19:04:24.729(INFO)[3a34]: running from: C:\Users\James\AppData\Local\Overwolf\Extensions\ncfplpkmiejjaklknfnkgcpapnhkggmlcppckhcb\263.0.7\obs\bin\64bit\ow-obs.exe
19:04:24.730(INFO)[3a34]: obs version: 30.1.2
19:04:24.730(INFO)[3a34]: Initializing server
19:04:24.730(INFO)[3a34]: Channel: 17372.2.42
19:04:24.730(INFO)[3a34]: MessageLoop::Run - Start
19:04:24.746(INFO)[6a2c]: starting up obs
19:04:24.755(INFO)[6a2c]: CoInitializeEx success
19:04:24.757(INFO)[6a2c]: CPU Name: AMD Ryzen 5 5600X 6-Core Processor             
19:04:24.757(INFO)[6a2c]: CPU Speed: 3700MHz
19:04:24.757(INFO)[6a2c]: Physical Cores: 6, Logical Cores: 12
19:04:24.757(INFO)[6a2c]: Physical Memory: 32694MB Total, 14431MB Free
19:04:24.757(INFO)[6a2c]: Windows Version: 10.0 Build 22631 (release: 23H2; revision: 4460; 64-bit)
19:04:24.757(INFO)[6a2c]: Running as administrator: false
19:04:24.757(INFO)[6a2c]: Windows 10/11 Gaming Features:
19:04:24.757(INFO)[6a2c]: 	Game DVR: Off
19:04:24.757(INFO)[6a2c]: 	Game Mode: Probably On (no reg key set)
19:04:24.761(INFO)[6a2c]: Sec. Software Status:
19:04:24.773(INFO)[6a2c]: 	Microsoft Defender Antivirus: enabled (AV)
19:04:24.774(INFO)[6a2c]: 	Windows Firewall: enabled (FW)
19:04:24.911(INFO)[6a2c]: ---------------------------------
19:04:24.911(INFO)[6a2c]: audio settings reset:
19:04:24.911(INFO)[6a2c]: 	samples per sec: 48000
19:04:24.911(INFO)[6a2c]: 	speakers:        2
19:04:24.911(INFO)[6a2c]: 	max buffering:   960 milliseconds
19:04:24.911(INFO)[6a2c]: 	buffering type:  dynamically increasing
19:04:24.911(INFO)[6a2c]: ---------------------------------
19:04:24.911(INFO)[6a2c]: ow-obs video settings reset:
19:04:24.911(INFO)[6a2c]: 	base resolution:   1920x1080
19:04:24.911(INFO)[6a2c]: 	output resolution: 1920x1080
19:04:24.911(INFO)[6a2c]: 	fps:               30
19:04:24.911(INFO)[6a2c]: 
19:04:24.911(INFO)[6a2c]: Starting the background worker timer
19:04:24.927(INFO)[6a2c]: ---------------------------------
19:04:24.927(INFO)[6a2c]: Initializing D3D11...
19:04:24.927(INFO)[6a2c]: Available Video Adapters: 
19:04:24.962(INFO)[6a2c]: 	Adapter 0: NVIDIA GeForce RTX 3070
19:04:24.962(INFO)[6a2c]: 	  Dedicated VRAM: 8407482368 (7.8 GiB)
19:04:24.962(INFO)[6a2c]: 	  Shared VRAM:    17141190656 (16.0 GiB)
19:04:24.962(INFO)[6a2c]: 	  PCI ID:         10de:2484
19:04:24.962(INFO)[6a2c]: 	  HAGS Status:    Enabled (Default: No, Driver status: Supported)
19:04:24.963(INFO)[6a2c]: 	  Driver Version: 32.0.15.6614
19:04:24.963(INFO)[6a2c]: 	  output 0:
19:04:24.963(INFO)[6a2c]: 	    name=DELL S2721DGF
19:04:24.963(INFO)[6a2c]: 	    pos={0, 0}
19:04:24.963(INFO)[6a2c]: 	    size={2560, 1440}
19:04:24.963(INFO)[6a2c]: 	    attached=true
19:04:24.963(INFO)[6a2c]: 	    refresh=165
19:04:24.963(INFO)[6a2c]: 	    bits_per_color=8
19:04:24.963(INFO)[6a2c]: 	    space=RGB_FULL_G22_NONE_P709
19:04:24.963(INFO)[6a2c]: 	    primaries=[r=(0.685547, 0.308594), g=(0.264648, 0.667969), b=(0.150391, 0.057617), wp=(0.313477, 0.329102)]
19:04:24.963(INFO)[6a2c]: 	    relative_gamut_area=[709=1.329573, P3=0.980123, 2020=0.703173]
19:04:24.963(INFO)[6a2c]: 	    sdr_white_nits=80
19:04:24.963(INFO)[6a2c]: 	    nit_range=[min=0.246500, max=417.711792, max_full_frame=417.711792]
19:04:24.963(INFO)[6a2c]: 	    dpi=96 (100%)
19:04:24.963(INFO)[6a2c]: 	    id=\\?\DISPLAY#DEL41D9#5&5efb6b4&0&UID176389#{e6f07b5f-ee97-4a90-b076-33f57bf4eaa7}
19:04:24.963(INFO)[6a2c]: 	    alt_id=\\.\DISPLAY2
19:04:24.964(INFO)[6a2c]: 	  output 1:
19:04:24.964(INFO)[6a2c]: 	    name=VG27A
19:04:24.964(INFO)[6a2c]: 	    pos={87, -1440}
19:04:24.964(INFO)[6a2c]: 	    size={2560, 1440}
19:04:24.964(INFO)[6a2c]: 	    attached=true
19:04:24.964(INFO)[6a2c]: 	    refresh=144
19:04:24.964(INFO)[6a2c]: 	    bits_per_color=8
19:04:24.964(INFO)[6a2c]: 	    space=RGB_FULL_G22_NONE_P709
19:04:24.964(INFO)[6a2c]: 	    primaries=[r=(0.658203, 0.333008), g=(0.299805, 0.626953), b=(0.148438, 0.056641), wp=(0.312500, 0.328125)]
19:04:24.964(INFO)[6a2c]: 	    relative_gamut_area=[709=1.110633, P3=0.818726, 2020=0.587381]
19:04:24.964(INFO)[6a2c]: 	    sdr_white_nits=80
19:04:24.964(INFO)[6a2c]: 	    nit_range=[min=0.000000, max=603.698425, max_full_frame=603.698425]
19:04:24.964(INFO)[6a2c]: 	    dpi=96 (100%)
19:04:24.964(INFO)[6a2c]: 	    id=\\?\DISPLAY#AUS2722#5&5efb6b4&0&UID176387#{e6f07b5f-ee97-4a90-b076-33f57bf4eaa7}
19:04:24.964(INFO)[6a2c]: 	    alt_id=\\.\DISPLAY1
19:04:24.965(INFO)[6a2c]: Loading up D3D11 on adapter NVIDIA GeForce RTX 3070 (0)
19:04:25.599(INFO)[6a2c]: D3D11 loaded successfully, feature level used: b000
19:04:25.599(INFO)[6a2c]: DXGI increase maximum frame latency success
19:04:25.599(WARNING)[6a2c]: Hardware-Accelerated GPU Scheduling enabled on adapter!
19:04:26.410(INFO)[6a2c]: ---------------------------------
19:04:26.410(INFO)[6a2c]: video settings reset:
19:04:26.410(INFO)[6a2c]: 	base resolution:   1920x1080
19:04:26.410(INFO)[6a2c]: 	output resolution: 1920x1080
19:04:26.410(INFO)[6a2c]: 	downscale filter:  Bicubic
19:04:26.410(INFO)[6a2c]: 	fps:               30/1
19:04:26.410(INFO)[6a2c]: 	format:            NV12
19:04:26.410(INFO)[6a2c]: 	YUV mode:          Rec. 709/Partial
19:04:26.411(INFO)[6a2c]: NV12 texture support enabled
19:04:26.411(INFO)[6a2c]: P010 texture support not available
19:04:26.414(INFO)[6a2c]: SDR: 0 HDR: 0
19:04:26.414(INFO)[6a2c]: init obs video [width:1920 height:1080]
19:04:26.469(INFO)[6a2c]: [CoreAudio encoder]: Adding CoreAudio AAC encoder
19:04:26.511(INFO)[6a2c]: NVENC supported
19:04:26.956(WARNING)[6a2c]: [NVENC] AV1 is not supported
19:04:26.961(INFO)[6a2c]: [noise suppress]: NVIDIA denoiser disabled, redistributable not found or could not be loaded.
