TimeThreadLineFunctionMessage
15:44:48.2492B84138runClientStarting Overlay PID=8692(0x21f4) server PID = 11800
15:44:48.2492B84560Client::initClient::Initialize
15:44:48.2492B84568Client::initStart owclient thread
15:44:48.2502FE0325Client::initFirstInjectionClient::initFirstInjection.
15:44:48.2512FE0225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_20111800 opened succesfuly
15:44:48.2512FE0351session id = {C38D4476-A049-4619-80EE-77C9A363079C}
15:44:48.2512FE02086Client::LogClientInfoProcess OS version [10.0] [64-bit]
15:44:48.2512FE02096Client::LogClientInfoOS version [10.0.19041]
15:44:48.2512FE02118Client::LogClientInfoClient [64-bit] Version 2.2.201.5
15:44:48.2512FE02131Client::LogProcessModulesLoaded modules:
15:44:48.2702FE02147C:\Program Files (x86)\Origin Games\Apex\Core\Activation64.dll
15:44:48.2702FE02147C:\Program Files (x86)\Origin Games\Apex\EasyAntiCheat_x64.dll
15:44:48.2702FE02147C:\Program Files (x86)\Origin Games\Apex\R5Apex.exe
15:44:48.2702FE02147C:\Program Files (x86)\Origin Games\Apex\bink2w64.dll
15:44:48.2702FE02147C:\Program Files (x86)\Origin Games\Apex\binkawin64.dll
15:44:48.2702FE02147C:\Program Files (x86)\Origin Games\Apex\mileswin64.dll
15:44:48.2702FE02147C:\Program Files (x86)\Origin Games\Apex\paks\Win64\ui.dll
15:44:48.2702FE02147C:\Program Files (x86)\Origin Games\Apex\steam_api64.dll
15:44:48.2702FE02147C:\Program Files (x86)\Origin Games\Apex\steamnetworkingsockets.dll
15:44:48.2702FE02147C:\Program Files (x86)\Origin\IGO64.dll
15:44:48.2702FE02147C:\Program Files (x86)\Overwolf\0.204.2.2\OWClient.dll
15:44:48.2702FE02147C:\Program Files (x86)\Overwolf\0.204.2.2\OWExplorer.dll
15:44:48.2702FE02147C:\Program Files (x86)\RivaTuner Statistics Server\RTSSHooks64.dll
15:44:48.2702FE02147C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
15:44:48.2702FE02147C:\WINDOWS\SYSTEM32\AVIFIL32.dll
15:44:48.2702FE02147C:\WINDOWS\SYSTEM32\AVRT.dll
15:44:48.2702FE02147C:\WINDOWS\SYSTEM32\CONCRT140.dll
15:44:48.2702FE02147C:\WINDOWS\SYSTEM32\CRYPTBASE.dll
15:44:48.2702FE02147C:\WINDOWS\SYSTEM32\CRYPTSP.dll
15:44:48.2702FE02147C:\WINDOWS\SYSTEM32\ColorAdapterClient.dll
15:44:48.2702FE02147C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll
15:44:48.2702FE02147C:\WINDOWS\SYSTEM32\D3DSCache.dll
15:44:48.2702FE02147C:\WINDOWS\SYSTEM32\DNSAPI.dll
15:44:48.2702FE02147C:\WINDOWS\SYSTEM32\DPAPI.DLL
15:44:48.2702FE02147C:\WINDOWS\SYSTEM32\DSOUND.dll
15:44:48.2702FE02147C:\WINDOWS\SYSTEM32\HID.DLL
15:44:48.2702FE02147C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
15:44:48.2702FE02147C:\WINDOWS\SYSTEM32\MSACM32.dll
15:44:48.2702FE02147C:\WINDOWS\SYSTEM32\MSASN1.dll
15:44:48.2702FE02147C:\WINDOWS\SYSTEM32\MSVCP140.dll
15:44:48.2702FE02147C:\WINDOWS\SYSTEM32\MSVFW32.dll
15:44:48.2702FE02147C:\WINDOWS\SYSTEM32\NTASN1.dll
15:44:48.2702FE02147C:\WINDOWS\SYSTEM32\RzChromaBroadcastManager64.dll
15:44:48.2702FE02147C:\WINDOWS\SYSTEM32\RzChromaSDK64.dll
15:44:48.2702FE02147C:\WINDOWS\SYSTEM32\SspiCli.dll
15:44:48.2702FE02147C:\WINDOWS\SYSTEM32\UMPDC.dll
15:44:48.2702FE02147C:\WINDOWS\SYSTEM32\USERENV.dll
15:44:48.2702FE02147C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll
15:44:48.2702FE02147C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll
15:44:48.2702FE02147C:\WINDOWS\SYSTEM32\VERSION.dll
15:44:48.2702FE02147C:\WINDOWS\SYSTEM32\WINHTTP.dll
15:44:48.2702FE02147C:\WINDOWS\SYSTEM32\WININET.dll
15:44:48.2702FE02147C:\WINDOWS\SYSTEM32\WINMM.dll
15:44:48.2702FE02147C:\WINDOWS\SYSTEM32\WINNSI.DLL
15:44:48.2702FE02147C:\WINDOWS\SYSTEM32\Wldp.dll
15:44:48.2702FE02147C:\WINDOWS\SYSTEM32\XInput1_3.dll
15:44:48.2702FE02147C:\WINDOWS\SYSTEM32\amdihk64.dll
15:44:48.2702FE02147C:\WINDOWS\SYSTEM32\amsi.dll
15:44:48.2702FE02147C:\WINDOWS\SYSTEM32\apphelp.dll
15:44:48.2702FE02147C:\WINDOWS\SYSTEM32\d3d11.dll
15:44:48.2702FE02147C:\WINDOWS\SYSTEM32\d3dcompiler_42.dll
15:44:48.2702FE02147C:\WINDOWS\SYSTEM32\d3dx11_42.dll
15:44:48.2702FE02147C:\WINDOWS\SYSTEM32\dbgcore.DLL
15:44:48.2702FE02147C:\WINDOWS\SYSTEM32\dbghelp.dll
15:44:48.2702FE02147C:\WINDOWS\SYSTEM32\dcomp.dll
15:44:48.2702FE02147C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
15:44:48.2702FE02147C:\WINDOWS\SYSTEM32\dwmapi.dll
15:44:48.2702FE02147C:\WINDOWS\SYSTEM32\dxcore.dll
15:44:48.2702FE02147C:\WINDOWS\SYSTEM32\dxgi.dll
15:44:48.2702FE02147C:\WINDOWS\SYSTEM32\gpapi.dll
15:44:48.2702FE02147C:\WINDOWS\SYSTEM32\kernel.appcore.dll
15:44:48.2702FE02147C:\WINDOWS\SYSTEM32\ksuser.dll
15:44:48.2702FE02147C:\WINDOWS\SYSTEM32\midimap.dll
15:44:48.2702FE02147C:\WINDOWS\SYSTEM32\msacm32.drv
15:44:48.2702FE02147C:\WINDOWS\SYSTEM32\mscms.dll
15:44:48.2702FE02147C:\WINDOWS\SYSTEM32\mskeyprotect.dll
15:44:48.2702FE02147C:\WINDOWS\SYSTEM32\ncrypt.dll
15:44:48.2702FE02147C:\WINDOWS\SYSTEM32\ntdll.dll
15:44:48.2702FE02147C:\WINDOWS\SYSTEM32\ntmarta.dll
15:44:48.2702FE02147C:\WINDOWS\SYSTEM32\powrprof.dll
15:44:48.2702FE02147C:\WINDOWS\SYSTEM32\profapi.dll
15:44:48.2702FE02147C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll
15:44:48.2702FE02147C:\WINDOWS\SYSTEM32\secur32.dll
15:44:48.2702FE02147C:\WINDOWS\SYSTEM32\textinputframework.dll
15:44:48.2702FE02147C:\WINDOWS\SYSTEM32\twinapi.appcore.dll
15:44:48.2702FE02147C:\WINDOWS\SYSTEM32\wbemcomn.dll
15:44:48.2702FE02147C:\WINDOWS\SYSTEM32\wdmaud.drv
15:44:48.2702FE02147C:\WINDOWS\SYSTEM32\webio.dll
15:44:48.2702FE02147C:\WINDOWS\SYSTEM32\windows.storage.dll
15:44:48.2702FE02147C:\WINDOWS\SYSTEM32\winmmbase.dll
15:44:48.2702FE02147C:\WINDOWS\SYSTEM32\wintypes.dll
15:44:48.2702FE02147C:\WINDOWS\System32\ADVAPI32.dll
15:44:48.2702FE02147C:\WINDOWS\System32\CRYPT32.dll
15:44:48.2702FE02147C:\WINDOWS\System32\CoreMessaging.dll
15:44:48.2702FE02147C:\WINDOWS\System32\CoreUIComponents.dll
15:44:48.2702FE02147C:\WINDOWS\System32\DEVOBJ.dll
15:44:48.2702FE02147C:\WINDOWS\System32\DriverStore\FileRepository\u0377495.inf_amd64_58cc395c0bf03a26\B377432\aticfx64.dll
15:44:48.2702FE02147C:\WINDOWS\System32\DriverStore\FileRepository\u0377495.inf_amd64_58cc395c0bf03a26\B377432\atidxx64.dll
15:44:48.2702FE02147C:\WINDOWS\System32\DriverStore\FileRepository\u0377495.inf_amd64_58cc395c0bf03a26\B377432\atiuxp64.dll
15:44:48.2702FE02147C:\WINDOWS\System32\GDI32.dll
15:44:48.2702FE02147C:\WINDOWS\System32\IMM32.DLL
15:44:48.2702FE02147C:\WINDOWS\System32\KERNEL32.DLL
15:44:48.2702FE02147C:\WINDOWS\System32\KERNELBASE.dll
15:44:48.2702FE02147C:\WINDOWS\System32\MMDevApi.dll
15:44:48.2702FE02147C:\WINDOWS\System32\MSCTF.dll
15:44:48.2702FE02147C:\WINDOWS\System32\NSI.dll
15:44:48.2702FE02147C:\WINDOWS\System32\Normaliz.dll
15:44:48.2702FE02147C:\WINDOWS\System32\OLEAUT32.dll
15:44:48.2702FE02147C:\WINDOWS\System32\PSAPI.DLL
15:44:48.2702FE02147C:\WINDOWS\System32\RPCRT4.dll
15:44:48.2702FE02147C:\WINDOWS\System32\SETUPAPI.dll
15:44:48.2702FE02147C:\WINDOWS\System32\SHCORE.dll
15:44:48.2702FE02147C:\WINDOWS\System32\SHELL32.dll
15:44:48.2702FE02147C:\WINDOWS\System32\SHLWAPI.dll
15:44:48.2702FE02147C:\WINDOWS\System32\USER32.dll
15:44:48.2702FE02147C:\WINDOWS\System32\WINTRUST.dll
15:44:48.2702FE02147C:\WINDOWS\System32\WLDAP32.dll
15:44:48.2702FE02147C:\WINDOWS\System32\WS2_32.dll
15:44:48.2702FE02147C:\WINDOWS\System32\bcrypt.dll
15:44:48.2702FE02147C:\WINDOWS\System32\bcryptPrimitives.dll
15:44:48.2702FE02147C:\WINDOWS\System32\cfgmgr32.dll
15:44:48.2702FE02147C:\WINDOWS\System32\clbcatq.dll
15:44:48.2702FE02147C:\WINDOWS\System32\combase.dll
15:44:48.2702FE02147C:\WINDOWS\System32\fwpuclnt.dll
15:44:48.2702FE02147C:\WINDOWS\System32\gdi32full.dll
15:44:48.2702FE02147C:\WINDOWS\System32\imagehlp.dll
15:44:48.2702FE02147C:\WINDOWS\System32\msvcp_win.dll
15:44:48.2702FE02147C:\WINDOWS\System32\msvcrt.dll
15:44:48.2702FE02147C:\WINDOWS\System32\ole32.dll
15:44:48.2702FE02147C:\WINDOWS\System32\sechost.dll
15:44:48.2702FE02147C:\WINDOWS\System32\ucrtbase.dll
15:44:48.2702FE02147C:\WINDOWS\System32\win32u.dll
15:44:48.2702FE02147C:\WINDOWS\System32\winrnr.dll
15:44:48.2702FE02147C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.19041.1110_none_792d1c772443f647\COMCTL32.dll
15:44:48.2702FE02147C:\WINDOWS\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.19041.1706_none_919e8e54cc8d4ca1\gdiplus.dll
15:44:48.2702FE02147C:\WINDOWS\system32\NLAapi.dll
15:44:48.2702FE02147C:\WINDOWS\system32\TmAMSI\TmAMSIProvider64.dll
15:44:48.2702FE02147C:\WINDOWS\system32\XAudio2_6.dll
15:44:48.2702FE02147C:\WINDOWS\system32\mswsock.dll
15:44:48.2702FE02147C:\WINDOWS\system32\napinsp.dll
15:44:48.2702FE02147C:\WINDOWS\system32\ncryptsslp.dll
15:44:48.2702FE02147C:\WINDOWS\system32\pnrpnsp.dll
15:44:48.2702FE02147C:\WINDOWS\system32\rsaenh.dll
15:44:48.2702FE02147C:\WINDOWS\system32\schannel.DLL
15:44:48.2702FE02147C:\WINDOWS\system32\wbem\fastprox.dll
15:44:48.2702FE02147C:\WINDOWS\system32\wbem\wbemprox.dll
15:44:48.2702FE02147C:\WINDOWS\system32\wbem\wbemsvc.dll
15:44:48.2702FE02147C:\WINDOWS\system32\wshbth.dll
15:44:48.2702FE02147C:\Windows\System32\InputHost.dll
15:44:48.2702FE02147C:\Windows\System32\OneCoreCommonProxyStub.dll
15:44:48.2702FE02147C:\Windows\System32\OneCoreUAPCommonProxyStub.dll
15:44:48.2702FE02147C:\Windows\System32\PROPSYS.dll
15:44:48.2702FE02147C:\Windows\System32\WindowManagementAPI.dll
15:44:48.2702FE02147C:\Windows\System32\Windows.Internal.Graphics.Display.DisplayColorManagement.dll
15:44:48.2702FE02147C:\Windows\System32\Windows.UI.dll
15:44:48.2702FE02147C:\Windows\System32\cryptnet.dll
15:44:48.2702FE02147C:\Windows\System32\rasadhlp.dll
15:44:48.2792FE079GraphicsHookManager::InitCreated Thread - Created , ThreadId=12888
15:44:48.2942FE01536Client::ReadGameConfigurationsGameConfigurations Input Libraries - Use Default.
15:44:48.2942FE01560Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D11.
15:44:48.2942FE01609Client::ReadGameConfigurationsDisable DisableEXHandle - OFF
15:44:48.2942FE01675Client::ReadGameConfigurationsGameConfigurations UseTSHook - OFF
15:44:48.2942FE01688Client::ReadGameConfigurationsGameConfigurations DisableDIAquire - OFF
15:44:48.2942FE01718Client::ReadGameConfigurationsEnable EnableTXR - OFF
15:44:48.2942FE01758Client::ReadGameConfigurationsGameConfigurations DisableD3d9Ex - OFF
15:44:48.2942FE01760Client::ReadGameConfigurationsGameConfigurations EnableMTCursor - OFF
15:44:48.2942FE01762Client::ReadGameConfigurationsGameConfigurations Use Long Block - OFF
15:44:48.2942FE01764Client::ReadGameConfigurationsGameConfigurations Use Safe Block - OFF
15:44:48.2942FE01766Client::ReadGameConfigurationsGameConfigurations Use All Safe Block - OFF
15:44:48.2942FE01768Client::ReadGameConfigurationsGameConfigurations Disable Safe Hooking - OFF
15:44:48.2942FE01770Client::ReadGameConfigurationsGameConfigurations Use MH - OFF
15:44:48.2942FE01773Client::ReadGameConfigurationsGameConfigurations Use MCH - ON
15:44:48.2942FE01776Client::ReadGameConfigurationsGameConfigurations Use EH - OFF
15:44:48.2942FE01883Data::Search[0] 0x30120000
15:44:48.2942FE01883Data::Search[1] 0x0
15:44:48.2942FE01883Data::Search[2] 0x0
15:44:48.2942FE01883Data::Search[3] 0x0
15:44:48.2942FE01883Data::Search[4] 0x0
15:44:48.2942FE01883Data::Search[5] 0x2D410000
15:44:48.2942FE01883Data::Search[6] 0x30240000
15:44:48.2942FE01883Data::Search[7] 0x0
15:44:48.2942FE01883Data::Search[8] 0x2D410000
15:44:48.2942FE01883Data::Search[9] 0x0
15:44:48.2942FE01888Data::Search[10] 0x0
15:44:48.2942FE01894Data::Search[11] 0x2A420000
15:44:48.2942FE01900Data::Search[12] 0x0
15:44:48.2942FE01906Data::Search[13] 0x0
15:44:48.2942FE0337FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
15:44:48.2942FE01265Client::hookFunctionsDetected Windows 8.1 or greater
15:44:48.2942FE01288Client::hookFunctionsAcquiring function lock succedded
15:44:48.2972FE0254Common::HookChain::HookChainConfiguration::ReadAppConfigurationread configuration file
15:44:48.2972FE0582Common::HookChain::HookChainManager::InitFromRemoteConfigurationRead configuraion 16
15:44:48.2972FE0550ApplyHookConfiguration3rdparty Co-existence [MSIAfterBurner - RTSSHooks64.dll]: DIT[5000] hook[9] FIGVTH[False] disableFIGVTH[False] MCH_options[True] suspend[False] monitor[False] ignoreRelease[False]
15:44:48.2972FE0634Common::HookChain::HookChainManager::InitFromRemoteConfigurationApplying Co-existence: DIT[5000] hook[9] FIGVTH[False] disableFIGVTH[False] MCH_options[True] suspend[False] ignoreRelease[False]
15:44:48.2972FE0655Common::HookChain::HookChainManager::InitFromRemoteConfigurationFORCE DIT 3rdParty app 5000
15:44:53.2982FE0225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_20111800 opened succesfuly
15:44:53.2982FE0528OverlayManager::OverlayManagerOW System Cursor is set to = 0x1820a65
15:44:53.2982FE07601OverlayManager::LoadDefaultCursorsLoad default cursors
15:44:53.2992FE0536OverlayManager::OverlayManagerOW Blank System Cursor is set to = 0x40bac
15:44:53.2992FE072PerformanceCounter::StartSessionStartSession
15:44:53.2992FE072PerformanceCounter::StartSessionStartSession
15:44:53.3002FE0225InterProcessElement::openInterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly
15:44:53.3082FE0758OverlayManager::ReadGameConfigurationsGameConfigurations Control Modes = 0
15:44:53.3082FE0776OverlayManager::ReadGameConfigurationsGameConfigurations TC Mode = 0x0
15:44:53.3082FE0778OverlayManager::ReadGameConfigurationsGameConfigurations Cursor Mode = 0
15:44:53.3082FE0781OverlayManager::ReadGameConfigurationsGameConfigurations FixInputBlock = OFF
15:44:53.3082FE0784OverlayManager::ReadGameConfigurationsGameConfigurations AllowCursorMix = OFF
15:44:53.3082FE0787OverlayManager::ReadGameConfigurationsGameConfigurations FixMixModeCursor = OFF
15:44:53.3082FE0790OverlayManager::ReadGameConfigurationsGameConfigurations FixCursorOffset = OFF
15:44:53.3082FE0793OverlayManager::ReadGameConfigurationsGameConfigurations FixResolutionChange = OFF
15:44:53.3082FE0796OverlayManager::ReadGameConfigurationsGameConfigurations FixDIBLock = OFF
15:44:53.3082FE0799OverlayManager::ReadGameConfigurationsGameConfigurations FixDIFocus = OFF
15:44:53.3082FE0802OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus = OFF
15:44:53.3082FE0805OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus2 = OFF
15:44:53.3082FE0808OverlayManager::ReadGameConfigurationsGameConfigurations DisableDIAquire = OFF
15:44:53.3082FE0811OverlayManager::ReadGameConfigurationsGameConfigurations SetDINonExclusive = OFF
15:44:53.3082FE0814OverlayManager::ReadGameConfigurationsGameConfigurations FixMouseDIExclusive = OFF
15:44:53.3082FE0817OverlayManager::ReadGameConfigurationsGameConfigurations DisableActionMixed = OFF
15:44:53.3082FE0820OverlayManager::ReadGameConfigurationsGameConfigurations ForceControlRehook = OFF
15:44:53.3082FE0823OverlayManager::ReadGameConfigurationsGameConfigurations FixActionFocus = OFF
15:44:53.3082FE0826OverlayManager::ReadGameConfigurationsGameConfigurations RestoreRT = ON
15:44:53.3082FE0829OverlayManager::ReadGameConfigurationsGameConfigurations DisableResizeRelease = OFF
15:44:53.3082FE0832OverlayManager::ReadGameConfigurationsGameConfigurations ResizeNotifyResolution = OFF
15:44:53.3082FE0835OverlayManager::ReadGameConfigurationsGameConfigurations ForceCaptureChangeRehook = OFF
15:44:53.3082FE0838OverlayManager::ReadGameConfigurationsGameConfigurations DisableEternalEnum = OFF
15:44:53.3082FE0841OverlayManager::ReadGameConfigurationsGameConfigurations FixSWL = OFF
15:44:53.3082FE0844OverlayManager::ReadGameConfigurationsGameConfigurations FixSWLW = OFF
15:44:53.3082FE0847OverlayManager::ReadGameConfigurationsGameConfigurations TerminateOnWindowClose = OFF
15:44:53.3082FE0850OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartFocus = OFF
15:44:53.3082FE0853OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreRelease = OFF
15:44:53.3082FE0856OverlayManager::ReadGameConfigurationsGameConfigurations DisableTPA = OFF
15:44:53.3082FE0859OverlayManager::ReadGameConfigurationsGameConfigurations PTCT = 0x0
15:44:53.3082FE0862OverlayManager::ReadGameConfigurationsGameConfigurations ReleaseKBInOverlayFocus = OFF
15:44:53.3082FE0865OverlayManager::ReadGameConfigurationsGameConfigurations SmartReleaseKBInOverlayFocus = ON
15:44:53.3082FE0868OverlayManager::ReadGameConfigurationsGameConfigurations Stuck In Trans = OFF
15:44:53.3082FE0871OverlayManager::ReadGameConfigurationsGameConfigurations EnableFocusOnAnyClick = OFF
15:44:53.3082FE0874OverlayManager::ReadGameConfigurationsGameConfigurations FixCC = OFF
15:44:53.3082FE0877OverlayManager::ReadGameConfigurationsGameConfigurations AllowCCMix = OFF
15:44:53.3082FE0880OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursor = OFF
15:44:53.3082FE0883OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursorMT = OFF
15:44:53.3082FE0886OverlayManager::ReadGameConfigurationsGameConfigurations EnableRawInput = OFF
15:44:53.3082FE0889OverlayManager::ReadGameConfigurationsGameConfigurations DisableOWGestures = OFF
15:44:53.3082FE0892OverlayManager::ReadGameConfigurationsGameConfigurations DisableD3d9Ex = OFF
15:44:53.3082FE0895OverlayManager::ReadGameConfigurationsGameConfigurations EnableMTCursor = OFF
15:44:53.3082FE0898OverlayManager::ReadGameConfigurationsGameConfigurations UseRI = OFF
15:44:53.3082FE0901OverlayManager::ReadGameConfigurationsGameConfigurations UseRIKB = OFF
15:44:53.3082FE0904OverlayManager::ReadGameConfigurationsGameConfigurations UseRIB = OFF
15:44:53.3082FE0907OverlayManager::ReadGameConfigurationsGameConfigurations AllowRIMix = OFF
15:44:53.3082FE0910OverlayManager::ReadGameConfigurationsGameConfigurations RestoreBB = OFF
15:44:53.3082FE0913OverlayManager::ReadGameConfigurationsGameConfigurations RecreateSB = OFF
15:44:53.3082FE0916OverlayManager::ReadGameConfigurationsGameConfigurations FixFSTB = OFF
15:44:53.3082FE0919OverlayManager::ReadGameConfigurationsGameConfigurations FixCOEx = OFF
15:44:53.3082FE0922OverlayManager::ReadGameConfigurationsGameConfigurations FixRCEx = ON
15:44:53.3082FE0925OverlayManager::ReadGameConfigurationsGameConfigurations DisableBlockChain = OFF
15:44:53.3082FE0928OverlayManager::ReadGameConfigurationsGameConfigurations UseMKLL = OFF
15:44:53.3082FE0931OverlayManager::ReadGameConfigurationsGameConfigurations UseNewKLL = OFF
15:44:53.3082FE0934OverlayManager::ReadGameConfigurationsGameConfigurations UseNewMLLForExclusive = OFF
15:44:53.3082FE0937OverlayManager::ReadGameConfigurationsGameConfigurations UseMW = OFF
15:44:53.3082FE0940OverlayManager::ReadGameConfigurationsGameConfigurations UsePR = OFF
15:44:53.3082FE0943OverlayManager::ReadGameConfigurationsGameConfigurations WaitRestore = OFF
15:44:53.3082FE0946OverlayManager::ReadGameConfigurationsGameConfigurations DIT = 0
15:44:53.3082FE0949OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreMultipleDevices = ON
15:44:53.3082FE0952OverlayManager::ReadGameConfigurationsGameConfigurations FixHotkeyRI = ON
15:44:53.3082FE0955OverlayManager::ReadGameConfigurationsGameConfigurations SendHotkeyRI = OFF
15:44:53.3082FE0958OverlayManager::ReadGameConfigurationsGameConfigurations FixRestoreSWL = OFF
15:44:53.3082FE0961OverlayManager::ReadGameConfigurationsGameConfigurations FIGVTH = OFF
15:44:53.3082FE0964OverlayManager::ReadGameConfigurationsGameConfigurations PTBOffsetPixel = 0
15:44:53.3082FE0967OverlayManager::ReadGameConfigurationsGameConfigurations ForceGBB = OFF
15:44:53.3082FE0970OverlayManager::ReadGameConfigurationsGameConfigurations FixModifierMixMode = OFF
15:44:53.3082FE0972OverlayManager::ReadGameConfigurationsGameConfigurations FixDXThreadSafe = OFF
15:44:53.3082FE0974OverlayManager::ReadGameConfigurationsGameConfigurations FixInvisibleCursorCR = OFF
15:44:53.3082FE0976OverlayManager::ReadGameConfigurationsGameConfigurations SkipGameProc = OFF
15:44:53.3082FE0978OverlayManager::ReadGameConfigurationsGameConfigurations FixCVCursor = OFF
15:44:53.3082FE0980OverlayManager::ReadGameConfigurationsGameConfigurations DisableRenderAI = OFF
15:44:53.3082FE0982OverlayManager::ReadGameConfigurationsGameConfigurations DisableSmartMixMode = OFF
15:44:53.3082FE0984OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreads = OFF
15:44:53.3082FE0986OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreadsHook = OFF
15:44:53.3082FE0988OverlayManager::ReadGameConfigurationsGameConfigurations KeepInGameOnLostFocus = OFF
15:44:53.3082FE0990OverlayManager::ReadGameConfigurationsGameConfigurations FixBlending = OFF
15:44:53.3082FE0992OverlayManager::ReadGameConfigurationsGameConfigurations OOPOUseDefaultAdpater = OFF
15:44:53.3082FE0994OverlayManager::ReadGameConfigurationsGameConfigurations OOPODisableDynamicRendering = OFF
15:44:53.3082FE0996OverlayManager::ReadGameConfigurationsGameConfigurations OOPOExclusiveAsForeground = OFF
15:44:53.3082FE0998OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreCursorRefCount = OFF
15:44:53.3082FE01000OverlayManager::ReadGameConfigurationsGameConfigurations EnableMCHHookRetries = OFF
15:44:53.3082FE01002OverlayManager::ReadGameConfigurationsGameConfigurations DisableHookFallback = OFF
15:44:53.3082FE01004OverlayManager::ReadGameConfigurationsGameConfigurations AlternativeIPC = OFF
15:44:53.3082FE01006OverlayManager::ReadGameConfigurationsGameConfigurations RecordingFlipType = 0
15:44:53.3082FE01008OverlayManager::ReadGameConfigurationsGameConfigurations SkipGraphicsFunc = 0
15:44:53.3082FE01011OverlayManager::ReadGameConfigurationsGameConfigurations foreground Window as target window = 0
15:44:53.3082FE01013OverlayManager::ReadGameConfigurationsOverlayManager::SetGameConfigurations Succeeded.
15:44:53.3082FE01027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:44:53.3082FE0629OverlayManager::InitGameClientstarting hooks...
15:44:53.3662FE01991FunctionHook::LoadHookerLoading Utils from C:\Program Files (x86)\Overwolf\0.204.2.2\\OWUtils.dll succeeded
15:44:53.3722FE0602Install::CodeInit [Client,1] (MCH) OK
15:44:53.3732FE0602Install::CodeInit [Client,2] (MCH) OK
15:44:53.3752FE0602Install::CodeInit [Client,3] (MCH) OK
15:44:53.3762FE0602Install::CodeInit [Client,4] (MCH) OK
15:44:53.3782FE0602Install::CodeInit [Client,4.1] (MCH) OK
15:44:53.3792FE0602Install::CodeInit [Client,4.2] (MCH) OK
15:44:53.3792FE01362Client::hookFunctionsSuspend before hook: OFF
15:44:53.3792FE0337FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 9
15:44:53.3802FE01063Install::CodeSegment [5|20480|0x2D410000|0x5000]
15:44:53.3812FE01339Install::UnCode[Not Hooked] (OHOOK) OK
15:44:53.3812FE01063Install::CodeSegment [5|430816|0x2D410000|0x692E0]
15:44:53.3822FE01339Install::UnCode[Not Hooked] (OHOOK) OK
15:44:53.3822FE01063Install::CodeSegment [5|148624|0x2D410000|0x24490]
15:44:53.3822FE01339Install::UnCode[Not Hooked] (OHOOK) OK
15:44:53.3822FE01063Install::CodeSegment [5|7648|0x2D410000|0x1DE0]
15:44:53.3832FE01339Install::UnCode[Not Hooked] (OHOOK) OK
15:44:53.3832FE01063Install::CodeSegment [5|-49051520|0x2D410000|0xFD138880]
15:44:53.3832FE01154Client::hookLibraryFunctions=========> Hook is skipped function 5::31.
15:44:53.3832FE01063Install::CodeSegment [5|-49030064|0x2D410000|0xFD13DC50]
15:44:53.3832FE01154Client::hookLibraryFunctions=========> Hook is skipped function 5::32.
15:44:53.3832FE01063Install::CodeSegment [5|-49035760|0x2D410000|0xFD13C610]
15:44:53.3832FE01154Client::hookLibraryFunctions=========> Hook is skipped function 5::33.
15:44:53.3832FE01063Install::CodeSegment [5|-50221968|0x2D410000|0xFD01AC70]
15:44:53.3832FE01154Client::hookLibraryFunctions=========> Hook is skipped function 5::34.
15:44:53.3832FE0337FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
15:44:53.3832FE01275OverlayManager::StartStarting...
15:44:53.3832FE01307OverlayManager::Startstarting hooks 2...
15:44:53.3852FE0602Install::CodeInit [Client,5] (MCH) OK
15:44:53.4002FE01473XTRAP COMPATIBLE PATCH WARNING
15:44:53.4002FE01482OverlayManager::Startdone with hooks...
15:44:53.4002FE0108ApiManager::InitAPI Manager Event : OK
15:44:53.4002FE0120ApiManager::CreateBackgroundThreadBackground Thread - Created , ThreadId=13368
15:44:53.4002FE067TXRSettingFail to read texture recognition options 0xb7
15:44:53.4002FE0114TXOfInterestNew list set with 0 items
15:44:53.4002FE01508OverlayManager::Startget foreground state
15:44:53.4002FE08372OverlayManager::OnForegroundChangedChanged True
15:44:53.4002FE07703OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
15:44:53.4002FE01545OverlayManager::StartStarted...
15:44:53.4011C407186OverlayManager::OnConnectedConnected to server
15:44:53.4011C4032SendServerHelloMessage::ExecuteSend connection Ack
15:44:53.40134387820OverlayManager::UpdateInputTrackerWinodwupdate input tracker list 0x0 -> 0x309f2
15:44:53.4061F34587RenderDeviceD3d11::RenderDeviceD3d11Render device d3d11
15:44:53.4122FE0602Install::CodeInit [Client,0] (MCH) OK
15:44:53.4132FE0428GraphicsHookManager::ReleaseHookRefClear Hook manager thread
15:44:53.4132FE094GraphicsHookManager::StopThreadStopThread
15:44:53.4203258216GraphicsHookManager::MessageLoopExit Thread
15:44:53.4901F34148D3DHelpers::LoadDxLibraryDX Lib d3dx11_43.dll loaded
15:44:53.4911F34148D3DHelpers::LoadDxLibraryDX Lib D3DCompiler_43.dll loaded
15:44:53.4911F34984RenderDeviceD3d11::LoadD3dXLibraryAndFunctionsload library functions OK.
15:44:53.4922FE0406Client::initFirstInjectioninit complete
15:44:53.4922FE06081OverlayManager::notifyErrorToServerNotify error [0], system[coexistence_notification], message[MSIAfterBurner;]
15:44:53.5241C407012OverlayManager::doActionDisplayFPS - Triggered
15:44:53.6241F341041RenderDeviceD3d11::initRefC r:[2]->[2] 0x4ba14b70
15:44:53.6241F341072RenderDeviceD3d11::initDevice adapter hash: 261798216
15:44:53.6241F341105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=2560, Height=1440, Multisampled=false
15:44:53.6241F341126RenderDeviceD3d11::initsave state
15:44:53.6241F34696RenderDeviceD3d11::initDX11loading shaders...
15:44:53.6281F34705RenderDeviceD3d11::initDX11create vs
15:44:53.6281F34723RenderDeviceD3d11::initDX11create vs
15:44:53.6301F34745RenderDeviceD3d11::initDX11create pxs
15:44:53.6311F34774RenderDeviceD3d11::initDX11create raster
15:44:53.6311F34842RenderDeviceD3d11::initDX11create buffers
15:44:53.6311F341132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x36545598.
15:44:53.6311F341134RenderDeviceD3d11::initrestore state
15:44:53.6321F341137RenderDeviceD3d11::initTarget Window [0x40b48]
15:44:53.6321F34241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
15:44:53.6321F34248IRenderDevice::reCreateResourceListRECREATION *** Done ***
15:44:53.6321F34193Overlay::Streaming::GameCaptureManager::SetRenderDeviceStreaming Client started. SHT supported: True
15:44:53.6321F342092RenderDeviceD3d11::setFixSet render device fix RT.
15:44:53.6321F343076OverlayManager::setGraphicsRender Device fix was set RT.
15:44:53.6321F345426OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
15:44:53.6321F345446OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
15:44:53.6341F347743OverlayManager::IsEmptyCursorCache cursor 0x10003 (v: 1)
15:44:53.6341F34684OverlayInputManager::HandleCommandsClear all hotkeys command
15:44:53.6341F34725OverlayInputManager::AddHotKeyAdd new hotkey [Control_Overlay]-[9]-[2]. Total [1]
15:44:53.6341F3426UpdateOverlaySkinCommand::ExecuteFPS: scale [0.250000], offser[0, 0]
15:44:53.6341F3421StartWidgetsRefresher::ExecuteExecute start wicket manager
15:44:53.6341F34275WidgetManager::StartLayoutSchedulerstart layout scheduler
15:44:53.6341F345595OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x40b48} (foreground = 0x40b48).
15:44:53.6341F342512OverlayManager::installWindowProcHookInstall WPH
15:44:53.6341F342526OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x850bd5
15:44:53.6341F342545OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
15:44:53.6341F342591OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x1b4f6950=458189136)=>(0x54852b90=1418013584)
15:44:53.6341F342602OverlayManager::installWindowProcHookinstallWindowProcHook mouse is tracked successfully.
15:44:53.6341F34311PerformanceCounter::NotifyFrameRenderNotify first Render...
15:44:53.6341F341027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:44:53.6341F348264OverlayManager::CheckForSharedTextureSupportCheck for SHT support
15:44:53.6361F345497OverlayManager::initOverlayResolutionEx 0X40008
15:44:53.6361F345503OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
15:44:53.6361F345426OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
15:44:53.6361F345446OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
15:44:53.6514D8225InterProcessElement::openInterProcess Overwolf_ImID_10B9C_P_11800 opened succesfuly
15:44:53.6514D8225InterProcessElement::openInterProcess Overwolf_PID_11800_SHARED_MEMORY_AGENT opened succesfuly
15:44:53.6514D8225InterProcessElement::openInterProcess Overwolf_ImID_309F4_P_11800 opened succesfuly
15:44:53.6514D8225InterProcessElement::openInterProcess Overwolf_PID_11800_SHARED_MEMORY_AGENT opened succesfuly
15:44:53.6791F34326RenderImageD3d11::setSizeCreate Texture (400,630) / (512,640) - OK
15:44:53.6791F34347RenderImageD3d11::setSizeCreate Texture RV (512,640) - OK
15:44:53.9531F342621OverlayManager::installKeybMouseHookInstall KeybMouse
15:44:53.9531F34480InputInterceptor::stopHookunhook keyboard and mouse
15:44:53.9531F34447InputInterceptor::runHookKeyboard is hooked 0x1f34
15:44:53.9531F34469InputInterceptor::runHookMouse is hooked 0x1f34
15:44:53.9531F342272OverlayManager::GameWndProc_XTRAP_COMPATIBLEGameWndProc - Original Cursor Ref Count = 0, Cur = 0x10003
15:44:53.9581C407004OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:44:53.9754D8225InterProcessElement::openInterProcess Overwolf_ImID_70B7C_P_11800 opened succesfuly
15:44:53.9754D8225InterProcessElement::openInterProcess Overwolf_PID_11800_SHARED_MEMORY_AGENT opened succesfuly
15:44:54.1001C407287OverlayManager::HandleIPCMessageLoad in-game plugin request: [C:\Users\
15:44:54.1161F346296overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x0) 0x40b48 .
15:44:54.3341F348076OverlayManager::LoadPluginloading plugin: C:\Users\
15:44:54.3731F348087OverlayManager::LoadPluginPlugin loaded [1] [C:\Users\
15:44:54.4611F348117OverlayManager::LoadPluginfinish loading plugin
15:44:54.4641F347743OverlayManager::IsEmptyCursorCache cursor 0x0 (v: 0)
15:44:54.4764D8255InterProcessElement::closeInterProcess Overwolf_PID_11800_SHARED_MEMORY_AGENT close 2147483647 bytes
15:44:54.4764D8125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=10b9c
15:44:54.4764D8255InterProcessElement::closeInterProcess Overwolf_ImID_10B9C_P_11800 close 2147483647 bytes
15:44:54.4764D82601WidgetManager::RefreshLayoutAsyncMove widget to Poll
15:44:54.5251F34326RenderImageD3d11::setSizeCreate Texture (1150,750) / (1152,768) - OK
15:44:54.5251F34347RenderImageD3d11::setSizeCreate Texture RV (1152,768) - OK
15:44:54.9521F342789OverlayManager::setControlModeOVERLAY_CONTROL_ON
15:44:54.9621F347743OverlayManager::IsEmptyCursorCache cursor 0x1820a65 (v: 1)
15:44:54.9641C407004OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:44:54.9731F343788OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
15:44:54.9874D8225InterProcessElement::openInterProcess Overwolf_ImID_10BB4_P_11800 opened succesfuly
15:44:54.9884D8225InterProcessElement::openInterProcess Overwolf_PID_11800_SHARED_MEMORY_AGENT opened succesfuly
15:44:55.4691F347743OverlayManager::IsEmptyCursorCache cursor 0xd0ba8 (v: 1)
15:44:55.5331F342845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:44:55.5341F343962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1820a65;prev = 0x1820a65 , {Original values: ref = 0 handle = 0x10003}
15:44:55.8981F342789OverlayManager::setControlModeOVERLAY_CONTROL_ON
15:44:59.501F342845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:44:59.541F343962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1820a65;prev = 0xd0ba8 , {Original values: ref = 0 handle = 0x10003}
15:45:03.39734382131Client::LogProcessModulesLoaded modules:
15:45:03.41234382147C:\Program Files (x86)\Origin Games\Apex\Core\Activation64.dll
15:45:03.41234382147C:\Program Files (x86)\Origin Games\Apex\EasyAntiCheat_x64.dll
15:45:03.41234382147C:\Program Files (x86)\Origin Games\Apex\R5Apex.exe
15:45:03.41234382147C:\Program Files (x86)\Origin Games\Apex\bink2w64.dll
15:45:03.41234382147C:\Program Files (x86)\Origin Games\Apex\binkawin64.dll
15:45:03.41234382147C:\Program Files (x86)\Origin Games\Apex\mileswin64.dll
15:45:03.41234382147C:\Program Files (x86)\Origin Games\Apex\paks\Win64\ui.dll
15:45:03.41234382147C:\Program Files (x86)\Origin Games\Apex\steam_api64.dll
15:45:03.41234382147C:\Program Files (x86)\Origin Games\Apex\steamnetworkingsockets.dll
15:45:03.41234382147C:\Program Files (x86)\Origin\IGO64.dll
15:45:03.41234382147C:\Program Files (x86)\Overwolf\0.204.2.2\OWClient.dll
15:45:03.41234382147C:\Program Files (x86)\Overwolf\0.204.2.2\OWExplorer.dll
15:45:03.41234382147C:\Program Files (x86)\Overwolf\0.204.2.2\OWUtils.dll
15:45:03.41234382147C:\Program Files (x86)\RivaTuner Statistics Server\RTSSHooks64.dll
15:45:03.41234382147C:\Users\
15:45:03.41234382147C:\Users\
15:45:03.41234382147C:\Users\
15:45:03.41234382147C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
15:45:03.41234382147C:\WINDOWS\SYSTEM32\AVIFIL32.dll
15:45:03.41234382147C:\WINDOWS\SYSTEM32\AVRT.dll
15:45:03.41234382147C:\WINDOWS\SYSTEM32\CONCRT140.dll
15:45:03.41234382147C:\WINDOWS\SYSTEM32\CRYPTBASE.dll
15:45:03.41234382147C:\WINDOWS\SYSTEM32\CRYPTSP.dll
15:45:03.41234382147C:\WINDOWS\SYSTEM32\ColorAdapterClient.dll
15:45:03.41234382147C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll
15:45:03.41234382147C:\WINDOWS\SYSTEM32\D3DSCache.dll
15:45:03.41234382147C:\WINDOWS\SYSTEM32\D3DX9_43.dll
15:45:03.41234382147C:\WINDOWS\SYSTEM32\DNSAPI.dll
15:45:03.41234382147C:\WINDOWS\SYSTEM32\DPAPI.DLL
15:45:03.41234382147C:\WINDOWS\SYSTEM32\DSOUND.dll
15:45:03.41234382147C:\WINDOWS\SYSTEM32\HID.DLL
15:45:03.41234382147C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
15:45:03.41234382147C:\WINDOWS\SYSTEM32\MSACM32.dll
15:45:03.41234382147C:\WINDOWS\SYSTEM32\MSASN1.dll
15:45:03.41234382147C:\WINDOWS\SYSTEM32\MSVCP140.dll
15:45:03.41234382147C:\WINDOWS\SYSTEM32\MSVFW32.dll
15:45:03.41234382147C:\WINDOWS\SYSTEM32\NTASN1.dll
15:45:03.41234382147C:\WINDOWS\SYSTEM32\RzChromaBroadcastManager64.dll
15:45:03.41234382147C:\WINDOWS\SYSTEM32\RzChromaSDK64.dll
15:45:03.41234382147C:\WINDOWS\SYSTEM32\SspiCli.dll
15:45:03.41234382147C:\WINDOWS\SYSTEM32\UMPDC.dll
15:45:03.41234382147C:\WINDOWS\SYSTEM32\USERENV.dll
15:45:03.41234382147C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll
15:45:03.41234382147C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll
15:45:03.41234382147C:\WINDOWS\SYSTEM32\VERSION.dll
15:45:03.41234382147C:\WINDOWS\SYSTEM32\WINHTTP.dll
15:45:03.41234382147C:\WINDOWS\SYSTEM32\WININET.dll
15:45:03.41234382147C:\WINDOWS\SYSTEM32\WINMM.dll
15:45:03.41234382147C:\WINDOWS\SYSTEM32\WINNSI.DLL
15:45:03.41234382147C:\WINDOWS\SYSTEM32\Wldp.dll
15:45:03.41234382147C:\WINDOWS\SYSTEM32\XInput1_3.dll
15:45:03.41234382147C:\WINDOWS\SYSTEM32\amdihk64.dll
15:45:03.41234382147C:\WINDOWS\SYSTEM32\amsi.dll
15:45:03.41234382147C:\WINDOWS\SYSTEM32\apphelp.dll
15:45:03.41234382147C:\WINDOWS\SYSTEM32\d3d11.dll
15:45:03.41234382147C:\WINDOWS\SYSTEM32\d3dcompiler_42.dll
15:45:03.41234382147C:\WINDOWS\SYSTEM32\d3dx11_42.dll
15:45:03.41234382147C:\WINDOWS\SYSTEM32\d3dx11_43.dll
15:45:03.41234382147C:\WINDOWS\SYSTEM32\dbgcore.DLL
15:45:03.41234382147C:\WINDOWS\SYSTEM32\dbghelp.dll
15:45:03.41234382147C:\WINDOWS\SYSTEM32\dcomp.dll
15:45:03.41234382147C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
15:45:03.41234382147C:\WINDOWS\SYSTEM32\dwmapi.dll
15:45:03.41234382147C:\WINDOWS\SYSTEM32\dxcore.dll
15:45:03.41234382147C:\WINDOWS\SYSTEM32\dxgi.dll
15:45:03.41234382147C:\WINDOWS\SYSTEM32\gpapi.dll
15:45:03.41234382147C:\WINDOWS\SYSTEM32\kernel.appcore.dll
15:45:03.41234382147C:\WINDOWS\SYSTEM32\ksuser.dll
15:45:03.41234382147C:\WINDOWS\SYSTEM32\midimap.dll
15:45:03.41234382147C:\WINDOWS\SYSTEM32\msacm32.drv
15:45:03.41234382147C:\WINDOWS\SYSTEM32\mscms.dll
15:45:03.41234382147C:\WINDOWS\SYSTEM32\mskeyprotect.dll
15:45:03.41234382147C:\WINDOWS\SYSTEM32\ncrypt.dll
15:45:03.41234382147C:\WINDOWS\SYSTEM32\ntdll.dll
15:45:03.41234382147C:\WINDOWS\SYSTEM32\ntmarta.dll
15:45:03.41234382147C:\WINDOWS\SYSTEM32\powrprof.dll
15:45:03.41234382147C:\WINDOWS\SYSTEM32\profapi.dll
15:45:03.41234382147C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll
15:45:03.41234382147C:\WINDOWS\SYSTEM32\secur32.dll
15:45:03.41234382147C:\WINDOWS\SYSTEM32\textinputframework.dll
15:45:03.41234382147C:\WINDOWS\SYSTEM32\twinapi.appcore.dll
15:45:03.41234382147C:\WINDOWS\SYSTEM32\wbemcomn.dll
15:45:03.41234382147C:\WINDOWS\SYSTEM32\wdmaud.drv
15:45:03.41234382147C:\WINDOWS\SYSTEM32\webio.dll
15:45:03.41234382147C:\WINDOWS\SYSTEM32\windows.storage.dll
15:45:03.41234382147C:\WINDOWS\SYSTEM32\winmmbase.dll
15:45:03.41234382147C:\WINDOWS\SYSTEM32\wintypes.dll
15:45:03.41234382147C:\WINDOWS\System32\ADVAPI32.dll
15:45:03.41234382147C:\WINDOWS\System32\CRYPT32.dll
15:45:03.41234382147C:\WINDOWS\System32\CoreMessaging.dll
15:45:03.41234382147C:\WINDOWS\System32\CoreUIComponents.dll
15:45:03.41234382147C:\WINDOWS\System32\DEVOBJ.dll
15:45:03.41234382147C:\WINDOWS\System32\DriverStore\FileRepository\u0377495.inf_amd64_58cc395c0bf03a26\B377432\aticfx64.dll
15:45:03.41234382147C:\WINDOWS\System32\DriverStore\FileRepository\u0377495.inf_amd64_58cc395c0bf03a26\B377432\atidxx64.dll
15:45:03.41234382147C:\WINDOWS\System32\DriverStore\FileRepository\u0377495.inf_amd64_58cc395c0bf03a26\B377432\atiuxp64.dll
15:45:03.41234382147C:\WINDOWS\System32\GDI32.dll
15:45:03.41234382147C:\WINDOWS\System32\IMM32.DLL
15:45:03.41234382147C:\WINDOWS\System32\KERNEL32.DLL
15:45:03.41234382147C:\WINDOWS\System32\KERNELBASE.dll
15:45:03.41234382147C:\WINDOWS\System32\MMDevApi.dll
15:45:03.41234382147C:\WINDOWS\System32\MSCTF.dll
15:45:03.41234382147C:\WINDOWS\System32\NSI.dll
15:45:03.41234382147C:\WINDOWS\System32\Normaliz.dll
15:45:03.41234382147C:\WINDOWS\System32\OLEAUT32.dll
15:45:03.41234382147C:\WINDOWS\System32\PSAPI.DLL
15:45:03.41234382147C:\WINDOWS\System32\RPCRT4.dll
15:45:03.41234382147C:\WINDOWS\System32\SETUPAPI.dll
15:45:03.41234382147C:\WINDOWS\System32\SHCORE.dll
15:45:03.41234382147C:\WINDOWS\System32\SHELL32.dll
15:45:03.41234382147C:\WINDOWS\System32\SHLWAPI.dll
15:45:03.41234382147C:\WINDOWS\System32\USER32.dll
15:45:03.41234382147C:\WINDOWS\System32\WINTRUST.dll
15:45:03.41234382147C:\WINDOWS\System32\WLDAP32.dll
15:45:03.41234382147C:\WINDOWS\System32\WS2_32.dll
15:45:03.41234382147C:\WINDOWS\System32\bcrypt.dll
15:45:03.41234382147C:\WINDOWS\System32\bcryptPrimitives.dll
15:45:03.41234382147C:\WINDOWS\System32\cfgmgr32.dll
15:45:03.41234382147C:\WINDOWS\System32\clbcatq.dll
15:45:03.41234382147C:\WINDOWS\System32\combase.dll
15:45:03.41234382147C:\WINDOWS\System32\fwpuclnt.dll
15:45:03.41234382147C:\WINDOWS\System32\gdi32full.dll
15:45:03.41234382147C:\WINDOWS\System32\imagehlp.dll
15:45:03.41234382147C:\WINDOWS\System32\msvcp_win.dll
15:45:03.41234382147C:\WINDOWS\System32\msvcrt.dll
15:45:03.41234382147C:\WINDOWS\System32\ole32.dll
15:45:03.41234382147C:\WINDOWS\System32\sechost.dll
15:45:03.41234382147C:\WINDOWS\System32\ucrtbase.dll
15:45:03.41234382147C:\WINDOWS\System32\win32u.dll
15:45:03.41234382147C:\WINDOWS\System32\winrnr.dll
15:45:03.41234382147C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.19041.1110_none_792d1c772443f647\COMCTL32.dll
15:45:03.41234382147C:\WINDOWS\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.19041.1706_none_919e8e54cc8d4ca1\gdiplus.dll
15:45:03.41234382147C:\WINDOWS\system32\NLAapi.dll
15:45:03.41234382147C:\WINDOWS\system32\TmAMSI\TmAMSIProvider64.dll
15:45:03.41234382147C:\WINDOWS\system32\XAudio2_6.dll
15:45:03.41234382147C:\WINDOWS\system32\mswsock.dll
15:45:03.41234382147C:\WINDOWS\system32\napinsp.dll
15:45:03.41234382147C:\WINDOWS\system32\ncryptsslp.dll
15:45:03.41234382147C:\WINDOWS\system32\pnrpnsp.dll
15:45:03.41234382147C:\WINDOWS\system32\rsaenh.dll
15:45:03.41234382147C:\WINDOWS\system32\schannel.DLL
15:45:03.41234382147C:\WINDOWS\system32\wbem\fastprox.dll
15:45:03.41234382147C:\WINDOWS\system32\wbem\wbemprox.dll
15:45:03.41234382147C:\WINDOWS\system32\wbem\wbemsvc.dll
15:45:03.41234382147C:\WINDOWS\system32\wshbth.dll
15:45:03.41234382147C:\Windows\System32\InputHost.dll
15:45:03.41234382147C:\Windows\System32\OneCoreCommonProxyStub.dll
15:45:03.41234382147C:\Windows\System32\OneCoreUAPCommonProxyStub.dll
15:45:03.41234382147C:\Windows\System32\PROPSYS.dll
15:45:03.41234382147C:\Windows\System32\WindowManagementAPI.dll
15:45:03.41234382147C:\Windows\System32\Windows.Internal.Graphics.Display.DisplayColorManagement.dll
15:45:03.41234382147C:\Windows\System32\Windows.UI.dll
15:45:03.41234382147C:\Windows\System32\cryptnet.dll
15:45:03.41234382147C:\Windows\System32\rasadhlp.dll
15:45:04.3031F345503OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
15:45:04.3031F345426OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
15:45:04.3031F345446OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
15:45:04.3601F347743OverlayManager::IsEmptyCursorCache cursor 0x10005 (v: 1)
15:45:04.6711C40367InputInterceptor::ResetLLHookProcExtReset keys state
15:45:04.6711C406859OverlayManager::doActionForegroundChange Event OFF (OFF)
15:45:04.6711C408372OverlayManager::OnForegroundChangedChanged False
15:45:04.6711C408406OverlayManager::OnForegroundChangedLost foreground to window Handle=0x10560 Title=[
15:45:04.6711C407703OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
15:45:04.6711C402950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
15:45:04.6711C402845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:45:04.6851F3448ResetSnapShotSH::ExecuteRelease snapshot SH
15:45:04.6871C40367InputInterceptor::ResetLLHookProcExtReset keys state
15:45:04.6881C407012OverlayManager::doActionDisplayFPS - Triggered
15:45:04.7361F341027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:45:22.4921F341836OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
15:45:22.4921F341858OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
15:45:22.4921F342969OverlayManager::OnGraphicsDeviceLostClear Resource Start
15:45:22.4921F341551OverlayManager::RestoreGameWNDPROCSearch SWL..
15:45:22.4921F341558OverlayManager::RestoreGameWNDPROCSWL restored.
15:45:22.4921F341568OverlayManager::RestoreGameWNDPROCSWL OK.
15:45:22.4921F341573OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x850bd5
15:45:22.4921F342991OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
15:45:22.4921F341861OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
15:45:22.4921F34184IRenderDevice::releaseRender Releasing.
15:45:22.4921F3482RenderDeviceCaptureBase::ReleaseTextureRelease
15:45:22.4921F34100RenderDeviceCaptureBase::ReleaseTextureReleased
15:45:22.4921F341258RenderDeviceD3d11::releaseImplementationReleasing 1
15:45:22.4921F341268RenderDeviceD3d11::releaseImplementationReleasing 2
15:45:22.4921F341287RenderDeviceD3d11::releaseImplementationReleasing 3
15:45:22.4921F34201IRenderDevice::releaseRender Releasing Done.
15:45:22.5851F341041RenderDeviceD3d11::initRefC r:[2]->[2] 0x4ba14b70
15:45:22.5861F341105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=2560, Height=1440, Multisampled=false
15:45:22.5861F341126RenderDeviceD3d11::initsave state
15:45:22.5861F34696RenderDeviceD3d11::initDX11loading shaders...
15:45:22.5931F341132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x36545598.
15:45:22.5931F341134RenderDeviceD3d11::initrestore state
15:45:22.5931F341137RenderDeviceD3d11::initTarget Window [0x40b48]
15:45:22.5931F34241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
15:45:22.5931F34248IRenderDevice::reCreateResourceListRECREATION *** Done ***
15:45:22.5931F342957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
15:45:22.5981F345595OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x40b48} (foreground = 0x40b48).
15:45:22.5981F342512OverlayManager::installWindowProcHookInstall WPH
15:45:22.5981F342526OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x910bd5
15:45:22.5981F342545OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
15:45:22.5981F342591OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x1b4f6950=458189136)=>(0x54852b90=1418013584)
15:45:22.5981F341664WidgetManager::drawskip widget draw (not in foreground) False - False
15:45:22.6001F342171OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
15:45:22.6001F342621OverlayManager::installKeybMouseHookInstall KeybMouse
15:45:22.6001F34480InputInterceptor::stopHookunhook keyboard and mouse
15:45:22.6001F34447InputInterceptor::runHookKeyboard is hooked 0x1f34
15:45:22.6001F34469InputInterceptor::runHookMouse is hooked 0x1f34
15:45:22.6011F346296overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x40b48) 0x40b48 .
15:45:22.6061F345497OverlayManager::initOverlayResolutionEx 0X40008
15:45:22.6061F345503OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
15:45:22.6061F345426OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
15:45:22.6061F345446OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
15:45:22.8511C406859OverlayManager::doActionForegroundChange Event ON (ON)
15:45:22.8511C408372OverlayManager::OnForegroundChangedChanged True
15:45:22.8511C407703OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
15:45:22.8531C407012OverlayManager::doActionDisplayFPS - Triggered
15:45:22.8541F346296overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x40b48) 0x40b48 .
15:45:22.8571F341027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:47:43.781C407004OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:47:43.791C407004OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:47:43.114540225InterProcessElement::openInterProcess Overwolf_ImID_200B78_P_11800 opened succesfuly
15:47:43.114540225InterProcessElement::openInterProcess Overwolf_PID_11800_SHARED_MEMORY_AGENT opened succesfuly
15:47:43.1411C407004OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:47:43.168540225InterProcessElement::openInterProcess Overwolf_ImID_30BBC_P_11800 opened succesfuly
15:47:43.168540225InterProcessElement::openInterProcess Overwolf_PID_11800_SHARED_MEMORY_AGENT opened succesfuly
15:47:43.3311F34326RenderImageD3d11::setSizeCreate Texture (400,650) / (512,768) - OK
15:47:43.3311F34347RenderImageD3d11::setSizeCreate Texture RV (512,768) - OK
15:48:34.4371F34326RenderImageD3d11::setSizeCreate Texture (432,35) / (512,128) - OK
15:48:34.4371F34347RenderImageD3d11::setSizeCreate Texture RV (512,128) - OK
15:48:34.4641C407004OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:48:34.4894D8225InterProcessElement::openInterProcess Overwolf_ImID_30B96_P_11800 opened succesfuly
15:48:34.4894D8225InterProcessElement::openInterProcess Overwolf_PID_11800_SHARED_MEMORY_AGENT opened succesfuly
15:48:34.5741C407004OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:48:34.6014D8225InterProcessElement::openInterProcess Overwolf_ImID_1BA0BCC_P_11800 opened succesfuly
15:48:34.6014D8225InterProcessElement::openInterProcess Overwolf_PID_11800_SHARED_MEMORY_AGENT opened succesfuly
15:48:34.6251C407004OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:48:34.6374D8225InterProcessElement::openInterProcess Overwolf_ImID_1760A36_P_11800 opened succesfuly
15:48:34.6374D8225InterProcessElement::openInterProcess Overwolf_PID_11800_SHARED_MEMORY_AGENT opened succesfuly
15:48:34.7601F34326RenderImageD3d11::setSizeCreate Texture (350,65) / (384,128) - OK
15:48:34.7601F34347RenderImageD3d11::setSizeCreate Texture RV (384,128) - OK
15:48:37.2431C40140LoadOWOBSCaptureDllCommand::ExecuteLoad ow obs capture dll
15:48:37.2431C40127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=0, H=0, Mouse=True [0]
15:48:37.2471F34255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
15:48:39.28549B850capture devicecapture device registered
15:48:39.2871F3450capture devicegraphics-hook.dll loaded against process: R5Apex.exe
15:48:39.2871F3450capture device(half life scientist) everything.. seems to be in order
15:48:39.2881F3450capture deviced3d11 shared texture capture successful
15:50:35.8301F34326RenderImageD3d11::setSizeCreate Texture (420,140) / (512,256) - OK
15:50:35.8301F34347RenderImageD3d11::setSizeCreate Texture RV (512,256) - OK
15:51:05.6591F34603OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
15:51:05.7381C407004OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:51:05.7421C407004OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:51:05.7441F34603OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
15:51:05.7594D8225InterProcessElement::openInterProcess Overwolf_ImID_D0B8E_P_11800 opened succesfuly
15:51:05.7594D8225InterProcessElement::openInterProcess Overwolf_PID_11800_SHARED_MEMORY_AGENT opened succesfuly
15:51:05.9131F34326RenderImageD3d11::setSizeCreate Texture (440,1440) / (512,1536) - OK
15:51:05.9131F34347RenderImageD3d11::setSizeCreate Texture RV (512,1536) - OK
15:51:07.7691F34603OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
15:51:07.8521F34603OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
15:51:08.351F34603OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
15:51:08.1001F34603OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
15:51:08.1141C407004OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:51:08.1434D8225InterProcessElement::openInterProcess Overwolf_ImID_D0B56_P_11800 opened succesfuly
15:51:08.1434D8225InterProcessElement::openInterProcess Overwolf_PID_11800_SHARED_MEMORY_AGENT opened succesfuly
15:51:08.1441F347142OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
15:51:08.1441F342789OverlayManager::setControlModeOVERLAY_CONTROL_ON
15:51:08.1684D8225InterProcessElement::openInterProcess Overwolf_ImID_409EE_P_11800 opened succesfuly
15:51:08.1684D8225InterProcessElement::openInterProcess Overwolf_PID_11800_SHARED_MEMORY_AGENT opened succesfuly
15:51:08.1694D8225InterProcessElement::openInterProcess Overwolf_ImID_B0A5E_P_11800 opened succesfuly
15:51:08.1694D8225InterProcessElement::openInterProcess Overwolf_PID_11800_SHARED_MEMORY_AGENT opened succesfuly
15:51:08.2461F34326RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
15:51:08.2461F34347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
15:51:08.2841F34326RenderImageD3d11::setSizeCreate Texture (2560,1440) / (2560,1536) - OK
15:51:08.2841F34347RenderImageD3d11::setSizeCreate Texture RV (2560,1536) - OK
15:51:08.3951F34326RenderImageD3d11::setSizeCreate Texture (1280,720) / (1280,768) - OK
15:51:08.3951F34347RenderImageD3d11::setSizeCreate Texture RV (1280,768) - OK
15:51:09.7931F34603OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
15:51:09.8534D83137WidgetManager::OnControlStateChangedRelease exclusiv mode: 0xd0b56 was hidden 0
15:51:09.8534D87162OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
15:51:09.8534D82845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:51:09.8571F343962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1820a65;prev = 0x1820a65 , {Original values: ref = 0 handle = 0x0}
15:51:09.8741F34603OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
15:55:14.4081C40155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
15:55:14.4111F3482RenderDeviceCaptureBase::ReleaseTextureRelease
15:55:14.4111F34100RenderDeviceCaptureBase::ReleaseTextureReleased
15:55:14.4111F3450capture device----------------- d3d11 capture freed ----------------
15:55:14.4111F34232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
15:55:14.4111F345360OverlayManager::HandleGameStreamStop Capturing
15:55:14.4641C407004OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:55:14.4651C407004OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:55:14.4951D58225InterProcessElement::openInterProcess Overwolf_ImID_E0C46_P_11800 opened succesfuly
15:55:14.4951D58225InterProcessElement::openInterProcess Overwolf_PID_11800_SHARED_MEMORY_AGENT opened succesfuly
15:55:14.5201F34326RenderImageD3d11::setSizeCreate Texture (400,650) / (512,768) - OK
15:55:14.5201F34347RenderImageD3d11::setSizeCreate Texture RV (512,768) - OK
15:55:14.5611F34326RenderImageD3d11::setSizeCreate Texture (400,630) / (512,640) - OK
15:55:14.5611F34347RenderImageD3d11::setSizeCreate Texture RV (512,640) - OK
15:55:14.9881F342789OverlayManager::setControlModeOVERLAY_CONTROL_ON
15:55:15.331F342845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:55:15.341F343962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1820a65;prev = 0x1820a65 , {Original values: ref = 0 handle = 0x0}
15:55:15.2161F342789OverlayManager::setControlModeOVERLAY_CONTROL_ON
15:55:16.1941F342845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:55:16.2111F343962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1820a65;prev = 0x1820a65 , {Original values: ref = 0 handle = 0x10003}
15:55:16.3381F342789OverlayManager::setControlModeOVERLAY_CONTROL_ON
15:55:18.9331F342845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:55:18.9351F343962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1820a65;prev = 0x1820a65 , {Original values: ref = 0 handle = 0x10003}
15:55:19.2931F342789OverlayManager::setControlModeOVERLAY_CONTROL_ON
15:55:19.4081C40155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
15:55:19.6231F342845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:55:19.6271F343962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1820a65;prev = 0x1820a65 , {Original values: ref = 0 handle = 0x10003}
15:55:19.7651F342789OverlayManager::setControlModeOVERLAY_CONTROL_ON
15:55:20.4991F342845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:55:20.5101F343962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1820a65;prev = 0x1820a65 , {Original values: ref = 0 handle = 0x10003}
15:57:19.521C40127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=0, H=0, Mouse=True [0]
15:57:19.531F34255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
15:57:19.891F3450capture devicegraphics-hook.dll loaded against process: R5Apex.exe
15:57:19.891F3450capture device(half life scientist) everything.. seems to be in order
15:57:19.901F3450capture deviced3d11 shared texture capture successful
15:57:38.8791F34603OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
15:57:38.9441F34603OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
15:57:39.8151F34603OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
15:57:39.9171F34603OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
15:57:40.701F34603OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
15:57:40.951F347142OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
15:57:40.951F342789OverlayManager::setControlModeOVERLAY_CONTROL_ON
15:57:40.1561F34603OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
15:57:40.7291F34603OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
15:57:40.7561D583137WidgetManager::OnControlStateChangedRelease exclusiv mode: 0xd0b56 was hidden 0
15:57:40.7561D587162OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
15:57:40.7561D582845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:57:40.7591F343962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1820a65;prev = 0x1820a65 , {Original values: ref = 0 handle = 0x0}
15:57:40.7821F34603OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
15:57:41.1591F34603OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
15:57:41.1901F347142OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
15:57:41.1901F342789OverlayManager::setControlModeOVERLAY_CONTROL_ON
15:57:41.2081F34603OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
15:57:41.6701F34603OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
15:57:41.7021D583137WidgetManager::OnControlStateChangedRelease exclusiv mode: 0xd0b56 was hidden 0
15:57:41.7021D587162OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
15:57:41.7021D582845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:57:41.7091F343962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1820a65;prev = 0x1820a65 , {Original values: ref = 0 handle = 0x0}
15:57:41.7261F34603OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
16:02:10.9791C40155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
16:02:10.9811F3482RenderDeviceCaptureBase::ReleaseTextureRelease
16:02:10.9811F34100RenderDeviceCaptureBase::ReleaseTextureReleased
16:02:10.9811F3450capture device----------------- d3d11 capture freed ----------------
16:02:10.9811F34232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
16:02:10.9811F345360OverlayManager::HandleGameStreamStop Capturing
16:02:13.2091F342789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:02:13.2561F342845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:02:13.2591F343962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1820a65;prev = 0x1820a65 , {Original values: ref = 0 handle = 0x10003}
16:02:13.4341F342789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:02:13.6081F342845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:02:13.6091F343962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1820a65;prev = 0x1820a65 , {Original values: ref = 0 handle = 0x10003}
16:02:13.7081F342789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:02:14.1781F342845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:02:14.1901F343962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1820a65;prev = 0x1820a65 , {Original values: ref = 0 handle = 0x10003}
16:02:14.2901F342789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:02:14.3131F342845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:02:14.3151F343962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1820a65;prev = 0x1820a65 , {Original values: ref = 0 handle = 0x10003}
16:02:14.5541F342789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:02:14.6061F342845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:02:14.6081F343962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1820a65;prev = 0xd0ba8 , {Original values: ref = 0 handle = 0x10003}
16:02:14.8831F342789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:02:15.9781C40155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
16:02:17.531F342845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:02:17.641F343962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1820a65;prev = 0x1820a65 , {Original values: ref = 0 handle = 0x10003}
16:03:41.1361C40127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=0, H=0, Mouse=True [0]
16:03:41.1381F34255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
16:03:41.1581F3450capture devicegraphics-hook.dll loaded against process: R5Apex.exe
16:03:41.1581F3450capture device(half life scientist) everything.. seems to be in order
16:03:41.1591F3450capture deviced3d11 shared texture capture successful
16:06:02.4341F34603OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
16:06:02.5111F34603OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
16:06:02.8591F34603OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
16:06:02.9231F34603OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
16:06:03.571F34603OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
16:06:03.911F347142OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
16:06:03.911F342789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:06:03.1291F34603OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
16:06:03.7181F34603OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
16:06:03.7361D583137WidgetManager::OnControlStateChangedRelease exclusiv mode: 0xd0b56 was hidden 0
16:06:03.7361D587162OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
16:06:03.7361D582845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:06:03.7371F343962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1820a65;prev = 0x1820a65 , {Original values: ref = 0 handle = 0x0}
16:06:03.7891F34603OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
16:16:43.7011C40155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
16:16:43.7041F3482RenderDeviceCaptureBase::ReleaseTextureRelease
16:16:43.7041F34100RenderDeviceCaptureBase::ReleaseTextureReleased
16:16:43.7041F3450capture device----------------- d3d11 capture freed ----------------
16:16:43.7041F34232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
16:16:43.7041F345360OverlayManager::HandleGameStreamStop Capturing
16:16:45.751F342789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:16:45.801F343788OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
16:16:47.3981F342845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:16:47.4011F343962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1820a65;prev = 0x1820a65 , {Original values: ref = 0 handle = 0x10003}
16:16:47.4521F342789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:16:48.2851F342845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:16:48.2951F343962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1820a65;prev = 0x1820a65 , {Original values: ref = 0 handle = 0x10003}
16:16:48.4261F342789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:16:48.4401F342845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:16:48.4411F343962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1820a65;prev = 0x1820a65 , {Original values: ref = 0 handle = 0x10003}
16:16:48.7011C40155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
16:16:48.8041F342789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:16:49.3601F342845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:16:49.3721F343962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1820a65;prev = 0x1820a65 , {Original values: ref = 0 handle = 0x10003}
16:17:13.1241F345503OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
16:17:13.1241F345426OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
16:17:13.1241F345446OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
16:17:13.4801C40367InputInterceptor::ResetLLHookProcExtReset keys state
16:17:13.4801C406859OverlayManager::doActionForegroundChange Event OFF (OFF)
16:17:13.4801C408372OverlayManager::OnForegroundChangedChanged False
16:17:13.4801C408406OverlayManager::OnForegroundChangedLost foreground to window Handle=0x23208C6 Title=[@Miko - Discord]
16:17:13.4801C407703OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
16:17:13.4801C402950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
16:17:13.4801C402845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:17:13.4821F3448ResetSnapShotSH::ExecuteRelease snapshot SH
16:17:13.4961C40367InputInterceptor::ResetLLHookProcExtReset keys state
16:17:13.4971C407012OverlayManager::doActionDisplayFPS - Triggered
16:17:13.5351F341027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:25:50.7601F341836OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
16:25:50.7601F341858OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
16:25:50.7601F342969OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:25:50.7611F341551OverlayManager::RestoreGameWNDPROCSearch SWL..
16:25:50.7611F341558OverlayManager::RestoreGameWNDPROCSWL restored.
16:25:50.7611F341568OverlayManager::RestoreGameWNDPROCSWL OK.
16:25:50.7611F341573OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x910bd5
16:25:50.7611F342991OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:25:50.7611F341861OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
16:25:50.7611F34184IRenderDevice::releaseRender Releasing.
16:25:50.7611F3450capture device----------------- d3d11 capture freed ----------------
16:25:50.7611F3482RenderDeviceCaptureBase::ReleaseTextureRelease
16:25:50.7611F34100RenderDeviceCaptureBase::ReleaseTextureReleased
16:25:50.7611F341258RenderDeviceD3d11::releaseImplementationReleasing 1
16:25:50.7611F341268RenderDeviceD3d11::releaseImplementationReleasing 2
16:25:50.7611F341287RenderDeviceD3d11::releaseImplementationReleasing 3
16:25:50.7611F34201IRenderDevice::releaseRender Releasing Done.
16:25:50.8901C406859OverlayManager::doActionForegroundChange Event ON (ON)
16:25:50.8901C408372OverlayManager::OnForegroundChangedChanged True
16:25:50.8901C407703OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
16:25:50.8901C402957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
16:25:50.8961F341041RenderDeviceD3d11::initRefC r:[2]->[2] 0x4ba14b70
16:25:50.8961F341105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=2560, Height=1440, Multisampled=false
16:25:50.8961F341126RenderDeviceD3d11::initsave state
16:25:50.8961F34696RenderDeviceD3d11::initDX11loading shaders...
16:25:50.9021F341132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x36545598.
16:25:50.9021F341134RenderDeviceD3d11::initrestore state
16:25:50.9021F341137RenderDeviceD3d11::initTarget Window [0x40b48]
16:25:50.9021F34241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:25:50.9021F34248IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:25:50.9061C407012OverlayManager::doActionDisplayFPS - Triggered
16:25:50.9081F345595OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x40b48} (foreground = 0x40b48).
16:25:50.9081F342512OverlayManager::installWindowProcHookInstall WPH
16:25:50.9081F342526OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x3230df3
16:25:50.9081F342545OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
16:25:50.9081F342591OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x1b4f6950=458189136)=>(0x54852b90=1418013584)
16:25:50.9091F34326RenderImageD3d11::setSizeCreate Texture (350,65) / (384,128) - OK
16:25:50.9091F34347RenderImageD3d11::setSizeCreate Texture RV (384,128) - OK
16:25:50.9091F341027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:25:50.9101F342621OverlayManager::installKeybMouseHookInstall KeybMouse
16:25:50.9101F34480InputInterceptor::stopHookunhook keyboard and mouse
16:25:50.9101F34447InputInterceptor::runHookKeyboard is hooked 0x1f34
16:25:50.9111F34469InputInterceptor::runHookMouse is hooked 0x1f34
16:25:50.9111F346296overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x40b48) 0x40b48 .
16:25:50.9141F345497OverlayManager::initOverlayResolutionEx 0X40008
16:25:50.9141F345503OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
16:25:50.9141F345426OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
16:25:50.9141F345446OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
16:26:05.7891F345503OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
16:26:05.7891F345426OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
16:26:05.7891F345446OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
16:26:06.1141C40367InputInterceptor::ResetLLHookProcExtReset keys state
16:26:06.1141C406859OverlayManager::doActionForegroundChange Event OFF (OFF)
16:26:06.1141C408372OverlayManager::OnForegroundChangedChanged False
16:26:06.1151C408406OverlayManager::OnForegroundChangedLost foreground to window Handle=0x23208C6 Title=[@Pune5her - Discord]
16:26:06.1151C407703OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
16:26:06.1151C402950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
16:26:06.1151C402845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:26:06.1191F3448ResetSnapShotSH::ExecuteRelease snapshot SH
16:26:06.1301C40367InputInterceptor::ResetLLHookProcExtReset keys state
16:26:06.1311C407012OverlayManager::doActionDisplayFPS - Triggered
16:26:06.1721F341027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:26:09.4071F341836OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
16:26:09.4071F341858OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
16:26:09.4071F342969OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:26:09.4071F341551OverlayManager::RestoreGameWNDPROCSearch SWL..
16:26:09.4071F341558OverlayManager::RestoreGameWNDPROCSWL restored.
16:26:09.4071F341568OverlayManager::RestoreGameWNDPROCSWL OK.
16:26:09.4071F341573OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x3230df3
16:26:09.4071F342991OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:26:09.4071F341861OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
16:26:09.4071F34184IRenderDevice::releaseRender Releasing.
16:26:09.4071F3450capture device----------------- d3d11 capture freed ----------------
16:26:09.4071F3482RenderDeviceCaptureBase::ReleaseTextureRelease
16:26:09.4071F34100RenderDeviceCaptureBase::ReleaseTextureReleased
16:26:09.4071F341258RenderDeviceD3d11::releaseImplementationReleasing 1
16:26:09.4071F341268RenderDeviceD3d11::releaseImplementationReleasing 2
16:26:09.4071F341287RenderDeviceD3d11::releaseImplementationReleasing 3
16:26:09.4071F34201IRenderDevice::releaseRender Releasing Done.
16:26:09.5251F341041RenderDeviceD3d11::initRefC r:[2]->[2] 0x4ba14b70
16:26:09.5251F341105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=2560, Height=1440, Multisampled=false
16:26:09.5251F341126RenderDeviceD3d11::initsave state
16:26:09.5251F34696RenderDeviceD3d11::initDX11loading shaders...
16:26:09.5311F341132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x36545598.
16:26:09.5311F341134RenderDeviceD3d11::initrestore state
16:26:09.5311F341137RenderDeviceD3d11::initTarget Window [0x40b48]
16:26:09.5311F34241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:26:09.5311F34248IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:26:09.5311F342957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
16:26:09.5361F345595OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x40b48} (foreground = 0x40b48).
16:26:09.5361F342512OverlayManager::installWindowProcHookInstall WPH
16:26:09.5361F342526OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x8f10d5d
16:26:09.5361F342545OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
16:26:09.5361F342591OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x1b4f6950=458189136)=>(0x54852b90=1418013584)
16:26:09.5361F341664WidgetManager::drawskip widget draw (not in foreground) False - False
16:26:09.5381F342171OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
16:26:09.5381F342621OverlayManager::installKeybMouseHookInstall KeybMouse
16:26:09.5381F34480InputInterceptor::stopHookunhook keyboard and mouse
16:26:09.5381F34447InputInterceptor::runHookKeyboard is hooked 0x1f34
16:26:09.5381F34469InputInterceptor::runHookMouse is hooked 0x1f34
16:26:09.5381F346296overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x40b48) 0x40b48 .
16:26:09.5401F345497OverlayManager::initOverlayResolutionEx 0X40008
16:26:09.5401F345503OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
16:26:09.5401F345426OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
16:26:09.5401F345446OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
16:26:09.6701C406859OverlayManager::doActionForegroundChange Event ON (ON)
16:26:09.6701C408372OverlayManager::OnForegroundChangedChanged True
16:26:09.6701C407703OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
16:26:09.6731F34326RenderImageD3d11::setSizeCreate Texture (350,65) / (384,128) - OK
16:26:09.6731F34347RenderImageD3d11::setSizeCreate Texture RV (384,128) - OK
16:26:09.6771F346296overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x40b48) 0x40b48 .
16:26:09.6861C407012OverlayManager::doActionDisplayFPS - Triggered
16:26:09.6981F341027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:26:13.1651F345503OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
16:26:13.1651F345426OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
16:26:13.1651F345446OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
16:26:13.2531C40367InputInterceptor::ResetLLHookProcExtReset keys state
16:26:13.2531C406859OverlayManager::doActionForegroundChange Event OFF (OFF)
16:26:13.2531C408372OverlayManager::OnForegroundChangedChanged False
16:26:13.2531C408406OverlayManager::OnForegroundChangedLost foreground to window Handle=0x23208C6 Title=[@Pune5her - Discord]
16:26:13.2531C407703OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
16:26:13.2531C402950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
16:26:13.2531C402845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:26:13.2681C40367InputInterceptor::ResetLLHookProcExtReset keys state
16:26:13.2701C407012OverlayManager::doActionDisplayFPS - Triggered
16:26:13.3001F3448ResetSnapShotSH::ExecuteRelease snapshot SH
16:26:13.3001F341027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:27:47.9681F341836OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
16:27:47.9681F341858OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
16:27:47.9681F342969OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:27:47.9681F341551OverlayManager::RestoreGameWNDPROCSearch SWL..
16:27:47.9681F341558OverlayManager::RestoreGameWNDPROCSWL restored.
16:27:47.9681F341568OverlayManager::RestoreGameWNDPROCSWL OK.
16:27:47.9681F341573OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x8f10d5d
16:27:47.9681F342991OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:27:47.9681F341861OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
16:27:47.9681F34184IRenderDevice::releaseRender Releasing.
16:27:47.9681F3450capture device----------------- d3d11 capture freed ----------------
16:27:47.9681F3482RenderDeviceCaptureBase::ReleaseTextureRelease
16:27:47.9681F34100RenderDeviceCaptureBase::ReleaseTextureReleased
16:27:47.9681F341258RenderDeviceD3d11::releaseImplementationReleasing 1
16:27:47.9681F341268RenderDeviceD3d11::releaseImplementationReleasing 2
16:27:47.9681F341287RenderDeviceD3d11::releaseImplementationReleasing 3
16:27:47.9681F34201IRenderDevice::releaseRender Releasing Done.
16:27:48.231C406859OverlayManager::doActionForegroundChange Event ON (ON)
16:27:48.231C408372OverlayManager::OnForegroundChangedChanged True
16:27:48.231C407703OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
16:27:48.231C402957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
16:27:48.281C407012OverlayManager::doActionDisplayFPS - Triggered
16:27:48.851F341041RenderDeviceD3d11::initRefC r:[2]->[2] 0x4ba14b70
16:27:48.851F341105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=2560, Height=1440, Multisampled=false
16:27:48.851F341126RenderDeviceD3d11::initsave state
16:27:48.851F34696RenderDeviceD3d11::initDX11loading shaders...
16:27:48.911F341132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x36545598.
16:27:48.911F341134RenderDeviceD3d11::initrestore state
16:27:48.911F341137RenderDeviceD3d11::initTarget Window [0x40b48]
16:27:48.911F34241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:27:48.911F34248IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:27:48.981F345595OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x40b48} (foreground = 0x40b48).
16:27:48.981F342512OverlayManager::installWindowProcHookInstall WPH
16:27:48.981F342526OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x5bc0cdd
16:27:48.981F342545OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
16:27:48.981F342591OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x1b4f6950=458189136)=>(0x54852b90=1418013584)
16:27:48.991F34326RenderImageD3d11::setSizeCreate Texture (350,65) / (384,128) - OK
16:27:48.991F34347RenderImageD3d11::setSizeCreate Texture RV (384,128) - OK
16:27:48.1011F34326RenderImageD3d11::setSizeCreate Texture (400,650) / (512,768) - OK
16:27:48.1011F34347RenderImageD3d11::setSizeCreate Texture RV (512,768) - OK
16:27:48.1051F341027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:27:48.1071F342171OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
16:27:48.1071F342621OverlayManager::installKeybMouseHookInstall KeybMouse
16:27:48.1071F34480InputInterceptor::stopHookunhook keyboard and mouse
16:27:48.1071F34447InputInterceptor::runHookKeyboard is hooked 0x1f34
16:27:48.1071F34469InputInterceptor::runHookMouse is hooked 0x1f34
16:27:48.1081F346296overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x40b48) 0x40b48 .
16:27:48.1101F345497OverlayManager::initOverlayResolutionEx 0X40008
16:27:48.1101F345503OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
16:27:48.1101F345426OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
16:27:48.1101F345446OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
16:28:18.1261F342789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:28:18.9711F342845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:28:18.9721F343962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1820a65;prev = 0x1820a65 , {Original values: ref = 0 handle = 0x10003}
16:28:47.831F34326RenderImageD3d11::setSizeCreate Texture (432,35) / (512,128) - OK
16:28:47.841F34347RenderImageD3d11::setSizeCreate Texture RV (512,128) - OK
16:28:49.8001C40127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=0, H=0, Mouse=True [0]
16:28:49.8041F34255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
16:28:49.8311F3450capture devicegraphics-hook.dll loaded against process: R5Apex.exe
16:28:49.8321F3450capture device(half life scientist) everything.. seems to be in order
16:28:49.8331F3450capture deviced3d11 shared texture capture successful
16:28:54.7111C40155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
16:28:54.7181F3482RenderDeviceCaptureBase::ReleaseTextureRelease
16:28:54.7181F34100RenderDeviceCaptureBase::ReleaseTextureReleased
16:28:54.7181F3450capture device----------------- d3d11 capture freed ----------------
16:28:54.7181F34232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
16:28:54.7181F345360OverlayManager::HandleGameStreamStop Capturing
16:28:54.7331F34326RenderImageD3d11::setSizeCreate Texture (400,630) / (512,640) - OK
16:28:54.7331F34347RenderImageD3d11::setSizeCreate Texture RV (512,640) - OK
16:28:54.8251F34326RenderImageD3d11::setSizeCreate Texture (400,650) / (512,768) - OK
16:28:54.8251F34347RenderImageD3d11::setSizeCreate Texture RV (512,768) - OK
16:28:56.2301F342789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:28:56.7531F342845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:28:56.7621F343962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1820a65;prev = 0x1820a65 , {Original values: ref = 0 handle = 0x10003}
16:28:56.9651F342789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:28:56.9741F343788OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
16:28:56.9881F342845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:28:56.9891F343962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1820a65;prev = 0xd0ba8 , {Original values: ref = 0 handle = 0x10003}
16:28:57.471F342789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:28:58.6571F342845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:28:58.6581F343962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1820a65;prev = 0x1820a65 , {Original values: ref = 0 handle = 0x10003}
16:28:58.8151F342789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:28:58.8221F342845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:28:58.8241F343962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1820a65;prev = 0x1820a65 , {Original values: ref = 0 handle = 0x10003}
16:28:59.7111C40155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
16:29:01.6011F342789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:29:01.6361F342845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:29:01.6371F343962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1820a65;prev = 0x1820a65 , {Original values: ref = 0 handle = 0x10003}
16:29:01.8921F342789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:29:02.41F342845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:29:02.61F343962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1820a65;prev = 0x1820a65 , {Original values: ref = 0 handle = 0x10003}
16:29:03.4541F342789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:29:03.4781F342845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:29:03.4801F343962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1820a65;prev = 0x1820a65 , {Original values: ref = 0 handle = 0x10003}
16:29:07.701F345503OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
16:29:07.701F345426OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
16:29:07.701F345446OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
16:29:07.1881C40367InputInterceptor::ResetLLHookProcExtReset keys state
16:29:07.1881C406859OverlayManager::doActionForegroundChange Event OFF (OFF)
16:29:07.1881C408372OverlayManager::OnForegroundChangedChanged False
16:29:07.1881C408406OverlayManager::OnForegroundChangedLost foreground to window Handle=0x23208C6 Title=[@Pune5her - Discord]
16:29:07.1881C407703OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
16:29:07.1881C402950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
16:29:07.1881C402845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:29:07.2031C40367InputInterceptor::ResetLLHookProcExtReset keys state
16:29:07.2091C407012OverlayManager::doActionDisplayFPS - Triggered
16:29:07.2331F3448ResetSnapShotSH::ExecuteRelease snapshot SH
16:29:07.2331F341027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:29:31.5731F341836OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
16:29:31.5731F341858OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
16:29:31.5731F342969OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:29:31.5731F341551OverlayManager::RestoreGameWNDPROCSearch SWL..
16:29:31.5731F341558OverlayManager::RestoreGameWNDPROCSWL restored.
16:29:31.5731F341568OverlayManager::RestoreGameWNDPROCSWL OK.
16:29:31.5731F341573OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x5bc0cdd
16:29:31.5731F342991OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:29:31.5731F341861OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
16:29:31.5731F34184IRenderDevice::releaseRender Releasing.
16:29:31.5731F3450capture device----------------- d3d11 capture freed ----------------
16:29:31.5731F3482RenderDeviceCaptureBase::ReleaseTextureRelease
16:29:31.5731F34100RenderDeviceCaptureBase::ReleaseTextureReleased
16:29:31.5731F341258RenderDeviceD3d11::releaseImplementationReleasing 1
16:29:31.5731F341268RenderDeviceD3d11::releaseImplementationReleasing 2
16:29:31.5731F341287RenderDeviceD3d11::releaseImplementationReleasing 3
16:29:31.5731F34201IRenderDevice::releaseRender Releasing Done.
16:29:31.6541F341041RenderDeviceD3d11::initRefC r:[2]->[2] 0x4ba14b70
16:29:31.6541F341105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=2560, Height=1440, Multisampled=false
16:29:31.6541F341126RenderDeviceD3d11::initsave state
16:29:31.6541F34696RenderDeviceD3d11::initDX11loading shaders...
16:29:31.6601F341132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x36545598.
16:29:31.6601F341134RenderDeviceD3d11::initrestore state
16:29:31.6601F341137RenderDeviceD3d11::initTarget Window [0x40b48]
16:29:31.6601F34241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:29:31.6601F34248IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:29:31.6601F342957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
16:29:31.6651F345595OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x40b48} (foreground = 0x40b48).
16:29:31.6651F342512OverlayManager::installWindowProcHookInstall WPH
16:29:31.6651F342526OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x5c20cdd
16:29:31.6651F342545OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
16:29:31.6651F342591OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x1b4f6950=458189136)=>(0x54852b90=1418013584)
16:29:31.6651F341664WidgetManager::drawskip widget draw (not in foreground) False - False
16:29:31.6681F345497OverlayManager::initOverlayResolutionEx 0X40008
16:29:31.6681F345503OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
16:29:31.6681F345426OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
16:29:31.6681F345446OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
16:29:31.6701F342171OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
16:29:31.6701F342621OverlayManager::installKeybMouseHookInstall KeybMouse
16:29:31.6701F34480InputInterceptor::stopHookunhook keyboard and mouse
16:29:31.6701F34447InputInterceptor::runHookKeyboard is hooked 0x1f34
16:29:31.6711F34469InputInterceptor::runHookMouse is hooked 0x1f34
16:29:31.6751F346296overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x40b48) 0x40b48 .
16:29:31.9751C406859OverlayManager::doActionForegroundChange Event ON (ON)
16:29:31.9751C408372OverlayManager::OnForegroundChangedChanged True
16:29:31.9751C407703OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
16:29:31.9771F34326RenderImageD3d11::setSizeCreate Texture (350,65) / (384,128) - OK
16:29:31.9771F34347RenderImageD3d11::setSizeCreate Texture RV (384,128) - OK
16:29:31.9891F346296overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x40b48) 0x40b48 .
16:29:31.9931C407012OverlayManager::doActionDisplayFPS - Triggered
16:29:31.9951F341027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:30:08.5591F34326RenderImageD3d11::setSizeCreate Texture (400,650) / (512,768) - OK
16:30:08.5591F34347RenderImageD3d11::setSizeCreate Texture RV (512,768) - OK
16:31:00.4131F34326RenderImageD3d11::setSizeCreate Texture (432,35) / (512,128) - OK
16:31:00.4131F34347RenderImageD3d11::setSizeCreate Texture RV (512,128) - OK
16:31:03.4001C40127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=0, H=0, Mouse=True [0]
16:31:03.4021F34255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
16:31:03.4061F3450capture devicegraphics-hook.dll loaded against process: R5Apex.exe
16:31:03.4061F3450capture device(half life scientist) everything.. seems to be in order
16:31:03.4071F3450capture deviced3d11 shared texture capture successful
16:31:21.6611F34603OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
16:31:21.6921F34326RenderImageD3d11::setSizeCreate Texture (440,1440) / (512,1536) - OK
16:31:21.6921F34347RenderImageD3d11::setSizeCreate Texture RV (512,1536) - OK
16:31:21.6971F34603OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
16:31:22.4841F34603OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
16:31:22.5601F34603OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
16:31:22.7281F34603OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
16:31:22.7541F347142OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
16:31:22.7541F342789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:31:22.7541F34326RenderImageD3d11::setSizeCreate Texture (1280,720) / (1280,768) - OK
16:31:22.7541F34347RenderImageD3d11::setSizeCreate Texture RV (1280,768) - OK
16:31:22.7971F34326RenderImageD3d11::setSizeCreate Texture (2560,1440) / (2560,1536) - OK
16:31:22.7971F34347RenderImageD3d11::setSizeCreate Texture RV (2560,1536) - OK
16:31:22.8151F34326RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
16:31:22.8151F34347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
16:31:22.8211F34603OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
16:31:26.5111F34603OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
16:31:26.5351D583137WidgetManager::OnControlStateChangedRelease exclusiv mode: 0xd0b56 was hidden 0
16:31:26.5351D587162OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
16:31:26.5351D582845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:31:26.5391F343962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1820a65;prev = 0x1820a65 , {Original values: ref = 0 handle = 0x0}
16:31:26.5881F34603OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
16:31:56.3021F34326RenderImageD3d11::setSizeCreate Texture (420,140) / (512,256) - OK
16:31:56.3021F34347RenderImageD3d11::setSizeCreate Texture RV (512,256) - OK
16:32:51.8071F347703OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
16:32:55.5911F34603OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
16:32:55.6851F34603OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
16:32:56.2821F34603OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
16:32:56.3511F34603OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
16:32:56.4801F34603OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
16:32:56.5131F347142OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
16:32:56.5131F342789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:32:56.5511F34603OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
16:32:56.5983F0225InterProcessElement::openInterProcess Overwolf_ImID_2A0ED6_P_11800 opened succesfuly
16:32:56.5983F0225InterProcessElement::openInterProcess Overwolf_PID_11800_SHARED_MEMORY_AGENT opened succesfuly
16:32:56.6491F34326RenderImageD3d11::setSizeCreate Texture (87,26) / (128,128) - OK
16:32:56.6491F34347RenderImageD3d11::setSizeCreate Texture RV (128,128) - OK
16:32:57.2743F0255InterProcessElement::closeInterProcess Overwolf_PID_11800_SHARED_MEMORY_AGENT close 2147483647 bytes
16:32:57.2743F0125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=2a0ed6
16:32:57.2743F0255InterProcessElement::closeInterProcess Overwolf_ImID_2A0ED6_P_11800 close 2147483647 bytes
16:32:57.2743F02601WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:32:57.2803F0225InterProcessElement::openInterProcess Overwolf_ImID_2B0ED6_P_11800 opened succesfuly
16:32:57.2803F0225InterProcessElement::openInterProcess Overwolf_PID_11800_SHARED_MEMORY_AGENT opened succesfuly
16:33:06.4253F0255InterProcessElement::closeInterProcess Overwolf_PID_11800_SHARED_MEMORY_AGENT close 2147483647 bytes
16:33:06.4253F0125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=2b0ed6
16:33:06.4253F0255InterProcessElement::closeInterProcess Overwolf_ImID_2B0ED6_P_11800 close 2147483647 bytes
16:33:06.4253F02601WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:33:06.4363F0225InterProcessElement::openInterProcess Overwolf_ImID_2C0ED6_P_11800 opened succesfuly
16:33:06.4363F0225InterProcessElement::openInterProcess Overwolf_PID_11800_SHARED_MEMORY_AGENT opened succesfuly
16:33:06.4621F34326RenderImageD3d11::setSizeCreate Texture (87,26) / (128,128) - OK
16:33:06.4621F34347RenderImageD3d11::setSizeCreate Texture RV (128,128) - OK
16:33:06.7231F34603OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
16:33:06.7333F0255InterProcessElement::closeInterProcess Overwolf_PID_11800_SHARED_MEMORY_AGENT close 2147483647 bytes
16:33:06.7333F0125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=2c0ed6
16:33:06.7333F0255InterProcessElement::closeInterProcess Overwolf_ImID_2C0ED6_P_11800 close 2147483647 bytes
16:33:06.7333F02601WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:33:06.7513F03137WidgetManager::OnControlStateChangedRelease exclusiv mode: 0xd0b56 was hidden 0
16:33:06.7513F07162OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
16:33:06.7513F02845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:33:06.7521F343962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1820a65;prev = 0x1820a65 , {Original values: ref = 0 handle = 0x0}
16:33:06.7731F34603OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
16:33:49.6521F345503OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
16:33:49.6521F345426OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
16:33:49.6521F345446OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
16:33:49.6981C40367InputInterceptor::ResetLLHookProcExtReset keys state
16:33:49.6981C406859OverlayManager::doActionForegroundChange Event OFF (OFF)
16:33:49.6981C408372OverlayManager::OnForegroundChangedChanged False
16:33:49.6981C408406OverlayManager::OnForegroundChangedLost foreground to window Handle=0x23208C6 Title=[@Pune5her - Discord]
16:33:49.6981C402950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
16:33:49.6981C402845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:33:49.7131C40367InputInterceptor::ResetLLHookProcExtReset keys state
16:33:49.7151C407012OverlayManager::doActionDisplayFPS - Triggered
16:33:49.7751F3448ResetSnapShotSH::ExecuteRelease snapshot SH
16:33:49.7751F341027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:34:35.1871F341836OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
16:34:35.1871F341858OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
16:34:35.1871F342969OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:34:35.1881F341551OverlayManager::RestoreGameWNDPROCSearch SWL..
16:34:35.1881F341558OverlayManager::RestoreGameWNDPROCSWL restored.
16:34:35.1881F341568OverlayManager::RestoreGameWNDPROCSWL OK.
16:34:35.1881F341573OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x5c20cdd
16:34:35.1881F342991OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:34:35.1881F341861OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
16:34:35.1881F34184IRenderDevice::releaseRender Releasing.
16:34:35.1881F3450capture device----------------- d3d11 capture freed ----------------
16:34:35.1881F3482RenderDeviceCaptureBase::ReleaseTextureRelease
16:34:35.1881F34100RenderDeviceCaptureBase::ReleaseTextureReleased
16:34:35.1881F341258RenderDeviceD3d11::releaseImplementationReleasing 1
16:34:35.1881F341268RenderDeviceD3d11::releaseImplementationReleasing 2
16:34:35.1881F341287RenderDeviceD3d11::releaseImplementationReleasing 3
16:34:35.1881F34201IRenderDevice::releaseRender Releasing Done.
16:34:35.2821F341041RenderDeviceD3d11::initRefC r:[2]->[2] 0x4ba14b70
16:34:35.2821F341105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=2560, Height=1440, Multisampled=false
16:34:35.2821F341126RenderDeviceD3d11::initsave state
16:34:35.2821F34696RenderDeviceD3d11::initDX11loading shaders...
16:34:35.2881F341132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x36545598.
16:34:35.2881F341134RenderDeviceD3d11::initrestore state
16:34:35.2881F341137RenderDeviceD3d11::initTarget Window [0x40b48]
16:34:35.2881F34241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:34:35.2881F34248IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:34:35.2881F342957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
16:34:35.2941F345595OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x40b48} (foreground = 0x40b48).
16:34:35.2941F342512OverlayManager::installWindowProcHookInstall WPH
16:34:35.2941F342526OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x72010197
16:34:35.2941F342545OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
16:34:35.2941F342591OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x1b4f6950=458189136)=>(0x54852b90=1418013584)
16:34:35.2941F341664WidgetManager::drawskip widget draw (not in foreground) False - False
16:34:35.2961F345497OverlayManager::initOverlayResolutionEx 0X40008
16:34:35.2961F345503OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
16:34:35.2961F345426OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
16:34:35.2961F345446OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
16:34:35.3491F342621OverlayManager::installKeybMouseHookInstall KeybMouse
16:34:35.3491F34480InputInterceptor::stopHookunhook keyboard and mouse
16:34:35.3491F34447InputInterceptor::runHookKeyboard is hooked 0x1f34
16:34:35.3491F34469InputInterceptor::runHookMouse is hooked 0x1f34
16:34:35.3491F346296overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x40b48) 0x40b48 .
16:34:35.6861C406859OverlayManager::doActionForegroundChange Event ON (ON)
16:34:35.6861C408372OverlayManager::OnForegroundChangedChanged True
16:34:35.6871C407703OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
16:34:35.6881F346296overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x40b48) 0x40b48 .
16:34:35.6901F34326RenderImageD3d11::setSizeCreate Texture (432,35) / (512,128) - OK
16:34:35.6901F34347RenderImageD3d11::setSizeCreate Texture RV (512,128) - OK
16:34:35.6911F34326RenderImageD3d11::setSizeCreate Texture (350,65) / (384,128) - OK
16:34:35.6911F34347RenderImageD3d11::setSizeCreate Texture RV (384,128) - OK
16:34:35.6921F3450capture deviced3d11 shared texture capture successful
16:34:35.7041C407012OverlayManager::doActionDisplayFPS - Triggered
16:34:35.7141F341027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:34:46.9481F34603OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
16:34:46.9801F34326RenderImageD3d11::setSizeCreate Texture (440,1440) / (512,1536) - OK
16:34:46.9801F34347RenderImageD3d11::setSizeCreate Texture RV (512,1536) - OK
16:34:47.281F34603OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
16:34:47.6401F34603OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
16:34:47.7081F34603OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
16:34:47.8181F34603OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
16:34:47.8391F347142OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
16:34:47.8391F342789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:34:47.8401F34326RenderImageD3d11::setSizeCreate Texture (1280,720) / (1280,768) - OK
16:34:47.8401F34347RenderImageD3d11::setSizeCreate Texture RV (1280,768) - OK
16:34:47.8561F343788OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
16:34:47.8741F34326RenderImageD3d11::setSizeCreate Texture (2560,1440) / (2560,1536) - OK
16:34:47.8741F34347RenderImageD3d11::setSizeCreate Texture RV (2560,1536) - OK
16:34:47.8921F34603OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
16:34:47.9131F34326RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
16:34:47.9131F34347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
16:34:47.9231D58225InterProcessElement::openInterProcess Overwolf_ImID_140C9C_P_11800 opened succesfuly
16:34:47.9231D58225InterProcessElement::openInterProcess Overwolf_PID_11800_SHARED_MEMORY_AGENT opened succesfuly
16:34:47.9781F34326RenderImageD3d11::setSizeCreate Texture (87,26) / (128,128) - OK
16:34:47.9781F34347RenderImageD3d11::setSizeCreate Texture RV (128,128) - OK
16:34:48.5721D58255InterProcessElement::closeInterProcess Overwolf_PID_11800_SHARED_MEMORY_AGENT close 2147483647 bytes
16:34:48.5731D58125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=140c9c
16:34:48.5751D58255InterProcessElement::closeInterProcess Overwolf_ImID_140C9C_P_11800 close 2147483647 bytes
16:34:48.5751D582601WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:34:48.5841D58225InterProcessElement::openInterProcess Overwolf_ImID_150C9C_P_11800 opened succesfuly
16:34:48.5841D58225InterProcessElement::openInterProcess Overwolf_PID_11800_SHARED_MEMORY_AGENT opened succesfuly
16:34:48.6071F34326RenderImageD3d11::setSizeCreate Texture (87,26) / (128,128) - OK
16:34:48.6071F34347RenderImageD3d11::setSizeCreate Texture RV (128,128) - OK
16:34:55.8931F34603OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
16:34:55.9121D58255InterProcessElement::closeInterProcess Overwolf_PID_11800_SHARED_MEMORY_AGENT close 2147483647 bytes
16:34:55.9121D58125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=150c9c
16:34:55.9121D58255InterProcessElement::closeInterProcess Overwolf_ImID_150C9C_P_11800 close 2147483647 bytes
16:34:55.9121D582601WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:34:55.9161D583137WidgetManager::OnControlStateChangedRelease exclusiv mode: 0xd0b56 was hidden 0
16:34:55.9161D587162OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
16:34:55.9161D582845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:34:55.9251F343962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1820a65;prev = 0x1820a65 , {Original values: ref = 0 handle = 0x0}
16:34:55.9661F34603OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
16:35:45.4421F34326RenderImageD3d11::setSizeCreate Texture (420,140) / (512,256) - OK
16:35:45.4421F34347RenderImageD3d11::setSizeCreate Texture RV (512,256) - OK
16:36:09.2961F34603OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
16:36:09.4031F34603OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
16:36:09.9541F34603OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
16:36:10.251F34603OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
16:36:10.1381F34603OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
16:36:10.1731F347142OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
16:36:10.1731F342789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:36:10.2001F34603OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
16:36:10.2651D58225InterProcessElement::openInterProcess Overwolf_ImID_120AB2_P_11800 opened succesfuly
16:36:10.2651D58225InterProcessElement::openInterProcess Overwolf_PID_11800_SHARED_MEMORY_AGENT opened succesfuly
16:36:10.2931F34326RenderImageD3d11::setSizeCreate Texture (89,26) / (128,128) - OK
16:36:10.2931F34347RenderImageD3d11::setSizeCreate Texture RV (128,128) - OK
16:36:10.3641D58255InterProcessElement::closeInterProcess Overwolf_PID_11800_SHARED_MEMORY_AGENT close 2147483647 bytes
16:36:10.3641D58125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=120ab2
16:36:10.3641D58255InterProcessElement::closeInterProcess Overwolf_ImID_120AB2_P_11800 close 2147483647 bytes
16:36:10.3641D582601WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:36:10.3731D58225InterProcessElement::openInterProcess Overwolf_ImID_130AB2_P_11800 opened succesfuly
16:36:10.3741D58225InterProcessElement::openInterProcess Overwolf_PID_11800_SHARED_MEMORY_AGENT opened succesfuly
16:36:10.3981F34326RenderImageD3d11::setSizeCreate Texture (89,26) / (128,128) - OK
16:36:10.3981F34347RenderImageD3d11::setSizeCreate Texture RV (128,128) - OK
16:36:11.711D58255InterProcessElement::closeInterProcess Overwolf_PID_11800_SHARED_MEMORY_AGENT close 2147483647 bytes
16:36:11.711D58125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=130ab2
16:36:11.711D58255InterProcessElement::closeInterProcess Overwolf_ImID_130AB2_P_11800 close 2147483647 bytes
16:36:11.711D582601WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:36:11.1081D58225InterProcessElement::openInterProcess Overwolf_ImID_140AB2_P_11800 opened succesfuly
16:36:11.1081D58225InterProcessElement::openInterProcess Overwolf_PID_11800_SHARED_MEMORY_AGENT opened succesfuly
16:36:11.1361F34326RenderImageD3d11::setSizeCreate Texture (79,26) / (128,128) - OK
16:36:11.1361F34347RenderImageD3d11::setSizeCreate Texture RV (128,128) - OK
16:36:14.5111F34603OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
16:36:14.5301D58255InterProcessElement::closeInterProcess Overwolf_PID_11800_SHARED_MEMORY_AGENT close 2147483647 bytes
16:36:14.5301D58125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=140ab2
16:36:14.5301D58255InterProcessElement::closeInterProcess Overwolf_ImID_140AB2_P_11800 close 2147483647 bytes
16:36:14.5301D582601WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:36:14.5341D583137WidgetManager::OnControlStateChangedRelease exclusiv mode: 0xd0b56 was hidden 0
16:36:14.5341D587162OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
16:36:14.5341D582845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:36:14.5361F343962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1820a65;prev = 0x1820a65 , {Original values: ref = 0 handle = 0x0}
16:36:14.5651F34603OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
16:37:58.8831F34326RenderImageD3d11::setSizeCreate Texture (400,630) / (512,640) - OK
16:37:58.8831F34347RenderImageD3d11::setSizeCreate Texture RV (512,640) - OK
16:37:58.8991F34326RenderImageD3d11::setSizeCreate Texture (400,650) / (512,768) - OK
16:37:58.8991F34347RenderImageD3d11::setSizeCreate Texture RV (512,768) - OK
16:37:58.9011C40155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
16:37:58.9011F3482RenderDeviceCaptureBase::ReleaseTextureRelease
16:37:58.9011F34100RenderDeviceCaptureBase::ReleaseTextureReleased
16:37:58.9011F3450capture device----------------- d3d11 capture freed ----------------
16:37:58.9011F34232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
16:37:58.9011F345360OverlayManager::HandleGameStreamStop Capturing
16:37:59.7701F342789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:38:00.171F342845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:38:00.181F343962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1820a65;prev = 0xd0ba8 , {Original values: ref = 0 handle = 0x10003}
16:38:00.1341F342789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:38:03.3721F342845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:38:03.3731F343962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1820a65;prev = 0x1820a65 , {Original values: ref = 0 handle = 0x10003}
16:38:03.4711F342789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:38:03.4771F342845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:38:03.4791F343962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1820a65;prev = 0x1820a65 , {Original values: ref = 0 handle = 0x10003}
16:38:03.8151F342789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:38:03.9011C40155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
16:38:04.3711F342845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:38:04.3821F343962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1820a65;prev = 0x1820a65 , {Original values: ref = 0 handle = 0x10003}
16:38:35.2941F345503OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
16:38:35.2941F345426OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
16:38:35.2941F345446OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
16:38:35.7261C40367InputInterceptor::ResetLLHookProcExtReset keys state
16:38:35.7271C406859OverlayManager::doActionForegroundChange Event OFF (OFF)
16:38:35.7271C408372OverlayManager::OnForegroundChangedChanged False
16:38:35.7271C408406OverlayManager::OnForegroundChangedLost foreground to window Handle=0x23208C6 Title=[@Pune5her - Discord]
16:38:35.7271C407703OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
16:38:35.7271C402950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
16:38:35.7271C402845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:38:35.7411C40367InputInterceptor::ResetLLHookProcExtReset keys state
16:38:35.7431C407012OverlayManager::doActionDisplayFPS - Triggered
16:38:35.7561F3448ResetSnapShotSH::ExecuteRelease snapshot SH
16:38:35.7561F341027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:39:58.7621C40127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=0, H=0, Mouse=True [0]
16:39:58.7821F34255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
16:39:58.8341F3450capture devicegraphics-hook.dll loaded against process: R5Apex.exe
16:39:58.8341F3450capture device(half life scientist) everything.. seems to be in order
16:39:58.8371F3450capture deviced3d11 shared texture capture successful
16:40:28.5711F341836OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
16:40:28.5711F341858OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
16:40:28.5711F342969OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:40:28.5711F341551OverlayManager::RestoreGameWNDPROCSearch SWL..
16:40:28.5711F341558OverlayManager::RestoreGameWNDPROCSWL restored.
16:40:28.5711F341568OverlayManager::RestoreGameWNDPROCSWL OK.
16:40:28.5711F341573OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x72010197
16:40:28.5711F342991OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:40:28.5711F341861OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
16:40:28.5711F34184IRenderDevice::releaseRender Releasing.
16:40:28.5711F3450capture device----------------- d3d11 capture freed ----------------
16:40:28.5711F3482RenderDeviceCaptureBase::ReleaseTextureRelease
16:40:28.5711F34100RenderDeviceCaptureBase::ReleaseTextureReleased
16:40:28.5711F341258RenderDeviceD3d11::releaseImplementationReleasing 1
16:40:28.5711F341268RenderDeviceD3d11::releaseImplementationReleasing 2
16:40:28.5711F341287RenderDeviceD3d11::releaseImplementationReleasing 3
16:40:28.5711F34201IRenderDevice::releaseRender Releasing Done.
16:40:28.6491C406859OverlayManager::doActionForegroundChange Event ON (ON)
16:40:28.6491C408372OverlayManager::OnForegroundChangedChanged True
16:40:28.6491C407703OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
16:40:28.6491C402957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
16:40:28.6661C407012OverlayManager::doActionDisplayFPS - Triggered
16:40:28.7021F341041RenderDeviceD3d11::initRefC r:[2]->[2] 0x4ba14b70
16:40:28.7021F341105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=2560, Height=1440, Multisampled=false
16:40:28.7021F341126RenderDeviceD3d11::initsave state
16:40:28.7021F34696RenderDeviceD3d11::initDX11loading shaders...
16:40:28.7081F341132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x36545598.
16:40:28.7081F341134RenderDeviceD3d11::initrestore state
16:40:28.7081F341137RenderDeviceD3d11::initTarget Window [0x40b48]
16:40:28.7081F34241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:40:28.7081F34248IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:40:28.7131F345595OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x40b48} (foreground = 0x40b48).
16:40:28.7131F342512OverlayManager::installWindowProcHookInstall WPH
16:40:28.7131F342526OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x64fd0a05
16:40:28.7131F342545OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
16:40:28.7131F342591OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x1b4f6950=458189136)=>(0x54852b90=1418013584)
16:40:28.7151F34326RenderImageD3d11::setSizeCreate Texture (432,35) / (512,128) - OK
16:40:28.7151F34347RenderImageD3d11::setSizeCreate Texture RV (512,128) - OK
16:40:28.7171F34326RenderImageD3d11::setSizeCreate Texture (350,65) / (384,128) - OK
16:40:28.7171F34347RenderImageD3d11::setSizeCreate Texture RV (384,128) - OK
16:40:28.7181F341027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:40:28.7181F3450capture deviced3d11 shared texture capture successful
16:40:28.7191F342621OverlayManager::installKeybMouseHookInstall KeybMouse
16:40:28.7191F34480InputInterceptor::stopHookunhook keyboard and mouse
16:40:28.7191F34447InputInterceptor::runHookKeyboard is hooked 0x1f34
16:40:28.7191F34469InputInterceptor::runHookMouse is hooked 0x1f34
16:40:28.7191F346296overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x40b48) 0x40b48 .
16:40:28.7221F345497OverlayManager::initOverlayResolutionEx 0X40008
16:40:28.7221F345503OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
16:40:28.7221F345426OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
16:40:28.7221F345446OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
16:41:28.3991F34326RenderImageD3d11::setSizeCreate Texture (420,140) / (512,256) - OK
16:41:28.3991F34347RenderImageD3d11::setSizeCreate Texture RV (512,256) - OK
16:42:41.6081F34603OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
16:42:41.6421F34326RenderImageD3d11::setSizeCreate Texture (440,1440) / (512,1536) - OK
16:42:41.6421F34347RenderImageD3d11::setSizeCreate Texture RV (512,1536) - OK
16:42:41.7271F34603OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
16:42:42.5581F34603OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
16:42:42.6311F34603OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
16:42:42.7441F34603OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
16:42:42.7661F347142OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
16:42:42.7661F342789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:42:42.7671F34326RenderImageD3d11::setSizeCreate Texture (1280,720) / (1280,768) - OK
16:42:42.7671F34347RenderImageD3d11::setSizeCreate Texture RV (1280,768) - OK
16:42:42.7951F34326RenderImageD3d11::setSizeCreate Texture (2560,1440) / (2560,1536) - OK
16:42:42.7951F34347RenderImageD3d11::setSizeCreate Texture RV (2560,1536) - OK
16:42:42.8081F34603OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
16:42:42.8261F34326RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
16:42:42.8261F34347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
16:42:42.8421D58225InterProcessElement::openInterProcess Overwolf_ImID_1A0EB2_P_11800 opened succesfuly
16:42:42.8421D58225InterProcessElement::openInterProcess Overwolf_PID_11800_SHARED_MEMORY_AGENT opened succesfuly
16:42:42.8881F34326RenderImageD3d11::setSizeCreate Texture (96,26) / (128,128) - OK
16:42:42.8881F34347RenderImageD3d11::setSizeCreate Texture RV (128,128) - OK
16:42:44.7021F34603OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
16:42:44.7321D583137WidgetManager::OnControlStateChangedRelease exclusiv mode: 0xd0b56 was hidden 0
16:42:44.7321D587162OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
16:42:44.7321D582845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:42:44.7321F343962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1820a65;prev = 0x1820a65 , {Original values: ref = 0 handle = 0x0}
16:42:44.8121F34603OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
16:42:45.7561D58255InterProcessElement::closeInterProcess Overwolf_PID_11800_SHARED_MEMORY_AGENT close 2147483647 bytes
16:42:45.7561D58125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1a0eb2
16:42:45.7561D58255InterProcessElement::closeInterProcess Overwolf_ImID_1A0EB2_P_11800 close 2147483647 bytes
16:42:45.7561D582601WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:44:54.4391F34326RenderImageD3d11::setSizeCreate Texture (400,630) / (512,640) - OK
16:44:54.4391F34347RenderImageD3d11::setSizeCreate Texture RV (512,640) - OK
16:44:54.4391C40155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
16:44:54.4421F3482RenderDeviceCaptureBase::ReleaseTextureRelease
16:44:54.4421F34100RenderDeviceCaptureBase::ReleaseTextureReleased
16:44:54.4421F3450capture device----------------- d3d11 capture freed ----------------
16:44:54.4421F34232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
16:44:54.4421F345360OverlayManager::HandleGameStreamStop Capturing
16:44:54.4741F34326RenderImageD3d11::setSizeCreate Texture (400,650) / (512,768) - OK
16:44:54.4741F34347RenderImageD3d11::setSizeCreate Texture RV (512,768) - OK
16:44:55.431F342789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:44:55.471F342845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:44:55.491F343962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1820a65;prev = 0x1820a65 , {Original values: ref = 0 handle = 0x0}
16:44:55.2401F342789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:44:55.3501F342845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:44:55.3531F343962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1820a65;prev = 0x1820a65 , {Original values: ref = 0 handle = 0x0}
16:44:55.5811F342789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:44:56.141F342845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:44:56.261F343962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1820a65;prev = 0x1820a65 , {Original values: ref = 0 handle = 0x10003}
16:44:57.4801F342789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:44:59.4401C40155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
16:45:00.4091F342845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:45:00.4111F343962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1820a65;prev = 0xd0ba8 , {Original values: ref = 0 handle = 0x10003}
16:45:36.1701F345503OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
16:45:36.1701F345426OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
16:45:36.1701F345446OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
16:45:36.2201C40367InputInterceptor::ResetLLHookProcExtReset keys state
16:45:36.2201C406859OverlayManager::doActionForegroundChange Event OFF (OFF)
16:45:36.2201C408372OverlayManager::OnForegroundChangedChanged False
16:45:36.2201C408406OverlayManager::OnForegroundChangedLost foreground to window Handle=0x1F0D86 Title=[Asian-bondage]
16:45:36.2201C407703OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
16:45:36.2201C402950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
16:45:36.2201C402845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:45:36.2351C40367InputInterceptor::ResetLLHookProcExtReset keys state
16:45:36.2401C407012OverlayManager::doActionDisplayFPS - Triggered
16:45:36.2521F3448ResetSnapShotSH::ExecuteRelease snapshot SH
16:45:36.2521F341027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:47:05.8181F341836OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
16:47:05.8181F341858OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
16:47:05.8181F342969OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:47:05.8181F341551OverlayManager::RestoreGameWNDPROCSearch SWL..
16:47:05.8181F341558OverlayManager::RestoreGameWNDPROCSWL restored.
16:47:05.8181F341568OverlayManager::RestoreGameWNDPROCSWL OK.
16:47:05.8181F341573OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x64fd0a05
16:47:05.8181F342991OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:47:05.8181F341861OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
16:47:05.8181F34184IRenderDevice::releaseRender Releasing.
16:47:05.8181F3450capture device----------------- d3d11 capture freed ----------------
16:47:05.8181F3482RenderDeviceCaptureBase::ReleaseTextureRelease
16:47:05.8181F34100RenderDeviceCaptureBase::ReleaseTextureReleased
16:47:05.8181F341258RenderDeviceD3d11::releaseImplementationReleasing 1
16:47:05.8181F341268RenderDeviceD3d11::releaseImplementationReleasing 2
16:47:05.8181F341287RenderDeviceD3d11::releaseImplementationReleasing 3
16:47:05.8181F34201IRenderDevice::releaseRender Releasing Done.
16:47:05.8471C406859OverlayManager::doActionForegroundChange Event ON (ON)
16:47:05.8471C408372OverlayManager::OnForegroundChangedChanged True
16:47:05.8471C407703OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
16:47:05.8471C402957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
16:47:05.8571C407012OverlayManager::doActionDisplayFPS - Triggered
16:47:05.9171F341041RenderDeviceD3d11::initRefC r:[2]->[2] 0x4ba14b70
16:47:05.9171F341105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=2560, Height=1440, Multisampled=false
16:47:05.9171F341126RenderDeviceD3d11::initsave state
16:47:05.9171F34696RenderDeviceD3d11::initDX11loading shaders...
16:47:05.9241F341132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x36545598.
16:47:05.9241F341134RenderDeviceD3d11::initrestore state
16:47:05.9241F341137RenderDeviceD3d11::initTarget Window [0x40b48]
16:47:05.9241F34241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:47:05.9241F34248IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:47:05.9251F345595OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x40b48} (foreground = 0x40b48).
16:47:05.9251F342512OverlayManager::installWindowProcHookInstall WPH
16:47:05.9251F342526OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x24a70e9b
16:47:05.9261F342545OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
16:47:05.9261F342591OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x1b4f6950=458189136)=>(0x54852b90=1418013584)
16:47:05.9261F34326RenderImageD3d11::setSizeCreate Texture (350,65) / (384,128) - OK
16:47:05.9261F34347RenderImageD3d11::setSizeCreate Texture RV (384,128) - OK
16:47:05.9271F34326RenderImageD3d11::setSizeCreate Texture (400,650) / (512,768) - OK
16:47:05.9271F34347RenderImageD3d11::setSizeCreate Texture RV (512,768) - OK
16:47:05.9311F341027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:47:05.9331F345497OverlayManager::initOverlayResolutionEx 0X40008
16:47:05.9331F345503OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
16:47:05.9331F345426OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
16:47:05.9331F345446OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
16:47:05.9881F342621OverlayManager::installKeybMouseHookInstall KeybMouse
16:47:05.9881F34480InputInterceptor::stopHookunhook keyboard and mouse
16:47:05.9881F34447InputInterceptor::runHookKeyboard is hooked 0x1f34
16:47:05.9881F34469InputInterceptor::runHookMouse is hooked 0x1f34
16:47:05.9881F346296overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x40b48) 0x40b48 .
16:47:06.9131F342789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:47:07.2671F342845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:47:07.2701F343962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1820a65;prev = 0x1820a65 , {Original values: ref = 0 handle = 0x10003}
16:47:21.4131F34326RenderImageD3d11::setSizeCreate Texture (432,35) / (512,128) - OK
16:47:21.4131F34347RenderImageD3d11::setSizeCreate Texture RV (512,128) - OK
16:47:24.3841C40127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=0, H=0, Mouse=True [0]
16:47:24.3871F34255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
16:47:24.4061F3450capture devicegraphics-hook.dll loaded against process: R5Apex.exe
16:47:24.4061F3450capture device(half life scientist) everything.. seems to be in order
16:47:24.4071F3450capture deviced3d11 shared texture capture successful
16:49:21.5581F34326RenderImageD3d11::setSizeCreate Texture (420,140) / (512,256) - OK
16:49:21.5581F34347RenderImageD3d11::setSizeCreate Texture RV (512,256) - OK
16:49:46.3741F34603OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
16:49:46.3991F34326RenderImageD3d11::setSizeCreate Texture (440,1440) / (512,1536) - OK
16:49:46.3991F34347RenderImageD3d11::setSizeCreate Texture RV (512,1536) - OK
16:49:46.4571F34603OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
16:49:47.2331F34603OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
16:49:47.3061F34603OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
16:49:47.4481F34603OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
16:49:47.4711F34326RenderImageD3d11::setSizeCreate Texture (1280,720) / (1280,768) - OK
16:49:47.4711F34347RenderImageD3d11::setSizeCreate Texture RV (1280,768) - OK
16:49:47.4801F347142OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
16:49:47.4801F342789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:49:47.4911F34326RenderImageD3d11::setSizeCreate Texture (2560,1440) / (2560,1536) - OK
16:49:47.4911F34347RenderImageD3d11::setSizeCreate Texture RV (2560,1536) - OK
16:49:47.5041F34603OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
16:49:47.5141F343788OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
16:49:47.5531F34326RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
16:49:47.5531F34347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
16:49:47.5681340225InterProcessElement::openInterProcess Overwolf_ImID_1D0EB2_P_11800 opened succesfuly
16:49:47.5681340225InterProcessElement::openInterProcess Overwolf_PID_11800_SHARED_MEMORY_AGENT opened succesfuly
16:49:47.5961F34326RenderImageD3d11::setSizeCreate Texture (93,26) / (128,128) - OK
16:49:47.5961F34347RenderImageD3d11::setSizeCreate Texture RV (128,128) - OK
16:49:55.2051F34603OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
16:49:55.2471340255InterProcessElement::closeInterProcess Overwolf_PID_11800_SHARED_MEMORY_AGENT close 2147483647 bytes
16:49:55.2471340125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1d0eb2
16:49:55.2471340255InterProcessElement::closeInterProcess Overwolf_ImID_1D0EB2_P_11800 close 2147483647 bytes
16:49:55.24713402601WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:49:55.24913403137WidgetManager::OnControlStateChangedRelease exclusiv mode: 0xd0b56 was hidden 0
16:49:55.24913407162OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
16:49:55.24913402845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:49:55.2571F343962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1820a65;prev = 0x1820a65 , {Original values: ref = 0 handle = 0x0}
16:49:55.2611F34603OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
16:51:35.7501F34603OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
16:51:35.8501F34603OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
16:51:36.2101F34603OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
16:51:36.2841F34603OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
16:51:36.3921F34603OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
16:51:36.4171F347142OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
16:51:36.4171F342789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:51:36.4691F34603OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
16:51:36.5751340225InterProcessElement::openInterProcess Overwolf_ImID_180C3C_P_11800 opened succesfuly
16:51:36.5751340225InterProcessElement::openInterProcess Overwolf_PID_11800_SHARED_MEMORY_AGENT opened succesfuly
16:51:36.6041F34326RenderImageD3d11::setSizeCreate Texture (104,26) / (128,128) - OK
16:51:36.6041F34347RenderImageD3d11::setSizeCreate Texture RV (128,128) - OK
16:51:37.9811340255InterProcessElement::closeInterProcess Overwolf_PID_11800_SHARED_MEMORY_AGENT close 2147483647 bytes
16:51:37.9811340125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=180c3c
16:51:37.9811340255InterProcessElement::closeInterProcess Overwolf_ImID_180C3C_P_11800 close 2147483647 bytes
16:51:37.98113402601WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:51:38.151F34603OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
16:51:38.4613403137WidgetManager::OnControlStateChangedRelease exclusiv mode: 0xd0b56 was hidden 0
16:51:38.4613407162OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
16:51:38.4613402845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:51:38.511F343962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1820a65;prev = 0x1820a65 , {Original values: ref = 0 handle = 0x0}
16:51:38.701F34603OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
16:52:43.421F345503OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
16:52:43.421F345426OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
16:52:43.421F345446OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
16:52:43.3021C40367InputInterceptor::ResetLLHookProcExtReset keys state
16:52:43.3021C406859OverlayManager::doActionForegroundChange Event OFF (OFF)
16:52:43.3021C408372OverlayManager::OnForegroundChangedChanged False
16:52:43.3021C408406OverlayManager::OnForegroundChangedLost foreground to window Handle=0x23208C6 Title=[@Pune5her - Discord]
16:52:43.3021C407703OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
16:52:43.3021C402950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
16:52:43.3021C402845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:52:43.3151F3448ResetSnapShotSH::ExecuteRelease snapshot SH
16:52:43.3171C40367InputInterceptor::ResetLLHookProcExtReset keys state
16:52:43.3191C407012OverlayManager::doActionDisplayFPS - Triggered
16:52:43.3661F341027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:53:02.8721F341836OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
16:53:02.8721F341858OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
16:53:02.8721F342969OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:53:02.8721F341551OverlayManager::RestoreGameWNDPROCSearch SWL..
16:53:02.8721F341558OverlayManager::RestoreGameWNDPROCSWL restored.
16:53:02.8721F341568OverlayManager::RestoreGameWNDPROCSWL OK.
16:53:02.8721F341573OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x24a70e9b
16:53:02.8721F342991OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:53:02.8721F341861OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
16:53:02.8721F34184IRenderDevice::releaseRender Releasing.
16:53:02.8721F3450capture device----------------- d3d11 capture freed ----------------
16:53:02.8721F3482RenderDeviceCaptureBase::ReleaseTextureRelease
16:53:02.8721F34100RenderDeviceCaptureBase::ReleaseTextureReleased
16:53:02.8721F341258RenderDeviceD3d11::releaseImplementationReleasing 1
16:53:02.8721F341268RenderDeviceD3d11::releaseImplementationReleasing 2
16:53:02.8721F341287RenderDeviceD3d11::releaseImplementationReleasing 3
16:53:02.8731F34201IRenderDevice::releaseRender Releasing Done.
16:53:02.9981F341041RenderDeviceD3d11::initRefC r:[2]->[2] 0x4ba14b70
16:53:02.9981F341105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=2560, Height=1440, Multisampled=false
16:53:02.9981F341126RenderDeviceD3d11::initsave state
16:53:02.9981F34696RenderDeviceD3d11::initDX11loading shaders...
16:53:03.41F341132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x36545598.
16:53:03.41F341134RenderDeviceD3d11::initrestore state
16:53:03.41F341137RenderDeviceD3d11::initTarget Window [0x40b48]
16:53:03.41F34241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:53:03.41F34248IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:53:03.41F342957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
16:53:03.51C406859OverlayManager::doActionForegroundChange Event ON (ON)
16:53:03.51C408372OverlayManager::OnForegroundChangedChanged True
16:53:03.61C407703OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
16:53:03.111F345595OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x40b48} (foreground = 0x40b48).
16:53:03.111F342512OverlayManager::installWindowProcHookInstall WPH
16:53:03.111F342526OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xc940e19
16:53:03.111F342545OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
16:53:03.111F342591OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x1b4f6950=458189136)=>(0x54852b90=1418013584)
16:53:03.171F34326RenderImageD3d11::setSizeCreate Texture (432,35) / (512,128) - OK
16:53:03.171F34347RenderImageD3d11::setSizeCreate Texture RV (512,128) - OK
16:53:03.181F34326RenderImageD3d11::setSizeCreate Texture (420,140) / (512,256) - OK
16:53:03.181F34347RenderImageD3d11::setSizeCreate Texture RV (512,256) - OK
16:53:03.201F34326RenderImageD3d11::setSizeCreate Texture (350,65) / (384,128) - OK
16:53:03.201F34347RenderImageD3d11::setSizeCreate Texture RV (384,128) - OK
16:53:03.211F3450capture deviced3d11 shared texture capture successful
16:53:03.221C407012OverlayManager::doActionDisplayFPS - Triggered
16:53:03.231F342621OverlayManager::installKeybMouseHookInstall KeybMouse
16:53:03.231F34480InputInterceptor::stopHookunhook keyboard and mouse
16:53:03.231F34447InputInterceptor::runHookKeyboard is hooked 0x1f34
16:53:03.231F34469InputInterceptor::runHookMouse is hooked 0x1f34
16:53:03.231F346296overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x40b48) 0x40b48 .
16:53:03.271F345497OverlayManager::initOverlayResolutionEx 0X40008
16:53:03.271F345503OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
16:53:03.271F345426OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
16:53:03.271F345446OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
16:53:03.281F341027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:53:04.201F345503OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
16:53:04.201F345426OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
16:53:04.201F345446OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
16:53:04.391C40367InputInterceptor::ResetLLHookProcExtReset keys state
16:53:04.391C406859OverlayManager::doActionForegroundChange Event OFF (OFF)
16:53:04.391C408372OverlayManager::OnForegroundChangedChanged False
16:53:04.411C408406OverlayManager::OnForegroundChangedLost foreground to window Handle=0x1F0D86 Title=[Asian-bondage]
16:53:04.421C407703OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
16:53:04.421C402950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
16:53:04.421C402845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:53:04.511C40367InputInterceptor::ResetLLHookProcExtReset keys state
16:53:04.531C407012OverlayManager::doActionDisplayFPS - Triggered
16:53:04.1091F3448ResetSnapShotSH::ExecuteRelease snapshot SH
16:53:04.1091F341027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:53:21.3011F341836OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
16:53:21.3011F341858OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
16:53:21.3011F342969OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:53:21.3011F341551OverlayManager::RestoreGameWNDPROCSearch SWL..
16:53:21.3011F341558OverlayManager::RestoreGameWNDPROCSWL restored.
16:53:21.3011F341568OverlayManager::RestoreGameWNDPROCSWL OK.
16:53:21.3011F341573OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xc940e19
16:53:21.3011F342991OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:53:21.3011F341861OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
16:53:21.3011F34184IRenderDevice::releaseRender Releasing.
16:53:21.3011F3450capture device----------------- d3d11 capture freed ----------------
16:53:21.3011F3482RenderDeviceCaptureBase::ReleaseTextureRelease
16:53:21.3011F34100RenderDeviceCaptureBase::ReleaseTextureReleased
16:53:21.3011F341258RenderDeviceD3d11::releaseImplementationReleasing 1
16:53:21.3011F341268RenderDeviceD3d11::releaseImplementationReleasing 2
16:53:21.3011F341287RenderDeviceD3d11::releaseImplementationReleasing 3
16:53:21.3011F34201IRenderDevice::releaseRender Releasing Done.
16:53:21.3731F341041RenderDeviceD3d11::initRefC r:[2]->[2] 0x4ba14b70
16:53:21.3731F341105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=2560, Height=1440, Multisampled=false
16:53:21.3731F341126RenderDeviceD3d11::initsave state
16:53:21.3731F34696RenderDeviceD3d11::initDX11loading shaders...
16:53:21.3791F341132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x36545598.
16:53:21.3791F341134RenderDeviceD3d11::initrestore state
16:53:21.3791F341137RenderDeviceD3d11::initTarget Window [0x40b48]
16:53:21.3791F34241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:53:21.3791F34248IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:53:21.3791F342957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
16:53:21.3841F345595OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x40b48} (foreground = 0x40b48).
16:53:21.3841F342512OverlayManager::installWindowProcHookInstall WPH
16:53:21.3841F342526OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x2000ed9
16:53:21.3841F342545OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
16:53:21.3841F342591OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x1b4f6950=458189136)=>(0x54852b90=1418013584)
16:53:21.3841F341664WidgetManager::drawskip widget draw (not in foreground) False - False
16:53:21.3881F345497OverlayManager::initOverlayResolutionEx 0X40008
16:53:21.3881F345503OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
16:53:21.3881F345426OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
16:53:21.3881F345446OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
16:53:21.4581F342171OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
16:53:21.4581F342621OverlayManager::installKeybMouseHookInstall KeybMouse
16:53:21.4581F34480InputInterceptor::stopHookunhook keyboard and mouse
16:53:21.4581F34447InputInterceptor::runHookKeyboard is hooked 0x1f34
16:53:21.4581F34469InputInterceptor::runHookMouse is hooked 0x1f34
16:53:21.4631F346296overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x40b48) 0x40b48 .
16:53:21.6951C406859OverlayManager::doActionForegroundChange Event ON (ON)
16:53:21.6951C408372OverlayManager::OnForegroundChangedChanged True
16:53:21.6951C407703OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
16:53:21.6971F34326RenderImageD3d11::setSizeCreate Texture (432,35) / (512,128) - OK
16:53:21.6971F34347RenderImageD3d11::setSizeCreate Texture RV (512,128) - OK
16:53:21.6981F34326RenderImageD3d11::setSizeCreate Texture (350,65) / (384,128) - OK
16:53:21.6981F34347RenderImageD3d11::setSizeCreate Texture RV (384,128) - OK
16:53:21.6991F3450capture deviced3d11 shared texture capture successful
16:53:21.7011F346296overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x40b48) 0x40b48 .
16:53:21.7111C407012OverlayManager::doActionDisplayFPS - Triggered
16:53:21.7131F341027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:55:00.7071F34326RenderImageD3d11::setSizeCreate Texture (420,140) / (512,256) - OK
16:55:00.7071F34347RenderImageD3d11::setSizeCreate Texture RV (512,256) - OK
16:55:58.6271F345503OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
16:55:58.6271F345426OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
16:55:58.6271F345446OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
16:55:59.291C40367InputInterceptor::ResetLLHookProcExtReset keys state
16:55:59.291C406859OverlayManager::doActionForegroundChange Event OFF (OFF)
16:55:59.291C408372OverlayManager::OnForegroundChangedChanged False
16:55:59.291C408406OverlayManager::OnForegroundChangedLost foreground to window Handle=0x23208C6 Title=[@Pune5her - Discord]
16:55:59.301C407703OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
16:55:59.301C402950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
16:55:59.301C402845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:55:59.441C40367InputInterceptor::ResetLLHookProcExtReset keys state
16:55:59.461C407012OverlayManager::doActionDisplayFPS - Triggered
16:55:59.651F3448ResetSnapShotSH::ExecuteRelease snapshot SH
16:55:59.651F341027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:55:59.3181F341836OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
16:55:59.3181F341858OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
16:55:59.3181F342969OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:55:59.3191F341551OverlayManager::RestoreGameWNDPROCSearch SWL..
16:55:59.3191F341558OverlayManager::RestoreGameWNDPROCSWL restored.
16:55:59.3191F341568OverlayManager::RestoreGameWNDPROCSWL OK.
16:55:59.3191F341573OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x2000ed9
16:55:59.3191F342991OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:55:59.3191F341861OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
16:55:59.3191F34184IRenderDevice::releaseRender Releasing.
16:55:59.3191F3450capture device----------------- d3d11 capture freed ----------------
16:55:59.3191F3482RenderDeviceCaptureBase::ReleaseTextureRelease
16:55:59.3191F34100RenderDeviceCaptureBase::ReleaseTextureReleased
16:55:59.3191F341258RenderDeviceD3d11::releaseImplementationReleasing 1
16:55:59.3191F341268RenderDeviceD3d11::releaseImplementationReleasing 2
16:55:59.3191F341287RenderDeviceD3d11::releaseImplementationReleasing 3
16:55:59.3191F34201IRenderDevice::releaseRender Releasing Done.
16:55:59.3951F341041RenderDeviceD3d11::initRefC r:[2]->[2] 0x4ba14b70
16:55:59.3961F341105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=2560, Height=1440, Multisampled=false
16:55:59.3961F341126RenderDeviceD3d11::initsave state
16:55:59.3961F34696RenderDeviceD3d11::initDX11loading shaders...
16:55:59.4021F341132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x36545598.
16:55:59.4021F341134RenderDeviceD3d11::initrestore state
16:55:59.4021F341137RenderDeviceD3d11::initTarget Window [0x40b48]
16:55:59.4021F34241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:55:59.4021F34248IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:55:59.4021F342957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
16:55:59.4041F345595OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x40b48} (foreground = 0x40b48).
16:55:59.4041F342512OverlayManager::installWindowProcHookInstall WPH
16:55:59.4041F342526OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x222b0edf
16:55:59.4041F342545OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
16:55:59.4041F342591OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x1b4f6950=458189136)=>(0x54852b90=1418013584)
16:55:59.4041F341664WidgetManager::drawskip widget draw (not in foreground) False - False
16:55:59.4061F345497OverlayManager::initOverlayResolutionEx 0X40008
16:55:59.4061F345503OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
16:55:59.4061F345426OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
16:55:59.4061F345446OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
16:55:59.4731F342171OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
16:55:59.4731F342621OverlayManager::installKeybMouseHookInstall KeybMouse
16:55:59.4731F34480InputInterceptor::stopHookunhook keyboard and mouse
16:55:59.4731F34447InputInterceptor::runHookKeyboard is hooked 0x1f34
16:55:59.4731F34469InputInterceptor::runHookMouse is hooked 0x1f34
16:55:59.5361C406859OverlayManager::doActionForegroundChange Event ON (ON)
16:55:59.5361C408372OverlayManager::OnForegroundChangedChanged True
16:55:59.5361C407703OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
16:55:59.5381F34326RenderImageD3d11::setSizeCreate Texture (432,35) / (512,128) - OK
16:55:59.5381F34347RenderImageD3d11::setSizeCreate Texture RV (512,128) - OK
16:55:59.5391F34326RenderImageD3d11::setSizeCreate Texture (350,65) / (384,128) - OK
16:55:59.5391F34347RenderImageD3d11::setSizeCreate Texture RV (384,128) - OK
16:55:59.5411F3450capture deviced3d11 shared texture capture successful
16:55:59.5511F346296overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x40b48) 0x40b48 .
16:55:59.5531C407012OverlayManager::doActionDisplayFPS - Triggered
16:55:59.5541F341027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:56:07.9981F34326RenderImageD3d11::setSizeCreate Texture (400,630) / (512,640) - OK
16:56:07.9981F34347RenderImageD3d11::setSizeCreate Texture RV (512,640) - OK
16:56:08.681C40155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
16:56:08.711F3482RenderDeviceCaptureBase::ReleaseTextureRelease
16:56:08.711F34100RenderDeviceCaptureBase::ReleaseTextureReleased
16:56:08.711F3450capture device----------------- d3d11 capture freed ----------------
16:56:08.711F34232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
16:56:08.711F345360OverlayManager::HandleGameStreamStop Capturing
16:56:08.941F34326RenderImageD3d11::setSizeCreate Texture (400,650) / (512,768) - OK
16:56:08.941F34347RenderImageD3d11::setSizeCreate Texture RV (512,768) - OK
16:56:08.9761F342789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:56:09.2581F342845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:56:09.2591F343962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1820a65;prev = 0x1820a65 , {Original values: ref = 0 handle = 0x10003}
16:56:09.2901F342789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:56:09.8861F342845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:56:09.8981F343962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1820a65;prev = 0x1820a65 , {Original values: ref = 0 handle = 0x10003}
16:56:10.6011F342789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:56:11.9111F342845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:56:11.9121F343962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1820a65;prev = 0x1820a65 , {Original values: ref = 0 handle = 0x10003}
16:56:12.8111F342789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:56:13.681C40155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
16:56:13.1341F342845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:56:13.1361F343962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1820a65;prev = 0x1820a65 , {Original values: ref = 0 handle = 0x10003}
16:56:13.2351F342789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:56:14.541F342845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:56:14.661F343962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1820a65;prev = 0x1820a65 , {Original values: ref = 0 handle = 0x10003}
16:56:14.1701F342789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:56:14.1741F342845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:56:14.1751F343962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1820a65;prev = 0x1820a65 , {Original values: ref = 0 handle = 0x10003}
16:56:29.4771C40367InputInterceptor::ResetLLHookProcExtReset keys state
16:56:29.4771C406859OverlayManager::doActionForegroundChange Event OFF (OFF)
16:56:29.4771C408372OverlayManager::OnForegroundChangedChanged False
16:56:29.4771C408406OverlayManager::OnForegroundChangedLost foreground to window Handle=0x200A6 Title=[]
16:56:29.4771C407703OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
16:56:29.4771C402950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
16:56:29.4771C402845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:56:29.4801C40367InputInterceptor::ResetLLHookProcExtReset keys state
16:56:29.4811F3448ResetSnapShotSH::ExecuteRelease snapshot SH
16:56:29.4811F345503OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
16:56:29.4811F345426OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
16:56:29.4811F345446OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
16:56:29.4821C407012OverlayManager::doActionDisplayFPS - Triggered
16:56:29.5811F341027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:56:36.5601F341836OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
16:56:36.5601F341858OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
16:56:36.5601F342969OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:56:36.5601F341551OverlayManager::RestoreGameWNDPROCSearch SWL..
16:56:36.5601F341558OverlayManager::RestoreGameWNDPROCSWL restored.
16:56:36.5601F341568OverlayManager::RestoreGameWNDPROCSWL OK.
16:56:36.5601F341573OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x222b0edf
16:56:36.5601F342991OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:56:36.5601F341861OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
16:56:36.5601F34184IRenderDevice::releaseRender Releasing.
16:56:36.5601F3450capture device----------------- d3d11 capture freed ----------------
16:56:36.5601F3482RenderDeviceCaptureBase::ReleaseTextureRelease
16:56:36.5601F34100RenderDeviceCaptureBase::ReleaseTextureReleased
16:56:36.5601F341258RenderDeviceD3d11::releaseImplementationReleasing 1
16:56:36.5601F341268RenderDeviceD3d11::releaseImplementationReleasing 2
16:56:36.5601F341287RenderDeviceD3d11::releaseImplementationReleasing 3
16:56:36.5601F34201IRenderDevice::releaseRender Releasing Done.
16:56:36.5881C406859OverlayManager::doActionForegroundChange Event ON (ON)
16:56:36.5881C408372OverlayManager::OnForegroundChangedChanged True
16:56:36.5881C407703OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
16:56:36.5881C402957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
16:56:36.6041C407012OverlayManager::doActionDisplayFPS - Triggered
16:56:36.7011F341041RenderDeviceD3d11::initRefC r:[2]->[2] 0x4ba14b70
16:56:36.7011F341105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=2560, Height=1440, Multisampled=false
16:56:36.7011F341126RenderDeviceD3d11::initsave state
16:56:36.7011F34696RenderDeviceD3d11::initDX11loading shaders...
16:56:36.7061F341132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x36545598.
16:56:36.7061F341134RenderDeviceD3d11::initrestore state
16:56:36.7061F341137RenderDeviceD3d11::initTarget Window [0x40b48]
16:56:36.7061F34241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:56:36.7061F34248IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:56:36.7101F345595OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x40b48} (foreground = 0x40b48).
16:56:36.7101F342512OverlayManager::installWindowProcHookInstall WPH
16:56:36.7101F342526OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x47870c5b
16:56:36.7101F342545OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
16:56:36.7101F342591OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x1b4f6950=458189136)=>(0x54852b90=1418013584)
16:56:36.7111F34326RenderImageD3d11::setSizeCreate Texture (350,65) / (384,128) - OK
16:56:36.7111F34347RenderImageD3d11::setSizeCreate Texture RV (384,128) - OK
16:56:36.7121F341027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:56:36.7171F342171OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
16:56:36.7171F342621OverlayManager::installKeybMouseHookInstall KeybMouse
16:56:36.7171F34480InputInterceptor::stopHookunhook keyboard and mouse
16:56:36.7171F34447InputInterceptor::runHookKeyboard is hooked 0x1f34
16:56:36.7171F34469InputInterceptor::runHookMouse is hooked 0x1f34
16:56:36.7171F346296overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x40b48) 0x40b48 .
16:56:36.7181F345497OverlayManager::initOverlayResolutionEx 0X40008
16:56:36.7181F345503OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
16:56:36.7181F345426OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
16:56:36.7181F345446OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
16:56:39.1391340293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
16:56:39.49145C82205ClientExitProcessCallbackClient::Exit Process Callback [0].
16:56:39.49145C8691Client::clearClient::Clear [0 - 1] .
16:56:39.49145C8698Client::clearClient::Clear stoping...
16:56:39.49145C81179OverlayManager::StopInternalstopping...
16:56:39.49145C81206OverlayManager::StopInternalStoping server connection
16:56:39.4921C407211OverlayManager::OnDisconnectedDisconnected from server
16:56:39.49245C81211OverlayManager::StopInternalStopped server connection
16:56:39.49245C8206Overlay::Streaming::GameCaptureManager::StopRecordingStop recording
16:56:39.49245C8232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:True]
16:56:39.49245C8232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
16:56:39.49245C81232OverlayManager::StopInternalClosing inter process
16:56:39.49245C825InterProcessEventHandler::~InterProcessEventHandler(!) Signaling Thread to exit
16:56:39.49246BC118InterProcessEventHandler::ThreadFuncTerminated : CloseHandle 1, ShutDown=T
16:56:39.49245C8255InterProcessElement::closeInterProcess INTER_PROCESS_EVENT_HANDLER close 2147483647 bytes
16:56:39.49245C859InterProcessEventHandler::~InterProcessEventHandlerDone.
16:56:39.49245C81244OverlayManager::StopInternalnot running.
16:56:39.49245C8141ApiManager::DestroyBackgroundThreadDestroy call.
16:56:39.7893438188ApiManager::BackgroundThreadBackground Thread is terminated.
16:56:39.78945C8232ApiManager::ClearAllCommandsClearing commands [3]
16:56:39.78945C8249ApiManager::ClearAllCommandsCleared
16:56:39.78945C8136ApiManager::DestroyDestroyed
16:56:39.78945C81246OverlayManager::StopInternalstopped.
16:56:39.78945C8759Client::clearRemove old SHM
16:56:39.78945C8255InterProcessElement::closeInterProcess Overwolf_SHARED_MEMORY_2_2_20111800 close 2147483647 bytes
16:56:39.78945C8767Client::clearStop tasks thread
16:56:39.78945C8780Client::clearClient::Clear - Done.
16:56:39.78945C82220ClientExitProcessCallbackGoing to ExitProcess()