Time | Thread | Line | Function | Message |
13:50:42.725 | 13154 | 138 | runClient | Starting Overlay PID=78680(0x13358) server PID = 66644 |
13:50:42.725 | 13154 | 560 | Client::init | Client::Initialize |
13:50:42.726 | 13154 | 568 | Client::init | Start owclient thread |
13:50:42.727 | 13A50 | 325 | Client::initFirstInjection | Client::initFirstInjection. |
13:50:42.727 | 13A50 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_22566644 opened succesfuly |
13:50:42.727 | 13A50 | 351 | | session id = {7078BF85-4D6E-490C-AB51-B6B820A7078C} |
13:50:42.727 | 13A50 | 2086 | Client::LogClientInfo | Process OS version [10.0] [64-bit] |
13:50:42.727 | 13A50 | 2096 | Client::LogClientInfo | OS version [10.0.19041] |
13:50:42.727 | 13A50 | 2118 | Client::LogClientInfo | Client [64-bit] Version 2.2.225.1 |
13:50:42.727 | 13A50 | 2131 | Client::LogProcessModules | Loaded modules: |
13:50:42.735 | 13A50 | 2147 | | C:\Program Files (x86)\Overwolf\0.226.1.3\OWClient.dll |
13:50:42.735 | 13A50 | 2147 | | C:\Program Files (x86)\Overwolf\0.226.1.3\OWExplorer.dll |
13:50:42.735 | 13A50 | 2147 | | C:\Program Files\Bonjour\mdnsNSP.dll |
13:50:42.735 | 13A50 | 2147 | | C:\Program Files\Electronic Arts\EA Desktop\EA Desktop\IGO64.dll |
13:50:42.735 | 13A50 | 2147 | | C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll |
13:50:42.735 | 13A50 | 2147 | | C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.23050.5-0\MpOav.dll |
13:50:42.735 | 13A50 | 2147 | | C:\WINDOWS\SYSTEM32\AUDIOSES.DLL |
13:50:42.735 | 13A50 | 2147 | | C:\WINDOWS\SYSTEM32\AVIFIL32.dll |
13:50:42.735 | 13A50 | 2147 | | C:\WINDOWS\SYSTEM32\AVRT.dll |
13:50:42.735 | 13A50 | 2147 | | C:\WINDOWS\SYSTEM32\CONCRT140.dll |
13:50:42.735 | 13A50 | 2147 | | C:\WINDOWS\SYSTEM32\CRYPTBASE.dll |
13:50:42.735 | 13A50 | 2147 | | C:\WINDOWS\SYSTEM32\CRYPTSP.dll |
13:50:42.735 | 13A50 | 2147 | | C:\WINDOWS\SYSTEM32\ColorAdapterClient.dll |
13:50:42.735 | 13A50 | 2147 | | C:\WINDOWS\SYSTEM32\CoreMessaging.dll |
13:50:42.735 | 13A50 | 2147 | | C:\WINDOWS\SYSTEM32\CoreUIComponents.dll |
13:50:42.735 | 13A50 | 2147 | | C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll |
13:50:42.735 | 13A50 | 2147 | | C:\WINDOWS\SYSTEM32\DINPUT8.dll |
13:50:42.735 | 13A50 | 2147 | | C:\WINDOWS\SYSTEM32\DNSAPI.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\SYSTEM32\DPAPI.DLL |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\SYSTEM32\DSOUND.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\SYSTEM32\HID.DLL |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\SYSTEM32\MSACM32.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\SYSTEM32\MSASN1.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\SYSTEM32\MSVCP140.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\SYSTEM32\MSVFW32.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\SYSTEM32\NTASN1.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\SYSTEM32\PROPSYS.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\SYSTEM32\RzChromaSDK64.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\SYSTEM32\SspiCli.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\SYSTEM32\TextShaping.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\SYSTEM32\UMPDC.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\SYSTEM32\USERENV.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\SYSTEM32\WINHTTP.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\SYSTEM32\WININET.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\SYSTEM32\WINMM.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\SYSTEM32\WINNSI.DLL |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\SYSTEM32\Wevtapi.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\SYSTEM32\WindowsCodecs.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\SYSTEM32\Wldp.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\SYSTEM32\XInput1_3.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\SYSTEM32\amsi.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\SYSTEM32\d3d11.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\SYSTEM32\dbgcore.DLL |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\SYSTEM32\dbghelp.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\SYSTEM32\dcomp.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\SYSTEM32\devobj.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\SYSTEM32\drvstore.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\SYSTEM32\dwmapi.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\SYSTEM32\dxcore.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\SYSTEM32\dxgi.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\SYSTEM32\gpapi.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\SYSTEM32\inputhost.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\SYSTEM32\kernel.appcore.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\SYSTEM32\ksuser.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\SYSTEM32\midimap.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\SYSTEM32\msacm32.drv |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\SYSTEM32\mscms.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\SYSTEM32\mskeyprotect.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\SYSTEM32\ncrypt.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\SYSTEM32\ntdll.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\SYSTEM32\ntmarta.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\SYSTEM32\powrprof.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\SYSTEM32\profapi.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\SYSTEM32\secur32.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\SYSTEM32\textinputframework.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\SYSTEM32\wbemcomn.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\SYSTEM32\wdmaud.drv |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\SYSTEM32\webio.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\SYSTEM32\windows.storage.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\SYSTEM32\winmmbase.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\SYSTEM32\wintypes.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\System32\ADVAPI32.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\System32\CRYPT32.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvgbdi.inf_amd64_57b6fca70b22378c\Display.NvContainer\MessageBus.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvgbdi.inf_amd64_57b6fca70b22378c\NvCamera\NvCamera64.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvgbdi.inf_amd64_57b6fca70b22378c\NvCamera\d3dcompiler_47_64.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvgbdi.inf_amd64_57b6fca70b22378c\nvcuda64.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvgbdi.inf_amd64_57b6fca70b22378c\nvldumdx.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvgbdi.inf_amd64_57b6fca70b22378c\nvwgf2umx.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\System32\GDI32.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\System32\IMM32.DLL |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\System32\KERNEL32.DLL |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\System32\KERNELBASE.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\System32\MMDevApi.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\System32\MSCTF.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\System32\NSI.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\System32\Normaliz.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\System32\OLEAUT32.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\System32\PSAPI.DLL |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\System32\RPCRT4.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\System32\SETUPAPI.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\System32\SHCORE.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\System32\SHELL32.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\System32\SHLWAPI.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\System32\USER32.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\System32\WINTRUST.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\System32\WLDAP32.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\System32\WS2_32.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\System32\bcrypt.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\System32\bcryptPrimitives.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\System32\cfgmgr32.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\System32\clbcatq.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\System32\combase.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\System32\fwpuclnt.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\System32\gdi32full.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\System32\imagehlp.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\System32\msvcp_win.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\System32\msvcrt.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\System32\ole32.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\System32\sechost.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\System32\ucrtbase.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\System32\win32u.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\System32\winrnr.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.19041.1110_none_792d1c772443f647\COMCTL32.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.19041.2251_none_91a40448cc8846c1\gdiplus.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\system32\NLAapi.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\system32\XAudio2_6.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\system32\mswsock.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\system32\napinsp.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\system32\ncryptsslp.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\system32\nvapi64.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\system32\nvspcap64.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\system32\pnrpnsp.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\system32\rsaenh.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\system32\schannel.DLL |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\system32\version.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\system32\wbem\fastprox.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\system32\wbem\wbemprox.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\system32\wbem\wbemsvc.dll |
13:50:42.736 | 13A50 | 2147 | | C:\WINDOWS\system32\wshbth.dll |
13:50:42.736 | 13A50 | 2147 | | C:\Windows\System32\OneCoreCommonProxyStub.dll |
13:50:42.736 | 13A50 | 2147 | | C:\Windows\System32\OneCoreUAPCommonProxyStub.dll |
13:50:42.736 | 13A50 | 2147 | | C:\Windows\System32\WindowManagementAPI.dll |
13:50:42.736 | 13A50 | 2147 | | C:\Windows\System32\Windows.Internal.Graphics.Display.DisplayColorManagement.dll |
13:50:42.736 | 13A50 | 2147 | | C:\Windows\System32\Windows.UI.dll |
13:50:42.736 | 13A50 | 2147 | | C:\Windows\System32\cryptnet.dll |
13:50:42.736 | 13A50 | 2147 | | C:\Windows\System32\rasadhlp.dll |
13:50:42.736 | 13A50 | 2147 | | C:\Windows\System32\twinapi.appcore.dll |
13:50:42.736 | 13A50 | 2147 | | E:\EA Games\Apex\Core\Activation64.dll |
13:50:42.736 | 13A50 | 2147 | | E:\EA Games\Apex\EasyAntiCheat_x64.dll |
13:50:42.736 | 13A50 | 2147 | | E:\EA Games\Apex\R5Apex.exe |
13:50:42.736 | 13A50 | 2147 | | E:\EA Games\Apex\bink2w64.dll |
13:50:42.736 | 13A50 | 2147 | | E:\EA Games\Apex\binkawin64.dll |
13:50:42.736 | 13A50 | 2147 | | E:\EA Games\Apex\mileswin64.dll |
13:50:42.736 | 13A50 | 2147 | | E:\EA Games\Apex\paks\Win64\ui(02).dll |
13:50:42.736 | 13A50 | 2147 | | E:\EA Games\Apex\steam_api64.dll |
13:50:42.736 | 13A50 | 2147 | | E:\EA Games\Apex\steamnetworkingsockets.dll |
13:50:42.737 | 13A50 | 79 | GraphicsHookManager::Init | Created Thread - Created , ThreadId=80912 |
13:50:42.751 | 13A50 | 1536 | Client::ReadGameConfigurations | GameConfigurations Input Libraries - Use Default. |
13:50:42.751 | 13A50 | 1560 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D11. |
13:50:42.751 | 13A50 | 1568 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D12. |
13:50:42.751 | 13A50 | 1609 | Client::ReadGameConfigurations | Disable DisableEXHandle - OFF |
13:50:42.751 | 13A50 | 1675 | Client::ReadGameConfigurations | GameConfigurations UseTSHook - OFF |
13:50:42.751 | 13A50 | 1688 | Client::ReadGameConfigurations | GameConfigurations DisableDIAquire - OFF |
13:50:42.751 | 13A50 | 1718 | Client::ReadGameConfigurations | Enable EnableTXR - OFF |
13:50:42.751 | 13A50 | 1758 | Client::ReadGameConfigurations | GameConfigurations DisableD3d9Ex - OFF |
13:50:42.751 | 13A50 | 1760 | Client::ReadGameConfigurations | GameConfigurations EnableMTCursor - OFF |
13:50:42.751 | 13A50 | 1762 | Client::ReadGameConfigurations | GameConfigurations Use Long Block - OFF |
13:50:42.751 | 13A50 | 1764 | Client::ReadGameConfigurations | GameConfigurations Use Safe Block - OFF |
13:50:42.751 | 13A50 | 1766 | Client::ReadGameConfigurations | GameConfigurations Use All Safe Block - OFF |
13:50:42.751 | 13A50 | 1768 | Client::ReadGameConfigurations | GameConfigurations Disable Safe Hooking - OFF |
13:50:42.751 | 13A50 | 1770 | Client::ReadGameConfigurations | GameConfigurations Use MH - OFF |
13:50:42.751 | 13A50 | 1773 | Client::ReadGameConfigurations | GameConfigurations Use MCH - ON |
13:50:42.751 | 13A50 | 1776 | Client::ReadGameConfigurations | GameConfigurations Use EH - OFF |
13:50:42.751 | 13A50 | 1883 | Data::Search | [0] 0x91CF0000 |
13:50:42.751 | 13A50 | 1883 | Data::Search | [1] 0x0 |
13:50:42.751 | 13A50 | 1883 | Data::Search | [2] 0x0 |
13:50:42.751 | 13A50 | 1883 | Data::Search | [3] 0xBD320000 |
13:50:42.751 | 13A50 | 1883 | Data::Search | [4] 0x0 |
13:50:42.751 | 13A50 | 1883 | Data::Search | [5] 0x8EFE0000 |
13:50:42.751 | 13A50 | 1883 | Data::Search | [6] 0x91BC0000 |
13:50:42.751 | 13A50 | 1883 | Data::Search | [7] 0x0 |
13:50:42.751 | 13A50 | 1883 | Data::Search | [8] 0x8EFE0000 |
13:50:42.751 | 13A50 | 1883 | Data::Search | [9] 0x0 |
13:50:42.751 | 13A50 | 1888 | Data::Search | [10] 0x0 |
13:50:42.751 | 13A50 | 1894 | Data::Search | [11] 0x8C500000 |
13:50:42.751 | 13A50 | 1900 | Data::Search | [12] 0x0 |
13:50:42.751 | 13A50 | 1906 | Data::Search | [13] 0x0 |
13:50:42.751 | 13A50 | 337 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
13:50:42.751 | 13A50 | 1265 | Client::hookFunctions | Detected Windows 8.1 or greater |
13:50:42.751 | 13A50 | 1288 | Client::hookFunctions | Acquiring function lock succedded |
13:50:42.753 | 13A50 | 254 | Common::HookChain::HookChainConfiguration::ReadAppConfiguration | read configuration file |
13:50:42.753 | 13A50 | 582 | Common::HookChain::HookChainManager::InitFromRemoteConfiguration | Read configuraion 16 |
13:50:42.754 | 13A50 | 952 | FunctionHook::EnableMCHOptions | MCH - Enable MCH Options |
13:50:42.754 | 13A50 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_22566644 opened succesfuly |
13:50:42.755 | 13A50 | 528 | OverlayManager::OverlayManager | OW System Cursor is set to = 0xb3ed0be9 |
13:50:42.755 | 13A50 | 7617 | OverlayManager::LoadDefaultCursors | Load default cursors |
13:50:42.759 | 13A50 | 536 | OverlayManager::OverlayManager | OW Blank System Cursor is set to = 0x2a4609ed |
13:50:42.759 | 13A50 | 72 | PerformanceCounter::StartSession | StartSession |
13:50:42.759 | 13A50 | 72 | PerformanceCounter::StartSession | StartSession |
13:50:42.759 | 13A50 | 225 | InterProcessElement::open | InterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly |
13:50:42.760 | 13A50 | 758 | OverlayManager::ReadGameConfigurations | GameConfigurations Control Modes = 0 |
13:50:42.760 | 13A50 | 776 | OverlayManager::ReadGameConfigurations | GameConfigurations TC Mode = 0x0 |
13:50:42.760 | 13A50 | 778 | OverlayManager::ReadGameConfigurations | GameConfigurations Cursor Mode = 0 |
13:50:42.760 | 13A50 | 781 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInputBlock = OFF |
13:50:42.760 | 13A50 | 784 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCursorMix = OFF |
13:50:42.760 | 13A50 | 787 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMixModeCursor = OFF |
13:50:42.760 | 13A50 | 790 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCursorOffset = OFF |
13:50:42.760 | 13A50 | 793 | OverlayManager::ReadGameConfigurations | GameConfigurations FixResolutionChange = OFF |
13:50:42.760 | 13A50 | 796 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIBLock = OFF |
13:50:42.760 | 13A50 | 799 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIFocus = OFF |
13:50:42.760 | 13A50 | 802 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus = OFF |
13:50:42.760 | 13A50 | 805 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus2 = OFF |
13:50:42.760 | 13A50 | 808 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableDIAquire = OFF |
