Time | Thread | Line | Function | Message |
02:56:36.733 | 18490 | 138 | runClient | Starting Overlay PID=77392(0x12e50) server PID = 95656 |
02:56:36.733 | 18490 | 560 | Client::init | Client::Initialize |
02:56:36.733 | 18490 | 568 | Client::init | Start owclient thread |
02:56:36.734 | 18CB0 | 325 | Client::initFirstInjection | Client::initFirstInjection. |
02:56:36.734 | 18CB0 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_22595656 opened succesfuly |
02:56:36.734 | 18CB0 | 351 | | session id = {86C98903-2A29-4629-91C9-5B8B63C96221} |
02:56:36.734 | 18CB0 | 2086 | Client::LogClientInfo | Process OS version [10.0] [64-bit] |
02:56:36.735 | 18CB0 | 2096 | Client::LogClientInfo | OS version [10.0.19041] |
02:56:36.736 | 18CB0 | 2118 | Client::LogClientInfo | Client [64-bit] Version 2.2.225.1 |
02:56:36.736 | 18CB0 | 2131 | Client::LogProcessModules | Loaded modules: |
02:56:36.737 | 18CB0 | 2147 | | C:\Program Files (x86)\Overwolf\0.226.0.38\OWClient.dll |
02:56:36.737 | 18CB0 | 2147 | | C:\Program Files (x86)\Overwolf\0.226.0.38\OWExplorer.dll |
02:56:36.737 | 18CB0 | 2147 | | C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll |
02:56:36.737 | 18CB0 | 2147 | | C:\Program Files (x86)\Steam\steamclient64.dll |
02:56:36.737 | 18CB0 | 2147 | | C:\Program Files (x86)\Steam\tier0_s64.dll |
02:56:36.737 | 18CB0 | 2147 | | C:\Program Files (x86)\Steam\vstdlib_s64.dll |
02:56:36.737 | 18CB0 | 2147 | | C:\Program Files\Bonjour\mdnsNSP.dll |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\SYSTEM32\CRYPTSP.dll |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\SYSTEM32\CoreMessaging.dll |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\SYSTEM32\CoreUIComponents.dll |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\SYSTEM32\D3D12Core.dll |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\SYSTEM32\DEVOBJ.dll |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\SYSTEM32\DINPUT8.dll |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\SYSTEM32\DNSAPI.dll |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\SYSTEM32\DPAPI.DLL |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\SYSTEM32\DSOUND.dll |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\SYSTEM32\MSASN1.dll |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\SYSTEM32\MSVCP140.dll |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\SYSTEM32\MSWSOCK.dll |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\SYSTEM32\NTASN1.dll |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\SYSTEM32\POWRPROF.dll |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\SYSTEM32\PROPSYS.dll |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\SYSTEM32\Secur32.dll |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\SYSTEM32\SspiCli.dll |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\SYSTEM32\TextShaping.dll |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\SYSTEM32\UMPDC.dll |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\SYSTEM32\VERSION.dll |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\SYSTEM32\WINHTTP.dll |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\SYSTEM32\WINMM.dll |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\SYSTEM32\WINNSI.DLL |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\SYSTEM32\Wldp.dll |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\SYSTEM32\XINPUT1_4.dll |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\SYSTEM32\cryptnet.dll |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\SYSTEM32\d3d11.dll |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\SYSTEM32\d3d12.dll |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\SYSTEM32\dbgcore.DLL |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\SYSTEM32\drvstore.dll |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\SYSTEM32\dxcore.dll |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\SYSTEM32\dxgi.dll |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\SYSTEM32\gpapi.dll |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\SYSTEM32\inputhost.dll |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\SYSTEM32\kernel.appcore.dll |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\SYSTEM32\mskeyprotect.dll |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\SYSTEM32\ncrypt.dll |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\SYSTEM32\ntdll.dll |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\SYSTEM32\ntmarta.dll |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\SYSTEM32\profapi.dll |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\SYSTEM32\textinputframework.dll |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\SYSTEM32\webio.dll |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\SYSTEM32\wer.dll |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\SYSTEM32\windows.storage.dll |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\SYSTEM32\winmmbase.dll |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\SYSTEM32\wintypes.dll |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\System32\CRYPT32.dll |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvgbdi.inf_amd64_57b6fca70b22378c\Display.NvContainer\MessageBus.dll |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvgbdi.inf_amd64_57b6fca70b22378c\nvldumdx.dll |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvgbdi.inf_amd64_57b6fca70b22378c\nvwgf2umx.dll |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\System32\GDI32.dll |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\System32\IMM32.dll |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\System32\KERNEL32.DLL |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\System32\KERNELBASE.dll |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\System32\MSCTF.dll |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\System32\NSI.dll |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\System32\OLEAUT32.dll |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\System32\PSAPI.DLL |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\System32\RPCRT4.dll |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\System32\SETUPAPI.dll |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\System32\SHELL32.dll |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\System32\SHLWAPI.dll |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\System32\USER32.dll |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\System32\WINTRUST.dll |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\System32\WS2_32.dll |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\System32\advapi32.dll |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\System32\bcrypt.dll |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\System32\bcryptPrimitives.dll |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\System32\cfgmgr32.dll |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\System32\clbcatq.dll |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\System32\combase.dll |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\System32\fwpuclnt.dll |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\System32\gdi32full.dll |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\System32\imagehlp.dll |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\System32\msvcp_win.dll |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\System32\msvcrt.dll |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\System32\ole32.dll |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\System32\sechost.dll |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\System32\shcore.dll |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\System32\ucrtbase.dll |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\System32\win32u.dll |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.1110_none_60b5254171f9507e\COMCTL32.dll |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\system32\ncryptsslp.dll |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\system32\nvspcap64.dll |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\system32\rsaenh.dll |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\system32\schannel.DLL |
02:56:36.737 | 18CB0 | 2147 | | C:\WINDOWS\system32\uxtheme.dll |
02:56:36.737 | 18CB0 | 2147 | | C:\Windows\System32\gameux.dll |
02:56:36.737 | 18CB0 | 2147 | | C:\Windows\System32\rasadhlp.dll |
02:56:36.737 | 18CB0 | 2147 | | D:\Steam\steamapps\common\Age of Empires IV\GFSDK_Aftermath_Lib.x64.dll |
02:56:36.737 | 18CB0 | 2147 | | D:\Steam\steamapps\common\Age of Empires IV\RelicCardinal.exe |
02:56:36.737 | 18CB0 | 2147 | | D:\Steam\steamapps\common\Age of Empires IV\amd_ags_x64.dll |
02:56:36.737 | 18CB0 | 2147 | | D:\Steam\steamapps\common\Age of Empires IV\cell_v140_Release_x64_wide_4_0.dll |
02:56:36.737 | 18CB0 | 2147 | | D:\Steam\steamapps\common\Age of Empires IV\dbghelp.dll |
02:56:36.737 | 18CB0 | 2147 | | D:\Steam\steamapps\common\Age of Empires IV\steam_api64.dll |
02:56:36.737 | 18CB0 | 2147 | | D:\Steam\steamapps\common\Age of Empires IV\symsrv.dll |
02:56:36.737 | 18CB0 | 2147 | | D:\Steam\steamapps\common\Age of Empires IV\tensorflowlite_c.dll |
02:56:36.737 | 18CB0 | 79 | GraphicsHookManager::Init | Created Thread - Created , ThreadId=31360 |
02:56:36.745 | 18CB0 | 1536 | Client::ReadGameConfigurations | GameConfigurations Input Libraries - Use Default. |
02:56:36.745 | 18CB0 | 1560 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D11. |
02:56:36.746 | 18CB0 | 1568 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D12. |
02:56:36.746 | 18CB0 | 1609 | Client::ReadGameConfigurations | Disable DisableEXHandle - OFF |
02:56:36.746 | 18CB0 | 1675 | Client::ReadGameConfigurations | GameConfigurations UseTSHook - OFF |
02:56:36.746 | 18CB0 | 1688 | Client::ReadGameConfigurations | GameConfigurations DisableDIAquire - OFF |
02:56:36.746 | 18CB0 | 1718 | Client::ReadGameConfigurations | Enable EnableTXR - OFF |
02:56:36.746 | 18CB0 | 1758 | Client::ReadGameConfigurations | GameConfigurations DisableD3d9Ex - OFF |
02:56:36.746 | 18CB0 | 1760 | Client::ReadGameConfigurations | GameConfigurations EnableMTCursor - OFF |
02:56:36.746 | 18CB0 | 1762 | Client::ReadGameConfigurations | GameConfigurations Use Long Block - OFF |
02:56:36.746 | 18CB0 | 1764 | Client::ReadGameConfigurations | GameConfigurations Use Safe Block - OFF |
02:56:36.746 | 18CB0 | 1766 | Client::ReadGameConfigurations | GameConfigurations Use All Safe Block - OFF |
02:56:36.746 | 18CB0 | 1768 | Client::ReadGameConfigurations | GameConfigurations Disable Safe Hooking - OFF |
02:56:36.746 | 18CB0 | 1770 | Client::ReadGameConfigurations | GameConfigurations Use MH - OFF |
02:56:36.746 | 18CB0 | 1773 | Client::ReadGameConfigurations | GameConfigurations Use MCH - ON |
02:56:36.746 | 18CB0 | 1776 | Client::ReadGameConfigurations | GameConfigurations Use EH - OFF |
02:56:36.750 | 18CB0 | 1883 | Data::Search | [0] 0xCEC80000 |
02:56:36.750 | 18CB0 | 1883 | Data::Search | [1] 0x0 |
02:56:36.750 | 18CB0 | 1883 | Data::Search | [2] 0x0 |
02:56:36.750 | 18CB0 | 1883 | Data::Search | [3] 0x83AD0000 |
02:56:36.750 | 18CB0 | 1883 | Data::Search | [4] 0x0 |
02:56:36.750 | 18CB0 | 1883 | Data::Search | [5] 0xCC160000 |
02:56:36.750 | 18CB0 | 1883 | Data::Search | [6] 0xD0030000 |
02:56:36.750 | 18CB0 | 1883 | Data::Search | [7] 0x0 |
02:56:36.750 | 18CB0 | 1883 | Data::Search | [8] 0xCC160000 |
02:56:36.750 | 18CB0 | 1883 | Data::Search | [9] 0x0 |
02:56:36.750 | 18CB0 | 1888 | Data::Search | [10] 0x0 |
02:56:36.750 | 18CB0 | 1894 | Data::Search | [11] 0xC9850000 |
02:56:36.750 | 18CB0 | 1900 | Data::Search | [12] 0x0 |
02:56:36.750 | 18CB0 | 1906 | Data::Search | [13] 0xC94A0000 |
02:56:36.750 | 18CB0 | 337 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
02:56:36.751 | 18CB0 | 1265 | Client::hookFunctions | Detected Windows 8.1 or greater |
02:56:36.751 | 18CB0 | 1288 | Client::hookFunctions | Acquiring function lock succedded |
02:56:36.753 | 18CB0 | 254 | Common::HookChain::HookChainConfiguration::ReadAppConfiguration | read configuration file |
02:56:36.753 | 18CB0 | 582 | Common::HookChain::HookChainManager::InitFromRemoteConfiguration | Read configuraion 16 |
02:56:36.753 | 18CB0 | 952 | FunctionHook::EnableMCHOptions | MCH - Enable MCH Options |
02:56:36.753 | 18CB0 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_22595656 opened succesfuly |
02:56:36.754 | 18CB0 | 528 | OverlayManager::OverlayManager | OW System Cursor is set to = 0x4453115d |
02:56:36.754 | 18CB0 | 7617 | OverlayManager::LoadDefaultCursors | Load default cursors |
02:56:36.755 | 18CB0 | 536 | OverlayManager::OverlayManager | OW Blank System Cursor is set to = 0xa820201 |
02:56:36.755 | 18CB0 | 72 | PerformanceCounter::StartSession | StartSession |
02:56:36.755 | 18CB0 | 72 | PerformanceCounter::StartSession | StartSession |
02:56:36.755 | 18CB0 | 225 | InterProcessElement::open | InterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly |
02:56:36.755 | 18CB0 | 758 | OverlayManager::ReadGameConfigurations | GameConfigurations Control Modes = 0 |
02:56:36.755 | 18CB0 | 776 | OverlayManager::ReadGameConfigurations | GameConfigurations TC Mode = 0x0 |
02:56:36.755 | 18CB0 | 778 | OverlayManager::ReadGameConfigurations | GameConfigurations Cursor Mode = 0 |
02:56:36.755 | 18CB0 | 781 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInputBlock = OFF |
02:56:36.755 | 18CB0 | 784 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCursorMix = OFF |
02:56:36.755 | 18CB0 | 787 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMixModeCursor = OFF |
02:56:36.755 | 18CB0 | 790 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCursorOffset = OFF |
02:56:36.755 | 18CB0 | 793 | OverlayManager::ReadGameConfigurations | GameConfigurations FixResolutionChange = OFF |
02:56:36.755 | 18CB0 | 796 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIBLock = OFF |
02:56:36.755 | 18CB0 | 799 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIFocus = OFF |
