TimeThreadLineFunctionMessage
14:53:22.59712298138runClientStarting Overlay PID=73284(0x11e44) server PID = 48040
14:53:22.59712298560Client::initClient::Initialize
14:53:22.59712298568Client::initStart owclient thread
14:53:22.59718E3C325Client::initFirstInjectionClient::initFirstInjection.
14:53:22.59818E3C225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_22548040 opened succesfuly
14:53:22.59818E3C351session id = {0B58029A-3BB7-40C6-8CA6-B275905B581F}
14:53:22.59818E3C2086Client::LogClientInfoProcess OS version [10.0] [64-bit]
14:53:22.59918E3C2096Client::LogClientInfoOS version [10.0.19041]
14:53:22.60118E3C2118Client::LogClientInfoClient [64-bit] Version 2.2.225.1
14:53:22.60118E3C2131Client::LogProcessModulesLoaded modules:
14:53:22.60318E3C2147C:\Program Files (x86)\Overwolf\0.226.0.38\OWClient.dll
14:53:22.60318E3C2147C:\Program Files (x86)\Overwolf\0.226.0.38\OWExplorer.dll
14:53:22.60318E3C2147C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll
14:53:22.60318E3C2147C:\Program Files (x86)\Steam\steamclient64.dll
14:53:22.60318E3C2147C:\Program Files (x86)\Steam\tier0_s64.dll
14:53:22.60318E3C2147C:\Program Files (x86)\Steam\vstdlib_s64.dll
14:53:22.60318E3C2147C:\Program Files\Bonjour\mdnsNSP.dll
14:53:22.60318E3C2147C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll
14:53:22.60318E3C2147C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
14:53:22.60318E3C2147C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL
14:53:22.60318E3C2147C:\WINDOWS\SYSTEM32\CRYPTSP.dll
14:53:22.60318E3C2147C:\WINDOWS\SYSTEM32\ColorAdapterClient.dll
14:53:22.60318E3C2147C:\WINDOWS\SYSTEM32\CoreMessaging.dll
14:53:22.60318E3C2147C:\WINDOWS\SYSTEM32\CoreUIComponents.dll
14:53:22.60318E3C2147C:\WINDOWS\SYSTEM32\D3D12Core.dll
14:53:22.60318E3C2147C:\WINDOWS\SYSTEM32\D3DSCache.dll
14:53:22.60318E3C2147C:\WINDOWS\SYSTEM32\DEVOBJ.dll
14:53:22.60318E3C2147C:\WINDOWS\SYSTEM32\DINPUT8.dll
14:53:22.60318E3C2147C:\WINDOWS\SYSTEM32\DNSAPI.dll
14:53:22.60318E3C2147C:\WINDOWS\SYSTEM32\DPAPI.DLL
14:53:22.60318E3C2147C:\WINDOWS\SYSTEM32\DSOUND.dll
14:53:22.60318E3C2147C:\WINDOWS\SYSTEM32\HID.DLL
14:53:22.60318E3C2147C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
14:53:22.60318E3C2147C:\WINDOWS\SYSTEM32\MSASN1.dll
14:53:22.60318E3C2147C:\WINDOWS\SYSTEM32\MSVCP140.dll
14:53:22.60318E3C2147C:\WINDOWS\SYSTEM32\MSWSOCK.dll
14:53:22.60318E3C2147C:\WINDOWS\SYSTEM32\NTASN1.dll
14:53:22.60318E3C2147C:\WINDOWS\SYSTEM32\POWRPROF.dll
14:53:22.60318E3C2147C:\WINDOWS\SYSTEM32\PROPSYS.dll
14:53:22.60318E3C2147C:\WINDOWS\SYSTEM32\Secur32.dll
14:53:22.60318E3C2147C:\WINDOWS\SYSTEM32\SspiCli.dll
14:53:22.60318E3C2147C:\WINDOWS\SYSTEM32\UMPDC.dll
14:53:22.60318E3C2147C:\WINDOWS\SYSTEM32\USERENV.dll
14:53:22.60318E3C2147C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll
14:53:22.60318E3C2147C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll
14:53:22.60318E3C2147C:\WINDOWS\SYSTEM32\VERSION.dll
14:53:22.60318E3C2147C:\WINDOWS\SYSTEM32\WINHTTP.dll
14:53:22.60318E3C2147C:\WINDOWS\SYSTEM32\WINMM.dll
14:53:22.60318E3C2147C:\WINDOWS\SYSTEM32\WINNSI.DLL
14:53:22.60318E3C2147C:\WINDOWS\SYSTEM32\WindowsCodecs.dll
14:53:22.60318E3C2147C:\WINDOWS\SYSTEM32\Wldp.dll
14:53:22.60318E3C2147C:\WINDOWS\SYSTEM32\XINPUT1_4.dll
14:53:22.60318E3C2147C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll
14:53:22.60318E3C2147C:\WINDOWS\SYSTEM32\cryptnet.dll
14:53:22.60318E3C2147C:\WINDOWS\SYSTEM32\d3d11.dll
14:53:22.60318E3C2147C:\WINDOWS\SYSTEM32\d3d11on12.dll
14:53:22.60318E3C2147C:\WINDOWS\SYSTEM32\d3d12.dll
14:53:22.60318E3C2147C:\WINDOWS\SYSTEM32\dbgcore.DLL
14:53:22.60318E3C2147C:\WINDOWS\SYSTEM32\dcomp.dll
14:53:22.60318E3C2147C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
14:53:22.60318E3C2147C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL
14:53:22.60318E3C2147C:\WINDOWS\SYSTEM32\drvstore.dll
14:53:22.60318E3C2147C:\WINDOWS\SYSTEM32\dwmapi.dll
14:53:22.60318E3C2147C:\WINDOWS\SYSTEM32\dxcore.dll
14:53:22.60318E3C2147C:\WINDOWS\SYSTEM32\dxgi.dll
14:53:22.60318E3C2147C:\WINDOWS\SYSTEM32\dxilconv.dll
14:53:22.60318E3C2147C:\WINDOWS\SYSTEM32\gpapi.dll
14:53:22.60318E3C2147C:\WINDOWS\SYSTEM32\icm32.dll
14:53:22.60318E3C2147C:\WINDOWS\SYSTEM32\inputhost.dll
14:53:22.60318E3C2147C:\WINDOWS\SYSTEM32\kernel.appcore.dll
14:53:22.60318E3C2147C:\WINDOWS\SYSTEM32\mscms.dll
14:53:22.60318E3C2147C:\WINDOWS\SYSTEM32\mskeyprotect.dll
14:53:22.60318E3C2147C:\WINDOWS\SYSTEM32\ncrypt.dll
14:53:22.60318E3C2147C:\WINDOWS\SYSTEM32\ntdll.dll
14:53:22.60318E3C2147C:\WINDOWS\SYSTEM32\ntmarta.dll
14:53:22.60318E3C2147C:\WINDOWS\SYSTEM32\nvapi64.dll
14:53:22.60318E3C2147C:\WINDOWS\SYSTEM32\profapi.dll
14:53:22.60318E3C2147C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll
14:53:22.60318E3C2147C:\WINDOWS\SYSTEM32\textinputframework.dll
14:53:22.60318E3C2147C:\WINDOWS\SYSTEM32\twinapi.appcore.dll
14:53:22.60318E3C2147C:\WINDOWS\SYSTEM32\webio.dll
14:53:22.60318E3C2147C:\WINDOWS\SYSTEM32\wer.dll
14:53:22.60318E3C2147C:\WINDOWS\SYSTEM32\windows.storage.dll
14:53:22.60318E3C2147C:\WINDOWS\SYSTEM32\winmmbase.dll
14:53:22.60318E3C2147C:\WINDOWS\SYSTEM32\wintypes.dll
14:53:22.60318E3C2147C:\WINDOWS\System32\CRYPT32.dll
14:53:22.60318E3C2147C:\WINDOWS\System32\DriverStore\FileRepository\nvgbdi.inf_amd64_67d75a56897ce2ce\Display.NvContainer\MessageBus.dll
14:53:22.60318E3C2147C:\WINDOWS\System32\DriverStore\FileRepository\nvgbdi.inf_amd64_67d75a56897ce2ce\NvCamera\NvCamera64.dll
14:53:22.60318E3C2147C:\WINDOWS\System32\DriverStore\FileRepository\nvgbdi.inf_amd64_67d75a56897ce2ce\NvCamera\d3dcompiler_47_64.dll
14:53:22.60318E3C2147C:\WINDOWS\System32\DriverStore\FileRepository\nvgbdi.inf_amd64_67d75a56897ce2ce\nvcuda64.dll
14:53:22.60318E3C2147C:\WINDOWS\System32\DriverStore\FileRepository\nvgbdi.inf_amd64_67d75a56897ce2ce\nvldumdx.dll
14:53:22.60318E3C2147C:\WINDOWS\System32\DriverStore\FileRepository\nvgbdi.inf_amd64_67d75a56897ce2ce\nvwgf2umx.dll
14:53:22.60318E3C2147C:\WINDOWS\System32\GDI32.dll
14:53:22.60318E3C2147C:\WINDOWS\System32\IMM32.dll
14:53:22.60318E3C2147C:\WINDOWS\System32\KERNEL32.DLL
14:53:22.60318E3C2147C:\WINDOWS\System32\KERNELBASE.dll
14:53:22.60318E3C2147C:\WINDOWS\System32\MMDevApi.dll
14:53:22.60318E3C2147C:\WINDOWS\System32\MSCTF.dll
14:53:22.60318E3C2147C:\WINDOWS\System32\NSI.dll
14:53:22.60318E3C2147C:\WINDOWS\System32\OLEAUT32.dll
14:53:22.60318E3C2147C:\WINDOWS\System32\PSAPI.DLL
14:53:22.60318E3C2147C:\WINDOWS\System32\RPCRT4.dll
14:53:22.60318E3C2147C:\WINDOWS\System32\SETUPAPI.dll
14:53:22.60318E3C2147C:\WINDOWS\System32\SHELL32.dll
14:53:22.60318E3C2147C:\WINDOWS\System32\SHLWAPI.dll
14:53:22.60318E3C2147C:\WINDOWS\System32\USER32.dll
14:53:22.60318E3C2147C:\WINDOWS\System32\WS2_32.dll
14:53:22.60318E3C2147C:\WINDOWS\System32\advapi32.dll
14:53:22.60318E3C2147C:\WINDOWS\System32\bcrypt.dll
14:53:22.60318E3C2147C:\WINDOWS\System32\bcryptPrimitives.dll
14:53:22.60318E3C2147C:\WINDOWS\System32\cfgmgr32.dll