13:50:42.760 | 13A50 | 811 | OverlayManager::ReadGameConfigurations | GameConfigurations SetDINonExclusive = OFF |
13:50:42.760 | 13A50 | 814 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMouseDIExclusive = OFF |
13:50:42.760 | 13A50 | 817 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableActionMixed = OFF |
13:50:42.760 | 13A50 | 820 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceControlRehook = OFF |
13:50:42.760 | 13A50 | 823 | OverlayManager::ReadGameConfigurations | GameConfigurations FixActionFocus = OFF |
13:50:42.760 | 13A50 | 826 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreRT = ON |
13:50:42.760 | 13A50 | 829 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableResizeRelease = OFF |
13:50:42.760 | 13A50 | 832 | OverlayManager::ReadGameConfigurations | GameConfigurations ResizeNotifyResolution = OFF |
13:50:42.760 | 13A50 | 835 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceCaptureChangeRehook = OFF |
13:50:42.760 | 13A50 | 838 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableEternalEnum = OFF |
13:50:42.760 | 13A50 | 841 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWL = OFF |
13:50:42.760 | 13A50 | 844 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWLW = OFF |
13:50:42.760 | 13A50 | 847 | OverlayManager::ReadGameConfigurations | GameConfigurations TerminateOnWindowClose = OFF |
13:50:42.760 | 13A50 | 850 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartFocus = OFF |
13:50:42.760 | 13A50 | 853 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreRelease = OFF |
13:50:42.760 | 13A50 | 856 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableTPA = OFF |
13:50:42.760 | 13A50 | 859 | OverlayManager::ReadGameConfigurations | GameConfigurations PTCT = 0x0 |
13:50:42.760 | 13A50 | 862 | OverlayManager::ReadGameConfigurations | GameConfigurations ReleaseKBInOverlayFocus = OFF |
13:50:42.760 | 13A50 | 865 | OverlayManager::ReadGameConfigurations | GameConfigurations SmartReleaseKBInOverlayFocus = ON |
13:50:42.760 | 13A50 | 868 | OverlayManager::ReadGameConfigurations | GameConfigurations Stuck In Trans = OFF |
13:50:42.760 | 13A50 | 871 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableFocusOnAnyClick = OFF |
13:50:42.760 | 13A50 | 874 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCC = OFF |
13:50:42.760 | 13A50 | 877 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCCMix = OFF |
13:50:42.760 | 13A50 | 880 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursor = OFF |
13:50:42.760 | 13A50 | 883 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursorMT = OFF |
13:50:42.760 | 13A50 | 886 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableRawInput = OFF |
13:50:42.760 | 13A50 | 889 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableOWGestures = OFF |
13:50:42.760 | 13A50 | 892 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableD3d9Ex = OFF |
13:50:42.760 | 13A50 | 895 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMTCursor = OFF |
13:50:42.760 | 13A50 | 898 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRI = OFF |
13:50:42.761 | 13A50 | 901 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIKB = OFF |
13:50:42.761 | 13A50 | 904 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIB = OFF |
13:50:42.761 | 13A50 | 907 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowRIMix = OFF |
13:50:42.761 | 13A50 | 910 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreBB = OFF |
13:50:42.761 | 13A50 | 913 | OverlayManager::ReadGameConfigurations | GameConfigurations RecreateSB = OFF |
13:50:42.761 | 13A50 | 916 | OverlayManager::ReadGameConfigurations | GameConfigurations FixFSTB = OFF |
13:50:42.761 | 13A50 | 919 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCOEx = OFF |
13:50:42.761 | 13A50 | 922 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRCEx = ON |
13:50:42.761 | 13A50 | 925 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableBlockChain = OFF |
13:50:42.761 | 13A50 | 928 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMKLL = OFF |
13:50:42.761 | 13A50 | 931 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewKLL = OFF |
13:50:42.761 | 13A50 | 934 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewMLLForExclusive = OFF |
13:50:42.761 | 13A50 | 937 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMW = OFF |
13:50:42.761 | 13A50 | 940 | OverlayManager::ReadGameConfigurations | GameConfigurations UsePR = OFF |
13:50:42.761 | 13A50 | 943 | OverlayManager::ReadGameConfigurations | GameConfigurations WaitRestore = OFF |
13:50:42.761 | 13A50 | 946 | OverlayManager::ReadGameConfigurations | GameConfigurations DIT = 0 |
13:50:42.761 | 13A50 | 949 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreMultipleDevices = ON |
13:50:42.761 | 13A50 | 952 | OverlayManager::ReadGameConfigurations | GameConfigurations FixHotkeyRI = ON |
13:50:42.761 | 13A50 | 955 | OverlayManager::ReadGameConfigurations | GameConfigurations SendHotkeyRI = OFF |
13:50:42.761 | 13A50 | 958 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRestoreSWL = OFF |
13:50:42.761 | 13A50 | 961 | OverlayManager::ReadGameConfigurations | GameConfigurations FIGVTH = OFF |
13:50:42.761 | 13A50 | 964 | OverlayManager::ReadGameConfigurations | GameConfigurations PTBOffsetPixel = 0 |
13:50:42.761 | 13A50 | 967 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceGBB = OFF |
13:50:42.761 | 13A50 | 970 | OverlayManager::ReadGameConfigurations | GameConfigurations FixModifierMixMode = OFF |
13:50:42.761 | 13A50 | 972 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDXThreadSafe = OFF |
13:50:42.761 | 13A50 | 974 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInvisibleCursorCR = OFF |
13:50:42.761 | 13A50 | 976 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGameProc = OFF |
13:50:42.761 | 13A50 | 978 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCVCursor = OFF |
13:50:42.761 | 13A50 | 980 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableRenderAI = OFF |
13:50:42.761 | 13A50 | 982 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableSmartMixMode = OFF |
13:50:42.761 | 13A50 | 984 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreads = OFF |
13:50:42.761 | 13A50 | 986 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreadsHook = OFF |
13:50:42.761 | 13A50 | 988 | OverlayManager::ReadGameConfigurations | GameConfigurations KeepInGameOnLostFocus = OFF |
13:50:42.761 | 13A50 | 990 | OverlayManager::ReadGameConfigurations | GameConfigurations FixBlending = OFF |
13:50:42.761 | 13A50 | 992 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOUseDefaultAdpater = OFF |
13:50:42.761 | 13A50 | 994 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPODisableDynamicRendering = OFF |
13:50:42.761 | 13A50 | 996 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOExclusiveAsForeground = OFF |
13:50:42.761 | 13A50 | 998 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreCursorRefCount = OFF |
13:50:42.761 | 13A50 | 1000 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMCHHookRetries = OFF |
13:50:42.761 | 13A50 | 1002 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableHookFallback = OFF |
13:50:42.761 | 13A50 | 1004 | OverlayManager::ReadGameConfigurations | GameConfigurations AlternativeIPC = OFF |
13:50:42.761 | 13A50 | 1006 | OverlayManager::ReadGameConfigurations | GameConfigurations RecordingFlipType = 0 |
13:50:42.761 | 13A50 | 1008 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGraphicsFunc = 0 |
13:50:42.761 | 13A50 | 1011 | OverlayManager::ReadGameConfigurations | GameConfigurations foreground Window as target window = 0 |
13:50:42.761 | 13A50 | 1013 | OverlayManager::ReadGameConfigurations | OverlayManager::SetGameConfigurations Succeeded. |
13:50:42.761 | 13A50 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
13:50:42.761 | 13A50 | 629 | OverlayManager::InitGameClient | starting hooks... |
13:50:42.814 | 13A50 | 1991 | FunctionHook::LoadHooker | Loading Utils from C:\Program Files (x86)\Overwolf\0.226.1.3\\OWUtils.dll succeeded |
13:50:42.819 | 13A50 | 602 | Install::Code | Init [Client,1] (MCH) OK |
13:50:42.820 | 13A50 | 602 | Install::Code | Init [Client,2] (MCH) OK |
13:50:42.822 | 13A50 | 602 | Install::Code | Init [Client,3] (MCH) OK |
13:50:42.824 | 13A50 | 602 | Install::Code | Init [Client,4] (MCH) OK |
13:50:42.825 | 13A50 | 602 | Install::Code | Init [Client,4.1] (MCH) OK |
13:50:42.827 | 13A50 | 602 | Install::Code | Init [Client,4.2] (MCH) OK |
13:50:42.827 | 13A50 | 1362 | Client::hookFunctions | Suspend before hook: OFF |
13:50:42.828 | 13A50 | 1063 | Install::Code | Segment [5|5600|0x8EFE0000|0x15E0] |
13:50:42.829 | 13A50 | 602 | Install::Code | unknown (MCH) OK |
13:50:42.829 | 13A50 | 1063 | Install::Code | Segment [5|429504|0x8EFE0000|0x68DC0] |
13:50:42.831 | 13A50 | 602 | Install::Code | unknown (MCH) OK |
13:50:42.831 | 13A50 | 1063 | Install::Code | Segment [5|143168|0x8EFE0000|0x22F40] |
13:50:42.832 | 13A50 | 602 | Install::Code | unknown (MCH) OK |
13:50:42.832 | 13A50 | 1063 | Install::Code | Segment [5|12864|0x8EFE0000|0x3240] |
13:50:42.833 | 13A50 | 602 | Install::Code | unknown (MCH) OK |
13:50:42.833 | 13A50 | 1063 | Install::Code | Segment [5|-43743952|0x8EFE0000|0xFD648530] |
13:50:42.833 | 13A50 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::31. |
13:50:42.833 | 13A50 | 1063 | Install::Code | Segment [5|-43720880|0x8EFE0000|0xFD64DF50] |
13:50:42.833 | 13A50 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::32. |
13:50:42.833 | 13A50 | 1063 | Install::Code | Segment [5|-43726496|0x8EFE0000|0xFD64C960] |
13:50:42.833 | 13A50 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::33. |
13:50:42.833 | 13A50 | 1063 | Install::Code | Segment [5|-44914720|0x8EFE0000|0xFD52A7E0] |
13:50:42.833 | 13A50 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::34. |
13:50:42.834 | 13A50 | 916 | Client::hookLibraryFunctions | Lib [8] is not supported for game. skipping.. |
13:50:42.834 | 13A50 | 337 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
13:50:42.834 | 13A50 | 1275 | OverlayManager::Start | Starting... |
13:50:42.834 | 13A50 | 1307 | OverlayManager::Start | starting hooks 2... |
13:50:42.836 | 13A50 | 602 | Install::Code | Init [Client,5] (MCH) OK |
13:50:42.837 | 13A50 | 1473 | | XTRAP COMPATIBLE PATCH WARNING |
13:50:42.837 | 13A50 | 1482 | OverlayManager::Start | done with hooks... |
13:50:42.837 | 13A50 | 108 | ApiManager::Init | API Manager Event : OK |
13:50:42.837 | 13A50 | 120 | ApiManager::CreateBackgroundThread | Background Thread - Created , ThreadId=81016 |
13:50:42.837 | 13A50 | 67 | TXRSetting | Fail to read texture recognition options 0xb7 |
13:50:42.837 | 13A50 | 114 | TXOfInterest | New list set with 0 items |
13:50:42.837 | 13A50 | 1508 | OverlayManager::Start | get foreground state |
13:50:42.837 | 13A50 | 8408 | OverlayManager::OnForegroundChanged | Changed True |
13:50:42.838 | 13A50 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
13:50:42.838 | 13A50 | 1545 | OverlayManager::Start | Started... |
13:50:42.838 | 13C60 | 7198 | OverlayManager::OnConnected | Connected to server |
13:50:42.838 | 13C60 | 32 | SendServerHelloMessage::Execute | Send connection Ack |
13:50:42.839 | 13C78 | 7836 | OverlayManager::UpdateInputTrackerWinodw | update input tracker list 0x0 -> 0x31180 |
13:50:42.853 | 12984 | 587 | RenderDeviceD3d11::RenderDeviceD3d11 | Render device d3d11 |
13:50:42.876 | 12984 | 148 | D3DHelpers::LoadDxLibrary | DX Lib d3dx11_43.dll loaded |
13:50:42.877 | 12984 | 148 | D3DHelpers::LoadDxLibrary | DX Lib D3DCompiler_43.dll loaded |
13:50:42.877 | 12984 | 984 | RenderDeviceD3d11::LoadD3dXLibraryAndFunctions | load library functions OK. |
13:50:42.900 | 13A50 | 602 | Install::Code | Init [Client,0] (MCH) OK |
13:50:42.900 | 13A50 | 428 | GraphicsHookManager::ReleaseHookRef | Clear Hook manager thread |
13:50:42.900 | 13A50 | 94 | GraphicsHookManager::StopThread | StopThread |
13:50:42.902 | 13C10 | 216 | GraphicsHookManager::MessageLoop | Exit Thread |
13:50:42.940 | 12984 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xa2495550 |
13:50:42.942 | 13A50 | 406 | Client::initFirstInjection | init complete |
13:50:42.942 | 12984 | 1072 | RenderDeviceD3d11::init | Device adapter hash: 53239319 |
13:50:42.942 | 12984 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
13:50:42.942 | 12984 | 1126 | RenderDeviceD3d11::init | save state |
13:50:42.942 | 12984 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
13:50:42.946 | 12984 | 705 | RenderDeviceD3d11::initDX11 | create vs |
13:50:42.946 | 12984 | 723 | RenderDeviceD3d11::initDX11 | create vs |
13:50:42.948 | 12984 | 745 | RenderDeviceD3d11::initDX11 | create pxs |
13:50:42.949 | 12984 | 774 | RenderDeviceD3d11::initDX11 | create raster |
13:50:42.949 | 12984 | 842 | RenderDeviceD3d11::initDX11 | create buffers |
13:50:42.949 | 12984 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x893ac268. |
13:50:42.949 | 12984 | 1134 | RenderDeviceD3d11::init | restore state |
13:50:42.949 | 12984 | 1137 | RenderDeviceD3d11::init | Target Window [0x60cba] |
13:50:42.949 | 12984 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
13:50:42.949 | 12984 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
13:50:42.949 | 12984 | 193 | Overlay::Streaming::GameCaptureManager::SetRenderDevice | Streaming Client started. SHT supported: True |
13:50:42.949 | 12984 | 2092 | RenderDeviceD3d11::setFix | Set render device fix RT. |
13:50:42.949 | 12984 | 3077 | OverlayManager::setGraphics | Render Device fix was set RT. |
13:50:42.949 | 12984 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
13:50:42.950 | 12984 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
13:50:43.1 | 12984 | 737 | OverlayInputManager::HandleCommands | Clear all hotkeys command |
13:50:43.1 | 12984 | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.250000], offser[0, 0] |
13:50:43.1 | 12984 | 21 | StartWidgetsRefresher::Execute | Execute start wicket manager |
13:50:43.1 | 12984 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
13:50:43.1 | 12984 | 5596 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60cba} (foreground = 0x60cba). |
13:50:43.1 | 12984 | 2513 | OverlayManager::installWindowProcHook | Install WPH |
13:50:43.1 | 12984 | 2527 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x3670f15 |
13:50:43.1 | 12984 | 2546 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
13:50:43.1 | 12984 | 2592 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x2e45e930=776333616)=>(0xb1303b00=-1322239232) |
13:50:43.1 | 12984 | 2603 | OverlayManager::installWindowProcHook | installWindowProcHook mouse is tracked successfully. |
13:50:43.1 | 12984 | 311 | PerformanceCounter::NotifyFrameRender | Notify first Render... |
13:50:43.1 | 12984 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
13:50:43.1 | 12984 | 8300 | OverlayManager::CheckForSharedTextureSupport | Check for SHT support |
13:50:43.2 | 12984 | 2171 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
13:50:43.2 | 12984 | 2622 | OverlayManager::installKeybMouseHook | Install KeybMouse |
13:50:43.2 | 12984 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
13:50:43.2 | 12984 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x12984 |
13:50:43.2 | 12984 | 469 | InputInterceptor::runHook | Mouse is hooked 0x12984 |
13:50:43.2 | 12984 | 2273 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | GameWndProc - Original Cursor Ref Count = 0, Cur = 0x0 |
13:50:43.12 | 13C60 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
13:50:43.31 | 1310C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1606A6_P_66644 opened succesfuly |
13:50:43.31 | 1310C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_66644_SHARED_MEMORY_AGENT opened succesfuly |
13:50:43.117 | 12984 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x0) 0x60cba . |
13:50:43.117 | 12984 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0x0 (v: 0) |
13:50:43.166 | 12984 | 788 | OverlayInputManager::AddHotKey | Add new hotkey [Control_Overlay]-[9]-[2]. Total [0] (pressed: 1) |
13:50:43.166 | 12984 | 5498 | OverlayManager::initOverlayResolution | Ex 0X40008 |
13:50:43.166 | 12984 | 5504 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
13:50:43.166 | 12984 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
13:50:43.166 | 12984 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
13:50:43.166 | 12984 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
13:50:43.260 | 1310C | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=e1152 |
13:50:43.260 | 1310C | 2644 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
13:50:45.902 | 1310C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_111CC_P_66644 opened succesfuly |
13:50:45.902 | 1310C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_66644_SHARED_MEMORY_AGENT opened succesfuly |
