Time | Thread | Line | Function | Message |
04:26:47.502 | 7E18 | 138 | runClient | Starting Overlay PID=2828(0xb0c) server PID = 11676 |
04:26:47.502 | 7E18 | 560 | Client::init | Client::Initialize |
04:26:47.502 | 7E18 | 568 | Client::init | Start owclient thread |
04:26:47.502 | 7CA4 | 325 | Client::initFirstInjection | Client::initFirstInjection. |
04:26:47.503 | 7CA4 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_22511676 opened succesfuly |
04:26:47.503 | 7CA4 | 351 | | session id = {09F409E5-2779-4005-8505-45B02FDC5B5D} |
04:26:47.503 | 7CA4 | 2086 | Client::LogClientInfo | Process OS version [10.0] [64-bit] |
04:26:47.503 | 7CA4 | 2096 | Client::LogClientInfo | OS version [10.0.19041] |
04:26:47.504 | 7CA4 | 2118 | Client::LogClientInfo | Client [64-bit] Version 2.2.225.1 |
04:26:47.504 | 7CA4 | 2131 | Client::LogProcessModules | Loaded modules: |
04:26:47.506 | 7CA4 | 2147 | | C:\Program Files (x86)\Overwolf\0.226.1.3\OWClient.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\Program Files (x86)\Overwolf\0.226.1.3\OWExplorer.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\Program Files (x86)\Steam\steamclient64.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\Program Files (x86)\Steam\tier0_s64.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\Program Files (x86)\Steam\vstdlib_s64.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\Program Files\Bonjour\mdnsNSP.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\SYSTEM32\AUDIOSES.DLL |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\SYSTEM32\CRYPTSP.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\SYSTEM32\ColorAdapterClient.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\SYSTEM32\CoreMessaging.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\SYSTEM32\CoreUIComponents.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\SYSTEM32\D3D12Core.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\SYSTEM32\D3DSCache.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\SYSTEM32\DEVOBJ.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\SYSTEM32\DINPUT8.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\SYSTEM32\DNSAPI.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\SYSTEM32\DPAPI.DLL |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\SYSTEM32\DSOUND.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\SYSTEM32\HID.DLL |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\SYSTEM32\MSASN1.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\SYSTEM32\MSVCP140.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\SYSTEM32\MSWSOCK.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\SYSTEM32\NTASN1.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\SYSTEM32\POWRPROF.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\SYSTEM32\PROPSYS.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\SYSTEM32\Secur32.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\SYSTEM32\SspiCli.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\SYSTEM32\UMPDC.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\SYSTEM32\USERENV.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\SYSTEM32\VERSION.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\SYSTEM32\WINHTTP.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\SYSTEM32\WINMM.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\SYSTEM32\WINNSI.DLL |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\SYSTEM32\WindowsCodecs.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\SYSTEM32\Wldp.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\SYSTEM32\XINPUT1_4.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\SYSTEM32\cryptnet.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\SYSTEM32\d3d11.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\SYSTEM32\d3d11on12.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\SYSTEM32\d3d12.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\SYSTEM32\dbgcore.DLL |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\SYSTEM32\dcomp.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\SYSTEM32\drvstore.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\SYSTEM32\dwmapi.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\SYSTEM32\dxcore.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\SYSTEM32\dxgi.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\SYSTEM32\dxilconv.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\SYSTEM32\gpapi.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\SYSTEM32\icm32.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\SYSTEM32\inputhost.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\SYSTEM32\kernel.appcore.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\SYSTEM32\mscms.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\SYSTEM32\mskeyprotect.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\SYSTEM32\ncrypt.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\SYSTEM32\ntdll.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\SYSTEM32\ntmarta.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\SYSTEM32\nvapi64.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\SYSTEM32\profapi.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\SYSTEM32\textinputframework.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\SYSTEM32\twinapi.appcore.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\SYSTEM32\webio.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\SYSTEM32\wer.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\SYSTEM32\windows.storage.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\SYSTEM32\winmmbase.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\SYSTEM32\wintypes.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\System32\CRYPT32.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvgbdi.inf_amd64_57b6fca70b22378c\Display.NvContainer\MessageBus.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvgbdi.inf_amd64_57b6fca70b22378c\NvCamera\NvCamera64.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvgbdi.inf_amd64_57b6fca70b22378c\NvCamera\d3dcompiler_47_64.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvgbdi.inf_amd64_57b6fca70b22378c\nvcuda64.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvgbdi.inf_amd64_57b6fca70b22378c\nvldumdx.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvgbdi.inf_amd64_57b6fca70b22378c\nvwgf2umx.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\System32\GDI32.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\System32\IMM32.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\System32\KERNEL32.DLL |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\System32\KERNELBASE.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\System32\MMDevApi.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\System32\MSCTF.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\System32\NSI.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\System32\OLEAUT32.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\System32\PSAPI.DLL |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\System32\RPCRT4.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\System32\SETUPAPI.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\System32\SHELL32.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\System32\SHLWAPI.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\System32\USER32.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\System32\WS2_32.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\System32\advapi32.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\System32\bcrypt.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\System32\bcryptPrimitives.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\System32\cfgmgr32.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\System32\clbcatq.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\System32\combase.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\System32\fwpuclnt.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\System32\gdi32full.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\System32\imagehlp.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\System32\msvcp_win.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\System32\msvcrt.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\System32\ole32.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\System32\sechost.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\System32\shcore.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\System32\ucrtbase.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\System32\win32u.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\System32\wintrust.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.1110_none_60b5254171f9507e\COMCTL32.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\system32\explorerframe.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\system32\ncryptsslp.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\system32\nvspcap64.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\system32\rsaenh.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\system32\schannel.DLL |
04:26:47.506 | 7CA4 | 2147 | | C:\WINDOWS\system32\uxtheme.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\Windows\System32\WindowManagementAPI.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\Windows\System32\Windows.UI.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\Windows\System32\gameux.dll |
04:26:47.506 | 7CA4 | 2147 | | C:\Windows\System32\rasadhlp.dll |
04:26:47.506 | 7CA4 | 2147 | | D:\Steam\steamapps\common\Age of Empires IV\GFSDK_Aftermath_Lib.x64.dll |
04:26:47.506 | 7CA4 | 2147 | | D:\Steam\steamapps\common\Age of Empires IV\RelicCardinal.exe |
04:26:47.506 | 7CA4 | 2147 | | D:\Steam\steamapps\common\Age of Empires IV\amd_ags_x64.dll |
04:26:47.506 | 7CA4 | 2147 | | D:\Steam\steamapps\common\Age of Empires IV\cell_v140_Release_x64_wide_4_0.dll |
04:26:47.506 | 7CA4 | 2147 | | D:\Steam\steamapps\common\Age of Empires IV\dbghelp.dll |
04:26:47.506 | 7CA4 | 2147 | | D:\Steam\steamapps\common\Age of Empires IV\steam_api64.dll |
04:26:47.506 | 7CA4 | 2147 | | D:\Steam\steamapps\common\Age of Empires IV\symsrv.dll |
04:26:47.506 | 7CA4 | 2147 | | D:\Steam\steamapps\common\Age of Empires IV\tensorflowlite_c.dll |
04:26:47.507 | 7CA4 | 79 | GraphicsHookManager::Init | Created Thread - Created , ThreadId=4372 |
04:26:47.516 | 7CA4 | 1536 | Client::ReadGameConfigurations | GameConfigurations Input Libraries - Use Default. |
04:26:47.517 | 7CA4 | 1560 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D11. |
04:26:47.518 | 7CA4 | 1568 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D12. |
04:26:47.518 | 7CA4 | 1609 | Client::ReadGameConfigurations | Disable DisableEXHandle - OFF |
04:26:47.518 | 7CA4 | 1675 | Client::ReadGameConfigurations | GameConfigurations UseTSHook - OFF |
04:26:47.518 | 7CA4 | 1688 | Client::ReadGameConfigurations | GameConfigurations DisableDIAquire - OFF |
04:26:47.518 | 7CA4 | 1718 | Client::ReadGameConfigurations | Enable EnableTXR - OFF |
04:26:47.518 | 7CA4 | 1758 | Client::ReadGameConfigurations | GameConfigurations DisableD3d9Ex - OFF |
04:26:47.518 | 7CA4 | 1760 | Client::ReadGameConfigurations | GameConfigurations EnableMTCursor - OFF |
04:26:47.518 | 7CA4 | 1762 | Client::ReadGameConfigurations | GameConfigurations Use Long Block - OFF |
04:26:47.518 | 7CA4 | 1764 | Client::ReadGameConfigurations | GameConfigurations Use Safe Block - OFF |
04:26:47.518 | 7CA4 | 1766 | Client::ReadGameConfigurations | GameConfigurations Use All Safe Block - OFF |
04:26:47.518 | 7CA4 | 1768 | Client::ReadGameConfigurations | GameConfigurations Disable Safe Hooking - OFF |
04:26:47.518 | 7CA4 | 1770 | Client::ReadGameConfigurations | GameConfigurations Use MH - OFF |
04:26:47.518 | 7CA4 | 1773 | Client::ReadGameConfigurations | GameConfigurations Use MCH - ON |
04:26:47.518 | 7CA4 | 1776 | Client::ReadGameConfigurations | GameConfigurations Use EH - OFF |
04:26:47.523 | 7CA4 | 1883 | Data::Search | [0] 0x60910000 |
04:26:47.523 | 7CA4 | 1883 | Data::Search | [1] 0x0 |
04:26:47.523 | 7CA4 | 1883 | Data::Search | [2] 0x0 |
04:26:47.523 | 7CA4 | 1883 | Data::Search | [3] 0x1FDE0000 |
04:26:47.523 | 7CA4 | 1883 | Data::Search | [4] 0x0 |
04:26:47.523 | 7CA4 | 1883 | Data::Search | [5] 0x5E600000 |
04:26:47.523 | 7CA4 | 1883 | Data::Search | [6] 0x624A0000 |
04:26:47.523 | 7CA4 | 1883 | Data::Search | [7] 0x0 |
04:26:47.523 | 7CA4 | 1883 | Data::Search | [8] 0x5E600000 |
04:26:47.523 | 7CA4 | 1883 | Data::Search | [9] 0x0 |
04:26:47.523 | 7CA4 | 1888 | Data::Search | [10] 0x0 |
04:26:47.523 | 7CA4 | 1894 | Data::Search | [11] 0x5BD50000 |
04:26:47.523 | 7CA4 | 1900 | Data::Search | [12] 0x0 |
04:26:47.523 | 7CA4 | 1906 | Data::Search | [13] 0x5B290000 |
04:26:47.523 | 7CA4 | 337 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
04:26:47.524 | 7CA4 | 1265 | Client::hookFunctions | Detected Windows 8.1 or greater |
04:26:47.524 | 7CA4 | 1288 | Client::hookFunctions | Acquiring function lock succedded |
04:26:47.526 | 7CA4 | 254 | Common::HookChain::HookChainConfiguration::ReadAppConfiguration | read configuration file |
04:26:47.526 | 7CA4 | 582 | Common::HookChain::HookChainManager::InitFromRemoteConfiguration | Read configuraion 16 |
04:26:47.527 | 7CA4 | 952 | FunctionHook::EnableMCHOptions | MCH - Enable MCH Options |
04:26:47.527 | 7CA4 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_22511676 opened succesfuly |
04:26:47.527 | 7CA4 | 528 | OverlayManager::OverlayManager | OW System Cursor is set to = 0x4e0f47 |
04:26:47.528 | 7CA4 | 7617 | OverlayManager::LoadDefaultCursors | Load default cursors |
04:26:47.529 | 7CA4 | 536 | OverlayManager::OverlayManager | OW Blank System Cursor is set to = 0x60e10dab |
04:26:47.529 | 7CA4 | 72 | PerformanceCounter::StartSession | StartSession |
04:26:47.529 | 7CA4 | 72 | PerformanceCounter::StartSession | StartSession |
04:26:47.529 | 7CA4 | 225 | InterProcessElement::open | InterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly |
04:26:47.529 | 7CA4 | 758 | OverlayManager::ReadGameConfigurations | GameConfigurations Control Modes = 0 |
04:26:47.529 | 7CA4 | 776 | OverlayManager::ReadGameConfigurations | GameConfigurations TC Mode = 0x0 |
04:26:47.529 | 7CA4 | 778 | OverlayManager::ReadGameConfigurations | GameConfigurations Cursor Mode = 0 |
04:26:47.529 | 7CA4 | 781 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInputBlock = OFF |
04:26:47.529 | 7CA4 | 784 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCursorMix = OFF |
04:26:47.529 | 7CA4 | 787 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMixModeCursor = OFF |
04:26:47.529 | 7CA4 | 790 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCursorOffset = OFF |
04:26:47.529 | 7CA4 | 793 | OverlayManager::ReadGameConfigurations | GameConfigurations FixResolutionChange = OFF |
04:26:47.529 | 7CA4 | 796 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIBLock = OFF |
04:26:47.529 | 7CA4 | 799 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIFocus = OFF |
04:26:47.529 | 7CA4 | 802 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus = OFF |
04:26:47.529 | 7CA4 | 805 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus2 = OFF |
04:26:47.529 | 7CA4 | 808 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableDIAquire = OFF |
04:26:47.529 | 7CA4 | 811 | OverlayManager::ReadGameConfigurations | GameConfigurations SetDINonExclusive = OFF |
04:26:47.529 | 7CA4 | 814 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMouseDIExclusive = OFF |
04:26:47.529 | 7CA4 | 817 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableActionMixed = OFF |
04:26:47.529 | 7CA4 | 820 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceControlRehook = OFF |
04:26:47.529 | 7CA4 | 823 | OverlayManager::ReadGameConfigurations | GameConfigurations FixActionFocus = OFF |
04:26:47.529 | 7CA4 | 826 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreRT = ON |
04:26:47.529 | 7CA4 | 829 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableResizeRelease = OFF |
04:26:47.529 | 7CA4 | 832 | OverlayManager::ReadGameConfigurations | GameConfigurations ResizeNotifyResolution = OFF |
04:26:47.529 | 7CA4 | 835 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceCaptureChangeRehook = OFF |
04:26:47.529 | 7CA4 | 838 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableEternalEnum = OFF |
04:26:47.529 | 7CA4 | 841 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWL = OFF |
04:26:47.529 | 7CA4 | 844 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWLW = OFF |
04:26:47.529 | 7CA4 | 847 | OverlayManager::ReadGameConfigurations | GameConfigurations TerminateOnWindowClose = OFF |
04:26:47.529 | 7CA4 | 850 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartFocus = OFF |
04:26:47.529 | 7CA4 | 853 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreRelease = OFF |
04:26:47.529 | 7CA4 | 856 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableTPA = OFF |