02:56:36.755 | 18CB0 | 802 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus = OFF |
02:56:36.755 | 18CB0 | 805 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus2 = OFF |
02:56:36.755 | 18CB0 | 808 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableDIAquire = OFF |
02:56:36.755 | 18CB0 | 811 | OverlayManager::ReadGameConfigurations | GameConfigurations SetDINonExclusive = OFF |
02:56:36.755 | 18CB0 | 814 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMouseDIExclusive = OFF |
02:56:36.755 | 18CB0 | 817 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableActionMixed = OFF |
02:56:36.755 | 18CB0 | 820 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceControlRehook = OFF |
02:56:36.755 | 18CB0 | 823 | OverlayManager::ReadGameConfigurations | GameConfigurations FixActionFocus = OFF |
02:56:36.755 | 18CB0 | 826 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreRT = ON |
02:56:36.755 | 18CB0 | 829 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableResizeRelease = OFF |
02:56:36.755 | 18CB0 | 832 | OverlayManager::ReadGameConfigurations | GameConfigurations ResizeNotifyResolution = OFF |
02:56:36.755 | 18CB0 | 835 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceCaptureChangeRehook = OFF |
02:56:36.755 | 18CB0 | 838 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableEternalEnum = OFF |
02:56:36.755 | 18CB0 | 841 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWL = OFF |
02:56:36.755 | 18CB0 | 844 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWLW = OFF |
02:56:36.755 | 18CB0 | 847 | OverlayManager::ReadGameConfigurations | GameConfigurations TerminateOnWindowClose = OFF |
02:56:36.755 | 18CB0 | 850 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartFocus = OFF |
02:56:36.755 | 18CB0 | 853 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreRelease = OFF |
02:56:36.755 | 18CB0 | 856 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableTPA = OFF |
02:56:36.755 | 18CB0 | 859 | OverlayManager::ReadGameConfigurations | GameConfigurations PTCT = 0x0 |
02:56:36.755 | 18CB0 | 862 | OverlayManager::ReadGameConfigurations | GameConfigurations ReleaseKBInOverlayFocus = OFF |
02:56:36.755 | 18CB0 | 865 | OverlayManager::ReadGameConfigurations | GameConfigurations SmartReleaseKBInOverlayFocus = OFF |
02:56:36.755 | 18CB0 | 868 | OverlayManager::ReadGameConfigurations | GameConfigurations Stuck In Trans = OFF |
02:56:36.755 | 18CB0 | 871 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableFocusOnAnyClick = OFF |
02:56:36.755 | 18CB0 | 874 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCC = OFF |
02:56:36.755 | 18CB0 | 877 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCCMix = OFF |
02:56:36.755 | 18CB0 | 880 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursor = OFF |
02:56:36.755 | 18CB0 | 883 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursorMT = OFF |
02:56:36.755 | 18CB0 | 886 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableRawInput = OFF |
02:56:36.755 | 18CB0 | 889 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableOWGestures = OFF |
02:56:36.755 | 18CB0 | 892 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableD3d9Ex = OFF |
02:56:36.755 | 18CB0 | 895 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMTCursor = OFF |
02:56:36.755 | 18CB0 | 898 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRI = OFF |
02:56:36.755 | 18CB0 | 901 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIKB = OFF |
02:56:36.755 | 18CB0 | 904 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIB = OFF |
02:56:36.755 | 18CB0 | 907 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowRIMix = OFF |
02:56:36.755 | 18CB0 | 910 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreBB = OFF |
02:56:36.755 | 18CB0 | 913 | OverlayManager::ReadGameConfigurations | GameConfigurations RecreateSB = OFF |
02:56:36.755 | 18CB0 | 916 | OverlayManager::ReadGameConfigurations | GameConfigurations FixFSTB = OFF |
02:56:36.755 | 18CB0 | 919 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCOEx = OFF |
02:56:36.755 | 18CB0 | 922 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRCEx = ON |
02:56:36.755 | 18CB0 | 925 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableBlockChain = OFF |
02:56:36.755 | 18CB0 | 928 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMKLL = OFF |
02:56:36.755 | 18CB0 | 931 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewKLL = OFF |
02:56:36.755 | 18CB0 | 934 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewMLLForExclusive = OFF |
02:56:36.755 | 18CB0 | 937 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMW = OFF |
02:56:36.755 | 18CB0 | 940 | OverlayManager::ReadGameConfigurations | GameConfigurations UsePR = OFF |
02:56:36.755 | 18CB0 | 943 | OverlayManager::ReadGameConfigurations | GameConfigurations WaitRestore = OFF |
02:56:36.755 | 18CB0 | 946 | OverlayManager::ReadGameConfigurations | GameConfigurations DIT = 0 |
02:56:36.755 | 18CB0 | 949 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreMultipleDevices = OFF |
02:56:36.755 | 18CB0 | 952 | OverlayManager::ReadGameConfigurations | GameConfigurations FixHotkeyRI = ON |
02:56:36.755 | 18CB0 | 955 | OverlayManager::ReadGameConfigurations | GameConfigurations SendHotkeyRI = OFF |
02:56:36.755 | 18CB0 | 958 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRestoreSWL = OFF |
02:56:36.755 | 18CB0 | 961 | OverlayManager::ReadGameConfigurations | GameConfigurations FIGVTH = OFF |
02:56:36.755 | 18CB0 | 964 | OverlayManager::ReadGameConfigurations | GameConfigurations PTBOffsetPixel = 0 |
02:56:36.755 | 18CB0 | 967 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceGBB = OFF |
02:56:36.755 | 18CB0 | 970 | OverlayManager::ReadGameConfigurations | GameConfigurations FixModifierMixMode = OFF |
02:56:36.755 | 18CB0 | 972 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDXThreadSafe = OFF |
02:56:36.755 | 18CB0 | 974 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInvisibleCursorCR = OFF |
02:56:36.755 | 18CB0 | 976 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGameProc = OFF |
02:56:36.755 | 18CB0 | 978 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCVCursor = OFF |
02:56:36.755 | 18CB0 | 980 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableRenderAI = OFF |
02:56:36.755 | 18CB0 | 982 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableSmartMixMode = OFF |
02:56:36.755 | 18CB0 | 984 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreads = OFF |
02:56:36.755 | 18CB0 | 986 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreadsHook = OFF |
02:56:36.755 | 18CB0 | 988 | OverlayManager::ReadGameConfigurations | GameConfigurations KeepInGameOnLostFocus = OFF |
02:56:36.755 | 18CB0 | 990 | OverlayManager::ReadGameConfigurations | GameConfigurations FixBlending = OFF |
02:56:36.755 | 18CB0 | 992 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOUseDefaultAdpater = OFF |
02:56:36.755 | 18CB0 | 994 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPODisableDynamicRendering = OFF |
02:56:36.755 | 18CB0 | 996 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOExclusiveAsForeground = OFF |
02:56:36.755 | 18CB0 | 998 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreCursorRefCount = OFF |
02:56:36.755 | 18CB0 | 1000 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMCHHookRetries = OFF |
02:56:36.755 | 18CB0 | 1002 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableHookFallback = OFF |
02:56:36.755 | 18CB0 | 1004 | OverlayManager::ReadGameConfigurations | GameConfigurations AlternativeIPC = OFF |
02:56:36.755 | 18CB0 | 1006 | OverlayManager::ReadGameConfigurations | GameConfigurations RecordingFlipType = 0 |
02:56:36.755 | 18CB0 | 1008 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGraphicsFunc = 0 |
02:56:36.755 | 18CB0 | 1011 | OverlayManager::ReadGameConfigurations | GameConfigurations foreground Window as target window = 0 |
02:56:36.755 | 18CB0 | 1013 | OverlayManager::ReadGameConfigurations | OverlayManager::SetGameConfigurations Succeeded. |
02:56:36.755 | 18CB0 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
02:56:36.755 | 18CB0 | 629 | OverlayManager::InitGameClient | starting hooks... |
02:56:36.817 | 18CB0 | 1991 | FunctionHook::LoadHooker | Loading Utils from C:\Program Files (x86)\Overwolf\0.226.0.38\\OWUtils.dll succeeded |
02:56:36.821 | 18CB0 | 602 | Install::Code | Init [Client,1] (MCH) OK |
02:56:36.821 | 18CB0 | 602 | Install::Code | Init [Client,2] (MCH) OK |
02:56:36.867 | 18CB0 | 602 | Install::Code | Init [Client,3] (MCH) OK |
02:56:36.868 | 18CB0 | 602 | Install::Code | Init [Client,4] (MCH) OK |
02:56:36.868 | 18CB0 | 602 | Install::Code | Init [Client,4.1] (MCH) OK |
02:56:36.908 | 18CB0 | 602 | Install::Code | Init [Client,4.2] (MCH) OK |
02:56:36.908 | 18CB0 | 1362 | Client::hookFunctions | Suspend before hook: OFF |
02:56:36.909 | 18CB0 | 1063 | Install::Code | Segment [5|5600|0xCC160000|0x15E0] |
02:56:36.909 | 18CB0 | 602 | Install::Code | unknown (MCH) OK |
02:56:36.909 | 18CB0 | 1063 | Install::Code | Segment [5|429504|0xCC160000|0x68DC0] |
02:56:36.910 | 18CB0 | 602 | Install::Code | unknown (MCH) OK |
02:56:36.910 | 18CB0 | 1063 | Install::Code | Segment [5|143168|0xCC160000|0x22F40] |
02:56:36.950 | 18CB0 | 602 | Install::Code | unknown (MCH) OK |
02:56:36.951 | 18CB0 | 1063 | Install::Code | Segment [5|12864|0xCC160000|0x3240] |
02:56:36.995 | 18CB0 | 602 | Install::Code | unknown (MCH) OK |
02:56:36.995 | 18CB0 | 1063 | Install::Code | Segment [5|-41843408|0xCC160000|0xFD818530] |
02:56:36.995 | 18CB0 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::31. |
02:56:36.995 | 18CB0 | 1063 | Install::Code | Segment [5|-41820336|0xCC160000|0xFD81DF50] |
02:56:36.995 | 18CB0 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::32. |
02:56:36.995 | 18CB0 | 1063 | Install::Code | Segment [5|-41825952|0xCC160000|0xFD81C960] |
02:56:36.995 | 18CB0 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::33. |
02:56:36.995 | 18CB0 | 1063 | Install::Code | Segment [5|-43014176|0xCC160000|0xFD6FA7E0] |
02:56:36.995 | 18CB0 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::34. |
02:56:36.996 | 18CB0 | 1063 | Install::Code | Segment [5|5600|0xCC160000|0x15E0] |
02:56:36.996 | 18CB0 | 1125 | Client::hookLibraryFunctions | Aleady hooked function 5::27. |
02:56:36.996 | 18CB0 | 1063 | Install::Code | Segment [5|429504|0xCC160000|0x68DC0] |
02:56:36.996 | 18CB0 | 1125 | Client::hookLibraryFunctions | Aleady hooked function 5::28. |
02:56:36.996 | 18CB0 | 1063 | Install::Code | Segment [5|143168|0xCC160000|0x22F40] |
02:56:36.996 | 18CB0 | 1125 | Client::hookLibraryFunctions | Aleady hooked function 5::29. |
02:56:36.996 | 18CB0 | 1063 | Install::Code | Segment [5|12864|0xCC160000|0x3240] |
02:56:36.996 | 18CB0 | 1125 | Client::hookLibraryFunctions | Aleady hooked function 5::30. |
02:56:36.996 | 18CB0 | 1063 | Install::Code | Segment [5|-41843408|0xCC160000|0xFD818530] |
02:56:36.996 | 18CB0 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::31. |
02:56:36.996 | 18CB0 | 1063 | Install::Code | Segment [5|-41820336|0xCC160000|0xFD81DF50] |
02:56:36.996 | 18CB0 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::32. |
02:56:36.996 | 18CB0 | 1063 | Install::Code | Segment [5|-41825952|0xCC160000|0xFD81C960] |
02:56:36.996 | 18CB0 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::33. |
02:56:36.996 | 18CB0 | 1063 | Install::Code | Segment [5|-43014176|0xCC160000|0xFD6FA7E0] |
02:56:36.996 | 18CB0 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::34. |
02:56:36.996 | 18CB0 | 337 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
02:56:36.996 | 18CB0 | 1275 | OverlayManager::Start | Starting... |
02:56:36.996 | 18CB0 | 1307 | OverlayManager::Start | starting hooks 2... |
02:56:37.40 | 18CB0 | 602 | Install::Code | Init [Client,5] (MCH) OK |
02:56:37.40 | 18CB0 | 1473 | | XTRAP COMPATIBLE PATCH WARNING |
02:56:37.40 | 18CB0 | 1482 | OverlayManager::Start | done with hooks... |
02:56:37.40 | 18CB0 | 108 | ApiManager::Init | API Manager Event : OK |
02:56:37.40 | 18CB0 | 120 | ApiManager::CreateBackgroundThread | Background Thread - Created , ThreadId=44572 |
02:56:37.40 | 18CB0 | 67 | TXRSetting | Fail to read texture recognition options 0xb7 |
02:56:37.40 | 18CB0 | 114 | TXOfInterest | New list set with 0 items |
02:56:37.40 | 18CB0 | 1508 | OverlayManager::Start | get foreground state |
02:56:37.41 | 1AD20 | 7198 | OverlayManager::OnConnected | Connected to server |
02:56:37.41 | 1AD20 | 32 | SendServerHelloMessage::Execute | Send connection Ack |
02:56:37.41 | 18CB0 | 1545 | OverlayManager::Start | Started... |
02:56:37.41 | AE1C | 7836 | OverlayManager::UpdateInputTrackerWinodw | update input tracker list 0x0 -> 0x8e0fac |
02:56:37.43 | 1AD20 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
02:56:37.44 | 1AD20 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
02:56:37.65 | 1AD20 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
02:56:37.92 | 18CB0 | 602 | Install::Code | Init [Client,0] (MCH) OK |
02:56:37.92 | 18CB0 | 428 | GraphicsHookManager::ReleaseHookRef | Clear Hook manager thread |
02:56:37.92 | 18CB0 | 94 | GraphicsHookManager::StopThread | StopThread |
02:56:37.94 | 7A80 | 216 | GraphicsHookManager::MessageLoop | Exit Thread |
02:56:37.95 | 18CB0 | 406 | Client::initFirstInjection | init complete |
02:56:38.853 | 1B0D0 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0x10003 (v: 1) |
02:56:39.91 | 1AD20 | 6866 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
02:56:39.91 | 1AD20 | 8408 | OverlayManager::OnForegroundChanged | Changed True |
02:56:39.92 | 1AD20 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
02:56:41.272 | 1B0D0 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0x420a49 (v: 1) |
02:56:44.390 | 1AC90 | 418 | fSwapResize_Buffers | Resize buffer (0x7bbf6ce0)! |
02:56:44.523 | 1AC90 | 418 | fSwapResize_Buffers | Resize buffer (0x7bbf6ce0)! |
