Time | Thread | Line | Function | Message |
18:44:46.203 | 2CE0 | 139 | runClient | Starting Overlay PID=15780(0x3da4) server PID = 12552 |
18:44:46.203 | 2CE0 | 560 | Client::init | Client::Initialize |
18:44:46.203 | 2CE0 | 568 | Client::init | Start owclient thread |
18:44:46.203 | 3494 | 325 | Client::initFirstInjection | Client::initFirstInjection. |
18:44:46.203 | 3494 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_23412552 opened succesfuly |
18:44:46.203 | 3494 | 351 | | session id = {9AE775BC-B202-4520-BCCB-A93523000DA5} |
18:44:46.203 | 3494 | 2080 | Client::LogClientInfo | CommandLine[1] [C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VALORANT-Win64-Shipping.exeShooterGame-remoting-app-port=49575-remoting-auth-token=_N96RwAokIwpIXnm0o8UmA-patchline=live]. |
18:44:46.203 | 3494 | 2080 | Client::LogClientInfo | CommandLine[2] [-ares-deployment=eu-config-endpoint=https://shared.eu.a.pvp.net-savetouserdir-culture=en_US]. |
18:44:46.203 | 3494 | 2096 | Client::LogClientInfo | Process OS version [10.0] [64-bit] |
18:44:46.203 | 3494 | 2106 | Client::LogClientInfo | OS version [10.0.22621] |
18:44:46.203 | 3494 | 2128 | Client::LogClientInfo | Client [64-bit] Version 2.2.234.8 |
18:44:46.203 | 3494 | 2141 | Client::LogProcessModules | Loaded modules: |
18:44:46.210 | 3494 | 2157 | | C:\Program Files (x86)\Overwolf\0.236.2.2\OWClient.dll |
18:44:46.210 | 3494 | 2157 | | C:\Program Files (x86)\Overwolf\0.236.2.2\OWExplorer.dll |
18:44:46.210 | 3494 | 2157 | | C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll |
18:44:46.210 | 3494 | 2157 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\chrome_elf.dll |
18:44:46.210 | 3494 | 2157 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\d3dcompiler_47.dll |
18:44:46.210 | 3494 | 2157 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libEGL.dll |
18:44:46.210 | 3494 | 2157 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libGLESv2.dll |
18:44:46.210 | 3494 | 2157 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libcef.dll |
18:44:46.210 | 3494 | 2157 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\DbgHelp\dbghelp.dll |
18:44:46.210 | 3494 | 2157 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\NVIDIA\GeForceNOW\Win64\GfnRuntimeSdk.dll |
18:44:46.210 | 3494 | 2157 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\NVIDIA\NVaftermath\Win64\GFSDK_Aftermath_Lib.x64.dll |
18:44:46.210 | 3494 | 2157 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Ogg\Win64\VS2015\libogg_64.dll |
18:44:46.210 | 3494 | 2157 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEXFramework_x64.dll |
18:44:46.210 | 3494 | 2157 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEX_Clothing_x64.dll |
18:44:46.210 | 3494 | 2157 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEX_Legacy_x64.dll |
18:44:46.210 | 3494 | 2157 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\Apex_Destructible_x64.dll |
18:44:46.210 | 3494 | 2157 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\NvCloth_x64.dll |
18:44:46.210 | 3494 | 2157 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3Common_x64.dll |
18:44:46.210 | 3494 | 2157 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3Cooking_x64.dll |
18:44:46.210 | 3494 | 2157 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3_x64.dll |
18:44:46.210 | 3494 | 2157 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PxFoundation_x64.dll |
18:44:46.210 | 3494 | 2157 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PxPvdSDK_x64.dll |
18:44:46.210 | 3494 | 2157 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbis_64.dll |
18:44:46.210 | 3494 | 2157 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbisfile_64.dll |
18:44:46.210 | 3494 | 2157 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\MSVCP140.dll |
18:44:46.210 | 3494 | 2157 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\RiotGamesApi.dll |
18:44:46.210 | 3494 | 2157 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VALORANT-Win64-Shipping.exe |
18:44:46.210 | 3494 | 2157 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VCRUNTIME140.dll |
18:44:46.210 | 3494 | 2157 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VCRUNTIME140_1.dll |
18:44:46.210 | 3494 | 2157 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\dbghelp.dll |
18:44:46.210 | 3494 | 2157 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\stub.dll |
18:44:46.210 | 3494 | 2157 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\vivoxsdk.dll |
18:44:46.210 | 3494 | 2157 | | C:\Users\Julie Svankjær\AppData\Local\Medal\recorder-3.743.0\Host\medal-hook64.dll |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\SYSTEM32\AcGenral.DLL |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\SYSTEM32\CRYPTSP.dll |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\SYSTEM32\CRYPTUI.dll |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\SYSTEM32\CompPkgSup.DLL |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\SYSTEM32\CoreMessaging.dll |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\SYSTEM32\D3D12Core.dll |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\SYSTEM32\D3DSCache.dll |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\SYSTEM32\DEVOBJ.dll |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\SYSTEM32\DINPUT8.dll |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\SYSTEM32\DNSAPI.dll |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\SYSTEM32\DPAPI.DLL |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\SYSTEM32\DSOUND.dll |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\SYSTEM32\DWrite.dll |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\SYSTEM32\GLU32.dll |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\SYSTEM32\HID.DLL |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\SYSTEM32\MFCORE.DLL |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\SYSTEM32\MPR.dll |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\SYSTEM32\MSASN1.dll |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\SYSTEM32\NETAPI32.dll |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\SYSTEM32\NTASN1.dll |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\SYSTEM32\OLEACC.dll |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\SYSTEM32\OPENGL32.dll |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\SYSTEM32\RTWorkQ.DLL |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\SYSTEM32\ResampleDmo.DLL |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\SYSTEM32\SAMCLI.DLL |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\SYSTEM32\SensApi.dll |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\SYSTEM32\SspiCli.dll |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\SYSTEM32\UIAutomationCore.DLL |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\SYSTEM32\UMPDC.dll |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\SYSTEM32\USERENV.dll |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\SYSTEM32\USP10.dll |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\SYSTEM32\VERSION.dll |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\SYSTEM32\WINHTTP.dll |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\SYSTEM32\WINMM.dll |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\SYSTEM32\WINNSI.DLL |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\SYSTEM32\WINSPOOL.DRV |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\SYSTEM32\WTSAPI32.dll |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\SYSTEM32\WindowsCodecs.dll |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\SYSTEM32\X3DAudio1_7.dll |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\SYSTEM32\XAPOFX1_5.dll |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\SYSTEM32\XAudio2_7.dll |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\SYSTEM32\XINPUT1_3.dll |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\SYSTEM32\apphelp.dll |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\SYSTEM32\avrt.dll |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\SYSTEM32\bcrypt.dll |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\SYSTEM32\cfgmgr32.dll |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\SYSTEM32\credui.dll |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\SYSTEM32\cryptnet.dll |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\SYSTEM32\d3d11.dll |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\SYSTEM32\d3d12.dll |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\SYSTEM32\d3d9.dll |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\SYSTEM32\dcomp.dll |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\SYSTEM32\directxdatabasehelper.dll |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\SYSTEM32\drvstore.dll |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\SYSTEM32\dwmapi.dll |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\SYSTEM32\dxcore.dll |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\SYSTEM32\dxgi.dll |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\SYSTEM32\dxva2.dll |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\SYSTEM32\gpapi.dll |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\SYSTEM32\iertutil.dll |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\SYSTEM32\inputhost.dll |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\SYSTEM32\kernel.appcore.dll |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\SYSTEM32\mf.dll |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\SYSTEM32\mfplat.dll |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\SYSTEM32\mfplay.dll |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\SYSTEM32\mscms.dll |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\SYSTEM32\msdmo.dll |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\SYSTEM32\ncrypt.dll |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\SYSTEM32\netutils.dll |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\SYSTEM32\ntdll.dll |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\SYSTEM32\ntmarta.dll |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\SYSTEM32\nvapi64.dll |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\SYSTEM32\powrprof.dll |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\SYSTEM32\profapi.dll |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\SYSTEM32\secur32.dll |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\SYSTEM32\srvcli.dll |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\SYSTEM32\textinputframework.dll |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\SYSTEM32\urlmon.dll |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\SYSTEM32\webio.dll |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\SYSTEM32\wevtapi.dll |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\SYSTEM32\windows.storage.dll |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\SYSTEM32\winmmbase.dll |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\SYSTEM32\wintypes.dll |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\SYSTEM32\wldp.dll |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\System32\COMDLG32.dll |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\System32\CRYPT32.dll |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_4eef80c06561d01a\Display.NvContainer\MessageBus.dll |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_4eef80c06561d01a\NvCamera\NvCamera64.dll |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_4eef80c06561d01a\NvCamera\d3dcompiler_47_64.dll |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_4eef80c06561d01a\nvcuda64.dll |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_4eef80c06561d01a\nvgpucomp64.dll |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_4eef80c06561d01a\nvldumdx.dll |
18:44:46.210 | 3494 | 2157 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_4eef80c06561d01a\nvwgf2umx.dll |
18:44:46.211 | 3494 | 2157 | | C:\WINDOWS\System32\GDI32.dll |
18:44:46.211 | 3494 | 2157 | | C:\WINDOWS\System32\IMM32.DLL |
18:44:46.211 | 3494 | 2157 | | C:\WINDOWS\System32\KERNEL32.DLL |
18:44:46.211 | 3494 | 2157 | | C:\WINDOWS\System32\KERNELBASE.dll |
18:44:46.211 | 3494 | 2157 | | C:\WINDOWS\System32\MMDevApi.dll |
18:44:46.211 | 3494 | 2157 | | C:\WINDOWS\System32\MSCTF.dll |
18:44:46.211 | 3494 | 2157 | | C:\WINDOWS\System32\NSI.dll |
18:44:46.211 | 3494 | 2157 | | C:\WINDOWS\System32\Normaliz.dll |
18:44:46.211 | 3494 | 2157 | | C:\WINDOWS\System32\OLEAUT32.dll |
18:44:46.211 | 3494 | 2157 | | C:\WINDOWS\System32\PSAPI.DLL |
18:44:46.211 | 3494 | 2157 | | C:\WINDOWS\System32\RPCRT4.dll |
18:44:46.211 | 3494 | 2157 | | C:\WINDOWS\System32\SETUPAPI.dll |
18:44:46.211 | 3494 | 2157 | | C:\WINDOWS\System32\SHELL32.dll |
18:44:46.211 | 3494 | 2157 | | C:\WINDOWS\System32\SHLWAPI.dll |
18:44:46.211 | 3494 | 2157 | | C:\WINDOWS\System32\USER32.dll |
18:44:46.211 | 3494 | 2157 | | C:\WINDOWS\System32\WINTRUST.dll |
18:44:46.211 | 3494 | 2157 | | C:\WINDOWS\System32\WLDAP32.dll |
18:44:46.211 | 3494 | 2157 | | C:\WINDOWS\System32\WS2_32.dll |
18:44:46.211 | 3494 | 2157 | | C:\WINDOWS\System32\advapi32.dll |
18:44:46.211 | 3494 | 2157 | | C:\WINDOWS\System32\bcryptPrimitives.dll |
18:44:46.211 | 3494 | 2157 | | C:\WINDOWS\System32\clbcatq.dll |
18:44:46.211 | 3494 | 2157 | | C:\WINDOWS\System32\combase.dll |
18:44:46.211 | 3494 | 2157 | | C:\WINDOWS\System32\fwpuclnt.dll |
18:44:46.211 | 3494 | 2157 | | C:\WINDOWS\System32\gdi32full.dll |
18:44:46.211 | 3494 | 2157 | | C:\WINDOWS\System32\imagehlp.dll |
18:44:46.211 | 3494 | 2157 | | C:\WINDOWS\System32\mfmp4srcsnk.dll |
18:44:46.211 | 3494 | 2157 | | C:\WINDOWS\System32\msvcp_win.dll |
18:44:46.211 | 3494 | 2157 | | C:\WINDOWS\System32\msvcrt.dll |
18:44:46.211 | 3494 | 2157 | | C:\WINDOWS\System32\ole32.dll |
18:44:46.211 | 3494 | 2157 | | C:\WINDOWS\System32\sechost.dll |
18:44:46.211 | 3494 | 2157 | | C:\WINDOWS\System32\shcore.dll |
18:44:46.211 | 3494 | 2157 | | C:\WINDOWS\System32\ucrtbase.dll |
18:44:46.211 | 3494 | 2157 | | C:\WINDOWS\System32\win32u.dll |
18:44:46.211 | 3494 | 2157 | | C:\WINDOWS\System32\winrnr.dll |
18:44:46.211 | 3494 | 2157 | | C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.22621.2506_none_270c5ae97388e100\COMCTL32.dll |
18:44:46.211 | 3494 | 2157 | | C:\WINDOWS\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.22621.2506_none_57f74dcece1b5ace\gdiplus.dll |
18:44:46.211 | 3494 | 2157 | | C:\WINDOWS\system32\MobileNetworking.dll |
18:44:46.211 | 3494 | 2157 | | C:\WINDOWS\system32\audioses.dll |
18:44:46.211 | 3494 | 2157 | | C:\WINDOWS\system32\dataexchange.dll |
18:44:46.211 | 3494 | 2157 | | C:\WINDOWS\system32\explorerframe.dll |
18:44:46.211 | 3494 | 2157 | | C:\WINDOWS\system32\mswsock.dll |
18:44:46.211 | 3494 | 2157 | | C:\WINDOWS\system32\napinsp.dll |
18:44:46.211 | 3494 | 2157 | | C:\WINDOWS\system32\ncryptsslp.dll |
18:44:46.211 | 3494 | 2157 | | C:\WINDOWS\system32\nlansp_c.dll |
18:44:46.211 | 3494 | 2157 | | C:\WINDOWS\system32\nvspcap64.dll |
18:44:46.211 | 3494 | 2157 | | C:\WINDOWS\system32\pnrpnsp.dll |
18:44:46.211 | 3494 | 2157 | | C:\WINDOWS\system32\rsaenh.dll |
18:44:46.211 | 3494 | 2157 | | C:\WINDOWS\system32\schannel.DLL |
18:44:46.211 | 3494 | 2157 | | C:\WINDOWS\system32\twinapi.appcore.dll |
18:44:46.211 | 3494 | 2157 | | C:\WINDOWS\system32\twinapi.dll |
18:44:46.211 | 3494 | 2157 | | C:\WINDOWS\system32\uxtheme.dll |
18:44:46.211 | 3494 | 2157 | | C:\WINDOWS\system32\wlanapi.dll |
18:44:46.211 | 3494 | 2157 | | C:\WINDOWS\system32\wshbth.dll |
18:44:46.211 | 3494 | 2157 | | C:\Windows\System32\AppXDeploymentClient.dll |
18:44:46.211 | 3494 | 2157 | | C:\Windows\System32\Windows.ApplicationModel.dll |
18:44:46.211 | 3494 | 2157 | | C:\Windows\System32\Windows.Media.dll |
