Time | Thread | Line | Function | Message
--- | --- | --- | --- | ---
18:57:02.422 | 5DC4 | 139 | runClient | Starting Overlay PID=9644(0x25ac) server PID = 17372
18:57:02.422 | 5DC4 | 564 | Client::init | Client::Initialize
18:57:02.423 | 5DC4 | 572 | Client::init | Start owclient thread
18:57:02.423 | E54 | 325 | Client::initFirstInjection | Client::initFirstInjection.
18:57:02.424 | E54 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_26317372 opened succesfuly
18:57:02.424 | E54 | 351 |  | session id = {193BEDD0-1EE8-4F5C-A0A3-7ECB62DA7DB0}
18:57:02.424 | E54 | 2084 | Client::LogClientInfo | CommandLine[1] [F:\Non-Steam Games\Fortnite\FortniteGame\Binaries\Win64\FortniteClient-Win64-Shipping.exe-obfuscationid=_oDIcPSQDPgirRc4fUqYRvcDqEHWvQ-AUTH_LOGIN=unused].
18:57:02.424 | E54 | 2084 | Client::LogClientInfo | CommandLine[2] [-AUTH_TYPE=exchangecode-epicapp=Fortnite-epicenv=Prod-EpicPortal-epicusername=TheVanBurenBoys_-epicuserid=ce0be7c72f884f96907c2bc6433e8305-epiclocale=en-epicsandboxid=fn].
18:57:02.424 | E54 | 2084 | Client::LogClientInfo | CommandLine[3] [-fromfl=eaceos].
18:57:02.424 | E54 | 2100 | Client::LogClientInfo | Process OS version [10.0] [64-bit]
18:57:02.424 | E54 | 2110 | Client::LogClientInfo | OS version [10.0.22621]
18:57:02.424 | E54 | 2132 | Client::LogClientInfo | Client [64-bit] Version 2.2.263.2
18:57:02.424 | E54 | 2145 | Client::LogProcessModules | Loaded modules:
18:57:02.680 | E54 | 2161 |  | C:\Program Files\Bonjour\mdnsNSP.dll
18:57:02.680 | E54 | 2161 |  | C:\Program Files\NVIDIA Corporation\NVIDIA app\MessageBus\MessageBus.dll
18:57:02.680 | E54 | 2161 |  | C:\Program Files\NVIDIA Corporation\NvTelemetry\NvTelemetryAPI64.dll
18:57:02.680 | E54 | 2161 |  | C:\Program Files\NVIDIA Corporation\NvTelemetry\NvTelemetryBridge64.dll
18:57:02.680 | E54 | 2161 |  | C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.24090.11-0\MpOav.dll
18:57:02.680 | E54 | 2161 |  | C:\Users\James\AppData\Local\Discord\app-1.0.9173\modules\discord_hook-1\discord_hook\132c78106c9fee\DiscordHook64.dll
18:57:02.680 | E54 | 2161 |  | C:\Users\James\Documents\Overwolf\0.263.0.11\OWClient.dll
18:57:02.680 | E54 | 2161 |  | C:\Users\James\Documents\Overwolf\0.263.0.11\OWExplorer.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\SYSTEM32\AUDIOSES.DLL
18:57:02.680 | E54 | 2161 |  | C:\Windows\SYSTEM32\AVRT.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\SYSTEM32\CRYPTSP.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\SYSTEM32\CoreMessaging.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\SYSTEM32\CoreUIComponents.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\SYSTEM32\D3DCompiler_47.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\SYSTEM32\D3DSCache.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\SYSTEM32\DEVRTL.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\SYSTEM32\DNSAPI.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\SYSTEM32\DSOUND.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\SYSTEM32\GLU32.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\SYSTEM32\GameInput.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\SYSTEM32\IPHLPAPI.DLL
18:57:02.680 | E54 | 2161 |  | C:\Windows\SYSTEM32\MMDevAPI.DLL
18:57:02.680 | E54 | 2161 |  | C:\Windows\SYSTEM32\MSACM32.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\SYSTEM32\MSASN1.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\SYSTEM32\MSAudDecMFT.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\SYSTEM32\NTASN1.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\SYSTEM32\OLEACC.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\SYSTEM32\OPENGL32.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\SYSTEM32\PROPSYS.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\SYSTEM32\RTWorkQ.DLL
18:57:02.680 | E54 | 2161 |  | C:\Windows\SYSTEM32\ResampleDmo.DLL
18:57:02.680 | E54 | 2161 |  | C:\Windows\SYSTEM32\SPINF.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\SYSTEM32\SspiCli.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\SYSTEM32\TextShaping.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\SYSTEM32\UIAutomationCore.DLL
18:57:02.680 | E54 | 2161 |  | C:\Windows\SYSTEM32\UMPDC.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\SYSTEM32\USERENV.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\SYSTEM32\UxTheme.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\SYSTEM32\VERSION.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\SYSTEM32\WINHTTP.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\SYSTEM32\WINMM.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\SYSTEM32\WINNSI.DLL
18:57:02.680 | E54 | 2161 |  | C:\Windows\SYSTEM32\WTSAPI32.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\SYSTEM32\XINPUT1_4.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\SYSTEM32\amsi.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\SYSTEM32\cfgmgr32.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\SYSTEM32\cryptbase.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\SYSTEM32\cryptnet.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\SYSTEM32\d3d12.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\SYSTEM32\dcomp.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\SYSTEM32\devobj.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\SYSTEM32\dhcpcsvc.DLL
18:57:02.680 | E54 | 2161 |  | C:\Windows\SYSTEM32\dhcpcsvc6.DLL
18:57:02.680 | E54 | 2161 |  | C:\Windows\SYSTEM32\directxdatabasehelper.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\SYSTEM32\drvstore.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\SYSTEM32\dwmapi.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\SYSTEM32\dxcore.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\SYSTEM32\dxgi.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\SYSTEM32\dxilconv.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\SYSTEM32\gpapi.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\SYSTEM32\hid.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\SYSTEM32\inputhost.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\SYSTEM32\kernel.appcore.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\SYSTEM32\ksuser.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\SYSTEM32\mf.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\SYSTEM32\mfc140u.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\SYSTEM32\mfperfhelper.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\SYSTEM32\mfplat.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\SYSTEM32\mfplay.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\SYSTEM32\midimap.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\SYSTEM32\msacm32.drv
18:57:02.680 | E54 | 2161 |  | C:\Windows\SYSTEM32\msdmo.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\SYSTEM32\msmpeg2vdec.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\SYSTEM32\ncrypt.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\SYSTEM32\ntdll.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\SYSTEM32\ntmarta.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\SYSTEM32\ntoskrnl.exe
18:57:02.680 | E54 | 2161 |  | C:\Windows\SYSTEM32\nvapi64.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\SYSTEM32\powrprof.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\SYSTEM32\profapi.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\SYSTEM32\resourcepolicyclient.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\SYSTEM32\secur32.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\SYSTEM32\textinputframework.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\SYSTEM32\twinapi.appcore.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\SYSTEM32\wbemcomn.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\SYSTEM32\wdmaud.drv
18:57:02.680 | E54 | 2161 |  | C:\Windows\SYSTEM32\windows.storage.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\SYSTEM32\winmmbase.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\SYSTEM32\wintypes.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\SYSTEM32\wldp.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\SYSTEM32\xaudio2_9.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\System32\CRYPT32.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_adf5a840df867035\_nvngx.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_adf5a840df867035\nvdxgdmal64.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_adf5a840df867035\nvppex.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\System32\IMM32.DLL
18:57:02.680 | E54 | 2161 |  | C:\Windows\System32\KERNEL32.DLL
18:57:02.680 | E54 | 2161 |  | C:\Windows\System32\KERNELBASE.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\System32\NSI.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\System32\OLEAUT32.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\System32\PSAPI.DLL
18:57:02.680 | E54 | 2161 |  | C:\Windows\System32\RPCRT4.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\System32\SETUPAPI.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\System32\SHELL32.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\System32\USER32.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\System32\WINTRUST.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\System32\WLDAP32.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\System32\WS2_32.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\System32\Windows.UI.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\System32\advapi32.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\System32\bcrypt.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\System32\bcryptprimitives.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\System32\clbcatq.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\System32\combase.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\System32\fwpuclnt.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\System32\gameux.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\System32\gdi32.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\System32\gdi32full.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\System32\imagehlp.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\System32\msctf.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\System32\msvcp_win.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\System32\msvcrt.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\System32\ole32.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\System32\rasadhlp.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\System32\sechost.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\System32\shcore.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\System32\shlwapi.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\System32\threadpoolwinrt.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\System32\ucrtbase.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\System32\win32u.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\System32\winrnr.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.22621.4391_none_2715d37f73803e96\comctl32.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.22621.4455_none_57fc69f8ce16b9dd\gdiplus.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\system32\DriverStore\FileRepository\nv_dispi.inf_amd64_adf5a840df867035\Display.NvContainer\NvMessageBus.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\system32\DriverStore\FileRepository\nv_dispi.inf_amd64_adf5a840df867035\nvcuda64.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\system32\DriverStore\FileRepository\nv_dispi.inf_amd64_adf5a840df867035\nvgpucomp64.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\system32\DriverStore\FileRepository\nv_dispi.inf_amd64_adf5a840df867035\nvldumdx.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\system32\DriverStore\FileRepository\nv_dispi.inf_amd64_adf5a840df867035\nvoglv64.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\system32\DriverStore\FileRepository\nv_dispi.inf_amd64_adf5a840df867035\nvrtum64.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\system32\DriverStore\FileRepository\nv_dispi.inf_amd64_adf5a840df867035\nvwgf2umx.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\system32\dataexchange.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\system32\explorerframe.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\system32\mswsock.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\system32\napinsp.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\system32\nlansp_c.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\system32\nvspcap64.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\system32\pnrpnsp.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\system32\rsaenh.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\system32\wbem\fastprox.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\system32\wbem\wbemprox.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\system32\wbem\wbemsvc.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\system32\windowscodecs.dll
18:57:02.680 | E54 | 2161 |  | C:\Windows\system32\wshbth.dll
18:57:02.680 | E54 | 2161 |  | F:\Non-Steam Games\Fortnite\Engine\Binaries\ThirdParty\DbgHelp\dbghelp.dll
18:57:02.680 | E54 | 2161 |  | F:\Non-Steam Games\Fortnite\Engine\Binaries\ThirdParty\NVIDIA\GeForceNOW\Win64\GfnRuntimeSdk.dll
18:57:02.680 | E54 | 2161 |  | F:\Non-Steam Games\Fortnite\Engine\Binaries\ThirdParty\NVIDIA\NVaftermath\Win64\GFSDK_Aftermath_Lib.x64.dll
18:57:02.680 | E54 | 2161 |  | F:\Non-Steam Games\Fortnite\Engine\Binaries\ThirdParty\Ogg\Win64\VS2015\libogg_64.dll
18:57:02.680 | E54 | 2161 |  | F:\Non-Steam Games\Fortnite\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbis_64.dll
18:57:02.680 | E54 | 2161 |  | F:\Non-Steam Games\Fortnite\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbisfile_64.dll
18:57:02.680 | E54 | 2161 |  | F:\Non-Steam Games\Fortnite\Engine\Binaries\ThirdParty\Windows\WinPixEventRuntime\x64\WinPixEventRuntime.dll
18:57:02.680 | E54 | 2161 |  | F:\Non-Steam Games\Fortnite\Engine\Binaries\ThirdParty\Windows\XAudio2_9\x64\xaudio2_9redist.dll
18:57:02.680 | E54 | 2161 |  | F:\Non-Steam Games\Fortnite\Engine\Plugins\Experimental\RazerChromaDevices\Binaries\ThirdParty\Win64\CChromaEditorLibrary64.dll
18:57:02.680 | E54 | 2161 |  | F:\Non-Steam Games\Fortnite\Engine\Plugins\NNE\NNERuntimeORT\Binaries\ThirdParty\Onnxruntime\Win64\onnxruntime.dll
18:57:02.680 | E54 | 2161 |  | F:\Non-Steam Games\Fortnite\Engine\Plugins\Runtime\ThirdParty\XeSS\Binaries\ThirdParty\Win64\libxess.dll
18:57:02.680 | E54 | 2161 |  | F:\Non-Steam Games\Fortnite\FortniteGame\Binaries\ThirdParty\Discord\Win64\discord-rpc.dll
18:57:02.680 | E54 | 2161 |  | F:\Non-Steam Games\Fortnite\FortniteGame\Binaries\ThirdParty\NVIDIA\NGX\Win64\nvngx_dlss.dll
18:57:02.680 | E54 | 2161 |  | F:\Non-Steam Games\Fortnite\FortniteGame\Binaries\ThirdParty\Nvidia\Win64\GfeSDK.dll
18:57:02.680 | E54 | 2161 |  | F:\Non-Steam Games\Fortnite\FortniteGame\Binaries\Win64\D3D12\D3D12Core.dll
18:57:02.680 | E54 | 2161 |  | F:\Non-Steam Games\Fortnite\FortniteGame\Binaries\Win64\DML\DirectML.dll
18:57:02.680 | E54 | 2161 |  | F:\Non-Steam Games\Fortnite\FortniteGame\Binaries\Win64\EOSSDK-Win64-Shipping.dll
18:57:02.680 | E54 | 2161 |  | F:\Non-Steam Games\Fortnite\FortniteGame\Binaries\Win64\FortniteClient-Win64-Shipping.exe
18:57:02.680 | E54 | 2161 |  | F:\Non-Steam Games\Fortnite\FortniteGame\Binaries\Win64\MSVCP140.dll
18:57:02.680 | E54 | 2161 |  | F:\Non-Steam Games\Fortnite\FortniteGame\Binaries\Win64\VCRUNTIME140.dll
18:57:02.680 | E54 | 2161 |  | F:\Non-Steam Games\Fortnite\FortniteGame\Binaries\Win64\VCRUNTIME140_1.dll
18:57:02.680 | E54 | 2161 |  | c:\windows\system32\gameinputinbox.dll
18:57:02.690 | E54 | 79 | GraphicsHookManager::Init | Created Thread - Created , ThreadId=28412
18:57:02.696 | E54 | 1550 | Client::ReadGameConfigurations | GameConfigurations Input Libraries - Use Default.
18:57:02.696 | E54 | 1574 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D11.
18:57:02.696 | E54 | 1582 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D12.
