Time | Thread | Line | Function | Message |
14:29:34.999 | 18234 | 138 | runClient | Starting Overlay PID=93660(0x16ddc) server PID = 95656 |
14:29:34.999 | 18234 | 560 | Client::init | Client::Initialize |
14:29:35.0 | 18234 | 568 | Client::init | Start owclient thread |
14:29:35.1 | 18938 | 325 | Client::initFirstInjection | Client::initFirstInjection. |
14:29:35.1 | 18938 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_22595656 opened succesfuly |
14:29:35.1 | 18938 | 351 | | session id = {86C98903-2A29-4629-91C9-5B8B63C96221} |
14:29:35.1 | 18938 | 2086 | Client::LogClientInfo | Process OS version [10.0] [64-bit] |
14:29:35.1 | 18938 | 2096 | Client::LogClientInfo | OS version [10.0.19041] |
14:29:35.1 | 18938 | 2118 | Client::LogClientInfo | Client [64-bit] Version 2.2.225.1 |
14:29:35.1 | 18938 | 2131 | Client::LogProcessModules | Loaded modules: |
14:29:35.8 | 18938 | 2147 | | C:\Program Files (x86)\Overwolf\0.226.0.38\OWClient.dll |
14:29:35.8 | 18938 | 2147 | | C:\Program Files (x86)\Overwolf\0.226.0.38\OWExplorer.dll |
14:29:35.8 | 18938 | 2147 | | C:\Program Files\Bonjour\mdnsNSP.dll |
14:29:35.8 | 18938 | 2147 | | C:\Program Files\Electronic Arts\EA Desktop\EA Desktop\IGO64.dll |
14:29:35.8 | 18938 | 2147 | | C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll |
14:29:35.8 | 18938 | 2147 | | C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.23050.5-0\MpOav.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\SYSTEM32\AUDIOSES.DLL |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\SYSTEM32\AVIFIL32.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\SYSTEM32\AVRT.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\SYSTEM32\CONCRT140.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\SYSTEM32\CRYPTBASE.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\SYSTEM32\CRYPTSP.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\SYSTEM32\ColorAdapterClient.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\SYSTEM32\CoreMessaging.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\SYSTEM32\CoreUIComponents.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\SYSTEM32\DINPUT8.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\SYSTEM32\DNSAPI.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\SYSTEM32\DPAPI.DLL |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\SYSTEM32\DSOUND.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\SYSTEM32\HID.DLL |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\SYSTEM32\MSACM32.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\SYSTEM32\MSASN1.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\SYSTEM32\MSVCP140.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\SYSTEM32\MSVFW32.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\SYSTEM32\NTASN1.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\SYSTEM32\PROPSYS.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\SYSTEM32\RzChromaSDK64.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\SYSTEM32\SspiCli.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\SYSTEM32\UMPDC.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\SYSTEM32\USERENV.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\SYSTEM32\WINHTTP.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\SYSTEM32\WININET.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\SYSTEM32\WINMM.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\SYSTEM32\WINNSI.DLL |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\SYSTEM32\WindowsCodecs.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\SYSTEM32\Wldp.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\SYSTEM32\XInput1_3.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\SYSTEM32\amsi.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\SYSTEM32\d3d11.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\SYSTEM32\dbgcore.DLL |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\SYSTEM32\dbghelp.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\SYSTEM32\dcomp.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\SYSTEM32\devobj.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\SYSTEM32\drvstore.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\SYSTEM32\dwmapi.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\SYSTEM32\dxcore.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\SYSTEM32\dxgi.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\SYSTEM32\gpapi.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\SYSTEM32\inputhost.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\SYSTEM32\kernel.appcore.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\SYSTEM32\ksuser.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\SYSTEM32\midimap.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\SYSTEM32\msacm32.drv |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\SYSTEM32\mscms.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\SYSTEM32\mskeyprotect.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\SYSTEM32\ncrypt.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\SYSTEM32\ntdll.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\SYSTEM32\ntmarta.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\SYSTEM32\powrprof.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\SYSTEM32\profapi.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\SYSTEM32\secur32.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\SYSTEM32\textinputframework.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\SYSTEM32\twinapi.appcore.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\SYSTEM32\wbemcomn.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\SYSTEM32\wdmaud.drv |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\SYSTEM32\webio.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\SYSTEM32\windows.storage.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\SYSTEM32\winmmbase.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\SYSTEM32\wintypes.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\System32\ADVAPI32.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\System32\CRYPT32.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvgbdi.inf_amd64_57b6fca70b22378c\Display.NvContainer\MessageBus.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvgbdi.inf_amd64_57b6fca70b22378c\NvCamera\NvCamera64.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvgbdi.inf_amd64_57b6fca70b22378c\NvCamera\d3dcompiler_47_64.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvgbdi.inf_amd64_57b6fca70b22378c\nvcuda64.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvgbdi.inf_amd64_57b6fca70b22378c\nvldumdx.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvgbdi.inf_amd64_57b6fca70b22378c\nvwgf2umx.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\System32\GDI32.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\System32\IMM32.DLL |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\System32\KERNEL32.DLL |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\System32\KERNELBASE.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\System32\MMDevApi.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\System32\MSCTF.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\System32\NSI.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\System32\Normaliz.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\System32\OLEAUT32.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\System32\PSAPI.DLL |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\System32\RPCRT4.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\System32\SETUPAPI.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\System32\SHCORE.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\System32\SHELL32.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\System32\SHLWAPI.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\System32\USER32.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\System32\WINTRUST.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\System32\WLDAP32.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\System32\WS2_32.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\System32\bcrypt.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\System32\bcryptPrimitives.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\System32\cfgmgr32.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\System32\clbcatq.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\System32\combase.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\System32\fwpuclnt.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\System32\gdi32full.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\System32\imagehlp.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\System32\msvcp_win.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\System32\msvcrt.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\System32\ole32.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\System32\sechost.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\System32\ucrtbase.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\System32\win32u.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\System32\winrnr.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.19041.1110_none_792d1c772443f647\COMCTL32.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.19041.2251_none_91a40448cc8846c1\gdiplus.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\system32\NLAapi.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\system32\XAudio2_6.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\system32\mswsock.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\system32\napinsp.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\system32\ncryptsslp.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\system32\nvapi64.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\system32\nvspcap64.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\system32\pnrpnsp.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\system32\rsaenh.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\system32\schannel.DLL |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\system32\version.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\system32\wbem\fastprox.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\system32\wbem\wbemprox.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\system32\wbem\wbemsvc.dll |
14:29:35.8 | 18938 | 2147 | | C:\WINDOWS\system32\wshbth.dll |
14:29:35.8 | 18938 | 2147 | | C:\Windows\System32\OneCoreCommonProxyStub.dll |
14:29:35.8 | 18938 | 2147 | | C:\Windows\System32\OneCoreUAPCommonProxyStub.dll |
14:29:35.8 | 18938 | 2147 | | C:\Windows\System32\WindowManagementAPI.dll |
14:29:35.8 | 18938 | 2147 | | C:\Windows\System32\Windows.Internal.Graphics.Display.DisplayColorManagement.dll |
14:29:35.8 | 18938 | 2147 | | C:\Windows\System32\Windows.UI.dll |
14:29:35.8 | 18938 | 2147 | | C:\Windows\System32\cryptnet.dll |
14:29:35.8 | 18938 | 2147 | | C:\Windows\System32\rasadhlp.dll |
14:29:35.8 | 18938 | 2147 | | E:\EA Games\Apex\Core\Activation64.dll |
14:29:35.8 | 18938 | 2147 | | E:\EA Games\Apex\EasyAntiCheat_x64.dll |
14:29:35.8 | 18938 | 2147 | | E:\EA Games\Apex\R5Apex.exe |
14:29:35.8 | 18938 | 2147 | | E:\EA Games\Apex\bink2w64.dll |
14:29:35.8 | 18938 | 2147 | | E:\EA Games\Apex\binkawin64.dll |
14:29:35.8 | 18938 | 2147 | | E:\EA Games\Apex\mileswin64.dll |
14:29:35.8 | 18938 | 2147 | | E:\EA Games\Apex\paks\Win64\ui(02).dll |
14:29:35.8 | 18938 | 2147 | | E:\EA Games\Apex\steam_api64.dll |
14:29:35.8 | 18938 | 2147 | | E:\EA Games\Apex\steamnetworkingsockets.dll |
14:29:35.9 | 18938 | 79 | GraphicsHookManager::Init | Created Thread - Created , ThreadId=100360 |
14:29:35.19 | 18938 | 1536 | Client::ReadGameConfigurations | GameConfigurations Input Libraries - Use Default. |
14:29:35.19 | 18938 | 1560 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D11. |
14:29:35.19 | 18938 | 1568 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D12. |
14:29:35.19 | 18938 | 1609 | Client::ReadGameConfigurations | Disable DisableEXHandle - OFF |
14:29:35.19 | 18938 | 1675 | Client::ReadGameConfigurations | GameConfigurations UseTSHook - OFF |
14:29:35.19 | 18938 | 1688 | Client::ReadGameConfigurations | GameConfigurations DisableDIAquire - OFF |
14:29:35.19 | 18938 | 1718 | Client::ReadGameConfigurations | Enable EnableTXR - OFF |
14:29:35.19 | 18938 | 1758 | Client::ReadGameConfigurations | GameConfigurations DisableD3d9Ex - OFF |
14:29:35.19 | 18938 | 1760 | Client::ReadGameConfigurations | GameConfigurations EnableMTCursor - OFF |
14:29:35.19 | 18938 | 1762 | Client::ReadGameConfigurations | GameConfigurations Use Long Block - OFF |
14:29:35.19 | 18938 | 1764 | Client::ReadGameConfigurations | GameConfigurations Use Safe Block - OFF |
14:29:35.19 | 18938 | 1766 | Client::ReadGameConfigurations | GameConfigurations Use All Safe Block - OFF |
14:29:35.19 | 18938 | 1768 | Client::ReadGameConfigurations | GameConfigurations Disable Safe Hooking - OFF |
14:29:35.19 | 18938 | 1770 | Client::ReadGameConfigurations | GameConfigurations Use MH - OFF |
14:29:35.19 | 18938 | 1773 | Client::ReadGameConfigurations | GameConfigurations Use MCH - ON |
14:29:35.19 | 18938 | 1776 | Client::ReadGameConfigurations | GameConfigurations Use EH - OFF |
14:29:35.19 | 18938 | 1883 | Data::Search | [0] 0xCEC80000 |
14:29:35.19 | 18938 | 1883 | Data::Search | [1] 0x0 |
14:29:35.19 | 18938 | 1883 | Data::Search | [2] 0x0 |
14:29:35.19 | 18938 | 1883 | Data::Search | [3] 0x83AD0000 |
14:29:35.19 | 18938 | 1883 | Data::Search | [4] 0x0 |
14:29:35.19 | 18938 | 1883 | Data::Search | [5] 0xCC160000 |
14:29:35.19 | 18938 | 1883 | Data::Search | [6] 0xD0030000 |
14:29:35.19 | 18938 | 1883 | Data::Search | [7] 0x0 |
14:29:35.19 | 18938 | 1883 | Data::Search | [8] 0xCC160000 |
14:29:35.19 | 18938 | 1883 | Data::Search | [9] 0x0 |
14:29:35.19 | 18938 | 1888 | Data::Search | [10] 0x0 |
14:29:35.19 | 18938 | 1894 | Data::Search | [11] 0xC9850000 |
14:29:35.19 | 18938 | 1900 | Data::Search | [12] 0x0 |
14:29:35.19 | 18938 | 1906 | Data::Search | [13] 0x0 |
14:29:35.19 | 18938 | 337 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
14:29:35.19 | 18938 | 1265 | Client::hookFunctions | Detected Windows 8.1 or greater |
14:29:35.19 | 18938 | 1288 | Client::hookFunctions | Acquiring function lock succedded |
14:29:35.22 | 18938 | 254 | Common::HookChain::HookChainConfiguration::ReadAppConfiguration | read configuration file |
14:29:35.22 | 18938 | 582 | Common::HookChain::HookChainManager::InitFromRemoteConfiguration | Read configuraion 16 |
14:29:35.22 | 18938 | 952 | FunctionHook::EnableMCHOptions | MCH - Enable MCH Options |
14:29:35.23 | 18938 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_22595656 opened succesfuly |
14:29:35.24 | 18938 | 528 | OverlayManager::OverlayManager | OW System Cursor is set to = 0x62109f |
14:29:35.24 | 18938 | 7617 | OverlayManager::LoadDefaultCursors | Load default cursors |
14:29:35.25 | 18938 | 536 | OverlayManager::OverlayManager | OW Blank System Cursor is set to = 0x8d0f9c |
14:29:35.25 | 18938 | 72 | PerformanceCounter::StartSession | StartSession |
14:29:35.25 | 18938 | 72 | PerformanceCounter::StartSession | StartSession |
14:29:35.26 | 18938 | 225 | InterProcessElement::open | InterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly |
14:29:35.30 | 18938 | 758 | OverlayManager::ReadGameConfigurations | GameConfigurations Control Modes = 0 |
14:29:35.30 | 18938 | 776 | OverlayManager::ReadGameConfigurations | GameConfigurations TC Mode = 0x0 |
14:29:35.30 | 18938 | 778 | OverlayManager::ReadGameConfigurations | GameConfigurations Cursor Mode = 0 |
14:29:35.30 | 18938 | 781 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInputBlock = OFF |
14:29:35.30 | 18938 | 784 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCursorMix = OFF |
14:29:35.30 | 18938 | 787 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMixModeCursor = OFF |
14:29:35.30 | 18938 | 790 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCursorOffset = OFF |
14:29:35.30 | 18938 | 793 | OverlayManager::ReadGameConfigurations | GameConfigurations FixResolutionChange = OFF |
14:29:35.30 | 18938 | 796 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIBLock = OFF |
14:29:35.30 | 18938 | 799 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIFocus = OFF |
14:29:35.30 | 18938 | 802 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus = OFF |
14:29:35.30 | 18938 | 805 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus2 = OFF |
14:29:35.30 | 18938 | 808 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableDIAquire = OFF |
14:29:35.30 | 18938 | 811 | OverlayManager::ReadGameConfigurations | GameConfigurations SetDINonExclusive = OFF |
14:29:35.30 | 18938 | 814 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMouseDIExclusive = OFF |
14:29:35.30 | 18938 | 817 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableActionMixed = OFF |
14:29:35.30 | 18938 | 820 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceControlRehook = OFF |
14:29:35.30 | 18938 | 823 | OverlayManager::ReadGameConfigurations | GameConfigurations FixActionFocus = OFF |
14:29:35.30 | 18938 | 826 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreRT = ON |
14:29:35.30 | 18938 | 829 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableResizeRelease = OFF |
14:29:35.30 | 18938 | 832 | OverlayManager::ReadGameConfigurations | GameConfigurations ResizeNotifyResolution = OFF |
14:29:35.30 | 18938 | 835 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceCaptureChangeRehook = OFF |
14:29:35.30 | 18938 | 838 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableEternalEnum = OFF |
14:29:35.30 | 18938 | 841 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWL = OFF |
14:29:35.30 | 18938 | 844 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWLW = OFF |
14:29:35.30 | 18938 | 847 | OverlayManager::ReadGameConfigurations | GameConfigurations TerminateOnWindowClose = OFF |
14:29:35.30 | 18938 | 850 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartFocus = OFF |
14:29:35.30 | 18938 | 853 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreRelease = OFF |
14:29:35.30 | 18938 | 856 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableTPA = OFF |
