TimeThreadLineFunctionMessage
21:34:14.9101BF0139runClientStarting Overlay PID=21044(0x5234) server PID = 30348
21:34:14.9101BF0636Client::initClient::Initialize
21:34:14.9101BF0644Client::initStart owclient thread
21:34:14.9113854388Client::initFirstInjectionClient::initFirstInjection.
21:34:14.9113854227InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_29430348 opened succesfuly
21:34:14.9113854414session id = {203052D6-9666-4396-8F4A-5826D54E166A}
21:34:14.91138542204Client::LogClientInfoCommandLine[1] [C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VALORANT-Win64-Shipping.exeShooterGame-remoting-app-port=53998-remoting-auth-token=bLN9eFq_f6jPJqzJYVzVLg-patchline=live].
21:34:14.91138542204Client::LogClientInfoCommandLine[2] [-ares-deployment=eu-config-endpoint=https://shared.eu.a.pvp.net-savetouserdir-culture=fr_FR].
21:34:14.91138542220Client::LogClientInfoProcess OS version [10.0] [64-bit]
21:34:14.91138542230Client::LogClientInfoOS version [10.0.26100]
21:34:14.91138542252Client::LogClientInfoClient [64-bit] Version 2.2.294.15
21:34:14.91138542270Client::LogProcessModulesLoaded modules:
21:34:14.92538542299c:\program files (x86)\overwolf\0.294.2.2\owclient.dll
21:34:14.92538542299c:\program files (x86)\overwolf\0.294.2.2\owexplorer.dll
21:34:14.92538542299c:\riot games\valorant\live\engine\binaries\thirdparty\cef3\win64\chrome_elf.dll
21:34:14.92538542299c:\riot games\valorant\live\engine\binaries\thirdparty\cef3\win64\d3dcompiler_47.dll
21:34:14.92538542299c:\riot games\valorant\live\engine\binaries\thirdparty\cef3\win64\libcef.dll
21:34:14.92538542299c:\riot games\valorant\live\engine\binaries\thirdparty\cef3\win64\libegl.dll
21:34:14.92538542299c:\riot games\valorant\live\engine\binaries\thirdparty\cef3\win64\libglesv2.dll
21:34:14.92538542299c:\riot games\valorant\live\engine\binaries\thirdparty\dbghelp\dbghelp.dll
21:34:14.92538542299c:\riot games\valorant\live\engine\binaries\thirdparty\nvidia\nvaftermath\win64\gfsdk_aftermath_lib.x64.dll
21:34:14.92538542299c:\riot games\valorant\live\engine\binaries\thirdparty\ogg\win64\vs2015\libogg_64.dll
21:34:14.92538542299c:\riot games\valorant\live\engine\binaries\thirdparty\vorbis\win64\vs2015\libvorbis_64.dll
21:34:14.92538542299c:\riot games\valorant\live\engine\binaries\thirdparty\vorbis\win64\vs2015\libvorbisfile_64.dll
21:34:14.92538542299c:\riot games\valorant\live\engine\binaries\thirdparty\windows\xaudio2_9\x64\xaudio2_9redist.dll
21:34:14.92538542299c:\riot games\valorant\live\shootergame\binaries\win64\dbghelp.dll
21:34:14.92538542299c:\riot games\valorant\live\shootergame\binaries\win64\msvcp140.dll
21:34:14.92538542299c:\riot games\valorant\live\shootergame\binaries\win64\riotgamesapi.dll
21:34:14.92538542299c:\riot games\valorant\live\shootergame\binaries\win64\stub.dll
21:34:14.92538542299c:\riot games\valorant\live\shootergame\binaries\win64\valorant-win64-shipping.exe
21:34:14.92538542299c:\riot games\valorant\live\shootergame\binaries\win64\vcruntime140.dll
21:34:14.92538542299c:\riot games\valorant\live\shootergame\binaries\win64\vcruntime140_1.dll
21:34:14.92538542299c:\users\ferna\appdata\roaming\ow-electron\fljbachcphmmjflapcokloinfikfpdhepkobcbco\packages\emifmpeaagaaglhaimndbhcpkjfmjhfnjjpoibdo\1.10.11\owe-client-x64.dll
21:34:14.92538542299c:\windows\system32\acgenral.dll
21:34:14.92538542299c:\windows\system32\advapi32.dll
21:34:14.92538542299c:\windows\system32\apphelp.dll
21:34:14.92538542299c:\windows\system32\audioses.dll
21:34:14.92538542299c:\windows\system32\avrt.dll
21:34:14.92538542299c:\windows\system32\bcrypt.dll
21:34:14.92538542299c:\windows\system32\bcryptprimitives.dll
21:34:14.92538542299c:\windows\system32\cfgmgr32.dll
21:34:14.92538542299c:\windows\system32\clbcatq.dll
21:34:14.92538542299c:\windows\system32\combase.dll
21:34:14.92538542299c:\windows\system32\comdlg32.dll
21:34:14.92538542299c:\windows\system32\credui.dll
21:34:14.92538542299c:\windows\system32\crypt32.dll
21:34:14.92538542299c:\windows\system32\cryptbase.dll
21:34:14.92538542299c:\windows\system32\cryptnet.dll
21:34:14.92538542299c:\windows\system32\cryptsp.dll
21:34:14.92538542299c:\windows\system32\cryptui.dll
21:34:14.92538542299c:\windows\system32\d3d11.dll
21:34:14.92538542299c:\windows\system32\d3d9.dll
21:34:14.92538542299c:\windows\system32\dataexchange.dll
21:34:14.92538542299c:\windows\system32\dcomp.dll
21:34:14.92538542299c:\windows\system32\devobj.dll
21:34:14.92538542299c:\windows\system32\dhcpcsvc.dll
21:34:14.92538542299c:\windows\system32\dhcpcsvc6.dll
21:34:14.92538542299c:\windows\system32\directxdatabasehelper.dll
21:34:14.92538542299c:\windows\system32\dnsapi.dll
21:34:14.92538542299c:\windows\system32\dpapi.dll
21:34:14.92538542299c:\windows\system32\driverstore\filerepository\nvmdi.inf_amd64_bfde79998353fa5d\display.nvcontainer\nvmessagebus.dll
21:34:14.92538542299c:\windows\system32\driverstore\filerepository\nvmdi.inf_amd64_bfde79998353fa5d\nvd3dumx.dll
21:34:14.92538542299c:\windows\system32\driverstore\filerepository\nvmdi.inf_amd64_bfde79998353fa5d\nvgpucomp64.dll
21:34:14.92538542299c:\windows\system32\driverstore\filerepository\nvmdi.inf_amd64_bfde79998353fa5d\nvldumdx.dll
21:34:14.92538542299c:\windows\system32\driverstore\filerepository\nvmdi.inf_amd64_bfde79998353fa5d\nvmemmapstoragex.dll
21:34:14.92538542299c:\windows\system32\driverstore\filerepository\nvmdi.inf_amd64_bfde79998353fa5d\nvppex.dll
21:34:14.92538542299c:\windows\system32\driverstore\filerepository\nvmdi.inf_amd64_bfde79998353fa5d\nvwgf2umx.dll
21:34:14.92538542299c:\windows\system32\drvstore.dll
21:34:14.92538542299c:\windows\system32\dsound.dll
21:34:14.92538542299c:\windows\system32\dwmapi.dll
21:34:14.92538542299c:\windows\system32\dwrite.dll
21:34:14.92538542299c:\windows\system32\dxcore.dll
21:34:14.92538542299c:\windows\system32\dxgi.dll
21:34:14.92538542299c:\windows\system32\dxva2.dll
21:34:14.92538542299c:\windows\system32\esent.dll
21:34:14.92538542299c:\windows\system32\explorerframe.dll
21:34:14.92538542299c:\windows\system32\fwpuclnt.dll
21:34:14.92538542299c:\windows\system32\gameux.dll
21:34:14.92538542299c:\windows\system32\gdi32.dll
21:34:14.92538542299c:\windows\system32\gdi32full.dll
21:34:14.92538542299c:\windows\system32\glu32.dll
21:34:14.92538542299c:\windows\system32\gpapi.dll
21:34:14.92538542299c:\windows\system32\hid.dll
21:34:14.92538542299c:\windows\system32\iertutil.dll
21:34:14.92538542299c:\windows\system32\imagehlp.dll
21:34:14.92538542299c:\windows\system32\imm32.dll
21:34:14.92538542299c:\windows\system32\iphlpapi.dll
21:34:14.92538542299c:\windows\system32\kernel.appcore.dll
21:34:14.92538542299c:\windows\system32\kernel32.dll
21:34:14.92538542299c:\windows\system32\kernelbase.dll
21:34:14.92538542299c:\windows\system32\mf.dll
21:34:14.92538542299c:\windows\system32\mfperfhelper.dll
21:34:14.92538542299c:\windows\system32\mfplat.dll
21:34:14.92538542299c:\windows\system32\mfplay.dll
21:34:14.92538542299c:\windows\system32\microsoft.internal.warppal.dll
21:34:14.92538542299c:\windows\system32\mmdevapi.dll
21:34:14.92538542299c:\windows\system32\mpr.dll
21:34:14.92538542299c:\windows\system32\msasn1.dll
21:34:14.92538542299c:\windows\system32\msauddecmft.dll
21:34:14.92538542299c:\windows\system32\mscms.dll
21:34:14.92538542299c:\windows\system32\msctf.dll
21:34:14.92538542299c:\windows\system32\msdmo.dll
21:34:14.92538542299c:\windows\system32\msmpeg2vdec.dll
21:34:14.92538542299c:\windows\system32\msvcp_win.dll
21:34:14.92538542299c:\windows\system32\msvcrt.dll
21:34:14.92538542299c:\windows\system32\mswsock.dll
21:34:14.92538542299c:\windows\system32\napinsp.dll
21:34:14.92538542299c:\windows\system32\ncrypt.dll
21:34:14.92538542299c:\windows\system32\netapi32.dll
21:34:14.92538542299c:\windows\system32\netprofm.dll
21:34:14.92538542299c:\windows\system32\netutils.dll
21:34:14.92538542299c:\windows\system32\nlansp_c.dll
21:34:14.92538542299c:\windows\system32\npmproxy.dll
21:34:14.92538542299c:\windows\system32\nsi.dll
21:34:14.92638542299c:\windows\system32\ntasn1.dll
21:34:14.92638542299c:\windows\system32\ntdll.dll
21:34:14.92638542299c:\windows\system32\ntmarta.dll
21:34:14.92638542299c:\windows\system32\nvapi64.dll
21:34:14.92638542299c:\windows\system32\nvspcap64.dll
21:34:14.92638542299c:\windows\system32\ole32.dll
21:34:14.92638542299c:\windows\system32\oleacc.dll
21:34:14.92638542299c:\windows\system32\oleaut32.dll
21:34:14.92638542299c:\windows\system32\opengl32.dll
21:34:14.92638542299c:\windows\system32\powrprof.dll
21:34:14.92638542299c:\windows\system32\profapi.dll
21:34:14.92638542299c:\windows\system32\propsys.dll
21:34:14.92638542299c:\windows\system32\psapi.dll
21:34:14.92638542299c:\windows\system32\rasadhlp.dll
21:34:14.92638542299c:\windows\system32\resampledmo.dll
21:34:14.92638542299c:\windows\system32\resourcepolicyclient.dll
21:34:14.92638542299c:\windows\system32\rpcrt4.dll
21:34:14.92638542299c:\windows\system32\rsaenh.dll
21:34:14.92638542299c:\windows\system32\rstrtmgr.dll
21:34:14.92638542299c:\windows\system32\rtworkq.dll
21:34:14.92638542299c:\windows\system32\samcli.dll
21:34:14.92638542299c:\windows\system32\sechost.dll
21:34:14.92638542299c:\windows\system32\secur32.dll
21:34:14.92638542299c:\windows\system32\setupapi.dll
21:34:14.92638542299c:\windows\system32\shcore.dll
21:34:14.92638542299c:\windows\system32\shell32.dll
21:34:14.92638542299c:\windows\system32\shlwapi.dll
21:34:14.92638542299c:\windows\system32\srvcli.dll
21:34:14.92638542299c:\windows\system32\sspicli.dll
21:34:14.92638542299c:\windows\system32\textinputframework.dll
21:34:14.92638542299c:\windows\system32\twinapi.appcore.dll
21:34:14.92638542299c:\windows\system32\ucrtbase.dll
21:34:14.92638542299c:\windows\system32\uiautomationcore.dll
21:34:14.92638542299c:\windows\system32\umpdc.dll
21:34:14.92638542299c:\windows\system32\urlmon.dll
21:34:14.92638542299c:\windows\system32\user32.dll
21:34:14.92638542299c:\windows\system32\userenv.dll
21:34:14.92638542299c:\windows\system32\usp10.dll
21:34:14.92638542299c:\windows\system32\uxtheme.dll
21:34:14.92638542299c:\windows\system32\version.dll
21:34:14.92638542299c:\windows\system32\wevtapi.dll
21:34:14.92638542299c:\windows\system32\win32u.dll
21:34:14.92638542299c:\windows\system32\windows.storage.dll
21:34:14.92638542299c:\windows\system32\windows.ui.dll
21:34:14.92638542299c:\windows\system32\winhttp.dll
21:34:14.92638542299c:\windows\system32\wininet.dll
21:34:14.92638542299c:\windows\system32\winmm.dll
21:34:14.92638542299c:\windows\system32\winmmbase.dll
21:34:14.92638542299c:\windows\system32\winnsi.dll
21:34:14.92638542299c:\windows\system32\winrnr.dll
21:34:14.92638542299c:\windows\system32\winspool.drv
21:34:14.92638542299c:\windows\system32\winsta.dll
21:34:14.92638542299c:\windows\system32\wintrust.dll
21:34:14.92638542299c:\windows\system32\wintypes.dll
21:34:14.92638542299c:\windows\system32\wkscli.dll
21:34:14.92638542299c:\windows\system32\wldp.dll
21:34:14.92638542299c:\windows\system32\ws2_32.dll
21:34:14.92638542299c:\windows\system32\wshbth.dll
21:34:14.92638542299c:\windows\system32\wtsapi32.dll
21:34:14.92638542299c:\windows\system32\xaudio2_9.dll
21:34:14.92638542299c:\windows\system32\xinput1_3.dll
21:34:14.92638542299c:\windows\winsxs\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.26100.7824_none_3e0870b2e3345462\comctl32.dll
21:34:14.926385470GraphicsHookManager::InitCreated Thread - Created , ThreadId=7288
21:34:14.92738541662Client::ReadGameConfigurationsGameConfigurations Input Libraries - Use Default.
21:34:14.92738541686Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D11.
21:34:14.92738541735Client::ReadGameConfigurationsDisable DisableEXHandle - OFF
21:34:14.92738541801Client::ReadGameConfigurationsGameConfigurations UseTSHook - OFF
21:34:14.92738541814Client::ReadGameConfigurationsGameConfigurations DisableDIAquire - OFF
21:34:14.92738541844Client::ReadGameConfigurationsEnable EnableTXR - OFF
21:34:14.92738541884Client::ReadGameConfigurationsGameConfigurations DisableD3d9Ex - OFF
21:34:14.92738541886Client::ReadGameConfigurationsGameConfigurations EnableMTCursor - OFF
21:34:14.92738541888Client::ReadGameConfigurationsGameConfigurations Use Long Block - OFF
21:34:14.92738541890Client::ReadGameConfigurationsGameConfigurations Use Safe Block - OFF
21:34:14.92738541892Client::ReadGameConfigurationsGameConfigurations Use All Safe Block - OFF
21:34:14.92738541894Client::ReadGameConfigurationsGameConfigurations Disable Safe Hooking - OFF
21:34:14.92738541896Client::ReadGameConfigurationsGameConfigurations Use MH - OFF
21:34:14.92738541899Client::ReadGameConfigurationsGameConfigurations Use MCH - ON
21:34:14.92738541902Client::ReadGameConfigurationsGameConfigurations Use EH - OFF
21:34:14.92738541904Client::ReadGameConfigurationsGameConfigurations Use MINH - ON
21:34:14.92938542011Data::Search[0] 0x14C90000
21:34:14.92938542011Data::Search[1] 0x0
21:34:14.93038542011Data::Search[2] 0xF70C0000
21:34:14.93038542011Data::Search[3] 0x0
21:34:14.93038542011Data::Search[4] 0x0
21:34:14.93038542011Data::Search[5] 0xFA20000
21:34:14.93038542011Data::Search[6] 0x14B80000
21:34:14.93038542011Data::Search[7] 0xA8550000
21:34:14.93038542011Data::Search[8] 0xFA20000
21:34:14.93038542011Data::Search[9] 0x0
21:34:14.93038542016Data::Search[10] 0x0
21:34:14.93038542022Data::Search[11] 0xE100000
21:34:14.93038542028Data::Search[12] 0xA8550000
21:34:14.93038542034Data::Search[13] 0x0
21:34:14.9303854391FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 10
21:34:14.93038541361Client::hookFunctionsDetected Windows 8.1 or greater
21:34:14.93038541388Client::hookFunctionsAcquiring function lock succeeded
21:34:14.93038542522FunctionHook::DisalbeSafeHookingSafe hook disabled: True
21:34:14.9303854227InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_29430348 opened succesfuly
21:34:14.9303854607OverlayManager::OverlayManagerOW System Cursor is set to = 0x1c9a03c9
21:34:14.9303854610OverlayManager::OverlayManagerGame Original System Cursor is set to = 0x10007
21:34:14.93038547747OverlayManager::LoadDefaultCursorsLoad default cursors
21:34:14.9313854618OverlayManager::OverlayManagerOW Blank System Cursor is set to = 0x2b4e0a0b, game cursor = 0x10007
21:34:14.931385472PerformanceCounter::StartSessionStartSession
21:34:14.931385472PerformanceCounter::StartSessionStartSession
21:34:14.9313854227InterProcessElement::openInterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly
21:34:14.9327A487321OverlayManager::OnConnectedConnected to server
21:34:14.9327A4832SendServerHelloMessage::ExecuteSend connection Ack
21:34:14.9323854297Common::HookChain::HookChainConfiguration::ReadAppConfigurationread configuration file
21:34:14.9333854594Common::HookChain::HookChainManager::InitFromRemoteConfigurationRead configuration 22
21:34:14.93338541247FunctionHook::EnableMCHOptionsMCH - Enable MCH Options
21:34:14.93338541247FunctionHook::EnableMCHOptionsMCH - Enable MCH Options
21:34:14.9333854865OverlayManager::ReadGameConfigurationsGameConfigurations Control Modes = 0
21:34:14.9333854883OverlayManager::ReadGameConfigurationsGameConfigurations Game = 21640
21:34:14.9333854885OverlayManager::ReadGameConfigurationsGameConfigurations TC Mode = 0x0
21:34:14.9333854887OverlayManager::ReadGameConfigurationsGameConfigurations Cursor Mode = 0
21:34:14.9333854890OverlayManager::ReadGameConfigurationsGameConfigurations FixInputBlock = OFF
21:34:14.9333854893OverlayManager::ReadGameConfigurationsGameConfigurations AllowCursorMix = ON
21:34:14.9333854896OverlayManager::ReadGameConfigurationsGameConfigurations FixMixModeCursor = OFF
21:34:14.9333854899OverlayManager::ReadGameConfigurationsGameConfigurations FixCursorOffset = OFF
21:34:14.9333854902OverlayManager::ReadGameConfigurationsGameConfigurations FixResolutionChange = OFF
21:34:14.9333854905OverlayManager::ReadGameConfigurationsGameConfigurations FixDIBLock = OFF
21:34:14.9333854908OverlayManager::ReadGameConfigurationsGameConfigurations FixDIFocus = OFF
21:34:14.9333854911OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus = OFF
21:34:14.9333854914OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus2 = OFF
21:34:14.9333854917OverlayManager::ReadGameConfigurationsGameConfigurations DisableDIAquire = OFF
21:34:14.9333854920OverlayManager::ReadGameConfigurationsGameConfigurations SetDINonExclusive = OFF
21:34:14.9333854923OverlayManager::ReadGameConfigurationsGameConfigurations FixMouseDIExclusive = OFF
21:34:14.9333854926OverlayManager::ReadGameConfigurationsGameConfigurations DisableActionMixed = OFF
21:34:14.9333854929OverlayManager::ReadGameConfigurationsGameConfigurations ForceControlRehook = OFF
21:34:14.9333854932OverlayManager::ReadGameConfigurationsGameConfigurations FixActionFocus = OFF
21:34:14.9333854935OverlayManager::ReadGameConfigurationsGameConfigurations RestoreRT = ON
21:34:14.9333854938OverlayManager::ReadGameConfigurationsGameConfigurations DisableResizeRelease = ON
21:34:14.9333854941OverlayManager::ReadGameConfigurationsGameConfigurations ResizeNotifyResolution = OFF
21:34:14.9333854944OverlayManager::ReadGameConfigurationsGameConfigurations ForceCaptureChangeRehook = OFF
21:34:14.9333854947OverlayManager::ReadGameConfigurationsGameConfigurations DisableEternalEnum = OFF
21:34:14.9333854950OverlayManager::ReadGameConfigurationsGameConfigurations FixSWL = OFF
21:34:14.9333854953OverlayManager::ReadGameConfigurationsGameConfigurations FixSWLW = OFF
21:34:14.9333854956OverlayManager::ReadGameConfigurationsGameConfigurations TerminateOnWindowClose = OFF
21:34:14.9333854959OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartFocus = OFF
21:34:14.9333854962OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreRelease = OFF
21:34:14.9333854965OverlayManager::ReadGameConfigurationsGameConfigurations DisableTPA = OFF
21:34:14.9333854968OverlayManager::ReadGameConfigurationsGameConfigurations PTCT = 0x0
21:34:14.9333854971OverlayManager::ReadGameConfigurationsGameConfigurations ReleaseKBInOverlayFocus = OFF
21:34:14.9333854974OverlayManager::ReadGameConfigurationsGameConfigurations SmartReleaseKBInOverlayFocus = ON
21:34:14.9333854977OverlayManager::ReadGameConfigurationsGameConfigurations Stuck In Trans = OFF
21:34:14.9333854980OverlayManager::ReadGameConfigurationsGameConfigurations EnableFocusOnAnyClick = OFF
21:34:14.9333854983OverlayManager::ReadGameConfigurationsGameConfigurations FixCC = OFF
21:34:14.9333854986OverlayManager::ReadGameConfigurationsGameConfigurations AllowCCMix = OFF
21:34:14.9333854989OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursor = OFF
21:34:14.9333854992OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursorMT = ON
21:34:14.9333854995OverlayManager::ReadGameConfigurationsGameConfigurations EnableRawInput = ON
21:34:14.9333854998OverlayManager::ReadGameConfigurationsGameConfigurations DisableOWGestures = OFF
21:34:14.93338541001OverlayManager::ReadGameConfigurationsGameConfigurations DisableD3d9Ex = OFF
21:34:14.93338541004OverlayManager::ReadGameConfigurationsGameConfigurations EnableMTCursor = OFF
21:34:14.93338541007OverlayManager::ReadGameConfigurationsGameConfigurations UseRI = ON
21:34:14.93338541010OverlayManager::ReadGameConfigurationsGameConfigurations UseRIKB = OFF
21:34:14.93338541013OverlayManager::ReadGameConfigurationsGameConfigurations UseRIB = ON
21:34:14.93338541016OverlayManager::ReadGameConfigurationsGameConfigurations AllowRIMix = ON
21:34:14.93338541019OverlayManager::ReadGameConfigurationsGameConfigurations RestoreBB = OFF
21:34:14.93338541022OverlayManager::ReadGameConfigurationsGameConfigurations RecreateSB = OFF
21:34:14.93338541025OverlayManager::ReadGameConfigurationsGameConfigurations FixFSTB = OFF
21:34:14.93338541028OverlayManager::ReadGameConfigurationsGameConfigurations FixCOEx = OFF
21:34:14.93338541031OverlayManager::ReadGameConfigurationsGameConfigurations FixRCEx = ON
21:34:14.93338541034OverlayManager::ReadGameConfigurationsGameConfigurations DisableBlockChain = OFF
21:34:14.93338541037OverlayManager::ReadGameConfigurationsGameConfigurations UseMKLL = OFF
21:34:14.93338541040OverlayManager::ReadGameConfigurationsGameConfigurations UseNewKLL = OFF
21:34:14.93338541043OverlayManager::ReadGameConfigurationsGameConfigurations UseNewMLLForExclusive = OFF
21:34:14.93338541046OverlayManager::ReadGameConfigurationsGameConfigurations UseMW = OFF
21:34:14.93338541049OverlayManager::ReadGameConfigurationsGameConfigurations UsePR = OFF
21:34:14.93338541052OverlayManager::ReadGameConfigurationsGameConfigurations WaitRestore = OFF
21:34:14.93338541055OverlayManager::ReadGameConfigurationsGameConfigurations DIT = 0
21:34:14.93338541058OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreMultipleDevices = OFF
21:34:14.93338541061OverlayManager::ReadGameConfigurationsGameConfigurations FixHotkeyRI = ON
21:34:14.93338541064OverlayManager::ReadGameConfigurationsGameConfigurations SendHotkeyRI = OFF
21:34:14.93338541067OverlayManager::ReadGameConfigurationsGameConfigurations FixRestoreSWL = OFF
21:34:14.93338541070OverlayManager::ReadGameConfigurationsGameConfigurations FIGVTH = OFF
21:34:14.93338541073OverlayManager::ReadGameConfigurationsGameConfigurations PTBOffsetPixel = 0
21:34:14.93338541076OverlayManager::ReadGameConfigurationsGameConfigurations ForceGBB = OFF
21:34:14.93338541079OverlayManager::ReadGameConfigurationsGameConfigurations FixModifierMixMode = OFF
21:34:14.93338541081OverlayManager::ReadGameConfigurationsGameConfigurations FixDXThreadSafe = OFF
21:34:14.93338541083OverlayManager::ReadGameConfigurationsGameConfigurations FixInvisibleCursorCR = OFF
21:34:14.93338541085OverlayManager::ReadGameConfigurationsGameConfigurations SkipGameProc = OFF
21:34:14.93338541087OverlayManager::ReadGameConfigurationsGameConfigurations FixCVCursor = OFF
21:34:14.93338541089OverlayManager::ReadGameConfigurationsGameConfigurations DisableRenderAI = OFF
21:34:14.93338541091OverlayManager::ReadGameConfigurationsGameConfigurations DisableSmartMixMode = OFF
21:34:14.93338541093OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreads = OFF
21:34:14.93338541095OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreadsHook = OFF
21:34:14.93338541097OverlayManager::ReadGameConfigurationsGameConfigurations KeepInGameOnLostFocus = ON
21:34:14.93338541099OverlayManager::ReadGameConfigurationsGameConfigurations FixBlending = OFF
21:34:14.93338541101OverlayManager::ReadGameConfigurationsGameConfigurations OOPOUseDefaultAdpater = OFF
21:34:14.93338541103OverlayManager::ReadGameConfigurationsGameConfigurations OOPODisableDynamicRendering = OFF
21:34:14.93338541105OverlayManager::ReadGameConfigurationsGameConfigurations OOPOExclusiveAsForeground = OFF
21:34:14.93338541109OverlayManager::ReadGameConfigurationsGameConfigurations OOPODisableFullscreenRendering = OFF
21:34:14.93338541111OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreCursorRefCount = OFF
21:34:14.93338541113OverlayManager::ReadGameConfigurationsGameConfigurations EnableMCHHookRetries = OFF
21:34:14.93338541115OverlayManager::ReadGameConfigurationsGameConfigurations DisableHookFallback = OFF
21:34:14.93338541117OverlayManager::ReadGameConfigurationsGameConfigurations AlternativeIPC = OFF
21:34:14.93338541119OverlayManager::ReadGameConfigurationsGameConfigurations RecordingFlipType = 0
21:34:14.93338541121OverlayManager::ReadGameConfigurationsGameConfigurations SkipGraphicsFunc = 0
21:34:14.93338541124OverlayManager::ReadGameConfigurationsGameConfigurations ImGuiRendering = 0
21:34:14.93338541127OverlayManager::ReadGameConfigurationsGameConfigurations foreground Window as target window = 0
21:34:14.93338541130OverlayManager::ReadGameConfigurationsGameConfigurations SetCursor NH = OFF
21:34:14.93338541134OverlayManager::ReadGameConfigurationsGameConfigurations UseD3D11On12 = ON
21:34:14.93338541137OverlayManager::ReadGameConfigurationsGameConfigurations FixHDRRendering = OFF
21:34:14.93338541142OverlayManager::ReadGameConfigurationsGameConfigurations MCHOptions [1:0 2:0 3:0]
21:34:14.93338541145OverlayManager::ReadGameConfigurationsGameConfigurations Coexisting H 0
21:34:14.93338541148OverlayManager::ReadGameConfigurationsGameConfigurations EnableDx12Kiero = OFF
21:34:14.93338541150OverlayManager::ReadGameConfigurationsOverlayManager::SetGameConfigurations Succeeded.
21:34:14.93338541164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:34:14.9333854722OverlayManager::InitGameClientstarting hooks...
21:34:15.143854771Install::CodeInit [Client,1] (MINH) OK 00007FFC134B0E40
21:34:15.983854771Install::CodeInit [Client,2] (MINH) OK 00007FFC134D3D30
21:34:15.1743854771Install::CodeInit [Client,3] (MINH) OK 00007FFC134D4070
21:34:15.2453854771Install::CodeInit [Client,4] (MINH) OK 00007FFC134B2AA0
21:34:15.3233854771Install::CodeInit [Client,4.1] (MINH) OK 00007FFC13C522E0
21:34:15.3467A488713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 4776]
21:34:15.3467A48367InputInterceptor::ResetLLHookProcExtReset keys state
21:34:15.3627A488713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 4776]
21:34:15.3627A48367InputInterceptor::ResetLLHookProcExtReset keys state
21:34:15.3967A487130OverlayManager::doActionDisplayFPS - Triggered
21:34:15.4343854771Install::CodeInit [Client,4.2] (MINH) OK 00007FFC13C52340
21:34:15.43438541478Client::hookFunctionsSuspend before hook: OFF
21:34:15.45138541156Install::CodeSegment [5|11424|0xFA20000|0x2CA0]
21:34:15.5773854771Install::Codeunknown (MINH) OK 00007FFC0FA22CA0
21:34:15.57738541257Client::hookLibraryFunctionsHook function 5::27. OK
21:34:15.57738541156Install::CodeSegment [5|12608|0xFA20000|0x3140]
21:34:15.6733854771Install::Codeunknown (MINH) OK 00007FFC0FA23140
21:34:15.67338541257Client::hookLibraryFunctionsHook function 5::28. OK
21:34:15.67338541156Install::CodeSegment [5|232544|0xFA20000|0x38C60]
21:34:15.7553854771Install::Codeunknown (MINH) OK 00007FFC0FA58C60
21:34:15.75538541257Client::hookLibraryFunctionsHook function 5::29. OK
21:34:15.75538541156Install::CodeSegment [5|198544|0xFA20000|0x30790]
21:34:15.8403854771Install::Codeunknown (MINH) OK 00007FFC0FA50790
21:34:15.84038541257Client::hookLibraryFunctionsHook function 5::30. OK
21:34:15.84038541156Install::CodeSegment [5|-24906288|0xFA20000|0xFE83F5D0]
21:34:15.84038541245Client::hookLibraryFunctions=========> Hook is skipped function 5::31.
