TimeThreadLineFunctionMessage
21:07:36.7714BF8139runClientStarting Overlay PID=22176(0x56a0) server PID = 24176
21:07:36.7714BF8560Client::initClient::Initialize
21:07:36.7714BF8568Client::initStart owclient thread
21:07:36.7716038325Client::initFirstInjectionClient::initFirstInjection.
21:07:36.7716038225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_24224176 opened succesfuly
21:07:36.7716038351session id = {BFA6DF25-BE02-4958-808D-ED9302629643}
21:07:36.77160382080Client::LogClientInfoCommandLine[1] [C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VALORANT-Win64-Shipping.exeShooterGame-remoting-app-port=60199-remoting-auth-token=SeDIWHcy-bzwiYyaIdwV5Q-patchline=live].
21:07:36.77160382080Client::LogClientInfoCommandLine[2] [-ares-deployment=eu-config-endpoint=https://shared.eu.a.pvp.net-savetouserdir-culture=en_US].
21:07:36.77160382096Client::LogClientInfoProcess OS version [10.0] [64-bit]
21:07:36.77160382106Client::LogClientInfoOS version [10.0.19041]
21:07:36.77260382128Client::LogClientInfoClient [64-bit] Version 2.2.242.0
21:07:36.77260382141Client::LogProcessModulesLoaded modules:
21:07:36.78060382157C:\Program Files (x86)\Overwolf\0.242.0.9\OWClient.dll
21:07:36.78060382157C:\Program Files (x86)\Overwolf\0.242.0.9\OWExplorer.dll
21:07:36.78060382157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\chrome_elf.dll
21:07:36.78060382157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\d3dcompiler_47.dll
21:07:36.78060382157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libEGL.dll
21:07:36.78060382157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libGLESv2.dll
21:07:36.78060382157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libcef.dll
21:07:36.78060382157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\DbgHelp\dbghelp.dll
21:07:36.78060382157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\NVIDIA\NVaftermath\Win64\GFSDK_Aftermath_Lib.x64.dll
21:07:36.78060382157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Ogg\Win64\VS2015\libogg_64.dll
21:07:36.78060382157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEXFramework_x64.dll
21:07:36.78060382157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEX_Clothing_x64.dll
21:07:36.78060382157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEX_Legacy_x64.dll
21:07:36.78060382157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\Apex_Destructible_x64.dll
21:07:36.78060382157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\NvCloth_x64.dll
21:07:36.78060382157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3Common_x64.dll
21:07:36.78060382157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3Cooking_x64.dll
21:07:36.78060382157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3_x64.dll
21:07:36.78060382157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PxFoundation_x64.dll
21:07:36.78060382157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PxPvdSDK_x64.dll
21:07:36.78060382157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbis_64.dll
21:07:36.78060382157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbisfile_64.dll
21:07:36.78060382157C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\MSVCP140.dll
21:07:36.78060382157C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\RiotGamesApi.dll
21:07:36.78060382157C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VALORANT-Win64-Shipping.exe
21:07:36.78060382157C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VCRUNTIME140.dll
21:07:36.78060382157C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VCRUNTIME140_1.dll
21:07:36.78060382157C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\dbghelp.dll
21:07:36.78060382157C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\stub.dll
21:07:36.78060382157C:\Users\Der Gerät\AppData\Local\Discord\app-1.0.9034\modules\discord_hook-1\discord_hook\a01f185ffec41d\DiscordHook64.dll
21:07:36.78060382157C:\Windows\SYSTEM32\AcGenral.DLL
21:07:36.78060382157C:\Windows\SYSTEM32\CRYPTBASE.DLL
21:07:36.78060382157C:\Windows\SYSTEM32\CRYPTSP.dll
21:07:36.78060382157C:\Windows\SYSTEM32\CRYPTUI.dll
21:07:36.78060382157C:\Windows\SYSTEM32\DEVOBJ.dll
21:07:36.78060382157C:\Windows\SYSTEM32\DNSAPI.dll
21:07:36.78060382157C:\Windows\SYSTEM32\DSOUND.dll
21:07:36.78060382157C:\Windows\SYSTEM32\DWrite.dll
21:07:36.78060382157C:\Windows\SYSTEM32\GLU32.dll
21:07:36.78060382157C:\Windows\SYSTEM32\HID.DLL
21:07:36.78060382157C:\Windows\SYSTEM32\IPHLPAPI.DLL
21:07:36.78060382157C:\Windows\SYSTEM32\MPR.dll
21:07:36.78060382157C:\Windows\SYSTEM32\MSASN1.dll
21:07:36.78060382157C:\Windows\SYSTEM32\NETAPI32.dll
21:07:36.78060382157C:\Windows\SYSTEM32\NTASN1.dll
21:07:36.78060382157C:\Windows\SYSTEM32\OLEACC.dll
21:07:36.78060382157C:\Windows\SYSTEM32\OPENGL32.dll
21:07:36.78060382157C:\Windows\SYSTEM32\PROPSYS.dll
21:07:36.78060382157C:\Windows\SYSTEM32\RTWorkQ.DLL
21:07:36.78060382157C:\Windows\SYSTEM32\SAMCLI.DLL
21:07:36.78060382157C:\Windows\SYSTEM32\Secur32.dll
21:07:36.78060382157C:\Windows\SYSTEM32\SspiCli.dll
21:07:36.78060382157C:\Windows\SYSTEM32\UIAutomationCore.DLL
21:07:36.78060382157C:\Windows\SYSTEM32\UMPDC.dll
21:07:36.78060382157C:\Windows\SYSTEM32\USERENV.dll
21:07:36.78060382157C:\Windows\SYSTEM32\USP10.dll
21:07:36.78060382157C:\Windows\SYSTEM32\VERSION.dll
21:07:36.78060382157C:\Windows\SYSTEM32\WINHTTP.dll
21:07:36.78060382157C:\Windows\SYSTEM32\WINMM.dll
21:07:36.78060382157C:\Windows\SYSTEM32\WINNSI.DLL
21:07:36.78060382157C:\Windows\SYSTEM32\WINSPOOL.DRV
21:07:36.78060382157C:\Windows\SYSTEM32\WTSAPI32.dll
21:07:36.78060382157C:\Windows\SYSTEM32\Wldp.dll
21:07:36.78060382157C:\Windows\SYSTEM32\X3DAudio1_7.dll
21:07:36.78060382157C:\Windows\SYSTEM32\XAPOFX1_5.dll
21:07:36.78060382157C:\Windows\SYSTEM32\XAudio2_7.dll
21:07:36.78060382157C:\Windows\SYSTEM32\XINPUT1_3.dll
21:07:36.78060382157C:\Windows\SYSTEM32\amdihk64.dll
21:07:36.78060382157C:\Windows\SYSTEM32\apphelp.dll
21:07:36.78060382157C:\Windows\SYSTEM32\atiadlxx.dll
21:07:36.78060382157C:\Windows\SYSTEM32\aticfx64.dll
21:07:36.78060382157C:\Windows\SYSTEM32\atidxx64.dll
21:07:36.78060382157C:\Windows\SYSTEM32\avrt.dll
21:07:36.78060382157C:\Windows\SYSTEM32\credui.dll
21:07:36.78060382157C:\Windows\SYSTEM32\cryptnet.dll
21:07:36.78060382157C:\Windows\SYSTEM32\d3d11.dll
21:07:36.78060382157C:\Windows\SYSTEM32\d3d9.dll
21:07:36.78060382157C:\Windows\SYSTEM32\dhcpcsvc.DLL
21:07:36.78060382157C:\Windows\SYSTEM32\dhcpcsvc6.DLL
21:07:36.78060382157C:\Windows\SYSTEM32\dwmapi.dll
21:07:36.78060382157C:\Windows\SYSTEM32\dxcore.dll
21:07:36.78060382157C:\Windows\SYSTEM32\dxgi.dll
21:07:36.78060382157C:\Windows\SYSTEM32\dxva2.dll
21:07:36.78060382157C:\Windows\SYSTEM32\gpapi.dll
21:07:36.78060382157C:\Windows\SYSTEM32\iertutil.dll
21:07:36.78060382157C:\Windows\SYSTEM32\kernel.appcore.dll
21:07:36.78060382157C:\Windows\SYSTEM32\mf.dll
21:07:36.78060382157C:\Windows\SYSTEM32\mfplat.dll
21:07:36.78060382157C:\Windows\SYSTEM32\mfplay.dll
21:07:36.78060382157C:\Windows\SYSTEM32\ncrypt.dll
21:07:36.78060382157C:\Windows\SYSTEM32\netutils.dll
21:07:36.78060382157C:\Windows\SYSTEM32\ntdll.dll
21:07:36.78060382157C:\Windows\SYSTEM32\ntmarta.dll
21:07:36.78060382157C:\Windows\SYSTEM32\pdh.dll
21:07:36.78060382157C:\Windows\SYSTEM32\powrprof.dll
21:07:36.78060382157C:\Windows\SYSTEM32\profapi.dll
21:07:36.78060382157C:\Windows\SYSTEM32\resourcepolicyclient.dll
21:07:36.78060382157C:\Windows\SYSTEM32\srvcli.dll
21:07:36.78060382157C:\Windows\SYSTEM32\textinputframework.dll
21:07:36.78060382157C:\Windows\SYSTEM32\urlmon.dll
21:07:36.78060382157C:\Windows\SYSTEM32\wevtapi.dll
21:07:36.78060382157C:\Windows\SYSTEM32\windows.storage.dll
21:07:36.78060382157C:\Windows\SYSTEM32\winmmbase.dll
21:07:36.78060382157C:\Windows\SYSTEM32\wintypes.dll
21:07:36.78060382157C:\Windows\System32\ADVAPI32.dll
21:07:36.78060382157C:\Windows\System32\COMDLG32.dll
21:07:36.78060382157C:\Windows\System32\CRYPT32.dll
21:07:36.78060382157C:\Windows\System32\CoreMessaging.dll
21:07:36.78060382157C:\Windows\System32\CoreUIComponents.dll
21:07:36.78060382157C:\Windows\System32\DriverStore\FileRepository\u0398226.inf_amd64_c5d9587384e4b5ff\B398182\AMDXX64.DLL
21:07:36.78060382157C:\Windows\System32\DriverStore\FileRepository\u0398226.inf_amd64_c5d9587384e4b5ff\B398182\ATICFX64.DLL
21:07:36.78060382157C:\Windows\System32\DriverStore\FileRepository\u0398226.inf_amd64_c5d9587384e4b5ff\B398182\amdenc64.dll
21:07:36.78060382157C:\Windows\System32\GDI32.dll
21:07:36.78060382157C:\Windows\System32\IMM32.DLL
21:07:36.78060382157C:\Windows\System32\InputHost.dll
21:07:36.78060382157C:\Windows\System32\KERNEL32.DLL
21:07:36.78060382157C:\Windows\System32\KERNELBASE.dll
21:07:36.78060382157C:\Windows\System32\MMDevApi.dll
21:07:36.78060382157C:\Windows\System32\MSCTF.dll
21:07:36.78060382157C:\Windows\System32\NSI.dll
21:07:36.78060382157C:\Windows\System32\Normaliz.dll
21:07:36.78060382157C:\Windows\System32\OLEAUT32.dll
21:07:36.78060382157C:\Windows\System32\PSAPI.DLL
21:07:36.78060382157C:\Windows\System32\RPCRT4.dll
21:07:36.78060382157C:\Windows\System32\SETUPAPI.dll
21:07:36.78060382157C:\Windows\System32\SHCORE.dll
21:07:36.78060382157C:\Windows\System32\SHELL32.dll
21:07:36.78060382157C:\Windows\System32\SHLWAPI.dll
21:07:36.78060382157C:\Windows\System32\USER32.dll
21:07:36.78060382157C:\Windows\System32\WINTRUST.dll
21:07:36.78060382157C:\Windows\System32\WLDAP32.dll
21:07:36.78060382157C:\Windows\System32\WS2_32.dll
21:07:36.78060382157C:\Windows\System32\WindowManagementAPI.dll
21:07:36.78060382157C:\Windows\System32\Windows.UI.dll
21:07:36.78060382157C:\Windows\System32\bcrypt.dll
21:07:36.78060382157C:\Windows\System32\bcryptPrimitives.dll
21:07:36.78060382157C:\Windows\System32\cfgmgr32.dll
21:07:36.78060382157C:\Windows\System32\clbcatq.dll
21:07:36.78060382157C:\Windows\System32\combase.dll
21:07:36.78060382157C:\Windows\System32\fwpuclnt.dll
21:07:36.78060382157C:\Windows\System32\gameux.dll
21:07:36.78060382157C:\Windows\System32\gdi32full.dll
21:07:36.78060382157C:\Windows\System32\imagehlp.dll
21:07:36.78060382157C:\Windows\System32\msvcp_win.dll
21:07:36.78060382157C:\Windows\System32\msvcrt.dll
21:07:36.78060382157C:\Windows\System32\ole32.dll
21:07:36.78060382157C:\Windows\System32\rasadhlp.dll
21:07:36.78060382157C:\Windows\System32\sechost.dll
21:07:36.78060382157C:\Windows\System32\ucrtbase.dll
21:07:36.78060382157C:\Windows\System32\win32u.dll
21:07:36.78060382157C:\Windows\System32\winrnr.dll
21:07:36.78060382157C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.3636_none_60b6a03d71f818d5\COMCTL32.dll
21:07:36.78060382157C:\Windows\system32\NLAapi.dll
21:07:36.78060382157C:\Windows\system32\audioses.dll
21:07:36.78060382157C:\Windows\system32\dataexchange.dll
21:07:36.78060382157C:\Windows\system32\dcomp.dll
21:07:36.78060382157C:\Windows\system32\explorerframe.dll
21:07:36.78060382157C:\Windows\system32\mswsock.dll
21:07:36.78060382157C:\Windows\system32\napinsp.dll
21:07:36.78060382157C:\Windows\system32\pnrpnsp.dll
21:07:36.78060382157C:\Windows\system32\rsaenh.dll
21:07:36.78060382157C:\Windows\system32\twinapi.appcore.dll
21:07:36.78060382157C:\Windows\system32\uxtheme.dll
21:07:36.78060382157C:\Windows\system32\wlanapi.dll
21:07:36.78060382157C:\Windows\system32\wshbth.dll
21:07:36.780603879GraphicsHookManager::InitCreated Thread - Created , ThreadId=6264
21:07:36.78460381546Client::ReadGameConfigurationsGameConfigurations Input Libraries - Use Default.
