TimeThreadLineFunctionMessage
11:12:40.5084D44139runClientStarting Overlay PID=13440(0x3480) server PID = 6012
11:12:40.5084D44635Client::initClient::Initialize
11:12:40.5084D44643Client::initStart owclient thread
11:12:40.508365C387Client::initFirstInjectionClient::initFirstInjection.
11:12:40.509365C227InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_2766012 opened succesfuly
11:12:40.509365C413session id = {6FC0B7DC-B96A-46C9-ABFB-0BCA493B8A57}
11:12:40.509365C2193Client::LogClientInfoCommandLine[1] [D:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VALORANT-Win64-Shipping.exeShooterGame-remoting-app-port=53035-remoting-auth-token=kd0OWjGvxFMlO6KWkwOfsg-patchline=live].
11:12:40.509365C2193Client::LogClientInfoCommandLine[2] [-ares-deployment=ap-config-endpoint=https://shared.ap.a.pvp.net-savetouserdir-culture=en_US].
11:12:40.509365C2209Client::LogClientInfoProcess OS version [10.0] [64-bit]
11:12:40.509365C2219Client::LogClientInfoOS version [10.0.19041]
11:12:40.509365C2241Client::LogClientInfoClient [64-bit] Version 2.2.276.3
11:12:40.509365C2259Client::LogProcessModulesLoaded modules:
11:12:40.521365C2288c:\program files (x86)\overwolf\0.276.0.6\owclient.dll
11:12:40.521365C2288c:\program files (x86)\overwolf\0.276.0.6\owexplorer.dll
11:12:40.521365C2288c:\windows\system32\acgenral.dll
11:12:40.521365C2288c:\windows\system32\aclayers.dll
11:12:40.521365C2288c:\windows\system32\advapi32.dll
11:12:40.521365C2288c:\windows\system32\apphelp.dll
11:12:40.521365C2288c:\windows\system32\audioses.dll
11:12:40.521365C2288c:\windows\system32\avrt.dll
11:12:40.521365C2288c:\windows\system32\bcrypt.dll
11:12:40.521365C2288c:\windows\system32\bcryptprimitives.dll
11:12:40.521365C2288c:\windows\system32\cfgmgr32.dll
11:12:40.521365C2288c:\windows\system32\clbcatq.dll
11:12:40.521365C2288c:\windows\system32\coloradapterclient.dll
11:12:40.521365C2288c:\windows\system32\combase.dll
11:12:40.521365C2288c:\windows\system32\comdlg32.dll
11:12:40.521365C2288c:\windows\system32\coremessaging.dll
11:12:40.521365C2288c:\windows\system32\coreuicomponents.dll
11:12:40.521365C2288c:\windows\system32\credui.dll
11:12:40.521365C2288c:\windows\system32\crypt32.dll
11:12:40.521365C2288c:\windows\system32\cryptbase.dll
11:12:40.521365C2288c:\windows\system32\cryptnet.dll
11:12:40.521365C2288c:\windows\system32\cryptsp.dll
11:12:40.521365C2288c:\windows\system32\cryptui.dll
11:12:40.521365C2288c:\windows\system32\d2d1.dll
11:12:40.521365C2288c:\windows\system32\d3d11.dll
11:12:40.521365C2288c:\windows\system32\d3d9.dll
11:12:40.521365C2288c:\windows\system32\dataexchange.dll
11:12:40.521365C2288c:\windows\system32\dcomp.dll
11:12:40.521365C2288c:\windows\system32\devobj.dll
11:12:40.521365C2288c:\windows\system32\dhcpcsvc.dll
11:12:40.521365C2288c:\windows\system32\dhcpcsvc6.dll
11:12:40.521365C2288c:\windows\system32\dnsapi.dll
11:12:40.521365C2288c:\windows\system32\dpapi.dll
11:12:40.521365C2288c:\windows\system32\driverstore\filerepository\nvmdi.inf_amd64_f55cb1d07ac1033f\display.nvcontainer\nvmessagebus.dll
11:12:40.521365C2288c:\windows\system32\driverstore\filerepository\nvmdi.inf_amd64_f55cb1d07ac1033f\nvgpucomp64.dll
11:12:40.521365C2288c:\windows\system32\driverstore\filerepository\nvmdi.inf_amd64_f55cb1d07ac1033f\nvldumdx.dll
11:12:40.521365C2288c:\windows\system32\driverstore\filerepository\nvmdi.inf_amd64_f55cb1d07ac1033f\nvmemmapstoragex.dll
11:12:40.521365C2288c:\windows\system32\driverstore\filerepository\nvmdi.inf_amd64_f55cb1d07ac1033f\nvppex.dll
11:12:40.521365C2288c:\windows\system32\driverstore\filerepository\nvmdi.inf_amd64_f55cb1d07ac1033f\nvwgf2umx.dll
11:12:40.521365C2288c:\windows\system32\drvstore.dll
11:12:40.521365C2288c:\windows\system32\dsound.dll
11:12:40.521365C2288c:\windows\system32\dwmapi.dll
11:12:40.521365C2288c:\windows\system32\dwrite.dll
11:12:40.521365C2288c:\windows\system32\dxcore.dll
11:12:40.521365C2288c:\windows\system32\dxgi.dll
11:12:40.521365C2288c:\windows\system32\dxva2.dll
11:12:40.521365C2288c:\windows\system32\esent.dll
11:12:40.521365C2288c:\windows\system32\explorerframe.dll
11:12:40.521365C2288c:\windows\system32\fwpuclnt.dll
11:12:40.521365C2288c:\windows\system32\gameux.dll
11:12:40.521365C2288c:\windows\system32\gdi32.dll
11:12:40.521365C2288c:\windows\system32\gdi32full.dll
11:12:40.521365C2288c:\windows\system32\glu32.dll
11:12:40.521365C2288c:\windows\system32\gpapi.dll
11:12:40.521365C2288c:\windows\system32\hid.dll
11:12:40.521365C2288c:\windows\system32\iertutil.dll
11:12:40.521365C2288c:\windows\system32\imagehlp.dll
11:12:40.521365C2288c:\windows\system32\imm32.dll
11:12:40.521365C2288c:\windows\system32\inputhost.dll
11:12:40.521365C2288c:\windows\system32\iphlpapi.dll
11:12:40.521365C2288c:\windows\system32\kernel.appcore.dll
11:12:40.521365C2288c:\windows\system32\kernel32.dll
11:12:40.521365C2288c:\windows\system32\kernelbase.dll
11:12:40.521365C2288c:\windows\system32\mf.dll
11:12:40.521365C2288c:\windows\system32\mfplat.dll
11:12:40.521365C2288c:\windows\system32\mfplay.dll
11:12:40.521365C2288c:\windows\system32\mmdevapi.dll
11:12:40.521365C2288c:\windows\system32\mpr.dll
11:12:40.521365C2288c:\windows\system32\msasn1.dll
11:12:40.521365C2288c:\windows\system32\mscms.dll
11:12:40.521365C2288c:\windows\system32\msctf.dll
11:12:40.521365C2288c:\windows\system32\msvcp_win.dll
11:12:40.521365C2288c:\windows\system32\msvcrt.dll
11:12:40.521365C2288c:\windows\system32\mswsock.dll
11:12:40.521365C2288c:\windows\system32\napinsp.dll
11:12:40.521365C2288c:\windows\system32\ncrypt.dll
11:12:40.521365C2288c:\windows\system32\netapi32.dll
11:12:40.521365C2288c:\windows\system32\netprofm.dll
11:12:40.521365C2288c:\windows\system32\netutils.dll
11:12:40.521365C2288c:\windows\system32\nlaapi.dll
11:12:40.521365C2288c:\windows\system32\normaliz.dll
11:12:40.521365C2288c:\windows\system32\npmproxy.dll
11:12:40.521365C2288c:\windows\system32\nsi.dll
11:12:40.521365C2288c:\windows\system32\ntasn1.dll
11:12:40.521365C2288c:\windows\system32\ntdll.dll
11:12:40.521365C2288c:\windows\system32\ntmarta.dll
11:12:40.521365C2288c:\windows\system32\nvapi64.dll
11:12:40.521365C2288c:\windows\system32\nvspcap64.dll
11:12:40.521365C2288c:\windows\system32\ole32.dll
11:12:40.521365C2288c:\windows\system32\oleacc.dll
11:12:40.521365C2288c:\windows\system32\oleaut32.dll
11:12:40.521365C2288c:\windows\system32\opengl32.dll
11:12:40.521365C2288c:\windows\system32\pnrpnsp.dll
11:12:40.521365C2288c:\windows\system32\powrprof.dll
11:12:40.521365C2288c:\windows\system32\profapi.dll
11:12:40.521365C2288c:\windows\system32\propsys.dll
11:12:40.521365C2288c:\windows\system32\psapi.dll
11:12:40.521365C2288c:\windows\system32\rasadhlp.dll
11:12:40.521365C2288c:\windows\system32\resourcepolicyclient.dll
11:12:40.521365C2288c:\windows\system32\rpcrt4.dll
11:12:40.521365C2288c:\windows\system32\rsaenh.dll
11:12:40.521365C2288c:\windows\system32\rstrtmgr.dll
11:12:40.521365C2288c:\windows\system32\rtworkq.dll
11:12:40.521365C2288c:\windows\system32\samcli.dll
11:12:40.521365C2288c:\windows\system32\sechost.dll
11:12:40.521365C2288c:\windows\system32\secur32.dll
11:12:40.521365C2288c:\windows\system32\setupapi.dll
11:12:40.521365C2288c:\windows\system32\sfc.dll
11:12:40.521365C2288c:\windows\system32\sfc_os.dll
11:12:40.521365C2288c:\windows\system32\shcore.dll
11:12:40.521365C2288c:\windows\system32\shell32.dll
11:12:40.521365C2288c:\windows\system32\shlwapi.dll
11:12:40.521365C2288c:\windows\system32\srvcli.dll
11:12:40.521365C2288c:\windows\system32\sspicli.dll
11:12:40.521365C2288c:\windows\system32\textinputframework.dll
11:12:40.521365C2288c:\windows\system32\twinapi.appcore.dll
11:12:40.521365C2288c:\windows\system32\ucrtbase.dll
11:12:40.521365C2288c:\windows\system32\uiautomationcore.dll
11:12:40.521365C2288c:\windows\system32\umpdc.dll
11:12:40.521365C2288c:\windows\system32\urlmon.dll
11:12:40.521365C2288c:\windows\system32\user32.dll
11:12:40.521365C2288c:\windows\system32\userenv.dll
11:12:40.521365C2288c:\windows\system32\usp10.dll
11:12:40.521365C2288c:\windows\system32\uxtheme.dll
11:12:40.521365C2288c:\windows\system32\version.dll
11:12:40.521365C2288c:\windows\system32\wevtapi.dll
11:12:40.521365C2288c:\windows\system32\win32u.dll
11:12:40.521365C2288c:\windows\system32\windowmanagementapi.dll
11:12:40.521365C2288c:\windows\system32\windows.storage.dll
11:12:40.521365C2288c:\windows\system32\windows.ui.dll
11:12:40.521365C2288c:\windows\system32\winhttp.dll
11:12:40.521365C2288c:\windows\system32\wininet.dll
11:12:40.521365C2288c:\windows\system32\winmm.dll
11:12:40.521365C2288c:\windows\system32\winmmbase.dll
11:12:40.521365C2288c:\windows\system32\winnsi.dll
11:12:40.521365C2288c:\windows\system32\winrnr.dll
11:12:40.521365C2288c:\windows\system32\winspool.drv
11:12:40.521365C2288c:\windows\system32\winsta.dll
11:12:40.521365C2288c:\windows\system32\wintrust.dll
11:12:40.521365C2288c:\windows\system32\wintypes.dll
11:12:40.521365C2288c:\windows\system32\wkscli.dll
11:12:40.521365C2288c:\windows\system32\wldap32.dll
11:12:40.521365C2288c:\windows\system32\wldp.dll
11:12:40.521365C2288c:\windows\system32\ws2_32.dll
11:12:40.521365C2288c:\windows\system32\wshbth.dll
