TimeThreadLineFunctionMessage
09:39:17.1096588139runClientStarting Overlay PID=24584(0x6008) server PID = 16456
09:39:17.1096588636Client::initClient::Initialize
09:39:17.1096588644Client::initStart owclient thread
09:39:17.1094D20388Client::initFirstInjectionClient::initFirstInjection.
09:39:17.1094D20227InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_29416456 opened succesfuly
09:39:17.1094D20414session id = {635F92CD-9207-427B-8ED8-9C82C8D6AFC3}
09:39:17.1094D202204Client::LogClientInfoCommandLine[1] [C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VALORANT-Win64-Shipping.exeShooterGame-remoting-app-port=54945-remoting-auth-token=XIOq3nhPI573GfDaxsJ5dw-patchline=live].
09:39:17.1094D202204Client::LogClientInfoCommandLine[2] [-ares-deployment=eu-config-endpoint=https://shared.eu.a.pvp.net-savetouserdir-culture=fr_FR].
09:39:17.1094D202220Client::LogClientInfoProcess OS version [10.0] [64-bit]
09:39:17.1094D202230Client::LogClientInfoOS version [10.0.26100]
09:39:17.1094D202252Client::LogClientInfoClient [64-bit] Version 2.2.294.15
09:39:17.1094D202270Client::LogProcessModulesLoaded modules:
09:39:17.1224D202299c:\program files (x86)\overwolf\0.294.2.2\owclient.dll
09:39:17.1224D202299c:\program files (x86)\overwolf\0.294.2.2\owexplorer.dll
09:39:17.1224D202299c:\riot games\valorant\live\engine\binaries\thirdparty\cef3\win64\chrome_elf.dll
09:39:17.1224D202299c:\riot games\valorant\live\engine\binaries\thirdparty\cef3\win64\d3dcompiler_47.dll
09:39:17.1224D202299c:\riot games\valorant\live\engine\binaries\thirdparty\cef3\win64\libcef.dll
09:39:17.1224D202299c:\riot games\valorant\live\engine\binaries\thirdparty\cef3\win64\libegl.dll
09:39:17.1224D202299c:\riot games\valorant\live\engine\binaries\thirdparty\cef3\win64\libglesv2.dll
09:39:17.1224D202299c:\riot games\valorant\live\engine\binaries\thirdparty\dbghelp\dbghelp.dll
09:39:17.1224D202299c:\riot games\valorant\live\engine\binaries\thirdparty\nvidia\nvaftermath\win64\gfsdk_aftermath_lib.x64.dll
09:39:17.1224D202299c:\riot games\valorant\live\engine\binaries\thirdparty\ogg\win64\vs2015\libogg_64.dll
09:39:17.1224D202299c:\riot games\valorant\live\engine\binaries\thirdparty\vorbis\win64\vs2015\libvorbis_64.dll
09:39:17.1224D202299c:\riot games\valorant\live\engine\binaries\thirdparty\vorbis\win64\vs2015\libvorbisfile_64.dll
09:39:17.1224D202299c:\riot games\valorant\live\engine\binaries\thirdparty\windows\xaudio2_9\x64\xaudio2_9redist.dll
09:39:17.1224D202299c:\riot games\valorant\live\shootergame\binaries\win64\dbghelp.dll
09:39:17.1224D202299c:\riot games\valorant\live\shootergame\binaries\win64\msvcp140.dll
09:39:17.1224D202299c:\riot games\valorant\live\shootergame\binaries\win64\riotgamesapi.dll
09:39:17.1224D202299c:\riot games\valorant\live\shootergame\binaries\win64\stub.dll
09:39:17.1224D202299c:\riot games\valorant\live\shootergame\binaries\win64\valorant-win64-shipping.exe
09:39:17.1224D202299c:\riot games\valorant\live\shootergame\binaries\win64\vcruntime140.dll
09:39:17.1224D202299c:\riot games\valorant\live\shootergame\binaries\win64\vcruntime140_1.dll
09:39:17.1224D202299c:\users\ferna\appdata\roaming\ow-electron\fljbachcphmmjflapcokloinfikfpdhepkobcbco\packages\emifmpeaagaaglhaimndbhcpkjfmjhfnjjpoibdo\1.10.11\owe-client-x64.dll
09:39:17.1224D202299c:\windows\system32\acgenral.dll
09:39:17.1224D202299c:\windows\system32\advapi32.dll
09:39:17.1224D202299c:\windows\system32\apphelp.dll
09:39:17.1224D202299c:\windows\system32\audioses.dll
09:39:17.1224D202299c:\windows\system32\avrt.dll
09:39:17.1224D202299c:\windows\system32\bcrypt.dll
09:39:17.1224D202299c:\windows\system32\bcryptprimitives.dll
09:39:17.1224D202299c:\windows\system32\cfgmgr32.dll
09:39:17.1224D202299c:\windows\system32\clbcatq.dll
09:39:17.1224D202299c:\windows\system32\combase.dll
09:39:17.1224D202299c:\windows\system32\comdlg32.dll
09:39:17.1224D202299c:\windows\system32\credui.dll
09:39:17.1224D202299c:\windows\system32\crypt32.dll
09:39:17.1224D202299c:\windows\system32\cryptbase.dll
09:39:17.1224D202299c:\windows\system32\cryptnet.dll
09:39:17.1224D202299c:\windows\system32\cryptsp.dll
09:39:17.1224D202299c:\windows\system32\cryptui.dll
09:39:17.1224D202299c:\windows\system32\d3d11.dll
09:39:17.1224D202299c:\windows\system32\d3d9.dll
09:39:17.1224D202299c:\windows\system32\dataexchange.dll
09:39:17.1224D202299c:\windows\system32\dcomp.dll
09:39:17.1224D202299c:\windows\system32\devobj.dll
09:39:17.1224D202299c:\windows\system32\dhcpcsvc.dll
09:39:17.1224D202299c:\windows\system32\dhcpcsvc6.dll
09:39:17.1224D202299c:\windows\system32\directxdatabasehelper.dll
09:39:17.1224D202299c:\windows\system32\dnsapi.dll
09:39:17.1224D202299c:\windows\system32\dpapi.dll
09:39:17.1224D202299c:\windows\system32\driverstore\filerepository\nvmdi.inf_amd64_bfde79998353fa5d\display.nvcontainer\nvmessagebus.dll
09:39:17.1224D202299c:\windows\system32\driverstore\filerepository\nvmdi.inf_amd64_bfde79998353fa5d\nvd3dumx.dll
09:39:17.1224D202299c:\windows\system32\driverstore\filerepository\nvmdi.inf_amd64_bfde79998353fa5d\nvgpucomp64.dll
09:39:17.1224D202299c:\windows\system32\driverstore\filerepository\nvmdi.inf_amd64_bfde79998353fa5d\nvldumdx.dll
09:39:17.1224D202299c:\windows\system32\driverstore\filerepository\nvmdi.inf_amd64_bfde79998353fa5d\nvmemmapstoragex.dll
09:39:17.1224D202299c:\windows\system32\driverstore\filerepository\nvmdi.inf_amd64_bfde79998353fa5d\nvppex.dll
09:39:17.1224D202299c:\windows\system32\driverstore\filerepository\nvmdi.inf_amd64_bfde79998353fa5d\nvwgf2umx.dll
09:39:17.1224D202299c:\windows\system32\drvstore.dll
09:39:17.1224D202299c:\windows\system32\dsound.dll
09:39:17.1224D202299c:\windows\system32\dwmapi.dll
09:39:17.1224D202299c:\windows\system32\dwrite.dll
09:39:17.1224D202299c:\windows\system32\dxcore.dll
09:39:17.1224D202299c:\windows\system32\dxgi.dll
09:39:17.1224D202299c:\windows\system32\dxva2.dll
09:39:17.1224D202299c:\windows\system32\esent.dll
09:39:17.1224D202299c:\windows\system32\explorerframe.dll
09:39:17.1224D202299c:\windows\system32\fwpuclnt.dll
09:39:17.1224D202299c:\windows\system32\gameux.dll
09:39:17.1224D202299c:\windows\system32\gdi32.dll
09:39:17.1224D202299c:\windows\system32\gdi32full.dll
09:39:17.1224D202299c:\windows\system32\glu32.dll
09:39:17.1224D202299c:\windows\system32\gpapi.dll
09:39:17.1224D202299c:\windows\system32\hid.dll
09:39:17.1224D202299c:\windows\system32\iertutil.dll
09:39:17.1224D202299c:\windows\system32\imagehlp.dll
09:39:17.1224D202299c:\windows\system32\imm32.dll
09:39:17.1224D202299c:\windows\system32\iphlpapi.dll
09:39:17.1224D202299c:\windows\system32\kernel.appcore.dll
09:39:17.1224D202299c:\windows\system32\kernel32.dll
09:39:17.1224D202299c:\windows\system32\kernelbase.dll
09:39:17.1224D202299c:\windows\system32\mf.dll
09:39:17.1224D202299c:\windows\system32\mfperfhelper.dll
09:39:17.1224D202299c:\windows\system32\mfplat.dll
09:39:17.1224D202299c:\windows\system32\mfplay.dll
09:39:17.1224D202299c:\windows\system32\microsoft.internal.warppal.dll
09:39:17.1224D202299c:\windows\system32\mmdevapi.dll
09:39:17.1224D202299c:\windows\system32\mpr.dll
09:39:17.1224D202299c:\windows\system32\msasn1.dll
09:39:17.1224D202299c:\windows\system32\msauddecmft.dll
09:39:17.1224D202299c:\windows\system32\mscms.dll
09:39:17.1224D202299c:\windows\system32\msctf.dll
09:39:17.1224D202299c:\windows\system32\msdmo.dll
09:39:17.1224D202299c:\windows\system32\msmpeg2vdec.dll
09:39:17.1224D202299c:\windows\system32\msvcp_win.dll
09:39:17.1224D202299c:\windows\system32\msvcrt.dll
09:39:17.1224D202299c:\windows\system32\mswsock.dll
09:39:17.1224D202299c:\windows\system32\napinsp.dll
09:39:17.1224D202299c:\windows\system32\ncrypt.dll
09:39:17.1224D202299c:\windows\system32\netapi32.dll
09:39:17.1224D202299c:\windows\system32\netprofm.dll
09:39:17.1224D202299c:\windows\system32\netutils.dll
09:39:17.1224D202299c:\windows\system32\nlansp_c.dll
09:39:17.1224D202299c:\windows\system32\npmproxy.dll
09:39:17.1224D202299c:\windows\system32\nsi.dll
09:39:17.1224D202299c:\windows\system32\ntasn1.dll
09:39:17.1224D202299c:\windows\system32\ntdll.dll
09:39:17.1224D202299c:\windows\system32\ntmarta.dll
09:39:17.1224D202299c:\windows\system32\nvapi64.dll
09:39:17.1224D202299c:\windows\system32\nvspcap64.dll
09:39:17.1224D202299c:\windows\system32\ole32.dll
09:39:17.1224D202299c:\windows\system32\oleacc.dll
09:39:17.1224D202299c:\windows\system32\oleaut32.dll
09:39:17.1224D202299c:\windows\system32\opengl32.dll
09:39:17.1224D202299c:\windows\system32\powrprof.dll
09:39:17.1224D202299c:\windows\system32\profapi.dll
09:39:17.1224D202299c:\windows\system32\propsys.dll
09:39:17.1224D202299c:\windows\system32\psapi.dll
09:39:17.1224D202299c:\windows\system32\rasadhlp.dll
09:39:17.1224D202299c:\windows\system32\resampledmo.dll
09:39:17.1224D202299c:\windows\system32\resourcepolicyclient.dll
09:39:17.1224D202299c:\windows\system32\rpcrt4.dll
09:39:17.1224D202299c:\windows\system32\rsaenh.dll
09:39:17.1224D202299c:\windows\system32\rstrtmgr.dll
09:39:17.1224D202299c:\windows\system32\rtworkq.dll
09:39:17.1224D202299c:\windows\system32\samcli.dll
09:39:17.1224D202299c:\windows\system32\sechost.dll
09:39:17.1224D202299c:\windows\system32\secur32.dll
09:39:17.1224D202299c:\windows\system32\setupapi.dll
09:39:17.1224D202299c:\windows\system32\shcore.dll
09:39:17.1224D202299c:\windows\system32\shell32.dll
09:39:17.1224D202299c:\windows\system32\shlwapi.dll
09:39:17.1224D202299c:\windows\system32\srvcli.dll
09:39:17.1224D202299c:\windows\system32\sspicli.dll
09:39:17.1224D202299c:\windows\system32\textinputframework.dll
09:39:17.1224D202299c:\windows\system32\twinapi.appcore.dll
09:39:17.1224D202299c:\windows\system32\ucrtbase.dll
09:39:17.1224D202299c:\windows\system32\uiautomationcore.dll
09:39:17.1224D202299c:\windows\system32\umpdc.dll
09:39:17.1224D202299c:\windows\system32\urlmon.dll
09:39:17.1224D202299c:\windows\system32\user32.dll
09:39:17.1224D202299c:\windows\system32\userenv.dll
09:39:17.1224D202299c:\windows\system32\usp10.dll
09:39:17.1224D202299c:\windows\system32\uxtheme.dll
09:39:17.1224D202299c:\windows\system32\version.dll
09:39:17.1224D202299c:\windows\system32\wevtapi.dll
09:39:17.1224D202299c:\windows\system32\win32u.dll
09:39:17.1224D202299c:\windows\system32\windows.storage.dll
09:39:17.1224D202299c:\windows\system32\windows.ui.dll
09:39:17.1224D202299c:\windows\system32\winhttp.dll
09:39:17.1224D202299c:\windows\system32\wininet.dll
09:39:17.1224D202299c:\windows\system32\winmm.dll
09:39:17.1224D202299c:\windows\system32\winmmbase.dll
09:39:17.1224D202299c:\windows\system32\winnsi.dll
09:39:17.1224D202299c:\windows\system32\winrnr.dll
09:39:17.1224D202299c:\windows\system32\winspool.drv
09:39:17.1224D202299c:\windows\system32\winsta.dll
09:39:17.1224D202299c:\windows\system32\wintrust.dll
09:39:17.1224D202299c:\windows\system32\wintypes.dll
09:39:17.1224D202299c:\windows\system32\wkscli.dll
09:39:17.1224D202299c:\windows\system32\wldp.dll
09:39:17.1224D202299c:\windows\system32\ws2_32.dll
09:39:17.1224D202299c:\windows\system32\wshbth.dll
09:39:17.1224D202299c:\windows\system32\wtsapi32.dll
09:39:17.1224D202299c:\windows\system32\xaudio2_9.dll
09:39:17.1224D202299c:\windows\system32\xinput1_3.dll
09:39:17.1224D202299c:\windows\winsxs\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.26100.7824_none_3e0870b2e3345462\comctl32.dll
09:39:17.1224D2070GraphicsHookManager::InitCreated Thread - Created , ThreadId=4208
09:39:17.1234D201662Client::ReadGameConfigurationsGameConfigurations Input Libraries - Use Default.
09:39:17.1234D201686Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D11.
09:39:17.1234D201735Client::ReadGameConfigurationsDisable DisableEXHandle - OFF
09:39:17.1234D201801Client::ReadGameConfigurationsGameConfigurations UseTSHook - OFF
09:39:17.1234D201814Client::ReadGameConfigurationsGameConfigurations DisableDIAquire - OFF
09:39:17.1234D201844Client::ReadGameConfigurationsEnable EnableTXR - OFF
09:39:17.1234D201884Client::ReadGameConfigurationsGameConfigurations DisableD3d9Ex - OFF
09:39:17.1234D201886Client::ReadGameConfigurationsGameConfigurations EnableMTCursor - OFF
09:39:17.1234D201888Client::ReadGameConfigurationsGameConfigurations Use Long Block - OFF
09:39:17.1234D201890Client::ReadGameConfigurationsGameConfigurations Use Safe Block - OFF
09:39:17.1234D201892Client::ReadGameConfigurationsGameConfigurations Use All Safe Block - OFF
09:39:17.1234D201894Client::ReadGameConfigurationsGameConfigurations Disable Safe Hooking - OFF
09:39:17.1234D201896Client::ReadGameConfigurationsGameConfigurations Use MH - OFF
09:39:17.1234D201899Client::ReadGameConfigurationsGameConfigurations Use MCH - ON
09:39:17.1234D201902Client::ReadGameConfigurationsGameConfigurations Use EH - OFF
09:39:17.1234D201904Client::ReadGameConfigurationsGameConfigurations Use MINH - ON
09:39:17.1254D202011Data::Search[0] 0x14C90000
09:39:17.1254D202011Data::Search[1] 0x0
09:39:17.1254D202011Data::Search[2] 0xF3D30000
09:39:17.1254D202011Data::Search[3] 0x0
09:39:17.1254D202011Data::Search[4] 0x0
09:39:17.1254D202011Data::Search[5] 0xFA20000
09:39:17.1254D202011Data::Search[6] 0x14B80000
09:39:17.1254D202011Data::Search[7] 0xFA910000
09:39:17.1254D202011Data::Search[8] 0xFA20000
09:39:17.1254D202011Data::Search[9] 0x0
09:39:17.1254D202016Data::Search[10] 0x0
09:39:17.1254D202022Data::Search[11] 0xE100000
09:39:17.1254D202028Data::Search[12] 0xFA910000
09:39:17.1254D202034Data::Search[13] 0x0
09:39:17.1254D20391FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 10
09:39:17.1264D201361Client::hookFunctionsDetected Windows 8.1 or greater
09:39:17.1264D201388Client::hookFunctionsAcquiring function lock succeeded
09:39:17.1264D202522FunctionHook::DisalbeSafeHookingSafe hook disabled: True
09:39:17.1264D20227InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_29416456 opened succesfuly
09:39:17.1274D20607OverlayManager::OverlayManagerOW System Cursor is set to = 0xa00f7
09:39:17.1274D20610OverlayManager::OverlayManagerGame Original System Cursor is set to = 0x10007
09:39:17.1274D207747OverlayManager::LoadDefaultCursorsLoad default cursors
09:39:17.1274D20618OverlayManager::OverlayManagerOW Blank System Cursor is set to = 0x11a0117, game cursor = 0x10007
09:39:17.1274D2072PerformanceCounter::StartSessionStartSession
09:39:17.1274D2072PerformanceCounter::StartSessionStartSession
09:39:17.1284D20227InterProcessElement::openInterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly
09:39:17.1294D20297Common::HookChain::HookChainConfiguration::ReadAppConfigurationread configuration file
09:39:17.1297787321OverlayManager::OnConnectedConnected to server
09:39:17.12977832SendServerHelloMessage::ExecuteSend connection Ack
09:39:17.1294D20594Common::HookChain::HookChainManager::InitFromRemoteConfigurationRead configuration 22
09:39:17.1294D201247FunctionHook::EnableMCHOptionsMCH - Enable MCH Options
09:39:17.1294D201247FunctionHook::EnableMCHOptionsMCH - Enable MCH Options
09:39:17.1294D20865OverlayManager::ReadGameConfigurationsGameConfigurations Control Modes = 0
09:39:17.1294D20883OverlayManager::ReadGameConfigurationsGameConfigurations Game = 21640
09:39:17.1294D20885OverlayManager::ReadGameConfigurationsGameConfigurations TC Mode = 0x0
09:39:17.1294D20887OverlayManager::ReadGameConfigurationsGameConfigurations Cursor Mode = 0
09:39:17.1294D20890OverlayManager::ReadGameConfigurationsGameConfigurations FixInputBlock = OFF
09:39:17.1294D20893OverlayManager::ReadGameConfigurationsGameConfigurations AllowCursorMix = ON
09:39:17.1294D20896OverlayManager::ReadGameConfigurationsGameConfigurations FixMixModeCursor = OFF
09:39:17.1294D20899OverlayManager::ReadGameConfigurationsGameConfigurations FixCursorOffset = OFF
09:39:17.1294D20902OverlayManager::ReadGameConfigurationsGameConfigurations FixResolutionChange = OFF
09:39:17.1294D20905OverlayManager::ReadGameConfigurationsGameConfigurations FixDIBLock = OFF
09:39:17.1294D20908OverlayManager::ReadGameConfigurationsGameConfigurations FixDIFocus = OFF
09:39:17.1294D20911OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus = OFF
09:39:17.1294D20914OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus2 = OFF
09:39:17.1294D20917OverlayManager::ReadGameConfigurationsGameConfigurations DisableDIAquire = OFF
09:39:17.1294D20920OverlayManager::ReadGameConfigurationsGameConfigurations SetDINonExclusive = OFF
09:39:17.1294D20923OverlayManager::ReadGameConfigurationsGameConfigurations FixMouseDIExclusive = OFF
09:39:17.1294D20926OverlayManager::ReadGameConfigurationsGameConfigurations DisableActionMixed = OFF
09:39:17.1294D20929OverlayManager::ReadGameConfigurationsGameConfigurations ForceControlRehook = OFF
09:39:17.1294D20932OverlayManager::ReadGameConfigurationsGameConfigurations FixActionFocus = OFF
09:39:17.1294D20935OverlayManager::ReadGameConfigurationsGameConfigurations RestoreRT = ON
09:39:17.1294D20938OverlayManager::ReadGameConfigurationsGameConfigurations DisableResizeRelease = ON
09:39:17.1294D20941OverlayManager::ReadGameConfigurationsGameConfigurations ResizeNotifyResolution = OFF
09:39:17.1294D20944OverlayManager::ReadGameConfigurationsGameConfigurations ForceCaptureChangeRehook = OFF
09:39:17.1294D20947OverlayManager::ReadGameConfigurationsGameConfigurations DisableEternalEnum = OFF
09:39:17.1294D20950OverlayManager::ReadGameConfigurationsGameConfigurations FixSWL = OFF
09:39:17.1294D20953OverlayManager::ReadGameConfigurationsGameConfigurations FixSWLW = OFF
09:39:17.1294D20956OverlayManager::ReadGameConfigurationsGameConfigurations TerminateOnWindowClose = OFF
09:39:17.1294D20959OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartFocus = OFF
09:39:17.1294D20962OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreRelease = OFF
09:39:17.1294D20965OverlayManager::ReadGameConfigurationsGameConfigurations DisableTPA = OFF
09:39:17.1294D20968OverlayManager::ReadGameConfigurationsGameConfigurations PTCT = 0x0
09:39:17.1294D20971OverlayManager::ReadGameConfigurationsGameConfigurations ReleaseKBInOverlayFocus = OFF
09:39:17.1294D20974OverlayManager::ReadGameConfigurationsGameConfigurations SmartReleaseKBInOverlayFocus = ON
09:39:17.1294D20977OverlayManager::ReadGameConfigurationsGameConfigurations Stuck In Trans = OFF
09:39:17.1294D20980OverlayManager::ReadGameConfigurationsGameConfigurations EnableFocusOnAnyClick = OFF
09:39:17.1294D20983OverlayManager::ReadGameConfigurationsGameConfigurations FixCC = OFF
09:39:17.1294D20986OverlayManager::ReadGameConfigurationsGameConfigurations AllowCCMix = OFF
09:39:17.1294D20989OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursor = OFF
09:39:17.1294D20992OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursorMT = ON
09:39:17.1294D20995OverlayManager::ReadGameConfigurationsGameConfigurations EnableRawInput = ON
09:39:17.1294D20998OverlayManager::ReadGameConfigurationsGameConfigurations DisableOWGestures = OFF
09:39:17.1294D201001OverlayManager::ReadGameConfigurationsGameConfigurations DisableD3d9Ex = OFF
09:39:17.1294D201004OverlayManager::ReadGameConfigurationsGameConfigurations EnableMTCursor = OFF
09:39:17.1294D201007OverlayManager::ReadGameConfigurationsGameConfigurations UseRI = ON
09:39:17.1294D201010OverlayManager::ReadGameConfigurationsGameConfigurations UseRIKB = OFF
09:39:17.1294D201013OverlayManager::ReadGameConfigurationsGameConfigurations UseRIB = ON
09:39:17.1294D201016OverlayManager::ReadGameConfigurationsGameConfigurations AllowRIMix = ON
09:39:17.1294D201019OverlayManager::ReadGameConfigurationsGameConfigurations RestoreBB = OFF
09:39:17.1294D201022OverlayManager::ReadGameConfigurationsGameConfigurations RecreateSB = OFF
09:39:17.1294D201025OverlayManager::ReadGameConfigurationsGameConfigurations FixFSTB = OFF
09:39:17.1294D201028OverlayManager::ReadGameConfigurationsGameConfigurations FixCOEx = OFF
09:39:17.1294D201031OverlayManager::ReadGameConfigurationsGameConfigurations FixRCEx = ON
09:39:17.1294D201034OverlayManager::ReadGameConfigurationsGameConfigurations DisableBlockChain = OFF
09:39:17.1294D201037OverlayManager::ReadGameConfigurationsGameConfigurations UseMKLL = OFF
09:39:17.1294D201040OverlayManager::ReadGameConfigurationsGameConfigurations UseNewKLL = OFF
09:39:17.1294D201043OverlayManager::ReadGameConfigurationsGameConfigurations UseNewMLLForExclusive = OFF
09:39:17.1294D201046OverlayManager::ReadGameConfigurationsGameConfigurations UseMW = OFF
09:39:17.1294D201049OverlayManager::ReadGameConfigurationsGameConfigurations UsePR = OFF
09:39:17.1294D201052OverlayManager::ReadGameConfigurationsGameConfigurations WaitRestore = OFF
09:39:17.1294D201055OverlayManager::ReadGameConfigurationsGameConfigurations DIT = 0
09:39:17.1294D201058OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreMultipleDevices = OFF
09:39:17.1294D201061OverlayManager::ReadGameConfigurationsGameConfigurations FixHotkeyRI = ON
09:39:17.1294D201064OverlayManager::ReadGameConfigurationsGameConfigurations SendHotkeyRI = OFF
09:39:17.1304D201067OverlayManager::ReadGameConfigurationsGameConfigurations FixRestoreSWL = OFF
09:39:17.1304D201070OverlayManager::ReadGameConfigurationsGameConfigurations FIGVTH = OFF
09:39:17.1304D201073OverlayManager::ReadGameConfigurationsGameConfigurations PTBOffsetPixel = 0
09:39:17.1304D201076OverlayManager::ReadGameConfigurationsGameConfigurations ForceGBB = OFF
09:39:17.1304D201079OverlayManager::ReadGameConfigurationsGameConfigurations FixModifierMixMode = OFF
09:39:17.1304D201081OverlayManager::ReadGameConfigurationsGameConfigurations FixDXThreadSafe = OFF
09:39:17.1304D201083OverlayManager::ReadGameConfigurationsGameConfigurations FixInvisibleCursorCR = OFF
09:39:17.1304D201085OverlayManager::ReadGameConfigurationsGameConfigurations SkipGameProc = OFF
09:39:17.1304D201087OverlayManager::ReadGameConfigurationsGameConfigurations FixCVCursor = OFF
09:39:17.1304D201089OverlayManager::ReadGameConfigurationsGameConfigurations DisableRenderAI = OFF
09:39:17.1304D201091OverlayManager::ReadGameConfigurationsGameConfigurations DisableSmartMixMode = OFF
09:39:17.1304D201093OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreads = OFF
09:39:17.1304D201095OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreadsHook = OFF
09:39:17.1304D201097OverlayManager::ReadGameConfigurationsGameConfigurations KeepInGameOnLostFocus = ON
09:39:17.1304D201099OverlayManager::ReadGameConfigurationsGameConfigurations FixBlending = OFF
09:39:17.1304D201101OverlayManager::ReadGameConfigurationsGameConfigurations OOPOUseDefaultAdpater = OFF
09:39:17.1304D201103OverlayManager::ReadGameConfigurationsGameConfigurations OOPODisableDynamicRendering = OFF
09:39:17.1304D201105OverlayManager::ReadGameConfigurationsGameConfigurations OOPOExclusiveAsForeground = OFF
09:39:17.1304D201109OverlayManager::ReadGameConfigurationsGameConfigurations OOPODisableFullscreenRendering = OFF
09:39:17.1304D201111OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreCursorRefCount = OFF
09:39:17.1304D201113OverlayManager::ReadGameConfigurationsGameConfigurations EnableMCHHookRetries = OFF
09:39:17.1304D201115OverlayManager::ReadGameConfigurationsGameConfigurations DisableHookFallback = OFF
09:39:17.1304D201117OverlayManager::ReadGameConfigurationsGameConfigurations AlternativeIPC = OFF
09:39:17.1304D201119OverlayManager::ReadGameConfigurationsGameConfigurations RecordingFlipType = 0
09:39:17.1304D201121OverlayManager::ReadGameConfigurationsGameConfigurations SkipGraphicsFunc = 0
09:39:17.1304D201124OverlayManager::ReadGameConfigurationsGameConfigurations ImGuiRendering = 0
09:39:17.1304D201127OverlayManager::ReadGameConfigurationsGameConfigurations foreground Window as target window = 0
09:39:17.1304D201130OverlayManager::ReadGameConfigurationsGameConfigurations SetCursor NH = OFF
09:39:17.1304D201134OverlayManager::ReadGameConfigurationsGameConfigurations UseD3D11On12 = ON
09:39:17.1304D201137OverlayManager::ReadGameConfigurationsGameConfigurations FixHDRRendering = OFF
09:39:17.1304D201142OverlayManager::ReadGameConfigurationsGameConfigurations MCHOptions [1:0 2:0 3:0]
09:39:17.1304D201145OverlayManager::ReadGameConfigurationsGameConfigurations Coexisting H 0
09:39:17.1304D201148OverlayManager::ReadGameConfigurationsGameConfigurations EnableDx12Kiero = OFF
09:39:17.1304D201150OverlayManager::ReadGameConfigurationsOverlayManager::SetGameConfigurations Succeeded.
09:39:17.1304D201164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
09:39:17.1304D20722OverlayManager::InitGameClientstarting hooks...