14:29:35.30 | 18938 | 859 | OverlayManager::ReadGameConfigurations | GameConfigurations PTCT = 0x0 |
14:29:35.30 | 18938 | 862 | OverlayManager::ReadGameConfigurations | GameConfigurations ReleaseKBInOverlayFocus = OFF |
14:29:35.30 | 18938 | 865 | OverlayManager::ReadGameConfigurations | GameConfigurations SmartReleaseKBInOverlayFocus = ON |
14:29:35.30 | 18938 | 868 | OverlayManager::ReadGameConfigurations | GameConfigurations Stuck In Trans = OFF |
14:29:35.30 | 18938 | 871 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableFocusOnAnyClick = OFF |
14:29:35.30 | 18938 | 874 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCC = OFF |
14:29:35.30 | 18938 | 877 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCCMix = OFF |
14:29:35.30 | 18938 | 880 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursor = OFF |
14:29:35.30 | 18938 | 883 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursorMT = OFF |
14:29:35.30 | 18938 | 886 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableRawInput = OFF |
14:29:35.30 | 18938 | 889 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableOWGestures = OFF |
14:29:35.30 | 18938 | 892 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableD3d9Ex = OFF |
14:29:35.30 | 18938 | 895 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMTCursor = OFF |
14:29:35.30 | 18938 | 898 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRI = OFF |
14:29:35.30 | 18938 | 901 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIKB = OFF |
14:29:35.30 | 18938 | 904 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIB = OFF |
14:29:35.30 | 18938 | 907 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowRIMix = OFF |
14:29:35.30 | 18938 | 910 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreBB = OFF |
14:29:35.30 | 18938 | 913 | OverlayManager::ReadGameConfigurations | GameConfigurations RecreateSB = OFF |
14:29:35.30 | 18938 | 916 | OverlayManager::ReadGameConfigurations | GameConfigurations FixFSTB = OFF |
14:29:35.30 | 18938 | 919 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCOEx = OFF |
14:29:35.30 | 18938 | 922 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRCEx = ON |
14:29:35.30 | 18938 | 925 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableBlockChain = OFF |
14:29:35.30 | 18938 | 928 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMKLL = OFF |
14:29:35.30 | 18938 | 931 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewKLL = OFF |
14:29:35.30 | 18938 | 934 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewMLLForExclusive = OFF |
14:29:35.30 | 18938 | 937 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMW = OFF |
14:29:35.30 | 18938 | 940 | OverlayManager::ReadGameConfigurations | GameConfigurations UsePR = OFF |
14:29:35.30 | 18938 | 943 | OverlayManager::ReadGameConfigurations | GameConfigurations WaitRestore = OFF |
14:29:35.30 | 18938 | 946 | OverlayManager::ReadGameConfigurations | GameConfigurations DIT = 0 |
14:29:35.30 | 18938 | 949 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreMultipleDevices = ON |
14:29:35.30 | 18938 | 952 | OverlayManager::ReadGameConfigurations | GameConfigurations FixHotkeyRI = ON |
14:29:35.30 | 18938 | 955 | OverlayManager::ReadGameConfigurations | GameConfigurations SendHotkeyRI = OFF |
14:29:35.30 | 18938 | 958 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRestoreSWL = OFF |
14:29:35.30 | 18938 | 961 | OverlayManager::ReadGameConfigurations | GameConfigurations FIGVTH = OFF |
14:29:35.30 | 18938 | 964 | OverlayManager::ReadGameConfigurations | GameConfigurations PTBOffsetPixel = 0 |
14:29:35.30 | 18938 | 967 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceGBB = OFF |
14:29:35.30 | 18938 | 970 | OverlayManager::ReadGameConfigurations | GameConfigurations FixModifierMixMode = OFF |
14:29:35.30 | 18938 | 972 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDXThreadSafe = OFF |
14:29:35.30 | 18938 | 974 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInvisibleCursorCR = OFF |
14:29:35.30 | 18938 | 976 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGameProc = OFF |
14:29:35.30 | 18938 | 978 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCVCursor = OFF |
14:29:35.30 | 18938 | 980 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableRenderAI = OFF |
14:29:35.30 | 18938 | 982 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableSmartMixMode = OFF |
14:29:35.30 | 18938 | 984 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreads = OFF |
14:29:35.30 | 18938 | 986 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreadsHook = OFF |
14:29:35.30 | 18938 | 988 | OverlayManager::ReadGameConfigurations | GameConfigurations KeepInGameOnLostFocus = OFF |
14:29:35.30 | 18938 | 990 | OverlayManager::ReadGameConfigurations | GameConfigurations FixBlending = OFF |
14:29:35.30 | 18938 | 992 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOUseDefaultAdpater = OFF |
14:29:35.30 | 18938 | 994 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPODisableDynamicRendering = OFF |
14:29:35.30 | 18938 | 996 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOExclusiveAsForeground = OFF |
14:29:35.30 | 18938 | 998 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreCursorRefCount = OFF |
14:29:35.30 | 18938 | 1000 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMCHHookRetries = OFF |
14:29:35.30 | 18938 | 1002 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableHookFallback = OFF |
14:29:35.30 | 18938 | 1004 | OverlayManager::ReadGameConfigurations | GameConfigurations AlternativeIPC = OFF |
14:29:35.30 | 18938 | 1006 | OverlayManager::ReadGameConfigurations | GameConfigurations RecordingFlipType = 0 |
14:29:35.30 | 18938 | 1008 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGraphicsFunc = 0 |
14:29:35.30 | 18938 | 1011 | OverlayManager::ReadGameConfigurations | GameConfigurations foreground Window as target window = 0 |
14:29:35.30 | 18938 | 1013 | OverlayManager::ReadGameConfigurations | OverlayManager::SetGameConfigurations Succeeded. |
14:29:35.30 | 18938 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:29:35.30 | 18938 | 629 | OverlayManager::InitGameClient | starting hooks... |
14:29:35.113 | 18938 | 1991 | FunctionHook::LoadHooker | Loading Utils from C:\Program Files (x86)\Overwolf\0.226.0.38\\OWUtils.dll succeeded |
14:29:35.190 | 18938 | 602 | Install::Code | Init [Client,1] (MCH) OK |
14:29:35.265 | 18938 | 602 | Install::Code | Init [Client,2] (MCH) OK |
14:29:35.342 | 18938 | 602 | Install::Code | Init [Client,3] (MCH) OK |
14:29:35.433 | 18938 | 602 | Install::Code | Init [Client,4] (MCH) OK |
14:29:35.497 | 18938 | 602 | Install::Code | Init [Client,4.1] (MCH) OK |
14:29:35.596 | 18938 | 602 | Install::Code | Init [Client,4.2] (MCH) OK |
14:29:35.596 | 18938 | 1362 | Client::hookFunctions | Suspend before hook: OFF |
14:29:35.598 | 18938 | 1063 | Install::Code | Segment [5|5600|0xCC160000|0x15E0] |
14:29:35.765 | 18938 | 602 | Install::Code | unknown (MCH) OK |
14:29:35.765 | 18938 | 1063 | Install::Code | Segment [5|429504|0xCC160000|0x68DC0] |
14:29:35.766 | 18938 | 602 | Install::Code | unknown (MCH) OK |
14:29:35.766 | 18938 | 1063 | Install::Code | Segment [5|143168|0xCC160000|0x22F40] |
14:29:35.857 | 18938 | 602 | Install::Code | unknown (MCH) OK |
14:29:35.857 | 18938 | 1063 | Install::Code | Segment [5|12864|0xCC160000|0x3240] |
14:29:35.948 | 18938 | 602 | Install::Code | unknown (MCH) OK |
14:29:35.948 | 18938 | 1063 | Install::Code | Segment [5|-41843408|0xCC160000|0xFD818530] |
14:29:35.948 | 18938 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::31. |
14:29:35.948 | 18938 | 1063 | Install::Code | Segment [5|-41820336|0xCC160000|0xFD81DF50] |
14:29:35.948 | 18938 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::32. |
14:29:35.948 | 18938 | 1063 | Install::Code | Segment [5|-41825952|0xCC160000|0xFD81C960] |
14:29:35.948 | 18938 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::33. |
14:29:35.948 | 18938 | 1063 | Install::Code | Segment [5|-43014176|0xCC160000|0xFD6FA7E0] |
14:29:35.948 | 18938 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::34. |
14:29:35.948 | 18938 | 916 | Client::hookLibraryFunctions | Lib [8] is not supported for game. skipping.. |
14:29:35.948 | 18938 | 337 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
14:29:35.948 | 18938 | 1275 | OverlayManager::Start | Starting... |
14:29:35.948 | 18938 | 1307 | OverlayManager::Start | starting hooks 2... |
14:29:36.52 | 18938 | 602 | Install::Code | Init [Client,5] (MCH) OK |
14:29:36.52 | 18938 | 1473 | | XTRAP COMPATIBLE PATCH WARNING |
14:29:36.52 | 18938 | 1482 | OverlayManager::Start | done with hooks... |
14:29:36.52 | 18938 | 108 | ApiManager::Init | API Manager Event : OK |
14:29:36.53 | 18938 | 120 | ApiManager::CreateBackgroundThread | Background Thread - Created , ThreadId=89628 |
14:29:36.53 | 18938 | 67 | TXRSetting | Fail to read texture recognition options 0xb7 |
14:29:36.53 | 18938 | 114 | TXOfInterest | New list set with 0 items |
14:29:36.53 | 18938 | 1508 | OverlayManager::Start | get foreground state |
14:29:36.53 | 18938 | 1545 | OverlayManager::Start | Started... |
14:29:36.58 | 15E1C | 7836 | OverlayManager::UpdateInputTrackerWinodw | update input tracker list 0x0 -> 0x8e0fac |
14:29:36.70 | 177A0 | 7198 | OverlayManager::OnConnected | Connected to server |
14:29:36.70 | 177A0 | 32 | SendServerHelloMessage::Execute | Send connection Ack |
14:29:36.133 | 161B8 | 587 | RenderDeviceD3d11::RenderDeviceD3d11 | Render device d3d11 |
14:29:36.142 | 18938 | 602 | Install::Code | Init [Client,0] (MCH) OK |
14:29:36.142 | 18938 | 428 | GraphicsHookManager::ReleaseHookRef | Clear Hook manager thread |
14:29:36.142 | 18938 | 94 | GraphicsHookManager::StopThread | StopThread |
14:29:36.148 | 18808 | 216 | GraphicsHookManager::MessageLoop | Exit Thread |
14:29:36.172 | 161B8 | 148 | D3DHelpers::LoadDxLibrary | DX Lib d3dx11_43.dll loaded |
14:29:36.173 | 161B8 | 148 | D3DHelpers::LoadDxLibrary | DX Lib D3DCompiler_43.dll loaded |
14:29:36.173 | 161B8 | 984 | RenderDeviceD3d11::LoadD3dXLibraryAndFunctions | load library functions OK. |
14:29:36.178 | 18938 | 406 | Client::initFirstInjection | init complete |
14:29:36.281 | 177A0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
14:29:36.281 | 161B8 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xf4c81f20 |
14:29:36.281 | 161B8 | 1072 | RenderDeviceD3d11::init | Device adapter hash: -1231730577 |
14:29:36.281 | 161B8 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
14:29:36.281 | 161B8 | 1126 | RenderDeviceD3d11::init | save state |
14:29:36.281 | 161B8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:29:36.288 | 161B8 | 705 | RenderDeviceD3d11::initDX11 | create vs |
14:29:36.288 | 161B8 | 723 | RenderDeviceD3d11::initDX11 | create vs |
14:29:36.291 | 161B8 | 745 | RenderDeviceD3d11::initDX11 | create pxs |
14:29:36.292 | 177A0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
14:29:36.294 | 161B8 | 774 | RenderDeviceD3d11::initDX11 | create raster |
14:29:36.294 | 161B8 | 842 | RenderDeviceD3d11::initDX11 | create buffers |
14:29:36.294 | 161B8 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xdbe8b978. |
14:29:36.294 | 161B8 | 1134 | RenderDeviceD3d11::init | restore state |
14:29:36.294 | 161B8 | 1137 | RenderDeviceD3d11::init | Target Window [0x11104c] |
14:29:36.294 | 161B8 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:29:36.294 | 161B8 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:29:36.294 | 161B8 | 193 | Overlay::Streaming::GameCaptureManager::SetRenderDevice | Streaming Client started. SHT supported: True |
14:29:36.294 | 161B8 | 2092 | RenderDeviceD3d11::setFix | Set render device fix RT. |
14:29:36.294 | 161B8 | 3077 | OverlayManager::setGraphics | Render Device fix was set RT. |
14:29:36.294 | 161B8 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
14:29:36.294 | 161B8 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:29:36.297 | 177A0 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
14:29:36.317 | 161B8 | 737 | OverlayInputManager::HandleCommands | Clear all hotkeys command |
14:29:36.317 | 161B8 | 788 | OverlayInputManager::AddHotKey | Add new hotkey [Control_Overlay]-[9]-[2]. Total [0] (pressed: 1) |
14:29:36.317 | 161B8 | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.250000], offser[0, 0] |
14:29:36.317 | 161B8 | 21 | StartWidgetsRefresher::Execute | Execute start wicket manager |
14:29:36.317 | 161B8 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
14:29:36.317 | 161B8 | 5596 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x11104c} (foreground = 0xe035c). |
14:29:36.317 | 161B8 | 2513 | OverlayManager::installWindowProcHook | Install WPH |
14:29:36.317 | 161B8 | 2527 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x511f7 |
14:29:36.317 | 161B8 | 2546 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31763,-31961] |
14:29:36.317 | 161B8 | 2592 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x57cae770=1472915312)=>(0x1a503b00=441465600) |
14:29:36.317 | 161B8 | 2603 | OverlayManager::installWindowProcHook | installWindowProcHook mouse is tracked successfully. |
14:29:36.317 | 161B8 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
14:29:36.317 | 161B8 | 311 | PerformanceCounter::NotifyFrameRender | Notify first Render... |
14:29:36.317 | 161B8 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:29:36.317 | 161B8 | 8300 | OverlayManager::CheckForSharedTextureSupport | Check for SHT support |
14:29:36.319 | 161B8 | 2171 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
14:29:36.319 | 161B8 | 2622 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:29:36.319 | 161B8 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:29:36.319 | 161B8 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x161b8 |
14:29:36.319 | 161B8 | 469 | InputInterceptor::runHook | Mouse is hooked 0x161b8 |
14:29:36.319 | 161B8 | 2273 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | GameWndProc - Original Cursor Ref Count = 0, Cur = 0x0 |
14:29:36.336 | 1750C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_520FAE_P_95656 opened succesfuly |
14:29:36.336 | 1750C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_95656_SHARED_MEMORY_AGENT opened succesfuly |
14:29:38.769 | 177A0 | 7300 | OverlayManager::HandleIPCMessage | Load in-game plugin request: [C:\Users\big2h\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\230.1.0\plugins/GEPPlugin64.dll] |
14:29:38.794 | 161B8 | 8099 | OverlayManager::LoadPlugin | loading plugin: C:\Users\big2h\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\230.1.0\plugins/GEPPlugin64.dll |
14:29:38.903 | 1750C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_5D0FB2_P_95656 opened succesfuly |
14:29:38.903 | 1750C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_95656_SHARED_MEMORY_AGENT opened succesfuly |
14:29:38.904 | 1750C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_16110E_P_95656 opened succesfuly |
14:29:38.904 | 1750C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_95656_SHARED_MEMORY_AGENT opened succesfuly |
14:29:38.933 | 161B8 | 8118 | OverlayManager::LoadPlugin | Plugin loaded [1] [C:\Users\big2h\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\230.1.0\plugins/GEPPlugin64.dll] [] |
14:29:38.990 | 161B8 | 8150 | OverlayManager::LoadPlugin | finish loading plugin |
14:29:46.97 | 15E1C | 2131 | Client::LogProcessModules | Loaded modules: |
14:29:46.107 | 15E1C | 2147 | | C:\Program Files (x86)\Overwolf\0.226.0.38\OWClient.dll |
14:29:46.107 | 15E1C | 2147 | | C:\Program Files (x86)\Overwolf\0.226.0.38\OWExplorer.dll |
14:29:46.107 | 15E1C | 2147 | | C:\Program Files (x86)\Overwolf\0.226.0.38\OWUtils.dll |
14:29:46.107 | 15E1C | 2147 | | C:\Program Files\Bonjour\mdnsNSP.dll |
14:29:46.107 | 15E1C | 2147 | | C:\Program Files\Electronic Arts\EA Desktop\EA Desktop\IGO64.dll |
14:29:46.107 | 15E1C | 2147 | | C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll |
14:29:46.107 | 15E1C | 2147 | | C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.23050.5-0\MpOav.dll |
14:29:46.107 | 15E1C | 2147 | | C:\Users\big2h\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\230.1.0\plugins\64\gep_apex.dll |
14:29:46.107 | 15E1C | 2147 | | C:\Users\big2h\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\230.1.0\plugins\64\libowgameevents64.dll |