02:56:44.782 | 1AC90 | 123 | RenderDeviceD3DXGI::InitDX12 | init dx 12 graphics - not ready |
02:56:44.790 | 1AC90 | 90 | RenderDeviceD3d12::RenderDeviceD3d12 | Render device d3d12 |
02:56:44.846 | 1AC90 | 534 | fDevice11_Release | swap chain release 0 0x7bc112a0 [overlay:1] |
02:56:44.857 | 1AC90 | 130 | RenderDeviceD3d12::init | d3d12 is ready |
02:56:44.858 | 1AC90 | 661 | RenderDeviceD3d12::InitImGui | D3D12 Imgui initialized |
02:56:44.858 | 1AC90 | 152 | RenderDeviceD3d12::init | Render device d3d12 init 0x7bbf6ce0 (2) (device: 0x74cfd420 format: 28) |
02:56:44.858 | 1AC90 | 133 | RenderDeviceD3DXGI::InitDX12 | init dx 12 graphics |
02:56:44.858 | 1AC90 | 193 | Overlay::Streaming::GameCaptureManager::SetRenderDevice | Streaming Client started. SHT supported: True |
02:56:44.858 | 1AC90 | 3077 | OverlayManager::setGraphics | Render Device fix was set RT. |
02:56:44.858 | 1AC90 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [2560, 1440] {WINDOW} |
02:56:44.858 | 1AC90 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (2560, 1440) |
02:56:44.865 | 1AC90 | 945 | RenderDeviceD3d12::UpdateCommandQueue | command command offset 280 swapchain 000002577BBF6CE0 |
02:56:44.865 | 1AC90 | 957 | RenderDeviceD3d12::UpdateCommandQueue | command command offset 280 (const 280) swapchain 000002577BBF6CE0 |
02:56:44.865 | 1AC90 | 965 | RenderDeviceD3d12::UpdateCommandQueue | command queue ready |
02:56:44.865 | 1AC90 | 268 | RenderDeviceD3d12::setDefaultState | command queue is ready |
02:56:44.949 | 1AC90 | 737 | OverlayInputManager::HandleCommands | Clear all hotkeys command |
02:56:44.949 | 1AC90 | 788 | OverlayInputManager::AddHotKey | Add new hotkey [Control_Overlay]-[9]-[2]. Total [0] (pressed: 1) |
02:56:44.949 | 1AC90 | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.250000], offser[0, 0] |
02:56:44.949 | 1AC90 | 21 | StartWidgetsRefresher::Execute | Execute start wicket manager |
02:56:44.949 | 1AC90 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
02:56:44.950 | 1AC90 | 5596 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x29f1198} (foreground = 0x29f1198). |
02:56:44.950 | 1AC90 | 2513 | OverlayManager::installWindowProcHook | Install WPH |
02:56:44.950 | 1AC90 | 2527 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x4f310d79 |
02:56:44.950 | 1AC90 | 2546 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440] |
02:56:44.950 | 1AC90 | 2592 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xbf0d9810=-1089628144)=>(0x1a503b00=441465600) |
02:56:44.950 | 1AC90 | 2603 | OverlayManager::installWindowProcHook | installWindowProcHook mouse is tracked successfully. |
02:56:44.950 | 1AC90 | 311 | PerformanceCounter::NotifyFrameRender | Notify first Render... |
02:56:44.950 | 1AC90 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
02:56:44.950 | 1AC90 | 8300 | OverlayManager::CheckForSharedTextureSupport | Check for SHT support |
02:56:44.950 | 1B0D0 | 2622 | OverlayManager::installKeybMouseHook | Install KeybMouse |
02:56:44.950 | 1B0D0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
02:56:44.950 | 1B0D0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x1b0d0 |
02:56:44.950 | 1B0D0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x1b0d0 |
02:56:44.951 | 1B0D0 | 2273 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | GameWndProc - Original Cursor Ref Count = 0, Cur = 0x420a49 |
02:56:44.959 | 1AC90 | 5498 | OverlayManager::initOverlayResolution | Ex 0X8 |
02:56:44.959 | 1AC90 | 5504 | OverlayManager::initOverlayResolution | Resolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440) |
02:56:44.959 | 1AC90 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [2560, 1440] {FULL} |
02:56:44.959 | 1AC90 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (2560, 1440) |
02:56:44.964 | 1B0D0 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x0) 0x29f1198 . |
02:56:44.970 | 6B4C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_520FAE_P_95656 opened succesfuly |
02:56:44.970 | 6B4C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_95656_SHARED_MEMORY_AGENT opened succesfuly |
02:56:47.99 | AE1C | 2131 | Client::LogProcessModules | Loaded modules: |
02:56:47.102 | AE1C | 2147 | | C:\Program Files (x86)\Overwolf\0.226.0.38\OWClient.dll |
02:56:47.102 | AE1C | 2147 | | C:\Program Files (x86)\Overwolf\0.226.0.38\OWExplorer.dll |
02:56:47.102 | AE1C | 2147 | | C:\Program Files (x86)\Overwolf\0.226.0.38\OWUtils.dll |
02:56:47.102 | AE1C | 2147 | | C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll |
02:56:47.102 | AE1C | 2147 | | C:\Program Files (x86)\Steam\steamclient64.dll |
02:56:47.102 | AE1C | 2147 | | C:\Program Files (x86)\Steam\tier0_s64.dll |
02:56:47.102 | AE1C | 2147 | | C:\Program Files (x86)\Steam\vstdlib_s64.dll |
02:56:47.102 | AE1C | 2147 | | C:\Program Files\Bonjour\mdnsNSP.dll |
02:56:47.102 | AE1C | 2147 | | C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\SYSTEM32\AUDIOSES.DLL |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\SYSTEM32\CRYPTSP.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\SYSTEM32\ColorAdapterClient.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\SYSTEM32\CoreMessaging.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\SYSTEM32\CoreUIComponents.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\SYSTEM32\D3D12Core.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\SYSTEM32\D3DCompiler_47.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\SYSTEM32\D3DSCache.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\SYSTEM32\DEVOBJ.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\SYSTEM32\DINPUT8.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\SYSTEM32\DNSAPI.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\SYSTEM32\DPAPI.DLL |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\SYSTEM32\DSOUND.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\SYSTEM32\HID.DLL |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\SYSTEM32\MSASN1.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\SYSTEM32\MSVCP140.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\SYSTEM32\MSWSOCK.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\SYSTEM32\NTASN1.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\SYSTEM32\POWRPROF.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\SYSTEM32\PROPSYS.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\SYSTEM32\Secur32.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\SYSTEM32\SspiCli.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\SYSTEM32\TextShaping.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\SYSTEM32\UMPDC.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\SYSTEM32\USERENV.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\SYSTEM32\VERSION.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\SYSTEM32\WINHTTP.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\SYSTEM32\WINMM.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\SYSTEM32\WINNSI.DLL |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\SYSTEM32\WindowsCodecs.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\SYSTEM32\Wldp.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\SYSTEM32\XINPUT1_4.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\SYSTEM32\cryptnet.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\SYSTEM32\d3d11.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\SYSTEM32\d3d11on12.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\SYSTEM32\d3d12.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\SYSTEM32\dbgcore.DLL |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\SYSTEM32\dcomp.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\SYSTEM32\drvstore.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\SYSTEM32\dwmapi.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\SYSTEM32\dxcore.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\SYSTEM32\dxgi.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\SYSTEM32\dxilconv.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\SYSTEM32\gpapi.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\SYSTEM32\icm32.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\SYSTEM32\inputhost.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\SYSTEM32\kernel.appcore.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\SYSTEM32\mscms.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\SYSTEM32\mskeyprotect.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\SYSTEM32\ncrypt.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\SYSTEM32\ntdll.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\SYSTEM32\ntmarta.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\SYSTEM32\nvapi64.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\SYSTEM32\profapi.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\SYSTEM32\textinputframework.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\SYSTEM32\twinapi.appcore.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\SYSTEM32\webio.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\SYSTEM32\wer.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\SYSTEM32\windows.storage.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\SYSTEM32\winmmbase.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\SYSTEM32\wintypes.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\System32\CRYPT32.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvgbdi.inf_amd64_57b6fca70b22378c\Display.NvContainer\MessageBus.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvgbdi.inf_amd64_57b6fca70b22378c\NvCamera\NvCamera64.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvgbdi.inf_amd64_57b6fca70b22378c\NvCamera\d3dcompiler_47_64.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvgbdi.inf_amd64_57b6fca70b22378c\nvcuda64.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvgbdi.inf_amd64_57b6fca70b22378c\nvldumdx.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvgbdi.inf_amd64_57b6fca70b22378c\nvwgf2umx.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\System32\GDI32.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\System32\IMM32.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\System32\KERNEL32.DLL |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\System32\KERNELBASE.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\System32\MMDevApi.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\System32\MSCTF.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\System32\NSI.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\System32\OLEAUT32.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\System32\PSAPI.DLL |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\System32\RPCRT4.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\System32\SETUPAPI.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\System32\SHELL32.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\System32\SHLWAPI.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\System32\USER32.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\System32\WINTRUST.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\System32\WS2_32.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\System32\advapi32.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\System32\bcrypt.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\System32\bcryptPrimitives.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\System32\cfgmgr32.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\System32\clbcatq.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\System32\combase.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\System32\fwpuclnt.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\System32\gdi32full.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\System32\imagehlp.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\System32\msvcp_win.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\System32\msvcrt.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\System32\ole32.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\System32\sechost.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\System32\shcore.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\System32\ucrtbase.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\System32\win32u.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.1110_none_60b5254171f9507e\COMCTL32.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\system32\explorerframe.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\system32\ncryptsslp.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\system32\nvspcap64.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\system32\rsaenh.dll |
02:56:47.102 | AE1C | 2147 | | C:\WINDOWS\system32\schannel.DLL |
02:56:47.103 | AE1C | 2147 | | C:\WINDOWS\system32\uxtheme.dll |
02:56:47.103 | AE1C | 2147 | | C:\Windows\System32\WindowManagementAPI.dll |
02:56:47.103 | AE1C | 2147 | | C:\Windows\System32\Windows.UI.dll |
02:56:47.103 | AE1C | 2147 | | C:\Windows\System32\gameux.dll |
02:56:47.103 | AE1C | 2147 | | C:\Windows\System32\rasadhlp.dll |
02:56:47.103 | AE1C | 2147 | | D:\Steam\steamapps\common\Age of Empires IV\GFSDK_Aftermath_Lib.x64.dll |
02:56:47.103 | AE1C | 2147 | | D:\Steam\steamapps\common\Age of Empires IV\RelicCardinal.exe |
02:56:47.103 | AE1C | 2147 | | D:\Steam\steamapps\common\Age of Empires IV\amd_ags_x64.dll |
02:56:47.103 | AE1C | 2147 | | D:\Steam\steamapps\common\Age of Empires IV\cell_v140_Release_x64_wide_4_0.dll |
02:56:47.103 | AE1C | 2147 | | D:\Steam\steamapps\common\Age of Empires IV\dbghelp.dll |
02:56:47.103 | AE1C | 2147 | | D:\Steam\steamapps\common\Age of Empires IV\steam_api64.dll |
02:56:47.103 | AE1C | 2147 | | D:\Steam\steamapps\common\Age of Empires IV\symsrv.dll |
02:56:47.103 | AE1C | 2147 | | D:\Steam\steamapps\common\Age of Empires IV\tensorflowlite_c.dll |
02:56:54.600 | 1AD20 | 141 | LoadOWOBSCaptureDllCommand::Execute | Load ow obs capture dll |
02:56:54.600 | 1AD20 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
