14:05:00.603(INFO)[1c9c]: running from: C:\Users\James\AppData\Local\Overwolf\Extensions\ncfplpkmiejjaklknfnkgcpapnhkggmlcppckhcb\263.0.7\obs\bin\64bit\ow-obs.exe
14:05:00.603(INFO)[1c9c]: obs version: 30.1.2
14:05:00.603(INFO)[1c9c]: Initializing server
14:05:00.604(INFO)[1c9c]: Channel: 17372.9.18468
14:05:00.604(INFO)[1c9c]: MessageLoop::Run - Start
14:05:00.604(INFO)[9f38]: starting up obs
14:05:00.605(INFO)[9f38]: CoInitializeEx success
14:05:00.607(INFO)[9f38]: CPU Name: AMD Ryzen 5 5600X 6-Core Processor             
14:05:00.607(INFO)[9f38]: CPU Speed: 3700MHz
14:05:00.607(INFO)[9f38]: Physical Cores: 6, Logical Cores: 12
14:05:00.607(INFO)[9f38]: Physical Memory: 32694MB Total, 6660MB Free
14:05:00.607(INFO)[9f38]: Windows Version: 10.0 Build 22631 (release: 23H2; revision: 4460; 64-bit)
14:05:00.607(INFO)[9f38]: Running as administrator: false
14:05:00.607(INFO)[9f38]: Windows 10/11 Gaming Features:
14:05:00.607(INFO)[9f38]: 	Game DVR: Off
14:05:00.607(INFO)[9f38]: 	Game Mode: Probably On (no reg key set)
14:05:00.611(INFO)[9f38]: Sec. Software Status:
14:05:00.614(INFO)[9f38]: 	Microsoft Defender Antivirus: enabled (AV)
14:05:00.614(INFO)[9f38]: 	Windows Firewall: enabled (FW)
14:05:00.615(INFO)[9f38]: ---------------------------------
14:05:00.615(INFO)[9f38]: audio settings reset:
14:05:00.615(INFO)[9f38]: 	samples per sec: 48000
14:05:00.615(INFO)[9f38]: 	speakers:        2
14:05:00.615(INFO)[9f38]: 	max buffering:   960 milliseconds
14:05:00.615(INFO)[9f38]: 	buffering type:  dynamically increasing
14:05:00.616(INFO)[9f38]: ---------------------------------
14:05:00.616(INFO)[9f38]: ow-obs video settings reset:
14:05:00.616(INFO)[9f38]: 	base resolution:   1920x1080
14:05:00.616(INFO)[9f38]: 	output resolution: 1920x1080
14:05:00.616(INFO)[9f38]: 	fps:               30
14:05:00.616(INFO)[9f38]: 
14:05:00.616(INFO)[9f38]: Starting the background worker timer
14:05:00.619(INFO)[9f38]: ---------------------------------
14:05:00.619(INFO)[9f38]: Initializing D3D11...
14:05:00.619(INFO)[9f38]: Available Video Adapters: 
14:05:00.625(INFO)[9f38]: 	Adapter 0: NVIDIA GeForce RTX 3070
14:05:00.625(INFO)[9f38]: 	  Dedicated VRAM: 8407482368 (7.8 GiB)
14:05:00.625(INFO)[9f38]: 	  Shared VRAM:    17141190656 (16.0 GiB)
14:05:00.625(INFO)[9f38]: 	  PCI ID:         10de:2484
14:05:00.626(INFO)[9f38]: 	  HAGS Status:    Enabled (Default: No, Driver status: Supported)
14:05:00.626(INFO)[9f38]: 	  Driver Version: 32.0.15.6614
14:05:00.626(INFO)[9f38]: 	  output 0:
14:05:00.626(INFO)[9f38]: 	    name=DELL S2721DGF
14:05:00.626(INFO)[9f38]: 	    pos={0, 0}
14:05:00.626(INFO)[9f38]: 	    size={2560, 1440}
14:05:00.626(INFO)[9f38]: 	    attached=true
14:05:00.626(INFO)[9f38]: 	    refresh=165
14:05:00.626(INFO)[9f38]: 	    bits_per_color=8
14:05:00.626(INFO)[9f38]: 	    space=RGB_FULL_G22_NONE_P709
14:05:00.626(INFO)[9f38]: 	    primaries=[r=(0.685547, 0.308594), g=(0.264648, 0.667969), b=(0.150391, 0.057617), wp=(0.313477, 0.329102)]
14:05:00.626(INFO)[9f38]: 	    relative_gamut_area=[709=1.329573, P3=0.980123, 2020=0.703173]
14:05:00.626(INFO)[9f38]: 	    sdr_white_nits=80
14:05:00.626(INFO)[9f38]: 	    nit_range=[min=0.246500, max=417.711792, max_full_frame=417.711792]
14:05:00.626(INFO)[9f38]: 	    dpi=96 (100%)
14:05:00.626(INFO)[9f38]: 	    id=\\?\DISPLAY#DEL41D9#5&5efb6b4&0&UID176389#{e6f07b5f-ee97-4a90-b076-33f57bf4eaa7}
14:05:00.626(INFO)[9f38]: 	    alt_id=\\.\DISPLAY2
14:05:00.627(INFO)[9f38]: 	  output 1:
14:05:00.627(INFO)[9f38]: 	    name=VG27A