13:50:46.77 | 1310C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_111D0_P_66644 opened succesfuly |
13:50:46.77 | 1310C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_66644_SHARED_MEMORY_AGENT opened succesfuly |
13:50:46.169 | 12984 | 326 | RenderImageD3d11::setSize | Create Texture (432,52) / (512,128) - OK |
13:50:46.169 | 12984 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,128) - OK |
13:50:46.227 | 1310C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_111D4_P_66644 opened succesfuly |
13:50:46.227 | 1310C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_66644_SHARED_MEMORY_AGENT opened succesfuly |
13:50:46.375 | 13C60 | 7300 | OverlayManager::HandleIPCMessage | Load in-game plugin request: [C:\Users\big2h\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\230.1.2\plugins/GEPPlugin64.dll] |
13:50:46.397 | 12984 | 8099 | OverlayManager::LoadPlugin | loading plugin: C:\Users\big2h\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\230.1.2\plugins/GEPPlugin64.dll |
13:50:46.428 | 12984 | 8118 | OverlayManager::LoadPlugin | Plugin loaded [1] [C:\Users\big2h\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\230.1.2\plugins/GEPPlugin64.dll] [] |
13:50:46.480 | 12984 | 8150 | OverlayManager::LoadPlugin | finish loading plugin |
13:50:46.481 | 12984 | 326 | RenderImageD3d11::setSize | Create Texture (432,35) / (512,128) - OK |
13:50:46.481 | 12984 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,128) - OK |
13:50:52.844 | 13C78 | 2131 | Client::LogProcessModules | Loaded modules: |
13:50:52.852 | 13C78 | 2147 | | C:\Program Files (x86)\Overwolf\0.226.1.3\OWClient.dll |
13:50:52.852 | 13C78 | 2147 | | C:\Program Files (x86)\Overwolf\0.226.1.3\OWExplorer.dll |
13:50:52.852 | 13C78 | 2147 | | C:\Program Files (x86)\Overwolf\0.226.1.3\OWUtils.dll |
13:50:52.852 | 13C78 | 2147 | | C:\Program Files\Bonjour\mdnsNSP.dll |
13:50:52.852 | 13C78 | 2147 | | C:\Program Files\Electronic Arts\EA Desktop\EA Desktop\IGO64.dll |
13:50:52.852 | 13C78 | 2147 | | C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll |
13:50:52.852 | 13C78 | 2147 | | C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.23050.5-0\MpOav.dll |
13:50:52.852 | 13C78 | 2147 | | C:\Users\big2h\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\230.1.2\plugins\64\gep_apex.dll |
13:50:52.852 | 13C78 | 2147 | | C:\Users\big2h\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\230.1.2\plugins\64\libowgameevents64.dll |
13:50:52.852 | 13C78 | 2147 | | C:\Users\big2h\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\230.1.2\plugins\GEPPlugin64.dll |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\SYSTEM32\AUDIOSES.DLL |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\SYSTEM32\AVIFIL32.dll |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\SYSTEM32\AVRT.dll |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\SYSTEM32\CONCRT140.dll |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\SYSTEM32\CRYPTBASE.dll |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\SYSTEM32\CRYPTSP.dll |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\SYSTEM32\ColorAdapterClient.dll |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\SYSTEM32\CoreMessaging.dll |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\SYSTEM32\CoreUIComponents.dll |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\SYSTEM32\D3DX9_43.dll |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\SYSTEM32\DINPUT8.dll |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\SYSTEM32\DNSAPI.dll |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\SYSTEM32\DPAPI.DLL |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\SYSTEM32\DSOUND.dll |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\SYSTEM32\HID.DLL |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\SYSTEM32\MSACM32.dll |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\SYSTEM32\MSASN1.dll |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\SYSTEM32\MSVCP140.dll |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\SYSTEM32\MSVFW32.dll |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\SYSTEM32\NTASN1.dll |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\SYSTEM32\PROPSYS.dll |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\SYSTEM32\RzChromaSDK64.dll |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\SYSTEM32\SspiCli.dll |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\SYSTEM32\TextShaping.dll |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\SYSTEM32\UMPDC.dll |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\SYSTEM32\USERENV.dll |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\SYSTEM32\WINHTTP.dll |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\SYSTEM32\WININET.dll |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\SYSTEM32\WINMM.dll |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\SYSTEM32\WINNSI.DLL |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\SYSTEM32\Wevtapi.dll |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\SYSTEM32\WindowsCodecs.dll |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\SYSTEM32\Wldp.dll |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\SYSTEM32\XInput1_3.dll |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\SYSTEM32\amsi.dll |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\SYSTEM32\d3d11.dll |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\SYSTEM32\d3dx11_43.dll |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\SYSTEM32\dbgcore.DLL |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\SYSTEM32\dbghelp.dll |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\SYSTEM32\dcomp.dll |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\SYSTEM32\devobj.dll |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\SYSTEM32\drvstore.dll |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\SYSTEM32\dwmapi.dll |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\SYSTEM32\dxcore.dll |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\SYSTEM32\dxgi.dll |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\SYSTEM32\gpapi.dll |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\SYSTEM32\inputhost.dll |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\SYSTEM32\kernel.appcore.dll |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\SYSTEM32\ksuser.dll |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\SYSTEM32\midimap.dll |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\SYSTEM32\msacm32.drv |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\SYSTEM32\mscms.dll |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\SYSTEM32\mskeyprotect.dll |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\SYSTEM32\ncrypt.dll |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\SYSTEM32\ntdll.dll |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\SYSTEM32\ntmarta.dll |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\SYSTEM32\powrprof.dll |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\SYSTEM32\profapi.dll |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\SYSTEM32\secur32.dll |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\SYSTEM32\textinputframework.dll |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\SYSTEM32\wbemcomn.dll |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\SYSTEM32\wdmaud.drv |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\SYSTEM32\webio.dll |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\SYSTEM32\windows.storage.dll |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\SYSTEM32\winmmbase.dll |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\SYSTEM32\wintypes.dll |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\System32\ADVAPI32.dll |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\System32\CRYPT32.dll |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvgbdi.inf_amd64_57b6fca70b22378c\Display.NvContainer\MessageBus.dll |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvgbdi.inf_amd64_57b6fca70b22378c\NvCamera\NvCamera64.dll |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvgbdi.inf_amd64_57b6fca70b22378c\NvCamera\d3dcompiler_47_64.dll |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvgbdi.inf_amd64_57b6fca70b22378c\nvcuda64.dll |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvgbdi.inf_amd64_57b6fca70b22378c\nvldumdx.dll |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvgbdi.inf_amd64_57b6fca70b22378c\nvwgf2umx.dll |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\System32\GDI32.dll |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\System32\IMM32.DLL |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\System32\KERNEL32.DLL |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\System32\KERNELBASE.dll |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\System32\MMDevApi.dll |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\System32\MSCTF.dll |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\System32\NSI.dll |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\System32\Normaliz.dll |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\System32\OLEAUT32.dll |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\System32\PSAPI.DLL |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\System32\RPCRT4.dll |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\System32\SETUPAPI.dll |
13:50:52.852 | 13C78 | 2147 | | C:\WINDOWS\System32\SHCORE.dll |
13:50:52.853 | 13C78 | 2147 | | C:\WINDOWS\System32\SHELL32.dll |
13:50:52.853 | 13C78 | 2147 | | C:\WINDOWS\System32\SHLWAPI.dll |
13:50:52.853 | 13C78 | 2147 | | C:\WINDOWS\System32\USER32.dll |
13:50:52.853 | 13C78 | 2147 | | C:\WINDOWS\System32\WINTRUST.dll |
13:50:52.853 | 13C78 | 2147 | | C:\WINDOWS\System32\WLDAP32.dll |
13:50:52.853 | 13C78 | 2147 | | C:\WINDOWS\System32\WS2_32.dll |
13:50:52.853 | 13C78 | 2147 | | C:\WINDOWS\System32\bcrypt.dll |
13:50:52.853 | 13C78 | 2147 | | C:\WINDOWS\System32\bcryptPrimitives.dll |
13:50:52.853 | 13C78 | 2147 | | C:\WINDOWS\System32\cfgmgr32.dll |
13:50:52.853 | 13C78 | 2147 | | C:\WINDOWS\System32\clbcatq.dll |
13:50:52.853 | 13C78 | 2147 | | C:\WINDOWS\System32\combase.dll |
13:50:52.853 | 13C78 | 2147 | | C:\WINDOWS\System32\fwpuclnt.dll |
13:50:52.853 | 13C78 | 2147 | | C:\WINDOWS\System32\gdi32full.dll |
13:50:52.853 | 13C78 | 2147 | | C:\WINDOWS\System32\imagehlp.dll |
13:50:52.853 | 13C78 | 2147 | | C:\WINDOWS\System32\msvcp_win.dll |
13:50:52.853 | 13C78 | 2147 | | C:\WINDOWS\System32\msvcrt.dll |
13:50:52.853 | 13C78 | 2147 | | C:\WINDOWS\System32\ole32.dll |
13:50:52.853 | 13C78 | 2147 | | C:\WINDOWS\System32\sechost.dll |
13:50:52.853 | 13C78 | 2147 | | C:\WINDOWS\System32\ucrtbase.dll |
13:50:52.853 | 13C78 | 2147 | | C:\WINDOWS\System32\win32u.dll |
13:50:52.853 | 13C78 | 2147 | | C:\WINDOWS\System32\winrnr.dll |
13:50:52.853 | 13C78 | 2147 | | C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.19041.1110_none_792d1c772443f647\COMCTL32.dll |
13:50:52.853 | 13C78 | 2147 | | C:\WINDOWS\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.19041.2251_none_91a40448cc8846c1\gdiplus.dll |
13:50:52.853 | 13C78 | 2147 | | C:\WINDOWS\system32\NLAapi.dll |
13:50:52.853 | 13C78 | 2147 | | C:\WINDOWS\system32\XAudio2_6.dll |
13:50:52.853 | 13C78 | 2147 | | C:\WINDOWS\system32\mswsock.dll |
13:50:52.853 | 13C78 | 2147 | | C:\WINDOWS\system32\napinsp.dll |
13:50:52.853 | 13C78 | 2147 | | C:\WINDOWS\system32\ncryptsslp.dll |
13:50:52.853 | 13C78 | 2147 | | C:\WINDOWS\system32\nvapi64.dll |
13:50:52.853 | 13C78 | 2147 | | C:\WINDOWS\system32\nvspcap64.dll |
13:50:52.853 | 13C78 | 2147 | | C:\WINDOWS\system32\pnrpnsp.dll |
13:50:52.853 | 13C78 | 2147 | | C:\WINDOWS\system32\rsaenh.dll |
13:50:52.853 | 13C78 | 2147 | | C:\WINDOWS\system32\schannel.DLL |
13:50:52.853 | 13C78 | 2147 | | C:\WINDOWS\system32\version.dll |
13:50:52.853 | 13C78 | 2147 | | C:\WINDOWS\system32\wbem\fastprox.dll |
13:50:52.853 | 13C78 | 2147 | | C:\WINDOWS\system32\wbem\wbemprox.dll |
13:50:52.853 | 13C78 | 2147 | | C:\WINDOWS\system32\wbem\wbemsvc.dll |
13:50:52.853 | 13C78 | 2147 | | C:\WINDOWS\system32\wshbth.dll |
13:50:52.853 | 13C78 | 2147 | | C:\Windows\System32\OneCoreCommonProxyStub.dll |
13:50:52.853 | 13C78 | 2147 | | C:\Windows\System32\OneCoreUAPCommonProxyStub.dll |
13:50:52.853 | 13C78 | 2147 | | C:\Windows\System32\WindowManagementAPI.dll |
13:50:52.853 | 13C78 | 2147 | | C:\Windows\System32\Windows.Internal.Graphics.Display.DisplayColorManagement.dll |
13:50:52.853 | 13C78 | 2147 | | C:\Windows\System32\Windows.UI.dll |
13:50:52.853 | 13C78 | 2147 | | C:\Windows\System32\cryptnet.dll |
13:50:52.853 | 13C78 | 2147 | | C:\Windows\System32\rasadhlp.dll |
13:50:52.853 | 13C78 | 2147 | | C:\Windows\System32\twinapi.appcore.dll |
13:50:52.853 | 13C78 | 2147 | | E:\EA Games\Apex\Core\Activation64.dll |
13:50:52.853 | 13C78 | 2147 | | E:\EA Games\Apex\EasyAntiCheat_x64.dll |
13:50:52.853 | 13C78 | 2147 | | E:\EA Games\Apex\R5Apex.exe |
13:50:52.853 | 13C78 | 2147 | | E:\EA Games\Apex\bink2w64.dll |
13:50:52.853 | 13C78 | 2147 | | E:\EA Games\Apex\binkawin64.dll |
13:50:52.853 | 13C78 | 2147 | | E:\EA Games\Apex\mileswin64.dll |
13:50:52.853 | 13C78 | 2147 | | E:\EA Games\Apex\paks\Win64\ui(02).dll |
13:50:52.853 | 13C78 | 2147 | | E:\EA Games\Apex\steam_api64.dll |
13:50:52.853 | 13C78 | 2147 | | E:\EA Games\Apex\steamnetworkingsockets.dll |
13:51:07.118 | 13C60 | 141 | LoadOWOBSCaptureDllCommand::Execute | Load ow obs capture dll |
13:51:07.118 | 13C60 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
13:51:07.121 | 12984 | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
13:51:09.214 | 131E4 | 50 | capture device | capture device registered |
13:51:09.217 | 12984 | 50 | capture device | graphics-hook.dll loaded against process: R5Apex.exe |
13:51:09.217 | 12984 | 50 | capture device | (half life scientist) everything.. seems to be in order |
13:51:09.217 | 12984 | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 29
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 112
BufferCount: 2
Windowed: 0
SwapEffect: 0
Flags: 2 |
13:51:09.218 | 12984 | 50 | capture device | d3d11 shared texture capture successful |
13:51:11.869 | 13C34 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_111F6_P_66644 opened succesfuly |
13:51:11.870 | 13C34 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_66644_SHARED_MEMORY_AGENT opened succesfuly |
13:51:12.256 | 12984 | 326 | RenderImageD3d11::setSize | Create Texture (420,600) / (512,640) - OK |
13:51:12.257 | 12984 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,640) - OK |
13:53:01.37 | 12984 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0x10005 (v: 1) |
14:00:00.65 | 12984 | 5504 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
14:00:00.65 | 12984 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
14:00:00.65 | 12984 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:00:00.421 | 13C60 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
14:00:00.421 | 13C60 | 6866 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
14:00:00.421 | 13C60 | 8408 | OverlayManager::OnForegroundChanged | Changed False |
14:00:00.421 | 13C60 | 8446 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x70324 Title=["Christian Wood" - Twitter Search / Twitter and 24 more pages - Personal - Microsoft |
14:00:00.421 | 13C60 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
14:00:00.421 | 13C60 | 2951 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
14:00:00.422 | 13C60 | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:00:00.436 | 13C60 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
14:00:00.438 | 13C60 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
14:00:00.453 | 12984 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
14:00:00.453 | 12984 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:00:49.924 | 12984 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
14:00:49.924 | 12984 | 1858 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
14:00:49.924 | 12984 | 2970 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:00:49.924 | 12984 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
14:00:49.924 | 12984 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
14:00:49.924 | 12984 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
14:00:49.925 | 12984 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x3670f15 |
14:00:49.925 | 12984 | 2992 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:00:49.925 | 12984 | 1861 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
14:00:49.925 | 12984 | 184 | IRenderDevice::release | Render Releasing. |
14:00:49.925 | 12984 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