18:57:02.696 | E54 | 1623 | Client::ReadGameConfigurations | Disable DisableEXHandle - OFF
18:57:02.696 | E54 | 1689 | Client::ReadGameConfigurations | GameConfigurations UseTSHook - OFF
18:57:02.696 | E54 | 1702 | Client::ReadGameConfigurations | GameConfigurations DisableDIAquire - OFF
18:57:02.696 | E54 | 1732 | Client::ReadGameConfigurations | Enable EnableTXR - OFF
18:57:02.696 | E54 | 1772 | Client::ReadGameConfigurations | GameConfigurations DisableD3d9Ex - OFF
18:57:02.696 | E54 | 1774 | Client::ReadGameConfigurations | GameConfigurations EnableMTCursor - OFF
18:57:02.696 | E54 | 1776 | Client::ReadGameConfigurations | GameConfigurations Use Long Block - OFF
18:57:02.696 | E54 | 1778 | Client::ReadGameConfigurations | GameConfigurations Use Safe Block - OFF
18:57:02.696 | E54 | 1780 | Client::ReadGameConfigurations | GameConfigurations Use All Safe Block - OFF
18:57:02.696 | E54 | 1782 | Client::ReadGameConfigurations | GameConfigurations Disable Safe Hooking - OFF
18:57:02.696 | E54 | 1784 | Client::ReadGameConfigurations | GameConfigurations Use MH - OFF
18:57:02.696 | E54 | 1787 | Client::ReadGameConfigurations | GameConfigurations Use MCH - ON
18:57:02.696 | E54 | 1790 | Client::ReadGameConfigurations | GameConfigurations Use EH - OFF
18:57:02.696 | E54 | 1897 | Data::Search | [0] 0x6CBB0000
18:57:02.696 | E54 | 1897 | Data::Search | [1] 0x0
18:57:02.696 | E54 | 1897 | Data::Search | [2] 0x0
18:57:02.696 | E54 | 1897 | Data::Search | [3] 0x0
18:57:02.696 | E54 | 1897 | Data::Search | [4] 0x0
18:57:02.696 | E54 | 1897 | Data::Search | [5] 0x68B70000
18:57:02.696 | E54 | 1897 | Data::Search | [6] 0x6D9A0000
18:57:02.696 | E54 | 1897 | Data::Search | [7] 0xF0A0000
18:57:02.696 | E54 | 1897 | Data::Search | [8] 0x68B70000
18:57:02.696 | E54 | 1897 | Data::Search | [9] 0x0
18:57:02.696 | E54 | 1902 | Data::Search | [10] 0x0
18:57:02.696 | E54 | 1908 | Data::Search | [11] 0x0
18:57:02.696 | E54 | 1914 | Data::Search | [12] 0xF0A0000
18:57:02.696 | E54 | 1920 | Data::Search | [13] 0x3A290000
18:57:02.696 | E54 | 337 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7
18:57:02.696 | E54 | 1269 | Client::hookFunctions | Detected Windows 8.1 or greater
18:57:02.696 | E54 | 1292 | Client::hookFunctions | Acquiring function lock succedded
18:57:02.701 | E54 | 254 | Common::HookChain::HookChainConfiguration::ReadAppConfiguration | read configuration file
18:57:02.701 | E54 | 585 | Common::HookChain::HookChainManager::InitFromRemoteConfiguration | Read configuraion 21
18:57:02.702 | E54 | 553 | ApplyHookConfiguration | 3rdparty Co-existence [Discord - DiscordHook64.dll]: DIT[5000] hook[7] FIGVTH[False] disableFIGVTH[False] MCH_options[False] suspend[False] monitor[True] ignoreRelease[False]
18:57:02.702 | E54 | 637 | Common::HookChain::HookChainManager::InitFromRemoteConfiguration | Applying Co-existence: DIT[5000] hook[7] FIGVTH[False] disableFIGVTH[False] MCH_options[False] suspend[False] ignoreRelease[False]
18:57:02.702 | E54 | 952 | FunctionHook::EnableMCHOptions | MCH - Enable MCH Options
18:57:02.702 | E54 | 658 | Common::HookChain::HookChainManager::InitFromRemoteConfiguration | FORCE DIT 3rdParty app 5000
18:57:07.703 | E54 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_26317372 opened succesfuly
18:57:07.704 | E54 | 575 | OverlayManager::OverlayManager | OW System Cursor is set to = 0x180c6f
18:57:07.704 | E54 | 7747 | OverlayManager::LoadDefaultCursors | Load default cursors
18:57:07.705 | E54 | 585 | OverlayManager::OverlayManager | OW Blank System Cursor is set to = 0x460c8d, game cursor = 0x10009
18:57:07.705 | E54 | 72 | PerformanceCounter::StartSession | StartSession
18:57:07.705 | E54 | 72 | PerformanceCounter::StartSession | StartSession
18:57:07.705 | E54 | 225 | InterProcessElement::open | InterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly
18:57:07.705 | E54 | 807 | OverlayManager::ReadGameConfigurations | GameConfigurations Control Modes = 0
18:57:07.705 | E54 | 825 | OverlayManager::ReadGameConfigurations | GameConfigurations TC Mode = 0x0
18:57:07.705 | E54 | 827 | OverlayManager::ReadGameConfigurations | GameConfigurations Cursor Mode = 0
18:57:07.705 | E54 | 830 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInputBlock = OFF
18:57:07.705 | E54 | 833 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCursorMix = ON
18:57:07.705 | E54 | 836 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMixModeCursor = OFF
18:57:07.705 | E54 | 839 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCursorOffset = OFF
18:57:07.705 | E54 | 842 | OverlayManager::ReadGameConfigurations | GameConfigurations FixResolutionChange = OFF
18:57:07.705 | E54 | 845 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIBLock = OFF
18:57:07.705 | E54 | 848 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIFocus = OFF
18:57:07.705 | E54 | 851 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus = OFF
18:57:07.705 | E54 | 854 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus2 = OFF
18:57:07.705 | E54 | 857 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableDIAquire = OFF
18:57:07.705 | E54 | 860 | OverlayManager::ReadGameConfigurations | GameConfigurations SetDINonExclusive = OFF
18:57:07.705 | E54 | 863 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMouseDIExclusive = OFF
18:57:07.705 | E54 | 866 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableActionMixed = OFF
18:57:07.705 | E54 | 869 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceControlRehook = OFF
18:57:07.705 | E54 | 872 | OverlayManager::ReadGameConfigurations | GameConfigurations FixActionFocus = OFF
18:57:07.705 | E54 | 875 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreRT = ON
18:57:07.705 | E54 | 878 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableResizeRelease = ON
18:57:07.705 | E54 | 881 | OverlayManager::ReadGameConfigurations | GameConfigurations ResizeNotifyResolution = OFF
18:57:07.705 | E54 | 884 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceCaptureChangeRehook = OFF
18:57:07.705 | E54 | 887 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableEternalEnum = OFF
18:57:07.705 | E54 | 890 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWL = OFF
18:57:07.705 | E54 | 893 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWLW = ON
18:57:07.705 | E54 | 896 | OverlayManager::ReadGameConfigurations | GameConfigurations TerminateOnWindowClose = OFF
18:57:07.705 | E54 | 899 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartFocus = OFF
18:57:07.705 | E54 | 902 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreRelease = OFF
18:57:07.705 | E54 | 905 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableTPA = OFF
18:57:07.705 | E54 | 908 | OverlayManager::ReadGameConfigurations | GameConfigurations PTCT = 0x0
18:57:07.705 | E54 | 911 | OverlayManager::ReadGameConfigurations | GameConfigurations ReleaseKBInOverlayFocus = OFF
18:57:07.705 | E54 | 914 | OverlayManager::ReadGameConfigurations | GameConfigurations SmartReleaseKBInOverlayFocus = ON
18:57:07.705 | E54 | 917 | OverlayManager::ReadGameConfigurations | GameConfigurations Stuck In Trans = OFF
18:57:07.705 | E54 | 920 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableFocusOnAnyClick = OFF
18:57:07.705 | E54 | 923 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCC = OFF
18:57:07.705 | E54 | 926 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCCMix = OFF
18:57:07.705 | E54 | 929 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursor = OFF
18:57:07.705 | E54 | 932 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursorMT = ON
18:57:07.705 | E54 | 935 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableRawInput = OFF
18:57:07.705 | E54 | 938 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableOWGestures = OFF
18:57:07.705 | E54 | 941 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableD3d9Ex = OFF
18:57:07.705 | E54 | 944 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMTCursor = OFF
18:57:07.705 | E54 | 947 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRI = OFF
18:57:07.705 | E54 | 950 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIKB = OFF
18:57:07.705 | E54 | 953 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIB = OFF
18:57:07.705 | E54 | 956 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowRIMix = OFF
18:57:07.705 | E54 | 959 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreBB = OFF
18:57:07.705 | E54 | 962 | OverlayManager::ReadGameConfigurations | GameConfigurations RecreateSB = OFF
18:57:07.705 | E54 | 965 | OverlayManager::ReadGameConfigurations | GameConfigurations FixFSTB = OFF
18:57:07.705 | E54 | 968 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCOEx = OFF
18:57:07.705 | E54 | 971 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRCEx = ON
18:57:07.705 | E54 | 974 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableBlockChain = OFF
18:57:07.705 | E54 | 977 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMKLL = OFF
18:57:07.705 | E54 | 980 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewKLL = OFF
18:57:07.705 | E54 | 983 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewMLLForExclusive = OFF
18:57:07.705 | E54 | 986 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMW = OFF
18:57:07.705 | E54 | 989 | OverlayManager::ReadGameConfigurations | GameConfigurations UsePR = OFF
18:57:07.705 | E54 | 992 | OverlayManager::ReadGameConfigurations | GameConfigurations WaitRestore = OFF
18:57:07.705 | E54 | 995 | OverlayManager::ReadGameConfigurations | GameConfigurations DIT = 0
18:57:07.705 | E54 | 998 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreMultipleDevices = OFF
18:57:07.705 | E54 | 1001 | OverlayManager::ReadGameConfigurations | GameConfigurations FixHotkeyRI = ON
18:57:07.705 | E54 | 1004 | OverlayManager::ReadGameConfigurations | GameConfigurations SendHotkeyRI = OFF
18:57:07.705 | E54 | 1007 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRestoreSWL = ON
18:57:07.705 | E54 | 1010 | OverlayManager::ReadGameConfigurations | GameConfigurations FIGVTH = OFF
18:57:07.705 | E54 | 1013 | OverlayManager::ReadGameConfigurations | GameConfigurations PTBOffsetPixel = 0
18:57:07.705 | E54 | 1016 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceGBB = OFF
18:57:07.705 | E54 | 1019 | OverlayManager::ReadGameConfigurations | GameConfigurations FixModifierMixMode = OFF
18:57:07.705 | E54 | 1021 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDXThreadSafe = OFF
18:57:07.705 | E54 | 1023 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInvisibleCursorCR = OFF
18:57:07.705 | E54 | 1025 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGameProc = OFF
18:57:07.705 | E54 | 1027 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCVCursor = OFF
18:57:07.705 | E54 | 1029 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableRenderAI = ON
18:57:07.705 | E54 | 1031 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableSmartMixMode = OFF
18:57:07.705 | E54 | 1033 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreads = OFF
18:57:07.705 | E54 | 1035 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreadsHook = OFF
18:57:07.705 | E54 | 1037 | OverlayManager::ReadGameConfigurations | GameConfigurations KeepInGameOnLostFocus = OFF
18:57:07.705 | E54 | 1039 | OverlayManager::ReadGameConfigurations | GameConfigurations FixBlending = OFF
18:57:07.705 | E54 | 1041 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOUseDefaultAdpater = OFF
18:57:07.705 | E54 | 1043 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPODisableDynamicRendering = OFF
18:57:07.705 | E54 | 1045 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOExclusiveAsForeground = OFF
18:57:07.705 | E54 | 1049 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPODisableFullscreenRendering = OFF
18:57:07.705 | E54 | 1051 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreCursorRefCount = OFF
18:57:07.705 | E54 | 1053 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMCHHookRetries = OFF
18:57:07.705 | E54 | 1055 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableHookFallback = OFF
18:57:07.705 | E54 | 1057 | OverlayManager::ReadGameConfigurations | GameConfigurations AlternativeIPC = OFF
18:57:07.705 | E54 | 1059 | OverlayManager::ReadGameConfigurations | GameConfigurations RecordingFlipType = 0
18:57:07.705 | E54 | 1061 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGraphicsFunc = 0
18:57:07.705 | E54 | 1064 | OverlayManager::ReadGameConfigurations | GameConfigurations ImGuiRendering = 0
18:57:07.705 | E54 | 1067 | OverlayManager::ReadGameConfigurations | GameConfigurations foreground Window as target window = 0
18:57:07.705 | E54 | 1069 | OverlayManager::ReadGameConfigurations | OverlayManager::SetGameConfigurations Succeeded.
18:57:07.705 | E54 | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
18:57:07.705 | E54 | 678 | OverlayManager::InitGameClient | starting hooks...
18:57:07.763 | E54 | 1991 | FunctionHook::LoadHooker | Loading Utils from C:\Users\James\Documents\Overwolf\0.263.0.11\\OWUtils.dll succeeded
18:57:07.768 | E54 | 602 | Install::Code | Init [Client,1] (MCH) OK
18:57:07.770 | E54 | 602 | Install::Code | Init [Client,2] (MCH) OK
18:57:07.771 | E54 | 602 | Install::Code | Init [Client,3] (MCH) OK
18:57:07.772 | E54 | 602 | Install::Code | Init [Client,4] (MCH) OK
18:57:07.774 | E54 | 602 | Install::Code | Init [Client,4.1] (MCH) OK
18:57:07.794 | E54 | 602 | Install::Code | Init [Client,4.2] (MCH) OK
18:57:07.794 | E54 | 1366 | Client::hookFunctions | Suspend before hook: OFF
18:57:07.794 | E54 | 337 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7
18:57:07.794 | E54 | 920 | Client::hookLibraryFunctions | Lib [5] is not supported for game. skipping..
18:57:07.794 | E54 | 1067 | Install::Code | Segment [5|214784|0x68B70000|0x34700]
18:57:07.796 | E54 | 602 | Install::Code | unknown (MCH) OK
18:57:07.796 | E54 | 1067 | Install::Code | Segment [5|16304|0x68B70000|0x3FB0]
18:57:07.797 | E54 | 602 | Install::Code | unknown (MCH) OK
18:57:07.797 | E54 | 1067 | Install::Code | Segment [5|143296|0x68B70000|0x22FC0]
18:57:07.798 | E54 | 602 | Install::Code | unknown (MCH) OK
18:57:07.798 | E54 | 1067 | Install::Code | Segment [5|5616|0x68B70000|0x15F0]
18:57:07.799 | E54 | 602 | Install::Code | unknown (MCH) OK
18:57:07.799 | E54 | 1067 | Install::Code | Segment [5|-70434064|0x68B70000|0xFBCD42F0]
18:57:07.799 | E54 | 1158 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::31.
18:57:07.799 | E54 | 1067 | Install::Code | Segment [5|-70443520|0x68B70000|0xFBCD1E00]
18:57:07.799 | E54 | 1158 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::32.
18:57:07.799 | E54 | 1067 | Install::Code | Segment [5|-70428544|0x68B70000|0xFBCD5880]
18:57:07.799 | E54 | 1158 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::33.
18:57:07.799 | E54 | 1067 | Install::Code | Segment [5|-71451376|0x68B70000|0xFBBDBD10]
18:57:07.799 | E54 | 1158 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::34.
18:57:07.799 | E54 | 337 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7
18:57:07.799 | E54 | 1335 | OverlayManager::Start | Starting...
18:57:07.799 | E54 | 1367 | OverlayManager::Start | starting hooks 2...
18:57:07.801 | E54 | 602 | Install::Code | Init [Client,5] (MCH) OK
18:57:07.801 | E54 | 1472 | OverlayManager::Start | FixRestoreSWL failed 0
18:57:07.801 | E54 | 1475 | OverlayManager::Start | FixRestoreSWL failed 0
18:57:07.802 | E54 | 602 | Install::Code | GetWindowLongPtrW (MCH) OK
18:57:07.821 | E54 | 602 | Install::Code | SetWindowLongPtrW (MCH) OK
18:57:07.821 | E54 | 1533 |  | XTRAP COMPATIBLE PATCH WARNING
18:57:07.821 | E54 | 1542 | OverlayManager::Start | done with hooks...
18:57:07.821 | E54 | 108 | ApiManager::Init | API Manager Event : OK
18:57:07.822 | E54 | 120 | ApiManager::CreateBackgroundThread | Background Thread - Created , ThreadId=28036
18:57:07.822 | E54 | 67 | TXRSetting | Fail to read texture recognition options 0xb7
18:57:07.822 | E54 | 114 | TXOfInterest | New list set with 0 items
18:57:07.822 | E54 | 1568 | OverlayManager::Start | get foreground state
18:57:07.822 | E54 | 8597 | OverlayManager::OnForegroundChanged | Changed True
18:57:07.822 | E54 | 8726 | OverlayManager::AssureLockWindowOnForgroundChanged | Window is not in focus, skip lock (0x10c14 [1280, 720] , 0x0)
18:57:07.822 | E54 | 1605 | OverlayManager::Start | Started...
18:57:07.822 | E54 | 145 | Common::HookChain::HookChainManager::Start | Starting hook chain manager
18:57:07.822 | E54 | 392 | Client::initFirstInjection | hook chain manager started
18:57:07.823 | 7084 | 7322 | OverlayManager::OnConnected | Connected to server
18:57:07.823 | 7084 | 32 | SendServerHelloMessage::Execute | Send connection Ack
18:57:07.823 | 6EEC | 220 | Common::HookChain::HookChainManager::MonitoringThreadProc | Start monitor
18:57:07.823 | 6D84 | 7988 | OverlayManager::UpdateInputTrackerWinodw | update input tracker list 0x0 -> 0x1053c
18:57:07.842 | E54 | 602 | Install::Code | Init [Client,0] (MCH) OK
18:57:07.842 | E54 | 428 | GraphicsHookManager::ReleaseHookRef | Clear Hook manager thread
18:57:07.842 | E54 | 94 | GraphicsHookManager::StopThread | StopThread
18:57:07.844 | 6EFC | 216 | GraphicsHookManager::MessageLoop | Exit Thread
18:57:07.848 | E54 | 408 | Client::initFirstInjection | init complete
18:57:07.848 | E54 | 6191 | OverlayManager::notifyErrorToServer | Notify error [0], system[coexistence_notification], message[Discord;]
18:57:07.932 | 3984 | 7901 | OverlayManager::IsEmptyCursor | Cache cursor 0x10005 (v: 1)
18:57:07.934 | 2ABC | 315 | fSwapChain_Present | **** Present ******
18:57:08.118 | 2ABC | 134 | RenderDeviceD3DXGI::InitDX12 | init dx 12 graphics - not ready
18:57:08.122 | 2ABC | 209 | RenderDeviceD3d12::RenderDeviceD3d12 | Render device d3d12
18:57:08.122 | 2ABC | 247 | RenderDeviceD3d12::init | d3d12 first init
18:57:08.191 | 2ABC | 602 | Install::Code | unknown (MCH) OK
18:57:08.191 | 2ABC | 261 | RenderDeviceD3d12::init | d3d12 waiting for command queue
18:57:08.191 | 2ABC | 157 | doOverlay | INIT DXGII failed!
