TimeThreadLineFunctionMessage
19:51:11.1935ED4139runClientStarting Overlay PID=12688(0x3190) server PID = 17372
19:51:11.1935ED4564Client::initClient::Initialize
19:51:11.1935ED4572Client::initStart owclient thread
19:51:11.194701C325Client::initFirstInjectionClient::initFirstInjection.
19:51:11.194701C225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_26317372 opened succesfuly
19:51:11.194701C351session id = {193BEDD0-1EE8-4F5C-A0A3-7ECB62DA7DB0}
19:51:11.194701C2084Client::LogClientInfoCommandLine[1] [F:\Non-Steam Games\Fortnite\FortniteGame\Binaries\Win64\FortniteClient-Win64-Shipping.exe-obfuscationid=5xmOfVKDBSOycrDpJUGUkk5Z4H36QQ-AUTH_LOGIN=unused].
19:51:11.194701C2084Client::LogClientInfoCommandLine[2] [-AUTH_TYPE=exchangecode-epicapp=Fortnite-epicenv=Prod-EpicPortal-epicusername=TheVanBurenBoys_-epicuserid=ce0be7c72f884f96907c2bc6433e8305-epiclocale=en-epicsandboxid=fn].
19:51:11.194701C2084Client::LogClientInfoCommandLine[3] [-fromfl=eaceos].
19:51:11.195701C2100Client::LogClientInfoProcess OS version [10.0] [64-bit]
19:51:11.195701C2110Client::LogClientInfoOS version [10.0.22621]
19:51:11.195701C2132Client::LogClientInfoClient [64-bit] Version 2.2.263.2
19:51:11.195701C2145Client::LogProcessModulesLoaded modules:
19:51:11.416701C2161C:\Program Files\Bonjour\mdnsNSP.dll
19:51:11.416701C2161C:\Program Files\NVIDIA Corporation\NVIDIA app\MessageBus\MessageBus.dll
19:51:11.416701C2161C:\Program Files\NVIDIA Corporation\NvTelemetry\NvTelemetryAPI64.dll
19:51:11.416701C2161C:\Program Files\NVIDIA Corporation\NvTelemetry\NvTelemetryBridge64.dll
19:51:11.416701C2161C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.24090.11-0\MpOav.dll
19:51:11.416701C2161C:\Users\James\AppData\Local\Discord\app-1.0.9173\modules\discord_hook-1\discord_hook\132c78106c9fee\DiscordHook64.dll
19:51:11.416701C2161C:\Users\James\Documents\Overwolf\0.263.0.11\OWClient.dll
19:51:11.416701C2161C:\Users\James\Documents\Overwolf\0.263.0.11\OWExplorer.dll
19:51:11.416701C2161C:\Windows\SYSTEM32\AUDIOSES.DLL
19:51:11.416701C2161C:\Windows\SYSTEM32\AVRT.dll
19:51:11.416701C2161C:\Windows\SYSTEM32\CRYPTSP.dll
19:51:11.416701C2161C:\Windows\SYSTEM32\D3DCompiler_47.dll
19:51:11.416701C2161C:\Windows\SYSTEM32\D3DSCache.dll
19:51:11.416701C2161C:\Windows\SYSTEM32\DEVRTL.dll
19:51:11.416701C2161C:\Windows\SYSTEM32\DNSAPI.dll
19:51:11.416701C2161C:\Windows\SYSTEM32\DSOUND.dll
19:51:11.416701C2161C:\Windows\SYSTEM32\GLU32.dll
19:51:11.416701C2161C:\Windows\SYSTEM32\GameInput.dll
19:51:11.416701C2161C:\Windows\SYSTEM32\IPHLPAPI.DLL
19:51:11.416701C2161C:\Windows\SYSTEM32\MMDevAPI.DLL
19:51:11.416701C2161C:\Windows\SYSTEM32\MSACM32.dll
19:51:11.416701C2161C:\Windows\SYSTEM32\MSASN1.dll
19:51:11.416701C2161C:\Windows\SYSTEM32\MSAudDecMFT.dll
19:51:11.416701C2161C:\Windows\SYSTEM32\NTASN1.dll
19:51:11.416701C2161C:\Windows\SYSTEM32\OLEACC.dll
19:51:11.416701C2161C:\Windows\SYSTEM32\OPENGL32.dll
19:51:11.416701C2161C:\Windows\SYSTEM32\PROPSYS.dll
19:51:11.416701C2161C:\Windows\SYSTEM32\RTWorkQ.DLL
19:51:11.416701C2161C:\Windows\SYSTEM32\ResampleDmo.DLL
19:51:11.416701C2161C:\Windows\SYSTEM32\SPINF.dll
19:51:11.416701C2161C:\Windows\SYSTEM32\SspiCli.dll
19:51:11.416701C2161C:\Windows\SYSTEM32\TextShaping.dll
19:51:11.416701C2161C:\Windows\SYSTEM32\UIAutomationCore.DLL
19:51:11.416701C2161C:\Windows\SYSTEM32\UMPDC.dll
19:51:11.416701C2161C:\Windows\SYSTEM32\USERENV.dll
19:51:11.416701C2161C:\Windows\SYSTEM32\UxTheme.dll
19:51:11.416701C2161C:\Windows\SYSTEM32\VERSION.dll
19:51:11.416701C2161C:\Windows\SYSTEM32\WINHTTP.dll
19:51:11.416701C2161C:\Windows\SYSTEM32\WINMM.dll
19:51:11.416701C2161C:\Windows\SYSTEM32\WINNSI.DLL
19:51:11.416701C2161C:\Windows\SYSTEM32\WTSAPI32.dll
19:51:11.416701C2161C:\Windows\SYSTEM32\amsi.dll
19:51:11.416701C2161C:\Windows\SYSTEM32\cfgmgr32.dll
19:51:11.416701C2161C:\Windows\SYSTEM32\cryptbase.dll
19:51:11.416701C2161C:\Windows\SYSTEM32\cryptnet.dll
19:51:11.416701C2161C:\Windows\SYSTEM32\d3d12.dll
19:51:11.416701C2161C:\Windows\SYSTEM32\dcomp.dll
19:51:11.416701C2161C:\Windows\SYSTEM32\devobj.dll
19:51:11.416701C2161C:\Windows\SYSTEM32\dhcpcsvc.DLL
19:51:11.416701C2161C:\Windows\SYSTEM32\dhcpcsvc6.DLL
19:51:11.416701C2161C:\Windows\SYSTEM32\directxdatabasehelper.dll
19:51:11.416701C2161C:\Windows\SYSTEM32\drvstore.dll
19:51:11.416701C2161C:\Windows\SYSTEM32\dwmapi.dll
19:51:11.416701C2161C:\Windows\SYSTEM32\dxcore.dll
19:51:11.416701C2161C:\Windows\SYSTEM32\dxgi.dll
19:51:11.416701C2161C:\Windows\SYSTEM32\dxilconv.dll
19:51:11.416701C2161C:\Windows\SYSTEM32\gpapi.dll
19:51:11.416701C2161C:\Windows\SYSTEM32\hid.dll
19:51:11.416701C2161C:\Windows\SYSTEM32\kernel.appcore.dll
19:51:11.416701C2161C:\Windows\SYSTEM32\ksuser.dll
19:51:11.416701C2161C:\Windows\SYSTEM32\mf.dll
19:51:11.416701C2161C:\Windows\SYSTEM32\mfc140u.dll
19:51:11.416701C2161C:\Windows\SYSTEM32\mfperfhelper.dll
19:51:11.416701C2161C:\Windows\SYSTEM32\mfplat.dll
19:51:11.416701C2161C:\Windows\SYSTEM32\mfplay.dll
19:51:11.416701C2161C:\Windows\SYSTEM32\midimap.dll
19:51:11.416701C2161C:\Windows\SYSTEM32\msacm32.drv
19:51:11.416701C2161C:\Windows\SYSTEM32\msdmo.dll
19:51:11.416701C2161C:\Windows\SYSTEM32\msmpeg2vdec.dll
19:51:11.416701C2161C:\Windows\SYSTEM32\ncrypt.dll
19:51:11.416701C2161C:\Windows\SYSTEM32\ntdll.dll
19:51:11.416701C2161C:\Windows\SYSTEM32\ntmarta.dll
19:51:11.416701C2161C:\Windows\SYSTEM32\ntoskrnl.exe
19:51:11.416701C2161C:\Windows\SYSTEM32\nvapi64.dll
19:51:11.416701C2161C:\Windows\SYSTEM32\powrprof.dll
19:51:11.416701C2161C:\Windows\SYSTEM32\profapi.dll
19:51:11.416701C2161C:\Windows\SYSTEM32\resourcepolicyclient.dll
19:51:11.416701C2161C:\Windows\SYSTEM32\secur32.dll
19:51:11.416701C2161C:\Windows\SYSTEM32\textinputframework.dll
19:51:11.416701C2161C:\Windows\SYSTEM32\twinapi.appcore.dll
19:51:11.416701C2161C:\Windows\SYSTEM32\wbemcomn.dll
19:51:11.416701C2161C:\Windows\SYSTEM32\wdmaud.drv
19:51:11.416701C2161C:\Windows\SYSTEM32\windows.storage.dll
19:51:11.416701C2161C:\Windows\SYSTEM32\winmmbase.dll
19:51:11.416701C2161C:\Windows\SYSTEM32\wintypes.dll
19:51:11.416701C2161C:\Windows\SYSTEM32\wldp.dll
19:51:11.416701C2161C:\Windows\SYSTEM32\xaudio2_9.dll
19:51:11.416701C2161C:\Windows\System32\CRYPT32.dll
19:51:11.416701C2161C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_adf5a840df867035\_nvngx.dll
19:51:11.416701C2161C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_adf5a840df867035\nvdxgdmal64.dll
19:51:11.416701C2161C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_adf5a840df867035\nvppex.dll
19:51:11.416701C2161C:\Windows\System32\IMM32.DLL
19:51:11.416701C2161C:\Windows\System32\KERNEL32.DLL
19:51:11.416701C2161C:\Windows\System32\KERNELBASE.dll
19:51:11.416701C2161C:\Windows\System32\NSI.dll
19:51:11.416701C2161C:\Windows\System32\OLEAUT32.dll
19:51:11.416701C2161C:\Windows\System32\PSAPI.DLL
19:51:11.416701C2161C:\Windows\System32\RPCRT4.dll
19:51:11.416701C2161C:\Windows\System32\SETUPAPI.dll
19:51:11.416701C2161C:\Windows\System32\SHELL32.dll
19:51:11.416701C2161C:\Windows\System32\USER32.dll
19:51:11.416701C2161C:\Windows\System32\WINTRUST.dll
19:51:11.416701C2161C:\Windows\System32\WLDAP32.dll
19:51:11.416701C2161C:\Windows\System32\WS2_32.dll
19:51:11.416701C2161C:\Windows\System32\Windows.UI.dll
19:51:11.416701C2161C:\Windows\System32\advapi32.dll
19:51:11.416701C2161C:\Windows\System32\bcrypt.dll
19:51:11.416701C2161C:\Windows\System32\bcryptprimitives.dll
19:51:11.416701C2161C:\Windows\System32\clbcatq.dll
19:51:11.416701C2161C:\Windows\System32\combase.dll
19:51:11.416701C2161C:\Windows\System32\fwpuclnt.dll
19:51:11.416701C2161C:\Windows\System32\gameux.dll
19:51:11.416701C2161C:\Windows\System32\gdi32.dll
19:51:11.416701C2161C:\Windows\System32\gdi32full.dll
19:51:11.416701C2161C:\Windows\System32\imagehlp.dll
19:51:11.416701C2161C:\Windows\System32\msctf.dll
19:51:11.416701C2161C:\Windows\System32\msvcp_win.dll
19:51:11.416701C2161C:\Windows\System32\msvcrt.dll
19:51:11.416701C2161C:\Windows\System32\ole32.dll
19:51:11.416701C2161C:\Windows\System32\rasadhlp.dll
19:51:11.416701C2161C:\Windows\System32\sechost.dll
19:51:11.416701C2161C:\Windows\System32\shcore.dll
19:51:11.416701C2161C:\Windows\System32\shlwapi.dll
19:51:11.416701C2161C:\Windows\System32\threadpoolwinrt.dll
19:51:11.416701C2161C:\Windows\System32\ucrtbase.dll
19:51:11.416701C2161C:\Windows\System32\win32u.dll
19:51:11.416701C2161C:\Windows\System32\winrnr.dll
19:51:11.416701C2161C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.22621.4391_none_2715d37f73803e96\comctl32.dll
19:51:11.416701C2161C:\Windows\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.22621.4455_none_57fc69f8ce16b9dd\gdiplus.dll
19:51:11.416701C2161C:\Windows\system32\DriverStore\FileRepository\nv_dispi.inf_amd64_adf5a840df867035\Display.NvContainer\NvMessageBus.dll
19:51:11.416701C2161C:\Windows\system32\DriverStore\FileRepository\nv_dispi.inf_amd64_adf5a840df867035\nvcuda64.dll
19:51:11.416701C2161C:\Windows\system32\DriverStore\FileRepository\nv_dispi.inf_amd64_adf5a840df867035\nvgpucomp64.dll
19:51:11.416701C2161C:\Windows\system32\DriverStore\FileRepository\nv_dispi.inf_amd64_adf5a840df867035\nvldumdx.dll
19:51:11.416701C2161C:\Windows\system32\DriverStore\FileRepository\nv_dispi.inf_amd64_adf5a840df867035\nvoglv64.dll
19:51:11.416701C2161C:\Windows\system32\DriverStore\FileRepository\nv_dispi.inf_amd64_adf5a840df867035\nvrtum64.dll
19:51:11.416701C2161C:\Windows\system32\DriverStore\FileRepository\nv_dispi.inf_amd64_adf5a840df867035\nvwgf2umx.dll
19:51:11.416701C2161C:\Windows\system32\dataexchange.dll
19:51:11.416701C2161C:\Windows\system32\explorerframe.dll
19:51:11.416701C2161C:\Windows\system32\mswsock.dll
19:51:11.416701C2161C:\Windows\system32\napinsp.dll
19:51:11.416701C2161C:\Windows\system32\nlansp_c.dll
19:51:11.416701C2161C:\Windows\system32\nvspcap64.dll
19:51:11.416701C2161C:\Windows\system32\pnrpnsp.dll
19:51:11.416701C2161C:\Windows\system32\rsaenh.dll
19:51:11.416701C2161C:\Windows\system32\wbem\fastprox.dll
19:51:11.416701C2161C:\Windows\system32\wbem\wbemprox.dll
19:51:11.416701C2161C:\Windows\system32\wbem\wbemsvc.dll
19:51:11.416701C2161C:\Windows\system32\windowscodecs.dll
19:51:11.416701C2161C:\Windows\system32\wshbth.dll
19:51:11.416701C2161F:\Non-Steam Games\Fortnite\Engine\Binaries\ThirdParty\DbgHelp\dbghelp.dll
19:51:11.416701C2161F:\Non-Steam Games\Fortnite\Engine\Binaries\ThirdParty\NVIDIA\GeForceNOW\Win64\GfnRuntimeSdk.dll
19:51:11.416701C2161F:\Non-Steam Games\Fortnite\Engine\Binaries\ThirdParty\NVIDIA\NVaftermath\Win64\GFSDK_Aftermath_Lib.x64.dll
19:51:11.416701C2161F:\Non-Steam Games\Fortnite\Engine\Binaries\ThirdParty\Ogg\Win64\VS2015\libogg_64.dll
19:51:11.416701C2161F:\Non-Steam Games\Fortnite\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbis_64.dll
19:51:11.416701C2161F:\Non-Steam Games\Fortnite\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbisfile_64.dll
19:51:11.416701C2161F:\Non-Steam Games\Fortnite\Engine\Binaries\ThirdParty\Windows\WinPixEventRuntime\x64\WinPixEventRuntime.dll
19:51:11.416701C2161F:\Non-Steam Games\Fortnite\Engine\Binaries\ThirdParty\Windows\XAudio2_9\x64\xaudio2_9redist.dll
19:51:11.416701C2161F:\Non-Steam Games\Fortnite\Engine\Plugins\Experimental\RazerChromaDevices\Binaries\ThirdParty\Win64\CChromaEditorLibrary64.dll
19:51:11.416701C2161F:\Non-Steam Games\Fortnite\Engine\Plugins\NNE\NNERuntimeORT\Binaries\ThirdParty\Onnxruntime\Win64\onnxruntime.dll
19:51:11.416701C2161F:\Non-Steam Games\Fortnite\FortniteGame\Binaries\ThirdParty\Discord\Win64\discord-rpc.dll
19:51:11.416701C2161F:\Non-Steam Games\Fortnite\FortniteGame\Binaries\ThirdParty\NVIDIA\NGX\Win64\nvngx_dlss.dll
19:51:11.416701C2161F:\Non-Steam Games\Fortnite\FortniteGame\Binaries\ThirdParty\Nvidia\Win64\GfeSDK.dll
19:51:11.416701C2161F:\Non-Steam Games\Fortnite\FortniteGame\Binaries\Win64\D3D12\D3D12Core.dll
19:51:11.416701C2161F:\Non-Steam Games\Fortnite\FortniteGame\Binaries\Win64\DML\DirectML.dll
19:51:11.416701C2161F:\Non-Steam Games\Fortnite\FortniteGame\Binaries\Win64\EOSSDK-Win64-Shipping.dll
19:51:11.416701C2161F:\Non-Steam Games\Fortnite\FortniteGame\Binaries\Win64\FortniteClient-Win64-Shipping.exe
19:51:11.416701C2161F:\Non-Steam Games\Fortnite\FortniteGame\Binaries\Win64\MSVCP140.dll
19:51:11.416701C2161F:\Non-Steam Games\Fortnite\FortniteGame\Binaries\Win64\VCRUNTIME140.dll
19:51:11.416701C2161F:\Non-Steam Games\Fortnite\FortniteGame\Binaries\Win64\VCRUNTIME140_1.dll
19:51:11.416701C2161c:\windows\system32\gameinputinbox.dll
19:51:11.427701C79GraphicsHookManager::InitCreated Thread - Created , ThreadId=33044
19:51:11.433701C1550Client::ReadGameConfigurationsGameConfigurations Input Libraries - Use Default.
