Time | Thread | Line | Function | Message |
00:28:49.759 | 1E71C | 138 | runClient | Starting Overlay PID=121420(0x1da4c) server PID = 66644 |
00:28:49.759 | 1E71C | 560 | Client::init | Client::Initialize |
00:28:49.759 | 1E71C | 568 | Client::init | Start owclient thread |
00:28:49.760 | 1E290 | 325 | Client::initFirstInjection | Client::initFirstInjection. |
00:28:49.760 | 1E290 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_22566644 opened succesfuly |
00:28:49.760 | 1E290 | 351 | | session id = {7078BF85-4D6E-490C-AB51-B6B820A7078C} |
00:28:49.760 | 1E290 | 2086 | Client::LogClientInfo | Process OS version [10.0] [64-bit] |
00:28:49.762 | 1E290 | 2096 | Client::LogClientInfo | OS version [10.0.19041] |
00:28:49.764 | 1E290 | 2118 | Client::LogClientInfo | Client [64-bit] Version 2.2.225.1 |
00:28:49.764 | 1E290 | 2131 | Client::LogProcessModules | Loaded modules: |
00:28:49.766 | 1E290 | 2147 | | C:\Program Files (x86)\Overwolf\0.226.1.3\OWClient.dll |
00:28:49.766 | 1E290 | 2147 | | C:\Program Files (x86)\Overwolf\0.226.1.3\OWExplorer.dll |
00:28:49.766 | 1E290 | 2147 | | C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll |
00:28:49.766 | 1E290 | 2147 | | C:\Program Files (x86)\Steam\steamclient64.dll |
00:28:49.766 | 1E290 | 2147 | | C:\Program Files (x86)\Steam\tier0_s64.dll |
00:28:49.766 | 1E290 | 2147 | | C:\Program Files (x86)\Steam\vstdlib_s64.dll |
00:28:49.766 | 1E290 | 2147 | | C:\Program Files\Bonjour\mdnsNSP.dll |
00:28:49.766 | 1E290 | 2147 | | C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\SYSTEM32\AUDIOSES.DLL |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\SYSTEM32\CRYPTSP.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\SYSTEM32\ColorAdapterClient.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\SYSTEM32\CoreMessaging.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\SYSTEM32\CoreUIComponents.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\SYSTEM32\D3D12Core.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\SYSTEM32\D3DSCache.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\SYSTEM32\DEVOBJ.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\SYSTEM32\DINPUT8.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\SYSTEM32\DNSAPI.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\SYSTEM32\DPAPI.DLL |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\SYSTEM32\DSOUND.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\SYSTEM32\HID.DLL |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\SYSTEM32\MSASN1.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\SYSTEM32\MSVCP140.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\SYSTEM32\MSWSOCK.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\SYSTEM32\NTASN1.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\SYSTEM32\POWRPROF.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\SYSTEM32\PROPSYS.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\SYSTEM32\Secur32.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\SYSTEM32\SspiCli.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\SYSTEM32\UMPDC.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\SYSTEM32\USERENV.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\SYSTEM32\VERSION.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\SYSTEM32\WINHTTP.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\SYSTEM32\WINMM.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\SYSTEM32\WINNSI.DLL |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\SYSTEM32\WindowsCodecs.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\SYSTEM32\Wldp.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\SYSTEM32\XINPUT1_4.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\SYSTEM32\cryptnet.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\SYSTEM32\d3d11.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\SYSTEM32\d3d11on12.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\SYSTEM32\d3d12.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\SYSTEM32\dbgcore.DLL |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\SYSTEM32\dcomp.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\SYSTEM32\drvstore.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\SYSTEM32\dwmapi.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\SYSTEM32\dxcore.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\SYSTEM32\dxgi.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\SYSTEM32\dxilconv.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\SYSTEM32\gpapi.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\SYSTEM32\icm32.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\SYSTEM32\inputhost.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\SYSTEM32\kernel.appcore.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\SYSTEM32\mscms.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\SYSTEM32\mskeyprotect.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\SYSTEM32\ncrypt.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\SYSTEM32\ntdll.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\SYSTEM32\ntmarta.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\SYSTEM32\nvapi64.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\SYSTEM32\profapi.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\SYSTEM32\textinputframework.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\SYSTEM32\twinapi.appcore.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\SYSTEM32\webio.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\SYSTEM32\wer.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\SYSTEM32\windows.storage.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\SYSTEM32\winmmbase.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\SYSTEM32\wintypes.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\System32\CRYPT32.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvgbdi.inf_amd64_57b6fca70b22378c\Display.NvContainer\MessageBus.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvgbdi.inf_amd64_57b6fca70b22378c\NvCamera\NvCamera64.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvgbdi.inf_amd64_57b6fca70b22378c\NvCamera\d3dcompiler_47_64.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvgbdi.inf_amd64_57b6fca70b22378c\nvcuda64.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvgbdi.inf_amd64_57b6fca70b22378c\nvldumdx.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvgbdi.inf_amd64_57b6fca70b22378c\nvwgf2umx.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\System32\GDI32.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\System32\IMM32.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\System32\KERNEL32.DLL |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\System32\KERNELBASE.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\System32\MMDevApi.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\System32\MSCTF.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\System32\NSI.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\System32\OLEAUT32.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\System32\PSAPI.DLL |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\System32\RPCRT4.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\System32\SETUPAPI.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\System32\SHELL32.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\System32\SHLWAPI.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\System32\USER32.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\System32\WS2_32.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\System32\advapi32.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\System32\bcrypt.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\System32\bcryptPrimitives.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\System32\cfgmgr32.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\System32\clbcatq.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\System32\combase.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\System32\fwpuclnt.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\System32\gdi32full.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\System32\imagehlp.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\System32\msvcp_win.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\System32\msvcrt.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\System32\ole32.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\System32\sechost.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\System32\shcore.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\System32\ucrtbase.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\System32\win32u.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\System32\wintrust.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.1110_none_60b5254171f9507e\COMCTL32.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\system32\explorerframe.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\system32\ncryptsslp.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\system32\nvspcap64.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\system32\rsaenh.dll |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\system32\schannel.DLL |
00:28:49.766 | 1E290 | 2147 | | C:\WINDOWS\system32\uxtheme.dll |
00:28:49.766 | 1E290 | 2147 | | C:\Windows\System32\WindowManagementAPI.dll |
00:28:49.766 | 1E290 | 2147 | | C:\Windows\System32\Windows.UI.dll |
00:28:49.766 | 1E290 | 2147 | | C:\Windows\System32\gameux.dll |
00:28:49.766 | 1E290 | 2147 | | C:\Windows\System32\rasadhlp.dll |
00:28:49.766 | 1E290 | 2147 | | D:\Steam\steamapps\common\Age of Empires IV\GFSDK_Aftermath_Lib.x64.dll |
00:28:49.766 | 1E290 | 2147 | | D:\Steam\steamapps\common\Age of Empires IV\RelicCardinal.exe |
00:28:49.766 | 1E290 | 2147 | | D:\Steam\steamapps\common\Age of Empires IV\amd_ags_x64.dll |
00:28:49.766 | 1E290 | 2147 | | D:\Steam\steamapps\common\Age of Empires IV\cell_v140_Release_x64_wide_4_0.dll |
00:28:49.766 | 1E290 | 2147 | | D:\Steam\steamapps\common\Age of Empires IV\dbghelp.dll |
00:28:49.766 | 1E290 | 2147 | | D:\Steam\steamapps\common\Age of Empires IV\steam_api64.dll |
00:28:49.766 | 1E290 | 2147 | | D:\Steam\steamapps\common\Age of Empires IV\symsrv.dll |
00:28:49.766 | 1E290 | 2147 | | D:\Steam\steamapps\common\Age of Empires IV\tensorflowlite_c.dll |
00:28:49.766 | 1E290 | 79 | GraphicsHookManager::Init | Created Thread - Created , ThreadId=21568 |
00:28:49.782 | 1E290 | 1536 | Client::ReadGameConfigurations | GameConfigurations Input Libraries - Use Default. |
00:28:49.782 | 1E290 | 1560 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D11. |
00:28:49.784 | 1E290 | 1568 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D12. |
00:28:49.784 | 1E290 | 1609 | Client::ReadGameConfigurations | Disable DisableEXHandle - OFF |
00:28:49.784 | 1E290 | 1675 | Client::ReadGameConfigurations | GameConfigurations UseTSHook - OFF |
00:28:49.784 | 1E290 | 1688 | Client::ReadGameConfigurations | GameConfigurations DisableDIAquire - OFF |
00:28:49.784 | 1E290 | 1718 | Client::ReadGameConfigurations | Enable EnableTXR - OFF |
00:28:49.784 | 1E290 | 1758 | Client::ReadGameConfigurations | GameConfigurations DisableD3d9Ex - OFF |