14:29:46.107 | 15E1C | 2147 | | C:\Users\big2h\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\230.1.0\plugins\GEPPlugin64.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\SYSTEM32\AUDIOSES.DLL |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\SYSTEM32\AVIFIL32.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\SYSTEM32\AVRT.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\SYSTEM32\CONCRT140.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\SYSTEM32\CRYPTBASE.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\SYSTEM32\CRYPTSP.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\SYSTEM32\ColorAdapterClient.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\SYSTEM32\CoreMessaging.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\SYSTEM32\CoreUIComponents.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\SYSTEM32\D3DX9_43.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\SYSTEM32\DINPUT8.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\SYSTEM32\DNSAPI.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\SYSTEM32\DPAPI.DLL |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\SYSTEM32\DSOUND.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\SYSTEM32\HID.DLL |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\SYSTEM32\MSACM32.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\SYSTEM32\MSASN1.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\SYSTEM32\MSVCP140.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\SYSTEM32\MSVFW32.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\SYSTEM32\NTASN1.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\SYSTEM32\PROPSYS.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\SYSTEM32\RzChromaSDK64.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\SYSTEM32\SspiCli.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\SYSTEM32\UMPDC.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\SYSTEM32\USERENV.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\SYSTEM32\WINHTTP.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\SYSTEM32\WININET.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\SYSTEM32\WINMM.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\SYSTEM32\WINNSI.DLL |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\SYSTEM32\WindowsCodecs.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\SYSTEM32\Wldp.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\SYSTEM32\XInput1_3.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\SYSTEM32\amsi.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\SYSTEM32\d3d11.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\SYSTEM32\d3dx11_43.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\SYSTEM32\dbgcore.DLL |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\SYSTEM32\dbghelp.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\SYSTEM32\dcomp.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\SYSTEM32\devobj.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\SYSTEM32\drvstore.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\SYSTEM32\dwmapi.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\SYSTEM32\dxcore.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\SYSTEM32\dxgi.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\SYSTEM32\gpapi.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\SYSTEM32\inputhost.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\SYSTEM32\kernel.appcore.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\SYSTEM32\ksuser.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\SYSTEM32\midimap.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\SYSTEM32\msacm32.drv |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\SYSTEM32\mscms.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\SYSTEM32\mskeyprotect.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\SYSTEM32\ncrypt.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\SYSTEM32\ntdll.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\SYSTEM32\ntmarta.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\SYSTEM32\powrprof.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\SYSTEM32\profapi.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\SYSTEM32\secur32.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\SYSTEM32\textinputframework.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\SYSTEM32\twinapi.appcore.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\SYSTEM32\wbemcomn.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\SYSTEM32\wdmaud.drv |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\SYSTEM32\webio.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\SYSTEM32\windows.storage.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\SYSTEM32\winmmbase.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\SYSTEM32\wintypes.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\System32\ADVAPI32.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\System32\CRYPT32.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvgbdi.inf_amd64_57b6fca70b22378c\Display.NvContainer\MessageBus.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvgbdi.inf_amd64_57b6fca70b22378c\NvCamera\NvCamera64.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvgbdi.inf_amd64_57b6fca70b22378c\NvCamera\d3dcompiler_47_64.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvgbdi.inf_amd64_57b6fca70b22378c\nvcuda64.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvgbdi.inf_amd64_57b6fca70b22378c\nvldumdx.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvgbdi.inf_amd64_57b6fca70b22378c\nvwgf2umx.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\System32\GDI32.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\System32\IMM32.DLL |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\System32\KERNEL32.DLL |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\System32\KERNELBASE.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\System32\MMDevApi.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\System32\MSCTF.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\System32\NSI.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\System32\Normaliz.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\System32\OLEAUT32.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\System32\PSAPI.DLL |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\System32\RPCRT4.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\System32\SETUPAPI.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\System32\SHCORE.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\System32\SHELL32.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\System32\SHLWAPI.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\System32\USER32.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\System32\WINTRUST.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\System32\WLDAP32.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\System32\WS2_32.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\System32\bcrypt.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\System32\bcryptPrimitives.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\System32\cfgmgr32.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\System32\clbcatq.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\System32\combase.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\System32\fwpuclnt.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\System32\gdi32full.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\System32\imagehlp.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\System32\msvcp_win.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\System32\msvcrt.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\System32\ole32.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\System32\sechost.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\System32\ucrtbase.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\System32\win32u.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\System32\winrnr.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.19041.1110_none_792d1c772443f647\COMCTL32.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.19041.2251_none_91a40448cc8846c1\gdiplus.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\system32\NLAapi.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\system32\XAudio2_6.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\system32\mswsock.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\system32\napinsp.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\system32\ncryptsslp.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\system32\nvapi64.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\system32\nvspcap64.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\system32\pnrpnsp.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\system32\rsaenh.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\system32\schannel.DLL |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\system32\version.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\system32\wbem\fastprox.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\system32\wbem\wbemprox.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\system32\wbem\wbemsvc.dll |
14:29:46.107 | 15E1C | 2147 | | C:\WINDOWS\system32\wshbth.dll |
14:29:46.107 | 15E1C | 2147 | | C:\Windows\System32\OneCoreCommonProxyStub.dll |
14:29:46.107 | 15E1C | 2147 | | C:\Windows\System32\OneCoreUAPCommonProxyStub.dll |
14:29:46.107 | 15E1C | 2147 | | C:\Windows\System32\WindowManagementAPI.dll |
14:29:46.107 | 15E1C | 2147 | | C:\Windows\System32\Windows.Internal.Graphics.Display.DisplayColorManagement.dll |
14:29:46.107 | 15E1C | 2147 | | C:\Windows\System32\Windows.UI.dll |
14:29:46.107 | 15E1C | 2147 | | C:\Windows\System32\cryptnet.dll |
14:29:46.107 | 15E1C | 2147 | | C:\Windows\System32\rasadhlp.dll |
14:29:46.107 | 15E1C | 2147 | | E:\EA Games\Apex\Core\Activation64.dll |
14:29:46.107 | 15E1C | 2147 | | E:\EA Games\Apex\EasyAntiCheat_x64.dll |
14:29:46.107 | 15E1C | 2147 | | E:\EA Games\Apex\R5Apex.exe |
14:29:46.107 | 15E1C | 2147 | | E:\EA Games\Apex\bink2w64.dll |
14:29:46.107 | 15E1C | 2147 | | E:\EA Games\Apex\binkawin64.dll |
14:29:46.107 | 15E1C | 2147 | | E:\EA Games\Apex\mileswin64.dll |
14:29:46.107 | 15E1C | 2147 | | E:\EA Games\Apex\paks\Win64\ui(02).dll |
14:29:46.107 | 15E1C | 2147 | | E:\EA Games\Apex\steam_api64.dll |
14:29:46.107 | 15E1C | 2147 | | E:\EA Games\Apex\steamnetworkingsockets.dll |
14:29:51.859 | 161B8 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
14:29:51.859 | 161B8 | 1858 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
14:29:51.859 | 161B8 | 2970 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:29:51.859 | 161B8 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
14:29:51.859 | 161B8 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
14:29:51.859 | 161B8 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
14:29:51.859 | 161B8 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x511f7 |
14:29:51.859 | 161B8 | 2992 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:29:51.859 | 161B8 | 1861 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
14:29:51.859 | 161B8 | 184 | IRenderDevice::release | Render Releasing. |
14:29:51.859 | 161B8 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:29:51.859 | 161B8 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:29:51.859 | 161B8 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:29:51.859 | 161B8 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:29:51.859 | 161B8 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:29:51.859 | 161B8 | 201 | IRenderDevice::release | Render Releasing Done. |
14:29:52.188 | 177A0 | 6866 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
14:29:52.188 | 177A0 | 8408 | OverlayManager::OnForegroundChanged | Changed True |
14:29:52.220 | 177A0 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
14:29:52.221 | 177A0 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
14:29:52.838 | 173E0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
14:29:53.210 | 161B8 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0x0 (v: 0) |
14:29:53.213 | 161B8 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0x10003 (v: 1) |
14:29:53.378 | 161B8 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xf4c81f20 |
14:29:53.378 | 161B8 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
14:29:53.378 | 161B8 | 1126 | RenderDeviceD3d11::init | save state |
14:29:53.378 | 161B8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:29:53.390 | 161B8 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xdbe8b978. |
14:29:53.390 | 161B8 | 1134 | RenderDeviceD3d11::init | restore state |
14:29:53.390 | 161B8 | 1137 | RenderDeviceD3d11::init | Target Window [0x11104c] |
14:29:53.390 | 161B8 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:29:53.390 | 161B8 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:29:53.491 | 161B8 | 5596 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x11104c} (foreground = 0x11104c). |
14:29:53.491 | 161B8 | 2513 | OverlayManager::installWindowProcHook | Install WPH |
14:29:53.491 | 161B8 | 2527 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x99490fd3 |
14:29:53.491 | 161B8 | 2546 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
14:29:53.491 | 161B8 | 2592 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x57cae770=1472915312)=>(0x1a503b00=441465600) |
14:29:53.491 | 161B8 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:29:53.494 | 161B8 | 2171 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
14:29:53.494 | 161B8 | 2622 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:29:53.494 | 161B8 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:29:53.494 | 161B8 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x161b8 |
14:29:53.495 | 161B8 | 469 | InputInterceptor::runHook | Mouse is hooked 0x161b8 |
14:29:53.496 | 161B8 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x0) 0x11104c . |
14:29:53.501 | 161B8 | 5498 | OverlayManager::initOverlayResolution | Ex 0X40008 |
14:29:53.501 | 161B8 | 5504 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
14:29:53.501 | 161B8 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
14:29:53.501 | 161B8 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:29:58.674 | 161B8 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x11104c) 0x11104c . |
14:29:58.835 | 177A0 | 141 | LoadOWOBSCaptureDllCommand::Execute | Load ow obs capture dll |
14:29:58.835 | 177A0 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
14:29:59.218 | 161B8 | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
14:30:00.929 | 16AE8 | 50 | capture device | capture device registered |
14:30:00.951 | 161B8 | 50 | capture device | graphics-hook.dll loaded against process: R5Apex.exe |
14:30:00.951 | 161B8 | 50 | capture device | (half life scientist) everything.. seems to be in order |
14:30:00.951 | 161B8 | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 29
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 112
BufferCount: 2
Windowed: 0
SwapEffect: 0
Flags: 2 |
14:30:00.952 | 161B8 | 50 | capture device | d3d11 shared texture capture successful |
14:30:03.564 | 1750C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_A0AA2_P_95656 opened succesfuly |
14:30:03.564 | 1750C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_95656_SHARED_MEMORY_AGENT opened succesfuly |
14:30:03.906 | 161B8 | 326 | RenderImageD3d11::setSize | Create Texture (420,600) / (512,640) - OK |
14:30:03.906 | 161B8 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,640) - OK |
14:31:47.627 | 161B8 | 326 | RenderImageD3d11::setSize | Create Texture (432,35) / (512,128) - OK |
14:31:47.627 | 161B8 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,128) - OK |
14:31:47.724 | 161B8 | 326 | RenderImageD3d11::setSize | Create Texture (432,52) / (512,128) - OK |
14:31:47.724 | 161B8 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,128) - OK |
14:31:47.792 | 173E0 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=13d0fe8 |
14:31:47.792 | 173E0 | 2644 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
14:33:11.87 | 161B8 | 2790 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
14:33:11.99 | 161B8 | 3789 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
14:33:11.107 | 161B8 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0x62109f (v: 1) |
14:33:11.663 | 161B8 | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:33:11.665 | 161B8 | 3963 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x62109f;prev = 0x62109f , {Original values: ref = 0 handle = 0x10003} |
14:33:13.545 | 161B8 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x11104c) 0x11104c . |
14:33:13.777 | 161B8 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x11104c) 0x11104c . |
14:34:55.432 | 161B8 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [damageTrackerShowHide_hnmocgppdcmhedpgfmnikhibddjpeecigcpppnpi] [d] |
14:34:55.474 | 161B8 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [damageTrackerShowHide_hnmocgppdcmhedpgfmnikhibddjpeecigcpppnpi] [u] |
14:37:07.332 | 161B8 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
14:37:07.332 | 161B8 | 1858 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
14:37:07.332 | 161B8 | 2970 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:37:07.332 | 161B8 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
14:37:07.332 | 161B8 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
14:37:07.333 | 161B8 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
14:37:07.333 | 161B8 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x99490fd3 |
14:37:07.333 | 161B8 | 2992 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:37:07.333 | 161B8 | 1861 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
14:37:07.333 | 161B8 | 184 | IRenderDevice::release | Render Releasing. |
14:37:07.333 | 161B8 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
14:37:07.333 | 161B8 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:37:07.333 | 161B8 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:37:07.333 | 161B8 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:37:07.333 | 161B8 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:37:07.333 | 161B8 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:37:07.333 | 161B8 | 201 | IRenderDevice::release | Render Releasing Done. |
14:37:07.484 | 161B8 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xf4c81f20 |
14:37:07.484 | 161B8 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
14:37:07.484 | 161B8 | 1126 | RenderDeviceD3d11::init | save state |
14:37:07.484 | 161B8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:37:07.493 | 161B8 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xdbe8b978. |
14:37:07.493 | 161B8 | 1134 | RenderDeviceD3d11::init | restore state |
14:37:07.493 | 161B8 | 1137 | RenderDeviceD3d11::init | Target Window [0x11104c] |
14:37:07.493 | 161B8 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:37:07.493 | 161B8 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:37:07.494 | 161B8 | 5504 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
14:37:07.494 | 161B8 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
14:37:07.494 | 161B8 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:37:07.553 | 172B0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
14:37:07.588 | 161B8 | 5596 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x11104c} (foreground = 0x11104c). |
14:37:07.588 | 161B8 | 2513 | OverlayManager::installWindowProcHook | Install WPH |
14:37:07.588 | 161B8 | 2527 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x6db20d5b |
14:37:07.589 | 161B8 | 2546 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1940,1123] |
14:37:07.589 | 161B8 | 2592 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x57cae770=1472915312)=>(0x1a503b00=441465600) |
14:37:07.589 | 161B8 | 326 | RenderImageD3d11::setSize | Create Texture (432,35) / (512,128) - OK |
14:37:07.589 | 161B8 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,128) - OK |
14:37:07.590 | 161B8 | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 29
