19:52:48.308(INFO)[67e8]: running from: C:\Users\James\AppData\Local\Overwolf\Extensions\ncfplpkmiejjaklknfnkgcpapnhkggmlcppckhcb\263.0.7\obs\bin\64bit\ow-obs.exe
19:52:48.308(INFO)[67e8]: obs version: 30.1.2
19:52:48.308(INFO)[67e8]: Initializing server
19:52:48.308(INFO)[67e8]: Channel: 17372.6.42
19:52:48.308(INFO)[67e8]: MessageLoop::Run - Start
19:52:48.320(INFO)[866c]: starting up obs
19:52:48.323(INFO)[866c]: CoInitializeEx success
19:52:48.328(INFO)[866c]: CPU Name: AMD Ryzen 5 5600X 6-Core Processor             
19:52:48.328(INFO)[866c]: CPU Speed: 3700MHz
19:52:48.328(INFO)[866c]: Physical Cores: 6, Logical Cores: 12
19:52:48.328(INFO)[866c]: Physical Memory: 32694MB Total, 11595MB Free
19:52:48.328(INFO)[866c]: Windows Version: 10.0 Build 22631 (release: 23H2; revision: 4460; 64-bit)
19:52:48.328(INFO)[866c]: Running as administrator: false
19:52:48.328(INFO)[866c]: Windows 10/11 Gaming Features:
19:52:48.328(INFO)[866c]: 	Game DVR: Off
19:52:48.328(INFO)[866c]: 	Game Mode: Probably On (no reg key set)
19:52:48.334(INFO)[866c]: Sec. Software Status:
19:52:48.356(INFO)[866c]: 	Microsoft Defender Antivirus: enabled (AV)
19:52:48.359(INFO)[866c]: 	Windows Firewall: enabled (FW)
19:52:48.363(INFO)[866c]: ---------------------------------
19:52:48.363(INFO)[866c]: audio settings reset:
19:52:48.363(INFO)[866c]: 	samples per sec: 48000
19:52:48.363(INFO)[866c]: 	speakers:        2
19:52:48.363(INFO)[866c]: 	max buffering:   960 milliseconds
19:52:48.363(INFO)[866c]: 	buffering type:  dynamically increasing
19:52:48.363(INFO)[866c]: ---------------------------------
19:52:48.363(INFO)[866c]: ow-obs video settings reset:
19:52:48.363(INFO)[866c]: 	base resolution:   1920x1080
19:52:48.363(INFO)[866c]: 	output resolution: 1920x1080
19:52:48.363(INFO)[866c]: 	fps:               30
19:52:48.363(INFO)[866c]: 
19:52:48.363(INFO)[866c]: Starting the background worker timer
19:52:48.374(INFO)[866c]: ---------------------------------
19:52:48.374(INFO)[866c]: Initializing D3D11...
19:52:48.374(INFO)[866c]: Available Video Adapters: 
19:52:48.418(INFO)[866c]: 	Adapter 0: NVIDIA GeForce RTX 3070
19:52:48.418(INFO)[866c]: 	  Dedicated VRAM: 8407482368 (7.8 GiB)
19:52:48.418(INFO)[866c]: 	  Shared VRAM:    17141190656 (16.0 GiB)
19:52:48.418(INFO)[866c]: 	  PCI ID:         10de:2484
19:52:48.418(INFO)[866c]: 	  HAGS Status:    Enabled (Default: No, Driver status: Supported)
19:52:48.418(INFO)[866c]: 	  Driver Version: 32.0.15.6614
19:52:48.419(INFO)[866c]: 	  output 0:
19:52:48.419(INFO)[866c]: 	    name=DELL S2721DGF
19:52:48.419(INFO)[866c]: 	    pos={0, 0}
19:52:48.419(INFO)[866c]: 	    size={2560, 1440}
19:52:48.419(INFO)[866c]: 	    attached=true
19:52:48.419(INFO)[866c]: 	    refresh=165
19:52:48.419(INFO)[866c]: 	    bits_per_color=8
19:52:48.419(INFO)[866c]: 	    space=RGB_FULL_G22_NONE_P709
19:52:48.419(INFO)[866c]: 	    primaries=[r=(0.685547, 0.308594), g=(0.264648, 0.667969), b=(0.150391, 0.057617), wp=(0.313477, 0.329102)]
19:52:48.419(INFO)[866c]: 	    relative_gamut_area=[709=1.329573, P3=0.980123, 2020=0.703173]
19:52:48.419(INFO)[866c]: 	    sdr_white_nits=80
19:52:48.419(INFO)[866c]: 	    nit_range=[min=0.246500, max=417.711792, max_full_frame=417.711792]
19:52:48.419(INFO)[866c]: 	    dpi=96 (100%)
19:52:48.419(INFO)[866c]: 	    id=\\?\DISPLAY#DEL41D9#5&5efb6b4&0&UID176389#{e6f07b5f-ee97-4a90-b076-33f57bf4eaa7}
19:52:48.419(INFO)[866c]: 	    alt_id=\\.\DISPLAY2
19:52:48.419(INFO)[866c]: 	  output 1:
19:52:48.419(INFO)[866c]: 	    name=VG27A
19:52:48.419(INFO)[866c]: 	    pos={87, -1440}
19:52:48.419(INFO)[866c]: 	    size={2560, 1440}
19:52:48.419(INFO)[866c]: 	    attached=true
19:52:48.419(INFO)[866c]: 	    refresh=144
19:52:48.419(INFO)[866c]: 	    bits_per_color=8
19:52:48.419(INFO)[866c]: 	    space=RGB_FULL_G22_NONE_P709
19:52:48.419(INFO)[866c]: 	    primaries=[r=(0.658203, 0.333008), g=(0.299805, 0.626953), b=(0.148438, 0.056641), wp=(0.312500, 0.328125)]
19:52:48.419(INFO)[866c]: 	    relative_gamut_area=[709=1.110633, P3=0.818726, 2020=0.587381]
19:52:48.419(INFO)[866c]: 	    sdr_white_nits=80
19:52:48.419(INFO)[866c]: 	    nit_range=[min=0.000000, max=603.698425, max_full_frame=603.698425]
19:52:48.419(INFO)[866c]: 	    dpi=96 (100%)
19:52:48.419(INFO)[866c]: 	    id=\\?\DISPLAY#AUS2722#5&5efb6b4&0&UID176387#{e6f07b5f-ee97-4a90-b076-33f57bf4eaa7}
19:52:48.419(INFO)[866c]: 	    alt_id=\\.\DISPLAY1
19:52:48.423(INFO)[866c]: Loading up D3D11 on adapter NVIDIA GeForce RTX 3070 (0)
19:52:49.001(INFO)[866c]: D3D11 loaded successfully, feature level used: b000
19:52:49.001(INFO)[866c]: DXGI increase maximum frame latency success
19:52:49.001(WARNING)[866c]: Hardware-Accelerated GPU Scheduling enabled on adapter!