00:28:49.784 | 1E290 | 1760 | Client::ReadGameConfigurations | GameConfigurations EnableMTCursor - OFF |
00:28:49.784 | 1E290 | 1762 | Client::ReadGameConfigurations | GameConfigurations Use Long Block - OFF |
00:28:49.784 | 1E290 | 1764 | Client::ReadGameConfigurations | GameConfigurations Use Safe Block - OFF |
00:28:49.784 | 1E290 | 1766 | Client::ReadGameConfigurations | GameConfigurations Use All Safe Block - OFF |
00:28:49.784 | 1E290 | 1768 | Client::ReadGameConfigurations | GameConfigurations Disable Safe Hooking - OFF |
00:28:49.784 | 1E290 | 1770 | Client::ReadGameConfigurations | GameConfigurations Use MH - OFF |
00:28:49.784 | 1E290 | 1773 | Client::ReadGameConfigurations | GameConfigurations Use MCH - ON |
00:28:49.784 | 1E290 | 1776 | Client::ReadGameConfigurations | GameConfigurations Use EH - OFF |
00:28:49.788 | 1E290 | 1883 | Data::Search | [0] 0x91CF0000 |
00:28:49.788 | 1E290 | 1883 | Data::Search | [1] 0x0 |
00:28:49.788 | 1E290 | 1883 | Data::Search | [2] 0x0 |
00:28:49.788 | 1E290 | 1883 | Data::Search | [3] 0xBD320000 |
00:28:49.788 | 1E290 | 1883 | Data::Search | [4] 0x0 |
00:28:49.788 | 1E290 | 1883 | Data::Search | [5] 0x8EFE0000 |
00:28:49.788 | 1E290 | 1883 | Data::Search | [6] 0x91BC0000 |
00:28:49.788 | 1E290 | 1883 | Data::Search | [7] 0x0 |
00:28:49.788 | 1E290 | 1883 | Data::Search | [8] 0x8EFE0000 |
00:28:49.788 | 1E290 | 1883 | Data::Search | [9] 0x0 |
00:28:49.788 | 1E290 | 1888 | Data::Search | [10] 0x0 |
00:28:49.788 | 1E290 | 1894 | Data::Search | [11] 0x8C500000 |
00:28:49.788 | 1E290 | 1900 | Data::Search | [12] 0x0 |
00:28:49.788 | 1E290 | 1906 | Data::Search | [13] 0x8B6F0000 |
00:28:49.788 | 1E290 | 337 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
00:28:49.790 | 1E290 | 1265 | Client::hookFunctions | Detected Windows 8.1 or greater |
00:28:49.790 | 1E290 | 1288 | Client::hookFunctions | Acquiring function lock succedded |
00:28:49.792 | 1E290 | 254 | Common::HookChain::HookChainConfiguration::ReadAppConfiguration | read configuration file |
00:28:49.792 | 1E290 | 582 | Common::HookChain::HookChainManager::InitFromRemoteConfiguration | Read configuraion 16 |
00:28:49.793 | 1E290 | 952 | FunctionHook::EnableMCHOptions | MCH - Enable MCH Options |
00:28:49.793 | 1E290 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_22566644 opened succesfuly |
00:28:49.794 | 1E290 | 528 | OverlayManager::OverlayManager | OW System Cursor is set to = 0xa9851387 |
00:28:49.794 | 1E290 | 7617 | OverlayManager::LoadDefaultCursors | Load default cursors |
00:28:49.795 | 1E290 | 536 | OverlayManager::OverlayManager | OW Blank System Cursor is set to = 0x113a1 |
00:28:49.796 | 1E290 | 72 | PerformanceCounter::StartSession | StartSession |
00:28:49.796 | 1E290 | 72 | PerformanceCounter::StartSession | StartSession |
00:28:49.796 | 1E290 | 225 | InterProcessElement::open | InterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly |
00:28:49.796 | 1E290 | 758 | OverlayManager::ReadGameConfigurations | GameConfigurations Control Modes = 0 |
00:28:49.796 | 1E290 | 776 | OverlayManager::ReadGameConfigurations | GameConfigurations TC Mode = 0x0 |
00:28:49.796 | 1E290 | 778 | OverlayManager::ReadGameConfigurations | GameConfigurations Cursor Mode = 0 |
00:28:49.796 | 1E290 | 781 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInputBlock = OFF |
00:28:49.796 | 1E290 | 784 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCursorMix = OFF |
00:28:49.796 | 1E290 | 787 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMixModeCursor = OFF |
00:28:49.796 | 1E290 | 790 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCursorOffset = OFF |
00:28:49.796 | 1E290 | 793 | OverlayManager::ReadGameConfigurations | GameConfigurations FixResolutionChange = OFF |
00:28:49.796 | 1E290 | 796 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIBLock = OFF |
00:28:49.796 | 1E290 | 799 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIFocus = OFF |
00:28:49.796 | 1E290 | 802 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus = OFF |
00:28:49.796 | 1E290 | 805 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus2 = OFF |
00:28:49.796 | 1E290 | 808 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableDIAquire = OFF |
00:28:49.796 | 1E290 | 811 | OverlayManager::ReadGameConfigurations | GameConfigurations SetDINonExclusive = OFF |
00:28:49.796 | 1E290 | 814 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMouseDIExclusive = OFF |
00:28:49.796 | 1E290 | 817 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableActionMixed = OFF |
00:28:49.796 | 1E290 | 820 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceControlRehook = OFF |
00:28:49.796 | 1E290 | 823 | OverlayManager::ReadGameConfigurations | GameConfigurations FixActionFocus = OFF |
00:28:49.796 | 1E290 | 826 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreRT = ON |
00:28:49.796 | 1E290 | 829 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableResizeRelease = OFF |
00:28:49.796 | 1E290 | 832 | OverlayManager::ReadGameConfigurations | GameConfigurations ResizeNotifyResolution = OFF |
00:28:49.796 | 1E290 | 835 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceCaptureChangeRehook = OFF |
00:28:49.796 | 1E290 | 838 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableEternalEnum = OFF |
00:28:49.796 | 1E290 | 841 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWL = OFF |
00:28:49.796 | 1E290 | 844 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWLW = OFF |
00:28:49.796 | 1E290 | 847 | OverlayManager::ReadGameConfigurations | GameConfigurations TerminateOnWindowClose = OFF |
00:28:49.796 | 1E290 | 850 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartFocus = OFF |
00:28:49.796 | 1E290 | 853 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreRelease = OFF |
00:28:49.796 | 1E290 | 856 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableTPA = OFF |
00:28:49.796 | 1E290 | 859 | OverlayManager::ReadGameConfigurations | GameConfigurations PTCT = 0x0 |
00:28:49.796 | 1E290 | 862 | OverlayManager::ReadGameConfigurations | GameConfigurations ReleaseKBInOverlayFocus = OFF |
00:28:49.796 | 1E290 | 865 | OverlayManager::ReadGameConfigurations | GameConfigurations SmartReleaseKBInOverlayFocus = OFF |
00:28:49.796 | 1E290 | 868 | OverlayManager::ReadGameConfigurations | GameConfigurations Stuck In Trans = OFF |
00:28:49.796 | 1E290 | 871 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableFocusOnAnyClick = OFF |
00:28:49.796 | 1E290 | 874 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCC = OFF |
00:28:49.796 | 1E290 | 877 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCCMix = OFF |
00:28:49.796 | 1E290 | 880 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursor = OFF |
00:28:49.796 | 1E290 | 883 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursorMT = OFF |
00:28:49.796 | 1E290 | 886 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableRawInput = OFF |
00:28:49.796 | 1E290 | 889 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableOWGestures = OFF |
00:28:49.796 | 1E290 | 892 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableD3d9Ex = OFF |
00:28:49.796 | 1E290 | 895 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMTCursor = OFF |
00:28:49.796 | 1E290 | 898 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRI = OFF |
00:28:49.796 | 1E290 | 901 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIKB = OFF |
00:28:49.796 | 1E290 | 904 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIB = OFF |
00:28:49.796 | 1E290 | 907 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowRIMix = OFF |
00:28:49.796 | 1E290 | 910 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreBB = OFF |
00:28:49.796 | 1E290 | 913 | OverlayManager::ReadGameConfigurations | GameConfigurations RecreateSB = OFF |
00:28:49.796 | 1E290 | 916 | OverlayManager::ReadGameConfigurations | GameConfigurations FixFSTB = OFF |
00:28:49.796 | 1E290 | 919 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCOEx = OFF |
00:28:49.796 | 1E290 | 922 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRCEx = ON |
00:28:49.796 | 1E290 | 925 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableBlockChain = OFF |
00:28:49.796 | 1E290 | 928 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMKLL = OFF |
00:28:49.796 | 1E290 | 931 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewKLL = OFF |
00:28:49.796 | 1E290 | 934 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewMLLForExclusive = OFF |
00:28:49.796 | 1E290 | 937 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMW = OFF |
00:28:49.796 | 1E290 | 940 | OverlayManager::ReadGameConfigurations | GameConfigurations UsePR = OFF |
00:28:49.796 | 1E290 | 943 | OverlayManager::ReadGameConfigurations | GameConfigurations WaitRestore = OFF |
00:28:49.796 | 1E290 | 946 | OverlayManager::ReadGameConfigurations | GameConfigurations DIT = 0 |
00:28:49.796 | 1E290 | 949 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreMultipleDevices = OFF |
00:28:49.796 | 1E290 | 952 | OverlayManager::ReadGameConfigurations | GameConfigurations FixHotkeyRI = ON |
00:28:49.796 | 1E290 | 955 | OverlayManager::ReadGameConfigurations | GameConfigurations SendHotkeyRI = OFF |
00:28:49.796 | 1E290 | 958 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRestoreSWL = OFF |
00:28:49.796 | 1E290 | 961 | OverlayManager::ReadGameConfigurations | GameConfigurations FIGVTH = OFF |
00:28:49.796 | 1E290 | 964 | OverlayManager::ReadGameConfigurations | GameConfigurations PTBOffsetPixel = 0 |
00:28:49.796 | 1E290 | 967 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceGBB = OFF |
00:28:49.796 | 1E290 | 970 | OverlayManager::ReadGameConfigurations | GameConfigurations FixModifierMixMode = OFF |
00:28:49.796 | 1E290 | 972 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDXThreadSafe = OFF |
00:28:49.796 | 1E290 | 974 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInvisibleCursorCR = OFF |
00:28:49.796 | 1E290 | 976 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGameProc = OFF |
00:28:49.796 | 1E290 | 978 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCVCursor = OFF |
00:28:49.796 | 1E290 | 980 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableRenderAI = OFF |
00:28:49.796 | 1E290 | 982 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableSmartMixMode = OFF |
00:28:49.796 | 1E290 | 984 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreads = OFF |
00:28:49.796 | 1E290 | 986 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreadsHook = OFF |
00:28:49.796 | 1E290 | 988 | OverlayManager::ReadGameConfigurations | GameConfigurations KeepInGameOnLostFocus = OFF |
00:28:49.796 | 1E290 | 990 | OverlayManager::ReadGameConfigurations | GameConfigurations FixBlending = OFF |
00:28:49.796 | 1E290 | 992 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOUseDefaultAdpater = OFF |
00:28:49.796 | 1E290 | 994 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPODisableDynamicRendering = OFF |
00:28:49.796 | 1E290 | 996 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOExclusiveAsForeground = OFF |
00:28:49.796 | 1E290 | 998 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreCursorRefCount = OFF |
