TimeThreadLineFunctionMessage
15:13:19.806350139runClientStarting Overlay PID=11036(0x2b1c) server PID = 23012
15:13:19.806350636Client::initClient::Initialize
15:13:19.806350644Client::initStart owclient thread
15:13:19.8074E48388Client::initFirstInjectionClient::initFirstInjection.
15:13:19.8074E48227InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_29423012 opened succesfuly
15:13:19.8074E48414session id = {29AD2533-4F2C-4E0F-A678-B14397E8F9B1}
15:13:19.8074E482204Client::LogClientInfoCommandLine[1] [C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VALORANT-Win64-Shipping.exeShooterGame-remoting-app-port=56875-remoting-auth-token=-JSTtNNfsQWKPMU5003UKQ-patchline=live].
15:13:19.8074E482204Client::LogClientInfoCommandLine[2] [-ares-deployment=eu-config-endpoint=https://shared.eu.a.pvp.net-savetouserdir-culture=fr_FR].
15:13:19.8074E482220Client::LogClientInfoProcess OS version [10.0] [64-bit]
15:13:19.8074E482230Client::LogClientInfoOS version [10.0.26100]
15:13:19.8074E482252Client::LogClientInfoClient [64-bit] Version 2.2.294.15
15:13:19.8074E482270Client::LogProcessModulesLoaded modules:
15:13:19.8254E482299c:\program files (x86)\overwolf\0.294.2.2\owclient.dll
15:13:19.8254E482299c:\program files (x86)\overwolf\0.294.2.2\owexplorer.dll
15:13:19.8254E482299c:\riot games\valorant\live\engine\binaries\thirdparty\cef3\win64\chrome_elf.dll
15:13:19.8254E482299c:\riot games\valorant\live\engine\binaries\thirdparty\cef3\win64\d3dcompiler_47.dll
15:13:19.8254E482299c:\riot games\valorant\live\engine\binaries\thirdparty\cef3\win64\libcef.dll
15:13:19.8254E482299c:\riot games\valorant\live\engine\binaries\thirdparty\cef3\win64\libegl.dll
15:13:19.8254E482299c:\riot games\valorant\live\engine\binaries\thirdparty\cef3\win64\libglesv2.dll
15:13:19.8254E482299c:\riot games\valorant\live\engine\binaries\thirdparty\dbghelp\dbghelp.dll
15:13:19.8254E482299c:\riot games\valorant\live\engine\binaries\thirdparty\nvidia\nvaftermath\win64\gfsdk_aftermath_lib.x64.dll
15:13:19.8254E482299c:\riot games\valorant\live\engine\binaries\thirdparty\ogg\win64\vs2015\libogg_64.dll
15:13:19.8254E482299c:\riot games\valorant\live\engine\binaries\thirdparty\vorbis\win64\vs2015\libvorbis_64.dll
15:13:19.8254E482299c:\riot games\valorant\live\engine\binaries\thirdparty\vorbis\win64\vs2015\libvorbisfile_64.dll
15:13:19.8254E482299c:\riot games\valorant\live\engine\binaries\thirdparty\windows\xaudio2_9\x64\xaudio2_9redist.dll
15:13:19.8254E482299c:\riot games\valorant\live\shootergame\binaries\win64\dbghelp.dll
15:13:19.8254E482299c:\riot games\valorant\live\shootergame\binaries\win64\msvcp140.dll
15:13:19.8254E482299c:\riot games\valorant\live\shootergame\binaries\win64\riotgamesapi.dll
15:13:19.8254E482299c:\riot games\valorant\live\shootergame\binaries\win64\stub.dll
15:13:19.8254E482299c:\riot games\valorant\live\shootergame\binaries\win64\valorant-win64-shipping.exe
15:13:19.8254E482299c:\riot games\valorant\live\shootergame\binaries\win64\vcruntime140.dll
15:13:19.8254E482299c:\riot games\valorant\live\shootergame\binaries\win64\vcruntime140_1.dll
15:13:19.8254E482299c:\users\ferna\appdata\roaming\ow-electron\fljbachcphmmjflapcokloinfikfpdhepkobcbco\packages\emifmpeaagaaglhaimndbhcpkjfmjhfnjjpoibdo\1.10.11\owe-client-x64.dll
15:13:19.8254E482299c:\users\ferna\appdata\roaming\ow-electron\fljbachcphmmjflapcokloinfikfpdhepkobcbco\packages\hhideknibngookbhmhalphpipjeogcfefhobblkk\299.0.11\64\gep_valorant.dll
15:13:19.8254E482299c:\users\ferna\appdata\roaming\ow-electron\fljbachcphmmjflapcokloinfikfpdhepkobcbco\packages\hhideknibngookbhmhalphpipjeogcfefhobblkk\299.0.11\64\libowgameevents64.dll
15:13:19.8254E482299c:\users\ferna\appdata\roaming\ow-electron\fljbachcphmmjflapcokloinfikfpdhepkobcbco\packages\hhideknibngookbhmhalphpipjeogcfefhobblkk\299.0.11\gep-loader.dll
15:13:19.8254E482299c:\users\ferna\appdata\roaming\ow-electron\fljbachcphmmjflapcokloinfikfpdhepkobcbco\packages\hhideknibngookbhmhalphpipjeogcfefhobblkk\299.0.11\gepplugin64.dll
15:13:19.8254E482299c:\windows\system32\acgenral.dll
15:13:19.8254E482299c:\windows\system32\advapi32.dll
15:13:19.8254E482299c:\windows\system32\apphelp.dll
15:13:19.8254E482299c:\windows\system32\audioses.dll
15:13:19.8254E482299c:\windows\system32\avrt.dll
15:13:19.8254E482299c:\windows\system32\bcrypt.dll
15:13:19.8254E482299c:\windows\system32\bcryptprimitives.dll
15:13:19.8254E482299c:\windows\system32\cfgmgr32.dll
15:13:19.8254E482299c:\windows\system32\clbcatq.dll
15:13:19.8254E482299c:\windows\system32\combase.dll
15:13:19.8254E482299c:\windows\system32\comdlg32.dll
15:13:19.8254E482299c:\windows\system32\credui.dll
15:13:19.8254E482299c:\windows\system32\crypt32.dll
15:13:19.8254E482299c:\windows\system32\cryptbase.dll
15:13:19.8254E482299c:\windows\system32\cryptnet.dll
15:13:19.8254E482299c:\windows\system32\cryptsp.dll
15:13:19.8254E482299c:\windows\system32\cryptui.dll
15:13:19.8254E482299c:\windows\system32\d3d11.dll
15:13:19.8254E482299c:\windows\system32\d3d9.dll
15:13:19.8254E482299c:\windows\system32\dataexchange.dll
15:13:19.8254E482299c:\windows\system32\dcomp.dll
15:13:19.8254E482299c:\windows\system32\devobj.dll
15:13:19.8254E482299c:\windows\system32\dhcpcsvc.dll
15:13:19.8254E482299c:\windows\system32\dhcpcsvc6.dll
15:13:19.8254E482299c:\windows\system32\directxdatabasehelper.dll
15:13:19.8254E482299c:\windows\system32\dnsapi.dll
15:13:19.8254E482299c:\windows\system32\dpapi.dll
15:13:19.8254E482299c:\windows\system32\driverstore\filerepository\nvmdi.inf_amd64_bfde79998353fa5d\display.nvcontainer\nvmessagebus.dll
15:13:19.8254E482299c:\windows\system32\driverstore\filerepository\nvmdi.inf_amd64_bfde79998353fa5d\nvd3dumx.dll
15:13:19.8254E482299c:\windows\system32\driverstore\filerepository\nvmdi.inf_amd64_bfde79998353fa5d\nvgpucomp64.dll
15:13:19.8254E482299c:\windows\system32\driverstore\filerepository\nvmdi.inf_amd64_bfde79998353fa5d\nvldumdx.dll
15:13:19.8254E482299c:\windows\system32\driverstore\filerepository\nvmdi.inf_amd64_bfde79998353fa5d\nvmemmapstoragex.dll
15:13:19.8254E482299c:\windows\system32\driverstore\filerepository\nvmdi.inf_amd64_bfde79998353fa5d\nvppex.dll
15:13:19.8254E482299c:\windows\system32\driverstore\filerepository\nvmdi.inf_amd64_bfde79998353fa5d\nvwgf2umx.dll
15:13:19.8254E482299c:\windows\system32\drvstore.dll
15:13:19.8254E482299c:\windows\system32\dsound.dll
15:13:19.8254E482299c:\windows\system32\dwmapi.dll
15:13:19.8254E482299c:\windows\system32\dwrite.dll
15:13:19.8254E482299c:\windows\system32\dxcore.dll
15:13:19.8254E482299c:\windows\system32\dxgi.dll
15:13:19.8254E482299c:\windows\system32\dxva2.dll
15:13:19.8254E482299c:\windows\system32\esent.dll
15:13:19.8254E482299c:\windows\system32\explorerframe.dll
15:13:19.8254E482299c:\windows\system32\fwpuclnt.dll
15:13:19.8254E482299c:\windows\system32\gameux.dll
15:13:19.8254E482299c:\windows\system32\gdi32.dll
15:13:19.8254E482299c:\windows\system32\gdi32full.dll
15:13:19.8254E482299c:\windows\system32\glu32.dll
15:13:19.8254E482299c:\windows\system32\gpapi.dll
15:13:19.8254E482299c:\windows\system32\hid.dll
15:13:19.8254E482299c:\windows\system32\iertutil.dll
15:13:19.8254E482299c:\windows\system32\imagehlp.dll
15:13:19.8254E482299c:\windows\system32\imm32.dll
15:13:19.8254E482299c:\windows\system32\iphlpapi.dll
15:13:19.8254E482299c:\windows\system32\kernel.appcore.dll
15:13:19.8254E482299c:\windows\system32\kernel32.dll
15:13:19.8254E482299c:\windows\system32\kernelbase.dll
15:13:19.8254E482299c:\windows\system32\mf.dll
15:13:19.8254E482299c:\windows\system32\mfperfhelper.dll
15:13:19.8254E482299c:\windows\system32\mfplat.dll
15:13:19.8254E482299c:\windows\system32\mfplay.dll
15:13:19.8254E482299c:\windows\system32\microsoft.internal.warppal.dll
15:13:19.8254E482299c:\windows\system32\mmdevapi.dll
15:13:19.8254E482299c:\windows\system32\mpr.dll
15:13:19.8254E482299c:\windows\system32\msasn1.dll
15:13:19.8254E482299c:\windows\system32\msauddecmft.dll
15:13:19.8254E482299c:\windows\system32\mscms.dll
15:13:19.8254E482299c:\windows\system32\msctf.dll
15:13:19.8254E482299c:\windows\system32\msdmo.dll
15:13:19.8254E482299c:\windows\system32\msmpeg2vdec.dll
15:13:19.8254E482299c:\windows\system32\msvcp_win.dll
15:13:19.8254E482299c:\windows\system32\msvcrt.dll
15:13:19.8254E482299c:\windows\system32\mswsock.dll
15:13:19.8254E482299c:\windows\system32\napinsp.dll
15:13:19.8254E482299c:\windows\system32\ncrypt.dll
15:13:19.8254E482299c:\windows\system32\netapi32.dll
15:13:19.8254E482299c:\windows\system32\netprofm.dll
15:13:19.8254E482299c:\windows\system32\netutils.dll
15:13:19.8254E482299c:\windows\system32\nlansp_c.dll
15:13:19.8254E482299c:\windows\system32\npmproxy.dll
15:13:19.8254E482299c:\windows\system32\nsi.dll
15:13:19.8254E482299c:\windows\system32\ntasn1.dll
15:13:19.8254E482299c:\windows\system32\ntdll.dll
15:13:19.8254E482299c:\windows\system32\ntmarta.dll
15:13:19.8254E482299c:\windows\system32\nvapi64.dll
15:13:19.8254E482299c:\windows\system32\nvspcap64.dll
15:13:19.8254E482299c:\windows\system32\ole32.dll
15:13:19.8254E482299c:\windows\system32\oleacc.dll
15:13:19.8254E482299c:\windows\system32\oleaut32.dll
15:13:19.8254E482299c:\windows\system32\opengl32.dll
15:13:19.8254E482299c:\windows\system32\powrprof.dll
15:13:19.8254E482299c:\windows\system32\profapi.dll
15:13:19.8254E482299c:\windows\system32\propsys.dll
15:13:19.8254E482299c:\windows\system32\psapi.dll
15:13:19.8254E482299c:\windows\system32\rasadhlp.dll
15:13:19.8254E482299c:\windows\system32\resampledmo.dll
15:13:19.8254E482299c:\windows\system32\resourcepolicyclient.dll
15:13:19.8254E482299c:\windows\system32\rpcrt4.dll
15:13:19.8254E482299c:\windows\system32\rsaenh.dll
15:13:19.8254E482299c:\windows\system32\rstrtmgr.dll
15:13:19.8254E482299c:\windows\system32\rtworkq.dll
15:13:19.8254E482299c:\windows\system32\samcli.dll
15:13:19.8254E482299c:\windows\system32\sechost.dll
15:13:19.8254E482299c:\windows\system32\secur32.dll
15:13:19.8254E482299c:\windows\system32\setupapi.dll
15:13:19.8254E482299c:\windows\system32\shcore.dll
15:13:19.8254E482299c:\windows\system32\shell32.dll
15:13:19.8254E482299c:\windows\system32\shlwapi.dll
15:13:19.8254E482299c:\windows\system32\srvcli.dll
15:13:19.8254E482299c:\windows\system32\sspicli.dll
15:13:19.8254E482299c:\windows\system32\textinputframework.dll
15:13:19.8254E482299c:\windows\system32\twinapi.appcore.dll
15:13:19.8254E482299c:\windows\system32\ucrtbase.dll
15:13:19.8254E482299c:\windows\system32\uiautomationcore.dll
15:13:19.8254E482299c:\windows\system32\umpdc.dll
15:13:19.8254E482299c:\windows\system32\urlmon.dll
15:13:19.8254E482299c:\windows\system32\user32.dll
15:13:19.8254E482299c:\windows\system32\userenv.dll
15:13:19.8254E482299c:\windows\system32\usp10.dll
15:13:19.8254E482299c:\windows\system32\uxtheme.dll
15:13:19.8254E482299c:\windows\system32\version.dll
15:13:19.8254E482299c:\windows\system32\wevtapi.dll
15:13:19.8254E482299c:\windows\system32\win32u.dll
15:13:19.8254E482299c:\windows\system32\windows.storage.dll
15:13:19.8254E482299c:\windows\system32\windows.ui.dll
15:13:19.8254E482299c:\windows\system32\winhttp.dll
15:13:19.8254E482299c:\windows\system32\wininet.dll
15:13:19.8254E482299c:\windows\system32\winmm.dll
15:13:19.8254E482299c:\windows\system32\winmmbase.dll
15:13:19.8254E482299c:\windows\system32\winnsi.dll
15:13:19.8254E482299c:\windows\system32\winrnr.dll
15:13:19.8254E482299c:\windows\system32\winspool.drv
15:13:19.8254E482299c:\windows\system32\winsta.dll
15:13:19.8254E482299c:\windows\system32\wintrust.dll
15:13:19.8254E482299c:\windows\system32\wintypes.dll
15:13:19.8254E482299c:\windows\system32\wkscli.dll
15:13:19.8254E482299c:\windows\system32\wldp.dll
15:13:19.8254E482299c:\windows\system32\ws2_32.dll
15:13:19.8254E482299c:\windows\system32\wshbth.dll
15:13:19.8254E482299c:\windows\system32\wtsapi32.dll
15:13:19.8254E482299c:\windows\system32\xaudio2_9.dll
15:13:19.8254E482299c:\windows\system32\xinput1_3.dll
15:13:19.8254E482299c:\windows\winsxs\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.26100.7824_none_3e0870b2e3345462\comctl32.dll
15:13:19.8264E4870GraphicsHookManager::InitCreated Thread - Created , ThreadId=14568
15:13:19.8284E481662Client::ReadGameConfigurationsGameConfigurations Input Libraries - Use Default.
15:13:19.8284E481686Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D11.
15:13:19.8284E481735Client::ReadGameConfigurationsDisable DisableEXHandle - OFF
15:13:19.8284E481801Client::ReadGameConfigurationsGameConfigurations UseTSHook - OFF
15:13:19.8284E481814Client::ReadGameConfigurationsGameConfigurations DisableDIAquire - OFF
15:13:19.8284E481844Client::ReadGameConfigurationsEnable EnableTXR - OFF
15:13:19.8284E481884Client::ReadGameConfigurationsGameConfigurations DisableD3d9Ex - OFF
15:13:19.8284E481886Client::ReadGameConfigurationsGameConfigurations EnableMTCursor - OFF
15:13:19.8284E481888Client::ReadGameConfigurationsGameConfigurations Use Long Block - OFF
15:13:19.8284E481890Client::ReadGameConfigurationsGameConfigurations Use Safe Block - OFF
15:13:19.8284E481892Client::ReadGameConfigurationsGameConfigurations Use All Safe Block - OFF
15:13:19.8284E481894Client::ReadGameConfigurationsGameConfigurations Disable Safe Hooking - OFF
15:13:19.8284E481896Client::ReadGameConfigurationsGameConfigurations Use MH - OFF
15:13:19.8284E481899Client::ReadGameConfigurationsGameConfigurations Use MCH - ON
15:13:19.8284E481902Client::ReadGameConfigurationsGameConfigurations Use EH - OFF
15:13:19.8284E481904Client::ReadGameConfigurationsGameConfigurations Use MINH - ON
15:13:19.8304E482011Data::Search[0] 0x14C90000
15:13:19.8304E482011Data::Search[1] 0x0
15:13:19.8304E482011Data::Search[2] 0xF70C0000
15:13:19.8304E482011Data::Search[3] 0x0
15:13:19.8304E482011Data::Search[4] 0x0
15:13:19.8304E482011Data::Search[5] 0xFA20000
15:13:19.8304E482011Data::Search[6] 0x14B80000
15:13:19.8304E482011Data::Search[7] 0xD4190000
15:13:19.8304E482011Data::Search[8] 0xFA20000
15:13:19.8304E482011Data::Search[9] 0x0
15:13:19.8304E482016Data::Search[10] 0x0
15:13:19.8304E482022Data::Search[11] 0xE100000
15:13:19.8304E482028Data::Search[12] 0xD4190000
15:13:19.8304E482034Data::Search[13] 0x0
15:13:19.8304E48391FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 10
15:13:19.8304E481361Client::hookFunctionsDetected Windows 8.1 or greater
15:13:19.8304E481388Client::hookFunctionsAcquiring function lock succeeded
15:13:19.8304E482522FunctionHook::DisalbeSafeHookingSafe hook disabled: True
15:13:19.8304E48227InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_29423012 opened succesfuly
15:13:19.8314E48607OverlayManager::OverlayManagerOW System Cursor is set to = 0x70851
15:13:19.8314E48610OverlayManager::OverlayManagerGame Original System Cursor is set to = 0x10007
15:13:19.8314E487747OverlayManager::LoadDefaultCursorsLoad default cursors
15:13:19.8324E48618OverlayManager::OverlayManagerOW Blank System Cursor is set to = 0x1085b, game cursor = 0x10007
15:13:19.8324E4872PerformanceCounter::StartSessionStartSession
15:13:19.8324E4872PerformanceCounter::StartSessionStartSession
15:13:19.8324E48227InterProcessElement::openInterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly
15:13:19.83439987321OverlayManager::OnConnectedConnected to server
15:13:19.834399832SendServerHelloMessage::ExecuteSend connection Ack
15:13:19.8484E48297Common::HookChain::HookChainConfiguration::ReadAppConfigurationread configuration file
15:13:19.8484E48594Common::HookChain::HookChainManager::InitFromRemoteConfigurationRead configuration 22
15:13:19.8494E481247FunctionHook::EnableMCHOptionsMCH - Enable MCH Options
15:13:19.8494E481247FunctionHook::EnableMCHOptionsMCH - Enable MCH Options
15:13:19.8494E48865OverlayManager::ReadGameConfigurationsGameConfigurations Control Modes = 0
15:13:19.8494E48883OverlayManager::ReadGameConfigurationsGameConfigurations Game = 21640
15:13:19.8494E48885OverlayManager::ReadGameConfigurationsGameConfigurations TC Mode = 0x0
15:13:19.8494E48887OverlayManager::ReadGameConfigurationsGameConfigurations Cursor Mode = 0
15:13:19.8494E48890OverlayManager::ReadGameConfigurationsGameConfigurations FixInputBlock = OFF
15:13:19.8494E48893OverlayManager::ReadGameConfigurationsGameConfigurations AllowCursorMix = ON
15:13:19.8494E48896OverlayManager::ReadGameConfigurationsGameConfigurations FixMixModeCursor = OFF
15:13:19.8494E48899OverlayManager::ReadGameConfigurationsGameConfigurations FixCursorOffset = OFF
15:13:19.8494E48902OverlayManager::ReadGameConfigurationsGameConfigurations FixResolutionChange = OFF
15:13:19.8494E48905OverlayManager::ReadGameConfigurationsGameConfigurations FixDIBLock = OFF
15:13:19.8494E48908OverlayManager::ReadGameConfigurationsGameConfigurations FixDIFocus = OFF
15:13:19.8494E48911OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus = OFF
15:13:19.8494E48914OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus2 = OFF
15:13:19.8494E48917OverlayManager::ReadGameConfigurationsGameConfigurations DisableDIAquire = OFF
15:13:19.8494E48920OverlayManager::ReadGameConfigurationsGameConfigurations SetDINonExclusive = OFF
15:13:19.8494E48923OverlayManager::ReadGameConfigurationsGameConfigurations FixMouseDIExclusive = OFF
15:13:19.8494E48926OverlayManager::ReadGameConfigurationsGameConfigurations DisableActionMixed = OFF
15:13:19.8494E48929OverlayManager::ReadGameConfigurationsGameConfigurations ForceControlRehook = OFF
15:13:19.8494E48932OverlayManager::ReadGameConfigurationsGameConfigurations FixActionFocus = OFF
15:13:19.8494E48935OverlayManager::ReadGameConfigurationsGameConfigurations RestoreRT = ON
15:13:19.8494E48938OverlayManager::ReadGameConfigurationsGameConfigurations DisableResizeRelease = ON
15:13:19.8494E48941OverlayManager::ReadGameConfigurationsGameConfigurations ResizeNotifyResolution = OFF
15:13:19.8494E48944OverlayManager::ReadGameConfigurationsGameConfigurations ForceCaptureChangeRehook = OFF
15:13:19.8494E48947OverlayManager::ReadGameConfigurationsGameConfigurations DisableEternalEnum = OFF
15:13:19.8494E48950OverlayManager::ReadGameConfigurationsGameConfigurations FixSWL = OFF
15:13:19.8494E48953OverlayManager::ReadGameConfigurationsGameConfigurations FixSWLW = OFF
15:13:19.8494E48956OverlayManager::ReadGameConfigurationsGameConfigurations TerminateOnWindowClose = OFF
15:13:19.8494E48959OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartFocus = OFF
15:13:19.8494E48962OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreRelease = OFF
15:13:19.8494E48965OverlayManager::ReadGameConfigurationsGameConfigurations DisableTPA = OFF
15:13:19.8494E48968OverlayManager::ReadGameConfigurationsGameConfigurations PTCT = 0x0
15:13:19.8494E48971OverlayManager::ReadGameConfigurationsGameConfigurations ReleaseKBInOverlayFocus = OFF
15:13:19.8494E48974OverlayManager::ReadGameConfigurationsGameConfigurations SmartReleaseKBInOverlayFocus = ON
15:13:19.8494E48977OverlayManager::ReadGameConfigurationsGameConfigurations Stuck In Trans = OFF
15:13:19.8494E48980OverlayManager::ReadGameConfigurationsGameConfigurations EnableFocusOnAnyClick = OFF
15:13:19.8494E48983OverlayManager::ReadGameConfigurationsGameConfigurations FixCC = OFF
15:13:19.8494E48986OverlayManager::ReadGameConfigurationsGameConfigurations AllowCCMix = OFF
15:13:19.8494E48989OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursor = OFF
15:13:19.8494E48992OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursorMT = ON
15:13:19.8494E48995OverlayManager::ReadGameConfigurationsGameConfigurations EnableRawInput = ON
15:13:19.8494E48998OverlayManager::ReadGameConfigurationsGameConfigurations DisableOWGestures = OFF
15:13:19.8494E481001OverlayManager::ReadGameConfigurationsGameConfigurations DisableD3d9Ex = OFF
15:13:19.8494E481004OverlayManager::ReadGameConfigurationsGameConfigurations EnableMTCursor = OFF
15:13:19.8494E481007OverlayManager::ReadGameConfigurationsGameConfigurations UseRI = ON
15:13:19.8494E481010OverlayManager::ReadGameConfigurationsGameConfigurations UseRIKB = OFF
15:13:19.8494E481013OverlayManager::ReadGameConfigurationsGameConfigurations UseRIB = ON
15:13:19.8494E481016OverlayManager::ReadGameConfigurationsGameConfigurations AllowRIMix = ON
15:13:19.8494E481019OverlayManager::ReadGameConfigurationsGameConfigurations RestoreBB = OFF
15:13:19.8494E481022OverlayManager::ReadGameConfigurationsGameConfigurations RecreateSB = OFF
15:13:19.8494E481025OverlayManager::ReadGameConfigurationsGameConfigurations FixFSTB = OFF
15:13:19.8494E481028OverlayManager::ReadGameConfigurationsGameConfigurations FixCOEx = OFF
15:13:19.8494E481031OverlayManager::ReadGameConfigurationsGameConfigurations FixRCEx = ON
15:13:19.8494E481034OverlayManager::ReadGameConfigurationsGameConfigurations DisableBlockChain = OFF
15:13:19.8494E481037OverlayManager::ReadGameConfigurationsGameConfigurations UseMKLL = OFF
15:13:19.8494E481040OverlayManager::ReadGameConfigurationsGameConfigurations UseNewKLL = OFF
15:13:19.8494E481043OverlayManager::ReadGameConfigurationsGameConfigurations UseNewMLLForExclusive = OFF
15:13:19.8494E481046OverlayManager::ReadGameConfigurationsGameConfigurations UseMW = OFF
15:13:19.8494E481049OverlayManager::ReadGameConfigurationsGameConfigurations UsePR = OFF
15:13:19.8494E481052OverlayManager::ReadGameConfigurationsGameConfigurations WaitRestore = OFF
15:13:19.8494E481055OverlayManager::ReadGameConfigurationsGameConfigurations DIT = 0
15:13:19.8494E481058OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreMultipleDevices = OFF
15:13:19.8494E481061OverlayManager::ReadGameConfigurationsGameConfigurations FixHotkeyRI = ON
15:13:19.8494E481064OverlayManager::ReadGameConfigurationsGameConfigurations SendHotkeyRI = OFF
15:13:19.8494E481067OverlayManager::ReadGameConfigurationsGameConfigurations FixRestoreSWL = OFF
15:13:19.8494E481070OverlayManager::ReadGameConfigurationsGameConfigurations FIGVTH = OFF
15:13:19.8494E481073OverlayManager::ReadGameConfigurationsGameConfigurations PTBOffsetPixel = 0
15:13:19.8494E481076OverlayManager::ReadGameConfigurationsGameConfigurations ForceGBB = OFF
15:13:19.8494E481079OverlayManager::ReadGameConfigurationsGameConfigurations FixModifierMixMode = OFF
15:13:19.8494E481081OverlayManager::ReadGameConfigurationsGameConfigurations FixDXThreadSafe = OFF
15:13:19.8494E481083OverlayManager::ReadGameConfigurationsGameConfigurations FixInvisibleCursorCR = OFF
15:13:19.8494E481085OverlayManager::ReadGameConfigurationsGameConfigurations SkipGameProc = OFF
15:13:19.8494E481087OverlayManager::ReadGameConfigurationsGameConfigurations FixCVCursor = OFF
15:13:19.8494E481089OverlayManager::ReadGameConfigurationsGameConfigurations DisableRenderAI = OFF
15:13:19.8494E481091OverlayManager::ReadGameConfigurationsGameConfigurations DisableSmartMixMode = OFF
15:13:19.8494E481093OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreads = OFF
15:13:19.8494E481095OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreadsHook = OFF
15:13:19.8494E481097OverlayManager::ReadGameConfigurationsGameConfigurations KeepInGameOnLostFocus = ON
15:13:19.8494E481099OverlayManager::ReadGameConfigurationsGameConfigurations FixBlending = OFF
15:13:19.8494E481101OverlayManager::ReadGameConfigurationsGameConfigurations OOPOUseDefaultAdpater = OFF
15:13:19.8494E481103OverlayManager::ReadGameConfigurationsGameConfigurations OOPODisableDynamicRendering = OFF
15:13:19.8494E481105OverlayManager::ReadGameConfigurationsGameConfigurations OOPOExclusiveAsForeground = OFF
15:13:19.8494E481109OverlayManager::ReadGameConfigurationsGameConfigurations OOPODisableFullscreenRendering = OFF
15:13:19.8494E481111OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreCursorRefCount = OFF
15:13:19.8494E481113OverlayManager::ReadGameConfigurationsGameConfigurations EnableMCHHookRetries = OFF
15:13:19.8494E481115OverlayManager::ReadGameConfigurationsGameConfigurations DisableHookFallback = OFF
15:13:19.8494E481117OverlayManager::ReadGameConfigurationsGameConfigurations AlternativeIPC = OFF
15:13:19.8494E481119OverlayManager::ReadGameConfigurationsGameConfigurations RecordingFlipType = 0
15:13:19.8494E481121OverlayManager::ReadGameConfigurationsGameConfigurations SkipGraphicsFunc = 0
15:13:19.8494E481124OverlayManager::ReadGameConfigurationsGameConfigurations ImGuiRendering = 0
15:13:19.8494E481127OverlayManager::ReadGameConfigurationsGameConfigurations foreground Window as target window = 0
15:13:19.8494E481130OverlayManager::ReadGameConfigurationsGameConfigurations SetCursor NH = OFF
15:13:19.8494E481134OverlayManager::ReadGameConfigurationsGameConfigurations UseD3D11On12 = ON
15:13:19.8494E481137OverlayManager::ReadGameConfigurationsGameConfigurations FixHDRRendering = OFF
15:13:19.8494E481142OverlayManager::ReadGameConfigurationsGameConfigurations MCHOptions [1:0 2:0 3:0]
15:13:19.8494E481145OverlayManager::ReadGameConfigurationsGameConfigurations Coexisting H 0
15:13:19.8494E481148OverlayManager::ReadGameConfigurationsGameConfigurations EnableDx12Kiero = OFF
15:13:19.8494E481150OverlayManager::ReadGameConfigurationsOverlayManager::SetGameConfigurations Succeeded.
15:13:19.8494E481164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:13:19.8494E48722OverlayManager::InitGameClientstarting hooks...
15:13:19.9234E48771Install::CodeInit [Client,1] (MINH) OK 00007FFC134B0E40
15:13:19.9944E48771Install::CodeInit [Client,2] (MINH) OK 00007FFC134D3D30
15:13:20.674E48771Install::CodeInit [Client,3] (MINH) OK 00007FFC134D4070
15:13:20.1364E48771Install::CodeInit [Client,4] (MINH) OK 00007FFC134B2AA0
15:13:20.1984E48771Install::CodeInit [Client,4.1] (MINH) OK 00007FFC13C522E0
15:13:20.23939988713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 11036]
15:13:20.23939988771OverlayManager::HandleForegroundChangedForegroundChange Event ON (ON)
15:13:20.23939988834OverlayManager::OnForegroundChangedChanged True
15:13:20.23939989068OverlayManager::AssureLockWindowOnForgroundChangedWindow is not in focus, skip lock (0x206e4 [2047, 468] , 0x0)
15:13:20.25439988713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 11036]
15:13:20.2764E48771Install::CodeInit [Client,4.2] (MINH) OK 00007FFC13C52340
15:13:20.2764E481478Client::hookFunctionsSuspend before hook: OFF
15:13:20.2924E481156Install::CodeSegment [5|11424|0xFA20000|0x2CA0]
15:13:20.30239987130OverlayManager::doActionDisplayFPS - Triggered
15:13:20.3694E48771Install::Codeunknown (MINH) OK 00007FFC0FA22CA0
15:13:20.3694E481257Client::hookLibraryFunctionsHook function 5::27. OK
15:13:20.3694E481156Install::CodeSegment [5|12608|0xFA20000|0x3140]
15:13:20.6084E48771Install::Codeunknown (MINH) OK 00007FFC0FA23140
15:13:20.6084E481257Client::hookLibraryFunctionsHook function 5::28. OK
15:13:20.6084E481156Install::CodeSegment [5|232544|0xFA20000|0x38C60]
15:13:20.6984E48771Install::Codeunknown (MINH) OK 00007FFC0FA58C60
15:13:20.6984E481257Client::hookLibraryFunctionsHook function 5::29. OK
15:13:20.6984E481156Install::CodeSegment [5|198544|0xFA20000|0x30790]
15:13:20.7854E48771Install::Codeunknown (MINH) OK 00007FFC0FA50790
15:13:20.7854E481257Client::hookLibraryFunctionsHook function 5::30. OK
15:13:20.7854E481156Install::CodeSegment [5|-24906288|0xFA20000|0xFE83F5D0]
15:13:20.7854E481245Client::hookLibraryFunctions=========> Hook is skipped function 5::31.