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 112
BufferCount: 2
Windowed: 1
SwapEffect: 0
Flags: 2 |
14:37:07.590 | 161B8 | 50 | capture device | d3d11 shared texture capture successful |
14:37:07.590 | 161B8 | 2171 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
14:37:07.590 | 161B8 | 2622 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:37:07.590 | 161B8 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:37:07.590 | 161B8 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x161b8 |
14:37:07.590 | 161B8 | 469 | InputInterceptor::runHook | Mouse is hooked 0x161b8 |
14:37:07.598 | 161B8 | 5504 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1940,1123)G(1920,1080)M(1920,1080) |
14:38:15.755 | 161B8 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x11104c) 0x11104c . |
14:38:16.230 | 161B8 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x11104c) 0x11104c . |
14:38:16.289 | 161B8 | 2790 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
14:38:16.486 | 161B8 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x11104c) 0x11104c . |
14:38:16.486 | 161B8 | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:38:16.496 | 161B8 | 2790 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
14:38:16.498 | 161B8 | 3789 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
14:38:16.561 | 161B8 | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:38:16.569 | 161B8 | 3963 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x62109f;prev = 0x62109f , {Original values: ref = 0 handle = 0x10003} |
14:38:16.756 | 161B8 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x11104c) 0x11104c . |
14:40:19.539 | 161B8 | 5504 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
14:40:19.712 | 177A0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
14:40:19.712 | 177A0 | 6866 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
14:40:19.712 | 177A0 | 8408 | OverlayManager::OnForegroundChanged | Changed False |
14:40:19.712 | 177A0 | 8446 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x30044 Title=[] |
14:40:19.713 | 177A0 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
14:40:19.713 | 177A0 | 2951 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
14:40:19.713 | 177A0 | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:40:19.717 | 177A0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
14:40:19.730 | 177A0 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
14:40:19.770 | 161B8 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
14:40:19.770 | 161B8 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:40:21.525 | 161B8 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
14:40:21.525 | 161B8 | 1858 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
14:40:21.525 | 161B8 | 2970 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:40:21.525 | 161B8 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
14:40:21.525 | 161B8 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
14:40:21.525 | 161B8 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
14:40:21.525 | 161B8 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x6db20d5b |
14:40:21.525 | 161B8 | 2992 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:40:21.525 | 161B8 | 1861 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
14:40:21.525 | 161B8 | 184 | IRenderDevice::release | Render Releasing. |
14:40:21.525 | 161B8 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
14:40:21.525 | 161B8 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:40:21.525 | 161B8 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:40:21.525 | 161B8 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:40:21.525 | 161B8 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:40:21.525 | 161B8 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:40:21.525 | 161B8 | 201 | IRenderDevice::release | Render Releasing Done. |
14:40:21.763 | 177A0 | 6866 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
14:40:21.763 | 177A0 | 8408 | OverlayManager::OnForegroundChanged | Changed True |
14:40:21.765 | 177A0 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
14:40:21.765 | 177A0 | 2958 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
14:40:21.799 | 177A0 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
14:40:22.507 | 5E50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
14:40:22.628 | 161B8 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xf4c81f20 |
14:40:22.628 | 161B8 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
14:40:22.628 | 161B8 | 1126 | RenderDeviceD3d11::init | save state |
14:40:22.628 | 161B8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:40:22.638 | 161B8 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xdbe8b978. |
14:40:22.638 | 161B8 | 1134 | RenderDeviceD3d11::init | restore state |
14:40:22.638 | 161B8 | 1137 | RenderDeviceD3d11::init | Target Window [0x11104c] |
14:40:22.638 | 161B8 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:40:22.638 | 161B8 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:40:22.647 | 161B8 | 5596 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x11104c} (foreground = 0x11104c). |
14:40:22.647 | 161B8 | 2513 | OverlayManager::installWindowProcHook | Install WPH |
14:40:22.648 | 161B8 | 2527 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x6810dd |
14:40:22.649 | 161B8 | 2546 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
14:40:22.650 | 161B8 | 2592 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x57cae770=1472915312)=>(0x1a503b00=441465600) |
14:40:22.651 | 161B8 | 326 | RenderImageD3d11::setSize | Create Texture (432,35) / (512,128) - OK |
14:40:22.651 | 161B8 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,128) - OK |
14:40:22.651 | 161B8 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:40:22.651 | 161B8 | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 29
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 112
BufferCount: 2
Windowed: 0
SwapEffect: 0
Flags: 2 |
14:40:22.652 | 161B8 | 50 | capture device | d3d11 shared texture capture successful |
14:40:22.656 | 161B8 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x11104c) 0x11104c . |
14:40:22.658 | 161B8 | 2171 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
14:40:22.658 | 161B8 | 2622 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:40:22.658 | 161B8 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:40:22.659 | 161B8 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x161b8 |
14:40:22.659 | 161B8 | 469 | InputInterceptor::runHook | Mouse is hooked 0x161b8 |
14:40:22.667 | 161B8 | 5498 | OverlayManager::initOverlayResolution | Ex 0X40008 |
14:40:22.667 | 161B8 | 5504 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
14:40:22.667 | 161B8 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
14:40:22.667 | 161B8 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:40:25.344 | 161B8 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x11104c) 0x11104c . |
14:40:52.13 | 161B8 | 326 | RenderImageD3d11::setSize | Create Texture (420,600) / (512,640) - OK |
14:40:52.13 | 161B8 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,640) - OK |
14:40:52.517 | 161B8 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x11104c) 0x11104c . |
14:41:47.165 | 161B8 | 326 | RenderImageD3d11::setSize | Create Texture (432,52) / (512,128) - OK |
14:41:47.166 | 161B8 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,128) - OK |
14:49:16.973 | 161B8 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [damageTrackerShowHide_hnmocgppdcmhedpgfmnikhibddjpeecigcpppnpi] [d] |
14:49:16.996 | 161B8 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [damageTrackerShowHide_hnmocgppdcmhedpgfmnikhibddjpeecigcpppnpi] [u] |
14:51:07.161 | 161B8 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x11104c) 0x11104c . |
14:51:07.165 | 161B8 | 2790 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
14:51:07.202 | 161B8 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0x491094 (v: 1) |
14:51:07.250 | 161B8 | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:51:07.257 | 161B8 | 3963 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x62109f;prev = 0x491094 , {Original values: ref = 0 handle = 0x10003} |
14:51:13.876 | 161B8 | 5504 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
14:51:13.876 | 161B8 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
14:51:13.876 | 161B8 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:51:14.123 | 177A0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
14:51:14.123 | 177A0 | 6866 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
14:51:14.123 | 177A0 | 8408 | OverlayManager::OnForegroundChanged | Changed False |
14:51:14.123 | 177A0 | 8446 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xE035C Title=[pokelawls - Twitch and 11 more pages - Personal - Microsoft |
14:51:14.126 | 177A0 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
14:51:14.126 | 177A0 | 2951 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
14:51:14.126 | 177A0 | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:51:14.126 | 177A0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
14:51:14.137 | 177A0 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
14:51:15.134 | 5E50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
14:51:15.147 | 161B8 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
14:51:15.148 | 161B8 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:52:28.170 | 161B8 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
14:52:28.170 | 161B8 | 1858 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
14:52:28.170 | 161B8 | 2970 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:52:28.170 | 161B8 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
14:52:28.170 | 161B8 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
14:52:28.170 | 161B8 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
14:52:28.170 | 161B8 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x6810dd |
14:52:28.170 | 161B8 | 2992 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:52:28.170 | 161B8 | 1861 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
14:52:28.170 | 161B8 | 184 | IRenderDevice::release | Render Releasing. |
14:52:28.170 | 161B8 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
14:52:28.170 | 161B8 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:52:28.170 | 161B8 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:52:28.170 | 161B8 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:52:28.171 | 161B8 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:52:28.171 | 161B8 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:52:28.171 | 161B8 | 201 | IRenderDevice::release | Render Releasing Done. |
14:52:28.987 | 177A0 | 6866 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
14:52:28.987 | 177A0 | 8408 | OverlayManager::OnForegroundChanged | Changed True |
14:52:28.989 | 177A0 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
14:52:28.989 | 177A0 | 2958 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
14:52:28.992 | 177A0 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
14:52:29.159 | 5E50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
14:52:29.216 | 161B8 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xf4c81f20 |
14:52:29.216 | 161B8 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
14:52:29.216 | 161B8 | 1126 | RenderDeviceD3d11::init | save state |
14:52:29.216 | 161B8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:52:29.223 | 161B8 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xdbe8b978. |
14:52:29.223 | 161B8 | 1134 | RenderDeviceD3d11::init | restore state |
14:52:29.223 | 161B8 | 1137 | RenderDeviceD3d11::init | Target Window [0x11104c] |
14:52:29.223 | 161B8 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:52:29.223 | 161B8 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:52:29.237 | 161B8 | 5596 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x11104c} (foreground = 0x11104c). |
14:52:29.237 | 161B8 | 2513 | OverlayManager::installWindowProcHook | Install WPH |
14:52:29.237 | 161B8 | 2527 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x2d3a0a6f |
14:52:29.237 | 161B8 | 2546 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
14:52:29.237 | 161B8 | 2592 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x57cae770=1472915312)=>(0x1a503b00=441465600) |
14:52:29.238 | 161B8 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:52:29.238 | 161B8 | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 29
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 112
BufferCount: 2
Windowed: 0
SwapEffect: 0
Flags: 2 |
14:52:29.238 | 161B8 | 50 | capture device | d3d11 shared texture capture successful |
14:52:29.245 | 161B8 | 5498 | OverlayManager::initOverlayResolution | Ex 0X40008 |
14:52:29.245 | 161B8 | 5504 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
14:52:29.245 | 161B8 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
14:52:29.245 | 161B8 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:52:29.281 | 161B8 | 2622 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:52:29.281 | 161B8 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:52:29.281 | 161B8 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x161b8 |
14:52:29.281 | 161B8 | 469 | InputInterceptor::runHook | Mouse is hooked 0x161b8 |
14:52:29.282 | 161B8 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x11104c) 0x11104c . |
14:52:51.393 | 161B8 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x11104c) 0x11104c . |
14:53:40.457 | 161B8 | 326 | RenderImageD3d11::setSize | Create Texture (420,600) / (512,640) - OK |
14:53:40.457 | 161B8 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,640) - OK |
14:53:40.556 | 161B8 | 326 | RenderImageD3d11::setSize | Create Texture (432,52) / (512,128) - OK |
14:53:40.556 | 161B8 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,128) - OK |
14:53:40.557 | 161B8 | 326 | RenderImageD3d11::setSize | Create Texture (432,35) / (512,128) - OK |
14:53:40.557 | 161B8 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,128) - OK |
15:10:17.735 | 161B8 | 5504 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
15:10:17.736 | 161B8 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
15:10:17.736 | 161B8 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:10:18.43 | 177A0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
15:10:18.43 | 177A0 | 6866 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
15:10:18.43 | 177A0 | 8408 | OverlayManager::OnForegroundChanged | Changed False |
15:10:18.43 | 177A0 | 8446 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x30044 Title=[] |
15:10:18.48 | 177A0 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
15:10:18.48 | 177A0 | 2951 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
15:10:18.48 | 177A0 | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:10:18.56 | 177A0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
15:10:18.57 | 177A0 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
15:10:19.203 | 5E50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
15:10:19.292 | 161B8 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
15:10:19.292 | 161B8 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:11:10.407 | 161B8 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
15:11:10.407 | 161B8 | 1858 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
15:11:10.407 | 161B8 | 2970 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:11:10.408 | 161B8 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
15:11:10.408 | 161B8 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
15:11:10.408 | 161B8 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
15:11:10.408 | 161B8 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x2d3a0a6f |
15:11:10.408 | 161B8 | 2992 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:11:10.408 | 161B8 | 1861 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
15:11:10.408 | 161B8 | 184 | IRenderDevice::release | Render Releasing. |
15:11:10.408 | 161B8 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
15:11:10.408 | 161B8 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:11:10.408 | 161B8 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:11:10.408 | 161B8 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:11:10.408 | 161B8 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:11:10.408 | 161B8 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:11:10.408 | 161B8 | 201 | IRenderDevice::release | Render Releasing Done. |
15:11:10.630 | 177A0 | 6866 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
15:11:10.630 | 177A0 | 8408 | OverlayManager::OnForegroundChanged | Changed True |
15:11:10.637 | 177A0 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
15:11:10.637 | 177A0 | 2958 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
15:11:10.655 | 177A0 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
15:11:11.389 | 4D14 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
15:11:11.424 | 161B8 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xf4c81f20 |
15:11:11.424 | 161B8 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
15:11:11.424 | 161B8 | 1126 | RenderDeviceD3d11::init | save state |
15:11:11.424 | 161B8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:11:11.432 | 161B8 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xdbe8b978. |
15:11:11.432 | 161B8 | 1134 | RenderDeviceD3d11::init | restore state |
15:11:11.432 | 161B8 | 1137 | RenderDeviceD3d11::init | Target Window [0x11104c] |
15:11:11.432 | 161B8 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:11:11.432 | 161B8 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:11:11.437 | 161B8 | 5596 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x11104c} (foreground = 0x11104c). |
15:11:11.437 | 161B8 | 2513 | OverlayManager::installWindowProcHook | Install WPH |
15:11:11.437 | 161B8 | 2527 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1880257 |
15:11:11.437 | 161B8 | 2546 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
15:11:11.437 | 161B8 | 2592 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x57cae770=1472915312)=>(0x1a503b00=441465600) |