21:34:15.84038541257Client::hookLibraryFunctionsHook function 5::31. OK
21:34:15.84038541156Install::CodeSegment [5|-24943200|0xFA20000|0xFE8365A0]
21:34:15.84038541245Client::hookLibraryFunctions=========> Hook is skipped function 5::32.
21:34:15.84038541257Client::hookLibraryFunctionsHook function 5::32. OK
21:34:15.84038541156Install::CodeSegment [5|-24817568|0xFA20000|0xFE855060]
21:34:15.84038541245Client::hookLibraryFunctions=========> Hook is skipped function 5::33.
21:34:15.84038541257Client::hookLibraryFunctionsHook function 5::33. OK
21:34:15.84038541156Install::CodeSegment [5|-25931760|0xFA20000|0xFE745010]
21:34:15.84038541245Client::hookLibraryFunctions=========> Hook is skipped function 5::34.
21:34:15.84038541257Client::hookLibraryFunctionsHook function 5::34. OK
21:34:15.8403854391FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 10
21:34:15.84038541420OverlayManager::StartStarting...
21:34:15.84038541452OverlayManager::Startstarting hooks 2...
21:34:15.9263854771Install::CodeInit [Client,2.B] (MINH) OK 00007FFC134D2D10
21:34:16.123854771Install::CodeInit [Client,5] (MINH) OK 00007FFC134D3410
21:34:16.923854771Install::CodeInit [Client,5.1] (MINH) OK 00007FFC134AE9C0
21:34:16.1753854771Install::CodeInit [Client,6] (MINH) OK 00007FFC134D3B30
21:34:16.17538541520OverlayManager::StartRID Found 1 devices.
21:34:16.17538541528OverlayManager::StartRID Mouse Found [0] with 0X30(0X30) hwnd(0x130b1c)...
21:34:16.17538541617XTRAP COMPATIBLE PATCH WARNING
21:34:16.17538541626OverlayManager::Startdone with hooks...
21:34:16.1753854108ApiManager::InitAPI Manager Event : OK
21:34:16.1763854120ApiManager::CreateBackgroundThreadBackground Thread - Created , ThreadId=14712
21:34:16.176385467TXRSettingFail to read texture recognition options 0xb7
21:34:16.1763854114TXOfInterestNew list set with 0 items
21:34:16.17638541652OverlayManager::Startget foreground state
21:34:16.17638541693OverlayManager::StartOriginal cursor reference count is 0
21:34:16.17638541698OverlayManager::StartStarted...
21:34:16.1763854145Common::HookChain::HookChainManager::StartStarting hook chain manager
21:34:16.1763854155Common::HookChain::HookChainManager::Startskip starting hook chain manager, no modules
21:34:16.17739787999OverlayManager::UpdateInputTrackerWinodwupdate input tracker list 0x0 -> 0x30416
21:34:16.2653854771Install::CodeInit [Client,0] (MINH) OK 00007FFC14CD18A0
21:34:16.2653854412GraphicsHookManager::ReleaseHookRefClear Hook manager thread
21:34:16.265385484GraphicsHookManager::StopThreadStopThread
21:34:16.2651C78176GraphicsHookManager::MessageLoopExit Thread
21:34:16.2663854471Client::initFirstInjectioninit complete
21:34:17.54847647902OverlayManager::IsEmptyCursorCache cursor 0x10003 (v: 1)
21:34:17.55869E4315fSwapChain_Present**** Present ******
21:34:17.56069E4591RenderDeviceD3d11::RenderDeviceD3d11Render device d3d11
21:34:17.56769E4148D3DHelpers::LoadDxLibraryDX Lib d3dx11_43.dll loaded
21:34:17.59869E4148D3DHelpers::LoadDxLibraryDX Lib D3DCompiler_43.dll loaded
21:34:17.59869E4991RenderDeviceD3d11::LoadD3dXLibraryAndFunctionsload library functions OK.
21:34:17.62769E41050RenderDeviceD3d11::initRefC r:[4]->[4] 0xeb6042d0
21:34:17.62769E41081RenderDeviceD3d11::initDevice adapter hash: 1975483578
21:34:17.62769E41114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
21:34:17.62769E41136RenderDeviceD3d11::initsave state
21:34:17.62769E4701RenderDeviceD3d11::initDX11loading shaders...
21:34:17.63269E4710RenderDeviceD3d11::initDX11create vs
21:34:17.63269E4728RenderDeviceD3d11::initDX11create vs
21:34:17.63669E4751RenderDeviceD3d11::initDX11create pxs
21:34:17.64169E4781RenderDeviceD3d11::initDX11create raster
21:34:17.64169E4849RenderDeviceD3d11::initDX11create buffers
21:34:17.64169E41142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe6f8cc80.
21:34:17.64169E41144RenderDeviceD3d11::initrestore state
21:34:17.64169E41147RenderDeviceD3d11::initTarget Window [0x130b1c]
21:34:17.64169E4256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
21:34:17.64169E4263IRenderDevice::reCreateResourceListRECREATION *** Done ***
21:34:17.64169E43283OverlayManager::setGraphicsSet graphics 3
21:34:17.64169E4193Overlay::Streaming::GameCaptureManager::SetRenderDeviceStreaming Client started. SHT supported: True
21:34:17.64269E42101RenderDeviceD3d11::setFixSet render device fix RT.
21:34:17.64269E43318OverlayManager::setGraphicsRender Device fix was set RT.
21:34:17.64269E45610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
21:34:17.64269E45630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
21:34:17.64369E4810OverlayInputManager::HandleCommandsClear all hotkeys command
21:34:17.64369E4861OverlayInputManager::AddHotKeyAdd new hotkey [Control_Overlay]-[9]-[2]. Total [0] (pressed: 1)
21:34:17.64369E426UpdateOverlaySkinCommand::ExecuteFPS: scale [0.250000], offser[0, 0]
21:34:17.64369E421StartWidgetsRefresher::ExecuteExecute start wicket manager
21:34:17.64369E4275WidgetManager::StartLayoutSchedulerstart layout scheduler
21:34:17.64369E45779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x130b1c} (foreground = 0x20870).
21:34:17.64369E42712OverlayManager::installWindowProcHookInstall WPH
21:34:17.64369E42726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xa8a02ef
21:34:17.64369E42745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
21:34:17.64369E42791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x6b2f3fb0=1798258608)=>(0x7a026d60=2046979424)
21:34:17.64369E42802OverlayManager::installWindowProcHookinstallWindowProcHook mouse is tracked successfully.
21:34:17.64369E41727WidgetManager::drawskip widget draw (not in foreground) False - False
21:34:17.64369E4311PerformanceCounter::NotifyFrameRenderNotify first Render...
21:34:17.64369E41164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:34:17.64369E48577OverlayManager::CheckForSharedTextureSupportCheck for SHT support
21:34:17.64469E45681OverlayManager::initOverlayResolutionEx 0X40000
21:34:17.64469E45687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1440)G(2560,1440)M(2560,1440)
21:34:17.64847642340OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
21:34:17.64847642821OverlayManager::installKeybMouseHookInstall KeybMouse
21:34:17.6484764480InputInterceptor::stopHookunhook keyboard and mouse
21:34:17.6484764447InputInterceptor::runHookKeyboard is hooked 0x4764
21:34:17.6484764469InputInterceptor::runHookMouse is hooked 0x4764
21:34:17.64847648283OverlayManager::SetCursorInitialStateGameWndProc - Original Cursor Ref Count = 0, Cur = 0x10003
21:34:17.6644D6C227InterProcessElement::openInterProcess Overwolf_ImID_20838_P_30348 opened succesfuly
21:34:17.6644D6C227InterProcessElement::openInterProcess Overwolf_PID_30348_SHARED_MEMORY_AGENT opened succesfuly
21:34:26.55639782270Client::LogProcessModulesLoaded modules:
21:34:26.57039782299c:\program files (x86)\overwolf\0.294.2.2\owclient.dll
21:34:26.57039782299c:\program files (x86)\overwolf\0.294.2.2\owexplorer.dll
21:34:26.57039782299c:\riot games\valorant\live\engine\binaries\thirdparty\cef3\win64\chrome_elf.dll
21:34:26.57039782299c:\riot games\valorant\live\engine\binaries\thirdparty\cef3\win64\d3dcompiler_47.dll
21:34:26.57039782299c:\riot games\valorant\live\engine\binaries\thirdparty\cef3\win64\libcef.dll
21:34:26.57039782299c:\riot games\valorant\live\engine\binaries\thirdparty\cef3\win64\libegl.dll
21:34:26.57039782299c:\riot games\valorant\live\engine\binaries\thirdparty\cef3\win64\libglesv2.dll
21:34:26.57039782299c:\riot games\valorant\live\engine\binaries\thirdparty\dbghelp\dbghelp.dll
21:34:26.57039782299c:\riot games\valorant\live\engine\binaries\thirdparty\nvidia\nvaftermath\win64\gfsdk_aftermath_lib.x64.dll
21:34:26.57039782299c:\riot games\valorant\live\engine\binaries\thirdparty\ogg\win64\vs2015\libogg_64.dll
21:34:26.57039782299c:\riot games\valorant\live\engine\binaries\thirdparty\vorbis\win64\vs2015\libvorbis_64.dll
21:34:26.57039782299c:\riot games\valorant\live\engine\binaries\thirdparty\vorbis\win64\vs2015\libvorbisfile_64.dll
21:34:26.57039782299c:\riot games\valorant\live\engine\binaries\thirdparty\windows\xaudio2_9\x64\xaudio2_9redist.dll
21:34:26.57039782299c:\riot games\valorant\live\shootergame\binaries\win64\dbghelp.dll
21:34:26.57039782299c:\riot games\valorant\live\shootergame\binaries\win64\msvcp140.dll
21:34:26.57039782299c:\riot games\valorant\live\shootergame\binaries\win64\riotgamesapi.dll
21:34:26.57039782299c:\riot games\valorant\live\shootergame\binaries\win64\stub.dll
21:34:26.57039782299c:\riot games\valorant\live\shootergame\binaries\win64\valorant-win64-shipping.exe
21:34:26.57039782299c:\riot games\valorant\live\shootergame\binaries\win64\vcruntime140.dll
21:34:26.57039782299c:\riot games\valorant\live\shootergame\binaries\win64\vcruntime140_1.dll
21:34:26.57039782299c:\users\ferna\appdata\roaming\ow-electron\fljbachcphmmjflapcokloinfikfpdhepkobcbco\packages\emifmpeaagaaglhaimndbhcpkjfmjhfnjjpoibdo\1.10.11\owe-client-x64.dll
21:34:26.57039782299c:\users\ferna\appdata\roaming\ow-electron\fljbachcphmmjflapcokloinfikfpdhepkobcbco\packages\hhideknibngookbhmhalphpipjeogcfefhobblkk\299.0.11\64\gep_valorant.dll
21:34:26.57039782299c:\users\ferna\appdata\roaming\ow-electron\fljbachcphmmjflapcokloinfikfpdhepkobcbco\packages\hhideknibngookbhmhalphpipjeogcfefhobblkk\299.0.11\64\libowgameevents64.dll
21:34:26.57039782299c:\users\ferna\appdata\roaming\ow-electron\fljbachcphmmjflapcokloinfikfpdhepkobcbco\packages\hhideknibngookbhmhalphpipjeogcfefhobblkk\299.0.11\gep-loader.dll
21:34:26.57039782299c:\users\ferna\appdata\roaming\ow-electron\fljbachcphmmjflapcokloinfikfpdhepkobcbco\packages\hhideknibngookbhmhalphpipjeogcfefhobblkk\299.0.11\gepplugin64.dll
21:34:26.57039782299c:\users\ferna\appdata\roaming\ow-electron\fljbachcphmmjflapcokloinfikfpdhepkobcbco\packages\jjcifboncjjhdoooodcnhnenmmfgcnmpjanimpid\0.32.32\obs\data\obs-plugins\win-capture\graphics-hook64.dll
21:34:26.57039782299c:\windows\system32\d3d11.dll
21:34:26.57039782299c:\windows\system32\d3d9.dll
21:34:26.57039782299c:\windows\system32\dxgi.dll
21:34:26.57039782299c:\windows\system32\opengl32.dll
21:34:28.3017A487425OverlayManager::HandleIPCMessageLoad in-game plugin request: [C:\Users\ferna\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\300.0.0\plugins/GEPPlugin64.dll] [oopo: off]
21:34:28.30369E48336OverlayManager::LoadPluginloading plugin: C:\Users\ferna\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\300.0.0\plugins/GEPPlugin64.dll
21:34:28.31669E48355OverlayManager::LoadPluginPlugin loaded [2] [C:\Users\ferna\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\300.0.0\plugins/GEPPlugin64.dll] []
21:34:28.31669E48387OverlayManager::LoadPluginfinish loading plugin
21:34:30.8714D6C293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:35:25.89247647902OverlayManager::IsEmptyCursorCache cursor 0x1001f (v: 1)
21:35:28.1927A488713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 21044]
21:35:28.1927A488771OverlayManager::HandleForegroundChangedForegroundChange Event ON (ON)
21:35:28.1927A488834OverlayManager::OnForegroundChangedChanged True
21:35:28.1927A487850OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
21:35:28.20047646504overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x0) 0x130b1c .
21:35:28.2097A488713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 21044]
21:35:28.2117A487130OverlayManager::doActionDisplayFPS - Triggered
21:35:28.21269E41164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:35:30.96847647850OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
21:35:32.37547642385OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE - Deactivate.
21:35:32.37547648976OverlayManager::LostForegroundLost foreground, release control [exclusive mode: False]
21:35:32.37547643057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:35:32.37547648713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 23212]
21:35:32.37547648738OverlayManager::HandleForegroundChangedForcing lost foreground, current: 0 new: 0
21:35:32.37547648744OverlayManager::HandleForegroundChangedForegroundChange Event [winows not active] bIsInForegroundNew: 0 m_bIsInForeground 1
21:35:32.3754764367InputInterceptor::ResetLLHookProcExtReset keys state
21:35:32.37547648771OverlayManager::HandleForegroundChangedForegroundChange Event OFF (ON)
21:35:32.37547648834OverlayManager::OnForegroundChangedChanged False
21:35:32.37547648871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x101A8 Title=[]
21:35:32.37547643057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:35:32.37547648992OverlayManager::LostForegroundRestore game cursor on lost foreground [controled: 0, ow-cursor: 0]
21:35:32.37547648834OverlayManager::OnForegroundChangedChanged False
21:35:32.37547648871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x101A8 Title=[]
21:35:32.37547643057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:35:32.37547643258OverlayManager::DetachThreadInputDetach thread input 18276, 27108
21:35:32.37669E448ResetSnapShotSH::ExecuteRelease snapshot SH
21:35:32.37669E448ResetSnapShotSH::ExecuteRelease snapshot SH
21:35:32.38247642005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
21:35:32.38247642033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
21:35:32.38247641704OverlayManager::RestoreGameWNDPROCSearch SWL..
21:35:32.38247641711OverlayManager::RestoreGameWNDPROCSWL restored.
21:35:32.38247641721OverlayManager::RestoreGameWNDPROCSWL OK.
21:35:32.38247641726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xa8a02ef
21:35:32.39269E4508ReleaseD11DeviceDevice Released! [3]
21:35:32.39269E43208OverlayManager::OnGraphicsDeviceLostClear Resource Start
21:35:32.39269E43230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
21:35:32.39269E4199IRenderDevice::releaseRender Releasing.
21:35:32.39269E499RenderDeviceCaptureBase::ReleaseTextureRelease
21:35:32.39269E4117RenderDeviceCaptureBase::ReleaseTextureReleased
21:35:32.39269E41267RenderDeviceD3d11::releaseImplementationReleasing 1
21:35:32.39269E41277RenderDeviceD3d11::releaseImplementationReleasing 2
21:35:32.39269E41296RenderDeviceD3d11::releaseImplementationReleasing 3
21:35:32.39269E4216IRenderDevice::releaseRender Releasing Done.
21:35:32.39269E4511ReleaseD11Device End Device Released!
21:35:32.3924764441fSwapResize_BuffersResize buffer (0xeb6042d0)!
21:35:32.8807A488713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 30348]
21:35:32.8807A48367InputInterceptor::ResetLLHookProcExtReset keys state
21:35:32.8807A488790OverlayManager::HandleForegroundChangedForegroundChange (KeepInGameOn) Event OFF (OFF)
21:35:32.8807A483057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:35:32.8957A488713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 30348]
21:35:32.8957A48367InputInterceptor::ResetLLHookProcExtReset keys state
21:35:32.8977A487130OverlayManager::doActionDisplayFPS - Triggered
21:35:33.27969E41050RenderDeviceD3d11::initRefC r:[3]->[3] 0xeb6042d0
21:35:33.27969E41114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1439, Multisampled=false
21:35:33.27969E41136RenderDeviceD3d11::initsave state
21:35:33.27969E4701RenderDeviceD3d11::initDX11loading shaders...
21:35:33.28669E41142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe6f8cc80.
21:35:33.28669E41144RenderDeviceD3d11::initrestore state
21:35:33.28669E41147RenderDeviceD3d11::initTarget Window [0x130b1c]
21:35:33.28669E4256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
21:35:33.28669E4263IRenderDevice::reCreateResourceListRECREATION *** Done ***
21:35:33.28669E45687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1439)M(2560,1440)
21:35:33.28669E45610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1439] {WINDOW}
21:35:33.28669E45630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1439)
21:35:33.29569E45779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x130b1c} (foreground = 0x290a7a).
21:35:33.29569E42712OverlayManager::installWindowProcHookInstall WPH
21:35:33.29569E42726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xa8c02ef
21:35:33.29569E42745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1439]
21:35:33.29569E42791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x6b2f3fb0=1798258608)=>(0x7a026d60=2046979424)
21:35:33.29569E41727WidgetManager::drawskip widget draw (not in foreground) False - False
21:35:33.29569E41164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:35:33.29869E45687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1439)G(2560,1439)M(2560,1440)
21:35:43.75447642821OverlayManager::installKeybMouseHookInstall KeybMouse
21:35:43.7544764480InputInterceptor::stopHookunhook keyboard and mouse
21:35:43.7544764447InputInterceptor::runHookKeyboard is hooked 0x4764
21:35:43.7554764469InputInterceptor::runHookMouse is hooked 0x4764
21:35:52.36447642388OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE
21:35:52.36447648935OverlayManager::AppActivatedapp activated last-CU: 0x10003 cu: 0x1001f [ref: 0]
21:35:52.36447647850OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
21:35:52.36447648713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 21044]
21:35:52.36447648771OverlayManager::HandleForegroundChangedForegroundChange Event ON (ON)
21:35:52.36447648834OverlayManager::OnForegroundChangedChanged True
21:35:52.36947642005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
21:35:52.36947642033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
21:35:52.36947641704OverlayManager::RestoreGameWNDPROCSearch SWL..
21:35:52.36947641711OverlayManager::RestoreGameWNDPROCSWL restored.
21:35:52.36947641721OverlayManager::RestoreGameWNDPROCSWL OK.
21:35:52.36947641726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xa8c02ef
21:35:52.3804764441fSwapResize_BuffersResize buffer (0xeb6042d0)!
21:35:52.3804764448fSwapResize_BuffersClear overlay graphics..
21:35:52.38047643208OverlayManager::OnGraphicsDeviceLostClear Resource Start
21:35:52.38047643230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
21:35:52.3804764450fSwapResize_BuffersDevice was Resized!
21:35:52.3804764199IRenderDevice::releaseRender Releasing.
21:35:52.380476499RenderDeviceCaptureBase::ReleaseTextureRelease
21:35:52.3804764117RenderDeviceCaptureBase::ReleaseTextureReleased
21:35:52.38047641267RenderDeviceD3d11::releaseImplementationReleasing 1
21:35:52.38047641277RenderDeviceD3d11::releaseImplementationReleasing 2
21:35:52.38047641296RenderDeviceD3d11::releaseImplementationReleasing 3
21:35:52.3804764216IRenderDevice::releaseRender Releasing Done.
21:35:52.3804764454fSwapResize_BuffersEnd Device was Resized!
21:35:52.8367A488713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 21044]
21:35:52.8527A488713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 21044]
21:35:52.8537A487130OverlayManager::doActionDisplayFPS - Triggered
21:35:53.24169E41050RenderDeviceD3d11::initRefC r:[3]->[3] 0xeb6042d0
21:35:53.24169E41114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
21:35:53.24169E41136RenderDeviceD3d11::initsave state
21:35:53.24169E4701RenderDeviceD3d11::initDX11loading shaders...
21:35:53.25269E41142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe6f8cc80.
21:35:53.25269E41144RenderDeviceD3d11::initrestore state
21:35:53.25269E41147RenderDeviceD3d11::initTarget Window [0x130b1c]
21:35:53.25269E4256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
21:35:53.25269E4263IRenderDevice::reCreateResourceListRECREATION *** Done ***
21:35:53.25269E45687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
21:35:53.25269E45610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
21:35:53.25269E45630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
21:35:53.26569E45779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x130b1c} (foreground = 0x130b1c).
21:35:53.26569E42712OverlayManager::installWindowProcHookInstall WPH
21:35:53.26569E42726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x3c10bbb
21:35:53.26569E42745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
21:35:53.26569E42791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x6b2f3fb0=1798258608)=>(0x7a026d60=2046979424)
21:35:53.26569E41164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:35:53.26547642821OverlayManager::installKeybMouseHookInstall KeybMouse
21:35:53.2654764480InputInterceptor::stopHookunhook keyboard and mouse
21:35:53.2654764447InputInterceptor::runHookKeyboard is hooked 0x4764
21:35:53.2654764469InputInterceptor::runHookMouse is hooked 0x4764
21:35:53.26647646504overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x130b1c) 0x130b1c .
21:35:53.26869E45681OverlayManager::initOverlayResolutionEx 0X40000
21:35:53.26869E45687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1440)G(2560,1440)M(2560,1440)
21:38:28.397CCC227InterProcessElement::openInterProcess Overwolf_ImID_640AC6_P_30348 opened succesfuly
21:38:28.398CCC227InterProcessElement::openInterProcess Overwolf_PID_30348_SHARED_MEMORY_AGENT opened succesfuly
21:38:28.562CCC227InterProcessElement::openInterProcess Overwolf_ImID_909CE_P_30348 opened succesfuly
21:38:28.563CCC227InterProcessElement::openInterProcess Overwolf_PID_30348_SHARED_MEMORY_AGENT opened succesfuly
21:38:28.57669E4330RenderImageD3d11::setSizeCreate Texture (400,400) / (512,512) - OK
21:38:28.57669E4351RenderImageD3d11::setSizeCreate Texture RV (512,512) - OK
21:38:28.73469E4330RenderImageD3d11::setSizeCreate Texture (640,320) / (640,384) - OK
21:38:28.73469E4351RenderImageD3d11::setSizeCreate Texture RV (640,384) - OK
21:38:30.87247643001OverlayManager::setControlModeOVERLAY_CONTROL_ON 1
21:38:30.8754764436showCursorSafeshowCursorSafe start: 0 end: 0
21:38:30.9144D6C227InterProcessElement::openInterProcess Overwolf_ImID_A076C_P_30348 opened succesfuly
21:38:30.9144D6C227InterProcessElement::openInterProcess Overwolf_PID_30348_SHARED_MEMORY_AGENT opened succesfuly
21:38:31.3774D6C257InterProcessElement::closeInterProcess Overwolf_PID_30348_SHARED_MEMORY_AGENT close 2147483647 bytes
21:38:31.3774D6C130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=a076c
21:38:31.3774D6C257InterProcessElement::closeInterProcess Overwolf_ImID_A076C_P_30348 close 2147483647 bytes
21:38:31.3774D6C2673WidgetManager::RefreshLayoutAsyncMove widget to Poll
21:38:31.3824D6C227InterProcessElement::openInterProcess Overwolf_ImID_B076C_P_30348 opened succesfuly
21:38:31.3824D6C227InterProcessElement::openInterProcess Overwolf_PID_30348_SHARED_MEMORY_AGENT opened succesfuly
21:38:31.4394D6C257InterProcessElement::closeInterProcess Overwolf_PID_30348_SHARED_MEMORY_AGENT close 2147483647 bytes
21:38:31.4394D6C130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=b076c
21:38:31.4394D6C257InterProcessElement::closeInterProcess Overwolf_ImID_B076C_P_30348 close 2147483647 bytes
21:38:31.4394D6C2673WidgetManager::RefreshLayoutAsyncMove widget to Poll
21:38:31.4464D6C227InterProcessElement::openInterProcess Overwolf_ImID_C076C_P_30348 opened succesfuly
21:38:31.4464D6C227InterProcessElement::openInterProcess Overwolf_PID_30348_SHARED_MEMORY_AGENT opened succesfuly
21:38:31.5014D6C257InterProcessElement::closeInterProcess Overwolf_PID_30348_SHARED_MEMORY_AGENT close 2147483647 bytes
21:38:31.5014D6C130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=c076c
21:38:31.5014D6C257InterProcessElement::closeInterProcess Overwolf_ImID_C076C_P_30348 close 2147483647 bytes
21:38:31.5014D6C2673WidgetManager::RefreshLayoutAsyncMove widget to Poll
21:38:31.5064D6C227InterProcessElement::openInterProcess Overwolf_ImID_D076C_P_30348 opened succesfuly
21:38:31.5064D6C227InterProcessElement::openInterProcess Overwolf_PID_30348_SHARED_MEMORY_AGENT opened succesfuly
21:38:31.6574D6C257InterProcessElement::closeInterProcess Overwolf_PID_30348_SHARED_MEMORY_AGENT close 2147483647 bytes
21:38:31.6574D6C130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=d076c
21:38:31.6574D6C257InterProcessElement::closeInterProcess Overwolf_ImID_D076C_P_30348 close 2147483647 bytes
21:38:31.6574D6C2673WidgetManager::RefreshLayoutAsyncMove widget to Poll
21:38:31.6634D6C227InterProcessElement::openInterProcess Overwolf_ImID_E076C_P_30348 opened succesfuly
21:38:31.6634D6C227InterProcessElement::openInterProcess Overwolf_PID_30348_SHARED_MEMORY_AGENT opened succesfuly
21:38:31.7064D6C2867WidgetManager::LayoutApplicationAsyncskip widget 0xe076c, waiting for shared data
21:38:31.7194D6C257InterProcessElement::closeInterProcess Overwolf_PID_30348_SHARED_MEMORY_AGENT close 2147483647 bytes
21:38:31.7194D6C130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=e076c
21:38:31.7194D6C257InterProcessElement::closeInterProcess Overwolf_ImID_E076C_P_30348 close 2147483647 bytes
21:38:31.7194D6C2673WidgetManager::RefreshLayoutAsyncMove widget to Poll
21:38:31.7554D6C227InterProcessElement::openInterProcess Overwolf_ImID_10076C_P_30348 opened succesfuly
21:38:31.7554D6C227InterProcessElement::openInterProcess Overwolf_PID_30348_SHARED_MEMORY_AGENT opened succesfuly
21:38:31.79247643057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:38:31.79547644250OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1c9a03c9;prev = 0x1c9a03c9 , {Original values: ref = 0 handle = 0x10003}
21:38:31.83447643001OverlayManager::setControlModeOVERLAY_CONTROL_ON 1
21:38:31.8364764436showCursorSafeshowCursorSafe start: 0 end: 0
21:38:32.954D6C257InterProcessElement::closeInterProcess Overwolf_PID_30348_SHARED_MEMORY_AGENT close 2147483647 bytes
21:38:32.954D6C130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=10076c
21:38:32.954D6C257InterProcessElement::closeInterProcess Overwolf_ImID_10076C_P_30348 close 2147483647 bytes
21:38:32.954D6C2673WidgetManager::RefreshLayoutAsyncMove widget to Poll
21:38:35.1694E8C227InterProcessElement::openInterProcess Overwolf_ImID_11076C_P_30348 opened succesfuly
21:38:35.1694E8C227InterProcessElement::openInterProcess Overwolf_PID_30348_SHARED_MEMORY_AGENT opened succesfuly
21:38:35.29347643057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:38:35.29647644250OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1c9a03c9;prev = 0x1c9a03c9 , {Original values: ref = 0 handle = 0x10003}
21:38:51.5304D6C257InterProcessElement::closeInterProcess Overwolf_PID_30348_SHARED_MEMORY_AGENT close 2147483647 bytes
21:38:51.5304D6C130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=11076c
21:38:51.5304D6C257InterProcessElement::closeInterProcess Overwolf_ImID_11076C_P_30348 close 2147483647 bytes
21:38:51.5314D6C2673WidgetManager::RefreshLayoutAsyncMove widget to Poll
21:39:58.25047643258OverlayManager::DetachThreadInputDetach thread input 18276, 27108
21:40:05.1264D6C293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:40:18.49347647850OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (0)
21:40:18.62547642385OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE - Deactivate.
21:40:18.62547648976OverlayManager::LostForegroundLost foreground, release control [exclusive mode: False]
21:40:18.62547643057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:40:18.62647648713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 26940]
21:40:18.62647648738OverlayManager::HandleForegroundChangedForcing lost foreground, current: 0 new: 0
21:40:18.62647648744OverlayManager::HandleForegroundChangedForegroundChange Event [winows not active] bIsInForegroundNew: 0 m_bIsInForeground 1
21:40:18.6264764367InputInterceptor::ResetLLHookProcExtReset keys state
21:40:18.62647648771OverlayManager::HandleForegroundChangedForegroundChange Event OFF (ON)
21:40:18.62647648834OverlayManager::OnForegroundChangedChanged False
21:40:18.62647648871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x30294 Title=[Rechercher]
21:40:18.62647643057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:40:18.62647648992OverlayManager::LostForegroundRestore game cursor on lost foreground [controled: 0, ow-cursor: 0]
21:40:18.62647648834OverlayManager::OnForegroundChangedChanged False
21:40:18.62647648871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x30294 Title=[Rechercher]
21:40:18.62647643057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:40:18.62647643258OverlayManager::DetachThreadInputDetach thread input 18276, 27108
21:40:18.62969E448ResetSnapShotSH::ExecuteRelease snapshot SH
21:40:18.62969E448ResetSnapShotSH::ExecuteRelease snapshot SH
21:40:18.63147642005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
21:40:18.63147642033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
21:40:18.63147641704OverlayManager::RestoreGameWNDPROCSearch SWL..
21:40:18.63147641711OverlayManager::RestoreGameWNDPROCSWL restored.
21:40:18.63147641721OverlayManager::RestoreGameWNDPROCSWL OK.
21:40:18.63147641726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x3c10bbb
21:40:18.6504764441fSwapResize_BuffersResize buffer (0xeb6042d0)!
21:40:18.6504764448fSwapResize_BuffersClear overlay graphics..
21:40:18.65047643208OverlayManager::OnGraphicsDeviceLostClear Resource Start
21:40:18.65047643230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
21:40:18.6504764450fSwapResize_BuffersDevice was Resized!
21:40:18.6504764199IRenderDevice::releaseRender Releasing.
21:40:18.650476499RenderDeviceCaptureBase::ReleaseTextureRelease
21:40:18.6504764117RenderDeviceCaptureBase::ReleaseTextureReleased
21:40:18.65047641267RenderDeviceD3d11::releaseImplementationReleasing 1
21:40:18.65047641277RenderDeviceD3d11::releaseImplementationReleasing 2
21:40:18.65047641296RenderDeviceD3d11::releaseImplementationReleasing 3
21:40:18.6504764216IRenderDevice::releaseRender Releasing Done.
