixed = OFF |
07:57:43.74 | 2E6C | 822 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceControlRehook = OFF |
07:57:43.74 | 2E6C | 825 | OverlayManager::ReadGameConfigurations | GameConfigurations FixActionFocus = OFF |
07:57:43.74 | 2E6C | 828 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreRT = ON |
07:57:43.74 | 2E6C | 831 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableResizeRelease = ON |
07:57:43.74 | 2E6C | 834 | OverlayManager::ReadGameConfigurations | GameConfigurations ResizeNotifyResolution = OFF |
07:57:43.74 | 2E6C | 837 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceCaptureChangeRehook = OFF |
07:57:43.74 | 2E6C | 840 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableEternalEnum = OFF |
07:57:43.74 | 2E6C | 843 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWL = OFF |
07:57:43.74 | 2E6C | 846 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWLW = OFF |
07:57:43.74 | 2E6C | 849 | OverlayManager::ReadGameConfigurations | GameConfigurations TerminateOnWindowClose = OFF |
07:57:43.74 | 2E6C | 852 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartFocus = OFF |
07:57:43.74 | 2E6C | 855 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreRelease = OFF |
07:57:43.74 | 2E6C | 858 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableTPA = OFF |
07:57:43.74 | 2E6C | 861 | OverlayManager::ReadGameConfigurations | GameConfigurations PTCT = 0x0 |
07:57:43.74 | 2E6C | 864 | OverlayManager::ReadGameConfigurations | GameConfigurations ReleaseKBInOverlayFocus = OFF |
07:57:43.74 | 2E6C | 867 | OverlayManager::ReadGameConfigurations | GameConfigurations SmartReleaseKBInOverlayFocus = ON |
07:57:43.74 | 2E6C | 870 | OverlayManager::ReadGameConfigurations | GameConfigurations Stuck In Trans = OFF |
07:57:43.74 | 2E6C | 873 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableFocusOnAnyClick = OFF |
07:57:43.74 | 2E6C | 876 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCC = OFF |
07:57:43.74 | 2E6C | 879 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCCMix = OFF |
07:57:43.74 | 2E6C | 882 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursor = OFF |
07:57:43.74 | 2E6C | 885 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursorMT = ON |
07:57:43.74 | 2E6C | 888 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableRawInput = ON |
07:57:43.74 | 2E6C | 891 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableOWGestures = OFF |
07:57:43.74 | 2E6C | 894 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableD3d9Ex = OFF |
07:57:43.74 | 2E6C | 897 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMTCursor = OFF |
07:57:43.74 | 2E6C | 900 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRI = ON |
07:57:43.74 | 2E6C | 903 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIKB = OFF |
07:57:43.74 | 2E6C | 906 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIB = ON |
07:57:43.74 | 2E6C | 909 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowRIMix = ON |
07:57:43.74 | 2E6C | 912 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreBB = OFF |
07:57:43.74 | 2E6C | 915 | OverlayManager::ReadGameConfigurations | GameConfigurations RecreateSB = OFF |
07:57:43.74 | 2E6C | 918 | OverlayManager::ReadGameConfigurations | GameConfigurations FixFSTB = OFF |
07:57:43.74 | 2E6C | 921 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCOEx = OFF |
07:57:43.74 | 2E6C | 924 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRCEx = ON |
07:57:43.74 | 2E6C | 927 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableBlockChain = OFF |
07:57:43.74 | 2E6C | 930 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMKLL = OFF |
07:57:43.74 | 2E6C | 933 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewKLL = OFF |
07:57:43.74 | 2E6C | 936 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewMLLForExclusive = OFF |
07:57:43.74 | 2E6C | 939 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMW = OFF |
07:57:43.74 | 2E6C | 942 | OverlayManager::ReadGameConfigurations | GameConfigurations UsePR = OFF |
07:57:43.74 | 2E6C | 945 | OverlayManager::ReadGameConfigurations | GameConfigurations WaitRestore = OFF |
07:57:43.74 | 2E6C | 948 | OverlayManager::ReadGameConfigurations | GameConfigurations DIT = 0 |
07:57:43.74 | 2E6C | 951 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreMultipleDevices = OFF |
07:57:43.74 | 2E6C | 954 | OverlayManager::ReadGameConfigurations | GameConfigurations FixHotkeyRI = ON |
07:57:43.74 | 2E6C | 957 | OverlayManager::ReadGameConfigurations | GameConfigurations SendHotkeyRI = OFF |
07:57:43.74 | 2E6C | 960 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRestoreSWL = OFF |
07:57:43.74 | 2E6C | 963 | OverlayManager::ReadGameConfigurations | GameConfigurations FIGVTH = OFF |
07:57:43.74 | 2E6C | 966 | OverlayManager::ReadGameConfigurations | GameConfigurations PTBOffsetPixel = 0 |
07:57:43.74 | 2E6C | 969 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceGBB = OFF |
07:57:43.74 | 2E6C | 972 | OverlayManager::ReadGameConfigurations | GameConfigurations FixModifierMixMode = OFF |
07:57:43.74 | 2E6C | 974 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDXThreadSafe = OFF |
07:57:43.74 | 2E6C | 976 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInvisibleCursorCR = OFF |
07:57:43.74 | 2E6C | 978 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGameProc = OFF |
07:57:43.74 | 2E6C | 980 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCVCursor = OFF |
07:57:43.74 | 2E6C | 982 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableRenderAI = OFF |
07:57:43.74 | 2E6C | 984 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableSmartMixMode = OFF |
07:57:43.74 | 2E6C | 986 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreads = OFF |
07:57:43.74 | 2E6C | 988 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreadsHook = OFF |
07:57:43.74 | 2E6C | 990 | OverlayManager::ReadGameConfigurations | GameConfigurations KeepInGameOnLostFocus = OFF |
07:57:43.74 | 2E6C | 992 | OverlayManager::ReadGameConfigurations | GameConfigurations FixBlending = OFF |
07:57:43.74 | 2E6C | 994 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOUseDefaultAdpater = OFF |
07:57:43.74 | 2E6C | 996 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPODisableDynamicRendering = OFF |
07:57:43.74 | 2E6C | 998 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOExclusiveAsForeground = OFF |
07:57:43.74 | 2E6C | 1002 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPODisableFullscreenRendering = OFF |
07:57:43.74 | 2E6C | 1004 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreCursorRefCount = OFF |
07:57:43.74 | 2E6C | 1006 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMCHHookRetries = OFF |
07:57:43.74 | 2E6C | 1008 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableHookFallback = OFF |
07:57:43.74 | 2E6C | 1010 | OverlayManager::ReadGameConfigurations | GameConfigurations AlternativeIPC = OFF |
07:57:43.74 | 2E6C | 1012 | OverlayManager::ReadGameConfigurations | GameConfigurations RecordingFlipType = 0 |
07:57:43.74 | 2E6C | 1014 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGraphicsFunc = 0 |
07:57:43.74 | 2E6C | 1017 | OverlayManager::ReadGameConfigurations | GameConfigurations foreground Window as target window = 0 |
07:57:43.74 | 2E6C | 1019 | OverlayManager::ReadGameConfigurations | OverlayManager::SetGameConfigurations Succeeded. |
07:57:43.74 | 2E6C | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
07:57:43.74 | 2E6C | 631 | OverlayManager::InitGameClient | starting hooks... |
07:57:43.90 | 2E6C | 1991 | FunctionHook::LoadHooker | Loading Utils from C:\Program Files (x86)\Overwolf\0.233.1.2\\OWUtils.dll succeeded |
07:57:43.92 | 2E6C | 602 | Install::Code | Init [Client,1] (MCH) OK |
07:57:43.92 | 2E6C | 602 | Install::Code | Init [Client,2] (MCH) OK |
07:57:43.92 | 2E6C | 602 | Install::Code | Init [Client,3] (MCH) OK |
07:57:43.93 | 2E6C | 602 | Install::Code | Init [Client,4] (MCH) OK |
07:57:43.93 | 2E6C | 602 | Install::Code | Init [Client,4.1] (MCH) OK |
07:57:43.120 | 2E6C | 602 | Install::Code | Init [Client,4.2] (MCH) OK |
07:57:43.120 | 2E6C | 1362 | Client::hookFunctions | Suspend before hook: OFF |
07:57:43.120 | 2E6C | 1063 | Install::Code | Segment [5|5600|0xD6340000|0x15E0] |
07:57:43.121 | 2E6C | 602 | Install::Code | unknown (MCH) OK |
07:57:43.121 | 2E6C | 1063 | Install::Code | Segment [5|429504|0xD6340000|0x68DC0] |
07:57:43.121 | 2E6C | 602 | Install::Code | unknown (MCH) OK |
07:57:43.121 | 2E6C | 1063 | Install::Code | Segment [5|143168|0xD6340000|0x22F40] |
07:57:43.145 | 2E6C | 602 | Install::Code | unknown (MCH) OK |
07:57:43.145 | 2E6C | 1063 | Install::Code | Segment [5|12864|0xD6340000|0x3240] |
07:57:43.171 | 2E6C | 602 | Install::Code | unknown (MCH) OK |
07:57:43.171 | 2E6C | 1063 | Install::Code | Segment [5|-36469456|0xD6340000|0xFDD38530] |
07:57:43.171 | 2E6C | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::31. |
07:57:43.171 | 2E6C | 1063 | Install::Code | Segment [5|-36446384|0xD6340000|0xFDD3DF50] |
07:57:43.171 | 2E6C | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::32. |
07:57:43.171 | 2E6C | 1063 | Install::Code | Segment [5|-36452000|0xD6340000|0xFDD3C960] |
07:57:43.171 | 2E6C | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::33. |
07:57:43.171 | 2E6C | 1063 | Install::Code | Segment [5|-37640224|0xD6340000|0xFDC1A7E0] |
07:57:43.171 | 2E6C | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::34. |
07:57:43.171 | 2E6C | 337 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
07:57:43.171 | 2E6C | 1285 | OverlayManager::Start | Starting... |
07:57:43.171 | 2E6C | 1317 | OverlayManager::Start | starting hooks 2... |
07:57:43.171 | 2E6C | 602 | Install::Code | Init [Client,5] (MCH) OK |
07:57:43.198 | 2E6C | 602 | Install::Code | Init [Client,5.1] (MCH) OK |
07:57:43.199 | 2E6C | 602 | Install::Code | Init [Client,6] (MCH) OK |
07:57:43.199 | 2E6C | 1386 | OverlayManager::Start | RID Found 1 devices. |
07:57:43.199 | 2E6C | 1394 | OverlayManager::Start | RID Mouse Found [0] with 0X30(0X30) hwnd(0x7b034a)... |
07:57:43.199 | 2E6C | 1483 | | XTRAP COMPATIBLE PATCH WARNING |
07:57:43.199 | 2E6C | 1492 | OverlayManager::Start | done with hooks... |
07:57:43.199 | 2E6C | 108 | ApiManager::Init | API Manager Event : OK |
07:57:43.199 | 2E6C | 120 | ApiManager::CreateBackgroundThread | Background Thread - Created , ThreadId=20396 |
07:57:43.199 | 2E6C | 67 | TXRSetting | Fail to read texture recognition options 0x0 |
07:57:43.199 | 2E6C | 114 | TXOfInterest | New list set with 0 items |
07:57:43.199 | 2E6C | 1518 | OverlayManager::Start | get foreground state |
07:57:43.199 | 2E6C | 1555 | OverlayManager::Start | Started... |
07:57:43.200 | 4638 | 7212 | OverlayManager::OnConnected | Connected to server |
07:57:43.200 | 4638 | 32 | SendServerHelloMessage::Execute | Send connection Ack |
07:57:43.200 | 4FAC | 7868 | OverlayManager::UpdateInputTrackerWinodw | update input tracker list 0x0 -> 0x30504 |
07:57:43.225 | 2E6C | 602 | Install::Code | Init [Client,0] (MCH) OK |
07:57:43.226 | 2E6C | 428 | GraphicsHookManager::ReleaseHookRef | Clear Hook manager thread |
07:57:43.226 | 2E6C | 94 | GraphicsHookManager::StopThread | StopThread |
07:57:43.226 | B74 | 216 | GraphicsHookManager::MessageLoop | Exit Thread |
07:57:43.231 | 2E6C | 406 | Client::initFirstInjection | init complete |
07:57:43.480 | 4638 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
07:57:43.560 | 4638 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
07:57:43.561 | 4638 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
07:57:48.427 | 456C | 419 | fSwapResize_Buffers | Resize buffer (0x943a78d0)! |
07:57:48.506 | 456C | 419 | fSwapResize_Buffers | Resize buffer (0x943a78d0)! |
07:57:48.521 | 456C | 419 | fSwapResize_Buffers | Resize buffer (0x943a78d0)! |
07:57:48.599 | 4638 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
07:57:48.599 | 4638 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
07:57:48.600 | 4638 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
07:57:48.732 | 456C | 7791 | OverlayManager::IsEmptyCursor | Cache cursor 0x10003 (v: 1) |
07:57:48.758 | 3250 | 587 | RenderDeviceD3d11::RenderDeviceD3d11 | Render device d3d11 |
07:57:48.761 | 3250 | 148 | D3DHelpers::LoadDxLibrary | DX Lib d3dx11_43.dll loaded |
07:57:48.770 | 3250 | 148 | D3DHelpers::LoadDxLibrary | DX Lib D3DCompiler_43.dll loaded |
07:57:48.770 | 3250 | 984 | RenderDeviceD3d11::LoadD3dXLibraryAndFunctions | load library functions OK. |
07:57:48.779 | 3250 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x943a78d0 |
07:57:48.779 | 3250 | 1072 | RenderDeviceD3d11::init | Device adapter hash: 1657100995 |
07:57:48.779 | 3250 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
07:57:48.779 | 3250 | 1126 | RenderDeviceD3d11::init | save state |
07:57:48.779 | 3250 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
07:57:48.782 | 3250 | 705 | RenderDeviceD3d11::initDX11 | create vs |
07:57:48.782 | 3250 | 723 | RenderDeviceD3d11::initDX11 | create vs |
07:57:48.785 | 3250 | 745 | RenderDeviceD3d11::initDX11 | create pxs |
07:57:48.787 | 3250 | 774 | RenderDeviceD3d11::initDX11 | create raster |
07:57:48.787 | 3250 | 842 | RenderDeviceD3d11::initDX11 | create buffers |
07:57:48.787 | 3250 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x8dfd5cb8. |
07:57:48.787 | 3250 | 1134 | RenderDeviceD3d11::init | restore state |
07:57:48.787 | 3250 | 1137 | RenderDeviceD3d11::init | Target Window [0x7b034a] |
07:57:48.787 | 3250 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
07:57:48.787 | 3250 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
07:57:48.787 | 3250 | 193 | Overlay::Streaming::GameCaptureManager::SetRenderDevice | Streaming Client started. SHT supported: True |
07:57:48.787 | 3250 | 2092 | RenderDeviceD3d11::setFix | Set render device fix RT. |
07:57:48.787 | 3250 | 3087 | OverlayManager::setGraphics | Render Device fix was set RT. |
07:57:48.787 | 3250 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
07:57:48.787 | 3250 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
07:57:48.790 | 3250 | 737 | OverlayInputManager::HandleCommands | Clear all hotkeys command |
07:57:48.790 | 3250 | 788 | OverlayInputManager::AddHotKey | Add new hotkey [Control_Overlay]-[9]-[2]. Total [0] (pressed: 1) |
07:57:48.790 | 3250 | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.250000], offser[0, 0] |
07:57:48.790 | 3250 | 21 | StartWidgetsRefresher::Execute | Execute start wicket manager |
07:57:48.790 | 3250 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
07:57:48.790 | 3250 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x7b034a} (foreground = 0x7b034a). |
07:57:48.790 | 3250 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
07:57:48.790 | 3250 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1e20189 |
07:57:48.790 | 3250 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
07:57:48.790 | 3250 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x4b291360=1260983136)=>(0x8c5c5510=-1940105968) |
07:57:48.790 | 3250 | 2613 | OverlayManager::installWindowProcHook | installWindowProcHook mouse is tracked successfully. |
07:57:48.790 | 3250 | 311 | PerformanceCounter::NotifyFrameRender | Notify first Render... |
07:57:48.790 | 3250 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
07:57:48.790 | 3250 | 8353 | OverlayManager::CheckForSharedTextureSupport | Check for SHT support |
07:57:48.791 | 3250 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
07:57:48.791 | 3250 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
07:57:48.791 | 3250 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
07:57:48.791 | 3250 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
07:57:48.797 | 456C | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
07:57:48.797 | 456C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
07:57:48.797 | 456C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x456c |
07:57:48.797 | 456C | 469 | InputInterceptor::runHook | Mouse is hooked 0x456c |
07:57:48.797 | 456C | 8078 | OverlayManager::SetCursorInitialState | GameWndProc - Original Cursor Ref Count = 0, Cur = 0x10003 |
07:57:48.806 | 64C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_C05E2_P_5236 opened succesfuly |
07:57:48.806 | 64C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_5236_SHARED_MEMORY_AGENT opened succesfuly |
07:57:48.830 | 456C | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x0) 0x7b034a . |
07:57:48.938 | 4638 | 7315 | OverlayManager::HandleIPCMessage | Load in-game plugin request: [C:\Users\benja\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\235.1.0\plugins/GEPPlugin64.dll] [oopo: off] |
07:57:48.942 | 3250 | 8131 | OverlayManager::LoadPlugin | loading plugin: C:\Users\benja\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\235.1.0\plugins/GEPPlugin64.dll |
07:57:48.952 | 3250 | 8150 | OverlayManager::LoadPlugin | Plugin loaded [2] [C:\Users\benja\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\235.1.0\plugins/GEPPlugin64.dll] [] |
07:57:48.964 | 3250 | 8182 | OverlayManager::LoadPlugin | finish loading plugin |
07:57:50.10 | 456C | 3030 | OverlayManager::DetachThreadInput | Detach thread input 17772, 12880 |
07:57:50.124 | 4638 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
07:57:50.124 | 4638 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
07:57:50.124 | 4638 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
07:57:50.124 | 4638 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xF3028E Title=[Task Switching] |
07:57:50.124 | 4638 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
07:57:50.124 | 4638 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
07:57:50.124 | 4638 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
07:57:50.124 | 4638 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
07:57:50.138 | 4638 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
07:57:50.142 | 4638 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
07:57:51.129 | 64C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
07:57:53.174 | 64C | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3394]. |
07:57:53.174 | 64C | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