18:57:08.191 | 2ABC | 90 | fD12ExecuteCommandList | update global command queue 000002D45E5E2D20 (1)
18:57:08.206 | 7084 | 7134 | OverlayManager::doAction | DisplayFPS - Triggered
18:57:17.828 | 6D84 | 2145 | Client::LogProcessModules | Loaded modules:
18:57:18.86 | 2ABC | 274 | RenderDeviceD3d12::init | d3d12 is ready
18:57:18.86 | 2ABC | 802 | RenderDeviceD3d12::InitImGui | D3D12 Imgui initialized
18:57:18.86 | 2ABC | 282 | RenderDeviceD3d12::init | Render device d3d12 init 0x6d23efe0 (5) (device: 0x5e0e2670 format: 24 w:2560 h:1440)
18:57:18.86 | 2ABC | 156 | RenderDeviceD3DXGI::InitDX12 | Init dx 12 graphics
18:57:18.86 | 2ABC | 3121 | OverlayManager::setGraphics | Set graphics 4
18:57:18.86 | 2ABC | 193 | Overlay::Streaming::GameCaptureManager::SetRenderDevice | Streaming Client started. SHT supported: True
18:57:18.86 | 2ABC | 3156 | OverlayManager::setGraphics | Render Device fix was set RT.
18:57:18.86 | 2ABC | 5536 | OverlayManager::UpdateResolution | notifyResolutionChange [2560, 1440] {WINDOW}
18:57:18.86 | 2ABC | 5556 | OverlayManager::UpdateResolution | New game resolution is notified (2560, 1440)
18:57:18.93 | 2ABC | 1080 | RenderDeviceD3d12::UpdateCommandQueue::::operator () | init kiero
18:57:18.154 | 2ABC | 557 | fDevice11_Release | swap chain release 0 0xd3bdcf60 [overlay:1]
18:57:18.172 | 2ABC | 1097 | RenderDeviceD3d12::UpdateCommandQueue | command offset 360 swapchain 000002D46D23EFE0
18:57:18.172 | 2ABC | 1109 | RenderDeviceD3d12::UpdateCommandQueue | command offset 360 (const 360) swapchain 000002D46D23EFE0 queue 000002D45E5E2D20
18:57:18.172 | 2ABC | 1143 | RenderDeviceD3d12::UpdateCommandQueue | command queue ready 000002D45E5E2D20 (global: 000002D45E5E2D20)
18:57:18.172 | 2ABC | 398 | RenderDeviceD3d12::setDefaultState | command queue is ready
18:57:18.182 | 6D84 | 2161 |  | C:\Program Files\Bonjour\mdnsNSP.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Program Files\NVIDIA Corporation\NVIDIA app\MessageBus\MessageBus.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Program Files\NVIDIA Corporation\NvTelemetry\NvTelemetryAPI64.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Program Files\NVIDIA Corporation\NvTelemetry\NvTelemetryBridge64.dll
18:57:18.182 | 6D84 | 2161 |  | C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.24090.11-0\MpOav.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Users\James\AppData\Local\Discord\app-1.0.9173\modules\discord_hook-1\discord_hook\132c78106c9fee\DiscordHook64.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Users\James\Documents\Overwolf\0.263.0.11\OWClient.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Users\James\Documents\Overwolf\0.263.0.11\OWExplorer.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Users\James\Documents\Overwolf\0.263.0.11\OWUtils.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\SYSTEM32\AUDIOSES.DLL
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\SYSTEM32\AVRT.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\SYSTEM32\CRYPTSP.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\SYSTEM32\CompPkgSup.DLL
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\SYSTEM32\CoreMessaging.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\SYSTEM32\CoreUIComponents.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\SYSTEM32\D3DCompiler_47.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\SYSTEM32\D3DSCache.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\SYSTEM32\DEVRTL.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\SYSTEM32\DNSAPI.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\SYSTEM32\DSOUND.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\SYSTEM32\GLU32.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\SYSTEM32\GameInput.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\SYSTEM32\IPHLPAPI.DLL
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\SYSTEM32\MMDevAPI.DLL
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\SYSTEM32\MSACM32.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\SYSTEM32\MSASN1.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\SYSTEM32\MSAudDecMFT.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\SYSTEM32\NTASN1.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\SYSTEM32\OLEACC.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\SYSTEM32\OPENGL32.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\SYSTEM32\PROPSYS.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\SYSTEM32\RTWorkQ.DLL
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\SYSTEM32\ResampleDmo.DLL
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\SYSTEM32\SPINF.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\SYSTEM32\SspiCli.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\SYSTEM32\TextShaping.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\SYSTEM32\UIAutomationCore.DLL
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\SYSTEM32\UMPDC.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\SYSTEM32\USERENV.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\SYSTEM32\UxTheme.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\SYSTEM32\VERSION.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\SYSTEM32\WINHTTP.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\SYSTEM32\WINMM.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\SYSTEM32\WINNSI.DLL
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\SYSTEM32\WTSAPI32.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\SYSTEM32\XINPUT1_4.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\SYSTEM32\amsi.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\SYSTEM32\cfgmgr32.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\SYSTEM32\cryptbase.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\SYSTEM32\cryptnet.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\SYSTEM32\d3d12.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\SYSTEM32\dcomp.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\SYSTEM32\devobj.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\SYSTEM32\dhcpcsvc.DLL
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\SYSTEM32\dhcpcsvc6.DLL
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\SYSTEM32\directxdatabasehelper.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\SYSTEM32\drvstore.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\SYSTEM32\dwmapi.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\SYSTEM32\dxcore.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\SYSTEM32\dxgi.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\SYSTEM32\dxilconv.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\SYSTEM32\gpapi.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\SYSTEM32\hid.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\SYSTEM32\inputhost.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\SYSTEM32\kernel.appcore.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\SYSTEM32\ksuser.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\SYSTEM32\mf.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\SYSTEM32\mfc140u.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\SYSTEM32\mfperfhelper.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\SYSTEM32\mfplat.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\SYSTEM32\mfplay.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\SYSTEM32\midimap.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\SYSTEM32\msacm32.drv
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\SYSTEM32\msdmo.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\SYSTEM32\msmpeg2vdec.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\SYSTEM32\ncrypt.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\SYSTEM32\ntdll.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\SYSTEM32\ntmarta.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\SYSTEM32\ntoskrnl.exe
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\SYSTEM32\nvapi64.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\SYSTEM32\powrprof.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\SYSTEM32\profapi.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\SYSTEM32\resourcepolicyclient.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\SYSTEM32\secur32.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\SYSTEM32\textinputframework.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\SYSTEM32\twinapi.appcore.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\SYSTEM32\wbemcomn.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\SYSTEM32\wdmaud.drv
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\SYSTEM32\windows.storage.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\SYSTEM32\winmmbase.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\SYSTEM32\wintypes.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\SYSTEM32\wldp.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\SYSTEM32\xaudio2_9.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\System32\AppXDeploymentClient.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\System32\CRYPT32.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_adf5a840df867035\_nvngx.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_adf5a840df867035\nvdxgdmal64.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_adf5a840df867035\nvppex.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\System32\IMM32.DLL
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\System32\KERNEL32.DLL
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\System32\KERNELBASE.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\System32\NSI.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\System32\OLEAUT32.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\System32\PSAPI.DLL
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\System32\RPCRT4.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\System32\SETUPAPI.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\System32\SHELL32.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\System32\USER32.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\System32\WINTRUST.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\System32\WLDAP32.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\System32\WS2_32.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\System32\Windows.ApplicationModel.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\System32\Windows.Media.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\System32\Windows.UI.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\System32\advapi32.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\System32\bcrypt.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\System32\bcryptprimitives.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\System32\clbcatq.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\System32\combase.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\System32\fwpuclnt.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\System32\gameux.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\System32\gdi32.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\System32\gdi32full.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\System32\imagehlp.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\System32\msctf.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\System32\msvcp_win.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\System32\msvcrt.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\System32\ole32.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\System32\rasadhlp.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\System32\sechost.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\System32\shcore.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\System32\shlwapi.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\System32\threadpoolwinrt.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\System32\ucrtbase.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\System32\win32u.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\System32\winrnr.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.22621.4391_none_2715d37f73803e96\comctl32.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.22621.4455_none_57fc69f8ce16b9dd\gdiplus.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\system32\DriverStore\FileRepository\nv_dispi.inf_amd64_adf5a840df867035\Display.NvContainer\NvMessageBus.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\system32\DriverStore\FileRepository\nv_dispi.inf_amd64_adf5a840df867035\nvcuda64.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\system32\DriverStore\FileRepository\nv_dispi.inf_amd64_adf5a840df867035\nvgpucomp64.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\system32\DriverStore\FileRepository\nv_dispi.inf_amd64_adf5a840df867035\nvldumdx.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\system32\DriverStore\FileRepository\nv_dispi.inf_amd64_adf5a840df867035\nvoglv64.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\system32\DriverStore\FileRepository\nv_dispi.inf_amd64_adf5a840df867035\nvrtum64.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\system32\DriverStore\FileRepository\nv_dispi.inf_amd64_adf5a840df867035\nvwgf2umx.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\system32\dataexchange.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\system32\explorerframe.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\system32\mswsock.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\system32\napinsp.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\system32\nlansp_c.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\system32\nvspcap64.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\system32\pnrpnsp.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\system32\rsaenh.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\system32\wbem\fastprox.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\system32\wbem\wbemprox.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\system32\wbem\wbemsvc.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\system32\windowscodecs.dll
18:57:18.182 | 6D84 | 2161 |  | C:\Windows\system32\wshbth.dll
18:57:18.182 | 6D84 | 2161 |  | F:\Non-Steam Games\Fortnite\Engine\Binaries\ThirdParty\DbgHelp\dbghelp.dll
18:57:18.182 | 6D84 | 2161 |  | F:\Non-Steam Games\Fortnite\Engine\Binaries\ThirdParty\NVIDIA\GeForceNOW\Win64\GfnRuntimeSdk.dll
18:57:18.182 | 6D84 | 2161 |  | F:\Non-Steam Games\Fortnite\Engine\Binaries\ThirdParty\NVIDIA\NVaftermath\Win64\GFSDK_Aftermath_Lib.x64.dll
18:57:18.182 | 6D84 | 2161 |  | F:\Non-Steam Games\Fortnite\Engine\Binaries\ThirdParty\Ogg\Win64\VS2015\libogg_64.dll
18:57:18.182 | 6D84 | 2161 |  | F:\Non-Steam Games\Fortnite\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbis_64.dll
18:57:18.182 | 6D84 | 2161 |  | F:\Non-Steam Games\Fortnite\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbisfile_64.dll
18:57:18.182 | 6D84 | 2161 |  | F:\Non-Steam Games\Fortnite\Engine\Binaries\ThirdParty\Windows\WinPixEventRuntime\x64\WinPixEventRuntime.dll
18:57:18.182 | 6D84 | 2161 |  | F:\Non-Steam Games\Fortnite\Engine\Binaries\ThirdParty\Windows\XAudio2_9\x64\xaudio2_9redist.dll
18:57:18.182 | 6D84 | 2161 |  | F:\Non-Steam Games\Fortnite\Engine\Plugins\Experimental\RazerChromaDevices\Binaries\ThirdParty\Win64\CChromaEditorLibrary64.dll
18:57:18.182 | 6D84 | 2161 |  | F:\Non-Steam Games\Fortnite\Engine\Plugins\NNE\NNERuntimeORT\Binaries\ThirdParty\Onnxruntime\Win64\onnxruntime.dll
18:57:18.182 | 6D84 | 2161 |  | F:\Non-Steam Games\Fortnite\Engine\Plugins\Runtime\ThirdParty\XeSS\Binaries\ThirdParty\Win64\libxess.dll
18:57:18.182 | 6D84 | 2161 |  | F:\Non-Steam Games\Fortnite\FortniteGame\Binaries\ThirdParty\Discord\Win64\discord-rpc.dll
18:57:18.182 | 6D84 | 2161 |  | F:\Non-Steam Games\Fortnite\FortniteGame\Binaries\ThirdParty\NVIDIA\NGX\Win64\nvngx_dlss.dll
18:57:18.182 | 6D84 | 2161 |  | F:\Non-Steam Games\Fortnite\FortniteGame\Binaries\ThirdParty\Nvidia\Win64\GfeSDK.dll
18:57:18.182 | 6D84 | 2161 |  | F:\Non-Steam Games\Fortnite\FortniteGame\Binaries\Win64\D3D12\D3D12Core.dll
18:57:18.182 | 6D84 | 2161 |  | F:\Non-Steam Games\Fortnite\FortniteGame\Binaries\Win64\DML\DirectML.dll
18:57:18.182 | 6D84 | 2161 |  | F:\Non-Steam Games\Fortnite\FortniteGame\Binaries\Win64\EOSSDK-Win64-Shipping.dll
18:57:18.182 | 6D84 | 2161 |  | F:\Non-Steam Games\Fortnite\FortniteGame\Binaries\Win64\FortniteClient-Win64-Shipping.exe
18:57:18.182 | 6D84 | 2161 |  | F:\Non-Steam Games\Fortnite\FortniteGame\Binaries\Win64\MSVCP140.dll
18:57:18.182 | 6D84 | 2161 |  | F:\Non-Steam Games\Fortnite\FortniteGame\Binaries\Win64\VCRUNTIME140.dll
18:57:18.182 | 6D84 | 2161 |  | F:\Non-Steam Games\Fortnite\FortniteGame\Binaries\Win64\VCRUNTIME140_1.dll
18:57:18.182 | 6D84 | 2161 |  | c:\windows\system32\gameinputinbox.dll
18:57:18.261 | 2ABC | 737 | OverlayInputManager::HandleCommands | Clear all hotkeys command
18:57:18.261 | 2ABC | 788 | OverlayInputManager::AddHotKey | Add new hotkey [Control_Overlay]-[9]-[2]. Total [0] (pressed: 1)
18:57:18.261 | 2ABC | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.250000], offser[0, 0]
18:57:18.261 | 2ABC | 21 | StartWidgetsRefresher::Execute | Execute start wicket manager
18:57:18.261 | 2ABC | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler
18:57:18.261 | 2ABC | 5705 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x10c14} (foreground = 0x10c14).
18:57:18.261 | 2ABC | 2589 | OverlayManager::installWindowProcHook | Install WPH
18:57:18.261 | 2ABC | 2603 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x10caf
18:57:18.261 | 2ABC | 2622 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
18:57:18.261 | 2ABC | 2668 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x7c55a0b0=2085986480)=>(0x86355860=-2043324320)
18:57:18.261 | 2ABC | 2679 | OverlayManager::installWindowProcHook | installWindowProcHook mouse is tracked successfully.
18:57:18.261 | 2ABC | 311 | PerformanceCounter::NotifyFrameRender | Notify first Render...