19:04:26.962(ERROR)[6a2c]: Failed to get NVVideoEffects.dll version info size
19:04:26.964(INFO)[6a2c]: [NVIDIA VIDEO FX]: FX disabled, redistributable not found or could not be loaded.
19:04:27.139(INFO)[6a2c]: Handle command 3 (1)
19:04:27.139(INFO)[6a2c]: ---------------------------------
19:04:27.139(INFO)[6a2c]: ow-obs video settings reset:
19:04:27.139(INFO)[6a2c]: 	base resolution:   1280x720
19:04:27.139(INFO)[6a2c]: 	output resolution: 1280x720
19:04:27.139(INFO)[6a2c]: 	fps:               30
19:04:27.139(INFO)[6a2c]: 
19:04:27.139(INFO)[6a2c]: Starting the background worker timer
19:04:27.151(WARNING)[6a2c]: Number of remaining views: 1
19:04:27.152(INFO)[6a2c]: ---------------------------------
19:04:27.152(INFO)[6a2c]: video settings reset:
19:04:27.152(INFO)[6a2c]: 	base resolution:   1280x720
19:04:27.152(INFO)[6a2c]: 	output resolution: 1280x720
19:04:27.152(INFO)[6a2c]: 	downscale filter:  Bicubic
19:04:27.152(INFO)[6a2c]: 	fps:               30/1
19:04:27.152(INFO)[6a2c]: 	format:            NV12
19:04:27.152(INFO)[6a2c]: 	YUV mode:          Rec. 709/Partial
19:04:27.152(INFO)[6a2c]: NV12 texture support enabled
19:04:27.152(INFO)[6a2c]: P010 texture support not available
19:04:27.154(INFO)[6a2c]: SDR: 0 HDR: 0
19:04:27.154(INFO)[6a2c]: init obs video [width:1280 height:720]
19:04:27.154(INFO)[6a2c]: convert nvenc encoder setting to new obs!
19:04:27.154(INFO)[6a2c]: convert nvenc encoder setting to new version:
19:04:27.154(INFO)[6a2c]: 	preset:       p3
19:04:27.154(INFO)[6a2c]: 	tuning:       hq
19:04:27.154(INFO)[6a2c]: 	multipass:    disabled
19:04:27.154(INFO)[6a2c]: 
19:04:27.164(INFO)[6a2c]: init audio sources [2] (V2) 
19:04:27.165(INFO)[6a2c]: [win-wasapi: 'output_game'] update settings:
19:04:27.165(INFO)[6a2c]: 	device id: {0.0.0.00000000}.{ea44642d-4234-4574-8994-31a8221049ef}
19:04:27.165(INFO)[6a2c]: 	use device timing: 1
19:04:27.165(INFO)[6a2c]: Add new audio source id:{0.0.0.00000000}.{ea44642d-4234-4574-8994-31a8221049ef} name:output_game type:output mono:0 volume:100 use-device-timing:1 tracks:255 
19:04:27.165(INFO)[6a2c]: Set output_game mixer tracks: 0xff (0xff) 1,2,3,4,5,6
19:04:27.166(INFO)[6a2c]: [win-wasapi: 'input_mic'] update settings:
19:04:27.166(INFO)[6a2c]: 	device id: {0.0.1.00000000}.{268fffa3-3d1c-4c47-8d85-52bd7e91ec62}
19:04:27.166(INFO)[6a2c]: 	use device timing: 0
19:04:27.166(INFO)[6a2c]: Add new audio source id:{0.0.1.00000000}.{268fffa3-3d1c-4c47-8d85-52bd7e91ec62} name:input_mic type:input mono:0 volume:100 use-device-timing:0 tracks:255 
19:04:27.166(INFO)[6a2c]: Set input_mic mixer tracks: 0xff (0xff) 1,2,3,4,5,6
19:04:27.166(INFO)[6a2c]: Separate audio tracks is disabled
19:04:27.191(INFO)[fe8]: WASAPI: Device 'VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' [48000 Hz] initialized (source: output_game)
19:04:27.192(INFO)[20e0]: WASAPI: Device 'VoiceMeeter Aux Output (VB-Audio VoiceMeeter AUX VAIO)' [48000 Hz] initialized (source: input_mic)
19:04:27.233(INFO)[7274]: adding 21 milliseconds of audio buffering, total audio buffering is now 21 milliseconds (source: input_mic)
19:04:27.233(INFO)[7274]: 
19:04:29.158(INFO)[6a2c]: Add Game source [process:9644, sli_compatibility:0 cursor:1 foreground:1 visible:0 (true) flip:0]
19:04:29.159(INFO)[6a2c]: Set BRB image color 0xcc0d0d0d
19:04:29.159(INFO)[6a2c]: update BRB image: be-right-back.png
19:04:29.159(INFO)[6a2c]: update BRB image position: [x:640 y:360]
19:04:29.159(INFO)[6a2c]: Update source |brb| visibility: false
19:04:29.159(INFO)[6a2c]: update sources visibility [1 (1) minimized:0]
19:04:29.159(INFO)[6a2c]: set visible source null -> game
19:04:29.159(INFO)[6a2c]: setup video encoder
19:04:29.163(INFO)[6a2c]: output 'Replay' active tracks: 1 [1]
19:04:29.163(WARNING)[6a2c]: *** fragmented file is disabled ***
19:04:29.163(INFO)[6a2c]: Starting replay buffer [id:1 replay-max-time:40 max-size:1000] is delayed. waiting for game capture to start
19:04:29.178(INFO)[6a2c]: Handle command 6 (0)
19:04:29.178(INFO)[6a2c]: game focus changed: true
19:04:29.178(INFO)[6a2c]: update sources visibility [1 (1) minimized:0]
19:04:29.219(INFO)[34c8]: [game-capture: 'OW Game capture'] using helper (compatibility hook) (elevated: 1): C:\Program Files (x86)\Common Files\overwolf\ow-obs/inject-helper64.exe
19:04:33.860(WARNING)[34c8]: [game-capture: 'OW Game capture'] attempt_existing_hook: failure
19:04:36.254(INFO)[34c8]: [game-capture: 'OW Game capture'] !!!! hook is ready !!!!
19:04:36.414(INFO)[3908]: [game-capture: 'OW Game capture'] [Game Log]: graphics-hook.dll loaded against process: FortniteClient-Win64-Shipping.exe
19:04:36.414(INFO)[3908]: [game-capture: 'OW Game capture'] [Game Log]: (half life scientist) everything..  seems to be in order
19:04:36.414(INFO)[3908]: [game-capture: 'OW Game capture'] [Game Log]: d3d12_init: device=0x2D45E0E2670
19:04:36.414(INFO)[3908]: [game-capture: 'OW Game capture'] [Game Log]: DXGI_SWAP_CHAIN_DESC:
19:04:36.414(INFO)[3908]:     BufferDesc.Width: 2560
19:04:36.414(INFO)[3908]:     BufferDesc.Height: 1440
19:04:36.414(INFO)[3908]:     BufferDesc.RefreshRate.Numerator: 0
19:04:36.414(INFO)[3908]:     BufferDesc.RefreshRate.Denominator: 0
19:04:36.414(INFO)[3908]:     BufferDesc.Format: 24
19:04:36.414(INFO)[3908]:     BufferDesc.ScanlineOrdering: 0
19:04:36.414(INFO)[3908]:     BufferDesc.Scaling: 0
19:04:36.414(INFO)[3908]:     SampleDesc.Count: 1
19:04:36.414(INFO)[3908]:     SampleDesc.Quality: 0
19:04:36.414(INFO)[3908]:     BufferUsage: 48
19:04:36.414(INFO)[3908]:     BufferCount: 3
19:04:36.414(INFO)[3908]:     Windowed: 0
19:04:36.414(INFO)[3908]:     SwapEffect: 4
19:04:36.414(INFO)[3908]:     Flags: 2050
19:04:36.414(INFO)[3908]: [game-capture: 'OW Game capture'] [Game Log]: We're DXGI1.4 boys!