18:44:46.211 | 3494 | 2157 | | C:\Windows\System32\Windows.UI.dll |
18:44:46.211 | 3494 | 2157 | | C:\Windows\System32\colorcnv.dll |
18:44:46.211 | 3494 | 2157 | | C:\Windows\System32\gameux.dll |
18:44:46.211 | 3494 | 2157 | | C:\Windows\System32\mfperfhelper.dll |
18:44:46.211 | 3494 | 2157 | | C:\Windows\System32\msmpeg2vdec.dll |
18:44:46.211 | 3494 | 2157 | | C:\Windows\System32\rasadhlp.dll |
18:44:46.211 | 3494 | 79 | GraphicsHookManager::Init | Created Thread - Created , ThreadId=19180 |
18:44:46.213 | 3494 | 1546 | Client::ReadGameConfigurations | GameConfigurations Input Libraries - Use Default. |
18:44:46.213 | 3494 | 1570 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D11. |
18:44:46.213 | 3494 | 1619 | Client::ReadGameConfigurations | Disable DisableEXHandle - OFF |
18:44:46.213 | 3494 | 1685 | Client::ReadGameConfigurations | GameConfigurations UseTSHook - OFF |
18:44:46.213 | 3494 | 1698 | Client::ReadGameConfigurations | GameConfigurations DisableDIAquire - OFF |
18:44:46.213 | 3494 | 1728 | Client::ReadGameConfigurations | Enable EnableTXR - OFF |
18:44:46.213 | 3494 | 1768 | Client::ReadGameConfigurations | GameConfigurations DisableD3d9Ex - OFF |
18:44:46.213 | 3494 | 1770 | Client::ReadGameConfigurations | GameConfigurations EnableMTCursor - OFF |
18:44:46.213 | 3494 | 1772 | Client::ReadGameConfigurations | GameConfigurations Use Long Block - OFF |
18:44:46.213 | 3494 | 1774 | Client::ReadGameConfigurations | GameConfigurations Use Safe Block - OFF |
18:44:46.213 | 3494 | 1776 | Client::ReadGameConfigurations | GameConfigurations Use All Safe Block - OFF |
18:44:46.213 | 3494 | 1778 | Client::ReadGameConfigurations | GameConfigurations Disable Safe Hooking - OFF |
18:44:46.213 | 3494 | 1780 | Client::ReadGameConfigurations | GameConfigurations Use MH - OFF |
18:44:46.213 | 3494 | 1783 | Client::ReadGameConfigurations | GameConfigurations Use MCH - ON |
18:44:46.213 | 3494 | 1786 | Client::ReadGameConfigurations | GameConfigurations Use EH - OFF |
18:44:46.213 | 3494 | 1893 | Data::Search | [0] 0xE5E80000 |
18:44:46.213 | 3494 | 1893 | Data::Search | [1] 0x0 |
18:44:46.213 | 3494 | 1893 | Data::Search | [2] 0xC16A0000 |
18:44:46.213 | 3494 | 1893 | Data::Search | [3] 0xC2400000 |
18:44:46.213 | 3494 | 1893 | Data::Search | [4] 0x0 |
18:44:46.213 | 3494 | 1893 | Data::Search | [5] 0xE1460000 |
18:44:46.213 | 3494 | 1893 | Data::Search | [6] 0xE6990000 |
18:44:46.213 | 3494 | 1893 | Data::Search | [7] 0x72230000 |
18:44:46.213 | 3494 | 1893 | Data::Search | [8] 0xE1460000 |
18:44:46.213 | 3494 | 1893 | Data::Search | [9] 0x0 |
18:44:46.213 | 3494 | 1898 | Data::Search | [10] 0x0 |
18:44:46.213 | 3494 | 1904 | Data::Search | [11] 0xDF9A0000 |
18:44:46.213 | 3494 | 1910 | Data::Search | [12] 0x72230000 |
18:44:46.213 | 3494 | 1916 | Data::Search | [13] 0xCF990000 |
18:44:46.213 | 3494 | 337 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
18:44:46.213 | 3494 | 1265 | Client::hookFunctions | Detected Windows 8.1 or greater |
18:44:46.213 | 3494 | 1288 | Client::hookFunctions | Acquiring function lock succedded |
18:44:46.217 | 3494 | 254 | Common::HookChain::HookChainConfiguration::ReadAppConfiguration | read configuration file |
18:44:46.217 | 3494 | 582 | Common::HookChain::HookChainManager::InitFromRemoteConfiguration | Read configuraion 16 |
18:44:46.218 | 3494 | 952 | FunctionHook::EnableMCHOptions | MCH - Enable MCH Options |
18:44:46.218 | 3494 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_23412552 opened succesfuly |
18:44:46.218 | 3494 | 530 | OverlayManager::OverlayManager | OW System Cursor is set to = 0x8d07f2 |
18:44:46.218 | 3494 | 7644 | OverlayManager::LoadDefaultCursors | Load default cursors |
18:44:46.218 | 3494 | 538 | OverlayManager::OverlayManager | OW Blank System Cursor is set to = 0xce096e |
18:44:46.218 | 3494 | 72 | PerformanceCounter::StartSession | StartSession |
18:44:46.218 | 3494 | 72 | PerformanceCounter::StartSession | StartSession |
18:44:46.219 | 3494 | 225 | InterProcessElement::open | InterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly |
18:44:46.219 | 3494 | 760 | OverlayManager::ReadGameConfigurations | GameConfigurations Control Modes = 0 |
18:44:46.219 | 3494 | 778 | OverlayManager::ReadGameConfigurations | GameConfigurations TC Mode = 0x0 |
18:44:46.219 | 3494 | 780 | OverlayManager::ReadGameConfigurations | GameConfigurations Cursor Mode = 0 |
18:44:46.219 | 3494 | 783 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInputBlock = OFF |
18:44:46.219 | 3494 | 786 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCursorMix = ON |
18:44:46.219 | 3494 | 789 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMixModeCursor = OFF |
18:44:46.219 | 3494 | 792 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCursorOffset = OFF |
18:44:46.219 | 3494 | 795 | OverlayManager::ReadGameConfigurations | GameConfigurations FixResolutionChange = OFF |
18:44:46.219 | 3494 | 798 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIBLock = OFF |
18:44:46.219 | 3494 | 801 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIFocus = OFF |
18:44:46.219 | 3494 | 804 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus = OFF |
18:44:46.219 | 3494 | 807 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus2 = OFF |
18:44:46.219 | 3494 | 810 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableDIAquire = OFF |
18:44:46.219 | 3494 | 813 | OverlayManager::ReadGameConfigurations | GameConfigurations SetDINonExclusive = OFF |
18:44:46.219 | 3494 | 816 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMouseDIExclusive = OFF |
18:44:46.219 | 3494 | 819 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableActionMixed = OFF |
18:44:46.219 | 3494 | 822 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceControlRehook = OFF |
18:44:46.219 | 3494 | 825 | OverlayManager::ReadGameConfigurations | GameConfigurations FixActionFocus = OFF |
18:44:46.219 | 3494 | 828 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreRT = ON |
18:44:46.219 | 3494 | 831 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableResizeRelease = ON |
18:44:46.219 | 3494 | 834 | OverlayManager::ReadGameConfigurations | GameConfigurations ResizeNotifyResolution = OFF |
18:44:46.219 | 3494 | 837 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceCaptureChangeRehook = OFF |
18:44:46.219 | 3494 | 840 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableEternalEnum = OFF |
18:44:46.219 | 3494 | 843 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWL = OFF |
18:44:46.219 | 3494 | 846 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWLW = OFF |
18:44:46.219 | 3494 | 849 | OverlayManager::ReadGameConfigurations | GameConfigurations TerminateOnWindowClose = OFF |
18:44:46.219 | 3494 | 852 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartFocus = OFF |
18:44:46.219 | 3494 | 855 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreRelease = OFF |
18:44:46.219 | 3494 | 858 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableTPA = OFF |
18:44:46.219 | 3494 | 861 | OverlayManager::ReadGameConfigurations | GameConfigurations PTCT = 0x0 |
18:44:46.219 | 3494 | 864 | OverlayManager::ReadGameConfigurations | GameConfigurations ReleaseKBInOverlayFocus = OFF |
18:44:46.219 | 3494 | 867 | OverlayManager::ReadGameConfigurations | GameConfigurations SmartReleaseKBInOverlayFocus = ON |
18:44:46.219 | 3494 | 870 | OverlayManager::ReadGameConfigurations | GameConfigurations Stuck In Trans = OFF |
18:44:46.219 | 3494 | 873 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableFocusOnAnyClick = OFF |
18:44:46.219 | 3494 | 876 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCC = OFF |
18:44:46.219 | 3494 | 879 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCCMix = OFF |
18:44:46.219 | 3494 | 882 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursor = OFF |
18:44:46.219 | 3494 | 885 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursorMT = ON |
18:44:46.219 | 3494 | 888 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableRawInput = ON |
18:44:46.219 | 3494 | 891 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableOWGestures = OFF |
18:44:46.219 | 3494 | 894 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableD3d9Ex = OFF |
18:44:46.219 | 3494 | 897 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMTCursor = OFF |
18:44:46.219 | 3494 | 900 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRI = ON |
18:44:46.219 | 3494 | 903 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIKB = OFF |
18:44:46.219 | 3494 | 906 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIB = ON |
18:44:46.219 | 3494 | 909 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowRIMix = ON |
18:44:46.219 | 3494 | 912 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreBB = OFF |
18:44:46.219 | 3494 | 915 | OverlayManager::ReadGameConfigurations | GameConfigurations RecreateSB = OFF |
18:44:46.219 | 3494 | 918 | OverlayManager::ReadGameConfigurations | GameConfigurations FixFSTB = OFF |
18:44:46.219 | 3494 | 921 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCOEx = OFF |
18:44:46.219 | 3494 | 924 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRCEx = ON |
18:44:46.219 | 3494 | 927 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableBlockChain = OFF |
18:44:46.219 | 3494 | 930 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMKLL = OFF |
18:44:46.219 | 3494 | 933 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewKLL = OFF |
18:44:46.219 | 3494 | 936 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewMLLForExclusive = OFF |
18:44:46.219 | 3494 | 939 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMW = OFF |
18:44:46.219 | 3494 | 942 | OverlayManager::ReadGameConfigurations | GameConfigurations UsePR = OFF |
18:44:46.219 | 3494 | 945 | OverlayManager::ReadGameConfigurations | GameConfigurations WaitRestore = OFF |
18:44:46.219 | 3494 | 948 | OverlayManager::ReadGameConfigurations | GameConfigurations DIT = 0 |
18:44:46.219 | 3494 | 951 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreMultipleDevices = OFF |
18:44:46.219 | 3494 | 954 | OverlayManager::ReadGameConfigurations | GameConfigurations FixHotkeyRI = ON |
18:44:46.219 | 3494 | 957 | OverlayManager::ReadGameConfigurations | GameConfigurations SendHotkeyRI = OFF |
18:44:46.219 | 3494 | 960 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRestoreSWL = OFF |
18:44:46.219 | 3494 | 963 | OverlayManager::ReadGameConfigurations | GameConfigurations FIGVTH = OFF |
18:44:46.219 | 3494 | 966 | OverlayManager::ReadGameConfigurations | GameConfigurations PTBOffsetPixel = 0 |
18:44:46.219 | 3494 | 969 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceGBB = OFF |
18:44:46.219 | 3494 | 972 | OverlayManager::ReadGameConfigurations | GameConfigurations FixModifierMixMode = OFF |
18:44:46.219 | 3494 | 974 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDXThreadSafe = OFF |
18:44:46.219 | 3494 | 976 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInvisibleCursorCR = OFF |
18:44:46.219 | 3494 | 978 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGameProc = OFF |
18:44:46.219 | 3494 | 980 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCVCursor = OFF |
18:44:46.219 | 3494 | 982 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableRenderAI = OFF |
18:44:46.219 | 3494 | 984 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableSmartMixMode = OFF |
18:44:46.219 | 3494 | 986 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreads = OFF |
18:44:46.219 | 3494 | 988 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreadsHook = OFF |
18:44:46.219 | 3494 | 990 | OverlayManager::ReadGameConfigurations | GameConfigurations KeepInGameOnLostFocus = OFF |
18:44:46.219 | 3494 | 992 | OverlayManager::ReadGameConfigurations | GameConfigurations FixBlending = OFF |
18:44:46.219 | 3494 | 994 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOUseDefaultAdpater = OFF |
18:44:46.219 | 3494 | 996 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPODisableDynamicRendering = OFF |
18:44:46.219 | 3494 | 998 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOExclusiveAsForeground = OFF |
18:44:46.219 | 3494 | 1002 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPODisableFullscreenRendering = OFF |
18:44:46.219 | 3494 | 1004 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreCursorRefCount = OFF |
18:44:46.219 | 3494 | 1006 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMCHHookRetries = OFF |
18:44:46.219 | 3494 | 1008 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableHookFallback = OFF |
18:44:46.219 | 3494 | 1010 | OverlayManager::ReadGameConfigurations | GameConfigurations AlternativeIPC = OFF |
18:44:46.219 | 3494 | 1012 | OverlayManager::ReadGameConfigurations | GameConfigurations RecordingFlipType = 0 |
18:44:46.219 | 3494 | 1014 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGraphicsFunc = 0 |
18:44:46.219 | 3494 | 1017 | OverlayManager::ReadGameConfigurations | GameConfigurations foreground Window as target window = 0 |
18:44:46.219 | 3494 | 1019 | OverlayManager::ReadGameConfigurations | OverlayManager::SetGameConfigurations Succeeded. |
18:44:46.219 | 3494 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:44:46.219 | 3494 | 631 | OverlayManager::InitGameClient | starting hooks... |
18:44:46.229 | 3494 | 1991 | FunctionHook::LoadHooker | Loading Utils from C:\Program Files (x86)\Overwolf\0.236.2.2\\OWUtils.dll succeeded |
18:44:46.230 | 3494 | 602 | Install::Code | Init [Client,1] (MCH) OK |
18:44:46.230 | 3494 | 602 | Install::Code | Init [Client,2] (MCH) OK |
18:44:46.230 | 3494 | 602 | Install::Code | Init [Client,3] (MCH) OK |
18:44:46.230 | 3494 | 602 | Install::Code | Init [Client,4] (MCH) OK |
18:44:46.231 | 3494 | 602 | Install::Code | Init [Client,4.1] (MCH) OK |
18:44:46.256 | 3494 | 602 | Install::Code | Init [Client,4.2] (MCH) OK |
18:44:46.256 | 3494 | 1362 | Client::hookFunctions | Suspend before hook: OFF |
18:44:46.256 | 3494 | 1063 | Install::Code | Segment [5|214976|0xE1460000|0x347C0] |
18:44:46.257 | 3494 | 602 | Install::Code | unknown (MCH) OK |
18:44:46.257 | 3494 | 1063 | Install::Code | Segment [5|5440|0xE1460000|0x1540] |
18:44:46.257 | 3494 | 602 | Install::Code | unknown (MCH) OK |
18:44:46.257 | 3494 | 1063 | Install::Code | Segment [5|145440|0xE1460000|0x23820] |
18:44:46.257 | 3494 | 602 | Install::Code | unknown (MCH) OK |
18:44:46.257 | 3494 | 1063 | Install::Code | Segment [5|6640|0xE1460000|0x19F0] |
18:44:46.257 | 3494 | 602 | Install::Code | unknown (MCH) OK |
18:44:46.257 | 3494 | 1063 | Install::Code | Segment [5|-26983696|0xE1460000|0xFE6442F0] |
18:44:46.257 | 3494 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::31. |
18:44:46.257 | 3494 | 1063 | Install::Code | Segment [5|-26993152|0xE1460000|0xFE641E00] |
18:44:46.257 | 3494 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::32. |
18:44:46.257 | 3494 | 1063 | Install::Code | Segment [5|-26978176|0xE1460000|0xFE645880] |
18:44:46.257 | 3494 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::33. |
18:44:46.257 | 3494 | 1063 | Install::Code | Segment [5|-28001008|0xE1460000|0xFE54BD10] |
18:44:46.257 | 3494 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::34. |
18:44:46.257 | 3494 | 337 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
18:44:46.257 | 3494 | 1285 | OverlayManager::Start | Starting... |
18:44:46.257 | 3494 | 1317 | OverlayManager::Start | starting hooks 2... |
18:44:46.257 | 3494 | 602 | Install::Code | Init [Client,5] (MCH) OK |
18:44:46.282 | 3494 | 602 | Install::Code | Init [Client,5.1] (MCH) OK |
18:44:46.283 | 3494 | 602 | Install::Code | Init [Client,6] (MCH) OK |
18:44:46.283 | 3494 | 1386 | OverlayManager::Start | RID Found 1 devices. |
18:44:46.283 | 3494 | 1400 | OverlayManager::Start | RID Keyboard Found [0] with 0X100(0X30) hwnd(0x0)... |
18:44:46.283 | 3494 | 1483 | | XTRAP COMPATIBLE PATCH WARNING |
18:44:46.283 | 3494 | 1492 | OverlayManager::Start | done with hooks... |
18:44:46.283 | 3494 | 108 | ApiManager::Init | API Manager Event : OK |
18:44:46.283 | 3494 | 120 | ApiManager::CreateBackgroundThread | Background Thread - Created , ThreadId=15100 |
18:44:46.283 | 3494 | 67 | TXRSetting | Fail to read texture recognition options 0x0 |
18:44:46.283 | 3494 | 114 | TXOfInterest | New list set with 0 items |
18:44:46.283 | 3494 | 1518 | OverlayManager::Start | get foreground state |
18:44:46.283 | 3494 | 1555 | OverlayManager::Start | Started... |
18:44:46.284 | 30FC | 7219 | OverlayManager::OnConnected | Connected to server |
18:44:46.284 | 30FC | 32 | SendServerHelloMessage::Execute | Send connection Ack |
18:44:46.284 | 3AFC | 7875 | OverlayManager::UpdateInputTrackerWinodw | update input tracker list 0x0 -> 0x140712 |
18:44:46.309 | 3494 | 602 | Install::Code | Init [Client,0] (MCH) OK |
18:44:46.309 | 3494 | 428 | GraphicsHookManager::ReleaseHookRef | Clear Hook manager thread |
18:44:46.309 | 3494 | 94 | GraphicsHookManager::StopThread | StopThread |
18:44:46.309 | 4AEC | 216 | GraphicsHookManager::MessageLoop | Exit Thread |
18:44:46.311 | 3494 | 406 | Client::initFirstInjection | init complete |
18:44:46.315 | 50F0 | 7798 | OverlayManager::IsEmptyCursor | Cache cursor 0x10003 (v: 1) |
18:44:46.317 | 3848 | 587 | RenderDeviceD3d11::RenderDeviceD3d11 | Render device d3d11 |
18:44:46.320 | 3848 | 148 | D3DHelpers::LoadDxLibrary | DX Lib d3dx11_43.dll loaded |
18:44:46.327 | 3848 | 148 | D3DHelpers::LoadDxLibrary | DX Lib D3DCompiler_43.dll loaded |
18:44:46.327 | 3848 | 984 | RenderDeviceD3d11::LoadD3dXLibraryAndFunctions | load library functions OK. |
18:44:46.334 | 3848 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0xfd16d070 |
18:44:46.335 | 3848 | 1072 | RenderDeviceD3d11::init | Device adapter hash: -1648442759 |
18:44:46.335 | 3848 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1079, Multisampled=false |
18:44:46.335 | 3848 | 1126 | RenderDeviceD3d11::init | save state |
18:44:46.335 | 3848 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:44:46.337 | 3848 | 705 | RenderDeviceD3d11::initDX11 | create vs |
18:44:46.337 | 3848 | 723 | RenderDeviceD3d11::initDX11 | create vs |
18:44:46.339 | 3848 | 745 | RenderDeviceD3d11::initDX11 | create pxs |
18:44:46.340 | 3848 | 774 | RenderDeviceD3d11::initDX11 | create raster |
18:44:46.340 | 3848 | 842 | RenderDeviceD3d11::initDX11 | create buffers |
18:44:46.340 | 3848 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xf360a110. |
18:44:46.340 | 3848 | 1134 | RenderDeviceD3d11::init | restore state |
18:44:46.340 | 3848 | 1137 | RenderDeviceD3d11::init | Target Window [0x707da] |
18:44:46.340 | 3848 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:44:46.340 | 3848 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:44:46.340 | 3848 | 193 | Overlay::Streaming::GameCaptureManager::SetRenderDevice | Streaming Client started. SHT supported: True |
18:44:46.340 | 3848 | 2092 | RenderDeviceD3d11::setFix | Set render device fix RT. |
18:44:46.340 | 3848 | 3094 | OverlayManager::setGraphics | Render Device fix was set RT. |
18:44:46.340 | 3848 | 5448 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1079] {WINDOW} |
18:44:46.340 | 3848 | 5468 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1079) |
18:44:46.351 | 3848 | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.250000], offser[0, 0] |
18:44:46.351 | 3848 | 21 | StartWidgetsRefresher::Execute | Execute start wicket manager |
18:44:46.351 | 3848 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
18:44:46.351 | 3848 | 5617 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x707da} (foreground = 0xb0c6e). |
18:44:46.351 | 3848 | 2530 | OverlayManager::installWindowProcHook | Install WPH |
18:44:46.351 | 3848 | 2544 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1a90c67 |
18:44:46.351 | 3848 | 2563 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1079] |
18:44:46.351 | 3848 | 2609 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xf734ca90=-147535216)=>(0x53195390=1394168720) |
18:44:46.351 | 3848 | 2620 | OverlayManager::installWindowProcHook | installWindowProcHook mouse is tracked successfully. |
18:44:46.351 | 3848 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
18:44:46.351 | 3848 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:44:46.351 | 3848 | 8360 | OverlayManager::CheckForSharedTextureSupport | Check for SHT support |
18:44:46.361 | 5214 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_3109E0_P_12552 opened succesfuly |
18:44:46.361 | 5214 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_12552_SHARED_MEMORY_AGENT opened succesfuly |
18:44:46.380 | 50F0 | 2188 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
18:44:46.380 | 50F0 | 2639 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:44:46.380 | 50F0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:44:46.380 | 50F0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x50f0 |
18:44:46.380 | 50F0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x50f0 |
18:44:46.380 | 50F0 | 8085 | OverlayManager::SetCursorInitialState | GameWndProc - Original Cursor Ref Count = 0, Cur = 0x10003 |
18:44:46.385 | 3848 | 5525 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1079)G(1920,1079)M(1920,1080) |
18:44:46.625 | 30FC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:44:46.641 | 30FC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:44:46.650 | 3848 | 311 | PerformanceCounter::NotifyFrameRender | Notify first Render... |
18:44:46.666 | 30FC | 7046 | OverlayManager::doAction | DisplayFPS - Triggered |
18:44:46.684 | 3848 | 737 | OverlayInputManager::HandleCommands | Clear all hotkeys command |
18:44:46.684 | 3848 | 788 | OverlayInputManager::AddHotKey | Add new hotkey [Control_Overlay]-[9]-[2]. Total [0] (pressed: 1) |
18:44:46.684 | 3848 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:44:47.195 | 30FC | 7322 | OverlayManager::HandleIPCMessage | Load in-game plugin request: [C:\Users\Julie Svankjær\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\241.3.0\plugins/GEPPlugin64.dll] [oopo: off] |
18:44:47.218 | 3848 | 8138 | OverlayManager::LoadPlugin | loading plugin: C:\Users\Julie Svankjær\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\241.3.0\plugins/GEPPlugin64.dll |
18:44:47.227 | 3848 | 8157 | OverlayManager::LoadPlugin | Plugin loaded [1] [C:\Users\Julie Svankjær\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\241.3.0\plugins/GEPPlugin64.dll] [] |
18:44:47.235 | 3848 | 8189 | OverlayManager::LoadPlugin | finish loading plugin |
18:44:50.511 | 50F0 | 6318 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x0) 0x707da . |
18:44:55.178 | 50F0 | 6318 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x707da) 0x707da . |
18:44:55.348 | 50F0 | 1853 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
18:44:55.348 | 50F0 | 1881 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
18:44:55.348 | 50F0 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:44:55.348 | 50F0 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:44:55.348 | 50F0 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:44:55.348 | 50F0 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1a90c67 |
18:44:55.392 | 50F0 | 486 | ReleaseD11Device | Device Released! [2] |
18:44:55.392 | 50F0 | 2987 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:44:55.392 | 50F0 | 3009 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:44:55.392 | 50F0 | 184 | IRenderDevice::release | Render Releasing. |
18:44:55.392 | 50F0 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:44:55.392 | 50F0 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:44:55.392 | 50F0 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:44:55.392 | 50F0 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:44:55.392 | 50F0 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:44:55.392 | 50F0 | 201 | IRenderDevice::release | Render Releasing Done. |
18:44:55.392 | 50F0 | 489 | ReleaseD11Device | End Device Released! |
18:44:55.392 | 50F0 | 419 | fSwapResize_Buffers | Resize buffer (0xfd16d070)! |
18:44:55.490 | 3848 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0xfd16d070 |
18:44:55.490 | 3848 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
18:44:55.490 | 3848 | 1126 | RenderDeviceD3d11::init | save state |
18:44:55.490 | 3848 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:44:55.495 | 3848 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xf360a110. |
18:44:55.495 | 3848 | 1134 | RenderDeviceD3d11::init | restore state |
18:44:55.495 | 3848 | 1137 | RenderDeviceD3d11::init | Target Window [0x707da] |
18:44:55.495 | 3848 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:44:55.495 | 3848 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:44:55.495 | 3848 | 5525 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
18:44:55.495 | 3848 | 5448 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
18:44:55.495 | 3848 | 5468 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:44:55.498 | 3848 | 5617 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x707da} (foreground = 0x707da). |
18:44:55.498 | 3848 | 2530 | OverlayManager::installWindowProcHook | Install WPH |
18:44:55.498 | 3848 | 2544 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x6a0d35 |
18:44:55.498 | 3848 | 2563 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
18:44:55.498 | 3848 | 2609 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xf734ca90=-147535216)=>(0x53195390=1394168720) |
18:44:55.501 | 50F0 | 2639 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:44:55.501 | 50F0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:44:55.501 | 50F0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x50f0 |
18:44:55.501 | 50F0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x50f0 |
18:44:55.504 | 3848 | 5519 | OverlayManager::initOverlayResolution | Ex 0X40000 |
18:44:55.504 | 3848 | 5525 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080) |
18:44:55.803 | 30FC | 6887 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:44:55.803 | 30FC | 8468 | OverlayManager::OnForegroundChanged | Changed True |
18:44:55.803 | 30FC | 7746 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
18:44:55.820 | 30FC | 7046 | OverlayManager::doAction | DisplayFPS - Triggered |
18:44:55.823 | 3848 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:44:56.293 | 3AFC | 2141 | Client::LogProcessModules | Loaded modules: |
18:44:56.302 | 3AFC | 2157 | | C:\Program Files (x86)\Overwolf\0.236.2.2\OWClient.dll |
18:44:56.302 | 3AFC | 2157 | | C:\Program Files (x86)\Overwolf\0.236.2.2\OWExplorer.dll |
18:44:56.302 | 3AFC | 2157 | | C:\Program Files (x86)\Overwolf\0.236.2.2\OWUtils.dll |
18:44:56.302 | 3AFC | 2157 | | C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll |
18:44:56.302 | 3AFC | 2157 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\chrome_elf.dll |
18:44:56.302 | 3AFC | 2157 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\d3dcompiler_47.dll |
18:44:56.302 | 3AFC | 2157 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libEGL.dll |
18:44:56.302 | 3AFC | 2157 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libGLESv2.dll |
18:44:56.302 | 3AFC | 2157 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libcef.dll |
18:44:56.302 | 3AFC | 2157 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\DbgHelp\dbghelp.dll |
18:44:56.302 | 3AFC | 2157 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\NVIDIA\GeForceNOW\Win64\GfnRuntimeSdk.dll |
18:44:56.302 | 3AFC | 2157 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\NVIDIA\NVaftermath\Win64\GFSDK_Aftermath_Lib.x64.dll |
18:44:56.302 | 3AFC | 2157 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Ogg\Win64\VS2015\libogg_64.dll |
18:44:56.302 | 3AFC | 2157 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEXFramework_x64.dll |
18:44:56.302 | 3AFC | 2157 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEX_Clothing_x64.dll |
18:44:56.302 | 3AFC | 2157 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEX_Legacy_x64.dll |
18:44:56.302 | 3AFC | 2157 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\Apex_Destructible_x64.dll |
18:44:56.302 | 3AFC | 2157 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\NvCloth_x64.dll |
18:44:56.302 | 3AFC | 2157 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3Common_x64.dll |
18:44:56.302 | 3AFC | 2157 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3Cooking_x64.dll |
18:44:56.302 | 3AFC | 2157 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3_x64.dll |
18:44:56.302 | 3AFC | 2157 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PxFoundation_x64.dll |
18:44:56.302 | 3AFC | 2157 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PxPvdSDK_x64.dll |
18:44:56.302 | 3AFC | 2157 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbis_64.dll |
18:44:56.302 | 3AFC | 2157 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbisfile_64.dll |
18:44:56.302 | 3AFC | 2157 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\MSVCP140.dll |
18:44:56.302 | 3AFC | 2157 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\RiotGamesApi.dll |
18:44:56.302 | 3AFC | 2157 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VALORANT-Win64-Shipping.exe |
18:44:56.302 | 3AFC | 2157 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VCRUNTIME140.dll |
18:44:56.302 | 3AFC | 2157 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VCRUNTIME140_1.dll |
18:44:56.302 | 3AFC | 2157 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\dbghelp.dll |
18:44:56.302 | 3AFC | 2157 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\stub.dll |
18:44:56.302 | 3AFC | 2157 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\vivoxsdk.dll |
18:44:56.302 | 3AFC | 2157 | | C:\Users\Julie Svankjær\AppData\Local\Medal\recorder-3.743.0\Host\medal-hook64.dll |
18:44:56.302 | 3AFC | 2157 | | C:\Users\Julie Svankjær\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\241.3.0\plugins\64\gep_valorant.dll |
18:44:56.302 | 3AFC | 2157 | | C:\Users\Julie Svankjær\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\241.3.0\plugins\64\libowgameevents64.dll |
18:44:56.302 | 3AFC | 2157 | | C:\Users\Julie Svankjær\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\241.3.0\plugins\GEPPlugin64.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\AcGenral.DLL |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\CRYPTSP.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\CRYPTUI.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\CompPkgSup.DLL |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\CoreMessaging.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\D3D12Core.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\D3DCompiler_43.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\D3DSCache.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\D3DX9_43.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\DEVOBJ.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\DINPUT8.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\DNSAPI.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\DPAPI.DLL |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\DSOUND.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\DWrite.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\GLU32.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\HID.DLL |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\MFCORE.DLL |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\MPR.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\MSASN1.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\NETAPI32.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\NTASN1.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\OLEACC.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\OPENGL32.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\RTWorkQ.DLL |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\ResampleDmo.DLL |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\SAMCLI.DLL |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\SensApi.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\SspiCli.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\UIAutomationCore.DLL |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\UMPDC.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\USERENV.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\USP10.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\VERSION.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\WINHTTP.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\WINMM.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\WINNSI.DLL |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\WINSPOOL.DRV |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\WTSAPI32.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\WindowsCodecs.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\X3DAudio1_7.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\XAPOFX1_5.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\XAudio2_7.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\XINPUT1_3.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\apphelp.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\avrt.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\bcrypt.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\cfgmgr32.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\credui.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\cryptnet.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\d3d11.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\d3d12.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\d3d9.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\d3dx11_43.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\dcomp.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\directxdatabasehelper.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\drvstore.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\dwmapi.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\dxcore.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\dxgi.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\dxva2.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\gpapi.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\iertutil.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\inputhost.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\kernel.appcore.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\mf.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\mfplat.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\mfplay.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\mscms.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\msdmo.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\ncrypt.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\netutils.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\ntdll.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\ntmarta.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\nvapi64.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\powrprof.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\profapi.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\secur32.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\srvcli.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\textinputframework.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\urlmon.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\webio.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\wevtapi.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\windows.storage.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\winmmbase.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\wintypes.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\SYSTEM32\wldp.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\System32\COMDLG32.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\System32\CRYPT32.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_4eef80c06561d01a\Display.NvContainer\MessageBus.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_4eef80c06561d01a\NvCamera\NvCamera64.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_4eef80c06561d01a\NvCamera\d3dcompiler_47_64.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_4eef80c06561d01a\nvcuda64.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_4eef80c06561d01a\nvgpucomp64.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_4eef80c06561d01a\nvldumdx.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_4eef80c06561d01a\nvwgf2umx.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\System32\GDI32.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\System32\IMM32.DLL |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\System32\KERNEL32.DLL |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\System32\KERNELBASE.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\System32\MMDevApi.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\System32\MSCTF.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\System32\NSI.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\System32\Normaliz.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\System32\OLEAUT32.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\System32\PSAPI.DLL |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\System32\RPCRT4.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\System32\SETUPAPI.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\System32\SHELL32.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\System32\SHLWAPI.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\System32\USER32.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\System32\WINTRUST.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\System32\WLDAP32.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\System32\WS2_32.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\System32\advapi32.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\System32\bcryptPrimitives.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\System32\clbcatq.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\System32\combase.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\System32\fwpuclnt.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\System32\gdi32full.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\System32\imagehlp.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\System32\mfmp4srcsnk.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\System32\msvcp_win.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\System32\msvcrt.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\System32\ole32.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\System32\sechost.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\System32\shcore.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\System32\ucrtbase.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\System32\win32u.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\System32\winrnr.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.22621.2506_none_270c5ae97388e100\COMCTL32.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.22621.2506_none_57f74dcece1b5ace\gdiplus.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\system32\MobileNetworking.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\system32\audioses.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\system32\dataexchange.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\system32\explorerframe.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\system32\mswsock.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\system32\napinsp.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\system32\ncryptsslp.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\system32\nlansp_c.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\system32\nvspcap64.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\system32\pnrpnsp.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\system32\rsaenh.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\system32\schannel.DLL |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\system32\twinapi.appcore.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\system32\twinapi.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\system32\uxtheme.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\system32\wlanapi.dll |
18:44:56.302 | 3AFC | 2157 | | C:\WINDOWS\system32\wshbth.dll |
18:44:56.302 | 3AFC | 2157 | | C:\Windows\System32\AppXDeploymentClient.dll |
18:44:56.302 | 3AFC | 2157 | | C:\Windows\System32\Windows.ApplicationModel.dll |
18:44:56.302 | 3AFC | 2157 | | C:\Windows\System32\Windows.Media.dll |
18:44:56.302 | 3AFC | 2157 | | C:\Windows\System32\Windows.UI.dll |
18:44:56.302 | 3AFC | 2157 | | C:\Windows\System32\colorcnv.dll |
18:44:56.302 | 3AFC | 2157 | | C:\Windows\System32\gameux.dll |
18:44:56.302 | 3AFC | 2157 | | C:\Windows\System32\mfperfhelper.dll |
18:44:56.302 | 3AFC | 2157 | | C:\Windows\System32\msmpeg2vdec.dll |
18:44:56.302 | 3AFC | 2157 | | C:\Windows\System32\rasadhlp.dll |
18:44:59.815 | 50F0 | 7798 | OverlayManager::IsEmptyCursor | Cache cursor 0x1001f (v: 1) |
18:50:33.89 | 50F0 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:50:33.177 | 5214 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=60c5e |
18:50:33.177 | 5214 | 2644 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
18:50:33.178 | 5214 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_60C5E_P_12552 opened succesfuly |
18:50:33.178 | 5214 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_12552_SHARED_MEMORY_AGENT opened succesfuly |
18:50:33.336 | 3848 | 326 | RenderImageD3d11::setSize | Create Texture (1155,363) / (1280,384) - OK |
18:50:33.336 | 3848 | 347 | RenderImageD3d11::setSize | Create Texture RV (1280,384) - OK |
18:50:33.776 | 50F0 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:51:09.63 | 50F0 | 6318 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x707da) 0x707da . |
18:51:30.278 | 50F0 | 7746 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (0) |
18:51:30.464 | 50F0 | 3037 | OverlayManager::DetachThreadInput | Detach thread input 20720, 14408 |
18:51:30.464 | 50F0 | 1853 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
18:51:30.464 | 50F0 | 1881 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
18:51:30.464 | 50F0 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:51:30.464 | 50F0 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:51:30.464 | 50F0 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:51:30.464 | 50F0 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x6a0d35 |
18:51:30.485 | 50F0 | 486 | ReleaseD11Device | Device Released! [2] |
18:51:30.485 | 50F0 | 2987 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:51:30.486 | 50F0 | 3009 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:51:30.486 | 50F0 | 184 | IRenderDevice::release | Render Releasing. |
18:51:30.486 | 50F0 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:51:30.486 | 50F0 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:51:30.486 | 50F0 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:51:30.486 | 50F0 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:51:30.486 | 50F0 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:51:30.486 | 50F0 | 201 | IRenderDevice::release | Render Releasing Done. |
18:51:30.486 | 50F0 | 489 | ReleaseD11Device | End Device Released! |
18:51:30.486 | 50F0 | 419 | fSwapResize_Buffers | Resize buffer (0xfd16d070)! |
18:51:30.666 | 3848 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0xfd16d070 |
18:51:30.666 | 3848 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1079, Multisampled=false |
18:51:30.666 | 3848 | 1126 | RenderDeviceD3d11::init | save state |
18:51:30.666 | 3848 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:51:30.672 | 3848 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xf360a110. |
18:51:30.672 | 3848 | 1134 | RenderDeviceD3d11::init | restore state |
18:51:30.672 | 3848 | 1137 | RenderDeviceD3d11::init | Target Window [0x707da] |
18:51:30.672 | 3848 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:51:30.672 | 3848 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:51:30.672 | 3848 | 5525 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1079)M(1920,1080) |
18:51:30.672 | 3848 | 5448 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1079] {WINDOW} |
18:51:30.672 | 3848 | 5468 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1079) |
18:51:30.687 | 3848 | 5617 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x707da} (foreground = 0x2020c). |
18:51:30.687 | 3848 | 2530 | OverlayManager::installWindowProcHook | Install WPH |
18:51:30.687 | 3848 | 2544 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x24970079 |
18:51:30.687 | 3848 | 2563 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1079] |
18:51:30.687 | 3848 | 2609 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xf734ca90=-147535216)=>(0x53195390=1394168720) |
18:51:30.713 | 50F0 | 2639 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:51:30.713 | 50F0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:51:30.713 | 50F0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x50f0 |
18:51:30.713 | 50F0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x50f0 |
18:51:30.719 | 3848 | 5525 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1079)G(1920,1079)M(1920,1080) |
18:51:30.892 | 30FC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:51:30.892 | 30FC | 6887 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:51:30.892 | 30FC | 8468 | OverlayManager::OnForegroundChanged | Changed False |
18:51:30.892 | 30FC | 8506 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x2020C Title=[Søg] |
18:51:30.892 | 30FC | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:51:30.892 | 30FC | 2850 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
18:51:30.892 | 30FC | 2863 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:51:30.907 | 30FC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:51:30.911 | 30FC | 7046 | OverlayManager::doAction | DisplayFPS - Triggered |
18:51:30.919 | 3848 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
18:51:30.919 | 3848 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:51:38.284 | 50F0 | 1853 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
18:51:38.284 | 50F0 | 1881 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
18:51:38.284 | 50F0 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:51:38.284 | 50F0 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:51:38.284 | 50F0 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:51:38.284 | 50F0 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x24970079 |
18:51:38.305 | 50F0 | 486 | ReleaseD11Device | Device Released! [2] |
18:51:38.305 | 50F0 | 2987 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:51:38.305 | 50F0 | 3009 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:51:38.305 | 50F0 | 184 | IRenderDevice::release | Render Releasing. |
18:51:38.305 | 50F0 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:51:38.305 | 50F0 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:51:38.305 | 50F0 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:51:38.305 | 50F0 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:51:38.305 | 50F0 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:51:38.305 | 50F0 | 201 | IRenderDevice::release | Render Releasing Done. |
18:51:38.305 | 50F0 | 489 | ReleaseD11Device | End Device Released! |
18:51:38.305 | 50F0 | 419 | fSwapResize_Buffers | Resize buffer (0xfd16d070)! |
18:51:38.394 | 3848 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0xfd16d070 |
18:51:38.394 | 3848 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
18:51:38.394 | 3848 | 1126 | RenderDeviceD3d11::init | save state |
18:51:38.394 | 3848 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:51:38.400 | 3848 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xf360a110. |
18:51:38.400 | 3848 | 1134 | RenderDeviceD3d11::init | restore state |
18:51:38.400 | 3848 | 1137 | RenderDeviceD3d11::init | Target Window [0x707da] |
18:51:38.400 | 3848 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:51:38.400 | 3848 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:51:38.400 | 3848 | 2975 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
18:51:38.400 | 3848 | 5525 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
18:51:38.400 | 3848 | 5448 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
18:51:38.400 | 3848 | 5468 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:51:38.402 | 3848 | 5617 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x707da} (foreground = 0x707da). |
18:51:38.402 | 3848 | 2530 | OverlayManager::installWindowProcHook | Install WPH |
18:51:38.402 | 3848 | 2544 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x3b40c95 |
18:51:38.402 | 3848 | 2563 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
18:51:38.402 | 3848 | 2609 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xf734ca90=-147535216)=>(0x53195390=1394168720) |
18:51:38.402 | 3848 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
18:51:38.404 | 3848 | 5519 | OverlayManager::initOverlayResolution | Ex 0X40000 |
18:51:38.404 | 3848 | 5525 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080) |
18:51:38.410 | 50F0 | 2639 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:51:38.410 | 50F0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:51:38.410 | 50F0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x50f0 |
18:51:38.410 | 50F0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x50f0 |
18:51:38.531 | 30FC | 6887 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:51:38.531 | 30FC | 8468 | OverlayManager::OnForegroundChanged | Changed True |
18:51:38.531 | 30FC | 7746 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
18:51:38.532 | 30FC | 7046 | OverlayManager::doAction | DisplayFPS - Triggered |
18:51:38.532 | 3848 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:52:41.581 | 50F0 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:52:41.604 | 3848 | 326 | RenderImageD3d11::setSize | Create Texture (1155,363) / (1280,384) - OK |
18:52:41.604 | 3848 | 347 | RenderImageD3d11::setSize | Create Texture RV (1280,384) - OK |
18:52:42.14 | 50F0 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:52:52.578 | 50F0 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:52:52.962 | 50F0 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:53:03.373 | 50F0 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:53:04.60 | 50F0 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:53:21.787 | 50F0 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:53:23.30 | 50F0 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:53:38.622 | 50F0 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:53:42.371 | 50F0 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:53:45.159 | 50F0 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:53:49.35 | 50F0 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:55:48.29 | 50F0 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
18:55:48.190 | 50F0 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
18:57:05.377 | 6E3C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:57:06.803 | 50F0 | 6318 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x707da) 0x707da . |
18:59:17.299 | 50F0 | 7746 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
18:59:18.744 | 50F0 | 3037 | OverlayManager::DetachThreadInput | Detach thread input 20720, 14408 |
18:59:18.745 | 50F0 | 1853 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
18:59:18.745 | 50F0 | 1881 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
18:59:18.745 | 50F0 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:59:18.745 | 50F0 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:59:18.745 | 50F0 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:59:18.745 | 50F0 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x3b40c95 |
18:59:18.751 | 30FC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:59:18.751 | 30FC | 6887 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:59:18.751 | 30FC | 8468 | OverlayManager::OnForegroundChanged | Changed False |
18:59:18.751 | 30FC | 8506 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xE0AD0 Title=[] |
18:59:18.751 | 30FC | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:59:18.751 | 30FC | 2850 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
18:59:18.752 | 30FC | 2863 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:59:18.767 | 30FC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:59:18.768 | 30FC | 7046 | OverlayManager::doAction | DisplayFPS - Triggered |
18:59:18.769 | 50F0 | 486 | ReleaseD11Device | Device Released! [2] |
18:59:18.769 | 50F0 | 2987 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:59:18.769 | 50F0 | 3009 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:59:18.769 | 50F0 | 184 | IRenderDevice::release | Render Releasing. |
18:59:18.769 | 50F0 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:59:18.769 | 50F0 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:59:18.769 | 50F0 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:59:18.769 | 50F0 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:59:18.769 | 50F0 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:59:18.769 | 50F0 | 201 | IRenderDevice::release | Render Releasing Done. |
18:59:18.769 | 50F0 | 489 | ReleaseD11Device | End Device Released! |
18:59:18.769 | 50F0 | 419 | fSwapResize_Buffers | Resize buffer (0xfd16d070)! |
18:59:18.926 | 3848 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0xfd16d070 |
18:59:18.926 | 3848 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1079, Multisampled=false |
18:59:18.926 | 3848 | 1126 | RenderDeviceD3d11::init | save state |
18:59:18.926 | 3848 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:59:18.932 | 3848 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xf360a110. |
18:59:18.932 | 3848 | 1134 | RenderDeviceD3d11::init | restore state |
18:59:18.932 | 3848 | 1137 | RenderDeviceD3d11::init | Target Window [0x707da] |
18:59:18.932 | 3848 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:59:18.932 | 3848 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:59:18.932 | 3848 | 2975 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
18:59:18.932 | 3848 | 5525 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1079)M(1920,1080) |
18:59:18.932 | 3848 | 5448 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1079] {WINDOW} |
18:59:18.932 | 3848 | 5468 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1079) |
18:59:18.949 | 3848 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
18:59:18.949 | 3848 | 5617 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x707da} (foreground = 0xe0ad0). |
18:59:18.949 | 3848 | 2530 | OverlayManager::installWindowProcHook | Install WPH |
18:59:18.949 | 3848 | 2544 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x5140d65 |
18:59:18.949 | 3848 | 2563 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1079] |
18:59:18.949 | 3848 | 2609 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xf734ca90=-147535216)=>(0x53195390=1394168720) |
18:59:18.949 | 3848 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
18:59:18.949 | 3848 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:59:18.980 | 3848 | 5525 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1079)G(1920,1079)M(1920,1080) |
18:59:21.546 | 50F0 | 2639 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:59:21.546 | 50F0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:59:21.546 | 50F0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x50f0 |
18:59:21.546 | 50F0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x50f0 |
18:59:21.550 | 50F0 | 1853 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
18:59:21.550 | 50F0 | 1881 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
18:59:21.550 | 50F0 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:59:21.550 | 50F0 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:59:21.550 | 50F0 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:59:21.550 | 50F0 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x5140d65 |
18:59:21.573 | 50F0 | 486 | ReleaseD11Device | Device Released! [2] |
18:59:21.573 | 50F0 | 2987 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:59:21.573 | 50F0 | 3009 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:59:21.573 | 50F0 | 184 | IRenderDevice::release | Render Releasing. |
18:59:21.573 | 50F0 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:59:21.573 | 50F0 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:59:21.573 | 50F0 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:59:21.573 | 50F0 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:59:21.573 | 50F0 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:59:21.573 | 50F0 | 201 | IRenderDevice::release | Render Releasing Done. |
18:59:21.573 | 50F0 | 489 | ReleaseD11Device | End Device Released! |
18:59:21.573 | 50F0 | 419 | fSwapResize_Buffers | Resize buffer (0xfd16d070)! |
18:59:21.706 | 3848 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0xfd16d070 |
18:59:21.706 | 3848 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
18:59:21.706 | 3848 | 1126 | RenderDeviceD3d11::init | save state |
18:59:21.706 | 3848 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:59:21.711 | 3848 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xf360a110. |
18:59:21.711 | 3848 | 1134 | RenderDeviceD3d11::init | restore state |
18:59:21.711 | 3848 | 1137 | RenderDeviceD3d11::init | Target Window [0x707da] |
18:59:21.711 | 3848 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:59:21.711 | 3848 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:59:21.711 | 3848 | 5525 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
18:59:21.711 | 3848 | 5448 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
18:59:21.711 | 3848 | 5468 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:59:21.713 | 3848 | 5617 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x707da} (foreground = 0x707da). |
18:59:21.713 | 3848 | 2530 | OverlayManager::installWindowProcHook | Install WPH |
18:59:21.713 | 3848 | 2544 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xab30cef |
18:59:21.713 | 3848 | 2563 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
18:59:21.713 | 3848 | 2609 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xf734ca90=-147535216)=>(0x53195390=1394168720) |
18:59:21.714 | 3848 | 5519 | OverlayManager::initOverlayResolution | Ex 0X40000 |
18:59:21.714 | 3848 | 5525 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080) |
18:59:21.788 | 30FC | 6887 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:59:21.788 | 30FC | 8468 | OverlayManager::OnForegroundChanged | Changed True |
18:59:21.788 | 30FC | 8597 | OverlayManager::AssureLockWindowOnForgroundChanged | Window is not in focus, skip lock (0x1010c [2395, 1040] , 0x707da) |
18:59:21.804 | 30FC | 7046 | OverlayManager::doAction | DisplayFPS - Triggered |
18:59:21.836 | 3848 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:59:22.149 | 50F0 | 2639 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:59:22.149 | 50F0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:59:22.149 | 50F0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x50f0 |
18:59:22.149 | 50F0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x50f0 |
18:59:22.150 | 50F0 | 1853 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
18:59:22.150 | 50F0 | 1881 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
18:59:22.150 | 50F0 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:59:22.150 | 50F0 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:59:22.150 | 50F0 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:59:22.150 | 50F0 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xab30cef |
18:59:22.185 | 50F0 | 486 | ReleaseD11Device | Device Released! [2] |
18:59:22.185 | 50F0 | 2987 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:59:22.185 | 50F0 | 3009 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:59:22.185 | 50F0 | 184 | IRenderDevice::release | Render Releasing. |
18:59:22.185 | 50F0 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:59:22.185 | 50F0 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:59:22.185 | 50F0 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:59:22.185 | 50F0 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:59:22.185 | 50F0 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:59:22.185 | 50F0 | 201 | IRenderDevice::release | Render Releasing Done. |
18:59:22.185 | 50F0 | 489 | ReleaseD11Device | End Device Released! |
18:59:22.185 | 50F0 | 419 | fSwapResize_Buffers | Resize buffer (0xfd16d070)! |
18:59:22.282 | 3848 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0xfd16d070 |
18:59:22.282 | 3848 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1079, Multisampled=false |
18:59:22.282 | 3848 | 1126 | RenderDeviceD3d11::init | save state |
18:59:22.282 | 3848 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:59:22.287 | 3848 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xf360a110. |
18:59:22.287 | 3848 | 1134 | RenderDeviceD3d11::init | restore state |
18:59:22.288 | 3848 | 1137 | RenderDeviceD3d11::init | Target Window [0x707da] |
18:59:22.288 | 3848 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:59:22.288 | 3848 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:59:22.288 | 3848 | 5525 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1079)M(1920,1080) |
18:59:22.288 | 3848 | 5448 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1079] {WINDOW} |
18:59:22.288 | 3848 | 5468 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1079) |
18:59:22.302 | 30FC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:59:22.302 | 30FC | 6887 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:59:22.302 | 30FC | 8468 | OverlayManager::OnForegroundChanged | Changed False |
18:59:22.302 | 30FC | 8506 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10796 Title=[Trio Chat's Poppin' - Discord] |
18:59:22.302 | 30FC | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:59:22.302 | 30FC | 2850 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
18:59:22.303 | 30FC | 2863 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:59:22.311 | 3848 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
18:59:22.312 | 3848 | 5617 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x707da} (foreground = 0x10796). |
18:59:22.312 | 3848 | 2530 | OverlayManager::installWindowProcHook | Install WPH |
18:59:22.312 | 3848 | 2544 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x32100d9 |
18:59:22.312 | 3848 | 2563 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1079] |
18:59:22.312 | 3848 | 2609 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xf734ca90=-147535216)=>(0x53195390=1394168720) |
18:59:22.318 | 30FC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:59:22.319 | 30FC | 7046 | OverlayManager::doAction | DisplayFPS - Triggered |
18:59:22.345 | 3848 | 5525 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1079)G(1920,1079)M(1920,1080) |
18:59:22.345 | 3848 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:59:29.610 | 50F0 | 2639 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:59:29.610 | 50F0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:59:29.610 | 50F0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x50f0 |
18:59:29.610 | 50F0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x50f0 |
18:59:29.610 | 50F0 | 6318 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x707da) 0x707da . |
18:59:30.413 | 50F0 | 1853 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
18:59:30.413 | 50F0 | 1881 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
18:59:30.413 | 50F0 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:59:30.413 | 50F0 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:59:30.413 | 50F0 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:59:30.413 | 50F0 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x32100d9 |
18:59:30.445 | 50F0 | 486 | ReleaseD11Device | Device Released! [2] |
18:59:30.445 | 50F0 | 2987 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:59:30.445 | 50F0 | 3009 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:59:30.445 | 50F0 | 184 | IRenderDevice::release | Render Releasing. |
18:59:30.445 | 50F0 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:59:30.445 | 50F0 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:59:30.445 | 50F0 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:59:30.445 | 50F0 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:59:30.445 | 50F0 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:59:30.445 | 50F0 | 201 | IRenderDevice::release | Render Releasing Done. |
18:59:30.445 | 50F0 | 489 | ReleaseD11Device | End Device Released! |
18:59:30.445 | 50F0 | 419 | fSwapResize_Buffers | Resize buffer (0xfd16d070)! |
18:59:30.487 | 30FC | 6887 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:59:30.487 | 30FC | 8468 | OverlayManager::OnForegroundChanged | Changed True |
18:59:30.488 | 30FC | 8597 | OverlayManager::AssureLockWindowOnForgroundChanged | Window is not in focus, skip lock (0x707da [1286, 676] , 0x0) |
18:59:30.488 | 30FC | 2975 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
18:59:30.503 | 30FC | 7046 | OverlayManager::doAction | DisplayFPS - Triggered |
18:59:30.554 | 3848 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0xfd16d070 |
18:59:30.554 | 3848 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
18:59:30.554 | 3848 | 1126 | RenderDeviceD3d11::init | save state |
18:59:30.554 | 3848 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:59:30.560 | 3848 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xf360a110. |
18:59:30.560 | 3848 | 1134 | RenderDeviceD3d11::init | restore state |
18:59:30.560 | 3848 | 1137 | RenderDeviceD3d11::init | Target Window [0x707da] |
18:59:30.560 | 3848 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:59:30.560 | 3848 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:59:30.560 | 3848 | 5525 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
18:59:30.560 | 3848 | 5448 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
18:59:30.560 | 3848 | 5468 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:59:30.561 | 3848 | 5617 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x707da} (foreground = 0x707da). |
18:59:30.561 | 3848 | 2530 | OverlayManager::installWindowProcHook | Install WPH |
18:59:30.561 | 3848 | 2544 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x52e0ceb |
18:59:30.561 | 3848 | 2563 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
18:59:30.561 | 3848 | 2609 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xf734ca90=-147535216)=>(0x53195390=1394168720) |
18:59:30.561 | 3848 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:59:30.562 | 3848 | 5519 | OverlayManager::initOverlayResolution | Ex 0X40000 |
18:59:30.562 | 3848 | 5525 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080) |
18:59:30.567 | 50F0 | 6318 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x707da) 0x707da . |
18:59:30.567 | 50F0 | 2188 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
18:59:30.567 | 50F0 | 2639 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:59:30.567 | 50F0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:59:30.567 | 50F0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x50f0 |
18:59:30.567 | 50F0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x50f0 |
18:59:30.567 | 50F0 | 7746 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
19:05:20.925 | 4B4C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_120CE2_P_12552 opened succesfuly |
19:05:20.925 | 4B4C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_12552_SHARED_MEMORY_AGENT opened succesfuly |
19:05:20.976 | 3848 | 326 | RenderImageD3d11::setSize | Create Texture (400,734) / (512,768) - OK |
19:05:20.976 | 3848 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
19:05:25.993 | 4B4C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_80C98_P_12552 opened succesfuly |
19:05:25.993 | 4B4C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_12552_SHARED_MEMORY_AGENT opened succesfuly |
19:05:26.90 | 3848 | 326 | RenderImageD3d11::setSize | Create Texture (800,800) / (896,896) - OK |
19:05:26.90 | 3848 | 347 | RenderImageD3d11::setSize | Create Texture RV (896,896) - OK |
19:06:24.502 | 50F0 | 7746 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (0) |
19:06:24.636 | 50F0 | 3037 | OverlayManager::DetachThreadInput | Detach thread input 20720, 14408 |
19:06:24.637 | 50F0 | 1853 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
19:06:24.637 | 50F0 | 1881 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
19:06:24.637 | 50F0 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
19:06:24.637 | 50F0 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
19:06:24.637 | 50F0 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
19:06:24.637 | 50F0 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x52e0ceb |
19:06:24.665 | 50F0 | 486 | ReleaseD11Device | Device Released! [2] |
19:06:24.665 | 50F0 | 2987 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
19:06:24.665 | 50F0 | 3009 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
19:06:24.665 | 50F0 | 184 | IRenderDevice::release | Render Releasing. |
19:06:24.665 | 50F0 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
19:06:24.665 | 50F0 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
19:06:24.665 | 50F0 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
19:06:24.665 | 50F0 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
19:06:24.665 | 50F0 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
19:06:24.665 | 50F0 | 201 | IRenderDevice::release | Render Releasing Done. |
19:06:24.665 | 50F0 | 489 | ReleaseD11Device | End Device Released! |
19:06:24.665 | 50F0 | 419 | fSwapResize_Buffers | Resize buffer (0xfd16d070)! |
19:06:24.804 | 3848 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0xfd16d070 |
19:06:24.804 | 3848 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1079, Multisampled=false |
19:06:24.804 | 3848 | 1126 | RenderDeviceD3d11::init | save state |
19:06:24.804 | 3848 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
19:06:24.809 | 3848 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xf360a110. |
19:06:24.809 | 3848 | 1134 | RenderDeviceD3d11::init | restore state |
19:06:24.809 | 3848 | 1137 | RenderDeviceD3d11::init | Target Window [0x707da] |
19:06:24.809 | 3848 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
19:06:24.809 | 3848 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
19:06:24.809 | 3848 | 5525 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1079)M(1920,1080) |
19:06:24.809 | 3848 | 5448 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1079] {WINDOW} |
19:06:24.809 | 3848 | 5468 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1079) |
19:06:24.832 | 3848 | 5617 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x707da} (foreground = 0x2020c). |
19:06:24.832 | 3848 | 2530 | OverlayManager::installWindowProcHook | Install WPH |
19:06:24.832 | 3848 | 2544 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1780c99 |
19:06:24.832 | 3848 | 2563 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1079] |
19:06:24.832 | 3848 | 2609 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xf734ca90=-147535216)=>(0x53195390=1394168720) |
19:06:24.832 | 3848 | 326 | RenderImageD3d11::setSize | Create Texture (400,734) / (512,768) - OK |
19:06:24.832 | 3848 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
19:06:24.833 | 3848 | 326 | RenderImageD3d11::setSize | Create Texture (800,800) / (896,896) - OK |
19:06:24.833 | 3848 | 347 | RenderImageD3d11::setSize | Create Texture RV (896,896) - OK |
19:06:24.866 | 3848 | 5525 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1079)G(1920,1079)M(1920,1080) |
19:06:24.937 | 30FC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
19:06:24.937 | 30FC | 6887 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
19:06:24.937 | 30FC | 8468 | OverlayManager::OnForegroundChanged | Changed False |
19:06:24.937 | 30FC | 8506 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x2020C Title=[Søg] |
19:06:24.937 | 30FC | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
19:06:24.937 | 30FC | 2850 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
19:06:24.937 | 30FC | 2863 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
19:06:24.951 | 30FC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
19:06:24.952 | 30FC | 7046 | OverlayManager::doAction | DisplayFPS - Triggered |
19:06:24.966 | 3848 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
19:06:24.966 | 3848 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
19:06:25.63 | 50F0 | 2639 | OverlayManager::installKeybMouseHook | Install KeybMouse |
19:06:25.63 | 50F0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
19:06:25.63 | 50F0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x50f0 |
19:06:25.63 | 50F0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x50f0 |
19:06:28.832 | 50F0 | 1853 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
19:06:28.832 | 50F0 | 1881 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
19:06:28.832 | 50F0 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
19:06:28.832 | 50F0 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
19:06:28.832 | 50F0 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
19:06:28.832 | 50F0 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1780c99 |
19:06:28.873 | 50F0 | 486 | ReleaseD11Device | Device Released! [2] |
19:06:28.873 | 50F0 | 2987 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
19:06:28.873 | 50F0 | 3009 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
19:06:28.873 | 50F0 | 184 | IRenderDevice::release | Render Releasing. |
19:06:28.873 | 50F0 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
19:06:28.873 | 50F0 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
19:06:28.873 | 50F0 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
19:06:28.873 | 50F0 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
19:06:28.873 | 50F0 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
19:06:28.873 | 50F0 | 201 | IRenderDevice::release | Render Releasing Done. |
19:06:28.873 | 50F0 | 489 | ReleaseD11Device | End Device Released! |
19:06:28.873 | 50F0 | 419 | fSwapResize_Buffers | Resize buffer (0xfd16d070)! |
19:06:28.975 | 3848 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0xfd16d070 |
19:06:28.975 | 3848 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
19:06:28.975 | 3848 | 1126 | RenderDeviceD3d11::init | save state |
19:06:28.975 | 3848 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
19:06:28.981 | 3848 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xf360a110. |
19:06:28.981 | 3848 | 1134 | RenderDeviceD3d11::init | restore state |
19:06:28.981 | 3848 | 1137 | RenderDeviceD3d11::init | Target Window [0x707da] |
19:06:28.981 | 3848 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
19:06:28.981 | 3848 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
19:06:28.981 | 3848 | 2975 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
19:06:28.981 | 3848 | 5525 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
19:06:28.981 | 3848 | 5448 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
19:06:28.981 | 3848 | 5468 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
19:06:28.987 | 3848 | 5617 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x707da} (foreground = 0x707da). |
19:06:28.987 | 3848 | 2530 | OverlayManager::installWindowProcHook | Install WPH |
19:06:28.987 | 3848 | 2544 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x49f0d5b |
19:06:28.987 | 3848 | 2563 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
19:06:28.987 | 3848 | 2609 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xf734ca90=-147535216)=>(0x53195390=1394168720) |
19:06:28.987 | 3848 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
19:06:28.988 | 3848 | 5519 | OverlayManager::initOverlayResolution | Ex 0X40000 |
19:06:28.988 | 3848 | 5525 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080) |
19:06:28.989 | 50F0 | 2639 | OverlayManager::installKeybMouseHook | Install KeybMouse |
19:06:28.989 | 50F0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
19:06:28.989 | 50F0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x50f0 |
19:06:28.989 | 50F0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x50f0 |
19:06:29.34 | 30FC | 6887 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
19:06:29.34 | 30FC | 8468 | OverlayManager::OnForegroundChanged | Changed True |
19:06:29.35 | 30FC | 7746 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
19:06:29.51 | 30FC | 7046 | OverlayManager::doAction | DisplayFPS - Triggered |
19:06:29.58 | 50F0 | 6318 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x707da) 0x707da . |
19:06:29.58 | 3848 | 326 | RenderImageD3d11::setSize | Create Texture (400,734) / (512,768) - OK |
19:06:29.58 | 3848 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
19:06:29.59 | 3848 | 326 | RenderImageD3d11::setSize | Create Texture (800,800) / (896,896) - OK |
19:06:29.59 | 3848 | 347 | RenderImageD3d11::setSize | Create Texture RV (896,896) - OK |
19:06:29.60 | 3848 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
19:06:36.99 | 50F0 | 3037 | OverlayManager::DetachThreadInput | Detach thread input 20720, 14408 |
19:07:08.94 | 50F0 | 7746 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
19:07:08.129 | 50F0 | 1853 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
19:07:08.129 | 50F0 | 1881 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
19:07:08.129 | 50F0 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
19:07:08.129 | 50F0 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
19:07:08.129 | 50F0 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
19:07:08.129 | 50F0 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x49f0d5b |
19:07:08.160 | 50F0 | 486 | ReleaseD11Device | Device Released! [2] |
19:07:08.160 | 50F0 | 2987 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
19:07:08.160 | 50F0 | 3009 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
19:07:08.160 | 50F0 | 184 | IRenderDevice::release | Render Releasing. |
19:07:08.160 | 50F0 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
19:07:08.160 | 50F0 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
19:07:08.160 | 50F0 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
19:07:08.160 | 50F0 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
19:07:08.160 | 50F0 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
19:07:08.160 | 50F0 | 201 | IRenderDevice::release | Render Releasing Done. |
19:07:08.160 | 50F0 | 489 | ReleaseD11Device | End Device Released! |
19:07:08.160 | 50F0 | 419 | fSwapResize_Buffers | Resize buffer (0xfd16d070)! |
19:07:08.238 | 30FC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
19:07:08.238 | 30FC | 6887 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
19:07:08.238 | 30FC | 8468 | OverlayManager::OnForegroundChanged | Changed False |
19:07:08.238 | 30FC | 8506 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x130AD0 Title=[] |
19:07:08.238 | 30FC | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
19:07:08.238 | 30FC | 2850 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
19:07:08.238 | 30FC | 2863 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
19:07:08.250 | 30FC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
19:07:08.251 | 30FC | 7046 | OverlayManager::doAction | DisplayFPS - Triggered |
19:07:08.315 | 3848 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0xfd16d070 |
19:07:08.315 | 3848 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1079, Multisampled=false |
19:07:08.315 | 3848 | 1126 | RenderDeviceD3d11::init | save state |
19:07:08.315 | 3848 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
19:07:08.320 | 3848 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xf360a110. |
19:07:08.320 | 3848 | 1134 | RenderDeviceD3d11::init | restore state |
19:07:08.320 | 3848 | 1137 | RenderDeviceD3d11::init | Target Window [0x707da] |
19:07:08.320 | 3848 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
19:07:08.320 | 3848 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
19:07:08.320 | 3848 | 2975 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
19:07:08.320 | 3848 | 5525 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1079)M(1920,1080) |
19:07:08.320 | 3848 | 5448 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1079] {WINDOW} |
19:07:08.320 | 3848 | 5468 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1079) |
19:07:08.324 | 3848 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
19:07:08.324 | 3848 | 5617 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x707da} (foreground = 0x130ad0). |
19:07:08.324 | 3848 | 2530 | OverlayManager::installWindowProcHook | Install WPH |
19:07:08.324 | 3848 | 2544 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xbf40bf9 |
19:07:08.324 | 3848 | 2563 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1079] |
19:07:08.324 | 3848 | 2609 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xf734ca90=-147535216)=>(0x53195390=1394168720) |
19:07:08.324 | 3848 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
19:07:08.324 | 3848 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
19:07:08.356 | 3848 | 5525 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1079)G(1920,1079)M(1920,1080) |
19:07:11.315 | 50F0 | 2639 | OverlayManager::installKeybMouseHook | Install KeybMouse |
19:07:11.315 | 50F0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
19:07:11.315 | 50F0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x50f0 |
19:07:11.315 | 50F0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x50f0 |
19:07:11.316 | 50F0 | 1853 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
19:07:11.316 | 50F0 | 1881 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
19:07:11.316 | 50F0 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
19:07:11.316 | 50F0 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
19:07:11.316 | 50F0 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
19:07:11.316 | 50F0 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xbf40bf9 |
19:07:11.357 | 50F0 | 486 | ReleaseD11Device | Device Released! [2] |
19:07:11.357 | 50F0 | 2987 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
19:07:11.357 | 50F0 | 3009 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
19:07:11.357 | 50F0 | 184 | IRenderDevice::release | Render Releasing. |
19:07:11.357 | 50F0 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
19:07:11.357 | 50F0 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
19:07:11.357 | 50F0 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
19:07:11.357 | 50F0 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
19:07:11.357 | 50F0 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
19:07:11.357 | 50F0 | 201 | IRenderDevice::release | Render Releasing Done. |
19:07:11.357 | 50F0 | 489 | ReleaseD11Device | End Device Released! |
19:07:11.357 | 50F0 | 419 | fSwapResize_Buffers | Resize buffer (0xfd16d070)! |
19:07:11.501 | 3848 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0xfd16d070 |
19:07:11.501 | 3848 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
19:07:11.501 | 3848 | 1126 | RenderDeviceD3d11::init | save state |
19:07:11.501 | 3848 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
19:07:11.507 | 3848 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xf360a110. |
19:07:11.507 | 3848 | 1134 | RenderDeviceD3d11::init | restore state |
19:07:11.507 | 3848 | 1137 | RenderDeviceD3d11::init | Target Window [0x707da] |
19:07:11.507 | 3848 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
19:07:11.507 | 3848 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
19:07:11.507 | 3848 | 5525 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
19:07:11.507 | 3848 | 5448 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
19:07:11.507 | 3848 | 5468 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
19:07:11.510 | 3848 | 5617 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x707da} (foreground = 0x707da). |
19:07:11.510 | 3848 | 2530 | OverlayManager::installWindowProcHook | Install WPH |
19:07:11.510 | 3848 | 2544 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x40dd5 |
19:07:11.510 | 3848 | 2563 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
19:07:11.510 | 3848 | 2609 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xf734ca90=-147535216)=>(0x53195390=1394168720) |
19:07:11.510 | 50F0 | 2639 | OverlayManager::installKeybMouseHook | Install KeybMouse |
19:07:11.510 | 50F0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
19:07:11.510 | 50F0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x50f0 |
19:07:11.510 | 50F0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x50f0 |
19:07:11.513 | 3848 | 5519 | OverlayManager::initOverlayResolution | Ex 0X40000 |
19:07:11.513 | 3848 | 5525 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080) |
19:07:11.819 | 30FC | 6887 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
19:07:11.819 | 30FC | 8468 | OverlayManager::OnForegroundChanged | Changed True |
19:07:11.819 | 30FC | 8603 | OverlayManager::AssureLockWindowOnForgroundChanged | skip lock window (mouse leave?) |
19:07:11.820 | 3848 | 326 | RenderImageD3d11::setSize | Create Texture (400,734) / (512,768) - OK |
19:07:11.820 | 3848 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
19:07:11.835 | 30FC | 7046 | OverlayManager::doAction | DisplayFPS - Triggered |
19:07:11.839 | 3848 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
19:07:15.126 | 50F0 | 1853 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
19:07:15.126 | 50F0 | 1881 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
19:07:15.126 | 50F0 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
19:07:15.126 | 50F0 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
19:07:15.126 | 50F0 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
19:07:15.126 | 50F0 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x40dd5 |
19:07:15.169 | 50F0 | 486 | ReleaseD11Device | Device Released! [2] |
19:07:15.169 | 50F0 | 2987 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
19:07:15.169 | 50F0 | 3009 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
19:07:15.169 | 50F0 | 184 | IRenderDevice::release | Render Releasing. |
19:07:15.170 | 50F0 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
19:07:15.170 | 50F0 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
19:07:15.170 | 50F0 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
19:07:15.170 | 50F0 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
19:07:15.170 | 50F0 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
19:07:15.170 | 50F0 | 201 | IRenderDevice::release | Render Releasing Done. |
19:07:15.170 | 50F0 | 489 | ReleaseD11Device | End Device Released! |
19:07:15.170 | 50F0 | 419 | fSwapResize_Buffers | Resize buffer (0xfd16d070)! |
19:07:15.361 | 3848 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0xfd16d070 |
19:07:15.361 | 3848 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1079, Multisampled=false |
19:07:15.361 | 3848 | 1126 | RenderDeviceD3d11::init | save state |
19:07:15.361 | 3848 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
19:07:15.366 | 3848 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xf360a110. |
19:07:15.366 | 3848 | 1134 | RenderDeviceD3d11::init | restore state |
19:07:15.366 | 3848 | 1137 | RenderDeviceD3d11::init | Target Window [0x707da] |
19:07:15.366 | 3848 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
19:07:15.366 | 3848 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
19:07:15.366 | 3848 | 5525 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1079)M(1920,1080) |
19:07:15.366 | 3848 | 5448 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1079] {WINDOW} |
19:07:15.366 | 3848 | 5468 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1079) |
19:07:15.388 | 3848 | 5617 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x707da} (foreground = 0x2020c). |
19:07:15.388 | 3848 | 2530 | OverlayManager::installWindowProcHook | Install WPH |
19:07:15.388 | 3848 | 2544 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x820d8b |
19:07:15.388 | 3848 | 2563 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1079] |
19:07:15.388 | 3848 | 2609 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xf734ca90=-147535216)=>(0x53195390=1394168720) |
19:07:15.388 | 3848 | 326 | RenderImageD3d11::setSize | Create Texture (400,734) / (512,768) - OK |
19:07:15.388 | 3848 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
19:07:15.408 | 30FC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
19:07:15.408 | 30FC | 6887 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
19:07:15.408 | 30FC | 8468 | OverlayManager::OnForegroundChanged | Changed False |
19:07:15.409 | 30FC | 8506 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x2020C Title=[Søg] |
19:07:15.409 | 30FC | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
19:07:15.409 | 30FC | 2850 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
19:07:15.409 | 30FC | 2863 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
19:07:15.420 | 3848 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
19:07:15.420 | 3848 | 5525 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1079)G(1920,1079)M(1920,1080) |
19:07:15.424 | 30FC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
19:07:15.425 | 30FC | 7046 | OverlayManager::doAction | DisplayFPS - Triggered |
19:07:15.452 | 3848 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
19:07:17.947 | 50F0 | 2639 | OverlayManager::installKeybMouseHook | Install KeybMouse |
19:07:17.947 | 50F0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
19:07:17.947 | 50F0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x50f0 |
19:07:17.947 | 50F0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x50f0 |
19:07:17.947 | 50F0 | 6318 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x707da) 0x707da . |
19:07:31.547 | 50F0 | 6318 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x707da) 0x707da . |
19:07:34.180 | 50F0 | 6318 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x707da) 0x707da . |
19:07:35.17 | 50F0 | 1853 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
19:07:35.17 | 50F0 | 1881 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
19:07:35.17 | 50F0 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
19:07:35.17 | 50F0 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
19:07:35.17 | 50F0 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
19:07:35.17 | 50F0 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x820d8b |
19:07:35.56 | 50F0 | 486 | ReleaseD11Device | Device Released! [2] |
19:07:35.56 | 50F0 | 2987 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
19:07:35.56 | 50F0 | 3009 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
19:07:35.56 | 50F0 | 184 | IRenderDevice::release | Render Releasing. |
19:07:35.56 | 50F0 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
19:07:35.56 | 50F0 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
19:07:35.56 | 50F0 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
19:07:35.56 | 50F0 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
19:07:35.56 | 50F0 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
19:07:35.56 | 50F0 | 201 | IRenderDevice::release | Render Releasing Done. |
19:07:35.56 | 50F0 | 489 | ReleaseD11Device | End Device Released! |
19:07:35.56 | 50F0 | 419 | fSwapResize_Buffers | Resize buffer (0xfd16d070)! |
19:07:35.146 | 3848 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0xfd16d070 |
19:07:35.146 | 3848 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
19:07:35.146 | 3848 | 1126 | RenderDeviceD3d11::init | save state |
19:07:35.146 | 3848 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
19:07:35.151 | 3848 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xf360a110. |
19:07:35.151 | 3848 | 1134 | RenderDeviceD3d11::init | restore state |
19:07:35.151 | 3848 | 1137 | RenderDeviceD3d11::init | Target Window [0x707da] |
19:07:35.151 | 3848 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
19:07:35.151 | 3848 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
19:07:35.151 | 3848 | 2975 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
19:07:35.151 | 3848 | 5525 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
19:07:35.151 | 3848 | 5448 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
19:07:35.151 | 3848 | 5468 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
19:07:35.154 | 3848 | 5617 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x707da} (foreground = 0x707da). |
19:07:35.154 | 3848 | 2530 | OverlayManager::installWindowProcHook | Install WPH |
19:07:35.154 | 3848 | 2544 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x19a0d87 |
19:07:35.154 | 3848 | 2563 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
19:07:35.154 | 3848 | 2609 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xf734ca90=-147535216)=>(0x53195390=1394168720) |
19:07:35.154 | 3848 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
19:07:35.158 | 3848 | 5519 | OverlayManager::initOverlayResolution | Ex 0X40000 |
19:07:35.158 | 3848 | 5525 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080) |
19:07:35.162 | 50F0 | 2639 | OverlayManager::installKeybMouseHook | Install KeybMouse |
19:07:35.162 | 50F0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
19:07:35.162 | 50F0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x50f0 |
19:07:35.162 | 50F0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x50f0 |
19:07:35.377 | 30FC | 6887 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
19:07:35.377 | 30FC | 8468 | OverlayManager::OnForegroundChanged | Changed True |
19:07:35.377 | 30FC | 7746 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
19:07:35.380 | 3848 | 326 | RenderImageD3d11::setSize | Create Texture (400,734) / (512,768) - OK |
19:07:35.380 | 3848 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
19:07:35.393 | 30FC | 7046 | OverlayManager::doAction | DisplayFPS - Triggered |
19:07:35.396 | 3848 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
19:10:37.809 | 50F0 | 6318 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x707da) 0x707da . |
19:12:09.874 | 50F0 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
19:12:09.907 | 3848 | 326 | RenderImageD3d11::setSize | Create Texture (1155,363) / (1280,384) - OK |
19:12:09.907 | 3848 | 347 | RenderImageD3d11::setSize | Create Texture RV (1280,384) - OK |
19:12:11.118 | 50F0 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
19:15:11.37 | 50F0 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
19:15:12.587 | 50F0 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
19:15:22.637 | 50F0 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
19:15:25.17 | 50F0 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
19:15:39.772 | 50F0 | 7798 | OverlayManager::IsEmptyCursor | Cache cursor 0x10011 (v: 1) |
19:19:19.292 | 50F0 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
19:19:21.652 | 50F0 | 7746 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
19:19:22.40 | 50F0 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
19:19:22.551 | 50F0 | 3037 | OverlayManager::DetachThreadInput | Detach thread input 20720, 14408 |
19:19:22.552 | 50F0 | 1853 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
19:19:22.552 | 50F0 | 1881 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
19:19:22.552 | 50F0 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
19:19:22.552 | 50F0 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
19:19:22.552 | 50F0 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
19:19:22.552 | 50F0 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x19a0d87 |
19:19:22.598 | 50F0 | 486 | ReleaseD11Device | Device Released! [2] |
19:19:22.598 | 50F0 | 2987 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
19:19:22.598 | 50F0 | 3009 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
19:19:22.598 | 50F0 | 184 | IRenderDevice::release | Render Releasing. |
19:19:22.598 | 50F0 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
19:19:22.598 | 50F0 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
19:19:22.598 | 50F0 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
19:19:22.598 | 50F0 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
19:19:22.598 | 50F0 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
19:19:22.598 | 50F0 | 201 | IRenderDevice::release | Render Releasing Done. |
19:19:22.598 | 50F0 | 489 | ReleaseD11Device | End Device Released! |
19:19:22.598 | 50F0 | 419 | fSwapResize_Buffers | Resize buffer (0xfd16d070)! |
19:19:22.734 | 3848 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0xfd16d070 |
19:19:22.734 | 3848 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1079, Multisampled=false |
19:19:22.734 | 3848 | 1126 | RenderDeviceD3d11::init | save state |
19:19:22.734 | 3848 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
19:19:22.742 | 3848 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xf360a110. |
19:19:22.742 | 3848 | 1134 | RenderDeviceD3d11::init | restore state |
19:19:22.742 | 3848 | 1137 | RenderDeviceD3d11::init | Target Window [0x707da] |
19:19:22.742 | 3848 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
19:19:22.742 | 3848 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
19:19:22.742 | 3848 | 5525 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1079)M(1920,1080) |
19:19:22.742 | 3848 | 5448 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1079] {WINDOW} |
19:19:22.742 | 3848 | 5468 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1079) |
19:19:22.759 | 3848 | 5617 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x707da} (foreground = 0x40d10). |
19:19:22.759 | 3848 | 2530 | OverlayManager::installWindowProcHook | Install WPH |
19:19:22.759 | 3848 | 2544 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x60d62 |
19:19:22.759 | 3848 | 2563 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1079] |
19:19:22.759 | 3848 | 2609 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xf734ca90=-147535216)=>(0x53195390=1394168720) |
19:19:22.790 | 3848 | 5525 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1079)G(1920,1079)M(1920,1080) |
19:19:22.842 | 30FC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
19:19:22.842 | 30FC | 6887 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
19:19:22.842 | 30FC | 8468 | OverlayManager::OnForegroundChanged | Changed False |
19:19:22.842 | 30FC | 8506 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x40D10 Title=[] |
19:19:22.842 | 30FC | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
19:19:22.842 | 30FC | 2850 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
19:19:22.842 | 30FC | 2863 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
19:19:22.855 | 3848 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
19:19:22.857 | 30FC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
19:19:22.859 | 30FC | 7046 | OverlayManager::doAction | DisplayFPS - Triggered |
19:19:22.888 | 3848 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
19:19:24.50 | 50F0 | 2639 | OverlayManager::installKeybMouseHook | Install KeybMouse |
19:19:24.50 | 50F0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
19:19:24.51 | 50F0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x50f0 |
19:19:24.51 | 50F0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x50f0 |
19:19:24.51 | 50F0 | 6318 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x707da) 0x707da . |
19:19:34.650 | 50F0 | 6318 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x707da) 0x707da . |
19:19:35.53 | 50F0 | 1853 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
19:19:35.53 | 50F0 | 1881 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
19:19:35.53 | 50F0 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
19:19:35.53 | 50F0 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
19:19:35.53 | 50F0 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
19:19:35.53 | 50F0 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x60d62 |
19:19:35.67 | 50F0 | 486 | ReleaseD11Device | Device Released! [2] |
19:19:35.67 | 50F0 | 2987 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
19:19:35.67 | 50F0 | 3009 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
19:19:35.67 | 50F0 | 184 | IRenderDevice::release | Render Releasing. |
19:19:35.67 | 50F0 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
19:19:35.67 | 50F0 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
19:19:35.67 | 50F0 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
19:19:35.67 | 50F0 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
19:19:35.67 | 50F0 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
19:19:35.67 | 50F0 | 201 | IRenderDevice::release | Render Releasing Done. |
19:19:35.67 | 50F0 | 489 | ReleaseD11Device | End Device Released! |
19:19:35.67 | 50F0 | 419 | fSwapResize_Buffers | Resize buffer (0xfd16d070)! |
19:19:35.118 | 30FC | 6887 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
19:19:35.118 | 30FC | 8468 | OverlayManager::OnForegroundChanged | Changed True |
19:19:35.118 | 30FC | 8597 | OverlayManager::AssureLockWindowOnForgroundChanged | Window is not in focus, skip lock (0x707da [939, 782] , 0x0) |
19:19:35.118 | 30FC | 2975 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
19:19:35.134 | 30FC | 7046 | OverlayManager::doAction | DisplayFPS - Triggered |
19:19:35.220 | 3848 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0xfd16d070 |
19:19:35.220 | 3848 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
19:19:35.220 | 3848 | 1126 | RenderDeviceD3d11::init | save state |
19:19:35.220 | 3848 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
19:19:35.226 | 3848 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xf360a110. |
19:19:35.226 | 3848 | 1134 | RenderDeviceD3d11::init | restore state |
19:19:35.226 | 3848 | 1137 | RenderDeviceD3d11::init | Target Window [0x707da] |
19:19:35.226 | 3848 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
19:19:35.226 | 3848 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
19:19:35.226 | 3848 | 5525 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
19:19:35.226 | 3848 | 5448 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
19:19:35.226 | 3848 | 5468 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
19:19:35.228 | 3848 | 5617 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x707da} (foreground = 0x707da). |
19:19:35.228 | 3848 | 2530 | OverlayManager::installWindowProcHook | Install WPH |
19:19:35.229 | 3848 | 2544 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x9740dd9 |
19:19:35.229 | 3848 | 2563 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
19:19:35.229 | 3848 | 2609 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xf734ca90=-147535216)=>(0x53195390=1394168720) |
19:19:35.229 | 3848 | 1033 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
19:19:35.234 | 3848 | 5519 | OverlayManager::initOverlayResolution | Ex 0X40000 |
19:19:35.234 | 3848 | 5525 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080) |
19:19:35.234 | 50F0 | 2639 | OverlayManager::installKeybMouseHook | Install KeybMouse |
19:19:35.234 | 50F0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
19:19:35.234 | 50F0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x50f0 |
19:19:35.234 | 50F0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x50f0 |
19:19:43.532 | 50F0 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d] |
19:19:43.550 | 3848 | 326 | RenderImageD3d11::setSize | Create Texture (1155,363) / (1280,384) - OK |
19:19:43.550 | 3848 | 347 | RenderImageD3d11::setSize | Create Texture RV (1280,384) - OK |
19:19:46.422 | 50F0 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u] |
19:22:41.437 | 50F0 | 6318 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x707da) 0x707da . |
19:22:41.437 | 50F0 | 7746 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
19:24:14.225 | 63B0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
19:37:31.175 | 36F0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
19:37:31.280 | 6308 | 486 | ReleaseD11Device | Device Released! [2] |
19:37:31.280 | 6308 | 2987 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
19:37:31.280 | 6308 | 3037 | OverlayManager::DetachThreadInput | Detach thread input 20720, 14408 |
19:37:31.280 | 6308 | 1561 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
19:37:31.280 | 6308 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
19:37:31.280 | 6308 | 1578 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
19:37:31.280 | 6308 | 1583 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x9740dd9 |
19:37:31.280 | 6308 | 3009 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
19:37:31.280 | 6308 | 184 | IRenderDevice::release | Render Releasing. |
19:37:31.280 | 6308 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
19:37:31.280 | 6308 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
19:37:31.280 | 6308 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
19:37:31.280 | 6308 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
19:37:31.280 | 6308 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
19:37:31.280 | 6308 | 201 | IRenderDevice::release | Render Releasing Done. |
19:37:31.280 | 6308 | 489 | ReleaseD11Device | End Device Released! |
19:37:31.734 | 30FC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
19:37:31.734 | 30FC | 6887 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
19:37:31.734 | 30FC | 8468 | OverlayManager::OnForegroundChanged | Changed False |
19:37:31.734 | 30FC | 8506 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10796 Title=[Trio Chat's Poppin' - Discord] |
19:37:31.734 | 30FC | 7746 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
19:37:31.734 | 30FC | 2968 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
19:37:31.734 | 30FC | 2850 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
19:37:31.734 | 30FC | 2863 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
19:37:31.734 | 30FC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
19:37:31.736 | 30FC | 7046 | OverlayManager::doAction | DisplayFPS - Triggered |
22:40:41.761 | 2CE0 | 147 | clearClient | clear Client. |
22:40:41.761 | 2CE0 | 638 | Client::OnOWExplorerDetached | detaching.. |
22:40:41.761 | 2CE0 | 644 | Client::OnOWExplorerDetached | Post detach |
22:40:41.761 | 3494 | 691 | Client::clear | Client::Clear [0 - 0] . |
22:40:41.761 | 3494 | 698 | Client::clear | Client::Clear stoping... |
22:40:41.761 | 3494 | 1170 | OverlayManager::Stop | stopping |
22:40:41.761 | 3494 | 1185 | OverlayManager::StopInternal | stopping... |
22:40:41.762 | 3494 | 307 | WidgetManager::Stop | Stop |
22:40:41.762 | 3494 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
22:40:41.762 | 3494 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:3) |
22:40:41.762 | 3494 | 2253 | WidgetManager::ClearApplicationHandlers | Clear handlers |
22:40:41.762 | 3494 | 1212 | OverlayManager::StopInternal | Stoping server connection |
22:40:41.765 | 30FC | 7244 | OverlayManager::OnDisconnected | Disconnected from server |
22:40:41.766 | 3494 | 1217 | OverlayManager::StopInternal | Stopped server connection |
22:40:41.766 | 3494 | 206 | Overlay::Streaming::GameCaptureManager::StopRecording | Stop recording |
22:40:41.766 | 3494 | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:True] |
22:40:41.766 | 3494 | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:False] |
22:40:41.766 | 3494 | 1238 | OverlayManager::StopInternal | Closing inter process |
22:40:41.766 | 3494 | 25 | InterProcessEventHandler::~InterProcessEventHandler | (!) Signaling Thread to exit |
22:40:41.766 | 2DEC | 118 | InterProcessEventHandler::ThreadFunc | Terminated : CloseHandle 1, ShutDown=T |
22:40:41.768 | 3494 | 255 | InterProcessElement::close | InterProcess INTER_PROCESS_EVENT_HANDLER close 2147483647 bytes |
22:40:41.768 | 3494 | 59 | InterProcessEventHandler::~InterProcessEventHandler | Done. |
22:40:41.768 | 3494 | 1254 | OverlayManager::StopInternal | not running. |
22:40:41.768 | 3494 | 141 | ApiManager::DestroyBackgroundThread | Destroy call. |
22:40:41.968 | 3AFC | 188 | ApiManager::BackgroundThread | Background Thread is terminated. |
22:40:41.971 | 3494 | 232 | ApiManager::ClearAllCommands | Clearing commands [3] |
22:40:41.971 | 3494 | 249 | ApiManager::ClearAllCommands | Cleared |
22:40:41.971 | 3494 | 136 | ApiManager::Destroy | Destroyed |
22:40:41.971 | 3494 | 1256 | OverlayManager::StopInternal | stopped. |
22:40:41.971 | 3494 | 8229 | OverlayManager::UnloadInGamePlugins | unload in game plugins [1] |
22:40:41.971 | 3494 | 8244 | OverlayManager::UnloadInGamePlugins | Stop plugin [True] [0 / 1] [False] |
22:40:41.971 | 3494 | 759 | Client::clear | Remove old SHM |
22:40:41.971 | 3494 | 255 | InterProcessElement::close | InterProcess Overwolf_SHARED_MEMORY_2_2_23412552 close 2147483647 bytes |
22:40:41.971 | 3494 | 767 | Client::clear | Stop tasks thread |
22:40:41.971 | 3494 | 780 | Client::clear | Client::Clear - Done. |