TimeThreadLineFunctionMessage
22:40:41.82721A8139runClientStarting Overlay PID=18104(0x46b8) server PID = 12552
22:40:41.82721A8560Client::initClient::Initialize
22:40:41.82721A8568Client::initStart owclient thread
22:40:41.827904325Client::initFirstInjectionClient::initFirstInjection.
22:40:41.827904225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_23412552 opened succesfuly
22:40:41.827904351session id = {9AE775BC-B202-4520-BCCB-A93523000DA5}
22:40:41.8279042080Client::LogClientInfoCommandLine[1] [C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VALORANT-Win64-Shipping.exeShooterGame-remoting-app-port=52002-remoting-auth-token=HdZg9nwH4JXv8FYWHo4kmw-patchline=live].
22:40:41.8279042080Client::LogClientInfoCommandLine[2] [-ares-deployment=eu-config-endpoint=https://shared.eu.a.pvp.net-savetouserdir-culture=en_US].
22:40:41.8279042096Client::LogClientInfoProcess OS version [10.0] [64-bit]
22:40:41.8279042106Client::LogClientInfoOS version [10.0.22621]
22:40:41.8279042128Client::LogClientInfoClient [64-bit] Version 2.2.234.8
22:40:41.8279042141Client::LogProcessModulesLoaded modules:
22:40:41.8339042157C:\Program Files (x86)\Overwolf\0.236.2.2\OWClient.dll
22:40:41.8339042157C:\Program Files (x86)\Overwolf\0.236.2.2\OWExplorer.dll
22:40:41.8339042157C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll
22:40:41.8339042157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\chrome_elf.dll
22:40:41.8339042157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\d3dcompiler_47.dll
22:40:41.8339042157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libEGL.dll
22:40:41.8339042157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libGLESv2.dll
22:40:41.8339042157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libcef.dll
22:40:41.8339042157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\DbgHelp\dbghelp.dll
22:40:41.8339042157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\NVIDIA\GeForceNOW\Win64\GfnRuntimeSdk.dll
22:40:41.8339042157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\NVIDIA\NVaftermath\Win64\GFSDK_Aftermath_Lib.x64.dll
22:40:41.8339042157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Ogg\Win64\VS2015\libogg_64.dll
22:40:41.8339042157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEXFramework_x64.dll
22:40:41.8339042157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEX_Clothing_x64.dll
22:40:41.8339042157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEX_Legacy_x64.dll
22:40:41.8339042157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\Apex_Destructible_x64.dll
22:40:41.8339042157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\NvCloth_x64.dll
22:40:41.8339042157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3Common_x64.dll
22:40:41.8339042157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3Cooking_x64.dll
22:40:41.8339042157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3_x64.dll
22:40:41.8339042157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PxFoundation_x64.dll
22:40:41.8339042157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PxPvdSDK_x64.dll
22:40:41.8339042157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbis_64.dll
22:40:41.8339042157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbisfile_64.dll
22:40:41.8339042157C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\MSVCP140.dll
22:40:41.8339042157C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\RiotGamesApi.dll
22:40:41.8339042157C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VALORANT-Win64-Shipping.exe
22:40:41.8339042157C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VCRUNTIME140.dll
22:40:41.8339042157C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VCRUNTIME140_1.dll
22:40:41.8339042157C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\dbghelp.dll
22:40:41.8339042157C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\stub.dll
22:40:41.8339042157C:\WINDOWS\SYSTEM32\AcGenral.DLL
22:40:41.8339042157C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL
22:40:41.8339042157C:\WINDOWS\SYSTEM32\CRYPTSP.dll
22:40:41.8339042157C:\WINDOWS\SYSTEM32\CRYPTUI.dll
22:40:41.8339042157C:\WINDOWS\SYSTEM32\CoreMessaging.dll
22:40:41.8339042157C:\WINDOWS\SYSTEM32\DEVOBJ.dll
22:40:41.8339042157C:\WINDOWS\SYSTEM32\DINPUT8.dll
22:40:41.8339042157C:\WINDOWS\SYSTEM32\DNSAPI.dll
22:40:41.8339042157C:\WINDOWS\SYSTEM32\DSOUND.dll
22:40:41.8339042157C:\WINDOWS\SYSTEM32\DWrite.dll
22:40:41.8339042157C:\WINDOWS\SYSTEM32\GLU32.dll
22:40:41.8339042157C:\WINDOWS\SYSTEM32\HID.DLL
22:40:41.8339042157C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
22:40:41.8339042157C:\WINDOWS\SYSTEM32\MPR.dll
22:40:41.8339042157C:\WINDOWS\SYSTEM32\MSASN1.dll
22:40:41.8339042157C:\WINDOWS\SYSTEM32\NETAPI32.dll
22:40:41.8339042157C:\WINDOWS\SYSTEM32\NTASN1.dll
22:40:41.8339042157C:\WINDOWS\SYSTEM32\OLEACC.dll
22:40:41.8339042157C:\WINDOWS\SYSTEM32\OPENGL32.dll
22:40:41.8339042157C:\WINDOWS\SYSTEM32\RTWorkQ.DLL
22:40:41.8339042157C:\WINDOWS\SYSTEM32\ResampleDmo.DLL
22:40:41.8339042157C:\WINDOWS\SYSTEM32\SAMCLI.DLL
22:40:41.8339042157C:\WINDOWS\SYSTEM32\SspiCli.dll
22:40:41.8339042157C:\WINDOWS\SYSTEM32\UIAutomationCore.DLL
22:40:41.8339042157C:\WINDOWS\SYSTEM32\UMPDC.dll
22:40:41.8339042157C:\WINDOWS\SYSTEM32\USERENV.dll
22:40:41.8339042157C:\WINDOWS\SYSTEM32\USP10.dll
22:40:41.8339042157C:\WINDOWS\SYSTEM32\VERSION.dll
22:40:41.8339042157C:\WINDOWS\SYSTEM32\WINHTTP.dll
22:40:41.8339042157C:\WINDOWS\SYSTEM32\WINMM.dll
22:40:41.8339042157C:\WINDOWS\SYSTEM32\WINNSI.DLL
22:40:41.8339042157C:\WINDOWS\SYSTEM32\WINSPOOL.DRV
22:40:41.8339042157C:\WINDOWS\SYSTEM32\WTSAPI32.dll
22:40:41.8339042157C:\WINDOWS\SYSTEM32\WindowsCodecs.dll
22:40:41.8339042157C:\WINDOWS\SYSTEM32\X3DAudio1_7.dll
22:40:41.8339042157C:\WINDOWS\SYSTEM32\XAPOFX1_5.dll
22:40:41.8339042157C:\WINDOWS\SYSTEM32\XAudio2_7.dll
22:40:41.8339042157C:\WINDOWS\SYSTEM32\XINPUT1_3.dll
22:40:41.8339042157C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll
22:40:41.8339042157C:\WINDOWS\SYSTEM32\apphelp.dll
22:40:41.8339042157C:\WINDOWS\SYSTEM32\avrt.dll
22:40:41.8339042157C:\WINDOWS\SYSTEM32\bcrypt.dll
22:40:41.8339042157C:\WINDOWS\SYSTEM32\cfgmgr32.dll
22:40:41.8339042157C:\WINDOWS\SYSTEM32\credui.dll
22:40:41.8339042157C:\WINDOWS\SYSTEM32\cryptnet.dll
22:40:41.8339042157C:\WINDOWS\SYSTEM32\d3d11.dll
22:40:41.8339042157C:\WINDOWS\SYSTEM32\d3d9.dll
22:40:41.8339042157C:\WINDOWS\SYSTEM32\dcomp.dll
22:40:41.8339042157C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
22:40:41.8339042157C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL
22:40:41.8339042157C:\WINDOWS\SYSTEM32\directxdatabasehelper.dll
22:40:41.8339042157C:\WINDOWS\SYSTEM32\drvstore.dll
22:40:41.8339042157C:\WINDOWS\SYSTEM32\dwmapi.dll
22:40:41.8339042157C:\WINDOWS\SYSTEM32\dxcore.dll
22:40:41.8339042157C:\WINDOWS\SYSTEM32\dxgi.dll
22:40:41.8339042157C:\WINDOWS\SYSTEM32\dxva2.dll
22:40:41.8339042157C:\WINDOWS\SYSTEM32\gpapi.dll
22:40:41.8339042157C:\WINDOWS\SYSTEM32\iertutil.dll
22:40:41.8339042157C:\WINDOWS\SYSTEM32\inputhost.dll
22:40:41.8339042157C:\WINDOWS\SYSTEM32\kernel.appcore.dll
22:40:41.8339042157C:\WINDOWS\SYSTEM32\mf.dll
22:40:41.8339042157C:\WINDOWS\SYSTEM32\mfplat.dll
22:40:41.8339042157C:\WINDOWS\SYSTEM32\mfplay.dll
22:40:41.8339042157C:\WINDOWS\SYSTEM32\msdmo.dll
22:40:41.8339042157C:\WINDOWS\SYSTEM32\ncrypt.dll
22:40:41.8339042157C:\WINDOWS\SYSTEM32\netutils.dll
22:40:41.8339042157C:\WINDOWS\SYSTEM32\ntdll.dll
22:40:41.8339042157C:\WINDOWS\SYSTEM32\ntmarta.dll
22:40:41.8339042157C:\WINDOWS\SYSTEM32\nvapi64.dll
22:40:41.8339042157C:\WINDOWS\SYSTEM32\powrprof.dll
22:40:41.8339042157C:\WINDOWS\SYSTEM32\profapi.dll
22:40:41.8339042157C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll
22:40:41.8339042157C:\WINDOWS\SYSTEM32\secur32.dll
22:40:41.8339042157C:\WINDOWS\SYSTEM32\srvcli.dll
22:40:41.8339042157C:\WINDOWS\SYSTEM32\textinputframework.dll
22:40:41.8339042157C:\WINDOWS\SYSTEM32\urlmon.dll
22:40:41.8339042157C:\WINDOWS\SYSTEM32\wevtapi.dll
22:40:41.8339042157C:\WINDOWS\SYSTEM32\windows.storage.dll
22:40:41.8339042157C:\WINDOWS\SYSTEM32\winmmbase.dll
22:40:41.8339042157C:\WINDOWS\SYSTEM32\wintypes.dll
22:40:41.8339042157C:\WINDOWS\SYSTEM32\wldp.dll
22:40:41.8339042157C:\WINDOWS\System32\COMDLG32.dll
22:40:41.8339042157C:\WINDOWS\System32\CRYPT32.dll
22:40:41.8339042157C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_4eef80c06561d01a\Display.NvContainer\MessageBus.dll
22:40:41.8339042157C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_4eef80c06561d01a\NvCamera\NvCamera64.dll
22:40:41.8339042157C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_4eef80c06561d01a\NvCamera\d3dcompiler_47_64.dll
22:40:41.8339042157C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_4eef80c06561d01a\nvcuda64.dll