19:04:36.414(INFO)[3908]: [game-capture: 'OW Game capture'] [Game Log]: d3d12_init_11on12: creating 11 device: queue=0x2D45E5E2D20
19:04:36.463(INFO)[3908]: [game-capture: 'OW Game capture'] [Game Log]: d3d12 shared texture capture successful
19:04:38.254(INFO)[34c8]: [game-capture: 'OW Game capture'] capture initializing result: 2
19:04:38.254(INFO)[34c8]: [game-capture: 'OW Game capture'] shared texture capture successful
19:04:38.254(INFO)[34c8]: Game source capture state changed: 1 [process alive: false, sli: false]
19:04:38.254(INFO)[14c4]: Game capture state changed [capture:1 process alive:1]
19:04:38.254(INFO)[14c4]: game capture started, start replay...  1
19:04:38.310(INFO)[14c4]: [obs-nvenc: 'recording_h264'] settings:
19:04:38.310(INFO)[14c4]: 	codec:        H264
19:04:38.310(INFO)[14c4]: 	rate_control: CBR
19:04:38.310(INFO)[14c4]: 	bitrate:      8000
19:04:38.310(INFO)[14c4]: 	cqp:          20
19:04:38.310(INFO)[14c4]: 	keyint:       30
19:04:38.310(INFO)[14c4]: 	preset:       p3
19:04:38.310(INFO)[14c4]: 	tuning:       hq
19:04:38.310(INFO)[14c4]: 	multipass:    disabled
19:04:38.310(INFO)[14c4]: 	profile:      high
19:04:38.310(INFO)[14c4]: 	width:        1280
19:04:38.310(INFO)[14c4]: 	height:       720
19:04:38.310(INFO)[14c4]: 	b-frames:     2
19:04:38.310(INFO)[14c4]: 	lookahead:    false
19:04:38.310(INFO)[14c4]: 	psycho_aq:    true
19:04:38.310(INFO)[14c4]: 
19:04:38.388(INFO)[14c4]: ---------------------------------
19:04:38.390(INFO)[14c4]: [FFmpeg aac encoder: 'Track1'] bitrate: 160, channels: 2, channel_layout: stereo
19:04:38.390(INFO)[14c4]: 
19:04:38.399(INFO)[14c4]: Replay buffer started [id:1]
19:04:38.399(INFO)[14c4]: report replay started :1
19:04:38.399(INFO)[14c4]: [ffmpeg muxer: 'ReplayBuffer'] starting replay buffer
19:04:38.399(INFO)[14c4]: Starting replay buffer (delayed :0) [id:1]
19:04:38.399(INFO)[14c4]: update sources visibility [1 (1) minimized:0]
19:04:38.409(INFO)[14c4]: Starting texture test [type:1]
19:04:39.396(INFO)[34c8]: Display tester create copy texture [width:1280 height720 format:5] 
19:04:41.427(INFO)[34c8]: found colored texture [500]
19:04:41.427(INFO)[34c8]: Game switchable devices black texture is ok
19:04:41.427(INFO)[14c4]: stop display tester
19:04:46.581(INFO)[6a2c]: Handle command 6 (0)
19:04:46.581(INFO)[6a2c]: game focus changed: false
19:04:46.581(INFO)[6a2c]: update sources visibility [0 (0) minimized:0]
19:04:46.581(INFO)[6a2c]: Game capture foreground changed: 1 -> 0 (exist: 1 visible:1)
19:04:46.581(INFO)[6a2c]: Update source |brb| visibility: true
19:04:46.581(INFO)[6a2c]: Set BRB image color 0xcc0d0d0d
19:04:46.581(INFO)[6a2c]: update BRB image position: [x:503 y:287]
19:04:46.581(INFO)[6a2c]: set visible source game -> brb
19:04:46.588(WARNING)[34c8]: [game-capture: 'OW Game capture'] game capture pause state changed: 0 -> 1
19:04:46.623(INFO)[3908]: [game-capture: 'OW Game capture'] [Game Log]: ----------------- d3d12 capture freed ----------------
19:04:47.183(INFO)[6a2c]: Handle command 6 (0)
19:04:47.183(INFO)[6a2c]: game focus changed: true
19:04:47.183(INFO)[6a2c]: update sources visibility [1 (1) minimized:0]
19:04:47.183(INFO)[6a2c]: Game capture foreground changed: 0 -> 1 (exist: 1 visible:1)
19:04:47.183(INFO)[6a2c]: Update source |brb| visibility: false
19:04:47.183(INFO)[6a2c]: set visible source brb -> game
19:04:47.188(WARNING)[34c8]: [game-capture: 'OW Game capture'] game capture pause state changed: 1 -> 0
19:04:47.344(INFO)[3908]: [game-capture: 'OW Game capture'] [Game Log]: d3d12_init: device=0x2D45E0E2670
19:04:47.344(INFO)[3908]: [game-capture: 'OW Game capture'] [Game Log]: DXGI_SWAP_CHAIN_DESC:
19:04:47.344(INFO)[3908]:     BufferDesc.Width: 2560
19:04:47.344(INFO)[3908]:     BufferDesc.Height: 1440
19:04:47.344(INFO)[3908]:     BufferDesc.RefreshRate.Numerator: 0
19:04:47.344(INFO)[3908]:     BufferDesc.RefreshRate.Denominator: 0
19:04:47.344(INFO)[3908]:     BufferDesc.Format: 24
19:04:47.344(INFO)[3908]:     BufferDesc.ScanlineOrdering: 0
19:04:47.344(INFO)[3908]:     BufferDesc.Scaling: 0
19:04:47.344(INFO)[3908]:     SampleDesc.Count: 1
19:04:47.344(INFO)[3908]:     SampleDesc.Quality: 0
19:04:47.344(INFO)[3908]:     BufferUsage: 48
19:04:47.344(INFO)[3908]:     BufferCount: 3
19:04:47.344(INFO)[3908]:     Windowed: 0
19:04:47.344(INFO)[3908]:     SwapEffect: 4
19:04:47.344(INFO)[3908]:     Flags: 2050
19:04:47.344(INFO)[3908]: [game-capture: 'OW Game capture'] [Game Log]: We're DXGI1.4 boys!
19:04:47.344(INFO)[3908]: [game-capture: 'OW Game capture'] [Game Log]: d3d12_init_11on12: creating 11 device: queue=0x2D45E5E2D20
19:04:47.356(INFO)[3908]: [game-capture: 'OW Game capture'] [Game Log]: d3d12 shared texture capture successful
19:04:47.388(INFO)[34c8]: [game-capture: 'OW Game capture'] capture initializing result: 2
19:04:47.388(INFO)[34c8]: [game-capture: 'OW Game capture'] shared texture capture successful
19:04:47.388(INFO)[34c8]: Game source capture state changed: 1 [process alive: false, sli: false]
19:04:47.388(INFO)[14c4]: Game capture state changed [capture:1 process alive:1]
19:04:47.389(INFO)[14c4]: update sources visibility [1 (1) minimized:0]
19:04:52.799(INFO)[3908]: [game-capture: 'OW Game capture'] [Game Log]: ----------------- d3d12 capture freed ----------------
19:04:52.816(INFO)[6a2c]: Handle command 6 (0)
19:04:52.816(INFO)[6a2c]: game focus changed: false
19:04:52.816(INFO)[6a2c]: update sources visibility [0 (0) minimized:0]
19:04:52.816(INFO)[6a2c]: Game capture foreground changed: 1 -> 0 (exist: 1 visible:1)
19:04:52.816(INFO)[6a2c]: Update source |brb| visibility: true
19:04:52.816(INFO)[6a2c]: Set BRB image color 0xcc0d0d0d
19:04:52.816(INFO)[6a2c]: update BRB image position: [x:503 y:287]
19:04:52.816(INFO)[6a2c]: set visible source game -> brb
19:04:52.821(WARNING)[34c8]: [game-capture: 'OW Game capture'] game capture pause state changed: 0 -> 1
19:04:52.948(INFO)[3908]: [game-capture: 'OW Game capture'] [Game Log]: d3d12_init: device=0x2D45E0E2670
19:04:52.948(INFO)[3908]: [game-capture: 'OW Game capture'] [Game Log]: DXGI_SWAP_CHAIN_DESC:
19:04:52.948(INFO)[3908]:     BufferDesc.Width: 2560
19:04:52.948(INFO)[3908]:     BufferDesc.Height: 1440
19:04:52.948(INFO)[3908]:     BufferDesc.RefreshRate.Numerator: 0
19:04:52.948(INFO)[3908]:     BufferDesc.RefreshRate.Denominator: 0
19:04:52.948(INFO)[3908]:     BufferDesc.Format: 24
19:04:52.948(INFO)[3908]:     BufferDesc.ScanlineOrdering: 0
19:04:52.948(INFO)[3908]:     BufferDesc.Scaling: 0
19:04:52.948(INFO)[3908]:     SampleDesc.Count: 1
19:04:52.948(INFO)[3908]:     SampleDesc.Quality: 0
19:04:52.948(INFO)[3908]:     BufferUsage: 48
19:04:52.948(INFO)[3908]:     BufferCount: 3
19:04:52.948(INFO)[3908]:     Windowed: 1
19:04:52.948(INFO)[3908]:     SwapEffect: 4
19:04:52.948(INFO)[3908]:     Flags: 2050
19:04:52.949(INFO)[3908]: [game-capture: 'OW Game capture'] [Game Log]: We're DXGI1.4 boys!