14:53:22.60318E3C2147C:\WINDOWS\System32\clbcatq.dll
14:53:22.60318E3C2147C:\WINDOWS\System32\combase.dll
14:53:22.60318E3C2147C:\WINDOWS\System32\fwpuclnt.dll
14:53:22.60318E3C2147C:\WINDOWS\System32\gdi32full.dll
14:53:22.60318E3C2147C:\WINDOWS\System32\imagehlp.dll
14:53:22.60318E3C2147C:\WINDOWS\System32\msvcp_win.dll
14:53:22.60318E3C2147C:\WINDOWS\System32\msvcrt.dll
14:53:22.60318E3C2147C:\WINDOWS\System32\ole32.dll
14:53:22.60318E3C2147C:\WINDOWS\System32\sechost.dll
14:53:22.60318E3C2147C:\WINDOWS\System32\shcore.dll
14:53:22.60318E3C2147C:\WINDOWS\System32\ucrtbase.dll
14:53:22.60318E3C2147C:\WINDOWS\System32\win32u.dll
14:53:22.60318E3C2147C:\WINDOWS\System32\wintrust.dll
14:53:22.60318E3C2147C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.1110_none_60b5254171f9507e\COMCTL32.dll
14:53:22.60318E3C2147C:\WINDOWS\system32\explorerframe.dll
14:53:22.60318E3C2147C:\WINDOWS\system32\ncryptsslp.dll
14:53:22.60318E3C2147C:\WINDOWS\system32\nvspcap64.dll
14:53:22.60318E3C2147C:\WINDOWS\system32\rsaenh.dll
14:53:22.60318E3C2147C:\WINDOWS\system32\schannel.DLL
14:53:22.60318E3C2147C:\WINDOWS\system32\uxtheme.dll
14:53:22.60318E3C2147C:\Windows\System32\WindowManagementAPI.dll
14:53:22.60318E3C2147C:\Windows\System32\Windows.UI.dll
14:53:22.60318E3C2147C:\Windows\System32\gameux.dll
14:53:22.60318E3C2147C:\Windows\System32\rasadhlp.dll
14:53:22.60318E3C2147D:\Steam\steamapps\common\Age of Empires IV\GFSDK_Aftermath_Lib.x64.dll
14:53:22.60318E3C2147D:\Steam\steamapps\common\Age of Empires IV\RelicCardinal.exe
14:53:22.60318E3C2147D:\Steam\steamapps\common\Age of Empires IV\amd_ags_x64.dll
14:53:22.60318E3C2147D:\Steam\steamapps\common\Age of Empires IV\cell_v140_Release_x64_wide_4_0.dll
14:53:22.60318E3C2147D:\Steam\steamapps\common\Age of Empires IV\dbghelp.dll
14:53:22.60318E3C2147D:\Steam\steamapps\common\Age of Empires IV\steam_api64.dll
14:53:22.60318E3C2147D:\Steam\steamapps\common\Age of Empires IV\symsrv.dll
14:53:22.60318E3C2147D:\Steam\steamapps\common\Age of Empires IV\tensorflowlite_c.dll
14:53:22.60418E3C79GraphicsHookManager::InitCreated Thread - Created , ThreadId=29432
14:53:22.61618E3C1536Client::ReadGameConfigurationsGameConfigurations Input Libraries - Use Default.
14:53:22.61618E3C1560Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D11.
14:53:22.61718E3C1568Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D12.
14:53:22.61718E3C1609Client::ReadGameConfigurationsDisable DisableEXHandle - OFF
14:53:22.61718E3C1675Client::ReadGameConfigurationsGameConfigurations UseTSHook - OFF
14:53:22.61718E3C1688Client::ReadGameConfigurationsGameConfigurations DisableDIAquire - OFF
14:53:22.61718E3C1718Client::ReadGameConfigurationsEnable EnableTXR - OFF
14:53:22.61718E3C1758Client::ReadGameConfigurationsGameConfigurations DisableD3d9Ex - OFF
14:53:22.61718E3C1760Client::ReadGameConfigurationsGameConfigurations EnableMTCursor - OFF
14:53:22.61718E3C1762Client::ReadGameConfigurationsGameConfigurations Use Long Block - OFF
14:53:22.61718E3C1764Client::ReadGameConfigurationsGameConfigurations Use Safe Block - OFF
14:53:22.61718E3C1766Client::ReadGameConfigurationsGameConfigurations Use All Safe Block - OFF
14:53:22.61718E3C1768Client::ReadGameConfigurationsGameConfigurations Disable Safe Hooking - OFF
14:53:22.61718E3C1770Client::ReadGameConfigurationsGameConfigurations Use MH - OFF
14:53:22.61718E3C1773Client::ReadGameConfigurationsGameConfigurations Use MCH - ON
14:53:22.61718E3C1776Client::ReadGameConfigurationsGameConfigurations Use EH - OFF
14:53:22.62318E3C1883Data::Search[0] 0x8B8A0000
14:53:22.62318E3C1883Data::Search[1] 0x0
14:53:22.62318E3C1883Data::Search[2] 0x0
14:53:22.62318E3C1883Data::Search[3] 0x49F80000
14:53:22.62318E3C1883Data::Search[4] 0x0
14:53:22.62318E3C1883Data::Search[5] 0x88900000
14:53:22.62318E3C1883Data::Search[6] 0x8C700000
14:53:22.62318E3C1883Data::Search[7] 0x0
14:53:22.62318E3C1883Data::Search[8] 0x88900000
14:53:22.62318E3C1883Data::Search[9] 0x0
14:53:22.62318E3C1888Data::Search[10] 0x0
14:53:22.62318E3C1894Data::Search[11] 0x860D0000
14:53:22.62318E3C1900Data::Search[12] 0x0
14:53:22.62318E3C1906Data::Search[13] 0x84940000
14:53:22.62318E3C337FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
14:53:22.62418E3C1265Client::hookFunctionsDetected Windows 8.1 or greater
14:53:22.62418E3C1288Client::hookFunctionsAcquiring function lock succedded
14:53:22.62618E3C254Common::HookChain::HookChainConfiguration::ReadAppConfigurationread configuration file
14:53:22.62618E3C582Common::HookChain::HookChainManager::InitFromRemoteConfigurationRead configuraion 16
14:53:22.62718E3C952FunctionHook::EnableMCHOptionsMCH - Enable MCH Options
14:53:22.62718E3C225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_22548040 opened succesfuly
14:53:22.62918E3C528OverlayManager::OverlayManagerOW System Cursor is set to = 0x43810fb
14:53:22.62918E3C7617OverlayManager::LoadDefaultCursorsLoad default cursors
14:53:22.63118E3C536OverlayManager::OverlayManagerOW Blank System Cursor is set to = 0x21b10f47
14:53:22.63118E3C72PerformanceCounter::StartSessionStartSession
14:53:22.63118E3C72PerformanceCounter::StartSessionStartSession
14:53:22.63118E3C225InterProcessElement::openInterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly
14:53:22.63218E3C758OverlayManager::ReadGameConfigurationsGameConfigurations Control Modes = 0
14:53:22.63218E3C776OverlayManager::ReadGameConfigurationsGameConfigurations TC Mode = 0x0
14:53:22.63218E3C778OverlayManager::ReadGameConfigurationsGameConfigurations Cursor Mode = 0
14:53:22.63218E3C781OverlayManager::ReadGameConfigurationsGameConfigurations FixInputBlock = OFF
14:53:22.63218E3C784OverlayManager::ReadGameConfigurationsGameConfigurations AllowCursorMix = OFF
14:53:22.63218E3C787OverlayManager::ReadGameConfigurationsGameConfigurations FixMixModeCursor = OFF
14:53:22.63218E3C790OverlayManager::ReadGameConfigurationsGameConfigurations FixCursorOffset = OFF
14:53:22.63218E3C793OverlayManager::ReadGameConfigurationsGameConfigurations FixResolutionChange = OFF
14:53:22.63218E3C796OverlayManager::ReadGameConfigurationsGameConfigurations FixDIBLock = OFF
14:53:22.63218E3C799OverlayManager::ReadGameConfigurationsGameConfigurations FixDIFocus = OFF
14:53:22.63218E3C802OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus = OFF
14:53:22.63218E3C805OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus2 = OFF
14:53:22.63218E3C808OverlayManager::ReadGameConfigurationsGameConfigurations DisableDIAquire = OFF
14:53:22.63218E3C811OverlayManager::ReadGameConfigurationsGameConfigurations SetDINonExclusive = OFF
14:53:22.63218E3C814OverlayManager::ReadGameConfigurationsGameConfigurations FixMouseDIExclusive = OFF
14:53:22.63218E3C817OverlayManager::ReadGameConfigurationsGameConfigurations DisableActionMixed = OFF
14:53:22.63218E3C820OverlayManager::ReadGameConfigurationsGameConfigurations ForceControlRehook = OFF
14:53:22.63218E3C823OverlayManager::ReadGameConfigurationsGameConfigurations FixActionFocus = OFF
