Time | Thread | Line | Function | Message |
21:13:23.229 | 1AE8 | 138 | runClient | Starting Overlay PID=14060(0x36ec) server PID = 7928 |
21:13:23.229 | 1AE8 | 560 | Client::init | Client::Initialize |
21:13:23.229 | 1AE8 | 568 | Client::init | Start owclient thread |
21:13:23.229 | 29A0 | 325 | Client::initFirstInjection | Client::initFirstInjection. |
21:13:23.229 | 29A0 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_2257928 opened succesfuly |
21:13:23.229 | 29A0 | 351 | | session id = {39FD7E2B-1BEC-4898-AFDA-919E6D51778A} |
21:13:23.229 | 29A0 | 2086 | Client::LogClientInfo | Process OS version [6.2] [64-bit] |
21:13:23.230 | 29A0 | 2096 | Client::LogClientInfo | OS version [10.0.22621] |
21:13:23.230 | 29A0 | 2118 | Client::LogClientInfo | Client [64-bit] Version 2.2.225.1 |
21:13:23.230 | 29A0 | 2131 | Client::LogProcessModules | Loaded modules: |
21:13:23.232 | 29A0 | 2147 | | C:\Program Files (x86)\Overwolf\0.226.0.38\OWClient.dll |
21:13:23.232 | 29A0 | 2147 | | C:\Program Files (x86)\Overwolf\0.226.0.38\OWExplorer.dll |
21:13:23.232 | 29A0 | 2147 | | C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll |
21:13:23.232 | 29A0 | 2147 | | C:\Program Files (x86)\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\amd_ags_x64.dll |
21:13:23.232 | 29A0 | 2147 | | C:\Program Files (x86)\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\bink2w64.dll |
21:13:23.232 | 29A0 | 2147 | | C:\Program Files (x86)\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\defaultargs.dll |
21:13:23.232 | 29A0 | 2147 | | C:\Program Files (x86)\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\steam_api64.dll |
21:13:23.232 | 29A0 | 2147 | | C:\Program Files (x86)\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\upc_r2_loader64.dll |
21:13:23.232 | 29A0 | 2147 | | C:\Program Files (x86)\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\vivoxsdk.dll |
21:13:23.232 | 29A0 | 2147 | | C:\Program Files (x86)\Steam\steamclient64.dll |
21:13:23.232 | 29A0 | 2147 | | C:\Program Files (x86)\Steam\tier0_s64.dll |
21:13:23.232 | 29A0 | 2147 | | C:\Program Files (x86)\Steam\vstdlib_s64.dll |
21:13:23.232 | 29A0 | 2147 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\overlay64.dll |
21:13:23.232 | 29A0 | 2147 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\uplay_r264.dll |
21:13:23.232 | 29A0 | 2147 | | C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.23050.5-0\MpOav.dll |
21:13:23.232 | 29A0 | 2147 | | C:\Users\lukas\AppData\Local\ubisoft\r6siege\Y8S2.2.0_C7655632_D1634063_S52436_57712329\839012903\RainbowSix.exe |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\SYSTEM32\AcGenral.DLL |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\SYSTEM32\CFGMGR32.dll |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\SYSTEM32\CRYPTSP.dll |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\SYSTEM32\CoreMessaging.dll |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\SYSTEM32\CoreUIComponents.dll |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\SYSTEM32\DEVOBJ.dll |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\SYSTEM32\DINPUT8.dll |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\SYSTEM32\DNSAPI.dll |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\SYSTEM32\GLU32.dll |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\SYSTEM32\HID.DLL |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\SYSTEM32\MPR.dll |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\SYSTEM32\MSASN1.dll |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\SYSTEM32\MSWSOCK.dll |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\SYSTEM32\NTASN1.dll |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\SYSTEM32\OPENGL32.dll |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\SYSTEM32\POWRPROF.dll |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\SYSTEM32\PROPSYS.dll |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\SYSTEM32\Secur32.dll |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\SYSTEM32\SensApi.dll |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\SYSTEM32\SspiCli.dll |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\SYSTEM32\UMPDC.dll |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\SYSTEM32\USERENV.dll |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\SYSTEM32\VERSION.dll |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\SYSTEM32\WINHTTP.dll |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\SYSTEM32\WINMM.dll |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\SYSTEM32\WINNSI.DLL |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\SYSTEM32\WTSAPI32.dll |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\SYSTEM32\WindowsCodecs.dll |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\SYSTEM32\amsi.dll |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\SYSTEM32\apphelp.dll |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\SYSTEM32\bcrypt.dll |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\SYSTEM32\cryptnet.dll |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\SYSTEM32\d3d11.dll |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\SYSTEM32\d3d9.dll |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\SYSTEM32\dbgcore.DLL |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\SYSTEM32\dbghelp.dll |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\SYSTEM32\directxdatabasehelper.dll |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\SYSTEM32\drvstore.dll |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\SYSTEM32\dwmapi.dll |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\SYSTEM32\dxcore.dll |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\SYSTEM32\dxgi.dll |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\SYSTEM32\gpapi.dll |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\SYSTEM32\inputhost.dll |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\SYSTEM32\kernel.appcore.dll |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\SYSTEM32\ncrypt.dll |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\SYSTEM32\ntdll.dll |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\SYSTEM32\nvapi64.dll |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\SYSTEM32\pdh.dll |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\SYSTEM32\profapi.dll |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\SYSTEM32\textinputframework.dll |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\SYSTEM32\wbemcomn.dll |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\SYSTEM32\windows.storage.dll |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\SYSTEM32\wintypes.dll |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\SYSTEM32\wldp.dll |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\System32\COMDLG32.dll |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\System32\CRYPT32.dll |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\System32\GDI32.dll |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\System32\IMM32.DLL |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\System32\KERNEL32.DLL |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\System32\KERNELBASE.dll |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\System32\MSCTF.dll |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\System32\NSI.dll |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\System32\OLEAUT32.dll |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\System32\PSAPI.DLL |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\System32\RPCRT4.dll |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\System32\SETUPAPI.dll |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\System32\SHELL32.dll |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\System32\SHLWAPI.dll |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\System32\USER32.dll |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\System32\WINTRUST.dll |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\System32\WS2_32.dll |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\System32\advapi32.dll |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\System32\bcryptPrimitives.dll |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\System32\clbcatq.dll |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\System32\combase.dll |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\System32\fwpuclnt.dll |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\System32\gdi32full.dll |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\System32\imagehlp.dll |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\System32\msvcp_win.dll |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\System32\msvcrt.dll |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\System32\ole32.dll |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\System32\sechost.dll |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\System32\shcore.dll |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\System32\ucrtbase.dll |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\System32\win32u.dll |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\System32\winrnr.dll |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.22621.608_none_fb280a3c7926c2cc\COMCTL32.dll |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\system32\napinsp.dll |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\system32\nlansp_c.dll |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\system32\pnrpnsp.dll |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\system32\rsaenh.dll |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\system32\uxtheme.dll |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\system32\wbem\fastprox.dll |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\system32\wbem\wbemprox.dll |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\system32\wbem\wbemsvc.dll |
21:13:23.232 | 29A0 | 2147 | | C:\WINDOWS\system32\wshbth.dll |
21:13:23.232 | 29A0 | 2147 | | C:\Windows\System32\gameux.dll |
21:13:23.232 | 29A0 | 2147 | | C:\Windows\System32\rasadhlp.dll |
21:13:23.232 | 29A0 | 79 | GraphicsHookManager::Init | Created Thread - Created , ThreadId=2496 |
21:13:23.235 | 29A0 | 1560 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D11. |
21:13:23.235 | 29A0 | 1568 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D12. |
21:13:23.235 | 29A0 | 1580 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - VULKAN. |
21:13:23.235 | 29A0 | 1597 | Client::ReadGameConfigurations | GameConfigurations Input Libraries - DINPUT8. |
21:13:23.235 | 29A0 | 1609 | Client::ReadGameConfigurations | Disable DisableEXHandle - OFF |
21:13:23.235 | 29A0 | 1675 | Client::ReadGameConfigurations | GameConfigurations UseTSHook - OFF |
21:13:23.235 | 29A0 | 1688 | Client::ReadGameConfigurations | GameConfigurations DisableDIAquire - OFF |
21:13:23.235 | 29A0 | 1718 | Client::ReadGameConfigurations | Enable EnableTXR - OFF |
21:13:23.235 | 29A0 | 1758 | Client::ReadGameConfigurations | GameConfigurations DisableD3d9Ex - OFF |
21:13:23.235 | 29A0 | 1760 | Client::ReadGameConfigurations | GameConfigurations EnableMTCursor - ON |
21:13:23.235 | 29A0 | 1762 | Client::ReadGameConfigurations | GameConfigurations Use Long Block - OFF |
21:13:23.235 | 29A0 | 1764 | Client::ReadGameConfigurations | GameConfigurations Use Safe Block - OFF |
21:13:23.235 | 29A0 | 1766 | Client::ReadGameConfigurations | GameConfigurations Use All Safe Block - OFF |
21:13:23.235 | 29A0 | 1768 | Client::ReadGameConfigurations | GameConfigurations Disable Safe Hooking - OFF |
21:13:23.235 | 29A0 | 1770 | Client::ReadGameConfigurations | GameConfigurations Use MH - OFF |
21:13:23.235 | 29A0 | 1773 | Client::ReadGameConfigurations | GameConfigurations Use MCH - ON |
21:13:23.235 | 29A0 | 1776 | Client::ReadGameConfigurations | GameConfigurations Use EH - OFF |
21:13:23.235 | 29A0 | 1883 | Data::Search | [0] 0xB0B0000 |
21:13:23.235 | 29A0 | 1883 | Data::Search | [1] 0x0 |
21:13:23.235 | 29A0 | 1883 | Data::Search | [2] 0xEB950000 |
21:13:23.235 | 29A0 | 1883 | Data::Search | [3] 0xCD120000 |
21:13:23.235 | 29A0 | 1883 | Data::Search | [4] 0x0 |
21:13:23.235 | 29A0 | 1883 | Data::Search | [5] 0x6C40000 |
21:13:23.235 | 29A0 | 1883 | Data::Search | [6] 0xBC40000 |
21:13:23.235 | 29A0 | 1883 | Data::Search | [7] 0xEF280000 |
21:13:23.235 | 29A0 | 1883 | Data::Search | [8] 0x6C40000 |
21:13:23.235 | 29A0 | 1883 | Data::Search | [9] 0x0 |
21:13:23.235 | 29A0 | 1888 | Data::Search | [10] 0x0 |
21:13:23.235 | 29A0 | 1894 | Data::Search | [11] 0x5BB0000 |
21:13:23.235 | 29A0 | 1900 | Data::Search | [12] 0xEF280000 |
21:13:23.235 | 29A0 | 1906 | Data::Search | [13] 0x0 |
21:13:23.235 | 29A0 | 337 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
21:13:23.236 | 29A0 | 1265 | Client::hookFunctions | Detected Windows 8.1 or greater |
21:13:23.236 | 29A0 | 1288 | Client::hookFunctions | Acquiring function lock succedded |
21:13:23.237 | 29A0 | 254 | Common::HookChain::HookChainConfiguration::ReadAppConfiguration | read configuration file |
21:13:23.237 | 29A0 | 582 | Common::HookChain::HookChainManager::InitFromRemoteConfiguration | Read configuraion 16 |
21:13:23.237 | 29A0 | 952 | FunctionHook::EnableMCHOptions | MCH - Enable MCH Options |