19:04:52.949(INFO)[3908]: [game-capture: 'OW Game capture'] [Game Log]: d3d12_init_11on12: creating 11 device: queue=0x2D45E5E2D20
19:04:52.963(INFO)[3908]: [game-capture: 'OW Game capture'] [Game Log]: d3d12 shared texture capture successful
19:04:52.988(INFO)[34c8]: [game-capture: 'OW Game capture'] capture initializing result: 2
19:04:52.989(INFO)[34c8]: [game-capture: 'OW Game capture'] shared texture capture successful
19:04:52.989(INFO)[34c8]: Game source capture state changed: 1 [process alive: false, sli: false]
19:04:52.989(INFO)[14c4]: Game capture state changed [capture:1 process alive:1]
19:04:52.989(INFO)[14c4]: update sources visibility [1 (1) minimized:0]
19:04:52.989(INFO)[14c4]: Game capture foreground changed: 0 -> 1 (exist: 1 visible:1)
19:04:52.989(INFO)[14c4]: Update source |brb| visibility: false
19:04:52.989(INFO)[14c4]: set visible source brb -> game
19:04:53.023(WARNING)[34c8]: [game-capture: 'OW Game capture'] game capture pause state changed: 1 -> 0
19:04:57.833(INFO)[3908]: [game-capture: 'OW Game capture'] [Game Log]: ----------------- d3d12 capture freed ----------------
19:04:57.917(INFO)[6a2c]: Handle command 6 (0)
19:04:57.917(INFO)[6a2c]: game focus changed: true
19:04:57.917(INFO)[6a2c]: update sources visibility [1 (1) minimized:0]
19:04:58.353(INFO)[3908]: [game-capture: 'OW Game capture'] [Game Log]: d3d12_init: device=0x2D45E0E2670
19:04:58.353(INFO)[3908]: [game-capture: 'OW Game capture'] [Game Log]: DXGI_SWAP_CHAIN_DESC:
19:04:58.353(INFO)[3908]:     BufferDesc.Width: 2560
19:04:58.353(INFO)[3908]:     BufferDesc.Height: 1440
19:04:58.353(INFO)[3908]:     BufferDesc.RefreshRate.Numerator: 0
19:04:58.353(INFO)[3908]:     BufferDesc.RefreshRate.Denominator: 0
19:04:58.353(INFO)[3908]:     BufferDesc.Format: 24
19:04:58.353(INFO)[3908]:     BufferDesc.ScanlineOrdering: 0
19:04:58.353(INFO)[3908]:     BufferDesc.Scaling: 0
19:04:58.353(INFO)[3908]:     SampleDesc.Count: 1
19:04:58.353(INFO)[3908]:     SampleDesc.Quality: 0
19:04:58.353(INFO)[3908]:     BufferUsage: 48
19:04:58.353(INFO)[3908]:     BufferCount: 3
19:04:58.353(INFO)[3908]:     Windowed: 0
19:04:58.353(INFO)[3908]:     SwapEffect: 4
19:04:58.353(INFO)[3908]:     Flags: 2050
19:04:58.353(INFO)[3908]: [game-capture: 'OW Game capture'] [Game Log]: We're DXGI1.4 boys!
19:04:58.353(INFO)[3908]: [game-capture: 'OW Game capture'] [Game Log]: d3d12_init_11on12: creating 11 device: queue=0x2D45E5E2D20
19:04:58.366(INFO)[3908]: [game-capture: 'OW Game capture'] [Game Log]: d3d12 shared texture capture successful
19:04:58.388(INFO)[34c8]: [game-capture: 'OW Game capture'] capture initializing result: 2
19:04:58.388(INFO)[34c8]: [game-capture: 'OW Game capture'] shared texture capture successful
19:04:58.389(INFO)[34c8]: Game source capture state changed: 1 [process alive: false, sli: false]
19:04:58.389(INFO)[14c4]: Game capture state changed [capture:1 process alive:1]
19:04:58.389(INFO)[14c4]: update sources visibility [1 (1) minimized:0]
19:05:19.924(INFO)[4510]: [ffmpeg muxer: 'ReplayBuffer'] replay buffer fully armed
19:05:19.924(INFO)[4510]: Replay buffer fully armed [id:1]
19:05:20.378(INFO)[6a2c]: Handle command 6 (0)
19:05:20.378(INFO)[6a2c]: game focus changed: false
19:05:20.378(INFO)[6a2c]: update sources visibility [0 (0) minimized:0]
19:05:20.378(INFO)[6a2c]: Game capture foreground changed: 1 -> 0 (exist: 1 visible:1)
19:05:20.378(INFO)[6a2c]: Update source |brb| visibility: true
19:05:20.378(INFO)[6a2c]: Set BRB image color 0xcc0d0d0d
19:05:20.378(INFO)[6a2c]: update BRB image position: [x:503 y:287]
19:05:20.378(INFO)[6a2c]: set visible source game -> brb
19:05:20.388(WARNING)[34c8]: [game-capture: 'OW Game capture'] game capture pause state changed: 0 -> 1
19:05:20.595(INFO)[3908]: [game-capture: 'OW Game capture'] [Game Log]: ----------------- d3d12 capture freed ----------------
19:05:21.346(INFO)[3908]: [game-capture: 'OW Game capture'] [Game Log]: d3d12_init: device=0x2D45E0E2670
19:05:21.346(INFO)[3908]: [game-capture: 'OW Game capture'] [Game Log]: DXGI_SWAP_CHAIN_DESC:
19:05:21.346(INFO)[3908]:     BufferDesc.Width: 2560
19:05:21.346(INFO)[3908]:     BufferDesc.Height: 1440
19:05:21.346(INFO)[3908]:     BufferDesc.RefreshRate.Numerator: 0
19:05:21.346(INFO)[3908]:     BufferDesc.RefreshRate.Denominator: 0
19:05:21.346(INFO)[3908]:     BufferDesc.Format: 24
19:05:21.346(INFO)[3908]:     BufferDesc.ScanlineOrdering: 0
19:05:21.346(INFO)[3908]:     BufferDesc.Scaling: 0
19:05:21.346(INFO)[3908]:     SampleDesc.Count: 1
19:05:21.346(INFO)[3908]:     SampleDesc.Quality: 0
19:05:21.346(INFO)[3908]:     BufferUsage: 48
19:05:21.346(INFO)[3908]:     BufferCount: 3
19:05:21.346(INFO)[3908]:     Windowed: 0
19:05:21.346(INFO)[3908]:     SwapEffect: 4
19:05:21.346(INFO)[3908]:     Flags: 2050
19:05:21.346(INFO)[3908]: [game-capture: 'OW Game capture'] [Game Log]: We're DXGI1.4 boys!