14:05:00.627(INFO)[9f38]: 	    pos={87, -1440}
14:05:00.627(INFO)[9f38]: 	    size={2560, 1440}
14:05:00.627(INFO)[9f38]: 	    attached=true
14:05:00.627(INFO)[9f38]: 	    refresh=144
14:05:00.627(INFO)[9f38]: 	    bits_per_color=8
14:05:00.627(INFO)[9f38]: 	    space=RGB_FULL_G22_NONE_P709
14:05:00.627(INFO)[9f38]: 	    primaries=[r=(0.658203, 0.333008), g=(0.299805, 0.626953), b=(0.148438, 0.056641), wp=(0.312500, 0.328125)]
14:05:00.627(INFO)[9f38]: 	    relative_gamut_area=[709=1.110633, P3=0.818726, 2020=0.587381]
14:05:00.627(INFO)[9f38]: 	    sdr_white_nits=80
14:05:00.627(INFO)[9f38]: 	    nit_range=[min=0.000000, max=603.698425, max_full_frame=603.698425]
14:05:00.627(INFO)[9f38]: 	    dpi=96 (100%)
14:05:00.627(INFO)[9f38]: 	    id=\\?\DISPLAY#AUS2722#5&5efb6b4&0&UID176387#{e6f07b5f-ee97-4a90-b076-33f57bf4eaa7}
14:05:00.627(INFO)[9f38]: 	    alt_id=\\.\DISPLAY1
14:05:00.628(INFO)[9f38]: Loading up D3D11 on adapter NVIDIA GeForce RTX 3070 (0)
14:05:00.764(INFO)[9f38]: D3D11 loaded successfully, feature level used: b000
14:05:00.764(INFO)[9f38]: DXGI increase maximum frame latency success
14:05:00.764(WARNING)[9f38]: Hardware-Accelerated GPU Scheduling enabled on adapter!
14:05:00.896(INFO)[9f38]: ---------------------------------
14:05:00.896(INFO)[9f38]: video settings reset:
14:05:00.896(INFO)[9f38]: 	base resolution:   1920x1080
14:05:00.896(INFO)[9f38]: 	output resolution: 1920x1080
14:05:00.896(INFO)[9f38]: 	downscale filter:  Bicubic
14:05:00.896(INFO)[9f38]: 	fps:               30/1
14:05:00.896(INFO)[9f38]: 	format:            NV12
14:05:00.896(INFO)[9f38]: 	YUV mode:          Rec. 709/Partial
14:05:00.897(INFO)[9f38]: NV12 texture support enabled
14:05:00.897(INFO)[9f38]: P010 texture support not available
14:05:00.898(INFO)[9f38]: SDR: 0 HDR: 0
14:05:00.898(INFO)[9f38]: init obs video [width:1920 height:1080]
14:05:00.951(INFO)[9f38]: [CoreAudio encoder]: Adding CoreAudio AAC encoder
14:05:00.991(INFO)[9f38]: NVENC supported
14:05:01.299(WARNING)[9f38]: [NVENC] AV1 is not supported
14:05:01.304(INFO)[9f38]: [noise suppress]: NVIDIA denoiser disabled, redistributable not found or could not be loaded.
14:05:01.306(ERROR)[9f38]: Failed to get NVVideoEffects.dll version info size
14:05:01.308(INFO)[9f38]: [NVIDIA VIDEO FX]: FX disabled, redistributable not found or could not be loaded.
14:05:01.496(INFO)[9f38]: Handle command 3 (8)
14:05:01.496(INFO)[9f38]: ---------------------------------
14:05:01.496(INFO)[9f38]: ow-obs video settings reset:
14:05:01.496(INFO)[9f38]: 	base resolution:   1280x720
14:05:01.496(INFO)[9f38]: 	output resolution: 1280x720
14:05:01.496(INFO)[9f38]: 	fps:               30
14:05:01.496(INFO)[9f38]: 
14:05:01.496(INFO)[9f38]: Starting the background worker timer
14:05:01.502(WARNING)[9f38]: Number of remaining views: 1
14:05:01.502(INFO)[9f38]: ---------------------------------
14:05:01.502(INFO)[9f38]: video settings reset:
14:05:01.502(INFO)[9f38]: 	base resolution:   1280x720
14:05:01.502(INFO)[9f38]: 	output resolution: 1280x720
14:05:01.502(INFO)[9f38]: 	downscale filter:  Bicubic
14:05:01.502(INFO)[9f38]: 	fps:               30/1
14:05:01.502(INFO)[9f38]: 	format:            NV12
14:05:01.502(INFO)[9f38]: 	YUV mode:          Rec. 709/Partial
14:05:01.502(INFO)[9f38]: NV12 texture support enabled
14:05:01.502(INFO)[9f38]: P010 texture support not available
14:05:01.504(INFO)[9f38]: SDR: 0 HDR: 0
14:05:01.504(INFO)[9f38]: init obs video [width:1280 height:720]
14:05:01.504(INFO)[9f38]: convert nvenc encoder setting to new obs!
