Time | Thread | Line | Function | Message |
09:28:44.954 | 1AC74 | 138 | runClient | Starting Overlay PID=111708(0x1b45c) server PID = 66644 |
09:28:44.954 | 1AC74 | 560 | Client::init | Client::Initialize |
09:28:44.954 | 1AC74 | 568 | Client::init | Start owclient thread |
09:28:44.954 | 5240 | 325 | Client::initFirstInjection | Client::initFirstInjection. |
09:28:44.954 | 5240 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_22566644 opened succesfuly |
09:28:44.955 | 5240 | 351 | | session id = {7078BF85-4D6E-490C-AB51-B6B820A7078C} |
09:28:44.955 | 5240 | 2086 | Client::LogClientInfo | Process OS version [10.0] [64-bit] |
09:28:44.957 | 5240 | 2096 | Client::LogClientInfo | OS version [10.0.19041] |
09:28:44.959 | 5240 | 2118 | Client::LogClientInfo | Client [64-bit] Version 2.2.225.1 |
09:28:44.959 | 5240 | 2131 | Client::LogProcessModules | Loaded modules: |
09:28:44.961 | 5240 | 2147 | | C:\Program Files (x86)\Overwolf\0.226.1.3\OWClient.dll |
09:28:44.961 | 5240 | 2147 | | C:\Program Files (x86)\Overwolf\0.226.1.3\OWExplorer.dll |
09:28:44.961 | 5240 | 2147 | | C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll |
09:28:44.961 | 5240 | 2147 | | C:\Program Files (x86)\Steam\steamclient64.dll |
09:28:44.961 | 5240 | 2147 | | C:\Program Files (x86)\Steam\tier0_s64.dll |
09:28:44.961 | 5240 | 2147 | | C:\Program Files (x86)\Steam\vstdlib_s64.dll |
09:28:44.961 | 5240 | 2147 | | C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL |
09:28:44.961 | 5240 | 2147 | | C:\WINDOWS\SYSTEM32\CRYPTSP.dll |
09:28:44.961 | 5240 | 2147 | | C:\WINDOWS\SYSTEM32\CoreMessaging.dll |
09:28:44.961 | 5240 | 2147 | | C:\WINDOWS\SYSTEM32\CoreUIComponents.dll |
09:28:44.961 | 5240 | 2147 | | C:\WINDOWS\SYSTEM32\DEVOBJ.dll |
09:28:44.961 | 5240 | 2147 | | C:\WINDOWS\SYSTEM32\DSOUND.dll |
09:28:44.961 | 5240 | 2147 | | C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL |
09:28:44.961 | 5240 | 2147 | | C:\WINDOWS\SYSTEM32\MSVCP140.dll |
09:28:44.961 | 5240 | 2147 | | C:\WINDOWS\SYSTEM32\MSWSOCK.dll |
09:28:44.961 | 5240 | 2147 | | C:\WINDOWS\SYSTEM32\POWRPROF.dll |
09:28:44.961 | 5240 | 2147 | | C:\WINDOWS\SYSTEM32\PROPSYS.dll |
09:28:44.961 | 5240 | 2147 | | C:\WINDOWS\SYSTEM32\Secur32.dll |
09:28:44.961 | 5240 | 2147 | | C:\WINDOWS\SYSTEM32\SspiCli.dll |
09:28:44.961 | 5240 | 2147 | | C:\WINDOWS\SYSTEM32\TextShaping.dll |
09:28:44.961 | 5240 | 2147 | | C:\WINDOWS\SYSTEM32\UMPDC.dll |
09:28:44.961 | 5240 | 2147 | | C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll |
09:28:44.961 | 5240 | 2147 | | C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll |
09:28:44.961 | 5240 | 2147 | | C:\WINDOWS\SYSTEM32\VERSION.dll |
09:28:44.961 | 5240 | 2147 | | C:\WINDOWS\SYSTEM32\WINHTTP.dll |
09:28:44.961 | 5240 | 2147 | | C:\WINDOWS\SYSTEM32\WINMM.dll |
09:28:44.961 | 5240 | 2147 | | C:\WINDOWS\SYSTEM32\WINNSI.DLL |
09:28:44.961 | 5240 | 2147 | | C:\WINDOWS\SYSTEM32\Wldp.dll |
09:28:44.961 | 5240 | 2147 | | C:\WINDOWS\SYSTEM32\XINPUT1_4.dll |
09:28:44.961 | 5240 | 2147 | | C:\WINDOWS\SYSTEM32\d3d11.dll |
09:28:44.961 | 5240 | 2147 | | C:\WINDOWS\SYSTEM32\d3d12.dll |
09:28:44.961 | 5240 | 2147 | | C:\WINDOWS\SYSTEM32\dbgcore.DLL |
09:28:44.961 | 5240 | 2147 | | C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL |
09:28:44.961 | 5240 | 2147 | | C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL |
09:28:44.961 | 5240 | 2147 | | C:\WINDOWS\SYSTEM32\dxgi.dll |
09:28:44.961 | 5240 | 2147 | | C:\WINDOWS\SYSTEM32\gpapi.dll |
09:28:44.961 | 5240 | 2147 | | C:\WINDOWS\SYSTEM32\inputhost.dll |
09:28:44.961 | 5240 | 2147 | | C:\WINDOWS\SYSTEM32\kernel.appcore.dll |
09:28:44.961 | 5240 | 2147 | | C:\WINDOWS\SYSTEM32\ntdll.dll |
09:28:44.961 | 5240 | 2147 | | C:\WINDOWS\SYSTEM32\ntmarta.dll |
09:28:44.961 | 5240 | 2147 | | C:\WINDOWS\SYSTEM32\profapi.dll |
09:28:44.961 | 5240 | 2147 | | C:\WINDOWS\SYSTEM32\textinputframework.dll |
09:28:44.961 | 5240 | 2147 | | C:\WINDOWS\SYSTEM32\wer.dll |
09:28:44.961 | 5240 | 2147 | | C:\WINDOWS\SYSTEM32\windows.storage.dll |
09:28:44.961 | 5240 | 2147 | | C:\WINDOWS\SYSTEM32\winmmbase.dll |
09:28:44.961 | 5240 | 2147 | | C:\WINDOWS\SYSTEM32\wintypes.dll |
09:28:44.961 | 5240 | 2147 | | C:\WINDOWS\System32\CRYPT32.dll |
09:28:44.961 | 5240 | 2147 | | C:\WINDOWS\System32\GDI32.dll |
09:28:44.961 | 5240 | 2147 | | C:\WINDOWS\System32\IMM32.dll |
09:28:44.961 | 5240 | 2147 | | C:\WINDOWS\System32\KERNEL32.DLL |
09:28:44.961 | 5240 | 2147 | | C:\WINDOWS\System32\KERNELBASE.dll |
09:28:44.961 | 5240 | 2147 | | C:\WINDOWS\System32\MSASN1.dll |
09:28:44.961 | 5240 | 2147 | | C:\WINDOWS\System32\MSCTF.dll |
09:28:44.961 | 5240 | 2147 | | C:\WINDOWS\System32\NSI.dll |
09:28:44.961 | 5240 | 2147 | | C:\WINDOWS\System32\OLEAUT32.dll |
09:28:44.961 | 5240 | 2147 | | C:\WINDOWS\System32\PSAPI.DLL |
09:28:44.961 | 5240 | 2147 | | C:\WINDOWS\System32\RPCRT4.dll |
09:28:44.961 | 5240 | 2147 | | C:\WINDOWS\System32\SETUPAPI.dll |
09:28:44.961 | 5240 | 2147 | | C:\WINDOWS\System32\SHELL32.dll |
09:28:44.961 | 5240 | 2147 | | C:\WINDOWS\System32\SHLWAPI.dll |
09:28:44.961 | 5240 | 2147 | | C:\WINDOWS\System32\USER32.dll |
09:28:44.961 | 5240 | 2147 | | C:\WINDOWS\System32\WINTRUST.dll |
09:28:44.961 | 5240 | 2147 | | C:\WINDOWS\System32\WS2_32.dll |
09:28:44.961 | 5240 | 2147 | | C:\WINDOWS\System32\advapi32.dll |
09:28:44.961 | 5240 | 2147 | | C:\WINDOWS\System32\bcrypt.dll |
09:28:44.961 | 5240 | 2147 | | C:\WINDOWS\System32\bcryptPrimitives.dll |
09:28:44.961 | 5240 | 2147 | | C:\WINDOWS\System32\cfgmgr32.dll |
09:28:44.961 | 5240 | 2147 | | C:\WINDOWS\System32\clbcatq.dll |
09:28:44.961 | 5240 | 2147 | | C:\WINDOWS\System32\combase.dll |
09:28:44.961 | 5240 | 2147 | | C:\WINDOWS\System32\gdi32full.dll |
09:28:44.961 | 5240 | 2147 | | C:\WINDOWS\System32\imagehlp.dll |
09:28:44.961 | 5240 | 2147 | | C:\WINDOWS\System32\msvcp_win.dll |
09:28:44.961 | 5240 | 2147 | | C:\WINDOWS\System32\msvcrt.dll |
09:28:44.961 | 5240 | 2147 | | C:\WINDOWS\System32\ole32.dll |
09:28:44.961 | 5240 | 2147 | | C:\WINDOWS\System32\sechost.dll |
09:28:44.961 | 5240 | 2147 | | C:\WINDOWS\System32\shcore.dll |
09:28:44.961 | 5240 | 2147 | | C:\WINDOWS\System32\ucrtbase.dll |
09:28:44.961 | 5240 | 2147 | | C:\WINDOWS\System32\win32u.dll |
09:28:44.961 | 5240 | 2147 | | C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.1110_none_60b5254171f9507e\COMCTL32.dll |
09:28:44.961 | 5240 | 2147 | | C:\WINDOWS\system32\rsaenh.dll |
09:28:44.961 | 5240 | 2147 | | C:\WINDOWS\system32\uxtheme.dll |
09:28:44.961 | 5240 | 2147 | | C:\Windows\System32\cryptnet.dll |
09:28:44.961 | 5240 | 2147 | | C:\Windows\System32\gameux.dll |
09:28:44.961 | 5240 | 2147 | | D:\Steam\steamapps\common\Age of Empires IV\GFSDK_Aftermath_Lib.x64.dll |
09:28:44.961 | 5240 | 2147 | | D:\Steam\steamapps\common\Age of Empires IV\RelicCardinal.exe |
09:28:44.961 | 5240 | 2147 | | D:\Steam\steamapps\common\Age of Empires IV\amd_ags_x64.dll |
09:28:44.961 | 5240 | 2147 | | D:\Steam\steamapps\common\Age of Empires IV\cell_v140_Release_x64_wide_4_0.dll |
09:28:44.961 | 5240 | 2147 | | D:\Steam\steamapps\common\Age of Empires IV\dbghelp.dll |
09:28:44.961 | 5240 | 2147 | | D:\Steam\steamapps\common\Age of Empires IV\steam_api64.dll |
09:28:44.961 | 5240 | 2147 | | D:\Steam\steamapps\common\Age of Empires IV\symsrv.dll |
09:28:44.961 | 5240 | 2147 | | D:\Steam\steamapps\common\Age of Empires IV\tensorflowlite_c.dll |
09:28:44.961 | 5240 | 79 | GraphicsHookManager::Init | Created Thread - Created , ThreadId=108332 |
09:28:44.980 | 5240 | 1536 | Client::ReadGameConfigurations | GameConfigurations Input Libraries - Use Default. |
09:28:44.980 | 5240 | 1560 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D11. |
09:28:44.982 | 5240 | 1568 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D12. |
09:28:44.982 | 5240 | 1609 | Client::ReadGameConfigurations | Disable DisableEXHandle - OFF |
09:28:44.982 | 5240 | 1675 | Client::ReadGameConfigurations | GameConfigurations UseTSHook - OFF |
09:28:44.982 | 5240 | 1688 | Client::ReadGameConfigurations | GameConfigurations DisableDIAquire - OFF |
09:28:44.982 | 5240 | 1718 | Client::ReadGameConfigurations | Enable EnableTXR - OFF |
09:28:44.982 | 5240 | 1758 | Client::ReadGameConfigurations | GameConfigurations DisableD3d9Ex - OFF |
09:28:44.982 | 5240 | 1760 | Client::ReadGameConfigurations | GameConfigurations EnableMTCursor - OFF |
09:28:44.982 | 5240 | 1762 | Client::ReadGameConfigurations | GameConfigurations Use Long Block - OFF |
09:28:44.982 | 5240 | 1764 | Client::ReadGameConfigurations | GameConfigurations Use Safe Block - OFF |
09:28:44.982 | 5240 | 1766 | Client::ReadGameConfigurations | GameConfigurations Use All Safe Block - OFF |
09:28:44.982 | 5240 | 1768 | Client::ReadGameConfigurations | GameConfigurations Disable Safe Hooking - OFF |
09:28:44.982 | 5240 | 1770 | Client::ReadGameConfigurations | GameConfigurations Use MH - OFF |
09:28:44.982 | 5240 | 1773 | Client::ReadGameConfigurations | GameConfigurations Use MCH - ON |
09:28:44.982 | 5240 | 1776 | Client::ReadGameConfigurations | GameConfigurations Use EH - OFF |
09:28:44.986 | 5240 | 1883 | Data::Search | [0] 0x91CF0000 |
09:28:44.986 | 5240 | 1883 | Data::Search | [1] 0x0 |
09:28:44.986 | 5240 | 1883 | Data::Search | [2] 0x0 |
09:28:44.986 | 5240 | 1883 | Data::Search | [3] 0x0 |
09:28:44.986 | 5240 | 1883 | Data::Search | [4] 0x0 |
09:28:44.986 | 5240 | 1883 | Data::Search | [5] 0x8EFE0000 |
09:28:44.986 | 5240 | 1883 | Data::Search | [6] 0x91BC0000 |
09:28:44.986 | 5240 | 1883 | Data::Search | [7] 0x0 |
09:28:44.986 | 5240 | 1883 | Data::Search | [8] 0x8EFE0000 |
09:28:44.986 | 5240 | 1883 | Data::Search | [9] 0x0 |
09:28:44.986 | 5240 | 1888 | Data::Search | [10] 0x0 |
09:28:44.986 | 5240 | 1894 | Data::Search | [11] 0x8C500000 |
09:28:44.986 | 5240 | 1900 | Data::Search | [12] 0x0 |
09:28:44.986 | 5240 | 1906 | Data::Search | [13] 0x8B730000 |
09:28:44.986 | 5240 | 337 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
09:28:44.988 | 5240 | 1265 | Client::hookFunctions | Detected Windows 8.1 or greater |
09:28:44.988 | 5240 | 1288 | Client::hookFunctions | Acquiring function lock succedded |
09:28:44.992 | 5240 | 254 | Common::HookChain::HookChainConfiguration::ReadAppConfiguration | read configuration file |
09:28:44.992 | 5240 | 582 | Common::HookChain::HookChainManager::InitFromRemoteConfiguration | Read configuraion 16 |
09:28:44.992 | 5240 | 952 | FunctionHook::EnableMCHOptions | MCH - Enable MCH Options |
09:28:44.993 | 5240 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_22566644 opened succesfuly |