22:40:41.8339042157C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_4eef80c06561d01a\nvgpucomp64.dll
22:40:41.8339042157C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_4eef80c06561d01a\nvldumdx.dll
22:40:41.8339042157C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_4eef80c06561d01a\nvwgf2umx.dll
22:40:41.8339042157C:\WINDOWS\System32\GDI32.dll
22:40:41.8339042157C:\WINDOWS\System32\IMM32.DLL
22:40:41.8339042157C:\WINDOWS\System32\KERNEL32.DLL
22:40:41.8339042157C:\WINDOWS\System32\KERNELBASE.dll
22:40:41.8339042157C:\WINDOWS\System32\MMDevApi.dll
22:40:41.8339042157C:\WINDOWS\System32\MSCTF.dll
22:40:41.8339042157C:\WINDOWS\System32\NSI.dll
22:40:41.8339042157C:\WINDOWS\System32\Normaliz.dll
22:40:41.8339042157C:\WINDOWS\System32\OLEAUT32.dll
22:40:41.8339042157C:\WINDOWS\System32\PSAPI.DLL
22:40:41.8339042157C:\WINDOWS\System32\RPCRT4.dll
22:40:41.8339042157C:\WINDOWS\System32\SETUPAPI.dll
22:40:41.8339042157C:\WINDOWS\System32\SHELL32.dll
22:40:41.8339042157C:\WINDOWS\System32\SHLWAPI.dll
22:40:41.8339042157C:\WINDOWS\System32\USER32.dll
22:40:41.8339042157C:\WINDOWS\System32\WINTRUST.dll
22:40:41.8339042157C:\WINDOWS\System32\WLDAP32.dll
22:40:41.8339042157C:\WINDOWS\System32\WS2_32.dll
22:40:41.8339042157C:\WINDOWS\System32\advapi32.dll
22:40:41.8339042157C:\WINDOWS\System32\bcryptPrimitives.dll
22:40:41.8339042157C:\WINDOWS\System32\clbcatq.dll
22:40:41.8339042157C:\WINDOWS\System32\combase.dll
22:40:41.8339042157C:\WINDOWS\System32\fwpuclnt.dll
22:40:41.8339042157C:\WINDOWS\System32\gdi32full.dll
22:40:41.8339042157C:\WINDOWS\System32\imagehlp.dll
22:40:41.8339042157C:\WINDOWS\System32\msvcp_win.dll
22:40:41.8339042157C:\WINDOWS\System32\msvcrt.dll
22:40:41.8339042157C:\WINDOWS\System32\ole32.dll
22:40:41.8339042157C:\WINDOWS\System32\sechost.dll
22:40:41.8339042157C:\WINDOWS\System32\shcore.dll
22:40:41.8339042157C:\WINDOWS\System32\ucrtbase.dll
22:40:41.8339042157C:\WINDOWS\System32\win32u.dll
22:40:41.8339042157C:\WINDOWS\System32\winrnr.dll
22:40:41.8339042157C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.22621.2506_none_270c5ae97388e100\COMCTL32.dll
22:40:41.8339042157C:\WINDOWS\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.22621.2506_none_57f74dcece1b5ace\gdiplus.dll
22:40:41.8339042157C:\WINDOWS\system32\MobileNetworking.dll
22:40:41.8339042157C:\WINDOWS\system32\audioses.dll
22:40:41.8339042157C:\WINDOWS\system32\dataexchange.dll
22:40:41.8339042157C:\WINDOWS\system32\explorerframe.dll
22:40:41.8339042157C:\WINDOWS\system32\mswsock.dll
22:40:41.8339042157C:\WINDOWS\system32\napinsp.dll
22:40:41.8339042157C:\WINDOWS\system32\nlansp_c.dll
22:40:41.8339042157C:\WINDOWS\system32\nvspcap64.dll
22:40:41.8339042157C:\WINDOWS\system32\pnrpnsp.dll
22:40:41.8339042157C:\WINDOWS\system32\rsaenh.dll
22:40:41.8339042157C:\WINDOWS\system32\twinapi.appcore.dll
22:40:41.8339042157C:\WINDOWS\system32\uxtheme.dll
22:40:41.8339042157C:\WINDOWS\system32\wlanapi.dll
22:40:41.8339042157C:\WINDOWS\system32\wshbth.dll
22:40:41.8339042157C:\Windows\System32\Windows.UI.dll
22:40:41.8339042157C:\Windows\System32\gameux.dll
22:40:41.8339042157C:\Windows\System32\rasadhlp.dll
22:40:41.83390479GraphicsHookManager::InitCreated Thread - Created , ThreadId=18732
22:40:41.8359041546Client::ReadGameConfigurationsGameConfigurations Input Libraries - Use Default.
22:40:41.8359041570Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D11.
22:40:41.8359041619Client::ReadGameConfigurationsDisable DisableEXHandle - OFF
22:40:41.8359041685Client::ReadGameConfigurationsGameConfigurations UseTSHook - OFF
22:40:41.8359041698Client::ReadGameConfigurationsGameConfigurations DisableDIAquire - OFF
22:40:41.8359041728Client::ReadGameConfigurationsEnable EnableTXR - OFF
22:40:41.8359041768Client::ReadGameConfigurationsGameConfigurations DisableD3d9Ex - OFF
22:40:41.8359041770Client::ReadGameConfigurationsGameConfigurations EnableMTCursor - OFF
22:40:41.8359041772Client::ReadGameConfigurationsGameConfigurations Use Long Block - OFF
22:40:41.8359041774Client::ReadGameConfigurationsGameConfigurations Use Safe Block - OFF
22:40:41.8359041776Client::ReadGameConfigurationsGameConfigurations Use All Safe Block - OFF
22:40:41.8359041778Client::ReadGameConfigurationsGameConfigurations Disable Safe Hooking - OFF
22:40:41.8359041780Client::ReadGameConfigurationsGameConfigurations Use MH - OFF
22:40:41.8359041783Client::ReadGameConfigurationsGameConfigurations Use MCH - ON
22:40:42.3492C216GraphicsHookManager::MessageLoopExit Thread
22:40:41.8359041786Client::ReadGameConfigurationsGameConfigurations Use EH - OFF
22:40:41.8359041893Data::Search[0] 0xE5E80000
22:40:41.8359041893Data::Search[1] 0x0
22:40:41.8359041893Data::Search[2] 0xC16A0000
22:40:41.8359041893Data::Search[3] 0xC2400000
22:40:41.8359041893Data::Search[4] 0x0
22:40:41.8359041893Data::Search[5] 0xE1460000
22:40:41.8359041893Data::Search[6] 0xE6990000
22:40:41.8359041893Data::Search[7] 0x72230000
22:40:41.8359041893Data::Search[8] 0xE1460000
22:40:41.8359041893Data::Search[9] 0x0
22:40:41.8359041898Data::Search[10] 0x0
22:40:41.8359041904Data::Search[11] 0xDF9A0000
22:40:41.8359041910Data::Search[12] 0x72230000
22:40:41.8359041916Data::Search[13] 0x0
22:40:41.835904337FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
22:40:41.8359041265Client::hookFunctionsDetected Windows 8.1 or greater
22:40:41.8359041288Client::hookFunctionsAcquiring function lock succedded
22:40:41.838904254Common::HookChain::HookChainConfiguration::ReadAppConfigurationread configuration file
22:40:41.838904582Common::HookChain::HookChainManager::InitFromRemoteConfigurationRead configuraion 16
22:40:41.839904952FunctionHook::EnableMCHOptionsMCH - Enable MCH Options
22:40:41.839904225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_23412552 opened succesfuly
22:40:41.839904530OverlayManager::OverlayManagerOW System Cursor is set to = 0xb10ef
22:40:41.8399047644OverlayManager::LoadDefaultCursorsLoad default cursors
22:40:41.839904538OverlayManager::OverlayManagerOW Blank System Cursor is set to = 0x410e9
22:40:41.83990472PerformanceCounter::StartSessionStartSession
22:40:41.83990472PerformanceCounter::StartSessionStartSession
22:40:41.839904225InterProcessElement::openInterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly
22:40:41.839904760OverlayManager::ReadGameConfigurationsGameConfigurations Control Modes = 0
22:40:41.839904778OverlayManager::ReadGameConfigurationsGameConfigurations TC Mode = 0x0
22:40:41.839904780OverlayManager::ReadGameConfigurationsGameConfigurations Cursor Mode = 0
22:40:41.839904783OverlayManager::ReadGameConfigurationsGameConfigurations FixInputBlock = OFF
22:40:41.839904786OverlayManager::ReadGameConfigurationsGameConfigurations AllowCursorMix = ON
22:40:41.839904789OverlayManager::ReadGameConfigurationsGameConfigurations FixMixModeCursor = OFF
22:40:41.839904792OverlayManager::ReadGameConfigurationsGameConfigurations FixCursorOffset = OFF
22:40:41.839904795OverlayManager::ReadGameConfigurationsGameConfigurations FixResolutionChange = OFF
22:40:41.839904798OverlayManager::ReadGameConfigurationsGameConfigurations FixDIBLock = OFF
22:40:41.839904801OverlayManager::ReadGameConfigurationsGameConfigurations FixDIFocus = OFF
22:40:41.839904804OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus = OFF
22:40:41.839904807OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus2 = OFF
22:40:41.839904810OverlayManager::ReadGameConfigurationsGameConfigurations DisableDIAquire = OFF
22:40:41.839904813OverlayManager::ReadGameConfigurationsGameConfigurations SetDINonExclusive = OFF
22:40:41.839904816OverlayManager::ReadGameConfigurationsGameConfigurations FixMouseDIExclusive = OFF
22:40:41.839904819OverlayManager::ReadGameConfigurationsGameConfigurations DisableActionMixed = OFF
22:40:41.839904822OverlayManager::ReadGameConfigurationsGameConfigurations ForceControlRehook = OFF
22:40:41.839904825OverlayManager::ReadGameConfigurationsGameConfigurations FixActionFocus = OFF
22:40:41.839904828OverlayManager::ReadGameConfigurationsGameConfigurations RestoreRT = ON
22:40:41.839904831OverlayManager::ReadGameConfigurationsGameConfigurations DisableResizeRelease = ON
22:40:41.839904834OverlayManager::ReadGameConfigurationsGameConfigurations ResizeNotifyResolution = OFF
22:40:41.839904837OverlayManager::ReadGameConfigurationsGameConfigurations ForceCaptureChangeRehook = OFF
22:40:41.839904840OverlayManager::ReadGameConfigurationsGameConfigurations DisableEternalEnum = OFF
22:40:41.839904843OverlayManager::ReadGameConfigurationsGameConfigurations FixSWL = OFF
22:40:41.839904846OverlayManager::ReadGameConfigurationsGameConfigurations FixSWLW = OFF
22:40:41.839904849OverlayManager::ReadGameConfigurationsGameConfigurations TerminateOnWindowClose = OFF