19:51:11.433701C1574Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D11.
19:51:11.433701C1582Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D12.
19:51:11.433701C1623Client::ReadGameConfigurationsDisable DisableEXHandle - OFF
19:51:11.433701C1689Client::ReadGameConfigurationsGameConfigurations UseTSHook - OFF
19:51:11.433701C1702Client::ReadGameConfigurationsGameConfigurations DisableDIAquire - OFF
19:51:11.433701C1732Client::ReadGameConfigurationsEnable EnableTXR - OFF
19:51:11.433701C1772Client::ReadGameConfigurationsGameConfigurations DisableD3d9Ex - OFF
19:51:11.433701C1774Client::ReadGameConfigurationsGameConfigurations EnableMTCursor - OFF
19:51:11.433701C1776Client::ReadGameConfigurationsGameConfigurations Use Long Block - OFF
19:51:11.433701C1778Client::ReadGameConfigurationsGameConfigurations Use Safe Block - OFF
19:51:11.433701C1780Client::ReadGameConfigurationsGameConfigurations Use All Safe Block - OFF
19:51:11.433701C1782Client::ReadGameConfigurationsGameConfigurations Disable Safe Hooking - OFF
19:51:11.433701C1784Client::ReadGameConfigurationsGameConfigurations Use MH - OFF
19:51:11.433701C1787Client::ReadGameConfigurationsGameConfigurations Use MCH - ON
19:51:11.433701C1790Client::ReadGameConfigurationsGameConfigurations Use EH - OFF
19:51:11.433701C1897Data::Search[0] 0x6CBB0000
19:51:11.433701C1897Data::Search[1] 0x0
19:51:11.433701C1897Data::Search[2] 0x0
19:51:11.433701C1897Data::Search[3] 0x0
19:51:11.433701C1897Data::Search[4] 0x0
19:51:11.433701C1897Data::Search[5] 0x68B70000
19:51:11.433701C1897Data::Search[6] 0x6D9A0000
19:51:11.433701C1897Data::Search[7] 0xF0A0000
19:51:11.433701C1897Data::Search[8] 0x68B70000
19:51:11.433701C1897Data::Search[9] 0x0
19:51:11.433701C1902Data::Search[10] 0x0
19:51:11.433701C1908Data::Search[11] 0x0
19:51:11.433701C1914Data::Search[12] 0xF0A0000
19:51:11.433701C1920Data::Search[13] 0x3A290000
19:51:11.433701C337FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
19:51:11.433701C1269Client::hookFunctionsDetected Windows 8.1 or greater
19:51:11.433701C1292Client::hookFunctionsAcquiring function lock succedded
19:51:11.434701C254Common::HookChain::HookChainConfiguration::ReadAppConfigurationread configuration file
19:51:11.434701C585Common::HookChain::HookChainManager::InitFromRemoteConfigurationRead configuraion 21
19:51:11.434701C553ApplyHookConfiguration3rdparty Co-existence [Discord - DiscordHook64.dll]: DIT[5000] hook[7] FIGVTH[False] disableFIGVTH[False] MCH_options[False] suspend[False] monitor[True] ignoreRelease[False]
19:51:11.434701C637Common::HookChain::HookChainManager::InitFromRemoteConfigurationApplying Co-existence: DIT[5000] hook[7] FIGVTH[False] disableFIGVTH[False] MCH_options[False] suspend[False] ignoreRelease[False]
19:51:11.434701C952FunctionHook::EnableMCHOptionsMCH - Enable MCH Options
19:51:11.434701C658Common::HookChain::HookChainManager::InitFromRemoteConfigurationFORCE DIT 3rdParty app 5000
19:51:16.435701C225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_26317372 opened succesfuly
19:51:16.436701C575OverlayManager::OverlayManagerOW System Cursor is set to = 0x820f97
19:51:16.436701C7747OverlayManager::LoadDefaultCursorsLoad default cursors
19:51:16.437701C585OverlayManager::OverlayManagerOW Blank System Cursor is set to = 0x95f0f57, game cursor = 0x10009
19:51:16.437701C72PerformanceCounter::StartSessionStartSession
19:51:16.437701C72PerformanceCounter::StartSessionStartSession
19:51:16.437701C225InterProcessElement::openInterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly
19:51:16.450701C807OverlayManager::ReadGameConfigurationsGameConfigurations Control Modes = 0
19:51:16.450701C825OverlayManager::ReadGameConfigurationsGameConfigurations TC Mode = 0x0
19:51:16.450701C827OverlayManager::ReadGameConfigurationsGameConfigurations Cursor Mode = 0
19:51:16.450701C830OverlayManager::ReadGameConfigurationsGameConfigurations FixInputBlock = OFF
19:51:16.450701C833OverlayManager::ReadGameConfigurationsGameConfigurations AllowCursorMix = ON
19:51:16.450701C836OverlayManager::ReadGameConfigurationsGameConfigurations FixMixModeCursor = OFF
19:51:16.450701C839OverlayManager::ReadGameConfigurationsGameConfigurations FixCursorOffset = OFF
19:51:16.450701C842OverlayManager::ReadGameConfigurationsGameConfigurations FixResolutionChange = OFF
19:51:16.450701C845OverlayManager::ReadGameConfigurationsGameConfigurations FixDIBLock = OFF
19:51:16.450701C848OverlayManager::ReadGameConfigurationsGameConfigurations FixDIFocus = OFF
19:51:16.450701C851OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus = OFF
19:51:16.450701C854OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus2 = OFF
19:51:16.450701C857OverlayManager::ReadGameConfigurationsGameConfigurations DisableDIAquire = OFF
19:51:16.450701C860OverlayManager::ReadGameConfigurationsGameConfigurations SetDINonExclusive = OFF
19:51:16.450701C863OverlayManager::ReadGameConfigurationsGameConfigurations FixMouseDIExclusive = OFF
19:51:16.450701C866OverlayManager::ReadGameConfigurationsGameConfigurations DisableActionMixed = OFF
19:51:16.450701C869OverlayManager::ReadGameConfigurationsGameConfigurations ForceControlRehook = OFF
19:51:16.450701C872OverlayManager::ReadGameConfigurationsGameConfigurations FixActionFocus = OFF
19:51:16.450701C875OverlayManager::ReadGameConfigurationsGameConfigurations RestoreRT = ON
19:51:16.450701C878OverlayManager::ReadGameConfigurationsGameConfigurations DisableResizeRelease = ON
19:51:16.450701C881OverlayManager::ReadGameConfigurationsGameConfigurations ResizeNotifyResolution = OFF
19:51:16.450701C884OverlayManager::ReadGameConfigurationsGameConfigurations ForceCaptureChangeRehook = OFF
19:51:16.450701C887OverlayManager::ReadGameConfigurationsGameConfigurations DisableEternalEnum = OFF
19:51:16.450701C890OverlayManager::ReadGameConfigurationsGameConfigurations FixSWL = OFF
19:51:16.450701C893OverlayManager::ReadGameConfigurationsGameConfigurations FixSWLW = ON
19:51:16.450701C896OverlayManager::ReadGameConfigurationsGameConfigurations TerminateOnWindowClose = OFF
19:51:16.450701C899OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartFocus = OFF
19:51:16.450701C902OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreRelease = OFF
19:51:16.450701C905OverlayManager::ReadGameConfigurationsGameConfigurations DisableTPA = OFF
19:51:16.450701C908OverlayManager::ReadGameConfigurationsGameConfigurations PTCT = 0x0
19:51:16.450701C911OverlayManager::ReadGameConfigurationsGameConfigurations ReleaseKBInOverlayFocus = OFF
19:51:16.450701C914OverlayManager::ReadGameConfigurationsGameConfigurations SmartReleaseKBInOverlayFocus = ON
19:51:16.450701C917OverlayManager::ReadGameConfigurationsGameConfigurations Stuck In Trans = OFF
19:51:16.450701C920OverlayManager::ReadGameConfigurationsGameConfigurations EnableFocusOnAnyClick = OFF
19:51:16.450701C923OverlayManager::ReadGameConfigurationsGameConfigurations FixCC = OFF
19:51:16.450701C926OverlayManager::ReadGameConfigurationsGameConfigurations AllowCCMix = OFF
19:51:16.450701C929OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursor = OFF
19:51:16.450701C932OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursorMT = ON
19:51:16.450701C935OverlayManager::ReadGameConfigurationsGameConfigurations EnableRawInput = OFF
19:51:16.450701C938OverlayManager::ReadGameConfigurationsGameConfigurations DisableOWGestures = OFF
19:51:16.450701C941OverlayManager::ReadGameConfigurationsGameConfigurations DisableD3d9Ex = OFF
19:51:16.450701C944OverlayManager::ReadGameConfigurationsGameConfigurations EnableMTCursor = OFF
19:51:16.450701C947OverlayManager::ReadGameConfigurationsGameConfigurations UseRI = OFF
19:51:16.450701C950OverlayManager::ReadGameConfigurationsGameConfigurations UseRIKB = OFF
19:51:16.450701C953OverlayManager::ReadGameConfigurationsGameConfigurations UseRIB = OFF
19:51:16.450701C956OverlayManager::ReadGameConfigurationsGameConfigurations AllowRIMix = OFF
19:51:16.450701C959OverlayManager::ReadGameConfigurationsGameConfigurations RestoreBB = OFF
19:51:16.450701C962OverlayManager::ReadGameConfigurationsGameConfigurations RecreateSB = OFF
19:51:16.450701C965OverlayManager::ReadGameConfigurationsGameConfigurations FixFSTB = OFF
19:51:16.450701C968OverlayManager::ReadGameConfigurationsGameConfigurations FixCOEx = OFF
19:51:16.450701C971OverlayManager::ReadGameConfigurationsGameConfigurations FixRCEx = ON
19:51:16.450701C974OverlayManager::ReadGameConfigurationsGameConfigurations DisableBlockChain = OFF
19:51:16.450701C977OverlayManager::ReadGameConfigurationsGameConfigurations UseMKLL = OFF
19:51:16.450701C980OverlayManager::ReadGameConfigurationsGameConfigurations UseNewKLL = OFF
19:51:16.450701C983OverlayManager::ReadGameConfigurationsGameConfigurations UseNewMLLForExclusive = OFF
19:51:16.450701C986OverlayManager::ReadGameConfigurationsGameConfigurations UseMW = OFF
19:51:16.450701C989OverlayManager::ReadGameConfigurationsGameConfigurations UsePR = OFF
19:51:16.450701C992OverlayManager::ReadGameConfigurationsGameConfigurations WaitRestore = OFF
19:51:16.450701C995OverlayManager::ReadGameConfigurationsGameConfigurations DIT = 0
19:51:16.450701C998OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreMultipleDevices = OFF
19:51:16.450701C1001OverlayManager::ReadGameConfigurationsGameConfigurations FixHotkeyRI = ON
19:51:16.450701C1004OverlayManager::ReadGameConfigurationsGameConfigurations SendHotkeyRI = OFF
19:51:16.450701C1007OverlayManager::ReadGameConfigurationsGameConfigurations FixRestoreSWL = ON
19:51:16.450701C1010OverlayManager::ReadGameConfigurationsGameConfigurations FIGVTH = OFF
19:51:16.450701C1013OverlayManager::ReadGameConfigurationsGameConfigurations PTBOffsetPixel = 0
19:51:16.450701C1016OverlayManager::ReadGameConfigurationsGameConfigurations ForceGBB = OFF
19:51:16.450701C1019OverlayManager::ReadGameConfigurationsGameConfigurations FixModifierMixMode = OFF
19:51:16.450701C1021OverlayManager::ReadGameConfigurationsGameConfigurations FixDXThreadSafe = OFF
19:51:16.450701C1023OverlayManager::ReadGameConfigurationsGameConfigurations FixInvisibleCursorCR = OFF
19:51:16.450701C1025OverlayManager::ReadGameConfigurationsGameConfigurations SkipGameProc = OFF
19:51:16.450701C1027OverlayManager::ReadGameConfigurationsGameConfigurations FixCVCursor = OFF
19:51:16.450701C1029OverlayManager::ReadGameConfigurationsGameConfigurations DisableRenderAI = ON
19:51:16.450701C1031OverlayManager::ReadGameConfigurationsGameConfigurations DisableSmartMixMode = OFF
19:51:16.450701C1033OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreads = OFF
19:51:16.451701C1035OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreadsHook = OFF
19:51:16.451701C1037OverlayManager::ReadGameConfigurationsGameConfigurations KeepInGameOnLostFocus = OFF
19:51:16.451701C1039OverlayManager::ReadGameConfigurationsGameConfigurations FixBlending = OFF
19:51:16.451701C1041OverlayManager::ReadGameConfigurationsGameConfigurations OOPOUseDefaultAdpater = OFF
19:51:16.451701C1043OverlayManager::ReadGameConfigurationsGameConfigurations OOPODisableDynamicRendering = OFF
19:51:16.451701C1045OverlayManager::ReadGameConfigurationsGameConfigurations OOPOExclusiveAsForeground = OFF
19:51:16.451701C1049OverlayManager::ReadGameConfigurationsGameConfigurations OOPODisableFullscreenRendering = OFF
19:51:16.451701C1051OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreCursorRefCount = OFF
19:51:16.451701C1053OverlayManager::ReadGameConfigurationsGameConfigurations EnableMCHHookRetries = OFF
19:51:16.451701C1055OverlayManager::ReadGameConfigurationsGameConfigurations DisableHookFallback = OFF
19:51:16.451701C1057OverlayManager::ReadGameConfigurationsGameConfigurations AlternativeIPC = OFF
19:51:16.451701C1059OverlayManager::ReadGameConfigurationsGameConfigurations RecordingFlipType = 0
19:51:16.451701C1061OverlayManager::ReadGameConfigurationsGameConfigurations SkipGraphicsFunc = 0
19:51:16.451701C1064OverlayManager::ReadGameConfigurationsGameConfigurations ImGuiRendering = 0
19:51:16.451701C1067OverlayManager::ReadGameConfigurationsGameConfigurations foreground Window as target window = 0
19:51:16.451701C1069OverlayManager::ReadGameConfigurationsOverlayManager::SetGameConfigurations Succeeded.