19:52:50.695(INFO)[866c]: ---------------------------------
19:52:50.695(INFO)[866c]: video settings reset:
19:52:50.695(INFO)[866c]: 	base resolution:   1920x1080
19:52:50.695(INFO)[866c]: 	output resolution: 1920x1080
19:52:50.695(INFO)[866c]: 	downscale filter:  Bicubic
19:52:50.695(INFO)[866c]: 	fps:               30/1
19:52:50.695(INFO)[866c]: 	format:            NV12
19:52:50.695(INFO)[866c]: 	YUV mode:          Rec. 709/Partial
19:52:50.697(INFO)[866c]: NV12 texture support enabled
19:52:50.697(INFO)[866c]: P010 texture support not available
19:52:50.708(INFO)[866c]: SDR: 0 HDR: 0
19:52:50.708(INFO)[866c]: init obs video [width:1920 height:1080]
19:52:50.820(INFO)[866c]: [CoreAudio encoder]: Adding CoreAudio AAC encoder
19:52:50.875(INFO)[866c]: NVENC supported
19:52:51.441(WARNING)[866c]: [NVENC] AV1 is not supported
19:52:51.447(INFO)[866c]: [noise suppress]: NVIDIA denoiser disabled, redistributable not found or could not be loaded.
19:52:51.449(ERROR)[866c]: Failed to get NVVideoEffects.dll version info size
19:52:51.453(INFO)[866c]: [NVIDIA VIDEO FX]: FX disabled, redistributable not found or could not be loaded.
19:52:51.728(INFO)[866c]: Handle command 3 (5)
19:52:51.728(INFO)[866c]: ---------------------------------
19:52:51.728(INFO)[866c]: ow-obs video settings reset:
19:52:51.728(INFO)[866c]: 	base resolution:   1280x720
19:52:51.728(INFO)[866c]: 	output resolution: 1280x720
19:52:51.728(INFO)[866c]: 	fps:               30
19:52:51.728(INFO)[866c]: 
19:52:51.728(INFO)[866c]: Starting the background worker timer
19:52:51.730(WARNING)[866c]: Number of remaining views: 1
19:52:51.730(INFO)[866c]: ---------------------------------
19:52:51.730(INFO)[866c]: video settings reset:
19:52:51.730(INFO)[866c]: 	base resolution:   1280x720
19:52:51.730(INFO)[866c]: 	output resolution: 1280x720
19:52:51.730(INFO)[866c]: 	downscale filter:  Bicubic
19:52:51.730(INFO)[866c]: 	fps:               30/1
19:52:51.730(INFO)[866c]: 	format:            NV12
19:52:51.730(INFO)[866c]: 	YUV mode:          Rec. 709/Partial
19:52:51.731(INFO)[866c]: NV12 texture support enabled
19:52:51.731(INFO)[866c]: P010 texture support not available
19:52:51.733(INFO)[866c]: SDR: 0 HDR: 0
19:52:51.733(INFO)[866c]: init obs video [width:1280 height:720]
19:52:51.733(INFO)[866c]: convert nvenc encoder setting to new obs!
19:52:51.733(INFO)[866c]: convert nvenc encoder setting to new version:
19:52:51.733(INFO)[866c]: 	preset:       p3
19:52:51.733(INFO)[866c]: 	tuning:       hq
19:52:51.733(INFO)[866c]: 	multipass:    disabled
19:52:51.733(INFO)[866c]: 
19:52:51.745(INFO)[866c]: init audio sources [2] (V2) 
19:52:51.746(INFO)[866c]: [win-wasapi: 'output_game'] update settings:
19:52:51.746(INFO)[866c]: 	device id: {0.0.0.00000000}.{ea44642d-4234-4574-8994-31a8221049ef}
19:52:51.746(INFO)[866c]: 	use device timing: 1
19:52:51.747(INFO)[866c]: Add new audio source id:{0.0.0.00000000}.{ea44642d-4234-4574-8994-31a8221049ef} name:output_game type:output mono:0 volume:100 use-device-timing:1 tracks:255 
19:52:51.747(INFO)[866c]: Set output_game mixer tracks: 0xff (0xff) 1,2,3,4,5,6
19:52:51.747(INFO)[866c]: [win-wasapi: 'input_mic'] update settings:
19:52:51.747(INFO)[866c]: 	device id: {0.0.1.00000000}.{268fffa3-3d1c-4c47-8d85-52bd7e91ec62}
19:52:51.747(INFO)[866c]: 	use device timing: 0
19:52:51.748(INFO)[866c]: Add new audio source id:{0.0.1.00000000}.{268fffa3-3d1c-4c47-8d85-52bd7e91ec62} name:input_mic type:input mono:0 volume:100 use-device-timing:0 tracks:255 
19:52:51.748(INFO)[866c]: Set input_mic mixer tracks: 0xff (0xff) 1,2,3,4,5,6
19:52:51.748(INFO)[866c]: Separate audio tracks is disabled
19:52:51.765(INFO)[7b00]: WASAPI: Device 'VoiceMeeter Aux Output (VB-Audio VoiceMeeter AUX VAIO)' [48000 Hz] initialized (source: input_mic)
19:52:51.773(INFO)[9228]: WASAPI: Device 'VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' [48000 Hz] initialized (source: output_game)
19:52:51.798(INFO)[da8]: adding 21 milliseconds of audio buffering, total audio buffering is now 21 milliseconds (source: input_mic)
19:52:51.798(INFO)[da8]: 
19:52:55.188(INFO)[866c]: Add Game source [process:12688, sli_compatibility:0 cursor:1 foreground:0 visible:0 (true) flip:0]
19:52:55.188(INFO)[866c]: Set BRB image color 0xcc0d0d0d
19:52:55.189(INFO)[866c]: update BRB image: be-right-back.png
19:52:55.189(INFO)[866c]: update BRB image position: [x:640 y:360]
19:52:55.189(INFO)[866c]: Update source |brb| visibility: false
19:52:55.189(INFO)[866c]: update sources visibility [0 (0) minimized:0]
19:52:55.203(INFO)[866c]: Update source |brb| visibility: true
19:52:55.203(INFO)[866c]: Set BRB image color 0xcc0d0d0d
19:52:55.203(INFO)[866c]: update BRB image position: [x:640 y:360]
19:52:55.203(INFO)[866c]: set visible source null -> brb
19:52:55.203(INFO)[866c]: setup video encoder
19:52:55.222(INFO)[866c]: output 'Replay' active tracks: 1 [1]
19:52:55.222(WARNING)[866c]: *** fragmented file is disabled ***
19:52:55.222(INFO)[866c]: Starting replay buffer [id:5 replay-max-time:40 max-size:1000] is delayed. waiting for game capture to start
19:52:55.222(INFO)[8a6c]: [game-capture: 'OW Game capture'] using helper (compatibility hook) (elevated: 1): C:\Program Files (x86)\Common Files\overwolf\ow-obs/inject-helper64.exe
19:52:55.222(INFO)[866c]: Handle command 6 (0)
19:52:55.222(INFO)[866c]: game focus changed: false
19:52:55.222(INFO)[866c]: update sources visibility [0 (0) minimized:0]
19:52:55.783(WARNING)[8a6c]: [game-capture: 'OW Game capture'] attempt_existing_hook: failure
19:52:59.846(INFO)[8a6c]: [game-capture: 'OW Game capture'] !!!! hook is ready !!!!