09:39:17.1864D20771Install::CodeInit [Client,1] (MINH) OK 00007FFC134B0E40
09:39:17.2384D20771Install::CodeInit [Client,2] (MINH) OK 00007FFC134D3D30
09:39:17.2994D20771Install::CodeInit [Client,3] (MINH) OK 00007FFC134D4070
09:39:17.3634D20771Install::CodeInit [Client,4] (MINH) OK 00007FFC134B2AA0
09:39:17.4164D20771Install::CodeInit [Client,4.1] (MINH) OK 00007FFC13C522E0
09:39:17.4704D20771Install::CodeInit [Client,4.2] (MINH) OK 00007FFC13C52340
09:39:17.4704D201478Client::hookFunctionsSuspend before hook: OFF
09:39:17.4844D201156Install::CodeSegment [5|11424|0xFA20000|0x2CA0]
09:39:17.5337788713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 24584]
09:39:17.5337788771OverlayManager::HandleForegroundChangedForegroundChange Event ON (ON)
09:39:17.5337788834OverlayManager::OnForegroundChangedChanged True
09:39:17.5337789068OverlayManager::AssureLockWindowOnForgroundChangedWindow is not in focus, skip lock (0xa070c [2107, 573] , 0x0)
09:39:17.5404D20771Install::Codeunknown (MINH) OK 00007FFC0FA22CA0
09:39:17.5404D201257Client::hookLibraryFunctionsHook function 5::27. OK
09:39:17.5404D201156Install::CodeSegment [5|12608|0xFA20000|0x3140]
09:39:17.5487788713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 24584]
09:39:17.5707787130OverlayManager::doActionDisplayFPS - Triggered
09:39:17.6164D20771Install::Codeunknown (MINH) OK 00007FFC0FA23140
09:39:17.6164D201257Client::hookLibraryFunctionsHook function 5::28. OK
09:39:17.6164D201156Install::CodeSegment [5|232544|0xFA20000|0x38C60]
09:39:17.6884D20771Install::Codeunknown (MINH) OK 00007FFC0FA58C60
09:39:17.6884D201257Client::hookLibraryFunctionsHook function 5::29. OK
09:39:17.6884D201156Install::CodeSegment [5|198544|0xFA20000|0x30790]
09:39:17.7664D20771Install::Codeunknown (MINH) OK 00007FFC0FA50790
09:39:17.7664D201257Client::hookLibraryFunctionsHook function 5::30. OK
09:39:17.7664D201156Install::CodeSegment [5|-24906288|0xFA20000|0xFE83F5D0]
09:39:17.7664D201245Client::hookLibraryFunctions=========> Hook is skipped function 5::31.
09:39:17.7664D201257Client::hookLibraryFunctionsHook function 5::31. OK
09:39:17.7664D201156Install::CodeSegment [5|-24943200|0xFA20000|0xFE8365A0]
09:39:17.7664D201245Client::hookLibraryFunctions=========> Hook is skipped function 5::32.
09:39:17.7664D201257Client::hookLibraryFunctionsHook function 5::32. OK
09:39:17.7664D201156Install::CodeSegment [5|-24817568|0xFA20000|0xFE855060]
09:39:17.7664D201245Client::hookLibraryFunctions=========> Hook is skipped function 5::33.
09:39:17.7664D201257Client::hookLibraryFunctionsHook function 5::33. OK
09:39:17.7664D201156Install::CodeSegment [5|-25931760|0xFA20000|0xFE745010]
09:39:17.7664D201245Client::hookLibraryFunctions=========> Hook is skipped function 5::34.
09:39:17.7664D201257Client::hookLibraryFunctionsHook function 5::34. OK
09:39:17.7664D20391FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 10
09:39:17.7664D201420OverlayManager::StartStarting...
09:39:17.7664D201452OverlayManager::Startstarting hooks 2...
09:39:17.8574D20771Install::CodeInit [Client,2.B] (MINH) OK 00007FFC134D2D10
09:39:17.89062E0315fSwapChain_Present**** Present ******
09:39:17.9934D20771Install::CodeInit [Client,5] (MINH) OK 00007FFC134D3410
09:39:18.904D20771Install::CodeInit [Client,5.1] (MINH) OK 00007FFC134AE9C0
09:39:18.2014D20771Install::CodeInit [Client,6] (MINH) OK 00007FFC134D3B30
09:39:18.2014D201520OverlayManager::StartRID Found 1 devices.
09:39:18.2014D201528OverlayManager::StartRID Mouse Found [0] with 0X30(0X30) hwnd(0xa070c)...
09:39:18.2014D201617XTRAP COMPATIBLE PATCH WARNING
09:39:18.2014D201626OverlayManager::Startdone with hooks...
09:39:18.2014D20108ApiManager::InitAPI Manager Event : OK
09:39:18.2014D20120ApiManager::CreateBackgroundThreadBackground Thread - Created , ThreadId=4440
09:39:18.2014D2067TXRSettingFail to read texture recognition options 0xb7
09:39:18.2014D20114TXOfInterestNew list set with 0 items
09:39:18.2014D201652OverlayManager::Startget foreground state
09:39:18.2014D208834OverlayManager::OnForegroundChangedChanged True
09:39:18.2014D209068OverlayManager::AssureLockWindowOnForgroundChangedWindow is not in focus, skip lock (0xa070c [2107, 573] , 0x0)
09:39:18.2024D201693OverlayManager::StartOriginal cursor reference count is 0
09:39:18.2024D201698OverlayManager::StartStarted...
09:39:18.2024D20145Common::HookChain::HookChainManager::StartStarting hook chain manager
09:39:18.2024D20155Common::HookChain::HookChainManager::Startskip starting hook chain manager, no modules
09:39:18.20211587999OverlayManager::UpdateInputTrackerWinodwupdate input tracker list 0x0 -> 0x106a0
09:39:18.20926587902OverlayManager::IsEmptyCursorCache cursor 0x10003 (v: 1)
09:39:18.21162E0591RenderDeviceD3d11::RenderDeviceD3d11Render device d3d11
09:39:18.21762E0148D3DHelpers::LoadDxLibraryDX Lib d3dx11_43.dll loaded
09:39:18.24362E0148D3DHelpers::LoadDxLibraryDX Lib D3DCompiler_43.dll loaded
09:39:18.24362E0991RenderDeviceD3d11::LoadD3dXLibraryAndFunctionsload library functions OK.
09:39:18.27062E01050RenderDeviceD3d11::initRefC r:[4]->[4] 0x5107f0c0
09:39:18.27062E01081RenderDeviceD3d11::initDevice adapter hash: 1975483578
09:39:18.27062E01114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
09:39:18.27062E01136RenderDeviceD3d11::initsave state
09:39:18.27062E0701RenderDeviceD3d11::initDX11loading shaders...
09:39:18.27662E0710RenderDeviceD3d11::initDX11create vs
09:39:18.27662E0728RenderDeviceD3d11::initDX11create vs
09:39:18.28262E0751RenderDeviceD3d11::initDX11create pxs
09:39:18.28662E0781RenderDeviceD3d11::initDX11create raster
09:39:18.28662E0849RenderDeviceD3d11::initDX11create buffers
09:39:18.28662E01142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x43798c0.
09:39:18.28662E01144RenderDeviceD3d11::initrestore state
09:39:18.28662E01147RenderDeviceD3d11::initTarget Window [0xa070c]
09:39:18.28662E0256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
09:39:18.28662E0263IRenderDevice::reCreateResourceListRECREATION *** Done ***
09:39:18.28662E03283OverlayManager::setGraphicsSet graphics 3
09:39:18.28662E0193Overlay::Streaming::GameCaptureManager::SetRenderDeviceStreaming Client started. SHT supported: True
09:39:18.28662E02101RenderDeviceD3d11::setFixSet render device fix RT.
09:39:18.28662E03318OverlayManager::setGraphicsRender Device fix was set RT.
09:39:18.28662E05610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
09:39:18.28662E05630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
09:39:18.2934D20771Install::CodeInit [Client,0] (MINH) OK 00007FFC14CD18A0
09:39:18.2934D20412GraphicsHookManager::ReleaseHookRefClear Hook manager thread
09:39:18.2934D2084GraphicsHookManager::StopThreadStopThread
09:39:18.2941070176GraphicsHookManager::MessageLoopExit Thread
09:39:18.2954D20471Client::initFirstInjectioninit complete
09:39:18.29662E0810OverlayInputManager::HandleCommandsClear all hotkeys command
09:39:18.29662E0861OverlayInputManager::AddHotKeyAdd new hotkey [Control_Overlay]-[9]-[2]. Total [0] (pressed: 1)
09:39:18.29662E026UpdateOverlaySkinCommand::ExecuteFPS: scale [0.250000], offser[0, 0]
09:39:18.29662E021StartWidgetsRefresher::ExecuteExecute start wicket manager
09:39:18.29662E0275WidgetManager::StartLayoutSchedulerstart layout scheduler
09:39:18.29662E05779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa070c} (foreground = 0xa070c).
09:39:18.29662E02712OverlayManager::installWindowProcHookInstall WPH
09:39:18.29662E02726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x110131
09:39:18.29662E02745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
09:39:18.29662E02791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xaf033fb0=-1358741584)=>(0x61ce6d60=1640918368)
09:39:18.29662E02802OverlayManager::installWindowProcHookinstallWindowProcHook mouse is tracked successfully.
09:39:18.29662E0311PerformanceCounter::NotifyFrameRenderNotify first Render...
09:39:18.29662E01164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
09:39:18.29662E08577OverlayManager::CheckForSharedTextureSupportCheck for SHT support
09:39:18.29762E05681OverlayManager::initOverlayResolutionEx 0X40000
09:39:18.29762E05687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1440)G(2560,1440)M(2560,1440)
09:39:18.30726582821OverlayManager::installKeybMouseHookInstall KeybMouse
09:39:18.3072658480InputInterceptor::stopHookunhook keyboard and mouse
09:39:18.3072658447InputInterceptor::runHookKeyboard is hooked 0x2658
09:39:18.3072658469InputInterceptor::runHookMouse is hooked 0x2658
09:39:18.30726588283OverlayManager::SetCursorInitialStateGameWndProc - Original Cursor Ref Count = 0, Cur = 0x10003
09:39:18.3173FF8227InterProcessElement::openInterProcess Overwolf_ImID_106DA_P_16456 opened succesfuly
09:39:18.3173FF8227InterProcessElement::openInterProcess Overwolf_PID_16456_SHARED_MEMORY_AGENT opened succesfuly
09:39:28.22011582270Client::LogProcessModulesLoaded modules:
09:39:28.23311582299c:\program files (x86)\overwolf\0.294.2.2\owclient.dll
09:39:28.23311582299c:\program files (x86)\overwolf\0.294.2.2\owexplorer.dll
09:39:28.23311582299c:\riot games\valorant\live\engine\binaries\thirdparty\cef3\win64\chrome_elf.dll
09:39:28.23311582299c:\riot games\valorant\live\engine\binaries\thirdparty\cef3\win64\d3dcompiler_47.dll
09:39:28.23311582299c:\riot games\valorant\live\engine\binaries\thirdparty\cef3\win64\libcef.dll
09:39:28.23311582299c:\riot games\valorant\live\engine\binaries\thirdparty\cef3\win64\libegl.dll
09:39:28.23311582299c:\riot games\valorant\live\engine\binaries\thirdparty\cef3\win64\libglesv2.dll
09:39:28.23311582299c:\riot games\valorant\live\engine\binaries\thirdparty\dbghelp\dbghelp.dll
09:39:28.23311582299c:\riot games\valorant\live\engine\binaries\thirdparty\nvidia\nvaftermath\win64\gfsdk_aftermath_lib.x64.dll
09:39:28.23311582299c:\riot games\valorant\live\engine\binaries\thirdparty\ogg\win64\vs2015\libogg_64.dll
09:39:28.23311582299c:\riot games\valorant\live\engine\binaries\thirdparty\vorbis\win64\vs2015\libvorbis_64.dll
09:39:28.23311582299c:\riot games\valorant\live\engine\binaries\thirdparty\vorbis\win64\vs2015\libvorbisfile_64.dll
09:39:28.23311582299c:\riot games\valorant\live\engine\binaries\thirdparty\windows\xaudio2_9\x64\xaudio2_9redist.dll
09:39:28.23311582299c:\riot games\valorant\live\shootergame\binaries\win64\dbghelp.dll
09:39:28.23311582299c:\riot games\valorant\live\shootergame\binaries\win64\msvcp140.dll
09:39:28.23311582299c:\riot games\valorant\live\shootergame\binaries\win64\riotgamesapi.dll
09:39:28.23311582299c:\riot games\valorant\live\shootergame\binaries\win64\stub.dll
09:39:28.23311582299c:\riot games\valorant\live\shootergame\binaries\win64\valorant-win64-shipping.exe
09:39:28.23311582299c:\riot games\valorant\live\shootergame\binaries\win64\vcruntime140.dll
09:39:28.23311582299c:\riot games\valorant\live\shootergame\binaries\win64\vcruntime140_1.dll
09:39:28.23311582299c:\users\ferna\appdata\roaming\ow-electron\fljbachcphmmjflapcokloinfikfpdhepkobcbco\packages\emifmpeaagaaglhaimndbhcpkjfmjhfnjjpoibdo\1.10.11\owe-client-x64.dll
09:39:28.23311582299c:\users\ferna\appdata\roaming\ow-electron\fljbachcphmmjflapcokloinfikfpdhepkobcbco\packages\hhideknibngookbhmhalphpipjeogcfefhobblkk\299.0.8\64\gep_valorant.dll
09:39:28.23311582299c:\users\ferna\appdata\roaming\ow-electron\fljbachcphmmjflapcokloinfikfpdhepkobcbco\packages\hhideknibngookbhmhalphpipjeogcfefhobblkk\299.0.8\64\libowgameevents64.dll
09:39:28.23311582299c:\users\ferna\appdata\roaming\ow-electron\fljbachcphmmjflapcokloinfikfpdhepkobcbco\packages\hhideknibngookbhmhalphpipjeogcfefhobblkk\299.0.8\gep-loader.dll
09:39:28.23311582299c:\users\ferna\appdata\roaming\ow-electron\fljbachcphmmjflapcokloinfikfpdhepkobcbco\packages\hhideknibngookbhmhalphpipjeogcfefhobblkk\299.0.8\gepplugin64.dll
09:39:28.23311582299c:\users\ferna\appdata\roaming\ow-electron\fljbachcphmmjflapcokloinfikfpdhepkobcbco\packages\jjcifboncjjhdoooodcnhnenmmfgcnmpjanimpid\0.32.32\obs\data\obs-plugins\win-capture\graphics-hook64.dll
09:39:28.23311582299c:\windows\system32\d3d11.dll
09:39:28.23311582299c:\windows\system32\d3d9.dll
09:39:28.23311582299c:\windows\system32\dxgi.dll
09:39:28.23311582299c:\windows\system32\opengl32.dll
09:39:31.953FF8293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
09:39:31.72426586504overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x0) 0xa070c .
09:39:31.72426587850OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
09:39:57.34326587850OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
09:39:57.69626586504overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xa070c) 0xa070c .
09:39:57.69626587850OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
09:39:57.83026587850OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
09:39:58.36326582385OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE - Deactivate.
09:39:58.36326588976OverlayManager::LostForegroundLost foreground, release control [exclusive mode: False]
09:39:58.36326583057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
09:39:58.36326588713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 16456]
09:39:58.36326588738OverlayManager::HandleForegroundChangedForcing lost foreground, current: 0 new: 0
09:39:58.36326588744OverlayManager::HandleForegroundChangedForegroundChange Event [winows not active] bIsInForegroundNew: 0 m_bIsInForeground 1
09:39:58.3632658367InputInterceptor::ResetLLHookProcExtReset keys state
09:39:58.36326588771OverlayManager::HandleForegroundChangedForegroundChange Event OFF (ON)
09:39:58.36326588834OverlayManager::OnForegroundChangedChanged False
09:39:58.36326588871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x2070E Title=[Valorant Tracker]
09:39:58.36326583057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
09:39:58.36326588992OverlayManager::LostForegroundRestore game cursor on lost foreground [controled: 0, ow-cursor: 0]
09:39:58.36326588834OverlayManager::OnForegroundChangedChanged False
09:39:58.36326588871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x2070E Title=[Valorant Tracker]
09:39:58.36326583057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
09:39:58.36326583258OverlayManager::DetachThreadInputDetach thread input 9816, 25312
09:39:58.36562E048ResetSnapShotSH::ExecuteRelease snapshot SH
09:39:58.36562E048ResetSnapShotSH::ExecuteRelease snapshot SH
09:39:58.36726582005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
09:39:58.36726582033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
09:39:58.36726581704OverlayManager::RestoreGameWNDPROCSearch SWL..
09:39:58.36726581711OverlayManager::RestoreGameWNDPROCSWL restored.
09:39:58.36726581721OverlayManager::RestoreGameWNDPROCSWL OK.
09:39:58.36726581726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x110131
09:39:58.37462E0508ReleaseD11DeviceDevice Released! [3]
09:39:58.37462E03208OverlayManager::OnGraphicsDeviceLostClear Resource Start
09:39:58.37462E03230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
09:39:58.37462E0199IRenderDevice::releaseRender Releasing.
09:39:58.37462E099RenderDeviceCaptureBase::ReleaseTextureRelease
09:39:58.37462E0117RenderDeviceCaptureBase::ReleaseTextureReleased
09:39:58.37462E01267RenderDeviceD3d11::releaseImplementationReleasing 1
09:39:58.37462E01277RenderDeviceD3d11::releaseImplementationReleasing 2
09:39:58.37462E01296RenderDeviceD3d11::releaseImplementationReleasing 3
09:39:58.37462E0216IRenderDevice::releaseRender Releasing Done.
09:39:58.37462E0511ReleaseD11Device End Device Released!
09:39:58.3752658441fSwapResize_BuffersResize buffer (0x5107f0c0)!
09:39:58.8227788713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 16456]
09:39:58.822778367InputInterceptor::ResetLLHookProcExtReset keys state
09:39:58.8227788790OverlayManager::HandleForegroundChangedForegroundChange (KeepInGameOn) Event OFF (OFF)
09:39:58.8227783057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
09:39:58.8377788713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 16456]
09:39:58.837778367InputInterceptor::ResetLLHookProcExtReset keys state
09:39:58.8387787130OverlayManager::doActionDisplayFPS - Triggered
09:39:58.91062E01050RenderDeviceD3d11::initRefC r:[3]->[3] 0x5107f0c0
09:39:58.91062E01114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1439, Multisampled=false
09:39:58.91062E01136RenderDeviceD3d11::initsave state
09:39:58.91062E0701RenderDeviceD3d11::initDX11loading shaders...
09:39:58.91862E01142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x43798c0.
09:39:58.91862E01144RenderDeviceD3d11::initrestore state
09:39:58.91862E01147RenderDeviceD3d11::initTarget Window [0xa070c]
09:39:58.91862E0256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
09:39:58.91862E0263IRenderDevice::reCreateResourceListRECREATION *** Done ***
09:39:58.91862E05687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1439)M(2560,1440)
09:39:58.91862E05610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1439] {WINDOW}
09:39:58.91862E05630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1439)
09:39:58.92562E05779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa070c} (foreground = 0x2070e).
09:39:58.92562E02712OverlayManager::installWindowProcHookInstall WPH
09:39:58.92562E02726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x2507cf
09:39:58.92562E02745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1439]
09:39:58.92562E02791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xaf033fb0=-1358741584)=>(0x61ce6d60=1640918368)
09:39:58.92562E01727WidgetManager::drawskip widget draw (not in foreground) False - False
09:39:58.92562E01164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
09:39:58.92526582340OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
09:39:58.92526582821OverlayManager::installKeybMouseHookInstall KeybMouse
09:39:58.9252658480InputInterceptor::stopHookunhook keyboard and mouse
09:39:58.9252658447InputInterceptor::runHookKeyboard is hooked 0x2658
09:39:58.9252658469InputInterceptor::runHookMouse is hooked 0x2658
09:39:58.92762E05687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1439)G(2560,1439)M(2560,1440)
09:40:01.11126587902OverlayManager::IsEmptyCursorCache cursor 0x1001f (v: 1)
09:40:02.8326582388OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE
09:40:02.8326588935OverlayManager::AppActivatedapp activated last-CU: 0x10003 cu: 0x10003 [ref: 0]
09:40:02.8326587850OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
09:40:02.8326588713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 24584]
09:40:02.8326588771OverlayManager::HandleForegroundChangedForegroundChange Event ON (ON)
09:40:02.8326588834OverlayManager::OnForegroundChangedChanged True
09:40:02.8526582005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
09:40:02.8526582033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
09:40:02.8526581704OverlayManager::RestoreGameWNDPROCSearch SWL..
09:40:02.8526581711OverlayManager::RestoreGameWNDPROCSWL restored.
09:40:02.8626581721OverlayManager::RestoreGameWNDPROCSWL OK.
09:40:02.8626581726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x2507cf
09:40:02.952658441fSwapResize_BuffersResize buffer (0x5107f0c0)!
09:40:02.952658448fSwapResize_BuffersClear overlay graphics..
09:40:02.9526583208OverlayManager::OnGraphicsDeviceLostClear Resource Start
09:40:02.9526583230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
09:40:02.952658450fSwapResize_BuffersDevice was Resized!
09:40:02.952658199IRenderDevice::releaseRender Releasing.
09:40:02.95265899RenderDeviceCaptureBase::ReleaseTextureRelease
09:40:02.952658117RenderDeviceCaptureBase::ReleaseTextureReleased
09:40:02.9526581267RenderDeviceD3d11::releaseImplementationReleasing 1
09:40:02.9526581277RenderDeviceD3d11::releaseImplementationReleasing 2
09:40:02.9526581296RenderDeviceD3d11::releaseImplementationReleasing 3
09:40:02.952658216IRenderDevice::releaseRender Releasing Done.
09:40:02.952658454fSwapResize_BuffersEnd Device was Resized!
09:40:02.4127788713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 24584]
09:40:02.4277788713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 24584]
09:40:02.4287787130OverlayManager::doActionDisplayFPS - Triggered
09:40:02.52162E01050RenderDeviceD3d11::initRefC r:[3]->[3] 0x5107f0c0
09:40:02.52162E01114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
09:40:02.52162E01136RenderDeviceD3d11::initsave state
09:40:02.52162E0701RenderDeviceD3d11::initDX11loading shaders...
09:40:02.52862E01142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x43798c0.
09:40:02.52862E01144RenderDeviceD3d11::initrestore state
09:40:02.52862E01147RenderDeviceD3d11::initTarget Window [0xa070c]
09:40:02.52862E0256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
09:40:02.52862E0263IRenderDevice::reCreateResourceListRECREATION *** Done ***
09:40:02.52862E05687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
09:40:02.52862E05610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
09:40:02.52862E05630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
09:40:02.53662E05779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa070c} (foreground = 0xa070c).
09:40:02.53662E02712OverlayManager::installWindowProcHookInstall WPH
09:40:02.53662E02726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x2707cf
09:40:02.53662E02745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
09:40:02.53662E02791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xaf033fb0=-1358741584)=>(0x61ce6d60=1640918368)
09:40:02.53662E01164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
09:40:02.53726582821OverlayManager::installKeybMouseHookInstall KeybMouse
09:40:02.5372658480InputInterceptor::stopHookunhook keyboard and mouse
09:40:02.5372658447InputInterceptor::runHookKeyboard is hooked 0x2658
09:40:02.5372658469InputInterceptor::runHookMouse is hooked 0x2658
09:40:02.53962E05681OverlayManager::initOverlayResolutionEx 0X40000
09:40:02.53962E05687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1440)G(2560,1440)M(2560,1440)
09:40:02.54326586504overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xa070c) 0xa070c .
09:40:47.72926587850OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
09:40:48.77526582385OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE - Deactivate.
09:40:48.77526588976OverlayManager::LostForegroundLost foreground, release control [exclusive mode: False]
09:40:48.77526583057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
09:40:48.77526588713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 18152]
09:40:48.77526588738OverlayManager::HandleForegroundChangedForcing lost foreground, current: 0 new: 0
09:40:48.77526588744OverlayManager::HandleForegroundChangedForegroundChange Event [winows not active] bIsInForegroundNew: 0 m_bIsInForeground 1
09:40:48.7752658367InputInterceptor::ResetLLHookProcExtReset keys state
09:40:48.77526588771OverlayManager::HandleForegroundChangedForegroundChange Event OFF (ON)
09:40:48.77526588834OverlayManager::OnForegroundChangedChanged False
09:40:48.77526588871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x10546 Title=[Amis - Discord]
09:40:48.77526583057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
09:40:48.77526588992OverlayManager::LostForegroundRestore game cursor on lost foreground [controled: 0, ow-cursor: 0]
09:40:48.77526588834OverlayManager::OnForegroundChangedChanged False
09:40:48.77526588871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x10546 Title=[Amis - Discord]
09:40:48.77526583057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
09:40:48.77526583258OverlayManager::DetachThreadInputDetach thread input 9816, 25312
09:40:48.77762E048ResetSnapShotSH::ExecuteRelease snapshot SH
09:40:48.77762E048ResetSnapShotSH::ExecuteRelease snapshot SH
09:40:48.77826582005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
09:40:48.77826582033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
09:40:48.77826581704OverlayManager::RestoreGameWNDPROCSearch SWL..
09:40:48.77826581711OverlayManager::RestoreGameWNDPROCSWL restored.
09:40:48.77826581721OverlayManager::RestoreGameWNDPROCSWL OK.
09:40:48.77826581726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x2707cf
09:40:48.7892658441fSwapResize_BuffersResize buffer (0x5107f0c0)!
09:40:48.7892658448fSwapResize_BuffersClear overlay graphics..
09:40:48.78926583208OverlayManager::OnGraphicsDeviceLostClear Resource Start
09:40:48.78926583230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
09:40:48.7892658450fSwapResize_BuffersDevice was Resized!
09:40:48.7892658199IRenderDevice::releaseRender Releasing.
09:40:48.789265899RenderDeviceCaptureBase::ReleaseTextureRelease
09:40:48.7892658117RenderDeviceCaptureBase::ReleaseTextureReleased
09:40:48.78926581267RenderDeviceD3d11::releaseImplementationReleasing 1
09:40:48.78926581277RenderDeviceD3d11::releaseImplementationReleasing 2
09:40:48.78926581296RenderDeviceD3d11::releaseImplementationReleasing 3
09:40:48.7892658216IRenderDevice::releaseRender Releasing Done.
09:40:48.7892658454fSwapResize_BuffersEnd Device was Resized!
09:40:49.2347788713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 18152]
09:40:49.234778367InputInterceptor::ResetLLHookProcExtReset keys state
09:40:49.2347788790OverlayManager::HandleForegroundChangedForegroundChange (KeepInGameOn) Event OFF (OFF)
09:40:49.2347783057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
09:40:49.2507788713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 18152]
09:40:49.250778367InputInterceptor::ResetLLHookProcExtReset keys state
09:40:49.2537787130OverlayManager::doActionDisplayFPS - Triggered
09:40:49.43662E01050RenderDeviceD3d11::initRefC r:[3]->[3] 0x5107f0c0
09:40:49.43662E01114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1439, Multisampled=false
09:40:49.43662E01136RenderDeviceD3d11::initsave state
09:40:49.43662E0701RenderDeviceD3d11::initDX11loading shaders...
09:40:49.44362E01142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x43798c0.
09:40:49.44362E01144RenderDeviceD3d11::initrestore state
09:40:49.44362E01147RenderDeviceD3d11::initTarget Window [0xa070c]
09:40:49.44362E0256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
09:40:49.44362E0263IRenderDevice::reCreateResourceListRECREATION *** Done ***
09:40:49.44362E05687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1439)M(2560,1440)
09:40:49.44362E05610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1439] {WINDOW}
09:40:49.44362E05630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1439)
09:40:49.44962E05779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa070c} (foreground = 0x10546).
09:40:49.44962E02712OverlayManager::installWindowProcHookInstall WPH
09:40:49.44962E02726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x2dc08c7
09:40:49.44962E02745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1439]
09:40:49.44962E02791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xaf033fb0=-1358741584)=>(0x61ce6d60=1640918368)
09:40:49.44962E01727WidgetManager::drawskip widget draw (not in foreground) False - False
09:40:49.44962E01164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
09:40:49.45062E05687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1439)G(2560,1439)M(2560,1440)
09:41:43.1026582821OverlayManager::installKeybMouseHookInstall KeybMouse
09:41:43.102658480InputInterceptor::stopHookunhook keyboard and mouse
09:41:43.102658447InputInterceptor::runHookKeyboard is hooked 0x2658
09:41:43.102658469InputInterceptor::runHookMouse is hooked 0x2658
09:41:44.44826582388OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE
09:41:44.44826588935OverlayManager::AppActivatedapp activated last-CU: 0x10003 cu: 0x1001f [ref: 0]
09:41:44.44826587850OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
09:41:44.44826588713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 24584]
09:41:44.44826588771OverlayManager::HandleForegroundChangedForegroundChange Event ON (ON)
09:41:44.44826588834OverlayManager::OnForegroundChangedChanged True
09:41:44.45326582005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
09:41:44.45326582033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
09:41:44.45326581704OverlayManager::RestoreGameWNDPROCSearch SWL..
09:41:44.45326581711OverlayManager::RestoreGameWNDPROCSWL restored.
09:41:44.45326581721OverlayManager::RestoreGameWNDPROCSWL OK.
09:41:44.45326581726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x2dc08c7
09:41:44.4662658441fSwapResize_BuffersResize buffer (0x5107f0c0)!
09:41:44.4662658448fSwapResize_BuffersClear overlay graphics..
09:41:44.46626583208OverlayManager::OnGraphicsDeviceLostClear Resource Start
09:41:44.46626583230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
09:41:44.4662658450fSwapResize_BuffersDevice was Resized!
09:41:44.4662658199IRenderDevice::releaseRender Releasing.
09:41:44.466265899RenderDeviceCaptureBase::ReleaseTextureRelease
09:41:44.4662658117RenderDeviceCaptureBase::ReleaseTextureReleased
09:41:44.46626581267RenderDeviceD3d11::releaseImplementationReleasing 1
09:41:44.46626581277RenderDeviceD3d11::releaseImplementationReleasing 2
09:41:44.46626581296RenderDeviceD3d11::releaseImplementationReleasing 3
09:41:44.4662658216IRenderDevice::releaseRender Releasing Done.