02:56:54.772 | 1AC90 | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
02:56:56.694 | 70DC | 50 | capture device | capture device registered |
02:56:56.695 | 1AC90 | 50 | capture device | graphics-hook.dll loaded against process: RelicCardinal.exe |
02:56:56.695 | 1AC90 | 50 | capture device | (half life scientist) everything.. seems to be in order |
02:56:56.695 | 1AC90 | 50 | capture device | d3d12_init: device=0x25774CFD420 |
02:56:56.695 | 1AC90 | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 2560
BufferDesc.Height: 1440
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 2
Windowed: 0
SwapEffect: 4
Flags: 2 |
02:56:56.695 | 1AC90 | 50 | capture device | We're DXGI1.4 boys! |
02:56:56.695 | 1AC90 | 50 | capture device | d3d12_init_11on12: creating 11 device: queue=0x257738525E0 |
02:56:56.725 | 1AC90 | 50 | capture device | d3d12 shared texture capture successful |
02:56:59.157 | 6B4C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_61048_P_95656 opened succesfuly |
02:56:59.157 | 6B4C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_95656_SHARED_MEMORY_AGENT opened succesfuly |
02:56:59.177 | 6B4C | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=61048 |
02:56:59.177 | 6B4C | 2644 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
02:56:59.836 | 1AC90 | 88 | RenderImageD3d12::setSize | Create Texture (420,600) / (512,640) (87) - OK |
02:57:31.771 | 1B3C8 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
02:57:46.510 | 1B0D0 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0x9fa10265 (v: 1) |
02:57:48.722 | 1B0D0 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0x6ac50dab (v: 1) |
02:57:48.783 | 1B0D0 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0x415e0c93 (v: 1) |
02:57:49.522 | 1B0D0 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0x42190c8d (v: 1) |
02:57:56.902 | 1B0D0 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0x4c631183 (v: 1) |
02:57:57.366 | 1B0D0 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0x60da1137 (v: 1) |
02:58:13.261 | 1B0D0 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0xb80d0fd3 (v: 1) |
02:58:16.693 | 1B0D0 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0x8ac906fd (v: 1) |
02:59:33.9 | 1B0D0 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0xbd1a102f (v: 1) |
02:59:40.114 | 1B0D0 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0x27ee0fbf (v: 1) |
03:00:38.113 | 1B0D0 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0x18a09fb (v: 1) |
03:00:56.964 | 1B0D0 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0xe84c02a3 (v: 1) |
03:02:47.718 | 1B0D0 | 3020 | OverlayManager::DetachThreadInput | Detach thread input 110800, 109712 |
03:02:47.752 | 1AC90 | 418 | fSwapResize_Buffers | Resize buffer (0x7bbf6ce0)! |
03:02:47.752 | 1AC90 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
03:02:47.752 | 1AC90 | 2970 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
03:02:47.752 | 1AC90 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
03:02:47.758 | 1AC90 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
03:02:47.760 | 1AC90 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
03:02:47.760 | 1AC90 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x4f310d79 |
03:02:47.760 | 1AC90 | 2992 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
03:02:47.760 | 1AC90 | 427 | fSwapResize_Buffers | Device was Resized! |
03:02:47.760 | 1AC90 | 184 | IRenderDevice::release | Render Releasing. |
03:02:47.760 | 1AC90 | 509 | RenderDeviceD3d12::releaseImplementation | Release device |
03:02:47.768 | 1AC90 | 50 | capture device | ----------------- d3d12 capture freed ---------------- |
03:02:47.768 | 1AC90 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 0 |
03:02:47.768 | 1AC90 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 1 |
03:02:47.768 | 1AC90 | 918 | RenderDeviceD3d12::ReleaseFrameDeletedPendingResource | clear pending list index 0 (items: 1) |
03:02:47.773 | 1AC90 | 551 | RenderDeviceD3d12::releaseImplementation | Release display heap |
03:02:47.773 | 1AC90 | 554 | RenderDeviceD3d12::releaseImplementation | Release RT |
03:02:47.773 | 1AC90 | 560 | RenderDeviceD3d12::releaseImplementation | Release RT heap |
03:02:47.773 | 1AC90 | 201 | IRenderDevice::release | Render Releasing Done. |
03:02:47.773 | 1AC90 | 431 | fSwapResize_Buffers | End Device was Resized! |
03:02:47.866 | 1AC90 | 661 | RenderDeviceD3d12::InitImGui | D3D12 Imgui initialized |
03:02:47.866 | 1AC90 | 152 | RenderDeviceD3d12::init | Render device d3d12 init 0x7bbf6ce0 (2) (device: 0x74cfd420 format: 28) |
03:02:47.866 | 1AC90 | 133 | RenderDeviceD3DXGI::InitDX12 | init dx 12 graphics |
03:02:47.866 | 1AC90 | 5504 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440) |
03:02:47.867 | 1AC90 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [2560, 1440] {WINDOW} |
03:02:47.867 | 1AC90 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (2560, 1440) |
03:02:47.956 | 1AC90 | 5596 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x29f1198} (foreground = 0x29f1198). |
03:02:47.956 | 1AC90 | 2513 | OverlayManager::installWindowProcHook | Install WPH |
03:02:47.956 | 1AC90 | 2527 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x9ebb0b33 |
03:02:47.956 | 1AC90 | 2546 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [2560,1440] | Game [-32000,-32000,-31763,-31961] |
03:02:47.956 | 1AC90 | 2592 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xbf0d9810=-1089628144)=>(0x1a503b00=441465600) |
03:02:47.957 | 1AC90 | 50 | capture device | d3d12_init: device=0x25774CFD420 |
03:02:47.957 | 1AC90 | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 2560
BufferDesc.Height: 1440
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 2
Windowed: 1
SwapEffect: 4
Flags: 2 |
03:02:47.957 | 1AC90 | 50 | capture device | We're DXGI1.4 boys! |
03:02:47.957 | 1AC90 | 50 | capture device | d3d12_init_11on12: creating 11 device: queue=0x257738525E0 |
03:02:47.986 | 1AC90 | 50 | capture device | d3d12 shared texture capture successful |
03:02:48.161 | 1AD20 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
03:02:48.161 | 1AD20 | 6866 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
03:02:48.161 | 1AD20 | 8408 | OverlayManager::OnForegroundChanged | Changed False |
03:02:48.163 | 1B0D0 | 2622 | OverlayManager::installKeybMouseHook | Install KeybMouse |
03:02:48.163 | 1B0D0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
03:02:48.164 | 1B0D0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x1b0d0 |
03:02:48.164 | 1B0D0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x1b0d0 |
03:02:48.164 | 1AD20 | 8446 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x29F1198 Title=[Age of Empires IV ] |
03:02:48.164 | 1AD20 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
03:02:48.164 | 1AD20 | 2951 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
03:02:48.164 | 1AD20 | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
03:02:48.167 | 1AC90 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
03:02:48.174 | 1AD20 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
03:02:48.179 | 1AD20 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
03:02:48.180 | 1AC90 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
03:02:49.598 | 1B0D0 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
03:02:49.598 | 1B0D0 | 1858 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
03:02:49.598 | 1B0D0 | 2970 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
03:02:49.598 | 1B0D0 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
03:02:49.598 | 1B0D0 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
03:02:49.598 | 1B0D0 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
03:02:49.598 | 1B0D0 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x9ebb0b33 |
03:02:49.598 | 1B0D0 | 2992 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
03:02:49.598 | 1B0D0 | 1861 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
03:02:49.598 | 1B0D0 | 184 | IRenderDevice::release | Render Releasing. |
03:02:49.598 | 1B0D0 | 509 | RenderDeviceD3d12::releaseImplementation | Release device |
03:02:49.603 | 1B0D0 | 50 | capture device | ----------------- d3d12 capture freed ---------------- |
03:02:49.603 | 1B0D0 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 0 |
03:02:49.603 | 1B0D0 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 1 |
03:02:49.614 | 1B0D0 | 551 | RenderDeviceD3d12::releaseImplementation | Release display heap |
03:02:49.614 | 1B0D0 | 554 | RenderDeviceD3d12::releaseImplementation | Release RT |
03:02:49.614 | 1B0D0 | 560 | RenderDeviceD3d12::releaseImplementation | Release RT heap |
03:02:49.614 | 1B0D0 | 201 | IRenderDevice::release | Render Releasing Done. |
03:02:49.632 | 1AC90 | 418 | fSwapResize_Buffers | Resize buffer (0x7bbf6ce0)! |
03:02:49.718 | 1AD20 | 6866 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
03:02:49.718 | 1AD20 | 8408 | OverlayManager::OnForegroundChanged | Changed True |
03:02:49.721 | 1AD20 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
03:02:49.722 | 1AD20 | 2958 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
03:02:49.730 | 1AD20 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
03:02:49.795 | 1AC90 | 418 | fSwapResize_Buffers | Resize buffer (0x7bbf6ce0)! |
03:02:49.801 | 1AC90 | 418 | fSwapResize_Buffers | Resize buffer (0x7bbf6ce0)! |
03:02:49.861 | 1AC90 | 661 | RenderDeviceD3d12::InitImGui | D3D12 Imgui initialized |
03:02:49.861 | 1AC90 | 152 | RenderDeviceD3d12::init | Render device d3d12 init 0x7bbf6ce0 (2) (device: 0x74cfd420 format: 28) |
03:02:49.861 | 1AC90 | 133 | RenderDeviceD3DXGI::InitDX12 | init dx 12 graphics |
03:02:49.942 | 1AC90 | 5596 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x29f1198} (foreground = 0x29f1198). |
03:02:49.942 | 1AC90 | 2513 | OverlayManager::installWindowProcHook | Install WPH |
03:02:49.942 | 1AC90 | 2527 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xc7b10d99 |
03:02:49.942 | 1AC90 | 2546 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440] |
03:02:49.942 | 1AC90 | 2592 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xbf0d9810=-1089628144)=>(0x1a503b00=441465600) |
03:02:49.943 | 1AC90 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
03:02:49.943 | 1B0D0 | 2622 | OverlayManager::installKeybMouseHook | Install KeybMouse |
03:02:49.943 | 1B0D0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
03:02:49.943 | 1B0D0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x1b0d0 |
03:02:49.943 | 1B0D0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x1b0d0 |
03:02:49.944 | 1AC90 | 50 | capture device | d3d12_init: device=0x25774CFD420 |
03:02:49.944 | 1AC90 | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 2560
BufferDesc.Height: 1440
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 2
Windowed: 0
SwapEffect: 4
Flags: 2 |
03:02:49.944 | 1AC90 | 50 | capture device | We're DXGI1.4 boys! |
03:02:49.944 | 1AC90 | 50 | capture device | d3d12_init_11on12: creating 11 device: queue=0x257738525E0 |
03:02:49.979 | 1AC90 | 50 | capture device | d3d12 shared texture capture successful |
03:02:49.983 | 1B0D0 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x29f1198) 0x29f1198 . |
03:02:50.3 | 1AC90 | 5498 | OverlayManager::initOverlayResolution | Ex 0X40008 |
03:02:50.3 | 1AC90 | 5504 | OverlayManager::initOverlayResolution | Resolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440) |
03:02:50.3 | 1AC90 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [2560, 1440] {FULL} |
03:02:50.3 | 1AC90 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (2560, 1440) |
03:04:32.127 | 1B0D0 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0x725011e9 (v: 1) |
03:05:30.61 | 1B0D0 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0x14dd021b (v: 1) |
03:09:02.924 | 1B0D0 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0xad630465 (v: 1) |
03:18:53.75 | 1B0D0 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0xaf2e103b (v: 1) |
03:24:20.631 | 1B0D0 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0x553411d5 (v: 1) |
03:24:25.595 | A858 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
03:24:43.559 | A858 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
03:24:46.243 | 1AD20 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
03:24:46.244 | 1AD20 | 6866 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
03:24:46.244 | 1AD20 | 8408 | OverlayManager::OnForegroundChanged | Changed False |
03:24:46.244 | 1AD20 | 8446 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x101D0 Title=[] |
03:24:46.244 | 1AD20 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
03:24:46.244 | 1AD20 | 2951 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
03:24:46.244 | 1AD20 | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
03:24:46.259 | 1AD20 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
03:24:46.263 | 1AD20 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
03:24:46.881 | 1AC90 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
03:24:46.881 | 1AC90 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
03:32:37.138 | 1B0D0 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x29f1198) 0x29f1198 . |
03:33:41.585 | 1B0D0 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x29f1198) 0x29f1198 . |
03:36:53.236 | 1B0D0 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x29f1198) 0x29f1198 . |
03:40:07.881 | 1B0D0 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x29f1198) 0x29f1198 . |
03:49:10.260 | 1B0D0 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x29f1198) 0x29f1198 . |
03:49:15.293 | 1B0D0 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x29f1198) 0x29f1198 . |
04:19:20.281 | 1B0D0 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x29f1198) 0x29f1198 . |
04:19:25.95 | 1B0D0 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x29f1198) 0x29f1198 . |