19:52:59.856(INFO)[3530]: [game-capture: 'OW Game capture'] [Game Log]: graphics-hook.dll loaded against process: FortniteClient-Win64-Shipping.exe
19:52:59.857(INFO)[3530]: [game-capture: 'OW Game capture'] [Game Log]: (half life scientist) everything..  seems to be in order
19:52:59.857(INFO)[3530]: [game-capture: 'OW Game capture'] [Game Log]: d3d12_init: device=0x2109C01BAC0
19:52:59.857(INFO)[3530]: [game-capture: 'OW Game capture'] [Game Log]: DXGI_SWAP_CHAIN_DESC:
19:52:59.857(INFO)[3530]:     BufferDesc.Width: 2560
19:52:59.857(INFO)[3530]:     BufferDesc.Height: 1440
19:52:59.857(INFO)[3530]:     BufferDesc.RefreshRate.Numerator: 0
19:52:59.857(INFO)[3530]:     BufferDesc.RefreshRate.Denominator: 0
19:52:59.857(INFO)[3530]:     BufferDesc.Format: 24
19:52:59.857(INFO)[3530]:     BufferDesc.ScanlineOrdering: 0
19:52:59.857(INFO)[3530]:     BufferDesc.Scaling: 0
19:52:59.857(INFO)[3530]:     SampleDesc.Count: 1
19:52:59.857(INFO)[3530]:     SampleDesc.Quality: 0
19:52:59.857(INFO)[3530]:     BufferUsage: 48
19:52:59.857(INFO)[3530]:     BufferCount: 3
19:52:59.857(INFO)[3530]:     Windowed: 1
19:52:59.857(INFO)[3530]:     SwapEffect: 4
19:52:59.857(INFO)[3530]:     Flags: 2050
19:52:59.857(INFO)[3530]: [game-capture: 'OW Game capture'] [Game Log]: We're DXGI1.4 boys!
19:52:59.921(INFO)[3530]: [game-capture: 'OW Game capture'] [Game Log]: d3d12_init_11on12: creating 11 device: queue=0x2108B7A1B60
19:52:59.999(INFO)[3530]: [game-capture: 'OW Game capture'] [Game Log]: d3d12 shared texture capture successful
19:53:00.111(INFO)[8a6c]: [game-capture: 'OW Game capture'] stop capture !gc->capturing: 12688
19:53:00.112(INFO)[8a6c]: [game-capture: 'OW Game capture'] capture stopped
19:53:01.868(INFO)[8a6c]: [game-capture: 'OW Game capture'] capture initializing result: 2
19:53:01.869(INFO)[8a6c]: [game-capture: 'OW Game capture'] shared texture capture successful
19:53:01.869(INFO)[8a6c]: Game source capture state changed: 1 [process alive: false, sli: false]
19:53:01.869(INFO)[9244]: Game capture state changed [capture:1 process alive:1]
19:53:01.869(INFO)[9244]: game capture started, start replay...  5
19:53:02.303(INFO)[9244]: [obs-nvenc: 'recording_h264'] settings:
19:53:02.303(INFO)[9244]: 	codec:        H264
19:53:02.303(INFO)[9244]: 	rate_control: CBR
19:53:02.303(INFO)[9244]: 	bitrate:      8000
19:53:02.303(INFO)[9244]: 	cqp:          20
19:53:02.303(INFO)[9244]: 	keyint:       30
19:53:02.303(INFO)[9244]: 	preset:       p3
19:53:02.303(INFO)[9244]: 	tuning:       hq
19:53:02.303(INFO)[9244]: 	multipass:    disabled
19:53:02.303(INFO)[9244]: 	profile:      high
19:53:02.303(INFO)[9244]: 	width:        1280
19:53:02.303(INFO)[9244]: 	height:       720
19:53:02.303(INFO)[9244]: 	b-frames:     2
19:53:02.303(INFO)[9244]: 	lookahead:    false
19:53:02.303(INFO)[9244]: 	psycho_aq:    true
19:53:02.303(INFO)[9244]: 
19:53:02.526(INFO)[9244]: ---------------------------------
19:53:02.528(INFO)[9244]: [FFmpeg aac encoder: 'Track1'] bitrate: 160, channels: 2, channel_layout: stereo
19:53:02.528(INFO)[9244]: 
19:53:02.538(INFO)[9244]: Replay buffer started [id:5]
19:53:02.538(INFO)[9244]: report replay started :5
19:53:02.538(INFO)[9244]: [ffmpeg muxer: 'ReplayBuffer'] starting replay buffer
19:53:02.538(INFO)[9244]: Starting replay buffer (delayed :0) [id:5]
19:53:02.538(INFO)[9244]: update sources visibility [1 (1) minimized:0]
19:53:02.538(INFO)[9244]: Game capture foreground changed: 0 -> 1 (exist: 1 visible:1)
19:53:02.538(INFO)[9244]: Update source |brb| visibility: false
19:53:02.554(INFO)[9244]: Starting texture test [type:1]
19:53:02.554(INFO)[9244]: set visible source brb -> game
19:53:02.574(INFO)[8a6c]: Display tester create copy texture [width:1280 height720 format:5] 
19:53:04.569(INFO)[8a6c]: found colored texture [500]
19:53:04.571(INFO)[8a6c]: Game switchable devices black texture is ok
19:53:04.571(INFO)[9244]: stop display tester
19:53:21.045(INFO)[866c]: Handle command 6 (0)
19:53:21.045(INFO)[866c]: game focus changed: true
19:53:21.045(INFO)[866c]: update sources visibility [1 (1) minimized:0]
19:53:21.535(INFO)[8a6c]: [game-capture: 'OW Game capture'] capture initializing result: 2
19:53:21.535(INFO)[8a6c]: [game-capture: 'OW Game capture'] shared texture capture successful