09:41:44.4662658454fSwapResize_BuffersEnd Device was Resized!
09:41:44.8767788713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 24584]
09:41:44.8927788713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 24584]
09:41:44.8937787130OverlayManager::doActionDisplayFPS - Triggered
09:41:45.8362E01050RenderDeviceD3d11::initRefC r:[3]->[3] 0x5107f0c0
09:41:45.8362E01114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
09:41:45.8362E01136RenderDeviceD3d11::initsave state
09:41:45.8362E0701RenderDeviceD3d11::initDX11loading shaders...
09:41:45.9162E01142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x43798c0.
09:41:45.9162E01144RenderDeviceD3d11::initrestore state
09:41:45.9162E01147RenderDeviceD3d11::initTarget Window [0xa070c]
09:41:45.9162E0256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
09:41:45.9162E0263IRenderDevice::reCreateResourceListRECREATION *** Done ***
09:41:45.9162E05687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
09:41:45.9162E05610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
09:41:45.9162E05630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
09:41:45.9962E05779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa070c} (foreground = 0xa070c).
09:41:45.9962E02712OverlayManager::installWindowProcHookInstall WPH
09:41:45.10062E02726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x2e008c7
09:41:45.10062E02745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
09:41:45.10062E02791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xaf033fb0=-1358741584)=>(0x61ce6d60=1640918368)
09:41:45.10062E01164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
09:41:45.10026582821OverlayManager::installKeybMouseHookInstall KeybMouse
09:41:45.1002658480InputInterceptor::stopHookunhook keyboard and mouse
09:41:45.1002658447InputInterceptor::runHookKeyboard is hooked 0x2658
09:41:45.1002658469InputInterceptor::runHookMouse is hooked 0x2658
09:41:45.10262E05681OverlayManager::initOverlayResolutionEx 0X40000
09:41:45.10262E05687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1440)G(2560,1440)M(2560,1440)
09:41:45.10326586504overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xa070c) 0xa070c .
09:42:03.39526583258OverlayManager::DetachThreadInputDetach thread input 9816, 25312
09:42:08.54963A4293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
09:42:09.17426587850OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
09:42:09.3767788713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 16456]
09:42:09.376778367InputInterceptor::ResetLLHookProcExtReset keys state
09:42:09.3767788771OverlayManager::HandleForegroundChangedForegroundChange Event OFF (ON)
09:42:09.3767788834OverlayManager::OnForegroundChangedChanged False
09:42:09.3767788871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x3083C Title=[Valorant Tracker]
09:42:09.3767783057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
09:42:09.3917788713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 16456]
09:42:09.391778367InputInterceptor::ResetLLHookProcExtReset keys state
09:42:09.3937787130OverlayManager::doActionDisplayFPS - Triggered
09:42:10.42063A4293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
09:42:11.25662E048ResetSnapShotSH::ExecuteRelease snapshot SH
09:42:11.25662E01164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
09:42:11.25726582385OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE - Deactivate.
09:42:11.25726588976OverlayManager::LostForegroundLost foreground, release control [exclusive mode: False]
09:42:11.25726583057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
09:42:11.25726588713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 16456]
09:42:11.25726588738OverlayManager::HandleForegroundChangedForcing lost foreground, current: 1 new: 0
09:42:11.25726588744OverlayManager::HandleForegroundChangedForegroundChange Event [winows not active] bIsInForegroundNew: 0 m_bIsInForeground 0
09:42:11.2572658367InputInterceptor::ResetLLHookProcExtReset keys state
09:42:11.25726588992OverlayManager::LostForegroundRestore game cursor on lost foreground [controled: 0, ow-cursor: 0]
09:42:11.25726584185OverlayManager::RestoreGameCursorOriginal Cursor Ref Count = 0, Cur = 0x10003
09:42:11.25726588834OverlayManager::OnForegroundChangedChanged False
09:42:11.25726588871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x3078A Title=[Valorant Tracker: Duels]
09:42:11.25726583057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
09:42:11.25726583258OverlayManager::DetachThreadInputDetach thread input 9816, 25312
09:42:11.25926582005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
09:42:11.25926582033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
09:42:11.25926581704OverlayManager::RestoreGameWNDPROCSearch SWL..
09:42:11.25926581711OverlayManager::RestoreGameWNDPROCSWL restored.
09:42:11.25926581721OverlayManager::RestoreGameWNDPROCSWL OK.
09:42:11.25926581726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x2e008c7
09:42:11.3012658441fSwapResize_BuffersResize buffer (0x5107f0c0)!
09:42:11.3012658448fSwapResize_BuffersClear overlay graphics..
09:42:11.30126583208OverlayManager::OnGraphicsDeviceLostClear Resource Start
09:42:11.30126583230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
09:42:11.3012658450fSwapResize_BuffersDevice was Resized!
09:42:11.3012658199IRenderDevice::releaseRender Releasing.
09:42:11.301265899RenderDeviceCaptureBase::ReleaseTextureRelease
09:42:11.3012658117RenderDeviceCaptureBase::ReleaseTextureReleased
09:42:11.30126581267RenderDeviceD3d11::releaseImplementationReleasing 1
09:42:11.30126581277RenderDeviceD3d11::releaseImplementationReleasing 2
09:42:11.30126581296RenderDeviceD3d11::releaseImplementationReleasing 3
09:42:11.3012658216IRenderDevice::releaseRender Releasing Done.
09:42:11.3012658454fSwapResize_BuffersEnd Device was Resized!
09:42:11.81462E01050RenderDeviceD3d11::initRefC r:[3]->[3] 0x5107f0c0
09:42:11.81462E01114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1439, Multisampled=false
09:42:11.81462E01136RenderDeviceD3d11::initsave state
09:42:11.81462E0701RenderDeviceD3d11::initDX11loading shaders...
09:42:11.82362E01142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x43798c0.
09:42:11.82362E01144RenderDeviceD3d11::initrestore state
09:42:11.82362E01147RenderDeviceD3d11::initTarget Window [0xa070c]
09:42:11.82362E0256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
09:42:11.82362E0263IRenderDevice::reCreateResourceListRECREATION *** Done ***
09:42:11.82362E05687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1439)M(2560,1440)
09:42:11.82362E05610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1439] {WINDOW}
09:42:11.82362E05630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1439)
09:42:11.85262E048ResetSnapShotSH::ExecuteRelease snapshot SH
09:42:11.85262E05779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa070c} (foreground = 0x3078a).
09:42:11.85262E02712OverlayManager::installWindowProcHookInstall WPH
09:42:11.85262E02726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x11507e7
09:42:11.85262E02745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1439]
09:42:11.85262E02791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xaf033fb0=-1358741584)=>(0x61ce6d60=1640918368)
09:42:11.85326582340OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
09:42:11.85326582821OverlayManager::installKeybMouseHookInstall KeybMouse
09:42:11.8532658480InputInterceptor::stopHookunhook keyboard and mouse
09:42:11.8532658447InputInterceptor::runHookKeyboard is hooked 0x2658
09:42:11.8532658469InputInterceptor::runHookMouse is hooked 0x2658
09:42:11.85662E05687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1439)G(2560,1439)M(2560,1440)
09:42:37.26826582388OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE
09:42:37.26826588935OverlayManager::AppActivatedapp activated last-CU: 0x10003 cu: 0x1001f [ref: 0]
09:42:37.27026587850OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
09:42:37.27026588713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 24584]
09:42:37.27026588771OverlayManager::HandleForegroundChangedForegroundChange Event ON (ON)
09:42:37.27026588834OverlayManager::OnForegroundChangedChanged True
09:42:37.27426582005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
09:42:37.27426582033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
09:42:37.27426581704OverlayManager::RestoreGameWNDPROCSearch SWL..
09:42:37.27426581711OverlayManager::RestoreGameWNDPROCSWL restored.
09:42:37.27426581721OverlayManager::RestoreGameWNDPROCSWL OK.
09:42:37.27426581726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x11507e7
09:42:37.2892658441fSwapResize_BuffersResize buffer (0x5107f0c0)!
09:42:37.2892658448fSwapResize_BuffersClear overlay graphics..
09:42:37.28926583208OverlayManager::OnGraphicsDeviceLostClear Resource Start
09:42:37.28926583230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
09:42:37.2892658450fSwapResize_BuffersDevice was Resized!
09:42:37.2892658199IRenderDevice::releaseRender Releasing.
09:42:37.289265899RenderDeviceCaptureBase::ReleaseTextureRelease
09:42:37.2892658117RenderDeviceCaptureBase::ReleaseTextureReleased
09:42:37.28926581267RenderDeviceD3d11::releaseImplementationReleasing 1
09:42:37.28926581277RenderDeviceD3d11::releaseImplementationReleasing 2
09:42:37.28926581296RenderDeviceD3d11::releaseImplementationReleasing 3
09:42:37.2892658216IRenderDevice::releaseRender Releasing Done.
09:42:37.2892658454fSwapResize_BuffersEnd Device was Resized!
09:42:37.3357788713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 24584]
09:42:37.3517788713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 24584]
09:42:37.3537787130OverlayManager::doActionDisplayFPS - Triggered
09:42:37.81162E01050RenderDeviceD3d11::initRefC r:[3]->[3] 0x5107f0c0
09:42:37.81162E01114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
09:42:37.81162E01136RenderDeviceD3d11::initsave state
09:42:37.81162E0701RenderDeviceD3d11::initDX11loading shaders...
09:42:37.81962E01142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x43798c0.
09:42:37.81962E01144RenderDeviceD3d11::initrestore state
09:42:37.81962E01147RenderDeviceD3d11::initTarget Window [0xa070c]
09:42:37.81962E0256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
09:42:37.81962E0263IRenderDevice::reCreateResourceListRECREATION *** Done ***
09:42:37.81962E05687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
09:42:37.81962E05610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
09:42:37.81962E05630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
09:42:37.82762E05779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa070c} (foreground = 0xa070c).
09:42:37.82762E02712OverlayManager::installWindowProcHookInstall WPH
09:42:37.82762E02726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x11707e7
09:42:37.82762E02745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
09:42:37.82762E02791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xaf033fb0=-1358741584)=>(0x61ce6d60=1640918368)
09:42:37.82762E01164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
09:42:37.82926582821OverlayManager::installKeybMouseHookInstall KeybMouse
09:42:37.8292658480InputInterceptor::stopHookunhook keyboard and mouse
09:42:37.8292658447InputInterceptor::runHookKeyboard is hooked 0x2658
09:42:37.8292658469InputInterceptor::runHookMouse is hooked 0x2658
09:42:37.83162E05681OverlayManager::initOverlayResolutionEx 0X40000
09:42:37.83162E05687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1440)G(2560,1440)M(2560,1440)
09:42:37.83726586504overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xa070c) 0xa070c .
09:44:46.32063A4293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
09:44:47.53263A4293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
09:45:36.35226583258OverlayManager::DetachThreadInputDetach thread input 9816, 25312
09:45:43.9104D34293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
09:50:20.25626587850OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (0)
09:50:20.38926582385OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE - Deactivate.
09:50:20.38926588976OverlayManager::LostForegroundLost foreground, release control [exclusive mode: False]
09:50:20.38926583057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
09:50:20.38926588713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 28628]
09:50:20.38926588738OverlayManager::HandleForegroundChangedForcing lost foreground, current: 0 new: 0
09:50:20.38926588744OverlayManager::HandleForegroundChangedForegroundChange Event [winows not active] bIsInForegroundNew: 0 m_bIsInForeground 1
09:50:20.3892658367InputInterceptor::ResetLLHookProcExtReset keys state
09:50:20.38926588771OverlayManager::HandleForegroundChangedForegroundChange Event OFF (ON)
09:50:20.38926588834OverlayManager::OnForegroundChangedChanged False
09:50:20.38926588871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x102C0 Title=[Rechercher]
09:50:20.38926583057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
09:50:20.38926588992OverlayManager::LostForegroundRestore game cursor on lost foreground [controled: 0, ow-cursor: 0]
09:50:20.38926588834OverlayManager::OnForegroundChangedChanged False
09:50:20.38926588871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x102C0 Title=[Rechercher]
09:50:20.38926583057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
09:50:20.38926583258OverlayManager::DetachThreadInputDetach thread input 9816, 25312
09:50:20.39426582005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
09:50:20.39426582033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
09:50:20.39426581704OverlayManager::RestoreGameWNDPROCSearch SWL..
09:50:20.39426581711OverlayManager::RestoreGameWNDPROCSWL restored.
09:50:20.39526581721OverlayManager::RestoreGameWNDPROCSWL OK.
09:50:20.39526581726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x11707e7
09:50:20.4192658441fSwapResize_BuffersResize buffer (0x5107f0c0)!
09:50:20.4192658448fSwapResize_BuffersClear overlay graphics..
09:50:20.41926583208OverlayManager::OnGraphicsDeviceLostClear Resource Start
09:50:20.41926583230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
09:50:20.4192658450fSwapResize_BuffersDevice was Resized!
09:50:20.4192658199IRenderDevice::releaseRender Releasing.
09:50:20.419265899RenderDeviceCaptureBase::ReleaseTextureRelease
09:50:20.4192658117RenderDeviceCaptureBase::ReleaseTextureReleased
09:50:20.41926581267RenderDeviceD3d11::releaseImplementationReleasing 1
09:50:20.41926581277RenderDeviceD3d11::releaseImplementationReleasing 2
09:50:20.41926581296RenderDeviceD3d11::releaseImplementationReleasing 3
09:50:20.4192658216IRenderDevice::releaseRender Releasing Done.
09:50:20.4192658454fSwapResize_BuffersEnd Device was Resized!
09:50:20.6457788713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 28628]
09:50:20.645778367InputInterceptor::ResetLLHookProcExtReset keys state
09:50:20.6457788790OverlayManager::HandleForegroundChangedForegroundChange (KeepInGameOn) Event OFF (OFF)
09:50:20.6457783057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
09:50:20.6607788713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 28628]
09:50:20.660778367InputInterceptor::ResetLLHookProcExtReset keys state
09:50:20.6627787130OverlayManager::doActionDisplayFPS - Triggered
09:50:21.6362E01050RenderDeviceD3d11::initRefC r:[3]->[3] 0x5107f0c0
09:50:21.6362E01114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1439, Multisampled=false
09:50:21.6362E01136RenderDeviceD3d11::initsave state
09:50:21.6362E0701RenderDeviceD3d11::initDX11loading shaders...
09:50:21.7362E01142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x43798c0.
09:50:21.7362E01144RenderDeviceD3d11::initrestore state
09:50:21.7362E01147RenderDeviceD3d11::initTarget Window [0xa070c]
09:50:21.7362E0256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
09:50:21.7362E0263IRenderDevice::reCreateResourceListRECREATION *** Done ***
09:50:21.7362E05687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1439)M(2560,1440)
09:50:21.7362E05610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1439] {WINDOW}
09:50:21.7362E05630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1439)
09:50:21.8562E048ResetSnapShotSH::ExecuteRelease snapshot SH
09:50:21.8562E048ResetSnapShotSH::ExecuteRelease snapshot SH
09:50:21.8562E05779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa070c} (foreground = 0x102c0).
09:50:21.8562E02712OverlayManager::installWindowProcHookInstall WPH
09:50:21.8562E02726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x2000565
09:50:21.8562E02745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1439]
09:50:21.8662E02791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xaf033fb0=-1358741584)=>(0x61ce6d60=1640918368)
09:50:21.8662E01727WidgetManager::drawskip widget draw (not in foreground) False - False
09:50:21.8662E01164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
09:50:21.8962E05687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1439)G(2560,1439)M(2560,1440)
09:50:26.4534D34293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
09:50:39.40326582821OverlayManager::installKeybMouseHookInstall KeybMouse
09:50:39.4032658480InputInterceptor::stopHookunhook keyboard and mouse
09:50:39.4032658447InputInterceptor::runHookKeyboard is hooked 0x2658
09:50:39.4032658469InputInterceptor::runHookMouse is hooked 0x2658
09:50:40.43126582388OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE
09:50:40.43126588935OverlayManager::AppActivatedapp activated last-CU: 0x0 cu: 0x10003 [ref: 0]
09:50:40.43226587850OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
09:50:40.43226588713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 24584]
09:50:40.43226588771OverlayManager::HandleForegroundChangedForegroundChange Event ON (ON)
09:50:40.43226588834OverlayManager::OnForegroundChangedChanged True
09:50:40.43726582005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
09:50:40.43726582033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
09:50:40.43726581704OverlayManager::RestoreGameWNDPROCSearch SWL..
09:50:40.43726581711OverlayManager::RestoreGameWNDPROCSWL restored.
09:50:40.43726581721OverlayManager::RestoreGameWNDPROCSWL OK.
09:50:40.43726581726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x2000565
09:50:40.4482658441fSwapResize_BuffersResize buffer (0x5107f0c0)!
09:50:40.4482658448fSwapResize_BuffersClear overlay graphics..
09:50:40.44826583208OverlayManager::OnGraphicsDeviceLostClear Resource Start
09:50:40.44826583230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
09:50:40.4482658450fSwapResize_BuffersDevice was Resized!
09:50:40.4482658199IRenderDevice::releaseRender Releasing.
09:50:40.448265899RenderDeviceCaptureBase::ReleaseTextureRelease
09:50:40.4482658117RenderDeviceCaptureBase::ReleaseTextureReleased
09:50:40.44826581267RenderDeviceD3d11::releaseImplementationReleasing 1
09:50:40.44826581277RenderDeviceD3d11::releaseImplementationReleasing 2
09:50:40.44826581296RenderDeviceD3d11::releaseImplementationReleasing 3
09:50:40.4482658216IRenderDevice::releaseRender Releasing Done.
09:50:40.4482658454fSwapResize_BuffersEnd Device was Resized!
09:50:40.4747788713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 24584]
09:50:40.4897788713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 24584]
09:50:40.4927787130OverlayManager::doActionDisplayFPS - Triggered
09:50:41.6862E01050RenderDeviceD3d11::initRefC r:[3]->[3] 0x5107f0c0
09:50:41.6862E01114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
09:50:41.6862E01136RenderDeviceD3d11::initsave state
09:50:41.6862E0701RenderDeviceD3d11::initDX11loading shaders...
09:50:41.7762E01142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x43798c0.
09:50:41.7762E01144RenderDeviceD3d11::initrestore state
09:50:41.7762E01147RenderDeviceD3d11::initTarget Window [0xa070c]
09:50:41.7762E0256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
09:50:41.7762E0263IRenderDevice::reCreateResourceListRECREATION *** Done ***
09:50:41.7762E05687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
09:50:41.7762E05610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
09:50:41.7762E05630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
09:50:41.8662E05779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa070c} (foreground = 0xa070c).
09:50:41.8662E02712OverlayManager::installWindowProcHookInstall WPH
09:50:41.8662E02726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x2040565
09:50:41.8662E02745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
09:50:41.8662E02791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xaf033fb0=-1358741584)=>(0x61ce6d60=1640918368)
09:50:41.8662E01164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
09:50:41.8626582821OverlayManager::installKeybMouseHookInstall KeybMouse
09:50:41.862658480InputInterceptor::stopHookunhook keyboard and mouse
09:50:41.862658447InputInterceptor::runHookKeyboard is hooked 0x2658
09:50:41.862658469InputInterceptor::runHookMouse is hooked 0x2658
09:50:41.8626586504overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xa070c) 0xa070c .
09:50:41.8862E05681OverlayManager::initOverlayResolutionEx 0X40000
09:50:41.8862E05687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1440)G(2560,1440)M(2560,1440)
09:50:48.13626587850OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
09:50:49.11826582385OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE - Deactivate.
09:50:49.11826588976OverlayManager::LostForegroundLost foreground, release control [exclusive mode: False]
09:50:49.11826583057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
09:50:49.11826588713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 10300]
09:50:49.11826588738OverlayManager::HandleForegroundChangedForcing lost foreground, current: 0 new: 0
09:50:49.11826588744OverlayManager::HandleForegroundChangedForegroundChange Event [winows not active] bIsInForegroundNew: 0 m_bIsInForeground 1
09:50:49.1182658367InputInterceptor::ResetLLHookProcExtReset keys state
09:50:49.11826588771OverlayManager::HandleForegroundChangedForegroundChange Event OFF (ON)
09:50:49.11826588834OverlayManager::OnForegroundChangedChanged False
09:50:49.11826588871OverlayManager::OnForegroundChangedLost foreground to window Handle=0xA0326 Title=[(16) MhiiinG - Twitch - Google Chrome]
09:50:49.11826583057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
09:50:49.11826588992OverlayManager::LostForegroundRestore game cursor on lost foreground [controled: 0, ow-cursor: 0]
09:50:49.11826588834OverlayManager::OnForegroundChangedChanged False
09:50:49.11826588871OverlayManager::OnForegroundChangedLost foreground to window Handle=0xA0326 Title=[(16) MhiiinG - Twitch - Google Chrome]
09:50:49.11826583057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
09:50:49.11826583258OverlayManager::DetachThreadInputDetach thread input 9816, 25312
09:50:49.11962E048ResetSnapShotSH::ExecuteRelease snapshot SH
09:50:49.11962E048ResetSnapShotSH::ExecuteRelease snapshot SH
09:50:49.1237788713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 10300]
09:50:49.123778367InputInterceptor::ResetLLHookProcExtReset keys state
09:50:49.12326582005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
09:50:49.12326582033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
09:50:49.12326581704OverlayManager::RestoreGameWNDPROCSearch SWL..
09:50:49.12326581711OverlayManager::RestoreGameWNDPROCSWL restored.
09:50:49.12426581721OverlayManager::RestoreGameWNDPROCSWL OK.
09:50:49.12426581726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x2040565
09:50:49.1372658441fSwapResize_BuffersResize buffer (0x5107f0c0)!
09:50:49.1372658448fSwapResize_BuffersClear overlay graphics..
09:50:49.13726583208OverlayManager::OnGraphicsDeviceLostClear Resource Start
09:50:49.13726583230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
09:50:49.1372658450fSwapResize_BuffersDevice was Resized!
09:50:49.1372658199IRenderDevice::releaseRender Releasing.
09:50:49.137265899RenderDeviceCaptureBase::ReleaseTextureRelease
09:50:49.1372658117RenderDeviceCaptureBase::ReleaseTextureReleased
09:50:49.13726581267RenderDeviceD3d11::releaseImplementationReleasing 1
09:50:49.13726581277RenderDeviceD3d11::releaseImplementationReleasing 2
09:50:49.13726581296RenderDeviceD3d11::releaseImplementationReleasing 3
09:50:49.1372658216IRenderDevice::releaseRender Releasing Done.
09:50:49.1372658454fSwapResize_BuffersEnd Device was Resized!
09:50:49.1387788713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 10300]
09:50:49.138778367InputInterceptor::ResetLLHookProcExtReset keys state
09:50:49.1387788790OverlayManager::HandleForegroundChangedForegroundChange (KeepInGameOn) Event OFF (OFF)
09:50:49.1387783057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
09:50:49.1417787130OverlayManager::doActionDisplayFPS - Triggered
09:50:49.58762E01050RenderDeviceD3d11::initRefC r:[3]->[3] 0x5107f0c0
09:50:49.58762E01114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1439, Multisampled=false
09:50:49.58762E01136RenderDeviceD3d11::initsave state
09:50:49.58762E0701RenderDeviceD3d11::initDX11loading shaders...
09:50:49.59362E01142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x43798c0.
09:50:49.59362E01144RenderDeviceD3d11::initrestore state
09:50:49.59362E01147RenderDeviceD3d11::initTarget Window [0xa070c]
09:50:49.59362E0256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
09:50:49.59362E0263IRenderDevice::reCreateResourceListRECREATION *** Done ***
09:50:49.59362E05687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1439)M(2560,1440)
09:50:49.59362E05610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1439] {WINDOW}
09:50:49.59362E05630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1439)
09:50:49.60062E05779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa070c} (foreground = 0xa0326).
09:50:49.60062E02712OverlayManager::installWindowProcHookInstall WPH
09:50:49.60062E02726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xed084b
09:50:49.60062E02745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1439]
09:50:49.60062E02791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xaf033fb0=-1358741584)=>(0x61ce6d60=1640918368)
09:50:49.60062E01727WidgetManager::drawskip widget draw (not in foreground) False - False
09:50:49.60062E01164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
09:50:49.60262E05687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1439)G(2560,1439)M(2560,1440)
09:51:47.13426582821OverlayManager::installKeybMouseHookInstall KeybMouse
09:51:47.1342658480InputInterceptor::stopHookunhook keyboard and mouse
09:51:47.1342658447InputInterceptor::runHookKeyboard is hooked 0x2658
09:51:47.1342658469InputInterceptor::runHookMouse is hooked 0x2658
09:51:47.13526582388OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE
09:51:47.13526588935OverlayManager::AppActivatedapp activated last-CU: 0x10003 cu: 0x10003 [ref: 0]
09:51:47.13526589068OverlayManager::AssureLockWindowOnForgroundChangedWindow is not in focus, skip lock (0x4040a [-216, 1306] , 0xa070c)
09:51:47.13526588713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 10300]
09:51:47.1352658367InputInterceptor::ResetLLHookProcExtReset keys state
09:51:47.13526588790OverlayManager::HandleForegroundChangedForegroundChange (KeepInGameOn) Event OFF (ON)
09:51:47.13626589068OverlayManager::AssureLockWindowOnForgroundChangedWindow is not in focus, skip lock (0x4040a [-216, 1306] , 0xa070c)
09:51:47.13626583057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
09:51:47.13826582005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
09:51:47.13826582033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
09:51:47.13826581704OverlayManager::RestoreGameWNDPROCSearch SWL..
09:51:47.13826581711OverlayManager::RestoreGameWNDPROCSWL restored.
09:51:47.13826581721OverlayManager::RestoreGameWNDPROCSWL OK.
09:51:47.13826581726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xed084b
09:51:47.1482658441fSwapResize_BuffersResize buffer (0x5107f0c0)!
09:51:47.1482658448fSwapResize_BuffersClear overlay graphics..
09:51:47.14826583208OverlayManager::OnGraphicsDeviceLostClear Resource Start
09:51:47.14826583230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
09:51:47.1482658450fSwapResize_BuffersDevice was Resized!
09:51:47.1482658199IRenderDevice::releaseRender Releasing.
09:51:47.148265899RenderDeviceCaptureBase::ReleaseTextureRelease
09:51:47.1482658117RenderDeviceCaptureBase::ReleaseTextureReleased
09:51:47.14826581267RenderDeviceD3d11::releaseImplementationReleasing 1
09:51:47.14826581277RenderDeviceD3d11::releaseImplementationReleasing 2
09:51:47.14826581296RenderDeviceD3d11::releaseImplementationReleasing 3
09:51:47.1482658216IRenderDevice::releaseRender Releasing Done.
09:51:47.1482658454fSwapResize_BuffersEnd Device was Resized!
09:51:47.55962E01050RenderDeviceD3d11::initRefC r:[3]->[3] 0x5107f0c0
09:51:47.55962E01114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
09:51:47.55962E01136RenderDeviceD3d11::initsave state
09:51:47.55962E0701RenderDeviceD3d11::initDX11loading shaders...
09:51:47.56662E01142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x43798c0.
09:51:47.56662E01144RenderDeviceD3d11::initrestore state
09:51:47.56662E01147RenderDeviceD3d11::initTarget Window [0xa070c]
09:51:47.56662E0256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
09:51:47.56662E0263IRenderDevice::reCreateResourceListRECREATION *** Done ***
09:51:47.56662E05687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
09:51:47.56662E05610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
09:51:47.56662E05630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
09:51:47.57462E05779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa070c} (foreground = 0xa0326).
09:51:47.57462E02712OverlayManager::installWindowProcHookInstall WPH
09:51:47.57462E02726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xef084b
09:51:47.57462E02745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
09:51:47.57462E02791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xaf033fb0=-1358741584)=>(0x61ce6d60=1640918368)
09:51:47.57562E05681OverlayManager::initOverlayResolutionEx 0X40000
09:51:47.57562E05687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1440)G(2560,1440)M(2560,1440)
09:51:54.58926582821OverlayManager::installKeybMouseHookInstall KeybMouse
09:51:54.5892658480InputInterceptor::stopHookunhook keyboard and mouse
09:51:54.5892658447InputInterceptor::runHookKeyboard is hooked 0x2658
09:51:54.5892658469InputInterceptor::runHookMouse is hooked 0x2658
09:51:59.70630CC227InterProcessElement::openInterProcess Overwolf_ImID_2E0A20_P_16456 opened succesfuly
09:51:59.70730CC227InterProcessElement::openInterProcess Overwolf_PID_16456_SHARED_MEMORY_AGENT opened succesfuly
09:52:00.21730CC227InterProcessElement::openInterProcess Overwolf_ImID_2709C8_P_16456 opened succesfuly
09:52:00.21730CC227InterProcessElement::openInterProcess Overwolf_PID_16456_SHARED_MEMORY_AGENT opened succesfuly
09:52:00.21862E0330RenderImageD3d11::setSizeCreate Texture (400,400) / (512,512) - OK
09:52:00.21862E0351RenderImageD3d11::setSizeCreate Texture RV (512,512) - OK
09:52:00.73062E0330RenderImageD3d11::setSizeCreate Texture (640,320) / (640,384) - OK
09:52:00.73062E0351RenderImageD3d11::setSizeCreate Texture RV (640,384) - OK
09:52:11.1237788713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 24584]
09:52:11.1237788771OverlayManager::HandleForegroundChangedForegroundChange Event ON (ON)
09:52:11.1237788834OverlayManager::OnForegroundChangedChanged True
09:52:11.1237787850OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
09:52:11.1377788713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 24584]
09:52:11.13826586504overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xa070c) 0xa070c .