21:40:18.6504764454fSwapResize_BuffersEnd Device was Resized!
21:40:19.277A488713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 26940]
21:40:19.277A48367InputInterceptor::ResetLLHookProcExtReset keys state
21:40:19.277A488790OverlayManager::HandleForegroundChangedForegroundChange (KeepInGameOn) Event OFF (OFF)
21:40:19.277A483057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:40:19.427A488713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 26940]
21:40:19.427A48367InputInterceptor::ResetLLHookProcExtReset keys state
21:40:19.447A487130OverlayManager::doActionDisplayFPS - Triggered
21:40:19.47669E41050RenderDeviceD3d11::initRefC r:[3]->[3] 0xeb6042d0
21:40:19.47669E41114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1439, Multisampled=false
21:40:19.47669E41136RenderDeviceD3d11::initsave state
21:40:19.47669E4701RenderDeviceD3d11::initDX11loading shaders...
21:40:19.48469E41142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe6f8cc80.
21:40:19.48469E41144RenderDeviceD3d11::initrestore state
21:40:19.48469E41147RenderDeviceD3d11::initTarget Window [0x130b1c]
21:40:19.48469E4256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
21:40:19.48469E4263IRenderDevice::reCreateResourceListRECREATION *** Done ***
21:40:19.48469E45687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1439)M(2560,1440)
21:40:19.48469E45610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1439] {WINDOW}
21:40:19.48469E45630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1439)
21:40:19.49769E45779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x130b1c} (foreground = 0x130b1c).
21:40:19.49769E42712OverlayManager::installWindowProcHookInstall WPH
21:40:19.49869E42726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x2c3c0105
21:40:19.49869E42745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1439]
21:40:19.49869E42791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x6b2f3fb0=1798258608)=>(0x7a026d60=2046979424)
21:40:19.49869E41727WidgetManager::drawskip widget draw (not in foreground) False - False
21:40:19.49869E41164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:40:19.49847642821OverlayManager::installKeybMouseHookInstall KeybMouse
21:40:19.4984764480InputInterceptor::stopHookunhook keyboard and mouse
21:40:19.4984764447InputInterceptor::runHookKeyboard is hooked 0x4764
21:40:19.4984764469InputInterceptor::runHookMouse is hooked 0x4764
21:40:19.49947642388OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE
21:40:19.49947648935OverlayManager::AppActivatedapp activated last-CU: 0x0 cu: 0x10003 [ref: 0]
21:40:19.49947649074OverlayManager::AssureLockWindowOnForgroundChangedskip lock window (mouse leave?)
21:40:19.49947648713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 21044]
21:40:19.49947648771OverlayManager::HandleForegroundChangedForegroundChange Event ON (ON)
21:40:19.49947648834OverlayManager::OnForegroundChangedChanged True
21:40:19.50047649074OverlayManager::AssureLockWindowOnForgroundChangedskip lock window (mouse leave?)
21:40:19.50469E45681OverlayManager::initOverlayResolutionEx 0X40000
21:40:19.50469E45687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1440)G(2560,1439)M(2560,1440)
21:40:19.50447642005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
21:40:19.50447642033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
21:40:19.50447641704OverlayManager::RestoreGameWNDPROCSearch SWL..
21:40:19.50447641711OverlayManager::RestoreGameWNDPROCSWL restored.
21:40:19.50447641721OverlayManager::RestoreGameWNDPROCSWL OK.
21:40:19.50447641726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x2c3c0105
21:40:19.5314764441fSwapResize_BuffersResize buffer (0xeb6042d0)!
21:40:19.5314764448fSwapResize_BuffersClear overlay graphics..
21:40:19.53147643208OverlayManager::OnGraphicsDeviceLostClear Resource Start
21:40:19.53147643230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
21:40:19.5314764450fSwapResize_BuffersDevice was Resized!
21:40:19.5314764199IRenderDevice::releaseRender Releasing.
21:40:19.531476499RenderDeviceCaptureBase::ReleaseTextureRelease
21:40:19.5314764117RenderDeviceCaptureBase::ReleaseTextureReleased
21:40:19.53147641267RenderDeviceD3d11::releaseImplementationReleasing 1
21:40:19.53147641277RenderDeviceD3d11::releaseImplementationReleasing 2
21:40:19.53147641296RenderDeviceD3d11::releaseImplementationReleasing 3
21:40:19.5314764216IRenderDevice::releaseRender Releasing Done.
21:40:19.5314764454fSwapResize_BuffersEnd Device was Resized!
21:40:19.5407A488713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 21044]
21:40:19.5557A488713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 21044]
21:40:19.5587A487130OverlayManager::doActionDisplayFPS - Triggered
21:40:20.11369E41050RenderDeviceD3d11::initRefC r:[3]->[3] 0xeb6042d0
21:40:20.11369E41114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
21:40:20.11369E41136RenderDeviceD3d11::initsave state
21:40:20.11369E4701RenderDeviceD3d11::initDX11loading shaders...
21:40:20.12369E41142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe6f8cc80.
21:40:20.12369E41144RenderDeviceD3d11::initrestore state
21:40:20.12369E41147RenderDeviceD3d11::initTarget Window [0x130b1c]
21:40:20.12369E4256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
21:40:20.12369E4263IRenderDevice::reCreateResourceListRECREATION *** Done ***
21:40:20.12369E45687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
21:40:20.12369E45610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
21:40:20.12369E45630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
21:40:20.13669E45779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x130b1c} (foreground = 0x130b1c).
21:40:20.13669E42712OverlayManager::installWindowProcHookInstall WPH
21:40:20.13669E42726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x28f70a4d
21:40:20.13669E42745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
21:40:20.13669E42791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x6b2f3fb0=1798258608)=>(0x7a026d60=2046979424)
21:40:20.13669E41164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:40:20.14047642821OverlayManager::installKeybMouseHookInstall KeybMouse
21:40:20.1404764480InputInterceptor::stopHookunhook keyboard and mouse
21:40:20.1404764447InputInterceptor::runHookKeyboard is hooked 0x4764
21:40:20.1404764469InputInterceptor::runHookMouse is hooked 0x4764
21:40:20.14369E45681OverlayManager::initOverlayResolutionEx 0X40000
21:40:20.14369E45687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1440)G(2560,1440)M(2560,1440)
21:40:20.9304764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:40:21.154D6C227InterProcessElement::openInterProcess Overwolf_ImID_C0B62_P_30348 opened succesfuly
21:40:21.184D6C227InterProcessElement::openInterProcess Overwolf_PID_30348_SHARED_MEMORY_AGENT opened succesfuly
21:40:21.6194764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:40:35.9714764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:40:42.4374764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:42:47.39647646504overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x130b1c) 0x130b1c .
21:42:47.39647647850OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
21:42:49.324764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:42:49.8524764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:42:56.4304764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:42:59.6564764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:44:31.5314764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:44:35.4594764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:46:32.4444764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:46:33.3024764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:46:38.6014764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:46:40.8494764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:46:42.9944764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:46:44.2174764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:48:30.5654764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:48:31.9704764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:48:32.5404764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:48:33.8034764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:48:36.64764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:48:39.3514764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:50:03.6874764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:50:04.3824764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:50:05.7914764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:50:06.6164764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:50:14.4074764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:50:16.9134764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:50:27.6334764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:50:39.184764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:51:34.4644764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:51:36.1394764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:51:44.5834764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:51:45.4694764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:51:51.2044764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:51:54.1084764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:51:56.8984764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:51:58.1294764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:52:57.4704764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:52:58.254764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:53:55.7304764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:53:56.4454764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:55:12.7794764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:55:13.6354764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:55:26.4494764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:55:27.1624764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:55:29.3034764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:55:31.7434764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:55:34.1044764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:55:36.4454764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:56:57.4794764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:56:58.4424764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:56:59.8854764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:57:00.7614764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:57:01.1974764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:57:02.8744764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:59:10.3134764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:59:13.7084764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:59:18.6134764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:59:19.3634764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:59:20.04764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:59:21.3384764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:00:36.6974764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:00:37.7624764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:00:42.9374764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:00:45.8974764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:00:48.9434764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:00:51.7964764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:00:55.1514764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:00:55.7814764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:02:35.9394764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:02:37.3004764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:02:39.7614764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:02:40.7544764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:02:46.1514764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:02:46.8854764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:03:03.7644764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:03:03.8384384227InterProcessElement::openInterProcess Overwolf_ImID_35509A8_P_30348 opened succesfuly
22:03:03.8414384227InterProcessElement::openInterProcess Overwolf_PID_30348_SHARED_MEMORY_AGENT opened succesfuly
22:03:03.84569E47277OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
22:03:03.84569E43001OverlayManager::setControlModeOVERLAY_CONTROL_ON 2
22:03:03.84569E43015OverlayManager::setControlModeSet RI mouse to 0X0 (0X30)...
22:03:03.8614764436showCursorSafeshowCursorSafe start: 0 end: 0
22:03:03.8714764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:03:03.8834384227InterProcessElement::openInterProcess Overwolf_ImID_8011C_P_30348 opened succesfuly
22:03:03.8834384227InterProcessElement::openInterProcess Overwolf_PID_30348_SHARED_MEMORY_AGENT opened succesfuly
22:03:03.9614384227InterProcessElement::openInterProcess Overwolf_ImID_40648_P_30348 opened succesfuly
22:03:03.9614384227InterProcessElement::openInterProcess Overwolf_PID_30348_SHARED_MEMORY_AGENT opened succesfuly
22:03:03.99569E4330RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
22:03:03.99569E4351RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
22:03:04.1369E4330RenderImageD3d11::setSizeCreate Texture (2560,1440) / (2560,1536) - OK
22:03:04.1369E4351RenderImageD3d11::setSizeCreate Texture RV (2560,1536) - OK
22:03:04.41369E4330RenderImageD3d11::setSizeCreate Texture (1280,720) / (1280,768) - OK
22:03:04.41369E4351RenderImageD3d11::setSizeCreate Texture RV (1280,768) - OK
22:03:12.2194764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:03:12.24443843215WidgetManager::OnControlStateChangedRelease exclusiv mode: 0x35509a8 was hidden 0
22:03:12.24443847297OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
22:03:12.24443843044OverlayManager::setControlModeRestore RI mouse to 0X30(0X30)...
22:03:12.24543843057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:03:12.25147644250OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1c9a03c9;prev = 0x1c9a03c9 , {Original values: ref = 0 handle = 0x0}
22:03:12.3644764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:03:13.5724764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:03:14.844764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:04:32.6914764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:04:33.3514764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:04:47.6974764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:04:49.5814764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:05:57.1504764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:05:59.4464764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:06:00.9873DAC293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:07:11.97369E4330RenderImageD3d11::setSizeCreate Texture (400,400) / (512,512) - OK
22:07:11.97369E4351RenderImageD3d11::setSizeCreate Texture RV (512,512) - OK
22:07:11.99769E4330RenderImageD3d11::setSizeCreate Texture (640,320) / (640,384) - OK
22:07:11.99769E4351RenderImageD3d11::setSizeCreate Texture RV (640,384) - OK
22:07:12.547643001OverlayManager::setControlModeOVERLAY_CONTROL_ON 1
22:07:12.74764436showCursorSafeshowCursorSafe start: 0 end: 0
22:07:12.43047643057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:07:12.43147644250OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1c9a03c9;prev = 0x1c9a03c9 , {Original values: ref = 0 handle = 0x10003}
22:07:12.4404384227InterProcessElement::openInterProcess Overwolf_ImID_3600A3C_P_30348 opened succesfuly
22:07:12.4404384227InterProcessElement::openInterProcess Overwolf_PID_30348_SHARED_MEMORY_AGENT opened succesfuly
22:07:14.88947643001OverlayManager::setControlModeOVERLAY_CONTROL_ON 1
22:07:14.8924764436showCursorSafeshowCursorSafe start: 0 end: 0
22:07:14.91247643057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:07:14.91647644250OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1c9a03c9;prev = 0x1c9a03c9 , {Original values: ref = 0 handle = 0x10003}
22:07:16.54347643001OverlayManager::setControlModeOVERLAY_CONTROL_ON 1
22:07:16.5464764436showCursorSafeshowCursorSafe start: 0 end: 0
22:07:16.9744384257InterProcessElement::closeInterProcess Overwolf_PID_30348_SHARED_MEMORY_AGENT close 2147483647 bytes
22:07:16.9744384130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=3600a3c
22:07:16.9744384257InterProcessElement::closeInterProcess Overwolf_ImID_3600A3C_P_30348 close 2147483647 bytes
22:07:16.97443842673WidgetManager::RefreshLayoutAsyncMove widget to Poll
22:07:16.9794384227InterProcessElement::openInterProcess Overwolf_ImID_3610A3C_P_30348 opened succesfuly
22:07:16.9794384227InterProcessElement::openInterProcess Overwolf_PID_30348_SHARED_MEMORY_AGENT opened succesfuly
22:07:17.5294384227InterProcessElement::openInterProcess Overwolf_ImID_3620A3C_P_30348 opened succesfuly
22:07:17.5294384227InterProcessElement::openInterProcess Overwolf_PID_30348_SHARED_MEMORY_AGENT opened succesfuly
22:07:17.5524384257InterProcessElement::closeInterProcess Overwolf_PID_30348_SHARED_MEMORY_AGENT close 2147483647 bytes
22:07:17.5524384130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=3610a3c
22:07:17.5524384257InterProcessElement::closeInterProcess Overwolf_ImID_3610A3C_P_30348 close 2147483647 bytes
22:07:17.55243842673WidgetManager::RefreshLayoutAsyncMove widget to Poll
22:07:17.55669E4330RenderImageD3d11::setSizeCreate Texture (60,26) / (128,128) - OK
22:07:17.55669E4351RenderImageD3d11::setSizeCreate Texture RV (128,128) - OK
22:07:17.59247643057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:07:17.59647644250OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1c9a03c9;prev = 0x1c9a03c9 , {Original values: ref = 0 handle = 0x10003}
22:07:18.5447643001OverlayManager::setControlModeOVERLAY_CONTROL_ON 1
22:07:18.574764436showCursorSafeshowCursorSafe start: 0 end: 0
22:07:18.2074384257InterProcessElement::closeInterProcess Overwolf_PID_30348_SHARED_MEMORY_AGENT close 2147483647 bytes
22:07:18.2074384130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=3620a3c
22:07:18.2074384257InterProcessElement::closeInterProcess Overwolf_ImID_3620A3C_P_30348 close 2147483647 bytes
22:07:18.20743842673WidgetManager::RefreshLayoutAsyncMove widget to Poll
22:07:20.55569E43057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:07:20.55947644250OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1c9a03c9;prev = 0x1c9a03c9 , {Original values: ref = 0 handle = 0x10003}
22:07:20.60347643057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:07:20.62547643001OverlayManager::setControlModeOVERLAY_CONTROL_ON 1
22:07:20.6284764436showCursorSafeshowCursorSafe start: 0 end: 0
22:07:21.5524384227InterProcessElement::openInterProcess Overwolf_ImID_3630A3C_P_30348 opened succesfuly
22:07:21.5524384227InterProcessElement::openInterProcess Overwolf_PID_30348_SHARED_MEMORY_AGENT opened succesfuly
22:07:21.62747643057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:07:21.62947644250OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1c9a03c9;prev = 0x1c9a03c9 , {Original values: ref = 0 handle = 0x10003}
22:07:21.6524384257InterProcessElement::closeInterProcess Overwolf_PID_30348_SHARED_MEMORY_AGENT close 2147483647 bytes
22:07:21.6524384130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=3630a3c
22:07:21.6524384257InterProcessElement::closeInterProcess Overwolf_ImID_3630A3C_P_30348 close 2147483647 bytes
22:07:21.65243842673WidgetManager::RefreshLayoutAsyncMove widget to Poll
22:07:21.6584384227InterProcessElement::openInterProcess Overwolf_ImID_3640A3C_P_30348 opened succesfuly
22:07:21.6584384227InterProcessElement::openInterProcess Overwolf_PID_30348_SHARED_MEMORY_AGENT opened succesfuly
22:07:25.7344384257InterProcessElement::closeInterProcess Overwolf_PID_30348_SHARED_MEMORY_AGENT close 2147483647 bytes
22:07:25.7344384130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=3640a3c
22:07:25.7344384257InterProcessElement::closeInterProcess Overwolf_ImID_3640A3C_P_30348 close 2147483647 bytes
22:07:25.73443842673WidgetManager::RefreshLayoutAsyncMove widget to Poll
22:07:41.65447647902OverlayManager::IsEmptyCursorCache cursor 0x10011 (v: 1)
22:08:40.82247643258OverlayManager::DetachThreadInputDetach thread input 18276, 27108
22:08:47.5534384293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:09:01.5504764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:09:02.784764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:11:04.814764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:11:04.9614764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:11:05.3214764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:11:06.1434764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:12:36.5604764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:12:37.2214764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:12:49.4794764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:12:50.2864764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:12:51.574764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:12:51.6254764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:13:49.8674764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:13:51.8674764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:14:59.8634764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:15:03.1004764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:15:10.5694764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:15:11.3164764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:15:26.3344764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:15:32.5964764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:16:45.3944764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:16:49.1044764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:16:54.7474764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:16:55.9314764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:18:14.944764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:18:18.894764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:18:29.1434764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:18:37.1944764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:19:23.1594764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:19:23.9624764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:19:29.3604764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:19:30.5814764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:19:33.8384764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:19:36.6104764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:21:32.5454764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:21:34.9534764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:21:35.3314764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:21:37.4194764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:22:44.6884764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:22:45.8614764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:22:52.214764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:22:53.3484764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:22:54.3214764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:22:55.7544764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:24:32.1644764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:24:32.8964764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:24:36.6844764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:24:38.7994764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:24:43.1654764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:24:43.9274764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:26:25.8794764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:26:26.5404764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:26:41.3224764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:26:42.3494764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:27:50.3214764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:27:51.3084764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:27:56.6714764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:27:57.2144764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:27:58.4494764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:27:59.1424764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:28:02.5474764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:28:10.604764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:28:15.1244764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:28:17.2664764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:29:26.2204764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:29:26.9634764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:29:43.1744764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:29:43.6654764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:30:06.5494764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:30:07.5764764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:31:20.544764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:31:21.2784764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:31:24.684764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:31:24.8924764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:33:05.3164764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:33:06.1004764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:33:07.1354764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:33:07.9124764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:34:20.574764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:34:21.754764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:34:29.7954764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:34:30.6474764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:34:34.1034764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:34:37.3594764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:34:48.8504764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:34:52.6754764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:35:49.7344764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:35:50.7884764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:36:01.4464764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:36:02.8864764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:36:11.2354764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:36:26.9314764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:37:18.8904764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:37:20.8714764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:37:27.2324764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:37:27.7784764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:37:36.9914764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:37:41.5194764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:39:02.7324764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:39:03.4434764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:39:09.6804764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:39:12.954764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:39:14.1454764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:39:15.954764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:40:18.4564764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:40:19.8344764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:40:21.3634764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:40:22.9634764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:40:26.2494764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:40:32.464764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:40:34.3844764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:40:34.8774764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:41:34.1544764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:41:35.3384764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:41:38.29347647902OverlayManager::IsEmptyCursorCache cursor 0x10005 (v: 1)
22:41:58.1354764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:41:58.7464764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:42:07.9944764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:42:13.8444764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:42:15.59447647850OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (0)
22:42:15.69447642385OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE - Deactivate.
22:42:15.69447648976OverlayManager::LostForegroundLost foreground, release control [exclusive mode: False]
22:42:15.69447643057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:42:15.69447648713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 26940]
22:42:15.69447648738OverlayManager::HandleForegroundChangedForcing lost foreground, current: 0 new: 0
22:42:15.69447648744OverlayManager::HandleForegroundChangedForegroundChange Event [winows not active] bIsInForegroundNew: 0 m_bIsInForeground 1
22:42:15.6944764367InputInterceptor::ResetLLHookProcExtReset keys state
22:42:15.69447648771OverlayManager::HandleForegroundChangedForegroundChange Event OFF (ON)
22:42:15.69447648834OverlayManager::OnForegroundChangedChanged False
22:42:15.69447648871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x30294 Title=[Rechercher]
22:42:15.69447643057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:42:15.69447648992OverlayManager::LostForegroundRestore game cursor on lost foreground [controled: 0, ow-cursor: 0]
22:42:15.69469E448ResetSnapShotSH::ExecuteRelease snapshot SH
22:42:15.69447648834OverlayManager::OnForegroundChangedChanged False
22:42:15.69447648871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x30294 Title=[Rechercher]
22:42:15.69447643057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:42:15.69447643258OverlayManager::DetachThreadInputDetach thread input 18276, 27108
22:42:15.70047642005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
22:42:15.70047642033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
22:42:15.70047641704OverlayManager::RestoreGameWNDPROCSearch SWL..
22:42:15.70047641711OverlayManager::RestoreGameWNDPROCSWL restored.
22:42:15.70047641721OverlayManager::RestoreGameWNDPROCSWL OK.
22:42:15.70047641726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x28f70a4d
22:42:15.7214764441fSwapResize_BuffersResize buffer (0xeb6042d0)!
22:42:15.7214764448fSwapResize_BuffersClear overlay graphics..
22:42:15.72147643208OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:42:15.72147643230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:42:15.7214764450fSwapResize_BuffersDevice was Resized!
22:42:15.7214764199IRenderDevice::releaseRender Releasing.
22:42:15.721476499RenderDeviceCaptureBase::ReleaseTextureRelease
22:42:15.7214764117RenderDeviceCaptureBase::ReleaseTextureReleased
22:42:15.72147641267RenderDeviceD3d11::releaseImplementationReleasing 1
22:42:15.72147641277RenderDeviceD3d11::releaseImplementationReleasing 2
22:42:15.72147641296RenderDeviceD3d11::releaseImplementationReleasing 3
22:42:15.7214764216IRenderDevice::releaseRender Releasing Done.
22:42:15.7214764454fSwapResize_BuffersEnd Device was Resized!
22:42:16.947A488713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 26940]
22:42:16.947A48367InputInterceptor::ResetLLHookProcExtReset keys state
22:42:16.947A488790OverlayManager::HandleForegroundChangedForegroundChange (KeepInGameOn) Event OFF (OFF)
22:42:16.947A483057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:42:16.1107A488713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 26940]
22:42:16.1107A48367InputInterceptor::ResetLLHookProcExtReset keys state
22:42:16.1127A487130OverlayManager::doActionDisplayFPS - Triggered
22:42:16.53369E41050RenderDeviceD3d11::initRefC r:[3]->[3] 0xeb6042d0
22:42:16.53369E41114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1439, Multisampled=false
22:42:16.53369E41136RenderDeviceD3d11::initsave state
22:42:16.53369E4701RenderDeviceD3d11::initDX11loading shaders...
22:42:16.54269E41142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe6f8cc80.
22:42:16.54269E41144RenderDeviceD3d11::initrestore state
22:42:16.54269E41147RenderDeviceD3d11::initTarget Window [0x130b1c]
22:42:16.54269E4256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
22:42:16.54269E4263IRenderDevice::reCreateResourceListRECREATION *** Done ***
22:42:16.54269E45687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1439)M(2560,1440)
22:42:16.54269E45610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1439] {WINDOW}
22:42:16.54269E45630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1439)
22:42:16.55469E448ResetSnapShotSH::ExecuteRelease snapshot SH
22:42:16.55469E45779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x130b1c} (foreground = 0x30294).
22:42:16.55469E42712OverlayManager::installWindowProcHookInstall WPH
22:42:16.55469E42726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x1d280439
22:42:16.55469E42745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1439]
22:42:16.55469E42791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x6b2f3fb0=1798258608)=>(0x7a026d60=2046979424)
22:42:16.55469E41164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:42:16.55869E45687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1439)G(2560,1439)M(2560,1440)
22:42:18.63447642821OverlayManager::installKeybMouseHookInstall KeybMouse
22:42:18.6344764480InputInterceptor::stopHookunhook keyboard and mouse
22:42:18.6344764447InputInterceptor::runHookKeyboard is hooked 0x4764
22:42:18.6344764469InputInterceptor::runHookMouse is hooked 0x4764
22:42:18.84447642388OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE
22:42:18.84447648935OverlayManager::AppActivatedapp activated last-CU: 0x0 cu: 0x10003 [ref: 0]
22:42:18.84447647850OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
22:42:18.84447648713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 21044]
22:42:18.84447648771OverlayManager::HandleForegroundChangedForegroundChange Event ON (ON)
22:42:18.84447648834OverlayManager::OnForegroundChangedChanged True
22:42:18.84847642005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
22:42:18.84847642033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
22:42:18.84847641704OverlayManager::RestoreGameWNDPROCSearch SWL..
22:42:18.84847641711OverlayManager::RestoreGameWNDPROCSWL restored.
22:42:18.84847641721OverlayManager::RestoreGameWNDPROCSWL OK.
22:42:18.84847641726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x1d280439
22:42:18.8824764441fSwapResize_BuffersResize buffer (0xeb6042d0)!
22:42:18.8824764448fSwapResize_BuffersClear overlay graphics..
22:42:18.88247643208OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:42:18.88247643230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:42:18.8824764450fSwapResize_BuffersDevice was Resized!
22:42:18.8824764199IRenderDevice::releaseRender Releasing.
22:42:18.882476499RenderDeviceCaptureBase::ReleaseTextureRelease
22:42:18.8824764117RenderDeviceCaptureBase::ReleaseTextureReleased
22:42:18.88247641267RenderDeviceD3d11::releaseImplementationReleasing 1
22:42:18.88247641277RenderDeviceD3d11::releaseImplementationReleasing 2
22:42:18.88247641296RenderDeviceD3d11::releaseImplementationReleasing 3
22:42:18.8824764216IRenderDevice::releaseRender Releasing Done.
22:42:18.8824764454fSwapResize_BuffersEnd Device was Resized!
22:42:19.1617A488713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 21044]
22:42:19.1767A488713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 21044]
22:42:19.1787A487130OverlayManager::doActionDisplayFPS - Triggered
22:42:19.37569E41050RenderDeviceD3d11::initRefC r:[3]->[3] 0xeb6042d0
22:42:19.37569E41114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
22:42:19.37569E41136RenderDeviceD3d11::initsave state
22:42:19.37669E4701RenderDeviceD3d11::initDX11loading shaders...
22:42:19.38569E41142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe6f8cc80.
22:42:19.38569E41144RenderDeviceD3d11::initrestore state
22:42:19.38669E41147RenderDeviceD3d11::initTarget Window [0x130b1c]
22:42:19.38669E4256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
22:42:19.38669E4263IRenderDevice::reCreateResourceListRECREATION *** Done ***
22:42:19.38669E45687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
22:42:19.38669E45610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
22:42:19.38669E45630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
22:42:19.40269E45779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x130b1c} (foreground = 0x130b1c).
22:42:19.40269E42712OverlayManager::installWindowProcHookInstall WPH
22:42:19.40269E42726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x1d620821
22:42:19.40269E42745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
22:42:19.40269E42791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x6b2f3fb0=1798258608)=>(0x7a026d60=2046979424)
22:42:19.40269E41164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:42:19.40569E45681OverlayManager::initOverlayResolutionEx 0X40000
22:42:19.40569E45687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1440)G(2560,1440)M(2560,1440)
22:42:19.40647642821OverlayManager::installKeybMouseHookInstall KeybMouse
22:42:19.4064764480InputInterceptor::stopHookunhook keyboard and mouse
22:42:19.4064764447InputInterceptor::runHookKeyboard is hooked 0x4764
22:42:19.4064764469InputInterceptor::runHookMouse is hooked 0x4764
22:43:30.80247646504overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x130b1c) 0x130b1c .
22:43:33.1884764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:43:34.3664764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:45:00.1484764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:45:00.7914764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:45:01.6034764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:45:04.2834764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:45:04.5554764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:45:06.74764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:45:13.6574764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:45:14.2844764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:46:29.4994764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:46:30.1724764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:46:30.9534764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:46:31.4484764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:46:37.6654764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:46:38.1884764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:46:39.5474764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:46:40.5554764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:46:41.1384764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:46:41.6814764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:47:12.2644764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:47:15.9274764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:48:03.7084764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:48:04.3534764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:48:10.2574764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:48:11.494764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:48:25.3154764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:48:26.3654764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:50:35.5114764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:50:36.9354764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:50:39.95743F0293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:50:43.17143F0293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:51:25.15047647850OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
22:51:25.80247642385OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE - Deactivate.
22:51:25.80247648976OverlayManager::LostForegroundLost foreground, release control [exclusive mode: False]
22:51:25.80247643057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:51:25.80247648713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 14300]
22:51:25.80247648738OverlayManager::HandleForegroundChangedForcing lost foreground, current: 0 new: 0
22:51:25.80247648744OverlayManager::HandleForegroundChangedForegroundChange Event [winows not active] bIsInForegroundNew: 0 m_bIsInForeground 1
22:51:25.8024764367InputInterceptor::ResetLLHookProcExtReset keys state
22:51:25.80247648771OverlayManager::HandleForegroundChangedForegroundChange Event OFF (ON)
22:51:25.80247648834OverlayManager::OnForegroundChangedChanged False
22:51:25.80247648871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x7057E Title=[eliott, NeoTTV - Discord]
22:51:25.80247643057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:51:25.80247648992OverlayManager::LostForegroundRestore game cursor on lost foreground [controled: 0, ow-cursor: 0]
22:51:25.80247648834OverlayManager::OnForegroundChangedChanged False
22:51:25.80247648871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x7057E Title=[eliott, NeoTTV - Discord]
22:51:25.80247643057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:51:25.80247643258OverlayManager::DetachThreadInputDetach thread input 18276, 27108
22:51:25.80469E448ResetSnapShotSH::ExecuteRelease snapshot SH
22:51:25.80469E448ResetSnapShotSH::ExecuteRelease snapshot SH
22:51:25.80747642005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
22:51:25.80747642033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
22:51:25.80747641704OverlayManager::RestoreGameWNDPROCSearch SWL..
22:51:25.80747641711OverlayManager::RestoreGameWNDPROCSWL restored.
22:51:25.80747641721OverlayManager::RestoreGameWNDPROCSWL OK.
22:51:25.80747641726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x1d620821
22:51:25.8204764441fSwapResize_BuffersResize buffer (0xeb6042d0)!
22:51:25.8204764448fSwapResize_BuffersClear overlay graphics..
22:51:25.82047643208OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:51:25.82047643230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:51:25.8204764450fSwapResize_BuffersDevice was Resized!
22:51:25.8204764199IRenderDevice::releaseRender Releasing.
22:51:25.820476499RenderDeviceCaptureBase::ReleaseTextureRelease
22:51:25.8204764117RenderDeviceCaptureBase::ReleaseTextureReleased
22:51:25.82047641267RenderDeviceD3d11::releaseImplementationReleasing 1
22:51:25.82047641277RenderDeviceD3d11::releaseImplementationReleasing 2
22:51:25.82047641296RenderDeviceD3d11::releaseImplementationReleasing 3
22:51:25.8204764216IRenderDevice::releaseRender Releasing Done.
22:51:25.8204764454fSwapResize_BuffersEnd Device was Resized!