07:57:53.174 | 64C | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:15) |
07:57:53.625 | 4FAC | 2132 | Client::LogProcessModules | Loaded modules: |
07:57:53.639 | 4FAC | 2148 | | C:\Program Files (x86)\Overwolf\0.233.1.2\OWClient.dll |
07:57:53.639 | 4FAC | 2148 | | C:\Program Files (x86)\Overwolf\0.233.1.2\OWExplorer.dll |
07:57:53.639 | 4FAC | 2148 | | C:\Program Files (x86)\Overwolf\0.233.1.2\OWUtils.dll |
07:57:53.639 | 4FAC | 2148 | | C:\Users\benja\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\235.1.0\plugins\64\gep_valorant.dll |
07:57:53.639 | 4FAC | 2148 | | C:\Users\benja\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\235.1.0\plugins\64\libowgameevents64.dll |
07:57:53.639 | 4FAC | 2148 | | C:\Users\benja\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\235.1.0\plugins\GEPPlugin64.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\SYSTEM32\CRYPTSP.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\SYSTEM32\CRYPTUI.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\SYSTEM32\D3DCompiler_43.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\SYSTEM32\D3DX9_43.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\SYSTEM32\DEVOBJ.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\SYSTEM32\DNSAPI.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\SYSTEM32\DSOUND.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\SYSTEM32\DWrite.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\SYSTEM32\GLU32.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\SYSTEM32\HID.DLL |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\SYSTEM32\MSASN1.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\SYSTEM32\NETAPI32.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\SYSTEM32\NTASN1.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\SYSTEM32\OLEACC.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\SYSTEM32\OPENGL32.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\SYSTEM32\PROPSYS.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\SYSTEM32\RTWorkQ.DLL |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\SYSTEM32\SAMCLI.DLL |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\SYSTEM32\SspiCli.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\SYSTEM32\UIAutomationCore.DLL |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\SYSTEM32\UMPDC.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\SYSTEM32\USERENV.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\SYSTEM32\USP10.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\SYSTEM32\VERSION.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\SYSTEM32\WINHTTP.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\SYSTEM32\WINMM.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\SYSTEM32\WINNSI.DLL |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\SYSTEM32\WINSPOOL.DRV |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\SYSTEM32\WTSAPI32.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\SYSTEM32\Wldp.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\SYSTEM32\X3DAudio1_7.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\SYSTEM32\XAPOFX1_5.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\SYSTEM32\XAudio2_7.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\SYSTEM32\XAudio2_9.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\SYSTEM32\XINPUT1_3.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\SYSTEM32\apphelp.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\SYSTEM32\avrt.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\SYSTEM32\credui.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\SYSTEM32\cryptnet.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\SYSTEM32\d3d11.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\SYSTEM32\d3d9.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\SYSTEM32\d3dx11_43.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\SYSTEM32\drvstore.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\SYSTEM32\dwmapi.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\SYSTEM32\dxcore.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\SYSTEM32\dxgi.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\SYSTEM32\dxva2.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\SYSTEM32\gpapi.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\SYSTEM32\iertutil.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\SYSTEM32\kernel.appcore.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\SYSTEM32\mf.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\SYSTEM32\mfplat.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\SYSTEM32\mfplay.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\SYSTEM32\ncrypt.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\SYSTEM32\netutils.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\SYSTEM32\ntdll.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\SYSTEM32\ntmarta.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\SYSTEM32\nvapi64.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\SYSTEM32\powrprof.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\SYSTEM32\profapi.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\SYSTEM32\secur32.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\SYSTEM32\srvcli.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\SYSTEM32\textinputframework.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\SYSTEM32\urlmon.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\SYSTEM32\wevtapi.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\SYSTEM32\windows.storage.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\SYSTEM32\winmmbase.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\SYSTEM32\wintypes.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\System32\ADVAPI32.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\System32\COMDLG32.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\System32\CRYPT32.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\System32\CoreMessaging.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\System32\CoreUIComponents.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispig.inf_amd64_7e5fd280efaa5445\Display.NvContainer\MessageBus.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispig.inf_amd64_7e5fd280efaa5445\nvldumdx.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispig.inf_amd64_7e5fd280efaa5445\nvwgf2umx.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\System32\GDI32.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\System32\IMM32.DLL |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\System32\KERNEL32.DLL |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\System32\KERNELBASE.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\System32\MSCTF.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\System32\NSI.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\System32\Normaliz.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\System32\OLEAUT32.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\System32\PSAPI.DLL |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\System32\RPCRT4.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\System32\SETUPAPI.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\System32\SHCORE.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\System32\SHELL32.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\System32\SHLWAPI.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\System32\USER32.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\System32\WINTRUST.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\System32\WLDAP32.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\System32\WS2_32.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\System32\bcrypt.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\System32\bcryptPrimitives.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\System32\cfgmgr32.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\System32\clbcatq.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\System32\combase.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\System32\fwpuclnt.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\System32\gdi32full.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\System32\imagehlp.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\System32\msvcp_win.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\System32\msvcrt.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\System32\ole32.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\System32\sechost.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\System32\ucrtbase.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\System32\win32u.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\System32\winrnr.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.1110_none_60b5254171f9507e\COMCTL32.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.19041.2251_none_91a40448cc8846c1\gdiplus.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\system32\MMDevAPI.DLL |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\system32\NLAapi.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\system32\audioses.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\system32\dataexchange.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\system32\dcomp.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\system32\explorerframe.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\system32\mswsock.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\system32\napinsp.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\system32\nvspcap64.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\system32\pnrpnsp.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\system32\rsaenh.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\system32\twinapi.appcore.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\system32\uxtheme.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\system32\wlanapi.dll |
07:57:53.639 | 4FAC | 2148 | | C:\WINDOWS\system32\wshbth.dll |
07:57:53.639 | 4FAC | 2148 | | C:\Windows\System32\InputHost.dll |
07:57:53.639 | 4FAC | 2148 | | C:\Windows\System32\OneCoreCommonProxyStub.dll |
07:57:53.639 | 4FAC | 2148 | | C:\Windows\System32\OneCoreUAPCommonProxyStub.dll |
07:57:53.639 | 4FAC | 2148 | | C:\Windows\System32\WindowManagementAPI.dll |
07:57:53.639 | 4FAC | 2148 | | C:\Windows\System32\Windows.UI.dll |
07:57:53.639 | 4FAC | 2148 | | C:\Windows\System32\gameux.dll |
07:57:53.639 | 4FAC | 2148 | | C:\Windows\System32\rasadhlp.dll |
07:57:53.639 | 4FAC | 2148 | | D:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\chrome_elf.dll |
07:57:53.639 | 4FAC | 2148 | | D:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\d3dcompiler_47.dll |
07:57:53.639 | 4FAC | 2148 | | D:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libEGL.dll |
07:57:53.639 | 4FAC | 2148 | | D:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libGLESv2.dll |
07:57:53.639 | 4FAC | 2148 | | D:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libcef.dll |
07:57:53.639 | 4FAC | 2148 | | D:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\DbgHelp\dbghelp.dll |
07:57:53.639 | 4FAC | 2148 | | D:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\NVIDIA\GeForceNOW\Win64\GfnRuntimeSdk.dll |
07:57:53.639 | 4FAC | 2148 | | D:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\NVIDIA\NVaftermath\Win64\GFSDK_Aftermath_Lib.x64.dll |
07:57:53.639 | 4FAC | 2148 | | D:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Ogg\Win64\VS2015\libogg_64.dll |
07:57:53.639 | 4FAC | 2148 | | D:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEXFramework_x64.dll |
07:57:53.639 | 4FAC | 2148 | | D:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEX_Clothing_x64.dll |
07:57:53.639 | 4FAC | 2148 | | D:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEX_Legacy_x64.dll |
07:57:53.639 | 4FAC | 2148 | | D:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\Apex_Destructible_x64.dll |
07:57:53.639 | 4FAC | 2148 | | D:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\NvCloth_x64.dll |
07:57:53.639 | 4FAC | 2148 | | D:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3Common_x64.dll |
07:57:53.639 | 4FAC | 2148 | | D:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3Cooking_x64.dll |
07:57:53.639 | 4FAC | 2148 | | D:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3_x64.dll |
07:57:53.639 | 4FAC | 2148 | | D:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PxFoundation_x64.dll |
07:57:53.639 | 4FAC | 2148 | | D:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PxPvdSDK_x64.dll |
07:57:53.639 | 4FAC | 2148 | | D:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbis_64.dll |
07:57:53.639 | 4FAC | 2148 | | D:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbisfile_64.dll |
07:57:53.639 | 4FAC | 2148 | | D:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\MSVCP140.dll |
07:57:53.639 | 4FAC | 2148 | | D:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\RiotGamesApi.dll |
07:57:53.639 | 4FAC | 2148 | | D:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VALORANT-Win64-Shipping.exe |
07:57:53.639 | 4FAC | 2148 | | D:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VCRUNTIME140.dll |
07:57:53.639 | 4FAC | 2148 | | D:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VCRUNTIME140_1.dll |
07:57:53.639 | 4FAC | 2148 | | D:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\dbghelp.dll |
07:57:53.639 | 4FAC | 2148 | | D:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\stub.dll |
07:58:23.608 | 456C | 1846 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
07:58:23.735 | 456C | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x7b034a) 0x7b034a . |
07:58:23.744 | 456C | 1846 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
07:58:23.780 | 456C | 1846 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
07:58:23.784 | 3250 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
07:58:23.785 | 3250 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
07:58:23.854 | 4638 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
07:58:23.854 | 4638 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
07:58:23.855 | 4638 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
07:58:23.855 | 4638 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
07:58:23.861 | 4638 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
07:58:23.882 | 456C | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x7b034a) 0x7b034a . |
07:58:23.885 | 3250 | 2377 | WidgetManager::Render | resume layout thread |
07:58:23.885 | 3250 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
07:58:23.885 | 3250 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
07:58:23.885 | 3250 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
07:58:23.913 | 456C | 7791 | OverlayManager::IsEmptyCursor | Cache cursor 0x1001f (v: 1) |
07:58:28.663 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
07:58:29.339 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
07:58:30.216 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
07:58:30.462 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
07:58:31.229 | 456C | 486 | ReleaseD11Device | Device Released! [2] |
07:58:31.229 | 456C | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
07:58:31.229 | 456C | 3030 | OverlayManager::DetachThreadInput | Detach thread input 17772, 12880 |
07:58:31.230 | 456C | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
07:58:31.230 | 456C | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
07:58:31.230 | 456C | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
07:58:31.230 | 456C | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1e20189 |
07:58:31.230 | 456C | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
07:58:31.230 | 456C | 184 | IRenderDevice::release | Render Releasing. |
07:58:31.230 | 456C | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
07:58:31.230 | 456C | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
07:58:31.230 | 456C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
07:58:31.230 | 456C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
07:58:31.230 | 456C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
07:58:31.230 | 456C | 201 | IRenderDevice::release | Render Releasing Done. |
07:58:31.230 | 456C | 489 | ReleaseD11Device | End Device Released! |
07:58:31.270 | 456C | 419 | fSwapResize_Buffers | Resize buffer (0x943a78d0)! |
07:58:31.499 | 4638 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
07:58:31.499 | 4638 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
07:58:31.499 | 4638 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
07:58:31.499 | 4638 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xA0554 Title=[Netflix - Google Chrome] |
07:58:31.499 | 4638 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
07:58:31.499 | 4638 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
07:58:31.499 | 4638 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
07:58:31.499 | 4638 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
07:58:31.499 | 4638 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
07:58:31.500 | 4638 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
07:58:32.515 | 314C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
07:58:34.550 | 314C | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3332]. |
07:58:34.551 | 314C | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
07:58:34.551 | 314C | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:15) |
07:58:53.582 | 456C | 419 | fSwapResize_Buffers | Resize buffer (0x943a78d0)! |
07:58:53.586 | 3250 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x943a78d0 |
07:58:53.586 | 3250 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
07:58:53.586 | 3250 | 1126 | RenderDeviceD3d11::init | save state |
07:58:53.586 | 3250 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
07:58:53.596 | 3250 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x8dfd5cb8. |
07:58:53.596 | 3250 | 1134 | RenderDeviceD3d11::init | restore state |
07:58:53.596 | 3250 | 1137 | RenderDeviceD3d11::init | Target Window [0x7b034a] |
07:58:53.596 | 3250 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
07:58:53.596 | 3250 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