04:26:47.529 | 7CA4 | 859 | OverlayManager::ReadGameConfigurations | GameConfigurations PTCT = 0x0 |
04:26:47.529 | 7CA4 | 862 | OverlayManager::ReadGameConfigurations | GameConfigurations ReleaseKBInOverlayFocus = OFF |
04:26:47.529 | 7CA4 | 865 | OverlayManager::ReadGameConfigurations | GameConfigurations SmartReleaseKBInOverlayFocus = OFF |
04:26:47.529 | 7CA4 | 868 | OverlayManager::ReadGameConfigurations | GameConfigurations Stuck In Trans = OFF |
04:26:47.529 | 7CA4 | 871 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableFocusOnAnyClick = OFF |
04:26:47.529 | 7CA4 | 874 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCC = OFF |
04:26:47.529 | 7CA4 | 877 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCCMix = OFF |
04:26:47.529 | 7CA4 | 880 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursor = OFF |
04:26:47.529 | 7CA4 | 883 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursorMT = OFF |
04:26:47.529 | 7CA4 | 886 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableRawInput = OFF |
04:26:47.529 | 7CA4 | 889 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableOWGestures = OFF |
04:26:47.529 | 7CA4 | 892 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableD3d9Ex = OFF |
04:26:47.529 | 7CA4 | 895 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMTCursor = OFF |
04:26:47.529 | 7CA4 | 898 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRI = OFF |
04:26:47.529 | 7CA4 | 901 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIKB = OFF |
04:26:47.529 | 7CA4 | 904 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIB = OFF |
04:26:47.529 | 7CA4 | 907 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowRIMix = OFF |
04:26:47.529 | 7CA4 | 910 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreBB = OFF |
04:26:47.529 | 7CA4 | 913 | OverlayManager::ReadGameConfigurations | GameConfigurations RecreateSB = OFF |
04:26:47.529 | 7CA4 | 916 | OverlayManager::ReadGameConfigurations | GameConfigurations FixFSTB = OFF |
04:26:47.529 | 7CA4 | 919 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCOEx = OFF |
04:26:47.529 | 7CA4 | 922 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRCEx = ON |
04:26:47.529 | 7CA4 | 925 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableBlockChain = OFF |
04:26:47.529 | 7CA4 | 928 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMKLL = OFF |
04:26:47.529 | 7CA4 | 931 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewKLL = OFF |
04:26:47.529 | 7CA4 | 934 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewMLLForExclusive = OFF |
04:26:47.529 | 7CA4 | 937 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMW = OFF |
04:26:47.529 | 7CA4 | 940 | OverlayManager::ReadGameConfigurations | GameConfigurations UsePR = OFF |
04:26:47.529 | 7CA4 | 943 | OverlayManager::ReadGameConfigurations | GameConfigurations WaitRestore = OFF |
04:26:47.529 | 7CA4 | 946 | OverlayManager::ReadGameConfigurations | GameConfigurations DIT = 0 |
04:26:47.529 | 7CA4 | 949 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreMultipleDevices = OFF |
04:26:47.529 | 7CA4 | 952 | OverlayManager::ReadGameConfigurations | GameConfigurations FixHotkeyRI = ON |
04:26:47.529 | 7CA4 | 955 | OverlayManager::ReadGameConfigurations | GameConfigurations SendHotkeyRI = OFF |
04:26:47.529 | 7CA4 | 958 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRestoreSWL = OFF |
04:26:47.529 | 7CA4 | 961 | OverlayManager::ReadGameConfigurations | GameConfigurations FIGVTH = OFF |
04:26:47.529 | 7CA4 | 964 | OverlayManager::ReadGameConfigurations | GameConfigurations PTBOffsetPixel = 0 |
04:26:47.529 | 7CA4 | 967 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceGBB = OFF |
04:26:47.529 | 7CA4 | 970 | OverlayManager::ReadGameConfigurations | GameConfigurations FixModifierMixMode = OFF |
04:26:47.529 | 7CA4 | 972 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDXThreadSafe = OFF |
04:26:47.529 | 7CA4 | 974 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInvisibleCursorCR = OFF |
04:26:47.529 | 7CA4 | 976 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGameProc = OFF |
04:26:47.529 | 7CA4 | 978 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCVCursor = OFF |
04:26:47.529 | 7CA4 | 980 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableRenderAI = OFF |
04:26:47.529 | 7CA4 | 982 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableSmartMixMode = OFF |
04:26:47.529 | 7CA4 | 984 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreads = OFF |
04:26:47.529 | 7CA4 | 986 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreadsHook = OFF |
04:26:47.529 | 7CA4 | 988 | OverlayManager::ReadGameConfigurations | GameConfigurations KeepInGameOnLostFocus = OFF |
04:26:47.529 | 7CA4 | 990 | OverlayManager::ReadGameConfigurations | GameConfigurations FixBlending = OFF |
04:26:47.529 | 7CA4 | 992 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOUseDefaultAdpater = OFF |
04:26:47.529 | 7CA4 | 994 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPODisableDynamicRendering = OFF |
04:26:47.529 | 7CA4 | 996 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOExclusiveAsForeground = OFF |
04:26:47.529 | 7CA4 | 998 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreCursorRefCount = OFF |
04:26:47.529 | 7CA4 | 1000 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMCHHookRetries = OFF |
04:26:47.529 | 7CA4 | 1002 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableHookFallback = OFF |
04:26:47.529 | 7CA4 | 1004 | OverlayManager::ReadGameConfigurations | GameConfigurations AlternativeIPC = OFF |
04:26:47.529 | 7CA4 | 1006 | OverlayManager::ReadGameConfigurations | GameConfigurations RecordingFlipType = 0 |
04:26:47.529 | 7CA4 | 1008 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGraphicsFunc = 0 |
04:26:47.529 | 7CA4 | 1011 | OverlayManager::ReadGameConfigurations | GameConfigurations foreground Window as target window = 0 |
04:26:47.529 | 7CA4 | 1013 | OverlayManager::ReadGameConfigurations | OverlayManager::SetGameConfigurations Succeeded. |
04:26:47.529 | 7CA4 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
04:26:47.529 | 7CA4 | 629 | OverlayManager::InitGameClient | starting hooks... |
04:26:47.540 | 7CA4 | 1991 | FunctionHook::LoadHooker | Loading Utils from C:\Program Files (x86)\Overwolf\0.226.1.3\\OWUtils.dll succeeded |
04:26:47.545 | 7CA4 | 602 | Install::Code | Init [Client,1] (MCH) OK |
04:26:47.546 | 7CA4 | 602 | Install::Code | Init [Client,2] (MCH) OK |
04:26:47.546 | 7CA4 | 602 | Install::Code | Init [Client,3] (MCH) OK |
04:26:47.546 | 7CA4 | 602 | Install::Code | Init [Client,4] (MCH) OK |
04:26:47.546 | 7CA4 | 602 | Install::Code | Init [Client,4.1] (MCH) OK |
04:26:47.570 | 7CA4 | 602 | Install::Code | Init [Client,4.2] (MCH) OK |
04:26:47.570 | 7CA4 | 1362 | Client::hookFunctions | Suspend before hook: OFF |
04:26:47.571 | 7CA4 | 1063 | Install::Code | Segment [5|5600|0x5E600000|0x15E0] |
04:26:47.571 | 7CA4 | 602 | Install::Code | unknown (MCH) OK |
04:26:47.571 | 7CA4 | 1063 | Install::Code | Segment [5|429504|0x5E600000|0x68DC0] |
04:26:47.572 | 7CA4 | 602 | Install::Code | unknown (MCH) OK |
04:26:47.572 | 7CA4 | 1063 | Install::Code | Segment [5|143168|0x5E600000|0x22F40] |
04:26:47.572 | 7CA4 | 602 | Install::Code | unknown (MCH) OK |
04:26:47.572 | 7CA4 | 1063 | Install::Code | Segment [5|12864|0x5E600000|0x3240] |
04:26:47.572 | 7CA4 | 602 | Install::Code | unknown (MCH) OK |
04:26:47.572 | 7CA4 | 1063 | Install::Code | Segment [5|-41450192|0x5E600000|0xFD878530] |
04:26:47.572 | 7CA4 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::31. |
04:26:47.572 | 7CA4 | 1063 | Install::Code | Segment [5|-41427120|0x5E600000|0xFD87DF50] |
04:26:47.572 | 7CA4 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::32. |
04:26:47.572 | 7CA4 | 1063 | Install::Code | Segment [5|-41432736|0x5E600000|0xFD87C960] |
04:26:47.572 | 7CA4 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::33. |
04:26:47.572 | 7CA4 | 1063 | Install::Code | Segment [5|-42620960|0x5E600000|0xFD75A7E0] |
04:26:47.572 | 7CA4 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::34. |
04:26:47.573 | 7CA4 | 1063 | Install::Code | Segment [5|5600|0x5E600000|0x15E0] |
04:26:47.573 | 7CA4 | 1125 | Client::hookLibraryFunctions | Aleady hooked function 5::27. |
04:26:47.573 | 7CA4 | 1063 | Install::Code | Segment [5|429504|0x5E600000|0x68DC0] |
04:26:47.573 | 7CA4 | 1125 | Client::hookLibraryFunctions | Aleady hooked function 5::28. |
04:26:47.573 | 7CA4 | 1063 | Install::Code | Segment [5|143168|0x5E600000|0x22F40] |
04:26:47.573 | 7CA4 | 1125 | Client::hookLibraryFunctions | Aleady hooked function 5::29. |
04:26:47.573 | 7CA4 | 1063 | Install::Code | Segment [5|12864|0x5E600000|0x3240] |
04:26:47.573 | 7CA4 | 1125 | Client::hookLibraryFunctions | Aleady hooked function 5::30. |
04:26:47.573 | 7CA4 | 1063 | Install::Code | Segment [5|-41450192|0x5E600000|0xFD878530] |
04:26:47.573 | 7CA4 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::31. |
04:26:47.573 | 7CA4 | 1063 | Install::Code | Segment [5|-41427120|0x5E600000|0xFD87DF50] |
04:26:47.573 | 7CA4 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::32. |
04:26:47.573 | 7CA4 | 1063 | Install::Code | Segment [5|-41432736|0x5E600000|0xFD87C960] |
04:26:47.573 | 7CA4 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::33. |
04:26:47.573 | 7CA4 | 1063 | Install::Code | Segment [5|-42620960|0x5E600000|0xFD75A7E0] |
04:26:47.573 | 7CA4 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::34. |
04:26:47.573 | 7CA4 | 337 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
04:26:47.573 | 7CA4 | 1275 | OverlayManager::Start | Starting... |
04:26:47.573 | 7CA4 | 1307 | OverlayManager::Start | starting hooks 2... |
04:26:47.573 | 7CA4 | 602 | Install::Code | Init [Client,5] (MCH) OK |
04:26:47.573 | 7CA4 | 1473 | | XTRAP COMPATIBLE PATCH WARNING |
04:26:47.573 | 7CA4 | 1482 | OverlayManager::Start | done with hooks... |
04:26:47.573 | 7CA4 | 108 | ApiManager::Init | API Manager Event : OK |
04:26:47.573 | 7CA4 | 120 | ApiManager::CreateBackgroundThread | Background Thread - Created , ThreadId=4016 |
04:26:47.574 | 7CA4 | 67 | TXRSetting | Fail to read texture recognition options 0xb7 |
04:26:47.574 | 7CA4 | 114 | TXOfInterest | New list set with 0 items |
04:26:47.574 | 7CA4 | 1508 | OverlayManager::Start | get foreground state |
04:26:47.574 | 7CA4 | 8408 | OverlayManager::OnForegroundChanged | Changed True |
04:26:47.574 | 7D8C | 7198 | OverlayManager::OnConnected | Connected to server |
04:26:47.574 | 7D8C | 32 | SendServerHelloMessage::Execute | Send connection Ack |
04:26:47.574 | FB0 | 7836 | OverlayManager::UpdateInputTrackerWinodw | update input tracker list 0x0 -> 0xd0eee |
04:26:47.575 | 7CA4 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
04:26:47.575 | 7CA4 | 1545 | OverlayManager::Start | Started... |
04:26:47.580 | 7C18 | 123 | RenderDeviceD3DXGI::InitDX12 | init dx 12 graphics - not ready |
04:26:47.586 | 7C18 | 90 | RenderDeviceD3d12::RenderDeviceD3d12 | Render device d3d12 |
04:26:47.602 | 7CA4 | 602 | Install::Code | Init [Client,0] (MCH) OK |
04:26:47.602 | 7CA4 | 428 | GraphicsHookManager::ReleaseHookRef | Clear Hook manager thread |
04:26:47.602 | 7CA4 | 94 | GraphicsHookManager::StopThread | StopThread |
04:26:47.603 | 1114 | 216 | GraphicsHookManager::MessageLoop | Exit Thread |
04:26:47.606 | 7CA4 | 406 | Client::initFirstInjection | init complete |
04:26:47.648 | 7C18 | 534 | fDevice11_Release | swap chain release 0 0x24f326f0 [overlay:1] |
04:26:47.659 | 7C18 | 130 | RenderDeviceD3d12::init | d3d12 is ready |
04:26:47.660 | 7C18 | 661 | RenderDeviceD3d12::InitImGui | D3D12 Imgui initialized |
04:26:47.660 | 7C18 | 152 | RenderDeviceD3d12::init | Render device d3d12 init 0x2a1cfdc0 (3) (device: 0x231f9eb0 format: 28) |
04:26:47.660 | 7C18 | 133 | RenderDeviceD3DXGI::InitDX12 | init dx 12 graphics |
04:26:47.660 | 7C18 | 193 | Overlay::Streaming::GameCaptureManager::SetRenderDevice | Streaming Client started. SHT supported: True |
04:26:47.660 | 7C18 | 3077 | OverlayManager::setGraphics | Render Device fix was set RT. |
04:26:47.660 | 7C18 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
04:26:47.660 | 7C18 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
04:26:47.666 | 7C18 | 945 | RenderDeviceD3d12::UpdateCommandQueue | command command offset 280 swapchain 000002472A1CFDC0 |
04:26:47.666 | 7C18 | 957 | RenderDeviceD3d12::UpdateCommandQueue | command command offset 280 (const 280) swapchain 000002472A1CFDC0 |
04:26:47.666 | 7C18 | 965 | RenderDeviceD3d12::UpdateCommandQueue | command queue ready |
04:26:47.666 | 7C18 | 268 | RenderDeviceD3d12::setDefaultState | command queue is ready |
04:26:47.720 | 7C18 | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.250000], offser[0, 0] |
04:26:47.720 | 7C18 | 21 | StartWidgetsRefresher::Execute | Execute start wicket manager |
04:26:47.720 | 7C18 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
04:26:47.721 | 7C18 | 5596 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x320d3e} (foreground = 0x320d3e). |
04:26:47.721 | 7C18 | 2513 | OverlayManager::installWindowProcHook | Install WPH |
04:26:47.721 | 7C18 | 2527 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1c081111 |
04:26:47.721 | 7C18 | 2546 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
04:26:47.721 | 7C18 | 2592 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x51659810=1365612560)=>(0xb0fb3b00=-1325712640) |
04:26:47.721 | 7C18 | 2603 | OverlayManager::installWindowProcHook | installWindowProcHook mouse is tracked successfully. |
04:26:47.721 | 7C18 | 311 | PerformanceCounter::NotifyFrameRender | Notify first Render... |
04:26:47.721 | 7C18 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
04:26:47.721 | 7C18 | 8300 | OverlayManager::CheckForSharedTextureSupport | Check for SHT support |
04:26:47.727 | 7C18 | 5498 | OverlayManager::initOverlayResolution | Ex 0X8 |
04:26:47.727 | 7C18 | 5504 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
04:26:47.727 | 7C18 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
04:26:47.727 | 7C18 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
04:26:47.742 | 3940 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_40E9A_P_11676 opened succesfuly |
04:26:47.742 | 3940 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11676_SHARED_MEMORY_AGENT opened succesfuly |
04:26:47.798 | 6AA4 | 2622 | OverlayManager::installKeybMouseHook | Install KeybMouse |
04:26:47.798 | 6AA4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
04:26:47.799 | 6AA4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x6aa4 |
04:26:47.799 | 6AA4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x6aa4 |
04:26:47.800 | 6AA4 | 2273 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | GameWndProc - Original Cursor Ref Count = -1, Cur = 0x1716106b |
04:26:47.801 | 6AA4 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x0) 0x320d3e . |
04:26:47.802 | 6AA4 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0x1716106b (v: 1) |
04:26:47.939 | 7C18 | 737 | OverlayInputManager::HandleCommands | Clear all hotkeys command |
04:26:47.960 | 7C18 | 788 | OverlayInputManager::AddHotKey | Add new hotkey [Control_Overlay]-[9]-[2]. Total [0] (pressed: 1) |
04:26:47.963 | 7D8C | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
04:26:47.967 | 7C18 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
04:26:48.34 | 3940 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=111002 |
04:26:48.34 | 3940 | 2644 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
04:26:48.52 | 3940 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_111002_P_11676 opened succesfuly |
04:26:48.52 | 3940 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11676_SHARED_MEMORY_AGENT opened succesfuly |
04:26:56.64 | 7D8C | 141 | LoadOWOBSCaptureDllCommand::Execute | Load ow obs capture dll |
04:26:56.64 | 7D8C | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
04:26:56.66 | 7C18 | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
04:26:57.585 | FB0 | 2131 | Client::LogProcessModules | Loaded modules: |
04:26:57.587 | FB0 | 2147 | | C:\Program Files (x86)\Overwolf\0.226.1.3\OWClient.dll |
04:26:57.588 | FB0 | 2147 | | C:\Program Files (x86)\Overwolf\0.226.1.3\OWExplorer.dll |
04:26:57.588 | FB0 | 2147 | | C:\Program Files (x86)\Overwolf\0.226.1.3\OWUtils.dll |
04:26:57.588 | FB0 | 2147 | | C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll |
04:26:57.588 | FB0 | 2147 | | C:\Program Files (x86)\Steam\steamclient64.dll |
04:26:57.588 | FB0 | 2147 | | C:\Program Files (x86)\Steam\tier0_s64.dll |
04:26:57.588 | FB0 | 2147 | | C:\Program Files (x86)\Steam\vstdlib_s64.dll |
04:26:57.588 | FB0 | 2147 | | C:\Program Files\Bonjour\mdnsNSP.dll |
04:26:57.588 | FB0 | 2147 | | C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll |
04:26:57.588 | FB0 | 2147 | | C:\Users\big2h\AppData\Local\Overwolf\Extensions\ncfplpkmiejjaklknfnkgcpapnhkggmlcppckhcb\224.0.13\obs\data\obs-plugins\win-capture\ow-graphics-hook64.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\SYSTEM32\AUDIOSES.DLL |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\SYSTEM32\CRYPTSP.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\SYSTEM32\ColorAdapterClient.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\SYSTEM32\CoreMessaging.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\SYSTEM32\CoreUIComponents.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\SYSTEM32\D3D12Core.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\SYSTEM32\D3DCompiler_47.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\SYSTEM32\D3DSCache.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\SYSTEM32\DEVOBJ.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\SYSTEM32\DINPUT8.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\SYSTEM32\DNSAPI.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\SYSTEM32\DPAPI.DLL |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\SYSTEM32\DSOUND.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\SYSTEM32\HID.DLL |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\SYSTEM32\MSASN1.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\SYSTEM32\MSVCP140.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\SYSTEM32\MSWSOCK.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\SYSTEM32\NTASN1.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\SYSTEM32\POWRPROF.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\SYSTEM32\PROPSYS.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\SYSTEM32\Secur32.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\SYSTEM32\SspiCli.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\SYSTEM32\UMPDC.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\SYSTEM32\USERENV.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\SYSTEM32\VERSION.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\SYSTEM32\WINHTTP.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\SYSTEM32\WINMM.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\SYSTEM32\WINNSI.DLL |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\SYSTEM32\WindowsCodecs.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\SYSTEM32\Wldp.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\SYSTEM32\XINPUT1_4.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\SYSTEM32\cryptnet.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\SYSTEM32\d3d11.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\SYSTEM32\d3d11on12.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\SYSTEM32\d3d12.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\SYSTEM32\dbgcore.DLL |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\SYSTEM32\dcomp.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\SYSTEM32\drvstore.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\SYSTEM32\dwmapi.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\SYSTEM32\dxcore.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\SYSTEM32\dxgi.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\SYSTEM32\dxilconv.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\SYSTEM32\gpapi.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\SYSTEM32\icm32.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\SYSTEM32\inputhost.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\SYSTEM32\kernel.appcore.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\SYSTEM32\mscms.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\SYSTEM32\mskeyprotect.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\SYSTEM32\ncrypt.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\SYSTEM32\ntdll.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\SYSTEM32\ntmarta.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\SYSTEM32\nvapi64.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\SYSTEM32\profapi.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\SYSTEM32\textinputframework.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\SYSTEM32\twinapi.appcore.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\SYSTEM32\webio.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\SYSTEM32\wer.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\SYSTEM32\windows.storage.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\SYSTEM32\winmmbase.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\SYSTEM32\wintypes.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\System32\CRYPT32.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvgbdi.inf_amd64_57b6fca70b22378c\Display.NvContainer\MessageBus.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvgbdi.inf_amd64_57b6fca70b22378c\NvCamera\NvCamera64.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvgbdi.inf_amd64_57b6fca70b22378c\NvCamera\d3dcompiler_47_64.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvgbdi.inf_amd64_57b6fca70b22378c\nvcuda64.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvgbdi.inf_amd64_57b6fca70b22378c\nvldumdx.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvgbdi.inf_amd64_57b6fca70b22378c\nvwgf2umx.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\System32\GDI32.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\System32\IMM32.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\System32\KERNEL32.DLL |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\System32\KERNELBASE.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\System32\MMDevApi.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\System32\MSCTF.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\System32\NSI.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\System32\OLEAUT32.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\System32\PSAPI.DLL |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\System32\RPCRT4.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\System32\SETUPAPI.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\System32\SHELL32.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\System32\SHLWAPI.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\System32\USER32.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\System32\WS2_32.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\System32\advapi32.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\System32\bcrypt.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\System32\bcryptPrimitives.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\System32\cfgmgr32.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\System32\clbcatq.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\System32\combase.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\System32\fwpuclnt.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\System32\gdi32full.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\System32\imagehlp.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\System32\msvcp_win.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\System32\msvcrt.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\System32\ole32.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\System32\sechost.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\System32\shcore.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\System32\ucrtbase.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\System32\win32u.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\System32\wintrust.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.1110_none_60b5254171f9507e\COMCTL32.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\system32\explorerframe.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\system32\ncryptsslp.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\system32\nvspcap64.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\system32\rsaenh.dll |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\system32\schannel.DLL |
04:26:57.588 | FB0 | 2147 | | C:\WINDOWS\system32\uxtheme.dll |
04:26:57.588 | FB0 | 2147 | | C:\Windows\System32\WindowManagementAPI.dll |
04:26:57.588 | FB0 | 2147 | | C:\Windows\System32\Windows.UI.dll |
04:26:57.588 | FB0 | 2147 | | C:\Windows\System32\gameux.dll |
04:26:57.588 | FB0 | 2147 | | C:\Windows\System32\rasadhlp.dll |
04:26:57.588 | FB0 | 2147 | | D:\Steam\steamapps\common\Age of Empires IV\GFSDK_Aftermath_Lib.x64.dll |
04:26:57.588 | FB0 | 2147 | | D:\Steam\steamapps\common\Age of Empires IV\RelicCardinal.exe |
04:26:57.588 | FB0 | 2147 | | D:\Steam\steamapps\common\Age of Empires IV\amd_ags_x64.dll |
04:26:57.588 | FB0 | 2147 | | D:\Steam\steamapps\common\Age of Empires IV\cell_v140_Release_x64_wide_4_0.dll |
04:26:57.588 | FB0 | 2147 | | D:\Steam\steamapps\common\Age of Empires IV\dbghelp.dll |
04:26:57.588 | FB0 | 2147 | | D:\Steam\steamapps\common\Age of Empires IV\steam_api64.dll |
04:26:57.588 | FB0 | 2147 | | D:\Steam\steamapps\common\Age of Empires IV\symsrv.dll |
04:26:57.588 | FB0 | 2147 | | D:\Steam\steamapps\common\Age of Empires IV\tensorflowlite_c.dll |
04:26:58.134 | 1678 | 50 | capture device | capture device registered |
04:26:58.135 | 7C18 | 50 | capture device | graphics-hook.dll loaded against process: RelicCardinal.exe |
04:26:58.135 | 7C18 | 50 | capture device | (half life scientist) everything.. seems to be in order |
04:26:58.135 | 7C18 | 50 | capture device | d3d12_init: device=0x247231F9EB0 |
04:26:58.135 | 7C18 | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 2
Windowed: 0
SwapEffect: 4
Flags: 2 |
04:26:58.135 | 7C18 | 50 | capture device | We're DXGI1.4 boys! |
04:26:58.135 | 7C18 | 50 | capture device | d3d12_init_11on12: creating 11 device: queue=0x24721F7EFA0 |
04:26:58.159 | 7C18 | 50 | capture device | d3d12 shared texture capture successful |
04:27:00.475 | 3940 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_180EB8_P_11676 opened succesfuly |
04:27:00.475 | 3940 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11676_SHARED_MEMORY_AGENT opened succesfuly |
04:27:00.758 | 7C18 | 88 | RenderImageD3d12::setSize | Create Texture (420,600) / (512,640) (87) - OK |
04:27:04.5 | 7D8C | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
04:27:04.5 | 7D8C | 6866 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
04:27:04.5 | 7D8C | 8408 | OverlayManager::OnForegroundChanged | Changed False |
04:27:04.20 | 7D8C | 8446 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x370484 Title=[Task Switching] |
04:27:04.24 | 7D8C | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
04:27:04.24 | 7D8C | 2951 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
04:27:04.24 | 7D8C | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
04:27:04.24 | 7D8C | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
04:27:04.24 | 7D8C | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
04:27:04.347 | 6AA4 | 3020 | OverlayManager::DetachThreadInput | Detach thread input 27300, 31768 |
04:27:04.364 | 7C18 | 418 | fSwapResize_Buffers | Resize buffer (0x2a1cfdc0)! |
04:27:04.364 | 7C18 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
04:27:04.364 | 7C18 | 2970 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
04:27:04.364 | 7C18 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
04:27:04.364 | 7C18 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
04:27:04.365 | 7C18 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
04:27:04.542 | 7C18 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1c081111 |
04:27:04.542 | 7C18 | 2992 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
04:27:04.542 | 7C18 | 427 | fSwapResize_Buffers | Device was Resized! |
04:27:04.542 | 7C18 | 184 | IRenderDevice::release | Render Releasing. |
04:27:04.542 | 7C18 | 509 | RenderDeviceD3d12::releaseImplementation | Release device |
04:27:04.548 | 7C18 | 50 | capture device | ----------------- d3d12 capture freed ---------------- |
04:27:04.548 | 7C18 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 0 |
04:27:04.548 | 7C18 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 1 |
04:27:04.548 | 7C18 | 918 | RenderDeviceD3d12::ReleaseFrameDeletedPendingResource | clear pending list index 0 (items: 1) |
04:27:04.551 | 7C18 | 551 | RenderDeviceD3d12::releaseImplementation | Release display heap |
04:27:04.551 | 7C18 | 554 | RenderDeviceD3d12::releaseImplementation | Release RT |
04:27:04.551 | 7C18 | 560 | RenderDeviceD3d12::releaseImplementation | Release RT heap |
04:27:04.551 | 7C18 | 201 | IRenderDevice::release | Render Releasing Done. |
04:27:04.551 | 7C18 | 431 | fSwapResize_Buffers | End Device was Resized! |
04:27:04.900 | 7C18 | 418 | fSwapResize_Buffers | Resize buffer (0x2a1cfdc0)! |
04:27:04.998 | 7C18 | 661 | RenderDeviceD3d12::InitImGui | D3D12 Imgui initialized |
04:27:04.998 | 7C18 | 152 | RenderDeviceD3d12::init | Render device d3d12 init 0x2a1cfdc0 (2) (device: 0x231f9eb0 format: 28) |
04:27:04.998 | 7C18 | 133 | RenderDeviceD3DXGI::InitDX12 | init dx 12 graphics |
04:27:04.998 | 7C18 | 2958 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
04:27:04.998 | 7C18 | 5504 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440) |
04:27:04.998 | 7C18 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [2560, 1440] {WINDOW} |
04:27:04.999 | 7C18 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (2560, 1440) |
04:27:05.20 | 3940 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
04:27:05.100 | 7C18 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
04:27:05.101 | 7C18 | 5596 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x320d3e} (foreground = 0x10246). |
04:27:05.101 | 7C18 | 2513 | OverlayManager::installWindowProcHook | Install WPH |
04:27:05.104 | 7C18 | 2527 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x24b30f7d |
04:27:05.104 | 7C18 | 2546 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [2560,1440] | Game [-32000,-32000,-31840,-31972] |
04:27:05.105 | 7C18 | 2592 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x51659810=1365612560)=>(0xb0fb3b00=-1325712640) |
04:27:05.105 | 7C18 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
04:27:05.105 | 7C18 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
04:27:05.106 | 7C18 | 50 | capture device | d3d12_init: device=0x247231F9EB0 |
04:27:05.106 | 7C18 | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 2560
BufferDesc.Height: 1440
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 2
Windowed: 1
SwapEffect: 4
Flags: 2 |
04:27:05.106 | 7C18 | 50 | capture device | We're DXGI1.4 boys! |
04:27:05.106 | 7C18 | 50 | capture device | d3d12_init_11on12: creating 11 device: queue=0x24721F7EFA0 |
04:27:05.137 | 7C18 | 50 | capture device | d3d12 shared texture capture successful |
04:27:06.331 | 6AA4 | 2622 | OverlayManager::installKeybMouseHook | Install KeybMouse |
04:27:06.331 | 6AA4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
04:27:06.336 | 6AA4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x6aa4 |
04:27:06.337 | 6AA4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x6aa4 |
04:30:18.487 | 7C18 | 5498 | OverlayManager::initOverlayResolution | Ex 0X40100 |
04:30:18.487 | 7C18 | 5504 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(2560,1440)G(2560,1440)M(2560,1440) |
04:30:18.489 | 6AA4 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
04:30:18.501 | 6AA4 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
04:30:18.502 | 6AA4 | 1858 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
04:30:18.502 | 6AA4 | 2970 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
04:30:18.502 | 6AA4 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
04:30:18.502 | 6AA4 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
04:30:18.502 | 6AA4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
04:30:18.502 | 6AA4 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x24b30f7d |
04:30:18.502 | 6AA4 | 2992 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
04:30:18.502 | 6AA4 | 1861 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
04:30:18.502 | 6AA4 | 184 | IRenderDevice::release | Render Releasing. |
04:30:18.502 | 6AA4 | 509 | RenderDeviceD3d12::releaseImplementation | Release device |
04:30:18.505 | 6AA4 | 50 | capture device | ----------------- d3d12 capture freed ---------------- |
04:30:18.505 | 6AA4 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 0 |
04:30:18.505 | 6AA4 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 1 |
04:30:18.506 | 6AA4 | 551 | RenderDeviceD3d12::releaseImplementation | Release display heap |
04:30:18.506 | 6AA4 | 554 | RenderDeviceD3d12::releaseImplementation | Release RT |
04:30:18.506 | 6AA4 | 560 | RenderDeviceD3d12::releaseImplementation | Release RT heap |
04:30:18.506 | 6AA4 | 201 | IRenderDevice::release | Render Releasing Done. |
04:30:18.507 | 7C18 | 418 | fSwapResize_Buffers | Resize buffer (0x2a1cfdc0)! |
04:30:18.888 | 7D8C | 6866 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
04:30:18.888 | 7D8C | 8408 | OverlayManager::OnForegroundChanged | Changed True |
04:30:18.890 | 7D8C | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
04:30:18.908 | 7D8C | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
04:30:19.440 | 7C18 | 418 | fSwapResize_Buffers | Resize buffer (0x2a1cfdc0)! |