22:51:25.8427A488713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 14300]
22:51:25.8427A48367InputInterceptor::ResetLLHookProcExtReset keys state
22:51:25.8427A488790OverlayManager::HandleForegroundChangedForegroundChange (KeepInGameOn) Event OFF (OFF)
22:51:25.8427A483057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:51:25.8577A488713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 14300]
22:51:25.8577A48367InputInterceptor::ResetLLHookProcExtReset keys state
22:51:25.8587A487130OverlayManager::doActionDisplayFPS - Triggered
22:51:26.66369E41050RenderDeviceD3d11::initRefC r:[3]->[3] 0xeb6042d0
22:51:26.66469E41114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1439, Multisampled=false
22:51:26.66469E41136RenderDeviceD3d11::initsave state
22:51:26.66469E4701RenderDeviceD3d11::initDX11loading shaders...
22:51:26.67069E41142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe6f8cc80.
22:51:26.67069E41144RenderDeviceD3d11::initrestore state
22:51:26.67069E41147RenderDeviceD3d11::initTarget Window [0x130b1c]
22:51:26.67069E4256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
22:51:26.67069E4263IRenderDevice::reCreateResourceListRECREATION *** Done ***
22:51:26.67069E45687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1439)M(2560,1440)
22:51:26.67069E45610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1439] {WINDOW}
22:51:26.67069E45630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1439)
22:51:26.67969E45779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x130b1c} (foreground = 0x7057e).
22:51:26.67969E42712OverlayManager::installWindowProcHookInstall WPH
22:51:26.67969E42726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x444e09a9
22:51:26.67969E42745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1439]
22:51:26.67969E42791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x6b2f3fb0=1798258608)=>(0x7a026d60=2046979424)
22:51:26.67969E41727WidgetManager::drawskip widget draw (not in foreground) False - False
22:51:26.67969E41164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:51:26.68069E45687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1439)G(2560,1439)M(2560,1440)
23:00:26.34947642821OverlayManager::installKeybMouseHookInstall KeybMouse
23:00:26.3494764480InputInterceptor::stopHookunhook keyboard and mouse
23:00:26.3494764447InputInterceptor::runHookKeyboard is hooked 0x4764
23:00:26.3504764469InputInterceptor::runHookMouse is hooked 0x4764
23:00:26.58447642388OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE
23:00:26.58447648935OverlayManager::AppActivatedapp activated last-CU: 0x10003 cu: 0x10003 [ref: 0]
23:00:26.58547647850OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
23:00:26.58547648713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 21044]
23:00:26.58547648771OverlayManager::HandleForegroundChangedForegroundChange Event ON (ON)
23:00:26.58547648834OverlayManager::OnForegroundChangedChanged True
23:00:26.58947642005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
23:00:26.58947642033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
23:00:26.58947641704OverlayManager::RestoreGameWNDPROCSearch SWL..
23:00:26.58947641711OverlayManager::RestoreGameWNDPROCSWL restored.
23:00:26.58947641721OverlayManager::RestoreGameWNDPROCSWL OK.
23:00:26.58947641726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x444e09a9
23:00:26.6014764441fSwapResize_BuffersResize buffer (0xeb6042d0)!
23:00:26.6014764448fSwapResize_BuffersClear overlay graphics..
23:00:26.60147643208OverlayManager::OnGraphicsDeviceLostClear Resource Start
23:00:26.60147643230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
23:00:26.6014764450fSwapResize_BuffersDevice was Resized!
23:00:26.6014764199IRenderDevice::releaseRender Releasing.
23:00:26.601476499RenderDeviceCaptureBase::ReleaseTextureRelease
23:00:26.6014764117RenderDeviceCaptureBase::ReleaseTextureReleased
23:00:26.60147641267RenderDeviceD3d11::releaseImplementationReleasing 1
23:00:26.60147641277RenderDeviceD3d11::releaseImplementationReleasing 2
23:00:26.60147641296RenderDeviceD3d11::releaseImplementationReleasing 3
23:00:26.6014764216IRenderDevice::releaseRender Releasing Done.
23:00:26.6014764454fSwapResize_BuffersEnd Device was Resized!
23:00:27.647A488713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 21044]
23:00:27.797A488713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 21044]
23:00:27.817A487130OverlayManager::doActionDisplayFPS - Triggered
23:00:27.21569E41050RenderDeviceD3d11::initRefC r:[3]->[3] 0xeb6042d0
23:00:27.21569E41114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
23:00:27.21569E41136RenderDeviceD3d11::initsave state
23:00:27.21569E4701RenderDeviceD3d11::initDX11loading shaders...
23:00:27.22269E41142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe6f8cc80.
23:00:27.22269E41144RenderDeviceD3d11::initrestore state
23:00:27.22269E41147RenderDeviceD3d11::initTarget Window [0x130b1c]
23:00:27.22269E4256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
23:00:27.22269E4263IRenderDevice::reCreateResourceListRECREATION *** Done ***
23:00:27.22269E45687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
23:00:27.22269E45610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
23:00:27.22269E45630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
23:00:27.22969E45779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x130b1c} (foreground = 0x130b1c).
23:00:27.22969E42712OverlayManager::installWindowProcHookInstall WPH
23:00:27.22969E42726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x445209a9
23:00:27.22969E42745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
23:00:27.22969E42791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x6b2f3fb0=1798258608)=>(0x7a026d60=2046979424)
23:00:27.22969E41164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
23:00:27.22947642821OverlayManager::installKeybMouseHookInstall KeybMouse
23:00:27.2294764480InputInterceptor::stopHookunhook keyboard and mouse
23:00:27.2294764447InputInterceptor::runHookKeyboard is hooked 0x4764
23:00:27.2294764469InputInterceptor::runHookMouse is hooked 0x4764
23:00:27.23169E45681OverlayManager::initOverlayResolutionEx 0X40000
23:00:27.23169E45687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1440)G(2560,1440)M(2560,1440)
23:00:27.23747646504overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x130b1c) 0x130b1c .
23:00:45.94147647850OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (0)
23:00:46.4147642385OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE - Deactivate.
23:00:46.4147648976OverlayManager::LostForegroundLost foreground, release control [exclusive mode: False]
23:00:46.4147643057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:00:46.4147648713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 26940]
23:00:46.4147648738OverlayManager::HandleForegroundChangedForcing lost foreground, current: 0 new: 0
23:00:46.4147648744OverlayManager::HandleForegroundChangedForegroundChange Event [winows not active] bIsInForegroundNew: 0 m_bIsInForeground 1
23:00:46.414764367InputInterceptor::ResetLLHookProcExtReset keys state
23:00:46.4147648771OverlayManager::HandleForegroundChangedForegroundChange Event OFF (ON)
23:00:46.4147648834OverlayManager::OnForegroundChangedChanged False
23:00:46.4147648871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x30294 Title=[Rechercher]
23:00:46.4147643057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:00:46.4147648992OverlayManager::LostForegroundRestore game cursor on lost foreground [controled: 0, ow-cursor: 0]
23:00:46.4147648834OverlayManager::OnForegroundChangedChanged False
23:00:46.4147648871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x30294 Title=[Rechercher]
23:00:46.4147643057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:00:46.4147643258OverlayManager::DetachThreadInputDetach thread input 18276, 27108
23:00:46.4647642005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
23:00:46.4647642033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
23:00:46.4647641704OverlayManager::RestoreGameWNDPROCSearch SWL..
23:00:46.4647641711OverlayManager::RestoreGameWNDPROCSWL restored.
23:00:46.4647641721OverlayManager::RestoreGameWNDPROCSWL OK.
23:00:46.4647641726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x445209a9
23:00:46.814764441fSwapResize_BuffersResize buffer (0xeb6042d0)!
23:00:46.814764448fSwapResize_BuffersClear overlay graphics..
23:00:46.8147643208OverlayManager::OnGraphicsDeviceLostClear Resource Start
23:00:46.8147643230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
23:00:46.814764450fSwapResize_BuffersDevice was Resized!
23:00:46.814764199IRenderDevice::releaseRender Releasing.
23:00:46.81476499RenderDeviceCaptureBase::ReleaseTextureRelease
23:00:46.814764117RenderDeviceCaptureBase::ReleaseTextureReleased
23:00:46.8147641267RenderDeviceD3d11::releaseImplementationReleasing 1
23:00:46.8147641277RenderDeviceD3d11::releaseImplementationReleasing 2
23:00:46.8147641296RenderDeviceD3d11::releaseImplementationReleasing 3
23:00:46.814764216IRenderDevice::releaseRender Releasing Done.
23:00:46.814764454fSwapResize_BuffersEnd Device was Resized!
23:00:46.3497A488713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 26940]
23:00:46.3497A48367InputInterceptor::ResetLLHookProcExtReset keys state
23:00:46.3497A488790OverlayManager::HandleForegroundChangedForegroundChange (KeepInGameOn) Event OFF (OFF)
23:00:46.3497A483057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:00:46.3647A488713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 26940]
23:00:46.3647A48367InputInterceptor::ResetLLHookProcExtReset keys state
23:00:46.3657A487130OverlayManager::doActionDisplayFPS - Triggered
23:00:46.81069E41050RenderDeviceD3d11::initRefC r:[3]->[3] 0xeb6042d0
23:00:46.81069E41114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1439, Multisampled=false
23:00:46.81069E41136RenderDeviceD3d11::initsave state
23:00:46.81069E4701RenderDeviceD3d11::initDX11loading shaders...
23:00:46.81669E41142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe6f8cc80.
23:00:46.81669E41144RenderDeviceD3d11::initrestore state
23:00:46.81669E41147RenderDeviceD3d11::initTarget Window [0x130b1c]
23:00:46.81669E4256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
23:00:46.81669E4263IRenderDevice::reCreateResourceListRECREATION *** Done ***
23:00:46.81669E45687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1439)M(2560,1440)
23:00:46.81669E45610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1439] {WINDOW}
23:00:46.81669E45630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1439)
23:00:46.82469E448ResetSnapShotSH::ExecuteRelease snapshot SH
23:00:46.82469E448ResetSnapShotSH::ExecuteRelease snapshot SH
23:00:46.82469E45779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x130b1c} (foreground = 0x30294).
23:00:46.82469E42712OverlayManager::installWindowProcHookInstall WPH
23:00:46.82469E42726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x3e3302ad
23:00:46.82469E42745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1439]
23:00:46.82469E42791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x6b2f3fb0=1798258608)=>(0x7a026d60=2046979424)
23:00:46.82469E41727WidgetManager::drawskip widget draw (not in foreground) False - False
23:00:46.82469E41164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
23:00:46.82669E45687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1439)G(2560,1439)M(2560,1440)
23:00:53.14847642821OverlayManager::installKeybMouseHookInstall KeybMouse
23:00:53.1484764480InputInterceptor::stopHookunhook keyboard and mouse
23:00:53.1484764447InputInterceptor::runHookKeyboard is hooked 0x4764
23:00:53.1484764469InputInterceptor::runHookMouse is hooked 0x4764
23:00:53.83447642388OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE
23:00:53.83547648935OverlayManager::AppActivatedapp activated last-CU: 0x10003 cu: 0x10003 [ref: 0]
23:00:53.83647647850OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
23:00:53.83647648713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 21044]
23:00:53.83747648771OverlayManager::HandleForegroundChangedForegroundChange Event ON (ON)
23:00:53.83747648834OverlayManager::OnForegroundChangedChanged True
23:00:53.84047642005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
23:00:53.84047642033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
23:00:53.84047641704OverlayManager::RestoreGameWNDPROCSearch SWL..
23:00:53.84047641711OverlayManager::RestoreGameWNDPROCSWL restored.
23:00:53.84047641721OverlayManager::RestoreGameWNDPROCSWL OK.
23:00:53.84047641726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x3e3302ad
23:00:53.8554764441fSwapResize_BuffersResize buffer (0xeb6042d0)!
23:00:53.8554764448fSwapResize_BuffersClear overlay graphics..
23:00:53.85547643208OverlayManager::OnGraphicsDeviceLostClear Resource Start
23:00:53.85547643230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
23:00:53.8554764450fSwapResize_BuffersDevice was Resized!
23:00:53.8554764199IRenderDevice::releaseRender Releasing.
23:00:53.855476499RenderDeviceCaptureBase::ReleaseTextureRelease
23:00:53.8554764117RenderDeviceCaptureBase::ReleaseTextureReleased
23:00:53.85547641267RenderDeviceD3d11::releaseImplementationReleasing 1
23:00:53.85547641277RenderDeviceD3d11::releaseImplementationReleasing 2
23:00:53.85547641296RenderDeviceD3d11::releaseImplementationReleasing 3
23:00:53.8554764216IRenderDevice::releaseRender Releasing Done.
23:00:53.8554764454fSwapResize_BuffersEnd Device was Resized!
23:00:54.17A488713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 21044]
23:00:54.177A488713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 21044]
23:00:54.197A487130OverlayManager::doActionDisplayFPS - Triggered
23:00:54.38069E41050RenderDeviceD3d11::initRefC r:[3]->[3] 0xeb6042d0
23:00:54.38069E41114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
23:00:54.38069E41136RenderDeviceD3d11::initsave state
23:00:54.38069E4701RenderDeviceD3d11::initDX11loading shaders...
23:00:54.38869E41142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe6f8cc80.
23:00:54.38869E41144RenderDeviceD3d11::initrestore state
23:00:54.38869E41147RenderDeviceD3d11::initTarget Window [0x130b1c]
23:00:54.38869E4256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
23:00:54.38869E4263IRenderDevice::reCreateResourceListRECREATION *** Done ***
23:00:54.38869E45687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
23:00:54.38869E45610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
23:00:54.38869E45630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
23:00:54.40669E45779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x130b1c} (foreground = 0x130b1c).
23:00:54.40669E42712OverlayManager::installWindowProcHookInstall WPH
23:00:54.40669E42726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x416b00dd
23:00:54.40669E42745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
23:00:54.40669E42791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x6b2f3fb0=1798258608)=>(0x7a026d60=2046979424)
23:00:54.40669E41164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
23:00:54.41247642821OverlayManager::installKeybMouseHookInstall KeybMouse
23:00:54.4124764480InputInterceptor::stopHookunhook keyboard and mouse
23:00:54.4134764447InputInterceptor::runHookKeyboard is hooked 0x4764
23:00:54.4134764469InputInterceptor::runHookMouse is hooked 0x4764
23:00:54.41769E45681OverlayManager::initOverlayResolutionEx 0X40000
23:00:54.41769E45687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1440)G(2560,1440)M(2560,1440)
23:00:54.43147646504overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x130b1c) 0x130b1c .
23:00:57.35469E4330RenderImageD3d11::setSizeCreate Texture (640,320) / (640,384) - OK
23:00:57.35469E4351RenderImageD3d11::setSizeCreate Texture RV (640,384) - OK
23:00:57.35669E4330RenderImageD3d11::setSizeCreate Texture (400,400) / (512,512) - OK
23:00:57.35669E4351RenderImageD3d11::setSizeCreate Texture RV (512,512) - OK
23:00:57.74847643001OverlayManager::setControlModeOVERLAY_CONTROL_ON 1
23:00:57.7524764436showCursorSafeshowCursorSafe start: 0 end: 0
23:00:57.76647643057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:00:57.76847644250OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1c9a03c9;prev = 0x1c9a03c9 , {Original values: ref = 0 handle = 0x10003}
23:00:59.21447643001OverlayManager::setControlModeOVERLAY_CONTROL_ON 1
23:00:59.2174764436showCursorSafeshowCursorSafe start: 0 end: 0
23:00:59.3027864227InterProcessElement::openInterProcess Overwolf_ImID_4320316_P_30348 opened succesfuly
23:00:59.3027864227InterProcessElement::openInterProcess Overwolf_PID_30348_SHARED_MEMORY_AGENT opened succesfuly
23:00:59.6357864257InterProcessElement::closeInterProcess Overwolf_PID_30348_SHARED_MEMORY_AGENT close 2147483647 bytes
23:00:59.6357864130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=4320316
23:00:59.6357864257InterProcessElement::closeInterProcess Overwolf_ImID_4320316_P_30348 close 2147483647 bytes
23:00:59.63578642673WidgetManager::RefreshLayoutAsyncMove widget to Poll
23:00:59.6467864227InterProcessElement::openInterProcess Overwolf_ImID_4330316_P_30348 opened succesfuly
23:00:59.6467864227InterProcessElement::openInterProcess Overwolf_PID_30348_SHARED_MEMORY_AGENT opened succesfuly
23:01:01.7627864257InterProcessElement::closeInterProcess Overwolf_PID_30348_SHARED_MEMORY_AGENT close 2147483647 bytes
23:01:01.7637864130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=4330316
23:01:01.7637864257InterProcessElement::closeInterProcess Overwolf_ImID_4330316_P_30348 close 2147483647 bytes
23:01:01.76378642673WidgetManager::RefreshLayoutAsyncMove widget to Poll
23:01:01.96747643057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:01:01.97547644250OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1c9a03c9;prev = 0x1c9a03c9 , {Original values: ref = 0 handle = 0x10003}
23:01:01.97778642867WidgetManager::LayoutApplicationAsyncskip widget 0x4340316, waiting for shared data
23:01:02.77864227InterProcessElement::openInterProcess Overwolf_ImID_4350316_P_30348 opened succesfuly
23:01:02.77864227InterProcessElement::openInterProcess Overwolf_PID_30348_SHARED_MEMORY_AGENT opened succesfuly
23:01:13.9447864257InterProcessElement::closeInterProcess Overwolf_PID_30348_SHARED_MEMORY_AGENT close 2147483647 bytes
23:01:13.9447864130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=4350316
23:01:13.9447864257InterProcessElement::closeInterProcess Overwolf_ImID_4350316_P_30348 close 2147483647 bytes
23:01:13.94478642673WidgetManager::RefreshLayoutAsyncMove widget to Poll
23:01:17.86347647850OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (0)
23:01:18.2947642385OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE - Deactivate.
23:01:18.2947648976OverlayManager::LostForegroundLost foreground, release control [exclusive mode: False]
23:01:18.2947643057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:01:18.2947648713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 26940]
23:01:18.2947648738OverlayManager::HandleForegroundChangedForcing lost foreground, current: 0 new: 0
23:01:18.2947648744OverlayManager::HandleForegroundChangedForegroundChange Event [winows not active] bIsInForegroundNew: 0 m_bIsInForeground 1
23:01:18.294764367InputInterceptor::ResetLLHookProcExtReset keys state
23:01:18.2947648771OverlayManager::HandleForegroundChangedForegroundChange Event OFF (ON)
23:01:18.2947648834OverlayManager::OnForegroundChangedChanged False
23:01:18.2947648871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x30294 Title=[Rechercher]
23:01:18.2947643057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:01:18.2947648992OverlayManager::LostForegroundRestore game cursor on lost foreground [controled: 0, ow-cursor: 0]
23:01:18.2947648834OverlayManager::OnForegroundChangedChanged False
23:01:18.2947648871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x30294 Title=[Rechercher]
23:01:18.2947643057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:01:18.2947643258OverlayManager::DetachThreadInputDetach thread input 18276, 27108
23:01:18.3447642005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
23:01:18.3447642033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
23:01:18.3447641704OverlayManager::RestoreGameWNDPROCSearch SWL..
23:01:18.3447641711OverlayManager::RestoreGameWNDPROCSWL restored.
23:01:18.3547641721OverlayManager::RestoreGameWNDPROCSWL OK.
23:01:18.3547641726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x416b00dd
23:01:18.554764441fSwapResize_BuffersResize buffer (0xeb6042d0)!
23:01:18.554764448fSwapResize_BuffersClear overlay graphics..
23:01:18.5547643208OverlayManager::OnGraphicsDeviceLostClear Resource Start
23:01:18.5547643230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
23:01:18.554764450fSwapResize_BuffersDevice was Resized!
23:01:18.554764199IRenderDevice::releaseRender Releasing.
23:01:18.55476499RenderDeviceCaptureBase::ReleaseTextureRelease
23:01:18.554764117RenderDeviceCaptureBase::ReleaseTextureReleased
23:01:18.5547641267RenderDeviceD3d11::releaseImplementationReleasing 1
23:01:18.5547641277RenderDeviceD3d11::releaseImplementationReleasing 2
23:01:18.5547641296RenderDeviceD3d11::releaseImplementationReleasing 3
23:01:18.554764216IRenderDevice::releaseRender Releasing Done.
23:01:18.554764454fSwapResize_BuffersEnd Device was Resized!
23:01:18.4407A488713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 26940]
23:01:18.4407A48367InputInterceptor::ResetLLHookProcExtReset keys state
23:01:18.4407A488790OverlayManager::HandleForegroundChangedForegroundChange (KeepInGameOn) Event OFF (OFF)
23:01:18.4407A483057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:01:18.4567A488713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 26940]
23:01:18.4567A48367InputInterceptor::ResetLLHookProcExtReset keys state
23:01:18.4587A487130OverlayManager::doActionDisplayFPS - Triggered
23:01:18.82669E41050RenderDeviceD3d11::initRefC r:[3]->[3] 0xeb6042d0
23:01:18.82669E41114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1439, Multisampled=false
23:01:18.82669E41136RenderDeviceD3d11::initsave state
23:01:18.82669E4701RenderDeviceD3d11::initDX11loading shaders...
23:01:18.83469E41142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe6f8cc80.
23:01:18.83469E41144RenderDeviceD3d11::initrestore state
23:01:18.83469E41147RenderDeviceD3d11::initTarget Window [0x130b1c]
23:01:18.83469E4256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
23:01:18.83469E4263IRenderDevice::reCreateResourceListRECREATION *** Done ***
23:01:18.83469E45687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1439)M(2560,1440)
23:01:18.83469E45610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1439] {WINDOW}
23:01:18.83469E45630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1439)
23:01:18.84269E448ResetSnapShotSH::ExecuteRelease snapshot SH
23:01:18.84269E448ResetSnapShotSH::ExecuteRelease snapshot SH
23:01:18.84269E45779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x130b1c} (foreground = 0x30294).
23:01:18.84269E42712OverlayManager::installWindowProcHookInstall WPH
23:01:18.84269E42726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x47c20333
23:01:18.84269E42745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1439]
23:01:18.84269E42791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x6b2f3fb0=1798258608)=>(0x7a026d60=2046979424)
23:01:18.84269E41727WidgetManager::drawskip widget draw (not in foreground) False - False
23:01:18.84269E41164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
23:01:18.84469E45687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1439)G(2560,1439)M(2560,1440)
23:01:26.17247642821OverlayManager::installKeybMouseHookInstall KeybMouse
23:01:26.1724764480InputInterceptor::stopHookunhook keyboard and mouse
23:01:26.1724764447InputInterceptor::runHookKeyboard is hooked 0x4764
23:01:26.1724764469InputInterceptor::runHookMouse is hooked 0x4764
23:01:26.48947642388OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE
23:01:26.48947648935OverlayManager::AppActivatedapp activated last-CU: 0x10003 cu: 0x10003 [ref: 0]
23:01:26.48947647850OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
23:01:26.48947648713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 21044]
23:01:26.48947648771OverlayManager::HandleForegroundChangedForegroundChange Event ON (ON)
23:01:26.48947648834OverlayManager::OnForegroundChangedChanged True
23:01:26.49447642005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
23:01:26.49447642033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
23:01:26.49447641704OverlayManager::RestoreGameWNDPROCSearch SWL..
23:01:26.49447641711OverlayManager::RestoreGameWNDPROCSWL restored.
23:01:26.49447641721OverlayManager::RestoreGameWNDPROCSWL OK.
23:01:26.49547641726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x47c20333
23:01:26.5094764441fSwapResize_BuffersResize buffer (0xeb6042d0)!
23:01:26.5094764448fSwapResize_BuffersClear overlay graphics..
23:01:26.50947643208OverlayManager::OnGraphicsDeviceLostClear Resource Start
23:01:26.50947643230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
23:01:26.5094764450fSwapResize_BuffersDevice was Resized!
23:01:26.5094764199IRenderDevice::releaseRender Releasing.
23:01:26.509476499RenderDeviceCaptureBase::ReleaseTextureRelease
23:01:26.5094764117RenderDeviceCaptureBase::ReleaseTextureReleased
23:01:26.50947641267RenderDeviceD3d11::releaseImplementationReleasing 1
23:01:26.50947641277RenderDeviceD3d11::releaseImplementationReleasing 2
23:01:26.50947641296RenderDeviceD3d11::releaseImplementationReleasing 3
23:01:26.5094764216IRenderDevice::releaseRender Releasing Done.
23:01:26.5094764454fSwapResize_BuffersEnd Device was Resized!
23:01:26.6187A488713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 21044]
23:01:26.6917A488713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 21044]
23:01:26.6927A487130OverlayManager::doActionDisplayFPS - Triggered
23:01:27.5369E41050RenderDeviceD3d11::initRefC r:[3]->[3] 0xeb6042d0
23:01:27.5369E41114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
23:01:27.5369E41136RenderDeviceD3d11::initsave state
23:01:27.5369E4701RenderDeviceD3d11::initDX11loading shaders...
23:01:27.6169E41142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe6f8cc80.
23:01:27.6169E41144RenderDeviceD3d11::initrestore state
23:01:27.6169E41147RenderDeviceD3d11::initTarget Window [0x130b1c]
23:01:27.6169E4256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
23:01:27.6169E4263IRenderDevice::reCreateResourceListRECREATION *** Done ***
23:01:27.6169E45687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
23:01:27.6169E45610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
23:01:27.6169E45630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
23:01:27.7069E45779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x130b1c} (foreground = 0x130b1c).
23:01:27.7069E42712OverlayManager::installWindowProcHookInstall WPH
23:01:27.7069E42726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x417b0a39
23:01:27.7069E42745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
23:01:27.7069E42791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x6b2f3fb0=1798258608)=>(0x7a026d60=2046979424)
23:01:27.7069E4330RenderImageD3d11::setSizeCreate Texture (400,400) / (512,512) - OK
23:01:27.7069E4351RenderImageD3d11::setSizeCreate Texture RV (512,512) - OK
23:01:27.7169E4330RenderImageD3d11::setSizeCreate Texture (640,320) / (640,384) - OK
23:01:27.7169E4351RenderImageD3d11::setSizeCreate Texture RV (640,384) - OK
23:01:27.7247642821OverlayManager::installKeybMouseHookInstall KeybMouse
23:01:27.724764480InputInterceptor::stopHookunhook keyboard and mouse
23:01:27.724764447InputInterceptor::runHookKeyboard is hooked 0x4764
23:01:27.724764469InputInterceptor::runHookMouse is hooked 0x4764
23:01:27.7269E41164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
23:01:27.7669E45681OverlayManager::initOverlayResolutionEx 0X40000
23:01:27.7669E45687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1440)G(2560,1440)M(2560,1440)
23:01:27.8047646504overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x130b1c) 0x130b1c .
23:01:34.76947647850OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (0)
23:01:34.89947642385OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE - Deactivate.
23:01:34.89947648976OverlayManager::LostForegroundLost foreground, release control [exclusive mode: False]
23:01:34.89947643057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:01:34.89947648713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 26940]
23:01:34.89947648738OverlayManager::HandleForegroundChangedForcing lost foreground, current: 0 new: 0
23:01:34.89947648744OverlayManager::HandleForegroundChangedForegroundChange Event [winows not active] bIsInForegroundNew: 0 m_bIsInForeground 1
23:01:34.8994764367InputInterceptor::ResetLLHookProcExtReset keys state
23:01:34.89947648771OverlayManager::HandleForegroundChangedForegroundChange Event OFF (ON)
23:01:34.89947648834OverlayManager::OnForegroundChangedChanged False
23:01:34.89947648871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x30294 Title=[Rechercher]
23:01:34.89947643057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:01:34.89947648992OverlayManager::LostForegroundRestore game cursor on lost foreground [controled: 0, ow-cursor: 0]
23:01:34.89947648834OverlayManager::OnForegroundChangedChanged False
23:01:34.89947648871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x30294 Title=[Rechercher]
23:01:34.89947643057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:01:34.89947643258OverlayManager::DetachThreadInputDetach thread input 18276, 27108
23:01:34.90647642005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
23:01:34.90647642033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
23:01:34.90647641704OverlayManager::RestoreGameWNDPROCSearch SWL..
23:01:34.90647641711OverlayManager::RestoreGameWNDPROCSWL restored.
23:01:34.90647641721OverlayManager::RestoreGameWNDPROCSWL OK.
23:01:34.90647641726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x417b0a39
23:01:34.9344764441fSwapResize_BuffersResize buffer (0xeb6042d0)!
23:01:34.9344764448fSwapResize_BuffersClear overlay graphics..
23:01:34.93447643208OverlayManager::OnGraphicsDeviceLostClear Resource Start
23:01:34.93447643230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
23:01:34.9344764450fSwapResize_BuffersDevice was Resized!
23:01:34.9344764199IRenderDevice::releaseRender Releasing.
23:01:34.934476499RenderDeviceCaptureBase::ReleaseTextureRelease
23:01:34.9344764117RenderDeviceCaptureBase::ReleaseTextureReleased
23:01:34.93447641267RenderDeviceD3d11::releaseImplementationReleasing 1
23:01:34.93447641277RenderDeviceD3d11::releaseImplementationReleasing 2
23:01:34.93447641296RenderDeviceD3d11::releaseImplementationReleasing 3
23:01:34.9344764216IRenderDevice::releaseRender Releasing Done.
23:01:34.9344764454fSwapResize_BuffersEnd Device was Resized!
23:01:35.2337A488713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 26940]
23:01:35.2337A48367InputInterceptor::ResetLLHookProcExtReset keys state
23:01:35.2337A488790OverlayManager::HandleForegroundChangedForegroundChange (KeepInGameOn) Event OFF (OFF)
23:01:35.2337A483057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:01:35.2497A488713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 26940]
23:01:35.2497A48367InputInterceptor::ResetLLHookProcExtReset keys state
23:01:35.2507A487130OverlayManager::doActionDisplayFPS - Triggered
23:01:35.76269E41050RenderDeviceD3d11::initRefC r:[3]->[3] 0xeb6042d0
23:01:35.76269E41114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1439, Multisampled=false
23:01:35.76269E41136RenderDeviceD3d11::initsave state
23:01:35.76269E4701RenderDeviceD3d11::initDX11loading shaders...
23:01:35.76969E41142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe6f8cc80.
23:01:35.76969E41144RenderDeviceD3d11::initrestore state
23:01:35.76969E41147RenderDeviceD3d11::initTarget Window [0x130b1c]
23:01:35.76969E4256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
23:01:35.76969E4263IRenderDevice::reCreateResourceListRECREATION *** Done ***
23:01:35.76969E45687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1439)M(2560,1440)
23:01:35.76969E45610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1439] {WINDOW}
23:01:35.76969E45630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1439)
23:01:35.77769E448ResetSnapShotSH::ExecuteRelease snapshot SH
23:01:35.77769E448ResetSnapShotSH::ExecuteRelease snapshot SH
23:01:35.77769E45779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x130b1c} (foreground = 0x30294).
23:01:35.77769E42712OverlayManager::installWindowProcHookInstall WPH
23:01:35.77769E42726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x473109c3
23:01:35.77769E42745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1439]
23:01:35.77769E42791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x6b2f3fb0=1798258608)=>(0x7a026d60=2046979424)
23:01:35.77769E41727WidgetManager::drawskip widget draw (not in foreground) False - False
23:01:35.77769E41164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
23:01:35.77969E45687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1439)G(2560,1439)M(2560,1440)
23:01:37.99647642821OverlayManager::installKeybMouseHookInstall KeybMouse
23:01:37.9964764480InputInterceptor::stopHookunhook keyboard and mouse
23:01:37.9964764447InputInterceptor::runHookKeyboard is hooked 0x4764
23:01:37.9964764469InputInterceptor::runHookMouse is hooked 0x4764
23:01:38.77047642388OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE
23:01:38.77047648935OverlayManager::AppActivatedapp activated last-CU: 0x10003 cu: 0x10003 [ref: 0]
23:01:38.77147647850OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
23:01:38.77147648713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 21044]
23:01:38.77147648771OverlayManager::HandleForegroundChangedForegroundChange Event ON (ON)
23:01:38.77147648834OverlayManager::OnForegroundChangedChanged True
23:01:38.77547642005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
23:01:38.77547642033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
23:01:38.77547641704OverlayManager::RestoreGameWNDPROCSearch SWL..