14:05:01.504(INFO)[9f38]: convert nvenc encoder setting to new version:
14:05:01.504(INFO)[9f38]: 	preset:       p3
14:05:01.504(INFO)[9f38]: 	tuning:       hq
14:05:01.504(INFO)[9f38]: 	multipass:    disabled
14:05:01.504(INFO)[9f38]: 
14:05:01.512(INFO)[9f38]: init audio sources [2] (V2) 
14:05:01.513(INFO)[9f38]: [win-wasapi: 'output_game'] update settings:
14:05:01.513(INFO)[9f38]: 	device id: {0.0.0.00000000}.{ea44642d-4234-4574-8994-31a8221049ef}
14:05:01.513(INFO)[9f38]: 	use device timing: 1
14:05:01.514(INFO)[9f38]: Add new audio source id:{0.0.0.00000000}.{ea44642d-4234-4574-8994-31a8221049ef} name:output_game type:output mono:0 volume:100 use-device-timing:1 tracks:255 
14:05:01.514(INFO)[9f38]: Set output_game mixer tracks: 0xff (0xff) 1,2,3,4,5,6
14:05:01.514(INFO)[9f38]: [win-wasapi: 'input_mic'] update settings:
14:05:01.514(INFO)[9f38]: 	device id: {0.0.1.00000000}.{268fffa3-3d1c-4c47-8d85-52bd7e91ec62}
14:05:01.514(INFO)[9f38]: 	use device timing: 0
14:05:01.514(INFO)[9f38]: Add new audio source id:{0.0.1.00000000}.{268fffa3-3d1c-4c47-8d85-52bd7e91ec62} name:input_mic type:input mono:0 volume:100 use-device-timing:0 tracks:255 
14:05:01.514(INFO)[9f38]: Set input_mic mixer tracks: 0xff (0xff) 1,2,3,4,5,6
14:05:01.514(INFO)[9f38]: Separate audio tracks is disabled
14:05:01.531(INFO)[10e0]: WASAPI: Device 'VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' [48000 Hz] initialized (source: output_game)
14:05:01.534(INFO)[74f4]: WASAPI: Device 'VoiceMeeter Aux Output (VB-Audio VoiceMeeter AUX VAIO)' [48000 Hz] initialized (source: input_mic)
14:05:02.867(INFO)[9f38]: Add Game source [process:13188, sli_compatibility:0 cursor:1 foreground:1 visible:0 (true) flip:0]
14:05:02.867(INFO)[9f38]: Set BRB image color 0xcc0d0d0d
14:05:02.867(INFO)[9f38]: update BRB image: be-right-back.png
14:05:02.867(INFO)[9f38]: update BRB image position: [x:640 y:360]
14:05:02.867(INFO)[9f38]: Update source |brb| visibility: false
14:05:02.867(INFO)[9f38]: update sources visibility [1 (1) minimized:0]
14:05:02.867(INFO)[9f38]: set visible source null -> game
14:05:02.868(INFO)[9f38]: setup video encoder
14:05:02.868(INFO)[9f38]: output 'Replay' active tracks: 1 [1]
14:05:02.868(WARNING)[9f38]: *** fragmented file is disabled ***
14:05:02.868(INFO)[9f38]: Starting replay buffer [id:8 replay-max-time:40 max-size:1000] is delayed. waiting for game capture to start
14:05:02.868(INFO)[9f38]: Handle command 6 (0)
14:05:02.868(INFO)[9f38]: game focus changed: true
14:05:02.868(INFO)[9f38]: update sources visibility [1 (1) minimized:0]
14:05:02.881(INFO)[78ec]: [game-capture: 'OW Game capture'] !!!! hook is ready !!!!