15:11:11.437 | 161B8 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:11:11.437 | 161B8 | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 29
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 112
BufferCount: 2
Windowed: 0
SwapEffect: 0
Flags: 2 |
15:11:11.438 | 161B8 | 50 | capture device | d3d11 shared texture capture successful |
15:11:11.449 | 161B8 | 5498 | OverlayManager::initOverlayResolution | Ex 0X40008 |
15:11:11.449 | 161B8 | 5504 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
15:11:11.449 | 161B8 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
15:11:11.449 | 161B8 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:11:11.455 | 161B8 | 2622 | OverlayManager::installKeybMouseHook | Install KeybMouse |
15:11:11.455 | 161B8 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
15:11:11.455 | 161B8 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x161b8 |
15:11:11.455 | 161B8 | 469 | InputInterceptor::runHook | Mouse is hooked 0x161b8 |
15:11:11.456 | 161B8 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x11104c) 0x11104c . |
15:11:11.586 | 161B8 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x11104c) 0x11104c . |
15:11:27.508 | 161B8 | 326 | RenderImageD3d11::setSize | Create Texture (420,600) / (512,640) - OK |
15:11:27.508 | 161B8 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,640) - OK |
15:11:27.628 | 161B8 | 326 | RenderImageD3d11::setSize | Create Texture (432,52) / (512,128) - OK |
15:11:27.628 | 161B8 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,128) - OK |
15:11:27.629 | 161B8 | 326 | RenderImageD3d11::setSize | Create Texture (432,35) / (512,128) - OK |
15:11:27.629 | 161B8 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,128) - OK |
15:15:15.310 | 161B8 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x11104c) 0x11104c . |
15:33:44.750 | 161B8 | 5504 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
15:33:44.751 | 161B8 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
15:33:44.751 | 161B8 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:33:45.216 | 177A0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
15:33:45.216 | 177A0 | 6866 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
15:33:45.216 | 177A0 | 8408 | OverlayManager::OnForegroundChanged | Changed False |
15:33:45.216 | 177A0 | 8446 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xE035C Title=[(21) This is What TSM Would Look Without Hal - YouTube and 9 more pages - Personal - Microsoft |
15:33:45.220 | 177A0 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
15:33:45.220 | 177A0 | 2951 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
15:33:45.220 | 177A0 | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:33:45.230 | 177A0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
15:33:45.290 | 177A0 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
15:33:46.117 | 161B8 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
15:33:46.117 | 161B8 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:36:37.130 | 161B8 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
15:36:37.130 | 161B8 | 1858 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
15:36:37.130 | 161B8 | 2970 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:36:37.130 | 161B8 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
15:36:37.130 | 161B8 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
15:36:37.130 | 161B8 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
15:36:37.131 | 161B8 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1880257 |
15:36:37.131 | 161B8 | 2992 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:36:37.131 | 161B8 | 1861 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
15:36:37.131 | 161B8 | 184 | IRenderDevice::release | Render Releasing. |
15:36:37.131 | 161B8 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
15:36:37.131 | 161B8 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:36:37.131 | 161B8 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:36:37.131 | 161B8 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:36:37.131 | 161B8 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:36:37.131 | 161B8 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:36:37.131 | 161B8 | 201 | IRenderDevice::release | Render Releasing Done. |
15:36:37.577 | 177A0 | 6866 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
15:36:37.577 | 177A0 | 8408 | OverlayManager::OnForegroundChanged | Changed True |
15:36:37.580 | 177A0 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
15:36:37.580 | 177A0 | 2958 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
15:36:37.584 | 177A0 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
15:36:38.94 | 16408 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
15:36:38.202 | 161B8 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xf4c81f20 |
15:36:38.202 | 161B8 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
15:36:38.202 | 161B8 | 1126 | RenderDeviceD3d11::init | save state |
15:36:38.202 | 161B8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:36:38.212 | 161B8 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xdbe8b978. |
15:36:38.212 | 161B8 | 1134 | RenderDeviceD3d11::init | restore state |
15:36:38.212 | 161B8 | 1137 | RenderDeviceD3d11::init | Target Window [0x11104c] |
15:36:38.212 | 161B8 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:36:38.212 | 161B8 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:36:38.220 | 161B8 | 5596 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x11104c} (foreground = 0x11104c). |
15:36:38.220 | 161B8 | 2513 | OverlayManager::installWindowProcHook | Install WPH |
15:36:38.220 | 161B8 | 2527 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x6350263 |
15:36:38.221 | 161B8 | 2546 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
15:36:38.221 | 161B8 | 2592 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x57cae770=1472915312)=>(0x1a503b00=441465600) |
15:36:38.222 | 161B8 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:36:38.222 | 161B8 | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 29
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 112
BufferCount: 2
Windowed: 0
SwapEffect: 0
Flags: 2 |
15:36:38.222 | 161B8 | 50 | capture device | d3d11 shared texture capture successful |
15:36:38.227 | 161B8 | 5498 | OverlayManager::initOverlayResolution | Ex 0X40008 |
15:36:38.227 | 161B8 | 5504 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
15:36:38.227 | 161B8 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
15:36:38.227 | 161B8 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:36:38.276 | 161B8 | 2622 | OverlayManager::installKeybMouseHook | Install KeybMouse |
15:36:38.276 | 161B8 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
15:36:38.277 | 161B8 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x161b8 |
15:36:38.277 | 161B8 | 469 | InputInterceptor::runHook | Mouse is hooked 0x161b8 |
15:36:38.278 | 161B8 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x11104c) 0x11104c . |
15:36:43.150 | 161B8 | 5504 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
15:36:43.150 | 161B8 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
15:36:43.150 | 161B8 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:36:43.385 | 177A0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
15:36:43.385 | 177A0 | 6866 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
15:36:43.385 | 177A0 | 8408 | OverlayManager::OnForegroundChanged | Changed False |
15:36:43.387 | 177A0 | 8446 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xE035C Title=[(21) Barstool Pizza Review Classic - How's He Pulling That? - YouTube and 9 more pages - Personal - Microsoft |
15:36:43.391 | 177A0 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
15:36:43.391 | 177A0 | 2951 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
15:36:43.391 | 177A0 | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:36:43.400 | 177A0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
15:36:43.401 | 177A0 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
15:36:44.125 | 161B8 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
15:36:44.126 | 161B8 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:38:44.695 | 161B8 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
15:38:44.696 | 161B8 | 1858 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
15:38:44.696 | 161B8 | 2970 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:38:44.696 | 161B8 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
15:38:44.696 | 161B8 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
15:38:44.696 | 161B8 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
15:38:44.696 | 161B8 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x6350263 |
15:38:44.696 | 161B8 | 2992 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:38:44.696 | 161B8 | 1861 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
15:38:44.696 | 161B8 | 184 | IRenderDevice::release | Render Releasing. |
15:38:44.696 | 161B8 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
15:38:44.697 | 161B8 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:38:44.697 | 161B8 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:38:44.697 | 161B8 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:38:44.697 | 161B8 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:38:44.697 | 161B8 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:38:44.697 | 161B8 | 201 | IRenderDevice::release | Render Releasing Done. |
15:38:45.86 | 177A0 | 6866 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
15:38:45.86 | 177A0 | 8408 | OverlayManager::OnForegroundChanged | Changed True |
15:38:45.90 | 177A0 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
15:38:45.90 | 177A0 | 2958 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
15:38:45.136 | 177A0 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
15:38:45.644 | 16408 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
15:38:45.820 | 161B8 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xf4c81f20 |
15:38:45.820 | 161B8 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
15:38:45.820 | 161B8 | 1126 | RenderDeviceD3d11::init | save state |
15:38:45.820 | 161B8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:38:45.831 | 161B8 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xdbe8b978. |
15:38:45.831 | 161B8 | 1134 | RenderDeviceD3d11::init | restore state |
15:38:45.831 | 161B8 | 1137 | RenderDeviceD3d11::init | Target Window [0x11104c] |
15:38:45.831 | 161B8 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:38:45.831 | 161B8 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:38:45.852 | 161B8 | 5596 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x11104c} (foreground = 0x11104c). |
15:38:45.852 | 161B8 | 2513 | OverlayManager::installWindowProcHook | Install WPH |
15:38:45.853 | 161B8 | 2527 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x875a0be5 |
15:38:45.853 | 161B8 | 2546 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
15:38:45.853 | 161B8 | 2592 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x57cae770=1472915312)=>(0x1a503b00=441465600) |
15:38:45.854 | 161B8 | 326 | RenderImageD3d11::setSize | Create Texture (420,600) / (512,640) - OK |
15:38:45.854 | 161B8 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,640) - OK |
15:38:45.856 | 161B8 | 326 | RenderImageD3d11::setSize | Create Texture (432,52) / (512,128) - OK |
15:38:45.856 | 161B8 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,128) - OK |
15:38:45.857 | 161B8 | 326 | RenderImageD3d11::setSize | Create Texture (432,35) / (512,128) - OK |
15:38:45.857 | 161B8 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,128) - OK |
15:38:45.859 | 161B8 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:38:45.859 | 161B8 | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 29
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 112
BufferCount: 2
Windowed: 0
SwapEffect: 0
Flags: 2 |
15:38:45.859 | 161B8 | 50 | capture device | d3d11 shared texture capture successful |
15:38:45.863 | 161B8 | 2622 | OverlayManager::installKeybMouseHook | Install KeybMouse |
15:38:45.863 | 161B8 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
15:38:45.864 | 161B8 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x161b8 |
15:38:45.864 | 161B8 | 469 | InputInterceptor::runHook | Mouse is hooked 0x161b8 |
15:38:45.866 | 161B8 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x11104c) 0x11104c . |
15:38:45.875 | 161B8 | 5498 | OverlayManager::initOverlayResolution | Ex 0X40008 |
15:38:45.875 | 161B8 | 5504 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
15:38:45.875 | 161B8 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
15:38:45.875 | 161B8 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:38:47.984 | 161B8 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x11104c) 0x11104c . |
15:38:48.460 | 161B8 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x11104c) 0x11104c . |
15:46:38.387 | 161B8 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [damageTrackerShowHide_hnmocgppdcmhedpgfmnikhibddjpeecigcpppnpi] [d] |
15:46:38.468 | 161B8 | 5504 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
15:46:38.468 | 161B8 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
15:46:38.468 | 161B8 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:46:38.677 | 177A0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
15:46:38.677 | 177A0 | 6866 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
15:46:38.677 | 177A0 | 8408 | OverlayManager::OnForegroundChanged | Changed False |
15:46:38.677 | 177A0 | 8446 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x30044 Title=[] |
15:46:38.680 | 177A0 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
15:46:38.680 | 177A0 | 2951 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
15:46:38.680 | 177A0 | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:46:38.692 | 177A0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
15:46:38.692 | 177A0 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
15:46:39.370 | 161B8 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
15:46:39.370 | 161B8 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:48:15.337 | 161B8 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
15:48:15.337 | 161B8 | 1858 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
15:48:15.337 | 161B8 | 2970 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:48:15.337 | 161B8 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
15:48:15.337 | 161B8 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
15:48:15.338 | 161B8 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
15:48:15.338 | 161B8 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x875a0be5 |
15:48:15.338 | 161B8 | 2992 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:48:15.338 | 161B8 | 1861 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
15:48:15.338 | 161B8 | 184 | IRenderDevice::release | Render Releasing. |
15:48:15.338 | 161B8 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
15:48:15.338 | 161B8 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:48:15.338 | 161B8 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:48:15.338 | 161B8 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:48:15.339 | 161B8 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:48:15.339 | 161B8 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:48:15.339 | 161B8 | 201 | IRenderDevice::release | Render Releasing Done. |
15:48:15.742 | 177A0 | 6866 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
15:48:15.742 | 177A0 | 8408 | OverlayManager::OnForegroundChanged | Changed True |
15:48:15.744 | 177A0 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
15:48:15.744 | 177A0 | 2958 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
15:48:15.778 | 177A0 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
15:48:16.315 | 16408 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
15:48:16.421 | 161B8 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xf4c81f20 |
15:48:16.422 | 161B8 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
15:48:16.422 | 161B8 | 1126 | RenderDeviceD3d11::init | save state |
15:48:16.422 | 161B8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:48:16.432 | 161B8 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xdbe8b978. |
15:48:16.432 | 161B8 | 1134 | RenderDeviceD3d11::init | restore state |
15:48:16.432 | 161B8 | 1137 | RenderDeviceD3d11::init | Target Window [0x11104c] |
15:48:16.432 | 161B8 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:48:16.432 | 161B8 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:48:16.446 | 161B8 | 5596 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x11104c} (foreground = 0x11104c). |
15:48:16.446 | 161B8 | 2513 | OverlayManager::installWindowProcHook | Install WPH |
15:48:16.446 | 161B8 | 2527 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xbfae114d |
15:48:16.447 | 161B8 | 2546 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
15:48:16.447 | 161B8 | 2592 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x57cae770=1472915312)=>(0x1a503b00=441465600) |
15:48:16.448 | 161B8 | 326 | RenderImageD3d11::setSize | Create Texture (432,35) / (512,128) - OK |
15:48:16.448 | 161B8 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,128) - OK |
15:48:16.449 | 161B8 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:48:16.449 | 161B8 | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 29
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 112
BufferCount: 2
Windowed: 0
SwapEffect: 0
Flags: 2 |
15:48:16.449 | 161B8 | 50 | capture device | d3d11 shared texture capture successful |
15:48:16.456 | 161B8 | 5498 | OverlayManager::initOverlayResolution | Ex 0X40008 |
15:48:16.456 | 161B8 | 5504 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
15:48:16.456 | 161B8 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
15:48:16.456 | 161B8 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:48:16.460 | 161B8 | 2171 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
15:48:16.460 | 161B8 | 2622 | OverlayManager::installKeybMouseHook | Install KeybMouse |