23:01:38.77547641711OverlayManager::RestoreGameWNDPROCSWL restored.
23:01:38.77547641721OverlayManager::RestoreGameWNDPROCSWL OK.
23:01:38.77547641726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x473109c3
23:01:38.7864764441fSwapResize_BuffersResize buffer (0xeb6042d0)!
23:01:38.7864764448fSwapResize_BuffersClear overlay graphics..
23:01:38.78647643208OverlayManager::OnGraphicsDeviceLostClear Resource Start
23:01:38.78647643230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
23:01:38.7864764450fSwapResize_BuffersDevice was Resized!
23:01:38.7864764199IRenderDevice::releaseRender Releasing.
23:01:38.786476499RenderDeviceCaptureBase::ReleaseTextureRelease
23:01:38.7864764117RenderDeviceCaptureBase::ReleaseTextureReleased
23:01:38.78647641267RenderDeviceD3d11::releaseImplementationReleasing 1
23:01:38.78647641277RenderDeviceD3d11::releaseImplementationReleasing 2
23:01:38.78647641296RenderDeviceD3d11::releaseImplementationReleasing 3
23:01:38.7864764216IRenderDevice::releaseRender Releasing Done.
23:01:38.7864764454fSwapResize_BuffersEnd Device was Resized!
23:01:38.7977A488713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 21044]
23:01:38.8127A488713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 21044]
23:01:38.8147A487130OverlayManager::doActionDisplayFPS - Triggered
23:01:39.25269E41050RenderDeviceD3d11::initRefC r:[3]->[3] 0xeb6042d0
23:01:39.25269E41114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
23:01:39.25269E41136RenderDeviceD3d11::initsave state
23:01:39.25269E4701RenderDeviceD3d11::initDX11loading shaders...
23:01:39.25969E41142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe6f8cc80.
23:01:39.25969E41144RenderDeviceD3d11::initrestore state
23:01:39.25969E41147RenderDeviceD3d11::initTarget Window [0x130b1c]
23:01:39.25969E4256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
23:01:39.25969E4263IRenderDevice::reCreateResourceListRECREATION *** Done ***
23:01:39.25969E45687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
23:01:39.25969E45610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
23:01:39.25969E45630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
23:01:39.26869E45779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x130b1c} (foreground = 0x130b1c).
23:01:39.26869E42712OverlayManager::installWindowProcHookInstall WPH
23:01:39.26869E42726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x473309c3
23:01:39.26869E42745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
23:01:39.26869E42791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x6b2f3fb0=1798258608)=>(0x7a026d60=2046979424)
23:01:39.26869E4330RenderImageD3d11::setSizeCreate Texture (400,400) / (512,512) - OK
23:01:39.26869E4351RenderImageD3d11::setSizeCreate Texture RV (512,512) - OK
23:01:39.26947642821OverlayManager::installKeybMouseHookInstall KeybMouse
23:01:39.2694764480InputInterceptor::stopHookunhook keyboard and mouse
23:01:39.26969E4330RenderImageD3d11::setSizeCreate Texture (640,320) / (640,384) - OK
23:01:39.26969E4351RenderImageD3d11::setSizeCreate Texture RV (640,384) - OK
23:01:39.2704764447InputInterceptor::runHookKeyboard is hooked 0x4764
23:01:39.2704764469InputInterceptor::runHookMouse is hooked 0x4764
23:01:39.27069E41164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
23:01:39.27247646504overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x130b1c) 0x130b1c .
23:01:39.27369E45681OverlayManager::initOverlayResolutionEx 0X40000
23:01:39.27369E45687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1440)G(2560,1440)M(2560,1440)
23:01:39.56847647850OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (0)
23:01:39.70947642385OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE - Deactivate.
23:01:39.70947648976OverlayManager::LostForegroundLost foreground, release control [exclusive mode: False]
23:01:39.70947643057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:01:39.70947648713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 26940]
23:01:39.70947648738OverlayManager::HandleForegroundChangedForcing lost foreground, current: 0 new: 0
23:01:39.70947648744OverlayManager::HandleForegroundChangedForegroundChange Event [winows not active] bIsInForegroundNew: 0 m_bIsInForeground 1
23:01:39.7094764367InputInterceptor::ResetLLHookProcExtReset keys state
23:01:39.70947648771OverlayManager::HandleForegroundChangedForegroundChange Event OFF (ON)
23:01:39.70947648834OverlayManager::OnForegroundChangedChanged False
23:01:39.70947648871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x30294 Title=[Rechercher]
23:01:39.70947643057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:01:39.70947648992OverlayManager::LostForegroundRestore game cursor on lost foreground [controled: 0, ow-cursor: 0]
23:01:39.70947648834OverlayManager::OnForegroundChangedChanged False
23:01:39.70947648871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x30294 Title=[Rechercher]
23:01:39.70947643057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:01:39.70947643258OverlayManager::DetachThreadInputDetach thread input 18276, 27108
23:01:39.71547642005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
23:01:39.71547642033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
23:01:39.71547641704OverlayManager::RestoreGameWNDPROCSearch SWL..
23:01:39.71547641711OverlayManager::RestoreGameWNDPROCSWL restored.
23:01:39.71547641721OverlayManager::RestoreGameWNDPROCSWL OK.
23:01:39.71547641726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x473309c3
23:01:39.7264764441fSwapResize_BuffersResize buffer (0xeb6042d0)!
23:01:39.7264764448fSwapResize_BuffersClear overlay graphics..
23:01:39.72647643208OverlayManager::OnGraphicsDeviceLostClear Resource Start
23:01:39.72647643230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
23:01:39.7264764450fSwapResize_BuffersDevice was Resized!
23:01:39.7264764199IRenderDevice::releaseRender Releasing.
23:01:39.726476499RenderDeviceCaptureBase::ReleaseTextureRelease
23:01:39.7264764117RenderDeviceCaptureBase::ReleaseTextureReleased
23:01:39.72647641267RenderDeviceD3d11::releaseImplementationReleasing 1
23:01:39.72647641277RenderDeviceD3d11::releaseImplementationReleasing 2
23:01:39.72647641296RenderDeviceD3d11::releaseImplementationReleasing 3
23:01:39.7264764216IRenderDevice::releaseRender Releasing Done.
23:01:39.7264764454fSwapResize_BuffersEnd Device was Resized!
23:01:39.8137A488713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 26940]
23:01:39.8137A48367InputInterceptor::ResetLLHookProcExtReset keys state
23:01:39.8137A488790OverlayManager::HandleForegroundChangedForegroundChange (KeepInGameOn) Event OFF (OFF)
23:01:39.8137A483057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:01:39.8287A488713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 26940]
23:01:39.8287A48367InputInterceptor::ResetLLHookProcExtReset keys state
23:01:39.8327A487130OverlayManager::doActionDisplayFPS - Triggered
23:01:40.43369E41050RenderDeviceD3d11::initRefC r:[3]->[3] 0xeb6042d0
23:01:40.43369E41114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1439, Multisampled=false
23:01:40.43369E41136RenderDeviceD3d11::initsave state
23:01:40.43369E4701RenderDeviceD3d11::initDX11loading shaders...
23:01:40.44069E41142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe6f8cc80.
23:01:40.44069E41144RenderDeviceD3d11::initrestore state
23:01:40.44069E41147RenderDeviceD3d11::initTarget Window [0x130b1c]
23:01:40.44069E4256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
23:01:40.44069E4263IRenderDevice::reCreateResourceListRECREATION *** Done ***
23:01:40.44069E45687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1439)M(2560,1440)
23:01:40.44069E45610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1439] {WINDOW}
23:01:40.44069E45630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1439)
23:01:40.44969E448ResetSnapShotSH::ExecuteRelease snapshot SH
23:01:40.44969E448ResetSnapShotSH::ExecuteRelease snapshot SH
23:01:40.44969E45779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x130b1c} (foreground = 0x30294).
23:01:40.44969E42712OverlayManager::installWindowProcHookInstall WPH
23:01:40.44969E42726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x473509c3
23:01:40.44969E42745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1439]
23:01:40.44969E42791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x6b2f3fb0=1798258608)=>(0x7a026d60=2046979424)
23:01:40.44969E41727WidgetManager::drawskip widget draw (not in foreground) False - False
23:01:40.44969E41164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
23:01:40.45169E45687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1439)G(2560,1439)M(2560,1440)
23:01:42.38647642821OverlayManager::installKeybMouseHookInstall KeybMouse
23:01:42.3864764480InputInterceptor::stopHookunhook keyboard and mouse
23:01:42.3864764447InputInterceptor::runHookKeyboard is hooked 0x4764
23:01:42.3864764469InputInterceptor::runHookMouse is hooked 0x4764
23:01:43.61147642388OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE
23:01:43.61147648935OverlayManager::AppActivatedapp activated last-CU: 0x10003 cu: 0x10003 [ref: 0]
23:01:43.61147647850OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
23:01:43.61147648713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 21044]
23:01:43.61147648771OverlayManager::HandleForegroundChangedForegroundChange Event ON (ON)
23:01:43.61147648834OverlayManager::OnForegroundChangedChanged True
23:01:43.61747642005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
23:01:43.61747642033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
23:01:43.61747641704OverlayManager::RestoreGameWNDPROCSearch SWL..
23:01:43.61747641711OverlayManager::RestoreGameWNDPROCSWL restored.
23:01:43.61747641721OverlayManager::RestoreGameWNDPROCSWL OK.
23:01:43.61747641726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x473509c3
23:01:43.6314764441fSwapResize_BuffersResize buffer (0xeb6042d0)!
23:01:43.6314764448fSwapResize_BuffersClear overlay graphics..
23:01:43.63147643208OverlayManager::OnGraphicsDeviceLostClear Resource Start
23:01:43.63147643230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
23:01:43.6314764450fSwapResize_BuffersDevice was Resized!
23:01:43.6314764199IRenderDevice::releaseRender Releasing.
23:01:43.631476499RenderDeviceCaptureBase::ReleaseTextureRelease
23:01:43.6314764117RenderDeviceCaptureBase::ReleaseTextureReleased
23:01:43.63147641267RenderDeviceD3d11::releaseImplementationReleasing 1
23:01:43.63147641277RenderDeviceD3d11::releaseImplementationReleasing 2
23:01:43.63147641296RenderDeviceD3d11::releaseImplementationReleasing 3
23:01:43.6314764216IRenderDevice::releaseRender Releasing Done.
23:01:43.6314764454fSwapResize_BuffersEnd Device was Resized!
23:01:43.9277A488713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 21044]
23:01:43.9437A488713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 21044]
23:01:43.9457A487130OverlayManager::doActionDisplayFPS - Triggered
23:01:44.16269E41050RenderDeviceD3d11::initRefC r:[3]->[3] 0xeb6042d0
23:01:44.16269E41114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
23:01:44.16269E41136RenderDeviceD3d11::initsave state
23:01:44.16269E4701RenderDeviceD3d11::initDX11loading shaders...
23:01:44.16969E41142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe6f8cc80.
23:01:44.16969E41144RenderDeviceD3d11::initrestore state
23:01:44.16969E41147RenderDeviceD3d11::initTarget Window [0x130b1c]
23:01:44.16969E4256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
23:01:44.16969E4263IRenderDevice::reCreateResourceListRECREATION *** Done ***
23:01:44.16969E45687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
23:01:44.16969E45610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
23:01:44.16969E45630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
23:01:44.17869E45779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x130b1c} (foreground = 0x130b1c).
23:01:44.17869E42712OverlayManager::installWindowProcHookInstall WPH
23:01:44.17869E42726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x42ad09a7
23:01:44.17869E42745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
23:01:44.17869E42791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x6b2f3fb0=1798258608)=>(0x7a026d60=2046979424)
23:01:44.17869E4330RenderImageD3d11::setSizeCreate Texture (400,400) / (512,512) - OK
23:01:44.17869E4351RenderImageD3d11::setSizeCreate Texture RV (512,512) - OK
23:01:44.17969E4330RenderImageD3d11::setSizeCreate Texture (640,320) / (640,384) - OK
23:01:44.17969E4351RenderImageD3d11::setSizeCreate Texture RV (640,384) - OK
23:01:44.17947642821OverlayManager::installKeybMouseHookInstall KeybMouse
23:01:44.1794764480InputInterceptor::stopHookunhook keyboard and mouse
23:01:44.1804764447InputInterceptor::runHookKeyboard is hooked 0x4764
23:01:44.1804764469InputInterceptor::runHookMouse is hooked 0x4764
23:01:44.18069E41164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
23:01:44.18247646504overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x130b1c) 0x130b1c .
23:01:44.18469E45681OverlayManager::initOverlayResolutionEx 0X40000
23:01:44.18469E45687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1440)G(2560,1440)M(2560,1440)
23:01:44.82647647850OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (0)
23:01:44.97047642385OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE - Deactivate.
23:01:44.97047648976OverlayManager::LostForegroundLost foreground, release control [exclusive mode: False]
23:01:44.97047643057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:01:44.97047648713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 26940]
23:01:44.97047648738OverlayManager::HandleForegroundChangedForcing lost foreground, current: 0 new: 0
23:01:44.97047648744OverlayManager::HandleForegroundChangedForegroundChange Event [winows not active] bIsInForegroundNew: 0 m_bIsInForeground 1
23:01:44.9704764367InputInterceptor::ResetLLHookProcExtReset keys state
23:01:44.97047648771OverlayManager::HandleForegroundChangedForegroundChange Event OFF (ON)
23:01:44.97047648834OverlayManager::OnForegroundChangedChanged False
23:01:44.97047648871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x30294 Title=[Rechercher]
23:01:44.97047643057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:01:44.97047648992OverlayManager::LostForegroundRestore game cursor on lost foreground [controled: 0, ow-cursor: 0]
23:01:44.97047648834OverlayManager::OnForegroundChangedChanged False
23:01:44.97047648871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x30294 Title=[Rechercher]
23:01:44.97047643057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:01:44.97047643258OverlayManager::DetachThreadInputDetach thread input 18276, 27108
23:01:44.97069E448ResetSnapShotSH::ExecuteRelease snapshot SH
23:01:44.97069E448ResetSnapShotSH::ExecuteRelease snapshot SH
23:01:44.97447642005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
23:01:44.97447642033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
23:01:44.97447641704OverlayManager::RestoreGameWNDPROCSearch SWL..
23:01:44.97447641711OverlayManager::RestoreGameWNDPROCSWL restored.
23:01:44.97447641721OverlayManager::RestoreGameWNDPROCSWL OK.
23:01:44.97447641726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x42ad09a7
23:01:44.9884764441fSwapResize_BuffersResize buffer (0xeb6042d0)!
23:01:44.9884764448fSwapResize_BuffersClear overlay graphics..
23:01:44.98847643208OverlayManager::OnGraphicsDeviceLostClear Resource Start
23:01:44.98847643230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
23:01:44.9884764450fSwapResize_BuffersDevice was Resized!
23:01:44.9884764199IRenderDevice::releaseRender Releasing.
23:01:44.988476499RenderDeviceCaptureBase::ReleaseTextureRelease
23:01:44.9884764117RenderDeviceCaptureBase::ReleaseTextureReleased
23:01:44.98847641267RenderDeviceD3d11::releaseImplementationReleasing 1
23:01:44.98847641277RenderDeviceD3d11::releaseImplementationReleasing 2
23:01:44.98847641296RenderDeviceD3d11::releaseImplementationReleasing 3
23:01:44.9884764216IRenderDevice::releaseRender Releasing Done.
23:01:44.9884764454fSwapResize_BuffersEnd Device was Resized!
23:01:45.4587A488713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 26940]
23:01:45.4587A48367InputInterceptor::ResetLLHookProcExtReset keys state
23:01:45.4587A488790OverlayManager::HandleForegroundChangedForegroundChange (KeepInGameOn) Event OFF (OFF)
23:01:45.4587A483057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:01:45.4737A488713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 26940]
23:01:45.4737A48367InputInterceptor::ResetLLHookProcExtReset keys state
23:01:45.4757A487130OverlayManager::doActionDisplayFPS - Triggered
23:01:45.84969E41050RenderDeviceD3d11::initRefC r:[3]->[3] 0xeb6042d0
23:01:45.84969E41114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1439, Multisampled=false
23:01:45.84969E41136RenderDeviceD3d11::initsave state
23:01:45.84969E4701RenderDeviceD3d11::initDX11loading shaders...
23:01:45.85869E41142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe6f8cc80.
23:01:45.85869E41144RenderDeviceD3d11::initrestore state
23:01:45.85869E41147RenderDeviceD3d11::initTarget Window [0x130b1c]
23:01:45.85869E4256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
23:01:45.85869E4263IRenderDevice::reCreateResourceListRECREATION *** Done ***
23:01:45.85869E45687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1439)M(2560,1440)
23:01:45.85869E45610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1439] {WINDOW}
23:01:45.85869E45630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1439)
23:01:45.87069E45779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x130b1c} (foreground = 0x30294).
23:01:45.87069E42712OverlayManager::installWindowProcHookInstall WPH
23:01:45.87069E42726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x42af09a7
23:01:45.87069E42745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1439]
23:01:45.87069E42791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x6b2f3fb0=1798258608)=>(0x7a026d60=2046979424)
23:01:45.87069E41727WidgetManager::drawskip widget draw (not in foreground) False - False
23:01:45.87069E41164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
23:01:45.87869E45687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1439)G(2560,1439)M(2560,1440)
23:01:46.10547642821OverlayManager::installKeybMouseHookInstall KeybMouse
23:01:46.1054764480InputInterceptor::stopHookunhook keyboard and mouse
23:01:46.1054764447InputInterceptor::runHookKeyboard is hooked 0x4764
23:01:46.1054764469InputInterceptor::runHookMouse is hooked 0x4764
23:01:47.11847642388OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE
23:01:47.11847648935OverlayManager::AppActivatedapp activated last-CU: 0x10003 cu: 0x10003 [ref: 0]
23:01:47.11947649068OverlayManager::AssureLockWindowOnForgroundChangedWindow is not in focus, skip lock (0x4c06a8 [-117, 756] , 0x130b1c)
23:01:47.11947648713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 21044]
23:01:47.11947648771OverlayManager::HandleForegroundChangedForegroundChange Event ON (ON)
23:01:47.11947648834OverlayManager::OnForegroundChangedChanged True
23:01:47.12147649068OverlayManager::AssureLockWindowOnForgroundChangedWindow is not in focus, skip lock (0x4c06a8 [-117, 756] , 0x130b1c)
23:01:47.12647642005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
23:01:47.12647642033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
23:01:47.12647641704OverlayManager::RestoreGameWNDPROCSearch SWL..
23:01:47.12647641711OverlayManager::RestoreGameWNDPROCSWL restored.
23:01:47.12647641721OverlayManager::RestoreGameWNDPROCSWL OK.
23:01:47.12647641726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x42af09a7
23:01:47.1464764441fSwapResize_BuffersResize buffer (0xeb6042d0)!
23:01:47.1464764448fSwapResize_BuffersClear overlay graphics..
23:01:47.14647643208OverlayManager::OnGraphicsDeviceLostClear Resource Start
23:01:47.14647643230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
23:01:47.1464764450fSwapResize_BuffersDevice was Resized!
23:01:47.1464764199IRenderDevice::releaseRender Releasing.
23:01:47.146476499RenderDeviceCaptureBase::ReleaseTextureRelease
23:01:47.1464764117RenderDeviceCaptureBase::ReleaseTextureReleased
23:01:47.14647641267RenderDeviceD3d11::releaseImplementationReleasing 1
23:01:47.14647641277RenderDeviceD3d11::releaseImplementationReleasing 2
23:01:47.14647641296RenderDeviceD3d11::releaseImplementationReleasing 3
23:01:47.1464764216IRenderDevice::releaseRender Releasing Done.
23:01:47.1464764454fSwapResize_BuffersEnd Device was Resized!
23:01:47.4827A488713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 21044]
23:01:47.4977A488713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 21044]
23:01:47.4997A487130OverlayManager::doActionDisplayFPS - Triggered
23:01:47.86769E41050RenderDeviceD3d11::initRefC r:[3]->[3] 0xeb6042d0
23:01:47.86769E41114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
23:01:47.86769E41136RenderDeviceD3d11::initsave state
23:01:47.86869E4701RenderDeviceD3d11::initDX11loading shaders...
23:01:47.87569E41142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe6f8cc80.
23:01:47.87569E41144RenderDeviceD3d11::initrestore state
23:01:47.87569E41147RenderDeviceD3d11::initTarget Window [0x130b1c]
23:01:47.87569E4256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
23:01:47.87569E4263IRenderDevice::reCreateResourceListRECREATION *** Done ***
23:01:47.87569E45687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
23:01:47.87569E45610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
23:01:47.87569E45630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
23:01:47.88269E45779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x130b1c} (foreground = 0x130b1c).
23:01:47.88369E42712OverlayManager::installWindowProcHookInstall WPH
23:01:47.88369E42726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x41ff0a39
23:01:47.88369E42745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
23:01:47.88369E42791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x6b2f3fb0=1798258608)=>(0x7a026d60=2046979424)
23:01:47.88369E4330RenderImageD3d11::setSizeCreate Texture (400,400) / (512,512) - OK
23:01:47.88369E4351RenderImageD3d11::setSizeCreate Texture RV (512,512) - OK
23:01:47.88447642821OverlayManager::installKeybMouseHookInstall KeybMouse
23:01:47.8844764480InputInterceptor::stopHookunhook keyboard and mouse
23:01:47.8844764447InputInterceptor::runHookKeyboard is hooked 0x4764
23:01:47.8844764469InputInterceptor::runHookMouse is hooked 0x4764
23:01:47.88469E4330RenderImageD3d11::setSizeCreate Texture (640,320) / (640,384) - OK
23:01:47.88469E4351RenderImageD3d11::setSizeCreate Texture RV (640,384) - OK
23:01:47.88669E41164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
23:01:47.88969E45681OverlayManager::initOverlayResolutionEx 0X40000
23:01:47.88969E45687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1440)G(2560,1440)M(2560,1440)
23:01:47.89547646504overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x130b1c) 0x130b1c .
23:01:47.89647647850OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
23:01:48.72547643001OverlayManager::setControlModeOVERLAY_CONTROL_ON 1
23:01:48.7304764436showCursorSafeshowCursorSafe start: 0 end: 0
23:01:48.8331A40227InterProcessElement::openInterProcess Overwolf_ImID_429098A_P_30348 opened succesfuly
23:01:48.8331A40227InterProcessElement::openInterProcess Overwolf_PID_30348_SHARED_MEMORY_AGENT opened succesfuly
23:01:48.83947643057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:01:48.84047644250OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1c9a03c9;prev = 0x1c9a03c9 , {Original values: ref = 0 handle = 0x10003}
23:01:49.6447643001OverlayManager::setControlModeOVERLAY_CONTROL_ON 1
23:01:49.664764436showCursorSafeshowCursorSafe start: 0 end: 0
23:01:49.3081A40257InterProcessElement::closeInterProcess Overwolf_PID_30348_SHARED_MEMORY_AGENT close 2147483647 bytes
23:01:49.3081A40130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=429098a
23:01:49.3081A40257InterProcessElement::closeInterProcess Overwolf_ImID_429098A_P_30348 close 2147483647 bytes
23:01:49.3081A402673WidgetManager::RefreshLayoutAsyncMove widget to Poll
23:01:51.61247643057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:01:51.61547644250OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1c9a03c9;prev = 0x1c9a03c9 , {Original values: ref = 0 handle = 0x10003}
23:01:51.88547647850OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (0)
23:01:52.2147642385OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE - Deactivate.
23:01:52.2147648976OverlayManager::LostForegroundLost foreground, release control [exclusive mode: False]
23:01:52.2147643057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:01:52.2147648713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 26940]
23:01:52.2147648738OverlayManager::HandleForegroundChangedForcing lost foreground, current: 0 new: 0
23:01:52.2147648744OverlayManager::HandleForegroundChangedForegroundChange Event [winows not active] bIsInForegroundNew: 0 m_bIsInForeground 1
23:01:52.214764367InputInterceptor::ResetLLHookProcExtReset keys state
23:01:52.2147648771OverlayManager::HandleForegroundChangedForegroundChange Event OFF (ON)
23:01:52.2147648834OverlayManager::OnForegroundChangedChanged False
23:01:52.2147648871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x30294 Title=[Rechercher]
23:01:52.2147643057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:01:52.2147648992OverlayManager::LostForegroundRestore game cursor on lost foreground [controled: 0, ow-cursor: 0]
23:01:52.2147648834OverlayManager::OnForegroundChangedChanged False
23:01:52.2147648871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x30294 Title=[Rechercher]
23:01:52.2147643057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:01:52.2147643258OverlayManager::DetachThreadInputDetach thread input 18276, 27108
23:01:52.2269E448ResetSnapShotSH::ExecuteRelease snapshot SH
23:01:52.2269E45372OverlayManager::processMouseMouse message received while game is not in foreground, ignore it.
23:01:52.2547642005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
23:01:52.2569E448ResetSnapShotSH::ExecuteRelease snapshot SH
23:01:52.2569E45687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1439)G(2560,1440)M(2560,1440)
23:01:52.4169E4508ReleaseD11DeviceDevice Released! [2]
23:01:52.4169E43208OverlayManager::OnGraphicsDeviceLostClear Resource Start
23:01:52.4169E41704OverlayManager::RestoreGameWNDPROCSearch SWL..
23:01:52.4169E41711OverlayManager::RestoreGameWNDPROCSWL restored.
23:01:52.4169E41721OverlayManager::RestoreGameWNDPROCSWL OK.
23:01:52.4169E41726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x41ff0a39
23:01:52.4169E43230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
23:01:52.4169E4199IRenderDevice::releaseRender Releasing.
23:01:52.4169E499RenderDeviceCaptureBase::ReleaseTextureRelease
23:01:52.4169E4117RenderDeviceCaptureBase::ReleaseTextureReleased
23:01:52.4169E41267RenderDeviceD3d11::releaseImplementationReleasing 1
23:01:52.4169E41277RenderDeviceD3d11::releaseImplementationReleasing 2
23:01:52.4169E41296RenderDeviceD3d11::releaseImplementationReleasing 3
23:01:52.4169E4216IRenderDevice::releaseRender Releasing Done.
23:01:52.4169E4511ReleaseD11Device End Device Released!
23:01:52.414764441fSwapResize_BuffersResize buffer (0xeb6042d0)!
23:01:52.587A488713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 26940]
23:01:52.597A48367InputInterceptor::ResetLLHookProcExtReset keys state
23:01:52.597A488790OverlayManager::HandleForegroundChangedForegroundChange (KeepInGameOn) Event OFF (OFF)
23:01:52.597A483057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:01:52.657A488713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 26940]
23:01:52.657A48367InputInterceptor::ResetLLHookProcExtReset keys state
23:01:52.697A487130OverlayManager::doActionDisplayFPS - Triggered
23:01:53.461A40293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
23:01:53.7369E41050RenderDeviceD3d11::initRefC r:[4]->[4] 0xeb6042d0
23:01:53.7369E41114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1439, Multisampled=false
23:01:53.7369E41136RenderDeviceD3d11::initsave state
23:01:53.7369E4701RenderDeviceD3d11::initDX11loading shaders...
23:01:53.8369E41142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe6f8cc80.
23:01:53.8369E41144RenderDeviceD3d11::initrestore state
23:01:53.8369E41147RenderDeviceD3d11::initTarget Window [0x130b1c]
23:01:53.8369E4256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
23:01:53.8369E4263IRenderDevice::reCreateResourceListRECREATION *** Done ***
23:01:53.8369E45687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1439)M(2560,1440)
23:01:53.8369E45610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1439] {WINDOW}
23:01:53.8369E45630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1439)
23:01:53.8869E45779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x130b1c} (foreground = 0x20870).
23:01:53.8869E42712OverlayManager::installWindowProcHookInstall WPH
23:01:53.8869E42726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x40a30a3f
23:01:53.8869E42745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1439]
23:01:53.8869E42791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x6b2f3fb0=1798258608)=>(0x7a026d60=2046979424)
23:01:53.8869E41727WidgetManager::drawskip widget draw (not in foreground) False - False
23:01:53.8869E41164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
23:01:53.10369E45687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1439)G(2560,1439)M(2560,1440)
23:02:13.71247642821OverlayManager::installKeybMouseHookInstall KeybMouse
23:02:13.7124764480InputInterceptor::stopHookunhook keyboard and mouse
23:02:13.7134764447InputInterceptor::runHookKeyboard is hooked 0x4764
23:02:13.7134764469InputInterceptor::runHookMouse is hooked 0x4764
23:02:15.54647642388OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE
23:02:15.54647648935OverlayManager::AppActivatedapp activated last-CU: 0x10003 cu: 0x10003 [ref: 0]
23:02:15.54747647850OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
23:02:15.54747648713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 21044]
23:02:15.54747648771OverlayManager::HandleForegroundChangedForegroundChange Event ON (ON)
23:02:15.54747648834OverlayManager::OnForegroundChangedChanged True
23:02:15.55147642005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
23:02:15.55147642033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
23:02:15.55147641704OverlayManager::RestoreGameWNDPROCSearch SWL..
23:02:15.55147641711OverlayManager::RestoreGameWNDPROCSWL restored.
23:02:15.55147641721OverlayManager::RestoreGameWNDPROCSWL OK.
23:02:15.55147641726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x40a30a3f
23:02:15.57769E4508ReleaseD11DeviceDevice Released! [3]
23:02:15.57769E43208OverlayManager::OnGraphicsDeviceLostClear Resource Start
23:02:15.57769E43230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
23:02:15.57769E4199IRenderDevice::releaseRender Releasing.
23:02:15.57769E499RenderDeviceCaptureBase::ReleaseTextureRelease
23:02:15.57769E4117RenderDeviceCaptureBase::ReleaseTextureReleased
23:02:15.57769E41267RenderDeviceD3d11::releaseImplementationReleasing 1
23:02:15.57769E41277RenderDeviceD3d11::releaseImplementationReleasing 2
23:02:15.57769E41296RenderDeviceD3d11::releaseImplementationReleasing 3
23:02:15.57769E4216IRenderDevice::releaseRender Releasing Done.
23:02:15.57769E4511ReleaseD11Device End Device Released!
23:02:15.5777A488713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 21044]
23:02:15.5774764441fSwapResize_BuffersResize buffer (0xeb6042d0)!
23:02:15.5907A488713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 21044]
23:02:15.5937A487130OverlayManager::doActionDisplayFPS - Triggered
23:02:16.19669E41050RenderDeviceD3d11::initRefC r:[3]->[3] 0xeb6042d0
23:02:16.19669E41114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
23:02:16.19669E41136RenderDeviceD3d11::initsave state
23:02:16.19669E4701RenderDeviceD3d11::initDX11loading shaders...
23:02:16.20669E41142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe6f8cc80.