21:07:36.78460381570Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D11.
21:07:36.78460381619Client::ReadGameConfigurationsDisable DisableEXHandle - OFF
21:07:36.78460381685Client::ReadGameConfigurationsGameConfigurations UseTSHook - OFF
21:07:36.78460381698Client::ReadGameConfigurationsGameConfigurations DisableDIAquire - OFF
21:07:36.78460381728Client::ReadGameConfigurationsEnable EnableTXR - OFF
21:07:36.78460381768Client::ReadGameConfigurationsGameConfigurations DisableD3d9Ex - OFF
21:07:36.78460381770Client::ReadGameConfigurationsGameConfigurations EnableMTCursor - OFF
21:07:36.78560381772Client::ReadGameConfigurationsGameConfigurations Use Long Block - OFF
21:07:36.78560381774Client::ReadGameConfigurationsGameConfigurations Use Safe Block - OFF
21:07:36.78560381776Client::ReadGameConfigurationsGameConfigurations Use All Safe Block - OFF
21:07:36.78560381778Client::ReadGameConfigurationsGameConfigurations Disable Safe Hooking - OFF
21:07:36.78560381780Client::ReadGameConfigurationsGameConfigurations Use MH - OFF
21:07:36.78560381783Client::ReadGameConfigurationsGameConfigurations Use MCH - ON
21:07:36.78560381786Client::ReadGameConfigurationsGameConfigurations Use EH - OFF
21:07:36.78560381893Data::Search[0] 0x26C80000
21:07:36.78560381893Data::Search[1] 0x0
21:07:36.78560381893Data::Search[2] 0xE9480000
21:07:36.78560381893Data::Search[3] 0x0
21:07:36.78560381893Data::Search[4] 0x0
21:07:36.78560381893Data::Search[5] 0x24510000
21:07:36.78560381893Data::Search[6] 0x283F0000
21:07:36.78560381893Data::Search[7] 0xDCDC0000
21:07:36.78560381893Data::Search[8] 0x24510000
21:07:36.78560381893Data::Search[9] 0x0
21:07:36.78560381898Data::Search[10] 0x0
21:07:36.78560381904Data::Search[11] 0x21950000
21:07:36.78560381910Data::Search[12] 0xDCDC0000
21:07:36.78560381916Data::Search[13] 0x0
21:07:36.7856038337FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
21:07:36.78560381265Client::hookFunctionsDetected Windows 8.1 or greater
21:07:36.78560381288Client::hookFunctionsAcquiring function lock succedded
21:07:36.7856038254Common::HookChain::HookChainConfiguration::ReadAppConfigurationread configuration file
21:07:36.7856038582Common::HookChain::HookChainManager::InitFromRemoteConfigurationRead configuraion 17
21:07:36.7866038952FunctionHook::EnableMCHOptionsMCH - Enable MCH Options
21:07:36.7866038225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_24224176 opened succesfuly
21:07:36.7866038530OverlayManager::OverlayManagerOW System Cursor is set to = 0x48090ee1
21:07:36.78660387660OverlayManager::LoadDefaultCursorsLoad default cursors
21:07:36.7876038540OverlayManager::OverlayManagerOW Blank System Cursor is set to = 0x2e0ec7, game cursor = 0x10009
21:07:36.787603872PerformanceCounter::StartSessionStartSession
21:07:36.787603872PerformanceCounter::StartSessionStartSession
21:07:36.7876038225InterProcessElement::openInterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly
21:07:36.7876038762OverlayManager::ReadGameConfigurationsGameConfigurations Control Modes = 0
21:07:36.7876038780OverlayManager::ReadGameConfigurationsGameConfigurations TC Mode = 0x0
21:07:36.7876038782OverlayManager::ReadGameConfigurationsGameConfigurations Cursor Mode = 0
21:07:36.7876038785OverlayManager::ReadGameConfigurationsGameConfigurations FixInputBlock = OFF
21:07:36.7876038788OverlayManager::ReadGameConfigurationsGameConfigurations AllowCursorMix = ON
21:07:36.7876038791OverlayManager::ReadGameConfigurationsGameConfigurations FixMixModeCursor = OFF
21:07:36.7876038794OverlayManager::ReadGameConfigurationsGameConfigurations FixCursorOffset = OFF
21:07:36.7876038797OverlayManager::ReadGameConfigurationsGameConfigurations FixResolutionChange = OFF
21:07:36.7876038800OverlayManager::ReadGameConfigurationsGameConfigurations FixDIBLock = OFF
21:07:36.7876038803OverlayManager::ReadGameConfigurationsGameConfigurations FixDIFocus = OFF
21:07:36.7876038806OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus = OFF
21:07:36.7876038809OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus2 = OFF
21:07:36.7876038812OverlayManager::ReadGameConfigurationsGameConfigurations DisableDIAquire = OFF
21:07:36.7876038815OverlayManager::ReadGameConfigurationsGameConfigurations SetDINonExclusive = OFF
21:07:36.7876038818OverlayManager::ReadGameConfigurationsGameConfigurations FixMouseDIExclusive = OFF
21:07:36.7876038821OverlayManager::ReadGameConfigurationsGameConfigurations DisableActionMixed = OFF
21:07:36.7876038824OverlayManager::ReadGameConfigurationsGameConfigurations ForceControlRehook = OFF
21:07:36.7876038827OverlayManager::ReadGameConfigurationsGameConfigurations FixActionFocus = OFF
21:07:36.7876038830OverlayManager::ReadGameConfigurationsGameConfigurations RestoreRT = ON
21:07:36.7876038833OverlayManager::ReadGameConfigurationsGameConfigurations DisableResizeRelease = ON
21:07:36.7876038836OverlayManager::ReadGameConfigurationsGameConfigurations ResizeNotifyResolution = OFF
21:07:36.7876038839OverlayManager::ReadGameConfigurationsGameConfigurations ForceCaptureChangeRehook = OFF
21:07:36.7876038842OverlayManager::ReadGameConfigurationsGameConfigurations DisableEternalEnum = OFF
21:07:36.7876038845OverlayManager::ReadGameConfigurationsGameConfigurations FixSWL = OFF
21:07:36.7876038848OverlayManager::ReadGameConfigurationsGameConfigurations FixSWLW = OFF
21:07:36.7876038851OverlayManager::ReadGameConfigurationsGameConfigurations TerminateOnWindowClose = OFF
21:07:36.7876038854OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartFocus = OFF
21:07:36.7876038857OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreRelease = OFF
21:07:36.7876038860OverlayManager::ReadGameConfigurationsGameConfigurations DisableTPA = OFF
21:07:36.7876038863OverlayManager::ReadGameConfigurationsGameConfigurations PTCT = 0x0
21:07:36.7876038866OverlayManager::ReadGameConfigurationsGameConfigurations ReleaseKBInOverlayFocus = OFF
21:07:36.7876038869OverlayManager::ReadGameConfigurationsGameConfigurations SmartReleaseKBInOverlayFocus = ON
21:07:36.7876038872OverlayManager::ReadGameConfigurationsGameConfigurations Stuck In Trans = OFF
21:07:36.7876038875OverlayManager::ReadGameConfigurationsGameConfigurations EnableFocusOnAnyClick = OFF
21:07:36.7876038878OverlayManager::ReadGameConfigurationsGameConfigurations FixCC = OFF
21:07:36.7876038881OverlayManager::ReadGameConfigurationsGameConfigurations AllowCCMix = OFF
21:07:36.7876038884OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursor = OFF
21:07:36.7876038887OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursorMT = ON
21:07:36.7876038890OverlayManager::ReadGameConfigurationsGameConfigurations EnableRawInput = ON
21:07:36.7876038893OverlayManager::ReadGameConfigurationsGameConfigurations DisableOWGestures = OFF
21:07:36.7876038896OverlayManager::ReadGameConfigurationsGameConfigurations DisableD3d9Ex = OFF
21:07:36.7876038899OverlayManager::ReadGameConfigurationsGameConfigurations EnableMTCursor = OFF
21:07:36.7876038902OverlayManager::ReadGameConfigurationsGameConfigurations UseRI = ON
21:07:36.7876038905OverlayManager::ReadGameConfigurationsGameConfigurations UseRIKB = OFF
21:07:36.7876038908OverlayManager::ReadGameConfigurationsGameConfigurations UseRIB = ON
21:07:36.7876038911OverlayManager::ReadGameConfigurationsGameConfigurations AllowRIMix = ON
21:07:36.7876038914OverlayManager::ReadGameConfigurationsGameConfigurations RestoreBB = OFF
21:07:36.7876038917OverlayManager::ReadGameConfigurationsGameConfigurations RecreateSB = OFF
21:07:36.7876038920OverlayManager::ReadGameConfigurationsGameConfigurations FixFSTB = OFF
21:07:36.7876038923OverlayManager::ReadGameConfigurationsGameConfigurations FixCOEx = OFF
21:07:36.7876038926OverlayManager::ReadGameConfigurationsGameConfigurations FixRCEx = ON
21:07:36.7876038929OverlayManager::ReadGameConfigurationsGameConfigurations DisableBlockChain = OFF
21:07:36.7876038932OverlayManager::ReadGameConfigurationsGameConfigurations UseMKLL = OFF
21:07:36.7876038935OverlayManager::ReadGameConfigurationsGameConfigurations UseNewKLL = OFF
21:07:36.7876038938OverlayManager::ReadGameConfigurationsGameConfigurations UseNewMLLForExclusive = OFF
21:07:36.7876038941OverlayManager::ReadGameConfigurationsGameConfigurations UseMW = OFF
21:07:36.7876038944OverlayManager::ReadGameConfigurationsGameConfigurations UsePR = OFF
21:07:36.7876038947OverlayManager::ReadGameConfigurationsGameConfigurations WaitRestore = OFF
21:07:36.7876038950OverlayManager::ReadGameConfigurationsGameConfigurations DIT = 0
21:07:36.7876038953OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreMultipleDevices = OFF
21:07:36.7876038956OverlayManager::ReadGameConfigurationsGameConfigurations FixHotkeyRI = ON
21:07:36.7876038959OverlayManager::ReadGameConfigurationsGameConfigurations SendHotkeyRI = OFF
21:07:36.7876038962OverlayManager::ReadGameConfigurationsGameConfigurations FixRestoreSWL = OFF
21:07:36.7876038965OverlayManager::ReadGameConfigurationsGameConfigurations FIGVTH = OFF
21:07:36.7876038968OverlayManager::ReadGameConfigurationsGameConfigurations PTBOffsetPixel = 0
21:07:36.7876038971OverlayManager::ReadGameConfigurationsGameConfigurations ForceGBB = OFF
21:07:36.7876038974OverlayManager::ReadGameConfigurationsGameConfigurations FixModifierMixMode = OFF
21:07:36.7876038976OverlayManager::ReadGameConfigurationsGameConfigurations FixDXThreadSafe = OFF
21:07:36.7876038978OverlayManager::ReadGameConfigurationsGameConfigurations FixInvisibleCursorCR = OFF
21:07:36.7876038980OverlayManager::ReadGameConfigurationsGameConfigurations SkipGameProc = OFF
21:07:36.7876038982OverlayManager::ReadGameConfigurationsGameConfigurations FixCVCursor = OFF
21:07:36.7876038984OverlayManager::ReadGameConfigurationsGameConfigurations DisableRenderAI = OFF
21:07:36.7876038986OverlayManager::ReadGameConfigurationsGameConfigurations DisableSmartMixMode = OFF
21:07:36.7876038988OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreads = OFF
21:07:36.7876038990OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreadsHook = OFF
21:07:36.7876038992OverlayManager::ReadGameConfigurationsGameConfigurations KeepInGameOnLostFocus = OFF
21:07:36.7876038994OverlayManager::ReadGameConfigurationsGameConfigurations FixBlending = OFF
21:07:36.7876038996OverlayManager::ReadGameConfigurationsGameConfigurations OOPOUseDefaultAdpater = OFF
21:07:36.7876038998OverlayManager::ReadGameConfigurationsGameConfigurations OOPODisableDynamicRendering = OFF
21:07:36.78760381000OverlayManager::ReadGameConfigurationsGameConfigurations OOPOExclusiveAsForeground = OFF
21:07:36.78760381004OverlayManager::ReadGameConfigurationsGameConfigurations OOPODisableFullscreenRendering = OFF
21:07:36.78760381006OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreCursorRefCount = OFF
21:07:36.78760381008OverlayManager::ReadGameConfigurationsGameConfigurations EnableMCHHookRetries = OFF
21:07:36.78760381010OverlayManager::ReadGameConfigurationsGameConfigurations DisableHookFallback = OFF
21:07:36.78760381012OverlayManager::ReadGameConfigurationsGameConfigurations AlternativeIPC = OFF
21:07:36.78760381014OverlayManager::ReadGameConfigurationsGameConfigurations RecordingFlipType = 0
21:07:36.78760381016OverlayManager::ReadGameConfigurationsGameConfigurations SkipGraphicsFunc = 0
21:07:36.78760381019OverlayManager::ReadGameConfigurationsGameConfigurations foreground Window as target window = 0
21:07:36.78760381021OverlayManager::ReadGameConfigurationsOverlayManager::SetGameConfigurations Succeeded.
21:07:36.78760381035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:07:36.7876038633OverlayManager::InitGameClientstarting hooks...