18:57:18.261 | 2ABC | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
18:57:18.261 | 2ABC | 8489 | OverlayManager::CheckForSharedTextureSupport | Check for SHT support
18:57:18.266 | 3984 | 2698 | OverlayManager::installKeybMouseHook | Install KeybMouse
18:57:18.266 | 3984 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse
18:57:18.266 | 3984 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x3984
18:57:18.266 | 3984 | 469 | InputInterceptor::runHook | Mouse is hooked 0x3984
18:57:18.266 | 3984 | 8207 | OverlayManager::SetCursorInitialState | GameWndProc - Original Cursor Ref Count = 0, Cur = 0x10005
18:57:18.269 | 2ABC | 5607 | OverlayManager::initOverlayResolution | Ex 0X40008
18:57:18.269 | 2ABC | 5613 | OverlayManager::initOverlayResolution | Resolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
18:57:18.269 | 2ABC | 5536 | OverlayManager::UpdateResolution | notifyResolutionChange [2560, 1440] {FULL}
18:57:18.269 | 2ABC | 5556 | OverlayManager::UpdateResolution | New game resolution is notified (2560, 1440)
18:57:18.278 | 5E20 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1060A_P_17372 opened succesfuly
18:57:18.278 | 5E20 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_17372_SHARED_MEMORY_AGENT opened succesfuly
18:57:28.894 | 7084 | 7425 | OverlayManager::HandleIPCMessage | Load in-game plugin request: [C:\Users\James\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\267.1.0\plugins/GEPPlugin64.dll] [oopo: off]
18:57:28.897 | 2ABC | 8260 | OverlayManager::LoadPlugin | loading plugin: C:\Users\James\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\267.1.0\plugins/GEPPlugin64.dll
18:57:28.934 | 2ABC | 8279 | OverlayManager::LoadPlugin | Plugin loaded [1] [C:\Users\James\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\267.1.0\plugins/GEPPlugin64.dll] []
18:57:28.988 | 2ABC | 8311 | OverlayManager::LoadPlugin | finish loading plugin
19:03:53.598 | 3984 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x0) 0x10c14 .
19:03:53.598 | 3984 | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1)
19:04:20.137 | 5564 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
19:04:24.301 | 5564 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_70C38_P_17372 opened succesfuly
19:04:24.301 | 5564 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_17372_SHARED_MEMORY_AGENT opened succesfuly
19:04:24.470 | 5564 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_60640_P_17372 opened succesfuly
19:04:24.470 | 5564 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_17372_SHARED_MEMORY_AGENT opened succesfuly
19:04:24.935 | 3984 | 4528 | overlayGetWindowLongW | GetWindowLongW changed 0x10c14, 2085986480
19:04:25.165 | 5564 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
19:04:25.566 | 5564 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=60640
19:04:25.566 | 5564 | 2644 | WidgetManager::RefreshLayoutAsync | Move widget to Poll
19:04:27.901 | 5564 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
19:04:28.653 | 5564 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_D0C7A_P_17372 opened succesfuly
19:04:28.653 | 5564 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_17372_SHARED_MEMORY_AGENT opened succesfuly
19:04:28.768 | 5564 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=60c66
19:04:28.768 | 5564 | 2644 | WidgetManager::RefreshLayoutAsync | Move widget to Poll
19:04:28.777 | 5564 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_60C66_P_17372 opened succesfuly
19:04:28.777 | 5564 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_17372_SHARED_MEMORY_AGENT opened succesfuly
19:04:28.849 | 2ABC | 88 | RenderImageD3d12::setSize | Create Texture (400,720) / (512,768) (87) - OK
19:04:29.185 | 7084 | 141 | LoadOWOBSCaptureDllCommand::Execute | Load ow obs capture dll
19:04:29.185 | 7084 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0]
19:04:29.191 | 2ABC | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg
19:04:36.254 | DB8 | 50 | capture device | capture device registered
19:04:36.260 | 2ABC | 50 | capture device | graphics-hook.dll loaded against process: FortniteClient-Win64-Shipping.exe
19:04:36.261 | 2ABC | 50 | capture device | (half life scientist) everything.. seems to be in order
19:04:36.261 | 2ABC | 50 | capture device | d3d12_init: device=0x2D45E0E2670
19:04:36.261 | 2ABC | 50 | capture device | DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 2560 BufferDesc.Height: 1440 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050
19:04:36.261 | 2ABC | 50 | capture device | We're DXGI1.4 boys!
19:04:36.326 | 2ABC | 50 | capture device | d3d12_init_11on12: creating 11 device: queue=0x2D45E5E2D20
19:04:36.463 | 2ABC | 50 | capture device | d3d12 shared texture capture successful
19:04:45.86 | 3984 | 4528 | overlayGetWindowLongW | GetWindowLongW changed 0x10c14, -2100855956
19:04:45.496 | 3984 | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1)
19:04:46.573 | 7084 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state
19:04:46.574 | 7084 | 6975 | OverlayManager::doAction | ForegroundChange Event OFF (OFF)
19:04:46.574 | 7084 | 8597 | OverlayManager::OnForegroundChanged | Changed False
19:04:46.580 | 7084 | 8635 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x60C64 Title=[Fortnite Tracker]
19:04:46.580 | 7084 | 3027 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE
19:04:46.580 | 7084 | 2922 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
19:04:46.581 | 7084 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state
19:04:46.582 | 7084 | 7134 | OverlayManager::doAction | DisplayFPS - Triggered
19:04:46.610 | 3984 | 441 | fSwapResize_Buffers | Resize buffer (0x6d23efe0)!
19:04:46.610 | 3984 | 448 | fSwapResize_Buffers | Clear overlay graphics..
19:04:46.610 | 3984 | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
19:04:46.610 | 3984 | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
19:04:46.610 | 3984 | 450 | fSwapResize_Buffers | Device was Resized!
19:04:46.610 | 3984 | 184 | IRenderDevice::release | Render Releasing.
19:04:46.610 | 3984 | 646 | RenderDeviceD3d12::releaseImplementation | Release device
19:04:46.622 | 3984 | 50 | capture device | ----------------- d3d12 capture freed ----------------
19:04:46.622 | 3984 | 658 | RenderDeviceD3d12::releaseImplementation | waiting for fence 0
19:04:46.622 | 3984 | 658 | RenderDeviceD3d12::releaseImplementation | waiting for fence 1
19:04:46.622 | 3984 | 658 | RenderDeviceD3d12::releaseImplementation | waiting for fence 2
19:04:46.622 | 3984 | 1059 | RenderDeviceD3d12::ReleaseFrameDeletedPendingResource | clear pending list index 2 (items: 1)
19:04:46.626 | 3984 | 692 | RenderDeviceD3d12::releaseImplementation | Release display heap
19:04:46.626 | 3984 | 695 | RenderDeviceD3d12::releaseImplementation | Release RT
19:04:46.626 | 3984 | 701 | RenderDeviceD3d12::releaseImplementation | Release RT heap
19:04:46.626 | 3984 | 201 | IRenderDevice::release | Render Releasing Done.
19:04:46.626 | 3984 | 454 | fSwapResize_Buffers | End Device was Resized!
19:04:47.179 | 7084 | 6975 | OverlayManager::doAction | ForegroundChange Event ON (ON)
19:04:47.179 | 7084 | 8597 | OverlayManager::OnForegroundChanged | Changed True
19:04:47.180 | 7084 | 8726 | OverlayManager::AssureLockWindowOnForgroundChanged | Window is not in focus, skip lock (0x80c24 [1889, -1058] , 0x10c14)
19:04:47.180 | 7084 | 3034 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW
19:04:47.213 | 3984 | 441 | fSwapResize_Buffers | Resize buffer (0x6d23efe0)!
19:04:47.224 | 2ABC | 802 | RenderDeviceD3d12::InitImGui | D3D12 Imgui initialized
19:04:47.224 | 2ABC | 282 | RenderDeviceD3d12::init | Render device d3d12 init 0x6d23efe0 (5) (device: 0x5e0e2670 format: 24 w:2560 h:1440)
19:04:47.224 | 2ABC | 156 | RenderDeviceD3DXGI::InitDX12 | Init dx 12 graphics
19:04:47.340 | 2ABC | 48 | ResetSnapShotSH::Execute | Release snapshot SH
19:04:47.342 | 2ABC | 88 | RenderImageD3d12::setSize | Create Texture (400,720) / (512,768) (87) - OK
19:04:47.343 | 2ABC | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
19:04:47.344 | 2ABC | 50 | capture device | d3d12_init: device=0x2D45E0E2670
19:04:47.344 | 2ABC | 50 | capture device | DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 2560 BufferDesc.Height: 1440 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050
19:04:47.344 | 2ABC | 50 | capture device | We're DXGI1.4 boys!
19:04:47.344 | 2ABC | 50 | capture device | d3d12_init_11on12: creating 11 device: queue=0x2D45E5E2D20
19:04:47.356 | 2ABC | 50 | capture device | d3d12 shared texture capture successful
19:04:52.773 | 3984 | 441 | fSwapResize_Buffers | Resize buffer (0x6d23efe0)!
19:04:52.773 | 3984 | 448 | fSwapResize_Buffers | Clear overlay graphics..
19:04:52.773 | 3984 | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
19:04:52.773 | 3984 | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
19:04:52.773 | 3984 | 450 | fSwapResize_Buffers | Device was Resized!
19:04:52.773 | 3984 | 184 | IRenderDevice::release | Render Releasing.
19:04:52.773 | 3984 | 646 | RenderDeviceD3d12::releaseImplementation | Release device
19:04:52.799 | 3984 | 50 | capture device | ----------------- d3d12 capture freed ----------------
19:04:52.799 | 3984 | 658 | RenderDeviceD3d12::releaseImplementation | waiting for fence 0
19:04:52.799 | 3984 | 658 | RenderDeviceD3d12::releaseImplementation | waiting for fence 1
19:04:52.799 | 3984 | 658 | RenderDeviceD3d12::releaseImplementation | waiting for fence 2
19:04:52.799 | 3984 | 1059 | RenderDeviceD3d12::ReleaseFrameDeletedPendingResource | clear pending list index 1 (items: 1)
19:04:52.801 | 7084 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state
19:04:52.801 | 7084 | 6975 | OverlayManager::doAction | ForegroundChange Event OFF (OFF)
19:04:52.801 | 7084 | 8597 | OverlayManager::OnForegroundChanged | Changed False
19:04:52.801 | 7084 | 8635 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x60C64 Title=[Fortnite Tracker]
19:04:52.801 | 7084 | 3027 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE
19:04:52.801 | 7084 | 2922 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
19:04:52.803 | 3984 | 692 | RenderDeviceD3d12::releaseImplementation | Release display heap
19:04:52.803 | 3984 | 695 | RenderDeviceD3d12::releaseImplementation | Release RT
19:04:52.803 | 3984 | 701 | RenderDeviceD3d12::releaseImplementation | Release RT heap
19:04:52.803 | 3984 | 201 | IRenderDevice::release | Render Releasing Done.
19:04:52.803 | 3984 | 454 | fSwapResize_Buffers | End Device was Resized!
19:04:52.816 | 7084 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state
19:04:52.817 | 7084 | 7134 | OverlayManager::doAction | DisplayFPS - Triggered
19:04:52.857 | 2ABC | 802 | RenderDeviceD3d12::InitImGui | D3D12 Imgui initialized
19:04:52.857 | 2ABC | 282 | RenderDeviceD3d12::init | Render device d3d12 init 0x6d23efe0 (5) (device: 0x5e0e2670 format: 24 w:2560 h:1440)
19:04:52.857 | 2ABC | 156 | RenderDeviceD3DXGI::InitDX12 | Init dx 12 graphics
19:04:52.857 | 2ABC | 3034 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW
19:04:52.947 | 2ABC | 48 | ResetSnapShotSH::Execute | Release snapshot SH
19:04:52.947 | 2ABC | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False
19:04:52.947 | 2ABC | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
19:04:52.948 | 2ABC | 50 | capture device | d3d12_init: device=0x2D45E0E2670
19:04:52.948 | 2ABC | 50 | capture device | DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 2560 BufferDesc.Height: 1440 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 1 SwapEffect: 4 Flags: 2050
19:04:52.948 | 2ABC | 50 | capture device | We're DXGI1.4 boys!
19:04:52.948 | 2ABC | 50 | capture device | d3d12_init_11on12: creating 11 device: queue=0x2D45E5E2D20
19:04:52.963 | 2ABC | 50 | capture device | d3d12 shared texture capture successful
19:04:57.255 | 3984 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x10c14) 0x10c14 .
19:04:57.823 | 3984 | 441 | fSwapResize_Buffers | Resize buffer (0x6d23efe0)!
19:04:57.823 | 3984 | 448 | fSwapResize_Buffers | Clear overlay graphics..
19:04:57.823 | 3984 | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
19:04:57.823 | 3984 | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
19:04:57.823 | 3984 | 450 | fSwapResize_Buffers | Device was Resized!
19:04:57.823 | 3984 | 184 | IRenderDevice::release | Render Releasing.
19:04:57.823 | 3984 | 646 | RenderDeviceD3d12::releaseImplementation | Release device
19:04:57.833 | 3984 | 50 | capture device | ----------------- d3d12 capture freed ----------------
19:04:57.833 | 3984 | 658 | RenderDeviceD3d12::releaseImplementation | waiting for fence 0
19:04:57.833 | 3984 | 658 | RenderDeviceD3d12::releaseImplementation | waiting for fence 1
19:04:57.833 | 3984 | 658 | RenderDeviceD3d12::releaseImplementation | waiting for fence 2
19:04:57.856 | 3984 | 692 | RenderDeviceD3d12::releaseImplementation | Release display heap
19:04:57.856 | 3984 | 695 | RenderDeviceD3d12::releaseImplementation | Release RT
19:04:57.856 | 3984 | 701 | RenderDeviceD3d12::releaseImplementation | Release RT heap
19:04:57.856 | 3984 | 201 | IRenderDevice::release | Render Releasing Done.
19:04:57.856 | 3984 | 454 | fSwapResize_Buffers | End Device was Resized!
19:04:57.902 | 7084 | 6975 | OverlayManager::doAction | ForegroundChange Event ON (ON)
19:04:57.902 | 7084 | 8597 | OverlayManager::OnForegroundChanged | Changed True
19:04:57.903 | 7084 | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0)
19:04:57.918 | 7084 | 7134 | OverlayManager::doAction | DisplayFPS - Triggered
19:04:58.210 | 3984 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x10c14) 0x10c14 .
19:04:58.241 | 2ABC | 802 | RenderDeviceD3d12::InitImGui | D3D12 Imgui initialized
19:04:58.241 | 2ABC | 282 | RenderDeviceD3d12::init | Render device d3d12 init 0x6d23efe0 (5) (device: 0x5e0e2670 format: 24 w:2560 h:1440)
19:04:58.241 | 2ABC | 156 | RenderDeviceD3DXGI::InitDX12 | Init dx 12 graphics
19:04:58.351 | 2ABC | 88 | RenderImageD3d12::setSize | Create Texture (400,720) / (512,768) (87) - OK
19:04:58.352 | 2ABC | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
19:04:58.353 | 2ABC | 50 | capture device | d3d12_init: device=0x2D45E0E2670
19:04:58.353 | 2ABC | 50 | capture device | DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 2560 BufferDesc.Height: 1440 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050
19:04:58.353 | 2ABC | 50 | capture device | We're DXGI1.4 boys!
19:04:58.353 | 2ABC | 50 | capture device | d3d12_init_11on12: creating 11 device: queue=0x2D45E5E2D20
19:04:58.366 | 2ABC | 50 | capture device | d3d12 shared texture capture successful
19:05:04.767 | 3984 | 7901 | OverlayManager::IsEmptyCursor | Cache cursor 0x10013 (v: 1)
19:05:17.877 | 3984 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_lchehejhdkhdkfledgjmchiblkmimnhfoeacjcni] [d]
19:05:18.11 | 3984 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_lchehejhdkhdkfledgjmchiblkmimnhfoeacjcni] [u]
19:05:19.822 | 3984 | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1)
19:05:20.362 | 7084 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state
19:05:20.362 | 7084 | 6975 | OverlayManager::doAction | ForegroundChange Event OFF (OFF)
19:05:20.362 | 7084 | 8597 | OverlayManager::OnForegroundChanged | Changed False
19:05:20.362 | 7084 | 8635 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x60C64 Title=[Fortnite Tracker]
19:05:20.362 | 7084 | 3027 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE
19:05:20.362 | 7084 | 2922 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
19:05:20.371 | 2ABC | 48 | ResetSnapShotSH::Execute | Release snapshot SH
19:05:20.378 | 7084 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state
19:05:20.380 | 7084 | 7134 | OverlayManager::doAction | DisplayFPS - Triggered
19:05:20.581 | 3984 | 441 | fSwapResize_Buffers | Resize buffer (0x6d23efe0)!
19:05:20.581 | 3984 | 448 | fSwapResize_Buffers | Clear overlay graphics..
19:05:20.581 | 3984 | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
19:05:20.581 | 3984 | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
19:05:20.581 | 3984 | 450 | fSwapResize_Buffers | Device was Resized!
19:05:20.581 | 3984 | 184 | IRenderDevice::release | Render Releasing.