15:13:20.7854E481257Client::hookLibraryFunctionsHook function 5::31. OK
15:13:20.7854E481156Install::CodeSegment [5|-24943200|0xFA20000|0xFE8365A0]
15:13:20.7854E481245Client::hookLibraryFunctions=========> Hook is skipped function 5::32.
15:13:20.7854E481257Client::hookLibraryFunctionsHook function 5::32. OK
15:13:20.7854E481156Install::CodeSegment [5|-24817568|0xFA20000|0xFE855060]
15:13:20.7854E481245Client::hookLibraryFunctions=========> Hook is skipped function 5::33.
15:13:20.7854E481257Client::hookLibraryFunctionsHook function 5::33. OK
15:13:20.7854E481156Install::CodeSegment [5|-25931760|0xFA20000|0xFE745010]
15:13:20.7854E481245Client::hookLibraryFunctions=========> Hook is skipped function 5::34.
15:13:20.7854E481257Client::hookLibraryFunctionsHook function 5::34. OK
15:13:20.7854E48391FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 10
15:13:20.7854E481420OverlayManager::StartStarting...
15:13:20.7854E481452OverlayManager::Startstarting hooks 2...
15:13:20.9224E48771Install::CodeInit [Client,2.B] (MINH) OK 00007FFC134D2D10
15:13:21.204E48771Install::CodeInit [Client,5] (MINH) OK 00007FFC134D3410
15:13:21.1234E48771Install::CodeInit [Client,5.1] (MINH) OK 00007FFC134AE9C0
15:13:21.2164E48771Install::CodeInit [Client,6] (MINH) OK 00007FFC134D3B30
15:13:21.2164E481617XTRAP COMPATIBLE PATCH WARNING
15:13:21.2164E481626OverlayManager::Startdone with hooks...
15:13:21.2164E48108ApiManager::InitAPI Manager Event : OK
15:13:21.2164E48120ApiManager::CreateBackgroundThreadBackground Thread - Created , ThreadId=948
15:13:21.2164E4867TXRSettingFail to read texture recognition options 0xb7
15:13:21.2164E48114TXOfInterestNew list set with 0 items
15:13:21.2164E481652OverlayManager::Startget foreground state
15:13:21.2164E488834OverlayManager::OnForegroundChangedChanged True
15:13:21.2174E489068OverlayManager::AssureLockWindowOnForgroundChangedWindow is not in focus, skip lock (0x206e4 [2047, 468] , 0x0)
15:13:21.2174E481693OverlayManager::StartOriginal cursor reference count is 0
15:13:21.2174E481698OverlayManager::StartStarted...
15:13:21.2174E48145Common::HookChain::HookChainManager::StartStarting hook chain manager
15:13:21.2174E48155Common::HookChain::HookChainManager::Startskip starting hook chain manager, no modules
15:13:21.2173B47999OverlayManager::UpdateInputTrackerWinodwupdate input tracker list 0x0 -> 0x202ae
15:13:21.3054E48771Install::CodeInit [Client,0] (MINH) OK 00007FFC14CD18A0
15:13:21.3054E48412GraphicsHookManager::ReleaseHookRefClear Hook manager thread
15:13:21.3054E4884GraphicsHookManager::StopThreadStopThread
15:13:21.30538E8176GraphicsHookManager::MessageLoopExit Thread
15:13:21.3064E48471Client::initFirstInjectioninit complete
15:13:22.45822187902OverlayManager::IsEmptyCursorCache cursor 0x10003 (v: 1)
15:13:22.4641090315fSwapChain_Present**** Present ******
15:13:22.4651090591RenderDeviceD3d11::RenderDeviceD3d11Render device d3d11
15:13:22.4781090148D3DHelpers::LoadDxLibraryDX Lib d3dx11_43.dll loaded
15:13:22.5181090148D3DHelpers::LoadDxLibraryDX Lib D3DCompiler_43.dll loaded
15:13:22.5181090991RenderDeviceD3d11::LoadD3dXLibraryAndFunctionsload library functions OK.
15:13:22.54810901050RenderDeviceD3d11::initRefC r:[4]->[4] 0xd2653e40
15:13:22.54810901081RenderDeviceD3d11::initDevice adapter hash: 1975483578
15:13:22.54810901114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
15:13:22.54810901136RenderDeviceD3d11::initsave state
15:13:22.5481090701RenderDeviceD3d11::initDX11loading shaders...
15:13:22.5521090710RenderDeviceD3d11::initDX11create vs
15:13:22.5521090728RenderDeviceD3d11::initDX11create vs
15:13:22.5541090751RenderDeviceD3d11::initDX11create pxs
15:13:22.5561090781RenderDeviceD3d11::initDX11create raster
15:13:22.5561090849RenderDeviceD3d11::initDX11create buffers
15:13:22.55610901142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe33fb50.
15:13:22.55610901144RenderDeviceD3d11::initrestore state
15:13:22.55610901147RenderDeviceD3d11::initTarget Window [0x206e4]
15:13:22.5561090256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
15:13:22.5561090263IRenderDevice::reCreateResourceListRECREATION *** Done ***
15:13:22.55610903283OverlayManager::setGraphicsSet graphics 3
15:13:22.5561090193Overlay::Streaming::GameCaptureManager::SetRenderDeviceStreaming Client started. SHT supported: True
15:13:22.55610902101RenderDeviceD3d11::setFixSet render device fix RT.
15:13:22.55610903318OverlayManager::setGraphicsRender Device fix was set RT.
15:13:22.55610905610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
15:13:22.55610905630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
15:13:22.5571090810OverlayInputManager::HandleCommandsClear all hotkeys command
15:13:22.5571090861OverlayInputManager::AddHotKeyAdd new hotkey [Control_Overlay]-[9]-[2]. Total [0] (pressed: 1)
15:13:22.557109026UpdateOverlaySkinCommand::ExecuteFPS: scale [0.250000], offser[0, 0]
15:13:22.557109021StartWidgetsRefresher::ExecuteExecute start wicket manager
15:13:22.5571090275WidgetManager::StartLayoutSchedulerstart layout scheduler
15:13:22.55710905779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x206e4} (foreground = 0x206e4).
15:13:22.55710902712OverlayManager::installWindowProcHookInstall WPH
15:13:22.55710902726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x4603dd
15:13:22.55710902745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
15:13:22.55710902791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xa7403fb0=-1488961616)=>(0x51d26d60=1372745056)
15:13:22.55710902802OverlayManager::installWindowProcHookinstallWindowProcHook mouse is tracked successfully.
15:13:22.5571090311PerformanceCounter::NotifyFrameRenderNotify first Render...
15:13:22.55710901164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:13:22.55710908577OverlayManager::CheckForSharedTextureSupportCheck for SHT support
15:13:22.55810905681OverlayManager::initOverlayResolutionEx 0X40000
15:13:22.55810905687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1440)G(2560,1440)M(2560,1440)
15:13:22.55922182821OverlayManager::installKeybMouseHookInstall KeybMouse
15:13:22.5592218480InputInterceptor::stopHookunhook keyboard and mouse
15:13:22.5592218447InputInterceptor::runHookKeyboard is hooked 0x2218
15:13:22.5592218469InputInterceptor::runHookMouse is hooked 0x2218
15:13:22.55922188283OverlayManager::SetCursorInitialStateGameWndProc - Original Cursor Ref Count = 0, Cur = 0x10003
15:13:22.56322186504overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x0) 0x206e4 .
15:13:22.56322187850OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
15:13:22.569F14227InterProcessElement::openInterProcess Overwolf_ImID_10640_P_23012 opened succesfuly
15:13:22.569F14227InterProcessElement::openInterProcess Overwolf_PID_23012_SHARED_MEMORY_AGENT opened succesfuly
15:13:30.20922183258OverlayManager::DetachThreadInputDetach thread input 8728, 4240
15:13:31.5713B42270Client::LogProcessModulesLoaded modules:
15:13:31.5873B42299c:\program files (x86)\overwolf\0.294.2.2\owclient.dll
15:13:31.5873B42299c:\program files (x86)\overwolf\0.294.2.2\owexplorer.dll
15:13:31.5873B42299c:\riot games\valorant\live\engine\binaries\thirdparty\cef3\win64\chrome_elf.dll
15:13:31.5873B42299c:\riot games\valorant\live\engine\binaries\thirdparty\cef3\win64\d3dcompiler_47.dll
15:13:31.5873B42299c:\riot games\valorant\live\engine\binaries\thirdparty\cef3\win64\libcef.dll
15:13:31.5873B42299c:\riot games\valorant\live\engine\binaries\thirdparty\cef3\win64\libegl.dll
15:13:31.5873B42299c:\riot games\valorant\live\engine\binaries\thirdparty\cef3\win64\libglesv2.dll
15:13:31.5873B42299c:\riot games\valorant\live\engine\binaries\thirdparty\dbghelp\dbghelp.dll
15:13:31.5873B42299c:\riot games\valorant\live\engine\binaries\thirdparty\nvidia\nvaftermath\win64\gfsdk_aftermath_lib.x64.dll
15:13:31.5873B42299c:\riot games\valorant\live\engine\binaries\thirdparty\ogg\win64\vs2015\libogg_64.dll
15:13:31.5873B42299c:\riot games\valorant\live\engine\binaries\thirdparty\vorbis\win64\vs2015\libvorbis_64.dll
15:13:31.5873B42299c:\riot games\valorant\live\engine\binaries\thirdparty\vorbis\win64\vs2015\libvorbisfile_64.dll
15:13:31.5873B42299c:\riot games\valorant\live\engine\binaries\thirdparty\windows\xaudio2_9\x64\xaudio2_9redist.dll
15:13:31.5873B42299c:\riot games\valorant\live\shootergame\binaries\win64\dbghelp.dll
15:13:31.5873B42299c:\riot games\valorant\live\shootergame\binaries\win64\msvcp140.dll
15:13:31.5873B42299c:\riot games\valorant\live\shootergame\binaries\win64\riotgamesapi.dll
15:13:31.5873B42299c:\riot games\valorant\live\shootergame\binaries\win64\stub.dll
15:13:31.5873B42299c:\riot games\valorant\live\shootergame\binaries\win64\valorant-win64-shipping.exe
15:13:31.5873B42299c:\riot games\valorant\live\shootergame\binaries\win64\vcruntime140.dll
15:13:31.5873B42299c:\riot games\valorant\live\shootergame\binaries\win64\vcruntime140_1.dll
15:13:31.5873B42299c:\users\ferna\appdata\roaming\ow-electron\fljbachcphmmjflapcokloinfikfpdhepkobcbco\packages\emifmpeaagaaglhaimndbhcpkjfmjhfnjjpoibdo\1.10.11\owe-client-x64.dll
15:13:31.5873B42299c:\users\ferna\appdata\roaming\ow-electron\fljbachcphmmjflapcokloinfikfpdhepkobcbco\packages\hhideknibngookbhmhalphpipjeogcfefhobblkk\299.0.11\64\gep_valorant.dll
15:13:31.5873B42299c:\users\ferna\appdata\roaming\ow-electron\fljbachcphmmjflapcokloinfikfpdhepkobcbco\packages\hhideknibngookbhmhalphpipjeogcfefhobblkk\299.0.11\64\libowgameevents64.dll
15:13:31.5873B42299c:\users\ferna\appdata\roaming\ow-electron\fljbachcphmmjflapcokloinfikfpdhepkobcbco\packages\hhideknibngookbhmhalphpipjeogcfefhobblkk\299.0.11\gep-loader.dll
15:13:31.5873B42299c:\users\ferna\appdata\roaming\ow-electron\fljbachcphmmjflapcokloinfikfpdhepkobcbco\packages\hhideknibngookbhmhalphpipjeogcfefhobblkk\299.0.11\gepplugin64.dll
15:13:31.5873B42299c:\windows\system32\d3d11.dll
15:13:31.5873B42299c:\windows\system32\d3d9.dll
15:13:31.5873B42299c:\windows\system32\dxgi.dll
15:13:31.5873B42299c:\windows\system32\opengl32.dll
15:13:33.7539987425OverlayManager::HandleIPCMessageLoad in-game plugin request: [C:\Users\ferna\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\300.0.0\plugins/GEPPlugin64.dll] [oopo: off]
15:13:33.7510908336OverlayManager::LoadPluginloading plugin: C:\Users\ferna\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\300.0.0\plugins/GEPPlugin64.dll
15:13:33.8210908355OverlayManager::LoadPluginPlugin loaded [1] [C:\Users\ferna\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\300.0.0\plugins/GEPPlugin64.dll] []
15:13:33.8310908387OverlayManager::LoadPluginfinish loading plugin
15:13:35.6075A4C293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
15:13:37.6025A4C182WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3011].
15:13:37.6025A4C56WidgetsLayoutScheduler::Stopstopping layout scheduler
15:13:37.6025A4C66WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:64)
15:13:38.71010902403WidgetManager::Renderresume layout thread
15:13:38.7101090275WidgetManager::StartLayoutSchedulerstart layout scheduler
15:13:38.7101090293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
15:15:34.16722187850OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
15:15:34.32322186504overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x206e4) 0x206e4 .
15:15:34.32322187850OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
15:15:34.39822187850OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
15:15:34.52122186504overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x206e4) 0x206e4 .
15:15:34.52122187850OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
15:15:34.68222187850OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
15:15:34.82422182385OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE - Deactivate.
15:15:34.82422188976OverlayManager::LostForegroundLost foreground, release control [exclusive mode: False]
15:15:34.82422183057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:15:34.82422188713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 23212]
15:15:34.82422188738OverlayManager::HandleForegroundChangedForcing lost foreground, current: 0 new: 0
15:15:34.82422188744OverlayManager::HandleForegroundChangedForegroundChange Event [winows not active] bIsInForegroundNew: 0 m_bIsInForeground 1
15:15:34.8242218367InputInterceptor::ResetLLHookProcExtReset keys state
15:15:34.82422188771OverlayManager::HandleForegroundChangedForegroundChange Event OFF (ON)
15:15:34.82422188834OverlayManager::OnForegroundChangedChanged False
15:15:34.82422188871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x10164 Title=[]
15:15:34.82422183057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:15:34.82422188992OverlayManager::LostForegroundRestore game cursor on lost foreground [controled: 0, ow-cursor: 0]
15:15:34.82422188834OverlayManager::OnForegroundChangedChanged False
15:15:34.82422188871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x10164 Title=[]
15:15:34.82422183057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:15:34.82422183258OverlayManager::DetachThreadInputDetach thread input 8728, 4240
15:15:34.824109048ResetSnapShotSH::ExecuteRelease snapshot SH
15:15:34.824109048ResetSnapShotSH::ExecuteRelease snapshot SH
15:15:34.82622182005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
15:15:34.82622182033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
15:15:34.82622181704OverlayManager::RestoreGameWNDPROCSearch SWL..
15:15:34.82622181711OverlayManager::RestoreGameWNDPROCSWL restored.
15:15:34.82722181721OverlayManager::RestoreGameWNDPROCSWL OK.
15:15:34.82722181726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x4603dd
15:15:34.8331090508ReleaseD11DeviceDevice Released! [3]
15:15:34.83310903208OverlayManager::OnGraphicsDeviceLostClear Resource Start
15:15:34.83310903230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
15:15:34.8331090199IRenderDevice::releaseRender Releasing.
15:15:34.833109099RenderDeviceCaptureBase::ReleaseTextureRelease
15:15:34.8331090117RenderDeviceCaptureBase::ReleaseTextureReleased
15:15:34.83310901267RenderDeviceD3d11::releaseImplementationReleasing 1
15:15:34.83310901277RenderDeviceD3d11::releaseImplementationReleasing 2
15:15:34.83310901296RenderDeviceD3d11::releaseImplementationReleasing 3
15:15:34.8331090216IRenderDevice::releaseRender Releasing Done.
15:15:34.8331090511ReleaseD11Device End Device Released!
15:15:34.8332218441fSwapResize_BuffersResize buffer (0xd2653e40)!
15:15:35.16439988713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 23212]
15:15:35.1643998367InputInterceptor::ResetLLHookProcExtReset keys state
15:15:35.16439988790OverlayManager::HandleForegroundChangedForegroundChange (KeepInGameOn) Event OFF (OFF)
15:15:35.16439983057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:15:35.18039988713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 23212]
15:15:35.1803998367InputInterceptor::ResetLLHookProcExtReset keys state
15:15:35.18239987130OverlayManager::doActionDisplayFPS - Triggered
15:15:35.42410901050RenderDeviceD3d11::initRefC r:[3]->[3] 0xd2653e40
15:15:35.42410901114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1439, Multisampled=false
15:15:35.42410901136RenderDeviceD3d11::initsave state
15:15:35.4241090701RenderDeviceD3d11::initDX11loading shaders...
15:15:35.43110901142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe33fb50.
15:15:35.43110901144RenderDeviceD3d11::initrestore state
15:15:35.43110901147RenderDeviceD3d11::initTarget Window [0x206e4]
15:15:35.4311090256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
15:15:35.4311090263IRenderDevice::reCreateResourceListRECREATION *** Done ***
15:15:35.43110905687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1439)M(2560,1440)
15:15:35.43110905610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1439] {WINDOW}
15:15:35.43110905630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1439)
15:15:35.44110905779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x206e4} (foreground = 0x30294).
15:15:35.44110902712OverlayManager::installWindowProcHookInstall WPH
15:15:35.44110902726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x4803dd
15:15:35.44110902745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1439]
15:15:35.44110902791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xa7403fb0=-1488961616)=>(0x51d26d60=1372745056)
15:15:35.44110901727WidgetManager::drawskip widget draw (not in foreground) False - False
15:15:35.44110901164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:15:35.44210905687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1439)G(2560,1439)M(2560,1440)
15:15:37.16222182821OverlayManager::installKeybMouseHookInstall KeybMouse
15:15:37.1622218480InputInterceptor::stopHookunhook keyboard and mouse
15:15:37.1622218447InputInterceptor::runHookKeyboard is hooked 0x2218
15:15:37.1622218469InputInterceptor::runHookMouse is hooked 0x2218
15:15:51.2822187902OverlayManager::IsEmptyCursorCache cursor 0x1001f (v: 1)
15:15:55.57822182388OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE
15:15:55.57822188935OverlayManager::AppActivatedapp activated last-CU: 0x10003 cu: 0x1001f [ref: 0]
15:15:55.57822187850OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
15:15:55.57822188713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 11036]
15:15:55.57822188771OverlayManager::HandleForegroundChangedForegroundChange Event ON (ON)
15:15:55.57822188834OverlayManager::OnForegroundChangedChanged True
15:15:55.58422182005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
15:15:55.58422182033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
15:15:55.58422181704OverlayManager::RestoreGameWNDPROCSearch SWL..
15:15:55.58422181711OverlayManager::RestoreGameWNDPROCSWL restored.
15:15:55.58422181721OverlayManager::RestoreGameWNDPROCSWL OK.
15:15:55.58422181726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x4803dd
15:15:55.5952218441fSwapResize_BuffersResize buffer (0xd2653e40)!
15:15:55.5952218448fSwapResize_BuffersClear overlay graphics..
15:15:55.59522183208OverlayManager::OnGraphicsDeviceLostClear Resource Start
15:15:55.59522183230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
15:15:55.5952218450fSwapResize_BuffersDevice was Resized!
15:15:55.5952218199IRenderDevice::releaseRender Releasing.
15:15:55.595221899RenderDeviceCaptureBase::ReleaseTextureRelease
15:15:55.5952218117RenderDeviceCaptureBase::ReleaseTextureReleased
15:15:55.59522181267RenderDeviceD3d11::releaseImplementationReleasing 1
15:15:55.59522181277RenderDeviceD3d11::releaseImplementationReleasing 2
15:15:55.59522181296RenderDeviceD3d11::releaseImplementationReleasing 3
15:15:55.5952218216IRenderDevice::releaseRender Releasing Done.
15:15:55.5952218454fSwapResize_BuffersEnd Device was Resized!
15:15:56.8039988713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 11036]
15:15:56.9539988713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 11036]
15:15:56.9839987130OverlayManager::doActionDisplayFPS - Triggered
15:15:56.29410901050RenderDeviceD3d11::initRefC r:[3]->[3] 0xd2653e40
15:15:56.29410901114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
15:15:56.29410901136RenderDeviceD3d11::initsave state
15:15:56.2941090701RenderDeviceD3d11::initDX11loading shaders...
15:15:56.30310901142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe33fb50.
15:15:56.30310901144RenderDeviceD3d11::initrestore state
15:15:56.30310901147RenderDeviceD3d11::initTarget Window [0x206e4]
15:15:56.3031090256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
15:15:56.3031090263IRenderDevice::reCreateResourceListRECREATION *** Done ***
15:15:56.30310905687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
15:15:56.30410905610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
15:15:56.30410905630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
15:15:56.32510905779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x206e4} (foreground = 0x206e4).
15:15:56.32510902712OverlayManager::installWindowProcHookInstall WPH
15:15:56.32510902726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x606f1
15:15:56.32510902745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
15:15:56.32510902791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xa7403fb0=-1488961616)=>(0x51d26d60=1372745056)
15:15:56.32510901164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:15:56.33010905681OverlayManager::initOverlayResolutionEx 0X40000
15:15:56.33010905687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1440)G(2560,1440)M(2560,1440)
15:15:56.33922182821OverlayManager::installKeybMouseHookInstall KeybMouse
15:15:56.3392218480InputInterceptor::stopHookunhook keyboard and mouse
15:15:56.3392218447InputInterceptor::runHookKeyboard is hooked 0x2218
15:15:56.3392218469InputInterceptor::runHookMouse is hooked 0x2218
15:15:56.34622186504overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x206e4) 0x206e4 .
15:16:06.13022187850OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
15:16:06.79222182385OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE - Deactivate.
15:16:06.79222188976OverlayManager::LostForegroundLost foreground, release control [exclusive mode: False]
15:16:06.79222183057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:16:06.79222188713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 0]
15:16:06.79222188738OverlayManager::HandleForegroundChangedForcing lost foreground, current: 0 new: 0
15:16:06.79222188744OverlayManager::HandleForegroundChangedForegroundChange Event [winows not active] bIsInForegroundNew: 0 m_bIsInForeground 1
15:16:06.7922218367InputInterceptor::ResetLLHookProcExtReset keys state
15:16:06.79222188771OverlayManager::HandleForegroundChangedForegroundChange Event OFF (ON)
15:16:06.79222188834OverlayManager::OnForegroundChangedChanged False
15:16:06.79222188871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x0 Title=[]
15:16:06.79222183057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:16:06.79222188992OverlayManager::LostForegroundRestore game cursor on lost foreground [controled: 0, ow-cursor: 0]
15:16:06.79222188834OverlayManager::OnForegroundChangedChanged False
15:16:06.79222188871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x0 Title=[]
15:16:06.79222183057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:16:06.79222183258OverlayManager::DetachThreadInputDetach thread input 8728, 4240
15:16:06.793109048ResetSnapShotSH::ExecuteRelease snapshot SH
15:16:06.793109048ResetSnapShotSH::ExecuteRelease snapshot SH
15:16:06.79622182005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
15:16:06.79622182033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
15:16:06.79622181704OverlayManager::RestoreGameWNDPROCSearch SWL..
15:16:06.79622181711OverlayManager::RestoreGameWNDPROCSWL restored.
15:16:06.79622181721OverlayManager::RestoreGameWNDPROCSWL OK.
15:16:06.79622181726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x606f1
15:16:06.8022218441fSwapResize_BuffersResize buffer (0xd2653e40)!
15:16:06.8022218448fSwapResize_BuffersClear overlay graphics..
15:16:06.80222183208OverlayManager::OnGraphicsDeviceLostClear Resource Start
15:16:06.80222183230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
15:16:06.8022218450fSwapResize_BuffersDevice was Resized!
15:16:06.8022218199IRenderDevice::releaseRender Releasing.
15:16:06.802221899RenderDeviceCaptureBase::ReleaseTextureRelease
15:16:06.8022218117RenderDeviceCaptureBase::ReleaseTextureReleased
15:16:06.80222181267RenderDeviceD3d11::releaseImplementationReleasing 1
15:16:06.80222181277RenderDeviceD3d11::releaseImplementationReleasing 2
15:16:06.80222181296RenderDeviceD3d11::releaseImplementationReleasing 3
15:16:06.8022218216IRenderDevice::releaseRender Releasing Done.
15:16:06.8022218454fSwapResize_BuffersEnd Device was Resized!
15:16:07.27139988713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 3548]
15:16:07.2713998367InputInterceptor::ResetLLHookProcExtReset keys state
15:16:07.27139988790OverlayManager::HandleForegroundChangedForegroundChange (KeepInGameOn) Event OFF (OFF)
15:16:07.27139983057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:16:07.28739988713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 3548]
15:16:07.2873998367InputInterceptor::ResetLLHookProcExtReset keys state
15:16:07.28839987130OverlayManager::doActionDisplayFPS - Triggered
15:16:07.47010901050RenderDeviceD3d11::initRefC r:[3]->[3] 0xd2653e40
15:16:07.47010901114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1439, Multisampled=false
15:16:07.47010901136RenderDeviceD3d11::initsave state
15:16:07.4701090701RenderDeviceD3d11::initDX11loading shaders...
15:16:07.47610901142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe33fb50.
15:16:07.47610901144RenderDeviceD3d11::initrestore state
15:16:07.47610901147RenderDeviceD3d11::initTarget Window [0x206e4]
15:16:07.4761090256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
15:16:07.4761090263IRenderDevice::reCreateResourceListRECREATION *** Done ***
15:16:07.47610905687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1439)M(2560,1440)
15:16:07.47610905610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1439] {WINDOW}
15:16:07.47610905630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1439)
15:16:07.48410905779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x206e4} (foreground = 0x31081e).
15:16:07.48410902712OverlayManager::installWindowProcHookInstall WPH
15:16:07.48410902726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x3d072d
15:16:07.48410902745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1439]
15:16:07.48410902791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xa7403fb0=-1488961616)=>(0x51d26d60=1372745056)
15:16:07.48410901727WidgetManager::drawskip widget draw (not in foreground) False - False
15:16:07.48410901164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:16:07.48422182821OverlayManager::installKeybMouseHookInstall KeybMouse
15:16:07.4842218480InputInterceptor::stopHookunhook keyboard and mouse
15:16:07.4842218447InputInterceptor::runHookKeyboard is hooked 0x2218
15:16:07.4842218469InputInterceptor::runHookMouse is hooked 0x2218
15:16:07.48610905687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1439)G(2560,1439)M(2560,1440)
15:16:08.93122182388OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE
15:16:08.93122188935OverlayManager::AppActivatedapp activated last-CU: 0x10003 cu: 0x1001f [ref: 0]
15:16:08.93322187850OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
15:16:08.93322188713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 11036]
15:16:08.93322188771OverlayManager::HandleForegroundChangedForegroundChange Event ON (ON)
15:16:08.93322188834OverlayManager::OnForegroundChangedChanged True
15:16:08.93722182005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
15:16:08.93722182033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
15:16:08.93722181704OverlayManager::RestoreGameWNDPROCSearch SWL..
15:16:08.93722181711OverlayManager::RestoreGameWNDPROCSWL restored.
15:16:08.93722181721OverlayManager::RestoreGameWNDPROCSWL OK.
15:16:08.93722181726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x3d072d
15:16:08.9492218441fSwapResize_BuffersResize buffer (0xd2653e40)!
15:16:08.9492218448fSwapResize_BuffersClear overlay graphics..
15:16:08.94922183208OverlayManager::OnGraphicsDeviceLostClear Resource Start
15:16:08.94922183230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
15:16:08.9492218450fSwapResize_BuffersDevice was Resized!
15:16:08.9492218199IRenderDevice::releaseRender Releasing.
15:16:08.949221899RenderDeviceCaptureBase::ReleaseTextureRelease
15:16:08.9492218117RenderDeviceCaptureBase::ReleaseTextureReleased
15:16:08.94922181267RenderDeviceD3d11::releaseImplementationReleasing 1
15:16:08.94922181277RenderDeviceD3d11::releaseImplementationReleasing 2
15:16:08.94922181296RenderDeviceD3d11::releaseImplementationReleasing 3
15:16:08.9492218216IRenderDevice::releaseRender Releasing Done.
15:16:08.9492218454fSwapResize_BuffersEnd Device was Resized!
15:16:09.30139988713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 11036]
15:16:09.31639988713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 11036]
15:16:09.31839987130OverlayManager::doActionDisplayFPS - Triggered
15:16:09.76710901050RenderDeviceD3d11::initRefC r:[3]->[3] 0xd2653e40
15:16:09.76710901114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
15:16:09.76710901136RenderDeviceD3d11::initsave state
15:16:09.7671090701RenderDeviceD3d11::initDX11loading shaders...
15:16:09.77610901142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe33fb50.
15:16:09.77610901144RenderDeviceD3d11::initrestore state
15:16:09.77610901147RenderDeviceD3d11::initTarget Window [0x206e4]
15:16:09.7761090256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
15:16:09.7761090263IRenderDevice::reCreateResourceListRECREATION *** Done ***
15:16:09.77610905687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
15:16:09.77610905610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
15:16:09.77610905630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
15:16:09.78410905779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x206e4} (foreground = 0x206e4).
15:16:09.78410902712OverlayManager::installWindowProcHookInstall WPH
15:16:09.78410902726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x109077d
15:16:09.78410902745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
15:16:09.78410902791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xa7403fb0=-1488961616)=>(0x51d26d60=1372745056)
15:16:09.78410901164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:16:09.78610905681OverlayManager::initOverlayResolutionEx 0X40000
15:16:09.78610905687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1440)G(2560,1440)M(2560,1440)
15:16:10.90722182821OverlayManager::installKeybMouseHookInstall KeybMouse
15:16:10.9072218480InputInterceptor::stopHookunhook keyboard and mouse
15:16:10.9072218447InputInterceptor::runHookKeyboard is hooked 0x2218
15:16:10.9072218469InputInterceptor::runHookMouse is hooked 0x2218
15:16:10.90722182385OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE - Deactivate.
15:16:10.90722188976OverlayManager::LostForegroundLost foreground, release control [exclusive mode: False]
15:16:10.90722183057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:16:10.90722188713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 14300]
15:16:10.90722188738OverlayManager::HandleForegroundChangedForcing lost foreground, current: 0 new: 0
15:16:10.90722188744OverlayManager::HandleForegroundChangedForegroundChange Event [winows not active] bIsInForegroundNew: 0 m_bIsInForeground 1
15:16:10.9072218367InputInterceptor::ResetLLHookProcExtReset keys state
15:16:10.90722188771OverlayManager::HandleForegroundChangedForegroundChange Event OFF (ON)
15:16:10.90722188834OverlayManager::OnForegroundChangedChanged False
15:16:10.90822188871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x7057E Title=[Amis - Discord]
15:16:10.90822187850OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
15:16:10.90822183057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:16:10.90822188992OverlayManager::LostForegroundRestore game cursor on lost foreground [controled: 0, ow-cursor: 0]
15:16:10.90822188834OverlayManager::OnForegroundChangedChanged False
15:16:10.90822188871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x7057E Title=[Amis - Discord]
15:16:10.90822183057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:16:10.910109048ResetSnapShotSH::ExecuteRelease snapshot SH
15:16:10.910109048ResetSnapShotSH::ExecuteRelease snapshot SH
15:16:10.91122182005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
15:16:10.91122182033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
15:16:10.91122181704OverlayManager::RestoreGameWNDPROCSearch SWL..