15:48:16.460 | 161B8 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
15:48:16.460 | 161B8 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x161b8 |
15:48:16.460 | 161B8 | 469 | InputInterceptor::runHook | Mouse is hooked 0x161b8 |
15:48:16.475 | 161B8 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x11104c) 0x11104c . |
15:48:31.230 | 161B8 | 5504 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
15:48:31.230 | 161B8 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
15:48:31.230 | 161B8 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:48:31.597 | 177A0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
15:48:31.597 | 177A0 | 6866 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
15:48:31.597 | 177A0 | 8408 | OverlayManager::OnForegroundChanged | Changed False |
15:48:31.598 | 177A0 | 8446 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x30044 Title=[] |
15:48:31.602 | 177A0 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
15:48:31.602 | 177A0 | 2951 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
15:48:31.602 | 177A0 | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:48:31.603 | 177A0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
15:48:31.603 | 177A0 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
15:48:32.388 | 161B8 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
15:48:32.389 | 161B8 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:49:33.172 | 161B8 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
15:49:33.172 | 161B8 | 1858 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
15:49:33.172 | 161B8 | 2970 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:49:33.172 | 161B8 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
15:49:33.172 | 161B8 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
15:49:33.172 | 161B8 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
15:49:33.172 | 161B8 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xbfae114d |
15:49:33.172 | 161B8 | 2992 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:49:33.172 | 161B8 | 1861 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
15:49:33.172 | 161B8 | 184 | IRenderDevice::release | Render Releasing. |
15:49:33.172 | 161B8 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
15:49:33.173 | 161B8 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:49:33.173 | 161B8 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:49:33.173 | 161B8 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:49:33.173 | 161B8 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:49:33.173 | 161B8 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:49:33.173 | 161B8 | 201 | IRenderDevice::release | Render Releasing Done. |
15:49:33.386 | 177A0 | 6866 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
15:49:33.386 | 177A0 | 8408 | OverlayManager::OnForegroundChanged | Changed True |
15:49:33.388 | 177A0 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
15:49:33.388 | 177A0 | 2958 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
15:49:33.403 | 177A0 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
15:49:34.160 | 16408 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
15:49:34.262 | 161B8 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xf4c81f20 |
15:49:34.262 | 161B8 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
15:49:34.262 | 161B8 | 1126 | RenderDeviceD3d11::init | save state |
15:49:34.262 | 161B8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:49:34.271 | 161B8 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xdbe8b978. |
15:49:34.271 | 161B8 | 1134 | RenderDeviceD3d11::init | restore state |
15:49:34.271 | 161B8 | 1137 | RenderDeviceD3d11::init | Target Window [0x11104c] |
15:49:34.271 | 161B8 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:49:34.271 | 161B8 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:49:34.301 | 161B8 | 5596 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x11104c} (foreground = 0x11104c). |
15:49:34.301 | 161B8 | 2513 | OverlayManager::installWindowProcHook | Install WPH |
15:49:34.301 | 161B8 | 2527 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xff7007c5 |
15:49:34.301 | 161B8 | 2546 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
15:49:34.301 | 161B8 | 2592 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x57cae770=1472915312)=>(0x1a503b00=441465600) |
15:49:34.302 | 161B8 | 326 | RenderImageD3d11::setSize | Create Texture (432,35) / (512,128) - OK |
15:49:34.302 | 161B8 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,128) - OK |
15:49:34.302 | 161B8 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:49:34.302 | 161B8 | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 29
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 112
BufferCount: 2
Windowed: 0
SwapEffect: 0
Flags: 2 |
15:49:34.303 | 161B8 | 50 | capture device | d3d11 shared texture capture successful |
15:49:34.304 | 161B8 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x11104c) 0x11104c . |
15:49:34.304 | 161B8 | 2171 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
15:49:34.304 | 161B8 | 2622 | OverlayManager::installKeybMouseHook | Install KeybMouse |
15:49:34.304 | 161B8 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
15:49:34.304 | 161B8 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x161b8 |
15:49:34.304 | 161B8 | 469 | InputInterceptor::runHook | Mouse is hooked 0x161b8 |
15:49:34.311 | 161B8 | 5498 | OverlayManager::initOverlayResolution | Ex 0X40008 |
15:49:34.311 | 161B8 | 5504 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
15:49:34.311 | 161B8 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
15:49:34.311 | 161B8 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:49:36.911 | 161B8 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x11104c) 0x11104c . |
15:50:16.61 | 161B8 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [damageTrackerShowHide_hnmocgppdcmhedpgfmnikhibddjpeecigcpppnpi] [u] |
15:50:22.825 | 161B8 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x11104c) 0x11104c . |
15:50:23.186 | 161B8 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x11104c) 0x11104c . |
15:50:23.696 | 161B8 | 5504 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
15:50:23.696 | 161B8 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
15:50:23.696 | 161B8 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:50:24.51 | 177A0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
15:50:24.51 | 177A0 | 6866 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
15:50:24.51 | 177A0 | 8408 | OverlayManager::OnForegroundChanged | Changed False |
15:50:24.51 | 177A0 | 8446 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x30044 Title=[] |
15:50:24.57 | 177A0 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
15:50:24.57 | 177A0 | 2951 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
15:50:24.57 | 177A0 | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:50:24.82 | 177A0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
15:50:24.83 | 177A0 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
15:50:25.159 | 161B8 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
15:50:25.159 | 161B8 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:00:51.971 | 161B8 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
16:00:51.971 | 161B8 | 1858 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
16:00:51.971 | 161B8 | 2970 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:00:51.972 | 161B8 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:00:51.972 | 161B8 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:00:51.972 | 161B8 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:00:51.972 | 161B8 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xff7007c5 |
16:00:51.972 | 161B8 | 2992 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:00:51.972 | 161B8 | 1861 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
16:00:51.972 | 161B8 | 184 | IRenderDevice::release | Render Releasing. |
16:00:51.973 | 161B8 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
16:00:51.973 | 161B8 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
16:00:51.973 | 161B8 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
16:00:51.973 | 161B8 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
16:00:51.973 | 161B8 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
16:00:51.973 | 161B8 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
16:00:51.973 | 161B8 | 201 | IRenderDevice::release | Render Releasing Done. |
16:00:52.218 | 177A0 | 6866 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:00:52.218 | 177A0 | 8408 | OverlayManager::OnForegroundChanged | Changed True |
16:00:52.221 | 177A0 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
16:00:52.221 | 177A0 | 2958 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:00:52.236 | 177A0 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
16:00:52.957 | 4D14 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:00:53.68 | 161B8 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xf4c81f20 |
16:00:53.68 | 161B8 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
16:00:53.68 | 161B8 | 1126 | RenderDeviceD3d11::init | save state |
16:00:53.68 | 161B8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
16:00:53.79 | 161B8 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xdbe8b978. |
16:00:53.79 | 161B8 | 1134 | RenderDeviceD3d11::init | restore state |
16:00:53.79 | 161B8 | 1137 | RenderDeviceD3d11::init | Target Window [0x11104c] |
16:00:53.79 | 161B8 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:00:53.79 | 161B8 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:00:53.83 | 161B8 | 5596 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x11104c} (foreground = 0x11104c). |
16:00:53.83 | 161B8 | 2513 | OverlayManager::installWindowProcHook | Install WPH |
16:00:53.83 | 161B8 | 2527 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x168b0c77 |
16:00:53.83 | 161B8 | 2546 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:00:53.84 | 161B8 | 2592 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x57cae770=1472915312)=>(0x1a503b00=441465600) |
16:00:53.84 | 161B8 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:00:53.84 | 161B8 | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 29
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 112
BufferCount: 2
Windowed: 0
SwapEffect: 0
Flags: 2 |
16:00:53.85 | 161B8 | 50 | capture device | d3d11 shared texture capture successful |
16:00:53.87 | 161B8 | 5498 | OverlayManager::initOverlayResolution | Ex 0X40008 |
16:00:53.87 | 161B8 | 5504 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
16:00:53.87 | 161B8 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
16:00:53.87 | 161B8 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:00:53.112 | 161B8 | 2622 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:00:53.112 | 161B8 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:00:53.113 | 161B8 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x161b8 |
16:00:53.113 | 161B8 | 469 | InputInterceptor::runHook | Mouse is hooked 0x161b8 |
16:00:53.114 | 161B8 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x11104c) 0x11104c . |
16:01:40.21 | 161B8 | 5504 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:01:40.21 | 161B8 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
16:01:40.21 | 161B8 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:01:40.431 | 177A0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:01:40.431 | 177A0 | 6866 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:01:40.431 | 177A0 | 8408 | OverlayManager::OnForegroundChanged | Changed False |
16:01:40.432 | 177A0 | 8446 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xE035C Title=[(22) suddenly it pays to be an uncle |
16:01:40.475 | 177A0 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
16:01:40.475 | 177A0 | 2951 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:01:40.475 | 177A0 | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:01:40.476 | 177A0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:01:40.476 | 177A0 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
16:01:41.242 | 161B8 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
16:01:41.242 | 161B8 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:57:20.58 | 161B8 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
17:57:20.58 | 161B8 | 1858 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
17:57:20.58 | 161B8 | 2970 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:57:20.58 | 161B8 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:57:20.58 | 161B8 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:57:20.59 | 161B8 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:57:20.59 | 161B8 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x168b0c77 |
17:57:20.59 | 161B8 | 2992 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:57:20.59 | 161B8 | 1861 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
17:57:20.59 | 161B8 | 184 | IRenderDevice::release | Render Releasing. |
17:57:20.59 | 161B8 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
17:57:20.60 | 161B8 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:57:20.60 | 161B8 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:57:20.60 | 161B8 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:57:20.60 | 161B8 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:57:20.60 | 161B8 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:57:20.60 | 161B8 | 201 | IRenderDevice::release | Render Releasing Done. |
17:57:20.272 | 177A0 | 6866 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:57:20.272 | 177A0 | 8408 | OverlayManager::OnForegroundChanged | Changed True |
17:57:20.275 | 177A0 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
17:57:20.275 | 177A0 | 2958 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:57:20.286 | 177A0 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
17:57:21.25 | 4D14 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:57:21.74 | 161B8 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xf4c81f20 |
17:57:21.74 | 161B8 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
17:57:21.74 | 161B8 | 1126 | RenderDeviceD3d11::init | save state |
17:57:21.75 | 161B8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:57:21.84 | 161B8 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xdbe8b978. |
17:57:21.84 | 161B8 | 1134 | RenderDeviceD3d11::init | restore state |
17:57:21.84 | 161B8 | 1137 | RenderDeviceD3d11::init | Target Window [0x11104c] |
17:57:21.84 | 161B8 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:57:21.84 | 161B8 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:57:21.89 | 161B8 | 5596 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x11104c} (foreground = 0x11104c). |
17:57:21.89 | 161B8 | 2513 | OverlayManager::installWindowProcHook | Install WPH |
17:57:21.89 | 161B8 | 2527 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xc41110a9 |
17:57:21.90 | 161B8 | 2546 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:57:21.90 | 161B8 | 2592 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x57cae770=1472915312)=>(0x1a503b00=441465600) |
17:57:21.91 | 161B8 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:57:21.91 | 161B8 | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 29
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 112
BufferCount: 2
Windowed: 0
SwapEffect: 0
Flags: 2 |
17:57:21.91 | 161B8 | 50 | capture device | d3d11 shared texture capture successful |
17:57:21.92 | 161B8 | 2171 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
17:57:21.92 | 161B8 | 2622 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:57:21.92 | 161B8 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:57:21.93 | 161B8 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x161b8 |
17:57:21.93 | 161B8 | 469 | InputInterceptor::runHook | Mouse is hooked 0x161b8 |
17:57:21.93 | 161B8 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x11104c) 0x11104c . |
17:57:21.95 | 161B8 | 5498 | OverlayManager::initOverlayResolution | Ex 0X40008 |
17:57:21.95 | 161B8 | 5504 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
17:57:21.95 | 161B8 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
17:57:21.95 | 161B8 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:59:25.686 | 161B8 | 326 | RenderImageD3d11::setSize | Create Texture (420,600) / (512,640) - OK |
17:59:25.686 | 161B8 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,640) - OK |
17:59:25.784 | 161B8 | 326 | RenderImageD3d11::setSize | Create Texture (432,52) / (512,128) - OK |
17:59:25.784 | 161B8 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,128) - OK |
17:59:25.806 | 161B8 | 326 | RenderImageD3d11::setSize | Create Texture (432,35) / (512,128) - OK |
17:59:25.806 | 161B8 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,128) - OK |
17:59:46.823 | 161B8 | 5504 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
17:59:46.824 | 161B8 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
17:59:46.824 | 161B8 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:59:47.235 | 177A0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:59:47.236 | 177A0 | 6866 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:59:47.236 | 177A0 | 8408 | OverlayManager::OnForegroundChanged | Changed False |
17:59:47.236 | 177A0 | 8446 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x30044 Title=[] |
17:59:47.239 | 177A0 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
17:59:47.239 | 177A0 | 2951 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:59:47.239 | 177A0 | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:59:47.251 | 177A0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:59:47.252 | 177A0 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
17:59:47.993 | 161B8 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
17:59:47.993 | 161B8 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:59:52.292 | 161B8 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
17:59:52.292 | 161B8 | 1858 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