04:30:19.450 | 7C18 | 418 | fSwapResize_Buffers | Resize buffer (0x2a1cfdc0)! |
04:30:19.493 | 3940 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
04:30:19.563 | 7C18 | 418 | fSwapResize_Buffers | Resize buffer (0x2a1cfdc0)! |
04:30:19.586 | 6AA4 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0x10005 (v: 1) |
04:30:19.632 | 7C18 | 661 | RenderDeviceD3d12::InitImGui | D3D12 Imgui initialized |
04:30:19.632 | 7C18 | 152 | RenderDeviceD3d12::init | Render device d3d12 init 0x2a1cfdc0 (2) (device: 0x231f9eb0 format: 28) |
04:30:19.632 | 7C18 | 133 | RenderDeviceD3DXGI::InitDX12 | init dx 12 graphics |
04:30:19.632 | 7C18 | 5504 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
04:30:19.632 | 7C18 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
04:30:19.632 | 7C18 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
04:30:19.795 | 7C18 | 5596 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x320d3e} (foreground = 0x320d3e). |
04:30:19.795 | 7C18 | 2513 | OverlayManager::installWindowProcHook | Install WPH |
04:30:19.795 | 7C18 | 2527 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x79e0aa3 |
04:30:19.795 | 7C18 | 2546 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
04:30:19.796 | 7C18 | 2592 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x51659810=1365612560)=>(0xb0fb3b00=-1325712640) |
04:30:19.796 | 7C18 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
04:30:19.797 | 7C18 | 50 | capture device | d3d12_init: device=0x247231F9EB0 |
04:30:19.797 | 7C18 | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 2
Windowed: 0
SwapEffect: 4
Flags: 2 |
04:30:19.797 | 6AA4 | 2171 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
04:30:19.797 | 6AA4 | 2622 | OverlayManager::installKeybMouseHook | Install KeybMouse |
04:30:19.797 | 6AA4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
04:30:19.797 | 7C18 | 50 | capture device | We're DXGI1.4 boys! |
04:30:19.797 | 7C18 | 50 | capture device | d3d12_init_11on12: creating 11 device: queue=0x24721F7EFA0 |
04:30:19.799 | 6AA4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x6aa4 |
04:30:19.800 | 6AA4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x6aa4 |
04:30:19.825 | 7C18 | 50 | capture device | d3d12 shared texture capture successful |
04:30:19.843 | 6AA4 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x320d3e) 0x320d3e . |
04:30:19.850 | 7C18 | 5498 | OverlayManager::initOverlayResolution | Ex 0X40008 |
04:30:19.850 | 7C18 | 5504 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
04:30:19.850 | 7C18 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
04:30:19.850 | 7C18 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
04:30:21.239 | 6AA4 | 3020 | OverlayManager::DetachThreadInput | Detach thread input 27300, 31768 |
04:30:21.601 | 6AA4 | 3020 | OverlayManager::DetachThreadInput | Detach thread input 27300, 31768 |
04:30:56.615 | 3940 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
04:31:09.999 | 6AA4 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0xc5a0f99 (v: 1) |
04:31:10.109 | 6AA4 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0x11f302f3 (v: 1) |
04:31:13.594 | 6AA4 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0x31ea10e3 (v: 1) |
04:31:14.32 | 6AA4 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0x2c0f4f (v: 1) |
04:31:16.986 | 6AA4 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0x1ff0111d (v: 1) |
04:31:25.345 | 6AA4 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0x32740e43 (v: 1) |
04:31:26.232 | 6AA4 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0x7ea70159 (v: 1) |
04:31:27.694 | 6AA4 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0x24f10e63 (v: 1) |
04:31:50.863 | 6AA4 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0xe26095d (v: 1) |
04:33:16.604 | 6AA4 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0x8a110cf (v: 1) |
04:34:36.136 | 6AA4 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0x1f810fef (v: 1) |
04:34:49.157 | 6AA4 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0x532a02e3 (v: 1) |
04:36:14.366 | 6AA4 | 3020 | OverlayManager::DetachThreadInput | Detach thread input 27300, 31768 |
04:36:14.442 | 6AA4 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
04:36:14.442 | 6AA4 | 1858 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
04:36:14.442 | 6AA4 | 2970 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
04:36:14.442 | 6AA4 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
04:36:14.442 | 6AA4 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
04:36:14.443 | 6AA4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
04:36:14.444 | 6AA4 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x79e0aa3 |
04:36:14.444 | 6AA4 | 2992 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
04:36:14.444 | 6AA4 | 1861 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
04:36:14.444 | 6AA4 | 184 | IRenderDevice::release | Render Releasing. |
04:36:14.444 | 6AA4 | 509 | RenderDeviceD3d12::releaseImplementation | Release device |
04:36:14.450 | 6AA4 | 50 | capture device | ----------------- d3d12 capture freed ---------------- |
04:36:14.450 | 6AA4 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 0 |
04:36:14.450 | 6AA4 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 1 |
04:36:14.452 | 6AA4 | 551 | RenderDeviceD3d12::releaseImplementation | Release display heap |
04:36:14.452 | 6AA4 | 554 | RenderDeviceD3d12::releaseImplementation | Release RT |
04:36:14.452 | 6AA4 | 560 | RenderDeviceD3d12::releaseImplementation | Release RT heap |
04:36:14.452 | 6AA4 | 201 | IRenderDevice::release | Render Releasing Done. |
04:36:14.545 | 2A60 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
04:36:14.718 | 7C18 | 418 | fSwapResize_Buffers | Resize buffer (0x2a1cfdc0)! |
04:36:14.796 | 7C18 | 661 | RenderDeviceD3d12::InitImGui | D3D12 Imgui initialized |
04:36:14.796 | 7C18 | 152 | RenderDeviceD3d12::init | Render device d3d12 init 0x2a1cfdc0 (2) (device: 0x231f9eb0 format: 28) |
04:36:14.796 | 7C18 | 133 | RenderDeviceD3DXGI::InitDX12 | init dx 12 graphics |
04:36:14.796 | 7C18 | 5504 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1936,1119)M(2560,1440) |
04:36:14.796 | 7C18 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1936, 1119] {WINDOW} |
04:36:14.796 | 7C18 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1936, 1119) |
04:36:14.871 | 7D8C | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
04:36:14.871 | 7D8C | 6866 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
04:36:14.871 | 7D8C | 8408 | OverlayManager::OnForegroundChanged | Changed False |
04:36:14.873 | 7D8C | 8446 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x320D3E Title=[Age of Empires IV ] |
04:36:14.874 | 7D8C | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
04:36:14.874 | 7D8C | 2951 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
04:36:14.874 | 7D8C | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
04:36:14.887 | 7D8C | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
04:36:14.889 | 7D8C | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
04:36:14.948 | 7C18 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
04:36:14.949 | 7C18 | 5596 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x320d3e} (foreground = 0x320d3e). |
04:36:14.949 | 7C18 | 2513 | OverlayManager::installWindowProcHook | Install WPH |
04:36:14.950 | 7C18 | 2527 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x483d0e99 |
04:36:14.950 | 7C18 | 2546 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [2560,1440] | Game [-32000,-32000,-31840,-31972] |
04:36:14.951 | 7C18 | 2592 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x51659810=1365612560)=>(0xb0fb3b00=-1325712640) |
04:36:14.951 | 7C18 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
04:36:14.954 | 7C18 | 50 | capture device | d3d12_init: device=0x247231F9EB0 |
04:36:14.954 | 7C18 | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1936
BufferDesc.Height: 1119
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 2
Windowed: 1
SwapEffect: 4
Flags: 2 |
04:36:14.954 | 7C18 | 50 | capture device | We're DXGI1.4 boys! |
04:36:14.954 | 7C18 | 50 | capture device | d3d12_init_11on12: creating 11 device: queue=0x24721F7EFA0 |
04:36:14.991 | 7C18 | 50 | capture device | d3d12 shared texture capture successful |
04:36:15.375 | 6AA4 | 2622 | OverlayManager::installKeybMouseHook | Install KeybMouse |
04:36:15.375 | 6AA4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
04:36:15.379 | 6AA4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x6aa4 |
04:36:15.381 | 6AA4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x6aa4 |
04:36:16.538 | 7C18 | 5504 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1936,1119)G(1936,1119)M(2560,1440) |
04:36:16.542 | 6AA4 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
04:36:16.568 | 6AA4 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
04:36:16.568 | 6AA4 | 1858 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
04:36:16.568 | 6AA4 | 2970 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
04:36:16.568 | 6AA4 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
04:36:16.568 | 6AA4 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
04:36:16.568 | 6AA4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
04:36:16.568 | 6AA4 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x483d0e99 |
04:36:16.568 | 6AA4 | 2992 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
04:36:16.568 | 6AA4 | 1861 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
04:36:16.568 | 6AA4 | 184 | IRenderDevice::release | Render Releasing. |
04:36:16.568 | 6AA4 | 509 | RenderDeviceD3d12::releaseImplementation | Release device |
04:36:16.573 | 6AA4 | 50 | capture device | ----------------- d3d12 capture freed ---------------- |
04:36:16.573 | 6AA4 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 0 |
04:36:16.573 | 6AA4 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 1 |
04:36:16.574 | 6AA4 | 551 | RenderDeviceD3d12::releaseImplementation | Release display heap |
04:36:16.574 | 6AA4 | 554 | RenderDeviceD3d12::releaseImplementation | Release RT |
04:36:16.574 | 6AA4 | 560 | RenderDeviceD3d12::releaseImplementation | Release RT heap |
04:36:16.574 | 6AA4 | 201 | IRenderDevice::release | Render Releasing Done. |
04:36:16.577 | 7C18 | 418 | fSwapResize_Buffers | Resize buffer (0x2a1cfdc0)! |
04:36:16.891 | 7D8C | 6866 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
04:36:16.891 | 7D8C | 8408 | OverlayManager::OnForegroundChanged | Changed True |
04:36:16.897 | 7D8C | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
04:36:16.897 | 7D8C | 2958 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
04:36:16.906 | 7D8C | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
04:36:17.418 | 7C18 | 418 | fSwapResize_Buffers | Resize buffer (0x2a1cfdc0)! |
04:36:17.425 | 7C18 | 418 | fSwapResize_Buffers | Resize buffer (0x2a1cfdc0)! |
04:36:17.487 | 7C18 | 418 | fSwapResize_Buffers | Resize buffer (0x2a1cfdc0)! |
04:36:17.539 | 2A60 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
04:36:17.582 | 7C18 | 661 | RenderDeviceD3d12::InitImGui | D3D12 Imgui initialized |
04:36:17.582 | 7C18 | 152 | RenderDeviceD3d12::init | Render device d3d12 init 0x2a1cfdc0 (2) (device: 0x231f9eb0 format: 28) |
04:36:17.582 | 7C18 | 133 | RenderDeviceD3DXGI::InitDX12 | init dx 12 graphics |
04:36:17.582 | 7C18 | 5504 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
04:36:17.582 | 7C18 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
04:36:17.582 | 7C18 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
04:36:17.738 | 7C18 | 5596 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x320d3e} (foreground = 0x320d3e). |
04:36:17.738 | 7C18 | 2513 | OverlayManager::installWindowProcHook | Install WPH |
04:36:17.738 | 7C18 | 2527 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1aa90f9f |
04:36:17.738 | 7C18 | 2546 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
04:36:17.738 | 7C18 | 2592 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x51659810=1365612560)=>(0xb0fb3b00=-1325712640) |
04:36:17.738 | 7C18 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
04:36:17.738 | 6AA4 | 2622 | OverlayManager::installKeybMouseHook | Install KeybMouse |
04:36:17.738 | 6AA4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
04:36:17.738 | 6AA4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x6aa4 |
04:36:17.738 | 6AA4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x6aa4 |
04:36:17.738 | 7C18 | 50 | capture device | d3d12_init: device=0x247231F9EB0 |
04:36:17.738 | 7C18 | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 2
Windowed: 0
SwapEffect: 4
Flags: 2 |
04:36:17.738 | 7C18 | 50 | capture device | We're DXGI1.4 boys! |
04:36:17.738 | 7C18 | 50 | capture device | d3d12_init_11on12: creating 11 device: queue=0x24721F7EFA0 |
04:36:17.762 | 7C18 | 50 | capture device | d3d12 shared texture capture successful |
04:36:17.766 | 6AA4 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x320d3e) 0x320d3e . |
04:36:17.773 | 7C18 | 5498 | OverlayManager::initOverlayResolution | Ex 0X40008 |
04:36:17.773 | 7C18 | 5504 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
04:36:17.773 | 7C18 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
04:36:17.773 | 7C18 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
04:36:20.674 | 6AA4 | 3020 | OverlayManager::DetachThreadInput | Detach thread input 27300, 31768 |
04:36:43.651 | 6AA4 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0x1c020ff5 (v: 1) |
04:43:00.247 | 6AA4 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0x18fe0ef1 (v: 1) |
04:44:29.441 | 6AA4 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0x310f4b (v: 1) |
04:49:22.16 | 6AA4 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0x19ed0f63 (v: 1) |
04:50:45.252 | 6AA4 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x320d3e) 0x320d3e . |
04:50:45.409 | 6AA4 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x320d3e) 0x320d3e . |
04:50:45.576 | 6AA4 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x320d3e) 0x320d3e . |
04:50:46.43 | 6AA4 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x320d3e) 0x320d3e . |
04:50:46.327 | 6AA4 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x320d3e) 0x320d3e . |
04:51:47.595 | 6AA4 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x320d3e) 0x320d3e . |
04:51:49.156 | 6AA4 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x320d3e) 0x320d3e . |
04:51:52.391 | 6AA4 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x320d3e) 0x320d3e . |
04:51:52.636 | 6AA4 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x320d3e) 0x320d3e . |
04:51:52.912 | 6AA4 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x320d3e) 0x320d3e . |
04:51:59.637 | 6AA4 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x320d3e) 0x320d3e . |
04:56:42.754 | 10A4 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
05:01:10.834 | 6AA4 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x320d3e) 0x320d3e . |
05:05:16.200 | 6AA4 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x320d3e) 0x320d3e . |
05:05:16.396 | 6AA4 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x320d3e) 0x320d3e . |
05:05:16.617 | 6AA4 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x320d3e) 0x320d3e . |
05:05:17.375 | 6AA4 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x320d3e) 0x320d3e . |
05:06:15.223 | 6AA4 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x320d3e) 0x320d3e . |
05:06:15.324 | 6AA4 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x320d3e) 0x320d3e . |
05:19:44.410 | 5850 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
05:34:09.36 | 6AA4 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x320d3e) 0x320d3e . |
05:34:10.982 | 6AA4 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x320d3e) 0x320d3e . |
05:34:11.166 | 6AA4 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x320d3e) 0x320d3e . |
05:34:11.578 | 6AA4 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x320d3e) 0x320d3e . |
05:34:11.890 | 6AA4 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x320d3e) 0x320d3e . |
05:34:16.275 | 6AA4 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x320d3e) 0x320d3e . |
05:34:16.675 | 6AA4 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x320d3e) 0x320d3e . |
05:34:17.244 | 6AA4 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x320d3e) 0x320d3e . |
05:34:17.519 | 6AA4 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x320d3e) 0x320d3e . |
05:46:34.601 | 6AA4 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x320d3e) 0x320d3e . |
05:46:34.794 | 6AA4 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x320d3e) 0x320d3e . |
05:46:35.414 | 6AA4 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x320d3e) 0x320d3e . |
05:46:35.586 | 6AA4 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x320d3e) 0x320d3e . |
05:46:37.768 | 6AA4 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x320d3e) 0x320d3e . |
