Time | Thread | Line | Function | Message |
15:59:07.536 | 51D8 | 138 | runClient | Starting Overlay PID=20416(0x4fc0) server PID = 11644 |
15:59:07.536 | 51D8 | 560 | Client::init | Client::Initialize |
15:59:07.536 | 51D8 | 568 | Client::init | Start owclient thread |
15:59:07.536 | 4B38 | 325 | Client::initFirstInjection | Client::initFirstInjection. |
15:59:07.537 | 4B38 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_23411644 opened succesfuly |
15:59:07.537 | 4B38 | 351 | | session id = {0FCE0929-7527-4064-82CB-78F9585C3371} |
15:59:07.537 | 4B38 | 2071 | Client::LogClientInfo | CommandLine[1] [D:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VALORANT-Win64-Shipping.exeShooterGame-remoting-app-port=51542-remoting-auth-token=xaR8lrwpt3_Lmb3mFbIq0g-patchline=live]. |
15:59:07.537 | 4B38 | 2071 | Client::LogClientInfo | CommandLine[2] [-ares-deployment=ap-config-endpoint=https://shared.ap.a.pvp.net-savetouserdir-culture=en_US]. |
15:59:07.537 | 4B38 | 2087 | Client::LogClientInfo | Process OS version [10.0] [64-bit] |
15:59:07.537 | 4B38 | 2097 | Client::LogClientInfo | OS version [10.0.19041] |
15:59:07.537 | 4B38 | 2119 | Client::LogClientInfo | Client [64-bit] Version 2.2.234.2 |
15:59:07.538 | 4B38 | 2132 | Client::LogProcessModules | Loaded modules: |
15:59:07.548 | 4B38 | 2148 | | C:\Program Files (x86)\Overwolf\0.233.1.2\OWClient.dll |
15:59:07.548 | 4B38 | 2148 | | C:\Program Files (x86)\Overwolf\0.233.1.2\OWExplorer.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\SYSTEM32\CRYPTSP.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\SYSTEM32\CRYPTUI.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\SYSTEM32\DEVOBJ.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\SYSTEM32\DNSAPI.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\SYSTEM32\DSOUND.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\SYSTEM32\DWrite.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\SYSTEM32\GLU32.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\SYSTEM32\HID.DLL |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\SYSTEM32\MSASN1.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\SYSTEM32\NETAPI32.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\SYSTEM32\NTASN1.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\SYSTEM32\OLEACC.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\SYSTEM32\OPENGL32.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\SYSTEM32\PROPSYS.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\SYSTEM32\RTWorkQ.DLL |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\SYSTEM32\SAMCLI.DLL |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\SYSTEM32\SspiCli.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\SYSTEM32\UIAutomationCore.DLL |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\SYSTEM32\UMPDC.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\SYSTEM32\USERENV.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\SYSTEM32\USP10.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\SYSTEM32\VERSION.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\SYSTEM32\WINHTTP.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\SYSTEM32\WINMM.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\SYSTEM32\WINNSI.DLL |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\SYSTEM32\WINSPOOL.DRV |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\SYSTEM32\WTSAPI32.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\SYSTEM32\Wldp.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\SYSTEM32\X3DAudio1_7.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\SYSTEM32\XAPOFX1_5.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\SYSTEM32\XAudio2_7.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\SYSTEM32\XINPUT1_3.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\SYSTEM32\apphelp.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\SYSTEM32\avrt.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\SYSTEM32\credui.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\SYSTEM32\cryptnet.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\SYSTEM32\d3d11.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\SYSTEM32\d3d9.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\SYSTEM32\drvstore.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\SYSTEM32\dwmapi.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\SYSTEM32\dxcore.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\SYSTEM32\dxgi.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\SYSTEM32\dxva2.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\SYSTEM32\gpapi.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\SYSTEM32\iertutil.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\SYSTEM32\kernel.appcore.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\SYSTEM32\mf.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\SYSTEM32\mfplat.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\SYSTEM32\mfplay.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\SYSTEM32\ncrypt.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\SYSTEM32\netutils.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\SYSTEM32\ntdll.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\SYSTEM32\ntmarta.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\SYSTEM32\nvapi64.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\SYSTEM32\powrprof.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\SYSTEM32\profapi.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\SYSTEM32\secur32.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\SYSTEM32\srvcli.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\SYSTEM32\textinputframework.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\SYSTEM32\urlmon.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\SYSTEM32\wevtapi.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\SYSTEM32\windows.storage.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\SYSTEM32\winmmbase.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\SYSTEM32\wintypes.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\System32\ADVAPI32.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\System32\COMDLG32.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\System32\CRYPT32.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\System32\CoreMessaging.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\System32\CoreUIComponents.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispig.inf_amd64_7e5fd280efaa5445\Display.NvContainer\MessageBus.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispig.inf_amd64_7e5fd280efaa5445\nvldumdx.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispig.inf_amd64_7e5fd280efaa5445\nvwgf2umx.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\System32\GDI32.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\System32\IMM32.DLL |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\System32\KERNEL32.DLL |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\System32\KERNELBASE.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\System32\MSCTF.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\System32\NSI.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\System32\Normaliz.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\System32\OLEAUT32.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\System32\PSAPI.DLL |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\System32\RPCRT4.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\System32\SETUPAPI.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\System32\SHCORE.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\System32\SHELL32.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\System32\SHLWAPI.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\System32\USER32.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\System32\WINTRUST.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\System32\WLDAP32.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\System32\WS2_32.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\System32\bcrypt.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\System32\bcryptPrimitives.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\System32\cfgmgr32.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\System32\clbcatq.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\System32\combase.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\System32\gdi32full.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\System32\imagehlp.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\System32\msvcp_win.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\System32\msvcrt.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\System32\ole32.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\System32\sechost.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\System32\ucrtbase.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\System32\win32u.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\System32\winrnr.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.1110_none_60b5254171f9507e\COMCTL32.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.19041.2251_none_91a40448cc8846c1\gdiplus.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\system32\MMDevAPI.DLL |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\system32\NLAapi.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\system32\audioses.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\system32\dataexchange.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\system32\dcomp.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\system32\explorerframe.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\system32\mswsock.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\system32\napinsp.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\system32\nvspcap64.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\system32\pnrpnsp.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\system32\rsaenh.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\system32\twinapi.appcore.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\system32\uxtheme.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\system32\wlanapi.dll |
15:59:07.548 | 4B38 | 2148 | | C:\WINDOWS\system32\wshbth.dll |
15:59:07.548 | 4B38 | 2148 | | C:\Windows\System32\InputHost.dll |
15:59:07.548 | 4B38 | 2148 | | C:\Windows\System32\WindowManagementAPI.dll |
15:59:07.548 | 4B38 | 2148 | | C:\Windows\System32\Windows.UI.dll |
15:59:07.548 | 4B38 | 2148 | | C:\Windows\System32\gameux.dll |
15:59:07.548 | 4B38 | 2148 | | D:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\chrome_elf.dll |
15:59:07.548 | 4B38 | 2148 | | D:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\d3dcompiler_47.dll |
15:59:07.548 | 4B38 | 2148 | | D:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libEGL.dll |
15:59:07.548 | 4B38 | 2148 | | D:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libGLESv2.dll |
15:59:07.548 | 4B38 | 2148 | | D:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libcef.dll |
15:59:07.548 | 4B38 | 2148 | | D:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\DbgHelp\dbghelp.dll |
15:59:07.548 | 4B38 | 2148 | | D:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\NVIDIA\GeForceNOW\Win64\GfnRuntimeSdk.dll |
15:59:07.548 | 4B38 | 2148 | | D:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\NVIDIA\NVaftermath\Win64\GFSDK_Aftermath_Lib.x64.dll |
15:59:07.548 | 4B38 | 2148 | | D:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Ogg\Win64\VS2015\libogg_64.dll |
15:59:07.548 | 4B38 | 2148 | | D:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEXFramework_x64.dll |
15:59:07.548 | 4B38 | 2148 | | D:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEX_Clothing_x64.dll |
15:59:07.548 | 4B38 | 2148 | | D:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEX_Legacy_x64.dll |
15:59:07.548 | 4B38 | 2148 | | D:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\Apex_Destructible_x64.dll |
15:59:07.548 | 4B38 | 2148 | | D:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\NvCloth_x64.dll |
15:59:07.548 | 4B38 | 2148 | | D:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3Common_x64.dll |
15:59:07.548 | 4B38 | 2148 | | D:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3Cooking_x64.dll |
15:59:07.548 | 4B38 | 2148 | | D:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3_x64.dll |
15:59:07.548 | 4B38 | 2148 | | D:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PxFoundation_x64.dll |
15:59:07.548 | 4B38 | 2148 | | D:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PxPvdSDK_x64.dll |
15:59:07.548 | 4B38 | 2148 | | D:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbis_64.dll |
15:59:07.548 | 4B38 | 2148 | | D:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbisfile_64.dll |
15:59:07.548 | 4B38 | 2148 | | D:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\MSVCP140.dll |
15:59:07.548 | 4B38 | 2148 | | D:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\RiotGamesApi.dll |
15:59:07.548 | 4B38 | 2148 | | D:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VALORANT-Win64-Shipping.exe |
15:59:07.548 | 4B38 | 2148 | | D:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VCRUNTIME140.dll |
15:59:07.548 | 4B38 | 2148 | | D:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VCRUNTIME140_1.dll |
15:59:07.548 | 4B38 | 2148 | | D:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\dbghelp.dll |
15:59:07.548 | 4B38 | 2148 | | D:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\stub.dll |
15:59:07.548 | 4B38 | 79 | GraphicsHookManager::Init | Created Thread - Created , ThreadId=19236 |
15:59:07.550 | 4B38 | 1537 | Client::ReadGameConfigurations | GameConfigurations Input Libraries - Use Default. |
15:59:07.550 | 4B38 | 1561 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D11. |
15:59:07.550 | 4B38 | 1610 | Client::ReadGameConfigurations | Disable DisableEXHandle - OFF |
15:59:07.550 | 4B38 | 1676 | Client::ReadGameConfigurations | GameConfigurations UseTSHook - OFF |
15:59:07.550 | 4B38 | 1689 | Client::ReadGameConfigurations | GameConfigurations DisableDIAquire - OFF |
15:59:07.550 | 4B38 | 1719 | Client::ReadGameConfigurations | Enable EnableTXR - OFF |
15:59:07.550 | 4B38 | 1759 | Client::ReadGameConfigurations | GameConfigurations DisableD3d9Ex - OFF |
15:59:07.550 | 4B38 | 1761 | Client::ReadGameConfigurations | GameConfigurations EnableMTCursor - OFF |
15:59:07.550 | 4B38 | 1763 | Client::ReadGameConfigurations | GameConfigurations Use Long Block - OFF |
15:59:07.550 | 4B38 | 1765 | Client::ReadGameConfigurations | GameConfigurations Use Safe Block - OFF |
15:59:07.550 | 4B38 | 1767 | Client::ReadGameConfigurations | GameConfigurations Use All Safe Block - OFF |
15:59:07.550 | 4B38 | 1769 | Client::ReadGameConfigurations | GameConfigurations Disable Safe Hooking - OFF |
15:59:07.550 | 4B38 | 1771 | Client::ReadGameConfigurations | GameConfigurations Use MH - OFF |
15:59:07.550 | 4B38 | 1774 | Client::ReadGameConfigurations | GameConfigurations Use MCH - ON |
15:59:07.550 | 4B38 | 1777 | Client::ReadGameConfigurations | GameConfigurations Use EH - OFF |
15:59:07.550 | 4B38 | 1884 | Data::Search | [0] 0xD8430000 |
15:59:07.550 | 4B38 | 1884 | Data::Search | [1] 0x0 |
15:59:07.550 | 4B38 | 1884 | Data::Search | [2] 0x7FD90000 |
15:59:07.550 | 4B38 | 1884 | Data::Search | [3] 0x0 |
15:59:07.550 | 4B38 | 1884 | Data::Search | [4] 0x0 |
15:59:07.550 | 4B38 | 1884 | Data::Search | [5] 0xD6340000 |
15:59:07.550 | 4B38 | 1884 | Data::Search | [6] 0xDA300000 |
15:59:07.550 | 4B38 | 1884 | Data::Search | [7] 0x9F9F0000 |
15:59:07.550 | 4B38 | 1884 | Data::Search | [8] 0xD6340000 |
15:59:07.550 | 4B38 | 1884 | Data::Search | [9] 0x0 |
15:59:07.550 | 4B38 | 1889 | Data::Search | [10] 0x0 |
15:59:07.550 | 4B38 | 1895 | Data::Search | [11] 0xD3F50000 |
15:59:07.550 | 4B38 | 1901 | Data::Search | [12] 0x9F9F0000 |
15:59:07.550 | 4B38 | 1907 | Data::Search | [13] 0x0 |
15:59:07.550 | 4B38 | 337 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
15:59:07.550 | 4B38 | 1265 | Client::hookFunctions | Detected Windows 8.1 or greater |
15:59:07.550 | 4B38 | 1288 | Client::hookFunctions | Acquiring function lock succedded |
15:59:07.551 | 4B38 | 254 | Common::HookChain::HookChainConfiguration::ReadAppConfiguration | read configuration file |
15:59:07.551 | 4B38 | 582 | Common::HookChain::HookChainManager::InitFromRemoteConfiguration | Read configuraion 16 |
15:59:07.551 | 4B38 | 952 | FunctionHook::EnableMCHOptions | MCH - Enable MCH Options |
15:59:07.551 | 4B38 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_23411644 opened succesfuly |
15:59:07.552 | 4B38 | 530 | OverlayManager::OverlayManager | OW System Cursor is set to = 0x26d072f |
15:59:07.552 | 4B38 | 7637 | OverlayManager::LoadDefaultCursors | Load default cursors |
15:59:07.553 | 4B38 | 538 | OverlayManager::OverlayManager | OW Blank System Cursor is set to = 0x18d6086d |
15:59:07.553 | 4B38 | 72 | PerformanceCounter::StartSession | StartSession |
15:59:07.553 | 4B38 | 72 | PerformanceCounter::StartSession | StartSession |
15:59:07.553 | 4B38 | 225 | InterProcessElement::open | InterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly |
15:59:07.553 | 4B38 | 760 | OverlayManager::ReadGameConfigurations | GameConfigurations Control Modes = 0 |
15:59:07.553 | 4B38 | 778 | OverlayManager::ReadGameConfigurations | GameConfigurations TC Mode = 0x0 |
15:59:07.553 | 4B38 | 780 | OverlayManager::ReadGameConfigurations | GameConfigurations Cursor Mode = 0 |
15:59:07.553 | 4B38 | 783 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInputBlock = OFF |
15:59:07.553 | 4B38 | 786 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCursorMix = ON |
15:59:07.553 | 4B38 | 789 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMixModeCursor = OFF |
15:59:07.553 | 4B38 | 792 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCursorOffset = OFF |
15:59:07.553 | 4B38 | 795 | OverlayManager::ReadGameConfigurations | GameConfigurations FixResolutionChange = OFF |
15:59:07.553 | 4B38 | 798 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIBLock = OFF |
15:59:07.553 | 4B38 | 801 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIFocus = OFF |
15:59:07.553 | 4B38 | 804 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus = OFF |
15:59:07.553 | 4B38 | 807 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus2 = OFF |
15:59:07.553 | 4B38 | 810 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableDIAquire = OFF |
15:59:07.553 | 4B38 | 813 | OverlayManager::ReadGameConfigurations | GameConfigurations SetDINonExclusive = OFF |
15:59:07.553 | 4B38 | 816 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMouseDIExclusive = OFF |
15:59:07.553 | 4B38 | 819 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableActionMixed = OFF |
15:59:07.553 | 4B38 | 822 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceControlRehook = OFF |
15:59:07.553 | 4B38 | 825 | OverlayManager::ReadGameConfigurations | GameConfigurations FixActionFocus = OFF |
15:59:07.553 | 4B38 | 828 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreRT = ON |
15:59:07.553 | 4B38 | 831 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableResizeRelease = ON |
15:59:07.553 | 4B38 | 834 | OverlayManager::ReadGameConfigurations | GameConfigurations ResizeNotifyResolution = OFF |
15:59:07.553 | 4B38 | 837 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceCaptureChangeRehook = OFF |
15:59:07.553 | 4B38 | 840 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableEternalEnum = OFF |
15:59:07.553 | 4B38 | 843 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWL = OFF |
15:59:07.553 | 4B38 | 846 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWLW = OFF |
15:59:07.553 | 4B38 | 849 | OverlayManager::ReadGameConfigurations | GameConfigurations TerminateOnWindowClose = OFF |
15:59:07.553 | 4B38 | 852 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartFocus = OFF |
15:59:07.553 | 4B38 | 855 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreRelease = OFF |
15:59:07.553 | 4B38 | 858 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableTPA = OFF |
15:59:07.553 | 4B38 | 861 | OverlayManager::ReadGameConfigurations | GameConfigurations PTCT = 0x0 |
15:59:07.553 | 4B38 | 864 | OverlayManager::ReadGameConfigurations | GameConfigurations ReleaseKBInOverlayFocus = OFF |
15:59:07.553 | 4B38 | 867 | OverlayManager::ReadGameConfigurations | GameConfigurations SmartReleaseKBInOverlayFocus = ON |
15:59:07.553 | 4B38 | 870 | OverlayManager::ReadGameConfigurations | GameConfigurations Stuck In Trans = OFF |
15:59:07.553 | 4B38 | 873 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableFocusOnAnyClick = OFF |
15:59:07.553 | 4B38 | 876 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCC = OFF |
15:59:07.553 | 4B38 | 879 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCCMix = OFF |
15:59:07.553 | 4B38 | 882 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursor = OFF |
15:59:07.553 | 4B38 | 885 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursorMT = ON |
15:59:07.553 | 4B38 | 888 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableRawInput = ON |
15:59:07.553 | 4B38 | 891 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableOWGestures = OFF |
15:59:07.553 | 4B38 | 894 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableD3d9Ex = OFF |
15:59:07.553 | 4B38 | 897 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMTCursor = OFF |
15:59:07.553 | 4B38 | 900 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRI = ON |
15:59:07.553 | 4B38 | 903 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIKB = OFF |
15:59:07.553 | 4B38 | 906 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIB = ON |
15:59:07.553 | 4B38 | 909 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowRIMix = ON |
15:59:07.553 | 4B38 | 912 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreBB = OFF |
15:59:07.553 | 4B38 | 915 | OverlayManager::ReadGameConfigurations | GameConfigurations RecreateSB = OFF |
15:59:07.553 | 4B38 | 918 | OverlayManager::ReadGameConfigurations | GameConfigurations FixFSTB = OFF |
15:59:07.553 | 4B38 | 921 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCOEx = OFF |
15:59:07.553 | 4B38 | 924 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRCEx = ON |
15:59:07.553 | 4B38 | 927 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableBlockChain = OFF |
15:59:07.553 | 4B38 | 930 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMKLL = OFF |
15:59:07.553 | 4B38 | 933 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewKLL = OFF |
15:59:07.553 | 4B38 | 936 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewMLLForExclusive = OFF |
15:59:07.553 | 4B38 | 939 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMW = OFF |
15:59:07.553 | 4B38 | 942 | OverlayManager::ReadGameConfigurations | GameConfigurations UsePR = OFF |
15:59:07.553 | 4B38 | 945 | OverlayManager::ReadGameConfigurations | GameConfigurations WaitRestore = OFF |
15:59:07.553 | 4B38 | 948 | OverlayManager::ReadGameConfigurations | GameConfigurations DIT = 0 |
15:59:07.553 | 4B38 | 951 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreMultipleDevices = OFF |
15:59:07.553 | 4B38 | 954 | OverlayManager::ReadGameConfigurations | GameConfigurations FixHotkeyRI = ON |
15:59:07.553 | 4B38 | 957 | OverlayManager::ReadGameConfigurations | GameConfigurations SendHotkeyRI = OFF |
15:59:07.553 | 4B38 | 960 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRestoreSWL = OFF |
15:59:07.553 | 4B38 | 963 | OverlayManager::ReadGameConfigurations | GameConfigurations FIGVTH = OFF |
15:59:07.553 | 4B38 | 966 | OverlayManager::ReadGameConfigurations | GameConfigurations PTBOffsetPixel = 0 |
15:59:07.553 | 4B38 | 969 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceGBB = OFF |
15:59:07.553 | 4B38 | 972 | OverlayManager::ReadGameConfigurations | GameConfigurations FixModifierMixMode = OFF |
15:59:07.553 | 4B38 | 974 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDXThreadSafe = OFF |
15:59:07.553 | 4B38 | 976 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInvisibleCursorCR = OFF |
15:59:07.553 | 4B38 | 978 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGameProc = OFF |
15:59:07.553 | 4B38 | 980 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCVCursor = OFF |
15:59:07.553 | 4B38 | 982 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableRenderAI = OFF |
15:59:07.553 | 4B38 | 984 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableSmartMixMode = OFF |
15:59:07.553 | 4B38 | 986 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreads = OFF |
15:59:07.553 | 4B38 | 988 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreadsHook = OFF |
15:59:07.553 | 4B38 | 990 | OverlayManager::ReadGameConfigurations | GameConfigurations KeepInGameOnLostFocus = OFF |
15:59:07.553 | 4B38 | 992 | OverlayManager::ReadGameConfigurations | GameConfigurations FixBlending = OFF |
15:59:07.553 | 4B38 | 994 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOUseDefaultAdpater = OFF |
15:59:07.553 | 4B38 | 996 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPODisableDynamicRendering = OFF |
15:59:07.553 | 4B38 | 998 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOExclusiveAsForeground = OFF |
15:59:07.553 | 4B38 | 1002 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPODisableFullscreenRendering = OFF |
15:59:07.553 | 4B38 | 1004 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreCursorRefCount = OFF |
15:59:07.553 | 4B38 | 1006 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMCHHookRetries = OFF |
15:59:07.553 | 4B38 | 1008 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableHookFallback = OFF |
15:59:07.553 | 4B38 | 1010 | OverlayManager::ReadGameConfigurations | GameConfigurations AlternativeIPC = OFF |
15:59:07.553 | 4B38 | 1012 | OverlayManager::ReadGameConfigurations | GameConfigurations RecordingFlipType = 0 |
15:59:07.553 | 4B38 | 1014 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGraphicsFunc = 0 |
15:59:07.553 | 4B38 | 1017 | OverlayManager::ReadGameConfigurations | GameConfigurations foreground Window as target window = 0 |
15:59:07.553 | 4B38 | 1019 | OverlayManager::ReadGameConfigurations | OverlayManager::SetGameConfigurations Succeeded. |
15:59:07.553 | 4B38 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:59:07.553 | 4B38 | 631 | OverlayManager::InitGameClient | starting hooks... |
15:59:07.573 | 4B38 | 1991 | FunctionHook::LoadHooker | Loading Utils from C:\Program Files (x86)\Overwolf\0.233.1.2\\OWUtils.dll succeeded |
15:59:07.576 | 4B38 | 602 | Install::Code | Init [Client,1] (MCH) OK |
15:59:07.576 | 4B38 | 602 | Install::Code | Init [Client,2] (MCH) OK |
15:59:07.577 | 4B38 | 602 | Install::Code | Init [Client,3] (MCH) OK |
15:59:07.577 | 4B38 | 602 | Install::Code | Init [Client,4] (MCH) OK |
15:59:07.578 | 4B38 | 602 | Install::Code | Init [Client,4.1] (MCH) OK |
15:59:07.605 | 4B38 | 602 | Install::Code | Init [Client,4.2] (MCH) OK |
15:59:07.605 | 4B38 | 1362 | Client::hookFunctions | Suspend before hook: OFF |
15:59:07.605 | 4B38 | 1063 | Install::Code | Segment [5|5600|0xD6340000|0x15E0] |
15:59:07.606 | 4B38 | 602 | Install::Code | unknown (MCH) OK |
15:59:07.606 | 4B38 | 1063 | Install::Code | Segment [5|429504|0xD6340000|0x68DC0] |
15:59:07.606 | 4B38 | 602 | Install::Code | unknown (MCH) OK |
15:59:07.606 | 4B38 | 1063 | Install::Code | Segment [5|143168|0xD6340000|0x22F40] |
15:59:07.629 | 4B38 | 602 | Install::Code | unknown (MCH) OK |
15:59:07.629 | 4B38 | 1063 | Install::Code | Segment [5|12864|0xD6340000|0x3240] |
15:59:07.653 | 4B38 | 602 | Install::Code | unknown (MCH) OK |
15:59:07.653 | 4B38 | 1063 | Install::Code | Segment [5|-36469456|0xD6340000|0xFDD38530] |
15:59:07.653 | 4B38 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::31. |
15:59:07.653 | 4B38 | 1063 | Install::Code | Segment [5|-36446384|0xD6340000|0xFDD3DF50] |
15:59:07.653 | 4B38 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::32. |
15:59:07.653 | 4B38 | 1063 | Install::Code | Segment [5|-36452000|0xD6340000|0xFDD3C960] |
15:59:07.653 | 4B38 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::33. |
15:59:07.653 | 4B38 | 1063 | Install::Code | Segment [5|-37640224|0xD6340000|0xFDC1A7E0] |
15:59:07.653 | 4B38 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::34. |
15:59:07.653 | 4B38 | 337 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
15:59:07.653 | 4B38 | 1285 | OverlayManager::Start | Starting... |
15:59:07.653 | 4B38 | 1317 | OverlayManager::Start | starting hooks 2... |
15:59:07.654 | 4B38 | 602 | Install::Code | Init [Client,5] (MCH) OK |
15:59:07.677 | 4B38 | 602 | Install::Code | Init [Client,5.1] (MCH) OK |
15:59:07.678 | 4B38 | 602 | Install::Code | Init [Client,6] (MCH) OK |
15:59:07.678 | 4B38 | 1386 | OverlayManager::Start | RID Found 1 devices. |
15:59:07.678 | 4B38 | 1394 | OverlayManager::Start | RID Mouse Found [0] with 0X30(0X30) hwnd(0x1c07f2)... |
15:59:07.678 | 4B38 | 1483 | | XTRAP COMPATIBLE PATCH WARNING |
15:59:07.678 | 4B38 | 1492 | OverlayManager::Start | done with hooks... |
15:59:07.678 | 4B38 | 108 | ApiManager::Init | API Manager Event : OK |
15:59:07.678 | 4B38 | 120 | ApiManager::CreateBackgroundThread | Background Thread - Created , ThreadId=13928 |
15:59:07.678 | 4B38 | 67 | TXRSetting | Fail to read texture recognition options 0x0 |
15:59:07.678 | 4B38 | 114 | TXOfInterest | New list set with 0 items |
15:59:07.678 | 4B38 | 1518 | OverlayManager::Start | get foreground state |
15:59:07.678 | 4B38 | 1555 | OverlayManager::Start | Started... |
15:59:07.679 | 1850 | 7212 | OverlayManager::OnConnected | Connected to server |
15:59:07.679 | 1850 | 32 | SendServerHelloMessage::Execute | Send connection Ack |
15:59:07.681 | 3668 | 7868 | OverlayManager::UpdateInputTrackerWinodw | update input tracker list 0x0 -> 0x1007ea |
15:59:07.703 | 4B38 | 602 | Install::Code | Init [Client,0] (MCH) OK |
15:59:07.703 | 4B38 | 428 | GraphicsHookManager::ReleaseHookRef | Clear Hook manager thread |
15:59:07.703 | 4B38 | 94 | GraphicsHookManager::StopThread | StopThread |
15:59:07.704 | 4B24 | 216 | GraphicsHookManager::MessageLoop | Exit Thread |
15:59:07.707 | 4B38 | 406 | Client::initFirstInjection | init complete |
15:59:07.832 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
15:59:07.849 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
15:59:07.916 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
15:59:15.839 | 4FC4 | 7791 | OverlayManager::IsEmptyCursor | Cache cursor 0x10003 (v: 1) |
15:59:15.864 | D50 | 587 | RenderDeviceD3d11::RenderDeviceD3d11 | Render device d3d11 |
15:59:15.869 | D50 | 148 | D3DHelpers::LoadDxLibrary | DX Lib d3dx11_43.dll loaded |
15:59:15.881 | D50 | 148 | D3DHelpers::LoadDxLibrary | DX Lib D3DCompiler_43.dll loaded |
15:59:15.881 | D50 | 984 | RenderDeviceD3d11::LoadD3dXLibraryAndFunctions | load library functions OK. |
15:59:15.893 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
15:59:15.893 | D50 | 1072 | RenderDeviceD3d11::init | Device adapter hash: 1657100995 |
15:59:15.893 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
15:59:15.893 | D50 | 1126 | RenderDeviceD3d11::init | save state |
15:59:15.893 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:59:15.899 | D50 | 705 | RenderDeviceD3d11::initDX11 | create vs |
15:59:15.899 | D50 | 723 | RenderDeviceD3d11::initDX11 | create vs |
15:59:15.902 | D50 | 745 | RenderDeviceD3d11::initDX11 | create pxs |
15:59:15.904 | D50 | 774 | RenderDeviceD3d11::initDX11 | create raster |
15:59:15.904 | D50 | 842 | RenderDeviceD3d11::initDX11 | create buffers |
15:59:15.904 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
15:59:15.904 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
15:59:15.904 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
15:59:15.904 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:59:15.904 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:59:15.904 | D50 | 193 | Overlay::Streaming::GameCaptureManager::SetRenderDevice | Streaming Client started. SHT supported: True |
15:59:15.904 | D50 | 2092 | RenderDeviceD3d11::setFix | Set render device fix RT. |
15:59:15.904 | D50 | 3087 | OverlayManager::setGraphics | Render Device fix was set RT. |
15:59:15.904 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
15:59:15.904 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:59:15.909 | D50 | 737 | OverlayInputManager::HandleCommands | Clear all hotkeys command |
15:59:15.909 | D50 | 788 | OverlayInputManager::AddHotKey | Add new hotkey [Control_Overlay]-[9]-[2]. Total [0] (pressed: 1) |
15:59:15.909 | D50 | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.250000], offser[0, 0] |
15:59:15.909 | D50 | 21 | StartWidgetsRefresher::Execute | Execute start wicket manager |
15:59:15.909 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
15:59:15.909 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x30060). |
15:59:15.909 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
15:59:15.909 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x133f0771 |
15:59:15.909 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
15:59:15.909 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
15:59:15.909 | D50 | 2613 | OverlayManager::installWindowProcHook | installWindowProcHook mouse is tracked successfully. |
15:59:15.909 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
15:59:15.909 | D50 | 311 | PerformanceCounter::NotifyFrameRender | Notify first Render... |
15:59:15.909 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:59:15.909 | D50 | 8353 | OverlayManager::CheckForSharedTextureSupport | Check for SHT support |
15:59:15.926 | 4FC4 | 2181 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
15:59:15.926 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
15:59:15.926 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
15:59:15.926 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
15:59:15.926 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
15:59:15.926 | 4FC4 | 8078 | OverlayManager::SetCursorInitialState | GameWndProc - Original Cursor Ref Count = 0, Cur = 0x10003 |
15:59:15.928 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40000 |
15:59:15.928 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080) |
15:59:16.802 | 1850 | 7315 | OverlayManager::HandleIPCMessage | Load in-game plugin request: [C:\Users\benja\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\235.1.0\plugins/GEPPlugin64.dll] [oopo: off] |
15:59:16.828 | D50 | 8131 | OverlayManager::LoadPlugin | loading plugin: C:\Users\benja\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\235.1.0\plugins/GEPPlugin64.dll |
15:59:16.836 | D50 | 8150 | OverlayManager::LoadPlugin | Plugin loaded [1] [C:\Users\benja\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\235.1.0\plugins/GEPPlugin64.dll] [] |
15:59:16.849 | D50 | 8182 | OverlayManager::LoadPlugin | finish loading plugin |
15:59:17.925 | 3668 | 2132 | Client::LogProcessModules | Loaded modules: |
15:59:17.963 | 3668 | 2148 | | C:\Program Files (x86)\Overwolf\0.233.1.2\OWClient.dll |
15:59:17.963 | 3668 | 2148 | | C:\Program Files (x86)\Overwolf\0.233.1.2\OWExplorer.dll |
15:59:17.963 | 3668 | 2148 | | C:\Program Files (x86)\Overwolf\0.233.1.2\OWUtils.dll |
15:59:17.963 | 3668 | 2148 | | C:\Users\benja\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\235.1.0\plugins\64\gep_valorant.dll |
15:59:17.963 | 3668 | 2148 | | C:\Users\benja\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\235.1.0\plugins\64\libowgameevents64.dll |
15:59:17.963 | 3668 | 2148 | | C:\Users\benja\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\235.1.0\plugins\GEPPlugin64.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\SYSTEM32\CRYPTSP.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\SYSTEM32\CRYPTUI.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\SYSTEM32\D3DCompiler_43.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\SYSTEM32\D3DX9_43.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\SYSTEM32\DEVOBJ.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\SYSTEM32\DNSAPI.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\SYSTEM32\DSOUND.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\SYSTEM32\DWrite.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\SYSTEM32\GLU32.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\SYSTEM32\HID.DLL |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\SYSTEM32\MSASN1.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\SYSTEM32\NETAPI32.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\SYSTEM32\NTASN1.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\SYSTEM32\OLEACC.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\SYSTEM32\OPENGL32.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\SYSTEM32\PROPSYS.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\SYSTEM32\RTWorkQ.DLL |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\SYSTEM32\SAMCLI.DLL |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\SYSTEM32\SspiCli.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\SYSTEM32\UIAutomationCore.DLL |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\SYSTEM32\UMPDC.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\SYSTEM32\USERENV.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\SYSTEM32\USP10.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\SYSTEM32\VERSION.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\SYSTEM32\WINHTTP.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\SYSTEM32\WINMM.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\SYSTEM32\WINNSI.DLL |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\SYSTEM32\WINSPOOL.DRV |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\SYSTEM32\WTSAPI32.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\SYSTEM32\Wldp.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\SYSTEM32\X3DAudio1_7.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\SYSTEM32\XAPOFX1_5.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\SYSTEM32\XAudio2_7.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\SYSTEM32\XAudio2_9.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\SYSTEM32\XINPUT1_3.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\SYSTEM32\apphelp.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\SYSTEM32\avrt.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\SYSTEM32\credui.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\SYSTEM32\cryptnet.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\SYSTEM32\d3d11.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\SYSTEM32\d3d9.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\SYSTEM32\d3dx11_43.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\SYSTEM32\drvstore.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\SYSTEM32\dwmapi.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\SYSTEM32\dxcore.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\SYSTEM32\dxgi.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\SYSTEM32\dxva2.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\SYSTEM32\gpapi.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\SYSTEM32\iertutil.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\SYSTEM32\kernel.appcore.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\SYSTEM32\mf.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\SYSTEM32\mfplat.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\SYSTEM32\mfplay.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\SYSTEM32\ncrypt.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\SYSTEM32\netutils.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\SYSTEM32\ntdll.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\SYSTEM32\ntmarta.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\SYSTEM32\nvapi64.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\SYSTEM32\powrprof.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\SYSTEM32\profapi.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\SYSTEM32\secur32.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\SYSTEM32\srvcli.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\SYSTEM32\textinputframework.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\SYSTEM32\urlmon.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\SYSTEM32\wevtapi.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\SYSTEM32\windows.storage.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\SYSTEM32\winmmbase.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\SYSTEM32\wintypes.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\System32\ADVAPI32.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\System32\COMDLG32.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\System32\CRYPT32.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\System32\CoreMessaging.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\System32\CoreUIComponents.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispig.inf_amd64_7e5fd280efaa5445\Display.NvContainer\MessageBus.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispig.inf_amd64_7e5fd280efaa5445\nvldumdx.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispig.inf_amd64_7e5fd280efaa5445\nvwgf2umx.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\System32\GDI32.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\System32\IMM32.DLL |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\System32\KERNEL32.DLL |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\System32\KERNELBASE.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\System32\MSCTF.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\System32\NSI.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\System32\Normaliz.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\System32\OLEAUT32.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\System32\PSAPI.DLL |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\System32\RPCRT4.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\System32\SETUPAPI.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\System32\SHCORE.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\System32\SHELL32.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\System32\SHLWAPI.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\System32\USER32.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\System32\WINTRUST.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\System32\WLDAP32.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\System32\WS2_32.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\System32\bcrypt.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\System32\bcryptPrimitives.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\System32\cfgmgr32.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\System32\clbcatq.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\System32\combase.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\System32\fwpuclnt.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\System32\gdi32full.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\System32\imagehlp.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\System32\msvcp_win.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\System32\msvcrt.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\System32\ole32.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\System32\sechost.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\System32\ucrtbase.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\System32\win32u.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\System32\winrnr.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.1110_none_60b5254171f9507e\COMCTL32.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.19041.2251_none_91a40448cc8846c1\gdiplus.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\system32\MMDevAPI.DLL |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\system32\NLAapi.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\system32\audioses.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\system32\dataexchange.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\system32\dcomp.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\system32\explorerframe.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\system32\mswsock.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\system32\napinsp.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\system32\nvspcap64.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\system32\pnrpnsp.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\system32\rsaenh.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\system32\twinapi.appcore.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\system32\uxtheme.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\system32\wlanapi.dll |
15:59:17.963 | 3668 | 2148 | | C:\WINDOWS\system32\wshbth.dll |
15:59:17.963 | 3668 | 2148 | | C:\Windows\System32\InputHost.dll |
15:59:17.963 | 3668 | 2148 | | C:\Windows\System32\WindowManagementAPI.dll |
15:59:17.963 | 3668 | 2148 | | C:\Windows\System32\Windows.UI.dll |
15:59:17.963 | 3668 | 2148 | | C:\Windows\System32\gameux.dll |
15:59:17.963 | 3668 | 2148 | | C:\Windows\System32\rasadhlp.dll |
15:59:17.963 | 3668 | 2148 | | D:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\chrome_elf.dll |
15:59:17.963 | 3668 | 2148 | | D:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\d3dcompiler_47.dll |
15:59:17.963 | 3668 | 2148 | | D:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libEGL.dll |
15:59:17.963 | 3668 | 2148 | | D:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libGLESv2.dll |
15:59:17.963 | 3668 | 2148 | | D:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libcef.dll |
15:59:17.963 | 3668 | 2148 | | D:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\DbgHelp\dbghelp.dll |
15:59:17.963 | 3668 | 2148 | | D:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\NVIDIA\GeForceNOW\Win64\GfnRuntimeSdk.dll |
15:59:17.963 | 3668 | 2148 | | D:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\NVIDIA\NVaftermath\Win64\GFSDK_Aftermath_Lib.x64.dll |
15:59:17.963 | 3668 | 2148 | | D:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Ogg\Win64\VS2015\libogg_64.dll |
15:59:17.963 | 3668 | 2148 | | D:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEXFramework_x64.dll |
15:59:17.963 | 3668 | 2148 | | D:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEX_Clothing_x64.dll |
15:59:17.963 | 3668 | 2148 | | D:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEX_Legacy_x64.dll |
15:59:17.963 | 3668 | 2148 | | D:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\Apex_Destructible_x64.dll |
15:59:17.963 | 3668 | 2148 | | D:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\NvCloth_x64.dll |
15:59:17.963 | 3668 | 2148 | | D:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3Common_x64.dll |
15:59:17.963 | 3668 | 2148 | | D:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3Cooking_x64.dll |
15:59:17.963 | 3668 | 2148 | | D:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3_x64.dll |
15:59:17.963 | 3668 | 2148 | | D:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PxFoundation_x64.dll |
15:59:17.963 | 3668 | 2148 | | D:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PxPvdSDK_x64.dll |
15:59:17.963 | 3668 | 2148 | | D:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbis_64.dll |
15:59:17.963 | 3668 | 2148 | | D:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbisfile_64.dll |
15:59:17.963 | 3668 | 2148 | | D:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\MSVCP140.dll |
15:59:17.963 | 3668 | 2148 | | D:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\RiotGamesApi.dll |
15:59:17.963 | 3668 | 2148 | | D:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VALORANT-Win64-Shipping.exe |
15:59:17.963 | 3668 | 2148 | | D:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VCRUNTIME140.dll |
15:59:17.963 | 3668 | 2148 | | D:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VCRUNTIME140_1.dll |
15:59:17.963 | 3668 | 2148 | | D:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\dbghelp.dll |
15:59:17.963 | 3668 | 2148 | | D:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\stub.dll |
15:59:19.3 | 4A24 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
15:59:21.79 | 4A24 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3181]. |
15:59:21.79 | 4A24 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
15:59:21.79 | 4A24 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:1) |
15:59:28.134 | D50 | 2377 | WidgetManager::Render | resume layout thread |
15:59:28.134 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
15:59:28.134 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
15:59:30.210 | 4A24 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
15:59:44.445 | 4A24 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
15:59:46.477 | 4A24 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3437]. |
15:59:46.477 | 4A24 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
15:59:46.477 | 4A24 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:1) |
15:59:48.149 | D50 | 2377 | WidgetManager::Render | resume layout thread |
15:59:48.149 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
15:59:48.149 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
15:59:51.349 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
15:59:51.349 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:59:51.349 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
15:59:51.349 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
15:59:51.349 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
15:59:51.349 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x133f0771 |
15:59:51.349 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:59:51.349 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
15:59:51.349 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:59:51.349 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:59:51.349 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:59:51.349 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:59:51.349 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:59:51.349 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
15:59:51.349 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
15:59:51.473 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
15:59:51.491 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
15:59:51.491 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
15:59:51.491 | D50 | 1126 | RenderDeviceD3d11::init | save state |
15:59:51.491 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:59:51.500 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
15:59:51.500 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
15:59:51.500 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
15:59:51.500 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:59:51.500 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:59:51.500 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
15:59:51.503 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
15:59:51.503 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
15:59:51.503 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xb5d05f9 |
15:59:51.503 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
15:59:51.503 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
15:59:51.504 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
15:59:51.504 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
15:59:51.504 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
15:59:51.504 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:59:51.513 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
15:59:51.513 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
15:59:51.513 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
15:59:51.513 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
15:59:51.513 | 4FC4 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x0) 0x1c07f2 . |
15:59:51.784 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
15:59:51.784 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
15:59:51.784 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
15:59:51.788 | 4FC4 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1c07f2) 0x1c07f2 . |
15:59:51.801 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
15:59:51.805 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:59:52.1 | 4FC4 | 7791 | OverlayManager::IsEmptyCursor | Cache cursor 0x1001f (v: 1) |
15:59:58.953 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
15:59:58.953 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:59:58.953 | 4FC4 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 20420, 3408 |
15:59:58.953 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
15:59:58.953 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
15:59:58.953 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
15:59:58.953 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xb5d05f9 |
15:59:58.953 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:59:58.953 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
15:59:58.953 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:59:58.953 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:59:58.953 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:59:58.953 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:59:58.953 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:59:58.953 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
15:59:58.953 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
15:59:58.984 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
15:59:59.373 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
15:59:59.373 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
15:59:59.373 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
15:59:59.373 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x802C8 Title=[# |
15:59:59.373 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
15:59:59.373 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
15:59:59.373 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
15:59:59.373 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:59:59.374 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
15:59:59.382 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:00:00.383 | 4A24 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:00:02.451 | 198 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3508]. |
16:00:02.451 | 198 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
16:00:02.451 | 198 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
16:00:05.449 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
16:00:05.451 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
16:00:05.451 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
16:00:05.451 | D50 | 1126 | RenderDeviceD3d11::init | save state |
16:00:05.451 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
16:00:05.459 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
16:00:05.459 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
16:00:05.459 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
16:00:05.459 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:00:05.459 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:00:05.460 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:00:05.460 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:00:05.460 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
16:00:05.460 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:00:05.497 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
16:00:05.497 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
16:00:05.497 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
16:00:05.497 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x383d0701 |
16:00:05.497 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:00:05.497 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
16:00:05.497 | D50 | 2377 | WidgetManager::Render | resume layout thread |
16:00:05.497 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
16:00:05.497 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:00:05.497 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
16:00:05.497 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:00:05.501 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:00:05.501 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:00:05.501 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
16:00:05.501 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
16:00:05.503 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
16:00:05.503 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
16:00:05.503 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
16:00:05.503 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:00:05.511 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:00:05.511 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
16:00:05.511 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
16:00:05.519 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:00:05.572 | 4FC4 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1c07f2) 0x1c07f2 . |
16:00:05.576 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:00:12.274 | 4FC4 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 20420, 3408 |
16:00:12.630 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:00:12.630 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:00:12.630 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
16:00:12.630 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x802C8 Title=[@Lachie - Discord] |
16:00:12.630 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
16:00:12.630 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:00:12.630 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
16:00:12.630 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:00:12.630 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:00:12.633 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:00:13.651 | 198 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:00:15.699 | 198 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3437]. |
16:00:15.699 | 198 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
16:00:15.699 | 198 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
16:00:41.962 | 4FC4 | 1846 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
16:00:42.47 | 4FC4 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1c07f2) 0x1c07f2 . |
16:00:42.87 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
16:00:42.87 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:00:42.295 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:00:42.295 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
16:00:42.295 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
16:00:42.295 | 1850 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:00:42.296 | D50 | 2377 | WidgetManager::Render | resume layout thread |
16:00:42.296 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
16:00:42.296 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:00:42.313 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:00:42.317 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:00:43.228 | 4FC4 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1c07f2) 0x1c07f2 . |
16:00:50.842 | 4FC4 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 20420, 3408 |
16:00:50.976 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:00:50.976 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:00:50.976 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
16:00:50.976 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x802C8 Title=[@Lachie - Discord] |
16:00:50.976 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
16:00:50.976 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:00:50.976 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
16:00:50.976 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:00:50.976 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:00:50.980 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:00:51.985 | 198 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:00:54.61 | 198 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3229]. |
16:00:54.61 | 198 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
16:00:54.61 | 198 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
16:01:35.647 | 4FC4 | 1846 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
16:01:35.737 | 4FC4 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1c07f2) 0x1c07f2 . |
16:01:35.772 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
16:01:35.772 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:01:36.17 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:01:36.17 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
16:01:36.17 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
16:01:36.17 | 1850 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:01:36.23 | D50 | 2377 | WidgetManager::Render | resume layout thread |
16:01:36.23 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
16:01:36.23 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:01:36.35 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:01:36.37 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:01:36.41 | 4FC4 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1c07f2) 0x1c07f2 . |
16:02:32.566 | 4FC4 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 20420, 3408 |
16:02:32.721 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:02:32.721 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:02:32.721 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
16:02:32.721 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x101E0 Title=[] |
16:02:32.721 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
16:02:32.721 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:02:32.721 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
16:02:32.721 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:02:32.741 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:02:32.747 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:02:33.720 | 4A24 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:02:35.752 | 4A24 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3195]. |
16:02:35.752 | 4A24 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
16:02:35.752 | 4A24 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:15) |
16:02:36.209 | 4FC4 | 1846 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
16:02:36.272 | 4FC4 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1c07f2) 0x1c07f2 . |
16:02:36.284 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:02:36.284 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
16:02:36.286 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
16:02:36.286 | 1850 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:02:36.313 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
16:02:36.313 | D50 | 2377 | WidgetManager::Render | resume layout thread |
16:02:36.313 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
16:02:36.313 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:02:36.313 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:02:36.317 | 4FC4 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1c07f2) 0x1c07f2 . |
16:02:36.325 | 4FC4 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 20420, 3408 |
16:02:39.547 | 4FC4 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 20420, 3408 |
16:02:39.878 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:02:39.878 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:02:39.878 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
16:02:39.878 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x802C8 Title=[@Wife <3 - Discord] |
16:02:39.878 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
16:02:39.878 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:02:39.878 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
16:02:39.878 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:02:39.920 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:02:39.922 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:02:40.843 | 4A24 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:02:42.868 | 4A24 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3361]. |
16:02:42.868 | 4A24 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
16:02:42.868 | 4A24 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:14) |
16:03:26.462 | 4FC4 | 1846 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
16:03:26.528 | 4FC4 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1c07f2) 0x1c07f2 . |
16:03:26.566 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
16:03:26.566 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:03:26.840 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:03:26.840 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
16:03:26.840 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
16:03:26.840 | 1850 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:03:26.843 | 4FC4 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1c07f2) 0x1c07f2 . |
16:03:26.848 | D50 | 2377 | WidgetManager::Render | resume layout thread |
16:03:26.848 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
16:03:26.848 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:03:26.858 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:03:26.860 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:03:35.170 | 4FC4 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 20420, 3408 |
16:03:35.499 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:03:35.499 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:03:35.499 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
16:03:35.499 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x802C8 Title=[@Hystra - Discord] |
16:03:35.499 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
16:03:35.499 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:03:35.499 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
16:03:35.500 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:03:35.515 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:03:35.522 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:03:36.515 | 4A24 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:03:37.539 | 4FC4 | 1846 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
16:03:37.598 | 4FC4 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1c07f2) 0x1c07f2 . |
16:03:37.631 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
16:03:37.631 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:03:38.39 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:03:38.39 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
16:03:38.39 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
16:03:38.39 | 1850 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:03:38.43 | 4FC4 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1c07f2) 0x1c07f2 . |
16:03:38.58 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:03:38.62 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:03:41.595 | 4FC4 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 20420, 3408 |
16:03:41.615 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:03:41.615 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:03:41.615 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
16:03:41.615 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x101B0 Title=[] |
16:03:41.615 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
16:03:41.615 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:03:41.615 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
16:03:41.615 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:03:41.618 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:03:41.621 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:03:42.618 | 4A24 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:03:44.645 | 4A24 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3060]. |
16:03:44.645 | 4A24 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
16:03:44.645 | 4A24 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
16:03:57.300 | 4FC4 | 1846 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
16:03:57.301 | 4FC4 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1c07f2) 0x1c07f2 . |
16:03:57.350 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:03:57.350 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
16:03:57.352 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
16:03:57.352 | 1850 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:03:57.419 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
16:03:57.420 | D50 | 2377 | WidgetManager::Render | resume layout thread |
16:03:57.420 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
16:03:57.420 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:03:57.420 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:03:57.430 | 4FC4 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 20420, 3408 |
16:03:57.438 | 4FC4 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1c07f2) 0x1c07f2 . |
16:04:01.446 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
16:04:01.446 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:04:01.446 | 4FC4 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 20420, 3408 |
16:04:01.446 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:04:01.446 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:04:01.447 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:04:01.447 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x383d0701 |
16:04:01.447 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:04:01.447 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
16:04:01.447 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
16:04:01.447 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
16:04:01.447 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
16:04:01.447 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
16:04:01.447 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
16:04:01.447 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
16:04:01.447 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
16:04:01.482 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
16:04:01.942 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:04:01.942 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:04:01.942 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
16:04:01.942 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x802C8 Title=[@Water - Discord] |
16:04:01.942 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
16:04:01.942 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:04:01.942 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
16:04:01.942 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:04:01.959 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:04:01.963 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:04:02.459 | 198 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:04:04.486 | 4A24 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3051]. |
16:04:04.486 | 4A24 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
16:04:04.486 | 4A24 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:20) |
16:05:48.31 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
16:05:48.34 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
16:05:48.34 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
16:05:48.34 | D50 | 1126 | RenderDeviceD3d11::init | save state |
16:05:48.34 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
16:05:48.44 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
16:05:48.44 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
16:05:48.44 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
16:05:48.44 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:05:48.44 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:05:48.44 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:05:48.44 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:05:48.44 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
16:05:48.44 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:05:48.46 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
16:05:48.46 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
16:05:48.46 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
16:05:48.46 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x78c2047b |
16:05:48.46 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:05:48.46 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
16:05:48.46 | D50 | 2377 | WidgetManager::Render | resume layout thread |
16:05:48.46 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
16:05:48.46 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:05:48.46 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
16:05:48.46 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:05:48.49 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
16:05:48.49 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
16:05:48.49 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
16:05:48.49 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:05:48.52 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:05:48.52 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:05:48.52 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
16:05:48.52 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
16:05:48.269 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:05:48.269 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
16:05:48.269 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
16:05:48.286 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:05:48.289 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:05:49.291 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:05:49.291 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:05:49.291 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
16:05:49.291 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1107BE Title=[Task Switching] |
16:05:49.291 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
16:05:49.291 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:05:49.291 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
16:05:49.291 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:05:49.308 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:05:49.312 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:05:50.301 | 4A88 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:05:52.332 | 4A88 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3090]. |
16:05:52.332 | 4A88 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
16:05:52.332 | 4A88 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:14) |
16:05:56.22 | 4FC4 | 1846 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
16:05:56.99 | 4FC4 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1c07f2) 0x1c07f2 . |
16:05:56.141 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
16:05:56.141 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:05:56.528 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:05:56.528 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
16:05:56.528 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
16:05:56.528 | 1850 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:05:56.529 | 4FC4 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1c07f2) 0x1c07f2 . |
16:05:56.533 | D50 | 2377 | WidgetManager::Render | resume layout thread |
16:05:56.533 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
16:05:56.533 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:05:56.542 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:05:56.545 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:06:51.618 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
16:06:51.618 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:06:51.618 | 4FC4 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 20420, 3408 |
16:06:51.618 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:06:51.618 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:06:51.618 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:06:51.618 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x78c2047b |
16:06:51.618 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:06:51.618 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
16:06:51.618 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
16:06:51.618 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
16:06:51.618 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
16:06:51.618 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
16:06:51.618 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
16:06:51.618 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
16:06:51.618 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
16:06:51.658 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
16:06:51.691 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:06:51.691 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:06:51.691 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
16:06:51.691 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x30060 Title=[Netflix - Google Chrome] |
16:06:51.691 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
16:06:51.691 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:06:51.691 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
16:06:51.691 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:06:51.691 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:06:51.696 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:06:52.695 | 4A24 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:06:54.725 | 4A24 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3121]. |
16:06:54.725 | 4A24 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
16:06:54.725 | 4A24 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
16:07:00.5 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
16:07:00.8 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
16:07:00.8 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
16:07:00.8 | D50 | 1126 | RenderDeviceD3d11::init | save state |
16:07:00.8 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
16:07:00.16 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
16:07:00.16 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
16:07:00.16 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
16:07:00.16 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:07:00.16 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:07:00.16 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:07:00.16 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:07:00.16 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
16:07:00.16 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:07:00.42 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
16:07:00.42 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
16:07:00.42 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
16:07:00.42 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x5390647 |
16:07:00.42 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:07:00.42 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
16:07:00.42 | D50 | 2377 | WidgetManager::Render | resume layout thread |
16:07:00.42 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
16:07:00.42 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:07:00.42 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
16:07:00.42 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:07:00.44 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:07:00.44 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:07:00.44 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
16:07:00.44 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
16:07:00.46 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
16:07:00.46 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
16:07:00.46 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
16:07:00.46 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:07:00.394 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:07:00.394 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
16:07:00.394 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
16:07:00.397 | 4FC4 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1c07f2) 0x1c07f2 . |
16:07:00.411 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:07:00.414 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:09:59.759 | 2C0C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:10:01.761 | 22A8 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3011]. |
16:10:01.761 | 22A8 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
16:10:01.761 | 22A8 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:65) |
16:10:02.80 | D50 | 2377 | WidgetManager::Render | resume layout thread |
16:10:02.80 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
16:10:02.80 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:10:08.583 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:10:09.46 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:10:19.373 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:10:19.508 | 2C0C | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=150464 |
16:10:19.508 | 2C0C | 2644 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
16:10:19.509 | 2C0C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_150464_P_11644 opened succesfuly |
16:10:19.509 | 2C0C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11644_SHARED_MEMORY_AGENT opened succesfuly |
16:10:19.576 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:11:13.339 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:11:14.588 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:11:14.651 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:11:15.562 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:11:15.972 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:11:16.173 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:11:21.604 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:11:22.554 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:11:23.66 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:11:23.317 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:11:23.600 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:11:23.952 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:11:24.135 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:11:28.618 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:11:29.279 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:11:33.539 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:11:41.795 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:11:44.71 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:11:47.44 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:11:48.260 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:12:07.186 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:12:07.616 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:12:09.459 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:12:10.87 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:12:11.766 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:12:12.721 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:12:16.209 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:12:16.992 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:12:17.186 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:12:17.468 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:12:18.87 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:12:22.329 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:12:23.598 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:12:27.201 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:12:27.498 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:12:28.547 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:12:28.652 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:12:28.952 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:12:29.644 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:12:31.59 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:12:31.260 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:12:32.646 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:12:33.244 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:12:36.157 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:12:36.321 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:12:36.550 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:12:36.851 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:12:38.620 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:12:38.761 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:12:42.84 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:13:06.48 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:13:06.240 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:13:09.36 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:13:09.204 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:13:09.573 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:13:11.86 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:13:11.278 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
16:13:11.278 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:13:11.278 | 4FC4 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 20420, 3408 |
16:13:11.278 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:13:11.278 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:13:11.278 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:13:11.278 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x5390647 |
16:13:11.278 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:13:11.278 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
16:13:11.278 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
16:13:11.278 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
16:13:11.278 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
16:13:11.278 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
16:13:11.278 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
16:13:11.278 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
16:13:11.278 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
16:13:11.323 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
16:13:11.406 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:13:11.406 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:13:11.406 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
16:13:11.451 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1C07F2 Title=[VALORANT ] |
16:13:11.451 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
16:13:11.451 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:13:11.451 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X30(0X30)... |
16:13:11.451 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:13:11.451 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:13:11.451 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:13:11.498 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
16:13:11.500 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
16:13:11.500 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
16:13:11.500 | D50 | 1126 | RenderDeviceD3d11::init | save state |
16:13:11.500 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
16:13:11.509 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
16:13:11.509 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
16:13:11.509 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
16:13:11.509 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:13:11.509 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:13:11.509 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:13:11.509 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:13:11.509 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
16:13:11.509 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:13:11.552 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
16:13:11.552 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
16:13:11.552 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
16:13:11.552 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x4da04c3 |
16:13:11.552 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:13:11.552 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
16:13:11.552 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
16:13:11.552 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:13:11.556 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:13:11.556 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:13:11.556 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
16:13:11.556 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
16:13:11.563 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
16:13:11.563 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
16:13:11.563 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
16:13:11.563 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:13:11.920 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:13:11.920 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
16:13:11.920 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
16:13:11.940 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:13:11.944 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:13:12.426 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:13:12.427 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:13:12.427 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
16:13:12.427 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x30202 Title=[Task Switching] |
16:13:12.427 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
16:13:12.427 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:13:12.427 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
16:13:12.427 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:13:12.442 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:13:12.444 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:13:13.434 | 22A8 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:13:15.475 | 22A8 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3458]. |
16:13:15.475 | 22A8 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
16:13:15.475 | 22A8 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:9) |
16:13:18.434 | 4FC4 | 1846 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
16:13:18.570 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
16:13:18.570 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:13:18.612 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:13:18.612 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
16:13:18.612 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
16:13:18.612 | 1850 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:13:18.617 | D50 | 2377 | WidgetManager::Render | resume layout thread |
16:13:18.617 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
16:13:18.617 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:13:18.679 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:13:18.685 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:13:21.35 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
16:13:21.36 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:13:21.36 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:13:21.36 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:13:21.36 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:13:21.36 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x4da04c3 |
16:13:21.36 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:13:21.36 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
16:13:21.36 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
16:13:21.36 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
16:13:21.36 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
16:13:21.36 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
16:13:21.36 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
16:13:21.36 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
16:13:21.36 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
16:13:21.75 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
16:13:21.202 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:13:21.202 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:13:21.202 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
16:13:21.202 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x802C8 Title=[#general | we miss her - Discord] |
16:13:21.203 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
16:13:21.203 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:13:21.203 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X30(0X30)... |
16:13:21.203 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:13:21.206 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:13:21.209 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:13:22.215 | 22A8 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:13:24.255 | 22A8 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3239]. |
16:13:24.255 | 22A8 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
16:13:24.255 | 22A8 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
16:13:27.282 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
16:13:27.285 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
16:13:27.285 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
16:13:27.285 | D50 | 1126 | RenderDeviceD3d11::init | save state |
16:13:27.285 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
16:13:27.294 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
16:13:27.294 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
16:13:27.294 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
16:13:27.294 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:13:27.294 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:13:27.294 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:13:27.294 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:13:27.294 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
16:13:27.294 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:13:27.327 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:13:27.327 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
16:13:27.327 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
16:13:27.352 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
16:13:27.353 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
16:13:27.353 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
16:13:27.353 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x22430833 |
16:13:27.353 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:13:27.353 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
16:13:27.353 | D50 | 2377 | WidgetManager::Render | resume layout thread |
16:13:27.353 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
16:13:27.353 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:13:27.353 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:13:27.359 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:13:27.359 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:13:27.359 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
16:13:27.359 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
16:13:27.378 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
16:13:27.378 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
16:13:27.378 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
16:13:27.378 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:13:28.100 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:13:28.796 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:13:30.997 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:13:31.539 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:13:31.612 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:13:32.24 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:13:32.392 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:13:32.720 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:13:35.997 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:13:37.985 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:13:39.565 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:13:44.535 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:13:45.174 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:13:46.600 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:13:47.685 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:13:49.782 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:13:50.285 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:13:50.329 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:13:50.830 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:13:51.12 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:13:53.853 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:13:54.4 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:13:54.139 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:13:54.386 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:14:02.812 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:14:04.129 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:14:07.72 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:14:07.855 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:14:12.608 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:14:14.844 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:14:15.142 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
16:14:15.142 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:14:15.142 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:14:15.142 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:14:15.142 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:14:15.142 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x22430833 |
16:14:15.142 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:14:15.142 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
16:14:15.142 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
16:14:15.142 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
16:14:15.142 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
16:14:15.142 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
16:14:15.142 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
16:14:15.142 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
16:14:15.142 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
16:14:15.191 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
16:14:15.442 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:14:15.442 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:14:15.442 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
16:14:15.442 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x802C8 Title=[#general | we miss her - Discord] |
16:14:15.442 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
16:14:15.442 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:14:15.442 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
16:14:15.442 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:14:15.442 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:14:15.446 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:14:16.432 | D7C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:14:18.465 | D7C | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3341]. |
16:14:18.465 | D7C | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
16:14:18.465 | D7C | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:14) |
16:14:18.481 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:14:18.481 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
16:14:18.481 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
16:14:18.481 | 1850 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:14:18.518 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
16:14:18.521 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
16:14:18.521 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
16:14:18.521 | D50 | 1126 | RenderDeviceD3d11::init | save state |
16:14:18.521 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
16:14:18.530 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
16:14:18.530 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
16:14:18.530 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
16:14:18.530 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:14:18.530 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:14:18.530 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:14:18.530 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
16:14:18.530 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:14:18.564 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
16:14:18.564 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
16:14:18.564 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
16:14:18.565 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x2ed0213 |
16:14:18.565 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:14:18.565 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
16:14:18.565 | D50 | 2377 | WidgetManager::Render | resume layout thread |
16:14:18.565 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
16:14:18.565 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:14:18.565 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:14:18.568 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:14:18.568 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:14:18.568 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
16:14:18.568 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
16:14:18.570 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
16:14:18.570 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
16:14:18.570 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
16:14:18.570 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:14:24.252 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:14:32.52 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:14:37.720 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:14:40.420 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:14:42.889 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:14:43.823 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:14:46.138 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:14:47.995 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:14:48.948 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:14:49.480 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:14:52.271 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:14:53.804 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:14:53.971 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:14:53.971 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:14:53.971 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
16:14:53.971 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x101B0 Title=[] |
16:14:53.971 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
16:14:53.971 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:14:53.971 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X30(0X30)... |
16:14:53.971 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:14:53.974 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
16:14:53.974 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:14:53.974 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:14:53.974 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:14:53.974 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:14:53.974 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x2ed0213 |
16:14:53.974 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:14:53.974 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
16:14:53.974 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
16:14:53.974 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
16:14:53.974 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
16:14:53.974 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
16:14:53.974 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
16:14:53.974 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
16:14:53.974 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
16:14:53.986 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:14:53.995 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:14:54.31 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
16:14:54.972 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
16:14:54.974 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
16:14:54.974 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
16:14:54.974 | D50 | 1126 | RenderDeviceD3d11::init | save state |
16:14:54.974 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
16:14:54.980 | 2C0C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:14:54.983 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
16:14:54.983 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
16:14:54.983 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
16:14:54.983 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:14:54.983 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:14:54.983 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:14:54.983 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:14:54.983 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
16:14:54.983 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:14:54.996 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:14:54.996 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
16:14:54.996 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
16:14:55.21 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
16:14:55.21 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
16:14:55.21 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
16:14:55.21 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x94440209 |
16:14:55.21 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:14:55.21 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
16:14:55.21 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:14:55.26 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:14:55.26 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:14:55.26 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
16:14:55.26 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
16:14:55.29 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
16:14:55.29 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
16:14:55.29 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
16:14:55.29 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:14:55.30 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:14:55.40 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:14:58.774 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:14:59.973 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:15:13.953 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:15:14.597 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:15:24.339 | 4FC4 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1c07f2) 0x1c07f2 . |
16:16:15.942 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:16:16.970 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:16:31.993 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:16:33.227 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:16:33.539 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:16:34.749 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:16:37.336 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:16:41.77 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:16:43.329 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:16:48.683 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:16:51.445 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:17:00.539 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:17:02.286 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:17:02.835 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:17:06.785 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:17:16.327 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:17:19.172 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:17:20.87 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:18:26.707 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:18:26.863 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:18:28.669 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:18:29.73 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:18:31.55 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:18:31.793 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:18:31.978 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:18:32.94 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:18:32.513 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:18:33.814 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:18:34.591 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:18:40.648 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:18:40.892 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
16:18:40.892 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:18:40.892 | 4FC4 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 20420, 3408 |
16:18:40.892 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:18:40.892 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:18:40.892 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:18:40.892 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x94440209 |
16:18:40.892 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:18:40.892 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
16:18:40.892 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
16:18:40.892 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
16:18:40.892 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
16:18:40.892 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
16:18:40.892 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
16:18:40.892 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
16:18:40.892 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
16:18:40.912 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
16:18:41.50 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:18:41.50 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:18:41.51 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
16:18:41.51 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x802C8 Title=[#general | we miss her - Discord] |
16:18:41.51 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
16:18:41.51 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:18:41.51 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
16:18:41.51 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:18:41.55 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:18:41.60 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:18:41.494 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
16:18:41.496 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
16:18:41.496 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
16:18:41.496 | D50 | 1126 | RenderDeviceD3d11::init | save state |
16:18:41.496 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
16:18:41.505 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
16:18:41.505 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
16:18:41.505 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
16:18:41.505 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:18:41.505 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:18:41.505 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:18:41.505 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:18:41.505 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
16:18:41.505 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:18:41.537 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
16:18:41.537 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
16:18:41.537 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
16:18:41.537 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x126d0609 |
16:18:41.537 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:18:41.537 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
16:18:41.537 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
16:18:41.537 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:18:41.541 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:18:41.541 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:18:41.541 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
16:18:41.541 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
16:18:41.543 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
16:18:41.543 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
16:18:41.543 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
16:18:41.543 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:18:41.551 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:18:41.560 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:18:41.560 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
16:18:41.560 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
16:18:41.576 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:18:41.577 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:18:47.430 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:18:47.754 | 4FC4 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1c07f2) 0x1c07f2 . |