09:28:44.997 | 5240 | 528 | OverlayManager::OverlayManager | OW System Cursor is set to = 0x8fb71559 |
09:28:44.997 | 5240 | 7617 | OverlayManager::LoadDefaultCursors | Load default cursors |
09:28:45.5 | 5240 | 536 | OverlayManager::OverlayManager | OW Blank System Cursor is set to = 0x5a3909d9 |
09:28:45.5 | 5240 | 72 | PerformanceCounter::StartSession | StartSession |
09:28:45.5 | 5240 | 72 | PerformanceCounter::StartSession | StartSession |
09:28:45.5 | 5240 | 225 | InterProcessElement::open | InterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly |
09:28:45.6 | 5240 | 758 | OverlayManager::ReadGameConfigurations | GameConfigurations Control Modes = 0 |
09:28:45.6 | 5240 | 776 | OverlayManager::ReadGameConfigurations | GameConfigurations TC Mode = 0x0 |
09:28:45.6 | 5240 | 778 | OverlayManager::ReadGameConfigurations | GameConfigurations Cursor Mode = 0 |
09:28:45.6 | 5240 | 781 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInputBlock = OFF |
09:28:45.6 | 5240 | 784 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCursorMix = OFF |
09:28:45.6 | 5240 | 787 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMixModeCursor = OFF |
09:28:45.6 | 5240 | 790 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCursorOffset = OFF |
09:28:45.6 | 5240 | 793 | OverlayManager::ReadGameConfigurations | GameConfigurations FixResolutionChange = OFF |
09:28:45.6 | 5240 | 796 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIBLock = OFF |
09:28:45.6 | 5240 | 799 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIFocus = OFF |
09:28:45.6 | 5240 | 802 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus = OFF |
09:28:45.6 | 5240 | 805 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus2 = OFF |
09:28:45.6 | 5240 | 808 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableDIAquire = OFF |
09:28:45.6 | 5240 | 811 | OverlayManager::ReadGameConfigurations | GameConfigurations SetDINonExclusive = OFF |
09:28:45.6 | 5240 | 814 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMouseDIExclusive = OFF |
09:28:45.6 | 5240 | 817 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableActionMixed = OFF |
09:28:45.6 | 5240 | 820 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceControlRehook = OFF |
09:28:45.6 | 5240 | 823 | OverlayManager::ReadGameConfigurations | GameConfigurations FixActionFocus = OFF |
09:28:45.6 | 5240 | 826 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreRT = ON |
09:28:45.6 | 5240 | 829 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableResizeRelease = OFF |
09:28:45.6 | 5240 | 832 | OverlayManager::ReadGameConfigurations | GameConfigurations ResizeNotifyResolution = OFF |
09:28:45.6 | 5240 | 835 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceCaptureChangeRehook = OFF |
09:28:45.6 | 5240 | 838 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableEternalEnum = OFF |
09:28:45.6 | 5240 | 841 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWL = OFF |
09:28:45.6 | 5240 | 844 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWLW = OFF |
09:28:45.6 | 5240 | 847 | OverlayManager::ReadGameConfigurations | GameConfigurations TerminateOnWindowClose = OFF |
09:28:45.6 | 5240 | 850 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartFocus = OFF |
09:28:45.6 | 5240 | 853 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreRelease = OFF |
09:28:45.6 | 5240 | 856 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableTPA = OFF |
09:28:45.6 | 5240 | 859 | OverlayManager::ReadGameConfigurations | GameConfigurations PTCT = 0x0 |
09:28:45.6 | 5240 | 862 | OverlayManager::ReadGameConfigurations | GameConfigurations ReleaseKBInOverlayFocus = OFF |
09:28:45.6 | 5240 | 865 | OverlayManager::ReadGameConfigurations | GameConfigurations SmartReleaseKBInOverlayFocus = OFF |
09:28:45.6 | 5240 | 868 | OverlayManager::ReadGameConfigurations | GameConfigurations Stuck In Trans = OFF |
09:28:45.6 | 5240 | 871 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableFocusOnAnyClick = OFF |
09:28:45.6 | 5240 | 874 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCC = OFF |
09:28:45.6 | 5240 | 877 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCCMix = OFF |
09:28:45.6 | 5240 | 880 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursor = OFF |
09:28:45.6 | 5240 | 883 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursorMT = OFF |
09:28:45.6 | 5240 | 886 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableRawInput = OFF |
09:28:45.6 | 5240 | 889 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableOWGestures = OFF |
09:28:45.6 | 5240 | 892 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableD3d9Ex = OFF |
09:28:45.6 | 5240 | 895 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMTCursor = OFF |
09:28:45.6 | 5240 | 898 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRI = OFF |
09:28:45.6 | 5240 | 901 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIKB = OFF |
09:28:45.6 | 5240 | 904 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIB = OFF |
09:28:45.6 | 5240 | 907 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowRIMix = OFF |
09:28:45.6 | 5240 | 910 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreBB = OFF |
09:28:45.6 | 5240 | 913 | OverlayManager::ReadGameConfigurations | GameConfigurations RecreateSB = OFF |
09:28:45.6 | 5240 | 916 | OverlayManager::ReadGameConfigurations | GameConfigurations FixFSTB = OFF |
09:28:45.6 | 5240 | 919 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCOEx = OFF |
09:28:45.6 | 5240 | 922 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRCEx = ON |
09:28:45.6 | 5240 | 925 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableBlockChain = OFF |
09:28:45.6 | 5240 | 928 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMKLL = OFF |
09:28:45.6 | 5240 | 931 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewKLL = OFF |
09:28:45.6 | 5240 | 934 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewMLLForExclusive = OFF |
09:28:45.6 | 5240 | 937 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMW = OFF |
09:28:45.6 | 5240 | 940 | OverlayManager::ReadGameConfigurations | GameConfigurations UsePR = OFF |
09:28:45.6 | 5240 | 943 | OverlayManager::ReadGameConfigurations | GameConfigurations WaitRestore = OFF |
09:28:45.6 | 5240 | 946 | OverlayManager::ReadGameConfigurations | GameConfigurations DIT = 0 |
09:28:45.6 | 5240 | 949 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreMultipleDevices = OFF |
09:28:45.6 | 5240 | 952 | OverlayManager::ReadGameConfigurations | GameConfigurations FixHotkeyRI = ON |
09:28:45.6 | 5240 | 955 | OverlayManager::ReadGameConfigurations | GameConfigurations SendHotkeyRI = OFF |
09:28:45.6 | 5240 | 958 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRestoreSWL = OFF |
09:28:45.6 | 5240 | 961 | OverlayManager::ReadGameConfigurations | GameConfigurations FIGVTH = OFF |
09:28:45.6 | 5240 | 964 | OverlayManager::ReadGameConfigurations | GameConfigurations PTBOffsetPixel = 0 |
09:28:45.6 | 5240 | 967 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceGBB = OFF |
09:28:45.6 | 5240 | 970 | OverlayManager::ReadGameConfigurations | GameConfigurations FixModifierMixMode = OFF |
09:28:45.6 | 5240 | 972 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDXThreadSafe = OFF |
09:28:45.6 | 5240 | 974 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInvisibleCursorCR = OFF |
09:28:45.6 | 5240 | 976 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGameProc = OFF |
09:28:45.6 | 5240 | 978 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCVCursor = OFF |
09:28:45.6 | 5240 | 980 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableRenderAI = OFF |
09:28:45.6 | 5240 | 982 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableSmartMixMode = OFF |
09:28:45.6 | 5240 | 984 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreads = OFF |
09:28:45.6 | 5240 | 986 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreadsHook = OFF |
09:28:45.6 | 5240 | 988 | OverlayManager::ReadGameConfigurations | GameConfigurations KeepInGameOnLostFocus = OFF |
09:28:45.6 | 5240 | 990 | OverlayManager::ReadGameConfigurations | GameConfigurations FixBlending = OFF |
09:28:45.6 | 5240 | 992 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOUseDefaultAdpater = OFF |
09:28:45.6 | 5240 | 994 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPODisableDynamicRendering = OFF |
09:28:45.6 | 5240 | 996 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOExclusiveAsForeground = OFF |
09:28:45.6 | 5240 | 998 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreCursorRefCount = OFF |
09:28:45.6 | 5240 | 1000 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMCHHookRetries = OFF |
09:28:45.6 | 5240 | 1002 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableHookFallback = OFF |
09:28:45.6 | 5240 | 1004 | OverlayManager::ReadGameConfigurations | GameConfigurations AlternativeIPC = OFF |
09:28:45.6 | 5240 | 1006 | OverlayManager::ReadGameConfigurations | GameConfigurations RecordingFlipType = 0 |
09:28:45.6 | 5240 | 1008 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGraphicsFunc = 0 |
09:28:45.6 | 5240 | 1011 | OverlayManager::ReadGameConfigurations | GameConfigurations foreground Window as target window = 0 |
09:28:45.6 | 5240 | 1013 | OverlayManager::ReadGameConfigurations | OverlayManager::SetGameConfigurations Succeeded. |
09:28:45.6 | 5240 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
09:28:45.6 | 5240 | 629 | OverlayManager::InitGameClient | starting hooks... |
09:28:45.19 | 5240 | 1991 | FunctionHook::LoadHooker | Loading Utils from C:\Program Files (x86)\Overwolf\0.226.1.3\\OWUtils.dll succeeded |
09:28:45.24 | 5240 | 602 | Install::Code | Init [Client,1] (MCH) OK |
09:28:45.25 | 5240 | 602 | Install::Code | Init [Client,2] (MCH) OK |
09:28:45.89 | 5240 | 602 | Install::Code | Init [Client,3] (MCH) OK |
09:28:45.90 | 5240 | 602 | Install::Code | Init [Client,4] (MCH) OK |
09:28:45.90 | 5240 | 602 | Install::Code | Init [Client,4.1] (MCH) OK |
09:28:45.163 | 5240 | 602 | Install::Code | Init [Client,4.2] (MCH) OK |
09:28:45.163 | 5240 | 1362 | Client::hookFunctions | Suspend before hook: OFF |
09:28:45.164 | 5240 | 1063 | Install::Code | Segment [5|5600|0x8EFE0000|0x15E0] |
09:28:45.165 | 5240 | 602 | Install::Code | unknown (MCH) OK |
09:28:45.165 | 5240 | 1063 | Install::Code | Segment [5|429504|0x8EFE0000|0x68DC0] |
09:28:45.166 | 5240 | 602 | Install::Code | unknown (MCH) OK |