21:07:36.79860381991FunctionHook::LoadHookerLoading Utils from C:\Program Files (x86)\Overwolf\0.242.0.9\\OWUtils.dll succeeded
21:07:36.7996038602Install::CodeInit [Client,1] (MCH) OK
21:07:36.7996038602Install::CodeInit [Client,2] (MCH) OK
21:07:36.8006038602Install::CodeInit [Client,3] (MCH) OK
21:07:36.8006038602Install::CodeInit [Client,4] (MCH) OK
21:07:36.8006038602Install::CodeInit [Client,4.1] (MCH) OK
21:07:36.8256038602Install::CodeInit [Client,4.2] (MCH) OK
21:07:36.82560381362Client::hookFunctionsSuspend before hook: OFF
21:07:36.82560381063Install::CodeSegment [5|5600|0x24510000|0x15E0]
21:07:36.8266038602Install::Codeunknown (MCH) OK
21:07:36.82660381063Install::CodeSegment [5|429504|0x24510000|0x68DC0]
21:07:36.8266038602Install::Codeunknown (MCH) OK
21:07:36.82660381063Install::CodeSegment [5|143168|0x24510000|0x22F40]
21:07:36.8266038602Install::Codeunknown (MCH) OK
21:07:36.82660381063Install::CodeSegment [5|12864|0x24510000|0x3240]
21:07:36.8266038602Install::Codeunknown (MCH) OK
21:07:36.82660381063Install::CodeSegment [5|-44661456|0x24510000|0xFD568530]
21:07:36.82660381154Client::hookLibraryFunctions=========> Hook is skipped function 5::31.
21:07:36.82660381063Install::CodeSegment [5|-44638384|0x24510000|0xFD56DF50]
21:07:36.82660381154Client::hookLibraryFunctions=========> Hook is skipped function 5::32.
21:07:36.82660381063Install::CodeSegment [5|-44644000|0x24510000|0xFD56C960]
21:07:36.82660381154Client::hookLibraryFunctions=========> Hook is skipped function 5::33.
21:07:36.82660381063Install::CodeSegment [5|-45832224|0x24510000|0xFD44A7E0]
21:07:36.82660381154Client::hookLibraryFunctions=========> Hook is skipped function 5::34.
21:07:36.8266038337FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
21:07:36.82660381287OverlayManager::StartStarting...
21:07:36.82660381319OverlayManager::Startstarting hooks 2...
21:07:36.8276038602Install::CodeInit [Client,5] (MCH) OK
21:07:36.8516038602Install::CodeInit [Client,5.1] (MCH) OK
21:07:36.8516038602Install::CodeInit [Client,6] (MCH) OK
21:07:36.85160381485XTRAP COMPATIBLE PATCH WARNING
21:07:36.85160381494OverlayManager::Startdone with hooks...
21:07:36.8516038108ApiManager::InitAPI Manager Event : OK
21:07:36.8516038120ApiManager::CreateBackgroundThreadBackground Thread - Created , ThreadId=5376
21:07:36.851603867TXRSettingFail to read texture recognition options 0x0
21:07:36.8516038114TXOfInterestNew list set with 0 items
21:07:36.85160381520OverlayManager::Startget foreground state
21:07:36.85160381557OverlayManager::StartStarted...
21:07:36.852626C7235OverlayManager::OnConnectedConnected to server
21:07:36.852626C32SendServerHelloMessage::ExecuteSend connection Ack
21:07:36.85215007892OverlayManager::UpdateInputTrackerWinodwupdate input tracker list 0x0 -> 0x100ed4
21:07:36.8771E647814OverlayManager::IsEmptyCursorCache cursor 0x10005 (v: 1)
21:07:36.8776038602Install::CodeInit [Client,0] (MCH) OK
21:07:36.8776038428GraphicsHookManager::ReleaseHookRefClear Hook manager thread
21:07:36.877603894GraphicsHookManager::StopThreadStopThread
21:07:36.8781878216GraphicsHookManager::MessageLoopExit Thread
21:07:36.8806038406Client::initFirstInjectioninit complete
21:07:36.90952AC587RenderDeviceD3d11::RenderDeviceD3d11Render device d3d11
21:07:36.91152AC148D3DHelpers::LoadDxLibraryDX Lib d3dx11_43.dll loaded
21:07:36.91652AC148D3DHelpers::LoadDxLibraryDX Lib D3DCompiler_43.dll loaded
21:07:36.91652AC984RenderDeviceD3d11::LoadD3dXLibraryAndFunctionsload library functions OK.
21:07:36.92152AC1041RenderDeviceD3d11::initRefC r:[3]->[3] 0xa402ef00
21:07:36.92152AC1072RenderDeviceD3d11::initDevice adapter hash: -313987153
21:07:36.92152AC1105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=2560, Height=1440, Multisampled=false
21:07:36.92152AC1126RenderDeviceD3d11::initsave state
21:07:36.92152AC696RenderDeviceD3d11::initDX11loading shaders...
21:07:36.92352AC705RenderDeviceD3d11::initDX11create vs
21:07:36.92352AC723RenderDeviceD3d11::initDX11create vs
21:07:36.92552AC745RenderDeviceD3d11::initDX11create pxs
21:07:36.92752AC774RenderDeviceD3d11::initDX11create raster
21:07:36.92752AC842RenderDeviceD3d11::initDX11create buffers
21:07:36.92752AC1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xa3ce9ab8.
21:07:36.92752AC1134RenderDeviceD3d11::initrestore state
21:07:36.92752AC1137RenderDeviceD3d11::initTarget Window [0x906b2]
21:07:36.92752AC241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
21:07:36.92752AC248IRenderDevice::reCreateResourceListRECREATION *** Done ***
21:07:36.92752AC193Overlay::Streaming::GameCaptureManager::SetRenderDeviceStreaming Client started. SHT supported: True
21:07:36.92752AC2092RenderDeviceD3d11::setFixSet render device fix RT.
21:07:36.92752AC3105OverlayManager::setGraphicsRender Device fix was set RT.
21:07:36.92752AC5464OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
21:07:36.92752AC5484OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
21:07:36.94252AC26UpdateOverlaySkinCommand::ExecuteFPS: scale [0.250000], offser[0, 0]
21:07:36.94252AC21StartWidgetsRefresher::ExecuteExecute start wicket manager
21:07:36.94252AC275WidgetManager::StartLayoutSchedulerstart layout scheduler
21:07:36.94252AC5633OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x906b2} (foreground = 0x60704).
21:07:36.94252AC2541OverlayManager::installWindowProcHookInstall WPH
21:07:36.94252AC2555OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x90eb1
21:07:36.94252AC2574OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
21:07:36.94252AC2620OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xf423ad00=-198988544)=>(0x7c6e5430=2087605296)
21:07:36.94252AC2631OverlayManager::installWindowProcHookinstallWindowProcHook mouse is tracked successfully.
21:07:36.94252AC1702WidgetManager::drawskip widget draw (not in foreground) False - False
21:07:36.94252AC1035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:07:36.94252AC8393OverlayManager::CheckForSharedTextureSupportCheck for SHT support
21:07:36.9481660225InterProcessElement::openInterProcess Overwolf_ImID_50E28_P_24176 opened succesfuly
21:07:36.9481660225InterProcessElement::openInterProcess Overwolf_PID_24176_SHARED_MEMORY_AGENT opened succesfuly
21:07:36.9701E642194OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
21:07:36.9701E642650OverlayManager::installKeybMouseHookInstall KeybMouse
21:07:36.9701E64480InputInterceptor::stopHookunhook keyboard and mouse
21:07:36.9701E64447InputInterceptor::runHookKeyboard is hooked 0x1e64
21:07:36.9701E64469InputInterceptor::runHookMouse is hooked 0x1e64
21:07:36.9701E648111OverlayManager::SetCursorInitialStateGameWndProc - Original Cursor Ref Count = 0, Cur = 0x10005
21:07:36.98352AC5535OverlayManager::initOverlayResolutionEx 0X40000
21:07:36.98352AC5541OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1440)G(2560,1440)M(2560,1440)
21:07:37.198626C367InputInterceptor::ResetLLHookProcExtReset keys state
21:07:37.198626C367InputInterceptor::ResetLLHookProcExtReset keys state
21:07:37.20952AC311PerformanceCounter::NotifyFrameRenderNotify first Render...
21:07:37.230626C7062OverlayManager::doActionDisplayFPS - Triggered
21:07:37.24652AC737OverlayInputManager::HandleCommandsClear all hotkeys command
21:07:37.24652AC788OverlayInputManager::AddHotKeyAdd new hotkey [Control_Overlay]-[9]-[2]. Total [0] (pressed: 1)
21:07:37.24652AC1035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:07:38.140626C7338OverlayManager::HandleIPCMessageLoad in-game plugin request: [C:\Users\Der Gerät\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\246.2.4\plugins/GEPPlugin64.dll] [oopo: off]
21:07:38.16352AC8164OverlayManager::LoadPluginloading plugin: C:\Users\Der Gerät\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\246.2.4\plugins/GEPPlugin64.dll
21:07:38.16952AC8183OverlayManager::LoadPluginPlugin loaded [1] [C:\Users\Der Gerät\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\246.2.4\plugins/GEPPlugin64.dll] []
21:07:38.17952AC8215OverlayManager::LoadPluginfinish loading plugin
21:07:39.6901E646334overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x0) 0x906b2 .
21:07:40.9571660293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:07:41.7301E646334overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x906b2) 0x906b2 .
21:07:46.85715002141Client::LogProcessModulesLoaded modules:
21:07:46.86715002157C:\Program Files (x86)\Overwolf\0.242.0.9\OWClient.dll
21:07:46.86715002157C:\Program Files (x86)\Overwolf\0.242.0.9\OWExplorer.dll
21:07:46.86715002157C:\Program Files (x86)\Overwolf\0.242.0.9\OWUtils.dll
21:07:46.86715002157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\chrome_elf.dll
21:07:46.86715002157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\d3dcompiler_47.dll
21:07:46.86715002157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libEGL.dll
21:07:46.86715002157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libGLESv2.dll
21:07:46.86715002157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libcef.dll
21:07:46.86715002157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\DbgHelp\dbghelp.dll
21:07:46.86715002157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\NVIDIA\NVaftermath\Win64\GFSDK_Aftermath_Lib.x64.dll
21:07:46.86715002157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Ogg\Win64\VS2015\libogg_64.dll
21:07:46.86715002157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEXFramework_x64.dll
21:07:46.86715002157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEX_Clothing_x64.dll
21:07:46.86715002157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEX_Legacy_x64.dll
21:07:46.86715002157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\Apex_Destructible_x64.dll
21:07:46.86715002157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\NvCloth_x64.dll
21:07:46.86715002157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3Common_x64.dll
21:07:46.86715002157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3Cooking_x64.dll
21:07:46.86715002157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3_x64.dll
21:07:46.86715002157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PxFoundation_x64.dll
21:07:46.86715002157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PxPvdSDK_x64.dll
21:07:46.86715002157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbis_64.dll
21:07:46.86715002157C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbisfile_64.dll
21:07:46.86715002157C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\MSVCP140.dll
21:07:46.86715002157C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\RiotGamesApi.dll
21:07:46.86715002157C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VALORANT-Win64-Shipping.exe
21:07:46.86715002157C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VCRUNTIME140.dll
21:07:46.86715002157C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VCRUNTIME140_1.dll
21:07:46.86715002157C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\dbghelp.dll
21:07:46.86715002157C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\stub.dll
21:07:46.86715002157C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\vivoxsdk.dll
21:07:46.86715002157C:\Users\Der Gerät\AppData\Local\Discord\app-1.0.9034\modules\discord_hook-1\discord_hook\a01f185ffec41d\DiscordHook64.dll
21:07:46.86715002157C:\Users\Der Gerät\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\246.2.4\plugins\64\gep_valorant.dll
21:07:46.86715002157C:\Users\Der Gerät\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\246.2.4\plugins\64\libowgameevents64.dll
21:07:46.86715002157C:\Users\Der Gerät\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\246.2.4\plugins\GEPPlugin64.dll
21:07:46.86715002157C:\Windows\SYSTEM32\AcGenral.DLL
21:07:46.86715002157C:\Windows\SYSTEM32\CRYPTBASE.DLL
21:07:46.86715002157C:\Windows\SYSTEM32\CRYPTSP.dll
21:07:46.86715002157C:\Windows\SYSTEM32\CRYPTUI.dll
21:07:46.86715002157C:\Windows\SYSTEM32\ColorAdapterClient.dll
21:07:46.86715002157C:\Windows\SYSTEM32\CompPkgSup.DLL
21:07:46.86715002157C:\Windows\SYSTEM32\D3DCompiler_43.dll
21:07:46.86715002157C:\Windows\SYSTEM32\D3DX9_43.dll
21:07:46.86715002157C:\Windows\SYSTEM32\DEVOBJ.dll
