TimeThreadLineFunctionMessage
13:32:18.47477D0139runClientStarting Overlay PID=11956(0x2eb4) server PID = 21368
13:32:18.47477D0560Client::initClient::Initialize
13:32:18.47577D0568Client::initStart owclient thread
13:32:18.7355BB0325Client::initFirstInjectionClient::initFirstInjection.
13:32:18.7355BB0225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_24221368 opened succesfuly
13:32:18.7355BB0351session id = {07622ED2-B3EC-4B10-9C12-5B4B360E9E87}
13:32:18.7355BB02096Client::LogClientInfoProcess OS version [6.2] [64-bit]
13:32:18.7365BB02106Client::LogClientInfoOS version [10.0.22621]
13:32:18.7365BB02128Client::LogClientInfoClient [64-bit] Version 2.2.242.2
13:32:18.7365BB02141Client::LogProcessModulesLoaded modules:
13:32:18.7395BB02157C:\Program Files (x86)\Overwolf\0.242.1.6\OWClient.dll
13:32:18.7395BB02157C:\Program Files (x86)\Overwolf\0.242.1.6\OWExplorer.dll
13:32:18.7395BB02157C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll
13:32:18.7395BB02157C:\Program Files (x86)\Steam\steamclient64.dll
13:32:18.7395BB02157C:\Program Files (x86)\Steam\tier0_s64.dll
13:32:18.7395BB02157C:\Program Files (x86)\Steam\vstdlib_s64.dll
13:32:18.7395BB02157C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\overlay64.dll
13:32:18.7395BB02157C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\uplay_r264.dll
13:32:18.7395BB02157C:\ProgramData\A-Volute\DellInc.AlienwareSoundCenter\Modules\ScheduledModules\x64\AudioDevProps2.dll
13:32:18.7395BB02157C:\ProgramData\A-Volute\DellInc.AlienwareSoundCenter\Modules\ScheduledModules\x64\NahimicOSD.dll
13:32:18.7395BB02157C:\ProgramData\A-Volute\DellInc.AlienwareSoundCenter\Modules\ScheduledModules\x64\ProductInfo.dll
13:32:18.7395BB02157C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.24020.7-0\MpOav.dll
13:32:18.7395BB02157C:\ProgramData\obs-studio-hook\graphics-hook64.dll
13:32:18.7395BB02157C:\Users\samtw\AppData\Local\ubisoft\r6siege\RainbowSix.exe
13:32:18.7395BB02157C:\WINDOWS\SYSTEM32\AcGenral.DLL
13:32:18.7395BB02157C:\WINDOWS\SYSTEM32\AudioSes.dll
13:32:18.7395BB02157C:\WINDOWS\SYSTEM32\CFGMGR32.dll
13:32:18.7395BB02157C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL
13:32:18.7395BB02157C:\WINDOWS\SYSTEM32\CRYPTSP.dll
13:32:18.7395BB02157C:\WINDOWS\SYSTEM32\CoreMessaging.dll
13:32:18.7395BB02157C:\WINDOWS\SYSTEM32\CoreUIComponents.dll
13:32:18.7395BB02157C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll
13:32:18.7395BB02157C:\WINDOWS\SYSTEM32\DINPUT8.dll
13:32:18.7395BB02157C:\WINDOWS\SYSTEM32\DNSAPI.dll
13:32:18.7395BB02157C:\WINDOWS\SYSTEM32\GLU32.dll
13:32:18.7395BB02157C:\WINDOWS\SYSTEM32\HID.DLL
13:32:18.7395BB02157C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
13:32:18.7395BB02157C:\WINDOWS\SYSTEM32\MPR.dll
13:32:18.7395BB02157C:\WINDOWS\SYSTEM32\MSWSOCK.dll
13:32:18.7395BB02157C:\WINDOWS\SYSTEM32\NTASN1.dll
13:32:18.7395BB02157C:\WINDOWS\SYSTEM32\OPENGL32.dll
13:32:18.7395BB02157C:\WINDOWS\SYSTEM32\POWRPROF.dll
13:32:18.7395BB02157C:\WINDOWS\SYSTEM32\PROPSYS.dll
13:32:18.7395BB02157C:\WINDOWS\SYSTEM32\Secur32.dll
13:32:18.7395BB02157C:\WINDOWS\SYSTEM32\SensApi.dll
13:32:18.7395BB02157C:\WINDOWS\SYSTEM32\SspiCli.dll
13:32:18.7395BB02157C:\WINDOWS\SYSTEM32\UMPDC.dll
13:32:18.7395BB02157C:\WINDOWS\SYSTEM32\USERENV.dll
13:32:18.7395BB02157C:\WINDOWS\SYSTEM32\VERSION.dll
13:32:18.7395BB02157C:\WINDOWS\SYSTEM32\WINHTTP.dll
13:32:18.7395BB02157C:\WINDOWS\SYSTEM32\WINMM.dll
13:32:18.7395BB02157C:\WINDOWS\SYSTEM32\WINNSI.DLL
13:32:18.7395BB02157C:\WINDOWS\SYSTEM32\WINSTA.dll
13:32:18.7395BB02157C:\WINDOWS\SYSTEM32\WTSAPI32.dll
13:32:18.7395BB02157C:\WINDOWS\SYSTEM32\WindowsCodecs.dll
13:32:18.7395BB02157C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll
13:32:18.7395BB02157C:\WINDOWS\SYSTEM32\amsi.dll
13:32:18.7395BB02157C:\WINDOWS\SYSTEM32\apphelp.dll
13:32:18.7395BB02157C:\WINDOWS\SYSTEM32\cryptnet.dll
13:32:18.7395BB02157C:\WINDOWS\SYSTEM32\d3d11.dll
13:32:18.7395BB02157C:\WINDOWS\SYSTEM32\d3d9.dll
13:32:18.7395BB02157C:\WINDOWS\SYSTEM32\dbgcore.DLL
13:32:18.7395BB02157C:\WINDOWS\SYSTEM32\dbghelp.dll
13:32:18.7395BB02157C:\WINDOWS\SYSTEM32\devobj.dll
13:32:18.7395BB02157C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
13:32:18.7395BB02157C:\WINDOWS\SYSTEM32\directxdatabasehelper.dll
13:32:18.7395BB02157C:\WINDOWS\SYSTEM32\drvstore.dll
13:32:18.7395BB02157C:\WINDOWS\SYSTEM32\dwmapi.dll
13:32:18.7395BB02157C:\WINDOWS\SYSTEM32\dxcore.dll
13:32:18.7395BB02157C:\WINDOWS\SYSTEM32\dxgi.dll
13:32:18.7395BB02157C:\WINDOWS\SYSTEM32\gpapi.dll
13:32:18.7395BB02157C:\WINDOWS\SYSTEM32\inputhost.dll
13:32:18.7395BB02157C:\WINDOWS\SYSTEM32\kernel.appcore.dll
13:32:18.7395BB02157C:\WINDOWS\SYSTEM32\msasn1.dll
13:32:18.7395BB02157C:\WINDOWS\SYSTEM32\ncrypt.dll
13:32:18.7395BB02157C:\WINDOWS\SYSTEM32\ntdll.dll
13:32:18.7395BB02157C:\WINDOWS\SYSTEM32\nvapi64.dll
13:32:18.7395BB02157C:\WINDOWS\SYSTEM32\pdh.dll
13:32:18.7395BB02157C:\WINDOWS\SYSTEM32\profapi.dll
13:32:18.7395BB02157C:\WINDOWS\SYSTEM32\textinputframework.dll
13:32:18.7395BB02157C:\WINDOWS\SYSTEM32\wbemcomn.dll
13:32:18.7395BB02157C:\WINDOWS\SYSTEM32\windows.storage.dll
13:32:18.7395BB02157C:\WINDOWS\SYSTEM32\wintypes.dll
13:32:18.7395BB02157C:\WINDOWS\SYSTEM32\wldp.dll
13:32:18.7395BB02157C:\WINDOWS\System32\COMDLG32.dll
13:32:18.7395BB02157C:\WINDOWS\System32\CRYPT32.dll
13:32:18.7395BB02157C:\WINDOWS\System32\DriverStore\FileRepository\nvdd.inf_amd64_3f76195539e2d9d9\nvgpucomp64.dll
13:32:18.7395BB02157C:\WINDOWS\System32\DriverStore\FileRepository\nvdd.inf_amd64_3f76195539e2d9d9\nvldumdx.dll
13:32:18.7395BB02157C:\WINDOWS\System32\GDI32.dll
13:32:18.7395BB02157C:\WINDOWS\System32\IMM32.DLL
13:32:18.7395BB02157C:\WINDOWS\System32\KERNEL32.DLL
13:32:18.7395BB02157C:\WINDOWS\System32\KERNELBASE.dll
13:32:18.7395BB02157C:\WINDOWS\System32\MMDevApi.dll
13:32:18.7395BB02157C:\WINDOWS\System32\MSCTF.dll
13:32:18.7395BB02157C:\WINDOWS\System32\NSI.dll
13:32:18.7395BB02157C:\WINDOWS\System32\OLEAUT32.dll
13:32:18.7395BB02157C:\WINDOWS\System32\PSAPI.DLL
13:32:18.7395BB02157C:\WINDOWS\System32\RPCRT4.dll
13:32:18.7395BB02157C:\WINDOWS\System32\SETUPAPI.dll
13:32:18.7395BB02157C:\WINDOWS\System32\SHELL32.dll
13:32:18.7395BB02157C:\WINDOWS\System32\SHLWAPI.dll
13:32:18.7395BB02157C:\WINDOWS\System32\USER32.dll