19:05:20.581 | 3984 | 646 | RenderDeviceD3d12::releaseImplementation | Release device
19:05:20.595 | 3984 | 50 | capture device | ----------------- d3d12 capture freed ----------------
19:05:20.595 | 3984 | 658 | RenderDeviceD3d12::releaseImplementation | waiting for fence 0
19:05:20.595 | 3984 | 658 | RenderDeviceD3d12::releaseImplementation | waiting for fence 1
19:05:20.595 | 3984 | 658 | RenderDeviceD3d12::releaseImplementation | waiting for fence 2
19:05:20.595 | 3984 | 1059 | RenderDeviceD3d12::ReleaseFrameDeletedPendingResource | clear pending list index 0 (items: 1)
19:05:20.599 | 3984 | 692 | RenderDeviceD3d12::releaseImplementation | Release display heap
19:05:20.599 | 3984 | 695 | RenderDeviceD3d12::releaseImplementation | Release RT
19:05:20.600 | 3984 | 701 | RenderDeviceD3d12::releaseImplementation | Release RT heap
19:05:20.600 | 3984 | 201 | IRenderDevice::release | Render Releasing Done.
19:05:20.600 | 3984 | 454 | fSwapResize_Buffers | End Device was Resized!
19:05:21.66 | 3984 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x10c14) 0x10c14 .
19:05:21.234 | 3984 | 441 | fSwapResize_Buffers | Resize buffer (0x6d23efe0)!
19:05:21.245 | 2ABC | 802 | RenderDeviceD3d12::InitImGui | D3D12 Imgui initialized
19:05:21.245 | 2ABC | 282 | RenderDeviceD3d12::init | Render device d3d12 init 0x6d23efe0 (5) (device: 0x5e0e2670 format: 24 w:2560 h:1440)
19:05:21.245 | 2ABC | 156 | RenderDeviceD3DXGI::InitDX12 | Init dx 12 graphics
19:05:21.245 | 2ABC | 3034 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW
19:05:21.344 | 2ABC | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False
19:05:21.344 | 2ABC | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
19:05:21.346 | 2ABC | 50 | capture device | d3d12_init: device=0x2D45E0E2670
19:05:21.346 | 2ABC | 50 | capture device | DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 2560 BufferDesc.Height: 1440 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050
19:05:21.346 | 2ABC | 50 | capture device | We're DXGI1.4 boys!
19:05:21.346 | 2ABC | 50 | capture device | d3d12_init_11on12: creating 11 device: queue=0x2D45E5E2D20
19:05:21.360 | 2ABC | 50 | capture device | d3d12 shared texture capture successful
19:05:21.380 | 7084 | 6975 | OverlayManager::doAction | ForegroundChange Event ON (ON)
19:05:21.380 | 7084 | 8597 | OverlayManager::OnForegroundChanged | Changed True
19:05:21.380 | 7084 | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0)
19:05:21.382 | 7084 | 7134 | OverlayManager::doAction | DisplayFPS - Triggered
19:05:21.402 | 2ABC | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
19:05:21.424 | 3984 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x10c14) 0x10c14 .
19:05:23.443 | 3984 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_lchehejhdkhdkfledgjmchiblkmimnhfoeacjcni] [d]
19:05:23.492 | 2ABC | 88 | RenderImageD3d12::setSize | Create Texture (400,720) / (512,768) (87) - OK
19:05:23.552 | 3984 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_lchehejhdkhdkfledgjmchiblkmimnhfoeacjcni] [u]
19:05:24.125 | 3984 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_lchehejhdkhdkfledgjmchiblkmimnhfoeacjcni] [d]
19:05:24.240 | 3984 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_lchehejhdkhdkfledgjmchiblkmimnhfoeacjcni] [u]
19:05:39.722 | 3984 | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1)
19:05:40.393 | 3984 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x10c14) 0x10c14 .
19:05:40.393 | 3984 | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1)
19:09:15.195 | 2ABC | 88 | RenderImageD3d12::setSize | Create Texture (520,116) / (640,128) (87) - OK
19:10:12.954 | 3984 | 4528 | overlayGetWindowLongW | GetWindowLongW changed 0x10c14, -2100855956
19:12:58.702 | 2C18 | 4528 | overlayGetWindowLongW | GetWindowLongW changed 0x10c14, -2100855956
19:15:09.187 | 3984 | 4528 | overlayGetWindowLongW | GetWindowLongW changed 0x10c14, 2048847112
19:19:08.41 | 7084 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state
19:19:08.41 | 7084 | 6975 | OverlayManager::doAction | ForegroundChange Event OFF (OFF)
19:19:08.41 | 7084 | 8597 | OverlayManager::OnForegroundChanged | Changed False
19:19:08.41 | 7084 | 8635 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x101C2 Title=[]
19:19:08.41 | 7084 | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1)
19:19:08.41 | 7084 | 3027 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE
19:19:08.41 | 7084 | 2922 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
19:19:08.42 | 7084 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state
19:19:08.43 | 7084 | 7134 | OverlayManager::doAction | DisplayFPS - Triggered
19:19:08.61 | 2ABC | 48 | ResetSnapShotSH::Execute | Release snapshot SH
19:19:08.61 | 2ABC | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
19:19:08.303 | 3984 | 441 | fSwapResize_Buffers | Resize buffer (0x6d23efe0)!
19:19:08.303 | 3984 | 448 | fSwapResize_Buffers | Clear overlay graphics..
19:19:08.303 | 3984 | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
19:19:08.303 | 3984 | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
19:19:08.303 | 3984 | 450 | fSwapResize_Buffers | Device was Resized!
19:19:08.303 | 3984 | 184 | IRenderDevice::release | Render Releasing.
19:19:08.303 | 3984 | 646 | RenderDeviceD3d12::releaseImplementation | Release device
19:19:08.317 | 3984 | 50 | capture device | ----------------- d3d12 capture freed ----------------
19:19:08.317 | 3984 | 658 | RenderDeviceD3d12::releaseImplementation | waiting for fence 0
19:19:08.317 | 3984 | 658 | RenderDeviceD3d12::releaseImplementation | waiting for fence 1
19:19:08.317 | 3984 | 658 | RenderDeviceD3d12::releaseImplementation | waiting for fence 2
19:19:08.317 | 3984 | 1059 | RenderDeviceD3d12::ReleaseFrameDeletedPendingResource | clear pending list index 0 (items: 2)
19:19:08.327 | 3984 | 692 | RenderDeviceD3d12::releaseImplementation | Release display heap
19:19:08.327 | 3984 | 695 | RenderDeviceD3d12::releaseImplementation | Release RT
19:19:08.327 | 3984 | 701 | RenderDeviceD3d12::releaseImplementation | Release RT heap
19:19:08.327 | 3984 | 201 | IRenderDevice::release | Render Releasing Done.
19:19:08.327 | 3984 | 454 | fSwapResize_Buffers | End Device was Resized!
19:19:08.388 | 2ABC | 802 | RenderDeviceD3d12::InitImGui | D3D12 Imgui initialized
19:19:08.388 | 2ABC | 282 | RenderDeviceD3d12::init | Render device d3d12 init 0x6d23efe0 (5) (device: 0x5e0e2670 format: 24 w:2560 h:1440)
19:19:08.388 | 2ABC | 156 | RenderDeviceD3DXGI::InitDX12 | Init dx 12 graphics
19:19:08.388 | 2ABC | 3034 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW
19:19:08.515 | 2ABC | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False
19:19:08.516 | 2ABC | 50 | capture device | d3d12_init: device=0x2D45E0E2670
19:19:08.516 | 2ABC | 50 | capture device | DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 2560 BufferDesc.Height: 1440 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 1 SwapEffect: 4 Flags: 2050
19:19:08.516 | 2ABC | 50 | capture device | We're DXGI1.4 boys!
19:19:08.516 | 2ABC | 50 | capture device | d3d12_init_11on12: creating 11 device: queue=0x2D45E5E2D20
19:19:08.533 | 2ABC | 50 | capture device | d3d12 shared texture capture successful
19:19:34.88 | 3984 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x10c14) 0x10c14 .
19:19:35.441 | 3984 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x10c14) 0x10c14 .
19:19:36.308 | 3984 | 441 | fSwapResize_Buffers | Resize buffer (0x6d23efe0)!
19:19:36.308 | 3984 | 448 | fSwapResize_Buffers | Clear overlay graphics..
19:19:36.308 | 3984 | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
19:19:36.308 | 3984 | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
19:19:36.308 | 3984 | 450 | fSwapResize_Buffers | Device was Resized!
19:19:36.308 | 3984 | 184 | IRenderDevice::release | Render Releasing.
19:19:36.308 | 3984 | 646 | RenderDeviceD3d12::releaseImplementation | Release device
19:19:36.336 | 3984 | 50 | capture device | ----------------- d3d12 capture freed ----------------
19:19:36.336 | 3984 | 658 | RenderDeviceD3d12::releaseImplementation | waiting for fence 0
19:19:36.336 | 3984 | 658 | RenderDeviceD3d12::releaseImplementation | waiting for fence 1
19:19:36.336 | 3984 | 658 | RenderDeviceD3d12::releaseImplementation | waiting for fence 2
19:19:36.340 | 3984 | 692 | RenderDeviceD3d12::releaseImplementation | Release display heap
19:19:36.340 | 3984 | 695 | RenderDeviceD3d12::releaseImplementation | Release RT
19:19:36.340 | 3984 | 701 | RenderDeviceD3d12::releaseImplementation | Release RT heap
19:19:36.340 | 3984 | 201 | IRenderDevice::release | Render Releasing Done.
19:19:36.340 | 3984 | 454 | fSwapResize_Buffers | End Device was Resized!
19:19:36.603 | 7084 | 6975 | OverlayManager::doAction | ForegroundChange Event ON (ON)
19:19:36.603 | 7084 | 8597 | OverlayManager::OnForegroundChanged | Changed True
19:19:36.604 | 7084 | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0)
19:19:36.620 | 7084 | 7134 | OverlayManager::doAction | DisplayFPS - Triggered
19:19:36.803 | 3984 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x10c14) 0x10c14 .
19:19:36.826 | 2ABC | 802 | RenderDeviceD3d12::InitImGui | D3D12 Imgui initialized
19:19:36.826 | 2ABC | 282 | RenderDeviceD3d12::init | Render device d3d12 init 0x6d23efe0 (5) (device: 0x5e0e2670 format: 24 w:2560 h:1440)
19:19:36.826 | 2ABC | 156 | RenderDeviceD3DXGI::InitDX12 | Init dx 12 graphics
19:19:36.913 | 2ABC | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
19:19:36.914 | 2ABC | 50 | capture device | d3d12_init: device=0x2D45E0E2670
19:19:36.914 | 2ABC | 50 | capture device | DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 2560 BufferDesc.Height: 1440 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050
19:19:36.914 | 2ABC | 50 | capture device | We're DXGI1.4 boys!
19:19:36.914 | 2ABC | 50 | capture device | d3d12_init_11on12: creating 11 device: queue=0x2D45E5E2D20
19:19:36.925 | 2ABC | 50 | capture device | d3d12 shared texture capture successful
19:19:39.550 | 3984 | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1)
19:19:40.706 | 7084 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state
19:19:40.706 | 7084 | 6975 | OverlayManager::doAction | ForegroundChange Event OFF (OFF)
19:19:40.706 | 7084 | 8597 | OverlayManager::OnForegroundChanged | Changed False
19:19:40.706 | 7084 | 8635 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xF0D0C Title=[YouTube TV - Home - YouTube TV]
19:19:40.706 | 7084 | 3027 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE
19:19:40.706 | 7084 | 2922 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
19:19:40.710 | 7084 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state
19:19:40.711 | 7084 | 7134 | OverlayManager::doAction | DisplayFPS - Triggered
19:19:40.729 | 3984 | 441 | fSwapResize_Buffers | Resize buffer (0x6d23efe0)!
19:19:40.729 | 3984 | 448 | fSwapResize_Buffers | Clear overlay graphics..
19:19:40.729 | 3984 | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
19:19:40.729 | 3984 | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
19:19:40.729 | 3984 | 450 | fSwapResize_Buffers | Device was Resized!
19:19:40.729 | 3984 | 184 | IRenderDevice::release | Render Releasing.
19:19:40.729 | 3984 | 646 | RenderDeviceD3d12::releaseImplementation | Release device
19:19:40.742 | 3984 | 50 | capture device | ----------------- d3d12 capture freed ----------------
19:19:40.742 | 3984 | 658 | RenderDeviceD3d12::releaseImplementation | waiting for fence 0
19:19:40.742 | 3984 | 658 | RenderDeviceD3d12::releaseImplementation | waiting for fence 1
19:19:40.742 | 3984 | 658 | RenderDeviceD3d12::releaseImplementation | waiting for fence 2
19:19:40.744 | 3984 | 692 | RenderDeviceD3d12::releaseImplementation | Release display heap
19:19:40.744 | 3984 | 695 | RenderDeviceD3d12::releaseImplementation | Release RT
19:19:40.744 | 3984 | 701 | RenderDeviceD3d12::releaseImplementation | Release RT heap
19:19:40.744 | 3984 | 201 | IRenderDevice::release | Render Releasing Done.
19:19:40.744 | 3984 | 454 | fSwapResize_Buffers | End Device was Resized!
19:19:40.786 | 2ABC | 802 | RenderDeviceD3d12::InitImGui | D3D12 Imgui initialized
19:19:40.786 | 2ABC | 282 | RenderDeviceD3d12::init | Render device d3d12 init 0x6d23efe0 (5) (device: 0x5e0e2670 format: 24 w:2560 h:1440)
19:19:40.786 | 2ABC | 156 | RenderDeviceD3DXGI::InitDX12 | Init dx 12 graphics
19:19:40.786 | 2ABC | 3034 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW
19:19:40.878 | 2ABC | 48 | ResetSnapShotSH::Execute | Release snapshot SH
19:19:40.878 | 2ABC | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False
19:19:40.878 | 2ABC | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
19:19:40.879 | 2ABC | 50 | capture device | d3d12_init: device=0x2D45E0E2670
19:19:40.879 | 2ABC | 50 | capture device | DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 2560 BufferDesc.Height: 1440 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 1 SwapEffect: 4 Flags: 2050
19:19:40.879 | 2ABC | 50 | capture device | We're DXGI1.4 boys!
19:19:40.879 | 2ABC | 50 | capture device | d3d12_init_11on12: creating 11 device: queue=0x2D45E5E2D20
19:19:40.890 | 2ABC | 50 | capture device | d3d12 shared texture capture successful
19:19:50.977 | 3984 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x10c14) 0x10c14 .
19:19:51.889 | 3984 | 441 | fSwapResize_Buffers | Resize buffer (0x6d23efe0)!
19:19:51.889 | 3984 | 448 | fSwapResize_Buffers | Clear overlay graphics..
19:19:51.889 | 3984 | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
19:19:51.889 | 3984 | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
19:19:51.889 | 3984 | 450 | fSwapResize_Buffers | Device was Resized!
19:19:51.889 | 3984 | 184 | IRenderDevice::release | Render Releasing.
19:19:51.889 | 3984 | 646 | RenderDeviceD3d12::releaseImplementation | Release device
19:19:51.899 | 7084 | 6975 | OverlayManager::doAction | ForegroundChange Event ON (ON)
19:19:51.899 | 7084 | 8597 | OverlayManager::OnForegroundChanged | Changed True
19:19:51.899 | 7084 | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0)
19:19:51.903 | 7084 | 7134 | OverlayManager::doAction | DisplayFPS - Triggered
19:19:51.912 | 3984 | 50 | capture device | ----------------- d3d12 capture freed ----------------
19:19:51.912 | 3984 | 658 | RenderDeviceD3d12::releaseImplementation | waiting for fence 0
19:19:51.912 | 3984 | 658 | RenderDeviceD3d12::releaseImplementation | waiting for fence 1
19:19:51.912 | 3984 | 658 | RenderDeviceD3d12::releaseImplementation | waiting for fence 2
19:19:51.915 | 3984 | 692 | RenderDeviceD3d12::releaseImplementation | Release display heap
19:19:51.915 | 3984 | 695 | RenderDeviceD3d12::releaseImplementation | Release RT
19:19:51.915 | 3984 | 701 | RenderDeviceD3d12::releaseImplementation | Release RT heap
19:19:51.915 | 3984 | 201 | IRenderDevice::release | Render Releasing Done.
19:19:51.915 | 3984 | 454 | fSwapResize_Buffers | End Device was Resized!
19:19:52.238 | 3984 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x10c14) 0x10c14 .