19:05:21.346(INFO)[3908]: [game-capture: 'OW Game capture'] [Game Log]: d3d12_init_11on12: creating 11 device: queue=0x2D45E5E2D20
19:05:21.360(INFO)[3908]: [game-capture: 'OW Game capture'] [Game Log]: d3d12 shared texture capture successful
19:05:21.380(INFO)[6a2c]: Handle command 6 (0)
19:05:21.380(INFO)[6a2c]: game focus changed: true
19:05:21.380(INFO)[6a2c]: update sources visibility [1 (1) minimized:0]
19:05:21.380(INFO)[6a2c]: Game capture foreground changed: 0 -> 1 (exist: 1 visible:1)
19:05:21.380(INFO)[6a2c]: Update source |brb| visibility: false
19:05:21.380(INFO)[6a2c]: set visible source brb -> game
19:05:21.388(WARNING)[34c8]: [game-capture: 'OW Game capture'] game capture pause state changed: 1 -> 0
19:05:21.388(INFO)[34c8]: [game-capture: 'OW Game capture'] capture initializing result: 2
19:05:21.388(INFO)[34c8]: [game-capture: 'OW Game capture'] shared texture capture successful
19:05:21.388(INFO)[34c8]: Game source capture state changed: 1 [process alive: false, sli: false]
19:05:21.388(INFO)[14c4]: Game capture state changed [capture:1 process alive:1]
19:05:21.388(INFO)[14c4]: update sources visibility [1 (1) minimized:0]
19:05:42.920(WARNING)[2040]: HighResourceUsage id:1 (replay): skipped 11 (1.004759)
19:05:44.915(WARNING)[2040]: HighResourceUsage id:1 (replay): skipped 11 (1.544799)
19:05:46.926(WARNING)[2040]: Output 'replay (id:1)': Number of lagged frames due to rendering lag/stalls: 68 (6.5%)
19:06:08.924(WARNING)[2040]: HighResourceUsage id:1 (replay): skipped 15 (4.708098)
19:09:15.120(INFO)[6a2c]: Handle command 8 (1)
19:09:15.120(INFO)[6a2c]: Start capture replay [id: 1]: path:C:\Users\James\Videos\Overwolf\Fortnite Live Tracker\Fortnite\Fortnite_12-03-2024_19-04-24-220\Fortnite 12-03-2024 19-09-15-113.mp4 start time:30000
19:09:15.120(INFO)[6a2c]: [ffmpeg muxer: 'ReplayBuffer'] start replay buffer [timestamp: (1457677897)]. start-time: (1427677897) file: C:\Users\James\Videos\Overwolf\Fortnite Live Tracker\Fortnite\Fortnite_12-03-2024_19-04-24-220\Fortnite 12-03-2024 19-09-15-113.mp4
19:09:15.124(INFO)[4510]: [ffmpeg muxer: 'ReplayBuffer'] replay_buffer_start_capture: pkt->dts_usec: 244933333
19:09:15.125(INFO)[4510]: [ffmpeg muxer: 'ReplayBuffer'] Replay started [timestamp: (1457781539)]. video offset: (244933333)
19:09:15.440(INFO)[746c]: [ffmpeg muxer: 'ReplayBuffer'] Wrote replay buffer to 'C:/Users/James/Videos/Overwolf/Fortnite Live Tracker/Fortnite/Fortnite_12-03-2024_19-04-24-220/Fortnite 12-03-2024 19-09-15-113.mp4'
19:09:30.144(INFO)[6a2c]: Handle command 9 (1)
19:09:30.144(INFO)[6a2c]: [ffmpeg muxer: 'ReplayBuffer'] stop replay buffer [timestamp: (1472711231)]. start-time: (1472711231) last_video_ts: (289633333) force:0
19:09:30.144(INFO)[6a2c]: Stop capture replay [id: 1 force:0]
19:09:31.063(INFO)[7274]: [ffmpeg muxer: 'ReplayBuffer'] Finising replay buffer(save_start_ts: 1427677897 - sys_pts_usec:1472744567 - save_ts: 1472711231)
19:09:31.063(INFO)[7274]: [ffmpeg muxer: 'ReplayBuffer'] stopping replay
19:09:31.070(INFO)[746c]: [ffmpeg muxer: 'ReplayBuffer'] closing replay file C:/Users/James/Videos/Overwolf/Fortnite Live Tracker/Fortnite/Fortnite_12-03-2024_19-04-24-220/Fortnite 12-03-2024 19-09-15-113.mp4
19:09:31.105(INFO)[746c]: On replay video ready [id:1]: path:C:/Users/James/Videos/Overwolf/Fortnite Live Tracker/Fortnite/Fortnite_12-03-2024_19-04-24-220/Fortnite 12-03-2024 19-09-15-113.mp4 duration(ms):45633 start-time(ms): 1733270924000
19:10:35.632(INFO)[6a2c]: Handle command 8 (1)
19:10:35.632(INFO)[6a2c]: Start capture replay [id: 1]: path:C:\Users\James\Videos\Overwolf\Fortnite Live Tracker\Fortnite\Fortnite_12-03-2024_19-04-24-220\Fortnite 12-03-2024 19-10-35-629.mp4 start time:30000
19:10:35.632(INFO)[6a2c]: [ffmpeg muxer: 'ReplayBuffer'] start replay buffer [timestamp: (1538211230)]. start-time: (1508211230) file: C:\Users\James\Videos\Overwolf\Fortnite Live Tracker\Fortnite\Fortnite_12-03-2024_19-04-24-220\Fortnite 12-03-2024 19-10-35-629.mp4
19:10:35.638(INFO)[7274]: [ffmpeg muxer: 'ReplayBuffer'] replay_buffer_start_capture: pkt->dts_usec: 325933333
19:10:35.639(INFO)[7274]: [ffmpeg muxer: 'ReplayBuffer'] Replay started [timestamp: (1538295114)]. video offset: (325933333)
19:10:35.988(INFO)[5a44]: [ffmpeg muxer: 'ReplayBuffer'] Wrote replay buffer to 'C:/Users/James/Videos/Overwolf/Fortnite Live Tracker/Fortnite/Fortnite_12-03-2024_19-04-24-220/Fortnite 12-03-2024 19-10-35-629.mp4'
19:10:50.646(INFO)[6a2c]: Handle command 9 (1)
19:10:50.646(INFO)[6a2c]: [ffmpeg muxer: 'ReplayBuffer'] stop replay buffer [timestamp: (1553211230)]. start-time: (1553211230) last_video_ts: (370133333) force:0
19:10:50.646(INFO)[6a2c]: Stop capture replay [id: 1 force:0]
19:10:51.558(INFO)[4510]: [ffmpeg muxer: 'ReplayBuffer'] Finising replay buffer(save_start_ts: 1508211230 - sys_pts_usec:1553244567 - save_ts: 1553211230)
19:10:51.558(INFO)[4510]: [ffmpeg muxer: 'ReplayBuffer'] stopping replay
19:10:51.570(INFO)[5a44]: [ffmpeg muxer: 'ReplayBuffer'] closing replay file C:/Users/James/Videos/Overwolf/Fortnite Live Tracker/Fortnite/Fortnite_12-03-2024_19-04-24-220/Fortnite 12-03-2024 19-10-35-629.mp4
19:10:51.603(INFO)[5a44]: On replay video ready [id:1]: path:C:/Users/James/Videos/Overwolf/Fortnite Live Tracker/Fortnite/Fortnite_12-03-2024_19-04-24-220/Fortnite 12-03-2024 19-10-35-629.mp4 duration(ms):45133 start-time(ms): 1733271005000
19:11:14.032(INFO)[6a2c]: Handle command 8 (1)
19:11:14.032(INFO)[6a2c]: Start capture replay [id: 1]: path:C:\Users\James\Videos\Overwolf\Fortnite Live Tracker\Fortnite\Fortnite_12-03-2024_19-04-24-220\Fortnite 12-03-2024 19-11-14-030.mp4 start time:30000
19:11:14.032(INFO)[6a2c]: [ffmpeg muxer: 'ReplayBuffer'] start replay buffer [timestamp: (1576611230)]. start-time: (1546611230) file: C:\Users\James\Videos\Overwolf\Fortnite Live Tracker\Fortnite\Fortnite_12-03-2024_19-04-24-220\Fortnite 12-03-2024 19-11-14-030.mp4
19:11:14.039(INFO)[7274]: [ffmpeg muxer: 'ReplayBuffer'] replay_buffer_start_capture: pkt->dts_usec: 363933333
19:11:14.040(INFO)[7274]: [ffmpeg muxer: 'ReplayBuffer'] Replay started [timestamp: (1576696254)]. video offset: (363933333)
19:11:14.404(INFO)[3b74]: [ffmpeg muxer: 'ReplayBuffer'] Wrote replay buffer to 'C:/Users/James/Videos/Overwolf/Fortnite Live Tracker/Fortnite/Fortnite_12-03-2024_19-04-24-220/Fortnite 12-03-2024 19-11-14-030.mp4'
19:11:29.035(INFO)[6a2c]: Handle command 9 (1)
19:11:29.035(INFO)[6a2c]: [ffmpeg muxer: 'ReplayBuffer'] stop replay buffer [timestamp: (1591611229)]. start-time: (1591611229) last_video_ts: (408533333) force:0
19:11:29.035(INFO)[6a2c]: Stop capture replay [id: 1 force:0]
19:11:29.956(INFO)[4510]: [ffmpeg muxer: 'ReplayBuffer'] Finising replay buffer(save_start_ts: 1546611230 - sys_pts_usec:1591644567 - save_ts: 1591611229)