21:07:46.86715002157C:\Windows\SYSTEM32\DNSAPI.dll
21:07:46.86715002157C:\Windows\SYSTEM32\DSOUND.dll
21:07:46.86715002157C:\Windows\SYSTEM32\DWrite.dll
21:07:46.86715002157C:\Windows\SYSTEM32\GLU32.dll
21:07:46.86715002157C:\Windows\SYSTEM32\HID.DLL
21:07:46.86715002157C:\Windows\SYSTEM32\IPHLPAPI.DLL
21:07:46.86715002157C:\Windows\SYSTEM32\MFCORE.DLL
21:07:46.86715002157C:\Windows\SYSTEM32\MPR.dll
21:07:46.86715002157C:\Windows\SYSTEM32\MSASN1.dll
21:07:46.86715002157C:\Windows\SYSTEM32\NETAPI32.dll
21:07:46.86715002157C:\Windows\SYSTEM32\NTASN1.dll
21:07:46.86715002157C:\Windows\SYSTEM32\OLEACC.dll
21:07:46.86715002157C:\Windows\SYSTEM32\OPENGL32.dll
21:07:46.86715002157C:\Windows\SYSTEM32\PROPSYS.dll
21:07:46.86715002157C:\Windows\SYSTEM32\RTWorkQ.DLL
21:07:46.86715002157C:\Windows\SYSTEM32\SAMCLI.DLL
21:07:46.86715002157C:\Windows\SYSTEM32\Secur32.dll
21:07:46.86715002157C:\Windows\SYSTEM32\SensApi.dll
21:07:46.86715002157C:\Windows\SYSTEM32\SspiCli.dll
21:07:46.86715002157C:\Windows\SYSTEM32\UIAutomationCore.DLL
21:07:46.86715002157C:\Windows\SYSTEM32\UMPDC.dll
21:07:46.86715002157C:\Windows\SYSTEM32\USERENV.dll
21:07:46.86715002157C:\Windows\SYSTEM32\USP10.dll
21:07:46.86715002157C:\Windows\SYSTEM32\VERSION.dll
21:07:46.86715002157C:\Windows\SYSTEM32\WINHTTP.dll
21:07:46.86715002157C:\Windows\SYSTEM32\WINMM.dll
21:07:46.86715002157C:\Windows\SYSTEM32\WINNSI.DLL
21:07:46.86715002157C:\Windows\SYSTEM32\WINSPOOL.DRV
21:07:46.86715002157C:\Windows\SYSTEM32\WTSAPI32.dll
21:07:46.86715002157C:\Windows\SYSTEM32\Wldp.dll
21:07:46.86715002157C:\Windows\SYSTEM32\X3DAudio1_7.dll
21:07:46.86715002157C:\Windows\SYSTEM32\XAPOFX1_5.dll
21:07:46.86715002157C:\Windows\SYSTEM32\XAudio2_7.dll
21:07:46.86715002157C:\Windows\SYSTEM32\XINPUT1_3.dll
21:07:46.86715002157C:\Windows\SYSTEM32\amdihk64.dll
21:07:46.86715002157C:\Windows\SYSTEM32\apphelp.dll
21:07:46.86715002157C:\Windows\SYSTEM32\atiadlxx.dll
21:07:46.86715002157C:\Windows\SYSTEM32\aticfx64.dll
21:07:46.86715002157C:\Windows\SYSTEM32\atidxx64.dll
21:07:46.86715002157C:\Windows\SYSTEM32\avrt.dll
21:07:46.86715002157C:\Windows\SYSTEM32\credui.dll
21:07:46.86715002157C:\Windows\SYSTEM32\cryptnet.dll
21:07:46.86715002157C:\Windows\SYSTEM32\d3d11.dll
21:07:46.86715002157C:\Windows\SYSTEM32\d3d9.dll
21:07:46.86715002157C:\Windows\SYSTEM32\d3dx11_43.dll
21:07:46.86715002157C:\Windows\SYSTEM32\dhcpcsvc.DLL
21:07:46.86715002157C:\Windows\SYSTEM32\dhcpcsvc6.DLL
21:07:46.86715002157C:\Windows\SYSTEM32\dwmapi.dll
21:07:46.86715002157C:\Windows\SYSTEM32\dxcore.dll
21:07:46.86715002157C:\Windows\SYSTEM32\dxgi.dll
21:07:46.86715002157C:\Windows\SYSTEM32\dxva2.dll
21:07:46.86715002157C:\Windows\SYSTEM32\gpapi.dll
21:07:46.86715002157C:\Windows\SYSTEM32\iertutil.dll
21:07:46.86715002157C:\Windows\SYSTEM32\kernel.appcore.dll
21:07:46.86715002157C:\Windows\SYSTEM32\ksuser.dll
21:07:46.86715002157C:\Windows\SYSTEM32\mf.dll
21:07:46.86715002157C:\Windows\SYSTEM32\mfplat.dll
21:07:46.86715002157C:\Windows\SYSTEM32\mfplay.dll
21:07:46.86715002157C:\Windows\SYSTEM32\mscms.dll
21:07:46.86715002157C:\Windows\SYSTEM32\ncrypt.dll
21:07:46.86715002157C:\Windows\SYSTEM32\netutils.dll
21:07:46.86715002157C:\Windows\SYSTEM32\ntdll.dll
21:07:46.86715002157C:\Windows\SYSTEM32\ntmarta.dll
21:07:46.86715002157C:\Windows\SYSTEM32\pdh.dll
21:07:46.86715002157C:\Windows\SYSTEM32\powrprof.dll
21:07:46.86715002157C:\Windows\SYSTEM32\profapi.dll
21:07:46.86715002157C:\Windows\SYSTEM32\resourcepolicyclient.dll
21:07:46.86715002157C:\Windows\SYSTEM32\srvcli.dll
21:07:46.86715002157C:\Windows\SYSTEM32\textinputframework.dll
21:07:46.86715002157C:\Windows\SYSTEM32\urlmon.dll
21:07:46.86715002157C:\Windows\SYSTEM32\wevtapi.dll
21:07:46.86715002157C:\Windows\SYSTEM32\windows.storage.dll
21:07:46.86715002157C:\Windows\SYSTEM32\winmmbase.dll
21:07:46.86715002157C:\Windows\SYSTEM32\wintypes.dll
21:07:46.86715002157C:\Windows\System32\ADVAPI32.dll
21:07:46.86715002157C:\Windows\System32\AppXDeploymentClient.dll
21:07:46.86715002157C:\Windows\System32\COMDLG32.dll
21:07:46.86715002157C:\Windows\System32\CRYPT32.dll
21:07:46.86715002157C:\Windows\System32\CoreMessaging.dll
21:07:46.86715002157C:\Windows\System32\CoreUIComponents.dll
21:07:46.86715002157C:\Windows\System32\DriverStore\FileRepository\u0398226.inf_amd64_c5d9587384e4b5ff\B398182\AMDXX64.DLL
21:07:46.86715002157C:\Windows\System32\DriverStore\FileRepository\u0398226.inf_amd64_c5d9587384e4b5ff\B398182\ATICFX64.DLL
21:07:46.86715002157C:\Windows\System32\DriverStore\FileRepository\u0398226.inf_amd64_c5d9587384e4b5ff\B398182\amdenc64.dll
21:07:46.86715002157C:\Windows\System32\GDI32.dll
21:07:46.86715002157C:\Windows\System32\IMM32.DLL
21:07:46.86715002157C:\Windows\System32\InputHost.dll
21:07:46.86715002157C:\Windows\System32\KERNEL32.DLL
21:07:46.86715002157C:\Windows\System32\KERNELBASE.dll
21:07:46.86715002157C:\Windows\System32\MMDevApi.dll
21:07:46.86715002157C:\Windows\System32\MSCTF.dll
21:07:46.86715002157C:\Windows\System32\NSI.dll
21:07:46.86715002157C:\Windows\System32\Normaliz.dll
21:07:46.86715002157C:\Windows\System32\OLEAUT32.dll
21:07:46.86715002157C:\Windows\System32\PSAPI.DLL
21:07:46.86715002157C:\Windows\System32\RPCRT4.dll
21:07:46.86715002157C:\Windows\System32\SETUPAPI.dll
21:07:46.86715002157C:\Windows\System32\SHCORE.dll
21:07:46.86715002157C:\Windows\System32\SHELL32.dll
21:07:46.86715002157C:\Windows\System32\SHLWAPI.dll
21:07:46.86715002157C:\Windows\System32\USER32.dll
21:07:46.86715002157C:\Windows\System32\WINTRUST.dll
21:07:46.86715002157C:\Windows\System32\WLDAP32.dll
21:07:46.86715002157C:\Windows\System32\WS2_32.dll
21:07:46.86715002157C:\Windows\System32\WindowManagementAPI.dll
21:07:46.86715002157C:\Windows\System32\Windows.ApplicationModel.dll
21:07:46.86715002157C:\Windows\System32\Windows.Media.dll
21:07:46.86715002157C:\Windows\System32\Windows.UI.dll
21:07:46.86715002157C:\Windows\System32\bcrypt.dll
21:07:46.86715002157C:\Windows\System32\bcryptPrimitives.dll
21:07:46.86715002157C:\Windows\System32\cfgmgr32.dll
21:07:46.86715002157C:\Windows\System32\clbcatq.dll
21:07:46.86715002157C:\Windows\System32\colorcnv.dll
21:07:46.86715002157C:\Windows\System32\combase.dll
21:07:46.86715002157C:\Windows\System32\fwpuclnt.dll
21:07:46.86715002157C:\Windows\System32\gameux.dll
21:07:46.86715002157C:\Windows\System32\gdi32full.dll
21:07:46.86715002157C:\Windows\System32\imagehlp.dll
21:07:46.86715002157C:\Windows\System32\mfmp4srcsnk.dll
21:07:46.86715002157C:\Windows\System32\mfperfhelper.dll
21:07:46.86715002157C:\Windows\System32\msdmo.dll
21:07:46.86715002157C:\Windows\System32\msmpeg2vdec.dll
21:07:46.86715002157C:\Windows\System32\msvcp_win.dll
21:07:46.86715002157C:\Windows\System32\msvcrt.dll
21:07:46.86715002157C:\Windows\System32\ole32.dll
21:07:46.86715002157C:\Windows\System32\rasadhlp.dll
21:07:46.86715002157C:\Windows\System32\sechost.dll
21:07:46.86715002157C:\Windows\System32\ucrtbase.dll
21:07:46.86715002157C:\Windows\System32\win32u.dll
21:07:46.86715002157C:\Windows\System32\winrnr.dll
21:07:46.86715002157C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.3636_none_60b6a03d71f818d5\COMCTL32.dll
21:07:46.86715002157C:\Windows\system32\NLAapi.dll
21:07:46.86715002157C:\Windows\system32\audioses.dll
21:07:46.86715002157C:\Windows\system32\dataexchange.dll
21:07:46.86715002157C:\Windows\system32\dcomp.dll
21:07:46.86715002157C:\Windows\system32\explorerframe.dll
21:07:46.86715002157C:\Windows\system32\mswsock.dll
21:07:46.86715002157C:\Windows\system32\napinsp.dll
21:07:46.86715002157C:\Windows\system32\pnrpnsp.dll
21:07:46.86715002157C:\Windows\system32\rsaenh.dll
21:07:46.86715002157C:\Windows\system32\twinapi.appcore.dll
21:07:46.86715002157C:\Windows\system32\twinapi.dll
21:07:46.86715002157C:\Windows\system32\uxtheme.dll
21:07:46.86715002157C:\Windows\system32\wlanapi.dll
21:07:46.86715002157C:\Windows\system32\wshbth.dll
21:07:47.331E646334overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x906b2) 0x906b2 .
21:07:47.371E647814OverlayManager::IsEmptyCursorCache cursor 0x10021 (v: 1)
21:07:48.9001E646334overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x906b2) 0x906b2 .
21:07:49.9341E646334overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x906b2) 0x906b2 .
21:07:50.9341E646334overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x906b2) 0x906b2 .
21:07:52.2001E646334overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x906b2) 0x906b2 .
21:07:52.5011E647814OverlayManager::IsEmptyCursorCache cursor 0x10007 (v: 1)
21:15:15.8981E64429fSwapResize_BuffersResize buffer (0xa402ef00)!
21:15:15.8981E64436fSwapResize_BuffersClear overlay graphics..
21:15:15.8981E642998OverlayManager::OnGraphicsDeviceLostClear Resource Start
21:15:15.8981E641563OverlayManager::RestoreGameWNDPROCSearch SWL..
21:15:15.8981E641570OverlayManager::RestoreGameWNDPROCSWL restored.
21:15:15.8981E641580OverlayManager::RestoreGameWNDPROCSWL OK.
21:15:15.8981E641585OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x90eb1
21:15:15.8981E643020OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
21:15:15.8981E64438fSwapResize_BuffersDevice was Resized!
21:15:15.8981E64184IRenderDevice::releaseRender Releasing.
21:15:15.8981E6498RenderDeviceCaptureBase::ReleaseTextureRelease
21:15:15.8981E64116RenderDeviceCaptureBase::ReleaseTextureReleased
21:15:15.8981E641258RenderDeviceD3d11::releaseImplementationReleasing 1
21:15:15.8981E641268RenderDeviceD3d11::releaseImplementationReleasing 2
21:15:15.8981E641287RenderDeviceD3d11::releaseImplementationReleasing 3
21:15:15.8981E64201IRenderDevice::releaseRender Releasing Done.
21:15:15.8981E64442fSwapResize_BuffersEnd Device was Resized!
21:15:15.90352AC1041RenderDeviceD3d11::initRefC r:[3]->[3] 0xa402ef00
21:15:15.90352AC1105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=2560, Height=1440, Multisampled=false
21:15:15.90352AC1126RenderDeviceD3d11::initsave state
21:15:15.90352AC696RenderDeviceD3d11::initDX11loading shaders...
21:15:15.90952AC1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xa3ce9ab8.
21:15:15.90952AC1134RenderDeviceD3d11::initrestore state
21:15:15.90952AC1137RenderDeviceD3d11::initTarget Window [0x906b2]
21:15:15.90952AC241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
21:15:15.90952AC248IRenderDevice::reCreateResourceListRECREATION *** Done ***
21:15:15.90952AC5541OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
21:15:15.91852AC5633OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x906b2} (foreground = 0x906b2).
21:15:15.91852AC2541OverlayManager::installWindowProcHookInstall WPH
21:15:15.91852AC2555OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x8f90fbd
21:15:15.91852AC2574OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
21:15:15.91852AC2620OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xf423ad00=-198988544)=>(0x7c6e5430=2087605296)
21:15:15.9201E642650OverlayManager::installKeybMouseHookInstall KeybMouse
21:15:15.9201E64480InputInterceptor::stopHookunhook keyboard and mouse
21:15:15.92052AC5535OverlayManager::initOverlayResolutionEx 0X40008
21:15:15.92052AC5541OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
21:15:15.92052AC5464OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
21:15:15.92052AC5484OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
21:15:15.9201E64447InputInterceptor::runHookKeyboard is hooked 0x1e64
21:15:15.9201E64469InputInterceptor::runHookMouse is hooked 0x1e64
21:15:15.9211E646334overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x906b2) 0x906b2 .
21:15:15.956626C6903OverlayManager::doActionForegroundChange Event ON (ON)
21:15:15.956626C8501OverlayManager::OnForegroundChangedChanged True
21:15:15.956626C7762OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
21:15:15.958626C7062OverlayManager::doActionDisplayFPS - Triggered
21:15:15.9611E646334overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x906b2) 0x906b2 .
21:15:15.96552AC1035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:16:43.6471E643048OverlayManager::DetachThreadInputDetach thread input 7780, 21164
21:16:43.6481E64429fSwapResize_BuffersResize buffer (0xa402ef00)!