16:18:52.656 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:18:56.54 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:20:15.736 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:20:16.53 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:20:16.621 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:20:17.202 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:20:17.598 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:20:21.827 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:20:22.230 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:20:23.982 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:20:32.597 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:20:32.895 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:20:34.80 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:20:34.702 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:20:37.444 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:20:45.435 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:20:50.305 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:20:50.923 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:20:52.735 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:20:54.0 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:21:34.809 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:21:35.853 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:21:36.110 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:21:37.537 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:21:42.380 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:21:43.127 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:21:44.565 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:21:44.896 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:21:46.243 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:21:47.553 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:21:48.235 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:21:55.343 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:22:09.966 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:22:10.859 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:22:14.381 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:22:14.729 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:22:32.115 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:22:32.313 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:22:42.210 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:22:42.905 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:22:45.278 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:22:45.691 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:22:46.550 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:22:46.801 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:22:50.547 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:22:50.766 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:22:52.791 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:22:52.952 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:22:53.638 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:22:54.358 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:22:54.634 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:22:54.842 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:22:56.886 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:22:57.263 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:22:58.892 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:22:59.115 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:23:01.8 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:23:01.249 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:23:03.520 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:23:07.125 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:23:39.668 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:23:40.61 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:23:43.439 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:23:44.496 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:23:45.431 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:23:48.246 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:23:48.365 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:23:49.597 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:23:49.916 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
16:23:49.916 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:23:49.916 | 4FC4 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 20420, 3408 |
16:23:49.917 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:23:49.917 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:23:49.917 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:23:49.917 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x126d0609 |
16:23:49.917 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:23:49.917 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
16:23:49.917 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
16:23:49.917 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
16:23:49.917 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
16:23:49.917 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
16:23:49.917 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
16:23:49.917 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
16:23:49.917 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
16:23:49.951 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
16:23:50.404 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:23:50.404 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:23:50.404 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
16:23:50.405 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x802C8 Title=[#general | we miss her - Discord] |
16:23:50.405 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
16:23:50.405 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:23:50.405 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
16:23:50.405 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:23:50.405 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:23:50.407 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:23:51.409 | 5134 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:23:52.942 | 5134 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3040]. |
16:23:52.942 | 5134 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
16:23:52.942 | 5134 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:20) |
16:24:03.117 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
16:24:03.119 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
16:24:03.119 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
16:24:03.119 | D50 | 1126 | RenderDeviceD3d11::init | save state |
16:24:03.120 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
16:24:03.129 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
16:24:03.129 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
16:24:03.129 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
16:24:03.129 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:24:03.129 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:24:03.129 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:24:03.129 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:24:03.129 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
16:24:03.129 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:24:03.170 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
16:24:03.170 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
16:24:03.170 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
16:24:03.170 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x293f0451 |
16:24:03.170 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:24:03.170 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
16:24:03.170 | D50 | 2377 | WidgetManager::Render | resume layout thread |
16:24:03.170 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
16:24:03.170 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:24:03.170 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
16:24:03.170 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:24:03.172 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:24:03.172 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:24:03.172 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
16:24:03.172 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
16:24:03.176 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
16:24:03.176 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
16:24:03.176 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
16:24:03.176 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:24:03.209 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:24:03.209 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
16:24:03.209 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
16:24:03.264 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:24:03.272 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:24:06.405 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
16:24:06.405 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:24:06.405 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:24:06.405 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:24:06.405 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:24:06.405 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x293f0451 |
16:24:06.405 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:24:06.405 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
16:24:06.405 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
16:24:06.405 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
16:24:06.405 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
16:24:06.405 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
16:24:06.405 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
16:24:06.405 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
16:24:06.405 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
16:24:06.432 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
16:24:06.768 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:24:06.768 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:24:06.768 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
16:24:06.768 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x802C8 Title=[@FrozenVerse - Discord] |
16:24:06.769 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
16:24:06.769 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:24:06.769 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
16:24:06.769 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:24:06.769 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:24:06.769 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:24:07.760 | D7C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:24:08.65 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
16:24:08.67 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
16:24:08.67 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
16:24:08.67 | D50 | 1126 | RenderDeviceD3d11::init | save state |
16:24:08.67 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
16:24:08.76 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
16:24:08.76 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
16:24:08.76 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
16:24:08.76 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:24:08.76 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:24:08.76 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:24:08.76 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:24:08.76 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
16:24:08.76 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:24:08.111 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
16:24:08.111 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
16:24:08.111 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
16:24:08.111 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x9c3009b |
16:24:08.111 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:24:08.111 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
16:24:08.111 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
16:24:08.111 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:24:08.117 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
16:24:08.117 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
16:24:08.117 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
16:24:08.117 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:24:08.147 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:24:08.147 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:24:08.147 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
16:24:08.147 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
16:24:08.295 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:24:08.295 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
16:24:08.295 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
16:24:08.321 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:24:08.321 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:24:08.485 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:24:08.920 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:24:12.66 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:24:14.502 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:24:14.855 | 4FC4 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1c07f2) 0x1c07f2 . |
16:24:15.982 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:24:16.493 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:24:17.109 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:24:23.804 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:24:24.29 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:24:24.262 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:24:30.641 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
16:24:30.641 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:24:30.641 | 4FC4 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 20420, 3408 |
16:24:30.642 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:24:30.642 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:24:30.642 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:24:30.642 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x9c3009b |
16:24:30.642 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:24:30.642 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
16:24:30.642 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
16:24:30.642 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
16:24:30.642 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
16:24:30.642 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
16:24:30.642 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
16:24:30.642 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
16:24:30.642 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
16:24:30.666 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
16:24:30.827 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:24:30.827 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:24:30.827 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
16:24:30.827 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x802C8 Title=[@FrozenVerse - Discord] |
16:24:30.827 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
16:24:30.827 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:24:30.827 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
16:24:30.827 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:24:30.830 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:24:30.833 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:24:31.800 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
16:24:31.802 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
16:24:31.802 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
16:24:31.802 | D50 | 1126 | RenderDeviceD3d11::init | save state |
16:24:31.802 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
16:24:31.811 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
16:24:31.811 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
16:24:31.811 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
16:24:31.811 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:24:31.811 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:24:31.811 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:24:31.811 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:24:31.811 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
16:24:31.811 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:24:31.825 | 5134 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:24:31.850 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
16:24:31.850 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
16:24:31.850 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
16:24:31.850 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x35fc0409 |
16:24:31.850 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:24:31.850 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
16:24:31.850 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
16:24:31.850 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:24:31.857 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
16:24:31.857 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
16:24:31.857 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
16:24:31.857 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:24:31.878 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:24:31.878 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:24:31.878 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
16:24:31.878 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
16:24:31.887 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:24:31.887 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
16:24:31.887 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
16:24:31.891 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:24:31.912 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:24:32.227 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
16:24:32.227 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:24:32.227 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:24:32.227 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:24:32.227 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:24:32.227 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x35fc0409 |
16:24:32.227 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:24:32.227 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
16:24:32.227 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
16:24:32.227 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
16:24:32.227 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
16:24:32.227 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
16:24:32.227 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
16:24:32.227 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
16:24:32.227 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
16:24:32.251 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
16:24:32.402 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:24:32.402 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:24:32.402 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
16:24:32.402 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x802C8 Title=[@FrozenVerse - Discord] |
16:24:32.402 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
16:24:32.402 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:24:32.402 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
16:24:32.402 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:24:32.411 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:24:32.415 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:24:33.394 | D7C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:24:35.441 | 5134 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3230]. |
16:24:35.441 | 5134 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
16:24:35.441 | 5134 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:7) |
16:24:37.316 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
16:24:37.320 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
16:24:37.320 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
16:24:37.320 | D50 | 1126 | RenderDeviceD3d11::init | save state |
16:24:37.320 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
16:24:37.329 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
16:24:37.329 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
16:24:37.329 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
16:24:37.329 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:24:37.329 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:24:37.329 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:24:37.329 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:24:37.329 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
16:24:37.329 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:24:37.371 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
16:24:37.371 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
16:24:37.371 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
16:24:37.371 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x31c8087b |
16:24:37.371 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:24:37.371 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
16:24:37.371 | D50 | 2377 | WidgetManager::Render | resume layout thread |
16:24:37.371 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
16:24:37.371 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:24:37.371 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
16:24:37.371 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:24:37.378 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:24:37.378 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:24:37.378 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
16:24:37.378 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
16:24:37.380 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
16:24:37.380 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
16:24:37.380 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
16:24:37.380 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:24:37.546 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:24:37.546 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
16:24:37.546 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
16:24:37.589 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:24:37.596 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:25:26.969 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:25:27.135 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:25:45.108 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:25:46.375 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:25:51.114 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:25:51.716 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:25:51.857 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:25:53.26 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:25:54.598 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
16:25:54.598 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:25:54.598 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:25:54.598 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:25:54.598 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:25:54.598 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x31c8087b |
16:25:54.599 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:25:54.599 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
16:25:54.599 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
16:25:54.599 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
16:25:54.599 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
16:25:54.599 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
16:25:54.599 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
16:25:54.599 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
16:25:54.599 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
16:25:54.618 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
16:25:54.926 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:25:54.926 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:25:54.926 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
16:25:54.926 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x802C8 Title=[@Hystra - Discord] |
16:25:54.926 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
16:25:54.926 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:25:54.926 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X30(0X30)... |
16:25:54.927 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:25:54.942 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:25:54.946 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:25:55.946 | D7C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:25:58.5 | D7C | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3429]. |
16:25:58.5 | D7C | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
16:25:58.5 | D7C | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:15) |
16:25:59.11 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
16:25:59.14 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
16:25:59.14 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
16:25:59.14 | D50 | 1126 | RenderDeviceD3d11::init | save state |
16:25:59.14 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
16:25:59.22 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
16:25:59.22 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
16:25:59.22 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
16:25:59.22 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:25:59.22 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:25:59.23 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:25:59.23 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:25:59.23 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
16:25:59.23 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:25:59.25 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:25:59.25 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
16:25:59.25 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
16:25:59.80 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
16:25:59.80 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
16:25:59.80 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
16:25:59.80 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x863f0391 |
16:25:59.80 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:25:59.80 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
16:25:59.80 | D50 | 2377 | WidgetManager::Render | resume layout thread |
16:25:59.80 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
16:25:59.80 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:25:59.80 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:25:59.86 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:25:59.86 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:25:59.86 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
16:25:59.86 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
16:25:59.92 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
16:25:59.92 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
16:25:59.92 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
16:25:59.92 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:26:00.50 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:26:00.51 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:26:00.51 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
16:26:00.51 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x11024A Title=[Task Switching] |
16:26:00.51 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
16:26:00.51 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:26:00.51 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X30(0X30)... |
16:26:00.51 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:26:00.60 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:26:00.64 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:26:01.52 | D7C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:26:02.3 | 4FC4 | 1846 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
16:26:02.91 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:26:02.91 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
16:26:02.91 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
16:26:02.91 | 1850 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:26:02.130 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
16:26:02.130 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:26:02.641 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:26:03.313 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:26:03.737 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:26:04.343 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:26:04.407 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:26:04.862 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:26:05.27 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:26:08.56 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:26:49.621 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:26:49.818 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:27:04.375 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:27:06.223 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:27:09.730 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:27:10.536 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:27:10.574 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:27:10.574 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:27:10.574 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
16:27:10.574 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x101B0 Title=[] |
16:27:10.574 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
16:27:10.574 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:27:10.574 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X30(0X30)... |
16:27:10.574 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:27:10.576 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:27:10.577 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:27:10.656 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
16:27:10.656 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:27:10.656 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:27:10.656 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:27:10.656 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:27:10.656 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x863f0391 |
16:27:10.656 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:27:10.656 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
16:27:10.656 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
16:27:10.656 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
16:27:10.656 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
16:27:10.656 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
16:27:10.656 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
16:27:10.656 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
16:27:10.656 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
16:27:10.695 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
16:27:11.412 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
16:27:11.414 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
16:27:11.414 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
16:27:11.414 | D50 | 1126 | RenderDeviceD3d11::init | save state |
16:27:11.414 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
16:27:11.422 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
16:27:11.422 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
16:27:11.422 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
16:27:11.422 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:27:11.422 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:27:11.422 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:27:11.422 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:27:11.422 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
16:27:11.422 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:27:11.449 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:27:11.465 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
16:27:11.465 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
16:27:11.465 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
16:27:11.465 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x4e610197 |
16:27:11.465 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:27:11.465 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
16:27:11.465 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
16:27:11.465 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:27:11.473 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
16:27:11.473 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
16:27:11.473 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
16:27:11.473 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:27:11.502 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:27:11.502 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:27:11.502 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
16:27:11.502 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
16:27:11.629 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:27:11.629 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
16:27:11.629 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
16:27:11.637 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:27:11.670 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:27:12.645 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:27:14.70 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:27:14.490 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:27:16.419 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:27:16.836 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:27:17.385 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:27:17.385 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:27:17.385 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
16:27:17.385 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x802C8 Title=[@Hystra - Discord] |
16:27:17.385 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
16:27:17.385 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:27:17.385 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
16:27:17.385 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:27:17.395 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:27:17.404 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:27:18.375 | D7C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:27:18.379 | 4FC4 | 1846 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
16:27:18.413 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:27:18.413 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
16:27:18.413 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
16:27:18.413 | 1850 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:27:18.492 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
16:27:18.492 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:27:18.625 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:27:27.12 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:27:27.291 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:27:27.291 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:27:27.291 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
16:27:27.291 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x101B0 Title=[] |
16:27:27.291 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
16:27:27.291 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:27:27.291 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X30(0X30)... |
16:27:27.291 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:27:27.292 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:27:27.296 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:27:27.301 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
16:27:27.301 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:27:27.301 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:27:27.301 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:27:27.301 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:27:27.301 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x4e610197 |
16:27:27.301 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:27:27.301 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
16:27:27.301 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
16:27:27.301 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
16:27:27.301 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
16:27:27.301 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
16:27:27.301 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
16:27:27.302 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
16:27:27.302 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
16:27:27.338 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
16:27:27.814 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:27:27.814 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
16:27:27.819 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
16:27:27.819 | 1850 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:27:27.845 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
16:27:27.847 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
16:27:27.847 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
16:27:27.847 | D50 | 1126 | RenderDeviceD3d11::init | save state |
16:27:27.847 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
16:27:27.855 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
16:27:27.855 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
16:27:27.855 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
16:27:27.855 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:27:27.855 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:27:27.855 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:27:27.855 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
16:27:27.855 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:27:27.897 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
16:27:27.897 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
16:27:27.897 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
16:27:27.897 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x65980685 |
16:27:27.897 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:27:27.897 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
16:27:27.897 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:27:27.903 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
16:27:27.903 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
16:27:27.903 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
16:27:27.903 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:27:27.914 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:27:27.914 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:27:27.914 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
16:27:27.914 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
16:27:28.10 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:27:29.21 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:27:29.869 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
16:27:29.869 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:27:29.869 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:27:29.869 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:27:29.869 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:27:29.869 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x65980685 |
16:27:29.869 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:27:29.869 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
16:27:29.869 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
16:27:29.869 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
16:27:29.869 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
16:27:29.869 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
16:27:29.869 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
16:27:29.869 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
16:27:29.869 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
16:27:29.893 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:27:29.893 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:27:29.893 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
16:27:29.893 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x101B0 Title=[] |
16:27:29.893 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
16:27:29.893 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:27:29.893 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X30(0X30)... |
16:27:29.894 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:27:29.912 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:27:29.916 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:27:29.920 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
16:27:30.531 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
16:27:30.533 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
16:27:30.533 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
16:27:30.533 | D50 | 1126 | RenderDeviceD3d11::init | save state |
16:27:30.533 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
16:27:30.542 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
16:27:30.542 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
16:27:30.542 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
16:27:30.542 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:27:30.542 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:27:30.542 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:27:30.542 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:27:30.542 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
16:27:30.542 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:27:30.582 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
16:27:30.582 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
16:27:30.582 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
16:27:30.582 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xa450353 |
16:27:30.582 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:27:30.582 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
16:27:30.582 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
16:27:30.582 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:27:30.588 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
16:27:30.588 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
16:27:30.588 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
16:27:30.588 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:27:30.602 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:27:30.602 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:27:30.602 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
16:27:30.602 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
16:27:30.912 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:27:30.912 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
16:27:30.912 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
16:27:30.930 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:27:30.936 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:27:31.227 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:27:32.78 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:27:32.134 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:27:32.641 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:27:33.982 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:27:36.324 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:27:36.556 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:27:37.506 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:27:37.633 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:27:38.459 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:27:39.141 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:27:40.577 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:27:40.781 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:27:40.951 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:27:41.83 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:27:41.576 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:27:45.12 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:27:45.296 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:28:08.872 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:28:09.165 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:28:09.370 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:28:09.755 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:28:09.884 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:28:13.693 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:28:13.915 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:28:14.328 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:28:15.37 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
16:28:15.37 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:28:15.37 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:28:15.37 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:28:15.37 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:28:15.37 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xa450353 |
16:28:15.37 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:28:15.37 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
16:28:15.37 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
16:28:15.37 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
16:28:15.37 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
16:28:15.37 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
16:28:15.37 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
16:28:15.37 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
16:28:15.37 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
16:28:15.71 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
16:28:15.114 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:28:15.114 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:28:15.114 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
16:28:15.114 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1202A0 Title=[Task Switching] |
16:28:15.114 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
16:28:15.114 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:28:15.114 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
16:28:15.115 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:28:15.150 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:28:15.156 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:28:16.140 | 5134 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:28:17.87 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
16:28:17.90 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
16:28:17.90 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
16:28:17.90 | D50 | 1126 | RenderDeviceD3d11::init | save state |
16:28:17.90 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
16:28:17.99 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
16:28:17.99 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
16:28:17.99 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
16:28:17.99 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:28:17.99 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:28:17.99 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:28:17.99 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:28:17.99 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
16:28:17.99 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:28:17.142 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
16:28:17.142 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
16:28:17.142 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
16:28:17.142 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1bf20791 |
16:28:17.142 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:28:17.142 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
16:28:17.142 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
16:28:17.142 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:28:17.159 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
16:28:17.159 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
16:28:17.159 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
16:28:17.159 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:28:17.182 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:28:17.182 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:28:17.182 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
16:28:17.182 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
16:28:17.210 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:28:17.210 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
16:28:17.210 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
16:28:17.211 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:28:17.223 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:28:17.373 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:28:18.148 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:28:18.270 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:28:20.902 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:28:21.235 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:28:21.819 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:28:22.78 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:28:22.131 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:28:22.261 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:28:22.714 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:28:24.180 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:28:29.201 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:28:29.996 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:28:35.147 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:28:35.528 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:28:35.871 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:28:36.171 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:28:36.332 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:28:38.185 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:28:38.185 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:28:38.185 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
16:28:38.185 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x101B0 Title=[] |
16:28:38.185 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
16:28:38.185 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:28:38.185 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X30(0X30)... |
16:28:38.185 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:28:38.186 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:28:38.192 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:28:39.203 | 5134 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:28:41.257 | 5134 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3080]. |
16:28:41.257 | 5134 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
16:28:41.257 | 5134 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
16:28:50.859 | 4FC4 | 1846 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
16:28:50.967 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
16:28:50.967 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:28:50.982 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:28:50.982 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
16:28:50.982 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
16:28:50.982 | 1850 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:28:50.998 | D50 | 2377 | WidgetManager::Render | resume layout thread |
16:28:50.998 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
16:28:50.998 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:28:51.0 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:28:51.5 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:28:53.941 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:28:58.860 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:29:10.564 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:29:10.792 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:29:14.403 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:29:15.949 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:29:18.103 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:29:18.507 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:29:18.741 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:29:18.904 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:29:24.929 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:29:25.269 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:29:25.800 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:29:25.800 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:29:25.800 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
16:29:25.800 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x802C8 Title=[@Hystra - Discord] |
16:29:25.800 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
16:29:25.800 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:29:25.800 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
16:29:25.800 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:29:25.813 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:29:25.815 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:29:26.808 | 37F8 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:29:28.376 | 4FC4 | 1846 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
16:29:28.489 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
16:29:28.489 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:29:28.870 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:29:28.870 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
16:29:28.870 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
16:29:28.870 | 1850 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:29:28.952 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:29:28.958 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:29:31.962 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:29:32.266 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:29:32.527 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:29:33.277 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:29:33.435 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
16:29:33.435 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:29:33.435 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:29:33.435 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:29:33.435 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:29:33.435 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1bf20791 |
16:29:33.435 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:29:33.435 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
16:29:33.435 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
16:29:33.435 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
16:29:33.435 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
16:29:33.435 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
16:29:33.435 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
16:29:33.435 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
16:29:33.435 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
16:29:33.474 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
16:29:33.527 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:29:33.527 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:29:33.527 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
16:29:33.528 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x802C8 Title=[#general | we miss her - Discord] |
16:29:33.528 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
16:29:33.528 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:29:33.528 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
16:29:33.528 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:29:33.536 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:29:33.540 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:29:34.540 | D7C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:29:35.43 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
16:29:35.46 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
16:29:35.46 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
16:29:35.46 | D50 | 1126 | RenderDeviceD3d11::init | save state |
16:29:35.46 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
16:29:35.55 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
16:29:35.55 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
16:29:35.55 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
16:29:35.55 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:29:35.55 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:29:35.55 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:29:35.55 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:29:35.55 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
16:29:35.55 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:29:35.63 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:29:35.63 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
16:29:35.63 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
16:29:35.102 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
16:29:35.102 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
16:29:35.102 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
16:29:35.102 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x3fc0082d |
16:29:35.102 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:29:35.102 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
16:29:35.102 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:29:35.112 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
16:29:35.112 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
16:29:35.112 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
16:29:35.112 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:29:35.122 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:29:35.122 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:29:35.122 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
16:29:35.122 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
16:29:35.290 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:29:39.340 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:29:40.867 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:29:45.587 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:29:45.937 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:29:48.519 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:29:50.453 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:29:56.182 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:29:56.784 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:30:03.299 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:30:03.542 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:30:03.996 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:30:18.271 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:30:18.566 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:30:44.927 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:30:50.342 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:30:50.654 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
16:30:50.654 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:30:50.654 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:30:50.654 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:30:50.654 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:30:50.654 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x3fc0082d |
16:30:50.654 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:30:50.654 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
16:30:50.654 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
16:30:50.654 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
16:30:50.654 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
16:30:50.654 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
16:30:50.654 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
16:30:50.654 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
16:30:50.654 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
16:30:50.671 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
16:30:50.802 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:30:50.802 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:30:50.802 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
16:30:50.802 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x802C8 Title=[#general | we miss her - Discord] |
16:30:50.802 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
16:30:50.802 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:30:50.802 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
16:30:50.802 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:30:50.822 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:30:50.823 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:30:51.817 | 37F8 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:30:53.859 | 37F8 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3223]. |
16:30:53.859 | 37F8 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
16:30:53.859 | 37F8 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:15) |
16:30:54.384 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:30:54.384 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
16:30:54.385 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
16:30:54.385 | 1850 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:30:54.409 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
16:30:54.412 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
16:30:54.412 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
16:30:54.412 | D50 | 1126 | RenderDeviceD3d11::init | save state |
16:30:54.412 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
16:30:54.420 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
16:30:54.420 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
16:30:54.420 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
16:30:54.420 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:30:54.420 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:30:54.420 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:30:54.420 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
16:30:54.420 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:30:54.462 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
16:30:54.462 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
16:30:54.462 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
16:30:54.462 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x538403d9 |
16:30:54.462 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:30:54.462 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
16:30:54.462 | D50 | 2377 | WidgetManager::Render | resume layout thread |
16:30:54.462 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
16:30:54.462 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:30:54.462 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:30:54.469 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
16:30:54.469 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
16:30:54.469 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
16:30:54.469 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:30:54.472 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:30:54.472 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:30:54.472 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
16:30:54.472 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
16:30:54.857 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:30:55.925 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:30:59.762 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:31:00.725 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:31:00.876 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
16:31:00.876 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:31:00.876 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:31:00.876 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:31:00.876 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:31:00.876 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x538403d9 |
16:31:00.876 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:31:00.876 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
16:31:00.876 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
16:31:00.876 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
16:31:00.876 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
16:31:00.876 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
16:31:00.876 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
16:31:00.876 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
16:31:00.876 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
16:31:00.907 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
16:31:01.37 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:31:01.37 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:31:01.37 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
16:31:01.37 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x802C8 Title=[#general | we miss her - Discord] |
16:31:01.37 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
16:31:01.37 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:31:01.37 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
16:31:01.37 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:31:01.37 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:31:01.38 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:31:02.46 | D7C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:31:03.566 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
16:31:03.568 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
16:31:03.568 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
16:31:03.568 | D50 | 1126 | RenderDeviceD3d11::init | save state |
16:31:03.568 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
16:31:03.577 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
16:31:03.577 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
16:31:03.577 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
16:31:03.577 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:31:03.577 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:31:03.577 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:31:03.577 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:31:03.577 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
16:31:03.577 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:31:03.607 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:31:03.607 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
16:31:03.607 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
16:31:03.613 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
16:31:03.613 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
16:31:03.613 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
16:31:03.613 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x34270823 |
16:31:03.613 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:31:03.613 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
16:31:03.613 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:31:03.615 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:31:03.617 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:31:03.617 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:31:03.617 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
16:31:03.617 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
16:31:03.619 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
16:31:03.619 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
16:31:03.620 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
16:31:03.620 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:31:03.620 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:31:03.801 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:31:09.532 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:31:14.75 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:31:14.544 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:31:14.740 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:31:15.22 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:31:17.558 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:31:17.954 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:31:19.66 | 4FC4 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1c07f2) 0x1c07f2 . |
16:31:19.933 | 4FC4 | 7791 | OverlayManager::IsEmptyCursor | Cache cursor 0x10011 (v: 1) |
16:31:21.632 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:31:22.214 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:31:48.891 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:31:49.55 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:31:51.630 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:31:52.215 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:31:52.529 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:31:53.326 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:31:55.135 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:31:55.483 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:31:55.676 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:31:56.4 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:31:59.185 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:32:01.609 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:32:02.248 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:32:02.472 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:32:08.32 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:32:13.991 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:32:15.187 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:32:19.672 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:32:20.846 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
16:32:20.846 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:32:20.846 | 4FC4 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 20420, 3408 |
16:32:20.846 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:32:20.846 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:32:20.846 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:32:20.846 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x34270823 |
16:32:20.846 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:32:20.846 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
16:32:20.846 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
16:32:20.846 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
16:32:20.846 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
16:32:20.846 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
16:32:20.846 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
16:32:20.846 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
16:32:20.846 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
16:32:20.876 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
16:32:21.17 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:32:21.17 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:32:21.17 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
16:32:21.17 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x802C8 Title=[#general | we miss her - Discord] |
16:32:21.17 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
16:32:21.17 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:32:21.17 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
16:32:21.17 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:32:21.33 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:32:21.37 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:32:22.23 | 37F8 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:32:22.893 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
16:32:22.895 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
16:32:22.895 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
16:32:22.895 | D50 | 1126 | RenderDeviceD3d11::init | save state |
16:32:22.895 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
16:32:22.904 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
16:32:22.904 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
16:32:22.904 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
16:32:22.904 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:32:22.904 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:32:22.904 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:32:22.904 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:32:22.904 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
16:32:22.904 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:32:22.941 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
16:32:22.941 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
16:32:22.941 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
16:32:22.941 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1854087d |
16:32:22.941 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:32:22.941 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
16:32:22.941 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
16:32:22.941 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:32:22.942 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:32:22.942 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:32:22.942 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
16:32:22.942 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
16:32:22.947 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
16:32:22.947 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
16:32:22.947 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
16:32:22.947 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:32:23.52 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:32:23.52 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
16:32:23.52 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
16:32:23.73 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:32:23.78 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:33:04.650 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:33:04.805 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:33:33.633 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:33:33.854 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:33:34.43 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:33:34.517 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:33:34.698 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:33:35.19 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:33:35.165 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:33:37.483 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:33:37.747 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:33:37.945 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:33:38.108 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:33:38.634 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:33:38.899 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:33:41.265 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:33:43.781 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:33:49.712 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:33:49.997 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
16:33:49.997 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:33:49.997 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:33:49.997 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:33:49.997 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:33:49.998 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1854087d |
16:33:49.998 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:33:49.998 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
16:33:49.998 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
16:33:49.998 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
16:33:49.998 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
16:33:49.998 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
16:33:49.998 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
16:33:49.998 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
16:33:49.998 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
16:33:50.27 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
16:33:50.213 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:33:50.213 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:33:50.213 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
16:33:50.213 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x802C8 Title=[#general | we miss her - Discord] |
16:33:50.213 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
16:33:50.213 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:33:50.213 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
16:33:50.213 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:33:50.229 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:33:50.233 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:33:51.225 | 2324 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:33:53.257 | 2324 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3273]. |
16:33:53.257 | 2324 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
16:33:53.257 | 2324 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:14) |
16:33:56.408 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
16:33:56.410 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
16:33:56.410 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
16:33:56.410 | D50 | 1126 | RenderDeviceD3d11::init | save state |
16:33:56.410 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
16:33:56.420 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
16:33:56.420 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
16:33:56.420 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
16:33:56.420 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:33:56.420 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:33:56.420 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:33:56.420 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:33:56.420 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
16:33:56.420 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:33:56.470 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
16:33:56.470 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
16:33:56.470 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
16:33:56.470 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x5d0d070d |
16:33:56.470 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:33:56.470 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
16:33:56.470 | D50 | 2377 | WidgetManager::Render | resume layout thread |
16:33:56.470 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
16:33:56.470 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:33:56.470 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
16:33:56.470 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:33:56.473 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:33:56.473 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:33:56.473 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
16:33:56.473 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
16:33:56.475 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
16:33:56.475 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
16:33:56.475 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
16:33:56.475 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:33:56.663 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:33:56.845 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:33:56.845 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
16:33:56.846 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
16:33:56.853 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:33:56.862 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:33:58.773 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:33:58.960 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:34:00.36 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:34:00.335 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:34:04.480 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:34:07.493 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:34:08.65 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:34:08.141 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:34:10.297 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:34:10.494 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:34:11.81 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:34:41.149 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:34:41.530 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:34:58.785 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:35:00.94 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:35:22.323 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:35:22.955 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:35:27.853 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:35:27.949 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:35:42.917 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:35:43.893 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:35:47.261 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:35:47.505 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:35:47.689 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
16:35:47.689 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:35:47.689 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:35:47.689 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:35:47.689 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:35:47.689 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x5d0d070d |
16:35:47.689 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:35:47.689 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
16:35:47.689 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
16:35:47.689 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
16:35:47.689 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
16:35:47.689 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
16:35:47.689 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
16:35:47.689 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
16:35:47.689 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
16:35:47.716 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
16:35:47.884 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:35:47.884 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:35:47.884 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
16:35:47.884 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x802C8 Title=[@FrozenVerse - Discord] |
16:35:47.884 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
16:35:47.884 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:35:47.884 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
16:35:47.884 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:35:47.900 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:35:47.904 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:35:48.890 | 2324 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:35:49.904 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
16:35:49.906 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
16:35:49.906 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
16:35:49.906 | D50 | 1126 | RenderDeviceD3d11::init | save state |
16:35:49.906 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
16:35:49.915 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
16:35:49.915 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
16:35:49.915 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
16:35:49.915 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:35:49.915 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:35:49.915 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:35:49.915 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:35:49.915 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
16:35:49.915 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:35:49.921 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:35:49.921 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
16:35:49.921 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
16:35:49.963 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
16:35:49.963 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
16:35:49.963 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
16:35:49.963 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x7a9a071f |
16:35:49.963 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:35:49.963 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
16:35:49.963 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:35:49.967 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:35:49.967 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:35:49.967 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
16:35:49.967 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
16:35:49.969 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
16:35:49.969 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
16:35:49.969 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
16:35:49.969 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:35:50.155 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:35:51.979 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:35:52.578 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:35:52.629 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:35:52.858 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
16:35:52.858 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:35:52.858 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:35:52.858 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:35:52.858 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:35:52.858 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x7a9a071f |
16:35:52.858 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:35:52.858 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
16:35:52.858 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
16:35:52.858 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
16:35:52.858 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
16:35:52.858 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
16:35:52.858 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
16:35:52.858 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
16:35:52.858 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
16:35:52.878 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
16:35:52.981 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:35:52.981 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:35:52.981 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
16:35:52.981 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x802C8 Title=[@FrozenVerse - Discord] |
16:35:52.981 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
16:35:52.981 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:35:52.981 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
16:35:52.981 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:35:52.986 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:35:52.989 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:35:53.825 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
16:35:53.827 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
16:35:53.827 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
16:35:53.827 | D50 | 1126 | RenderDeviceD3d11::init | save state |
16:35:53.827 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
16:35:53.836 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
16:35:53.836 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
16:35:53.836 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
16:35:53.836 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:35:53.836 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:35:53.836 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:35:53.836 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:35:53.836 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
16:35:53.836 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:35:53.867 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
16:35:53.867 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
16:35:53.867 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
16:35:53.867 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x8bd403fb |
16:35:53.867 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:35:53.867 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
16:35:53.867 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
16:35:53.867 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:35:53.872 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:35:53.872 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:35:53.872 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
16:35:53.872 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
16:35:53.875 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
16:35:53.875 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
16:35:53.875 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
16:35:53.875 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:35:53.897 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:35:54.1 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:35:54.1 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
16:35:54.1 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
16:35:54.21 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:35:54.27 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:36:00.12 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:36:00.313 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:36:00.942 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:36:01.289 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:36:03.457 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:36:03.621 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:36:06.568 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:36:06.680 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:36:08.692 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:36:08.935 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
16:36:08.935 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:36:08.935 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:36:08.935 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:36:08.935 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:36:08.935 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x8bd403fb |
16:36:08.935 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:36:08.935 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
16:36:08.935 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
16:36:08.935 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
16:36:08.935 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
16:36:08.935 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
16:36:08.935 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
16:36:08.935 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
16:36:08.935 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
16:36:08.962 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
16:36:09.388 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:36:09.388 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:36:09.388 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
16:36:09.388 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x802C8 Title=[@FrozenVerse - Discord] |
16:36:09.388 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
16:36:09.388 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:36:09.388 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
16:36:09.388 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:36:09.388 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:36:09.390 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:36:09.572 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
16:36:09.575 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
16:36:09.575 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
16:36:09.575 | D50 | 1126 | RenderDeviceD3d11::init | save state |
16:36:09.575 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
16:36:09.583 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
16:36:09.583 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
16:36:09.583 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
16:36:09.583 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:36:09.583 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:36:09.583 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:36:09.583 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:36:09.583 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
16:36:09.583 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:36:09.618 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
16:36:09.618 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
16:36:09.618 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
16:36:09.618 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x3fbe0527 |
16:36:09.618 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:36:09.618 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
16:36:09.618 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
16:36:09.618 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:36:09.624 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
16:36:09.624 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
16:36:09.624 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
16:36:09.624 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:36:09.635 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:36:09.635 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:36:09.635 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
16:36:09.635 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
16:36:09.896 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:36:09.896 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
16:36:09.896 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
16:36:09.916 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:36:09.923 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:36:18.821 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:36:20.88 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:36:40.535 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:36:42.33 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:36:42.241 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:36:42.517 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:36:42.729 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:36:42.895 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:36:43.275 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:36:43.921 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:36:44.933 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:36:45.219 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:36:45.953 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:36:46.925 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:36:47.171 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
16:36:47.171 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:36:47.171 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:36:47.171 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:36:47.171 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:36:47.171 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x3fbe0527 |
16:36:47.171 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:36:47.171 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
16:36:47.171 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
16:36:47.171 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
16:36:47.171 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
16:36:47.171 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
16:36:47.171 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
16:36:47.171 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
16:36:47.171 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
16:36:47.192 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:36:47.192 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:36:47.192 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
16:36:47.192 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x18018A Title=[Task Switching] |
16:36:47.193 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
16:36:47.193 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:36:47.193 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X30(0X30)... |
16:36:47.194 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:36:47.208 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:36:47.214 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
16:36:47.219 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:36:47.939 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
16:36:47.941 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
16:36:47.941 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
16:36:47.941 | D50 | 1126 | RenderDeviceD3d11::init | save state |
16:36:47.941 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
16:36:47.950 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
16:36:47.950 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
16:36:47.950 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
16:36:47.950 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:36:47.950 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:36:47.950 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:36:47.950 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:36:47.950 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
16:36:47.950 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:36:47.989 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
16:36:47.989 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
16:36:47.989 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
16:36:47.990 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x904a069b |
16:36:47.990 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:36:47.990 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
16:36:47.990 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
16:36:47.990 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:36:47.996 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
16:36:47.996 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
16:36:47.996 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
16:36:47.996 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:36:48.12 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:36:48.12 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:36:48.12 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
16:36:48.12 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
16:36:48.200 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:36:48.201 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
16:36:48.201 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
16:36:48.222 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:36:48.223 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:36:49.621 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
16:36:49.621 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:36:49.621 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:36:49.621 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:36:49.621 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:36:49.621 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x904a069b |
16:36:49.621 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:36:49.621 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
16:36:49.621 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
16:36:49.621 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
16:36:49.621 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
16:36:49.621 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
16:36:49.621 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
16:36:49.621 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
16:36:49.621 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
16:36:49.650 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
16:36:49.737 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:36:49.738 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:36:49.738 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
16:36:49.738 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x802C8 Title=[@FrozenVerse - Discord] |
16:36:49.738 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
16:36:49.738 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:36:49.738 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
16:36:49.738 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:36:49.743 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:36:49.747 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:36:50.743 | 44F4 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:36:52.789 | 44F4 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3183]. |
16:36:52.789 | 44F4 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
16:36:52.789 | 44F4 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:15) |
16:37:02.784 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
16:37:02.786 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
16:37:02.786 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
16:37:02.786 | D50 | 1126 | RenderDeviceD3d11::init | save state |
16:37:02.786 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
16:37:02.795 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
16:37:02.795 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
16:37:02.795 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
16:37:02.795 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:37:02.795 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:37:02.795 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:37:02.795 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:37:02.795 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
16:37:02.795 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:37:02.832 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
16:37:02.832 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
16:37:02.832 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
16:37:02.832 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x17f1018f |
16:37:02.832 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:37:02.833 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
16:37:02.833 | D50 | 2377 | WidgetManager::Render | resume layout thread |
16:37:02.833 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
16:37:02.833 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:37:02.833 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
16:37:02.833 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:37:02.839 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
16:37:02.839 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
16:37:02.839 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
16:37:02.839 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:37:02.842 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:37:02.842 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:37:02.842 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
16:37:02.842 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
16:37:03.21 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:37:03.21 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
16:37:03.21 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
16:37:03.42 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:37:03.47 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:37:10.530 | 4FC4 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1c07f2) 0x1c07f2 . |
16:37:13.316 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
16:37:13.316 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:37:13.316 | 4FC4 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 20420, 3408 |
16:37:13.316 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:37:13.316 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:37:13.317 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:37:13.317 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x17f1018f |
16:37:13.317 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:37:13.317 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
16:37:13.317 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
16:37:13.317 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
16:37:13.317 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
16:37:13.317 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
16:37:13.317 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
16:37:13.317 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
16:37:13.317 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
16:37:13.365 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
16:37:13.747 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:37:13.747 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:37:13.747 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
16:37:13.747 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x802C8 Title=[@Hystra - Discord] |
16:37:13.748 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
16:37:13.748 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:37:13.748 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
16:37:13.748 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:37:13.763 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:37:13.765 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:37:14.764 | 44F4 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:37:16.498 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
16:37:16.501 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
16:37:16.501 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
16:37:16.501 | D50 | 1126 | RenderDeviceD3d11::init | save state |
16:37:16.501 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
16:37:16.510 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
16:37:16.510 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
16:37:16.510 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
16:37:16.510 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:37:16.510 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:37:16.510 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:37:16.510 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:37:16.510 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
16:37:16.510 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:37:16.549 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
16:37:16.549 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
16:37:16.549 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
16:37:16.549 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xf070353 |
16:37:16.549 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:37:16.549 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
16:37:16.549 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
16:37:16.549 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:37:16.550 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:37:16.550 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:37:16.550 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
16:37:16.550 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
16:37:16.556 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
16:37:16.556 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
16:37:16.556 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
16:37:16.556 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:37:16.667 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:37:16.800 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:37:16.800 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
16:37:16.800 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
16:37:16.816 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:37:16.820 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:37:18.393 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:37:20.89 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:37:20.719 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:37:24.509 | 4FC4 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1c07f2) 0x1c07f2 . |
16:37:28.778 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:37:29.372 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:37:29.539 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:37:29.842 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:37:31.212 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:37:33.309 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:38:04.142 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:38:05.125 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:38:25.986 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:38:26.259 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:38:33.967 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:38:34.295 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:38:34.695 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:38:35.411 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:38:38.72 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:38:38.346 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:38:39.381 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:38:39.994 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:38:45.727 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:38:47.328 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:38:58.341 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:39:03.61 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:39:04.573 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:39:05.373 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:39:05.794 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:39:08.488 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:39:08.687 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:39:10.457 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:39:12.684 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:39:14.469 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:39:14.798 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:39:37.312 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:39:51.434 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:39:52.767 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:39:52.919 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:39:56.651 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:39:56.844 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:39:56.952 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:39:57.125 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
16:39:57.125 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:39:57.125 | 4FC4 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 20420, 3408 |
16:39:57.125 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:39:57.125 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:39:57.126 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:39:57.126 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xf070353 |
16:39:57.126 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:39:57.126 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
16:39:57.126 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
16:39:57.126 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
16:39:57.126 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
16:39:57.126 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
16:39:57.126 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
16:39:57.126 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
16:39:57.126 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
16:39:57.149 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
16:39:57.517 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:39:57.517 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:39:57.517 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
16:39:57.517 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x802C8 Title=[@Hystra - Discord] |
16:39:57.517 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
16:39:57.517 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:39:57.517 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
16:39:57.517 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:39:57.532 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:39:57.537 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:39:58.527 | 44F4 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:40:00.586 | 44F4 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3478]. |
16:40:00.586 | 44F4 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
16:40:00.586 | 44F4 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:14) |
16:40:01.498 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
16:40:01.501 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
16:40:01.501 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
16:40:01.501 | D50 | 1126 | RenderDeviceD3d11::init | save state |
16:40:01.501 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
16:40:01.510 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
16:40:01.510 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
16:40:01.510 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
16:40:01.510 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:40:01.510 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:40:01.510 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:40:01.510 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:40:01.510 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
16:40:01.510 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:40:01.548 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
16:40:01.548 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
16:40:01.548 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
16:40:01.548 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xe4a02ad |
16:40:01.548 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:40:01.548 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
16:40:01.548 | D50 | 2377 | WidgetManager::Render | resume layout thread |
16:40:01.548 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
16:40:01.548 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:40:01.548 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