09:52:11.1397787130OverlayManager::doActionDisplayFPS - Triggered
09:52:11.14562E01164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
09:52:12.12326583001OverlayManager::setControlModeOVERLAY_CONTROL_ON 1
09:52:12.1312658436showCursorSafeshowCursorSafe start: 0 end: 0
09:52:12.7039A0227InterProcessElement::openInterProcess Overwolf_ImID_290A0C_P_16456 opened succesfuly
09:52:12.7039A0227InterProcessElement::openInterProcess Overwolf_PID_16456_SHARED_MEMORY_AGENT opened succesfuly
09:52:12.7599A0257InterProcessElement::closeInterProcess Overwolf_PID_16456_SHARED_MEMORY_AGENT close 2147483647 bytes
09:52:12.7599A0130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=290a0c
09:52:12.7599A0257InterProcessElement::closeInterProcess Overwolf_ImID_290A0C_P_16456 close 2147483647 bytes
09:52:12.7599A02673WidgetManager::RefreshLayoutAsyncMove widget to Poll
09:52:12.7969A02867WidgetManager::LayoutApplicationAsyncskip widget 0x2b0a0c, waiting for shared data
09:52:12.8469A0227InterProcessElement::openInterProcess Overwolf_ImID_2C0A0C_P_16456 opened succesfuly
09:52:12.8469A0227InterProcessElement::openInterProcess Overwolf_PID_16456_SHARED_MEMORY_AGENT opened succesfuly
09:52:12.9499A0257InterProcessElement::closeInterProcess Overwolf_PID_16456_SHARED_MEMORY_AGENT close 2147483647 bytes
09:52:12.9499A0130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=2c0a0c
09:52:12.9499A0257InterProcessElement::closeInterProcess Overwolf_ImID_2C0A0C_P_16456 close 2147483647 bytes
09:52:12.9499A02673WidgetManager::RefreshLayoutAsyncMove widget to Poll
09:52:12.9559A0227InterProcessElement::openInterProcess Overwolf_ImID_2D0A0C_P_16456 opened succesfuly
09:52:12.9559A0227InterProcessElement::openInterProcess Overwolf_PID_16456_SHARED_MEMORY_AGENT opened succesfuly
09:52:13.3539A0257InterProcessElement::closeInterProcess Overwolf_PID_16456_SHARED_MEMORY_AGENT close 2147483647 bytes
09:52:13.3539A0130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=2d0a0c
09:52:13.3539A0257InterProcessElement::closeInterProcess Overwolf_ImID_2D0A0C_P_16456 close 2147483647 bytes
09:52:13.3539A02673WidgetManager::RefreshLayoutAsyncMove widget to Poll
09:52:15.4989A0227InterProcessElement::openInterProcess Overwolf_ImID_2E0A0C_P_16456 opened succesfuly
09:52:15.4989A0227InterProcessElement::openInterProcess Overwolf_PID_16456_SHARED_MEMORY_AGENT opened succesfuly
09:52:15.61326583057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
09:52:15.61526584250OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0xa00f7;prev = 0xa00f7 , {Original values: ref = 0 handle = 0x10003}
09:52:15.6169A0257InterProcessElement::closeInterProcess Overwolf_PID_16456_SHARED_MEMORY_AGENT close 2147483647 bytes
09:52:15.6169A0130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=2e0a0c
09:52:15.6169A0257InterProcessElement::closeInterProcess Overwolf_ImID_2E0A0C_P_16456 close 2147483647 bytes
09:52:15.6169A02673WidgetManager::RefreshLayoutAsyncMove widget to Poll
09:52:15.6259A0227InterProcessElement::openInterProcess Overwolf_ImID_2F0A0C_P_16456 opened succesfuly
09:52:15.6259A0227InterProcessElement::openInterProcess Overwolf_PID_16456_SHARED_MEMORY_AGENT opened succesfuly
09:52:48.71126583001OverlayManager::setControlModeOVERLAY_CONTROL_ON 1
09:52:48.7142658436showCursorSafeshowCursorSafe start: 0 end: 0
09:52:49.28830CC257InterProcessElement::closeInterProcess Overwolf_PID_16456_SHARED_MEMORY_AGENT close 2147483647 bytes
09:52:49.28830CC130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=2f0a0c
09:52:49.28830CC257InterProcessElement::closeInterProcess Overwolf_ImID_2F0A0C_P_16456 close 2147483647 bytes
09:52:49.28830CC2673WidgetManager::RefreshLayoutAsyncMove widget to Poll
09:52:50.82462E03057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
09:52:50.83026584250OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0xa00f7;prev = 0xa00f7 , {Original values: ref = 0 handle = 0x1001f}
09:52:50.84826583057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
09:52:50.96526583001OverlayManager::setControlModeOVERLAY_CONTROL_ON 1
09:52:50.9692658436showCursorSafeshowCursorSafe start: 0 end: 0
09:52:50.98826583057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
09:52:50.99026584250OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0xa00f7;prev = 0xa00f7 , {Original values: ref = 0 handle = 0x10003}
09:53:25.18030CC293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
09:53:56.30226583001OverlayManager::setControlModeOVERLAY_CONTROL_ON 1
09:53:56.3062658436showCursorSafeshowCursorSafe start: 0 end: 0
09:53:56.7389A8227InterProcessElement::openInterProcess Overwolf_ImID_3C0986_P_16456 opened succesfuly
09:53:56.7389A8227InterProcessElement::openInterProcess Overwolf_PID_16456_SHARED_MEMORY_AGENT opened succesfuly
09:53:58.9589A8257InterProcessElement::closeInterProcess Overwolf_PID_16456_SHARED_MEMORY_AGENT close 2147483647 bytes
09:53:58.9589A8130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=3c0986
09:53:58.9589A8257InterProcessElement::closeInterProcess Overwolf_ImID_3C0986_P_16456 close 2147483647 bytes
09:53:58.9589A82673WidgetManager::RefreshLayoutAsyncMove widget to Poll
09:53:58.9669A8227InterProcessElement::openInterProcess Overwolf_ImID_3D0986_P_16456 opened succesfuly
09:53:58.9669A8227InterProcessElement::openInterProcess Overwolf_PID_16456_SHARED_MEMORY_AGENT opened succesfuly
09:53:58.98726583057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
09:53:58.99026584250OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0xa00f7;prev = 0xa00f7 , {Original values: ref = 0 handle = 0x10003}
09:54:02.9226583001OverlayManager::setControlModeOVERLAY_CONTROL_ON 1
09:54:02.962658436showCursorSafeshowCursorSafe start: 0 end: 0
09:54:02.38426583057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
09:54:02.38626584250OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0xa00f7;prev = 0xa00f7 , {Original values: ref = 0 handle = 0x10003}
09:54:02.58926583001OverlayManager::setControlModeOVERLAY_CONTROL_ON 1
09:54:02.5922658436showCursorSafeshowCursorSafe start: 0 end: 0
09:54:03.59A8257InterProcessElement::closeInterProcess Overwolf_PID_16456_SHARED_MEMORY_AGENT close 2147483647 bytes
09:54:03.59A8130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=3d0986
09:54:03.59A8257InterProcessElement::closeInterProcess Overwolf_ImID_3D0986_P_16456 close 2147483647 bytes
09:54:03.59A82673WidgetManager::RefreshLayoutAsyncMove widget to Poll
09:54:03.149A8227InterProcessElement::openInterProcess Overwolf_ImID_3E0986_P_16456 opened succesfuly
09:54:03.149A8227InterProcessElement::openInterProcess Overwolf_PID_16456_SHARED_MEMORY_AGENT opened succesfuly
09:54:03.1479A8257InterProcessElement::closeInterProcess Overwolf_PID_16456_SHARED_MEMORY_AGENT close 2147483647 bytes
09:54:03.1479A8130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=3e0986
09:54:03.1479A8257InterProcessElement::closeInterProcess Overwolf_ImID_3E0986_P_16456 close 2147483647 bytes
09:54:03.1479A82673WidgetManager::RefreshLayoutAsyncMove widget to Poll
09:54:03.1569A8227InterProcessElement::openInterProcess Overwolf_ImID_3F0986_P_16456 opened succesfuly
09:54:03.1569A8227InterProcessElement::openInterProcess Overwolf_PID_16456_SHARED_MEMORY_AGENT opened succesfuly
09:54:03.21362E0330RenderImageD3d11::setSizeCreate Texture (60,26) / (128,128) - OK
09:54:03.21362E0351RenderImageD3d11::setSizeCreate Texture RV (128,128) - OK
09:54:03.4129A8257InterProcessElement::closeInterProcess Overwolf_PID_16456_SHARED_MEMORY_AGENT close 2147483647 bytes
09:54:03.4129A8130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=3f0986
09:54:03.4129A8257InterProcessElement::closeInterProcess Overwolf_ImID_3F0986_P_16456 close 2147483647 bytes
09:54:03.4129A82673WidgetManager::RefreshLayoutAsyncMove widget to Poll
09:54:03.78526583057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
09:54:03.78626584250OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0xa00f7;prev = 0xa00f7 , {Original values: ref = 0 handle = 0x10003}
09:54:03.91826583001OverlayManager::setControlModeOVERLAY_CONTROL_ON 1
09:54:03.9222658436showCursorSafeshowCursorSafe start: 0 end: 0
09:54:07.13026583057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
09:54:07.13326584250OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0xa00f7;prev = 0xa00f7 , {Original values: ref = 0 handle = 0x10003}
09:54:14.92826587902OverlayManager::IsEmptyCursorCache cursor 0x10005 (v: 1)
09:54:50.58026583258OverlayManager::DetachThreadInputDetach thread input 9816, 25312
09:54:58.2309A8293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
10:00:24.9692658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
10:00:25.521B74227InterProcessElement::openInterProcess Overwolf_ImID_79079E_P_16456 opened succesfuly
10:00:25.541B74227InterProcessElement::openInterProcess Overwolf_PID_16456_SHARED_MEMORY_AGENT opened succesfuly
10:00:26.6622658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
10:00:31.6592658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
10:00:31.9982658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
10:00:32.192658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
10:00:32.1572658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
10:02:13.8712658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
10:02:17.2382658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
10:03:51.4302658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
10:03:54.1632658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
10:04:21.3532658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
10:04:25.3212658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
10:06:01.7642658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
10:06:03.5262658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
10:06:10.1282658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
10:06:12.2202658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
10:07:53.8752658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
10:07:55.7622658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
10:08:09.2442658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
10:08:15.1162658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
10:09:34.8232658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
10:09:41.3182658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
10:09:43.8032658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
10:09:46.1922658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
10:10:56.8072658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
10:10:58.1962658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
10:10:58.9772658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
10:11:00.2882658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
10:11:04.1412658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
10:11:05.5682658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
10:12:02.8092658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
10:12:03.4572658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
10:12:43.3992658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
10:12:45.5582658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
10:13:00.3602658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
10:13:06.1092658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
10:13:22.8012658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
10:13:23.8232658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
10:14:27.3022658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
10:14:31.7922658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
10:14:38.5162658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
10:14:41.2312658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
10:16:40.5282658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
10:16:42.122658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
10:18:39.8342658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
10:18:40.5202658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
10:18:48.8762658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
10:18:50.3512658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
10:19:44.5332658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
10:19:47.8222658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
10:21:32.3932B5C293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
10:21:32.8702658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
10:21:32.8702658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
10:22:02.5602658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
10:22:02.6742658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
10:22:25.16926587850OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
10:22:26.13426582385OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE - Deactivate.
10:22:26.13426588976OverlayManager::LostForegroundLost foreground, release control [exclusive mode: False]
10:22:26.13426583057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
10:22:26.13426588713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 16456]
10:22:26.13426588738OverlayManager::HandleForegroundChangedForcing lost foreground, current: 0 new: 0
10:22:26.13426588744OverlayManager::HandleForegroundChangedForegroundChange Event [winows not active] bIsInForegroundNew: 0 m_bIsInForeground 1
10:22:26.1342658367InputInterceptor::ResetLLHookProcExtReset keys state
10:22:26.13426588771OverlayManager::HandleForegroundChangedForegroundChange Event OFF (ON)
10:22:26.13426588834OverlayManager::OnForegroundChangedChanged False
10:22:26.13426588871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x2709C8 Title=[Valorant Tracker: Teammates]
10:22:26.13426583057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
10:22:26.13426588992OverlayManager::LostForegroundRestore game cursor on lost foreground [controled: 0, ow-cursor: 0]
10:22:26.13426588834OverlayManager::OnForegroundChangedChanged False
10:22:26.13426588871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x2709C8 Title=[Valorant Tracker: Teammates]
10:22:26.13426583057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
10:22:26.13426583258OverlayManager::DetachThreadInputDetach thread input 9816, 25312
10:22:26.13762E048ResetSnapShotSH::ExecuteRelease snapshot SH
10:22:26.13762E048ResetSnapShotSH::ExecuteRelease snapshot SH
10:22:26.13826582005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
10:22:26.13826582033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
10:22:26.13826581704OverlayManager::RestoreGameWNDPROCSearch SWL..
10:22:26.13826581711OverlayManager::RestoreGameWNDPROCSWL restored.
10:22:26.13826581721OverlayManager::RestoreGameWNDPROCSWL OK.
10:22:26.13826581726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xef084b
10:22:26.1512658441fSwapResize_BuffersResize buffer (0x5107f0c0)!
10:22:26.1512658448fSwapResize_BuffersClear overlay graphics..
10:22:26.15126583208OverlayManager::OnGraphicsDeviceLostClear Resource Start
10:22:26.15126583230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
10:22:26.1512658450fSwapResize_BuffersDevice was Resized!
10:22:26.1512658199IRenderDevice::releaseRender Releasing.
10:22:26.151265899RenderDeviceCaptureBase::ReleaseTextureRelease
10:22:26.1512658117RenderDeviceCaptureBase::ReleaseTextureReleased
10:22:26.15126581267RenderDeviceD3d11::releaseImplementationReleasing 1
10:22:26.15126581277RenderDeviceD3d11::releaseImplementationReleasing 2
10:22:26.15126581296RenderDeviceD3d11::releaseImplementationReleasing 3
10:22:26.1512658216IRenderDevice::releaseRender Releasing Done.
10:22:26.1512658454fSwapResize_BuffersEnd Device was Resized!
10:22:26.5477788713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 16456]
10:22:26.547778367InputInterceptor::ResetLLHookProcExtReset keys state
10:22:26.5477788790OverlayManager::HandleForegroundChangedForegroundChange (KeepInGameOn) Event OFF (OFF)
10:22:26.5477783057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
10:22:26.5637788713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 16456]
10:22:26.563778367InputInterceptor::ResetLLHookProcExtReset keys state
10:22:26.5647787130OverlayManager::doActionDisplayFPS - Triggered
10:22:27.4362E01050RenderDeviceD3d11::initRefC r:[3]->[3] 0x5107f0c0
10:22:27.4362E01114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1439, Multisampled=false
10:22:27.4362E01136RenderDeviceD3d11::initsave state
10:22:27.4362E0701RenderDeviceD3d11::initDX11loading shaders...
10:22:27.5062E01142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x43798c0.
10:22:27.5062E01144RenderDeviceD3d11::initrestore state
10:22:27.5062E01147RenderDeviceD3d11::initTarget Window [0xa070c]
10:22:27.5062E0256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
10:22:27.5062E0263IRenderDevice::reCreateResourceListRECREATION *** Done ***
10:22:27.5062E05687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1439)M(2560,1440)
10:22:27.5062E05610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1439] {WINDOW}
10:22:27.5062E05630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1439)
10:22:27.5862E05779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa070c} (foreground = 0x3083c).
10:22:27.5862E02712OverlayManager::installWindowProcHookInstall WPH
10:22:27.5862E02726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xf1084b
10:22:27.5862E02745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1439]
10:22:27.5862E02791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xaf033fb0=-1358741584)=>(0x61ce6d60=1640918368)
10:22:27.5862E01727WidgetManager::drawskip widget draw (not in foreground) False - False
10:22:27.5862E01164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
10:22:27.6062E05687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1439)G(2560,1439)M(2560,1440)
10:22:41.77626582821OverlayManager::installKeybMouseHookInstall KeybMouse
10:22:41.7762658480InputInterceptor::stopHookunhook keyboard and mouse
10:22:41.7762658447InputInterceptor::runHookKeyboard is hooked 0x2658
10:22:41.7762658469InputInterceptor::runHookMouse is hooked 0x2658
10:22:42.67926582388OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE
10:22:42.67926588935OverlayManager::AppActivatedapp activated last-CU: 0x10003 cu: 0x10003 [ref: 0]
10:22:42.67926587850OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
10:22:42.67926588713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 24584]
10:22:42.67926588771OverlayManager::HandleForegroundChangedForegroundChange Event ON (ON)
10:22:42.67926588834OverlayManager::OnForegroundChangedChanged True
10:22:42.68726583258OverlayManager::DetachThreadInputDetach thread input 9816, 25312
10:22:42.68926582005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
10:22:42.68926582033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
10:22:42.68926581704OverlayManager::RestoreGameWNDPROCSearch SWL..
10:22:42.68926581711OverlayManager::RestoreGameWNDPROCSWL restored.
10:22:42.68926581721OverlayManager::RestoreGameWNDPROCSWL OK.
10:22:42.68926581726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xf1084b
10:22:42.7082658441fSwapResize_BuffersResize buffer (0x5107f0c0)!
10:22:42.7082658448fSwapResize_BuffersClear overlay graphics..
10:22:42.70826583208OverlayManager::OnGraphicsDeviceLostClear Resource Start
10:22:42.70826583230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
10:22:42.7082658450fSwapResize_BuffersDevice was Resized!
10:22:42.7082658199IRenderDevice::releaseRender Releasing.
10:22:42.708265899RenderDeviceCaptureBase::ReleaseTextureRelease
10:22:42.7082658117RenderDeviceCaptureBase::ReleaseTextureReleased
10:22:42.70826581267RenderDeviceD3d11::releaseImplementationReleasing 1
10:22:42.70826581277RenderDeviceD3d11::releaseImplementationReleasing 2
10:22:42.70826581296RenderDeviceD3d11::releaseImplementationReleasing 3
10:22:42.7082658216IRenderDevice::releaseRender Releasing Done.
10:22:42.7082658454fSwapResize_BuffersEnd Device was Resized!
10:22:42.8477788713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 24584]
10:22:42.8637788713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 24584]
10:22:42.8657787130OverlayManager::doActionDisplayFPS - Triggered
10:22:43.26762E01050RenderDeviceD3d11::initRefC r:[3]->[3] 0x5107f0c0
10:22:43.26762E01114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
10:22:43.26762E01136RenderDeviceD3d11::initsave state
10:22:43.26762E0701RenderDeviceD3d11::initDX11loading shaders...
10:22:43.27462E01142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x43798c0.
10:22:43.27462E01144RenderDeviceD3d11::initrestore state
10:22:43.27462E01147RenderDeviceD3d11::initTarget Window [0xa070c]
10:22:43.27462E0256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
10:22:43.27462E0263IRenderDevice::reCreateResourceListRECREATION *** Done ***
10:22:43.27462E05687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
10:22:43.27462E05610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
10:22:43.27462E05630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
10:22:43.28262E05779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa070c} (foreground = 0xa070c).
10:22:43.28262E02712OverlayManager::installWindowProcHookInstall WPH
10:22:43.28262E02726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x9320a4f
10:22:43.28262E02745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
10:22:43.28262E02791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xaf033fb0=-1358741584)=>(0x61ce6d60=1640918368)
10:22:43.28262E01164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
10:22:43.28326582821OverlayManager::installKeybMouseHookInstall KeybMouse
10:22:43.2832658480InputInterceptor::stopHookunhook keyboard and mouse
10:22:43.2832658447InputInterceptor::runHookKeyboard is hooked 0x2658
10:22:43.2832658469InputInterceptor::runHookMouse is hooked 0x2658
10:22:43.28562E05681OverlayManager::initOverlayResolutionEx 0X40000
10:22:43.28562E05687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1440)G(2560,1440)M(2560,1440)
10:22:43.28826586504overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xa070c) 0xa070c .
10:26:36.5791DC8293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
10:26:41.59162E0330RenderImageD3d11::setSizeCreate Texture (400,400) / (512,512) - OK
10:26:41.59162E0351RenderImageD3d11::setSizeCreate Texture RV (512,512) - OK
10:26:41.59262E0330RenderImageD3d11::setSizeCreate Texture (640,320) / (640,384) - OK
10:26:41.59262E0351RenderImageD3d11::setSizeCreate Texture RV (640,384) - OK
10:26:42.11726583001OverlayManager::setControlModeOVERLAY_CONTROL_ON 1
10:26:42.1222658436showCursorSafeshowCursorSafe start: 0 end: 0
10:26:42.5641DC8227InterProcessElement::openInterProcess Overwolf_ImID_D608AE_P_16456 opened succesfuly
10:26:42.5641DC8227InterProcessElement::openInterProcess Overwolf_PID_16456_SHARED_MEMORY_AGENT opened succesfuly
10:26:44.851DC8257InterProcessElement::closeInterProcess Overwolf_PID_16456_SHARED_MEMORY_AGENT close 2147483647 bytes
10:26:44.851DC8130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=d608ae
10:26:44.851DC8257InterProcessElement::closeInterProcess Overwolf_ImID_D608AE_P_16456 close 2147483647 bytes
10:26:44.851DC82673WidgetManager::RefreshLayoutAsyncMove widget to Poll
10:26:44.36026583057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
10:26:44.36426584250OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0xa00f7;prev = 0xa00f7 , {Original values: ref = 0 handle = 0x10003}
10:27:27.60126583258OverlayManager::DetachThreadInputDetach thread input 9816, 25312
10:27:29.3312658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
10:27:29.42126587850OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
10:27:29.4452658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
10:27:29.44826586504overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xa070c) 0xa070c .
10:27:29.44826587850OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
10:27:29.4502B5C227InterProcessElement::openInterProcess Overwolf_ImID_11107B0_P_16456 opened succesfuly
10:27:29.4502B5C227InterProcessElement::openInterProcess Overwolf_PID_16456_SHARED_MEMORY_AGENT opened succesfuly
10:27:29.45262E07277OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
10:27:29.45262E03001OverlayManager::setControlModeOVERLAY_CONTROL_ON 2
10:27:29.45262E03015OverlayManager::setControlModeSet RI mouse to 0X0 (0X1)...
10:27:29.4612658436showCursorSafeshowCursorSafe start: 0 end: 0
10:27:29.5252B5C227InterProcessElement::openInterProcess Overwolf_ImID_A040E_P_16456 opened succesfuly
10:27:29.5252B5C227InterProcessElement::openInterProcess Overwolf_PID_16456_SHARED_MEMORY_AGENT opened succesfuly
10:27:29.6292B5C227InterProcessElement::openInterProcess Overwolf_ImID_50378_P_16456 opened succesfuly
10:27:29.6292B5C227InterProcessElement::openInterProcess Overwolf_PID_16456_SHARED_MEMORY_AGENT opened succesfuly
10:27:29.63062E0330RenderImageD3d11::setSizeCreate Texture (2560,1440) / (2560,1536) - OK
10:27:29.63062E0351RenderImageD3d11::setSizeCreate Texture RV (2560,1536) - OK
10:27:30.18462E0330RenderImageD3d11::setSizeCreate Texture (1280,720) / (1280,768) - OK
10:27:30.18462E0351RenderImageD3d11::setSizeCreate Texture RV (1280,768) - OK
10:27:30.37562E0330RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
10:27:30.37562E0351RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
10:27:30.6072B5C227InterProcessElement::openInterProcess Overwolf_ImID_156037E_P_16456 opened succesfuly
10:27:30.6072B5C227InterProcessElement::openInterProcess Overwolf_PID_16456_SHARED_MEMORY_AGENT opened succesfuly
10:27:30.64562E0330RenderImageD3d11::setSizeCreate Texture (126,26) / (128,128) - OK
10:27:30.64562E0351RenderImageD3d11::setSizeCreate Texture RV (128,128) - OK
10:27:30.7132B5C257InterProcessElement::closeInterProcess Overwolf_PID_16456_SHARED_MEMORY_AGENT close 2147483647 bytes
10:27:30.7132B5C130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=156037e
10:27:30.7132B5C257InterProcessElement::closeInterProcess Overwolf_ImID_156037E_P_16456 close 2147483647 bytes
10:27:30.7132B5C2673WidgetManager::RefreshLayoutAsyncMove widget to Poll
10:27:30.7182B5C227InterProcessElement::openInterProcess Overwolf_ImID_157037E_P_16456 opened succesfuly
10:27:30.7182B5C227InterProcessElement::openInterProcess Overwolf_PID_16456_SHARED_MEMORY_AGENT opened succesfuly
10:27:31.3402658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
10:27:31.3672B5C257InterProcessElement::closeInterProcess Overwolf_PID_16456_SHARED_MEMORY_AGENT close 2147483647 bytes
10:27:31.3672B5C130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=157037e
10:27:31.3672B5C257InterProcessElement::closeInterProcess Overwolf_ImID_157037E_P_16456 close 2147483647 bytes
10:27:31.3672B5C2673WidgetManager::RefreshLayoutAsyncMove widget to Poll
10:27:31.3682B5C3215WidgetManager::OnControlStateChangedRelease exclusiv mode: 0x11107b0 was hidden 0
10:27:31.3682B5C7297OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
10:27:31.3682B5C3044OverlayManager::setControlModeRestore RI mouse to 0X1(0X30)...
10:27:31.3682B5C3057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
10:27:31.37326584250OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0xa00f7;prev = 0xa00f7 , {Original values: ref = 0 handle = 0x10003}
10:27:31.4912658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
10:27:34.5662B5C293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
10:29:28.1362658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
10:29:29.672658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
10:31:28.3672658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
10:31:31.4962658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
10:31:53.2342658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
10:32:02.6742658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
10:33:28.6212658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
10:33:29.9912658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
10:33:33.2022658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
10:33:33.8392658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
10:34:59.7532658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
10:35:01.4432658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
10:35:08.7422658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
10:35:12.2222658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
10:36:16.5642658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
10:36:17.5032658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
10:36:37.3372658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
10:36:39.6892658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
10:36:39.7712658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
10:36:41.1802658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
10:38:53.7312658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
10:38:54.4532658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
10:40:14.9932658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
10:40:15.7322658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
10:40:24.4252658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
10:40:24.9572658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
10:41:47.7132658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
10:41:48.6492658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
10:41:57.1832658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
10:41:58.2032658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
10:42:07.2352658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
10:42:11.9512658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
10:43:52.8002658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
10:43:53.3592658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
10:45:29.1692658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
10:45:29.9002658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
10:45:41.7022658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
10:45:44.2932658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
10:45:54.7932658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
10:45:55.9642658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
10:46:55.8822658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
10:46:57.502658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
10:47:12.6952658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
10:47:16.5562658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
10:48:37.1382658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
10:48:39.4592658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
10:50:11.3912658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
10:50:13.2642658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
10:50:19.5642658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
10:50:22.9272658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
10:50:48.2072658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
10:50:48.3842658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
10:51:47.832658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
10:51:48.5752658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
10:53:32.552658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
10:53:32.8492658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
10:55:01.7902658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
10:55:03.7442658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
10:55:09.8822658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
10:55:10.2952658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
10:57:55.1322658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
10:57:56.1512658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
10:58:10.2162658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
10:58:13.4152658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
10:58:16.8522658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
10:58:20.7392658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
10:59:40.5842658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
10:59:41.8552658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
10:59:45.2512658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
10:59:45.9842658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:00:02.6212658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:00:05.4702658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:01:51.9892E84293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
11:01:55.1232E84293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
11:03:13.3701460293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
11:03:18.58026583001OverlayManager::setControlModeOVERLAY_CONTROL_ON 1
11:03:18.5822658436showCursorSafeshowCursorSafe start: 0 end: 0
11:03:18.9801460227InterProcessElement::openInterProcess Overwolf_ImID_2470948_P_16456 opened succesfuly
11:03:18.9801460227InterProcessElement::openInterProcess Overwolf_PID_16456_SHARED_MEMORY_AGENT opened succesfuly
11:03:20.22826583057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:03:20.22926584250OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0xa00f7;prev = 0xa00f7 , {Original values: ref = 0 handle = 0x10003}
11:03:20.61426583001OverlayManager::setControlModeOVERLAY_CONTROL_ON 1
11:03:20.6182658436showCursorSafeshowCursorSafe start: 0 end: 0
11:03:20.7411460257InterProcessElement::closeInterProcess Overwolf_PID_16456_SHARED_MEMORY_AGENT close 2147483647 bytes
11:03:20.7411460130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=2470948
11:03:20.7411460257InterProcessElement::closeInterProcess Overwolf_ImID_2470948_P_16456 close 2147483647 bytes
11:03:20.74114602673WidgetManager::RefreshLayoutAsyncMove widget to Poll
11:03:23.16426583057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:03:23.16826584250OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0xa00f7;prev = 0xa00f7 , {Original values: ref = 0 handle = 0x10003}
11:04:53.6453958293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
11:04:56.50926587850OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (0)
11:04:56.68626582385OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE - Deactivate.
11:04:56.68626588976OverlayManager::LostForegroundLost foreground, release control [exclusive mode: False]
11:04:56.68626583057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:04:56.68626588713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 28628]
11:04:56.68626588738OverlayManager::HandleForegroundChangedForcing lost foreground, current: 0 new: 0
11:04:56.68626588744OverlayManager::HandleForegroundChangedForegroundChange Event [winows not active] bIsInForegroundNew: 0 m_bIsInForeground 1
11:04:56.6862658367InputInterceptor::ResetLLHookProcExtReset keys state
11:04:56.68626588771OverlayManager::HandleForegroundChangedForegroundChange Event OFF (ON)
11:04:56.68626588834OverlayManager::OnForegroundChangedChanged False
11:04:56.68626588871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x102C0 Title=[Rechercher]
11:04:56.68626583057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:04:56.68626588992OverlayManager::LostForegroundRestore game cursor on lost foreground [controled: 0, ow-cursor: 0]
11:04:56.68626588834OverlayManager::OnForegroundChangedChanged False
11:04:56.68626588871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x102C0 Title=[Rechercher]
11:04:56.68626583057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:04:56.68626583258OverlayManager::DetachThreadInputDetach thread input 9816, 25312
11:04:56.69326582005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
11:04:56.69326582033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
11:04:56.69326581704OverlayManager::RestoreGameWNDPROCSearch SWL..