14:53:22.63218E3C826OverlayManager::ReadGameConfigurationsGameConfigurations RestoreRT = ON
14:53:22.63218E3C829OverlayManager::ReadGameConfigurationsGameConfigurations DisableResizeRelease = OFF
14:53:22.63218E3C832OverlayManager::ReadGameConfigurationsGameConfigurations ResizeNotifyResolution = OFF
14:53:22.63218E3C835OverlayManager::ReadGameConfigurationsGameConfigurations ForceCaptureChangeRehook = OFF
14:53:22.63218E3C838OverlayManager::ReadGameConfigurationsGameConfigurations DisableEternalEnum = OFF
14:53:22.63218E3C841OverlayManager::ReadGameConfigurationsGameConfigurations FixSWL = OFF
14:53:22.63218E3C844OverlayManager::ReadGameConfigurationsGameConfigurations FixSWLW = OFF
14:53:22.63218E3C847OverlayManager::ReadGameConfigurationsGameConfigurations TerminateOnWindowClose = OFF
14:53:22.63218E3C850OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartFocus = OFF
14:53:22.63218E3C853OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreRelease = OFF
14:53:22.63218E3C856OverlayManager::ReadGameConfigurationsGameConfigurations DisableTPA = OFF
14:53:22.63218E3C859OverlayManager::ReadGameConfigurationsGameConfigurations PTCT = 0x0
14:53:22.63218E3C862OverlayManager::ReadGameConfigurationsGameConfigurations ReleaseKBInOverlayFocus = OFF
14:53:22.63218E3C865OverlayManager::ReadGameConfigurationsGameConfigurations SmartReleaseKBInOverlayFocus = OFF
14:53:22.63218E3C868OverlayManager::ReadGameConfigurationsGameConfigurations Stuck In Trans = OFF
14:53:22.63218E3C871OverlayManager::ReadGameConfigurationsGameConfigurations EnableFocusOnAnyClick = OFF
14:53:22.63218E3C874OverlayManager::ReadGameConfigurationsGameConfigurations FixCC = OFF
14:53:22.63218E3C877OverlayManager::ReadGameConfigurationsGameConfigurations AllowCCMix = OFF
14:53:22.63218E3C880OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursor = OFF
14:53:22.63218E3C883OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursorMT = OFF
14:53:22.63218E3C886OverlayManager::ReadGameConfigurationsGameConfigurations EnableRawInput = OFF
14:53:22.63218E3C889OverlayManager::ReadGameConfigurationsGameConfigurations DisableOWGestures = OFF
14:53:22.63218E3C892OverlayManager::ReadGameConfigurationsGameConfigurations DisableD3d9Ex = OFF
14:53:22.63218E3C895OverlayManager::ReadGameConfigurationsGameConfigurations EnableMTCursor = OFF
14:53:22.63218E3C898OverlayManager::ReadGameConfigurationsGameConfigurations UseRI = OFF
14:53:22.63218E3C901OverlayManager::ReadGameConfigurationsGameConfigurations UseRIKB = OFF
14:53:22.63218E3C904OverlayManager::ReadGameConfigurationsGameConfigurations UseRIB = OFF
14:53:22.63218E3C907OverlayManager::ReadGameConfigurationsGameConfigurations AllowRIMix = OFF
14:53:22.63218E3C910OverlayManager::ReadGameConfigurationsGameConfigurations RestoreBB = OFF
14:53:22.63218E3C913OverlayManager::ReadGameConfigurationsGameConfigurations RecreateSB = OFF
14:53:22.63218E3C916OverlayManager::ReadGameConfigurationsGameConfigurations FixFSTB = OFF
14:53:22.63218E3C919OverlayManager::ReadGameConfigurationsGameConfigurations FixCOEx = OFF
14:53:22.63218E3C922OverlayManager::ReadGameConfigurationsGameConfigurations FixRCEx = ON
14:53:22.63218E3C925OverlayManager::ReadGameConfigurationsGameConfigurations DisableBlockChain = OFF
14:53:22.63218E3C928OverlayManager::ReadGameConfigurationsGameConfigurations UseMKLL = OFF
14:53:22.63218E3C931OverlayManager::ReadGameConfigurationsGameConfigurations UseNewKLL = OFF
14:53:22.63218E3C934OverlayManager::ReadGameConfigurationsGameConfigurations UseNewMLLForExclusive = OFF
14:53:22.63218E3C937OverlayManager::ReadGameConfigurationsGameConfigurations UseMW = OFF
14:53:22.63218E3C940OverlayManager::ReadGameConfigurationsGameConfigurations UsePR = OFF
14:53:22.63218E3C943OverlayManager::ReadGameConfigurationsGameConfigurations WaitRestore = OFF
14:53:22.63218E3C946OverlayManager::ReadGameConfigurationsGameConfigurations DIT = 0
14:53:22.63218E3C949OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreMultipleDevices = OFF
14:53:22.63218E3C952OverlayManager::ReadGameConfigurationsGameConfigurations FixHotkeyRI = ON
14:53:22.63218E3C955OverlayManager::ReadGameConfigurationsGameConfigurations SendHotkeyRI = OFF
14:53:22.63218E3C958OverlayManager::ReadGameConfigurationsGameConfigurations FixRestoreSWL = OFF
14:53:22.63218E3C961OverlayManager::ReadGameConfigurationsGameConfigurations FIGVTH = OFF
14:53:22.63218E3C964OverlayManager::ReadGameConfigurationsGameConfigurations PTBOffsetPixel = 0
14:53:22.63218E3C967OverlayManager::ReadGameConfigurationsGameConfigurations ForceGBB = OFF
14:53:22.63218E3C970OverlayManager::ReadGameConfigurationsGameConfigurations FixModifierMixMode = OFF
14:53:22.63218E3C972OverlayManager::ReadGameConfigurationsGameConfigurations FixDXThreadSafe = OFF
14:53:22.63218E3C974OverlayManager::ReadGameConfigurationsGameConfigurations FixInvisibleCursorCR = OFF
14:53:22.63218E3C976OverlayManager::ReadGameConfigurationsGameConfigurations SkipGameProc = OFF
14:53:22.63218E3C978OverlayManager::ReadGameConfigurationsGameConfigurations FixCVCursor = OFF
14:53:22.63218E3C980OverlayManager::ReadGameConfigurationsGameConfigurations DisableRenderAI = OFF
14:53:22.63218E3C982OverlayManager::ReadGameConfigurationsGameConfigurations DisableSmartMixMode = OFF
14:53:22.63218E3C984OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreads = OFF
14:53:22.63218E3C986OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreadsHook = OFF
14:53:22.63218E3C988OverlayManager::ReadGameConfigurationsGameConfigurations KeepInGameOnLostFocus = OFF
14:53:22.63218E3C990OverlayManager::ReadGameConfigurationsGameConfigurations FixBlending = OFF
14:53:22.63218E3C992OverlayManager::ReadGameConfigurationsGameConfigurations OOPOUseDefaultAdpater = OFF
14:53:22.63218E3C994OverlayManager::ReadGameConfigurationsGameConfigurations OOPODisableDynamicRendering = OFF
14:53:22.63218E3C996OverlayManager::ReadGameConfigurationsGameConfigurations OOPOExclusiveAsForeground = OFF
14:53:22.63218E3C998OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreCursorRefCount = OFF
14:53:22.63218E3C1000OverlayManager::ReadGameConfigurationsGameConfigurations EnableMCHHookRetries = OFF
14:53:22.63218E3C1002OverlayManager::ReadGameConfigurationsGameConfigurations DisableHookFallback = OFF
14:53:22.63218E3C1004OverlayManager::ReadGameConfigurationsGameConfigurations AlternativeIPC = OFF
14:53:22.63218E3C1006OverlayManager::ReadGameConfigurationsGameConfigurations RecordingFlipType = 0
14:53:22.63218E3C1008OverlayManager::ReadGameConfigurationsGameConfigurations SkipGraphicsFunc = 0
14:53:22.63218E3C1011OverlayManager::ReadGameConfigurationsGameConfigurations foreground Window as target window = 0
14:53:22.63218E3C1013OverlayManager::ReadGameConfigurationsOverlayManager::SetGameConfigurations Succeeded.
14:53:22.63218E3C1027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:53:22.63218E3C629OverlayManager::InitGameClientstarting hooks...