00:28:49.796 | 1E290 | 1000 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMCHHookRetries = OFF |
00:28:49.797 | 1E290 | 1002 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableHookFallback = OFF |
00:28:49.797 | 1E290 | 1004 | OverlayManager::ReadGameConfigurations | GameConfigurations AlternativeIPC = OFF |
00:28:49.797 | 1E290 | 1006 | OverlayManager::ReadGameConfigurations | GameConfigurations RecordingFlipType = 0 |
00:28:49.797 | 1E290 | 1008 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGraphicsFunc = 0 |
00:28:49.797 | 1E290 | 1011 | OverlayManager::ReadGameConfigurations | GameConfigurations foreground Window as target window = 0 |
00:28:49.797 | 1E290 | 1013 | OverlayManager::ReadGameConfigurations | OverlayManager::SetGameConfigurations Succeeded. |
00:28:49.797 | 1E290 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
00:28:49.797 | 1E290 | 629 | OverlayManager::InitGameClient | starting hooks... |
00:28:49.816 | 1E290 | 1991 | FunctionHook::LoadHooker | Loading Utils from C:\Program Files (x86)\Overwolf\0.226.1.3\\OWUtils.dll succeeded |
00:28:49.822 | 1E290 | 602 | Install::Code | Init [Client,1] (MCH) OK |
00:28:49.822 | 1E290 | 602 | Install::Code | Init [Client,2] (MCH) OK |
00:28:49.894 | 1E290 | 602 | Install::Code | Init [Client,3] (MCH) OK |
00:28:49.895 | 1E290 | 602 | Install::Code | Init [Client,4] (MCH) OK |
00:28:49.895 | 1E290 | 602 | Install::Code | Init [Client,4.1] (MCH) OK |
00:28:49.964 | 1E290 | 602 | Install::Code | Init [Client,4.2] (MCH) OK |
00:28:49.964 | 1E290 | 1362 | Client::hookFunctions | Suspend before hook: OFF |
00:28:49.966 | 1E290 | 1063 | Install::Code | Segment [5|5600|0x8EFE0000|0x15E0] |
00:28:49.966 | 1E290 | 602 | Install::Code | unknown (MCH) OK |
00:28:49.966 | 1E290 | 1063 | Install::Code | Segment [5|429504|0x8EFE0000|0x68DC0] |
00:28:49.966 | 1E290 | 602 | Install::Code | unknown (MCH) OK |
00:28:49.966 | 1E290 | 1063 | Install::Code | Segment [5|143168|0x8EFE0000|0x22F40] |
00:28:49.966 | 1E290 | 602 | Install::Code | unknown (MCH) OK |
00:28:49.966 | 1E290 | 1063 | Install::Code | Segment [5|12864|0x8EFE0000|0x3240] |
00:28:49.967 | 1E290 | 602 | Install::Code | unknown (MCH) OK |
00:28:49.967 | 1E290 | 1063 | Install::Code | Segment [5|-43743952|0x8EFE0000|0xFD648530] |
00:28:49.967 | 1E290 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::31. |
00:28:49.967 | 1E290 | 1063 | Install::Code | Segment [5|-43720880|0x8EFE0000|0xFD64DF50] |
00:28:49.967 | 1E290 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::32. |
00:28:49.967 | 1E290 | 1063 | Install::Code | Segment [5|-43726496|0x8EFE0000|0xFD64C960] |
00:28:49.967 | 1E290 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::33. |
00:28:49.967 | 1E290 | 1063 | Install::Code | Segment [5|-44914720|0x8EFE0000|0xFD52A7E0] |
00:28:49.967 | 1E290 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::34. |
00:28:49.967 | 1E290 | 1063 | Install::Code | Segment [5|5600|0x8EFE0000|0x15E0] |
00:28:49.967 | 1E290 | 1125 | Client::hookLibraryFunctions | Aleady hooked function 5::27. |
00:28:49.967 | 1E290 | 1063 | Install::Code | Segment [5|429504|0x8EFE0000|0x68DC0] |
00:28:49.967 | 1E290 | 1125 | Client::hookLibraryFunctions | Aleady hooked function 5::28. |
00:28:49.967 | 1E290 | 1063 | Install::Code | Segment [5|143168|0x8EFE0000|0x22F40] |
00:28:49.967 | 1E290 | 1125 | Client::hookLibraryFunctions | Aleady hooked function 5::29. |
00:28:49.967 | 1E290 | 1063 | Install::Code | Segment [5|12864|0x8EFE0000|0x3240] |
00:28:49.967 | 1E290 | 1125 | Client::hookLibraryFunctions | Aleady hooked function 5::30. |
00:28:49.967 | 1E290 | 1063 | Install::Code | Segment [5|-43743952|0x8EFE0000|0xFD648530] |
00:28:49.967 | 1E290 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::31. |
00:28:49.967 | 1E290 | 1063 | Install::Code | Segment [5|-43720880|0x8EFE0000|0xFD64DF50] |
00:28:49.967 | 1E290 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::32. |
00:28:49.967 | 1E290 | 1063 | Install::Code | Segment [5|-43726496|0x8EFE0000|0xFD64C960] |
00:28:49.967 | 1E290 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::33. |
00:28:49.967 | 1E290 | 1063 | Install::Code | Segment [5|-44914720|0x8EFE0000|0xFD52A7E0] |
00:28:49.967 | 1E290 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::34. |
00:28:49.967 | 1E290 | 337 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
00:28:49.967 | 1E290 | 1275 | OverlayManager::Start | Starting... |
00:28:49.967 | 1E290 | 1307 | OverlayManager::Start | starting hooks 2... |
00:28:50.44 | 1E290 | 602 | Install::Code | Init [Client,5] (MCH) OK |
00:28:50.44 | 1E290 | 1473 | | XTRAP COMPATIBLE PATCH WARNING |
00:28:50.44 | 1E290 | 1482 | OverlayManager::Start | done with hooks... |
00:28:50.44 | 1E290 | 108 | ApiManager::Init | API Manager Event : OK |
00:28:50.44 | 1E290 | 120 | ApiManager::CreateBackgroundThread | Background Thread - Created , ThreadId=124164 |
00:28:50.45 | 1E290 | 67 | TXRSetting | Fail to read texture recognition options 0xb7 |
00:28:50.45 | 1E290 | 114 | TXOfInterest | New list set with 0 items |
00:28:50.45 | 1E290 | 1508 | OverlayManager::Start | get foreground state |
00:28:50.45 | 1E290 | 8408 | OverlayManager::OnForegroundChanged | Changed True |
00:28:50.45 | 67F8 | 7198 | OverlayManager::OnConnected | Connected to server |
00:28:50.45 | 67F8 | 32 | SendServerHelloMessage::Execute | Send connection Ack |
00:28:50.45 | 1E504 | 7836 | OverlayManager::UpdateInputTrackerWinodw | update input tracker list 0x0 -> 0x31180 |
00:28:50.46 | 1E290 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
00:28:50.46 | 1E290 | 1545 | OverlayManager::Start | Started... |
00:28:50.47 | 19D30 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0x24f11ff (v: 1) |
00:28:50.54 | 1B278 | 123 | RenderDeviceD3DXGI::InitDX12 | init dx 12 graphics - not ready |
00:28:50.60 | 1B278 | 90 | RenderDeviceD3d12::RenderDeviceD3d12 | Render device d3d12 |
00:28:50.92 | 67F8 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
00:28:50.120 | 1E290 | 602 | Install::Code | Init [Client,0] (MCH) OK |
00:28:50.120 | 1E290 | 428 | GraphicsHookManager::ReleaseHookRef | Clear Hook manager thread |
00:28:50.120 | 1E290 | 94 | GraphicsHookManager::StopThread | StopThread |
00:28:50.122 | 5440 | 216 | GraphicsHookManager::MessageLoop | Exit Thread |
00:28:50.123 | 1E290 | 406 | Client::initFirstInjection | init complete |
00:28:50.138 | 1B278 | 534 | fDevice11_Release | swap chain release 0 0xd2fc8050 [overlay:1] |
00:28:50.151 | 1B278 | 130 | RenderDeviceD3d12::init | d3d12 is ready |
00:28:50.152 | 1B278 | 661 | RenderDeviceD3d12::InitImGui | D3D12 Imgui initialized |
00:28:50.152 | 1B278 | 152 | RenderDeviceD3d12::init | Render device d3d12 init 0xd2fc4410 (3) (device: 0xcffa9190 format: 28) |
00:28:50.152 | 1B278 | 133 | RenderDeviceD3DXGI::InitDX12 | init dx 12 graphics |
00:28:50.152 | 1B278 | 193 | Overlay::Streaming::GameCaptureManager::SetRenderDevice | Streaming Client started. SHT supported: True |
00:28:50.152 | 1B278 | 3077 | OverlayManager::setGraphics | Render Device fix was set RT. |
00:28:50.152 | 1B278 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
00:28:50.152 | 1B278 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
00:28:50.164 | 1B278 | 945 | RenderDeviceD3d12::UpdateCommandQueue | command command offset 280 swapchain 00000245D2FC4410 |
00:28:50.164 | 1B278 | 957 | RenderDeviceD3d12::UpdateCommandQueue | command command offset 280 (const 280) swapchain 00000245D2FC4410 |
00:28:50.164 | 1B278 | 965 | RenderDeviceD3d12::UpdateCommandQueue | command queue ready |
00:28:50.164 | 1B278 | 268 | RenderDeviceD3d12::setDefaultState | command queue is ready |
00:28:50.239 | 1B278 | 737 | OverlayInputManager::HandleCommands | Clear all hotkeys command |
00:28:50.239 | 1B278 | 788 | OverlayInputManager::AddHotKey | Add new hotkey [Control_Overlay]-[9]-[2]. Total [0] (pressed: 1) |
00:28:50.239 | 1B278 | 737 | OverlayInputManager::HandleCommands | Clear all hotkeys command |
00:28:50.239 | 1B278 | 788 | OverlayInputManager::AddHotKey | Add new hotkey [Control_Overlay]-[9]-[2]. Total [0] (pressed: 1) |
00:28:50.239 | 1B278 | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.250000], offser[0, 0] |
00:28:50.239 | 1B278 | 21 | StartWidgetsRefresher::Execute | Execute start wicket manager |
00:28:50.239 | 1B278 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
00:28:50.239 | 1B278 | 5596 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x3204ea} (foreground = 0x3204ea). |
00:28:50.239 | 1B278 | 2513 | OverlayManager::installWindowProcHook | Install WPH |
00:28:50.239 | 1B278 | 2527 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x7ebc0531 |
00:28:50.239 | 1B278 | 2546 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
00:28:50.240 | 1B278 | 2592 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x76a69810=1990629392)=>(0xb1303b00=-1322239232) |
00:28:50.240 | 1B278 | 2603 | OverlayManager::installWindowProcHook | installWindowProcHook mouse is tracked successfully. |
00:28:50.240 | 1B278 | 311 | PerformanceCounter::NotifyFrameRender | Notify first Render... |
00:28:50.240 | 1B278 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
00:28:50.240 | 1B278 | 8300 | OverlayManager::CheckForSharedTextureSupport | Check for SHT support |
00:28:50.241 | 19D30 | 2622 | OverlayManager::installKeybMouseHook | Install KeybMouse |
00:28:50.241 | 19D30 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
00:28:50.241 | 19D30 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x19d30 |
00:28:50.241 | 19D30 | 469 | InputInterceptor::runHook | Mouse is hooked 0x19d30 |
00:28:50.243 | 19D30 | 2273 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | GameWndProc - Original Cursor Ref Count = -1, Cur = 0x24f11ff |
00:28:50.245 | 19D30 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x0) 0x3204ea . |
00:28:50.248 | 1B278 | 5498 | OverlayManager::initOverlayResolution | Ex 0X8 |
00:28:50.248 | 1B278 | 5504 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
00:28:50.248 | 1B278 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
00:28:50.248 | 1B278 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
00:28:50.286 | 1CEC8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_F1152_P_66644 opened succesfuly |
00:28:50.286 | 1CEC8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_66644_SHARED_MEMORY_AGENT opened succesfuly |
00:28:50.287 | 1CEC8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1606A6_P_66644 opened succesfuly |
00:28:50.287 | 1CEC8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_66644_SHARED_MEMORY_AGENT opened succesfuly |
00:28:50.331 | 1B278 | 88 | RenderImageD3d12::setSize | Create Texture (1150,750) / (1152,768) (87) - OK |
00:28:50.350 | 1CEC8 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=3e0d72 |
00:28:50.350 | 1CEC8 | 2644 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
00:28:50.404 | 19D30 | 2790 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
00:28:50.411 | 19D30 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0xa9851387 (v: 1) |
00:28:50.421 | 1B278 | 3789 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