15:16:10.91122181711OverlayManager::RestoreGameWNDPROCSWL restored.
15:16:10.91122181721OverlayManager::RestoreGameWNDPROCSWL OK.
15:16:10.91122181726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x109077d
15:16:10.9222218441fSwapResize_BuffersResize buffer (0xd2653e40)!
15:16:10.9222218448fSwapResize_BuffersClear overlay graphics..
15:16:10.92222183208OverlayManager::OnGraphicsDeviceLostClear Resource Start
15:16:10.92222183230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
15:16:10.9222218450fSwapResize_BuffersDevice was Resized!
15:16:10.9222218199IRenderDevice::releaseRender Releasing.
15:16:10.922221899RenderDeviceCaptureBase::ReleaseTextureRelease
15:16:10.9222218117RenderDeviceCaptureBase::ReleaseTextureReleased
15:16:10.92222181267RenderDeviceD3d11::releaseImplementationReleasing 1
15:16:10.92222181277RenderDeviceD3d11::releaseImplementationReleasing 2
15:16:10.92322181296RenderDeviceD3d11::releaseImplementationReleasing 3
15:16:10.9232218216IRenderDevice::releaseRender Releasing Done.
15:16:10.9232218454fSwapResize_BuffersEnd Device was Resized!
15:16:11.35939988713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 14300]
15:16:11.3593998367InputInterceptor::ResetLLHookProcExtReset keys state
15:16:11.35939988790OverlayManager::HandleForegroundChangedForegroundChange (KeepInGameOn) Event OFF (OFF)
15:16:11.35939983057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:16:11.37439988713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 14300]
15:16:11.3743998367InputInterceptor::ResetLLHookProcExtReset keys state
15:16:11.37539987130OverlayManager::doActionDisplayFPS - Triggered
15:16:11.45010901050RenderDeviceD3d11::initRefC r:[3]->[3] 0xd2653e40
15:16:11.45010901114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1439, Multisampled=false
15:16:11.45010901136RenderDeviceD3d11::initsave state
15:16:11.4501090701RenderDeviceD3d11::initDX11loading shaders...
15:16:11.45710901142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe33fb50.
15:16:11.45710901144RenderDeviceD3d11::initrestore state
15:16:11.45710901147RenderDeviceD3d11::initTarget Window [0x206e4]
15:16:11.4571090256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
15:16:11.4571090263IRenderDevice::reCreateResourceListRECREATION *** Done ***
15:16:11.45710905687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1439)M(2560,1440)
15:16:11.45710905610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1439] {WINDOW}
15:16:11.45710905630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1439)
15:16:11.46310905779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x206e4} (foreground = 0x7057e).
15:16:11.46310902712OverlayManager::installWindowProcHookInstall WPH
15:16:11.46310902726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x39012f
15:16:11.46310902745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1439]
15:16:11.46310902791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xa7403fb0=-1488961616)=>(0x51d26d60=1372745056)
15:16:11.46310901727WidgetManager::drawskip widget draw (not in foreground) False - False
15:16:11.46310901164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:16:11.46510905687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1439)G(2560,1439)M(2560,1440)
15:16:12.71922182821OverlayManager::installKeybMouseHookInstall KeybMouse
15:16:12.7192218480InputInterceptor::stopHookunhook keyboard and mouse
15:16:12.7192218447InputInterceptor::runHookKeyboard is hooked 0x2218
15:16:12.7192218469InputInterceptor::runHookMouse is hooked 0x2218
15:16:12.91822182388OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE
15:16:12.91822188935OverlayManager::AppActivatedapp activated last-CU: 0x10003 cu: 0x10003 [ref: 0]
15:16:12.91822187850OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
15:16:12.91822188713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 11036]
15:16:12.91822188771OverlayManager::HandleForegroundChangedForegroundChange Event ON (ON)
15:16:12.91822188834OverlayManager::OnForegroundChangedChanged True
15:16:12.92122182005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
15:16:12.92122182033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
15:16:12.92122181704OverlayManager::RestoreGameWNDPROCSearch SWL..
15:16:12.92122181711OverlayManager::RestoreGameWNDPROCSWL restored.
15:16:12.92222181721OverlayManager::RestoreGameWNDPROCSWL OK.
15:16:12.92222181726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x39012f
15:16:12.9342218441fSwapResize_BuffersResize buffer (0xd2653e40)!
15:16:12.9342218448fSwapResize_BuffersClear overlay graphics..
15:16:12.93422183208OverlayManager::OnGraphicsDeviceLostClear Resource Start
15:16:12.93422183230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
15:16:12.9342218450fSwapResize_BuffersDevice was Resized!
15:16:12.9342218199IRenderDevice::releaseRender Releasing.
15:16:12.934221899RenderDeviceCaptureBase::ReleaseTextureRelease
15:16:12.9342218117RenderDeviceCaptureBase::ReleaseTextureReleased
15:16:12.93422181267RenderDeviceD3d11::releaseImplementationReleasing 1
15:16:12.93422181277RenderDeviceD3d11::releaseImplementationReleasing 2
15:16:12.93422181296RenderDeviceD3d11::releaseImplementationReleasing 3
15:16:12.9342218216IRenderDevice::releaseRender Releasing Done.
15:16:12.9342218454fSwapResize_BuffersEnd Device was Resized!
15:16:13.37010901050RenderDeviceD3d11::initRefC r:[3]->[3] 0xd2653e40
15:16:13.37010901114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
15:16:13.37010901136RenderDeviceD3d11::initsave state
15:16:13.3701090701RenderDeviceD3d11::initDX11loading shaders...
15:16:13.37810901142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe33fb50.
15:16:13.37810901144RenderDeviceD3d11::initrestore state
15:16:13.37810901147RenderDeviceD3d11::initTarget Window [0x206e4]
15:16:13.3781090256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
15:16:13.3781090263IRenderDevice::reCreateResourceListRECREATION *** Done ***
15:16:13.37810905687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
15:16:13.37810905610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
15:16:13.37810905630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
15:16:13.38610905779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x206e4} (foreground = 0x206e4).
15:16:13.38710902712OverlayManager::installWindowProcHookInstall WPH
15:16:13.38710902726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x3b012f
15:16:13.38710902745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
15:16:13.38710902791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xa7403fb0=-1488961616)=>(0x51d26d60=1372745056)
15:16:13.38722182821OverlayManager::installKeybMouseHookInstall KeybMouse
15:16:13.3872218480InputInterceptor::stopHookunhook keyboard and mouse
15:16:13.3872218447InputInterceptor::runHookKeyboard is hooked 0x2218
15:16:13.3872218469InputInterceptor::runHookMouse is hooked 0x2218
15:16:13.38910905681OverlayManager::initOverlayResolutionEx 0X40000
15:16:13.38910905687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1440)G(2560,1440)M(2560,1440)
15:16:13.39622186504overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x206e4) 0x206e4 .
15:16:13.39839988713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 11036]
15:16:13.41539988713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 11036]
15:16:13.41939987130OverlayManager::doActionDisplayFPS - Triggered
15:16:13.41910901164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:16:14.21922187850OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
15:16:14.91822186504overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x206e4) 0x206e4 .
15:16:14.91822187850OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
15:16:15.74122187850OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
15:16:16.58022182385OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE - Deactivate.
15:16:16.58022188976OverlayManager::LostForegroundLost foreground, release control [exclusive mode: False]
15:16:16.58022183057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:16:16.58022188713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 0]
15:16:16.58022188738OverlayManager::HandleForegroundChangedForcing lost foreground, current: 0 new: 0
15:16:16.58022188744OverlayManager::HandleForegroundChangedForegroundChange Event [winows not active] bIsInForegroundNew: 0 m_bIsInForeground 1
15:16:16.5802218367InputInterceptor::ResetLLHookProcExtReset keys state
15:16:16.58022188771OverlayManager::HandleForegroundChangedForegroundChange Event OFF (ON)
15:16:16.58022188834OverlayManager::OnForegroundChangedChanged False
15:16:16.58022188871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x0 Title=[]
15:16:16.58022183057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:16:16.58022188992OverlayManager::LostForegroundRestore game cursor on lost foreground [controled: 0, ow-cursor: 0]
15:16:16.58022188834OverlayManager::OnForegroundChangedChanged False
15:16:16.58022188871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x0 Title=[]
15:16:16.58022183057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:16:16.58022183258OverlayManager::DetachThreadInputDetach thread input 8728, 4240
15:16:16.582109048ResetSnapShotSH::ExecuteRelease snapshot SH
15:16:16.582109048ResetSnapShotSH::ExecuteRelease snapshot SH
15:16:16.58322182005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
15:16:16.58322182033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
15:16:16.58322181704OverlayManager::RestoreGameWNDPROCSearch SWL..
15:16:16.58322181711OverlayManager::RestoreGameWNDPROCSWL restored.
15:16:16.58322181721OverlayManager::RestoreGameWNDPROCSWL OK.
15:16:16.58322181726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x3b012f
15:16:16.5902218441fSwapResize_BuffersResize buffer (0xd2653e40)!
15:16:16.5902218448fSwapResize_BuffersClear overlay graphics..
15:16:16.59022183208OverlayManager::OnGraphicsDeviceLostClear Resource Start
15:16:16.59022183230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
15:16:16.5902218450fSwapResize_BuffersDevice was Resized!
15:16:16.5902218199IRenderDevice::releaseRender Releasing.
15:16:16.590221899RenderDeviceCaptureBase::ReleaseTextureRelease
15:16:16.5902218117RenderDeviceCaptureBase::ReleaseTextureReleased
15:16:16.59022181267RenderDeviceD3d11::releaseImplementationReleasing 1
15:16:16.59022181277RenderDeviceD3d11::releaseImplementationReleasing 2
15:16:16.59022181296RenderDeviceD3d11::releaseImplementationReleasing 3
15:16:16.5902218216IRenderDevice::releaseRender Releasing Done.
15:16:16.5902218454fSwapResize_BuffersEnd Device was Resized!
15:16:16.95439988713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 23212]
15:16:16.9543998367InputInterceptor::ResetLLHookProcExtReset keys state
15:16:16.95439988790OverlayManager::HandleForegroundChangedForegroundChange (KeepInGameOn) Event OFF (OFF)
15:16:16.95439983057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:16:16.97039988713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 23212]
15:16:16.9703998367InputInterceptor::ResetLLHookProcExtReset keys state
15:16:16.97539987130OverlayManager::doActionDisplayFPS - Triggered
15:16:17.36410901050RenderDeviceD3d11::initRefC r:[3]->[3] 0xd2653e40
15:16:17.36410901114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1439, Multisampled=false
15:16:17.36410901136RenderDeviceD3d11::initsave state
15:16:17.3641090701RenderDeviceD3d11::initDX11loading shaders...
15:16:17.37310901142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe33fb50.
15:16:17.37310901144RenderDeviceD3d11::initrestore state
15:16:17.37410901147RenderDeviceD3d11::initTarget Window [0x206e4]
15:16:17.3741090256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
15:16:17.3741090263IRenderDevice::reCreateResourceListRECREATION *** Done ***
15:16:17.37410905687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1439)M(2560,1440)
15:16:17.37410905610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1439] {WINDOW}
15:16:17.37410905630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1439)
15:16:17.38310905779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x206e4} (foreground = 0x10164).
15:16:17.38310902712OverlayManager::installWindowProcHookInstall WPH
15:16:17.38410902726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x240645
15:16:17.38410902745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1439]
15:16:17.38410902791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xa7403fb0=-1488961616)=>(0x51d26d60=1372745056)
15:16:17.38410901727WidgetManager::drawskip widget draw (not in foreground) False - False
15:16:17.38410901164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:16:17.38710905687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1439)G(2560,1439)M(2560,1440)
15:17:03.31022182821OverlayManager::installKeybMouseHookInstall KeybMouse
15:17:03.3102218480InputInterceptor::stopHookunhook keyboard and mouse
15:17:03.3102218447InputInterceptor::runHookKeyboard is hooked 0x2218
15:17:03.3102218469InputInterceptor::runHookMouse is hooked 0x2218
15:19:23.27322182388OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE
15:19:23.27322188935OverlayManager::AppActivatedapp activated last-CU: 0x10003 cu: 0x1001f [ref: 0]
15:19:23.27322187850OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
15:19:23.27322188713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 11036]
15:19:23.27322188771OverlayManager::HandleForegroundChangedForegroundChange Event ON (ON)
15:19:23.27322188834OverlayManager::OnForegroundChangedChanged True
15:19:23.27822182005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
15:19:23.27822182033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
15:19:23.27822181704OverlayManager::RestoreGameWNDPROCSearch SWL..
15:19:23.27822181711OverlayManager::RestoreGameWNDPROCSWL restored.
15:19:23.27822181721OverlayManager::RestoreGameWNDPROCSWL OK.
15:19:23.27822181726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x240645
15:19:23.2902218441fSwapResize_BuffersResize buffer (0xd2653e40)!
15:19:23.2902218448fSwapResize_BuffersClear overlay graphics..
15:19:23.29022183208OverlayManager::OnGraphicsDeviceLostClear Resource Start
15:19:23.29022183230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
15:19:23.2902218450fSwapResize_BuffersDevice was Resized!
15:19:23.2902218199IRenderDevice::releaseRender Releasing.
15:19:23.290221899RenderDeviceCaptureBase::ReleaseTextureRelease
15:19:23.2902218117RenderDeviceCaptureBase::ReleaseTextureReleased
15:19:23.29022181267RenderDeviceD3d11::releaseImplementationReleasing 1
15:19:23.29022181277RenderDeviceD3d11::releaseImplementationReleasing 2
15:19:23.29022181296RenderDeviceD3d11::releaseImplementationReleasing 3
15:19:23.2902218216IRenderDevice::releaseRender Releasing Done.
15:19:23.2902218454fSwapResize_BuffersEnd Device was Resized!
15:19:23.46839988713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 11036]
15:19:23.48339988713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 11036]
15:19:23.48539987130OverlayManager::doActionDisplayFPS - Triggered
15:19:23.82710901050RenderDeviceD3d11::initRefC r:[3]->[3] 0xd2653e40
15:19:23.82710901114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
15:19:23.82710901136RenderDeviceD3d11::initsave state
15:19:23.8271090701RenderDeviceD3d11::initDX11loading shaders...
15:19:23.83410901142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe33fb50.
15:19:23.83410901144RenderDeviceD3d11::initrestore state
15:19:23.83410901147RenderDeviceD3d11::initTarget Window [0x206e4]
15:19:23.8341090256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
15:19:23.8341090263IRenderDevice::reCreateResourceListRECREATION *** Done ***
15:19:23.83410905687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
15:19:23.83410905610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
15:19:23.83410905630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
15:19:23.84210905779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x206e4} (foreground = 0x206e4).
15:19:23.84210902712OverlayManager::installWindowProcHookInstall WPH
15:19:23.84210902726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xee099d
15:19:23.84210902745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
15:19:23.84210902791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xa7403fb0=-1488961616)=>(0x51d26d60=1372745056)
15:19:23.84210901164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:19:23.84222182821OverlayManager::installKeybMouseHookInstall KeybMouse
15:19:23.8422218480InputInterceptor::stopHookunhook keyboard and mouse
15:19:23.8422218447InputInterceptor::runHookKeyboard is hooked 0x2218
15:19:23.8422218469InputInterceptor::runHookMouse is hooked 0x2218
15:19:23.84322186504overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x206e4) 0x206e4 .
15:19:23.84610905681OverlayManager::initOverlayResolutionEx 0X40000
15:19:23.84610905687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1440)G(2560,1440)M(2560,1440)
15:22:40.89522187850OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
15:22:41.54122186504overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x206e4) 0x206e4 .
15:22:41.54222187850OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
15:22:41.82322187850OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
15:22:42.54622182385OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE - Deactivate.
15:22:42.54622188976OverlayManager::LostForegroundLost foreground, release control [exclusive mode: False]
15:22:42.54622183057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:22:42.54622188713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 0]
15:22:42.54622188738OverlayManager::HandleForegroundChangedForcing lost foreground, current: 0 new: 0
15:22:42.54622188744OverlayManager::HandleForegroundChangedForegroundChange Event [winows not active] bIsInForegroundNew: 0 m_bIsInForeground 1
15:22:42.5462218367InputInterceptor::ResetLLHookProcExtReset keys state
15:22:42.54622188771OverlayManager::HandleForegroundChangedForegroundChange Event OFF (ON)
15:22:42.54622188834OverlayManager::OnForegroundChangedChanged False
15:22:42.54622188871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x0 Title=[]
15:22:42.54622183057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:22:42.54622188992OverlayManager::LostForegroundRestore game cursor on lost foreground [controled: 0, ow-cursor: 0]
15:22:42.54622188834OverlayManager::OnForegroundChangedChanged False
15:22:42.54622188871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x0 Title=[]
15:22:42.54622183057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:22:42.54622183258OverlayManager::DetachThreadInputDetach thread input 8728, 4240
15:22:42.546109048ResetSnapShotSH::ExecuteRelease snapshot SH
15:22:42.546109048ResetSnapShotSH::ExecuteRelease snapshot SH
15:22:42.54822182005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
15:22:42.54822182033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
15:22:42.54822181704OverlayManager::RestoreGameWNDPROCSearch SWL..
15:22:42.54822181711OverlayManager::RestoreGameWNDPROCSWL restored.
15:22:42.54822181721OverlayManager::RestoreGameWNDPROCSWL OK.
15:22:42.54822181726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xee099d
15:22:42.5542218441fSwapResize_BuffersResize buffer (0xd2653e40)!
15:22:42.5542218448fSwapResize_BuffersClear overlay graphics..
15:22:42.55422183208OverlayManager::OnGraphicsDeviceLostClear Resource Start
15:22:42.55422183230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
15:22:42.5542218450fSwapResize_BuffersDevice was Resized!
15:22:42.5542218199IRenderDevice::releaseRender Releasing.
15:22:42.554221899RenderDeviceCaptureBase::ReleaseTextureRelease
15:22:42.5542218117RenderDeviceCaptureBase::ReleaseTextureReleased
15:22:42.55422181267RenderDeviceD3d11::releaseImplementationReleasing 1
15:22:42.55422181277RenderDeviceD3d11::releaseImplementationReleasing 2
15:22:42.55422181296RenderDeviceD3d11::releaseImplementationReleasing 3
15:22:42.5542218216IRenderDevice::releaseRender Releasing Done.
15:22:42.5542218454fSwapResize_BuffersEnd Device was Resized!
15:22:42.94139988713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 23212]
15:22:42.9413998367InputInterceptor::ResetLLHookProcExtReset keys state
15:22:42.94139988790OverlayManager::HandleForegroundChangedForegroundChange (KeepInGameOn) Event OFF (OFF)
15:22:42.94139983057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:22:42.95739988713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 23212]
15:22:42.9573998367InputInterceptor::ResetLLHookProcExtReset keys state
15:22:42.95939987130OverlayManager::doActionDisplayFPS - Triggered
15:22:43.18410901050RenderDeviceD3d11::initRefC r:[3]->[3] 0xd2653e40
15:22:43.18410901114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1439, Multisampled=false
15:22:43.18410901136RenderDeviceD3d11::initsave state
15:22:43.1841090701RenderDeviceD3d11::initDX11loading shaders...
15:22:43.19110901142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe33fb50.
15:22:43.19110901144RenderDeviceD3d11::initrestore state
15:22:43.19110901147RenderDeviceD3d11::initTarget Window [0x206e4]
15:22:43.1911090256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
15:22:43.1911090263IRenderDevice::reCreateResourceListRECREATION *** Done ***
15:22:43.19110905687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1439)M(2560,1440)
15:22:43.19110905610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1439] {WINDOW}
15:22:43.19110905630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1439)
15:22:43.19910905779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x206e4} (foreground = 0x10164).
15:22:43.19910902712OverlayManager::installWindowProcHookInstall WPH
15:22:43.19910902726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x26070d
15:22:43.19910902745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1439]
15:22:43.19910902791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xa7403fb0=-1488961616)=>(0x51d26d60=1372745056)
15:22:43.19910901727WidgetManager::drawskip widget draw (not in foreground) False - False
15:22:43.19910901164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:22:43.20110905687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1439)G(2560,1439)M(2560,1440)
15:23:01.80922182821OverlayManager::installKeybMouseHookInstall KeybMouse
15:23:01.8092218480InputInterceptor::stopHookunhook keyboard and mouse
15:23:01.8092218447InputInterceptor::runHookKeyboard is hooked 0x2218
15:23:01.8092218469InputInterceptor::runHookMouse is hooked 0x2218
15:23:02.2922182388OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE
15:23:02.2922188935OverlayManager::AppActivatedapp activated last-CU: 0x10003 cu: 0x10003 [ref: 0]
15:23:02.2922187850OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
15:23:02.2922188713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 11036]
15:23:02.2922188771OverlayManager::HandleForegroundChangedForegroundChange Event ON (ON)
15:23:02.2922188834OverlayManager::OnForegroundChangedChanged True
15:23:02.3322182005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
15:23:02.3322182033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
15:23:02.3322181704OverlayManager::RestoreGameWNDPROCSearch SWL..
15:23:02.3322181711OverlayManager::RestoreGameWNDPROCSWL restored.
15:23:02.3322181721OverlayManager::RestoreGameWNDPROCSWL OK.
15:23:02.3322181726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x26070d
15:23:02.442218441fSwapResize_BuffersResize buffer (0xd2653e40)!
15:23:02.452218448fSwapResize_BuffersClear overlay graphics..
15:23:02.4522183208OverlayManager::OnGraphicsDeviceLostClear Resource Start
15:23:02.4522183230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
15:23:02.452218450fSwapResize_BuffersDevice was Resized!
15:23:02.452218199IRenderDevice::releaseRender Releasing.
15:23:02.45221899RenderDeviceCaptureBase::ReleaseTextureRelease
15:23:02.452218117RenderDeviceCaptureBase::ReleaseTextureReleased
15:23:02.4522181267RenderDeviceD3d11::releaseImplementationReleasing 1
15:23:02.4522181277RenderDeviceD3d11::releaseImplementationReleasing 2
15:23:02.4522181296RenderDeviceD3d11::releaseImplementationReleasing 3
15:23:02.452218216IRenderDevice::releaseRender Releasing Done.
15:23:02.452218454fSwapResize_BuffersEnd Device was Resized!
15:23:02.31339988713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 11036]
15:23:02.32939988713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 11036]
15:23:02.33139987130OverlayManager::doActionDisplayFPS - Triggered
15:23:02.62410901050RenderDeviceD3d11::initRefC r:[3]->[3] 0xd2653e40
15:23:02.62410901114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
15:23:02.62410901136RenderDeviceD3d11::initsave state
15:23:02.6241090701RenderDeviceD3d11::initDX11loading shaders...
15:23:02.63210901142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe33fb50.
15:23:02.63210901144RenderDeviceD3d11::initrestore state
15:23:02.63210901147RenderDeviceD3d11::initTarget Window [0x206e4]
15:23:02.6321090256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
15:23:02.6321090263IRenderDevice::reCreateResourceListRECREATION *** Done ***
15:23:02.63210905687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
15:23:02.63210905610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
15:23:02.63210905630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
15:23:02.64210905779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x206e4} (foreground = 0x206e4).
15:23:02.64210902712OverlayManager::installWindowProcHookInstall WPH
15:23:02.64210902726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x1510107
15:23:02.64210902745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
15:23:02.64222186504overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x206e4) 0x206e4 .
15:23:02.64210902791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xa7403fb0=-1488961616)=>(0x51d26d60=1372745056)
15:23:02.64210901164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:23:02.64222182821OverlayManager::installKeybMouseHookInstall KeybMouse
15:23:02.6422218480InputInterceptor::stopHookunhook keyboard and mouse
15:23:02.6422218447InputInterceptor::runHookKeyboard is hooked 0x2218
15:23:02.6422218469InputInterceptor::runHookMouse is hooked 0x2218
15:23:02.64510905681OverlayManager::initOverlayResolutionEx 0X40000
15:23:02.64510905687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1440)G(2560,1440)M(2560,1440)
15:27:01.97922187850OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
15:27:05.32722182385OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE - Deactivate.
15:27:05.32722188976OverlayManager::LostForegroundLost foreground, release control [exclusive mode: False]
15:27:05.32722183057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:27:05.32722188713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 0]
15:27:05.32722188738OverlayManager::HandleForegroundChangedForcing lost foreground, current: 0 new: 0
15:27:05.32722188744OverlayManager::HandleForegroundChangedForegroundChange Event [winows not active] bIsInForegroundNew: 0 m_bIsInForeground 1
15:27:05.3272218367InputInterceptor::ResetLLHookProcExtReset keys state
15:27:05.32722188771OverlayManager::HandleForegroundChangedForegroundChange Event OFF (ON)
15:27:05.32722188834OverlayManager::OnForegroundChangedChanged False
15:27:05.32722188871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x0 Title=[]
15:27:05.32722183057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:27:05.32722188992OverlayManager::LostForegroundRestore game cursor on lost foreground [controled: 0, ow-cursor: 0]
15:27:05.32722188834OverlayManager::OnForegroundChangedChanged False
15:27:05.32722188871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x308F8 Title=[Deen Burbigo - VROOM!]
15:27:05.32722183057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:27:05.32722183258OverlayManager::DetachThreadInputDetach thread input 8728, 4240
15:27:05.329109048ResetSnapShotSH::ExecuteRelease snapshot SH
15:27:05.329109048ResetSnapShotSH::ExecuteRelease snapshot SH
15:27:05.33222182005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
15:27:05.33222182033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
15:27:05.33222181704OverlayManager::RestoreGameWNDPROCSearch SWL..
15:27:05.33222181711OverlayManager::RestoreGameWNDPROCSWL restored.
15:27:05.33222181721OverlayManager::RestoreGameWNDPROCSWL OK.
15:27:05.33222181726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x1510107
15:27:05.3492218441fSwapResize_BuffersResize buffer (0xd2653e40)!
15:27:05.3492218448fSwapResize_BuffersClear overlay graphics..
15:27:05.34922183208OverlayManager::OnGraphicsDeviceLostClear Resource Start
15:27:05.34922183230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
15:27:05.3492218450fSwapResize_BuffersDevice was Resized!
15:27:05.3492218199IRenderDevice::releaseRender Releasing.
15:27:05.349221899RenderDeviceCaptureBase::ReleaseTextureRelease
15:27:05.3492218117RenderDeviceCaptureBase::ReleaseTextureReleased
15:27:05.34922181267RenderDeviceD3d11::releaseImplementationReleasing 1
15:27:05.34922181277RenderDeviceD3d11::releaseImplementationReleasing 2
15:27:05.34922181296RenderDeviceD3d11::releaseImplementationReleasing 3
15:27:05.3492218216IRenderDevice::releaseRender Releasing Done.
15:27:05.3492218454fSwapResize_BuffersEnd Device was Resized!
15:27:05.51239988713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 7884]
15:27:05.5123998367InputInterceptor::ResetLLHookProcExtReset keys state
15:27:05.51239988790OverlayManager::HandleForegroundChangedForegroundChange (KeepInGameOn) Event OFF (OFF)
15:27:05.51239983057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:27:05.52639988713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 7884]
15:27:05.5263998367InputInterceptor::ResetLLHookProcExtReset keys state
15:27:05.52939987130OverlayManager::doActionDisplayFPS - Triggered
15:27:06.30810901050RenderDeviceD3d11::initRefC r:[3]->[3] 0xd2653e40
15:27:06.30810901114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1439, Multisampled=false
15:27:06.30810901136RenderDeviceD3d11::initsave state
15:27:06.3081090701RenderDeviceD3d11::initDX11loading shaders...
15:27:06.31810901142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe33fb50.
15:27:06.31810901144RenderDeviceD3d11::initrestore state
15:27:06.31810901147RenderDeviceD3d11::initTarget Window [0x206e4]
15:27:06.3181090256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
15:27:06.3181090263IRenderDevice::reCreateResourceListRECREATION *** Done ***
15:27:06.31810905687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1439)M(2560,1440)
15:27:06.31810905610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1439] {WINDOW}
15:27:06.31810905630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1439)
15:27:06.3332208293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
15:27:06.33310905779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x206e4} (foreground = 0x308f8).
15:27:06.33310902712OverlayManager::installWindowProcHookInstall WPH
15:27:06.33310902726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x122095d
15:27:06.33310902745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1439]
15:27:06.33310902791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xa7403fb0=-1488961616)=>(0x51d26d60=1372745056)
15:27:06.33310901727WidgetManager::drawskip widget draw (not in foreground) False - False
15:27:06.33310901164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:27:06.33510905687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1439)G(2560,1439)M(2560,1440)
15:27:11.15222182821OverlayManager::installKeybMouseHookInstall KeybMouse
15:27:11.1522218480InputInterceptor::stopHookunhook keyboard and mouse
15:27:11.1522218447InputInterceptor::runHookKeyboard is hooked 0x2218
15:27:11.1522218469InputInterceptor::runHookMouse is hooked 0x2218
15:27:11.51722182388OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE
15:27:11.51722188935OverlayManager::AppActivatedapp activated last-CU: 0x10003 cu: 0x10003 [ref: 0]
15:27:11.51722187850OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
15:27:11.51722188713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 11036]
15:27:11.51722188771OverlayManager::HandleForegroundChangedForegroundChange Event ON (ON)
15:27:11.51722188834OverlayManager::OnForegroundChangedChanged True
15:27:11.52122182005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
15:27:11.52122182033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
15:27:11.52122181704OverlayManager::RestoreGameWNDPROCSearch SWL..
15:27:11.52122181711OverlayManager::RestoreGameWNDPROCSWL restored.
15:27:11.52222181721OverlayManager::RestoreGameWNDPROCSWL OK.
15:27:11.52222181726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x122095d
15:27:11.5372218441fSwapResize_BuffersResize buffer (0xd2653e40)!
15:27:11.5372218448fSwapResize_BuffersClear overlay graphics..
15:27:11.53722183208OverlayManager::OnGraphicsDeviceLostClear Resource Start
15:27:11.53722183230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
15:27:11.5372218450fSwapResize_BuffersDevice was Resized!
15:27:11.5372218199IRenderDevice::releaseRender Releasing.
15:27:11.537221899RenderDeviceCaptureBase::ReleaseTextureRelease
15:27:11.5372218117RenderDeviceCaptureBase::ReleaseTextureReleased
15:27:11.53722181267RenderDeviceD3d11::releaseImplementationReleasing 1
15:27:11.53722181277RenderDeviceD3d11::releaseImplementationReleasing 2
15:27:11.53722181296RenderDeviceD3d11::releaseImplementationReleasing 3
15:27:11.5372218216IRenderDevice::releaseRender Releasing Done.
15:27:11.5372218454fSwapResize_BuffersEnd Device was Resized!
15:27:11.63239988713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 11036]
15:27:11.64839988713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 11036]
15:27:11.65139987130OverlayManager::doActionDisplayFPS - Triggered
15:27:12.11610901050RenderDeviceD3d11::initRefC r:[3]->[3] 0xd2653e40
15:27:12.11610901114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
15:27:12.11610901136RenderDeviceD3d11::initsave state
15:27:12.1161090701RenderDeviceD3d11::initDX11loading shaders...
15:27:12.12610901142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe33fb50.
15:27:12.12610901144RenderDeviceD3d11::initrestore state
15:27:12.12610901147RenderDeviceD3d11::initTarget Window [0x206e4]
15:27:12.1261090256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
15:27:12.1261090263IRenderDevice::reCreateResourceListRECREATION *** Done ***
15:27:12.12610905687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
15:27:12.12610905610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
15:27:12.12610905630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
15:27:12.13610905779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x206e4} (foreground = 0x206e4).
15:27:12.13610902712OverlayManager::installWindowProcHookInstall WPH
15:27:12.13610902726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x329093d
15:27:12.13610902745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
15:27:12.13710902791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xa7403fb0=-1488961616)=>(0x51d26d60=1372745056)
15:27:12.13710901164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:27:12.13722182821OverlayManager::installKeybMouseHookInstall KeybMouse
15:27:12.1372218480InputInterceptor::stopHookunhook keyboard and mouse
15:27:12.1372218447InputInterceptor::runHookKeyboard is hooked 0x2218
15:27:12.1372218469InputInterceptor::runHookMouse is hooked 0x2218
15:27:12.13910905681OverlayManager::initOverlayResolutionEx 0X40000
15:27:12.13910905687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1440)G(2560,1440)M(2560,1440)
15:27:12.14122186504overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x206e4) 0x206e4 .