07:58:53.596 | 3250 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
07:58:53.596 | 3250 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
07:58:53.596 | 3250 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
07:58:53.596 | 3250 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
07:58:53.600 | 3250 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
07:58:53.600 | 3250 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x7b034a} (foreground = 0x7b034a). |
07:58:53.600 | 3250 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
07:58:53.600 | 3250 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1864042b |
07:58:53.600 | 3250 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
07:58:53.600 | 3250 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x4b291360=1260983136)=>(0x8c5c5510=-1940105968) |
07:58:53.600 | 3250 | 2377 | WidgetManager::Render | resume layout thread |
07:58:53.600 | 3250 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
07:58:53.600 | 3250 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
07:58:53.600 | 3250 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
07:58:53.600 | 3250 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
07:58:53.612 | 456C | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
07:58:53.612 | 456C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
07:58:53.612 | 456C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x456c |
07:58:53.612 | 456C | 469 | InputInterceptor::runHook | Mouse is hooked 0x456c |
07:58:53.616 | 3250 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
07:58:53.616 | 3250 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
07:58:53.616 | 3250 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
07:58:53.616 | 3250 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
07:58:53.855 | 4638 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
07:58:53.855 | 4638 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
07:58:53.855 | 4638 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
07:58:53.884 | 4638 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
07:58:53.889 | 3250 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
07:58:55.94 | 456C | 486 | ReleaseD11Device | Device Released! [2] |
07:58:55.94 | 456C | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
07:58:55.94 | 456C | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
07:58:55.94 | 456C | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
07:58:55.94 | 456C | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
07:58:55.94 | 456C | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1864042b |
07:58:55.94 | 456C | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
07:58:55.94 | 456C | 184 | IRenderDevice::release | Render Releasing. |
07:58:55.94 | 456C | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
07:58:55.94 | 456C | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
07:58:55.94 | 456C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
07:58:55.94 | 456C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
07:58:55.94 | 456C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
07:58:55.94 | 456C | 201 | IRenderDevice::release | Render Releasing Done. |
07:58:55.94 | 456C | 489 | ReleaseD11Device | End Device Released! |
07:58:55.131 | 456C | 419 | fSwapResize_Buffers | Resize buffer (0x943a78d0)! |
07:58:55.370 | 4638 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
07:58:55.370 | 4638 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
07:58:55.370 | 4638 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
07:58:55.370 | 4638 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xA0554 Title=[Netflix - Google Chrome] |
07:58:55.370 | 4638 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
07:58:55.370 | 4638 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
07:58:55.370 | 4638 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
07:58:55.370 | 4638 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
07:58:55.370 | 4638 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
07:58:55.372 | 4638 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
07:58:56.370 | 314C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
07:58:58.405 | 314C | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3321]. |
07:58:58.405 | 314C | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
07:58:58.405 | 314C | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:14) |
07:59:04.326 | 456C | 419 | fSwapResize_Buffers | Resize buffer (0x943a78d0)! |
07:59:04.333 | 3250 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x943a78d0 |
07:59:04.333 | 3250 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
07:59:04.333 | 3250 | 1126 | RenderDeviceD3d11::init | save state |
07:59:04.333 | 3250 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
07:59:04.341 | 3250 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x8dfd5cb8. |
07:59:04.341 | 3250 | 1134 | RenderDeviceD3d11::init | restore state |
07:59:04.341 | 3250 | 1137 | RenderDeviceD3d11::init | Target Window [0x7b034a] |
07:59:04.341 | 3250 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
07:59:04.341 | 3250 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
07:59:04.341 | 3250 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
07:59:04.341 | 3250 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
07:59:04.341 | 3250 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
07:59:04.341 | 3250 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
07:59:04.381 | 3250 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
07:59:04.382 | 3250 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x7b034a} (foreground = 0x7b034a). |
07:59:04.382 | 3250 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
07:59:04.382 | 3250 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1603ec |
07:59:04.382 | 3250 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
07:59:04.382 | 3250 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x4b291360=1260983136)=>(0x8c5c5510=-1940105968) |
07:59:04.382 | 3250 | 2377 | WidgetManager::Render | resume layout thread |
07:59:04.382 | 3250 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
07:59:04.382 | 3250 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
07:59:04.382 | 3250 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
07:59:04.382 | 3250 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
07:59:04.382 | 456C | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
07:59:04.382 | 456C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
07:59:04.382 | 456C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x456c |
07:59:04.382 | 456C | 469 | InputInterceptor::runHook | Mouse is hooked 0x456c |
07:59:04.385 | 3250 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
07:59:04.385 | 3250 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
07:59:04.385 | 3250 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
07:59:04.385 | 3250 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
07:59:04.390 | 456C | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x7b034a) 0x7b034a . |
07:59:04.540 | 4638 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
07:59:04.540 | 4638 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
07:59:04.540 | 4638 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
07:59:04.544 | 456C | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x7b034a) 0x7b034a . |
07:59:04.554 | 4638 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
07:59:04.562 | 3250 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
07:59:05.162 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
07:59:05.471 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
07:59:05.652 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
07:59:05.996 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
07:59:06.142 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
07:59:06.219 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
07:59:06.337 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
07:59:06.401 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
07:59:06.526 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
07:59:06.575 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
07:59:06.701 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
07:59:06.756 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
07:59:06.874 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
07:59:06.951 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
07:59:08.626 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
07:59:09.304 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
07:59:09.991 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
07:59:10.540 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
07:59:11.38 | 456C | 3030 | OverlayManager::DetachThreadInput | Detach thread input 17772, 12880 |
07:59:11.74 | 4638 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
07:59:11.74 | 4638 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
07:59:11.74 | 4638 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
07:59:11.74 | 4638 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xA0554 Title=[Netflix - Google Chrome] |
07:59:11.74 | 4638 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
07:59:11.74 | 4638 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
07:59:11.74 | 4638 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
07:59:11.74 | 4638 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
07:59:11.86 | 4638 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
07:59:11.91 | 4638 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
07:59:12.76 | 314C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
07:59:14.120 | 314C | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3090]. |
07:59:14.120 | 314C | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
07:59:14.120 | 314C | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:15) |
08:00:32.62 | 456C | 1846 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
08:00:32.160 | 456C | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x7b034a) 0x7b034a . |
08:00:32.199 | 456C | 1846 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
08:00:32.255 | 456C | 1846 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
08:00:32.266 | 3250 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
08:00:32.266 | 3250 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
08:00:32.277 | 456C | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x7b034a) 0x7b034a . |
08:00:32.366 | 4638 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
08:00:32.366 | 4638 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
08:00:32.366 | 4638 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
08:00:32.366 | 4638 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
08:00:32.367 | 456C | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x7b034a) 0x7b034a . |
08:00:32.368 | 3250 | 2377 | WidgetManager::Render | resume layout thread |
08:00:32.368 | 3250 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
08:00:32.368 | 3250 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
08:00:32.406 | 4638 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
08:00:32.412 | 3250 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
08:00:34.54 | 456C | 486 | ReleaseD11Device | Device Released! [2] |
08:00:34.54 | 456C | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
08:00:34.54 | 456C | 3030 | OverlayManager::DetachThreadInput | Detach thread input 17772, 12880 |
08:00:34.54 | 456C | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
08:00:34.54 | 456C | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
08:00:34.54 | 456C | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
08:00:34.55 | 456C | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1603ec |
08:00:34.55 | 456C | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
08:00:34.55 | 456C | 184 | IRenderDevice::release | Render Releasing. |
08:00:34.55 | 456C | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
08:00:34.55 | 456C | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
08:00:34.55 | 456C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
08:00:34.55 | 456C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
08:00:34.55 | 456C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
08:00:34.55 | 456C | 201 | IRenderDevice::release | Render Releasing Done. |
08:00:34.55 | 456C | 489 | ReleaseD11Device | End Device Released! |
08:00:34.126 | 456C | 419 | fSwapResize_Buffers | Resize buffer (0x943a78d0)! |
08:00:34.403 | 4638 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
08:00:34.403 | 4638 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
08:00:34.403 | 4638 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
08:00:34.404 | 4638 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x903E6 Title=[Task Switching] |
08:00:34.404 | 4638 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
08:00:34.404 | 4638 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
08:00:34.404 | 4638 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
08:00:34.404 | 4638 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
08:00:34.411 | 4638 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
08:00:34.418 | 4638 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
08:00:35.391 | 4934 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
08:00:37.435 | 4934 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3399]. |
08:00:37.435 | 4934 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
08:00:37.435 | 4934 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:13) |
08:01:04.386 | 4638 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
08:01:04.386 | 4638 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
08:01:04.386 | 4638 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
08:01:04.386 | 4638 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
08:01:04.470 | 456C | 419 | fSwapResize_Buffers | Resize buffer (0x943a78d0)! |
08:01:04.473 | 3250 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x943a78d0 |
08:01:04.473 | 3250 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
08:01:04.473 | 3250 | 1126 | RenderDeviceD3d11::init | save state |
08:01:04.473 | 3250 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
08:01:04.482 | 3250 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x8dfd5cb8. |
08:01:04.482 | 3250 | 1134 | RenderDeviceD3d11::init | restore state |
08:01:04.482 | 3250 | 1137 | RenderDeviceD3d11::init | Target Window [0x7b034a] |
08:01:04.482 | 3250 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
08:01:04.482 | 3250 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
08:01:04.482 | 3250 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
08:01:04.482 | 3250 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
08:01:04.482 | 3250 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
08:01:04.518 | 3250 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
08:01:04.518 | 3250 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x7b034a} (foreground = 0x7b034a). |
08:01:04.518 | 3250 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
08:01:04.518 | 3250 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xa6307ed |
08:01:04.518 | 3250 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
08:01:04.518 | 3250 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x4b291360=1260983136)=>(0x8c5c5510=-1940105968) |
08:01:04.518 | 3250 | 2377 | WidgetManager::Render | resume layout thread |
08:01:04.518 | 3250 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
08:01:04.518 | 3250 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
08:01:04.518 | 3250 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
08:01:04.525 | 456C | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
08:01:04.525 | 456C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
08:01:04.525 | 456C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x456c |
08:01:04.525 | 456C | 469 | InputInterceptor::runHook | Mouse is hooked 0x456c |
08:01:04.528 | 3250 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
08:01:04.528 | 3250 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
08:01:04.528 | 3250 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
08:01:04.528 | 3250 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
08:01:05.9 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
08:01:06.931 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
08:01:07.447 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
08:01:07.514 | 4934 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=200370 |
08:01:07.514 | 4934 | 2644 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
08:01:07.515 | 4934 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_200370_P_5236 opened succesfuly |
08:01:07.516 | 4934 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_5236_SHARED_MEMORY_AGENT opened succesfuly |
08:01:07.881 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
08:01:08.389 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
08:01:08.661 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
08:01:08.924 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
08:01:08.990 | 4934 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_68063A_P_5236 opened succesfuly |
08:01:08.990 | 4934 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_5236_SHARED_MEMORY_AGENT opened succesfuly |
08:01:09.977 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
08:01:10.183 | 456C | 486 | ReleaseD11Device | Device Released! [2] |
08:01:10.184 | 456C | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
08:01:10.184 | 456C | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
08:01:10.184 | 456C | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
08:01:10.184 | 456C | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
08:01:10.184 | 456C | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xa6307ed |
08:01:10.184 | 456C | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
08:01:10.184 | 456C | 184 | IRenderDevice::release | Render Releasing. |
08:01:10.184 | 456C | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