16:40:01.548 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:40:01.556 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:40:01.556 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:40:01.556 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
16:40:01.556 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
16:40:01.561 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
16:40:01.561 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
16:40:01.561 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
16:40:01.561 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:40:01.606 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:40:01.606 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
16:40:01.606 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
16:40:01.608 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:40:01.617 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:40:05.129 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
16:40:05.129 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:40:05.129 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:40:05.129 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:40:05.129 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:40:05.129 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xe4a02ad |
16:40:05.129 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:40:05.129 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
16:40:05.129 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
16:40:05.129 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
16:40:05.129 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
16:40:05.129 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
16:40:05.129 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
16:40:05.129 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
16:40:05.129 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
16:40:05.153 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
16:40:05.206 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:40:05.206 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:40:05.206 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
16:40:05.206 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x802C8 Title=[@FrozenVerse - Discord] |
16:40:05.206 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
16:40:05.206 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:40:05.206 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
16:40:05.207 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:40:05.208 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:40:05.211 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:40:06.199 | 44F4 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:40:08.226 | 44F4 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3109]. |
16:40:08.226 | 44F4 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
16:40:08.226 | 44F4 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
16:40:11.471 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
16:40:11.473 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
16:40:11.473 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
16:40:11.473 | D50 | 1126 | RenderDeviceD3d11::init | save state |
16:40:11.473 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
16:40:11.481 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
16:40:11.481 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
16:40:11.481 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
16:40:11.481 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:40:11.481 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:40:11.481 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:40:11.481 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:40:11.481 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
16:40:11.481 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:40:11.519 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
16:40:11.519 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
16:40:11.519 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
16:40:11.520 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x320804d1 |
16:40:11.520 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:40:11.520 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
16:40:11.520 | D50 | 2377 | WidgetManager::Render | resume layout thread |
16:40:11.520 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
16:40:11.520 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:40:11.520 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
16:40:11.520 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:40:11.525 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:40:11.525 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:40:11.525 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
16:40:11.525 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
16:40:11.530 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
16:40:11.530 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
16:40:11.530 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
16:40:11.530 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:40:11.793 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:40:11.793 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
16:40:11.793 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
16:40:11.814 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:40:11.817 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:40:16.137 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
16:40:16.137 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:40:16.137 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:40:16.137 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:40:16.137 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:40:16.137 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x320804d1 |
16:40:16.137 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:40:16.137 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
16:40:16.137 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
16:40:16.137 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
16:40:16.137 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
16:40:16.137 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
16:40:16.137 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
16:40:16.137 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
16:40:16.137 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
16:40:16.166 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
16:40:16.399 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:40:16.399 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:40:16.399 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
16:40:16.399 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x802C8 Title=[@FrozenVerse - Discord] |
16:40:16.399 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
16:40:16.399 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:40:16.399 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
16:40:16.399 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:40:16.415 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:40:16.418 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:40:17.396 | 44F4 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:40:19.427 | 44F4 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3308]. |
16:40:19.427 | 44F4 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
16:40:19.427 | 44F4 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:14) |
16:40:22.28 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:40:22.28 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
16:40:22.28 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
16:40:22.28 | 1850 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:40:22.72 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
16:40:22.74 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
16:40:22.74 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
16:40:22.74 | D50 | 1126 | RenderDeviceD3d11::init | save state |
16:40:22.74 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
16:40:22.82 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
16:40:22.82 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
16:40:22.82 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
16:40:22.82 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:40:22.82 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:40:22.82 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:40:22.82 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
16:40:22.82 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:40:22.120 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
16:40:22.120 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
16:40:22.120 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
16:40:22.120 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x8b1804cb |
16:40:22.120 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:40:22.120 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
16:40:22.120 | D50 | 2377 | WidgetManager::Render | resume layout thread |
16:40:22.120 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
16:40:22.120 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:40:22.120 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:40:22.127 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
16:40:22.127 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
16:40:22.127 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
16:40:22.127 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:40:22.130 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:40:22.130 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:40:22.130 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
16:40:22.130 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
16:40:22.215 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:40:23.272 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:40:29.543 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:40:30.40 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:40:30.329 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:40:34.122 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:40:36.925 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
16:40:36.925 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:40:36.925 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:40:36.925 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:40:36.925 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:40:36.925 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x8b1804cb |
16:40:36.925 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:40:36.925 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
16:40:36.925 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
16:40:36.925 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
16:40:36.925 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
16:40:36.925 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
16:40:36.925 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
16:40:36.925 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
16:40:36.925 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
16:40:36.951 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
16:40:37.365 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:40:37.365 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:40:37.365 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
16:40:37.365 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x802C8 Title=[@FrozenVerse - Discord] |
16:40:37.365 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
16:40:37.365 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:40:37.365 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
16:40:37.365 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:40:37.380 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:40:37.382 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:40:37.869 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:40:37.869 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
16:40:37.870 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
16:40:37.870 | 1850 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:40:37.899 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
16:40:37.901 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
16:40:37.901 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
16:40:37.901 | D50 | 1126 | RenderDeviceD3d11::init | save state |
16:40:37.901 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
16:40:37.910 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
16:40:37.910 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
16:40:37.910 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
16:40:37.910 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:40:37.910 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:40:37.910 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:40:37.910 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
16:40:37.910 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:40:37.914 | 3684 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:40:37.945 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
16:40:37.945 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
16:40:37.945 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
16:40:37.945 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xb062060d |
16:40:37.945 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:40:37.945 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
16:40:37.945 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:40:37.949 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:40:37.949 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:40:37.949 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
16:40:37.949 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
16:40:37.952 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
16:40:37.952 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
16:40:37.952 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
16:40:37.952 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:40:38.187 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:40:39.117 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:40:39.920 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:40:41.602 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:40:41.827 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
16:40:41.827 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:40:41.827 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:40:41.827 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:40:41.827 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:40:41.827 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xb062060d |
16:40:41.827 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:40:41.827 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
16:40:41.827 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
16:40:41.827 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
16:40:41.827 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
16:40:41.827 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
16:40:41.827 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
16:40:41.827 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
16:40:41.827 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
16:40:41.857 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
16:40:41.920 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:40:41.920 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:40:41.920 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
16:40:41.920 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x802C8 Title=[@FrozenVerse - Discord] |
16:40:41.920 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
16:40:41.920 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:40:41.920 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
16:40:41.920 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:40:41.940 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:40:41.945 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:40:42.567 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
16:40:42.569 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
16:40:42.569 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
16:40:42.569 | D50 | 1126 | RenderDeviceD3d11::init | save state |
16:40:42.569 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
16:40:42.578 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
16:40:42.578 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
16:40:42.578 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
16:40:42.578 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:40:42.578 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:40:42.578 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:40:42.578 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:40:42.578 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
16:40:42.578 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:40:42.616 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
16:40:42.617 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
16:40:42.617 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
16:40:42.617 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x139f0499 |
16:40:42.617 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:40:42.617 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
16:40:42.617 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
16:40:42.617 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:40:42.624 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
16:40:42.624 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
16:40:42.624 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
16:40:42.624 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:40:42.635 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:40:42.635 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:40:42.635 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
16:40:42.635 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
16:40:42.950 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:40:42.950 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
16:40:42.950 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
16:40:42.952 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:40:42.960 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:40:44.42 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:40:46.192 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:41:33.47 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:41:35.57 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:41:37.479 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:41:38.396 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:41:38.662 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:41:38.862 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:41:40.27 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:41:40.676 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:41:40.782 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:41:41.206 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:41:42.398 | 4FC4 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1c07f2) 0x1c07f2 . |
16:41:44.915 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:41:48.196 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:41:50.150 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:41:53.12 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:41:53.511 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:41:54.916 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:41:55.220 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:41:55.408 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:41:55.597 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
16:41:55.597 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:41:55.597 | 4FC4 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 20420, 3408 |
16:41:55.597 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:41:55.597 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:41:55.597 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:41:55.597 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x139f0499 |
16:41:55.597 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:41:55.597 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
16:41:55.597 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
16:41:55.597 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
16:41:55.597 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
16:41:55.597 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
16:41:55.597 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
16:41:55.597 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
16:41:55.597 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
16:41:55.622 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
16:41:55.679 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:41:55.680 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:41:55.680 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
16:41:55.680 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x802C8 Title=[@FrozenVerse - Discord] |
16:41:55.680 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
16:41:55.680 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:41:55.680 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
16:41:55.680 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:41:55.682 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:41:55.685 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:41:56.690 | 3684 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:41:57.135 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
16:41:57.137 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
16:41:57.137 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
16:41:57.137 | D50 | 1126 | RenderDeviceD3d11::init | save state |
16:41:57.137 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
16:41:57.146 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
16:41:57.146 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
16:41:57.146 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
16:41:57.146 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:41:57.146 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:41:57.146 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:41:57.146 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:41:57.146 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
16:41:57.146 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:41:57.188 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
16:41:57.188 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
16:41:57.188 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
16:41:57.188 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x596b0735 |
16:41:57.188 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:41:57.188 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
16:41:57.188 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
16:41:57.188 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:41:57.189 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:41:57.189 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:41:57.189 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
16:41:57.189 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
16:41:57.197 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
16:41:57.197 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
16:41:57.197 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
16:41:57.197 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:41:57.212 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:41:57.212 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
16:41:57.212 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
16:41:57.215 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:41:57.236 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:41:57.271 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:41:58.186 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:41:58.532 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:41:59.365 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:42:00.774 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:42:04.185 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:42:07.21 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:42:08.589 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:42:08.695 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:42:15.535 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:42:22.599 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:42:22.823 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:42:33.974 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:42:34.203 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:42:54.833 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:42:55.586 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:42:55.735 | 4FC4 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1c07f2) 0x1c07f2 . |
16:43:00.152 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:43:01.166 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:43:05.914 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:43:06.355 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:43:17.79 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:43:17.927 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:43:18.271 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:43:18.569 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:43:18.672 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:43:19.922 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:43:21.204 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:43:21.353 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:43:25.58 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:43:25.328 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:43:25.861 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:43:27.744 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:43:28.105 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:43:28.287 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:43:28.480 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
16:43:28.480 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:43:28.480 | 4FC4 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 20420, 3408 |
16:43:28.480 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:43:28.480 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:43:28.480 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:43:28.480 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x596b0735 |
16:43:28.480 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:43:28.480 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
16:43:28.480 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
16:43:28.480 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
16:43:28.480 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
16:43:28.480 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
16:43:28.480 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
16:43:28.480 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
16:43:28.480 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
16:43:28.504 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
16:43:28.642 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:43:28.642 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:43:28.642 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
16:43:28.642 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x802C8 Title=[@FrozenVerse - Discord] |
16:43:28.642 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
16:43:28.642 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:43:28.642 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
16:43:28.642 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:43:28.642 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:43:28.646 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:43:29.665 | 4680 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:43:31.691 | 4680 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3227]. |
16:43:31.691 | 4680 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
16:43:31.691 | 4680 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
16:43:33.131 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
16:43:33.133 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
16:43:33.133 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
16:43:33.133 | D50 | 1126 | RenderDeviceD3d11::init | save state |
16:43:33.133 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
16:43:33.142 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
16:43:33.142 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
16:43:33.142 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
16:43:33.142 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:43:33.142 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:43:33.142 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:43:33.142 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:43:33.142 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
16:43:33.142 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:43:33.183 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
16:43:33.183 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
16:43:33.183 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
16:43:33.183 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x10da0353 |
16:43:33.183 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:43:33.183 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
16:43:33.183 | D50 | 2377 | WidgetManager::Render | resume layout thread |
16:43:33.183 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
16:43:33.183 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:43:33.183 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
16:43:33.183 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:43:33.192 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
16:43:33.192 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
16:43:33.192 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
16:43:33.192 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:43:33.206 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:43:33.206 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:43:33.206 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
16:43:33.206 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
16:43:33.216 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:43:33.216 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
16:43:33.216 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
16:43:33.217 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:43:33.279 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:43:33.719 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:43:35.382 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:43:36.503 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:43:37.68 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:43:39.220 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:43:46.981 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:43:47.158 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
16:43:47.159 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:43:47.159 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:43:47.159 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:43:47.159 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:43:47.159 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x10da0353 |
16:43:47.159 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:43:47.159 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
16:43:47.159 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
16:43:47.159 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
16:43:47.159 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
16:43:47.159 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
16:43:47.159 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
16:43:47.159 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
16:43:47.159 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
16:43:47.207 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
16:43:47.543 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:43:47.543 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:43:47.543 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
16:43:47.543 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x802C8 Title=[@Hystra - Discord] |
16:43:47.544 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
16:43:47.544 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:43:47.544 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
16:43:47.544 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:43:47.544 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:43:47.549 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:43:48.538 | 4680 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:43:50.581 | 3684 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3442]. |
16:43:50.581 | 3684 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
16:43:50.581 | 3684 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:14) |
16:43:56.568 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
16:43:56.571 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
16:43:56.571 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
16:43:56.571 | D50 | 1126 | RenderDeviceD3d11::init | save state |
16:43:56.571 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
16:43:56.582 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
16:43:56.582 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
16:43:56.582 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
16:43:56.582 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:43:56.582 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:43:56.582 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:43:56.582 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:43:56.582 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
16:43:56.582 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:43:56.622 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
16:43:56.622 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
16:43:56.622 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
16:43:56.622 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xa1da0863 |
16:43:56.622 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:43:56.622 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
16:43:56.622 | D50 | 2377 | WidgetManager::Render | resume layout thread |
16:43:56.622 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
16:43:56.622 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:43:56.622 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
16:43:56.622 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:43:56.630 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:43:56.630 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:43:56.630 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
16:43:56.630 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
16:43:56.631 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
16:43:56.631 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
16:43:56.631 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
16:43:56.631 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:43:56.724 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:43:56.724 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
16:43:56.724 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
16:43:56.727 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:43:56.743 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:43:58.375 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:43:59.786 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:44:04.670 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
16:44:04.670 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:44:04.670 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:44:04.670 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:44:04.670 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:44:04.671 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xa1da0863 |
16:44:04.671 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:44:04.671 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
16:44:04.671 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
16:44:04.671 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
16:44:04.671 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
16:44:04.671 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
16:44:04.671 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
16:44:04.671 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
16:44:04.671 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
16:44:04.704 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
16:44:04.861 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:44:04.861 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:44:04.861 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
16:44:04.862 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x802C8 Title=[@Hystra - Discord] |
16:44:04.862 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
16:44:04.862 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:44:04.862 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
16:44:04.862 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:44:04.877 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:44:04.880 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:44:05.856 | 4680 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:44:06.686 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
16:44:06.690 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
16:44:06.690 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
16:44:06.690 | D50 | 1126 | RenderDeviceD3d11::init | save state |
16:44:06.691 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
16:44:06.699 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
16:44:06.699 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
16:44:06.699 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
16:44:06.699 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:44:06.699 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:44:06.699 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:44:06.699 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:44:06.699 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
16:44:06.699 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:44:06.742 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
16:44:06.742 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
16:44:06.742 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
16:44:06.742 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x7b40363 |
16:44:06.742 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:44:06.742 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
16:44:06.742 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
16:44:06.742 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:44:06.748 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:44:06.748 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:44:06.748 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
16:44:06.748 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
16:44:06.752 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
16:44:06.752 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
16:44:06.752 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
16:44:06.752 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:44:06.877 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:44:06.877 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
16:44:06.877 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
16:44:06.884 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:44:06.887 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:44:30.414 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:44:31.142 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:44:32.957 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:44:33.322 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:44:40.930 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:44:41.558 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:44:41.769 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:44:46.305 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:44:46.799 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:44:46.799 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:44:46.799 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
16:44:46.799 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x802C8 Title=[@Hystra - Discord] |
16:44:46.799 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
16:44:46.799 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:44:46.799 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
16:44:46.799 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:44:46.815 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:44:46.818 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:44:47.797 | 3684 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:44:48.823 | 4FC4 | 1846 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
16:44:48.861 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:44:48.861 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
16:44:48.863 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
16:44:48.863 | 1850 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:44:48.956 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
16:44:48.956 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:44:49.405 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:44:51.185 | 3684 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:44:53.191 | 3684 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3010]. |
16:44:53.191 | 3684 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
16:44:53.191 | 3684 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:64) |
16:44:54.22 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:44:54.22 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:44:54.22 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
16:44:54.22 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x802C8 Title=[@Hystra - Discord] |
16:44:54.22 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
16:44:54.22 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:44:54.22 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X30(0X30)... |
16:44:54.23 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:44:54.38 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:44:54.40 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:44:54.849 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
16:44:54.849 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:44:54.849 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:44:54.849 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:44:54.849 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:44:54.849 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x7b40363 |
16:44:54.849 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:44:54.849 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
16:44:54.849 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
16:44:54.849 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
16:44:54.849 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
16:44:54.849 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
16:44:54.849 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
16:44:54.849 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
16:44:54.849 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
16:44:54.865 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
16:44:54.962 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:45:01.213 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:45:01.213 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
16:45:01.213 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
16:45:01.213 | 1850 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:45:01.307 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
16:45:01.313 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
16:45:01.313 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
16:45:01.313 | D50 | 1126 | RenderDeviceD3d11::init | save state |
16:45:01.313 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
16:45:01.324 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
16:45:01.324 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
16:45:01.324 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
16:45:01.324 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:45:01.324 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:45:01.324 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:45:01.324 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
16:45:01.324 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:45:01.398 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
16:45:01.398 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
16:45:01.398 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
16:45:01.399 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1af10423 |
16:45:01.399 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:45:01.399 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
16:45:01.399 | D50 | 2377 | WidgetManager::Render | resume layout thread |
16:45:01.399 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
16:45:01.399 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:45:01.399 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:45:01.410 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
16:45:01.410 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
16:45:01.411 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
16:45:01.411 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:45:01.412 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:45:01.412 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:45:01.412 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
16:45:01.413 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
16:45:01.413 | 4FC4 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1c07f2) 0x1c07f2 . |
16:45:34.681 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
16:45:34.681 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:45:34.681 | 4FC4 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 20420, 3408 |
16:45:34.681 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:45:34.681 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:45:34.681 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:45:34.681 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1af10423 |
16:45:34.681 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:45:34.681 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
16:45:34.681 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
16:45:34.681 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
16:45:34.681 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
16:45:34.681 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
16:45:34.681 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
16:45:34.681 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
16:45:34.681 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
16:45:34.708 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
16:45:34.757 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:45:34.757 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:45:34.757 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
16:45:34.757 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x802C8 Title=[@Hystra - Discord] |
16:45:34.757 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
16:45:34.757 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:45:34.757 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
16:45:34.758 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:45:34.773 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:45:34.782 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:45:35.775 | 3684 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:45:36.368 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
16:45:36.370 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
16:45:36.370 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
16:45:36.370 | D50 | 1126 | RenderDeviceD3d11::init | save state |
16:45:36.370 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
16:45:36.380 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
16:45:36.380 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
16:45:36.380 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
16:45:36.380 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:45:36.380 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:45:36.380 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:45:36.380 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:45:36.380 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
16:45:36.380 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:45:36.416 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
16:45:36.416 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
16:45:36.416 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
16:45:36.416 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x6db8044d |
16:45:36.416 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:45:36.416 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
16:45:36.416 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
16:45:36.416 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:45:36.417 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:45:36.417 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:45:36.417 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
16:45:36.417 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
16:45:36.421 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
16:45:36.421 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
16:45:36.421 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
16:45:36.421 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:45:36.808 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:45:36.808 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
16:45:36.808 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
16:45:36.812 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:45:36.816 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:45:36.932 | 4FC4 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1c07f2) 0x1c07f2 . |
16:50:02.716 | 4FC4 | 7791 | OverlayManager::IsEmptyCursor | Cache cursor 0x10005 (v: 1) |
16:50:15.393 | 4FC4 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 20420, 3408 |
16:50:15.863 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:50:15.863 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:50:15.863 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
16:50:15.863 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x802C8 Title=[@Hystra - Discord] |
16:50:15.863 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
16:50:15.863 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:50:15.863 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
16:50:15.863 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:50:15.878 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:50:15.882 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:50:16.858 | 3684 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:50:18.873 | 3684 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3492]. |
16:50:18.873 | 3684 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
16:50:18.873 | 3684 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
16:53:21.447 | 4FC4 | 1846 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
16:53:21.550 | 4FC4 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1c07f2) 0x1c07f2 . |
16:53:21.684 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
16:53:21.684 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:53:21.869 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:53:21.869 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
16:53:21.869 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
16:53:21.869 | 1850 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:53:21.870 | 4FC4 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1c07f2) 0x1c07f2 . |
16:53:21.875 | D50 | 2377 | WidgetManager::Render | resume layout thread |
16:53:21.875 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
16:53:21.875 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:53:21.922 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:53:21.932 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:53:26.755 | 4FC4 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 20420, 3408 |
16:53:26.999 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:53:26.999 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:53:26.999 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
16:53:26.999 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x802C8 Title=[@FrozenVerse - Discord] |
16:53:26.999 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
16:53:26.999 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:53:26.999 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
16:53:26.999 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:53:27.14 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:53:27.21 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:53:27.990 | 3684 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:53:30.32 | 3684 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3286]. |
16:53:30.32 | 3684 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
16:53:30.32 | 3684 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:14) |
16:54:49.560 | 4FC4 | 1846 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
16:54:49.621 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:54:49.621 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
16:54:49.636 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
16:54:49.636 | 1850 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:54:49.664 | 4FC4 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1c07f2) 0x1c07f2 . |
16:54:49.789 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
16:54:49.789 | D50 | 2377 | WidgetManager::Render | resume layout thread |
16:54:49.789 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
16:54:49.789 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:54:49.789 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:54:49.810 | 4FC4 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 20420, 3408 |
16:54:52.242 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:54:52.242 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:54:52.242 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
16:54:52.242 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x802C8 Title=[@FrozenVerse - Discord] |
16:54:52.242 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
16:54:52.242 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:54:52.242 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
16:54:52.242 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:54:52.252 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:54:52.261 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:54:53.246 | 4888 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:54:54.782 | 4888 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3049]. |
16:54:54.782 | 4888 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
16:54:54.782 | 4888 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:15) |
16:54:59.116 | 4FC4 | 1846 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
16:54:59.191 | 4FC4 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1c07f2) 0x1c07f2 . |
16:54:59.231 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
16:54:59.231 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:54:59.400 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:54:59.400 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
16:54:59.400 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
16:54:59.400 | 1850 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:54:59.401 | D50 | 2377 | WidgetManager::Render | resume layout thread |
16:54:59.401 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
16:54:59.401 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:54:59.405 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:54:59.418 | 4FC4 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1c07f2) 0x1c07f2 . |
16:54:59.422 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:55:02.17 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
16:55:02.17 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:55:02.17 | 4FC4 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 20420, 3408 |
16:55:02.17 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:55:02.17 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:55:02.17 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:55:02.18 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x6db8044d |
16:55:02.18 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:55:02.18 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
16:55:02.18 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
16:55:02.18 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
16:55:02.18 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
16:55:02.18 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
16:55:02.18 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
16:55:02.18 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
16:55:02.18 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
16:55:02.80 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
16:55:02.458 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:55:02.458 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:55:02.458 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
16:55:02.458 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xB033E Title=[Roblox] |
16:55:02.458 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
16:55:02.458 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:55:02.458 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
16:55:02.458 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:55:02.474 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:55:02.482 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:55:03.452 | 3684 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:55:05.487 | 3684 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3482]. |
16:55:05.487 | 3684 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
16:55:05.487 | 3684 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:14) |
16:55:17.882 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
16:55:17.886 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
16:55:17.886 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
16:55:17.886 | D50 | 1126 | RenderDeviceD3d11::init | save state |
16:55:17.886 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
16:55:17.894 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
16:55:17.894 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
16:55:17.894 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
16:55:17.894 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:55:17.894 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:55:17.894 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:55:17.894 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:55:17.894 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
16:55:17.894 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:55:17.932 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
16:55:17.932 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
16:55:17.932 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
16:55:17.932 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x5e66024f |
16:55:17.932 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:55:17.932 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
16:55:17.932 | D50 | 2377 | WidgetManager::Render | resume layout thread |
16:55:17.932 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
16:55:17.932 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:55:17.932 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
16:55:17.932 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:55:17.957 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:55:17.957 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:55:17.957 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
16:55:17.957 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
16:55:17.961 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
16:55:17.961 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
16:55:17.961 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
16:55:17.961 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:55:18.118 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:55:18.118 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
16:55:18.118 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
16:55:18.137 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:55:19.21 | 3684 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:55:19.57 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:55:20.10 | 3684 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1C07B4_P_11644 opened succesfuly |
16:55:20.10 | 3684 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11644_SHARED_MEMORY_AGENT opened succesfuly |
16:55:20.101 | 4FC4 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1c07f2) 0x1c07f2 . |
16:55:32.515 | 4FC4 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 20420, 3408 |
16:55:32.880 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:55:32.880 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:55:32.880 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
16:55:32.880 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xA0706 Title=[Task Switching] |
16:55:32.880 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
16:55:32.880 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:55:32.880 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
16:55:32.880 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:55:32.897 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:55:32.900 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:55:33.880 | 3684 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:55:35.966 | 3684 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3463]. |
16:55:35.966 | 3684 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
16:55:35.966 | 3684 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:14) |
16:57:49.793 | 4FC4 | 1846 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
16:57:49.954 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:57:49.954 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
16:57:49.954 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
16:57:49.954 | 1850 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:57:49.982 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
16:57:49.982 | D50 | 2377 | WidgetManager::Render | resume layout thread |
16:57:49.982 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
16:57:49.982 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:57:49.982 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:57:52.355 | 4FC4 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1c07f2) 0x1c07f2 . |
16:57:54.707 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:57:56.180 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:57:56.413 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:57:56.639 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:58:12.238 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:58:12.843 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:58:12.970 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:58:13.747 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:58:17.90 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:58:17.278 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:58:24.611 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:58:25.324 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:58:29.572 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:58:30.273 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:58:34.397 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:58:35.92 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:58:35.242 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:58:35.242 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:58:35.242 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
16:58:35.242 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x101B0 Title=[] |
16:58:35.242 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
16:58:35.242 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:58:35.242 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X30(0X30)... |
16:58:35.242 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:58:35.248 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:58:35.251 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
16:58:35.255 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
16:58:35.255 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:58:35.255 | 4FC4 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 20420, 3408 |
16:58:35.255 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:58:35.255 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:58:35.255 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:58:35.255 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x5e66024f |
16:58:35.255 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:58:35.255 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
16:58:35.255 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
16:58:35.255 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
16:58:35.255 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
16:58:35.255 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
16:58:35.255 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
16:58:35.255 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
16:58:35.255 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
16:58:35.306 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
16:58:36.250 | 4204 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:58:38.275 | 4204 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3052]. |
16:58:38.275 | 4204 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
16:58:38.275 | 4204 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:15) |
16:58:38.846 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:58:38.846 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
16:58:38.846 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
16:58:38.846 | 1850 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:58:38.872 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
16:58:38.875 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
16:58:38.875 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
16:58:38.875 | D50 | 1126 | RenderDeviceD3d11::init | save state |
16:58:38.875 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
16:58:38.883 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
16:58:38.883 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
16:58:38.883 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
16:58:38.883 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:58:38.883 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:58:38.883 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:58:38.884 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
16:58:38.884 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:58:38.938 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
16:58:38.938 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
16:58:38.938 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
16:58:38.938 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x41d007cf |
16:58:38.938 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:58:38.938 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
16:58:38.938 | D50 | 2377 | WidgetManager::Render | resume layout thread |
16:58:38.938 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
16:58:38.938 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:58:38.938 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:58:38.944 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:58:38.944 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:58:38.944 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
16:58:38.944 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
16:58:38.953 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
16:58:38.953 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
16:58:38.953 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
16:58:38.953 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:58:54.350 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:58:54.714 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:58:59.911 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:59:00.549 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:59:06.962 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:59:07.522 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:59:44.918 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:59:45.126 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:59:52.405 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:59:54.457 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
16:59:58.358 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
16:59:58.557 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:00:09.436 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
17:00:09.436 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:00:09.436 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:00:09.436 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:00:09.437 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:00:09.437 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x41d007cf |
17:00:09.437 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:00:09.437 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
17:00:09.437 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:00:09.437 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:00:09.437 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:00:09.437 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:00:09.437 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:00:09.437 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
17:00:09.437 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
17:00:09.487 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
17:00:09.867 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:00:09.867 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:00:09.867 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
17:00:09.867 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xB033E Title=[Roblox] |
17:00:09.867 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
17:00:09.867 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:00:09.867 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
17:00:09.867 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:00:09.883 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:00:09.891 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:00:10.871 | 3684 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:00:12.402 | 3684 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3015]. |
17:00:12.402 | 3684 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
17:00:12.402 | 3684 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:17) |
17:00:16.597 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
17:00:16.599 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
17:00:16.599 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
17:00:16.599 | D50 | 1126 | RenderDeviceD3d11::init | save state |
17:00:16.599 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:00:16.608 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
17:00:16.608 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
17:00:16.608 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
17:00:16.608 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:00:16.608 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:00:16.608 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:00:16.608 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
17:00:16.608 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
17:00:16.608 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:00:16.652 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
17:00:16.652 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
17:00:16.652 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
17:00:16.652 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x113005a9 |
17:00:16.652 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:00:16.652 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
17:00:16.652 | D50 | 2377 | WidgetManager::Render | resume layout thread |
17:00:16.652 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
17:00:16.652 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:00:16.652 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
17:00:16.652 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:00:16.663 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
17:00:16.663 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
17:00:16.663 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
17:00:16.663 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:00:16.667 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:00:16.667 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:00:16.667 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
17:00:16.667 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
17:00:17.102 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:00:17.102 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
17:00:17.102 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
17:00:17.173 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:00:17.177 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:00:18.425 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:00:18.648 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:00:19.644 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:00:19.861 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:00:20.49 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:00:20.49 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:00:20.49 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
17:00:20.49 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x101B0 Title=[] |
17:00:20.49 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
17:00:20.49 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:00:20.49 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X30(0X30)... |
17:00:20.49 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:00:20.64 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
17:00:20.65 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:00:20.65 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:00:20.65 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:00:20.65 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:00:20.65 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x113005a9 |
17:00:20.65 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:00:20.65 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
17:00:20.65 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:00:20.65 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:00:20.65 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:00:20.65 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:00:20.65 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:00:20.65 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
17:00:20.65 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
17:00:20.99 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
17:00:20.104 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:00:20.139 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:00:21.71 | 3684 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:00:21.74 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:00:21.74 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
17:00:21.74 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
17:00:21.74 | 1850 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:00:21.83 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
17:00:21.85 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
17:00:21.85 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
17:00:21.85 | D50 | 1126 | RenderDeviceD3d11::init | save state |
17:00:21.85 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:00:21.94 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
17:00:21.94 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
17:00:21.94 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
17:00:21.94 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:00:21.94 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:00:21.94 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
17:00:21.94 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
17:00:21.94 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:00:21.144 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
17:00:21.144 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
17:00:21.144 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
17:00:21.144 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1cee0217 |
17:00:21.144 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:00:21.144 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
17:00:21.144 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:00:21.148 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:00:21.148 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:00:21.148 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
17:00:21.148 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
17:00:21.154 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
17:00:21.154 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
17:00:21.154 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
17:00:21.154 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:00:48.499 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:00:48.756 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:00:52.768 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:00:54.521 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:00:54.827 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:00:55.52 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:00:55.198 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:00:55.352 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:01:03.417 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:01:03.530 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:01:05.778 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:01:05.778 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:01:05.778 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
17:01:05.778 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x101B0 Title=[] |
17:01:05.778 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
17:01:05.778 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:01:05.778 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X30(0X30)... |
17:01:05.778 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:01:05.803 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:01:05.806 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
17:01:05.806 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:01:05.806 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:01:05.806 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:01:05.806 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:01:05.806 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1cee0217 |
17:01:05.806 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:01:05.806 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
17:01:05.806 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:01:05.806 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:01:05.806 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:01:05.806 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:01:05.806 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:01:05.806 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
17:01:05.806 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
17:01:05.807 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:01:05.854 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
17:01:06.785 | 383C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:01:08.798 | 383C | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3047]. |
17:01:08.798 | 383C | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
17:01:08.799 | 383C | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
17:01:18.324 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
17:01:18.326 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
17:01:18.326 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
17:01:18.326 | D50 | 1126 | RenderDeviceD3d11::init | save state |
17:01:18.326 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:01:18.335 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
17:01:18.335 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
17:01:18.335 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
17:01:18.335 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:01:18.335 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:01:18.335 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:01:18.335 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
17:01:18.335 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
17:01:18.335 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:01:18.385 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
17:01:18.385 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
17:01:18.385 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
17:01:18.385 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x18a0646 |
17:01:18.385 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:01:18.385 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
17:01:18.385 | D50 | 2377 | WidgetManager::Render | resume layout thread |
17:01:18.385 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
17:01:18.385 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:01:18.385 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
17:01:18.385 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:01:18.387 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:01:18.387 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:01:18.387 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
17:01:18.387 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
17:01:18.397 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
17:01:18.397 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
17:01:18.397 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
17:01:18.397 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:01:18.701 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:01:18.701 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
17:01:18.701 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
17:01:18.743 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:01:18.749 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:01:25.619 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:01:27.5 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:01:32.241 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:01:32.467 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:01:46.445 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:01:46.647 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:01:46.835 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:01:47.930 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:02:24.313 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:02:24.897 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:02:31.521 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:02:31.858 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:02:51.280 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:02:52.221 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:02:55.75 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:02:57.19 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:03:07.221 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:03:07.394 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:03:09.99 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:03:10.311 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:03:10.413 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:03:11.384 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:03:28.388 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:03:28.515 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:03:38.28 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:03:41.422 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:03:51.771 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:03:52.70 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:03:54.99 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:03:54.367 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:04:07.134 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:04:09.571 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:04:09.781 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:04:11.829 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:04:16.928 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:04:18.262 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:04:18.633 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:04:19.801 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:04:20.595 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:04:22.152 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:04:42.461 | 383C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:04:44.460 | 383C | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3009]. |
17:04:44.460 | 383C | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
17:04:44.460 | 383C | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:64) |
17:04:48.303 | D50 | 2377 | WidgetManager::Render | resume layout thread |
17:04:48.303 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
17:04:48.303 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:04:48.530 | 4FC4 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1c07f2) 0x1c07f2 . |
17:05:12.138 | 4FC4 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 20420, 3408 |
17:05:12.324 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:05:12.324 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:05:12.324 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
17:05:12.324 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x802C8 Title=[@FrozenVerse - Discord] |
17:05:12.324 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
17:05:12.324 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:05:12.324 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
17:05:12.324 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:05:12.324 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:05:12.331 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:05:13.343 | 3684 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:05:15.369 | 3684 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3241]. |
17:05:15.369 | 3684 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
17:05:15.369 | 3684 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:14) |
17:05:51.662 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:05:51.662 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
17:05:51.662 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
17:05:51.662 | 1850 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:05:51.663 | 4FC4 | 1846 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
17:05:51.749 | 4FC4 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1c07f2) 0x1c07f2 . |
17:05:51.799 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
17:05:51.799 | D50 | 2377 | WidgetManager::Render | resume layout thread |
17:05:51.799 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
17:05:51.799 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:05:51.799 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:06:37.341 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
17:06:37.341 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:06:37.341 | 4FC4 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 20420, 3408 |
17:06:37.341 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:06:37.341 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:06:37.341 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:06:37.342 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x18a0646 |
17:06:37.342 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:06:37.342 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
17:06:37.342 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:06:37.342 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:06:37.342 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:06:37.342 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:06:37.342 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:06:37.342 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
17:06:37.342 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
17:06:37.392 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
17:06:37.439 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:06:37.439 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:06:37.439 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
17:06:37.439 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xB033E Title=[Roblox] |
17:06:37.439 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
17:06:37.439 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:06:37.439 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
17:06:37.440 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:06:37.459 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:06:37.468 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:06:38.451 | 3684 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:06:40.540 | 3684 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3223]. |
17:06:40.540 | 3684 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
17:06:40.540 | 3684 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:14) |
17:06:48.164 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
17:06:48.168 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
17:06:48.168 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
17:06:48.168 | D50 | 1126 | RenderDeviceD3d11::init | save state |
17:06:48.168 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:06:48.177 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
17:06:48.177 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
17:06:48.177 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
17:06:48.177 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:06:48.177 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:06:48.177 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:06:48.177 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
17:06:48.177 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
17:06:48.177 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:06:48.208 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
17:06:48.209 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
17:06:48.209 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
17:06:48.209 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x33be074f |
17:06:48.209 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:06:48.209 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
17:06:48.209 | D50 | 2377 | WidgetManager::Render | resume layout thread |
17:06:48.209 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
17:06:48.209 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:06:48.209 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
17:06:48.209 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:06:48.211 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
17:06:48.211 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
17:06:48.211 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
17:06:48.211 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:06:48.216 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:06:48.216 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:06:48.216 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
17:06:48.216 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
17:06:48.301 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:06:48.301 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
17:06:48.301 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
17:06:48.305 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:06:48.311 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:06:48.490 | 4FC4 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1c07f2) 0x1c07f2 . |
17:06:50.14 | 4FC4 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 20420, 3408 |
17:06:50.341 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:06:50.341 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:06:50.341 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
17:06:50.342 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x802C8 Title=[My Account | User Settings - Discord] |
17:06:50.342 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
17:06:50.342 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:06:50.342 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
17:06:50.342 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:06:50.342 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:06:50.347 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:06:51.335 | 3684 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:06:53.370 | 3684 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3365]. |
17:06:53.370 | 3684 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
17:06:53.370 | 3684 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:13) |
17:07:04.53 | 4FC4 | 1846 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
17:07:04.135 | 4FC4 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1c07f2) 0x1c07f2 . |
17:07:04.160 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:07:04.160 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
17:07:04.160 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
17:07:04.160 | 1850 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:07:04.196 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
17:07:04.196 | D50 | 2377 | WidgetManager::Render | resume layout thread |
17:07:04.196 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
17:07:04.196 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:07:04.197 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:07:04.209 | 4FC4 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 20420, 3408 |
17:07:04.219 | 4FC4 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1c07f2) 0x1c07f2 . |
17:08:02.593 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
17:08:02.593 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:08:02.593 | 4FC4 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 20420, 3408 |
17:08:02.593 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:08:02.593 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:08:02.593 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:08:02.593 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x33be074f |
17:08:02.593 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:08:02.593 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
17:08:02.593 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:08:02.593 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:08:02.593 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:08:02.593 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:08:02.593 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:08:02.593 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
17:08:02.593 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
17:08:02.631 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
17:08:02.803 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:08:02.803 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:08:02.803 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
17:08:02.804 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xB033E Title=[Roblox] |
17:08:02.804 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
17:08:02.804 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:08:02.804 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
17:08:02.804 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:08:02.815 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:08:02.822 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:08:03.773 | 383C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:08:05.800 | 383C | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3223]. |
17:08:05.800 | 383C | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
17:08:05.800 | 383C | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:14) |
17:08:16.101 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:08:16.101 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
17:08:16.101 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
17:08:16.101 | 1850 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:08:16.180 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
17:08:16.184 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
17:08:16.184 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
17:08:16.184 | D50 | 1126 | RenderDeviceD3d11::init | save state |
17:08:16.184 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:08:16.193 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
17:08:16.193 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
17:08:16.193 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
17:08:16.193 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:08:16.193 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:08:16.193 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
17:08:16.193 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
17:08:16.193 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:08:16.255 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
17:08:16.255 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
17:08:16.255 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
17:08:16.255 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xbe25078b |
17:08:16.255 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:08:16.255 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
17:08:16.255 | D50 | 2377 | WidgetManager::Render | resume layout thread |
17:08:16.255 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
17:08:16.255 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:08:16.255 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:08:16.256 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:08:16.256 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:08:16.256 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
17:08:16.256 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
17:08:16.267 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
17:08:16.267 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
17:08:16.267 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
17:08:16.267 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:09:19.278 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:09:24.607 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:09:26.672 | 4FC4 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1c07f2) 0x1c07f2 . |
17:09:43.905 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:09:44.349 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:11:06.414 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:11:07.67 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:11:08.704 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:11:09.627 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:11:11.252 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:11:14.981 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:11:15.735 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
17:11:15.735 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:11:15.735 | 4FC4 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 20420, 3408 |
17:11:15.735 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:11:15.735 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:11:15.736 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:11:15.736 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xbe25078b |
17:11:15.736 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:11:15.736 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
17:11:15.736 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:11:15.736 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:11:15.736 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:11:15.736 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:11:15.736 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:11:15.736 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
17:11:15.736 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
17:11:15.769 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
17:11:15.896 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:11:15.896 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:11:15.896 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
17:11:15.896 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x802C8 Title=[#general | we miss her - Discord] |
17:11:15.896 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
17:11:15.896 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:11:15.896 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
17:11:15.896 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:11:15.909 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:11:15.910 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:11:16.910 | 3684 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:11:18.957 | 3684 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3283]. |
17:11:18.957 | 3684 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
17:11:18.957 | 3684 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
17:11:27.415 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
17:11:27.417 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
17:11:27.417 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
17:11:27.417 | D50 | 1126 | RenderDeviceD3d11::init | save state |
17:11:27.417 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:11:27.427 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
17:11:27.427 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
17:11:27.427 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
17:11:27.427 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:11:27.427 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:11:27.427 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:11:27.427 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
17:11:27.427 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
17:11:27.427 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:11:27.468 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
17:11:27.468 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
17:11:27.468 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
17:11:27.468 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x44f104f5 |
17:11:27.468 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:11:27.468 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
17:11:27.468 | D50 | 2377 | WidgetManager::Render | resume layout thread |
17:11:27.468 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
17:11:27.468 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:11:27.468 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
17:11:27.468 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:11:27.484 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
17:11:27.484 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
17:11:27.484 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
17:11:27.484 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:11:27.503 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:11:27.503 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:11:27.503 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
17:11:27.503 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
17:11:27.716 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:11:27.716 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
17:11:27.716 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
17:11:27.731 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:11:27.743 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:11:27.897 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:11:30.364 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:11:40.228 | 4FC4 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1c07f2) 0x1c07f2 . |
17:12:18.340 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:12:18.745 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:12:18.941 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:12:20.837 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:12:21.18 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:12:24.146 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:12:24.327 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:12:26.445 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:12:26.445 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:12:27.474 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:12:29.129 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:12:30.482 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:12:31.12 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:12:35.110 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:12:35.447 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:12:35.760 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:12:36.42 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:12:37.338 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:12:39.282 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:12:40.8 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:12:41.993 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:12:43.583 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:12:44.57 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:12:45.53 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:12:47.463 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:12:48.869 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:12:49.205 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
17:12:49.205 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:12:49.205 | 4FC4 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 20420, 3408 |
17:12:49.206 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:12:49.206 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:12:49.206 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:12:49.206 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x44f104f5 |
17:12:49.206 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:12:49.206 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
17:12:49.206 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:12:49.206 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:12:49.206 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:12:49.206 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:12:49.206 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:12:49.206 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
17:12:49.206 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
17:12:49.238 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
17:12:49.503 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:12:49.503 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:12:49.503 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
17:12:49.503 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x802C8 Title=[@Hystra - Discord] |
17:12:49.503 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
17:12:49.503 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:12:49.503 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
17:12:49.503 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:12:49.544 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:12:49.553 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:12:50.364 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
17:12:50.367 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
17:12:50.367 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
17:12:50.367 | D50 | 1126 | RenderDeviceD3d11::init | save state |
17:12:50.367 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:12:50.376 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
17:12:50.376 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
17:12:50.376 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
17:12:50.376 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:12:50.376 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:12:50.376 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:12:50.376 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
17:12:50.376 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
17:12:50.376 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:12:50.403 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
17:12:50.403 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
17:12:50.403 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
17:12:50.403 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x3f08074f |
17:12:50.403 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:12:50.403 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
17:12:50.403 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
17:12:50.403 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:12:50.408 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:12:50.408 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:12:50.408 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
17:12:50.408 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
17:12:50.410 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
17:12:50.410 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
17:12:50.410 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
17:12:50.410 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:12:50.617 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:12:50.617 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
17:12:50.617 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
17:12:50.639 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:12:50.643 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:13:18.18 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:13:18.397 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:13:26.407 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:13:28.717 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:13:50.100 | 52D8 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:13:50.100 | 52D8 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [-1]. |
17:13:50.100 | 52D8 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
17:13:50.100 | 52D8 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:64) |
17:13:50.108 | D50 | 2377 | WidgetManager::Render | resume layout thread |
17:13:50.108 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
17:13:50.108 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:14:31.891 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:14:32.944 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:14:34.308 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:14:35.991 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:14:36.281 | 4FC4 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1c07f2) 0x1c07f2 . |
17:14:37.548 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:14:38.129 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:14:40.32 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:14:40.519 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:14:46.399 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:14:46.630 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:15:07.127 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:15:07.404 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:15:37.602 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:15:39.743 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:16:15.174 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
17:16:15.174 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:16:15.174 | 4FC4 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 20420, 3408 |
17:16:15.174 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:16:15.174 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:16:15.174 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:16:15.174 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x3f08074f |
17:16:15.174 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:16:15.174 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