15:27:28.6736AD8227InterProcessElement::openInterProcess Overwolf_ImID_5082C_P_23012 opened succesfuly
15:27:28.6736AD8227InterProcessElement::openInterProcess Overwolf_PID_23012_SHARED_MEMORY_AGENT opened succesfuly
15:27:28.8246AD8227InterProcessElement::openInterProcess Overwolf_ImID_1307E6_P_23012 opened succesfuly
15:27:28.8246AD8227InterProcessElement::openInterProcess Overwolf_PID_23012_SHARED_MEMORY_AGENT opened succesfuly
15:27:28.8251090330RenderImageD3d11::setSizeCreate Texture (400,400) / (512,512) - OK
15:27:28.8251090351RenderImageD3d11::setSizeCreate Texture RV (512,512) - OK
15:27:29.361090330RenderImageD3d11::setSizeCreate Texture (640,320) / (640,384) - OK
15:27:29.361090351RenderImageD3d11::setSizeCreate Texture RV (640,384) - OK
15:27:31.47922183001OverlayManager::setControlModeOVERLAY_CONTROL_ON 1
15:27:31.4822218436showCursorSafeshowCursorSafe start: 0 end: 0
15:27:31.6102208227InterProcessElement::openInterProcess Overwolf_ImID_1D074A_P_23012 opened succesfuly
15:27:31.6102208227InterProcessElement::openInterProcess Overwolf_PID_23012_SHARED_MEMORY_AGENT opened succesfuly
15:27:31.6681090330RenderImageD3d11::setSizeCreate Texture (116,26) / (128,128) - OK
15:27:31.6681090351RenderImageD3d11::setSizeCreate Texture RV (128,128) - OK
15:27:33.52208257InterProcessElement::closeInterProcess Overwolf_PID_23012_SHARED_MEMORY_AGENT close 2147483647 bytes
15:27:33.52208130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1d074a
15:27:33.52208257InterProcessElement::closeInterProcess Overwolf_ImID_1D074A_P_23012 close 2147483647 bytes
15:27:33.522082673WidgetManager::RefreshLayoutAsyncMove widget to Poll
15:27:35.6426AD8227InterProcessElement::openInterProcess Overwolf_ImID_408D8_P_23012 opened succesfuly
15:27:35.6426AD8227InterProcessElement::openInterProcess Overwolf_PID_23012_SHARED_MEMORY_AGENT opened succesfuly
15:27:35.6711090330RenderImageD3d11::setSizeCreate Texture (125,26) / (128,128) - OK
15:27:35.6711090351RenderImageD3d11::setSizeCreate Texture RV (128,128) - OK
15:27:35.69022183057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:27:35.69222184250OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x70851;prev = 0x70851 , {Original values: ref = 0 handle = 0x10003}
15:27:53.27075E4257InterProcessElement::closeInterProcess Overwolf_PID_23012_SHARED_MEMORY_AGENT close 2147483647 bytes
15:27:53.27075E4130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=408d8
15:27:53.27075E4257InterProcessElement::closeInterProcess Overwolf_ImID_408D8_P_23012 close 2147483647 bytes
15:27:53.27075E42673WidgetManager::RefreshLayoutAsyncMove widget to Poll
15:28:56.58222183001OverlayManager::setControlModeOVERLAY_CONTROL_ON 1
15:28:56.5872218436showCursorSafeshowCursorSafe start: 0 end: 0
15:28:56.67222183057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:28:56.68122184250OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x70851;prev = 0x70851 , {Original values: ref = 0 handle = 0x10003}
15:28:56.74422183258OverlayManager::DetachThreadInputDetach thread input 8728, 4240
15:29:03.37575E4293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
15:29:42.2062218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
15:29:42.32075E4227InterProcessElement::openInterProcess Overwolf_ImID_209CE_P_23012 opened succesfuly
15:29:42.32175E4227InterProcessElement::openInterProcess Overwolf_PID_23012_SHARED_MEMORY_AGENT opened succesfuly
15:29:42.9062218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
15:31:09.9822218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
15:31:10.9312218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
15:31:11.702218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
15:31:12.8852218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
15:32:47.3802218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
15:32:48.3502218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
15:32:53.2122218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
15:32:55.4302218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
15:35:12.7452218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
15:35:13.3272218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
15:35:13.9192218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
15:35:14.2852218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
15:36:06.1772218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
15:36:07.5532218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
15:36:19.9222218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
15:36:26.3542218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
15:38:35.7402218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
15:38:36.5682218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
15:38:40.82218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
15:38:40.7622218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
15:39:56.6242218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
15:39:57.6422218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
15:41:40.3462218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
15:41:43.7372218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
15:41:46.6442218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
15:41:47.6032218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
15:43:06.9552218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
15:43:07.9582218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
15:43:15.5562218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
15:43:17.7212218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
15:43:18.6752218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
15:43:19.5152218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
15:43:22.4162218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
15:43:23.6862218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
15:43:30.3252218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
15:43:32.6692218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
15:45:11.832218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
15:45:11.7272218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
15:45:19.8192218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
15:45:20.7482218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
15:45:21.5822218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
15:45:22.6272218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
15:46:48.3992218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
15:46:49.712218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
15:46:54.552218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
15:46:54.6992218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
15:48:19.1832218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
15:48:20.3132218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
15:48:22.2402218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
15:48:22.8452218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
15:48:31.7382218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
15:48:32.1972218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
15:48:41.3502218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
15:48:46.1002218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
15:50:15.5992218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
15:50:18.5442218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
15:50:25.2192218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
15:50:26.1932218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
15:50:35.7662218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
15:50:40.282218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
15:51:00.2072218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
15:51:00.6952218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
15:52:04.2262218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
15:52:04.6742218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
15:52:10.8212218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
15:52:16.1282218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
15:52:27.5362218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
15:52:28.4802218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
15:53:24.2032218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
15:53:24.9562218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
15:54:35.6882218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
15:54:36.9672218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
15:54:44.4442218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
15:54:45.1762218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
15:54:47.1352218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
15:54:49.532218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
15:54:52.7982218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
15:54:52.9067148227InterProcessElement::openInterProcess Overwolf_ImID_159032E_P_23012 opened succesfuly
15:54:52.9067148227InterProcessElement::openInterProcess Overwolf_PID_23012_SHARED_MEMORY_AGENT opened succesfuly
15:54:52.9122218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
15:54:52.91310907277OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
15:54:52.91310903001OverlayManager::setControlModeOVERLAY_CONTROL_ON 2
15:54:52.91310903015OverlayManager::setControlModeSet RI mouse to 0X0 (0X30)...
15:54:52.9432218436showCursorSafeshowCursorSafe start: 0 end: 0
15:54:52.9857148227InterProcessElement::openInterProcess Overwolf_ImID_20134_P_23012 opened succesfuly
15:54:52.9867148227InterProcessElement::openInterProcess Overwolf_PID_23012_SHARED_MEMORY_AGENT opened succesfuly
15:54:52.9867148227InterProcessElement::openInterProcess Overwolf_ImID_C06A8_P_23012 opened succesfuly
15:54:52.9867148227InterProcessElement::openInterProcess Overwolf_PID_23012_SHARED_MEMORY_AGENT opened succesfuly
15:54:53.461090330RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
15:54:53.461090351RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
15:54:53.741090330RenderImageD3d11::setSizeCreate Texture (2560,1440) / (2560,1536) - OK
15:54:53.741090351RenderImageD3d11::setSizeCreate Texture RV (2560,1536) - OK
15:54:53.4441090330RenderImageD3d11::setSizeCreate Texture (1280,720) / (1280,768) - OK
15:54:53.4441090351RenderImageD3d11::setSizeCreate Texture RV (1280,768) - OK
15:54:57.5012218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
15:54:57.52871483215WidgetManager::OnControlStateChangedRelease exclusiv mode: 0x159032e was hidden 0
15:54:57.52871487297OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
15:54:57.52871483044OverlayManager::setControlModeRestore RI mouse to 0X30(0X30)...
15:54:57.52971483057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:54:57.53422184250OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x70851;prev = 0x70851 , {Original values: ref = 0 handle = 0x0}
15:54:57.6202218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
15:56:17.922218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
15:56:17.5782218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
15:56:24.7192218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
15:56:25.2872218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
15:57:35.7462218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
15:57:36.6522218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
15:58:28.3762218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
15:58:29.6722218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
15:58:49.7452218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
15:58:50.8222218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
15:59:00.1472218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
15:59:01.7302218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
15:59:11.8882218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
15:59:14.7912218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
15:59:54.8812218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
15:59:56.4652218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:00:04.62122187902OverlayManager::IsEmptyCursorCache cursor 0x10005 (v: 1)
16:00:16.4472218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:00:20.4412218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:01:22.5962218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:01:25.8192218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:01:34.5152218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:01:35.1202218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:03:06.9612218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:03:07.7232218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:03:22.7502218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:03:23.6662218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:04:43.2382218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:04:45.9412218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:05:15.9722218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:05:17.4692218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:05:23.9042218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:05:24.4322218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:06:30.5022218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:06:31.8002218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:06:40.6622218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:06:41.5042218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:06:43.679CC293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
16:06:46.23979CC293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
16:06:55.10922187850OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
16:06:56.17122182385OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE - Deactivate.
16:06:56.17122188976OverlayManager::LostForegroundLost foreground, release control [exclusive mode: False]
16:06:56.17122183057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:06:56.17122188713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 4776]
16:06:56.17122188738OverlayManager::HandleForegroundChangedForcing lost foreground, current: 0 new: 0
16:06:56.17122188744OverlayManager::HandleForegroundChangedForegroundChange Event [winows not active] bIsInForegroundNew: 0 m_bIsInForeground 1
16:06:56.1712218367InputInterceptor::ResetLLHookProcExtReset keys state
16:06:56.17122188771OverlayManager::HandleForegroundChangedForegroundChange Event OFF (ON)
16:06:56.17122188834OverlayManager::OnForegroundChangedChanged False
16:06:56.17122188871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x20870 Title=[Noëma#fr37's Competitive Multiplayer Overview - Valorant Tracker - Google Chrome]
16:06:56.17122183057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:06:56.17122188992OverlayManager::LostForegroundRestore game cursor on lost foreground [controled: 0, ow-cursor: 0]
16:06:56.17122188834OverlayManager::OnForegroundChangedChanged False
16:06:56.17122188871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x20870 Title=[Noëma#fr37's Competitive Multiplayer Overview - Valorant Tracker - Google Chrome]
16:06:56.17122183057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:06:56.17122183258OverlayManager::DetachThreadInputDetach thread input 8728, 4240
16:06:56.173109048ResetSnapShotSH::ExecuteRelease snapshot SH
16:06:56.173109048ResetSnapShotSH::ExecuteRelease snapshot SH
16:06:56.17422182005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
16:06:56.17422182033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
16:06:56.17422181704OverlayManager::RestoreGameWNDPROCSearch SWL..
16:06:56.17422181711OverlayManager::RestoreGameWNDPROCSWL restored.
16:06:56.17522181721OverlayManager::RestoreGameWNDPROCSWL OK.
16:06:56.17522181726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x329093d
16:06:56.1902218441fSwapResize_BuffersResize buffer (0xd2653e40)!
16:06:56.1902218448fSwapResize_BuffersClear overlay graphics..
16:06:56.19122183208OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:06:56.19122183230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:06:56.1912218450fSwapResize_BuffersDevice was Resized!
16:06:56.1912218199IRenderDevice::releaseRender Releasing.
16:06:56.191221899RenderDeviceCaptureBase::ReleaseTextureRelease
16:06:56.1912218117RenderDeviceCaptureBase::ReleaseTextureReleased
16:06:56.19122181267RenderDeviceD3d11::releaseImplementationReleasing 1
16:06:56.19122181277RenderDeviceD3d11::releaseImplementationReleasing 2
16:06:56.19122181296RenderDeviceD3d11::releaseImplementationReleasing 3
16:06:56.1912218216IRenderDevice::releaseRender Releasing Done.
16:06:56.1912218454fSwapResize_BuffersEnd Device was Resized!
16:06:56.29739988713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 4776]
16:06:56.2973998367InputInterceptor::ResetLLHookProcExtReset keys state
16:06:56.29739988790OverlayManager::HandleForegroundChangedForegroundChange (KeepInGameOn) Event OFF (OFF)
16:06:56.29739983057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:06:56.30139988713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 4776]
16:06:56.3013998367InputInterceptor::ResetLLHookProcExtReset keys state
16:06:56.30539987130OverlayManager::doActionDisplayFPS - Triggered
16:06:57.12010901050RenderDeviceD3d11::initRefC r:[3]->[3] 0xd2653e40
16:06:57.12010901114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1439, Multisampled=false
16:06:57.12010901136RenderDeviceD3d11::initsave state
16:06:57.1201090701RenderDeviceD3d11::initDX11loading shaders...
16:06:57.12710901142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe33fb50.
16:06:57.12710901144RenderDeviceD3d11::initrestore state
16:06:57.12710901147RenderDeviceD3d11::initTarget Window [0x206e4]
16:06:57.1271090256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:06:57.1271090263IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:06:57.12710905687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1439)M(2560,1440)
16:06:57.12710905610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1439] {WINDOW}
16:06:57.12710905630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1439)
16:06:57.13410905779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x206e4} (foreground = 0x20870).
16:06:57.13410902712OverlayManager::installWindowProcHookInstall WPH
16:06:57.13410902726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x32b093d
16:06:57.13410902745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1439]
16:06:57.13410902791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xa7403fb0=-1488961616)=>(0x51d26d60=1372745056)
16:06:57.13410901727WidgetManager::drawskip widget draw (not in foreground) False - False
16:06:57.13410901164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:06:57.13610905687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1439)G(2560,1439)M(2560,1440)
16:07:11.43222182821OverlayManager::installKeybMouseHookInstall KeybMouse
16:07:11.4322218480InputInterceptor::stopHookunhook keyboard and mouse
16:07:11.4322218447InputInterceptor::runHookKeyboard is hooked 0x2218
16:07:11.4322218469InputInterceptor::runHookMouse is hooked 0x2218
16:07:11.87322182388OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE
16:07:11.87322188935OverlayManager::AppActivatedapp activated last-CU: 0x10003 cu: 0x10003 [ref: 0]
16:07:11.87422187850OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
16:07:11.87422188713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 11036]
16:07:11.87422188771OverlayManager::HandleForegroundChangedForegroundChange Event ON (ON)
16:07:11.87422188834OverlayManager::OnForegroundChangedChanged True
16:07:11.87822182005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
16:07:11.87822182033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
16:07:11.87822181704OverlayManager::RestoreGameWNDPROCSearch SWL..
16:07:11.87822181711OverlayManager::RestoreGameWNDPROCSWL restored.
16:07:11.87822181721OverlayManager::RestoreGameWNDPROCSWL OK.
16:07:11.87822181726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x32b093d
16:07:11.8942218441fSwapResize_BuffersResize buffer (0xd2653e40)!
16:07:11.8942218448fSwapResize_BuffersClear overlay graphics..
16:07:11.89422183208OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:07:11.89422183230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:07:11.8942218450fSwapResize_BuffersDevice was Resized!
16:07:11.8942218199IRenderDevice::releaseRender Releasing.
16:07:11.894221899RenderDeviceCaptureBase::ReleaseTextureRelease
16:07:11.8942218117RenderDeviceCaptureBase::ReleaseTextureReleased
16:07:11.89422181267RenderDeviceD3d11::releaseImplementationReleasing 1
16:07:11.89422181277RenderDeviceD3d11::releaseImplementationReleasing 2
16:07:11.89422181296RenderDeviceD3d11::releaseImplementationReleasing 3
16:07:11.8942218216IRenderDevice::releaseRender Releasing Done.
16:07:11.8942218454fSwapResize_BuffersEnd Device was Resized!
16:07:12.10039988713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 11036]
16:07:12.11539988713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 11036]
16:07:12.11839987130OverlayManager::doActionDisplayFPS - Triggered
16:07:12.56110901050RenderDeviceD3d11::initRefC r:[3]->[3] 0xd2653e40
16:07:12.56110901114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
16:07:12.56110901136RenderDeviceD3d11::initsave state
16:07:12.5611090701RenderDeviceD3d11::initDX11loading shaders...
16:07:12.56810901142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe33fb50.
16:07:12.56810901144RenderDeviceD3d11::initrestore state
16:07:12.56810901147RenderDeviceD3d11::initTarget Window [0x206e4]
16:07:12.5681090256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:07:12.5681090263IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:07:12.56810905687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
16:07:12.56810905610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
16:07:12.56810905630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
16:07:12.57610905779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x206e4} (foreground = 0x206e4).
16:07:12.57610902712OverlayManager::installWindowProcHookInstall WPH
16:07:12.57610902726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xbd209c5
16:07:12.57610902745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
16:07:12.57610902791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xa7403fb0=-1488961616)=>(0x51d26d60=1372745056)
16:07:12.57610901164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:07:12.57622182821OverlayManager::installKeybMouseHookInstall KeybMouse
16:07:12.5762218480InputInterceptor::stopHookunhook keyboard and mouse
16:07:12.5762218447InputInterceptor::runHookKeyboard is hooked 0x2218
16:07:12.5762218469InputInterceptor::runHookMouse is hooked 0x2218
16:07:12.57710905681OverlayManager::initOverlayResolutionEx 0X40000
16:07:12.57710905687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1440)G(2560,1440)M(2560,1440)
16:07:12.59122186504overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x206e4) 0x206e4 .
16:08:41.1921090330RenderImageD3d11::setSizeCreate Texture (400,400) / (512,512) - OK
16:08:41.1921090351RenderImageD3d11::setSizeCreate Texture RV (512,512) - OK
16:08:41.2171090330RenderImageD3d11::setSizeCreate Texture (640,320) / (640,384) - OK
16:08:41.2171090351RenderImageD3d11::setSizeCreate Texture RV (640,384) - OK
16:08:43.26922183001OverlayManager::setControlModeOVERLAY_CONTROL_ON 1
16:08:43.2722218436showCursorSafeshowCursorSafe start: 0 end: 0
16:08:43.7207960227InterProcessElement::openInterProcess Overwolf_ImID_E009CA_P_23012 opened succesfuly
16:08:43.7207960227InterProcessElement::openInterProcess Overwolf_PID_23012_SHARED_MEMORY_AGENT opened succesfuly
16:08:43.8557960257InterProcessElement::closeInterProcess Overwolf_PID_23012_SHARED_MEMORY_AGENT close 2147483647 bytes
16:08:43.8567960130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=e009ca
16:08:43.8567960257InterProcessElement::closeInterProcess Overwolf_ImID_E009CA_P_23012 close 2147483647 bytes
16:08:43.85679602673WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:08:43.86022183057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:08:43.86822184250OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x70851;prev = 0x70851 , {Original values: ref = 0 handle = 0x10003}
16:08:43.9067960227InterProcessElement::openInterProcess Overwolf_ImID_E209CA_P_23012 opened succesfuly
16:08:43.9067960227InterProcessElement::openInterProcess Overwolf_PID_23012_SHARED_MEMORY_AGENT opened succesfuly
16:08:44.28322183001OverlayManager::setControlModeOVERLAY_CONTROL_ON 1
16:08:44.2872218436showCursorSafeshowCursorSafe start: 0 end: 0
16:08:44.5237960257InterProcessElement::closeInterProcess Overwolf_PID_23012_SHARED_MEMORY_AGENT close 2147483647 bytes
16:08:44.5237960130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=e209ca
16:08:44.5237960257InterProcessElement::closeInterProcess Overwolf_ImID_E209CA_P_23012 close 2147483647 bytes
16:08:44.52379602673WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:08:44.6097960227InterProcessElement::openInterProcess Overwolf_ImID_E309CA_P_23012 opened succesfuly
16:08:44.6097960227InterProcessElement::openInterProcess Overwolf_PID_23012_SHARED_MEMORY_AGENT opened succesfuly
16:08:44.6371090330RenderImageD3d11::setSizeCreate Texture (116,26) / (128,128) - OK
16:08:44.6371090351RenderImageD3d11::setSizeCreate Texture RV (128,128) - OK
16:08:44.7117960257InterProcessElement::closeInterProcess Overwolf_PID_23012_SHARED_MEMORY_AGENT close 2147483647 bytes
16:08:44.7117960130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=e309ca
16:08:44.7117960257InterProcessElement::closeInterProcess Overwolf_ImID_E309CA_P_23012 close 2147483647 bytes
16:08:44.71179602673WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:08:44.7157960227InterProcessElement::openInterProcess Overwolf_ImID_E409CA_P_23012 opened succesfuly
16:08:44.7157960227InterProcessElement::openInterProcess Overwolf_PID_23012_SHARED_MEMORY_AGENT opened succesfuly
16:08:46.2427960257InterProcessElement::closeInterProcess Overwolf_PID_23012_SHARED_MEMORY_AGENT close 2147483647 bytes
16:08:46.2427960130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=e409ca
16:08:46.2427960257InterProcessElement::closeInterProcess Overwolf_ImID_E409CA_P_23012 close 2147483647 bytes
16:08:46.24279602673WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:08:46.4237960227InterProcessElement::openInterProcess Overwolf_ImID_E509CA_P_23012 opened succesfuly
16:08:46.4237960227InterProcessElement::openInterProcess Overwolf_PID_23012_SHARED_MEMORY_AGENT opened succesfuly
16:08:46.4471090330RenderImageD3d11::setSizeCreate Texture (116,26) / (128,128) - OK
16:08:46.4471090351RenderImageD3d11::setSizeCreate Texture RV (128,128) - OK
16:09:26.43422183057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:09:26.43622184250OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x70851;prev = 0x70851 , {Original values: ref = 0 handle = 0x10003}
16:09:27.238333C257InterProcessElement::closeInterProcess Overwolf_PID_23012_SHARED_MEMORY_AGENT close 2147483647 bytes
16:09:27.238333C130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=e509ca
16:09:27.238333C257InterProcessElement::closeInterProcess Overwolf_ImID_E509CA_P_23012 close 2147483647 bytes
16:09:27.238333C2673WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:09:27.62422183001OverlayManager::setControlModeOVERLAY_CONTROL_ON 1
16:09:27.6272218436showCursorSafeshowCursorSafe start: 0 end: 0
16:09:28.44333C227InterProcessElement::openInterProcess Overwolf_ImID_E609CA_P_23012 opened succesfuly
16:09:28.44333C227InterProcessElement::openInterProcess Overwolf_PID_23012_SHARED_MEMORY_AGENT opened succesfuly
16:09:28.14222183057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:09:28.14322184250OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x70851;prev = 0x70851 , {Original values: ref = 0 handle = 0x10003}
16:09:37.63822187850OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (0)
16:09:37.74922182385OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE - Deactivate.
16:09:37.74922188976OverlayManager::LostForegroundLost foreground, release control [exclusive mode: False]
16:09:37.74922183057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:09:37.74922188713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 26940]
16:09:37.74922188738OverlayManager::HandleForegroundChangedForcing lost foreground, current: 0 new: 0
16:09:37.74922188744OverlayManager::HandleForegroundChangedForegroundChange Event [winows not active] bIsInForegroundNew: 0 m_bIsInForeground 1
16:09:37.7492218367InputInterceptor::ResetLLHookProcExtReset keys state
16:09:37.74922188771OverlayManager::HandleForegroundChangedForegroundChange Event OFF (ON)
16:09:37.74922188834OverlayManager::OnForegroundChangedChanged False
16:09:37.74922188871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x30294 Title=[Rechercher]
16:09:37.74922183057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:09:37.74922188992OverlayManager::LostForegroundRestore game cursor on lost foreground [controled: 0, ow-cursor: 0]
16:09:37.74922188834OverlayManager::OnForegroundChangedChanged False
16:09:37.74922188871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x30294 Title=[Rechercher]
16:09:37.74922183057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:09:37.74922183258OverlayManager::DetachThreadInputDetach thread input 8728, 4240
16:09:37.75422182005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
16:09:37.75422182033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
16:09:37.75422181704OverlayManager::RestoreGameWNDPROCSearch SWL..
16:09:37.75422181711OverlayManager::RestoreGameWNDPROCSWL restored.
16:09:37.75422181721OverlayManager::RestoreGameWNDPROCSWL OK.
16:09:37.75422181726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xbd209c5
16:09:37.7732218441fSwapResize_BuffersResize buffer (0xd2653e40)!
16:09:37.7732218448fSwapResize_BuffersClear overlay graphics..
16:09:37.77322183208OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:09:37.77322183230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:09:37.7732218450fSwapResize_BuffersDevice was Resized!
16:09:37.7732218199IRenderDevice::releaseRender Releasing.
16:09:37.773221899RenderDeviceCaptureBase::ReleaseTextureRelease
16:09:37.7732218117RenderDeviceCaptureBase::ReleaseTextureReleased
16:09:37.77322181267RenderDeviceD3d11::releaseImplementationReleasing 1
16:09:37.77322181277RenderDeviceD3d11::releaseImplementationReleasing 2
16:09:37.77322181296RenderDeviceD3d11::releaseImplementationReleasing 3
16:09:37.7732218216IRenderDevice::releaseRender Releasing Done.
16:09:37.7732218454fSwapResize_BuffersEnd Device was Resized!
16:09:38.24039988713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 26940]
16:09:38.2403998367InputInterceptor::ResetLLHookProcExtReset keys state
16:09:38.24039988790OverlayManager::HandleForegroundChangedForegroundChange (KeepInGameOn) Event OFF (OFF)
16:09:38.24039983057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:09:38.25539988713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 26940]
16:09:38.2553998367InputInterceptor::ResetLLHookProcExtReset keys state
16:09:38.25739987130OverlayManager::doActionDisplayFPS - Triggered
16:09:38.66410901050RenderDeviceD3d11::initRefC r:[3]->[3] 0xd2653e40
16:09:38.66410901114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1439, Multisampled=false
16:09:38.66410901136RenderDeviceD3d11::initsave state
16:09:38.6641090701RenderDeviceD3d11::initDX11loading shaders...
16:09:38.67210901142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe33fb50.
16:09:38.67210901144RenderDeviceD3d11::initrestore state
16:09:38.67210901147RenderDeviceD3d11::initTarget Window [0x206e4]
16:09:38.6721090256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:09:38.6721090263IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:09:38.67210905687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1439)M(2560,1440)
16:09:38.67210905610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1439] {WINDOW}
16:09:38.67210905630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1439)
16:09:38.681109048ResetSnapShotSH::ExecuteRelease snapshot SH
16:09:38.681109048ResetSnapShotSH::ExecuteRelease snapshot SH
16:09:38.68110905779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x206e4} (foreground = 0x20870).
16:09:38.68110902712OverlayManager::installWindowProcHookInstall WPH
16:09:38.68110902726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xaaa0a27
16:09:38.68110902745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1439]
16:09:38.68110902791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xa7403fb0=-1488961616)=>(0x51d26d60=1372745056)
16:09:38.68110901727WidgetManager::drawskip widget draw (not in foreground) False - False
16:09:38.68110901164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:09:38.68310905687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1439)G(2560,1439)M(2560,1440)
16:10:00.94522182821OverlayManager::installKeybMouseHookInstall KeybMouse
16:10:00.9462218480InputInterceptor::stopHookunhook keyboard and mouse
16:10:00.9462218447InputInterceptor::runHookKeyboard is hooked 0x2218
16:10:00.9462218469InputInterceptor::runHookMouse is hooked 0x2218
16:10:01.54522182388OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE
16:10:01.54522188935OverlayManager::AppActivatedapp activated last-CU: 0x10003 cu: 0x10003 [ref: 0]
16:10:01.54522187850OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
16:10:01.54522188713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 11036]
16:10:01.54522188771OverlayManager::HandleForegroundChangedForegroundChange Event ON (ON)
16:10:01.54522188834OverlayManager::OnForegroundChangedChanged True
16:10:01.55122182005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
16:10:01.55122182033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
16:10:01.55122181704OverlayManager::RestoreGameWNDPROCSearch SWL..
16:10:01.55122181711OverlayManager::RestoreGameWNDPROCSWL restored.
16:10:01.55122181721OverlayManager::RestoreGameWNDPROCSWL OK.
16:10:01.55122181726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xaaa0a27
16:10:01.5632218441fSwapResize_BuffersResize buffer (0xd2653e40)!
16:10:01.5632218448fSwapResize_BuffersClear overlay graphics..
16:10:01.56322183208OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:10:01.56322183230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:10:01.5632218450fSwapResize_BuffersDevice was Resized!
16:10:01.5632218199IRenderDevice::releaseRender Releasing.
16:10:01.563221899RenderDeviceCaptureBase::ReleaseTextureRelease
16:10:01.5632218117RenderDeviceCaptureBase::ReleaseTextureReleased
16:10:01.56322181267RenderDeviceD3d11::releaseImplementationReleasing 1
16:10:01.56322181277RenderDeviceD3d11::releaseImplementationReleasing 2
16:10:01.56322181296RenderDeviceD3d11::releaseImplementationReleasing 3
16:10:01.5632218216IRenderDevice::releaseRender Releasing Done.
16:10:01.5632218454fSwapResize_BuffersEnd Device was Resized!
16:10:01.61839988713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 11036]
16:10:01.63439988713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 11036]
16:10:01.63639987130OverlayManager::doActionDisplayFPS - Triggered
16:10:02.5410901050RenderDeviceD3d11::initRefC r:[3]->[3] 0xd2653e40
16:10:02.5410901114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
16:10:02.5410901136RenderDeviceD3d11::initsave state
16:10:02.541090701RenderDeviceD3d11::initDX11loading shaders...
16:10:02.6110901142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe33fb50.
16:10:02.6110901144RenderDeviceD3d11::initrestore state
16:10:02.6110901147RenderDeviceD3d11::initTarget Window [0x206e4]
16:10:02.611090256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:10:02.611090263IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:10:02.6110905687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
16:10:02.6110905610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
16:10:02.6110905630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
16:10:02.6810905779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x206e4} (foreground = 0x206e4).
16:10:02.6810902712OverlayManager::installWindowProcHookInstall WPH
16:10:02.6910902726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xaac0a27
16:10:02.6910902745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
16:10:02.6910902791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xa7403fb0=-1488961616)=>(0x51d26d60=1372745056)
16:10:02.691090330RenderImageD3d11::setSizeCreate Texture (400,400) / (512,512) - OK
16:10:02.691090351RenderImageD3d11::setSizeCreate Texture RV (512,512) - OK
16:10:02.6922182821OverlayManager::installKeybMouseHookInstall KeybMouse
16:10:02.702218480InputInterceptor::stopHookunhook keyboard and mouse
16:10:02.702218447InputInterceptor::runHookKeyboard is hooked 0x2218
16:10:02.702218469InputInterceptor::runHookMouse is hooked 0x2218
16:10:02.701090330RenderImageD3d11::setSizeCreate Texture (640,320) / (640,384) - OK
16:10:02.701090351RenderImageD3d11::setSizeCreate Texture RV (640,384) - OK
16:10:02.7010901164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:10:02.7310905681OverlayManager::initOverlayResolutionEx 0X40000
16:10:02.7310905687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1440)G(2560,1440)M(2560,1440)
16:10:02.7922186504overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x206e4) 0x206e4 .