19:11:29.956(INFO)[4510]: [ffmpeg muxer: 'ReplayBuffer'] stopping replay
19:11:29.958(INFO)[3b74]: [ffmpeg muxer: 'ReplayBuffer'] closing replay file C:/Users/James/Videos/Overwolf/Fortnite Live Tracker/Fortnite/Fortnite_12-03-2024_19-04-24-220/Fortnite 12-03-2024 19-11-14-030.mp4
19:11:29.993(INFO)[3b74]: On replay video ready [id:1]: path:C:/Users/James/Videos/Overwolf/Fortnite Live Tracker/Fortnite/Fortnite_12-03-2024_19-04-24-220/Fortnite 12-03-2024 19-11-14-030.mp4 duration(ms):45533 start-time(ms): 1733271043000
19:12:52.917(WARNING)[2040]: HighResourceUsage id:1 (replay): skipped 15 (1.049140)
19:14:28.237(INFO)[6a2c]: Handle command 8 (1)
19:14:28.237(INFO)[6a2c]: Start capture replay [id: 1]: path:C:\Users\James\Videos\Overwolf\Fortnite Live Tracker\Fortnite\Fortnite_12-03-2024_19-04-24-220\Fortnite 12-03-2024 19-14-28-235.mp4 start time:30000
19:14:28.237(INFO)[6a2c]: [ffmpeg muxer: 'ReplayBuffer'] start replay buffer [timestamp: (1770811228)]. start-time: (1740811228) file: C:\Users\James\Videos\Overwolf\Fortnite Live Tracker\Fortnite\Fortnite_12-03-2024_19-04-24-220\Fortnite 12-03-2024 19-14-28-235.mp4
19:14:28.257(INFO)[4510]: [ffmpeg muxer: 'ReplayBuffer'] replay_buffer_start_capture: pkt->dts_usec: 557933333
19:14:28.258(INFO)[4510]: [ffmpeg muxer: 'ReplayBuffer'] Replay started [timestamp: (1770914271)]. video offset: (557933333)
19:14:28.659(INFO)[4a30]: [ffmpeg muxer: 'ReplayBuffer'] Wrote replay buffer to 'C:/Users/James/Videos/Overwolf/Fortnite Live Tracker/Fortnite/Fortnite_12-03-2024_19-04-24-220/Fortnite 12-03-2024 19-14-28-235.mp4'
19:14:43.248(INFO)[6a2c]: Handle command 9 (1)
19:14:43.248(INFO)[6a2c]: [ffmpeg muxer: 'ReplayBuffer'] stop replay buffer [timestamp: (1785811227)]. start-time: (1785811227) last_video_ts: (602733333) force:0
19:14:43.248(INFO)[6a2c]: Stop capture replay [id: 1 force:0]
19:14:44.156(INFO)[4510]: [ffmpeg muxer: 'ReplayBuffer'] Finising replay buffer(save_start_ts: 1740811228 - sys_pts_usec:1785844567 - save_ts: 1785811227)
19:14:44.156(INFO)[4510]: [ffmpeg muxer: 'ReplayBuffer'] stopping replay
19:14:44.164(INFO)[4a30]: [ffmpeg muxer: 'ReplayBuffer'] closing replay file C:/Users/James/Videos/Overwolf/Fortnite Live Tracker/Fortnite/Fortnite_12-03-2024_19-04-24-220/Fortnite 12-03-2024 19-14-28-235.mp4
19:14:44.197(INFO)[4a30]: On replay video ready [id:1]: path:C:/Users/James/Videos/Overwolf/Fortnite Live Tracker/Fortnite/Fortnite_12-03-2024_19-04-24-220/Fortnite 12-03-2024 19-14-28-235.mp4 duration(ms):45733 start-time(ms): 1733271237000
19:16:38.924(WARNING)[2040]: HighResourceUsage id:1 (replay): skipped 12 (0.872187)
19:19:08.041(INFO)[6a2c]: Handle command 6 (0)
19:19:08.041(INFO)[6a2c]: game focus changed: false
19:19:08.041(INFO)[6a2c]: update sources visibility [0 (0) minimized:0]
19:19:08.041(INFO)[6a2c]: Game capture foreground changed: 1 -> 0 (exist: 1 visible:1)
19:19:08.041(INFO)[6a2c]: Update source |brb| visibility: true
19:19:08.041(INFO)[6a2c]: Set BRB image color 0xcc0d0d0d
19:19:08.041(INFO)[6a2c]: update BRB image position: [x:503 y:287]
19:19:08.041(INFO)[6a2c]: set visible source game -> brb
19:19:08.056(WARNING)[34c8]: [game-capture: 'OW Game capture'] game capture pause state changed: 0 -> 1
19:19:08.317(INFO)[3908]: [game-capture: 'OW Game capture'] [Game Log]: ----------------- d3d12 capture freed ----------------
19:19:08.516(INFO)[3908]: [game-capture: 'OW Game capture'] [Game Log]: d3d12_init: device=0x2D45E0E2670
19:19:08.516(INFO)[3908]: [game-capture: 'OW Game capture'] [Game Log]: DXGI_SWAP_CHAIN_DESC:
19:19:08.516(INFO)[3908]:     BufferDesc.Width: 2560
19:19:08.516(INFO)[3908]:     BufferDesc.Height: 1440
19:19:08.516(INFO)[3908]:     BufferDesc.RefreshRate.Numerator: 0
19:19:08.516(INFO)[3908]:     BufferDesc.RefreshRate.Denominator: 0
19:19:08.516(INFO)[3908]:     BufferDesc.Format: 24
19:19:08.516(INFO)[3908]:     BufferDesc.ScanlineOrdering: 0
19:19:08.516(INFO)[3908]:     BufferDesc.Scaling: 0
19:19:08.516(INFO)[3908]:     SampleDesc.Count: 1
19:19:08.516(INFO)[3908]:     SampleDesc.Quality: 0
19:19:08.516(INFO)[3908]:     BufferUsage: 48
19:19:08.516(INFO)[3908]:     BufferCount: 3
19:19:08.516(INFO)[3908]:     Windowed: 1
19:19:08.516(INFO)[3908]:     SwapEffect: 4
19:19:08.516(INFO)[3908]:     Flags: 2050
19:19:08.516(INFO)[3908]: [game-capture: 'OW Game capture'] [Game Log]: We're DXGI1.4 boys!
19:19:08.516(INFO)[3908]: [game-capture: 'OW Game capture'] [Game Log]: d3d12_init_11on12: creating 11 device: queue=0x2D45E5E2D20
19:19:08.533(INFO)[3908]: [game-capture: 'OW Game capture'] [Game Log]: d3d12 shared texture capture successful
19:19:08.555(INFO)[34c8]: [game-capture: 'OW Game capture'] capture initializing result: 2
19:19:08.555(INFO)[34c8]: [game-capture: 'OW Game capture'] shared texture capture successful
19:19:08.555(INFO)[34c8]: Game source capture state changed: 1 [process alive: false, sli: false]
19:19:08.555(INFO)[14c4]: Game capture state changed [capture:1 process alive:1]
19:19:08.555(INFO)[14c4]: update sources visibility [1 (1) minimized:0]
19:19:08.555(INFO)[14c4]: Game capture foreground changed: 0 -> 1 (exist: 1 visible:1)
19:19:08.555(INFO)[14c4]: Update source |brb| visibility: false
19:19:08.555(INFO)[14c4]: set visible source brb -> game
19:19:08.588(WARNING)[34c8]: [game-capture: 'OW Game capture'] game capture pause state changed: 1 -> 0
19:19:36.336(INFO)[3908]: [game-capture: 'OW Game capture'] [Game Log]: ----------------- d3d12 capture freed ----------------
19:19:36.618(INFO)[6a2c]: Handle command 6 (0)
19:19:36.618(INFO)[6a2c]: game focus changed: true
19:19:36.618(INFO)[6a2c]: update sources visibility [1 (1) minimized:0]
19:19:36.914(INFO)[3908]: [game-capture: 'OW Game capture'] [Game Log]: d3d12_init: device=0x2D45E0E2670
19:19:36.914(INFO)[3908]: [game-capture: 'OW Game capture'] [Game Log]: DXGI_SWAP_CHAIN_DESC:
19:19:36.914(INFO)[3908]:     BufferDesc.Width: 2560
19:19:36.914(INFO)[3908]:     BufferDesc.Height: 1440
19:19:36.914(INFO)[3908]:     BufferDesc.RefreshRate.Numerator: 0
19:19:36.914(INFO)[3908]:     BufferDesc.RefreshRate.Denominator: 0
19:19:36.914(INFO)[3908]:     BufferDesc.Format: 24
19:19:36.914(INFO)[3908]:     BufferDesc.ScanlineOrdering: 0
19:19:36.914(INFO)[3908]:     BufferDesc.Scaling: 0
19:19:36.914(INFO)[3908]:     SampleDesc.Count: 1
19:19:36.914(INFO)[3908]:     SampleDesc.Quality: 0
19:19:36.914(INFO)[3908]:     BufferUsage: 48
19:19:36.914(INFO)[3908]:     BufferCount: 3
19:19:36.914(INFO)[3908]:     Windowed: 0
19:19:36.914(INFO)[3908]:     SwapEffect: 4
19:19:36.914(INFO)[3908]:     Flags: 2050
19:19:36.914(INFO)[3908]: [game-capture: 'OW Game capture'] [Game Log]: We're DXGI1.4 boys!