19:51:16.451701C1083OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:51:16.451701C678OverlayManager::InitGameClientstarting hooks...
19:51:16.498701C1991FunctionHook::LoadHookerLoading Utils from C:\Users\James\Documents\Overwolf\0.263.0.11\\OWUtils.dll succeeded
19:51:16.503701C602Install::CodeInit [Client,1] (MCH) OK
19:51:16.505701C602Install::CodeInit [Client,2] (MCH) OK
19:51:16.506701C602Install::CodeInit [Client,3] (MCH) OK
19:51:16.507701C602Install::CodeInit [Client,4] (MCH) OK
19:51:16.509701C602Install::CodeInit [Client,4.1] (MCH) OK
19:51:16.537701C602Install::CodeInit [Client,4.2] (MCH) OK
19:51:16.537701C1366Client::hookFunctionsSuspend before hook: OFF
19:51:16.537701C337FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
19:51:16.538701C920Client::hookLibraryFunctionsLib [5] is not supported for game. skipping..
19:51:16.538701C1067Install::CodeSegment [5|214784|0x68B70000|0x34700]
19:51:16.539701C602Install::Codeunknown (MCH) OK
19:51:16.539701C1067Install::CodeSegment [5|16304|0x68B70000|0x3FB0]
19:51:16.541701C602Install::Codeunknown (MCH) OK
19:51:16.541701C1067Install::CodeSegment [5|143296|0x68B70000|0x22FC0]
19:51:16.542701C602Install::Codeunknown (MCH) OK
19:51:16.542701C1067Install::CodeSegment [5|5616|0x68B70000|0x15F0]
19:51:16.543701C602Install::Codeunknown (MCH) OK
19:51:16.543701C1067Install::CodeSegment [5|-70434064|0x68B70000|0xFBCD42F0]
19:51:16.543701C1158Client::hookLibraryFunctions=========> Hook is skipped function 5::31.
19:51:16.543701C1067Install::CodeSegment [5|-70443520|0x68B70000|0xFBCD1E00]
19:51:16.543701C1158Client::hookLibraryFunctions=========> Hook is skipped function 5::32.
19:51:16.543701C1067Install::CodeSegment [5|-70428544|0x68B70000|0xFBCD5880]
19:51:16.543701C1158Client::hookLibraryFunctions=========> Hook is skipped function 5::33.
19:51:16.543701C1067Install::CodeSegment [5|-71451376|0x68B70000|0xFBBDBD10]
19:51:16.543701C1158Client::hookLibraryFunctions=========> Hook is skipped function 5::34.
19:51:16.543701C337FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
19:51:16.543701C1335OverlayManager::StartStarting...
19:51:16.543701C1367OverlayManager::Startstarting hooks 2...
19:51:16.545701C602Install::CodeInit [Client,5] (MCH) OK
19:51:16.545701C1472OverlayManager::StartFixRestoreSWL failed 0
19:51:16.545701C1475OverlayManager::StartFixRestoreSWL failed 0
19:51:16.547701C602Install::CodeGetWindowLongPtrW (MCH) OK
19:51:16.578701C602Install::CodeSetWindowLongPtrW (MCH) OK
19:51:16.590701C1533XTRAP COMPATIBLE PATCH WARNING
19:51:16.590701C1542OverlayManager::Startdone with hooks...
19:51:16.590701C108ApiManager::InitAPI Manager Event : OK
19:51:16.590701C120ApiManager::CreateBackgroundThreadBackground Thread - Created , ThreadId=37480
19:51:16.590701C67TXRSettingFail to read texture recognition options 0xb7
19:51:16.591701C114TXOfInterestNew list set with 0 items
19:51:16.591701C1568OverlayManager::Startget foreground state
19:51:16.591701C1605OverlayManager::StartStarted...
19:51:16.591701C145Common::HookChain::HookChainManager::StartStarting hook chain manager
19:51:16.59192647322OverlayManager::OnConnectedConnected to server
19:51:16.591926432SendServerHelloMessage::ExecuteSend connection Ack
19:51:16.591701C392Client::initFirstInjectionhook chain manager started
19:51:16.5929270220Common::HookChain::HookChainManager::MonitoringThreadProcStart monitor
19:51:16.59292687988OverlayManager::UpdateInputTrackerWinodwupdate input tracker list 0x0 -> 0x1053c
19:51:16.6059264367InputInterceptor::ResetLLHookProcExtReset keys state
19:51:16.6209264367InputInterceptor::ResetLLHookProcExtReset keys state
19:51:16.62192647134OverlayManager::doActionDisplayFPS - Triggered
19:51:16.621701C602Install::CodeInit [Client,0] (MCH) OK
19:51:16.621701C428GraphicsHookManager::ReleaseHookRefClear Hook manager thread
19:51:16.621701C94GraphicsHookManager::StopThreadStopThread
19:51:16.6228114216GraphicsHookManager::MessageLoopExit Thread
19:51:16.636701C408Client::initFirstInjectioninit complete
19:51:16.636701C6191OverlayManager::notifyErrorToServerNotify error [0], system[coexistence_notification], message[Discord;]
19:51:16.969748C7901OverlayManager::IsEmptyCursorCache cursor 0x10005 (v: 1)
19:51:17.36A74315fSwapChain_Present**** Present ******
19:51:17.1176A74134RenderDeviceD3DXGI::InitDX12init dx 12 graphics - not ready
19:51:17.1216A74209RenderDeviceD3d12::RenderDeviceD3d12Render device d3d12
19:51:17.1216A74247RenderDeviceD3d12::initd3d12 first init
19:51:17.2286A74602Install::Codeunknown (MCH) OK
19:51:17.2286A74261RenderDeviceD3d12::initd3d12 waiting for command queue
19:51:17.2286A74157doOverlayINIT DXGII failed!
19:51:17.2286A7490fD12ExecuteCommandListupdate global command queue 000002108B7A1B60 (1)
19:51:22.78592646975OverlayManager::doActionForegroundChange Event ON (ON)
19:51:22.78592648597OverlayManager::OnForegroundChangedChanged True
19:51:22.78692648726OverlayManager::AssureLockWindowOnForgroundChangedWindow is not in focus, skip lock (0x1040f26 [1497, 515] , 0x0)
19:51:23.33748C441fSwapResize_BuffersResize buffer (0x8809300)!
19:51:26.59792682145Client::LogProcessModulesLoaded modules:
19:51:26.88592682161C:\Program Files\Bonjour\mdnsNSP.dll
19:51:26.88592682161C:\Program Files\NVIDIA Corporation\NVIDIA app\MessageBus\MessageBus.dll
19:51:26.88592682161C:\Program Files\NVIDIA Corporation\NvTelemetry\NvTelemetryAPI64.dll
19:51:26.88592682161C:\Program Files\NVIDIA Corporation\NvTelemetry\NvTelemetryBridge64.dll
19:51:26.88592682161C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.24090.11-0\MpOav.dll
19:51:26.88592682161C:\Users\James\AppData\Local\Discord\app-1.0.9173\modules\discord_hook-1\discord_hook\132c78106c9fee\DiscordHook64.dll
19:51:26.88592682161C:\Users\James\Documents\Overwolf\0.263.0.11\OWClient.dll
19:51:26.88592682161C:\Users\James\Documents\Overwolf\0.263.0.11\OWExplorer.dll
19:51:26.88592682161C:\Users\James\Documents\Overwolf\0.263.0.11\OWUtils.dll
19:51:26.88592682161C:\Windows\SYSTEM32\AUDIOSES.DLL
19:51:26.88592682161C:\Windows\SYSTEM32\AVRT.dll
19:51:26.88592682161C:\Windows\SYSTEM32\CRYPTSP.dll
19:51:26.88592682161C:\Windows\SYSTEM32\CoreMessaging.dll
19:51:26.88592682161C:\Windows\SYSTEM32\D3DCompiler_47.dll
19:51:26.88592682161C:\Windows\SYSTEM32\D3DSCache.dll
19:51:26.88592682161C:\Windows\SYSTEM32\DEVRTL.dll
19:51:26.88592682161C:\Windows\SYSTEM32\DNSAPI.dll
19:51:26.88592682161C:\Windows\SYSTEM32\DSOUND.dll
19:51:26.88592682161C:\Windows\SYSTEM32\GLU32.dll
19:51:26.88592682161C:\Windows\SYSTEM32\GameInput.dll
19:51:26.88592682161C:\Windows\SYSTEM32\IPHLPAPI.DLL
19:51:26.88592682161C:\Windows\SYSTEM32\MMDevAPI.DLL
19:51:26.88592682161C:\Windows\SYSTEM32\MSACM32.dll
19:51:26.88592682161C:\Windows\SYSTEM32\MSASN1.dll
19:51:26.88592682161C:\Windows\SYSTEM32\MSAudDecMFT.dll
19:51:26.88592682161C:\Windows\SYSTEM32\NTASN1.dll
19:51:26.88592682161C:\Windows\SYSTEM32\OLEACC.dll
19:51:26.88592682161C:\Windows\SYSTEM32\OPENGL32.dll
19:51:26.88592682161C:\Windows\SYSTEM32\PROPSYS.dll
19:51:26.88592682161C:\Windows\SYSTEM32\RTWorkQ.DLL
19:51:26.88592682161C:\Windows\SYSTEM32\ResampleDmo.DLL
19:51:26.88592682161C:\Windows\SYSTEM32\SPINF.dll
19:51:26.88592682161C:\Windows\SYSTEM32\SspiCli.dll
19:51:26.88592682161C:\Windows\SYSTEM32\TextShaping.dll
19:51:26.88592682161C:\Windows\SYSTEM32\UIAutomationCore.DLL
19:51:26.88592682161C:\Windows\SYSTEM32\UMPDC.dll
19:51:26.88592682161C:\Windows\SYSTEM32\USERENV.dll
19:51:26.88592682161C:\Windows\SYSTEM32\UxTheme.dll
19:51:26.88592682161C:\Windows\SYSTEM32\VERSION.dll
19:51:26.88592682161C:\Windows\SYSTEM32\WINHTTP.dll
19:51:26.88592682161C:\Windows\SYSTEM32\WINMM.dll
19:51:26.88592682161C:\Windows\SYSTEM32\WINNSI.DLL
19:51:26.88592682161C:\Windows\SYSTEM32\WTSAPI32.dll
19:51:26.88592682161C:\Windows\SYSTEM32\XINPUT1_4.dll
19:51:26.88592682161C:\Windows\SYSTEM32\amsi.dll
19:51:26.88592682161C:\Windows\SYSTEM32\cfgmgr32.dll
19:51:26.88592682161C:\Windows\SYSTEM32\cryptbase.dll
19:51:26.88592682161C:\Windows\SYSTEM32\cryptnet.dll
19:51:26.88592682161C:\Windows\SYSTEM32\d3d12.dll
19:51:26.88592682161C:\Windows\SYSTEM32\dcomp.dll
19:51:26.88592682161C:\Windows\SYSTEM32\devobj.dll
19:51:26.88592682161C:\Windows\SYSTEM32\dhcpcsvc.DLL
19:51:26.88592682161C:\Windows\SYSTEM32\dhcpcsvc6.DLL
19:51:26.88592682161C:\Windows\SYSTEM32\directxdatabasehelper.dll
19:51:26.88592682161C:\Windows\SYSTEM32\drvstore.dll
19:51:26.88592682161C:\Windows\SYSTEM32\dwmapi.dll
19:51:26.88592682161C:\Windows\SYSTEM32\dxcore.dll
19:51:26.88592682161C:\Windows\SYSTEM32\dxgi.dll
19:51:26.88592682161C:\Windows\SYSTEM32\dxilconv.dll
19:51:26.88592682161C:\Windows\SYSTEM32\gpapi.dll
19:51:26.88592682161C:\Windows\SYSTEM32\hid.dll
19:51:26.88592682161C:\Windows\SYSTEM32\inputhost.dll
19:51:26.88592682161C:\Windows\SYSTEM32\kernel.appcore.dll
19:51:26.88592682161C:\Windows\SYSTEM32\ksuser.dll
19:51:26.88592682161C:\Windows\SYSTEM32\mf.dll
19:51:26.88592682161C:\Windows\SYSTEM32\mfc140u.dll
19:51:26.88592682161C:\Windows\SYSTEM32\mfperfhelper.dll
19:51:26.88592682161C:\Windows\SYSTEM32\mfplat.dll
19:51:26.88592682161C:\Windows\SYSTEM32\mfplay.dll
19:51:26.88592682161C:\Windows\SYSTEM32\midimap.dll
19:51:26.88592682161C:\Windows\SYSTEM32\msacm32.drv
19:51:26.88592682161C:\Windows\SYSTEM32\msdmo.dll
19:51:26.88592682161C:\Windows\SYSTEM32\msmpeg2vdec.dll
19:51:26.88592682161C:\Windows\SYSTEM32\ncrypt.dll
19:51:26.88592682161C:\Windows\SYSTEM32\ntdll.dll
19:51:26.88592682161C:\Windows\SYSTEM32\ntmarta.dll
19:51:26.88592682161C:\Windows\SYSTEM32\ntoskrnl.exe
19:51:26.88592682161C:\Windows\SYSTEM32\nvapi64.dll