14:05:03.413(INFO)[9888]: [game-capture: 'OW Game capture'] [Game Log]: graphics-hook.dll loaded against process: FortniteClient-Win64-Shipping.exe
14:05:03.413(INFO)[9888]: [game-capture: 'OW Game capture'] [Game Log]: (half life scientist) everything..  seems to be in order
14:05:03.413(INFO)[9888]: [game-capture: 'OW Game capture'] [Game Log]: d3d12_init: device=0x1D9BD7FA890
14:05:03.414(INFO)[9888]: [game-capture: 'OW Game capture'] [Game Log]: DXGI_SWAP_CHAIN_DESC:
14:05:03.414(INFO)[9888]:     BufferDesc.Width: 2560
14:05:03.414(INFO)[9888]:     BufferDesc.Height: 1440
14:05:03.414(INFO)[9888]:     BufferDesc.RefreshRate.Numerator: 0
14:05:03.414(INFO)[9888]:     BufferDesc.RefreshRate.Denominator: 0
14:05:03.414(INFO)[9888]:     BufferDesc.Format: 24
14:05:03.414(INFO)[9888]:     BufferDesc.ScanlineOrdering: 0
14:05:03.414(INFO)[9888]:     BufferDesc.Scaling: 0
14:05:03.414(INFO)[9888]:     SampleDesc.Count: 1
14:05:03.414(INFO)[9888]:     SampleDesc.Quality: 0
14:05:03.414(INFO)[9888]:     BufferUsage: 48
14:05:03.414(INFO)[9888]:     BufferCount: 3
14:05:03.414(INFO)[9888]:     Windowed: 0
14:05:03.414(INFO)[9888]:     SwapEffect: 4
14:05:03.414(INFO)[9888]:     Flags: 2050
14:05:03.414(INFO)[9888]: [game-capture: 'OW Game capture'] [Game Log]: We're DXGI1.4 boys!
14:05:03.414(INFO)[9888]: [game-capture: 'OW Game capture'] [Game Log]: d3d12_init_11on12: creating 11 device: queue=0x1D9A5B31860
14:05:03.438(INFO)[9888]: [game-capture: 'OW Game capture'] [Game Log]: d3d12 shared texture capture successful
14:05:03.438(INFO)[78ec]: [game-capture: 'OW Game capture'] capture initializing result: 2
14:05:03.438(INFO)[78ec]: [game-capture: 'OW Game capture'] shared texture capture successful
14:05:03.438(INFO)[78ec]: Game source capture state changed: 1 [process alive: false, sli: false]
14:05:03.438(INFO)[868c]: Game capture state changed [capture:1 process alive:1]
14:05:03.438(INFO)[868c]: game capture started, start replay...  8
14:05:03.486(INFO)[868c]: [obs-nvenc: 'recording_h264'] settings:
14:05:03.486(INFO)[868c]: 	codec:        H264
14:05:03.486(INFO)[868c]: 	rate_control: CBR
14:05:03.486(INFO)[868c]: 	bitrate:      8000
14:05:03.486(INFO)[868c]: 	cqp:          20
14:05:03.486(INFO)[868c]: 	keyint:       30
14:05:03.486(INFO)[868c]: 	preset:       p3
14:05:03.486(INFO)[868c]: 	tuning:       hq
14:05:03.486(INFO)[868c]: 	multipass:    disabled
14:05:03.486(INFO)[868c]: 	profile:      high
14:05:03.486(INFO)[868c]: 	width:        1280
14:05:03.486(INFO)[868c]: 	height:       720
14:05:03.486(INFO)[868c]: 	b-frames:     2
14:05:03.486(INFO)[868c]: 	lookahead:    false
14:05:03.486(INFO)[868c]: 	psycho_aq:    true
14:05:03.486(INFO)[868c]: 
14:05:03.573(INFO)[868c]: ---------------------------------
14:05:03.574(INFO)[868c]: [FFmpeg aac encoder: 'Track1'] bitrate: 160, channels: 2, channel_layout: stereo
14:05:03.574(INFO)[868c]: 
14:05:03.585(INFO)[868c]: Replay buffer started [id:8]
14:05:03.585(INFO)[868c]: report replay started :8
14:05:03.585(INFO)[868c]: [ffmpeg muxer: 'ReplayBuffer'] starting replay buffer
14:05:03.585(INFO)[868c]: Starting replay buffer (delayed :0) [id:8]
14:05:03.585(INFO)[868c]: update sources visibility [1 (1) minimized:0]
14:05:03.599(INFO)[868c]: Starting texture test [type:1]
14:05:03.605(INFO)[78ec]: Display tester create copy texture [width:1280 height720 format:5] 
14:05:05.605(INFO)[78ec]: found colored texture [500]
14:05:05.605(INFO)[78ec]: Game switchable devices black texture is ok
14:05:05.605(INFO)[868c]: stop display tester
14:05:44.116(INFO)[7df0]: [ffmpeg muxer: 'ReplayBuffer'] replay buffer fully armed
14:05:44.116(INFO)[7df0]: Replay buffer fully armed [id:8]
14:07:43.781(INFO)[9f38]: Handle command 8 (8)
14:07:43.781(INFO)[9f38]: Start capture replay [id: 8]: path:C:\Users\James\Videos\Overwolf\Fortnite Live Tracker\Fortnite\Fortnite_12-05-2024_14-05-00-381\Fortnite 12-05-2024 14-07-43-771.mp4 start time:30000