17:16:15.174 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:16:15.174 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:16:15.174 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:16:15.174 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:16:15.174 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:16:15.174 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
17:16:15.174 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
17:16:15.205 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
17:16:15.288 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:16:15.288 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:16:15.288 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
17:16:15.288 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x802C8 Title=[@Hystra - Discord] |
17:16:15.288 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
17:16:15.288 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:16:15.288 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
17:16:15.288 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:16:15.317 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:16:15.325 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:16:16.286 | 2860 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:16:18.343 | 2860 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3405]. |
17:16:18.343 | 2860 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
17:16:18.343 | 2860 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:13) |
17:16:26.232 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
17:16:26.234 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
17:16:26.234 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
17:16:26.234 | D50 | 1126 | RenderDeviceD3d11::init | save state |
17:16:26.234 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:16:26.244 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
17:16:26.244 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
17:16:26.244 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
17:16:26.244 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:16:26.244 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:16:26.244 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:16:26.244 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
17:16:26.244 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
17:16:26.244 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:16:26.292 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
17:16:26.292 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
17:16:26.292 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
17:16:26.293 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x58390529 |
17:16:26.293 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:16:26.293 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
17:16:26.293 | D50 | 2377 | WidgetManager::Render | resume layout thread |
17:16:26.293 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
17:16:26.293 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:16:26.293 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
17:16:26.293 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:16:26.297 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:16:26.297 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:16:26.297 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
17:16:26.297 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
17:16:26.302 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
17:16:26.302 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
17:16:26.302 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
17:16:26.302 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:16:26.510 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:16:26.688 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:16:26.688 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
17:16:26.688 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
17:16:26.735 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:16:26.743 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:16:26.940 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:16:30.820 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:16:31.265 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:16:31.483 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:16:31.664 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:16:35.383 | 4FC4 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1c07f2) 0x1c07f2 . |
17:16:50.439 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:16:51.530 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:16:51.688 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:16:52.542 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:18:09.13 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:18:10.583 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:18:11.26 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:18:11.493 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:18:13.696 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:18:15.287 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:18:30.247 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:18:32.841 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:18:36.548 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:18:40.734 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:18:44.344 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:18:45.651 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:18:46.951 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:18:47.69 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:18:48.324 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:18:51.73 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:18:51.236 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:18:51.605 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:19:07.401 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:19:08.964 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:20:32.682 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:20:37.52 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:20:40.823 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:20:40.823 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:20:40.823 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
17:20:40.823 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x101B0 Title=[] |
17:20:40.823 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
17:20:40.823 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:20:40.823 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X30(0X30)... |
17:20:40.823 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:20:40.832 | 4FC4 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 20420, 3408 |
17:20:40.914 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:20:40.917 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:20:41.841 | 45B4 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:20:43.874 | 45B4 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3067]. |
17:20:43.874 | 45B4 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
17:20:43.874 | 45B4 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
17:20:44.344 | 4FC4 | 1846 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
17:20:44.477 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
17:20:44.477 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:20:44.544 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:20:44.544 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
17:20:44.544 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
17:20:44.544 | 1850 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:20:44.554 | D50 | 2377 | WidgetManager::Render | resume layout thread |
17:20:44.554 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
17:20:44.554 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:20:44.588 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:20:44.603 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:20:45.50 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:20:46.289 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:20:46.652 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
17:20:46.652 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:20:46.652 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:20:46.652 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:20:46.652 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:20:46.652 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x58390529 |
17:20:46.652 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:20:46.652 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
17:20:46.652 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:20:46.652 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:20:46.652 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:20:46.652 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:20:46.652 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:20:46.652 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
17:20:46.652 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
17:20:46.669 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:20:46.669 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:20:46.669 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
17:20:46.669 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x101B0 Title=[] |
17:20:46.669 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
17:20:46.669 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:20:46.669 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X30(0X30)... |
17:20:46.669 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:20:46.669 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:20:46.678 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:20:46.689 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
17:20:47.687 | 45B4 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:20:49.724 | 45B4 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3214]. |
17:20:49.724 | 45B4 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
17:20:49.724 | 45B4 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:15) |
17:20:53.490 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
17:20:53.492 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
17:20:53.492 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
17:20:53.492 | D50 | 1126 | RenderDeviceD3d11::init | save state |
17:20:53.492 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:20:53.501 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
17:20:53.501 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
17:20:53.501 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
17:20:53.501 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:20:53.501 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:20:53.501 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:20:53.501 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
17:20:53.501 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
17:20:53.501 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:20:53.541 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
17:20:53.541 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
17:20:53.541 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
17:20:53.541 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x60850757 |
17:20:53.541 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:20:53.541 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
17:20:53.541 | D50 | 2377 | WidgetManager::Render | resume layout thread |
17:20:53.541 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
17:20:53.541 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:20:53.541 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
17:20:53.541 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:20:53.548 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:20:53.548 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:20:53.548 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
17:20:53.548 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
17:20:53.553 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
17:20:53.553 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
17:20:53.553 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
17:20:53.553 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:20:53.895 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:20:53.895 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
17:20:53.895 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
17:20:53.898 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:20:53.915 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:20:55.937 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:20:58.30 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:21:07.555 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:21:08.311 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:21:08.620 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
17:21:08.620 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:21:08.620 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:21:08.620 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:21:08.620 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:21:08.620 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x60850757 |
17:21:08.620 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:21:08.620 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
17:21:08.620 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:21:08.620 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:21:08.620 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:21:08.620 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:21:08.620 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:21:08.620 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
17:21:08.620 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
17:21:08.744 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
17:21:08.803 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:21:08.803 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:21:08.803 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
17:21:08.803 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xB033E Title=[Roblox] |
17:21:08.803 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
17:21:08.803 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:21:08.803 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
17:21:08.803 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:21:08.868 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:21:08.871 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:21:09.757 | 45B4 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:21:11.782 | 45B4 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3289]. |
17:21:11.783 | 45B4 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
17:21:11.783 | 45B4 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:14) |
17:21:25.120 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
17:21:25.122 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
17:21:25.122 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
17:21:25.122 | D50 | 1126 | RenderDeviceD3d11::init | save state |
17:21:25.122 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:21:25.134 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
17:21:25.134 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
17:21:25.134 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
17:21:25.134 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:21:25.134 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:21:25.134 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:21:25.134 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
17:21:25.134 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
17:21:25.134 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:21:25.179 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
17:21:25.179 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
17:21:25.179 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
17:21:25.179 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xa4630395 |
17:21:25.179 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:21:25.179 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
17:21:25.179 | D50 | 2377 | WidgetManager::Render | resume layout thread |
17:21:25.179 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
17:21:25.179 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:21:25.179 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
17:21:25.179 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:21:25.180 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:21:25.180 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:21:25.180 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
17:21:25.180 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
17:21:25.185 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
17:21:25.185 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
17:21:25.185 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
17:21:25.185 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:21:25.213 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:21:25.213 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
17:21:25.213 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
17:21:25.234 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:21:25.235 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:21:39.437 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
17:21:39.437 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
17:21:39.437 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:21:39.505 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:21:39.505 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:21:39.505 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
17:21:39.505 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x802C8 Title=[2 hot nuns + 1 ugly nun - Discord] |
17:21:39.505 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
17:21:39.505 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:21:39.505 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
17:21:39.505 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:21:39.511 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:21:39.517 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:21:40.501 | 45B4 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:21:42.526 | 45B4 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3090]. |
17:21:42.526 | 45B4 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
17:21:42.527 | 45B4 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:14) |
17:21:47.422 | 4FC4 | 1846 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
17:21:47.422 | 4FC4 | 1874 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
17:21:47.422 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:21:47.422 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:21:47.422 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:21:47.422 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xa4630395 |
17:21:47.507 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
17:21:47.507 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
17:21:47.507 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
17:21:47.507 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x16180293 |
17:21:47.507 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:21:47.507 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
17:21:47.507 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:21:47.512 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:21:47.512 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:21:47.512 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
17:21:47.512 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
17:21:47.517 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
17:21:47.517 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
17:21:47.517 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
17:21:47.517 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:21:47.701 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:21:47.701 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
17:21:47.701 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
17:21:47.701 | 1850 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:21:47.708 | D50 | 2377 | WidgetManager::Render | resume layout thread |
17:21:47.708 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
17:21:47.708 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:21:47.715 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:21:47.717 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:21:47.990 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:21:48.806 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:21:53.140 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
17:21:53.140 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:21:53.140 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:21:53.140 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:21:53.140 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:21:53.140 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x16180293 |
17:21:53.140 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:21:53.140 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
17:21:53.140 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:21:53.140 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:21:53.140 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:21:53.140 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:21:53.140 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:21:53.140 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
17:21:53.140 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
17:21:53.203 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
17:21:53.392 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:21:53.392 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:21:53.392 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
17:21:53.392 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x802C8 Title=[2 hot nuns + 1 ugly nun - Discord] |
17:21:53.392 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
17:21:53.392 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:21:53.392 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X30(0X30)... |
17:21:53.393 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:21:53.393 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:21:53.397 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:21:54.400 | 45B4 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:21:55.521 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
17:21:55.524 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
17:21:55.524 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
17:21:55.524 | D50 | 1126 | RenderDeviceD3d11::init | save state |
17:21:55.524 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:21:55.533 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
17:21:55.533 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
17:21:55.533 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
17:21:55.533 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:21:55.533 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:21:55.533 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:21:55.533 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
17:21:55.533 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
17:21:55.533 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:21:55.579 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
17:21:55.579 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
17:21:55.579 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
17:21:55.580 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1a960345 |
17:21:55.580 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:21:55.580 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
17:21:55.580 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
17:21:55.580 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:21:55.585 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:21:55.585 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:21:55.585 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
17:21:55.585 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
17:21:55.589 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
17:21:55.589 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
17:21:55.589 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
17:21:55.589 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:21:55.955 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:21:55.955 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
17:21:55.955 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
17:21:55.972 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:21:55.972 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:21:58.716 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:22:02.569 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:22:04.21 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:22:05.700 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:22:07.201 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:22:07.782 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:22:13.834 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:22:17.416 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:22:17.951 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:22:18.629 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:22:25.78 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:22:25.878 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:22:56.23 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:22:56.225 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:22:56.425 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:22:56.975 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:22:57.161 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:22:59.308 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:23:01.681 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:23:02.801 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:23:03.88 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:23:03.413 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:23:03.786 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:23:03.964 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:23:05.928 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
17:23:05.928 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:23:05.928 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:23:05.928 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:23:05.928 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:23:05.928 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1a960345 |
17:23:05.928 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:23:05.928 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
17:23:05.928 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:23:05.928 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:23:05.928 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:23:05.928 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:23:05.928 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:23:05.928 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
17:23:05.928 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
17:23:05.949 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:23:05.949 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:23:05.949 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
17:23:05.949 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xC800594 Title=[Task Switching] |
17:23:05.950 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
17:23:05.950 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:23:05.950 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X30(0X30)... |
17:23:05.951 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:23:05.973 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:23:05.984 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:23:06.15 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
17:23:06.942 | 52D8 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:23:08.974 | 52D8 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3082]. |
17:23:08.974 | 52D8 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
17:23:08.974 | 52D8 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
17:23:45.104 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
17:23:45.106 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
17:23:45.106 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
17:23:45.106 | D50 | 1126 | RenderDeviceD3d11::init | save state |
17:23:45.106 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:23:45.115 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
17:23:45.115 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
17:23:45.115 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
17:23:45.115 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:23:45.115 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:23:45.115 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:23:45.115 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
17:23:45.115 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
17:23:45.115 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:23:45.160 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
17:23:45.160 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
17:23:45.160 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
17:23:45.160 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x6b560757 |
17:23:45.160 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:23:45.160 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
17:23:45.160 | D50 | 2377 | WidgetManager::Render | resume layout thread |
17:23:45.160 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
17:23:45.160 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:23:45.160 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
17:23:45.160 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:23:45.166 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:23:45.166 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:23:45.166 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
17:23:45.166 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
17:23:45.171 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
17:23:45.171 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
17:23:45.171 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
17:23:45.171 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:23:45.447 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:23:45.447 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
17:23:45.447 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
17:23:45.456 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:23:45.469 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:23:45.490 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:23:46.2 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:23:47.835 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:23:51.204 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:23:51.520 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
17:23:51.520 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
17:23:51.520 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:23:51.534 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:23:51.534 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:23:51.534 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
17:23:51.534 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x802C8 Title=[2 hot nuns + 1 ugly nun - Discord] |
17:23:51.535 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
17:23:51.535 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:23:51.535 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
17:23:51.536 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:23:51.581 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:23:51.586 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:23:52.535 | 1BAC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:23:53.155 | 4FC4 | 1846 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
17:23:53.155 | 4FC4 | 1874 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
17:23:53.155 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:23:53.155 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:23:53.155 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:23:53.155 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x6b560757 |
17:23:53.305 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
17:23:53.305 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
17:23:53.305 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
17:23:53.305 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xda9807b3 |
17:23:53.305 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:23:53.306 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
17:23:53.306 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:23:53.310 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:23:53.310 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:23:53.310 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
17:23:53.310 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
17:23:53.314 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
17:23:53.314 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
17:23:53.314 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
17:23:53.314 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:23:53.716 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:23:53.716 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
17:23:53.716 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
17:23:53.716 | 1850 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:23:53.845 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:23:53.850 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:24:20.677 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:24:20.943 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:24:26.857 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
17:24:26.857 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:24:26.857 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:24:26.857 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:24:26.857 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:24:26.857 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xda9807b3 |
17:24:26.857 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:24:26.857 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
17:24:26.857 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:24:26.857 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:24:26.857 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:24:26.857 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:24:26.857 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:24:26.857 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
17:24:26.857 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
17:24:26.926 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
17:24:27.210 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:24:27.210 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:24:27.210 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
17:24:27.210 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x802C8 Title=[2 hot nuns + 1 ugly nun - Discord] |
17:24:27.210 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
17:24:27.210 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:24:27.210 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
17:24:27.210 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:24:27.260 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:24:27.274 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:24:28.290 | 3BE0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:24:29.562 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
17:24:29.567 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
17:24:29.567 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
17:24:29.567 | D50 | 1126 | RenderDeviceD3d11::init | save state |
17:24:29.567 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:24:29.576 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
17:24:29.576 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
17:24:29.576 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
17:24:29.576 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:24:29.576 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:24:29.576 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:24:29.576 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
17:24:29.576 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
17:24:29.576 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:24:29.624 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
17:24:29.624 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
17:24:29.624 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
17:24:29.624 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xb7405d4 |
17:24:29.624 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:24:29.624 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
17:24:29.624 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
17:24:29.624 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:24:29.626 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:24:29.626 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:24:29.626 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
17:24:29.626 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
17:24:29.630 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
17:24:29.630 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
17:24:29.630 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
17:24:29.630 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:24:29.854 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:24:29.854 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
17:24:29.854 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
17:24:29.927 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:24:29.934 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:24:57.497 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
17:24:57.497 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:24:57.497 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:24:57.497 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:24:57.497 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:24:57.497 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xb7405d4 |
17:24:57.497 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:24:57.497 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
17:24:57.497 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:24:57.497 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:24:57.497 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:24:57.497 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:24:57.497 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:24:57.497 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
17:24:57.497 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
17:24:57.537 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
17:24:57.728 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:24:57.728 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:24:57.728 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
17:24:57.728 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x802C8 Title=[2 hot nuns + 1 ugly nun - Discord] |
17:24:57.728 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
17:24:57.728 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:24:57.728 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
17:24:57.728 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:24:57.749 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:24:57.752 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:24:58.748 | 52D8 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:25:00.66 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
17:25:00.68 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
17:25:00.68 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
17:25:00.68 | D50 | 1126 | RenderDeviceD3d11::init | save state |
17:25:00.68 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:25:00.77 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
17:25:00.77 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
17:25:00.77 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
17:25:00.77 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:25:00.77 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:25:00.77 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:25:00.77 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
17:25:00.77 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
17:25:00.77 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:25:00.119 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
17:25:00.119 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
17:25:00.119 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
17:25:00.119 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x64420717 |
17:25:00.119 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:25:00.119 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
17:25:00.119 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
17:25:00.119 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:25:00.120 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:25:00.120 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:25:00.120 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
17:25:00.120 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
17:25:00.125 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
17:25:00.125 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
17:25:00.125 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
17:25:00.125 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:25:00.294 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:25:00.294 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
17:25:00.295 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
17:25:00.296 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:25:00.315 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:25:00.321 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:25:01.36 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:25:02.767 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:25:04.252 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:25:04.496 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
17:25:04.496 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:25:04.496 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:25:04.496 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:25:04.496 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:25:04.496 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x64420717 |
17:25:04.496 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:25:04.496 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
17:25:04.496 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:25:04.496 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:25:04.496 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:25:04.496 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:25:04.496 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:25:04.496 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
17:25:04.496 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
17:25:04.536 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
17:25:04.744 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:25:04.744 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:25:04.744 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
17:25:04.744 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x802C8 Title=[2 hot nuns + 1 ugly nun - Discord] |
17:25:04.744 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
17:25:04.744 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:25:04.744 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
17:25:04.744 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:25:04.747 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:25:04.757 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:25:05.787 | 3BE0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:25:07.826 | 3BE0 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3397]. |
17:25:07.826 | 3BE0 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
17:25:07.826 | 3BE0 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:14) |
17:25:13.255 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
17:25:13.257 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
17:25:13.257 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
17:25:13.257 | D50 | 1126 | RenderDeviceD3d11::init | save state |
17:25:13.257 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:25:13.266 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
17:25:13.266 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
17:25:13.266 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
17:25:13.266 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:25:13.266 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:25:13.266 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:25:13.266 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
17:25:13.266 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
17:25:13.266 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:25:13.295 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:25:13.311 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
17:25:13.311 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
17:25:13.311 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
17:25:13.311 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x5b5004f5 |
17:25:13.311 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:25:13.311 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
17:25:13.311 | D50 | 2377 | WidgetManager::Render | resume layout thread |
17:25:13.311 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
17:25:13.311 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:25:13.311 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
17:25:13.311 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:25:13.319 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
17:25:13.319 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
17:25:13.319 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
17:25:13.319 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:25:13.323 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:25:13.323 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:25:13.323 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
17:25:13.323 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
17:25:13.518 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:25:13.518 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
17:25:13.518 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
17:25:13.527 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:25:13.538 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:25:14.314 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:25:15.560 | 4FC4 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1c07f2) 0x1c07f2 . |
17:26:32.373 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:26:32.755 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:26:32.985 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
17:26:32.985 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:26:32.985 | 4FC4 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 20420, 3408 |
17:26:32.985 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:26:32.985 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:26:32.986 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:26:32.986 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x5b5004f5 |
17:26:32.986 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:26:32.986 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
17:26:32.986 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:26:32.986 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:26:32.986 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:26:32.986 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:26:32.986 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:26:32.986 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
17:26:32.986 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
17:26:33.21 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
17:26:33.263 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:26:33.263 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:26:33.263 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
17:26:33.263 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x802C8 Title=[2 hot nuns + 1 ugly nun - Discord] |
17:26:33.263 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
17:26:33.263 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:26:33.263 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
17:26:33.263 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:26:33.265 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:26:33.271 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:26:34.230 | 3BE0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:26:35.428 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
17:26:35.430 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
17:26:35.430 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
17:26:35.430 | D50 | 1126 | RenderDeviceD3d11::init | save state |
17:26:35.430 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:26:35.440 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
17:26:35.440 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
17:26:35.440 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
17:26:35.440 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:26:35.440 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:26:35.440 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:26:35.440 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
17:26:35.440 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
17:26:35.440 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:26:35.482 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
17:26:35.482 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
17:26:35.482 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
17:26:35.482 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xdea307b3 |
17:26:35.482 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:26:35.482 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
17:26:35.482 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
17:26:35.482 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:26:35.493 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
17:26:35.493 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
17:26:35.493 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
17:26:35.493 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:26:35.507 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:26:35.507 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:26:35.507 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
17:26:35.507 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
17:26:35.863 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:26:35.863 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
17:26:35.863 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
17:26:35.869 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:26:35.870 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:26:41.905 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:26:43.213 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:26:48.920 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:26:52.870 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:27:00.549 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:27:00.903 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:27:03.47 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
17:27:03.47 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:27:03.47 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:27:03.47 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:27:03.47 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:27:03.47 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xdea307b3 |
17:27:03.47 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:27:03.47 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
17:27:03.47 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:27:03.47 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:27:03.47 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:27:03.47 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:27:03.47 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:27:03.47 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
17:27:03.47 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
17:27:03.136 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
17:27:03.196 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:27:03.196 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:27:03.196 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
17:27:03.196 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x802C8 Title=[2 hot nuns + 1 ugly nun - Discord] |
17:27:03.196 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
17:27:03.196 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:27:03.196 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
17:27:03.196 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:27:03.228 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:27:03.231 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:27:04.164 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
17:27:04.167 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
17:27:04.167 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
17:27:04.167 | D50 | 1126 | RenderDeviceD3d11::init | save state |
17:27:04.167 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:27:04.176 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
17:27:04.176 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
17:27:04.176 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
17:27:04.176 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:27:04.176 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:27:04.176 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:27:04.176 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
17:27:04.176 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
17:27:04.176 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:27:04.206 | 3BE0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:27:04.213 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:27:04.213 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
17:27:04.213 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
17:27:04.219 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
17:27:04.219 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
17:27:04.219 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
17:27:04.219 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x55b0074f |
17:27:04.219 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:27:04.219 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
17:27:04.219 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:27:04.223 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:27:04.229 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
17:27:04.229 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
17:27:04.229 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
17:27:04.229 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:27:04.229 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:27:04.235 | 4FC4 | 2181 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
17:27:04.235 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:27:04.235 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:27:04.235 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
17:27:04.235 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
17:27:09.206 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:27:10.379 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:27:11.226 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:27:11.539 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:27:14.397 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:27:15.265 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:27:27.859 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:27:28.350 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:27:31.268 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:27:31.574 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:27:33.24 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:27:33.119 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:27:35.466 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:27:35.782 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:27:36.33 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:27:37.158 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:27:37.315 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:27:38.42 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:27:38.998 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:27:39.216 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:27:41.760 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:27:42.157 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:27:42.396 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
17:27:42.396 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:27:42.396 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:27:42.396 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:27:42.396 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:27:42.396 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x55b0074f |
17:27:42.396 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:27:42.396 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
17:27:42.396 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:27:42.396 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:27:42.396 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:27:42.396 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:27:42.396 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:27:42.396 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
17:27:42.396 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
17:27:42.403 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:27:42.403 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:27:42.403 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
17:27:42.403 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x101B0 Title=[] |
17:27:42.403 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
17:27:42.403 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:27:42.403 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X30(0X30)... |
17:27:42.404 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:27:42.416 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:27:42.424 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:27:42.432 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
17:27:43.422 | 52D8 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:27:45.456 | 52D8 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3082]. |
17:27:45.456 | 52D8 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
17:27:45.456 | 52D8 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:15) |
17:27:45.924 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
17:27:45.927 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
17:27:45.927 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
17:27:45.927 | D50 | 1126 | RenderDeviceD3d11::init | save state |
17:27:45.927 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:27:45.936 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
17:27:45.936 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
17:27:45.936 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
17:27:45.936 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:27:45.936 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:27:45.936 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:27:45.936 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
17:27:45.936 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
17:27:45.936 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:27:45.978 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
17:27:45.978 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
17:27:45.978 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
17:27:45.978 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xbed40373 |
17:27:45.978 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:27:45.978 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
17:27:45.978 | D50 | 2377 | WidgetManager::Render | resume layout thread |
17:27:45.978 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
17:27:45.978 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:27:45.978 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
17:27:45.978 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:27:45.988 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
17:27:45.988 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
17:27:45.988 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
17:27:45.988 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:27:45.992 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:27:45.992 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
17:27:45.992 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
17:27:46.9 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:27:46.9 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:27:46.9 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
17:27:46.9 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
17:27:46.17 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:27:46.81 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:27:46.289 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:27:47.351 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:27:47.949 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:27:48.100 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:27:48.417 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
17:27:48.417 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:27:48.417 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:27:48.417 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:27:48.417 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:27:48.417 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xbed40373 |
17:27:48.417 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:27:48.417 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
17:27:48.417 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:27:48.417 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:27:48.417 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:27:48.417 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:27:48.417 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:27:48.417 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
17:27:48.417 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
17:27:48.483 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
17:27:48.577 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:27:48.577 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:27:48.577 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
17:27:48.577 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x802C8 Title=[2 hot nuns + 1 ugly nun - Discord] |
17:27:48.577 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
17:27:48.577 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:27:48.578 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
17:27:48.578 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:27:48.590 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:27:48.595 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:27:49.589 | 52D8 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:27:49.928 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
17:27:49.930 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
17:27:49.930 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
17:27:49.930 | D50 | 1126 | RenderDeviceD3d11::init | save state |
17:27:49.930 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:27:49.940 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
17:27:49.940 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
17:27:49.940 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
17:27:49.940 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:27:49.940 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:27:49.940 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:27:49.940 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
17:27:49.940 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
17:27:49.940 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:27:49.976 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:27:49.994 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
17:27:49.994 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
17:27:49.994 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
17:27:49.994 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x43610425 |
17:27:49.994 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:27:49.994 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
17:27:49.994 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
17:27:49.994 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:27:50.5 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
17:27:50.5 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
17:27:50.5 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
17:27:50.5 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:27:50.18 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:27:50.18 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:27:50.18 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
17:27:50.18 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
17:27:50.146 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:27:50.146 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
17:27:50.146 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
17:27:50.164 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:27:50.171 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:27:50.341 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:27:52.38 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:27:52.352 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:27:52.603 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:27:55.613 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:27:55.846 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
17:27:55.846 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:27:55.846 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:27:55.846 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:27:55.846 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:27:55.846 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x43610425 |
17:27:55.846 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:27:55.847 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
17:27:55.847 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:27:55.847 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:27:55.847 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:27:55.847 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:27:55.847 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:27:55.847 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
17:27:55.847 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
17:27:55.926 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
17:27:56.28 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:27:56.28 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:27:56.28 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
17:27:56.28 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x802C8 Title=[2 hot nuns + 1 ugly nun - Discord] |
17:27:56.28 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
17:27:56.28 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:27:56.29 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
17:27:56.29 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:27:56.57 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:27:56.61 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:27:57.7 | 52D8 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:27:59.55 | 52D8 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3268]. |
17:27:59.55 | 52D8 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
17:27:59.55 | 52D8 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:14) |
17:28:12.247 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
17:28:12.250 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
17:28:12.250 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
17:28:12.250 | D50 | 1126 | RenderDeviceD3d11::init | save state |
17:28:12.250 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:28:12.259 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
17:28:12.259 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
17:28:12.259 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
17:28:12.259 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:28:12.259 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:28:12.259 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:28:12.259 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
17:28:12.259 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
17:28:12.259 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:28:12.302 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
17:28:12.302 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
17:28:12.302 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
17:28:12.302 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x8fb0582 |
17:28:12.302 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:28:12.302 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
17:28:12.302 | D50 | 2377 | WidgetManager::Render | resume layout thread |
17:28:12.302 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
17:28:12.302 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:28:12.302 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
17:28:12.302 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:28:12.304 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:28:12.304 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:28:12.304 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
17:28:12.304 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
17:28:12.308 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
17:28:12.308 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
17:28:12.308 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
17:28:12.308 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:28:12.428 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:28:12.428 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
17:28:12.428 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
17:28:12.459 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:28:12.466 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:28:13.260 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:28:13.358 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:28:17.656 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:28:19.31 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:28:20.338 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:28:21.939 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:28:22.846 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:28:26.68 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:28:50.594 | 4FC4 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1c07f2) 0x1c07f2 . |
17:29:15.910 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:29:16.888 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:29:18.51 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:29:19.756 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:29:20.59 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
17:29:20.59 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:29:20.59 | 4FC4 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 20420, 3408 |
17:29:20.59 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:29:20.59 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:29:20.59 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:29:20.59 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x8fb0582 |
17:29:20.59 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:29:20.59 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
17:29:20.59 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:29:20.59 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:29:20.59 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:29:20.59 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:29:20.59 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:29:20.59 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
17:29:20.59 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
17:29:20.90 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
17:29:20.525 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:29:20.525 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:29:20.525 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
17:29:20.525 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x802C8 Title=[2 hot nuns + 1 ugly nun - Discord] |
17:29:20.525 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
17:29:20.525 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:29:20.525 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
17:29:20.525 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:29:20.542 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:29:20.548 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:29:21.28 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
17:29:21.31 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
17:29:21.31 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
17:29:21.31 | D50 | 1126 | RenderDeviceD3d11::init | save state |
17:29:21.31 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:29:21.40 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
17:29:21.40 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
17:29:21.40 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
17:29:21.40 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:29:21.40 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:29:21.40 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:29:21.40 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
17:29:21.40 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
17:29:21.40 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:29:21.48 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:29:21.48 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
17:29:21.48 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
17:29:21.51 | 52D8 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:29:21.84 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
17:29:21.84 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
17:29:21.84 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
17:29:21.84 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x27f063a |
17:29:21.84 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:29:21.84 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
17:29:21.84 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:29:21.90 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:29:21.90 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:29:21.90 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
17:29:21.90 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
17:29:21.95 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
17:29:21.95 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
17:29:21.95 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
17:29:21.95 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:29:23.75 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:29:23.214 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:29:24.41 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:29:25.188 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:29:28.405 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:29:30.125 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:29:32.524 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:29:36.658 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:29:37.380 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:29:37.601 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:29:44.530 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
17:29:44.530 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:29:44.530 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:29:44.530 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:29:44.530 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:29:44.530 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x27f063a |
17:29:44.530 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:29:44.530 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
17:29:44.530 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:29:44.530 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:29:44.530 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:29:44.530 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:29:44.530 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:29:44.531 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
17:29:44.531 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
17:29:44.618 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
17:29:44.824 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:29:44.824 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:29:44.824 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
17:29:44.825 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x802C8 Title=[2 hot nuns + 1 ugly nun - Discord] |
17:29:44.825 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
17:29:44.825 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:29:44.825 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
17:29:44.825 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:29:44.844 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:29:44.854 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:29:45.832 | 52D8 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:29:46.572 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
17:29:46.574 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
17:29:46.574 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
17:29:46.574 | D50 | 1126 | RenderDeviceD3d11::init | save state |
17:29:46.574 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:29:46.583 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
17:29:46.583 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
17:29:46.583 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
17:29:46.583 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:29:46.583 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:29:46.583 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:29:46.583 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
17:29:46.583 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
17:29:46.583 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:29:46.624 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
17:29:46.624 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
17:29:46.624 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
17:29:46.624 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x632b083f |
17:29:46.624 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:29:46.624 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
17:29:46.624 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
17:29:46.624 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:29:46.629 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
17:29:46.629 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
17:29:46.629 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
17:29:46.629 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:29:46.641 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:29:46.641 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:29:46.641 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
17:29:46.641 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
17:29:46.944 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:29:46.944 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
17:29:46.944 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
17:29:46.973 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:29:46.976 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:29:52.728 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
17:29:52.728 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:29:52.728 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:29:52.728 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:29:52.729 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:29:52.729 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x632b083f |
17:29:52.729 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:29:52.729 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
17:29:52.729 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:29:52.729 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:29:52.729 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:29:52.729 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:29:52.729 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:29:52.729 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
17:29:52.729 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
17:29:52.813 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
17:29:52.874 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:29:52.874 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:29:52.874 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
17:29:52.874 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x802C8 Title=[2 hot nuns + 1 ugly nun - Discord] |
17:29:52.874 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
17:29:52.874 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:29:52.874 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
17:29:52.875 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:29:52.903 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:29:52.910 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:29:53.892 | 3E44 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:29:55.907 | 3E44 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3235]. |
17:29:55.907 | 3E44 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
17:29:55.907 | 3E44 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:14) |
17:29:58.706 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
17:29:58.708 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
17:29:58.708 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
17:29:58.708 | D50 | 1126 | RenderDeviceD3d11::init | save state |
17:29:58.708 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:29:58.716 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
17:29:58.716 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
17:29:58.716 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
17:29:58.716 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:29:58.716 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:29:58.716 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:29:58.716 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
17:29:58.716 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
17:29:58.716 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:29:58.759 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
17:29:58.759 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
17:29:58.759 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
17:29:58.759 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x6557083f |
17:29:58.759 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:29:58.759 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
17:29:58.759 | D50 | 2377 | WidgetManager::Render | resume layout thread |
17:29:58.759 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
17:29:58.759 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:29:58.759 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
17:29:58.759 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:29:58.762 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:29:58.762 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:29:58.762 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
17:29:58.762 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
17:29:58.766 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
17:29:58.766 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
17:29:58.766 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
17:29:58.766 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:29:59.2 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:29:59.2 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
17:29:59.2 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
17:29:59.5 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:29:59.16 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:30:01.511 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:30:04.41 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:30:18.198 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:30:22.751 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:30:43.213 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:30:44.930 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:30:45.133 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:30:45.878 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:30:47.24 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:30:48.504 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:30:48.700 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:30:48.958 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:30:49.473 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:30:49.890 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:30:50.311 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:30:50.743 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:30:51.154 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:30:51.304 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:30:51.408 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
17:30:51.408 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:30:51.408 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:30:51.408 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:30:51.408 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:30:51.408 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x6557083f |
17:30:51.408 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:30:51.408 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
17:30:51.408 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:30:51.408 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:30:51.408 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:30:51.408 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:30:51.408 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:30:51.408 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
17:30:51.408 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
17:30:51.445 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
17:30:51.907 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:30:51.907 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:30:51.907 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
17:30:51.907 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xB033E Title=[Roblox] |
17:30:51.907 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
17:30:51.907 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:30:51.907 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
17:30:51.907 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:30:51.919 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:30:51.924 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:30:52.399 | 52D8 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:30:54.438 | 52D8 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3072]. |
17:30:54.438 | 52D8 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
17:30:54.438 | 52D8 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:18) |
17:31:07.9 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
17:31:07.11 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
17:31:07.11 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
17:31:07.11 | D50 | 1126 | RenderDeviceD3d11::init | save state |
17:31:07.11 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:31:07.20 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
17:31:07.21 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
17:31:07.21 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
17:31:07.21 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:31:07.21 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:31:07.21 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:31:07.21 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
17:31:07.21 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
17:31:07.21 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:31:07.55 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
17:31:07.55 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
17:31:07.55 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
17:31:07.55 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x3c80420 |
17:31:07.55 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:31:07.55 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
17:31:07.55 | D50 | 2377 | WidgetManager::Render | resume layout thread |
17:31:07.55 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
17:31:07.55 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:31:07.56 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
17:31:07.56 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:31:07.61 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:31:07.61 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:31:07.61 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
17:31:07.62 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
17:31:07.66 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
17:31:07.66 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
17:31:07.66 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
17:31:07.66 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:31:07.306 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:31:07.306 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
17:31:07.306 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
17:31:07.367 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:31:07.498 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:31:07.499 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:31:08.122 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:31:12.326 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:31:13.407 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:31:18.13 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:31:19.37 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:31:21.832 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:31:22.738 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:31:44.943 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:31:45.313 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:32:36.185 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:32:37.285 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:32:37.545 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:32:42.235 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:32:46.93 | 4FC4 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1c07f2) 0x1c07f2 . |
17:33:09.75 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:33:09.452 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:33:18.667 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:33:21.80 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:33:22.803 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:33:24.177 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:33:24.368 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
17:33:24.368 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:33:24.368 | 4FC4 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 20420, 3408 |
17:33:24.368 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:33:24.368 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:33:24.368 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:33:24.368 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x3c80420 |
17:33:24.368 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:33:24.368 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
17:33:24.368 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:33:24.368 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:33:24.368 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:33:24.368 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:33:24.368 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:33:24.368 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
17:33:24.368 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
17:33:24.407 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
17:33:24.684 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:33:24.684 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:33:24.684 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
17:33:24.684 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1DFC07AC Title=[Task Switching] |
17:33:24.684 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
17:33:24.684 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:33:24.684 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
17:33:24.685 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:33:24.708 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:33:24.713 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:33:25.692 | 2A08 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:33:27.728 | 2A08 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3424]. |
17:33:27.728 | 2A08 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
17:33:27.729 | 2A08 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
17:33:32.419 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
17:33:32.422 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
17:33:32.422 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
17:33:32.422 | D50 | 1126 | RenderDeviceD3d11::init | save state |
17:33:32.422 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:33:32.432 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
17:33:32.432 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
17:33:32.432 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
17:33:32.432 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:33:32.432 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:33:32.432 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:33:32.432 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
17:33:32.432 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
17:33:32.432 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:33:32.468 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
17:33:32.468 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
17:33:32.468 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
17:33:32.468 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1250065a |
17:33:32.468 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:33:32.468 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
17:33:32.468 | D50 | 2377 | WidgetManager::Render | resume layout thread |
17:33:32.468 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
17:33:32.468 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:33:32.468 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
17:33:32.468 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:33:32.476 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
17:33:32.476 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
17:33:32.476 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
17:33:32.476 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:33:32.481 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:33:32.481 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:33:32.481 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
17:33:32.481 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
17:33:32.970 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:33:32.971 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
17:33:32.971 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
17:33:32.991 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:33:32.993 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:33:33.4 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:33:33.913 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:33:34.243 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:33:36.408 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:33:38.406 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:33:41.40 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:33:43.734 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:33:44.532 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:34:05.189 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:34:05.933 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:34:06.394 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:34:07.184 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:34:07.559 | 4FC4 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1c07f2) 0x1c07f2 . |
17:34:31.776 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:34:32.236 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:34:35.152 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:34:35.761 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:34:38.425 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
17:34:38.425 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:34:38.425 | 4FC4 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 20420, 3408 |
17:34:38.425 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:34:38.425 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:34:38.426 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:34:38.426 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1250065a |
17:34:38.426 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:34:38.426 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
17:34:38.426 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:34:38.426 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:34:38.426 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:34:38.426 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:34:38.426 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:34:38.426 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
17:34:38.426 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
17:34:38.471 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
17:34:38.725 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:34:38.725 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:34:38.725 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
17:34:38.725 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xB033E Title=[Roblox] |
17:34:38.725 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
17:34:38.725 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:34:38.725 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
17:34:38.725 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:34:38.731 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:34:38.736 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:34:39.686 | 3F9C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:34:41.723 | 3F9C | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3310]. |
17:34:41.723 | 3F9C | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
17:34:41.723 | 3F9C | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:14) |
17:34:42.67 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
17:34:42.69 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
17:34:42.69 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
17:34:42.69 | D50 | 1126 | RenderDeviceD3d11::init | save state |
17:34:42.69 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:34:42.79 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
17:34:42.79 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
17:34:42.79 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
17:34:42.79 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:34:42.79 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:34:42.79 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:34:42.79 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
17:34:42.79 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
17:34:42.79 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:34:42.118 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
17:34:42.118 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
17:34:42.118 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
17:34:42.118 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1fbf07ac |
17:34:42.118 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:34:42.118 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
17:34:42.118 | D50 | 2377 | WidgetManager::Render | resume layout thread |
17:34:42.118 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
17:34:42.118 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:34:42.118 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
17:34:42.118 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:34:42.123 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:34:42.123 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:34:42.123 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
17:34:42.123 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
17:34:42.126 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
17:34:42.126 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
17:34:42.126 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
17:34:42.126 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:34:42.283 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:34:42.283 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
17:34:42.283 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
17:34:42.305 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:34:42.319 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:34:43.120 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:34:45.665 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:35:25.264 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:35:25.572 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:35:33.798 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:35:35.908 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:35:36.274 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:35:36.426 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:35:36.626 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:35:36.626 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:35:36.626 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
17:35:36.626 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x101B0 Title=[] |
17:35:36.626 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
17:35:36.626 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:35:36.626 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X30(0X30)... |
17:35:36.626 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:35:36.634 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:35:36.638 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:35:36.642 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
17:35:36.642 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:35:36.642 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:35:36.642 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:35:36.642 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:35:36.642 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1fbf07ac |
17:35:36.642 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:35:36.642 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
17:35:36.642 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:35:36.642 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:35:36.642 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:35:36.642 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:35:36.642 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:35:36.642 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
17:35:36.642 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
17:35:36.693 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
17:35:37.628 | 3F9C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:35:39.656 | 3F9C | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3046]. |
17:35:39.656 | 3F9C | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
17:35:39.656 | 3F9C | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
17:36:01.68 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
17:36:01.71 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
17:36:01.71 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
17:36:01.71 | D50 | 1126 | RenderDeviceD3d11::init | save state |
17:36:01.71 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:36:01.81 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
17:36:01.81 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
17:36:01.81 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
17:36:01.81 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:36:01.81 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:36:01.81 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:36:01.81 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
17:36:01.81 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
17:36:01.81 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:36:01.118 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
17:36:01.118 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
17:36:01.118 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
17:36:01.118 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x7cd075a |
17:36:01.118 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:36:01.118 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
17:36:01.118 | D50 | 2377 | WidgetManager::Render | resume layout thread |
17:36:01.118 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
17:36:01.118 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:36:01.118 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
17:36:01.118 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:36:01.129 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
17:36:01.129 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
17:36:01.129 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
17:36:01.129 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:36:01.134 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:36:01.134 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:36:01.134 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
17:36:01.134 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
17:36:01.277 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:36:01.277 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
17:36:01.277 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
17:36:01.410 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:36:01.430 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:36:17.444 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:36:20.228 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:36:22.670 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:36:24.918 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:36:25.136 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:36:26.305 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:36:31.795 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:36:33.769 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:36:33.886 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:36:34.321 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:36:34.863 | 4FC4 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1c07f2) 0x1c07f2 . |
17:36:35.733 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:36:37.78 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:36:38.62 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:36:39.386 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:36:41.445 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:36:42.328 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:36:42.961 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:36:44.968 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:36:51.640 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:36:52.238 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:37:04.24 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:37:04.724 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:37:11.12 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:37:15.204 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:37:17.860 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:37:18.536 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:37:18.652 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:37:18.856 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:37:23.110 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:37:25.86 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:37:28.969 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:37:28.969 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:37:28.969 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
17:37:28.969 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x101B0 Title=[] |
17:37:28.969 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
17:37:28.969 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:37:28.969 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X30(0X30)... |
17:37:28.969 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:37:28.974 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
17:37:28.974 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:37:28.974 | 4FC4 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 20420, 3408 |
17:37:28.974 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:37:28.974 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:37:28.974 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:37:28.974 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x7cd075a |
17:37:28.974 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:37:28.974 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
17:37:28.974 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:37:28.974 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:37:28.974 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:37:28.974 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:37:28.974 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:37:28.974 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
17:37:28.974 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
17:37:28.978 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:37:28.998 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:37:29.50 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
17:37:29.968 | 3F9C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:37:32.23 | 3F9C | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3074]. |
17:37:32.23 | 3F9C | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
17:37:32.23 | 3F9C | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
17:37:37.791 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
17:37:37.793 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
17:37:37.793 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
17:37:37.793 | D50 | 1126 | RenderDeviceD3d11::init | save state |
17:37:37.793 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:37:37.803 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
17:37:37.803 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
17:37:37.803 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
17:37:37.803 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:37:37.803 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:37:37.803 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:37:37.803 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
17:37:37.803 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
17:37:37.803 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:37:37.842 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
17:37:37.842 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
17:37:37.842 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
17:37:37.842 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xabba06f7 |
17:37:37.842 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:37:37.842 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
17:37:37.842 | D50 | 2377 | WidgetManager::Render | resume layout thread |
17:37:37.842 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
17:37:37.842 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:37:37.842 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
17:37:37.842 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:37:37.846 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:37:37.846 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:37:37.846 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