19:51:26.88592682161C:\Windows\SYSTEM32\powrprof.dll
19:51:26.88592682161C:\Windows\SYSTEM32\profapi.dll
19:51:26.88592682161C:\Windows\SYSTEM32\resourcepolicyclient.dll
19:51:26.88592682161C:\Windows\SYSTEM32\secur32.dll
19:51:26.88592682161C:\Windows\SYSTEM32\textinputframework.dll
19:51:26.88592682161C:\Windows\SYSTEM32\twinapi.appcore.dll
19:51:26.88592682161C:\Windows\SYSTEM32\wbemcomn.dll
19:51:26.88592682161C:\Windows\SYSTEM32\wdmaud.drv
19:51:26.88592682161C:\Windows\SYSTEM32\windows.storage.dll
19:51:26.88592682161C:\Windows\SYSTEM32\winmmbase.dll
19:51:26.88592682161C:\Windows\SYSTEM32\wintypes.dll
19:51:26.88592682161C:\Windows\SYSTEM32\wldp.dll
19:51:26.88592682161C:\Windows\SYSTEM32\xaudio2_9.dll
19:51:26.88592682161C:\Windows\System32\CRYPT32.dll
19:51:26.88592682161C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_adf5a840df867035\_nvngx.dll
19:51:26.88592682161C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_adf5a840df867035\nvdxgdmal64.dll
19:51:26.88592682161C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_adf5a840df867035\nvppex.dll
19:51:26.88592682161C:\Windows\System32\IMM32.DLL
19:51:26.88592682161C:\Windows\System32\KERNEL32.DLL
19:51:26.88592682161C:\Windows\System32\KERNELBASE.dll
19:51:26.88592682161C:\Windows\System32\NSI.dll
19:51:26.88592682161C:\Windows\System32\OLEAUT32.dll
19:51:26.88592682161C:\Windows\System32\PSAPI.DLL
19:51:26.88592682161C:\Windows\System32\RPCRT4.dll
19:51:26.88592682161C:\Windows\System32\SETUPAPI.dll
19:51:26.88592682161C:\Windows\System32\SHELL32.dll
19:51:26.88592682161C:\Windows\System32\USER32.dll
19:51:26.88592682161C:\Windows\System32\WINTRUST.dll
19:51:26.88592682161C:\Windows\System32\WLDAP32.dll
19:51:26.88592682161C:\Windows\System32\WS2_32.dll
19:51:26.88592682161C:\Windows\System32\Windows.UI.dll
19:51:26.88592682161C:\Windows\System32\advapi32.dll
19:51:26.88592682161C:\Windows\System32\bcrypt.dll
19:51:26.88592682161C:\Windows\System32\bcryptprimitives.dll
19:51:26.88592682161C:\Windows\System32\clbcatq.dll
19:51:26.88592682161C:\Windows\System32\combase.dll
19:51:26.88592682161C:\Windows\System32\fwpuclnt.dll
19:51:26.88592682161C:\Windows\System32\gameux.dll
19:51:26.88592682161C:\Windows\System32\gdi32.dll
19:51:26.88592682161C:\Windows\System32\gdi32full.dll
19:51:26.88592682161C:\Windows\System32\imagehlp.dll
19:51:26.88592682161C:\Windows\System32\msctf.dll
19:51:26.88592682161C:\Windows\System32\msvcp_win.dll
19:51:26.88592682161C:\Windows\System32\msvcrt.dll
19:51:26.88592682161C:\Windows\System32\ole32.dll
19:51:26.88592682161C:\Windows\System32\rasadhlp.dll
19:51:26.88592682161C:\Windows\System32\sechost.dll
19:51:26.88592682161C:\Windows\System32\shcore.dll
19:51:26.88592682161C:\Windows\System32\shlwapi.dll
19:51:26.88592682161C:\Windows\System32\threadpoolwinrt.dll
19:51:26.88592682161C:\Windows\System32\ucrtbase.dll
19:51:26.88592682161C:\Windows\System32\win32u.dll
19:51:26.88592682161C:\Windows\System32\winrnr.dll
19:51:26.88592682161C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.22621.4391_none_2715d37f73803e96\comctl32.dll
19:51:26.88592682161C:\Windows\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.22621.4455_none_57fc69f8ce16b9dd\gdiplus.dll
19:51:26.88592682161C:\Windows\system32\DriverStore\FileRepository\nv_dispi.inf_amd64_adf5a840df867035\Display.NvContainer\NvMessageBus.dll
19:51:26.88592682161C:\Windows\system32\DriverStore\FileRepository\nv_dispi.inf_amd64_adf5a840df867035\nvcuda64.dll
19:51:26.88592682161C:\Windows\system32\DriverStore\FileRepository\nv_dispi.inf_amd64_adf5a840df867035\nvgpucomp64.dll
19:51:26.88592682161C:\Windows\system32\DriverStore\FileRepository\nv_dispi.inf_amd64_adf5a840df867035\nvldumdx.dll
19:51:26.88592682161C:\Windows\system32\DriverStore\FileRepository\nv_dispi.inf_amd64_adf5a840df867035\nvoglv64.dll
19:51:26.88592682161C:\Windows\system32\DriverStore\FileRepository\nv_dispi.inf_amd64_adf5a840df867035\nvrtum64.dll
19:51:26.88592682161C:\Windows\system32\DriverStore\FileRepository\nv_dispi.inf_amd64_adf5a840df867035\nvwgf2umx.dll
19:51:26.88592682161C:\Windows\system32\dataexchange.dll
19:51:26.88592682161C:\Windows\system32\explorerframe.dll
19:51:26.88592682161C:\Windows\system32\mswsock.dll
19:51:26.88592682161C:\Windows\system32\napinsp.dll
19:51:26.88592682161C:\Windows\system32\nlansp_c.dll
19:51:26.88592682161C:\Windows\system32\nvspcap64.dll
19:51:26.88592682161C:\Windows\system32\pnrpnsp.dll
19:51:26.88592682161C:\Windows\system32\rsaenh.dll
19:51:26.88592682161C:\Windows\system32\wbem\fastprox.dll
19:51:26.88592682161C:\Windows\system32\wbem\wbemprox.dll
19:51:26.88592682161C:\Windows\system32\wbem\wbemsvc.dll
19:51:26.88592682161C:\Windows\system32\windowscodecs.dll
19:51:26.88592682161C:\Windows\system32\wshbth.dll
19:51:26.88592682161F:\Non-Steam Games\Fortnite\Engine\Binaries\ThirdParty\DbgHelp\dbghelp.dll
19:51:26.88592682161F:\Non-Steam Games\Fortnite\Engine\Binaries\ThirdParty\NVIDIA\GeForceNOW\Win64\GfnRuntimeSdk.dll
19:51:26.88592682161F:\Non-Steam Games\Fortnite\Engine\Binaries\ThirdParty\NVIDIA\NVaftermath\Win64\GFSDK_Aftermath_Lib.x64.dll
19:51:26.88592682161F:\Non-Steam Games\Fortnite\Engine\Binaries\ThirdParty\Ogg\Win64\VS2015\libogg_64.dll
19:51:26.88592682161F:\Non-Steam Games\Fortnite\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbis_64.dll
19:51:26.88592682161F:\Non-Steam Games\Fortnite\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbisfile_64.dll
19:51:26.88592682161F:\Non-Steam Games\Fortnite\Engine\Binaries\ThirdParty\Windows\WinPixEventRuntime\x64\WinPixEventRuntime.dll
19:51:26.88592682161F:\Non-Steam Games\Fortnite\Engine\Binaries\ThirdParty\Windows\XAudio2_9\x64\xaudio2_9redist.dll
19:51:26.88592682161F:\Non-Steam Games\Fortnite\Engine\Plugins\Experimental\RazerChromaDevices\Binaries\ThirdParty\Win64\CChromaEditorLibrary64.dll
19:51:26.88592682161F:\Non-Steam Games\Fortnite\Engine\Plugins\NNE\NNERuntimeORT\Binaries\ThirdParty\Onnxruntime\Win64\onnxruntime.dll
19:51:26.88592682161F:\Non-Steam Games\Fortnite\Engine\Plugins\Runtime\ThirdParty\XeSS\Binaries\ThirdParty\Win64\libxess.dll
19:51:26.88592682161F:\Non-Steam Games\Fortnite\FortniteGame\Binaries\ThirdParty\Discord\Win64\discord-rpc.dll
19:51:26.88592682161F:\Non-Steam Games\Fortnite\FortniteGame\Binaries\ThirdParty\NVIDIA\NGX\Win64\nvngx_dlss.dll
19:51:26.88592682161F:\Non-Steam Games\Fortnite\FortniteGame\Binaries\ThirdParty\Nvidia\Win64\GfeSDK.dll
19:51:26.88592682161F:\Non-Steam Games\Fortnite\FortniteGame\Binaries\Win64\D3D12\D3D12Core.dll
19:51:26.88592682161F:\Non-Steam Games\Fortnite\FortniteGame\Binaries\Win64\DML\DirectML.dll
19:51:26.88592682161F:\Non-Steam Games\Fortnite\FortniteGame\Binaries\Win64\EOSSDK-Win64-Shipping.dll
19:51:26.88592682161F:\Non-Steam Games\Fortnite\FortniteGame\Binaries\Win64\FortniteClient-Win64-Shipping.exe
19:51:26.88592682161F:\Non-Steam Games\Fortnite\FortniteGame\Binaries\Win64\MSVCP140.dll
19:51:26.88592682161F:\Non-Steam Games\Fortnite\FortniteGame\Binaries\Win64\VCRUNTIME140.dll
19:51:26.88592682161F:\Non-Steam Games\Fortnite\FortniteGame\Binaries\Win64\VCRUNTIME140_1.dll
19:51:26.88592682161c:\windows\system32\gameinputinbox.dll
19:51:40.9776A74274RenderDeviceD3d12::initd3d12 is ready
19:51:40.9776A74802RenderDeviceD3d12::InitImGuiD3D12 Imgui initialized
19:51:40.9776A74282RenderDeviceD3d12::initRender device d3d12 init 0x8809300 (5) (device: 0x9c01bac0 format: 24 w:2560 h:1440)
19:51:40.9776A74156RenderDeviceD3DXGI::InitDX12Init dx 12 graphics
19:51:40.9776A743121OverlayManager::setGraphicsSet graphics 4
19:51:40.9776A74193Overlay::Streaming::GameCaptureManager::SetRenderDeviceStreaming Client started. SHT supported: True
19:51:40.9776A743156OverlayManager::setGraphicsRender Device fix was set RT.
19:51:40.9776A745536OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
19:51:40.9776A745556OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
19:51:40.9866A741080RenderDeviceD3d12::UpdateCommandQueue::::operator ()init kiero
19:51:41.526A74557fDevice11_Releaseswap chain release 0 0xc8430f20 [overlay:1]
19:51:41.676A741097RenderDeviceD3d12::UpdateCommandQueuecommand offset 360 swapchain 0000021108809300
19:51:41.676A741109RenderDeviceD3d12::UpdateCommandQueuecommand offset 360 (const 360) swapchain 0000021108809300 queue 000002108B7A1B60
19:51:41.676A741143RenderDeviceD3d12::UpdateCommandQueuecommand queue ready 000002108B7A1B60 (global: 000002108B7A1B60)
19:51:41.676A74398RenderDeviceD3d12::setDefaultStatecommand queue is ready
19:51:41.1396A74737OverlayInputManager::HandleCommandsClear all hotkeys command
19:51:41.1396A74788OverlayInputManager::AddHotKeyAdd new hotkey [Control_Overlay]-[9]-[2]. Total [0] (pressed: 1)
19:51:41.1396A7426UpdateOverlaySkinCommand::ExecuteFPS: scale [0.250000], offser[0, 0]
19:51:41.1396A7421StartWidgetsRefresher::ExecuteExecute start wicket manager
19:51:41.1396A74275WidgetManager::StartLayoutSchedulerstart layout scheduler
19:51:41.1396A745705OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1040f26} (foreground = 0x1040f26).
19:51:41.1396A742589OverlayManager::installWindowProcHookInstall WPH
19:51:41.1396A742603OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x1750fcb
19:51:41.1396A742622OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
19:51:41.1396A742668OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xa853b474=-1470909324)=>(0x86355860=-2043324320)
19:51:41.1396A742679OverlayManager::installWindowProcHookinstallWindowProcHook mouse is tracked successfully.
19:51:41.1406A74311PerformanceCounter::NotifyFrameRenderNotify first Render...