14:53:22.65018E3C1991FunctionHook::LoadHookerLoading Utils from C:\Program Files (x86)\Overwolf\0.226.0.38\\OWUtils.dll succeeded
14:53:22.65718E3C602Install::CodeInit [Client,1] (MCH) OK
14:53:22.65818E3C602Install::CodeInit [Client,2] (MCH) OK
14:53:22.75818E3C602Install::CodeInit [Client,3] (MCH) OK
14:53:22.75918E3C602Install::CodeInit [Client,4] (MCH) OK
14:53:22.76118E3C602Install::CodeInit [Client,4.1] (MCH) OK
14:53:22.82718E3C602Install::CodeInit [Client,4.2] (MCH) OK
14:53:22.82718E3C1362Client::hookFunctionsSuspend before hook: OFF
14:53:22.82718E3C1063Install::CodeSegment [5|5600|0x88900000|0x15E0]
14:53:22.82818E3C602Install::Codeunknown (MCH) OK
14:53:22.82818E3C1063Install::CodeSegment [5|429504|0x88900000|0x68DC0]
14:53:22.82918E3C602Install::Codeunknown (MCH) OK
14:53:22.82918E3C1063Install::CodeSegment [5|143168|0x88900000|0x22F40]
14:53:22.83018E3C602Install::Codeunknown (MCH) OK
14:53:22.83018E3C1063Install::CodeSegment [5|12864|0x88900000|0x3240]
14:53:22.83018E3C602Install::Codeunknown (MCH) OK
14:53:22.83018E3C1063Install::CodeSegment [5|-40925904|0x88900000|0xFD8F8530]
14:53:22.83018E3C1154Client::hookLibraryFunctions=========> Hook is skipped function 5::31.
14:53:22.83018E3C1063Install::CodeSegment [5|-40902832|0x88900000|0xFD8FDF50]
14:53:22.83018E3C1154Client::hookLibraryFunctions=========> Hook is skipped function 5::32.
14:53:22.83018E3C1063Install::CodeSegment [5|-40908448|0x88900000|0xFD8FC960]
14:53:22.83018E3C1154Client::hookLibraryFunctions=========> Hook is skipped function 5::33.
14:53:22.83018E3C1063Install::CodeSegment [5|-42096672|0x88900000|0xFD7DA7E0]
14:53:22.83018E3C1154Client::hookLibraryFunctions=========> Hook is skipped function 5::34.
14:53:22.83118E3C1063Install::CodeSegment [5|5600|0x88900000|0x15E0]
14:53:22.83118E3C1125Client::hookLibraryFunctionsAleady hooked function 5::27.
14:53:22.83118E3C1063Install::CodeSegment [5|429504|0x88900000|0x68DC0]
14:53:22.83118E3C1125Client::hookLibraryFunctionsAleady hooked function 5::28.
14:53:22.83118E3C1063Install::CodeSegment [5|143168|0x88900000|0x22F40]
14:53:22.83118E3C1125Client::hookLibraryFunctionsAleady hooked function 5::29.
14:53:22.83118E3C1063Install::CodeSegment [5|12864|0x88900000|0x3240]
14:53:22.83118E3C1125Client::hookLibraryFunctionsAleady hooked function 5::30.
14:53:22.83118E3C1063Install::CodeSegment [5|-40925904|0x88900000|0xFD8F8530]
14:53:22.83118E3C1154Client::hookLibraryFunctions=========> Hook is skipped function 5::31.
14:53:22.83118E3C1063Install::CodeSegment [5|-40902832|0x88900000|0xFD8FDF50]
14:53:22.83118E3C1154Client::hookLibraryFunctions=========> Hook is skipped function 5::32.
14:53:22.83118E3C1063Install::CodeSegment [5|-40908448|0x88900000|0xFD8FC960]
14:53:22.83118E3C1154Client::hookLibraryFunctions=========> Hook is skipped function 5::33.
14:53:22.83118E3C1063Install::CodeSegment [5|-42096672|0x88900000|0xFD7DA7E0]
14:53:22.83118E3C1154Client::hookLibraryFunctions=========> Hook is skipped function 5::34.
14:53:22.83118E3C337FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
14:53:22.83118E3C1275OverlayManager::StartStarting...
14:53:22.83118E3C1307OverlayManager::Startstarting hooks 2...
14:53:22.89818E3C602Install::CodeInit [Client,5] (MCH) OK
14:53:22.89818E3C1473XTRAP COMPATIBLE PATCH WARNING
14:53:22.89818E3C1482OverlayManager::Startdone with hooks...
14:53:22.89818E3C108ApiManager::InitAPI Manager Event : OK
14:53:22.89918E3C120ApiManager::CreateBackgroundThreadBackground Thread - Created , ThreadId=101892
14:53:22.89918E3C67TXRSettingFail to read texture recognition options 0xb7
14:53:22.89918E3C114TXOfInterestNew list set with 0 items
14:53:22.89918E3C1508OverlayManager::Startget foreground state
14:53:22.89918E3C8408OverlayManager::OnForegroundChangedChanged True
14:53:22.899191887198OverlayManager::OnConnectedConnected to server
14:53:22.8991918832SendServerHelloMessage::ExecuteSend connection Ack
14:53:22.89918E047836OverlayManager::UpdateInputTrackerWinodwupdate input tracker list 0x0 -> 0x40c36
14:53:22.90018E3C7719OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
14:53:22.90118E3C1545OverlayManager::StartStarted...
14:53:22.9061A580123RenderDeviceD3DXGI::InitDX12init dx 12 graphics - not ready
14:53:22.9141A58090RenderDeviceD3d12::RenderDeviceD3d12Render device d3d12
14:53:22.95818E3C602Install::CodeInit [Client,0] (MCH) OK
14:53:22.95818E3C428GraphicsHookManager::ReleaseHookRefClear Hook manager thread
14:53:22.95818E3C94GraphicsHookManager::StopThreadStopThread
14:53:22.96072F8216GraphicsHookManager::MessageLoopExit Thread
14:53:22.96218E3C406Client::initFirstInjectioninit complete
14:53:22.9751A580534fDevice11_Releaseswap chain release 0 0xa0e55d30 [overlay:1]
14:53:22.9871A580130RenderDeviceD3d12::initd3d12 is ready
14:53:22.9881A580661RenderDeviceD3d12::InitImGuiD3D12 Imgui initialized
14:53:22.9881A580152RenderDeviceD3d12::initRender device d3d12 init 0xa5f1c660 (3) (device: 0xa0d7ac20 format: 28)
14:53:22.9881A580133RenderDeviceD3DXGI::InitDX12init dx 12 graphics
14:53:22.9881A580193Overlay::Streaming::GameCaptureManager::SetRenderDeviceStreaming Client started. SHT supported: True
14:53:22.9881A5803077OverlayManager::setGraphicsRender Device fix was set RT.
14:53:22.9881A5805427OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
14:53:22.9881A5805447OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
14:53:22.9921A580945RenderDeviceD3d12::UpdateCommandQueuecommand command offset 280 swapchain 000001F4A5F1C660
14:53:22.9921A580957RenderDeviceD3d12::UpdateCommandQueuecommand command offset 280 (const 280) swapchain 000001F4A5F1C660
14:53:22.9921A580965RenderDeviceD3d12::UpdateCommandQueuecommand queue ready
14:53:22.9921A580268RenderDeviceD3d12::setDefaultStatecommand queue is ready
14:53:23.491A58026UpdateOverlaySkinCommand::ExecuteFPS: scale [0.250000], offser[0, 0]
14:53:23.491A58021StartWidgetsRefresher::ExecuteExecute start wicket manager
14:53:23.491A580275WidgetManager::StartLayoutSchedulerstart layout scheduler
14:53:23.491A5805596OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x60764} (foreground = 0x60764).
14:53:23.491A5802513OverlayManager::installWindowProcHookInstall WPH
14:53:23.491A5802527OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x1ee8105b
14:53:23.491A5802546OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
14:53:23.491A5802592OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x7aaa9810=2058000400)=>(0xd22b3b00=-768918784)
14:53:23.491A5802603OverlayManager::installWindowProcHookinstallWindowProcHook mouse is tracked successfully.
14:53:23.491A580311PerformanceCounter::NotifyFrameRenderNotify first Render...
14:53:23.491A5801027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:53:23.491A5808300OverlayManager::CheckForSharedTextureSupportCheck for SHT support
14:53:23.561A5805498OverlayManager::initOverlayResolutionEx 0X8
14:53:23.561A5805504OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
14:53:23.561A5805427OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
14:53:23.561A5805447OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
14:53:23.7711DF4225InterProcessElement::openInterProcess Overwolf_ImID_20F42_P_48040 opened succesfuly
14:53:23.771A6082622OverlayManager::installKeybMouseHookInstall KeybMouse
14:53:23.771A608480InputInterceptor::stopHookunhook keyboard and mouse
14:53:23.7711DF4225InterProcessElement::openInterProcess Overwolf_PID_48040_SHARED_MEMORY_AGENT opened succesfuly
14:53:23.771A608447InputInterceptor::runHookKeyboard is hooked 0x1a608
14:53:23.771A608469InputInterceptor::runHookMouse is hooked 0x1a608
14:53:23.791A6082273OverlayManager::GameWndProc_XTRAP_COMPATIBLEGameWndProc - Original Cursor Ref Count = -1, Cur = 0x83ba0d9f
14:53:23.831A6086297overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x0) 0x60764 .