16:10:02.54722183001OverlayManager::setControlModeOVERLAY_CONTROL_ON 1
16:10:02.5502218436showCursorSafeshowCursorSafe start: 0 end: 0
16:10:02.60079CC257InterProcessElement::closeInterProcess Overwolf_PID_23012_SHARED_MEMORY_AGENT close 2147483647 bytes
16:10:02.60079CC130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=e609ca
16:10:02.60079CC257InterProcessElement::closeInterProcess Overwolf_ImID_E609CA_P_23012 close 2147483647 bytes
16:10:02.60079CC2673WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:10:02.67779CC227InterProcessElement::openInterProcess Overwolf_ImID_BC0744_P_23012 opened succesfuly
16:10:02.67779CC227InterProcessElement::openInterProcess Overwolf_PID_23012_SHARED_MEMORY_AGENT opened succesfuly
16:10:02.6981090330RenderImageD3d11::setSizeCreate Texture (52,26) / (128,128) - OK
16:10:02.6981090351RenderImageD3d11::setSizeCreate Texture RV (128,128) - OK
16:10:02.97079CC257InterProcessElement::closeInterProcess Overwolf_PID_23012_SHARED_MEMORY_AGENT close 2147483647 bytes
16:10:02.97079CC130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=bc0744
16:10:02.97079CC257InterProcessElement::closeInterProcess Overwolf_ImID_BC0744_P_23012 close 2147483647 bytes
16:10:02.97079CC2673WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:10:02.97479CC227InterProcessElement::openInterProcess Overwolf_ImID_BD0744_P_23012 opened succesfuly
16:10:02.97479CC227InterProcessElement::openInterProcess Overwolf_PID_23012_SHARED_MEMORY_AGENT opened succesfuly
16:10:05.41579CC257InterProcessElement::closeInterProcess Overwolf_PID_23012_SHARED_MEMORY_AGENT close 2147483647 bytes
16:10:05.41579CC130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=bd0744
16:10:05.41579CC257InterProcessElement::closeInterProcess Overwolf_ImID_BD0744_P_23012 close 2147483647 bytes
16:10:05.41579CC2673WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:10:05.58022183057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:10:05.58122184250OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x70851;prev = 0x70851 , {Original values: ref = 0 handle = 0x10003}
16:10:05.59422183258OverlayManager::DetachThreadInputDetach thread input 8728, 4240
16:10:07.5492218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:10:07.58610907277OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
16:10:07.58610903001OverlayManager::setControlModeOVERLAY_CONTROL_ON 2
16:10:07.58610903015OverlayManager::setControlModeSet RI mouse to 0X0 (0X1)...
16:10:07.5891090330RenderImageD3d11::setSizeCreate Texture (1280,720) / (1280,768) - OK
16:10:07.5891090351RenderImageD3d11::setSizeCreate Texture RV (1280,768) - OK
16:10:07.5972218436showCursorSafeshowCursorSafe start: 0 end: 0
16:10:07.6121090330RenderImageD3d11::setSizeCreate Texture (2560,1440) / (2560,1536) - OK
16:10:07.6121090351RenderImageD3d11::setSizeCreate Texture RV (2560,1536) - OK
16:10:07.6501090330RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
16:10:07.6501090351RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
16:10:07.6642218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:10:08.8579CC227InterProcessElement::openInterProcess Overwolf_ImID_BE0744_P_23012 opened succesfuly
16:10:08.8579CC227InterProcessElement::openInterProcess Overwolf_PID_23012_SHARED_MEMORY_AGENT opened succesfuly
16:10:08.59279CC257InterProcessElement::closeInterProcess Overwolf_PID_23012_SHARED_MEMORY_AGENT close 2147483647 bytes
16:10:08.59279CC130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=be0744
16:10:08.59279CC257InterProcessElement::closeInterProcess Overwolf_ImID_BE0744_P_23012 close 2147483647 bytes
16:10:08.59279CC2673WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:10:08.60079CC227InterProcessElement::openInterProcess Overwolf_ImID_BF0744_P_23012 opened succesfuly
16:10:08.60079CC227InterProcessElement::openInterProcess Overwolf_PID_23012_SHARED_MEMORY_AGENT opened succesfuly
16:10:08.6361090330RenderImageD3d11::setSizeCreate Texture (60,26) / (128,128) - OK
16:10:08.6361090351RenderImageD3d11::setSizeCreate Texture RV (128,128) - OK
16:10:08.82879CC257InterProcessElement::closeInterProcess Overwolf_PID_23012_SHARED_MEMORY_AGENT close 2147483647 bytes
16:10:08.82879CC130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=bf0744
16:10:08.82879CC257InterProcessElement::closeInterProcess Overwolf_ImID_BF0744_P_23012 close 2147483647 bytes
16:10:08.82879CC2673WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:10:08.94579CC227InterProcessElement::openInterProcess Overwolf_ImID_C00744_P_23012 opened succesfuly
16:10:08.94579CC227InterProcessElement::openInterProcess Overwolf_PID_23012_SHARED_MEMORY_AGENT opened succesfuly
16:10:08.9721090330RenderImageD3d11::setSizeCreate Texture (52,26) / (128,128) - OK
16:10:08.9731090351RenderImageD3d11::setSizeCreate Texture RV (128,128) - OK
16:10:09.40579CC257InterProcessElement::closeInterProcess Overwolf_PID_23012_SHARED_MEMORY_AGENT close 2147483647 bytes
16:10:09.40579CC130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=c00744
16:10:09.40579CC257InterProcessElement::closeInterProcess Overwolf_ImID_C00744_P_23012 close 2147483647 bytes
16:10:09.40579CC2673WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:10:09.43079CC2867WidgetManager::LayoutApplicationAsyncskip widget 0xc10744, waiting for shared data
16:10:09.45779CC227InterProcessElement::openInterProcess Overwolf_ImID_C20744_P_23012 opened succesfuly
16:10:09.45779CC227InterProcessElement::openInterProcess Overwolf_PID_23012_SHARED_MEMORY_AGENT opened succesfuly
16:10:10.44779CC257InterProcessElement::closeInterProcess Overwolf_PID_23012_SHARED_MEMORY_AGENT close 2147483647 bytes
16:10:10.44779CC130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=c20744
16:10:10.44779CC257InterProcessElement::closeInterProcess Overwolf_ImID_C20744_P_23012 close 2147483647 bytes
16:10:10.44779CC2673WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:10:10.45179CC227InterProcessElement::openInterProcess Overwolf_ImID_C30744_P_23012 opened succesfuly
16:10:10.45179CC227InterProcessElement::openInterProcess Overwolf_PID_23012_SHARED_MEMORY_AGENT opened succesfuly
16:10:10.5181090330RenderImageD3d11::setSizeCreate Texture (60,26) / (128,128) - OK
16:10:10.5181090351RenderImageD3d11::setSizeCreate Texture RV (128,128) - OK
16:10:10.98079CC257InterProcessElement::closeInterProcess Overwolf_PID_23012_SHARED_MEMORY_AGENT close 2147483647 bytes
16:10:10.98079CC130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=c30744
16:10:10.98079CC257InterProcessElement::closeInterProcess Overwolf_ImID_C30744_P_23012 close 2147483647 bytes
16:10:10.98079CC2673WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:10:10.98579CC227InterProcessElement::openInterProcess Overwolf_ImID_C40744_P_23012 opened succesfuly
16:10:10.98579CC227InterProcessElement::openInterProcess Overwolf_PID_23012_SHARED_MEMORY_AGENT opened succesfuly
16:10:11.431090330RenderImageD3d11::setSizeCreate Texture (60,26) / (128,128) - OK
16:10:11.431090351RenderImageD3d11::setSizeCreate Texture RV (128,128) - OK
16:10:11.26279CC257InterProcessElement::closeInterProcess Overwolf_PID_23012_SHARED_MEMORY_AGENT close 2147483647 bytes
16:10:11.26279CC130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=c40744
16:10:11.26279CC257InterProcessElement::closeInterProcess Overwolf_ImID_C40744_P_23012 close 2147483647 bytes
16:10:11.26379CC2673WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:10:11.26879CC227InterProcessElement::openInterProcess Overwolf_ImID_C50744_P_23012 opened succesfuly
16:10:11.26879CC227InterProcessElement::openInterProcess Overwolf_PID_23012_SHARED_MEMORY_AGENT opened succesfuly
16:10:11.3121090330RenderImageD3d11::setSizeCreate Texture (52,26) / (128,128) - OK
16:10:11.3121090351RenderImageD3d11::setSizeCreate Texture RV (128,128) - OK
16:10:11.56379CC2867WidgetManager::LayoutApplicationAsyncskip widget 0xc60744, waiting for shared data
16:10:11.60079CC227InterProcessElement::openInterProcess Overwolf_ImID_C70744_P_23012 opened succesfuly
16:10:11.60079CC227InterProcessElement::openInterProcess Overwolf_PID_23012_SHARED_MEMORY_AGENT opened succesfuly
16:10:11.89079CC227InterProcessElement::openInterProcess Overwolf_ImID_C80744_P_23012 opened succesfuly
16:10:11.89079CC227InterProcessElement::openInterProcess Overwolf_PID_23012_SHARED_MEMORY_AGENT opened succesfuly
16:10:12.5779CC257InterProcessElement::closeInterProcess Overwolf_PID_23012_SHARED_MEMORY_AGENT close 2147483647 bytes
16:10:12.5779CC130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=c50744
16:10:12.5779CC257InterProcessElement::closeInterProcess Overwolf_ImID_C50744_P_23012 close 2147483647 bytes
16:10:12.5779CC2673WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:10:13.5779CC293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
16:10:13.36879CC257InterProcessElement::closeInterProcess Overwolf_PID_23012_SHARED_MEMORY_AGENT close 2147483647 bytes
16:10:13.36879CC130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=c70744
16:10:13.36879CC257InterProcessElement::closeInterProcess Overwolf_ImID_C70744_P_23012 close 2147483647 bytes
16:10:13.36879CC2673WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:10:13.36879CC257InterProcessElement::closeInterProcess Overwolf_PID_23012_SHARED_MEMORY_AGENT close 2147483647 bytes
16:10:13.36879CC130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=c80744
16:10:13.36879CC257InterProcessElement::closeInterProcess Overwolf_ImID_C80744_P_23012 close 2147483647 bytes
16:10:13.36879CC2673WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:10:13.37679CC227InterProcessElement::openInterProcess Overwolf_ImID_C90744_P_23012 opened succesfuly
16:10:13.37679CC227InterProcessElement::openInterProcess Overwolf_PID_23012_SHARED_MEMORY_AGENT opened succesfuly
16:10:13.81779CC257InterProcessElement::closeInterProcess Overwolf_PID_23012_SHARED_MEMORY_AGENT close 2147483647 bytes
16:10:13.81779CC130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=c90744
16:10:13.81779CC257InterProcessElement::closeInterProcess Overwolf_ImID_C90744_P_23012 close 2147483647 bytes
16:10:13.81779CC2673WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:10:13.82679CC227InterProcessElement::openInterProcess Overwolf_ImID_CA0744_P_23012 opened succesfuly
16:10:13.82679CC227InterProcessElement::openInterProcess Overwolf_PID_23012_SHARED_MEMORY_AGENT opened succesfuly
16:10:14.25679CC257InterProcessElement::closeInterProcess Overwolf_PID_23012_SHARED_MEMORY_AGENT close 2147483647 bytes
16:10:14.25679CC130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=ca0744
16:10:14.25679CC257InterProcessElement::closeInterProcess Overwolf_ImID_CA0744_P_23012 close 2147483647 bytes
16:10:14.25679CC2673WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:10:14.26279CC227InterProcessElement::openInterProcess Overwolf_ImID_D60724_P_23012 opened succesfuly
16:10:14.26279CC227InterProcessElement::openInterProcess Overwolf_PID_23012_SHARED_MEMORY_AGENT opened succesfuly
16:10:14.2951090330RenderImageD3d11::setSizeCreate Texture (125,26) / (128,128) - OK
16:10:14.2951090351RenderImageD3d11::setSizeCreate Texture RV (128,128) - OK
16:10:14.64779CC257InterProcessElement::closeInterProcess Overwolf_PID_23012_SHARED_MEMORY_AGENT close 2147483647 bytes
16:10:14.64779CC130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=d60724
16:10:14.64779CC257InterProcessElement::closeInterProcess Overwolf_ImID_D60724_P_23012 close 2147483647 bytes
16:10:14.64779CC2673WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:10:14.65479CC227InterProcessElement::openInterProcess Overwolf_ImID_D70724_P_23012 opened succesfuly
16:10:14.65479CC227InterProcessElement::openInterProcess Overwolf_PID_23012_SHARED_MEMORY_AGENT opened succesfuly
16:10:14.6861090330RenderImageD3d11::setSizeCreate Texture (125,26) / (128,128) - OK
16:10:14.6861090351RenderImageD3d11::setSizeCreate Texture RV (128,128) - OK
16:10:14.77179CC257InterProcessElement::closeInterProcess Overwolf_PID_23012_SHARED_MEMORY_AGENT close 2147483647 bytes
16:10:14.77179CC130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=d70724
16:10:14.77179CC257InterProcessElement::closeInterProcess Overwolf_ImID_D70724_P_23012 close 2147483647 bytes
16:10:14.77279CC2673WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:10:14.77979CC227InterProcessElement::openInterProcess Overwolf_ImID_D80724_P_23012 opened succesfuly
16:10:14.77979CC227InterProcessElement::openInterProcess Overwolf_PID_23012_SHARED_MEMORY_AGENT opened succesfuly
16:10:15.34779CC257InterProcessElement::closeInterProcess Overwolf_PID_23012_SHARED_MEMORY_AGENT close 2147483647 bytes
16:10:15.34779CC130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=d80724
16:10:15.34779CC257InterProcessElement::closeInterProcess Overwolf_ImID_D80724_P_23012 close 2147483647 bytes
16:10:15.34779CC2673WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:10:15.35679CC227InterProcessElement::openInterProcess Overwolf_ImID_D90724_P_23012 opened succesfuly
16:10:15.35679CC227InterProcessElement::openInterProcess Overwolf_PID_23012_SHARED_MEMORY_AGENT opened succesfuly
16:10:15.38579CC227InterProcessElement::openInterProcess Overwolf_ImID_DA0724_P_23012 opened succesfuly
16:10:15.38579CC227InterProcessElement::openInterProcess Overwolf_PID_23012_SHARED_MEMORY_AGENT opened succesfuly
16:10:15.40879CC257InterProcessElement::closeInterProcess Overwolf_PID_23012_SHARED_MEMORY_AGENT close 2147483647 bytes
16:10:15.40879CC130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=d90724
16:10:15.40979CC257InterProcessElement::closeInterProcess Overwolf_ImID_D90724_P_23012 close 2147483647 bytes
16:10:15.40979CC2673WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:10:15.4121090330RenderImageD3d11::setSizeCreate Texture (125,26) / (128,128) - OK
16:10:15.4121090351RenderImageD3d11::setSizeCreate Texture RV (128,128) - OK
16:10:16.32979CC257InterProcessElement::closeInterProcess Overwolf_PID_23012_SHARED_MEMORY_AGENT close 2147483647 bytes
16:10:16.32979CC130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=da0724
16:10:16.32979CC257InterProcessElement::closeInterProcess Overwolf_ImID_DA0724_P_23012 close 2147483647 bytes
16:10:16.32979CC2673WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:10:16.33979CC227InterProcessElement::openInterProcess Overwolf_ImID_DB0724_P_23012 opened succesfuly
16:10:16.33979CC227InterProcessElement::openInterProcess Overwolf_PID_23012_SHARED_MEMORY_AGENT opened succesfuly
16:10:16.3631090330RenderImageD3d11::setSizeCreate Texture (45,26) / (128,128) - OK
16:10:16.3631090351RenderImageD3d11::setSizeCreate Texture RV (128,128) - OK
16:10:16.52979CC257InterProcessElement::closeInterProcess Overwolf_PID_23012_SHARED_MEMORY_AGENT close 2147483647 bytes
16:10:16.52979CC130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=db0724
16:10:16.52979CC257InterProcessElement::closeInterProcess Overwolf_ImID_DB0724_P_23012 close 2147483647 bytes
16:10:16.52979CC2673WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:10:16.56279CC227InterProcessElement::openInterProcess Overwolf_ImID_DC0724_P_23012 opened succesfuly
16:10:16.56279CC227InterProcessElement::openInterProcess Overwolf_PID_23012_SHARED_MEMORY_AGENT opened succesfuly
16:10:16.79679CC257InterProcessElement::closeInterProcess Overwolf_PID_23012_SHARED_MEMORY_AGENT close 2147483647 bytes
16:10:16.79679CC130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=dc0724
16:10:16.79679CC257InterProcessElement::closeInterProcess Overwolf_ImID_DC0724_P_23012 close 2147483647 bytes
16:10:16.79679CC2673WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:10:16.80579CC227InterProcessElement::openInterProcess Overwolf_ImID_DD0724_P_23012 opened succesfuly
16:10:16.80579CC227InterProcessElement::openInterProcess Overwolf_PID_23012_SHARED_MEMORY_AGENT opened succesfuly
16:10:16.8311090330RenderImageD3d11::setSizeCreate Texture (125,26) / (128,128) - OK
16:10:16.8311090351RenderImageD3d11::setSizeCreate Texture RV (128,128) - OK
16:10:17.4679CC257InterProcessElement::closeInterProcess Overwolf_PID_23012_SHARED_MEMORY_AGENT close 2147483647 bytes
16:10:17.4679CC130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=dd0724
16:10:17.4679CC257InterProcessElement::closeInterProcess Overwolf_ImID_DD0724_P_23012 close 2147483647 bytes
16:10:17.4679CC2673WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:10:17.5179CC227InterProcessElement::openInterProcess Overwolf_ImID_DE0724_P_23012 opened succesfuly
16:10:17.5179CC227InterProcessElement::openInterProcess Overwolf_PID_23012_SHARED_MEMORY_AGENT opened succesfuly
16:10:17.651090330RenderImageD3d11::setSizeCreate Texture (125,26) / (128,128) - OK
16:10:17.651090351RenderImageD3d11::setSizeCreate Texture RV (128,128) - OK
16:10:19.80979CC257InterProcessElement::closeInterProcess Overwolf_PID_23012_SHARED_MEMORY_AGENT close 2147483647 bytes
16:10:19.80979CC130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=de0724
16:10:19.80979CC257InterProcessElement::closeInterProcess Overwolf_ImID_DE0724_P_23012 close 2147483647 bytes
16:10:19.80979CC2673WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:10:19.81679CC227InterProcessElement::openInterProcess Overwolf_ImID_DF0724_P_23012 opened succesfuly
16:10:19.81679CC227InterProcessElement::openInterProcess Overwolf_PID_23012_SHARED_MEMORY_AGENT opened succesfuly
16:10:19.8461090330RenderImageD3d11::setSizeCreate Texture (125,26) / (128,128) - OK
16:10:19.8461090351RenderImageD3d11::setSizeCreate Texture RV (128,128) - OK
16:10:19.9922218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:10:20.4679CC3215WidgetManager::OnControlStateChangedRelease exclusiv mode: 0x159032e was hidden 0
16:10:20.4679CC7297OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
16:10:20.4679CC3044OverlayManager::setControlModeRestore RI mouse to 0X30(0X30)...
16:10:20.4679CC3057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:10:20.4822184250OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x70851;prev = 0x70851 , {Original values: ref = 0 handle = 0x0}
16:10:20.1042218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:10:21.7779CC257InterProcessElement::closeInterProcess Overwolf_PID_23012_SHARED_MEMORY_AGENT close 2147483647 bytes
16:10:21.7779CC130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=df0724
16:10:21.7779CC257InterProcessElement::closeInterProcess Overwolf_ImID_DF0724_P_23012 close 2147483647 bytes
16:10:21.7779CC2673WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:10:58.1402218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:10:58.8362218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:11:42.442218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:11:42.7882218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:11:58.6672218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:11:59.3422218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:12:47.4752218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:12:48.692218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:12:58.4012218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:12:59.1952218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:13:53.2772218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:13:53.8552218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:13:54.2812218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:13:54.6802218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:14:07.332218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:14:13.2792218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:14:20.3872218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:14:21.3432218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:15:30.7032218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:15:31.1082218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:15:58.422218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:15:58.5792218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:16:04.622218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:16:04.7272218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:16:10.4402218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:16:11.1432218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:16:27.472218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:16:27.2742218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:16:27.5202218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:16:27.8292218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:16:50.2292218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:16:50.7962218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:17:10.4412218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:17:11.2972218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:17:12.8202218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:17:16.5522218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:17:20.4152218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:17:21.332218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:17:30.1102218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:17:35.4392218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:17:37.6522218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:17:40.7812218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:18:43.6252218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:18:44.2372218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:19:28.322218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:19:31.3412218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:19:35.5532218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:19:36.4012218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:19:49.7832218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:19:50.4752218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:21:05.8202218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:21:07.742218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:21:24.9712218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:21:26.2232218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:21:30.9022218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:21:31.6192218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:21:37.3142218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:21:39.92218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:22:26.9042218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:22:28.1292218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:22:37.2582218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:22:37.7162218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:22:47.1852218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:22:50.6432218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:22:55.532218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:22:56.3292218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:24:43.6062218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:24:45.5302218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:24:46.3932218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:24:47.2742218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:24:54.9202218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:24:57.9522218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:25:03.8682218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:25:09.7042218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:26:11.4602218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:26:13.442218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:26:19.9982218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:26:21.02218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:26:36.7232218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:26:37.3002218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:27:40.5582218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:27:41.8082218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:28:00.5742218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:28:01.4092218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:28:02.772218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:28:03.9502218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:29:14.7742218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:29:15.5452218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:29:16.7312218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:29:17.452218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:29:32.232218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:29:33.742218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:29:43.5242218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:29:52.1332218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:29:53.47622187850OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (0)
16:29:53.62822182385OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE - Deactivate.
16:29:53.62822188976OverlayManager::LostForegroundLost foreground, release control [exclusive mode: False]
16:29:53.62822183057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:29:53.62822188713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 26940]
16:29:53.62822188738OverlayManager::HandleForegroundChangedForcing lost foreground, current: 0 new: 0
16:29:53.62822188744OverlayManager::HandleForegroundChangedForegroundChange Event [winows not active] bIsInForegroundNew: 0 m_bIsInForeground 1
16:29:53.6282218367InputInterceptor::ResetLLHookProcExtReset keys state
16:29:53.62822188771OverlayManager::HandleForegroundChangedForegroundChange Event OFF (ON)
16:29:53.62822188834OverlayManager::OnForegroundChangedChanged False
16:29:53.63022188871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x30294 Title=[Rechercher]
16:29:53.63022183057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:29:53.63022188992OverlayManager::LostForegroundRestore game cursor on lost foreground [controled: 0, ow-cursor: 0]
16:29:53.63022188834OverlayManager::OnForegroundChangedChanged False
16:29:53.63022188871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x30294 Title=[Rechercher]
16:29:53.63022183057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:29:53.63022183258OverlayManager::DetachThreadInputDetach thread input 8728, 4240
16:29:53.63622182005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
16:29:53.63622182033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
16:29:53.63622181704OverlayManager::RestoreGameWNDPROCSearch SWL..
16:29:53.63622181711OverlayManager::RestoreGameWNDPROCSWL restored.
16:29:53.63622181721OverlayManager::RestoreGameWNDPROCSWL OK.
16:29:53.63622181726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xaac0a27
16:29:53.6732218441fSwapResize_BuffersResize buffer (0xd2653e40)!
16:29:53.6732218448fSwapResize_BuffersClear overlay graphics..
16:29:53.67322183208OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:29:53.67322183230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:29:53.6732218450fSwapResize_BuffersDevice was Resized!
16:29:53.6732218199IRenderDevice::releaseRender Releasing.
16:29:53.673221899RenderDeviceCaptureBase::ReleaseTextureRelease
16:29:53.6732218117RenderDeviceCaptureBase::ReleaseTextureReleased
16:29:53.67322181267RenderDeviceD3d11::releaseImplementationReleasing 1
16:29:53.67322181277RenderDeviceD3d11::releaseImplementationReleasing 2
16:29:53.67322181296RenderDeviceD3d11::releaseImplementationReleasing 3
16:29:53.6732218216IRenderDevice::releaseRender Releasing Done.
16:29:53.6732218454fSwapResize_BuffersEnd Device was Resized!
16:29:53.67539988713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 26940]
16:29:53.6753998367InputInterceptor::ResetLLHookProcExtReset keys state
16:29:53.67539988790OverlayManager::HandleForegroundChangedForegroundChange (KeepInGameOn) Event OFF (OFF)
16:29:53.67539983057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:29:53.68939988713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 26940]
16:29:53.6893998367InputInterceptor::ResetLLHookProcExtReset keys state
16:29:53.71839987130OverlayManager::doActionDisplayFPS - Triggered
16:29:54.55210901050RenderDeviceD3d11::initRefC r:[3]->[3] 0xd2653e40
16:29:54.55210901114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1439, Multisampled=false
16:29:54.55210901136RenderDeviceD3d11::initsave state
16:29:54.5521090701RenderDeviceD3d11::initDX11loading shaders...
16:29:54.56010901142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe33fb50.
16:29:54.56010901144RenderDeviceD3d11::initrestore state
16:29:54.56010901147RenderDeviceD3d11::initTarget Window [0x206e4]
16:29:54.5601090256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:29:54.5601090263IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:29:54.56010905687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1439)M(2560,1440)
16:29:54.56010905610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1439] {WINDOW}
16:29:54.56010905630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1439)
16:29:54.570109048ResetSnapShotSH::ExecuteRelease snapshot SH
16:29:54.570109048ResetSnapShotSH::ExecuteRelease snapshot SH
16:29:54.57010905779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x206e4} (foreground = 0x30294).
16:29:54.57010902712OverlayManager::installWindowProcHookInstall WPH
16:29:54.57010902726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x10180a03
16:29:54.57010902745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1439]
16:29:54.57010902791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xa7403fb0=-1488961616)=>(0x51d26d60=1372745056)
16:29:54.57010901727WidgetManager::drawskip widget draw (not in foreground) False - False
16:29:54.57010901164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:29:54.57410905687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1439)G(2560,1439)M(2560,1440)
16:30:00.93422182821OverlayManager::installKeybMouseHookInstall KeybMouse
16:30:00.9342218480InputInterceptor::stopHookunhook keyboard and mouse
16:30:00.9342218447InputInterceptor::runHookKeyboard is hooked 0x2218
16:30:00.9342218469InputInterceptor::runHookMouse is hooked 0x2218
16:30:01.28822182388OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE
16:30:01.28822188935OverlayManager::AppActivatedapp activated last-CU: 0x0 cu: 0x10003 [ref: 0]
16:30:01.28922187850OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
16:30:01.28922188713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 11036]
16:30:01.28922188771OverlayManager::HandleForegroundChangedForegroundChange Event ON (ON)
16:30:01.28922188834OverlayManager::OnForegroundChangedChanged True
16:30:01.29522182005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
16:30:01.29522182033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
16:30:01.29522181704OverlayManager::RestoreGameWNDPROCSearch SWL..
16:30:01.29522181711OverlayManager::RestoreGameWNDPROCSWL restored.
16:30:01.29522181721OverlayManager::RestoreGameWNDPROCSWL OK.
16:30:01.29522181726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x10180a03
16:30:01.3172218441fSwapResize_BuffersResize buffer (0xd2653e40)!
16:30:01.3172218448fSwapResize_BuffersClear overlay graphics..
16:30:01.31722183208OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:30:01.31722183230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:30:01.3172218450fSwapResize_BuffersDevice was Resized!
16:30:01.3172218199IRenderDevice::releaseRender Releasing.
16:30:01.317221899RenderDeviceCaptureBase::ReleaseTextureRelease
16:30:01.3172218117RenderDeviceCaptureBase::ReleaseTextureReleased
16:30:01.31722181267RenderDeviceD3d11::releaseImplementationReleasing 1
16:30:01.31722181277RenderDeviceD3d11::releaseImplementationReleasing 2
16:30:01.31722181296RenderDeviceD3d11::releaseImplementationReleasing 3
16:30:01.3172218216IRenderDevice::releaseRender Releasing Done.
16:30:01.3172218454fSwapResize_BuffersEnd Device was Resized!
16:30:01.32239988713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 11036]
16:30:01.33639988713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 11036]
16:30:01.34039987130OverlayManager::doActionDisplayFPS - Triggered
16:30:01.91010901050RenderDeviceD3d11::initRefC r:[3]->[3] 0xd2653e40
16:30:01.91010901114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
16:30:01.91010901136RenderDeviceD3d11::initsave state
16:30:01.9101090701RenderDeviceD3d11::initDX11loading shaders...
16:30:01.91810901142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe33fb50.
16:30:01.91810901144RenderDeviceD3d11::initrestore state
16:30:01.91810901147RenderDeviceD3d11::initTarget Window [0x206e4]
16:30:01.9181090256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:30:01.9181090263IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:30:01.91810905687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
16:30:01.91810905610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
16:30:01.91810905630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
16:30:01.92810905779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x206e4} (foreground = 0x206e4).
16:30:01.92810902712OverlayManager::installWindowProcHookInstall WPH
16:30:01.92810902726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x101a0a03
16:30:01.92810902745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
16:30:01.92810902791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xa7403fb0=-1488961616)=>(0x51d26d60=1372745056)
16:30:01.92810901164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:30:01.93122182821OverlayManager::installKeybMouseHookInstall KeybMouse
16:30:01.9312218480InputInterceptor::stopHookunhook keyboard and mouse
16:30:01.9312218447InputInterceptor::runHookKeyboard is hooked 0x2218
16:30:01.9312218469InputInterceptor::runHookMouse is hooked 0x2218
16:30:01.93310905681OverlayManager::initOverlayResolutionEx 0X40000
16:30:01.93310905687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1440)G(2560,1440)M(2560,1440)
16:30:56.43422186504overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x206e4) 0x206e4 .
16:31:16.1342218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:31:16.4892218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:31:17.1862218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:31:17.6892218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:31:20.9062218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:31:24.532218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:32:23.442218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:32:25.2412218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:32:50.9612218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:32:51.2662218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:32:53.7942218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:32:54.3042218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:33:14.5392218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:33:15.7032218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:33:40.1702218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:33:41.822218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:33:42.6112218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:33:43.9762218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:33:49.9552218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:33:52.5272218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:34:54.3772218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:34:55.1072218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:35:24.7882218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:35:28.3792218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:35:34.8402218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:35:35.5782218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:35:38.3722218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:35:44.9422218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:35:49.9972218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:35:51.2852218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:36:58.6512218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:36:58.9562218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:36:59.3492218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:37:01.9562218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:37:08.5152218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:37:09.4542218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:37:15.7002218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:37:17.1952218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:37:33.3102218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:37:34.1272218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:38:26.6212218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:38:27.63478C4293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
16:38:28.2362218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:46:31.99522187850OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
16:46:33.18639988713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 0]
16:46:33.1863998367InputInterceptor::ResetLLHookProcExtReset keys state
16:46:33.18639988771OverlayManager::HandleForegroundChangedForegroundChange Event OFF (ON)
16:46:33.18639988834OverlayManager::OnForegroundChangedChanged False
16:46:33.18639988871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x0 Title=[]
16:46:33.18639983057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:46:33.18639988713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 0]
16:46:33.1863998367InputInterceptor::ResetLLHookProcExtReset keys state
16:46:33.18622182385OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE - Deactivate.
16:46:33.18622188976OverlayManager::LostForegroundLost foreground, release control [exclusive mode: False]
16:46:33.18622183057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:46:33.18622188713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 7884]
16:46:33.18622188738OverlayManager::HandleForegroundChangedForcing lost foreground, current: 1 new: 0
16:46:33.18622188744OverlayManager::HandleForegroundChangedForegroundChange Event [winows not active] bIsInForegroundNew: 0 m_bIsInForeground 0
16:46:33.1862218367InputInterceptor::ResetLLHookProcExtReset keys state
16:46:33.18622188992OverlayManager::LostForegroundRestore game cursor on lost foreground [controled: 0, ow-cursor: 0]
16:46:33.18622188834OverlayManager::OnForegroundChangedChanged False
16:46:33.18622188871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x308F8 Title=[Drake - Members Only (feat. PARTYNEXTDOOR)]
16:46:33.18622183057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:46:33.18622183258OverlayManager::DetachThreadInputDetach thread input 8728, 4240
16:46:33.18939987130OverlayManager::doActionDisplayFPS - Triggered
16:46:33.191109048ResetSnapShotSH::ExecuteRelease snapshot SH
16:46:33.191109048ResetSnapShotSH::ExecuteRelease snapshot SH
16:46:33.19110905687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1439)G(2560,1440)M(2560,1440)
16:46:33.19110901164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:46:33.19122182005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
16:46:33.19122182033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
16:46:33.19122181704OverlayManager::RestoreGameWNDPROCSearch SWL..
16:46:33.19122181711OverlayManager::RestoreGameWNDPROCSWL restored.
16:46:33.19122181721OverlayManager::RestoreGameWNDPROCSWL OK.