11:04:56.69326581711OverlayManager::RestoreGameWNDPROCSWL restored.
11:04:56.69326581721OverlayManager::RestoreGameWNDPROCSWL OK.
11:04:56.69326581726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x9320a4f
11:04:56.7212658441fSwapResize_BuffersResize buffer (0x5107f0c0)!
11:04:56.7212658448fSwapResize_BuffersClear overlay graphics..
11:04:56.72126583208OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:04:56.72126583230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:04:56.7212658450fSwapResize_BuffersDevice was Resized!
11:04:56.7212658199IRenderDevice::releaseRender Releasing.
11:04:56.721265899RenderDeviceCaptureBase::ReleaseTextureRelease
11:04:56.7212658117RenderDeviceCaptureBase::ReleaseTextureReleased
11:04:56.72126581267RenderDeviceD3d11::releaseImplementationReleasing 1
11:04:56.72126581277RenderDeviceD3d11::releaseImplementationReleasing 2
11:04:56.72126581296RenderDeviceD3d11::releaseImplementationReleasing 3
11:04:56.7212658216IRenderDevice::releaseRender Releasing Done.
11:04:56.7212658454fSwapResize_BuffersEnd Device was Resized!
11:04:56.9547788713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 28628]
11:04:56.954778367InputInterceptor::ResetLLHookProcExtReset keys state
11:04:56.9547788790OverlayManager::HandleForegroundChangedForegroundChange (KeepInGameOn) Event OFF (OFF)
11:04:56.9547783057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:04:56.9637788713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 28628]
11:04:56.963778367InputInterceptor::ResetLLHookProcExtReset keys state
11:04:56.9657787130OverlayManager::doActionDisplayFPS - Triggered
11:04:57.74662E01050RenderDeviceD3d11::initRefC r:[3]->[3] 0x5107f0c0
11:04:57.74662E01114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1439, Multisampled=false
11:04:57.74762E01136RenderDeviceD3d11::initsave state
11:04:57.74862E0701RenderDeviceD3d11::initDX11loading shaders...
11:04:57.75762E01142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x43798c0.
11:04:57.75762E01144RenderDeviceD3d11::initrestore state
11:04:57.75762E01147RenderDeviceD3d11::initTarget Window [0xa070c]
11:04:57.75762E0256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:04:57.75762E0263IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:04:57.75762E05687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1439)M(2560,1440)
11:04:57.75762E05610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1439] {WINDOW}
11:04:57.75762E05630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1439)
11:04:57.77162E048ResetSnapShotSH::ExecuteRelease snapshot SH
11:04:57.77162E048ResetSnapShotSH::ExecuteRelease snapshot SH
11:04:57.77162E05779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa070c} (foreground = 0x3083c).
11:04:57.77162E02712OverlayManager::installWindowProcHookInstall WPH
11:04:57.77262E02726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x159d07e7
11:04:57.77262E02745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1439]
11:04:57.77262E02791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xaf033fb0=-1358741584)=>(0x61ce6d60=1640918368)
11:04:57.77262E01727WidgetManager::drawskip widget draw (not in foreground) False - False
11:04:57.77262E01164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:04:57.77562E05687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1439)G(2560,1439)M(2560,1440)
11:04:58.49226582821OverlayManager::installKeybMouseHookInstall KeybMouse
11:04:58.4922658480InputInterceptor::stopHookunhook keyboard and mouse
11:04:58.4932658447InputInterceptor::runHookKeyboard is hooked 0x2658
11:04:58.4932658469InputInterceptor::runHookMouse is hooked 0x2658
11:04:58.74426582388OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE
11:04:58.74426588935OverlayManager::AppActivatedapp activated last-CU: 0x0 cu: 0x10003 [ref: 0]
11:04:58.74426587850OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
11:04:58.74426588713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 24584]
11:04:58.74426588771OverlayManager::HandleForegroundChangedForegroundChange Event ON (ON)
11:04:58.74426588834OverlayManager::OnForegroundChangedChanged True
11:04:58.74626582005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
11:04:58.74626582033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
11:04:58.74626581704OverlayManager::RestoreGameWNDPROCSearch SWL..
11:04:58.74626581711OverlayManager::RestoreGameWNDPROCSWL restored.
11:04:58.74726581721OverlayManager::RestoreGameWNDPROCSWL OK.
11:04:58.74726581726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x159d07e7
11:04:58.7782658441fSwapResize_BuffersResize buffer (0x5107f0c0)!
11:04:58.7782658448fSwapResize_BuffersClear overlay graphics..
11:04:58.77826583208OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:04:58.77826583230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:04:58.7782658450fSwapResize_BuffersDevice was Resized!
11:04:58.7782658199IRenderDevice::releaseRender Releasing.
11:04:58.778265899RenderDeviceCaptureBase::ReleaseTextureRelease
11:04:58.7782658117RenderDeviceCaptureBase::ReleaseTextureReleased
11:04:58.77826581267RenderDeviceD3d11::releaseImplementationReleasing 1
11:04:58.77826581277RenderDeviceD3d11::releaseImplementationReleasing 2
11:04:58.77826581296RenderDeviceD3d11::releaseImplementationReleasing 3
11:04:58.7782658216IRenderDevice::releaseRender Releasing Done.
11:04:58.7782658454fSwapResize_BuffersEnd Device was Resized!
11:04:59.97788713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 24584]
11:04:59.247788713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 24584]
11:04:59.257787130OverlayManager::doActionDisplayFPS - Triggered
11:04:59.36262E01050RenderDeviceD3d11::initRefC r:[3]->[3] 0x5107f0c0
11:04:59.36262E01114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
11:04:59.36262E01136RenderDeviceD3d11::initsave state
11:04:59.36262E0701RenderDeviceD3d11::initDX11loading shaders...
11:04:59.37162E01142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x43798c0.
11:04:59.37162E01144RenderDeviceD3d11::initrestore state
11:04:59.37162E01147RenderDeviceD3d11::initTarget Window [0xa070c]
11:04:59.37162E0256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:04:59.37162E0263IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:04:59.37162E05687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
11:04:59.37162E05610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
11:04:59.37162E05630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
11:04:59.38262E05779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa070c} (foreground = 0xa070c).
11:04:59.38262E02712OverlayManager::installWindowProcHookInstall WPH
11:04:59.38262E02726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x17010385
11:04:59.38262E02745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
11:04:59.38262E02791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xaf033fb0=-1358741584)=>(0x61ce6d60=1640918368)
11:04:59.38262E0330RenderImageD3d11::setSizeCreate Texture (400,400) / (512,512) - OK
11:04:59.38262E0351RenderImageD3d11::setSizeCreate Texture RV (512,512) - OK
11:04:59.38362E01164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:04:59.38426582821OverlayManager::installKeybMouseHookInstall KeybMouse
11:04:59.3842658480InputInterceptor::stopHookunhook keyboard and mouse
11:04:59.3842658447InputInterceptor::runHookKeyboard is hooked 0x2658
11:04:59.3842658469InputInterceptor::runHookMouse is hooked 0x2658
11:04:59.38662E05681OverlayManager::initOverlayResolutionEx 0X40000
11:04:59.38662E05687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1440)G(2560,1440)M(2560,1440)
11:05:02.88326583258OverlayManager::DetachThreadInputDetach thread input 9816, 25312
11:05:04.69326586504overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xa070c) 0xa070c .
11:06:49.8332658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:06:51.922658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:07:53.7152658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:07:54.4532658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:07:57.7902658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:08:00.8282658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:08:05.2352658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:08:06.9042658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:08:21.9402658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:08:23.8282658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:09:49.3282658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:09:51.3062658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:12:51.4702658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:12:53.9302658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:13:53.4722658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:13:54.6272658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:13:59.8182658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:14:00.7702658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:14:04.5932658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:14:05.3582658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:14:56.5812658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:14:57.6312658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:15:23.3762658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:15:24.4842658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:15:35.3452658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:15:36.3092658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:15:40.882658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:15:41.1322658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:15:44.5662658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:15:45.4102658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:16:11.8912658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:16:11.9732658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:17:39.7512658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:17:40.6632658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:17:42.7072658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:17:46.7212658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:18:35.9232658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:18:37.3412658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:18:43.9472658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:18:45.7482658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:20:43.942658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:20:44.7652658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:20:59.3602658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:20:59.9382658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:21:51.6702658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:21:52.2232658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:23:16.6332658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:23:17.5922658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:23:17.6882658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:23:17.8742658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:23:31.8932658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:23:33.9962658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:25:23.752608293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
11:25:23.752608182WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [-1].
11:25:23.75260856WidgetsLayoutScheduler::Stopstopping layout scheduler
11:25:23.76260866WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:64)
11:25:23.8362E02403WidgetManager::Renderresume layout thread
11:25:23.8362E0275WidgetManager::StartLayoutSchedulerstart layout scheduler
11:25:23.8362E0293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
11:26:05.4232658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:26:07.4052658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:26:32.3292658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:26:37.9962658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:27:49.2332658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:27:52.4852658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:27:54.1622658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:28:01.9852658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:29:28.6122658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:29:29.7252658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:29:42.7422658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:29:45.3762658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:29:49.3192658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:29:55.4272658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:31:10.1262658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:31:11.1372658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:33:10.5582658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:33:11.3512658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:37:57.8992658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:37:58.6712658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:38:07.6582658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:38:10.2292658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:39:29.6542658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:39:29.7542658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:39:56.7112658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:40:00.6902658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:40:08.6512658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:40:11.4722658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:40:53.8582658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
11:40:54.4832658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
11:40:59.9904AD4293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
11:41:02.8324AD4293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
11:44:05.92426587850OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
11:44:07.2626582385OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE - Deactivate.
11:44:07.2626588976OverlayManager::LostForegroundLost foreground, release control [exclusive mode: False]
11:44:07.2626583057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:44:07.2626588713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 16456]
11:44:07.2626588738OverlayManager::HandleForegroundChangedForcing lost foreground, current: 0 new: 0
11:44:07.2626588744OverlayManager::HandleForegroundChangedForegroundChange Event [winows not active] bIsInForegroundNew: 0 m_bIsInForeground 1
11:44:07.262658367InputInterceptor::ResetLLHookProcExtReset keys state
11:44:07.2626588771OverlayManager::HandleForegroundChangedForegroundChange Event OFF (ON)
11:44:07.2626588834OverlayManager::OnForegroundChangedChanged False
11:44:07.2626588871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x3083C Title=[Valorant Tracker]
11:44:07.2626583057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:44:07.2626588992OverlayManager::LostForegroundRestore game cursor on lost foreground [controled: 0, ow-cursor: 0]
11:44:07.2626588834OverlayManager::OnForegroundChangedChanged False
11:44:07.2626588871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x3083C Title=[Valorant Tracker]
11:44:07.2626583057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:44:07.2626583258OverlayManager::DetachThreadInputDetach thread input 9816, 25312
11:44:07.2862E048ResetSnapShotSH::ExecuteRelease snapshot SH
11:44:07.2862E048ResetSnapShotSH::ExecuteRelease snapshot SH
11:44:07.3126582005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
11:44:07.3126582033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
11:44:07.3126581704OverlayManager::RestoreGameWNDPROCSearch SWL..
11:44:07.3126581711OverlayManager::RestoreGameWNDPROCSWL restored.
11:44:07.3126581721OverlayManager::RestoreGameWNDPROCSWL OK.
11:44:07.3126581726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x17010385
11:44:07.422658441fSwapResize_BuffersResize buffer (0x5107f0c0)!
11:44:07.432658448fSwapResize_BuffersClear overlay graphics..
11:44:07.4326583208OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:44:07.4326583230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:44:07.432658450fSwapResize_BuffersDevice was Resized!
11:44:07.432658199IRenderDevice::releaseRender Releasing.
11:44:07.43265899RenderDeviceCaptureBase::ReleaseTextureRelease
11:44:07.432658117RenderDeviceCaptureBase::ReleaseTextureReleased
11:44:07.4326581267RenderDeviceD3d11::releaseImplementationReleasing 1
11:44:07.4326581277RenderDeviceD3d11::releaseImplementationReleasing 2
11:44:07.4326581296RenderDeviceD3d11::releaseImplementationReleasing 3
11:44:07.432658216IRenderDevice::releaseRender Releasing Done.
11:44:07.432658454fSwapResize_BuffersEnd Device was Resized!
11:44:07.1837788713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 16456]
11:44:07.183778367InputInterceptor::ResetLLHookProcExtReset keys state
11:44:07.1837788790OverlayManager::HandleForegroundChangedForegroundChange (KeepInGameOn) Event OFF (OFF)
11:44:07.1837783057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:44:07.1987788713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 16456]
11:44:07.198778367InputInterceptor::ResetLLHookProcExtReset keys state
11:44:07.2007787130OverlayManager::doActionDisplayFPS - Triggered
11:44:07.69962E01050RenderDeviceD3d11::initRefC r:[3]->[3] 0x5107f0c0
11:44:07.69962E01114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1439, Multisampled=false
11:44:07.69962E01136RenderDeviceD3d11::initsave state
11:44:07.69962E0701RenderDeviceD3d11::initDX11loading shaders...
11:44:07.70762E01142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x43798c0.
11:44:07.70762E01144RenderDeviceD3d11::initrestore state
11:44:07.70762E01147RenderDeviceD3d11::initTarget Window [0xa070c]
11:44:07.70762E0256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:44:07.70762E0263IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:44:07.70762E05687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1439)M(2560,1440)
11:44:07.70762E05610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1439] {WINDOW}
11:44:07.70762E05630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1439)
11:44:07.71662E05779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa070c} (foreground = 0x3083c).
11:44:07.71662E02712OverlayManager::installWindowProcHookInstall WPH
11:44:07.71762E02726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x17ca095f
11:44:07.71762E02745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1439]
11:44:07.71762E02791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xaf033fb0=-1358741584)=>(0x61ce6d60=1640918368)
11:44:07.71762E01727WidgetManager::drawskip widget draw (not in foreground) False - False
11:44:07.71762E01164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:44:07.71962E05687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1439)G(2560,1439)M(2560,1440)
11:44:09.25726582821OverlayManager::installKeybMouseHookInstall KeybMouse
11:44:09.2572658480InputInterceptor::stopHookunhook keyboard and mouse
11:44:09.2572658447InputInterceptor::runHookKeyboard is hooked 0x2658
11:44:09.2572658469InputInterceptor::runHookMouse is hooked 0x2658
11:44:09.77326582388OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE
11:44:09.77326588935OverlayManager::AppActivatedapp activated last-CU: 0x10003 cu: 0x10003 [ref: 0]
11:44:09.77426587850OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
11:44:09.77426588713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 24584]
11:44:09.77426588771OverlayManager::HandleForegroundChangedForegroundChange Event ON (ON)
11:44:09.77426588834OverlayManager::OnForegroundChangedChanged True
11:44:09.77726582005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
11:44:09.77726582033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
11:44:09.77726581704OverlayManager::RestoreGameWNDPROCSearch SWL..
11:44:09.77726581711OverlayManager::RestoreGameWNDPROCSWL restored.
11:44:09.77726581721OverlayManager::RestoreGameWNDPROCSWL OK.
11:44:09.77726581726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x17ca095f
11:44:09.7922658441fSwapResize_BuffersResize buffer (0x5107f0c0)!
11:44:09.7922658448fSwapResize_BuffersClear overlay graphics..
11:44:09.79226583208OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:44:09.79226583230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:44:09.7922658450fSwapResize_BuffersDevice was Resized!
11:44:09.7922658199IRenderDevice::releaseRender Releasing.
11:44:09.792265899RenderDeviceCaptureBase::ReleaseTextureRelease
11:44:09.7922658117RenderDeviceCaptureBase::ReleaseTextureReleased
11:44:09.79226581267RenderDeviceD3d11::releaseImplementationReleasing 1
11:44:09.79226581277RenderDeviceD3d11::releaseImplementationReleasing 2
11:44:09.79226581296RenderDeviceD3d11::releaseImplementationReleasing 3
11:44:09.7922658216IRenderDevice::releaseRender Releasing Done.
11:44:09.7922658454fSwapResize_BuffersEnd Device was Resized!
11:44:10.2387788713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 24584]
11:44:10.2547788713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 24584]
11:44:10.2557787130OverlayManager::doActionDisplayFPS - Triggered
11:44:10.43662E01050RenderDeviceD3d11::initRefC r:[3]->[3] 0x5107f0c0
11:44:10.43662E01114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
11:44:10.43662E01136RenderDeviceD3d11::initsave state
11:44:10.43662E0701RenderDeviceD3d11::initDX11loading shaders...
11:44:10.44262E01142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x43798c0.
11:44:10.44262E01144RenderDeviceD3d11::initrestore state
11:44:10.44262E01147RenderDeviceD3d11::initTarget Window [0xa070c]
11:44:10.44262E0256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:44:10.44262E0263IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:44:10.44262E05687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
11:44:10.44362E05610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
11:44:10.44362E05630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
11:44:10.45162E05779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa070c} (foreground = 0xa070c).
11:44:10.45162E02712OverlayManager::installWindowProcHookInstall WPH
11:44:10.45162E02726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x17cc095f
11:44:10.45162E02745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
11:44:10.45162E02791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xaf033fb0=-1358741584)=>(0x61ce6d60=1640918368)
11:44:10.45162E01164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:44:10.45262E05681OverlayManager::initOverlayResolutionEx 0X40000
11:44:10.45262E05687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1440)G(2560,1440)M(2560,1440)
12:02:54.60826582821OverlayManager::installKeybMouseHookInstall KeybMouse
12:02:54.6092658480InputInterceptor::stopHookunhook keyboard and mouse
12:02:54.6092658447InputInterceptor::runHookKeyboard is hooked 0x2658
12:02:54.6092658469InputInterceptor::runHookMouse is hooked 0x2658
12:02:54.61026582385OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE - Deactivate.
12:02:54.61026588976OverlayManager::LostForegroundLost foreground, release control [exclusive mode: False]
12:02:54.61026583057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
12:02:54.61026588713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 10300]
12:02:54.61026588738OverlayManager::HandleForegroundChangedForcing lost foreground, current: 0 new: 0
12:02:54.61026588744OverlayManager::HandleForegroundChangedForegroundChange Event [winows not active] bIsInForegroundNew: 0 m_bIsInForeground 1
12:02:54.6102658367InputInterceptor::ResetLLHookProcExtReset keys state
12:02:54.61026588771OverlayManager::HandleForegroundChangedForegroundChange Event OFF (ON)
12:02:54.61026588834OverlayManager::OnForegroundChangedChanged False
12:02:54.61026588871OverlayManager::OnForegroundChangedLost foreground to window Handle=0xA0326 Title=[(17) MhiiinG - Twitch - Google Chrome]
12:02:54.61126587850OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
12:02:54.61126583057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
12:02:54.61126588992OverlayManager::LostForegroundRestore game cursor on lost foreground [controled: 0, ow-cursor: 0]
12:02:54.61126588834OverlayManager::OnForegroundChangedChanged False
12:02:54.61126588871OverlayManager::OnForegroundChangedLost foreground to window Handle=0xA0326 Title=[(17) MhiiinG - Twitch - Google Chrome]
12:02:54.61126583057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
12:02:54.61426582005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
12:02:54.61426582033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
12:02:54.61426581704OverlayManager::RestoreGameWNDPROCSearch SWL..
12:02:54.61426581711OverlayManager::RestoreGameWNDPROCSWL restored.
12:02:54.61426581721OverlayManager::RestoreGameWNDPROCSWL OK.
12:02:54.61426581726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x17cc095f
12:02:54.6282658441fSwapResize_BuffersResize buffer (0x5107f0c0)!
12:02:54.6282658448fSwapResize_BuffersClear overlay graphics..
12:02:54.62826583208OverlayManager::OnGraphicsDeviceLostClear Resource Start
12:02:54.62826583230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
12:02:54.6282658450fSwapResize_BuffersDevice was Resized!
12:02:54.6282658199IRenderDevice::releaseRender Releasing.
12:02:54.628265899RenderDeviceCaptureBase::ReleaseTextureRelease
12:02:54.6282658117RenderDeviceCaptureBase::ReleaseTextureReleased
12:02:54.62826581267RenderDeviceD3d11::releaseImplementationReleasing 1
12:02:54.62826581277RenderDeviceD3d11::releaseImplementationReleasing 2
12:02:54.62826581296RenderDeviceD3d11::releaseImplementationReleasing 3
12:02:54.6282658216IRenderDevice::releaseRender Releasing Done.
12:02:54.6282658454fSwapResize_BuffersEnd Device was Resized!
12:02:55.207788713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 10300]
12:02:55.20778367InputInterceptor::ResetLLHookProcExtReset keys state
12:02:55.207788790OverlayManager::HandleForegroundChangedForegroundChange (KeepInGameOn) Event OFF (OFF)
12:02:55.207783057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
12:02:55.367788713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 10300]
12:02:55.36778367InputInterceptor::ResetLLHookProcExtReset keys state
12:02:55.387787130OverlayManager::doActionDisplayFPS - Triggered
12:02:55.14562E01050RenderDeviceD3d11::initRefC r:[3]->[3] 0x5107f0c0
12:02:55.14562E01114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1439, Multisampled=false
12:02:55.14562E01136RenderDeviceD3d11::initsave state
12:02:55.14562E0701RenderDeviceD3d11::initDX11loading shaders...
12:02:55.15362E01142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x43798c0.
12:02:55.15362E01144RenderDeviceD3d11::initrestore state
12:02:55.15362E01147RenderDeviceD3d11::initTarget Window [0xa070c]
12:02:55.15362E0256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
12:02:55.15362E0263IRenderDevice::reCreateResourceListRECREATION *** Done ***
12:02:55.15362E05687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1439)M(2560,1440)
12:02:55.15362E05610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1439] {WINDOW}
12:02:55.15362E05630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1439)
12:02:55.16162E048ResetSnapShotSH::ExecuteRelease snapshot SH
12:02:55.16162E048ResetSnapShotSH::ExecuteRelease snapshot SH
12:02:55.16162E05779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa070c} (foreground = 0xa0326).
12:02:55.16162E02712OverlayManager::installWindowProcHookInstall WPH
12:02:55.16162E02726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x249106bf
12:02:55.16162E02745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1439]
12:02:55.16162E02791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xaf033fb0=-1358741584)=>(0x61ce6d60=1640918368)
12:02:55.16162E01727WidgetManager::drawskip widget draw (not in foreground) False - False
12:02:55.16162E01164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
12:02:55.16362E05687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1439)G(2560,1439)M(2560,1440)
12:05:41.3926582821OverlayManager::installKeybMouseHookInstall KeybMouse
12:05:41.392658480InputInterceptor::stopHookunhook keyboard and mouse
12:05:41.392658447InputInterceptor::runHookKeyboard is hooked 0x2658
12:05:41.392658469InputInterceptor::runHookMouse is hooked 0x2658
12:11:36.20826582388OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE
12:11:36.20826588935OverlayManager::AppActivatedapp activated last-CU: 0x10003 cu: 0x10003 [ref: 0]
12:11:36.20926587850OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
12:11:36.20926588713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 24584]
12:11:36.20926588771OverlayManager::HandleForegroundChangedForegroundChange Event ON (ON)
12:11:36.20926588834OverlayManager::OnForegroundChangedChanged True
12:11:36.21626582005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
12:11:36.21626582033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
12:11:36.21626581704OverlayManager::RestoreGameWNDPROCSearch SWL..
12:11:36.21626581711OverlayManager::RestoreGameWNDPROCSWL restored.
12:11:36.21626581721OverlayManager::RestoreGameWNDPROCSWL OK.
12:11:36.21626581726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x249106bf
12:11:36.2267788713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 24584]
12:11:36.2287788713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 24584]
12:11:36.2292658441fSwapResize_BuffersResize buffer (0x5107f0c0)!
12:11:36.2292658448fSwapResize_BuffersClear overlay graphics..
12:11:36.22926583208OverlayManager::OnGraphicsDeviceLostClear Resource Start
12:11:36.22926583230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
12:11:36.2292658450fSwapResize_BuffersDevice was Resized!
12:11:36.2292658199IRenderDevice::releaseRender Releasing.
12:11:36.229265899RenderDeviceCaptureBase::ReleaseTextureRelease
12:11:36.2292658117RenderDeviceCaptureBase::ReleaseTextureReleased
12:11:36.22926581267RenderDeviceD3d11::releaseImplementationReleasing 1
12:11:36.22926581277RenderDeviceD3d11::releaseImplementationReleasing 2
12:11:36.22926581296RenderDeviceD3d11::releaseImplementationReleasing 3
12:11:36.2292658216IRenderDevice::releaseRender Releasing Done.
12:11:36.2292658454fSwapResize_BuffersEnd Device was Resized!
12:11:36.2307787130OverlayManager::doActionDisplayFPS - Triggered
12:11:37.6462E01050RenderDeviceD3d11::initRefC r:[3]->[3] 0x5107f0c0
12:11:37.6462E01114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
12:11:37.6462E01136RenderDeviceD3d11::initsave state
12:11:37.6462E0701RenderDeviceD3d11::initDX11loading shaders...
12:11:37.7162E01142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x43798c0.
12:11:37.7162E01144RenderDeviceD3d11::initrestore state
12:11:37.7162E01147RenderDeviceD3d11::initTarget Window [0xa070c]
12:11:37.7162E0256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
12:11:37.7162E0263IRenderDevice::reCreateResourceListRECREATION *** Done ***
12:11:37.7162E05687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
12:11:37.7162E05610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
12:11:37.7162E05630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
12:11:37.8162E05779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa070c} (foreground = 0xa070c).
12:11:37.8162E02712OverlayManager::installWindowProcHookInstall WPH
12:11:37.8162E02726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x249306bf
12:11:37.8162E02745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
12:11:37.8162E02791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xaf033fb0=-1358741584)=>(0x61ce6d60=1640918368)
12:11:37.8162E01164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
12:11:37.8362E05681OverlayManager::initOverlayResolutionEx 0X40000
12:11:37.8362E05687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1440)G(2560,1440)M(2560,1440)
12:11:57.99926582821OverlayManager::installKeybMouseHookInstall KeybMouse
12:11:57.9992658480InputInterceptor::stopHookunhook keyboard and mouse
12:11:57.9992658447InputInterceptor::runHookKeyboard is hooked 0x2658
12:11:58.02658469InputInterceptor::runHookMouse is hooked 0x2658
12:11:58.026582385OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE - Deactivate.
12:11:58.026588976OverlayManager::LostForegroundLost foreground, release control [exclusive mode: False]
12:11:58.026583057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
12:11:58.026588713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 10300]
12:11:58.026588738OverlayManager::HandleForegroundChangedForcing lost foreground, current: 0 new: 0
12:11:58.026588744OverlayManager::HandleForegroundChangedForegroundChange Event [winows not active] bIsInForegroundNew: 0 m_bIsInForeground 1
12:11:58.02658367InputInterceptor::ResetLLHookProcExtReset keys state
12:11:58.026588771OverlayManager::HandleForegroundChangedForegroundChange Event OFF (ON)
12:11:58.026588834OverlayManager::OnForegroundChangedChanged False
12:11:58.026588871OverlayManager::OnForegroundChangedLost foreground to window Handle=0xA0326 Title=[(17) Laytho_ - Twitch - Google Chrome]
12:11:58.026587850OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
12:11:58.026583057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
12:11:58.026588992OverlayManager::LostForegroundRestore game cursor on lost foreground [controled: 0, ow-cursor: 0]
12:11:58.026588834OverlayManager::OnForegroundChangedChanged False
12:11:58.026588871OverlayManager::OnForegroundChangedLost foreground to window Handle=0xA0326 Title=[(17) Laytho_ - Twitch - Google Chrome]
12:11:58.026583057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
12:11:58.426582005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
12:11:58.426582033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
12:11:58.426581704OverlayManager::RestoreGameWNDPROCSearch SWL..
12:11:58.426581711OverlayManager::RestoreGameWNDPROCSWL restored.
12:11:58.426581721OverlayManager::RestoreGameWNDPROCSWL OK.
12:11:58.426581726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x249306bf
12:11:58.152658441fSwapResize_BuffersResize buffer (0x5107f0c0)!
12:11:58.152658448fSwapResize_BuffersClear overlay graphics..
12:11:58.1526583208OverlayManager::OnGraphicsDeviceLostClear Resource Start
12:11:58.1526583230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
12:11:58.152658450fSwapResize_BuffersDevice was Resized!
12:11:58.152658199IRenderDevice::releaseRender Releasing.
12:11:58.15265899RenderDeviceCaptureBase::ReleaseTextureRelease
12:11:58.152658117RenderDeviceCaptureBase::ReleaseTextureReleased
12:11:58.1526581267RenderDeviceD3d11::releaseImplementationReleasing 1
12:11:58.1526581277RenderDeviceD3d11::releaseImplementationReleasing 2
12:11:58.1526581296RenderDeviceD3d11::releaseImplementationReleasing 3
12:11:58.152658216IRenderDevice::releaseRender Releasing Done.
12:11:58.152658454fSwapResize_BuffersEnd Device was Resized!
12:11:58.1397788713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 10300]
12:11:58.139778367InputInterceptor::ResetLLHookProcExtReset keys state
12:11:58.1397788790OverlayManager::HandleForegroundChangedForegroundChange (KeepInGameOn) Event OFF (OFF)
12:11:58.1397783057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
12:11:58.1557788713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 10300]
12:11:58.155778367InputInterceptor::ResetLLHookProcExtReset keys state
12:11:58.1567787130OverlayManager::doActionDisplayFPS - Triggered
12:11:58.51362E01050RenderDeviceD3d11::initRefC r:[3]->[3] 0x5107f0c0
12:11:58.51362E01114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1439, Multisampled=false
12:11:58.51362E01136RenderDeviceD3d11::initsave state
12:11:58.51362E0701RenderDeviceD3d11::initDX11loading shaders...
12:11:58.52262E01142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x43798c0.