14:07:43.781(INFO)[9f38]: [ffmpeg muxer: 'ReplayBuffer'] start replay buffer [timestamp: (156166188888)]. start-time: (156136188888) file: C:\Users\James\Videos\Overwolf\Fortnite Live Tracker\Fortnite\Fortnite_12-05-2024_14-05-00-381\Fortnite 12-05-2024 14-07-43-771.mp4
14:07:43.796(INFO)[7df0]: [ffmpeg muxer: 'ReplayBuffer'] replay_buffer_start_capture: pkt->dts_usec: 129933333
14:07:43.796(INFO)[7df0]: [ffmpeg muxer: 'ReplayBuffer'] Replay started [timestamp: (156166280761)]. video offset: (129933333)
14:07:44.247(INFO)[6a6c]: [ffmpeg muxer: 'ReplayBuffer'] Wrote replay buffer to 'C:/Users/James/Videos/Overwolf/Fortnite Live Tracker/Fortnite/Fortnite_12-05-2024_14-05-00-381/Fortnite 12-05-2024 14-07-43-771.mp4'
14:08:05.172(INFO)[9f38]: Handle command 9 (8)
14:08:05.172(INFO)[9f38]: [ffmpeg muxer: 'ReplayBuffer'] stop replay buffer [timestamp: (156187588888)]. start-time: (156187588888) last_video_ts: (180966666) force:0
14:08:05.172(INFO)[9f38]: Stop capture replay [id: 8 force:0]
14:08:05.540(INFO)[893c]: [ffmpeg muxer: 'ReplayBuffer'] Finising replay buffer(save_start_ts: 156136188888 - sys_pts_usec:156187588890 - save_ts: 156187588888)
14:08:05.540(INFO)[893c]: [ffmpeg muxer: 'ReplayBuffer'] stopping replay
14:08:05.541(INFO)[6a6c]: [ffmpeg muxer: 'ReplayBuffer'] closing replay file C:/Users/James/Videos/Overwolf/Fortnite Live Tracker/Fortnite/Fortnite_12-05-2024_14-05-00-381/Fortnite 12-05-2024 14-07-43-771.mp4
14:08:05.580(INFO)[6a6c]: On replay video ready [id:8]: path:C:/Users/James/Videos/Overwolf/Fortnite Live Tracker/Fortnite/Fortnite_12-05-2024_14-05-00-381/Fortnite 12-05-2024 14-07-43-771.mp4 duration(ms):51433 start-time(ms): 1733425633000
14:11:30.628(INFO)[9f38]: Handle command 6 (0)
14:11:30.628(INFO)[9f38]: game focus changed: false
14:11:30.628(INFO)[9f38]: update sources visibility [0 (0) minimized:0]
14:11:30.628(INFO)[9f38]: Game capture foreground changed: 1 -> 0 (exist: 1 visible:1)
14:11:30.628(INFO)[9f38]: Update source |brb| visibility: true
14:11:30.628(INFO)[9f38]: Set BRB image color 0xcc0d0d0d
14:11:30.628(INFO)[9f38]: update BRB image position: [x:503 y:287]
14:11:30.628(INFO)[9f38]: set visible source game -> brb
14:11:30.638(WARNING)[78ec]: [game-capture: 'OW Game capture'] game capture pause state changed: 0 -> 1
14:11:30.679(INFO)[9888]: [game-capture: 'OW Game capture'] [Game Log]: ----------------- d3d12 capture freed ----------------
14:11:31.151(INFO)[9f38]: Handle command 6 (0)
14:11:31.151(INFO)[9f38]: game focus changed: true
14:11:31.151(INFO)[9f38]: update sources visibility [1 (1) minimized:0]
14:11:31.151(INFO)[9f38]: Game capture foreground changed: 0 -> 1 (exist: 1 visible:1)
14:11:31.151(INFO)[9f38]: Update source |brb| visibility: false
14:11:31.151(INFO)[9f38]: set visible source brb -> game
14:11:31.171(WARNING)[78ec]: [game-capture: 'OW Game capture'] game capture pause state changed: 1 -> 0
14:11:31.539(INFO)[9888]: [game-capture: 'OW Game capture'] [Game Log]: d3d12_init: device=0x1D9BD7FA890
14:11:31.539(INFO)[9888]: [game-capture: 'OW Game capture'] [Game Log]: DXGI_SWAP_CHAIN_DESC:
14:11:31.539(INFO)[9888]:     BufferDesc.Width: 2560
14:11:31.539(INFO)[9888]:     BufferDesc.Height: 1440
14:11:31.539(INFO)[9888]:     BufferDesc.RefreshRate.Numerator: 0
14:11:31.539(INFO)[9888]:     BufferDesc.RefreshRate.Denominator: 0
14:11:31.539(INFO)[9888]:     BufferDesc.Format: 24
14:11:31.539(INFO)[9888]:     BufferDesc.ScanlineOrdering: 0
14:11:31.539(INFO)[9888]:     BufferDesc.Scaling: 0
14:11:31.539(INFO)[9888]:     SampleDesc.Count: 1
14:11:31.539(INFO)[9888]:     SampleDesc.Quality: 0
14:11:31.539(INFO)[9888]:     BufferUsage: 48
14:11:31.539(INFO)[9888]:     BufferCount: 3
14:11:31.539(INFO)[9888]:     Windowed: 0
14:11:31.539(INFO)[9888]:     SwapEffect: 4
14:11:31.539(INFO)[9888]:     Flags: 2050
14:11:31.539(INFO)[9888]: [game-capture: 'OW Game capture'] [Game Log]: We're DXGI1.4 boys!