13:32:18.7395BB02157C:\WINDOWS\System32\WS2_32.dll
13:32:18.7395BB02157C:\WINDOWS\System32\advapi32.dll
13:32:18.7395BB02157C:\WINDOWS\System32\bcrypt.dll
13:32:18.7395BB02157C:\WINDOWS\System32\bcryptPrimitives.dll
13:32:18.7395BB02157C:\WINDOWS\System32\clbcatq.dll
13:32:18.7395BB02157C:\WINDOWS\System32\combase.dll
13:32:18.7395BB02157C:\WINDOWS\System32\fwpuclnt.dll
13:32:18.7395BB02157C:\WINDOWS\System32\gdi32full.dll
13:32:18.7395BB02157C:\WINDOWS\System32\imagehlp.dll
13:32:18.7395BB02157C:\WINDOWS\System32\msvcp_win.dll
13:32:18.7395BB02157C:\WINDOWS\System32\msvcrt.dll
13:32:18.7395BB02157C:\WINDOWS\System32\ole32.dll
13:32:18.7395BB02157C:\WINDOWS\System32\perfproc.dll
13:32:18.7395BB02157C:\WINDOWS\System32\sechost.dll
13:32:18.7395BB02157C:\WINDOWS\System32\shcore.dll
13:32:18.7395BB02157C:\WINDOWS\System32\ucrtbase.dll
13:32:18.7395BB02157C:\WINDOWS\System32\win32u.dll
13:32:18.7395BB02157C:\WINDOWS\System32\winrnr.dll
13:32:18.7395BB02157C:\WINDOWS\System32\wintrust.dll
13:32:18.7395BB02157C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.22621.2506_none_b43bab19638c9595\COMCTL32.dll
13:32:18.7395BB02157C:\WINDOWS\system32\napinsp.dll
13:32:18.7395BB02157C:\WINDOWS\system32\nlansp_c.dll
13:32:18.7395BB02157C:\WINDOWS\system32\pnrpnsp.dll
13:32:18.7395BB02157C:\WINDOWS\system32\rsaenh.dll
13:32:18.7395BB02157C:\WINDOWS\system32\uxtheme.dll
13:32:18.7395BB02157C:\WINDOWS\system32\wbem\fastprox.dll
13:32:18.7395BB02157C:\WINDOWS\system32\wbem\wbemprox.dll
13:32:18.7395BB02157C:\WINDOWS\system32\wbem\wbemsvc.dll
13:32:18.7395BB02157C:\WINDOWS\system32\wshbth.dll
13:32:18.7395BB02157C:\Windows\System32\gameux.dll
13:32:18.7395BB02157C:\Windows\System32\rasadhlp.dll
13:32:18.7395BB02157D:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\amd_ags_x64.dll
13:32:18.7395BB02157D:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\defaultargs.dll
13:32:18.7395BB02157D:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\steam_api64.dll
13:32:18.7395BB02157D:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\upc_r2_loader64.dll
13:32:18.7395BB02157D:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\vivoxsdk.dll
13:32:18.7395BB079GraphicsHookManager::InitCreated Thread - Created , ThreadId=31516
13:32:18.7435BB01570Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D11.
13:32:18.7435BB01578Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D12.
13:32:18.7435BB01590Client::ReadGameConfigurationsGameConfigurations Render Libraries - VULKAN.
13:32:18.7435BB01607Client::ReadGameConfigurationsGameConfigurations Input Libraries - DINPUT8.
13:32:18.7435BB01619Client::ReadGameConfigurationsDisable DisableEXHandle - OFF
13:32:18.7435BB01685Client::ReadGameConfigurationsGameConfigurations UseTSHook - OFF
13:32:18.7435BB01698Client::ReadGameConfigurationsGameConfigurations DisableDIAquire - OFF
13:32:18.7435BB01728Client::ReadGameConfigurationsEnable EnableTXR - OFF
13:32:18.7435BB01768Client::ReadGameConfigurationsGameConfigurations DisableD3d9Ex - OFF
13:32:18.7435BB01770Client::ReadGameConfigurationsGameConfigurations EnableMTCursor - ON
13:32:18.7435BB01772Client::ReadGameConfigurationsGameConfigurations Use Long Block - OFF
13:32:18.7435BB01774Client::ReadGameConfigurationsGameConfigurations Use Safe Block - OFF
13:32:18.7435BB01776Client::ReadGameConfigurationsGameConfigurations Use All Safe Block - OFF
13:32:18.7435BB01778Client::ReadGameConfigurationsGameConfigurations Disable Safe Hooking - OFF
13:32:18.7435BB01780Client::ReadGameConfigurationsGameConfigurations Use MH - OFF
13:32:18.7435BB01783Client::ReadGameConfigurationsGameConfigurations Use MCH - ON
13:32:18.7435BB01786Client::ReadGameConfigurationsGameConfigurations Use EH - OFF
13:32:18.7435BB01893Data::Search[0] 0xE45A0000
13:32:18.7435BB01893Data::Search[1] 0x0
13:32:18.7435BB01893Data::Search[2] 0xAF310000
13:32:18.7435BB01893Data::Search[3] 0x47E60000
13:32:18.7435BB01893Data::Search[4] 0x0
13:32:18.7435BB01893Data::Search[5] 0xE0740000
13:32:18.7435BB01893Data::Search[6] 0xE4820000
13:32:18.7435BB01893Data::Search[7] 0xBC1E0000
13:32:18.7435BB01893Data::Search[8] 0xE0740000
13:32:18.7435BB01893Data::Search[9] 0x0
13:32:18.7435BB01898Data::Search[10] 0x0
13:32:18.7435BB01904Data::Search[11] 0xDF320000
13:32:18.7435BB01910Data::Search[12] 0xBC1E0000
13:32:18.7435BB01916Data::Search[13] 0x0
13:32:18.7435BB0337FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
13:32:18.7445BB01265Client::hookFunctionsDetected Windows 8.1 or greater
13:32:18.7445BB01288Client::hookFunctionsAcquiring function lock succedded
13:32:18.7515BB0254Common::HookChain::HookChainConfiguration::ReadAppConfigurationread configuration file
13:32:18.7515BB0582Common::HookChain::HookChainManager::InitFromRemoteConfigurationRead configuraion 17
13:32:18.7515BB0550ApplyHookConfiguration3rdparty Co-existence [ObsStudio - graphics-hook64.dll]: DIT[3000] hook[7] FIGVTH[True] disableFIGVTH[False] MCH_options[False] suspend[False] monitor[False] ignoreRelease[False]
13:32:18.7515BB0634Common::HookChain::HookChainManager::InitFromRemoteConfigurationApplying Co-existence: DIT[3000] hook[7] FIGVTH[True] disableFIGVTH[False] MCH_options[False] suspend[False] ignoreRelease[False]
13:32:18.7515BB0952FunctionHook::EnableMCHOptionsMCH - Enable MCH Options
13:32:18.7515BB0655Common::HookChain::HookChainManager::InitFromRemoteConfigurationFORCE DIT 3rdParty app 3000
13:32:21.7545BB0225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_24221368 opened succesfuly
13:32:21.7545BB0530OverlayManager::OverlayManagerOW System Cursor is set to = 0x100d19
13:32:21.7545BB07664OverlayManager::LoadDefaultCursorsLoad default cursors
13:32:21.7555BB0540OverlayManager::OverlayManagerOW Blank System Cursor is set to = 0x16180c4f, game cursor = 0x10009
13:32:21.7555BB072PerformanceCounter::StartSessionStartSession
13:32:21.7555BB072PerformanceCounter::StartSessionStartSession
13:32:21.7565BB0225InterProcessElement::openInterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly
13:32:21.7565BB0762OverlayManager::ReadGameConfigurationsGameConfigurations Control Modes = 0
13:32:21.7565BB0780OverlayManager::ReadGameConfigurationsGameConfigurations TC Mode = 0x0
13:32:21.7565BB0782OverlayManager::ReadGameConfigurationsGameConfigurations Cursor Mode = 0