19:53:21.535(INFO)[8a6c]: Game source capture state changed: 1 [process alive: false, sli: false]
19:53:21.553(INFO)[9244]: Game capture state changed [capture:1 process alive:1]
19:53:21.553(INFO)[9244]: update sources visibility [1 (1) minimized:0]
19:53:21.711(INFO)[2168]: [game-capture: 'OW Game capture'] [Game Log]: graphics-hook.dll loaded against process: FortniteClient-Win64-Shipping.exe
19:53:21.712(INFO)[2168]: [game-capture: 'OW Game capture'] [Game Log]: (half life scientist) everything..  seems to be in order
19:53:21.712(INFO)[2168]: [game-capture: 'OW Game capture'] [Game Log]: d3d12_init: device=0x2109C01BAC0
19:53:21.712(INFO)[2168]: [game-capture: 'OW Game capture'] [Game Log]: DXGI_SWAP_CHAIN_DESC:
19:53:21.712(INFO)[2168]:     BufferDesc.Width: 2560
19:53:21.712(INFO)[2168]:     BufferDesc.Height: 1440
19:53:21.712(INFO)[2168]:     BufferDesc.RefreshRate.Numerator: 0
19:53:21.712(INFO)[2168]:     BufferDesc.RefreshRate.Denominator: 0
19:53:21.712(INFO)[2168]:     BufferDesc.Format: 24
19:53:21.712(INFO)[2168]:     BufferDesc.ScanlineOrdering: 0
19:53:21.712(INFO)[2168]:     BufferDesc.Scaling: 0
19:53:21.712(INFO)[2168]:     SampleDesc.Count: 1
19:53:21.712(INFO)[2168]:     SampleDesc.Quality: 0
19:53:21.712(INFO)[2168]:     BufferUsage: 48
19:53:21.712(INFO)[2168]:     BufferCount: 3
19:53:21.712(INFO)[2168]:     Windowed: 0
19:53:21.712(INFO)[2168]:     SwapEffect: 4
19:53:21.712(INFO)[2168]:     Flags: 2050
19:53:21.712(INFO)[2168]: [game-capture: 'OW Game capture'] [Game Log]: We're DXGI1.4 boys!
19:53:21.712(INFO)[2168]: [game-capture: 'OW Game capture'] [Game Log]: d3d12_init_11on12: creating 11 device: queue=0x2108B7A1B60
19:53:21.712(INFO)[2168]: [game-capture: 'OW Game capture'] [Game Log]: d3d12 shared texture capture successful
19:53:32.396(WARNING)[8670]: HighResourceUsage id:5 (replay): skipped 12 (6.171429)
19:53:37.377(WARNING)[8670]: Output 'replay (id:5)': Number of lagged frames due to rendering lag/stalls: 6 (21.4%)
19:53:43.265(INFO)[8768]: [ffmpeg muxer: 'ReplayBuffer'] replay buffer fully armed
19:53:43.265(INFO)[8768]: Replay buffer fully armed [id:5]
19:53:51.369(WARNING)[8670]: HighResourceUsage id:5 (replay): skipped 12 (8.801109)
19:53:58.365(WARNING)[8670]: HighResourceUsage id:5 (replay): skipped 13 (9.915357)
19:54:10.377(WARNING)[8670]: HighResourceUsage id:5 (replay): skipped 16 (10.778443)
19:54:17.283(INFO)[866c]: Handle command 6 (0)
19:54:17.283(INFO)[866c]: game focus changed: false
19:54:17.283(INFO)[866c]: update sources visibility [0 (0) minimized:0]
19:54:17.283(INFO)[866c]: Game capture foreground changed: 1 -> 0 (exist: 1 visible:1)
19:54:17.283(INFO)[866c]: Update source |brb| visibility: true
19:54:17.283(INFO)[866c]: Set BRB image color 0xcc0d0d0d
19:54:17.283(INFO)[866c]: update BRB image position: [x:503 y:287]
19:54:17.283(INFO)[866c]: set visible source game -> brb
19:54:17.302(WARNING)[8a6c]: [game-capture: 'OW Game capture'] game capture pause state changed: 0 -> 1
19:54:17.337(INFO)[2168]: [game-capture: 'OW Game capture'] [Game Log]: ----------------- d3d12 capture freed ----------------
19:54:17.372(WARNING)[8670]: HighResourceUsage id:5 (replay): skipped 13 (12.122578)
19:54:17.577(INFO)[2168]: [game-capture: 'OW Game capture'] [Game Log]: d3d12_init: device=0x2109C01BAC0
19:54:17.577(INFO)[2168]: [game-capture: 'OW Game capture'] [Game Log]: DXGI_SWAP_CHAIN_DESC:
19:54:17.577(INFO)[2168]:     BufferDesc.Width: 2560
19:54:17.577(INFO)[2168]:     BufferDesc.Height: 1440
19:54:17.577(INFO)[2168]:     BufferDesc.RefreshRate.Numerator: 0
19:54:17.577(INFO)[2168]:     BufferDesc.RefreshRate.Denominator: 0
19:54:17.577(INFO)[2168]:     BufferDesc.Format: 24
19:54:17.577(INFO)[2168]:     BufferDesc.ScanlineOrdering: 0
19:54:17.577(INFO)[2168]:     BufferDesc.Scaling: 0
19:54:17.577(INFO)[2168]:     SampleDesc.Count: 1
19:54:17.577(INFO)[2168]:     SampleDesc.Quality: 0
19:54:17.577(INFO)[2168]:     BufferUsage: 48
19:54:17.577(INFO)[2168]:     BufferCount: 3
19:54:17.577(INFO)[2168]:     Windowed: 1
19:54:17.577(INFO)[2168]:     SwapEffect: 4
19:54:17.577(INFO)[2168]:     Flags: 2050
19:54:17.577(INFO)[2168]: [game-capture: 'OW Game capture'] [Game Log]: We're DXGI1.4 boys!