00:28:50.541 | 67F8 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
00:28:50.546 | 1B278 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
00:28:50.577 | 19D30 | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
00:28:50.581 | 1B278 | 3963 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = -1, OW handle = 0xa9851387;prev = 0xa9851387 , {Original values: ref = -1 handle = 0x24f11ff} |
00:29:00.480 | 1E504 | 2131 | Client::LogProcessModules | Loaded modules: |
00:29:00.482 | 1E504 | 2147 | | C:\Program Files (x86)\Overwolf\0.226.1.3\OWClient.dll |
00:29:00.482 | 1E504 | 2147 | | C:\Program Files (x86)\Overwolf\0.226.1.3\OWExplorer.dll |
00:29:00.482 | 1E504 | 2147 | | C:\Program Files (x86)\Overwolf\0.226.1.3\OWUtils.dll |
00:29:00.482 | 1E504 | 2147 | | C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll |
00:29:00.482 | 1E504 | 2147 | | C:\Program Files (x86)\Steam\steamclient64.dll |
00:29:00.482 | 1E504 | 2147 | | C:\Program Files (x86)\Steam\tier0_s64.dll |
00:29:00.482 | 1E504 | 2147 | | C:\Program Files (x86)\Steam\vstdlib_s64.dll |
00:29:00.482 | 1E504 | 2147 | | C:\Program Files\Bonjour\mdnsNSP.dll |
00:29:00.482 | 1E504 | 2147 | | C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\SYSTEM32\AUDIOSES.DLL |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\SYSTEM32\CRYPTSP.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\SYSTEM32\ColorAdapterClient.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\SYSTEM32\CoreMessaging.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\SYSTEM32\CoreUIComponents.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\SYSTEM32\D3D12Core.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\SYSTEM32\D3DCompiler_47.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\SYSTEM32\D3DSCache.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\SYSTEM32\DEVOBJ.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\SYSTEM32\DINPUT8.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\SYSTEM32\DNSAPI.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\SYSTEM32\DPAPI.DLL |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\SYSTEM32\DSOUND.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\SYSTEM32\HID.DLL |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\SYSTEM32\MSASN1.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\SYSTEM32\MSVCP140.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\SYSTEM32\MSWSOCK.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\SYSTEM32\NTASN1.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\SYSTEM32\POWRPROF.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\SYSTEM32\PROPSYS.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\SYSTEM32\Secur32.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\SYSTEM32\SspiCli.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\SYSTEM32\UMPDC.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\SYSTEM32\USERENV.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\SYSTEM32\VERSION.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\SYSTEM32\WINHTTP.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\SYSTEM32\WINMM.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\SYSTEM32\WINNSI.DLL |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\SYSTEM32\WindowsCodecs.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\SYSTEM32\Wldp.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\SYSTEM32\XINPUT1_4.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\SYSTEM32\cryptnet.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\SYSTEM32\d3d11.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\SYSTEM32\d3d11on12.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\SYSTEM32\d3d12.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\SYSTEM32\dbgcore.DLL |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\SYSTEM32\dcomp.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\SYSTEM32\drvstore.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\SYSTEM32\dwmapi.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\SYSTEM32\dxcore.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\SYSTEM32\dxgi.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\SYSTEM32\dxilconv.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\SYSTEM32\gpapi.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\SYSTEM32\icm32.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\SYSTEM32\inputhost.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\SYSTEM32\kernel.appcore.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\SYSTEM32\mscms.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\SYSTEM32\mskeyprotect.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\SYSTEM32\ncrypt.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\SYSTEM32\ntdll.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\SYSTEM32\ntmarta.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\SYSTEM32\nvapi64.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\SYSTEM32\profapi.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\SYSTEM32\textinputframework.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\SYSTEM32\twinapi.appcore.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\SYSTEM32\webio.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\SYSTEM32\wer.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\SYSTEM32\windows.storage.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\SYSTEM32\winmmbase.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\SYSTEM32\wintypes.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\System32\CRYPT32.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvgbdi.inf_amd64_57b6fca70b22378c\Display.NvContainer\MessageBus.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvgbdi.inf_amd64_57b6fca70b22378c\NvCamera\NvCamera64.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvgbdi.inf_amd64_57b6fca70b22378c\NvCamera\d3dcompiler_47_64.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvgbdi.inf_amd64_57b6fca70b22378c\nvcuda64.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvgbdi.inf_amd64_57b6fca70b22378c\nvldumdx.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvgbdi.inf_amd64_57b6fca70b22378c\nvwgf2umx.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\System32\GDI32.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\System32\IMM32.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\System32\KERNEL32.DLL |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\System32\KERNELBASE.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\System32\MMDevApi.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\System32\MSCTF.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\System32\NSI.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\System32\OLEAUT32.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\System32\PSAPI.DLL |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\System32\RPCRT4.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\System32\SETUPAPI.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\System32\SHELL32.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\System32\SHLWAPI.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\System32\USER32.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\System32\WS2_32.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\System32\advapi32.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\System32\bcrypt.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\System32\bcryptPrimitives.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\System32\cfgmgr32.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\System32\clbcatq.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\System32\combase.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\System32\fwpuclnt.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\System32\gdi32full.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\System32\imagehlp.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\System32\msvcp_win.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\System32\msvcrt.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\System32\ole32.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\System32\sechost.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\System32\shcore.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\System32\ucrtbase.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\System32\win32u.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\System32\wintrust.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.1110_none_60b5254171f9507e\COMCTL32.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\system32\explorerframe.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\system32\ncryptsslp.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\system32\nvspcap64.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\system32\rsaenh.dll |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\system32\schannel.DLL |
00:29:00.482 | 1E504 | 2147 | | C:\WINDOWS\system32\uxtheme.dll |
00:29:00.482 | 1E504 | 2147 | | C:\Windows\System32\WindowManagementAPI.dll |
00:29:00.482 | 1E504 | 2147 | | C:\Windows\System32\Windows.UI.dll |
00:29:00.482 | 1E504 | 2147 | | C:\Windows\System32\gameux.dll |
00:29:00.482 | 1E504 | 2147 | | C:\Windows\System32\rasadhlp.dll |
00:29:00.482 | 1E504 | 2147 | | D:\Steam\steamapps\common\Age of Empires IV\GFSDK_Aftermath_Lib.x64.dll |
00:29:00.482 | 1E504 | 2147 | | D:\Steam\steamapps\common\Age of Empires IV\RelicCardinal.exe |
00:29:00.482 | 1E504 | 2147 | | D:\Steam\steamapps\common\Age of Empires IV\amd_ags_x64.dll |
00:29:00.482 | 1E504 | 2147 | | D:\Steam\steamapps\common\Age of Empires IV\cell_v140_Release_x64_wide_4_0.dll |
00:29:00.482 | 1E504 | 2147 | | D:\Steam\steamapps\common\Age of Empires IV\dbghelp.dll |
00:29:00.482 | 1E504 | 2147 | | D:\Steam\steamapps\common\Age of Empires IV\steam_api64.dll |
00:29:00.482 | 1E504 | 2147 | | D:\Steam\steamapps\common\Age of Empires IV\symsrv.dll |
00:29:00.482 | 1E504 | 2147 | | D:\Steam\steamapps\common\Age of Empires IV\tensorflowlite_c.dll |
00:29:00.727 | 67F8 | 141 | LoadOWOBSCaptureDllCommand::Execute | Load ow obs capture dll |
00:29:00.727 | 67F8 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
00:29:00.732 | 1B278 | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
00:29:02.858 | 137D8 | 50 | capture device | capture device registered |
00:29:02.858 | 1B278 | 50 | capture device | graphics-hook.dll loaded against process: RelicCardinal.exe |
00:29:02.858 | 1B278 | 50 | capture device | (half life scientist) everything.. seems to be in order |
00:29:02.858 | 1B278 | 50 | capture device | d3d12_init: device=0x245CFFA9190 |
00:29:02.858 | 1B278 | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 2
Windowed: 0
SwapEffect: 4
Flags: 2 |
00:29:02.858 | 1B278 | 50 | capture device | We're DXGI1.4 boys! |
00:29:02.858 | 1B278 | 50 | capture device | d3d12_init_11on12: creating 11 device: queue=0x245D2452510 |
00:29:02.892 | 1B278 | 50 | capture device | d3d12 shared texture capture successful |
00:29:05.289 | 1CEC8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_131398_P_66644 opened succesfuly |