14:00:49.925 | 12984 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:00:49.925 | 12984 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:00:49.925 | 12984 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:00:49.925 | 12984 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:00:49.925 | 12984 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:00:49.925 | 12984 | 201 | IRenderDevice::release | Render Releasing Done. |
14:00:50.165 | 13C60 | 6866 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
14:00:50.165 | 13C60 | 8408 | OverlayManager::OnForegroundChanged | Changed True |
14:00:50.167 | 13C60 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
14:00:50.167 | 13C60 | 2958 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
14:00:50.176 | 13C60 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
14:00:50.870 | 13AE0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
14:00:51.95 | 12984 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xa2495550 |
14:00:51.95 | 12984 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
14:00:51.95 | 12984 | 1126 | RenderDeviceD3d11::init | save state |
14:00:51.95 | 12984 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:00:51.104 | 12984 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x893ac268. |
14:00:51.105 | 12984 | 1134 | RenderDeviceD3d11::init | restore state |
14:00:51.105 | 12984 | 1137 | RenderDeviceD3d11::init | Target Window [0x60cba] |
14:00:51.105 | 12984 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:00:51.105 | 12984 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:00:51.109 | 12984 | 5596 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60cba} (foreground = 0x60cba). |
14:00:51.109 | 12984 | 2513 | OverlayManager::installWindowProcHook | Install WPH |
14:00:51.110 | 12984 | 2527 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xb1271 |
14:00:51.110 | 12984 | 2546 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
14:00:51.111 | 12984 | 2592 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x2e45e930=776333616)=>(0xb1303b00=-1322239232) |
14:00:51.111 | 12984 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:00:51.111 | 12984 | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 29
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 112
BufferCount: 2
Windowed: 0
SwapEffect: 0
Flags: 2 |
14:00:51.111 | 12984 | 50 | capture device | d3d11 shared texture capture successful |
14:00:51.123 | 12984 | 5498 | OverlayManager::initOverlayResolution | Ex 0X40008 |
14:00:51.123 | 12984 | 5504 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
14:00:51.123 | 12984 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
14:00:51.123 | 12984 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:00:51.143 | 12984 | 2622 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:00:51.143 | 12984 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:00:51.143 | 12984 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x12984 |
14:00:51.143 | 12984 | 469 | InputInterceptor::runHook | Mouse is hooked 0x12984 |
14:00:51.143 | 12984 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x60cba) 0x60cba . |
14:01:16.386 | 12984 | 326 | RenderImageD3d11::setSize | Create Texture (420,600) / (512,640) - OK |
14:01:16.386 | 12984 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,640) - OK |
14:01:16.511 | 12984 | 326 | RenderImageD3d11::setSize | Create Texture (432,52) / (512,128) - OK |
14:01:16.511 | 12984 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,128) - OK |
14:01:16.545 | 12984 | 326 | RenderImageD3d11::setSize | Create Texture (432,35) / (512,128) - OK |
14:01:16.545 | 12984 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,128) - OK |
14:01:16.622 | 13AE0 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=8115c |
14:01:16.622 | 13AE0 | 2644 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
14:01:16.637 | 13AE0 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_8115C_P_66644 opened succesfuly |
14:01:16.637 | 13AE0 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_66644_SHARED_MEMORY_AGENT opened succesfuly |
14:04:32.522 | 12984 | 5504 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
14:04:32.522 | 12984 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
14:04:32.522 | 12984 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:04:32.986 | 13C60 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
14:04:32.986 | 13C60 | 6866 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
14:04:32.986 | 13C60 | 8408 | OverlayManager::OnForegroundChanged | Changed False |
14:04:32.986 | 13C60 | 8446 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1023C Title=[] |
14:04:32.991 | 13C60 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
14:04:32.991 | 13C60 | 2951 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
14:04:32.991 | 13C60 | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:04:32.991 | 13C60 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
14:04:33.1 | 13C60 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
14:04:33.996 | 13AE0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
14:04:34.136 | 12984 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
14:04:34.137 | 12984 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:06:22.236 | 12984 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
14:06:22.236 | 12984 | 1858 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
14:06:22.236 | 12984 | 2970 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:06:22.236 | 12984 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
14:06:22.236 | 12984 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
14:06:22.236 | 12984 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
14:06:22.236 | 12984 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xb1271 |
14:06:22.236 | 12984 | 2992 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:06:22.236 | 12984 | 1861 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
14:06:22.236 | 12984 | 184 | IRenderDevice::release | Render Releasing. |
14:06:22.236 | 12984 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
14:06:22.236 | 12984 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:06:22.236 | 12984 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:06:22.236 | 12984 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:06:22.236 | 12984 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:06:22.236 | 12984 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:06:22.236 | 12984 | 201 | IRenderDevice::release | Render Releasing Done. |
14:06:22.465 | 13C60 | 6866 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
14:06:22.465 | 13C60 | 8408 | OverlayManager::OnForegroundChanged | Changed True |
14:06:22.469 | 13C60 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
14:06:22.469 | 13C60 | 2958 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
14:06:22.483 | 13C60 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
14:06:23.207 | 13AE0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
14:06:23.420 | 12984 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xa2495550 |
14:06:23.420 | 12984 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
14:06:23.420 | 12984 | 1126 | RenderDeviceD3d11::init | save state |
14:06:23.420 | 12984 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:06:23.430 | 12984 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x893ac268. |
14:06:23.430 | 12984 | 1134 | RenderDeviceD3d11::init | restore state |
14:06:23.430 | 12984 | 1137 | RenderDeviceD3d11::init | Target Window [0x60cba] |
14:06:23.430 | 12984 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:06:23.430 | 12984 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:06:23.441 | 12984 | 5596 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60cba} (foreground = 0x60cba). |
14:06:23.441 | 12984 | 2513 | OverlayManager::installWindowProcHook | Install WPH |
14:06:23.441 | 12984 | 2527 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x752e105f |
14:06:23.442 | 12984 | 2546 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
14:06:23.442 | 12984 | 2592 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x2e45e930=776333616)=>(0xb1303b00=-1322239232) |
14:06:23.443 | 12984 | 326 | RenderImageD3d11::setSize | Create Texture (432,52) / (512,128) - OK |
14:06:23.443 | 12984 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,128) - OK |
14:06:23.444 | 12984 | 326 | RenderImageD3d11::setSize | Create Texture (432,35) / (512,128) - OK |
14:06:23.444 | 12984 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,128) - OK |
14:06:23.445 | 12984 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:06:23.445 | 12984 | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 29
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 112
BufferCount: 2
Windowed: 0
SwapEffect: 0
Flags: 2 |
14:06:23.446 | 12984 | 50 | capture device | d3d11 shared texture capture successful |
14:06:23.453 | 12984 | 5498 | OverlayManager::initOverlayResolution | Ex 0X40008 |
14:06:23.453 | 12984 | 5504 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
14:06:23.453 | 12984 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
14:06:23.453 | 12984 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:06:23.488 | 12984 | 2622 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:06:23.488 | 12984 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:06:23.489 | 12984 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x12984 |
14:06:23.489 | 12984 | 469 | InputInterceptor::runHook | Mouse is hooked 0x12984 |
14:06:23.490 | 12984 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x60cba) 0x60cba . |
14:06:30.93 | 12984 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x60cba) 0x60cba . |
14:06:35.202 | 12984 | 326 | RenderImageD3d11::setSize | Create Texture (420,600) / (512,640) - OK |
14:06:35.202 | 12984 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,640) - OK |
14:06:40.460 | 13C60 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
14:06:40.460 | 13C60 | 6866 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
14:06:40.460 | 13C60 | 8408 | OverlayManager::OnForegroundChanged | Changed False |
14:06:40.460 | 13C60 | 8446 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x70324 Title=[Amazon.com: Nuun Energy: Caffeine, B Vitamins, Ginseng, Electrolyte Drink Tablets, Mixed Flavors, 10 Count (Pack of 4) : Health & Household and 27 more pages - Personal - Microsoft |
14:06:40.460 | 13C60 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
14:06:40.460 | 13C60 | 2951 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
14:06:40.460 | 13C60 | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:06:40.462 | 13C60 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
14:06:40.463 | 13C60 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
14:06:40.463 | 12984 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
14:06:40.464 | 12984 | 5504 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
14:06:40.464 | 12984 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
14:06:40.464 | 12984 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:06:40.464 | 12984 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:06:41.482 | 13AE0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
14:09:08.618 | 12984 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
14:09:08.618 | 12984 | 1858 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
14:09:08.618 | 12984 | 2970 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:09:08.618 | 12984 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
14:09:08.618 | 12984 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
14:09:08.618 | 12984 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
14:09:08.618 | 12984 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x752e105f |
14:09:08.618 | 12984 | 2992 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:09:08.618 | 12984 | 1861 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
14:09:08.618 | 12984 | 184 | IRenderDevice::release | Render Releasing. |
14:09:08.618 | 12984 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
14:09:08.618 | 12984 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:09:08.618 | 12984 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:09:08.618 | 12984 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:09:08.618 | 12984 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:09:08.618 | 12984 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:09:08.618 | 12984 | 201 | IRenderDevice::release | Render Releasing Done. |
14:09:08.840 | 13C60 | 6866 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
14:09:08.840 | 13C60 | 8408 | OverlayManager::OnForegroundChanged | Changed True |
14:09:08.843 | 13C60 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
14:09:08.843 | 13C60 | 2958 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
14:09:08.850 | 13C60 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
14:09:09.555 | 12D8C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
14:09:09.730 | 12984 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xa2495550 |
14:09:09.730 | 12984 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
14:09:09.730 | 12984 | 1126 | RenderDeviceD3d11::init | save state |
14:09:09.730 | 12984 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:09:09.740 | 12984 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x893ac268. |
14:09:09.740 | 12984 | 1134 | RenderDeviceD3d11::init | restore state |
14:09:09.740 | 12984 | 1137 | RenderDeviceD3d11::init | Target Window [0x60cba] |
14:09:09.740 | 12984 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:09:09.740 | 12984 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:09:09.782 | 12984 | 5596 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60cba} (foreground = 0x60cba). |
14:09:09.782 | 12984 | 2513 | OverlayManager::installWindowProcHook | Install WPH |
14:09:09.782 | 12984 | 2527 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x64a0d43 |
14:09:09.783 | 12984 | 2546 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
14:09:09.783 | 12984 | 2592 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x2e45e930=776333616)=>(0xb1303b00=-1322239232) |
14:09:09.785 | 12984 | 326 | RenderImageD3d11::setSize | Create Texture (420,600) / (512,640) - OK |
14:09:09.785 | 12984 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,640) - OK |
14:09:09.786 | 12984 | 326 | RenderImageD3d11::setSize | Create Texture (432,52) / (512,128) - OK |
14:09:09.786 | 12984 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,128) - OK |
14:09:09.787 | 12984 | 326 | RenderImageD3d11::setSize | Create Texture (432,35) / (512,128) - OK |
14:09:09.787 | 12984 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,128) - OK |
14:09:09.788 | 12984 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:09:09.788 | 12984 | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 29
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 112
BufferCount: 2
Windowed: 0
SwapEffect: 0
Flags: 2 |
14:09:09.789 | 12984 | 50 | capture device | d3d11 shared texture capture successful |
14:09:09.791 | 12984 | 2171 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
14:09:09.791 | 12984 | 2622 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:09:09.791 | 12984 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:09:09.791 | 12984 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x12984 |
14:09:09.792 | 12984 | 469 | InputInterceptor::runHook | Mouse is hooked 0x12984 |
14:09:09.804 | 12984 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x60cba) 0x60cba . |
14:09:09.903 | 12984 | 5498 | OverlayManager::initOverlayResolution | Ex 0X40008 |
14:09:09.903 | 12984 | 5504 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
14:09:09.903 | 12984 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
14:09:09.903 | 12984 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:09:12.405 | 12984 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x60cba) 0x60cba . |
14:09:23.884 | 12984 | 5504 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
14:09:23.884 | 12984 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
14:09:23.884 | 12984 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:09:24.309 | 13C60 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
14:09:24.309 | 13C60 | 6866 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
14:09:24.309 | 13C60 | 8408 | OverlayManager::OnForegroundChanged | Changed False |
14:09:24.309 | 13C60 | 8446 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1023C Title=[] |
14:09:24.315 | 13C60 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
14:09:24.315 | 13C60 | 2951 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
14:09:24.315 | 13C60 | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:09:24.324 | 13C60 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
14:09:24.325 | 13C60 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