17:37:37.846 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
17:37:37.851 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
17:37:37.851 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
17:37:37.851 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
17:37:37.851 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:37:38.241 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:37:38.241 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
17:37:38.241 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
17:37:38.274 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:37:38.276 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:37:40.132 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:37:41.105 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:37:41.225 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:37:42.227 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:37:47.483 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:37:48.6 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:37:48.276 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:37:48.993 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:37:50.1 | 4FC4 | 6311 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1c07f2) 0x1c07f2 . |
17:37:51.164 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:37:51.225 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:37:51.438 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:37:52.434 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:37:53.49 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:37:54.847 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:37:55.779 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:37:56.416 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:37:58.112 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:38:00.974 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:38:15.157 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:38:16.988 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:38:18.193 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:38:18.517 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:38:18.872 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:38:20.411 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:38:48.846 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:38:49.454 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:38:50.189 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:38:50.538 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:38:51.397 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:38:52.477 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:38:53.625 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
17:38:53.625 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:38:53.625 | 4FC4 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 20420, 3408 |
17:38:53.625 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:38:53.625 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:38:53.625 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:38:53.625 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xabba06f7 |
17:38:53.625 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:38:53.625 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
17:38:53.625 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:38:53.625 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:38:53.626 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:38:53.626 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:38:53.626 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:38:53.626 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
17:38:53.626 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
17:38:53.674 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
17:38:53.686 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:38:53.686 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:38:53.686 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
17:38:53.686 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xB033E Title=[Roblox] |
17:38:53.686 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
17:38:53.686 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:38:53.686 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
17:38:53.687 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:38:53.706 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:38:53.715 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:38:54.311 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
17:38:54.314 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
17:38:54.314 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
17:38:54.314 | D50 | 1126 | RenderDeviceD3d11::init | save state |
17:38:54.314 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:38:54.323 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
17:38:54.323 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
17:38:54.323 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
17:38:54.323 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:38:54.323 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:38:54.323 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:38:54.323 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
17:38:54.323 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
17:38:54.323 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:38:54.360 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
17:38:54.360 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
17:38:54.361 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
17:38:54.361 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xabc206f7 |
17:38:54.361 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:38:54.361 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
17:38:54.361 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
17:38:54.361 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:38:54.370 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:38:54.370 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:38:54.370 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
17:38:54.370 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
17:38:54.375 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
17:38:54.375 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
17:38:54.375 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
17:38:54.375 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:38:54.651 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:38:54.708 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:38:54.708 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
17:38:54.708 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
17:38:54.770 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:38:54.778 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:38:55.861 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:38:58.642 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:39:02.357 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:39:11.265 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:39:15.695 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:39:21.33 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:39:21.890 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:39:22.11 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:39:22.313 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:40:07.416 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:40:07.593 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:40:12.442 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:40:15.370 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:40:18.463 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:40:19.533 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:40:19.855 | 4FC4 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 20420, 3408 |
17:40:19.955 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:40:19.955 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:40:19.955 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
17:40:19.955 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xB033E Title=[Roblox] |
17:40:19.955 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
17:40:19.955 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:40:19.955 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
17:40:19.955 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:40:20.6 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:40:20.14 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:40:20.963 | 50A0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:40:23.2 | 50A0 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3149]. |
17:40:23.2 | 50A0 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
17:40:23.2 | 50A0 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:14) |
17:40:30.723 | 4FC4 | 1846 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
17:40:30.768 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:40:30.768 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
17:40:30.770 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
17:40:30.770 | 1850 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:40:30.879 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
17:40:30.879 | D50 | 2377 | WidgetManager::Render | resume layout thread |
17:40:30.879 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
17:40:30.879 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:40:30.879 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:40:31.174 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:40:31.422 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:40:31.640 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
17:40:31.640 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:40:31.640 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:40:31.640 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:40:31.640 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:40:31.640 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xabc206f7 |
17:40:31.640 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:40:31.640 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
17:40:31.640 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:40:31.640 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:40:31.640 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:40:31.640 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:40:31.640 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:40:31.640 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
17:40:31.640 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
17:40:31.668 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
17:40:31.781 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:40:31.781 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:40:31.781 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
17:40:31.782 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xB033E Title=[Roblox] |
17:40:31.782 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
17:40:31.782 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:40:31.782 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
17:40:31.782 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:40:31.798 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:40:31.799 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:40:32.656 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
17:40:32.658 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
17:40:32.658 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
17:40:32.658 | D50 | 1126 | RenderDeviceD3d11::init | save state |
17:40:32.658 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:40:32.668 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
17:40:32.668 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
17:40:32.668 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
17:40:32.668 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:40:32.668 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:40:32.668 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:40:32.668 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
17:40:32.668 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
17:40:32.668 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:40:32.707 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
17:40:32.708 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
17:40:32.708 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
17:40:32.708 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x48b20425 |
17:40:32.708 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:40:32.708 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
17:40:32.708 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
17:40:32.708 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:40:32.716 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
17:40:32.716 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
17:40:32.716 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
17:40:32.716 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:40:32.727 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:40:32.727 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:40:32.727 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
17:40:32.727 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
17:40:32.858 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:40:32.858 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
17:40:32.858 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
17:40:32.940 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:40:32.944 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:40:33.281 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:40:37.46 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:41:08.451 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:41:09.587 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:41:19.409 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:41:20.26 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:41:26.339 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:41:26.538 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:41:31.122 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:41:33.784 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:41:36.908 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:41:42.102 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:41:45.746 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:41:47.524 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:41:51.60 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
17:41:51.60 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:41:51.60 | 4FC4 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 20420, 3408 |
17:41:51.60 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:41:51.60 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:41:51.61 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:41:51.61 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x48b20425 |
17:41:51.61 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:41:51.61 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
17:41:51.61 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:41:51.61 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:41:51.61 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:41:51.61 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:41:51.61 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:41:51.61 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
17:41:51.61 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
17:41:51.103 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
17:41:51.504 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:41:51.504 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:41:51.504 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
17:41:51.504 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xB033E Title=[Roblox] |
17:41:51.504 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
17:41:51.504 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:41:51.504 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
17:41:51.504 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:41:51.522 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:41:51.529 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:41:52.512 | 1C80 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:41:53.843 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
17:41:53.845 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
17:41:53.845 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
17:41:53.845 | D50 | 1126 | RenderDeviceD3d11::init | save state |
17:41:53.845 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:41:53.856 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
17:41:53.856 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
17:41:53.856 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
17:41:53.856 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:41:53.856 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:41:53.856 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:41:53.856 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
17:41:53.856 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
17:41:53.856 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:41:53.896 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
17:41:53.896 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
17:41:53.896 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
17:41:53.896 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xd1207e0 |
17:41:53.896 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:41:53.896 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
17:41:53.896 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
17:41:53.896 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:41:53.902 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:41:53.902 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:41:53.902 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
17:41:53.902 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
17:41:53.904 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
17:41:53.904 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
17:41:53.904 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
17:41:53.904 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:41:54.57 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:41:54.57 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
17:41:54.57 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
17:41:54.86 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:41:54.89 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:41:54.347 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:42:01.883 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:42:12.947 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:42:16.475 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:42:48.503 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:42:52.916 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:42:54.819 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:42:59.759 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:43:00.750 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:43:01.941 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:43:02.376 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:43:03.35 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:43:05.99 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:43:06.928 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:43:07.785 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:43:11.164 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:43:14.138 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:43:15.150 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:43:15.445 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:43:15.445 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:43:15.445 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
17:43:15.445 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xB033E Title=[Roblox] |
17:43:15.445 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
17:43:15.445 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:43:15.445 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
17:43:15.445 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:43:15.517 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:43:15.527 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:43:16.478 | 50A0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:43:18.525 | 50A0 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3224]. |
17:43:18.525 | 50A0 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
17:43:18.525 | 50A0 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:14) |
17:43:37.668 | 4FC4 | 1846 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
17:43:37.807 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
17:43:37.807 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:43:37.982 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:43:37.982 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
17:43:37.982 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
17:43:37.982 | 1850 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:43:37.993 | D50 | 2377 | WidgetManager::Render | resume layout thread |
17:43:37.993 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
17:43:37.993 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:43:37.998 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:43:38.5 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:43:38.141 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:43:39.91 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:43:39.712 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:43:40.339 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:44:10.693 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:44:11.732 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:44:13.158 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:44:13.523 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:44:13.896 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:44:14.94 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:44:14.574 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:44:14.727 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:44:16.653 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
17:44:16.653 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:44:16.653 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:44:16.653 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:44:16.653 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:44:16.653 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xd1207e0 |
17:44:16.653 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:44:16.653 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
17:44:16.653 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:44:16.653 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:44:16.653 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:44:16.653 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:44:16.653 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:44:16.653 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
17:44:16.653 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
17:44:16.688 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:44:16.688 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:44:16.688 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
17:44:16.688 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x101B0 Title=[] |
17:44:16.688 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
17:44:16.688 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:44:16.688 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X30(0X30)... |
17:44:16.688 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:44:16.700 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
17:44:16.747 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:44:16.763 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:44:17.697 | 1FF4 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:44:19.739 | 1FF4 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3157]. |
17:44:19.739 | 1FF4 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
17:44:19.739 | 1FF4 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
17:44:21.761 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
17:44:21.763 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
17:44:21.763 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
17:44:21.763 | D50 | 1126 | RenderDeviceD3d11::init | save state |
17:44:21.763 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:44:21.773 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
17:44:21.773 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
17:44:21.773 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
17:44:21.773 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:44:21.773 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:44:21.773 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:44:21.773 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
17:44:21.773 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
17:44:21.773 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:44:21.783 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:44:21.783 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
17:44:21.783 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
17:44:21.809 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
17:44:21.809 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
17:44:21.809 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
17:44:21.809 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x124307bc |
17:44:21.809 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:44:21.809 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
17:44:21.809 | D50 | 2377 | WidgetManager::Render | resume layout thread |
17:44:21.809 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
17:44:21.809 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:44:21.809 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:44:21.814 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:44:21.814 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:44:21.814 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
17:44:21.814 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
17:44:21.831 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
17:44:21.831 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
17:44:21.831 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
17:44:21.831 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:44:23.552 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:44:26.47 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:44:45.351 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:44:45.600 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:44:51.204 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:44:52.34 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:44:52.422 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
17:44:52.422 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:44:52.422 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:44:52.422 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:44:52.422 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:44:52.422 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x124307bc |
17:44:52.422 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:44:52.422 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
17:44:52.422 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:44:52.422 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:44:52.422 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:44:52.422 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:44:52.422 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:44:52.422 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
17:44:52.422 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
17:44:52.453 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
17:44:52.574 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:44:52.574 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:44:52.574 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
17:44:52.574 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xB033E Title=[Roblox] |
17:44:52.574 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
17:44:52.574 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:44:52.574 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
17:44:52.574 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:44:52.593 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:44:52.596 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:44:53.507 | 1FF4 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:44:54.969 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
17:44:54.969 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
17:44:54.969 | D50 | 1126 | RenderDeviceD3d11::init | save state |
17:44:54.969 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:44:55.46 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
17:44:55.46 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
17:44:55.46 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
17:44:55.46 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:44:55.46 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:44:55.46 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:44:55.46 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
17:44:55.46 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
17:44:55.46 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:44:55.711 | 1FF4 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3307]. |
17:44:55.711 | 1FF4 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
17:44:55.711 | 1FF4 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
17:44:56.929 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:44:56.929 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
17:44:56.929 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
17:44:57.553 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
17:44:57.554 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:44:57.554 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:44:57.554 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
17:44:57.554 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:44:57.554 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:44:57.554 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:44:57.554 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:44:57.554 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:44:57.554 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
17:44:57.554 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
17:44:57.584 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
17:44:58.544 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
17:44:58.544 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
17:44:58.544 | D50 | 1126 | RenderDeviceD3d11::init | save state |
17:44:58.545 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:44:58.553 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
17:44:58.553 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
17:44:58.553 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
17:44:58.553 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:44:58.553 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:45:00.58 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
17:45:00.58 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
17:45:00.58 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
17:45:00.58 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xe07f0373 |
17:45:00.58 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:45:00.58 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
17:45:00.58 | D50 | 2377 | WidgetManager::Render | resume layout thread |
17:45:00.58 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
17:45:00.58 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:45:00.58 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:45:00.76 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:45:00.76 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:45:00.76 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
17:45:00.76 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
17:45:03.63 | 1FF4 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3004]. |
17:45:03.63 | 1FF4 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
17:45:03.63 | 1FF4 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:64) |
17:45:05.117 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
17:45:05.117 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
17:45:05.117 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
17:45:05.117 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:45:05.117 | D50 | 2377 | WidgetManager::Render | resume layout thread |
17:45:05.117 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
17:45:05.118 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:45:40.814 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
17:45:40.814 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:45:40.814 | 4FC4 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 20420, 3408 |
17:45:40.815 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:45:40.815 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:45:40.815 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:45:40.815 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xe07f0373 |
17:45:40.815 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:45:40.815 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
17:45:40.815 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:45:40.815 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:45:40.815 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:45:40.815 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:45:40.815 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:45:40.815 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
17:45:40.815 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
17:45:40.882 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
17:45:41.36 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:45:41.36 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:45:41.36 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
17:45:41.36 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x802C8 Title=[2 hot nuns + 1 ugly nun - Discord] |
17:45:41.36 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
17:45:41.36 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:45:41.36 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
17:45:41.36 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:45:41.51 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:45:41.53 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:45:42.35 | 50A0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:45:44.61 | 50A0 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3280]. |
17:45:44.61 | 50A0 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
17:45:44.61 | 50A0 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:14) |
17:45:44.414 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
17:45:44.417 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
17:45:44.417 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
17:45:44.417 | D50 | 1126 | RenderDeviceD3d11::init | save state |
17:45:44.417 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:45:44.427 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
17:45:44.427 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
17:45:44.427 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
17:45:44.427 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:45:44.427 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:45:44.427 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:45:44.427 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
17:45:44.427 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
17:45:44.427 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:45:44.454 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
17:45:44.454 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
17:45:44.454 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
17:45:44.454 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x9007de |
17:45:44.454 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:45:44.454 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
17:45:44.454 | D50 | 2377 | WidgetManager::Render | resume layout thread |
17:45:44.454 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
17:45:44.454 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:45:44.454 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
17:45:44.454 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:45:44.463 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:45:44.463 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:45:44.463 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
17:45:44.463 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
17:45:44.472 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
17:45:44.472 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
17:45:44.472 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
17:45:44.472 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:45:44.622 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:45:44.622 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
17:45:44.622 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
17:45:44.624 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:45:44.628 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:45:54.91 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:45:54.213 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:46:14.80 | 4FC4 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 20420, 3408 |
17:46:14.279 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:46:14.279 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:46:14.279 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
17:46:14.279 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x502B8 Title=[(5) Welcome to Bloxburg - Roblox - Google Chrome] |
17:46:14.279 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
17:46:14.279 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:46:14.279 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
17:46:14.279 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:46:14.292 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:46:14.295 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:46:15.295 | 50A0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:46:16.85 | 4FC4 | 1846 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
17:46:16.199 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
17:46:16.199 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:46:16.322 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:46:16.322 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
17:46:16.322 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
17:46:16.322 | 1850 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:46:16.341 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:46:16.348 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:46:40.796 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
17:46:40.796 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:46:40.796 | 4FC4 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 20420, 3408 |
17:46:40.796 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:46:40.796 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:46:40.796 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:46:40.796 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x9007de |
17:46:40.796 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:46:40.796 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
17:46:40.796 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:46:40.796 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:46:40.796 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:46:40.796 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:46:40.796 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:46:40.796 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
17:46:40.796 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
17:46:40.827 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
17:46:40.886 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:46:40.886 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:46:40.886 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
17:46:40.886 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x101B0 Title=[] |
17:46:40.886 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
17:46:40.886 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:46:40.886 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
17:46:40.886 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:46:40.902 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:46:40.905 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:46:41.888 | 50A0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:46:43.934 | 50A0 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3149]. |
17:46:43.934 | 50A0 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
17:46:43.934 | 50A0 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:15) |
17:46:48.725 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
17:46:48.727 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
17:46:48.727 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
17:46:48.727 | D50 | 1126 | RenderDeviceD3d11::init | save state |
17:46:48.727 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:46:48.736 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
17:46:48.736 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
17:46:48.736 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
17:46:48.736 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:46:48.736 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:46:48.736 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:46:48.736 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
17:46:48.736 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
17:46:48.736 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:46:48.764 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
17:46:48.764 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
17:46:48.764 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
17:46:48.764 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x9806dc |
17:46:48.764 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:46:48.764 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
17:46:48.764 | D50 | 2377 | WidgetManager::Render | resume layout thread |
17:46:48.764 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
17:46:48.764 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:46:48.764 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
17:46:48.764 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:46:48.774 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
17:46:48.774 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
17:46:48.774 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
17:46:48.774 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:46:48.775 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:46:48.775 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:46:48.775 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
17:46:48.775 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
17:46:49.64 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:46:49.64 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
17:46:49.64 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
17:46:49.70 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:46:49.71 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:47:19.2 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
17:47:19.2 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:47:19.2 | 4FC4 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 20420, 3408 |
17:47:19.2 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:47:19.2 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:47:19.2 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:47:19.2 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x9806dc |
17:47:19.2 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:47:19.2 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
17:47:19.2 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:47:19.2 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:47:19.2 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:47:19.2 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:47:19.2 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:47:19.2 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
17:47:19.2 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
17:47:19.51 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
17:47:19.207 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:47:19.207 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:47:19.207 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
17:47:19.207 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x502B8 Title=[(5) Welcome to Bloxburg - Roblox - Google Chrome] |
17:47:19.207 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
17:47:19.207 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:47:19.207 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
17:47:19.207 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:47:19.207 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:47:19.209 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:47:20.212 | 1FF4 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:47:20.352 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
17:47:20.355 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
17:47:20.355 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
17:47:20.355 | D50 | 1126 | RenderDeviceD3d11::init | save state |
17:47:20.355 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:47:20.364 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
17:47:20.364 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
17:47:20.364 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
17:47:20.364 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:47:20.364 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:47:20.364 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:47:20.364 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
17:47:20.364 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
17:47:20.364 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:47:20.386 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
17:47:20.386 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
17:47:20.386 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
17:47:20.386 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x12f7079e |
17:47:20.386 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:47:20.386 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
17:47:20.386 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
17:47:20.386 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:47:20.391 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:47:20.391 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:47:20.391 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
17:47:20.391 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
17:47:20.400 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
17:47:20.400 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
17:47:20.400 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
17:47:20.400 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:47:20.739 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:47:20.739 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
17:47:20.739 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
17:47:20.756 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:47:20.761 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:47:43.926 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
17:47:43.926 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:47:43.926 | 4FC4 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 20420, 3408 |
17:47:43.926 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:47:43.926 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:47:43.926 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:47:43.926 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x12f7079e |
17:47:43.926 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:47:43.926 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
17:47:43.926 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:47:43.926 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:47:43.926 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:47:43.926 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:47:43.926 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:47:43.926 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
17:47:43.926 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
17:47:43.980 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
17:47:44.199 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:47:44.199 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:47:44.199 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
17:47:44.199 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x502B8 Title=[(5) Welcome to Bloxburg - Roblox - Google Chrome] |
17:47:44.199 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
17:47:44.199 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:47:44.199 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
17:47:44.199 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:47:44.215 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:47:44.218 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:47:45.210 | 50A0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:47:47.237 | 50A0 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3327]. |
17:47:47.237 | 50A0 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
17:47:47.237 | 50A0 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:15) |
17:47:58.226 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
17:47:58.229 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
17:47:58.229 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
17:47:58.229 | D50 | 1126 | RenderDeviceD3d11::init | save state |
17:47:58.229 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:47:58.238 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
17:47:58.238 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
17:47:58.238 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
17:47:58.238 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:47:58.238 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:47:58.238 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:47:58.238 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
17:47:58.238 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
17:47:58.238 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:47:58.266 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
17:47:58.266 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
17:47:58.266 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
17:47:58.266 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x12fe079e |
17:47:58.266 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:47:58.266 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
17:47:58.266 | D50 | 2377 | WidgetManager::Render | resume layout thread |
17:47:58.266 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
17:47:58.266 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:47:58.266 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
17:47:58.266 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:47:58.272 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
17:47:58.272 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
17:47:58.272 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
17:47:58.272 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:47:58.276 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:47:58.276 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:47:58.276 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
17:47:58.276 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
17:47:58.466 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:47:58.466 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
17:47:58.466 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
17:47:58.483 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:47:58.487 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:48:05.700 | 4FC4 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 20420, 3408 |
17:48:06.158 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:48:06.158 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:48:06.158 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
17:48:06.158 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x802C8 Title=[2 hot nuns + 1 ugly nun - Discord] |
17:48:06.158 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
17:48:06.158 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:48:06.158 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
17:48:06.159 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:48:06.159 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:48:06.162 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:48:07.158 | 50A0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:48:07.255 | 4FC4 | 1846 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
17:48:07.367 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
17:48:07.367 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:48:07.676 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:48:07.676 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
17:48:07.676 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
17:48:07.676 | 1850 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:48:07.694 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:48:07.694 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:48:08.649 | 4FC4 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 20420, 3408 |
17:48:08.701 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:48:08.701 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:48:08.701 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
17:48:08.701 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x101B0 Title=[] |
17:48:08.701 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
17:48:08.701 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:48:08.701 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
17:48:08.702 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:48:08.709 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:48:08.717 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:48:09.723 | 50A0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:48:11.747 | 50A0 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3108]. |
17:48:11.747 | 50A0 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
17:48:11.747 | 50A0 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:15) |
17:49:07.215 | 4FC4 | 1846 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
17:49:07.360 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
17:49:07.361 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:49:07.521 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:49:07.521 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
17:49:07.521 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
17:49:07.521 | 1850 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:49:07.530 | D50 | 2377 | WidgetManager::Render | resume layout thread |
17:49:07.530 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
17:49:07.530 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:49:07.540 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:49:07.553 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:49:14.13 | 403C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:49:24.589 | 4FC4 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 20420, 3408 |
17:49:24.964 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:49:24.964 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:49:24.964 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
17:49:24.964 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x745034C Title=[Task Switching] |
17:49:24.964 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
17:49:24.964 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:49:24.964 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
17:49:24.965 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:49:24.979 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:49:24.980 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:49:25.959 | 403C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:49:26.646 | 4FC4 | 1846 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
17:49:26.816 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
17:49:26.816 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:49:27.34 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:49:27.34 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
17:49:27.34 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
17:49:27.34 | 1850 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:49:27.48 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:49:27.54 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:49:28.192 | 4FC4 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 20420, 3408 |
17:49:28.562 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:49:28.562 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:49:28.562 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
17:49:28.562 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xB033E Title=[Roblox] |
17:49:28.562 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
17:49:28.562 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:49:28.562 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
17:49:28.562 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:49:28.564 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:49:28.568 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:49:29.566 | 403C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:49:31.599 | 403C | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3441]. |
17:49:31.599 | 403C | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
17:49:31.599 | 403C | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:13) |
17:49:34.7 | 4FC4 | 1846 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
17:49:34.130 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
17:49:34.130 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:49:34.186 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:49:34.186 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
17:49:34.186 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
17:49:34.186 | 1850 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:49:34.208 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:49:34.224 | D50 | 2377 | WidgetManager::Render | resume layout thread |
17:49:34.224 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
17:49:34.224 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:49:34.224 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:49:36.127 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
17:49:36.127 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:49:36.127 | 4FC4 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 20420, 3408 |
17:49:36.128 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:49:36.128 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:49:36.128 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:49:36.128 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x12fe079e |
17:49:36.128 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:49:36.128 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
17:49:36.128 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:49:36.128 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:49:36.128 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:49:36.128 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:49:36.128 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:49:36.128 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
17:49:36.128 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
17:49:36.165 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
17:49:36.228 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:49:36.228 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:49:36.228 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
17:49:36.228 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x101B0 Title=[] |
17:49:36.228 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
17:49:36.228 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:49:36.228 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
17:49:36.228 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:49:36.245 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:49:36.250 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:49:37.229 | 403C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:49:39.275 | 1FF4 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3161]. |
17:49:39.276 | 1FF4 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
17:49:39.276 | 1FF4 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:15) |
17:54:45.98 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
17:54:45.102 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
17:54:45.102 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
17:54:45.102 | D50 | 1126 | RenderDeviceD3d11::init | save state |
17:54:45.102 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:54:45.112 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
17:54:45.112 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
17:54:45.112 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
17:54:45.112 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:54:45.112 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:54:45.112 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:54:45.112 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
17:54:45.112 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
17:54:45.112 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:54:45.140 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
17:54:45.140 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
17:54:45.140 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
17:54:45.140 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1f3d0602 |
17:54:45.140 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:54:45.140 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
17:54:45.140 | D50 | 2377 | WidgetManager::Render | resume layout thread |
17:54:45.140 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
17:54:45.140 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:54:45.140 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
17:54:45.140 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:54:45.143 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
17:54:45.143 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
17:54:45.143 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
17:54:45.143 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:54:45.149 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:54:45.149 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:54:45.149 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
17:54:45.149 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
17:54:45.333 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:54:45.333 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
17:54:45.333 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
17:54:45.341 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:54:45.345 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:54:45.645 | 4FC4 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 20420, 3408 |
17:54:45.841 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:54:45.841 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:54:45.841 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
17:54:45.841 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x9E50424 Title=[Task Switching] |
17:54:45.841 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
17:54:45.841 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:54:45.841 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
17:54:45.841 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:54:45.841 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:54:45.843 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:54:46.873 | 1FF4 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:54:48.902 | 1FF4 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3274]. |
17:54:48.902 | 1FF4 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
17:54:48.902 | 1FF4 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:7) |
17:56:13.618 | 4FC4 | 1846 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
17:56:13.766 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:56:13.766 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
17:56:13.766 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
17:56:13.766 | 1850 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:56:13.788 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
17:56:13.788 | D50 | 2377 | WidgetManager::Render | resume layout thread |
17:56:13.788 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
17:56:13.788 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:56:13.788 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:56:13.809 | 4FC4 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 20420, 3408 |
17:56:18.222 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
17:56:18.222 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:56:18.222 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:56:18.222 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:56:18.222 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:56:18.222 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1f3d0602 |
17:56:18.222 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:56:18.222 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
17:56:18.222 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:56:18.222 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:56:18.222 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:56:18.222 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:56:18.222 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:56:18.222 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
17:56:18.222 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
17:56:18.259 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
17:56:18.467 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:56:18.467 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:56:18.467 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
17:56:18.467 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x802C8 Title=[#welcome | angry cat - Discord] |
17:56:18.467 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
17:56:18.467 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:56:18.467 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
17:56:18.467 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:56:18.494 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:56:18.497 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:56:19.498 | 18A0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:56:21.543 | 18A0 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3398]. |
17:56:21.543 | 18A0 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
17:56:21.543 | 18A0 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:15) |
17:57:21.494 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
17:57:21.498 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
17:57:21.498 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
17:57:21.498 | D50 | 1126 | RenderDeviceD3d11::init | save state |
17:57:21.498 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:57:21.507 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
17:57:21.507 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
17:57:21.507 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
17:57:21.507 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:57:21.507 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:57:21.507 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:57:21.507 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
17:57:21.507 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
17:57:21.507 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:57:21.580 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
17:57:21.580 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
17:57:21.580 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
17:57:21.580 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x3bd30405 |
17:57:21.580 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:57:21.580 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
17:57:21.580 | D50 | 2377 | WidgetManager::Render | resume layout thread |
17:57:21.580 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
17:57:21.580 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:57:21.580 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
17:57:21.580 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:57:21.587 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
17:57:21.587 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
17:57:21.587 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
17:57:21.587 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:57:21.592 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:57:21.592 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:57:21.592 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
17:57:21.592 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
17:57:21.652 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:57:21.652 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
17:57:21.652 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
17:57:21.673 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:57:21.677 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:57:28.944 | 18A0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:57:52.729 | 4FC4 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 20420, 3408 |
17:57:53.2 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:57:53.2 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:57:53.2 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
17:57:53.2 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xB033E Title=[Roblox] |
17:57:53.2 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
17:57:53.2 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:57:53.2 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
17:57:53.2 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:57:53.18 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:57:53.29 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:57:54.82 | 1FF4 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:57:56.133 | 1FF4 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3421]. |
17:57:56.133 | 1FF4 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
17:57:56.133 | 1FF4 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:13) |
17:58:28.655 | 4FC4 | 1846 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
17:58:28.825 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
17:58:28.825 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:58:28.927 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:58:28.927 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
17:58:28.927 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
17:58:28.927 | 1850 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:58:28.936 | D50 | 2377 | WidgetManager::Render | resume layout thread |
17:58:28.936 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
17:58:28.936 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:58:28.979 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:58:28.988 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:58:30.169 | 4FC4 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 20420, 3408 |
17:58:30.186 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:58:30.186 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:58:30.186 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
17:58:30.186 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x101B0 Title=[] |
17:58:30.186 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
17:58:30.186 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:58:30.186 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
17:58:30.186 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:58:30.216 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:58:30.222 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
17:58:31.232 | 1FF4 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:58:33.255 | 1FF4 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3100]. |
17:58:33.255 | 1FF4 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
17:58:33.255 | 1FF4 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:14) |
17:59:44.85 | 4FC4 | 1846 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
17:59:44.294 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:59:44.294 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
17:59:44.294 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
17:59:44.294 | 1850 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:59:44.553 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
17:59:44.553 | D50 | 2377 | WidgetManager::Render | resume layout thread |
17:59:44.553 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
17:59:44.553 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:59:44.553 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:59:45.263 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:59:45.504 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
17:59:46.600 | 4DE0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:59:58.465 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
17:59:59.934 | 4DE0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:00:00.477 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:00:00.819 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:00:01.250 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:00:13.578 | 4DE0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:00:34.638 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:00:35.357 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:00:39.572 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:00:39.597 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:00:41.106 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:00:41.616 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:00:41.855 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:00:44.49 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:00:44.268 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:00:45.986 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:01:01.65 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:01:01.217 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:01:20.946 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:01:21.213 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:01:23.134 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:01:24.577 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:01:46.285 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
18:01:46.285 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:01:46.285 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:01:46.285 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:01:46.285 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:01:46.285 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x3bd30405 |
18:01:46.285 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:01:46.285 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
18:01:46.285 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:01:46.285 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:01:46.285 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:01:46.285 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:01:46.285 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:01:46.285 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
18:01:46.285 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
18:01:46.347 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:01:46.794 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:01:46.794 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:01:46.794 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
18:01:46.794 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x802C8 Title=[@NUGGET - Discord] |
18:01:46.794 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
18:01:46.794 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:01:46.794 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
18:01:46.794 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:01:46.817 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:01:46.823 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:01:47.299 | 4DE0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:01:48.164 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:01:48.166 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
18:01:48.166 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
18:01:48.166 | D50 | 1126 | RenderDeviceD3d11::init | save state |
18:01:48.166 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:01:48.175 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
18:01:48.175 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
18:01:48.175 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
18:01:48.175 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:01:48.175 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:01:48.175 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
18:01:48.175 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
18:01:48.175 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
18:01:48.175 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:01:48.261 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
18:01:48.261 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
18:01:48.261 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
18:01:48.261 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x52930665 |
18:01:48.261 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
18:01:48.261 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
18:01:48.261 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
18:01:48.261 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:01:48.262 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:01:48.262 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:01:48.262 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
18:01:48.262 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
18:01:48.285 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
18:01:48.285 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
18:01:48.285 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
18:01:48.285 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:01:48.370 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:01:48.370 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
18:01:48.370 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
18:01:48.424 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:01:48.443 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:01:48.531 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:01:50.54 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:01:52.489 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:01:52.674 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:01:52.979 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:01:53.799 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:01:54.12 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
18:01:54.12 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:01:54.12 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:01:54.12 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:01:54.12 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:01:54.12 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x52930665 |
18:01:54.12 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:01:54.12 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
18:01:54.12 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:01:54.12 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:01:54.12 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:01:54.12 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:01:54.12 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:01:54.12 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
18:01:54.12 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
18:01:54.52 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:01:54.461 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:01:54.461 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:01:54.461 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
18:01:54.461 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1C8805A6 Title=[Task Switching] |
18:01:54.461 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
18:01:54.461 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:01:54.461 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
18:01:54.461 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:01:54.475 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:01:54.480 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:01:55.477 | 1FF4 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:01:57.503 | 1FF4 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3502]. |
18:01:57.504 | 1FF4 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
18:01:57.505 | 1FF4 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:11) |
18:02:11.440 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:02:11.443 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
18:02:11.443 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
18:02:11.443 | D50 | 1126 | RenderDeviceD3d11::init | save state |
18:02:11.443 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:02:11.451 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
18:02:11.451 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
18:02:11.451 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
18:02:11.451 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:02:11.451 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:02:11.451 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
18:02:11.451 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
18:02:11.451 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
18:02:11.451 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:02:11.480 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
18:02:11.480 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
18:02:11.480 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
18:02:11.480 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x206e058b |
18:02:11.480 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
18:02:11.480 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
18:02:11.480 | D50 | 2377 | WidgetManager::Render | resume layout thread |
18:02:11.480 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
18:02:11.480 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:02:11.480 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
18:02:11.480 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:02:11.487 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
18:02:11.487 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
18:02:11.487 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
18:02:11.487 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:02:11.491 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:02:11.491 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:02:11.491 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
18:02:11.491 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
18:02:11.838 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:02:11.898 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:02:11.898 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
18:02:11.898 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
18:02:11.960 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:02:11.993 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:02:13.197 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:02:14.628 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:02:16.510 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:02:16.725 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:02:17.944 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:02:37.487 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:02:39.947 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:02:42.841 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:02:43.41 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:02:43.337 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:02:44.27 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:02:44.169 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:02:44.788 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:03:08.599 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:03:08.975 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:03:12.691 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:03:14.736 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:03:17.269 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:03:18.183 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:03:18.438 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:03:18.863 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:03:19.462 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:03:20.355 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:03:20.418 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:03:20.626 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:03:20.832 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
18:03:20.832 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:03:20.832 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:03:20.832 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:03:20.832 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:03:20.832 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x206e058b |
18:03:20.832 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:03:20.832 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
18:03:20.832 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:03:20.832 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:03:20.832 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:03:20.832 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:03:20.832 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:03:20.832 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
18:03:20.832 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
18:03:20.866 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:03:21.63 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:03:21.64 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:03:21.64 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
18:03:21.64 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xB033E Title=[Roblox] |
18:03:21.64 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
18:03:21.64 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:03:21.64 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
18:03:21.64 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:03:21.85 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:03:21.91 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:03:22.36 | 4720 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:03:24.89 | 4720 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3300]. |
18:03:24.89 | 4720 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
18:03:24.89 | 4720 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
18:03:33.559 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:03:33.561 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
18:03:33.561 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
18:03:33.561 | D50 | 1126 | RenderDeviceD3d11::init | save state |
18:03:33.561 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:03:33.570 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
18:03:33.570 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
18:03:33.570 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
18:03:33.570 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:03:33.570 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:03:33.570 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
18:03:33.570 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
18:03:33.570 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
18:03:33.570 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:03:33.602 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
18:03:33.602 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
18:03:33.602 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
18:03:33.602 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xd44067e |
18:03:33.602 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
18:03:33.602 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
18:03:33.602 | D50 | 2377 | WidgetManager::Render | resume layout thread |
18:03:33.602 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
18:03:33.602 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:03:33.602 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
18:03:33.602 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:03:33.610 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
18:03:33.610 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
18:03:33.610 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
18:03:33.610 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:03:33.615 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:03:33.615 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:03:33.615 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
18:03:33.615 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
18:03:33.914 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:03:33.914 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
18:03:33.914 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
18:03:33.937 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:03:33.940 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:03:34.748 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:03:34.990 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:03:35.44 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:03:35.260 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:04:24.947 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:04:27.18 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:04:30.629 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:04:33.412 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:04:34.140 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:04:35.687 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:04:35.918 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:04:35.918 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:04:35.918 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
18:04:35.918 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x101B0 Title=[] |
18:04:35.918 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
18:04:35.918 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:04:35.918 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X30(0X30)... |
18:04:35.918 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:04:35.923 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
18:04:35.923 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:04:35.923 | 4FC4 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 20420, 3408 |
18:04:35.923 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:04:35.923 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:04:35.923 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:04:35.923 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xd44067e |
18:04:35.923 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:04:35.923 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
18:04:35.923 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:04:35.923 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:04:35.923 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:04:35.923 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:04:35.923 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:04:35.923 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
18:04:35.923 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
18:04:35.925 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:04:35.936 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:04:35.976 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:04:36.905 | 4DE0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:04:37.957 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:04:37.957 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
18:04:37.957 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
18:04:37.957 | 1850 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
18:04:37.963 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:04:37.965 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
18:04:37.965 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
18:04:37.965 | D50 | 1126 | RenderDeviceD3d11::init | save state |
18:04:37.965 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:04:37.974 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
18:04:37.974 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
18:04:37.974 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
18:04:37.974 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:04:37.974 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:04:37.974 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
18:04:37.974 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
18:04:37.974 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:04:38.9 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
18:04:38.10 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
18:04:38.10 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
18:04:38.10 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x59a60403 |
18:04:38.10 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
18:04:38.10 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
18:04:38.10 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:04:38.12 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:04:38.12 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:04:38.12 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
18:04:38.12 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
18:04:38.26 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
18:04:38.26 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
18:04:38.26 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
18:04:38.26 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:04:38.778 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:04:38.918 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:04:39.379 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:04:44.866 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:04:50.60 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:04:54.463 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:04:54.586 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:04:55.506 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:05:13.119 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:05:18.924 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:05:37.643 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:05:37.775 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:06:40.916 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:06:41.630 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:06:41.827 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:06:42.211 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:06:42.381 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:06:43.646 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:06:46.973 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:06:47.199 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:06:47.672 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:06:52.78 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:06:52.292 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:06:52.512 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:06:53.274 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:06:55.468 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:06:55.702 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:07:02.916 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:07:06.838 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
18:07:06.838 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:07:06.838 | 4FC4 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 20420, 3408 |
18:07:06.838 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:07:06.838 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:07:06.838 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:07:06.838 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x59a60403 |
18:07:06.838 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:07:06.838 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
18:07:06.838 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:07:06.838 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:07:06.838 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:07:06.838 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:07:06.838 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:07:06.838 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
18:07:06.838 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
18:07:06.856 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:07:07.69 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:07:07.69 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:07:07.69 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
18:07:07.69 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xB033E Title=[Roblox] |
18:07:07.69 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
18:07:07.69 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:07:07.69 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
18:07:07.69 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:07:07.79 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:07:07.88 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:07:08.69 | 1FF4 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:07:10.107 | 1FF4 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3284]. |
18:07:10.107 | 1FF4 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
18:07:10.107 | 1FF4 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:14) |
18:07:11.53 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:07:11.55 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
18:07:11.55 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
18:07:11.55 | D50 | 1126 | RenderDeviceD3d11::init | save state |
18:07:11.55 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:07:11.64 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
18:07:11.64 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
18:07:11.64 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
18:07:11.64 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:07:11.64 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:07:11.64 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
18:07:11.64 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
18:07:11.64 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
18:07:11.64 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:07:11.151 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
18:07:11.151 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
18:07:11.151 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
18:07:11.151 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x57bc04e3 |
18:07:11.151 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
18:07:11.151 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
18:07:11.151 | D50 | 2377 | WidgetManager::Render | resume layout thread |
18:07:11.151 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
18:07:11.151 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:07:11.151 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
18:07:11.151 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:07:11.155 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:07:11.155 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:07:11.155 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
18:07:11.155 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
18:07:11.160 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
18:07:11.160 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
18:07:11.160 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
18:07:11.160 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:07:11.315 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:07:11.315 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
18:07:11.315 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
18:07:11.503 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:07:11.526 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:07:16.728 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:07:17.252 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:07:46.605 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:07:47.36 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:07:48.664 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:07:49.638 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:07:49.944 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:07:52.224 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:08:14.382 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:08:14.678 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:08:15.198 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:08:16.869 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:08:17.95 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:08:17.95 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:08:17.95 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
18:08:17.95 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x101B0 Title=[] |
18:08:17.95 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
18:08:17.95 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:08:17.95 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X30(0X30)... |
18:08:17.95 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:08:17.191 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:08:17.192 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:08:17.491 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
18:08:17.491 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:08:17.491 | 4FC4 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 20420, 3408 |
18:08:17.491 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:08:17.491 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:08:17.491 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:08:17.491 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x57bc04e3 |
18:08:17.491 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:08:17.491 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
18:08:17.491 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:08:17.491 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:08:17.491 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:08:17.491 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:08:17.491 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:08:17.491 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
18:08:17.491 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
18:08:17.522 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:08:18.95 | 4DE0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:08:20.123 | 4DE0 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3055]. |
18:08:20.123 | 4DE0 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
18:08:20.123 | 4DE0 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:15) |
18:08:47.950 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:08:47.952 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
18:08:47.952 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
18:08:47.952 | D50 | 1126 | RenderDeviceD3d11::init | save state |
18:08:47.952 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:08:47.962 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
18:08:47.962 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
18:08:47.962 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
18:08:47.962 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:08:47.962 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:08:47.962 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
18:08:47.962 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
18:08:47.962 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
18:08:47.962 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:08:48.1 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
18:08:48.1 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
18:08:48.1 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
18:08:48.1 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x18003c0 |
18:08:48.1 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
18:08:48.1 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
18:08:48.1 | D50 | 2377 | WidgetManager::Render | resume layout thread |
18:08:48.1 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
18:08:48.1 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:08:48.1 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
18:08:48.1 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:08:48.8 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
18:08:48.8 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
18:08:48.8 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
18:08:48.8 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:08:48.15 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:08:48.15 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:08:48.15 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
18:08:48.15 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
18:08:48.125 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:08:48.125 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
18:08:48.125 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
18:08:48.268 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:08:48.269 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:08:48.658 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:08:49.253 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:08:52.939 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:08:54.156 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:08:54.439 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:09:02.219 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:09:06.699 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:09:34.338 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:09:40.600 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:09:40.974 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:09:41.111 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:09:41.207 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:09:53.462 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:09:54.180 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:10:11.125 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
18:10:11.125 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:10:11.125 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:10:11.125 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:10:11.125 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:10:11.125 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x18003c0 |
18:10:11.125 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:10:11.125 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
18:10:11.125 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:10:11.125 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:10:11.125 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:10:11.125 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:10:11.125 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:10:11.125 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
18:10:11.125 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
18:10:11.155 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:10:11.155 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:10:11.155 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
18:10:11.155 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xB033E Title=[Roblox] |
18:10:11.155 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
18:10:11.155 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:10:11.155 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X30(0X30)... |
18:10:11.156 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:10:11.159 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:10:11.173 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:10:11.178 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:10:12.176 | 724 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:10:14.215 | 724 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3236]. |
18:10:14.215 | 724 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
18:10:14.215 | 724 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:14) |
18:10:22.578 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:10:22.580 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
18:10:22.580 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
18:10:22.580 | D50 | 1126 | RenderDeviceD3d11::init | save state |
18:10:22.580 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:10:22.589 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
18:10:22.589 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
18:10:22.589 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
18:10:22.589 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:10:22.589 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:10:22.590 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
18:10:22.590 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
18:10:22.590 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
18:10:22.590 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:10:22.629 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
18:10:22.629 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
18:10:22.629 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
18:10:22.629 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xcf4036c |
18:10:22.629 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
18:10:22.629 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
18:10:22.629 | D50 | 2377 | WidgetManager::Render | resume layout thread |
18:10:22.629 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
18:10:22.629 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:10:22.629 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
18:10:22.629 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:10:22.637 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
18:10:22.637 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
18:10:22.637 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
18:10:22.637 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:10:22.638 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:10:22.638 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:10:22.638 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
18:10:22.638 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
18:10:23.44 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:10:23.44 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
18:10:23.44 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
18:10:23.104 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:10:23.118 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:10:23.133 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:10:23.564 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:10:33.47 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:10:33.816 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:10:33.933 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:10:35.6 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:10:36.293 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:10:37.130 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:10:38.505 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:10:38.873 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:10:39.991 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:10:42.6 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:11:05.430 | 1FF4 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:11:05.430 | 1FF4 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [-4]. |