09:28:45.166 | 5240 | 1063 | Install::Code | Segment [5|143168|0x8EFE0000|0x22F40] |
09:28:45.255 | 5240 | 602 | Install::Code | unknown (MCH) OK |
09:28:45.255 | 5240 | 1063 | Install::Code | Segment [5|12864|0x8EFE0000|0x3240] |
09:28:45.322 | 5240 | 602 | Install::Code | unknown (MCH) OK |
09:28:45.322 | 5240 | 1063 | Install::Code | Segment [5|-43743952|0x8EFE0000|0xFD648530] |
09:28:45.322 | 5240 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::31. |
09:28:45.322 | 5240 | 1063 | Install::Code | Segment [5|-43720880|0x8EFE0000|0xFD64DF50] |
09:28:45.322 | 5240 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::32. |
09:28:45.322 | 5240 | 1063 | Install::Code | Segment [5|-43726496|0x8EFE0000|0xFD64C960] |
09:28:45.322 | 5240 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::33. |
09:28:45.322 | 5240 | 1063 | Install::Code | Segment [5|-44914720|0x8EFE0000|0xFD52A7E0] |
09:28:45.322 | 5240 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::34. |
09:28:45.323 | 5240 | 1063 | Install::Code | Segment [5|5600|0x8EFE0000|0x15E0] |
09:28:45.323 | 5240 | 1125 | Client::hookLibraryFunctions | Aleady hooked function 5::27. |
09:28:45.323 | 5240 | 1063 | Install::Code | Segment [5|429504|0x8EFE0000|0x68DC0] |
09:28:45.323 | 5240 | 1125 | Client::hookLibraryFunctions | Aleady hooked function 5::28. |
09:28:45.323 | 5240 | 1063 | Install::Code | Segment [5|143168|0x8EFE0000|0x22F40] |
09:28:45.323 | 5240 | 1125 | Client::hookLibraryFunctions | Aleady hooked function 5::29. |
09:28:45.323 | 5240 | 1063 | Install::Code | Segment [5|12864|0x8EFE0000|0x3240] |
09:28:45.323 | 5240 | 1125 | Client::hookLibraryFunctions | Aleady hooked function 5::30. |
09:28:45.323 | 5240 | 1063 | Install::Code | Segment [5|-43743952|0x8EFE0000|0xFD648530] |
09:28:45.323 | 5240 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::31. |
09:28:45.323 | 5240 | 1063 | Install::Code | Segment [5|-43720880|0x8EFE0000|0xFD64DF50] |
09:28:45.323 | 5240 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::32. |
09:28:45.323 | 5240 | 1063 | Install::Code | Segment [5|-43726496|0x8EFE0000|0xFD64C960] |
09:28:45.323 | 5240 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::33. |
09:28:45.323 | 5240 | 1063 | Install::Code | Segment [5|-44914720|0x8EFE0000|0xFD52A7E0] |
09:28:45.323 | 5240 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::34. |
09:28:45.323 | 5240 | 337 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
09:28:45.323 | 5240 | 1275 | OverlayManager::Start | Starting... |
09:28:45.323 | 5240 | 1307 | OverlayManager::Start | starting hooks 2... |
09:28:45.398 | 5240 | 602 | Install::Code | Init [Client,5] (MCH) OK |
09:28:45.398 | 5240 | 1473 | | XTRAP COMPATIBLE PATCH WARNING |
09:28:45.398 | 5240 | 1482 | OverlayManager::Start | done with hooks... |
09:28:45.398 | 5240 | 108 | ApiManager::Init | API Manager Event : OK |
09:28:45.398 | 5240 | 120 | ApiManager::CreateBackgroundThread | Background Thread - Created , ThreadId=130332 |
09:28:45.398 | 5240 | 67 | TXRSetting | Fail to read texture recognition options 0xb7 |
09:28:45.398 | 5240 | 114 | TXOfInterest | New list set with 0 items |
09:28:45.398 | 5240 | 1508 | OverlayManager::Start | get foreground state |
09:28:45.398 | 21D04 | 7198 | OverlayManager::OnConnected | Connected to server |
09:28:45.398 | 21D04 | 32 | SendServerHelloMessage::Execute | Send connection Ack |
09:28:45.400 | 5240 | 1545 | OverlayManager::Start | Started... |
09:28:45.400 | 1FD1C | 7836 | OverlayManager::UpdateInputTrackerWinodw | update input tracker list 0x0 -> 0x31180 |
09:28:45.465 | 5240 | 602 | Install::Code | Init [Client,0] (MCH) OK |
09:28:45.465 | 5240 | 428 | GraphicsHookManager::ReleaseHookRef | Clear Hook manager thread |
09:28:45.465 | 5240 | 94 | GraphicsHookManager::StopThread | StopThread |
09:28:45.469 | 1A72C | 216 | GraphicsHookManager::MessageLoop | Exit Thread |
09:28:45.471 | 5240 | 406 | Client::initFirstInjection | init complete |
09:28:45.793 | 21D04 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
09:28:45.808 | 21D04 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
09:28:45.810 | 21D04 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
09:28:47.718 | 1A028 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0x10005 (v: 1) |
09:28:47.840 | 21D04 | 6866 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
09:28:47.840 | 21D04 | 8408 | OverlayManager::OnForegroundChanged | Changed True |
09:28:47.842 | 21D04 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
09:28:49.888 | 21D04 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
09:28:49.888 | 21D04 | 6866 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
09:28:49.888 | 21D04 | 8408 | OverlayManager::OnForegroundChanged | Changed False |
09:28:49.888 | 21D04 | 8446 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x70E12 Title=[xQc | Kick and 15 more pages - Personal - Microsoft |
09:28:49.889 | 21D04 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
09:28:49.889 | 21D04 | 2951 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
09:28:49.889 | 21D04 | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
09:28:49.903 | 21D04 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
09:28:50.526 | 1A028 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0x361c13c3 (v: 1) |
09:28:54.459 | 125A0 | 418 | fSwapResize_Buffers | Resize buffer (0x773c6650)! |
09:28:54.469 | 125A0 | 418 | fSwapResize_Buffers | Resize buffer (0x773c6650)! |
09:28:54.477 | 125A0 | 418 | fSwapResize_Buffers | Resize buffer (0x773c6650)! |
09:28:54.852 | 125A0 | 418 | fSwapResize_Buffers | Resize buffer (0x773c6650)! |
09:28:54.942 | 125A0 | 123 | RenderDeviceD3DXGI::InitDX12 | init dx 12 graphics - not ready |
09:28:54.949 | 125A0 | 90 | RenderDeviceD3d12::RenderDeviceD3d12 | Render device d3d12 |
09:28:55.60 | 125A0 | 534 | fDevice11_Release | swap chain release 0 0x72265e00 [overlay:1] |
09:28:55.80 | 125A0 | 130 | RenderDeviceD3d12::init | d3d12 is ready |
09:28:55.82 | 125A0 | 661 | RenderDeviceD3d12::InitImGui | D3D12 Imgui initialized |
09:28:55.82 | 125A0 | 152 | RenderDeviceD3d12::init | Render device d3d12 init 0x773c6650 (2) (device: 0x724ae6e0 format: 28) |
09:28:55.82 | 125A0 | 133 | RenderDeviceD3DXGI::InitDX12 | init dx 12 graphics |
09:28:55.82 | 125A0 | 193 | Overlay::Streaming::GameCaptureManager::SetRenderDevice | Streaming Client started. SHT supported: True |
09:28:55.82 | 125A0 | 3077 | OverlayManager::setGraphics | Render Device fix was set RT. |
09:28:55.82 | 125A0 | 2958 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
09:28:55.82 | 125A0 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [2560, 1440] {WINDOW} |
09:28:55.82 | 125A0 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (2560, 1440) |
09:28:55.92 | 125A0 | 945 | RenderDeviceD3d12::UpdateCommandQueue | command command offset 280 swapchain 000001FD773C6650 |
09:28:55.92 | 125A0 | 957 | RenderDeviceD3d12::UpdateCommandQueue | command command offset 280 (const 280) swapchain 000001FD773C6650 |
09:28:55.92 | 125A0 | 965 | RenderDeviceD3d12::UpdateCommandQueue | command queue ready |
09:28:55.92 | 125A0 | 268 | RenderDeviceD3d12::setDefaultState | command queue is ready |
09:28:55.176 | 125A0 | 737 | OverlayInputManager::HandleCommands | Clear all hotkeys command |
09:28:55.176 | 125A0 | 788 | OverlayInputManager::AddHotKey | Add new hotkey [Control_Overlay]-[9]-[2]. Total [0] (pressed: 1) |
09:28:55.176 | 125A0 | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.250000], offser[0, 0] |
09:28:55.176 | 125A0 | 21 | StartWidgetsRefresher::Execute | Execute start wicket manager |
09:28:55.176 | 125A0 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
09:28:55.176 | 125A0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
09:28:55.176 | 125A0 | 5596 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1d1396} (foreground = 0x101ee). |
09:28:55.176 | 125A0 | 2513 | OverlayManager::installWindowProcHook | Install WPH |
09:28:55.176 | 125A0 | 2527 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x2e9a0d77 |
09:28:55.176 | 125A0 | 2546 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [2560,1440] | Game [-32000,-32000,-31840,-31972] |
09:28:55.176 | 125A0 | 2592 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x76a69810=1990629392)=>(0xb1303b00=-1322239232) |
09:28:55.176 | 125A0 | 2603 | OverlayManager::installWindowProcHook | installWindowProcHook mouse is tracked successfully. |
09:28:55.176 | 125A0 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
09:28:55.176 | 125A0 | 311 | PerformanceCounter::NotifyFrameRender | Notify first Render... |
09:28:55.176 | 125A0 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
09:28:55.176 | 125A0 | 8300 | OverlayManager::CheckForSharedTextureSupport | Check for SHT support |
09:28:55.197 | 1A028 | 2171 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
09:28:55.197 | 1A028 | 2622 | OverlayManager::installKeybMouseHook | Install KeybMouse |
09:28:55.197 | 1A028 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
09:28:55.197 | 1A028 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x1a028 |
09:28:55.197 | 1A028 | 469 | InputInterceptor::runHook | Mouse is hooked 0x1a028 |
09:28:55.197 | 1A028 | 2273 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | GameWndProc - Original Cursor Ref Count = 0, Cur = 0x10005 |
09:28:55.202 | 1FDC0 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1606A6_P_66644 opened succesfuly |
09:28:55.202 | 1FDC0 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_66644_SHARED_MEMORY_AGENT opened succesfuly |
09:28:55.582 | 1FD1C | 2131 | Client::LogProcessModules | Loaded modules: |