11:12:40.521365C2288c:\windows\system32\wtsapi32.dll
11:12:40.521365C2288c:\windows\system32\x3daudio1_7.dll
11:12:40.521365C2288c:\windows\system32\xapofx1_5.dll
11:12:40.521365C2288c:\windows\system32\xaudio2_7.dll
11:12:40.521365C2288c:\windows\system32\xinput1_3.dll
11:12:40.521365C2288c:\windows\winsxs\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.5915_none_60b4b9d171f9c7c7\comctl32.dll
11:12:40.521365C2288c:\windows\winsxs\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.19041.5915_none_919facb6cc8c4195\gdiplus.dll
11:12:40.521365C2288d:\riot games\valorant\live\engine\binaries\thirdparty\cef3\win64\chrome_elf.dll
11:12:40.521365C2288d:\riot games\valorant\live\engine\binaries\thirdparty\cef3\win64\d3dcompiler_47.dll
11:12:40.521365C2288d:\riot games\valorant\live\engine\binaries\thirdparty\cef3\win64\libcef.dll
11:12:40.521365C2288d:\riot games\valorant\live\engine\binaries\thirdparty\cef3\win64\libegl.dll
11:12:40.521365C2288d:\riot games\valorant\live\engine\binaries\thirdparty\cef3\win64\libglesv2.dll
11:12:40.521365C2288d:\riot games\valorant\live\engine\binaries\thirdparty\dbghelp\dbghelp.dll
11:12:40.521365C2288d:\riot games\valorant\live\engine\binaries\thirdparty\nvidia\geforcenow\win64\gfnruntimesdk.dll
11:12:40.521365C2288d:\riot games\valorant\live\engine\binaries\thirdparty\nvidia\nvaftermath\win64\gfsdk_aftermath_lib.x64.dll
11:12:40.521365C2288d:\riot games\valorant\live\engine\binaries\thirdparty\ogg\win64\vs2015\libogg_64.dll
11:12:40.521365C2288d:\riot games\valorant\live\engine\binaries\thirdparty\physx3\win64\vs2015\apex_clothing_x64.dll
11:12:40.521365C2288d:\riot games\valorant\live\engine\binaries\thirdparty\physx3\win64\vs2015\apex_destructible_x64.dll
11:12:40.521365C2288d:\riot games\valorant\live\engine\binaries\thirdparty\physx3\win64\vs2015\apex_legacy_x64.dll
11:12:40.521365C2288d:\riot games\valorant\live\engine\binaries\thirdparty\physx3\win64\vs2015\apexframework_x64.dll
11:12:40.521365C2288d:\riot games\valorant\live\engine\binaries\thirdparty\physx3\win64\vs2015\nvcloth_x64.dll
11:12:40.521365C2288d:\riot games\valorant\live\engine\binaries\thirdparty\physx3\win64\vs2015\physx3_x64.dll
11:12:40.521365C2288d:\riot games\valorant\live\engine\binaries\thirdparty\physx3\win64\vs2015\physx3common_x64.dll
11:12:40.521365C2288d:\riot games\valorant\live\engine\binaries\thirdparty\physx3\win64\vs2015\physx3cooking_x64.dll
11:12:40.521365C2288d:\riot games\valorant\live\engine\binaries\thirdparty\physx3\win64\vs2015\pxfoundation_x64.dll
11:12:40.521365C2288d:\riot games\valorant\live\engine\binaries\thirdparty\physx3\win64\vs2015\pxpvdsdk_x64.dll
11:12:40.521365C2288d:\riot games\valorant\live\engine\binaries\thirdparty\vorbis\win64\vs2015\libvorbis_64.dll
11:12:40.521365C2288d:\riot games\valorant\live\engine\binaries\thirdparty\vorbis\win64\vs2015\libvorbisfile_64.dll
11:12:40.521365C2288d:\riot games\valorant\live\shootergame\binaries\win64\dbghelp.dll
11:12:40.521365C2288d:\riot games\valorant\live\shootergame\binaries\win64\msvcp140.dll
11:12:40.521365C2288d:\riot games\valorant\live\shootergame\binaries\win64\riotgamesapi.dll
11:12:40.521365C2288d:\riot games\valorant\live\shootergame\binaries\win64\stub.dll
11:12:40.521365C2288d:\riot games\valorant\live\shootergame\binaries\win64\valorant-win64-shipping.exe
11:12:40.521365C2288d:\riot games\valorant\live\shootergame\binaries\win64\vcruntime140.dll
11:12:40.521365C2288d:\riot games\valorant\live\shootergame\binaries\win64\vcruntime140_1.dll
11:12:40.522365C70GraphicsHookManager::InitCreated Thread - Created , ThreadId=7584
11:12:40.522365C1651Client::ReadGameConfigurationsGameConfigurations Input Libraries - Use Default.
11:12:40.522365C1675Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D11.
11:12:40.522365C1724Client::ReadGameConfigurationsDisable DisableEXHandle - OFF
11:12:40.522365C1790Client::ReadGameConfigurationsGameConfigurations UseTSHook - OFF
11:12:40.522365C1803Client::ReadGameConfigurationsGameConfigurations DisableDIAquire - OFF
11:12:40.522365C1833Client::ReadGameConfigurationsEnable EnableTXR - OFF
11:12:40.522365C1873Client::ReadGameConfigurationsGameConfigurations DisableD3d9Ex - OFF
11:12:40.522365C1875Client::ReadGameConfigurationsGameConfigurations EnableMTCursor - OFF
11:12:40.522365C1877Client::ReadGameConfigurationsGameConfigurations Use Long Block - OFF
11:12:40.522365C1879Client::ReadGameConfigurationsGameConfigurations Use Safe Block - OFF
11:12:40.522365C1881Client::ReadGameConfigurationsGameConfigurations Use All Safe Block - OFF
11:12:40.522365C1883Client::ReadGameConfigurationsGameConfigurations Disable Safe Hooking - OFF
11:12:40.522365C1885Client::ReadGameConfigurationsGameConfigurations Use MH - OFF
11:12:40.522365C1888Client::ReadGameConfigurationsGameConfigurations Use MCH - ON
11:12:40.522365C1891Client::ReadGameConfigurationsGameConfigurations Use EH - OFF
11:12:40.522365C1893Client::ReadGameConfigurationsGameConfigurations Use MINH - ON
11:12:40.522365C2000Data::Search[0] 0x860E0000
11:12:40.522365C2000Data::Search[1] 0x0
11:12:40.522365C2000Data::Search[2] 0x50590000
11:12:40.522365C2000Data::Search[3] 0x0
11:12:40.522365C2000Data::Search[4] 0x0
11:12:40.522365C2000Data::Search[5] 0x83910000
11:12:40.522365C2000Data::Search[6] 0x86EA0000
11:12:40.522365C2000Data::Search[7] 0x560C0000
11:12:40.522365C2000Data::Search[8] 0x83910000
11:12:40.522365C2000Data::Search[9] 0x0
11:12:40.522365C2005Data::Search[10] 0x0
11:12:40.522365C2011Data::Search[11] 0x7FC80000
11:12:40.522365C2017Data::Search[12] 0x560C0000
11:12:40.522365C2023Data::Search[13] 0x0
11:12:40.522365C391FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 10
11:12:40.522365C1358Client::hookFunctionsDetected Windows 8.1 or greater
11:12:40.523365C1381Client::hookFunctionsAcquiring function lock succeeded
11:12:40.523365C2522FunctionHook::DisalbeSafeHookingSafe hook disabled: True
11:12:40.531365C297Common::HookChain::HookChainConfiguration::ReadAppConfigurationread configuration file
11:12:40.531365C594Common::HookChain::HookChainManager::InitFromRemoteConfigurationRead configuration 22
11:12:40.531365C1247FunctionHook::EnableMCHOptionsMCH - Enable MCH Options
11:12:40.531365C1247FunctionHook::EnableMCHOptionsMCH - Enable MCH Options
11:12:40.532365C227InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_2766012 opened succesfuly
11:12:40.532365C584OverlayManager::OverlayManagerOW System Cursor is set to = 0x1870591
11:12:40.532365C7804OverlayManager::LoadDefaultCursorsLoad default cursors
11:12:40.533365C594OverlayManager::OverlayManagerOW Blank System Cursor is set to = 0x4f205af, game cursor = 0x10009
11:12:40.533365C72PerformanceCounter::StartSessionStartSession
11:12:40.533365C72PerformanceCounter::StartSessionStartSession
11:12:40.533365C227InterProcessElement::openInterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly
11:12:40.533365C830OverlayManager::ReadGameConfigurationsGameConfigurations Control Modes = 0
11:12:40.533365C848OverlayManager::ReadGameConfigurationsGameConfigurations TC Mode = 0x0
11:12:40.533365C850OverlayManager::ReadGameConfigurationsGameConfigurations Cursor Mode = 0
11:12:40.533365C853OverlayManager::ReadGameConfigurationsGameConfigurations FixInputBlock = OFF
11:12:40.533365C856OverlayManager::ReadGameConfigurationsGameConfigurations AllowCursorMix = ON
11:12:40.533365C859OverlayManager::ReadGameConfigurationsGameConfigurations FixMixModeCursor = OFF
11:12:40.533365C862OverlayManager::ReadGameConfigurationsGameConfigurations FixCursorOffset = OFF
11:12:40.533365C865OverlayManager::ReadGameConfigurationsGameConfigurations FixResolutionChange = OFF
11:12:40.533365C868OverlayManager::ReadGameConfigurationsGameConfigurations FixDIBLock = OFF
11:12:40.533365C871OverlayManager::ReadGameConfigurationsGameConfigurations FixDIFocus = OFF
11:12:40.533365C874OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus = OFF
11:12:40.533365C877OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus2 = OFF
11:12:40.533365C880OverlayManager::ReadGameConfigurationsGameConfigurations DisableDIAquire = OFF
11:12:40.533365C883OverlayManager::ReadGameConfigurationsGameConfigurations SetDINonExclusive = OFF
11:12:40.533365C886OverlayManager::ReadGameConfigurationsGameConfigurations FixMouseDIExclusive = OFF
11:12:40.533365C889OverlayManager::ReadGameConfigurationsGameConfigurations DisableActionMixed = OFF
11:12:40.533365C892OverlayManager::ReadGameConfigurationsGameConfigurations ForceControlRehook = OFF
11:12:40.533365C895OverlayManager::ReadGameConfigurationsGameConfigurations FixActionFocus = OFF
11:12:40.533365C898OverlayManager::ReadGameConfigurationsGameConfigurations RestoreRT = ON
11:12:40.533365C901OverlayManager::ReadGameConfigurationsGameConfigurations DisableResizeRelease = ON
11:12:40.533365C904OverlayManager::ReadGameConfigurationsGameConfigurations ResizeNotifyResolution = OFF
11:12:40.533365C907OverlayManager::ReadGameConfigurationsGameConfigurations ForceCaptureChangeRehook = OFF
11:12:40.533365C910OverlayManager::ReadGameConfigurationsGameConfigurations DisableEternalEnum = OFF
11:12:40.533365C913OverlayManager::ReadGameConfigurationsGameConfigurations FixSWL = OFF