00:29:05.289 | 1CEC8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_66644_SHARED_MEMORY_AGENT opened succesfuly |
00:29:05.728 | 1B278 | 88 | RenderImageD3d12::setSize | Create Texture (420,600) / (512,640) (87) - OK |
00:30:05.578 | 19D30 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0x3c21339 (v: 1) |
00:31:01.203 | 1E3F4 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
00:31:07.970 | 19D30 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0x2486086f (v: 1) |
00:31:11.226 | 19D30 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0xee960fb9 (v: 1) |
00:31:11.302 | 19D30 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0x989e0baf (v: 1) |
00:31:16.599 | 19D30 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0x5b4912ef (v: 1) |
00:31:23.822 | 19D30 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0x2e7a04a9 (v: 1) |
00:31:41.315 | 19D30 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0xde130f (v: 1) |
00:31:51.829 | 19D30 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0xce0d1373 (v: 1) |
00:33:12.507 | 19D30 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0x23480c4d (v: 1) |
00:33:49.671 | 19D30 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0xc5d80d0b (v: 1) |
00:34:26.720 | 19D30 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0xc38a03e5 (v: 1) |
00:35:11.104 | 19D30 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0xcb2a0ef3 (v: 1) |
00:35:47.435 | 19D30 | 3020 | OverlayManager::DetachThreadInput | Detach thread input 105776, 111224 |
00:35:47.448 | 1B278 | 418 | fSwapResize_Buffers | Resize buffer (0xd2fc4410)! |
00:35:47.448 | 1B278 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
00:35:47.448 | 1B278 | 2970 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
00:35:47.448 | 1B278 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
00:35:47.448 | 1B278 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
00:35:47.448 | 1B278 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
00:35:47.448 | 1B278 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x7ebc0531 |
00:35:47.448 | 1B278 | 2992 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
00:35:47.448 | 1B278 | 427 | fSwapResize_Buffers | Device was Resized! |
00:35:47.448 | 1B278 | 184 | IRenderDevice::release | Render Releasing. |
00:35:47.448 | 1B278 | 509 | RenderDeviceD3d12::releaseImplementation | Release device |
00:35:47.453 | 1B278 | 50 | capture device | ----------------- d3d12 capture freed ---------------- |
00:35:47.453 | 1B278 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 0 |
00:35:47.453 | 1B278 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 1 |
00:35:47.453 | 1B278 | 918 | RenderDeviceD3d12::ReleaseFrameDeletedPendingResource | clear pending list index 1 (items: 2) |
00:35:47.456 | 1B278 | 551 | RenderDeviceD3d12::releaseImplementation | Release display heap |
00:35:47.457 | 1B278 | 554 | RenderDeviceD3d12::releaseImplementation | Release RT |
00:35:47.457 | 1B278 | 560 | RenderDeviceD3d12::releaseImplementation | Release RT heap |
00:35:47.457 | 1B278 | 201 | IRenderDevice::release | Render Releasing Done. |
00:35:47.457 | 1B278 | 431 | fSwapResize_Buffers | End Device was Resized! |
00:35:47.627 | 67F8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
00:35:47.627 | 67F8 | 6866 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
00:35:47.627 | 67F8 | 8408 | OverlayManager::OnForegroundChanged | Changed False |
00:35:47.634 | 67F8 | 8446 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x3204EA Title=[Age of Empires IV ] |
00:35:47.634 | 67F8 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
00:35:47.634 | 67F8 | 2951 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
00:35:47.634 | 67F8 | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
00:35:47.643 | 67F8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
00:35:47.656 | 67F8 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
00:35:47.675 | 1B278 | 661 | RenderDeviceD3d12::InitImGui | D3D12 Imgui initialized |
00:35:47.675 | 1B278 | 152 | RenderDeviceD3d12::init | Render device d3d12 init 0xd2fc4410 (2) (device: 0xcffa9190 format: 28) |
00:35:47.675 | 1B278 | 133 | RenderDeviceD3DXGI::InitDX12 | init dx 12 graphics |
00:35:47.675 | 1B278 | 2958 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
00:35:47.675 | 1B278 | 5504 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
00:35:47.677 | 1B278 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
00:35:47.677 | 1B278 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
00:35:47.795 | 1B278 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
00:35:47.796 | 1B278 | 5596 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x3204ea} (foreground = 0x3204ea). |
00:35:47.796 | 1B278 | 2513 | OverlayManager::installWindowProcHook | Install WPH |
00:35:47.796 | 1B278 | 2527 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x25b1138f |
00:35:47.796 | 1B278 | 2546 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972] |
00:35:47.798 | 1B278 | 2592 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x76a69810=1990629392)=>(0xb1303b00=-1322239232) |
00:35:47.798 | 1B278 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
00:35:47.798 | 1B278 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
00:35:47.799 | 1B278 | 50 | capture device | d3d12_init: device=0x245CFFA9190 |
00:35:47.799 | 1B278 | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 2
Windowed: 1
SwapEffect: 4
Flags: 2 |
00:35:47.799 | 1B278 | 50 | capture device | We're DXGI1.4 boys! |
00:35:47.799 | 1B278 | 50 | capture device | d3d12_init_11on12: creating 11 device: queue=0x245D2452510 |
00:35:47.829 | 1B278 | 50 | capture device | d3d12 shared texture capture successful |
00:35:49.137 | 19D30 | 2622 | OverlayManager::installKeybMouseHook | Install KeybMouse |
00:35:49.137 | 19D30 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
00:35:49.138 | 19D30 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x19d30 |
00:35:49.138 | 19D30 | 469 | InputInterceptor::runHook | Mouse is hooked 0x19d30 |
00:35:49.302 | 1B278 | 5498 | OverlayManager::initOverlayResolution | Ex 0X40100 |
00:35:49.302 | 1B278 | 5504 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080) |
00:35:49.302 | 19D30 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
00:35:49.317 | 1B278 | 418 | fSwapResize_Buffers | Resize buffer (0xd2fc4410)! |
00:35:49.317 | 1B278 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
00:35:49.317 | 1B278 | 2970 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
00:35:49.317 | 1B278 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
00:35:49.317 | 1B278 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
00:35:49.317 | 1B278 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
00:35:49.317 | 1B278 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x25b1138f |
00:35:49.317 | 1B278 | 2992 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
00:35:49.317 | 1B278 | 427 | fSwapResize_Buffers | Device was Resized! |
00:35:49.317 | 1B278 | 184 | IRenderDevice::release | Render Releasing. |
00:35:49.317 | 1B278 | 509 | RenderDeviceD3d12::releaseImplementation | Release device |
00:35:49.321 | 1B278 | 50 | capture device | ----------------- d3d12 capture freed ---------------- |
00:35:49.321 | 1B278 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 0 |
00:35:49.321 | 1B278 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 1 |
00:35:49.323 | 1B278 | 551 | RenderDeviceD3d12::releaseImplementation | Release display heap |
00:35:49.323 | 1B278 | 554 | RenderDeviceD3d12::releaseImplementation | Release RT |
00:35:49.323 | 1B278 | 560 | RenderDeviceD3d12::releaseImplementation | Release RT heap |
00:35:49.323 | 1B278 | 201 | IRenderDevice::release | Render Releasing Done. |
00:35:49.323 | 1B278 | 431 | fSwapResize_Buffers | End Device was Resized! |
00:35:49.676 | 67F8 | 6866 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
00:35:49.676 | 67F8 | 8408 | OverlayManager::OnForegroundChanged | Changed True |
00:35:49.677 | 67F8 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
00:35:49.699 | 67F8 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
00:35:50.18 | 1B278 | 418 | fSwapResize_Buffers | Resize buffer (0xd2fc4410)! |
00:35:50.28 | 1B278 | 418 | fSwapResize_Buffers | Resize buffer (0xd2fc4410)! |
00:35:50.103 | 1B278 | 418 | fSwapResize_Buffers | Resize buffer (0xd2fc4410)! |
00:35:50.144 | 1B278 | 661 | RenderDeviceD3d12::InitImGui | D3D12 Imgui initialized |
00:35:50.144 | 1B278 | 152 | RenderDeviceD3d12::init | Render device d3d12 init 0xd2fc4410 (2) (device: 0xcffa9190 format: 28) |
00:35:50.144 | 1B278 | 133 | RenderDeviceD3DXGI::InitDX12 | init dx 12 graphics |
00:35:50.144 | 1B278 | 5504 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
00:35:50.251 | 1B278 | 5596 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x3204ea} (foreground = 0x3204ea). |
00:35:50.251 | 1B278 | 2513 | OverlayManager::installWindowProcHook | Install WPH |
00:35:50.251 | 1B278 | 2527 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xcab10d91 |
00:35:50.251 | 1B278 | 2546 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
00:35:50.251 | 1B278 | 2592 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x76a69810=1990629392)=>(0xb1303b00=-1322239232) |
00:35:50.251 | 1B278 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
00:35:50.252 | 19D30 | 2622 | OverlayManager::installKeybMouseHook | Install KeybMouse |
00:35:50.252 | 19D30 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
00:35:50.252 | 19D30 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x19d30 |
00:35:50.252 | 19D30 | 469 | InputInterceptor::runHook | Mouse is hooked 0x19d30 |
00:35:50.252 | 1B278 | 50 | capture device | d3d12_init: device=0x245CFFA9190 |
00:35:50.252 | 1B278 | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 2
Windowed: 0
SwapEffect: 4
Flags: 2 |
00:35:50.252 | 1B278 | 50 | capture device | We're DXGI1.4 boys! |
00:35:50.252 | 1B278 | 50 | capture device | d3d12_init_11on12: creating 11 device: queue=0x245D2452510 |
00:35:50.280 | 1B278 | 50 | capture device | d3d12 shared texture capture successful |
00:35:50.294 | 19D30 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x3204ea) 0x3204ea . |
00:35:50.302 | 1B278 | 5498 | OverlayManager::initOverlayResolution | Ex 0X40008 |
00:35:50.302 | 1B278 | 5504 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
00:35:50.302 | 1B278 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
00:35:50.302 | 1B278 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
00:35:52.826 | 19D30 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0x2441007 (v: 1) |
00:37:04.433 | 19D30 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0xc33c10d5 (v: 1) |
00:38:24.77 | 19D30 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0x13fc0f9d (v: 1) |
00:50:13.208 | 19D30 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0x20830b05 (v: 1) |
00:58:56.185 | 19D30 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0x17905df (v: 1) |
00:59:04.511 | 19D30 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0x4bfe1029 (v: 1) |
00:59:36.431 | 19D30 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0x7511a1 (v: 1) |