09:28:55.585 | 1FD1C | 2147 | | C:\Program Files (x86)\Overwolf\0.226.1.3\OWClient.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\Program Files (x86)\Overwolf\0.226.1.3\OWExplorer.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\Program Files (x86)\Overwolf\0.226.1.3\OWUtils.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\Program Files (x86)\Steam\steamclient64.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\Program Files (x86)\Steam\tier0_s64.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\Program Files (x86)\Steam\vstdlib_s64.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\Program Files\Bonjour\mdnsNSP.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\SYSTEM32\AUDIOSES.DLL |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\SYSTEM32\CRYPTSP.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\SYSTEM32\ColorAdapterClient.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\SYSTEM32\CoreMessaging.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\SYSTEM32\CoreUIComponents.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\SYSTEM32\D3D12Core.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\SYSTEM32\D3DCompiler_47.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\SYSTEM32\D3DSCache.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\SYSTEM32\DEVOBJ.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\SYSTEM32\DINPUT8.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\SYSTEM32\DNSAPI.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\SYSTEM32\DPAPI.DLL |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\SYSTEM32\DSOUND.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\SYSTEM32\HID.DLL |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\SYSTEM32\MSVCP140.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\SYSTEM32\MSWSOCK.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\SYSTEM32\NTASN1.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\SYSTEM32\POWRPROF.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\SYSTEM32\PROPSYS.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\SYSTEM32\Secur32.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\SYSTEM32\SspiCli.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\SYSTEM32\TextShaping.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\SYSTEM32\UMPDC.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\SYSTEM32\USERENV.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\SYSTEM32\VERSION.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\SYSTEM32\WINHTTP.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\SYSTEM32\WINMM.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\SYSTEM32\WINNSI.DLL |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\SYSTEM32\WindowsCodecs.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\SYSTEM32\Wldp.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\SYSTEM32\XINPUT1_4.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\SYSTEM32\d3d11.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\SYSTEM32\d3d12.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\SYSTEM32\dbgcore.DLL |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\SYSTEM32\dcomp.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\SYSTEM32\drvstore.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\SYSTEM32\dwmapi.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\SYSTEM32\dxcore.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\SYSTEM32\dxgi.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\SYSTEM32\gpapi.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\SYSTEM32\icm32.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\SYSTEM32\inputhost.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\SYSTEM32\kernel.appcore.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\SYSTEM32\mscms.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\SYSTEM32\mskeyprotect.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\SYSTEM32\ncrypt.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\SYSTEM32\ntdll.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\SYSTEM32\ntmarta.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\SYSTEM32\nvapi64.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\SYSTEM32\profapi.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\SYSTEM32\textinputframework.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\SYSTEM32\twinapi.appcore.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\SYSTEM32\webio.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\SYSTEM32\wer.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\SYSTEM32\windows.storage.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\SYSTEM32\winmmbase.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\SYSTEM32\wintypes.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\System32\CRYPT32.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvgbdi.inf_amd64_57b6fca70b22378c\Display.NvContainer\MessageBus.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvgbdi.inf_amd64_57b6fca70b22378c\NvCamera\NvCamera64.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvgbdi.inf_amd64_57b6fca70b22378c\NvCamera\d3dcompiler_47_64.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvgbdi.inf_amd64_57b6fca70b22378c\nvcuda64.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvgbdi.inf_amd64_57b6fca70b22378c\nvldumdx.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvgbdi.inf_amd64_57b6fca70b22378c\nvwgf2umx.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\System32\GDI32.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\System32\IMM32.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\System32\KERNEL32.DLL |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\System32\KERNELBASE.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\System32\MMDevApi.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\System32\MSASN1.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\System32\MSCTF.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\System32\NSI.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\System32\OLEAUT32.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\System32\PSAPI.DLL |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\System32\RPCRT4.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\System32\SETUPAPI.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\System32\SHELL32.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\System32\SHLWAPI.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\System32\USER32.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\System32\WINTRUST.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\System32\WS2_32.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\System32\advapi32.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\System32\bcrypt.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\System32\bcryptPrimitives.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\System32\cfgmgr32.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\System32\clbcatq.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\System32\combase.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\System32\fwpuclnt.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\System32\gdi32full.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\System32\imagehlp.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\System32\msvcp_win.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\System32\msvcrt.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\System32\ole32.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\System32\sechost.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\System32\shcore.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\System32\ucrtbase.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\System32\win32u.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.1110_none_60b5254171f9507e\COMCTL32.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\system32\explorerframe.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\system32\ncryptsslp.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\system32\nvspcap64.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\system32\rsaenh.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\system32\schannel.DLL |
09:28:55.585 | 1FD1C | 2147 | | C:\WINDOWS\system32\uxtheme.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\Windows\System32\WindowManagementAPI.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\Windows\System32\Windows.UI.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\Windows\System32\cryptnet.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\Windows\System32\gameux.dll |
09:28:55.585 | 1FD1C | 2147 | | C:\Windows\System32\rasadhlp.dll |
09:28:55.585 | 1FD1C | 2147 | | D:\Steam\steamapps\common\Age of Empires IV\GFSDK_Aftermath_Lib.x64.dll |
09:28:55.585 | 1FD1C | 2147 | | D:\Steam\steamapps\common\Age of Empires IV\RelicCardinal.exe |
09:28:55.585 | 1FD1C | 2147 | | D:\Steam\steamapps\common\Age of Empires IV\amd_ags_x64.dll |
09:28:55.585 | 1FD1C | 2147 | | D:\Steam\steamapps\common\Age of Empires IV\cell_v140_Release_x64_wide_4_0.dll |
09:28:55.585 | 1FD1C | 2147 | | D:\Steam\steamapps\common\Age of Empires IV\dbghelp.dll |
09:28:55.585 | 1FD1C | 2147 | | D:\Steam\steamapps\common\Age of Empires IV\steam_api64.dll |
09:28:55.585 | 1FD1C | 2147 | | D:\Steam\steamapps\common\Age of Empires IV\symsrv.dll |
09:28:55.585 | 1FD1C | 2147 | | D:\Steam\steamapps\common\Age of Empires IV\tensorflowlite_c.dll |
09:29:05.389 | 21D04 | 141 | LoadOWOBSCaptureDllCommand::Execute | Load ow obs capture dll |
09:29:05.389 | 21D04 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
09:29:05.391 | 125A0 | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
09:29:07.473 | 20484 | 50 | capture device | capture device registered |
09:29:07.477 | 125A0 | 50 | capture device | graphics-hook.dll loaded against process: RelicCardinal.exe |
09:29:07.477 | 125A0 | 50 | capture device | (half life scientist) everything.. seems to be in order |
09:29:07.477 | 125A0 | 50 | capture device | d3d12_init: device=0x1FD724AE6E0 |
09:29:07.477 | 125A0 | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 2560
BufferDesc.Height: 1440
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 2
Windowed: 1
SwapEffect: 4
Flags: 2 |
09:29:07.477 | 125A0 | 50 | capture device | We're DXGI1.4 boys! |
09:29:07.477 | 125A0 | 50 | capture device | d3d12_init_11on12: creating 11 device: queue=0x1FD70AC1880 |
09:29:07.538 | 125A0 | 50 | capture device | d3d12 shared texture capture successful |
09:29:10.66 | 1F7F8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1216D8_P_66644 opened succesfuly |
09:29:10.66 | 1F7F8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_66644_SHARED_MEMORY_AGENT opened succesfuly |
09:29:25.936 | 20580 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_F1152_P_66644 opened succesfuly |
09:29:25.936 | 20580 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_66644_SHARED_MEMORY_AGENT opened succesfuly |
09:29:27.656 | 1A028 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
09:29:27.656 | 1A028 | 1858 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
09:29:27.656 | 1A028 | 2970 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
09:29:27.656 | 1A028 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
09:29:27.656 | 1A028 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