08:01:10.184 | 456C | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
08:01:10.184 | 456C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
08:01:10.184 | 456C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
08:01:10.184 | 456C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
08:01:10.184 | 456C | 201 | IRenderDevice::release | Render Releasing Done. |
08:01:10.184 | 456C | 489 | ReleaseD11Device | End Device Released! |
08:01:10.225 | 456C | 419 | fSwapResize_Buffers | Resize buffer (0x943a78d0)! |
08:01:10.328 | 4638 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
08:01:10.328 | 4638 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
08:01:10.328 | 4638 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
08:01:10.328 | 4638 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xA0554 Title=[Top topics - Tracker Network - Google Chrome] |
08:01:10.328 | 4638 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
08:01:10.328 | 4638 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
08:01:10.328 | 4638 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
08:01:10.328 | 4638 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
08:01:10.337 | 4638 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
08:01:10.340 | 4638 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
08:01:11.273 | 4934 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
08:01:13.293 | 4934 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3136]. |
08:01:13.293 | 4934 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
08:01:13.293 | 4934 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
08:01:29.796 | 456C | 419 | fSwapResize_Buffers | Resize buffer (0x943a78d0)! |
08:01:29.799 | 3250 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x943a78d0 |
08:01:29.799 | 3250 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
08:01:29.799 | 3250 | 1126 | RenderDeviceD3d11::init | save state |
08:01:29.799 | 3250 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
08:01:29.809 | 3250 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x8dfd5cb8. |
08:01:29.809 | 3250 | 1134 | RenderDeviceD3d11::init | restore state |
08:01:29.809 | 3250 | 1137 | RenderDeviceD3d11::init | Target Window [0x7b034a] |
08:01:29.809 | 3250 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
08:01:29.809 | 3250 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
08:01:29.809 | 3250 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
08:01:29.809 | 3250 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
08:01:29.809 | 3250 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
08:01:29.809 | 3250 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
08:01:29.838 | 3250 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
08:01:29.838 | 3250 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x7b034a} (foreground = 0x7b034a). |
08:01:29.838 | 3250 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
08:01:29.838 | 3250 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x31c07f5 |
08:01:29.838 | 3250 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
08:01:29.838 | 3250 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x4b291360=1260983136)=>(0x8c5c5510=-1940105968) |
08:01:29.838 | 3250 | 2377 | WidgetManager::Render | resume layout thread |
08:01:29.838 | 3250 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
08:01:29.838 | 3250 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
08:01:29.838 | 3250 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
08:01:29.838 | 3250 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
08:01:29.841 | 456C | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
08:01:29.841 | 456C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
08:01:29.841 | 456C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x456c |
08:01:29.841 | 456C | 469 | InputInterceptor::runHook | Mouse is hooked 0x456c |
08:01:29.844 | 3250 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
08:01:29.844 | 3250 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
08:01:29.844 | 3250 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
08:01:29.844 | 3250 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
08:01:30.29 | 4638 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
08:01:30.29 | 4638 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
08:01:30.29 | 4638 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
08:01:30.53 | 4638 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
08:01:30.60 | 3250 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
08:01:31.733 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
08:01:32.524 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
08:01:53.744 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
08:01:54.942 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
08:01:56.102 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
08:01:56.908 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
08:01:57.909 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
08:02:11.804 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
08:02:12.263 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
08:02:25.322 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
08:02:50.595 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
08:02:51.696 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
08:03:09.219 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
08:03:11.240 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
08:03:11.621 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
08:03:12.867 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
08:03:13.203 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
08:03:13.503 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
08:03:16.143 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
08:03:16.874 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
08:03:17.387 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
08:03:19.509 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
08:03:21.888 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
08:03:22.471 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
08:03:25.77 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
08:03:25.525 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
08:03:25.805 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
08:03:26.306 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
08:03:26.559 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
08:03:26.772 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
08:03:27.58 | 456C | 486 | ReleaseD11Device | Device Released! [2] |
08:03:27.58 | 456C | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
08:03:27.58 | 456C | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
08:03:27.58 | 456C | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
08:03:27.58 | 456C | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
08:03:27.58 | 456C | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x31c07f5 |
08:03:27.58 | 456C | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
08:03:27.58 | 456C | 184 | IRenderDevice::release | Render Releasing. |
08:03:27.58 | 456C | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
08:03:27.58 | 456C | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
08:03:27.58 | 456C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
08:03:27.58 | 456C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
08:03:27.58 | 456C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
08:03:27.58 | 456C | 201 | IRenderDevice::release | Render Releasing Done. |
08:03:27.58 | 456C | 489 | ReleaseD11Device | End Device Released! |
08:03:27.94 | 456C | 419 | fSwapResize_Buffers | Resize buffer (0x943a78d0)! |
08:03:27.260 | 4638 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
08:03:27.260 | 4638 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
08:03:27.260 | 4638 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
08:03:27.260 | 4638 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xA0554 Title=[Top topics - Tracker Network - Google Chrome] |
08:03:27.260 | 4638 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
08:03:27.260 | 4638 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
08:03:27.260 | 4638 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
08:03:27.260 | 4638 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
08:03:27.270 | 4638 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
08:03:27.272 | 4638 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
08:03:28.275 | 314C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
08:03:30.304 | 314C | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3259]. |
08:03:30.304 | 314C | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
08:03:30.304 | 314C | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:14) |
08:03:50.850 | 456C | 419 | fSwapResize_Buffers | Resize buffer (0x943a78d0)! |
08:03:50.853 | 3250 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x943a78d0 |
08:03:50.853 | 3250 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
08:03:50.853 | 3250 | 1126 | RenderDeviceD3d11::init | save state |
08:03:50.853 | 3250 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
08:03:50.862 | 3250 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x8dfd5cb8. |
08:03:50.862 | 3250 | 1134 | RenderDeviceD3d11::init | restore state |
08:03:50.862 | 3250 | 1137 | RenderDeviceD3d11::init | Target Window [0x7b034a] |
08:03:50.862 | 3250 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
08:03:50.862 | 3250 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
08:03:50.862 | 3250 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
08:03:50.862 | 3250 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
08:03:50.862 | 3250 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
08:03:50.862 | 3250 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
08:03:50.894 | 3250 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
08:03:50.894 | 3250 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x7b034a} (foreground = 0x7b034a). |
08:03:50.894 | 3250 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
08:03:50.894 | 3250 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x5b0498 |
08:03:50.894 | 3250 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
08:03:50.894 | 3250 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x4b291360=1260983136)=>(0x8c5c5510=-1940105968) |
08:03:50.894 | 3250 | 2377 | WidgetManager::Render | resume layout thread |
08:03:50.894 | 3250 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
08:03:50.894 | 3250 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
08:03:50.894 | 3250 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
08:03:50.894 | 3250 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
08:03:50.900 | 3250 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
08:03:50.900 | 3250 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
08:03:50.900 | 3250 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
08:03:50.900 | 3250 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
08:03:50.902 | 456C | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
08:03:50.902 | 456C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
08:03:50.902 | 456C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x456c |
08:03:50.902 | 456C | 469 | InputInterceptor::runHook | Mouse is hooked 0x456c |
08:03:50.904 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
08:03:51.23 | 4638 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
08:03:51.23 | 4638 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
08:03:51.23 | 4638 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
08:03:51.73 | 4638 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
08:03:51.76 | 3250 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
08:03:51.800 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
08:04:07.943 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
08:04:09.340 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
08:04:09.482 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
08:04:11.479 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
08:04:14.59 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
08:04:16.959 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
08:04:22.126 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
08:04:23.443 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
08:04:24.999 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
08:04:32.631 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
08:04:32.977 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
08:04:33.962 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
08:04:34.693 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
08:04:36.110 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
08:04:37.211 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
08:04:45.944 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
08:04:49.31 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
08:04:50.160 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
08:04:51.174 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
08:04:52.700 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
08:04:52.932 | 456C | 486 | ReleaseD11Device | Device Released! [2] |
08:04:52.932 | 456C | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
08:04:52.932 | 456C | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
08:04:52.932 | 456C | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
08:04:52.932 | 456C | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
08:04:52.932 | 456C | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x5b0498 |
08:04:52.932 | 456C | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
08:04:52.932 | 456C | 184 | IRenderDevice::release | Render Releasing. |
08:04:52.932 | 456C | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
08:04:52.932 | 456C | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
08:04:52.932 | 456C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
08:04:52.932 | 456C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
08:04:52.932 | 456C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
08:04:52.932 | 456C | 201 | IRenderDevice::release | Render Releasing Done. |
08:04:52.932 | 456C | 489 | ReleaseD11Device | End Device Released! |
08:04:52.985 | 456C | 419 | fSwapResize_Buffers | Resize buffer (0x943a78d0)! |
08:04:53.155 | 4638 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
08:04:53.155 | 4638 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
08:04:53.155 | 4638 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
08:04:53.155 | 4638 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xA0554 Title=[Valorant tracker isn't working - Valorant - Tracker Network - Google Chrome] |
08:04:53.156 | 4638 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
08:04:53.156 | 4638 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
08:04:53.156 | 4638 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
08:04:53.156 | 4638 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
08:04:53.171 | 4638 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
08:04:53.177 | 4638 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
08:04:54.170 | 4934 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
08:04:56.220 | 4934 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3325]. |
08:04:56.220 | 4934 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
08:04:56.220 | 4934 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:14) |
08:05:24.558 | 456C | 419 | fSwapResize_Buffers | Resize buffer (0x943a78d0)! |
08:05:24.560 | 3250 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x943a78d0 |
08:05:24.560 | 3250 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
08:05:24.560 | 3250 | 1126 | RenderDeviceD3d11::init | save state |
08:05:24.560 | 3250 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
08:05:24.570 | 3250 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x8dfd5cb8. |
08:05:24.570 | 3250 | 1134 | RenderDeviceD3d11::init | restore state |
08:05:24.570 | 3250 | 1137 | RenderDeviceD3d11::init | Target Window [0x7b034a] |
08:05:24.570 | 3250 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
08:05:24.570 | 3250 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
08:05:24.570 | 3250 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
08:05:24.570 | 3250 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
08:05:24.570 | 3250 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
08:05:24.570 | 3250 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
08:05:24.605 | 3250 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
08:05:24.605 | 3250 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x7b034a} (foreground = 0x7b034a). |
08:05:24.605 | 3250 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
08:05:24.605 | 3250 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x6180618 |
08:05:24.605 | 3250 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
08:05:24.605 | 3250 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x4b291360=1260983136)=>(0x8c5c5510=-1940105968) |
08:05:24.605 | 3250 | 2377 | WidgetManager::Render | resume layout thread |
08:05:24.605 | 3250 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
08:05:24.605 | 3250 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
08:05:24.605 | 3250 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
08:05:24.605 | 3250 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
08:05:24.613 | 3250 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
08:05:24.613 | 3250 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
08:05:24.613 | 3250 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
08:05:24.613 | 3250 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
08:05:24.615 | 456C | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
08:05:24.615 | 456C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
08:05:24.615 | 456C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x456c |
08:05:24.615 | 456C | 469 | InputInterceptor::runHook | Mouse is hooked 0x456c |
08:05:24.726 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
08:05:24.980 | 4638 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