14:09:25.332 | 12D8C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
14:09:25.336 | 12984 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
14:09:25.336 | 12984 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:09:45.846 | 12984 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
14:09:45.846 | 12984 | 1858 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
14:09:45.846 | 12984 | 2970 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:09:45.846 | 12984 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
14:09:45.846 | 12984 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
14:09:45.846 | 12984 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
14:09:45.846 | 12984 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x64a0d43 |
14:09:45.846 | 12984 | 2992 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:09:45.846 | 12984 | 1861 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
14:09:45.846 | 12984 | 184 | IRenderDevice::release | Render Releasing. |
14:09:45.846 | 12984 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
14:09:45.846 | 12984 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:09:45.847 | 12984 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:09:45.847 | 12984 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:09:45.847 | 12984 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:09:45.847 | 12984 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:09:45.847 | 12984 | 201 | IRenderDevice::release | Render Releasing Done. |
14:09:46.167 | 13C60 | 6866 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
14:09:46.167 | 13C60 | 8408 | OverlayManager::OnForegroundChanged | Changed True |
14:09:46.174 | 13C60 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
14:09:46.174 | 13C60 | 2958 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
14:09:46.183 | 13C60 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
14:09:46.833 | 12D8C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
14:09:47.86 | 12984 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xa2495550 |
14:09:47.86 | 12984 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
14:09:47.86 | 12984 | 1126 | RenderDeviceD3d11::init | save state |
14:09:47.87 | 12984 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:09:47.97 | 12984 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x893ac268. |
14:09:47.97 | 12984 | 1134 | RenderDeviceD3d11::init | restore state |
14:09:47.97 | 12984 | 1137 | RenderDeviceD3d11::init | Target Window [0x60cba] |
14:09:47.97 | 12984 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:09:47.97 | 12984 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:09:47.111 | 12984 | 5596 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60cba} (foreground = 0x60cba). |
14:09:47.111 | 12984 | 2513 | OverlayManager::installWindowProcHook | Install WPH |
14:09:47.111 | 12984 | 2527 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x2ffa09c7 |
14:09:47.111 | 12984 | 2546 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
14:09:47.111 | 12984 | 2592 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x2e45e930=776333616)=>(0xb1303b00=-1322239232) |
14:09:47.112 | 12984 | 326 | RenderImageD3d11::setSize | Create Texture (432,52) / (512,128) - OK |
14:09:47.112 | 12984 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,128) - OK |
14:09:47.113 | 12984 | 326 | RenderImageD3d11::setSize | Create Texture (432,35) / (512,128) - OK |
14:09:47.113 | 12984 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,128) - OK |
14:09:47.113 | 12984 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:09:47.113 | 12984 | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 29
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 112
BufferCount: 2
Windowed: 0
SwapEffect: 0
Flags: 2 |
14:09:47.114 | 12984 | 50 | capture device | d3d11 shared texture capture successful |
14:09:47.131 | 12984 | 5498 | OverlayManager::initOverlayResolution | Ex 0X40008 |
14:09:47.131 | 12984 | 5504 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
14:09:47.131 | 12984 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
14:09:47.131 | 12984 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:09:47.167 | 12984 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x60cba) 0x60cba . |
14:09:47.170 | 12984 | 2171 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
14:09:47.170 | 12984 | 2622 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:09:47.170 | 12984 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:09:47.170 | 12984 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x12984 |
14:09:47.170 | 12984 | 469 | InputInterceptor::runHook | Mouse is hooked 0x12984 |
14:09:48.654 | 12984 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x60cba) 0x60cba . |
14:09:48.676 | 12984 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x60cba) 0x60cba . |
14:09:48.691 | 12984 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x60cba) 0x60cba . |
14:09:48.710 | 12984 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x60cba) 0x60cba . |
14:09:48.727 | 12984 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x60cba) 0x60cba . |
14:09:48.740 | 12984 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x60cba) 0x60cba . |
14:09:48.759 | 12984 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x60cba) 0x60cba . |
14:09:48.776 | 12984 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x60cba) 0x60cba . |
14:09:48.800 | 12984 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x60cba) 0x60cba . |
14:09:48.812 | 12984 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x60cba) 0x60cba . |
14:09:49.722 | 12984 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x60cba) 0x60cba . |
14:18:52.197 | 12984 | 326 | RenderImageD3d11::setSize | Create Texture (420,600) / (512,640) - OK |
14:18:52.197 | 12984 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,640) - OK |
14:18:54.654 | 12984 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x60cba) 0x60cba . |
14:19:18.463 | 12984 | 5504 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
14:19:18.463 | 12984 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
14:19:18.464 | 12984 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:19:18.752 | 13C60 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
14:19:18.752 | 13C60 | 6866 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
14:19:18.752 | 13C60 | 8408 | OverlayManager::OnForegroundChanged | Changed False |
14:19:18.752 | 13C60 | 8446 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x70324 Title=[LIRIK - Twitch and 26 more pages - Personal - Microsoft |
14:19:18.755 | 13C60 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
14:19:18.755 | 13C60 | 2951 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
14:19:18.755 | 13C60 | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:19:18.759 | 13C60 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
14:19:18.765 | 13C60 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
14:19:19.767 | 12D8C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
14:19:19.845 | 12984 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
14:19:19.845 | 12984 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:20:26.235 | 12984 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
14:20:26.235 | 12984 | 1858 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
14:20:26.235 | 12984 | 2970 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:20:26.236 | 12984 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
14:20:26.236 | 12984 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
14:20:26.236 | 12984 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
14:20:26.236 | 12984 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x2ffa09c7 |
14:20:26.236 | 12984 | 2992 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:20:26.236 | 12984 | 1861 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
14:20:26.236 | 12984 | 184 | IRenderDevice::release | Render Releasing. |
14:20:26.236 | 12984 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
14:20:26.236 | 12984 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:20:26.236 | 12984 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:20:26.236 | 12984 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:20:26.236 | 12984 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:20:26.236 | 12984 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:20:26.236 | 12984 | 201 | IRenderDevice::release | Render Releasing Done. |
14:20:26.636 | 13C60 | 6866 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
14:20:26.636 | 13C60 | 8408 | OverlayManager::OnForegroundChanged | Changed True |
14:20:26.639 | 13C60 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
14:20:26.639 | 13C60 | 2958 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
14:20:26.648 | 13C60 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
14:20:27.219 | 115BC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
14:20:27.408 | 12984 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xa2495550 |
14:20:27.408 | 12984 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
14:20:27.408 | 12984 | 1126 | RenderDeviceD3d11::init | save state |
14:20:27.408 | 12984 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:20:27.418 | 12984 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x893ac268. |
14:20:27.418 | 12984 | 1134 | RenderDeviceD3d11::init | restore state |
14:20:27.418 | 12984 | 1137 | RenderDeviceD3d11::init | Target Window [0x60cba] |
14:20:27.418 | 12984 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:20:27.418 | 12984 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:20:27.423 | 12984 | 5596 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60cba} (foreground = 0x60cba). |
14:20:27.423 | 12984 | 2513 | OverlayManager::installWindowProcHook | Install WPH |
14:20:27.423 | 12984 | 2527 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x93e8064b |
14:20:27.424 | 12984 | 2546 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
14:20:27.424 | 12984 | 2592 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x2e45e930=776333616)=>(0xb1303b00=-1322239232) |
14:20:27.425 | 12984 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:20:27.425 | 12984 | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 29
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 112
BufferCount: 2
Windowed: 0
SwapEffect: 0
Flags: 2 |
14:20:27.425 | 12984 | 50 | capture device | d3d11 shared texture capture successful |
14:20:27.430 | 12984 | 5498 | OverlayManager::initOverlayResolution | Ex 0X40008 |
14:20:27.430 | 12984 | 5504 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
14:20:27.430 | 12984 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
14:20:27.430 | 12984 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:20:27.450 | 12984 | 2171 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
14:20:27.450 | 12984 | 2622 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:20:27.450 | 12984 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:20:27.451 | 12984 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x12984 |
14:20:27.451 | 12984 | 469 | InputInterceptor::runHook | Mouse is hooked 0x12984 |
14:20:27.453 | 12984 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x60cba) 0x60cba . |
14:20:29.577 | 12984 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x60cba) 0x60cba . |
14:20:29.605 | 12984 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x60cba) 0x60cba . |
14:20:29.765 | 12984 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x60cba) 0x60cba . |
14:20:30.30 | 12984 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x60cba) 0x60cba . |
14:20:46.137 | 12984 | 5504 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
14:20:46.137 | 12984 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
14:20:46.137 | 12984 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:20:46.580 | 13C60 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
14:20:46.580 | 13C60 | 6866 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
14:20:46.580 | 13C60 | 8408 | OverlayManager::OnForegroundChanged | Changed False |
14:20:46.582 | 13C60 | 8446 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x70324 Title=[Stephen A. Smith & Molly Qerim Rumor Has Fans Going Wild and 23 more pages - Personal - Microsoft |
14:20:46.583 | 13C60 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
14:20:46.583 | 13C60 | 2951 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
14:20:46.583 | 13C60 | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:20:46.595 | 13C60 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
14:20:46.651 | 13C60 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
14:20:47.360 | 12984 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
14:20:47.361 | 12984 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:21:13.819 | 12984 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
14:21:13.819 | 12984 | 1858 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
14:21:13.819 | 12984 | 2970 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:21:13.819 | 12984 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
14:21:13.819 | 12984 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
14:21:13.819 | 12984 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
14:21:13.819 | 12984 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x93e8064b |
14:21:13.819 | 12984 | 2992 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:21:13.819 | 12984 | 1861 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
14:21:13.819 | 12984 | 184 | IRenderDevice::release | Render Releasing. |
14:21:13.819 | 12984 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
14:21:13.819 | 12984 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:21:13.819 | 12984 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:21:13.819 | 12984 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:21:13.819 | 12984 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:21:13.819 | 12984 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:21:13.819 | 12984 | 201 | IRenderDevice::release | Render Releasing Done. |
14:21:14.91 | 13C60 | 6866 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
14:21:14.91 | 13C60 | 8408 | OverlayManager::OnForegroundChanged | Changed True |
14:21:14.96 | 13C60 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
14:21:14.96 | 13C60 | 2958 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
14:21:14.106 | 13C60 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
14:21:14.798 | 12D8C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
14:21:15.74 | 12984 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xa2495550 |
14:21:15.74 | 12984 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
14:21:15.74 | 12984 | 1126 | RenderDeviceD3d11::init | save state |
14:21:15.74 | 12984 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:21:15.83 | 12984 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x893ac268. |
14:21:15.83 | 12984 | 1134 | RenderDeviceD3d11::init | restore state |
14:21:15.83 | 12984 | 1137 | RenderDeviceD3d11::init | Target Window [0x60cba] |
14:21:15.83 | 12984 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:21:15.83 | 12984 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:21:15.87 | 12984 | 5596 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60cba} (foreground = 0x60cba). |
14:21:15.87 | 12984 | 2513 | OverlayManager::installWindowProcHook | Install WPH |
14:21:15.87 | 12984 | 2527 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x25020d23 |
14:21:15.87 | 12984 | 2546 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
14:21:15.87 | 12984 | 2592 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x2e45e930=776333616)=>(0xb1303b00=-1322239232) |
14:21:15.94 | 12984 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:21:15.94 | 12984 | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 29
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 112
BufferCount: 2
Windowed: 0
SwapEffect: 0
Flags: 2 |
14:21:15.95 | 12984 | 50 | capture device | d3d11 shared texture capture successful |
14:21:15.99 | 12984 | 5498 | OverlayManager::initOverlayResolution | Ex 0X40008 |
14:21:15.99 | 12984 | 5504 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
14:21:15.99 | 12984 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
14:21:15.99 | 12984 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:21:15.106 | 12984 | 2622 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:21:15.106 | 12984 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:21:15.107 | 12984 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x12984 |
14:21:15.107 | 12984 | 469 | InputInterceptor::runHook | Mouse is hooked 0x12984 |
14:21:15.108 | 12984 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x60cba) 0x60cba . |