12:11:58.52262E01144RenderDeviceD3d11::initrestore state
12:11:58.52262E01147RenderDeviceD3d11::initTarget Window [0xa070c]
12:11:58.52262E0256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
12:11:58.52262E0263IRenderDevice::reCreateResourceListRECREATION *** Done ***
12:11:58.52262E05687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1439)M(2560,1440)
12:11:58.52262E05610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1439] {WINDOW}
12:11:58.52262E05630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1439)
12:11:58.53262E048ResetSnapShotSH::ExecuteRelease snapshot SH
12:11:58.53262E048ResetSnapShotSH::ExecuteRelease snapshot SH
12:11:58.53262E05779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa070c} (foreground = 0xa0326).
12:11:58.53262E02712OverlayManager::installWindowProcHookInstall WPH
12:11:58.53262E02726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x2c800697
12:11:58.53262E02745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1439]
12:11:58.53262E02791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xaf033fb0=-1358741584)=>(0x61ce6d60=1640918368)
12:11:58.53262E01727WidgetManager::drawskip widget draw (not in foreground) False - False
12:11:58.53262E01164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
12:11:58.53362E05687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1439)G(2560,1439)M(2560,1440)
12:18:53.19726582821OverlayManager::installKeybMouseHookInstall KeybMouse
12:18:53.1972658480InputInterceptor::stopHookunhook keyboard and mouse
12:18:53.1972658447InputInterceptor::runHookKeyboard is hooked 0x2658
12:18:53.1972658469InputInterceptor::runHookMouse is hooked 0x2658
12:18:59.526582388OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE
12:18:59.526588935OverlayManager::AppActivatedapp activated last-CU: 0x10003 cu: 0x10003 [ref: 0]
12:18:59.626587850OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
12:18:59.626588713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 24584]
12:18:59.626588771OverlayManager::HandleForegroundChangedForegroundChange Event ON (ON)
12:18:59.626588834OverlayManager::OnForegroundChangedChanged True
12:18:59.1226582005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
12:18:59.1226582033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
12:18:59.1226581704OverlayManager::RestoreGameWNDPROCSearch SWL..
12:18:59.1226581711OverlayManager::RestoreGameWNDPROCSWL restored.
12:18:59.1226581721OverlayManager::RestoreGameWNDPROCSWL OK.
12:18:59.1226581726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x2c800697
12:18:59.252658441fSwapResize_BuffersResize buffer (0x5107f0c0)!
12:18:59.252658448fSwapResize_BuffersClear overlay graphics..
12:18:59.2526583208OverlayManager::OnGraphicsDeviceLostClear Resource Start
12:18:59.2526583230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
12:18:59.252658450fSwapResize_BuffersDevice was Resized!
12:18:59.252658199IRenderDevice::releaseRender Releasing.
12:18:59.25265899RenderDeviceCaptureBase::ReleaseTextureRelease
12:18:59.252658117RenderDeviceCaptureBase::ReleaseTextureReleased
12:18:59.2526581267RenderDeviceD3d11::releaseImplementationReleasing 1
12:18:59.2526581277RenderDeviceD3d11::releaseImplementationReleasing 2
12:18:59.2526581296RenderDeviceD3d11::releaseImplementationReleasing 3
12:18:59.252658216IRenderDevice::releaseRender Releasing Done.
12:18:59.252658454fSwapResize_BuffersEnd Device was Resized!
12:18:59.3207788713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 24584]
12:18:59.3357788713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 24584]
12:18:59.3377787130OverlayManager::doActionDisplayFPS - Triggered
12:18:59.54062E01050RenderDeviceD3d11::initRefC r:[3]->[3] 0x5107f0c0
12:18:59.54062E01114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
12:18:59.54062E01136RenderDeviceD3d11::initsave state
12:18:59.54062E0701RenderDeviceD3d11::initDX11loading shaders...
12:18:59.54762E01142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x43798c0.
12:18:59.54762E01144RenderDeviceD3d11::initrestore state
12:18:59.54762E01147RenderDeviceD3d11::initTarget Window [0xa070c]
12:18:59.54762E0256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
12:18:59.54762E0263IRenderDevice::reCreateResourceListRECREATION *** Done ***
12:18:59.54762E05687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
12:18:59.54762E05610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
12:18:59.54762E05630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
12:18:59.55562E05779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa070c} (foreground = 0xa070c).
12:18:59.55562E02712OverlayManager::installWindowProcHookInstall WPH
12:18:59.55562E02726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x2c820697
12:18:59.55562E02745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
12:18:59.55562E02791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xaf033fb0=-1358741584)=>(0x61ce6d60=1640918368)
12:18:59.55562E01164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
12:18:59.55526582821OverlayManager::installKeybMouseHookInstall KeybMouse
12:18:59.5552658480InputInterceptor::stopHookunhook keyboard and mouse
12:18:59.5552658447InputInterceptor::runHookKeyboard is hooked 0x2658
12:18:59.5552658469InputInterceptor::runHookMouse is hooked 0x2658
12:18:59.55862E05681OverlayManager::initOverlayResolutionEx 0X40000
12:18:59.55862E05687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1440)G(2560,1440)M(2560,1440)
12:18:59.56026586504overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xa070c) 0xa070c .
12:38:54.98826587850OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
12:39:57.157788713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 10300]
12:39:57.15778367InputInterceptor::ResetLLHookProcExtReset keys state
12:39:57.157788771OverlayManager::HandleForegroundChangedForegroundChange Event OFF (ON)
12:39:57.157788834OverlayManager::OnForegroundChangedChanged False
12:39:57.157788871OverlayManager::OnForegroundChangedLost foreground to window Handle=0xA0326 Title=[(17) Laytho_ - Twitch - Google Chrome]
12:39:57.157783057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
12:39:57.317788713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 10300]
12:39:57.31778367InputInterceptor::ResetLLHookProcExtReset keys state
12:39:57.327787130OverlayManager::doActionDisplayFPS - Triggered
12:39:57.5176814293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
12:39:57.71326582385OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE - Deactivate.
12:39:57.71326588976OverlayManager::LostForegroundLost foreground, release control [exclusive mode: False]
12:39:57.71326583057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
12:39:57.71326588713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 10300]
12:39:57.71326588738OverlayManager::HandleForegroundChangedForcing lost foreground, current: 1 new: 0
12:39:57.71326588744OverlayManager::HandleForegroundChangedForegroundChange Event [winows not active] bIsInForegroundNew: 0 m_bIsInForeground 0
12:39:57.7132658367InputInterceptor::ResetLLHookProcExtReset keys state
12:39:57.71326588992OverlayManager::LostForegroundRestore game cursor on lost foreground [controled: 0, ow-cursor: 0]
12:39:57.71326588834OverlayManager::OnForegroundChangedChanged False
12:39:57.71326588871OverlayManager::OnForegroundChangedLost foreground to window Handle=0xA0326 Title=[(17) Laytho_ - Twitch - Google Chrome]
12:39:57.71326583057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
12:39:57.71326583258OverlayManager::DetachThreadInputDetach thread input 9816, 25312
12:39:57.71462E048ResetSnapShotSH::ExecuteRelease snapshot SH
12:39:57.71462E048ResetSnapShotSH::ExecuteRelease snapshot SH
12:39:57.71562E01164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
12:39:57.71526582005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
12:39:57.71526582033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
12:39:57.71526581704OverlayManager::RestoreGameWNDPROCSearch SWL..
12:39:57.71526581711OverlayManager::RestoreGameWNDPROCSWL restored.
12:39:57.71526581721OverlayManager::RestoreGameWNDPROCSWL OK.
12:39:57.71526581726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x2c820697
12:39:57.7342658441fSwapResize_BuffersResize buffer (0x5107f0c0)!
12:39:57.7342658448fSwapResize_BuffersClear overlay graphics..
12:39:57.73426583208OverlayManager::OnGraphicsDeviceLostClear Resource Start
12:39:57.73426583230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
12:39:57.7342658450fSwapResize_BuffersDevice was Resized!
12:39:57.7342658199IRenderDevice::releaseRender Releasing.
12:39:57.734265899RenderDeviceCaptureBase::ReleaseTextureRelease
12:39:57.7342658117RenderDeviceCaptureBase::ReleaseTextureReleased
12:39:57.73426581267RenderDeviceD3d11::releaseImplementationReleasing 1
12:39:57.73426581277RenderDeviceD3d11::releaseImplementationReleasing 2
12:39:57.73426581296RenderDeviceD3d11::releaseImplementationReleasing 3
12:39:57.7342658216IRenderDevice::releaseRender Releasing Done.
12:39:57.7342658454fSwapResize_BuffersEnd Device was Resized!
12:39:58.46962E01050RenderDeviceD3d11::initRefC r:[3]->[3] 0x5107f0c0
12:39:58.46962E01114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1439, Multisampled=false
12:39:58.46962E01136RenderDeviceD3d11::initsave state
12:39:58.46962E0701RenderDeviceD3d11::initDX11loading shaders...
12:39:58.47962E01142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x43798c0.
12:39:58.47962E01144RenderDeviceD3d11::initrestore state
12:39:58.47962E01147RenderDeviceD3d11::initTarget Window [0xa070c]
12:39:58.47962E0256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
12:39:58.47962E0263IRenderDevice::reCreateResourceListRECREATION *** Done ***
12:39:58.47962E05687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1439)M(2560,1440)
12:39:58.47962E05610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1439] {WINDOW}
12:39:58.47962E05630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1439)
12:39:58.49462E05779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa070c} (foreground = 0xa0326).
12:39:58.49462E02712OverlayManager::installWindowProcHookInstall WPH
12:39:58.49562E02726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x26130995
12:39:58.49562E02745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1439]
12:39:58.49562E02791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xaf033fb0=-1358741584)=>(0x61ce6d60=1640918368)
12:39:58.49862E05687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1439)G(2560,1439)M(2560,1440)
12:39:58.73426582821OverlayManager::installKeybMouseHookInstall KeybMouse
12:39:58.7342658480InputInterceptor::stopHookunhook keyboard and mouse
12:39:58.7342658447InputInterceptor::runHookKeyboard is hooked 0x2658
12:39:58.7342658469InputInterceptor::runHookMouse is hooked 0x2658
12:39:59.4526582388OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE
12:39:59.4526588935OverlayManager::AppActivatedapp activated last-CU: 0x10003 cu: 0x10003 [ref: 0]
12:39:59.4526587850OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
12:39:59.4526588713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 24584]
12:39:59.4526588771OverlayManager::HandleForegroundChangedForegroundChange Event ON (ON)
12:39:59.4526588834OverlayManager::OnForegroundChangedChanged True
12:39:59.4726582005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
12:39:59.4726582033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
12:39:59.4726581704OverlayManager::RestoreGameWNDPROCSearch SWL..
12:39:59.4726581711OverlayManager::RestoreGameWNDPROCSWL restored.
12:39:59.4826581721OverlayManager::RestoreGameWNDPROCSWL OK.
12:39:59.4826581726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x26130995
12:39:59.597788713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 24584]
12:39:59.727788713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 24584]
12:39:59.747787130OverlayManager::doActionDisplayFPS - Triggered
12:39:59.8562E05687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1439)M(2560,1440)
12:39:59.8562E05779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa070c} (foreground = 0xa070c).
12:39:59.8562E02712OverlayManager::installWindowProcHookInstall WPH
12:39:59.8562E02726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x277f07a1
12:39:59.8562E02745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
12:39:59.8562E02791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xaf033fb0=-1358741584)=>(0x61ce6d60=1640918368)
12:39:59.8562E01164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
12:39:59.11362E0508ReleaseD11DeviceDevice Released! [2]
12:39:59.11362E03208OverlayManager::OnGraphicsDeviceLostClear Resource Start
12:39:59.11362E03258OverlayManager::DetachThreadInputDetach thread input 9816, 25312
12:39:59.11362E01704OverlayManager::RestoreGameWNDPROCSearch SWL..
12:39:59.11362E01711OverlayManager::RestoreGameWNDPROCSWL restored.
12:39:59.11362E01721OverlayManager::RestoreGameWNDPROCSWL OK.
12:39:59.11362E01726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x277f07a1
12:39:59.11362E03230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
12:39:59.11362E0199IRenderDevice::releaseRender Releasing.
12:39:59.11362E099RenderDeviceCaptureBase::ReleaseTextureRelease
12:39:59.11362E0117RenderDeviceCaptureBase::ReleaseTextureReleased
12:39:59.11362E01267RenderDeviceD3d11::releaseImplementationReleasing 1
12:39:59.11362E01277RenderDeviceD3d11::releaseImplementationReleasing 2
12:39:59.11362E01296RenderDeviceD3d11::releaseImplementationReleasing 3
12:39:59.11362E0216IRenderDevice::releaseRender Releasing Done.
12:39:59.11362E0511ReleaseD11Device End Device Released!
12:39:59.1132658441fSwapResize_BuffersResize buffer (0x5107f0c0)!
12:39:59.56462E01050RenderDeviceD3d11::initRefC r:[4]->[4] 0x5107f0c0
12:39:59.56562E01114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
12:39:59.56562E01136RenderDeviceD3d11::initsave state
12:39:59.56562E0701RenderDeviceD3d11::initDX11loading shaders...
12:39:59.57462E01142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x43798c0.
12:39:59.57462E01144RenderDeviceD3d11::initrestore state
12:39:59.57462E01147RenderDeviceD3d11::initTarget Window [0xa070c]
12:39:59.57462E0256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
12:39:59.57462E0263IRenderDevice::reCreateResourceListRECREATION *** Done ***
12:39:59.57462E05610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
12:39:59.57462E05630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
12:39:59.60062E05779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa070c} (foreground = 0xa070c).
12:39:59.60062E02712OverlayManager::installWindowProcHookInstall WPH
12:39:59.60062E02726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x28ea08df
12:39:59.60062E02745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
12:39:59.60062E02791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xaf033fb0=-1358741584)=>(0x61ce6d60=1640918368)
12:39:59.60626582821OverlayManager::installKeybMouseHookInstall KeybMouse
12:39:59.6062658480InputInterceptor::stopHookunhook keyboard and mouse
12:39:59.6062658447InputInterceptor::runHookKeyboard is hooked 0x2658
12:39:59.6062658469InputInterceptor::runHookMouse is hooked 0x2658
12:39:59.62562E05681OverlayManager::initOverlayResolutionEx 0X40000
12:39:59.62562E05687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1440)G(2560,1440)M(2560,1440)
12:39:59.64426586504overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xa070c) 0xa070c .
12:40:02.67862E0330RenderImageD3d11::setSizeCreate Texture (400,400) / (512,512) - OK
12:40:02.67862E0351RenderImageD3d11::setSizeCreate Texture RV (512,512) - OK
12:40:02.72562E0330RenderImageD3d11::setSizeCreate Texture (640,320) / (640,384) - OK
12:40:02.72562E0351RenderImageD3d11::setSizeCreate Texture RV (640,384) - OK
12:40:03.4826583001OverlayManager::setControlModeOVERLAY_CONTROL_ON 1
12:40:03.512658436showCursorSafeshowCursorSafe start: 0 end: 0
12:40:03.4716814227InterProcessElement::openInterProcess Overwolf_ImID_30807CC_P_16456 opened succesfuly
12:40:03.4716814227InterProcessElement::openInterProcess Overwolf_PID_16456_SHARED_MEMORY_AGENT opened succesfuly
12:40:04.3306814227InterProcessElement::openInterProcess Overwolf_ImID_30907CC_P_16456 opened succesfuly
12:40:04.3306814227InterProcessElement::openInterProcess Overwolf_PID_16456_SHARED_MEMORY_AGENT opened succesfuly
12:40:04.3536814257InterProcessElement::closeInterProcess Overwolf_PID_16456_SHARED_MEMORY_AGENT close 2147483647 bytes
12:40:04.3536814130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=30807cc
12:40:04.3536814257InterProcessElement::closeInterProcess Overwolf_ImID_30807CC_P_16456 close 2147483647 bytes
12:40:04.35368142673WidgetManager::RefreshLayoutAsyncMove widget to Poll
12:40:04.35962E0330RenderImageD3d11::setSizeCreate Texture (126,26) / (128,128) - OK
12:40:04.35962E0351RenderImageD3d11::setSizeCreate Texture RV (128,128) - OK
12:40:04.5876814257InterProcessElement::closeInterProcess Overwolf_PID_16456_SHARED_MEMORY_AGENT close 2147483647 bytes
12:40:04.5876814130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=30907cc
12:40:04.5876814257InterProcessElement::closeInterProcess Overwolf_ImID_30907CC_P_16456 close 2147483647 bytes
12:40:04.58768142673WidgetManager::RefreshLayoutAsyncMove widget to Poll
12:40:08.5446814227InterProcessElement::openInterProcess Overwolf_ImID_2FB0A18_P_16456 opened succesfuly
12:40:08.5446814227InterProcessElement::openInterProcess Overwolf_PID_16456_SHARED_MEMORY_AGENT opened succesfuly
12:40:08.60626583057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
12:40:08.61026584250OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0xa00f7;prev = 0xa00f7 , {Original values: ref = 0 handle = 0x10003}
12:40:08.6806814257InterProcessElement::closeInterProcess Overwolf_PID_16456_SHARED_MEMORY_AGENT close 2147483647 bytes
12:40:08.6806814130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=2fb0a18
12:40:08.6806814257InterProcessElement::closeInterProcess Overwolf_ImID_2FB0A18_P_16456 close 2147483647 bytes
12:40:08.68068142673WidgetManager::RefreshLayoutAsyncMove widget to Poll
12:40:08.6866814227InterProcessElement::openInterProcess Overwolf_ImID_2FC0A18_P_16456 opened succesfuly
12:40:08.6866814227InterProcessElement::openInterProcess Overwolf_PID_16456_SHARED_MEMORY_AGENT opened succesfuly
12:40:09.2886814257InterProcessElement::closeInterProcess Overwolf_PID_16456_SHARED_MEMORY_AGENT close 2147483647 bytes
12:40:09.2886814130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=2fc0a18
12:40:09.2886814257InterProcessElement::closeInterProcess Overwolf_ImID_2FC0A18_P_16456 close 2147483647 bytes
12:40:09.28868142673WidgetManager::RefreshLayoutAsyncMove widget to Poll
12:40:11.56626583001OverlayManager::setControlModeOVERLAY_CONTROL_ON 1
12:40:11.5692658436showCursorSafeshowCursorSafe start: 0 end: 0
12:40:11.73226583057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
12:40:11.73326584250OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0xa00f7;prev = 0xa00f7 , {Original values: ref = 0 handle = 0x10003}
12:40:11.95226583001OverlayManager::setControlModeOVERLAY_CONTROL_ON 1
12:40:11.9542658436showCursorSafeshowCursorSafe start: 0 end: 0
12:40:13.2462E03057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
12:40:13.2826584250OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0xa00f7;prev = 0xa00f7 , {Original values: ref = 0 handle = 0x10003}
12:40:13.2926583057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
12:40:13.12426583001OverlayManager::setControlModeOVERLAY_CONTROL_ON 1
12:40:13.1292658436showCursorSafeshowCursorSafe start: 0 end: 0
12:40:13.18026583057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
12:40:13.22926584250OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0xa00f7;prev = 0xa00f7 , {Original values: ref = 0 handle = 0x10003}
12:41:07.5526583258OverlayManager::DetachThreadInputDetach thread input 9816, 25312
12:41:13.6606814293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
12:41:40.47026587850OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (0)
12:41:40.58926582385OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE - Deactivate.
12:41:40.58926588976OverlayManager::LostForegroundLost foreground, release control [exclusive mode: False]
12:41:40.58926583057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
12:41:40.58926588713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 28628]
12:41:40.58926588738OverlayManager::HandleForegroundChangedForcing lost foreground, current: 0 new: 0
12:41:40.58926588744OverlayManager::HandleForegroundChangedForegroundChange Event [winows not active] bIsInForegroundNew: 0 m_bIsInForeground 1
12:41:40.5892658367InputInterceptor::ResetLLHookProcExtReset keys state
12:41:40.58926588771OverlayManager::HandleForegroundChangedForegroundChange Event OFF (ON)
12:41:40.58926588834OverlayManager::OnForegroundChangedChanged False
12:41:40.58926588871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x102C0 Title=[Rechercher]
12:41:40.58926583057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
12:41:40.58926588992OverlayManager::LostForegroundRestore game cursor on lost foreground [controled: 0, ow-cursor: 0]
12:41:40.58926588834OverlayManager::OnForegroundChangedChanged False
12:41:40.58926588871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x102C0 Title=[Rechercher]
12:41:40.58926583057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
12:41:40.58926583258OverlayManager::DetachThreadInputDetach thread input 9816, 25312
12:41:40.59062E048ResetSnapShotSH::ExecuteRelease snapshot SH
12:41:40.59062E048ResetSnapShotSH::ExecuteRelease snapshot SH
12:41:40.59526582005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
12:41:40.59526582033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
12:41:40.59526581704OverlayManager::RestoreGameWNDPROCSearch SWL..
12:41:40.59526581711OverlayManager::RestoreGameWNDPROCSWL restored.
12:41:40.59526581721OverlayManager::RestoreGameWNDPROCSWL OK.
12:41:40.59526581726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x28ea08df
12:41:40.62762E0508ReleaseD11DeviceDevice Released! [3]
12:41:40.62762E03208OverlayManager::OnGraphicsDeviceLostClear Resource Start
12:41:40.62762E03230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
12:41:40.62762E0199IRenderDevice::releaseRender Releasing.
12:41:40.62762E099RenderDeviceCaptureBase::ReleaseTextureRelease
12:41:40.62762E0117RenderDeviceCaptureBase::ReleaseTextureReleased
12:41:40.62762E01267RenderDeviceD3d11::releaseImplementationReleasing 1
12:41:40.62762E01277RenderDeviceD3d11::releaseImplementationReleasing 2
12:41:40.62762E01296RenderDeviceD3d11::releaseImplementationReleasing 3
12:41:40.62762E0216IRenderDevice::releaseRender Releasing Done.
12:41:40.62762E0511ReleaseD11Device End Device Released!
12:41:40.6282658441fSwapResize_BuffersResize buffer (0x5107f0c0)!
12:41:40.9297788713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 28628]
12:41:40.929778367InputInterceptor::ResetLLHookProcExtReset keys state
12:41:40.9297788790OverlayManager::HandleForegroundChangedForegroundChange (KeepInGameOn) Event OFF (OFF)
12:41:40.9297783057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
12:41:40.9477788713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 28628]
12:41:40.947778367InputInterceptor::ResetLLHookProcExtReset keys state
12:41:40.9477787130OverlayManager::doActionDisplayFPS - Triggered
12:41:41.5986020293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
12:41:41.72462E01050RenderDeviceD3d11::initRefC r:[3]->[3] 0x5107f0c0
12:41:41.72462E01114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1439, Multisampled=false
12:41:41.72462E01136RenderDeviceD3d11::initsave state
12:41:41.72462E0701RenderDeviceD3d11::initDX11loading shaders...
12:41:41.73262E01142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x43798c0.
12:41:41.73262E01144RenderDeviceD3d11::initrestore state
12:41:41.73262E01147RenderDeviceD3d11::initTarget Window [0xa070c]
12:41:41.73262E0256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
12:41:41.73262E0263IRenderDevice::reCreateResourceListRECREATION *** Done ***
12:41:41.73262E05687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1439)M(2560,1440)
12:41:41.73262E05610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1439] {WINDOW}
12:41:41.73262E05630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1439)
12:41:41.74762E05779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa070c} (foreground = 0x102c0).
12:41:41.74762E02712OverlayManager::installWindowProcHookInstall WPH
12:41:41.74762E02726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x26bf095b
12:41:41.74762E02745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1439]
12:41:41.74762E02791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xaf033fb0=-1358741584)=>(0x61ce6d60=1640918368)
12:41:41.74762E01727WidgetManager::drawskip widget draw (not in foreground) False - False
12:41:41.74762E01164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
12:41:41.75362E05687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1439)G(2560,1439)M(2560,1440)
12:41:43.79526582821OverlayManager::installKeybMouseHookInstall KeybMouse
12:41:43.7952658480InputInterceptor::stopHookunhook keyboard and mouse
12:41:43.7952658447InputInterceptor::runHookKeyboard is hooked 0x2658
12:41:43.7952658469InputInterceptor::runHookMouse is hooked 0x2658
12:41:44.12326582388OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE
12:41:44.12326588935OverlayManager::AppActivatedapp activated last-CU: 0x0 cu: 0x10003 [ref: 0]
12:41:44.12326587850OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
12:41:44.12326588713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 24584]
12:41:44.12326588771OverlayManager::HandleForegroundChangedForegroundChange Event ON (ON)
12:41:44.12326588834OverlayManager::OnForegroundChangedChanged True
12:41:44.12626582005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
12:41:44.12626582033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
12:41:44.12626581704OverlayManager::RestoreGameWNDPROCSearch SWL..
12:41:44.12626581711OverlayManager::RestoreGameWNDPROCSWL restored.
12:41:44.12626581721OverlayManager::RestoreGameWNDPROCSWL OK.
12:41:44.12626581726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x26bf095b
12:41:44.1472658441fSwapResize_BuffersResize buffer (0x5107f0c0)!
12:41:44.1472658448fSwapResize_BuffersClear overlay graphics..
12:41:44.14726583208OverlayManager::OnGraphicsDeviceLostClear Resource Start
12:41:44.14726583230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
12:41:44.1472658450fSwapResize_BuffersDevice was Resized!
12:41:44.1472658199IRenderDevice::releaseRender Releasing.
12:41:44.147265899RenderDeviceCaptureBase::ReleaseTextureRelease
12:41:44.1472658117RenderDeviceCaptureBase::ReleaseTextureReleased
12:41:44.14726581267RenderDeviceD3d11::releaseImplementationReleasing 1
12:41:44.14726581277RenderDeviceD3d11::releaseImplementationReleasing 2
12:41:44.14726581296RenderDeviceD3d11::releaseImplementationReleasing 3
12:41:44.1472658216IRenderDevice::releaseRender Releasing Done.
12:41:44.1472658454fSwapResize_BuffersEnd Device was Resized!
12:41:44.5117788713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 24584]
12:41:44.5267788713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 24584]
12:41:44.5277787130OverlayManager::doActionDisplayFPS - Triggered
12:41:44.65762E01050RenderDeviceD3d11::initRefC r:[3]->[3] 0x5107f0c0
12:41:44.65762E01114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
12:41:44.65762E01136RenderDeviceD3d11::initsave state
12:41:44.65762E0701RenderDeviceD3d11::initDX11loading shaders...
12:41:44.66662E01142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x43798c0.
12:41:44.66662E01144RenderDeviceD3d11::initrestore state
12:41:44.66662E01147RenderDeviceD3d11::initTarget Window [0xa070c]
12:41:44.66662E0256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
12:41:44.66662E0263IRenderDevice::reCreateResourceListRECREATION *** Done ***
12:41:44.66662E05687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
12:41:44.66662E05610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
12:41:44.66662E05630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
12:41:44.67562E05779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa070c} (foreground = 0xa070c).
12:41:44.67562E02712OverlayManager::installWindowProcHookInstall WPH
12:41:44.67562E02726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x26c1095b
12:41:44.67562E02745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
12:41:44.67562E02791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xaf033fb0=-1358741584)=>(0x61ce6d60=1640918368)
12:41:44.67562E01164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
12:41:44.67826582821OverlayManager::installKeybMouseHookInstall KeybMouse
12:41:44.6782658480InputInterceptor::stopHookunhook keyboard and mouse
12:41:44.6782658447InputInterceptor::runHookKeyboard is hooked 0x2658
12:41:44.6782658469InputInterceptor::runHookMouse is hooked 0x2658
12:41:44.68062E05681OverlayManager::initOverlayResolutionEx 0X40000
12:41:44.68062E05687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1440)G(2560,1440)M(2560,1440)
12:41:44.8082658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
12:41:44.84562E0330RenderImageD3d11::setSizeCreate Texture (1280,720) / (1280,768) - OK
12:41:44.84562E0351RenderImageD3d11::setSizeCreate Texture RV (1280,768) - OK
12:41:44.85462E07277OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
12:41:44.85462E03001OverlayManager::setControlModeOVERLAY_CONTROL_ON 2
12:41:44.85462E03015OverlayManager::setControlModeSet RI mouse to 0X0 (0X30)...
12:41:44.8652658436showCursorSafeshowCursorSafe start: 0 end: 0
12:41:44.88026586504overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xa070c) 0xa070c .
12:41:44.9142658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
12:41:44.92962E0330RenderImageD3d11::setSizeCreate Texture (2560,1440) / (2560,1536) - OK
12:41:44.92962E0351RenderImageD3d11::setSizeCreate Texture RV (2560,1536) - OK
12:41:44.93662E0330RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
12:41:44.93662E0351RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
12:41:46.2032658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
12:41:46.22960203215WidgetManager::OnControlStateChangedRelease exclusiv mode: 0x11107b0 was hidden 0
12:41:46.22960207297OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
12:41:46.22960203044OverlayManager::setControlModeRestore RI mouse to 0X30(0X30)...
12:41:46.22960203057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
12:41:46.23826584250OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0xa00f7;prev = 0xa00f7 , {Original values: ref = 0 handle = 0x0}
12:41:46.3222658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
12:41:52.3162658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
12:41:53.3662658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
12:41:55.6602658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
12:41:55.69862E07277OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
12:41:55.69862E03001OverlayManager::setControlModeOVERLAY_CONTROL_ON 2
12:41:55.69862E03015OverlayManager::setControlModeSet RI mouse to 0X0 (0X30)...
12:41:55.7162658436showCursorSafeshowCursorSafe start: 0 end: 0
12:41:55.7812658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
12:41:56.1726020227InterProcessElement::openInterProcess Overwolf_ImID_30B08D0_P_16456 opened succesfuly
12:41:56.1726020227InterProcessElement::openInterProcess Overwolf_PID_16456_SHARED_MEMORY_AGENT opened succesfuly
12:42:01.1962658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
12:42:01.22560203215WidgetManager::OnControlStateChangedRelease exclusiv mode: 0x11107b0 was hidden 0
12:42:01.22560207297OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
12:42:01.22560203044OverlayManager::setControlModeRestore RI mouse to 0X30(0X30)...