19:19:36.914(INFO)[3908]: [game-capture: 'OW Game capture'] [Game Log]: d3d12_init_11on12: creating 11 device: queue=0x2D45E5E2D20
19:19:36.925(INFO)[3908]: [game-capture: 'OW Game capture'] [Game Log]: d3d12 shared texture capture successful
19:19:36.955(INFO)[34c8]: [game-capture: 'OW Game capture'] capture initializing result: 2
19:19:36.955(INFO)[34c8]: [game-capture: 'OW Game capture'] shared texture capture successful
19:19:36.955(INFO)[34c8]: Game source capture state changed: 1 [process alive: false, sli: false]
19:19:36.955(INFO)[14c4]: Game capture state changed [capture:1 process alive:1]
19:19:36.956(INFO)[14c4]: update sources visibility [1 (1) minimized:0]
19:19:40.710(INFO)[6a2c]: Handle command 6 (0)
19:19:40.710(INFO)[6a2c]: game focus changed: false
19:19:40.710(INFO)[6a2c]: update sources visibility [0 (0) minimized:0]
19:19:40.710(INFO)[6a2c]: Game capture foreground changed: 1 -> 0 (exist: 1 visible:1)
19:19:40.710(INFO)[6a2c]: Update source |brb| visibility: true
19:19:40.710(INFO)[6a2c]: Set BRB image color 0xcc0d0d0d
19:19:40.710(INFO)[6a2c]: update BRB image position: [x:503 y:287]
19:19:40.710(INFO)[6a2c]: set visible source game -> brb
19:19:40.721(WARNING)[34c8]: [game-capture: 'OW Game capture'] game capture pause state changed: 0 -> 1
19:19:40.742(INFO)[3908]: [game-capture: 'OW Game capture'] [Game Log]: ----------------- d3d12 capture freed ----------------
19:19:40.879(INFO)[3908]: [game-capture: 'OW Game capture'] [Game Log]: d3d12_init: device=0x2D45E0E2670
19:19:40.879(INFO)[3908]: [game-capture: 'OW Game capture'] [Game Log]: DXGI_SWAP_CHAIN_DESC:
19:19:40.879(INFO)[3908]:     BufferDesc.Width: 2560
19:19:40.879(INFO)[3908]:     BufferDesc.Height: 1440
19:19:40.879(INFO)[3908]:     BufferDesc.RefreshRate.Numerator: 0
19:19:40.879(INFO)[3908]:     BufferDesc.RefreshRate.Denominator: 0
19:19:40.879(INFO)[3908]:     BufferDesc.Format: 24
19:19:40.879(INFO)[3908]:     BufferDesc.ScanlineOrdering: 0
19:19:40.879(INFO)[3908]:     BufferDesc.Scaling: 0
19:19:40.879(INFO)[3908]:     SampleDesc.Count: 1
19:19:40.879(INFO)[3908]:     SampleDesc.Quality: 0
19:19:40.879(INFO)[3908]:     BufferUsage: 48
19:19:40.879(INFO)[3908]:     BufferCount: 3
19:19:40.879(INFO)[3908]:     Windowed: 1
19:19:40.879(INFO)[3908]:     SwapEffect: 4
19:19:40.879(INFO)[3908]:     Flags: 2050
19:19:40.879(INFO)[3908]: [game-capture: 'OW Game capture'] [Game Log]: We're DXGI1.4 boys!
19:19:40.879(INFO)[3908]: [game-capture: 'OW Game capture'] [Game Log]: d3d12_init_11on12: creating 11 device: queue=0x2D45E5E2D20
19:19:40.890(INFO)[3908]: [game-capture: 'OW Game capture'] [Game Log]: d3d12 shared texture capture successful
19:19:40.921(INFO)[34c8]: [game-capture: 'OW Game capture'] capture initializing result: 2
19:19:40.922(INFO)[34c8]: [game-capture: 'OW Game capture'] shared texture capture successful
19:19:40.922(INFO)[34c8]: Game source capture state changed: 1 [process alive: false, sli: false]
19:19:40.922(INFO)[14c4]: Game capture state changed [capture:1 process alive:1]
19:19:40.922(INFO)[14c4]: update sources visibility [1 (1) minimized:0]
19:19:40.922(INFO)[14c4]: Game capture foreground changed: 0 -> 1 (exist: 1 visible:1)
19:19:40.922(INFO)[14c4]: Update source |brb| visibility: false
19:19:40.922(INFO)[14c4]: set visible source brb -> game
19:19:40.955(WARNING)[34c8]: [game-capture: 'OW Game capture'] game capture pause state changed: 1 -> 0
19:19:51.902(INFO)[6a2c]: Handle command 6 (0)
19:19:51.902(INFO)[6a2c]: game focus changed: true
19:19:51.902(INFO)[6a2c]: update sources visibility [1 (1) minimized:0]
19:19:51.912(INFO)[3908]: [game-capture: 'OW Game capture'] [Game Log]: ----------------- d3d12 capture freed ----------------
19:19:52.355(INFO)[3908]: [game-capture: 'OW Game capture'] [Game Log]: d3d12_init: device=0x2D45E0E2670
19:19:52.355(INFO)[3908]: [game-capture: 'OW Game capture'] [Game Log]: DXGI_SWAP_CHAIN_DESC:
19:19:52.355(INFO)[3908]:     BufferDesc.Width: 2560
19:19:52.355(INFO)[3908]:     BufferDesc.Height: 1440
19:19:52.355(INFO)[3908]:     BufferDesc.RefreshRate.Numerator: 0
19:19:52.355(INFO)[3908]:     BufferDesc.RefreshRate.Denominator: 0
19:19:52.355(INFO)[3908]:     BufferDesc.Format: 24
19:19:52.355(INFO)[3908]:     BufferDesc.ScanlineOrdering: 0
19:19:52.355(INFO)[3908]:     BufferDesc.Scaling: 0
19:19:52.355(INFO)[3908]:     SampleDesc.Count: 1
19:19:52.355(INFO)[3908]:     SampleDesc.Quality: 0
19:19:52.355(INFO)[3908]:     BufferUsage: 48
19:19:52.355(INFO)[3908]:     BufferCount: 3
19:19:52.355(INFO)[3908]:     Windowed: 0
19:19:52.355(INFO)[3908]:     SwapEffect: 4
19:19:52.355(INFO)[3908]:     Flags: 2050
19:19:52.355(INFO)[3908]: [game-capture: 'OW Game capture'] [Game Log]: We're DXGI1.4 boys!