05:50:10.992 | 6AA4 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0x24750e31 (v: 1) |
05:58:52.701 | 6AA4 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x320d3e) 0x320d3e . |
05:58:52.948 | 6AA4 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x320d3e) 0x320d3e . |
05:58:54.151 | 6AA4 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x320d3e) 0x320d3e . |
05:58:54.705 | 6AA4 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x320d3e) 0x320d3e . |
06:00:57.759 | 6AA4 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x320d3e) 0x320d3e . |
06:00:57.931 | 6AA4 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x320d3e) 0x320d3e . |
06:00:58.202 | 6AA4 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x320d3e) 0x320d3e . |
06:00:58.609 | 6AA4 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x320d3e) 0x320d3e . |
06:01:01.3 | 6AA4 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x320d3e) 0x320d3e . |
06:01:05.400 | 6AA4 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x320d3e) 0x320d3e . |
06:13:27.508 | 6AA4 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x320d3e) 0x320d3e . |
06:19:10.792 | 6AA4 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0x2efb1073 (v: 1) |
06:20:04.424 | 7D8C | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
06:20:04.424 | 7D8C | 6866 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
06:20:04.424 | 7D8C | 8408 | OverlayManager::OnForegroundChanged | Changed False |
06:20:04.425 | 7D8C | 8446 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x3D0FF0 Title=[Task Switching] |
06:20:04.428 | 7D8C | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
06:20:04.428 | 7D8C | 2951 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
06:20:04.428 | 7D8C | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
06:20:04.439 | 7D8C | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
06:20:04.445 | 7D8C | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
06:20:05.87 | 6AA4 | 3020 | OverlayManager::DetachThreadInput | Detach thread input 27300, 31768 |
06:20:05.139 | 7C18 | 418 | fSwapResize_Buffers | Resize buffer (0x2a1cfdc0)! |
06:20:05.139 | 7C18 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
06:20:05.139 | 7C18 | 2970 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
06:20:05.139 | 7C18 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
06:20:05.139 | 7C18 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
06:20:05.140 | 7C18 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
06:20:05.140 | 7C18 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1aa90f9f |
06:20:05.140 | 7C18 | 2992 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
06:20:05.140 | 7C18 | 427 | fSwapResize_Buffers | Device was Resized! |
06:20:05.140 | 7C18 | 184 | IRenderDevice::release | Render Releasing. |
06:20:05.140 | 7C18 | 509 | RenderDeviceD3d12::releaseImplementation | Release device |
06:20:05.147 | 7C18 | 50 | capture device | ----------------- d3d12 capture freed ---------------- |
06:20:05.147 | 7C18 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 0 |
06:20:05.147 | 7C18 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 1 |
06:20:05.148 | 7C18 | 551 | RenderDeviceD3d12::releaseImplementation | Release display heap |
06:20:05.148 | 7C18 | 554 | RenderDeviceD3d12::releaseImplementation | Release RT |
06:20:05.148 | 7C18 | 560 | RenderDeviceD3d12::releaseImplementation | Release RT heap |
06:20:05.148 | 7C18 | 201 | IRenderDevice::release | Render Releasing Done. |
06:20:05.148 | 7C18 | 431 | fSwapResize_Buffers | End Device was Resized! |
06:20:05.443 | 2204 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
06:20:05.459 | 7C18 | 418 | fSwapResize_Buffers | Resize buffer (0x2a1cfdc0)! |
06:20:05.509 | 7C18 | 661 | RenderDeviceD3d12::InitImGui | D3D12 Imgui initialized |
06:20:05.509 | 7C18 | 152 | RenderDeviceD3d12::init | Render device d3d12 init 0x2a1cfdc0 (2) (device: 0x231f9eb0 format: 28) |
06:20:05.509 | 7C18 | 133 | RenderDeviceD3DXGI::InitDX12 | init dx 12 graphics |
06:20:05.509 | 7C18 | 2958 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
06:20:05.509 | 7C18 | 5504 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1936,1119)M(2560,1440) |
06:20:05.510 | 7C18 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1936, 1119] {WINDOW} |
06:20:05.510 | 7C18 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1936, 1119) |
06:20:05.615 | 7C18 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
06:20:05.616 | 7C18 | 5596 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x320d3e} (foreground = 0x3d0ff0). |
06:20:05.616 | 7C18 | 2513 | OverlayManager::installWindowProcHook | Install WPH |
06:20:05.616 | 7C18 | 2527 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x33d6103d |
06:20:05.616 | 7C18 | 2546 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [2560,1440] | Game [-32000,-32000,-31840,-31972] |
06:20:05.617 | 7C18 | 2592 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x51659810=1365612560)=>(0xb0fb3b00=-1325712640) |
06:20:05.617 | 7C18 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
06:20:05.617 | 7C18 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
06:20:05.622 | 7C18 | 50 | capture device | d3d12_init: device=0x247231F9EB0 |
06:20:05.622 | 7C18 | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1936
BufferDesc.Height: 1119
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 2
Windowed: 1
SwapEffect: 4
Flags: 2 |
06:20:05.622 | 7C18 | 50 | capture device | We're DXGI1.4 boys! |
06:20:05.622 | 7C18 | 50 | capture device | d3d12_init_11on12: creating 11 device: queue=0x24721F7EFA0 |
06:20:05.659 | 7C18 | 50 | capture device | d3d12 shared texture capture successful |
06:20:06.498 | 6AA4 | 2622 | OverlayManager::installKeybMouseHook | Install KeybMouse |
06:20:06.498 | 6AA4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
06:20:06.507 | 6AA4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x6aa4 |
06:20:06.511 | 6AA4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x6aa4 |
07:43:24.444 | 6AA4 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
07:43:24.444 | 6AA4 | 1858 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
07:43:24.444 | 6AA4 | 2970 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
07:43:24.444 | 6AA4 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
07:43:24.444 | 6AA4 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
07:43:24.444 | 6AA4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
07:43:24.444 | 6AA4 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x33d6103d |
07:43:24.444 | 6AA4 | 2992 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
07:43:24.444 | 6AA4 | 1861 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
07:43:24.444 | 6AA4 | 184 | IRenderDevice::release | Render Releasing. |
07:43:24.444 | 6AA4 | 509 | RenderDeviceD3d12::releaseImplementation | Release device |
07:43:24.455 | 6AA4 | 50 | capture device | ----------------- d3d12 capture freed ---------------- |
07:43:24.455 | 6AA4 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 0 |
07:43:24.455 | 6AA4 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 1 |
07:43:24.460 | 6AA4 | 551 | RenderDeviceD3d12::releaseImplementation | Release display heap |
07:43:24.460 | 6AA4 | 554 | RenderDeviceD3d12::releaseImplementation | Release RT |
07:43:24.460 | 6AA4 | 560 | RenderDeviceD3d12::releaseImplementation | Release RT heap |
07:43:24.460 | 6AA4 | 201 | IRenderDevice::release | Render Releasing Done. |
07:43:24.508 | 7C18 | 418 | fSwapResize_Buffers | Resize buffer (0x2a1cfdc0)! |
07:43:24.747 | 7D8C | 6866 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
07:43:24.747 | 7D8C | 8408 | OverlayManager::OnForegroundChanged | Changed True |
07:43:24.750 | 7D8C | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
07:43:24.765 | 7D8C | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
07:43:25.411 | 7C18 | 418 | fSwapResize_Buffers | Resize buffer (0x2a1cfdc0)! |
07:43:25.424 | 7C18 | 418 | fSwapResize_Buffers | Resize buffer (0x2a1cfdc0)! |
07:43:25.426 | 4EC0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
07:43:25.535 | 7C18 | 661 | RenderDeviceD3d12::InitImGui | D3D12 Imgui initialized |
07:43:25.535 | 7C18 | 152 | RenderDeviceD3d12::init | Render device d3d12 init 0x2a1cfdc0 (2) (device: 0x231f9eb0 format: 28) |
07:43:25.535 | 7C18 | 133 | RenderDeviceD3DXGI::InitDX12 | init dx 12 graphics |
07:43:25.562 | 7C18 | 418 | fSwapResize_Buffers | Resize buffer (0x2a1cfdc0)! |
07:43:25.562 | 7C18 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
07:43:25.562 | 7C18 | 2970 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
07:43:25.562 | 7C18 | 2992 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
07:43:25.562 | 7C18 | 427 | fSwapResize_Buffers | Device was Resized! |
07:43:25.562 | 7C18 | 184 | IRenderDevice::release | Render Releasing. |
07:43:25.562 | 7C18 | 509 | RenderDeviceD3d12::releaseImplementation | Release device |
07:43:25.562 | 7C18 | 50 | capture device | ----------------- d3d12 capture freed ---------------- |
07:43:25.562 | 7C18 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 0 |
07:43:25.562 | 7C18 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 1 |
07:43:25.562 | 7C18 | 551 | RenderDeviceD3d12::releaseImplementation | Release display heap |
07:43:25.562 | 7C18 | 554 | RenderDeviceD3d12::releaseImplementation | Release RT |
07:43:25.562 | 7C18 | 560 | RenderDeviceD3d12::releaseImplementation | Release RT heap |
07:43:25.562 | 7C18 | 201 | IRenderDevice::release | Render Releasing Done. |
07:43:25.562 | 7C18 | 431 | fSwapResize_Buffers | End Device was Resized! |
07:43:25.981 | 7C18 | 661 | RenderDeviceD3d12::InitImGui | D3D12 Imgui initialized |
07:43:25.981 | 7C18 | 152 | RenderDeviceD3d12::init | Render device d3d12 init 0x2a1cfdc0 (2) (device: 0x231f9eb0 format: 28) |
07:43:25.981 | 7C18 | 133 | RenderDeviceD3DXGI::InitDX12 | init dx 12 graphics |
07:43:25.981 | 7C18 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
07:43:25.981 | 7C18 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
07:43:26.117 | 7C18 | 5596 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x320d3e} (foreground = 0x320d3e). |
07:43:26.117 | 7C18 | 2513 | OverlayManager::installWindowProcHook | Install WPH |
07:43:26.117 | 7C18 | 2527 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x55260a5b |
07:43:26.117 | 7C18 | 2546 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
07:43:26.118 | 7C18 | 2592 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x51659810=1365612560)=>(0xb0fb3b00=-1325712640) |
07:43:26.118 | 7C18 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
07:43:26.120 | 6AA4 | 2622 | OverlayManager::installKeybMouseHook | Install KeybMouse |
07:43:26.120 | 6AA4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
07:43:26.120 | 7C18 | 50 | capture device | d3d12_init: device=0x247231F9EB0 |
07:43:26.120 | 7C18 | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 2
Windowed: 0
SwapEffect: 4
Flags: 2 |
07:43:26.120 | 7C18 | 50 | capture device | We're DXGI1.4 boys! |
07:43:26.120 | 7C18 | 50 | capture device | d3d12_init_11on12: creating 11 device: queue=0x24721F7EFA0 |
07:43:26.121 | 6AA4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x6aa4 |
07:43:26.122 | 6AA4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x6aa4 |
07:43:26.155 | 7C18 | 50 | capture device | d3d12 shared texture capture successful |
07:43:26.168 | 6AA4 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x320d3e) 0x320d3e . |
07:43:26.180 | 7C18 | 5498 | OverlayManager::initOverlayResolution | Ex 0X40008 |
07:43:26.180 | 7C18 | 5504 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
07:43:26.180 | 7C18 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
07:43:26.180 | 7C18 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
07:43:27.715 | 6AA4 | 3020 | OverlayManager::DetachThreadInput | Detach thread input 27300, 31768 |
07:43:27.736 | 6AA4 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x320d3e) 0x320d3e . |
07:43:27.737 | 6AA4 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0x10009 (v: 1) |
07:47:54.590 | 7D8C | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
07:47:54.590 | 7D8C | 6866 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
07:47:54.590 | 7D8C | 8408 | OverlayManager::OnForegroundChanged | Changed False |
07:47:54.590 | 7D8C | 8446 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10202 Title=[] |
07:47:54.591 | 7D8C | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
07:47:54.591 | 7D8C | 2951 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
07:47:54.591 | 7D8C | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
07:47:54.599 | 7C18 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
07:47:54.606 | 7D8C | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
07:47:54.607 | 7D8C | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
07:47:54.612 | 7C18 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
07:47:55.294 | 6AA4 | 3020 | OverlayManager::DetachThreadInput | Detach thread input 27300, 31768 |
07:47:55.527 | 7C18 | 418 | fSwapResize_Buffers | Resize buffer (0x2a1cfdc0)! |
07:47:55.527 | 7C18 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
07:47:55.527 | 7C18 | 2970 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
07:47:55.527 | 7C18 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
07:47:55.527 | 7C18 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
07:47:55.529 | 7C18 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
07:47:55.529 | 7C18 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x55260a5b |
07:47:55.529 | 7C18 | 2992 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
07:47:55.529 | 7C18 | 427 | fSwapResize_Buffers | Device was Resized! |
07:47:55.529 | 7C18 | 184 | IRenderDevice::release | Render Releasing. |
07:47:55.529 | 7C18 | 509 | RenderDeviceD3d12::releaseImplementation | Release device |
07:47:55.535 | 7C18 | 50 | capture device | ----------------- d3d12 capture freed ---------------- |
07:47:55.535 | 7C18 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 0 |
07:47:55.535 | 7C18 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 1 |
07:47:55.537 | 7C18 | 551 | RenderDeviceD3d12::releaseImplementation | Release display heap |
07:47:55.537 | 7C18 | 554 | RenderDeviceD3d12::releaseImplementation | Release RT |
07:47:55.537 | 7C18 | 560 | RenderDeviceD3d12::releaseImplementation | Release RT heap |
07:47:55.537 | 7C18 | 201 | IRenderDevice::release | Render Releasing Done. |
07:47:55.537 | 7C18 | 431 | fSwapResize_Buffers | End Device was Resized! |
07:47:55.739 | 7C18 | 418 | fSwapResize_Buffers | Resize buffer (0x2a1cfdc0)! |
07:47:55.753 | 8798 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
07:47:55.819 | 7C18 | 661 | RenderDeviceD3d12::InitImGui | D3D12 Imgui initialized |
07:47:55.819 | 7C18 | 152 | RenderDeviceD3d12::init | Render device d3d12 init 0x2a1cfdc0 (2) (device: 0x231f9eb0 format: 28) |
07:47:55.819 | 7C18 | 133 | RenderDeviceD3DXGI::InitDX12 | init dx 12 graphics |
07:47:55.819 | 7C18 | 2958 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
07:47:55.819 | 7C18 | 5504 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1936,1119)M(2560,1440) |
07:47:55.820 | 7C18 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1936, 1119] {WINDOW} |
07:47:55.820 | 7C18 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1936, 1119) |
07:47:55.955 | 7C18 | 5596 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x320d3e} (foreground = 0x10246). |
07:47:55.955 | 7C18 | 2513 | OverlayManager::installWindowProcHook | Install WPH |
07:47:55.956 | 7C18 | 2527 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x2b910f13 |
07:47:55.956 | 7C18 | 2546 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [2560,1440] | Game [-32000,-32000,-31840,-31972] |
07:47:55.957 | 7C18 | 2592 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x51659810=1365612560)=>(0xb0fb3b00=-1325712640) |
07:47:55.957 | 7C18 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
07:47:55.959 | 7C18 | 50 | capture device | d3d12_init: device=0x247231F9EB0 |
07:47:55.960 | 7C18 | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1936
BufferDesc.Height: 1119
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 2
Windowed: 1
SwapEffect: 4
Flags: 2 |
07:47:55.960 | 7C18 | 50 | capture device | We're DXGI1.4 boys! |
07:47:55.960 | 7C18 | 50 | capture device | d3d12_init_11on12: creating 11 device: queue=0x24721F7EFA0 |
07:47:56.3 | 7C18 | 50 | capture device | d3d12 shared texture capture successful |
07:47:57.171 | 6AA4 | 2622 | OverlayManager::installKeybMouseHook | Install KeybMouse |
07:47:57.171 | 6AA4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
07:47:57.180 | 6AA4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x6aa4 |
07:47:57.183 | 6AA4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x6aa4 |
07:58:25.795 | 7C18 | 5504 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1936,1119)G(1936,1119)M(2560,1440) |