09:29:27.656 | 1A028 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
09:29:27.656 | 1A028 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x2e9a0d77 |
09:29:27.656 | 1A028 | 2992 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
09:29:27.656 | 1A028 | 1861 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
09:29:27.656 | 1A028 | 184 | IRenderDevice::release | Render Releasing. |
09:29:27.656 | 1A028 | 509 | RenderDeviceD3d12::releaseImplementation | Release device |
09:29:27.662 | 1A028 | 50 | capture device | ----------------- d3d12 capture freed ---------------- |
09:29:27.662 | 1A028 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 0 |
09:29:27.662 | 1A028 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 1 |
09:29:27.664 | 1A028 | 551 | RenderDeviceD3d12::releaseImplementation | Release display heap |
09:29:27.664 | 1A028 | 554 | RenderDeviceD3d12::releaseImplementation | Release RT |
09:29:27.664 | 1A028 | 560 | RenderDeviceD3d12::releaseImplementation | Release RT heap |
09:29:27.664 | 1A028 | 201 | IRenderDevice::release | Render Releasing Done. |
09:29:27.688 | 125A0 | 418 | fSwapResize_Buffers | Resize buffer (0x773c6650)! |
09:29:28.133 | 21D04 | 6866 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
09:29:28.133 | 21D04 | 8408 | OverlayManager::OnForegroundChanged | Changed True |
09:29:28.139 | 21D04 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
09:29:28.149 | 21D04 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
09:29:28.633 | 125A0 | 418 | fSwapResize_Buffers | Resize buffer (0x773c6650)! |
09:29:28.646 | 125A0 | 418 | fSwapResize_Buffers | Resize buffer (0x773c6650)! |
09:29:28.656 | 20580 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
09:29:28.750 | 125A0 | 418 | fSwapResize_Buffers | Resize buffer (0x773c6650)! |
09:29:28.878 | 125A0 | 661 | RenderDeviceD3d12::InitImGui | D3D12 Imgui initialized |
09:29:28.878 | 125A0 | 152 | RenderDeviceD3d12::init | Render device d3d12 init 0x773c6650 (2) (device: 0x724ae6e0 format: 28) |
09:29:28.878 | 125A0 | 133 | RenderDeviceD3DXGI::InitDX12 | init dx 12 graphics |
09:29:28.878 | 125A0 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
09:29:28.878 | 125A0 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
09:29:29.225 | 125A0 | 5596 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1d1396} (foreground = 0x1d1396). |
09:29:29.225 | 125A0 | 2513 | OverlayManager::installWindowProcHook | Install WPH |
09:29:29.226 | 125A0 | 2527 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x7b251601 |
09:29:29.226 | 125A0 | 2546 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
09:29:29.231 | 125A0 | 2592 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x76a69810=1990629392)=>(0xb1303b00=-1322239232) |
09:29:29.231 | 125A0 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
09:29:29.232 | 125A0 | 50 | capture device | d3d12_init: device=0x1FD724AE6E0 |
09:29:29.232 | 125A0 | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 2
Windowed: 0
SwapEffect: 4
Flags: 2 |
09:29:29.232 | 125A0 | 50 | capture device | We're DXGI1.4 boys! |
09:29:29.232 | 125A0 | 50 | capture device | d3d12_init_11on12: creating 11 device: queue=0x1FD70AC1880 |
09:29:29.234 | 1A028 | 2622 | OverlayManager::installKeybMouseHook | Install KeybMouse |
09:29:29.234 | 1A028 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
09:29:29.236 | 1A028 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x1a028 |
09:29:29.238 | 1A028 | 469 | InputInterceptor::runHook | Mouse is hooked 0x1a028 |
09:29:29.269 | 125A0 | 50 | capture device | d3d12 shared texture capture successful |
09:29:29.288 | 1A028 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x0) 0x1d1396 . |
09:29:29.305 | 125A0 | 5498 | OverlayManager::initOverlayResolution | Ex 0X40008 |
09:29:29.305 | 125A0 | 5504 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
09:29:29.305 | 125A0 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
09:29:29.305 | 125A0 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
09:29:29.313 | 125A0 | 88 | RenderImageD3d12::setSize | Create Texture (1150,750) / (1152,768) (87) - OK |
09:29:31.936 | 1A028 | 3020 | OverlayManager::DetachThreadInput | Detach thread input 106536, 75168 |
09:30:07.345 | 1F7F8 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
09:30:16.41 | 1A028 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0x3fdb0b69 (v: 1) |
09:30:16.117 | 1A028 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0xa4d615cf (v: 1) |
09:30:16.876 | 1A028 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0x4e090f15 (v: 1) |
09:30:25.162 | 1A028 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0xb27e159d (v: 1) |
09:30:44.11 | 1A028 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0x99190d99 (v: 1) |
09:30:45.327 | 1A028 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0x1f501373 (v: 1) |
09:30:51.564 | 1A028 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0x389c0ca3 (v: 1) |
09:30:56.216 | 1A028 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0xb1cc156f (v: 1) |
09:32:11.626 | 1A028 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0x149904ed (v: 1) |
09:32:22.998 | 1A028 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0xc200989 (v: 1) |
09:33:18.152 | 1A028 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0xc8860b7f (v: 1) |
09:35:22.949 | 1A028 | 3020 | OverlayManager::DetachThreadInput | Detach thread input 106536, 75168 |
09:35:23.14 | 125A0 | 418 | fSwapResize_Buffers | Resize buffer (0x773c6650)! |
09:35:23.14 | 125A0 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
09:35:23.14 | 125A0 | 2970 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
09:35:23.14 | 125A0 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
09:35:23.14 | 125A0 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
09:35:23.16 | 125A0 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
09:35:23.17 | 125A0 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x7b251601 |
09:35:23.17 | 125A0 | 2992 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
09:35:23.17 | 125A0 | 427 | fSwapResize_Buffers | Device was Resized! |
09:35:23.17 | 125A0 | 184 | IRenderDevice::release | Render Releasing. |
09:35:23.17 | 125A0 | 509 | RenderDeviceD3d12::releaseImplementation | Release device |
09:35:23.26 | 125A0 | 50 | capture device | ----------------- d3d12 capture freed ---------------- |
09:35:23.26 | 125A0 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 0 |
09:35:23.26 | 125A0 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 1 |
09:35:23.26 | 125A0 | 918 | RenderDeviceD3d12::ReleaseFrameDeletedPendingResource | clear pending list index 1 (items: 1) |
09:35:23.29 | 125A0 | 551 | RenderDeviceD3d12::releaseImplementation | Release display heap |
09:35:23.29 | 125A0 | 554 | RenderDeviceD3d12::releaseImplementation | Release RT |
09:35:23.29 | 125A0 | 560 | RenderDeviceD3d12::releaseImplementation | Release RT heap |
09:35:23.29 | 125A0 | 201 | IRenderDevice::release | Render Releasing Done. |
09:35:23.29 | 125A0 | 431 | fSwapResize_Buffers | End Device was Resized! |
09:35:23.35 | 1A028 | 2293 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | Invalid windowProc 0x1d1396 0x0 [0] |
09:35:23.83 | 1B604 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
09:35:23.336 | 125A0 | 418 | fSwapResize_Buffers | Resize buffer (0x773c6650)! |
09:35:23.394 | 125A0 | 661 | RenderDeviceD3d12::InitImGui | D3D12 Imgui initialized |
09:35:23.394 | 125A0 | 152 | RenderDeviceD3d12::init | Render device d3d12 init 0x773c6650 (2) (device: 0x724ae6e0 format: 28) |
09:35:23.394 | 125A0 | 133 | RenderDeviceD3DXGI::InitDX12 | init dx 12 graphics |
09:35:23.394 | 125A0 | 5504 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1936,1119)M(2560,1440) |
09:35:23.394 | 125A0 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1936, 1119] {WINDOW} |
09:35:23.395 | 125A0 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1936, 1119) |
09:35:23.425 | 21D04 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
09:35:23.425 | 21D04 | 6866 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
09:35:23.425 | 21D04 | 8408 | OverlayManager::OnForegroundChanged | Changed False |
09:35:23.431 | 21D04 | 8446 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1D1396 Title=[Age of Empires IV ] |
09:35:23.433 | 21D04 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
09:35:23.433 | 21D04 | 2951 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
09:35:23.433 | 21D04 | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
09:35:23.433 | 21D04 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
09:35:23.437 | 21D04 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
09:35:23.497 | 125A0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
09:35:23.498 | 125A0 | 5596 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1d1396} (foreground = 0x1d1396). |
09:35:23.498 | 125A0 | 2513 | OverlayManager::installWindowProcHook | Install WPH |
09:35:23.498 | 125A0 | 2527 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x222e02bd |
09:35:23.498 | 125A0 | 2546 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [2560,1440] | Game [-32000,-32000,-31840,-31972] |
09:35:23.499 | 125A0 | 2592 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x76a69810=1990629392)=>(0xb1303b00=-1322239232) |
09:35:23.499 | 125A0 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
09:35:23.500 | 125A0 | 50 | capture device | d3d12_init: device=0x1FD724AE6E0 |
09:35:23.500 | 125A0 | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1936
BufferDesc.Height: 1119
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 2
Windowed: 1
SwapEffect: 4
Flags: 2 |
09:35:23.500 | 125A0 | 50 | capture device | We're DXGI1.4 boys! |
09:35:23.500 | 125A0 | 50 | capture device | d3d12_init_11on12: creating 11 device: queue=0x1FD70AC1880 |
09:35:23.538 | 125A0 | 50 | capture device | d3d12 shared texture capture successful |
09:35:24.216 | 1A028 | 2622 | OverlayManager::installKeybMouseHook | Install KeybMouse |
09:35:24.216 | 1A028 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
09:35:24.217 | 1A028 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x1a028 |
09:35:24.217 | 1A028 | 469 | InputInterceptor::runHook | Mouse is hooked 0x1a028 |
09:35:26.348 | 1A028 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
09:35:26.348 | 1A028 | 1858 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
09:35:26.348 | 1A028 | 2970 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