17:59:52.292 | 161B8 | 2970 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:59:52.292 | 161B8 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:59:52.292 | 161B8 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:59:52.292 | 161B8 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:59:52.292 | 161B8 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xc41110a9 |
17:59:52.292 | 161B8 | 2992 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:59:52.292 | 161B8 | 1861 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
17:59:52.292 | 161B8 | 184 | IRenderDevice::release | Render Releasing. |
17:59:52.292 | 161B8 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
17:59:52.292 | 161B8 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:59:52.292 | 161B8 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:59:52.292 | 161B8 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:59:52.292 | 161B8 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:59:52.292 | 161B8 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:59:52.292 | 161B8 | 201 | IRenderDevice::release | Render Releasing Done. |
17:59:52.508 | 177A0 | 6866 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:59:52.508 | 177A0 | 8408 | OverlayManager::OnForegroundChanged | Changed True |
17:59:52.514 | 177A0 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
17:59:52.514 | 177A0 | 2958 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:59:52.516 | 177A0 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
17:59:53.238 | 16408 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:59:53.436 | 161B8 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xf4c81f20 |
17:59:53.436 | 161B8 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
17:59:53.436 | 161B8 | 1126 | RenderDeviceD3d11::init | save state |
17:59:53.436 | 161B8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:59:53.445 | 161B8 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xdbe8b978. |
17:59:53.445 | 161B8 | 1134 | RenderDeviceD3d11::init | restore state |
17:59:53.445 | 161B8 | 1137 | RenderDeviceD3d11::init | Target Window [0x11104c] |
17:59:53.445 | 161B8 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:59:53.445 | 161B8 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:59:53.482 | 161B8 | 5596 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x11104c} (foreground = 0x11104c). |
17:59:53.482 | 161B8 | 2513 | OverlayManager::installWindowProcHook | Install WPH |
17:59:53.482 | 161B8 | 2527 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x59cd1107 |
17:59:53.482 | 161B8 | 2546 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:59:53.482 | 161B8 | 2592 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x57cae770=1472915312)=>(0x1a503b00=441465600) |
17:59:53.483 | 161B8 | 326 | RenderImageD3d11::setSize | Create Texture (432,52) / (512,128) - OK |
17:59:53.483 | 161B8 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,128) - OK |
17:59:53.484 | 161B8 | 326 | RenderImageD3d11::setSize | Create Texture (432,35) / (512,128) - OK |
17:59:53.484 | 161B8 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,128) - OK |
17:59:53.484 | 161B8 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:59:53.484 | 161B8 | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 29
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 112
BufferCount: 2
Windowed: 0
SwapEffect: 0
Flags: 2 |
17:59:53.485 | 161B8 | 50 | capture device | d3d11 shared texture capture successful |
17:59:53.488 | 161B8 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x11104c) 0x11104c . |
17:59:53.488 | 161B8 | 2171 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
17:59:53.488 | 161B8 | 2622 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:59:53.488 | 161B8 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:59:53.489 | 161B8 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x161b8 |
17:59:53.489 | 161B8 | 469 | InputInterceptor::runHook | Mouse is hooked 0x161b8 |
17:59:53.496 | 161B8 | 5498 | OverlayManager::initOverlayResolution | Ex 0X40008 |
17:59:53.496 | 161B8 | 5504 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
17:59:53.496 | 161B8 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
17:59:53.496 | 161B8 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:03:17.90 | 161B8 | 326 | RenderImageD3d11::setSize | Create Texture (420,600) / (512,640) - OK |
18:03:17.90 | 161B8 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,640) - OK |
18:03:46.640 | 161B8 | 2790 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
18:03:47.52 | 161B8 | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:03:47.64 | 161B8 | 3963 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x62109f;prev = 0x491094 , {Original values: ref = 0 handle = 0x10003} |
18:04:03.525 | 161B8 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x11104c) 0x11104c . |
18:04:59.444 | 161B8 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x11104c) 0x11104c . |
18:15:29.704 | 161B8 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [damageTrackerShowHide_hnmocgppdcmhedpgfmnikhibddjpeecigcpppnpi] [d] |
18:15:29.822 | 161B8 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [damageTrackerShowHide_hnmocgppdcmhedpgfmnikhibddjpeecigcpppnpi] [u] |
18:15:54.972 | 161B8 | 5504 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
18:15:54.972 | 161B8 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
18:15:54.972 | 161B8 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:15:55.204 | 177A0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:15:55.204 | 177A0 | 6866 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:15:55.204 | 177A0 | 8408 | OverlayManager::OnForegroundChanged | Changed False |
18:15:55.205 | 177A0 | 8446 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x30044 Title=[] |
18:15:55.208 | 177A0 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
18:15:55.208 | 177A0 | 2951 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:15:55.208 | 177A0 | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:15:55.216 | 177A0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:15:55.217 | 177A0 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
18:15:56.172 | 161B8 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
18:15:56.173 | 161B8 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:15:58.619 | 161B8 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
18:15:58.619 | 161B8 | 1858 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
18:15:58.619 | 161B8 | 2970 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:15:58.619 | 161B8 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:15:58.619 | 161B8 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:15:58.619 | 161B8 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:15:58.619 | 161B8 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x59cd1107 |
18:15:58.619 | 161B8 | 2992 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:15:58.619 | 161B8 | 1861 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
18:15:58.620 | 161B8 | 184 | IRenderDevice::release | Render Releasing. |
18:15:58.620 | 161B8 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
18:15:58.620 | 161B8 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:15:58.620 | 161B8 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:15:58.620 | 161B8 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:15:58.620 | 161B8 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:15:58.620 | 161B8 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:15:58.620 | 161B8 | 201 | IRenderDevice::release | Render Releasing Done. |
18:15:58.858 | 177A0 | 6866 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:15:58.858 | 177A0 | 8408 | OverlayManager::OnForegroundChanged | Changed True |
18:15:58.863 | 177A0 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
18:15:58.863 | 177A0 | 2958 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
18:15:58.867 | 177A0 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
18:15:59.590 | 16408 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:15:59.908 | 161B8 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xf4c81f20 |
18:15:59.908 | 161B8 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
18:15:59.908 | 161B8 | 1126 | RenderDeviceD3d11::init | save state |
18:15:59.908 | 161B8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:15:59.919 | 161B8 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xdbe8b978. |
18:15:59.919 | 161B8 | 1134 | RenderDeviceD3d11::init | restore state |
18:15:59.919 | 161B8 | 1137 | RenderDeviceD3d11::init | Target Window [0x11104c] |
18:15:59.919 | 161B8 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:15:59.919 | 161B8 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:15:59.930 | 161B8 | 5596 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x11104c} (foreground = 0x11104c). |
18:15:59.930 | 161B8 | 2513 | OverlayManager::installWindowProcHook | Install WPH |
18:15:59.930 | 161B8 | 2527 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x25311c7 |
18:15:59.931 | 161B8 | 2546 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
18:15:59.931 | 161B8 | 2592 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x57cae770=1472915312)=>(0x1a503b00=441465600) |
18:15:59.931 | 161B8 | 326 | RenderImageD3d11::setSize | Create Texture (432,35) / (512,128) - OK |
18:15:59.931 | 161B8 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,128) - OK |
18:15:59.932 | 161B8 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:15:59.932 | 161B8 | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 29
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 112
BufferCount: 2
Windowed: 0
SwapEffect: 0
Flags: 2 |
18:15:59.933 | 161B8 | 50 | capture device | d3d11 shared texture capture successful |
18:15:59.934 | 161B8 | 2171 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
18:15:59.934 | 161B8 | 2622 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:15:59.934 | 161B8 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:15:59.934 | 161B8 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x161b8 |
18:15:59.934 | 161B8 | 469 | InputInterceptor::runHook | Mouse is hooked 0x161b8 |
18:15:59.945 | 161B8 | 5498 | OverlayManager::initOverlayResolution | Ex 0X40008 |
18:15:59.945 | 161B8 | 5504 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
18:15:59.945 | 161B8 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
18:15:59.945 | 161B8 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:16:02.80 | 161B8 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x11104c) 0x11104c . |
18:17:27.462 | 161B8 | 5504 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
18:17:27.463 | 161B8 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
18:17:27.463 | 161B8 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:17:27.680 | 177A0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:17:27.680 | 177A0 | 6866 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:17:27.680 | 177A0 | 8408 | OverlayManager::OnForegroundChanged | Changed False |
18:17:27.680 | 177A0 | 8446 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x30044 Title=[] |
18:17:27.683 | 177A0 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
18:17:27.683 | 177A0 | 2951 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:17:27.683 | 177A0 | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:17:27.692 | 177A0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:17:27.695 | 177A0 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
18:17:28.621 | 161B8 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
18:17:28.622 | 161B8 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:19:07.890 | 177A0 | 6866 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:19:07.890 | 177A0 | 8408 | OverlayManager::OnForegroundChanged | Changed True |
18:19:07.890 | 177A0 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
18:19:07.890 | 177A0 | 2958 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
18:19:07.892 | 161B8 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
18:19:07.892 | 161B8 | 1858 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
18:19:07.892 | 161B8 | 2970 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:19:07.892 | 161B8 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:19:07.892 | 161B8 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:19:07.892 | 161B8 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:19:07.892 | 161B8 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x25311c7 |
18:19:07.892 | 161B8 | 2992 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:19:07.892 | 161B8 | 1861 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
18:19:07.892 | 161B8 | 184 | IRenderDevice::release | Render Releasing. |
18:19:07.893 | 161B8 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
18:19:07.893 | 161B8 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:19:07.893 | 161B8 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:19:07.893 | 161B8 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:19:07.893 | 161B8 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:19:07.893 | 161B8 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:19:07.893 | 161B8 | 201 | IRenderDevice::release | Render Releasing Done. |
18:19:07.895 | 177A0 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
18:19:08.894 | 16408 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:19:09.134 | 161B8 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xf4c81f20 |
18:19:09.134 | 161B8 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
18:19:09.134 | 161B8 | 1126 | RenderDeviceD3d11::init | save state |
18:19:09.134 | 161B8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:19:09.142 | 161B8 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xdbe8b978. |
18:19:09.142 | 161B8 | 1134 | RenderDeviceD3d11::init | restore state |
18:19:09.142 | 161B8 | 1137 | RenderDeviceD3d11::init | Target Window [0x11104c] |
18:19:09.142 | 161B8 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:19:09.142 | 161B8 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:19:09.150 | 161B8 | 5596 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x11104c} (foreground = 0x11104c). |
18:19:09.150 | 161B8 | 2513 | OverlayManager::installWindowProcHook | Install WPH |
18:19:09.150 | 161B8 | 2527 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xaec30ca1 |
18:19:09.151 | 161B8 | 2546 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
18:19:09.151 | 161B8 | 2592 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x57cae770=1472915312)=>(0x1a503b00=441465600) |
18:19:09.152 | 161B8 | 326 | RenderImageD3d11::setSize | Create Texture (432,35) / (512,128) - OK |
18:19:09.152 | 161B8 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,128) - OK |
18:19:09.152 | 161B8 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:19:09.152 | 161B8 | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 29
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 112
BufferCount: 2
Windowed: 0
SwapEffect: 0
Flags: 2 |
18:19:09.153 | 161B8 | 50 | capture device | d3d11 shared texture capture successful |
18:19:09.160 | 161B8 | 5498 | OverlayManager::initOverlayResolution | Ex 0X40008 |
18:19:09.160 | 161B8 | 5504 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
18:19:09.160 | 161B8 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
18:19:09.160 | 161B8 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:19:09.163 | 161B8 | 2622 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:19:09.163 | 161B8 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:19:09.163 | 161B8 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x161b8 |
18:19:09.163 | 161B8 | 469 | InputInterceptor::runHook | Mouse is hooked 0x161b8 |
18:19:09.164 | 161B8 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x11104c) 0x11104c . |
18:19:19.968 | 161B8 | 326 | RenderImageD3d11::setSize | Create Texture (420,600) / (512,640) - OK |
18:19:19.968 | 161B8 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,640) - OK |
18:19:36.82 | 161B8 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x11104c) 0x11104c . |
18:20:05.598 | 161B8 | 5504 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
18:20:05.598 | 161B8 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
18:20:05.598 | 161B8 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:20:06.128 | 177A0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:20:06.128 | 177A0 | 6866 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:20:06.128 | 177A0 | 8408 | OverlayManager::OnForegroundChanged | Changed False |
18:20:06.128 | 177A0 | 8446 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x30044 Title=[] |
18:20:06.133 | 177A0 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
18:20:06.133 | 177A0 | 2951 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:20:06.133 | 177A0 | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:20:06.138 | 177A0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:20:06.142 | 177A0 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
18:20:06.544 | 161B8 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
18:20:06.545 | 161B8 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:20:51.104 | 161B8 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
18:20:51.104 | 161B8 | 1858 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
18:20:51.104 | 161B8 | 2970 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:20:51.104 | 161B8 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:20:51.104 | 161B8 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:20:51.104 | 161B8 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:20:51.104 | 161B8 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xaec30ca1 |
18:20:51.104 | 161B8 | 2992 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:20:51.104 | 161B8 | 1861 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
18:20:51.104 | 161B8 | 184 | IRenderDevice::release | Render Releasing. |
18:20:51.104 | 161B8 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