04:21:16.752 | 1B0D0 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x29f1198) 0x29f1198 . |
04:22:01.196 | 1B0D0 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x29f1198) 0x29f1198 . |
04:22:05.671 | 1B0D0 | 3020 | OverlayManager::DetachThreadInput | Detach thread input 110800, 109712 |
04:22:05.762 | 1AD20 | 6866 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
04:22:05.762 | 1AD20 | 8408 | OverlayManager::OnForegroundChanged | Changed True |
04:22:05.762 | 1AD20 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
04:22:05.762 | 1AD20 | 2958 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
04:22:05.775 | 1AD20 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
04:22:05.821 | 1B0D0 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x29f1198) 0x29f1198 . |
04:22:05.910 | 1AC90 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
04:23:47.731 | 7054 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
04:24:04.562 | 18D30 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
04:43:29.646 | 1B0D0 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0x12d00cf (v: 1) |
05:00:05.171 | 1B0D0 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0x9c500f3b (v: 1) |
05:03:57.965 | 1B0D0 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0x13370cd9 (v: 1) |
05:07:48.519 | 1B0D0 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x29f1198) 0x29f1198 . |
05:07:48.530 | 1AD20 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
05:07:48.530 | 1AD20 | 6866 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
05:07:48.530 | 1AD20 | 8408 | OverlayManager::OnForegroundChanged | Changed False |
05:07:48.530 | 1AD20 | 8446 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xE035C Title=[xQc | Kick and 5 more pages - Personal - Microsoft |
05:07:48.530 | 1AD20 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
05:07:48.530 | 1AD20 | 2951 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
05:07:48.530 | 1AD20 | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
05:07:48.534 | 1AD20 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
05:07:48.537 | 1AD20 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
05:07:48.540 | 1AC90 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
05:07:48.540 | 1AC90 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
05:11:28.942 | 1B0D0 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x29f1198) 0x29f1198 . |
05:11:29.904 | 1B0D0 | 3020 | OverlayManager::DetachThreadInput | Detach thread input 110800, 109712 |
05:11:30.45 | 1AD20 | 6866 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
05:11:30.45 | 1AD20 | 8408 | OverlayManager::OnForegroundChanged | Changed True |
05:11:30.45 | 1AD20 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
05:11:30.45 | 1AD20 | 2958 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
05:11:30.54 | 1AD20 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
05:11:30.56 | 1AC90 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
05:11:30.89 | 1B0D0 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x29f1198) 0x29f1198 . |
05:12:23.569 | 1B0D0 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (0) |
05:12:24.791 | 1AD20 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
05:12:24.791 | 1AD20 | 6866 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
05:12:24.791 | 1AD20 | 8408 | OverlayManager::OnForegroundChanged | Changed False |
05:12:24.791 | 1AC90 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
05:12:24.791 | 1AC90 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
05:12:24.791 | 1AD20 | 8446 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xE035C Title=[xQc | Kick and 5 more pages - Personal - Microsoft |
05:12:24.791 | 1AD20 | 2951 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
05:12:24.791 | 1AD20 | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
05:12:24.806 | 1AD20 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
05:12:24.808 | 1AD20 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
05:12:24.833 | 1AC90 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
05:12:49.471 | 1B0D0 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x29f1198) 0x29f1198 . |
05:12:50.770 | 1B0D0 | 3020 | OverlayManager::DetachThreadInput | Detach thread input 110800, 109712 |
05:12:51.270 | 1AD20 | 6866 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
05:12:51.270 | 1AD20 | 8408 | OverlayManager::OnForegroundChanged | Changed True |
05:12:51.270 | 1AD20 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
05:12:51.270 | 1AD20 | 2958 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
05:12:51.271 | 1B0D0 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x29f1198) 0x29f1198 . |
05:12:51.288 | 1AD20 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
05:12:51.301 | 1AC90 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
05:13:05.790 | 97C0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
05:13:08.241 | 97C0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
05:13:10.242 | 97C0 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3012]. |
05:13:10.242 | 97C0 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
05:13:10.242 | 97C0 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:64) |
05:13:13.202 | 1AC90 | 2377 | WidgetManager::Render | resume layout thread |
05:13:13.202 | 1AC90 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
05:13:13.202 | 1AC90 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
05:14:27.499 | 1AD20 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
05:14:27.499 | 1AD20 | 6866 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
05:14:27.499 | 1AD20 | 8408 | OverlayManager::OnForegroundChanged | Changed False |
05:14:27.500 | 1AD20 | 8446 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x0 Title=[] |
05:14:27.500 | 1AC90 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
05:14:27.500 | 1AD20 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
05:14:27.500 | 1AD20 | 2951 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
05:14:27.500 | 1AD20 | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
05:14:27.514 | 1AD20 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
05:14:27.518 | 1AD20 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
05:14:27.536 | 1AC90 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
05:15:57.87 | 1B0D0 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x29f1198) 0x29f1198 . |
05:15:58.380 | 1B0D0 | 3020 | OverlayManager::DetachThreadInput | Detach thread input 110800, 109712 |
05:15:58.484 | 1AD20 | 6866 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
05:15:58.484 | 1AD20 | 8408 | OverlayManager::OnForegroundChanged | Changed True |
05:15:58.484 | 1AD20 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
05:15:58.484 | 1AD20 | 2958 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
05:15:58.501 | 1AD20 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
05:15:58.504 | 1AC90 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
05:15:58.508 | 1B0D0 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x29f1198) 0x29f1198 . |
05:16:18.755 | 1B0D0 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x29f1198) 0x29f1198 . |
05:16:18.946 | 1AD20 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
05:16:18.946 | 1AD20 | 6866 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
05:16:18.946 | 1AD20 | 8408 | OverlayManager::OnForegroundChanged | Changed False |
05:16:18.946 | 1AD20 | 8446 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xE035C Title=[xQc | Kick and 5 more pages - Personal - Microsoft |
05:16:18.946 | 1AD20 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
05:16:18.946 | 1AD20 | 2951 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
05:16:18.946 | 1AD20 | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
05:16:18.946 | 1AC90 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
05:16:18.962 | 1AD20 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
05:16:18.967 | 1AD20 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
05:16:18.975 | 1AC90 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
05:16:57.36 | 1B0D0 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x29f1198) 0x29f1198 . |
05:16:59.232 | 1B0D0 | 3020 | OverlayManager::DetachThreadInput | Detach thread input 110800, 109712 |
05:16:59.249 | 1AD20 | 6866 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
05:16:59.249 | 1AD20 | 8408 | OverlayManager::OnForegroundChanged | Changed True |
05:16:59.249 | 1AD20 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
05:16:59.249 | 1AD20 | 2958 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
05:16:59.252 | 1AD20 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
05:16:59.271 | 1B0D0 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x29f1198) 0x29f1198 . |
05:16:59.284 | 1AC90 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
05:17:42.516 | 1AA44 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
05:34:22.228 | 1B0D0 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (0) |
05:45:55.857 | 1AD20 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
05:45:55.857 | 1AD20 | 6866 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
05:45:55.857 | 1AD20 | 8408 | OverlayManager::OnForegroundChanged | Changed False |
05:45:55.858 | 1AD20 | 8446 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x30044 Title=[] |
05:45:55.858 | 1AD20 | 2951 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
05:45:55.858 | 1AD20 | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
05:45:55.858 | 1AD20 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
05:45:55.861 | 1AD20 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
05:45:55.873 | 1AC90 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
05:45:55.873 | 1AC90 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
05:45:56.11 | 1B0D0 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x29f1198) 0x29f1198 . |
05:46:36.642 | 1B0D0 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x29f1198) 0x29f1198 . |
05:46:37.428 | 1B0D0 | 3020 | OverlayManager::DetachThreadInput | Detach thread input 110800, 109712 |
05:46:37.695 | 1AD20 | 6866 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
05:46:37.695 | 1AD20 | 8408 | OverlayManager::OnForegroundChanged | Changed True |
05:46:37.695 | 1AD20 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
05:46:37.695 | 1AD20 | 2958 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
05:46:37.696 | 1B0D0 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x29f1198) 0x29f1198 . |
05:46:37.712 | 1AD20 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
05:46:37.851 | 1AC90 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
05:52:32.915 | 1B0D0 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0xc2600493 (v: 1) |
05:56:08.845 | 1B0D0 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x29f1198) 0x29f1198 . |
05:56:08.864 | 1AD20 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
05:56:08.864 | 1AD20 | 6866 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
05:56:08.864 | 1AD20 | 8408 | OverlayManager::OnForegroundChanged | Changed False |
05:56:08.864 | 1AD20 | 8446 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xE035C Title=[xQc | Kick and 5 more pages - Personal - Microsoft |
05:56:08.865 | 1AD20 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
05:56:08.865 | 1AD20 | 2951 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
05:56:08.865 | 1AD20 | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
05:56:08.868 | 1AD20 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
05:56:08.870 | 1AD20 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
05:56:08.882 | 1AC90 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
05:56:08.882 | 1AC90 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
06:04:33.953 | 1B0D0 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x29f1198) 0x29f1198 . |
06:04:39.314 | 1B0D0 | 3020 | OverlayManager::DetachThreadInput | Detach thread input 110800, 109712 |
06:04:39.626 | 1AD20 | 6866 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
06:04:39.626 | 1AD20 | 8408 | OverlayManager::OnForegroundChanged | Changed True |
06:04:39.626 | 1AD20 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
06:04:39.626 | 1AD20 | 2958 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
06:04:39.643 | 1AD20 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
06:04:39.674 | 1B0D0 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x29f1198) 0x29f1198 . |
06:04:39.688 | 1AC90 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
10:23:29.483 | 1B0D0 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x29f1198) 0x29f1198 . |
10:23:38.964 | 1AD20 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
10:23:38.964 | 1AD20 | 6866 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
10:23:38.964 | 1AD20 | 8408 | OverlayManager::OnForegroundChanged | Changed False |
10:23:38.964 | 1AD20 | 8446 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xE035C Title=[xQc | Kick and 6 more pages - Personal - Microsoft |
10:23:38.964 | 1AD20 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
10:23:38.964 | 1AD20 | 2951 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
10:23:38.964 | 1AD20 | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
10:23:38.967 | 1AC90 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
10:23:38.980 | 1AD20 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
10:23:38.988 | 1AD20 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
10:23:39.2 | 1AC90 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
10:24:04.49 | 182F4 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
10:24:04.430 | 1AD20 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
10:24:05.359 | 1AC90 | 50 | capture device | ----------------- d3d12 capture freed ---------------- |
10:24:05.359 | 1AC90 | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:False] |
10:24:05.359 | 1AC90 | 5361 | OverlayManager::HandleGameStream | Stop Capturing |