13:32:21.7565BB0785OverlayManager::ReadGameConfigurationsGameConfigurations FixInputBlock = OFF
13:32:21.7565BB0788OverlayManager::ReadGameConfigurationsGameConfigurations AllowCursorMix = OFF
13:32:21.7565BB0791OverlayManager::ReadGameConfigurationsGameConfigurations FixMixModeCursor = ON
13:32:21.7565BB0794OverlayManager::ReadGameConfigurationsGameConfigurations FixCursorOffset = OFF
13:32:21.7565BB0797OverlayManager::ReadGameConfigurationsGameConfigurations FixResolutionChange = OFF
13:32:21.7565BB0800OverlayManager::ReadGameConfigurationsGameConfigurations FixDIBLock = OFF
13:32:21.7565BB0803OverlayManager::ReadGameConfigurationsGameConfigurations FixDIFocus = ON
13:32:21.7565BB0806OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus = OFF
13:32:21.7565BB0809OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus2 = OFF
13:32:21.7565BB0812OverlayManager::ReadGameConfigurationsGameConfigurations DisableDIAquire = OFF
13:32:21.7565BB0815OverlayManager::ReadGameConfigurationsGameConfigurations SetDINonExclusive = OFF
13:32:21.7565BB0818OverlayManager::ReadGameConfigurationsGameConfigurations FixMouseDIExclusive = OFF
13:32:21.7565BB0821OverlayManager::ReadGameConfigurationsGameConfigurations DisableActionMixed = OFF
13:32:21.7565BB0824OverlayManager::ReadGameConfigurationsGameConfigurations ForceControlRehook = OFF
13:32:21.7565BB0827OverlayManager::ReadGameConfigurationsGameConfigurations FixActionFocus = OFF
13:32:21.7565BB0830OverlayManager::ReadGameConfigurationsGameConfigurations RestoreRT = ON
13:32:21.7565BB0833OverlayManager::ReadGameConfigurationsGameConfigurations DisableResizeRelease = ON
13:32:21.7565BB0836OverlayManager::ReadGameConfigurationsGameConfigurations ResizeNotifyResolution = OFF
13:32:21.7565BB0839OverlayManager::ReadGameConfigurationsGameConfigurations ForceCaptureChangeRehook = OFF
13:32:21.7565BB0842OverlayManager::ReadGameConfigurationsGameConfigurations DisableEternalEnum = OFF
13:32:21.7565BB0845OverlayManager::ReadGameConfigurationsGameConfigurations FixSWL = OFF
13:32:21.7565BB0848OverlayManager::ReadGameConfigurationsGameConfigurations FixSWLW = OFF
13:32:21.7565BB0851OverlayManager::ReadGameConfigurationsGameConfigurations TerminateOnWindowClose = OFF
13:32:21.7565BB0854OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartFocus = ON
13:32:21.7565BB0857OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreRelease = OFF
13:32:21.7565BB0860OverlayManager::ReadGameConfigurationsGameConfigurations DisableTPA = OFF
13:32:21.7565BB0863OverlayManager::ReadGameConfigurationsGameConfigurations PTCT = 0x0
13:32:21.7565BB0866OverlayManager::ReadGameConfigurationsGameConfigurations ReleaseKBInOverlayFocus = OFF
13:32:21.7565BB0869OverlayManager::ReadGameConfigurationsGameConfigurations SmartReleaseKBInOverlayFocus = ON
13:32:21.7565BB0872OverlayManager::ReadGameConfigurationsGameConfigurations Stuck In Trans = OFF
13:32:21.7565BB0875OverlayManager::ReadGameConfigurationsGameConfigurations EnableFocusOnAnyClick = OFF
13:32:21.7565BB0878OverlayManager::ReadGameConfigurationsGameConfigurations FixCC = OFF
13:32:21.7565BB0881OverlayManager::ReadGameConfigurationsGameConfigurations AllowCCMix = OFF
13:32:21.7565BB0884OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursor = OFF
13:32:21.7565BB0887OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursorMT = OFF
13:32:21.7565BB0890OverlayManager::ReadGameConfigurationsGameConfigurations EnableRawInput = OFF
13:32:21.7565BB0893OverlayManager::ReadGameConfigurationsGameConfigurations DisableOWGestures = OFF
13:32:21.7565BB0896OverlayManager::ReadGameConfigurationsGameConfigurations DisableD3d9Ex = OFF
13:32:21.7565BB0899OverlayManager::ReadGameConfigurationsGameConfigurations EnableMTCursor = ON
13:32:21.7565BB0902OverlayManager::ReadGameConfigurationsGameConfigurations UseRI = OFF
13:32:21.7565BB0905OverlayManager::ReadGameConfigurationsGameConfigurations UseRIKB = ON
13:32:21.7565BB0908OverlayManager::ReadGameConfigurationsGameConfigurations UseRIB = ON
13:32:21.7565BB0911OverlayManager::ReadGameConfigurationsGameConfigurations AllowRIMix = ON
13:32:21.7565BB0914OverlayManager::ReadGameConfigurationsGameConfigurations RestoreBB = OFF
13:32:21.7565BB0917OverlayManager::ReadGameConfigurationsGameConfigurations RecreateSB = OFF
13:32:21.7565BB0920OverlayManager::ReadGameConfigurationsGameConfigurations FixFSTB = OFF
13:32:21.7565BB0923OverlayManager::ReadGameConfigurationsGameConfigurations FixCOEx = OFF
13:32:21.7565BB0926OverlayManager::ReadGameConfigurationsGameConfigurations FixRCEx = ON
13:32:21.7565BB0929OverlayManager::ReadGameConfigurationsGameConfigurations DisableBlockChain = OFF
13:32:21.7565BB0932OverlayManager::ReadGameConfigurationsGameConfigurations UseMKLL = OFF
13:32:21.7565BB0935OverlayManager::ReadGameConfigurationsGameConfigurations UseNewKLL = OFF
13:32:21.7565BB0938OverlayManager::ReadGameConfigurationsGameConfigurations UseNewMLLForExclusive = ON
13:32:21.7565BB0941OverlayManager::ReadGameConfigurationsGameConfigurations UseMW = OFF
13:32:21.7565BB0944OverlayManager::ReadGameConfigurationsGameConfigurations UsePR = OFF
13:32:21.7565BB0947OverlayManager::ReadGameConfigurationsGameConfigurations WaitRestore = OFF
13:32:21.7565BB0950OverlayManager::ReadGameConfigurationsGameConfigurations DIT = 0
13:32:21.7565BB0953OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreMultipleDevices = OFF
13:32:21.7565BB0956OverlayManager::ReadGameConfigurationsGameConfigurations FixHotkeyRI = ON
13:32:21.7565BB0959OverlayManager::ReadGameConfigurationsGameConfigurations SendHotkeyRI = ON
13:32:21.7565BB0962OverlayManager::ReadGameConfigurationsGameConfigurations FixRestoreSWL = OFF
13:32:21.7565BB0965OverlayManager::ReadGameConfigurationsGameConfigurations FIGVTH = OFF
13:32:21.7565BB0968OverlayManager::ReadGameConfigurationsGameConfigurations PTBOffsetPixel = 0
13:32:21.7565BB0971OverlayManager::ReadGameConfigurationsGameConfigurations ForceGBB = OFF
13:32:21.7565BB0974OverlayManager::ReadGameConfigurationsGameConfigurations FixModifierMixMode = OFF
13:32:21.7565BB0976OverlayManager::ReadGameConfigurationsGameConfigurations FixDXThreadSafe = OFF
13:32:21.7565BB0978OverlayManager::ReadGameConfigurationsGameConfigurations FixInvisibleCursorCR = OFF