21:16:43.6481E64436fSwapResize_BuffersClear overlay graphics..
21:16:43.6481E642998OverlayManager::OnGraphicsDeviceLostClear Resource Start
21:16:43.6481E641563OverlayManager::RestoreGameWNDPROCSearch SWL..
21:16:43.6481E641570OverlayManager::RestoreGameWNDPROCSWL restored.
21:16:43.6481E641580OverlayManager::RestoreGameWNDPROCSWL OK.
21:16:43.6481E641585OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x8f90fbd
21:16:43.6481E643020OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
21:16:43.6481E64438fSwapResize_BuffersDevice was Resized!
21:16:43.6481E64184IRenderDevice::releaseRender Releasing.
21:16:43.6481E6498RenderDeviceCaptureBase::ReleaseTextureRelease
21:16:43.6481E64116RenderDeviceCaptureBase::ReleaseTextureReleased
21:16:43.6481E641258RenderDeviceD3d11::releaseImplementationReleasing 1
21:16:43.6481E641268RenderDeviceD3d11::releaseImplementationReleasing 2
21:16:43.6481E641287RenderDeviceD3d11::releaseImplementationReleasing 3
21:16:43.6481E64201IRenderDevice::releaseRender Releasing Done.
21:16:43.6481E64442fSwapResize_BuffersEnd Device was Resized!
21:16:44.7626C367InputInterceptor::ResetLLHookProcExtReset keys state
21:16:44.7626C6903OverlayManager::doActionForegroundChange Event OFF (OFF)
21:16:44.7626C8501OverlayManager::OnForegroundChangedChanged False
21:16:44.7626C8539OverlayManager::OnForegroundChangedLost foreground to window Handle=0x10578 Title=[Nobodys Adventure: Chop-Chop - Google Chrome]
21:16:44.7626C7762OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
21:16:44.7626C2979OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
21:16:44.7626C2861OverlayManager::setControlModeRestore RI mouse to 0X1(0X30)...
21:16:44.7626C2874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:16:44.7626C367InputInterceptor::ResetLLHookProcExtReset keys state
21:16:44.8626C7062OverlayManager::doActionDisplayFPS - Triggered
21:16:45.766F4293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:16:47.2266F4177WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3435].
21:16:47.2266F452WidgetsLayoutScheduler::Stopstopping layout scheduler
21:16:47.2266F461WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:17)
21:16:55.8821E64429fSwapResize_BuffersResize buffer (0xa402ef00)!
21:16:55.88452AC1041RenderDeviceD3d11::initRefC r:[3]->[3] 0xa402ef00
21:16:55.88452AC1105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=2560, Height=1440, Multisampled=false
21:16:55.88452AC1126RenderDeviceD3d11::initsave state
21:16:55.88452AC696RenderDeviceD3d11::initDX11loading shaders...
21:16:55.89052AC1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xa3ce9ab8.
21:16:55.89052AC1134RenderDeviceD3d11::initrestore state
21:16:55.89052AC1137RenderDeviceD3d11::initTarget Window [0x906b2]
21:16:55.89052AC241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
21:16:55.89052AC248IRenderDevice::reCreateResourceListRECREATION *** Done ***
21:16:55.89052AC2986OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
21:16:55.89052AC5541OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
21:16:55.89052AC5464OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
21:16:55.89052AC5484OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
21:16:55.89652AC48ResetSnapShotSH::ExecuteRelease snapshot SH
21:16:55.89652AC5633OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x906b2} (foreground = 0x906b2).
21:16:55.89652AC2541OverlayManager::installWindowProcHookInstall WPH
21:16:55.89652AC2555OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xb0bc0ddb
21:16:55.89652AC2574OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
21:16:55.89652AC2620OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xf423ad00=-198988544)=>(0x7c6e5430=2087605296)
21:16:55.89652AC2377WidgetManager::Renderresume layout thread
21:16:55.89652AC275WidgetManager::StartLayoutSchedulerstart layout scheduler
21:16:55.89652AC293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:16:55.89652AC1702WidgetManager::drawskip widget draw (not in foreground) False - False
21:16:55.89652AC1035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:16:55.89952AC5535OverlayManager::initOverlayResolutionEx 0X40008
21:16:55.89952AC5541OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
21:16:55.89952AC5464OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
21:16:55.89952AC5484OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
21:16:55.9001E642650OverlayManager::installKeybMouseHookInstall KeybMouse
21:16:55.9001E64480InputInterceptor::stopHookunhook keyboard and mouse
21:16:55.9001E64447InputInterceptor::runHookKeyboard is hooked 0x1e64
21:16:55.9001E64469InputInterceptor::runHookMouse is hooked 0x1e64
21:16:56.13626C6903OverlayManager::doActionForegroundChange Event ON (ON)
21:16:56.13626C8501OverlayManager::OnForegroundChangedChanged True
21:16:56.13626C7762OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
21:16:56.17626C7062OverlayManager::doActionDisplayFPS - Triggered
21:16:56.2152AC1035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:16:56.261E646334overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x906b2) 0x906b2 .
21:16:57.851E643048OverlayManager::DetachThreadInputDetach thread input 7780, 21164
21:16:57.514626C367InputInterceptor::ResetLLHookProcExtReset keys state
21:16:57.514626C6903OverlayManager::doActionForegroundChange Event OFF (OFF)
21:16:57.514626C8501OverlayManager::OnForegroundChangedChanged False
21:16:57.514626C8539OverlayManager::OnForegroundChangedLost foreground to window Handle=0x100DA4 Title=[Valorant Tracker]
21:16:57.514626C7762OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
21:16:57.514626C2979OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
21:16:57.514626C2861OverlayManager::setControlModeRestore RI mouse to 0X1(0X30)...
21:16:57.514626C2874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:16:57.517626C367InputInterceptor::ResetLLHookProcExtReset keys state
21:16:57.521626C7062OverlayManager::doActionDisplayFPS - Triggered
21:16:58.50166F4293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:17:00.50666F4177WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3430].
21:17:00.50666F452WidgetsLayoutScheduler::Stopstopping layout scheduler
21:17:00.50666F461WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:17)
21:17:06.3391E641859OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
21:17:06.520626C6903OverlayManager::doActionForegroundChange Event ON (ON)
21:17:06.520626C8501OverlayManager::OnForegroundChangedChanged True
21:17:06.520626C7762OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
21:17:06.520626C2986OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
21:17:06.6631E646334overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x906b2) 0x906b2 .
21:17:06.68652AC48ResetSnapShotSH::ExecuteRelease snapshot SH
21:17:06.68652AC2377WidgetManager::Renderresume layout thread
21:17:06.68652AC275WidgetManager::StartLayoutSchedulerstart layout scheduler
21:17:06.68652AC293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:17:06.68652AC1035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:17:06.69344F0225InterProcessElement::openInterProcess Overwolf_ImID_100C00_P_24176 opened succesfuly
21:17:06.69344F0225InterProcessElement::openInterProcess Overwolf_PID_24176_SHARED_MEMORY_AGENT opened succesfuly
21:17:06.72852AC326RenderImageD3d11::setSizeCreate Texture (500,918) / (512,1024) - OK
21:17:06.72852AC347RenderImageD3d11::setSizeCreate Texture RV (512,1024) - OK
21:17:07.89344F0225InterProcessElement::openInterProcess Overwolf_ImID_D0C34_P_24176 opened succesfuly
21:17:07.89344F0225InterProcessElement::openInterProcess Overwolf_PID_24176_SHARED_MEMORY_AGENT opened succesfuly
21:17:07.99452AC326RenderImageD3d11::setSizeCreate Texture (1000,1000) / (1024,1024) - OK
21:17:07.99452AC347RenderImageD3d11::setSizeCreate Texture RV (1024,1024) - OK
21:17:12.7681E643048OverlayManager::DetachThreadInputDetach thread input 7780, 21164
21:17:13.23626C367InputInterceptor::ResetLLHookProcExtReset keys state
21:17:13.23626C6903OverlayManager::doActionForegroundChange Event OFF (OFF)
21:17:13.23626C8501OverlayManager::OnForegroundChangedChanged False
21:17:13.23626C8539OverlayManager::OnForegroundChangedLost foreground to window Handle=0x100DA4 Title=[Valorant Tracker]
21:17:13.23626C7762OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
21:17:13.23626C2979OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
21:17:13.23626C2861OverlayManager::setControlModeRestore RI mouse to 0X100(0X30)...
21:17:13.23626C2874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:17:13.25626C367InputInterceptor::ResetLLHookProcExtReset keys state
21:17:13.26626C7062OverlayManager::doActionDisplayFPS - Triggered
21:17:14.2144F0293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:17:16.3144F0177WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3275].
21:17:16.3144F052WidgetsLayoutScheduler::Stopstopping layout scheduler
21:17:16.3144F061WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:18)
21:17:31.9741E641859OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
21:17:32.51626C6903OverlayManager::doActionForegroundChange Event ON (ON)
21:17:32.51626C8501OverlayManager::OnForegroundChangedChanged True
21:17:32.53626C7762OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
21:17:32.53626C2986OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
21:17:32.37352AC48ResetSnapShotSH::ExecuteRelease snapshot SH
21:17:32.37352AC2377WidgetManager::Renderresume layout thread
21:17:32.37352AC275WidgetManager::StartLayoutSchedulerstart layout scheduler
21:17:32.37352AC293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:17:32.37452AC1035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:17:34.52626C367InputInterceptor::ResetLLHookProcExtReset keys state
21:17:34.52626C6903OverlayManager::doActionForegroundChange Event OFF (OFF)
21:17:34.52626C8501OverlayManager::OnForegroundChangedChanged False
21:17:34.52626C8539OverlayManager::OnForegroundChangedLost foreground to window Handle=0x60704 Title=[#
21:17:34.52626C7762OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
21:17:34.52626C2979OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
21:17:34.52626C2861OverlayManager::setControlModeRestore RI mouse to 0X100(0X30)...
21:17:34.52626C2874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:17:34.55626C367InputInterceptor::ResetLLHookProcExtReset keys state
21:17:34.56626C7062OverlayManager::doActionDisplayFPS - Triggered
21:17:35.4366F4293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:17:37.5466F4177WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3187].
21:17:37.5466F452WidgetsLayoutScheduler::Stopstopping layout scheduler
21:17:37.5466F461WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:18)
21:18:08.4781E641859OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
21:18:08.572626C6903OverlayManager::doActionForegroundChange Event ON (ON)
21:18:08.572626C8501OverlayManager::OnForegroundChangedChanged True
21:18:08.572626C7762OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
21:18:08.572626C2986OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
21:18:08.81052AC48ResetSnapShotSH::ExecuteRelease snapshot SH
21:18:08.81052AC2377WidgetManager::Renderresume layout thread
21:18:08.81052AC275WidgetManager::StartLayoutSchedulerstart layout scheduler
21:18:08.81052AC293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:18:08.81052AC1035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:18:13.4041E64429fSwapResize_BuffersResize buffer (0xa402ef00)!
21:18:13.4041E64436fSwapResize_BuffersClear overlay graphics..
21:18:13.4041E642998OverlayManager::OnGraphicsDeviceLostClear Resource Start
21:18:13.4041E641563OverlayManager::RestoreGameWNDPROCSearch SWL..
21:18:13.4041E641570OverlayManager::RestoreGameWNDPROCSWL restored.
21:18:13.4041E641580OverlayManager::RestoreGameWNDPROCSWL OK.
21:18:13.4041E641585OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xb0bc0ddb
21:18:13.4041E643020OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
21:18:13.4041E64438fSwapResize_BuffersDevice was Resized!
21:18:13.4041E64184IRenderDevice::releaseRender Releasing.
21:18:13.4041E6498RenderDeviceCaptureBase::ReleaseTextureRelease
21:18:13.4041E64116RenderDeviceCaptureBase::ReleaseTextureReleased
21:18:13.4041E641258RenderDeviceD3d11::releaseImplementationReleasing 1
21:18:13.4041E641268RenderDeviceD3d11::releaseImplementationReleasing 2
21:18:13.4041E641287RenderDeviceD3d11::releaseImplementationReleasing 3
21:18:13.4041E64201IRenderDevice::releaseRender Releasing Done.
21:18:13.4041E64442fSwapResize_BuffersEnd Device was Resized!
21:18:13.575626C367InputInterceptor::ResetLLHookProcExtReset keys state
21:18:13.575626C6903OverlayManager::doActionForegroundChange Event OFF (OFF)
21:18:13.575626C8501OverlayManager::OnForegroundChangedChanged False
21:18:13.575626C8539OverlayManager::OnForegroundChangedLost foreground to window Handle=0x60704 Title=[#
21:18:13.575626C7762OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
21:18:13.575626C2979OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
21:18:13.575626C2861OverlayManager::setControlModeRestore RI mouse to 0X1(0X30)...
21:18:13.575626C2874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:18:13.577626C367InputInterceptor::ResetLLHookProcExtReset keys state
21:18:13.578626C7062OverlayManager::doActionDisplayFPS - Triggered
21:18:14.56966F4293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:18:14.576626C6903OverlayManager::doActionForegroundChange Event ON (ON)
21:18:14.576626C8501OverlayManager::OnForegroundChangedChanged True
21:18:14.576626C7762OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
21:18:14.576626C2986OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
21:18:14.5911E64429fSwapResize_BuffersResize buffer (0xa402ef00)!
21:18:14.59352AC1041RenderDeviceD3d11::initRefC r:[3]->[3] 0xa402ef00
21:18:14.59352AC1105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=2560, Height=1440, Multisampled=false
21:18:14.59352AC1126RenderDeviceD3d11::initsave state
21:18:14.59352AC696RenderDeviceD3d11::initDX11loading shaders...
21:18:14.60052AC1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xa3ce9ab8.
21:18:14.60052AC1134RenderDeviceD3d11::initrestore state
21:18:14.60052AC1137RenderDeviceD3d11::initTarget Window [0x906b2]
21:18:14.60052AC241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
21:18:14.60052AC248IRenderDevice::reCreateResourceListRECREATION *** Done ***
21:18:14.60052AC5541OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
21:18:14.60052AC5464OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
21:18:14.60052AC5484OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
21:18:14.77652AC48ResetSnapShotSH::ExecuteRelease snapshot SH
21:18:14.77652AC5633OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x906b2} (foreground = 0x906b2).