10:24:05.723 | 1B0D0 | 3020 | OverlayManager::DetachThreadInput | Detach thread input 110800, 109712 |
10:24:06.223 | 1AC90 | 418 | fSwapResize_Buffers | Resize buffer (0x7bbf6ce0)! |
10:24:06.223 | 1AC90 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
10:24:06.223 | 1AC90 | 2970 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
10:24:06.224 | 1AC90 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
10:24:06.227 | 1AC90 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
10:24:06.232 | 1AC90 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
10:24:06.238 | 1AC90 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xc7b10d99 |
10:24:06.238 | 1AC90 | 2992 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
10:24:06.238 | 1AC90 | 427 | fSwapResize_Buffers | Device was Resized! |
10:24:06.238 | 1AC90 | 184 | IRenderDevice::release | Render Releasing. |
10:24:06.239 | 1AC90 | 509 | RenderDeviceD3d12::releaseImplementation | Release device |
10:24:06.239 | 1AC90 | 50 | capture device | ----------------- d3d12 capture freed ---------------- |
10:24:06.239 | 1AC90 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 0 |
10:24:06.239 | 1AC90 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 1 |
10:24:06.245 | 1AC90 | 551 | RenderDeviceD3d12::releaseImplementation | Release display heap |
10:24:06.246 | 1AC90 | 554 | RenderDeviceD3d12::releaseImplementation | Release RT |
10:24:06.246 | 1AC90 | 560 | RenderDeviceD3d12::releaseImplementation | Release RT heap |
10:24:06.246 | 1AC90 | 201 | IRenderDevice::release | Render Releasing Done. |
10:24:06.246 | 1AC90 | 431 | fSwapResize_Buffers | End Device was Resized! |
10:24:07.484 | 1AC90 | 661 | RenderDeviceD3d12::InitImGui | D3D12 Imgui initialized |
10:24:07.484 | 1AC90 | 152 | RenderDeviceD3d12::init | Render device d3d12 init 0x7bbf6ce0 (2) (device: 0x74cfd420 format: 28) |
10:24:07.484 | 1AC90 | 133 | RenderDeviceD3DXGI::InitDX12 | init dx 12 graphics |
10:24:07.484 | 1AC90 | 2958 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
10:24:07.484 | 1AC90 | 5504 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440) |
10:24:07.484 | 1AC90 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [2560, 1440] {WINDOW} |
10:24:07.484 | 1AC90 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (2560, 1440) |
10:24:07.640 | 1AC90 | 5596 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x29f1198} (foreground = 0x3b11e6). |
10:24:07.640 | 1AC90 | 2513 | OverlayManager::installWindowProcHook | Install WPH |
10:24:07.640 | 1AC90 | 2527 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x6b071d |
10:24:07.640 | 1AC90 | 2546 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [2560,1440] | Game [-32000,-32000,-31763,-31961] |
10:24:07.641 | 1AC90 | 2592 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xbf0d9810=-1089628144)=>(0x1a503b00=441465600) |
10:24:09.433 | 1AD20 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:0] |
10:24:27.821 | 1B0D0 | 2171 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
10:24:27.821 | 1B0D0 | 2622 | OverlayManager::installKeybMouseHook | Install KeybMouse |
10:24:27.821 | 1B0D0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
10:24:27.822 | 1B0D0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x1b0d0 |
10:24:27.823 | 1B0D0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x1b0d0 |
10:24:59.518 | 1B0D0 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
10:24:59.518 | 1B0D0 | 1858 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
10:24:59.518 | 1B0D0 | 2970 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
10:24:59.518 | 1B0D0 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
10:24:59.518 | 1B0D0 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
10:24:59.519 | 1B0D0 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
10:24:59.519 | 1B0D0 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x6b071d |
10:24:59.519 | 1B0D0 | 2992 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
10:24:59.519 | 1B0D0 | 1861 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
10:24:59.519 | 1B0D0 | 184 | IRenderDevice::release | Render Releasing. |
10:24:59.519 | 1B0D0 | 509 | RenderDeviceD3d12::releaseImplementation | Release device |
10:24:59.519 | 1B0D0 | 50 | capture device | ----------------- d3d12 capture freed ---------------- |
10:24:59.519 | 1B0D0 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 0 |
10:24:59.519 | 1B0D0 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 1 |
10:24:59.521 | 1B0D0 | 551 | RenderDeviceD3d12::releaseImplementation | Release display heap |
10:24:59.521 | 1B0D0 | 554 | RenderDeviceD3d12::releaseImplementation | Release RT |
10:24:59.521 | 1B0D0 | 560 | RenderDeviceD3d12::releaseImplementation | Release RT heap |
10:24:59.521 | 1B0D0 | 201 | IRenderDevice::release | Render Releasing Done. |
10:24:59.550 | 1AC90 | 418 | fSwapResize_Buffers | Resize buffer (0x7bbf6ce0)! |
10:24:59.692 | 1AC90 | 418 | fSwapResize_Buffers | Resize buffer (0x7bbf6ce0)! |
10:24:59.699 | 1AC90 | 418 | fSwapResize_Buffers | Resize buffer (0x7bbf6ce0)! |
10:24:59.741 | 1AD20 | 6866 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
10:24:59.741 | 1AD20 | 8408 | OverlayManager::OnForegroundChanged | Changed True |
10:24:59.742 | 1AD20 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
10:24:59.758 | 1AD20 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
10:24:59.775 | 1AC90 | 661 | RenderDeviceD3d12::InitImGui | D3D12 Imgui initialized |
10:24:59.775 | 1AC90 | 152 | RenderDeviceD3d12::init | Render device d3d12 init 0x7bbf6ce0 (2) (device: 0x74cfd420 format: 28) |
10:24:59.775 | 1AC90 | 133 | RenderDeviceD3DXGI::InitDX12 | init dx 12 graphics |
10:24:59.796 | 1AC90 | 418 | fSwapResize_Buffers | Resize buffer (0x7bbf6ce0)! |
10:24:59.796 | 1AC90 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
10:24:59.796 | 1AC90 | 2970 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
10:24:59.796 | 1AC90 | 2992 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
10:24:59.796 | 1AC90 | 427 | fSwapResize_Buffers | Device was Resized! |
10:24:59.796 | 1AC90 | 184 | IRenderDevice::release | Render Releasing. |
10:24:59.796 | 1AC90 | 509 | RenderDeviceD3d12::releaseImplementation | Release device |
10:24:59.796 | 1AC90 | 50 | capture device | ----------------- d3d12 capture freed ---------------- |
10:24:59.796 | 1AC90 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 0 |
10:24:59.796 | 1AC90 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 1 |
10:24:59.797 | 1AC90 | 551 | RenderDeviceD3d12::releaseImplementation | Release display heap |
10:24:59.797 | 1AC90 | 554 | RenderDeviceD3d12::releaseImplementation | Release RT |
10:24:59.797 | 1AC90 | 560 | RenderDeviceD3d12::releaseImplementation | Release RT heap |
10:24:59.797 | 1AC90 | 201 | IRenderDevice::release | Render Releasing Done. |
10:24:59.797 | 1AC90 | 431 | fSwapResize_Buffers | End Device was Resized! |
10:24:59.898 | 1AC90 | 661 | RenderDeviceD3d12::InitImGui | D3D12 Imgui initialized |
10:24:59.898 | 1AC90 | 152 | RenderDeviceD3d12::init | Render device d3d12 init 0x7bbf6ce0 (2) (device: 0x74cfd420 format: 28) |
10:24:59.898 | 1AC90 | 133 | RenderDeviceD3DXGI::InitDX12 | init dx 12 graphics |
10:25:00.9 | 1AC90 | 5596 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x29f1198} (foreground = 0x29f1198). |
10:25:00.9 | 1AC90 | 2513 | OverlayManager::installWindowProcHook | Install WPH |
10:25:00.9 | 1AC90 | 2527 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x44fe0b77 |
10:25:00.9 | 1AC90 | 2546 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440] |
10:25:00.9 | 1AC90 | 2592 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xbf0d9810=-1089628144)=>(0x1a503b00=441465600) |
10:25:00.10 | 1B0D0 | 2622 | OverlayManager::installKeybMouseHook | Install KeybMouse |
10:25:00.10 | 1B0D0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
10:25:00.10 | 1B0D0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x1b0d0 |
10:25:00.10 | 1B0D0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x1b0d0 |
10:25:00.12 | 1AC90 | 88 | RenderImageD3d12::setSize | Create Texture (420,600) / (512,640) (87) - OK |
10:25:00.14 | 1AC90 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
10:25:00.23 | 1B0D0 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x29f1198) 0x29f1198 . |
10:25:00.47 | 1AC90 | 5498 | OverlayManager::initOverlayResolution | Ex 0X40008 |
10:25:00.47 | 1AC90 | 5504 | OverlayManager::initOverlayResolution | Resolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440) |
10:25:00.47 | 1AC90 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [2560, 1440] {FULL} |
10:25:00.47 | 1AC90 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (2560, 1440) |
10:25:07.451 | 182F4 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
10:25:10.306 | 182F4 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
10:25:12.307 | 182F4 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3006]. |
10:25:12.307 | 182F4 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
10:25:12.307 | 182F4 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:64) |
10:25:15.611 | 1AD20 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
10:25:15.611 | 1AD20 | 6866 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
10:25:15.611 | 1AD20 | 8408 | OverlayManager::OnForegroundChanged | Changed False |
10:25:15.612 | 1AD20 | 8446 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x3907A4 Title=[Task Switching] |
10:25:15.612 | 1AD20 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
10:25:15.612 | 1AD20 | 2951 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
10:25:15.612 | 1AD20 | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
10:25:15.627 | 1AD20 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
10:25:15.628 | 1AD20 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
10:25:16.245 | 1AC90 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
10:25:16.245 | 1AC90 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
10:25:16.452 | 1B0D0 | 3020 | OverlayManager::DetachThreadInput | Detach thread input 110800, 109712 |
10:25:16.827 | 1AC90 | 418 | fSwapResize_Buffers | Resize buffer (0x7bbf6ce0)! |
10:25:16.827 | 1AC90 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
10:25:16.827 | 1AC90 | 2970 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
10:25:16.828 | 1AC90 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
10:25:16.828 | 1AC90 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
10:25:16.828 | 1AC90 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
10:25:16.828 | 1AC90 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x44fe0b77 |
10:25:16.828 | 1AC90 | 2992 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
10:25:16.828 | 1AC90 | 427 | fSwapResize_Buffers | Device was Resized! |
10:25:16.828 | 1AC90 | 184 | IRenderDevice::release | Render Releasing. |
10:25:16.828 | 1AC90 | 509 | RenderDeviceD3d12::releaseImplementation | Release device |
10:25:16.828 | 1AC90 | 50 | capture device | ----------------- d3d12 capture freed ---------------- |
10:25:16.828 | 1AC90 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 0 |
10:25:16.828 | 1AC90 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 1 |
10:25:16.828 | 1AC90 | 918 | RenderDeviceD3d12::ReleaseFrameDeletedPendingResource | clear pending list index 1 (items: 1) |
10:25:16.832 | 1AC90 | 551 | RenderDeviceD3d12::releaseImplementation | Release display heap |
10:25:16.832 | 1AC90 | 554 | RenderDeviceD3d12::releaseImplementation | Release RT |
10:25:16.832 | 1AC90 | 560 | RenderDeviceD3d12::releaseImplementation | Release RT heap |
10:25:16.832 | 1AC90 | 201 | IRenderDevice::release | Render Releasing Done. |
10:25:16.832 | 1AC90 | 431 | fSwapResize_Buffers | End Device was Resized! |
10:25:16.912 | 1AC90 | 661 | RenderDeviceD3d12::InitImGui | D3D12 Imgui initialized |
10:25:16.912 | 1AC90 | 152 | RenderDeviceD3d12::init | Render device d3d12 init 0x7bbf6ce0 (2) (device: 0x74cfd420 format: 28) |
10:25:16.912 | 1AC90 | 133 | RenderDeviceD3DXGI::InitDX12 | init dx 12 graphics |
10:25:16.912 | 1AC90 | 2958 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
10:25:16.912 | 1AC90 | 5504 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440) |
10:25:16.912 | 1AC90 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [2560, 1440] {WINDOW} |
10:25:16.912 | 1AC90 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (2560, 1440) |
10:25:17.49 | 1AC90 | 5596 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x29f1198} (foreground = 0x780fbc). |
10:25:17.49 | 1AC90 | 2513 | OverlayManager::installWindowProcHook | Install WPH |
10:25:17.49 | 1AC90 | 2527 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x242b00fb |
10:25:17.49 | 1AC90 | 2546 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [2560,1440] | Game [-32000,-32000,-31763,-31961] |
10:25:17.49 | 1AC90 | 2592 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xbf0d9810=-1089628144)=>(0x1a503b00=441465600) |
10:25:17.49 | 1AC90 | 2377 | WidgetManager::Render | resume layout thread |
10:25:17.49 | 1AC90 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
10:25:17.49 | 1AC90 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
10:25:17.49 | 1AC90 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
10:25:43.209 | 182F4 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
10:26:07.153 | 1B0D0 | 2622 | OverlayManager::installKeybMouseHook | Install KeybMouse |
10:26:07.153 | 1B0D0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
10:26:07.153 | 1B0D0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x1b0d0 |
10:26:07.153 | 1B0D0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x1b0d0 |
10:26:07.171 | 1AC90 | 5498 | OverlayManager::initOverlayResolution | Ex 0X40100 |
10:26:07.171 | 1AC90 | 5504 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(2560,1440)G(2560,1440)M(2560,1440) |