21:13:23.237 | 29A0 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_2257928 opened succesfuly |
21:13:23.238 | 29A0 | 528 | OverlayManager::OverlayManager | OW System Cursor is set to = 0x67f504ed |
21:13:23.238 | 29A0 | 7617 | OverlayManager::LoadDefaultCursors | Load default cursors |
21:13:23.239 | 29A0 | 536 | OverlayManager::OverlayManager | OW Blank System Cursor is set to = 0x9507eb |
21:13:23.239 | 29A0 | 72 | PerformanceCounter::StartSession | StartSession |
21:13:23.239 | 29A0 | 72 | PerformanceCounter::StartSession | StartSession |
21:13:23.239 | 29A0 | 225 | InterProcessElement::open | InterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly |
21:13:23.240 | 29A0 | 758 | OverlayManager::ReadGameConfigurations | GameConfigurations Control Modes = 0 |
21:13:23.240 | 29A0 | 776 | OverlayManager::ReadGameConfigurations | GameConfigurations TC Mode = 0x0 |
21:13:23.240 | 29A0 | 778 | OverlayManager::ReadGameConfigurations | GameConfigurations Cursor Mode = 0 |
21:13:23.240 | 29A0 | 781 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInputBlock = OFF |
21:13:23.240 | 29A0 | 784 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCursorMix = OFF |
21:13:23.240 | 29A0 | 787 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMixModeCursor = ON |
21:13:23.240 | 29A0 | 790 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCursorOffset = OFF |
21:13:23.240 | 29A0 | 793 | OverlayManager::ReadGameConfigurations | GameConfigurations FixResolutionChange = OFF |
21:13:23.240 | 29A0 | 796 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIBLock = OFF |
21:13:23.240 | 29A0 | 799 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIFocus = ON |
21:13:23.240 | 29A0 | 802 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus = OFF |
21:13:23.240 | 29A0 | 805 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus2 = OFF |
21:13:23.240 | 29A0 | 808 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableDIAquire = OFF |
21:13:23.240 | 29A0 | 811 | OverlayManager::ReadGameConfigurations | GameConfigurations SetDINonExclusive = OFF |
21:13:23.240 | 29A0 | 814 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMouseDIExclusive = OFF |
21:13:23.240 | 29A0 | 817 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableActionMixed = OFF |
21:13:23.240 | 29A0 | 820 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceControlRehook = OFF |
21:13:23.240 | 29A0 | 823 | OverlayManager::ReadGameConfigurations | GameConfigurations FixActionFocus = OFF |
21:13:23.240 | 29A0 | 826 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreRT = ON |
21:13:23.240 | 29A0 | 829 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableResizeRelease = ON |
21:13:23.240 | 29A0 | 832 | OverlayManager::ReadGameConfigurations | GameConfigurations ResizeNotifyResolution = OFF |
21:13:23.240 | 29A0 | 835 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceCaptureChangeRehook = OFF |
21:13:23.240 | 29A0 | 838 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableEternalEnum = OFF |
21:13:23.240 | 29A0 | 841 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWL = OFF |
21:13:23.240 | 29A0 | 844 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWLW = OFF |
21:13:23.240 | 29A0 | 847 | OverlayManager::ReadGameConfigurations | GameConfigurations TerminateOnWindowClose = OFF |
21:13:23.240 | 29A0 | 850 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartFocus = ON |
21:13:23.240 | 29A0 | 853 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreRelease = OFF |
21:13:23.240 | 29A0 | 856 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableTPA = OFF |
21:13:23.240 | 29A0 | 859 | OverlayManager::ReadGameConfigurations | GameConfigurations PTCT = 0x0 |
21:13:23.240 | 29A0 | 862 | OverlayManager::ReadGameConfigurations | GameConfigurations ReleaseKBInOverlayFocus = OFF |
21:13:23.240 | 29A0 | 865 | OverlayManager::ReadGameConfigurations | GameConfigurations SmartReleaseKBInOverlayFocus = ON |
21:13:23.240 | 29A0 | 868 | OverlayManager::ReadGameConfigurations | GameConfigurations Stuck In Trans = OFF |
21:13:23.240 | 29A0 | 871 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableFocusOnAnyClick = OFF |
21:13:23.240 | 29A0 | 874 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCC = OFF |
21:13:23.240 | 29A0 | 877 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCCMix = OFF |