18:11:05.430 | 1FF4 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
18:11:05.430 | 1FF4 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:62) |
18:11:05.437 | D50 | 2377 | WidgetManager::Render | resume layout thread |
18:11:05.437 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
18:11:05.437 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:11:21.812 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:11:23.725 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:11:26.273 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:11:27.952 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:11:39.51 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:11:39.279 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:11:56.752 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:11:57.526 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:12:00.29 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:12:00.408 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:12:11.595 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:12:13.221 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:12:13.544 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:12:15.416 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:12:15.531 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:12:16.327 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:12:46.449 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:12:47.86 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:12:53.24 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:12:54.175 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:13:03.776 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
18:13:03.776 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:13:03.776 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:13:03.776 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:13:03.776 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:13:03.776 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xcf4036c |
18:13:03.776 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:13:03.776 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
18:13:03.776 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:13:03.776 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:13:03.776 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:13:03.776 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:13:03.776 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:13:03.776 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
18:13:03.776 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
18:13:03.814 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:13:04.59 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:13:04.59 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:13:04.59 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
18:13:04.59 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xB033E Title=[Roblox] |
18:13:04.59 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
18:13:04.59 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:13:04.59 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
18:13:04.59 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:13:04.74 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:13:04.78 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:13:05.66 | 724 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:13:07.112 | 724 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3359]. |
18:13:07.112 | 724 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
18:13:07.112 | 724 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:15) |
18:13:36.241 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:13:36.243 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
18:13:36.243 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
18:13:36.244 | D50 | 1126 | RenderDeviceD3d11::init | save state |
18:13:36.244 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:13:36.253 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
18:13:36.253 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
18:13:36.253 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
18:13:36.253 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:13:36.253 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:13:36.253 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
18:13:36.253 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
18:13:36.253 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
18:13:36.253 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:13:36.288 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
18:13:36.288 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
18:13:36.288 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
18:13:36.288 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x738605db |
18:13:36.288 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
18:13:36.288 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
18:13:36.288 | D50 | 2377 | WidgetManager::Render | resume layout thread |
18:13:36.288 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
18:13:36.288 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:13:36.288 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
18:13:36.288 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:13:36.296 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
18:13:36.296 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
18:13:36.296 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
18:13:36.296 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:13:36.300 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:13:36.300 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:13:36.300 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
18:13:36.300 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
18:13:36.406 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:13:36.406 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
18:13:36.406 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
18:13:36.465 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:13:36.474 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:13:37.25 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:13:37.319 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:13:38.820 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:13:39.331 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:13:41.831 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:13:42.230 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:13:42.566 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:13:47.622 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:13:51.247 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:13:52.437 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:13:56.107 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:14:11.757 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:14:17.326 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:14:18.415 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:14:39.385 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:14:39.631 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:14:39.825 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:14:39.903 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:14:40.457 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:14:40.457 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:14:40.457 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
18:14:40.457 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x101B0 Title=[] |
18:14:40.457 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
18:14:40.457 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:14:40.457 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X30(0X30)... |
18:14:40.457 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:14:40.465 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
18:14:40.465 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:14:40.465 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:14:40.465 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:14:40.465 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:14:40.465 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x738605db |
18:14:40.465 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:14:40.465 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
18:14:40.465 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:14:40.465 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:14:40.465 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:14:40.465 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:14:40.465 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:14:40.465 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
18:14:40.465 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
18:14:40.467 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:14:40.479 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:14:40.520 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:14:41.449 | 724 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:14:43.466 | 4048 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3028]. |
18:14:43.466 | 4048 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
18:14:43.466 | 4048 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
18:14:56.770 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:14:56.773 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
18:14:56.773 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
18:14:56.773 | D50 | 1126 | RenderDeviceD3d11::init | save state |
18:14:56.773 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:14:56.782 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
18:14:56.782 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
18:14:56.782 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
18:14:56.782 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:14:56.782 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:14:56.782 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
18:14:56.782 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
18:14:56.782 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
18:14:56.782 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:14:56.820 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
18:14:56.820 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
18:14:56.820 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
18:14:56.821 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x49b0087d |
18:14:56.821 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
18:14:56.821 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
18:14:56.821 | D50 | 2377 | WidgetManager::Render | resume layout thread |
18:14:56.821 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
18:14:56.821 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:14:56.821 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
18:14:56.821 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:14:56.825 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:14:56.825 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:14:56.825 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
18:14:56.825 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
18:14:56.830 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
18:14:56.830 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
18:14:56.830 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
18:14:56.830 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:14:56.842 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:14:56.842 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
18:14:56.842 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
18:14:56.891 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:14:56.898 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:15:00.94 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:15:02.436 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:15:07.48 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:15:09.13 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:15:09.980 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:15:11.573 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:15:14.137 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:15:14.853 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:15:18.318 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:15:18.587 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:15:24.253 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:15:27.325 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:16:24.154 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:16:24.831 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:16:40.181 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:16:40.420 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:16:46.663 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:16:50.946 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:16:58.187 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:16:59.326 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:17:01.159 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:17:03.767 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:17:03.980 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
18:17:03.980 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:17:03.980 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:17:03.980 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:17:03.980 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:17:03.980 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x49b0087d |
18:17:03.980 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:17:03.980 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
18:17:03.980 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:17:03.980 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:17:03.980 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:17:03.980 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:17:03.980 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:17:03.980 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
18:17:03.980 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
18:17:03.998 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:17:03.998 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:17:03.998 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
18:17:03.998 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x101B0 Title=[] |
18:17:03.999 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
18:17:03.999 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:17:03.999 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X30(0X30)... |
18:17:03.0 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:17:04.20 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:17:04.26 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:17:04.30 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:17:05.10 | 4048 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:17:07.47 | 4048 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3109]. |
18:17:07.48 | 4048 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
18:17:07.48 | 4048 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
18:17:10.101 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:17:10.103 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
18:17:10.103 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
18:17:10.103 | D50 | 1126 | RenderDeviceD3d11::init | save state |
18:17:10.103 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:17:10.112 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
18:17:10.112 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
18:17:10.112 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
18:17:10.112 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:17:10.112 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:17:10.112 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
18:17:10.112 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
18:17:10.112 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
18:17:10.112 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:17:10.145 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
18:17:10.145 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
18:17:10.145 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
18:17:10.145 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x16a50792 |
18:17:10.145 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
18:17:10.145 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
18:17:10.145 | D50 | 2377 | WidgetManager::Render | resume layout thread |
18:17:10.145 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
18:17:10.145 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:17:10.145 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
18:17:10.145 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:17:10.152 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
18:17:10.152 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
18:17:10.152 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
18:17:10.152 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:17:10.152 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:17:10.152 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:17:10.152 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
18:17:10.152 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
18:17:10.282 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:17:10.282 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
18:17:10.282 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
18:17:10.340 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:17:10.345 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:17:10.731 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:17:13.216 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:17:22.259 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
18:17:22.259 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:17:22.259 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:17:22.259 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:17:22.259 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:17:22.259 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x16a50792 |
18:17:22.259 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:17:22.259 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
18:17:22.259 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:17:22.259 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:17:22.259 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:17:22.259 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:17:22.259 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:17:22.259 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
18:17:22.259 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
18:17:22.284 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:17:22.404 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:17:22.404 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:17:22.404 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
18:17:22.404 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xB033E Title=[Roblox] |
18:17:22.404 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
18:17:22.404 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:17:22.404 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X30(0X30)... |
18:17:22.404 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:17:22.419 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:17:22.427 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:17:23.422 | 232C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:17:25.466 | 232C | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3227]. |
18:17:25.466 | 232C | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
18:17:25.466 | 232C | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:14) |
18:17:27.277 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:17:27.280 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
18:17:27.280 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
18:17:27.280 | D50 | 1126 | RenderDeviceD3d11::init | save state |
18:17:27.280 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:17:27.289 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
18:17:27.289 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
18:17:27.289 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
18:17:27.289 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:17:27.289 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:17:27.289 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
18:17:27.289 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
18:17:27.289 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
18:17:27.289 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:17:27.318 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
18:17:27.318 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
18:17:27.318 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
18:17:27.318 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x12e4071e |
18:17:27.318 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
18:17:27.318 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
18:17:27.318 | D50 | 2377 | WidgetManager::Render | resume layout thread |
18:17:27.318 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
18:17:27.318 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:17:27.318 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
18:17:27.318 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:17:27.323 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:17:27.323 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:17:27.323 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
18:17:27.323 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
18:17:27.344 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
18:17:27.344 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
18:17:27.344 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
18:17:27.344 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:17:27.505 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:17:27.505 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
18:17:27.505 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
18:17:27.527 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:17:27.531 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:17:28.440 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
18:17:28.440 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:17:28.440 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:17:28.440 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:17:28.441 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:17:28.441 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x12e4071e |
18:17:28.441 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:17:28.441 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
18:17:28.441 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:17:28.441 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:17:28.441 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:17:28.441 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:17:28.441 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:17:28.441 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
18:17:28.441 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
18:17:28.494 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:17:28.640 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:17:28.640 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:17:28.640 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
18:17:28.640 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xB033E Title=[Roblox] |
18:17:28.640 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
18:17:28.640 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:17:28.640 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
18:17:28.640 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:17:28.658 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:17:28.665 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:17:29.629 | 232C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:17:29.668 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:17:29.670 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
18:17:29.670 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
18:17:29.670 | D50 | 1126 | RenderDeviceD3d11::init | save state |
18:17:29.670 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:17:29.679 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
18:17:29.679 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
18:17:29.679 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
18:17:29.679 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:17:29.679 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:17:29.679 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
18:17:29.679 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
18:17:29.679 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
18:17:29.679 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:17:29.679 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:17:29.679 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
18:17:29.679 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
18:17:29.726 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
18:17:29.726 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
18:17:29.726 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
18:17:29.726 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x4e90726 |
18:17:29.726 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
18:17:29.726 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
18:17:29.726 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:17:29.733 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
18:17:29.733 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
18:17:29.733 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
18:17:29.733 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:17:29.761 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:17:29.761 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:17:29.761 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
18:17:29.761 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
18:17:51.700 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:17:52.185 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:18:05.662 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
18:18:05.662 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:18:05.662 | 4FC4 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 20420, 3408 |
18:18:05.662 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:18:05.662 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:18:05.662 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:18:05.662 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x4e90726 |
18:18:05.662 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:18:05.662 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
18:18:05.662 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:18:05.662 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:18:05.662 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:18:05.662 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:18:05.662 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:18:05.663 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
18:18:05.663 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
18:18:05.689 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:18:05.840 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:18:05.840 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:18:05.840 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
18:18:05.840 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xB033E Title=[Roblox] |
18:18:05.840 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
18:18:05.840 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:18:05.840 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
18:18:05.840 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:18:05.841 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:18:05.851 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:18:06.976 | 232C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:18:09.45 | 232C | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3468]. |
18:18:09.45 | 232C | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
18:18:09.45 | 232C | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:14) |
18:18:39.829 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:18:39.832 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
18:18:39.832 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
18:18:39.832 | D50 | 1126 | RenderDeviceD3d11::init | save state |
18:18:39.832 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:18:39.841 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
18:18:39.841 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
18:18:39.841 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
18:18:39.841 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:18:39.841 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:18:39.841 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
18:18:39.841 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
18:18:39.841 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
18:18:39.841 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:18:39.887 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
18:18:39.887 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
18:18:39.887 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
18:18:39.887 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x54460627 |
18:18:39.887 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
18:18:39.887 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
18:18:39.887 | D50 | 2377 | WidgetManager::Render | resume layout thread |
18:18:39.887 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
18:18:39.887 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:18:39.887 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
18:18:39.887 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:18:39.896 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:18:39.896 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:18:39.896 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
18:18:39.896 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
18:18:39.898 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
18:18:39.898 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
18:18:39.898 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
18:18:39.898 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:18:40.156 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:18:40.156 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
18:18:40.156 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
18:18:40.220 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:18:40.232 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:18:50.952 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
18:18:50.952 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:18:50.952 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:18:50.952 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:18:50.952 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:18:50.952 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x54460627 |
18:18:50.952 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:18:50.952 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
18:18:50.952 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:18:50.952 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:18:50.952 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:18:50.952 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:18:50.952 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:18:50.952 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
18:18:50.952 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
18:18:50.965 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:18:50.965 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:18:50.965 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
18:18:50.965 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x101B0 Title=[] |
18:18:50.966 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
18:18:50.966 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:18:50.966 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X30(0X30)... |
18:18:50.966 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:18:50.989 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:18:51.83 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:18:51.86 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:18:51.949 | 4048 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:18:52.145 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:18:52.150 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
18:18:52.150 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
18:18:52.150 | D50 | 1126 | RenderDeviceD3d11::init | save state |
18:18:52.150 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:18:52.159 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
18:18:52.159 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
18:18:52.159 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
18:18:52.159 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:18:52.159 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:18:52.159 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
18:18:52.159 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
18:18:52.159 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
18:18:52.159 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:18:52.204 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
18:18:52.204 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
18:18:52.204 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
18:18:52.204 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xb5f8074f |
18:18:52.204 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
18:18:52.204 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
18:18:52.204 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
18:18:52.204 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:18:52.235 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:18:52.235 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:18:52.236 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
18:18:52.236 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
18:18:52.242 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
18:18:52.242 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
18:18:52.242 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
18:18:52.242 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:18:52.366 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:18:52.486 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:18:52.486 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
18:18:52.486 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
18:18:52.510 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:18:52.526 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:18:52.998 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:18:53.223 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
18:18:53.223 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:18:53.223 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:18:53.223 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:18:53.223 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:18:53.223 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xb5f8074f |
18:18:53.223 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:18:53.223 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
18:18:53.223 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:18:53.223 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:18:53.223 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:18:53.223 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:18:53.223 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:18:53.223 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
18:18:53.223 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
18:18:53.281 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:18:53.531 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:18:53.531 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:18:53.531 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
18:18:53.531 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x802C8 Title=[@NUGGET - Discord] |
18:18:53.531 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
18:18:53.531 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:18:53.531 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
18:18:53.531 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:18:53.593 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:18:53.600 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:18:54.529 | 4048 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:18:56.622 | 4048 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3436]. |
18:18:56.622 | 4048 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
18:18:56.622 | 4048 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:12) |
18:19:01.726 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:19:01.729 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
18:19:01.729 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
18:19:01.729 | D50 | 1126 | RenderDeviceD3d11::init | save state |
18:19:01.729 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:19:01.738 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
18:19:01.738 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
18:19:01.738 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
18:19:01.738 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:19:01.738 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:19:01.738 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
18:19:01.738 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
18:19:01.738 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
18:19:01.738 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:19:01.781 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
18:19:01.781 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
18:19:01.781 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
18:19:01.781 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xa940069b |
18:19:01.781 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
18:19:01.781 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
18:19:01.781 | D50 | 2377 | WidgetManager::Render | resume layout thread |
18:19:01.781 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
18:19:01.781 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:19:01.781 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
18:19:01.781 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:19:01.786 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:19:01.786 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:19:01.786 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
18:19:01.786 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
18:19:01.791 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
18:19:01.791 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
18:19:01.791 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
18:19:01.791 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:19:01.881 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:19:01.881 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
18:19:01.881 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
18:19:01.952 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:19:01.966 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:19:02.174 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:19:02.775 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:19:04.909 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:19:07.207 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:19:12.450 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:19:14.682 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:19:15.718 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:19:25.800 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:19:26.389 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:19:27.170 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:19:29.976 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:19:30.341 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:19:32.371 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:19:35.167 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:19:39.793 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:19:41.140 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:19:48.388 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:19:50.5 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:20:05.688 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:20:06.19 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:20:06.134 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:20:07.287 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:20:08.981 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:20:09.660 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:20:19.933 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:20:23.247 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:20:23.715 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
18:20:23.715 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:20:23.715 | 4FC4 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 20420, 3408 |
18:20:23.715 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:20:23.715 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:20:23.716 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:20:23.716 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xa940069b |
18:20:23.716 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:20:23.716 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
18:20:23.716 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:20:23.716 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:20:23.716 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:20:23.716 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:20:23.716 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:20:23.716 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
18:20:23.716 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
18:20:23.745 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:20:24.154 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:20:24.154 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:20:24.154 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
18:20:24.154 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xB033E Title=[Roblox] |
18:20:24.154 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
18:20:24.154 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:20:24.154 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
18:20:24.154 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:20:24.170 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:20:24.177 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:20:24.866 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:20:24.869 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
18:20:24.869 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
18:20:24.869 | D50 | 1126 | RenderDeviceD3d11::init | save state |
18:20:24.869 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:20:24.877 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
18:20:24.877 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
18:20:24.877 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
18:20:24.877 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:20:24.877 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:20:24.877 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
18:20:24.878 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
18:20:24.878 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
18:20:24.878 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:20:24.913 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
18:20:24.913 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
18:20:24.913 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
18:20:24.913 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x5093087d |
18:20:24.913 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
18:20:24.913 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
18:20:24.913 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
18:20:24.913 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:20:24.919 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:20:24.919 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:20:24.919 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
18:20:24.919 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
18:20:24.921 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
18:20:24.921 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
18:20:24.921 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
18:20:24.921 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:20:25.184 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:20:25.184 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
18:20:25.184 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
18:20:25.187 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:20:25.582 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:20:26.450 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:20:26.990 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:20:29.318 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:20:30.404 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:20:30.860 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:20:31.134 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:20:32.886 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:20:35.87 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:20:35.332 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:20:35.796 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:20:35.979 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:20:36.259 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:20:37.122 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:20:39.400 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:20:41.387 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:20:41.476 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:21:08.185 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:21:08.528 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:21:13.184 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:21:13.994 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:21:14.787 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:21:14.919 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:21:37.763 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:21:38.354 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:21:50.793 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:21:50.974 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:21:52.892 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:21:54.934 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:21:55.667 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
18:21:55.667 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:21:55.667 | 4FC4 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 20420, 3408 |
18:21:55.667 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:21:55.667 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:21:55.667 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:21:55.667 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x5093087d |
18:21:55.667 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:21:55.667 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
18:21:55.667 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:21:55.667 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:21:55.667 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:21:55.667 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:21:55.667 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:21:55.667 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
18:21:55.667 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
18:21:55.716 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:21:55.857 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:21:55.857 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:21:55.857 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
18:21:55.857 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xB033E Title=[Roblox] |
18:21:55.857 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
18:21:55.857 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:21:55.857 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
18:21:55.858 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:21:55.877 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:21:55.894 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:21:56.879 | 2C50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:21:58.907 | 2C50 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3290]. |
18:21:58.907 | 2C50 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
18:21:58.907 | 2C50 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:15) |
18:22:05.134 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:22:05.134 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
18:22:05.134 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
18:22:05.134 | 1850 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
18:22:05.227 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:22:05.230 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
18:22:05.230 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
18:22:05.230 | D50 | 1126 | RenderDeviceD3d11::init | save state |
18:22:05.230 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:22:05.239 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
18:22:05.239 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
18:22:05.239 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
18:22:05.239 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:22:05.239 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:22:05.239 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
18:22:05.239 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
18:22:05.239 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:22:05.280 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
18:22:05.280 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
18:22:05.280 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
18:22:05.280 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x14f104a8 |
18:22:05.280 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
18:22:05.280 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
18:22:05.280 | D50 | 2377 | WidgetManager::Render | resume layout thread |
18:22:05.280 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
18:22:05.280 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:22:05.280 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:22:05.285 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:22:05.285 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:22:05.285 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
18:22:05.285 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
18:22:05.289 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
18:22:05.289 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
18:22:05.289 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
18:22:05.289 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:22:05.878 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:22:05.999 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:22:06.283 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
18:22:06.283 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:22:06.283 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:22:06.283 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:22:06.283 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:22:06.283 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x14f104a8 |
18:22:06.283 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:22:06.283 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
18:22:06.283 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:22:06.283 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:22:06.283 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:22:06.283 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:22:06.283 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:22:06.283 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
18:22:06.283 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
18:22:06.308 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:22:06.308 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:22:06.308 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
18:22:06.309 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x148B06EC Title=[Task Switching] |
18:22:06.310 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
18:22:06.310 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:22:06.310 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X30(0X30)... |
18:22:06.310 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:22:06.328 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:22:06.330 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:22:06.366 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:22:07.402 | 4AA8 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:22:09.431 | 4AA8 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3209]. |
18:22:09.431 | 4AA8 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
18:22:09.431 | 4AA8 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:14) |
18:22:11.248 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:22:11.250 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
18:22:11.250 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
18:22:11.250 | D50 | 1126 | RenderDeviceD3d11::init | save state |
18:22:11.250 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:22:11.260 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
18:22:11.260 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
18:22:11.260 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
18:22:11.260 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:22:11.260 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:22:11.260 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
18:22:11.260 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
18:22:11.260 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
18:22:11.260 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:22:11.293 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
18:22:11.293 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
18:22:11.293 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
18:22:11.293 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xcee076c |
18:22:11.293 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
18:22:11.293 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
18:22:11.293 | D50 | 2377 | WidgetManager::Render | resume layout thread |
18:22:11.293 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
18:22:11.293 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:22:11.293 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
18:22:11.293 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:22:11.297 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:22:11.297 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:22:11.297 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
18:22:11.297 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
18:22:11.300 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
18:22:11.300 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
18:22:11.300 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
18:22:11.300 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:22:11.556 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:22:11.556 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
18:22:11.556 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
18:22:11.683 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:22:11.689 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:22:12.179 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:22:12.579 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:22:14.927 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:22:16.350 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:22:16.719 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:22:20.344 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:22:22.289 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:22:24.531 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:22:25.792 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:22:29.417 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:22:37.857 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:22:38.464 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:22:46.650 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:22:46.897 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:23:03.651 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:23:07.546 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:23:09.788 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:23:11.407 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:23:14.100 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:23:14.881 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:23:15.200 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:23:15.528 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:23:15.786 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:23:15.786 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:23:15.786 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
18:23:15.786 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x101B0 Title=[] |
18:23:15.786 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
18:23:15.786 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:23:15.786 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X30(0X30)... |
18:23:15.786 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:23:15.789 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:23:15.796 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:23:15.809 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
18:23:15.809 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:23:15.809 | 4FC4 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 20420, 3408 |
18:23:15.809 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:23:15.809 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:23:15.809 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:23:15.809 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xcee076c |
18:23:15.809 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:23:15.809 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
18:23:15.809 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:23:15.809 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:23:15.809 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:23:15.809 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:23:15.809 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:23:15.809 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
18:23:15.809 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
18:23:15.839 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:23:16.774 | 2C50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:23:18.806 | 2C50 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3037]. |
18:23:18.807 | 2C50 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
18:23:18.807 | 2C50 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:15) |
18:23:20.157 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:23:20.159 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
18:23:20.159 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
18:23:20.159 | D50 | 1126 | RenderDeviceD3d11::init | save state |
18:23:20.159 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:23:20.169 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
18:23:20.169 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
18:23:20.169 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
18:23:20.169 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:23:20.169 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:23:20.169 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
18:23:20.169 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
18:23:20.169 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
18:23:20.169 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:23:20.202 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
18:23:20.202 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
18:23:20.202 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
18:23:20.202 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x466404c3 |
18:23:20.202 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
18:23:20.202 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
18:23:20.202 | D50 | 2377 | WidgetManager::Render | resume layout thread |
18:23:20.202 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
18:23:20.202 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:23:20.202 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
18:23:20.202 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:23:20.207 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:23:20.207 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:23:20.207 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
18:23:20.207 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
18:23:20.210 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
18:23:20.210 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
18:23:20.210 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
18:23:20.210 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:23:20.404 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:23:20.404 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
18:23:20.404 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
18:23:20.426 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:23:20.426 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:23:20.939 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:23:24.163 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:23:24.744 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:23:26.773 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:23:31.404 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:23:33.935 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:23:43.448 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
18:23:43.448 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:23:43.448 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:23:43.448 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:23:43.448 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:23:43.448 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x466404c3 |
18:23:43.448 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:23:43.448 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
18:23:43.448 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:23:43.448 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:23:43.448 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:23:43.448 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:23:43.448 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:23:43.448 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
18:23:43.448 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
18:23:43.490 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:23:43.712 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:23:43.712 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:23:43.712 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
18:23:43.712 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xB033E Title=[Roblox] |
18:23:43.712 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
18:23:43.712 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:23:43.712 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
18:23:43.712 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:23:43.736 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:23:43.745 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:23:44.701 | 4AA8 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:23:46.786 | 4AA8 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3351]. |
18:23:46.786 | 4AA8 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
18:23:46.786 | 4AA8 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:14) |
18:23:49.72 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:23:49.75 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
18:23:49.75 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
18:23:49.75 | D50 | 1126 | RenderDeviceD3d11::init | save state |
18:23:49.75 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:23:49.84 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
18:23:49.84 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
18:23:49.84 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
18:23:49.84 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:23:49.84 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:23:49.84 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
18:23:49.84 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
18:23:49.84 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
18:23:49.84 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:23:49.128 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
18:23:49.128 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
18:23:49.128 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
18:23:49.128 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x44ef04d3 |
18:23:49.128 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
18:23:49.128 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
18:23:49.128 | D50 | 2377 | WidgetManager::Render | resume layout thread |
18:23:49.128 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
18:23:49.128 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:23:49.128 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
18:23:49.128 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:23:49.133 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:23:49.133 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:23:49.133 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
18:23:49.133 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
18:23:49.136 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
18:23:49.136 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
18:23:49.136 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
18:23:49.136 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:23:49.471 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:23:49.471 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
18:23:49.471 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
18:23:49.508 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:23:49.516 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:23:59.630 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:24:00.248 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:24:05.484 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:24:05.789 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:24:09.54 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:24:09.54 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:24:09.54 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
18:24:09.54 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xB033E Title=[Roblox] |
18:24:09.54 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
18:24:09.54 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:24:09.54 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X30(0X30)... |
18:24:09.54 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:24:09.71 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:24:09.74 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:24:09.115 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
18:24:09.115 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:24:09.115 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:24:09.115 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:24:09.115 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:24:09.115 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x44ef04d3 |
18:24:09.115 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:24:09.115 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
18:24:09.115 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:24:09.115 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:24:09.115 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:24:09.115 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:24:09.115 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:24:09.115 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
18:24:09.115 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
18:24:09.142 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:24:10.93 | 4AA8 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:24:12.139 | 4AA8 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3361]. |
18:24:12.139 | 4AA8 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
18:24:12.139 | 4AA8 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:14) |
18:24:17.357 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:24:17.360 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
18:24:17.360 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
18:24:17.360 | D50 | 1126 | RenderDeviceD3d11::init | save state |
18:24:17.360 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:24:17.369 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
18:24:17.369 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
18:24:17.369 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
18:24:17.369 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:24:17.369 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:24:17.369 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
18:24:17.369 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
18:24:17.369 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
18:24:17.369 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:24:17.416 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
18:24:17.416 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
18:24:17.416 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
18:24:17.416 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xbcb0591 |
18:24:17.416 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
18:24:17.416 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
18:24:17.416 | D50 | 2377 | WidgetManager::Render | resume layout thread |
18:24:17.416 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
18:24:17.416 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:24:17.416 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
18:24:17.416 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:24:17.421 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:24:17.421 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:24:17.421 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
18:24:17.421 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
18:24:17.426 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
18:24:17.426 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
18:24:17.426 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
18:24:17.426 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:24:17.763 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:24:17.763 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
18:24:17.763 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
18:24:17.769 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:24:17.776 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:24:18.707 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
18:24:18.707 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:24:18.707 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:24:18.707 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:24:18.707 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:24:18.707 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xbcb0591 |
18:24:18.707 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:24:18.707 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
18:24:18.707 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:24:18.707 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:24:18.707 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:24:18.707 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:24:18.707 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:24:18.707 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
18:24:18.707 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
18:24:18.798 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:24:18.828 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:24:18.828 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:24:18.828 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
18:24:18.828 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xB033E Title=[Roblox] |
18:24:18.828 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
18:24:18.828 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:24:18.828 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
18:24:18.828 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:24:18.855 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:24:18.863 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:24:19.855 | 4AA8 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:24:21.893 | 4AA8 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3216]. |
18:24:21.893 | 4AA8 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
18:24:21.893 | 4AA8 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:14) |
18:24:22.436 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:24:22.438 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
18:24:22.438 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
18:24:22.438 | D50 | 1126 | RenderDeviceD3d11::init | save state |
18:24:22.438 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:24:22.448 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
18:24:22.449 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
18:24:22.449 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
18:24:22.449 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:24:22.449 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:24:22.449 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
18:24:22.449 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
18:24:22.449 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
18:24:22.449 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:24:22.498 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
18:24:22.498 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
18:24:22.498 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
18:24:22.498 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xc180074f |
18:24:22.498 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
18:24:22.498 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
18:24:22.498 | D50 | 2377 | WidgetManager::Render | resume layout thread |
18:24:22.498 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
18:24:22.498 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:24:22.498 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
18:24:22.498 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:24:22.505 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:24:22.505 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:24:22.505 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
18:24:22.505 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
18:24:22.511 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
18:24:22.511 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
18:24:22.511 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
18:24:22.511 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:24:22.535 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:24:22.535 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
18:24:22.535 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
18:24:22.643 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:24:22.650 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:24:24.319 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
18:24:24.319 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:24:24.319 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:24:24.319 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:24:24.319 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:24:24.319 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xc180074f |
18:24:24.319 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:24:24.319 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
18:24:24.320 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:24:24.320 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:24:24.320 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:24:24.320 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:24:24.320 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:24:24.320 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
18:24:24.320 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
18:24:24.357 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:24:24.740 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:24:24.740 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:24:24.740 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
18:24:24.740 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x802C8 Title=[#welcome | angry cat - Discord] |
18:24:24.740 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
18:24:24.740 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:24:24.740 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
18:24:24.741 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:24:24.784 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:24:24.790 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:24:25.756 | 4AA8 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:24:27.302 | 4AA8 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3010]. |
18:24:27.302 | 4AA8 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
18:24:27.302 | 4AA8 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
18:24:31.928 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:24:31.930 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
18:24:31.930 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
18:24:31.930 | D50 | 1126 | RenderDeviceD3d11::init | save state |
18:24:31.930 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:24:31.939 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
18:24:31.939 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
18:24:31.939 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
18:24:31.939 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:24:31.939 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:24:31.939 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
18:24:31.939 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
18:24:31.939 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
18:24:31.939 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:24:31.983 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
18:24:31.983 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
18:24:31.983 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
18:24:31.984 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x8a7c0393 |
18:24:31.984 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
18:24:31.984 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
18:24:31.984 | D50 | 2377 | WidgetManager::Render | resume layout thread |
18:24:31.984 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
18:24:31.984 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:24:31.984 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
18:24:31.984 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:24:31.987 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:24:31.987 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:24:31.987 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
18:24:31.987 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
18:24:31.994 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
18:24:31.994 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
18:24:31.994 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
18:24:31.994 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:24:32.85 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:24:32.85 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
18:24:32.85 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
18:24:32.106 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:24:32.123 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:24:45.167 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:24:48.229 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:24:50.699 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:24:51.406 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:24:53.92 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:24:53.408 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:24:55.332 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:24:56.674 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:25:03.923 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:25:05.744 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:25:58.942 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:25:59.312 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:26:25.649 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:26:28.296 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:26:28.571 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:26:31.711 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:26:34.523 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:26:35.462 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:27:13.416 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:27:14.122 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:27:28.281 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:27:28.799 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:27:32.587 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:27:35.182 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:27:35.352 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
18:27:35.352 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:27:35.352 | 4FC4 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 20420, 3408 |
18:27:35.352 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:27:35.352 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:27:35.352 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:27:35.352 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x8a7c0393 |
18:27:35.352 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:27:35.352 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
18:27:35.352 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:27:35.352 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:27:35.352 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:27:35.352 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:27:35.352 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:27:35.352 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
18:27:35.352 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
18:27:35.398 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:27:35.807 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:27:35.807 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:27:35.807 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
18:27:35.807 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x802C8 Title=[#main-x | tits galore - Discord] |
18:27:35.807 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
18:27:35.807 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:27:35.807 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
18:27:35.807 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:27:35.820 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:27:35.823 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:27:36.849 | F10 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:27:37.136 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:27:37.138 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
18:27:37.138 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
18:27:37.138 | D50 | 1126 | RenderDeviceD3d11::init | save state |
18:27:37.138 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:27:37.148 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
18:27:37.148 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
18:27:37.148 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
18:27:37.148 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:27:37.148 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:27:37.148 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
18:27:37.148 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
18:27:37.148 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
18:27:37.148 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:27:37.173 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:27:37.203 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
18:27:37.203 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
18:27:37.203 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
18:27:37.203 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1e90086b |
18:27:37.203 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
18:27:37.203 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
18:27:37.203 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
18:27:37.203 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:27:37.212 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
18:27:37.212 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
18:27:37.212 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
18:27:37.212 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:27:37.219 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:27:37.219 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:27:37.219 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
18:27:37.219 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
18:27:37.471 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:27:37.471 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
18:27:37.471 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
18:27:37.564 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:27:37.570 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:27:37.693 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:27:41.89 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:27:44.513 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:27:45.693 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:27:46.299 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:27:47.553 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:27:47.720 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:27:48.87 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:27:49.999 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:27:50.174 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:27:50.665 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:27:54.125 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:27:54.482 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:27:54.865 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:27:55.540 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:27:56.147 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:27:58.738 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:27:59.734 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:28:01.13 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:28:02.155 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:28:02.244 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:28:02.554 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:28:03.186 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:28:03.388 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
18:28:03.388 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:28:03.388 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:28:03.388 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:28:03.388 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:28:03.388 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1e90086b |
18:28:03.388 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:28:03.388 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
18:28:03.388 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:28:03.388 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:28:03.388 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:28:03.388 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:28:03.388 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:28:03.388 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
18:28:03.388 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
18:28:03.416 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:28:03.416 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:28:03.416 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
18:28:03.417 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x26050612 Title=[Task Switching] |
18:28:03.418 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
18:28:03.418 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:28:03.418 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X30(0X30)... |
18:28:03.419 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:28:03.439 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:28:03.442 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:28:03.471 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:28:04.433 | F10 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:28:06.471 | F10 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3138]. |
18:28:06.471 | F10 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
18:28:06.471 | F10 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:15) |
18:28:08.640 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:28:08.642 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
18:28:08.642 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
18:28:08.642 | D50 | 1126 | RenderDeviceD3d11::init | save state |
18:28:08.642 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:28:08.652 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
18:28:08.652 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
18:28:08.652 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
18:28:08.652 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:28:08.652 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:28:08.652 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
18:28:08.652 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
18:28:08.652 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
18:28:08.652 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:28:08.704 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:28:08.704 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
18:28:08.705 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
18:28:08.725 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
18:28:08.725 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
18:28:08.725 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
18:28:08.725 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xd0c4050d |
18:28:08.725 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
18:28:08.725 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
18:28:08.725 | D50 | 2377 | WidgetManager::Render | resume layout thread |
18:28:08.725 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
18:28:08.725 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:28:08.725 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:28:08.735 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:28:08.735 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:28:08.735 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
18:28:08.735 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
18:28:08.741 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
18:28:08.741 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
18:28:08.741 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
18:28:08.741 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:28:08.811 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:28:08.815 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:28:42.476 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:28:55.2 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:28:57.416 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:28:57.749 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:28:58.518 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:28:58.877 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:29:05.735 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:29:10.283 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:29:12.231 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:29:14.97 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:29:15.351 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:29:16.8 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:29:16.663 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:29:17.462 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:29:18.429 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:29:21.780 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:29:24.148 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:29:25.199 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:30:22.630 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:30:23.678 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:30:25.82 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:30:25.384 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:30:25.436 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:30:25.754 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:30:28.755 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
18:30:28.755 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:30:28.755 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:30:28.755 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:30:28.755 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:30:28.755 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xd0c4050d |
18:30:28.755 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:30:28.755 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
18:30:28.755 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:30:28.755 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:30:28.755 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:30:28.755 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:30:28.755 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:30:28.755 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
18:30:28.755 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
18:30:28.780 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:30:29.9 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:30:29.9 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:30:29.9 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
18:30:29.9 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x23410644 Title=[Task Switching] |
18:30:29.9 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
18:30:29.9 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:30:29.9 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
18:30:29.9 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:30:29.9 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:30:29.13 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:30:30.26 | 2C50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:30:32.66 | 2C50 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3340]. |
18:30:32.66 | 2C50 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
18:30:32.66 | 2C50 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
18:30:38.551 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:30:38.554 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
18:30:38.554 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
18:30:38.554 | D50 | 1126 | RenderDeviceD3d11::init | save state |
18:30:38.554 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:30:38.563 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
18:30:38.563 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
18:30:38.563 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
18:30:38.563 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:30:38.563 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:30:38.563 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
18:30:38.563 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
18:30:38.563 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
18:30:38.563 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:30:38.606 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
18:30:38.606 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
18:30:38.606 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
18:30:38.606 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1a150662 |
18:30:38.606 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
18:30:38.606 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
18:30:38.606 | D50 | 2377 | WidgetManager::Render | resume layout thread |
18:30:38.606 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
18:30:38.606 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:30:38.606 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
18:30:38.606 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:30:38.610 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:30:38.610 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:30:38.610 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
18:30:38.610 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
18:30:38.614 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
18:30:38.614 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
18:30:38.614 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
18:30:38.614 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:30:38.878 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:30:38.879 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
18:30:38.879 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
18:30:38.882 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:30:38.890 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:30:39.261 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:30:39.517 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:31:01.539 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:31:02.498 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:31:10.265 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:31:10.615 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:31:16.325 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:31:17.405 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:31:18.36 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:31:18.368 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:31:19.150 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:31:21.368 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:31:21.673 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:31:24.330 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:31:25.445 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:31:28.307 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:31:29.490 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:31:29.843 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:32:08.60 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:32:09.573 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:32:09.848 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:32:09.848 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:32:09.848 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
18:32:09.848 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xB033E Title=[Roblox] |
18:32:09.848 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
18:32:09.848 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:32:09.848 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X30(0X30)... |
18:32:09.849 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:32:09.849 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:32:09.851 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:32:09.894 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
18:32:09.894 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:32:09.894 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:32:09.894 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:32:09.894 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:32:09.894 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1a150662 |
18:32:09.894 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:32:09.894 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
18:32:09.894 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:32:09.894 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:32:09.894 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:32:09.894 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:32:09.894 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:32:09.894 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
18:32:09.894 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
18:32:09.928 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:32:10.838 | 2C50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:32:12.882 | 2C50 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3165]. |
18:32:12.882 | 2C50 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
18:32:12.882 | 2C50 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:14) |
18:32:25.282 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:32:25.285 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
18:32:25.285 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
18:32:25.285 | D50 | 1126 | RenderDeviceD3d11::init | save state |
18:32:25.285 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:32:25.294 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
18:32:25.294 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
18:32:25.294 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
18:32:25.294 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:32:25.294 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:32:25.294 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
18:32:25.294 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
18:32:25.294 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
18:32:25.294 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:32:25.336 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
18:32:25.336 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
18:32:25.336 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
18:32:25.336 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x9801036f |
18:32:25.336 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
18:32:25.336 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
18:32:25.336 | D50 | 2377 | WidgetManager::Render | resume layout thread |
18:32:25.336 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
18:32:25.336 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:32:25.336 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
18:32:25.336 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:32:25.340 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:32:25.340 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:32:25.340 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
18:32:25.340 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
18:32:25.346 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
18:32:25.346 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
18:32:25.346 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
18:32:25.346 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:32:25.685 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:32:25.685 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
18:32:25.685 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
18:32:25.718 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:32:25.725 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:32:25.849 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:32:26.333 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:32:26.508 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:32:28.301 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:32:31.231 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:32:31.459 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:32:34.279 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:32:34.679 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:32:36.187 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:32:37.343 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:32:39.853 | 4FC4 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (0) |
18:32:42.717 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:32:42.910 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:32:42.990 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:32:43.323 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:33:30.591 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:33:30.876 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:33:31.114 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:33:31.756 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:33:34.497 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:33:35.90 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:33:35.496 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:33:36.452 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:33:36.453 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:33:36.679 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:33:36.882 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:33:37.266 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:33:39.230 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:33:42.18 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:33:42.153 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:33:42.389 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:33:42.813 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:33:43.203 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:33:43.446 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:33:44.769 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:33:45.197 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:33:45.445 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:33:45.657 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:33:47.869 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:33:48.304 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:33:49.87 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:33:49.867 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:33:53.379 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:33:53.711 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:33:55.11 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:33:57.240 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:33:59.350 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:34:00.484 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:34:01.741 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:34:02.827 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:34:03.145 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:34:03.378 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:34:04.656 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:34:08.178 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
18:34:08.232 | 1850 | 6969 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_ON |
18:34:08.232 | 1850 | 7168 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
18:34:08.232 | 1850 | 2800 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
18:34:08.232 | 1850 | 2814 | OverlayManager::setControlMode | Set RI mouse to 0X0 (0X30)... |
18:34:08.239 | 4FC4 | 7791 | OverlayManager::IsEmptyCursor | Cache cursor 0x26d072f (v: 1) |
18:34:08.298 | 2C50 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=d07ce |
18:34:08.298 | 2C50 | 2644 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
18:34:08.320 | 2C50 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_D07CE_P_11644 opened succesfuly |
18:34:08.320 | 2C50 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11644_SHARED_MEMORY_AGENT opened succesfuly |
18:34:08.320 | 2C50 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_A0460_P_11644 opened succesfuly |
18:34:08.320 | 2C50 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11644_SHARED_MEMORY_AGENT opened succesfuly |
18:34:09.475 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
18:34:10.880 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:34:11.95 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:34:13.653 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:34:13.876 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:34:14.103 | 4FC4 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 20420, 3408 |
18:34:14.281 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
18:34:14.281 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
18:34:14.281 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:34:14.427 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:34:14.427 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:34:14.427 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
18:34:14.427 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x802C8 Title=[#main-x | tits galore - Discord] |
18:34:14.427 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:34:14.427 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
18:34:14.427 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:34:14.427 | 1850 | 8525 | OverlayManager::OnForegroundChanged | Lost game focus - Restore game cursor |
18:34:14.477 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:34:14.482 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:34:14.513 | 4FC4 | 3977 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x26d072f;prev = 0x26d072f , {Original values: ref = 0 handle = 0x10003} |
18:34:15.434 | 42D8 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:34:16.83 | 4FC4 | 1846 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
18:34:16.83 | 4FC4 | 1874 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
18:34:16.83 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:34:16.83 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:34:16.83 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:34:16.83 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x9801036f |
18:34:16.194 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
18:34:16.194 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
18:34:16.194 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
18:34:16.194 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x2a1f086b |
18:34:16.194 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
18:34:16.194 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
18:34:16.194 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:34:16.199 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:34:16.199 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:34:16.199 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
18:34:16.199 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
18:34:16.203 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
18:34:16.203 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
18:34:16.203 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
18:34:16.203 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:34:16.574 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:34:16.574 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
18:34:16.574 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
18:34:16.574 | 1850 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
18:34:16.599 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:34:16.610 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:34:35.483 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:34:39.13 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:34:39.338 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:34:40.30 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:34:40.360 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:34:40.715 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:34:41.13 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:34:42.178 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:34:42.278 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:34:42.700 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:34:42.972 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
18:34:42.973 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:34:42.973 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:34:42.973 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:34:42.973 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:34:42.973 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x2a1f086b |