01:01:00.546 | 1BA58 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
01:01:08.723 | 67F8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
01:01:08.723 | 67F8 | 6866 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
01:01:08.723 | 67F8 | 8408 | OverlayManager::OnForegroundChanged | Changed False |
01:01:08.724 | 67F8 | 8446 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xC30DCC Title=[Task Switching] |
01:01:08.728 | 67F8 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
01:01:08.728 | 67F8 | 2951 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
01:01:08.728 | 67F8 | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
01:01:08.762 | 67F8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
01:01:08.783 | 67F8 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
01:01:09.227 | 19D30 | 3020 | OverlayManager::DetachThreadInput | Detach thread input 105776, 111224 |
01:01:09.287 | 1B278 | 418 | fSwapResize_Buffers | Resize buffer (0xd2fc4410)! |
01:01:09.287 | 1B278 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
01:01:09.287 | 1B278 | 2970 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
01:01:09.287 | 1B278 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
01:01:09.287 | 1B278 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
01:01:09.289 | 1B278 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
01:01:09.290 | 1B278 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xcab10d91 |
01:01:09.290 | 1B278 | 2992 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
01:01:09.290 | 1B278 | 427 | fSwapResize_Buffers | Device was Resized! |
01:01:09.290 | 1B278 | 184 | IRenderDevice::release | Render Releasing. |
01:01:09.290 | 1B278 | 509 | RenderDeviceD3d12::releaseImplementation | Release device |
01:01:09.300 | 1B278 | 50 | capture device | ----------------- d3d12 capture freed ---------------- |
01:01:09.300 | 1B278 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 0 |
01:01:09.300 | 1B278 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 1 |
01:01:09.302 | 1B278 | 551 | RenderDeviceD3d12::releaseImplementation | Release display heap |
01:01:09.302 | 1B278 | 554 | RenderDeviceD3d12::releaseImplementation | Release RT |
01:01:09.302 | 1B278 | 560 | RenderDeviceD3d12::releaseImplementation | Release RT heap |
01:01:09.302 | 1B278 | 201 | IRenderDevice::release | Render Releasing Done. |
01:01:09.302 | 1B278 | 431 | fSwapResize_Buffers | End Device was Resized! |
01:01:09.570 | 1B278 | 418 | fSwapResize_Buffers | Resize buffer (0xd2fc4410)! |
01:01:09.631 | 1B278 | 661 | RenderDeviceD3d12::InitImGui | D3D12 Imgui initialized |
01:01:09.631 | 1B278 | 152 | RenderDeviceD3d12::init | Render device d3d12 init 0xd2fc4410 (2) (device: 0xcffa9190 format: 28) |
01:01:09.631 | 1B278 | 133 | RenderDeviceD3DXGI::InitDX12 | init dx 12 graphics |
01:01:09.631 | 1B278 | 2958 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
01:01:09.631 | 1B278 | 5504 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1936,1119)M(1920,1080) |
01:01:09.632 | 1B278 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1936, 1119] {WINDOW} |
01:01:09.632 | 1B278 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1936, 1119) |
01:01:09.734 | 1B278 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
01:01:09.735 | 1B278 | 5596 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x3204ea} (foreground = 0x1028a). |
01:01:09.735 | 1B278 | 2513 | OverlayManager::installWindowProcHook | Install WPH |
01:01:09.736 | 1B278 | 2527 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x76fb0753 |
01:01:09.736 | 1B278 | 2546 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972] |
01:01:09.736 | 1B278 | 2592 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x76a69810=1990629392)=>(0xb1303b00=-1322239232) |
01:01:09.736 | 1B278 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
01:01:09.736 | 1B278 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
01:01:09.737 | 1B278 | 50 | capture device | d3d12_init: device=0x245CFFA9190 |
01:01:09.737 | 1B278 | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1936
BufferDesc.Height: 1119
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 2
Windowed: 1
SwapEffect: 4
Flags: 2 |
01:01:09.737 | 1B278 | 50 | capture device | We're DXGI1.4 boys! |
01:01:09.737 | 1B278 | 50 | capture device | d3d12_init_11on12: creating 11 device: queue=0x245D2452510 |
01:01:09.774 | 1B278 | 50 | capture device | d3d12 shared texture capture successful |
01:02:18.999 | 19D30 | 2622 | OverlayManager::installKeybMouseHook | Install KeybMouse |
01:02:18.999 | 19D30 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
01:02:18.999 | 19D30 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x19d30 |
01:02:18.999 | 19D30 | 469 | InputInterceptor::runHook | Mouse is hooked 0x19d30 |
01:02:19.17 | 1B278 | 5504 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1936,1119)G(1936,1119)M(1920,1080) |
01:02:19.22 | 19D30 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
01:02:19.22 | 19D30 | 1858 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
01:02:19.22 | 19D30 | 2970 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
01:02:19.22 | 19D30 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
01:02:19.22 | 19D30 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
01:02:19.22 | 19D30 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
01:02:19.22 | 19D30 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x76fb0753 |
01:02:19.22 | 19D30 | 2992 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
01:02:19.22 | 19D30 | 1861 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
01:02:19.22 | 19D30 | 184 | IRenderDevice::release | Render Releasing. |
01:02:19.22 | 19D30 | 509 | RenderDeviceD3d12::releaseImplementation | Release device |
01:02:19.28 | 19D30 | 50 | capture device | ----------------- d3d12 capture freed ---------------- |
01:02:19.28 | 19D30 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 0 |
01:02:19.28 | 19D30 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 1 |
01:02:19.29 | 19D30 | 551 | RenderDeviceD3d12::releaseImplementation | Release display heap |
01:02:19.29 | 19D30 | 554 | RenderDeviceD3d12::releaseImplementation | Release RT |
01:02:19.29 | 19D30 | 560 | RenderDeviceD3d12::releaseImplementation | Release RT heap |
01:02:19.29 | 19D30 | 201 | IRenderDevice::release | Render Releasing Done. |
01:02:19.70 | 1B278 | 418 | fSwapResize_Buffers | Resize buffer (0xd2fc4410)! |
01:02:19.309 | 67F8 | 6866 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
01:02:19.309 | 67F8 | 8408 | OverlayManager::OnForegroundChanged | Changed True |
01:02:19.313 | 67F8 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
01:02:19.327 | 67F8 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
01:02:19.869 | 1B278 | 418 | fSwapResize_Buffers | Resize buffer (0xd2fc4410)! |
01:02:19.881 | 1B278 | 418 | fSwapResize_Buffers | Resize buffer (0xd2fc4410)! |
01:02:19.954 | 1B278 | 418 | fSwapResize_Buffers | Resize buffer (0xd2fc4410)! |
01:02:19.974 | 19D30 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0x10005 (v: 1) |
01:02:20.19 | 1B278 | 661 | RenderDeviceD3d12::InitImGui | D3D12 Imgui initialized |
01:02:20.19 | 1B278 | 152 | RenderDeviceD3d12::init | Render device d3d12 init 0xd2fc4410 (2) (device: 0xcffa9190 format: 28) |
01:02:20.19 | 1B278 | 133 | RenderDeviceD3DXGI::InitDX12 | init dx 12 graphics |
01:02:20.19 | 1B278 | 5504 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
01:02:20.19 | 1B278 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
01:02:20.19 | 1B278 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
01:02:20.21 | 1D14C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
01:02:20.149 | 1B278 | 5596 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x3204ea} (foreground = 0x3204ea). |
01:02:20.149 | 1B278 | 2513 | OverlayManager::installWindowProcHook | Install WPH |
01:02:20.150 | 1B278 | 2527 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x930e1025 |
01:02:20.150 | 1B278 | 2546 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
01:02:20.150 | 1B278 | 2592 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x76a69810=1990629392)=>(0xb1303b00=-1322239232) |
01:02:20.150 | 19D30 | 2171 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
01:02:20.150 | 19D30 | 2622 | OverlayManager::installKeybMouseHook | Install KeybMouse |
01:02:20.150 | 19D30 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
01:02:20.151 | 19D30 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x19d30 |
01:02:20.151 | 19D30 | 469 | InputInterceptor::runHook | Mouse is hooked 0x19d30 |
01:02:20.153 | 1B278 | 88 | RenderImageD3d12::setSize | Create Texture (1150,750) / (1152,768) (87) - OK |
01:02:20.154 | 1B278 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
01:02:20.155 | 1B278 | 50 | capture device | d3d12_init: device=0x245CFFA9190 |
01:02:20.155 | 1B278 | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 2
Windowed: 0
SwapEffect: 4
Flags: 2 |
01:02:20.155 | 1B278 | 50 | capture device | We're DXGI1.4 boys! |
01:02:20.155 | 1B278 | 50 | capture device | d3d12_init_11on12: creating 11 device: queue=0x245D2452510 |
01:02:20.186 | 1B278 | 50 | capture device | d3d12 shared texture capture successful |
01:02:20.195 | 19D30 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x3204ea) 0x3204ea . |
01:02:20.205 | 1B278 | 5498 | OverlayManager::initOverlayResolution | Ex 0X40008 |
01:02:20.205 | 1B278 | 5504 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
01:02:20.205 | 1B278 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
01:02:20.205 | 1B278 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
01:02:32.158 | 67F8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
01:02:32.158 | 67F8 | 6866 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
01:02:32.158 | 67F8 | 8408 | OverlayManager::OnForegroundChanged | Changed False |
01:02:32.158 | 67F8 | 8446 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x230DBC Title=[Task Switching] |
01:02:32.163 | 67F8 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
01:02:32.163 | 67F8 | 2951 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
01:02:32.163 | 67F8 | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
01:02:32.170 | 67F8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
01:02:32.177 | 67F8 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
01:02:32.421 | 19D30 | 3020 | OverlayManager::DetachThreadInput | Detach thread input 105776, 111224 |
01:02:32.637 | 1B278 | 418 | fSwapResize_Buffers | Resize buffer (0xd2fc4410)! |
01:02:32.637 | 1B278 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
01:02:32.637 | 1B278 | 2970 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
01:02:32.637 | 1B278 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
01:02:32.637 | 1B278 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
01:02:32.638 | 1B278 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
01:02:32.638 | 1B278 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x930e1025 |
01:02:32.638 | 1B278 | 2992 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
01:02:32.638 | 1B278 | 427 | fSwapResize_Buffers | Device was Resized! |