19:51:41.1406A741083OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:51:41.1406A748489OverlayManager::CheckForSharedTextureSupportCheck for SHT support
19:51:41.143748C2698OverlayManager::installKeybMouseHookInstall KeybMouse
19:51:41.143748C480InputInterceptor::stopHookunhook keyboard and mouse
19:51:41.143748C447InputInterceptor::runHookKeyboard is hooked 0x748c
19:51:41.143748C469InputInterceptor::runHookMouse is hooked 0x748c
19:51:41.143748C8207OverlayManager::SetCursorInitialStateGameWndProc - Original Cursor Ref Count = 0, Cur = 0x10005
19:51:41.1456A745607OverlayManager::initOverlayResolutionEx 0X40008
19:51:41.1456A745613OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
19:51:41.1456A745536OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
19:51:41.1456A745556OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
19:51:41.1509208225InterProcessElement::openInterProcess Overwolf_ImID_1060A_P_17372 opened succesfuly
19:51:41.1509208225InterProcessElement::openInterProcess Overwolf_PID_17372_SHARED_MEMORY_AGENT opened succesfuly
19:51:51.53692647425OverlayManager::HandleIPCMessageLoad in-game plugin request: [C:\Users\James\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\267.1.3\plugins/GEPPlugin64.dll] [oopo: off]
19:51:51.7196A748260OverlayManager::LoadPluginloading plugin: C:\Users\James\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\267.1.3\plugins/GEPPlugin64.dll
19:51:51.7616A748279OverlayManager::LoadPluginPlugin loaded [3] [C:\Users\James\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\267.1.3\plugins/GEPPlugin64.dll] []
19:51:51.8086A748311OverlayManager::LoadPluginfinish loading plugin
19:52:01.899748C6406overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x0) 0x1040f26 .
19:52:01.899748C7849OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
19:52:34.309748C7849OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
19:52:35.3699264367InputInterceptor::ResetLLHookProcExtReset keys state
19:52:35.36992646975OverlayManager::doActionForegroundChange Event OFF (OFF)
19:52:35.36992648597OverlayManager::OnForegroundChangedChanged False
19:52:35.36992648635OverlayManager::OnForegroundChangedLost foreground to window Handle=0xE40C7A Title=[]
19:52:35.36992643027OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
19:52:35.36992642922OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:52:35.3859264367InputInterceptor::ResetLLHookProcExtReset keys state
19:52:35.50992647134OverlayManager::doActionDisplayFPS - Triggered
19:52:35.546748C441fSwapResize_BuffersResize buffer (0x8809300)!
19:52:35.546748C448fSwapResize_BuffersClear overlay graphics..
19:52:35.546748C3046OverlayManager::OnGraphicsDeviceLostClear Resource Start
19:52:35.546748C3068OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
19:52:35.546748C450fSwapResize_BuffersDevice was Resized!
19:52:35.546748C184IRenderDevice::releaseRender Releasing.
19:52:35.546748C646RenderDeviceD3d12::releaseImplementationRelease device
19:52:35.546748C658RenderDeviceD3d12::releaseImplementationwaiting for fence 0
19:52:35.546748C658RenderDeviceD3d12::releaseImplementationwaiting for fence 1
19:52:35.546748C658RenderDeviceD3d12::releaseImplementationwaiting for fence 2
19:52:35.548748C692RenderDeviceD3d12::releaseImplementationRelease display heap
19:52:35.548748C695RenderDeviceD3d12::releaseImplementationRelease RT
19:52:35.548748C701RenderDeviceD3d12::releaseImplementationRelease RT heap
19:52:35.548748C201IRenderDevice::releaseRender Releasing Done.
19:52:35.548748C454fSwapResize_BuffersEnd Device was Resized!
19:52:36.1816A74802RenderDeviceD3d12::InitImGuiD3D12 Imgui initialized
19:52:36.1816A74282RenderDeviceD3d12::initRender device d3d12 init 0x8809300 (5) (device: 0x9c01bac0 format: 24 w:2560 h:1440)
19:52:36.1816A74156RenderDeviceD3DXGI::InitDX12Init dx 12 graphics
19:52:36.1816A743034OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
19:52:36.3086A7448ResetSnapShotSH::ExecuteRelease snapshot SH
19:52:36.3086A741702WidgetManager::drawskip widget draw (not in foreground) False - False
19:52:36.3086A741083OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:52:43.5839208293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
19:52:48.2329208225InterProcessElement::openInterProcess Overwolf_ImID_330F4C_P_17372 opened succesfuly
19:52:48.2339208225InterProcessElement::openInterProcess Overwolf_PID_17372_SHARED_MEMORY_AGENT opened succesfuly
19:52:48.675748C4528overlayGetWindowLongWGetWindowLongW changed 0x1040f26, -1470909324
19:52:52.8529208293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
19:52:54.4129208225InterProcessElement::openInterProcess Overwolf_ImID_300E12_P_17372 opened succesfuly
19:52:54.4129208225InterProcessElement::openInterProcess Overwolf_PID_17372_SHARED_MEMORY_AGENT opened succesfuly
19:52:54.4129208225InterProcessElement::openInterProcess Overwolf_ImID_20FBA_P_17372 opened succesfuly
19:52:54.4129208225InterProcessElement::openInterProcess Overwolf_PID_17372_SHARED_MEMORY_AGENT opened succesfuly
19:52:55.2229264141LoadOWOBSCaptureDllCommand::ExecuteLoad ow obs capture dll
19:52:55.2239264127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=0, H=0, Mouse=True [0]
19:52:55.3276A74255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
19:52:59.84686BC50capture devicecapture device registered
19:52:59.8566A7450capture devicegraphics-hook.dll loaded against process: FortniteClient-Win64-Shipping.exe
19:52:59.8566A7450capture device(half life scientist) everything.. seems to be in order
19:52:59.8566A7450capture deviced3d12_init: device=0x2109C01BAC0
19:52:59.8576A7450capture deviceDXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 2560 BufferDesc.Height: 1440 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 1 SwapEffect: 4 Flags: 2050
19:52:59.8576A7450capture deviceWe're DXGI1.4 boys!
19:52:59.9216A7450capture deviced3d12_init_11on12: creating 11 device: queue=0x2108B7A1B60
19:52:59.9996A7450capture deviced3d12 shared texture capture successful
19:53:17.25748C6406overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1040f26) 0x1040f26 .
19:53:19.361748C6406overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1040f26) 0x1040f26 .
19:53:20.795748C441fSwapResize_BuffersResize buffer (0x8809300)!
19:53:20.795748C448fSwapResize_BuffersClear overlay graphics..
19:53:20.795748C3046OverlayManager::OnGraphicsDeviceLostClear Resource Start
19:53:20.796748C3068OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
19:53:20.796748C450fSwapResize_BuffersDevice was Resized!
19:53:20.796748C184IRenderDevice::releaseRender Releasing.
19:53:20.796748C646RenderDeviceD3d12::releaseImplementationRelease device
19:53:20.810748C50capture device----------------- d3d12 capture freed ----------------
19:53:20.810748C658RenderDeviceD3d12::releaseImplementationwaiting for fence 0
19:53:20.810748C658RenderDeviceD3d12::releaseImplementationwaiting for fence 1
19:53:20.810748C658RenderDeviceD3d12::releaseImplementationwaiting for fence 2
19:53:20.815748C692RenderDeviceD3d12::releaseImplementationRelease display heap
19:53:20.815748C695RenderDeviceD3d12::releaseImplementationRelease RT
19:53:20.815748C701RenderDeviceD3d12::releaseImplementationRelease RT heap
19:53:20.815748C201IRenderDevice::releaseRender Releasing Done.
19:53:20.815748C454fSwapResize_BuffersEnd Device was Resized!
19:53:20.861748C6406overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1040f26) 0x1040f26 .
19:53:20.8986A74802RenderDeviceD3d12::InitImGuiD3D12 Imgui initialized
19:53:20.8986A74282RenderDeviceD3d12::initRender device d3d12 init 0x8809300 (5) (device: 0x9c01bac0 format: 24 w:2560 h:1440)
19:53:20.8986A74156RenderDeviceD3DXGI::InitDX12Init dx 12 graphics
19:53:21.3592646975OverlayManager::doActionForegroundChange Event ON (ON)
19:53:21.3592648597OverlayManager::OnForegroundChangedChanged True
19:53:21.3592647849OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
19:53:21.4592647134OverlayManager::doActionDisplayFPS - Triggered
19:53:21.4936A741083OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:53:21.4946A7450capture devicegraphics-hook.dll loaded against process: FortniteClient-Win64-Shipping.exe
19:53:21.4946A7450capture device(half life scientist) everything.. seems to be in order
19:53:21.4946A7450capture deviced3d12_init: device=0x2109C01BAC0
19:53:21.4946A7450capture deviceDXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 2560 BufferDesc.Height: 1440 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050
19:53:21.4946A7450capture deviceWe're DXGI1.4 boys!
19:53:21.4946A7450capture deviced3d12_init_11on12: creating 11 device: queue=0x2108B7A1B60
19:53:21.5186A7450capture deviced3d12 shared texture capture successful
19:53:21.530748C6406overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1040f26) 0x1040f26 .
19:53:21.5766A7488RenderImageD3d12::setSizeCreate Texture (400,720) / (512,768) (87) - OK
19:53:30.159748C4528overlayGetWindowLongWGetWindowLongW changed 0x1040f26, -1347813512
19:54:05.979748C7849OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
19:54:06.426748C6406overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1040f26) 0x1040f26 .
19:54:06.426748C7849OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
19:54:16.429748C7849OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
19:54:17.2689264367InputInterceptor::ResetLLHookProcExtReset keys state
19:54:17.26892646975OverlayManager::doActionForegroundChange Event OFF (OFF)
19:54:17.26892648597OverlayManager::OnForegroundChangedChanged False
19:54:17.26892648635OverlayManager::OnForegroundChangedLost foreground to window Handle=0xE40C7A Title=[]
19:54:17.26892643027OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
19:54:17.26892642922OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:54:17.2839264367InputInterceptor::ResetLLHookProcExtReset keys state
19:54:17.28592647134OverlayManager::doActionDisplayFPS - Triggered
19:54:17.299748C441fSwapResize_BuffersResize buffer (0x8809300)!
19:54:17.299748C448fSwapResize_BuffersClear overlay graphics..
19:54:17.299748C3046OverlayManager::OnGraphicsDeviceLostClear Resource Start
19:54:17.299748C3068OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
19:54:17.299748C450fSwapResize_BuffersDevice was Resized!
19:54:17.299748C184IRenderDevice::releaseRender Releasing.
19:54:17.299748C646RenderDeviceD3d12::releaseImplementationRelease device
19:54:17.337748C50capture device----------------- d3d12 capture freed ----------------
19:54:17.337748C658RenderDeviceD3d12::releaseImplementationwaiting for fence 0
19:54:17.337748C658RenderDeviceD3d12::releaseImplementationwaiting for fence 1
19:54:17.337748C658RenderDeviceD3d12::releaseImplementationwaiting for fence 2
19:54:17.337748C1059RenderDeviceD3d12::ReleaseFrameDeletedPendingResourceclear pending list index 1 (items: 1)
19:54:17.342748C692RenderDeviceD3d12::releaseImplementationRelease display heap
19:54:17.343748C695RenderDeviceD3d12::releaseImplementationRelease RT
19:54:17.343748C701RenderDeviceD3d12::releaseImplementationRelease RT heap
19:54:17.343748C201IRenderDevice::releaseRender Releasing Done.
19:54:17.343748C454fSwapResize_BuffersEnd Device was Resized!
19:54:17.4606A74802RenderDeviceD3d12::InitImGuiD3D12 Imgui initialized
19:54:17.4606A74282RenderDeviceD3d12::initRender device d3d12 init 0x8809300 (5) (device: 0x9c01bac0 format: 24 w:2560 h:1440)
19:54:17.4606A74156RenderDeviceD3DXGI::InitDX12Init dx 12 graphics
19:54:17.4606A743034OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
19:54:17.5756A7448ResetSnapShotSH::ExecuteRelease snapshot SH
19:54:17.5756A741702WidgetManager::drawskip widget draw (not in foreground) False - False
19:54:17.5756A741083OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:54:17.5776A7450capture deviced3d12_init: device=0x2109C01BAC0
19:54:17.5776A7450capture deviceDXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 2560 BufferDesc.Height: 1440 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 1 SwapEffect: 4 Flags: 2050
19:54:17.5776A7450capture deviceWe're DXGI1.4 boys!
19:54:17.5776A7450capture deviced3d12_init_11on12: creating 11 device: queue=0x2108B7A1B60
19:54:17.6026A7450capture deviced3d12 shared texture capture successful
19:54:25.957748C6406overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1040f26) 0x1040f26 .
19:54:31.464748C6406overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1040f26) 0x1040f26 .
19:54:31.982748C441fSwapResize_BuffersResize buffer (0x8809300)!
19:54:31.982748C448fSwapResize_BuffersClear overlay graphics..
19:54:31.982748C3046OverlayManager::OnGraphicsDeviceLostClear Resource Start
19:54:31.982748C3068OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
19:54:31.982748C450fSwapResize_BuffersDevice was Resized!
19:54:31.982748C184IRenderDevice::releaseRender Releasing.
19:54:31.982748C646RenderDeviceD3d12::releaseImplementationRelease device
19:54:31.990748C50capture device----------------- d3d12 capture freed ----------------
19:54:31.990748C658RenderDeviceD3d12::releaseImplementationwaiting for fence 0
19:54:31.990748C658RenderDeviceD3d12::releaseImplementationwaiting for fence 1
19:54:31.990748C658RenderDeviceD3d12::releaseImplementationwaiting for fence 2
19:54:31.995748C692RenderDeviceD3d12::releaseImplementationRelease display heap
19:54:31.995748C695RenderDeviceD3d12::releaseImplementationRelease RT
19:54:31.995748C701RenderDeviceD3d12::releaseImplementationRelease RT heap
19:54:31.995748C201IRenderDevice::releaseRender Releasing Done.
19:54:31.995748C454fSwapResize_BuffersEnd Device was Resized!
19:54:32.492646975OverlayManager::doActionForegroundChange Event ON (ON)
19:54:32.492648597OverlayManager::OnForegroundChangedChanged True
19:54:32.592647849OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
19:54:32.792647134OverlayManager::doActionDisplayFPS - Triggered
19:54:32.425748C6406overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1040f26) 0x1040f26 .