23:02:16.20669E41144RenderDeviceD3d11::initrestore state
23:02:16.20669E41147RenderDeviceD3d11::initTarget Window [0x130b1c]
23:02:16.20669E4256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
23:02:16.20669E4263IRenderDevice::reCreateResourceListRECREATION *** Done ***
23:02:16.20669E45687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
23:02:16.20669E45610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
23:02:16.20669E45630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
23:02:16.22169E45779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x130b1c} (foreground = 0x130b1c).
23:02:16.22169E42712OverlayManager::installWindowProcHookInstall WPH
23:02:16.22169E42726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x40610a77
23:02:16.22169E42745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
23:02:16.22169E42791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x6b2f3fb0=1798258608)=>(0x7a026d60=2046979424)
23:02:16.22169E41164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
23:02:16.22447642821OverlayManager::installKeybMouseHookInstall KeybMouse
23:02:16.2244764480InputInterceptor::stopHookunhook keyboard and mouse
23:02:16.2244764447InputInterceptor::runHookKeyboard is hooked 0x4764
23:02:16.2244764469InputInterceptor::runHookMouse is hooked 0x4764
23:02:16.22669E45681OverlayManager::initOverlayResolutionEx 0X40000
23:02:16.22669E45687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1440)G(2560,1440)M(2560,1440)
23:02:16.55247646504overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x130b1c) 0x130b1c .
23:02:28.78047647850OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (0)
23:02:28.94047642385OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE - Deactivate.
23:02:28.94047648976OverlayManager::LostForegroundLost foreground, release control [exclusive mode: False]
23:02:28.94047643057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:02:28.94047648713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 26940]
23:02:28.94047648738OverlayManager::HandleForegroundChangedForcing lost foreground, current: 0 new: 0
23:02:28.94047648744OverlayManager::HandleForegroundChangedForegroundChange Event [winows not active] bIsInForegroundNew: 0 m_bIsInForeground 1
23:02:28.9404764367InputInterceptor::ResetLLHookProcExtReset keys state
23:02:28.94047648771OverlayManager::HandleForegroundChangedForegroundChange Event OFF (ON)
23:02:28.94047648834OverlayManager::OnForegroundChangedChanged False
23:02:28.94047648871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x30294 Title=[Rechercher]
23:02:28.94047643057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:02:28.94047648992OverlayManager::LostForegroundRestore game cursor on lost foreground [controled: 0, ow-cursor: 0]
23:02:28.94047648834OverlayManager::OnForegroundChangedChanged False
23:02:28.94047648871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x30294 Title=[Rechercher]
23:02:28.94047643057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:02:28.94047643258OverlayManager::DetachThreadInputDetach thread input 18276, 27108
23:02:28.94369E448ResetSnapShotSH::ExecuteRelease snapshot SH
23:02:28.94369E448ResetSnapShotSH::ExecuteRelease snapshot SH
23:02:28.94647642005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
23:02:28.94647642033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
23:02:28.94647641704OverlayManager::RestoreGameWNDPROCSearch SWL..
23:02:28.94647641711OverlayManager::RestoreGameWNDPROCSWL restored.
23:02:28.94647641721OverlayManager::RestoreGameWNDPROCSWL OK.
23:02:28.94647641726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x40610a77
23:02:28.9754764441fSwapResize_BuffersResize buffer (0xeb6042d0)!
23:02:28.9754764448fSwapResize_BuffersClear overlay graphics..
23:02:28.97547643208OverlayManager::OnGraphicsDeviceLostClear Resource Start
23:02:28.97547643230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
23:02:28.9754764450fSwapResize_BuffersDevice was Resized!
23:02:28.9754764199IRenderDevice::releaseRender Releasing.
23:02:28.975476499RenderDeviceCaptureBase::ReleaseTextureRelease
23:02:28.9754764117RenderDeviceCaptureBase::ReleaseTextureReleased
23:02:28.97547641267RenderDeviceD3d11::releaseImplementationReleasing 1
23:02:28.97547641277RenderDeviceD3d11::releaseImplementationReleasing 2
23:02:28.97547641296RenderDeviceD3d11::releaseImplementationReleasing 3
23:02:28.9754764216IRenderDevice::releaseRender Releasing Done.
23:02:28.9754764454fSwapResize_BuffersEnd Device was Resized!
23:02:29.3387A488713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 26940]
23:02:29.3387A48367InputInterceptor::ResetLLHookProcExtReset keys state
23:02:29.3387A488790OverlayManager::HandleForegroundChangedForegroundChange (KeepInGameOn) Event OFF (OFF)
23:02:29.3387A483057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:02:29.3537A488713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 26940]
23:02:29.3537A48367InputInterceptor::ResetLLHookProcExtReset keys state
23:02:29.3547A487130OverlayManager::doActionDisplayFPS - Triggered
23:02:29.75269E41050RenderDeviceD3d11::initRefC r:[3]->[3] 0xeb6042d0
23:02:29.75269E41114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1439, Multisampled=false
23:02:29.75269E41136RenderDeviceD3d11::initsave state
23:02:29.75269E4701RenderDeviceD3d11::initDX11loading shaders...
23:02:29.76169E41142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe6f8cc80.
23:02:29.76169E41144RenderDeviceD3d11::initrestore state
23:02:29.76169E41147RenderDeviceD3d11::initTarget Window [0x130b1c]
23:02:29.76169E4256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
23:02:29.76169E4263IRenderDevice::reCreateResourceListRECREATION *** Done ***
23:02:29.76169E45687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1439)M(2560,1440)
23:02:29.76169E45610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1439] {WINDOW}
23:02:29.76169E45630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1439)
23:02:29.77369E45779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x130b1c} (foreground = 0x30294).
23:02:29.77369E42712OverlayManager::installWindowProcHookInstall WPH
23:02:29.77469E42726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x3a480787
23:02:29.77469E42745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1439]
23:02:29.77469E42791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x6b2f3fb0=1798258608)=>(0x7a026d60=2046979424)
23:02:29.77469E41727WidgetManager::drawskip widget draw (not in foreground) False - False
23:02:29.77469E41164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
23:02:29.77969E45687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1439)G(2560,1439)M(2560,1440)
23:02:42.72847642821OverlayManager::installKeybMouseHookInstall KeybMouse
23:02:42.7284764480InputInterceptor::stopHookunhook keyboard and mouse
23:02:42.7284764447InputInterceptor::runHookKeyboard is hooked 0x4764
23:02:42.7284764469InputInterceptor::runHookMouse is hooked 0x4764
23:02:43.47147642388OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE
23:02:43.47147648935OverlayManager::AppActivatedapp activated last-CU: 0x0 cu: 0x10003 [ref: 0]
23:02:43.47147647850OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
23:02:43.47147648713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 21044]
23:02:43.47147648771OverlayManager::HandleForegroundChangedForegroundChange Event ON (ON)
23:02:43.47147648834OverlayManager::OnForegroundChangedChanged True
23:02:43.47447642005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
23:02:43.47447642033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
23:02:43.47447641704OverlayManager::RestoreGameWNDPROCSearch SWL..
23:02:43.47447641711OverlayManager::RestoreGameWNDPROCSWL restored.
23:02:43.47447641721OverlayManager::RestoreGameWNDPROCSWL OK.
23:02:43.47447641726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x3a480787
23:02:43.4934764441fSwapResize_BuffersResize buffer (0xeb6042d0)!
23:02:43.4934764448fSwapResize_BuffersClear overlay graphics..
23:02:43.49347643208OverlayManager::OnGraphicsDeviceLostClear Resource Start
23:02:43.49347643230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
23:02:43.4934764450fSwapResize_BuffersDevice was Resized!
23:02:43.4934764199IRenderDevice::releaseRender Releasing.
23:02:43.493476499RenderDeviceCaptureBase::ReleaseTextureRelease
23:02:43.4934764117RenderDeviceCaptureBase::ReleaseTextureReleased
23:02:43.49347641267RenderDeviceD3d11::releaseImplementationReleasing 1
23:02:43.49347641277RenderDeviceD3d11::releaseImplementationReleasing 2
23:02:43.49347641296RenderDeviceD3d11::releaseImplementationReleasing 3
23:02:43.4934764216IRenderDevice::releaseRender Releasing Done.
23:02:43.4934764454fSwapResize_BuffersEnd Device was Resized!
23:02:43.6007A488713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 21044]
23:02:43.6157A488713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 21044]
23:02:43.6177A487130OverlayManager::doActionDisplayFPS - Triggered
23:02:44.2769E41050RenderDeviceD3d11::initRefC r:[3]->[3] 0xeb6042d0
23:02:44.2769E41114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
23:02:44.2769E41136RenderDeviceD3d11::initsave state
23:02:44.2769E4701RenderDeviceD3d11::initDX11loading shaders...
23:02:44.3569E41142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe6f8cc80.
23:02:44.3569E41144RenderDeviceD3d11::initrestore state
23:02:44.3569E41147RenderDeviceD3d11::initTarget Window [0x130b1c]
23:02:44.3569E4256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
23:02:44.3569E4263IRenderDevice::reCreateResourceListRECREATION *** Done ***
23:02:44.3569E45687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
23:02:44.3569E45610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
23:02:44.3569E45630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
23:02:44.4769E45779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x130b1c} (foreground = 0x130b1c).
23:02:44.4769E42712OverlayManager::installWindowProcHookInstall WPH
23:02:44.4769E42726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x1de20ad5
23:02:44.4769E42745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
23:02:44.4769E42791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x6b2f3fb0=1798258608)=>(0x7a026d60=2046979424)
23:02:44.4769E41164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
23:02:44.5047642821OverlayManager::installKeybMouseHookInstall KeybMouse
23:02:44.504764480InputInterceptor::stopHookunhook keyboard and mouse
23:02:44.504764447InputInterceptor::runHookKeyboard is hooked 0x4764
23:02:44.514764469InputInterceptor::runHookMouse is hooked 0x4764
23:02:44.5169E45681OverlayManager::initOverlayResolutionEx 0X40000
23:02:44.5169E45687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1440)G(2560,1440)M(2560,1440)
23:04:00.79047646504overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x130b1c) 0x130b1c .
23:04:01.7884764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:04:03.8644764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:04:10.3064764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:04:10.9764764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:05:13.534764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:05:13.8054764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:05:22.2354764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:05:22.8514764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:05:45.954764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:05:47.314764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:05:47.7974764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:05:48.2854764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:05:50.1644764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:05:51.1254764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:06:30.4274764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:06:31.124764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:06:38.204764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:06:39.744764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:06:45.6504764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:06:48.4934764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:06:55.6474764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:07:00.8064764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:08:02.1484764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:08:02.8414764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:08:03.7994764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:08:05.8164764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:08:14.4704764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:08:15.3624764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:08:15.7584764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:08:17.574764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:08:21.7574764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:08:23.3074764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:09:49.4594764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:09:52.1514764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:09:54.7414764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:09:57.1304764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:09:57.4684764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:09:58.6314764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:10:00.2524764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:10:01.7274764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:10:04.6644764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:10:05.3424764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:10:16.4474764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:10:17.364764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:10:19.2934764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:10:20.1214764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:10:20.3664764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:10:21.3754764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:11:28.1974764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:11:34.6464764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:12:45.7234764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:12:47.3644764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:12:48.1224764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:12:48.6914764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:12:49.4504764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:12:50.5474764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:13:18.8354764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:13:19.5714764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:15:19.7044764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:15:20.9894764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:15:24.204764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:15:25.704764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:15:40.4594764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:15:45.2554764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:17:20.4844764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:17:20.9774764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:17:31.6064764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:17:35.4564764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:17:37.9484764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:17:40.2534764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:18:29.3384764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:18:30.744764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:18:54.1234764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:18:55.5124764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:19:57.8174764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:20:00.7944764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:20:03.7604764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:20:04.4124764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:20:10.3654764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:20:12.7104764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:20:18.1934764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:20:19.7234764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:22:05.1074764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:22:05.8454764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:22:20.4324764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:22:21.4474764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:22:22.8784764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:22:25.1584764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:22:27.3474764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:22:37.7754764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:24:24.7374764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:24:26.9464764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:24:43.484764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:24:43.8924764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:25:49.9614764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:25:53.7924764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:26:10.5834764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:26:11.2134764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:26:19.7854764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:26:32.6114764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:27:23.2994764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:27:24.4914764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:27:33.4754764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:27:34.474764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:28:31.8974764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:28:34.5114764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:28:41.3744764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:28:41.8404764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:28:50.7604764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:28:51.4814764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:30:27.9214764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:30:30.2174764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:30:31.3254764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:30:31.9964764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:31:06.5974764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:31:07.8794764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:31:58.4814764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:32:00.9744764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:32:08.664764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:32:09.2374764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:33:31.3624764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:33:33.3524764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:33:48.9354764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:33:50.4944764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:33:59.7374764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:34:05.7754764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:34:06.4684764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:34:06.50269E4330RenderImageD3d11::setSizeCreate Texture (1280,720) / (1280,768) - OK
23:34:06.50269E4351RenderImageD3d11::setSizeCreate Texture RV (1280,768) - OK
23:34:06.51669E47277OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
23:34:06.51669E43001OverlayManager::setControlModeOVERLAY_CONTROL_ON 2
23:34:06.51669E43015OverlayManager::setControlModeSet RI mouse to 0X0 (0X30)...
23:34:06.5354764436showCursorSafeshowCursorSafe start: 0 end: 0
23:34:06.57169E4330RenderImageD3d11::setSizeCreate Texture (2560,1440) / (2560,1536) - OK
23:34:06.57169E4351RenderImageD3d11::setSizeCreate Texture RV (2560,1536) - OK
23:34:06.5834764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:34:06.59569E4330RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
23:34:06.59569E4351RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
23:34:07.5684764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:34:07.594C6C3215WidgetManager::OnControlStateChangedRelease exclusiv mode: 0x35509a8 was hidden 0
23:34:07.594C6C7297OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
23:34:07.594C6C3044OverlayManager::setControlModeRestore RI mouse to 0X30(0X30)...
23:34:07.594C6C3057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:34:07.59847644250OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1c9a03c9;prev = 0x1c9a03c9 , {Original values: ref = 0 handle = 0x0}
23:34:07.6794764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:34:59.5744764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:35:00.5174764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:35:39.5484764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:35:42.9634764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:35:58.1164764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:36:02.1804764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:36:03.3194764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:36:04.7754764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:37:11.7724764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:37:12.6204764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:37:45.4824764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:37:47.1144764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:37:49.78225DC293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
23:37:53.35825DC293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
23:50:09.46047647850OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
23:50:09.80447646504overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x130b1c) 0x130b1c .
23:50:09.80547647850OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
23:52:53.24747647850OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
23:52:55.47447642385OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE - Deactivate.
23:52:55.47447648976OverlayManager::LostForegroundLost foreground, release control [exclusive mode: False]
23:52:55.47447643057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:52:55.47447648713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 4776]
23:52:55.47447648738OverlayManager::HandleForegroundChangedForcing lost foreground, current: 0 new: 0
23:52:55.47447648744OverlayManager::HandleForegroundChangedForegroundChange Event [winows not active] bIsInForegroundNew: 0 m_bIsInForeground 1
23:52:55.4744764367InputInterceptor::ResetLLHookProcExtReset keys state
23:52:55.47447648771OverlayManager::HandleForegroundChangedForegroundChange Event OFF (ON)
23:52:55.47447648834OverlayManager::OnForegroundChangedChanged False
23:52:55.47447648871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x20870 Title=[(20) Bracki_ - Twitch - Google Chrome]
23:52:55.47447643057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:52:55.47447648992OverlayManager::LostForegroundRestore game cursor on lost foreground [controled: 0, ow-cursor: 0]
23:52:55.47447648834OverlayManager::OnForegroundChangedChanged False
23:52:55.47447648871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x20870 Title=[(20) Bracki_ - Twitch - Google Chrome]
23:52:55.47447643057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:52:55.47447643258OverlayManager::DetachThreadInputDetach thread input 18276, 27108
23:52:55.48447642005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
23:52:55.48447642033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
23:52:55.48447641704OverlayManager::RestoreGameWNDPROCSearch SWL..
23:52:55.48447641711OverlayManager::RestoreGameWNDPROCSWL restored.
23:52:55.48547641721OverlayManager::RestoreGameWNDPROCSWL OK.
23:52:55.48547641726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x1de20ad5
23:52:55.4974764441fSwapResize_BuffersResize buffer (0xeb6042d0)!
23:52:55.4974764448fSwapResize_BuffersClear overlay graphics..
23:52:55.49747643208OverlayManager::OnGraphicsDeviceLostClear Resource Start
23:52:55.49747643230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
23:52:55.4974764450fSwapResize_BuffersDevice was Resized!
23:52:55.4974764199IRenderDevice::releaseRender Releasing.
23:52:55.497476499RenderDeviceCaptureBase::ReleaseTextureRelease
23:52:55.4974764117RenderDeviceCaptureBase::ReleaseTextureReleased
23:52:55.49747641267RenderDeviceD3d11::releaseImplementationReleasing 1
23:52:55.49747641277RenderDeviceD3d11::releaseImplementationReleasing 2
23:52:55.49747641296RenderDeviceD3d11::releaseImplementationReleasing 3
23:52:55.4974764216IRenderDevice::releaseRender Releasing Done.
23:52:55.4974764454fSwapResize_BuffersEnd Device was Resized!
23:52:55.6297A488713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 4776]
23:52:55.6297A48367InputInterceptor::ResetLLHookProcExtReset keys state
23:52:55.6297A488790OverlayManager::HandleForegroundChangedForegroundChange (KeepInGameOn) Event OFF (OFF)
23:52:55.6297A483057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:52:55.6447A488713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 4776]
23:52:55.6447A48367InputInterceptor::ResetLLHookProcExtReset keys state
23:52:55.6467A487130OverlayManager::doActionDisplayFPS - Triggered
23:52:56.22569E41050RenderDeviceD3d11::initRefC r:[3]->[3] 0xeb6042d0
23:52:56.22569E41114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1439, Multisampled=false
23:52:56.22569E41136RenderDeviceD3d11::initsave state
23:52:56.22569E4701RenderDeviceD3d11::initDX11loading shaders...
23:52:56.23369E41142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe6f8cc80.
23:52:56.23369E41144RenderDeviceD3d11::initrestore state
23:52:56.23369E41147RenderDeviceD3d11::initTarget Window [0x130b1c]
23:52:56.23369E4256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
23:52:56.23369E4263IRenderDevice::reCreateResourceListRECREATION *** Done ***
23:52:56.23369E45687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1439)M(2560,1440)
23:52:56.23369E45610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1439] {WINDOW}
23:52:56.23369E45630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1439)
23:52:56.24569E448ResetSnapShotSH::ExecuteRelease snapshot SH
23:52:56.24569E448ResetSnapShotSH::ExecuteRelease snapshot SH
23:52:56.24569E45779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x130b1c} (foreground = 0x20870).
23:52:56.24569E42712OverlayManager::installWindowProcHookInstall WPH
23:52:56.24569E42726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x49960a81
23:52:56.24569E42745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1439]
23:52:56.24569E42791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x6b2f3fb0=1798258608)=>(0x7a026d60=2046979424)
23:52:56.24569E41727WidgetManager::drawskip widget draw (not in foreground) False - False
23:52:56.24569E41164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
23:52:56.24769E45687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1439)G(2560,1439)M(2560,1440)
23:53:14.43747642821OverlayManager::installKeybMouseHookInstall KeybMouse
23:53:14.4374764480InputInterceptor::stopHookunhook keyboard and mouse
23:53:14.4374764447InputInterceptor::runHookKeyboard is hooked 0x4764
23:53:14.4374764469InputInterceptor::runHookMouse is hooked 0x4764
23:53:14.44247642388OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE
23:53:14.44247648935OverlayManager::AppActivatedapp activated last-CU: 0x10003 cu: 0x10003 [ref: 0]
23:53:14.44247649068OverlayManager::AssureLockWindowOnForgroundChangedWindow is not in focus, skip lock (0x4c06a8 [-1923, 1209] , 0x130b1c)
23:53:14.44247648713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 21044]
23:53:14.44247648771OverlayManager::HandleForegroundChangedForegroundChange Event ON (ON)
23:53:14.44247648834OverlayManager::OnForegroundChangedChanged True
23:53:14.44247649068OverlayManager::AssureLockWindowOnForgroundChangedWindow is not in focus, skip lock (0x4c06a8 [-1923, 1209] , 0x130b1c)
23:53:14.44747642005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
23:53:14.44747642033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
23:53:14.44747641704OverlayManager::RestoreGameWNDPROCSearch SWL..
23:53:14.44747641711OverlayManager::RestoreGameWNDPROCSWL restored.
23:53:14.44847641721OverlayManager::RestoreGameWNDPROCSWL OK.
23:53:14.44847641726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x49960a81
23:53:14.4547A488713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 21044]
23:53:14.4634764441fSwapResize_BuffersResize buffer (0xeb6042d0)!
23:53:14.4634764448fSwapResize_BuffersClear overlay graphics..
23:53:14.46347643208OverlayManager::OnGraphicsDeviceLostClear Resource Start
23:53:14.46347643230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
23:53:14.4634764450fSwapResize_BuffersDevice was Resized!
23:53:14.4634764199IRenderDevice::releaseRender Releasing.
23:53:14.463476499RenderDeviceCaptureBase::ReleaseTextureRelease
23:53:14.4634764117RenderDeviceCaptureBase::ReleaseTextureReleased
23:53:14.46347641267RenderDeviceD3d11::releaseImplementationReleasing 1
23:53:14.46347641277RenderDeviceD3d11::releaseImplementationReleasing 2
23:53:14.46347641296RenderDeviceD3d11::releaseImplementationReleasing 3
23:53:14.4634764216IRenderDevice::releaseRender Releasing Done.
23:53:14.4634764454fSwapResize_BuffersEnd Device was Resized!
23:53:14.4687A488713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 21044]
23:53:14.4717A487130OverlayManager::doActionDisplayFPS - Triggered
23:53:14.94569E41050RenderDeviceD3d11::initRefC r:[3]->[3] 0xeb6042d0
23:53:14.94569E41114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
23:53:14.94569E41136RenderDeviceD3d11::initsave state
23:53:14.94569E4701RenderDeviceD3d11::initDX11loading shaders...
23:53:14.95369E41142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe6f8cc80.
23:53:14.95369E41144RenderDeviceD3d11::initrestore state
23:53:14.95369E41147RenderDeviceD3d11::initTarget Window [0x130b1c]
23:53:14.95369E4256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
23:53:14.95369E4263IRenderDevice::reCreateResourceListRECREATION *** Done ***
23:53:14.95369E45687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
23:53:14.95369E45610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
23:53:14.95369E45630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
23:53:14.96669E45779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x130b1c} (foreground = 0x130b1c).
23:53:14.96669E42712OverlayManager::installWindowProcHookInstall WPH
23:53:14.96669E42726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x49980a81
23:53:14.96669E42745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
23:53:14.96669E42791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x6b2f3fb0=1798258608)=>(0x7a026d60=2046979424)
23:53:14.96669E41164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
23:53:14.96969E45681OverlayManager::initOverlayResolutionEx 0X40000
23:53:14.96969E45687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1440)G(2560,1440)M(2560,1440)
23:53:21.89947642821OverlayManager::installKeybMouseHookInstall KeybMouse
23:53:21.8994764480InputInterceptor::stopHookunhook keyboard and mouse
23:53:21.8994764447InputInterceptor::runHookKeyboard is hooked 0x4764
23:53:21.8994764469InputInterceptor::runHookMouse is hooked 0x4764
23:53:21.95247646504overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x130b1c) 0x130b1c .
23:53:21.95247647850OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
23:53:27.4669E4330RenderImageD3d11::setSizeCreate Texture (400,400) / (512,512) - OK
23:53:27.4669E4351RenderImageD3d11::setSizeCreate Texture RV (512,512) - OK
23:53:27.7569E4330RenderImageD3d11::setSizeCreate Texture (640,320) / (640,384) - OK
23:53:27.7569E4351RenderImageD3d11::setSizeCreate Texture RV (640,384) - OK
23:53:32.71047643001OverlayManager::setControlModeOVERLAY_CONTROL_ON 1
23:53:32.7124764436showCursorSafeshowCursorSafe start: 0 end: 0
23:53:32.799707C227InterProcessElement::openInterProcess Overwolf_ImID_2D30A96_P_30348 opened succesfuly
23:53:32.799707C227InterProcessElement::openInterProcess Overwolf_PID_30348_SHARED_MEMORY_AGENT opened succesfuly
23:53:33.135707C257InterProcessElement::closeInterProcess Overwolf_PID_30348_SHARED_MEMORY_AGENT close 2147483647 bytes
23:53:33.135707C130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=2d30a96
23:53:33.135707C257InterProcessElement::closeInterProcess Overwolf_ImID_2D30A96_P_30348 close 2147483647 bytes
23:53:33.135707C2673WidgetManager::RefreshLayoutAsyncMove widget to Poll
23:53:33.144707C227InterProcessElement::openInterProcess Overwolf_ImID_2D40A96_P_30348 opened succesfuly
23:53:33.144707C227InterProcessElement::openInterProcess Overwolf_PID_30348_SHARED_MEMORY_AGENT opened succesfuly
23:53:36.32137F0257InterProcessElement::closeInterProcess Overwolf_PID_30348_SHARED_MEMORY_AGENT close 2147483647 bytes
23:53:36.32137F0130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=2d40a96
23:53:36.32137F0257InterProcessElement::closeInterProcess Overwolf_ImID_2D40A96_P_30348 close 2147483647 bytes
23:53:36.32137F02673WidgetManager::RefreshLayoutAsyncMove widget to Poll
23:53:36.45847643057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:53:36.46047644250OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1c9a03c9;prev = 0x1c9a03c9 , {Original values: ref = 0 handle = 0x10003}
23:53:36.46937F0227InterProcessElement::openInterProcess Overwolf_ImID_2D50A96_P_30348 opened succesfuly
23:53:36.46937F0227InterProcessElement::openInterProcess Overwolf_PID_30348_SHARED_MEMORY_AGENT opened succesfuly
23:53:40.52737F0257InterProcessElement::closeInterProcess Overwolf_PID_30348_SHARED_MEMORY_AGENT close 2147483647 bytes
23:53:40.52737F0130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=2d50a96
23:53:40.52737F0257InterProcessElement::closeInterProcess Overwolf_ImID_2D50A96_P_30348 close 2147483647 bytes
23:53:40.52737F02673WidgetManager::RefreshLayoutAsyncMove widget to Poll
23:54:09.14647643258OverlayManager::DetachThreadInputDetach thread input 18276, 27108
23:54:15.73363F0293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
23:54:41.6584764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:54:42.3234764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:55:43.9264764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:55:44.4974764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:56:15.394764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:56:16.6824764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:56:49.7114764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:56:50.4554764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:56:55.5244764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:56:56.6744764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:57:09.5374764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:57:10.5764764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:57:26.524764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:57:26.6204764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:57:26.7494764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:57:26.8364764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:57:26.9274764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:57:27.4304764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:57:38.1414764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:57:41.1954764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:59:05.5804764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:59:06.544764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:59:08.6224764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:59:09.7934764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:59:13.9804764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:59:14.7414764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:59:16.7554764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:59:24.8194764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:00:29.2524764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:00:30.8194764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:00:37.5314764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:00:38.5134764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:00:38.9334764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:00:39.4104764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:01:24.1524764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:01:24.9194764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:01:34.9074764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:01:35.5094764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:01:38.6414764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:01:41.9794764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:01:56.7524764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:01:58.314764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:02:05.10447647850OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (0)
00:02:05.23547642385OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE - Deactivate.
00:02:05.23547648976OverlayManager::LostForegroundLost foreground, release control [exclusive mode: False]
00:02:05.23547643057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:02:05.23547648713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 26940]
00:02:05.23547648738OverlayManager::HandleForegroundChangedForcing lost foreground, current: 0 new: 0
00:02:05.23547648744OverlayManager::HandleForegroundChangedForegroundChange Event [winows not active] bIsInForegroundNew: 0 m_bIsInForeground 1
00:02:05.2354764367InputInterceptor::ResetLLHookProcExtReset keys state
00:02:05.23547648771OverlayManager::HandleForegroundChangedForegroundChange Event OFF (ON)
00:02:05.23547648834OverlayManager::OnForegroundChangedChanged False
00:02:05.23547648871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x30294 Title=[Rechercher]
00:02:05.23547643057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:02:05.23547648992OverlayManager::LostForegroundRestore game cursor on lost foreground [controled: 0, ow-cursor: 0]
00:02:05.23547648834OverlayManager::OnForegroundChangedChanged False
00:02:05.23547648871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x30294 Title=[Rechercher]
00:02:05.23547643057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:02:05.23547643258OverlayManager::DetachThreadInputDetach thread input 18276, 27108
00:02:05.23669E448ResetSnapShotSH::ExecuteRelease snapshot SH
00:02:05.23669E448ResetSnapShotSH::ExecuteRelease snapshot SH
00:02:05.24147642005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
00:02:05.24147642033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
00:02:05.24147641704OverlayManager::RestoreGameWNDPROCSearch SWL..
00:02:05.24147641711OverlayManager::RestoreGameWNDPROCSWL restored.
00:02:05.24147641721OverlayManager::RestoreGameWNDPROCSWL OK.
00:02:05.24147641726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x49980a81
00:02:05.3134764441fSwapResize_BuffersResize buffer (0xeb6042d0)!
00:02:05.3134764448fSwapResize_BuffersClear overlay graphics..
00:02:05.31347643208OverlayManager::OnGraphicsDeviceLostClear Resource Start
00:02:05.31347643230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
00:02:05.3134764450fSwapResize_BuffersDevice was Resized!
00:02:05.3134764199IRenderDevice::releaseRender Releasing.
00:02:05.313476499RenderDeviceCaptureBase::ReleaseTextureRelease
00:02:05.3134764117RenderDeviceCaptureBase::ReleaseTextureReleased
00:02:05.31347641267RenderDeviceD3d11::releaseImplementationReleasing 1
00:02:05.31347641277RenderDeviceD3d11::releaseImplementationReleasing 2
00:02:05.31347641296RenderDeviceD3d11::releaseImplementationReleasing 3
00:02:05.3134764216IRenderDevice::releaseRender Releasing Done.
00:02:05.3134764454fSwapResize_BuffersEnd Device was Resized!
00:02:05.6307A488713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 26940]
00:02:05.6307A48367InputInterceptor::ResetLLHookProcExtReset keys state
00:02:05.6307A488790OverlayManager::HandleForegroundChangedForegroundChange (KeepInGameOn) Event OFF (OFF)
00:02:05.6307A483057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:02:05.6457A488713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 26940]
00:02:05.6457A48367InputInterceptor::ResetLLHookProcExtReset keys state
00:02:05.6477A487130OverlayManager::doActionDisplayFPS - Triggered
00:02:06.25328B4293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
00:02:06.34969E41050RenderDeviceD3d11::initRefC r:[3]->[3] 0xeb6042d0
00:02:06.34969E41114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1439, Multisampled=false
00:02:06.34969E41136RenderDeviceD3d11::initsave state
00:02:06.34969E4701RenderDeviceD3d11::initDX11loading shaders...
00:02:06.35869E41142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe6f8cc80.
00:02:06.35869E41144RenderDeviceD3d11::initrestore state
00:02:06.35869E41147RenderDeviceD3d11::initTarget Window [0x130b1c]
00:02:06.35869E4256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
00:02:06.35869E4263IRenderDevice::reCreateResourceListRECREATION *** Done ***
00:02:06.35869E45687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1439)M(2560,1440)
00:02:06.35869E45610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1439] {WINDOW}
00:02:06.35869E45630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1439)
00:02:06.37569E45779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x130b1c} (foreground = 0x14076c).