09:35:26.348 | 1A028 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
09:35:26.348 | 1A028 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
09:35:26.348 | 1A028 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
09:35:26.348 | 1A028 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x222e02bd |
09:35:26.348 | 1A028 | 2992 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
09:35:26.348 | 1A028 | 1861 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
09:35:26.348 | 1A028 | 184 | IRenderDevice::release | Render Releasing. |
09:35:26.348 | 1A028 | 509 | RenderDeviceD3d12::releaseImplementation | Release device |
09:35:26.353 | 1A028 | 50 | capture device | ----------------- d3d12 capture freed ---------------- |
09:35:26.353 | 1A028 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 0 |
09:35:26.353 | 1A028 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 1 |
09:35:26.355 | 1A028 | 551 | RenderDeviceD3d12::releaseImplementation | Release display heap |
09:35:26.355 | 1A028 | 554 | RenderDeviceD3d12::releaseImplementation | Release RT |
09:35:26.355 | 1A028 | 560 | RenderDeviceD3d12::releaseImplementation | Release RT heap |
09:35:26.355 | 1A028 | 201 | IRenderDevice::release | Render Releasing Done. |
09:35:26.391 | 125A0 | 418 | fSwapResize_Buffers | Resize buffer (0x773c6650)! |
09:35:26.662 | 21D04 | 6866 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
09:35:26.662 | 21D04 | 8408 | OverlayManager::OnForegroundChanged | Changed True |
09:35:26.667 | 21D04 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
09:35:26.667 | 21D04 | 2958 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
09:35:26.672 | 21D04 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
09:35:27.268 | 125A0 | 418 | fSwapResize_Buffers | Resize buffer (0x773c6650)! |
09:35:27.298 | 125A0 | 418 | fSwapResize_Buffers | Resize buffer (0x773c6650)! |
09:35:27.318 | 13280 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
09:35:27.383 | 125A0 | 418 | fSwapResize_Buffers | Resize buffer (0x773c6650)! |
09:35:27.447 | 125A0 | 661 | RenderDeviceD3d12::InitImGui | D3D12 Imgui initialized |
09:35:27.447 | 125A0 | 152 | RenderDeviceD3d12::init | Render device d3d12 init 0x773c6650 (2) (device: 0x724ae6e0 format: 28) |
09:35:27.447 | 125A0 | 133 | RenderDeviceD3DXGI::InitDX12 | init dx 12 graphics |
09:35:27.447 | 125A0 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
09:35:27.447 | 125A0 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
09:35:27.623 | 125A0 | 5596 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1d1396} (foreground = 0x1d1396). |
09:35:27.623 | 125A0 | 2513 | OverlayManager::installWindowProcHook | Install WPH |
09:35:27.623 | 125A0 | 2527 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x5ad142b |
09:35:27.623 | 125A0 | 2546 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
09:35:27.623 | 125A0 | 2592 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x76a69810=1990629392)=>(0xb1303b00=-1322239232) |
09:35:27.623 | 125A0 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
09:35:27.624 | 1A028 | 2622 | OverlayManager::installKeybMouseHook | Install KeybMouse |
09:35:27.624 | 1A028 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
09:35:27.624 | 1A028 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x1a028 |
09:35:27.624 | 1A028 | 469 | InputInterceptor::runHook | Mouse is hooked 0x1a028 |
09:35:27.624 | 125A0 | 50 | capture device | d3d12_init: device=0x1FD724AE6E0 |
09:35:27.624 | 125A0 | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 2
Windowed: 0
SwapEffect: 4
Flags: 2 |
09:35:27.625 | 125A0 | 50 | capture device | We're DXGI1.4 boys! |
09:35:27.625 | 125A0 | 50 | capture device | d3d12_init_11on12: creating 11 device: queue=0x1FD70AC1880 |
09:35:27.661 | 125A0 | 50 | capture device | d3d12 shared texture capture successful |
09:35:27.672 | 1A028 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1d1396) 0x1d1396 . |
09:35:27.678 | 125A0 | 5498 | OverlayManager::initOverlayResolution | Ex 0X40008 |
09:35:27.678 | 125A0 | 5504 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
09:35:27.678 | 125A0 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
09:35:27.678 | 125A0 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
09:35:31.8 | 1A028 | 3020 | OverlayManager::DetachThreadInput | Detach thread input 106536, 75168 |
09:35:58.186 | 1A028 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0x5c290ef5 (v: 1) |
09:41:03.768 | 1A028 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0x890914eb (v: 1) |
09:41:03.980 | 1A028 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0x521439 (v: 1) |
09:47:25.99 | 1A028 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0xc1a9122f (v: 1) |
09:52:00.970 | 1A028 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0x7c8a15b7 (v: 1) |
09:52:31.146 | 1A98C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
09:52:46.395 | 1A98C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
10:17:25.35 | 21BF4 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
10:17:37.679 | 21BAC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
10:24:06.438 | 1A028 | 3020 | OverlayManager::DetachThreadInput | Detach thread input 106536, 75168 |
10:24:06.500 | 125A0 | 418 | fSwapResize_Buffers | Resize buffer (0x773c6650)! |
10:24:06.500 | 125A0 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
10:24:06.500 | 125A0 | 2970 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
10:24:06.500 | 125A0 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
10:24:06.501 | 125A0 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
10:24:06.502 | 125A0 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
10:24:06.502 | 125A0 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x5ad142b |
10:24:06.502 | 125A0 | 2992 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
10:24:06.502 | 125A0 | 427 | fSwapResize_Buffers | Device was Resized! |
10:24:06.502 | 125A0 | 184 | IRenderDevice::release | Render Releasing. |
10:24:06.503 | 125A0 | 509 | RenderDeviceD3d12::releaseImplementation | Release device |
10:24:06.510 | 7EDC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
10:24:06.520 | 125A0 | 50 | capture device | ----------------- d3d12 capture freed ---------------- |
10:24:06.520 | 125A0 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 0 |
10:24:06.520 | 125A0 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 1 |
10:24:06.524 | 125A0 | 551 | RenderDeviceD3d12::releaseImplementation | Release display heap |
10:24:06.524 | 125A0 | 554 | RenderDeviceD3d12::releaseImplementation | Release RT |
10:24:06.524 | 125A0 | 560 | RenderDeviceD3d12::releaseImplementation | Release RT heap |
10:24:06.524 | 125A0 | 201 | IRenderDevice::release | Render Releasing Done. |
10:24:06.524 | 125A0 | 431 | fSwapResize_Buffers | End Device was Resized! |
10:24:06.894 | 21D04 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
10:24:06.894 | 21D04 | 6866 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
10:24:06.894 | 21D04 | 8408 | OverlayManager::OnForegroundChanged | Changed False |
10:24:06.894 | 21D04 | 8446 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x0 Title=[] |
10:24:06.895 | 21D04 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
10:24:06.895 | 21D04 | 2951 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
10:24:06.895 | 21D04 | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
10:24:06.908 | 21D04 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
10:24:06.914 | 125A0 | 418 | fSwapResize_Buffers | Resize buffer (0x773c6650)! |
10:24:06.947 | 21D04 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
10:24:07.2 | 125A0 | 661 | RenderDeviceD3d12::InitImGui | D3D12 Imgui initialized |
10:24:07.2 | 125A0 | 152 | RenderDeviceD3d12::init | Render device d3d12 init 0x773c6650 (2) (device: 0x724ae6e0 format: 28) |
10:24:07.2 | 125A0 | 133 | RenderDeviceD3DXGI::InitDX12 | init dx 12 graphics |
10:24:07.2 | 125A0 | 2958 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
10:24:07.2 | 125A0 | 5504 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1936,1119)M(2560,1440) |
10:24:07.3 | 125A0 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1936, 1119] {WINDOW} |
10:24:07.3 | 125A0 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1936, 1119) |
10:24:07.125 | 125A0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
10:24:07.126 | 125A0 | 5596 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1d1396} (foreground = 0x0). |
10:24:07.126 | 125A0 | 2513 | OverlayManager::installWindowProcHook | Install WPH |
10:24:07.127 | 125A0 | 2527 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xb43910ef |
10:24:07.127 | 125A0 | 2546 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [2560,1440] | Game [-32000,-32000,-31840,-31972] |
10:24:07.128 | 125A0 | 2592 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x76a69810=1990629392)=>(0xb1303b00=-1322239232) |
10:24:07.128 | 125A0 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
10:24:07.128 | 125A0 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
10:24:07.130 | 125A0 | 50 | capture device | d3d12_init: device=0x1FD724AE6E0 |
10:24:07.130 | 125A0 | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1936
BufferDesc.Height: 1119
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 2
Windowed: 1
SwapEffect: 4
Flags: 2 |
10:24:07.130 | 125A0 | 50 | capture device | We're DXGI1.4 boys! |
10:24:07.130 | 125A0 | 50 | capture device | d3d12_init_11on12: creating 11 device: queue=0x1FD70AC1880 |
10:24:07.174 | 125A0 | 50 | capture device | d3d12 shared texture capture successful |
10:24:08.37 | 1A028 | 2622 | OverlayManager::installKeybMouseHook | Install KeybMouse |
10:24:08.37 | 1A028 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
10:24:08.49 | 1A028 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x1a028 |
10:24:08.53 | 1A028 | 469 | InputInterceptor::runHook | Mouse is hooked 0x1a028 |
10:24:11.546 | 125A0 | 5504 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1936,1119)G(1936,1119)M(2560,1440) |
10:24:11.556 | 1A028 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
10:24:11.556 | 1A028 | 1858 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
10:24:11.556 | 1A028 | 2970 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
10:24:11.556 | 1A028 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
10:24:11.556 | 1A028 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
10:24:11.556 | 1A028 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