14:53:23.851A6087759OverlayManager::IsEmptyCursorCache cursor 0x83ba0d9f (v: 1)
14:53:23.871A580737OverlayInputManager::HandleCommandsClear all hotkeys command
14:53:23.1121A580788OverlayInputManager::AddHotKeyAdd new hotkey [Control_Overlay]-[9]-[2]. Total [0] (pressed: 1)
14:53:23.118191887025OverlayManager::doActionDisplayFPS - Triggered
14:53:23.1231A5801027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:53:23.40611DF4125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=11082a
14:53:23.40611DF42644WidgetManager::RefreshLayoutAsyncMove widget to Poll
14:53:23.42511DF4225InterProcessElement::openInterProcess Overwolf_ImID_11082A_P_48040 opened succesfuly
14:53:23.42511DF4225InterProcessElement::openInterProcess Overwolf_PID_48040_SHARED_MEMORY_AGENT opened succesfuly
14:53:31.80319188141LoadOWOBSCaptureDllCommand::ExecuteLoad ow obs capture dll
14:53:31.80319188127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=0, H=0, Mouse=True [0]
14:53:31.8031A580255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
14:53:32.89618E042131Client::LogProcessModulesLoaded modules:
14:53:32.89818E042147C:\Program Files (x86)\Overwolf\0.226.0.38\OWClient.dll
14:53:32.89818E042147C:\Program Files (x86)\Overwolf\0.226.0.38\OWExplorer.dll
14:53:32.89818E042147C:\Program Files (x86)\Overwolf\0.226.0.38\OWUtils.dll
14:53:32.89818E042147C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll
14:53:32.89818E042147C:\Program Files (x86)\Steam\steamclient64.dll
14:53:32.89818E042147C:\Program Files (x86)\Steam\tier0_s64.dll
14:53:32.89818E042147C:\Program Files (x86)\Steam\vstdlib_s64.dll
14:53:32.89818E042147C:\Program Files\Bonjour\mdnsNSP.dll
14:53:32.89818E042147C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll
14:53:32.89818E042147C:\Users\big2h\AppData\Local\Overwolf\Extensions\ncfplpkmiejjaklknfnkgcpapnhkggmlcppckhcb\224.0.13\obs\data\obs-plugins\win-capture\ow-graphics-hook64.dll
14:53:32.89818E042147C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
14:53:32.89818E042147C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL
14:53:32.89818E042147C:\WINDOWS\SYSTEM32\CRYPTSP.dll
14:53:32.89818E042147C:\WINDOWS\SYSTEM32\ColorAdapterClient.dll
14:53:32.89818E042147C:\WINDOWS\SYSTEM32\CoreMessaging.dll
14:53:32.89818E042147C:\WINDOWS\SYSTEM32\CoreUIComponents.dll
14:53:32.89818E042147C:\WINDOWS\SYSTEM32\D3D12Core.dll
14:53:32.89818E042147C:\WINDOWS\SYSTEM32\D3DCompiler_47.dll
14:53:32.89818E042147C:\WINDOWS\SYSTEM32\D3DSCache.dll
14:53:32.89818E042147C:\WINDOWS\SYSTEM32\DEVOBJ.dll
14:53:32.89818E042147C:\WINDOWS\SYSTEM32\DINPUT8.dll
14:53:32.89818E042147C:\WINDOWS\SYSTEM32\DNSAPI.dll
14:53:32.89818E042147C:\WINDOWS\SYSTEM32\DPAPI.DLL
14:53:32.89818E042147C:\WINDOWS\SYSTEM32\DSOUND.dll
14:53:32.89818E042147C:\WINDOWS\SYSTEM32\HID.DLL
14:53:32.89818E042147C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
14:53:32.89818E042147C:\WINDOWS\SYSTEM32\MSASN1.dll
14:53:32.89818E042147C:\WINDOWS\SYSTEM32\MSVCP140.dll
14:53:32.89818E042147C:\WINDOWS\SYSTEM32\MSWSOCK.dll
14:53:32.89818E042147C:\WINDOWS\SYSTEM32\NTASN1.dll
14:53:32.89818E042147C:\WINDOWS\SYSTEM32\POWRPROF.dll
14:53:32.89818E042147C:\WINDOWS\SYSTEM32\PROPSYS.dll
14:53:32.89818E042147C:\WINDOWS\SYSTEM32\Secur32.dll
14:53:32.89818E042147C:\WINDOWS\SYSTEM32\SspiCli.dll
14:53:32.89818E042147C:\WINDOWS\SYSTEM32\UMPDC.dll
14:53:32.89818E042147C:\WINDOWS\SYSTEM32\USERENV.dll
14:53:32.89818E042147C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll
14:53:32.89818E042147C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll
14:53:32.89818E042147C:\WINDOWS\SYSTEM32\VERSION.dll
14:53:32.89818E042147C:\WINDOWS\SYSTEM32\WINHTTP.dll
14:53:32.89818E042147C:\WINDOWS\SYSTEM32\WINMM.dll
14:53:32.89818E042147C:\WINDOWS\SYSTEM32\WINNSI.DLL
14:53:32.89818E042147C:\WINDOWS\SYSTEM32\WindowsCodecs.dll
14:53:32.89818E042147C:\WINDOWS\SYSTEM32\Wldp.dll
14:53:32.89818E042147C:\WINDOWS\SYSTEM32\XINPUT1_4.dll
14:53:32.89818E042147C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll
14:53:32.89818E042147C:\WINDOWS\SYSTEM32\cryptnet.dll
14:53:32.89818E042147C:\WINDOWS\SYSTEM32\d3d11.dll
14:53:32.89818E042147C:\WINDOWS\SYSTEM32\d3d11on12.dll
14:53:32.89818E042147C:\WINDOWS\SYSTEM32\d3d12.dll
14:53:32.89818E042147C:\WINDOWS\SYSTEM32\dbgcore.DLL
14:53:32.89818E042147C:\WINDOWS\SYSTEM32\dcomp.dll
14:53:32.89818E042147C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
14:53:32.89818E042147C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL
14:53:32.89818E042147C:\WINDOWS\SYSTEM32\drvstore.dll
14:53:32.89818E042147C:\WINDOWS\SYSTEM32\dwmapi.dll
14:53:32.89818E042147C:\WINDOWS\SYSTEM32\dxcore.dll
14:53:32.89818E042147C:\WINDOWS\SYSTEM32\dxgi.dll
14:53:32.89818E042147C:\WINDOWS\SYSTEM32\dxilconv.dll
14:53:32.89818E042147C:\WINDOWS\SYSTEM32\gpapi.dll
14:53:32.89818E042147C:\WINDOWS\SYSTEM32\icm32.dll
14:53:32.89818E042147C:\WINDOWS\SYSTEM32\inputhost.dll
14:53:32.89818E042147C:\WINDOWS\SYSTEM32\kernel.appcore.dll
14:53:32.89818E042147C:\WINDOWS\SYSTEM32\mscms.dll
14:53:32.89818E042147C:\WINDOWS\SYSTEM32\mskeyprotect.dll
14:53:32.89818E042147C:\WINDOWS\SYSTEM32\ncrypt.dll
14:53:32.89818E042147C:\WINDOWS\SYSTEM32\ntdll.dll
14:53:32.89818E042147C:\WINDOWS\SYSTEM32\ntmarta.dll
14:53:32.89818E042147C:\WINDOWS\SYSTEM32\nvapi64.dll
14:53:32.89818E042147C:\WINDOWS\SYSTEM32\profapi.dll
14:53:32.89818E042147C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll
14:53:32.89818E042147C:\WINDOWS\SYSTEM32\textinputframework.dll
14:53:32.89818E042147C:\WINDOWS\SYSTEM32\twinapi.appcore.dll
14:53:32.89818E042147C:\WINDOWS\SYSTEM32\webio.dll
14:53:32.89818E042147C:\WINDOWS\SYSTEM32\wer.dll
14:53:32.89818E042147C:\WINDOWS\SYSTEM32\windows.storage.dll
14:53:32.89818E042147C:\WINDOWS\SYSTEM32\winmmbase.dll
14:53:32.89818E042147C:\WINDOWS\SYSTEM32\wintypes.dll
14:53:32.89818E042147C:\WINDOWS\System32\CRYPT32.dll
14:53:32.89818E042147C:\WINDOWS\System32\DriverStore\FileRepository\nvgbdi.inf_amd64_67d75a56897ce2ce\Display.NvContainer\MessageBus.dll
14:53:32.89818E042147C:\WINDOWS\System32\DriverStore\FileRepository\nvgbdi.inf_amd64_67d75a56897ce2ce\NvCamera\NvCamera64.dll
14:53:32.89818E042147C:\WINDOWS\System32\DriverStore\FileRepository\nvgbdi.inf_amd64_67d75a56897ce2ce\NvCamera\d3dcompiler_47_64.dll
14:53:32.89818E042147C:\WINDOWS\System32\DriverStore\FileRepository\nvgbdi.inf_amd64_67d75a56897ce2ce\nvcuda64.dll
14:53:32.89818E042147C:\WINDOWS\System32\DriverStore\FileRepository\nvgbdi.inf_amd64_67d75a56897ce2ce\nvldumdx.dll
14:53:32.89818E042147C:\WINDOWS\System32\DriverStore\FileRepository\nvgbdi.inf_amd64_67d75a56897ce2ce\nvwgf2umx.dll
14:53:32.89818E042147C:\WINDOWS\System32\GDI32.dll
14:53:32.89818E042147C:\WINDOWS\System32\IMM32.dll
14:53:32.89818E042147C:\WINDOWS\System32\KERNEL32.DLL
14:53:32.89818E042147C:\WINDOWS\System32\KERNELBASE.dll
14:53:32.89818E042147C:\WINDOWS\System32\MMDevApi.dll
14:53:32.89818E042147C:\WINDOWS\System32\MSCTF.dll
14:53:32.89818E042147C:\WINDOWS\System32\NSI.dll
14:53:32.89818E042147C:\WINDOWS\System32\OLEAUT32.dll
14:53:32.89818E042147C:\WINDOWS\System32\PSAPI.DLL
14:53:32.89818E042147C:\WINDOWS\System32\RPCRT4.dll
14:53:32.89818E042147C:\WINDOWS\System32\SETUPAPI.dll
14:53:32.89818E042147C:\WINDOWS\System32\SHELL32.dll
14:53:32.89818E042147C:\WINDOWS\System32\SHLWAPI.dll
14:53:32.89818E042147C:\WINDOWS\System32\USER32.dll
14:53:32.89818E042147C:\WINDOWS\System32\WS2_32.dll
14:53:32.89818E042147C:\WINDOWS\System32\advapi32.dll
14:53:32.89818E042147C:\WINDOWS\System32\bcrypt.dll
14:53:32.89818E042147C:\WINDOWS\System32\bcryptPrimitives.dll
14:53:32.89818E042147C:\WINDOWS\System32\cfgmgr32.dll
14:53:32.89818E042147C:\WINDOWS\System32\clbcatq.dll