00:02:06.37569E42712OverlayManager::installWindowProcHookInstall WPH
00:02:06.37569E42726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x43710ab5
00:02:06.37569E42745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1439]
00:02:06.37569E42791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x6b2f3fb0=1798258608)=>(0x7a026d60=2046979424)
00:02:06.37569E41727WidgetManager::drawskip widget draw (not in foreground) False - False
00:02:06.37569E41164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
00:02:06.37969E45687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1439)G(2560,1439)M(2560,1440)
00:02:11.16647642821OverlayManager::installKeybMouseHookInstall KeybMouse
00:02:11.1664764480InputInterceptor::stopHookunhook keyboard and mouse
00:02:11.1664764447InputInterceptor::runHookKeyboard is hooked 0x4764
00:02:11.1664764469InputInterceptor::runHookMouse is hooked 0x4764
00:02:11.95047642388OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE
00:02:11.95147648935OverlayManager::AppActivatedapp activated last-CU: 0x0 cu: 0x10003 [ref: 0]
00:02:11.95147647850OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
00:02:11.95147648713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 21044]
00:02:11.95147648771OverlayManager::HandleForegroundChangedForegroundChange Event ON (ON)
00:02:11.95147648834OverlayManager::OnForegroundChangedChanged True
00:02:11.95547642005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
00:02:11.95547642033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
00:02:11.95547641704OverlayManager::RestoreGameWNDPROCSearch SWL..
00:02:11.95547641711OverlayManager::RestoreGameWNDPROCSWL restored.
00:02:11.95547641721OverlayManager::RestoreGameWNDPROCSWL OK.
00:02:11.95547641726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x43710ab5
00:02:11.9764764441fSwapResize_BuffersResize buffer (0xeb6042d0)!
00:02:11.9764764448fSwapResize_BuffersClear overlay graphics..
00:02:11.97647643208OverlayManager::OnGraphicsDeviceLostClear Resource Start
00:02:11.97647643230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
00:02:11.9764764450fSwapResize_BuffersDevice was Resized!
00:02:11.9764764199IRenderDevice::releaseRender Releasing.
00:02:11.976476499RenderDeviceCaptureBase::ReleaseTextureRelease
00:02:11.9764764117RenderDeviceCaptureBase::ReleaseTextureReleased
00:02:11.97647641267RenderDeviceD3d11::releaseImplementationReleasing 1
00:02:11.97647641277RenderDeviceD3d11::releaseImplementationReleasing 2
00:02:11.97647641296RenderDeviceD3d11::releaseImplementationReleasing 3
00:02:11.9764764216IRenderDevice::releaseRender Releasing Done.
00:02:11.9764764454fSwapResize_BuffersEnd Device was Resized!
00:02:12.2777A488713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 21044]
00:02:12.2927A488713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 21044]
00:02:12.2947A487130OverlayManager::doActionDisplayFPS - Triggered
00:02:12.46569E41050RenderDeviceD3d11::initRefC r:[3]->[3] 0xeb6042d0
00:02:12.46569E41114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
00:02:12.46569E41136RenderDeviceD3d11::initsave state
00:02:12.46569E4701RenderDeviceD3d11::initDX11loading shaders...
00:02:12.47569E41142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe6f8cc80.
00:02:12.47569E41144RenderDeviceD3d11::initrestore state
00:02:12.47569E41147RenderDeviceD3d11::initTarget Window [0x130b1c]
00:02:12.47569E4256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
00:02:12.47569E4263IRenderDevice::reCreateResourceListRECREATION *** Done ***
00:02:12.47569E45687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
00:02:12.47569E45610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
00:02:12.47569E45630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
00:02:12.48869E45779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x130b1c} (foreground = 0x130b1c).
00:02:12.48869E42712OverlayManager::installWindowProcHookInstall WPH
00:02:12.48869E42726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x4ecf0457
00:02:12.48869E42745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
00:02:12.48869E42791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x6b2f3fb0=1798258608)=>(0x7a026d60=2046979424)
00:02:12.48869E41164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
00:02:12.49169E45681OverlayManager::initOverlayResolutionEx 0X40000
00:02:12.49169E45687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1440)G(2560,1440)M(2560,1440)
00:02:12.49247642821OverlayManager::installKeybMouseHookInstall KeybMouse
00:02:12.4924764480InputInterceptor::stopHookunhook keyboard and mouse
00:02:12.4924764447InputInterceptor::runHookKeyboard is hooked 0x4764
00:02:12.4924764469InputInterceptor::runHookMouse is hooked 0x4764
00:02:19.96147646504overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x130b1c) 0x130b1c .
00:02:39.2404764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:02:40.934764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:02:54.1994764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:02:55.8804764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:03:01.1124764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:03:02.64764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:04:06.3184764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:04:06.7364764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:04:19.7304764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:04:24.4404764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:04:49.9514764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:04:50.7754764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:04:51.7194764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:04:52.3944764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:04:57.4344764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:04:58.6184764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:05:06.6684764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:05:08.8164764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:05:14.7464764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:05:16.2574764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:05:19.4834764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:05:23.6834764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:05:26.9904764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:05:27.4594764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:06:27.7374764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:06:30.9074764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:07:22.8794764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:07:24.44764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:07:26.8284764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:07:28.8404764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:07:33.794764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:07:34.1914764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:07:38.5734764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:07:40.1024764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:07:57.7744764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:07:59.1754764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:08:41.6444764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:08:42.3614764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:09:31.2774764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:09:32.2634764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:10:15.4544764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:10:18.2914764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:10:41.6839E8293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
00:10:56.97847647850OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
00:10:57.73347642385OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE - Deactivate.
00:10:57.73347648976OverlayManager::LostForegroundLost foreground, release control [exclusive mode: False]
00:10:57.73347643057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:10:57.73347648713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 4776]
00:10:57.73347648738OverlayManager::HandleForegroundChangedForcing lost foreground, current: 0 new: 0
00:10:57.73347648744OverlayManager::HandleForegroundChangedForegroundChange Event [winows not active] bIsInForegroundNew: 0 m_bIsInForeground 1
00:10:57.7334764367InputInterceptor::ResetLLHookProcExtReset keys state
00:10:57.73347648771OverlayManager::HandleForegroundChangedForegroundChange Event OFF (ON)
00:10:57.73347648834OverlayManager::OnForegroundChangedChanged False
00:10:57.73347648871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x20870 Title=[(20) Bracki_ - Twitch - Google Chrome]
00:10:57.73347643057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:10:57.73347648992OverlayManager::LostForegroundRestore game cursor on lost foreground [controled: 0, ow-cursor: 0]
00:10:57.73347648834OverlayManager::OnForegroundChangedChanged False
00:10:57.73347648871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x20870 Title=[(20) Bracki_ - Twitch - Google Chrome]
00:10:57.73347643057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:10:57.73347643258OverlayManager::DetachThreadInputDetach thread input 18276, 27108
00:10:57.73669E448ResetSnapShotSH::ExecuteRelease snapshot SH
00:10:57.73669E448ResetSnapShotSH::ExecuteRelease snapshot SH
00:10:57.74047642005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
00:10:57.74047642033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
00:10:57.74047641704OverlayManager::RestoreGameWNDPROCSearch SWL..
00:10:57.74047641711OverlayManager::RestoreGameWNDPROCSWL restored.
00:10:57.74047641721OverlayManager::RestoreGameWNDPROCSWL OK.
00:10:57.74047641726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x4ecf0457
00:10:57.7527A488713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 4776]
00:10:57.7527A48367InputInterceptor::ResetLLHookProcExtReset keys state
00:10:57.7527A488790OverlayManager::HandleForegroundChangedForegroundChange (KeepInGameOn) Event OFF (OFF)
00:10:57.7527A483057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:10:57.7554764441fSwapResize_BuffersResize buffer (0xeb6042d0)!
00:10:57.7554764448fSwapResize_BuffersClear overlay graphics..
00:10:57.75547643208OverlayManager::OnGraphicsDeviceLostClear Resource Start
00:10:57.75547643230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
00:10:57.7554764450fSwapResize_BuffersDevice was Resized!
00:10:57.7554764199IRenderDevice::releaseRender Releasing.
00:10:57.755476499RenderDeviceCaptureBase::ReleaseTextureRelease
00:10:57.7554764117RenderDeviceCaptureBase::ReleaseTextureReleased
00:10:57.75547641267RenderDeviceD3d11::releaseImplementationReleasing 1
00:10:57.75547641277RenderDeviceD3d11::releaseImplementationReleasing 2
00:10:57.75547641296RenderDeviceD3d11::releaseImplementationReleasing 3
00:10:57.7554764216IRenderDevice::releaseRender Releasing Done.
00:10:57.7554764454fSwapResize_BuffersEnd Device was Resized!
00:10:57.7677A488713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 4776]
00:10:57.7677A48367InputInterceptor::ResetLLHookProcExtReset keys state
00:10:57.7707A487130OverlayManager::doActionDisplayFPS - Triggered
00:10:58.61069E41050RenderDeviceD3d11::initRefC r:[3]->[3] 0xeb6042d0
00:10:58.61069E41114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1439, Multisampled=false
00:10:58.61069E41136RenderDeviceD3d11::initsave state
00:10:58.61069E4701RenderDeviceD3d11::initDX11loading shaders...
00:10:58.61869E41142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe6f8cc80.
00:10:58.61869E41144RenderDeviceD3d11::initrestore state
00:10:58.61869E41147RenderDeviceD3d11::initTarget Window [0x130b1c]
00:10:58.61869E4256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
00:10:58.61869E4263IRenderDevice::reCreateResourceListRECREATION *** Done ***
00:10:58.61869E45687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1439)M(2560,1440)
00:10:58.61869E45610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1439] {WINDOW}
00:10:58.61869E45630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1439)
00:10:58.62669E45779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x130b1c} (foreground = 0x20870).
00:10:58.62669E42712OverlayManager::installWindowProcHookInstall WPH
00:10:58.62669E42726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x534e0687
00:10:58.62669E42745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1439]
00:10:58.62669E42791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x6b2f3fb0=1798258608)=>(0x7a026d60=2046979424)
00:10:58.62669E41727WidgetManager::drawskip widget draw (not in foreground) False - False
00:10:58.62669E41164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
00:10:58.62869E45687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1439)G(2560,1439)M(2560,1440)
00:11:07.62547642821OverlayManager::installKeybMouseHookInstall KeybMouse
00:11:07.6254764480InputInterceptor::stopHookunhook keyboard and mouse
00:11:07.6254764447InputInterceptor::runHookKeyboard is hooked 0x4764
00:11:07.6254764469InputInterceptor::runHookMouse is hooked 0x4764
00:11:07.63047642388OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE
00:11:07.63047648935OverlayManager::AppActivatedapp activated last-CU: 0x10003 cu: 0x10003 [ref: 0]
00:11:07.63147649068OverlayManager::AssureLockWindowOnForgroundChangedWindow is not in focus, skip lock (0x4c06a8 [-145, 1323] , 0x130b1c)
00:11:07.63147648713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 21044]
00:11:07.63147648771OverlayManager::HandleForegroundChangedForegroundChange Event ON (ON)
00:11:07.63147648834OverlayManager::OnForegroundChangedChanged True
00:11:07.63147649068OverlayManager::AssureLockWindowOnForgroundChangedWindow is not in focus, skip lock (0x4c06a8 [-145, 1323] , 0x130b1c)
00:11:07.63747642005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
00:11:07.63747642033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
00:11:07.63747641704OverlayManager::RestoreGameWNDPROCSearch SWL..
00:11:07.63747641711OverlayManager::RestoreGameWNDPROCSWL restored.
00:11:07.63747641721OverlayManager::RestoreGameWNDPROCSWL OK.
00:11:07.63747641726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x534e0687
00:11:07.6634764441fSwapResize_BuffersResize buffer (0xeb6042d0)!
00:11:07.6634764448fSwapResize_BuffersClear overlay graphics..
00:11:07.66347643208OverlayManager::OnGraphicsDeviceLostClear Resource Start
00:11:07.66347643230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
00:11:07.6634764450fSwapResize_BuffersDevice was Resized!
00:11:07.6634764199IRenderDevice::releaseRender Releasing.
00:11:07.663476499RenderDeviceCaptureBase::ReleaseTextureRelease
00:11:07.6634764117RenderDeviceCaptureBase::ReleaseTextureReleased
00:11:07.66347641267RenderDeviceD3d11::releaseImplementationReleasing 1
00:11:07.66347641277RenderDeviceD3d11::releaseImplementationReleasing 2
00:11:07.66347641296RenderDeviceD3d11::releaseImplementationReleasing 3
00:11:07.6634764216IRenderDevice::releaseRender Releasing Done.
00:11:07.6634764454fSwapResize_BuffersEnd Device was Resized!
00:11:07.9417A488713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 21044]
00:11:07.9577A488713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 21044]
00:11:07.9587A487130OverlayManager::doActionDisplayFPS - Triggered
00:11:08.23269E41050RenderDeviceD3d11::initRefC r:[3]->[3] 0xeb6042d0
00:11:08.23269E41114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
00:11:08.23269E41136RenderDeviceD3d11::initsave state
00:11:08.23269E4701RenderDeviceD3d11::initDX11loading shaders...
00:11:08.23969E41142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe6f8cc80.
00:11:08.23969E41144RenderDeviceD3d11::initrestore state
00:11:08.23969E41147RenderDeviceD3d11::initTarget Window [0x130b1c]
00:11:08.23969E4256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
00:11:08.23969E4263IRenderDevice::reCreateResourceListRECREATION *** Done ***
00:11:08.23969E45687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
00:11:08.23969E45610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
00:11:08.23969E45630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
00:11:08.24869E45779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x130b1c} (foreground = 0x130b1c).
00:11:08.24869E42712OverlayManager::installWindowProcHookInstall WPH
00:11:08.24869E42726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x5354070f
00:11:08.24869E42745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
00:11:08.24869E42791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x6b2f3fb0=1798258608)=>(0x7a026d60=2046979424)
00:11:08.24969E41164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
00:11:08.25169E45681OverlayManager::initOverlayResolutionEx 0X40000
00:11:08.25169E45687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1440)G(2560,1440)M(2560,1440)
00:11:08.89047642821OverlayManager::installKeybMouseHookInstall KeybMouse
00:11:08.8904764480InputInterceptor::stopHookunhook keyboard and mouse
00:11:08.8904764447InputInterceptor::runHookKeyboard is hooked 0x4764
00:11:08.8914764469InputInterceptor::runHookMouse is hooked 0x4764
00:11:08.89247642385OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE - Deactivate.
00:11:08.89247648976OverlayManager::LostForegroundLost foreground, release control [exclusive mode: False]
00:11:08.89247643057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:11:08.89347648713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 4776]
00:11:08.89347648738OverlayManager::HandleForegroundChangedForcing lost foreground, current: 0 new: 0
00:11:08.89347648744OverlayManager::HandleForegroundChangedForegroundChange Event [winows not active] bIsInForegroundNew: 0 m_bIsInForeground 1
00:11:08.8934764367InputInterceptor::ResetLLHookProcExtReset keys state
00:11:08.89347648771OverlayManager::HandleForegroundChangedForegroundChange Event OFF (ON)
00:11:08.89347648834OverlayManager::OnForegroundChangedChanged False
00:11:08.89347648871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x20870 Title=[(20) Bracki_ - Twitch - Google Chrome]
00:11:08.89347643057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:11:08.89347648992OverlayManager::LostForegroundRestore game cursor on lost foreground [controled: 0, ow-cursor: 0]
00:11:08.89347648834OverlayManager::OnForegroundChangedChanged False
00:11:08.89347648871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x20870 Title=[(20) Bracki_ - Twitch - Google Chrome]
00:11:08.89347643057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:11:08.89847642005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
00:11:08.89847642033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
00:11:08.89847641704OverlayManager::RestoreGameWNDPROCSearch SWL..
00:11:08.89847641711OverlayManager::RestoreGameWNDPROCSWL restored.
00:11:08.89947641721OverlayManager::RestoreGameWNDPROCSWL OK.
00:11:08.89947641726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x5354070f
00:11:08.9144764441fSwapResize_BuffersResize buffer (0xeb6042d0)!
00:11:08.9144764448fSwapResize_BuffersClear overlay graphics..
00:11:08.91447643208OverlayManager::OnGraphicsDeviceLostClear Resource Start
00:11:08.91447643230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
00:11:08.9144764450fSwapResize_BuffersDevice was Resized!
00:11:08.9144764199IRenderDevice::releaseRender Releasing.
00:11:08.914476499RenderDeviceCaptureBase::ReleaseTextureRelease
00:11:08.9144764117RenderDeviceCaptureBase::ReleaseTextureReleased
00:11:08.91447641267RenderDeviceD3d11::releaseImplementationReleasing 1
00:11:08.91447641277RenderDeviceD3d11::releaseImplementationReleasing 2
00:11:08.91447641296RenderDeviceD3d11::releaseImplementationReleasing 3
00:11:08.9144764216IRenderDevice::releaseRender Releasing Done.
00:11:08.9144764454fSwapResize_BuffersEnd Device was Resized!
00:11:08.9677A488713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 4776]
00:11:08.9677A48367InputInterceptor::ResetLLHookProcExtReset keys state
00:11:08.9677A488790OverlayManager::HandleForegroundChangedForegroundChange (KeepInGameOn) Event OFF (OFF)
00:11:08.9677A483057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:11:08.9827A488713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 4776]
00:11:08.9827A48367InputInterceptor::ResetLLHookProcExtReset keys state
00:11:08.9857A487130OverlayManager::doActionDisplayFPS - Triggered
00:11:09.61269E41050RenderDeviceD3d11::initRefC r:[3]->[3] 0xeb6042d0
00:11:09.61269E41114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1439, Multisampled=false
00:11:09.61269E41136RenderDeviceD3d11::initsave state
00:11:09.61269E4701RenderDeviceD3d11::initDX11loading shaders...
00:11:09.61969E41142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe6f8cc80.
00:11:09.61969E41144RenderDeviceD3d11::initrestore state
00:11:09.61969E41147RenderDeviceD3d11::initTarget Window [0x130b1c]
00:11:09.61969E4256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
00:11:09.61969E4263IRenderDevice::reCreateResourceListRECREATION *** Done ***
00:11:09.61969E45687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1439)M(2560,1440)
00:11:09.61969E45610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1439] {WINDOW}
00:11:09.61969E45630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1439)
00:11:09.79469E448ResetSnapShotSH::ExecuteRelease snapshot SH
00:11:09.79469E448ResetSnapShotSH::ExecuteRelease snapshot SH
00:11:09.79469E45779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x130b1c} (foreground = 0x20870).
00:11:09.79469E42712OverlayManager::installWindowProcHookInstall WPH
00:11:09.79469E42726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x1450085f
00:11:09.79469E42745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1439]
00:11:09.79469E42791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x6b2f3fb0=1798258608)=>(0x7a026d60=2046979424)
00:11:09.79469E41727WidgetManager::drawskip widget draw (not in foreground) False - False
00:11:09.79469E41164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
00:11:09.79769E45687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1439)G(2560,1439)M(2560,1440)
00:11:15.9909E8293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
00:11:44.97747642821OverlayManager::installKeybMouseHookInstall KeybMouse
00:11:44.9774764480InputInterceptor::stopHookunhook keyboard and mouse
00:11:44.9784764447InputInterceptor::runHookKeyboard is hooked 0x4764
00:11:44.9784764469InputInterceptor::runHookMouse is hooked 0x4764
00:11:45.45047642388OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE
00:11:45.45047648935OverlayManager::AppActivatedapp activated last-CU: 0x10003 cu: 0x10003 [ref: 0]
00:11:45.45047647850OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
00:11:45.45047648713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 21044]
00:11:45.45047648771OverlayManager::HandleForegroundChangedForegroundChange Event ON (ON)
00:11:45.45047648834OverlayManager::OnForegroundChangedChanged True
00:11:45.45747642005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
00:11:45.45747642033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
00:11:45.45747641704OverlayManager::RestoreGameWNDPROCSearch SWL..
00:11:45.45747641711OverlayManager::RestoreGameWNDPROCSWL restored.
00:11:45.45947641721OverlayManager::RestoreGameWNDPROCSWL OK.
00:11:45.45947641726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x1450085f
00:11:45.6777A488713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 21044]
00:11:45.6897A488713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 21044]
00:11:45.6927A487130OverlayManager::doActionDisplayFPS - Triggered
00:11:45.7114764441fSwapResize_BuffersResize buffer (0xeb6042d0)!
00:11:45.7114764448fSwapResize_BuffersClear overlay graphics..
00:11:45.71147643208OverlayManager::OnGraphicsDeviceLostClear Resource Start
00:11:45.71147643230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
00:11:45.7114764450fSwapResize_BuffersDevice was Resized!
00:11:45.7114764199IRenderDevice::releaseRender Releasing.
00:11:45.711476499RenderDeviceCaptureBase::ReleaseTextureRelease
00:11:45.7114764117RenderDeviceCaptureBase::ReleaseTextureReleased
00:11:45.71147641267RenderDeviceD3d11::releaseImplementationReleasing 1
00:11:45.71147641277RenderDeviceD3d11::releaseImplementationReleasing 2
00:11:45.71147641296RenderDeviceD3d11::releaseImplementationReleasing 3
00:11:45.7114764216IRenderDevice::releaseRender Releasing Done.
00:11:45.7114764454fSwapResize_BuffersEnd Device was Resized!
00:11:46.37269E41050RenderDeviceD3d11::initRefC r:[3]->[3] 0xeb6042d0
00:11:46.37269E41114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
00:11:46.37269E41136RenderDeviceD3d11::initsave state
00:11:46.37269E4701RenderDeviceD3d11::initDX11loading shaders...
00:11:46.38069E41142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe6f8cc80.
00:11:46.38069E41144RenderDeviceD3d11::initrestore state
00:11:46.38069E41147RenderDeviceD3d11::initTarget Window [0x130b1c]
00:11:46.38069E4256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
00:11:46.38069E4263IRenderDevice::reCreateResourceListRECREATION *** Done ***
00:11:46.38069E45687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
00:11:46.38069E45610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
00:11:46.38069E45630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
00:11:46.39169E45779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x130b1c} (foreground = 0x130b1c).
00:11:46.39169E42712OverlayManager::installWindowProcHookInstall WPH
00:11:46.39169E42726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x1453085f
00:11:46.39169E42745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
00:11:46.39169E42791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x6b2f3fb0=1798258608)=>(0x7a026d60=2046979424)
00:11:46.39169E4330RenderImageD3d11::setSizeCreate Texture (400,400) / (512,512) - OK
00:11:46.39169E4351RenderImageD3d11::setSizeCreate Texture RV (512,512) - OK
00:11:46.39247642821OverlayManager::installKeybMouseHookInstall KeybMouse
00:11:46.3924764480InputInterceptor::stopHookunhook keyboard and mouse
00:11:46.3924764447InputInterceptor::runHookKeyboard is hooked 0x4764
00:11:46.3924764469InputInterceptor::runHookMouse is hooked 0x4764
00:11:46.39369E4330RenderImageD3d11::setSizeCreate Texture (640,320) / (640,384) - OK
00:11:46.39369E4351RenderImageD3d11::setSizeCreate Texture RV (640,384) - OK
00:11:46.39469E41164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
00:11:46.39647646504overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x130b1c) 0x130b1c .
00:11:46.39769E45681OverlayManager::initOverlayResolutionEx 0X40000
00:11:46.39769E45687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1440)G(2560,1440)M(2560,1440)
00:11:49.29747643001OverlayManager::setControlModeOVERLAY_CONTROL_ON 1
00:11:49.3024764436showCursorSafeshowCursorSafe start: 0 end: 0
00:11:50.86047643057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:11:50.86147644250OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1c9a03c9;prev = 0x1c9a03c9 , {Original values: ref = 0 handle = 0x10003}
00:12:27.37447647850OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (0)
00:12:27.50347642385OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE - Deactivate.
00:12:27.50347648976OverlayManager::LostForegroundLost foreground, release control [exclusive mode: False]
00:12:27.50347643057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:12:27.50447648713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 26940]
00:12:27.50447648738OverlayManager::HandleForegroundChangedForcing lost foreground, current: 0 new: 0
00:12:27.50447648744OverlayManager::HandleForegroundChangedForegroundChange Event [winows not active] bIsInForegroundNew: 0 m_bIsInForeground 1
00:12:27.5044764367InputInterceptor::ResetLLHookProcExtReset keys state
00:12:27.50447648771OverlayManager::HandleForegroundChangedForegroundChange Event OFF (ON)
00:12:27.50447648834OverlayManager::OnForegroundChangedChanged False
00:12:27.50447648871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x30294 Title=[Rechercher]
00:12:27.50447643057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:12:27.50447648992OverlayManager::LostForegroundRestore game cursor on lost foreground [controled: 0, ow-cursor: 0]
00:12:27.50447648834OverlayManager::OnForegroundChangedChanged False
00:12:27.50447648871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x30294 Title=[Rechercher]
00:12:27.50447643057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:12:27.50447643258OverlayManager::DetachThreadInputDetach thread input 18276, 27108
00:12:27.50947642005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
00:12:27.50947642033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
00:12:27.50947641704OverlayManager::RestoreGameWNDPROCSearch SWL..
00:12:27.50947641711OverlayManager::RestoreGameWNDPROCSWL restored.
00:12:27.50947641721OverlayManager::RestoreGameWNDPROCSWL OK.
00:12:27.50947641726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x1453085f
00:12:27.5334764441fSwapResize_BuffersResize buffer (0xeb6042d0)!
00:12:27.5334764448fSwapResize_BuffersClear overlay graphics..
00:12:27.53347643208OverlayManager::OnGraphicsDeviceLostClear Resource Start
00:12:27.53347643230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
00:12:27.5334764450fSwapResize_BuffersDevice was Resized!
00:12:27.5334764199IRenderDevice::releaseRender Releasing.
00:12:27.533476499RenderDeviceCaptureBase::ReleaseTextureRelease
00:12:27.5334764117RenderDeviceCaptureBase::ReleaseTextureReleased
00:12:27.53347641267RenderDeviceD3d11::releaseImplementationReleasing 1
00:12:27.53347641277RenderDeviceD3d11::releaseImplementationReleasing 2
00:12:27.53347641296RenderDeviceD3d11::releaseImplementationReleasing 3
00:12:27.5334764216IRenderDevice::releaseRender Releasing Done.
00:12:27.5334764454fSwapResize_BuffersEnd Device was Resized!
00:12:27.9587A488713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 4776]
00:12:27.9587A48367InputInterceptor::ResetLLHookProcExtReset keys state
00:12:27.9587A488790OverlayManager::HandleForegroundChangedForegroundChange (KeepInGameOn) Event OFF (OFF)
00:12:27.9587A483057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:12:27.9737A488713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 4776]
00:12:27.9737A48367InputInterceptor::ResetLLHookProcExtReset keys state
00:12:27.9767A487130OverlayManager::doActionDisplayFPS - Triggered
00:12:28.38469E41050RenderDeviceD3d11::initRefC r:[3]->[3] 0xeb6042d0
00:12:28.38469E41114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1439, Multisampled=false
00:12:28.38469E41136RenderDeviceD3d11::initsave state
00:12:28.38469E4701RenderDeviceD3d11::initDX11loading shaders...
00:12:28.39269E41142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe6f8cc80.
00:12:28.39269E41144RenderDeviceD3d11::initrestore state
00:12:28.39269E41147RenderDeviceD3d11::initTarget Window [0x130b1c]
00:12:28.39269E4256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
00:12:28.39269E4263IRenderDevice::reCreateResourceListRECREATION *** Done ***
00:12:28.39269E45687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1439)M(2560,1440)
00:12:28.39269E45610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1439] {WINDOW}
00:12:28.39269E45630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1439)
00:12:28.40169E448ResetSnapShotSH::ExecuteRelease snapshot SH
00:12:28.40169E448ResetSnapShotSH::ExecuteRelease snapshot SH
00:12:28.40169E45779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x130b1c} (foreground = 0x20870).
00:12:28.40169E42712OverlayManager::installWindowProcHookInstall WPH
00:12:28.40169E42726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x320302ef
00:12:28.40169E42745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1439]
00:12:28.40169E42791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x6b2f3fb0=1798258608)=>(0x7a026d60=2046979424)
00:12:28.40169E41727WidgetManager::drawskip widget draw (not in foreground) False - False
00:12:28.40169E41164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
00:12:28.40569E45687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1439)G(2560,1439)M(2560,1440)
00:12:29.60247642821OverlayManager::installKeybMouseHookInstall KeybMouse
00:12:29.6024764480InputInterceptor::stopHookunhook keyboard and mouse
00:12:29.6024764447InputInterceptor::runHookKeyboard is hooked 0x4764
00:12:29.6024764469InputInterceptor::runHookMouse is hooked 0x4764
00:12:29.90347642388OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE
00:12:29.90347648935OverlayManager::AppActivatedapp activated last-CU: 0x10003 cu: 0x10003 [ref: 0]
00:12:29.90447647850OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
00:12:29.90447648713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 21044]
00:12:29.90447648771OverlayManager::HandleForegroundChangedForegroundChange Event ON (ON)
00:12:29.90447648834OverlayManager::OnForegroundChangedChanged True
00:12:29.90847642005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
00:12:29.90847642033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
00:12:29.90847641704OverlayManager::RestoreGameWNDPROCSearch SWL..
00:12:29.90847641711OverlayManager::RestoreGameWNDPROCSWL restored.
00:12:29.90847641721OverlayManager::RestoreGameWNDPROCSWL OK.
00:12:29.90847641726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x320302ef
00:12:29.9254764441fSwapResize_BuffersResize buffer (0xeb6042d0)!
00:12:29.9254764448fSwapResize_BuffersClear overlay graphics..
00:12:29.92547643208OverlayManager::OnGraphicsDeviceLostClear Resource Start
00:12:29.92547643230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
00:12:29.9254764450fSwapResize_BuffersDevice was Resized!
00:12:29.9254764199IRenderDevice::releaseRender Releasing.
00:12:29.925476499RenderDeviceCaptureBase::ReleaseTextureRelease
00:12:29.9254764117RenderDeviceCaptureBase::ReleaseTextureReleased
00:12:29.92547641267RenderDeviceD3d11::releaseImplementationReleasing 1
00:12:29.92547641277RenderDeviceD3d11::releaseImplementationReleasing 2
00:12:29.92547641296RenderDeviceD3d11::releaseImplementationReleasing 3
00:12:29.9254764216IRenderDevice::releaseRender Releasing Done.
00:12:29.9254764454fSwapResize_BuffersEnd Device was Resized!
00:12:29.9977A488713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 21044]
00:12:30.137A488713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 21044]
00:12:30.157A487130OverlayManager::doActionDisplayFPS - Triggered
00:12:30.48669E41050RenderDeviceD3d11::initRefC r:[3]->[3] 0xeb6042d0
00:12:30.48669E41114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
00:12:30.48669E41136RenderDeviceD3d11::initsave state
00:12:30.48669E4701RenderDeviceD3d11::initDX11loading shaders...
00:12:30.49469E41142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe6f8cc80.