14:11:31.539(INFO)[9888]: [game-capture: 'OW Game capture'] [Game Log]: d3d12_init_11on12: creating 11 device: queue=0x1D9A5B31860
14:11:31.559(INFO)[9888]: [game-capture: 'OW Game capture'] [Game Log]: d3d12 shared texture capture successful
14:11:31.571(INFO)[78ec]: [game-capture: 'OW Game capture'] capture initializing result: 2
14:11:31.571(INFO)[78ec]: [game-capture: 'OW Game capture'] shared texture capture successful
14:11:31.571(INFO)[78ec]: Game source capture state changed: 1 [process alive: false, sli: false]
14:11:31.574(INFO)[868c]: Game capture state changed [capture:1 process alive:1]
14:11:31.574(INFO)[868c]: update sources visibility [1 (1) minimized:0]
14:11:36.460(INFO)[9888]: [game-capture: 'OW Game capture'] [Game Log]: ----------------- d3d12 capture freed ----------------
14:11:36.761(INFO)[9f38]: Handle command 6 (0)
14:11:36.761(INFO)[9f38]: game focus changed: false
14:11:36.761(INFO)[9f38]: update sources visibility [0 (0) minimized:0]
14:11:36.761(INFO)[9f38]: Game capture foreground changed: 1 -> 0 (exist: 1 visible:1)
14:11:36.762(INFO)[9f38]: Update source |brb| visibility: true
14:11:36.762(INFO)[9f38]: Set BRB image color 0xcc0d0d0d
14:11:36.762(INFO)[9f38]: update BRB image position: [x:503 y:287]
14:11:36.762(INFO)[9f38]: set visible source game -> brb
14:11:36.771(WARNING)[78ec]: [game-capture: 'OW Game capture'] game capture pause state changed: 0 -> 1
14:11:37.123(INFO)[9888]: [game-capture: 'OW Game capture'] [Game Log]: d3d12_init: device=0x1D9BD7FA890
14:11:37.123(INFO)[9888]: [game-capture: 'OW Game capture'] [Game Log]: DXGI_SWAP_CHAIN_DESC:
14:11:37.123(INFO)[9888]:     BufferDesc.Width: 2560
14:11:37.123(INFO)[9888]:     BufferDesc.Height: 1440
14:11:37.123(INFO)[9888]:     BufferDesc.RefreshRate.Numerator: 0
14:11:37.123(INFO)[9888]:     BufferDesc.RefreshRate.Denominator: 0
14:11:37.123(INFO)[9888]:     BufferDesc.Format: 24
14:11:37.123(INFO)[9888]:     BufferDesc.ScanlineOrdering: 0
14:11:37.123(INFO)[9888]:     BufferDesc.Scaling: 0
14:11:37.123(INFO)[9888]:     SampleDesc.Count: 1
14:11:37.123(INFO)[9888]:     SampleDesc.Quality: 0
14:11:37.123(INFO)[9888]:     BufferUsage: 48
14:11:37.123(INFO)[9888]:     BufferCount: 3
14:11:37.123(INFO)[9888]:     Windowed: 1
14:11:37.123(INFO)[9888]:     SwapEffect: 4
14:11:37.123(INFO)[9888]:     Flags: 2050
14:11:37.123(INFO)[9888]: [game-capture: 'OW Game capture'] [Game Log]: We're DXGI1.4 boys!