14:53:32.89818E042147C:\WINDOWS\System32\combase.dll
14:53:32.89818E042147C:\WINDOWS\System32\fwpuclnt.dll
14:53:32.89818E042147C:\WINDOWS\System32\gdi32full.dll
14:53:32.89818E042147C:\WINDOWS\System32\imagehlp.dll
14:53:32.89818E042147C:\WINDOWS\System32\msvcp_win.dll
14:53:32.89818E042147C:\WINDOWS\System32\msvcrt.dll
14:53:32.89818E042147C:\WINDOWS\System32\ole32.dll
14:53:32.89818E042147C:\WINDOWS\System32\sechost.dll
14:53:32.89818E042147C:\WINDOWS\System32\shcore.dll
14:53:32.89818E042147C:\WINDOWS\System32\ucrtbase.dll
14:53:32.89818E042147C:\WINDOWS\System32\win32u.dll
14:53:32.89818E042147C:\WINDOWS\System32\wintrust.dll
14:53:32.89818E042147C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.1110_none_60b5254171f9507e\COMCTL32.dll
14:53:32.89818E042147C:\WINDOWS\system32\explorerframe.dll
14:53:32.89818E042147C:\WINDOWS\system32\ncryptsslp.dll
14:53:32.89818E042147C:\WINDOWS\system32\nvspcap64.dll
14:53:32.89818E042147C:\WINDOWS\system32\rsaenh.dll
14:53:32.89818E042147C:\WINDOWS\system32\schannel.DLL
14:53:32.89818E042147C:\WINDOWS\system32\uxtheme.dll
14:53:32.89818E042147C:\Windows\System32\WindowManagementAPI.dll
14:53:32.89818E042147C:\Windows\System32\Windows.UI.dll
14:53:32.89818E042147C:\Windows\System32\gameux.dll
14:53:32.89818E042147C:\Windows\System32\rasadhlp.dll
14:53:32.89818E042147D:\Steam\steamapps\common\Age of Empires IV\GFSDK_Aftermath_Lib.x64.dll
14:53:32.89818E042147D:\Steam\steamapps\common\Age of Empires IV\RelicCardinal.exe
14:53:32.89818E042147D:\Steam\steamapps\common\Age of Empires IV\amd_ags_x64.dll
14:53:32.89818E042147D:\Steam\steamapps\common\Age of Empires IV\cell_v140_Release_x64_wide_4_0.dll
14:53:32.89818E042147D:\Steam\steamapps\common\Age of Empires IV\dbghelp.dll
14:53:32.89818E042147D:\Steam\steamapps\common\Age of Empires IV\steam_api64.dll
14:53:32.89818E042147D:\Steam\steamapps\common\Age of Empires IV\symsrv.dll
14:53:32.89818E042147D:\Steam\steamapps\common\Age of Empires IV\tensorflowlite_c.dll
14:53:33.874DD2C50capture devicecapture device registered
14:53:33.8751A58050capture devicegraphics-hook.dll loaded against process: RelicCardinal.exe
14:53:33.8751A58050capture device(half life scientist) everything.. seems to be in order
14:53:33.8751A58050capture deviced3d12_init: device=0x1F4A0D7AC20
14:53:33.8751A58050capture deviceDXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 2560 BufferDesc.Height: 1440 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 28 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 2 Windowed: 0 SwapEffect: 4 Flags: 2
14:53:33.8751A58050capture deviceWe're DXGI1.4 boys!
14:53:33.8751A58050capture deviced3d12_init_11on12: creating 11 device: queue=0x1F49F019750
14:53:33.9041A58050capture deviced3d12 shared texture capture successful
14:53:34.32819188367InputInterceptor::ResetLLHookProcExtReset keys state
14:53:34.328191886866OverlayManager::doActionForegroundChange Event OFF (OFF)
14:53:34.328191888408OverlayManager::OnForegroundChangedChanged False
14:53:34.330191888446OverlayManager::OnForegroundChangedLost foreground to window Handle=0x101C4 Title=[]
14:53:34.330191887719OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
14:53:34.330191882951OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
14:53:34.330191882846OverlayManager::setControlModeOVERLAY_CONTROL_OFF
14:53:34.3311A58048ResetSnapShotSH::ExecuteRelease snapshot SH
14:53:34.34319188367InputInterceptor::ResetLLHookProcExtReset keys state
14:53:34.345191887025OverlayManager::doActionDisplayFPS - Triggered
14:53:34.3461A5801027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:53:35.101A6083020OverlayManager::DetachThreadInputDetach thread input 108040, 107904
14:53:35.191A580418fSwapResize_BuffersResize buffer (0xa5f1c660)!
14:53:35.191A580425fSwapResize_BuffersClear overlay graphics..
14:53:35.191A5802970OverlayManager::OnGraphicsDeviceLostClear Resource Start
14:53:35.191A5801551OverlayManager::RestoreGameWNDPROCSearch SWL..
14:53:35.191A5801558OverlayManager::RestoreGameWNDPROCSWL restored.
14:53:35.191A5801568OverlayManager::RestoreGameWNDPROCSWL OK.
14:53:35.201A5801573OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x1ee8105b
14:53:35.201A5802992OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
14:53:35.201A580427fSwapResize_BuffersDevice was Resized!
14:53:35.201A580184IRenderDevice::releaseRender Releasing.
14:53:35.201A580509RenderDeviceD3d12::releaseImplementationRelease device
14:53:35.241A58050capture device----------------- d3d12 capture freed ----------------
14:53:35.241A580521RenderDeviceD3d12::releaseImplementationwaiting for fence 0
14:53:35.241A580521RenderDeviceD3d12::releaseImplementationwaiting for fence 1
14:53:35.301A580551RenderDeviceD3d12::releaseImplementationRelease display heap
14:53:35.301A580554RenderDeviceD3d12::releaseImplementationRelease RT
14:53:35.301A580560RenderDeviceD3d12::releaseImplementationRelease RT heap
14:53:35.311A580201IRenderDevice::releaseRender Releasing Done.
14:53:35.311A580431fSwapResize_BuffersEnd Device was Resized!
14:53:35.2931A580661RenderDeviceD3d12::InitImGuiD3D12 Imgui initialized
14:53:35.2931A580152RenderDeviceD3d12::initRender device d3d12 init 0xa5f1c660 (2) (device: 0xa0d7ac20 format: 28)
14:53:35.2931A580133RenderDeviceD3DXGI::InitDX12init dx 12 graphics
14:53:35.2931A5802958OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
14:53:35.2931A5805504OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
14:53:35.2931A5805427OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
14:53:35.2931A5805447OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
14:53:35.4871A5805596OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x60764} (foreground = 0x1806e0).
14:53:35.4871A5802513OverlayManager::installWindowProcHookInstall WPH
14:53:35.4871A5802527OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x7f9a14fd
14:53:35.4871A5802546OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [-32000,-32000,-31840,-31972]
14:53:35.4881A5802592OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x7aaa9810=2058000400)=>(0xd22b3b00=-768918784)
14:53:35.4881A5801702WidgetManager::drawskip widget draw (not in foreground) False - False
14:53:35.4901A58050capture deviced3d12_init: device=0x1F4A0D7AC20
14:53:35.4901A58050capture deviceDXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 2560 BufferDesc.Height: 1440 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 28 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 2 Windowed: 1 SwapEffect: 4 Flags: 2
14:53:35.4901A58050capture deviceWe're DXGI1.4 boys!
14:53:35.4901A58050capture deviced3d12_init_11on12: creating 11 device: queue=0x1F49F019750
14:53:35.5311A58050capture deviced3d12 shared texture capture successful
14:53:36.88711DF4225InterProcessElement::openInterProcess Overwolf_ImID_490612_P_48040 opened succesfuly
14:53:36.88711DF4225InterProcessElement::openInterProcess Overwolf_PID_48040_SHARED_MEMORY_AGENT opened succesfuly
14:53:40.9411A6082622OverlayManager::installKeybMouseHookInstall KeybMouse
14:53:40.9411A608480InputInterceptor::stopHookunhook keyboard and mouse
14:53:40.9411A608447InputInterceptor::runHookKeyboard is hooked 0x1a608
14:53:40.9411A608469InputInterceptor::runHookMouse is hooked 0x1a608
14:53:40.9751A6081836OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
14:53:40.9751A6081858OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
14:53:40.9751A6082970OverlayManager::OnGraphicsDeviceLostClear Resource Start
14:53:40.9751A6081551OverlayManager::RestoreGameWNDPROCSearch SWL..
14:53:40.9751A6081558OverlayManager::RestoreGameWNDPROCSWL restored.