11:12:40.533365C916OverlayManager::ReadGameConfigurationsGameConfigurations FixSWLW = OFF
11:12:40.533365C919OverlayManager::ReadGameConfigurationsGameConfigurations TerminateOnWindowClose = OFF
11:12:40.533365C922OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartFocus = OFF
11:12:40.533365C925OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreRelease = OFF
11:12:40.533365C928OverlayManager::ReadGameConfigurationsGameConfigurations DisableTPA = OFF
11:12:40.533365C931OverlayManager::ReadGameConfigurationsGameConfigurations PTCT = 0x0
11:12:40.533365C934OverlayManager::ReadGameConfigurationsGameConfigurations ReleaseKBInOverlayFocus = OFF
11:12:40.533365C937OverlayManager::ReadGameConfigurationsGameConfigurations SmartReleaseKBInOverlayFocus = ON
11:12:40.533365C940OverlayManager::ReadGameConfigurationsGameConfigurations Stuck In Trans = OFF
11:12:40.533365C943OverlayManager::ReadGameConfigurationsGameConfigurations EnableFocusOnAnyClick = OFF
11:12:40.533365C946OverlayManager::ReadGameConfigurationsGameConfigurations FixCC = OFF
11:12:40.533365C949OverlayManager::ReadGameConfigurationsGameConfigurations AllowCCMix = OFF
11:12:40.533365C952OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursor = OFF
11:12:40.533365C955OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursorMT = ON
11:12:40.533365C958OverlayManager::ReadGameConfigurationsGameConfigurations EnableRawInput = ON
11:12:40.533365C961OverlayManager::ReadGameConfigurationsGameConfigurations DisableOWGestures = OFF
11:12:40.533365C964OverlayManager::ReadGameConfigurationsGameConfigurations DisableD3d9Ex = OFF
11:12:40.533365C967OverlayManager::ReadGameConfigurationsGameConfigurations EnableMTCursor = OFF
11:12:40.533365C970OverlayManager::ReadGameConfigurationsGameConfigurations UseRI = ON
11:12:40.533365C973OverlayManager::ReadGameConfigurationsGameConfigurations UseRIKB = OFF
11:12:40.533365C976OverlayManager::ReadGameConfigurationsGameConfigurations UseRIB = ON
11:12:40.533365C979OverlayManager::ReadGameConfigurationsGameConfigurations AllowRIMix = ON
11:12:40.533365C982OverlayManager::ReadGameConfigurationsGameConfigurations RestoreBB = OFF
11:12:40.533365C985OverlayManager::ReadGameConfigurationsGameConfigurations RecreateSB = OFF
11:12:40.533365C988OverlayManager::ReadGameConfigurationsGameConfigurations FixFSTB = OFF
11:12:40.533365C991OverlayManager::ReadGameConfigurationsGameConfigurations FixCOEx = OFF
11:12:40.533365C994OverlayManager::ReadGameConfigurationsGameConfigurations FixRCEx = ON
11:12:40.533365C997OverlayManager::ReadGameConfigurationsGameConfigurations DisableBlockChain = OFF
11:12:40.533365C1000OverlayManager::ReadGameConfigurationsGameConfigurations UseMKLL = OFF
11:12:40.533365C1003OverlayManager::ReadGameConfigurationsGameConfigurations UseNewKLL = OFF
11:12:40.533365C1006OverlayManager::ReadGameConfigurationsGameConfigurations UseNewMLLForExclusive = OFF
11:12:40.533365C1009OverlayManager::ReadGameConfigurationsGameConfigurations UseMW = OFF
11:12:40.533365C1012OverlayManager::ReadGameConfigurationsGameConfigurations UsePR = OFF
11:12:40.533365C1015OverlayManager::ReadGameConfigurationsGameConfigurations WaitRestore = OFF
11:12:40.533365C1018OverlayManager::ReadGameConfigurationsGameConfigurations DIT = 0
11:12:40.533365C1021OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreMultipleDevices = OFF
11:12:40.533365C1024OverlayManager::ReadGameConfigurationsGameConfigurations FixHotkeyRI = ON
11:12:40.533365C1027OverlayManager::ReadGameConfigurationsGameConfigurations SendHotkeyRI = OFF
11:12:40.533365C1030OverlayManager::ReadGameConfigurationsGameConfigurations FixRestoreSWL = OFF
11:12:40.533365C1033OverlayManager::ReadGameConfigurationsGameConfigurations FIGVTH = OFF
11:12:40.533365C1036OverlayManager::ReadGameConfigurationsGameConfigurations PTBOffsetPixel = 0
11:12:40.533365C1039OverlayManager::ReadGameConfigurationsGameConfigurations ForceGBB = OFF
11:12:40.533365C1042OverlayManager::ReadGameConfigurationsGameConfigurations FixModifierMixMode = OFF
11:12:40.533365C1044OverlayManager::ReadGameConfigurationsGameConfigurations FixDXThreadSafe = OFF
11:12:40.533365C1046OverlayManager::ReadGameConfigurationsGameConfigurations FixInvisibleCursorCR = OFF
11:12:40.533365C1048OverlayManager::ReadGameConfigurationsGameConfigurations SkipGameProc = OFF
11:12:40.533365C1050OverlayManager::ReadGameConfigurationsGameConfigurations FixCVCursor = OFF
11:12:40.533365C1052OverlayManager::ReadGameConfigurationsGameConfigurations DisableRenderAI = OFF
11:12:40.533365C1054OverlayManager::ReadGameConfigurationsGameConfigurations DisableSmartMixMode = OFF
11:12:40.533365C1056OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreads = OFF
11:12:40.533365C1058OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreadsHook = OFF
11:12:40.533365C1060OverlayManager::ReadGameConfigurationsGameConfigurations KeepInGameOnLostFocus = OFF
11:12:40.533365C1062OverlayManager::ReadGameConfigurationsGameConfigurations FixBlending = OFF
11:12:40.533365C1064OverlayManager::ReadGameConfigurationsGameConfigurations OOPOUseDefaultAdpater = OFF
11:12:40.533365C1066OverlayManager::ReadGameConfigurationsGameConfigurations OOPODisableDynamicRendering = OFF
11:12:40.533365C1068OverlayManager::ReadGameConfigurationsGameConfigurations OOPOExclusiveAsForeground = OFF
11:12:40.533365C1072OverlayManager::ReadGameConfigurationsGameConfigurations OOPODisableFullscreenRendering = OFF
11:12:40.533365C1074OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreCursorRefCount = OFF
11:12:40.533365C1076OverlayManager::ReadGameConfigurationsGameConfigurations EnableMCHHookRetries = OFF
11:12:40.533365C1078OverlayManager::ReadGameConfigurationsGameConfigurations DisableHookFallback = OFF
11:12:40.533365C1080OverlayManager::ReadGameConfigurationsGameConfigurations AlternativeIPC = OFF
11:12:40.533365C1082OverlayManager::ReadGameConfigurationsGameConfigurations RecordingFlipType = 0
11:12:40.533365C1084OverlayManager::ReadGameConfigurationsGameConfigurations SkipGraphicsFunc = 0
11:12:40.533365C1087OverlayManager::ReadGameConfigurationsGameConfigurations ImGuiRendering = 0
11:12:40.533365C1090OverlayManager::ReadGameConfigurationsGameConfigurations foreground Window as target window = 0
11:12:40.533365C1093OverlayManager::ReadGameConfigurationsGameConfigurations SetCursor NH = OFF
11:12:40.533365C1097OverlayManager::ReadGameConfigurationsGameConfigurations UseD3D11On1 = ON
11:12:40.533365C1100OverlayManager::ReadGameConfigurationsGameConfigurations FixHDRRendering = OFF
11:12:40.533365C1105OverlayManager::ReadGameConfigurationsGameConfigurations MCHOptions [1:0 2:0 3:0]
11:12:40.533365C1108OverlayManager::ReadGameConfigurationsGameConfigurations Coexisting H 0
11:12:40.533365C1111OverlayManager::ReadGameConfigurationsGameConfigurations EnableDx12Kiero = OFF
11:12:40.533365C1113OverlayManager::ReadGameConfigurationsOverlayManager::SetGameConfigurations Succeeded.
11:12:40.533365C1127OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:12:40.533365C688OverlayManager::InitGameClientstarting hooks...
11:12:40.593365C771Install::CodeInit [Client,1] (MINH) OK 00007FFB86FD8450
11:12:40.648365C771Install::CodeInit [Client,2] (MINH) OK 00007FFB86FE5730
11:12:40.733365C771Install::CodeInit [Client,3] (MINH) OK 00007FFB86FE59F0
11:12:40.791365C771Install::CodeInit [Client,4] (MINH) OK 00007FFB86FDBB80
11:12:40.849365C771Install::CodeInit [Client,4.1] (MINH) OK 00007FFB86431E20
11:12:40.913365C771Install::CodeInit [Client,4.2] (MINH) OK 00007FFB8633B960
11:12:40.913365C1464Client::hookFunctionsSuspend before hook: OFF
11:12:40.939365C1153Install::CodeSegment [5|6336|0x83910000|0x18C0]
11:12:41.23365C771Install::Codeunknown (MINH) OK 00007FFB839118C0
11:12:41.23365C1254Client::hookLibraryFunctionsHook function 5::27. OK
11:12:41.23365C1153Install::CodeSegment [5|436880|0x83910000|0x6AA90]
11:12:41.234584315fSwapChain_Present**** Present ******
11:12:41.108365C771Install::Codeunknown (MINH) OK 00007FFB8397AA90
11:12:41.108365C1254Client::hookLibraryFunctionsHook function 5::28. OK
11:12:41.108365C1153Install::CodeSegment [5|141328|0x83910000|0x22810]
11:12:41.169365C771Install::Codeunknown (MINH) OK 00007FFB83932810
11:12:41.169365C1254Client::hookLibraryFunctionsHook function 5::29. OK
11:12:41.169365C1153Install::CodeSegment [5|13056|0x83910000|0x3300]
11:12:41.227365C771Install::Codeunknown (MINH) OK 00007FFB83913300
11:12:41.227365C1254Client::hookLibraryFunctionsHook function 5::30. OK
11:12:41.227365C1153Install::CodeSegment [5|-62289824|0x83910000|0xFC498860]
11:12:41.227365C1242Client::hookLibraryFunctions=========> Hook is skipped function 5::31.
11:12:41.227365C1254Client::hookLibraryFunctionsHook function 5::31. OK
11:12:41.227365C1153Install::CodeSegment [5|-62268368|0x83910000|0xFC49DC30]
11:12:41.227365C1242Client::hookLibraryFunctions=========> Hook is skipped function 5::32.
11:12:41.227365C1254Client::hookLibraryFunctionsHook function 5::32. OK
11:12:41.227365C1153Install::CodeSegment [5|-62274064|0x83910000|0xFC49C5F0]
11:12:41.227365C1242Client::hookLibraryFunctions=========> Hook is skipped function 5::33.