10:26:07.172 | 1B0D0 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
10:26:07.172 | 1B0D0 | 1858 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
10:26:07.173 | 1B0D0 | 2970 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
10:26:07.173 | 1B0D0 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
10:26:07.173 | 1B0D0 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
10:26:07.173 | 1B0D0 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
10:26:07.174 | 1B0D0 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x242b00fb |
10:26:07.174 | 1B0D0 | 2992 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
10:26:07.174 | 1B0D0 | 1861 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
10:26:07.174 | 1B0D0 | 184 | IRenderDevice::release | Render Releasing. |
10:26:07.174 | 1B0D0 | 509 | RenderDeviceD3d12::releaseImplementation | Release device |
10:26:07.174 | 1B0D0 | 50 | capture device | ----------------- d3d12 capture freed ---------------- |
10:26:07.174 | 1B0D0 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 0 |
10:26:07.174 | 1B0D0 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 1 |
10:26:07.175 | 1B0D0 | 551 | RenderDeviceD3d12::releaseImplementation | Release display heap |
10:26:07.176 | 1B0D0 | 554 | RenderDeviceD3d12::releaseImplementation | Release RT |
10:26:07.176 | 1B0D0 | 560 | RenderDeviceD3d12::releaseImplementation | Release RT heap |
10:26:07.176 | 1B0D0 | 201 | IRenderDevice::release | Render Releasing Done. |
10:26:07.208 | 1AC90 | 418 | fSwapResize_Buffers | Resize buffer (0x7bbf6ce0)! |
10:26:07.355 | 1AC90 | 418 | fSwapResize_Buffers | Resize buffer (0x7bbf6ce0)! |
10:26:07.361 | 1AC90 | 418 | fSwapResize_Buffers | Resize buffer (0x7bbf6ce0)! |
10:26:07.364 | 1AD20 | 6866 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
10:26:07.364 | 1AD20 | 8408 | OverlayManager::OnForegroundChanged | Changed True |
10:26:07.364 | 1AD20 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
10:26:07.367 | 1AD20 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
10:26:07.428 | 1AC90 | 418 | fSwapResize_Buffers | Resize buffer (0x7bbf6ce0)! |
10:26:07.438 | 1B0D0 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0x10007 (v: 1) |
10:26:07.487 | 1AC90 | 661 | RenderDeviceD3d12::InitImGui | D3D12 Imgui initialized |
10:26:07.487 | 1AC90 | 152 | RenderDeviceD3d12::init | Render device d3d12 init 0x7bbf6ce0 (2) (device: 0x74cfd420 format: 28) |
10:26:07.487 | 1AC90 | 133 | RenderDeviceD3DXGI::InitDX12 | init dx 12 graphics |
10:26:07.487 | 1AC90 | 5504 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440) |
10:26:07.589 | 1AC90 | 5596 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x29f1198} (foreground = 0x29f1198). |
10:26:07.589 | 1AC90 | 2513 | OverlayManager::installWindowProcHook | Install WPH |
10:26:07.589 | 1AC90 | 2527 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x50ba1071 |
10:26:07.589 | 1AC90 | 2546 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440] |
10:26:07.589 | 1AC90 | 2592 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xbf0d9810=-1089628144)=>(0x1a503b00=441465600) |
10:26:07.589 | 1AC90 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
10:26:07.609 | 1AC90 | 5498 | OverlayManager::initOverlayResolution | Ex 0X40008 |
10:26:07.609 | 1AC90 | 5504 | OverlayManager::initOverlayResolution | Resolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440) |
10:26:07.609 | 1AC90 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [2560, 1440] {FULL} |
10:26:07.609 | 1AC90 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (2560, 1440) |
10:26:07.846 | 1B0D0 | 2622 | OverlayManager::installKeybMouseHook | Install KeybMouse |
10:26:07.846 | 1B0D0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
10:26:07.846 | 1B0D0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x1b0d0 |
10:26:07.846 | 1B0D0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x1b0d0 |
10:26:07.847 | 1B0D0 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x29f1198) 0x29f1198 . |
10:26:37.56 | 1AD20 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
10:26:37.57 | 1AD20 | 6866 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
10:26:37.57 | 1AD20 | 8408 | OverlayManager::OnForegroundChanged | Changed False |
10:26:37.57 | 1AD20 | 8446 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x30044 Title=[] |
10:26:37.57 | 1AD20 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
10:26:37.57 | 1AD20 | 2951 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
10:26:37.57 | 1AD20 | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
10:26:37.61 | 1AC90 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
10:26:37.72 | 1AD20 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
10:26:37.74 | 1AD20 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
10:26:37.80 | 1AC90 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
10:26:37.374 | 1B0D0 | 3020 | OverlayManager::DetachThreadInput | Detach thread input 110800, 109712 |
10:26:37.533 | 1AC90 | 418 | fSwapResize_Buffers | Resize buffer (0x7bbf6ce0)! |
10:26:37.533 | 1AC90 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
10:26:37.533 | 1AC90 | 2970 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
10:26:37.533 | 1AC90 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
10:26:37.533 | 1AC90 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
10:26:37.533 | 1AC90 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
10:26:37.533 | 1AC90 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x50ba1071 |
10:26:37.533 | 1AC90 | 2992 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
10:26:37.533 | 1AC90 | 427 | fSwapResize_Buffers | Device was Resized! |
10:26:37.533 | 1AC90 | 184 | IRenderDevice::release | Render Releasing. |
10:26:37.533 | 1AC90 | 509 | RenderDeviceD3d12::releaseImplementation | Release device |
10:26:37.533 | 1AC90 | 50 | capture device | ----------------- d3d12 capture freed ---------------- |
10:26:37.533 | 1AC90 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 0 |
10:26:37.533 | 1AC90 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 1 |
10:26:37.536 | 1AC90 | 551 | RenderDeviceD3d12::releaseImplementation | Release display heap |
10:26:37.537 | 1AC90 | 554 | RenderDeviceD3d12::releaseImplementation | Release RT |
10:26:37.537 | 1AC90 | 560 | RenderDeviceD3d12::releaseImplementation | Release RT heap |
10:26:37.537 | 1AC90 | 201 | IRenderDevice::release | Render Releasing Done. |
10:26:37.537 | 1AC90 | 431 | fSwapResize_Buffers | End Device was Resized! |
10:26:37.636 | 1AC90 | 661 | RenderDeviceD3d12::InitImGui | D3D12 Imgui initialized |
10:26:37.636 | 1AC90 | 152 | RenderDeviceD3d12::init | Render device d3d12 init 0x7bbf6ce0 (2) (device: 0x74cfd420 format: 28) |
10:26:37.636 | 1AC90 | 133 | RenderDeviceD3DXGI::InitDX12 | init dx 12 graphics |
10:26:37.636 | 1AC90 | 2958 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
10:26:37.636 | 1AC90 | 5504 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440) |
10:26:37.637 | 1AC90 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [2560, 1440] {WINDOW} |
10:26:37.637 | 1AC90 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (2560, 1440) |
10:26:37.756 | 1AC90 | 5596 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x29f1198} (foreground = 0x1620cb4). |
10:26:37.756 | 1AC90 | 2513 | OverlayManager::installWindowProcHook | Install WPH |
10:26:37.757 | 1AC90 | 2527 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x24cd00fb |
10:26:37.757 | 1AC90 | 2546 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [2560,1440] | Game [-32000,-32000,-31763,-31961] |
10:26:37.757 | 1AC90 | 2592 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xbf0d9810=-1089628144)=>(0x1a503b00=441465600) |
10:26:37.757 | 1AC90 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
10:26:40.205 | 182F4 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
10:27:11.421 | 1B0D0 | 2622 | OverlayManager::installKeybMouseHook | Install KeybMouse |
10:27:11.421 | 1B0D0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
10:27:11.421 | 1B0D0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x1b0d0 |
10:27:11.422 | 1B0D0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x1b0d0 |
10:27:11.461 | 1B0D0 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
10:27:11.461 | 1B0D0 | 1858 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
10:27:11.461 | 1B0D0 | 2970 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
10:27:11.461 | 1B0D0 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
10:27:11.461 | 1B0D0 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
10:27:11.461 | 1B0D0 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
10:27:11.461 | 1B0D0 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x24cd00fb |
10:27:11.461 | 1B0D0 | 2992 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
10:27:11.461 | 1B0D0 | 1861 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
10:27:11.461 | 1B0D0 | 184 | IRenderDevice::release | Render Releasing. |
10:27:11.461 | 1B0D0 | 509 | RenderDeviceD3d12::releaseImplementation | Release device |
10:27:11.461 | 1B0D0 | 50 | capture device | ----------------- d3d12 capture freed ---------------- |
10:27:11.461 | 1B0D0 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 0 |
10:27:11.461 | 1B0D0 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 1 |
10:27:11.465 | 1B0D0 | 551 | RenderDeviceD3d12::releaseImplementation | Release display heap |
10:27:11.465 | 1B0D0 | 554 | RenderDeviceD3d12::releaseImplementation | Release RT |
10:27:11.465 | 1B0D0 | 560 | RenderDeviceD3d12::releaseImplementation | Release RT heap |
10:27:11.465 | 1B0D0 | 201 | IRenderDevice::release | Render Releasing Done. |
10:27:11.483 | 1AC90 | 418 | fSwapResize_Buffers | Resize buffer (0x7bbf6ce0)! |
10:27:11.648 | 1AC90 | 418 | fSwapResize_Buffers | Resize buffer (0x7bbf6ce0)! |
10:27:11.655 | 1AC90 | 418 | fSwapResize_Buffers | Resize buffer (0x7bbf6ce0)! |
10:27:11.697 | 1AD20 | 6866 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
10:27:11.698 | 1AD20 | 8408 | OverlayManager::OnForegroundChanged | Changed True |
10:27:11.698 | 1AD20 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
10:27:11.715 | 1AD20 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
10:27:11.748 | 1AC90 | 418 | fSwapResize_Buffers | Resize buffer (0x7bbf6ce0)! |
10:27:11.804 | 1AC90 | 661 | RenderDeviceD3d12::InitImGui | D3D12 Imgui initialized |
10:27:11.804 | 1AC90 | 152 | RenderDeviceD3d12::init | Render device d3d12 init 0x7bbf6ce0 (2) (device: 0x74cfd420 format: 28) |
10:27:11.804 | 1AC90 | 133 | RenderDeviceD3DXGI::InitDX12 | init dx 12 graphics |
10:27:11.917 | 1AC90 | 5596 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x29f1198} (foreground = 0x29f1198). |
10:27:11.917 | 1AC90 | 2513 | OverlayManager::installWindowProcHook | Install WPH |
10:27:11.917 | 1AC90 | 2527 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x93d20571 |
10:27:11.918 | 1AC90 | 2546 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440] |
10:27:11.918 | 1AC90 | 2592 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xbf0d9810=-1089628144)=>(0x1a503b00=441465600) |
10:27:11.918 | 1AC90 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
10:27:11.918 | 1B0D0 | 2622 | OverlayManager::installKeybMouseHook | Install KeybMouse |
10:27:11.918 | 1B0D0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
10:27:11.918 | 1B0D0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x1b0d0 |
10:27:11.918 | 1B0D0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x1b0d0 |
10:27:11.922 | 1B0D0 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x29f1198) 0x29f1198 . |
10:27:11.942 | 1AC90 | 5498 | OverlayManager::initOverlayResolution | Ex 0X40008 |
10:27:11.942 | 1AC90 | 5504 | OverlayManager::initOverlayResolution | Resolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440) |
10:27:11.942 | 1AC90 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [2560, 1440] {FULL} |
10:27:11.942 | 1AC90 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (2560, 1440) |
10:32:28.22 | 1B0D0 | 3020 | OverlayManager::DetachThreadInput | Detach thread input 110800, 109712 |
10:32:28.40 | 1AC90 | 418 | fSwapResize_Buffers | Resize buffer (0x7bbf6ce0)! |
10:32:28.40 | 1AC90 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
10:32:28.40 | 1AC90 | 2970 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
10:32:28.40 | 1AC90 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
10:32:28.40 | 1AC90 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
10:32:28.40 | 1AC90 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
10:32:28.40 | 1AC90 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x93d20571 |
10:32:28.40 | 1AC90 | 2992 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
10:32:28.40 | 1AC90 | 427 | fSwapResize_Buffers | Device was Resized! |
10:32:28.40 | 1AC90 | 184 | IRenderDevice::release | Render Releasing. |
10:32:28.40 | 1AC90 | 509 | RenderDeviceD3d12::releaseImplementation | Release device |
10:32:28.40 | 1AC90 | 50 | capture device | ----------------- d3d12 capture freed ---------------- |
10:32:28.40 | 1AC90 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 0 |
10:32:28.40 | 1AC90 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 1 |
10:32:28.42 | 1AC90 | 551 | RenderDeviceD3d12::releaseImplementation | Release display heap |
10:32:28.42 | 1AC90 | 554 | RenderDeviceD3d12::releaseImplementation | Release RT |
10:32:28.42 | 1AC90 | 560 | RenderDeviceD3d12::releaseImplementation | Release RT heap |
10:32:28.42 | 1AC90 | 201 | IRenderDevice::release | Render Releasing Done. |
10:32:28.42 | 1AC90 | 431 | fSwapResize_Buffers | End Device was Resized! |
10:32:28.52 | 1B0D0 | 2293 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | Invalid windowProc 0x29f1198 0x0 [0] |
10:32:28.131 | 1AC90 | 661 | RenderDeviceD3d12::InitImGui | D3D12 Imgui initialized |
10:32:28.131 | 1AC90 | 152 | RenderDeviceD3d12::init | Render device d3d12 init 0x7bbf6ce0 (2) (device: 0x74cfd420 format: 28) |