16:46:33.19122181726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x101a0a03
16:46:33.2132218441fSwapResize_BuffersResize buffer (0xd2653e40)!
16:46:33.2132218448fSwapResize_BuffersClear overlay graphics..
16:46:33.21322183208OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:46:33.21322183230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:46:33.2132218450fSwapResize_BuffersDevice was Resized!
16:46:33.2132218199IRenderDevice::releaseRender Releasing.
16:46:33.213221899RenderDeviceCaptureBase::ReleaseTextureRelease
16:46:33.2132218117RenderDeviceCaptureBase::ReleaseTextureReleased
16:46:33.21322181267RenderDeviceD3d11::releaseImplementationReleasing 1
16:46:33.21322181277RenderDeviceD3d11::releaseImplementationReleasing 2
16:46:33.21322181296RenderDeviceD3d11::releaseImplementationReleasing 3
16:46:33.2132218216IRenderDevice::releaseRender Releasing Done.
16:46:33.2132218454fSwapResize_BuffersEnd Device was Resized!
16:46:34.1772218441fSwapResize_BuffersResize buffer (0xd2653e40)!
16:46:34.2093984293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
16:46:34.21039988713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 11036]
16:46:34.21039988771OverlayManager::HandleForegroundChangedForegroundChange Event ON (ON)
16:46:34.21039988834OverlayManager::OnForegroundChangedChanged True
16:46:34.21139989068OverlayManager::AssureLockWindowOnForgroundChangedWindow is not in focus, skip lock (0x402b0 [-526, 438] , 0x0)
16:46:34.22539988713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 11036]
16:46:34.22739987130OverlayManager::doActionDisplayFPS - Triggered
16:46:34.73610901050RenderDeviceD3d11::initRefC r:[3]->[3] 0xd2653e40
16:46:34.73610901114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
16:46:34.73610901136RenderDeviceD3d11::initsave state
16:46:34.7371090701RenderDeviceD3d11::initDX11loading shaders...
16:46:34.74510901142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe33fb50.
16:46:34.74510901144RenderDeviceD3d11::initrestore state
16:46:34.74510901147RenderDeviceD3d11::initTarget Window [0x206e4]
16:46:34.7451090256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:46:34.7451090263IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:46:34.74510905687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
16:46:34.75610905779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x206e4} (foreground = 0x206e4).
16:46:34.75610902712OverlayManager::installWindowProcHookInstall WPH
16:46:34.75610902726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x2708e5
16:46:34.75610902745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
16:46:34.75610902791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xa7403fb0=-1488961616)=>(0x51d26d60=1372745056)
16:46:34.75610901164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:46:34.76610905681OverlayManager::initOverlayResolutionEx 0X40000
16:46:34.76610905687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1440)G(2560,1440)M(2560,1440)
16:46:34.93622182821OverlayManager::installKeybMouseHookInstall KeybMouse
16:46:34.9362218480InputInterceptor::stopHookunhook keyboard and mouse
16:46:34.9362218447InputInterceptor::runHookKeyboard is hooked 0x2218
16:46:34.9362218469InputInterceptor::runHookMouse is hooked 0x2218
16:46:34.93722186504overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x206e4) 0x206e4 .
16:46:34.93922187850OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
16:47:18.7711090330RenderImageD3d11::setSizeCreate Texture (400,400) / (512,512) - OK
16:47:18.7711090351RenderImageD3d11::setSizeCreate Texture RV (512,512) - OK
16:47:18.7721090330RenderImageD3d11::setSizeCreate Texture (640,320) / (640,384) - OK
16:47:18.7721090351RenderImageD3d11::setSizeCreate Texture RV (640,384) - OK
16:47:20.51822183001OverlayManager::setControlModeOVERLAY_CONTROL_ON 1
16:47:20.5212218436showCursorSafeshowCursorSafe start: 0 end: 0
16:47:20.96078C4227InterProcessElement::openInterProcess Overwolf_ImID_1A508E4_P_23012 opened succesfuly
16:47:20.96078C4227InterProcessElement::openInterProcess Overwolf_PID_23012_SHARED_MEMORY_AGENT opened succesfuly
16:47:23.52078C4257InterProcessElement::closeInterProcess Overwolf_PID_23012_SHARED_MEMORY_AGENT close 2147483647 bytes
16:47:23.52078C4130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1a508e4
16:47:23.52078C4257InterProcessElement::closeInterProcess Overwolf_ImID_1A508E4_P_23012 close 2147483647 bytes
16:47:23.52078C42673WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:47:23.68122183057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:47:23.68322184250OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x70851;prev = 0x70851 , {Original values: ref = 0 handle = 0x10003}
16:47:23.68878C4227InterProcessElement::openInterProcess Overwolf_ImID_1A708E4_P_23012 opened succesfuly
16:47:23.68878C4227InterProcessElement::openInterProcess Overwolf_PID_23012_SHARED_MEMORY_AGENT opened succesfuly
16:47:32.45722187850OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (0)
16:47:32.61922182385OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE - Deactivate.
16:47:32.61922188976OverlayManager::LostForegroundLost foreground, release control [exclusive mode: False]
16:47:32.61922183057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:47:32.61922188713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 26940]
16:47:32.61922188738OverlayManager::HandleForegroundChangedForcing lost foreground, current: 0 new: 0
16:47:32.61922188744OverlayManager::HandleForegroundChangedForegroundChange Event [winows not active] bIsInForegroundNew: 0 m_bIsInForeground 1
16:47:32.6192218367InputInterceptor::ResetLLHookProcExtReset keys state
16:47:32.61922188771OverlayManager::HandleForegroundChangedForegroundChange Event OFF (ON)
16:47:32.61922188834OverlayManager::OnForegroundChangedChanged False
16:47:32.61922188871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x30294 Title=[Rechercher]
16:47:32.61922183057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:47:32.61922188992OverlayManager::LostForegroundRestore game cursor on lost foreground [controled: 0, ow-cursor: 0]
16:47:32.61922188834OverlayManager::OnForegroundChangedChanged False
16:47:32.61922188871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x30294 Title=[Rechercher]
16:47:32.61922183057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:47:32.61922183258OverlayManager::DetachThreadInputDetach thread input 8728, 4240
16:47:32.62422182005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
16:47:32.62522182033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
16:47:32.62522181704OverlayManager::RestoreGameWNDPROCSearch SWL..
16:47:32.62522181711OverlayManager::RestoreGameWNDPROCSWL restored.
16:47:32.62522181721OverlayManager::RestoreGameWNDPROCSWL OK.
16:47:32.62522181726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x2708e5
16:47:32.6442218441fSwapResize_BuffersResize buffer (0xd2653e40)!
16:47:32.6442218448fSwapResize_BuffersClear overlay graphics..
16:47:32.64422183208OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:47:32.64422183230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:47:32.6442218450fSwapResize_BuffersDevice was Resized!
16:47:32.6442218199IRenderDevice::releaseRender Releasing.
16:47:32.644221899RenderDeviceCaptureBase::ReleaseTextureRelease
16:47:32.6442218117RenderDeviceCaptureBase::ReleaseTextureReleased
16:47:32.64422181267RenderDeviceD3d11::releaseImplementationReleasing 1
16:47:32.64422181277RenderDeviceD3d11::releaseImplementationReleasing 2
16:47:32.64422181296RenderDeviceD3d11::releaseImplementationReleasing 3
16:47:32.6442218216IRenderDevice::releaseRender Releasing Done.
16:47:32.6442218454fSwapResize_BuffersEnd Device was Resized!
16:47:32.83639988713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 26940]
16:47:32.8363998367InputInterceptor::ResetLLHookProcExtReset keys state
16:47:32.83639988790OverlayManager::HandleForegroundChangedForegroundChange (KeepInGameOn) Event OFF (OFF)
16:47:32.83639983057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:47:32.85239988713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 26940]
16:47:32.8523998367InputInterceptor::ResetLLHookProcExtReset keys state
16:47:32.85439987130OverlayManager::doActionDisplayFPS - Triggered
16:47:33.61410901050RenderDeviceD3d11::initRefC r:[3]->[3] 0xd2653e40
16:47:33.61410901114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1439, Multisampled=false
16:47:33.61410901136RenderDeviceD3d11::initsave state
16:47:33.6141090701RenderDeviceD3d11::initDX11loading shaders...
16:47:33.62110901142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe33fb50.
16:47:33.62110901144RenderDeviceD3d11::initrestore state
16:47:33.62110901147RenderDeviceD3d11::initTarget Window [0x206e4]
16:47:33.6211090256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:47:33.6211090263IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:47:33.62110905687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1439)M(2560,1440)
16:47:33.62110905610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1439] {WINDOW}
16:47:33.62110905630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1439)
16:47:33.631109048ResetSnapShotSH::ExecuteRelease snapshot SH
16:47:33.63110905372OverlayManager::processMouseMouse message received while game is not in foreground, ignore it.
16:47:33.631109048ResetSnapShotSH::ExecuteRelease snapshot SH
16:47:33.63210905779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x206e4} (foreground = 0x20870).
16:47:33.63210902712OverlayManager::installWindowProcHookInstall WPH
16:47:33.63210902726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x17140997
16:47:33.63210902745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1439]
16:47:33.63210902791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xa7403fb0=-1488961616)=>(0x51d26d60=1372745056)
16:47:33.63210901727WidgetManager::drawskip widget draw (not in foreground) False - False
16:47:33.63210901164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:47:33.63410905687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1439)G(2560,1439)M(2560,1440)
16:47:33.63478C4257InterProcessElement::closeInterProcess Overwolf_PID_23012_SHARED_MEMORY_AGENT close 2147483647 bytes
16:47:33.63478C4130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1a708e4
16:47:33.63478C4257InterProcessElement::closeInterProcess Overwolf_ImID_1A708E4_P_23012 close 2147483647 bytes
16:47:33.63478C42673WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:48:53.65222182821OverlayManager::installKeybMouseHookInstall KeybMouse
16:48:53.6522218480InputInterceptor::stopHookunhook keyboard and mouse
16:48:53.6522218447InputInterceptor::runHookKeyboard is hooked 0x2218
16:48:53.6522218469InputInterceptor::runHookMouse is hooked 0x2218
16:48:55.35878C4293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
16:49:05.58322182388OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE
16:49:05.58322188935OverlayManager::AppActivatedapp activated last-CU: 0x10003 cu: 0x10003 [ref: 0]
16:49:05.58422187850OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
16:49:05.58422188713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 11036]
16:49:05.58422188771OverlayManager::HandleForegroundChangedForegroundChange Event ON (ON)
16:49:05.58422188834OverlayManager::OnForegroundChangedChanged True
16:49:05.58822182005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
16:49:05.58822182033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
16:49:05.58822181704OverlayManager::RestoreGameWNDPROCSearch SWL..
16:49:05.58822181711OverlayManager::RestoreGameWNDPROCSWL restored.
16:49:05.58822181721OverlayManager::RestoreGameWNDPROCSWL OK.
16:49:05.58822181726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x17140997
16:49:05.6122218441fSwapResize_BuffersResize buffer (0xd2653e40)!
16:49:05.6122218448fSwapResize_BuffersClear overlay graphics..
16:49:05.61222183208OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:49:05.61222183230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:49:05.6122218450fSwapResize_BuffersDevice was Resized!
16:49:05.6122218199IRenderDevice::releaseRender Releasing.
16:49:05.612221899RenderDeviceCaptureBase::ReleaseTextureRelease
16:49:05.6122218117RenderDeviceCaptureBase::ReleaseTextureReleased
16:49:05.61222181267RenderDeviceD3d11::releaseImplementationReleasing 1
16:49:05.61222181277RenderDeviceD3d11::releaseImplementationReleasing 2
16:49:05.61222181296RenderDeviceD3d11::releaseImplementationReleasing 3
16:49:05.6122218216IRenderDevice::releaseRender Releasing Done.
16:49:05.6122218454fSwapResize_BuffersEnd Device was Resized!
16:49:05.65039988713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 11036]
16:49:05.66439988713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 11036]
16:49:05.66639987130OverlayManager::doActionDisplayFPS - Triggered
16:49:06.11710901050RenderDeviceD3d11::initRefC r:[3]->[3] 0xd2653e40
16:49:06.11710901114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
16:49:06.11710901136RenderDeviceD3d11::initsave state
16:49:06.1171090701RenderDeviceD3d11::initDX11loading shaders...
16:49:06.12510901142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe33fb50.
16:49:06.12510901144RenderDeviceD3d11::initrestore state
16:49:06.12510901147RenderDeviceD3d11::initTarget Window [0x206e4]
16:49:06.1251090256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:49:06.1251090263IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:49:06.12510905687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
16:49:06.12510905610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
16:49:06.12510905630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
16:49:06.13610905779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x206e4} (foreground = 0x206e4).
16:49:06.13610902712OverlayManager::installWindowProcHookInstall WPH
16:49:06.13610902726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x1516098f
16:49:06.13610902745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
16:49:06.13610902791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xa7403fb0=-1488961616)=>(0x51d26d60=1372745056)
16:49:06.13610901164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:49:06.13722182821OverlayManager::installKeybMouseHookInstall KeybMouse
16:49:06.1372218480InputInterceptor::stopHookunhook keyboard and mouse
16:49:06.1382218447InputInterceptor::runHookKeyboard is hooked 0x2218
16:49:06.1382218469InputInterceptor::runHookMouse is hooked 0x2218
16:49:06.14110905681OverlayManager::initOverlayResolutionEx 0X40000
16:49:06.14210905687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1440)G(2560,1440)M(2560,1440)
16:49:08.15022186504overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x206e4) 0x206e4 .
16:49:13.2652218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:49:14.682218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:49:28.8942218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:49:33.3192218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:50:28.8852218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:50:30.602218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:50:37.3572218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:50:37.9292218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:52:23.5762218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:52:24.3032218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:52:32.9722218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:52:33.7192218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:52:43.5642218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:52:45.7142218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:52:46.1492218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:52:50.2852218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:53:22.7442218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:53:23.2462218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:53:43.952218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:53:44.9972218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:53:50.452218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:54:01.7242218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:54:02.18822187850OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (0)
16:54:02.33522182385OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE - Deactivate.
16:54:02.33522188976OverlayManager::LostForegroundLost foreground, release control [exclusive mode: False]
16:54:02.33522183057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:54:02.33522188713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 26940]
16:54:02.33522188738OverlayManager::HandleForegroundChangedForcing lost foreground, current: 0 new: 0
16:54:02.33522188744OverlayManager::HandleForegroundChangedForegroundChange Event [winows not active] bIsInForegroundNew: 0 m_bIsInForeground 1
16:54:02.3352218367InputInterceptor::ResetLLHookProcExtReset keys state
16:54:02.33522188771OverlayManager::HandleForegroundChangedForegroundChange Event OFF (ON)
16:54:02.33522188834OverlayManager::OnForegroundChangedChanged False
16:54:02.33522188871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x30294 Title=[Rechercher]
16:54:02.33522183057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:54:02.33522188992OverlayManager::LostForegroundRestore game cursor on lost foreground [controled: 0, ow-cursor: 0]
16:54:02.33522188834OverlayManager::OnForegroundChangedChanged False
16:54:02.33522188871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x30294 Title=[Rechercher]
16:54:02.33522183057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:54:02.33522183258OverlayManager::DetachThreadInputDetach thread input 8728, 4240
16:54:02.34022182005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
16:54:02.34022182033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
16:54:02.34022181704OverlayManager::RestoreGameWNDPROCSearch SWL..
16:54:02.34022181711OverlayManager::RestoreGameWNDPROCSWL restored.
16:54:02.34022181721OverlayManager::RestoreGameWNDPROCSWL OK.
16:54:02.34022181726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x1516098f
16:54:02.3622218441fSwapResize_BuffersResize buffer (0xd2653e40)!
16:54:02.3622218448fSwapResize_BuffersClear overlay graphics..
16:54:02.36222183208OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:54:02.36222183230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:54:02.3622218450fSwapResize_BuffersDevice was Resized!
16:54:02.3622218199IRenderDevice::releaseRender Releasing.
16:54:02.362221899RenderDeviceCaptureBase::ReleaseTextureRelease
16:54:02.3622218117RenderDeviceCaptureBase::ReleaseTextureReleased
16:54:02.36222181267RenderDeviceD3d11::releaseImplementationReleasing 1
16:54:02.36222181277RenderDeviceD3d11::releaseImplementationReleasing 2
16:54:02.36222181296RenderDeviceD3d11::releaseImplementationReleasing 3
16:54:02.3622218216IRenderDevice::releaseRender Releasing Done.
16:54:02.3622218454fSwapResize_BuffersEnd Device was Resized!
16:54:02.48539988713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 26940]
16:54:02.4853998367InputInterceptor::ResetLLHookProcExtReset keys state
16:54:02.48539988790OverlayManager::HandleForegroundChangedForegroundChange (KeepInGameOn) Event OFF (OFF)
16:54:02.48539983057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:54:02.50039988713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 26940]
16:54:02.5003998367InputInterceptor::ResetLLHookProcExtReset keys state
16:54:02.50339987130OverlayManager::doActionDisplayFPS - Triggered
16:54:02.93510901050RenderDeviceD3d11::initRefC r:[3]->[3] 0xd2653e40
16:54:02.93510901114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1439, Multisampled=false
16:54:02.93510901136RenderDeviceD3d11::initsave state
16:54:02.9351090701RenderDeviceD3d11::initDX11loading shaders...
16:54:02.94310901142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe33fb50.
16:54:02.94310901144RenderDeviceD3d11::initrestore state
16:54:02.94310901147RenderDeviceD3d11::initTarget Window [0x206e4]
16:54:02.9431090256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:54:02.9431090263IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:54:02.94310905687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1439)M(2560,1440)
16:54:02.94410905610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1439] {WINDOW}
16:54:02.94410905630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1439)
16:54:02.956109048ResetSnapShotSH::ExecuteRelease snapshot SH
16:54:02.956109048ResetSnapShotSH::ExecuteRelease snapshot SH
16:54:02.95610905779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x206e4} (foreground = 0x30294).
16:54:02.95610902712OverlayManager::installWindowProcHookInstall WPH
16:54:02.95610902726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x165d0ab5
16:54:02.95610902745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1439]
16:54:02.95610902791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xa7403fb0=-1488961616)=>(0x51d26d60=1372745056)
16:54:02.95610901727WidgetManager::drawskip widget draw (not in foreground) False - False
16:54:02.95610901164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:54:02.95622182821OverlayManager::installKeybMouseHookInstall KeybMouse
16:54:02.9562218480InputInterceptor::stopHookunhook keyboard and mouse
16:54:02.9562218447InputInterceptor::runHookKeyboard is hooked 0x2218
16:54:02.9562218469InputInterceptor::runHookMouse is hooked 0x2218
16:54:02.96110905687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1439)G(2560,1439)M(2560,1440)
16:54:06.54722182388OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE
16:54:06.54722188935OverlayManager::AppActivatedapp activated last-CU: 0x0 cu: 0x10003 [ref: 0]
16:54:06.54822187850OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
16:54:06.54822188713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 11036]
16:54:06.54822188771OverlayManager::HandleForegroundChangedForegroundChange Event ON (ON)
16:54:06.54822188834OverlayManager::OnForegroundChangedChanged True
16:54:06.55122182005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
16:54:06.55122182033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
16:54:06.55122181704OverlayManager::RestoreGameWNDPROCSearch SWL..
16:54:06.55122181711OverlayManager::RestoreGameWNDPROCSWL restored.
16:54:06.55222181721OverlayManager::RestoreGameWNDPROCSWL OK.
16:54:06.55222181726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x165d0ab5
16:54:06.5712218441fSwapResize_BuffersResize buffer (0xd2653e40)!
16:54:06.5712218448fSwapResize_BuffersClear overlay graphics..
16:54:06.57122183208OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:54:06.57122183230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:54:06.5712218450fSwapResize_BuffersDevice was Resized!
16:54:06.5712218199IRenderDevice::releaseRender Releasing.
16:54:06.571221899RenderDeviceCaptureBase::ReleaseTextureRelease
16:54:06.5712218117RenderDeviceCaptureBase::ReleaseTextureReleased
16:54:06.57122181267RenderDeviceD3d11::releaseImplementationReleasing 1
16:54:06.57122181277RenderDeviceD3d11::releaseImplementationReleasing 2
16:54:06.57122181296RenderDeviceD3d11::releaseImplementationReleasing 3
16:54:06.5712218216IRenderDevice::releaseRender Releasing Done.
16:54:06.5712218454fSwapResize_BuffersEnd Device was Resized!
16:54:07.1810901050RenderDeviceD3d11::initRefC r:[3]->[3] 0xd2653e40
16:54:07.1810901114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
16:54:07.1810901136RenderDeviceD3d11::initsave state
16:54:07.181090701RenderDeviceD3d11::initDX11loading shaders...
16:54:07.2810901142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe33fb50.
16:54:07.2810901144RenderDeviceD3d11::initrestore state
16:54:07.2810901147RenderDeviceD3d11::initTarget Window [0x206e4]
16:54:07.281090256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:54:07.281090263IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:54:07.2810905687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
16:54:07.2810905610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
16:54:07.2810905630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
16:54:07.3810905779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x206e4} (foreground = 0x206e4).
16:54:07.3810902712OverlayManager::installWindowProcHookInstall WPH
16:54:07.3810902726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x165f0ab5
16:54:07.3810902745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
16:54:07.3810902791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xa7403fb0=-1488961616)=>(0x51d26d60=1372745056)
16:54:07.4139988713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 11036]
16:54:07.4222182821OverlayManager::installKeybMouseHookInstall KeybMouse
16:54:07.422218480InputInterceptor::stopHookunhook keyboard and mouse
16:54:07.422218447InputInterceptor::runHookKeyboard is hooked 0x2218
16:54:07.422218469InputInterceptor::runHookMouse is hooked 0x2218
16:54:07.4310905681OverlayManager::initOverlayResolutionEx 0X40000
16:54:07.4310905687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1440)G(2560,1440)M(2560,1440)
16:54:07.5639988713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 11036]
16:54:07.5939987130OverlayManager::doActionDisplayFPS - Triggered
16:54:07.6410901164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:54:22.8982218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:54:24.1642218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:56:00.7072218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:56:03.3172218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:56:04.31422187850OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (0)
16:56:04.43822182385OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE - Deactivate.
16:56:04.43822188976OverlayManager::LostForegroundLost foreground, release control [exclusive mode: False]
16:56:04.43822183057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:56:04.43822188713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 26940]
16:56:04.43822188738OverlayManager::HandleForegroundChangedForcing lost foreground, current: 0 new: 0
16:56:04.43822188744OverlayManager::HandleForegroundChangedForegroundChange Event [winows not active] bIsInForegroundNew: 0 m_bIsInForeground 1
16:56:04.4382218367InputInterceptor::ResetLLHookProcExtReset keys state
16:56:04.43822188771OverlayManager::HandleForegroundChangedForegroundChange Event OFF (ON)
16:56:04.43822188834OverlayManager::OnForegroundChangedChanged False
16:56:04.43922188871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x30294 Title=[Rechercher]
16:56:04.43922183057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:56:04.43922188992OverlayManager::LostForegroundRestore game cursor on lost foreground [controled: 0, ow-cursor: 0]
16:56:04.43922188834OverlayManager::OnForegroundChangedChanged False
16:56:04.43922188871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x30294 Title=[Rechercher]
16:56:04.43922183057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:56:04.43922183258OverlayManager::DetachThreadInputDetach thread input 8728, 4240
16:56:04.44422182005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
16:56:04.44422182033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
16:56:04.44422181704OverlayManager::RestoreGameWNDPROCSearch SWL..
16:56:04.44422181711OverlayManager::RestoreGameWNDPROCSWL restored.
16:56:04.44422181721OverlayManager::RestoreGameWNDPROCSWL OK.
16:56:04.44422181726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x165f0ab5
16:56:04.4682218441fSwapResize_BuffersResize buffer (0xd2653e40)!
16:56:04.4682218448fSwapResize_BuffersClear overlay graphics..
16:56:04.46822183208OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:56:04.46822183230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:56:04.4682218450fSwapResize_BuffersDevice was Resized!
16:56:04.4682218199IRenderDevice::releaseRender Releasing.
16:56:04.468221899RenderDeviceCaptureBase::ReleaseTextureRelease
16:56:04.4682218117RenderDeviceCaptureBase::ReleaseTextureReleased
16:56:04.46822181267RenderDeviceD3d11::releaseImplementationReleasing 1
16:56:04.46822181277RenderDeviceD3d11::releaseImplementationReleasing 2
16:56:04.46822181296RenderDeviceD3d11::releaseImplementationReleasing 3
16:56:04.4682218216IRenderDevice::releaseRender Releasing Done.
16:56:04.4682218454fSwapResize_BuffersEnd Device was Resized!
16:56:04.71039988713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 26940]
16:56:04.7103998367InputInterceptor::ResetLLHookProcExtReset keys state
16:56:04.71039988790OverlayManager::HandleForegroundChangedForegroundChange (KeepInGameOn) Event OFF (OFF)
16:56:04.71039983057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:56:04.72539988713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 26940]
16:56:04.7253998367InputInterceptor::ResetLLHookProcExtReset keys state
16:56:04.72739987130OverlayManager::doActionDisplayFPS - Triggered
16:56:05.5210901050RenderDeviceD3d11::initRefC r:[3]->[3] 0xd2653e40
16:56:05.5210901114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1439, Multisampled=false
16:56:05.5210901136RenderDeviceD3d11::initsave state
16:56:05.521090701RenderDeviceD3d11::initDX11loading shaders...
16:56:05.6110901142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe33fb50.
16:56:05.6110901144RenderDeviceD3d11::initrestore state
16:56:05.6110901147RenderDeviceD3d11::initTarget Window [0x206e4]
16:56:05.611090256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:56:05.611090263IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:56:05.6110905687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1439)M(2560,1440)
16:56:05.6110905610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1439] {WINDOW}
16:56:05.6110905630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1439)
16:56:05.69109048ResetSnapShotSH::ExecuteRelease snapshot SH
16:56:05.69109048ResetSnapShotSH::ExecuteRelease snapshot SH
16:56:05.6910905779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x206e4} (foreground = 0x30294).
16:56:05.6910902712OverlayManager::installWindowProcHookInstall WPH
16:56:05.6910902726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x190e0997
16:56:05.6910902745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1439]
16:56:05.6910902791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xa7403fb0=-1488961616)=>(0x51d26d60=1372745056)
16:56:05.6910901727WidgetManager::drawskip widget draw (not in foreground) False - False
16:56:05.6910901164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:56:05.6922182821OverlayManager::installKeybMouseHookInstall KeybMouse
16:56:05.692218480InputInterceptor::stopHookunhook keyboard and mouse
16:56:05.692218447InputInterceptor::runHookKeyboard is hooked 0x2218
16:56:05.692218469InputInterceptor::runHookMouse is hooked 0x2218
16:56:05.7210905687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1439)G(2560,1439)M(2560,1440)
16:56:56.23022182388OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE
16:56:56.23022188935OverlayManager::AppActivatedapp activated last-CU: 0x0 cu: 0x10003 [ref: 0]
16:56:56.23022187850OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
16:56:56.23022188713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 11036]
16:56:56.23022188771OverlayManager::HandleForegroundChangedForegroundChange Event ON (ON)
16:56:56.23022188834OverlayManager::OnForegroundChangedChanged True
16:56:56.23422182005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
16:56:56.23422182033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
16:56:56.23422181704OverlayManager::RestoreGameWNDPROCSearch SWL..
16:56:56.23422181711OverlayManager::RestoreGameWNDPROCSWL restored.
16:56:56.23422181721OverlayManager::RestoreGameWNDPROCSWL OK.
16:56:56.23422181726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x190e0997
16:56:56.2602218441fSwapResize_BuffersResize buffer (0xd2653e40)!
16:56:56.2602218448fSwapResize_BuffersClear overlay graphics..
16:56:56.26022183208OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:56:56.26022183230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:56:56.2602218450fSwapResize_BuffersDevice was Resized!
16:56:56.2602218199IRenderDevice::releaseRender Releasing.
16:56:56.260221899RenderDeviceCaptureBase::ReleaseTextureRelease
16:56:56.2602218117RenderDeviceCaptureBase::ReleaseTextureReleased
16:56:56.26022181267RenderDeviceD3d11::releaseImplementationReleasing 1
16:56:56.26022181277RenderDeviceD3d11::releaseImplementationReleasing 2
16:56:56.26022181296RenderDeviceD3d11::releaseImplementationReleasing 3
16:56:56.2602218216IRenderDevice::releaseRender Releasing Done.
16:56:56.2602218454fSwapResize_BuffersEnd Device was Resized!
16:56:56.71110901050RenderDeviceD3d11::initRefC r:[3]->[3] 0xd2653e40
16:56:56.71110901114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
16:56:56.71110901136RenderDeviceD3d11::initsave state
16:56:56.7111090701RenderDeviceD3d11::initDX11loading shaders...
16:56:56.71639988713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 11036]
16:56:56.71910901142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe33fb50.
16:56:56.71910901144RenderDeviceD3d11::initrestore state
16:56:56.72010901147RenderDeviceD3d11::initTarget Window [0x206e4]
16:56:56.7201090256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:56:56.7201090263IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:56:56.72010905687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
16:56:56.72010905610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
16:56:56.72010905630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
16:56:56.73139988713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 11036]
16:56:56.73210905779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x206e4} (foreground = 0x206e4).
16:56:56.73210902712OverlayManager::installWindowProcHookInstall WPH
16:56:56.73210902726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x19100997
16:56:56.73210902745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
16:56:56.73210902791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xa7403fb0=-1488961616)=>(0x51d26d60=1372745056)
16:56:56.73539987130OverlayManager::doActionDisplayFPS - Triggered
16:56:56.73522182821OverlayManager::installKeybMouseHookInstall KeybMouse
16:56:56.7352218480InputInterceptor::stopHookunhook keyboard and mouse
16:56:56.7362218447InputInterceptor::runHookKeyboard is hooked 0x2218
16:56:56.7362218469InputInterceptor::runHookMouse is hooked 0x2218
16:56:56.73910905681OverlayManager::initOverlayResolutionEx 0X40000
16:56:56.73910905687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1440)G(2560,1440)M(2560,1440)
16:56:56.73910901164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:56:57.54922186504overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x206e4) 0x206e4 .
16:56:59.2322218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:56:59.9352218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:57:42.3032218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:57:43.2372218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:57:51.982218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:57:51.3632218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:57:51.9742218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:57:52.6322218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
16:58:02.2842218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
16:58:17.432218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
17:00:23.9302218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
17:00:26.522218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
17:01:47.1252218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
17:01:48.322218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
17:01:48.9852218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
17:01:50.372218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
17:01:55.2202218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
17:01:56.6052218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
17:02:01.54022187850OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (0)
17:02:01.66122182385OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE - Deactivate.
17:02:01.66122188976OverlayManager::LostForegroundLost foreground, release control [exclusive mode: False]
17:02:01.66122183057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:02:01.66122188713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 26940]
17:02:01.66122188738OverlayManager::HandleForegroundChangedForcing lost foreground, current: 0 new: 0
17:02:01.66122188744OverlayManager::HandleForegroundChangedForegroundChange Event [winows not active] bIsInForegroundNew: 0 m_bIsInForeground 1
17:02:01.6612218367InputInterceptor::ResetLLHookProcExtReset keys state
17:02:01.66122188771OverlayManager::HandleForegroundChangedForegroundChange Event OFF (ON)
17:02:01.66122188834OverlayManager::OnForegroundChangedChanged False
17:02:01.66122188871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x30294 Title=[Rechercher]
17:02:01.66122183057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:02:01.66122188992OverlayManager::LostForegroundRestore game cursor on lost foreground [controled: 0, ow-cursor: 0]
17:02:01.66122188834OverlayManager::OnForegroundChangedChanged False
17:02:01.66122188871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x30294 Title=[Rechercher]
17:02:01.66122183057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:02:01.66122183258OverlayManager::DetachThreadInputDetach thread input 8728, 4240
17:02:01.67022182005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
17:02:01.67022182033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
17:02:01.67022181704OverlayManager::RestoreGameWNDPROCSearch SWL..
17:02:01.67022181711OverlayManager::RestoreGameWNDPROCSWL restored.