11:12:41.227365C1254Client::hookLibraryFunctionsHook function 5::33. OK
11:12:41.227365C1153Install::CodeSegment [5|-63461408|0x83910000|0xFC37A7E0]
11:12:41.227365C1242Client::hookLibraryFunctions=========> Hook is skipped function 5::34.
11:12:41.227365C1254Client::hookLibraryFunctionsHook function 5::34. OK
11:12:41.227365C391FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 10
11:12:41.227365C1383OverlayManager::StartStarting...
11:12:41.227365C1415OverlayManager::Startstarting hooks 2...
11:12:41.283365C771Install::CodeInit [Client,5] (MINH) OK 00007FFB86FE4E40
11:12:41.348365C771Install::CodeInit [Client,5.1] (MINH) OK 00007FFB8701A0E0
11:12:41.412365C771Install::CodeInit [Client,6] (MINH) OK 00007FFB86FE5540
11:12:41.412365C1484OverlayManager::StartRID Found 1 devices.
11:12:41.412365C1492OverlayManager::StartRID Mouse Found [0] with 0X30(0X30) hwnd(0x706c8)...
11:12:41.412365C1581XTRAP COMPATIBLE PATCH WARNING
11:12:41.412365C1590OverlayManager::Startdone with hooks...
11:12:41.412365C108ApiManager::InitAPI Manager Event : OK
11:12:41.413365C120ApiManager::CreateBackgroundThreadBackground Thread - Created , ThreadId=7932
11:12:41.413365C67TXRSettingFail to read texture recognition options 0x0
11:12:41.413365C114TXOfInterestNew list set with 0 items
11:12:41.413365C1616OverlayManager::Startget foreground state
11:12:41.413365C1653OverlayManager::StartStarted...
11:12:41.413365C145Common::HookChain::HookChainManager::StartStarting hook chain manager
11:12:41.413365C155Common::HookChain::HookChainManager::Startskip starting hook chain manager, no modules
11:12:41.4134ECC7379OverlayManager::OnConnectedConnected to server
11:12:41.4134ECC32SendServerHelloMessage::ExecuteSend connection Ack
11:12:41.4131EFC8045OverlayManager::UpdateInputTrackerWinodwupdate input tracker list 0x0 -> 0x806c2
11:12:41.42031B87958OverlayManager::IsEmptyCursorCache cursor 0x10005 (v: 1)
11:12:41.4214584589RenderDeviceD3d11::RenderDeviceD3d11Render device d3d11
11:12:41.4274584148D3DHelpers::LoadDxLibraryDX Lib d3dx11_43.dll loaded
11:12:41.4634584148D3DHelpers::LoadDxLibraryDX Lib D3DCompiler_43.dll loaded
11:12:41.4634584989RenderDeviceD3d11::LoadD3dXLibraryAndFunctionsload library functions OK.
11:12:41.474365C771Install::CodeInit [Client,0] (MINH) OK 00007FFB860FE3E0
11:12:41.474365C412GraphicsHookManager::ReleaseHookRefClear Hook manager thread
11:12:41.474365C84GraphicsHookManager::StopThreadStopThread
11:12:41.4751DA0176GraphicsHookManager::MessageLoopExit Thread
11:12:41.49245841048RenderDeviceD3d11::initRefC r:[3]->[3] 0xb0622d60
11:12:41.49245841079RenderDeviceD3d11::initDevice adapter hash: -1028704838
11:12:41.49245841112RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
11:12:41.49245841134RenderDeviceD3d11::initsave state
11:12:41.4924584699RenderDeviceD3d11::initDX11loading shaders...
11:12:41.492365C470Client::initFirstInjectioninit complete
11:12:41.4964584708RenderDeviceD3d11::initDX11create vs
11:12:41.4964584726RenderDeviceD3d11::initDX11create vs
11:12:41.4984584749RenderDeviceD3d11::initDX11create pxs
11:12:41.5004584779RenderDeviceD3d11::initDX11create raster
11:12:41.5004584847RenderDeviceD3d11::initDX11create buffers
11:12:41.50045841140RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x97e2c818.
11:12:41.50045841142RenderDeviceD3d11::initrestore state
11:12:41.50045841145RenderDeviceD3d11::initTarget Window [0x706c8]
11:12:41.5004584241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:12:41.5004584248IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:12:41.50145843169OverlayManager::setGraphicsSet graphics 3
11:12:41.5014584193Overlay::Streaming::GameCaptureManager::SetRenderDeviceStreaming Client started. SHT supported: True
11:12:41.50145842098RenderDeviceD3d11::setFixSet render device fix RT.
11:12:41.50145843204OverlayManager::setGraphicsRender Device fix was set RT.
11:12:41.50145845593OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
11:12:41.50145845613OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
11:12:41.5024584737OverlayInputManager::HandleCommandsClear all hotkeys command
11:12:41.5024584788OverlayInputManager::AddHotKeyAdd new hotkey [Control_Overlay]-[9]-[2]. Total [0] (pressed: 1)
11:12:41.502458426UpdateOverlaySkinCommand::ExecuteFPS: scale [0.250000], offser[0, 0]
11:12:41.502458421StartWidgetsRefresher::ExecuteExecute start wicket manager
11:12:41.5024584275WidgetManager::StartLayoutSchedulerstart layout scheduler
11:12:41.50345845762OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x706c8} (foreground = 0x80428).
11:12:41.50345842637OverlayManager::installWindowProcHookInstall WPH
11:12:41.50345842651OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x12b0623
11:12:41.50345842670OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
11:12:41.50345842716OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xc498bee0=-996622624)=>(0x26266030=640049200)
11:12:41.50345842727OverlayManager::installWindowProcHookinstallWindowProcHook mouse is tracked successfully.
11:12:41.50345841705WidgetManager::drawskip widget draw (not in foreground) False - False
11:12:41.50345841127OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:12:41.50345848556OverlayManager::CheckForSharedTextureSupportCheck for SHT support
11:12:41.50445845664OverlayManager::initOverlayResolutionEx 0X40000
11:12:41.50445845670OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080)
11:12:41.50931B82746OverlayManager::installKeybMouseHookInstall KeybMouse
11:12:41.50931B8480InputInterceptor::stopHookunhook keyboard and mouse
11:12:41.50931B8447InputInterceptor::runHookKeyboard is hooked 0x31b8
11:12:41.50931B8469InputInterceptor::runHookMouse is hooked 0x31b8
11:12:41.50931B88264OverlayManager::SetCursorInitialStateGameWndProc - Original Cursor Ref Count = 0, Cur = 0x10005
11:12:41.5132744227InterProcessElement::openInterProcess Overwolf_ImID_40688_P_6012 opened succesfuly
11:12:41.5132744227InterProcessElement::openInterProcess Overwolf_PID_6012_SHARED_MEMORY_AGENT opened succesfuly
11:12:41.8974ECC367InputInterceptor::ResetLLHookProcExtReset keys state
11:12:41.8984584311PerformanceCounter::NotifyFrameRenderNotify first Render...
11:12:41.9124ECC367InputInterceptor::ResetLLHookProcExtReset keys state
11:12:41.9144ECC7191OverlayManager::doActionDisplayFPS - Triggered
11:12:41.91945841127OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:12:44.5582744293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
11:12:51.4251EFC2259Client::LogProcessModulesLoaded modules:
11:12:51.4381EFC2288c:\program files (x86)\overwolf\0.276.0.6\owclient.dll
11:12:51.4381EFC2288c:\program files (x86)\overwolf\0.276.0.6\owexplorer.dll
11:12:51.4381EFC2288c:\windows\system32\d3d11.dll
11:12:51.4381EFC2288c:\windows\system32\d3d9.dll
11:12:51.4381EFC2288c:\windows\system32\dxgi.dll
11:12:51.4381EFC2288c:\windows\system32\opengl32.dll
11:12:51.4381EFC2288d:\riot games\valorant\live\engine\binaries\thirdparty\cef3\win64\chrome_elf.dll
11:12:51.4381EFC2288d:\riot games\valorant\live\engine\binaries\thirdparty\cef3\win64\d3dcompiler_47.dll
11:12:51.4381EFC2288d:\riot games\valorant\live\engine\binaries\thirdparty\cef3\win64\libcef.dll
11:12:51.4381EFC2288d:\riot games\valorant\live\engine\binaries\thirdparty\cef3\win64\libegl.dll
11:12:51.4381EFC2288d:\riot games\valorant\live\engine\binaries\thirdparty\cef3\win64\libglesv2.dll
11:12:51.4381EFC2288d:\riot games\valorant\live\engine\binaries\thirdparty\dbghelp\dbghelp.dll
11:12:51.4381EFC2288d:\riot games\valorant\live\engine\binaries\thirdparty\nvidia\geforcenow\win64\gfnruntimesdk.dll
11:12:51.4381EFC2288d:\riot games\valorant\live\engine\binaries\thirdparty\nvidia\nvaftermath\win64\gfsdk_aftermath_lib.x64.dll
11:12:51.4381EFC2288d:\riot games\valorant\live\engine\binaries\thirdparty\ogg\win64\vs2015\libogg_64.dll
11:12:51.4381EFC2288d:\riot games\valorant\live\engine\binaries\thirdparty\physx3\win64\vs2015\apex_clothing_x64.dll
11:12:51.4381EFC2288d:\riot games\valorant\live\engine\binaries\thirdparty\physx3\win64\vs2015\apex_destructible_x64.dll
11:12:51.4381EFC2288d:\riot games\valorant\live\engine\binaries\thirdparty\physx3\win64\vs2015\apex_legacy_x64.dll
11:12:51.4381EFC2288d:\riot games\valorant\live\engine\binaries\thirdparty\physx3\win64\vs2015\apexframework_x64.dll
11:12:51.4381EFC2288d:\riot games\valorant\live\engine\binaries\thirdparty\physx3\win64\vs2015\nvcloth_x64.dll
11:12:51.4381EFC2288d:\riot games\valorant\live\engine\binaries\thirdparty\physx3\win64\vs2015\physx3_x64.dll
11:12:51.4381EFC2288d:\riot games\valorant\live\engine\binaries\thirdparty\physx3\win64\vs2015\physx3common_x64.dll
11:12:51.4381EFC2288d:\riot games\valorant\live\engine\binaries\thirdparty\physx3\win64\vs2015\physx3cooking_x64.dll
11:12:51.4381EFC2288d:\riot games\valorant\live\engine\binaries\thirdparty\physx3\win64\vs2015\pxfoundation_x64.dll
11:12:51.4381EFC2288d:\riot games\valorant\live\engine\binaries\thirdparty\physx3\win64\vs2015\pxpvdsdk_x64.dll
11:12:51.4381EFC2288d:\riot games\valorant\live\engine\binaries\thirdparty\vorbis\win64\vs2015\libvorbis_64.dll
11:12:51.4381EFC2288d:\riot games\valorant\live\engine\binaries\thirdparty\vorbis\win64\vs2015\libvorbisfile_64.dll
11:12:51.4381EFC2288d:\riot games\valorant\live\shootergame\binaries\win64\dbghelp.dll
11:12:51.4381EFC2288d:\riot games\valorant\live\shootergame\binaries\win64\msvcp140.dll
11:12:51.4381EFC2288d:\riot games\valorant\live\shootergame\binaries\win64\riotgamesapi.dll
11:12:51.4381EFC2288d:\riot games\valorant\live\shootergame\binaries\win64\stub.dll
11:12:51.4381EFC2288d:\riot games\valorant\live\shootergame\binaries\win64\valorant-win64-shipping.exe
11:12:51.4381EFC2288d:\riot games\valorant\live\shootergame\binaries\win64\vcruntime140.dll
11:12:51.4381EFC2288d:\riot games\valorant\live\shootergame\binaries\win64\vcruntime140_1.dll
11:12:52.3604ECC7482OverlayManager::HandleIPCMessageLoad in-game plugin request: [C:\Users\User\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\281.4.1\plugins/GEPPlugin64.dll] [oopo: off]
11:12:52.6822744293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
11:12:54.4245848317OverlayManager::LoadPluginloading plugin: C:\Users\User\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\281.4.1\plugins/GEPPlugin64.dll
11:12:54.4845848336OverlayManager::LoadPluginPlugin loaded [1] [C:\Users\User\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\281.4.1\plugins/GEPPlugin64.dll] []
11:12:54.6145848368OverlayManager::LoadPluginfinish loading plugin
11:12:58.7832744293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
11:13:00.2972744293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
11:13:02.3222744182WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3289].