10:32:28.131 | 1AC90 | 133 | RenderDeviceD3DXGI::InitDX12 | init dx 12 graphics |
10:32:28.131 | 1AC90 | 5504 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440) |
10:32:28.131 | 1AC90 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [2560, 1440] {WINDOW} |
10:32:28.131 | 1AC90 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (2560, 1440) |
10:32:28.254 | 1AC90 | 5596 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x29f1198} (foreground = 0x29f1198). |
10:32:28.254 | 1AC90 | 2513 | OverlayManager::installWindowProcHook | Install WPH |
10:32:28.254 | 1AC90 | 2527 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x640f0673 |
10:32:28.254 | 1AC90 | 2546 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [2560,1440] | Game [-32000,-32000,-31763,-31961] |
10:32:28.254 | 1AC90 | 2592 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xbf0d9810=-1089628144)=>(0x1a503b00=441465600) |
10:32:28.526 | 1AD20 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
10:32:28.526 | 1AD20 | 6866 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
10:32:28.526 | 1AD20 | 8408 | OverlayManager::OnForegroundChanged | Changed False |
10:32:28.528 | 1AC90 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
10:32:28.528 | 1AC90 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
10:32:28.529 | 1B0D0 | 2622 | OverlayManager::installKeybMouseHook | Install KeybMouse |
10:32:28.529 | 1B0D0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
10:32:28.530 | 1B0D0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x1b0d0 |
10:32:28.530 | 1B0D0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x1b0d0 |
10:32:28.531 | 1AD20 | 8446 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x29F1198 Title=[Age of Empires IV ] |
10:32:28.532 | 1AD20 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
10:32:28.532 | 1AD20 | 2951 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
10:32:28.532 | 1AD20 | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
10:32:28.542 | 1AD20 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
10:32:28.544 | 1AD20 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
10:32:28.549 | 1AC90 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
10:32:29.707 | 1B0D0 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
10:32:29.707 | 1AC90 | 5498 | OverlayManager::initOverlayResolution | Ex 0X40100 |
10:32:29.707 | 1AC90 | 5504 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(2560,1440)G(2560,1440)M(2560,1440) |
10:32:29.735 | 1AC90 | 418 | fSwapResize_Buffers | Resize buffer (0x7bbf6ce0)! |
10:32:29.735 | 1AC90 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
10:32:29.735 | 1AC90 | 2970 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
10:32:29.735 | 1AC90 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
10:32:29.735 | 1AC90 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
10:32:29.735 | 1AC90 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
10:32:29.735 | 1AC90 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x640f0673 |
10:32:29.735 | 1AC90 | 2992 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
10:32:29.735 | 1AC90 | 427 | fSwapResize_Buffers | Device was Resized! |
10:32:29.735 | 1AC90 | 184 | IRenderDevice::release | Render Releasing. |
10:32:29.735 | 1AC90 | 509 | RenderDeviceD3d12::releaseImplementation | Release device |
10:32:29.735 | 1AC90 | 50 | capture device | ----------------- d3d12 capture freed ---------------- |
10:32:29.735 | 1AC90 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 0 |
10:32:29.735 | 1AC90 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 1 |
10:32:29.738 | 1AC90 | 551 | RenderDeviceD3d12::releaseImplementation | Release display heap |
10:32:29.738 | 1AC90 | 554 | RenderDeviceD3d12::releaseImplementation | Release RT |
10:32:29.738 | 1AC90 | 560 | RenderDeviceD3d12::releaseImplementation | Release RT heap |
10:32:29.738 | 1AC90 | 201 | IRenderDevice::release | Render Releasing Done. |
10:32:29.738 | 1AC90 | 431 | fSwapResize_Buffers | End Device was Resized! |
10:32:29.939 | 1AC90 | 418 | fSwapResize_Buffers | Resize buffer (0x7bbf6ce0)! |
10:32:29.946 | 1AC90 | 418 | fSwapResize_Buffers | Resize buffer (0x7bbf6ce0)! |
10:32:30.3 | 1AC90 | 418 | fSwapResize_Buffers | Resize buffer (0x7bbf6ce0)! |
10:32:30.56 | 1AC90 | 661 | RenderDeviceD3d12::InitImGui | D3D12 Imgui initialized |
10:32:30.56 | 1AC90 | 152 | RenderDeviceD3d12::init | Render device d3d12 init 0x7bbf6ce0 (2) (device: 0x74cfd420 format: 28) |
10:32:30.56 | 1AC90 | 133 | RenderDeviceD3DXGI::InitDX12 | init dx 12 graphics |
10:32:30.56 | 1AC90 | 2958 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
10:32:30.57 | 1AC90 | 5504 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440) |
10:32:30.62 | 1AD20 | 6866 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
10:32:30.62 | 1AD20 | 8408 | OverlayManager::OnForegroundChanged | Changed True |
10:32:30.62 | 1AD20 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
10:32:30.79 | 1AD20 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
10:32:30.154 | 1AC90 | 5596 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x29f1198} (foreground = 0x29f1198). |
10:32:30.154 | 1AC90 | 2513 | OverlayManager::installWindowProcHook | Install WPH |
10:32:30.154 | 1AC90 | 2527 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x83f0663 |
10:32:30.154 | 1AC90 | 2546 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440] |
10:32:30.155 | 1B0D0 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x29f1198) 0x29f1198 . |
10:32:30.155 | 1AC90 | 2592 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xbf0d9810=-1089628144)=>(0x1a503b00=441465600) |
10:32:30.155 | 1AC90 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
10:32:30.155 | 1B0D0 | 2622 | OverlayManager::installKeybMouseHook | Install KeybMouse |
10:32:30.155 | 1B0D0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
10:32:30.156 | 1B0D0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x1b0d0 |
10:32:30.156 | 1B0D0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x1b0d0 |
10:32:30.265 | 1AC90 | 5498 | OverlayManager::initOverlayResolution | Ex 0X40008 |
10:32:30.265 | 1AC90 | 5504 | OverlayManager::initOverlayResolution | Resolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440) |
10:32:30.265 | 1AC90 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [2560, 1440] {FULL} |
10:32:30.265 | 1AC90 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (2560, 1440) |
11:02:48.23 | 1B794 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
11:02:50.506 | 1BAE0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
11:02:52.507 | 1BAE0 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3002]. |
11:02:52.507 | 1BAE0 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
11:02:52.507 | 1BAE0 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:64) |
11:02:55.548 | 1AD20 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
11:02:55.548 | 1AD20 | 6866 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
11:02:55.548 | 1AD20 | 8408 | OverlayManager::OnForegroundChanged | Changed False |
11:02:55.548 | 1AD20 | 8446 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x30044 Title=[] |
11:02:55.549 | 1AD20 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
11:02:55.549 | 1AD20 | 2951 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
11:02:55.549 | 1AD20 | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:02:55.563 | 1AD20 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
11:02:55.568 | 1AD20 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
11:02:56.14 | 1AC90 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
11:02:56.14 | 1AC90 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
11:06:06.773 | 1B0D0 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x29f1198) 0x29f1198 . |
11:10:15.121 | 1B0D0 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x29f1198) 0x29f1198 . |
11:16:56.0 | 1B0D0 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x29f1198) 0x29f1198 . |
11:16:56.574 | 1B0D0 | 3020 | OverlayManager::DetachThreadInput | Detach thread input 110800, 109712 |
11:16:56.821 | 1AD20 | 6866 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
11:16:56.821 | 1AD20 | 8408 | OverlayManager::OnForegroundChanged | Changed True |
11:16:56.821 | 1AD20 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
11:16:56.821 | 1AD20 | 2958 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
11:16:56.823 | 1AD20 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
11:16:56.825 | 1AC90 | 2377 | WidgetManager::Render | resume layout thread |
11:16:56.825 | 1AC90 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
11:16:56.825 | 1AC90 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
11:16:56.826 | 1AC90 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
11:16:56.843 | 1B0D0 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x29f1198) 0x29f1198 . |
11:17:00.714 | 1CA50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
11:17:01.122 | 1B0D0 | 3020 | OverlayManager::DetachThreadInput | Detach thread input 110800, 109712 |
11:17:01.130 | 1B0D0 | 485 | ReleaseD11Device | Device Released! [1] |
11:17:01.130 | 1B0D0 | 2970 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
11:17:01.130 | 1B0D0 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
11:17:01.130 | 1B0D0 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
11:17:01.130 | 1B0D0 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
11:17:01.131 | 1B0D0 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x83f0663 |
11:17:01.131 | 1B0D0 | 2992 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
11:17:01.131 | 1B0D0 | 184 | IRenderDevice::release | Render Releasing. |
11:17:01.131 | 1B0D0 | 509 | RenderDeviceD3d12::releaseImplementation | Release device |
11:17:01.131 | 1B0D0 | 50 | capture device | ----------------- d3d12 capture freed ---------------- |
11:17:01.131 | 1B0D0 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 0 |
11:17:01.131 | 1B0D0 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 1 |
11:17:01.139 | 1B0D0 | 551 | RenderDeviceD3d12::releaseImplementation | Release display heap |
11:17:01.139 | 1B0D0 | 554 | RenderDeviceD3d12::releaseImplementation | Release RT |
11:17:01.139 | 1B0D0 | 560 | RenderDeviceD3d12::releaseImplementation | Release RT heap |
11:17:01.139 | 1B0D0 | 201 | IRenderDevice::release | Render Releasing Done. |
11:17:01.139 | 1B0D0 | 488 | ReleaseD11Device | End Device Released! |
11:17:01.142 | 1B0D0 | 534 | fDevice11_Release | swap chain release 0 0x7bbf6ce0 [overlay:0] |
11:17:02.715 | 1BAE0 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3005]. |
11:17:02.715 | 1BAE0 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
11:17:02.715 | 1BAE0 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:64) |
11:17:03.88 | 1AD20 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
11:17:03.88 | 1AD20 | 6866 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
11:17:03.88 | 1AD20 | 8408 | OverlayManager::OnForegroundChanged | Changed False |
11:17:03.88 | 1AD20 | 8446 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x2B0938 Title=[xQc | Kick and 14 more pages - Personal - Microsoft |
11:17:03.89 | 1AD20 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
11:17:03.89 | 1AD20 | 2951 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
11:17:03.89 | 1AD20 | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:17:03.103 | 1AD20 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
11:17:03.104 | 1AD20 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
11:17:06.265 | 1B0D0 | 2205 | ClientExitProcessCallback | Client::Exit Process Callback [0]. |
11:17:06.265 | 1B0D0 | 691 | Client::clear | Client::Clear [0 - 1] . |
11:17:06.265 | 1B0D0 | 698 | Client::clear | Client::Clear stoping... |
11:17:06.265 | 1B0D0 | 1179 | OverlayManager::StopInternal | stopping... |
11:17:06.265 | 1B0D0 | 1206 | OverlayManager::StopInternal | Stoping server connection |
11:17:06.266 | 1AD20 | 7223 | OverlayManager::OnDisconnected | Disconnected from server |
11:17:06.267 | 1B0D0 | 1211 | OverlayManager::StopInternal | Stopped server connection |
11:17:06.267 | 1B0D0 | 206 | Overlay::Streaming::GameCaptureManager::StopRecording | Stop recording |
11:17:06.267 | 1B0D0 | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:True] |
11:17:06.267 | 1B0D0 | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:False] |
11:17:06.267 | 1B0D0 | 1232 | OverlayManager::StopInternal | Closing inter process |
11:17:06.267 | 1B0D0 | 25 | InterProcessEventHandler::~InterProcessEventHandler | (!) Signaling Thread to exit |
11:17:06.267 | 19C50 | 118 | InterProcessEventHandler::ThreadFunc | Terminated : CloseHandle 1, ShutDown=T |
11:17:06.267 | 1B0D0 | 255 | InterProcessElement::close | InterProcess INTER_PROCESS_EVENT_HANDLER close 2147483647 bytes |
11:17:06.268 | 1B0D0 | 59 | InterProcessEventHandler::~InterProcessEventHandler | Done. |
11:17:06.268 | 1B0D0 | 1244 | OverlayManager::StopInternal | not running. |
11:17:06.268 | 1B0D0 | 141 | ApiManager::DestroyBackgroundThread | Destroy call. |
11:17:06.268 | AE1C | 188 | ApiManager::BackgroundThread | Background Thread is terminated. |
11:17:06.268 | 1B0D0 | 232 | ApiManager::ClearAllCommands | Clearing commands [3] |
11:17:06.268 | 1B0D0 | 249 | ApiManager::ClearAllCommands | Cleared |
11:17:06.268 | 1B0D0 | 136 | ApiManager::Destroy | Destroyed |
11:17:06.268 | 1B0D0 | 1246 | OverlayManager::StopInternal | stopped. |
11:17:06.268 | 1B0D0 | 759 | Client::clear | Remove old SHM |
11:17:06.269 | 1B0D0 | 255 | InterProcessElement::close | InterProcess Overwolf_SHARED_MEMORY_2_2_22595656 close 2147483647 bytes |
11:17:06.269 | 1B0D0 | 767 | Client::clear | Stop tasks thread |
11:17:06.271 | 1B0D0 | 780 | Client::clear | Client::Clear - Done. |
11:17:06.271 | 1B0D0 | 2220 | ClientExitProcessCallback | Going to ExitProcess() |
| | | | |