19:54:32.4496A74802RenderDeviceD3d12::InitImGuiD3D12 Imgui initialized
19:54:32.4496A74282RenderDeviceD3d12::initRender device d3d12 init 0x8809300 (5) (device: 0x9c01bac0 format: 24 w:2560 h:1440)
19:54:32.4496A74156RenderDeviceD3DXGI::InitDX12Init dx 12 graphics
19:54:32.5396A7488RenderImageD3d12::setSizeCreate Texture (400,720) / (512,768) (87) - OK
19:54:32.5406A741083OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:54:32.5416A7450capture deviced3d12_init: device=0x2109C01BAC0
19:54:32.5416A7450capture deviceDXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 2560 BufferDesc.Height: 1440 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050
19:54:32.5416A7450capture deviceWe're DXGI1.4 boys!
19:54:32.5416A7450capture deviced3d12_init_11on12: creating 11 device: queue=0x2108B7A1B60
19:54:32.5586A7450capture deviced3d12 shared texture capture successful
19:54:52.666748C648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_lchehejhdkhdkfledgjmchiblkmimnhfoeacjcni] [d]
19:54:52.813748C648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_lchehejhdkhdkfledgjmchiblkmimnhfoeacjcni] [u]
19:55:19.386A7488RenderImageD3d12::setSizeCreate Texture (520,116) / (640,128) (87) - OK
19:59:09.27952BC4528overlayGetWindowLongWGetWindowLongW changed 0x1040f26, -1347813512
19:59:17.939748C7849OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
19:59:18.9819264367InputInterceptor::ResetLLHookProcExtReset keys state
19:59:18.98192646975OverlayManager::doActionForegroundChange Event OFF (OFF)
19:59:18.98192648597OverlayManager::OnForegroundChangedChanged False
19:59:18.982748C441fSwapResize_BuffersResize buffer (0x8809300)!
19:59:18.982748C448fSwapResize_BuffersClear overlay graphics..
19:59:18.982748C3046OverlayManager::OnGraphicsDeviceLostClear Resource Start
19:59:18.98292648635OverlayManager::OnForegroundChangedLost foreground to window Handle=0x206F4 Title=[#general | PGA - Discord]
19:59:18.98292643027OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
19:59:18.98292642922OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:59:18.982748C3068OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
19:59:18.982748C450fSwapResize_BuffersDevice was Resized!
19:59:18.982748C184IRenderDevice::releaseRender Releasing.
19:59:18.982748C646RenderDeviceD3d12::releaseImplementationRelease device
19:59:18.9919264367InputInterceptor::ResetLLHookProcExtReset keys state
19:59:18.99492647134OverlayManager::doActionDisplayFPS - Triggered
19:59:18.999748C50capture device----------------- d3d12 capture freed ----------------
19:59:18.0748C658RenderDeviceD3d12::releaseImplementationwaiting for fence 0
19:59:18.0748C658RenderDeviceD3d12::releaseImplementationwaiting for fence 1
19:59:18.0748C658RenderDeviceD3d12::releaseImplementationwaiting for fence 2
19:59:18.0748C1059RenderDeviceD3d12::ReleaseFrameDeletedPendingResourceclear pending list index 1 (items: 2)
19:59:19.24748C692RenderDeviceD3d12::releaseImplementationRelease display heap
19:59:19.24748C695RenderDeviceD3d12::releaseImplementationRelease RT
19:59:19.24748C701RenderDeviceD3d12::releaseImplementationRelease RT heap
19:59:19.24748C201IRenderDevice::releaseRender Releasing Done.
19:59:19.24748C454fSwapResize_BuffersEnd Device was Resized!
19:59:19.1516A74802RenderDeviceD3d12::InitImGuiD3D12 Imgui initialized
19:59:19.1516A74282RenderDeviceD3d12::initRender device d3d12 init 0x8809300 (5) (device: 0x9c01bac0 format: 24 w:2560 h:1440)
19:59:19.1516A74156RenderDeviceD3DXGI::InitDX12Init dx 12 graphics
19:59:19.1516A743034OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
19:59:19.2966A7448ResetSnapShotSH::ExecuteRelease snapshot SH
19:59:19.2966A741702WidgetManager::drawskip widget draw (not in foreground) False - False
19:59:19.2966A741083OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:59:19.2986A7450capture deviced3d12_init: device=0x2109C01BAC0
19:59:19.2986A7450capture deviceDXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 2560 BufferDesc.Height: 1440 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 1 SwapEffect: 4 Flags: 2050
19:59:19.2986A7450capture deviceWe're DXGI1.4 boys!
19:59:19.2986A7450capture deviced3d12_init_11on12: creating 11 device: queue=0x2108B7A1B60
19:59:19.3186A7450capture deviced3d12 shared texture capture successful
19:59:20.565748C6406overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1040f26) 0x1040f26 .
19:59:22.698748C6406overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1040f26) 0x1040f26 .
19:59:23.698748C6406overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1040f26) 0x1040f26 .
19:59:24.37748C441fSwapResize_BuffersResize buffer (0x8809300)!
19:59:24.37748C448fSwapResize_BuffersClear overlay graphics..
19:59:24.37748C3046OverlayManager::OnGraphicsDeviceLostClear Resource Start
19:59:24.37748C3068OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
19:59:24.37748C450fSwapResize_BuffersDevice was Resized!
19:59:24.37748C184IRenderDevice::releaseRender Releasing.
19:59:24.37748C646RenderDeviceD3d12::releaseImplementationRelease device
19:59:24.52748C50capture device----------------- d3d12 capture freed ----------------
19:59:24.52748C658RenderDeviceD3d12::releaseImplementationwaiting for fence 0
19:59:24.52748C658RenderDeviceD3d12::releaseImplementationwaiting for fence 1
19:59:24.52748C658RenderDeviceD3d12::releaseImplementationwaiting for fence 2
19:59:24.53748C692RenderDeviceD3d12::releaseImplementationRelease display heap
19:59:24.53748C695RenderDeviceD3d12::releaseImplementationRelease RT
19:59:24.53748C701RenderDeviceD3d12::releaseImplementationRelease RT heap
19:59:24.53748C201IRenderDevice::releaseRender Releasing Done.
19:59:24.53748C454fSwapResize_BuffersEnd Device was Resized!
19:59:24.10892646975OverlayManager::doActionForegroundChange Event ON (ON)
19:59:24.10892648597OverlayManager::OnForegroundChangedChanged True
19:59:24.10892647849OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
19:59:24.12592647134OverlayManager::doActionDisplayFPS - Triggered
19:59:24.442748C6406overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1040f26) 0x1040f26 .
19:59:24.4726A74802RenderDeviceD3d12::InitImGuiD3D12 Imgui initialized
19:59:24.4726A74282RenderDeviceD3d12::initRender device d3d12 init 0x8809300 (5) (device: 0x9c01bac0 format: 24 w:2560 h:1440)
19:59:24.4726A74156RenderDeviceD3DXGI::InitDX12Init dx 12 graphics
19:59:24.5566A741083OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:59:24.5576A7450capture deviced3d12_init: device=0x2109C01BAC0
19:59:24.5576A7450capture deviceDXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 2560 BufferDesc.Height: 1440 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050
19:59:24.5576A7450capture deviceWe're DXGI1.4 boys!
19:59:24.5576A7450capture deviced3d12_init_11on12: creating 11 device: queue=0x2108B7A1B60
19:59:24.5726A7450capture deviced3d12 shared texture capture successful
19:59:28.192748C4528overlayGetWindowLongWGetWindowLongW changed 0x1040f26, -1574142712
20:00:13.8486A7488RenderImageD3d12::setSizeCreate Texture (520,116) / (640,128) (87) - OK
20:00:14.459748C4528overlayGetWindowLongWGetWindowLongW changed 0x1040f26, -1574142712
20:00:15.9709264155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
20:00:16.436A7450capture device----------------- d3d12 capture freed ----------------
20:00:16.436A74232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
20:00:16.436A745470OverlayManager::HandleGameStreamStop Capturing
20:00:16.2659264155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:0]
20:00:20.1637128293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
20:00:22.1707128177WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3013].
20:00:22.171712852WidgetsLayoutScheduler::Stopstopping layout scheduler
20:00:22.171712861WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:64)
20:00:25.6699264367InputInterceptor::ResetLLHookProcExtReset keys state
20:00:25.66992646975OverlayManager::doActionForegroundChange Event OFF (OFF)
20:00:25.66992648597OverlayManager::OnForegroundChangedChanged False
20:00:25.66992648635OverlayManager::OnForegroundChangedLost foreground to window Handle=0x1430DA8 Title=[Fortnite Tracker]
20:00:25.66992647849OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
20:00:25.66992643027OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
20:00:25.66992642922OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:00:25.6849264367InputInterceptor::ResetLLHookProcExtReset keys state
20:00:25.68692647134OverlayManager::doActionDisplayFPS - Triggered
20:00:27.493748C441fSwapResize_BuffersResize buffer (0x8809300)!
20:00:27.493748C448fSwapResize_BuffersClear overlay graphics..
20:00:27.493748C3046OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:00:27.493748C3068OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:00:27.493748C450fSwapResize_BuffersDevice was Resized!
20:00:27.493748C184IRenderDevice::releaseRender Releasing.
20:00:27.493748C646RenderDeviceD3d12::releaseImplementationRelease device
20:00:27.493748C50capture device----------------- d3d12 capture freed ----------------
20:00:27.493748C658RenderDeviceD3d12::releaseImplementationwaiting for fence 0
20:00:27.493748C658RenderDeviceD3d12::releaseImplementationwaiting for fence 1
20:00:27.493748C658RenderDeviceD3d12::releaseImplementationwaiting for fence 2
20:00:27.493748C1059RenderDeviceD3d12::ReleaseFrameDeletedPendingResourceclear pending list index 2 (items: 1)
20:00:27.520748C692RenderDeviceD3d12::releaseImplementationRelease display heap
20:00:27.520748C695RenderDeviceD3d12::releaseImplementationRelease RT
20:00:27.520748C701RenderDeviceD3d12::releaseImplementationRelease RT heap
20:00:27.520748C201IRenderDevice::releaseRender Releasing Done.
20:00:27.520748C454fSwapResize_BuffersEnd Device was Resized!
20:00:28.756A74802RenderDeviceD3d12::InitImGuiD3D12 Imgui initialized
20:00:28.756A74282RenderDeviceD3d12::initRender device d3d12 init 0x8809300 (5) (device: 0x9c01bac0 format: 24 w:2560 h:1440)
20:00:28.756A74156RenderDeviceD3DXGI::InitDX12Init dx 12 graphics
20:00:28.756A743034OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
20:00:28.2386A7448ResetSnapShotSH::ExecuteRelease snapshot SH
20:00:28.2386A742377WidgetManager::Renderresume layout thread
20:00:28.2386A74275WidgetManager::StartLayoutSchedulerstart layout scheduler
20:00:28.2386A74293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
20:00:28.2386A741702WidgetManager::drawskip widget draw (not in foreground) False - False
20:00:28.2386A741083OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:00:32.88748C6406overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1040f26) 0x1040f26 .
20:00:32.595748C441fSwapResize_BuffersResize buffer (0x8809300)!
20:00:32.595748C448fSwapResize_BuffersClear overlay graphics..
20:00:32.595748C3046OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:00:32.595748C3068OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:00:32.595748C450fSwapResize_BuffersDevice was Resized!
20:00:32.595748C184IRenderDevice::releaseRender Releasing.
20:00:32.595748C646RenderDeviceD3d12::releaseImplementationRelease device
20:00:32.595748C50capture device----------------- d3d12 capture freed ----------------
20:00:32.595748C658RenderDeviceD3d12::releaseImplementationwaiting for fence 0
20:00:32.595748C658RenderDeviceD3d12::releaseImplementationwaiting for fence 1
20:00:32.595748C658RenderDeviceD3d12::releaseImplementationwaiting for fence 2
20:00:32.596748C692RenderDeviceD3d12::releaseImplementationRelease display heap
20:00:32.596748C695RenderDeviceD3d12::releaseImplementationRelease RT
20:00:32.596748C701RenderDeviceD3d12::releaseImplementationRelease RT heap
20:00:32.596748C201IRenderDevice::releaseRender Releasing Done.
20:00:32.596748C454fSwapResize_BuffersEnd Device was Resized!
20:00:32.85492646975OverlayManager::doActionForegroundChange Event ON (ON)
20:00:32.85492648597OverlayManager::OnForegroundChangedChanged True
20:00:32.85592647849OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
20:00:32.87292647134OverlayManager::doActionDisplayFPS - Triggered
20:00:33.192748C6406overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1040f26) 0x1040f26 .
20:00:33.2036A74802RenderDeviceD3d12::InitImGuiD3D12 Imgui initialized
20:00:33.2036A74282RenderDeviceD3d12::initRender device d3d12 init 0x8809300 (5) (device: 0x9c01bac0 format: 24 w:2560 h:1440)
20:00:33.2036A74156RenderDeviceD3DXGI::InitDX12Init dx 12 graphics
20:00:33.2766A7488RenderImageD3d12::setSizeCreate Texture (520,116) / (640,128) (87) - OK
20:00:33.2766A741083OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:00:52.973748C7901OverlayManager::IsEmptyCursorCache cursor 0x10007 (v: 1)
20:01:33.185748C7849OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
20:01:34.2409264367InputInterceptor::ResetLLHookProcExtReset keys state
20:01:34.24092646975OverlayManager::doActionForegroundChange Event OFF (OFF)
20:01:34.24092648597OverlayManager::OnForegroundChangedChanged False
20:01:34.24092648635OverlayManager::OnForegroundChangedLost foreground to window Handle=0xE40C7A Title=[]
20:01:34.24092643027OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
20:01:34.24092642922OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:01:34.2519264367InputInterceptor::ResetLLHookProcExtReset keys state
20:01:34.25292647134OverlayManager::doActionDisplayFPS - Triggered
20:01:34.260748C441fSwapResize_BuffersResize buffer (0x8809300)!
20:01:34.260748C448fSwapResize_BuffersClear overlay graphics..
20:01:34.260748C3046OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:01:34.260748C3068OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:01:34.260748C450fSwapResize_BuffersDevice was Resized!
20:01:34.260748C184IRenderDevice::releaseRender Releasing.