14:53:40.9761A6081568OverlayManager::RestoreGameWNDPROCSWL OK.
14:53:40.9761A6081573OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x7f9a14fd
14:53:40.9761A6082992OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
14:53:40.9761A6081861OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
14:53:40.9761A608184IRenderDevice::releaseRender Releasing.
14:53:40.9761A608509RenderDeviceD3d12::releaseImplementationRelease device
14:53:40.9811A60850capture device----------------- d3d12 capture freed ----------------
14:53:40.9811A608521RenderDeviceD3d12::releaseImplementationwaiting for fence 0
14:53:40.9811A608521RenderDeviceD3d12::releaseImplementationwaiting for fence 1
14:53:40.9831A608551RenderDeviceD3d12::releaseImplementationRelease display heap
14:53:40.9831A608554RenderDeviceD3d12::releaseImplementationRelease RT
14:53:40.9831A608560RenderDeviceD3d12::releaseImplementationRelease RT heap
14:53:40.9831A608201IRenderDevice::releaseRender Releasing Done.
14:53:40.9951A580418fSwapResize_BuffersResize buffer (0xa5f1c660)!
14:53:41.90191886866OverlayManager::doActionForegroundChange Event ON (ON)
14:53:41.90191888408OverlayManager::OnForegroundChangedChanged True
14:53:41.95191887719OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
14:53:41.96191887025OverlayManager::doActionDisplayFPS - Triggered
14:53:41.2031A580418fSwapResize_BuffersResize buffer (0xa5f1c660)!
14:53:41.2111A580418fSwapResize_BuffersResize buffer (0xa5f1c660)!
14:53:41.2751A580661RenderDeviceD3d12::InitImGuiD3D12 Imgui initialized
14:53:41.2751A580152RenderDeviceD3d12::initRender device d3d12 init 0xa5f1c660 (2) (device: 0xa0d7ac20 format: 28)
14:53:41.2751A580133RenderDeviceD3DXGI::InitDX12init dx 12 graphics
14:53:41.3551A5805596OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x60764} (foreground = 0x60764).
14:53:41.3551A5802513OverlayManager::installWindowProcHookInstall WPH
14:53:41.3551A5802527OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x44a0c6e
14:53:41.3551A5802546OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
14:53:41.3561A5802592OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x7aaa9810=2058000400)=>(0xd22b3b00=-768918784)
14:53:41.3561A5801027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:53:41.3571A58050capture deviced3d12_init: device=0x1F4A0D7AC20
14:53:41.3571A58050capture deviceDXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 2560 BufferDesc.Height: 1440 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 28 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 2 Windowed: 0 SwapEffect: 4 Flags: 2
14:53:41.3571A58050capture deviceWe're DXGI1.4 boys!
14:53:41.3571A58050capture deviced3d12_init_11on12: creating 11 device: queue=0x1F49F019750
14:53:41.3571A6082622OverlayManager::installKeybMouseHookInstall KeybMouse
14:53:41.3571A608480InputInterceptor::stopHookunhook keyboard and mouse
14:53:41.3571A608447InputInterceptor::runHookKeyboard is hooked 0x1a608
14:53:41.3571A608469InputInterceptor::runHookMouse is hooked 0x1a608
14:53:41.3891A58050capture deviced3d12 shared texture capture successful
14:53:41.3911A6086297overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x60764) 0x60764 .
14:53:41.4011A5805498OverlayManager::initOverlayResolutionEx 0X40008
14:53:41.4011A5805504OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
14:53:41.4011A5805427OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
14:53:41.4011A5805447OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
14:53:41.4041A58088RenderImageD3d12::setSizeCreate Texture (420,600) / (512,640) (87) - OK
14:55:09.45611DF4293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
14:55:15.1911A6087759OverlayManager::IsEmptyCursorCache cursor 0x6a03015d (v: 1)
14:55:15.2671A6087759OverlayManager::IsEmptyCursorCache cursor 0x24b115e9 (v: 1)
14:55:16.1131A6087759OverlayManager::IsEmptyCursorCache cursor 0xc38e11c9 (v: 1)
14:55:16.8681A6087759OverlayManager::IsEmptyCursorCache cursor 0x510d0ac9 (v: 1)
14:55:17.8611A6087759OverlayManager::IsEmptyCursorCache cursor 0x89600507 (v: 1)
14:55:19.6821A6087759OverlayManager::IsEmptyCursorCache cursor 0xa9d30ac5 (v: 1)
14:55:30.3021A6087759OverlayManager::IsEmptyCursorCache cursor 0x340a14ed (v: 1)
14:57:06.5261A6087759OverlayManager::IsEmptyCursorCache cursor 0x7bea0ef7 (v: 1)
14:57:12.391A6087759OverlayManager::IsEmptyCursorCache cursor 0xbef713e9 (v: 1)
14:59:33.6791A6087759OverlayManager::IsEmptyCursorCache cursor 0x22507f9 (v: 1)
15:00:24.2761A6083020OverlayManager::DetachThreadInputDetach thread input 108040, 107904
15:00:24.2901A580418fSwapResize_BuffersResize buffer (0xa5f1c660)!
15:00:24.2901A580425fSwapResize_BuffersClear overlay graphics..
15:00:24.2901A5802970OverlayManager::OnGraphicsDeviceLostClear Resource Start
15:00:24.2901A5801551OverlayManager::RestoreGameWNDPROCSearch SWL..
15:00:24.2901A5801558OverlayManager::RestoreGameWNDPROCSWL restored.
15:00:24.2901A5801568OverlayManager::RestoreGameWNDPROCSWL OK.
15:00:24.2901A5801573OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x44a0c6e
15:00:24.2901A5802992OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
15:00:24.2901A580427fSwapResize_BuffersDevice was Resized!
15:00:24.2901A580184IRenderDevice::releaseRender Releasing.
15:00:24.2901A580509RenderDeviceD3d12::releaseImplementationRelease device
15:00:24.2951A6082293OverlayManager::GameWndProc_XTRAP_COMPATIBLEInvalid windowProc 0x60764 0x0 [0]
15:00:24.2971A58050capture device----------------- d3d12 capture freed ----------------
15:00:24.2971A580521RenderDeviceD3d12::releaseImplementationwaiting for fence 0
15:00:24.2971A580521RenderDeviceD3d12::releaseImplementationwaiting for fence 1
15:00:24.2971A580918RenderDeviceD3d12::ReleaseFrameDeletedPendingResourceclear pending list index 0 (items: 1)
15:00:24.3041A580551RenderDeviceD3d12::releaseImplementationRelease display heap
15:00:24.3041A580554RenderDeviceD3d12::releaseImplementationRelease RT
15:00:24.3041A580560RenderDeviceD3d12::releaseImplementationRelease RT heap
15:00:24.3041A580201IRenderDevice::releaseRender Releasing Done.
15:00:24.3041A580431fSwapResize_BuffersEnd Device was Resized!
15:00:24.36819188367InputInterceptor::ResetLLHookProcExtReset keys state
15:00:24.368191886866OverlayManager::doActionForegroundChange Event OFF (OFF)
15:00:24.368191888408OverlayManager::OnForegroundChangedChanged False
15:00:24.370191888446OverlayManager::OnForegroundChangedLost foreground to window Handle=0x60764 Title=[Age of Empires IV ]
15:00:24.371191887719OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
15:00:24.371191882951OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
15:00:24.371191882846OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:00:24.38219188367InputInterceptor::ResetLLHookProcExtReset keys state
15:00:24.391191887025OverlayManager::doActionDisplayFPS - Triggered
15:00:24.4201A580661RenderDeviceD3d12::InitImGuiD3D12 Imgui initialized
15:00:24.4201A580152RenderDeviceD3d12::initRender device d3d12 init 0xa5f1c660 (2) (device: 0xa0d7ac20 format: 28)
15:00:24.4201A580133RenderDeviceD3DXGI::InitDX12init dx 12 graphics
15:00:24.4201A5802958OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
15:00:24.4201A5805504OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
15:00:24.4211A5805427OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
15:00:24.4211A5805447OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
15:00:24.5251A58048ResetSnapShotSH::ExecuteRelease snapshot SH
15:00:24.5251A5805596OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x60764} (foreground = 0x60764).
15:00:24.5251A5802513OverlayManager::installWindowProcHookInstall WPH
15:00:24.5251A5802527OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x7b090cb3
15:00:24.5251A5802546OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [-32000,-32000,-31840,-31972]
15:00:24.5261A5802592OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x7aaa9810=2058000400)=>(0xd22b3b00=-768918784)
15:00:24.5261A5801702WidgetManager::drawskip widget draw (not in foreground) False - False
15:00:24.5261A5801027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:00:24.5271A58050capture deviced3d12_init: device=0x1F4A0D7AC20
15:00:24.5271A58050capture deviceDXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 2560 BufferDesc.Height: 1440 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 28 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 2 Windowed: 1 SwapEffect: 4 Flags: 2
15:00:24.5271A58050capture deviceWe're DXGI1.4 boys!
15:00:24.5271A58050capture deviced3d12_init_11on12: creating 11 device: queue=0x1F49F019750
15:00:24.5601A58050capture deviced3d12 shared texture capture successful
15:00:25.6021A6082622OverlayManager::installKeybMouseHookInstall KeybMouse
15:00:25.6021A608480InputInterceptor::stopHookunhook keyboard and mouse
15:00:25.6021A608447InputInterceptor::runHookKeyboard is hooked 0x1a608
15:00:25.6021A608469InputInterceptor::runHookMouse is hooked 0x1a608
15:00:25.7191A6081836OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
15:00:25.7191A6081858OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
15:00:25.7191A6082970OverlayManager::OnGraphicsDeviceLostClear Resource Start
15:00:25.7191A6081551OverlayManager::RestoreGameWNDPROCSearch SWL..