21:18:14.77652AC2541OverlayManager::installWindowProcHookInstall WPH
21:18:14.77652AC2555OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xd11072f
21:18:14.77652AC2574OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
21:18:14.77652AC2620OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xf423ad00=-198988544)=>(0x7c6e5430=2087605296)
21:18:14.77652AC326RenderImageD3d11::setSizeCreate Texture (500,918) / (512,1024) - OK
21:18:14.77652AC347RenderImageD3d11::setSizeCreate Texture RV (512,1024) - OK
21:18:14.7771E642650OverlayManager::installKeybMouseHookInstall KeybMouse
21:18:14.7771E64480InputInterceptor::stopHookunhook keyboard and mouse
21:18:14.7771E64447InputInterceptor::runHookKeyboard is hooked 0x1e64
21:18:14.7771E64469InputInterceptor::runHookMouse is hooked 0x1e64
21:18:14.77852AC1035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:18:14.78352AC5535OverlayManager::initOverlayResolutionEx 0X40008
21:18:14.78352AC5541OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
21:18:14.78352AC5464OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
21:18:14.78352AC5484OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
21:18:18.3681E64648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:18:18.44366F4225InterProcessElement::openInterProcess Overwolf_ImID_80C12_P_24176 opened succesfuly
21:18:18.44366F4225InterProcessElement::openInterProcess Overwolf_PID_24176_SHARED_MEMORY_AGENT opened succesfuly
21:18:18.57052AC326RenderImageD3d11::setSizeCreate Texture (1444,454) / (1536,512) - OK
21:18:18.57052AC347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
21:18:29.4701E64648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:18:29.7661E64648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:18:30.6471E64648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:18:31.7281E64429fSwapResize_BuffersResize buffer (0xa402ef00)!
21:18:31.7281E64436fSwapResize_BuffersClear overlay graphics..
21:18:31.7281E642998OverlayManager::OnGraphicsDeviceLostClear Resource Start
21:18:31.7281E641563OverlayManager::RestoreGameWNDPROCSearch SWL..
21:18:31.7281E641570OverlayManager::RestoreGameWNDPROCSWL restored.
21:18:31.7281E641580OverlayManager::RestoreGameWNDPROCSWL OK.
21:18:31.7281E641585OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xd11072f
21:18:31.7281E643020OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
21:18:31.7281E64438fSwapResize_BuffersDevice was Resized!
21:18:31.7281E64184IRenderDevice::releaseRender Releasing.
21:18:31.7281E6498RenderDeviceCaptureBase::ReleaseTextureRelease
21:18:31.7281E64116RenderDeviceCaptureBase::ReleaseTextureReleased
21:18:31.7281E641258RenderDeviceD3d11::releaseImplementationReleasing 1
21:18:31.7281E641268RenderDeviceD3d11::releaseImplementationReleasing 2
21:18:31.7281E641287RenderDeviceD3d11::releaseImplementationReleasing 3
21:18:31.7281E64201IRenderDevice::releaseRender Releasing Done.
21:18:31.7281E64442fSwapResize_BuffersEnd Device was Resized!
21:18:32.86626C367InputInterceptor::ResetLLHookProcExtReset keys state
21:18:32.86626C6903OverlayManager::doActionForegroundChange Event OFF (OFF)
21:18:32.86626C8501OverlayManager::OnForegroundChangedChanged False
21:18:32.86626C8539OverlayManager::OnForegroundChangedLost foreground to window Handle=0x60704 Title=[#
21:18:32.86626C7762OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
21:18:32.86626C2979OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
21:18:32.86626C2861OverlayManager::setControlModeRestore RI mouse to 0X1(0X30)...
21:18:32.86626C2874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:18:32.86626C367InputInterceptor::ResetLLHookProcExtReset keys state
21:18:32.87626C7062OverlayManager::doActionDisplayFPS - Triggered
21:18:33.8066F4293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:18:35.8466F4177WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3421].
21:18:35.8466F452WidgetsLayoutScheduler::Stopstopping layout scheduler
21:18:35.8466F461WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:18)
21:18:36.7351E64429fSwapResize_BuffersResize buffer (0xa402ef00)!
21:18:36.73652AC1041RenderDeviceD3d11::initRefC r:[3]->[3] 0xa402ef00
21:18:36.73652AC1105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=2560, Height=1440, Multisampled=false
21:18:36.73652AC1126RenderDeviceD3d11::initsave state
21:18:36.73652AC696RenderDeviceD3d11::initDX11loading shaders...
21:18:36.74152AC1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xa3ce9ab8.
21:18:36.74152AC1134RenderDeviceD3d11::initrestore state
21:18:36.74152AC1137RenderDeviceD3d11::initTarget Window [0x906b2]
21:18:36.74152AC241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
21:18:36.74152AC248IRenderDevice::reCreateResourceListRECREATION *** Done ***
21:18:36.74152AC2986OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
21:18:36.74152AC5541OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
21:18:36.74152AC5464OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
21:18:36.74152AC5484OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
21:18:36.91152AC48ResetSnapShotSH::ExecuteRelease snapshot SH
21:18:36.91152AC5633OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x906b2} (foreground = 0x906b2).
21:18:36.91152AC2541OverlayManager::installWindowProcHookInstall WPH
21:18:36.91152AC2555OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x69e50d0d
21:18:36.91152AC2574OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
21:18:36.91152AC2620OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xf423ad00=-198988544)=>(0x7c6e5430=2087605296)
21:18:36.91152AC2377WidgetManager::Renderresume layout thread
21:18:36.91152AC275WidgetManager::StartLayoutSchedulerstart layout scheduler
21:18:36.91152AC293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:18:36.91152AC1702WidgetManager::drawskip widget draw (not in foreground) False - False
21:18:36.91152AC1035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:18:36.9121E642650OverlayManager::installKeybMouseHookInstall KeybMouse
21:18:36.9121E64480InputInterceptor::stopHookunhook keyboard and mouse
21:18:36.9121E64447InputInterceptor::runHookKeyboard is hooked 0x1e64
21:18:36.9121E64469InputInterceptor::runHookMouse is hooked 0x1e64
21:18:36.91652AC5535OverlayManager::initOverlayResolutionEx 0X40008
21:18:36.91652AC5541OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
21:18:36.91652AC5464OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
21:18:36.91652AC5484OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
21:18:37.89626C6903OverlayManager::doActionForegroundChange Event ON (ON)
21:18:37.89626C8501OverlayManager::OnForegroundChangedChanged True
21:18:37.89626C7762OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
21:18:37.92626C7062OverlayManager::doActionDisplayFPS - Triggered
21:18:37.9452AC1035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:19:08.3131E646334overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x906b2) 0x906b2 .
21:19:49.8251E64648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:19:49.85152AC326RenderImageD3d11::setSizeCreate Texture (1444,454) / (1536,512) - OK
21:19:49.85152AC347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
21:19:50.2121E64648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:19:50.6911E64648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:19:52.341E64648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:19:52.2501E64648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:19:53.751E64648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:20:01.9071E64648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:20:03.5441E64648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:20:04.3781E64648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:20:05.1351E64648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:20:05.6031E64648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:20:06.2591E64648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:20:48.9571E643048OverlayManager::DetachThreadInputDetach thread input 7780, 21164
21:20:48.9571E64429fSwapResize_BuffersResize buffer (0xa402ef00)!
21:20:48.9571E64436fSwapResize_BuffersClear overlay graphics..
21:20:48.9571E642998OverlayManager::OnGraphicsDeviceLostClear Resource Start
21:20:48.9571E641563OverlayManager::RestoreGameWNDPROCSearch SWL..
21:20:48.9571E641570OverlayManager::RestoreGameWNDPROCSWL restored.
21:20:48.9571E641580OverlayManager::RestoreGameWNDPROCSWL OK.
21:20:48.9571E641585OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x69e50d0d
21:20:48.9571E643020OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
21:20:48.9571E64438fSwapResize_BuffersDevice was Resized!
21:20:48.9571E64184IRenderDevice::releaseRender Releasing.
21:20:48.9571E6498RenderDeviceCaptureBase::ReleaseTextureRelease
21:20:48.9571E64116RenderDeviceCaptureBase::ReleaseTextureReleased
21:20:48.9571E641258RenderDeviceD3d11::releaseImplementationReleasing 1
21:20:48.9571E641268RenderDeviceD3d11::releaseImplementationReleasing 2
21:20:48.9571E641287RenderDeviceD3d11::releaseImplementationReleasing 3
21:20:48.9571E64201IRenderDevice::releaseRender Releasing Done.
21:20:48.9571E64442fSwapResize_BuffersEnd Device was Resized!
21:20:49.163626C367InputInterceptor::ResetLLHookProcExtReset keys state
21:20:49.163626C6903OverlayManager::doActionForegroundChange Event OFF (OFF)
21:20:49.163626C8501OverlayManager::OnForegroundChangedChanged False
21:20:49.163626C8539OverlayManager::OnForegroundChangedLost foreground to window Handle=0x60704 Title=[#
21:20:49.163626C7762OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
21:20:49.163626C2979OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
21:20:49.163626C2861OverlayManager::setControlModeRestore RI mouse to 0X1(0X30)...
21:20:49.163626C2874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:20:49.166626C367InputInterceptor::ResetLLHookProcExtReset keys state
21:20:49.168626C7062OverlayManager::doActionDisplayFPS - Triggered
21:20:50.156122C293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:20:52.156122C177WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3270].
21:20:52.156122C52WidgetsLayoutScheduler::Stopstopping layout scheduler
21:20:52.156122C61WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:16)
21:20:55.7931E64429fSwapResize_BuffersResize buffer (0xa402ef00)!
21:20:55.79552AC1041RenderDeviceD3d11::initRefC r:[3]->[3] 0xa402ef00
21:20:55.79552AC1105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=2560, Height=1440, Multisampled=false
21:20:55.79552AC1126RenderDeviceD3d11::initsave state
21:20:55.79552AC696RenderDeviceD3d11::initDX11loading shaders...
21:20:55.80052AC1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xa3ce9ab8.
21:20:55.80052AC1134RenderDeviceD3d11::initrestore state
21:20:55.80052AC1137RenderDeviceD3d11::initTarget Window [0x906b2]
21:20:55.80052AC241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
21:20:55.80052AC248IRenderDevice::reCreateResourceListRECREATION *** Done ***
21:20:55.80052AC2986OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
21:20:55.80052AC5541OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
21:20:55.80052AC5464OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
21:20:55.80052AC5484OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
21:20:55.95052AC48ResetSnapShotSH::ExecuteRelease snapshot SH
21:20:55.95052AC5633OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x906b2} (foreground = 0x906b2).
21:20:55.95052AC2541OverlayManager::installWindowProcHookInstall WPH
21:20:55.95052AC2555OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x736e0951
21:20:55.95052AC2574OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
21:20:55.95052AC2620OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xf423ad00=-198988544)=>(0x7c6e5430=2087605296)
21:20:55.95052AC2377WidgetManager::Renderresume layout thread
21:20:55.95052AC275WidgetManager::StartLayoutSchedulerstart layout scheduler
21:20:55.95052AC293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:20:55.95052AC1702WidgetManager::drawskip widget draw (not in foreground) False - False
21:20:55.95052AC1035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:20:55.9501E642650OverlayManager::installKeybMouseHookInstall KeybMouse
21:20:55.9501E64480InputInterceptor::stopHookunhook keyboard and mouse
21:20:55.9501E64447InputInterceptor::runHookKeyboard is hooked 0x1e64
21:20:55.9501E64469InputInterceptor::runHookMouse is hooked 0x1e64
21:20:55.95452AC5535OverlayManager::initOverlayResolutionEx 0X40008
21:20:55.95452AC5541OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
21:20:55.95452AC5464OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
21:20:55.95452AC5484OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
21:20:56.168626C6903OverlayManager::doActionForegroundChange Event ON (ON)
21:20:56.168626C8501OverlayManager::OnForegroundChangedChanged True
21:20:56.168626C7762OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
21:20:56.170626C7062OverlayManager::doActionDisplayFPS - Triggered
21:20:56.17152AC1035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:20:56.2591E64648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:20:56.28052AC326RenderImageD3d11::setSizeCreate Texture (1444,454) / (1536,512) - OK
21:20:56.28052AC347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
21:20:59.1281E64648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:20:59.7491E64648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:21:01.5541E64648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:21:02.2181E64648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:21:04.8401E64648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:22:24.8831E64648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:22:25.2331E64648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:22:32.531E64648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:22:33.9331E64648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:22:34.2251E64429fSwapResize_BuffersResize buffer (0xa402ef00)!
21:22:34.2251E64436fSwapResize_BuffersClear overlay graphics..
21:22:34.2251E642998OverlayManager::OnGraphicsDeviceLostClear Resource Start
21:22:34.2251E641563OverlayManager::RestoreGameWNDPROCSearch SWL..
21:22:34.2251E641570OverlayManager::RestoreGameWNDPROCSWL restored.
21:22:34.2251E641580OverlayManager::RestoreGameWNDPROCSWL OK.
21:22:34.2251E641585OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x736e0951
21:22:34.2251E643020OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
21:22:34.2251E64438fSwapResize_BuffersDevice was Resized!
21:22:34.2251E64184IRenderDevice::releaseRender Releasing.
21:22:34.2251E6498RenderDeviceCaptureBase::ReleaseTextureRelease
21:22:34.2251E64116RenderDeviceCaptureBase::ReleaseTextureReleased
21:22:34.2251E641258RenderDeviceD3d11::releaseImplementationReleasing 1
21:22:34.2251E641268RenderDeviceD3d11::releaseImplementationReleasing 2
21:22:34.2251E641287RenderDeviceD3d11::releaseImplementationReleasing 3
21:22:34.2251E64201IRenderDevice::releaseRender Releasing Done.
21:22:34.2251E64442fSwapResize_BuffersEnd Device was Resized!