19:19:52.355(INFO)[3908]: [game-capture: 'OW Game capture'] [Game Log]: d3d12_init_11on12: creating 11 device: queue=0x2D45E5E2D20
19:19:52.370(INFO)[3908]: [game-capture: 'OW Game capture'] [Game Log]: d3d12 shared texture capture successful
19:19:52.388(INFO)[34c8]: [game-capture: 'OW Game capture'] capture initializing result: 2
19:19:52.388(INFO)[34c8]: [game-capture: 'OW Game capture'] shared texture capture successful
19:19:52.388(INFO)[34c8]: Game source capture state changed: 1 [process alive: false, sli: false]
19:19:52.389(INFO)[14c4]: Game capture state changed [capture:1 process alive:1]
19:19:52.389(INFO)[14c4]: update sources visibility [1 (1) minimized:0]
19:20:30.916(WARNING)[57c4]: HighResourceUsage id:1 (replay): skipped 27 (0.911801)
19:20:51.927(WARNING)[57c4]: HighResourceUsage id:1 (replay): skipped 15 (0.977869)
19:20:54.922(WARNING)[2040]: HighResourceUsage id:1 (replay): skipped 35 (1.146004)
19:28:27.545(INFO)[6a2c]: Handle command 8 (1)
19:28:27.545(INFO)[6a2c]: Start capture replay [id: 1]: path:C:\Users\James\Videos\Overwolf\Fortnite Live Tracker\Fortnite\Fortnite_12-03-2024_19-04-24-220\Fortnite 12-03-2024 19-28-27-527.mp4 start time:30000
19:28:27.545(INFO)[6a2c]: [ffmpeg muxer: 'ReplayBuffer'] start replay buffer [timestamp: (2610077886)]. start-time: (2580077886) file: C:\Users\James\Videos\Overwolf\Fortnite Live Tracker\Fortnite\Fortnite_12-03-2024_19-04-24-220\Fortnite 12-03-2024 19-28-27-527.mp4
19:28:27.553(INFO)[7274]: [ffmpeg muxer: 'ReplayBuffer'] replay_buffer_start_capture: pkt->dts_usec: 1397933333
19:28:27.554(INFO)[7274]: [ffmpeg muxer: 'ReplayBuffer'] Replay started [timestamp: (2610210085)]. video offset: (1397933333)
19:28:28.495(INFO)[2fc]: [ffmpeg muxer: 'ReplayBuffer'] Wrote replay buffer to 'C:/Users/James/Videos/Overwolf/Fortnite Live Tracker/Fortnite/Fortnite_12-03-2024_19-04-24-220/Fortnite 12-03-2024 19-28-27-527.mp4'
19:28:42.591(INFO)[6a2c]: Handle command 9 (1)
19:28:42.591(INFO)[6a2c]: [ffmpeg muxer: 'ReplayBuffer'] stop replay buffer [timestamp: (2625177886)]. start-time: (2625177886) last_video_ts: (1442066666) force:0
19:28:42.591(INFO)[6a2c]: Stop capture replay [id: 1 force:0]
19:28:43.557(INFO)[4510]: [ffmpeg muxer: 'ReplayBuffer'] Finising replay buffer(save_start_ts: 2580077886 - sys_pts_usec:2625244567 - save_ts: 2625177886)
19:28:43.557(INFO)[4510]: [ffmpeg muxer: 'ReplayBuffer'] stopping replay
19:28:43.565(INFO)[2fc]: [ffmpeg muxer: 'ReplayBuffer'] closing replay file C:/Users/James/Videos/Overwolf/Fortnite Live Tracker/Fortnite/Fortnite_12-03-2024_19-04-24-220/Fortnite 12-03-2024 19-28-27-527.mp4
19:28:43.598(INFO)[2fc]: On replay video ready [id:1]: path:C:/Users/James/Videos/Overwolf/Fortnite Live Tracker/Fortnite/Fortnite_12-03-2024_19-04-24-220/Fortnite 12-03-2024 19-28-27-527.mp4 duration(ms):45133 start-time(ms): 1733272077000
19:28:52.593(INFO)[6a2c]: Handle command 8 (1)
19:28:52.593(INFO)[6a2c]: Start capture replay [id: 1]: path:C:\Users\James\Videos\Overwolf\Fortnite Live Tracker\Fortnite\Fortnite_12-03-2024_19-04-24-220\Fortnite 12-03-2024 19-28-52-593.mp4 start time:15000
19:28:52.593(INFO)[6a2c]: [ffmpeg muxer: 'ReplayBuffer'] start replay buffer [timestamp: (2635177886)]. start-time: (2620177886) file: C:\Users\James\Videos\Overwolf\Fortnite Live Tracker\Fortnite\Fortnite_12-03-2024_19-04-24-220\Fortnite 12-03-2024 19-28-52-593.mp4
19:28:52.600(INFO)[7274]: [ffmpeg muxer: 'ReplayBuffer'] replay_buffer_start_capture: pkt->dts_usec: 1437933333
19:28:52.600(INFO)[7274]: [ffmpeg muxer: 'ReplayBuffer'] Replay started [timestamp: (2635256523)]. video offset: (1437933333)
19:28:52.950(INFO)[7d30]: [ffmpeg muxer: 'ReplayBuffer'] Wrote replay buffer to 'C:/Users/James/Videos/Overwolf/Fortnite Live Tracker/Fortnite/Fortnite_12-03-2024_19-04-24-220/Fortnite 12-03-2024 19-28-52-593.mp4'
19:28:57.613(INFO)[6a2c]: Handle command 4 (1)
19:28:57.613(INFO)[6a2c]: Stop stream =1
19:28:57.613(INFO)[6a2c]: Call stop replay stream
19:28:57.614(INFO)[6a2c]: Stop replay buffer [id:1 force: 1]
19:28:57.614(INFO)[6a2c]: Replay buffer stopping [id:1]
19:28:57.614(INFO)[6a2c]: [ffmpeg muxer: 'ReplayBuffer'] stopping stream 0 last stream dts [0] [0 ms]
19:28:57.614(INFO)[6a2c]: reset Game source
19:28:57.614(INFO)[6a2c]: Stop replay stream
19:28:57.618(INFO)[7d30]: [ffmpeg muxer: 'ReplayBuffer'] closing replay file C:/Users/James/Videos/Overwolf/Fortnite Live Tracker/Fortnite/Fortnite_12-03-2024_19-04-24-220/Fortnite 12-03-2024 19-28-52-593.mp4
19:28:57.625(INFO)[4510]: Output 'ReplayBuffer': stopping
19:28:57.625(INFO)[4510]: Output 'ReplayBuffer': Total frames output: 43716
19:28:57.625(INFO)[4510]: Output 'ReplayBuffer': Total drawn frames: 43401 (43781 attempted)
19:28:57.625(INFO)[4510]: Output 'ReplayBuffer': Number of lagged frames due to rendering lag/stalls: 380 (0.9%)
19:28:57.626(INFO)[4510]: Replay buffer stopped [id:1]. code:0
19:28:57.626(INFO)[4510]: [ffmpeg muxer: 'ReplayBuffer'] stopping replay
19:28:57.631(INFO)[6a2c]: shut down command
19:28:57.631(INFO)[6a2c]: Call stopping recoding stream
19:28:57.631(INFO)[6a2c]: Stopping recoding stream
19:28:57.631(INFO)[6a2c]: Call stop replay stream
19:28:57.631(INFO)[6a2c]: reset Game source
19:28:57.631(INFO)[6a2c]: Stop replay stream
19:28:57.631(INFO)[6a2c]: remove game source
19:28:57.631(INFO)[6a2c]: Update source |game| visibility: false
19:28:57.632(INFO)[6a2c]: set visible source game -> null
19:28:57.632(INFO)[7408]: [game-capture: 'OW Game capture'] game_capture_destroy
19:28:57.632(INFO)[7408]: [game-capture: 'OW Game capture'] capture stopped
19:28:57.635(INFO)[3a34]: MessageLoop::Run - End
19:28:57.635(INFO)[3a34]: releasing obs control
19:28:57.635(INFO)[82bc]: start termination watch dog
19:28:57.637(INFO)[3a34]: releasing obs
19:28:57.637(INFO)[3a34]: output 'ReplayBuffer' waiting for stop before destroy
19:28:57.661(INFO)[7d24]: Video stopped, number of skipped frames due to encoding lag: 362/43747 (0.8%)
19:28:57.810(INFO)[3a34]: output 'ReplayBuffer' stopped []
19:28:57.811(INFO)[3a34]: releasing scene
19:28:57.811(INFO)[3a34]: remove all scenes and sources
19:28:57.811(INFO)[3a34]: remove source ow obs scene
19:28:57.812(INFO)[3a34]: remove source output_game
19:28:57.812(INFO)[3a34]: remove source input_mic
19:28:57.812(INFO)[3a34]: remove source BRB_BACKGROUND
19:28:57.812(INFO)[3a34]: remove source BRB
19:28:57.812(INFO)[3a34]: wait for destroy queue
19:28:57.824(INFO)[7408]: WASAPI: Device 'VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' Terminated
19:28:57.845(INFO)[7408]: WASAPI: Device 'VoiceMeeter Aux Output (VB-Audio VoiceMeeter AUX VAIO)' Terminated
19:28:57.911(INFO)[3a34]: All scene data cleared
19:28:57.911(INFO)[3a34]: ------------------------------------------------
19:28:57.911(INFO)[3a34]: obs shutdown
19:28:58.005(INFO)[3a34]: Freeing OBS context data
19:28:58.056(INFO)[82bc]: cancel termination watch dog