20:01:34.260748C646RenderDeviceD3d12::releaseImplementationRelease device
20:01:34.260748C50capture device----------------- d3d12 capture freed ----------------
20:01:34.260748C658RenderDeviceD3d12::releaseImplementationwaiting for fence 0
20:01:34.260748C658RenderDeviceD3d12::releaseImplementationwaiting for fence 1
20:01:34.260748C658RenderDeviceD3d12::releaseImplementationwaiting for fence 2
20:01:34.260748C1059RenderDeviceD3d12::ReleaseFrameDeletedPendingResourceclear pending list index 2 (items: 1)
20:01:34.264748C692RenderDeviceD3d12::releaseImplementationRelease display heap
20:01:34.264748C695RenderDeviceD3d12::releaseImplementationRelease RT
20:01:34.264748C701RenderDeviceD3d12::releaseImplementationRelease RT heap
20:01:34.264748C201IRenderDevice::releaseRender Releasing Done.
20:01:34.264748C454fSwapResize_BuffersEnd Device was Resized!
20:01:34.3196A74802RenderDeviceD3d12::InitImGuiD3D12 Imgui initialized
20:01:34.3196A74282RenderDeviceD3d12::initRender device d3d12 init 0x8809300 (5) (device: 0x9c01bac0 format: 24 w:2560 h:1440)
20:01:34.3196A74156RenderDeviceD3DXGI::InitDX12Init dx 12 graphics
20:01:34.3196A743034OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
20:01:34.4426A7448ResetSnapShotSH::ExecuteRelease snapshot SH
20:01:34.4426A741702WidgetManager::drawskip widget draw (not in foreground) False - False
20:01:34.4426A741083OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:01:41.195748C6406overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1040f26) 0x1040f26 .
20:01:54.435748C6406overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1040f26) 0x1040f26 .
20:02:05.864748C6406overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1040f26) 0x1040f26 .
20:02:06.54748C441fSwapResize_BuffersResize buffer (0x8809300)!
20:02:06.54748C448fSwapResize_BuffersClear overlay graphics..
20:02:06.54748C3046OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:02:06.54748C3068OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:02:06.54748C450fSwapResize_BuffersDevice was Resized!
20:02:06.54748C184IRenderDevice::releaseRender Releasing.
20:02:06.54748C646RenderDeviceD3d12::releaseImplementationRelease device
20:02:06.54748C50capture device----------------- d3d12 capture freed ----------------
20:02:06.54748C658RenderDeviceD3d12::releaseImplementationwaiting for fence 0
20:02:06.54748C658RenderDeviceD3d12::releaseImplementationwaiting for fence 1
20:02:06.54748C658RenderDeviceD3d12::releaseImplementationwaiting for fence 2
20:02:06.56748C692RenderDeviceD3d12::releaseImplementationRelease display heap
20:02:06.56748C695RenderDeviceD3d12::releaseImplementationRelease RT
20:02:06.56748C701RenderDeviceD3d12::releaseImplementationRelease RT heap
20:02:06.56748C201IRenderDevice::releaseRender Releasing Done.
20:02:06.56748C454fSwapResize_BuffersEnd Device was Resized!
20:02:06.6892646975OverlayManager::doActionForegroundChange Event ON (ON)
20:02:06.6892648597OverlayManager::OnForegroundChangedChanged True
20:02:06.6992647849OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
20:02:06.8492647134OverlayManager::doActionDisplayFPS - Triggered
20:02:06.662748C6406overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1040f26) 0x1040f26 .
20:02:06.7136A74802RenderDeviceD3d12::InitImGuiD3D12 Imgui initialized
20:02:06.7136A74282RenderDeviceD3d12::initRender device d3d12 init 0x8809300 (5) (device: 0x9c01bac0 format: 24 w:2560 h:1440)
20:02:06.7136A74156RenderDeviceD3DXGI::InitDX12Init dx 12 graphics
20:02:06.8036A741083OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:09:09.28252BC4528overlayGetWindowLongWGetWindowLongW changed 0x1040f26, -1574142712
20:09:21.677748C7849OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
20:09:27.799264367InputInterceptor::ResetLLHookProcExtReset keys state
20:09:27.8092646975OverlayManager::doActionForegroundChange Event OFF (OFF)
20:09:27.8092648597OverlayManager::OnForegroundChangedChanged False
20:09:27.8092648635OverlayManager::OnForegroundChangedLost foreground to window Handle=0x60208 Title=[]
20:09:27.8092643027OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
20:09:27.8092642922OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:09:27.949264367InputInterceptor::ResetLLHookProcExtReset keys state
20:09:27.9792647134OverlayManager::doActionDisplayFPS - Triggered
20:09:27.119748C441fSwapResize_BuffersResize buffer (0x8809300)!
20:09:27.119748C448fSwapResize_BuffersClear overlay graphics..
20:09:27.119748C3046OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:09:27.119748C3068OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:09:27.119748C450fSwapResize_BuffersDevice was Resized!
20:09:27.119748C184IRenderDevice::releaseRender Releasing.
20:09:27.119748C646RenderDeviceD3d12::releaseImplementationRelease device
20:09:27.119748C50capture device----------------- d3d12 capture freed ----------------
20:09:27.119748C658RenderDeviceD3d12::releaseImplementationwaiting for fence 0
20:09:27.119748C658RenderDeviceD3d12::releaseImplementationwaiting for fence 1
20:09:27.119748C658RenderDeviceD3d12::releaseImplementationwaiting for fence 2
20:09:27.122748C692RenderDeviceD3d12::releaseImplementationRelease display heap
20:09:27.122748C695RenderDeviceD3d12::releaseImplementationRelease RT
20:09:27.122748C701RenderDeviceD3d12::releaseImplementationRelease RT heap
20:09:27.122748C201IRenderDevice::releaseRender Releasing Done.
20:09:27.122748C454fSwapResize_BuffersEnd Device was Resized!
20:09:27.1966A74802RenderDeviceD3d12::InitImGuiD3D12 Imgui initialized
20:09:27.1966A74282RenderDeviceD3d12::initRender device d3d12 init 0x8809300 (5) (device: 0x9c01bac0 format: 24 w:2560 h:1440)
20:09:27.1966A74156RenderDeviceD3DXGI::InitDX12Init dx 12 graphics
20:09:27.1966A743034OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
20:09:27.3276A7448ResetSnapShotSH::ExecuteRelease snapshot SH
20:09:27.3276A741702WidgetManager::drawskip widget draw (not in foreground) False - False
20:09:27.3276A741083OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:10:04.124748C6406overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1040f26) 0x1040f26 .
20:10:22.494748C6406overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1040f26) 0x1040f26 .
20:10:22.62392646975OverlayManager::doActionForegroundChange Event ON (ON)
20:10:22.62392648597OverlayManager::OnForegroundChangedChanged True
20:10:22.62592647849OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
20:10:22.62692647134OverlayManager::doActionDisplayFPS - Triggered
20:10:22.653748C441fSwapResize_BuffersResize buffer (0x8809300)!
20:10:22.653748C448fSwapResize_BuffersClear overlay graphics..
20:10:22.653748C3046OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:10:22.653748C3068OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:10:22.653748C450fSwapResize_BuffersDevice was Resized!
20:10:22.653748C184IRenderDevice::releaseRender Releasing.
20:10:22.653748C646RenderDeviceD3d12::releaseImplementationRelease device
20:10:22.653748C50capture device----------------- d3d12 capture freed ----------------
20:10:22.653748C658RenderDeviceD3d12::releaseImplementationwaiting for fence 0
20:10:22.653748C658RenderDeviceD3d12::releaseImplementationwaiting for fence 1
20:10:22.653748C658RenderDeviceD3d12::releaseImplementationwaiting for fence 2
20:10:22.655748C692RenderDeviceD3d12::releaseImplementationRelease display heap
20:10:22.655748C695RenderDeviceD3d12::releaseImplementationRelease RT
20:10:22.655748C701RenderDeviceD3d12::releaseImplementationRelease RT heap
20:10:22.655748C201IRenderDevice::releaseRender Releasing Done.
20:10:22.655748C454fSwapResize_BuffersEnd Device was Resized!
20:10:23.1956A74802RenderDeviceD3d12::InitImGuiD3D12 Imgui initialized
20:10:23.1956A74282RenderDeviceD3d12::initRender device d3d12 init 0x8809300 (5) (device: 0x9c01bac0 format: 24 w:2560 h:1440)
20:10:23.1956A74156RenderDeviceD3DXGI::InitDX12Init dx 12 graphics
20:10:23.2736A741083OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:10:23.276748C6406overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1040f26) 0x1040f26 .
20:10:54.72AD4293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
20:11:00.3629264127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=0, H=0, Mouse=True [0]
20:11:00.825AD4293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
20:11:01.1226A74255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
20:11:01.1226A7450capture devicegraphics-hook.dll loaded against process: FortniteClient-Win64-Shipping.exe
20:11:01.1226A7450capture device(half life scientist) everything.. seems to be in order
20:11:01.1226A7450capture deviced3d12_init: device=0x2109C01BAC0
20:11:01.1226A7450capture deviceDXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 2560 BufferDesc.Height: 1440 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 24 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 3 Windowed: 0 SwapEffect: 4 Flags: 2050
20:11:01.1226A7450capture deviceWe're DXGI1.4 boys!
20:11:01.1226A7450capture deviced3d12_init_11on12: creating 11 device: queue=0x2108B7A1B60
20:11:01.1436A7450capture deviced3d12 shared texture capture successful
20:11:01.2466A7488RenderImageD3d12::setSizeCreate Texture (400,720) / (512,768) (87) - OK
20:11:08.8848674293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
20:11:09.769748C4528overlayGetWindowLongWGetWindowLongW changed 0x1040f26, -1574142712
20:15:25.4526A7488RenderImageD3d12::setSizeCreate Texture (520,116) / (640,128) (87) - OK
20:15:26.181748C2866OverlayManager::setControlModeOVERLAY_CONTROL_ON
20:15:26.193748C7901OverlayManager::IsEmptyCursorCache cursor 0x2e0fc7 (v: 1)
20:15:26.205748C7901OverlayManager::IsEmptyCursorCache cursor 0x820f97 (v: 1)
20:15:26.827748C2922OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:15:26.835748C4061OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x820f97;prev = 0x820f97 , {Original values: ref = 0 handle = 0x10005}
20:15:27.30748C4528overlayGetWindowLongWGetWindowLongW changed 0x1040f26, -1574142712
20:15:27.6759264155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
20:15:27.6986A7450capture device----------------- d3d12 capture freed ----------------
20:15:27.6986A74232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
20:15:27.6986A745470OverlayManager::HandleGameStreamStop Capturing
20:15:27.9919264155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:0]
20:15:33.5098674293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
20:15:35.5168674177WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3014].
20:15:35.516867452WidgetsLayoutScheduler::Stopstopping layout scheduler
20:15:35.516867461WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:64)
20:15:39.9226A742377WidgetManager::Renderresume layout thread
20:15:39.9226A74275WidgetManager::StartLayoutSchedulerstart layout scheduler
20:15:39.9226A74293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
20:17:25.364748C7849OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
20:17:27.148748C441fSwapResize_BuffersResize buffer (0x8809300)!
20:17:27.148748C448fSwapResize_BuffersClear overlay graphics..
20:17:27.148748C3046OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:17:27.148748C3068OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:17:27.148748C450fSwapResize_BuffersDevice was Resized!
20:17:27.148748C184IRenderDevice::releaseRender Releasing.
20:17:27.148748C646RenderDeviceD3d12::releaseImplementationRelease device
20:17:27.148748C50capture device----------------- d3d12 capture freed ----------------
20:17:27.148748C658RenderDeviceD3d12::releaseImplementationwaiting for fence 0
20:17:27.148748C658RenderDeviceD3d12::releaseImplementationwaiting for fence 1
20:17:27.148748C658RenderDeviceD3d12::releaseImplementationwaiting for fence 2
20:17:27.148748C1059RenderDeviceD3d12::ReleaseFrameDeletedPendingResourceclear pending list index 0 (items: 2)
20:17:27.153748C692RenderDeviceD3d12::releaseImplementationRelease display heap
20:17:27.153748C695RenderDeviceD3d12::releaseImplementationRelease RT
20:17:27.153748C701RenderDeviceD3d12::releaseImplementationRelease RT heap
20:17:27.153748C201IRenderDevice::releaseRender Releasing Done.
20:17:27.153748C454fSwapResize_BuffersEnd Device was Resized!
20:17:27.1876A74802RenderDeviceD3d12::InitImGuiD3D12 Imgui initialized
20:17:27.1876A74282RenderDeviceD3d12::initRender device d3d12 init 0x8809300 (5) (device: 0x9c01bac0 format: 24 w:2560 h:1440)
20:17:27.1876A74156RenderDeviceD3DXGI::InitDX12Init dx 12 graphics
20:17:27.5009264367InputInterceptor::ResetLLHookProcExtReset keys state
20:17:27.50092646975OverlayManager::doActionForegroundChange Event OFF (OFF)
20:17:27.50092648597OverlayManager::OnForegroundChangedChanged False
20:17:27.50092648635OverlayManager::OnForegroundChangedLost foreground to window Handle=0x1430DA8 Title=[Fortnite Tracker]
20:17:27.50092643027OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
20:17:27.50092642922OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:17:27.5126A7448ResetSnapShotSH::ExecuteRelease snapshot SH
20:17:27.5169264367InputInterceptor::ResetLLHookProcExtReset keys state
20:17:27.51892647134OverlayManager::doActionDisplayFPS - Triggered
20:17:27.5476A741083OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:17:34.410748C6406overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1040f26) 0x1040f26 .
20:17:35.392748C441fSwapResize_BuffersResize buffer (0x8809300)!
20:17:35.392748C448fSwapResize_BuffersClear overlay graphics..
20:17:35.392748C3046OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:17:35.392748C3068OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:17:35.392748C450fSwapResize_BuffersDevice was Resized!
20:17:35.392748C184IRenderDevice::releaseRender Releasing.
20:17:35.392748C646RenderDeviceD3d12::releaseImplementationRelease device
20:17:35.392748C50capture device----------------- d3d12 capture freed ----------------
20:17:35.393748C658RenderDeviceD3d12::releaseImplementationwaiting for fence 0
20:17:35.393748C658RenderDeviceD3d12::releaseImplementationwaiting for fence 1
20:17:35.393748C658RenderDeviceD3d12::releaseImplementationwaiting for fence 2
20:17:35.419748C692RenderDeviceD3d12::releaseImplementationRelease display heap
20:17:35.419748C695RenderDeviceD3d12::releaseImplementationRelease RT
20:17:35.419748C701RenderDeviceD3d12::releaseImplementationRelease RT heap
20:17:35.419748C201IRenderDevice::releaseRender Releasing Done.
20:17:35.419748C454fSwapResize_BuffersEnd Device was Resized!