14:21:17.77 | 12984 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x60cba) 0x60cba . |
14:21:17.636 | 12984 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x60cba) 0x60cba . |
14:21:22.801 | 12984 | 326 | RenderImageD3d11::setSize | Create Texture (420,600) / (512,640) - OK |
14:21:22.801 | 12984 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,640) - OK |
14:21:22.927 | 12984 | 326 | RenderImageD3d11::setSize | Create Texture (432,52) / (512,128) - OK |
14:21:22.927 | 12984 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,128) - OK |
14:21:22.954 | 12984 | 326 | RenderImageD3d11::setSize | Create Texture (432,35) / (512,128) - OK |
14:21:22.954 | 12984 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,128) - OK |
14:39:09.678 | 12984 | 2790 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
14:39:09.681 | 12984 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0x8860d91 (v: 1) |
14:39:09.684 | 12984 | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:39:09.685 | 12984 | 2790 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
14:39:09.703 | 12984 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0xb3ed0be9 (v: 1) |
14:39:09.708 | 12984 | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:39:09.721 | 12984 | 3963 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0xb3ed0be9;prev = 0xb3ed0be9 , {Original values: ref = 0 handle = 0x10005} |
14:39:12.562 | 12984 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x60cba) 0x60cba . |
14:39:14.490 | 12984 | 5504 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
14:39:14.490 | 12984 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
14:39:14.490 | 12984 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:39:14.827 | 13C60 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
14:39:14.827 | 13C60 | 6866 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
14:39:14.827 | 13C60 | 8408 | OverlayManager::OnForegroundChanged | Changed False |
14:39:14.827 | 13C60 | 8446 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1023C Title=[] |
14:39:14.833 | 13C60 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
14:39:14.833 | 13C60 | 2951 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
14:39:14.833 | 13C60 | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:39:14.834 | 13C60 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
14:39:14.838 | 13C60 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
14:39:15.978 | 12984 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
14:39:15.978 | 12984 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:43:41.866 | 12984 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
14:43:41.867 | 12984 | 1858 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
14:43:41.867 | 12984 | 2970 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:43:41.867 | 12984 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
14:43:41.867 | 12984 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
14:43:41.867 | 12984 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
14:43:41.867 | 12984 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x25020d23 |
14:43:41.867 | 12984 | 2992 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:43:41.867 | 12984 | 1861 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
14:43:41.867 | 12984 | 184 | IRenderDevice::release | Render Releasing. |
14:43:41.867 | 12984 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
14:43:41.867 | 12984 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:43:41.867 | 12984 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:43:41.867 | 12984 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:43:41.867 | 12984 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:43:41.867 | 12984 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:43:41.867 | 12984 | 201 | IRenderDevice::release | Render Releasing Done. |
14:43:42.86 | 13C60 | 6866 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
14:43:42.86 | 13C60 | 8408 | OverlayManager::OnForegroundChanged | Changed True |
14:43:42.89 | 13C60 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
14:43:42.89 | 13C60 | 2958 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
14:43:42.103 | 13C60 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
14:43:42.826 | 3858 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
14:43:43.39 | 12984 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xa2495550 |
14:43:43.39 | 12984 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
14:43:43.39 | 12984 | 1126 | RenderDeviceD3d11::init | save state |
14:43:43.39 | 12984 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:43:43.49 | 12984 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x893ac268. |
14:43:43.49 | 12984 | 1134 | RenderDeviceD3d11::init | restore state |
14:43:43.49 | 12984 | 1137 | RenderDeviceD3d11::init | Target Window [0x60cba] |
14:43:43.49 | 12984 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:43:43.49 | 12984 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:43:43.54 | 12984 | 5596 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60cba} (foreground = 0x60cba). |
14:43:43.54 | 12984 | 2513 | OverlayManager::installWindowProcHook | Install WPH |
14:43:43.54 | 12984 | 2527 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xae6e1055 |
14:43:43.54 | 12984 | 2546 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
14:43:43.54 | 12984 | 2592 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x2e45e930=776333616)=>(0xb1303b00=-1322239232) |
14:43:43.55 | 12984 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:43:43.55 | 12984 | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 29
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 112
BufferCount: 2
Windowed: 0
SwapEffect: 0
Flags: 2 |
14:43:43.55 | 12984 | 50 | capture device | d3d11 shared texture capture successful |
14:43:43.58 | 12984 | 2622 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:43:43.58 | 12984 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:43:43.58 | 12984 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x12984 |
14:43:43.58 | 12984 | 469 | InputInterceptor::runHook | Mouse is hooked 0x12984 |
14:43:43.63 | 12984 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x60cba) 0x60cba . |
14:43:43.64 | 12984 | 5498 | OverlayManager::initOverlayResolution | Ex 0X40008 |
14:43:43.64 | 12984 | 5504 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
14:43:43.64 | 12984 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
14:43:43.64 | 12984 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:44:06.35 | 12984 | 5504 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
14:44:06.35 | 12984 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
14:44:06.35 | 12984 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:44:06.354 | 13C60 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
14:44:06.354 | 13C60 | 6866 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
14:44:06.354 | 13C60 | 8408 | OverlayManager::OnForegroundChanged | Changed False |
14:44:06.354 | 13C60 | 8446 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x70324 Title=[NBACentral on Twitter: "Larsa Pippen says she was |
14:44:06.359 | 13C60 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
14:44:06.359 | 13C60 | 2951 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
14:44:06.359 | 13C60 | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:44:06.360 | 13C60 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
14:44:06.361 | 13C60 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
14:44:07.151 | 12984 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
14:44:07.151 | 12984 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
10:57:59.661 | 12984 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
10:57:59.662 | 12984 | 1858 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
10:57:59.662 | 12984 | 2970 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
10:57:59.663 | 12984 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
10:57:59.663 | 12984 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
10:57:59.663 | 12984 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
10:57:59.663 | 12984 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xae6e1055 |
10:57:59.663 | 12984 | 2992 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
10:57:59.663 | 12984 | 1861 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
10:57:59.663 | 12984 | 184 | IRenderDevice::release | Render Releasing. |
10:57:59.664 | 12984 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
10:57:59.665 | 12984 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
10:57:59.665 | 12984 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
10:57:59.666 | 12984 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
10:57:59.666 | 12984 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
10:57:59.666 | 12984 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
10:57:59.666 | 12984 | 201 | IRenderDevice::release | Render Releasing Done. |
10:58:00.101 | 13C60 | 6866 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
10:58:00.101 | 13C60 | 8408 | OverlayManager::OnForegroundChanged | Changed True |
10:58:00.103 | 13C60 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
10:58:00.103 | 13C60 | 2958 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
10:58:00.116 | 13C60 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
10:58:00.608 | 3858 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
10:58:00.804 | 12984 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xa2495550 |
10:58:00.804 | 12984 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
10:58:00.804 | 12984 | 1126 | RenderDeviceD3d11::init | save state |
10:58:00.804 | 12984 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
10:58:00.838 | 12984 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x893ac268. |
10:58:00.838 | 12984 | 1134 | RenderDeviceD3d11::init | restore state |
10:58:00.838 | 12984 | 1137 | RenderDeviceD3d11::init | Target Window [0x60cba] |
10:58:00.838 | 12984 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
10:58:00.838 | 12984 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
10:58:00.846 | 12984 | 5596 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60cba} (foreground = 0x60cba). |
10:58:00.846 | 12984 | 2513 | OverlayManager::installWindowProcHook | Install WPH |
10:58:00.847 | 12984 | 2527 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xc7f80fe3 |
10:58:00.847 | 12984 | 2546 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
10:58:00.847 | 12984 | 2592 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x2e45e930=776333616)=>(0xb1303b00=-1322239232) |
10:58:00.848 | 12984 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
10:58:00.848 | 12984 | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 29
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 112
BufferCount: 2
Windowed: 0
SwapEffect: 0
Flags: 2 |
10:58:00.849 | 12984 | 50 | capture device | d3d11 shared texture capture successful |
10:58:00.852 | 12984 | 5498 | OverlayManager::initOverlayResolution | Ex 0X40008 |
10:58:00.852 | 12984 | 5504 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
10:58:00.852 | 12984 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
10:58:00.852 | 12984 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
10:58:00.881 | 12984 | 2622 | OverlayManager::installKeybMouseHook | Install KeybMouse |
10:58:00.881 | 12984 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
10:58:00.882 | 12984 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x12984 |
10:58:00.882 | 12984 | 469 | InputInterceptor::runHook | Mouse is hooked 0x12984 |
10:58:00.883 | 12984 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x60cba) 0x60cba . |
10:59:15.964 | 12984 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x60cba) 0x60cba . |
11:00:56.86 | 12984 | 5504 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
11:00:56.87 | 12984 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
11:00:56.87 | 12984 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
11:00:56.367 | 13C60 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
11:00:56.367 | 13C60 | 6866 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
11:00:56.367 | 13C60 | 8408 | OverlayManager::OnForegroundChanged | Changed False |
11:00:56.367 | 13C60 | 8446 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x70324 Title=[(7) Micro bikini try-on haul - YouTube and 24 more pages - Personal - Microsoft |
11:00:56.370 | 13C60 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
11:00:56.370 | 13C60 | 2951 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
11:00:56.370 | 13C60 | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:00:56.376 | 13C60 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
11:00:56.378 | 13C60 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
11:00:57.383 | 3858 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
11:00:57.448 | 12984 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
11:00:57.448 | 12984 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
13:29:48.929 | 12984 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
13:29:48.930 | 12984 | 1858 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
13:29:48.930 | 12984 | 2970 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
13:29:48.931 | 12984 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
13:29:48.931 | 12984 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
13:29:48.931 | 12984 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
13:29:48.931 | 12984 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xc7f80fe3 |
13:29:48.931 | 12984 | 2992 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
13:29:48.931 | 12984 | 1861 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
13:29:48.931 | 12984 | 184 | IRenderDevice::release | Render Releasing. |
13:29:48.934 | 12984 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
13:29:48.947 | 12984 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
13:29:48.947 | 12984 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
13:29:48.948 | 12984 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
13:29:48.950 | 12984 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
13:29:48.952 | 12984 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
13:29:48.953 | 12984 | 201 | IRenderDevice::release | Render Releasing Done. |
13:29:49.216 | 13C60 | 6866 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
13:29:49.217 | 13C60 | 8408 | OverlayManager::OnForegroundChanged | Changed True |
13:29:49.221 | 13C60 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
13:29:49.221 | 13C60 | 2958 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
13:29:49.251 | 13C60 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
13:29:49.879 | 3858 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
13:29:50.131 | 12984 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xa2495550 |
13:29:50.131 | 12984 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
13:29:50.131 | 12984 | 1126 | RenderDeviceD3d11::init | save state |
13:29:50.131 | 12984 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
13:29:50.177 | 12984 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x893ac268. |
13:29:50.177 | 12984 | 1134 | RenderDeviceD3d11::init | restore state |
13:29:50.177 | 12984 | 1137 | RenderDeviceD3d11::init | Target Window [0x60cba] |
13:29:50.177 | 12984 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
13:29:50.177 | 12984 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
13:29:50.186 | 12984 | 5596 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60cba} (foreground = 0x60cba). |
13:29:50.186 | 12984 | 2513 | OverlayManager::installWindowProcHook | Install WPH |
13:29:50.186 | 12984 | 2527 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x8c706b1 |
13:29:50.187 | 12984 | 2546 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
13:29:50.187 | 12984 | 2592 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x2e45e930=776333616)=>(0xb1303b00=-1322239232) |
13:29:50.188 | 12984 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
13:29:50.188 | 12984 | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 29
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 112
BufferCount: 2
Windowed: 0
SwapEffect: 0
Flags: 2 |
13:29:50.190 | 12984 | 50 | capture device | d3d11 shared texture capture successful |
13:29:50.191 | 12984 | 5498 | OverlayManager::initOverlayResolution | Ex 0X40008 |
13:29:50.191 | 12984 | 5504 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
13:29:50.191 | 12984 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
13:29:50.191 | 12984 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
13:29:50.214 | 12984 | 2622 | OverlayManager::installKeybMouseHook | Install KeybMouse |