19:54:17.577(INFO)[2168]: [game-capture: 'OW Game capture'] [Game Log]: d3d12_init_11on12: creating 11 device: queue=0x2108B7A1B60
19:54:17.602(INFO)[2168]: [game-capture: 'OW Game capture'] [Game Log]: d3d12 shared texture capture successful
19:54:17.602(INFO)[8a6c]: [game-capture: 'OW Game capture'] capture initializing result: 2
19:54:17.602(INFO)[8a6c]: [game-capture: 'OW Game capture'] shared texture capture successful
19:54:17.602(INFO)[8a6c]: Game source capture state changed: 1 [process alive: false, sli: false]
19:54:17.602(INFO)[9244]: Game capture state changed [capture:1 process alive:1]
19:54:17.602(INFO)[9244]: update sources visibility [1 (1) minimized:0]
19:54:17.602(INFO)[9244]: Game capture foreground changed: 0 -> 1 (exist: 1 visible:1)
19:54:17.602(INFO)[9244]: Update source |brb| visibility: false
19:54:17.602(INFO)[9244]: set visible source brb -> game
19:54:17.635(WARNING)[8a6c]: [game-capture: 'OW Game capture'] game capture pause state changed: 1 -> 0
19:54:31.990(INFO)[2168]: [game-capture: 'OW Game capture'] [Game Log]: ----------------- d3d12 capture freed ----------------
19:54:32.005(INFO)[866c]: Handle command 6 (0)
19:54:32.005(INFO)[866c]: game focus changed: true
19:54:32.005(INFO)[866c]: update sources visibility [1 (1) minimized:0]
19:54:32.541(INFO)[2168]: [game-capture: 'OW Game capture'] [Game Log]: d3d12_init: device=0x2109C01BAC0
19:54:32.541(INFO)[2168]: [game-capture: 'OW Game capture'] [Game Log]: DXGI_SWAP_CHAIN_DESC:
19:54:32.541(INFO)[2168]:     BufferDesc.Width: 2560
19:54:32.541(INFO)[2168]:     BufferDesc.Height: 1440
19:54:32.541(INFO)[2168]:     BufferDesc.RefreshRate.Numerator: 0
19:54:32.541(INFO)[2168]:     BufferDesc.RefreshRate.Denominator: 0
19:54:32.541(INFO)[2168]:     BufferDesc.Format: 24
19:54:32.541(INFO)[2168]:     BufferDesc.ScanlineOrdering: 0
19:54:32.541(INFO)[2168]:     BufferDesc.Scaling: 0
19:54:32.541(INFO)[2168]:     SampleDesc.Count: 1
19:54:32.541(INFO)[2168]:     SampleDesc.Quality: 0
19:54:32.541(INFO)[2168]:     BufferUsage: 48
19:54:32.541(INFO)[2168]:     BufferCount: 3
19:54:32.541(INFO)[2168]:     Windowed: 0
19:54:32.541(INFO)[2168]:     SwapEffect: 4
19:54:32.541(INFO)[2168]:     Flags: 2050
19:54:32.541(INFO)[2168]: [game-capture: 'OW Game capture'] [Game Log]: We're DXGI1.4 boys!
19:54:32.541(INFO)[2168]: [game-capture: 'OW Game capture'] [Game Log]: d3d12_init_11on12: creating 11 device: queue=0x2108B7A1B60
19:54:32.558(INFO)[2168]: [game-capture: 'OW Game capture'] [Game Log]: d3d12 shared texture capture successful
19:54:32.569(INFO)[8a6c]: [game-capture: 'OW Game capture'] capture initializing result: 2
19:54:32.569(INFO)[8a6c]: [game-capture: 'OW Game capture'] shared texture capture successful
19:54:32.569(INFO)[8a6c]: Game source capture state changed: 1 [process alive: false, sli: false]
19:54:32.569(INFO)[9244]: Game capture state changed [capture:1 process alive:1]
19:54:32.569(INFO)[9244]: update sources visibility [1 (1) minimized:0]
19:54:43.364(WARNING)[8670]: HighResourceUsage id:5 (replay): skipped 14 (9.616027)
19:55:18.953(INFO)[866c]: Handle command 8 (5)
19:55:18.953(INFO)[866c]: Start capture replay [id: 5]: path:C:\Users\James\Videos\Overwolf\Fortnite Live Tracker\Fortnite\Fortnite_12-04-2024_19-52-47-780\Fortnite 12-04-2024 19-55-18-946.mp4 start time:30000
19:55:18.953(INFO)[866c]: [ffmpeg muxer: 'ReplayBuffer'] start replay buffer [timestamp: (90621512162)]. start-time: (90591512162) file: C:\Users\James\Videos\Overwolf\Fortnite Live Tracker\Fortnite\Fortnite_12-04-2024_19-52-47-780\Fortnite 12-04-2024 19-55-18-946.mp4
19:55:18.958(INFO)[da8]: [ffmpeg muxer: 'ReplayBuffer'] replay_buffer_start_capture: pkt->dts_usec: 105933333
19:55:18.959(INFO)[da8]: [ffmpeg muxer: 'ReplayBuffer'] Replay started [timestamp: (90621601920)]. video offset: (105933333)
19:55:19.664(INFO)[7e28]: [ffmpeg muxer: 'ReplayBuffer'] Wrote replay buffer to 'C:/Users/James/Videos/Overwolf/Fortnite Live Tracker/Fortnite/Fortnite_12-04-2024_19-52-47-780/Fortnite 12-04-2024 19-55-18-946.mp4'
19:55:33.975(INFO)[866c]: Handle command 9 (5)
19:55:33.975(INFO)[866c]: [ffmpeg muxer: 'ReplayBuffer'] stop replay buffer [timestamp: (90636545495)]. start-time: (90636545495) last_video_ts: (150466666) force:0
19:55:33.975(INFO)[866c]: Stop capture replay [id: 5 force:0]