12:42:01.22560203057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
12:42:01.23226584250OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0xa00f7;prev = 0xa00f7 , {Original values: ref = 0 handle = 0x0}
12:42:01.33960202867WidgetManager::LayoutApplicationAsyncskip widget 0x30b08d0, waiting for shared data
12:42:01.3682658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
12:42:01.6552658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
12:42:01.6736020257InterProcessElement::closeInterProcess Overwolf_PID_16456_SHARED_MEMORY_AGENT close 2147483647 bytes
12:42:01.6736020130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=30b08d0
12:42:01.6736020257InterProcessElement::closeInterProcess Overwolf_ImID_30B08D0_P_16456 close 2147483647 bytes
12:42:01.67360202673WidgetManager::RefreshLayoutAsyncMove widget to Poll
12:42:01.68462E07277OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
12:42:01.68462E03001OverlayManager::setControlModeOVERLAY_CONTROL_ON 2
12:42:01.68462E03015OverlayManager::setControlModeSet RI mouse to 0X0 (0X30)...
12:42:01.6992658436showCursorSafeshowCursorSafe start: 0 end: 0
12:42:01.7952658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
12:42:02.4182658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
12:42:02.43760203215WidgetManager::OnControlStateChangedRelease exclusiv mode: 0x11107b0 was hidden 0
12:42:02.43760207297OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
12:42:02.43760203044OverlayManager::setControlModeRestore RI mouse to 0X30(0X30)...
12:42:02.43860203057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
12:42:02.44526584250OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0xa00f7;prev = 0xa00f7 , {Original values: ref = 0 handle = 0x0}
12:42:02.5812658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
12:42:48.1182658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
12:42:49.6692658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
12:43:05.3662658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
12:43:06.1312658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
12:43:27.9742658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
12:43:29.2322658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
12:44:18.7942658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
12:44:24.3942658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
12:44:30.3852658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
12:44:31.652658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
12:45:54.762658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
12:45:56.8042658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
12:46:01.8382658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
12:46:05.3172658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
12:46:11.9932658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
12:46:12.7082658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
12:46:28.2092658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
12:46:32.5302658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
12:47:36.782658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
12:47:36.4962658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
12:47:47.6242658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
12:47:48.9002658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
12:47:59.5412658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
12:48:04.5392658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
12:49:08.6142658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
12:49:08.9882658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
12:49:14.5582658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
12:49:16.9132658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
12:49:18.9592658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
12:49:28.7932658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
12:50:48.4272658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
12:50:52.2102658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
12:51:01.3532658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
12:51:02.8202658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
12:52:28.732658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
12:52:29.132658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
12:52:40.2382658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
12:52:43.712658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
12:52:49.2942658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
12:52:55.3262658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
12:52:59.9982658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
12:53:02.7302658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
12:54:10.362658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
12:54:11.2442658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
12:54:21.6542658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
12:54:22.5582658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
12:54:32.192658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
12:54:43.8892658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
12:56:42.5342658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
12:56:44.4182658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
12:57:07.1462658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
12:57:07.6212658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
12:58:15.8912658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
12:58:17.6752658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
12:59:37.6422658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
12:59:39.5772658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
12:59:45.5402658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
12:59:55.742658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
13:01:36.262658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
13:01:37.2442658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
13:01:59.4812658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
13:02:00.782658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
13:03:00.2962658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
13:03:02.2232658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
13:03:04.97726587850OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (0)
13:03:05.7926582385OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE - Deactivate.
13:03:05.7926588976OverlayManager::LostForegroundLost foreground, release control [exclusive mode: False]
13:03:05.7926583057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
13:03:05.7926588713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 28628]
13:03:05.7926588738OverlayManager::HandleForegroundChangedForcing lost foreground, current: 0 new: 0
13:03:05.7926588744OverlayManager::HandleForegroundChangedForegroundChange Event [winows not active] bIsInForegroundNew: 0 m_bIsInForeground 1
13:03:05.792658367InputInterceptor::ResetLLHookProcExtReset keys state
13:03:05.7926588771OverlayManager::HandleForegroundChangedForegroundChange Event OFF (ON)
13:03:05.7926588834OverlayManager::OnForegroundChangedChanged False
13:03:05.7926588871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x102C0 Title=[Rechercher]
13:03:05.7926583057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
13:03:05.7926588992OverlayManager::LostForegroundRestore game cursor on lost foreground [controled: 0, ow-cursor: 0]
13:03:05.7926588834OverlayManager::OnForegroundChangedChanged False
13:03:05.7926588871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x102C0 Title=[Rechercher]
13:03:05.7926583057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
13:03:05.7926583258OverlayManager::DetachThreadInputDetach thread input 9816, 25312
13:03:05.7962E048ResetSnapShotSH::ExecuteRelease snapshot SH
13:03:05.7962E048ResetSnapShotSH::ExecuteRelease snapshot SH
13:03:05.8726582005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
13:03:05.8726582033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
13:03:05.8726581704OverlayManager::RestoreGameWNDPROCSearch SWL..
13:03:05.8726581711OverlayManager::RestoreGameWNDPROCSWL restored.
13:03:05.8726581721OverlayManager::RestoreGameWNDPROCSWL OK.
13:03:05.8726581726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x26c1095b
13:03:05.1102658441fSwapResize_BuffersResize buffer (0x5107f0c0)!
13:03:05.1102658448fSwapResize_BuffersClear overlay graphics..
13:03:05.11026583208OverlayManager::OnGraphicsDeviceLostClear Resource Start
13:03:05.11026583230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
13:03:05.1102658450fSwapResize_BuffersDevice was Resized!
13:03:05.1102658199IRenderDevice::releaseRender Releasing.
13:03:05.110265899RenderDeviceCaptureBase::ReleaseTextureRelease
13:03:05.1102658117RenderDeviceCaptureBase::ReleaseTextureReleased
13:03:05.11026581267RenderDeviceD3d11::releaseImplementationReleasing 1
13:03:05.11026581277RenderDeviceD3d11::releaseImplementationReleasing 2
13:03:05.11026581296RenderDeviceD3d11::releaseImplementationReleasing 3
13:03:05.1102658216IRenderDevice::releaseRender Releasing Done.
13:03:05.1102658454fSwapResize_BuffersEnd Device was Resized!
13:03:05.4357788713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 28628]
13:03:05.435778367InputInterceptor::ResetLLHookProcExtReset keys state
13:03:05.4357788790OverlayManager::HandleForegroundChangedForegroundChange (KeepInGameOn) Event OFF (OFF)
13:03:05.4357783057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
13:03:05.4507788713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 28628]
13:03:05.450778367InputInterceptor::ResetLLHookProcExtReset keys state
13:03:05.4527787130OverlayManager::doActionDisplayFPS - Triggered
13:03:05.71862E01050RenderDeviceD3d11::initRefC r:[3]->[3] 0x5107f0c0
13:03:05.71862E01114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1439, Multisampled=false
13:03:05.71862E01136RenderDeviceD3d11::initsave state
13:03:05.71862E0701RenderDeviceD3d11::initDX11loading shaders...
13:03:05.72662E01142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x43798c0.
13:03:05.72762E01144RenderDeviceD3d11::initrestore state
13:03:05.72762E01147RenderDeviceD3d11::initTarget Window [0xa070c]
13:03:05.72762E0256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
13:03:05.72762E0263IRenderDevice::reCreateResourceListRECREATION *** Done ***
13:03:05.72762E05687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1439)M(2560,1440)
13:03:05.72762E05610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1439] {WINDOW}
13:03:05.72762E05630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1439)
13:03:05.73762E05779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa070c} (foreground = 0x102c0).
13:03:05.73762E02712OverlayManager::installWindowProcHookInstall WPH
13:03:05.73762E02726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x15510ab9
13:03:05.73762E02745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1439]
13:03:05.73762E02791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xaf033fb0=-1358741584)=>(0x61ce6d60=1640918368)
13:03:05.73862E01727WidgetManager::drawskip widget draw (not in foreground) False - False
13:03:05.73862E01164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
13:03:05.74162E05687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1439)G(2560,1439)M(2560,1440)
13:03:05.74226582821OverlayManager::installKeybMouseHookInstall KeybMouse
13:03:05.7422658480InputInterceptor::stopHookunhook keyboard and mouse
13:03:05.7422658447InputInterceptor::runHookKeyboard is hooked 0x2658
13:03:05.7422658469InputInterceptor::runHookMouse is hooked 0x2658
13:03:06.14726582388OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE
13:03:06.14726588935OverlayManager::AppActivatedapp activated last-CU: 0x0 cu: 0x10003 [ref: 0]
13:03:06.14826587850OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
13:03:06.14826588713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 24584]
13:03:06.14826588771OverlayManager::HandleForegroundChangedForegroundChange Event ON (ON)
13:03:06.14826588834OverlayManager::OnForegroundChangedChanged True
13:03:06.15426582005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
13:03:06.15426582033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
13:03:06.15426581704OverlayManager::RestoreGameWNDPROCSearch SWL..
13:03:06.15426581711OverlayManager::RestoreGameWNDPROCSWL restored.
13:03:06.15426581721OverlayManager::RestoreGameWNDPROCSWL OK.
13:03:06.15426581726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x15510ab9
13:03:06.1772658441fSwapResize_BuffersResize buffer (0x5107f0c0)!
13:03:06.1772658448fSwapResize_BuffersClear overlay graphics..
13:03:06.17726583208OverlayManager::OnGraphicsDeviceLostClear Resource Start
13:03:06.17726583230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
13:03:06.1772658450fSwapResize_BuffersDevice was Resized!
13:03:06.1772658199IRenderDevice::releaseRender Releasing.
13:03:06.177265899RenderDeviceCaptureBase::ReleaseTextureRelease
13:03:06.1772658117RenderDeviceCaptureBase::ReleaseTextureReleased
13:03:06.17726581267RenderDeviceD3d11::releaseImplementationReleasing 1
13:03:06.17726581277RenderDeviceD3d11::releaseImplementationReleasing 2
13:03:06.17726581296RenderDeviceD3d11::releaseImplementationReleasing 3
13:03:06.1772658216IRenderDevice::releaseRender Releasing Done.
13:03:06.1772658454fSwapResize_BuffersEnd Device was Resized!
13:03:06.4617788713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 24584]
13:03:06.4767788713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 24584]
13:03:06.4787787130OverlayManager::doActionDisplayFPS - Triggered
13:03:06.7552658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
13:03:06.7552658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
13:03:06.79362E01050RenderDeviceD3d11::initRefC r:[3]->[3] 0x5107f0c0
13:03:06.79362E01114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
13:03:06.79362E01136RenderDeviceD3d11::initsave state
13:03:06.79362E0701RenderDeviceD3d11::initDX11loading shaders...
13:03:06.80362E01142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x43798c0.
13:03:06.80362E01144RenderDeviceD3d11::initrestore state
13:03:06.80362E01147RenderDeviceD3d11::initTarget Window [0xa070c]
13:03:06.80362E0256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
13:03:06.80362E0263IRenderDevice::reCreateResourceListRECREATION *** Done ***
13:03:06.80362E05687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
13:03:06.80362E05610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
13:03:06.80362E05630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
13:03:06.81462E05779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa070c} (foreground = 0xa070c).
13:03:06.81462E02712OverlayManager::installWindowProcHookInstall WPH
13:03:06.81462E02726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x1f8209a3
13:03:06.81462E02745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
13:03:06.81462E02791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xaf033fb0=-1358741584)=>(0x61ce6d60=1640918368)
13:03:06.81462E01164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
13:03:06.81862E05681OverlayManager::initOverlayResolutionEx 0X40000
13:03:06.81862E05687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1440)G(2560,1440)M(2560,1440)
13:03:06.82026582821OverlayManager::installKeybMouseHookInstall KeybMouse
13:03:06.8202658480InputInterceptor::stopHookunhook keyboard and mouse
13:03:06.8202658447InputInterceptor::runHookKeyboard is hooked 0x2658
13:03:06.8202658469InputInterceptor::runHookMouse is hooked 0x2658
13:03:07.79826586504overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xa070c) 0xa070c .
13:03:07.8732658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
13:03:07.9462658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
13:03:20.5192658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
13:03:20.8922658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
13:03:23.7822658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
13:03:24.7712658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
13:04:34.2952658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
13:04:35.7982658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
13:05:00.5852658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
13:05:08.6032658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
13:06:38.4392658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
13:06:38.9422658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
13:06:39.6032658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
13:06:39.63762E07277OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
13:06:39.63762E03001OverlayManager::setControlModeOVERLAY_CONTROL_ON 2
13:06:39.63762E03015OverlayManager::setControlModeSet RI mouse to 0X0 (0X30)...
13:06:39.64162E0330RenderImageD3d11::setSizeCreate Texture (1280,720) / (1280,768) - OK
13:06:39.64162E0351RenderImageD3d11::setSizeCreate Texture RV (1280,768) - OK
13:06:39.6532658436showCursorSafeshowCursorSafe start: 0 end: 0
13:06:39.6762658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
13:06:39.71362E0330RenderImageD3d11::setSizeCreate Texture (2560,1440) / (2560,1536) - OK
13:06:39.71462E0351RenderImageD3d11::setSizeCreate Texture RV (2560,1536) - OK
13:06:39.72162E0330RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
13:06:39.72162E0351RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
13:06:42.862658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
13:06:42.1175E543215WidgetManager::OnControlStateChangedRelease exclusiv mode: 0x11107b0 was hidden 0
13:06:42.1175E547297OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
13:06:42.1175E543044OverlayManager::setControlModeRestore RI mouse to 0X30(0X30)...
13:06:42.1175E543057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
13:06:42.12526584250OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0xa00f7;prev = 0xa00f7 , {Original values: ref = 0 handle = 0x0}
13:06:42.2272658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
13:07:04.6172658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
13:07:06.6592658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
13:08:06.4222658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
13:08:09.8452658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
13:08:14.9662658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
13:08:23.5122658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
13:09:56.9702658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
13:09:59.8412658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
13:10:25.4592658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
13:10:25.5692658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
13:10:26.1842658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
13:10:26.4652658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
13:10:31.6352658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
13:10:35.5502658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
13:10:49.5982658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
13:10:50.5612658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
13:12:11.6672658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
13:12:11.9112658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
13:12:14.6292658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
13:12:14.7412658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
13:12:17.1992658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
13:12:17.2842658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
13:12:19.6892658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
13:12:19.7642658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
13:12:29.8342658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
13:12:30.9262658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
13:12:34.1082658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
13:12:37.472658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
13:13:42.84926587850OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (0)
13:13:42.91226582385OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE - Deactivate.
13:13:42.91226588976OverlayManager::LostForegroundLost foreground, release control [exclusive mode: False]
13:13:42.91226583057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
13:13:42.91226588713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 28628]
13:13:42.91226588738OverlayManager::HandleForegroundChangedForcing lost foreground, current: 0 new: 0
13:13:42.91226588744OverlayManager::HandleForegroundChangedForegroundChange Event [winows not active] bIsInForegroundNew: 0 m_bIsInForeground 1
13:13:42.9122658367InputInterceptor::ResetLLHookProcExtReset keys state
13:13:42.91226588771OverlayManager::HandleForegroundChangedForegroundChange Event OFF (ON)
13:13:42.91226588834OverlayManager::OnForegroundChangedChanged False
13:13:42.91326588871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x102C0 Title=[Rechercher]
13:13:42.91326583057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
13:13:42.91326588992OverlayManager::LostForegroundRestore game cursor on lost foreground [controled: 0, ow-cursor: 0]
13:13:42.91326588834OverlayManager::OnForegroundChangedChanged False
13:13:42.91326588871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x102C0 Title=[Rechercher]
13:13:42.91326583057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
13:13:42.91326583258OverlayManager::DetachThreadInputDetach thread input 9816, 25312
13:13:42.91826582005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
13:13:42.91826582033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
13:13:42.91826581704OverlayManager::RestoreGameWNDPROCSearch SWL..
13:13:42.91826581711OverlayManager::RestoreGameWNDPROCSWL restored.
13:13:42.91826581721OverlayManager::RestoreGameWNDPROCSWL OK.
13:13:42.91826581726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x1f8209a3
13:13:42.9382658441fSwapResize_BuffersResize buffer (0x5107f0c0)!
13:13:42.9382658448fSwapResize_BuffersClear overlay graphics..
13:13:42.93826583208OverlayManager::OnGraphicsDeviceLostClear Resource Start
13:13:42.93826583230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
13:13:42.9382658450fSwapResize_BuffersDevice was Resized!
13:13:42.9382658199IRenderDevice::releaseRender Releasing.
13:13:42.938265899RenderDeviceCaptureBase::ReleaseTextureRelease
13:13:42.9382658117RenderDeviceCaptureBase::ReleaseTextureReleased
13:13:42.93826581267RenderDeviceD3d11::releaseImplementationReleasing 1
13:13:42.93826581277RenderDeviceD3d11::releaseImplementationReleasing 2
13:13:42.93826581296RenderDeviceD3d11::releaseImplementationReleasing 3
13:13:42.9382658216IRenderDevice::releaseRender Releasing Done.
13:13:42.9382658454fSwapResize_BuffersEnd Device was Resized!
13:13:43.2227788713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 28628]
13:13:43.222778367InputInterceptor::ResetLLHookProcExtReset keys state
13:13:43.2227788790OverlayManager::HandleForegroundChangedForegroundChange (KeepInGameOn) Event OFF (OFF)
13:13:43.2227783057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
13:13:43.2377788713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 28628]
13:13:43.237778367InputInterceptor::ResetLLHookProcExtReset keys state
13:13:43.2397787130OverlayManager::doActionDisplayFPS - Triggered
13:13:43.68162E01050RenderDeviceD3d11::initRefC r:[3]->[3] 0x5107f0c0
13:13:43.68162E01114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1439, Multisampled=false
13:13:43.68162E01136RenderDeviceD3d11::initsave state
13:13:43.68162E0701RenderDeviceD3d11::initDX11loading shaders...
13:13:43.69162E01142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x43798c0.
13:13:43.69162E01144RenderDeviceD3d11::initrestore state
13:13:43.69162E01147RenderDeviceD3d11::initTarget Window [0xa070c]
13:13:43.69162E0256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
13:13:43.69162E0263IRenderDevice::reCreateResourceListRECREATION *** Done ***
13:13:43.69162E05687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1439)M(2560,1440)
13:13:43.69162E05610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1439] {WINDOW}
13:13:43.69162E05630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1439)
13:13:43.70662E048ResetSnapShotSH::ExecuteRelease snapshot SH
13:13:43.70662E048ResetSnapShotSH::ExecuteRelease snapshot SH
13:13:43.70662E05779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa070c} (foreground = 0x102c0).
13:13:43.70662E02712OverlayManager::installWindowProcHookInstall WPH
13:13:43.70662E02726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x2d10093b
13:13:43.70662E02745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1439]
13:13:43.70662E02791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xaf033fb0=-1358741584)=>(0x61ce6d60=1640918368)
13:13:43.70662E01727WidgetManager::drawskip widget draw (not in foreground) False - False
13:13:43.70662E01164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
13:13:43.70962E05687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1439)G(2560,1439)M(2560,1440)
13:13:57.32026582821OverlayManager::installKeybMouseHookInstall KeybMouse
13:13:57.3202658480InputInterceptor::stopHookunhook keyboard and mouse
13:13:57.3202658447InputInterceptor::runHookKeyboard is hooked 0x2658
13:13:57.3202658469InputInterceptor::runHookMouse is hooked 0x2658
13:13:59.78726582388OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE
13:13:59.78726588935OverlayManager::AppActivatedapp activated last-CU: 0x0 cu: 0x10003 [ref: 0]
13:13:59.78726587850OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
13:13:59.78726588713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 24584]
13:13:59.78726588771OverlayManager::HandleForegroundChangedForegroundChange Event ON (ON)
13:13:59.78726588834OverlayManager::OnForegroundChangedChanged True
13:13:59.79026582005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
13:13:59.79026582033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
13:13:59.79026581704OverlayManager::RestoreGameWNDPROCSearch SWL..
13:13:59.79026581711OverlayManager::RestoreGameWNDPROCSWL restored.
13:13:59.79026581721OverlayManager::RestoreGameWNDPROCSWL OK.
13:13:59.79026581726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x2d10093b
13:13:59.8142658441fSwapResize_BuffersResize buffer (0x5107f0c0)!
13:13:59.8142658448fSwapResize_BuffersClear overlay graphics..
13:13:59.81426583208OverlayManager::OnGraphicsDeviceLostClear Resource Start
13:13:59.81426583230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
13:13:59.8142658450fSwapResize_BuffersDevice was Resized!
13:13:59.8142658199IRenderDevice::releaseRender Releasing.
13:13:59.814265899RenderDeviceCaptureBase::ReleaseTextureRelease
13:13:59.8142658117RenderDeviceCaptureBase::ReleaseTextureReleased
13:13:59.81426581267RenderDeviceD3d11::releaseImplementationReleasing 1
13:13:59.81426581277RenderDeviceD3d11::releaseImplementationReleasing 2
13:13:59.81426581296RenderDeviceD3d11::releaseImplementationReleasing 3
13:13:59.8142658216IRenderDevice::releaseRender Releasing Done.
13:13:59.8142658454fSwapResize_BuffersEnd Device was Resized!
13:14:00.147788713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 24584]
13:14:00.297788713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 24584]
13:14:00.317787130OverlayManager::doActionDisplayFPS - Triggered
13:14:00.33362E01050RenderDeviceD3d11::initRefC r:[3]->[3] 0x5107f0c0
13:14:00.33362E01114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
13:14:00.33362E01136RenderDeviceD3d11::initsave state
13:14:00.33362E0701RenderDeviceD3d11::initDX11loading shaders...
13:14:00.34162E01142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x43798c0.
13:14:00.34162E01144RenderDeviceD3d11::initrestore state
13:14:00.34162E01147RenderDeviceD3d11::initTarget Window [0xa070c]
13:14:00.34162E0256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
13:14:00.34162E0263IRenderDevice::reCreateResourceListRECREATION *** Done ***
13:14:00.34162E05687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
13:14:00.34162E05610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
13:14:00.34162E05630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
13:14:00.35062E05779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa070c} (foreground = 0xa070c).
13:14:00.35062E02712OverlayManager::installWindowProcHookInstall WPH
13:14:00.35062E02726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x2d12093b
13:14:00.35062E02745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
13:14:00.35062E02791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xaf033fb0=-1358741584)=>(0x61ce6d60=1640918368)
13:14:00.35062E01164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
13:14:00.35362E05681OverlayManager::initOverlayResolutionEx 0X40000
13:14:00.35362E05687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1440)G(2560,1440)M(2560,1440)
13:14:00.35626582821OverlayManager::installKeybMouseHookInstall KeybMouse
13:14:00.3562658480InputInterceptor::stopHookunhook keyboard and mouse
13:14:00.3562658447InputInterceptor::runHookKeyboard is hooked 0x2658
13:14:00.3562658469InputInterceptor::runHookMouse is hooked 0x2658
13:14:32.7832658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
13:14:35.5812658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
13:14:38.91226586504overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xa070c) 0xa070c .
13:14:42.532658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
13:14:42.9982658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
13:14:59.4362658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
13:15:06.4082658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
13:16:23.8832658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
13:16:25.7442658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
13:17:47.3972658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
13:17:47.4732658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
13:17:48.512658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
13:17:48.1322658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
13:17:55.2642658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
13:17:56.8782658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
13:18:42.5772658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
13:18:44.8932658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
13:19:58.6162658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
13:20:02.7452658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
13:20:03.9633880293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
13:20:07.2533880293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
13:21:24.69762E0330RenderImageD3d11::setSizeCreate Texture (400,400) / (512,512) - OK
13:21:24.69762E0351RenderImageD3d11::setSizeCreate Texture RV (512,512) - OK
13:21:24.71662E0330RenderImageD3d11::setSizeCreate Texture (640,320) / (640,384) - OK
13:21:24.71662E0351RenderImageD3d11::setSizeCreate Texture RV (640,384) - OK
13:21:28.14726583001OverlayManager::setControlModeOVERLAY_CONTROL_ON 1
13:21:28.1582658436showCursorSafeshowCursorSafe start: 0 end: 0
13:21:28.5946720227InterProcessElement::openInterProcess Overwolf_ImID_3DA0A48_P_16456 opened succesfuly
13:21:28.5946720227InterProcessElement::openInterProcess Overwolf_PID_16456_SHARED_MEMORY_AGENT opened succesfuly
13:21:30.856720257InterProcessElement::closeInterProcess Overwolf_PID_16456_SHARED_MEMORY_AGENT close 2147483647 bytes
13:21:30.856720130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=3da0a48
13:21:30.856720257InterProcessElement::closeInterProcess Overwolf_ImID_3DA0A48_P_16456 close 2147483647 bytes
13:21:30.8567202673WidgetManager::RefreshLayoutAsyncMove widget to Poll
13:21:30.2166720227InterProcessElement::openInterProcess Overwolf_ImID_3DB0A48_P_16456 opened succesfuly
13:21:30.2166720227InterProcessElement::openInterProcess Overwolf_PID_16456_SHARED_MEMORY_AGENT opened succesfuly
13:21:30.29426583057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
13:21:30.29626584250OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0xa00f7;prev = 0xa00f7 , {Original values: ref = 0 handle = 0x10003}
13:21:30.8046720257InterProcessElement::closeInterProcess Overwolf_PID_16456_SHARED_MEMORY_AGENT close 2147483647 bytes
13:21:30.8046720130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=3db0a48
13:21:30.8046720257InterProcessElement::closeInterProcess Overwolf_ImID_3DB0A48_P_16456 close 2147483647 bytes
13:21:30.80467202673WidgetManager::RefreshLayoutAsyncMove widget to Poll
13:22:08.14726583258OverlayManager::DetachThreadInputDetach thread input 9816, 25312
13:22:14.7796720293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
13:22:27.5302658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
13:22:28.2422658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
13:26:47.3082658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
13:26:48.122658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
13:27:02.1402658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
13:27:05.7272658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
13:28:36.56426587850OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (0)
13:28:36.66926582385OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE - Deactivate.
13:28:36.66926588976OverlayManager::LostForegroundLost foreground, release control [exclusive mode: False]
13:28:36.66926583057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
13:28:36.66926588713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 28628]
13:28:36.66926588738OverlayManager::HandleForegroundChangedForcing lost foreground, current: 0 new: 0
13:28:36.66926588744OverlayManager::HandleForegroundChangedForegroundChange Event [winows not active] bIsInForegroundNew: 0 m_bIsInForeground 1
13:28:36.6692658367InputInterceptor::ResetLLHookProcExtReset keys state
13:28:36.66926588771OverlayManager::HandleForegroundChangedForegroundChange Event OFF (ON)
13:28:36.66926588834OverlayManager::OnForegroundChangedChanged False
13:28:36.66926588871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x102C0 Title=[Rechercher]
13:28:36.66926583057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
13:28:36.66926588992OverlayManager::LostForegroundRestore game cursor on lost foreground [controled: 0, ow-cursor: 0]
13:28:36.66926588834OverlayManager::OnForegroundChangedChanged False
13:28:36.66926588871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x102C0 Title=[Rechercher]
13:28:36.66926583057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
13:28:36.66926583258OverlayManager::DetachThreadInputDetach thread input 9816, 25312
13:28:36.67726582005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
13:28:36.67726582033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
13:28:36.67726581704OverlayManager::RestoreGameWNDPROCSearch SWL..
13:28:36.67726581711OverlayManager::RestoreGameWNDPROCSWL restored.
13:28:36.67726581721OverlayManager::RestoreGameWNDPROCSWL OK.
13:28:36.67726581726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x2d12093b
13:28:36.7072658441fSwapResize_BuffersResize buffer (0x5107f0c0)!
13:28:36.7072658448fSwapResize_BuffersClear overlay graphics..
13:28:36.70726583208OverlayManager::OnGraphicsDeviceLostClear Resource Start
13:28:36.70726583230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
13:28:36.7072658450fSwapResize_BuffersDevice was Resized!
13:28:36.7072658199IRenderDevice::releaseRender Releasing.
13:28:36.707265899RenderDeviceCaptureBase::ReleaseTextureRelease
13:28:36.7072658117RenderDeviceCaptureBase::ReleaseTextureReleased
13:28:36.70726581267RenderDeviceD3d11::releaseImplementationReleasing 1
13:28:36.70726581277RenderDeviceD3d11::releaseImplementationReleasing 2
13:28:36.70726581296RenderDeviceD3d11::releaseImplementationReleasing 3
13:28:36.7072658216IRenderDevice::releaseRender Releasing Done.
13:28:36.7072658454fSwapResize_BuffersEnd Device was Resized!
13:28:37.1587788713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 28628]
13:28:37.158778367InputInterceptor::ResetLLHookProcExtReset keys state
13:28:37.1587788790OverlayManager::HandleForegroundChangedForegroundChange (KeepInGameOn) Event OFF (OFF)
13:28:37.1587783057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
13:28:37.1737788713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 28628]
13:28:37.173778367InputInterceptor::ResetLLHookProcExtReset keys state
13:28:37.1757787130OverlayManager::doActionDisplayFPS - Triggered
13:28:37.668329C293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
13:28:37.72362E01050RenderDeviceD3d11::initRefC r:[3]->[3] 0x5107f0c0
13:28:37.72362E01114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1439, Multisampled=false
13:28:37.72362E01136RenderDeviceD3d11::initsave state
13:28:37.72362E0701RenderDeviceD3d11::initDX11loading shaders...
13:28:37.73262E01142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x43798c0.
13:28:37.73262E01144RenderDeviceD3d11::initrestore state
13:28:37.73262E01147RenderDeviceD3d11::initTarget Window [0xa070c]
13:28:37.73262E0256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
13:28:37.73262E0263IRenderDevice::reCreateResourceListRECREATION *** Done ***
13:28:37.73262E05687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1439)M(2560,1440)
13:28:37.73262E05610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1439] {WINDOW}
13:28:37.73262E05630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1439)
13:28:37.74162E048ResetSnapShotSH::ExecuteRelease snapshot SH
13:28:37.74162E048ResetSnapShotSH::ExecuteRelease snapshot SH
13:28:37.74162E05779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa070c} (foreground = 0x102c0).