13:29:50.214 | 12984 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
13:29:50.214 | 12984 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x12984 |
13:29:50.214 | 12984 | 469 | InputInterceptor::runHook | Mouse is hooked 0x12984 |
13:29:50.219 | 12984 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x60cba) 0x60cba . |
13:29:56.716 | 12984 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x60cba) 0x60cba . |
13:29:57.961 | 3858 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
13:30:40.736 | 12984 | 5504 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
13:30:40.737 | 12984 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
13:30:40.737 | 12984 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
13:30:41.15 | 13C60 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
13:30:41.15 | 13C60 | 6866 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
13:30:41.15 | 13C60 | 8408 | OverlayManager::OnForegroundChanged | Changed False |
13:30:41.16 | 13C60 | 8446 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x60E96 Title=[start.me and 1 more page - Personal - Microsoft |
13:30:41.18 | 13C60 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
13:30:41.18 | 13C60 | 2951 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
13:30:41.18 | 13C60 | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
13:30:41.27 | 13C60 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
13:30:41.28 | 13C60 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
13:30:42.35 | 3858 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
13:30:42.81 | 12984 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
13:30:42.81 | 12984 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
13:30:45.389 | 12984 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
13:30:45.389 | 12984 | 1858 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
13:30:45.389 | 12984 | 2970 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
13:30:45.389 | 12984 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
13:30:45.389 | 12984 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
13:30:45.389 | 12984 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
13:30:45.389 | 12984 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x8c706b1 |
13:30:45.389 | 12984 | 2992 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
13:30:45.389 | 12984 | 1861 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
13:30:45.389 | 12984 | 184 | IRenderDevice::release | Render Releasing. |
13:30:45.390 | 12984 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
13:30:45.390 | 12984 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
13:30:45.390 | 12984 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
13:30:45.390 | 12984 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
13:30:45.390 | 12984 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
13:30:45.390 | 12984 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
13:30:45.390 | 12984 | 201 | IRenderDevice::release | Render Releasing Done. |
13:30:45.650 | 13C60 | 6866 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
13:30:45.650 | 13C60 | 8408 | OverlayManager::OnForegroundChanged | Changed True |
13:30:45.655 | 13C60 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
13:30:45.655 | 13C60 | 2958 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
13:30:45.671 | 13C60 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
13:30:46.348 | 3858 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
13:30:46.541 | 12984 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xa2495550 |
13:30:46.541 | 12984 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
13:30:46.541 | 12984 | 1126 | RenderDeviceD3d11::init | save state |
13:30:46.541 | 12984 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
13:30:46.552 | 12984 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x893ac268. |
13:30:46.552 | 12984 | 1134 | RenderDeviceD3d11::init | restore state |
13:30:46.552 | 12984 | 1137 | RenderDeviceD3d11::init | Target Window [0x60cba] |
13:30:46.552 | 12984 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
13:30:46.552 | 12984 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
13:30:46.561 | 12984 | 5596 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60cba} (foreground = 0x60cba). |
13:30:46.561 | 12984 | 2513 | OverlayManager::installWindowProcHook | Install WPH |
13:30:46.561 | 12984 | 2527 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x18df074f |
13:30:46.562 | 12984 | 2546 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
13:30:46.563 | 12984 | 2592 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x2e45e930=776333616)=>(0xb1303b00=-1322239232) |
13:30:46.563 | 12984 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
13:30:46.563 | 12984 | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 29
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 112
BufferCount: 2
Windowed: 0
SwapEffect: 0
Flags: 2 |
13:30:46.564 | 12984 | 50 | capture device | d3d11 shared texture capture successful |
13:30:46.568 | 12984 | 5498 | OverlayManager::initOverlayResolution | Ex 0X40008 |
13:30:46.568 | 12984 | 5504 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
13:30:46.568 | 12984 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
13:30:46.568 | 12984 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
13:30:46.619 | 12984 | 2622 | OverlayManager::installKeybMouseHook | Install KeybMouse |
13:30:46.619 | 12984 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
13:30:46.620 | 12984 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x12984 |
13:30:46.620 | 12984 | 469 | InputInterceptor::runHook | Mouse is hooked 0x12984 |
13:30:46.620 | 12984 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x60cba) 0x60cba . |
13:32:29.675 | 12984 | 326 | RenderImageD3d11::setSize | Create Texture (420,600) / (512,640) - OK |
13:32:29.675 | 12984 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,640) - OK |
13:32:30.50 | 12984 | 326 | RenderImageD3d11::setSize | Create Texture (432,52) / (512,128) - OK |
13:32:30.50 | 12984 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,128) - OK |
13:32:30.51 | 12984 | 326 | RenderImageD3d11::setSize | Create Texture (432,35) / (512,128) - OK |
13:32:30.51 | 12984 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,128) - OK |
13:58:38.7 | 12984 | 5504 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
13:58:38.8 | 12984 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
13:58:38.8 | 12984 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
13:58:38.277 | 13C60 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
13:58:38.277 | 13C60 | 6866 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
13:58:38.277 | 13C60 | 8408 | OverlayManager::OnForegroundChanged | Changed False |
13:58:38.292 | 13C60 | 8446 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1023C Title=[] |
13:58:38.296 | 13C60 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
13:58:38.296 | 13C60 | 2951 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
13:58:38.296 | 13C60 | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
13:58:38.297 | 13C60 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
13:58:38.297 | 13C60 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
13:58:39.309 | 12984 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
13:58:39.309 | 12984 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
13:59:20.575 | 12984 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
13:59:20.575 | 12984 | 1858 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
13:59:20.575 | 12984 | 2970 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
13:59:20.576 | 12984 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
13:59:20.576 | 12984 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
13:59:20.576 | 12984 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
13:59:20.576 | 12984 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x18df074f |
13:59:20.576 | 12984 | 2992 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
13:59:20.576 | 12984 | 1861 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
13:59:20.576 | 12984 | 184 | IRenderDevice::release | Render Releasing. |
13:59:20.576 | 12984 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
13:59:20.576 | 12984 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
13:59:20.576 | 12984 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
13:59:20.576 | 12984 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
13:59:20.576 | 12984 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
13:59:20.576 | 12984 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
13:59:20.576 | 12984 | 201 | IRenderDevice::release | Render Releasing Done. |
13:59:20.814 | 13C60 | 6866 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
13:59:20.814 | 13C60 | 8408 | OverlayManager::OnForegroundChanged | Changed True |
13:59:20.820 | 13C60 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
13:59:20.820 | 13C60 | 2958 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
13:59:20.822 | 13C60 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
13:59:21.530 | 115BC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
13:59:21.868 | 12984 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xa2495550 |
13:59:21.868 | 12984 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
13:59:21.868 | 12984 | 1126 | RenderDeviceD3d11::init | save state |
13:59:21.868 | 12984 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
13:59:21.879 | 12984 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x893ac268. |
13:59:21.879 | 12984 | 1134 | RenderDeviceD3d11::init | restore state |
13:59:21.879 | 12984 | 1137 | RenderDeviceD3d11::init | Target Window [0x60cba] |
13:59:21.879 | 12984 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
13:59:21.879 | 12984 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
13:59:21.890 | 12984 | 5596 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60cba} (foreground = 0x60cba). |
13:59:21.890 | 12984 | 2513 | OverlayManager::installWindowProcHook | Install WPH |
13:59:21.890 | 12984 | 2527 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x56a00ffd |
13:59:21.891 | 12984 | 2546 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
13:59:21.891 | 12984 | 2592 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x2e45e930=776333616)=>(0xb1303b00=-1322239232) |
13:59:21.892 | 12984 | 326 | RenderImageD3d11::setSize | Create Texture (432,52) / (512,128) - OK |
13:59:21.892 | 12984 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,128) - OK |
13:59:21.893 | 12984 | 326 | RenderImageD3d11::setSize | Create Texture (432,35) / (512,128) - OK |
13:59:21.893 | 12984 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,128) - OK |
13:59:21.893 | 12984 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
13:59:21.893 | 12984 | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 29
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 112
BufferCount: 2
Windowed: 0
SwapEffect: 0
Flags: 2 |
13:59:21.894 | 12984 | 50 | capture device | d3d11 shared texture capture successful |
13:59:21.902 | 12984 | 5498 | OverlayManager::initOverlayResolution | Ex 0X40008 |
13:59:21.902 | 12984 | 5504 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
13:59:21.902 | 12984 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
13:59:21.902 | 12984 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
13:59:21.923 | 12984 | 2171 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
13:59:21.923 | 12984 | 2622 | OverlayManager::installKeybMouseHook | Install KeybMouse |
13:59:21.923 | 12984 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
13:59:21.923 | 12984 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x12984 |
13:59:21.923 | 12984 | 469 | InputInterceptor::runHook | Mouse is hooked 0x12984 |
13:59:21.950 | 12984 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x60cba) 0x60cba . |
14:03:27.268 | 12984 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x60cba) 0x60cba . |
14:03:55.346 | 12984 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x60cba) 0x60cba . |
14:15:31.197 | 12984 | 326 | RenderImageD3d11::setSize | Create Texture (420,600) / (512,640) - OK |
14:15:31.198 | 12984 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,640) - OK |
14:15:51.20 | 12984 | 2790 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
14:15:51.978 | 12984 | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:15:51.994 | 12984 | 3963 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0xb3ed0be9;prev = 0xb3ed0be9 , {Original values: ref = 0 handle = 0x10005} |
14:15:55.711 | 12984 | 2790 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
14:15:55.886 | 12984 | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:15:55.899 | 12984 | 3963 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0xb3ed0be9;prev = 0xb3ed0be9 , {Original values: ref = 0 handle = 0x10005} |
14:15:57.865 | 12984 | 5504 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
14:15:57.865 | 12984 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
14:15:57.865 | 12984 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:15:58.199 | 13C60 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
14:15:58.200 | 13C60 | 6866 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
14:15:58.200 | 13C60 | 8408 | OverlayManager::OnForegroundChanged | Changed False |
14:15:58.200 | 13C60 | 8446 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x60E96 Title=[start.me and 1 more page - Personal - Microsoft |
14:15:58.201 | 13C60 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
14:15:58.201 | 13C60 | 2951 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
14:15:58.201 | 13C60 | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:15:58.214 | 13C60 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
14:15:58.216 | 13C60 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
14:15:59.222 | 3858 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
14:15:59.463 | 12984 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
14:15:59.464 | 12984 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:17:05.615 | 12984 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
14:17:05.615 | 12984 | 1858 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
14:17:05.615 | 12984 | 2970 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:17:05.615 | 12984 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
14:17:05.615 | 12984 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
14:17:05.615 | 12984 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
14:17:05.615 | 12984 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x56a00ffd |
14:17:05.615 | 12984 | 2992 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:17:05.615 | 12984 | 1861 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
14:17:05.616 | 12984 | 184 | IRenderDevice::release | Render Releasing. |
14:17:05.616 | 12984 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
14:17:05.616 | 12984 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:17:05.616 | 12984 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:17:05.616 | 12984 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:17:05.616 | 12984 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:17:05.616 | 12984 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:17:05.616 | 12984 | 201 | IRenderDevice::release | Render Releasing Done. |
14:17:05.845 | 13C60 | 6866 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
14:17:05.845 | 13C60 | 8408 | OverlayManager::OnForegroundChanged | Changed True |
14:17:05.849 | 13C60 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
14:17:05.849 | 13C60 | 2958 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
14:17:05.858 | 13C60 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
14:17:06.581 | 3858 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
14:17:06.778 | 12984 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xa2495550 |
14:17:06.778 | 12984 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
14:17:06.778 | 12984 | 1126 | RenderDeviceD3d11::init | save state |
14:17:06.778 | 12984 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:17:06.791 | 12984 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x893ac268. |
14:17:06.791 | 12984 | 1134 | RenderDeviceD3d11::init | restore state |
14:17:06.791 | 12984 | 1137 | RenderDeviceD3d11::init | Target Window [0x60cba] |
14:17:06.791 | 12984 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:17:06.791 | 12984 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:17:06.803 | 12984 | 5596 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60cba} (foreground = 0x60cba). |
14:17:06.803 | 12984 | 2513 | OverlayManager::installWindowProcHook | Install WPH |