19:19:52.264 | 2ABC | 802 | RenderDeviceD3d12::InitImGui | D3D12 Imgui initialized
19:19:52.264 | 2ABC | 282 | RenderDeviceD3d12::init | Render device d3d12 init 0x6d23efe0 (5) (device: 0x5e0e2670 format: 24 w:2560 h:1440)
19:19:52.264 | 2ABC | 156 | RenderDeviceD3DXGI::InitDX12 | Init dx 12 graphics
19:19:52.353 | 2ABC | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
19:19:52.355 | 2ABC | 50 | capture device | d3d12_init: device=0x2D45E0E2670
19:19:52.355 | 2ABC | 50 | capture device | DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 2560 BufferDesc.Height: 1440 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050
19:19:52.355 | 2ABC | 50 | capture device | We're DXGI1.4 boys!
19:19:52.355 | 2ABC | 50 | capture device | d3d12_init_11on12: creating 11 device: queue=0x2D45E5E2D20
19:19:52.370 | 2ABC | 50 | capture device | d3d12 shared texture capture successful
19:20:05.773 | 3984 | 4528 | overlayGetWindowLongW | GetWindowLongW changed 0x10c14, 2048847112
19:20:55.120 | 2898 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
19:22:58.702 | 2C18 | 4528 | overlayGetWindowLongW | GetWindowLongW changed 0x10c14, 2048847112
19:25:02.961 | 3984 | 4528 | overlayGetWindowLongW | GetWindowLongW changed 0x10c14, 2048847112
19:28:27.857 | 2ABC | 88 | RenderImageD3d12::setSize | Create Texture (520,116) / (640,128) (87) - OK
19:28:55.571 | 3984 | 4528 | overlayGetWindowLongW | GetWindowLongW changed 0x10c14, 2048847112
19:28:57.632 | 7084 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2]
19:28:57.645 | 2ABC | 50 | capture device | ----------------- d3d12 capture freed ----------------
19:28:57.645 | 2ABC | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:False]
19:28:57.645 | 2ABC | 5470 | OverlayManager::HandleGameStream | Stop Capturing
19:28:58.59 | 7084 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:0]
19:29:03.28 | 7848 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
19:29:05.30 | 7848 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3013].
19:29:05.30 | 7848 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler
19:29:05.30 | 7848 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:65)
19:29:09.957 | 2ABC | 2377 | WidgetManager::Render | resume layout thread
19:29:09.957 | 2ABC | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler
19:29:09.957 | 2ABC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
19:30:24.187 | 3984 | 7901 | OverlayManager::IsEmptyCursor | Cache cursor 0x10007 (v: 1)
19:32:33.893 | 3984 | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1)
19:32:34.684 | 3984 | 441 | fSwapResize_Buffers | Resize buffer (0x6d23efe0)!
19:32:34.684 | 3984 | 448 | fSwapResize_Buffers | Clear overlay graphics..
19:32:34.684 | 3984 | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
19:32:34.684 | 3984 | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
19:32:34.684 | 3984 | 450 | fSwapResize_Buffers | Device was Resized!
19:32:34.684 | 3984 | 184 | IRenderDevice::release | Render Releasing.
19:32:34.684 | 3984 | 646 | RenderDeviceD3d12::releaseImplementation | Release device
19:32:34.684 | 3984 | 50 | capture device | ----------------- d3d12 capture freed ----------------
19:32:34.684 | 3984 | 658 | RenderDeviceD3d12::releaseImplementation | waiting for fence 0
19:32:34.684 | 3984 | 658 | RenderDeviceD3d12::releaseImplementation | waiting for fence 1
19:32:34.684 | 3984 | 658 | RenderDeviceD3d12::releaseImplementation | waiting for fence 2
19:32:34.684 | 3984 | 1059 | RenderDeviceD3d12::ReleaseFrameDeletedPendingResource | clear pending list index 1 (items: 1)
19:32:34.693 | 3984 | 692 | RenderDeviceD3d12::releaseImplementation | Release display heap
19:32:34.693 | 3984 | 695 | RenderDeviceD3d12::releaseImplementation | Release RT
19:32:34.693 | 3984 | 701 | RenderDeviceD3d12::releaseImplementation | Release RT heap
19:32:34.693 | 3984 | 201 | IRenderDevice::release | Render Releasing Done.
19:32:34.693 | 3984 | 454 | fSwapResize_Buffers | End Device was Resized!
19:32:34.928 | 7084 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state
19:32:34.928 | 7084 | 6975 | OverlayManager::doAction | ForegroundChange Event OFF (OFF)
19:32:34.928 | 7084 | 8597 | OverlayManager::OnForegroundChanged | Changed False
19:32:34.928 | 7084 | 8635 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x60C64 Title=[Fortnite Tracker]
19:32:34.928 | 7084 | 3027 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE
19:32:34.928 | 7084 | 2922 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
19:32:34.943 | 7084 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state
19:32:34.945 | 7084 | 7134 | OverlayManager::doAction | DisplayFPS - Triggered
19:32:35.412 | 2ABC | 802 | RenderDeviceD3d12::InitImGui | D3D12 Imgui initialized
19:32:35.412 | 2ABC | 282 | RenderDeviceD3d12::init | Render device d3d12 init 0x6d23efe0 (5) (device: 0x5e0e2670 format: 24 w:2560 h:1440)
19:32:35.412 | 2ABC | 156 | RenderDeviceD3DXGI::InitDX12 | Init dx 12 graphics
19:32:35.412 | 2ABC | 3034 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW
19:32:35.505 | 2ABC | 48 | ResetSnapShotSH::Execute | Release snapshot SH
19:32:35.505 | 2ABC | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False
19:32:35.505 | 2ABC | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
19:32:47.346 | 3984 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x10c14) 0x10c14 .
19:32:48.83 | 3984 | 441 | fSwapResize_Buffers | Resize buffer (0x6d23efe0)!
19:32:48.83 | 3984 | 448 | fSwapResize_Buffers | Clear overlay graphics..
19:32:48.83 | 3984 | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
19:32:48.83 | 3984 | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
19:32:48.83 | 3984 | 450 | fSwapResize_Buffers | Device was Resized!
19:32:48.83 | 3984 | 184 | IRenderDevice::release | Render Releasing.
19:32:48.83 | 3984 | 646 | RenderDeviceD3d12::releaseImplementation | Release device
19:32:48.83 | 3984 | 50 | capture device | ----------------- d3d12 capture freed ----------------
19:32:48.83 | 3984 | 658 | RenderDeviceD3d12::releaseImplementation | waiting for fence 0
19:32:48.83 | 3984 | 658 | RenderDeviceD3d12::releaseImplementation | waiting for fence 1
19:32:48.83 | 3984 | 658 | RenderDeviceD3d12::releaseImplementation | waiting for fence 2
19:32:48.84 | 3984 | 692 | RenderDeviceD3d12::releaseImplementation | Release display heap
19:32:48.84 | 3984 | 695 | RenderDeviceD3d12::releaseImplementation | Release RT
19:32:48.84 | 3984 | 701 | RenderDeviceD3d12::releaseImplementation | Release RT heap
19:32:48.84 | 3984 | 201 | IRenderDevice::release | Render Releasing Done.
19:32:48.84 | 3984 | 454 | fSwapResize_Buffers | End Device was Resized!
19:32:48.114 | 7084 | 6975 | OverlayManager::doAction | ForegroundChange Event ON (ON)
19:32:48.114 | 7084 | 8597 | OverlayManager::OnForegroundChanged | Changed True
19:32:48.114 | 7084 | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0)
19:32:48.116 | 7084 | 7134 | OverlayManager::doAction | DisplayFPS - Triggered
19:32:48.129 | 3984 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x10c14) 0x10c14 .
19:32:48.141 | 2ABC | 802 | RenderDeviceD3d12::InitImGui | D3D12 Imgui initialized
19:32:48.141 | 2ABC | 282 | RenderDeviceD3d12::init | Render device d3d12 init 0x6d23efe0 (5) (device: 0x5e0e2670 format: 24 w:2560 h:1440)
19:32:48.141 | 2ABC | 156 | RenderDeviceD3DXGI::InitDX12 | Init dx 12 graphics
19:32:48.221 | 2ABC | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
19:32:58.706 | 2C18 | 4528 | overlayGetWindowLongW | GetWindowLongW changed 0x10c14, 2048847112
19:36:18.603 | 3984 | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1)
19:36:19.45 | 3984 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x10c14) 0x10c14 .
19:36:19.45 | 3984 | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1)
19:37:17.910 | 3984 | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1)
19:37:19.991 | 3984 | 441 | fSwapResize_Buffers | Resize buffer (0x6d23efe0)!
19:37:19.991 | 3984 | 448 | fSwapResize_Buffers | Clear overlay graphics..
19:37:19.991 | 3984 | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
19:37:19.991 | 3984 | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
19:37:19.991 | 3984 | 450 | fSwapResize_Buffers | Device was Resized!
19:37:19.991 | 3984 | 184 | IRenderDevice::release | Render Releasing.
19:37:19.991 | 3984 | 646 | RenderDeviceD3d12::releaseImplementation | Release device
19:37:19.991 | 3984 | 50 | capture device | ----------------- d3d12 capture freed ----------------
19:37:19.991 | 3984 | 658 | RenderDeviceD3d12::releaseImplementation | waiting for fence 0
19:37:19.991 | 3984 | 658 | RenderDeviceD3d12::releaseImplementation | waiting for fence 1
19:37:19.991 | 3984 | 658 | RenderDeviceD3d12::releaseImplementation | waiting for fence 2
19:37:19.993 | 3984 | 692 | RenderDeviceD3d12::releaseImplementation | Release display heap
19:37:19.993 | 3984 | 695 | RenderDeviceD3d12::releaseImplementation | Release RT
19:37:19.993 | 3984 | 701 | RenderDeviceD3d12::releaseImplementation | Release RT heap
19:37:19.993 | 3984 | 201 | IRenderDevice::release | Render Releasing Done.
19:37:19.993 | 3984 | 454 | fSwapResize_Buffers | End Device was Resized!
19:37:20.315 | 7084 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state
19:37:20.315 | 7084 | 6975 | OverlayManager::doAction | ForegroundChange Event OFF (OFF)
19:37:20.315 | 7084 | 8597 | OverlayManager::OnForegroundChanged | Changed False
19:37:20.315 | 7084 | 8635 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x206F4 Title=[#general | PGA - Discord]
19:37:20.315 | 7084 | 3027 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE
19:37:20.315 | 7084 | 2922 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
19:37:20.330 | 7084 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state
19:37:20.331 | 7084 | 7134 | OverlayManager::doAction | DisplayFPS - Triggered
19:37:20.638 | 2ABC | 802 | RenderDeviceD3d12::InitImGui | D3D12 Imgui initialized
19:37:20.638 | 2ABC | 282 | RenderDeviceD3d12::init | Render device d3d12 init 0x6d23efe0 (5) (device: 0x5e0e2670 format: 24 w:2560 h:1440)
19:37:20.638 | 2ABC | 156 | RenderDeviceD3DXGI::InitDX12 | Init dx 12 graphics
19:37:20.638 | 2ABC | 3034 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW
19:37:20.743 | 2ABC | 48 | ResetSnapShotSH::Execute | Release snapshot SH
19:37:20.743 | 2ABC | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False
19:37:20.743 | 2ABC | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
19:37:29.9 | 56DC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
19:37:35.17 | 7084 | 6975 | OverlayManager::doAction | ForegroundChange Event ON (ON)
19:37:35.17 | 7084 | 8597 | OverlayManager::OnForegroundChanged | Changed True
19:37:35.17 | 7084 | 8732 | OverlayManager::AssureLockWindowOnForgroundChanged | skip lock window (mouse leave?)
19:37:35.19 | 7084 | 7134 | OverlayManager::doAction | DisplayFPS - Triggered
19:37:35.103 | 7084 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0]
19:37:35.335 | 3984 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x10c14) 0x10c14 .
19:37:35.336 | 3984 | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1)
19:37:35.483 | 1C84 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
19:37:35.858 | 3984 | 441 | fSwapResize_Buffers | Resize buffer (0x6d23efe0)!
19:37:35.858 | 3984 | 448 | fSwapResize_Buffers | Clear overlay graphics..
19:37:35.858 | 3984 | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
19:37:35.858 | 3984 | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
19:37:35.858 | 3984 | 450 | fSwapResize_Buffers | Device was Resized!
19:37:35.858 | 3984 | 184 | IRenderDevice::release | Render Releasing.
19:37:35.858 | 3984 | 646 | RenderDeviceD3d12::releaseImplementation | Release device
19:37:35.858 | 3984 | 50 | capture device | ----------------- d3d12 capture freed ----------------
19:37:35.858 | 3984 | 658 | RenderDeviceD3d12::releaseImplementation | waiting for fence 0
19:37:35.858 | 3984 | 658 | RenderDeviceD3d12::releaseImplementation | waiting for fence 1
19:37:35.858 | 3984 | 658 | RenderDeviceD3d12::releaseImplementation | waiting for fence 2
19:37:35.860 | 3984 | 692 | RenderDeviceD3d12::releaseImplementation | Release display heap
19:37:35.860 | 3984 | 695 | RenderDeviceD3d12::releaseImplementation | Release RT
19:37:35.860 | 3984 | 701 | RenderDeviceD3d12::releaseImplementation | Release RT heap
19:37:35.860 | 3984 | 201 | IRenderDevice::release | Render Releasing Done.
19:37:35.860 | 3984 | 454 | fSwapResize_Buffers | End Device was Resized!
19:37:35.996 | 2ABC | 802 | RenderDeviceD3d12::InitImGui | D3D12 Imgui initialized
19:37:35.997 | 2ABC | 282 | RenderDeviceD3d12::init | Render device d3d12 init 0x6d23efe0 (5) (device: 0x5e0e2670 format: 24 w:2560 h:1440)
19:37:35.997 | 2ABC | 156 | RenderDeviceD3DXGI::InitDX12 | Init dx 12 graphics
19:37:36.165 | 2ABC | 88 | RenderImageD3d12::setSize | Create Texture (400,720) / (512,768) (87) - OK
19:37:36.165 | 2ABC | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
19:37:36.165 | 2ABC | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg
19:37:36.167 | 2ABC | 50 | capture device | graphics-hook.dll loaded against process: FortniteClient-Win64-Shipping.exe
19:37:36.167 | 2ABC | 50 | capture device | (half life scientist) everything.. seems to be in order
19:37:36.167 | 2ABC | 50 | capture device | d3d12_init: device=0x2D45E0E2670
19:37:36.167 | 2ABC | 50 | capture device | DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 2560 BufferDesc.Height: 1440 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050
19:37:36.167 | 2ABC | 50 | capture device | We're DXGI1.4 boys!
19:37:36.167 | 2ABC | 50 | capture device | d3d12_init_11on12: creating 11 device: queue=0x2D45E5E2D20
19:37:36.179 | 2ABC | 50 | capture device | d3d12 shared texture capture successful
19:37:43.285 | 3984 | 4528 | overlayGetWindowLongW | GetWindowLongW changed 0x10c14, 2048847112
19:39:28.551 | 3984 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_lchehejhdkhdkfledgjmchiblkmimnhfoeacjcni] [d]
19:39:28.699 | 3984 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_lchehejhdkhdkfledgjmchiblkmimnhfoeacjcni] [u]
19:40:01.405 | 2ABC | 88 | RenderImageD3d12::setSize | Create Texture (520,116) / (640,128) (87) - OK
19:42:01.752 | 3984 | 4528 | overlayGetWindowLongW | GetWindowLongW changed 0x10c14, 2048847112
19:42:03.104 | 7084 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2]
19:42:03.124 | 2ABC | 50 | capture device | ----------------- d3d12 capture freed ----------------
19:42:03.124 | 2ABC | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:False]
19:42:03.124 | 2ABC | 5470 | OverlayManager::HandleGameStream | Stop Capturing
19:42:03.408 | 7084 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:0]
19:42:06.870 | 4E00 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
19:42:08.870 | 4E00 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3011].
19:42:08.870 | 4E00 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler
19:42:08.870 | 4E00 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:65)
19:42:12.893 | 2ABC | 2377 | WidgetManager::Render | resume layout thread
19:42:12.893 | 2ABC | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler
19:42:12.893 | 2ABC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
19:42:23.516 | 3984 | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1)
19:42:23.791 | 3984 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x10c14) 0x10c14 .