21:22:34.226626C367InputInterceptor::ResetLLHookProcExtReset keys state
21:22:34.226626C6903OverlayManager::doActionForegroundChange Event OFF (OFF)
21:22:34.226626C8501OverlayManager::OnForegroundChangedChanged False
21:22:34.226626C8539OverlayManager::OnForegroundChangedLost foreground to window Handle=0x10180 Title=[]
21:22:34.226626C7762OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
21:22:34.226626C2979OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
21:22:34.226626C2861OverlayManager::setControlModeRestore RI mouse to 0X30(0X30)...
21:22:34.227626C2874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:22:34.227626C367InputInterceptor::ResetLLHookProcExtReset keys state
21:22:34.228626C7062OverlayManager::doActionDisplayFPS - Triggered
21:22:35.270627C293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:22:36.8231E64429fSwapResize_BuffersResize buffer (0xa402ef00)!
21:22:36.82452AC1041RenderDeviceD3d11::initRefC r:[3]->[3] 0xa402ef00
21:22:36.82452AC1105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=2560, Height=1440, Multisampled=false
21:22:36.82452AC1126RenderDeviceD3d11::initsave state
21:22:36.82452AC696RenderDeviceD3d11::initDX11loading shaders...
21:22:36.83052AC1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xa3ce9ab8.
21:22:36.83052AC1134RenderDeviceD3d11::initrestore state
21:22:36.83052AC1137RenderDeviceD3d11::initTarget Window [0x906b2]
21:22:36.83052AC241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
21:22:36.83052AC248IRenderDevice::reCreateResourceListRECREATION *** Done ***
21:22:36.83052AC2986OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
21:22:36.83052AC5541OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
21:22:36.83052AC5464OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
21:22:36.83052AC5484OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
21:22:36.98952AC48ResetSnapShotSH::ExecuteRelease snapshot SH
21:22:36.98952AC5633OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x906b2} (foreground = 0x906b2).
21:22:36.98952AC2541OverlayManager::installWindowProcHookInstall WPH
21:22:36.98952AC2555OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x1c440af5
21:22:36.98952AC2574OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
21:22:36.98952AC2620OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xf423ad00=-198988544)=>(0x7c6e5430=2087605296)
21:22:36.98952AC1702WidgetManager::drawskip widget draw (not in foreground) False - False
21:22:36.98952AC1035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:22:36.9921E642650OverlayManager::installKeybMouseHookInstall KeybMouse
21:22:36.9921E64480InputInterceptor::stopHookunhook keyboard and mouse
21:22:36.9921E64447InputInterceptor::runHookKeyboard is hooked 0x1e64
21:22:36.9921E64469InputInterceptor::runHookMouse is hooked 0x1e64
21:22:36.99452AC5535OverlayManager::initOverlayResolutionEx 0X40008
21:22:36.99452AC5541OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
21:22:36.99452AC5464OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
21:22:36.99452AC5484OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
21:22:37.228626C6903OverlayManager::doActionForegroundChange Event ON (ON)
21:22:37.228626C8501OverlayManager::OnForegroundChangedChanged True
21:22:37.228626C7762OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
21:22:37.232626C7062OverlayManager::doActionDisplayFPS - Triggered
21:22:37.23352AC1035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:22:37.2511E64648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:22:37.27452AC326RenderImageD3d11::setSizeCreate Texture (1444,454) / (1536,512) - OK
21:22:37.27452AC347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
21:22:40.3481E64648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:22:40.5961E64648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:22:43.8971E64648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:22:44.1461E64648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:22:47.1381E64648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:23:15.255626C367InputInterceptor::ResetLLHookProcExtReset keys state
21:23:15.255626C6903OverlayManager::doActionForegroundChange Event OFF (OFF)
21:23:15.255626C8501OverlayManager::OnForegroundChangedChanged False
21:23:15.255626C8539OverlayManager::OnForegroundChangedLost foreground to window Handle=0x10180 Title=[]
21:23:15.256626C7762OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
21:23:15.256626C2979OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
21:23:15.256626C2861OverlayManager::setControlModeRestore RI mouse to 0X30(0X30)...
21:23:15.256626C2874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:23:15.256626C367InputInterceptor::ResetLLHookProcExtReset keys state
21:23:15.257626C7062OverlayManager::doActionDisplayFPS - Triggered
21:23:15.2581E64429fSwapResize_BuffersResize buffer (0xa402ef00)!
21:23:15.2581E64436fSwapResize_BuffersClear overlay graphics..
21:23:15.2581E642998OverlayManager::OnGraphicsDeviceLostClear Resource Start
21:23:15.2581E641563OverlayManager::RestoreGameWNDPROCSearch SWL..
21:23:15.2581E641570OverlayManager::RestoreGameWNDPROCSWL restored.
21:23:15.2581E641580OverlayManager::RestoreGameWNDPROCSWL OK.
21:23:15.2581E641585OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x1c440af5
21:23:15.2581E643020OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
21:23:15.2581E64438fSwapResize_BuffersDevice was Resized!
21:23:15.2581E64184IRenderDevice::releaseRender Releasing.
21:23:15.2581E6498RenderDeviceCaptureBase::ReleaseTextureRelease
21:23:15.2581E64116RenderDeviceCaptureBase::ReleaseTextureReleased
21:23:15.2581E641258RenderDeviceD3d11::releaseImplementationReleasing 1
21:23:15.2581E641268RenderDeviceD3d11::releaseImplementationReleasing 2
21:23:15.2581E641287RenderDeviceD3d11::releaseImplementationReleasing 3
21:23:15.2581E64201IRenderDevice::releaseRender Releasing Done.
21:23:15.2581E64442fSwapResize_BuffersEnd Device was Resized!
21:23:16.275627C293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:23:17.7391E64429fSwapResize_BuffersResize buffer (0xa402ef00)!
21:23:17.74052AC1041RenderDeviceD3d11::initRefC r:[3]->[3] 0xa402ef00
21:23:17.74052AC1105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=2560, Height=1440, Multisampled=false
21:23:17.74052AC1126RenderDeviceD3d11::initsave state
21:23:17.74052AC696RenderDeviceD3d11::initDX11loading shaders...
21:23:17.74552AC1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xa3ce9ab8.
21:23:17.74552AC1134RenderDeviceD3d11::initrestore state
21:23:17.74552AC1137RenderDeviceD3d11::initTarget Window [0x906b2]
21:23:17.74552AC241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
21:23:17.74552AC248IRenderDevice::reCreateResourceListRECREATION *** Done ***
21:23:17.74552AC2986OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
21:23:17.74552AC5541OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
21:23:17.74552AC5464OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
21:23:17.74552AC5484OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
21:23:17.757626C6903OverlayManager::doActionForegroundChange Event ON (ON)
21:23:17.757626C8501OverlayManager::OnForegroundChangedChanged True
21:23:17.757626C7762OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
21:23:17.93252AC48ResetSnapShotSH::ExecuteRelease snapshot SH
21:23:17.93252AC5633OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x906b2} (foreground = 0x906b2).
21:23:17.93252AC2541OverlayManager::installWindowProcHookInstall WPH
21:23:17.93252AC2555OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x39b00b01
21:23:17.93252AC2574OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
21:23:17.93252AC2620OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xf423ad00=-198988544)=>(0x7c6e5430=2087605296)
21:23:17.93252AC1035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:23:17.9341E642650OverlayManager::installKeybMouseHookInstall KeybMouse
21:23:17.9341E64480InputInterceptor::stopHookunhook keyboard and mouse
21:23:17.9341E64447InputInterceptor::runHookKeyboard is hooked 0x1e64
21:23:17.9341E64469InputInterceptor::runHookMouse is hooked 0x1e64
21:23:17.93652AC5535OverlayManager::initOverlayResolutionEx 0X40008
21:23:17.93652AC5541OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
21:23:17.93652AC5464OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
21:23:17.93652AC5484OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
21:23:43.6921E64648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:23:43.71052AC326RenderImageD3d11::setSizeCreate Texture (1444,454) / (1536,512) - OK
21:23:43.71052AC347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
21:23:48.1061E64648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:23:48.4921E64648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:23:49.2021E64648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:23:50.4201E64648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:23:51.2681E64648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:23:55.9621E64648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:24:03.3731E64648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:24:03.6971E64648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:24:06.2471E64648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:24:07.9691E64648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:24:08.4831E64648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:24:08.8141E64648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:24:10.451E64648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:24:10.5901E64648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:24:12.8611E64648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:24:32.301626C367InputInterceptor::ResetLLHookProcExtReset keys state
21:24:32.301626C6903OverlayManager::doActionForegroundChange Event OFF (OFF)
21:24:32.301626C8501OverlayManager::OnForegroundChangedChanged False
21:24:32.301626C8539OverlayManager::OnForegroundChangedLost foreground to window Handle=0x10180 Title=[]
21:24:32.301626C7762OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
21:24:32.301626C2979OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
21:24:32.301626C2861OverlayManager::setControlModeRestore RI mouse to 0X30(0X30)...
21:24:32.301626C2874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:24:32.303626C367InputInterceptor::ResetLLHookProcExtReset keys state
21:24:32.305626C7062OverlayManager::doActionDisplayFPS - Triggered
21:24:32.3091E64429fSwapResize_BuffersResize buffer (0xa402ef00)!
21:24:32.3091E64436fSwapResize_BuffersClear overlay graphics..
21:24:32.3091E642998OverlayManager::OnGraphicsDeviceLostClear Resource Start
21:24:32.3091E641563OverlayManager::RestoreGameWNDPROCSearch SWL..
21:24:32.3091E641570OverlayManager::RestoreGameWNDPROCSWL restored.
21:24:32.3091E641580OverlayManager::RestoreGameWNDPROCSWL OK.
21:24:32.3091E641585OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x39b00b01
21:24:32.3091E643020OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
21:24:32.3091E64438fSwapResize_BuffersDevice was Resized!
21:24:32.3091E64184IRenderDevice::releaseRender Releasing.
21:24:32.3091E6498RenderDeviceCaptureBase::ReleaseTextureRelease
21:24:32.3091E64116RenderDeviceCaptureBase::ReleaseTextureReleased
21:24:32.3091E641258RenderDeviceD3d11::releaseImplementationReleasing 1
21:24:32.3091E641268RenderDeviceD3d11::releaseImplementationReleasing 2
21:24:32.3091E641287RenderDeviceD3d11::releaseImplementationReleasing 3
21:24:32.3091E64201IRenderDevice::releaseRender Releasing Done.
21:24:32.3091E64442fSwapResize_BuffersEnd Device was Resized!
21:24:33.325627C293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:24:35.325627C177WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3092].
21:24:35.325627C52WidgetsLayoutScheduler::Stopstopping layout scheduler
21:24:35.325627C61WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:16)
21:25:10.2411E64429fSwapResize_BuffersResize buffer (0xa402ef00)!
21:25:10.24352AC1041RenderDeviceD3d11::initRefC r:[3]->[3] 0xa402ef00
21:25:10.24352AC1105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=2560, Height=1440, Multisampled=false
21:25:10.24352AC1126RenderDeviceD3d11::initsave state
21:25:10.24352AC696RenderDeviceD3d11::initDX11loading shaders...
21:25:10.24952AC1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xa3ce9ab8.
21:25:10.24952AC1134RenderDeviceD3d11::initrestore state
21:25:10.24952AC1137RenderDeviceD3d11::initTarget Window [0x906b2]
21:25:10.24952AC241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
21:25:10.24952AC248IRenderDevice::reCreateResourceListRECREATION *** Done ***
21:25:10.24952AC2986OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
21:25:10.24952AC5541OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
21:25:10.24952AC5464OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
21:25:10.24952AC5484OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
21:25:10.322626C6903OverlayManager::doActionForegroundChange Event ON (ON)
21:25:10.322626C8501OverlayManager::OnForegroundChangedChanged True
21:25:10.323626C7762OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
21:25:10.44052AC48ResetSnapShotSH::ExecuteRelease snapshot SH
21:25:10.44052AC5633OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x906b2} (foreground = 0x906b2).
21:25:10.44052AC2541OverlayManager::installWindowProcHookInstall WPH
21:25:10.44052AC2555OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x89a0945
21:25:10.44052AC2574OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
21:25:10.44052AC2620OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xf423ad00=-198988544)=>(0x7c6e5430=2087605296)
21:25:10.44052AC2377WidgetManager::Renderresume layout thread
21:25:10.44052AC275WidgetManager::StartLayoutSchedulerstart layout scheduler
21:25:10.44052AC293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:25:10.44052AC1035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:25:10.4431E642650OverlayManager::installKeybMouseHookInstall KeybMouse
21:25:10.4431E64480InputInterceptor::stopHookunhook keyboard and mouse
21:25:10.4431E64447InputInterceptor::runHookKeyboard is hooked 0x1e64
21:25:10.4431E64469InputInterceptor::runHookMouse is hooked 0x1e64
21:25:10.44452AC5535OverlayManager::initOverlayResolutionEx 0X40008
21:25:10.44452AC5541OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
21:25:10.44452AC5464OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
21:25:10.44452AC5484OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
21:25:23.9861E64648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:25:24.752AC326RenderImageD3d11::setSizeCreate Texture (1444,454) / (1536,512) - OK
21:25:24.752AC347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
21:25:29.7381E64648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:25:33.6371E64648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:25:37.871E64648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:25:37.2901E64648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:25:38.1971E64648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:25:38.9451E64648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:25:40.281E64648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:25:40.6941E64648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:25:41.2881E64648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:25:43.7091E64648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:25:44.1121E64648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:26:05.355626C367InputInterceptor::ResetLLHookProcExtReset keys state
21:26:05.355626C6903OverlayManager::doActionForegroundChange Event OFF (OFF)
21:26:05.355626C8501OverlayManager::OnForegroundChangedChanged False
21:26:05.355626C8539OverlayManager::OnForegroundChangedLost foreground to window Handle=0x10180 Title=[]
21:26:05.356626C7762OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
21:26:05.356626C2979OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
21:26:05.356626C2861OverlayManager::setControlModeRestore RI mouse to 0X30(0X30)...