14:17:06.803 | 12984 | 2527 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x6469029f |
14:17:06.803 | 12984 | 2546 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
14:17:06.803 | 12984 | 2592 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x2e45e930=776333616)=>(0xb1303b00=-1322239232) |
14:17:06.804 | 12984 | 326 | RenderImageD3d11::setSize | Create Texture (432,35) / (512,128) - OK |
14:17:06.804 | 12984 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,128) - OK |
14:17:06.805 | 12984 | 326 | RenderImageD3d11::setSize | Create Texture (432,52) / (512,128) - OK |
14:17:06.805 | 12984 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,128) - OK |
14:17:06.805 | 12984 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:17:06.805 | 12984 | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 29
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 112
BufferCount: 2
Windowed: 0
SwapEffect: 0
Flags: 2 |
14:17:06.806 | 12984 | 50 | capture device | d3d11 shared texture capture successful |
14:17:06.808 | 12984 | 2171 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
14:17:06.808 | 12984 | 2622 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:17:06.808 | 12984 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:17:06.808 | 12984 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x12984 |
14:17:06.808 | 12984 | 469 | InputInterceptor::runHook | Mouse is hooked 0x12984 |
14:17:06.809 | 12984 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x60cba) 0x60cba . |
14:17:06.816 | 12984 | 5498 | OverlayManager::initOverlayResolution | Ex 0X40008 |
14:17:06.816 | 12984 | 5504 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
14:17:06.816 | 12984 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
14:17:06.816 | 12984 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:27:47.658 | 12984 | 326 | RenderImageD3d11::setSize | Create Texture (420,600) / (512,640) - OK |
14:27:47.658 | 12984 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,640) - OK |
14:28:06.514 | 12984 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [damageTrackerShowHide_hnmocgppdcmhedpgfmnikhibddjpeecigcpppnpi] [d] |
14:28:06.539 | 12984 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [damageTrackerShowHide_hnmocgppdcmhedpgfmnikhibddjpeecigcpppnpi] [u] |
14:28:15.344 | 12984 | 5504 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
14:28:15.345 | 12984 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
14:28:15.345 | 12984 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:28:15.647 | 13C60 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
14:28:15.647 | 13C60 | 6866 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
14:28:15.647 | 13C60 | 8408 | OverlayManager::OnForegroundChanged | Changed False |
14:28:15.647 | 13C60 | 8446 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1023C Title=[] |
14:28:15.651 | 13C60 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
14:28:15.651 | 13C60 | 2951 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
14:28:15.652 | 13C60 | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:28:15.656 | 13C60 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
14:28:15.663 | 13C60 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
14:28:16.664 | 12D8C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
14:28:17.88 | 12984 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
14:28:17.88 | 12984 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:28:49.769 | 12984 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
14:28:49.769 | 12984 | 1858 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
14:28:49.769 | 12984 | 2970 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:28:49.769 | 12984 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
14:28:49.769 | 12984 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
14:28:49.769 | 12984 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
14:28:49.769 | 12984 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x6469029f |
14:28:49.769 | 12984 | 2992 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:28:49.769 | 12984 | 1861 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
14:28:49.769 | 12984 | 184 | IRenderDevice::release | Render Releasing. |
14:28:49.770 | 12984 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
14:28:49.770 | 12984 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:28:49.770 | 12984 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:28:49.770 | 12984 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:28:49.770 | 12984 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:28:49.770 | 12984 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:28:49.770 | 12984 | 201 | IRenderDevice::release | Render Releasing Done. |
14:28:49.996 | 13C60 | 6866 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
14:28:49.996 | 13C60 | 8408 | OverlayManager::OnForegroundChanged | Changed True |
14:28:49.999 | 13C60 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
14:28:49.999 | 13C60 | 2958 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
14:28:50.8 | 13C60 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
14:28:50.762 | 3858 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
14:28:51.42 | 12984 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xa2495550 |
14:28:51.42 | 12984 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
14:28:51.42 | 12984 | 1126 | RenderDeviceD3d11::init | save state |
14:28:51.42 | 12984 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:28:51.51 | 12984 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x893ac268. |
14:28:51.51 | 12984 | 1134 | RenderDeviceD3d11::init | restore state |
14:28:51.51 | 12984 | 1137 | RenderDeviceD3d11::init | Target Window [0x60cba] |
14:28:51.51 | 12984 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:28:51.51 | 12984 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:28:51.79 | 12984 | 5596 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60cba} (foreground = 0x60cba). |
14:28:51.79 | 12984 | 2513 | OverlayManager::installWindowProcHook | Install WPH |
14:28:51.79 | 12984 | 2527 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x224204d5 |
14:28:51.81 | 12984 | 2546 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
14:28:51.81 | 12984 | 2592 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x2e45e930=776333616)=>(0xb1303b00=-1322239232) |
14:28:51.82 | 12984 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:28:51.82 | 12984 | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 29
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 112
BufferCount: 2
Windowed: 0
SwapEffect: 0
Flags: 2 |
14:28:51.83 | 12984 | 50 | capture device | d3d11 shared texture capture successful |
14:28:51.87 | 12984 | 2171 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
14:28:51.87 | 12984 | 2622 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:28:51.87 | 12984 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:28:51.88 | 12984 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x12984 |
14:28:51.88 | 12984 | 469 | InputInterceptor::runHook | Mouse is hooked 0x12984 |
14:28:51.91 | 12984 | 5498 | OverlayManager::initOverlayResolution | Ex 0X40008 |
14:28:51.91 | 12984 | 5504 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
14:28:51.91 | 12984 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
14:28:51.91 | 12984 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:28:51.95 | 12984 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x60cba) 0x60cba . |
14:29:57.209 | 12984 | 326 | RenderImageD3d11::setSize | Create Texture (420,600) / (512,640) - OK |
14:29:57.209 | 12984 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,640) - OK |
14:29:57.288 | 12984 | 326 | RenderImageD3d11::setSize | Create Texture (432,52) / (512,128) - OK |
14:29:57.288 | 12984 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,128) - OK |
14:29:57.322 | 12984 | 326 | RenderImageD3d11::setSize | Create Texture (432,35) / (512,128) - OK |
14:29:57.322 | 12984 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,128) - OK |
14:32:27.190 | 12984 | 5504 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
14:32:27.191 | 12984 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
14:32:27.191 | 12984 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:32:27.684 | 13C60 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
14:32:27.684 | 13C60 | 6866 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
14:32:27.684 | 13C60 | 8408 | OverlayManager::OnForegroundChanged | Changed False |
14:32:27.687 | 13C60 | 8446 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1023C Title=[] |
14:32:27.712 | 13C60 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
14:32:27.712 | 13C60 | 2951 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
14:32:27.712 | 13C60 | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:32:27.713 | 13C60 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
14:32:27.716 | 13C60 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
14:32:28.568 | 12984 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
14:32:28.568 | 12984 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:32:29.190 | 12984 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
14:32:29.190 | 12984 | 1858 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
14:32:29.190 | 12984 | 2970 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:32:29.190 | 12984 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
14:32:29.190 | 12984 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
14:32:29.191 | 12984 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
14:32:29.192 | 12984 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x224204d5 |
14:32:29.192 | 12984 | 2992 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:32:29.192 | 12984 | 1861 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
14:32:29.192 | 12984 | 184 | IRenderDevice::release | Render Releasing. |
14:32:29.192 | 12984 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
14:32:29.193 | 12984 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:32:29.193 | 12984 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:32:29.193 | 12984 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:32:29.193 | 12984 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:32:29.193 | 12984 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:32:29.193 | 12984 | 201 | IRenderDevice::release | Render Releasing Done. |
14:32:29.442 | 13C60 | 6866 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
14:32:29.442 | 13C60 | 8408 | OverlayManager::OnForegroundChanged | Changed True |
14:32:29.447 | 13C60 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
14:32:29.447 | 13C60 | 2958 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
14:32:29.460 | 13C60 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
14:32:30.106 | 115BC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
14:32:30.390 | 12984 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xa2495550 |
14:32:30.390 | 12984 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
14:32:30.390 | 12984 | 1126 | RenderDeviceD3d11::init | save state |
14:32:30.390 | 12984 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:32:30.400 | 12984 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x893ac268. |
14:32:30.400 | 12984 | 1134 | RenderDeviceD3d11::init | restore state |
14:32:30.400 | 12984 | 1137 | RenderDeviceD3d11::init | Target Window [0x60cba] |
14:32:30.400 | 12984 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:32:30.400 | 12984 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:32:30.411 | 12984 | 5596 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60cba} (foreground = 0x60cba). |
14:32:30.411 | 12984 | 2513 | OverlayManager::installWindowProcHook | Install WPH |
14:32:30.411 | 12984 | 2527 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x89cc11f7 |
14:32:30.412 | 12984 | 2546 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
14:32:30.412 | 12984 | 2592 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x2e45e930=776333616)=>(0xb1303b00=-1322239232) |
14:32:30.413 | 12984 | 326 | RenderImageD3d11::setSize | Create Texture (432,52) / (512,128) - OK |
14:32:30.413 | 12984 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,128) - OK |
14:32:30.413 | 12984 | 326 | RenderImageD3d11::setSize | Create Texture (432,35) / (512,128) - OK |
14:32:30.414 | 12984 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,128) - OK |
14:32:30.414 | 12984 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:32:30.414 | 12984 | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 29
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 112
BufferCount: 2
Windowed: 0
SwapEffect: 0
Flags: 2 |
14:32:30.415 | 12984 | 50 | capture device | d3d11 shared texture capture successful |
14:32:30.418 | 12984 | 5498 | OverlayManager::initOverlayResolution | Ex 0X40008 |
14:32:30.418 | 12984 | 5504 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
14:32:30.418 | 12984 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
14:32:30.418 | 12984 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:32:30.427 | 12984 | 2171 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
14:32:30.427 | 12984 | 2622 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:32:30.427 | 12984 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:32:30.427 | 12984 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x12984 |
14:32:30.427 | 12984 | 469 | InputInterceptor::runHook | Mouse is hooked 0x12984 |
14:32:30.450 | 12984 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x60cba) 0x60cba . |
14:32:51.876 | 12984 | 326 | RenderImageD3d11::setSize | Create Texture (420,600) / (512,640) - OK |
14:32:51.876 | 12984 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,640) - OK |
14:33:07.146 | 12984 | 2790 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
14:33:08.819 | 12984 | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:33:08.824 | 12984 | 3963 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0xb3ed0be9;prev = 0xb3ed0be9 , {Original values: ref = 0 handle = 0x10005} |
14:33:09.257 | 12984 | 1945 | OverlayManager::GameWindowProcCallback | Close Window [16]. |
14:33:10.286 | 115BC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
14:33:12.287 | 115BC | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3007]. |
14:33:12.287 | 115BC | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
14:33:12.287 | 115BC | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:64) |
14:33:12.488 | 7674 | 2205 | ClientExitProcessCallback | Client::Exit Process Callback [0]. |
14:33:12.488 | 7674 | 691 | Client::clear | Client::Clear [0 - 1] . |
14:33:12.488 | 7674 | 698 | Client::clear | Client::Clear stoping... |
14:33:12.488 | 7674 | 1179 | OverlayManager::StopInternal | stopping... |
14:33:12.488 | 7674 | 1206 | OverlayManager::StopInternal | Stoping server connection |
14:33:12.491 | 13C60 | 7223 | OverlayManager::OnDisconnected | Disconnected from server |
14:33:12.491 | 7674 | 1211 | OverlayManager::StopInternal | Stopped server connection |
14:33:12.491 | 7674 | 206 | Overlay::Streaming::GameCaptureManager::StopRecording | Stop recording |
14:33:12.491 | 7674 | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:True] |
14:33:12.491 | 7674 | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:False] |
14:33:12.491 | 7674 | 1232 | OverlayManager::StopInternal | Closing inter process |
14:33:12.492 | 7674 | 25 | InterProcessEventHandler::~InterProcessEventHandler | (!) Signaling Thread to exit |
14:33:12.492 | 12DE4 | 118 | InterProcessEventHandler::ThreadFunc | Terminated : CloseHandle 1, ShutDown=T |
14:33:12.492 | 7674 | 255 | InterProcessElement::close | InterProcess INTER_PROCESS_EVENT_HANDLER close 2147483647 bytes |
14:33:12.492 | 7674 | 59 | InterProcessEventHandler::~InterProcessEventHandler | Done. |
14:33:12.492 | 7674 | 1244 | OverlayManager::StopInternal | not running. |
14:33:12.492 | 7674 | 141 | ApiManager::DestroyBackgroundThread | Destroy call. |
14:33:12.492 | 13C78 | 188 | ApiManager::BackgroundThread | Background Thread is terminated. |
14:33:12.493 | 7674 | 232 | ApiManager::ClearAllCommands | Clearing commands [3] |
14:33:12.493 | 7674 | 249 | ApiManager::ClearAllCommands | Cleared |
14:33:12.493 | 7674 | 136 | ApiManager::Destroy | Destroyed |
14:33:12.493 | 7674 | 1246 | OverlayManager::StopInternal | stopped. |
14:33:12.493 | 7674 | 759 | Client::clear | Remove old SHM |
14:33:12.493 | 7674 | 255 | InterProcessElement::close | InterProcess Overwolf_SHARED_MEMORY_2_2_22566644 close 2147483647 bytes |
14:33:12.493 | 7674 | 767 | Client::clear | Stop tasks thread |
14:33:12.495 | 7674 | 780 | Client::clear | Client::Clear - Done. |
14:33:12.495 | 7674 | 2220 | ClientExitProcessCallback | Going to ExitProcess() |
| | | | |