08:05:24.980 | 4638 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
08:05:24.980 | 4638 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
08:05:24.997 | 4638 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
08:05:25.3 | 3250 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
08:05:28.791 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
08:06:06.449 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
08:06:09.64 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
08:06:13.406 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
08:06:13.606 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
08:06:20.70 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
08:06:20.843 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
08:06:23.21 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
08:06:23.350 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
08:06:23.622 | 456C | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x7b034a) 0x7b034a . |
08:06:27.380 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
08:06:29.51 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
08:06:29.240 | 456C | 486 | ReleaseD11Device | Device Released! [2] |
08:06:29.240 | 456C | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
08:06:29.240 | 456C | 3030 | OverlayManager::DetachThreadInput | Detach thread input 17772, 12880 |
08:06:29.240 | 456C | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
08:06:29.240 | 456C | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
08:06:29.240 | 456C | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
08:06:29.240 | 456C | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x6180618 |
08:06:29.240 | 456C | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
08:06:29.240 | 456C | 184 | IRenderDevice::release | Render Releasing. |
08:06:29.240 | 456C | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
08:06:29.240 | 456C | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
08:06:29.240 | 456C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
08:06:29.240 | 456C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
08:06:29.240 | 456C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
08:06:29.240 | 456C | 201 | IRenderDevice::release | Render Releasing Done. |
08:06:29.240 | 456C | 489 | ReleaseD11Device | End Device Released! |
08:06:29.286 | 456C | 419 | fSwapResize_Buffers | Resize buffer (0x943a78d0)! |
08:06:29.370 | 4638 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
08:06:29.370 | 4638 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
08:06:29.370 | 4638 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
08:06:29.370 | 4638 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xA0554 Title=[Valorant tracker isn't working - Valorant - Tracker Network - Google Chrome] |
08:06:29.370 | 4638 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
08:06:29.370 | 4638 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
08:06:29.370 | 4638 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
08:06:29.370 | 4638 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
08:06:29.419 | 4638 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
08:06:29.424 | 4638 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
08:06:30.386 | 314C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
08:06:32.415 | 314C | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3199]. |
08:06:32.415 | 314C | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
08:06:32.415 | 314C | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:14) |
08:06:37.220 | 456C | 419 | fSwapResize_Buffers | Resize buffer (0x943a78d0)! |
08:06:37.225 | 3250 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x943a78d0 |
08:06:37.225 | 3250 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
08:06:37.225 | 3250 | 1126 | RenderDeviceD3d11::init | save state |
08:06:37.225 | 3250 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
08:06:37.233 | 3250 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x8dfd5cb8. |
08:06:37.233 | 3250 | 1134 | RenderDeviceD3d11::init | restore state |
08:06:37.233 | 3250 | 1137 | RenderDeviceD3d11::init | Target Window [0x7b034a] |
08:06:37.233 | 3250 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
08:06:37.233 | 3250 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
08:06:37.233 | 3250 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
08:06:37.233 | 3250 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
08:06:37.233 | 3250 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
08:06:37.233 | 3250 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
08:06:37.294 | 3250 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
08:06:37.294 | 3250 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x7b034a} (foreground = 0x7b034a). |
08:06:37.294 | 3250 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
08:06:37.294 | 3250 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xdc807e9 |
08:06:37.294 | 3250 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
08:06:37.294 | 3250 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x4b291360=1260983136)=>(0x8c5c5510=-1940105968) |
08:06:37.294 | 3250 | 2377 | WidgetManager::Render | resume layout thread |
08:06:37.294 | 3250 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
08:06:37.294 | 3250 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
08:06:37.294 | 3250 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
08:06:37.294 | 3250 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
08:06:37.318 | 456C | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
08:06:37.318 | 456C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
08:06:37.318 | 456C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x456c |
08:06:37.318 | 456C | 469 | InputInterceptor::runHook | Mouse is hooked 0x456c |
08:06:37.325 | 3250 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
08:06:37.326 | 3250 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
08:06:37.326 | 3250 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
08:06:37.326 | 3250 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
08:06:37.508 | 4638 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
08:06:37.508 | 4638 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
08:06:37.508 | 4638 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
08:06:37.521 | 456C | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x7b034a) 0x7b034a . |
08:06:37.528 | 4638 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
08:06:37.538 | 3250 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
08:06:59.842 | 456C | 486 | ReleaseD11Device | Device Released! [2] |
08:06:59.842 | 456C | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
08:06:59.842 | 456C | 3030 | OverlayManager::DetachThreadInput | Detach thread input 17772, 12880 |
08:06:59.843 | 456C | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
08:06:59.843 | 456C | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
08:06:59.843 | 456C | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
08:06:59.843 | 456C | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xdc807e9 |
08:06:59.843 | 456C | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
08:06:59.843 | 456C | 184 | IRenderDevice::release | Render Releasing. |
08:06:59.843 | 456C | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
08:06:59.843 | 456C | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
08:06:59.843 | 456C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
08:06:59.843 | 456C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
08:06:59.843 | 456C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
08:06:59.843 | 456C | 201 | IRenderDevice::release | Render Releasing Done. |
08:06:59.843 | 456C | 489 | ReleaseD11Device | End Device Released! |
08:06:59.879 | 456C | 419 | fSwapResize_Buffers | Resize buffer (0x943a78d0)! |
08:07:00.336 | 4638 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
08:07:00.336 | 4638 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
08:07:00.336 | 4638 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
08:07:00.336 | 4638 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xA0554 Title=[Valorant tracker isn't working - Valorant - Tracker Network - Google Chrome] |
08:07:00.336 | 4638 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
08:07:00.336 | 4638 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
08:07:00.336 | 4638 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
08:07:00.336 | 4638 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
08:07:00.351 | 4638 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
08:07:00.352 | 4638 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
08:07:00.839 | 314C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
08:07:02.865 | 314C | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3032]. |
08:07:02.865 | 314C | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
08:07:02.865 | 314C | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:18) |
08:07:23.895 | 456C | 419 | fSwapResize_Buffers | Resize buffer (0x943a78d0)! |
08:07:23.899 | 3250 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x943a78d0 |
08:07:23.899 | 3250 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
08:07:23.899 | 3250 | 1126 | RenderDeviceD3d11::init | save state |
08:07:23.899 | 3250 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
08:07:23.907 | 3250 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x8dfd5cb8. |
08:07:23.907 | 3250 | 1134 | RenderDeviceD3d11::init | restore state |
08:07:23.907 | 3250 | 1137 | RenderDeviceD3d11::init | Target Window [0x7b034a] |
08:07:23.907 | 3250 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
08:07:23.907 | 3250 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
08:07:23.907 | 3250 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
08:07:23.907 | 3250 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
08:07:23.907 | 3250 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
08:07:23.907 | 3250 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
08:07:23.911 | 3250 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
08:07:23.911 | 3250 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x7b034a} (foreground = 0x7b034a). |
08:07:23.911 | 3250 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
08:07:23.911 | 3250 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x210207e3 |
08:07:23.911 | 3250 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
08:07:23.911 | 3250 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x4b291360=1260983136)=>(0x8c5c5510=-1940105968) |
08:07:23.911 | 3250 | 2377 | WidgetManager::Render | resume layout thread |
08:07:23.911 | 3250 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
08:07:23.911 | 3250 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
08:07:23.911 | 3250 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
08:07:23.911 | 3250 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
08:07:23.914 | 3250 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
08:07:23.914 | 3250 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
08:07:23.914 | 3250 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
08:07:23.914 | 3250 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
08:07:23.917 | 456C | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
08:07:23.917 | 456C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
08:07:23.918 | 456C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x456c |
08:07:23.918 | 456C | 469 | InputInterceptor::runHook | Mouse is hooked 0x456c |
08:07:24.77 | 4638 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
08:07:24.77 | 4638 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
08:07:24.77 | 4638 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
08:07:24.99 | 4638 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
08:07:24.105 | 3250 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
08:07:24.956 | 456C | 486 | ReleaseD11Device | Device Released! [2] |
08:07:24.956 | 456C | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
08:07:24.956 | 456C | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
08:07:24.956 | 456C | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
08:07:24.956 | 456C | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
08:07:24.956 | 456C | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x210207e3 |
08:07:24.956 | 456C | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
08:07:24.956 | 456C | 184 | IRenderDevice::release | Render Releasing. |
08:07:24.956 | 456C | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
08:07:24.956 | 456C | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
08:07:24.956 | 456C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
08:07:24.956 | 456C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
08:07:24.956 | 456C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
08:07:24.956 | 456C | 201 | IRenderDevice::release | Render Releasing Done. |
08:07:24.956 | 456C | 489 | ReleaseD11Device | End Device Released! |
08:07:24.998 | 456C | 419 | fSwapResize_Buffers | Resize buffer (0x943a78d0)! |
08:07:25.88 | 4638 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
08:07:25.88 | 4638 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
08:07:25.88 | 4638 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
08:07:25.88 | 4638 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xA0554 Title=[Netflix - Google Chrome] |
08:07:25.88 | 4638 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
08:07:25.88 | 4638 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
08:07:25.88 | 4638 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
08:07:25.88 | 4638 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
08:07:25.91 | 4638 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
08:07:25.95 | 4638 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
08:07:26.88 | 27E0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
08:07:28.126 | 27E0 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3180]. |
08:07:28.126 | 27E0 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
08:07:28.126 | 27E0 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:14) |
08:07:44.204 | 456C | 419 | fSwapResize_Buffers | Resize buffer (0x943a78d0)! |
08:07:44.208 | 3250 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x943a78d0 |
08:07:44.208 | 3250 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
08:07:44.208 | 3250 | 1126 | RenderDeviceD3d11::init | save state |
08:07:44.208 | 3250 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
08:07:44.217 | 3250 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x8dfd5cb8. |
08:07:44.217 | 3250 | 1134 | RenderDeviceD3d11::init | restore state |
08:07:44.217 | 3250 | 1137 | RenderDeviceD3d11::init | Target Window [0x7b034a] |
08:07:44.217 | 3250 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
08:07:44.217 | 3250 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
08:07:44.217 | 3250 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
08:07:44.217 | 3250 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
08:07:44.217 | 3250 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
08:07:44.217 | 3250 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
08:07:44.247 | 3250 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
08:07:44.248 | 3250 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x7b034a} (foreground = 0x7b034a). |
08:07:44.248 | 3250 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
08:07:44.248 | 3250 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xa1704bc |
08:07:44.248 | 3250 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
08:07:44.248 | 3250 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x4b291360=1260983136)=>(0x8c5c5510=-1940105968) |
08:07:44.248 | 3250 | 2377 | WidgetManager::Render | resume layout thread |
08:07:44.248 | 3250 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
08:07:44.248 | 3250 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
08:07:44.248 | 3250 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
08:07:44.248 | 3250 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
08:07:44.250 | 3250 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
08:07:44.250 | 3250 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
08:07:44.250 | 3250 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
08:07:44.250 | 3250 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
08:07:44.255 | 456C | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
08:07:44.255 | 456C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
08:07:44.255 | 456C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x456c |
08:07:44.255 | 456C | 469 | InputInterceptor::runHook | Mouse is hooked 0x456c |
08:07:44.272 | 4934 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_6D04B4_P_5236 opened succesfuly |
08:07:44.272 | 4934 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_5236_SHARED_MEMORY_AGENT opened succesfuly |
08:07:44.295 | 456C | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x7b034a) 0x7b034a . |
08:07:44.315 | 4638 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
08:07:44.315 | 4638 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
08:07:44.315 | 4638 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
08:07:44.316 | 456C | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x7b034a) 0x7b034a . |
08:07:44.337 | 4638 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
08:07:44.341 | 3250 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
08:07:49.859 | 456C | 486 | ReleaseD11Device | Device Released! [2] |
08:07:49.859 | 456C | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
08:07:49.859 | 456C | 3030 | OverlayManager::DetachThreadInput | Detach thread input 17772, 12880 |
08:07:49.859 | 456C | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
08:07:49.859 | 456C | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
08:07:49.859 | 456C | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
08:07:49.859 | 456C | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xa1704bc |
08:07:49.860 | 456C | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