18:20:51.104 | 161B8 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:20:51.104 | 161B8 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:20:51.104 | 161B8 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:20:51.104 | 161B8 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:20:51.104 | 161B8 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:20:51.104 | 161B8 | 201 | IRenderDevice::release | Render Releasing Done. |
18:20:51.536 | 177A0 | 6866 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:20:51.536 | 177A0 | 8408 | OverlayManager::OnForegroundChanged | Changed True |
18:20:51.538 | 177A0 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
18:20:51.538 | 177A0 | 2958 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
18:20:51.546 | 177A0 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
18:20:52.71 | 16408 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:20:52.287 | 161B8 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xf4c81f20 |
18:20:52.287 | 161B8 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
18:20:52.287 | 161B8 | 1126 | RenderDeviceD3d11::init | save state |
18:20:52.287 | 161B8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:20:52.297 | 161B8 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xdbe8b978. |
18:20:52.297 | 161B8 | 1134 | RenderDeviceD3d11::init | restore state |
18:20:52.297 | 161B8 | 1137 | RenderDeviceD3d11::init | Target Window [0x11104c] |
18:20:52.297 | 161B8 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:20:52.297 | 161B8 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:20:52.316 | 161B8 | 5596 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x11104c} (foreground = 0x11104c). |
18:20:52.316 | 161B8 | 2513 | OverlayManager::installWindowProcHook | Install WPH |
18:20:52.316 | 161B8 | 2527 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xade077d |
18:20:52.316 | 161B8 | 2546 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
18:20:52.316 | 161B8 | 2592 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x57cae770=1472915312)=>(0x1a503b00=441465600) |
18:20:52.317 | 161B8 | 326 | RenderImageD3d11::setSize | Create Texture (432,52) / (512,128) - OK |
18:20:52.317 | 161B8 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,128) - OK |
18:20:52.318 | 161B8 | 326 | RenderImageD3d11::setSize | Create Texture (432,35) / (512,128) - OK |
18:20:52.318 | 161B8 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,128) - OK |
18:20:52.319 | 161B8 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:20:52.319 | 161B8 | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 29
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 112
BufferCount: 2
Windowed: 0
SwapEffect: 0
Flags: 2 |
18:20:52.320 | 161B8 | 50 | capture device | d3d11 shared texture capture successful |
18:20:52.321 | 161B8 | 2622 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:20:52.321 | 161B8 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:20:52.321 | 161B8 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x161b8 |
18:20:52.321 | 161B8 | 469 | InputInterceptor::runHook | Mouse is hooked 0x161b8 |
18:20:52.321 | 161B8 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x11104c) 0x11104c . |
18:20:52.327 | 161B8 | 5498 | OverlayManager::initOverlayResolution | Ex 0X40008 |
18:20:52.327 | 161B8 | 5504 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
18:20:52.327 | 161B8 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
18:20:52.327 | 161B8 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:23:24.576 | 161B8 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [damageTrackerShowHide_hnmocgppdcmhedpgfmnikhibddjpeecigcpppnpi] [d] |
18:23:24.587 | 161B8 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [damageTrackerShowHide_hnmocgppdcmhedpgfmnikhibddjpeecigcpppnpi] [u] |
18:23:35.594 | 161B8 | 326 | RenderImageD3d11::setSize | Create Texture (420,600) / (512,640) - OK |
18:23:35.594 | 161B8 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,640) - OK |
18:23:57.864 | 161B8 | 2790 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
18:23:58.290 | 161B8 | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:23:58.300 | 161B8 | 3963 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x62109f;prev = 0x491094 , {Original values: ref = 0 handle = 0x10003} |
18:24:00.110 | 161B8 | 5504 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
18:24:00.111 | 161B8 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
18:24:00.111 | 161B8 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:24:00.433 | 177A0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:24:00.433 | 177A0 | 6866 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:24:00.433 | 177A0 | 8408 | OverlayManager::OnForegroundChanged | Changed False |
18:24:00.433 | 177A0 | 8446 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x3DFE0D1C Title=[] |
18:24:00.439 | 177A0 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
18:24:00.439 | 177A0 | 2951 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:24:00.439 | 177A0 | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:24:00.448 | 177A0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:24:00.450 | 177A0 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
18:24:01.75 | 161B8 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
18:24:01.75 | 161B8 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:25:05.160 | 161B8 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
18:25:05.160 | 161B8 | 1858 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
18:25:05.160 | 161B8 | 2970 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:25:05.161 | 161B8 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:25:05.161 | 161B8 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:25:05.161 | 161B8 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:25:05.161 | 161B8 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xade077d |
18:25:05.161 | 161B8 | 2992 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:25:05.161 | 161B8 | 1861 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
18:25:05.161 | 161B8 | 184 | IRenderDevice::release | Render Releasing. |
18:25:05.161 | 161B8 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
18:25:05.161 | 161B8 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:25:05.161 | 161B8 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:25:05.161 | 161B8 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:25:05.161 | 161B8 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:25:05.161 | 161B8 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:25:05.161 | 161B8 | 201 | IRenderDevice::release | Render Releasing Done. |
18:25:05.379 | 177A0 | 6866 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:25:05.379 | 177A0 | 8408 | OverlayManager::OnForegroundChanged | Changed True |
18:25:05.383 | 177A0 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
18:25:05.383 | 177A0 | 2958 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
18:25:05.391 | 177A0 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
18:25:06.129 | 4D14 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:25:06.239 | 161B8 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xf4c81f20 |
18:25:06.239 | 161B8 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
18:25:06.239 | 161B8 | 1126 | RenderDeviceD3d11::init | save state |
18:25:06.239 | 161B8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:25:06.250 | 161B8 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xdbe8b978. |
18:25:06.250 | 161B8 | 1134 | RenderDeviceD3d11::init | restore state |
18:25:06.250 | 161B8 | 1137 | RenderDeviceD3d11::init | Target Window [0x11104c] |
18:25:06.250 | 161B8 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:25:06.250 | 161B8 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:25:06.265 | 161B8 | 5596 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x11104c} (foreground = 0x11104c). |
18:25:06.265 | 161B8 | 2513 | OverlayManager::installWindowProcHook | Install WPH |
18:25:06.265 | 161B8 | 2527 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xae041083 |
18:25:06.265 | 161B8 | 2546 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
18:25:06.265 | 161B8 | 2592 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x57cae770=1472915312)=>(0x1a503b00=441465600) |
18:25:06.266 | 161B8 | 326 | RenderImageD3d11::setSize | Create Texture (420,600) / (512,640) - OK |
18:25:06.266 | 161B8 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,640) - OK |
18:25:06.266 | 161B8 | 326 | RenderImageD3d11::setSize | Create Texture (432,52) / (512,128) - OK |
18:25:06.266 | 161B8 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,128) - OK |
18:25:06.267 | 161B8 | 326 | RenderImageD3d11::setSize | Create Texture (432,35) / (512,128) - OK |
18:25:06.267 | 161B8 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,128) - OK |
18:25:06.268 | 161B8 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:25:06.268 | 161B8 | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 29
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 112
BufferCount: 2
Windowed: 0
SwapEffect: 0
Flags: 2 |
18:25:06.269 | 161B8 | 50 | capture device | d3d11 shared texture capture successful |
18:25:06.270 | 161B8 | 2622 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:25:06.270 | 161B8 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:25:06.270 | 161B8 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x161b8 |
18:25:06.270 | 161B8 | 469 | InputInterceptor::runHook | Mouse is hooked 0x161b8 |
18:25:06.271 | 161B8 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x11104c) 0x11104c . |
18:25:06.297 | 161B8 | 5498 | OverlayManager::initOverlayResolution | Ex 0X40008 |
18:25:06.297 | 161B8 | 5504 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
18:25:06.297 | 161B8 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
18:25:06.297 | 161B8 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:25:08.638 | 161B8 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x11104c) 0x11104c . |
18:25:08.668 | 161B8 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x11104c) 0x11104c . |
18:25:08.681 | 161B8 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x11104c) 0x11104c . |
18:25:08.712 | 161B8 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x11104c) 0x11104c . |
18:25:08.741 | 161B8 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x11104c) 0x11104c . |
18:25:08.750 | 161B8 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x11104c) 0x11104c . |
18:25:08.771 | 161B8 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x11104c) 0x11104c . |
18:25:08.803 | 161B8 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x11104c) 0x11104c . |
18:25:08.826 | 161B8 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x11104c) 0x11104c . |
18:25:08.871 | 161B8 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x11104c) 0x11104c . |
18:28:17.85 | 161B8 | 5504 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
18:28:17.86 | 161B8 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
18:28:17.86 | 161B8 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:28:17.409 | 177A0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:28:17.409 | 177A0 | 6866 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:28:17.409 | 177A0 | 8408 | OverlayManager::OnForegroundChanged | Changed False |
18:28:17.409 | 177A0 | 8446 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x30044 Title=[] |
18:28:17.419 | 177A0 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
18:28:17.419 | 177A0 | 2951 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:28:17.419 | 177A0 | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:28:17.424 | 177A0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:28:17.428 | 177A0 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
18:28:17.996 | 161B8 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
18:28:17.997 | 161B8 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:30:02.785 | 161B8 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
18:30:02.785 | 161B8 | 1858 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
18:30:02.785 | 161B8 | 2970 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:30:02.785 | 161B8 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:30:02.785 | 161B8 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:30:02.785 | 161B8 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:30:02.785 | 161B8 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xae041083 |
18:30:02.785 | 161B8 | 2992 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:30:02.785 | 161B8 | 1861 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
18:30:02.785 | 161B8 | 184 | IRenderDevice::release | Render Releasing. |
18:30:02.785 | 161B8 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
18:30:02.785 | 161B8 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:30:02.785 | 161B8 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:30:02.785 | 161B8 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:30:02.785 | 161B8 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:30:02.786 | 161B8 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:30:02.786 | 161B8 | 201 | IRenderDevice::release | Render Releasing Done. |
18:30:03.237 | 177A0 | 6866 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:30:03.237 | 177A0 | 8408 | OverlayManager::OnForegroundChanged | Changed True |
18:30:03.237 | 177A0 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
18:30:03.237 | 177A0 | 2958 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
18:30:03.254 | 177A0 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
18:30:03.778 | 4D14 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:30:03.932 | 161B8 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xf4c81f20 |
18:30:03.932 | 161B8 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
18:30:03.932 | 161B8 | 1126 | RenderDeviceD3d11::init | save state |
18:30:03.932 | 161B8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:30:03.942 | 161B8 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xdbe8b978. |
18:30:03.942 | 161B8 | 1134 | RenderDeviceD3d11::init | restore state |
18:30:03.942 | 161B8 | 1137 | RenderDeviceD3d11::init | Target Window [0x11104c] |
18:30:03.942 | 161B8 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:30:03.942 | 161B8 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:30:03.952 | 161B8 | 5596 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x11104c} (foreground = 0x11104c). |
18:30:03.952 | 161B8 | 2513 | OverlayManager::installWindowProcHook | Install WPH |
18:30:03.952 | 161B8 | 2527 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x26560363 |
18:30:03.953 | 161B8 | 2546 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
18:30:03.953 | 161B8 | 2592 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x57cae770=1472915312)=>(0x1a503b00=441465600) |
18:30:03.954 | 161B8 | 326 | RenderImageD3d11::setSize | Create Texture (432,52) / (512,128) - OK |
18:30:03.954 | 161B8 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,128) - OK |
18:30:03.955 | 161B8 | 326 | RenderImageD3d11::setSize | Create Texture (432,35) / (512,128) - OK |
18:30:03.955 | 161B8 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,128) - OK |
18:30:03.956 | 161B8 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:30:03.956 | 161B8 | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 29
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 112
BufferCount: 2
Windowed: 0
SwapEffect: 0
Flags: 2 |
18:30:03.957 | 161B8 | 50 | capture device | d3d11 shared texture capture successful |
18:30:03.960 | 161B8 | 2171 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
18:30:03.960 | 161B8 | 2622 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:30:03.960 | 161B8 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:30:03.960 | 161B8 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x161b8 |
18:30:03.960 | 161B8 | 469 | InputInterceptor::runHook | Mouse is hooked 0x161b8 |
18:30:03.961 | 161B8 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x11104c) 0x11104c . |
18:30:03.966 | 161B8 | 5498 | OverlayManager::initOverlayResolution | Ex 0X40008 |
18:30:03.966 | 161B8 | 5504 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
18:30:03.967 | 161B8 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
18:30:03.967 | 161B8 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:30:18.535 | 161B8 | 326 | RenderImageD3d11::setSize | Create Texture (420,600) / (512,640) - OK |
18:30:18.535 | 161B8 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,640) - OK |
18:44:03.143 | 161B8 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [damageTrackerShowHide_hnmocgppdcmhedpgfmnikhibddjpeecigcpppnpi] [d] |
18:44:03.261 | 161B8 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [damageTrackerShowHide_hnmocgppdcmhedpgfmnikhibddjpeecigcpppnpi] [u] |
18:44:24.309 | 161B8 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x11104c) 0x11104c . |
18:44:24.309 | 161B8 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [damageTrackerShowHide_hnmocgppdcmhedpgfmnikhibddjpeecigcpppnpi] [d] |
18:44:24.316 | 161B8 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [damageTrackerShowHide_hnmocgppdcmhedpgfmnikhibddjpeecigcpppnpi] [u] |
18:48:27.552 | 161B8 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [damageTrackerShowHide_hnmocgppdcmhedpgfmnikhibddjpeecigcpppnpi] [d] |
18:48:27.727 | 161B8 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [damageTrackerShowHide_hnmocgppdcmhedpgfmnikhibddjpeecigcpppnpi] [u] |
18:48:51.61 | 161B8 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [damageTrackerShowHide_hnmocgppdcmhedpgfmnikhibddjpeecigcpppnpi] [d] |
18:48:51.77 | 161B8 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [damageTrackerShowHide_hnmocgppdcmhedpgfmnikhibddjpeecigcpppnpi] [u] |
18:48:51.300 | 161B8 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [damageTrackerShowHide_hnmocgppdcmhedpgfmnikhibddjpeecigcpppnpi] [d] |
18:48:51.348 | 161B8 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [damageTrackerShowHide_hnmocgppdcmhedpgfmnikhibddjpeecigcpppnpi] [u] |
19:21:30.165 | 161B8 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x11104c) 0x11104c . |
19:57:49.428 | 161B8 | 1945 | OverlayManager::GameWindowProcCallback | Close Window [16]. |
19:57:51.205 | 172B0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |