TimeThreadLineFunctionMessage
22:22:33.66220A0138runClientStarting Overlay PID=20660(0x50b4) server PID = 16924
22:22:33.66220A0560Client::initClient::Initialize
22:22:33.66220A0568Client::initStart owclient thread
22:22:33.6632F84325Client::initFirstInjectionClient::initFirstInjection.
22:22:33.6632F84225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_23016924 opened succesfuly
22:22:33.6632F84351session id = {9E419A03-75C4-4AE5-A595-F19B5ADA80CC}
22:22:33.6632F842070Client::LogClientInfoCommandLine[1] [C:\Users\acker\AppData\Local\ubisoft\r6siege\Y8S3.1.0_C7787138_D1822042_S53716_61288037\1071771311\RainbowSix_Vulkan.exe/belaunch/waitforprocess:21872,26076/waitforprocess:21872,26076].
22:22:33.6632F842086Client::LogClientInfoProcess OS version [6.2] [64-bit]
22:22:33.6642F842096Client::LogClientInfoOS version [10.0.22621]
22:22:33.6642F842118Client::LogClientInfoClient [64-bit] Version 2.2.230.5
22:22:33.6642F842131Client::LogProcessModulesLoaded modules:
22:22:33.6672F842147C:\Program Files (x86)\Overwolf\0.230.0.10\OWExplorer.dll
22:22:33.6672F842147C:\Program Files (x86)\Overwolf\0.230.0.10\ow-graphics-vulkan.dll
22:22:33.6672F842147C:\Program Files (x86)\Overwolf\0.230.0.10\owclient.dll
22:22:33.6672F842147C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\games\Tom Clancy's Rainbow Six Siege\NvLowLatencyVk.dll
22:22:33.6672F842147C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\games\Tom Clancy's Rainbow Six Siege\amd_ags_x64.dll
22:22:33.6672F842147C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\games\Tom Clancy's Rainbow Six Siege\bink2w64.dll
22:22:33.6672F842147C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\games\Tom Clancy's Rainbow Six Siege\defaultargs.dll
22:22:33.6672F842147C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\games\Tom Clancy's Rainbow Six Siege\gfsdk_aftermath_lib.x64.dll
22:22:33.6672F842147C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\games\Tom Clancy's Rainbow Six Siege\nvngx_dlss.dll
22:22:33.6672F842147C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\games\Tom Clancy's Rainbow Six Siege\steam_api64.dll
22:22:33.6672F842147C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\games\Tom Clancy's Rainbow Six Siege\upc_r2_loader64.dll
22:22:33.6672F842147C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\games\Tom Clancy's Rainbow Six Siege\vivoxsdk.dll
22:22:33.6672F842147C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\overlay64.dll
22:22:33.6672F842147C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\uplay_r264.dll
22:22:33.6672F842147C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll
22:22:33.6672F842147C:\Program Files\NVIDIA Corporation\NvTelemetry\NvTelemetryAPI64.dll
22:22:33.6672F842147C:\Program Files\NVIDIA Corporation\NvTelemetry\NvTelemetryBridge64.dll
22:22:33.6672F842147C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.23080.2006-0\MpOav.dll
22:22:33.6672F842147C:\Users\acker\AppData\Local\Overwolf\Extensions\ncfplpkmiejjaklknfnkgcpapnhkggmlcppckhcb\233.0.1\obs\data\obs-plugins\win-capture\ow-graphics-hook64.dll
22:22:33.6672F842147C:\Users\acker\AppData\Local\ubisoft\r6siege\Y8S3.1.0_C7787138_D1822042_S53716_61288037\1071771311\RainbowSix_Vulkan.exe
22:22:33.6672F842147C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
22:22:33.6672F842147C:\WINDOWS\SYSTEM32\CFGMGR32.dll
22:22:33.6672F842147C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL
22:22:33.6672F842147C:\WINDOWS\SYSTEM32\CRYPTSP.dll
22:22:33.6672F842147C:\WINDOWS\SYSTEM32\CoreMessaging.dll
22:22:33.6672F842147C:\WINDOWS\SYSTEM32\CoreUIComponents.dll
22:22:33.6672F842147C:\WINDOWS\SYSTEM32\DEVRTL.dll
22:22:33.6672F842147C:\WINDOWS\SYSTEM32\DINPUT8.dll
22:22:33.6672F842147C:\WINDOWS\SYSTEM32\DNSAPI.dll
22:22:33.6672F842147C:\WINDOWS\SYSTEM32\GLU32.dll
22:22:33.6672F842147C:\WINDOWS\SYSTEM32\HID.DLL
22:22:33.6672F842147C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
22:22:33.6672F842147C:\WINDOWS\SYSTEM32\MSVCP140.dll
22:22:33.6672F842147C:\WINDOWS\SYSTEM32\MSWSOCK.dll
22:22:33.6672F842147C:\WINDOWS\SYSTEM32\NTASN1.dll
22:22:33.6672F842147C:\WINDOWS\SYSTEM32\OPENGL32.dll
22:22:33.6672F842147C:\WINDOWS\SYSTEM32\POWRPROF.dll
22:22:33.6672F842147C:\WINDOWS\SYSTEM32\PROPSYS.dll
22:22:33.6672F842147C:\WINDOWS\SYSTEM32\SPINF.dll
22:22:33.6672F842147C:\WINDOWS\SYSTEM32\SSPICLI.DLL
22:22:33.6672F842147C:\WINDOWS\SYSTEM32\Secur32.dll
22:22:33.6672F842147C:\WINDOWS\SYSTEM32\SensApi.dll
22:22:33.6672F842147C:\WINDOWS\SYSTEM32\UMPDC.dll
22:22:33.6672F842147C:\WINDOWS\SYSTEM32\USERENV.dll
22:22:33.6672F842147C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll
22:22:33.6672F842147C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll
22:22:33.6672F842147C:\WINDOWS\SYSTEM32\VERSION.dll
22:22:33.6672F842147C:\WINDOWS\SYSTEM32\WINHTTP.dll
22:22:33.6672F842147C:\WINDOWS\SYSTEM32\WINMM.dll
22:22:33.6672F842147C:\WINDOWS\SYSTEM32\WINNSI.DLL
22:22:33.6672F842147C:\WINDOWS\SYSTEM32\WINSTA.dll
22:22:33.6672F842147C:\WINDOWS\SYSTEM32\WTSAPI32.dll
22:22:33.6672F842147C:\WINDOWS\SYSTEM32\WindowsCodecs.dll
22:22:33.6672F842147C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll
22:22:33.6672F842147C:\WINDOWS\SYSTEM32\XInput1_4.dll
22:22:33.6672F842147C:\WINDOWS\SYSTEM32\amsi.dll
22:22:33.6672F842147C:\WINDOWS\SYSTEM32\bcrypt.dll
22:22:33.6672F842147C:\WINDOWS\SYSTEM32\cryptnet.dll
22:22:33.6672F842147C:\WINDOWS\SYSTEM32\d3d11.dll
22:22:33.6672F842147C:\WINDOWS\SYSTEM32\d3d9.dll
22:22:33.6672F842147C:\WINDOWS\SYSTEM32\dbgcore.DLL
22:22:33.6672F842147C:\WINDOWS\SYSTEM32\dbghelp.dll
22:22:33.6672F842147C:\WINDOWS\SYSTEM32\devobj.dll
22:22:33.6672F842147C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
22:22:33.6672F842147C:\WINDOWS\SYSTEM32\directxdatabasehelper.dll
22:22:33.6672F842147C:\WINDOWS\SYSTEM32\drvstore.dll
22:22:33.6672F842147C:\WINDOWS\SYSTEM32\dwmapi.dll
22:22:33.6672F842147C:\WINDOWS\SYSTEM32\dxcore.dll
22:22:33.6672F842147C:\WINDOWS\SYSTEM32\gpapi.dll
22:22:33.6672F842147C:\WINDOWS\SYSTEM32\inputhost.dll
22:22:33.6672F842147C:\WINDOWS\SYSTEM32\kernel.appcore.dll
22:22:33.6672F842147C:\WINDOWS\SYSTEM32\msasn1.dll
22:22:33.6672F842147C:\WINDOWS\SYSTEM32\ncrypt.dll
22:22:33.6672F842147C:\WINDOWS\SYSTEM32\ntdll.dll
22:22:33.6672F842147C:\WINDOWS\SYSTEM32\ntmarta.dll
22:22:33.6672F842147C:\WINDOWS\SYSTEM32\nvapi64.dll
22:22:33.6672F842147C:\WINDOWS\SYSTEM32\pdh.dll
22:22:33.6672F842147C:\WINDOWS\SYSTEM32\profapi.dll
22:22:33.6672F842147C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll
22:22:33.6672F842147C:\WINDOWS\SYSTEM32\rometadata.dll
22:22:33.6672F842147C:\WINDOWS\SYSTEM32\textinputframework.dll
22:22:33.6672F842147C:\WINDOWS\SYSTEM32\vulkan-1.dll
22:22:33.6672F842147C:\WINDOWS\SYSTEM32\wbemcomn.dll
22:22:33.6672F842147C:\WINDOWS\SYSTEM32\windows.staterepositorycore.dll
22:22:33.6672F842147C:\WINDOWS\SYSTEM32\windows.storage.dll
22:22:33.6672F842147C:\WINDOWS\SYSTEM32\wintypes.dll
22:22:33.6672F842147C:\WINDOWS\SYSTEM32\wldp.dll
22:22:33.6672F842147C:\WINDOWS\System32\ADVAPI32.dll
22:22:33.6672F842147C:\WINDOWS\System32\COMDLG32.dll
22:22:33.6672F842147C:\WINDOWS\System32\CRYPT32.dll
22:22:33.6672F842147C:\WINDOWS\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_effe9612081e9042\igc64.dll
22:22:33.6672F842147C:\WINDOWS\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_effe9612081e9042\igddxvacommon64.dll
22:22:33.6672F842147C:\WINDOWS\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_effe9612081e9042\igdgmm64.dll
22:22:33.6672F842147C:\WINDOWS\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_effe9612081e9042\igvk64.dll
22:22:33.6672F842147C:\WINDOWS\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_effe9612081e9042\igvkMedia64.dll
22:22:33.6672F842147C:\WINDOWS\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_effe9612081e9042\media_bin_64.dll
22:22:33.6672F842147C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_1ddf203f8d876fdf\Display.NvContainer\MessageBus.dll
22:22:33.6672F842147C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_1ddf203f8d876fdf\NvCamera\NvCamera64.dll
22:22:33.6672F842147C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_1ddf203f8d876fdf\NvCamera\NvCameraAllowlisting64.dll
22:22:33.6672F842147C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_1ddf203f8d876fdf\NvCamera\d3dcompiler_47_64.dll
22:22:33.6672F842147C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_1ddf203f8d876fdf\_nvngx.dll
22:22:33.6672F842147C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_1ddf203f8d876fdf\nvcuda64.dll
22:22:33.6672F842147C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_1ddf203f8d876fdf\nvldumdx.dll
22:22:33.6672F842147C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_1ddf203f8d876fdf\nvoglv64.dll
22:22:33.6672F842147C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_1ddf203f8d876fdf\nvwgf2umx.dll
22:22:33.6672F842147C:\WINDOWS\System32\GDI32.dll
22:22:33.6672F842147C:\WINDOWS\System32\IMM32.dll
22:22:33.6672F842147C:\WINDOWS\System32\KERNEL32.DLL
22:22:33.6672F842147C:\WINDOWS\System32\KERNELBASE.dll
22:22:33.6672F842147C:\WINDOWS\System32\MMDevApi.dll
22:22:33.6672F842147C:\WINDOWS\System32\MSCTF.dll
22:22:33.6672F842147C:\WINDOWS\System32\NSI.dll
22:22:33.6672F842147C:\WINDOWS\System32\OLEAUT32.dll
22:22:33.6672F842147C:\WINDOWS\System32\PSAPI.DLL
22:22:33.6672F842147C:\WINDOWS\System32\RPCRT4.dll
22:22:33.6672F842147C:\WINDOWS\System32\SETUPAPI.dll
22:22:33.6672F842147C:\WINDOWS\System32\SHELL32.dll
22:22:33.6672F842147C:\WINDOWS\System32\SHLWAPI.dll
22:22:33.6672F842147C:\WINDOWS\System32\USER32.dll
22:22:33.6672F842147C:\WINDOWS\System32\WINTRUST.dll
22:22:33.6672F842147C:\WINDOWS\System32\WS2_32.dll
22:22:33.6672F842147C:\WINDOWS\System32\bcryptPrimitives.dll
22:22:33.6672F842147C:\WINDOWS\System32\clbcatq.dll
22:22:33.6672F842147C:\WINDOWS\System32\combase.dll
22:22:33.6672F842147C:\WINDOWS\System32\fwpuclnt.dll
22:22:33.6672F842147C:\WINDOWS\System32\gdi32full.dll
22:22:33.6672F842147C:\WINDOWS\System32\imagehlp.dll
22:22:33.6672F842147C:\WINDOWS\System32\msvcp_win.dll
22:22:33.6672F842147C:\WINDOWS\System32\msvcrt.dll
22:22:33.6672F842147C:\WINDOWS\System32\ole32.dll
22:22:33.6672F842147C:\WINDOWS\System32\perfproc.dll
22:22:33.6672F842147C:\WINDOWS\System32\sechost.dll
22:22:33.6672F842147C:\WINDOWS\System32\shcore.dll
22:22:33.6672F842147C:\WINDOWS\System32\ucrtbase.dll
22:22:33.6672F842147C:\WINDOWS\System32\win32u.dll
22:22:33.6672F842147C:\WINDOWS\System32\winrnr.dll
22:22:33.6672F842147C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.22621.608_none_fb280a3c7926c2cc\COMCTL32.dll
22:22:33.6672F842147C:\WINDOWS\system32\dxgi.dll
22:22:33.6672F842147C:\WINDOWS\system32\msctfp.dll
22:22:33.6672F842147C:\WINDOWS\system32\napinsp.dll
22:22:33.6672F842147C:\WINDOWS\system32\nlansp_c.dll
22:22:33.6672F842147C:\WINDOWS\system32\nvspcap64.dll
22:22:33.6672F842147C:\WINDOWS\system32\pnrpnsp.dll
22:22:33.6672F842147C:\WINDOWS\system32\rsaenh.dll
22:22:33.6672F842147C:\WINDOWS\system32\uxtheme.dll
22:22:33.6672F842147C:\WINDOWS\system32\wbem\fastprox.dll
22:22:33.6672F842147C:\WINDOWS\system32\wbem\wbemprox.dll
22:22:33.6672F842147C:\WINDOWS\system32\wbem\wbemsvc.dll
22:22:33.6672F842147C:\WINDOWS\system32\wshbth.dll
22:22:33.6672F842147C:\Windows\System32\AppXDeploymentClient.dll
22:22:33.6672F842147C:\Windows\System32\DispBroker.dll
22:22:33.6672F842147C:\Windows\System32\gameux.dll
22:22:33.6672F842147C:\Windows\System32\rasadhlp.dll
22:22:33.6672F8479GraphicsHookManager::InitCreated Thread - Created , ThreadId=27384
22:22:33.6692F841580Client::ReadGameConfigurationsGameConfigurations Render Libraries - VULKAN.
22:22:33.6692F841597Client::ReadGameConfigurationsGameConfigurations Input Libraries - DINPUT8.
22:22:33.6692F841609Client::ReadGameConfigurationsDisable DisableEXHandle - OFF
22:22:33.6692F841675Client::ReadGameConfigurationsGameConfigurations UseTSHook - OFF
22:22:33.6692F841688Client::ReadGameConfigurationsGameConfigurations DisableDIAquire - OFF
22:22:33.6692F841718Client::ReadGameConfigurationsEnable EnableTXR - OFF
22:22:33.6692F841758Client::ReadGameConfigurationsGameConfigurations DisableD3d9Ex - OFF
22:22:33.6692F841760Client::ReadGameConfigurationsGameConfigurations EnableMTCursor - ON
22:22:33.6692F841762Client::ReadGameConfigurationsGameConfigurations Use Long Block - OFF
22:22:33.6692F841764Client::ReadGameConfigurationsGameConfigurations Use Safe Block - OFF
22:22:33.6692F841766Client::ReadGameConfigurationsGameConfigurations Use All Safe Block - OFF
22:22:33.6692F841768Client::ReadGameConfigurationsGameConfigurations Disable Safe Hooking - OFF
22:22:33.6692F841770Client::ReadGameConfigurationsGameConfigurations Use MH - OFF
22:22:33.6692F841773Client::ReadGameConfigurationsGameConfigurations Use MCH - ON
22:22:33.6692F841776Client::ReadGameConfigurationsGameConfigurations Use EH - OFF
22:22:33.6692F841883Data::Search[0] 0xB1720000
22:22:33.6692F841883Data::Search[1] 0x0
22:22:33.6692F841883Data::Search[2] 0x82AC0000
22:22:33.6692F841883Data::Search[3] 0xD8180000
22:22:33.6692F841883Data::Search[4] 0x0
22:22:33.6692F841883Data::Search[5] 0xACED0000
22:22:33.6692F841883Data::Search[6] 0xB1AA0000
22:22:33.6692F841883Data::Search[7] 0xF8090000
22:22:33.6692F841883Data::Search[8] 0xACED0000
22:22:33.6692F841883Data::Search[9] 0x6F820000
22:22:33.6692F841888Data::Search[10] 0x0
22:22:33.6692F841894Data::Search[11] 0xAB880000
22:22:33.6692F841900Data::Search[12] 0xF8090000
22:22:33.6692F841906Data::Search[13] 0x0
22:22:33.6692F84337FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
22:22:33.6692F841265Client::hookFunctionsDetected Windows 8.1 or greater
22:22:33.6692F841288Client::hookFunctionsAcquiring function lock succedded
22:22:33.6702F84254Common::HookChain::HookChainConfiguration::ReadAppConfigurationread configuration file
22:22:33.6702F84582Common::HookChain::HookChainManager::InitFromRemoteConfigurationRead configuraion 16
22:22:33.6702F84952FunctionHook::EnableMCHOptionsMCH - Enable MCH Options
22:22:33.6702F84225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_23016924 opened succesfuly
22:22:33.6702F84530OverlayManager::OverlayManagerOW System Cursor is set to = 0x1b1e042f
22:22:33.6702F847633OverlayManager::LoadDefaultCursorsLoad default cursors
22:22:33.6712F84538OverlayManager::OverlayManagerOW Blank System Cursor is set to = 0xa640831
22:22:33.6712F8472PerformanceCounter::StartSessionStartSession
22:22:33.6712F8472PerformanceCounter::StartSessionStartSession
22:22:33.6712F84225InterProcessElement::openInterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly
22:22:33.6712F84760OverlayManager::ReadGameConfigurationsGameConfigurations Control Modes = 0
22:22:33.6712F84778OverlayManager::ReadGameConfigurationsGameConfigurations TC Mode = 0x0
22:22:33.6712F84780OverlayManager::ReadGameConfigurationsGameConfigurations Cursor Mode = 0
22:22:33.6712F84783OverlayManager::ReadGameConfigurationsGameConfigurations FixInputBlock = OFF
22:22:33.6712F84786OverlayManager::ReadGameConfigurationsGameConfigurations AllowCursorMix = OFF
22:22:33.6712F84789OverlayManager::ReadGameConfigurationsGameConfigurations FixMixModeCursor = ON
22:22:33.6712F84792OverlayManager::ReadGameConfigurationsGameConfigurations FixCursorOffset = OFF
22:22:33.6712F84795OverlayManager::ReadGameConfigurationsGameConfigurations FixResolutionChange = OFF
22:22:33.6712F84798OverlayManager::ReadGameConfigurationsGameConfigurations FixDIBLock = OFF
22:22:33.6712F84801OverlayManager::ReadGameConfigurationsGameConfigurations FixDIFocus = ON
22:22:33.6712F84804OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus = OFF
22:22:33.6712F84807OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus2 = OFF
22:22:33.6712F84810OverlayManager::ReadGameConfigurationsGameConfigurations DisableDIAquire = OFF
22:22:33.6712F84813OverlayManager::ReadGameConfigurationsGameConfigurations SetDINonExclusive = OFF
22:22:33.6712F84816OverlayManager::ReadGameConfigurationsGameConfigurations FixMouseDIExclusive = OFF
22:22:33.6712F84819OverlayManager::ReadGameConfigurationsGameConfigurations DisableActionMixed = OFF
22:22:33.6712F84822OverlayManager::ReadGameConfigurationsGameConfigurations ForceControlRehook = OFF
22:22:33.6712F84825OverlayManager::ReadGameConfigurationsGameConfigurations FixActionFocus = OFF
22:22:33.6712F84828OverlayManager::ReadGameConfigurationsGameConfigurations RestoreRT = ON
22:22:33.6712F84831OverlayManager::ReadGameConfigurationsGameConfigurations DisableResizeRelease = ON
22:22:33.6712F84834OverlayManager::ReadGameConfigurationsGameConfigurations ResizeNotifyResolution = OFF
22:22:33.6712F84837OverlayManager::ReadGameConfigurationsGameConfigurations ForceCaptureChangeRehook = OFF
22:22:33.6712F84840OverlayManager::ReadGameConfigurationsGameConfigurations DisableEternalEnum = OFF
22:22:33.6712F84843OverlayManager::ReadGameConfigurationsGameConfigurations FixSWL = OFF
22:22:33.6712F84846OverlayManager::ReadGameConfigurationsGameConfigurations FixSWLW = OFF
22:22:33.6712F84849OverlayManager::ReadGameConfigurationsGameConfigurations TerminateOnWindowClose = OFF
22:22:33.6712F84852OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartFocus = ON
22:22:33.6712F84855OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreRelease = OFF
22:22:33.6712F84858OverlayManager::ReadGameConfigurationsGameConfigurations DisableTPA = OFF
22:22:33.6712F84861OverlayManager::ReadGameConfigurationsGameConfigurations PTCT = 0x0
22:22:33.6712F84864OverlayManager::ReadGameConfigurationsGameConfigurations ReleaseKBInOverlayFocus = OFF
22:22:33.6712F84867OverlayManager::ReadGameConfigurationsGameConfigurations SmartReleaseKBInOverlayFocus = ON
22:22:33.6712F84870OverlayManager::ReadGameConfigurationsGameConfigurations Stuck In Trans = OFF
22:22:33.6712F84873OverlayManager::ReadGameConfigurationsGameConfigurations EnableFocusOnAnyClick = OFF
22:22:33.6712F84876OverlayManager::ReadGameConfigurationsGameConfigurations FixCC = OFF
22:22:33.6712F84879OverlayManager::ReadGameConfigurationsGameConfigurations AllowCCMix = OFF
22:22:33.6712F84882OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursor = OFF
22:22:33.6712F84885OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursorMT = OFF
22:22:33.6712F84888OverlayManager::ReadGameConfigurationsGameConfigurations EnableRawInput = OFF
22:22:33.6712F84891OverlayManager::ReadGameConfigurationsGameConfigurations DisableOWGestures = OFF
22:22:33.6712F84894OverlayManager::ReadGameConfigurationsGameConfigurations DisableD3d9Ex = OFF
22:22:33.6712F84897OverlayManager::ReadGameConfigurationsGameConfigurations EnableMTCursor = ON
22:22:33.6712F84900OverlayManager::ReadGameConfigurationsGameConfigurations UseRI = OFF
22:22:33.6712F84903OverlayManager::ReadGameConfigurationsGameConfigurations UseRIKB = ON
22:22:33.6712F84906OverlayManager::ReadGameConfigurationsGameConfigurations UseRIB = ON
22:22:33.6712F84909OverlayManager::ReadGameConfigurationsGameConfigurations AllowRIMix = ON
22:22:33.6712F84912OverlayManager::ReadGameConfigurationsGameConfigurations RestoreBB = OFF
22:22:33.6712F84915OverlayManager::ReadGameConfigurationsGameConfigurations RecreateSB = OFF
22:22:33.6712F84918OverlayManager::ReadGameConfigurationsGameConfigurations FixFSTB = OFF
22:22:33.6712F84921OverlayManager::ReadGameConfigurationsGameConfigurations FixCOEx = OFF
22:22:33.6712F84924OverlayManager::ReadGameConfigurationsGameConfigurations FixRCEx = ON
22:22:33.6712F84927OverlayManager::ReadGameConfigurationsGameConfigurations DisableBlockChain = OFF
22:22:33.6712F84930OverlayManager::ReadGameConfigurationsGameConfigurations UseMKLL = OFF
22:22:33.6712F84933OverlayManager::ReadGameConfigurationsGameConfigurations UseNewKLL = OFF
22:22:33.6712F84936OverlayManager::ReadGameConfigurationsGameConfigurations UseNewMLLForExclusive = ON
22:22:33.6712F84939OverlayManager::ReadGameConfigurationsGameConfigurations UseMW = OFF
22:22:33.6712F84942OverlayManager::ReadGameConfigurationsGameConfigurations UsePR = OFF
22:22:33.6712F84945OverlayManager::ReadGameConfigurationsGameConfigurations WaitRestore = OFF
22:22:33.6712F84948OverlayManager::ReadGameConfigurationsGameConfigurations DIT = 0
22:22:33.6712F84951OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreMultipleDevices = OFF
22:22:33.6712F84954OverlayManager::ReadGameConfigurationsGameConfigurations FixHotkeyRI = ON
22:22:33.6712F84957OverlayManager::ReadGameConfigurationsGameConfigurations SendHotkeyRI = ON
22:22:33.6712F84960OverlayManager::ReadGameConfigurationsGameConfigurations FixRestoreSWL = OFF
22:22:33.6712F84963OverlayManager::ReadGameConfigurationsGameConfigurations FIGVTH = OFF
22:22:33.6712F84966OverlayManager::ReadGameConfigurationsGameConfigurations PTBOffsetPixel = 0
22:22:33.6712F84969OverlayManager::ReadGameConfigurationsGameConfigurations ForceGBB = OFF
22:22:33.6712F84972OverlayManager::ReadGameConfigurationsGameConfigurations FixModifierMixMode = OFF
22:22:33.6712F84974OverlayManager::ReadGameConfigurationsGameConfigurations FixDXThreadSafe = OFF
22:22:33.6712F84976OverlayManager::ReadGameConfigurationsGameConfigurations FixInvisibleCursorCR = OFF
22:22:33.6712F84978OverlayManager::ReadGameConfigurationsGameConfigurations SkipGameProc = OFF
22:22:33.6712F84980OverlayManager::ReadGameConfigurationsGameConfigurations FixCVCursor = OFF
22:22:33.6712F84982OverlayManager::ReadGameConfigurationsGameConfigurations DisableRenderAI = OFF
22:22:33.6712F84984OverlayManager::ReadGameConfigurationsGameConfigurations DisableSmartMixMode = OFF
22:22:33.6712F84986OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreads = OFF
22:22:33.6712F84988OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreadsHook = OFF
22:22:33.6712F84990OverlayManager::ReadGameConfigurationsGameConfigurations KeepInGameOnLostFocus = OFF
22:22:33.6712F84992OverlayManager::ReadGameConfigurationsGameConfigurations FixBlending = OFF
22:22:33.6712F84994OverlayManager::ReadGameConfigurationsGameConfigurations OOPOUseDefaultAdpater = OFF
22:22:33.6712F84996OverlayManager::ReadGameConfigurationsGameConfigurations OOPODisableDynamicRendering = OFF
22:22:33.6712F84998OverlayManager::ReadGameConfigurationsGameConfigurations OOPOExclusiveAsForeground = OFF
22:22:33.6712F841000OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreCursorRefCount = OFF
22:22:33.6712F841002OverlayManager::ReadGameConfigurationsGameConfigurations EnableMCHHookRetries = OFF
22:22:33.6712F841004OverlayManager::ReadGameConfigurationsGameConfigurations DisableHookFallback = OFF
22:22:33.6712F841006OverlayManager::ReadGameConfigurationsGameConfigurations AlternativeIPC = OFF
22:22:33.6712F841008OverlayManager::ReadGameConfigurationsGameConfigurations RecordingFlipType = 0
22:22:33.6712F841010OverlayManager::ReadGameConfigurationsGameConfigurations SkipGraphicsFunc = 0
22:22:33.6712F841013OverlayManager::ReadGameConfigurationsGameConfigurations foreground Window as target window = 0
22:22:33.6712F841015OverlayManager::ReadGameConfigurationsOverlayManager::SetGameConfigurations Succeeded.
22:22:33.6712F841029OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:22:33.6712F84631OverlayManager::InitGameClientstarting hooks...
22:22:33.7602F841991FunctionHook::LoadHookerLoading Utils from C:\Program Files (x86)\Overwolf\0.230.0.10\\OWUtils.dll succeeded
22:22:33.7652F84602Install::CodeInit [Client,1] (MCH) OK
22:22:33.7662F84602Install::CodeInit [Client,2] (MCH) OK
22:22:33.7672F84602Install::CodeInit [Client,3] (MCH) OK
22:22:33.7692F84602Install::CodeInit [Client,4] (MCH) OK
22:22:33.7702F84602Install::CodeInit [Client,4.1] (MCH) OK
22:22:33.7812F84602Install::CodeInit [Client,4.2] (MCH) OK
22:22:33.7812F841362Client::hookFunctionsSuspend before hook: OFF
22:22:33.7812F841063Install::CodeSegment [3|46352|0xD8180000|0xB510]
22:22:33.7832F84602Install::Codeunknown (MCH) OK
22:22:33.7832F841063Install::CodeSegment [3|58800|0xD8180000|0xE5B0]
22:22:33.7942F84602Install::Codeunknown (MCH) OK
22:22:33.7942F841063Install::CodeSegment [3|58208|0xD8180000|0xE360]
22:22:33.8052F84602Install::Codeunknown (MCH) OK
22:22:33.8052F84337FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
22:22:33.8052F841281OverlayManager::StartStarting...
22:22:33.8052F841313OverlayManager::Startstarting hooks 2...
22:22:33.8062F84602Install::CodeInit [Client,5] (MCH) OK
22:22:33.8172F84602Install::CodeInit [Client,5.1] (MCH) OK
22:22:33.8192F84602Install::CodeInit [Client,6] (MCH) OK
22:22:33.8192F841382OverlayManager::StartRID Found 2 devices.
22:22:33.8192F841390OverlayManager::StartRID Mouse Found [0] with 0X100(0X30) hwnd(0x1d075a)...
22:22:33.8192F841396OverlayManager::StartRID Keyboard Found [1] with 0X100(0X30) hwnd(0x1d075a)...
22:22:33.8192F841479XTRAP COMPATIBLE PATCH WARNING
22:22:33.8192F841488OverlayManager::Startdone with hooks...
22:22:33.8192F84108ApiManager::InitAPI Manager Event : OK
22:22:33.8192F84120ApiManager::CreateBackgroundThreadBackground Thread - Created , ThreadId=3808
22:22:33.8192F8467TXRSettingFail to read texture recognition options 0xb7
22:22:33.8192F84114TXOfInterestNew list set with 0 items
22:22:33.8192F841514OverlayManager::Startget foreground state
22:22:33.8192F841551OverlayManager::StartStarted...
22:22:33.8205B747208OverlayManager::OnConnectedConnected to server
22:22:33.8205B7432SendServerHelloMessage::ExecuteSend connection Ack
22:22:33.820EE07852OverlayManager::UpdateInputTrackerWinodwupdate input tracker list 0x0 -> 0x10538
22:22:33.8302F84602Install::CodeInit [Client,0] (MCH) OK
22:22:33.8302F84428GraphicsHookManager::ReleaseHookRefClear Hook manager thread
22:22:33.8302F8494GraphicsHookManager::StopThreadStopThread
22:22:33.8316AF8216GraphicsHookManager::MessageLoopExit Thread
22:22:33.8332F84406Client::initFirstInjectioninit complete
22:22:33.865CC8193Overlay::Streaming::GameCaptureManager::SetRenderDeviceStreaming Client started. SHT supported: True
22:22:33.865CC83083OverlayManager::setGraphicsRender Device fix was set RT.
22:22:33.865CC81021RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x1a404d20 (window: 0x69a0766 [1920, 1080] format [44]).
22:22:33.867CC81091RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x1a404d20 buffers: 2
22:22:33.867CC856Create buffer [1]
22:22:33.867CC890get_next_buffernew buffer frame: 1
22:22:33.867CC8241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
22:22:33.867CC8248IRenderDevice::reCreateResourceListRECREATION *** Done ***
22:22:33.867CC85437OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
22:22:33.867CC85457OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
22:22:33.867CC826UpdateOverlaySkinCommand::ExecuteFPS: scale [0.250000], offser[0, 0]
22:22:33.867CC821StartWidgetsRefresher::ExecuteExecute start wicket manager
22:22:33.867CC8275WidgetManager::StartLayoutSchedulerstart layout scheduler
22:22:33.867CC85606OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x69a0766} (foreground = 0x40334).
22:22:33.867CC82519OverlayManager::installWindowProcHookInstall WPH
22:22:33.867CC82533OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x64a0785
22:22:33.867CC82552OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
22:22:33.867CC82598OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xa294d570=-1567304336)=>(0xca0550e0=-905621280)
22:22:33.867CC82609OverlayManager::installWindowProcHookinstallWindowProcHook mouse is tracked successfully.
22:22:33.867CC81702WidgetManager::drawskip widget draw (not in foreground) False - False
22:22:33.867CC81029OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:22:33.867CC81446RenderDeviceVulkan::EnsureSwapchainFontsupdate fonts
22:22:33.86763CC2177OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
22:22:33.86763CC2628OverlayManager::installKeybMouseHookInstall KeybMouse
22:22:33.86763CC480InputInterceptor::stopHookunhook keyboard and mouse
22:22:33.867CC81460RenderDeviceVulkan::EnsureSwapchainFontsfonts are ready
22:22:33.86763CC447InputInterceptor::runHookKeyboard is hooked 0x63cc
22:22:33.86763CC457InputInterceptor::runHookNew Mouse LL is hooked
22:22:33.86763CC469InputInterceptor::runHookMouse is hooked 0x63cc
22:22:33.86763CC2279OverlayManager::GameWndProc_XTRAP_COMPATIBLEGameWndProc - Original Cursor Ref Count = 1, Cur = 0x10009
22:22:33.869CC85508OverlayManager::initOverlayResolutionEx 0X40000
22:22:33.869CC85514OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080)
22:22:33.878480C225InterProcessElement::openInterProcess Overwolf_ImID_10596_P_16924 opened succesfuly
22:22:33.878480C225InterProcessElement::openInterProcess Overwolf_PID_16924_SHARED_MEMORY_AGENT opened succesfuly
22:22:33.881CC87775OverlayManager::IsEmptyCursorCache cursor 0x10009 (v: 1)
22:22:34.1705B74367InputInterceptor::ResetLLHookProcExtReset keys state
22:22:34.173CC8311PerformanceCounter::NotifyFrameRenderNotify first Render...
22:22:34.1855B74367InputInterceptor::ResetLLHookProcExtReset keys state
22:22:34.1905B747035OverlayManager::doActionDisplayFPS - Triggered
22:22:34.190CC8737OverlayInputManager::HandleCommandsClear all hotkeys command
22:22:34.190CC8788OverlayInputManager::AddHotKeyAdd new hotkey [Control_Overlay]-[9]-[2]. Total [0] (pressed: 1)
22:22:34.190CC81029OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:22:34.8545B747311OverlayManager::HandleIPCMessageLoad in-game plugin request: [C:\Users\acker\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\235.1.0\plugins/GEPPlugin64.dll] [oopo: off]
22:22:34.856CC88115OverlayManager::LoadPluginloading plugin: C:\Users\acker\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\235.1.0\plugins/GEPPlugin64.dll
22:22:34.965CC88134OverlayManager::LoadPluginPlugin loaded [5] [C:\Users\acker\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\235.1.0\plugins/GEPPlugin64.dll] []
22:22:35.18CC88166OverlayManager::LoadPluginfinish loading plugin
22:22:39.994480C225InterProcessElement::openInterProcess Overwolf_ImID_8100718_P_16924 opened succesfuly
22:22:39.994480C225InterProcessElement::openInterProcess Overwolf_PID_16924_SHARED_MEMORY_AGENT opened succesfuly
22:22:43.827EE02131Client::LogProcessModulesLoaded modules:
22:22:43.830EE02147C:\Program Files (x86)\Overwolf\0.230.0.10\OWExplorer.dll
22:22:43.830EE02147C:\Program Files (x86)\Overwolf\0.230.0.10\OWUtils.dll
22:22:43.830EE02147C:\Program Files (x86)\Overwolf\0.230.0.10\ow-graphics-vulkan.dll
22:22:43.830EE02147C:\Program Files (x86)\Overwolf\0.230.0.10\owclient.dll
22:22:43.830EE02147C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\games\Tom Clancy's Rainbow Six Siege\NvLowLatencyVk.dll
22:22:43.830EE02147C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\games\Tom Clancy's Rainbow Six Siege\amd_ags_x64.dll
22:22:43.830EE02147C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\games\Tom Clancy's Rainbow Six Siege\bink2w64.dll
22:22:43.830EE02147C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\games\Tom Clancy's Rainbow Six Siege\defaultargs.dll
22:22:43.830EE02147C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\games\Tom Clancy's Rainbow Six Siege\gfsdk_aftermath_lib.x64.dll
22:22:43.830EE02147C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\games\Tom Clancy's Rainbow Six Siege\nvngx_dlss.dll
22:22:43.830EE02147C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\games\Tom Clancy's Rainbow Six Siege\steam_api64.dll
22:22:43.830EE02147C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\games\Tom Clancy's Rainbow Six Siege\upc_r2_loader64.dll
22:22:43.830EE02147C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\games\Tom Clancy's Rainbow Six Siege\vivoxsdk.dll
22:22:43.830EE02147C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\overlay64.dll
22:22:43.830EE02147C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\uplay_r264.dll
22:22:43.830EE02147C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll
22:22:43.830EE02147C:\Program Files\NVIDIA Corporation\NvTelemetry\NvTelemetryAPI64.dll
22:22:43.830EE02147C:\Program Files\NVIDIA Corporation\NvTelemetry\NvTelemetryBridge64.dll
22:22:43.830EE02147C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.23080.2006-0\MpOav.dll
22:22:43.830EE02147C:\Users\acker\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\235.1.0\plugins\64\gep_rainbowsixsiege.dll
22:22:43.830EE02147C:\Users\acker\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\235.1.0\plugins\64\libowgameevents64.dll
22:22:43.830EE02147C:\Users\acker\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\235.1.0\plugins\GEPPlugin64.dll
22:22:43.830EE02147C:\Users\acker\AppData\Local\Overwolf\Extensions\ncfplpkmiejjaklknfnkgcpapnhkggmlcppckhcb\233.0.1\obs\data\obs-plugins\win-capture\ow-graphics-hook64.dll
22:22:43.830EE02147C:\Users\acker\AppData\Local\ubisoft\r6siege\Y8S3.1.0_C7787138_D1822042_S53716_61288037\1071771311\RainbowSix_Vulkan.exe
22:22:43.830EE02147C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
22:22:43.830EE02147C:\WINDOWS\SYSTEM32\CFGMGR32.dll
22:22:43.830EE02147C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL
22:22:43.830EE02147C:\WINDOWS\SYSTEM32\CRYPTSP.dll
22:22:43.830EE02147C:\WINDOWS\SYSTEM32\CoreMessaging.dll
22:22:43.830EE02147C:\WINDOWS\SYSTEM32\CoreUIComponents.dll
22:22:43.830EE02147C:\WINDOWS\SYSTEM32\DEVRTL.dll
22:22:43.830EE02147C:\WINDOWS\SYSTEM32\DINPUT8.dll
22:22:43.830EE02147C:\WINDOWS\SYSTEM32\DNSAPI.dll
22:22:43.830EE02147C:\WINDOWS\SYSTEM32\GLU32.dll
22:22:43.830EE02147C:\WINDOWS\SYSTEM32\HID.DLL
22:22:43.830EE02147C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
22:22:43.830EE02147C:\WINDOWS\SYSTEM32\MSVCP140.dll
22:22:43.830EE02147C:\WINDOWS\SYSTEM32\MSWSOCK.dll
22:22:43.830EE02147C:\WINDOWS\SYSTEM32\NTASN1.dll
22:22:43.830EE02147C:\WINDOWS\SYSTEM32\OPENGL32.dll
22:22:43.830EE02147C:\WINDOWS\SYSTEM32\POWRPROF.dll
22:22:43.830EE02147C:\WINDOWS\SYSTEM32\PROPSYS.dll
22:22:43.830EE02147C:\WINDOWS\SYSTEM32\SPINF.dll
22:22:43.830EE02147C:\WINDOWS\SYSTEM32\SSPICLI.DLL
22:22:43.830EE02147C:\WINDOWS\SYSTEM32\Secur32.dll
22:22:43.830EE02147C:\WINDOWS\SYSTEM32\SensApi.dll
22:22:43.830EE02147C:\WINDOWS\SYSTEM32\UMPDC.dll
22:22:43.830EE02147C:\WINDOWS\SYSTEM32\USERENV.dll
22:22:43.830EE02147C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll
22:22:43.830EE02147C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll
22:22:43.830EE02147C:\WINDOWS\SYSTEM32\VERSION.dll
22:22:43.830EE02147C:\WINDOWS\SYSTEM32\WINHTTP.dll
22:22:43.830EE02147C:\WINDOWS\SYSTEM32\WINMM.dll
22:22:43.830EE02147C:\WINDOWS\SYSTEM32\WINNSI.DLL
22:22:43.830EE02147C:\WINDOWS\SYSTEM32\WINSTA.dll
22:22:43.830EE02147C:\WINDOWS\SYSTEM32\WTSAPI32.dll
22:22:43.830EE02147C:\WINDOWS\SYSTEM32\WindowsCodecs.dll
22:22:43.830EE02147C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll
22:22:43.830EE02147C:\WINDOWS\SYSTEM32\XInput1_4.dll
22:22:43.830EE02147C:\WINDOWS\SYSTEM32\amsi.dll
22:22:43.830EE02147C:\WINDOWS\SYSTEM32\bcrypt.dll
22:22:43.830EE02147C:\WINDOWS\SYSTEM32\cryptnet.dll
22:22:43.830EE02147C:\WINDOWS\SYSTEM32\d3d11.dll
22:22:43.830EE02147C:\WINDOWS\SYSTEM32\d3d9.dll
22:22:43.830EE02147C:\WINDOWS\SYSTEM32\dbgcore.DLL
22:22:43.830EE02147C:\WINDOWS\SYSTEM32\dbghelp.dll
22:22:43.830EE02147C:\WINDOWS\SYSTEM32\devobj.dll
22:22:43.830EE02147C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
22:22:43.830EE02147C:\WINDOWS\SYSTEM32\directxdatabasehelper.dll
22:22:43.830EE02147C:\WINDOWS\SYSTEM32\drvstore.dll
22:22:43.830EE02147C:\WINDOWS\SYSTEM32\dwmapi.dll
22:22:43.830EE02147C:\WINDOWS\SYSTEM32\dxcore.dll
22:22:43.830EE02147C:\WINDOWS\SYSTEM32\gpapi.dll
22:22:43.830EE02147C:\WINDOWS\SYSTEM32\inputhost.dll
22:22:43.830EE02147C:\WINDOWS\SYSTEM32\kernel.appcore.dll
22:22:43.830EE02147C:\WINDOWS\SYSTEM32\msasn1.dll
22:22:43.830EE02147C:\WINDOWS\SYSTEM32\ncrypt.dll
22:22:43.830EE02147C:\WINDOWS\SYSTEM32\ntdll.dll
22:22:43.830EE02147C:\WINDOWS\SYSTEM32\ntmarta.dll
22:22:43.830EE02147C:\WINDOWS\SYSTEM32\nvapi64.dll
22:22:43.830EE02147C:\WINDOWS\SYSTEM32\pdh.dll
22:22:43.830EE02147C:\WINDOWS\SYSTEM32\profapi.dll
22:22:43.830EE02147C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll
22:22:43.830EE02147C:\WINDOWS\SYSTEM32\rometadata.dll
22:22:43.830EE02147C:\WINDOWS\SYSTEM32\textinputframework.dll
22:22:43.830EE02147C:\WINDOWS\SYSTEM32\vulkan-1.dll
22:22:43.830EE02147C:\WINDOWS\SYSTEM32\wbemcomn.dll
22:22:43.830EE02147C:\WINDOWS\SYSTEM32\windows.staterepositorycore.dll
22:22:43.830EE02147C:\WINDOWS\SYSTEM32\windows.storage.dll
22:22:43.830EE02147C:\WINDOWS\SYSTEM32\wintypes.dll
22:22:43.830EE02147C:\WINDOWS\SYSTEM32\wldp.dll
22:22:43.830EE02147C:\WINDOWS\System32\ADVAPI32.dll
22:22:43.830EE02147C:\WINDOWS\System32\COMDLG32.dll
22:22:43.830EE02147C:\WINDOWS\System32\CRYPT32.dll
22:22:43.830EE02147C:\WINDOWS\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_effe9612081e9042\igc64.dll
22:22:43.830EE02147C:\WINDOWS\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_effe9612081e9042\igddxvacommon64.dll
22:22:43.830EE02147C:\WINDOWS\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_effe9612081e9042\igdgmm64.dll
22:22:43.830EE02147C:\WINDOWS\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_effe9612081e9042\igvk64.dll
22:22:43.830EE02147C:\WINDOWS\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_effe9612081e9042\igvkMedia64.dll
22:22:43.830EE02147C:\WINDOWS\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_effe9612081e9042\media_bin_64.dll
22:22:43.830EE02147C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_1ddf203f8d876fdf\Display.NvContainer\MessageBus.dll
22:22:43.830EE02147C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_1ddf203f8d876fdf\NvCamera\NvCamera64.dll
22:22:43.830EE02147C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_1ddf203f8d876fdf\NvCamera\NvCameraAllowlisting64.dll
22:22:43.830EE02147C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_1ddf203f8d876fdf\NvCamera\d3dcompiler_47_64.dll
22:22:43.830EE02147C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_1ddf203f8d876fdf\_nvngx.dll
22:22:43.830EE02147C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_1ddf203f8d876fdf\nvcuda64.dll
22:22:43.830EE02147C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_1ddf203f8d876fdf\nvldumdx.dll
22:22:43.830EE02147C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_1ddf203f8d876fdf\nvoglv64.dll
22:22:43.830EE02147C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_1ddf203f8d876fdf\nvwgf2umx.dll
22:22:43.830EE02147C:\WINDOWS\System32\GDI32.dll
22:22:43.830EE02147C:\WINDOWS\System32\IMM32.dll
22:22:43.830EE02147C:\WINDOWS\System32\KERNEL32.DLL
22:22:43.830EE02147C:\WINDOWS\System32\KERNELBASE.dll
22:22:43.830EE02147C:\WINDOWS\System32\MMDevApi.dll
22:22:43.830EE02147C:\WINDOWS\System32\MSCTF.dll
22:22:43.830EE02147C:\WINDOWS\System32\NSI.dll
22:22:43.830EE02147C:\WINDOWS\System32\OLEAUT32.dll
22:22:43.830EE02147C:\WINDOWS\System32\PSAPI.DLL
22:22:43.830EE02147C:\WINDOWS\System32\RPCRT4.dll
22:22:43.830EE02147C:\WINDOWS\System32\SETUPAPI.dll
22:22:43.830EE02147C:\WINDOWS\System32\SHELL32.dll
22:22:43.830EE02147C:\WINDOWS\System32\SHLWAPI.dll
22:22:43.830EE02147C:\WINDOWS\System32\USER32.dll
22:22:43.830EE02147C:\WINDOWS\System32\WINTRUST.dll
22:22:43.830EE02147C:\WINDOWS\System32\WS2_32.dll
22:22:43.830EE02147C:\WINDOWS\System32\bcryptPrimitives.dll
22:22:43.830EE02147C:\WINDOWS\System32\clbcatq.dll
22:22:43.830EE02147C:\WINDOWS\System32\combase.dll
22:22:43.830EE02147C:\WINDOWS\System32\fwpuclnt.dll
22:22:43.830EE02147C:\WINDOWS\System32\gdi32full.dll
22:22:43.830EE02147C:\WINDOWS\System32\imagehlp.dll
22:22:43.830EE02147C:\WINDOWS\System32\msvcp_win.dll
22:22:43.830EE02147C:\WINDOWS\System32\msvcrt.dll
22:22:43.830EE02147C:\WINDOWS\System32\ole32.dll
22:22:43.830EE02147C:\WINDOWS\System32\perfproc.dll
22:22:43.830EE02147C:\WINDOWS\System32\sechost.dll
22:22:43.830EE02147C:\WINDOWS\System32\shcore.dll
22:22:43.830EE02147C:\WINDOWS\System32\ucrtbase.dll
22:22:43.830EE02147C:\WINDOWS\System32\win32u.dll
22:22:43.830EE02147C:\WINDOWS\System32\winrnr.dll
22:22:43.830EE02147C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.22621.608_none_fb280a3c7926c2cc\COMCTL32.dll
22:22:43.830EE02147C:\WINDOWS\system32\dxgi.dll
22:22:43.830EE02147C:\WINDOWS\system32\msctfp.dll
22:22:43.830EE02147C:\WINDOWS\system32\napinsp.dll
22:22:43.830EE02147C:\WINDOWS\system32\nlansp_c.dll
22:22:43.830EE02147C:\WINDOWS\system32\nvspcap64.dll
22:22:43.830EE02147C:\WINDOWS\system32\pnrpnsp.dll
22:22:43.830EE02147C:\WINDOWS\system32\rsaenh.dll
22:22:43.830EE02147C:\WINDOWS\system32\uxtheme.dll
22:22:43.830EE02147C:\WINDOWS\system32\wbem\fastprox.dll
22:22:43.830EE02147C:\WINDOWS\system32\wbem\wbemprox.dll
22:22:43.830EE02147C:\WINDOWS\system32\wbem\wbemsvc.dll
22:22:43.830EE02147C:\WINDOWS\system32\wshbth.dll
22:22:43.830EE02147C:\Windows\System32\AppXDeploymentClient.dll
22:22:43.830EE02147C:\Windows\System32\DispBroker.dll
22:22:43.830EE02147C:\Windows\System32\gameux.dll
22:22:43.830EE02147C:\Windows\System32\rasadhlp.dll
22:23:36.31763CC6307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x0) 0x69a0766 .
22:23:36.31863CC7775OverlayManager::IsEmptyCursorCache cursor 0x10005 (v: 1)
22:23:36.3855B746876OverlayManager::doActionForegroundChange Event ON (ON)
22:23:36.3855B748445OverlayManager::OnForegroundChangedChanged True
22:23:36.3865B747735OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
22:23:36.39163CC6307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x69a0766) 0x69a0766 .
22:23:36.4015B747035OverlayManager::doActionDisplayFPS - Triggered
22:23:36.404CC81029OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:23:42.36463CC7735OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (0)
22:23:42.5345B74367InputInterceptor::ResetLLHookProcExtReset keys state
22:23:42.5345B746876OverlayManager::doActionForegroundChange Event OFF (OFF)
22:23:42.5345B748445OverlayManager::OnForegroundChangedChanged False
22:23:42.5345B748483OverlayManager::OnForegroundChangedLost foreground to window Handle=0x0 Title=[]
22:23:42.5345B742957OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
22:23:42.5345B742847OverlayManager::setControlModeSet RI keyboard to 0X1 (0X30)...
22:23:42.5345B742852OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:23:42.5375B74367InputInterceptor::ResetLLHookProcExtReset keys state
22:23:42.5445B747035OverlayManager::doActionDisplayFPS - Triggered
22:23:42.631CC8129RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x60e75b70 (count:2)
22:23:42.633CC82976OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:23:42.633CC83026OverlayManager::DetachThreadInputDetach thread input 25548, 3272
22:23:42.633CC81557OverlayManager::RestoreGameWNDPROCSearch SWL..
22:23:42.633CC81564OverlayManager::RestoreGameWNDPROCSWL restored.
22:23:42.633CC81574OverlayManager::RestoreGameWNDPROCSWL OK.
22:23:42.633CC81579OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x64a0785
22:23:42.633CC82998OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:23:42.633CC8142RenderDeviceVulkan::OnDestroySwapchainswapchain 0x1a404d20 destroy: 2
22:23:42.633CC81951RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x1a404d20
22:23:42.633CC81609RenderDeviceVulkan::ReleaseResourceAdd 0xe554dd50 resource to release queue
22:23:42.633CC81623RenderDeviceVulkan::ReleasePendingVkResourcesrelease resource queue (1): 1
22:23:43.5562838293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:28:28.362CC8129RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x6699abe0 (count:2)
22:28:28.364CC82976OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:28:28.364CC82998OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:28:28.364CC8142RenderDeviceVulkan::OnDestroySwapchainswapchain 0x60e75b70 destroy: 2
22:28:28.364CC81951RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x60e75b70
22:28:28.4165B746876OverlayManager::doActionForegroundChange Event ON (ON)
22:28:28.4165B748445OverlayManager::OnForegroundChangedChanged True
22:28:28.4175B748574OverlayManager::AssureLockWindowOnForgroundChangedWindow is not in focus, skip lock (0x69a0766 [960, 539] , 0x0)
22:28:28.4175B742964OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
22:28:28.427CC81021RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x6699abe0 (window: 0x69a0766 [1920, 1080] format [44]).
22:28:28.429CC81091RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x6699abe0 buffers: 2
22:28:28.429CC856Create buffer [1]
22:28:28.429CC890get_next_buffernew buffer frame: 1
22:28:28.429CC8241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
22:28:28.429CC8248IRenderDevice::reCreateResourceListRECREATION *** Done ***
22:28:28.429CC848ResetSnapShotSH::ExecuteRelease snapshot SH
22:28:28.429CC85514OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
22:28:28.429CC85606OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x69a0766} (foreground = 0x69a0766).
22:28:28.429CC82519OverlayManager::installWindowProcHookInstall WPH
22:28:28.429CC82533OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xfa800d9
22:28:28.429CC82552OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
22:28:28.429CC82598OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xa294d570=-1567304336)=>(0xca0550e0=-905621280)
22:28:28.429CC81029OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:28:28.429CC81446RenderDeviceVulkan::EnsureSwapchainFontsupdate fonts
22:28:28.42963CC2177OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
22:28:28.42963CC2628OverlayManager::installKeybMouseHookInstall KeybMouse
22:28:28.42963CC480InputInterceptor::stopHookunhook keyboard and mouse
22:28:28.429CC81460RenderDeviceVulkan::EnsureSwapchainFontsfonts are ready
22:28:28.42963CC447InputInterceptor::runHookKeyboard is hooked 0x63cc
22:28:28.42963CC457InputInterceptor::runHookNew Mouse LL is hooked
22:28:28.42963CC469InputInterceptor::runHookMouse is hooked 0x63cc
22:28:28.42963CC7735OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
22:28:28.431CC85508OverlayManager::initOverlayResolutionEx 0X40000
22:28:28.431CC85514OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080)
22:28:28.4325B747035OverlayManager::doActionDisplayFPS - Triggered
22:28:28.43563CC6307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x69a0766) 0x69a0766 .
22:28:28.436CC81029OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:29:47.1704318255InterProcessElement::closeInterProcess Overwolf_PID_16924_SHARED_MEMORY_AGENT close 2147483647 bytes
22:29:47.1714318125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=8100718
22:29:47.1714318255InterProcessElement::closeInterProcess Overwolf_ImID_8100718_P_16924 close 2147483647 bytes
22:29:47.17143182644WidgetManager::RefreshLayoutAsyncMove widget to Poll
22:29:47.1864318125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=6207b2
22:29:47.18643182644WidgetManager::RefreshLayoutAsyncMove widget to Poll
22:29:47.1874318225InterProcessElement::openInterProcess Overwolf_ImID_6207B2_P_16924 opened succesfuly
22:29:47.1874318225InterProcessElement::openInterProcess Overwolf_PID_16924_SHARED_MEMORY_AGENT opened succesfuly
22:29:47.314CC880RenderImageVulkan::setSize6424498 [0xd35d5c70] Create Texture (400,770) / (400,770) - OK
22:29:47.318CC856Create buffer [2]
22:29:47.318CC890get_next_buffernew buffer frame: 2
22:29:51.26063CC2796OverlayManager::setControlModeOVERLAY_CONTROL_ON
22:29:51.26063CC2820OverlayManager::setControlModeSet RI keyboard to 0X0 (0X200)...
22:29:51.26563CC7775OverlayManager::IsEmptyCursorCache cursor 0x1b1e042f (v: 1)
22:29:51.651CC82847OverlayManager::setControlModeSet RI keyboard to 0X1 (0X30)...
22:29:51.651CC82852OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:29:51.656CC83973OverlayManager::RestoreGameCursorRestoreGameCursor ref = 4, OW handle = 0x1b1e042f;prev = 0x1b1e042f , {Original values: ref = 4 handle = 0x10005}
22:30:43.32063CC3026OverlayManager::DetachThreadInputDetach thread input 25548, 3272
22:30:43.367CC8129RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x3cd87710 (count:2)
22:30:43.383CC82976OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:30:43.383CC81609RenderDeviceVulkan::ReleaseResourceAdd 0xd35d5c70 resource to release queue
22:30:43.383CC81557OverlayManager::RestoreGameWNDPROCSearch SWL..
22:30:43.383CC81564OverlayManager::RestoreGameWNDPROCSWL restored.
22:30:43.383CC81574OverlayManager::RestoreGameWNDPROCSWL OK.
22:30:43.383CC81579OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xfa800d9
22:30:43.383CC82998OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:30:43.383CC8142RenderDeviceVulkan::OnDestroySwapchainswapchain 0x6699abe0 destroy: 2
22:30:43.383CC81951RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x6699abe0
22:30:43.383CC81609RenderDeviceVulkan::ReleaseResourceAdd 0xd2994b70 resource to release queue
22:30:43.383CC8224IRenderDevice::releaseResourceListRELEASING (1) *** Begin ***
22:30:43.383CC8234IRenderDevice::releaseResourceListRELEASING *** Done ***
22:30:43.384CC81623RenderDeviceVulkan::ReleasePendingVkResourcesrelease resource queue (1): 2
22:30:43.462CC81021RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x3cd87710 (window: 0x69a0766 [1920, 1080] format [44]).
22:30:43.464CC81091RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x3cd87710 buffers: 2
22:30:43.464CC856Create buffer [1]
22:30:43.464CC890get_next_buffernew buffer frame: 1
22:30:43.464CC8241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
22:30:43.464CC8166RenderResourceVulkan::reCreateImplementationRe create image
22:30:43.464CC8169RenderResourceVulkan::reCreateImplementationimage clear 6424498
22:30:43.464CC8248IRenderDevice::reCreateResourceListRECREATION *** Done ***
22:30:43.464CC85514OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
22:30:43.464CC85606OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x69a0766} (foreground = 0x69a0766).
22:30:43.464CC82519OverlayManager::installWindowProcHookInstall WPH
22:30:43.464CC82533OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xfb400d9
22:30:43.464CC82552OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
22:30:43.464CC82598OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xa294d570=-1567304336)=>(0xca0550e0=-905621280)
22:30:43.464CC81446RenderDeviceVulkan::EnsureSwapchainFontsupdate fonts
22:30:43.464CC81460RenderDeviceVulkan::EnsureSwapchainFontsfonts are ready
22:30:43.46563CC2177OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
22:30:43.46563CC2628OverlayManager::installKeybMouseHookInstall KeybMouse
22:30:43.46563CC480InputInterceptor::stopHookunhook keyboard and mouse
22:30:43.46663CC447InputInterceptor::runHookKeyboard is hooked 0x63cc
22:30:43.46663CC457InputInterceptor::runHookNew Mouse LL is hooked
22:30:43.46663CC469InputInterceptor::runHookMouse is hooked 0x63cc
22:30:43.466CC85508OverlayManager::initOverlayResolutionEx 0X40000
22:30:43.466CC85514OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080)
22:30:45.513FC4648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
22:30:45.5894318125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=f0734
22:30:45.58943182644WidgetManager::RefreshLayoutAsyncMove widget to Poll
22:30:45.5904318225InterProcessElement::openInterProcess Overwolf_ImID_F0734_P_16924 opened succesfuly
22:30:45.5904318225InterProcessElement::openInterProcess Overwolf_PID_16924_SHARED_MEMORY_AGENT opened succesfuly
22:30:45.592CC87164OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
22:30:45.592CC82796OverlayManager::setControlModeOVERLAY_CONTROL_ON
22:30:45.592CC82820OverlayManager::setControlModeSet RI keyboard to 0X0 (0X200)...
22:30:45.592CC8137InputInterceptor::UseLLMouseHookenable LL mouse hook :1
22:30:45.61663CC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
22:30:45.6394318225InterProcessElement::openInterProcess Overwolf_ImID_20580_P_16924 opened succesfuly
22:30:45.6394318225InterProcessElement::openInterProcess Overwolf_PID_16924_SHARED_MEMORY_AGENT opened succesfuly
22:30:45.6394318225InterProcessElement::openInterProcess Overwolf_ImID_1A0698_P_16924 opened succesfuly
22:30:45.6394318225InterProcessElement::openInterProcess Overwolf_PID_16924_SHARED_MEMORY_AGENT opened succesfuly
22:30:45.656CC880RenderImageVulkan::setSize132480 [0xed46d1e0] Create Texture (1480,460) / (1480,460) - OK
22:30:45.665CC880RenderImageVulkan::setSize1705624 [0xed46cde0] Create Texture (1920,1080) / (1920,1080) - OK
22:30:45.779CC880RenderImageVulkan::setSize984884 [0xed46d260] Create Texture (1460,720) / (1460,720) - OK
22:30:45.796CC856Create buffer [2]
22:30:45.796CC890get_next_buffernew buffer frame: 2
22:30:49.13363CC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
22:30:49.15543183181WidgetManager::OnControlStateChangedRelease exclusiv mode: 0xf0734 was hidden 0
22:30:49.15543187184OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
22:30:49.15543182847OverlayManager::setControlModeSet RI keyboard to 0X0 (0X30)...
22:30:49.15543182852OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:30:49.1554318137InputInterceptor::UseLLMouseHookenable LL mouse hook :0
22:30:49.157CC83973OverlayManager::RestoreGameCursorRestoreGameCursor ref = 4, OW handle = 0x1b1e042f;prev = 0x1b1e042f , {Original values: ref = 4 handle = 0x10005}
22:30:49.215FC4648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
22:45:33.57563CC7735OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (0)
22:45:33.786CC8129RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x8eb28da0 (count:2)
22:45:33.788CC82976OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:45:33.788CC81609RenderDeviceVulkan::ReleaseResourceAdd 0xed46d260 resource to release queue
22:45:33.788CC81609RenderDeviceVulkan::ReleaseResourceAdd 0xed46d1e0 resource to release queue
22:45:33.788CC81609RenderDeviceVulkan::ReleaseResourceAdd 0xed46cde0 resource to release queue
22:45:33.788CC83026OverlayManager::DetachThreadInputDetach thread input 25548, 3272
22:45:33.789CC81557OverlayManager::RestoreGameWNDPROCSearch SWL..
22:45:33.789CC81564OverlayManager::RestoreGameWNDPROCSWL restored.
22:45:33.789CC81574OverlayManager::RestoreGameWNDPROCSWL OK.
22:45:33.789CC81579OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xfb400d9
22:45:33.789CC82998OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:45:33.789CC8142RenderDeviceVulkan::OnDestroySwapchainswapchain 0x3cd87710 destroy: 2
22:45:33.789CC81951RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x3cd87710
22:45:33.789CC81609RenderDeviceVulkan::ReleaseResourceAdd 0xc6ce87d0 resource to release queue
22:45:33.789CC8224IRenderDevice::releaseResourceListRELEASING (4) *** Begin ***
22:45:33.789CC8234IRenderDevice::releaseResourceListRELEASING *** Done ***
22:45:33.789CC81623RenderDeviceVulkan::ReleasePendingVkResourcesrelease resource queue (1): 4
22:45:34.05B74367InputInterceptor::ResetLLHookProcExtReset keys state
22:45:34.05B746876OverlayManager::doActionForegroundChange Event OFF (OFF)
22:45:34.05B748445OverlayManager::OnForegroundChangedChanged False
22:45:34.05B748483OverlayManager::OnForegroundChangedLost foreground to window Handle=0x20212 Title=[Suche]
22:45:34.05B742957OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
22:45:34.05B742847OverlayManager::setControlModeSet RI keyboard to 0X0 (0X30)...
22:45:34.05B742852OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:45:34.165B74367InputInterceptor::ResetLLHookProcExtReset keys state
22:45:34.175B747035OverlayManager::doActionDisplayFPS - Triggered
22:45:35.184318293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:45:46.455CC8129RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x227e9cf0 (count:2)
22:45:46.459CC82976OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:45:46.459CC82998OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:45:46.459CC8142RenderDeviceVulkan::OnDestroySwapchainswapchain 0x8eb28da0 destroy: 2
22:45:46.459CC81951RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x8eb28da0
22:45:46.459CC8224IRenderDevice::releaseResourceListRELEASING (4) *** Begin ***
22:45:46.459CC8234IRenderDevice::releaseResourceListRELEASING *** Done ***
22:45:46.540CC82964OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
22:45:46.540CC81021RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x227e9cf0 (window: 0x69a0766 [1920, 1080] format [44]).
22:45:46.544CC81091RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x227e9cf0 buffers: 2
22:45:46.544CC856Create buffer [1]
22:45:46.544CC890get_next_buffernew buffer frame: 1
22:45:46.544CC8241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
22:45:46.544CC8166RenderResourceVulkan::reCreateImplementationRe create image
22:45:46.544CC8169RenderResourceVulkan::reCreateImplementationimage clear 6424498
22:45:46.544CC8166RenderResourceVulkan::reCreateImplementationRe create image
22:45:46.544CC8169RenderResourceVulkan::reCreateImplementationimage clear 132480
22:45:46.544CC8166RenderResourceVulkan::reCreateImplementationRe create image
22:45:46.544CC8169RenderResourceVulkan::reCreateImplementationimage clear 1705624
22:45:46.544CC8166RenderResourceVulkan::reCreateImplementationRe create image
22:45:46.544CC8169RenderResourceVulkan::reCreateImplementationimage clear 984884
22:45:46.544CC8248IRenderDevice::reCreateResourceListRECREATION *** Done ***
22:45:46.544CC848ResetSnapShotSH::ExecuteRelease snapshot SH
22:45:46.544CC85514OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
22:45:46.544CC85606OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x69a0766} (foreground = 0x69a0766).
22:45:46.544CC82519OverlayManager::installWindowProcHookInstall WPH
22:45:46.544CC82533OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x3b9e081d
22:45:46.544CC82552OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
22:45:46.544CC82598OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xa294d570=-1567304336)=>(0xca0550e0=-905621280)
22:45:46.544CC81702WidgetManager::drawskip widget draw (not in foreground) False - False
22:45:46.544CC81029OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:45:46.544CC81446RenderDeviceVulkan::EnsureSwapchainFontsupdate fonts
22:45:46.544CC81460RenderDeviceVulkan::EnsureSwapchainFontsfonts are ready
22:45:46.54463CC2177OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
22:45:46.54463CC2628OverlayManager::installKeybMouseHookInstall KeybMouse
22:45:46.54463CC480InputInterceptor::stopHookunhook keyboard and mouse
22:45:46.54463CC447InputInterceptor::runHookKeyboard is hooked 0x63cc
22:45:46.54463CC457InputInterceptor::runHookNew Mouse LL is hooked
22:45:46.54463CC469InputInterceptor::runHookMouse is hooked 0x63cc
22:45:46.54763CC6307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x69a0766) 0x69a0766 .
22:45:46.547CC85508OverlayManager::initOverlayResolutionEx 0X40000
22:45:46.547CC85514OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080)
22:45:46.7415B746876OverlayManager::doActionForegroundChange Event ON (ON)
22:45:46.7415B748445OverlayManager::OnForegroundChangedChanged True
22:45:46.7415B747735OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
22:45:46.74263CC6307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x69a0766) 0x69a0766 .
22:45:46.7575B747035OverlayManager::doActionDisplayFPS - Triggered
22:45:46.760CC81029OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:45:49.5463CC7735OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (0)
22:45:49.8215B74367InputInterceptor::ResetLLHookProcExtReset keys state
22:45:49.8215B746876OverlayManager::doActionForegroundChange Event OFF (OFF)
22:45:49.8215B748445OverlayManager::OnForegroundChangedChanged False
22:45:49.8215B748483OverlayManager::OnForegroundChangedLost foreground to window Handle=0x0 Title=[]
22:45:49.8215B742957OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
22:45:49.8215B742847OverlayManager::setControlModeSet RI keyboard to 0X0 (0X30)...
22:45:49.8305B742852OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:45:49.8315B74367InputInterceptor::ResetLLHookProcExtReset keys state
22:45:49.8325B747035OverlayManager::doActionDisplayFPS - Triggered
22:45:49.928CC8129RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x1f8d92e0 (count:2)
22:45:49.931CC82976OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:45:49.931CC83026OverlayManager::DetachThreadInputDetach thread input 25548, 3272
22:45:49.931CC81557OverlayManager::RestoreGameWNDPROCSearch SWL..
22:45:49.931CC81564OverlayManager::RestoreGameWNDPROCSWL restored.
22:45:49.931CC81574OverlayManager::RestoreGameWNDPROCSWL OK.
22:45:49.931CC81579OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x3b9e081d
22:45:49.931CC82998OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:45:49.931CC8142RenderDeviceVulkan::OnDestroySwapchainswapchain 0x227e9cf0 destroy: 2
22:45:49.931CC81951RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x227e9cf0
22:45:49.931CC81609RenderDeviceVulkan::ReleaseResourceAdd 0xd35d6470 resource to release queue
22:45:49.931CC8224IRenderDevice::releaseResourceListRELEASING (4) *** Begin ***
22:45:49.931CC8234IRenderDevice::releaseResourceListRELEASING *** Done ***
22:45:49.931CC81623RenderDeviceVulkan::ReleasePendingVkResourcesrelease resource queue (0): 1
22:45:50.8324318293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:46:26.9975B746876OverlayManager::doActionForegroundChange Event ON (ON)
22:46:26.9975B748445OverlayManager::OnForegroundChangedChanged True
22:46:26.9975B748574OverlayManager::AssureLockWindowOnForgroundChangedWindow is not in focus, skip lock (0x69a0766 [1077, 1064] , 0x0)
22:46:26.9975B742964OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
22:46:27.42CC8129RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x8f022fc0 (count:2)
22:46:27.45CC82976OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:46:27.45CC82998OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:46:27.45CC8142RenderDeviceVulkan::OnDestroySwapchainswapchain 0x1f8d92e0 destroy: 2
22:46:27.45CC81951RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x1f8d92e0
22:46:27.45CC8224IRenderDevice::releaseResourceListRELEASING (4) *** Begin ***
22:46:27.45CC8234IRenderDevice::releaseResourceListRELEASING *** Done ***
22:46:27.133CC81021RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x8f022fc0 (window: 0x69a0766 [1920, 1080] format [44]).
22:46:27.136CC81091RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x8f022fc0 buffers: 2
22:46:27.136CC856Create buffer [1]
22:46:27.136CC890get_next_buffernew buffer frame: 1
22:46:27.136CC8241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
22:46:27.136CC8166RenderResourceVulkan::reCreateImplementationRe create image
22:46:27.136CC8169RenderResourceVulkan::reCreateImplementationimage clear 6424498
22:46:27.136CC8166RenderResourceVulkan::reCreateImplementationRe create image
22:46:27.136CC8169RenderResourceVulkan::reCreateImplementationimage clear 132480
22:46:27.136CC8166RenderResourceVulkan::reCreateImplementationRe create image
22:46:27.136CC8169RenderResourceVulkan::reCreateImplementationimage clear 1705624
22:46:27.136CC8166RenderResourceVulkan::reCreateImplementationRe create image
22:46:27.136CC8169RenderResourceVulkan::reCreateImplementationimage clear 984884
22:46:27.136CC8248IRenderDevice::reCreateResourceListRECREATION *** Done ***
22:46:27.136CC848ResetSnapShotSH::ExecuteRelease snapshot SH
22:46:27.136CC85514OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
22:46:27.136CC85606OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x69a0766} (foreground = 0x69a0766).
22:46:27.136CC82519OverlayManager::installWindowProcHookInstall WPH
22:46:27.136CC82533OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x61094d
22:46:27.136CC82552OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
22:46:27.136CC82598OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xa294d570=-1567304336)=>(0xca0550e0=-905621280)
22:46:27.136CC81029OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:46:27.136CC81446RenderDeviceVulkan::EnsureSwapchainFontsupdate fonts
22:46:27.136CC81460RenderDeviceVulkan::EnsureSwapchainFontsfonts are ready
22:46:27.13763CC2177OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
22:46:27.13763CC2628OverlayManager::installKeybMouseHookInstall KeybMouse
22:46:27.13763CC480InputInterceptor::stopHookunhook keyboard and mouse
22:46:27.13763CC447InputInterceptor::runHookKeyboard is hooked 0x63cc
22:46:27.13763CC457InputInterceptor::runHookNew Mouse LL is hooked
22:46:27.13763CC469InputInterceptor::runHookMouse is hooked 0x63cc
22:46:27.140CC85508OverlayManager::initOverlayResolutionEx 0X40000
22:46:27.140CC85514OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080)
22:46:27.26163CC6307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x69a0766) 0x69a0766 .
22:46:27.26163CC7735OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
22:47:48.78563CC7735OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (0)
22:47:49.0CC8129RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x7611a1d0 (count:2)
22:47:49.3CC82976OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:47:49.3CC83026OverlayManager::DetachThreadInputDetach thread input 25548, 3272
22:47:49.4CC81557OverlayManager::RestoreGameWNDPROCSearch SWL..
22:47:49.4CC81564OverlayManager::RestoreGameWNDPROCSWL restored.
22:47:49.4CC81574OverlayManager::RestoreGameWNDPROCSWL OK.
22:47:49.4CC81579OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x61094d
22:47:49.4CC82998OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:47:49.4CC8142RenderDeviceVulkan::OnDestroySwapchainswapchain 0x8f022fc0 destroy: 2
22:47:49.4CC81951RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x8f022fc0
22:47:49.4CC81609RenderDeviceVulkan::ReleaseResourceAdd 0xd5951580 resource to release queue
22:47:49.4CC8224IRenderDevice::releaseResourceListRELEASING (4) *** Begin ***
22:47:49.4CC8234IRenderDevice::releaseResourceListRELEASING *** Done ***
22:47:49.4CC81623RenderDeviceVulkan::ReleasePendingVkResourcesrelease resource queue (0): 1
22:47:49.435B74367InputInterceptor::ResetLLHookProcExtReset keys state
22:47:49.435B746876OverlayManager::doActionForegroundChange Event OFF (OFF)
22:47:49.435B748445OverlayManager::OnForegroundChangedChanged False
22:47:49.435B748483OverlayManager::OnForegroundChangedLost foreground to window Handle=0x20212 Title=[Suche]
22:47:49.435B742957OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
22:47:49.435B742847OverlayManager::setControlModeSet RI keyboard to 0X0 (0X30)...
22:47:49.435B742852OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:47:49.595B74367InputInterceptor::ResetLLHookProcExtReset keys state
22:47:49.595B747035OverlayManager::doActionDisplayFPS - Triggered
22:47:50.61480C293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:48:23.1715B746876OverlayManager::doActionForegroundChange Event ON (ON)
22:48:23.1715B748445OverlayManager::OnForegroundChangedChanged True
22:48:23.1725B748574OverlayManager::AssureLockWindowOnForgroundChangedWindow is not in focus, skip lock (0x69a0766 [1105, 1064] , 0x0)
22:48:23.1725B742964OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
22:48:23.290CC8129RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x23cd83e0 (count:2)
22:48:23.295CC82976OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:48:23.295CC82998OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:48:23.295CC8142RenderDeviceVulkan::OnDestroySwapchainswapchain 0x7611a1d0 destroy: 2
22:48:23.295CC81951RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x7611a1d0
22:48:23.295CC8224IRenderDevice::releaseResourceListRELEASING (4) *** Begin ***
22:48:23.295CC8234IRenderDevice::releaseResourceListRELEASING *** Done ***
22:48:23.486CC81021RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x23cd83e0 (window: 0x69a0766 [1920, 1080] format [44]).
22:48:23.492CC81091RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x23cd83e0 buffers: 2
22:48:23.492CC856Create buffer [1]
22:48:23.492CC890get_next_buffernew buffer frame: 1
22:48:23.492CC8241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
22:48:23.492CC8166RenderResourceVulkan::reCreateImplementationRe create image
22:48:23.492CC8169RenderResourceVulkan::reCreateImplementationimage clear 6424498
22:48:23.492CC8166RenderResourceVulkan::reCreateImplementationRe create image
22:48:23.492CC8169RenderResourceVulkan::reCreateImplementationimage clear 132480
22:48:23.492CC8166RenderResourceVulkan::reCreateImplementationRe create image
22:48:23.492CC8169RenderResourceVulkan::reCreateImplementationimage clear 1705624
22:48:23.492CC8166RenderResourceVulkan::reCreateImplementationRe create image
22:48:23.492CC8169RenderResourceVulkan::reCreateImplementationimage clear 984884
22:48:23.492CC8248IRenderDevice::reCreateResourceListRECREATION *** Done ***
22:48:23.492CC848ResetSnapShotSH::ExecuteRelease snapshot SH
22:48:23.492CC85514OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
22:48:23.492CC85606OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x69a0766} (foreground = 0x69a0766).
22:48:23.492CC82519OverlayManager::installWindowProcHookInstall WPH
22:48:23.492CC82533OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x16a0891
22:48:23.492CC82552OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
22:48:23.492CC82598OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xa294d570=-1567304336)=>(0xca0550e0=-905621280)
22:48:23.492CC81029OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:48:23.492CC81446RenderDeviceVulkan::EnsureSwapchainFontsupdate fonts
22:48:23.492CC81460RenderDeviceVulkan::EnsureSwapchainFontsfonts are ready
22:48:23.49463CC2177OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
22:48:23.49463CC2628OverlayManager::installKeybMouseHookInstall KeybMouse
22:48:23.49463CC480InputInterceptor::stopHookunhook keyboard and mouse
22:48:23.49463CC447InputInterceptor::runHookKeyboard is hooked 0x63cc
22:48:23.49463CC457InputInterceptor::runHookNew Mouse LL is hooked
22:48:23.49463CC469InputInterceptor::runHookMouse is hooked 0x63cc
22:48:23.504CC856Create buffer [2]
22:48:23.504CC890get_next_buffernew buffer frame: 2
22:48:23.504CC85508OverlayManager::initOverlayResolutionEx 0X40000
22:48:23.504CC85514OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080)
22:48:23.51463CC6307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x69a0766) 0x69a0766 .
22:48:23.51463CC7735OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
22:53:19.158655C225InterProcessElement::openInterProcess Overwolf_ImID_16C00772_P_16924 opened succesfuly
22:53:19.159655C225InterProcessElement::openInterProcess Overwolf_PID_16924_SHARED_MEMORY_AGENT opened succesfuly
22:53:19.562CC880RenderImageVulkan::setSize381683570 [0xce8e0ac0] Create Texture (300,100) / (300,100) - OK
22:53:19.69363CC3026OverlayManager::DetachThreadInputDetach thread input 25548, 3272
22:53:19.747CC8129RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0xa8d5dde0 (count:2)
22:53:19.751CC82976OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:53:19.751CC81609RenderDeviceVulkan::ReleaseResourceAdd 0xce8e0ac0 resource to release queue
22:53:19.751CC81557OverlayManager::RestoreGameWNDPROCSearch SWL..
22:53:19.751CC81564OverlayManager::RestoreGameWNDPROCSWL restored.
22:53:19.751CC81574OverlayManager::RestoreGameWNDPROCSWL OK.
22:53:19.751CC81579OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x16a0891
22:53:19.751CC82998OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:53:19.751CC8142RenderDeviceVulkan::OnDestroySwapchainswapchain 0x23cd83e0 destroy: 2
22:53:19.751CC81951RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x23cd83e0
22:53:19.751CC81609RenderDeviceVulkan::ReleaseResourceAdd 0xd5950a00 resource to release queue
22:53:19.751CC8224IRenderDevice::releaseResourceListRELEASING (5) *** Begin ***
22:53:19.752CC8234IRenderDevice::releaseResourceListRELEASING *** Done ***
22:53:19.752CC81971RenderDeviceVulkan::ReleaseSwapChainwait for fence
22:53:19.752CC81971RenderDeviceVulkan::ReleaseSwapChainwait for fence
22:53:19.752CC81623RenderDeviceVulkan::ReleasePendingVkResourcesrelease resource queue (1): 2
22:53:19.812CC81021RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0xa8d5dde0 (window: 0x69a0766 [1920, 1080] format [44]).
22:53:19.814CC81091RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0xa8d5dde0 buffers: 2
22:53:19.814CC856Create buffer [1]
22:53:19.814CC890get_next_buffernew buffer frame: 1
22:53:19.814CC8241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
22:53:19.814CC8166RenderResourceVulkan::reCreateImplementationRe create image
22:53:19.814CC8169RenderResourceVulkan::reCreateImplementationimage clear 6424498
22:53:19.814CC8166RenderResourceVulkan::reCreateImplementationRe create image
22:53:19.814CC8169RenderResourceVulkan::reCreateImplementationimage clear 132480
22:53:19.814CC8166RenderResourceVulkan::reCreateImplementationRe create image
22:53:19.814CC8169RenderResourceVulkan::reCreateImplementationimage clear 1705624
22:53:19.814CC8166RenderResourceVulkan::reCreateImplementationRe create image
22:53:19.814CC8169RenderResourceVulkan::reCreateImplementationimage clear 984884
22:53:19.814CC8166RenderResourceVulkan::reCreateImplementationRe create image
22:53:19.814CC8169RenderResourceVulkan::reCreateImplementationimage clear 381683570
22:53:19.814CC8248IRenderDevice::reCreateResourceListRECREATION *** Done ***
22:53:19.815CC85514OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
22:53:19.815CC85606OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x69a0766} (foreground = 0x69a0766).
22:53:19.815CC82519OverlayManager::installWindowProcHookInstall WPH
22:53:19.815CC82533OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x85f0713
22:53:19.815CC82552OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
22:53:19.815CC82598OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xa294d570=-1567304336)=>(0xca0550e0=-905621280)
22:53:19.815CC880RenderImageVulkan::setSize381683570 [0xce8e0ac0] Create Texture (300,100) / (300,100) - OK
22:53:19.815CC81446RenderDeviceVulkan::EnsureSwapchainFontsupdate fonts
22:53:19.815CC81460RenderDeviceVulkan::EnsureSwapchainFontsfonts are ready
22:53:19.81663CC2177OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
22:53:19.81663CC2628OverlayManager::installKeybMouseHookInstall KeybMouse
22:53:19.81663CC480InputInterceptor::stopHookunhook keyboard and mouse
22:53:19.81663CC447InputInterceptor::runHookKeyboard is hooked 0x63cc
22:53:19.81663CC457InputInterceptor::runHookNew Mouse LL is hooked
22:53:19.81663CC469InputInterceptor::runHookMouse is hooked 0x63cc
22:53:19.816CC85508OverlayManager::initOverlayResolutionEx 0X40000
22:53:19.816CC85514OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080)
22:53:19.820CC856Create buffer [2]
22:53:19.820CC890get_next_buffernew buffer frame: 2
22:53:23.393CC880RenderImageVulkan::setSize6424498 [0xf0093b50] Create Texture (400,770) / (400,770) - OK
22:54:11.127CC8129RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x8ebaad70 (count:2)
22:54:11.129CC82976OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:54:11.129CC81609RenderDeviceVulkan::ReleaseResourceAdd 0xf0093b50 resource to release queue
22:54:11.129CC81609RenderDeviceVulkan::ReleaseResourceAdd 0xce8e0ac0 resource to release queue
22:54:11.130CC81557OverlayManager::RestoreGameWNDPROCSearch SWL..
22:54:11.130CC81564OverlayManager::RestoreGameWNDPROCSWL restored.
22:54:11.130CC81574OverlayManager::RestoreGameWNDPROCSWL OK.
22:54:11.130CC81579OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x85f0713
22:54:11.130CC82998OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:54:11.130CC8142RenderDeviceVulkan::OnDestroySwapchainswapchain 0xa8d5dde0 destroy: 2
22:54:11.130CC81951RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0xa8d5dde0
22:54:11.130CC81609RenderDeviceVulkan::ReleaseResourceAdd 0xce8e04c0 resource to release queue
22:54:11.130CC8224IRenderDevice::releaseResourceListRELEASING (5) *** Begin ***
22:54:11.130CC8234IRenderDevice::releaseResourceListRELEASING *** Done ***
22:54:11.130CC81971RenderDeviceVulkan::ReleaseSwapChainwait for fence
22:54:11.130CC81971RenderDeviceVulkan::ReleaseSwapChainwait for fence
22:54:11.140CC81623RenderDeviceVulkan::ReleasePendingVkResourcesrelease resource queue (0): 3
22:54:11.217CC81021RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x8ebaad70 (window: 0x69a0766 [1920, 1080] format [44]).
22:54:11.219CC81091RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x8ebaad70 buffers: 2
22:54:11.219CC856Create buffer [1]
22:54:11.219CC890get_next_buffernew buffer frame: 1
22:54:11.219CC8241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
22:54:11.219CC8166RenderResourceVulkan::reCreateImplementationRe create image
22:54:11.219CC8169RenderResourceVulkan::reCreateImplementationimage clear 132480
22:54:11.219CC8166RenderResourceVulkan::reCreateImplementationRe create image
22:54:11.219CC8169RenderResourceVulkan::reCreateImplementationimage clear 1705624
22:54:11.219CC8166RenderResourceVulkan::reCreateImplementationRe create image
22:54:11.219CC8169RenderResourceVulkan::reCreateImplementationimage clear 984884
22:54:11.219CC8166RenderResourceVulkan::reCreateImplementationRe create image
22:54:11.219CC8169RenderResourceVulkan::reCreateImplementationimage clear 381683570
22:54:11.219CC8166RenderResourceVulkan::reCreateImplementationRe create image
22:54:11.219CC8169RenderResourceVulkan::reCreateImplementationimage clear 6424498
22:54:11.219CC8248IRenderDevice::reCreateResourceListRECREATION *** Done ***
22:54:11.219CC85514OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
22:54:11.219CC85606OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x69a0766} (foreground = 0x69a0766).
22:54:11.219CC82519OverlayManager::installWindowProcHookInstall WPH
22:54:11.219CC82533OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x2cb70489
22:54:11.219CC82552OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
22:54:11.219CC82598OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xa294d570=-1567304336)=>(0xca0550e0=-905621280)
22:54:11.220CC880RenderImageVulkan::setSize6424498 [0xed62ad00] Create Texture (400,770) / (400,770) - OK
22:54:11.220CC81446RenderDeviceVulkan::EnsureSwapchainFontsupdate fonts
22:54:11.220CC81460RenderDeviceVulkan::EnsureSwapchainFontsfonts are ready
22:54:11.22163CC2177OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
22:54:11.22163CC2628OverlayManager::installKeybMouseHookInstall KeybMouse
22:54:11.22163CC480InputInterceptor::stopHookunhook keyboard and mouse
22:54:11.22163CC447InputInterceptor::runHookKeyboard is hooked 0x63cc
22:54:11.22163CC457InputInterceptor::runHookNew Mouse LL is hooked
22:54:11.22163CC469InputInterceptor::runHookMouse is hooked 0x63cc
22:54:11.222CC85508OverlayManager::initOverlayResolutionEx 0X40000
22:54:11.222CC85514OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080)
22:54:11.235CC856Create buffer [2]
22:54:11.236CC890get_next_buffernew buffer frame: 2
22:54:18.29FC4648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
22:54:18.59CC880RenderImageVulkan::setSize984884 [0xe09e07e0] Create Texture (1460,720) / (1460,720) - OK
22:54:18.6063CC2796OverlayManager::setControlModeOVERLAY_CONTROL_ON
22:54:18.6063CC2820OverlayManager::setControlModeSet RI keyboard to 0X0 (0X100)...
22:54:18.156FC4648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
22:54:19.272FC4648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
22:54:19.308CC82847OverlayManager::setControlModeSet RI keyboard to 0X100 (0X30)...
22:54:19.308CC82852OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:54:19.311CC83973OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1b1e042f;prev = 0x1b1e042f , {Original values: ref = 0 handle = 0x10005}
22:54:19.334FC4648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
22:54:19.927FC4648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
22:54:19.94863CC2847OverlayManager::setControlModeSet RI keyboard to 0X100 (0X30)...
22:54:19.94863CC2852OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:54:20.5FC4648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
22:54:20.335FC4648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
22:54:20.34763CC2796OverlayManager::setControlModeOVERLAY_CONTROL_ON
22:54:20.34763CC2820OverlayManager::setControlModeSet RI keyboard to 0X0 (0X100)...
22:54:20.358CC82847OverlayManager::setControlModeSet RI keyboard to 0X100 (0X30)...
22:54:20.358CC82852OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:54:20.360CC83973OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1b1e042f;prev = 0x1b1e042f , {Original values: ref = 0 handle = 0x10005}
22:54:20.416FC4648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
22:54:21.5663CC2847OverlayManager::setControlModeSet RI keyboard to 0X100 (0X30)...
22:54:21.5663CC2852OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:07:34.544CC880RenderImageVulkan::setSize381683570 [0xd35d67f0] Create Texture (300,100) / (300,100) - OK
23:07:34.81763CC3026OverlayManager::DetachThreadInputDetach thread input 25548, 3272
23:07:34.872CC8129RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x5df314a0 (count:2)
23:07:34.875CC82976OverlayManager::OnGraphicsDeviceLostClear Resource Start
23:07:34.875CC81609RenderDeviceVulkan::ReleaseResourceAdd 0xed62ad00 resource to release queue
23:07:34.875CC81609RenderDeviceVulkan::ReleaseResourceAdd 0xe09e07e0 resource to release queue
23:07:34.875CC81609RenderDeviceVulkan::ReleaseResourceAdd 0xd35d67f0 resource to release queue
23:07:34.875CC81557OverlayManager::RestoreGameWNDPROCSearch SWL..
23:07:34.875CC81564OverlayManager::RestoreGameWNDPROCSWL restored.
23:07:34.875CC81574OverlayManager::RestoreGameWNDPROCSWL OK.
23:07:34.875CC81579OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x2cb70489
23:07:34.875CC82998OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
23:07:34.875CC8142RenderDeviceVulkan::OnDestroySwapchainswapchain 0x8ebaad70 destroy: 2
23:07:34.875CC81951RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x8ebaad70
23:07:34.875CC81609RenderDeviceVulkan::ReleaseResourceAdd 0xed46ce60 resource to release queue
23:07:34.875CC8224IRenderDevice::releaseResourceListRELEASING (5) *** Begin ***
23:07:34.875CC8234IRenderDevice::releaseResourceListRELEASING *** Done ***
23:07:34.875CC81971RenderDeviceVulkan::ReleaseSwapChainwait for fence
23:07:34.875CC81971RenderDeviceVulkan::ReleaseSwapChainwait for fence
23:07:34.875CC81623RenderDeviceVulkan::ReleasePendingVkResourcesrelease resource queue (1): 4
23:07:34.938CC81021RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x5df314a0 (window: 0x69a0766 [1920, 1080] format [44]).
23:07:34.940CC81091RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x5df314a0 buffers: 2
23:07:34.940CC856Create buffer [1]
23:07:34.940CC890get_next_buffernew buffer frame: 1
23:07:34.940CC8241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
23:07:34.940CC8166RenderResourceVulkan::reCreateImplementationRe create image
23:07:34.940CC8169RenderResourceVulkan::reCreateImplementationimage clear 132480
23:07:34.940CC8166RenderResourceVulkan::reCreateImplementationRe create image
23:07:34.940CC8169RenderResourceVulkan::reCreateImplementationimage clear 1705624
23:07:34.940CC8166RenderResourceVulkan::reCreateImplementationRe create image
23:07:34.940CC8169RenderResourceVulkan::reCreateImplementationimage clear 6424498
23:07:34.940CC8166RenderResourceVulkan::reCreateImplementationRe create image
23:07:34.940CC8169RenderResourceVulkan::reCreateImplementationimage clear 984884
23:07:34.940CC8166RenderResourceVulkan::reCreateImplementationRe create image
23:07:34.940CC8169RenderResourceVulkan::reCreateImplementationimage clear 381683570
23:07:34.940CC8248IRenderDevice::reCreateResourceListRECREATION *** Done ***
23:07:34.940CC85514OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
23:07:34.940CC85606OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x69a0766} (foreground = 0x69a0766).
23:07:34.940CC82519OverlayManager::installWindowProcHookInstall WPH
23:07:34.940CC82533OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x2cba0489
23:07:34.940CC82552OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
23:07:34.940CC82598OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xa294d570=-1567304336)=>(0xca0550e0=-905621280)
23:07:34.941CC880RenderImageVulkan::setSize381683570 [0xc684ce10] Create Texture (300,100) / (300,100) - OK
23:07:34.941CC81446RenderDeviceVulkan::EnsureSwapchainFontsupdate fonts
23:07:34.941CC81460RenderDeviceVulkan::EnsureSwapchainFontsfonts are ready
23:07:34.94263CC2177OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
23:07:34.94263CC2628OverlayManager::installKeybMouseHookInstall KeybMouse
23:07:34.94263CC480InputInterceptor::stopHookunhook keyboard and mouse
23:07:34.94263CC447InputInterceptor::runHookKeyboard is hooked 0x63cc
23:07:34.94263CC457InputInterceptor::runHookNew Mouse LL is hooked
23:07:34.94263CC469InputInterceptor::runHookMouse is hooked 0x63cc
23:07:34.942CC85508OverlayManager::initOverlayResolutionEx 0X40000
23:07:34.942CC85514OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080)
23:07:34.959CC856Create buffer [2]
23:07:34.959CC890get_next_buffernew buffer frame: 2
23:08:36.304CC880RenderImageVulkan::setSize6424498 [0xcd44f400] Create Texture (400,770) / (400,770) - OK
23:10:21.251CC8129RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x258982f0 (count:2)
23:10:21.254CC82976OverlayManager::OnGraphicsDeviceLostClear Resource Start
23:10:21.254CC81609RenderDeviceVulkan::ReleaseResourceAdd 0xcd44f400 resource to release queue
23:10:21.254CC81609RenderDeviceVulkan::ReleaseResourceAdd 0xc684ce10 resource to release queue
23:10:21.254CC81557OverlayManager::RestoreGameWNDPROCSearch SWL..
23:10:21.254CC81564OverlayManager::RestoreGameWNDPROCSWL restored.
23:10:21.254CC81574OverlayManager::RestoreGameWNDPROCSWL OK.
23:10:21.254CC81579OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x2cba0489
23:10:21.254CC82998OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
23:10:21.254CC8142RenderDeviceVulkan::OnDestroySwapchainswapchain 0x5df314a0 destroy: 2
23:10:21.254CC81951RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x5df314a0
23:10:21.254CC81609RenderDeviceVulkan::ReleaseResourceAdd 0xd5951380 resource to release queue
23:10:21.254CC8224IRenderDevice::releaseResourceListRELEASING (5) *** Begin ***
23:10:21.254CC8234IRenderDevice::releaseResourceListRELEASING *** Done ***
23:10:21.254CC81971RenderDeviceVulkan::ReleaseSwapChainwait for fence
23:10:21.254CC81971RenderDeviceVulkan::ReleaseSwapChainwait for fence
23:10:21.254CC81623RenderDeviceVulkan::ReleasePendingVkResourcesrelease resource queue (0): 3
23:10:21.346CC81021RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x258982f0 (window: 0x69a0766 [1920, 1080] format [44]).
23:10:21.348CC81091RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x258982f0 buffers: 2
23:10:21.348CC856Create buffer [1]
23:10:21.348CC890get_next_buffernew buffer frame: 1
23:10:21.348CC8241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
23:10:21.348CC8166RenderResourceVulkan::reCreateImplementationRe create image
23:10:21.348CC8169RenderResourceVulkan::reCreateImplementationimage clear 132480
23:10:21.348CC8166RenderResourceVulkan::reCreateImplementationRe create image
23:10:21.348CC8169RenderResourceVulkan::reCreateImplementationimage clear 1705624
23:10:21.348CC8166RenderResourceVulkan::reCreateImplementationRe create image
23:10:21.348CC8169RenderResourceVulkan::reCreateImplementationimage clear 984884
23:10:21.348CC8166RenderResourceVulkan::reCreateImplementationRe create image
23:10:21.348CC8169RenderResourceVulkan::reCreateImplementationimage clear 381683570
23:10:21.348CC8166RenderResourceVulkan::reCreateImplementationRe create image
23:10:21.348CC8169RenderResourceVulkan::reCreateImplementationimage clear 6424498
23:10:21.348CC8248IRenderDevice::reCreateResourceListRECREATION *** Done ***
23:10:21.348CC85514OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
23:10:21.348CC85606OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x69a0766} (foreground = 0x69a0766).
23:10:21.348CC82519OverlayManager::installWindowProcHookInstall WPH
23:10:21.348CC82533OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x2cc40489
23:10:21.348CC82552OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
23:10:21.348CC82598OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xa294d570=-1567304336)=>(0xca0550e0=-905621280)
23:10:21.348CC880RenderImageVulkan::setSize6424498 [0xd6ff2150] Create Texture (400,770) / (400,770) - OK
23:10:21.349CC81446RenderDeviceVulkan::EnsureSwapchainFontsupdate fonts
23:10:21.349CC81460RenderDeviceVulkan::EnsureSwapchainFontsfonts are ready
23:10:21.35063CC2177OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
23:10:21.35063CC2628OverlayManager::installKeybMouseHookInstall KeybMouse
23:10:21.35063CC480InputInterceptor::stopHookunhook keyboard and mouse
23:10:21.35063CC447InputInterceptor::runHookKeyboard is hooked 0x63cc
23:10:21.35063CC457InputInterceptor::runHookNew Mouse LL is hooked
23:10:21.35063CC469InputInterceptor::runHookMouse is hooked 0x63cc
23:10:21.351CC85508OverlayManager::initOverlayResolutionEx 0X40000
23:10:21.351CC85514OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080)
23:10:21.357CC856Create buffer [2]
23:10:21.357CC890get_next_buffernew buffer frame: 2
23:10:27.629FC4648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
23:10:27.658CC880RenderImageVulkan::setSize984884 [0xd35d5cf0] Create Texture (1460,720) / (1460,720) - OK
23:10:27.726FC4648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
23:10:28.47FC4648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
23:10:28.132FC4648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
23:10:28.794FC4648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
23:10:28.900FC4648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
23:10:29.463FC4648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
23:10:29.48363CC2796OverlayManager::setControlModeOVERLAY_CONTROL_ON
23:10:29.48363CC2820OverlayManager::setControlModeSet RI keyboard to 0X0 (0X100)...
23:10:29.493CC82847OverlayManager::setControlModeSet RI keyboard to 0X100 (0X30)...
23:10:29.493CC82852OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:10:29.495CC83973OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1b1e042f;prev = 0x1b1e042f , {Original values: ref = 0 handle = 0x10005}
23:10:29.534FC4648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
23:10:30.54163CC2847OverlayManager::setControlModeSet RI keyboard to 0X100 (0X30)...
23:10:30.54163CC2852OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:19:29.93563CC7735OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (0)
23:19:30.137CC8129RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x26544730 (count:2)
23:19:30.141CC82976OverlayManager::OnGraphicsDeviceLostClear Resource Start
23:19:30.141CC81609RenderDeviceVulkan::ReleaseResourceAdd 0xd6ff2150 resource to release queue
23:19:30.141CC81609RenderDeviceVulkan::ReleaseResourceAdd 0xd35d5cf0 resource to release queue
23:19:30.141CC83026OverlayManager::DetachThreadInputDetach thread input 25548, 3272
23:19:30.141CC81557OverlayManager::RestoreGameWNDPROCSearch SWL..
23:19:30.141CC81564OverlayManager::RestoreGameWNDPROCSWL restored.
23:19:30.141CC81574OverlayManager::RestoreGameWNDPROCSWL OK.
23:19:30.141CC81579OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x2cc40489
23:19:30.141CC82998OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
23:19:30.141CC8142RenderDeviceVulkan::OnDestroySwapchainswapchain 0x258982f0 destroy: 2
23:19:30.141CC81951RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x258982f0
23:19:30.141CC81609RenderDeviceVulkan::ReleaseResourceAdd 0xd6ff1dd0 resource to release queue
23:19:30.141CC8224IRenderDevice::releaseResourceListRELEASING (5) *** Begin ***
23:19:30.141CC8234IRenderDevice::releaseResourceListRELEASING *** Done ***
23:19:30.141CC81623RenderDeviceVulkan::ReleasePendingVkResourcesrelease resource queue (1): 3
23:19:30.2475B74367InputInterceptor::ResetLLHookProcExtReset keys state
23:19:30.2475B746876OverlayManager::doActionForegroundChange Event OFF (OFF)
23:19:30.2475B748445OverlayManager::OnForegroundChangedChanged False
23:19:30.2475B748483OverlayManager::OnForegroundChangedLost foreground to window Handle=0x20212 Title=[Suche]
23:19:30.2475B742957OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
23:19:30.2475B742847OverlayManager::setControlModeSet RI keyboard to 0X0 (0X30)...
23:19:30.2475B742852OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:19:30.2625B74367InputInterceptor::ResetLLHookProcExtReset keys state
23:19:30.2645B747035OverlayManager::doActionDisplayFPS - Triggered
23:19:31.267655C293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
23:19:38.737CC8129RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x3a52b070 (count:2)
23:19:38.741CC82976OverlayManager::OnGraphicsDeviceLostClear Resource Start
23:19:38.741CC82998OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
23:19:38.741CC8142RenderDeviceVulkan::OnDestroySwapchainswapchain 0x26544730 destroy: 2
23:19:38.741CC81951RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x26544730
23:19:38.741CC8224IRenderDevice::releaseResourceListRELEASING (5) *** Begin ***
23:19:38.741CC8234IRenderDevice::releaseResourceListRELEASING *** Done ***
23:19:38.9205B746876OverlayManager::doActionForegroundChange Event ON (ON)
23:19:38.9205B748445OverlayManager::OnForegroundChangedChanged True
23:19:38.9205B748574OverlayManager::AssureLockWindowOnForgroundChangedWindow is not in focus, skip lock (0x69a0766 [957, 530] , 0x0)
23:19:38.9205B742964OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
23:19:38.950CC81021RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x3a52b070 (window: 0x69a0766 [1920, 1080] format [44]).
23:19:38.953CC81091RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x3a52b070 buffers: 2
23:19:38.953CC856Create buffer [1]
23:19:38.953CC890get_next_buffernew buffer frame: 1
23:19:38.953CC8241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
23:19:38.953CC8166RenderResourceVulkan::reCreateImplementationRe create image
23:19:38.953CC8169RenderResourceVulkan::reCreateImplementationimage clear 132480
23:19:38.953CC8166RenderResourceVulkan::reCreateImplementationRe create image
23:19:38.953CC8169RenderResourceVulkan::reCreateImplementationimage clear 1705624
23:19:38.953CC8166RenderResourceVulkan::reCreateImplementationRe create image
23:19:38.953CC8169RenderResourceVulkan::reCreateImplementationimage clear 381683570
23:19:38.953CC8166RenderResourceVulkan::reCreateImplementationRe create image
23:19:38.953CC8169RenderResourceVulkan::reCreateImplementationimage clear 6424498
23:19:38.953CC8166RenderResourceVulkan::reCreateImplementationRe create image
23:19:38.953CC8169RenderResourceVulkan::reCreateImplementationimage clear 984884
23:19:38.953CC8248IRenderDevice::reCreateResourceListRECREATION *** Done ***
23:19:38.953CC848ResetSnapShotSH::ExecuteRelease snapshot SH
23:19:38.953CC85514OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
23:19:38.953CC85606OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x69a0766} (foreground = 0x69a0766).
23:19:38.953CC82519OverlayManager::installWindowProcHookInstall WPH
23:19:38.953CC82533OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x64d60803
23:19:38.953CC82552OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
23:19:38.953CC82598OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xa294d570=-1567304336)=>(0xca0550e0=-905621280)
23:19:38.953CC81029OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
23:19:38.953CC81446RenderDeviceVulkan::EnsureSwapchainFontsupdate fonts
23:19:38.953CC81460RenderDeviceVulkan::EnsureSwapchainFontsfonts are ready
23:19:38.96363CC2177OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
23:19:38.96363CC2628OverlayManager::installKeybMouseHookInstall KeybMouse
23:19:38.96363CC480InputInterceptor::stopHookunhook keyboard and mouse
23:19:38.96363CC447InputInterceptor::runHookKeyboard is hooked 0x63cc
23:19:38.96363CC457InputInterceptor::runHookNew Mouse LL is hooked
23:19:38.96363CC469InputInterceptor::runHookMouse is hooked 0x63cc
23:19:38.96463CC6307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x69a0766) 0x69a0766 .
23:19:38.96463CC7735OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
23:19:38.968CC85508OverlayManager::initOverlayResolutionEx 0X40000
23:19:38.968CC85514OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080)
23:20:53.70563CC7735OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (0)
23:20:53.8565B74367InputInterceptor::ResetLLHookProcExtReset keys state
23:20:53.8565B746876OverlayManager::doActionForegroundChange Event OFF (OFF)
23:20:53.8565B748445OverlayManager::OnForegroundChangedChanged False
23:20:53.8565B748483OverlayManager::OnForegroundChangedLost foreground to window Handle=0x0 Title=[]
23:20:53.8565B742957OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
23:20:53.8565B742847OverlayManager::setControlModeSet RI keyboard to 0X0 (0X30)...
23:20:53.8575B742852OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:20:53.8725B74367InputInterceptor::ResetLLHookProcExtReset keys state
23:20:53.8725B747035OverlayManager::doActionDisplayFPS - Triggered
23:20:53.919CC8129RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x24e8fe30 (count:2)
23:20:53.921CC82976OverlayManager::OnGraphicsDeviceLostClear Resource Start
23:20:53.921CC83026OverlayManager::DetachThreadInputDetach thread input 25548, 3272
23:20:53.921CC81557OverlayManager::RestoreGameWNDPROCSearch SWL..
23:20:53.921CC81564OverlayManager::RestoreGameWNDPROCSWL restored.
23:20:53.921CC81574OverlayManager::RestoreGameWNDPROCSWL OK.
23:20:53.921CC81579OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x64d60803
23:20:53.921CC82998OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
23:20:53.921CC8142RenderDeviceVulkan::OnDestroySwapchainswapchain 0x3a52b070 destroy: 2
23:20:53.921CC81951RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x3a52b070
23:20:53.921CC81609RenderDeviceVulkan::ReleaseResourceAdd 0xce8dfcc0 resource to release queue
23:20:53.921CC8224IRenderDevice::releaseResourceListRELEASING (5) *** Begin ***
23:20:53.921CC8234IRenderDevice::releaseResourceListRELEASING *** Done ***
23:20:53.921CC81623RenderDeviceVulkan::ReleasePendingVkResourcesrelease resource queue (1): 1
23:20:54.875655C293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
23:21:00.768CC8129RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x91ad1cc0 (count:2)
23:21:00.774CC82976OverlayManager::OnGraphicsDeviceLostClear Resource Start
23:21:00.774CC82998OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
23:21:00.774CC8142RenderDeviceVulkan::OnDestroySwapchainswapchain 0x24e8fe30 destroy: 2
23:21:00.774CC81951RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x24e8fe30
23:21:00.774CC8224IRenderDevice::releaseResourceListRELEASING (5) *** Begin ***
23:21:00.774CC8234IRenderDevice::releaseResourceListRELEASING *** Done ***
23:21:00.846CC82964OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
23:21:00.846CC81021RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x91ad1cc0 (window: 0x69a0766 [1920, 1080] format [44]).
23:21:00.847CC81091RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x91ad1cc0 buffers: 2
23:21:00.847CC856Create buffer [1]
23:21:00.848CC890get_next_buffernew buffer frame: 1
23:21:00.848CC8241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
23:21:00.848CC8166RenderResourceVulkan::reCreateImplementationRe create image
23:21:00.848CC8169RenderResourceVulkan::reCreateImplementationimage clear 132480
23:21:00.848CC8166RenderResourceVulkan::reCreateImplementationRe create image
23:21:00.848CC8169RenderResourceVulkan::reCreateImplementationimage clear 1705624
23:21:00.848CC8166RenderResourceVulkan::reCreateImplementationRe create image
23:21:00.848CC8169RenderResourceVulkan::reCreateImplementationimage clear 381683570
23:21:00.848CC8166RenderResourceVulkan::reCreateImplementationRe create image
23:21:00.848CC8169RenderResourceVulkan::reCreateImplementationimage clear 6424498
23:21:00.848CC8166RenderResourceVulkan::reCreateImplementationRe create image
23:21:00.848CC8169RenderResourceVulkan::reCreateImplementationimage clear 984884
23:21:00.848CC8248IRenderDevice::reCreateResourceListRECREATION *** Done ***
23:21:00.848CC848ResetSnapShotSH::ExecuteRelease snapshot SH
23:21:00.848CC85514OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
23:21:00.848CC85606OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x69a0766} (foreground = 0x69a0766).
23:21:00.848CC82519OverlayManager::installWindowProcHookInstall WPH
23:21:00.848CC82533OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x5c470893
23:21:00.848CC82552OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
23:21:00.848CC82598OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xa294d570=-1567304336)=>(0xca0550e0=-905621280)
23:21:00.848CC81702WidgetManager::drawskip widget draw (not in foreground) False - False
23:21:00.848CC81029OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
23:21:00.848CC81446RenderDeviceVulkan::EnsureSwapchainFontsupdate fonts
23:21:00.848CC81460RenderDeviceVulkan::EnsureSwapchainFontsfonts are ready
23:21:00.84863CC2177OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
23:21:00.84863CC2628OverlayManager::installKeybMouseHookInstall KeybMouse
23:21:00.84863CC480InputInterceptor::stopHookunhook keyboard and mouse
23:21:00.84863CC447InputInterceptor::runHookKeyboard is hooked 0x63cc
23:21:00.84863CC457InputInterceptor::runHookNew Mouse LL is hooked
23:21:00.84863CC469InputInterceptor::runHookMouse is hooked 0x63cc
23:21:00.848CC856Create buffer [2]
23:21:00.848CC890get_next_buffernew buffer frame: 2
23:21:00.848CC85508OverlayManager::initOverlayResolutionEx 0X40000
23:21:00.848CC85514OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080)
23:21:00.85163CC6307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x69a0766) 0x69a0766 .
23:21:00.9955B746876OverlayManager::doActionForegroundChange Event ON (ON)
23:21:00.9955B748445OverlayManager::OnForegroundChangedChanged True
23:21:00.9955B747735OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
23:21:00.99663CC6307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x69a0766) 0x69a0766 .
23:21:01.115B747035OverlayManager::doActionDisplayFPS - Triggered
23:21:01.12CC81029OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
23:21:04.36763CC7735OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (0)
23:21:04.565CC8129RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x989be440 (count:2)
23:21:04.5685B74367InputInterceptor::ResetLLHookProcExtReset keys state
23:21:04.5685B746876OverlayManager::doActionForegroundChange Event OFF (OFF)
23:21:04.5685B748445OverlayManager::OnForegroundChangedChanged False
23:21:04.5685B748483OverlayManager::OnForegroundChangedLost foreground to window Handle=0x20212 Title=[Suche]
23:21:04.5685B742957OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
23:21:04.5685B742847OverlayManager::setControlModeSet RI keyboard to 0X0 (0X30)...
23:21:04.5685B742852OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:21:04.571CC82976OverlayManager::OnGraphicsDeviceLostClear Resource Start
23:21:04.571CC83026OverlayManager::DetachThreadInputDetach thread input 25548, 3272
23:21:04.571CC81557OverlayManager::RestoreGameWNDPROCSearch SWL..
23:21:04.571CC81564OverlayManager::RestoreGameWNDPROCSWL restored.
23:21:04.571CC81574OverlayManager::RestoreGameWNDPROCSWL OK.
23:21:04.571CC81579OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x5c470893
23:21:04.571CC82998OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
23:21:04.571CC8142RenderDeviceVulkan::OnDestroySwapchainswapchain 0x91ad1cc0 destroy: 2
23:21:04.571CC81951RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x91ad1cc0
23:21:04.571CC81609RenderDeviceVulkan::ReleaseResourceAdd 0xed46ce60 resource to release queue
23:21:04.571CC8224IRenderDevice::releaseResourceListRELEASING (5) *** Begin ***
23:21:04.571CC8234IRenderDevice::releaseResourceListRELEASING *** Done ***
23:21:04.572CC81623RenderDeviceVulkan::ReleasePendingVkResourcesrelease resource queue (0): 1
23:21:04.5835B74367InputInterceptor::ResetLLHookProcExtReset keys state
23:21:04.5845B747035OverlayManager::doActionDisplayFPS - Triggered
23:21:05.589655C293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
23:21:13.565CC8129RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x918efb60 (count:2)
23:21:13.571CC82976OverlayManager::OnGraphicsDeviceLostClear Resource Start
23:21:13.571CC82998OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
23:21:13.571CC8142RenderDeviceVulkan::OnDestroySwapchainswapchain 0x989be440 destroy: 2
23:21:13.571CC81951RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x989be440
23:21:13.571CC8224IRenderDevice::releaseResourceListRELEASING (5) *** Begin ***
23:21:13.571CC8234IRenderDevice::releaseResourceListRELEASING *** Done ***
23:21:13.661CC82964OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
23:21:13.661CC81021RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x918efb60 (window: 0x69a0766 [1920, 1080] format [44]).
23:21:13.663CC81091RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x918efb60 buffers: 2
23:21:13.663CC856Create buffer [1]
23:21:13.663CC890get_next_buffernew buffer frame: 1
23:21:13.663CC8241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
23:21:13.663CC8166RenderResourceVulkan::reCreateImplementationRe create image
23:21:13.663CC8169RenderResourceVulkan::reCreateImplementationimage clear 132480
23:21:13.663CC8166RenderResourceVulkan::reCreateImplementationRe create image
23:21:13.663CC8169RenderResourceVulkan::reCreateImplementationimage clear 1705624
23:21:13.663CC8166RenderResourceVulkan::reCreateImplementationRe create image
23:21:13.663CC8169RenderResourceVulkan::reCreateImplementationimage clear 381683570
23:21:13.663CC8166RenderResourceVulkan::reCreateImplementationRe create image
23:21:13.663CC8169RenderResourceVulkan::reCreateImplementationimage clear 6424498
23:21:13.663CC8166RenderResourceVulkan::reCreateImplementationRe create image
23:21:13.663CC8169RenderResourceVulkan::reCreateImplementationimage clear 984884
23:21:13.663CC8248IRenderDevice::reCreateResourceListRECREATION *** Done ***
23:21:13.663CC848ResetSnapShotSH::ExecuteRelease snapshot SH
23:21:13.663CC85514OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
23:21:13.663CC85606OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x69a0766} (foreground = 0x69a0766).
23:21:13.663CC82519OverlayManager::installWindowProcHookInstall WPH
23:21:13.663CC82533OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x5a6506fb
23:21:13.663CC82552OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
23:21:13.663CC82598OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xa294d570=-1567304336)=>(0xca0550e0=-905621280)
23:21:13.663CC81702WidgetManager::drawskip widget draw (not in foreground) False - False
23:21:13.663CC81029OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
23:21:13.663CC81446RenderDeviceVulkan::EnsureSwapchainFontsupdate fonts
23:21:13.663CC81460RenderDeviceVulkan::EnsureSwapchainFontsfonts are ready
23:21:13.66363CC2177OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
23:21:13.66363CC2628OverlayManager::installKeybMouseHookInstall KeybMouse
23:21:13.66363CC480InputInterceptor::stopHookunhook keyboard and mouse
23:21:13.66363CC447InputInterceptor::runHookKeyboard is hooked 0x63cc
23:21:13.66363CC457InputInterceptor::runHookNew Mouse LL is hooked
23:21:13.66363CC469InputInterceptor::runHookMouse is hooked 0x63cc
23:21:13.663CC856Create buffer [2]
23:21:13.663CC890get_next_buffernew buffer frame: 2
23:21:13.663CC85508OverlayManager::initOverlayResolutionEx 0X40000
23:21:13.663CC85514OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080)
23:21:13.7445B746876OverlayManager::doActionForegroundChange Event ON (ON)
23:21:13.7445B748445OverlayManager::OnForegroundChangedChanged True
23:21:13.7445B747735OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
23:21:13.74863CC6307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x69a0766) 0x69a0766 .
23:21:13.7605B747035OverlayManager::doActionDisplayFPS - Triggered
23:21:13.761CC81029OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
23:24:58.98463CC7735OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (0)
23:24:59.1165B74367InputInterceptor::ResetLLHookProcExtReset keys state
23:24:59.1165B746876OverlayManager::doActionForegroundChange Event OFF (OFF)
23:24:59.1165B748445OverlayManager::OnForegroundChangedChanged False
23:24:59.1165B748483OverlayManager::OnForegroundChangedLost foreground to window Handle=0x0 Title=[]
23:24:59.1165B742957OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
23:24:59.1165B742847OverlayManager::setControlModeSet RI keyboard to 0X0 (0X30)...
23:24:59.1245B742852OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:24:59.1255B74367InputInterceptor::ResetLLHookProcExtReset keys state
23:24:59.1365B747035OverlayManager::doActionDisplayFPS - Triggered
23:24:59.212CC8129RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x36cce380 (count:2)
23:24:59.215CC82976OverlayManager::OnGraphicsDeviceLostClear Resource Start
23:24:59.215CC83026OverlayManager::DetachThreadInputDetach thread input 25548, 3272
23:24:59.216CC81557OverlayManager::RestoreGameWNDPROCSearch SWL..
23:24:59.216CC81564OverlayManager::RestoreGameWNDPROCSWL restored.
23:24:59.216CC81574OverlayManager::RestoreGameWNDPROCSWL OK.
23:24:59.216CC81579OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x5a6506fb
23:24:59.216CC82998OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
23:24:59.216CC8142RenderDeviceVulkan::OnDestroySwapchainswapchain 0x918efb60 destroy: 2
23:24:59.216CC81951RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x918efb60
23:24:59.216CC81609RenderDeviceVulkan::ReleaseResourceAdd 0xcd44f600 resource to release queue
23:24:59.216CC8224IRenderDevice::releaseResourceListRELEASING (5) *** Begin ***
23:24:59.216CC8234IRenderDevice::releaseResourceListRELEASING *** Done ***
23:24:59.216CC81623RenderDeviceVulkan::ReleasePendingVkResourcesrelease resource queue (0): 1
23:25:00.130655C293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
23:25:05.606CC8129RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x1f8b8250 (count:2)
23:25:05.612CC82976OverlayManager::OnGraphicsDeviceLostClear Resource Start
23:25:05.612CC82998OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
23:25:05.612CC8142RenderDeviceVulkan::OnDestroySwapchainswapchain 0x36cce380 destroy: 2
23:25:05.612CC81951RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x36cce380
23:25:05.612CC8224IRenderDevice::releaseResourceListRELEASING (5) *** Begin ***
23:25:05.612CC8234IRenderDevice::releaseResourceListRELEASING *** Done ***
23:25:05.681CC82964OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
23:25:05.681CC81021RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x1f8b8250 (window: 0x69a0766 [1920, 1080] format [44]).
23:25:05.683CC81091RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x1f8b8250 buffers: 2
23:25:05.683CC856Create buffer [1]
23:25:05.683CC890get_next_buffernew buffer frame: 1
23:25:05.683CC8241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
23:25:05.683CC8166RenderResourceVulkan::reCreateImplementationRe create image
23:25:05.683CC8169RenderResourceVulkan::reCreateImplementationimage clear 132480
23:25:05.683CC8166RenderResourceVulkan::reCreateImplementationRe create image
23:25:05.683CC8169RenderResourceVulkan::reCreateImplementationimage clear 1705624
23:25:05.683CC8166RenderResourceVulkan::reCreateImplementationRe create image
23:25:05.683CC8169RenderResourceVulkan::reCreateImplementationimage clear 381683570
23:25:05.683CC8166RenderResourceVulkan::reCreateImplementationRe create image
23:25:05.683CC8169RenderResourceVulkan::reCreateImplementationimage clear 6424498
23:25:05.683CC8166RenderResourceVulkan::reCreateImplementationRe create image
23:25:05.683CC8169RenderResourceVulkan::reCreateImplementationimage clear 984884
23:25:05.683CC8248IRenderDevice::reCreateResourceListRECREATION *** Done ***
23:25:05.683CC848ResetSnapShotSH::ExecuteRelease snapshot SH
23:25:05.683CC85514OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
23:25:05.683CC85606OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x69a0766} (foreground = 0x69a0766).
23:25:05.683CC82519OverlayManager::installWindowProcHookInstall WPH
23:25:05.683CC82533OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x18140889
23:25:05.683CC82552OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
23:25:05.683CC82598OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xa294d570=-1567304336)=>(0xca0550e0=-905621280)
23:25:05.683CC81702WidgetManager::drawskip widget draw (not in foreground) False - False
23:25:05.683CC81029OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
23:25:05.683CC81446RenderDeviceVulkan::EnsureSwapchainFontsupdate fonts
23:25:05.683CC81460RenderDeviceVulkan::EnsureSwapchainFontsfonts are ready
23:25:05.68463CC2177OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
23:25:05.68463CC2628OverlayManager::installKeybMouseHookInstall KeybMouse
23:25:05.68463CC480InputInterceptor::stopHookunhook keyboard and mouse
23:25:05.68463CC447InputInterceptor::runHookKeyboard is hooked 0x63cc
23:25:05.68463CC457InputInterceptor::runHookNew Mouse LL is hooked
23:25:05.68463CC469InputInterceptor::runHookMouse is hooked 0x63cc
23:25:05.684CC85508OverlayManager::initOverlayResolutionEx 0X40000
23:25:05.684CC85514OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080)
23:25:05.7355B746876OverlayManager::doActionForegroundChange Event ON (ON)
23:25:05.7355B748445OverlayManager::OnForegroundChangedChanged True
23:25:05.7355B748580OverlayManager::AssureLockWindowOnForgroundChangedskip lock window (mouse leave?)
23:25:05.74163CC6307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x69a0766) 0x69a0766 .
23:25:05.74163CC7735OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
23:25:05.7525B747035OverlayManager::doActionDisplayFPS - Triggered
23:25:05.752CC81029OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
23:25:14.76463CC7735OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (0)
23:25:14.9315B74367InputInterceptor::ResetLLHookProcExtReset keys state
23:25:14.9315B746876OverlayManager::doActionForegroundChange Event OFF (OFF)
23:25:14.9315B748445OverlayManager::OnForegroundChangedChanged False
23:25:14.9315B748483OverlayManager::OnForegroundChangedLost foreground to window Handle=0x20212 Title=[Suche]
23:25:14.9315B742957OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
23:25:14.9315B742847OverlayManager::setControlModeSet RI keyboard to 0X0 (0X30)...
23:25:14.9325B742852OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:25:14.9465B74367InputInterceptor::ResetLLHookProcExtReset keys state
23:25:14.9475B747035OverlayManager::doActionDisplayFPS - Triggered
23:25:14.997CC8129RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x75fe81a0 (count:2)
23:25:14.0CC82976OverlayManager::OnGraphicsDeviceLostClear Resource Start
23:25:14.0CC83026OverlayManager::DetachThreadInputDetach thread input 25548, 3272
23:25:15.0CC81557OverlayManager::RestoreGameWNDPROCSearch SWL..
23:25:15.0CC81564OverlayManager::RestoreGameWNDPROCSWL restored.
23:25:15.0CC81574OverlayManager::RestoreGameWNDPROCSWL OK.
23:25:15.0CC81579OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x18140889
23:25:15.0CC82998OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
23:25:15.0CC8142RenderDeviceVulkan::OnDestroySwapchainswapchain 0x1f8b8250 destroy: 2
23:25:15.0CC81951RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x1f8b8250
23:25:15.0CC81609RenderDeviceVulkan::ReleaseResourceAdd 0x258b7470 resource to release queue
23:25:15.0CC8224IRenderDevice::releaseResourceListRELEASING (5) *** Begin ***
23:25:15.0CC8234IRenderDevice::releaseResourceListRELEASING *** Done ***
23:25:15.0CC81623RenderDeviceVulkan::ReleasePendingVkResourcesrelease resource queue (0): 1
23:25:15.934655C293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
23:25:29.948CC8129RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x26faad60 (count:2)
23:25:29.953CC82976OverlayManager::OnGraphicsDeviceLostClear Resource Start
23:25:29.953CC82998OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
23:25:29.953CC8142RenderDeviceVulkan::OnDestroySwapchainswapchain 0x75fe81a0 destroy: 2
23:25:29.953CC81951RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x75fe81a0
23:25:29.953CC8224IRenderDevice::releaseResourceListRELEASING (5) *** Begin ***
23:25:29.953CC8234IRenderDevice::releaseResourceListRELEASING *** Done ***
23:25:30.29CC82964OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
23:25:30.29CC81021RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x26faad60 (window: 0x69a0766 [1920, 1080] format [44]).
23:25:30.31CC81091RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x26faad60 buffers: 2
23:25:30.31CC856Create buffer [1]
23:25:30.31CC890get_next_buffernew buffer frame: 1
23:25:30.31CC8241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
23:25:30.31CC8166RenderResourceVulkan::reCreateImplementationRe create image
23:25:30.31CC8169RenderResourceVulkan::reCreateImplementationimage clear 132480
23:25:30.31CC8166RenderResourceVulkan::reCreateImplementationRe create image
23:25:30.31CC8169RenderResourceVulkan::reCreateImplementationimage clear 1705624
23:25:30.31CC8166RenderResourceVulkan::reCreateImplementationRe create image
23:25:30.31CC8169RenderResourceVulkan::reCreateImplementationimage clear 381683570
23:25:30.31CC8166RenderResourceVulkan::reCreateImplementationRe create image
23:25:30.31CC8169RenderResourceVulkan::reCreateImplementationimage clear 6424498
23:25:30.31CC8166RenderResourceVulkan::reCreateImplementationRe create image
23:25:30.31CC8169RenderResourceVulkan::reCreateImplementationimage clear 984884
23:25:30.31CC8248IRenderDevice::reCreateResourceListRECREATION *** Done ***
23:25:30.31CC848ResetSnapShotSH::ExecuteRelease snapshot SH
23:25:30.31CC85514OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
23:25:30.31CC85606OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x69a0766} (foreground = 0x69a0766).
23:25:30.31CC82519OverlayManager::installWindowProcHookInstall WPH
23:25:30.31CC82533OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x306109f3
23:25:30.31CC82552OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
23:25:30.31CC82598OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xa294d570=-1567304336)=>(0xca0550e0=-905621280)
23:25:30.31CC81702WidgetManager::drawskip widget draw (not in foreground) False - False
23:25:30.31CC81029OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
23:25:30.31CC81446RenderDeviceVulkan::EnsureSwapchainFontsupdate fonts
23:25:30.31CC81460RenderDeviceVulkan::EnsureSwapchainFontsfonts are ready
23:25:30.3163CC2177OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
23:25:30.3163CC2628OverlayManager::installKeybMouseHookInstall KeybMouse
23:25:30.3163CC480InputInterceptor::stopHookunhook keyboard and mouse
23:25:30.3263CC447InputInterceptor::runHookKeyboard is hooked 0x63cc
23:25:30.3263CC457InputInterceptor::runHookNew Mouse LL is hooked
23:25:30.3263CC469InputInterceptor::runHookMouse is hooked 0x63cc
23:25:30.32CC85508OverlayManager::initOverlayResolutionEx 0X40000
23:25:30.32CC85514OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080)
23:25:30.2255B746876OverlayManager::doActionForegroundChange Event ON (ON)
23:25:30.2255B748445OverlayManager::OnForegroundChangedChanged True
23:25:30.2255B747735OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
23:25:30.23063CC6307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x69a0766) 0x69a0766 .
23:25:30.2415B747035OverlayManager::doActionDisplayFPS - Triggered
23:25:30.244CC81029OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
23:25:41.67963CC7735OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (0)
23:25:41.901CC8129RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x3ad90a70 (count:2)
23:25:41.906CC82976OverlayManager::OnGraphicsDeviceLostClear Resource Start
23:25:41.906CC83026OverlayManager::DetachThreadInputDetach thread input 25548, 3272
23:25:41.907CC81557OverlayManager::RestoreGameWNDPROCSearch SWL..
23:25:41.907CC81564OverlayManager::RestoreGameWNDPROCSWL restored.
23:25:41.907CC81574OverlayManager::RestoreGameWNDPROCSWL OK.
23:25:41.907CC81579OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x306109f3
23:25:41.907CC82998OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
23:25:41.907CC8142RenderDeviceVulkan::OnDestroySwapchainswapchain 0x26faad60 destroy: 2
23:25:41.907CC81951RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x26faad60
23:25:41.907CC81609RenderDeviceVulkan::ReleaseResourceAdd 0xd5951080 resource to release queue
23:25:41.907CC8224IRenderDevice::releaseResourceListRELEASING (5) *** Begin ***
23:25:41.907CC8234IRenderDevice::releaseResourceListRELEASING *** Done ***
23:25:41.907CC81623RenderDeviceVulkan::ReleasePendingVkResourcesrelease resource queue (0): 1
23:25:41.9515B74367InputInterceptor::ResetLLHookProcExtReset keys state
23:25:41.9515B746876OverlayManager::doActionForegroundChange Event OFF (OFF)
23:25:41.9515B748445OverlayManager::OnForegroundChangedChanged False
23:25:41.9515B748483OverlayManager::OnForegroundChangedLost foreground to window Handle=0x20212 Title=[Suche]
23:25:41.9515B742957OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
23:25:41.9515B742847OverlayManager::setControlModeSet RI keyboard to 0X0 (0X30)...
23:25:41.9515B742852OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:25:41.9665B74367InputInterceptor::ResetLLHookProcExtReset keys state
23:25:41.9675B747035OverlayManager::doActionDisplayFPS - Triggered
23:25:42.971655C293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
23:25:52.397CC8129RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x91c6e8c0 (count:2)
23:25:52.401CC82976OverlayManager::OnGraphicsDeviceLostClear Resource Start
23:25:52.401CC82998OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
23:25:52.401CC8142RenderDeviceVulkan::OnDestroySwapchainswapchain 0x3ad90a70 destroy: 2
23:25:52.401CC81951RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x3ad90a70
23:25:52.401CC8224IRenderDevice::releaseResourceListRELEASING (5) *** Begin ***
23:25:52.401CC8234IRenderDevice::releaseResourceListRELEASING *** Done ***
23:25:52.481CC82964OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
23:25:52.481CC81021RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x91c6e8c0 (window: 0x69a0766 [1920, 1080] format [44]).
23:25:52.484CC81091RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x91c6e8c0 buffers: 2
23:25:52.484CC856Create buffer [1]
23:25:52.484CC890get_next_buffernew buffer frame: 1
23:25:52.484CC8241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
23:25:52.484CC8166RenderResourceVulkan::reCreateImplementationRe create image
23:25:52.484CC8169RenderResourceVulkan::reCreateImplementationimage clear 132480
23:25:52.484CC8166RenderResourceVulkan::reCreateImplementationRe create image
23:25:52.484CC8169RenderResourceVulkan::reCreateImplementationimage clear 1705624
23:25:52.484CC8166RenderResourceVulkan::reCreateImplementationRe create image
23:25:52.484CC8169RenderResourceVulkan::reCreateImplementationimage clear 381683570
23:25:52.484CC8166RenderResourceVulkan::reCreateImplementationRe create image
23:25:52.484CC8169RenderResourceVulkan::reCreateImplementationimage clear 6424498
23:25:52.484CC8166RenderResourceVulkan::reCreateImplementationRe create image
23:25:52.484CC8169RenderResourceVulkan::reCreateImplementationimage clear 984884
23:25:52.484CC8248IRenderDevice::reCreateResourceListRECREATION *** Done ***
23:25:52.484CC848ResetSnapShotSH::ExecuteRelease snapshot SH
23:25:52.484CC85514OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
23:25:52.484CC85606OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x69a0766} (foreground = 0x69a0766).
23:25:52.484CC82519OverlayManager::installWindowProcHookInstall WPH
23:25:52.484CC82533OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xaac05b9
23:25:52.484CC82552OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
23:25:52.484CC82598OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xa294d570=-1567304336)=>(0xca0550e0=-905621280)
23:25:52.484CC81702WidgetManager::drawskip widget draw (not in foreground) False - False
23:25:52.484CC81029OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
23:25:52.484CC81446RenderDeviceVulkan::EnsureSwapchainFontsupdate fonts
23:25:52.484CC81460RenderDeviceVulkan::EnsureSwapchainFontsfonts are ready
23:25:52.48463CC2177OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
23:25:52.48463CC2628OverlayManager::installKeybMouseHookInstall KeybMouse
23:25:52.48463CC480InputInterceptor::stopHookunhook keyboard and mouse
23:25:52.48463CC447InputInterceptor::runHookKeyboard is hooked 0x63cc
23:25:52.48463CC457InputInterceptor::runHookNew Mouse LL is hooked
23:25:52.48463CC469InputInterceptor::runHookMouse is hooked 0x63cc
23:25:52.488CC85508OverlayManager::initOverlayResolutionEx 0X40000
23:25:52.488CC85514OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080)
23:25:52.6585B746876OverlayManager::doActionForegroundChange Event ON (ON)
23:25:52.6585B748445OverlayManager::OnForegroundChangedChanged True
23:25:52.6585B748580OverlayManager::AssureLockWindowOnForgroundChangedskip lock window (mouse leave?)
23:25:52.66663CC6307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x69a0766) 0x69a0766 .
23:25:52.66663CC7735OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
23:25:52.6755B747035OverlayManager::doActionDisplayFPS - Triggered
23:25:52.675CC81029OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
23:27:59.386CC880RenderImageVulkan::setSize381683570 [0xd5950980] Create Texture (300,100) / (300,100) - OK
23:27:59.402CC856Create buffer [2]
23:27:59.402CC890get_next_buffernew buffer frame: 2
23:27:59.67163CC3026OverlayManager::DetachThreadInputDetach thread input 25548, 3272
23:27:59.718CC8129RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x5df153b0 (count:2)
23:27:59.732CC82976OverlayManager::OnGraphicsDeviceLostClear Resource Start
23:27:59.732CC81609RenderDeviceVulkan::ReleaseResourceAdd 0xd5950980 resource to release queue
23:27:59.732CC81557OverlayManager::RestoreGameWNDPROCSearch SWL..
23:27:59.732CC81564OverlayManager::RestoreGameWNDPROCSWL restored.
23:27:59.732CC81574OverlayManager::RestoreGameWNDPROCSWL OK.
23:27:59.732CC81579OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xaac05b9
23:27:59.732CC82998OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
23:27:59.732CC8142RenderDeviceVulkan::OnDestroySwapchainswapchain 0x91c6e8c0 destroy: 2
23:27:59.732CC81951RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x91c6e8c0
23:27:59.732CC81609RenderDeviceVulkan::ReleaseResourceAdd 0xd6ff2050 resource to release queue
23:27:59.732CC8224IRenderDevice::releaseResourceListRELEASING (5) *** Begin ***
23:27:59.732CC8234IRenderDevice::releaseResourceListRELEASING *** Done ***
23:27:59.732CC81971RenderDeviceVulkan::ReleaseSwapChainwait for fence
23:27:59.732CC81971RenderDeviceVulkan::ReleaseSwapChainwait for fence
23:27:59.732CC81623RenderDeviceVulkan::ReleasePendingVkResourcesrelease resource queue (0): 2
23:27:59.775CC81021RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x5df153b0 (window: 0x69a0766 [1920, 1080] format [44]).
23:27:59.778CC81091RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x5df153b0 buffers: 2
23:27:59.778CC856Create buffer [1]
23:27:59.778CC890get_next_buffernew buffer frame: 1
23:27:59.778CC8241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
23:27:59.778CC8166RenderResourceVulkan::reCreateImplementationRe create image
23:27:59.778CC8169RenderResourceVulkan::reCreateImplementationimage clear 132480
23:27:59.778CC8166RenderResourceVulkan::reCreateImplementationRe create image
23:27:59.778CC8169RenderResourceVulkan::reCreateImplementationimage clear 1705624
23:27:59.778CC8166RenderResourceVulkan::reCreateImplementationRe create image
23:27:59.778CC8169RenderResourceVulkan::reCreateImplementationimage clear 6424498
23:27:59.778CC8166RenderResourceVulkan::reCreateImplementationRe create image
23:27:59.778CC8169RenderResourceVulkan::reCreateImplementationimage clear 984884
23:27:59.778CC8166RenderResourceVulkan::reCreateImplementationRe create image
23:27:59.778CC8169RenderResourceVulkan::reCreateImplementationimage clear 381683570
23:27:59.778CC8248IRenderDevice::reCreateResourceListRECREATION *** Done ***
23:27:59.779CC85514OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
23:27:59.779CC85606OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x69a0766} (foreground = 0x69a0766).
23:27:59.779CC82519OverlayManager::installWindowProcHookInstall WPH
23:27:59.779CC82533OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x693b08d1
23:27:59.779CC82552OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
23:27:59.779CC82598OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xa294d570=-1567304336)=>(0xca0550e0=-905621280)
23:27:59.779CC880RenderImageVulkan::setSize381683570 [0xf00936d0] Create Texture (300,100) / (300,100) - OK
23:27:59.779CC81446RenderDeviceVulkan::EnsureSwapchainFontsupdate fonts
23:27:59.779CC81460RenderDeviceVulkan::EnsureSwapchainFontsfonts are ready
23:27:59.78063CC2177OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
23:27:59.78063CC2628OverlayManager::installKeybMouseHookInstall KeybMouse
23:27:59.78063CC480InputInterceptor::stopHookunhook keyboard and mouse
23:27:59.78063CC447InputInterceptor::runHookKeyboard is hooked 0x63cc
23:27:59.78063CC457InputInterceptor::runHookNew Mouse LL is hooked
23:27:59.78063CC469InputInterceptor::runHookMouse is hooked 0x63cc
23:27:59.780CC85508OverlayManager::initOverlayResolutionEx 0X40000
23:27:59.780CC85514OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080)
23:27:59.782CC856Create buffer [2]
23:27:59.782CC890get_next_buffernew buffer frame: 2
23:28:02.8863CC7735OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (0)
23:28:02.1935B74367InputInterceptor::ResetLLHookProcExtReset keys state
23:28:02.1935B746876OverlayManager::doActionForegroundChange Event OFF (OFF)
23:28:02.1935B748445OverlayManager::OnForegroundChangedChanged False
23:28:02.1935B748483OverlayManager::OnForegroundChangedLost foreground to window Handle=0x0 Title=[]
23:28:02.1945B742957OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
23:28:02.1945B742847OverlayManager::setControlModeSet RI keyboard to 0X0 (0X30)...
23:28:02.1945B742852OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:28:02.2085B74367InputInterceptor::ResetLLHookProcExtReset keys state
23:28:02.2125B747035OverlayManager::doActionDisplayFPS - Triggered
23:28:02.30563CC6307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x69a0766) 0x69a0766 .
23:28:02.326CC8129RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x185581c0 (count:2)
23:28:02.328CC82976OverlayManager::OnGraphicsDeviceLostClear Resource Start
23:28:02.328CC81609RenderDeviceVulkan::ReleaseResourceAdd 0xf00936d0 resource to release queue
23:28:02.328CC81557OverlayManager::RestoreGameWNDPROCSearch SWL..
23:28:02.328CC81564OverlayManager::RestoreGameWNDPROCSWL restored.
23:28:02.328CC81574OverlayManager::RestoreGameWNDPROCSWL OK.
23:28:02.328CC81579OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x693b08d1
23:28:02.328CC82998OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
23:28:02.328CC8142RenderDeviceVulkan::OnDestroySwapchainswapchain 0x5df153b0 destroy: 2
23:28:02.328CC81951RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x5df153b0
23:28:02.328CC81609RenderDeviceVulkan::ReleaseResourceAdd 0xf0093850 resource to release queue
23:28:02.328CC8224IRenderDevice::releaseResourceListRELEASING (5) *** Begin ***
23:28:02.328CC8234IRenderDevice::releaseResourceListRELEASING *** Done ***
23:28:02.328CC81971RenderDeviceVulkan::ReleaseSwapChainwait for fence
23:28:02.328CC81971RenderDeviceVulkan::ReleaseSwapChainwait for fence
23:28:02.328CC81623RenderDeviceVulkan::ReleasePendingVkResourcesrelease resource queue (0): 2
23:28:03.212655C293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
23:31:27.31CC8129RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x25018710 (count:2)
23:31:27.34CC82976OverlayManager::OnGraphicsDeviceLostClear Resource Start
23:31:27.34CC82998OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
23:31:27.34CC8142RenderDeviceVulkan::OnDestroySwapchainswapchain 0x185581c0 destroy: 2
23:31:27.34CC81951RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x185581c0
23:31:27.34CC8224IRenderDevice::releaseResourceListRELEASING (5) *** Begin ***
23:31:27.34CC8234IRenderDevice::releaseResourceListRELEASING *** Done ***
23:31:27.174CC82964OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
23:31:27.174CC81021RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x25018710 (window: 0x69a0766 [1920, 1080] format [44]).
23:31:27.176CC81091RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x25018710 buffers: 2
23:31:27.176CC856Create buffer [1]
23:31:27.176CC890get_next_buffernew buffer frame: 1
23:31:27.176CC8241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
23:31:27.176CC8166RenderResourceVulkan::reCreateImplementationRe create image
23:31:27.176CC8169RenderResourceVulkan::reCreateImplementationimage clear 132480
23:31:27.176CC8166RenderResourceVulkan::reCreateImplementationRe create image
23:31:27.176CC8169RenderResourceVulkan::reCreateImplementationimage clear 1705624
23:31:27.176CC8166RenderResourceVulkan::reCreateImplementationRe create image
23:31:27.176CC8169RenderResourceVulkan::reCreateImplementationimage clear 6424498
23:31:27.176CC8166RenderResourceVulkan::reCreateImplementationRe create image
23:31:27.176CC8169RenderResourceVulkan::reCreateImplementationimage clear 984884
23:31:27.176CC8166RenderResourceVulkan::reCreateImplementationRe create image
23:31:27.176CC8169RenderResourceVulkan::reCreateImplementationimage clear 381683570
23:31:27.176CC8248IRenderDevice::reCreateResourceListRECREATION *** Done ***
23:31:27.176CC848ResetSnapShotSH::ExecuteRelease snapshot SH
23:31:27.176CC85514OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
23:31:27.176CC85606OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x69a0766} (foreground = 0x69a0766).
23:31:27.176CC82519OverlayManager::installWindowProcHookInstall WPH
23:31:27.176CC82533OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x1cf10907
23:31:27.176CC82552OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
23:31:27.176CC82598OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xa294d570=-1567304336)=>(0xca0550e0=-905621280)
23:31:27.176CC81702WidgetManager::drawskip widget draw (not in foreground) False - False
23:31:27.176CC81029OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
23:31:27.176CC81446RenderDeviceVulkan::EnsureSwapchainFontsupdate fonts
23:31:27.176CC81460RenderDeviceVulkan::EnsureSwapchainFontsfonts are ready
23:31:27.17763CC2628OverlayManager::installKeybMouseHookInstall KeybMouse
23:31:27.17763CC480InputInterceptor::stopHookunhook keyboard and mouse
23:31:27.17763CC447InputInterceptor::runHookKeyboard is hooked 0x63cc
23:31:27.17763CC457InputInterceptor::runHookNew Mouse LL is hooked
23:31:27.17763CC469InputInterceptor::runHookMouse is hooked 0x63cc
23:31:27.184CC85508OverlayManager::initOverlayResolutionEx 0X40000
23:31:27.184CC85514OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080)
23:31:27.3205B746876OverlayManager::doActionForegroundChange Event ON (ON)
23:31:27.3205B748445OverlayManager::OnForegroundChangedChanged True
23:31:27.3215B747735OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
23:31:27.32163CC6307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x69a0766) 0x69a0766 .
23:31:27.3375B747035OverlayManager::doActionDisplayFPS - Triggered
23:31:27.345CC81029OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
23:31:28.98063CC7735OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (0)
23:31:29.230CC8129RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x62923f10 (count:2)
23:31:29.232CC82976OverlayManager::OnGraphicsDeviceLostClear Resource Start
23:31:29.232CC83026OverlayManager::DetachThreadInputDetach thread input 25548, 3272
23:31:29.233CC81557OverlayManager::RestoreGameWNDPROCSearch SWL..
23:31:29.233CC81564OverlayManager::RestoreGameWNDPROCSWL restored.
23:31:29.233CC81574OverlayManager::RestoreGameWNDPROCSWL OK.
23:31:29.233CC81579OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x1cf10907
23:31:29.233CC82998OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
23:31:29.233CC8142RenderDeviceVulkan::OnDestroySwapchainswapchain 0x25018710 destroy: 2
23:31:29.233CC81951RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x25018710
23:31:29.233CC81609RenderDeviceVulkan::ReleaseResourceAdd 0xcd44f080 resource to release queue
23:31:29.233CC8224IRenderDevice::releaseResourceListRELEASING (5) *** Begin ***
23:31:29.233CC8234IRenderDevice::releaseResourceListRELEASING *** Done ***
23:31:29.233CC81623RenderDeviceVulkan::ReleasePendingVkResourcesrelease resource queue (0): 1
23:31:29.3595B74367InputInterceptor::ResetLLHookProcExtReset keys state
23:31:29.3595B746876OverlayManager::doActionForegroundChange Event OFF (OFF)
23:31:29.3595B748445OverlayManager::OnForegroundChangedChanged False
23:31:29.3605B748483OverlayManager::OnForegroundChangedLost foreground to window Handle=0x20212 Title=[Suche]
23:31:29.3605B742957OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
23:31:29.3605B742847OverlayManager::setControlModeSet RI keyboard to 0X0 (0X30)...
23:31:29.3605B742852OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:31:29.3755B74367InputInterceptor::ResetLLHookProcExtReset keys state
23:31:29.3765B747035OverlayManager::doActionDisplayFPS - Triggered
23:31:30.383655C293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
23:31:43.276CC8129RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x185581c0 (count:2)
23:31:43.278CC82976OverlayManager::OnGraphicsDeviceLostClear Resource Start
23:31:43.278CC82998OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
23:31:43.278CC8142RenderDeviceVulkan::OnDestroySwapchainswapchain 0x62923f10 destroy: 2
23:31:43.278CC81951RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x62923f10
23:31:43.278CC8224IRenderDevice::releaseResourceListRELEASING (5) *** Begin ***
23:31:43.278CC8234IRenderDevice::releaseResourceListRELEASING *** Done ***
23:31:43.381CC82964OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
23:31:43.381CC81021RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x185581c0 (window: 0x69a0766 [1920, 1080] format [44]).
23:31:43.383CC81091RenderDeviceVulkan::SetupSwapChainDataInit swapchain 0x185581c0 buffers: 2
23:31:43.383CC856Create buffer [1]
23:31:43.383CC890get_next_buffernew buffer frame: 1
23:31:43.383CC8241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
23:31:43.383CC8166RenderResourceVulkan::reCreateImplementationRe create image
23:31:43.383CC8169RenderResourceVulkan::reCreateImplementationimage clear 132480
23:31:43.383CC8166RenderResourceVulkan::reCreateImplementationRe create image
23:31:43.383CC8169RenderResourceVulkan::reCreateImplementationimage clear 1705624
23:31:43.383CC8166RenderResourceVulkan::reCreateImplementationRe create image
23:31:43.383CC8169RenderResourceVulkan::reCreateImplementationimage clear 6424498
23:31:43.383CC8166RenderResourceVulkan::reCreateImplementationRe create image
23:31:43.383CC8169RenderResourceVulkan::reCreateImplementationimage clear 984884
23:31:43.383CC8166RenderResourceVulkan::reCreateImplementationRe create image
23:31:43.383CC8169RenderResourceVulkan::reCreateImplementationimage clear 381683570
23:31:43.383CC8248IRenderDevice::reCreateResourceListRECREATION *** Done ***
23:31:43.383CC848ResetSnapShotSH::ExecuteRelease snapshot SH
23:31:43.383CC85514OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
23:31:43.383CC85606OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x69a0766} (foreground = 0x69a0766).
23:31:43.383CC82519OverlayManager::installWindowProcHookInstall WPH
23:31:43.383CC82533OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x24d09cf
23:31:43.383CC82552OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
23:31:43.383CC82598OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xa294d570=-1567304336)=>(0xca0550e0=-905621280)
23:31:43.383CC81702WidgetManager::drawskip widget draw (not in foreground) False - False
23:31:43.383CC81029OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
23:31:43.383CC81446RenderDeviceVulkan::EnsureSwapchainFontsupdate fonts
23:31:43.383CC81460RenderDeviceVulkan::EnsureSwapchainFontsfonts are ready
23:31:43.38363CC2177OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
23:31:43.38363CC2628OverlayManager::installKeybMouseHookInstall KeybMouse
23:31:43.38363CC480InputInterceptor::stopHookunhook keyboard and mouse
23:31:43.38363CC447InputInterceptor::runHookKeyboard is hooked 0x63cc
23:31:43.38363CC457InputInterceptor::runHookNew Mouse LL is hooked
23:31:43.38363CC469InputInterceptor::runHookMouse is hooked 0x63cc
23:31:43.386CC856Create buffer [2]
23:31:43.386CC890get_next_buffernew buffer frame: 2
23:31:43.386CC85508OverlayManager::initOverlayResolutionEx 0X40000
23:31:43.386CC85514OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080)
23:31:43.38763CC6307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x69a0766) 0x69a0766 .
23:31:43.6635B746876OverlayManager::doActionForegroundChange Event ON (ON)
23:31:43.6635B748445OverlayManager::OnForegroundChangedChanged True
23:31:43.6635B747735OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
23:31:43.66463CC6307overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x69a0766) 0x69a0766 .
23:31:43.6795B747035OverlayManager::doActionDisplayFPS - Triggered
23:31:43.683CC81029OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
23:31:45.272CC8129RenderDeviceVulkan::OnCreateSwapchainnew swapchain created 0x1a404d20 (count:2)
23:31:45.275CC82976OverlayManager::OnGraphicsDeviceLostClear Resource Start
23:31:45.275CC83026OverlayManager::DetachThreadInputDetach thread input 25548, 3272
23:31:45.275CC81557OverlayManager::RestoreGameWNDPROCSearch SWL..
23:31:45.275CC81564OverlayManager::RestoreGameWNDPROCSWL restored.
23:31:45.275CC81574OverlayManager::RestoreGameWNDPROCSWL OK.
23:31:45.275CC81579OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x24d09cf
23:31:45.275CC82998OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
23:31:45.275CC8142RenderDeviceVulkan::OnDestroySwapchainswapchain 0x185581c0 destroy: 2
23:31:45.275CC81951RenderDeviceVulkan::ReleaseSwapChainRelease swapchain 0x185581c0
23:31:45.275CC81609RenderDeviceVulkan::ReleaseResourceAdd 0xd6f6ba60 resource to release queue
23:31:45.275CC8224IRenderDevice::releaseResourceListRELEASING (5) *** Begin ***
23:31:45.275CC8234IRenderDevice::releaseResourceListRELEASING *** Done ***
23:31:45.275CC81623RenderDeviceVulkan::ReleasePendingVkResourcesrelease resource queue (0): 1
23:31:45.7215B74367InputInterceptor::ResetLLHookProcExtReset keys state
23:31:45.7215B746876OverlayManager::doActionForegroundChange Event OFF (OFF)
23:31:45.7215B748445OverlayManager::OnForegroundChangedChanged False
23:31:45.7215B748483OverlayManager::OnForegroundChangedLost foreground to window Handle=0x40334 Title=[(3) itsSpoit - Twitch
23:31:45.7215B747735OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
23:31:45.7215B742957OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
23:31:45.7215B742847OverlayManager::setControlModeSet RI keyboard to 0X0 (0X30)...
23:31:45.7215B742852OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:31:45.7375B74367InputInterceptor::ResetLLHookProcExtReset keys state
23:31:45.7385B747035OverlayManager::doActionDisplayFPS - Triggered
23:31:46.232655C293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?