08:07:49.860 | 456C | 184 | IRenderDevice::release | Render Releasing. |
08:07:49.860 | 456C | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
08:07:49.860 | 456C | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
08:07:49.860 | 456C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
08:07:49.860 | 456C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
08:07:49.860 | 456C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
08:07:49.860 | 456C | 201 | IRenderDevice::release | Render Releasing Done. |
08:07:49.860 | 456C | 489 | ReleaseD11Device | End Device Released! |
08:07:49.908 | 4638 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
08:07:49.908 | 4638 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
08:07:49.908 | 4638 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
08:07:49.908 | 4638 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1F305CE Title=[Task Switching] |
08:07:49.908 | 4638 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
08:07:49.908 | 4638 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
08:07:49.908 | 4638 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
08:07:49.908 | 4638 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
08:07:49.918 | 4638 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
08:07:49.928 | 456C | 419 | fSwapResize_Buffers | Resize buffer (0x943a78d0)! |
08:07:49.936 | 4638 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
08:07:50.515 | 456C | 419 | fSwapResize_Buffers | Resize buffer (0x943a78d0)! |
08:07:50.518 | 3250 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x943a78d0 |
08:07:50.518 | 3250 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
08:07:50.518 | 3250 | 1126 | RenderDeviceD3d11::init | save state |
08:07:50.518 | 3250 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
08:07:50.527 | 3250 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x8dfd5cb8. |
08:07:50.527 | 3250 | 1134 | RenderDeviceD3d11::init | restore state |
08:07:50.527 | 3250 | 1137 | RenderDeviceD3d11::init | Target Window [0x7b034a] |
08:07:50.527 | 3250 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
08:07:50.527 | 3250 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
08:07:50.527 | 3250 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
08:07:50.527 | 3250 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
08:07:50.527 | 3250 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
08:07:50.527 | 3250 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
08:07:50.548 | 3250 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
08:07:50.548 | 3250 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x7b034a} (foreground = 0x7b034a). |
08:07:50.548 | 3250 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
08:07:50.548 | 3250 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x72905fc |
08:07:50.548 | 3250 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
08:07:50.549 | 3250 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x4b291360=1260983136)=>(0x8c5c5510=-1940105968) |
08:07:50.549 | 3250 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
08:07:50.549 | 3250 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
08:07:50.552 | 456C | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
08:07:50.552 | 456C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
08:07:50.552 | 456C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x456c |
08:07:50.552 | 456C | 469 | InputInterceptor::runHook | Mouse is hooked 0x456c |
08:07:50.554 | 3250 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
08:07:50.554 | 3250 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
08:07:50.554 | 3250 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
08:07:50.554 | 3250 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
08:07:50.943 | 4638 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
08:07:50.943 | 4638 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
08:07:50.943 | 4638 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
08:07:50.947 | 4638 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
08:07:50.949 | 456C | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x7b034a) 0x7b034a . |
08:07:50.953 | 3250 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
08:08:23.100 | 456C | 3030 | OverlayManager::DetachThreadInput | Detach thread input 17772, 12880 |
08:08:23.461 | 4638 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
08:08:23.461 | 4638 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
08:08:23.461 | 4638 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
08:08:23.461 | 4638 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xA0554 Title=[Netflix - Google Chrome] |
08:08:23.461 | 4638 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
08:08:23.461 | 4638 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
08:08:23.461 | 4638 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
08:08:23.461 | 4638 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
08:08:23.477 | 4638 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
08:08:23.482 | 4638 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
08:08:24.463 | 4934 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
08:08:26.510 | 4934 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3422]. |
08:08:26.510 | 4934 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
08:08:26.510 | 4934 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:14) |
08:08:28.459 | 456C | 1846 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
08:08:28.462 | 456C | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x7b034a) 0x7b034a . |
08:08:28.541 | 4638 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
08:08:28.541 | 4638 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
08:08:28.541 | 4638 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
08:08:28.541 | 4638 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
08:08:28.544 | 456C | 1846 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
08:08:28.602 | 456C | 1846 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
08:08:28.610 | 3250 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
08:08:28.611 | 3250 | 2377 | WidgetManager::Render | resume layout thread |
08:08:28.611 | 3250 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
08:08:28.611 | 3250 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
08:08:28.611 | 3250 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
08:08:28.612 | 456C | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x7b034a) 0x7b034a . |
08:08:29.205 | 456C | 7791 | OverlayManager::IsEmptyCursor | Cache cursor 0x10005 (v: 1) |
08:08:39.78 | 456C | 3030 | OverlayManager::DetachThreadInput | Detach thread input 17772, 12880 |
08:08:39.210 | 4638 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
08:08:39.210 | 4638 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
08:08:39.210 | 4638 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
08:08:39.210 | 4638 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x98903DE Title=[Task Switching] |
08:08:39.210 | 4638 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
08:08:39.211 | 4638 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
08:08:39.211 | 4638 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
08:08:39.211 | 4638 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
08:08:39.255 | 4638 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
08:08:39.268 | 4638 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
08:08:40.200 | 4934 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
08:08:42.229 | 4934 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3162]. |
08:08:42.229 | 4934 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
08:08:42.229 | 4934 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:14) |
08:09:55.963 | 456C | 1846 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
08:09:55.968 | 4638 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
08:09:55.968 | 4638 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
08:09:55.968 | 4638 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
08:09:55.968 | 4638 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
08:09:56.96 | 456C | 1846 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
08:09:56.137 | 456C | 1846 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
08:09:56.149 | 3250 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
08:09:56.149 | 3250 | 2377 | WidgetManager::Render | resume layout thread |
08:09:56.149 | 3250 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
08:09:56.149 | 3250 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
08:09:56.149 | 3250 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
08:09:56.563 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
08:09:59.45 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
08:10:00.281 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
08:10:01.707 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
08:10:02.994 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
08:10:03.330 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
08:10:04.966 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
08:10:05.312 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
08:10:13.779 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
08:10:15.123 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
08:10:17.926 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
08:10:18.643 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
08:10:19.43 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
08:10:25.80 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
08:10:35.760 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
08:10:37.251 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
08:10:37.470 | 456C | 486 | ReleaseD11Device | Device Released! [2] |
08:10:37.470 | 456C | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
08:10:37.470 | 456C | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
08:10:37.470 | 456C | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
08:10:37.470 | 456C | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
08:10:37.470 | 456C | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x72905fc |
08:10:37.470 | 456C | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
08:10:37.470 | 456C | 184 | IRenderDevice::release | Render Releasing. |
08:10:37.470 | 456C | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
08:10:37.470 | 456C | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
08:10:37.470 | 456C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
08:10:37.470 | 456C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
08:10:37.470 | 456C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
08:10:37.470 | 456C | 201 | IRenderDevice::release | Render Releasing Done. |
08:10:37.470 | 456C | 489 | ReleaseD11Device | End Device Released! |
08:10:37.526 | 456C | 419 | fSwapResize_Buffers | Resize buffer (0x943a78d0)! |
08:10:37.728 | 4638 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
08:10:37.728 | 4638 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
08:10:37.728 | 4638 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
08:10:37.728 | 4638 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xA0554 Title=[New Tab - Google Chrome] |
08:10:37.728 | 4638 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
08:10:37.728 | 4638 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
08:10:37.728 | 4638 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
08:10:37.728 | 4638 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
08:10:37.744 | 4638 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
08:10:37.749 | 4638 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
08:10:38.743 | 5884 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
08:10:40.774 | 5884 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3323]. |
08:10:40.774 | 5884 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
08:10:40.774 | 5884 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:15) |
08:11:10.381 | 456C | 419 | fSwapResize_Buffers | Resize buffer (0x943a78d0)! |
08:11:10.383 | 3250 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x943a78d0 |
08:11:10.383 | 3250 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
08:11:10.383 | 3250 | 1126 | RenderDeviceD3d11::init | save state |
08:11:10.383 | 3250 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
08:11:10.393 | 3250 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x8dfd5cb8. |
08:11:10.393 | 3250 | 1134 | RenderDeviceD3d11::init | restore state |
08:11:10.393 | 3250 | 1137 | RenderDeviceD3d11::init | Target Window [0x7b034a] |
08:11:10.393 | 3250 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
08:11:10.393 | 3250 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
08:11:10.393 | 3250 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
08:11:10.393 | 3250 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
08:11:10.393 | 3250 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
08:11:10.393 | 3250 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
08:11:10.430 | 3250 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
08:11:10.430 | 3250 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x7b034a} (foreground = 0x7b034a). |
08:11:10.431 | 3250 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
08:11:10.431 | 3250 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x903d6 |
08:11:10.431 | 3250 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
08:11:10.431 | 3250 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x4b291360=1260983136)=>(0x8c5c5510=-1940105968) |
08:11:10.431 | 3250 | 2377 | WidgetManager::Render | resume layout thread |
08:11:10.431 | 3250 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
08:11:10.431 | 3250 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
08:11:10.431 | 3250 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
08:11:10.431 | 3250 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
08:11:10.434 | 456C | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
08:11:10.434 | 456C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
08:11:10.434 | 456C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x456c |
08:11:10.434 | 456C | 469 | InputInterceptor::runHook | Mouse is hooked 0x456c |
08:11:10.438 | 3250 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
08:11:10.438 | 3250 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
08:11:10.438 | 3250 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
08:11:10.438 | 3250 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
08:11:10.821 | 4638 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
08:11:10.821 | 4638 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
08:11:10.821 | 4638 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
08:11:10.895 | 4638 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
08:11:10.897 | 3250 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
08:11:11.159 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
08:11:22.128 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
08:11:52.614 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
08:11:54.157 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
08:11:59.979 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
08:12:00.162 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
08:12:00.468 | 456C | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x7b034a) 0x7b034a . |
08:12:05.192 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
08:12:09.791 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
08:12:10.842 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
08:12:14.804 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
08:12:15.105 | 456C | 486 | ReleaseD11Device | Device Released! [2] |
08:12:15.105 | 456C | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
08:12:15.105 | 456C | 3030 | OverlayManager::DetachThreadInput | Detach thread input 17772, 12880 |
08:12:15.105 | 456C | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
08:12:15.105 | 456C | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
08:12:15.106 | 456C | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
08:12:15.106 | 456C | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x903d6 |
08:12:15.106 | 456C | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
08:12:15.106 | 456C | 184 | IRenderDevice::release | Render Releasing. |
08:12:15.106 | 456C | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
08:12:15.106 | 456C | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
08:12:15.106 | 456C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
08:12:15.106 | 456C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
08:12:15.106 | 456C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
08:12:15.106 | 456C | 201 | IRenderDevice::release | Render Releasing Done. |
08:12:15.106 | 456C | 489 | ReleaseD11Device | End Device Released! |
08:12:15.141 | 456C | 419 | fSwapResize_Buffers | Resize buffer (0x943a78d0)! |
08:12:15.189 | 4638 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
08:12:15.189 | 4638 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
08:12:15.189 | 4638 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
08:12:15.189 | 4638 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xA0554 Title=[Netflix - Google Chrome] |
08:12:15.189 | 4638 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
08:12:15.189 | 4638 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
08:12:15.189 | 4638 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
08:12:15.189 | 4638 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
08:12:15.209 | 4638 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
08:12:15.219 | 4638 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
08:12:16.196 | 59FC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
08:12:18.235 | 59FC | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3165]. |
08:12:18.235 | 59FC | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
08:12:18.235 | 59FC | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
08:12:28.639 | 456C | 419 | fSwapResize_Buffers | Resize buffer (0x943a78d0)! |