18:34:42.973 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:34:42.973 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
18:34:42.973 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:34:42.973 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:34:42.973 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:34:42.973 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:34:42.973 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:34:42.973 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
18:34:42.973 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
18:34:43.12 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:34:43.344 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:34:43.344 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:34:43.344 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
18:34:43.344 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xB033E Title=[Roblox] |
18:34:43.344 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
18:34:43.344 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:34:43.344 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
18:34:43.344 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:34:43.360 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:34:43.362 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:34:44.344 | 2C50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:34:45.874 | 2C50 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3023]. |
18:34:45.875 | 2C50 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
18:34:45.875 | 2C50 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:18) |
18:34:54.346 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:34:54.351 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
18:34:54.351 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
18:34:54.351 | D50 | 1126 | RenderDeviceD3d11::init | save state |
18:34:54.351 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:34:54.362 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
18:34:54.362 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
18:34:54.362 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
18:34:54.362 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:34:54.362 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:34:54.362 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
18:34:54.362 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
18:34:54.362 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
18:34:54.362 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:34:54.466 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
18:34:54.466 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
18:34:54.466 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
18:34:54.466 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x46f60871 |
18:34:54.466 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
18:34:54.466 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
18:34:54.466 | D50 | 2377 | WidgetManager::Render | resume layout thread |
18:34:54.466 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
18:34:54.466 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:34:54.466 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
18:34:54.466 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:34:54.517 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
18:34:54.517 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
18:34:54.517 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
18:34:54.517 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:34:54.538 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:34:54.538 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:34:54.538 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
18:34:54.538 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
18:34:54.646 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:34:54.646 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
18:34:54.646 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
18:34:54.658 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:34:54.663 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:34:58.884 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
18:34:58.884 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:34:58.884 | 4FC4 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 20420, 3408 |
18:34:58.884 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:34:58.884 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:34:58.884 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:34:58.884 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x46f60871 |
18:34:58.884 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:34:58.884 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
18:34:58.884 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:34:58.884 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:34:58.884 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:34:58.884 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:34:58.884 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:34:58.884 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
18:34:58.884 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
18:34:58.911 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:34:59.277 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:34:59.277 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:34:59.277 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
18:34:59.277 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xB033E Title=[Roblox] |
18:34:59.277 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
18:34:59.277 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:34:59.277 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
18:34:59.277 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:34:59.292 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:34:59.297 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:34:59.761 | 2C50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:35:01.801 | 2C50 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3159]. |
18:35:01.801 | 2C50 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
18:35:01.801 | 2C50 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:18) |
18:35:06.281 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:35:06.284 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
18:35:06.284 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
18:35:06.284 | D50 | 1126 | RenderDeviceD3d11::init | save state |
18:35:06.284 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:35:06.293 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
18:35:06.293 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
18:35:06.293 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
18:35:06.293 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:35:06.293 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:35:06.293 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
18:35:06.293 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
18:35:06.293 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
18:35:06.293 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:35:06.334 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
18:35:06.334 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
18:35:06.334 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
18:35:06.334 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x74003c6 |
18:35:06.334 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
18:35:06.334 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
18:35:06.334 | D50 | 2377 | WidgetManager::Render | resume layout thread |
18:35:06.334 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
18:35:06.334 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:35:06.334 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
18:35:06.334 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:35:06.337 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
18:35:06.337 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
18:35:06.337 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
18:35:06.337 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:35:06.391 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:35:06.391 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:35:06.391 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
18:35:06.391 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
18:35:06.502 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:35:06.502 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
18:35:06.502 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
18:35:06.528 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:35:06.533 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:35:30.896 | 4FC4 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 20420, 3408 |
18:35:31.97 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:35:31.97 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:35:31.97 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
18:35:31.97 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xB033E Title=[Roblox] |
18:35:31.97 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
18:35:31.97 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:35:31.97 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
18:35:31.97 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:35:31.113 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:35:31.117 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:35:32.93 | 42D8 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:35:34.136 | 42D8 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3251]. |
18:35:34.136 | 42D8 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
18:35:34.136 | 42D8 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
18:35:35.322 | 4FC4 | 1846 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
18:35:35.435 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
18:35:35.435 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:35:35.701 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:35:35.701 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
18:35:35.701 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
18:35:35.701 | 1850 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
18:35:35.703 | D50 | 2377 | WidgetManager::Render | resume layout thread |
18:35:35.703 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
18:35:35.703 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:35:35.720 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:35:35.725 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:36:29.887 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:36:29.887 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:36:29.887 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
18:36:29.887 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x101B0 Title=[] |
18:36:29.887 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
18:36:29.887 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:36:29.887 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
18:36:29.887 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:36:29.911 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:36:29.918 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:36:30.898 | 42D8 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:36:31.102 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
18:36:31.102 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:36:31.102 | 4FC4 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 20420, 3408 |
18:36:31.102 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:36:31.102 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:36:31.102 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:36:31.102 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x74003c6 |
18:36:31.102 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:36:31.102 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
18:36:31.102 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:36:31.102 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:36:31.102 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:36:31.102 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:36:31.102 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:36:31.102 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
18:36:31.102 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
18:36:31.131 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:36:32.977 | 2C50 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3280]. |
18:36:32.977 | 2C50 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
18:36:32.977 | 2C50 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:15) |
18:36:34.423 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:36:34.426 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
18:36:34.426 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
18:36:34.426 | D50 | 1126 | RenderDeviceD3d11::init | save state |
18:36:34.426 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:36:34.435 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
18:36:34.435 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
18:36:34.435 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
18:36:34.435 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:36:34.435 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:36:34.435 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
18:36:34.435 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
18:36:34.435 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
18:36:34.435 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:36:34.456 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
18:36:34.456 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
18:36:34.456 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
18:36:34.457 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1a0e04da |
18:36:34.457 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
18:36:34.457 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
18:36:34.457 | D50 | 2377 | WidgetManager::Render | resume layout thread |
18:36:34.457 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
18:36:34.457 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:36:34.457 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
18:36:34.457 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:36:34.458 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:36:34.458 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:36:34.458 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
18:36:34.458 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
18:36:34.463 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
18:36:34.463 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
18:36:34.463 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
18:36:34.463 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:36:34.531 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:36:34.531 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
18:36:34.531 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
18:36:34.537 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:36:34.545 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:36:57.321 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
18:36:57.321 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:36:57.321 | 4FC4 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 20420, 3408 |
18:36:57.322 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:36:57.322 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:36:57.322 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:36:57.322 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1a0e04da |
18:36:57.322 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:36:57.322 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
18:36:57.322 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:36:57.322 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:36:57.322 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:36:57.322 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:36:57.322 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:36:57.322 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
18:36:57.322 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
18:36:57.358 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:36:57.648 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:36:57.648 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:36:57.648 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
18:36:57.648 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xB033E Title=[Roblox] |
18:36:57.648 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
18:36:57.648 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:36:57.648 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
18:36:57.648 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:36:57.664 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:36:57.669 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:36:58.654 | 2C50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:37:00.735 | 2C50 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3424]. |
18:37:00.735 | 2C50 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
18:37:00.735 | 2C50 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:14) |
18:37:06.61 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:37:06.65 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
18:37:06.65 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
18:37:06.65 | D50 | 1126 | RenderDeviceD3d11::init | save state |
18:37:06.65 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:37:06.74 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
18:37:06.74 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
18:37:06.74 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
18:37:06.74 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:37:06.74 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:37:06.74 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
18:37:06.74 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
18:37:06.74 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
18:37:06.74 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:37:06.100 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
18:37:06.100 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
18:37:06.100 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
18:37:06.100 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x5e10728 |
18:37:06.100 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
18:37:06.100 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
18:37:06.100 | D50 | 2377 | WidgetManager::Render | resume layout thread |
18:37:06.100 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
18:37:06.100 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:37:06.100 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
18:37:06.100 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:37:06.105 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
18:37:06.105 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
18:37:06.105 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
18:37:06.105 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:37:06.111 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:37:06.111 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:37:06.111 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
18:37:06.111 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
18:37:06.378 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:37:06.378 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
18:37:06.378 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
18:37:06.405 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:37:06.417 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:37:56.149 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
18:37:56.149 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:37:56.149 | 4FC4 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 20420, 3408 |
18:37:56.150 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:37:56.150 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:37:56.150 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:37:56.150 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x5e10728 |
18:37:56.150 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:37:56.150 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
18:37:56.150 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:37:56.150 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:37:56.150 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:37:56.150 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:37:56.150 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:37:56.150 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
18:37:56.150 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
18:37:56.197 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:37:56.274 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:37:56.274 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:37:56.274 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
18:37:56.274 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x101B0 Title=[] |
18:37:56.274 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
18:37:56.274 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:37:56.274 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
18:37:56.274 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:37:56.321 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:37:56.327 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:37:57.285 | 42D8 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:37:59.327 | 42D8 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3193]. |
18:37:59.327 | 42D8 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
18:37:59.327 | 42D8 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:14) |
18:38:09.150 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:38:09.150 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
18:38:09.150 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
18:38:09.150 | 1850 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
18:38:09.186 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:38:09.190 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
18:38:09.190 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
18:38:09.190 | D50 | 1126 | RenderDeviceD3d11::init | save state |
18:38:09.190 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:38:09.199 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
18:38:09.200 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
18:38:09.200 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
18:38:09.200 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:38:09.200 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:38:09.200 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
18:38:09.200 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
18:38:09.200 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:38:09.455 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
18:38:09.455 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
18:38:09.455 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
18:38:09.455 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x16bd043a |
18:38:09.455 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
18:38:09.455 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
18:38:09.455 | D50 | 2377 | WidgetManager::Render | resume layout thread |
18:38:09.455 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
18:38:09.455 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:38:09.455 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:38:09.466 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:38:09.466 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:38:09.466 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
18:38:09.466 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
18:38:09.641 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
18:38:09.641 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
18:38:09.641 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
18:38:09.641 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:38:10.427 | 4FC4 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 20420, 3408 |
18:38:10.789 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:38:10.789 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:38:10.789 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
18:38:10.789 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x12270764 Title=[New Tab - Google Chrome] |
18:38:10.789 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
18:38:10.789 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:38:10.789 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
18:38:10.789 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:38:10.789 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:38:10.793 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:38:11.808 | 42D8 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:38:13.841 | 42D8 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3440]. |
18:38:13.841 | 42D8 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
18:38:13.841 | 42D8 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:15) |
18:39:27.246 | 4FC4 | 1846 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
18:39:27.258 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:39:27.258 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
18:39:27.258 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
18:39:27.258 | 1850 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
18:39:27.446 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
18:39:27.446 | D50 | 2377 | WidgetManager::Render | resume layout thread |
18:39:27.446 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
18:39:27.446 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:39:27.446 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:39:40.226 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
18:39:40.226 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:39:40.226 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:39:40.226 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:39:40.226 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:39:40.226 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x16bd043a |
18:39:40.226 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:39:40.226 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
18:39:40.226 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:39:40.226 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:39:40.226 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:39:40.226 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:39:40.226 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:39:40.226 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
18:39:40.226 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
18:39:40.264 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:39:40.363 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:39:40.363 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:39:40.363 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
18:39:40.363 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x12270764 Title=[(5) Home - Roblox - Google Chrome] |
18:39:40.363 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
18:39:40.363 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:39:40.363 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
18:39:40.363 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:39:40.393 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:39:40.402 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:39:41.361 | 42D8 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:39:43.395 | 42D8 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3187]. |
18:39:43.395 | 42D8 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
18:39:43.395 | 42D8 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:15) |
18:40:02.165 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:40:02.168 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
18:40:02.168 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
18:40:02.168 | D50 | 1126 | RenderDeviceD3d11::init | save state |
18:40:02.168 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:40:02.177 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
18:40:02.177 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
18:40:02.177 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
18:40:02.177 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:40:02.177 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:40:02.177 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
18:40:02.177 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
18:40:02.177 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
18:40:02.177 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:40:02.222 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
18:40:02.222 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
18:40:02.222 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
18:40:02.222 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x21a0b0d |
18:40:02.222 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
18:40:02.222 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
18:40:02.222 | D50 | 2377 | WidgetManager::Render | resume layout thread |
18:40:02.222 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
18:40:02.222 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:40:02.222 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
18:40:02.222 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:40:02.230 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:40:02.230 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:40:02.230 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
18:40:02.230 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
18:40:02.231 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
18:40:02.231 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
18:40:02.231 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
18:40:02.231 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:40:02.383 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:40:02.383 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
18:40:02.383 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
18:40:02.403 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:40:02.409 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:40:07.597 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:40:07.597 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:40:07.597 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
18:40:07.597 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x15B005AA Title=[Roblox] |
18:40:07.597 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
18:40:07.597 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:40:07.597 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
18:40:07.597 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:40:07.614 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:40:07.619 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:40:08.630 | CC4 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:40:10.665 | CC4 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3197]. |
18:40:10.665 | CC4 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
18:40:10.665 | CC4 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:14) |
18:40:25.912 | 4FC4 | 1846 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
18:40:25.993 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:40:25.993 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
18:40:25.993 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
18:40:25.993 | 1850 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
18:40:26.81 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
18:40:26.81 | D50 | 2377 | WidgetManager::Render | resume layout thread |
18:40:26.81 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
18:40:26.81 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:40:26.81 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:40:26.888 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:40:27.575 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:40:27.766 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:40:31.803 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:40:31.954 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:40:32.598 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:40:34.145 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:40:34.850 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:40:35.245 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:40:35.783 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:40:38.714 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:40:41.214 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:40:44.128 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:40:45.175 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:40:46.833 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:40:49.329 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:40:50.456 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:40:50.663 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:40:55.444 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:40:56.127 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:40:56.825 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:40:56.995 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:41:03.353 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
18:41:03.353 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:41:03.353 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:41:03.353 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:41:03.353 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:41:03.353 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x21a0b0d |
18:41:03.353 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:41:03.353 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
18:41:03.353 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:41:03.353 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:41:03.353 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:41:03.353 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:41:03.353 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:41:03.353 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
18:41:03.353 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
18:41:03.411 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:41:03.676 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:41:03.676 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:41:03.676 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
18:41:03.676 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1BF60634 Title=[Task Switching] |
18:41:03.676 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
18:41:03.676 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:41:03.676 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
18:41:03.676 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:41:03.705 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:41:03.706 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:41:04.657 | 3994 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:41:06.703 | 3994 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3370]. |
18:41:06.703 | 3994 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
18:41:06.703 | 3994 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:14) |
18:41:10.940 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:41:10.942 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
18:41:10.942 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
18:41:10.942 | D50 | 1126 | RenderDeviceD3d11::init | save state |
18:41:10.942 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:41:10.952 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
18:41:10.952 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
18:41:10.952 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
18:41:10.952 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:41:10.952 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:41:10.952 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
18:41:10.952 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
18:41:10.952 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
18:41:10.952 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:41:10.993 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
18:41:10.993 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
18:41:10.993 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
18:41:10.993 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x27d0ab5 |
18:41:10.993 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
18:41:10.993 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:41:10.993 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
18:41:10.993 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
18:41:10.993 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
18:41:10.993 | D50 | 2377 | WidgetManager::Render | resume layout thread |
18:41:10.993 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
18:41:10.993 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:41:10.993 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:41:11.3 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
18:41:11.3 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
18:41:11.3 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
18:41:11.3 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:41:11.6 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:41:11.6 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:41:11.6 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
18:41:11.6 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
18:41:11.31 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:41:11.40 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:41:20.129 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:41:20.265 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:41:20.408 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
18:41:20.408 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:41:20.408 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:41:20.408 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:41:20.408 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:41:20.408 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x27d0ab5 |
18:41:20.408 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:41:20.408 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
18:41:20.408 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:41:20.408 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:41:20.408 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:41:20.408 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:41:20.408 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:41:20.408 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
18:41:20.408 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
18:41:20.431 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:41:20.899 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:41:20.899 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:41:20.899 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
18:41:20.899 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x15B005AA Title=[Roblox] |
18:41:20.899 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
18:41:20.899 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:41:20.899 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
18:41:20.899 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:41:20.914 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:41:20.922 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:41:21.391 | 42D8 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:41:23.402 | 42D8 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3016]. |
18:41:23.402 | 42D8 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
18:41:23.402 | 42D8 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:18) |
18:41:29.840 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:41:29.843 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
18:41:29.843 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
18:41:29.843 | D50 | 1126 | RenderDeviceD3d11::init | save state |
18:41:29.843 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:41:29.852 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
18:41:29.852 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
18:41:29.852 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
18:41:29.852 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:41:29.852 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:41:29.852 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
18:41:29.852 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
18:41:29.852 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
18:41:29.852 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:41:29.894 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
18:41:29.894 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
18:41:29.894 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
18:41:29.894 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x3010b7b |
18:41:29.894 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
18:41:29.894 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
18:41:29.894 | D50 | 2377 | WidgetManager::Render | resume layout thread |
18:41:29.894 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
18:41:29.894 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:41:29.894 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
18:41:29.894 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:41:29.907 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:41:29.907 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:41:29.907 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
18:41:29.907 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
18:41:29.919 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
18:41:29.919 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
18:41:29.919 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
18:41:29.919 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:41:30.84 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:41:30.84 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
18:41:30.84 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
18:41:30.136 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:41:30.143 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:41:30.243 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:41:33.793 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:41:33.964 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
18:41:33.964 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:41:33.964 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:41:33.964 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:41:33.964 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:41:33.964 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x3010b7b |
18:41:33.964 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:41:33.964 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
18:41:33.964 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:41:33.964 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:41:33.964 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:41:33.964 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:41:33.964 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:41:33.964 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
18:41:33.964 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
18:41:34.7 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:41:34.263 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:41:34.263 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:41:34.263 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
18:41:34.263 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x15B005AA Title=[Roblox] |
18:41:34.263 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
18:41:34.263 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:41:34.263 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
18:41:34.263 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:41:34.277 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:41:34.290 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:41:35.256 | 42D8 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:41:37.276 | 42D8 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3338]. |
18:41:37.276 | 42D8 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
18:41:37.276 | 42D8 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:14) |
18:41:39.968 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:41:39.971 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
18:41:39.971 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
18:41:39.971 | D50 | 1126 | RenderDeviceD3d11::init | save state |
18:41:39.971 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:41:39.980 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
18:41:39.980 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
18:41:39.980 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
18:41:39.980 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:41:39.980 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:41:39.980 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
18:41:39.980 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
18:41:39.980 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
18:41:39.980 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:41:40.20 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
18:41:40.20 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
18:41:40.20 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
18:41:40.20 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x2090afd |
18:41:40.20 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
18:41:40.20 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
18:41:40.20 | D50 | 2377 | WidgetManager::Render | resume layout thread |
18:41:40.20 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
18:41:40.20 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:41:40.20 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
18:41:40.20 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:41:40.23 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:41:40.23 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:41:40.23 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
18:41:40.23 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
18:41:40.29 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
18:41:40.29 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
18:41:40.29 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
18:41:40.29 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:41:40.299 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:41:40.418 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:41:40.418 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
18:41:40.418 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
18:41:40.451 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:41:40.461 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:41:40.789 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:41:40.836 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:41:40.967 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:41:44.522 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:41:45.138 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:41:45.777 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:41:46.664 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:41:51.655 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:41:53.454 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:41:55.557 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:41:56.291 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:41:57.558 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:41:59.767 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:42:02.211 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
18:42:02.211 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:42:02.211 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:42:02.211 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:42:02.211 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:42:02.211 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x2090afd |
18:42:02.211 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:42:02.211 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
18:42:02.211 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:42:02.211 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:42:02.211 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:42:02.211 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:42:02.211 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:42:02.211 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
18:42:02.211 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
18:42:02.247 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:42:02.390 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:42:02.390 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:42:02.390 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
18:42:02.390 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x15B005AA Title=[Roblox] |
18:42:02.390 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
18:42:02.390 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:42:02.390 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
18:42:02.390 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:42:02.407 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:42:02.410 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:42:03.415 | 3994 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:42:04.701 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:42:04.703 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
18:42:04.703 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
18:42:04.703 | D50 | 1126 | RenderDeviceD3d11::init | save state |
18:42:04.703 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:42:04.712 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
18:42:04.712 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
18:42:04.712 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
18:42:04.712 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:42:04.712 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:42:04.712 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
18:42:04.712 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
18:42:04.712 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
18:42:04.712 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:42:04.758 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
18:42:04.758 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
18:42:04.758 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
18:42:04.758 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x11c90abd |
18:42:04.758 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
18:42:04.758 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
18:42:04.758 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
18:42:04.758 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:42:04.760 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:42:04.760 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:42:04.760 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
18:42:04.760 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
18:42:04.765 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
18:42:04.765 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
18:42:04.765 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
18:42:04.765 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:42:04.936 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:42:04.936 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
18:42:04.936 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
18:42:04.943 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:42:04.955 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:42:23.825 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:42:25.462 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:42:27.254 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
18:42:27.255 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:42:27.255 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:42:27.255 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:42:27.255 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:42:27.255 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x11c90abd |
18:42:27.255 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:42:27.255 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
18:42:27.255 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:42:27.255 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:42:27.255 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:42:27.255 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:42:27.255 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:42:27.255 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
18:42:27.255 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
18:42:27.292 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:42:27.378 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:42:27.378 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:42:27.378 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
18:42:27.378 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x15B005AA Title=[Roblox] |
18:42:27.378 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
18:42:27.378 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:42:27.378 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
18:42:27.379 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:42:27.391 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:42:27.395 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:42:28.380 | 42D8 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:42:30.432 | 42D8 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3191]. |
18:42:30.432 | 42D8 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
18:42:30.433 | 42D8 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:15) |
18:42:40.885 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:42:40.888 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
18:42:40.888 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
18:42:40.888 | D50 | 1126 | RenderDeviceD3d11::init | save state |
18:42:40.888 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:42:40.897 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
18:42:40.897 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
18:42:40.897 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
18:42:40.897 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:42:40.897 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:42:40.897 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
18:42:40.897 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
18:42:40.897 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
18:42:40.897 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:42:40.939 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
18:42:40.939 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
18:42:40.939 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
18:42:40.939 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x4b30b5b |
18:42:40.939 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
18:42:40.939 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
18:42:40.939 | D50 | 2377 | WidgetManager::Render | resume layout thread |
18:42:40.939 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
18:42:40.939 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:42:40.939 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
18:42:40.939 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:42:40.941 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:42:40.941 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:42:40.941 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
18:42:40.941 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
18:42:40.946 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
18:42:40.946 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
18:42:40.946 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
18:42:40.946 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:42:41.228 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:42:41.228 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
18:42:41.228 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
18:42:41.230 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:42:41.268 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:42:41.530 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:42:41.866 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:42:44.839 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:42:46.271 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:42:46.621 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:42:49.402 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:42:50.676 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:42:51.698 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:42:55.870 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
18:42:55.870 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:42:55.870 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:42:55.870 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:42:55.871 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:42:55.871 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x4b30b5b |
18:42:55.871 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:42:55.871 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
18:42:55.871 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:42:55.871 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:42:55.871 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:42:55.871 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:42:55.871 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:42:55.871 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
18:42:55.871 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
18:42:55.911 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:42:55.953 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:42:55.953 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:42:55.953 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
18:42:55.953 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x0 Title=[] |
18:42:55.953 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
18:42:55.953 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:42:55.953 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
18:42:55.954 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:42:55.979 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:42:55.983 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:42:56.932 | 42D8 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:42:58.588 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:42:58.591 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
18:42:58.591 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
18:42:58.591 | D50 | 1126 | RenderDeviceD3d11::init | save state |
18:42:58.591 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:42:58.600 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
18:42:58.600 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
18:42:58.600 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
18:42:58.600 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:42:58.600 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:42:58.600 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
18:42:58.600 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
18:42:58.600 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
18:42:58.600 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:42:58.638 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
18:42:58.638 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
18:42:58.638 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
18:42:58.638 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x4bf0b5b |
18:42:58.638 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
18:42:58.638 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
18:42:58.638 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
18:42:58.638 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:42:58.645 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
18:42:58.645 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
18:42:58.645 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
18:42:58.645 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:42:58.657 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:42:58.657 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:42:58.658 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
18:42:58.658 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
18:42:59.60 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:42:59.60 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
18:42:59.60 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
18:42:59.131 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:42:59.136 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:43:02.529 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:43:05.926 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:43:21.627 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:43:22.649 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:44:01.779 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:44:02.54 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:44:03.567 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:44:04.202 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:44:09.916 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:44:09.916 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:44:09.916 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
18:44:09.916 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x101B0 Title=[] |
18:44:09.916 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
18:44:09.916 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:44:09.916 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X30(0X30)... |
18:44:09.916 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:44:09.945 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
18:44:09.945 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:44:09.945 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:44:09.945 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:44:09.945 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:44:09.946 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x4bf0b5b |
18:44:09.946 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:44:09.946 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
18:44:09.946 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:44:09.946 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:44:09.946 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:44:09.946 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:44:09.946 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:44:09.946 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
18:44:09.946 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
18:44:09.984 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:44:09.998 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:44:10.6 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:44:10.926 | 42D8 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:44:12.962 | 3994 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3063]. |
18:44:12.962 | 3994 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
18:44:12.962 | 3994 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:15) |
18:44:16.632 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:44:16.634 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
18:44:16.634 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
18:44:16.634 | D50 | 1126 | RenderDeviceD3d11::init | save state |
18:44:16.634 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:44:16.644 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
18:44:16.644 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
18:44:16.644 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
18:44:16.644 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:44:16.644 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:44:16.644 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
18:44:16.644 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
18:44:16.644 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
18:44:16.644 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:44:16.677 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
18:44:16.678 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
18:44:16.678 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
18:44:16.678 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x4850bf5 |
18:44:16.678 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
18:44:16.678 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
18:44:16.678 | D50 | 2377 | WidgetManager::Render | resume layout thread |
18:44:16.678 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
18:44:16.678 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:44:16.678 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
18:44:16.678 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:44:16.682 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:44:16.682 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:44:16.682 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
18:44:16.682 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
18:44:16.685 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
18:44:16.685 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
18:44:16.685 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
18:44:16.685 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:44:17.107 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:44:17.107 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
18:44:17.107 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
18:44:17.117 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:44:17.123 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:44:17.171 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:44:18.750 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:44:21.170 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:44:21.484 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:44:21.661 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
18:44:21.661 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:44:21.661 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:44:21.661 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:44:21.661 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:44:21.661 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x4850bf5 |
18:44:21.661 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:44:21.661 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
18:44:21.661 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:44:21.661 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:44:21.661 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:44:21.661 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:44:21.661 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:44:21.661 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
18:44:21.661 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
18:44:21.703 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:44:21.713 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:44:21.713 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:44:21.713 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
18:44:21.713 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x0 Title=[] |
18:44:21.713 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
18:44:21.713 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:44:21.713 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X30(0X30)... |
18:44:21.713 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:44:21.752 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:44:21.755 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:44:22.726 | 42D8 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:44:24.761 | 42D8 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3138]. |
18:44:24.761 | 42D8 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
18:44:24.761 | 42D8 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:14) |
18:44:31.39 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:44:31.41 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
18:44:31.41 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
18:44:31.41 | D50 | 1126 | RenderDeviceD3d11::init | save state |
18:44:31.41 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:44:31.50 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
18:44:31.50 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
18:44:31.50 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
18:44:31.50 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:44:31.50 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:44:31.50 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
18:44:31.50 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
18:44:31.50 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
18:44:31.50 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:44:31.98 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
18:44:31.98 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
18:44:31.98 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
18:44:31.98 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x33d08cb |
18:44:31.98 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
18:44:31.98 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
18:44:31.98 | D50 | 2377 | WidgetManager::Render | resume layout thread |
18:44:31.98 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
18:44:31.98 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:44:31.98 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
18:44:31.98 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:44:31.100 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:44:31.100 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:44:31.100 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
18:44:31.100 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
18:44:31.109 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
18:44:31.109 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
18:44:31.109 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
18:44:31.109 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:44:31.383 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:44:31.554 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:44:31.554 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
18:44:31.554 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
18:44:31.630 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:44:31.672 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:44:31.683 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:44:31.798 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:44:32.3 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:44:32.112 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:44:33.244 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:44:37.965 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:44:38.237 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:44:39.565 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:44:42.466 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:44:42.603 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
18:44:42.603 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:44:42.603 | 4FC4 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 20420, 3408 |
18:44:42.603 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:44:42.603 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:44:42.603 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:44:42.603 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x33d08cb |
18:44:42.603 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:44:42.603 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
18:44:42.603 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:44:42.603 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:44:42.603 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:44:42.603 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:44:42.603 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:44:42.603 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
18:44:42.603 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
18:44:42.634 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:44:42.838 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:44:42.838 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:44:42.838 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
18:44:42.838 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x15B005AA Title=[Roblox] |
18:44:42.838 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
18:44:42.838 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:44:42.838 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
18:44:42.838 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:44:42.840 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:44:42.845 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:44:43.844 | 3994 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:44:45.893 | 3994 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3306]. |
18:44:45.893 | 3994 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
18:44:45.893 | 3994 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:15) |
18:44:54.793 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:44:54.795 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
18:44:54.795 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
18:44:54.795 | D50 | 1126 | RenderDeviceD3d11::init | save state |
18:44:54.795 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:44:54.805 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
18:44:54.805 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
18:44:54.805 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
18:44:54.805 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:44:54.805 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:44:54.805 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
18:44:54.805 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
18:44:54.805 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
18:44:54.805 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:44:54.843 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
18:44:54.843 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
18:44:54.843 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
18:44:54.843 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x800094d |
18:44:54.843 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
18:44:54.843 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
18:44:54.843 | D50 | 2377 | WidgetManager::Render | resume layout thread |
18:44:54.843 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
18:44:54.843 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:44:54.843 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
18:44:54.843 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:44:54.847 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:44:54.847 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:44:54.847 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
18:44:54.847 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
18:44:54.850 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
18:44:54.850 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
18:44:54.851 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
18:44:54.851 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:44:55.115 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:44:55.115 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
18:44:55.115 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
18:44:55.158 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:44:55.162 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:45:11.107 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:45:11.308 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:45:36.381 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:45:36.900 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:45:37.49 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:45:37.833 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:45:38.21 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:45:39.125 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:45:42.217 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
18:45:42.217 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:45:42.217 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:45:42.217 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:45:42.217 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:45:42.217 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x800094d |
18:45:42.217 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:45:42.217 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
18:45:42.217 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:45:42.217 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:45:42.217 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:45:42.217 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:45:42.217 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:45:42.217 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
18:45:42.217 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
18:45:42.268 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:45:42.399 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:45:42.399 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:45:42.399 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
18:45:42.399 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x15B005AA Title=[Roblox] |
18:45:42.399 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
18:45:42.399 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:45:42.399 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
18:45:42.399 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:45:42.413 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:45:42.415 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:45:43.424 | 3994 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:45:45.462 | 3994 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3263]. |
18:45:45.462 | 3994 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
18:45:45.462 | 3994 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:14) |
18:45:58.37 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:45:58.40 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
18:45:58.40 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
18:45:58.40 | D50 | 1126 | RenderDeviceD3d11::init | save state |
18:45:58.40 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:45:58.49 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
18:45:58.49 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
18:45:58.49 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
18:45:58.49 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:45:58.49 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:45:58.49 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
18:45:58.49 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
18:45:58.49 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
18:45:58.49 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:45:58.98 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
18:45:58.98 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
18:45:58.98 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
18:45:58.98 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xcd70be3 |
18:45:58.98 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
18:45:58.98 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
18:45:58.98 | D50 | 2377 | WidgetManager::Render | resume layout thread |
18:45:58.98 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
18:45:58.98 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:45:58.98 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
18:45:58.98 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:45:58.100 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:45:58.100 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:45:58.100 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
18:45:58.100 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
18:45:58.106 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
18:45:58.106 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
18:45:58.106 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
18:45:58.106 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:45:58.254 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:45:58.254 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
18:45:58.254 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
18:45:58.282 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:45:58.295 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:45:58.491 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:45:59.13 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:46:00.839 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:46:01.449 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:46:01.657 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:46:02.705 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:46:03.86 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
18:46:03.86 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:46:03.86 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:46:03.86 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:46:03.86 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:46:03.86 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xcd70be3 |
18:46:03.86 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:46:03.86 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
18:46:03.86 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:46:03.86 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:46:03.86 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:46:03.86 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:46:03.86 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:46:03.86 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
18:46:03.86 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
18:46:03.128 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:46:03.463 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:46:03.463 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:46:03.463 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
18:46:03.463 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x15B005AA Title=[Roblox] |
18:46:03.463 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
18:46:03.463 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:46:03.463 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
18:46:03.463 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:46:03.480 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:46:03.483 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:46:04.482 | 3994 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:46:06.510 | 3994 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3445]. |
18:46:06.510 | 3994 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
18:46:06.510 | 3994 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:15) |
18:46:17.550 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:46:17.553 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
18:46:17.553 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
18:46:17.553 | D50 | 1126 | RenderDeviceD3d11::init | save state |
18:46:17.553 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:46:17.562 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
18:46:17.562 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
18:46:17.562 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
18:46:17.562 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:46:17.562 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:46:17.562 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
18:46:17.562 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
18:46:17.562 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
18:46:17.562 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:46:17.600 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
18:46:17.600 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
18:46:17.600 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
18:46:17.600 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x2bb0be7 |
18:46:17.601 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
18:46:17.601 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
18:46:17.601 | D50 | 2377 | WidgetManager::Render | resume layout thread |
18:46:17.601 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
18:46:17.601 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:46:17.601 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
18:46:17.601 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:46:17.605 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
18:46:17.605 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
18:46:17.605 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
18:46:17.605 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:46:17.610 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:46:17.610 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:46:17.610 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
18:46:17.610 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
18:46:17.766 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:46:17.766 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
18:46:17.767 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
18:46:17.836 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:46:17.840 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:46:18.29 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:46:18.583 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:46:21.627 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:46:23.768 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:46:47.382 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:46:47.579 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:46:53.41 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
18:46:53.41 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:46:53.41 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:46:53.41 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:46:53.41 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:46:53.41 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x2bb0be7 |
18:46:53.41 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:46:53.41 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
18:46:53.41 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:46:53.41 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:46:53.41 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:46:53.41 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:46:53.41 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:46:53.41 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
18:46:53.41 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
18:46:53.95 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:46:53.262 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:46:53.262 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:46:53.262 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
18:46:53.262 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x15B005AA Title=[Roblox] |
18:46:53.262 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
18:46:53.262 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:46:53.262 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
18:46:53.262 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:46:53.279 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:46:53.285 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:46:54.259 | 5264 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:46:56.272 | 5264 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3252]. |
18:46:56.272 | 5264 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
18:46:56.272 | 5264 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:14) |
18:47:01.556 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:47:01.558 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
18:47:01.558 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
18:47:01.558 | D50 | 1126 | RenderDeviceD3d11::init | save state |
18:47:01.558 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:47:01.568 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
18:47:01.568 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
18:47:01.568 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
18:47:01.568 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:47:01.568 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:47:01.568 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
18:47:01.568 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
18:47:01.568 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
18:47:01.568 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:47:01.609 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
18:47:01.609 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
18:47:01.609 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
18:47:01.609 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xd400ab1 |
18:47:01.609 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
18:47:01.609 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
18:47:01.609 | D50 | 2377 | WidgetManager::Render | resume layout thread |
18:47:01.609 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
18:47:01.609 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:47:01.609 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
18:47:01.609 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:47:01.617 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:47:01.617 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:47:01.617 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
18:47:01.617 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
18:47:01.618 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
18:47:01.618 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
18:47:01.618 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
18:47:01.618 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:47:02.24 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:47:02.24 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
18:47:02.24 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
18:47:02.66 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:47:02.69 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:47:02.155 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
18:47:02.155 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:47:02.155 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:47:02.155 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:47:02.155 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:47:02.155 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xd400ab1 |
18:47:02.155 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:47:02.155 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
18:47:02.155 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:47:02.155 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:47:02.155 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:47:02.155 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:47:02.155 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:47:02.155 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
18:47:02.155 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
18:47:02.199 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:47:02.531 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:47:02.531 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:47:02.531 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
18:47:02.531 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x199F0652 Title=[Task Switching] |
18:47:02.531 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
18:47:02.531 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:47:02.531 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
18:47:02.531 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:47:02.548 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:47:02.553 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:47:03.552 | 3994 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:47:05.597 | 3994 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3475]. |
18:47:05.597 | 3994 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
18:47:05.597 | 3994 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:6) |
18:47:41.690 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:47:41.693 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
18:47:41.693 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
18:47:41.693 | D50 | 1126 | RenderDeviceD3d11::init | save state |
18:47:41.693 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:47:41.703 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
18:47:41.703 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
18:47:41.703 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
18:47:41.703 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:47:41.703 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:47:41.703 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
18:47:41.703 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
18:47:41.703 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
18:47:41.703 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:47:41.755 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
18:47:41.755 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
18:47:41.755 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
18:47:41.755 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xc240bf5 |
18:47:41.755 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
18:47:41.755 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
18:47:41.755 | D50 | 2377 | WidgetManager::Render | resume layout thread |
18:47:41.755 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
18:47:41.755 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:47:41.755 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
18:47:41.755 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:47:41.763 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:47:41.763 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:47:41.763 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
18:47:41.763 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
18:47:41.763 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
18:47:41.763 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
18:47:41.763 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
18:47:41.763 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:47:42.40 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:47:42.84 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:47:42.84 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
18:47:42.84 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
18:47:42.146 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:47:42.152 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:47:42.625 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:47:44.769 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:47:45.283 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:47:45.734 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:47:47.669 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:47:48.122 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
18:47:48.122 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:47:48.122 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:47:48.123 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:47:48.123 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:47:48.123 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xc240bf5 |
18:47:48.123 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:47:48.123 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
18:47:48.123 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:47:48.123 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:47:48.123 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:47:48.123 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:47:48.123 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:47:48.123 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
18:47:48.123 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
18:47:48.156 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:47:48.370 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:47:48.370 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:47:48.370 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
18:47:48.370 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x802C8 Title=[2 hot nuns + 1 ugly nun - Discord] |
18:47:48.370 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
18:47:48.370 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:47:48.370 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
18:47:48.370 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:47:48.387 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:47:48.391 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:47:49.374 | 5264 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:47:51.416 | 5264 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3327]. |
18:47:51.416 | 5264 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
18:47:51.416 | 5264 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:14) |
18:47:52.940 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:47:52.942 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
18:47:52.942 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
18:47:52.942 | D50 | 1126 | RenderDeviceD3d11::init | save state |
18:47:52.942 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:47:52.952 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
18:47:52.952 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
18:47:52.952 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
18:47:52.952 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:47:52.952 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:47:52.952 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
18:47:52.952 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
18:47:52.952 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
18:47:52.952 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:47:52.989 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
18:47:52.989 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
18:47:52.989 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
18:47:52.989 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x7870bfb |
18:47:52.989 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
18:47:52.989 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
18:47:52.989 | D50 | 2377 | WidgetManager::Render | resume layout thread |
18:47:52.989 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
18:47:52.989 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:47:52.989 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
18:47:52.989 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:47:52.995 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:47:52.995 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:47:52.995 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
18:47:52.995 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
18:47:52.998 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
18:47:52.998 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
18:47:52.998 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
18:47:52.998 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:47:53.5 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:47:53.5 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
18:47:53.5 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
18:47:53.21 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:47:53.25 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:47:53.83 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:47:54.563 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:47:54.871 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
18:47:54.871 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:47:54.871 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:47:54.871 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:47:54.871 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:47:54.871 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x7870bfb |
18:47:54.871 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:47:54.871 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
18:47:54.871 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:47:54.871 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:47:54.871 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:47:54.871 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:47:54.871 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:47:54.871 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
18:47:54.871 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
18:47:54.904 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:47:55.152 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:47:55.152 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:47:55.152 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
18:47:55.152 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x802C8 Title=[2 hot nuns + 1 ugly nun - Discord] |
18:47:55.152 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
18:47:55.152 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:47:55.152 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
18:47:55.152 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:47:55.167 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:47:55.170 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:47:56.159 | 3994 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:47:58.207 | 3994 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3365]. |
18:47:58.207 | 3994 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
18:47:58.208 | 3994 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:14) |
18:48:04.845 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:48:04.848 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
18:48:04.848 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
18:48:04.848 | D50 | 1126 | RenderDeviceD3d11::init | save state |
18:48:04.848 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:48:04.858 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
18:48:04.858 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
18:48:04.858 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
18:48:04.858 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:48:04.858 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:48:04.858 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
18:48:04.858 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
18:48:04.858 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
18:48:04.858 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:48:04.906 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
18:48:04.906 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
18:48:04.906 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
18:48:04.906 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x9f308f7 |
18:48:04.906 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
18:48:04.906 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
18:48:04.906 | D50 | 2377 | WidgetManager::Render | resume layout thread |
18:48:04.906 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
18:48:04.906 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:48:04.906 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
18:48:04.906 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:48:04.910 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:48:04.910 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:48:04.910 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
18:48:04.910 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
18:48:04.914 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
18:48:04.914 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
18:48:04.914 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
18:48:04.914 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:48:04.930 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:48:04.930 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
18:48:04.930 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
18:48:05.87 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:48:05.88 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:48:10.664 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
18:48:10.664 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:48:10.664 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:48:10.664 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:48:10.664 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:48:10.664 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x9f308f7 |
18:48:10.664 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:48:10.664 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
18:48:10.664 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:48:10.664 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:48:10.664 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:48:10.664 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:48:10.664 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:48:10.664 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
18:48:10.664 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
18:48:10.720 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:48:11.93 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:48:11.93 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:48:11.93 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
18:48:11.93 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x802C8 Title=[#welcome | angry cat - Discord] |
18:48:11.93 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
18:48:11.93 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:48:11.93 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
18:48:11.93 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:48:11.109 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:48:11.120 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:48:11.539 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:48:11.541 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
18:48:11.541 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
18:48:11.541 | D50 | 1126 | RenderDeviceD3d11::init | save state |
18:48:11.541 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:48:11.550 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
18:48:11.550 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
18:48:11.550 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
18:48:11.550 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:48:11.550 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:48:11.550 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
18:48:11.550 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
18:48:11.550 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
18:48:11.550 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:48:11.596 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
18:48:11.596 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
18:48:11.596 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
18:48:11.596 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1190094f |
18:48:11.596 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
18:48:11.596 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
18:48:11.596 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
18:48:11.596 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:48:11.598 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:48:11.598 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:48:11.598 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
18:48:11.598 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
18:48:11.603 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
18:48:11.603 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
18:48:11.603 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
18:48:11.603 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:48:11.604 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:48:11.604 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
18:48:11.604 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
18:48:11.624 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:48:11.626 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:48:41.318 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:48:42.352 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:48:42.522 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:48:43.733 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:48:43.906 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
18:48:43.906 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:48:43.906 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:48:43.906 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:48:43.906 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:48:43.906 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1190094f |
18:48:43.906 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:48:43.906 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
18:48:43.906 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:48:43.906 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:48:43.906 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:48:43.906 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:48:43.906 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:48:43.906 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
18:48:43.906 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
18:48:43.933 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:48:44.292 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:48:44.292 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:48:44.292 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
18:48:44.292 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x802C8 Title=[#welcome | angry cat - Discord] |
18:48:44.293 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
18:48:44.293 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:48:44.293 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
18:48:44.293 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:48:44.323 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:48:44.328 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:48:45.306 | 3994 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:48:47.332 | 3994 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3464]. |
18:48:47.332 | 3994 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
18:48:47.332 | 3994 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:15) |
18:48:58.297 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:48:58.300 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
18:48:58.300 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
18:48:58.300 | D50 | 1126 | RenderDeviceD3d11::init | save state |
18:48:58.300 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:48:58.309 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
18:48:58.309 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
18:48:58.309 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
18:48:58.309 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:48:58.309 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:48:58.309 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
18:48:58.309 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
18:48:58.309 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
18:48:58.309 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:48:58.336 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:48:58.353 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
18:48:58.353 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
18:48:58.353 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
18:48:58.353 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x10e40919 |
18:48:58.353 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
18:48:58.353 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
18:48:58.353 | D50 | 2377 | WidgetManager::Render | resume layout thread |
18:48:58.353 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
18:48:58.353 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:48:58.353 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