20:17:35.71692646975OverlayManager::doActionForegroundChange Event ON (ON)
20:17:35.71692648597OverlayManager::OnForegroundChangedChanged True
20:17:35.71792647849OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
20:17:35.71792643034OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
20:17:35.73392647134OverlayManager::doActionDisplayFPS - Triggered
20:17:35.890748C6406overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1040f26) 0x1040f26 .
20:17:35.9166A74802RenderDeviceD3d12::InitImGuiD3D12 Imgui initialized
20:17:35.9166A74282RenderDeviceD3d12::initRender device d3d12 init 0x8809300 (5) (device: 0x9c01bac0 format: 24 w:2560 h:1440)
20:17:35.9166A74156RenderDeviceD3DXGI::InitDX12Init dx 12 graphics
20:17:35.9936A741083OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:17:38.954748C7849OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
20:17:41.71748C441fSwapResize_BuffersResize buffer (0x8809300)!
20:17:41.71748C448fSwapResize_BuffersClear overlay graphics..
20:17:41.71748C3046OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:17:41.71748C3068OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:17:41.71748C450fSwapResize_BuffersDevice was Resized!
20:17:41.71748C184IRenderDevice::releaseRender Releasing.
20:17:41.71748C646RenderDeviceD3d12::releaseImplementationRelease device
20:17:41.71748C50capture device----------------- d3d12 capture freed ----------------
20:17:41.71748C658RenderDeviceD3d12::releaseImplementationwaiting for fence 0
20:17:41.71748C658RenderDeviceD3d12::releaseImplementationwaiting for fence 1
20:17:41.71748C658RenderDeviceD3d12::releaseImplementationwaiting for fence 2
20:17:41.73748C692RenderDeviceD3d12::releaseImplementationRelease display heap
20:17:41.73748C695RenderDeviceD3d12::releaseImplementationRelease RT
20:17:41.73748C701RenderDeviceD3d12::releaseImplementationRelease RT heap
20:17:41.73748C201IRenderDevice::releaseRender Releasing Done.
20:17:41.73748C454fSwapResize_BuffersEnd Device was Resized!
20:17:41.3649264367InputInterceptor::ResetLLHookProcExtReset keys state
20:17:41.36492646975OverlayManager::doActionForegroundChange Event OFF (OFF)
20:17:41.36492648597OverlayManager::OnForegroundChangedChanged False
20:17:41.36592648635OverlayManager::OnForegroundChangedLost foreground to window Handle=0x1430DA8 Title=[Fortnite Tracker]
20:17:41.36592643027OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
20:17:41.36592642922OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:17:41.3799264367InputInterceptor::ResetLLHookProcExtReset keys state
20:17:41.38192647134OverlayManager::doActionDisplayFPS - Triggered
20:17:41.6136A74802RenderDeviceD3d12::InitImGuiD3D12 Imgui initialized
20:17:41.6136A74282RenderDeviceD3d12::initRender device d3d12 init 0x8809300 (5) (device: 0x9c01bac0 format: 24 w:2560 h:1440)
20:17:41.6136A74156RenderDeviceD3DXGI::InitDX12Init dx 12 graphics
20:17:41.6136A743034OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
20:17:41.7326A7448ResetSnapShotSH::ExecuteRelease snapshot SH
20:17:41.7326A741702WidgetManager::drawskip widget draw (not in foreground) False - False
20:17:41.7326A741083OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:17:44.977748C6406overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1040f26) 0x1040f26 .
20:17:48.413748C6406overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1040f26) 0x1040f26 .
20:18:37.934748C441fSwapResize_BuffersResize buffer (0x8809300)!
20:18:37.934748C448fSwapResize_BuffersClear overlay graphics..
20:18:37.934748C3046OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:18:37.934748C3068OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:18:37.934748C450fSwapResize_BuffersDevice was Resized!
20:18:37.934748C184IRenderDevice::releaseRender Releasing.
20:18:37.934748C646RenderDeviceD3d12::releaseImplementationRelease device
20:18:37.934748C50capture device----------------- d3d12 capture freed ----------------
20:18:37.934748C658RenderDeviceD3d12::releaseImplementationwaiting for fence 0
20:18:37.934748C658RenderDeviceD3d12::releaseImplementationwaiting for fence 1
20:18:37.934748C658RenderDeviceD3d12::releaseImplementationwaiting for fence 2
20:18:37.935748C692RenderDeviceD3d12::releaseImplementationRelease display heap
20:18:37.935748C695RenderDeviceD3d12::releaseImplementationRelease RT
20:18:37.935748C701RenderDeviceD3d12::releaseImplementationRelease RT heap
20:18:37.935748C201IRenderDevice::releaseRender Releasing Done.
20:18:37.935748C454fSwapResize_BuffersEnd Device was Resized!
20:18:37.943748C6406overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1040f26) 0x1040f26 .
20:18:37.9596A74802RenderDeviceD3d12::InitImGuiD3D12 Imgui initialized
20:18:37.9596A74282RenderDeviceD3d12::initRender device d3d12 init 0x8809300 (5) (device: 0x9c01bac0 format: 24 w:2560 h:1440)
20:18:37.9596A74156RenderDeviceD3DXGI::InitDX12Init dx 12 graphics
20:18:38.16492646975OverlayManager::doActionForegroundChange Event ON (ON)
20:18:38.16492648597OverlayManager::OnForegroundChangedChanged True
20:18:38.16592647849OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
20:18:38.18292647134OverlayManager::doActionDisplayFPS - Triggered
20:18:38.1846A741083OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:18:38.315748C6406overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1040f26) 0x1040f26 .
20:18:38.391748C7849OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
20:18:39.3029264367InputInterceptor::ResetLLHookProcExtReset keys state
20:18:39.30292646975OverlayManager::doActionForegroundChange Event OFF (OFF)
20:18:39.30292648597OverlayManager::OnForegroundChangedChanged False
20:18:39.30292648635OverlayManager::OnForegroundChangedLost foreground to window Handle=0x1430DA8 Title=[Fortnite Tracker]
20:18:39.30292643027OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
20:18:39.30292642922OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:18:39.3169264367InputInterceptor::ResetLLHookProcExtReset keys state
20:18:39.31892647134OverlayManager::doActionDisplayFPS - Triggered
20:18:39.340748C441fSwapResize_BuffersResize buffer (0x8809300)!
20:18:39.340748C448fSwapResize_BuffersClear overlay graphics..
20:18:39.340748C3046OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:18:39.340748C3068OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:18:39.340748C450fSwapResize_BuffersDevice was Resized!
20:18:39.340748C184IRenderDevice::releaseRender Releasing.
20:18:39.340748C646RenderDeviceD3d12::releaseImplementationRelease device
20:18:39.340748C50capture device----------------- d3d12 capture freed ----------------
20:18:39.340748C658RenderDeviceD3d12::releaseImplementationwaiting for fence 0
20:18:39.340748C658RenderDeviceD3d12::releaseImplementationwaiting for fence 1
20:18:39.340748C658RenderDeviceD3d12::releaseImplementationwaiting for fence 2
20:18:39.341748C692RenderDeviceD3d12::releaseImplementationRelease display heap
20:18:39.341748C695RenderDeviceD3d12::releaseImplementationRelease RT
20:18:39.341748C701RenderDeviceD3d12::releaseImplementationRelease RT heap
20:18:39.341748C201IRenderDevice::releaseRender Releasing Done.
20:18:39.341748C454fSwapResize_BuffersEnd Device was Resized!
20:18:39.8256A74802RenderDeviceD3d12::InitImGuiD3D12 Imgui initialized
20:18:39.8256A74282RenderDeviceD3d12::initRender device d3d12 init 0x8809300 (5) (device: 0x9c01bac0 format: 24 w:2560 h:1440)
20:18:39.8256A74156RenderDeviceD3DXGI::InitDX12Init dx 12 graphics
20:18:39.8256A743034OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
20:18:39.9356A7448ResetSnapShotSH::ExecuteRelease snapshot SH
20:18:39.9356A741702WidgetManager::drawskip widget draw (not in foreground) False - False
20:18:39.9356A741083OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:18:40.822748C6406overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1040f26) 0x1040f26 .
20:18:42.313748C441fSwapResize_BuffersResize buffer (0x8809300)!
20:18:42.313748C448fSwapResize_BuffersClear overlay graphics..
20:18:42.313748C3046OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:18:42.313748C3068OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:18:42.313748C450fSwapResize_BuffersDevice was Resized!
20:18:42.313748C184IRenderDevice::releaseRender Releasing.
20:18:42.313748C646RenderDeviceD3d12::releaseImplementationRelease device
20:18:42.313748C50capture device----------------- d3d12 capture freed ----------------
20:18:42.313748C658RenderDeviceD3d12::releaseImplementationwaiting for fence 0
20:18:42.313748C658RenderDeviceD3d12::releaseImplementationwaiting for fence 1
20:18:42.313748C658RenderDeviceD3d12::releaseImplementationwaiting for fence 2
20:18:42.315748C692RenderDeviceD3d12::releaseImplementationRelease display heap
20:18:42.315748C695RenderDeviceD3d12::releaseImplementationRelease RT
20:18:42.315748C701RenderDeviceD3d12::releaseImplementationRelease RT heap
20:18:42.315748C201IRenderDevice::releaseRender Releasing Done.
20:18:42.315748C454fSwapResize_BuffersEnd Device was Resized!
20:18:42.3786A74802RenderDeviceD3d12::InitImGuiD3D12 Imgui initialized
20:18:42.3786A74282RenderDeviceD3d12::initRender device d3d12 init 0x8809300 (5) (device: 0x9c01bac0 format: 24 w:2560 h:1440)
20:18:42.3786A74156RenderDeviceD3DXGI::InitDX12Init dx 12 graphics
20:18:42.37992646975OverlayManager::doActionForegroundChange Event ON (ON)
20:18:42.37992648597OverlayManager::OnForegroundChangedChanged True
20:18:42.38092647849OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
20:18:42.39792647134OverlayManager::doActionDisplayFPS - Triggered
20:18:42.5006A741083OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:18:42.534748C6406overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1040f26) 0x1040f26 .
20:19:09.28552BC4528overlayGetWindowLongWGetWindowLongW changed 0x1040f26, -1574142712
20:20:17.266A74508ReleaseD11DeviceDevice Released! [1]
20:20:17.266A743046OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:20:17.266A743068OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:20:17.266A74184IRenderDevice::releaseRender Releasing.
20:20:17.266A74646RenderDeviceD3d12::releaseImplementationRelease device
20:20:17.266A7450capture device----------------- d3d12 capture freed ----------------
20:20:17.266A74658RenderDeviceD3d12::releaseImplementationwaiting for fence 0
20:20:17.266A74658RenderDeviceD3d12::releaseImplementationwaiting for fence 1
20:20:17.266A74658RenderDeviceD3d12::releaseImplementationwaiting for fence 2
20:20:17.286A74692RenderDeviceD3d12::releaseImplementationRelease display heap
20:20:17.286A74695RenderDeviceD3d12::releaseImplementationRelease RT
20:20:17.286A74701RenderDeviceD3d12::releaseImplementationRelease RT heap
20:20:17.286A74201IRenderDevice::releaseRender Releasing Done.
20:20:17.286A74511ReleaseD11Device End Device Released!
20:20:17.308F98557fDevice11_Releaseswap chain release 0 0x8809300 [overlay:0]
20:20:17.44748C2016OverlayManager::GameWindowProcCallbackClose Window [2].
20:20:17.2338EA4293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
20:20:17.2659264367InputInterceptor::ResetLLHookProcExtReset keys state
20:20:17.26592646975OverlayManager::doActionForegroundChange Event OFF (OFF)
20:20:17.26592648597OverlayManager::OnForegroundChangedChanged False
20:20:17.26592648635OverlayManager::OnForegroundChangedLost foreground to window Handle=0x1430DA8 Title=[Fortnite Tracker]
20:20:17.26592647849OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
20:20:17.26592643027OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
20:20:17.26592642922OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:20:17.2809264367InputInterceptor::ResetLLHookProcExtReset keys state
20:20:17.28292647134OverlayManager::doActionDisplayFPS - Triggered
20:20:19.31593DC177WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3090].
20:20:19.31593DC52WidgetsLayoutScheduler::Stopstopping layout scheduler
20:20:19.31593DC61WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:25)
20:20:26.640748C2219ClientExitProcessCallbackClient::Exit Process Callback [0].
20:20:26.640748C695Client::clearClient::Clear [0 - 1] .
20:20:26.640748C702Client::clearClient::Clear stoping...
20:20:26.640748C1235OverlayManager::StopInternalstopping...
20:20:26.640748C1262OverlayManager::StopInternalStoping server connection
20:20:26.64292647347OverlayManager::OnDisconnectedDisconnected from server
20:20:26.643748C1267OverlayManager::StopInternalStopped server connection
20:20:26.643748C206Overlay::Streaming::GameCaptureManager::StopRecordingStop recording
20:20:26.643748C232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:True]
20:20:26.643748C232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
20:20:26.643748C1288OverlayManager::StopInternalClosing inter process
20:20:26.643748C25InterProcessEventHandler::~InterProcessEventHandler(!) Signaling Thread to exit
20:20:26.643925C118InterProcessEventHandler::ThreadFuncTerminated : CloseHandle 1, ShutDown=T
20:20:26.644748C255InterProcessElement::closeInterProcess INTER_PROCESS_EVENT_HANDLER close 2147483647 bytes
20:20:26.644748C59InterProcessEventHandler::~InterProcessEventHandlerDone.
20:20:26.644748C1304OverlayManager::StopInternalnot running.
20:20:26.644748C141ApiManager::DestroyBackgroundThreadDestroy call.
20:20:26.6449268188ApiManager::BackgroundThreadBackground Thread is terminated.
20:20:26.646748C232ApiManager::ClearAllCommandsClearing commands [3]
20:20:26.646748C249ApiManager::ClearAllCommandsCleared
20:20:26.646748C136ApiManager::DestroyDestroyed
20:20:26.646748C1306OverlayManager::StopInternalstopped.
20:20:26.646748C193Common::HookChain::HookChainManager::StopStopping chain manager
20:20:26.648748C763Client::clearRemove old SHM
20:20:26.648748C255InterProcessElement::closeInterProcess Overwolf_SHARED_MEMORY_2_2_26317372 close 2147483647 bytes
20:20:26.648748C771Client::clearStop tasks thread
20:20:26.650748C784Client::clearClient::Clear - Done.
20:20:26.650748C2234ClientExitProcessCallbackGoing to ExitProcess()