08:12:28.641 | 3250 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x943a78d0 |
08:12:28.641 | 3250 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
08:12:28.641 | 3250 | 1126 | RenderDeviceD3d11::init | save state |
08:12:28.641 | 3250 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
08:12:28.651 | 3250 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x8dfd5cb8. |
08:12:28.651 | 3250 | 1134 | RenderDeviceD3d11::init | restore state |
08:12:28.651 | 3250 | 1137 | RenderDeviceD3d11::init | Target Window [0x7b034a] |
08:12:28.651 | 3250 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
08:12:28.651 | 3250 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
08:12:28.651 | 3250 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
08:12:28.651 | 3250 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
08:12:28.651 | 3250 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
08:12:28.651 | 3250 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
08:12:28.683 | 3250 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
08:12:28.683 | 3250 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x7b034a} (foreground = 0x7b034a). |
08:12:28.683 | 3250 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
08:12:28.683 | 3250 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x3378009b |
08:12:28.683 | 3250 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
08:12:28.683 | 3250 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x4b291360=1260983136)=>(0x8c5c5510=-1940105968) |
08:12:28.683 | 3250 | 2377 | WidgetManager::Render | resume layout thread |
08:12:28.683 | 3250 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
08:12:28.683 | 3250 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
08:12:28.683 | 3250 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
08:12:28.683 | 3250 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
08:12:28.687 | 456C | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
08:12:28.687 | 456C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
08:12:28.687 | 456C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x456c |
08:12:28.687 | 456C | 469 | InputInterceptor::runHook | Mouse is hooked 0x456c |
08:12:28.690 | 3250 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
08:12:28.690 | 3250 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
08:12:28.690 | 3250 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
08:12:28.690 | 3250 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
08:12:28.822 | 4638 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
08:12:28.822 | 4638 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
08:12:28.822 | 4638 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
08:12:28.867 | 4638 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
08:12:28.869 | 3250 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
08:12:52.533 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
08:12:55.207 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
08:12:56.768 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
08:12:57.616 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
08:12:58.676 | 456C | 486 | ReleaseD11Device | Device Released! [2] |
08:12:58.676 | 456C | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
08:12:58.676 | 456C | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
08:12:58.676 | 456C | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
08:12:58.676 | 456C | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
08:12:58.676 | 456C | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x3378009b |
08:12:58.676 | 456C | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
08:12:58.676 | 456C | 184 | IRenderDevice::release | Render Releasing. |
08:12:58.676 | 456C | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
08:12:58.676 | 456C | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
08:12:58.676 | 456C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
08:12:58.676 | 456C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
08:12:58.676 | 456C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
08:12:58.677 | 456C | 201 | IRenderDevice::release | Render Releasing Done. |
08:12:58.677 | 456C | 489 | ReleaseD11Device | End Device Released! |
08:12:58.708 | 456C | 419 | fSwapResize_Buffers | Resize buffer (0x943a78d0)! |
08:12:59.109 | 4638 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
08:12:59.109 | 4638 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
08:12:59.109 | 4638 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
08:12:59.109 | 4638 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xA0554 Title=[Netflix - Google Chrome] |
08:12:59.109 | 4638 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
08:12:59.109 | 4638 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
08:12:59.109 | 4638 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
08:12:59.109 | 4638 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
08:12:59.125 | 4638 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
08:12:59.130 | 4638 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
08:13:00.121 | 59FC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
08:13:01.655 | 59FC | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3005]. |
08:13:01.655 | 59FC | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
08:13:01.655 | 59FC | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:17) |
08:13:29.578 | 456C | 419 | fSwapResize_Buffers | Resize buffer (0x943a78d0)! |
08:13:29.581 | 3250 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x943a78d0 |
08:13:29.581 | 3250 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
08:13:29.581 | 3250 | 1126 | RenderDeviceD3d11::init | save state |
08:13:29.581 | 3250 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
08:13:29.589 | 3250 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x8dfd5cb8. |
08:13:29.589 | 3250 | 1134 | RenderDeviceD3d11::init | restore state |
08:13:29.589 | 3250 | 1137 | RenderDeviceD3d11::init | Target Window [0x7b034a] |
08:13:29.589 | 3250 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
08:13:29.589 | 3250 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
08:13:29.589 | 3250 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
08:13:29.589 | 3250 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
08:13:29.589 | 3250 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
08:13:29.589 | 3250 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
08:13:29.619 | 4638 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
08:13:29.619 | 4638 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
08:13:29.620 | 4638 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
08:13:29.645 | 3250 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
08:13:29.645 | 3250 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x7b034a} (foreground = 0x7b034a). |
08:13:29.645 | 3250 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
08:13:29.645 | 3250 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x3260074d |
08:13:29.645 | 3250 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
08:13:29.645 | 3250 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x4b291360=1260983136)=>(0x8c5c5510=-1940105968) |
08:13:29.645 | 3250 | 2377 | WidgetManager::Render | resume layout thread |
08:13:29.645 | 3250 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
08:13:29.645 | 3250 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
08:13:29.645 | 3250 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
08:13:29.656 | 3250 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
08:13:29.656 | 3250 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
08:13:29.656 | 3250 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
08:13:29.656 | 3250 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
08:13:29.659 | 456C | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
08:13:29.659 | 456C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
08:13:29.659 | 456C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x456c |
08:13:29.659 | 456C | 469 | InputInterceptor::runHook | Mouse is hooked 0x456c |
08:13:29.724 | 4638 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
08:13:29.731 | 3250 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
08:13:29.934 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
08:13:31.872 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
08:13:33.981 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
08:13:35.385 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
08:13:38.672 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
08:13:39.16 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
08:13:41.166 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
08:13:41.658 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
08:13:45.248 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
08:13:45.384 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
08:13:45.600 | 456C | 486 | ReleaseD11Device | Device Released! [2] |
08:13:45.600 | 456C | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
08:13:45.600 | 456C | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
08:13:45.600 | 456C | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
08:13:45.600 | 456C | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
08:13:45.600 | 456C | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x3260074d |
08:13:45.600 | 456C | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
08:13:45.600 | 456C | 184 | IRenderDevice::release | Render Releasing. |
08:13:45.600 | 456C | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
08:13:45.600 | 456C | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
08:13:45.600 | 456C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
08:13:45.600 | 456C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
08:13:45.600 | 456C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
08:13:45.600 | 456C | 201 | IRenderDevice::release | Render Releasing Done. |
08:13:45.600 | 456C | 489 | ReleaseD11Device | End Device Released! |
08:13:45.682 | 456C | 419 | fSwapResize_Buffers | Resize buffer (0x943a78d0)! |
08:13:46.69 | 4638 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
08:13:46.69 | 4638 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
08:13:46.69 | 4638 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
08:13:46.69 | 4638 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xA0554 Title=[Netflix - Google Chrome] |
08:13:46.70 | 4638 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
08:13:46.70 | 4638 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
08:13:46.70 | 4638 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
08:13:46.70 | 4638 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
08:13:46.70 | 4638 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
08:13:46.73 | 4638 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
08:13:46.566 | 59FC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
08:13:48.593 | 59FC | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3037]. |
08:13:48.593 | 59FC | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
08:13:48.593 | 59FC | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:20) |
08:14:59.106 | 456C | 419 | fSwapResize_Buffers | Resize buffer (0x943a78d0)! |
08:14:59.109 | 3250 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x943a78d0 |
08:14:59.109 | 3250 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
08:14:59.109 | 3250 | 1126 | RenderDeviceD3d11::init | save state |
08:14:59.109 | 3250 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
08:14:59.118 | 3250 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x8dfd5cb8. |
08:14:59.118 | 3250 | 1134 | RenderDeviceD3d11::init | restore state |
08:14:59.118 | 3250 | 1137 | RenderDeviceD3d11::init | Target Window [0x7b034a] |
08:14:59.118 | 3250 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
08:14:59.118 | 3250 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
08:14:59.118 | 3250 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
08:14:59.118 | 3250 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
08:14:59.118 | 3250 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
08:14:59.118 | 3250 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
08:14:59.152 | 3250 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
08:14:59.153 | 3250 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x7b034a} (foreground = 0x7b034a). |
08:14:59.153 | 3250 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
08:14:59.153 | 3250 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x13c603a0 |
08:14:59.153 | 3250 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
08:14:59.153 | 3250 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x4b291360=1260983136)=>(0x8c5c5510=-1940105968) |
08:14:59.153 | 3250 | 2377 | WidgetManager::Render | resume layout thread |
08:14:59.153 | 3250 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
08:14:59.153 | 3250 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
08:14:59.153 | 3250 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
08:14:59.153 | 3250 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
08:14:59.154 | 456C | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
08:14:59.154 | 456C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
08:14:59.154 | 456C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x456c |
08:14:59.154 | 456C | 469 | InputInterceptor::runHook | Mouse is hooked 0x456c |
08:14:59.159 | 3250 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
08:14:59.159 | 3250 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
08:14:59.159 | 3250 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
08:14:59.159 | 3250 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
08:14:59.411 | 4638 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
08:14:59.411 | 4638 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
08:14:59.411 | 4638 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
08:14:59.581 | 4638 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
08:14:59.587 | 3250 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
08:14:59.603 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
08:15:00.72 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
08:15:02.636 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
08:15:04.338 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
08:15:05.185 | 456C | 486 | ReleaseD11Device | Device Released! [2] |
08:15:05.185 | 456C | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
08:15:05.185 | 456C | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
08:15:05.185 | 456C | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
08:15:05.185 | 456C | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
08:15:05.185 | 456C | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x13c603a0 |
08:15:05.185 | 456C | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
08:15:05.185 | 456C | 184 | IRenderDevice::release | Render Releasing. |
08:15:05.185 | 456C | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
08:15:05.185 | 456C | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
08:15:05.185 | 456C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
08:15:05.185 | 456C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
08:15:05.185 | 456C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
08:15:05.185 | 456C | 201 | IRenderDevice::release | Render Releasing Done. |
08:15:05.185 | 456C | 489 | ReleaseD11Device | End Device Released! |
08:15:05.214 | 456C | 419 | fSwapResize_Buffers | Resize buffer (0x943a78d0)! |
08:15:05.441 | 4638 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
08:15:05.441 | 4638 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
08:15:05.441 | 4638 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
08:15:05.441 | 4638 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xA0554 Title=[Netflix - Google Chrome] |
08:15:05.441 | 4638 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
08:15:05.441 | 4638 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
08:15:05.441 | 4638 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
08:15:05.441 | 4638 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
08:15:05.441 | 4638 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
08:15:05.449 | 4638 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
08:15:06.435 | 59FC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
08:15:08.448 | 59FC | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3272]. |
08:15:08.448 | 59FC | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
08:15:08.448 | 59FC | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:15) |
08:15:10.225 | 456C | 419 | fSwapResize_Buffers | Resize buffer (0x943a78d0)! |
08:15:10.228 | 3250 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x943a78d0 |
08:15:10.228 | 3250 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
08:15:10.228 | 3250 | 1126 | RenderDeviceD3d11::init | save state |
08:15:10.228 | 3250 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
08:15:10.237 | 3250 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x8dfd5cb8. |
08:15:10.237 | 3250 | 1134 | RenderDeviceD3d11::init | restore state |
08:15:10.237 | 3250 | 1137 | RenderDeviceD3d11::init | Target Window [0x7b034a] |
08:15:10.237 | 3250 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
08:15:10.237 | 3250 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
08:15:10.237 | 3250 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
08:15:10.237 | 3250 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
08:15:10.237 | 3250 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
08:15:10.237 | 3250 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
08:15:10.265 | 3250 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
08:15:10.265 | 3250 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x7b034a} (foreground = 0x7b034a). |
08:15:10.266 | 3250 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
08:15:10.266 | 3250 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1c9404be |
08:15:10.266 | 3250 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