01:02:32.638 | 1B278 | 184 | IRenderDevice::release | Render Releasing. |
01:02:32.638 | 1B278 | 509 | RenderDeviceD3d12::releaseImplementation | Release device |
01:02:32.645 | 1B278 | 50 | capture device | ----------------- d3d12 capture freed ---------------- |
01:02:32.645 | 1B278 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 0 |
01:02:32.645 | 1B278 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 1 |
01:02:32.645 | 1B278 | 918 | RenderDeviceD3d12::ReleaseFrameDeletedPendingResource | clear pending list index 1 (items: 1) |
01:02:32.646 | 1B278 | 551 | RenderDeviceD3d12::releaseImplementation | Release display heap |
01:02:32.647 | 1B278 | 554 | RenderDeviceD3d12::releaseImplementation | Release RT |
01:02:32.647 | 1B278 | 560 | RenderDeviceD3d12::releaseImplementation | Release RT heap |
01:02:32.647 | 1B278 | 201 | IRenderDevice::release | Render Releasing Done. |
01:02:32.647 | 1B278 | 431 | fSwapResize_Buffers | End Device was Resized! |
01:02:32.853 | 1B278 | 418 | fSwapResize_Buffers | Resize buffer (0xd2fc4410)! |
01:02:32.908 | 1B278 | 661 | RenderDeviceD3d12::InitImGui | D3D12 Imgui initialized |
01:02:32.908 | 1B278 | 152 | RenderDeviceD3d12::init | Render device d3d12 init 0xd2fc4410 (2) (device: 0xcffa9190 format: 28) |
01:02:32.908 | 1B278 | 133 | RenderDeviceD3DXGI::InitDX12 | init dx 12 graphics |
01:02:32.908 | 1B278 | 2958 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
01:02:32.908 | 1B278 | 5504 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1936,1119)M(1920,1080) |
01:02:32.908 | 1B278 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1936, 1119] {WINDOW} |
01:02:32.908 | 1B278 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1936, 1119) |
01:02:33.1 | 1B278 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
01:02:33.2 | 1B278 | 5596 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x3204ea} (foreground = 0x1028a). |
01:02:33.2 | 1B278 | 2513 | OverlayManager::installWindowProcHook | Install WPH |
01:02:33.2 | 1B278 | 2527 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xaa360f8b |
01:02:33.2 | 1B278 | 2546 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972] |
01:02:33.3 | 1B278 | 2592 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x76a69810=1990629392)=>(0xb1303b00=-1322239232) |
01:02:33.3 | 1B278 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
01:02:33.3 | 1B278 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
01:02:33.4 | 1B278 | 50 | capture device | d3d12_init: device=0x245CFFA9190 |
01:02:33.4 | 1B278 | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1936
BufferDesc.Height: 1119
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 2
Windowed: 1
SwapEffect: 4
Flags: 2 |
01:02:33.4 | 1B278 | 50 | capture device | We're DXGI1.4 boys! |
01:02:33.4 | 1B278 | 50 | capture device | d3d12_init_11on12: creating 11 device: queue=0x245D2452510 |
01:02:33.33 | 1B278 | 50 | capture device | d3d12 shared texture capture successful |
01:02:50.39 | 19D30 | 2622 | OverlayManager::installKeybMouseHook | Install KeybMouse |
01:02:50.39 | 19D30 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
01:02:50.39 | 19D30 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x19d30 |
01:02:50.39 | 19D30 | 469 | InputInterceptor::runHook | Mouse is hooked 0x19d30 |
01:03:10.482 | 1B278 | 5504 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1936,1119)G(1936,1119)M(1920,1080) |
01:03:10.482 | 19D30 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
01:03:10.482 | 19D30 | 1858 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
01:03:10.482 | 19D30 | 2970 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
01:03:10.482 | 19D30 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
01:03:10.482 | 19D30 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
01:03:10.482 | 19D30 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
01:03:10.482 | 19D30 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xaa360f8b |
01:03:10.482 | 19D30 | 2992 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
01:03:10.482 | 19D30 | 1861 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
01:03:10.482 | 19D30 | 184 | IRenderDevice::release | Render Releasing. |
01:03:10.482 | 19D30 | 509 | RenderDeviceD3d12::releaseImplementation | Release device |
01:03:10.487 | 19D30 | 50 | capture device | ----------------- d3d12 capture freed ---------------- |
01:03:10.487 | 19D30 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 0 |
01:03:10.487 | 19D30 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 1 |
01:03:10.488 | 19D30 | 551 | RenderDeviceD3d12::releaseImplementation | Release display heap |
01:03:10.488 | 19D30 | 554 | RenderDeviceD3d12::releaseImplementation | Release RT |
01:03:10.488 | 19D30 | 560 | RenderDeviceD3d12::releaseImplementation | Release RT heap |
01:03:10.488 | 19D30 | 201 | IRenderDevice::release | Render Releasing Done. |
01:03:10.509 | 1B278 | 418 | fSwapResize_Buffers | Resize buffer (0xd2fc4410)! |
01:03:10.919 | 67F8 | 6866 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
01:03:10.919 | 67F8 | 8408 | OverlayManager::OnForegroundChanged | Changed True |
01:03:10.921 | 67F8 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
01:03:10.937 | 67F8 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
01:03:11.316 | 1B278 | 418 | fSwapResize_Buffers | Resize buffer (0xd2fc4410)! |
01:03:11.328 | 1B278 | 418 | fSwapResize_Buffers | Resize buffer (0xd2fc4410)! |
01:03:11.411 | 1B278 | 418 | fSwapResize_Buffers | Resize buffer (0xd2fc4410)! |
01:03:11.459 | 1B278 | 661 | RenderDeviceD3d12::InitImGui | D3D12 Imgui initialized |
01:03:11.459 | 1B278 | 152 | RenderDeviceD3d12::init | Render device d3d12 init 0xd2fc4410 (2) (device: 0xcffa9190 format: 28) |
01:03:11.459 | 1B278 | 133 | RenderDeviceD3DXGI::InitDX12 | init dx 12 graphics |
01:03:11.459 | 1B278 | 5504 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
01:03:11.459 | 1B278 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
01:03:11.459 | 1B278 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
01:03:11.493 | 1C780 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
01:03:11.593 | 1B278 | 5596 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x3204ea} (foreground = 0x3204ea). |
01:03:11.593 | 1B278 | 2513 | OverlayManager::installWindowProcHook | Install WPH |
01:03:11.593 | 1B278 | 2527 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x34b0086b |
01:03:11.593 | 1B278 | 2546 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
01:03:11.593 | 1B278 | 2592 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x76a69810=1990629392)=>(0xb1303b00=-1322239232) |
01:03:11.593 | 1B278 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
01:03:11.594 | 19D30 | 2622 | OverlayManager::installKeybMouseHook | Install KeybMouse |
01:03:11.594 | 19D30 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
01:03:11.594 | 19D30 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x19d30 |
01:03:11.594 | 1B278 | 50 | capture device | d3d12_init: device=0x245CFFA9190 |
01:03:11.594 | 1B278 | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 2
Windowed: 0
SwapEffect: 4
Flags: 2 |
01:03:11.594 | 19D30 | 469 | InputInterceptor::runHook | Mouse is hooked 0x19d30 |
01:03:11.594 | 1B278 | 50 | capture device | We're DXGI1.4 boys! |
01:03:11.594 | 1B278 | 50 | capture device | d3d12_init_11on12: creating 11 device: queue=0x245D2452510 |
01:03:11.624 | 1B278 | 50 | capture device | d3d12 shared texture capture successful |
01:03:11.636 | 19D30 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x3204ea) 0x3204ea . |
01:03:11.650 | 1B278 | 5498 | OverlayManager::initOverlayResolution | Ex 0X40008 |
01:03:11.650 | 1B278 | 5504 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
01:03:11.650 | 1B278 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
01:03:11.650 | 1B278 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
01:03:47.670 | 1BA58 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
01:08:50.763 | 19D30 | 3020 | OverlayManager::DetachThreadInput | Detach thread input 105776, 111224 |
01:08:50.828 | 19D30 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
01:08:50.828 | 19D30 | 1858 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
01:08:50.828 | 19D30 | 2970 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
01:08:50.828 | 19D30 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
01:08:50.828 | 19D30 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
01:08:50.830 | 19D30 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
01:08:50.831 | 19D30 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x34b0086b |
01:08:50.831 | 19D30 | 2992 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
01:08:50.831 | 19D30 | 1861 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
01:08:50.831 | 19D30 | 184 | IRenderDevice::release | Render Releasing. |
01:08:50.831 | 19D30 | 509 | RenderDeviceD3d12::releaseImplementation | Release device |
01:08:50.838 | 19D30 | 50 | capture device | ----------------- d3d12 capture freed ---------------- |
01:08:50.838 | 19D30 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 0 |
01:08:50.838 | 19D30 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 1 |
01:08:50.840 | 19D30 | 551 | RenderDeviceD3d12::releaseImplementation | Release display heap |
01:08:50.840 | 19D30 | 554 | RenderDeviceD3d12::releaseImplementation | Release RT |
01:08:50.840 | 19D30 | 560 | RenderDeviceD3d12::releaseImplementation | Release RT heap |
01:08:50.840 | 19D30 | 201 | IRenderDevice::release | Render Releasing Done. |
01:08:51.5 | 1BA58 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
01:08:51.105 | 1B278 | 418 | fSwapResize_Buffers | Resize buffer (0xd2fc4410)! |
01:08:51.166 | 1B278 | 661 | RenderDeviceD3d12::InitImGui | D3D12 Imgui initialized |
01:08:51.166 | 1B278 | 152 | RenderDeviceD3d12::init | Render device d3d12 init 0xd2fc4410 (2) (device: 0xcffa9190 format: 28) |
01:08:51.166 | 1B278 | 133 | RenderDeviceD3DXGI::InitDX12 | init dx 12 graphics |
01:08:51.166 | 1B278 | 5504 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1936,1119)M(1920,1080) |
01:08:51.166 | 1B278 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1936, 1119] {WINDOW} |
01:08:51.166 | 1B278 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1936, 1119) |
01:08:51.263 | 1B278 | 5596 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x3204ea} (foreground = 0x3204ea). |
01:08:51.263 | 1B278 | 2513 | OverlayManager::installWindowProcHook | Install WPH |
01:08:51.263 | 1B278 | 2527 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x7520110d |
01:08:51.263 | 1B278 | 2546 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972] |
01:08:51.264 | 1B278 | 2592 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x76a69810=1990629392)=>(0xb1303b00=-1322239232) |
01:08:51.265 | 1B278 | 50 | capture device | d3d12_init: device=0x245CFFA9190 |
01:08:51.265 | 1B278 | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1936
BufferDesc.Height: 1119
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 2
Windowed: 1
SwapEffect: 4
Flags: 2 |
01:08:51.265 | 1B278 | 50 | capture device | We're DXGI1.4 boys! |
