TimeThreadLineFunctionMessage
16:17:26.9702734139runClientStarting Overlay PID=18268(0x475c) server PID = 6596
16:17:26.9702734560Client::initClient::Initialize
16:17:26.9702734568Client::initStart owclient thread
16:17:26.9705EB0325Client::initFirstInjectionClient::initFirstInjection.
16:17:26.9715EB0225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_2346596 opened succesfuly
16:17:26.9715EB0351session id = {67F10162-CC98-4113-B6B7-D71C15845F58}
16:17:26.9715EB02080Client::LogClientInfoCommandLine[1] [C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VALORANT-Win64-Shipping.exeShooterGame-remoting-app-port=57430-remoting-auth-token=jhYh0BlpVAGL4h8DkjWy7g-patchline=live].
16:17:26.9715EB02080Client::LogClientInfoCommandLine[2] [-ares-deployment=eu-config-endpoint=https://shared.eu.a.pvp.net-savetouserdir-culture=en_US].
16:17:26.9715EB02096Client::LogClientInfoProcess OS version [10.0] [64-bit]
16:17:26.9715EB02106Client::LogClientInfoOS version [10.0.22621]
16:17:26.9715EB02128Client::LogClientInfoClient [64-bit] Version 2.2.234.8
16:17:26.9715EB02141Client::LogProcessModulesLoaded modules:
16:17:26.9775EB02157C:\Program Files (x86)\Overwolf\0.236.2.2\OWClient.dll
16:17:26.9775EB02157C:\Program Files (x86)\Overwolf\0.236.2.2\OWExplorer.dll
16:17:26.9775EB02157C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll
16:17:26.9775EB02157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\chrome_elf.dll
16:17:26.9775EB02157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\d3dcompiler_47.dll
16:17:26.9775EB02157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libEGL.dll
16:17:26.9775EB02157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libGLESv2.dll
16:17:26.9775EB02157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libcef.dll
16:17:26.9775EB02157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\DbgHelp\dbghelp.dll
16:17:26.9775EB02157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\NVIDIA\GeForceNOW\Win64\GfnRuntimeSdk.dll
16:17:26.9775EB02157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\NVIDIA\NVaftermath\Win64\GFSDK_Aftermath_Lib.x64.dll
16:17:26.9775EB02157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Ogg\Win64\VS2015\libogg_64.dll
16:17:26.9775EB02157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEXFramework_x64.dll
16:17:26.9775EB02157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEX_Clothing_x64.dll
16:17:26.9775EB02157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEX_Legacy_x64.dll
16:17:26.9775EB02157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\Apex_Destructible_x64.dll
16:17:26.9775EB02157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\NvCloth_x64.dll
16:17:26.9775EB02157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3Common_x64.dll
16:17:26.9775EB02157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3Cooking_x64.dll
16:17:26.9775EB02157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3_x64.dll
16:17:26.9775EB02157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PxFoundation_x64.dll
16:17:26.9775EB02157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PxPvdSDK_x64.dll
16:17:26.9775EB02157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbis_64.dll
16:17:26.9775EB02157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbisfile_64.dll
16:17:26.9775EB02157C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\MSVCP140.dll
16:17:26.9775EB02157C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\RiotGamesApi.dll
16:17:26.9775EB02157C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VALORANT-Win64-Shipping.exe
16:17:26.9775EB02157C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VCRUNTIME140.dll
16:17:26.9775EB02157C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VCRUNTIME140_1.dll
16:17:26.9775EB02157C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\dbghelp.dll
16:17:26.9775EB02157C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\stub.dll
16:17:26.9775EB02157C:\Users\Julie Svankjær\AppData\Local\Medal\recorder-3.743.0\Host\medal-hook64.dll
16:17:26.9775EB02157C:\WINDOWS\SYSTEM32\AcGenral.DLL
16:17:26.9775EB02157C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL
16:17:26.9775EB02157C:\WINDOWS\SYSTEM32\CRYPTSP.dll
16:17:26.9775EB02157C:\WINDOWS\SYSTEM32\CRYPTUI.dll
16:17:26.9775EB02157C:\WINDOWS\SYSTEM32\CoreMessaging.dll
16:17:26.9775EB02157C:\WINDOWS\SYSTEM32\D3D12Core.dll
16:17:26.9775EB02157C:\WINDOWS\SYSTEM32\D3DSCache.dll
16:17:26.9775EB02157C:\WINDOWS\SYSTEM32\DEVOBJ.dll
16:17:26.9775EB02157C:\WINDOWS\SYSTEM32\DINPUT8.dll
16:17:26.9775EB02157C:\WINDOWS\SYSTEM32\DNSAPI.dll
16:17:26.9775EB02157C:\WINDOWS\SYSTEM32\DSOUND.dll
16:17:26.9775EB02157C:\WINDOWS\SYSTEM32\DWrite.dll
16:17:26.9775EB02157C:\WINDOWS\SYSTEM32\GLU32.dll
16:17:26.9775EB02157C:\WINDOWS\SYSTEM32\HID.DLL
16:17:26.9775EB02157C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
16:17:26.9775EB02157C:\WINDOWS\SYSTEM32\MPR.dll
16:17:26.9775EB02157C:\WINDOWS\SYSTEM32\MSASN1.dll
16:17:26.9775EB02157C:\WINDOWS\SYSTEM32\NETAPI32.dll
16:17:26.9775EB02157C:\WINDOWS\SYSTEM32\NTASN1.dll
16:17:26.9775EB02157C:\WINDOWS\SYSTEM32\OLEACC.dll
16:17:26.9775EB02157C:\WINDOWS\SYSTEM32\OPENGL32.dll
16:17:26.9775EB02157C:\WINDOWS\SYSTEM32\RTWorkQ.DLL
16:17:26.9775EB02157C:\WINDOWS\SYSTEM32\ResampleDmo.DLL
16:17:26.9775EB02157C:\WINDOWS\SYSTEM32\SAMCLI.DLL
16:17:26.9775EB02157C:\WINDOWS\SYSTEM32\SspiCli.dll
16:17:26.9775EB02157C:\WINDOWS\SYSTEM32\UIAutomationCore.DLL
16:17:26.9775EB02157C:\WINDOWS\SYSTEM32\UMPDC.dll
16:17:26.9775EB02157C:\WINDOWS\SYSTEM32\USERENV.dll
16:17:26.9775EB02157C:\WINDOWS\SYSTEM32\USP10.dll
16:17:26.9775EB02157C:\WINDOWS\SYSTEM32\VERSION.dll
16:17:26.9775EB02157C:\WINDOWS\SYSTEM32\WINHTTP.dll
16:17:26.9775EB02157C:\WINDOWS\SYSTEM32\WINMM.dll
16:17:26.9775EB02157C:\WINDOWS\SYSTEM32\WINNSI.DLL
16:17:26.9775EB02157C:\WINDOWS\SYSTEM32\WINSPOOL.DRV
16:17:26.9775EB02157C:\WINDOWS\SYSTEM32\WTSAPI32.dll
16:17:26.9775EB02157C:\WINDOWS\SYSTEM32\WindowsCodecs.dll
16:17:26.9775EB02157C:\WINDOWS\SYSTEM32\X3DAudio1_7.dll
16:17:26.9775EB02157C:\WINDOWS\SYSTEM32\XAPOFX1_5.dll
16:17:26.9775EB02157C:\WINDOWS\SYSTEM32\XAudio2_7.dll
16:17:26.9775EB02157C:\WINDOWS\SYSTEM32\XINPUT1_3.dll
16:17:26.9775EB02157C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll
16:17:26.9775EB02157C:\WINDOWS\SYSTEM32\apphelp.dll
16:17:26.9775EB02157C:\WINDOWS\SYSTEM32\avrt.dll
16:17:26.9775EB02157C:\WINDOWS\SYSTEM32\bcrypt.dll
16:17:26.9775EB02157C:\WINDOWS\SYSTEM32\cfgmgr32.dll
16:17:26.9775EB02157C:\WINDOWS\SYSTEM32\credui.dll
16:17:26.9775EB02157C:\WINDOWS\SYSTEM32\cryptnet.dll
16:17:26.9775EB02157C:\WINDOWS\SYSTEM32\d3d11.dll
16:17:26.9775EB02157C:\WINDOWS\SYSTEM32\d3d12.dll
16:17:26.9775EB02157C:\WINDOWS\SYSTEM32\d3d9.dll
16:17:26.9775EB02157C:\WINDOWS\SYSTEM32\dcomp.dll
16:17:26.9775EB02157C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
16:17:26.9775EB02157C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL
16:17:26.9775EB02157C:\WINDOWS\SYSTEM32\directxdatabasehelper.dll
16:17:26.9775EB02157C:\WINDOWS\SYSTEM32\drvstore.dll
16:17:26.9775EB02157C:\WINDOWS\SYSTEM32\dwmapi.dll
16:17:26.9775EB02157C:\WINDOWS\SYSTEM32\dxcore.dll
16:17:26.9775EB02157C:\WINDOWS\SYSTEM32\dxgi.dll
16:17:26.9775EB02157C:\WINDOWS\SYSTEM32\dxva2.dll
16:17:26.9775EB02157C:\WINDOWS\SYSTEM32\gpapi.dll
16:17:26.9775EB02157C:\WINDOWS\SYSTEM32\iertutil.dll
16:17:26.9775EB02157C:\WINDOWS\SYSTEM32\inputhost.dll
16:17:26.9775EB02157C:\WINDOWS\SYSTEM32\kernel.appcore.dll
16:17:26.9775EB02157C:\WINDOWS\SYSTEM32\mf.dll
16:17:26.9775EB02157C:\WINDOWS\SYSTEM32\mfplat.dll
16:17:26.9775EB02157C:\WINDOWS\SYSTEM32\mfplay.dll
16:17:26.9775EB02157C:\WINDOWS\SYSTEM32\msdmo.dll
16:17:26.9775EB02157C:\WINDOWS\SYSTEM32\ncrypt.dll
16:17:26.9775EB02157C:\WINDOWS\SYSTEM32\netutils.dll
16:17:26.9775EB02157C:\WINDOWS\SYSTEM32\ntdll.dll
16:17:26.9775EB02157C:\WINDOWS\SYSTEM32\ntmarta.dll
16:17:26.9775EB02157C:\WINDOWS\SYSTEM32\nvapi64.dll
16:17:26.9775EB02157C:\WINDOWS\SYSTEM32\powrprof.dll
16:17:26.9775EB02157C:\WINDOWS\SYSTEM32\profapi.dll
16:17:26.9775EB02157C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll
16:17:26.9775EB02157C:\WINDOWS\SYSTEM32\secur32.dll
16:17:26.9775EB02157C:\WINDOWS\SYSTEM32\srvcli.dll
16:17:26.9775EB02157C:\WINDOWS\SYSTEM32\textinputframework.dll
16:17:26.9775EB02157C:\WINDOWS\SYSTEM32\urlmon.dll
16:17:26.9775EB02157C:\WINDOWS\SYSTEM32\wevtapi.dll
16:17:26.9775EB02157C:\WINDOWS\SYSTEM32\windows.storage.dll
16:17:26.9775EB02157C:\WINDOWS\SYSTEM32\winmmbase.dll
16:17:26.9775EB02157C:\WINDOWS\SYSTEM32\wintypes.dll
16:17:26.9775EB02157C:\WINDOWS\SYSTEM32\wldp.dll
16:17:26.9775EB02157C:\WINDOWS\System32\COMDLG32.dll
16:17:26.9775EB02157C:\WINDOWS\System32\CRYPT32.dll
16:17:26.9775EB02157C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_4eef80c06561d01a\Display.NvContainer\MessageBus.dll
16:17:26.9775EB02157C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_4eef80c06561d01a\NvCamera\NvCamera64.dll
16:17:26.9775EB02157C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_4eef80c06561d01a\NvCamera\d3dcompiler_47_64.dll
16:17:26.9775EB02157C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_4eef80c06561d01a\nvcuda64.dll
16:17:26.9775EB02157C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_4eef80c06561d01a\nvgpucomp64.dll
16:17:26.9775EB02157C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_4eef80c06561d01a\nvldumdx.dll
16:17:26.9775EB02157C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_4eef80c06561d01a\nvwgf2umx.dll
16:17:26.9775EB02157C:\WINDOWS\System32\GDI32.dll
16:17:26.9775EB02157C:\WINDOWS\System32\IMM32.DLL
16:17:26.9775EB02157C:\WINDOWS\System32\KERNEL32.DLL
16:17:26.9775EB02157C:\WINDOWS\System32\KERNELBASE.dll
16:17:26.9775EB02157C:\WINDOWS\System32\MMDevApi.dll
16:17:26.9775EB02157C:\WINDOWS\System32\MSCTF.dll
16:17:26.9775EB02157C:\WINDOWS\System32\NSI.dll
16:17:26.9775EB02157C:\WINDOWS\System32\Normaliz.dll
16:17:26.9775EB02157C:\WINDOWS\System32\OLEAUT32.dll
16:17:26.9775EB02157C:\WINDOWS\System32\PSAPI.DLL
16:17:26.9775EB02157C:\WINDOWS\System32\RPCRT4.dll
16:17:26.9775EB02157C:\WINDOWS\System32\SETUPAPI.dll
16:17:26.9775EB02157C:\WINDOWS\System32\SHELL32.dll
16:17:26.9775EB02157C:\WINDOWS\System32\SHLWAPI.dll
16:17:26.9775EB02157C:\WINDOWS\System32\USER32.dll
16:17:26.9775EB02157C:\WINDOWS\System32\WINTRUST.dll
16:17:26.9775EB02157C:\WINDOWS\System32\WLDAP32.dll
16:17:26.9775EB02157C:\WINDOWS\System32\WS2_32.dll
16:17:26.9775EB02157C:\WINDOWS\System32\advapi32.dll
16:17:26.9775EB02157C:\WINDOWS\System32\bcryptPrimitives.dll
16:17:26.9775EB02157C:\WINDOWS\System32\clbcatq.dll
16:17:26.9775EB02157C:\WINDOWS\System32\combase.dll
16:17:26.9775EB02157C:\WINDOWS\System32\fwpuclnt.dll
16:17:26.9775EB02157C:\WINDOWS\System32\gdi32full.dll
16:17:26.9775EB02157C:\WINDOWS\System32\imagehlp.dll
16:17:26.9775EB02157C:\WINDOWS\System32\msvcp_win.dll
16:17:26.9775EB02157C:\WINDOWS\System32\msvcrt.dll
16:17:26.9775EB02157C:\WINDOWS\System32\ole32.dll
16:17:26.9775EB02157C:\WINDOWS\System32\sechost.dll
16:17:26.9775EB02157C:\WINDOWS\System32\shcore.dll
16:17:26.9775EB02157C:\WINDOWS\System32\ucrtbase.dll
16:17:26.9775EB02157C:\WINDOWS\System32\win32u.dll
16:17:26.9775EB02157C:\WINDOWS\System32\winrnr.dll
16:17:26.9775EB02157C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.22621.2506_none_270c5ae97388e100\COMCTL32.dll
16:17:26.9775EB02157C:\WINDOWS\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.22621.2506_none_57f74dcece1b5ace\gdiplus.dll
16:17:26.9775EB02157C:\WINDOWS\system32\MobileNetworking.dll
16:17:26.9775EB02157C:\WINDOWS\system32\audioses.dll
16:17:26.9775EB02157C:\WINDOWS\system32\dataexchange.dll
16:17:26.9775EB02157C:\WINDOWS\system32\explorerframe.dll
16:17:26.9775EB02157C:\WINDOWS\system32\mswsock.dll
16:17:26.9775EB02157C:\WINDOWS\system32\napinsp.dll
16:17:26.9775EB02157C:\WINDOWS\system32\nlansp_c.dll
16:17:26.9775EB02157C:\WINDOWS\system32\nvspcap64.dll
16:17:26.9775EB02157C:\WINDOWS\system32\pnrpnsp.dll
16:17:26.9775EB02157C:\WINDOWS\system32\rsaenh.dll
16:17:26.9775EB02157C:\WINDOWS\system32\twinapi.appcore.dll
16:17:26.9775EB02157C:\WINDOWS\system32\uxtheme.dll
16:17:26.9775EB02157C:\WINDOWS\system32\wlanapi.dll
16:17:26.9775EB02157C:\WINDOWS\system32\wshbth.dll
16:17:26.9775EB02157C:\Windows\System32\Windows.UI.dll
16:17:26.9775EB02157C:\Windows\System32\gameux.dll
16:17:26.9775EB02157C:\Windows\System32\rasadhlp.dll
16:17:26.9775EB079GraphicsHookManager::InitCreated Thread - Created , ThreadId=31180
16:17:26.9795EB01546Client::ReadGameConfigurationsGameConfigurations Input Libraries - Use Default.
16:17:26.9795EB01570Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D11.
16:17:26.9795EB01619Client::ReadGameConfigurationsDisable DisableEXHandle - OFF
16:17:26.9795EB01685Client::ReadGameConfigurationsGameConfigurations UseTSHook - OFF
16:17:26.9795EB01698Client::ReadGameConfigurationsGameConfigurations DisableDIAquire - OFF
16:17:26.9795EB01728Client::ReadGameConfigurationsEnable EnableTXR - OFF
16:17:26.9795EB01768Client::ReadGameConfigurationsGameConfigurations DisableD3d9Ex - OFF
16:17:26.9795EB01770Client::ReadGameConfigurationsGameConfigurations EnableMTCursor - OFF
16:17:26.9795EB01772Client::ReadGameConfigurationsGameConfigurations Use Long Block - OFF
16:17:26.9795EB01774Client::ReadGameConfigurationsGameConfigurations Use Safe Block - OFF
16:17:26.9795EB01776Client::ReadGameConfigurationsGameConfigurations Use All Safe Block - OFF
16:17:26.9795EB01778Client::ReadGameConfigurationsGameConfigurations Disable Safe Hooking - OFF
16:17:26.9795EB01780Client::ReadGameConfigurationsGameConfigurations Use MH - OFF
16:17:26.9795EB01783Client::ReadGameConfigurationsGameConfigurations Use MCH - ON
16:17:26.9795EB01786Client::ReadGameConfigurationsGameConfigurations Use EH - OFF
16:17:26.9795EB01893Data::Search[0] 0xE5E80000
16:17:26.9795EB01893Data::Search[1] 0x0
16:17:26.9795EB01893Data::Search[2] 0xBDE40000
16:17:26.9795EB01893Data::Search[3] 0xC2400000
16:17:26.9795EB01893Data::Search[4] 0x0
16:17:26.9795EB01893Data::Search[5] 0xE1460000
16:17:26.9795EB01893Data::Search[6] 0xE6990000
16:17:26.9795EB01893Data::Search[7] 0x73870000
16:17:26.9795EB01893Data::Search[8] 0xE1460000
16:17:26.9795EB01893Data::Search[9] 0x0
16:17:26.9795EB01898Data::Search[10] 0x0
16:17:26.9795EB01904Data::Search[11] 0xDF9A0000
16:17:26.9795EB01910Data::Search[12] 0x73870000
16:17:26.9795EB01916Data::Search[13] 0x78070000
16:17:26.9795EB0337FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
16:17:26.9795EB01265Client::hookFunctionsDetected Windows 8.1 or greater
16:17:26.9795EB01288Client::hookFunctionsAcquiring function lock succedded
16:17:26.9835EB0254Common::HookChain::HookChainConfiguration::ReadAppConfigurationread configuration file
16:17:26.9835EB0582Common::HookChain::HookChainManager::InitFromRemoteConfigurationRead configuraion 16
16:17:26.9835EB0952FunctionHook::EnableMCHOptionsMCH - Enable MCH Options
16:17:26.9835EB0225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_2346596 opened succesfuly
16:17:26.9835EB0530OverlayManager::OverlayManagerOW System Cursor is set to = 0x180c5a
16:17:26.9835EB07644OverlayManager::LoadDefaultCursorsLoad default cursors
16:17:26.9845EB0538OverlayManager::OverlayManagerOW Blank System Cursor is set to = 0x10c60
16:17:26.9845EB072PerformanceCounter::StartSessionStartSession
16:17:26.9845EB072PerformanceCounter::StartSessionStartSession
16:17:26.9845EB0225InterProcessElement::openInterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly
16:17:26.9845EB0760OverlayManager::ReadGameConfigurationsGameConfigurations Control Modes = 0
16:17:26.9845EB0778OverlayManager::ReadGameConfigurationsGameConfigurations TC Mode = 0x0
16:17:26.9845EB0780OverlayManager::ReadGameConfigurationsGameConfigurations Cursor Mode = 0
16:17:26.9845EB0783OverlayManager::ReadGameConfigurationsGameConfigurations FixInputBlock = OFF
16:17:26.9845EB0786OverlayManager::ReadGameConfigurationsGameConfigurations AllowCursorMix = ON
16:17:26.9845EB0789OverlayManager::ReadGameConfigurationsGameConfigurations FixMixModeCursor = OFF
16:17:26.9845EB0792OverlayManager::ReadGameConfigurationsGameConfigurations FixCursorOffset = OFF
16:17:26.9845EB0795OverlayManager::ReadGameConfigurationsGameConfigurations FixResolutionChange = OFF
16:17:26.9845EB0798OverlayManager::ReadGameConfigurationsGameConfigurations FixDIBLock = OFF
16:17:26.9845EB0801OverlayManager::ReadGameConfigurationsGameConfigurations FixDIFocus = OFF
16:17:26.9845EB0804OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus = OFF
16:17:26.9845EB0807OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus2 = OFF
16:17:26.9845EB0810OverlayManager::ReadGameConfigurationsGameConfigurations DisableDIAquire = OFF
16:17:26.9845EB0813OverlayManager::ReadGameConfigurationsGameConfigurations SetDINonExclusive = OFF
16:17:26.9845EB0816OverlayManager::ReadGameConfigurationsGameConfigurations FixMouseDIExclusive = OFF
16:17:26.9845EB0819OverlayManager::ReadGameConfigurationsGameConfigurations DisableActionMixed = OFF
16:17:26.9845EB0822OverlayManager::ReadGameConfigurationsGameConfigurations ForceControlRehook = OFF
16:17:26.9845EB0825OverlayManager::ReadGameConfigurationsGameConfigurations FixActionFocus = OFF
16:17:26.9845EB0828OverlayManager::ReadGameConfigurationsGameConfigurations RestoreRT = ON
16:17:26.9845EB0831OverlayManager::ReadGameConfigurationsGameConfigurations DisableResizeRelease = ON
16:17:26.9845EB0834OverlayManager::ReadGameConfigurationsGameConfigurations ResizeNotifyResolution = OFF
16:17:26.9845EB0837OverlayManager::ReadGameConfigurationsGameConfigurations ForceCaptureChangeRehook = OFF
16:17:26.9845EB0840OverlayManager::ReadGameConfigurationsGameConfigurations DisableEternalEnum = OFF
16:17:26.9845EB0843OverlayManager::ReadGameConfigurationsGameConfigurations FixSWL = OFF
16:17:26.9845EB0846OverlayManager::ReadGameConfigurationsGameConfigurations FixSWLW = OFF
16:17:26.9845EB0849OverlayManager::ReadGameConfigurationsGameConfigurations TerminateOnWindowClose = OFF
16:17:26.9845EB0852OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartFocus = OFF
16:17:26.9845EB0855OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreRelease = OFF
16:17:26.9845EB0858OverlayManager::ReadGameConfigurationsGameConfigurations DisableTPA = OFF
16:17:26.9845EB0861OverlayManager::ReadGameConfigurationsGameConfigurations PTCT = 0x0
16:17:26.9845EB0864OverlayManager::ReadGameConfigurationsGameConfigurations ReleaseKBInOverlayFocus = OFF
16:17:26.9845EB0867OverlayManager::ReadGameConfigurationsGameConfigurations SmartReleaseKBInOverlayFocus = ON
16:17:26.9845EB0870OverlayManager::ReadGameConfigurationsGameConfigurations Stuck In Trans = OFF
16:17:26.9845EB0873OverlayManager::ReadGameConfigurationsGameConfigurations EnableFocusOnAnyClick = OFF
16:17:26.9845EB0876OverlayManager::ReadGameConfigurationsGameConfigurations FixCC = OFF
16:17:26.9845EB0879OverlayManager::ReadGameConfigurationsGameConfigurations AllowCCMix = OFF
16:17:26.9845EB0882OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursor = OFF
16:17:26.9845EB0885OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursorMT = ON
16:17:26.9845EB0888OverlayManager::ReadGameConfigurationsGameConfigurations EnableRawInput = ON
16:17:26.9845EB0891OverlayManager::ReadGameConfigurationsGameConfigurations DisableOWGestures = OFF
16:17:26.9845EB0894OverlayManager::ReadGameConfigurationsGameConfigurations DisableD3d9Ex = OFF
16:17:26.9845EB0897OverlayManager::ReadGameConfigurationsGameConfigurations EnableMTCursor = OFF
16:17:26.9845EB0900OverlayManager::ReadGameConfigurationsGameConfigurations UseRI = ON
16:17:26.9845EB0903OverlayManager::ReadGameConfigurationsGameConfigurations UseRIKB = OFF
16:17:26.9845EB0906OverlayManager::ReadGameConfigurationsGameConfigurations UseRIB = ON
16:17:26.9845EB0909OverlayManager::ReadGameConfigurationsGameConfigurations AllowRIMix = ON
16:17:26.9845EB0912OverlayManager::ReadGameConfigurationsGameConfigurations RestoreBB = OFF
16:17:26.9845EB0915OverlayManager::ReadGameConfigurationsGameConfigurations RecreateSB = OFF
16:17:26.9845EB0918OverlayManager::ReadGameConfigurationsGameConfigurations FixFSTB = OFF
16:17:26.9845EB0921OverlayManager::ReadGameConfigurationsGameConfigurations FixCOEx = OFF
16:17:26.9845EB0924OverlayManager::ReadGameConfigurationsGameConfigurations FixRCEx = ON
16:17:26.9845EB0927OverlayManager::ReadGameConfigurationsGameConfigurations DisableBlockChain = OFF
16:17:26.9845EB0930OverlayManager::ReadGameConfigurationsGameConfigurations UseMKLL = OFF
16:17:26.9845EB0933OverlayManager::ReadGameConfigurationsGameConfigurations UseNewKLL = OFF
16:17:26.9845EB0936OverlayManager::ReadGameConfigurationsGameConfigurations UseNewMLLForExclusive = OFF
16:17:26.9845EB0939OverlayManager::ReadGameConfigurationsGameConfigurations UseMW = OFF
16:17:26.9845EB0942OverlayManager::ReadGameConfigurationsGameConfigurations UsePR = OFF
16:17:26.9845EB0945OverlayManager::ReadGameConfigurationsGameConfigurations WaitRestore = OFF
16:17:26.9845EB0948OverlayManager::ReadGameConfigurationsGameConfigurations DIT = 0
16:17:26.9845EB0951OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreMultipleDevices = OFF
16:17:26.9845EB0954OverlayManager::ReadGameConfigurationsGameConfigurations FixHotkeyRI = ON
16:17:26.9845EB0957OverlayManager::ReadGameConfigurationsGameConfigurations SendHotkeyRI = OFF
16:17:26.9845EB0960OverlayManager::ReadGameConfigurationsGameConfigurations FixRestoreSWL = OFF
16:17:26.9845EB0963OverlayManager::ReadGameConfigurationsGameConfigurations FIGVTH = OFF
16:17:26.9845EB0966OverlayManager::ReadGameConfigurationsGameConfigurations PTBOffsetPixel = 0
16:17:26.9845EB0969OverlayManager::ReadGameConfigurationsGameConfigurations ForceGBB = OFF
16:17:26.9845EB0972OverlayManager::ReadGameConfigurationsGameConfigurations FixModifierMixMode = OFF
16:17:26.9845EB0974OverlayManager::ReadGameConfigurationsGameConfigurations FixDXThreadSafe = OFF
16:17:26.9845EB0976OverlayManager::ReadGameConfigurationsGameConfigurations FixInvisibleCursorCR = OFF
16:17:26.9845EB0978OverlayManager::ReadGameConfigurationsGameConfigurations SkipGameProc = OFF
16:17:26.9845EB0980OverlayManager::ReadGameConfigurationsGameConfigurations FixCVCursor = OFF
16:17:26.9845EB0982OverlayManager::ReadGameConfigurationsGameConfigurations DisableRenderAI = OFF
16:17:26.9845EB0984OverlayManager::ReadGameConfigurationsGameConfigurations DisableSmartMixMode = OFF
16:17:26.9845EB0986OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreads = OFF
16:17:26.9845EB0988OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreadsHook = OFF
16:17:26.9845EB0990OverlayManager::ReadGameConfigurationsGameConfigurations KeepInGameOnLostFocus = OFF
16:17:26.9845EB0992OverlayManager::ReadGameConfigurationsGameConfigurations FixBlending = OFF
16:17:26.9845EB0994OverlayManager::ReadGameConfigurationsGameConfigurations OOPOUseDefaultAdpater = OFF
16:17:26.9845EB0996OverlayManager::ReadGameConfigurationsGameConfigurations OOPODisableDynamicRendering = OFF
16:17:26.9845EB0998OverlayManager::ReadGameConfigurationsGameConfigurations OOPOExclusiveAsForeground = OFF
16:17:26.9845EB01002OverlayManager::ReadGameConfigurationsGameConfigurations OOPODisableFullscreenRendering = OFF
16:17:26.9845EB01004OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreCursorRefCount = OFF
16:17:26.9845EB01006OverlayManager::ReadGameConfigurationsGameConfigurations EnableMCHHookRetries = OFF
16:17:26.9845EB01008OverlayManager::ReadGameConfigurationsGameConfigurations DisableHookFallback = OFF
16:17:26.9845EB01010OverlayManager::ReadGameConfigurationsGameConfigurations AlternativeIPC = OFF
16:17:26.9845EB01012OverlayManager::ReadGameConfigurationsGameConfigurations RecordingFlipType = 0
16:17:26.9845EB01014OverlayManager::ReadGameConfigurationsGameConfigurations SkipGraphicsFunc = 0
16:17:26.9845EB01017OverlayManager::ReadGameConfigurationsGameConfigurations foreground Window as target window = 0
16:17:26.9845EB01019OverlayManager::ReadGameConfigurationsOverlayManager::SetGameConfigurations Succeeded.
16:17:26.9845EB01033OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:17:26.9845EB0631OverlayManager::InitGameClientstarting hooks...
16:17:26.9945EB01991FunctionHook::LoadHookerLoading Utils from C:\Program Files (x86)\Overwolf\0.236.2.2\\OWUtils.dll succeeded
16:17:26.9955EB0602Install::CodeInit [Client,1] (MCH) OK
16:17:26.9955EB0602Install::CodeInit [Client,2] (MCH) OK
16:17:26.9955EB0602Install::CodeInit [Client,3] (MCH) OK
16:17:26.9965EB0602Install::CodeInit [Client,4] (MCH) OK
16:17:26.9965EB0602Install::CodeInit [Client,4.1] (MCH) OK
16:17:27.195EB0602Install::CodeInit [Client,4.2] (MCH) OK
16:17:27.195EB01362Client::hookFunctionsSuspend before hook: OFF
16:17:27.195EB01063Install::CodeSegment [5|214976|0xE1460000|0x347C0]
16:17:27.195EB0602Install::Codeunknown (MCH) OK
16:17:27.195EB01063Install::CodeSegment [5|5440|0xE1460000|0x1540]
16:17:27.195EB0602Install::Codeunknown (MCH) OK
16:17:27.195EB01063Install::CodeSegment [5|145440|0xE1460000|0x23820]
16:17:27.195EB0602Install::Codeunknown (MCH) OK
16:17:27.195EB01063Install::CodeSegment [5|6640|0xE1460000|0x19F0]
16:17:27.205EB0602Install::Codeunknown (MCH) OK
16:17:27.205EB01063Install::CodeSegment [5|-26983696|0xE1460000|0xFE6442F0]
16:17:27.205EB01154Client::hookLibraryFunctions=========> Hook is skipped function 5::31.
16:17:27.205EB01063Install::CodeSegment [5|-26993152|0xE1460000|0xFE641E00]
16:17:27.205EB01154Client::hookLibraryFunctions=========> Hook is skipped function 5::32.
16:17:27.205EB01063Install::CodeSegment [5|-26978176|0xE1460000|0xFE645880]
16:17:27.205EB01154Client::hookLibraryFunctions=========> Hook is skipped function 5::33.
16:17:27.205EB01063Install::CodeSegment [5|-28001008|0xE1460000|0xFE54BD10]
16:17:27.205EB01154Client::hookLibraryFunctions=========> Hook is skipped function 5::34.
16:17:27.205EB0337FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
16:17:27.205EB01285OverlayManager::StartStarting...
16:17:27.205EB01317OverlayManager::Startstarting hooks 2...
16:17:27.205EB0602Install::CodeInit [Client,5] (MCH) OK
16:17:27.435EB0602Install::CodeInit [Client,5.1] (MCH) OK
16:17:27.435EB0602Install::CodeInit [Client,6] (MCH) OK
16:17:27.435EB01483XTRAP COMPATIBLE PATCH WARNING
16:17:27.435EB01492OverlayManager::Startdone with hooks...
16:17:27.435EB0108ApiManager::InitAPI Manager Event : OK
16:17:27.445EB0120ApiManager::CreateBackgroundThreadBackground Thread - Created , ThreadId=18972
16:17:27.445EB067TXRSettingFail to read texture recognition options 0x0
16:17:27.445EB0114TXOfInterestNew list set with 0 items
16:17:27.445EB01518OverlayManager::Startget foreground state
16:17:27.445EB08468OverlayManager::OnForegroundChangedChanged True
16:17:27.445EB08597OverlayManager::AssureLockWindowOnForgroundChangedWindow is not in focus, skip lock (0x10b80 [0, 0] , 0x0)
16:17:27.445EB01555OverlayManager::StartStarted...
16:17:27.4451307219OverlayManager::OnConnectedConnected to server
16:17:27.44513032SendServerHelloMessage::ExecuteSend connection Ack
16:17:27.444A1C7875OverlayManager::UpdateInputTrackerWinodwupdate input tracker list 0x0 -> 0x20472
16:17:27.665EB0602Install::CodeInit [Client,0] (MCH) OK
16:17:27.665EB0428GraphicsHookManager::ReleaseHookRefClear Hook manager thread
16:17:27.665EB094GraphicsHookManager::StopThreadStopThread
16:17:27.6779CC216GraphicsHookManager::MessageLoopExit Thread
16:17:27.675EB0406Client::initFirstInjectioninit complete
16:17:27.45451307046OverlayManager::doActionDisplayFPS - Triggered
16:17:30.44968647798OverlayManager::IsEmptyCursorCache cursor 0x10003 (v: 1)
16:17:30.47540E0587RenderDeviceD3d11::RenderDeviceD3d11Render device d3d11
16:17:30.47840E0148D3DHelpers::LoadDxLibraryDX Lib d3dx11_43.dll loaded
16:17:30.48540E0148D3DHelpers::LoadDxLibraryDX Lib D3DCompiler_43.dll loaded
16:17:30.48540E0984RenderDeviceD3d11::LoadD3dXLibraryAndFunctionsload library functions OK.
16:17:30.49240E01041RenderDeviceD3d11::initRefC r:[3]->[3] 0xfa0b6210
16:17:30.49240E01072RenderDeviceD3d11::initDevice adapter hash: -1648442759
16:17:30.49240E01105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false
16:17:30.49240E01126RenderDeviceD3d11::initsave state
16:17:30.49240E0696RenderDeviceD3d11::initDX11loading shaders...
16:17:30.49540E0705RenderDeviceD3d11::initDX11create vs
16:17:30.49540E0723RenderDeviceD3d11::initDX11create vs
16:17:30.49640E0745RenderDeviceD3d11::initDX11create pxs
16:17:30.49840E0774RenderDeviceD3d11::initDX11create raster
16:17:30.49840E0842RenderDeviceD3d11::initDX11create buffers
16:17:30.49840E01132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xea226950.
16:17:30.49840E01134RenderDeviceD3d11::initrestore state
16:17:30.49840E01137RenderDeviceD3d11::initTarget Window [0x10b80]
16:17:30.49840E0241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:17:30.49840E0248IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:17:30.49840E0193Overlay::Streaming::GameCaptureManager::SetRenderDeviceStreaming Client started. SHT supported: True
16:17:30.49840E02092RenderDeviceD3d11::setFixSet render device fix RT.
16:17:30.49840E03094OverlayManager::setGraphicsRender Device fix was set RT.
16:17:30.49840E05448OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
16:17:30.49840E05468OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
16:17:30.50640E0737OverlayInputManager::HandleCommandsClear all hotkeys command
16:17:30.50640E0788OverlayInputManager::AddHotKeyAdd new hotkey [Control_Overlay]-[9]-[2]. Total [0] (pressed: 1)
16:17:30.50640E026UpdateOverlaySkinCommand::ExecuteFPS: scale [0.250000], offser[0, 0]
16:17:30.50640E021StartWidgetsRefresher::ExecuteExecute start wicket manager
16:17:30.50640E0275WidgetManager::StartLayoutSchedulerstart layout scheduler
16:17:30.50640E05617OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x10b80} (foreground = 0x10b80).
16:17:30.50640E02530OverlayManager::installWindowProcHookInstall WPH
16:17:30.50640E02544OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x110c11
16:17:30.50640E02563OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
16:17:30.50640E02609OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xb419ca90=-1273378160)=>(0x3d5b5390=1029395344)
16:17:30.50640E02620OverlayManager::installWindowProcHookinstallWindowProcHook mouse is tracked successfully.
16:17:30.50640E0311PerformanceCounter::NotifyFrameRenderNotify first Render...
16:17:30.50640E01033OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:17:30.50640E08360OverlayManager::CheckForSharedTextureSupportCheck for SHT support
16:17:30.50740E05519OverlayManager::initOverlayResolutionEx 0X40000
16:17:30.50740E05525OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080)
16:17:30.50968642639OverlayManager::installKeybMouseHookInstall KeybMouse
16:17:30.5096864480InputInterceptor::stopHookunhook keyboard and mouse
16:17:30.5096864447InputInterceptor::runHookKeyboard is hooked 0x6864
16:17:30.5096864469InputInterceptor::runHookMouse is hooked 0x6864
16:17:30.50968648085OverlayManager::SetCursorInitialStateGameWndProc - Original Cursor Ref Count = 0, Cur = 0x10003
16:17:30.515637C225InterProcessElement::openInterProcess Overwolf_ImID_10764_P_6596 opened succesfuly
16:17:30.515637C225InterProcessElement::openInterProcess Overwolf_PID_6596_SHARED_MEMORY_AGENT opened succesfuly
16:17:30.52868646318overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x0) 0x10b80 .
16:17:30.52968647746OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
16:17:30.65851307322OverlayManager::HandleIPCMessageLoad in-game plugin request: [C:\Users\Julie Svankjær\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\241.4.1\plugins/GEPPlugin64.dll] [oopo: off]
16:17:30.66140E08138OverlayManager::LoadPluginloading plugin: C:\Users\Julie Svankjær\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\241.4.1\plugins/GEPPlugin64.dll
16:17:30.66740E08157OverlayManager::LoadPluginPlugin loaded [1] [C:\Users\Julie Svankjær\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\241.4.1\plugins/GEPPlugin64.dll] []
16:17:30.67740E08189OverlayManager::LoadPluginfinish loading plugin
16:17:37.1644CC293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
16:17:37.5154A1C2141Client::LogProcessModulesLoaded modules:
16:17:37.5244A1C2157C:\Program Files (x86)\Overwolf\0.236.2.2\OWClient.dll
16:17:37.5244A1C2157C:\Program Files (x86)\Overwolf\0.236.2.2\OWExplorer.dll
16:17:37.5244A1C2157C:\Program Files (x86)\Overwolf\0.236.2.2\OWUtils.dll
16:17:37.5244A1C2157C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll
16:17:37.5244A1C2157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\chrome_elf.dll
16:17:37.5244A1C2157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\d3dcompiler_47.dll
16:17:37.5244A1C2157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libEGL.dll
16:17:37.5244A1C2157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libGLESv2.dll
16:17:37.5244A1C2157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libcef.dll
16:17:37.5244A1C2157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\DbgHelp\dbghelp.dll
16:17:37.5244A1C2157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\NVIDIA\GeForceNOW\Win64\GfnRuntimeSdk.dll
16:17:37.5244A1C2157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\NVIDIA\NVaftermath\Win64\GFSDK_Aftermath_Lib.x64.dll
16:17:37.5244A1C2157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Ogg\Win64\VS2015\libogg_64.dll
16:17:37.5244A1C2157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEXFramework_x64.dll
16:17:37.5244A1C2157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEX_Clothing_x64.dll
16:17:37.5244A1C2157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEX_Legacy_x64.dll
16:17:37.5244A1C2157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\Apex_Destructible_x64.dll
16:17:37.5244A1C2157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\NvCloth_x64.dll
16:17:37.5244A1C2157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3Common_x64.dll
16:17:37.5244A1C2157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3Cooking_x64.dll
16:17:37.5244A1C2157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3_x64.dll
16:17:37.5244A1C2157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PxFoundation_x64.dll
16:17:37.5244A1C2157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PxPvdSDK_x64.dll
16:17:37.5244A1C2157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbis_64.dll
16:17:37.5244A1C2157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbisfile_64.dll
16:17:37.5244A1C2157C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\MSVCP140.dll
16:17:37.5244A1C2157C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\RiotGamesApi.dll
16:17:37.5244A1C2157C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VALORANT-Win64-Shipping.exe
16:17:37.5244A1C2157C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VCRUNTIME140.dll
16:17:37.5244A1C2157C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VCRUNTIME140_1.dll
16:17:37.5244A1C2157C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\dbghelp.dll
16:17:37.5244A1C2157C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\stub.dll
16:17:37.5244A1C2157C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\vivoxsdk.dll
16:17:37.5244A1C2157C:\Users\Julie Svankjær\AppData\Local\Medal\recorder-3.743.0\Host\medal-hook64.dll
16:17:37.5244A1C2157C:\Users\Julie Svankjær\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\241.4.1\plugins\64\gep_valorant.dll
16:17:37.5244A1C2157C:\Users\Julie Svankjær\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\241.4.1\plugins\64\libowgameevents64.dll
16:17:37.5244A1C2157C:\Users\Julie Svankjær\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\241.4.1\plugins\GEPPlugin64.dll
16:17:37.5244A1C2157C:\WINDOWS\SYSTEM32\AcGenral.DLL
16:17:37.5244A1C2157C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL
16:17:37.5244A1C2157C:\WINDOWS\SYSTEM32\CRYPTSP.dll
16:17:37.5244A1C2157C:\WINDOWS\SYSTEM32\CRYPTUI.dll
16:17:37.5244A1C2157C:\WINDOWS\SYSTEM32\CoreMessaging.dll
16:17:37.5244A1C2157C:\WINDOWS\SYSTEM32\D3D12Core.dll
16:17:37.5244A1C2157C:\WINDOWS\SYSTEM32\D3DCompiler_43.dll
16:17:37.5244A1C2157C:\WINDOWS\SYSTEM32\D3DSCache.dll
16:17:37.5244A1C2157C:\WINDOWS\SYSTEM32\D3DX9_43.dll
16:17:37.5244A1C2157C:\WINDOWS\SYSTEM32\DEVOBJ.dll
16:17:37.5244A1C2157C:\WINDOWS\SYSTEM32\DINPUT8.dll
16:17:37.5244A1C2157C:\WINDOWS\SYSTEM32\DNSAPI.dll
16:17:37.5244A1C2157C:\WINDOWS\SYSTEM32\DSOUND.dll
16:17:37.5244A1C2157C:\WINDOWS\SYSTEM32\DWrite.dll
16:17:37.5244A1C2157C:\WINDOWS\SYSTEM32\GLU32.dll
16:17:37.5244A1C2157C:\WINDOWS\SYSTEM32\HID.DLL
16:17:37.5244A1C2157C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
16:17:37.5244A1C2157C:\WINDOWS\SYSTEM32\MPR.dll
16:17:37.5244A1C2157C:\WINDOWS\SYSTEM32\MSASN1.dll
16:17:37.5244A1C2157C:\WINDOWS\SYSTEM32\NETAPI32.dll
16:17:37.5244A1C2157C:\WINDOWS\SYSTEM32\NTASN1.dll
16:17:37.5244A1C2157C:\WINDOWS\SYSTEM32\OLEACC.dll
16:17:37.5244A1C2157C:\WINDOWS\SYSTEM32\OPENGL32.dll
16:17:37.5244A1C2157C:\WINDOWS\SYSTEM32\RTWorkQ.DLL
16:17:37.5244A1C2157C:\WINDOWS\SYSTEM32\ResampleDmo.DLL
16:17:37.5244A1C2157C:\WINDOWS\SYSTEM32\SAMCLI.DLL
16:17:37.5244A1C2157C:\WINDOWS\SYSTEM32\SensApi.dll
16:17:37.5244A1C2157C:\WINDOWS\SYSTEM32\SspiCli.dll
16:17:37.5244A1C2157C:\WINDOWS\SYSTEM32\UIAutomationCore.DLL
16:17:37.5244A1C2157C:\WINDOWS\SYSTEM32\UMPDC.dll
16:17:37.5244A1C2157C:\WINDOWS\SYSTEM32\USERENV.dll
16:17:37.5244A1C2157C:\WINDOWS\SYSTEM32\USP10.dll
16:17:37.5244A1C2157C:\WINDOWS\SYSTEM32\VERSION.dll
16:17:37.5244A1C2157C:\WINDOWS\SYSTEM32\WINHTTP.dll
16:17:37.5244A1C2157C:\WINDOWS\SYSTEM32\WINMM.dll
16:17:37.5244A1C2157C:\WINDOWS\SYSTEM32\WINNSI.DLL
16:17:37.5244A1C2157C:\WINDOWS\SYSTEM32\WINSPOOL.DRV
16:17:37.5244A1C2157C:\WINDOWS\SYSTEM32\WTSAPI32.dll
16:17:37.5244A1C2157C:\WINDOWS\SYSTEM32\WindowsCodecs.dll
16:17:37.5244A1C2157C:\WINDOWS\SYSTEM32\X3DAudio1_7.dll
16:17:37.5244A1C2157C:\WINDOWS\SYSTEM32\XAPOFX1_5.dll
16:17:37.5244A1C2157C:\WINDOWS\SYSTEM32\XAudio2_7.dll
16:17:37.5244A1C2157C:\WINDOWS\SYSTEM32\XINPUT1_3.dll
16:17:37.5244A1C2157C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll
16:17:37.5244A1C2157C:\WINDOWS\SYSTEM32\apphelp.dll
16:17:37.5244A1C2157C:\WINDOWS\SYSTEM32\avrt.dll
16:17:37.5244A1C2157C:\WINDOWS\SYSTEM32\bcrypt.dll
16:17:37.5244A1C2157C:\WINDOWS\SYSTEM32\cfgmgr32.dll
16:17:37.5244A1C2157C:\WINDOWS\SYSTEM32\credui.dll
16:17:37.5244A1C2157C:\WINDOWS\SYSTEM32\cryptnet.dll
16:17:37.5244A1C2157C:\WINDOWS\SYSTEM32\d3d11.dll
16:17:37.5244A1C2157C:\WINDOWS\SYSTEM32\d3d12.dll
16:17:37.5244A1C2157C:\WINDOWS\SYSTEM32\d3d9.dll
16:17:37.5244A1C2157C:\WINDOWS\SYSTEM32\d3dx11_43.dll
16:17:37.5244A1C2157C:\WINDOWS\SYSTEM32\dcomp.dll
16:17:37.5244A1C2157C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
16:17:37.5244A1C2157C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL
16:17:37.5244A1C2157C:\WINDOWS\SYSTEM32\directxdatabasehelper.dll
16:17:37.5244A1C2157C:\WINDOWS\SYSTEM32\drvstore.dll
16:17:37.5244A1C2157C:\WINDOWS\SYSTEM32\dwmapi.dll
16:17:37.5244A1C2157C:\WINDOWS\SYSTEM32\dxcore.dll
16:17:37.5244A1C2157C:\WINDOWS\SYSTEM32\dxgi.dll
16:17:37.5244A1C2157C:\WINDOWS\SYSTEM32\dxva2.dll
16:17:37.5244A1C2157C:\WINDOWS\SYSTEM32\gpapi.dll
16:17:37.5244A1C2157C:\WINDOWS\SYSTEM32\iertutil.dll
16:17:37.5244A1C2157C:\WINDOWS\SYSTEM32\inputhost.dll
16:17:37.5244A1C2157C:\WINDOWS\SYSTEM32\kernel.appcore.dll
16:17:37.5244A1C2157C:\WINDOWS\SYSTEM32\mf.dll
16:17:37.5244A1C2157C:\WINDOWS\SYSTEM32\mfplat.dll
16:17:37.5244A1C2157C:\WINDOWS\SYSTEM32\mfplay.dll
16:17:37.5244A1C2157C:\WINDOWS\SYSTEM32\msdmo.dll
16:17:37.5244A1C2157C:\WINDOWS\SYSTEM32\ncrypt.dll
16:17:37.5244A1C2157C:\WINDOWS\SYSTEM32\netutils.dll
16:17:37.5244A1C2157C:\WINDOWS\SYSTEM32\ntdll.dll
16:17:37.5244A1C2157C:\WINDOWS\SYSTEM32\ntmarta.dll
16:17:37.5244A1C2157C:\WINDOWS\SYSTEM32\nvapi64.dll
16:17:37.5244A1C2157C:\WINDOWS\SYSTEM32\powrprof.dll
16:17:37.5244A1C2157C:\WINDOWS\SYSTEM32\profapi.dll
16:17:37.5244A1C2157C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll
16:17:37.5244A1C2157C:\WINDOWS\SYSTEM32\secur32.dll
16:17:37.5244A1C2157C:\WINDOWS\SYSTEM32\srvcli.dll
16:17:37.5244A1C2157C:\WINDOWS\SYSTEM32\textinputframework.dll
16:17:37.5244A1C2157C:\WINDOWS\SYSTEM32\urlmon.dll
16:17:37.5244A1C2157C:\WINDOWS\SYSTEM32\wevtapi.dll
16:17:37.5244A1C2157C:\WINDOWS\SYSTEM32\windows.storage.dll
16:17:37.5244A1C2157C:\WINDOWS\SYSTEM32\winmmbase.dll
16:17:37.5244A1C2157C:\WINDOWS\SYSTEM32\wintypes.dll
16:17:37.5244A1C2157C:\WINDOWS\SYSTEM32\wldp.dll
16:17:37.5244A1C2157C:\WINDOWS\System32\COMDLG32.dll
16:17:37.5244A1C2157C:\WINDOWS\System32\CRYPT32.dll
16:17:37.5244A1C2157C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_4eef80c06561d01a\Display.NvContainer\MessageBus.dll
16:17:37.5244A1C2157C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_4eef80c06561d01a\NvCamera\NvCamera64.dll
16:17:37.5244A1C2157C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_4eef80c06561d01a\NvCamera\d3dcompiler_47_64.dll
16:17:37.5244A1C2157C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_4eef80c06561d01a\nvcuda64.dll
16:17:37.5244A1C2157C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_4eef80c06561d01a\nvgpucomp64.dll
16:17:37.5244A1C2157C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_4eef80c06561d01a\nvldumdx.dll
16:17:37.5244A1C2157C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_4eef80c06561d01a\nvwgf2umx.dll
16:17:37.5244A1C2157C:\WINDOWS\System32\GDI32.dll
16:17:37.5244A1C2157C:\WINDOWS\System32\IMM32.DLL
16:17:37.5244A1C2157C:\WINDOWS\System32\KERNEL32.DLL
16:17:37.5244A1C2157C:\WINDOWS\System32\KERNELBASE.dll
16:17:37.5244A1C2157C:\WINDOWS\System32\MMDevApi.dll
16:17:37.5244A1C2157C:\WINDOWS\System32\MSCTF.dll
16:17:37.5244A1C2157C:\WINDOWS\System32\NSI.dll
16:17:37.5244A1C2157C:\WINDOWS\System32\Normaliz.dll
16:17:37.5244A1C2157C:\WINDOWS\System32\OLEAUT32.dll
16:17:37.5244A1C2157C:\WINDOWS\System32\PSAPI.DLL
16:17:37.5244A1C2157C:\WINDOWS\System32\RPCRT4.dll
16:17:37.5244A1C2157C:\WINDOWS\System32\SETUPAPI.dll
16:17:37.5244A1C2157C:\WINDOWS\System32\SHELL32.dll
16:17:37.5244A1C2157C:\WINDOWS\System32\SHLWAPI.dll
16:17:37.5244A1C2157C:\WINDOWS\System32\USER32.dll
16:17:37.5244A1C2157C:\WINDOWS\System32\WINTRUST.dll
16:17:37.5244A1C2157C:\WINDOWS\System32\WLDAP32.dll
16:17:37.5244A1C2157C:\WINDOWS\System32\WS2_32.dll
16:17:37.5244A1C2157C:\WINDOWS\System32\advapi32.dll
16:17:37.5244A1C2157C:\WINDOWS\System32\bcryptPrimitives.dll
16:17:37.5244A1C2157C:\WINDOWS\System32\clbcatq.dll
16:17:37.5244A1C2157C:\WINDOWS\System32\combase.dll
16:17:37.5244A1C2157C:\WINDOWS\System32\fwpuclnt.dll
16:17:37.5244A1C2157C:\WINDOWS\System32\gdi32full.dll
16:17:37.5244A1C2157C:\WINDOWS\System32\imagehlp.dll
16:17:37.5244A1C2157C:\WINDOWS\System32\msvcp_win.dll
16:17:37.5244A1C2157C:\WINDOWS\System32\msvcrt.dll
16:17:37.5244A1C2157C:\WINDOWS\System32\ole32.dll
16:17:37.5244A1C2157C:\WINDOWS\System32\sechost.dll
16:17:37.5244A1C2157C:\WINDOWS\System32\shcore.dll
16:17:37.5244A1C2157C:\WINDOWS\System32\ucrtbase.dll
16:17:37.5244A1C2157C:\WINDOWS\System32\win32u.dll
16:17:37.5244A1C2157C:\WINDOWS\System32\winrnr.dll
16:17:37.5244A1C2157C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.22621.2506_none_270c5ae97388e100\COMCTL32.dll
16:17:37.5244A1C2157C:\WINDOWS\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.22621.2506_none_57f74dcece1b5ace\gdiplus.dll
16:17:37.5244A1C2157C:\WINDOWS\system32\MobileNetworking.dll
16:17:37.5244A1C2157C:\WINDOWS\system32\audioses.dll
16:17:37.5244A1C2157C:\WINDOWS\system32\dataexchange.dll
16:17:37.5244A1C2157C:\WINDOWS\system32\explorerframe.dll
16:17:37.5244A1C2157C:\WINDOWS\system32\mswsock.dll
16:17:37.5244A1C2157C:\WINDOWS\system32\napinsp.dll
16:17:37.5244A1C2157C:\WINDOWS\system32\nlansp_c.dll
16:17:37.5244A1C2157C:\WINDOWS\system32\nvspcap64.dll
16:17:37.5244A1C2157C:\WINDOWS\system32\pnrpnsp.dll
16:17:37.5244A1C2157C:\WINDOWS\system32\rsaenh.dll
16:17:37.5244A1C2157C:\WINDOWS\system32\twinapi.appcore.dll
16:17:37.5244A1C2157C:\WINDOWS\system32\uxtheme.dll
16:17:37.5244A1C2157C:\WINDOWS\system32\wlanapi.dll
16:17:37.5244A1C2157C:\WINDOWS\system32\wshbth.dll
16:17:37.5244A1C2157C:\Windows\System32\Windows.UI.dll
16:17:37.5244A1C2157C:\Windows\System32\gameux.dll
16:17:37.5244A1C2157C:\Windows\System32\rasadhlp.dll
16:17:41.49868647798OverlayManager::IsEmptyCursorCache cursor 0x1001f (v: 1)
16:19:52.6884CC125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=70ce8
16:19:52.6884CC2644WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:19:52.6904CC225InterProcessElement::openInterProcess Overwolf_ImID_70CE8_P_6596 opened succesfuly
16:19:52.6904CC225InterProcessElement::openInterProcess Overwolf_PID_6596_SHARED_MEMORY_AGENT opened succesfuly
16:19:52.90740E0326RenderImageD3d11::setSizeCreate Texture (400,734) / (512,768) - OK
16:19:52.90740E0347RenderImageD3d11::setSizeCreate Texture RV (512,768) - OK
16:19:57.7584CC225InterProcessElement::openInterProcess Overwolf_ImID_40C96_P_6596 opened succesfuly
16:19:57.7584CC225InterProcessElement::openInterProcess Overwolf_PID_6596_SHARED_MEMORY_AGENT opened succesfuly
16:19:57.83940E0326RenderImageD3d11::setSizeCreate Texture (800,800) / (896,896) - OK
16:19:57.83940E0347RenderImageD3d11::setSizeCreate Texture RV (896,896) - OK
16:20:42.66168642807OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:20:42.66168642821OverlayManager::setControlModeSet RI mouse to 0X0 (0X100)...
16:20:42.67568647798OverlayManager::IsEmptyCursorCache cursor 0x180c5a (v: 1)
16:20:42.68268643810OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
16:20:42.88368643037OverlayManager::DetachThreadInputDetach thread input 26724, 16608
16:22:54.88940E02850OverlayManager::setControlModeRestore RI mouse to 0X30(0X30)...
16:22:54.88940E02863OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:22:54.92868643984OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x180c5a;prev = 0x180c5a , {Original values: ref = 0 handle = 0x0}
16:24:14.9946864648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:24:15.8338F0125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=50bd0
16:24:15.8338F02644WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:24:15.8438F0225InterProcessElement::openInterProcess Overwolf_ImID_50BD0_P_6596 opened succesfuly
16:24:15.8438F0225InterProcessElement::openInterProcess Overwolf_PID_6596_SHARED_MEMORY_AGENT opened succesfuly
16:24:15.27340E0326RenderImageD3d11::setSizeCreate Texture (1155,363) / (1280,384) - OK
16:24:15.27340E0347RenderImageD3d11::setSizeCreate Texture RV (1280,384) - OK
16:24:15.5036864648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:24:15.91368647746OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (0)
16:24:16.10168643037OverlayManager::DetachThreadInputDetach thread input 26724, 16608
16:24:16.10268641853OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
16:24:16.10268641881OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
16:24:16.10268641561OverlayManager::RestoreGameWNDPROCSearch SWL..
16:24:16.10268641568OverlayManager::RestoreGameWNDPROCSWL restored.
16:24:16.10268641578OverlayManager::RestoreGameWNDPROCSWL OK.
16:24:16.10268641583OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x110c11
16:24:16.1366864486ReleaseD11DeviceDevice Released! [2]
16:24:16.13668642987OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:24:16.13668643009OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:24:16.1366864184IRenderDevice::releaseRender Releasing.
16:24:16.136686498RenderDeviceCaptureBase::ReleaseTextureRelease
16:24:16.1366864116RenderDeviceCaptureBase::ReleaseTextureReleased
16:24:16.13668641258RenderDeviceD3d11::releaseImplementationReleasing 1
16:24:16.13668641268RenderDeviceD3d11::releaseImplementationReleasing 2
16:24:16.13668641287RenderDeviceD3d11::releaseImplementationReleasing 3
16:24:16.1366864201IRenderDevice::releaseRender Releasing Done.
16:24:16.1366864489ReleaseD11Device End Device Released!
16:24:16.1366864419fSwapResize_BuffersResize buffer (0xfa0b6210)!
16:24:16.25768642850OverlayManager::setControlModeRestore RI mouse to 0X1(0X30)...
16:24:16.25768642863OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:24:16.27540E01041RenderDeviceD3d11::initRefC r:[3]->[3] 0xfa0b6210
16:24:16.27540E01105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=1920, Height=1079, Multisampled=false
16:24:16.27540E01126RenderDeviceD3d11::initsave state
16:24:16.27540E0696RenderDeviceD3d11::initDX11loading shaders...
16:24:16.28040E01132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xea226950.
16:24:16.28040E01134RenderDeviceD3d11::initrestore state
16:24:16.28040E01137RenderDeviceD3d11::initTarget Window [0x10b80]
16:24:16.28040E0241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:24:16.28040E0248IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:24:16.28040E05525OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1079)M(1920,1080)
16:24:16.28040E05448OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1079] {WINDOW}
16:24:16.28040E05468OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1079)
16:24:16.29640E05617OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x10b80} (foreground = 0x10208).
16:24:16.29640E02530OverlayManager::installWindowProcHookInstall WPH
16:24:16.29640E02544OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x31205f7
16:24:16.29640E02563OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1079]
16:24:16.29640E02609OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xb419ca90=-1273378160)=>(0x3d5b5390=1029395344)
16:24:16.32368642639OverlayManager::installKeybMouseHookInstall KeybMouse
16:24:16.3236864480InputInterceptor::stopHookunhook keyboard and mouse
16:24:16.3236864447InputInterceptor::runHookKeyboard is hooked 0x6864
16:24:16.3236864469InputInterceptor::runHookMouse is hooked 0x6864
16:24:16.32940E05525OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1079)G(1920,1079)M(1920,1080)
16:24:16.4555130367InputInterceptor::ResetLLHookProcExtReset keys state
16:24:16.45551306887OverlayManager::doActionForegroundChange Event OFF (OFF)
16:24:16.45551308468OverlayManager::OnForegroundChangedChanged False
16:24:16.45551308506OverlayManager::OnForegroundChangedLost foreground to window Handle=0x10208 Title=[Søg]
16:24:16.45551302968OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
16:24:16.45551302850OverlayManager::setControlModeRestore RI mouse to 0X1(0X30)...
16:24:16.45551302863OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:24:16.4585130367InputInterceptor::ResetLLHookProcExtReset keys state
16:24:16.45951307046OverlayManager::doActionDisplayFPS - Triggered
16:24:16.46440E048ResetSnapShotSH::ExecuteRelease snapshot SH
16:24:16.46440E01033OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:24:19.79468641853OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
16:24:19.79468641881OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
16:24:19.79468641561OverlayManager::RestoreGameWNDPROCSearch SWL..
16:24:19.79468641568OverlayManager::RestoreGameWNDPROCSWL restored.
16:24:19.79468641578OverlayManager::RestoreGameWNDPROCSWL OK.
16:24:19.79468641583OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x31205f7
16:24:19.8366864486ReleaseD11DeviceDevice Released! [2]
16:24:19.83668642987OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:24:19.83668643009OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:24:19.8366864184IRenderDevice::releaseRender Releasing.
16:24:19.836686498RenderDeviceCaptureBase::ReleaseTextureRelease
16:24:19.8366864116RenderDeviceCaptureBase::ReleaseTextureReleased
16:24:19.83668641258RenderDeviceD3d11::releaseImplementationReleasing 1
16:24:19.83668641268RenderDeviceD3d11::releaseImplementationReleasing 2
16:24:19.83668641287RenderDeviceD3d11::releaseImplementationReleasing 3
16:24:19.8366864201IRenderDevice::releaseRender Releasing Done.
16:24:19.8366864489ReleaseD11Device End Device Released!
16:24:19.8366864419fSwapResize_BuffersResize buffer (0xfa0b6210)!
16:24:19.91640E01041RenderDeviceD3d11::initRefC r:[3]->[3] 0xfa0b6210
16:24:19.91640E01105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false
16:24:19.91640E01126RenderDeviceD3d11::initsave state
16:24:19.91640E0696RenderDeviceD3d11::initDX11loading shaders...
16:24:19.92140E01132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xea226950.
16:24:19.92140E01134RenderDeviceD3d11::initrestore state
16:24:19.92140E01137RenderDeviceD3d11::initTarget Window [0x10b80]
16:24:19.92140E0241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:24:19.92140E0248IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:24:19.92140E02975OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
16:24:19.92140E05525OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
16:24:19.92140E05448OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
16:24:19.92140E05468OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
16:24:19.92440E05617OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x10b80} (foreground = 0x10b80).
16:24:19.92440E02530OverlayManager::installWindowProcHookInstall WPH
16:24:19.92440E02544OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x2fc0cc1
16:24:19.92440E02563OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
16:24:19.92440E02609OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xb419ca90=-1273378160)=>(0x3d5b5390=1029395344)
16:24:19.92440E01702WidgetManager::drawskip widget draw (not in foreground) False - False
16:24:19.92740E05519OverlayManager::initOverlayResolutionEx 0X40000
16:24:19.92740E05525OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080)
16:24:19.92768642639OverlayManager::installKeybMouseHookInstall KeybMouse
16:24:19.9276864480InputInterceptor::stopHookunhook keyboard and mouse
16:24:19.9276864447InputInterceptor::runHookKeyboard is hooked 0x6864
16:24:19.9276864469InputInterceptor::runHookMouse is hooked 0x6864
16:24:20.2851306887OverlayManager::doActionForegroundChange Event ON (ON)
16:24:20.2851308468OverlayManager::OnForegroundChangedChanged True
16:24:20.2851307746OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
16:24:20.4351307046OverlayManager::doActionDisplayFPS - Triggered
16:24:20.4740E01033OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:26:01.47868646318overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x10b80) 0x10b80 .
16:26:11.4336864648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:26:11.46540E0326RenderImageD3d11::setSizeCreate Texture (1155,363) / (1280,384) - OK
16:26:11.46540E0347RenderImageD3d11::setSizeCreate Texture RV (1280,384) - OK
16:26:11.9196864648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:27:24.326864648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:27:24.4136864648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:27:38.1516864648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:27:40.7366864648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:27:41.436864648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:27:44.7906864648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:28:04.3656864648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:28:06.2646864648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:29:05.6966864648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:29:07.4476864648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:29:13.3486864648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:29:13.4086864648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:29:13.5896864648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:29:16.6026864648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:30:31.9766864648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:30:34.3656864648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:30:45.9206864648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:30:47.7706864648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:32:36.2166864648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:32:36.9556864648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:32:44.145578293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
16:32:47.99568647746OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (0)
16:32:48.20568643037OverlayManager::DetachThreadInputDetach thread input 26724, 16608
16:32:48.20568641853OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
16:32:48.20568641881OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
16:32:48.20568641561OverlayManager::RestoreGameWNDPROCSearch SWL..
16:32:48.20568641568OverlayManager::RestoreGameWNDPROCSWL restored.
16:32:48.20568641578OverlayManager::RestoreGameWNDPROCSWL OK.
16:32:48.20568641583OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x2fc0cc1
16:32:48.2196864486ReleaseD11DeviceDevice Released! [2]
16:32:48.21968642987OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:32:48.21968643009OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:32:48.2196864184IRenderDevice::releaseRender Releasing.
16:32:48.219686498RenderDeviceCaptureBase::ReleaseTextureRelease
16:32:48.2196864116RenderDeviceCaptureBase::ReleaseTextureReleased
16:32:48.21968641258RenderDeviceD3d11::releaseImplementationReleasing 1
16:32:48.21968641268RenderDeviceD3d11::releaseImplementationReleasing 2
16:32:48.21968641287RenderDeviceD3d11::releaseImplementationReleasing 3
16:32:48.2196864201IRenderDevice::releaseRender Releasing Done.
16:32:48.2196864489ReleaseD11Device End Device Released!
16:32:48.2196864419fSwapResize_BuffersResize buffer (0xfa0b6210)!
16:32:48.40240E01041RenderDeviceD3d11::initRefC r:[3]->[3] 0xfa0b6210
16:32:48.40240E01105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=1920, Height=1079, Multisampled=false
16:32:48.40240E01126RenderDeviceD3d11::initsave state
16:32:48.40240E0696RenderDeviceD3d11::initDX11loading shaders...
16:32:48.40740E01132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xea226950.
16:32:48.40740E01134RenderDeviceD3d11::initrestore state
16:32:48.40740E01137RenderDeviceD3d11::initTarget Window [0x10b80]
16:32:48.40740E0241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:32:48.40740E0248IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:32:48.40740E05525OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1079)M(1920,1080)
16:32:48.40740E05448OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1079] {WINDOW}
16:32:48.40740E05468OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1079)
16:32:48.41640E05617OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x10b80} (foreground = 0x10208).
16:32:48.41640E02530OverlayManager::installWindowProcHookInstall WPH
16:32:48.41640E02544OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xe7e0c9d
16:32:48.41640E02563OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1079]
16:32:48.41640E02609OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xb419ca90=-1273378160)=>(0x3d5b5390=1029395344)
16:32:48.44940E05525OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1079)G(1920,1079)M(1920,1080)
16:32:48.5895130367InputInterceptor::ResetLLHookProcExtReset keys state
16:32:48.58951306887OverlayManager::doActionForegroundChange Event OFF (OFF)
16:32:48.58951308468OverlayManager::OnForegroundChangedChanged False
16:32:48.58951308506OverlayManager::OnForegroundChangedLost foreground to window Handle=0x10208 Title=[Søg]
16:32:48.58951302968OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
16:32:48.58951302850OverlayManager::setControlModeRestore RI mouse to 0X1(0X30)...
16:32:48.58951302863OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:32:48.60440E048ResetSnapShotSH::ExecuteRelease snapshot SH
16:32:48.6045130367InputInterceptor::ResetLLHookProcExtReset keys state
16:32:48.60551307046OverlayManager::doActionDisplayFPS - Triggered
16:32:48.63640E01033OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:32:49.86768642639OverlayManager::installKeybMouseHookInstall KeybMouse
16:32:49.8676864480InputInterceptor::stopHookunhook keyboard and mouse
16:32:49.8676864447InputInterceptor::runHookKeyboard is hooked 0x6864
16:32:49.8676864469InputInterceptor::runHookMouse is hooked 0x6864
16:32:54.20368641853OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
16:32:54.20368641881OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
16:32:54.20368641561OverlayManager::RestoreGameWNDPROCSearch SWL..
16:32:54.20368641568OverlayManager::RestoreGameWNDPROCSWL restored.
16:32:54.20368641578OverlayManager::RestoreGameWNDPROCSWL OK.
16:32:54.20368641583OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xe7e0c9d
16:32:54.21351306887OverlayManager::doActionForegroundChange Event ON (ON)
16:32:54.21351308468OverlayManager::OnForegroundChangedChanged True
16:32:54.21351308597OverlayManager::AssureLockWindowOnForgroundChangedWindow is not in focus, skip lock (0x10b80 [143, 750] , 0x0)
16:32:54.21351302975OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
16:32:54.2196864486ReleaseD11DeviceDevice Released! [2]
16:32:54.21968642987OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:32:54.21968643009OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:32:54.2196864184IRenderDevice::releaseRender Releasing.
16:32:54.219686498RenderDeviceCaptureBase::ReleaseTextureRelease
16:32:54.2196864116RenderDeviceCaptureBase::ReleaseTextureReleased
16:32:54.21968641258RenderDeviceD3d11::releaseImplementationReleasing 1
16:32:54.21968641268RenderDeviceD3d11::releaseImplementationReleasing 2
16:32:54.21968641287RenderDeviceD3d11::releaseImplementationReleasing 3
16:32:54.2196864201IRenderDevice::releaseRender Releasing Done.
16:32:54.2196864489ReleaseD11Device End Device Released!
16:32:54.2196864419fSwapResize_BuffersResize buffer (0xfa0b6210)!
16:32:54.23151307046OverlayManager::doActionDisplayFPS - Triggered
16:32:54.40240E01041RenderDeviceD3d11::initRefC r:[3]->[3] 0xfa0b6210
16:32:54.40240E01105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false
16:32:54.40240E01126RenderDeviceD3d11::initsave state
16:32:54.40240E0696RenderDeviceD3d11::initDX11loading shaders...
16:32:54.40740E01132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xea226950.
16:32:54.40740E01134RenderDeviceD3d11::initrestore state
16:32:54.40740E01137RenderDeviceD3d11::initTarget Window [0x10b80]
16:32:54.40740E0241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:32:54.40740E0248IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:32:54.40740E05525OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
16:32:54.40740E05448OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
16:32:54.40740E05468OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
16:32:54.41040E05617OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x10b80} (foreground = 0x10b80).
16:32:54.41040E02530OverlayManager::installWindowProcHookInstall WPH
16:32:54.41040E02544OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xb0d57
16:32:54.41040E02563OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
16:32:54.41040E02609OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xb419ca90=-1273378160)=>(0x3d5b5390=1029395344)
16:32:54.41040E01033OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:32:54.41168642639OverlayManager::installKeybMouseHookInstall KeybMouse
16:32:54.4116864480InputInterceptor::stopHookunhook keyboard and mouse
16:32:54.4116864447InputInterceptor::runHookKeyboard is hooked 0x6864
16:32:54.4116864469InputInterceptor::runHookMouse is hooked 0x6864
16:32:54.42540E05519OverlayManager::initOverlayResolutionEx 0X40000
16:32:54.42540E05525OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080)
16:32:54.43868646318overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x10b80) 0x10b80 .
16:32:54.43868647746OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
16:32:54.63768647798OverlayManager::IsEmptyCursorCache cursor 0x10005 (v: 1)
16:32:57.33768647746OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (0)
16:32:57.57368643037OverlayManager::DetachThreadInputDetach thread input 26724, 16608
16:32:57.57368641853OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
16:32:57.57368641881OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
16:32:57.57368641561OverlayManager::RestoreGameWNDPROCSearch SWL..
16:32:57.57368641568OverlayManager::RestoreGameWNDPROCSWL restored.
16:32:57.57368641578OverlayManager::RestoreGameWNDPROCSWL OK.
16:32:57.57368641583OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xb0d57
16:32:57.6066864486ReleaseD11DeviceDevice Released! [2]
16:32:57.60668642987OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:32:57.60668643009OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:32:57.6066864184IRenderDevice::releaseRender Releasing.
16:32:57.606686498RenderDeviceCaptureBase::ReleaseTextureRelease
16:32:57.6066864116RenderDeviceCaptureBase::ReleaseTextureReleased
16:32:57.60668641258RenderDeviceD3d11::releaseImplementationReleasing 1
16:32:57.60668641268RenderDeviceD3d11::releaseImplementationReleasing 2
16:32:57.60668641287RenderDeviceD3d11::releaseImplementationReleasing 3
16:32:57.6066864201IRenderDevice::releaseRender Releasing Done.
16:32:57.6066864489ReleaseD11Device End Device Released!
16:32:57.6066864419fSwapResize_BuffersResize buffer (0xfa0b6210)!
16:32:57.8125130367InputInterceptor::ResetLLHookProcExtReset keys state
16:32:57.81251306887OverlayManager::doActionForegroundChange Event OFF (OFF)
16:32:57.81251308468OverlayManager::OnForegroundChangedChanged False
16:32:57.81251308506OverlayManager::OnForegroundChangedLost foreground to window Handle=0x10208 Title=[Søg]
16:32:57.81251302968OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
16:32:57.81251302850OverlayManager::setControlModeRestore RI mouse to 0X1(0X30)...
16:32:57.81251302863OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:32:57.8285130367InputInterceptor::ResetLLHookProcExtReset keys state
16:32:57.82951307046OverlayManager::doActionDisplayFPS - Triggered
16:32:57.83940E01041RenderDeviceD3d11::initRefC r:[3]->[3] 0xfa0b6210
16:32:57.83940E01105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=1920, Height=1079, Multisampled=false
16:32:57.83940E01126RenderDeviceD3d11::initsave state
16:32:57.83940E0696RenderDeviceD3d11::initDX11loading shaders...
16:32:57.84540E01132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xea226950.
16:32:57.84540E01134RenderDeviceD3d11::initrestore state
16:32:57.84540E01137RenderDeviceD3d11::initTarget Window [0x10b80]
16:32:57.84540E0241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:32:57.84540E0248IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:32:57.84540E02975OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
16:32:57.84540E05525OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1079)M(1920,1080)
16:32:57.84540E05448OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1079] {WINDOW}
16:32:57.84540E05468OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1079)
16:32:57.84940E048ResetSnapShotSH::ExecuteRelease snapshot SH
16:32:57.84940E05617OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x10b80} (foreground = 0x10208).
16:32:57.84940E02530OverlayManager::installWindowProcHookInstall WPH
16:32:57.84940E02544OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xe0d3b
16:32:57.84940E02563OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1079]
16:32:57.84940E02609OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xb419ca90=-1273378160)=>(0x3d5b5390=1029395344)
16:32:57.84940E01702WidgetManager::drawskip widget draw (not in foreground) False - False
16:32:57.84940E01033OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:32:57.88140E05525OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1079)G(1920,1079)M(1920,1080)
16:33:49.56768642639OverlayManager::installKeybMouseHookInstall KeybMouse
16:33:49.5676864480InputInterceptor::stopHookunhook keyboard and mouse
16:33:49.5686864447InputInterceptor::runHookKeyboard is hooked 0x6864
16:33:49.5686864469InputInterceptor::runHookMouse is hooked 0x6864
16:33:53.90468641853OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
16:33:53.90468641881OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
16:33:53.90468641561OverlayManager::RestoreGameWNDPROCSearch SWL..
16:33:53.90468641568OverlayManager::RestoreGameWNDPROCSWL restored.
16:33:53.90468641578OverlayManager::RestoreGameWNDPROCSWL OK.
16:33:53.90468641583OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xe0d3b
16:33:53.9336864486ReleaseD11DeviceDevice Released! [2]
16:33:53.93368642987OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:33:53.93368643009OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:33:53.9336864184IRenderDevice::releaseRender Releasing.
16:33:53.933686498RenderDeviceCaptureBase::ReleaseTextureRelease
16:33:53.9336864116RenderDeviceCaptureBase::ReleaseTextureReleased
16:33:53.93368641258RenderDeviceD3d11::releaseImplementationReleasing 1
16:33:53.93368641268RenderDeviceD3d11::releaseImplementationReleasing 2
16:33:53.93368641287RenderDeviceD3d11::releaseImplementationReleasing 3
16:33:53.9336864201IRenderDevice::releaseRender Releasing Done.
16:33:53.9336864489ReleaseD11Device End Device Released!
16:33:53.9336864419fSwapResize_BuffersResize buffer (0xfa0b6210)!
16:33:54.5540E01041RenderDeviceD3d11::initRefC r:[3]->[3] 0xfa0b6210
16:33:54.5540E01105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false
16:33:54.5540E01126RenderDeviceD3d11::initsave state
16:33:54.5540E0696RenderDeviceD3d11::initDX11loading shaders...
16:33:54.6040E01132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xea226950.
16:33:54.6040E01134RenderDeviceD3d11::initrestore state
16:33:54.6040E01137RenderDeviceD3d11::initTarget Window [0x10b80]
16:33:54.6040E0241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:33:54.6040E0248IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:33:54.6040E05525OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
16:33:54.6040E05448OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
16:33:54.6040E05468OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
16:33:54.6840E05617OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x10b80} (foreground = 0x10b80).
16:33:54.6840E02530OverlayManager::installWindowProcHookInstall WPH
16:33:54.6840E02544OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xd40cb7
16:33:54.6840E02563OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
16:33:54.6840E02609OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xb419ca90=-1273378160)=>(0x3d5b5390=1029395344)
16:33:54.6868642639OverlayManager::installKeybMouseHookInstall KeybMouse
16:33:54.686864480InputInterceptor::stopHookunhook keyboard and mouse
16:33:54.686864447InputInterceptor::runHookKeyboard is hooked 0x6864
16:33:54.686864469InputInterceptor::runHookMouse is hooked 0x6864
16:33:54.6940E05519OverlayManager::initOverlayResolutionEx 0X40000
16:33:54.6940E05525OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080)
16:33:54.18351306887OverlayManager::doActionForegroundChange Event ON (ON)
16:33:54.18351308468OverlayManager::OnForegroundChangedChanged True
16:33:54.18351307746OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
16:33:54.18968646318overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x10b80) 0x10b80 .
16:33:54.19951307046OverlayManager::doActionDisplayFPS - Triggered
16:33:54.20540E01033OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:35:31.26340E0326RenderImageD3d11::setSizeCreate Texture (400,734) / (512,768) - OK
16:35:31.26340E0347RenderImageD3d11::setSizeCreate Texture RV (512,768) - OK
16:35:36.28540E0326RenderImageD3d11::setSizeCreate Texture (800,800) / (896,896) - OK
16:35:36.28540E0347RenderImageD3d11::setSizeCreate Texture RV (896,896) - OK
16:36:58.58768643037OverlayManager::DetachThreadInputDetach thread input 26724, 16608
16:36:58.62468642807OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:36:58.62468642821OverlayManager::setControlModeSet RI mouse to 0X0 (0X1)...
16:37:20.68840E02850OverlayManager::setControlModeRestore RI mouse to 0X30(0X30)...
16:37:20.68840E02863OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:37:20.72768643984OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x180c5a;prev = 0x180c5a , {Original values: ref = 0 handle = 0x0}
16:43:02.9796864648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:43:03.1140E0326RenderImageD3d11::setSizeCreate Texture (1155,363) / (1280,384) - OK
16:43:03.1140E0347RenderImageD3d11::setSizeCreate Texture RV (1280,384) - OK
16:43:05.2146864648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:43:48.2286864648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:43:49.2926864648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:43:51.6746864648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:43:53.4726864648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:44:01.3936864648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:44:07.626864648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:44:16.85665E4293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
16:44:21.8068642850OverlayManager::setControlModeRestore RI mouse to 0X1(0X30)...
16:44:21.8068642863OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:48:16.55368642807OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:48:16.55368642821OverlayManager::setControlModeSet RI mouse to 0X0 (0X1)...
16:48:58.49940E02850OverlayManager::setControlModeRestore RI mouse to 0X30(0X30)...
16:48:58.49940E02863OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:48:58.52568643984OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x180c5a;prev = 0x180c5a , {Original values: ref = 0 handle = 0x0}
16:50:33.4376864648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:50:34.5526864648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:50:34.9106864648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:50:35.5976864648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:51:50.8636864648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:51:52.836864648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:52:02.8096864648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:52:05.946864648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:53:26.6066864648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:53:27.896864648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:55:03.5068642850OverlayManager::setControlModeRestore RI mouse to 0X1(0X30)...
16:55:03.5068642863OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:56:01.8426864648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:56:02.6326864648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:56:03.3436864648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:56:04.7886864648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:56:05.2736864648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:56:06.8986864648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:56:08.2176864648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:56:09.1566864648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:56:11.5886864648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:56:11.6696864648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:56:11.7746864648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:56:12.3376864648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
17:01:37.7376864648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
17:01:38.3476864648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
17:02:18.196864648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
17:02:20.4016864648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
17:02:23.846864648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
17:02:24.1496864648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
17:02:46.5964658293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
17:03:03.24268647746OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (0)
17:03:03.50668643037OverlayManager::DetachThreadInputDetach thread input 26724, 16608
17:03:03.50768641853OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
17:03:03.50768641881OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
17:03:03.50768641561OverlayManager::RestoreGameWNDPROCSearch SWL..
17:03:03.50768641568OverlayManager::RestoreGameWNDPROCSWL restored.
17:03:03.50768641578OverlayManager::RestoreGameWNDPROCSWL OK.
17:03:03.50768641583OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xd40cb7
17:03:03.5296864486ReleaseD11DeviceDevice Released! [2]
17:03:03.52968642987OverlayManager::OnGraphicsDeviceLostClear Resource Start
17:03:03.52968643009OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
17:03:03.5296864184IRenderDevice::releaseRender Releasing.
17:03:03.529686498RenderDeviceCaptureBase::ReleaseTextureRelease
17:03:03.5296864116RenderDeviceCaptureBase::ReleaseTextureReleased
17:03:03.52968641258RenderDeviceD3d11::releaseImplementationReleasing 1
17:03:03.52968641268RenderDeviceD3d11::releaseImplementationReleasing 2
17:03:03.52968641287RenderDeviceD3d11::releaseImplementationReleasing 3
17:03:03.5296864201IRenderDevice::releaseRender Releasing Done.
17:03:03.5296864489ReleaseD11Device End Device Released!
17:03:03.5296864419fSwapResize_BuffersResize buffer (0xfa0b6210)!
17:03:03.71540E01041RenderDeviceD3d11::initRefC r:[3]->[3] 0xfa0b6210
17:03:03.71540E01105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=1920, Height=1079, Multisampled=false
17:03:03.71540E01126RenderDeviceD3d11::initsave state
17:03:03.71540E0696RenderDeviceD3d11::initDX11loading shaders...
17:03:03.72040E01132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xea226950.
17:03:03.72040E01134RenderDeviceD3d11::initrestore state
17:03:03.72040E01137RenderDeviceD3d11::initTarget Window [0x10b80]
17:03:03.72040E0241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
17:03:03.72040E0248IRenderDevice::reCreateResourceListRECREATION *** Done ***
17:03:03.72040E05525OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1079)M(1920,1080)
17:03:03.72040E05448OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1079] {WINDOW}
17:03:03.72040E05468OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1079)
17:03:03.72640E05617OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x10b80} (foreground = 0x10208).
17:03:03.72640E02530OverlayManager::installWindowProcHookInstall WPH
17:03:03.72640E02544OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x198b0217
17:03:03.72640E02563OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1079]
17:03:03.72640E02609OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xb419ca90=-1273378160)=>(0x3d5b5390=1029395344)
17:03:03.75440E05525OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1079)G(1920,1079)M(1920,1080)
17:03:03.8205130367InputInterceptor::ResetLLHookProcExtReset keys state
17:03:03.82051306887OverlayManager::doActionForegroundChange Event OFF (OFF)
17:03:03.82051308468OverlayManager::OnForegroundChangedChanged False
17:03:03.82151308506OverlayManager::OnForegroundChangedLost foreground to window Handle=0x10208 Title=[Søg]
17:03:03.82151302968OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
17:03:03.82151302850OverlayManager::setControlModeRestore RI mouse to 0X1(0X30)...
17:03:03.82151302863OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:03:03.8365130367InputInterceptor::ResetLLHookProcExtReset keys state
17:03:03.83751307046OverlayManager::doActionDisplayFPS - Triggered
17:03:03.85440E048ResetSnapShotSH::ExecuteRelease snapshot SH
17:03:03.85440E01033OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:03:19.22968642639OverlayManager::installKeybMouseHookInstall KeybMouse
17:03:19.2296864480InputInterceptor::stopHookunhook keyboard and mouse
17:03:19.2306864447InputInterceptor::runHookKeyboard is hooked 0x6864
17:03:19.2306864469InputInterceptor::runHookMouse is hooked 0x6864
17:03:53.13868641853OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
17:03:53.13868641881OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
17:03:53.13868641561OverlayManager::RestoreGameWNDPROCSearch SWL..
17:03:53.13868641568OverlayManager::RestoreGameWNDPROCSWL restored.
17:03:53.13868641578OverlayManager::RestoreGameWNDPROCSWL OK.
17:03:53.13868641583OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x198b0217
17:03:53.1786864486ReleaseD11DeviceDevice Released! [2]
17:03:53.17868642987OverlayManager::OnGraphicsDeviceLostClear Resource Start
17:03:53.17868643009OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
17:03:53.1786864184IRenderDevice::releaseRender Releasing.
17:03:53.178686498RenderDeviceCaptureBase::ReleaseTextureRelease
17:03:53.1786864116RenderDeviceCaptureBase::ReleaseTextureReleased
17:03:53.17868641258RenderDeviceD3d11::releaseImplementationReleasing 1
17:03:53.17868641268RenderDeviceD3d11::releaseImplementationReleasing 2
17:03:53.17868641287RenderDeviceD3d11::releaseImplementationReleasing 3
17:03:53.1786864201IRenderDevice::releaseRender Releasing Done.
17:03:53.1786864489ReleaseD11Device End Device Released!
17:03:53.1786864419fSwapResize_BuffersResize buffer (0xfa0b6210)!
17:03:53.29440E01041RenderDeviceD3d11::initRefC r:[3]->[3] 0xfa0b6210
17:03:53.29440E01105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false
17:03:53.29440E01126RenderDeviceD3d11::initsave state
17:03:53.29440E0696RenderDeviceD3d11::initDX11loading shaders...
17:03:53.29940E01132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xea226950.
17:03:53.29940E01134RenderDeviceD3d11::initrestore state
17:03:53.29940E01137RenderDeviceD3d11::initTarget Window [0x10b80]
17:03:53.29940E0241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
17:03:53.29940E0248IRenderDevice::reCreateResourceListRECREATION *** Done ***
17:03:53.29940E02975OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
17:03:53.29940E05525OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
17:03:53.29940E05448OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
17:03:53.29940E05468OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
17:03:53.30040E05617OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x10b80} (foreground = 0x10b80).
17:03:53.30040E02530OverlayManager::installWindowProcHookInstall WPH
17:03:53.30040E02544OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x1dcd0c0f
17:03:53.30040E02563OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
17:03:53.30040E02609OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xb419ca90=-1273378160)=>(0x3d5b5390=1029395344)
17:03:53.30040E01702WidgetManager::drawskip widget draw (not in foreground) False - False
17:03:53.30068642639OverlayManager::installKeybMouseHookInstall KeybMouse
17:03:53.3006864480InputInterceptor::stopHookunhook keyboard and mouse
17:03:53.3006864447InputInterceptor::runHookKeyboard is hooked 0x6864
17:03:53.3006864469InputInterceptor::runHookMouse is hooked 0x6864
17:03:53.30240E05519OverlayManager::initOverlayResolutionEx 0X40000
17:03:53.30240E05525OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080)
17:03:53.37051306887OverlayManager::doActionForegroundChange Event ON (ON)
17:03:53.37051308468OverlayManager::OnForegroundChangedChanged True
17:03:53.37051307746OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
17:03:53.38251307046OverlayManager::doActionDisplayFPS - Triggered
17:03:53.40268646318overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x10b80) 0x10b80 .
17:03:53.40340E01033OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:03:58.506E58293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
17:03:58.3803738486ReleaseD11DeviceDevice Released! [2]
17:03:58.38037382987OverlayManager::OnGraphicsDeviceLostClear Resource Start
17:03:58.38037383037OverlayManager::DetachThreadInputDetach thread input 26724, 16608
17:03:58.38037381561OverlayManager::RestoreGameWNDPROCSearch SWL..
17:03:58.38037381568OverlayManager::RestoreGameWNDPROCSWL restored.
17:03:58.38037381578OverlayManager::RestoreGameWNDPROCSWL OK.
17:03:58.38037381583OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x1dcd0c0f
17:03:58.38037383009OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
17:03:58.3803738184IRenderDevice::releaseRender Releasing.
17:03:58.380373898RenderDeviceCaptureBase::ReleaseTextureRelease
17:03:58.3803738116RenderDeviceCaptureBase::ReleaseTextureReleased
17:03:58.38037381258RenderDeviceD3d11::releaseImplementationReleasing 1
17:03:58.38037381268RenderDeviceD3d11::releaseImplementationReleasing 2
17:03:58.38037381287RenderDeviceD3d11::releaseImplementationReleasing 3
17:03:58.3803738201IRenderDevice::releaseRender Releasing Done.
17:03:58.3803738489ReleaseD11Device End Device Released!
17:03:58.4725130367InputInterceptor::ResetLLHookProcExtReset keys state
17:03:58.47251306887OverlayManager::doActionForegroundChange Event OFF (OFF)
17:03:58.47251308468OverlayManager::OnForegroundChangedChanged False
17:03:58.47251308506OverlayManager::OnForegroundChangedLost foreground to window Handle=0x30786 Title=[@Jordan - Discord]
17:03:58.47351307746OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
17:03:58.47351302968OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
17:03:58.47351302850OverlayManager::setControlModeRestore RI mouse to 0X1(0X30)...
17:03:58.47351302863OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:03:58.4865130367InputInterceptor::ResetLLHookProcExtReset keys state
17:03:58.48751307046OverlayManager::doActionDisplayFPS - Triggered
17:03:59.87868642215ClientExitProcessCallbackClient::Exit Process Callback [0].
17:03:59.8786864691Client::clearClient::Clear [0 - 1] .
17:03:59.8786864698Client::clearClient::Clear stoping...
17:03:59.87868641185OverlayManager::StopInternalstopping...
17:03:59.87968641212OverlayManager::StopInternalStoping server connection
17:03:59.88051307244OverlayManager::OnDisconnectedDisconnected from server
17:03:59.88268641217OverlayManager::StopInternalStopped server connection
17:03:59.8826864206Overlay::Streaming::GameCaptureManager::StopRecordingStop recording
17:03:59.8826864232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:True]
17:03:59.8826864232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
17:03:59.88268641238OverlayManager::StopInternalClosing inter process
17:03:59.882686425InterProcessEventHandler::~InterProcessEventHandler(!) Signaling Thread to exit
17:03:59.88267CC118InterProcessEventHandler::ThreadFuncTerminated : CloseHandle 1, ShutDown=T
17:03:59.8826864255InterProcessElement::closeInterProcess INTER_PROCESS_EVENT_HANDLER close 2147483647 bytes
17:03:59.882686459InterProcessEventHandler::~InterProcessEventHandlerDone.
17:03:59.88268641254OverlayManager::StopInternalnot running.
17:03:59.8826864141ApiManager::DestroyBackgroundThreadDestroy call.
17:03:59.8824A1C188ApiManager::BackgroundThreadBackground Thread is terminated.
17:03:59.8836864232ApiManager::ClearAllCommandsClearing commands [3]
17:03:59.8836864249ApiManager::ClearAllCommandsCleared
17:03:59.8836864136ApiManager::DestroyDestroyed
17:03:59.88368641256OverlayManager::StopInternalstopped.
17:03:59.8836864759Client::clearRemove old SHM
17:03:59.8836864255InterProcessElement::closeInterProcess Overwolf_SHARED_MEMORY_2_2_2346596 close 2147483647 bytes
17:03:59.8836864767Client::clearStop tasks thread
17:03:59.8856864780Client::clearClient::Clear - Done.
17:03:59.88568642230ClientExitProcessCallbackGoing to ExitProcess()