18:48:58.353 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:48:58.361 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
18:48:58.361 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
18:48:58.361 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
18:48:58.361 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:48:58.365 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:48:58.365 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:48:58.365 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
18:48:58.365 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
18:48:58.709 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:48:58.709 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
18:48:58.709 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
18:48:58.773 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:48:58.782 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:49:00.384 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:49:00.554 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
18:49:00.555 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:49:00.555 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:49:00.555 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:49:00.555 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:49:00.555 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x10e40919 |
18:49:00.555 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:49:00.555 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
18:49:00.555 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:49:00.555 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:49:00.555 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:49:00.555 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:49:00.555 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:49:00.555 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
18:49:00.555 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
18:49:00.603 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:49:00.775 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:49:00.775 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:49:00.775 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
18:49:00.775 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x802C8 Title=[#welcome | angry cat - Discord] |
18:49:00.775 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
18:49:00.776 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:49:00.776 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
18:49:00.776 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:49:00.795 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:49:00.801 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:49:01.788 | 5264 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:49:03.816 | 3994 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3279]. |
18:49:03.816 | 3994 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
18:49:03.816 | 3994 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:14) |
18:49:14.531 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:49:14.534 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
18:49:14.534 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
18:49:14.534 | D50 | 1126 | RenderDeviceD3d11::init | save state |
18:49:14.534 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:49:14.544 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
18:49:14.544 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
18:49:14.544 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
18:49:14.544 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:49:14.544 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:49:14.544 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
18:49:14.544 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
18:49:14.544 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
18:49:14.544 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:49:14.547 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:49:14.548 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
18:49:14.548 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
18:49:14.597 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
18:49:14.597 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
18:49:14.597 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
18:49:14.597 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x3ca093f |
18:49:14.597 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
18:49:14.597 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
18:49:14.597 | D50 | 2377 | WidgetManager::Render | resume layout thread |
18:49:14.597 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
18:49:14.597 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:49:14.597 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:49:14.600 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:49:14.600 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:49:14.600 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
18:49:14.600 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
18:49:14.607 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
18:49:14.607 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
18:49:14.607 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
18:49:14.607 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:49:15.153 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:49:15.893 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:49:18.626 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:49:19.86 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:49:19.351 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:49:20.597 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:49:21.519 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:49:24.417 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:49:26.397 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:49:26.896 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:49:26.971 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:49:27.13 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:49:27.488 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
18:49:27.488 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:49:27.488 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:49:27.488 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:49:27.488 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:49:27.488 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x3ca093f |
18:49:27.488 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:49:27.488 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
18:49:27.488 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:49:27.488 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:49:27.488 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:49:27.488 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:49:27.488 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:49:27.488 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
18:49:27.488 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
18:49:27.531 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:49:27.677 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:49:27.677 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:49:27.677 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
18:49:27.677 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x802C8 Title=[#welcome | angry cat - Discord] |
18:49:27.677 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
18:49:27.677 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:49:27.677 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
18:49:27.677 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:49:27.688 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:49:27.697 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:49:28.696 | 5264 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:49:30.741 | 5264 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3278]. |
18:49:30.741 | 5264 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
18:49:30.741 | 5264 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
18:49:36.922 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:49:36.922 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
18:49:36.924 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
18:49:36.924 | 1850 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
18:49:36.963 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:49:36.967 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
18:49:36.967 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
18:49:36.967 | D50 | 1126 | RenderDeviceD3d11::init | save state |
18:49:36.967 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:49:36.976 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
18:49:36.976 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
18:49:36.976 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
18:49:36.976 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:49:36.976 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:49:36.976 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
18:49:36.976 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
18:49:36.976 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:49:37.13 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
18:49:37.13 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
18:49:37.13 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
18:49:37.13 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xc9c0959 |
18:49:37.13 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
18:49:37.13 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
18:49:37.13 | D50 | 2377 | WidgetManager::Render | resume layout thread |
18:49:37.13 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
18:49:37.13 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:49:37.13 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:49:37.17 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:49:37.17 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:49:37.17 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
18:49:37.17 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
18:49:37.48 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
18:49:37.48 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
18:49:37.49 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
18:49:37.49 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:50:04.765 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:50:05.916 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:50:09.745 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:50:10.374 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:50:11.118 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:50:11.320 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:50:16.443 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:50:17.80 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:50:42.626 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:50:43.348 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:50:43.561 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
18:50:43.561 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:50:43.561 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:50:43.561 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:50:43.561 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:50:43.561 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xc9c0959 |
18:50:43.561 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:50:43.561 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
18:50:43.561 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:50:43.561 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:50:43.561 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:50:43.561 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:50:43.561 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:50:43.561 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
18:50:43.561 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
18:50:43.601 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:50:43.935 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:50:43.935 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:50:43.935 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
18:50:43.935 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x802C8 Title=[#welcome | angry cat - Discord] |
18:50:43.935 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
18:50:43.935 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:50:43.935 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
18:50:43.936 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:50:43.961 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:50:43.983 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:50:44.929 | 1388 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:50:46.976 | 1388 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3438]. |
18:50:46.976 | 1388 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
18:50:46.976 | 1388 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:14) |
18:50:56.676 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:50:56.679 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
18:50:56.679 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
18:50:56.679 | D50 | 1126 | RenderDeviceD3d11::init | save state |
18:50:56.679 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:50:56.689 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
18:50:56.689 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
18:50:56.689 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
18:50:56.689 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:50:56.689 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:50:56.689 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
18:50:56.689 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
18:50:56.689 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
18:50:56.689 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:50:56.728 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:50:56.728 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
18:50:56.728 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
18:50:56.737 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
18:50:56.737 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
18:50:56.737 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
18:50:56.737 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x17fe0abb |
18:50:56.737 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
18:50:56.737 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
18:50:56.737 | D50 | 2377 | WidgetManager::Render | resume layout thread |
18:50:56.737 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
18:50:56.737 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:50:56.737 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:50:56.756 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:50:56.783 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:50:56.783 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:50:56.783 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
18:50:56.783 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
18:50:56.790 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
18:50:56.790 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
18:50:56.790 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
18:50:56.790 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:50:56.790 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:50:57.152 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:50:58.568 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:51:01.832 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:51:03.786 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:51:04.41 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
18:51:04.41 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:51:04.41 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:51:04.41 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:51:04.41 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:51:04.41 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x17fe0abb |
18:51:04.41 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:51:04.41 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
18:51:04.41 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:51:04.41 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:51:04.41 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:51:04.41 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:51:04.41 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:51:04.41 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
18:51:04.41 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
18:51:04.64 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:51:04.422 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:51:04.422 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:51:04.422 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
18:51:04.422 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x2A040666 Title=[Task Switching] |
18:51:04.422 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
18:51:04.422 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:51:04.422 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
18:51:04.422 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:51:04.434 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:51:04.440 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:51:05.422 | 5264 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:51:07.453 | 5264 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3442]. |
18:51:07.453 | 5264 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
18:51:07.453 | 5264 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:13) |
18:51:11.705 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:51:11.707 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
18:51:11.707 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
18:51:11.707 | D50 | 1126 | RenderDeviceD3d11::init | save state |
18:51:11.707 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:51:11.716 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
18:51:11.716 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
18:51:11.716 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
18:51:11.716 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:51:11.716 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:51:11.716 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
18:51:11.716 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
18:51:11.716 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
18:51:11.716 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:51:11.757 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
18:51:11.758 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
18:51:11.758 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
18:51:11.758 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x9fa40547 |
18:51:11.758 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
18:51:11.758 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
18:51:11.758 | D50 | 2377 | WidgetManager::Render | resume layout thread |
18:51:11.758 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
18:51:11.758 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:51:11.758 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
18:51:11.758 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:51:11.758 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:51:11.758 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:51:11.758 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
18:51:11.758 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
18:51:11.812 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
18:51:11.812 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
18:51:11.812 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
18:51:11.812 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:51:12.108 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:51:12.108 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
18:51:12.108 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
18:51:12.169 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:51:12.176 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:51:12.913 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:51:16.840 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:51:27.980 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
18:51:27.980 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:51:27.980 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:51:27.980 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:51:27.980 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:51:27.980 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x9fa40547 |
18:51:27.980 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:51:27.980 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
18:51:27.980 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:51:27.980 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:51:27.980 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:51:27.980 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:51:27.980 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:51:27.980 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
18:51:27.980 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
18:51:28.46 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:51:28.277 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:51:28.277 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:51:28.277 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
18:51:28.277 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x15B005AA Title=[Roblox] |
18:51:28.277 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
18:51:28.277 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:51:28.277 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
18:51:28.277 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:51:28.277 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:51:28.290 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:51:29.325 | 5264 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:51:31.357 | 5264 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3476]. |
18:51:31.357 | 5264 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
18:51:31.357 | 5264 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:12) |
18:51:58.570 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:51:58.573 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
18:51:58.573 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
18:51:58.573 | D50 | 1126 | RenderDeviceD3d11::init | save state |
18:51:58.573 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:51:58.582 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
18:51:58.582 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
18:51:58.582 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
18:51:58.582 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:51:58.582 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:51:58.582 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
18:51:58.582 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
18:51:58.582 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
18:51:58.582 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:51:58.624 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
18:51:58.624 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
18:51:58.624 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
18:51:58.624 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x12520b07 |
18:51:58.624 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
18:51:58.624 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
18:51:58.624 | D50 | 2377 | WidgetManager::Render | resume layout thread |
18:51:58.624 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
18:51:58.624 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:51:58.624 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
18:51:58.624 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:51:58.630 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:51:58.630 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:51:58.630 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
18:51:58.630 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
18:51:58.634 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
18:51:58.634 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
18:51:58.634 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
18:51:58.634 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:51:59.149 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:51:59.149 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
18:51:59.149 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
18:51:59.199 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:51:59.222 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:51:59.596 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:51:59.752 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:52:00.627 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
18:52:00.627 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:52:00.627 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:52:00.627 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:52:00.627 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:52:00.627 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x12520b07 |
18:52:00.627 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:52:00.627 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
18:52:00.627 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:52:00.627 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:52:00.627 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:52:00.627 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:52:00.627 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:52:00.627 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
18:52:00.627 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
18:52:00.666 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:52:00.787 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:52:00.787 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:52:00.787 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
18:52:00.787 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x15B005AA Title=[Roblox] |
18:52:00.787 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
18:52:00.787 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:52:00.787 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
18:52:00.787 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:52:00.813 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:52:00.815 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:52:01.789 | 5264 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:52:03.824 | 5264 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3233]. |
18:52:03.824 | 5264 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
18:52:03.824 | 5264 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:14) |
18:52:25.937 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:52:25.939 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
18:52:25.939 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
18:52:25.939 | D50 | 1126 | RenderDeviceD3d11::init | save state |
18:52:25.939 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:52:25.949 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
18:52:25.949 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
18:52:25.949 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
18:52:25.949 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:52:25.949 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:52:25.949 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
18:52:25.949 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
18:52:25.949 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
18:52:25.949 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:52:25.997 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
18:52:25.997 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
18:52:25.997 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
18:52:25.998 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x19d10abb |
18:52:25.998 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
18:52:25.998 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
18:52:25.998 | D50 | 2377 | WidgetManager::Render | resume layout thread |
18:52:25.998 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
18:52:25.998 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:52:25.998 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
18:52:25.998 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:52:26.9 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:52:26.9 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:52:26.9 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
18:52:26.9 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
18:52:26.27 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
18:52:26.27 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
18:52:26.27 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
18:52:26.27 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:52:26.336 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:52:26.336 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
18:52:26.336 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
18:52:26.351 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:52:26.545 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:52:26.549 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:52:31.69 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:52:31.158 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:52:31.344 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:52:31.832 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:52:32.40 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:52:38.966 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:52:39.783 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:52:41.597 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:52:41.662 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:52:41.878 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
18:52:41.878 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:52:41.878 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:52:41.878 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:52:41.878 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:52:41.878 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x19d10abb |
18:52:41.878 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:52:41.878 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
18:52:41.878 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:52:41.878 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:52:41.878 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:52:41.878 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:52:41.878 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:52:41.878 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
18:52:41.878 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
18:52:41.919 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:52:42.116 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:52:42.116 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:52:42.116 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
18:52:42.117 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x15B005AA Title=[Roblox] |
18:52:42.117 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
18:52:42.117 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:52:42.117 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
18:52:42.117 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:52:42.147 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:52:42.162 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:52:43.140 | 1388 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:52:45.148 | 1388 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3313]. |
18:52:45.148 | 1388 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
18:52:45.148 | 1388 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
18:52:48.33 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:52:48.35 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
18:52:48.35 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
18:52:48.35 | D50 | 1126 | RenderDeviceD3d11::init | save state |
18:52:48.35 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:52:48.45 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
18:52:48.45 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
18:52:48.45 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
18:52:48.45 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:52:48.45 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:52:48.45 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
18:52:48.45 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
18:52:48.45 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
18:52:48.45 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:52:48.96 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
18:52:48.96 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
18:52:48.96 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
18:52:48.96 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x5870b05 |
18:52:48.96 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
18:52:48.96 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
18:52:48.96 | D50 | 2377 | WidgetManager::Render | resume layout thread |
18:52:48.96 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
18:52:48.96 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:52:48.96 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
18:52:48.96 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:52:48.99 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:52:48.99 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:52:48.99 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
18:52:48.99 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
18:52:48.103 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
18:52:48.103 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
18:52:48.103 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
18:52:48.103 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:52:48.366 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:52:48.384 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:52:48.384 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
18:52:48.384 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
18:52:48.415 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:52:48.420 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:52:50.280 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:52:51.860 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:52:52.452 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:52:54.53 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:52:54.594 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:53:01.58 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:53:01.703 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:53:01.910 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:53:02.851 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:53:03.245 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
18:53:03.245 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:53:03.245 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:53:03.245 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:53:03.245 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:53:03.245 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x5870b05 |
18:53:03.245 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:53:03.245 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
18:53:03.245 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:53:03.245 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:53:03.245 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:53:03.245 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:53:03.245 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:53:03.245 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
18:53:03.245 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
18:53:03.278 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:53:03.549 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:53:03.549 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:53:03.549 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
18:53:03.549 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x15B005AA Title=[Roblox] |
18:53:03.549 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
18:53:03.549 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:53:03.549 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
18:53:03.549 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:53:03.579 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:53:03.580 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:53:04.547 | 5264 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:53:06.593 | 5264 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3367]. |
18:53:06.593 | 5264 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
18:53:06.593 | 5264 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:15) |
18:53:29.322 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:53:29.324 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
18:53:29.324 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
18:53:29.324 | D50 | 1126 | RenderDeviceD3d11::init | save state |
18:53:29.324 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:53:29.334 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
18:53:29.334 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
18:53:29.334 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
18:53:29.334 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:53:29.334 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:53:29.334 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
18:53:29.334 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
18:53:29.334 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
18:53:29.334 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:53:29.374 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
18:53:29.375 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
18:53:29.375 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
18:53:29.375 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x17570ab9 |
18:53:29.375 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
18:53:29.375 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
18:53:29.375 | D50 | 2377 | WidgetManager::Render | resume layout thread |
18:53:29.375 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
18:53:29.375 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:53:29.375 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
18:53:29.375 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:53:29.386 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
18:53:29.386 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
18:53:29.386 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
18:53:29.386 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:53:29.388 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:53:29.388 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:53:29.388 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
18:53:29.388 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
18:53:29.515 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:53:29.669 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:53:29.669 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
18:53:29.669 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
18:53:29.690 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:53:29.704 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:53:30.454 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:53:32.870 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:53:33.294 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:53:34.163 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:53:37.572 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:53:38.90 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:53:42.206 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:53:42.429 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:53:43.641 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:53:43.832 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:53:47.795 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:53:51.494 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:53:52.57 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:53:52.151 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:53:52.306 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:53:58.494 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:53:58.947 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:54:41.660 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:54:42.108 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:54:55.947 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:54:57.466 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:55:02.706 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
18:55:02.706 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:55:02.706 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:55:02.706 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:55:02.706 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:55:02.706 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x17570ab9 |
18:55:02.706 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:55:02.706 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
18:55:02.706 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:55:02.706 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:55:02.706 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:55:02.706 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:55:02.706 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:55:02.706 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
18:55:02.706 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
18:55:02.740 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:55:03.137 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:55:03.137 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:55:03.137 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
18:55:03.137 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x15B005AA Title=[Roblox] |
18:55:03.137 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
18:55:03.137 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:55:03.137 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
18:55:03.137 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:55:03.148 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:55:03.157 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:55:04.127 | 5264 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:55:06.164 | 5264 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3489]. |
18:55:06.164 | 5264 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
18:55:06.164 | 5264 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:13) |
18:55:20.911 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:55:20.914 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
18:55:20.914 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
18:55:20.914 | D50 | 1126 | RenderDeviceD3d11::init | save state |
18:55:20.914 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:55:20.924 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
18:55:20.924 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
18:55:20.924 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
18:55:20.924 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:55:20.924 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:55:20.924 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
18:55:20.924 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
18:55:20.924 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
18:55:20.924 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:55:20.970 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
18:55:20.970 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
18:55:20.970 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
18:55:20.970 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x8a280451 |
18:55:20.970 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
18:55:20.970 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
18:55:20.970 | D50 | 2377 | WidgetManager::Render | resume layout thread |
18:55:20.970 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
18:55:20.970 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:55:20.970 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
18:55:20.970 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:55:20.972 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:55:20.972 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:55:20.972 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
18:55:20.972 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
18:55:20.980 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
18:55:20.980 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
18:55:20.980 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
18:55:20.980 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:55:21.261 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:55:21.261 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
18:55:21.261 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
18:55:21.422 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:55:21.557 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:55:21.557 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:55:21.816 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:55:28.602 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:55:30.48 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:55:30.306 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:55:31.607 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:55:31.949 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:55:32.170 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:55:32.412 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
18:55:32.412 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:55:32.412 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:55:32.412 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:55:32.412 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:55:32.412 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x8a280451 |
18:55:32.412 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:55:32.412 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
18:55:32.412 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:55:32.412 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:55:32.412 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:55:32.412 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:55:32.412 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:55:32.412 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
18:55:32.412 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
18:55:32.445 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:55:32.850 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:55:32.850 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:55:32.850 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
18:55:32.850 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x15B005AA Title=[Roblox] |
18:55:32.850 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
18:55:32.850 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:55:32.850 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
18:55:32.850 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:55:32.850 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:55:32.852 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:55:33.860 | 5264 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:55:35.398 | 5264 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3008]. |
18:55:35.398 | 5264 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
18:55:35.398 | 5264 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:19) |
18:55:35.507 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:55:35.510 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
18:55:35.510 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
18:55:35.510 | D50 | 1126 | RenderDeviceD3d11::init | save state |
18:55:35.510 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:55:35.519 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
18:55:35.519 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
18:55:35.519 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
18:55:35.519 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:55:35.519 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:55:35.519 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
18:55:35.519 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
18:55:35.519 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
18:55:35.519 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:55:35.556 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
18:55:35.556 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
18:55:35.556 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
18:55:35.556 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xed40c33 |
18:55:35.556 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
18:55:35.556 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
18:55:35.556 | D50 | 2377 | WidgetManager::Render | resume layout thread |
18:55:35.556 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
18:55:35.556 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:55:35.556 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
18:55:35.556 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:55:35.564 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
18:55:35.564 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
18:55:35.564 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
18:55:35.564 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:55:35.576 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:55:35.576 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:55:35.576 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
18:55:35.576 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
18:55:35.989 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:55:35.989 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
18:55:35.989 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
18:55:36.52 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:55:36.76 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:55:40.222 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:55:42.685 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:55:49.189 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:55:50.186 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:55:50.885 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:55:51.583 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:56:33.532 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:56:34.561 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:56:34.926 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
18:56:34.927 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:56:34.927 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:56:34.927 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:56:34.927 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:56:34.927 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xed40c33 |
18:56:34.927 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:56:34.927 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
18:56:34.927 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:56:34.927 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:56:34.927 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:56:34.927 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:56:34.927 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:56:34.927 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
18:56:34.927 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
18:56:34.963 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:56:35.67 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:56:35.67 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:56:35.67 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
18:56:35.67 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x15B005AA Title=[Roblox] |
18:56:35.67 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
18:56:35.67 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:56:35.67 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
18:56:35.67 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:56:35.83 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:56:35.85 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:56:36.62 | 5264 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:56:38.101 | 5264 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3194]. |
18:56:38.101 | 5264 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
18:56:38.101 | 5264 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:14) |
18:56:38.425 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:56:38.427 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
18:56:38.427 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
18:56:38.427 | D50 | 1126 | RenderDeviceD3d11::init | save state |
18:56:38.427 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:56:38.436 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
18:56:38.436 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
18:56:38.436 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
18:56:38.436 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:56:38.436 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:56:38.436 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
18:56:38.436 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
18:56:38.436 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
18:56:38.436 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:56:38.476 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
18:56:38.476 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
18:56:38.476 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
18:56:38.476 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xbe30a8b |
18:56:38.476 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
18:56:38.476 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
18:56:38.476 | D50 | 2377 | WidgetManager::Render | resume layout thread |
18:56:38.476 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
18:56:38.476 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:56:38.476 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
18:56:38.476 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:56:38.485 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
18:56:38.485 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
18:56:38.485 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
18:56:38.485 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:56:38.502 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:56:38.502 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:56:38.502 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
18:56:38.502 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
18:56:38.639 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:56:38.639 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
18:56:38.639 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
18:56:38.703 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:56:38.708 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:56:39.68 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
18:56:39.68 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:56:39.68 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:56:39.68 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:56:39.68 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:56:39.68 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xbe30a8b |
18:56:39.68 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:56:39.68 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
18:56:39.68 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:56:39.68 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:56:39.68 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:56:39.68 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:56:39.68 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:56:39.68 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
18:56:39.68 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
18:56:39.139 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:56:39.210 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:56:39.210 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:56:39.210 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
18:56:39.210 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x15B005AA Title=[Roblox] |
18:56:39.210 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
18:56:39.210 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:56:39.211 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
18:56:39.211 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:56:39.221 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:56:39.223 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:56:40.210 | 9E8 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:56:42.253 | 9E8 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3247]. |
18:56:42.253 | 9E8 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
18:56:42.253 | 9E8 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:7) |
18:57:00.817 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:57:00.820 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
18:57:00.820 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
18:57:00.820 | D50 | 1126 | RenderDeviceD3d11::init | save state |
18:57:00.820 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:57:00.829 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
18:57:00.829 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
18:57:00.829 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
18:57:00.830 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:57:00.830 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:57:00.830 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
18:57:00.830 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
18:57:00.830 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
18:57:00.830 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:57:00.868 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
18:57:00.868 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
18:57:00.868 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
18:57:00.868 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x2a7d0ac5 |
18:57:00.868 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
18:57:00.868 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
18:57:00.868 | D50 | 2377 | WidgetManager::Render | resume layout thread |
18:57:00.868 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
18:57:00.868 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:57:00.868 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
18:57:00.868 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:57:00.869 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:57:00.869 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:57:00.869 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
18:57:00.869 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
18:57:00.877 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
18:57:00.877 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
18:57:00.877 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
18:57:00.877 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:57:01.248 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:57:01.248 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
18:57:01.248 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
18:57:01.304 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:57:01.314 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:57:02.99 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
18:57:02.99 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:57:02.99 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:57:02.99 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:57:02.99 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:57:02.99 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x2a7d0ac5 |
18:57:02.99 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:57:02.99 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
18:57:02.99 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:57:02.99 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:57:02.99 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:57:02.99 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:57:02.99 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:57:02.99 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
18:57:02.99 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
18:57:02.152 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:57:02.298 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:57:02.298 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:57:02.298 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
18:57:02.299 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x15B005AA Title=[Roblox] |
18:57:02.299 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
18:57:02.299 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:57:02.299 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
18:57:02.300 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:57:02.301 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:57:02.306 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:57:03.302 | 5264 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:57:05.352 | 5264 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3294]. |
18:57:05.352 | 5264 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
18:57:05.352 | 5264 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:13) |
18:57:20.861 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:57:20.863 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
18:57:20.863 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
18:57:20.863 | D50 | 1126 | RenderDeviceD3d11::init | save state |
18:57:20.863 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:57:20.872 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
18:57:20.872 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
18:57:20.872 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
18:57:20.872 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:57:20.872 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:57:20.872 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
18:57:20.872 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
18:57:20.872 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
18:57:20.872 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:57:20.924 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
18:57:20.924 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
18:57:20.924 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
18:57:20.924 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x21c60919 |
18:57:20.924 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
18:57:20.924 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
18:57:20.924 | D50 | 2377 | WidgetManager::Render | resume layout thread |
18:57:20.924 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
18:57:20.924 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:57:20.924 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
18:57:20.924 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:57:21.10 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
18:57:21.10 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
18:57:21.10 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
18:57:21.10 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:57:21.23 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:57:21.23 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:57:21.23 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
18:57:21.23 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
18:57:21.235 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:57:21.236 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
18:57:21.236 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
18:57:21.337 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:57:21.339 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:57:21.447 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:57:25.421 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:57:27.724 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:57:30.102 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:57:31.705 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:57:36.264 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:57:36.644 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
18:57:36.644 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:57:36.644 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:57:36.644 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:57:36.644 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:57:36.644 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x21c60919 |
18:57:36.644 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:57:36.644 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
18:57:36.644 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:57:36.644 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:57:36.644 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:57:36.644 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:57:36.644 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:57:36.644 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
18:57:36.644 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
18:57:36.689 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:57:36.958 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:57:36.958 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:57:36.958 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
18:57:36.958 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x15B005AA Title=[Roblox] |
18:57:36.958 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
18:57:36.958 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:57:36.958 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
18:57:36.959 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:57:36.976 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:57:36.977 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:57:37.985 | 15C0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:57:40.26 | 15C0 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3412]. |
18:57:40.26 | 15C0 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
18:57:40.26 | 15C0 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:14) |
18:57:41.209 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:57:41.211 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
18:57:41.211 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
18:57:41.211 | D50 | 1126 | RenderDeviceD3d11::init | save state |
18:57:41.211 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:57:41.221 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
18:57:41.221 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
18:57:41.221 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
18:57:41.221 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:57:41.221 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:57:41.221 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
18:57:41.221 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
18:57:41.221 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
18:57:41.221 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:57:41.253 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
18:57:41.253 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
18:57:41.253 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
18:57:41.253 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x12a40b4f |
18:57:41.253 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
18:57:41.253 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
18:57:41.253 | D50 | 2377 | WidgetManager::Render | resume layout thread |
18:57:41.253 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
18:57:41.253 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:57:41.253 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
18:57:41.253 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:57:41.256 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:57:41.256 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:57:41.256 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
18:57:41.256 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
18:57:41.259 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
18:57:41.259 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
18:57:41.259 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
18:57:41.259 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:57:41.595 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:57:41.595 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
18:57:41.595 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
18:57:41.650 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:57:41.659 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:57:42.8 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:57:44.981 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:57:46.28 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:57:47.141 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:58:25.323 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:58:26.659 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:58:26.830 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:58:26.830 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:58:26.830 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
18:58:26.830 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x101B0 Title=[] |
18:58:26.830 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
18:58:26.830 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:58:26.830 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X30(0X30)... |
18:58:26.830 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:58:26.863 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
18:58:26.863 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:58:26.863 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:58:26.863 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:58:26.863 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:58:26.863 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x12a40b4f |
18:58:26.863 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:58:26.863 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
18:58:26.863 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:58:26.863 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:58:26.863 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:58:26.863 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:58:26.863 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:58:26.863 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
18:58:26.863 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
18:58:26.870 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:58:26.907 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:58:26.924 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:58:27.842 | 5264 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:58:29.888 | 5264 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3088]. |
18:58:29.888 | 5264 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
18:58:29.888 | 5264 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:15) |
18:58:38.314 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:58:38.317 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
18:58:38.317 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
18:58:38.317 | D50 | 1126 | RenderDeviceD3d11::init | save state |
18:58:38.317 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:58:38.326 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
18:58:38.326 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
18:58:38.326 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
18:58:38.326 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:58:38.326 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:58:38.326 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
18:58:38.326 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
18:58:38.326 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
18:58:38.326 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:58:38.365 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
18:58:38.365 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
18:58:38.365 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
18:58:38.366 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x13f40c33 |
18:58:38.366 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
18:58:38.366 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
18:58:38.366 | D50 | 2377 | WidgetManager::Render | resume layout thread |
18:58:38.366 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
18:58:38.366 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:58:38.366 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
18:58:38.366 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:58:38.386 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:58:38.386 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:58:38.386 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
18:58:38.386 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
18:58:38.391 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
18:58:38.391 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
18:58:38.391 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
18:58:38.391 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:58:38.646 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:58:38.646 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
18:58:38.646 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
18:58:38.674 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:58:38.744 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:58:38.755 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:58:39.627 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:58:41.121 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:58:44.318 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:58:44.520 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
18:58:44.520 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
18:58:44.520 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:58:44.534 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:58:44.534 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:58:44.534 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
18:58:44.535 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x15B005AA Title=[Roblox] |
18:58:44.543 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
18:58:44.543 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:58:44.543 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
18:58:44.543 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:58:44.558 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:58:44.561 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:58:45.541 | 5264 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:58:47.576 | 5264 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3056]. |
18:58:47.576 | 5264 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
18:58:47.576 | 5264 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:15) |
18:59:03.593 | 4FC4 | 1846 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
18:59:03.593 | 4FC4 | 1874 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
18:59:03.593 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:59:03.593 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:59:03.593 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:59:03.593 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x13f40c33 |
18:59:03.685 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
18:59:03.685 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
18:59:03.685 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
18:59:03.685 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x28780ac9 |
18:59:03.685 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
18:59:03.685 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
18:59:03.685 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:59:03.701 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:59:03.701 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:59:03.701 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
18:59:03.701 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
18:59:03.706 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
18:59:03.706 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
18:59:03.706 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
18:59:03.706 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:59:03.945 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:59:03.945 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
18:59:03.945 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
18:59:03.945 | 1850 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
18:59:03.950 | D50 | 2377 | WidgetManager::Render | resume layout thread |
18:59:03.950 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
18:59:03.950 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:59:04.57 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:59:04.63 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:59:06.183 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
18:59:06.183 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:59:06.183 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:59:06.183 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:59:06.183 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:59:06.183 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x28780ac9 |
18:59:06.183 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:59:06.183 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
18:59:06.183 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:59:06.183 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:59:06.183 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:59:06.183 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:59:06.183 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:59:06.183 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
18:59:06.183 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
18:59:06.330 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:59:06.414 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:59:06.414 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:59:06.414 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
18:59:06.414 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x15B005AA Title=[Roblox] |
18:59:06.414 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
18:59:06.414 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:59:06.414 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
18:59:06.414 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:59:06.514 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:59:06.516 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:59:07.427 | 5264 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:59:09.442 | 15C0 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3367]. |
18:59:09.442 | 15C0 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
18:59:09.442 | 15C0 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:13) |
18:59:18.164 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:59:18.164 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
18:59:18.164 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
18:59:18.164 | 1850 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
18:59:18.207 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:59:18.210 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
18:59:18.210 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
18:59:18.210 | D50 | 1126 | RenderDeviceD3d11::init | save state |
18:59:18.210 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:59:18.218 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
18:59:18.218 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
18:59:18.218 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
18:59:18.218 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:59:18.218 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:59:18.218 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
18:59:18.218 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
18:59:18.218 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:59:18.260 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
18:59:18.260 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
18:59:18.260 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
18:59:18.260 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x19230889 |
18:59:18.260 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
18:59:18.260 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
18:59:18.260 | D50 | 2377 | WidgetManager::Render | resume layout thread |
18:59:18.260 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
18:59:18.260 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:59:18.260 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:59:18.265 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:59:18.265 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:59:18.265 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
18:59:18.265 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
18:59:18.267 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
18:59:18.267 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
18:59:18.267 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
18:59:18.267 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:59:18.670 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
18:59:18.670 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:59:18.670 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:59:18.670 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:59:18.670 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:59:18.671 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x19230889 |
18:59:18.671 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:59:18.671 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
18:59:18.671 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:59:18.671 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:59:18.671 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:59:18.671 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:59:18.671 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:59:18.671 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
18:59:18.671 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
18:59:18.686 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:59:18.686 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:59:18.686 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
18:59:18.686 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x31059A Title=[Task Switching] |
18:59:18.689 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
18:59:18.689 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:59:18.689 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X30(0X30)... |
18:59:18.690 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:59:18.690 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:59:18.708 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:59:18.734 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:59:19.701 | 15C0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:59:19.840 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:59:19.842 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
18:59:19.842 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
18:59:19.842 | D50 | 1126 | RenderDeviceD3d11::init | save state |
18:59:19.842 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:59:19.851 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
18:59:19.851 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
18:59:19.851 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
18:59:19.851 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:59:19.851 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:59:19.851 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
18:59:19.851 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
18:59:19.851 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
18:59:19.851 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:59:19.887 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
18:59:19.887 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
18:59:19.887 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
18:59:19.887 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1ee60cbf |
18:59:19.887 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
18:59:19.887 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
18:59:19.887 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
18:59:19.887 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:59:19.892 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:59:19.892 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:59:19.893 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
18:59:19.893 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
18:59:19.895 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
18:59:19.895 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
18:59:19.895 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
18:59:19.895 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:59:20.224 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:59:20.224 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
18:59:20.224 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
18:59:20.280 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:59:20.296 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:59:41.710 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
18:59:41.710 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:59:41.710 | 4FC4 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 20420, 3408 |
18:59:41.710 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:59:41.710 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:59:41.710 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:59:41.710 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1ee60cbf |
18:59:41.710 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:59:41.710 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
18:59:41.710 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:59:41.710 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:59:41.710 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:59:41.710 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:59:41.710 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:59:41.710 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
18:59:41.710 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
18:59:41.745 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
18:59:41.841 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:59:41.841 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:59:41.841 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
18:59:41.841 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x15B005AA Title=[Roblox] |
18:59:41.841 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
18:59:41.841 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:59:41.841 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
18:59:41.841 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:59:41.857 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:59:41.865 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
18:59:42.830 | 5264 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:59:44.859 | 5264 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3180]. |
18:59:44.859 | 5264 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
18:59:44.859 | 5264 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:14) |
19:00:03.279 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
19:00:03.282 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
19:00:03.282 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
19:00:03.282 | D50 | 1126 | RenderDeviceD3d11::init | save state |
19:00:03.282 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
19:00:03.291 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
19:00:03.291 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
19:00:03.291 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
19:00:03.291 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
19:00:03.291 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
19:00:03.291 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
19:00:03.291 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
19:00:03.291 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
19:00:03.291 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
19:00:03.311 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
19:00:03.311 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
19:00:03.311 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
19:00:03.342 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
19:00:03.342 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
19:00:03.342 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
19:00:03.342 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x12470935 |
19:00:03.342 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
19:00:03.342 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
19:00:03.342 | D50 | 2377 | WidgetManager::Render | resume layout thread |
19:00:03.342 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
19:00:03.342 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
19:00:03.342 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
19:00:03.350 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
19:00:03.350 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
19:00:03.350 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
19:00:03.350 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
19:00:03.356 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
19:00:03.356 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
19:00:03.356 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
19:00:03.356 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
19:00:03.365 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
19:00:03.372 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
19:00:03.741 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
19:00:08.135 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
19:00:08.481 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
19:00:09.764 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
19:00:11.274 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
19:00:14.44 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
19:00:18.343 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
19:00:19.35 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
19:00:20.429 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
19:00:20.429 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
19:00:20.429 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
19:00:20.429 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
19:00:20.429 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
19:00:20.429 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x12470935 |
19:00:20.429 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
19:00:20.429 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
19:00:20.429 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
19:00:20.429 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
19:00:20.429 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
19:00:20.429 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
19:00:20.429 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
19:00:20.429 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
19:00:20.429 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
19:00:20.501 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
19:00:20.782 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
19:00:20.782 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
19:00:20.782 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
19:00:20.782 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x15B005AA Title=[Roblox] |
19:00:20.782 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
19:00:20.782 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
19:00:20.782 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X30(0X30)... |
19:00:20.782 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
19:00:20.799 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
19:00:20.799 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
19:00:21.782 | 44E8 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
19:00:23.811 | 44E8 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3433]. |
19:00:23.811 | 44E8 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
19:00:23.811 | 44E8 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:14) |
19:00:36.855 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
19:00:36.858 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
19:00:36.858 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
19:00:36.858 | D50 | 1126 | RenderDeviceD3d11::init | save state |
19:00:36.858 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
19:00:36.867 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
19:00:36.867 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
19:00:36.867 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
19:00:36.867 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
19:00:36.867 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
19:00:36.867 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
19:00:36.867 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
19:00:36.867 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
19:00:36.867 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
19:00:36.902 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
19:00:36.902 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
19:00:36.902 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
19:00:36.902 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x13680b75 |
19:00:36.902 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
19:00:36.902 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
19:00:36.902 | D50 | 2377 | WidgetManager::Render | resume layout thread |
19:00:36.902 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
19:00:36.902 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
19:00:36.902 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
19:00:36.902 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
19:00:36.912 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
19:00:36.912 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
19:00:36.912 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
19:00:36.912 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
19:00:36.915 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
19:00:36.915 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
19:00:36.915 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
19:00:36.915 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
19:00:37.205 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
19:00:37.205 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
19:00:37.205 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
19:00:37.253 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
19:00:37.267 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
19:00:40.564 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
19:00:41.343 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
19:00:42.782 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
19:00:47.330 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
19:00:49.36 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
19:00:50.895 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
19:00:59.785 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
19:00:59.933 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
19:01:00.117 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
19:01:00.117 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
19:01:00.117 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
19:01:00.117 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
19:01:00.117 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
19:01:00.117 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x13680b75 |
19:01:00.117 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
19:01:00.117 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
19:01:00.117 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
19:01:00.117 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
19:01:00.117 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
19:01:00.117 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
19:01:00.117 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
19:01:00.117 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
19:01:00.117 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
19:01:00.188 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
19:01:00.188 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
19:01:00.188 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
19:01:00.188 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x15B005AA Title=[Roblox] |
19:01:00.188 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
19:01:00.188 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
19:01:00.188 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X30(0X30)... |
19:01:00.188 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
19:01:00.214 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
19:01:00.300 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
19:01:00.319 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
19:01:01.180 | 44E8 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
19:01:03.228 | 15C0 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3199]. |
19:01:03.228 | 15C0 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
19:01:03.228 | 15C0 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:14) |
19:01:09.570 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
19:01:09.572 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
19:01:09.572 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
19:01:09.572 | D50 | 1126 | RenderDeviceD3d11::init | save state |
19:01:09.572 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
19:01:09.582 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
19:01:09.582 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
19:01:09.582 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
19:01:09.582 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
19:01:09.582 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
19:01:09.582 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
19:01:09.582 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
19:01:09.582 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
19:01:09.582 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
19:01:09.623 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
19:01:09.623 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
19:01:09.623 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
19:01:09.623 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xbcf60701 |
19:01:09.623 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
19:01:09.623 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
19:01:09.623 | D50 | 2377 | WidgetManager::Render | resume layout thread |
19:01:09.623 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
19:01:09.623 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
19:01:09.623 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
19:01:09.623 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
19:01:09.627 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
19:01:09.627 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
19:01:09.627 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
19:01:09.627 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
19:01:09.631 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
19:01:09.631 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
19:01:09.631 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
19:01:09.631 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
19:01:09.890 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
19:01:09.890 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
19:01:09.890 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
19:01:09.948 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
19:01:09.956 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
19:01:11.691 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
19:01:12.741 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
19:01:12.937 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
19:01:12.937 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
19:01:12.937 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
19:01:12.937 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
19:01:12.937 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
19:01:12.937 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xbcf60701 |
19:01:12.937 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
19:01:12.937 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
19:01:12.937 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
19:01:12.937 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
19:01:12.937 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
19:01:12.937 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
19:01:12.937 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
19:01:12.937 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
19:01:12.937 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
19:01:12.983 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
19:01:13.135 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
19:01:13.135 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
19:01:13.135 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
19:01:13.135 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x15B005AA Title=[Roblox] |
19:01:13.135 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
19:01:13.136 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
19:01:13.136 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
19:01:13.136 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
19:01:13.186 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
19:01:13.214 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
19:01:14.141 | 15C0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
19:01:16.185 | 15C0 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3314]. |
19:01:16.185 | 15C0 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
19:01:16.185 | 15C0 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:14) |
19:01:23.484 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
19:01:23.486 | D50 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x2f3ff4a0 |
19:01:23.486 | D50 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
19:01:23.486 | D50 | 1126 | RenderDeviceD3d11::init | save state |
19:01:23.486 | D50 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
19:01:23.496 | D50 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x3551ca68. |
19:01:23.496 | D50 | 1134 | RenderDeviceD3d11::init | restore state |
19:01:23.496 | D50 | 1137 | RenderDeviceD3d11::init | Target Window [0x1c07f2] |
19:01:23.496 | D50 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
19:01:23.496 | D50 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
19:01:23.496 | D50 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
19:01:23.496 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
19:01:23.496 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
19:01:23.496 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
19:01:23.535 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
19:01:23.535 | D50 | 5610 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1c07f2} (foreground = 0x1c07f2). |
19:01:23.535 | D50 | 2523 | OverlayManager::installWindowProcHook | Install WPH |
19:01:23.535 | D50 | 2537 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x9da40535 |
19:01:23.535 | D50 | 2556 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
19:01:23.535 | D50 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd2f11360=-755952800)=>(0x60545510=1616139536) |
19:01:23.535 | D50 | 2377 | WidgetManager::Render | resume layout thread |
19:01:23.535 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
19:01:23.535 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
19:01:23.535 | D50 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
19:01:23.535 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
19:01:23.540 | 4FC4 | 2632 | OverlayManager::installKeybMouseHook | Install KeybMouse |
19:01:23.540 | 4FC4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
19:01:23.540 | 4FC4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4fc4 |
19:01:23.540 | 4FC4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4fc4 |
19:01:23.555 | D50 | 5512 | OverlayManager::initOverlayResolution | Ex 0X40008 |
19:01:23.555 | D50 | 5518 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
19:01:23.555 | D50 | 5441 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
19:01:23.555 | D50 | 5461 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
19:01:23.904 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
19:01:23.904 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
19:01:23.904 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
19:01:23.979 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
19:01:23.989 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
19:01:24.417 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
19:01:26.764 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
19:01:28.383 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
19:01:33.646 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
19:01:33.976 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
19:01:34.302 | 4FC4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
19:01:34.980 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
19:01:34.980 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
19:01:34.980 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
19:01:34.980 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x15B005AA Title=[Roblox] |
19:01:34.980 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
19:01:34.980 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
19:01:34.980 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
19:01:34.980 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
19:01:34.986 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
19:01:34.990 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
19:01:35.975 | 15C0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
19:01:38.0 | 15C0 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3499]. |
19:01:38.0 | 15C0 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
19:01:38.0 | 15C0 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:14) |
19:02:42.786 | 4FC4 | 1846 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
19:02:43.34 | D50 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
19:02:43.34 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
19:02:43.278 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
19:02:43.278 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed True |
19:02:43.278 | 1850 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
19:02:43.278 | 1850 | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
19:02:43.289 | D50 | 2377 | WidgetManager::Render | resume layout thread |
19:02:43.289 | D50 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
19:02:43.289 | D50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
19:02:43.295 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
19:02:43.313 | D50 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
19:02:45.969 | 4FC4 | 7739 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (0) |
19:02:46.129 | 4FC4 | 486 | ReleaseD11Device | Device Released! [2] |
19:02:46.129 | 4FC4 | 2980 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
19:02:46.129 | 4FC4 | 3030 | OverlayManager::DetachThreadInput | Detach thread input 20420, 3408 |
19:02:46.129 | 4FC4 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
19:02:46.129 | 4FC4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
19:02:46.130 | 4FC4 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
19:02:46.130 | 4FC4 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x9da40535 |
19:02:46.130 | 4FC4 | 3002 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
19:02:46.130 | 4FC4 | 184 | IRenderDevice::release | Render Releasing. |
19:02:46.130 | 4FC4 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
19:02:46.130 | 4FC4 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
19:02:46.130 | 4FC4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
19:02:46.130 | 4FC4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
19:02:46.130 | 4FC4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
19:02:46.130 | 4FC4 | 201 | IRenderDevice::release | Render Releasing Done. |
19:02:46.130 | 4FC4 | 489 | ReleaseD11Device | End Device Released! |
19:02:46.170 | 4FC4 | 419 | fSwapResize_Buffers | Resize buffer (0x2f3ff4a0)! |
19:02:46.389 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
19:02:46.389 | 1850 | 6880 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
19:02:46.389 | 1850 | 8461 | OverlayManager::OnForegroundChanged | Changed False |
19:02:46.389 | 1850 | 8499 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x0 Title=[] |
19:02:46.389 | 1850 | 2961 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
19:02:46.389 | 1850 | 2843 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
19:02:46.389 | 1850 | 2856 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
19:02:46.392 | 1850 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
19:02:46.402 | 1850 | 7039 | OverlayManager::doAction | DisplayFPS - Triggered |
19:02:47.364 | 15C0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
19:02:49.412 | 15C0 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3291]. |
19:02:49.412 | 15C0 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
19:02:49.412 | 15C0 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:14) |
19:02:56.25 | 4FC4 | 2206 | ClientExitProcessCallback | Client::Exit Process Callback [0]. |
19:02:56.25 | 4FC4 | 691 | Client::clear | Client::Clear [0 - 1] . |
19:02:56.25 | 4FC4 | 698 | Client::clear | Client::Clear stoping... |
19:02:56.25 | 4FC4 | 1185 | OverlayManager::StopInternal | stopping... |
19:02:56.25 | 4FC4 | 1212 | OverlayManager::StopInternal | Stoping server connection |
19:02:56.26 | 1850 | 7237 | OverlayManager::OnDisconnected | Disconnected from server |
19:02:56.26 | 4FC4 | 1217 | OverlayManager::StopInternal | Stopped server connection |
19:02:56.26 | 4FC4 | 206 | Overlay::Streaming::GameCaptureManager::StopRecording | Stop recording |
19:02:56.26 | 4FC4 | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:True] |
19:02:56.26 | 4FC4 | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:False] |
19:02:56.26 | 4FC4 | 1238 | OverlayManager::StopInternal | Closing inter process |
19:02:56.26 | 4FC4 | 25 | InterProcessEventHandler::~InterProcessEventHandler | (!) Signaling Thread to exit |
19:02:56.26 | 4FB4 | 118 | InterProcessEventHandler::ThreadFunc | Terminated : CloseHandle 1, ShutDown=T |
19:02:56.27 | 4FC4 | 255 | InterProcessElement::close | InterProcess INTER_PROCESS_EVENT_HANDLER close 2147483647 bytes |
19:02:56.27 | 4FC4 | 59 | InterProcessEventHandler::~InterProcessEventHandler | Done. |
19:02:56.27 | 4FC4 | 1254 | OverlayManager::StopInternal | not running. |
19:02:56.27 | 4FC4 | 141 | ApiManager::DestroyBackgroundThread | Destroy call. |
19:02:56.394 | 3668 | 188 | ApiManager::BackgroundThread | Background Thread is terminated. |
19:02:56.395 | 4FC4 | 232 | ApiManager::ClearAllCommands | Clearing commands [3] |
19:02:56.395 | 4FC4 | 249 | ApiManager::ClearAllCommands | Cleared |
19:02:56.395 | 4FC4 | 136 | ApiManager::Destroy | Destroyed |
19:02:56.395 | 4FC4 | 1256 | OverlayManager::StopInternal | stopped. |
19:02:56.395 | 4FC4 | 759 | Client::clear | Remove old SHM |
19:02:56.395 | 4FC4 | 255 | InterProcessElement::close | InterProcess Overwolf_SHARED_MEMORY_2_2_23411644 close 2147483647 bytes |
19:02:56.395 | 4FC4 | 767 | Client::clear | Stop tasks thread |
19:02:56.396 | 4FC4 | 780 | Client::clear | Client::Clear - Done. |
19:02:56.396 | 4FC4 | 2221 | ClientExitProcessCallback | Going to ExitProcess() |
| | | | |