01:08:51.265 | 1B278 | 50 | capture device | d3d12_init_11on12: creating 11 device: queue=0x245D2452510 |
01:08:51.301 | 1B278 | 50 | capture device | d3d12 shared texture capture successful |
01:08:51.331 | 67F8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
01:08:51.331 | 67F8 | 6866 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
01:08:51.331 | 67F8 | 8408 | OverlayManager::OnForegroundChanged | Changed False |
01:08:51.340 | 1B278 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
01:08:51.340 | 1B278 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
01:08:51.340 | 19D30 | 2622 | OverlayManager::installKeybMouseHook | Install KeybMouse |
01:08:51.340 | 19D30 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
01:08:51.343 | 19D30 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x19d30 |
01:08:51.343 | 19D30 | 469 | InputInterceptor::runHook | Mouse is hooked 0x19d30 |
01:08:51.349 | 67F8 | 8446 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x3204EA Title=[Age of Empires IV ] |
01:08:51.349 | 67F8 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
01:08:51.349 | 67F8 | 2951 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
01:08:51.349 | 67F8 | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
01:08:51.349 | 67F8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
01:08:51.357 | 67F8 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
01:08:51.359 | 1B278 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
01:08:52.619 | 19D30 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
01:08:52.619 | 19D30 | 1858 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
01:08:52.619 | 19D30 | 2970 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
01:08:52.619 | 19D30 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
01:08:52.619 | 19D30 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
01:08:52.619 | 19D30 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
01:08:52.619 | 19D30 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x7520110d |
01:08:52.619 | 19D30 | 2992 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
01:08:52.619 | 19D30 | 1861 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
01:08:52.619 | 19D30 | 184 | IRenderDevice::release | Render Releasing. |
01:08:52.619 | 19D30 | 509 | RenderDeviceD3d12::releaseImplementation | Release device |
01:08:52.624 | 19D30 | 50 | capture device | ----------------- d3d12 capture freed ---------------- |
01:08:52.624 | 19D30 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 0 |
01:08:52.624 | 19D30 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 1 |
01:08:52.625 | 19D30 | 551 | RenderDeviceD3d12::releaseImplementation | Release display heap |
01:08:52.625 | 19D30 | 554 | RenderDeviceD3d12::releaseImplementation | Release RT |
01:08:52.625 | 19D30 | 560 | RenderDeviceD3d12::releaseImplementation | Release RT heap |
01:08:52.625 | 19D30 | 201 | IRenderDevice::release | Render Releasing Done. |
01:08:52.647 | 1B278 | 418 | fSwapResize_Buffers | Resize buffer (0xd2fc4410)! |
01:08:52.891 | 67F8 | 6866 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
01:08:52.891 | 67F8 | 8408 | OverlayManager::OnForegroundChanged | Changed True |
01:08:52.895 | 67F8 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
01:08:52.895 | 67F8 | 2958 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
01:08:52.901 | 67F8 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
01:08:53.434 | 1B278 | 418 | fSwapResize_Buffers | Resize buffer (0xd2fc4410)! |
01:08:53.445 | 1B278 | 418 | fSwapResize_Buffers | Resize buffer (0xd2fc4410)! |
01:08:53.525 | 1B278 | 418 | fSwapResize_Buffers | Resize buffer (0xd2fc4410)! |
01:08:53.568 | 1B278 | 661 | RenderDeviceD3d12::InitImGui | D3D12 Imgui initialized |
01:08:53.568 | 1B278 | 152 | RenderDeviceD3d12::init | Render device d3d12 init 0xd2fc4410 (2) (device: 0xcffa9190 format: 28) |
01:08:53.568 | 1B278 | 133 | RenderDeviceD3DXGI::InitDX12 | init dx 12 graphics |
01:08:53.568 | 1B278 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
01:08:53.568 | 1B278 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
01:08:53.611 | 1BA58 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
01:08:53.688 | 1B278 | 5596 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x3204ea} (foreground = 0x3204ea). |
01:08:53.688 | 1B278 | 2513 | OverlayManager::installWindowProcHook | Install WPH |
01:08:53.689 | 1B278 | 2527 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xd4ba0d91 |
01:08:53.689 | 1B278 | 2546 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
01:08:53.690 | 1B278 | 2592 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x76a69810=1990629392)=>(0xb1303b00=-1322239232) |
01:08:53.690 | 1B278 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
01:08:53.690 | 1B278 | 50 | capture device | d3d12_init: device=0x245CFFA9190 |
01:08:53.690 | 1B278 | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 2
Windowed: 0
SwapEffect: 4
Flags: 2 |
01:08:53.690 | 1B278 | 50 | capture device | We're DXGI1.4 boys! |
01:08:53.690 | 1B278 | 50 | capture device | d3d12_init_11on12: creating 11 device: queue=0x245D2452510 |
01:08:53.691 | 19D30 | 2622 | OverlayManager::installKeybMouseHook | Install KeybMouse |
01:08:53.691 | 19D30 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
01:08:53.692 | 19D30 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x19d30 |
01:08:53.693 | 19D30 | 469 | InputInterceptor::runHook | Mouse is hooked 0x19d30 |
01:08:53.719 | 1B278 | 50 | capture device | d3d12 shared texture capture successful |
01:08:53.724 | 19D30 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x3204ea) 0x3204ea . |
01:08:53.733 | 1B278 | 5498 | OverlayManager::initOverlayResolution | Ex 0X40008 |
01:08:53.733 | 1B278 | 5504 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
01:08:53.733 | 1B278 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
01:08:53.733 | 1B278 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
01:09:07.440 | 19D30 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0xa3a2041f (v: 1) |
01:09:33.837 | 19D30 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0x5c54122b (v: 1) |
01:09:51.162 | 19D30 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0x86b0b2b (v: 1) |
01:14:04.748 | 1BA58 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
01:14:04.821 | 19D30 | 3020 | OverlayManager::DetachThreadInput | Detach thread input 105776, 111224 |
01:14:05.43 | 19D30 | 485 | ReleaseD11Device | Device Released! [1] |
01:14:05.43 | 19D30 | 2970 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
01:14:05.43 | 19D30 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
01:14:05.43 | 19D30 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
01:14:05.44 | 19D30 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
01:14:05.45 | 19D30 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xd4ba0d91 |
01:14:05.45 | 19D30 | 2992 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
01:14:05.45 | 19D30 | 184 | IRenderDevice::release | Render Releasing. |
01:14:05.45 | 19D30 | 509 | RenderDeviceD3d12::releaseImplementation | Release device |
01:14:05.53 | 19D30 | 50 | capture device | ----------------- d3d12 capture freed ---------------- |
01:14:05.54 | 19D30 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 0 |
01:14:05.54 | 19D30 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 1 |
01:14:05.55 | 19D30 | 551 | RenderDeviceD3d12::releaseImplementation | Release display heap |
01:14:05.56 | 19D30 | 554 | RenderDeviceD3d12::releaseImplementation | Release RT |
01:14:05.56 | 19D30 | 560 | RenderDeviceD3d12::releaseImplementation | Release RT heap |
01:14:05.56 | 19D30 | 201 | IRenderDevice::release | Render Releasing Done. |
01:14:05.56 | 19D30 | 488 | ReleaseD11Device | End Device Released! |
01:14:05.58 | 19D30 | 534 | fDevice11_Release | swap chain release 0 0xd2fc4410 [overlay:0] |
01:14:06.749 | 1BA58 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3013]. |
01:14:06.749 | 1BA58 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
01:14:06.749 | 1BA58 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:64) |
01:14:07.170 | 67F8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
01:14:07.170 | 67F8 | 6866 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
01:14:07.170 | 67F8 | 8408 | OverlayManager::OnForegroundChanged | Changed False |
01:14:07.170 | 67F8 | 8446 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x60E96 Title=[(11) Why did you leave your ex? |
01:14:07.171 | 67F8 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
01:14:07.171 | 67F8 | 2951 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
01:14:07.171 | 67F8 | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
01:14:07.171 | 67F8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
01:14:07.176 | 67F8 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
01:14:19.35 | 19D30 | 2205 | ClientExitProcessCallback | Client::Exit Process Callback [0]. |
01:14:19.36 | 19D30 | 691 | Client::clear | Client::Clear [0 - 1] . |
01:14:19.36 | 19D30 | 698 | Client::clear | Client::Clear stoping... |
01:14:19.36 | 19D30 | 1179 | OverlayManager::StopInternal | stopping... |
01:14:19.36 | 19D30 | 1206 | OverlayManager::StopInternal | Stoping server connection |
01:14:19.36 | 67F8 | 7223 | OverlayManager::OnDisconnected | Disconnected from server |
01:14:19.37 | 19D30 | 1211 | OverlayManager::StopInternal | Stopped server connection |
01:14:19.37 | 19D30 | 206 | Overlay::Streaming::GameCaptureManager::StopRecording | Stop recording |
01:14:19.37 | 19D30 | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:True] |
01:14:19.37 | 19D30 | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:False] |
01:14:19.37 | 19D30 | 1232 | OverlayManager::StopInternal | Closing inter process |
01:14:19.37 | 19D30 | 25 | InterProcessEventHandler::~InterProcessEventHandler | (!) Signaling Thread to exit |
01:14:19.37 | 1E2A8 | 118 | InterProcessEventHandler::ThreadFunc | Terminated : CloseHandle 1, ShutDown=T |
01:14:19.37 | 19D30 | 255 | InterProcessElement::close | InterProcess INTER_PROCESS_EVENT_HANDLER close 2147483647 bytes |
01:14:19.37 | 19D30 | 59 | InterProcessEventHandler::~InterProcessEventHandler | Done. |
01:14:19.37 | 19D30 | 1244 | OverlayManager::StopInternal | not running. |
01:14:19.37 | 19D30 | 141 | ApiManager::DestroyBackgroundThread | Destroy call. |
01:14:19.181 | 1E504 | 188 | ApiManager::BackgroundThread | Background Thread is terminated. |
01:14:19.183 | 19D30 | 232 | ApiManager::ClearAllCommands | Clearing commands [3] |
01:14:19.183 | 19D30 | 249 | ApiManager::ClearAllCommands | Cleared |
01:14:19.183 | 19D30 | 136 | ApiManager::Destroy | Destroyed |
01:14:19.183 | 19D30 | 1246 | OverlayManager::StopInternal | stopped. |
01:14:19.183 | 19D30 | 759 | Client::clear | Remove old SHM |
01:14:19.183 | 19D30 | 255 | InterProcessElement::close | InterProcess Overwolf_SHARED_MEMORY_2_2_22566644 close 2147483647 bytes |
01:14:19.183 | 19D30 | 767 | Client::clear | Stop tasks thread |
01:14:19.184 | 19D30 | 780 | Client::clear | Client::Clear - Done. |
01:14:19.184 | 19D30 | 2220 | ClientExitProcessCallback | Going to ExitProcess() |
| | | | |