07:58:25.796 | 6AA4 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
07:58:25.796 | 6AA4 | 1858 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
07:58:25.796 | 6AA4 | 2970 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
07:58:25.796 | 6AA4 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
07:58:25.796 | 6AA4 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
07:58:25.796 | 6AA4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
07:58:25.796 | 6AA4 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x2b910f13 |
07:58:25.796 | 6AA4 | 2992 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
07:58:25.796 | 6AA4 | 1861 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
07:58:25.796 | 6AA4 | 184 | IRenderDevice::release | Render Releasing. |
07:58:25.796 | 6AA4 | 509 | RenderDeviceD3d12::releaseImplementation | Release device |
07:58:25.801 | 6AA4 | 50 | capture device | ----------------- d3d12 capture freed ---------------- |
07:58:25.801 | 6AA4 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 0 |
07:58:25.801 | 6AA4 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 1 |
07:58:25.802 | 6AA4 | 551 | RenderDeviceD3d12::releaseImplementation | Release display heap |
07:58:25.802 | 6AA4 | 554 | RenderDeviceD3d12::releaseImplementation | Release RT |
07:58:25.802 | 6AA4 | 560 | RenderDeviceD3d12::releaseImplementation | Release RT heap |
07:58:25.802 | 6AA4 | 201 | IRenderDevice::release | Render Releasing Done. |
07:58:25.828 | 7C18 | 418 | fSwapResize_Buffers | Resize buffer (0x2a1cfdc0)! |
07:58:26.72 | 7D8C | 6866 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
07:58:26.73 | 7D8C | 8408 | OverlayManager::OnForegroundChanged | Changed True |
07:58:26.79 | 7D8C | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
07:58:26.112 | 7D8C | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
07:58:26.723 | 7C18 | 418 | fSwapResize_Buffers | Resize buffer (0x2a1cfdc0)! |
07:58:26.734 | 7C18 | 418 | fSwapResize_Buffers | Resize buffer (0x2a1cfdc0)! |
07:58:26.801 | 8358 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
07:58:26.822 | 7C18 | 418 | fSwapResize_Buffers | Resize buffer (0x2a1cfdc0)! |
07:58:26.910 | 7C18 | 661 | RenderDeviceD3d12::InitImGui | D3D12 Imgui initialized |
07:58:26.910 | 7C18 | 152 | RenderDeviceD3d12::init | Render device d3d12 init 0x2a1cfdc0 (2) (device: 0x231f9eb0 format: 28) |
07:58:26.910 | 7C18 | 133 | RenderDeviceD3DXGI::InitDX12 | init dx 12 graphics |
07:58:26.910 | 7C18 | 5504 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
07:58:26.910 | 7C18 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
07:58:26.910 | 7C18 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
07:58:27.65 | 7C18 | 5596 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x320d3e} (foreground = 0x320d3e). |
07:58:27.65 | 7C18 | 2513 | OverlayManager::installWindowProcHook | Install WPH |
07:58:27.66 | 7C18 | 2527 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x44ee0d37 |
07:58:27.66 | 7C18 | 2546 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
07:58:27.66 | 7C18 | 2592 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x51659810=1365612560)=>(0xb0fb3b00=-1325712640) |
07:58:27.66 | 7C18 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
07:58:27.67 | 6AA4 | 2622 | OverlayManager::installKeybMouseHook | Install KeybMouse |
07:58:27.67 | 6AA4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
07:58:27.68 | 7C18 | 50 | capture device | d3d12_init: device=0x247231F9EB0 |
07:58:27.68 | 6AA4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x6aa4 |
07:58:27.68 | 7C18 | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 2
Windowed: 0
SwapEffect: 4
Flags: 2 |
07:58:27.68 | 6AA4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x6aa4 |
07:58:27.69 | 7C18 | 50 | capture device | We're DXGI1.4 boys! |
07:58:27.69 | 7C18 | 50 | capture device | d3d12_init_11on12: creating 11 device: queue=0x24721F7EFA0 |
07:58:27.104 | 7C18 | 50 | capture device | d3d12 shared texture capture successful |
07:58:27.113 | 6AA4 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x320d3e) 0x320d3e . |
07:58:27.119 | 7C18 | 5498 | OverlayManager::initOverlayResolution | Ex 0X40008 |
07:58:27.119 | 7C18 | 5504 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
07:58:27.119 | 7C18 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
07:58:27.119 | 7C18 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
07:58:29.562 | 6AA4 | 3020 | OverlayManager::DetachThreadInput | Detach thread input 27300, 31768 |
07:59:08.68 | 7D8C | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
07:59:08.68 | 7D8C | 6866 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
07:59:08.68 | 7D8C | 8408 | OverlayManager::OnForegroundChanged | Changed False |
07:59:08.69 | 7D8C | 8446 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x270D52 Title=[Task Switching] |
07:59:08.75 | 7D8C | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
07:59:08.75 | 7D8C | 2951 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
07:59:08.75 | 7D8C | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
07:59:08.86 | 7D8C | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
07:59:08.93 | 7D8C | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
07:59:08.365 | 6AA4 | 3020 | OverlayManager::DetachThreadInput | Detach thread input 27300, 31768 |
07:59:08.572 | 7C18 | 418 | fSwapResize_Buffers | Resize buffer (0x2a1cfdc0)! |
07:59:08.572 | 7C18 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
07:59:08.572 | 7C18 | 2970 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
07:59:08.572 | 7C18 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
07:59:08.572 | 7C18 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
07:59:08.573 | 7C18 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
07:59:08.573 | 7C18 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x44ee0d37 |
07:59:08.573 | 7C18 | 2992 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
07:59:08.573 | 7C18 | 427 | fSwapResize_Buffers | Device was Resized! |
07:59:08.573 | 7C18 | 184 | IRenderDevice::release | Render Releasing. |
07:59:08.573 | 7C18 | 509 | RenderDeviceD3d12::releaseImplementation | Release device |
07:59:08.583 | 7C18 | 50 | capture device | ----------------- d3d12 capture freed ---------------- |
07:59:08.583 | 7C18 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 0 |
07:59:08.583 | 7C18 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 1 |
07:59:08.584 | 7C18 | 551 | RenderDeviceD3d12::releaseImplementation | Release display heap |
07:59:08.584 | 7C18 | 554 | RenderDeviceD3d12::releaseImplementation | Release RT |
07:59:08.584 | 7C18 | 560 | RenderDeviceD3d12::releaseImplementation | Release RT heap |
07:59:08.584 | 7C18 | 201 | IRenderDevice::release | Render Releasing Done. |
07:59:08.584 | 7C18 | 431 | fSwapResize_Buffers | End Device was Resized! |
07:59:08.787 | 7C18 | 418 | fSwapResize_Buffers | Resize buffer (0x2a1cfdc0)! |
07:59:08.878 | 7C18 | 661 | RenderDeviceD3d12::InitImGui | D3D12 Imgui initialized |
07:59:08.878 | 7C18 | 152 | RenderDeviceD3d12::init | Render device d3d12 init 0x2a1cfdc0 (2) (device: 0x231f9eb0 format: 28) |
07:59:08.878 | 7C18 | 133 | RenderDeviceD3DXGI::InitDX12 | init dx 12 graphics |
07:59:08.878 | 7C18 | 2958 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
07:59:08.878 | 7C18 | 5504 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1936,1119)M(2560,1440) |
07:59:08.878 | 7C18 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1936, 1119] {WINDOW} |
07:59:08.878 | 7C18 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1936, 1119) |
07:59:09.16 | 7C18 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
07:59:09.16 | 7C18 | 5596 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x320d3e} (foreground = 0x10246). |
07:59:09.16 | 7C18 | 2513 | OverlayManager::installWindowProcHook | Install WPH |
07:59:09.17 | 7C18 | 2527 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1c450d11 |
07:59:09.17 | 7C18 | 2546 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [2560,1440] | Game [-32000,-32000,-31840,-31972] |
07:59:09.18 | 7C18 | 2592 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x51659810=1365612560)=>(0xb0fb3b00=-1325712640) |
07:59:09.18 | 7C18 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
07:59:09.18 | 7C18 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
07:59:09.20 | 7C18 | 50 | capture device | d3d12_init: device=0x247231F9EB0 |
07:59:09.20 | 7C18 | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1936
BufferDesc.Height: 1119
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 2
Windowed: 1
SwapEffect: 4
Flags: 2 |
07:59:09.20 | 7C18 | 50 | capture device | We're DXGI1.4 boys! |
07:59:09.20 | 7C18 | 50 | capture device | d3d12_init_11on12: creating 11 device: queue=0x24721F7EFA0 |
07:59:09.65 | 7C18 | 50 | capture device | d3d12 shared texture capture successful |
07:59:10.13 | 6AA4 | 2622 | OverlayManager::installKeybMouseHook | Install KeybMouse |
07:59:10.13 | 6AA4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
07:59:10.19 | 6AA4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x6aa4 |
07:59:10.23 | 6AA4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x6aa4 |
07:59:11.36 | 6AA4 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
07:59:11.60 | 6AA4 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
07:59:11.60 | 6AA4 | 1858 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
07:59:11.60 | 6AA4 | 2970 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
07:59:11.60 | 6AA4 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
07:59:11.60 | 6AA4 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
07:59:11.60 | 6AA4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
07:59:11.60 | 6AA4 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1c450d11 |
07:59:11.60 | 6AA4 | 2992 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
07:59:11.60 | 6AA4 | 1861 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
07:59:11.60 | 6AA4 | 184 | IRenderDevice::release | Render Releasing. |
07:59:11.60 | 6AA4 | 509 | RenderDeviceD3d12::releaseImplementation | Release device |
07:59:11.65 | 6AA4 | 50 | capture device | ----------------- d3d12 capture freed ---------------- |
07:59:11.65 | 6AA4 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 0 |
07:59:11.65 | 6AA4 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 1 |
07:59:11.67 | 6AA4 | 551 | RenderDeviceD3d12::releaseImplementation | Release display heap |
07:59:11.68 | 6AA4 | 554 | RenderDeviceD3d12::releaseImplementation | Release RT |
07:59:11.68 | 6AA4 | 560 | RenderDeviceD3d12::releaseImplementation | Release RT heap |
07:59:11.68 | 6AA4 | 201 | IRenderDevice::release | Render Releasing Done. |
07:59:11.73 | 7C18 | 418 | fSwapResize_Buffers | Resize buffer (0x2a1cfdc0)! |
07:59:11.339 | 7D8C | 6866 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
07:59:11.339 | 7D8C | 8408 | OverlayManager::OnForegroundChanged | Changed True |
07:59:11.344 | 7D8C | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
07:59:11.347 | 7D8C | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
07:59:11.943 | 7C18 | 418 | fSwapResize_Buffers | Resize buffer (0x2a1cfdc0)! |
07:59:11.952 | 7C18 | 418 | fSwapResize_Buffers | Resize buffer (0x2a1cfdc0)! |
07:59:12.39 | 3ECC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
07:59:12.69 | 7C18 | 418 | fSwapResize_Buffers | Resize buffer (0x2a1cfdc0)! |
07:59:12.131 | 7C18 | 661 | RenderDeviceD3d12::InitImGui | D3D12 Imgui initialized |
07:59:12.131 | 7C18 | 152 | RenderDeviceD3d12::init | Render device d3d12 init 0x2a1cfdc0 (2) (device: 0x231f9eb0 format: 28) |
07:59:12.131 | 7C18 | 133 | RenderDeviceD3DXGI::InitDX12 | init dx 12 graphics |
07:59:12.131 | 7C18 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
07:59:12.131 | 7C18 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
07:59:12.284 | 7C18 | 5596 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x320d3e} (foreground = 0x320d3e). |
07:59:12.284 | 7C18 | 2513 | OverlayManager::installWindowProcHook | Install WPH |
07:59:12.284 | 7C18 | 2527 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x24151019 |
07:59:12.284 | 7C18 | 2546 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
07:59:12.284 | 7C18 | 2592 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x51659810=1365612560)=>(0xb0fb3b00=-1325712640) |
07:59:12.284 | 7C18 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
07:59:12.285 | 6AA4 | 2622 | OverlayManager::installKeybMouseHook | Install KeybMouse |
07:59:12.285 | 6AA4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
07:59:12.285 | 7C18 | 50 | capture device | d3d12_init: device=0x247231F9EB0 |
07:59:12.285 | 7C18 | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 2
Windowed: 0
SwapEffect: 4
Flags: 2 |
07:59:12.285 | 7C18 | 50 | capture device | We're DXGI1.4 boys! |
07:59:12.285 | 7C18 | 50 | capture device | d3d12_init_11on12: creating 11 device: queue=0x24721F7EFA0 |
07:59:12.285 | 6AA4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x6aa4 |
07:59:12.285 | 6AA4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x6aa4 |
07:59:12.321 | 7C18 | 50 | capture device | d3d12 shared texture capture successful |
07:59:12.329 | 6AA4 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x320d3e) 0x320d3e . |
07:59:12.335 | 7C18 | 5498 | OverlayManager::initOverlayResolution | Ex 0X40008 |
07:59:12.335 | 7C18 | 5504 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
07:59:12.335 | 7C18 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
07:59:12.335 | 7C18 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
07:59:14.110 | 6AA4 | 3020 | OverlayManager::DetachThreadInput | Detach thread input 27300, 31768 |
07:59:23.301 | 4E74 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
07:59:39.40 | 7D8C | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
07:59:39.40 | 7D8C | 6866 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
07:59:39.40 | 7D8C | 8408 | OverlayManager::OnForegroundChanged | Changed False |
07:59:39.40 | 7D8C | 8446 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x80CAA Title=[Task Switching] |
07:59:39.46 | 7D8C | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
07:59:39.46 | 7D8C | 2951 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
07:59:39.46 | 7D8C | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
07:59:39.50 | 7D8C | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
07:59:39.56 | 7D8C | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
07:59:39.524 | 6AA4 | 3020 | OverlayManager::DetachThreadInput | Detach thread input 27300, 31768 |
07:59:39.572 | 7C18 | 418 | fSwapResize_Buffers | Resize buffer (0x2a1cfdc0)! |
07:59:39.572 | 7C18 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
07:59:39.572 | 7C18 | 2970 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
07:59:39.572 | 7C18 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
07:59:39.572 | 7C18 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
07:59:39.574 | 7C18 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
07:59:39.576 | 7C18 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x24151019 |
07:59:39.576 | 7C18 | 2992 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
07:59:39.576 | 7C18 | 427 | fSwapResize_Buffers | Device was Resized! |
07:59:39.576 | 7C18 | 184 | IRenderDevice::release | Render Releasing. |
07:59:39.576 | 7C18 | 509 | RenderDeviceD3d12::releaseImplementation | Release device |
07:59:39.582 | 7C18 | 50 | capture device | ----------------- d3d12 capture freed ---------------- |
07:59:39.582 | 7C18 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 0 |
07:59:39.582 | 7C18 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 1 |
07:59:39.584 | 7C18 | 551 | RenderDeviceD3d12::releaseImplementation | Release display heap |
07:59:39.584 | 7C18 | 554 | RenderDeviceD3d12::releaseImplementation | Release RT |
07:59:39.584 | 7C18 | 560 | RenderDeviceD3d12::releaseImplementation | Release RT heap |
07:59:39.584 | 7C18 | 201 | IRenderDevice::release | Render Releasing Done. |
07:59:39.584 | 7C18 | 431 | fSwapResize_Buffers | End Device was Resized! |
07:59:39.773 | 7C18 | 418 | fSwapResize_Buffers | Resize buffer (0x2a1cfdc0)! |
07:59:39.840 | 7C18 | 661 | RenderDeviceD3d12::InitImGui | D3D12 Imgui initialized |
07:59:39.840 | 7C18 | 152 | RenderDeviceD3d12::init | Render device d3d12 init 0x2a1cfdc0 (2) (device: 0x231f9eb0 format: 28) |
07:59:39.840 | 7C18 | 133 | RenderDeviceD3DXGI::InitDX12 | init dx 12 graphics |
07:59:39.840 | 7C18 | 2958 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
07:59:39.840 | 7C18 | 5504 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1936,1119)M(2560,1440) |
07:59:39.840 | 7C18 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1936, 1119] {WINDOW} |
07:59:39.840 | 7C18 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1936, 1119) |
07:59:39.960 | 7C18 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