15:00:25.7191A6081558OverlayManager::RestoreGameWNDPROCSWL restored.
15:00:25.7201A6081568OverlayManager::RestoreGameWNDPROCSWL OK.
15:00:25.7201A6081573OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x7b090cb3
15:00:25.7201A6082992OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
15:00:25.7201A6081861OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
15:00:25.7201A608184IRenderDevice::releaseRender Releasing.
15:00:25.7201A608509RenderDeviceD3d12::releaseImplementationRelease device
15:00:25.7271A60850capture device----------------- d3d12 capture freed ----------------
15:00:25.7271A608521RenderDeviceD3d12::releaseImplementationwaiting for fence 0
15:00:25.7271A608521RenderDeviceD3d12::releaseImplementationwaiting for fence 1
15:00:25.7291A608551RenderDeviceD3d12::releaseImplementationRelease display heap
15:00:25.7291A608554RenderDeviceD3d12::releaseImplementationRelease RT
15:00:25.7291A608560RenderDeviceD3d12::releaseImplementationRelease RT heap
15:00:25.7291A608201IRenderDevice::releaseRender Releasing Done.
15:00:25.7511A580418fSwapResize_BuffersResize buffer (0xa5f1c660)!
15:00:25.902191886866OverlayManager::doActionForegroundChange Event ON (ON)
15:00:25.902191888408OverlayManager::OnForegroundChangedChanged True
15:00:25.906191887719OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
15:00:25.919191887025OverlayManager::doActionDisplayFPS - Triggered
15:00:25.9391A580418fSwapResize_BuffersResize buffer (0xa5f1c660)!
15:00:25.9561A580418fSwapResize_BuffersResize buffer (0xa5f1c660)!
15:00:26.121A580418fSwapResize_BuffersResize buffer (0xa5f1c660)!
15:00:26.1381A580661RenderDeviceD3d12::InitImGuiD3D12 Imgui initialized
15:00:26.1381A580152RenderDeviceD3d12::initRender device d3d12 init 0xa5f1c660 (2) (device: 0xa0d7ac20 format: 28)
15:00:26.1381A580133RenderDeviceD3DXGI::InitDX12init dx 12 graphics
15:00:26.2161A5805596OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x60764} (foreground = 0x60764).
15:00:26.2161A5802513OverlayManager::installWindowProcHookInstall WPH
15:00:26.2161A5802527OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x37050e33
15:00:26.2161A5802546OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
15:00:26.2161A5802592OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x7aaa9810=2058000400)=>(0xd22b3b00=-768918784)
15:00:26.2161A5801027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:00:26.2171A6082622OverlayManager::installKeybMouseHookInstall KeybMouse
15:00:26.2171A608480InputInterceptor::stopHookunhook keyboard and mouse
15:00:26.2171A608447InputInterceptor::runHookKeyboard is hooked 0x1a608
15:00:26.2171A608469InputInterceptor::runHookMouse is hooked 0x1a608
15:00:26.2181A58050capture deviced3d12_init: device=0x1F4A0D7AC20
15:00:26.2181A58050capture deviceDXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 2560 BufferDesc.Height: 1440 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 28 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 48 BufferCount: 2 Windowed: 0 SwapEffect: 4 Flags: 2
15:00:26.2181A58050capture deviceWe're DXGI1.4 boys!
15:00:26.2181A58050capture deviced3d12_init_11on12: creating 11 device: queue=0x1F49F019750
15:00:26.2531A58050capture deviced3d12 shared texture capture successful
15:00:26.2591A6086297overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x60764) 0x60764 .
15:00:26.2671A5805498OverlayManager::initOverlayResolutionEx 0X40008
15:00:26.2671A5805504OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
15:00:26.2671A5805427OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
15:00:26.2671A5805447OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
15:00:38.9931A6087759OverlayManager::IsEmptyCursorCache cursor 0x87681435 (v: 1)
15:01:19.2641A6087759OverlayManager::IsEmptyCursorCache cursor 0x78f40b73 (v: 1)
15:02:03.9171A6087759OverlayManager::IsEmptyCursorCache cursor 0x1f160df7 (v: 1)
15:05:00.9451A6087759OverlayManager::IsEmptyCursorCache cursor 0xd93c137d (v: 1)
15:13:00.5171A6087759OverlayManager::IsEmptyCursorCache cursor 0x136b0267 (v: 1)
15:14:53.1851A6087759OverlayManager::IsEmptyCursorCache cursor 0xd816a7 (v: 1)
15:24:22.511BAA4293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
15:24:23.8571A6083020OverlayManager::DetachThreadInputDetach thread input 108040, 107904
15:24:23.8641A608485ReleaseD11DeviceDevice Released! [1]
15:24:23.8641A6082970OverlayManager::OnGraphicsDeviceLostClear Resource Start
15:24:23.8641A6081551OverlayManager::RestoreGameWNDPROCSearch SWL..
15:24:23.8641A6081558OverlayManager::RestoreGameWNDPROCSWL restored.
15:24:23.8651A6081568OverlayManager::RestoreGameWNDPROCSWL OK.
15:24:23.8651A6081573OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x37050e33
15:24:23.8651A6082992OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
15:24:23.8651A608184IRenderDevice::releaseRender Releasing.
15:24:23.8651A608509RenderDeviceD3d12::releaseImplementationRelease device
15:24:23.8721A60850capture device----------------- d3d12 capture freed ----------------
15:24:23.8721A608521RenderDeviceD3d12::releaseImplementationwaiting for fence 0
15:24:23.8721A608521RenderDeviceD3d12::releaseImplementationwaiting for fence 1
15:24:23.9001A608551RenderDeviceD3d12::releaseImplementationRelease display heap
15:24:23.9001A608554RenderDeviceD3d12::releaseImplementationRelease RT
15:24:23.9001A608560RenderDeviceD3d12::releaseImplementationRelease RT heap
15:24:23.9001A608201IRenderDevice::releaseRender Releasing Done.
15:24:23.9001A608488ReleaseD11Device End Device Released!
15:24:23.9171A608534fDevice11_Releaseswap chain release 0 0xa5f1c660 [overlay:0]
15:24:24.140BAA4293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
15:24:25.97119188367InputInterceptor::ResetLLHookProcExtReset keys state
15:24:25.971191886866OverlayManager::doActionForegroundChange Event OFF (OFF)
15:24:25.971191888408OverlayManager::OnForegroundChangedChanged False
15:24:25.971191888446OverlayManager::OnForegroundChangedLost foreground to window Handle=0x10116 Title=[]
15:24:25.971191887719OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
15:24:25.971191882951OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
15:24:25.971191882846OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:24:25.98619188367InputInterceptor::ResetLLHookProcExtReset keys state
15:24:25.995191887025OverlayManager::doActionDisplayFPS - Triggered
15:24:26.48319A60177WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3344].
15:24:26.48319A6052WidgetsLayoutScheduler::Stopstopping layout scheduler
15:24:26.48319A6061WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:54)
15:24:37.2931A6082205ClientExitProcessCallbackClient::Exit Process Callback [0].
15:24:37.2931A608691Client::clearClient::Clear [0 - 1] .
15:24:37.2931A608698Client::clearClient::Clear stoping...
15:24:37.2931A6081179OverlayManager::StopInternalstopping...
15:24:37.2931A6081206OverlayManager::StopInternalStoping server connection
15:24:37.293191887223OverlayManager::OnDisconnectedDisconnected from server
15:24:37.2941A6081211OverlayManager::StopInternalStopped server connection
15:24:37.2941A608206Overlay::Streaming::GameCaptureManager::StopRecordingStop recording
15:24:37.2941A608232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:True]
15:24:37.2941A608232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
15:24:37.2941A6081232OverlayManager::StopInternalClosing inter process
15:24:37.2941A60825InterProcessEventHandler::~InterProcessEventHandler(!) Signaling Thread to exit
15:24:37.29418C0C118InterProcessEventHandler::ThreadFuncTerminated : CloseHandle 1, ShutDown=T
15:24:37.2941A608255InterProcessElement::closeInterProcess INTER_PROCESS_EVENT_HANDLER close 2147483647 bytes
15:24:37.2941A60859InterProcessEventHandler::~InterProcessEventHandlerDone.
15:24:37.2941A6081244OverlayManager::StopInternalnot running.
15:24:37.2941A608141ApiManager::DestroyBackgroundThreadDestroy call.
15:24:37.29418E04188ApiManager::BackgroundThreadBackground Thread is terminated.
15:24:37.2951A608232ApiManager::ClearAllCommandsClearing commands [3]
15:24:37.2951A608249ApiManager::ClearAllCommandsCleared
15:24:37.2951A608136ApiManager::DestroyDestroyed
15:24:37.2951A6081246OverlayManager::StopInternalstopped.
15:24:37.2951A608759Client::clearRemove old SHM
15:24:37.2951A608255InterProcessElement::closeInterProcess Overwolf_SHARED_MEMORY_2_2_22548040 close 2147483647 bytes
15:24:37.2951A608767Client::clearStop tasks thread
15:24:37.2961A608780Client::clearClient::Clear - Done.
15:24:37.2961A6082220ClientExitProcessCallbackGoing to ExitProcess()