14:11:37.123(INFO)[9888]: [game-capture: 'OW Game capture'] [Game Log]: d3d12_init_11on12: creating 11 device: queue=0x1D9A5B31860
14:11:37.140(INFO)[9888]: [game-capture: 'OW Game capture'] [Game Log]: d3d12 shared texture capture successful
14:11:37.171(INFO)[78ec]: [game-capture: 'OW Game capture'] capture initializing result: 2
14:11:37.171(INFO)[78ec]: [game-capture: 'OW Game capture'] shared texture capture successful
14:11:37.171(INFO)[78ec]: Game source capture state changed: 1 [process alive: false, sli: false]
14:11:37.171(INFO)[868c]: Game capture state changed [capture:1 process alive:1]
14:11:37.172(INFO)[868c]: update sources visibility [1 (1) minimized:0]
14:11:37.172(INFO)[868c]: Game capture foreground changed: 0 -> 1 (exist: 1 visible:1)
14:11:37.172(INFO)[868c]: Update source |brb| visibility: false
14:11:37.172(INFO)[868c]: set visible source brb -> game
14:11:37.205(WARNING)[78ec]: [game-capture: 'OW Game capture'] game capture pause state changed: 1 -> 0
14:11:37.913(INFO)[9888]: [game-capture: 'OW Game capture'] [Game Log]: ----------------- d3d12 capture freed ----------------
14:11:38.061(INFO)[9888]: [game-capture: 'OW Game capture'] [Game Log]: d3d12_init: device=0x1D9BD7FA890
14:11:38.061(INFO)[9888]: [game-capture: 'OW Game capture'] [Game Log]: DXGI_SWAP_CHAIN_DESC:
14:11:38.061(INFO)[9888]:     BufferDesc.Width: 2560
14:11:38.061(INFO)[9888]:     BufferDesc.Height: 1440
14:11:38.061(INFO)[9888]:     BufferDesc.RefreshRate.Numerator: 0
14:11:38.061(INFO)[9888]:     BufferDesc.RefreshRate.Denominator: 0
14:11:38.061(INFO)[9888]:     BufferDesc.Format: 24
14:11:38.061(INFO)[9888]:     BufferDesc.ScanlineOrdering: 0
14:11:38.061(INFO)[9888]:     BufferDesc.Scaling: 0
14:11:38.061(INFO)[9888]:     SampleDesc.Count: 1
14:11:38.061(INFO)[9888]:     SampleDesc.Quality: 0
14:11:38.061(INFO)[9888]:     BufferUsage: 48
14:11:38.061(INFO)[9888]:     BufferCount: 3
14:11:38.061(INFO)[9888]:     Windowed: 0
14:11:38.061(INFO)[9888]:     SwapEffect: 4
14:11:38.061(INFO)[9888]:     Flags: 2050
14:11:38.061(INFO)[9888]: [game-capture: 'OW Game capture'] [Game Log]: We're DXGI1.4 boys!
14:11:38.061(INFO)[9888]: [game-capture: 'OW Game capture'] [Game Log]: d3d12_init_11on12: creating 11 device: queue=0x1D9A5B31860
14:11:38.079(INFO)[9888]: [game-capture: 'OW Game capture'] [Game Log]: d3d12 shared texture capture successful
14:11:38.105(INFO)[78ec]: [game-capture: 'OW Game capture'] capture initializing result: 2
14:11:38.105(INFO)[78ec]: [game-capture: 'OW Game capture'] shared texture capture successful
14:11:38.105(INFO)[78ec]: Game source capture state changed: 1 [process alive: false, sli: false]
14:11:38.105(INFO)[868c]: Game capture state changed [capture:1 process alive:1]
14:11:38.105(INFO)[868c]: update sources visibility [1 (1) minimized:0]
14:11:38.284(INFO)[9f38]: Handle command 6 (0)
14:11:38.284(INFO)[9f38]: game focus changed: true
14:11:38.284(INFO)[9f38]: update sources visibility [1 (1) minimized:0]
14:24:44.622(INFO)[9f38]: Handle command 8 (8)
14:24:44.622(INFO)[9f38]: Start capture replay [id: 8]: path:C:\Users\James\Videos\Overwolf\Fortnite Live Tracker\Fortnite\Fortnite_12-05-2024_14-05-00-381\Fortnite 12-05-2024 14-24-44-621.mp4 start time:15000
14:24:44.622(INFO)[9f38]: [ffmpeg muxer: 'ReplayBuffer'] start replay buffer [timestamp: (157187022211)]. start-time: (157172022211) file: C:\Users\James\Videos\Overwolf\Fortnite Live Tracker\Fortnite\Fortnite_12-05-2024_14-05-00-381\Fortnite 12-05-2024 14-24-44-621.mp4
14:24:44.639(INFO)[7df0]: [ffmpeg muxer: 'ReplayBuffer'] replay_buffer_start_capture: pkt->dts_usec: 1164933333
14:24:44.639(INFO)[7df0]: [ffmpeg muxer: 'ReplayBuffer'] Replay started [timestamp: (157187123507)]. video offset: (1164933333)