11:13:02.322274456WidgetsLayoutScheduler::Stopstopping layout scheduler
11:13:02.322274466WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:1)
11:13:02.77945842381WidgetManager::Renderresume layout thread
11:13:02.7794584275WidgetManager::StartLayoutSchedulerstart layout scheduler
11:13:02.7794584293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
11:13:03.8432744293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
11:13:04.72831B86463overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x0) 0x706c8 .
11:13:06.40431B86463overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x706c8) 0x706c8 .
11:13:06.73631B8508ReleaseD11DeviceDevice Released! [2]
11:13:06.73631B83094OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:13:06.73631B81659OverlayManager::RestoreGameWNDPROCSearch SWL..
11:13:06.73631B81666OverlayManager::RestoreGameWNDPROCSWL restored.
11:13:06.73631B81676OverlayManager::RestoreGameWNDPROCSWL OK.
11:13:06.73631B81681OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x12b0623
11:13:06.73631B83116OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:13:06.73631B8184IRenderDevice::releaseRender Releasing.
11:13:06.73631B899RenderDeviceCaptureBase::ReleaseTextureRelease
11:13:06.73631B8117RenderDeviceCaptureBase::ReleaseTextureReleased
11:13:06.73631B81265RenderDeviceD3d11::releaseImplementationReleasing 1
11:13:06.73631B81275RenderDeviceD3d11::releaseImplementationReleasing 2
11:13:06.73631B81294RenderDeviceD3d11::releaseImplementationReleasing 3
11:13:06.73631B8201IRenderDevice::releaseRender Releasing Done.
11:13:06.73631B8511ReleaseD11Device End Device Released!
11:13:06.8374ECC7032OverlayManager::doActionForegroundChange Event ON (ON)
11:13:06.8374ECC8664OverlayManager::OnForegroundChangedChanged True
11:13:06.8414ECC7906OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
11:13:06.8464ECC7191OverlayManager::doActionDisplayFPS - Triggered
11:13:06.93431B8441fSwapResize_BuffersResize buffer (0xb0622d60)!
11:13:07.1045841048RenderDeviceD3d11::initRefC r:[3]->[3] 0xb0622d60
11:13:07.1045841112RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
11:13:07.1045841134RenderDeviceD3d11::initsave state
11:13:07.104584699RenderDeviceD3d11::initDX11loading shaders...
11:13:07.1745841140RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x97e2c818.
11:13:07.1845841142RenderDeviceD3d11::initrestore state
11:13:07.1845841145RenderDeviceD3d11::initTarget Window [0x706c8]
11:13:07.184584241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:13:07.184584248IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:13:07.1845845670OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
11:13:07.2045845762OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x706c8} (foreground = 0x706c8).
11:13:07.2045842637OverlayManager::installWindowProcHookInstall WPH
11:13:07.2045842651OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x677a04db
11:13:07.2045842670OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
11:13:07.2045842716OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xc498bee0=-996622624)=>(0x26266030=640049200)
11:13:07.2045841127OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:13:07.2231B82746OverlayManager::installKeybMouseHookInstall KeybMouse
11:13:07.2231B8480InputInterceptor::stopHookunhook keyboard and mouse
11:13:07.2231B8447InputInterceptor::runHookKeyboard is hooked 0x31b8
11:13:07.2231B8469InputInterceptor::runHookMouse is hooked 0x31b8
11:13:07.2345845664OverlayManager::initOverlayResolutionEx 0X40008
11:13:07.2345845670OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
11:13:07.2345845593OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
11:13:07.2345845613OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
11:13:07.2631B86463overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x706c8) 0x706c8 .
11:13:08.9431B87958OverlayManager::IsEmptyCursorCache cursor 0x10021 (v: 1)
11:13:14.12231B8508ReleaseD11DeviceDevice Released! [2]
11:13:14.12231B83094OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:13:14.12231B83144OverlayManager::DetachThreadInputDetach thread input 12728, 17796
11:13:14.12231B81659OverlayManager::RestoreGameWNDPROCSearch SWL..
11:13:14.12231B81666OverlayManager::RestoreGameWNDPROCSWL restored.
11:13:14.12231B81676OverlayManager::RestoreGameWNDPROCSWL OK.
11:13:14.12231B81681OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x677a04db
11:13:14.12231B83116OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:13:14.12231B8184IRenderDevice::releaseRender Releasing.
11:13:14.12231B899RenderDeviceCaptureBase::ReleaseTextureRelease
11:13:14.12231B8117RenderDeviceCaptureBase::ReleaseTextureReleased
11:13:14.12231B81265RenderDeviceD3d11::releaseImplementationReleasing 1
11:13:14.12231B81275RenderDeviceD3d11::releaseImplementationReleasing 2
11:13:14.12231B81294RenderDeviceD3d11::releaseImplementationReleasing 3
11:13:14.12231B8201IRenderDevice::releaseRender Releasing Done.
11:13:14.12231B8511ReleaseD11Device End Device Released!
11:13:14.25431B8441fSwapResize_BuffersResize buffer (0xb0622d60)!
11:13:14.4604ECC367InputInterceptor::ResetLLHookProcExtReset keys state
11:13:14.4604ECC7032OverlayManager::doActionForegroundChange Event OFF (OFF)
11:13:14.4604ECC8664OverlayManager::OnForegroundChangedChanged False
11:13:14.4604ECC8702OverlayManager::OnForegroundChangedLost foreground to window Handle=0x80428 Title=[Valorant Tracker]
11:13:14.4604ECC7906OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
11:13:14.4604ECC3075OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
11:13:14.4604ECC2957OverlayManager::setControlModeRestore RI mouse to 0X1(0X30)...
11:13:14.4604ECC2970OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:13:14.4764ECC367InputInterceptor::ResetLLHookProcExtReset keys state
11:13:14.4774ECC7191OverlayManager::doActionDisplayFPS - Triggered
11:13:15.4632744293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
11:13:17.4862744182WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3374].
11:13:17.486274456WidgetsLayoutScheduler::Stopstopping layout scheduler
11:13:17.486274466WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:13)
11:13:43.19731B8441fSwapResize_BuffersResize buffer (0xb0622d60)!
11:13:43.20745841048RenderDeviceD3d11::initRefC r:[3]->[3] 0xb0622d60
11:13:43.20745841112RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
11:13:43.20745841134RenderDeviceD3d11::initsave state
11:13:43.2074584699RenderDeviceD3d11::initDX11loading shaders...
11:13:43.21545841140RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x97e2c818.
11:13:43.21545841142RenderDeviceD3d11::initrestore state
11:13:43.21545841145RenderDeviceD3d11::initTarget Window [0x706c8]
11:13:43.2154584241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:13:43.2154584248IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:13:43.21545843082OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
11:13:43.21545845670OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
11:13:43.21545845593OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
11:13:43.21545845613OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
11:13:43.2594ECC7032OverlayManager::doActionForegroundChange Event ON (ON)
11:13:43.2594ECC8664OverlayManager::OnForegroundChangedChanged True
11:13:43.2614ECC7906OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
11:13:43.487458448ResetSnapShotSH::ExecuteRelease snapshot SH
11:13:43.48745845762OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x706c8} (foreground = 0x706c8).
11:13:43.48745842637OverlayManager::installWindowProcHookInstall WPH
11:13:43.48745842651OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x6593022d
11:13:43.48745842670OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
11:13:43.48845842716OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xc498bee0=-996622624)=>(0x26266030=640049200)
11:13:43.48845842381WidgetManager::Renderresume layout thread
11:13:43.4884584275WidgetManager::StartLayoutSchedulerstart layout scheduler
11:13:43.4884584293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
11:13:43.48845841127OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:13:43.48931B82746OverlayManager::installKeybMouseHookInstall KeybMouse
11:13:43.48931B8480InputInterceptor::stopHookunhook keyboard and mouse
11:13:43.48931B8447InputInterceptor::runHookKeyboard is hooked 0x31b8
11:13:43.48931B8469InputInterceptor::runHookMouse is hooked 0x31b8
11:13:43.48931B86463overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x706c8) 0x706c8 .
11:13:43.49145845664OverlayManager::initOverlayResolutionEx 0X40008
11:13:43.49145845670OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
11:13:43.49145845593OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
11:13:43.49145845613OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
11:14:22.9763774227InterProcessElement::openInterProcess Overwolf_ImID_5068E_P_6012 opened succesfuly
11:14:22.9763774227InterProcessElement::openInterProcess Overwolf_PID_6012_SHARED_MEMORY_AGENT opened succesfuly
11:14:22.9903774125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=5068e
11:14:22.99037742648WidgetManager::RefreshLayoutAsyncMove widget to Poll
11:14:23.1324584328RenderImageD3d11::setSizeCreate Texture (400,734) / (512,768) - OK
11:14:23.1334584349RenderImageD3d11::setSizeCreate Texture RV (512,768) - OK
11:14:28.73BDC227InterProcessElement::openInterProcess Overwolf_ImID_100692_P_6012 opened succesfuly
11:14:28.73BDC227InterProcessElement::openInterProcess Overwolf_PID_6012_SHARED_MEMORY_AGENT opened succesfuly
11:14:28.2724584328RenderImageD3d11::setSizeCreate Texture (640,320) / (640,384) - OK
11:14:28.2724584349RenderImageD3d11::setSizeCreate Texture RV (640,384) - OK
11:14:28.31031B82914OverlayManager::setControlModeOVERLAY_CONTROL_ON
11:14:28.31031B82928OverlayManager::setControlModeSet RI mouse to 0X0 (0X100)...
11:14:28.33531B87958OverlayManager::IsEmptyCursorCache cursor 0x1870591 (v: 1)
11:14:28.33631B82957OverlayManager::setControlModeRestore RI mouse to 0X100(0X30)...
11:14:28.33631B82970OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:14:28.34831B84118OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1870591;prev = 0x1870591 , {Original values: ref = 0 handle = 0x10005}
11:14:28.363BDC125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=7052e
11:14:28.363BDC2648WidgetManager::RefreshLayoutAsyncMove widget to Poll
11:14:28.365BDC227InterProcessElement::openInterProcess Overwolf_ImID_7052E_P_6012 opened succesfuly
11:14:28.365BDC227InterProcessElement::openInterProcess Overwolf_PID_6012_SHARED_MEMORY_AGENT opened succesfuly
11:14:38.12631B82914OverlayManager::setControlModeOVERLAY_CONTROL_ON
11:14:38.12631B82928OverlayManager::setControlModeSet RI mouse to 0X0 (0X100)...
11:14:38.1583774257InterProcessElement::closeInterProcess Overwolf_PID_6012_SHARED_MEMORY_AGENT close 2147483647 bytes
11:14:38.1583774125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=7052e
11:14:38.1583774257InterProcessElement::closeInterProcess Overwolf_ImID_7052E_P_6012 close 2147483647 bytes
11:14:38.15837742648WidgetManager::RefreshLayoutAsyncMove widget to Poll
11:14:38.17531B82957OverlayManager::setControlModeRestore RI mouse to 0X100(0X30)...
11:14:38.17531B82970OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:14:38.1773774227InterProcessElement::openInterProcess Overwolf_ImID_8052E_P_6012 opened succesfuly
11:14:38.1773774227InterProcessElement::openInterProcess Overwolf_PID_6012_SHARED_MEMORY_AGENT opened succesfuly
11:14:38.18231B84118OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1870591;prev = 0x1870591 , {Original values: ref = 0 handle = 0x10005}
11:14:41.2531B82914OverlayManager::setControlModeOVERLAY_CONTROL_ON
11:14:41.2531B82928OverlayManager::setControlModeSet RI mouse to 0X0 (0X100)...
11:14:41.6131B82957OverlayManager::setControlModeRestore RI mouse to 0X100(0X30)...
11:14:41.6131B82970OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:14:41.6831B84118OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1870591;prev = 0x1870591 , {Original values: ref = 0 handle = 0x10005}
11:14:41.83831B82914OverlayManager::setControlModeOVERLAY_CONTROL_ON
11:14:41.83931B82928OverlayManager::setControlModeSet RI mouse to 0X0 (0X100)...
11:14:41.84531B83929OverlayManager::DisplayOWSystemCursorUpdate origin cursor 0x10021
11:14:41.92931B82957OverlayManager::setControlModeRestore RI mouse to 0X100(0X30)...
11:14:41.92931B82970OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:14:41.93631B84118OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1870591;prev = 0x1870591 , {Original values: ref = 0 handle = 0x10005}
11:14:42.33131B82914OverlayManager::setControlModeOVERLAY_CONTROL_ON
11:14:42.33131B82928OverlayManager::setControlModeSet RI mouse to 0X0 (0X100)...
11:14:42.3633774257InterProcessElement::closeInterProcess Overwolf_PID_6012_SHARED_MEMORY_AGENT close 2147483647 bytes
11:14:42.3633774125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=8052e
11:14:42.3633774257InterProcessElement::closeInterProcess Overwolf_ImID_8052E_P_6012 close 2147483647 bytes
11:14:42.36337742648WidgetManager::RefreshLayoutAsyncMove widget to Poll
11:14:42.3683774227InterProcessElement::openInterProcess Overwolf_ImID_9052E_P_6012 opened succesfuly
11:14:42.3683774227InterProcessElement::openInterProcess Overwolf_PID_6012_SHARED_MEMORY_AGENT opened succesfuly
11:14:42.3834584328RenderImageD3d11::setSizeCreate Texture (49,26) / (128,128) - OK
11:14:42.3834584349RenderImageD3d11::setSizeCreate Texture RV (128,128) - OK
11:14:42.4433774257InterProcessElement::closeInterProcess Overwolf_PID_6012_SHARED_MEMORY_AGENT close 2147483647 bytes
11:14:42.4433774125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=9052e
11:14:42.4433774257InterProcessElement::closeInterProcess Overwolf_ImID_9052E_P_6012 close 2147483647 bytes
11:14:42.44337742648WidgetManager::RefreshLayoutAsyncMove widget to Poll
11:14:42.4473774227InterProcessElement::openInterProcess Overwolf_ImID_A052E_P_6012 opened succesfuly
11:14:42.4473774227InterProcessElement::openInterProcess Overwolf_PID_6012_SHARED_MEMORY_AGENT opened succesfuly
11:14:42.45631B82957OverlayManager::setControlModeRestore RI mouse to 0X100(0X30)...
11:14:42.45631B82970OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:14:42.46331B84118OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1870591;prev = 0x1870591 , {Original values: ref = 0 handle = 0x10005}
11:14:42.4674584328RenderImageD3d11::setSizeCreate Texture (49,26) / (128,128) - OK
11:14:42.4674584349RenderImageD3d11::setSizeCreate Texture RV (128,128) - OK
11:14:42.56131B87906OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (0)
11:14:42.70031B83144OverlayManager::DetachThreadInputDetach thread input 12728, 17796
11:14:42.7253774257InterProcessElement::closeInterProcess Overwolf_PID_6012_SHARED_MEMORY_AGENT close 2147483647 bytes
11:14:42.7253774125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=a052e
11:14:42.7253774257InterProcessElement::closeInterProcess Overwolf_ImID_A052E_P_6012 close 2147483647 bytes
11:14:42.72537742648WidgetManager::RefreshLayoutAsyncMove widget to Poll
11:14:42.8154ECC367InputInterceptor::ResetLLHookProcExtReset keys state
11:14:42.8154ECC7032OverlayManager::doActionForegroundChange Event OFF (OFF)
11:14:42.8154ECC8664OverlayManager::OnForegroundChangedChanged False
11:14:42.8154ECC8702OverlayManager::OnForegroundChangedLost foreground to window Handle=0x10212 Title=[Search]
11:14:42.8154ECC3075OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
11:14:42.8154ECC2957OverlayManager::setControlModeRestore RI mouse to 0X100(0X30)...
11:14:42.8154ECC2970OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:14:42.8274ECC367InputInterceptor::ResetLLHookProcExtReset keys state
11:14:42.8434ECC7191OverlayManager::doActionDisplayFPS - Triggered
11:14:43.8283774293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
11:14:45.8523774182WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3158].
11:14:45.852377456WidgetsLayoutScheduler::Stopstopping layout scheduler
11:14:45.852377466WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:16)
11:15:22.39431B81955OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
11:15:22.4434ECC7032OverlayManager::doActionForegroundChange Event ON (ON)
11:15:22.4434ECC8664OverlayManager::OnForegroundChangedChanged True
11:15:22.4434ECC7906OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
11:15:22.4434ECC3082OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
11:15:23.10458448ResetSnapShotSH::ExecuteRelease snapshot SH
11:15:23.1045842381WidgetManager::Renderresume layout thread
11:15:23.104584275WidgetManager::StartLayoutSchedulerstart layout scheduler
11:15:23.104584293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
11:15:23.1145841127OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:15:43.22431B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:15:43.3123774227InterProcessElement::openInterProcess Overwolf_ImID_D06EA_P_6012 opened succesfuly
11:15:43.3123774227InterProcessElement::openInterProcess Overwolf_PID_6012_SHARED_MEMORY_AGENT opened succesfuly
11:15:43.52831B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:15:43.82731B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:15:44.6531B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:15:45.99531B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:15:46.75231B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:16:12.54931B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:16:13.42331B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:17:22.76531B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:17:25.30631B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:17:31.59331B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:17:33.54631B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:18:38.89031B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:18:39.13031B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:18:40.51231B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:18:40.83931B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:18:41.19331B87906OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
11:18:41.29931B8508ReleaseD11DeviceDevice Released! [2]
11:18:41.29931B83094OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:18:41.29931B81659OverlayManager::RestoreGameWNDPROCSearch SWL..
11:18:41.29931B81666OverlayManager::RestoreGameWNDPROCSWL restored.
11:18:41.29931B81676OverlayManager::RestoreGameWNDPROCSWL OK.
11:18:41.29931B81681OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x6593022d
11:18:41.30031B83116OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:18:41.30031B8184IRenderDevice::releaseRender Releasing.
11:18:41.30031B899RenderDeviceCaptureBase::ReleaseTextureRelease
11:18:41.30031B8117RenderDeviceCaptureBase::ReleaseTextureReleased
11:18:41.30031B81265RenderDeviceD3d11::releaseImplementationReleasing 1
11:18:41.30031B81275RenderDeviceD3d11::releaseImplementationReleasing 2
11:18:41.30031B81294RenderDeviceD3d11::releaseImplementationReleasing 3
11:18:41.30031B8201IRenderDevice::releaseRender Releasing Done.
11:18:41.30031B8511ReleaseD11Device End Device Released!
11:18:41.47831B8441fSwapResize_BuffersResize buffer (0xb0622d60)!
11:18:41.7704ECC367InputInterceptor::ResetLLHookProcExtReset keys state
11:18:41.7704ECC7032OverlayManager::doActionForegroundChange Event OFF (OFF)
11:18:41.7704ECC8664OverlayManager::OnForegroundChangedChanged False
11:18:41.7704ECC8702OverlayManager::OnForegroundChangedLost foreground to window Handle=0x10212 Title=[Search]
11:18:41.7704ECC3075OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
11:18:41.7704ECC2957OverlayManager::setControlModeRestore RI mouse to 0X1(0X30)...
11:18:41.7714ECC2970OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:18:41.7934ECC367InputInterceptor::ResetLLHookProcExtReset keys state
11:18:41.8434ECC7191OverlayManager::doActionDisplayFPS - Triggered
11:18:42.7862744293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
11:18:44.2952744182WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3007].
11:18:44.295274456WidgetsLayoutScheduler::Stopstopping layout scheduler
11:18:44.295274466WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:18)
11:19:00.75231B8441fSwapResize_BuffersResize buffer (0xb0622d60)!
11:19:00.75845841048RenderDeviceD3d11::initRefC r:[3]->[3] 0xb0622d60
11:19:00.75845841112RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
11:19:00.75845841134RenderDeviceD3d11::initsave state
11:19:00.7584584699RenderDeviceD3d11::initDX11loading shaders...
11:19:00.76645841140RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x97e2c818.
11:19:00.76645841142RenderDeviceD3d11::initrestore state
11:19:00.76645841145RenderDeviceD3d11::initTarget Window [0x706c8]
11:19:00.7664584241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:19:00.7664584248IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:19:00.76645843082OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
11:19:00.76645845670OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
11:19:00.76645845593OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
11:19:00.76645845613OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
11:19:00.990458448ResetSnapShotSH::ExecuteRelease snapshot SH
11:19:00.99045844056OverlayManager::RestoreGameCursorOriginal Cursor Ref Count = 0, Cur = 0x10009
11:19:00.99045845762OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x706c8} (foreground = 0x706c8).
11:19:00.99045842637OverlayManager::installWindowProcHookInstall WPH
11:19:00.99045842651OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x3b2c0509
11:19:00.99045842670OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
11:19:00.99045842716OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xc498bee0=-996622624)=>(0x26266030=640049200)
11:19:00.99045842381WidgetManager::Renderresume layout thread
11:19:00.9904584275WidgetManager::StartLayoutSchedulerstart layout scheduler
11:19:00.9904584293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
11:19:00.99045841705WidgetManager::drawskip widget draw (not in foreground) False - False
11:19:00.99045841127OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:19:00.99631B82746OverlayManager::installKeybMouseHookInstall KeybMouse
11:19:00.99631B8480InputInterceptor::stopHookunhook keyboard and mouse
11:19:00.99631B8447InputInterceptor::runHookKeyboard is hooked 0x31b8
11:19:00.99631B8469InputInterceptor::runHookMouse is hooked 0x31b8
11:19:01.24ECC7032OverlayManager::doActionForegroundChange Event ON (ON)
11:19:01.24ECC8664OverlayManager::OnForegroundChangedChanged True
11:19:01.24ECC7906OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
11:19:01.745845664OverlayManager::initOverlayResolutionEx 0X40008
11:19:01.745845670OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
11:19:01.745845593OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
11:19:01.745845613OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
11:19:01.104ECC7191OverlayManager::doActionDisplayFPS - Triggered
11:19:01.1645841127OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:19:05.40531B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:19:05.77031B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:19:07.16831B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:19:07.39631B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:19:11.33731B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:19:13.86931B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:19:13.89431B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:19:13.93731B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:19:14.8131B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:19:14.40731B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:19:21.5931B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:19:22.49031B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:19:22.51131B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:19:22.54131B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:20:08.2931B87906OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
11:20:08.11231B8508ReleaseD11DeviceDevice Released! [2]
11:20:08.11231B83094OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:20:08.11231B83144OverlayManager::DetachThreadInputDetach thread input 12728, 17796
11:20:08.11231B81659OverlayManager::RestoreGameWNDPROCSearch SWL..