19:55:34.744(INFO)[da8]: [ffmpeg muxer: 'ReplayBuffer'] Finising replay buffer(save_start_ts: 90591512162 - sys_pts_usec:90636612164 - save_ts: 90636545495)
19:55:34.744(INFO)[da8]: [ffmpeg muxer: 'ReplayBuffer'] stopping replay
19:55:34.751(INFO)[7e28]: [ffmpeg muxer: 'ReplayBuffer'] closing replay file C:/Users/James/Videos/Overwolf/Fortnite Live Tracker/Fortnite/Fortnite_12-04-2024_19-52-47-780/Fortnite 12-04-2024 19-55-18-946.mp4
19:55:34.790(INFO)[7e28]: On replay video ready [id:5]: path:C:/Users/James/Videos/Overwolf/Fortnite Live Tracker/Fortnite/Fortnite_12-04-2024_19-52-47-780/Fortnite 12-04-2024 19-55-18-946.mp4 duration(ms):45333 start-time(ms): 1733360088000
19:55:35.303(INFO)[866c]: Handle command 8 (5)
19:55:35.303(INFO)[866c]: Start capture replay [id: 5]: path:C:\Users\James\Videos\Overwolf\Fortnite Live Tracker\Fortnite\Fortnite_12-04-2024_19-52-47-780\Fortnite 12-04-2024 19-55-35-300.mp4 start time:31258
19:55:35.303(INFO)[866c]: [ffmpeg muxer: 'ReplayBuffer'] start replay buffer [timestamp: (90637845495)]. start-time: (90606587495) file: C:\Users\James\Videos\Overwolf\Fortnite Live Tracker\Fortnite\Fortnite_12-04-2024_19-52-47-780\Fortnite 12-04-2024 19-55-35-300.mp4
19:55:35.304(INFO)[8768]: [ffmpeg muxer: 'ReplayBuffer'] replay_buffer_start_capture: pkt->dts_usec: 120933333
19:55:35.304(INFO)[8768]: [ffmpeg muxer: 'ReplayBuffer'] Replay started [timestamp: (90637947292)]. video offset: (120933333)
19:55:35.741(INFO)[30c0]: [ffmpeg muxer: 'ReplayBuffer'] Wrote replay buffer to 'C:/Users/James/Videos/Overwolf/Fortnite Live Tracker/Fortnite/Fortnite_12-04-2024_19-52-47-780/Fortnite 12-04-2024 19-55-35-300.mp4'
19:56:01.575(INFO)[866c]: Handle command 9 (5)
19:56:01.575(INFO)[866c]: [ffmpeg muxer: 'ReplayBuffer'] stop replay buffer [timestamp: (90664145495)]. start-time: (90664145495) last_video_ts: (178066666) force:0
19:56:01.575(INFO)[866c]: Stop capture replay [id: 5 force:0]
19:56:02.352(INFO)[da8]: [ffmpeg muxer: 'ReplayBuffer'] Finising replay buffer(save_start_ts: 90606587495 - sys_pts_usec:90664178830 - save_ts: 90664145495)
19:56:02.352(INFO)[da8]: [ffmpeg muxer: 'ReplayBuffer'] stopping replay
19:56:02.355(INFO)[30c0]: [ffmpeg muxer: 'ReplayBuffer'] closing replay file C:/Users/James/Videos/Overwolf/Fortnite Live Tracker/Fortnite/Fortnite_12-04-2024_19-52-47-780/Fortnite 12-04-2024 19-55-35-300.mp4
19:56:02.390(INFO)[30c0]: On replay video ready [id:5]: path:C:/Users/James/Videos/Overwolf/Fortnite Live Tracker/Fortnite/Fortnite_12-04-2024_19-52-47-780/Fortnite 12-04-2024 19-55-35-300.mp4 duration(ms):57933 start-time(ms): 1733360103000
19:56:24.007(INFO)[866c]: Handle command 8 (5)
19:56:24.007(INFO)[866c]: Start capture replay [id: 5]: path:C:\Users\James\Videos\Overwolf\Fortnite Live Tracker\Fortnite\Fortnite_12-04-2024_19-52-47-780\Fortnite 12-04-2024 19-56-24-006.mp4 start time:30000
19:56:24.007(INFO)[866c]: [ffmpeg muxer: 'ReplayBuffer'] start replay buffer [timestamp: (90686578828)]. start-time: (90656578828) file: C:\Users\James\Videos\Overwolf\Fortnite Live Tracker\Fortnite\Fortnite_12-04-2024_19-52-47-780\Fortnite 12-04-2024 19-56-24-006.mp4
19:56:24.024(INFO)[da8]: [ffmpeg muxer: 'ReplayBuffer'] replay_buffer_start_capture: pkt->dts_usec: 170933333
19:56:24.025(INFO)[da8]: [ffmpeg muxer: 'ReplayBuffer'] Replay started [timestamp: (90686667537)]. video offset: (170933333)
19:56:24.500(INFO)[6dd0]: [ffmpeg muxer: 'ReplayBuffer'] Wrote replay buffer to 'C:/Users/James/Videos/Overwolf/Fortnite Live Tracker/Fortnite/Fortnite_12-04-2024_19-52-47-780/Fortnite 12-04-2024 19-56-24-006.mp4'
19:56:39.014(INFO)[866c]: Handle command 9 (5)
19:56:39.014(INFO)[866c]: [ffmpeg muxer: 'ReplayBuffer'] stop replay buffer [timestamp: (90701578828)]. start-time: (90701578828) last_video_ts: (215500000) force:0
19:56:39.014(INFO)[866c]: Stop capture replay [id: 5 force:0]
19:56:39.746(INFO)[da8]: [ffmpeg muxer: 'ReplayBuffer'] Finising replay buffer(save_start_ts: 90656578828 - sys_pts_usec:90701612164 - save_ts: 90701578828)
19:56:39.747(INFO)[da8]: [ffmpeg muxer: 'ReplayBuffer'] stopping replay
19:56:39.758(INFO)[6dd0]: [ffmpeg muxer: 'ReplayBuffer'] closing replay file C:/Users/James/Videos/Overwolf/Fortnite Live Tracker/Fortnite/Fortnite_12-04-2024_19-52-47-780/Fortnite 12-04-2024 19-56-24-006.mp4