17:02:01.67022181721OverlayManager::RestoreGameWNDPROCSWL OK.
17:02:01.67022181726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x19100997
17:02:01.6972218441fSwapResize_BuffersResize buffer (0xd2653e40)!
17:02:01.6972218448fSwapResize_BuffersClear overlay graphics..
17:02:01.69722183208OverlayManager::OnGraphicsDeviceLostClear Resource Start
17:02:01.69722183230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
17:02:01.6972218450fSwapResize_BuffersDevice was Resized!
17:02:01.6972218199IRenderDevice::releaseRender Releasing.
17:02:01.697221899RenderDeviceCaptureBase::ReleaseTextureRelease
17:02:01.6972218117RenderDeviceCaptureBase::ReleaseTextureReleased
17:02:01.69722181267RenderDeviceD3d11::releaseImplementationReleasing 1
17:02:01.69722181277RenderDeviceD3d11::releaseImplementationReleasing 2
17:02:01.69722181296RenderDeviceD3d11::releaseImplementationReleasing 3
17:02:01.6972218216IRenderDevice::releaseRender Releasing Done.
17:02:01.6972218454fSwapResize_BuffersEnd Device was Resized!
17:02:01.86839988713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 26940]
17:02:01.8683998367InputInterceptor::ResetLLHookProcExtReset keys state
17:02:01.86839988790OverlayManager::HandleForegroundChangedForegroundChange (KeepInGameOn) Event OFF (OFF)
17:02:01.86839983057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:02:01.88439988713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 26940]
17:02:01.8843998367InputInterceptor::ResetLLHookProcExtReset keys state
17:02:01.88839987130OverlayManager::doActionDisplayFPS - Triggered
17:02:02.48510901050RenderDeviceD3d11::initRefC r:[3]->[3] 0xd2653e40
17:02:02.48510901114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1439, Multisampled=false
17:02:02.48510901136RenderDeviceD3d11::initsave state
17:02:02.4851090701RenderDeviceD3d11::initDX11loading shaders...
17:02:02.49310901142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe33fb50.
17:02:02.49310901144RenderDeviceD3d11::initrestore state
17:02:02.49310901147RenderDeviceD3d11::initTarget Window [0x206e4]
17:02:02.4931090256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
17:02:02.4931090263IRenderDevice::reCreateResourceListRECREATION *** Done ***
17:02:02.49310905687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1439)M(2560,1440)
17:02:02.49310905610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1439] {WINDOW}
17:02:02.49310905630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1439)
17:02:02.503109048ResetSnapShotSH::ExecuteRelease snapshot SH
17:02:02.503109048ResetSnapShotSH::ExecuteRelease snapshot SH
17:02:02.50310905779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x206e4} (foreground = 0x30294).
17:02:02.50310902712OverlayManager::installWindowProcHookInstall WPH
17:02:02.50310902726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x13e90a77
17:02:02.50310902745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1439]
17:02:02.50310902791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xa7403fb0=-1488961616)=>(0x51d26d60=1372745056)
17:02:02.50310901727WidgetManager::drawskip widget draw (not in foreground) False - False
17:02:02.50310901164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:02:02.50910905687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1439)G(2560,1439)M(2560,1440)
17:02:12.36322182821OverlayManager::installKeybMouseHookInstall KeybMouse
17:02:12.3632218480InputInterceptor::stopHookunhook keyboard and mouse
17:02:12.3632218447InputInterceptor::runHookKeyboard is hooked 0x2218
17:02:12.3632218469InputInterceptor::runHookMouse is hooked 0x2218
17:02:12.64322182388OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE
17:02:12.64322188935OverlayManager::AppActivatedapp activated last-CU: 0x0 cu: 0x10003 [ref: 0]
17:02:12.64322187850OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
17:02:12.64322188713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 11036]
17:02:12.64322188771OverlayManager::HandleForegroundChangedForegroundChange Event ON (ON)
17:02:12.64322188834OverlayManager::OnForegroundChangedChanged True
17:02:12.64622182005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
17:02:12.64622182033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
17:02:12.64622181704OverlayManager::RestoreGameWNDPROCSearch SWL..
17:02:12.64622181711OverlayManager::RestoreGameWNDPROCSWL restored.
17:02:12.64622181721OverlayManager::RestoreGameWNDPROCSWL OK.
17:02:12.64622181726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x13e90a77
17:02:12.6702218441fSwapResize_BuffersResize buffer (0xd2653e40)!
17:02:12.6702218448fSwapResize_BuffersClear overlay graphics..
17:02:12.67022183208OverlayManager::OnGraphicsDeviceLostClear Resource Start
17:02:12.67022183230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
17:02:12.6702218450fSwapResize_BuffersDevice was Resized!
17:02:12.6702218199IRenderDevice::releaseRender Releasing.
17:02:12.670221899RenderDeviceCaptureBase::ReleaseTextureRelease
17:02:12.6702218117RenderDeviceCaptureBase::ReleaseTextureReleased
17:02:12.67022181267RenderDeviceD3d11::releaseImplementationReleasing 1
17:02:12.67022181277RenderDeviceD3d11::releaseImplementationReleasing 2
17:02:12.67022181296RenderDeviceD3d11::releaseImplementationReleasing 3
17:02:12.6702218216IRenderDevice::releaseRender Releasing Done.
17:02:12.6702218454fSwapResize_BuffersEnd Device was Resized!
17:02:13.13439988713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 11036]
17:02:13.14939988713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 11036]
17:02:13.15139987130OverlayManager::doActionDisplayFPS - Triggered
17:02:13.22610901050RenderDeviceD3d11::initRefC r:[3]->[3] 0xd2653e40
17:02:13.22610901114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
17:02:13.22610901136RenderDeviceD3d11::initsave state
17:02:13.2261090701RenderDeviceD3d11::initDX11loading shaders...
17:02:13.23410901142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe33fb50.
17:02:13.23410901144RenderDeviceD3d11::initrestore state
17:02:13.23410901147RenderDeviceD3d11::initTarget Window [0x206e4]
17:02:13.2341090256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
17:02:13.2341090263IRenderDevice::reCreateResourceListRECREATION *** Done ***
17:02:13.23410905687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
17:02:13.23410905610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
17:02:13.23410905630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
17:02:13.24810905779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x206e4} (foreground = 0x206e4).
17:02:13.24810902712OverlayManager::installWindowProcHookInstall WPH
17:02:13.24810902726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x12230a93
17:02:13.24810902745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
17:02:13.24810902791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xa7403fb0=-1488961616)=>(0x51d26d60=1372745056)
17:02:13.24810901164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:02:13.25122182821OverlayManager::installKeybMouseHookInstall KeybMouse
17:02:13.2512218480InputInterceptor::stopHookunhook keyboard and mouse
17:02:13.2512218447InputInterceptor::runHookKeyboard is hooked 0x2218
17:02:13.2512218469InputInterceptor::runHookMouse is hooked 0x2218
17:02:13.25510905681OverlayManager::initOverlayResolutionEx 0X40000
17:02:13.25510905687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1440)G(2560,1440)M(2560,1440)
17:03:28.9342218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
17:03:29.5802218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
17:03:30.35222186504overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x206e4) 0x206e4 .
17:03:33.9752218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
17:03:34.5352218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
17:03:46.5222218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
17:03:52.6452218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
17:04:40.9522218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
17:04:41.7152218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
17:04:43.8632218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
17:04:44.7302218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
17:04:50.5842218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
17:04:51.4812218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
17:05:12.3102218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
17:05:12.6322218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
17:06:02.6062218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
17:06:04.3732218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
17:06:20.1372218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
17:06:20.7732218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
17:06:27.642218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
17:06:31.3982218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
17:08:01.192218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
17:08:01.8012218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
17:08:05.1152218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
17:08:05.6572218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
17:10:09.632218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
17:10:10.1132218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
17:10:10.8852218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
17:10:16.252218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
17:11:19.232218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
17:11:22.812218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
17:11:28.3352218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
17:11:29.612218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
17:12:52.2242218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
17:12:53.1232218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
17:13:00.8002218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
17:13:01.3862218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
17:14:35.2532218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
17:14:36.6262218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
17:14:41.5972218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
17:14:42.2032218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
17:14:44.5612218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
17:14:45.4382218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
17:16:41.3262218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
17:16:42.412218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
17:18:55.5002218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
17:18:57.4602218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
17:19:01.1232218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
17:19:01.9652218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
17:19:03.5452218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
17:19:04.3702218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
17:19:13.7032218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
17:19:15.4782218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
17:20:39.2092218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
17:20:40.1262218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
17:20:45.3302218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
17:20:48.172218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
17:20:48.5142218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
17:20:49.4332218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
17:20:52.18822187850OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (0)
17:20:52.35522182385OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE - Deactivate.
17:20:52.35522188976OverlayManager::LostForegroundLost foreground, release control [exclusive mode: False]
17:20:52.35522183057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:20:52.35522188713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 26940]
17:20:52.35522188738OverlayManager::HandleForegroundChangedForcing lost foreground, current: 0 new: 0
17:20:52.35522188744OverlayManager::HandleForegroundChangedForegroundChange Event [winows not active] bIsInForegroundNew: 0 m_bIsInForeground 1
17:20:52.3552218367InputInterceptor::ResetLLHookProcExtReset keys state
17:20:52.35522188771OverlayManager::HandleForegroundChangedForegroundChange Event OFF (ON)
17:20:52.35522188834OverlayManager::OnForegroundChangedChanged False
17:20:52.35522188871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x30294 Title=[Rechercher]
17:20:52.35522183057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:20:52.35522188992OverlayManager::LostForegroundRestore game cursor on lost foreground [controled: 0, ow-cursor: 0]
17:20:52.35522188834OverlayManager::OnForegroundChangedChanged False
17:20:52.35522188871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x30294 Title=[Rechercher]
17:20:52.35522183057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:20:52.35522183258OverlayManager::DetachThreadInputDetach thread input 8728, 4240
17:20:52.36122182005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
17:20:52.36122182033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
17:20:52.36122181704OverlayManager::RestoreGameWNDPROCSearch SWL..
17:20:52.36122181711OverlayManager::RestoreGameWNDPROCSWL restored.
17:20:52.36122181721OverlayManager::RestoreGameWNDPROCSWL OK.
17:20:52.36122181726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x12230a93
17:20:52.3832218441fSwapResize_BuffersResize buffer (0xd2653e40)!
17:20:52.3832218448fSwapResize_BuffersClear overlay graphics..
17:20:52.38322183208OverlayManager::OnGraphicsDeviceLostClear Resource Start
17:20:52.38322183230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
17:20:52.3832218450fSwapResize_BuffersDevice was Resized!
17:20:52.3832218199IRenderDevice::releaseRender Releasing.
17:20:52.383221899RenderDeviceCaptureBase::ReleaseTextureRelease
17:20:52.3832218117RenderDeviceCaptureBase::ReleaseTextureReleased
17:20:52.38322181267RenderDeviceD3d11::releaseImplementationReleasing 1
17:20:52.38322181277RenderDeviceD3d11::releaseImplementationReleasing 2
17:20:52.38322181296RenderDeviceD3d11::releaseImplementationReleasing 3
17:20:52.3832218216IRenderDevice::releaseRender Releasing Done.
17:20:52.3832218454fSwapResize_BuffersEnd Device was Resized!
17:20:52.50139988713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 26940]
17:20:52.5013998367InputInterceptor::ResetLLHookProcExtReset keys state
17:20:52.50139988790OverlayManager::HandleForegroundChangedForegroundChange (KeepInGameOn) Event OFF (OFF)
17:20:52.50139983057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:20:52.51639988713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 26940]
17:20:52.5163998367InputInterceptor::ResetLLHookProcExtReset keys state
17:20:52.51839987130OverlayManager::doActionDisplayFPS - Triggered
17:20:53.392218441fSwapResize_BuffersResize buffer (0xd2653e40)!
17:20:53.50710901050RenderDeviceD3d11::initRefC r:[3]->[3] 0xd2653e40
17:20:53.50710901114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
17:20:53.50710901136RenderDeviceD3d11::initsave state
17:20:53.5071090701RenderDeviceD3d11::initDX11loading shaders...
17:20:53.51510901142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe33fb50.
17:20:53.51510901144RenderDeviceD3d11::initrestore state
17:20:53.51510901147RenderDeviceD3d11::initTarget Window [0x206e4]
17:20:53.5151090256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
17:20:53.5151090263IRenderDevice::reCreateResourceListRECREATION *** Done ***
17:20:53.51510905687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
17:20:53.51639988713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 11036]
17:20:53.51639988771OverlayManager::HandleForegroundChangedForegroundChange Event ON (ON)
17:20:53.51639988834OverlayManager::OnForegroundChangedChanged True
17:20:53.51739989068OverlayManager::AssureLockWindowOnForgroundChangedWindow is not in focus, skip lock (0x206e4 [1261, 1079] , 0x0)
17:20:53.525109048ResetSnapShotSH::ExecuteRelease snapshot SH
17:20:53.525109048ResetSnapShotSH::ExecuteRelease snapshot SH
17:20:53.52510905779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x206e4} (foreground = 0x206e4).
17:20:53.52510902712OverlayManager::installWindowProcHookInstall WPH
17:20:53.52510902726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x2061072d
17:20:53.52510902745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
17:20:53.52610902791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xa7403fb0=-1488961616)=>(0x51d26d60=1372745056)
17:20:53.52610901164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:20:53.5262218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
17:20:53.53139988713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 11036]
17:20:53.53422182821OverlayManager::installKeybMouseHookInstall KeybMouse
17:20:53.5342218480InputInterceptor::stopHookunhook keyboard and mouse
17:20:53.5342218447InputInterceptor::runHookKeyboard is hooked 0x2218
17:20:53.5342218469InputInterceptor::runHookMouse is hooked 0x2218
17:20:53.53739987130OverlayManager::doActionDisplayFPS - Triggered
17:20:53.54210905681OverlayManager::initOverlayResolutionEx 0X40000
17:20:53.54210905687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1440)G(2560,1440)M(2560,1440)
17:20:53.54210901164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:20:53.5792218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
17:20:53.59210907277OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
17:20:53.59210903001OverlayManager::setControlModeOVERLAY_CONTROL_ON 2
17:20:53.59210903015OverlayManager::setControlModeSet RI mouse to 0X0 (0X30)...
17:20:53.5951090330RenderImageD3d11::setSizeCreate Texture (1280,720) / (1280,768) - OK
17:20:53.5951090351RenderImageD3d11::setSizeCreate Texture RV (1280,768) - OK
17:20:53.6062218436showCursorSafeshowCursorSafe start: 0 end: 0
17:20:53.61622186504overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x206e4) 0x206e4 .
17:20:53.61622187850OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
17:20:53.6391090330RenderImageD3d11::setSizeCreate Texture (2560,1440) / (2560,1536) - OK
17:20:53.6391090351RenderImageD3d11::setSizeCreate Texture RV (2560,1536) - OK
17:20:53.6891090330RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
17:20:53.6891090351RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
17:20:55.5692218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
17:20:55.5867B6C3215WidgetManager::OnControlStateChangedRelease exclusiv mode: 0x159032e was hidden 0
17:20:55.5867B6C7297OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
17:20:55.5867B6C3044OverlayManager::setControlModeRestore RI mouse to 0X30(0X30)...
17:20:55.5867B6C3057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:20:55.59222184250OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x70851;prev = 0x70851 , {Original values: ref = 0 handle = 0x0}
17:20:55.7027B6C227InterProcessElement::openInterProcess Overwolf_ImID_29E094E_P_23012 opened succesfuly
17:20:55.7027B6C227InterProcessElement::openInterProcess Overwolf_PID_23012_SHARED_MEMORY_AGENT opened succesfuly
17:20:55.7032218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
17:20:56.8132218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
17:20:56.84010907277OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
17:20:56.84010903001OverlayManager::setControlModeOVERLAY_CONTROL_ON 2
17:20:56.84010903015OverlayManager::setControlModeSet RI mouse to 0X0 (0X30)...
17:20:56.8542218436showCursorSafeshowCursorSafe start: 0 end: 0
17:20:56.9372218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
17:20:57.7082218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
17:20:57.7327B6C3215WidgetManager::OnControlStateChangedRelease exclusiv mode: 0x159032e was hidden 0
17:20:57.7327B6C7297OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
17:20:57.7327B6C3044OverlayManager::setControlModeRestore RI mouse to 0X30(0X30)...
17:20:57.7337B6C3057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:20:57.73622184250OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x70851;prev = 0x70851 , {Original values: ref = 0 handle = 0x0}
17:20:57.8332218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
17:20:58.7637B6C257InterProcessElement::closeInterProcess Overwolf_PID_23012_SHARED_MEMORY_AGENT close 2147483647 bytes
17:20:58.7637B6C130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=29e094e
17:20:58.7647B6C257InterProcessElement::closeInterProcess Overwolf_ImID_29E094E_P_23012 close 2147483647 bytes
17:20:58.7647B6C2673WidgetManager::RefreshLayoutAsyncMove widget to Poll
17:20:59.6932218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
17:21:00.3632218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
17:22:23.4552218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
17:22:24.772218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
17:22:24.5742218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
17:22:25.1652218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
17:22:35.02218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
17:22:39.3032218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
17:22:39.4402218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
17:22:39.4952218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
17:23:50.8772218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
17:23:51.5292218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
17:24:08.9232218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
17:24:11.9372218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
17:25:07.1852218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
17:25:08.1372218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
17:25:11.84222187850OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (0)
17:25:11.95422182385OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE - Deactivate.
17:25:11.95422188976OverlayManager::LostForegroundLost foreground, release control [exclusive mode: False]
17:25:11.95422183057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:25:11.95422188713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 26940]
17:25:11.95422188738OverlayManager::HandleForegroundChangedForcing lost foreground, current: 0 new: 0
17:25:11.95422188744OverlayManager::HandleForegroundChangedForegroundChange Event [winows not active] bIsInForegroundNew: 0 m_bIsInForeground 1
17:25:11.9542218367InputInterceptor::ResetLLHookProcExtReset keys state
17:25:11.95422188771OverlayManager::HandleForegroundChangedForegroundChange Event OFF (ON)
17:25:11.95422188834OverlayManager::OnForegroundChangedChanged False
17:25:11.95422188871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x30294 Title=[Rechercher]
17:25:11.95422183057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:25:11.95422188992OverlayManager::LostForegroundRestore game cursor on lost foreground [controled: 0, ow-cursor: 0]
17:25:11.95422188834OverlayManager::OnForegroundChangedChanged False
17:25:11.95422188871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x30294 Title=[Rechercher]
17:25:11.95422183057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:25:11.95422183258OverlayManager::DetachThreadInputDetach thread input 8728, 4240
17:25:11.96022182005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
17:25:11.96022182033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
17:25:11.96022181704OverlayManager::RestoreGameWNDPROCSearch SWL..
17:25:11.96022181711OverlayManager::RestoreGameWNDPROCSWL restored.
17:25:11.96022181721OverlayManager::RestoreGameWNDPROCSWL OK.
17:25:11.96022181726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x2061072d
17:25:11.9882218441fSwapResize_BuffersResize buffer (0xd2653e40)!
17:25:11.9882218448fSwapResize_BuffersClear overlay graphics..
17:25:11.98822183208OverlayManager::OnGraphicsDeviceLostClear Resource Start
17:25:11.98822183230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
17:25:11.9882218450fSwapResize_BuffersDevice was Resized!
17:25:11.9882218199IRenderDevice::releaseRender Releasing.
17:25:11.988221899RenderDeviceCaptureBase::ReleaseTextureRelease
17:25:11.9882218117RenderDeviceCaptureBase::ReleaseTextureReleased
17:25:11.98822181267RenderDeviceD3d11::releaseImplementationReleasing 1
17:25:11.98822181277RenderDeviceD3d11::releaseImplementationReleasing 2
17:25:11.98822181296RenderDeviceD3d11::releaseImplementationReleasing 3
17:25:11.9882218216IRenderDevice::releaseRender Releasing Done.
17:25:11.9882218454fSwapResize_BuffersEnd Device was Resized!
17:25:12.23739988713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 26940]
17:25:12.2373998367InputInterceptor::ResetLLHookProcExtReset keys state
17:25:12.23739988790OverlayManager::HandleForegroundChangedForegroundChange (KeepInGameOn) Event OFF (OFF)
17:25:12.23739983057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:25:12.25239988713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 26940]
17:25:12.2523998367InputInterceptor::ResetLLHookProcExtReset keys state
17:25:12.25439987130OverlayManager::doActionDisplayFPS - Triggered
17:25:12.82910901050RenderDeviceD3d11::initRefC r:[3]->[3] 0xd2653e40
17:25:12.82910901114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1439, Multisampled=false
17:25:12.82910901136RenderDeviceD3d11::initsave state
17:25:12.8291090701RenderDeviceD3d11::initDX11loading shaders...
17:25:12.84010901142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe33fb50.
17:25:12.84010901144RenderDeviceD3d11::initrestore state
17:25:12.84010901147RenderDeviceD3d11::initTarget Window [0x206e4]
17:25:12.8401090256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
17:25:12.8401090263IRenderDevice::reCreateResourceListRECREATION *** Done ***
17:25:12.84010905687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1439)M(2560,1440)
17:25:12.84010905610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1439] {WINDOW}
17:25:12.84010905630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1439)
17:25:12.856109048ResetSnapShotSH::ExecuteRelease snapshot SH
17:25:12.856109048ResetSnapShotSH::ExecuteRelease snapshot SH
17:25:12.85610905779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x206e4} (foreground = 0x20870).
17:25:12.85610902712OverlayManager::installWindowProcHookInstall WPH
17:25:12.85610902726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x21720949
17:25:12.85610902745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1439]
17:25:12.85610902791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xa7403fb0=-1488961616)=>(0x51d26d60=1372745056)
17:25:12.85610901727WidgetManager::drawskip widget draw (not in foreground) False - False
17:25:12.85610901164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:25:12.86210905687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1439)G(2560,1439)M(2560,1440)
17:25:15.97422182821OverlayManager::installKeybMouseHookInstall KeybMouse
17:25:15.9742218480InputInterceptor::stopHookunhook keyboard and mouse
17:25:15.9742218447InputInterceptor::runHookKeyboard is hooked 0x2218
17:25:15.9742218469InputInterceptor::runHookMouse is hooked 0x2218
17:25:17.37322182388OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE
17:25:17.37322188935OverlayManager::AppActivatedapp activated last-CU: 0x0 cu: 0x10003 [ref: 0]
17:25:17.37422187850OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
17:25:17.37422188713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 11036]
17:25:17.37422188771OverlayManager::HandleForegroundChangedForegroundChange Event ON (ON)
17:25:17.37422188834OverlayManager::OnForegroundChangedChanged True
17:25:17.37722182005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
17:25:17.37722182033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
17:25:17.37722181704OverlayManager::RestoreGameWNDPROCSearch SWL..
17:25:17.37722181711OverlayManager::RestoreGameWNDPROCSWL restored.
17:25:17.37722181721OverlayManager::RestoreGameWNDPROCSWL OK.
17:25:17.37722181726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x21720949
17:25:17.4102218441fSwapResize_BuffersResize buffer (0xd2653e40)!
17:25:17.4102218448fSwapResize_BuffersClear overlay graphics..
17:25:17.41022183208OverlayManager::OnGraphicsDeviceLostClear Resource Start
17:25:17.41022183230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
17:25:17.4102218450fSwapResize_BuffersDevice was Resized!
17:25:17.4102218199IRenderDevice::releaseRender Releasing.
17:25:17.410221899RenderDeviceCaptureBase::ReleaseTextureRelease
17:25:17.4102218117RenderDeviceCaptureBase::ReleaseTextureReleased
17:25:17.41022181267RenderDeviceD3d11::releaseImplementationReleasing 1
17:25:17.41022181277RenderDeviceD3d11::releaseImplementationReleasing 2
17:25:17.41022181296RenderDeviceD3d11::releaseImplementationReleasing 3
17:25:17.4102218216IRenderDevice::releaseRender Releasing Done.
17:25:17.4102218454fSwapResize_BuffersEnd Device was Resized!
17:25:17.84510901050RenderDeviceD3d11::initRefC r:[3]->[3] 0xd2653e40
17:25:17.84510901114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
17:25:17.84510901136RenderDeviceD3d11::initsave state
17:25:17.8451090701RenderDeviceD3d11::initDX11loading shaders...
17:25:17.85210901142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe33fb50.
17:25:17.85210901144RenderDeviceD3d11::initrestore state
17:25:17.85210901147RenderDeviceD3d11::initTarget Window [0x206e4]
17:25:17.8521090256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
17:25:17.8521090263IRenderDevice::reCreateResourceListRECREATION *** Done ***
17:25:17.85210905687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
17:25:17.85310905610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
17:25:17.85310905630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
17:25:17.86139988713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 11036]
17:25:17.86510905779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x206e4} (foreground = 0x206e4).
17:25:17.86510902712OverlayManager::installWindowProcHookInstall WPH
17:25:17.86510902726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x21740949
17:25:17.86510902745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
17:25:17.86510902791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xa7403fb0=-1488961616)=>(0x51d26d60=1372745056)
17:25:17.86922182821OverlayManager::installKeybMouseHookInstall KeybMouse
17:25:17.8692218480InputInterceptor::stopHookunhook keyboard and mouse
17:25:17.8692218447InputInterceptor::runHookKeyboard is hooked 0x2218
17:25:17.8692218469InputInterceptor::runHookMouse is hooked 0x2218
17:25:17.87310905681OverlayManager::initOverlayResolutionEx 0X40000
17:25:17.87310905687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1440)G(2560,1440)M(2560,1440)
17:25:17.87739988713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 11036]
17:25:17.88439987130OverlayManager::doActionDisplayFPS - Triggered
17:25:17.88610901164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:25:18.61322186504overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x206e4) 0x206e4 .
17:25:25.1392218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
17:25:26.5082218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
17:25:27.2362218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
17:25:28.4792218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
17:25:29.9522218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
17:25:31.7442218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
17:27:15.6892218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
17:27:15.8072218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
17:27:38.222218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
17:27:39.2912218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
17:27:46.3952218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
17:27:47.2882218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
17:28:47.3092218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
17:28:48.3972218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
17:29:12.8922218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
17:29:13.2592218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
17:30:32.3962218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
17:30:33.9382218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
17:30:39.602218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
17:30:39.8972218721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
17:32:25.9117650293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
17:32:28.8727650293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
17:35:11.60122187850OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (0)
17:35:11.74022182385OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE - Deactivate.
17:35:11.74022188976OverlayManager::LostForegroundLost foreground, release control [exclusive mode: False]
17:35:11.74022183057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:35:11.74022188713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 26940]
17:35:11.74022188738OverlayManager::HandleForegroundChangedForcing lost foreground, current: 0 new: 0
17:35:11.74022188744OverlayManager::HandleForegroundChangedForegroundChange Event [winows not active] bIsInForegroundNew: 0 m_bIsInForeground 1
17:35:11.7402218367InputInterceptor::ResetLLHookProcExtReset keys state
17:35:11.74022188771OverlayManager::HandleForegroundChangedForegroundChange Event OFF (ON)
17:35:11.74022188834OverlayManager::OnForegroundChangedChanged False
17:35:11.74022188871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x30294 Title=[Rechercher]
17:35:11.74022183057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:35:11.74022188992OverlayManager::LostForegroundRestore game cursor on lost foreground [controled: 0, ow-cursor: 0]
17:35:11.74022188834OverlayManager::OnForegroundChangedChanged False
17:35:11.74022188871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x30294 Title=[Rechercher]
17:35:11.74022183057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:35:11.74022183258OverlayManager::DetachThreadInputDetach thread input 8728, 4240
17:35:11.74622182005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
17:35:11.74622182033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
17:35:11.74622181704OverlayManager::RestoreGameWNDPROCSearch SWL..
17:35:11.74622181711OverlayManager::RestoreGameWNDPROCSWL restored.
17:35:11.74622181721OverlayManager::RestoreGameWNDPROCSWL OK.
17:35:11.74622181726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x21740949
17:35:11.7642218441fSwapResize_BuffersResize buffer (0xd2653e40)!
17:35:11.7642218448fSwapResize_BuffersClear overlay graphics..
17:35:11.76422183208OverlayManager::OnGraphicsDeviceLostClear Resource Start
17:35:11.76422183230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
17:35:11.7652218450fSwapResize_BuffersDevice was Resized!
17:35:11.7652218199IRenderDevice::releaseRender Releasing.
17:35:11.765221899RenderDeviceCaptureBase::ReleaseTextureRelease
17:35:11.7652218117RenderDeviceCaptureBase::ReleaseTextureReleased
17:35:11.76522181267RenderDeviceD3d11::releaseImplementationReleasing 1
17:35:11.76522181277RenderDeviceD3d11::releaseImplementationReleasing 2
17:35:11.76522181296RenderDeviceD3d11::releaseImplementationReleasing 3
17:35:11.7652218216IRenderDevice::releaseRender Releasing Done.
17:35:11.7652218454fSwapResize_BuffersEnd Device was Resized!
17:35:11.99639988713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 26940]
17:35:11.9963998367InputInterceptor::ResetLLHookProcExtReset keys state
17:35:11.99639988790OverlayManager::HandleForegroundChangedForegroundChange (KeepInGameOn) Event OFF (OFF)
17:35:11.99639983057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:35:12.1139988713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 26940]
17:35:12.113998367InputInterceptor::ResetLLHookProcExtReset keys state
17:35:12.1339987130OverlayManager::doActionDisplayFPS - Triggered
17:35:12.70110901050RenderDeviceD3d11::initRefC r:[3]->[3] 0xd2653e40
17:35:12.70110901114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1439, Multisampled=false
17:35:12.70110901136RenderDeviceD3d11::initsave state
17:35:12.7011090701RenderDeviceD3d11::initDX11loading shaders...
17:35:12.71010901142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe33fb50.
17:35:12.71010901144RenderDeviceD3d11::initrestore state
17:35:12.71010901147RenderDeviceD3d11::initTarget Window [0x206e4]
17:35:12.7101090256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
17:35:12.7101090263IRenderDevice::reCreateResourceListRECREATION *** Done ***
17:35:12.71010905687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1439)M(2560,1440)
17:35:12.71010905610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1439] {WINDOW}
17:35:12.71010905630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1439)
17:35:12.748654C293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
17:35:12.793109048ResetSnapShotSH::ExecuteRelease snapshot SH
17:35:12.793109048ResetSnapShotSH::ExecuteRelease snapshot SH
17:35:12.79310905779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x206e4} (foreground = 0x7057e).
17:35:12.79310902712OverlayManager::installWindowProcHookInstall WPH
17:35:12.79310902726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x235a0a73
17:35:12.79310902745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1439]
17:35:12.79310902791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xa7403fb0=-1488961616)=>(0x51d26d60=1372745056)
17:35:12.79310901727WidgetManager::drawskip widget draw (not in foreground) False - False
17:35:12.79310901164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:35:12.79510905687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1439)G(2560,1439)M(2560,1440)
17:35:18.10422182821OverlayManager::installKeybMouseHookInstall KeybMouse
17:35:18.1042218480InputInterceptor::stopHookunhook keyboard and mouse
17:35:18.1042218447InputInterceptor::runHookKeyboard is hooked 0x2218
17:35:18.1042218469InputInterceptor::runHookMouse is hooked 0x2218
17:35:18.64922182388OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE
17:35:18.64922188935OverlayManager::AppActivatedapp activated last-CU: 0x10003 cu: 0x10003 [ref: 0]
17:35:18.65022187850OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
17:35:18.65022188713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 11036]
17:35:18.65022188771OverlayManager::HandleForegroundChangedForegroundChange Event ON (ON)
17:35:18.65022188834OverlayManager::OnForegroundChangedChanged True
17:35:18.65522182005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
17:35:18.65522182033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
17:35:18.65522181704OverlayManager::RestoreGameWNDPROCSearch SWL..
17:35:18.65522181711OverlayManager::RestoreGameWNDPROCSWL restored.
17:35:18.65522181721OverlayManager::RestoreGameWNDPROCSWL OK.
17:35:18.65522181726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x235a0a73
17:35:18.6672218441fSwapResize_BuffersResize buffer (0xd2653e40)!
17:35:18.6672218448fSwapResize_BuffersClear overlay graphics..