19:42:23.792 | 3984 | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1)
19:42:58.707 | 2C18 | 4528 | overlayGetWindowLongW | GetWindowLongW changed 0x10c14, 2048847112
19:52:58.708 | 2C18 | 4528 | overlayGetWindowLongW | GetWindowLongW changed 0x10c14, 2048847112
19:56:06.893 | 3984 | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1)
19:56:08.618 | 7084 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state
19:56:08.618 | 7084 | 6975 | OverlayManager::doAction | ForegroundChange Event OFF (OFF)
19:56:08.618 | 7084 | 8597 | OverlayManager::OnForegroundChanged | Changed False
19:56:08.618 | 7084 | 8635 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x30146 Title=[]
19:56:08.618 | 7084 | 3027 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE
19:56:08.618 | 7084 | 2922 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
19:56:08.620 | 7084 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state
19:56:08.622 | 7084 | 7134 | OverlayManager::doAction | DisplayFPS - Triggered
19:56:08.644 | 3984 | 441 | fSwapResize_Buffers | Resize buffer (0x6d23efe0)!
19:56:08.644 | 3984 | 448 | fSwapResize_Buffers | Clear overlay graphics..
19:56:08.644 | 3984 | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
19:56:08.644 | 3984 | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
19:56:08.644 | 3984 | 450 | fSwapResize_Buffers | Device was Resized!
19:56:08.644 | 3984 | 184 | IRenderDevice::release | Render Releasing.
19:56:08.644 | 3984 | 646 | RenderDeviceD3d12::releaseImplementation | Release device
19:56:08.644 | 3984 | 50 | capture device | ----------------- d3d12 capture freed ----------------
19:56:08.644 | 3984 | 658 | RenderDeviceD3d12::releaseImplementation | waiting for fence 0
19:56:08.644 | 3984 | 658 | RenderDeviceD3d12::releaseImplementation | waiting for fence 1
19:56:08.644 | 3984 | 658 | RenderDeviceD3d12::releaseImplementation | waiting for fence 2
19:56:08.644 | 3984 | 1059 | RenderDeviceD3d12::ReleaseFrameDeletedPendingResource | clear pending list index 0 (items: 2)
19:56:08.667 | 3984 | 692 | RenderDeviceD3d12::releaseImplementation | Release display heap
19:56:08.667 | 3984 | 695 | RenderDeviceD3d12::releaseImplementation | Release RT
19:56:08.667 | 3984 | 701 | RenderDeviceD3d12::releaseImplementation | Release RT heap
19:56:08.667 | 3984 | 201 | IRenderDevice::release | Render Releasing Done.
19:56:08.667 | 3984 | 454 | fSwapResize_Buffers | End Device was Resized!
19:56:08.719 | 2ABC | 802 | RenderDeviceD3d12::InitImGui | D3D12 Imgui initialized
19:56:08.719 | 2ABC | 282 | RenderDeviceD3d12::init | Render device d3d12 init 0x6d23efe0 (5) (device: 0x5e0e2670 format: 24 w:2560 h:1440)
19:56:08.719 | 2ABC | 156 | RenderDeviceD3DXGI::InitDX12 | Init dx 12 graphics
19:56:08.719 | 2ABC | 3034 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW
19:56:08.827 | 2ABC | 48 | ResetSnapShotSH::Execute | Release snapshot SH
19:56:08.827 | 2ABC | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False
19:56:08.827 | 2ABC | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
20:08:54.473 | 3984 | 441 | fSwapResize_Buffers | Resize buffer (0x6d23efe0)!
20:08:54.473 | 3984 | 448 | fSwapResize_Buffers | Clear overlay graphics..
20:08:54.473 | 3984 | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
20:08:54.473 | 3984 | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
20:08:54.473 | 3984 | 450 | fSwapResize_Buffers | Device was Resized!
20:08:54.473 | 3984 | 184 | IRenderDevice::release | Render Releasing.
20:08:54.473 | 3984 | 646 | RenderDeviceD3d12::releaseImplementation | Release device
20:08:54.473 | 3984 | 50 | capture device | ----------------- d3d12 capture freed ----------------
20:08:54.473 | 3984 | 658 | RenderDeviceD3d12::releaseImplementation | waiting for fence 0
20:08:54.473 | 3984 | 658 | RenderDeviceD3d12::releaseImplementation | waiting for fence 1
20:08:54.473 | 3984 | 658 | RenderDeviceD3d12::releaseImplementation | waiting for fence 2
20:08:54.474 | 3984 | 692 | RenderDeviceD3d12::releaseImplementation | Release display heap
20:08:54.474 | 3984 | 695 | RenderDeviceD3d12::releaseImplementation | Release RT
20:08:54.474 | 3984 | 701 | RenderDeviceD3d12::releaseImplementation | Release RT heap
20:08:54.474 | 3984 | 201 | IRenderDevice::release | Render Releasing Done.
20:08:54.474 | 3984 | 454 | fSwapResize_Buffers | End Device was Resized!
20:08:54.709 | 7084 | 6975 | OverlayManager::doAction | ForegroundChange Event ON (ON)
20:08:54.709 | 7084 | 8597 | OverlayManager::OnForegroundChanged | Changed True
20:08:54.709 | 7084 | 8732 | OverlayManager::AssureLockWindowOnForgroundChanged | skip lock window (mouse leave?)
20:08:54.725 | 7084 | 7134 | OverlayManager::doAction | DisplayFPS - Triggered
20:08:54.986 | 3984 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x10c14) 0x10c14 .
20:08:54.986 | 3984 | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1)
20:08:54.996 | 2ABC | 802 | RenderDeviceD3d12::InitImGui | D3D12 Imgui initialized
20:08:54.996 | 2ABC | 282 | RenderDeviceD3d12::init | Render device d3d12 init 0x6d23efe0 (5) (device: 0x5e0e2670 format: 24 w:2560 h:1440)
20:08:54.996 | 2ABC | 156 | RenderDeviceD3DXGI::InitDX12 | Init dx 12 graphics
20:08:55.70 | 2ABC | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
20:09:12.918 | 6FA0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
20:09:19.128 | 7084 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0]
20:09:19.695 | 6FA0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
20:09:19.901 | 2ABC | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg
20:09:19.901 | 2ABC | 50 | capture device | graphics-hook.dll loaded against process: FortniteClient-Win64-Shipping.exe
20:09:19.901 | 2ABC | 50 | capture device | (half life scientist) everything.. seems to be in order
20:09:19.901 | 2ABC | 50 | capture device | d3d12_init: device=0x2D45E0E2670
20:09:19.901 | 2ABC | 50 | capture device | DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 2560 BufferDesc.Height: 1440 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050
20:09:19.901 | 2ABC | 50 | capture device | We're DXGI1.4 boys!
20:09:19.901 | 2ABC | 50 | capture device | d3d12_init_11on12: creating 11 device: queue=0x2D45E5E2D20
20:09:19.916 | 2ABC | 50 | capture device | d3d12 shared texture capture successful
20:09:20.467 | 2ABC | 88 | RenderImageD3d12::setSize | Create Texture (400,720) / (512,768) (87) - OK
20:09:27.23 | 3984 | 4528 | overlayGetWindowLongW | GetWindowLongW changed 0x10c14, 2048847112
20:09:54.244 | 3984 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_lchehejhdkhdkfledgjmchiblkmimnhfoeacjcni] [d]
20:09:54.373 | 3984 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_lchehejhdkhdkfledgjmchiblkmimnhfoeacjcni] [u]
20:12:25.157 | 2ABC | 88 | RenderImageD3d12::setSize | Create Texture (520,116) / (640,128) (87) - OK
20:12:58.710 | 2C18 | 4528 | overlayGetWindowLongW | GetWindowLongW changed 0x10c14, 2048847112
20:15:16.429 | 3984 | 4528 | overlayGetWindowLongW | GetWindowLongW changed 0x10c14, 2048847112
20:18:35.796 | 3984 | 4528 | overlayGetWindowLongW | GetWindowLongW changed 0x10c14, 2048847112
20:18:36.448 | 7084 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2]
20:18:36.471 | 2ABC | 50 | capture device | ----------------- d3d12 capture freed ----------------
20:18:36.471 | 2ABC | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:False]
20:18:36.471 | 2ABC | 5470 | OverlayManager::HandleGameStream | Stop Capturing
20:18:36.956 | 7084 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:0]
20:18:41.719 | 822C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
20:18:43.731 | 822C | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3014].
20:18:43.731 | 822C | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler
20:18:43.731 | 822C | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:65)
20:18:48.736 | 2ABC | 2377 | WidgetManager::Render | resume layout thread
20:18:48.736 | 2ABC | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler
20:18:48.736 | 2ABC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
20:19:42.492 | 3984 | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1)
20:19:43.555 | 7084 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state
20:19:43.555 | 7084 | 6975 | OverlayManager::doAction | ForegroundChange Event OFF (OFF)
20:19:43.555 | 7084 | 8597 | OverlayManager::OnForegroundChanged | Changed False
20:19:43.556 | 7084 | 8635 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x60C64 Title=[Fortnite Tracker]
20:19:43.556 | 7084 | 3027 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE
20:19:43.556 | 7084 | 2922 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
20:19:43.558 | 7084 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state
20:19:43.559 | 7084 | 7134 | OverlayManager::doAction | DisplayFPS - Triggered
20:19:43.582 | 3984 | 441 | fSwapResize_Buffers | Resize buffer (0x6d23efe0)!
20:19:43.582 | 3984 | 448 | fSwapResize_Buffers | Clear overlay graphics..
20:19:43.582 | 3984 | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
20:19:43.582 | 3984 | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
20:19:43.582 | 3984 | 450 | fSwapResize_Buffers | Device was Resized!
20:19:43.582 | 3984 | 184 | IRenderDevice::release | Render Releasing.
20:19:43.582 | 3984 | 646 | RenderDeviceD3d12::releaseImplementation | Release device
20:19:43.582 | 3984 | 50 | capture device | ----------------- d3d12 capture freed ----------------
20:19:43.582 | 3984 | 658 | RenderDeviceD3d12::releaseImplementation | waiting for fence 0
20:19:43.582 | 3984 | 658 | RenderDeviceD3d12::releaseImplementation | waiting for fence 1
20:19:43.582 | 3984 | 658 | RenderDeviceD3d12::releaseImplementation | waiting for fence 2
20:19:43.582 | 3984 | 1059 | RenderDeviceD3d12::ReleaseFrameDeletedPendingResource | clear pending list index 0 (items: 2)
20:19:43.587 | 3984 | 692 | RenderDeviceD3d12::releaseImplementation | Release display heap
20:19:43.587 | 3984 | 695 | RenderDeviceD3d12::releaseImplementation | Release RT
20:19:43.587 | 3984 | 701 | RenderDeviceD3d12::releaseImplementation | Release RT heap
20:19:43.587 | 3984 | 201 | IRenderDevice::release | Render Releasing Done.
20:19:43.587 | 3984 | 454 | fSwapResize_Buffers | End Device was Resized!
20:19:43.641 | 2ABC | 802 | RenderDeviceD3d12::InitImGui | D3D12 Imgui initialized
20:19:43.641 | 2ABC | 282 | RenderDeviceD3d12::init | Render device d3d12 init 0x6d23efe0 (5) (device: 0x5e0e2670 format: 24 w:2560 h:1440)
20:19:43.641 | 2ABC | 156 | RenderDeviceD3DXGI::InitDX12 | Init dx 12 graphics
20:19:43.641 | 2ABC | 3034 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW
20:19:43.776 | 2ABC | 48 | ResetSnapShotSH::Execute | Release snapshot SH
20:19:43.776 | 2ABC | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False
20:19:43.776 | 2ABC | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
20:19:58.363 | 822C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
20:20:03.378 | 3984 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x10c14) 0x10c14 .
20:20:04.127 | 7084 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0]
20:20:04.995 | 822C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
20:20:05.11 | 7084 | 6975 | OverlayManager::doAction | ForegroundChange Event ON (ON)
20:20:05.11 | 7084 | 8597 | OverlayManager::OnForegroundChanged | Changed True
20:20:05.12 | 7084 | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0)
20:20:05.13 | 7084 | 7134 | OverlayManager::doAction | DisplayFPS - Triggered
20:20:05.45 | 3984 | 441 | fSwapResize_Buffers | Resize buffer (0x6d23efe0)!
20:20:05.45 | 3984 | 448 | fSwapResize_Buffers | Clear overlay graphics..
20:20:05.45 | 3984 | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
20:20:05.45 | 3984 | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
20:20:05.45 | 3984 | 450 | fSwapResize_Buffers | Device was Resized!
20:20:05.45 | 3984 | 184 | IRenderDevice::release | Render Releasing.
20:20:05.45 | 3984 | 646 | RenderDeviceD3d12::releaseImplementation | Release device
20:20:05.45 | 3984 | 50 | capture device | ----------------- d3d12 capture freed ----------------
20:20:05.45 | 3984 | 658 | RenderDeviceD3d12::releaseImplementation | waiting for fence 0
20:20:05.45 | 3984 | 658 | RenderDeviceD3d12::releaseImplementation | waiting for fence 1
20:20:05.45 | 3984 | 658 | RenderDeviceD3d12::releaseImplementation | waiting for fence 2
20:20:05.64 | 3984 | 692 | RenderDeviceD3d12::releaseImplementation | Release display heap
20:20:05.64 | 3984 | 695 | RenderDeviceD3d12::releaseImplementation | Release RT
20:20:05.64 | 3984 | 701 | RenderDeviceD3d12::releaseImplementation | Release RT heap
20:20:05.64 | 3984 | 201 | IRenderDevice::release | Render Releasing Done.
20:20:05.64 | 3984 | 454 | fSwapResize_Buffers | End Device was Resized!
20:20:05.396 | 3984 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x10c14) 0x10c14 .
20:20:05.470 | 2ABC | 802 | RenderDeviceD3d12::InitImGui | D3D12 Imgui initialized
20:20:05.470 | 2ABC | 282 | RenderDeviceD3d12::init | Render device d3d12 init 0x6d23efe0 (5) (device: 0x5e0e2670 format: 24 w:2560 h:1440)
20:20:05.470 | 2ABC | 156 | RenderDeviceD3DXGI::InitDX12 | Init dx 12 graphics
20:20:05.613 | 2ABC | 88 | RenderImageD3d12::setSize | Create Texture (400,720) / (512,768) (87) - OK
20:20:05.614 | 2ABC | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
20:20:05.614 | 2ABC | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg
20:20:05.615 | 2ABC | 50 | capture device | graphics-hook.dll loaded against process: FortniteClient-Win64-Shipping.exe
20:20:05.615 | 2ABC | 50 | capture device | (half life scientist) everything.. seems to be in order
20:20:05.615 | 2ABC | 50 | capture device | d3d12_init: device=0x2D45E0E2670
20:20:05.615 | 2ABC | 50 | capture device | DXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 2560 BufferDesc.Height: 1440 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050
20:20:05.615 | 2ABC | 50 | capture device | We're DXGI1.4 boys!
20:20:05.615 | 2ABC | 50 | capture device | d3d12_init_11on12: creating 11 device: queue=0x2D45E5E2D20
20:20:05.628 | 2ABC | 50 | capture device | d3d12 shared texture capture successful
20:20:09.619 | 3984 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_lchehejhdkhdkfledgjmchiblkmimnhfoeacjcni] [d]
20:20:09.701 | 3984 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_lchehejhdkhdkfledgjmchiblkmimnhfoeacjcni] [u]
20:20:12.916 | 3984 | 4528 | overlayGetWindowLongW | GetWindowLongW changed 0x10c14, 2048847112
20:22:58.711 | 2C18 | 4528 | overlayGetWindowLongW | GetWindowLongW changed 0x10c14, 2048847112
20:23:35.412 | 2ABC | 88 | RenderImageD3d12::setSize | Create Texture (520,116) / (640,128) (87) - OK
20:25:56.408 | 3984 | 4528 | overlayGetWindowLongW | GetWindowLongW changed 0x10c14, 2048847112
20:30:56.389 | 3984 | 4528 | overlayGetWindowLongW | GetWindowLongW changed 0x10c14, 2048847112
20:32:58.712 | 2C18 | 4528 | overlayGetWindowLongW | GetWindowLongW changed 0x10c14, 2048847112
20:33:39.80 | 7084 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2]
20:33:39.92 | 2ABC | 50 | capture device | ----------------- d3d12 capture freed ----------------
20:33:39.92 | 2ABC | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:False]
20:33:39.92 | 2ABC | 5470 | OverlayManager::HandleGameStream | Stop Capturing
20:33:39.814 | 7084 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:0]
20:33:39.896 | 3984 | 4528 | overlayGetWindowLongW | GetWindowLongW changed 0x10c14, 2048847112
20:33:48.514 | 5B58 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
20:33:50.521 | 5B58 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3012].