13:28:37.74162E02712OverlayManager::installWindowProcHookInstall WPH
13:28:37.74162E02726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x30cc07d5
13:28:37.74162E02745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1439]
13:28:37.74162E02791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xaf033fb0=-1358741584)=>(0x61ce6d60=1640918368)
13:28:37.74162E01727WidgetManager::drawskip widget draw (not in foreground) False - False
13:28:37.74162E01164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
13:28:37.74462E05687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1439)G(2560,1439)M(2560,1440)
13:28:43.16126582821OverlayManager::installKeybMouseHookInstall KeybMouse
13:28:43.1612658480InputInterceptor::stopHookunhook keyboard and mouse
13:28:43.1612658447InputInterceptor::runHookKeyboard is hooked 0x2658
13:28:43.1612658469InputInterceptor::runHookMouse is hooked 0x2658
13:28:43.30826582388OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE
13:28:43.30826588935OverlayManager::AppActivatedapp activated last-CU: 0x0 cu: 0x10003 [ref: 0]
13:28:43.30926587850OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
13:28:43.30926588713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 24584]
13:28:43.30926588771OverlayManager::HandleForegroundChangedForegroundChange Event ON (ON)
13:28:43.30926588834OverlayManager::OnForegroundChangedChanged True
13:28:43.31226582005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
13:28:43.31226582033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
13:28:43.31226581704OverlayManager::RestoreGameWNDPROCSearch SWL..
13:28:43.31226581711OverlayManager::RestoreGameWNDPROCSWL restored.
13:28:43.31226581721OverlayManager::RestoreGameWNDPROCSWL OK.
13:28:43.31226581726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x30cc07d5
13:28:43.3322658441fSwapResize_BuffersResize buffer (0x5107f0c0)!
13:28:43.3322658448fSwapResize_BuffersClear overlay graphics..
13:28:43.33226583208OverlayManager::OnGraphicsDeviceLostClear Resource Start
13:28:43.33226583230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
13:28:43.3322658450fSwapResize_BuffersDevice was Resized!
13:28:43.3322658199IRenderDevice::releaseRender Releasing.
13:28:43.332265899RenderDeviceCaptureBase::ReleaseTextureRelease
13:28:43.3322658117RenderDeviceCaptureBase::ReleaseTextureReleased
13:28:43.33226581267RenderDeviceD3d11::releaseImplementationReleasing 1
13:28:43.33226581277RenderDeviceD3d11::releaseImplementationReleasing 2
13:28:43.33226581296RenderDeviceD3d11::releaseImplementationReleasing 3
13:28:43.3322658216IRenderDevice::releaseRender Releasing Done.
13:28:43.3322658454fSwapResize_BuffersEnd Device was Resized!
13:28:43.75962E01050RenderDeviceD3d11::initRefC r:[3]->[3] 0x5107f0c0
13:28:43.75962E01114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
13:28:43.75962E01136RenderDeviceD3d11::initsave state
13:28:43.75962E0701RenderDeviceD3d11::initDX11loading shaders...
13:28:43.76662E01142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x43798c0.
13:28:43.76662E01144RenderDeviceD3d11::initrestore state
13:28:43.76662E01147RenderDeviceD3d11::initTarget Window [0xa070c]
13:28:43.76662E0256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
13:28:43.76662E0263IRenderDevice::reCreateResourceListRECREATION *** Done ***
13:28:43.76662E05687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
13:28:43.76662E05610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
13:28:43.76662E05630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
13:28:43.77462E05779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa070c} (foreground = 0xa070c).
13:28:43.77462E02712OverlayManager::installWindowProcHookInstall WPH
13:28:43.77562E02726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x32e80a13
13:28:43.77562E02745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
13:28:43.77562E02791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xaf033fb0=-1358741584)=>(0x61ce6d60=1640918368)
13:28:43.77726582821OverlayManager::installKeybMouseHookInstall KeybMouse
13:28:43.7772658480InputInterceptor::stopHookunhook keyboard and mouse
13:28:43.7772658447InputInterceptor::runHookKeyboard is hooked 0x2658
13:28:43.7772658469InputInterceptor::runHookMouse is hooked 0x2658
13:28:43.77962E05681OverlayManager::initOverlayResolutionEx 0X40000
13:28:43.77962E05687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1440)G(2560,1440)M(2560,1440)
13:28:43.7847788713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 24584]
13:28:43.8017788713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 24584]
13:28:43.8057787130OverlayManager::doActionDisplayFPS - Triggered
13:28:43.80862E01164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
13:28:44.61626587850OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (0)
13:28:44.77026582385OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE - Deactivate.
13:28:44.77026588976OverlayManager::LostForegroundLost foreground, release control [exclusive mode: False]
13:28:44.77026583057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
13:28:44.77026588713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 28628]
13:28:44.77026588738OverlayManager::HandleForegroundChangedForcing lost foreground, current: 0 new: 0
13:28:44.77026588744OverlayManager::HandleForegroundChangedForegroundChange Event [winows not active] bIsInForegroundNew: 0 m_bIsInForeground 1
13:28:44.7702658367InputInterceptor::ResetLLHookProcExtReset keys state
13:28:44.77026588771OverlayManager::HandleForegroundChangedForegroundChange Event OFF (ON)
13:28:44.77026588834OverlayManager::OnForegroundChangedChanged False
13:28:44.77026588871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x102C0 Title=[Rechercher]
13:28:44.77026583057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
13:28:44.77026588992OverlayManager::LostForegroundRestore game cursor on lost foreground [controled: 0, ow-cursor: 0]
13:28:44.77026588834OverlayManager::OnForegroundChangedChanged False
13:28:44.77026588871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x102C0 Title=[Rechercher]
13:28:44.77026583057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
13:28:44.77026583258OverlayManager::DetachThreadInputDetach thread input 9816, 25312
13:28:44.77826582005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
13:28:44.77826582033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
13:28:44.77826581704OverlayManager::RestoreGameWNDPROCSearch SWL..
13:28:44.77826581711OverlayManager::RestoreGameWNDPROCSWL restored.
13:28:44.77826581721OverlayManager::RestoreGameWNDPROCSWL OK.
13:28:44.77826581726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x32e80a13
13:28:44.8007788713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 28628]
13:28:44.800778367InputInterceptor::ResetLLHookProcExtReset keys state
13:28:44.8007788790OverlayManager::HandleForegroundChangedForegroundChange (KeepInGameOn) Event OFF (OFF)
13:28:44.8007783057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
13:28:44.8002658441fSwapResize_BuffersResize buffer (0x5107f0c0)!
13:28:44.8002658448fSwapResize_BuffersClear overlay graphics..
13:28:44.80026583208OverlayManager::OnGraphicsDeviceLostClear Resource Start
13:28:44.80026583230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
13:28:44.8002658450fSwapResize_BuffersDevice was Resized!
13:28:44.8002658199IRenderDevice::releaseRender Releasing.
13:28:44.800265899RenderDeviceCaptureBase::ReleaseTextureRelease
13:28:44.8002658117RenderDeviceCaptureBase::ReleaseTextureReleased
13:28:44.80026581267RenderDeviceD3d11::releaseImplementationReleasing 1
13:28:44.80026581277RenderDeviceD3d11::releaseImplementationReleasing 2
13:28:44.80026581296RenderDeviceD3d11::releaseImplementationReleasing 3
13:28:44.8002658216IRenderDevice::releaseRender Releasing Done.
13:28:44.8002658454fSwapResize_BuffersEnd Device was Resized!
13:28:44.8157788713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 28628]
13:28:44.815778367InputInterceptor::ResetLLHookProcExtReset keys state
13:28:44.8177787130OverlayManager::doActionDisplayFPS - Triggered
13:28:45.57062E01050RenderDeviceD3d11::initRefC r:[3]->[3] 0x5107f0c0
13:28:45.57062E01114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1439, Multisampled=false
13:28:45.57062E01136RenderDeviceD3d11::initsave state
13:28:45.57062E0701RenderDeviceD3d11::initDX11loading shaders...
13:28:45.57862E01142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x43798c0.
13:28:45.57862E01144RenderDeviceD3d11::initrestore state
13:28:45.57862E01147RenderDeviceD3d11::initTarget Window [0xa070c]
13:28:45.57862E0256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
13:28:45.57862E0263IRenderDevice::reCreateResourceListRECREATION *** Done ***
13:28:45.57862E05687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1439)M(2560,1440)
13:28:45.57862E05610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1439] {WINDOW}
13:28:45.57862E05630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1439)
13:28:45.58862E048ResetSnapShotSH::ExecuteRelease snapshot SH
13:28:45.58862E048ResetSnapShotSH::ExecuteRelease snapshot SH
13:28:45.58862E05779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa070c} (foreground = 0x102c0).
13:28:45.58862E02712OverlayManager::installWindowProcHookInstall WPH
13:28:45.58862E02726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x339a092b
13:28:45.58862E02745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1439]
13:28:45.58862E02791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xaf033fb0=-1358741584)=>(0x61ce6d60=1640918368)
13:28:45.58862E01727WidgetManager::drawskip widget draw (not in foreground) False - False
13:28:45.58862E01164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
13:28:45.59162E05687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1439)G(2560,1439)M(2560,1440)
13:28:46.8226582821OverlayManager::installKeybMouseHookInstall KeybMouse
13:28:46.822658480InputInterceptor::stopHookunhook keyboard and mouse
13:28:46.822658447InputInterceptor::runHookKeyboard is hooked 0x2658
13:28:46.822658469InputInterceptor::runHookMouse is hooked 0x2658
13:28:47.47326582388OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE
13:28:47.47326588935OverlayManager::AppActivatedapp activated last-CU: 0x0 cu: 0x10003 [ref: 0]
13:28:47.47326587850OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
13:28:47.47326588713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 24584]
13:28:47.47326588771OverlayManager::HandleForegroundChangedForegroundChange Event ON (ON)
13:28:47.47326588834OverlayManager::OnForegroundChangedChanged True
13:28:47.47826583258OverlayManager::DetachThreadInputDetach thread input 9816, 25312
13:28:47.47926582005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
13:28:47.47926582033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
13:28:47.47926581704OverlayManager::RestoreGameWNDPROCSearch SWL..
13:28:47.47926581711OverlayManager::RestoreGameWNDPROCSWL restored.
13:28:47.47926581721OverlayManager::RestoreGameWNDPROCSWL OK.
13:28:47.47926581726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x339a092b
13:28:47.4972658441fSwapResize_BuffersResize buffer (0x5107f0c0)!
13:28:47.4972658448fSwapResize_BuffersClear overlay graphics..
13:28:47.49726583208OverlayManager::OnGraphicsDeviceLostClear Resource Start
13:28:47.49726583230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
13:28:47.4972658450fSwapResize_BuffersDevice was Resized!
13:28:47.4972658199IRenderDevice::releaseRender Releasing.
13:28:47.497265899RenderDeviceCaptureBase::ReleaseTextureRelease
13:28:47.4972658117RenderDeviceCaptureBase::ReleaseTextureReleased
13:28:47.49726581267RenderDeviceD3d11::releaseImplementationReleasing 1
13:28:47.49726581277RenderDeviceD3d11::releaseImplementationReleasing 2
13:28:47.49726581296RenderDeviceD3d11::releaseImplementationReleasing 3
13:28:47.4972658216IRenderDevice::releaseRender Releasing Done.
13:28:47.4972658454fSwapResize_BuffersEnd Device was Resized!
13:28:47.8217788713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 24584]
13:28:47.8367788713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 24584]
13:28:47.8387787130OverlayManager::doActionDisplayFPS - Triggered
13:28:47.97462E01050RenderDeviceD3d11::initRefC r:[3]->[3] 0x5107f0c0
13:28:47.97462E01114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
13:28:47.97462E01136RenderDeviceD3d11::initsave state
13:28:47.97462E0701RenderDeviceD3d11::initDX11loading shaders...
13:28:47.98362E01142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x43798c0.
13:28:47.98362E01144RenderDeviceD3d11::initrestore state
13:28:47.98362E01147RenderDeviceD3d11::initTarget Window [0xa070c]
13:28:47.98362E0256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
13:28:47.98362E0263IRenderDevice::reCreateResourceListRECREATION *** Done ***
13:28:47.98362E05687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
13:28:47.98362E05610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
13:28:47.98362E05630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
13:28:47.99662E05779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa070c} (foreground = 0xa070c).
13:28:47.99662E02712OverlayManager::installWindowProcHookInstall WPH
13:28:47.99662E02726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x339c092b
13:28:47.99662E02745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
13:28:47.99662E02791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xaf033fb0=-1358741584)=>(0x61ce6d60=1640918368)
13:28:47.99662E01164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
13:28:47.026586504overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xa070c) 0xa070c .
13:28:47.026582340OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
13:28:47.026582821OverlayManager::installKeybMouseHookInstall KeybMouse
13:28:47.02658480InputInterceptor::stopHookunhook keyboard and mouse
13:28:47.02658447InputInterceptor::runHookKeyboard is hooked 0x2658
13:28:47.02658469InputInterceptor::runHookMouse is hooked 0x2658
13:28:48.362E05681OverlayManager::initOverlayResolutionEx 0X40000
13:28:48.362E05687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1440)G(2560,1440)M(2560,1440)
13:28:55.2992658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
13:28:56.2882658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
13:29:57.3552658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
13:30:00.3622658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
13:30:52.4852658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
13:30:53.512658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
13:30:58.1732658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
13:30:58.20162E07277OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
13:30:58.20162E03001OverlayManager::setControlModeOVERLAY_CONTROL_ON 2
13:30:58.20162E03015OverlayManager::setControlModeSet RI mouse to 0X0 (0X30)...
13:30:58.20562E0330RenderImageD3d11::setSizeCreate Texture (1280,720) / (1280,768) - OK
13:30:58.20562E0351RenderImageD3d11::setSizeCreate Texture RV (1280,768) - OK
13:30:58.2192658436showCursorSafeshowCursorSafe start: 0 end: 0
13:30:58.24862E0330RenderImageD3d11::setSizeCreate Texture (2560,1440) / (2560,1536) - OK
13:30:58.24862E0351RenderImageD3d11::setSizeCreate Texture RV (2560,1536) - OK
13:30:58.25362E0330RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
13:30:58.25362E0351RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
13:30:58.2972658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
13:30:58.671534C227InterProcessElement::openInterProcess Overwolf_ImID_3EF0946_P_16456 opened succesfuly
13:30:58.671534C227InterProcessElement::openInterProcess Overwolf_PID_16456_SHARED_MEMORY_AGENT opened succesfuly
13:30:59.1862658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
13:30:59.215534C3215WidgetManager::OnControlStateChangedRelease exclusiv mode: 0x11107b0 was hidden 0
13:30:59.215534C7297OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
13:30:59.215534C3044OverlayManager::setControlModeRestore RI mouse to 0X30(0X30)...
13:30:59.215534C3057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
13:30:59.21926584250OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0xa00f7;prev = 0xa00f7 , {Original values: ref = 0 handle = 0x0}
13:30:59.2992658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
13:31:00.2402034257InterProcessElement::closeInterProcess Overwolf_PID_16456_SHARED_MEMORY_AGENT close 2147483647 bytes
13:31:00.2402034130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=3ef0946
13:31:00.2402034257InterProcessElement::closeInterProcess Overwolf_ImID_3EF0946_P_16456 close 2147483647 bytes
13:31:00.24020342673WidgetManager::RefreshLayoutAsyncMove widget to Poll
13:31:09.7632658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
13:31:12.7942658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
13:31:57.6592658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
13:31:58.4772658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
13:33:14.9612658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
13:33:15.5302658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
13:33:16.5172658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
13:33:18.9302658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
13:33:24.9382658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
13:33:26.6432658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
13:33:32.4932658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
13:33:35.192658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
13:33:56.2742658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
13:33:56.8842658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
13:34:07.9792658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
13:34:14.3302658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
13:35:37.6702658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
13:35:39.4262658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
13:35:48.6212658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
13:35:52.122658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
13:37:06.102658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
13:37:08.2362658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
13:37:15.5112658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
13:37:18.1382658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
13:37:24.4572658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
13:37:25.9742658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
13:37:37.9302658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
13:37:39.6032658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
13:39:20.6372658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
13:39:22.6072658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
13:39:28.6932658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
13:39:29.4572658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
13:40:39.2672658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
13:40:40.332658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
13:40:45.302658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
13:40:46.7452658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
13:40:58.7182658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
13:41:03.5282658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
13:41:10.2502658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
13:41:10.28262E07277OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
13:41:10.28262E03001OverlayManager::setControlModeOVERLAY_CONTROL_ON 2
13:41:10.28262E03015OverlayManager::setControlModeSet RI mouse to 0X0 (0X30)...
13:41:10.2982658436showCursorSafeshowCursorSafe start: 0 end: 0
13:41:10.3502658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
13:41:11.1752658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
13:41:11.1982F643215WidgetManager::OnControlStateChangedRelease exclusiv mode: 0x11107b0 was hidden 0
13:41:11.1982F647297OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
13:41:11.1982F643044OverlayManager::setControlModeRestore RI mouse to 0X30(0X30)...
13:41:11.1982F643057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
13:41:11.20726584250OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0xa00f7;prev = 0xa00f7 , {Original values: ref = 0 handle = 0x0}
13:41:11.3182658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
13:42:39.1212658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
13:42:40.6772658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
13:43:08.2542658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
13:43:10.8422658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
13:43:49.8752658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
13:43:51.4232658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
13:44:02.9962658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
13:44:06.1312658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
13:45:47.5402658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
13:45:48.3402658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
13:45:48.8412658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
13:45:50.5002658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
13:45:52.5272658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
13:45:54.5892658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
13:46:06.3782658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
13:46:11.1082658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
13:46:55.2952658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
13:46:58.8632658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
13:47:02.6082658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
13:47:05.6992658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
13:47:22.9082658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
13:47:28.7152658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
13:48:19.8912658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
13:48:21.1642658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
13:48:39.8402658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
13:48:44.2042658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
13:49:28.7622658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
13:49:29.6002658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
13:49:41.1062658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
13:49:43.2982658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
13:51:14.2162658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
13:51:15.722658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
13:51:22.321255C293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
13:52:18.3162E0330RenderImageD3d11::setSizeCreate Texture (640,320) / (640,384) - OK
13:52:18.3162E0351RenderImageD3d11::setSizeCreate Texture RV (640,384) - OK
13:52:18.3362E0330RenderImageD3d11::setSizeCreate Texture (400,400) / (512,512) - OK
13:52:18.3362E0351RenderImageD3d11::setSizeCreate Texture RV (512,512) - OK
13:52:21.89826583001OverlayManager::setControlModeOVERLAY_CONTROL_ON 1
13:52:21.9012658436showCursorSafeshowCursorSafe start: 0 end: 0
13:52:21.98226583057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
13:52:21.98626584250OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0xa00f7;prev = 0xa00f7 , {Original values: ref = 0 handle = 0x10003}
13:52:22.71126583001OverlayManager::setControlModeOVERLAY_CONTROL_ON 1
13:52:22.7152658436showCursorSafeshowCursorSafe start: 0 end: 0
13:52:25.419255C227InterProcessElement::openInterProcess Overwolf_ImID_47B04BC_P_16456 opened succesfuly
13:52:25.419255C227InterProcessElement::openInterProcess Overwolf_PID_16456_SHARED_MEMORY_AGENT opened succesfuly
13:52:25.45962E0330RenderImageD3d11::setSizeCreate Texture (126,26) / (128,128) - OK
13:52:25.45962E0351RenderImageD3d11::setSizeCreate Texture RV (128,128) - OK
13:52:25.48326583057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
13:52:25.48626584250OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0xa00f7;prev = 0xa00f7 , {Original values: ref = 0 handle = 0x10003}
13:52:26.8922658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
13:52:26.914255C257InterProcessElement::closeInterProcess Overwolf_PID_16456_SHARED_MEMORY_AGENT close 2147483647 bytes
13:52:26.914255C130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=47b04bc
13:52:26.914255C257InterProcessElement::closeInterProcess Overwolf_ImID_47B04BC_P_16456 close 2147483647 bytes
13:52:26.914255C2673WidgetManager::RefreshLayoutAsyncMove widget to Poll
13:52:26.92226583001OverlayManager::setControlModeOVERLAY_CONTROL_ON 1
13:52:26.92462E07277OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
13:52:26.92462E03001OverlayManager::setControlModeOVERLAY_CONTROL_ON 3
13:52:26.92462E03015OverlayManager::setControlModeSet RI mouse to 0X0 (0X1)...
13:52:26.9292658436showCursorSafeshowCursorSafe start: 0 end: 0
13:52:27.182658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
13:52:27.344255C227InterProcessElement::openInterProcess Overwolf_ImID_47C04BC_P_16456 opened succesfuly
13:52:27.344255C227InterProcessElement::openInterProcess Overwolf_PID_16456_SHARED_MEMORY_AGENT opened succesfuly
13:52:27.641255C257InterProcessElement::closeInterProcess Overwolf_PID_16456_SHARED_MEMORY_AGENT close 2147483647 bytes
13:52:27.641255C130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=47c04bc
13:52:27.641255C257InterProcessElement::closeInterProcess Overwolf_ImID_47C04BC_P_16456 close 2147483647 bytes
13:52:27.641255C2673WidgetManager::RefreshLayoutAsyncMove widget to Poll
13:52:27.647255C227InterProcessElement::openInterProcess Overwolf_ImID_47D04BC_P_16456 opened succesfuly
13:52:27.647255C227InterProcessElement::openInterProcess Overwolf_PID_16456_SHARED_MEMORY_AGENT opened succesfuly
13:52:27.73762E0330RenderImageD3d11::setSizeCreate Texture (126,26) / (128,128) - OK
13:52:27.73762E0351RenderImageD3d11::setSizeCreate Texture RV (128,128) - OK
13:52:27.890255C257InterProcessElement::closeInterProcess Overwolf_PID_16456_SHARED_MEMORY_AGENT close 2147483647 bytes
13:52:27.890255C130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=47d04bc
13:52:27.890255C257InterProcessElement::closeInterProcess Overwolf_ImID_47D04BC_P_16456 close 2147483647 bytes
13:52:27.890255C2673WidgetManager::RefreshLayoutAsyncMove widget to Poll
13:52:27.912255C227InterProcessElement::openInterProcess Overwolf_ImID_47E04BC_P_16456 opened succesfuly
13:52:27.912255C227InterProcessElement::openInterProcess Overwolf_PID_16456_SHARED_MEMORY_AGENT opened succesfuly
13:52:27.95362E0330RenderImageD3d11::setSizeCreate Texture (127,26) / (128,128) - OK
13:52:27.95362E0351RenderImageD3d11::setSizeCreate Texture RV (128,128) - OK
13:52:29.144255C257InterProcessElement::closeInterProcess Overwolf_PID_16456_SHARED_MEMORY_AGENT close 2147483647 bytes
13:52:29.144255C130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=47e04bc
13:52:29.144255C257InterProcessElement::closeInterProcess Overwolf_ImID_47E04BC_P_16456 close 2147483647 bytes
13:52:29.144255C2673WidgetManager::RefreshLayoutAsyncMove widget to Poll
13:52:29.149255C227InterProcessElement::openInterProcess Overwolf_ImID_47F04BC_P_16456 opened succesfuly
13:52:29.149255C227InterProcessElement::openInterProcess Overwolf_PID_16456_SHARED_MEMORY_AGENT opened succesfuly
13:52:29.24562E0330RenderImageD3d11::setSizeCreate Texture (60,26) / (128,128) - OK
13:52:29.24562E0351RenderImageD3d11::setSizeCreate Texture RV (128,128) - OK
13:52:31.2702658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
13:52:31.305255C3215WidgetManager::OnControlStateChangedRelease exclusiv mode: 0x11107b0 was hidden 0
13:52:31.305255C7297OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
13:52:31.305255C3044OverlayManager::setControlModeRestore RI mouse to 0X1(0X30)...
13:52:31.305255C3057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
13:52:31.30926584250OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0xa00f7;prev = 0xa00f7 , {Original values: ref = 0 handle = 0x10003}
13:52:31.4202658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
13:52:31.53526583057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
13:52:32.343255C257InterProcessElement::closeInterProcess Overwolf_PID_16456_SHARED_MEMORY_AGENT close 2147483647 bytes
13:52:32.343255C130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=47f04bc
13:52:32.343255C257InterProcessElement::closeInterProcess Overwolf_ImID_47F04BC_P_16456 close 2147483647 bytes
13:52:32.343255C2673WidgetManager::RefreshLayoutAsyncMove widget to Poll
13:53:24.32726583258OverlayManager::DetachThreadInputDetach thread input 9816, 25312
13:53:31.229255C293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
13:55:15.3232658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
13:55:15.9602658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
13:55:37.3142658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
13:55:38.4522658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
13:56:54.9262658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
13:56:55.5892658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
13:57:02.1632658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
13:57:06.962658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
13:57:46.3462658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
13:57:47.3312658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:01:05.7012658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:01:10.532658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:01:31.3522658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:01:32.1872658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:01:39.2312658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:01:41.5112658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:03:08.6162658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:03:09.9342658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:03:14.8262658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:03:15.9002658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:05:02.8142658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:05:03.9482658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:05:08.4872658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:05:09.1122658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:06:54.8132658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:06:56.6442658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:08:08.6912658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:08:13.6352658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:10:57.5432658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:10:58.5232658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:11:15.6932658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:11:17.3092658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:12:41.1072658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:12:41.9102658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:14:06.3242658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:14:07.2492658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:14:54.2372658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:14:55.782658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:15:50.432658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:15:54.8642658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:17:46.4232658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:17:47.5372658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:17:57.2302658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:17:58.4972658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:20:02.5582658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:20:03.2912658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:20:05.6092658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:20:10.352658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:20:23.7692658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:20:24.7802658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:20:56.9432658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:20:57.8522658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:21:02.9652658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:21:03.7142658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:21:04.3212658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:21:05.162658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:21:06.7652658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:21:07.5482658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:22:30.2752658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
14:22:31.4742658721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
14:22:37.9086AE0293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
14:22:52.7236AE0293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
14:22:53.94662E0508ReleaseD11DeviceDevice Released! [2]
14:22:53.94762E03208OverlayManager::OnGraphicsDeviceLostClear Resource Start
14:22:53.94762E03258OverlayManager::DetachThreadInputDetach thread input 9816, 25312
14:22:53.94762E01704OverlayManager::RestoreGameWNDPROCSearch SWL..
14:22:53.94762E01711OverlayManager::RestoreGameWNDPROCSWL restored.
14:22:53.94762E01721OverlayManager::RestoreGameWNDPROCSWL OK.
14:22:53.94762E01726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x339c092b
14:22:53.94762E03230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
14:22:53.94762E0199IRenderDevice::releaseRender Releasing.
14:22:53.94762E099RenderDeviceCaptureBase::ReleaseTextureRelease
14:22:53.94762E0117RenderDeviceCaptureBase::ReleaseTextureReleased
14:22:53.94762E01267RenderDeviceD3d11::releaseImplementationReleasing 1
14:22:53.94762E01277RenderDeviceD3d11::releaseImplementationReleasing 2
14:22:53.94762E01296RenderDeviceD3d11::releaseImplementationReleasing 3
14:22:53.94762E0216IRenderDevice::releaseRender Releasing Done.
14:22:53.94762E0511ReleaseD11Device End Device Released!
14:22:54.607788713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 10300]
14:22:54.60778367InputInterceptor::ResetLLHookProcExtReset keys state
14:22:54.607788771OverlayManager::HandleForegroundChangedForegroundChange Event OFF (OFF)
14:22:54.607788834OverlayManager::OnForegroundChangedChanged False
14:22:54.607788871OverlayManager::OnForegroundChangedLost foreground to window Handle=0xA0326 Title=[(17) Annlins - Twitch - Google Chrome]
14:22:54.617787850OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
14:22:54.617783189OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
14:22:54.617783057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
14:22:54.777788713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 10300]
14:22:54.77778367InputInterceptor::ResetLLHookProcExtReset keys state
14:22:54.837787130OverlayManager::doActionDisplayFPS - Triggered
14:22:55.87826582356ClientExitProcessCallbackClient::Exit Process Callback [0].
14:22:55.8782658767Client::clearClient::Clear [0 - 1] .
14:22:55.8782658774Client::clearClient::Clear stopping...
14:22:55.87826581317OverlayManager::StopInternalstopping...
14:22:55.87826581344OverlayManager::StopInternalStoping server connection
14:22:55.8787787346OverlayManager::OnDisconnectedDisconnected from server
14:22:55.87826581349OverlayManager::StopInternalStopped server connection
14:22:55.8782658206Overlay::Streaming::GameCaptureManager::StopRecordingStop recording
14:22:55.8782658232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:True]
14:22:55.8782658232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
14:22:55.87826581370OverlayManager::StopInternalClosing inter process
14:22:55.878265825InterProcessEventHandler::~InterProcessEventHandler(!) Signaling Thread to exit
14:22:55.87832D8118InterProcessEventHandler::ThreadFuncTerminated : CloseHandle 1, ShutDown=T
14:22:55.8792658257InterProcessElement::closeInterProcess INTER_PROCESS_EVENT_HANDLER close 2147483647 bytes
14:22:55.879265859InterProcessEventHandler::~InterProcessEventHandlerDone.
14:22:55.87926581386OverlayManager::StopInternalnot running.
14:22:55.8792658141ApiManager::DestroyBackgroundThreadDestroy call.
14:22:56.621158188ApiManager::BackgroundThreadBackground Thread is terminated.
14:22:56.632658232ApiManager::ClearAllCommandsClearing commands [3]
14:22:56.632658249ApiManager::ClearAllCommandsCleared
14:22:56.632658136ApiManager::DestroyDestroyed
14:22:56.6326581388OverlayManager::StopInternalstopped.
14:22:56.632658835Client::clearRemove old SHM
14:22:56.632658257InterProcessElement::closeInterProcess Overwolf_SHARED_MEMORY_2_2_29416456 close 2147483647 bytes
14:22:56.632658843Client::clearStop tasks thread
14:22:56.632658856Client::clearClient::Clear - Done.
14:22:56.6326582371ClientExitProcessCallbackGoing to ExitProcess()