17:35:18.66722183208OverlayManager::OnGraphicsDeviceLostClear Resource Start
17:35:18.66722183230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
17:35:18.6672218450fSwapResize_BuffersDevice was Resized!
17:35:18.6672218199IRenderDevice::releaseRender Releasing.
17:35:18.667221899RenderDeviceCaptureBase::ReleaseTextureRelease
17:35:18.6672218117RenderDeviceCaptureBase::ReleaseTextureReleased
17:35:18.66722181267RenderDeviceD3d11::releaseImplementationReleasing 1
17:35:18.66722181277RenderDeviceD3d11::releaseImplementationReleasing 2
17:35:18.66722181296RenderDeviceD3d11::releaseImplementationReleasing 3
17:35:18.6672218216IRenderDevice::releaseRender Releasing Done.
17:35:18.6672218454fSwapResize_BuffersEnd Device was Resized!
17:35:19.13439988713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 11036]
17:35:19.14939988713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 11036]
17:35:19.15139987130OverlayManager::doActionDisplayFPS - Triggered
17:35:19.19410901050RenderDeviceD3d11::initRefC r:[3]->[3] 0xd2653e40
17:35:19.19410901114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
17:35:19.19410901136RenderDeviceD3d11::initsave state
17:35:19.1941090701RenderDeviceD3d11::initDX11loading shaders...
17:35:19.20010901142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe33fb50.
17:35:19.20010901144RenderDeviceD3d11::initrestore state
17:35:19.20010901147RenderDeviceD3d11::initTarget Window [0x206e4]
17:35:19.2001090256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
17:35:19.2001090263IRenderDevice::reCreateResourceListRECREATION *** Done ***
17:35:19.20010905687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
17:35:19.20010905610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
17:35:19.20010905630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
17:35:19.26310905779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x206e4} (foreground = 0x206e4).
17:35:19.26310902712OverlayManager::installWindowProcHookInstall WPH
17:35:19.26310902726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x1fdf0793
17:35:19.26310902745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
17:35:19.26310902791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xa7403fb0=-1488961616)=>(0x51d26d60=1372745056)
17:35:19.26310901164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:35:19.26422182821OverlayManager::installKeybMouseHookInstall KeybMouse
17:35:19.2642218480InputInterceptor::stopHookunhook keyboard and mouse
17:35:19.2642218447InputInterceptor::runHookKeyboard is hooked 0x2218
17:35:19.2642218469InputInterceptor::runHookMouse is hooked 0x2218
17:35:19.26422186504overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x206e4) 0x206e4 .
17:35:19.26510905681OverlayManager::initOverlayResolutionEx 0X40000
17:35:19.26510905687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1440)G(2560,1440)M(2560,1440)
17:48:29.3122187850OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
17:48:29.54622182385OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE - Deactivate.
17:48:29.54622188976OverlayManager::LostForegroundLost foreground, release control [exclusive mode: False]
17:48:29.54622183057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:48:29.54622188713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 14300]
17:48:29.54622188738OverlayManager::HandleForegroundChangedForcing lost foreground, current: 0 new: 0
17:48:29.54622188744OverlayManager::HandleForegroundChangedForegroundChange Event [winows not active] bIsInForegroundNew: 0 m_bIsInForeground 1
17:48:29.5462218367InputInterceptor::ResetLLHookProcExtReset keys state
17:48:29.54622188771OverlayManager::HandleForegroundChangedForegroundChange Event OFF (ON)
17:48:29.54622188834OverlayManager::OnForegroundChangedChanged False
17:48:29.54622188871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x7057E Title=[@NeoTTV - Discord]
17:48:29.54622183057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:48:29.54622188992OverlayManager::LostForegroundRestore game cursor on lost foreground [controled: 0, ow-cursor: 0]
17:48:29.54622188834OverlayManager::OnForegroundChangedChanged False
17:48:29.54622188871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x7057E Title=[@NeoTTV - Discord]
17:48:29.54622183057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:48:29.54622183258OverlayManager::DetachThreadInputDetach thread input 8728, 4240
17:48:29.54922182005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
17:48:29.54922182033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
17:48:29.54922181704OverlayManager::RestoreGameWNDPROCSearch SWL..
17:48:29.54922181711OverlayManager::RestoreGameWNDPROCSWL restored.
17:48:29.54922181721OverlayManager::RestoreGameWNDPROCSWL OK.
17:48:29.54922181726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x1fdf0793
17:48:29.5612218441fSwapResize_BuffersResize buffer (0xd2653e40)!
17:48:29.5612218448fSwapResize_BuffersClear overlay graphics..
17:48:29.56122183208OverlayManager::OnGraphicsDeviceLostClear Resource Start
17:48:29.56122183230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
17:48:29.5612218450fSwapResize_BuffersDevice was Resized!
17:48:29.5612218199IRenderDevice::releaseRender Releasing.
17:48:29.561221899RenderDeviceCaptureBase::ReleaseTextureRelease
17:48:29.5612218117RenderDeviceCaptureBase::ReleaseTextureReleased
17:48:29.56122181267RenderDeviceD3d11::releaseImplementationReleasing 1
17:48:29.56122181277RenderDeviceD3d11::releaseImplementationReleasing 2
17:48:29.56122181296RenderDeviceD3d11::releaseImplementationReleasing 3
17:48:29.5612218216IRenderDevice::releaseRender Releasing Done.
17:48:29.5612218454fSwapResize_BuffersEnd Device was Resized!
17:48:30.3739988713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 14300]
17:48:30.373998367InputInterceptor::ResetLLHookProcExtReset keys state
17:48:30.3739988790OverlayManager::HandleForegroundChangedForegroundChange (KeepInGameOn) Event OFF (OFF)
17:48:30.3739983057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:48:30.5339988713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 14300]
17:48:30.533998367InputInterceptor::ResetLLHookProcExtReset keys state
17:48:30.5539987130OverlayManager::doActionDisplayFPS - Triggered
17:48:30.14610901050RenderDeviceD3d11::initRefC r:[3]->[3] 0xd2653e40
17:48:30.14610901114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1439, Multisampled=false
17:48:30.14610901136RenderDeviceD3d11::initsave state
17:48:30.1461090701RenderDeviceD3d11::initDX11loading shaders...
17:48:30.15310901142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe33fb50.
17:48:30.15310901144RenderDeviceD3d11::initrestore state
17:48:30.15310901147RenderDeviceD3d11::initTarget Window [0x206e4]
17:48:30.1531090256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
17:48:30.1531090263IRenderDevice::reCreateResourceListRECREATION *** Done ***
17:48:30.15310905687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1439)M(2560,1440)
17:48:30.15310905610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1439] {WINDOW}
17:48:30.15310905630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1439)
17:48:30.162109048ResetSnapShotSH::ExecuteRelease snapshot SH
17:48:30.162109048ResetSnapShotSH::ExecuteRelease snapshot SH
17:48:30.16210905779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x206e4} (foreground = 0x7057e).
17:48:30.16210902712OverlayManager::installWindowProcHookInstall WPH
17:48:30.16210902726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x1b68099d
17:48:30.16210902745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1439]
17:48:30.16210902791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xa7403fb0=-1488961616)=>(0x51d26d60=1372745056)
17:48:30.16210901727WidgetManager::drawskip widget draw (not in foreground) False - False
17:48:30.16210901164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:48:30.16510905687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1439)G(2560,1439)M(2560,1440)
17:48:49.20122182821OverlayManager::installKeybMouseHookInstall KeybMouse
17:48:49.2012218480InputInterceptor::stopHookunhook keyboard and mouse
17:48:49.2012218447InputInterceptor::runHookKeyboard is hooked 0x2218
17:48:49.2012218469InputInterceptor::runHookMouse is hooked 0x2218
17:48:50.77622182388OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE
17:48:50.77622188935OverlayManager::AppActivatedapp activated last-CU: 0x10003 cu: 0x1001f [ref: 0]
17:48:50.77622187850OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
17:48:50.77622188713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 11036]
17:48:50.77622188771OverlayManager::HandleForegroundChangedForegroundChange Event ON (ON)
17:48:50.77622188834OverlayManager::OnForegroundChangedChanged True
17:48:50.77922182005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
17:48:50.77922182033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
17:48:50.77922181704OverlayManager::RestoreGameWNDPROCSearch SWL..
17:48:50.77922181711OverlayManager::RestoreGameWNDPROCSWL restored.
17:48:50.77922181721OverlayManager::RestoreGameWNDPROCSWL OK.
17:48:50.77922181726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x1b68099d
17:48:50.7932218441fSwapResize_BuffersResize buffer (0xd2653e40)!
17:48:50.7932218448fSwapResize_BuffersClear overlay graphics..
17:48:50.79322183208OverlayManager::OnGraphicsDeviceLostClear Resource Start
17:48:50.79322183230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
17:48:50.7932218450fSwapResize_BuffersDevice was Resized!
17:48:50.7932218199IRenderDevice::releaseRender Releasing.
17:48:50.793221899RenderDeviceCaptureBase::ReleaseTextureRelease
17:48:50.7932218117RenderDeviceCaptureBase::ReleaseTextureReleased
17:48:50.79322181267RenderDeviceD3d11::releaseImplementationReleasing 1
17:48:50.79322181277RenderDeviceD3d11::releaseImplementationReleasing 2
17:48:50.79322181296RenderDeviceD3d11::releaseImplementationReleasing 3
17:48:50.7932218216IRenderDevice::releaseRender Releasing Done.
17:48:50.7932218454fSwapResize_BuffersEnd Device was Resized!
17:48:50.89039988713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 11036]
17:48:50.91539988713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 11036]
17:48:50.91539987130OverlayManager::doActionDisplayFPS - Triggered
17:48:51.38710901050RenderDeviceD3d11::initRefC r:[3]->[3] 0xd2653e40
17:48:51.38710901114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
17:48:51.38710901136RenderDeviceD3d11::initsave state
17:48:51.3871090701RenderDeviceD3d11::initDX11loading shaders...
17:48:51.39510901142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe33fb50.
17:48:51.39510901144RenderDeviceD3d11::initrestore state
17:48:51.39510901147RenderDeviceD3d11::initTarget Window [0x206e4]
17:48:51.3951090256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
17:48:51.3951090263IRenderDevice::reCreateResourceListRECREATION *** Done ***
17:48:51.39510905687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
17:48:51.39510905610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
17:48:51.39510905630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
17:48:51.40610905779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x206e4} (foreground = 0x206e4).
17:48:51.40610902712OverlayManager::installWindowProcHookInstall WPH
17:48:51.40610902726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x26a509a9
17:48:51.40610902745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
17:48:51.40610902791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xa7403fb0=-1488961616)=>(0x51d26d60=1372745056)
17:48:51.40610901164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:48:51.40622186504overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x206e4) 0x206e4 .
17:48:51.40622182821OverlayManager::installKeybMouseHookInstall KeybMouse
17:48:51.4062218480InputInterceptor::stopHookunhook keyboard and mouse
17:48:51.4072218447InputInterceptor::runHookKeyboard is hooked 0x2218
17:48:51.4072218469InputInterceptor::runHookMouse is hooked 0x2218
17:48:51.41010905681OverlayManager::initOverlayResolutionEx 0X40000
17:48:51.41010905687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1440)G(2560,1440)M(2560,1440)
18:20:37.48522187850OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
18:20:38.84522182385OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE - Deactivate.
18:20:38.84522188976OverlayManager::LostForegroundLost foreground, release control [exclusive mode: False]
18:20:38.84522183057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:20:38.84522188713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 0]
18:20:38.84522188738OverlayManager::HandleForegroundChangedForcing lost foreground, current: 0 new: 0
18:20:38.84522188744OverlayManager::HandleForegroundChangedForegroundChange Event [winows not active] bIsInForegroundNew: 0 m_bIsInForeground 1
18:20:38.8452218367InputInterceptor::ResetLLHookProcExtReset keys state
18:20:38.84522188771OverlayManager::HandleForegroundChangedForegroundChange Event OFF (ON)
18:20:38.84522188834OverlayManager::OnForegroundChangedChanged False
18:20:38.84522188871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x0 Title=[]
18:20:38.84522183057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:20:38.84522188992OverlayManager::LostForegroundRestore game cursor on lost foreground [controled: 0, ow-cursor: 0]
18:20:38.84522188834OverlayManager::OnForegroundChangedChanged False
18:20:38.84522188871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x0 Title=[]
18:20:38.84522183057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:20:38.84522183258OverlayManager::DetachThreadInputDetach thread input 8728, 4240
18:20:38.846109048ResetSnapShotSH::ExecuteRelease snapshot SH
18:20:38.846109048ResetSnapShotSH::ExecuteRelease snapshot SH
18:20:38.84722182005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
18:20:38.84722182033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
18:20:38.84722181704OverlayManager::RestoreGameWNDPROCSearch SWL..
18:20:38.84722181711OverlayManager::RestoreGameWNDPROCSWL restored.
18:20:38.84722181721OverlayManager::RestoreGameWNDPROCSWL OK.
18:20:38.84722181726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x26a509a9
18:20:38.8542218441fSwapResize_BuffersResize buffer (0xd2653e40)!
18:20:38.8542218448fSwapResize_BuffersClear overlay graphics..
18:20:38.85422183208OverlayManager::OnGraphicsDeviceLostClear Resource Start
18:20:38.85422183230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
18:20:38.8542218450fSwapResize_BuffersDevice was Resized!
18:20:38.8542218199IRenderDevice::releaseRender Releasing.
18:20:38.854221899RenderDeviceCaptureBase::ReleaseTextureRelease
18:20:38.8542218117RenderDeviceCaptureBase::ReleaseTextureReleased
18:20:38.85422181267RenderDeviceD3d11::releaseImplementationReleasing 1
18:20:38.85422181277RenderDeviceD3d11::releaseImplementationReleasing 2
18:20:38.85422181296RenderDeviceD3d11::releaseImplementationReleasing 3
18:20:38.8542218216IRenderDevice::releaseRender Releasing Done.
18:20:38.8542218454fSwapResize_BuffersEnd Device was Resized!
18:20:39.28339988713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 0]
18:20:39.28339988771OverlayManager::HandleForegroundChangedForegroundChange Event ON (ON)
18:20:39.28339988834OverlayManager::OnForegroundChangedChanged True
18:20:39.28339989068OverlayManager::AssureLockWindowOnForgroundChangedWindow is not in focus, skip lock (0x1059e [-1019, 1303] , 0x0)
18:20:39.29939988713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 0]
18:20:39.30039987130OverlayManager::doActionDisplayFPS - Triggered
18:20:39.61610901050RenderDeviceD3d11::initRefC r:[3]->[3] 0xd2653e40
18:20:39.61610901114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1439, Multisampled=false
18:20:39.61610901136RenderDeviceD3d11::initsave state
18:20:39.6161090701RenderDeviceD3d11::initDX11loading shaders...
18:20:39.62410901142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe33fb50.
18:20:39.62410901144RenderDeviceD3d11::initrestore state
18:20:39.62410901147RenderDeviceD3d11::initTarget Window [0x206e4]
18:20:39.6241090256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
18:20:39.6241090263IRenderDevice::reCreateResourceListRECREATION *** Done ***
18:20:39.62410905687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1439)M(2560,1440)
18:20:39.62410905610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1439] {WINDOW}
18:20:39.62410905630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1439)
18:20:39.63610905779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x206e4} (foreground = 0x101a8).
18:20:39.63610902712OverlayManager::installWindowProcHookInstall WPH
18:20:39.63610902726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x16960a2d
18:20:39.63610902745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1439]
18:20:39.63610902791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xa7403fb0=-1488961616)=>(0x51d26d60=1372745056)
18:20:39.63610901164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:20:39.63710905687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1439)G(2560,1439)M(2560,1440)
18:20:41.62022182821OverlayManager::installKeybMouseHookInstall KeybMouse
18:20:41.6202218480InputInterceptor::stopHookunhook keyboard and mouse
18:20:41.6202218447InputInterceptor::runHookKeyboard is hooked 0x2218
18:20:41.6202218469InputInterceptor::runHookMouse is hooked 0x2218
18:20:41.62322186504overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x206e4) 0x206e4 .
18:20:41.62422187850OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
18:20:43.15822183258OverlayManager::DetachThreadInputDetach thread input 8728, 4240
18:20:43.16222182388OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE
18:20:43.16222188935OverlayManager::AppActivatedapp activated last-CU: 0x1001f cu: 0x1001f [ref: 0]
18:20:43.16322188713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 11036]
18:20:43.16922183258OverlayManager::DetachThreadInputDetach thread input 8728, 4240
18:20:43.17022182005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
18:20:43.17022182033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
18:20:43.17022181704OverlayManager::RestoreGameWNDPROCSearch SWL..
18:20:43.17022181711OverlayManager::RestoreGameWNDPROCSWL restored.
18:20:43.17022181721OverlayManager::RestoreGameWNDPROCSWL OK.
18:20:43.17022181726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x16960a2d
18:20:43.1822218441fSwapResize_BuffersResize buffer (0xd2653e40)!
18:20:43.1822218448fSwapResize_BuffersClear overlay graphics..
18:20:43.18222183208OverlayManager::OnGraphicsDeviceLostClear Resource Start
18:20:43.18222183230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
18:20:43.1822218450fSwapResize_BuffersDevice was Resized!
18:20:43.1822218199IRenderDevice::releaseRender Releasing.
18:20:43.182221899RenderDeviceCaptureBase::ReleaseTextureRelease
18:20:43.1822218117RenderDeviceCaptureBase::ReleaseTextureReleased
18:20:43.18222181267RenderDeviceD3d11::releaseImplementationReleasing 1
18:20:43.18222181277RenderDeviceD3d11::releaseImplementationReleasing 2
18:20:43.18222181296RenderDeviceD3d11::releaseImplementationReleasing 3
18:20:43.1822218216IRenderDevice::releaseRender Releasing Done.
18:20:43.1822218454fSwapResize_BuffersEnd Device was Resized!
18:20:43.38039988713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 11036]
18:20:43.39539988713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 11036]
18:20:43.39739987130OverlayManager::doActionDisplayFPS - Triggered
18:20:43.64710901050RenderDeviceD3d11::initRefC r:[3]->[3] 0xd2653e40
18:20:43.64710901114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
18:20:43.64710901136RenderDeviceD3d11::initsave state
18:20:43.6471090701RenderDeviceD3d11::initDX11loading shaders...
18:20:43.65410901142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe33fb50.
18:20:43.65410901144RenderDeviceD3d11::initrestore state
18:20:43.65410901147RenderDeviceD3d11::initTarget Window [0x206e4]
18:20:43.6541090256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
18:20:43.6541090263IRenderDevice::reCreateResourceListRECREATION *** Done ***
18:20:43.65410905687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
18:20:43.65410905610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
18:20:43.65410905630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
18:20:43.66210905779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x206e4} (foreground = 0x206e4).
18:20:43.66210902712OverlayManager::installWindowProcHookInstall WPH
18:20:43.66210902726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x16990a2d
18:20:43.66210902745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
18:20:43.66210902791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xa7403fb0=-1488961616)=>(0x51d26d60=1372745056)
18:20:43.66210901164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:20:43.66422182821OverlayManager::installKeybMouseHookInstall KeybMouse
18:20:43.6642218480InputInterceptor::stopHookunhook keyboard and mouse
18:20:43.6642218447InputInterceptor::runHookKeyboard is hooked 0x2218
18:20:43.6642218469InputInterceptor::runHookMouse is hooked 0x2218
18:20:43.66610905681OverlayManager::initOverlayResolutionEx 0X40000
18:20:43.66610905687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1440)G(2560,1440)M(2560,1440)
18:20:43.67122186504overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x206e4) 0x206e4 .
18:20:52.19422182385OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE - Deactivate.
18:20:52.19422188976OverlayManager::LostForegroundLost foreground, release control [exclusive mode: False]
18:20:52.19422183057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:20:52.19422188713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 4776]
18:20:52.19422188738OverlayManager::HandleForegroundChangedForcing lost foreground, current: 0 new: 0
18:20:52.19422188744OverlayManager::HandleForegroundChangedForegroundChange Event [winows not active] bIsInForegroundNew: 0 m_bIsInForeground 1
18:20:52.1942218367InputInterceptor::ResetLLHookProcExtReset keys state
18:20:52.19422188771OverlayManager::HandleForegroundChangedForegroundChange Event OFF (ON)
18:20:52.19422188834OverlayManager::OnForegroundChangedChanged False
18:20:52.19422188871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x20870 Title=[Sans titre - Google Chrome]
18:20:52.19422187850OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
18:20:52.19422183057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:20:52.19422188992OverlayManager::LostForegroundRestore game cursor on lost foreground [controled: 0, ow-cursor: 0]
18:20:52.19422188834OverlayManager::OnForegroundChangedChanged False
18:20:52.19422188871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x20870 Title=[Sans titre - Google Chrome]
18:20:52.19422183057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:20:52.19422183258OverlayManager::DetachThreadInputDetach thread input 8728, 4240
18:20:52.19622182005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
18:20:52.19622182033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
18:20:52.19622181704OverlayManager::RestoreGameWNDPROCSearch SWL..
18:20:52.19622181711OverlayManager::RestoreGameWNDPROCSWL restored.
18:20:52.19622181721OverlayManager::RestoreGameWNDPROCSWL OK.
18:20:52.19622181726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x16990a2d
18:20:52.2092218441fSwapResize_BuffersResize buffer (0xd2653e40)!
18:20:52.2092218448fSwapResize_BuffersClear overlay graphics..
18:20:52.20922183208OverlayManager::OnGraphicsDeviceLostClear Resource Start
18:20:52.20922183230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
18:20:52.2092218450fSwapResize_BuffersDevice was Resized!
18:20:52.2092218199IRenderDevice::releaseRender Releasing.
18:20:52.209221899RenderDeviceCaptureBase::ReleaseTextureRelease
18:20:52.2092218117RenderDeviceCaptureBase::ReleaseTextureReleased
18:20:52.20922181267RenderDeviceD3d11::releaseImplementationReleasing 1
18:20:52.20922181277RenderDeviceD3d11::releaseImplementationReleasing 2
18:20:52.20922181296RenderDeviceD3d11::releaseImplementationReleasing 3
18:20:52.2092218216IRenderDevice::releaseRender Releasing Done.
18:20:52.2092218454fSwapResize_BuffersEnd Device was Resized!
18:20:52.56639988713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 4776]
18:20:52.5663998367InputInterceptor::ResetLLHookProcExtReset keys state
18:20:52.56639988790OverlayManager::HandleForegroundChangedForegroundChange (KeepInGameOn) Event OFF (OFF)
18:20:52.56639983057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:20:52.58139988713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 4776]
18:20:52.5813998367InputInterceptor::ResetLLHookProcExtReset keys state
18:20:52.58439987130OverlayManager::doActionDisplayFPS - Triggered
18:20:52.87410901050RenderDeviceD3d11::initRefC r:[3]->[3] 0xd2653e40
18:20:52.87410901114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1439, Multisampled=false
18:20:52.87410901136RenderDeviceD3d11::initsave state
18:20:52.8741090701RenderDeviceD3d11::initDX11loading shaders...
18:20:52.88210901142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe33fb50.
18:20:52.88210901144RenderDeviceD3d11::initrestore state
18:20:52.88210901147RenderDeviceD3d11::initTarget Window [0x206e4]
18:20:52.8821090256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
18:20:52.8821090263IRenderDevice::reCreateResourceListRECREATION *** Done ***
18:20:52.88210905687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1439)M(2560,1440)
18:20:52.88210905610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1439] {WINDOW}
18:20:52.88210905630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1439)
18:20:52.896109048ResetSnapShotSH::ExecuteRelease snapshot SH
18:20:52.896109048ResetSnapShotSH::ExecuteRelease snapshot SH
18:20:52.89610905779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x206e4} (foreground = 0x20870).
18:20:52.89610902712OverlayManager::installWindowProcHookInstall WPH
18:20:52.89610902726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x25b10aa1
18:20:52.89610902745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1439]
18:20:52.89710902791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xa7403fb0=-1488961616)=>(0x51d26d60=1372745056)
18:20:52.89710901727WidgetManager::drawskip widget draw (not in foreground) False - False
18:20:52.89710901164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:20:52.89910905687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1439)G(2560,1439)M(2560,1440)
18:20:55.61222182821OverlayManager::installKeybMouseHookInstall KeybMouse
18:20:55.6122218480InputInterceptor::stopHookunhook keyboard and mouse
18:20:55.6122218447InputInterceptor::runHookKeyboard is hooked 0x2218
18:20:55.6122218469InputInterceptor::runHookMouse is hooked 0x2218
18:27:36.81122182388OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE
18:27:36.81222188935OverlayManager::AppActivatedapp activated last-CU: 0x10003 cu: 0x10003 [ref: 0]
18:27:36.81222187850OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
18:27:36.81222188713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 11036]
18:27:36.81222188771OverlayManager::HandleForegroundChangedForegroundChange Event ON (ON)
18:27:36.81222188834OverlayManager::OnForegroundChangedChanged True
18:27:36.81622182005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
18:27:36.81622182033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
18:27:36.81622181704OverlayManager::RestoreGameWNDPROCSearch SWL..
18:27:36.81622181711OverlayManager::RestoreGameWNDPROCSWL restored.
18:27:36.81622181721OverlayManager::RestoreGameWNDPROCSWL OK.
18:27:36.81622181726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x25b10aa1
18:27:36.81939988713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 11036]
18:27:36.8332218441fSwapResize_BuffersResize buffer (0xd2653e40)!
18:27:36.8332218448fSwapResize_BuffersClear overlay graphics..
18:27:36.83322183208OverlayManager::OnGraphicsDeviceLostClear Resource Start
18:27:36.83322183230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
18:27:36.8332218450fSwapResize_BuffersDevice was Resized!
18:27:36.8332218199IRenderDevice::releaseRender Releasing.
18:27:36.833221899RenderDeviceCaptureBase::ReleaseTextureRelease
18:27:36.8332218117RenderDeviceCaptureBase::ReleaseTextureReleased
18:27:36.83322181267RenderDeviceD3d11::releaseImplementationReleasing 1
18:27:36.83322181277RenderDeviceD3d11::releaseImplementationReleasing 2
18:27:36.83322181296RenderDeviceD3d11::releaseImplementationReleasing 3
18:27:36.8332218216IRenderDevice::releaseRender Releasing Done.
18:27:36.8332218454fSwapResize_BuffersEnd Device was Resized!
18:27:36.83439988713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 11036]
18:27:36.83839987130OverlayManager::doActionDisplayFPS - Triggered
18:27:37.34710901050RenderDeviceD3d11::initRefC r:[3]->[3] 0xd2653e40
18:27:37.34710901114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
18:27:37.34710901136RenderDeviceD3d11::initsave state
18:27:37.3471090701RenderDeviceD3d11::initDX11loading shaders...
18:27:37.35510901142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe33fb50.
18:27:37.35510901144RenderDeviceD3d11::initrestore state
18:27:37.35510901147RenderDeviceD3d11::initTarget Window [0x206e4]
18:27:37.3551090256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
18:27:37.3551090263IRenderDevice::reCreateResourceListRECREATION *** Done ***
18:27:37.35510905687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
18:27:37.35510905610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
18:27:37.35510905630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
18:27:37.36410905779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x206e4} (foreground = 0x206e4).
18:27:37.36410902712OverlayManager::installWindowProcHookInstall WPH
18:27:37.36410902726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x259f0a99
18:27:37.36410902745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
18:27:37.36410902791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xa7403fb0=-1488961616)=>(0x51d26d60=1372745056)
18:27:37.36410901164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:27:37.36522182821OverlayManager::installKeybMouseHookInstall KeybMouse
18:27:37.3652218480InputInterceptor::stopHookunhook keyboard and mouse
18:27:37.3652218447InputInterceptor::runHookKeyboard is hooked 0x2218
18:27:37.3652218469InputInterceptor::runHookMouse is hooked 0x2218
18:27:37.36710905681OverlayManager::initOverlayResolutionEx 0X40000
18:27:37.36710905687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1440)G(2560,1440)M(2560,1440)
18:27:37.37522186504overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x206e4) 0x206e4 .
18:27:44.6363D40293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
18:27:45.9801090508ReleaseD11DeviceDevice Released! [2]
18:27:45.98010903208OverlayManager::OnGraphicsDeviceLostClear Resource Start
18:27:45.98010903258OverlayManager::DetachThreadInputDetach thread input 8728, 4240
18:27:45.98110901704OverlayManager::RestoreGameWNDPROCSearch SWL..
18:27:45.98110901711OverlayManager::RestoreGameWNDPROCSWL restored.
18:27:45.98110901721OverlayManager::RestoreGameWNDPROCSWL OK.
18:27:45.98110901726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x259f0a99
18:27:45.98110903230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
18:27:45.9811090199IRenderDevice::releaseRender Releasing.
18:27:45.981109099RenderDeviceCaptureBase::ReleaseTextureRelease
18:27:45.9811090117RenderDeviceCaptureBase::ReleaseTextureReleased
18:27:45.98110901267RenderDeviceD3d11::releaseImplementationReleasing 1
18:27:45.98110901277RenderDeviceD3d11::releaseImplementationReleasing 2
18:27:45.98110901296RenderDeviceD3d11::releaseImplementationReleasing 3
18:27:45.9811090216IRenderDevice::releaseRender Releasing Done.
18:27:45.9811090511ReleaseD11Device End Device Released!
18:27:45.99139988713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 11036]
18:27:46.639988713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 0]
18:27:46.939987130OverlayManager::doActionDisplayFPS - Triggered
18:27:46.50639988713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 0]
18:27:46.5063998367InputInterceptor::ResetLLHookProcExtReset keys state
18:27:46.50639988771OverlayManager::HandleForegroundChangedForegroundChange Event OFF (OFF)
18:27:46.50639988834OverlayManager::OnForegroundChangedChanged False
18:27:46.50639988871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x206E4 Title=[]
18:27:46.50639987850OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
18:27:46.50639983189OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
18:27:46.50639983057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:27:46.52139988713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 0]
18:27:46.5213998367InputInterceptor::ResetLLHookProcExtReset keys state
18:27:47.92622182356ClientExitProcessCallbackClient::Exit Process Callback [0].
18:27:47.9272218767Client::clearClient::Clear [0 - 1] .
18:27:47.9272218774Client::clearClient::Clear stopping...
18:27:47.92722181317OverlayManager::StopInternalstopping...
18:27:47.92722181344OverlayManager::StopInternalStoping server connection
18:27:47.92839987346OverlayManager::OnDisconnectedDisconnected from server
18:27:47.92822181349OverlayManager::StopInternalStopped server connection
18:27:47.9282218206Overlay::Streaming::GameCaptureManager::StopRecordingStop recording
18:27:47.9282218232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:True]
18:27:47.9282218232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
18:27:47.92822181370OverlayManager::StopInternalClosing inter process
18:27:47.929221825InterProcessEventHandler::~InterProcessEventHandler(!) Signaling Thread to exit
18:27:47.9296C54118InterProcessEventHandler::ThreadFuncTerminated : CloseHandle 1, ShutDown=T
18:27:47.9302218257InterProcessElement::closeInterProcess INTER_PROCESS_EVENT_HANDLER close 2147483647 bytes
18:27:47.930221859InterProcessEventHandler::~InterProcessEventHandlerDone.
18:27:47.93022181386OverlayManager::StopInternalnot running.
18:27:47.9302218141ApiManager::DestroyBackgroundThreadDestroy call.
18:27:47.9303B4188ApiManager::BackgroundThreadBackground Thread is terminated.
18:27:47.9312218232ApiManager::ClearAllCommandsClearing commands [3]
18:27:47.9312218249ApiManager::ClearAllCommandsCleared
18:27:47.9312218136ApiManager::DestroyDestroyed
18:27:47.93122181388OverlayManager::StopInternalstopped.
18:27:47.93122188427OverlayManager::UnloadInGamePluginsunload in game plugins [1]
18:27:47.93222188442OverlayManager::UnloadInGamePluginsStop plugin [True] [0 / 1] [False]
18:27:47.9332218835Client::clearRemove old SHM
18:27:47.9332218257InterProcessElement::closeInterProcess Overwolf_SHARED_MEMORY_2_2_29423012 close 2147483647 bytes
18:27:47.9332218843Client::clearStop tasks thread
18:27:47.9352218856Client::clearClient::Clear - Done.
18:27:47.93522182371ClientExitProcessCallbackGoing to ExitProcess()