07:59:39.961 | 7C18 | 5596 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x320d3e} (foreground = 0x10246). |
07:59:39.961 | 7C18 | 2513 | OverlayManager::installWindowProcHook | Install WPH |
07:59:39.962 | 7C18 | 2527 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x24a5094f |
07:59:39.962 | 7C18 | 2546 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [2560,1440] | Game [-32000,-32000,-31840,-31972] |
07:59:39.962 | 7C18 | 2592 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x51659810=1365612560)=>(0xb0fb3b00=-1325712640) |
07:59:39.962 | 7C18 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
07:59:39.962 | 7C18 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
07:59:39.963 | 7C18 | 50 | capture device | d3d12_init: device=0x247231F9EB0 |
07:59:39.963 | 7C18 | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1936
BufferDesc.Height: 1119
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 2
Windowed: 1
SwapEffect: 4
Flags: 2 |
07:59:39.963 | 7C18 | 50 | capture device | We're DXGI1.4 boys! |
07:59:39.963 | 7C18 | 50 | capture device | d3d12_init_11on12: creating 11 device: queue=0x24721F7EFA0 |
07:59:39.996 | 7C18 | 50 | capture device | d3d12 shared texture capture successful |
07:59:40.0 | 6AA4 | 2622 | OverlayManager::installKeybMouseHook | Install KeybMouse |
07:59:40.0 | 6AA4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
07:59:41.5 | 6AA4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x6aa4 |
07:59:41.7 | 6AA4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x6aa4 |
07:59:57.317 | 6AA4 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
07:59:57.317 | 6AA4 | 1858 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
07:59:57.317 | 6AA4 | 2970 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
07:59:57.317 | 6AA4 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
07:59:57.317 | 6AA4 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
07:59:57.317 | 6AA4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
07:59:57.317 | 6AA4 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x24a5094f |
07:59:57.317 | 6AA4 | 2992 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
07:59:57.317 | 6AA4 | 1861 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
07:59:57.317 | 6AA4 | 184 | IRenderDevice::release | Render Releasing. |
07:59:57.317 | 6AA4 | 509 | RenderDeviceD3d12::releaseImplementation | Release device |
07:59:57.321 | 7D8C | 6866 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
07:59:57.321 | 7D8C | 8408 | OverlayManager::OnForegroundChanged | Changed True |
07:59:57.321 | 7D8C | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
07:59:57.323 | 6AA4 | 50 | capture device | ----------------- d3d12 capture freed ---------------- |
07:59:57.323 | 6AA4 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 0 |
07:59:57.324 | 6AA4 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 1 |
07:59:57.324 | 7D8C | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
07:59:57.324 | 6AA4 | 551 | RenderDeviceD3d12::releaseImplementation | Release display heap |
07:59:57.325 | 6AA4 | 554 | RenderDeviceD3d12::releaseImplementation | Release RT |
07:59:57.325 | 6AA4 | 560 | RenderDeviceD3d12::releaseImplementation | Release RT heap |
07:59:57.325 | 6AA4 | 201 | IRenderDevice::release | Render Releasing Done. |
07:59:57.369 | 7C18 | 418 | fSwapResize_Buffers | Resize buffer (0x2a1cfdc0)! |
07:59:58.253 | 7C18 | 418 | fSwapResize_Buffers | Resize buffer (0x2a1cfdc0)! |
07:59:58.274 | 7C18 | 418 | fSwapResize_Buffers | Resize buffer (0x2a1cfdc0)! |
07:59:58.313 | 4614 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
07:59:58.342 | 7C18 | 661 | RenderDeviceD3d12::InitImGui | D3D12 Imgui initialized |
07:59:58.342 | 7C18 | 152 | RenderDeviceD3d12::init | Render device d3d12 init 0x2a1cfdc0 (2) (device: 0x231f9eb0 format: 28) |
07:59:58.342 | 7C18 | 133 | RenderDeviceD3DXGI::InitDX12 | init dx 12 graphics |
07:59:58.377 | 7C18 | 418 | fSwapResize_Buffers | Resize buffer (0x2a1cfdc0)! |
07:59:58.377 | 7C18 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
07:59:58.377 | 7C18 | 2970 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
07:59:58.377 | 7C18 | 2992 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
07:59:58.377 | 7C18 | 427 | fSwapResize_Buffers | Device was Resized! |
07:59:58.377 | 7C18 | 184 | IRenderDevice::release | Render Releasing. |
07:59:58.377 | 7C18 | 509 | RenderDeviceD3d12::releaseImplementation | Release device |
07:59:58.377 | 7C18 | 50 | capture device | ----------------- d3d12 capture freed ---------------- |
07:59:58.377 | 7C18 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 0 |
07:59:58.377 | 7C18 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 1 |
07:59:58.377 | 7C18 | 551 | RenderDeviceD3d12::releaseImplementation | Release display heap |
07:59:58.378 | 7C18 | 554 | RenderDeviceD3d12::releaseImplementation | Release RT |
07:59:58.378 | 7C18 | 560 | RenderDeviceD3d12::releaseImplementation | Release RT heap |
07:59:58.378 | 7C18 | 201 | IRenderDevice::release | Render Releasing Done. |
07:59:58.378 | 7C18 | 431 | fSwapResize_Buffers | End Device was Resized! |
07:59:58.579 | 7C18 | 661 | RenderDeviceD3d12::InitImGui | D3D12 Imgui initialized |
07:59:58.579 | 7C18 | 152 | RenderDeviceD3d12::init | Render device d3d12 init 0x2a1cfdc0 (2) (device: 0x231f9eb0 format: 28) |
07:59:58.579 | 7C18 | 133 | RenderDeviceD3DXGI::InitDX12 | init dx 12 graphics |
07:59:58.579 | 7C18 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
07:59:58.579 | 7C18 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
07:59:58.701 | 7C18 | 5596 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x320d3e} (foreground = 0x320d3e). |
07:59:58.701 | 7C18 | 2513 | OverlayManager::installWindowProcHook | Install WPH |
07:59:58.701 | 7C18 | 2527 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x19a30a9f |
07:59:58.701 | 7C18 | 2546 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
07:59:58.702 | 7C18 | 2592 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x51659810=1365612560)=>(0xb0fb3b00=-1325712640) |
07:59:58.702 | 7C18 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
07:59:58.702 | 6AA4 | 2622 | OverlayManager::installKeybMouseHook | Install KeybMouse |
07:59:58.702 | 6AA4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
07:59:58.703 | 6AA4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x6aa4 |
07:59:58.703 | 6AA4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x6aa4 |
07:59:58.703 | 7C18 | 50 | capture device | d3d12_init: device=0x247231F9EB0 |
07:59:58.703 | 7C18 | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 2
Windowed: 0
SwapEffect: 4
Flags: 2 |
07:59:58.703 | 7C18 | 50 | capture device | We're DXGI1.4 boys! |
07:59:58.703 | 7C18 | 50 | capture device | d3d12_init_11on12: creating 11 device: queue=0x24721F7EFA0 |
07:59:58.730 | 7C18 | 50 | capture device | d3d12 shared texture capture successful |
07:59:58.746 | 7C18 | 5498 | OverlayManager::initOverlayResolution | Ex 0X40008 |
07:59:58.746 | 7C18 | 5504 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
07:59:58.746 | 7C18 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
07:59:58.746 | 7C18 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
08:00:00.129 | 6AA4 | 3020 | OverlayManager::DetachThreadInput | Detach thread input 27300, 31768 |
08:00:23.414 | 7D8C | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
08:00:23.414 | 7D8C | 6866 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
08:00:23.414 | 7D8C | 8408 | OverlayManager::OnForegroundChanged | Changed False |
08:00:23.414 | 7D8C | 8446 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x3A0484 Title=[Task Switching] |
08:00:23.416 | 7D8C | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
08:00:23.416 | 7D8C | 2951 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
08:00:23.416 | 7D8C | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
08:00:23.432 | 7D8C | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
08:00:23.435 | 7D8C | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
08:00:23.786 | 6AA4 | 3020 | OverlayManager::DetachThreadInput | Detach thread input 27300, 31768 |
08:00:23.824 | 7C18 | 418 | fSwapResize_Buffers | Resize buffer (0x2a1cfdc0)! |
08:00:23.824 | 7C18 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
08:00:23.824 | 7C18 | 2970 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
08:00:23.824 | 7C18 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
08:00:23.824 | 7C18 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
08:00:23.825 | 7C18 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
08:00:23.826 | 7C18 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x19a30a9f |
08:00:23.826 | 7C18 | 2992 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
08:00:23.826 | 7C18 | 427 | fSwapResize_Buffers | Device was Resized! |
08:00:23.826 | 7C18 | 184 | IRenderDevice::release | Render Releasing. |
08:00:23.826 | 7C18 | 509 | RenderDeviceD3d12::releaseImplementation | Release device |
08:00:23.834 | 7C18 | 50 | capture device | ----------------- d3d12 capture freed ---------------- |
08:00:23.834 | 7C18 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 0 |
08:00:23.834 | 7C18 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 1 |
08:00:23.835 | 7C18 | 551 | RenderDeviceD3d12::releaseImplementation | Release display heap |
08:00:23.835 | 7C18 | 554 | RenderDeviceD3d12::releaseImplementation | Release RT |
08:00:23.835 | 7C18 | 560 | RenderDeviceD3d12::releaseImplementation | Release RT heap |
08:00:23.835 | 7C18 | 201 | IRenderDevice::release | Render Releasing Done. |
08:00:23.835 | 7C18 | 431 | fSwapResize_Buffers | End Device was Resized! |
08:00:24.86 | 7C18 | 418 | fSwapResize_Buffers | Resize buffer (0x2a1cfdc0)! |
08:00:24.142 | 7C18 | 661 | RenderDeviceD3d12::InitImGui | D3D12 Imgui initialized |
08:00:24.142 | 7C18 | 152 | RenderDeviceD3d12::init | Render device d3d12 init 0x2a1cfdc0 (2) (device: 0x231f9eb0 format: 28) |
08:00:24.142 | 7C18 | 133 | RenderDeviceD3DXGI::InitDX12 | init dx 12 graphics |
08:00:24.142 | 7C18 | 2958 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
08:00:24.142 | 7C18 | 5504 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1936,1119)M(2560,1440) |
08:00:24.143 | 7C18 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1936, 1119] {WINDOW} |
08:00:24.143 | 7C18 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1936, 1119) |
08:00:24.260 | 7C18 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
08:00:24.260 | 7C18 | 5596 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x320d3e} (foreground = 0x10246). |
08:00:24.260 | 7C18 | 2513 | OverlayManager::installWindowProcHook | Install WPH |
08:00:24.261 | 7C18 | 2527 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x961b0d21 |
08:00:24.261 | 7C18 | 2546 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [2560,1440] | Game [-32000,-32000,-31840,-31972] |
08:00:24.262 | 7C18 | 2592 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x51659810=1365612560)=>(0xb0fb3b00=-1325712640) |
08:00:24.262 | 7C18 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
08:00:24.262 | 7C18 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
08:00:24.264 | 7C18 | 50 | capture device | d3d12_init: device=0x247231F9EB0 |
08:00:24.264 | 7C18 | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1936
BufferDesc.Height: 1119
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 2
Windowed: 1
SwapEffect: 4
Flags: 2 |
08:00:24.264 | 7C18 | 50 | capture device | We're DXGI1.4 boys! |
08:00:24.264 | 7C18 | 50 | capture device | d3d12_init_11on12: creating 11 device: queue=0x24721F7EFA0 |
08:00:24.293 | 7C18 | 50 | capture device | d3d12 shared texture capture successful |
08:00:25.215 | 6AA4 | 2622 | OverlayManager::installKeybMouseHook | Install KeybMouse |
08:00:25.215 | 6AA4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
08:00:25.221 | 6AA4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x6aa4 |
08:00:25.223 | 6AA4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x6aa4 |
08:00:50.845 | 6AA4 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
08:00:50.845 | 6AA4 | 1858 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
08:00:50.845 | 6AA4 | 2970 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
08:00:50.845 | 6AA4 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
08:00:50.845 | 6AA4 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
08:00:50.845 | 6AA4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
08:00:50.845 | 6AA4 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x961b0d21 |
08:00:50.845 | 6AA4 | 2992 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
08:00:50.845 | 6AA4 | 1861 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
08:00:50.845 | 6AA4 | 184 | IRenderDevice::release | Render Releasing. |
08:00:50.845 | 6AA4 | 509 | RenderDeviceD3d12::releaseImplementation | Release device |
08:00:50.851 | 6AA4 | 50 | capture device | ----------------- d3d12 capture freed ---------------- |
08:00:50.851 | 6AA4 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 0 |
08:00:50.851 | 6AA4 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 1 |
08:00:50.854 | 6AA4 | 551 | RenderDeviceD3d12::releaseImplementation | Release display heap |
08:00:50.854 | 6AA4 | 554 | RenderDeviceD3d12::releaseImplementation | Release RT |
08:00:50.854 | 6AA4 | 560 | RenderDeviceD3d12::releaseImplementation | Release RT heap |
08:00:50.854 | 6AA4 | 201 | IRenderDevice::release | Render Releasing Done. |
08:00:50.878 | 7C18 | 418 | fSwapResize_Buffers | Resize buffer (0x2a1cfdc0)! |
08:00:51.158 | 7D8C | 6866 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
08:00:51.158 | 7D8C | 8408 | OverlayManager::OnForegroundChanged | Changed True |
08:00:51.164 | 7D8C | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
08:00:51.189 | 7D8C | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
08:00:51.773 | 7C18 | 418 | fSwapResize_Buffers | Resize buffer (0x2a1cfdc0)! |
08:00:51.804 | 7C18 | 418 | fSwapResize_Buffers | Resize buffer (0x2a1cfdc0)! |
08:00:51.850 | 4614 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
08:00:51.867 | 7C18 | 661 | RenderDeviceD3d12::InitImGui | D3D12 Imgui initialized |
08:00:51.867 | 7C18 | 152 | RenderDeviceD3d12::init | Render device d3d12 init 0x2a1cfdc0 (2) (device: 0x231f9eb0 format: 28) |
08:00:51.867 | 7C18 | 133 | RenderDeviceD3DXGI::InitDX12 | init dx 12 graphics |
08:00:51.889 | 7C18 | 418 | fSwapResize_Buffers | Resize buffer (0x2a1cfdc0)! |
08:00:51.889 | 7C18 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
08:00:51.889 | 7C18 | 2970 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
08:00:51.889 | 7C18 | 2992 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
08:00:51.889 | 7C18 | 427 | fSwapResize_Buffers | Device was Resized! |
08:00:51.889 | 7C18 | 184 | IRenderDevice::release | Render Releasing. |
08:00:51.889 | 7C18 | 509 | RenderDeviceD3d12::releaseImplementation | Release device |
08:00:51.889 | 7C18 | 50 | capture device | ----------------- d3d12 capture freed ---------------- |
08:00:51.889 | 7C18 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 0 |
08:00:51.889 | 7C18 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 1 |
08:00:51.890 | 7C18 | 551 | RenderDeviceD3d12::releaseImplementation | Release display heap |
08:00:51.890 | 7C18 | 554 | RenderDeviceD3d12::releaseImplementation | Release RT |
08:00:51.890 | 7C18 | 560 | RenderDeviceD3d12::releaseImplementation | Release RT heap |
08:00:51.890 | 7C18 | 201 | IRenderDevice::release | Render Releasing Done. |
08:00:51.890 | 7C18 | 431 | fSwapResize_Buffers | End Device was Resized! |
08:00:52.81 | 7C18 | 661 | RenderDeviceD3d12::InitImGui | D3D12 Imgui initialized |
08:00:52.81 | 7C18 | 152 | RenderDeviceD3d12::init | Render device d3d12 init 0x2a1cfdc0 (2) (device: 0x231f9eb0 format: 28) |
08:00:52.81 | 7C18 | 133 | RenderDeviceD3DXGI::InitDX12 | init dx 12 graphics |
08:00:52.81 | 7C18 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
08:00:52.81 | 7C18 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
08:00:52.224 | 7C18 | 5596 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x320d3e} (foreground = 0x320d3e). |
08:00:52.224 | 7C18 | 2513 | OverlayManager::installWindowProcHook | Install WPH |
08:00:52.225 | 7C18 | 2527 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x2b4d0bc3 |
08:00:52.225 | 7C18 | 2546 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
08:00:52.225 | 7C18 | 2592 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x51659810=1365612560)=>(0xb0fb3b00=-1325712640) |
08:00:52.225 | 7C18 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
08:00:52.226 | 7C18 | 50 | capture device | d3d12_init: device=0x247231F9EB0 |
08:00:52.226 | 7C18 | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 2
Windowed: 0
SwapEffect: 4
Flags: 2 |
08:00:52.226 | 7C18 | 50 | capture device | We're DXGI1.4 boys! |
08:00:52.226 | 7C18 | 50 | capture device | d3d12_init_11on12: creating 11 device: queue=0x24721F7EFA0 |