19:56:39.792(INFO)[6dd0]: On replay video ready [id:5]: path:C:/Users/James/Videos/Overwolf/Fortnite Live Tracker/Fortnite/Fortnite_12-04-2024_19-52-47-780/Fortnite 12-04-2024 19-56-24-006.mp4 duration(ms):45333 start-time(ms): 1733360153000
19:59:18.991(INFO)[866c]: Handle command 6 (0)
19:59:18.991(INFO)[866c]: game focus changed: false
19:59:18.991(INFO)[866c]: update sources visibility [0 (0) minimized:0]
19:59:18.991(INFO)[866c]: Game capture foreground changed: 1 -> 0 (exist: 1 visible:1)
19:59:18.991(INFO)[866c]: Update source |brb| visibility: true
19:59:18.991(INFO)[866c]: Set BRB image color 0xcc0d0d0d
19:59:18.991(INFO)[866c]: update BRB image position: [x:503 y:287]
19:59:18.991(INFO)[866c]: set visible source game -> brb
19:59:18.999(INFO)[2168]: [game-capture: 'OW Game capture'] [Game Log]: ----------------- d3d12 capture freed ----------------
19:59:19.003(WARNING)[8a6c]: [game-capture: 'OW Game capture'] game capture pause state changed: 0 -> 1
19:59:19.298(INFO)[2168]: [game-capture: 'OW Game capture'] [Game Log]: d3d12_init: device=0x2109C01BAC0
19:59:19.298(INFO)[2168]: [game-capture: 'OW Game capture'] [Game Log]: DXGI_SWAP_CHAIN_DESC:
19:59:19.298(INFO)[2168]:     BufferDesc.Width: 2560
19:59:19.298(INFO)[2168]:     BufferDesc.Height: 1440
19:59:19.298(INFO)[2168]:     BufferDesc.RefreshRate.Numerator: 0
19:59:19.298(INFO)[2168]:     BufferDesc.RefreshRate.Denominator: 0
19:59:19.298(INFO)[2168]:     BufferDesc.Format: 24
19:59:19.298(INFO)[2168]:     BufferDesc.ScanlineOrdering: 0
19:59:19.298(INFO)[2168]:     BufferDesc.Scaling: 0
19:59:19.298(INFO)[2168]:     SampleDesc.Count: 1
19:59:19.298(INFO)[2168]:     SampleDesc.Quality: 0
19:59:19.298(INFO)[2168]:     BufferUsage: 48
19:59:19.298(INFO)[2168]:     BufferCount: 3
19:59:19.298(INFO)[2168]:     Windowed: 1
19:59:19.298(INFO)[2168]:     SwapEffect: 4
19:59:19.298(INFO)[2168]:     Flags: 2050
19:59:19.298(INFO)[2168]: [game-capture: 'OW Game capture'] [Game Log]: We're DXGI1.4 boys!
19:59:19.298(INFO)[2168]: [game-capture: 'OW Game capture'] [Game Log]: d3d12_init_11on12: creating 11 device: queue=0x2108B7A1B60
19:59:19.318(INFO)[2168]: [game-capture: 'OW Game capture'] [Game Log]: d3d12 shared texture capture successful
19:59:19.337(INFO)[8a6c]: [game-capture: 'OW Game capture'] capture initializing result: 2
19:59:19.337(INFO)[8a6c]: [game-capture: 'OW Game capture'] shared texture capture successful
19:59:19.337(INFO)[8a6c]: Game source capture state changed: 1 [process alive: false, sli: false]
19:59:19.337(INFO)[9244]: Game capture state changed [capture:1 process alive:1]
19:59:19.337(INFO)[9244]: update sources visibility [1 (1) minimized:0]
19:59:19.337(INFO)[9244]: Game capture foreground changed: 0 -> 1 (exist: 1 visible:1)
19:59:19.337(INFO)[9244]: Update source |brb| visibility: false
19:59:19.338(INFO)[9244]: set visible source brb -> game
19:59:19.370(WARNING)[8a6c]: [game-capture: 'OW Game capture'] game capture pause state changed: 1 -> 0
19:59:24.052(INFO)[2168]: [game-capture: 'OW Game capture'] [Game Log]: ----------------- d3d12 capture freed ----------------
19:59:24.123(INFO)[866c]: Handle command 6 (0)
19:59:24.123(INFO)[866c]: game focus changed: true
19:59:24.123(INFO)[866c]: update sources visibility [1 (1) minimized:0]
19:59:24.557(INFO)[2168]: [game-capture: 'OW Game capture'] [Game Log]: d3d12_init: device=0x2109C01BAC0
19:59:24.557(INFO)[2168]: [game-capture: 'OW Game capture'] [Game Log]: DXGI_SWAP_CHAIN_DESC:
19:59:24.557(INFO)[2168]:     BufferDesc.Width: 2560
19:59:24.557(INFO)[2168]:     BufferDesc.Height: 1440
19:59:24.557(INFO)[2168]:     BufferDesc.RefreshRate.Numerator: 0
19:59:24.557(INFO)[2168]:     BufferDesc.RefreshRate.Denominator: 0
19:59:24.557(INFO)[2168]:     BufferDesc.Format: 24
19:59:24.557(INFO)[2168]:     BufferDesc.ScanlineOrdering: 0
19:59:24.557(INFO)[2168]:     BufferDesc.Scaling: 0
19:59:24.557(INFO)[2168]:     SampleDesc.Count: 1
19:59:24.557(INFO)[2168]:     SampleDesc.Quality: 0
19:59:24.557(INFO)[2168]:     BufferUsage: 48
19:59:24.557(INFO)[2168]:     BufferCount: 3
19:59:24.557(INFO)[2168]:     Windowed: 0
19:59:24.557(INFO)[2168]:     SwapEffect: 4
19:59:24.557(INFO)[2168]:     Flags: 2050
19:59:24.557(INFO)[2168]: [game-capture: 'OW Game capture'] [Game Log]: We're DXGI1.4 boys!