00:12:30.49469E41144RenderDeviceD3d11::initrestore state
00:12:30.49469E41147RenderDeviceD3d11::initTarget Window [0x130b1c]
00:12:30.49469E4256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
00:12:30.49469E4263IRenderDevice::reCreateResourceListRECREATION *** Done ***
00:12:30.49469E45687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
00:12:30.49469E45610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
00:12:30.49469E45630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
00:12:30.50369E45779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x130b1c} (foreground = 0x130b1c).
00:12:30.50369E42712OverlayManager::installWindowProcHookInstall WPH
00:12:30.50469E42726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x55e40ac3
00:12:30.50469E42745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
00:12:30.50469E42791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x6b2f3fb0=1798258608)=>(0x7a026d60=2046979424)
00:12:30.50447642821OverlayManager::installKeybMouseHookInstall KeybMouse
00:12:30.5044764480InputInterceptor::stopHookunhook keyboard and mouse
00:12:30.5044764447InputInterceptor::runHookKeyboard is hooked 0x4764
00:12:30.5044764469InputInterceptor::runHookMouse is hooked 0x4764
00:12:30.50469E4330RenderImageD3d11::setSizeCreate Texture (400,400) / (512,512) - OK
00:12:30.50469E4351RenderImageD3d11::setSizeCreate Texture RV (512,512) - OK
00:12:30.50569E4330RenderImageD3d11::setSizeCreate Texture (640,320) / (640,384) - OK
00:12:30.50569E4351RenderImageD3d11::setSizeCreate Texture RV (640,384) - OK
00:12:30.50669E41164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
00:12:30.50947646504overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x130b1c) 0x130b1c .
00:12:30.51069E45681OverlayManager::initOverlayResolutionEx 0X40000
00:12:30.51069E45687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1440)G(2560,1440)M(2560,1440)
00:12:31.34647643001OverlayManager::setControlModeOVERLAY_CONTROL_ON 1
00:12:31.3494764436showCursorSafeshowCursorSafe start: 0 end: 0
00:12:31.5389E8227InterProcessElement::openInterProcess Overwolf_ImID_54F0290_P_30348 opened succesfuly
00:12:31.5389E8227InterProcessElement::openInterProcess Overwolf_PID_30348_SHARED_MEMORY_AGENT opened succesfuly
00:12:31.57847643057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:12:31.58247644250OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1c9a03c9;prev = 0x1c9a03c9 , {Original values: ref = 0 handle = 0x10003}
00:12:31.83547643001OverlayManager::setControlModeOVERLAY_CONTROL_ON 1
00:12:31.8384764436showCursorSafeshowCursorSafe start: 0 end: 0
00:12:32.2129E8257InterProcessElement::closeInterProcess Overwolf_PID_30348_SHARED_MEMORY_AGENT close 2147483647 bytes
00:12:32.2129E8130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=54f0290
00:12:32.2129E8257InterProcessElement::closeInterProcess Overwolf_ImID_54F0290_P_30348 close 2147483647 bytes
00:12:32.2139E82673WidgetManager::RefreshLayoutAsyncMove widget to Poll
00:12:33.7409E8227InterProcessElement::openInterProcess Overwolf_ImID_5500290_P_30348 opened succesfuly
00:12:33.7409E8227InterProcessElement::openInterProcess Overwolf_PID_30348_SHARED_MEMORY_AGENT opened succesfuly
00:12:33.79847643057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:12:33.80047644250OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1c9a03c9;prev = 0x1c9a03c9 , {Original values: ref = 0 handle = 0x10003}
00:12:33.8569E8257InterProcessElement::closeInterProcess Overwolf_PID_30348_SHARED_MEMORY_AGENT close 2147483647 bytes
00:12:33.8569E8130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=5500290
00:12:33.8569E8257InterProcessElement::closeInterProcess Overwolf_ImID_5500290_P_30348 close 2147483647 bytes
00:12:33.8569E82673WidgetManager::RefreshLayoutAsyncMove widget to Poll
00:12:33.8619E8227InterProcessElement::openInterProcess Overwolf_ImID_5510290_P_30348 opened succesfuly
00:12:33.8619E8227InterProcessElement::openInterProcess Overwolf_PID_30348_SHARED_MEMORY_AGENT opened succesfuly
00:12:34.279E8257InterProcessElement::closeInterProcess Overwolf_PID_30348_SHARED_MEMORY_AGENT close 2147483647 bytes
00:12:34.279E8130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=5510290
00:12:34.279E8257InterProcessElement::closeInterProcess Overwolf_ImID_5510290_P_30348 close 2147483647 bytes
00:12:34.279E82673WidgetManager::RefreshLayoutAsyncMove widget to Poll
00:12:42.64747643258OverlayManager::DetachThreadInputDetach thread input 18276, 27108
00:12:49.6659E8293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
00:13:03.7294764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:13:04.6604764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:13:05.6984764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:13:06.4544764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:13:08.6814764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:13:08.70969E4330RenderImageD3d11::setSizeCreate Texture (1280,720) / (1280,768) - OK
00:13:08.70969E4351RenderImageD3d11::setSizeCreate Texture RV (1280,768) - OK
00:13:08.71669E47277OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
00:13:08.71669E43001OverlayManager::setControlModeOVERLAY_CONTROL_ON 2
00:13:08.71669E43015OverlayManager::setControlModeSet RI mouse to 0X0 (0X30)...
00:13:08.7344764436showCursorSafeshowCursorSafe start: 0 end: 0
00:13:08.75769E4330RenderImageD3d11::setSizeCreate Texture (2560,1440) / (2560,1536) - OK
00:13:08.75769E4351RenderImageD3d11::setSizeCreate Texture RV (2560,1536) - OK
00:13:08.80769E4330RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
00:13:08.80769E4351RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
00:13:08.8144764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:13:09.5204764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:13:09.5539E83215WidgetManager::OnControlStateChangedRelease exclusiv mode: 0x35509a8 was hidden 0
00:13:09.5539E87297OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
00:13:09.5539E83044OverlayManager::setControlModeRestore RI mouse to 0X30(0X30)...
00:13:09.5539E83057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:13:09.55947644250OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1c9a03c9;prev = 0x1c9a03c9 , {Original values: ref = 0 handle = 0x0}
00:13:09.6724764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:13:31.3764764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:13:31.7194764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:15:09.3304764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:15:10.1834764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:16:27.5714764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:16:28.1544764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:16:43.274764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:16:43.7574764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:17:14.2524764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:17:14.9334764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:17:25.59747647850OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (0)
00:17:25.73147642385OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE - Deactivate.
00:17:25.73147648976OverlayManager::LostForegroundLost foreground, release control [exclusive mode: False]
00:17:25.73147643057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:17:25.73147648713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 26940]
00:17:25.73147648738OverlayManager::HandleForegroundChangedForcing lost foreground, current: 0 new: 0
00:17:25.73147648744OverlayManager::HandleForegroundChangedForegroundChange Event [winows not active] bIsInForegroundNew: 0 m_bIsInForeground 1
00:17:25.7314764367InputInterceptor::ResetLLHookProcExtReset keys state
00:17:25.73147648771OverlayManager::HandleForegroundChangedForegroundChange Event OFF (ON)
00:17:25.73147648834OverlayManager::OnForegroundChangedChanged False
00:17:25.73247648871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x30294 Title=[Rechercher]
00:17:25.73247643057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:17:25.73247648992OverlayManager::LostForegroundRestore game cursor on lost foreground [controled: 0, ow-cursor: 0]
00:17:25.73247648834OverlayManager::OnForegroundChangedChanged False
00:17:25.73247648871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x30294 Title=[Rechercher]
00:17:25.73247643057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:17:25.73247643258OverlayManager::DetachThreadInputDetach thread input 18276, 27108
00:17:25.73847642005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
00:17:25.73847642033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
00:17:25.73847641704OverlayManager::RestoreGameWNDPROCSearch SWL..
00:17:25.73847641711OverlayManager::RestoreGameWNDPROCSWL restored.
00:17:25.73847641721OverlayManager::RestoreGameWNDPROCSWL OK.
00:17:25.73847641726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x55e40ac3
00:17:25.7934764441fSwapResize_BuffersResize buffer (0xeb6042d0)!
00:17:25.7934764448fSwapResize_BuffersClear overlay graphics..
00:17:25.79347643208OverlayManager::OnGraphicsDeviceLostClear Resource Start
00:17:25.79347643230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
00:17:25.7934764450fSwapResize_BuffersDevice was Resized!
00:17:25.7934764199IRenderDevice::releaseRender Releasing.
00:17:25.793476499RenderDeviceCaptureBase::ReleaseTextureRelease
00:17:25.7934764117RenderDeviceCaptureBase::ReleaseTextureReleased
00:17:25.79347641267RenderDeviceD3d11::releaseImplementationReleasing 1
00:17:25.79347641277RenderDeviceD3d11::releaseImplementationReleasing 2
00:17:25.79347641296RenderDeviceD3d11::releaseImplementationReleasing 3
00:17:25.7934764216IRenderDevice::releaseRender Releasing Done.
00:17:25.7934764454fSwapResize_BuffersEnd Device was Resized!
00:17:25.8447A488713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 26940]
00:17:25.8447A48367InputInterceptor::ResetLLHookProcExtReset keys state
00:17:25.8447A488790OverlayManager::HandleForegroundChangedForegroundChange (KeepInGameOn) Event OFF (OFF)
00:17:25.8447A483057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:17:25.8587A488713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 26940]
00:17:25.8587A48367InputInterceptor::ResetLLHookProcExtReset keys state
00:17:25.8607A487130OverlayManager::doActionDisplayFPS - Triggered
00:17:26.69969E41050RenderDeviceD3d11::initRefC r:[3]->[3] 0xeb6042d0
00:17:26.69969E41114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1439, Multisampled=false
00:17:26.69969E41136RenderDeviceD3d11::initsave state
00:17:26.69969E4701RenderDeviceD3d11::initDX11loading shaders...
00:17:26.70969E41142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe6f8cc80.
00:17:26.70969E41144RenderDeviceD3d11::initrestore state
00:17:26.70969E41147RenderDeviceD3d11::initTarget Window [0x130b1c]
00:17:26.70969E4256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
00:17:26.70969E4263IRenderDevice::reCreateResourceListRECREATION *** Done ***
00:17:26.70969E45687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1439)M(2560,1440)
00:17:26.70969E45610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1439] {WINDOW}
00:17:26.70969E45630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1439)
00:17:26.72269E448ResetSnapShotSH::ExecuteRelease snapshot SH
00:17:26.72269E448ResetSnapShotSH::ExecuteRelease snapshot SH
00:17:26.72269E45779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x130b1c} (foreground = 0x30294).
00:17:26.72269E42712OverlayManager::installWindowProcHookInstall WPH
00:17:26.72269E42726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x2a8d0b3d
00:17:26.72269E42745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1439]
00:17:26.72269E42791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x6b2f3fb0=1798258608)=>(0x7a026d60=2046979424)
00:17:26.72269E41727WidgetManager::drawskip widget draw (not in foreground) False - False
00:17:26.72269E41164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
00:17:26.72769E45687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1439)G(2560,1439)M(2560,1440)
00:17:40.23547642821OverlayManager::installKeybMouseHookInstall KeybMouse
00:17:40.2354764480InputInterceptor::stopHookunhook keyboard and mouse
00:17:40.2354764447InputInterceptor::runHookKeyboard is hooked 0x4764
00:17:40.2354764469InputInterceptor::runHookMouse is hooked 0x4764
00:17:40.75147642388OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE
00:17:40.75147648935OverlayManager::AppActivatedapp activated last-CU: 0x0 cu: 0x10003 [ref: 0]
00:17:40.75147647850OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
00:17:40.75147648713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 21044]
00:17:40.75147648771OverlayManager::HandleForegroundChangedForegroundChange Event ON (ON)
00:17:40.75147648834OverlayManager::OnForegroundChangedChanged True
00:17:40.75547642005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
00:17:40.75547642033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
00:17:40.75547641704OverlayManager::RestoreGameWNDPROCSearch SWL..
00:17:40.75547641711OverlayManager::RestoreGameWNDPROCSWL restored.
00:17:40.75547641721OverlayManager::RestoreGameWNDPROCSWL OK.
00:17:40.75547641726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x2a8d0b3d
00:17:40.7794764441fSwapResize_BuffersResize buffer (0xeb6042d0)!
00:17:40.7794764448fSwapResize_BuffersClear overlay graphics..
00:17:40.77947643208OverlayManager::OnGraphicsDeviceLostClear Resource Start
00:17:40.77947643230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
00:17:40.7794764450fSwapResize_BuffersDevice was Resized!
00:17:40.7794764199IRenderDevice::releaseRender Releasing.
00:17:40.779476499RenderDeviceCaptureBase::ReleaseTextureRelease
00:17:40.7794764117RenderDeviceCaptureBase::ReleaseTextureReleased
00:17:40.77947641267RenderDeviceD3d11::releaseImplementationReleasing 1
00:17:40.77947641277RenderDeviceD3d11::releaseImplementationReleasing 2
00:17:40.77947641296RenderDeviceD3d11::releaseImplementationReleasing 3
00:17:40.7794764216IRenderDevice::releaseRender Releasing Done.
00:17:40.7794764454fSwapResize_BuffersEnd Device was Resized!
00:17:41.1537A488713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 21044]
00:17:41.1687A488713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 21044]
00:17:41.1697A487130OverlayManager::doActionDisplayFPS - Triggered
00:17:41.25069E41050RenderDeviceD3d11::initRefC r:[3]->[3] 0xeb6042d0
00:17:41.25069E41114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
00:17:41.25069E41136RenderDeviceD3d11::initsave state
00:17:41.25069E4701RenderDeviceD3d11::initDX11loading shaders...
00:17:41.25869E41142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe6f8cc80.
00:17:41.25869E41144RenderDeviceD3d11::initrestore state
00:17:41.25869E41147RenderDeviceD3d11::initTarget Window [0x130b1c]
00:17:41.25869E4256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
00:17:41.25869E4263IRenderDevice::reCreateResourceListRECREATION *** Done ***
00:17:41.25869E45687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
00:17:41.25869E45610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
00:17:41.25869E45630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
00:17:41.26869E45779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x130b1c} (foreground = 0x130b1c).
00:17:41.26869E42712OverlayManager::installWindowProcHookInstall WPH
00:17:41.26869E42726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x2fb20bfb
00:17:41.26869E42745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
00:17:41.26969E42791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x6b2f3fb0=1798258608)=>(0x7a026d60=2046979424)
00:17:41.26969E41164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
00:17:41.26947642340OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
00:17:41.26947642821OverlayManager::installKeybMouseHookInstall KeybMouse
00:17:41.2694764480InputInterceptor::stopHookunhook keyboard and mouse
00:17:41.2694764447InputInterceptor::runHookKeyboard is hooked 0x4764
00:17:41.2694764469InputInterceptor::runHookMouse is hooked 0x4764
00:17:41.27269E45681OverlayManager::initOverlayResolutionEx 0X40000
00:17:41.27269E45687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1440)G(2560,1440)M(2560,1440)
00:17:46.61647646504overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x130b1c) 0x130b1c .
00:17:53.46447647850OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (0)
00:17:53.60547642385OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE - Deactivate.
00:17:53.60547648976OverlayManager::LostForegroundLost foreground, release control [exclusive mode: False]
00:17:53.60547643057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:17:53.60547648713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 26940]
00:17:53.60547648738OverlayManager::HandleForegroundChangedForcing lost foreground, current: 0 new: 0
00:17:53.60547648744OverlayManager::HandleForegroundChangedForegroundChange Event [winows not active] bIsInForegroundNew: 0 m_bIsInForeground 1
00:17:53.6054764367InputInterceptor::ResetLLHookProcExtReset keys state
00:17:53.60547648771OverlayManager::HandleForegroundChangedForegroundChange Event OFF (ON)
00:17:53.60547648834OverlayManager::OnForegroundChangedChanged False
00:17:53.60547648871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x30294 Title=[Rechercher]
00:17:53.60547643057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:17:53.60547648992OverlayManager::LostForegroundRestore game cursor on lost foreground [controled: 0, ow-cursor: 0]
00:17:53.60547648834OverlayManager::OnForegroundChangedChanged False
00:17:53.60547648871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x30294 Title=[Rechercher]
00:17:53.60547643057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:17:53.60547643258OverlayManager::DetachThreadInputDetach thread input 18276, 27108
00:17:53.61347642005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
00:17:53.61347642033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
00:17:53.61347641704OverlayManager::RestoreGameWNDPROCSearch SWL..
00:17:53.61347641711OverlayManager::RestoreGameWNDPROCSWL restored.
00:17:53.61347641721OverlayManager::RestoreGameWNDPROCSWL OK.
00:17:53.61347641726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x2fb20bfb
00:17:53.6444764441fSwapResize_BuffersResize buffer (0xeb6042d0)!
00:17:53.6444764448fSwapResize_BuffersClear overlay graphics..
00:17:53.64447643208OverlayManager::OnGraphicsDeviceLostClear Resource Start
00:17:53.64447643230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
00:17:53.6444764450fSwapResize_BuffersDevice was Resized!
00:17:53.6444764199IRenderDevice::releaseRender Releasing.
00:17:53.644476499RenderDeviceCaptureBase::ReleaseTextureRelease
00:17:53.6444764117RenderDeviceCaptureBase::ReleaseTextureReleased
00:17:53.64447641267RenderDeviceD3d11::releaseImplementationReleasing 1
00:17:53.64447641277RenderDeviceD3d11::releaseImplementationReleasing 2
00:17:53.64447641296RenderDeviceD3d11::releaseImplementationReleasing 3
00:17:53.6444764216IRenderDevice::releaseRender Releasing Done.
00:17:53.6444764454fSwapResize_BuffersEnd Device was Resized!
00:17:53.8287A488713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 26940]
00:17:53.8287A48367InputInterceptor::ResetLLHookProcExtReset keys state
00:17:53.8287A488790OverlayManager::HandleForegroundChangedForegroundChange (KeepInGameOn) Event OFF (OFF)
00:17:53.8287A483057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:17:53.8437A488713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 26940]
00:17:53.8437A48367InputInterceptor::ResetLLHookProcExtReset keys state
00:17:53.8457A487130OverlayManager::doActionDisplayFPS - Triggered
00:17:54.38369E41050RenderDeviceD3d11::initRefC r:[3]->[3] 0xeb6042d0
00:17:54.38369E41114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1439, Multisampled=false
00:17:54.38369E41136RenderDeviceD3d11::initsave state
00:17:54.38369E4701RenderDeviceD3d11::initDX11loading shaders...
00:17:54.39269E41142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe6f8cc80.
00:17:54.39269E41144RenderDeviceD3d11::initrestore state
00:17:54.39269E41147RenderDeviceD3d11::initTarget Window [0x130b1c]
00:17:54.39269E4256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
00:17:54.39269E4263IRenderDevice::reCreateResourceListRECREATION *** Done ***
00:17:54.39269E45687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1439)M(2560,1440)
00:17:54.39269E45610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1439] {WINDOW}
00:17:54.39269E45630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1439)
00:17:54.40469E448ResetSnapShotSH::ExecuteRelease snapshot SH
00:17:54.40469E448ResetSnapShotSH::ExecuteRelease snapshot SH
00:17:54.40469E45779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x130b1c} (foreground = 0x30294).
00:17:54.40469E42712OverlayManager::installWindowProcHookInstall WPH
00:17:54.40469E42726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x4cfb0a95
00:17:54.40469E42745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1439]
00:17:54.40469E42791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x6b2f3fb0=1798258608)=>(0x7a026d60=2046979424)
00:17:54.40469E41727WidgetManager::drawskip widget draw (not in foreground) False - False
00:17:54.40469E41164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
00:17:54.40769E45687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1439)G(2560,1439)M(2560,1440)
00:17:59.61247642821OverlayManager::installKeybMouseHookInstall KeybMouse
00:17:59.6124764480InputInterceptor::stopHookunhook keyboard and mouse
00:17:59.6124764447InputInterceptor::runHookKeyboard is hooked 0x4764
00:17:59.6124764469InputInterceptor::runHookMouse is hooked 0x4764
00:17:59.87147642388OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE
00:17:59.87147648935OverlayManager::AppActivatedapp activated last-CU: 0x0 cu: 0x10003 [ref: 0]
00:17:59.87147647850OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
00:17:59.87147648713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 21044]
00:17:59.87147648771OverlayManager::HandleForegroundChangedForegroundChange Event ON (ON)
00:17:59.87147648834OverlayManager::OnForegroundChangedChanged True
00:17:59.87547642005OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
00:17:59.87547642033OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
00:17:59.87547641704OverlayManager::RestoreGameWNDPROCSearch SWL..
00:17:59.87547641711OverlayManager::RestoreGameWNDPROCSWL restored.
00:17:59.87647641721OverlayManager::RestoreGameWNDPROCSWL OK.
00:17:59.87647641726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x4cfb0a95
00:17:59.8964764441fSwapResize_BuffersResize buffer (0xeb6042d0)!
00:17:59.8964764448fSwapResize_BuffersClear overlay graphics..
00:17:59.89647643208OverlayManager::OnGraphicsDeviceLostClear Resource Start
00:17:59.89747643230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
00:17:59.8974764450fSwapResize_BuffersDevice was Resized!
00:17:59.8974764199IRenderDevice::releaseRender Releasing.
00:17:59.897476499RenderDeviceCaptureBase::ReleaseTextureRelease
00:17:59.8974764117RenderDeviceCaptureBase::ReleaseTextureReleased
00:17:59.89747641267RenderDeviceD3d11::releaseImplementationReleasing 1
00:17:59.89747641277RenderDeviceD3d11::releaseImplementationReleasing 2
00:17:59.89747641296RenderDeviceD3d11::releaseImplementationReleasing 3
00:17:59.8974764216IRenderDevice::releaseRender Releasing Done.
00:17:59.8974764454fSwapResize_BuffersEnd Device was Resized!
00:17:59.9587A488713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 21044]
00:17:59.9737A488713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 21044]
00:17:59.9747A487130OverlayManager::doActionDisplayFPS - Triggered
00:18:00.44869E41050RenderDeviceD3d11::initRefC r:[3]->[3] 0xeb6042d0
00:18:00.44869E41114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=2560, Height=1440, Multisampled=false
00:18:00.44869E41136RenderDeviceD3d11::initsave state
00:18:00.44869E4701RenderDeviceD3d11::initDX11loading shaders...
00:18:00.45669E41142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe6f8cc80.
00:18:00.45669E41144RenderDeviceD3d11::initrestore state
00:18:00.45669E41147RenderDeviceD3d11::initTarget Window [0x130b1c]
00:18:00.45669E4256IRenderDevice::reCreateResourceListRECREATION *** Begin ***
00:18:00.45669E4263IRenderDevice::reCreateResourceListRECREATION *** Done ***
00:18:00.45669E45687OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
00:18:00.45669E45610OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
00:18:00.45669E45630OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
00:18:00.46669E45779OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x130b1c} (foreground = 0x130b1c).
00:18:00.46669E42712OverlayManager::installWindowProcHookInstall WPH
00:18:00.46669E42726OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x4f5508f5
00:18:00.46669E42745OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
00:18:00.46669E42791OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x6b2f3fb0=1798258608)=>(0x7a026d60=2046979424)
00:18:00.46669E41164OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
00:18:00.46969E45681OverlayManager::initOverlayResolutionEx 0X40000
00:18:00.46969E45687OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1440)G(2560,1440)M(2560,1440)
00:18:00.46947642821OverlayManager::installKeybMouseHookInstall KeybMouse
00:18:00.4694764480InputInterceptor::stopHookunhook keyboard and mouse
00:18:00.4694764447InputInterceptor::runHookKeyboard is hooked 0x4764
00:18:00.4704764469InputInterceptor::runHookMouse is hooked 0x4764
00:18:04.5724764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:18:05.4854764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:19:11.16347646504overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x130b1c) 0x130b1c .
00:19:25.9604764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:19:27.2234764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:19:27.8804764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:19:28.4074764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:19:29.884764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:19:29.6884764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:20:48.5234764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:20:49.9564764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:20:53.5884764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:20:55.254764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:20:57.9304764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:20:58.7984764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:22:25.7414764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:22:26.6734764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:24:13.1864764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:24:14.3024764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:24:22.8284764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:24:23.5314764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:24:39.9054764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:24:39.93369E47277OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
00:24:39.93369E43001OverlayManager::setControlModeOVERLAY_CONTROL_ON 2
00:24:39.93369E43015OverlayManager::setControlModeSet RI mouse to 0X0 (0X30)...
00:24:39.93669E4330RenderImageD3d11::setSizeCreate Texture (1280,720) / (1280,768) - OK
00:24:39.93669E4351RenderImageD3d11::setSizeCreate Texture RV (1280,768) - OK
00:24:39.9504764436showCursorSafeshowCursorSafe start: 0 end: 0
00:24:39.95469E4330RenderImageD3d11::setSizeCreate Texture (2560,1440) / (2560,1536) - OK
00:24:39.95469E4351RenderImageD3d11::setSizeCreate Texture RV (2560,1536) - OK
00:24:40.264764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:24:40.4269E4330RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
00:24:40.4269E4351RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
00:24:41.5894764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:24:41.621611C3215WidgetManager::OnControlStateChangedRelease exclusiv mode: 0x35509a8 was hidden 0
00:24:41.621611C7297OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
00:24:41.621611C3044OverlayManager::setControlModeRestore RI mouse to 0X30(0X30)...
00:24:41.621611C3057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:24:41.62747644250OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1c9a03c9;prev = 0x1c9a03c9 , {Original values: ref = 0 handle = 0x0}
00:24:41.7694764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:26:24.184764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:26:24.9164764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:26:25.7424764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:26:27.3924764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:27:13.3404764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:27:14.5914764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:27:17.9044764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:27:19.8934764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:27:59.1554764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:27:59.5694764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:28:10.2354764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:28:11.3104764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:28:25.4514764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:28:26.6764764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:28:42.1164764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:28:42.8114764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:29:31.6714764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:29:32.9594764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:29:44.2514764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:29:48.5154764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:29:53.2354764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:29:55.6094764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:29:57.9734764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:29:58.7474764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:30:07.9364764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:30:08.6094764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:30:19.2864764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:30:21.9234764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:30:58.1434764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:30:59.7614764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:31:19.4954764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:31:20.9544764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:31:21.7984764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:31:22.3594764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:31:48.6284764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:31:49.3214764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:32:21.8494764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:32:22.5474764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:33:18.5754764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:33:19.3044764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:33:22.7164764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:33:25.5124764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:33:33.5014764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:33:34.5644764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:34:37.4294764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:34:38.6714764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:34:55.5734764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:34:56.3524764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:34:56.8974764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:34:57.5604764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:34:58.7584764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:35:02.6384764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:35:49.6894764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:35:50.4854764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:36:33.2204764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:36:34.3264764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:36:41.2694764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:36:43.5094764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:37:43.9094764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:37:48.1154764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:37:52.7624764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:37:54.7964764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:38:06.1684764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:38:15.3984764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:39:41.9824764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:39:42.7904764721OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:41:32.33752C8293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
00:41:35.36752C8293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
00:41:45.92752C8293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
00:41:47.18169E4508ReleaseD11DeviceDevice Released! [2]
00:41:47.18169E43208OverlayManager::OnGraphicsDeviceLostClear Resource Start
00:41:47.18169E43258OverlayManager::DetachThreadInputDetach thread input 18276, 27108
00:41:47.18269E41704OverlayManager::RestoreGameWNDPROCSearch SWL..
00:41:47.18269E41711OverlayManager::RestoreGameWNDPROCSWL restored.
00:41:47.18269E41721OverlayManager::RestoreGameWNDPROCSWL OK.
00:41:47.18269E41726OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x4f5508f5
00:41:47.18269E43230OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
00:41:47.18269E4199IRenderDevice::releaseRender Releasing.
00:41:47.18269E499RenderDeviceCaptureBase::ReleaseTextureRelease
00:41:47.18269E4117RenderDeviceCaptureBase::ReleaseTextureReleased
00:41:47.18269E41267RenderDeviceD3d11::releaseImplementationReleasing 1
00:41:47.18269E41277RenderDeviceD3d11::releaseImplementationReleasing 2
00:41:47.18269E41296RenderDeviceD3d11::releaseImplementationReleasing 3
00:41:47.18269E4216IRenderDevice::releaseRender Releasing Done.
00:41:47.18269E4511ReleaseD11Device End Device Released!
00:41:47.5757A488713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 4776]
00:41:47.5757A48367InputInterceptor::ResetLLHookProcExtReset keys state
00:41:47.5757A488771OverlayManager::HandleForegroundChangedForegroundChange Event OFF (OFF)
00:41:47.5757A488834OverlayManager::OnForegroundChangedChanged False
00:41:47.5757A488871OverlayManager::OnForegroundChangedLost foreground to window Handle=0x20870 Title=[(20) Kneewinn - Twitch - Google Chrome]
00:41:47.5757A487850OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
00:41:47.5757A483189OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
00:41:47.5757A483057OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:41:47.5907A488713OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 4776]
00:41:47.5907A48367InputInterceptor::ResetLLHookProcExtReset keys state
00:41:47.5937A487130OverlayManager::doActionDisplayFPS - Triggered
00:41:49.39247642356ClientExitProcessCallbackClient::Exit Process Callback [0].
00:41:49.3924764767Client::clearClient::Clear [0 - 1] .
00:41:49.3924764774Client::clearClient::Clear stopping...
00:41:49.39247641317OverlayManager::StopInternalstopping...
00:41:49.39247641344OverlayManager::StopInternalStoping server connection
00:41:49.3937A487346OverlayManager::OnDisconnectedDisconnected from server
00:41:49.39447641349OverlayManager::StopInternalStopped server connection
00:41:49.3944764206Overlay::Streaming::GameCaptureManager::StopRecordingStop recording
00:41:49.3944764232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:True]
00:41:49.3944764232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
00:41:49.39447641370OverlayManager::StopInternalClosing inter process
00:41:49.394476425InterProcessEventHandler::~InterProcessEventHandler(!) Signaling Thread to exit
00:41:49.3944F60118InterProcessEventHandler::ThreadFuncTerminated : CloseHandle 1, ShutDown=T
00:41:49.3944764257InterProcessElement::closeInterProcess INTER_PROCESS_EVENT_HANDLER close 2147483647 bytes
00:41:49.394476459InterProcessEventHandler::~InterProcessEventHandlerDone.
00:41:49.39447641386OverlayManager::StopInternalnot running.
00:41:49.3944764141ApiManager::DestroyBackgroundThreadDestroy call.
00:41:49.5773978188ApiManager::BackgroundThreadBackground Thread is terminated.
00:41:49.5784764232ApiManager::ClearAllCommandsClearing commands [3]
00:41:49.5784764249ApiManager::ClearAllCommandsCleared
00:41:49.5784764136ApiManager::DestroyDestroyed
00:41:49.57847641388OverlayManager::StopInternalstopped.
00:41:49.57847648427OverlayManager::UnloadInGamePluginsunload in game plugins [1]
00:41:49.58047648442OverlayManager::UnloadInGamePluginsStop plugin [True] [0 / 1] [False]
00:41:49.5804764835Client::clearRemove old SHM
00:41:49.5804764257InterProcessElement::closeInterProcess Overwolf_SHARED_MEMORY_2_2_29430348 close 2147483647 bytes
00:41:49.5804764843Client::clearStop tasks thread
00:41:49.5814764856Client::clearClient::Clear - Done.
00:41:49.58147642371ClientExitProcessCallbackGoing to ExitProcess()