10:24:11.556 | 1A028 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xb43910ef |
10:24:11.556 | 1A028 | 2992 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
10:24:11.556 | 1A028 | 1861 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
10:24:11.556 | 1A028 | 184 | IRenderDevice::release | Render Releasing. |
10:24:11.556 | 1A028 | 509 | RenderDeviceD3d12::releaseImplementation | Release device |
10:24:11.562 | 1A028 | 50 | capture device | ----------------- d3d12 capture freed ---------------- |
10:24:11.562 | 1A028 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 0 |
10:24:11.562 | 1A028 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 1 |
10:24:11.565 | 1A028 | 551 | RenderDeviceD3d12::releaseImplementation | Release display heap |
10:24:11.565 | 1A028 | 554 | RenderDeviceD3d12::releaseImplementation | Release RT |
10:24:11.565 | 1A028 | 560 | RenderDeviceD3d12::releaseImplementation | Release RT heap |
10:24:11.565 | 1A028 | 201 | IRenderDevice::release | Render Releasing Done. |
10:24:11.837 | 125A0 | 418 | fSwapResize_Buffers | Resize buffer (0x773c6650)! |
10:24:12.156 | 21D04 | 6866 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
10:24:12.156 | 21D04 | 8408 | OverlayManager::OnForegroundChanged | Changed True |
10:24:12.162 | 21D04 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
10:24:12.190 | 21D04 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
10:24:12.553 | 1E0E0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
10:24:12.964 | 125A0 | 418 | fSwapResize_Buffers | Resize buffer (0x773c6650)! |
10:24:12.974 | 125A0 | 418 | fSwapResize_Buffers | Resize buffer (0x773c6650)! |
10:24:13.77 | 125A0 | 418 | fSwapResize_Buffers | Resize buffer (0x773c6650)! |
10:24:13.162 | 125A0 | 661 | RenderDeviceD3d12::InitImGui | D3D12 Imgui initialized |
10:24:13.162 | 125A0 | 152 | RenderDeviceD3d12::init | Render device d3d12 init 0x773c6650 (2) (device: 0x724ae6e0 format: 28) |
10:24:13.162 | 125A0 | 133 | RenderDeviceD3DXGI::InitDX12 | init dx 12 graphics |
10:24:13.162 | 125A0 | 5504 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
10:24:13.162 | 125A0 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
10:24:13.162 | 125A0 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
10:24:13.440 | 125A0 | 5596 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1d1396} (foreground = 0x1d1396). |
10:24:13.440 | 125A0 | 2513 | OverlayManager::installWindowProcHook | Install WPH |
10:24:13.440 | 125A0 | 2527 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xf0f40875 |
10:24:13.440 | 125A0 | 2546 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
10:24:13.441 | 125A0 | 2592 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x76a69810=1990629392)=>(0xb1303b00=-1322239232) |
10:24:13.441 | 125A0 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
10:24:13.443 | 125A0 | 50 | capture device | d3d12_init: device=0x1FD724AE6E0 |
10:24:13.443 | 125A0 | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 2
Windowed: 0
SwapEffect: 4
Flags: 2 |
10:24:13.443 | 125A0 | 50 | capture device | We're DXGI1.4 boys! |
10:24:13.443 | 125A0 | 50 | capture device | d3d12_init_11on12: creating 11 device: queue=0x1FD70AC1880 |
10:24:13.446 | 1A028 | 2622 | OverlayManager::installKeybMouseHook | Install KeybMouse |
10:24:13.447 | 1A028 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
10:24:13.448 | 1A028 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x1a028 |
10:24:13.449 | 1A028 | 469 | InputInterceptor::runHook | Mouse is hooked 0x1a028 |
10:24:13.474 | 125A0 | 50 | capture device | d3d12 shared texture capture successful |
10:24:13.504 | 1A028 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1d1396) 0x1d1396 . |
10:24:13.504 | 125A0 | 5498 | OverlayManager::initOverlayResolution | Ex 0X40008 |
10:24:13.504 | 125A0 | 5504 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
10:24:13.504 | 125A0 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
10:24:13.504 | 125A0 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
10:24:42.28 | 21D04 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
10:24:42.28 | 21D04 | 6866 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
10:24:42.28 | 21D04 | 8408 | OverlayManager::OnForegroundChanged | Changed False |
10:24:42.28 | 21D04 | 8446 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x131592 Title=[Task Switching] |
10:24:42.34 | 21D04 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
10:24:42.34 | 21D04 | 2951 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
10:24:42.34 | 21D04 | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
10:24:42.68 | 21D04 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
10:24:42.76 | 21D04 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
10:24:42.658 | 1A028 | 3020 | OverlayManager::DetachThreadInput | Detach thread input 106536, 75168 |
10:24:42.717 | 125A0 | 418 | fSwapResize_Buffers | Resize buffer (0x773c6650)! |
10:24:42.717 | 125A0 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
10:24:42.717 | 125A0 | 2970 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
10:24:42.718 | 125A0 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
10:24:42.718 | 125A0 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
10:24:42.719 | 125A0 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
10:24:42.719 | 125A0 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xf0f40875 |
10:24:42.719 | 125A0 | 2992 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
10:24:42.719 | 125A0 | 427 | fSwapResize_Buffers | Device was Resized! |
10:24:42.719 | 125A0 | 184 | IRenderDevice::release | Render Releasing. |
10:24:42.719 | 125A0 | 509 | RenderDeviceD3d12::releaseImplementation | Release device |
10:24:42.727 | 125A0 | 50 | capture device | ----------------- d3d12 capture freed ---------------- |
10:24:42.727 | 125A0 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 0 |
10:24:42.727 | 125A0 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 1 |
10:24:42.729 | 125A0 | 551 | RenderDeviceD3d12::releaseImplementation | Release display heap |
10:24:42.729 | 125A0 | 554 | RenderDeviceD3d12::releaseImplementation | Release RT |
10:24:42.729 | 125A0 | 560 | RenderDeviceD3d12::releaseImplementation | Release RT heap |
10:24:42.729 | 125A0 | 201 | IRenderDevice::release | Render Releasing Done. |
10:24:42.729 | 125A0 | 431 | fSwapResize_Buffers | End Device was Resized! |
10:24:43.11 | 125A0 | 418 | fSwapResize_Buffers | Resize buffer (0x773c6650)! |
10:24:43.52 | 1E0E0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
10:24:43.86 | 125A0 | 661 | RenderDeviceD3d12::InitImGui | D3D12 Imgui initialized |
10:24:43.86 | 125A0 | 152 | RenderDeviceD3d12::init | Render device d3d12 init 0x773c6650 (2) (device: 0x724ae6e0 format: 28) |
10:24:43.86 | 125A0 | 133 | RenderDeviceD3DXGI::InitDX12 | init dx 12 graphics |
10:24:43.86 | 125A0 | 2958 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
10:24:43.86 | 125A0 | 5504 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1936,1119)M(2560,1440) |
10:24:43.86 | 125A0 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1936, 1119] {WINDOW} |
10:24:43.87 | 125A0 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1936, 1119) |
10:24:43.195 | 125A0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
10:24:43.196 | 125A0 | 5596 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1d1396} (foreground = 0x1028a). |
10:24:43.196 | 125A0 | 2513 | OverlayManager::installWindowProcHook | Install WPH |
10:24:43.196 | 125A0 | 2527 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xbb1516a3 |
10:24:43.196 | 125A0 | 2546 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [2560,1440] | Game [-32000,-32000,-31840,-31972] |
10:24:43.197 | 125A0 | 2592 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x76a69810=1990629392)=>(0xb1303b00=-1322239232) |
10:24:43.197 | 125A0 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
10:24:43.197 | 125A0 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
10:24:43.198 | 125A0 | 50 | capture device | d3d12_init: device=0x1FD724AE6E0 |
10:24:43.198 | 125A0 | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1936
BufferDesc.Height: 1119
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 2
Windowed: 1
SwapEffect: 4
Flags: 2 |
10:24:43.198 | 125A0 | 50 | capture device | We're DXGI1.4 boys! |
10:24:43.198 | 125A0 | 50 | capture device | d3d12_init_11on12: creating 11 device: queue=0x1FD70AC1880 |
10:24:43.247 | 125A0 | 50 | capture device | d3d12 shared texture capture successful |
10:24:44.78 | 1A028 | 2622 | OverlayManager::installKeybMouseHook | Install KeybMouse |
10:24:44.78 | 1A028 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
10:24:44.87 | 1A028 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x1a028 |
10:24:44.90 | 1A028 | 469 | InputInterceptor::runHook | Mouse is hooked 0x1a028 |
10:24:53.590 | 1A028 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
10:24:53.590 | 1A028 | 1858 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
10:24:53.590 | 1A028 | 2970 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
10:24:53.590 | 1A028 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
10:24:53.590 | 1A028 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
10:24:53.590 | 1A028 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
10:24:53.590 | 1A028 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xbb1516a3 |
10:24:53.590 | 1A028 | 2992 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
10:24:53.590 | 1A028 | 1861 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
10:24:53.590 | 1A028 | 184 | IRenderDevice::release | Render Releasing. |
10:24:53.590 | 1A028 | 509 | RenderDeviceD3d12::releaseImplementation | Release device |
10:24:53.597 | 1A028 | 50 | capture device | ----------------- d3d12 capture freed ---------------- |
10:24:53.597 | 1A028 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 0 |
10:24:53.597 | 1A028 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 1 |
10:24:53.599 | 1A028 | 551 | RenderDeviceD3d12::releaseImplementation | Release display heap |
10:24:53.599 | 1A028 | 554 | RenderDeviceD3d12::releaseImplementation | Release RT |
10:24:53.599 | 1A028 | 560 | RenderDeviceD3d12::releaseImplementation | Release RT heap |
10:24:53.599 | 1A028 | 201 | IRenderDevice::release | Render Releasing Done. |
10:24:53.631 | 125A0 | 418 | fSwapResize_Buffers | Resize buffer (0x773c6650)! |
10:24:53.901 | 21D04 | 6866 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