13:32:21.7565BB0980OverlayManager::ReadGameConfigurationsGameConfigurations SkipGameProc = OFF
13:32:21.7565BB0982OverlayManager::ReadGameConfigurationsGameConfigurations FixCVCursor = OFF
13:32:21.7565BB0984OverlayManager::ReadGameConfigurationsGameConfigurations DisableRenderAI = OFF
13:32:21.7565BB0986OverlayManager::ReadGameConfigurationsGameConfigurations DisableSmartMixMode = OFF
13:32:21.7565BB0988OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreads = OFF
13:32:21.7565BB0990OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreadsHook = OFF
13:32:21.7565BB0992OverlayManager::ReadGameConfigurationsGameConfigurations KeepInGameOnLostFocus = OFF
13:32:21.7565BB0994OverlayManager::ReadGameConfigurationsGameConfigurations FixBlending = OFF
13:32:21.7565BB0996OverlayManager::ReadGameConfigurationsGameConfigurations OOPOUseDefaultAdpater = OFF
13:32:21.7565BB0998OverlayManager::ReadGameConfigurationsGameConfigurations OOPODisableDynamicRendering = OFF
13:32:21.7565BB01000OverlayManager::ReadGameConfigurationsGameConfigurations OOPOExclusiveAsForeground = OFF
13:32:21.7565BB01004OverlayManager::ReadGameConfigurationsGameConfigurations OOPODisableFullscreenRendering = OFF
13:32:21.7565BB01006OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreCursorRefCount = OFF
13:32:21.7565BB01008OverlayManager::ReadGameConfigurationsGameConfigurations EnableMCHHookRetries = OFF
13:32:21.7565BB01010OverlayManager::ReadGameConfigurationsGameConfigurations DisableHookFallback = OFF
13:32:21.7565BB01012OverlayManager::ReadGameConfigurationsGameConfigurations AlternativeIPC = OFF
13:32:21.7565BB01014OverlayManager::ReadGameConfigurationsGameConfigurations RecordingFlipType = 0
13:32:21.7565BB01016OverlayManager::ReadGameConfigurationsGameConfigurations SkipGraphicsFunc = 0
13:32:21.7565BB01019OverlayManager::ReadGameConfigurationsGameConfigurations foreground Window as target window = 0
13:32:21.7565BB01021OverlayManager::ReadGameConfigurationsOverlayManager::SetGameConfigurations Succeeded.
13:32:21.7565BB01035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
13:32:21.7565BB0633OverlayManager::InitGameClientstarting hooks...
13:32:21.9115BB01991FunctionHook::LoadHookerLoading Utils from C:\Program Files (x86)\Overwolf\0.242.1.6\\OWUtils.dll succeeded
13:32:21.9215BB0602Install::CodeInit [Client,1] (MCH) OK
13:32:21.9245BB0602Install::CodeInit [Client,2] (MCH) OK
13:32:21.9265BB0602Install::CodeInit [Client,3] (MCH) OK
13:32:21.9295BB0602Install::CodeInit [Client,4] (MCH) OK
13:32:21.9315BB0602Install::CodeInit [Client,4.1] (MCH) OK
13:32:21.9535BB0602Install::CodeInit [Client,4.2] (MCH) OK
13:32:21.9535BB01307Client::hookFunctionsForce FIGVTH due to HCMs
13:32:21.9535BB01362Client::hookFunctionsSuspend before hook: OFF
13:32:21.9535BB0337FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
13:32:21.9545BB01063Install::CodeSegment [3|46352|0x47E60000|0xB510]
13:32:21.9565BB0602Install::Codeunknown (MCH) OK
13:32:21.9565BB01063Install::CodeSegment [3|58800|0x47E60000|0xE5B0]
13:32:21.9785BB0602Install::Codeunknown (MCH) OK
13:32:21.9785BB01063Install::CodeSegment [3|58208|0x47E60000|0xE360]
13:32:22.05BB0602Install::Codeunknown (MCH) OK
13:32:22.05BB0970Client::hookLibraryFunctionsInstall Code using ingame injection 5
13:32:22.05BB039GraphicsHookBase::HookLoad Hook module [d3d11.dll] OK
13:32:22.75BB0602Install::Codeunknown (MCH) OK
13:32:22.95BB0602Install::Codeunknown (MCH) OK
13:32:22.115BB0602Install::Codeunknown (MCH) OK
13:32:22.145BB0602Install::Codeunknown (MCH) OK
13:32:22.145BB0365GraphicsHookManager::HookFunction=========> Hook is skipped function 5::31.
13:32:22.145BB0365GraphicsHookManager::HookFunction=========> Hook is skipped function 5::32.
13:32:22.145BB0365GraphicsHookManager::HookFunction=========> Hook is skipped function 5::33.
13:32:22.145BB0365GraphicsHookManager::HookFunction=========> Hook is skipped function 5::34.
13:32:22.145BB0405GraphicsHookManager::FinishHookdone hooking: 5
13:32:22.145BB0916Client::hookLibraryFunctionsLib [8] is not supported for game. skipping..
13:32:22.155BB0916Client::hookLibraryFunctionsLib [9] is not supported for game. skipping..
13:32:22.155BB0337FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
13:32:22.155BB01287OverlayManager::StartStarting...
13:32:22.155BB01319OverlayManager::Startstarting hooks 2...
13:32:22.175BB0602Install::CodeInit [Client,5] (MCH) OK
13:32:22.405BB0602Install::CodeInit [Client,5.1] (MCH) OK
13:32:22.425BB0602Install::CodeInit [Client,6] (MCH) OK
13:32:22.425BB01388OverlayManager::StartRID Found 1 devices.
13:32:22.425BB01402OverlayManager::StartRID Keyboard Found [0] with 0X0(0X30) hwnd(0x0)...
13:32:22.435BB01485XTRAP COMPATIBLE PATCH WARNING
13:32:22.435BB01494OverlayManager::Startdone with hooks...
13:32:22.435BB0108ApiManager::InitAPI Manager Event : OK
13:32:22.435BB0120ApiManager::CreateBackgroundThreadBackground Thread - Created , ThreadId=31576
13:32:22.435BB067TXRSettingFail to read texture recognition options 0xb7
13:32:22.435BB0114TXOfInterestNew list set with 0 items
13:32:22.435BB01520OverlayManager::Startget foreground state
13:32:22.435BB08505OverlayManager::OnForegroundChangedChanged True
13:32:22.44E407239OverlayManager::OnConnectedConnected to server
13:32:22.44E4032SendServerHelloMessage::ExecuteSend connection Ack
13:32:22.455BB08634OverlayManager::AssureLockWindowOnForgroundChangedWindow is not in focus, skip lock (0x10166 [924, 751] , 0x0)
13:32:22.455BB01557OverlayManager::StartStarted...
13:32:22.457B587896OverlayManager::UpdateInputTrackerWinodwupdate input tracker list 0x0 -> 0x1073e
13:32:22.695BB0602Install::CodeInit [Client,0] (MCH) OK
13:32:22.695BB0428GraphicsHookManager::ReleaseHookRefClear Hook manager thread
13:32:22.695BB094GraphicsHookManager::StopThreadStopThread
13:32:22.707B1C216GraphicsHookManager::MessageLoopExit Thread
13:32:22.725BB0406Client::initFirstInjectioninit complete
13:32:22.725BB06123OverlayManager::notifyErrorToServerNotify error [0], system[coexistence_notification], message[ObsStudio;]
13:32:22.304E407066OverlayManager::doActionDisplayFPS - Triggered
13:32:23.773685C7818OverlayManager::IsEmptyCursorCache cursor 0x10005 (v: 1)
13:32:25.8947B7C429fSwapResize_BuffersResize buffer (0x43e8a0e0)!
13:32:26.3707B7C587RenderDeviceD3d11::RenderDeviceD3d11Render device d3d11
13:32:26.5157B7C148D3DHelpers::LoadDxLibraryDX Lib d3dx11_43.dll loaded
13:32:26.5167B7C148D3DHelpers::LoadDxLibraryDX Lib D3DCompiler_43.dll loaded
13:32:26.5167B7C984RenderDeviceD3d11::LoadD3dXLibraryAndFunctionsload library functions OK.
13:32:26.5677B7C1041RenderDeviceD3d11::initRefC r:[2]->[2] 0x43e8a0e0
13:32:26.5677B7C1072RenderDeviceD3d11::initDevice adapter hash: -105958356
13:32:26.5677B7C1105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
13:32:26.5677B7C1126RenderDeviceD3d11::initsave state
13:32:26.5677B7C696RenderDeviceD3d11::initDX11loading shaders...
13:32:26.5717B7C705RenderDeviceD3d11::initDX11create vs
13:32:26.5717B7C723RenderDeviceD3d11::initDX11create vs
13:32:26.5747B7C745RenderDeviceD3d11::initDX11create pxs
13:32:26.5777B7C774RenderDeviceD3d11::initDX11create raster
13:32:26.5777B7C842RenderDeviceD3d11::initDX11create buffers
13:32:26.5777B7C1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x5df90860.
13:32:26.5777B7C1134RenderDeviceD3d11::initrestore state
13:32:26.5777B7C1137RenderDeviceD3d11::initTarget Window [0xb065e]
13:32:26.5777B7C241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
13:32:26.5777B7C248IRenderDevice::reCreateResourceListRECREATION *** Done ***
13:32:26.5777B7C193Overlay::Streaming::GameCaptureManager::SetRenderDeviceStreaming Client started. SHT supported: True
13:32:26.5777B7C2092RenderDeviceD3d11::setFixSet render device fix RT.
13:32:26.5777B7C3105OverlayManager::setGraphicsRender Device fix was set RT.
13:32:26.5777B7C5468OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
13:32:26.5777B7C5488OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
13:32:26.9407B7C737OverlayInputManager::HandleCommandsClear all hotkeys command
13:32:26.9407B7C788OverlayInputManager::AddHotKeyAdd new hotkey [Control_Overlay]-[9]-[2]. Total [0] (pressed: 1)
13:32:26.9407B7C26UpdateOverlaySkinCommand::ExecuteFPS: scale [0.250000], offser[0, 0]
13:32:26.9407B7C21StartWidgetsRefresher::ExecuteExecute start wicket manager
13:32:26.9407B7C275WidgetManager::StartLayoutSchedulerstart layout scheduler
13:32:26.9407B7C5637OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xb065e} (foreground = 0xb065e).
13:32:26.9407B7C2541OverlayManager::installWindowProcHookInstall WPH
13:32:26.9407B7C2555OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x70371
13:32:26.9407B7C2574OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
13:32:26.9407B7C2620OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xd3b6d570=-742992528)=>(0xa585430=173560880)
13:32:26.9407B7C2631OverlayManager::installWindowProcHookinstallWindowProcHook mouse is tracked successfully.
13:32:26.9407B7C311PerformanceCounter::NotifyFrameRenderNotify first Render...
13:32:26.9407B7C1035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
13:32:26.9407B7C8397OverlayManager::CheckForSharedTextureSupportCheck for SHT support
13:32:26.9618384225InterProcessElement::openInterProcess Overwolf_ImID_2501F4_P_21368 opened succesfuly
13:32:26.9618384225InterProcessElement::openInterProcess Overwolf_PID_21368_SHARED_MEMORY_AGENT opened succesfuly
13:32:26.9628384225InterProcessElement::openInterProcess Overwolf_ImID_10878_P_21368 opened succesfuly
13:32:26.9628384225InterProcessElement::openInterProcess Overwolf_PID_21368_SHARED_MEMORY_AGENT opened succesfuly
13:32:26.9717B7C5539OverlayManager::initOverlayResolutionEx 0X40008
13:32:26.9717B7C5545OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
13:32:26.9717B7C5468OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
13:32:26.9717B7C5488OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
13:32:26.9847B7C326RenderImageD3d11::setSizeCreate Texture (300,60) / (384,128) - OK
13:32:26.9847B7C347RenderImageD3d11::setSizeCreate Texture RV (384,128) - OK
13:32:27.118685C2650OverlayManager::installKeybMouseHookInstall KeybMouse
13:32:27.118685C480InputInterceptor::stopHookunhook keyboard and mouse
13:32:27.118685C447InputInterceptor::runHookKeyboard is hooked 0x685c
13:32:27.118685C457InputInterceptor::runHookNew Mouse LL is hooked
13:32:27.118685C469InputInterceptor::runHookMouse is hooked 0x685c
13:32:27.118685C2301OverlayManager::GameWndProc_XTRAP_COMPATIBLEGameWndProc - Original Cursor Ref Count = 4, Cur = 0x10005
13:32:27.374E407342OverlayManager::HandleIPCMessageLoad in-game plugin request: [C:\Users\samtw\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\247.2.7\plugins/GEPPlugin64.dll] [oopo: off]
13:32:27.3867B7C8168OverlayManager::LoadPluginloading plugin: C:\Users\samtw\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\247.2.7\plugins/GEPPlugin64.dll
13:32:27.4687B7C8187OverlayManager::LoadPluginPlugin loaded [2] [C:\Users\samtw\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\247.2.7\plugins/GEPPlugin64.dll] []
13:32:27.5457B7C8219OverlayManager::LoadPluginfinish loading plugin
13:32:29.94685C6338overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x0) 0xb065e .
13:32:29.95685C7766OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
13:32:32.447B582141Client::LogProcessModulesLoaded modules:
13:32:32.497B582157C:\Program Files (x86)\Overwolf\0.242.1.6\OWClient.dll
13:32:32.497B582157C:\Program Files (x86)\Overwolf\0.242.1.6\OWExplorer.dll
13:32:32.497B582157C:\Program Files (x86)\Overwolf\0.242.1.6\OWUtils.dll
13:32:32.497B582157C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll
13:32:32.497B582157C:\Program Files (x86)\Steam\steamclient64.dll
13:32:32.497B582157C:\Program Files (x86)\Steam\tier0_s64.dll
13:32:32.497B582157C:\Program Files (x86)\Steam\vstdlib_s64.dll
13:32:32.497B582157C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\overlay64.dll
13:32:32.497B582157C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\uplay_r264.dll
13:32:32.497B582157C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll
13:32:32.497B582157C:\ProgramData\A-Volute\DellInc.AlienwareSoundCenter\Modules\ScheduledModules\x64\AudioDevProps2.dll
13:32:32.497B582157C:\ProgramData\A-Volute\DellInc.AlienwareSoundCenter\Modules\ScheduledModules\x64\NahimicOSD.dll
13:32:32.497B582157C:\ProgramData\A-Volute\DellInc.AlienwareSoundCenter\Modules\ScheduledModules\x64\ProductInfo.dll
13:32:32.497B582157C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.24020.7-0\MpOav.dll
13:32:32.497B582157C:\ProgramData\obs-studio-hook\graphics-hook64.dll
13:32:32.497B582157C:\Users\samtw\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\247.2.7\plugins\64\gep_rainbowsixsiege.dll
13:32:32.497B582157C:\Users\samtw\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\247.2.7\plugins\64\libowgameevents64.dll
13:32:32.497B582157C:\Users\samtw\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\247.2.7\plugins\GEPPlugin64.dll
13:32:32.497B582157C:\Users\samtw\AppData\Local\ubisoft\r6siege\RainbowSix.exe
13:32:32.497B582157C:\WINDOWS\SYSTEM32\AcGenral.DLL
13:32:32.497B582157C:\WINDOWS\SYSTEM32\AudioSes.dll
13:32:32.497B582157C:\WINDOWS\SYSTEM32\CFGMGR32.dll
13:32:32.497B582157C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL
13:32:32.497B582157C:\WINDOWS\SYSTEM32\CRYPTSP.dll
13:32:32.497B582157C:\WINDOWS\SYSTEM32\CoreMessaging.dll
13:32:32.497B582157C:\WINDOWS\SYSTEM32\CoreUIComponents.dll
13:32:32.497B582157C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll
13:32:32.497B582157C:\WINDOWS\SYSTEM32\D3DX9_43.dll
13:32:32.497B582157C:\WINDOWS\SYSTEM32\DINPUT8.dll
13:32:32.497B582157C:\WINDOWS\SYSTEM32\DNSAPI.dll
13:32:32.497B582157C:\WINDOWS\SYSTEM32\GLU32.dll
13:32:32.497B582157C:\WINDOWS\SYSTEM32\HID.DLL
13:32:32.497B582157C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
13:32:32.497B582157C:\WINDOWS\SYSTEM32\MPR.dll
13:32:32.497B582157C:\WINDOWS\SYSTEM32\MSVCP140.dll
13:32:32.497B582157C:\WINDOWS\SYSTEM32\MSWSOCK.dll
13:32:32.497B582157C:\WINDOWS\SYSTEM32\NTASN1.dll
13:32:32.497B582157C:\WINDOWS\SYSTEM32\OPENGL32.dll
13:32:32.497B582157C:\WINDOWS\SYSTEM32\POWRPROF.dll
13:32:32.497B582157C:\WINDOWS\SYSTEM32\PROPSYS.dll
13:32:32.497B582157C:\WINDOWS\SYSTEM32\Secur32.dll
13:32:32.497B582157C:\WINDOWS\SYSTEM32\SensApi.dll
13:32:32.497B582157C:\WINDOWS\SYSTEM32\SspiCli.dll
13:32:32.497B582157C:\WINDOWS\SYSTEM32\UMPDC.dll
13:32:32.497B582157C:\WINDOWS\SYSTEM32\USERENV.dll
13:32:32.497B582157C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll
13:32:32.497B582157C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll
13:32:32.497B582157C:\WINDOWS\SYSTEM32\VERSION.dll
13:32:32.497B582157C:\WINDOWS\SYSTEM32\WINHTTP.dll
13:32:32.497B582157C:\WINDOWS\SYSTEM32\WINMM.dll
13:32:32.497B582157C:\WINDOWS\SYSTEM32\WINNSI.DLL
13:32:32.497B582157C:\WINDOWS\SYSTEM32\WINSTA.dll
13:32:32.497B582157C:\WINDOWS\SYSTEM32\WTSAPI32.dll
13:32:32.497B582157C:\WINDOWS\SYSTEM32\WindowsCodecs.dll
13:32:32.497B582157C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll
13:32:32.497B582157C:\WINDOWS\SYSTEM32\XInput1_4.dll
13:32:32.497B582157C:\WINDOWS\SYSTEM32\amsi.dll
13:32:32.497B582157C:\WINDOWS\SYSTEM32\apphelp.dll
13:32:32.497B582157C:\WINDOWS\SYSTEM32\cryptnet.dll
13:32:32.497B582157C:\WINDOWS\SYSTEM32\d3d11.dll
13:32:32.497B582157C:\WINDOWS\SYSTEM32\d3d9.dll
13:32:32.497B582157C:\WINDOWS\SYSTEM32\d3dx11_43.dll
13:32:32.497B582157C:\WINDOWS\SYSTEM32\dbgcore.DLL
13:32:32.497B582157C:\WINDOWS\SYSTEM32\dbghelp.dll
13:32:32.497B582157C:\WINDOWS\SYSTEM32\dcomp.dll
13:32:32.497B582157C:\WINDOWS\SYSTEM32\devobj.dll
13:32:32.497B582157C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
13:32:32.497B582157C:\WINDOWS\SYSTEM32\directxdatabasehelper.dll
13:32:32.497B582157C:\WINDOWS\SYSTEM32\drvstore.dll
13:32:32.497B582157C:\WINDOWS\SYSTEM32\dwmapi.dll
13:32:32.497B582157C:\WINDOWS\SYSTEM32\dxcore.dll
13:32:32.497B582157C:\WINDOWS\SYSTEM32\dxgi.dll
13:32:32.497B582157C:\WINDOWS\SYSTEM32\gpapi.dll
13:32:32.497B582157C:\WINDOWS\SYSTEM32\inputhost.dll
13:32:32.497B582157C:\WINDOWS\SYSTEM32\kernel.appcore.dll
13:32:32.497B582157C:\WINDOWS\SYSTEM32\msasn1.dll
13:32:32.497B582157C:\WINDOWS\SYSTEM32\ncrypt.dll
13:32:32.497B582157C:\WINDOWS\SYSTEM32\ntdll.dll
13:32:32.497B582157C:\WINDOWS\SYSTEM32\ntmarta.dll
13:32:32.497B582157C:\WINDOWS\SYSTEM32\nvapi64.dll
13:32:32.497B582157C:\WINDOWS\SYSTEM32\pdh.dll
13:32:32.497B582157C:\WINDOWS\SYSTEM32\profapi.dll
13:32:32.497B582157C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll
13:32:32.497B582157C:\WINDOWS\SYSTEM32\textinputframework.dll
13:32:32.497B582157C:\WINDOWS\SYSTEM32\wbemcomn.dll
13:32:32.497B582157C:\WINDOWS\SYSTEM32\windows.storage.dll
13:32:32.497B582157C:\WINDOWS\SYSTEM32\wintypes.dll
13:32:32.497B582157C:\WINDOWS\SYSTEM32\wldp.dll
13:32:32.497B582157C:\WINDOWS\System32\COMDLG32.dll
13:32:32.497B582157C:\WINDOWS\System32\CRYPT32.dll
13:32:32.497B582157C:\WINDOWS\System32\DriverStore\FileRepository\nvdd.inf_amd64_3f76195539e2d9d9\Display.NvContainer\MessageBus.dll
13:32:32.497B582157C:\WINDOWS\System32\DriverStore\FileRepository\nvdd.inf_amd64_3f76195539e2d9d9\NvCamera\NvCamera64.dll
13:32:32.497B582157C:\WINDOWS\System32\DriverStore\FileRepository\nvdd.inf_amd64_3f76195539e2d9d9\NvCamera\d3dcompiler_47_64.dll
13:32:32.497B582157C:\WINDOWS\System32\DriverStore\FileRepository\nvdd.inf_amd64_3f76195539e2d9d9\nvcuda64.dll
13:32:32.497B582157C:\WINDOWS\System32\DriverStore\FileRepository\nvdd.inf_amd64_3f76195539e2d9d9\nvgpucomp64.dll
13:32:32.497B582157C:\WINDOWS\System32\DriverStore\FileRepository\nvdd.inf_amd64_3f76195539e2d9d9\nvldumdx.dll
13:32:32.497B582157C:\WINDOWS\System32\DriverStore\FileRepository\nvdd.inf_amd64_3f76195539e2d9d9\nvwgf2umx.dll
13:32:32.497B582157C:\WINDOWS\System32\GDI32.dll
13:32:32.497B582157C:\WINDOWS\System32\IMM32.DLL
13:32:32.497B582157C:\WINDOWS\System32\KERNEL32.DLL
13:32:32.497B582157C:\WINDOWS\System32\KERNELBASE.dll
13:32:32.497B582157C:\WINDOWS\System32\MMDevApi.dll
13:32:32.497B582157C:\WINDOWS\System32\MSCTF.dll
13:32:32.497B582157C:\WINDOWS\System32\NSI.dll
13:32:32.497B582157C:\WINDOWS\System32\OLEAUT32.dll
13:32:32.497B582157C:\WINDOWS\System32\PSAPI.DLL
13:32:32.497B582157C:\WINDOWS\System32\RPCRT4.dll
13:32:32.497B582157C:\WINDOWS\System32\SETUPAPI.dll
13:32:32.497B582157C:\WINDOWS\System32\SHELL32.dll
13:32:32.497B582157C:\WINDOWS\System32\SHLWAPI.dll
13:32:32.497B582157C:\WINDOWS\System32\USER32.dll
13:32:32.497B582157C:\WINDOWS\System32\WS2_32.dll
13:32:32.497B582157C:\WINDOWS\System32\advapi32.dll
13:32:32.497B582157C:\WINDOWS\System32\bcrypt.dll
13:32:32.497B582157C:\WINDOWS\System32\bcryptPrimitives.dll
13:32:32.497B582157C:\WINDOWS\System32\clbcatq.dll
13:32:32.497B582157C:\WINDOWS\System32\combase.dll
13:32:32.497B582157C:\WINDOWS\System32\fwpuclnt.dll
13:32:32.497B582157C:\WINDOWS\System32\gdi32full.dll
13:32:32.497B582157C:\WINDOWS\System32\imagehlp.dll
13:32:32.497B582157C:\WINDOWS\System32\msvcp_win.dll
13:32:32.497B582157C:\WINDOWS\System32\msvcrt.dll
13:32:32.497B582157C:\WINDOWS\System32\ole32.dll
13:32:32.497B582157C:\WINDOWS\System32\perfproc.dll
13:32:32.497B582157C:\WINDOWS\System32\sechost.dll
13:32:32.497B582157C:\WINDOWS\System32\shcore.dll
13:32:32.497B582157C:\WINDOWS\System32\ucrtbase.dll
13:32:32.497B582157C:\WINDOWS\System32\win32u.dll
13:32:32.497B582157C:\WINDOWS\System32\winrnr.dll
13:32:32.497B582157C:\WINDOWS\System32\wintrust.dll
13:32:32.497B582157C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.22621.2506_none_b43bab19638c9595\COMCTL32.dll
13:32:32.497B582157C:\WINDOWS\system32\d3dcompiler_47.dll
13:32:32.497B582157C:\WINDOWS\system32\napinsp.dll
13:32:32.497B582157C:\WINDOWS\system32\nlansp_c.dll
13:32:32.497B582157C:\WINDOWS\system32\nvspcap64.dll
13:32:32.497B582157C:\WINDOWS\system32\pnrpnsp.dll
13:32:32.497B582157C:\WINDOWS\system32\rsaenh.dll
13:32:32.497B582157C:\WINDOWS\system32\uxtheme.dll
13:32:32.497B582157C:\WINDOWS\system32\wbem\fastprox.dll
13:32:32.497B582157C:\WINDOWS\system32\wbem\wbemprox.dll
13:32:32.497B582157C:\WINDOWS\system32\wbem\wbemsvc.dll
13:32:32.497B582157C:\WINDOWS\system32\wshbth.dll
13:32:32.497B582157C:\Windows\System32\OneCoreCommonProxyStub.dll
13:32:32.497B582157C:\Windows\System32\OneCoreUAPCommonProxyStub.dll
13:32:32.497B582157C:\Windows\System32\Windows.UI.dll
13:32:32.497B582157C:\Windows\System32\gameux.dll
13:32:32.497B582157C:\Windows\System32\rasadhlp.dll
13:32:32.497B582157D:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\amd_ags_x64.dll
13:32:32.497B582157D:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\defaultargs.dll
13:32:32.497B582157D:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\gfsdk_aftermath_lib.x64.dll
13:32:32.497B582157D:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\steam_api64.dll
13:32:32.497B582157D:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\upc_r2_loader64.dll
13:32:32.497B582157D:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\vivoxsdk.dll
13:33:01.7338384255InterProcessElement::closeInterProcess Overwolf_PID_21368_SHARED_MEMORY_AGENT close 2147483647 bytes
13:33:01.7338384125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=2501f4
13:33:01.7338384255InterProcessElement::closeInterProcess Overwolf_ImID_2501F4_P_21368 close 2147483647 bytes
13:33:01.73383842644WidgetManager::RefreshLayoutAsyncMove widget to Poll
13:33:05.957468648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
13:33:06.87685C648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
13:33:06.1738384125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=20a22
13:33:06.17383842644WidgetManager::RefreshLayoutAsyncMove widget to Poll
13:33:06.2058384225InterProcessElement::openInterProcess Overwolf_ImID_20A22_P_21368 opened succesfuly
13:33:06.2058384225InterProcessElement::openInterProcess Overwolf_PID_21368_SHARED_MEMORY_AGENT opened succesfuly
13:33:06.4517B7C326RenderImageD3d11::setSizeCreate Texture (1460,720) / (1536,768) - OK
13:33:06.4517B7C347RenderImageD3d11::setSizeCreate Texture RV (1536,768) - OK
13:33:06.463685C2818OverlayManager::setControlModeOVERLAY_CONTROL_ON
13:33:06.469685C7818OverlayManager::IsEmptyCursorCache cursor 0x100d19 (v: 1)
13:33:06.997685C7818OverlayManager::IsEmptyCursorCache cursor 0x507ab (v: 1)
13:33:10.71468648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
13:33:10.1217B7C2869OverlayManager::setControlModeSet RI keyboard to 0X0 (0X30)...
13:33:10.1217B7C2874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
13:33:10.1297B7C3999OverlayManager::RestoreGameCursorRestoreGameCursor ref = 5, OW handle = 0x100d19;prev = 0x100d19 , {Original values: ref = 5 handle = 0x10005}
13:33:10.177685C648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
13:34:05.7248F8125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=30a24
13:34:05.7248F82644WidgetManager::RefreshLayoutAsyncMove widget to Poll
13:40:32.821685C7766OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (0)
13:40:33.151E40367InputInterceptor::ResetLLHookProcExtReset keys state
13:40:33.151E406907OverlayManager::doActionForegroundChange Event OFF (OFF)
13:40:33.151E408505OverlayManager::OnForegroundChangedChanged False
13:40:33.157E408543OverlayManager::OnForegroundChangedLost foreground to window Handle=0x0 Title=[]
13:40:33.157E402979OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
13:40:33.157E402869OverlayManager::setControlModeSet RI keyboard to 0X1 (0X30)...
13:40:33.157E402874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
13:40:33.171E40367InputInterceptor::ResetLLHookProcExtReset keys state
13:40:33.175E407066OverlayManager::doActionDisplayFPS - Triggered
13:40:33.598685C3048OverlayManager::DetachThreadInputDetach thread input 26716, 31612
13:40:33.6467B7C496ReleaseD11DeviceDevice Released! [1]
13:40:33.6467B7C2998OverlayManager::OnGraphicsDeviceLostClear Resource Start
13:40:33.6467B7C1563OverlayManager::RestoreGameWNDPROCSearch SWL..
13:40:33.6467B7C1570OverlayManager::RestoreGameWNDPROCSWL restored.
13:40:33.6467B7C1580OverlayManager::RestoreGameWNDPROCSWL OK.
13:40:33.6467B7C1585OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x70371
13:40:33.6467B7C3020OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
13:40:33.6467B7C184IRenderDevice::releaseRender Releasing.
13:40:33.6467B7C98RenderDeviceCaptureBase::ReleaseTextureRelease
13:40:33.6467B7C116RenderDeviceCaptureBase::ReleaseTextureReleased
13:40:33.6467B7C1258RenderDeviceD3d11::releaseImplementationReleasing 1
13:40:33.6467B7C1268RenderDeviceD3d11::releaseImplementationReleasing 2
13:40:33.6467B7C1287RenderDeviceD3d11::releaseImplementationReleasing 3
13:40:33.6467B7C201IRenderDevice::releaseRender Releasing Done.
13:40:33.6467B7C499ReleaseD11Device End Device Released!
13:40:33.6467B7C429fSwapResize_BuffersResize buffer (0x43e8a0e0)!
13:40:34.2508F8293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
13:40:36.2768F8177WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3346].
13:40:36.2768F852WidgetsLayoutScheduler::Stopstopping layout scheduler
13:40:36.2768F861WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:16)
13:40:37.700E406907OverlayManager::doActionForegroundChange Event ON (ON)
13:40:37.701E408505OverlayManager::OnForegroundChangedChanged True
13:40:37.701E408634OverlayManager::AssureLockWindowOnForgroundChangedWindow is not in focus, skip lock (0xb065e [1319, 1073] , 0x0)
13:40:37.701E402986OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
13:40:39.87B7C429fSwapResize_BuffersResize buffer (0x43e8a0e0)!
13:40:39.627B7C1041RenderDeviceD3d11::initRefC r:[2]->[2] 0x43e8a0e0
13:40:39.627B7C1105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
13:40:39.627B7C1126RenderDeviceD3d11::initsave state
13:40:39.627B7C696RenderDeviceD3d11::initDX11loading shaders...
13:40:39.697B7C1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x5df90860.
13:40:39.697B7C1134RenderDeviceD3d11::initrestore state
13:40:39.697B7C1137RenderDeviceD3d11::initTarget Window [0xb065e]
13:40:39.697B7C241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
13:40:39.697B7C248IRenderDevice::reCreateResourceListRECREATION *** Done ***
13:40:39.697B7C5545OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
13:40:39.697B7C5468OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
13:40:39.697B7C5488OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
13:40:39.807B7C48ResetSnapShotSH::ExecuteRelease snapshot SH
13:40:39.807B7C5637OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xb065e} (foreground = 0xb065e).
13:40:39.807B7C2541OverlayManager::installWindowProcHookInstall WPH
13:40:39.817B7C2555OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x65c0ab5
13:40:39.817B7C2574OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
13:40:39.817B7C2620OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xd3b6d570=-742992528)=>(0xa585430=173560880)
13:40:39.817B7C2377WidgetManager::Renderresume layout thread
13:40:39.817B7C275WidgetManager::StartLayoutSchedulerstart layout scheduler
13:40:39.817B7C293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
13:40:39.817B7C1035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
13:40:39.88685C2650OverlayManager::installKeybMouseHookInstall KeybMouse
13:40:39.88685C480InputInterceptor::stopHookunhook keyboard and mouse
13:40:39.88685C447InputInterceptor::runHookKeyboard is hooked 0x685c
13:40:39.88685C457InputInterceptor::runHookNew Mouse LL is hooked
13:40:39.88685C469InputInterceptor::runHookMouse is hooked 0x685c
13:40:39.89685C6338overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xb065e) 0xb065e .
13:40:39.89685C7766OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
13:40:39.957B7C5539OverlayManager::initOverlayResolutionEx 0X40008
13:40:39.957B7C5545OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
13:40:39.957B7C5468OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
13:40:39.957B7C5488OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
13:41:22.946685C3048OverlayManager::DetachThreadInputDetach thread input 26716, 31612
13:41:23.1487B7C496ReleaseD11DeviceDevice Released! [1]
13:41:23.1487B7C2998OverlayManager::OnGraphicsDeviceLostClear Resource Start
13:41:23.1487B7C1563OverlayManager::RestoreGameWNDPROCSearch SWL..
13:41:23.1487B7C1570OverlayManager::RestoreGameWNDPROCSWL restored.
13:41:23.1487B7C1580OverlayManager::RestoreGameWNDPROCSWL OK.
13:41:23.1487B7C1585OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x65c0ab5
13:41:23.1487B7C3020OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
13:41:23.1487B7C184IRenderDevice::releaseRender Releasing.
13:41:23.1487B7C98RenderDeviceCaptureBase::ReleaseTextureRelease
13:41:23.1487B7C116RenderDeviceCaptureBase::ReleaseTextureReleased
13:41:23.1487B7C1258RenderDeviceD3d11::releaseImplementationReleasing 1
13:41:23.1487B7C1268RenderDeviceD3d11::releaseImplementationReleasing 2
13:41:23.1487B7C1287RenderDeviceD3d11::releaseImplementationReleasing 3
13:41:23.1487B7C201IRenderDevice::releaseRender Releasing Done.
13:41:23.1487B7C499ReleaseD11Device End Device Released!
13:41:23.1487B7C429fSwapResize_BuffersResize buffer (0x43e8a0e0)!
13:41:23.2777B7C1041RenderDeviceD3d11::initRefC r:[2]->[2] 0x43e8a0e0
13:41:23.2777B7C1105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
13:41:23.2777B7C1126RenderDeviceD3d11::initsave state
13:41:23.2777B7C696RenderDeviceD3d11::initDX11loading shaders...
13:41:23.2887B7C1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x5df90860.
13:41:23.2887B7C1134RenderDeviceD3d11::initrestore state
13:41:23.2887B7C1137RenderDeviceD3d11::initTarget Window [0xb065e]
13:41:23.2887B7C241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
13:41:23.2887B7C248IRenderDevice::reCreateResourceListRECREATION *** Done ***
13:41:23.2887B7C5545OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
13:41:23.2887B7C5468OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
13:41:23.2887B7C5488OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
13:41:23.3027B7C5637OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xb065e} (foreground = 0xb065e).
13:41:23.3027B7C2541OverlayManager::installWindowProcHookInstall WPH
13:41:23.3037B7C2555OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x490a65
13:41:23.3037B7C2574OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
13:41:23.3037B7C2620OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xd3b6d570=-742992528)=>(0xa585430=173560880)
13:41:23.3087B7C5539OverlayManager::initOverlayResolutionEx 0X40008
13:41:23.3087B7C5545OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
13:41:23.3087B7C5468OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
13:41:23.3087B7C5488OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
13:41:23.454685C2650OverlayManager::installKeybMouseHookInstall KeybMouse
13:41:23.454685C480InputInterceptor::stopHookunhook keyboard and mouse
13:41:23.454685C447InputInterceptor::runHookKeyboard is hooked 0x685c
13:41:23.454685C457InputInterceptor::runHookNew Mouse LL is hooked
13:41:23.454685C469InputInterceptor::runHookMouse is hooked 0x685c
13:42:44.578685C7766OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (0)
13:42:44.778685C3048OverlayManager::DetachThreadInputDetach thread input 26716, 31612
13:42:44.7917B7C496ReleaseD11DeviceDevice Released! [1]
13:42:44.7917B7C2998OverlayManager::OnGraphicsDeviceLostClear Resource Start
13:42:44.7917B7C1563OverlayManager::RestoreGameWNDPROCSearch SWL..
13:42:44.7917B7C1570OverlayManager::RestoreGameWNDPROCSWL restored.
13:42:44.7917B7C1580OverlayManager::RestoreGameWNDPROCSWL OK.
13:42:44.7917B7C1585OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x490a65
13:42:44.7917B7C3020OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
13:42:44.7917B7C184IRenderDevice::releaseRender Releasing.
13:42:44.7917B7C98RenderDeviceCaptureBase::ReleaseTextureRelease
13:42:44.7917B7C116RenderDeviceCaptureBase::ReleaseTextureReleased
13:42:44.7917B7C1258RenderDeviceD3d11::releaseImplementationReleasing 1
13:42:44.7917B7C1268RenderDeviceD3d11::releaseImplementationReleasing 2
13:42:44.7917B7C1287RenderDeviceD3d11::releaseImplementationReleasing 3
13:42:44.7917B7C201IRenderDevice::releaseRender Releasing Done.
13:42:44.7917B7C499ReleaseD11Device End Device Released!
13:42:44.7917B7C429fSwapResize_BuffersResize buffer (0x43e8a0e0)!
13:42:45.148E40367InputInterceptor::ResetLLHookProcExtReset keys state
13:42:45.148E406907OverlayManager::doActionForegroundChange Event OFF (OFF)
13:42:45.148E408505OverlayManager::OnForegroundChangedChanged False
13:42:45.148E408543OverlayManager::OnForegroundChangedLost foreground to window Handle=0x60BEA Title=[Deimos Vs EVERY Rank in Rainbow Six Siege - YouTube - Google Chrome]
13:42:45.148E402979OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
13:42:45.148E402869OverlayManager::setControlModeSet RI keyboard to 0X0 (0X30)...
13:42:45.149E402874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
13:42:45.163E40367InputInterceptor::ResetLLHookProcExtReset keys state
13:42:45.165E407066OverlayManager::doActionDisplayFPS - Triggered
13:42:46.1542D44293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
13:42:47.6632D44177WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3005].
13:42:47.6632D4452WidgetsLayoutScheduler::Stopstopping layout scheduler
13:42:47.6632D4461WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:20)