21:26:05.357626C2874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:26:05.357626C367InputInterceptor::ResetLLHookProcExtReset keys state
21:26:05.360626C7062OverlayManager::doActionDisplayFPS - Triggered
21:26:05.3911E64429fSwapResize_BuffersResize buffer (0xa402ef00)!
21:26:05.3911E64436fSwapResize_BuffersClear overlay graphics..
21:26:05.3911E642998OverlayManager::OnGraphicsDeviceLostClear Resource Start
21:26:05.3911E641563OverlayManager::RestoreGameWNDPROCSearch SWL..
21:26:05.3911E641570OverlayManager::RestoreGameWNDPROCSWL restored.
21:26:05.3911E641580OverlayManager::RestoreGameWNDPROCSWL OK.
21:26:05.3921E641585OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x89a0945
21:26:05.3921E643020OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
21:26:05.3921E64438fSwapResize_BuffersDevice was Resized!
21:26:05.3921E64184IRenderDevice::releaseRender Releasing.
21:26:05.3921E6498RenderDeviceCaptureBase::ReleaseTextureRelease
21:26:05.3921E64116RenderDeviceCaptureBase::ReleaseTextureReleased
21:26:05.3921E641258RenderDeviceD3d11::releaseImplementationReleasing 1
21:26:05.3921E641268RenderDeviceD3d11::releaseImplementationReleasing 2
21:26:05.3921E641287RenderDeviceD3d11::releaseImplementationReleasing 3
21:26:05.3921E64201IRenderDevice::releaseRender Releasing Done.
21:26:05.3921E64442fSwapResize_BuffersEnd Device was Resized!
21:26:06.360627C293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:26:08.360627C177WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3059].
21:26:08.360627C52WidgetsLayoutScheduler::Stopstopping layout scheduler
21:26:08.360627C61WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:16)
21:26:37.1181E64429fSwapResize_BuffersResize buffer (0xa402ef00)!
21:26:37.12052AC1041RenderDeviceD3d11::initRefC r:[3]->[3] 0xa402ef00
21:26:37.12052AC1105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=2560, Height=1440, Multisampled=false
21:26:37.12052AC1126RenderDeviceD3d11::initsave state
21:26:37.12052AC696RenderDeviceD3d11::initDX11loading shaders...
21:26:37.12652AC1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xa3ce9ab8.
21:26:37.12652AC1134RenderDeviceD3d11::initrestore state
21:26:37.12652AC1137RenderDeviceD3d11::initTarget Window [0x906b2]
21:26:37.12652AC241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
21:26:37.12652AC248IRenderDevice::reCreateResourceListRECREATION *** Done ***
21:26:37.12652AC2986OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
21:26:37.12652AC5541OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
21:26:37.12652AC5464OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
21:26:37.12652AC5484OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
21:26:37.28452AC48ResetSnapShotSH::ExecuteRelease snapshot SH
21:26:37.28452AC5633OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x906b2} (foreground = 0x906b2).
21:26:37.28452AC2541OverlayManager::installWindowProcHookInstall WPH
21:26:37.28452AC2555OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x913098b
21:26:37.28452AC2574OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
21:26:37.28452AC2620OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xf423ad00=-198988544)=>(0x7c6e5430=2087605296)
21:26:37.28452AC2377WidgetManager::Renderresume layout thread
21:26:37.28452AC275WidgetManager::StartLayoutSchedulerstart layout scheduler
21:26:37.28452AC293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:26:37.28452AC1702WidgetManager::drawskip widget draw (not in foreground) False - False
21:26:37.28452AC1035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:26:37.2861E642650OverlayManager::installKeybMouseHookInstall KeybMouse
21:26:37.2861E64480InputInterceptor::stopHookunhook keyboard and mouse
21:26:37.2861E64447InputInterceptor::runHookKeyboard is hooked 0x1e64
21:26:37.2861E64469InputInterceptor::runHookMouse is hooked 0x1e64
21:26:37.29152AC5535OverlayManager::initOverlayResolutionEx 0X40008
21:26:37.29152AC5541OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
21:26:37.29152AC5464OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
21:26:37.29152AC5484OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
21:26:37.373626C6903OverlayManager::doActionForegroundChange Event ON (ON)
21:26:37.373626C8501OverlayManager::OnForegroundChangedChanged True
21:26:37.373626C7762OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
21:26:37.375626C7062OverlayManager::doActionDisplayFPS - Triggered
21:26:37.37752AC1035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:26:37.6021E64648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:26:37.62252AC326RenderImageD3d11::setSizeCreate Texture (1444,454) / (1536,512) - OK
21:26:37.62252AC347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
21:26:42.4201E64648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:26:42.5941E64648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:26:46.3951E64648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:26:46.7591E64648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:26:48.431E64648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:26:48.3281E64648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:26:50.6041E64648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:27:08.7131E64429fSwapResize_BuffersResize buffer (0xa402ef00)!
21:27:08.7131E64436fSwapResize_BuffersClear overlay graphics..
21:27:08.7131E642998OverlayManager::OnGraphicsDeviceLostClear Resource Start
21:27:08.7131E641563OverlayManager::RestoreGameWNDPROCSearch SWL..
21:27:08.7131E641570OverlayManager::RestoreGameWNDPROCSWL restored.
21:27:08.7131E641580OverlayManager::RestoreGameWNDPROCSWL OK.
21:27:08.7131E641585OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x913098b
21:27:08.7131E643020OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
21:27:08.7131E64438fSwapResize_BuffersDevice was Resized!
21:27:08.7131E64184IRenderDevice::releaseRender Releasing.
21:27:08.7131E6498RenderDeviceCaptureBase::ReleaseTextureRelease
21:27:08.7131E64116RenderDeviceCaptureBase::ReleaseTextureReleased
21:27:08.7131E641258RenderDeviceD3d11::releaseImplementationReleasing 1
21:27:08.7131E641268RenderDeviceD3d11::releaseImplementationReleasing 2
21:27:08.7131E641287RenderDeviceD3d11::releaseImplementationReleasing 3
21:27:08.7131E64201IRenderDevice::releaseRender Releasing Done.
21:27:08.7131E64442fSwapResize_BuffersEnd Device was Resized!
21:27:08.890626C367InputInterceptor::ResetLLHookProcExtReset keys state
21:27:08.890626C6903OverlayManager::doActionForegroundChange Event OFF (OFF)
21:27:08.890626C8501OverlayManager::OnForegroundChangedChanged False
21:27:08.890626C8539OverlayManager::OnForegroundChangedLost foreground to window Handle=0x60704 Title=[#
21:27:08.890626C7762OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
21:27:08.890626C2979OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
21:27:08.890626C2861OverlayManager::setControlModeRestore RI mouse to 0X1(0X30)...
21:27:08.890626C2874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:27:08.892626C367InputInterceptor::ResetLLHookProcExtReset keys state
21:27:08.893626C7062OverlayManager::doActionDisplayFPS - Triggered
21:27:09.88960CC293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:27:11.89060CC177WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3253].
21:27:11.89060CC52WidgetsLayoutScheduler::Stopstopping layout scheduler
21:27:11.89060CC61WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:16)
21:27:15.1211E64429fSwapResize_BuffersResize buffer (0xa402ef00)!
21:27:15.12352AC1041RenderDeviceD3d11::initRefC r:[3]->[3] 0xa402ef00
21:27:15.12352AC1105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=2560, Height=1440, Multisampled=false
21:27:15.12352AC1126RenderDeviceD3d11::initsave state
21:27:15.12352AC696RenderDeviceD3d11::initDX11loading shaders...
21:27:15.12952AC1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xa3ce9ab8.
21:27:15.12952AC1134RenderDeviceD3d11::initrestore state
21:27:15.12952AC1137RenderDeviceD3d11::initTarget Window [0x906b2]
21:27:15.12952AC241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
21:27:15.12952AC248IRenderDevice::reCreateResourceListRECREATION *** Done ***
21:27:15.12952AC2986OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
21:27:15.12952AC5541OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
21:27:15.12952AC5464OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
21:27:15.12952AC5484OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
21:27:15.28252AC48ResetSnapShotSH::ExecuteRelease snapshot SH
21:27:15.28252AC5633OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x906b2} (foreground = 0x906b2).
21:27:15.28252AC2541OverlayManager::installWindowProcHookInstall WPH
21:27:15.28252AC2555OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x3f600beb
21:27:15.28252AC2574OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
21:27:15.28252AC2620OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xf423ad00=-198988544)=>(0x7c6e5430=2087605296)
21:27:15.28252AC2377WidgetManager::Renderresume layout thread
21:27:15.28252AC275WidgetManager::StartLayoutSchedulerstart layout scheduler
21:27:15.28252AC293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:27:15.28252AC1702WidgetManager::drawskip widget draw (not in foreground) False - False
21:27:15.28252AC1035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:27:15.2841E642650OverlayManager::installKeybMouseHookInstall KeybMouse
21:27:15.2841E64480InputInterceptor::stopHookunhook keyboard and mouse
21:27:15.2841E64447InputInterceptor::runHookKeyboard is hooked 0x1e64
21:27:15.2841E64469InputInterceptor::runHookMouse is hooked 0x1e64
21:27:15.28752AC5535OverlayManager::initOverlayResolutionEx 0X40008
21:27:15.28752AC5541OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
21:27:15.28752AC5464OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
21:27:15.28752AC5484OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
21:27:15.394626C6903OverlayManager::doActionForegroundChange Event ON (ON)
21:27:15.394626C8501OverlayManager::OnForegroundChangedChanged True
21:27:15.394626C7762OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
21:27:15.395626C7062OverlayManager::doActionDisplayFPS - Triggered
21:27:15.40052AC1035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:27:19.2081E64648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:27:19.22552AC326RenderImageD3d11::setSizeCreate Texture (1444,454) / (1536,512) - OK
21:27:19.22552AC347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
21:27:23.6951E64648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:27:24.1801E64648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:27:26.8831E64648OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:27:28.727627C293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:27:29.2411E646334overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x906b2) 0x906b2 .
21:28:31.2441E643048OverlayManager::DetachThreadInputDetach thread input 7780, 21164
21:28:31.2441264496ReleaseD11DeviceDevice Released! [2]
21:28:31.24412642998OverlayManager::OnGraphicsDeviceLostClear Resource Start
21:28:31.24412641563OverlayManager::RestoreGameWNDPROCSearch SWL..
21:28:31.24412641570OverlayManager::RestoreGameWNDPROCSWL restored.
21:28:31.24412641580OverlayManager::RestoreGameWNDPROCSWL OK.
21:28:31.24412641585OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x3f600beb
21:28:31.24412643020OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
21:28:31.2441264184IRenderDevice::releaseRender Releasing.
21:28:31.244126498RenderDeviceCaptureBase::ReleaseTextureRelease
21:28:31.2441264116RenderDeviceCaptureBase::ReleaseTextureReleased
21:28:31.24412641258RenderDeviceD3d11::releaseImplementationReleasing 1
21:28:31.24412641268RenderDeviceD3d11::releaseImplementationReleasing 2
21:28:31.24412641287RenderDeviceD3d11::releaseImplementationReleasing 3
21:28:31.2441264201IRenderDevice::releaseRender Releasing Done.
21:28:31.2441264499ReleaseD11Device End Device Released!
21:28:31.439626C367InputInterceptor::ResetLLHookProcExtReset keys state
21:28:31.439626C6903OverlayManager::doActionForegroundChange Event OFF (OFF)
21:28:31.439626C8501OverlayManager::OnForegroundChangedChanged False
21:28:31.440626C8539OverlayManager::OnForegroundChangedLost foreground to window Handle=0x0 Title=[]
21:28:31.440626C7762OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
21:28:31.440626C2979OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
21:28:31.440626C2861OverlayManager::setControlModeRestore RI mouse to 0X1(0X30)...
21:28:31.440626C2874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:28:31.443626C367InputInterceptor::ResetLLHookProcExtReset keys state
21:28:31.444626C7062OverlayManager::doActionDisplayFPS - Triggered
21:28:31.926ABC293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:28:32.4711E642215ClientExitProcessCallbackClient::Exit Process Callback [0].
21:28:32.4711E64691Client::clearClient::Clear [0 - 1] .
21:28:32.4711E64698Client::clearClient::Clear stoping...
21:28:32.4711E641187OverlayManager::StopInternalstopping...
21:28:32.4711E641214OverlayManager::StopInternalStoping server connection
21:28:32.471626C7260OverlayManager::OnDisconnectedDisconnected from server
21:28:32.4711E641219OverlayManager::StopInternalStopped server connection
21:28:32.4711E64206Overlay::Streaming::GameCaptureManager::StopRecordingStop recording
21:28:32.4711E64232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:True]
21:28:32.4711E64232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
21:28:32.4711E641240OverlayManager::StopInternalClosing inter process
21:28:32.4711E6425InterProcessEventHandler::~InterProcessEventHandler(!) Signaling Thread to exit
21:28:32.4716410118InterProcessEventHandler::ThreadFuncTerminated : CloseHandle 1, ShutDown=T
21:28:32.4711E64255InterProcessElement::closeInterProcess INTER_PROCESS_EVENT_HANDLER close 2147483647 bytes
21:28:32.4711E6459InterProcessEventHandler::~InterProcessEventHandlerDone.
21:28:32.4711E641256OverlayManager::StopInternalnot running.
21:28:32.4711E64141ApiManager::DestroyBackgroundThreadDestroy call.
21:28:32.9401500188ApiManager::BackgroundThreadBackground Thread is terminated.
21:28:32.9411E64232ApiManager::ClearAllCommandsClearing commands [3]
21:28:32.9411E64249ApiManager::ClearAllCommandsCleared
21:28:32.9411E64136ApiManager::DestroyDestroyed
21:28:32.9411E641258OverlayManager::StopInternalstopped.
21:28:32.9411E64759Client::clearRemove old SHM
21:28:32.9411E64255InterProcessElement::closeInterProcess Overwolf_SHARED_MEMORY_2_2_24224176 close 2147483647 bytes
21:28:32.9411E64767Client::clearStop tasks thread
21:28:32.9411E64780Client::clearClient::Clear - Done.
21:28:32.9411E642230ClientExitProcessCallbackGoing to ExitProcess()