14:24:44.928(INFO)[9a8c]: [ffmpeg muxer: 'ReplayBuffer'] Wrote replay buffer to 'C:/Users/James/Videos/Overwolf/Fortnite Live Tracker/Fortnite/Fortnite_12-05-2024_14-05-00-381/Fortnite 12-05-2024 14-24-44-621.mp4'
14:24:49.624(INFO)[9f38]: Handle command 9 (8)
14:24:49.624(INFO)[9f38]: [ffmpeg muxer: 'ReplayBuffer'] stop replay buffer [timestamp: (157192022211)]. start-time: (157192022211) last_video_ts: (1185400000) force:0
14:24:49.624(INFO)[9f38]: Stop capture replay [id: 8 force:0]
14:24:50.058(INFO)[7df0]: [ffmpeg muxer: 'ReplayBuffer'] Finising replay buffer(save_start_ts: 157172022211 - sys_pts_usec:157192055556 - save_ts: 157192022211)
14:24:50.058(INFO)[7df0]: [ffmpeg muxer: 'ReplayBuffer'] stopping replay
14:24:50.063(INFO)[9a8c]: [ffmpeg muxer: 'ReplayBuffer'] closing replay file C:/Users/James/Videos/Overwolf/Fortnite Live Tracker/Fortnite/Fortnite_12-05-2024_14-05-00-381/Fortnite 12-05-2024 14-24-44-621.mp4
14:24:50.100(INFO)[9a8c]: On replay video ready [id:8]: path:C:/Users/James/Videos/Overwolf/Fortnite Live Tracker/Fortnite/Fortnite_12-05-2024_14-05-00-381/Fortnite 12-05-2024 14-24-44-621.mp4 duration(ms):20933 start-time(ms): 1733426668000
14:25:06.921(INFO)[9f38]: Handle command 4 (8)
14:25:06.921(INFO)[9f38]: Stop stream =8
14:25:06.921(INFO)[9f38]: Call stop replay stream
14:25:06.921(INFO)[9f38]: Stop replay buffer [id:8 force: 1]
14:25:06.921(INFO)[9f38]: Replay buffer stopping [id:8]
14:25:06.921(INFO)[9f38]: [ffmpeg muxer: 'ReplayBuffer'] stopping stream 0 last stream dts [0] [0 ms]
14:25:06.921(INFO)[9f38]: reset Game source
14:25:06.921(INFO)[9f38]: Stop replay stream
14:25:06.931(INFO)[7df0]: Output 'ReplayBuffer': stopping
14:25:06.931(INFO)[7df0]: Output 'ReplayBuffer': Total frames output: 36085
14:25:06.931(INFO)[7df0]: Output 'ReplayBuffer': Total drawn frames: 36075 (36100 attempted)
14:25:06.931(INFO)[7df0]: Output 'ReplayBuffer': Number of lagged frames due to rendering lag/stalls: 25 (0.1%)
14:25:06.931(INFO)[7df0]: Replay buffer stopped [id:8]. code:0
14:25:06.933(INFO)[9954]: Video stopped, number of skipped frames due to encoding lag: 25/36098 (0.1%)
14:25:06.936(INFO)[9f38]: shut down command
14:25:06.936(INFO)[9f38]: Call stopping recoding stream
14:25:06.936(INFO)[9f38]: Stopping recoding stream
14:25:06.936(INFO)[9f38]: Call stop replay stream
14:25:06.936(INFO)[9f38]: reset Game source
14:25:06.936(INFO)[9f38]: Stop replay stream
14:25:06.936(INFO)[9f38]: remove game source
14:25:06.936(INFO)[9f38]: Update source |game| visibility: false
14:25:06.937(INFO)[9f38]: set visible source game -> null
14:25:06.937(INFO)[8d9c]: [game-capture: 'OW Game capture'] game_capture_destroy
14:25:06.939(INFO)[1c9c]: MessageLoop::Run - End
14:25:06.939(INFO)[1c9c]: releasing obs control
14:25:06.944(INFO)[a314]: start termination watch dog
14:25:06.947(INFO)[8d9c]: [game-capture: 'OW Game capture'] capture stopped
14:25:06.948(INFO)[1c9c]: releasing obs
14:25:06.948(INFO)[1c9c]: output 'ReplayBuffer' waiting for stop before destroy
14:25:07.054(INFO)[1c9c]: output 'ReplayBuffer' stopped []
14:25:07.055(INFO)[1c9c]: releasing scene
14:25:07.055(INFO)[1c9c]: remove all scenes and sources
14:25:07.055(INFO)[1c9c]: remove source ow obs scene
14:25:07.055(INFO)[1c9c]: remove source output_game
14:25:07.055(INFO)[1c9c]: remove source input_mic
14:25:07.055(INFO)[1c9c]: remove source BRB_BACKGROUND
14:25:07.055(INFO)[1c9c]: remove source BRB
14:25:07.055(INFO)[1c9c]: wait for destroy queue
14:25:07.072(INFO)[8d9c]: WASAPI: Device 'VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' Terminated
14:25:07.074(INFO)[8d9c]: WASAPI: Device 'VoiceMeeter Aux Output (VB-Audio VoiceMeeter AUX VAIO)' Terminated
14:25:07.123(INFO)[1c9c]: All scene data cleared
14:25:07.123(INFO)[1c9c]: ------------------------------------------------
14:25:07.123(INFO)[1c9c]: obs shutdown
14:25:07.209(INFO)[1c9c]: Freeing OBS context data
14:25:07.262(INFO)[a314]: cancel termination watch dog