10:24:53.901 | 21D04 | 8408 | OverlayManager::OnForegroundChanged | Changed True |
10:24:53.905 | 21D04 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
10:24:53.923 | 21D04 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
10:24:54.578 | 7EDC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
10:24:54.611 | 125A0 | 418 | fSwapResize_Buffers | Resize buffer (0x773c6650)! |
10:24:54.623 | 125A0 | 418 | fSwapResize_Buffers | Resize buffer (0x773c6650)! |
10:24:54.707 | 125A0 | 661 | RenderDeviceD3d12::InitImGui | D3D12 Imgui initialized |
10:24:54.707 | 125A0 | 152 | RenderDeviceD3d12::init | Render device d3d12 init 0x773c6650 (2) (device: 0x724ae6e0 format: 28) |
10:24:54.707 | 125A0 | 133 | RenderDeviceD3DXGI::InitDX12 | init dx 12 graphics |
10:24:54.716 | 125A0 | 418 | fSwapResize_Buffers | Resize buffer (0x773c6650)! |
10:24:54.716 | 125A0 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
10:24:54.716 | 125A0 | 2970 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
10:24:54.716 | 125A0 | 2992 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
10:24:54.716 | 125A0 | 427 | fSwapResize_Buffers | Device was Resized! |
10:24:54.716 | 125A0 | 184 | IRenderDevice::release | Render Releasing. |
10:24:54.716 | 125A0 | 509 | RenderDeviceD3d12::releaseImplementation | Release device |
10:24:54.716 | 125A0 | 50 | capture device | ----------------- d3d12 capture freed ---------------- |
10:24:54.716 | 125A0 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 0 |
10:24:54.716 | 125A0 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 1 |
10:24:54.718 | 125A0 | 551 | RenderDeviceD3d12::releaseImplementation | Release display heap |
10:24:54.718 | 125A0 | 554 | RenderDeviceD3d12::releaseImplementation | Release RT |
10:24:54.718 | 125A0 | 560 | RenderDeviceD3d12::releaseImplementation | Release RT heap |
10:24:54.718 | 125A0 | 201 | IRenderDevice::release | Render Releasing Done. |
10:24:54.718 | 125A0 | 431 | fSwapResize_Buffers | End Device was Resized! |
10:24:54.848 | 125A0 | 661 | RenderDeviceD3d12::InitImGui | D3D12 Imgui initialized |
10:24:54.848 | 125A0 | 152 | RenderDeviceD3d12::init | Render device d3d12 init 0x773c6650 (2) (device: 0x724ae6e0 format: 28) |
10:24:54.848 | 125A0 | 133 | RenderDeviceD3DXGI::InitDX12 | init dx 12 graphics |
10:24:54.848 | 125A0 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
10:24:54.848 | 125A0 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
10:24:54.980 | 125A0 | 5596 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1d1396} (foreground = 0x1d1396). |
10:24:54.981 | 125A0 | 2513 | OverlayManager::installWindowProcHook | Install WPH |
10:24:54.982 | 125A0 | 2527 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x4fe313d9 |
10:24:54.982 | 125A0 | 2546 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
10:24:54.985 | 125A0 | 2592 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x76a69810=1990629392)=>(0xb1303b00=-1322239232) |
10:24:54.985 | 125A0 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
10:24:54.986 | 125A0 | 50 | capture device | d3d12_init: device=0x1FD724AE6E0 |
10:24:54.986 | 125A0 | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 0
BufferDesc.Format: 28
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 48
BufferCount: 2
Windowed: 0
SwapEffect: 4
Flags: 2 |
10:24:54.987 | 125A0 | 50 | capture device | We're DXGI1.4 boys! |
10:24:54.987 | 125A0 | 50 | capture device | d3d12_init_11on12: creating 11 device: queue=0x1FD70AC1880 |
10:24:54.992 | 1A028 | 2622 | OverlayManager::installKeybMouseHook | Install KeybMouse |
10:24:54.992 | 1A028 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
10:24:54.995 | 1A028 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x1a028 |
10:24:54.996 | 1A028 | 469 | InputInterceptor::runHook | Mouse is hooked 0x1a028 |
10:24:55.25 | 125A0 | 50 | capture device | d3d12 shared texture capture successful |
10:24:55.48 | 1A028 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1d1396) 0x1d1396 . |
10:24:55.55 | 125A0 | 5498 | OverlayManager::initOverlayResolution | Ex 0X40008 |
10:24:55.55 | 125A0 | 5504 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
10:24:55.55 | 125A0 | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
10:24:55.55 | 125A0 | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
10:33:26.191 | 1A028 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1d1396) 0x1d1396 . |
10:33:26.339 | 1A028 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1d1396) 0x1d1396 . |
10:36:21.846 | 11EA0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
10:36:39.313 | 3030 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
10:45:51.630 | 1A028 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1d1396) 0x1d1396 . |
10:45:51.792 | 1A028 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1d1396) 0x1d1396 . |
10:48:52.988 | 1A028 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1d1396) 0x1d1396 . |
10:48:53.287 | 1A028 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1d1396) 0x1d1396 . |
10:48:53.877 | 1A028 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1d1396) 0x1d1396 . |
10:48:55.951 | 1A028 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1d1396) 0x1d1396 . |
10:48:56.360 | 1A028 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1d1396) 0x1d1396 . |
10:48:57.24 | 1A028 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1d1396) 0x1d1396 . |
10:48:57.565 | 1A028 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1d1396) 0x1d1396 . |
10:53:51.42 | 21CA4 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
10:53:52.376 | 21CA4 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
10:53:53.11 | 1A028 | 3020 | OverlayManager::DetachThreadInput | Detach thread input 106536, 75168 |
10:53:53.237 | 1A028 | 485 | ReleaseD11Device | Device Released! [1] |
10:53:53.237 | 1A028 | 2970 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
10:53:53.237 | 1A028 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
10:53:53.237 | 1A028 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
10:53:53.237 | 1A028 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
10:53:53.237 | 1A028 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x4fe313d9 |
10:53:53.238 | 1A028 | 2992 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
10:53:53.238 | 1A028 | 184 | IRenderDevice::release | Render Releasing. |
10:53:53.238 | 1A028 | 509 | RenderDeviceD3d12::releaseImplementation | Release device |
10:53:53.283 | 1A028 | 50 | capture device | ----------------- d3d12 capture freed ---------------- |
10:53:53.284 | 1A028 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 0 |
10:53:53.284 | 1A028 | 521 | RenderDeviceD3d12::releaseImplementation | waiting for fence 1 |
10:53:53.292 | 1A028 | 551 | RenderDeviceD3d12::releaseImplementation | Release display heap |
10:53:53.294 | 1A028 | 554 | RenderDeviceD3d12::releaseImplementation | Release RT |
10:53:53.294 | 1A028 | 560 | RenderDeviceD3d12::releaseImplementation | Release RT heap |
10:53:53.294 | 1A028 | 201 | IRenderDevice::release | Render Releasing Done. |
10:53:53.294 | 1A028 | 488 | ReleaseD11Device | End Device Released! |
10:53:53.308 | 1A028 | 534 | fDevice11_Release | swap chain release 0 0x773c6650 [overlay:0] |
10:53:53.323 | 21D04 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
10:53:53.323 | 21D04 | 6866 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
10:53:53.323 | 21D04 | 8408 | OverlayManager::OnForegroundChanged | Changed False |
10:53:53.323 | 21D04 | 8446 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1023C Title=[] |
10:53:53.326 | 21D04 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
10:53:53.326 | 21D04 | 2951 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
10:53:53.326 | 21D04 | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
10:53:53.339 | 21D04 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
10:53:53.343 | 21D04 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
10:53:54.859 | 21CA4 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3493]. |
10:53:54.859 | 21CA4 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
10:53:54.859 | 21CA4 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:32) |
10:54:10.215 | 1A028 | 2205 | ClientExitProcessCallback | Client::Exit Process Callback [0]. |
10:54:10.215 | 1A028 | 691 | Client::clear | Client::Clear [0 - 1] . |
10:54:10.215 | 1A028 | 698 | Client::clear | Client::Clear stoping... |
10:54:10.216 | 1A028 | 1179 | OverlayManager::StopInternal | stopping... |
10:54:10.216 | 1A028 | 1206 | OverlayManager::StopInternal | Stoping server connection |
10:54:10.216 | 21D04 | 7223 | OverlayManager::OnDisconnected | Disconnected from server |
10:54:10.217 | 1A028 | 1211 | OverlayManager::StopInternal | Stopped server connection |
10:54:10.217 | 1A028 | 206 | Overlay::Streaming::GameCaptureManager::StopRecording | Stop recording |
10:54:10.217 | 1A028 | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:True] |
10:54:10.217 | 1A028 | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:False] |
10:54:10.217 | 1A028 | 1232 | OverlayManager::StopInternal | Closing inter process |
10:54:10.217 | 1A028 | 25 | InterProcessEventHandler::~InterProcessEventHandler | (!) Signaling Thread to exit |
10:54:10.217 | 21D78 | 118 | InterProcessEventHandler::ThreadFunc | Terminated : CloseHandle 1, ShutDown=T |
10:54:10.218 | 1A028 | 255 | InterProcessElement::close | InterProcess INTER_PROCESS_EVENT_HANDLER close 2147483647 bytes |
10:54:10.218 | 1A028 | 59 | InterProcessEventHandler::~InterProcessEventHandler | Done. |
10:54:10.218 | 1A028 | 1244 | OverlayManager::StopInternal | not running. |
10:54:10.218 | 1A028 | 141 | ApiManager::DestroyBackgroundThread | Destroy call. |
10:54:10.343 | 1FD1C | 188 | ApiManager::BackgroundThread | Background Thread is terminated. |
10:54:10.344 | 1A028 | 232 | ApiManager::ClearAllCommands | Clearing commands [3] |
10:54:10.345 | 1A028 | 249 | ApiManager::ClearAllCommands | Cleared |
10:54:10.345 | 1A028 | 136 | ApiManager::Destroy | Destroyed |
10:54:10.345 | 1A028 | 1246 | OverlayManager::StopInternal | stopped. |
10:54:10.345 | 1A028 | 759 | Client::clear | Remove old SHM |
10:54:10.345 | 1A028 | 255 | InterProcessElement::close | InterProcess Overwolf_SHARED_MEMORY_2_2_22566644 close 2147483647 bytes |
10:54:10.345 | 1A028 | 767 | Client::clear | Stop tasks thread |
10:54:10.347 | 1A028 | 780 | Client::clear | Client::Clear - Done. |
10:54:10.347 | 1A028 | 2220 | ClientExitProcessCallback | Going to ExitProcess() |
| | | | |