20:33:50.521 | 5B58 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler
20:33:50.521 | 5B58 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:65)
20:33:54.486 | 2ABC | 2377 | WidgetManager::Render | resume layout thread
20:33:54.486 | 2ABC | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler
20:33:54.486 | 2ABC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
20:34:45.77 | 3984 | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1)
20:34:46.178 | 3984 | 441 | fSwapResize_Buffers | Resize buffer (0x6d23efe0)!
20:34:46.178 | 3984 | 448 | fSwapResize_Buffers | Clear overlay graphics..
20:34:46.178 | 3984 | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
20:34:46.178 | 3984 | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
20:34:46.178 | 3984 | 450 | fSwapResize_Buffers | Device was Resized!
20:34:46.178 | 3984 | 184 | IRenderDevice::release | Render Releasing.
20:34:46.178 | 3984 | 646 | RenderDeviceD3d12::releaseImplementation | Release device
20:34:46.178 | 3984 | 50 | capture device | ----------------- d3d12 capture freed ----------------
20:34:46.178 | 3984 | 658 | RenderDeviceD3d12::releaseImplementation | waiting for fence 0
20:34:46.178 | 3984 | 658 | RenderDeviceD3d12::releaseImplementation | waiting for fence 1
20:34:46.178 | 3984 | 658 | RenderDeviceD3d12::releaseImplementation | waiting for fence 2
20:34:46.178 | 3984 | 1059 | RenderDeviceD3d12::ReleaseFrameDeletedPendingResource | clear pending list index 2 (items: 2)
20:34:46.183 | 3984 | 692 | RenderDeviceD3d12::releaseImplementation | Release display heap
20:34:46.183 | 3984 | 695 | RenderDeviceD3d12::releaseImplementation | Release RT
20:34:46.183 | 3984 | 701 | RenderDeviceD3d12::releaseImplementation | Release RT heap
20:34:46.183 | 3984 | 201 | IRenderDevice::release | Render Releasing Done.
20:34:46.183 | 3984 | 454 | fSwapResize_Buffers | End Device was Resized!
20:34:46.454 | 7084 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state
20:34:46.454 | 7084 | 6975 | OverlayManager::doAction | ForegroundChange Event OFF (OFF)
20:34:46.454 | 7084 | 8597 | OverlayManager::OnForegroundChanged | Changed False
20:34:46.455 | 7084 | 8635 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x60C64 Title=[Fortnite Tracker]
20:34:46.455 | 7084 | 3027 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE
20:34:46.455 | 7084 | 2922 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
20:34:46.470 | 7084 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state
20:34:46.471 | 7084 | 7134 | OverlayManager::doAction | DisplayFPS - Triggered
20:34:46.764 | 2ABC | 802 | RenderDeviceD3d12::InitImGui | D3D12 Imgui initialized
20:34:46.764 | 2ABC | 282 | RenderDeviceD3d12::init | Render device d3d12 init 0x6d23efe0 (5) (device: 0x5e0e2670 format: 24 w:2560 h:1440)
20:34:46.764 | 2ABC | 156 | RenderDeviceD3DXGI::InitDX12 | Init dx 12 graphics
20:34:46.764 | 2ABC | 3034 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW
20:34:46.863 | 2ABC | 48 | ResetSnapShotSH::Execute | Release snapshot SH
20:34:46.863 | 2ABC | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False
20:34:46.863 | 2ABC | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
20:34:52.659 | 3984 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x10c14) 0x10c14 .
20:34:54.382 | 3984 | 441 | fSwapResize_Buffers | Resize buffer (0x6d23efe0)!
20:34:54.382 | 3984 | 448 | fSwapResize_Buffers | Clear overlay graphics..
20:34:54.382 | 3984 | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
20:34:54.382 | 3984 | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
20:34:54.382 | 3984 | 450 | fSwapResize_Buffers | Device was Resized!
20:34:54.382 | 3984 | 184 | IRenderDevice::release | Render Releasing.
20:34:54.382 | 3984 | 646 | RenderDeviceD3d12::releaseImplementation | Release device
20:34:54.382 | 3984 | 50 | capture device | ----------------- d3d12 capture freed ----------------
20:34:54.382 | 3984 | 658 | RenderDeviceD3d12::releaseImplementation | waiting for fence 0
20:34:54.382 | 3984 | 658 | RenderDeviceD3d12::releaseImplementation | waiting for fence 1
20:34:54.382 | 3984 | 658 | RenderDeviceD3d12::releaseImplementation | waiting for fence 2
20:34:54.384 | 3984 | 692 | RenderDeviceD3d12::releaseImplementation | Release display heap
20:34:54.384 | 3984 | 695 | RenderDeviceD3d12::releaseImplementation | Release RT
20:34:54.384 | 3984 | 701 | RenderDeviceD3d12::releaseImplementation | Release RT heap
20:34:54.384 | 3984 | 201 | IRenderDevice::release | Render Releasing Done.
20:34:54.384 | 3984 | 454 | fSwapResize_Buffers | End Device was Resized!
20:34:54.447 | 2ABC | 802 | RenderDeviceD3d12::InitImGui | D3D12 Imgui initialized
20:34:54.447 | 2ABC | 282 | RenderDeviceD3d12::init | Render device d3d12 init 0x6d23efe0 (5) (device: 0x5e0e2670 format: 24 w:2560 h:1440)
20:34:54.447 | 2ABC | 156 | RenderDeviceD3DXGI::InitDX12 | Init dx 12 graphics
20:34:54.653 | 7084 | 6975 | OverlayManager::doAction | ForegroundChange Event ON (ON)
20:34:54.653 | 7084 | 8597 | OverlayManager::OnForegroundChanged | Changed True
20:34:54.653 | 7084 | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0)
20:34:54.671 | 7084 | 7134 | OverlayManager::doAction | DisplayFPS - Triggered
20:34:54.672 | 2ABC | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
20:34:54.693 | 3984 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x10c14) 0x10c14 .
20:35:00.174 | 3984 | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1)
20:35:02.167 | 3984 | 441 | fSwapResize_Buffers | Resize buffer (0x6d23efe0)!
20:35:02.167 | 3984 | 448 | fSwapResize_Buffers | Clear overlay graphics..
20:35:02.167 | 3984 | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
20:35:02.167 | 3984 | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
20:35:02.167 | 3984 | 450 | fSwapResize_Buffers | Device was Resized!
20:35:02.167 | 3984 | 184 | IRenderDevice::release | Render Releasing.
20:35:02.167 | 3984 | 646 | RenderDeviceD3d12::releaseImplementation | Release device
20:35:02.167 | 3984 | 50 | capture device | ----------------- d3d12 capture freed ----------------
20:35:02.167 | 3984 | 658 | RenderDeviceD3d12::releaseImplementation | waiting for fence 0
20:35:02.167 | 3984 | 658 | RenderDeviceD3d12::releaseImplementation | waiting for fence 1
20:35:02.167 | 3984 | 658 | RenderDeviceD3d12::releaseImplementation | waiting for fence 2
20:35:02.169 | 3984 | 692 | RenderDeviceD3d12::releaseImplementation | Release display heap
20:35:02.169 | 3984 | 695 | RenderDeviceD3d12::releaseImplementation | Release RT
20:35:02.169 | 3984 | 701 | RenderDeviceD3d12::releaseImplementation | Release RT heap
20:35:02.169 | 3984 | 201 | IRenderDevice::release | Render Releasing Done.
20:35:02.169 | 3984 | 454 | fSwapResize_Buffers | End Device was Resized!
20:35:02.218 | 2ABC | 802 | RenderDeviceD3d12::InitImGui | D3D12 Imgui initialized
20:35:02.218 | 2ABC | 282 | RenderDeviceD3d12::init | Render device d3d12 init 0x6d23efe0 (5) (device: 0x5e0e2670 format: 24 w:2560 h:1440)
20:35:02.218 | 2ABC | 156 | RenderDeviceD3DXGI::InitDX12 | Init dx 12 graphics
20:35:02.337 | 7084 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state
20:35:02.337 | 7084 | 6975 | OverlayManager::doAction | ForegroundChange Event OFF (OFF)
20:35:02.337 | 7084 | 8597 | OverlayManager::OnForegroundChanged | Changed False
20:35:02.337 | 7084 | 8635 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x206F4 Title=[#general | PGA - Discord]
20:35:02.337 | 7084 | 3027 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE
20:35:02.337 | 7084 | 2922 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
20:35:02.346 | 2ABC | 48 | ResetSnapShotSH::Execute | Release snapshot SH
20:35:02.352 | 7084 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state
20:35:02.354 | 7084 | 7134 | OverlayManager::doAction | DisplayFPS - Triggered
20:35:02.369 | 2ABC | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
20:35:07.866 | 3984 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x10c14) 0x10c14 .
20:35:08.711 | 3984 | 441 | fSwapResize_Buffers | Resize buffer (0x6d23efe0)!
20:35:08.711 | 3984 | 448 | fSwapResize_Buffers | Clear overlay graphics..
20:35:08.711 | 3984 | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
20:35:08.711 | 3984 | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
20:35:08.711 | 3984 | 450 | fSwapResize_Buffers | Device was Resized!
20:35:08.711 | 3984 | 184 | IRenderDevice::release | Render Releasing.
20:35:08.711 | 3984 | 646 | RenderDeviceD3d12::releaseImplementation | Release device
20:35:08.711 | 3984 | 50 | capture device | ----------------- d3d12 capture freed ----------------
20:35:08.711 | 3984 | 658 | RenderDeviceD3d12::releaseImplementation | waiting for fence 0
20:35:08.711 | 3984 | 658 | RenderDeviceD3d12::releaseImplementation | waiting for fence 1
20:35:08.711 | 3984 | 658 | RenderDeviceD3d12::releaseImplementation | waiting for fence 2
20:35:08.712 | 3984 | 692 | RenderDeviceD3d12::releaseImplementation | Release display heap
20:35:08.712 | 3984 | 695 | RenderDeviceD3d12::releaseImplementation | Release RT
20:35:08.712 | 3984 | 701 | RenderDeviceD3d12::releaseImplementation | Release RT heap
20:35:08.712 | 3984 | 201 | IRenderDevice::release | Render Releasing Done.
20:35:08.712 | 3984 | 454 | fSwapResize_Buffers | End Device was Resized!
20:35:09.5 | 7084 | 6975 | OverlayManager::doAction | ForegroundChange Event ON (ON)
20:35:09.5 | 7084 | 8597 | OverlayManager::OnForegroundChanged | Changed True
20:35:09.6 | 7084 | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0)
20:35:09.6 | 7084 | 3034 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW
20:35:09.21 | 7084 | 7134 | OverlayManager::doAction | DisplayFPS - Triggered
20:35:09.206 | 3984 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x10c14) 0x10c14 .
20:35:09.223 | 2ABC | 802 | RenderDeviceD3d12::InitImGui | D3D12 Imgui initialized
20:35:09.223 | 2ABC | 282 | RenderDeviceD3d12::init | Render device d3d12 init 0x6d23efe0 (5) (device: 0x5e0e2670 format: 24 w:2560 h:1440)
20:35:09.223 | 2ABC | 156 | RenderDeviceD3DXGI::InitDX12 | Init dx 12 graphics
20:35:09.295 | 2ABC | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
20:35:11.394 | 2ABC | 508 | ReleaseD11Device | Device Released! [1]
20:35:11.394 | 2ABC | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
20:35:11.394 | 2ABC | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
20:35:11.394 | 2ABC | 184 | IRenderDevice::release | Render Releasing.
20:35:11.394 | 2ABC | 646 | RenderDeviceD3d12::releaseImplementation | Release device
20:35:11.394 | 2ABC | 50 | capture device | ----------------- d3d12 capture freed ----------------
20:35:11.394 | 2ABC | 658 | RenderDeviceD3d12::releaseImplementation | waiting for fence 0
20:35:11.394 | 2ABC | 658 | RenderDeviceD3d12::releaseImplementation | waiting for fence 1
20:35:11.394 | 2ABC | 658 | RenderDeviceD3d12::releaseImplementation | waiting for fence 2
20:35:11.395 | 2ABC | 692 | RenderDeviceD3d12::releaseImplementation | Release display heap
20:35:11.396 | 2ABC | 695 | RenderDeviceD3d12::releaseImplementation | Release RT
20:35:11.396 | 2ABC | 701 | RenderDeviceD3d12::releaseImplementation | Release RT heap
20:35:11.396 | 2ABC | 201 | IRenderDevice::release | Render Releasing Done.
20:35:11.396 | 2ABC | 511 | ReleaseD11Device | End Device Released!
20:35:11.397 | 6D10 | 557 | fDevice11_Release | swap chain release 0 0x6d23efe0 [overlay:0]
20:35:11.410 | 3984 | 2016 | OverlayManager::GameWindowProcCallback | Close Window [2].
20:35:11.572 | 7084 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state
20:35:11.572 | 7084 | 6975 | OverlayManager::doAction | ForegroundChange Event OFF (OFF)
20:35:11.572 | 7084 | 8597 | OverlayManager::OnForegroundChanged | Changed False
20:35:11.572 | 7084 | 8635 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x206F4 Title=[#general | PGA - Discord]
20:35:11.572 | 7084 | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1)
20:35:11.572 | 7084 | 3027 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE
20:35:11.572 | 7084 | 2922 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
20:35:11.588 | 7084 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state
20:35:11.589 | 7084 | 7134 | OverlayManager::doAction | DisplayFPS - Triggered
20:35:12.85 | 7580 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
20:35:14.138 | 7580 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3176].
20:35:14.138 | 7580 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler
20:35:14.138 | 7580 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:17)
20:35:26.297 | 3984 | 2219 | ClientExitProcessCallback | Client::Exit Process Callback [0].
20:35:26.297 | 3984 | 695 | Client::clear | Client::Clear [0 - 1] .
20:35:26.297 | 3984 | 702 | Client::clear | Client::Clear stoping...
20:35:26.297 | 3984 | 1235 | OverlayManager::StopInternal | stopping...
20:35:26.297 | 3984 | 1262 | OverlayManager::StopInternal | Stoping server connection
20:35:26.298 | 7084 | 7347 | OverlayManager::OnDisconnected | Disconnected from server
20:35:26.299 | 3984 | 1267 | OverlayManager::StopInternal | Stopped server connection
20:35:26.299 | 3984 | 206 | Overlay::Streaming::GameCaptureManager::StopRecording | Stop recording
20:35:26.299 | 3984 | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:True]
20:35:26.299 | 3984 | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:False]
20:35:26.299 | 3984 | 1288 | OverlayManager::StopInternal | Closing inter process
20:35:26.299 | 3984 | 25 | InterProcessEventHandler::~InterProcessEventHandler | (!) Signaling Thread to exit
20:35:26.299 | 6758 | 118 | InterProcessEventHandler::ThreadFunc | Terminated : CloseHandle 1, ShutDown=T
20:35:26.300 | 3984 | 255 | InterProcessElement::close | InterProcess INTER_PROCESS_EVENT_HANDLER close 2147483647 bytes
20:35:26.300 | 3984 | 59 | InterProcessEventHandler::~InterProcessEventHandler | Done.
20:35:26.300 | 3984 | 1304 | OverlayManager::StopInternal | not running.
20:35:26.300 | 3984 | 141 | ApiManager::DestroyBackgroundThread | Destroy call.
20:35:26.583 | 6D84 | 188 | ApiManager::BackgroundThread | Background Thread is terminated.
20:35:26.585 | 3984 | 232 | ApiManager::ClearAllCommands | Clearing commands [3]
20:35:26.585 | 3984 | 249 | ApiManager::ClearAllCommands | Cleared
20:35:26.585 | 3984 | 136 | ApiManager::Destroy | Destroyed
20:35:26.585 | 3984 | 1306 | OverlayManager::StopInternal | stopped.
20:35:26.585 | 3984 | 193 | Common::HookChain::HookChainManager::Stop | Stopping chain manager
20:35:26.587 | 3984 | 763 | Client::clear | Remove old SHM
20:35:26.587 | 3984 | 255 | InterProcessElement::close | InterProcess Overwolf_SHARED_MEMORY_2_2_26317372 close 2147483647 bytes
20:35:26.587 | 3984 | 771 | Client::clear | Stop tasks thread
20:35:26.587 | 3984 | 784 | Client::clear | Client::Clear - Done.
20:35:26.587 | 3984 | 2234 | ClientExitProcessCallback | Going to ExitProcess()