22:40:41.839904852OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartFocus = OFF
22:40:41.839904855OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreRelease = OFF
22:40:41.839904858OverlayManager::ReadGameConfigurationsGameConfigurations DisableTPA = OFF
22:40:41.839904861OverlayManager::ReadGameConfigurationsGameConfigurations PTCT = 0x0
22:40:41.839904864OverlayManager::ReadGameConfigurationsGameConfigurations ReleaseKBInOverlayFocus = OFF
22:40:41.839904867OverlayManager::ReadGameConfigurationsGameConfigurations SmartReleaseKBInOverlayFocus = ON
22:40:41.839904870OverlayManager::ReadGameConfigurationsGameConfigurations Stuck In Trans = OFF
22:40:41.839904873OverlayManager::ReadGameConfigurationsGameConfigurations EnableFocusOnAnyClick = OFF
22:40:41.839904876OverlayManager::ReadGameConfigurationsGameConfigurations FixCC = OFF
22:40:41.839904879OverlayManager::ReadGameConfigurationsGameConfigurations AllowCCMix = OFF
22:40:41.839904882OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursor = OFF
22:40:41.839904885OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursorMT = ON
22:40:41.839904888OverlayManager::ReadGameConfigurationsGameConfigurations EnableRawInput = ON
22:40:41.839904891OverlayManager::ReadGameConfigurationsGameConfigurations DisableOWGestures = OFF
22:40:41.839904894OverlayManager::ReadGameConfigurationsGameConfigurations DisableD3d9Ex = OFF
22:40:41.839904897OverlayManager::ReadGameConfigurationsGameConfigurations EnableMTCursor = OFF
22:40:41.839904900OverlayManager::ReadGameConfigurationsGameConfigurations UseRI = ON
22:40:41.839904903OverlayManager::ReadGameConfigurationsGameConfigurations UseRIKB = OFF
22:40:41.839904906OverlayManager::ReadGameConfigurationsGameConfigurations UseRIB = ON
22:40:41.839904909OverlayManager::ReadGameConfigurationsGameConfigurations AllowRIMix = ON
22:40:41.839904912OverlayManager::ReadGameConfigurationsGameConfigurations RestoreBB = OFF
22:40:41.839904915OverlayManager::ReadGameConfigurationsGameConfigurations RecreateSB = OFF
22:40:41.839904918OverlayManager::ReadGameConfigurationsGameConfigurations FixFSTB = OFF
22:40:41.839904921OverlayManager::ReadGameConfigurationsGameConfigurations FixCOEx = OFF
22:40:41.839904924OverlayManager::ReadGameConfigurationsGameConfigurations FixRCEx = ON
22:40:41.839904927OverlayManager::ReadGameConfigurationsGameConfigurations DisableBlockChain = OFF
22:40:41.839904930OverlayManager::ReadGameConfigurationsGameConfigurations UseMKLL = OFF
22:40:41.839904933OverlayManager::ReadGameConfigurationsGameConfigurations UseNewKLL = OFF
22:40:41.839904936OverlayManager::ReadGameConfigurationsGameConfigurations UseNewMLLForExclusive = OFF
22:40:41.839904939OverlayManager::ReadGameConfigurationsGameConfigurations UseMW = OFF
22:40:41.839904942OverlayManager::ReadGameConfigurationsGameConfigurations UsePR = OFF
22:40:41.839904945OverlayManager::ReadGameConfigurationsGameConfigurations WaitRestore = OFF
22:40:41.839904948OverlayManager::ReadGameConfigurationsGameConfigurations DIT = 0
22:40:41.839904951OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreMultipleDevices = OFF
22:40:41.839904954OverlayManager::ReadGameConfigurationsGameConfigurations FixHotkeyRI = ON
22:40:41.839904957OverlayManager::ReadGameConfigurationsGameConfigurations SendHotkeyRI = OFF
22:40:41.839904960OverlayManager::ReadGameConfigurationsGameConfigurations FixRestoreSWL = OFF
22:40:41.839904963OverlayManager::ReadGameConfigurationsGameConfigurations FIGVTH = OFF
22:40:41.839904966OverlayManager::ReadGameConfigurationsGameConfigurations PTBOffsetPixel = 0
22:40:41.839904969OverlayManager::ReadGameConfigurationsGameConfigurations ForceGBB = OFF
22:40:41.839904972OverlayManager::ReadGameConfigurationsGameConfigurations FixModifierMixMode = OFF
22:40:41.839904974OverlayManager::ReadGameConfigurationsGameConfigurations FixDXThreadSafe = OFF
22:40:41.839904976OverlayManager::ReadGameConfigurationsGameConfigurations FixInvisibleCursorCR = OFF
22:40:41.839904978OverlayManager::ReadGameConfigurationsGameConfigurations SkipGameProc = OFF
22:40:41.839904980OverlayManager::ReadGameConfigurationsGameConfigurations FixCVCursor = OFF
22:40:41.839904982OverlayManager::ReadGameConfigurationsGameConfigurations DisableRenderAI = OFF
22:40:41.839904984OverlayManager::ReadGameConfigurationsGameConfigurations DisableSmartMixMode = OFF
22:40:41.839904986OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreads = OFF
22:40:41.839904988OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreadsHook = OFF
22:40:41.839904990OverlayManager::ReadGameConfigurationsGameConfigurations KeepInGameOnLostFocus = OFF
22:40:41.839904992OverlayManager::ReadGameConfigurationsGameConfigurations FixBlending = OFF
22:40:41.839904994OverlayManager::ReadGameConfigurationsGameConfigurations OOPOUseDefaultAdpater = OFF
22:40:41.839904996OverlayManager::ReadGameConfigurationsGameConfigurations OOPODisableDynamicRendering = OFF
22:40:41.839904998OverlayManager::ReadGameConfigurationsGameConfigurations OOPOExclusiveAsForeground = OFF
22:40:41.8399041002OverlayManager::ReadGameConfigurationsGameConfigurations OOPODisableFullscreenRendering = OFF
22:40:41.8399041004OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreCursorRefCount = OFF
22:40:41.8399041006OverlayManager::ReadGameConfigurationsGameConfigurations EnableMCHHookRetries = OFF
22:40:41.8399041008OverlayManager::ReadGameConfigurationsGameConfigurations DisableHookFallback = OFF
22:40:41.8399041010OverlayManager::ReadGameConfigurationsGameConfigurations AlternativeIPC = OFF
22:40:41.8399041012OverlayManager::ReadGameConfigurationsGameConfigurations RecordingFlipType = 0
22:40:41.8399041014OverlayManager::ReadGameConfigurationsGameConfigurations SkipGraphicsFunc = 0
22:40:41.8399041017OverlayManager::ReadGameConfigurationsGameConfigurations foreground Window as target window = 0
22:40:41.8399041019OverlayManager::ReadGameConfigurationsOverlayManager::SetGameConfigurations Succeeded.
22:40:41.8399041033OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:40:41.839904631OverlayManager::InitGameClientstarting hooks...
22:40:41.8529041991FunctionHook::LoadHookerLoading Utils from C:\Program Files (x86)\Overwolf\0.236.2.2\\OWUtils.dll succeeded
22:40:41.853904602Install::CodeInit [Client,1] (MCH) OK
22:40:41.853904602Install::CodeInit [Client,2] (MCH) OK
22:40:41.853904602Install::CodeInit [Client,3] (MCH) OK
22:40:41.853904602Install::CodeInit [Client,4] (MCH) OK
22:40:41.854904602Install::CodeInit [Client,4.1] (MCH) OK
22:40:41.877904602Install::CodeInit [Client,4.2] (MCH) OK
22:40:41.8779041362Client::hookFunctionsSuspend before hook: OFF
22:40:41.8779041063Install::CodeSegment [5|214976|0xE1460000|0x347C0]
22:40:41.878904602Install::Codeunknown (MCH) OK
22:40:41.8789041063Install::CodeSegment [5|5440|0xE1460000|0x1540]
22:40:41.902904602Install::Codeunknown (MCH) OK
22:40:41.9029041063Install::CodeSegment [5|145440|0xE1460000|0x23820]
22:40:41.927904602Install::Codeunknown (MCH) OK
22:40:41.9279041063Install::CodeSegment [5|6640|0xE1460000|0x19F0]
22:40:41.953904602Install::Codeunknown (MCH) OK
22:40:41.9539041063Install::CodeSegment [5|-26983696|0xE1460000|0xFE6442F0]
22:40:41.9539041154Client::hookLibraryFunctions=========> Hook is skipped function 5::31.
22:40:41.9539041063Install::CodeSegment [5|-26993152|0xE1460000|0xFE641E00]
22:40:41.9539041154Client::hookLibraryFunctions=========> Hook is skipped function 5::32.
22:40:41.9539041063Install::CodeSegment [5|-26978176|0xE1460000|0xFE645880]
22:40:41.9539041154Client::hookLibraryFunctions=========> Hook is skipped function 5::33.
22:40:41.9539041063Install::CodeSegment [5|-28001008|0xE1460000|0xFE54BD10]
22:40:41.9539041154Client::hookLibraryFunctions=========> Hook is skipped function 5::34.
22:40:41.953904337FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
22:40:41.9539041285OverlayManager::StartStarting...
22:40:41.9539041317OverlayManager::Startstarting hooks 2...
22:40:41.953904602Install::CodeInit [Client,5] (MCH) OK
22:40:41.977904602Install::CodeInit [Client,5.1] (MCH) OK
22:40:41.977904602Install::CodeInit [Client,6] (MCH) OK
22:40:41.9789041483XTRAP COMPATIBLE PATCH WARNING
22:40:41.9789041492OverlayManager::Startdone with hooks...
22:40:41.978904108ApiManager::InitAPI Manager Event : OK
22:40:41.978904120ApiManager::CreateBackgroundThreadBackground Thread - Created , ThreadId=11208
22:40:41.97890467TXRSettingFail to read texture recognition options 0xb7
22:40:41.978904114TXOfInterestNew list set with 0 items
22:40:41.9789041518OverlayManager::Startget foreground state
22:40:41.9789048468OverlayManager::OnForegroundChangedChanged True
22:40:41.9789048597OverlayManager::AssureLockWindowOnForgroundChangedWindow is not in focus, skip lock (0x10fa4 [0, 0] , 0x0)
22:40:41.9789041555OverlayManager::StartStarted...
22:40:41.9782E447219OverlayManager::OnConnectedConnected to server
22:40:41.9782E4432SendServerHelloMessage::ExecuteSend connection Ack
22:40:41.9782BC87875OverlayManager::UpdateInputTrackerWinodwupdate input tracker list 0x0 -> 0x140712
22:40:42.2904602Install::CodeInit [Client,0] (MCH) OK
22:40:42.2904428GraphicsHookManager::ReleaseHookRefClear Hook manager thread
22:40:42.290494GraphicsHookManager::StopThreadStopThread
22:40:42.3904406Client::initFirstInjectioninit complete
22:40:42.2862E447046OverlayManager::doActionDisplayFPS - Triggered
22:40:43.9306B8C7798OverlayManager::IsEmptyCursorCache cursor 0x10003 (v: 1)
22:40:43.955750587RenderDeviceD3d11::RenderDeviceD3d11Render device d3d11
22:40:43.957750148D3DHelpers::LoadDxLibraryDX Lib d3dx11_43.dll loaded
22:40:43.963750148D3DHelpers::LoadDxLibraryDX Lib D3DCompiler_43.dll loaded
22:40:43.963750984RenderDeviceD3d11::LoadD3dXLibraryAndFunctionsload library functions OK.
22:40:43.9697501041RenderDeviceD3d11::initRefC r:[3]->[3] 0xbd66e200
22:40:43.9697501072RenderDeviceD3d11::initDevice adapter hash: -1648442759
22:40:43.9697501105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false
22:40:43.9697501126RenderDeviceD3d11::initsave state
22:40:43.969750696RenderDeviceD3d11::initDX11loading shaders...
22:40:43.971750705RenderDeviceD3d11::initDX11create vs
22:40:43.971750723RenderDeviceD3d11::initDX11create vs
22:40:43.972750745RenderDeviceD3d11::initDX11create pxs
22:40:43.974750774RenderDeviceD3d11::initDX11create raster
22:40:43.974750842RenderDeviceD3d11::initDX11create buffers
22:40:43.9747501132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xadb5fd80.
22:40:43.9747501134RenderDeviceD3d11::initrestore state
22:40:43.9747501137RenderDeviceD3d11::initTarget Window [0x10fa4]
22:40:43.974750241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
22:40:43.974750248IRenderDevice::reCreateResourceListRECREATION *** Done ***
22:40:43.974750193Overlay::Streaming::GameCaptureManager::SetRenderDeviceStreaming Client started. SHT supported: True
22:40:43.9747502092RenderDeviceD3d11::setFixSet render device fix RT.
22:40:43.9747503094OverlayManager::setGraphicsRender Device fix was set RT.
22:40:43.9747505448OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
22:40:43.9747505468OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
22:40:43.974750737OverlayInputManager::HandleCommandsClear all hotkeys command
22:40:43.974750788OverlayInputManager::AddHotKeyAdd new hotkey [Control_Overlay]-[9]-[2]. Total [0] (pressed: 1)
22:40:43.97475026UpdateOverlaySkinCommand::ExecuteFPS: scale [0.000000], offser[0, 0]
22:40:43.97475021StartWidgetsRefresher::ExecuteExecute start wicket manager
22:40:43.974750275WidgetManager::StartLayoutSchedulerstart layout scheduler
22:40:43.9747505617OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x10fa4} (foreground = 0x10fa4).
22:40:43.9747502530OverlayManager::installWindowProcHookInstall WPH
22:40:43.9747502544OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x4650d4b
22:40:43.9747502563OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
22:40:43.9747502609OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xf734ca90=-147535216)=>(0x53195390=1394168720)
22:40:43.9747502620OverlayManager::installWindowProcHookinstallWindowProcHook mouse is tracked successfully.
22:40:43.974750311PerformanceCounter::NotifyFrameRenderNotify first Render...
22:40:43.9747501033OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:40:43.9747508360OverlayManager::CheckForSharedTextureSupportCheck for SHT support
22:40:43.9757505519OverlayManager::initOverlayResolutionEx 0X40000
22:40:43.9757505525OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080)
22:40:43.9836B8C2639OverlayManager::installKeybMouseHookInstall KeybMouse
22:40:43.9836B8C480InputInterceptor::stopHookunhook keyboard and mouse
22:40:43.9836B8C447InputInterceptor::runHookKeyboard is hooked 0x6b8c
22:40:43.9836B8C469InputInterceptor::runHookMouse is hooked 0x6b8c
22:40:43.9836B8C8085OverlayManager::SetCursorInitialStateGameWndProc - Original Cursor Ref Count = 0, Cur = 0x10003
22:40:43.98528AC225InterProcessElement::openInterProcess Overwolf_ImID_3109E0_P_12552 opened succesfuly
22:40:43.98528AC225InterProcessElement::openInterProcess Overwolf_PID_12552_SHARED_MEMORY_AGENT opened succesfuly
22:40:43.9976B8C6318overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x0) 0x10fa4 .
22:40:43.9976B8C7746OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
22:40:44.712E447322OverlayManager::HandleIPCMessageLoad in-game plugin request: [C:\Users\Julie Svankjær\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\241.3.0\plugins/GEPPlugin64.dll] [oopo: off]
22:40:44.747508138OverlayManager::LoadPluginloading plugin: C:\Users\Julie Svankjær\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\241.3.0\plugins/GEPPlugin64.dll
22:40:44.787508157OverlayManager::LoadPluginPlugin loaded [2] [C:\Users\Julie Svankjær\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\241.3.0\plugins/GEPPlugin64.dll] []
22:40:44.867508189OverlayManager::LoadPluginfinish loading plugin
22:40:50.34228AC293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:40:51.9922BC82141Client::LogProcessModulesLoaded modules:
22:40:52.42BC82157C:\Program Files (x86)\Overwolf\0.236.2.2\OWClient.dll
22:40:52.42BC82157C:\Program Files (x86)\Overwolf\0.236.2.2\OWExplorer.dll
22:40:52.42BC82157C:\Program Files (x86)\Overwolf\0.236.2.2\OWUtils.dll
22:40:52.42BC82157C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll
22:40:52.42BC82157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\chrome_elf.dll
22:40:52.42BC82157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\d3dcompiler_47.dll
22:40:52.42BC82157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libEGL.dll
22:40:52.42BC82157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libGLESv2.dll
22:40:52.42BC82157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libcef.dll
22:40:52.42BC82157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\DbgHelp\dbghelp.dll
22:40:52.42BC82157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\NVIDIA\GeForceNOW\Win64\GfnRuntimeSdk.dll
22:40:52.42BC82157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\NVIDIA\NVaftermath\Win64\GFSDK_Aftermath_Lib.x64.dll
22:40:52.42BC82157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Ogg\Win64\VS2015\libogg_64.dll
22:40:52.42BC82157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEXFramework_x64.dll
22:40:52.42BC82157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEX_Clothing_x64.dll
22:40:52.42BC82157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEX_Legacy_x64.dll
22:40:52.42BC82157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\Apex_Destructible_x64.dll
22:40:52.42BC82157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\NvCloth_x64.dll
22:40:52.42BC82157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3Common_x64.dll
22:40:52.42BC82157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3Cooking_x64.dll
22:40:52.42BC82157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3_x64.dll
22:40:52.42BC82157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PxFoundation_x64.dll
22:40:52.42BC82157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PxPvdSDK_x64.dll
22:40:52.42BC82157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbis_64.dll
22:40:52.42BC82157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbisfile_64.dll
22:40:52.42BC82157C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\MSVCP140.dll
22:40:52.42BC82157C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\RiotGamesApi.dll
22:40:52.42BC82157C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VALORANT-Win64-Shipping.exe
22:40:52.42BC82157C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VCRUNTIME140.dll
22:40:52.42BC82157C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VCRUNTIME140_1.dll
22:40:52.42BC82157C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\dbghelp.dll
22:40:52.42BC82157C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\stub.dll
22:40:52.42BC82157C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\vivoxsdk.dll
22:40:52.42BC82157C:\Users\Julie Svankjær\AppData\Local\Medal\recorder-3.743.0\Host\medal-hook64.dll
22:40:52.42BC82157C:\Users\Julie Svankjær\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\241.3.0\plugins\64\gep_valorant.dll
22:40:52.42BC82157C:\Users\Julie Svankjær\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\241.3.0\plugins\64\libowgameevents64.dll
22:40:52.42BC82157C:\Users\Julie Svankjær\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\241.3.0\plugins\GEPPlugin64.dll
22:40:52.42BC82157C:\WINDOWS\SYSTEM32\AcGenral.DLL
22:40:52.42BC82157C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL
22:40:52.42BC82157C:\WINDOWS\SYSTEM32\CRYPTSP.dll
22:40:52.42BC82157C:\WINDOWS\SYSTEM32\CRYPTUI.dll
22:40:52.42BC82157C:\WINDOWS\SYSTEM32\CompPkgSup.DLL
22:40:52.42BC82157C:\WINDOWS\SYSTEM32\CoreMessaging.dll
22:40:52.42BC82157C:\WINDOWS\SYSTEM32\D3D12Core.dll
22:40:52.42BC82157C:\WINDOWS\SYSTEM32\D3DCompiler_43.dll
22:40:52.42BC82157C:\WINDOWS\SYSTEM32\D3DSCache.dll
22:40:52.42BC82157C:\WINDOWS\SYSTEM32\D3DX9_43.dll
22:40:52.42BC82157C:\WINDOWS\SYSTEM32\DEVOBJ.dll
22:40:52.42BC82157C:\WINDOWS\SYSTEM32\DINPUT8.dll
22:40:52.42BC82157C:\WINDOWS\SYSTEM32\DNSAPI.dll
22:40:52.42BC82157C:\WINDOWS\SYSTEM32\DSOUND.dll
22:40:52.42BC82157C:\WINDOWS\SYSTEM32\DWrite.dll
22:40:52.42BC82157C:\WINDOWS\SYSTEM32\GLU32.dll
22:40:52.42BC82157C:\WINDOWS\SYSTEM32\HID.DLL
22:40:52.42BC82157C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
22:40:52.42BC82157C:\WINDOWS\SYSTEM32\MFCORE.DLL
22:40:52.42BC82157C:\WINDOWS\SYSTEM32\MPR.dll
22:40:52.42BC82157C:\WINDOWS\SYSTEM32\MSASN1.dll
22:40:52.42BC82157C:\WINDOWS\SYSTEM32\NETAPI32.dll
22:40:52.42BC82157C:\WINDOWS\SYSTEM32\NTASN1.dll
22:40:52.42BC82157C:\WINDOWS\SYSTEM32\OLEACC.dll
22:40:52.42BC82157C:\WINDOWS\SYSTEM32\OPENGL32.dll
22:40:52.42BC82157C:\WINDOWS\SYSTEM32\RTWorkQ.DLL
22:40:52.42BC82157C:\WINDOWS\SYSTEM32\ResampleDmo.DLL
22:40:52.42BC82157C:\WINDOWS\SYSTEM32\SAMCLI.DLL
22:40:52.42BC82157C:\WINDOWS\SYSTEM32\SensApi.dll
22:40:52.42BC82157C:\WINDOWS\SYSTEM32\SspiCli.dll
22:40:52.42BC82157C:\WINDOWS\SYSTEM32\UIAutomationCore.DLL
22:40:52.42BC82157C:\WINDOWS\SYSTEM32\UMPDC.dll
22:40:52.42BC82157C:\WINDOWS\SYSTEM32\USERENV.dll
22:40:52.42BC82157C:\WINDOWS\SYSTEM32\USP10.dll
22:40:52.42BC82157C:\WINDOWS\SYSTEM32\VERSION.dll
22:40:52.42BC82157C:\WINDOWS\SYSTEM32\WINHTTP.dll
22:40:52.42BC82157C:\WINDOWS\SYSTEM32\WINMM.dll
22:40:52.42BC82157C:\WINDOWS\SYSTEM32\WINNSI.DLL
22:40:52.42BC82157C:\WINDOWS\SYSTEM32\WINSPOOL.DRV
22:40:52.42BC82157C:\WINDOWS\SYSTEM32\WTSAPI32.dll
22:40:52.42BC82157C:\WINDOWS\SYSTEM32\WindowsCodecs.dll
22:40:52.42BC82157C:\WINDOWS\SYSTEM32\X3DAudio1_7.dll
22:40:52.42BC82157C:\WINDOWS\SYSTEM32\XAPOFX1_5.dll
22:40:52.42BC82157C:\WINDOWS\SYSTEM32\XAudio2_7.dll
22:40:52.42BC82157C:\WINDOWS\SYSTEM32\XINPUT1_3.dll
22:40:52.42BC82157C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll
22:40:52.42BC82157C:\WINDOWS\SYSTEM32\apphelp.dll
22:40:52.42BC82157C:\WINDOWS\SYSTEM32\avrt.dll
22:40:52.42BC82157C:\WINDOWS\SYSTEM32\bcrypt.dll
22:40:52.42BC82157C:\WINDOWS\SYSTEM32\cfgmgr32.dll
22:40:52.42BC82157C:\WINDOWS\SYSTEM32\credui.dll
22:40:52.42BC82157C:\WINDOWS\SYSTEM32\cryptnet.dll
22:40:52.42BC82157C:\WINDOWS\SYSTEM32\d3d11.dll
22:40:52.42BC82157C:\WINDOWS\SYSTEM32\d3d12.dll
22:40:52.42BC82157C:\WINDOWS\SYSTEM32\d3d9.dll
22:40:52.42BC82157C:\WINDOWS\SYSTEM32\d3dx11_43.dll
22:40:52.42BC82157C:\WINDOWS\SYSTEM32\dcomp.dll
22:40:52.42BC82157C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
22:40:52.42BC82157C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL
22:40:52.42BC82157C:\WINDOWS\SYSTEM32\directxdatabasehelper.dll
22:40:52.42BC82157C:\WINDOWS\SYSTEM32\drvstore.dll
22:40:52.42BC82157C:\WINDOWS\SYSTEM32\dwmapi.dll
22:40:52.42BC82157C:\WINDOWS\SYSTEM32\dxcore.dll
22:40:52.42BC82157C:\WINDOWS\SYSTEM32\dxgi.dll
22:40:52.42BC82157C:\WINDOWS\SYSTEM32\dxva2.dll
22:40:52.42BC82157C:\WINDOWS\SYSTEM32\gpapi.dll
22:40:52.42BC82157C:\WINDOWS\SYSTEM32\iertutil.dll
22:40:52.42BC82157C:\WINDOWS\SYSTEM32\inputhost.dll
22:40:52.42BC82157C:\WINDOWS\SYSTEM32\kernel.appcore.dll
22:40:52.42BC82157C:\WINDOWS\SYSTEM32\mf.dll
22:40:52.42BC82157C:\WINDOWS\SYSTEM32\mfplat.dll
22:40:52.42BC82157C:\WINDOWS\SYSTEM32\mfplay.dll
22:40:52.42BC82157C:\WINDOWS\SYSTEM32\mscms.dll
22:40:52.42BC82157C:\WINDOWS\SYSTEM32\msdmo.dll
22:40:52.42BC82157C:\WINDOWS\SYSTEM32\ncrypt.dll
22:40:52.42BC82157C:\WINDOWS\SYSTEM32\netutils.dll
22:40:52.42BC82157C:\WINDOWS\SYSTEM32\ntdll.dll
22:40:52.42BC82157C:\WINDOWS\SYSTEM32\ntmarta.dll
22:40:52.42BC82157C:\WINDOWS\SYSTEM32\nvapi64.dll
22:40:52.42BC82157C:\WINDOWS\SYSTEM32\powrprof.dll
22:40:52.42BC82157C:\WINDOWS\SYSTEM32\profapi.dll
22:40:52.42BC82157C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll
22:40:52.42BC82157C:\WINDOWS\SYSTEM32\secur32.dll
22:40:52.42BC82157C:\WINDOWS\SYSTEM32\srvcli.dll
22:40:52.42BC82157C:\WINDOWS\SYSTEM32\textinputframework.dll
22:40:52.42BC82157C:\WINDOWS\SYSTEM32\urlmon.dll
22:40:52.42BC82157C:\WINDOWS\SYSTEM32\wevtapi.dll
22:40:52.42BC82157C:\WINDOWS\SYSTEM32\windows.storage.dll
22:40:52.42BC82157C:\WINDOWS\SYSTEM32\winmmbase.dll
22:40:52.42BC82157C:\WINDOWS\SYSTEM32\wintypes.dll
22:40:52.42BC82157C:\WINDOWS\SYSTEM32\wldp.dll
22:40:52.42BC82157C:\WINDOWS\System32\COMDLG32.dll
22:40:52.42BC82157C:\WINDOWS\System32\CRYPT32.dll
22:40:52.42BC82157C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_4eef80c06561d01a\Display.NvContainer\MessageBus.dll
22:40:52.42BC82157C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_4eef80c06561d01a\NvCamera\NvCamera64.dll
22:40:52.42BC82157C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_4eef80c06561d01a\NvCamera\d3dcompiler_47_64.dll
22:40:52.42BC82157C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_4eef80c06561d01a\nvcuda64.dll
22:40:52.42BC82157C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_4eef80c06561d01a\nvgpucomp64.dll
22:40:52.42BC82157C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_4eef80c06561d01a\nvldumdx.dll
22:40:52.42BC82157C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_4eef80c06561d01a\nvwgf2umx.dll
22:40:52.42BC82157C:\WINDOWS\System32\GDI32.dll
22:40:52.42BC82157C:\WINDOWS\System32\IMM32.DLL
22:40:52.42BC82157C:\WINDOWS\System32\KERNEL32.DLL
22:40:52.42BC82157C:\WINDOWS\System32\KERNELBASE.dll
22:40:52.42BC82157C:\WINDOWS\System32\MMDevApi.dll
22:40:52.42BC82157C:\WINDOWS\System32\MSCTF.dll
22:40:52.42BC82157C:\WINDOWS\System32\NSI.dll
22:40:52.42BC82157C:\WINDOWS\System32\Normaliz.dll
22:40:52.42BC82157C:\WINDOWS\System32\OLEAUT32.dll
22:40:52.42BC82157C:\WINDOWS\System32\PSAPI.DLL
22:40:52.42BC82157C:\WINDOWS\System32\RPCRT4.dll
22:40:52.42BC82157C:\WINDOWS\System32\SETUPAPI.dll
22:40:52.42BC82157C:\WINDOWS\System32\SHELL32.dll
22:40:52.42BC82157C:\WINDOWS\System32\SHLWAPI.dll
22:40:52.42BC82157C:\WINDOWS\System32\USER32.dll
22:40:52.42BC82157C:\WINDOWS\System32\WINTRUST.dll
22:40:52.42BC82157C:\WINDOWS\System32\WLDAP32.dll
22:40:52.42BC82157C:\WINDOWS\System32\WS2_32.dll
22:40:52.42BC82157C:\WINDOWS\System32\advapi32.dll
22:40:52.42BC82157C:\WINDOWS\System32\bcryptPrimitives.dll
22:40:52.42BC82157C:\WINDOWS\System32\clbcatq.dll
22:40:52.42BC82157C:\WINDOWS\System32\combase.dll
22:40:52.42BC82157C:\WINDOWS\System32\fwpuclnt.dll
22:40:52.42BC82157C:\WINDOWS\System32\gdi32full.dll
22:40:52.42BC82157C:\WINDOWS\System32\imagehlp.dll
22:40:52.42BC82157C:\WINDOWS\System32\mfmp4srcsnk.dll
22:40:52.42BC82157C:\WINDOWS\System32\msvcp_win.dll
22:40:52.42BC82157C:\WINDOWS\System32\msvcrt.dll
22:40:52.42BC82157C:\WINDOWS\System32\ole32.dll
22:40:52.42BC82157C:\WINDOWS\System32\sechost.dll
22:40:52.42BC82157C:\WINDOWS\System32\shcore.dll
22:40:52.42BC82157C:\WINDOWS\System32\ucrtbase.dll
22:40:52.42BC82157C:\WINDOWS\System32\win32u.dll
22:40:52.42BC82157C:\WINDOWS\System32\winrnr.dll
22:40:52.42BC82157C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.22621.2506_none_270c5ae97388e100\COMCTL32.dll
22:40:52.42BC82157C:\WINDOWS\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.22621.2506_none_57f74dcece1b5ace\gdiplus.dll
22:40:52.42BC82157C:\WINDOWS\system32\MobileNetworking.dll
22:40:52.42BC82157C:\WINDOWS\system32\audioses.dll
22:40:52.42BC82157C:\WINDOWS\system32\dataexchange.dll
22:40:52.42BC82157C:\WINDOWS\system32\explorerframe.dll
22:40:52.42BC82157C:\WINDOWS\system32\mswsock.dll
22:40:52.42BC82157C:\WINDOWS\system32\napinsp.dll
22:40:52.42BC82157C:\WINDOWS\system32\nlansp_c.dll
22:40:52.42BC82157C:\WINDOWS\system32\nvspcap64.dll
22:40:52.42BC82157C:\WINDOWS\system32\pnrpnsp.dll
22:40:52.42BC82157C:\WINDOWS\system32\rsaenh.dll
22:40:52.42BC82157C:\WINDOWS\system32\twinapi.appcore.dll
22:40:52.42BC82157C:\WINDOWS\system32\twinapi.dll
22:40:52.42BC82157C:\WINDOWS\system32\uxtheme.dll
22:40:52.42BC82157C:\WINDOWS\system32\wlanapi.dll
22:40:52.42BC82157C:\WINDOWS\system32\wshbth.dll
22:40:52.42BC82157C:\Windows\System32\AppXDeploymentClient.dll
22:40:52.42BC82157C:\Windows\System32\Windows.ApplicationModel.dll
22:40:52.42BC82157C:\Windows\System32\Windows.Media.dll
22:40:52.42BC82157C:\Windows\System32\Windows.UI.dll
22:40:52.42BC82157C:\Windows\System32\colorcnv.dll
22:40:52.42BC82157C:\Windows\System32\gameux.dll
22:40:52.42BC82157C:\Windows\System32\mfperfhelper.dll
22:40:52.42BC82157C:\Windows\System32\msmpeg2vdec.dll
22:40:52.42BC82157C:\Windows\System32\rasadhlp.dll
22:40:54.86B8C7798OverlayManager::IsEmptyCursorCache cursor 0x1001f (v: 1)
22:46:20.06B8C7746OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (0)
22:46:20.2416B8C3037OverlayManager::DetachThreadInputDetach thread input 27532, 1872
22:46:20.2416B8C1853OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
22:46:20.2416B8C1881OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
22:46:20.2416B8C1561OverlayManager::RestoreGameWNDPROCSearch SWL..
22:46:20.2416B8C1568OverlayManager::RestoreGameWNDPROCSWL restored.
22:46:20.2416B8C1578OverlayManager::RestoreGameWNDPROCSWL OK.
22:46:20.2416B8C1583OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x4650d4b
22:46:20.2736B8C486ReleaseD11DeviceDevice Released! [2]
22:46:20.2736B8C2987OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:46:20.2736B8C3009OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:46:20.2736B8C184IRenderDevice::releaseRender Releasing.
22:46:20.2736B8C98RenderDeviceCaptureBase::ReleaseTextureRelease
22:46:20.2736B8C116RenderDeviceCaptureBase::ReleaseTextureReleased
22:46:20.2736B8C1258RenderDeviceD3d11::releaseImplementationReleasing 1
22:46:20.2736B8C1268RenderDeviceD3d11::releaseImplementationReleasing 2
22:46:20.2736B8C1287RenderDeviceD3d11::releaseImplementationReleasing 3
22:46:20.2736B8C201IRenderDevice::releaseRender Releasing Done.
22:46:20.2736B8C489ReleaseD11Device End Device Released!
22:46:20.2736B8C419fSwapResize_BuffersResize buffer (0xbd66e200)!
22:46:20.4507501041RenderDeviceD3d11::initRefC r:[3]->[3] 0xbd66e200
22:46:20.4507501105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=1920, Height=1079, Multisampled=false
22:46:20.4507501126RenderDeviceD3d11::initsave state
22:46:20.450750696RenderDeviceD3d11::initDX11loading shaders...
22:46:20.4547501132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xadb5fd80.
22:46:20.4547501134RenderDeviceD3d11::initrestore state
22:46:20.4547501137RenderDeviceD3d11::initTarget Window [0x10fa4]
22:46:20.454750241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
22:46:20.454750248IRenderDevice::reCreateResourceListRECREATION *** Done ***
22:46:20.4547505525OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1079)M(1920,1080)
22:46:20.4547505448OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1079] {WINDOW}
22:46:20.4547505468OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1079)
22:46:20.4567505617OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x10fa4} (foreground = 0x2020c).
22:46:20.4567502530OverlayManager::installWindowProcHookInstall WPH
22:46:20.4567502544OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x41085
22:46:20.4567502563OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1079]
22:46:20.4567502609OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xf734ca90=-147535216)=>(0x53195390=1394168720)
22:46:20.4836B8C2639OverlayManager::installKeybMouseHookInstall KeybMouse
22:46:20.4836B8C480InputInterceptor::stopHookunhook keyboard and mouse
22:46:20.4836B8C447InputInterceptor::runHookKeyboard is hooked 0x6b8c
22:46:20.4836B8C469InputInterceptor::runHookMouse is hooked 0x6b8c
22:46:20.4897505525OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1079)G(1920,1079)M(1920,1080)
22:46:20.6312E44367InputInterceptor::ResetLLHookProcExtReset keys state
22:46:20.6312E446887OverlayManager::doActionForegroundChange Event OFF (OFF)
22:46:20.6312E448468OverlayManager::OnForegroundChangedChanged False
22:46:20.6322E448506OverlayManager::OnForegroundChangedLost foreground to window Handle=0x2020C Title=[Søg]
22:46:20.6322E442968OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
22:46:20.6322E442850OverlayManager::setControlModeRestore RI mouse to 0X1(0X30)...
22:46:20.6322E442863OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:46:20.6322E44367InputInterceptor::ResetLLHookProcExtReset keys state
22:46:20.6322E447046OverlayManager::doActionDisplayFPS - Triggered
22:46:20.65475048ResetSnapShotSH::ExecuteRelease snapshot SH
22:46:20.6547501033OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:46:21.2166B8C6318overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x10fa4) 0x10fa4 .
22:46:23.4176B8C6318overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x10fa4) 0x10fa4 .
22:46:34.4506B8C6318overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x10fa4) 0x10fa4 .
22:46:37.7506B8C6318overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x10fa4) 0x10fa4 .
22:46:42.9506B8C6318overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x10fa4) 0x10fa4 .
22:46:45.8526B8C1853OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
22:46:45.8526B8C1881OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
22:46:45.8526B8C1561OverlayManager::RestoreGameWNDPROCSearch SWL..
22:46:45.8526B8C1568OverlayManager::RestoreGameWNDPROCSWL restored.
22:46:45.8526B8C1578OverlayManager::RestoreGameWNDPROCSWL OK.
22:46:45.8526B8C1583OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x41085
22:46:45.8946B8C486ReleaseD11DeviceDevice Released! [2]
22:46:45.8946B8C2987OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:46:45.8946B8C3009OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:46:45.8946B8C184IRenderDevice::releaseRender Releasing.
22:46:45.8946B8C98RenderDeviceCaptureBase::ReleaseTextureRelease
22:46:45.8946B8C116RenderDeviceCaptureBase::ReleaseTextureReleased
22:46:45.8946B8C1258RenderDeviceD3d11::releaseImplementationReleasing 1
22:46:45.8946B8C1268RenderDeviceD3d11::releaseImplementationReleasing 2
22:46:45.8946B8C1287RenderDeviceD3d11::releaseImplementationReleasing 3
22:46:45.8946B8C201IRenderDevice::releaseRender Releasing Done.
22:46:45.8946B8C489ReleaseD11Device End Device Released!
22:46:45.8946B8C419fSwapResize_BuffersResize buffer (0xbd66e200)!
22:46:46.87501041RenderDeviceD3d11::initRefC r:[3]->[3] 0xbd66e200
22:46:46.87501105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false
22:46:46.87501126RenderDeviceD3d11::initsave state
22:46:46.8750696RenderDeviceD3d11::initDX11loading shaders...
22:46:46.127501132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xadb5fd80.
22:46:46.127501134RenderDeviceD3d11::initrestore state
22:46:46.127501137RenderDeviceD3d11::initTarget Window [0x10fa4]
22:46:46.12750241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
22:46:46.12750248IRenderDevice::reCreateResourceListRECREATION *** Done ***
22:46:46.127502975OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
22:46:46.127505525OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
22:46:46.127505448OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
22:46:46.127505468OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
22:46:46.147505617OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x10fa4} (foreground = 0x10fa4).
22:46:46.147502530OverlayManager::installWindowProcHookInstall WPH
22:46:46.147502544OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x4fd1109
22:46:46.147502563OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
22:46:46.147502609OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xf734ca90=-147535216)=>(0x53195390=1394168720)
22:46:46.147501702WidgetManager::drawskip widget draw (not in foreground) False - False
22:46:46.187505519OverlayManager::initOverlayResolutionEx 0X40000
22:46:46.187505525OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080)
22:46:46.256B8C2639OverlayManager::installKeybMouseHookInstall KeybMouse
22:46:46.256B8C480InputInterceptor::stopHookunhook keyboard and mouse
22:46:46.256B8C447InputInterceptor::runHookKeyboard is hooked 0x6b8c
22:46:46.256B8C469InputInterceptor::runHookMouse is hooked 0x6b8c
22:46:46.1412E446887OverlayManager::doActionForegroundChange Event ON (ON)
22:46:46.1412E448468OverlayManager::OnForegroundChangedChanged True
22:46:46.1412E447746OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
22:46:46.1572E447046OverlayManager::doActionDisplayFPS - Triggered
22:46:46.1587501033OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:48:33.586B8C648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:48:34.5056B8C648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:48:57.4126B8C648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:48:58.5306B8C648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:49:07.4416B8C648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:49:08.2286B8C648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:52:18.3496B8C6318overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x10fa4) 0x10fa4 .
22:52:33.4506B8C648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:52:35.4026B8C648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:52:36.1896B8C648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:52:37.1036B8C648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:53:09.9206B8C7746OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (0)
22:53:10.1296B8C3037OverlayManager::DetachThreadInputDetach thread input 27532, 1872
22:53:10.1296B8C1853OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
22:53:10.1296B8C1881OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
22:53:10.1296B8C1561OverlayManager::RestoreGameWNDPROCSearch SWL..
22:53:10.1296B8C1568OverlayManager::RestoreGameWNDPROCSWL restored.
22:53:10.1306B8C1578OverlayManager::RestoreGameWNDPROCSWL OK.
22:53:10.1306B8C1583OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x4fd1109
22:53:10.1466B8C486ReleaseD11DeviceDevice Released! [2]
22:53:10.1466B8C2987OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:53:10.1466B8C3009OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:53:10.1466B8C184IRenderDevice::releaseRender Releasing.
22:53:10.1466B8C98RenderDeviceCaptureBase::ReleaseTextureRelease
22:53:10.1466B8C116RenderDeviceCaptureBase::ReleaseTextureReleased
22:53:10.1466B8C1258RenderDeviceD3d11::releaseImplementationReleasing 1
22:53:10.1466B8C1268RenderDeviceD3d11::releaseImplementationReleasing 2
22:53:10.1466B8C1287RenderDeviceD3d11::releaseImplementationReleasing 3
22:53:10.1466B8C201IRenderDevice::releaseRender Releasing Done.
22:53:10.1466B8C489ReleaseD11Device End Device Released!
22:53:10.1476B8C419fSwapResize_BuffersResize buffer (0xbd66e200)!
22:53:10.3187501041RenderDeviceD3d11::initRefC r:[3]->[3] 0xbd66e200
22:53:10.3187501105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=1920, Height=1079, Multisampled=false
22:53:10.3187501126RenderDeviceD3d11::initsave state
22:53:10.318750696RenderDeviceD3d11::initDX11loading shaders...
22:53:10.3227501132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xadb5fd80.
22:53:10.3227501134RenderDeviceD3d11::initrestore state
22:53:10.3227501137RenderDeviceD3d11::initTarget Window [0x10fa4]
22:53:10.322750241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
22:53:10.322750248IRenderDevice::reCreateResourceListRECREATION *** Done ***
22:53:10.3227505525OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1079)M(1920,1080)
22:53:10.3227505448OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1079] {WINDOW}
22:53:10.3227505468OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1079)
22:53:10.3407505617OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x10fa4} (foreground = 0x2020c).
22:53:10.3407502530OverlayManager::installWindowProcHookInstall WPH
22:53:10.3407502544OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x28e1123
22:53:10.3407502563OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1079]
22:53:10.3407502609OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xf734ca90=-147535216)=>(0x53195390=1394168720)
22:53:10.3706B8C2639OverlayManager::installKeybMouseHookInstall KeybMouse
22:53:10.3706B8C480InputInterceptor::stopHookunhook keyboard and mouse
22:53:10.3706B8C447InputInterceptor::runHookKeyboard is hooked 0x6b8c
22:53:10.3706B8C469InputInterceptor::runHookMouse is hooked 0x6b8c
22:53:10.3727505525OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1079)G(1920,1079)M(1920,1080)
22:53:10.4352E44367InputInterceptor::ResetLLHookProcExtReset keys state
22:53:10.4352E446887OverlayManager::doActionForegroundChange Event OFF (OFF)
22:53:10.4352E448468OverlayManager::OnForegroundChangedChanged False
22:53:10.4352E448506OverlayManager::OnForegroundChangedLost foreground to window Handle=0x2020C Title=[Søg]
22:53:10.4352E442968OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
22:53:10.4352E442850OverlayManager::setControlModeRestore RI mouse to 0X1(0X30)...
22:53:10.4352E442863OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:53:10.43875048ResetSnapShotSH::ExecuteRelease snapshot SH
22:53:10.4512E44367InputInterceptor::ResetLLHookProcExtReset keys state
22:53:10.4512E447046OverlayManager::doActionDisplayFPS - Triggered
22:53:10.4727501033OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:53:11.4386B8C1853OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
22:53:11.4386B8C1881OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
22:53:11.4386B8C1561OverlayManager::RestoreGameWNDPROCSearch SWL..
22:53:11.4386B8C1568OverlayManager::RestoreGameWNDPROCSWL restored.
22:53:11.4386B8C1578OverlayManager::RestoreGameWNDPROCSWL OK.
22:53:11.4386B8C1583OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x28e1123
22:53:11.4502E446887OverlayManager::doActionForegroundChange Event ON (ON)
22:53:11.4502E448468OverlayManager::OnForegroundChangedChanged True
22:53:11.4502E448597OverlayManager::AssureLockWindowOnForgroundChangedWindow is not in focus, skip lock (0x10fa4 [856, 1073] , 0x0)
22:53:11.4502E442975OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
22:53:11.4656B8C486ReleaseD11DeviceDevice Released! [2]
22:53:11.4656B8C2987OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:53:11.4656B8C3009OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:53:11.4656B8C184IRenderDevice::releaseRender Releasing.
22:53:11.4656B8C98RenderDeviceCaptureBase::ReleaseTextureRelease
22:53:11.4656B8C116RenderDeviceCaptureBase::ReleaseTextureReleased
22:53:11.4656B8C1258RenderDeviceD3d11::releaseImplementationReleasing 1
22:53:11.4656B8C1268RenderDeviceD3d11::releaseImplementationReleasing 2
22:53:11.4656B8C1287RenderDeviceD3d11::releaseImplementationReleasing 3
22:53:11.4656B8C201IRenderDevice::releaseRender Releasing Done.
22:53:11.4656B8C489ReleaseD11Device End Device Released!
22:53:11.4656B8C419fSwapResize_BuffersResize buffer (0xbd66e200)!
22:53:11.4662E447046OverlayManager::doActionDisplayFPS - Triggered
22:53:11.5787501041RenderDeviceD3d11::initRefC r:[3]->[3] 0xbd66e200
22:53:11.5787501105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false
22:53:11.5787501126RenderDeviceD3d11::initsave state
22:53:11.578750696RenderDeviceD3d11::initDX11loading shaders...
22:53:11.5837501132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xadb5fd80.
22:53:11.5837501134RenderDeviceD3d11::initrestore state
22:53:11.5837501137RenderDeviceD3d11::initTarget Window [0x10fa4]
22:53:11.583750241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
22:53:11.583750248IRenderDevice::reCreateResourceListRECREATION *** Done ***
22:53:11.5837505525OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
22:53:11.5837505448OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
22:53:11.5837505468OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
22:53:11.5857505617OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x10fa4} (foreground = 0x10fa4).
22:53:11.5857502530OverlayManager::installWindowProcHookInstall WPH
22:53:11.5857502544OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x24a70edb
22:53:11.5857502563OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
22:53:11.5857502609OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xf734ca90=-147535216)=>(0x53195390=1394168720)
22:53:11.5857501033OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:53:11.5866B8C2639OverlayManager::installKeybMouseHookInstall KeybMouse
22:53:11.5866B8C480InputInterceptor::stopHookunhook keyboard and mouse
22:53:11.5866B8C447InputInterceptor::runHookKeyboard is hooked 0x6b8c
22:53:11.5866B8C469InputInterceptor::runHookMouse is hooked 0x6b8c
22:53:11.5877505519OverlayManager::initOverlayResolutionEx 0X40000
22:53:11.5877505525OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080)
22:53:13.6576B8C1853OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
22:53:13.6576B8C1881OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
22:53:13.6576B8C1561OverlayManager::RestoreGameWNDPROCSearch SWL..
22:53:13.6576B8C1568OverlayManager::RestoreGameWNDPROCSWL restored.
22:53:13.6576B8C1578OverlayManager::RestoreGameWNDPROCSWL OK.
22:53:13.6576B8C1583OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x24a70edb
22:53:13.6946B8C486ReleaseD11DeviceDevice Released! [2]
22:53:13.6946B8C2987OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:53:13.6946B8C3009OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:53:13.6946B8C184IRenderDevice::releaseRender Releasing.
22:53:13.6946B8C98RenderDeviceCaptureBase::ReleaseTextureRelease
22:53:13.6946B8C116RenderDeviceCaptureBase::ReleaseTextureReleased
22:53:13.6946B8C1258RenderDeviceD3d11::releaseImplementationReleasing 1
22:53:13.6946B8C1268RenderDeviceD3d11::releaseImplementationReleasing 2
22:53:13.6946B8C1287RenderDeviceD3d11::releaseImplementationReleasing 3
22:53:13.6946B8C201IRenderDevice::releaseRender Releasing Done.
22:53:13.6946B8C489ReleaseD11Device End Device Released!
22:53:13.6946B8C419fSwapResize_BuffersResize buffer (0xbd66e200)!
22:53:13.8067501041RenderDeviceD3d11::initRefC r:[3]->[3] 0xbd66e200
22:53:13.8077501105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=1920, Height=1079, Multisampled=false
22:53:13.8077501126RenderDeviceD3d11::initsave state
22:53:13.807750696RenderDeviceD3d11::initDX11loading shaders...
22:53:13.8127501132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xadb5fd80.
22:53:13.8127501134RenderDeviceD3d11::initrestore state
22:53:13.8127501137RenderDeviceD3d11::initTarget Window [0x10fa4]
22:53:13.812750241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
22:53:13.812750248IRenderDevice::reCreateResourceListRECREATION *** Done ***
22:53:13.8127505525OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1079)M(1920,1080)
22:53:13.8127505448OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1079] {WINDOW}
22:53:13.8127505468OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1079)
22:53:13.8337505617OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x10fa4} (foreground = 0x2020c).
22:53:13.8337502530OverlayManager::installWindowProcHookInstall WPH
22:53:13.8337502544OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x2b61123
22:53:13.8337502563OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1079]
22:53:13.8337502609OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xf734ca90=-147535216)=>(0x53195390=1394168720)
22:53:13.8667505525OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1079)G(1920,1079)M(1920,1080)
22:53:13.9872E44367InputInterceptor::ResetLLHookProcExtReset keys state
22:53:13.9872E446887OverlayManager::doActionForegroundChange Event OFF (OFF)
22:53:13.9872E448468OverlayManager::OnForegroundChangedChanged False
22:53:13.9872E448506OverlayManager::OnForegroundChangedLost foreground to window Handle=0x2020C Title=[Søg]
22:53:13.9872E442968OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
22:53:13.9872E442850OverlayManager::setControlModeRestore RI mouse to 0X1(0X30)...
22:53:13.9872E442863OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:53:13.99975048ResetSnapShotSH::ExecuteRelease snapshot SH
22:53:14.42E44367InputInterceptor::ResetLLHookProcExtReset keys state
22:53:14.52E447046OverlayManager::doActionDisplayFPS - Triggered
22:53:14.327501033OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:53:22.166B8C2639OverlayManager::installKeybMouseHookInstall KeybMouse
22:53:22.166B8C480InputInterceptor::stopHookunhook keyboard and mouse
22:53:22.166B8C447InputInterceptor::runHookKeyboard is hooked 0x6b8c
22:53:22.166B8C469InputInterceptor::runHookMouse is hooked 0x6b8c
22:53:22.176B8C1853OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
22:53:22.176B8C1881OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
22:53:22.176B8C1561OverlayManager::RestoreGameWNDPROCSearch SWL..
22:53:22.176B8C1568OverlayManager::RestoreGameWNDPROCSWL restored.
22:53:22.186B8C1578OverlayManager::RestoreGameWNDPROCSWL OK.
22:53:22.186B8C1583OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x2b61123
22:53:22.316B8C486ReleaseD11DeviceDevice Released! [2]
22:53:22.316B8C2987OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:53:22.316B8C3009OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:53:22.316B8C184IRenderDevice::releaseRender Releasing.
22:53:22.316B8C98RenderDeviceCaptureBase::ReleaseTextureRelease
22:53:22.316B8C116RenderDeviceCaptureBase::ReleaseTextureReleased
22:53:22.316B8C1258RenderDeviceD3d11::releaseImplementationReleasing 1
22:53:22.316B8C1268RenderDeviceD3d11::releaseImplementationReleasing 2
22:53:22.316B8C1287RenderDeviceD3d11::releaseImplementationReleasing 3
22:53:22.316B8C201IRenderDevice::releaseRender Releasing Done.
22:53:22.316B8C489ReleaseD11Device End Device Released!
22:53:22.316B8C419fSwapResize_BuffersResize buffer (0xbd66e200)!
22:53:22.1247501041RenderDeviceD3d11::initRefC r:[3]->[3] 0xbd66e200
22:53:22.1247501105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false
22:53:22.1247501126RenderDeviceD3d11::initsave state
22:53:22.124750696RenderDeviceD3d11::initDX11loading shaders...
22:53:22.1297501132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xadb5fd80.
22:53:22.1297501134RenderDeviceD3d11::initrestore state
22:53:22.1297501137RenderDeviceD3d11::initTarget Window [0x10fa4]
22:53:22.129750241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
22:53:22.129750248IRenderDevice::reCreateResourceListRECREATION *** Done ***
22:53:22.1297502975OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
22:53:22.1297505525OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
22:53:22.1297505448OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
22:53:22.1297505468OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
22:53:22.1337505617OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x10fa4} (foreground = 0x10fa4).
22:53:22.1337502530OverlayManager::installWindowProcHookInstall WPH
22:53:22.1337502544OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x41116b
22:53:22.1337502563OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
22:53:22.1337502609OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xf734ca90=-147535216)=>(0x53195390=1394168720)
22:53:22.1337501702WidgetManager::drawskip widget draw (not in foreground) False - False
22:53:22.1336B8C2639OverlayManager::installKeybMouseHookInstall KeybMouse
22:53:22.1336B8C480InputInterceptor::stopHookunhook keyboard and mouse
22:53:22.1336B8C447InputInterceptor::runHookKeyboard is hooked 0x6b8c
22:53:22.1336B8C469InputInterceptor::runHookMouse is hooked 0x6b8c
22:53:22.1367505519OverlayManager::initOverlayResolutionEx 0X40000
22:53:22.1367505525OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080)
22:53:22.1722E446887OverlayManager::doActionForegroundChange Event ON (ON)
22:53:22.1722E448468OverlayManager::OnForegroundChangedChanged True
22:53:22.1722E448603OverlayManager::AssureLockWindowOnForgroundChangedskip lock window (mouse leave?)
22:53:22.1892E447046OverlayManager::doActionDisplayFPS - Triggered
22:53:22.1997501033OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:53:26.6476B8C648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:53:27.5376B8C648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:53:33.9262E447046OverlayManager::doActionDisplayFPS - Triggered
22:53:33.9297501033OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:53:36.9126B8C1853OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
22:53:36.9126B8C1881OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
22:53:36.9126B8C1561OverlayManager::RestoreGameWNDPROCSearch SWL..
22:53:36.9126B8C1568OverlayManager::RestoreGameWNDPROCSWL restored.
22:53:36.9126B8C1578OverlayManager::RestoreGameWNDPROCSWL OK.
22:53:36.9126B8C1583OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x41116b
22:53:36.9556B8C486ReleaseD11DeviceDevice Released! [2]
22:53:36.9556B8C2987OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:53:36.9556B8C3009OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:53:36.9556B8C184IRenderDevice::releaseRender Releasing.
22:53:36.9556B8C98RenderDeviceCaptureBase::ReleaseTextureRelease
22:53:36.9556B8C116RenderDeviceCaptureBase::ReleaseTextureReleased
22:53:36.9556B8C1258RenderDeviceD3d11::releaseImplementationReleasing 1
22:53:36.9556B8C1268RenderDeviceD3d11::releaseImplementationReleasing 2
22:53:36.9556B8C1287RenderDeviceD3d11::releaseImplementationReleasing 3
22:53:36.9556B8C201IRenderDevice::releaseRender Releasing Done.
22:53:36.9556B8C489ReleaseD11Device End Device Released!
22:53:36.9566B8C419fSwapResize_BuffersResize buffer (0xbd66e200)!
22:53:36.9862E44367InputInterceptor::ResetLLHookProcExtReset keys state
22:53:36.9862E446887OverlayManager::doActionForegroundChange Event OFF (OFF)
22:53:36.9862E448468OverlayManager::OnForegroundChangedChanged False
22:53:36.9872E448506OverlayManager::OnForegroundChangedLost foreground to window Handle=0x2020C Title=[Søg]
22:53:36.9872E442968OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
22:53:36.9872E442850OverlayManager::setControlModeRestore RI mouse to 0X1(0X30)...
22:53:36.9872E442863OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:53:37.22E44367InputInterceptor::ResetLLHookProcExtReset keys state
22:53:37.32E447046OverlayManager::doActionDisplayFPS - Triggered
22:53:37.1167501041RenderDeviceD3d11::initRefC r:[3]->[3] 0xbd66e200
22:53:37.1167501105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=1920, Height=1079, Multisampled=false
22:53:37.1167501126RenderDeviceD3d11::initsave state
22:53:37.116750696RenderDeviceD3d11::initDX11loading shaders...
22:53:37.1207501132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xadb5fd80.
22:53:37.1207501134RenderDeviceD3d11::initrestore state
22:53:37.1207501137RenderDeviceD3d11::initTarget Window [0x10fa4]
22:53:37.120750241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
22:53:37.120750248IRenderDevice::reCreateResourceListRECREATION *** Done ***
22:53:37.1207502975OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
22:53:37.1207505525OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1079)M(1920,1080)
22:53:37.1207505448OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1079] {WINDOW}
22:53:37.1207505468OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1079)
22:53:37.14575048ResetSnapShotSH::ExecuteRelease snapshot SH
22:53:37.1457505617OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x10fa4} (foreground = 0x2020c).
22:53:37.1457502530OverlayManager::installWindowProcHookInstall WPH
22:53:37.1457502544OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xc128b
22:53:37.1457502563OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1079]
22:53:37.1457502609OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xf734ca90=-147535216)=>(0x53195390=1394168720)
22:53:37.1457501702WidgetManager::drawskip widget draw (not in foreground) False - False
22:53:37.1457501033OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:53:37.1777505525OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1079)G(1920,1079)M(1920,1080)
22:53:37.97675026UpdateOverlaySkinCommand::ExecuteFPS: scale [0.000000], offser[0, 0]
22:53:37.9777501033OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:53:38.1066B8C2639OverlayManager::installKeybMouseHookInstall KeybMouse
22:53:38.1066B8C480InputInterceptor::stopHookunhook keyboard and mouse
22:53:38.1066B8C447InputInterceptor::runHookKeyboard is hooked 0x6b8c
22:53:38.1066B8C469InputInterceptor::runHookMouse is hooked 0x6b8c
22:53:39.9066B8C6318overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x10fa4) 0x10fa4 .
22:53:40.56521A8147clearClientclear Client.
22:53:40.5652E44367InputInterceptor::ResetLLHookProcExtReset keys state
22:53:40.56521A8638Client::OnOWExplorerDetacheddetaching..
22:53:40.56521A8644Client::OnOWExplorerDetachedPost detach
22:53:40.565904691Client::clearClient::Clear [0 - 0] .
22:53:40.565904698Client::clearClient::Clear stoping...
22:53:40.5659041170OverlayManager::Stopstopping
22:53:40.5659041185OverlayManager::StopInternalstopping...
22:53:40.565904307WidgetManager::StopStop
22:53:40.56590452WidgetsLayoutScheduler::Stopstopping layout scheduler
22:53:40.56590461WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:13)
22:53:40.5659042253WidgetManager::ClearApplicationHandlersClear handlers
22:53:40.5659041212OverlayManager::StopInternalStoping server connection
22:53:40.5652E447244OverlayManager::OnDisconnectedDisconnected from server
22:53:40.5669041217OverlayManager::StopInternalStopped server connection
22:53:40.566904206Overlay::Streaming::GameCaptureManager::StopRecordingStop recording
22:53:40.566904232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:True]
22:53:40.566904232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
22:53:40.5669041238OverlayManager::StopInternalClosing inter process
22:53:40.56690425InterProcessEventHandler::~InterProcessEventHandler(!) Signaling Thread to exit
22:53:40.5666B00118InterProcessEventHandler::ThreadFuncTerminated : CloseHandle 1, ShutDown=T
22:53:40.567904255InterProcessElement::closeInterProcess INTER_PROCESS_EVENT_HANDLER close 2147483647 bytes
22:53:40.56790459InterProcessEventHandler::~InterProcessEventHandlerDone.
22:53:40.5679041254OverlayManager::StopInternalnot running.
22:53:40.567904141ApiManager::DestroyBackgroundThreadDestroy call.
22:53:40.7672BC8188ApiManager::BackgroundThreadBackground Thread is terminated.
22:53:40.767904232ApiManager::ClearAllCommandsClearing commands [3]
22:53:40.768904249ApiManager::ClearAllCommandsCleared
22:53:40.768904136ApiManager::DestroyDestroyed
22:53:40.7689041256OverlayManager::StopInternalstopped.
22:53:40.7689048229OverlayManager::UnloadInGamePluginsunload in game plugins [1]
22:53:40.7689048244OverlayManager::UnloadInGamePluginsStop plugin [True] [0 / 1] [False]
22:53:40.768904759Client::clearRemove old SHM
22:53:40.7687502987OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:53:40.7687501561OverlayManager::RestoreGameWNDPROCSearch SWL..
22:53:40.768904255InterProcessElement::closeInterProcess Overwolf_SHARED_MEMORY_2_2_23412552 close 2147483647 bytes
22:53:40.768904767Client::clearStop tasks thread
22:53:40.768904780Client::clearClient::Clear - Done.
22:53:40.7687501568OverlayManager::RestoreGameWNDPROCSWL restored.
22:53:40.7687501578OverlayManager::RestoreGameWNDPROCSWL OK.
22:53:40.7687501583OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xc128b
22:53:40.7687503009OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:53:40.7687501261OverlayManager::OnProxyModeEnabledclear all wickets
22:53:40.768750674WidgetManager::clearAllWicketsClear widgets
22:53:40.768750747WidgetManager::ClearAsyncRefreshThreadclose thread
22:53:40.76875052WidgetsLayoutScheduler::Stopstopping layout scheduler
22:53:40.76875061WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:13)
22:53:40.768750709WidgetManager::clearAllWicketsClear widgets [1]
22:53:40.768750255InterProcessElement::closeInterProcess Overwolf_PID_12552_SHARED_MEMORY_AGENT close 2147483647 bytes
22:53:40.768750125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=3109e0
22:53:40.768750255InterProcessElement::closeInterProcess Overwolf_ImID_3109E0_P_12552 close 2147483647 bytes
22:53:40.768750741WidgetManager::clearAllWicketsall widgets are cleared - [T]
22:53:40.7687501266OverlayManager::OnProxyModeEnabledStopping mk hook
22:53:40.768750480InputInterceptor::stopHookunhook keyboard and mouse
22:53:40.768750184IRenderDevice::releaseRender Releasing.
22:53:40.76875098RenderDeviceCaptureBase::ReleaseTextureRelease
22:53:40.768750116RenderDeviceCaptureBase::ReleaseTextureReleased
22:53:40.7687501258RenderDeviceD3d11::releaseImplementationReleasing 1
22:53:40.7687501268RenderDeviceD3d11::releaseImplementationReleasing 2
22:53:40.7687501287RenderDeviceD3d11::releaseImplementationReleasing 3
22:53:40.768750201IRenderDevice::releaseRender Releasing Done.
22:59:35.6566B8C2215ClientExitProcessCallbackClient::Exit Process Callback [0].
22:59:35.6566B8C691Client::clearClient::Clear [0 - 1] .
22:59:35.6566B8C698Client::clearClient::Clear stoping...
22:59:35.6566B8C1185OverlayManager::StopInternalstopping...
22:59:35.6566B8C1189OverlayManager::StopInternalalready stopped...
22:59:35.6566B8C767Client::clearStop tasks thread
22:59:35.6566B8C780Client::clearClient::Clear - Done.