08:15:10.266 | 3250 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x4b291360=1260983136)=>(0x8c5c5510=-1940105968) |
08:15:10.266 | 3250 | 2377 | WidgetManager::Render | resume layout thread |
08:15:10.266 | 3250 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
08:15:10.266 | 3250 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
08:15:10.266 | 3250 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
08:15:10.266 | 3250 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
08:15:10.268 | 456C | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
08:15:10.268 | 456C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
08:15:10.268 | 456C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x456c |
08:15:10.268 | 456C | 469 | InputInterceptor::runHook | Mouse is hooked 0x456c |
08:15:10.276 | 3250 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
08:15:10.276 | 3250 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
08:15:10.276 | 3250 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
08:15:10.276 | 3250 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
08:15:10.525 | 4638 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
08:15:10.525 | 4638 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
08:15:10.525 | 4638 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
08:15:10.572 | 4638 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
08:15:10.585 | 3250 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
08:15:11.955 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
08:15:13.591 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
08:16:12.167 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
08:16:12.549 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
08:16:12.822 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
08:16:13.24 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
08:16:13.154 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
08:16:14.256 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
08:16:14.413 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
08:16:17.595 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
08:16:19.766 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
08:16:20.88 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
08:16:20.441 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
08:16:21.728 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
08:16:22.34 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
08:16:24.635 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
08:16:27.846 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
08:16:28.593 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
08:16:28.819 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
08:16:31.308 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
08:16:31.762 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
08:16:32.857 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
08:16:32.960 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
08:16:33.75 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
08:16:34.925 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
08:16:36.173 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
08:16:36.454 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
08:16:41.393 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
08:16:42.98 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
08:16:42.605 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
08:17:17.204 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
08:17:18.151 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
08:17:18.385 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
08:17:18.586 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
08:17:18.808 | 456C | 486 | ReleaseD11Device | Device Released! [2] |
08:17:18.808 | 456C | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
08:17:18.808 | 456C | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
08:17:18.808 | 456C | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
08:17:18.808 | 456C | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
08:17:18.808 | 456C | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1c9404be |
08:17:18.808 | 456C | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
08:17:18.808 | 456C | 184 | IRenderDevice::release | Render Releasing. |
08:17:18.808 | 456C | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
08:17:18.808 | 456C | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
08:17:18.808 | 456C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
08:17:18.808 | 456C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
08:17:18.808 | 456C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
08:17:18.808 | 456C | 201 | IRenderDevice::release | Render Releasing Done. |
08:17:18.808 | 456C | 489 | ReleaseD11Device | End Device Released! |
08:17:18.830 | 456C | 419 | fSwapResize_Buffers | Resize buffer (0x943a78d0)! |
08:17:19.226 | 4638 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
08:17:19.226 | 4638 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
08:17:19.226 | 4638 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
08:17:19.226 | 4638 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xA0554 Title=[Netflix - Google Chrome] |
08:17:19.226 | 4638 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
08:17:19.226 | 4638 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
08:17:19.226 | 4638 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
08:17:19.226 | 4638 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
08:17:19.229 | 4638 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
08:17:19.237 | 4638 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
08:17:20.250 | 55C4 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
08:17:20.252 | 456C | 419 | fSwapResize_Buffers | Resize buffer (0x943a78d0)! |
08:17:20.254 | 3250 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x943a78d0 |
08:17:20.254 | 3250 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
08:17:20.254 | 3250 | 1126 | RenderDeviceD3d11::init | save state |
08:17:20.254 | 3250 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
08:17:20.263 | 3250 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x8dfd5cb8. |
08:17:20.263 | 3250 | 1134 | RenderDeviceD3d11::init | restore state |
08:17:20.263 | 3250 | 1137 | RenderDeviceD3d11::init | Target Window [0x7b034a] |
08:17:20.263 | 3250 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
08:17:20.263 | 3250 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
08:17:20.263 | 3250 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
08:17:20.263 | 3250 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
08:17:20.263 | 3250 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
08:17:20.263 | 3250 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
08:17:20.294 | 3250 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
08:17:20.294 | 3250 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x7b034a} (foreground = 0x7b034a). |
08:17:20.294 | 3250 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
08:17:20.294 | 3250 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x148502c4 |
08:17:20.294 | 3250 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
08:17:20.294 | 3250 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x4b291360=1260983136)=>(0x8c5c5510=-1940105968) |
08:17:20.294 | 3250 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
08:17:20.294 | 3250 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
08:17:20.298 | 456C | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
08:17:20.298 | 456C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
08:17:20.298 | 456C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x456c |
08:17:20.298 | 456C | 469 | InputInterceptor::runHook | Mouse is hooked 0x456c |
08:17:20.301 | 3250 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
08:17:20.301 | 3250 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
08:17:20.301 | 3250 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
08:17:20.301 | 3250 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
08:17:20.303 | 4638 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
08:17:20.303 | 4638 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
08:17:20.303 | 4638 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
08:17:20.348 | 4638 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
08:17:20.363 | 3250 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
08:17:20.850 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
08:17:21.182 | 456C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
08:17:21.402 | 456C | 486 | ReleaseD11Device | Device Released! [2] |
08:17:21.402 | 456C | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
08:17:21.402 | 456C | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
08:17:21.402 | 456C | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
08:17:21.402 | 456C | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
08:17:21.402 | 456C | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x148502c4 |
08:17:21.402 | 456C | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
08:17:21.402 | 456C | 184 | IRenderDevice::release | Render Releasing. |
08:17:21.402 | 456C | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
08:17:21.402 | 456C | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
08:17:21.402 | 456C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
08:17:21.402 | 456C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
08:17:21.402 | 456C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
08:17:21.402 | 456C | 201 | IRenderDevice::release | Render Releasing Done. |
08:17:21.402 | 456C | 489 | ReleaseD11Device | End Device Released! |
08:17:21.444 | 4638 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
08:17:21.444 | 4638 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
08:17:21.444 | 4638 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
08:17:21.444 | 4638 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x101BE Title=[] |
08:17:21.444 | 4638 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
08:17:21.444 | 4638 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
08:17:21.444 | 4638 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X30(0X30)... |
08:17:21.444 | 4638 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
08:17:21.452 | 4638 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
08:17:21.493 | 4638 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
08:17:21.512 | 456C | 419 | fSwapResize_Buffers | Resize buffer (0x943a78d0)! |
08:17:22.452 | 55C4 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
08:17:24.499 | 55C4 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3176]. |
08:17:24.499 | 55C4 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
08:17:24.499 | 55C4 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:15) |
08:17:57.984 | 4638 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
08:17:57.984 | 4638 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
08:17:57.984 | 4638 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
08:17:57.984 | 4638 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
08:17:58.49 | 456C | 419 | fSwapResize_Buffers | Resize buffer (0x943a78d0)! |
08:17:58.54 | 3250 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x943a78d0 |
08:17:58.54 | 3250 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
08:17:58.54 | 3250 | 1126 | RenderDeviceD3d11::init | save state |
08:17:58.54 | 3250 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
08:17:58.63 | 3250 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x8dfd5cb8. |
08:17:58.63 | 3250 | 1134 | RenderDeviceD3d11::init | restore state |
08:17:58.63 | 3250 | 1137 | RenderDeviceD3d11::init | Target Window [0x7b034a] |
08:17:58.63 | 3250 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
08:17:58.63 | 3250 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
08:17:58.63 | 3250 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
08:17:58.63 | 3250 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
08:17:58.63 | 3250 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
08:17:58.101 | 3250 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
08:17:58.101 | 3250 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x7b034a} (foreground = 0x7b034a). |
08:17:58.101 | 3250 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
08:17:58.101 | 3250 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xb8703c0 |
08:17:58.101 | 3250 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
08:17:58.101 | 3250 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x4b291360=1260983136)=>(0x8c5c5510=-1940105968) |
08:17:58.101 | 3250 | 2377 | WidgetManager::Render | resume layout thread |
08:17:58.101 | 3250 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
08:17:58.101 | 3250 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
08:17:58.101 | 3250 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
08:17:58.102 | 456C | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
08:17:58.102 | 456C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
08:17:58.102 | 456C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x456c |
08:17:58.102 | 456C | 469 | InputInterceptor::runHook | Mouse is hooked 0x456c |
08:17:58.106 | 3250 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
08:17:58.106 | 3250 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
08:17:58.106 | 3250 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
08:17:58.107 | 3250 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
08:17:58.108 | 456C | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x7b034a) 0x7b034a . |
08:18:15.782 | 456C | 3030 | OverlayManager::DetachThreadInput | Detach thread input 17772, 12880 |
08:18:15.814 | 4638 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
08:18:15.814 | 4638 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
08:18:15.814 | 4638 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
08:18:15.814 | 4638 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10172 Title=[] |
08:18:15.814 | 4638 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
08:18:15.814 | 4638 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
08:18:15.814 | 4638 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
08:18:15.814 | 4638 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
08:18:15.824 | 4638 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
08:18:15.830 | 4638 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
08:18:16.822 | 55C4 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
08:18:18.845 | 55C4 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3074]. |
08:18:18.845 | 55C4 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
08:18:18.845 | 55C4 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
08:27:51.505 | 1098 | 486 | ReleaseD11Device | Device Released! [2] |
08:27:51.505 | 1098 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
08:27:51.505 | 1098 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
08:27:51.505 | 1098 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
08:27:51.505 | 1098 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
08:27:51.505 | 1098 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xb8703c0 |
08:27:51.505 | 1098 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
08:27:51.505 | 1098 | 184 | IRenderDevice::release | Render Releasing. |
08:27:51.505 | 1098 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
08:27:51.505 | 1098 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
08:27:51.505 | 1098 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
08:27:51.505 | 1098 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
08:27:51.505 | 1098 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
08:27:51.505 | 1098 | 201 | IRenderDevice::release | Render Releasing Done. |
08:27:51.505 | 1098 | 489 | ReleaseD11Device | End Device Released! |
08:27:55.819 | 456C | 2206 | ClientExitProcessCallback | Client::Exit Process Callback [0]. |
08:27:55.819 | 456C | 691 | Client::clear | Client::Clear [0 - 1] . |
08:27:55.819 | 456C | 698 | Client::clear | Client::Clear stoping... |
08:27:55.819 | 456C | 1185 | OverlayManager::StopInternal | stopping... |
08:27:55.819 | 456C | 1212 | OverlayManager::StopInternal | Stoping server connection |
08:27:55.819 | 4638 | 7237 | OverlayManager::OnDisconnected | Disconnected from server |
08:27:55.826 | 456C | 1217 | OverlayManager::StopInternal | Stopped server connection |
08:27:55.826 | 456C | 206 | Overlay::Streaming::GameCaptureManager::StopRecording | Stop recording |
08:27:55.826 | 456C | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:True] |
08:27:55.826 | 456C | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:False] |
08:27:55.826 | 456C | 1238 | OverlayManager::StopInternal | Closing inter process |
08:27:55.826 | 456C | 25 | InterProcessEventHandler::~InterProcessEventHandler | (!) Signaling Thread to exit |
08:27:55.826 | 4E18 | 118 | InterProcessEventHandler::ThreadFunc | Terminated : CloseHandle 1, ShutDown=T |
08:27:55.830 | 456C | 255 | InterProcessElement::close | InterProcess INTER_PROCESS_EVENT_HANDLER close 2147483647 bytes |
08:27:55.830 | 456C | 59 | InterProcessEventHandler::~InterProcessEventHandler | Done. |
08:27:55.830 | 456C | 1254 | OverlayManager::StopInternal | not running. |
08:27:55.830 | 456C | 141 | ApiManager::DestroyBackgroundThread | Destroy call. |
08:27:56.297 | 4FAC | 188 | ApiManager::BackgroundThread | Background Thread is terminated. |
08:27:56.298 | 456C | 232 | ApiManager::ClearAllCommands | Clearing commands [3] |
08:27:56.298 | 456C | 249 | ApiManager::ClearAllCommands | Cleared |
08:27:56.298 | 456C | 136 | ApiManager::Destroy | Destroyed |
08:27:56.298 | 456C | 1256 | OverlayManager::StopInternal | stopped. |
08:27:56.298 | 456C | 759 | Client::clear | Remove old SHM |
08:27:56.298 | 456C | 255 | InterProcessElement::close | InterProcess Overwolf_SHARED_MEMORY_2_2_2345236 close 2147483647 bytes |
08:27:56.298 | 456C | 767 | Client::clear | Stop tasks thread |
08:27:56.298 | 456C | 780 | Client::clear | Client::Clear - Done. |
08:27:56.298 | 456C | 2221 | ClientExitProcessCallback | Going to ExitProcess() |
| | | | |