08:00:52.227 | 6AA4 | 2622 | OverlayManager::installKeybMouseHook | Install KeybMouse |
08:00:52.227 | 6AA4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
08:00:52.228 | 6AA4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x6aa4 |
08:00:52.229 | 6AA4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x6aa4 |
08:00:52.253 | 7C18 | 50 | capture device | d3d12 shared texture capture successful |
08:00:52.271 | 7C18 | 5498 | OverlayManager::initOverlayResolution | Ex 0X40008 |
08:00:52.271 | 7C18 | 5504 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
08:00:52.271 | 7C18 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
08:00:52.271 | 7C18 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
08:00:53.721 | 6AA4 | 3020 | OverlayManager::DetachThreadInput | Detach thread input 27300, 31768 |
08:02:50.662 | 6AA4 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0xe60f5b (v: 1) |
08:03:33.172 | 4614 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
08:08:55.801 | 6AA4 | 3020 | OverlayManager::DetachThreadInput | Detach thread input 27300, 31768 |
08:08:55.874 | 7C18 | 418 | fSwapResize_Buffers | Resize buffer (0x2a1cfdc0)! |
08:08:55.874 | 7C18 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
08:08:55.874 | 7C18 | 2970 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
08:08:55.874 | 7C18 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
08:08:55.874 | 7C18 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
08:08:55.876 | 7C18 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
08:08:55.877 | 7C18 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x2b4d0bc3 |
08:08:55.877 | 7C18 | 2992 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
08:08:55.877 | 7C18 | 427 | fSwapResize_Buffers | Device was Resized! |
08:08:55.877 | 7C18 | 184 | IRenderDevice::release | Render Releasing. |
08:08:55.877 | 7C18 | 509 | RenderDeviceD3d12::releaseImplementation | Release device |
08:08:55.887 | 7C18 | 50 | capture device | ----------------- d3d12 capture freed ---------------- |
08:08:55.887 | 7C18 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 0 |
08:08:55.887 | 7C18 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 1 |
08:08:55.890 | 7C18 | 551 | RenderDeviceD3d12::releaseImplementation | Release display heap |
08:08:55.890 | 7C18 | 554 | RenderDeviceD3d12::releaseImplementation | Release RT |
08:08:55.890 | 7C18 | 560 | RenderDeviceD3d12::releaseImplementation | Release RT heap |
08:08:55.890 | 7C18 | 201 | IRenderDevice::release | Render Releasing Done. |
08:08:55.890 | 7C18 | 431 | fSwapResize_Buffers | End Device was Resized! |
08:08:55.902 | 6AA4 | 2293 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | Invalid windowProc 0x320d3e 0x0 [0] |
08:08:56.44 | 64C0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
08:08:56.115 | 7C18 | 418 | fSwapResize_Buffers | Resize buffer (0x2a1cfdc0)! |
08:08:56.178 | 7C18 | 661 | RenderDeviceD3d12::InitImGui | D3D12 Imgui initialized |
08:08:56.178 | 7C18 | 152 | RenderDeviceD3d12::init | Render device d3d12 init 0x2a1cfdc0 (2) (device: 0x231f9eb0 format: 28) |
08:08:56.178 | 7C18 | 133 | RenderDeviceD3DXGI::InitDX12 | init dx 12 graphics |
08:08:56.178 | 7C18 | 5504 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1936,1119)M(2560,1440) |
08:08:56.178 | 7C18 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1936, 1119] {WINDOW} |
08:08:56.178 | 7C18 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1936, 1119) |
08:08:56.297 | 7C18 | 5596 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x320d3e} (foreground = 0x0). |
08:08:56.297 | 7C18 | 2513 | OverlayManager::installWindowProcHook | Install WPH |
08:08:56.298 | 7C18 | 2527 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x33740e51 |
08:08:56.298 | 7C18 | 2546 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [2560,1440] | Game [-32000,-32000,-31840,-31972] |
08:08:56.299 | 7C18 | 2592 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x51659810=1365612560)=>(0xb0fb3b00=-1325712640) |
08:08:56.300 | 7C18 | 50 | capture device | d3d12_init: device=0x247231F9EB0 |
08:08:56.300 | 7C18 | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1936
BufferDesc.Height: 1119
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 2
Windowed: 1
SwapEffect: 4
Flags: 2 |
08:08:56.300 | 7C18 | 50 | capture device | We're DXGI1.4 boys! |
08:08:56.300 | 7C18 | 50 | capture device | d3d12_init_11on12: creating 11 device: queue=0x24721F7EFA0 |
08:08:56.331 | 7C18 | 50 | capture device | d3d12 shared texture capture successful |
08:08:56.343 | 7D8C | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
08:08:56.343 | 7D8C | 6866 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
08:08:56.343 | 7D8C | 8408 | OverlayManager::OnForegroundChanged | Changed False |
08:08:56.343 | 7D8C | 8446 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x0 Title=[] |
08:08:56.344 | 7D8C | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
08:08:56.344 | 7D8C | 2951 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
08:08:56.344 | 7D8C | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
08:08:56.345 | 7D8C | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
08:08:56.348 | 7D8C | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
08:08:56.348 | 7C18 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
08:08:56.349 | 7C18 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
08:08:57.44 | 6AA4 | 2622 | OverlayManager::installKeybMouseHook | Install KeybMouse |
08:08:57.44 | 6AA4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
08:08:57.53 | 6AA4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x6aa4 |
08:08:57.56 | 6AA4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x6aa4 |
08:08:58.524 | 6AA4 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
08:08:58.524 | 6AA4 | 1858 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
08:08:58.524 | 6AA4 | 2970 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
08:08:58.524 | 6AA4 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
08:08:58.524 | 6AA4 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
08:08:58.524 | 6AA4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
08:08:58.524 | 6AA4 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x33740e51 |
08:08:58.524 | 6AA4 | 2992 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
08:08:58.524 | 6AA4 | 1861 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
08:08:58.524 | 6AA4 | 184 | IRenderDevice::release | Render Releasing. |
08:08:58.524 | 6AA4 | 509 | RenderDeviceD3d12::releaseImplementation | Release device |
08:08:58.530 | 6AA4 | 50 | capture device | ----------------- d3d12 capture freed ---------------- |
08:08:58.530 | 6AA4 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 0 |
08:08:58.530 | 6AA4 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 1 |
08:08:58.531 | 6AA4 | 551 | RenderDeviceD3d12::releaseImplementation | Release display heap |
08:08:58.531 | 6AA4 | 554 | RenderDeviceD3d12::releaseImplementation | Release RT |
08:08:58.531 | 6AA4 | 560 | RenderDeviceD3d12::releaseImplementation | Release RT heap |
08:08:58.531 | 6AA4 | 201 | IRenderDevice::release | Render Releasing Done. |
08:08:58.555 | 7C18 | 418 | fSwapResize_Buffers | Resize buffer (0x2a1cfdc0)! |
08:08:58.899 | 7D8C | 6866 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
08:08:58.899 | 7D8C | 8408 | OverlayManager::OnForegroundChanged | Changed True |
08:08:58.902 | 7D8C | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
08:08:58.902 | 7D8C | 2958 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
08:08:58.915 | 7D8C | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
08:08:59.352 | 7C18 | 418 | fSwapResize_Buffers | Resize buffer (0x2a1cfdc0)! |
08:08:59.377 | 7C18 | 418 | fSwapResize_Buffers | Resize buffer (0x2a1cfdc0)! |
08:08:59.448 | 7C18 | 661 | RenderDeviceD3d12::InitImGui | D3D12 Imgui initialized |
08:08:59.448 | 7C18 | 152 | RenderDeviceD3d12::init | Render device d3d12 init 0x2a1cfdc0 (2) (device: 0x231f9eb0 format: 28) |
08:08:59.448 | 7C18 | 133 | RenderDeviceD3DXGI::InitDX12 | init dx 12 graphics |
08:08:59.452 | 7C18 | 418 | fSwapResize_Buffers | Resize buffer (0x2a1cfdc0)! |
08:08:59.452 | 7C18 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
08:08:59.452 | 7C18 | 2970 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
08:08:59.452 | 7C18 | 2992 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
08:08:59.452 | 7C18 | 427 | fSwapResize_Buffers | Device was Resized! |
08:08:59.452 | 7C18 | 184 | IRenderDevice::release | Render Releasing. |
08:08:59.452 | 7C18 | 509 | RenderDeviceD3d12::releaseImplementation | Release device |
08:08:59.452 | 7C18 | 50 | capture device | ----------------- d3d12 capture freed ---------------- |
08:08:59.452 | 7C18 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 0 |
08:08:59.452 | 7C18 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 1 |
08:08:59.452 | 7C18 | 551 | RenderDeviceD3d12::releaseImplementation | Release display heap |
08:08:59.453 | 7C18 | 554 | RenderDeviceD3d12::releaseImplementation | Release RT |
08:08:59.453 | 7C18 | 560 | RenderDeviceD3d12::releaseImplementation | Release RT heap |
08:08:59.453 | 7C18 | 201 | IRenderDevice::release | Render Releasing Done. |
08:08:59.453 | 7C18 | 431 | fSwapResize_Buffers | End Device was Resized! |
08:08:59.535 | 64C0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
08:08:59.546 | 7C18 | 661 | RenderDeviceD3d12::InitImGui | D3D12 Imgui initialized |
08:08:59.546 | 7C18 | 152 | RenderDeviceD3d12::init | Render device d3d12 init 0x2a1cfdc0 (2) (device: 0x231f9eb0 format: 28) |
08:08:59.546 | 7C18 | 133 | RenderDeviceD3DXGI::InitDX12 | init dx 12 graphics |
08:08:59.546 | 7C18 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
08:08:59.546 | 7C18 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
08:08:59.640 | 7C18 | 5596 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x320d3e} (foreground = 0x320d3e). |
08:08:59.640 | 7C18 | 2513 | OverlayManager::installWindowProcHook | Install WPH |
08:08:59.640 | 7C18 | 2527 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x38b800b1 |
08:08:59.640 | 7C18 | 2546 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
08:08:59.641 | 7C18 | 2592 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x51659810=1365612560)=>(0xb0fb3b00=-1325712640) |
08:08:59.641 | 7C18 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
08:08:59.641 | 6AA4 | 2622 | OverlayManager::installKeybMouseHook | Install KeybMouse |
08:08:59.641 | 6AA4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
08:08:59.641 | 7C18 | 50 | capture device | d3d12_init: device=0x247231F9EB0 |
08:08:59.641 | 7C18 | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 2
Windowed: 0
SwapEffect: 4
Flags: 2 |
08:08:59.641 | 7C18 | 50 | capture device | We're DXGI1.4 boys! |
08:08:59.641 | 7C18 | 50 | capture device | d3d12_init_11on12: creating 11 device: queue=0x24721F7EFA0 |
08:08:59.641 | 6AA4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x6aa4 |
08:08:59.642 | 6AA4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x6aa4 |
08:08:59.668 | 7C18 | 50 | capture device | d3d12 shared texture capture successful |
08:08:59.691 | 7C18 | 5498 | OverlayManager::initOverlayResolution | Ex 0X40008 |
08:08:59.691 | 7C18 | 5504 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
08:08:59.691 | 7C18 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
08:08:59.691 | 7C18 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
08:09:01.993 | 6AA4 | 3020 | OverlayManager::DetachThreadInput | Detach thread input 27300, 31768 |
08:30:50.801 | 6AA4 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0x14ad112b (v: 1) |
08:33:12.355 | 6AA4 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0x25930def (v: 1) |
08:35:14.726 | 6AA4 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0x1640d5f (v: 1) |
08:35:17.745 | 6AA4 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0xa1a0e6b (v: 1) |
08:36:59.91 | 6AA4 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0x1db30ef3 (v: 1) |
08:44:51.377 | 6AA4 | 3020 | OverlayManager::DetachThreadInput | Detach thread input 27300, 31768 |
08:44:51.397 | 5B18 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
08:44:51.563 | 6AA4 | 485 | ReleaseD11Device | Device Released! [1] |
08:44:51.563 | 6AA4 | 2970 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
08:44:51.563 | 6AA4 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
08:44:51.563 | 6AA4 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
08:44:51.564 | 6AA4 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
08:44:51.564 | 6AA4 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x38b800b1 |
08:44:51.564 | 6AA4 | 2992 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
08:44:51.564 | 6AA4 | 184 | IRenderDevice::release | Render Releasing. |
08:44:51.564 | 6AA4 | 509 | RenderDeviceD3d12::releaseImplementation | Release device |
08:44:51.573 | 6AA4 | 50 | capture device | ----------------- d3d12 capture freed ---------------- |
08:44:51.573 | 6AA4 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 0 |
08:44:51.573 | 6AA4 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 1 |
08:44:51.588 | 6AA4 | 551 | RenderDeviceD3d12::releaseImplementation | Release display heap |
08:44:51.589 | 6AA4 | 554 | RenderDeviceD3d12::releaseImplementation | Release RT |
08:44:51.589 | 6AA4 | 560 | RenderDeviceD3d12::releaseImplementation | Release RT heap |
08:44:51.589 | 6AA4 | 201 | IRenderDevice::release | Render Releasing Done. |
08:44:51.589 | 6AA4 | 488 | ReleaseD11Device | End Device Released! |
08:44:51.593 | 6AA4 | 534 | fDevice11_Release | swap chain release 0 0x2a1cfdc0 [overlay:0] |
08:44:53.398 | 2124 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3010]. |
08:44:53.398 | 2124 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
08:44:53.398 | 2124 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:64) |
08:44:53.667 | 7D8C | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
08:44:53.667 | 7D8C | 6866 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
08:44:53.667 | 7D8C | 8408 | OverlayManager::OnForegroundChanged | Changed False |
08:44:53.667 | 7D8C | 8446 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x0 Title=[] |
08:44:53.667 | 7D8C | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
08:44:53.667 | 7D8C | 2951 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
08:44:53.667 | 7D8C | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
08:44:53.667 | 7D8C | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
08:44:53.670 | 7D8C | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
08:44:57.718 | 6AA4 | 2205 | ClientExitProcessCallback | Client::Exit Process Callback [0]. |
08:44:57.718 | 6AA4 | 691 | Client::clear | Client::Clear [0 - 1] . |
08:44:57.718 | 6AA4 | 698 | Client::clear | Client::Clear stoping... |
08:44:57.718 | 6AA4 | 1179 | OverlayManager::StopInternal | stopping... |
08:44:57.718 | 6AA4 | 1206 | OverlayManager::StopInternal | Stoping server connection |
08:44:57.719 | 7D8C | 7223 | OverlayManager::OnDisconnected | Disconnected from server |
08:44:57.720 | 6AA4 | 1211 | OverlayManager::StopInternal | Stopped server connection |
08:44:57.720 | 6AA4 | 206 | Overlay::Streaming::GameCaptureManager::StopRecording | Stop recording |
08:44:57.720 | 6AA4 | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:True] |
08:44:57.720 | 6AA4 | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:False] |
08:44:57.720 | 6AA4 | 1232 | OverlayManager::StopInternal | Closing inter process |
08:44:57.720 | 6AA4 | 25 | InterProcessEventHandler::~InterProcessEventHandler | (!) Signaling Thread to exit |
08:44:57.720 | 7F08 | 118 | InterProcessEventHandler::ThreadFunc | Terminated : CloseHandle 1, ShutDown=T |
08:44:57.720 | 6AA4 | 255 | InterProcessElement::close | InterProcess INTER_PROCESS_EVENT_HANDLER close 2147483647 bytes |
08:44:57.720 | 6AA4 | 59 | InterProcessEventHandler::~InterProcessEventHandler | Done. |
08:44:57.720 | 6AA4 | 1244 | OverlayManager::StopInternal | not running. |
08:44:57.720 | 6AA4 | 141 | ApiManager::DestroyBackgroundThread | Destroy call. |
08:44:58.207 | FB0 | 188 | ApiManager::BackgroundThread | Background Thread is terminated. |
08:44:58.210 | 6AA4 | 232 | ApiManager::ClearAllCommands | Clearing commands [3] |
08:44:58.212 | 6AA4 | 249 | ApiManager::ClearAllCommands | Cleared |
08:44:58.212 | 6AA4 | 136 | ApiManager::Destroy | Destroyed |
08:44:58.212 | 6AA4 | 1246 | OverlayManager::StopInternal | stopped. |
08:44:58.212 | 6AA4 | 759 | Client::clear | Remove old SHM |
08:44:58.212 | 6AA4 | 255 | InterProcessElement::close | InterProcess Overwolf_SHARED_MEMORY_2_2_22511676 close 2147483647 bytes |
08:44:58.212 | 6AA4 | 767 | Client::clear | Stop tasks thread |
08:44:58.213 | 6AA4 | 780 | Client::clear | Client::Clear - Done. |
08:44:58.213 | 6AA4 | 2220 | ClientExitProcessCallback | Going to ExitProcess() |
| | | | |