19:59:24.557(INFO)[2168]: [game-capture: 'OW Game capture'] [Game Log]: d3d12_init_11on12: creating 11 device: queue=0x2108B7A1B60
19:59:24.572(INFO)[2168]: [game-capture: 'OW Game capture'] [Game Log]: d3d12 shared texture capture successful
19:59:24.604(INFO)[8a6c]: [game-capture: 'OW Game capture'] capture initializing result: 2
19:59:24.604(INFO)[8a6c]: [game-capture: 'OW Game capture'] shared texture capture successful
19:59:24.604(INFO)[8a6c]: Game source capture state changed: 1 [process alive: false, sli: false]
19:59:24.604(INFO)[9244]: Game capture state changed [capture:1 process alive:1]
19:59:24.604(INFO)[9244]: update sources visibility [1 (1) minimized:0]
19:59:40.381(WARNING)[8b34]: HighResourceUsage id:5 (replay): skipped 12 (2.880175)
19:59:48.379(WARNING)[708]: HighResourceUsage id:5 (replay): skipped 15 (2.946502)
20:00:13.539(INFO)[866c]: Handle command 8 (5)
20:00:13.539(INFO)[866c]: Start capture replay [id: 5]: path:C:\Users\James\Videos\Overwolf\Fortnite Live Tracker\Fortnite\Fortnite_12-04-2024_19-52-47-780\Fortnite 12-04-2024 20-00-13-538.mp4 start time:15000
20:00:13.539(INFO)[866c]: [ffmpeg muxer: 'ReplayBuffer'] start replay buffer [timestamp: (90916112159)]. start-time: (90901112159) file: C:\Users\James\Videos\Overwolf\Fortnite Live Tracker\Fortnite\Fortnite_12-04-2024_19-52-47-780\Fortnite 12-04-2024 20-00-13-538.mp4
20:00:13.551(INFO)[da8]: [ffmpeg muxer: 'ReplayBuffer'] replay_buffer_start_capture: pkt->dts_usec: 414933333
20:00:13.551(INFO)[da8]: [ffmpeg muxer: 'ReplayBuffer'] Replay started [timestamp: (90916193416)]. video offset: (414933333)
20:00:13.894(INFO)[8540]: [ffmpeg muxer: 'ReplayBuffer'] Wrote replay buffer to 'C:/Users/James/Videos/Overwolf/Fortnite Live Tracker/Fortnite/Fortnite_12-04-2024_19-52-47-780/Fortnite 12-04-2024 20-00-13-538.mp4'
20:00:15.947(INFO)[866c]: Handle command 4 (5)
20:00:15.947(INFO)[866c]: Stop stream =5
20:00:15.947(INFO)[866c]: Call stop replay stream
20:00:15.947(INFO)[866c]: Stop replay buffer [id:5 force: 1]
20:00:15.947(INFO)[866c]: Replay buffer stopping [id:5]
20:00:15.947(INFO)[866c]: [ffmpeg muxer: 'ReplayBuffer'] stopping stream 0 last stream dts [0] [0 ms]
20:00:15.947(INFO)[866c]: reset Game source
20:00:15.947(INFO)[866c]: Stop replay stream
20:00:15.958(INFO)[8540]: [ffmpeg muxer: 'ReplayBuffer'] closing replay file C:/Users/James/Videos/Overwolf/Fortnite Live Tracker/Fortnite/Fortnite_12-04-2024_19-52-47-780/Fortnite 12-04-2024 20-00-13-538.mp4
20:00:15.960(INFO)[da8]: Output 'ReplayBuffer': stopping
20:00:15.960(INFO)[da8]: Output 'ReplayBuffer': Total frames output: 12977
20:00:15.960(INFO)[da8]: Output 'ReplayBuffer': Total drawn frames: 12633 (13002 attempted)
20:00:15.960(INFO)[da8]: Output 'ReplayBuffer': Number of lagged frames due to rendering lag/stalls: 369 (2.8%)
20:00:15.960(INFO)[da8]: Replay buffer stopped [id:5]. code:0
20:00:15.960(INFO)[da8]: [ffmpeg muxer: 'ReplayBuffer'] stopping replay
20:00:15.964(INFO)[866c]: shut down command
20:00:15.964(INFO)[866c]: Call stopping recoding stream
20:00:15.964(INFO)[866c]: Stopping recoding stream
20:00:15.964(INFO)[866c]: Call stop replay stream
20:00:15.964(INFO)[866c]: reset Game source
20:00:15.964(INFO)[866c]: Stop replay stream
20:00:15.964(INFO)[866c]: remove game source
20:00:15.964(INFO)[866c]: Update source |game| visibility: false
20:00:15.964(INFO)[866c]: set visible source game -> null
20:00:15.965(INFO)[28a8]: [game-capture: 'OW Game capture'] game_capture_destroy
20:00:15.967(INFO)[901c]: Video stopped, number of skipped frames due to encoding lag: 381/13000 (2.9%)
20:00:15.967(INFO)[67e8]: MessageLoop::Run - End
20:00:15.967(INFO)[67e8]: releasing obs control
20:00:15.968(INFO)[28a8]: [game-capture: 'OW Game capture'] capture stopped
20:00:15.969(INFO)[8558]: start termination watch dog
20:00:15.970(INFO)[67e8]: releasing obs
20:00:15.970(INFO)[67e8]: output 'ReplayBuffer' waiting for stop before destroy
20:00:16.037(INFO)[67e8]: output 'ReplayBuffer' stopped []
20:00:16.037(INFO)[67e8]: releasing scene
20:00:16.037(INFO)[67e8]: remove all scenes and sources
20:00:16.037(INFO)[67e8]: remove source ow obs scene
20:00:16.037(INFO)[67e8]: remove source output_game
20:00:16.037(INFO)[67e8]: remove source input_mic
20:00:16.037(INFO)[67e8]: remove source BRB_BACKGROUND
20:00:16.037(INFO)[67e8]: remove source BRB
20:00:16.037(INFO)[67e8]: wait for destroy queue
20:00:16.071(INFO)[28a8]: WASAPI: Device 'VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' Terminated
20:00:16.074(INFO)[28a8]: WASAPI: Device 'VoiceMeeter Aux Output (VB-Audio VoiceMeeter AUX VAIO)' Terminated
20:00:16.110(INFO)[67e8]: All scene data cleared
20:00:16.110(INFO)[67e8]: ------------------------------------------------
20:00:16.110(INFO)[67e8]: obs shutdown
20:00:16.201(INFO)[67e8]: Freeing OBS context data
20:00:16.263(INFO)[8558]: cancel termination watch dog