11:20:08.11331B81666OverlayManager::RestoreGameWNDPROCSWL restored.
11:20:08.11331B81676OverlayManager::RestoreGameWNDPROCSWL OK.
11:20:08.11331B81681OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x3b2c0509
11:20:08.11331B83116OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:20:08.11331B8184IRenderDevice::releaseRender Releasing.
11:20:08.11331B899RenderDeviceCaptureBase::ReleaseTextureRelease
11:20:08.11331B8117RenderDeviceCaptureBase::ReleaseTextureReleased
11:20:08.11331B81265RenderDeviceD3d11::releaseImplementationReleasing 1
11:20:08.11331B81275RenderDeviceD3d11::releaseImplementationReleasing 2
11:20:08.11331B81294RenderDeviceD3d11::releaseImplementationReleasing 3
11:20:08.11331B8201IRenderDevice::releaseRender Releasing Done.
11:20:08.11331B8511ReleaseD11Device End Device Released!
11:20:08.2274ECC367InputInterceptor::ResetLLHookProcExtReset keys state
11:20:08.2274ECC7032OverlayManager::doActionForegroundChange Event OFF (OFF)
11:20:08.2274ECC8664OverlayManager::OnForegroundChangedChanged False
11:20:08.2274ECC8702OverlayManager::OnForegroundChangedLost foreground to window Handle=0x10212 Title=[Search]
11:20:08.2274ECC3075OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
11:20:08.2274ECC2957OverlayManager::setControlModeRestore RI mouse to 0X30(0X30)...
11:20:08.2294ECC2970OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:20:08.2424ECC367InputInterceptor::ResetLLHookProcExtReset keys state
11:20:08.2584ECC7191OverlayManager::doActionDisplayFPS - Triggered
11:20:08.26531B8441fSwapResize_BuffersResize buffer (0xb0622d60)!
11:20:09.25131E4293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
11:20:11.28931E4182WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3189].
11:20:11.28931E456WidgetsLayoutScheduler::Stopstopping layout scheduler
11:20:11.28931E466WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:16)
11:20:36.224ECC7032OverlayManager::doActionForegroundChange Event ON (ON)
11:20:36.224ECC8664OverlayManager::OnForegroundChangedChanged True
11:20:36.224ECC7906OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
11:20:36.224ECC3082OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
11:20:36.23231B8441fSwapResize_BuffersResize buffer (0xb0622d60)!
11:20:36.26945841048RenderDeviceD3d11::initRefC r:[3]->[3] 0xb0622d60
11:20:36.26945841112RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
11:20:36.26945841134RenderDeviceD3d11::initsave state
11:20:36.2694584699RenderDeviceD3d11::initDX11loading shaders...
11:20:36.27745841140RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x97e2c818.
11:20:36.27745841142RenderDeviceD3d11::initrestore state
11:20:36.27745841145RenderDeviceD3d11::initTarget Window [0x706c8]
11:20:36.2774584241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:20:36.2774584248IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:20:36.27745845670OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
11:20:36.27745845593OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
11:20:36.27745845613OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
11:20:36.507458448ResetSnapShotSH::ExecuteRelease snapshot SH
11:20:36.50745845762OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x706c8} (foreground = 0x706c8).
11:20:36.50745842637OverlayManager::installWindowProcHookInstall WPH
11:20:36.50745842651OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x44b704b5
11:20:36.50745842670OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
11:20:36.50845842716OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xc498bee0=-996622624)=>(0x26266030=640049200)
11:20:36.50845842381WidgetManager::Renderresume layout thread
11:20:36.5084584275WidgetManager::StartLayoutSchedulerstart layout scheduler
11:20:36.5084584293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
11:20:36.50845841127OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:20:36.51331B82746OverlayManager::installKeybMouseHookInstall KeybMouse
11:20:36.51331B8480InputInterceptor::stopHookunhook keyboard and mouse
11:20:36.51331B8447InputInterceptor::runHookKeyboard is hooked 0x31b8
11:20:36.51331B8469InputInterceptor::runHookMouse is hooked 0x31b8
11:20:36.51745845664OverlayManager::initOverlayResolutionEx 0X40008
11:20:36.51745845670OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
11:20:36.51745845593OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
11:20:36.51745845613OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
11:20:41.24031B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:20:41.50331B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:20:41.66631B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:20:41.91131B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:20:45.92731B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:20:46.28131B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:21:24.30031B87906OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
11:21:24.42431B8508ReleaseD11DeviceDevice Released! [2]
11:21:24.42431B83094OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:21:24.42431B81659OverlayManager::RestoreGameWNDPROCSearch SWL..
11:21:24.42431B81666OverlayManager::RestoreGameWNDPROCSWL restored.
11:21:24.42431B81676OverlayManager::RestoreGameWNDPROCSWL OK.
11:21:24.42431B81681OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x44b704b5
11:21:24.42431B83116OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:21:24.42431B8184IRenderDevice::releaseRender Releasing.
11:21:24.42431B899RenderDeviceCaptureBase::ReleaseTextureRelease
11:21:24.42431B8117RenderDeviceCaptureBase::ReleaseTextureReleased
11:21:24.42431B81265RenderDeviceD3d11::releaseImplementationReleasing 1
11:21:24.42431B81275RenderDeviceD3d11::releaseImplementationReleasing 2
11:21:24.42431B81294RenderDeviceD3d11::releaseImplementationReleasing 3
11:21:24.42431B8201IRenderDevice::releaseRender Releasing Done.
11:21:24.42431B8511ReleaseD11Device End Device Released!
11:21:24.60431B8441fSwapResize_BuffersResize buffer (0xb0622d60)!
11:21:24.9044ECC367InputInterceptor::ResetLLHookProcExtReset keys state
11:21:24.9044ECC7032OverlayManager::doActionForegroundChange Event OFF (OFF)
11:21:24.9044ECC8664OverlayManager::OnForegroundChangedChanged False
11:21:24.9044ECC8702OverlayManager::OnForegroundChangedLost foreground to window Handle=0x10212 Title=[Search]
11:21:24.9044ECC3075OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
11:21:24.9044ECC2957OverlayManager::setControlModeRestore RI mouse to 0X1(0X30)...
11:21:24.9044ECC2970OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:21:24.9304ECC367InputInterceptor::ResetLLHookProcExtReset keys state
11:21:24.9334ECC7191OverlayManager::doActionDisplayFPS - Triggered
11:21:25.4192744293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
11:21:27.4472744182WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3035].
11:21:27.447274456WidgetsLayoutScheduler::Stopstopping layout scheduler
11:21:27.447274466WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:18)
11:21:57.72431B8441fSwapResize_BuffersResize buffer (0xb0622d60)!
11:21:57.74045841048RenderDeviceD3d11::initRefC r:[3]->[3] 0xb0622d60
11:21:57.74045841112RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
11:21:57.74045841134RenderDeviceD3d11::initsave state
11:21:57.7404584699RenderDeviceD3d11::initDX11loading shaders...
11:21:57.74845841140RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x97e2c818.
11:21:57.74845841142RenderDeviceD3d11::initrestore state
11:21:57.74845841145RenderDeviceD3d11::initTarget Window [0x706c8]
11:21:57.7484584241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:21:57.7484584248IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:21:57.74845843082OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
11:21:57.74845845670OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
11:21:57.74845845593OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
11:21:57.74845845613OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
11:21:57.8644ECC7032OverlayManager::doActionForegroundChange Event ON (ON)
11:21:57.8644ECC8664OverlayManager::OnForegroundChangedChanged True
11:21:57.8654ECC7906OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
11:21:57.984458448ResetSnapShotSH::ExecuteRelease snapshot SH
11:21:57.98445845762OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x706c8} (foreground = 0x706c8).
11:21:57.98445842637OverlayManager::installWindowProcHookInstall WPH
11:21:57.98445842651OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x1756070f
11:21:57.98445842670OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
11:21:57.98445842716OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xc498bee0=-996622624)=>(0x26266030=640049200)
11:21:57.98445842381WidgetManager::Renderresume layout thread
11:21:57.9844584275WidgetManager::StartLayoutSchedulerstart layout scheduler
11:21:57.9844584293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
11:21:57.98445841127OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:21:57.98931B82746OverlayManager::installKeybMouseHookInstall KeybMouse
11:21:57.98931B8480InputInterceptor::stopHookunhook keyboard and mouse
11:21:57.98931B8447InputInterceptor::runHookKeyboard is hooked 0x31b8
11:21:57.98931B8469InputInterceptor::runHookMouse is hooked 0x31b8
11:21:57.99345845664OverlayManager::initOverlayResolutionEx 0X40008
11:21:57.99345845670OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
11:21:57.99345845593OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
11:21:57.99345845613OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
11:21:58.37831B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:21:58.63731B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:22:02.2631B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:22:02.60231B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:22:06.69531B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:22:07.42631B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:22:07.67631B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:22:08.26031B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:22:08.69831B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:22:13.83231B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:23:48.80231B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:23:48.82031B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:23:48.84531B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:23:50.59031B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:24:33.38331B87906OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
11:24:33.43631B8508ReleaseD11DeviceDevice Released! [2]
11:24:33.43631B83094OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:24:33.43631B83144OverlayManager::DetachThreadInputDetach thread input 12728, 17796
11:24:33.43631B81659OverlayManager::RestoreGameWNDPROCSearch SWL..
11:24:33.43631B81666OverlayManager::RestoreGameWNDPROCSWL restored.
11:24:33.43631B81676OverlayManager::RestoreGameWNDPROCSWL OK.
11:24:33.43631B81681OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x1756070f
11:24:33.43631B83116OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:24:33.43631B8184IRenderDevice::releaseRender Releasing.
11:24:33.43631B899RenderDeviceCaptureBase::ReleaseTextureRelease
11:24:33.43631B8117RenderDeviceCaptureBase::ReleaseTextureReleased
11:24:33.43631B81265RenderDeviceD3d11::releaseImplementationReleasing 1
11:24:33.43631B81275RenderDeviceD3d11::releaseImplementationReleasing 2
11:24:33.43631B81294RenderDeviceD3d11::releaseImplementationReleasing 3
11:24:33.43631B8201IRenderDevice::releaseRender Releasing Done.
11:24:33.43731B8511ReleaseD11Device End Device Released!
11:24:33.5564ECC367InputInterceptor::ResetLLHookProcExtReset keys state
11:24:33.5564ECC7032OverlayManager::doActionForegroundChange Event OFF (OFF)
11:24:33.5574ECC8664OverlayManager::OnForegroundChangedChanged False
11:24:33.5574ECC8702OverlayManager::OnForegroundChangedLost foreground to window Handle=0x0 Title=[]
11:24:33.5574ECC3075OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
11:24:33.5574ECC2957OverlayManager::setControlModeRestore RI mouse to 0X30(0X30)...
11:24:33.5584ECC2970OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:24:33.5584ECC367InputInterceptor::ResetLLHookProcExtReset keys state
11:24:33.5634ECC7191OverlayManager::doActionDisplayFPS - Triggered
11:24:33.59131B8441fSwapResize_BuffersResize buffer (0xb0622d60)!
11:24:34.5601B64293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
11:24:36.5981B64182WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3170].
11:24:36.5981B6456WidgetsLayoutScheduler::Stopstopping layout scheduler
11:24:36.5981B6466WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:16)
11:25:01.63431B8441fSwapResize_BuffersResize buffer (0xb0622d60)!
11:25:01.65145841048RenderDeviceD3d11::initRefC r:[3]->[3] 0xb0622d60
11:25:01.65145841112RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
11:25:01.65145841134RenderDeviceD3d11::initsave state
11:25:01.6514584699RenderDeviceD3d11::initDX11loading shaders...
11:25:01.65945841140RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x97e2c818.
11:25:01.65945841142RenderDeviceD3d11::initrestore state
11:25:01.65945841145RenderDeviceD3d11::initTarget Window [0x706c8]
11:25:01.6594584241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:25:01.6594584248IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:25:01.65945843082OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
11:25:01.65945845670OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
11:25:01.66045845593OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
11:25:01.66045845613OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
11:25:01.857458448ResetSnapShotSH::ExecuteRelease snapshot SH
11:25:01.85745845762OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x706c8} (foreground = 0x706c8).
11:25:01.85745842637OverlayManager::installWindowProcHookInstall WPH
11:25:01.85745842651OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x1296056b
11:25:01.85745842670OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
11:25:01.85745842716OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xc498bee0=-996622624)=>(0x26266030=640049200)
11:25:01.85745842381WidgetManager::Renderresume layout thread
11:25:01.8574584275WidgetManager::StartLayoutSchedulerstart layout scheduler
11:25:01.8574584293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
11:25:01.85745841127OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:25:01.86445845664OverlayManager::initOverlayResolutionEx 0X40008
11:25:01.86445845670OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
11:25:01.86445845593OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
11:25:01.86445845613OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
11:25:01.86631B82746OverlayManager::installKeybMouseHookInstall KeybMouse
11:25:01.86631B8480InputInterceptor::stopHookunhook keyboard and mouse
11:25:01.86631B8447InputInterceptor::runHookKeyboard is hooked 0x31b8
11:25:01.86631B8469InputInterceptor::runHookMouse is hooked 0x31b8
11:25:01.8904ECC7032OverlayManager::doActionForegroundChange Event ON (ON)
11:25:01.8904ECC8664OverlayManager::OnForegroundChangedChanged True
11:25:01.8904ECC7906OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
11:25:01.8934ECC7191OverlayManager::doActionDisplayFPS - Triggered
11:25:01.90445841127OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:25:04.7631B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:25:04.34631B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:25:05.67631B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:25:05.73531B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:25:05.75831B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:25:06.35731B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:25:08.75631B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:25:13.12531B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:25:13.41231B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:25:13.98331B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:25:15.65731B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:25:17.56931B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:25:48.60731B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:25:48.94331B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:25:55.89231B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:25:57.16031B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:25:58.5731B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:25:59.5631B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:26:00.57031B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:26:01.31531B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:26:01.95631B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:26:02.46431B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:26:05.10631B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:26:07.86631B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:26:08.50431B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:26:09.10431B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:26:09.12531B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:26:09.34331B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:26:09.36431B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:26:09.39331B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:26:09.47031B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:26:09.49831B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:26:09.63031B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:26:09.83431B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:26:22.55931B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:26:22.91231B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:26:23.44931B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:26:23.95631B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:26:24.7631B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:26:24.87931B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:26:26.43531B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:26:27.26431B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:27:15.30631B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:27:16.72831B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:27:24.27931B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:27:25.80631B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:27:26.12931B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:27:26.44331B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:27:34.36531B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:27:34.83631B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:27:46.36031B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:27:52.60331B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:27:52.87431B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:27:55.63131B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:28:44.90231B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:28:45.20031B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:28:56.49131B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
11:28:56.5064ECC7121OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_ON
11:28:56.5064ECC7335OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
11:28:56.5064ECC2914OverlayManager::setControlModeOVERLAY_CONTROL_ON
11:28:56.5064ECC2928OverlayManager::setControlModeSet RI mouse to 0X0 (0X30)...
11:28:56.51231B86463overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x706c8) 0x706c8 .
11:28:56.53131E4227InterProcessElement::openInterProcess Overwolf_ImID_506AA_P_6012 opened succesfuly
11:28:56.53131E4227InterProcessElement::openInterProcess Overwolf_PID_6012_SHARED_MEMORY_AGENT opened succesfuly
11:28:56.58231E4227InterProcessElement::openInterProcess Overwolf_ImID_A044A_P_6012 opened succesfuly
11:28:56.58231E4227InterProcessElement::openInterProcess Overwolf_PID_6012_SHARED_MEMORY_AGENT opened succesfuly
11:28:56.6014584328RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
11:28:56.6014584349RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
11:28:56.6104584328RenderImageD3d11::setSizeCreate Texture (1920,1080) / (1920,1152) - OK
11:28:56.6104584349RenderImageD3d11::setSizeCreate Texture RV (1920,1152) - OK
11:28:57.5031B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:28:57.10731B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
11:28:57.10731B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:28:57.66931B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
11:28:57.6884ECC7125OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_OFF
11:28:57.6884ECC7355OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
11:28:57.6884ECC2957OverlayManager::setControlModeRestore RI mouse to 0X30(0X30)...
11:28:57.6884ECC2970OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:28:57.69531B84118OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1870591;prev = 0x1870591 , {Original values: ref = 0 handle = 0x0}
11:28:57.83131B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
11:28:58.6031B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
11:28:58.644ECC7121OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_ON
11:28:58.644ECC7335OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
11:28:58.644ECC2914OverlayManager::setControlModeOVERLAY_CONTROL_ON
11:28:58.644ECC2928OverlayManager::setControlModeSet RI mouse to 0X0 (0X30)...
11:28:58.17131B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
11:28:58.78231B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
11:28:58.7974ECC7125OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_OFF
11:28:58.7974ECC7355OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
11:28:58.7974ECC2957OverlayManager::setControlModeRestore RI mouse to 0X30(0X30)...
11:28:58.7974ECC2970OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:28:58.80331B84118OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1870591;prev = 0x1870591 , {Original values: ref = 0 handle = 0x0}
11:28:58.96931B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
11:29:02.15831B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:29:06.59031E4293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
11:29:11.22231B8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:30:06.71031B87906OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (0)
11:30:06.79731B83144OverlayManager::DetachThreadInputDetach thread input 12728, 17796
11:30:06.9914ECC367InputInterceptor::ResetLLHookProcExtReset keys state
11:30:06.9914ECC7032OverlayManager::doActionForegroundChange Event OFF (OFF)
11:30:06.9914ECC8664OverlayManager::OnForegroundChangedChanged False
11:30:06.9914ECC8702OverlayManager::OnForegroundChangedLost foreground to window Handle=0x10212 Title=[Search]
11:30:06.9914ECC3075OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
11:30:06.9914ECC2957OverlayManager::setControlModeRestore RI mouse to 0X1(0X30)...
11:30:06.9914ECC2970OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:30:06.9914ECC367InputInterceptor::ResetLLHookProcExtReset keys state
11:30:07.04ECC7191OverlayManager::doActionDisplayFPS - Triggered
11:30:07.99730F0293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
11:30:08.6807A4508ReleaseD11DeviceDevice Released! [2]
11:30:08.6807A43094OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:30:08.6807A41659OverlayManager::RestoreGameWNDPROCSearch SWL..
11:30:08.6807A41666OverlayManager::RestoreGameWNDPROCSWL restored.
11:30:08.6807A41676OverlayManager::RestoreGameWNDPROCSWL OK.
11:30:08.6807A41681OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x1296056b
11:30:08.6807A43116OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:30:08.6807A4184IRenderDevice::releaseRender Releasing.
11:30:08.6807A499RenderDeviceCaptureBase::ReleaseTextureRelease
11:30:08.6807A4117RenderDeviceCaptureBase::ReleaseTextureReleased
11:30:08.6807A41265RenderDeviceD3d11::releaseImplementationReleasing 1
11:30:08.6807A41275RenderDeviceD3d11::releaseImplementationReleasing 2
11:30:08.6807A41294RenderDeviceD3d11::releaseImplementationReleasing 3
11:30:08.6807A4201IRenderDevice::releaseRender Releasing Done.
11:30:08.6807A4511ReleaseD11Device End Device Released!
11:30:10.3130F0182WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3241].
11:30:10.3130F056WidgetsLayoutScheduler::Stopstopping layout scheduler
11:30:10.3130F066WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:14)
11:30:12.73431B82345ClientExitProcessCallbackClient::Exit Process Callback [0].
11:30:12.73431B8766Client::clearClient::Clear [0 - 1] .
11:30:12.73431B8773Client::clearClient::Clear stoping...
11:30:12.73431B81280OverlayManager::StopInternalstopping...
11:30:12.73431B81307OverlayManager::StopInternalStoping server connection
11:30:12.7354ECC7404OverlayManager::OnDisconnectedDisconnected from server
11:30:12.73531B81312OverlayManager::StopInternalStopped server connection
11:30:12.73531B8206Overlay::Streaming::GameCaptureManager::StopRecordingStop recording
11:30:12.73531B8232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:True]
11:30:12.73531B8232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
11:30:12.73531B81333OverlayManager::StopInternalClosing inter process
11:30:12.73531B825InterProcessEventHandler::~InterProcessEventHandler(!) Signaling Thread to exit
11:30:12.7353888118InterProcessEventHandler::ThreadFuncTerminated : CloseHandle 1, ShutDown=T
11:30:12.73631B8257InterProcessElement::closeInterProcess INTER_PROCESS_EVENT_HANDLER close 2147483647 bytes
11:30:12.73631B859InterProcessEventHandler::~InterProcessEventHandlerDone.
11:30:12.73631B81349OverlayManager::StopInternalnot running.
11:30:12.73631B8141ApiManager::DestroyBackgroundThreadDestroy call.
11:30:13.41EFC188ApiManager::BackgroundThreadBackground Thread is terminated.
11:30:13.531B8232ApiManager::ClearAllCommandsClearing commands [3]
11:30:13.531B8249ApiManager::ClearAllCommandsCleared
11:30:13.531B8136ApiManager::DestroyDestroyed
11:30:13.531B81351OverlayManager::StopInternalstopped.
11:30:13.531B88408OverlayManager::UnloadInGamePluginsunload in game plugins [1]
11:30:13.531B88423OverlayManager::UnloadInGamePluginsStop plugin [True] [0 / 1] [False]
11:30:13.531B8834Client::clearRemove old SHM
11:30:13.531B8257InterProcessElement::closeInterProcess Overwolf_SHARED_MEMORY_2_2_2766012 close 2147483647 bytes
11:30:13.531B8842Client::clearStop tasks thread
11:30:13.631B8855Client::clearClient::Clear - Done.
11:30:13.631B82360ClientExitProcessCallbackGoing to ExitProcess()