21:13:23.240 | 29A0 | 880 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursor = OFF |
21:13:23.240 | 29A0 | 883 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursorMT = OFF |
21:13:23.240 | 29A0 | 886 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableRawInput = OFF |
21:13:23.240 | 29A0 | 889 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableOWGestures = OFF |
21:13:23.240 | 29A0 | 892 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableD3d9Ex = OFF |
21:13:23.240 | 29A0 | 895 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMTCursor = ON |
21:13:23.240 | 29A0 | 898 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRI = OFF |
21:13:23.240 | 29A0 | 901 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIKB = ON |
21:13:23.240 | 29A0 | 904 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIB = ON |
21:13:23.240 | 29A0 | 907 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowRIMix = ON |
21:13:23.240 | 29A0 | 910 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreBB = OFF |
21:13:23.240 | 29A0 | 913 | OverlayManager::ReadGameConfigurations | GameConfigurations RecreateSB = OFF |
21:13:23.240 | 29A0 | 916 | OverlayManager::ReadGameConfigurations | GameConfigurations FixFSTB = OFF |
21:13:23.240 | 29A0 | 919 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCOEx = OFF |
21:13:23.240 | 29A0 | 922 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRCEx = ON |
21:13:23.240 | 29A0 | 925 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableBlockChain = OFF |
21:13:23.240 | 29A0 | 928 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMKLL = OFF |
21:13:23.240 | 29A0 | 931 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewKLL = OFF |
21:13:23.240 | 29A0 | 934 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewMLLForExclusive = ON |
21:13:23.240 | 29A0 | 937 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMW = OFF |
21:13:23.240 | 29A0 | 940 | OverlayManager::ReadGameConfigurations | GameConfigurations UsePR = OFF |
21:13:23.240 | 29A0 | 943 | OverlayManager::ReadGameConfigurations | GameConfigurations WaitRestore = OFF |
21:13:23.240 | 29A0 | 946 | OverlayManager::ReadGameConfigurations | GameConfigurations DIT = 0 |
21:13:23.240 | 29A0 | 949 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreMultipleDevices = OFF |
21:13:23.240 | 29A0 | 952 | OverlayManager::ReadGameConfigurations | GameConfigurations FixHotkeyRI = ON |
21:13:23.240 | 29A0 | 955 | OverlayManager::ReadGameConfigurations | GameConfigurations SendHotkeyRI = ON |
21:13:23.240 | 29A0 | 958 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRestoreSWL = OFF |
21:13:23.240 | 29A0 | 961 | OverlayManager::ReadGameConfigurations | GameConfigurations FIGVTH = OFF |
21:13:23.240 | 29A0 | 964 | OverlayManager::ReadGameConfigurations | GameConfigurations PTBOffsetPixel = 0 |
21:13:23.240 | 29A0 | 967 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceGBB = OFF |
21:13:23.240 | 29A0 | 970 | OverlayManager::ReadGameConfigurations | GameConfigurations FixModifierMixMode = OFF |
21:13:23.240 | 29A0 | 972 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDXThreadSafe = OFF |
21:13:23.240 | 29A0 | 974 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInvisibleCursorCR = OFF |
21:13:23.240 | 29A0 | 976 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGameProc = OFF |
21:13:23.240 | 29A0 | 978 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCVCursor = OFF |
21:13:23.240 | 29A0 | 980 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableRenderAI = OFF |
21:13:23.240 | 29A0 | 982 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableSmartMixMode = OFF |
21:13:23.240 | 29A0 | 984 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreads = OFF |
21:13:23.240 | 29A0 | 986 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreadsHook = OFF |
21:13:23.240 | 29A0 | 988 | OverlayManager::ReadGameConfigurations | GameConfigurations KeepInGameOnLostFocus = OFF |
21:13:23.240 | 29A0 | 990 | OverlayManager::ReadGameConfigurations | GameConfigurations FixBlending = OFF |
21:13:23.240 | 29A0 | 992 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOUseDefaultAdpater = OFF |
21:13:23.240 | 29A0 | 994 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPODisableDynamicRendering = OFF |
21:13:23.240 | 29A0 | 996 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOExclusiveAsForeground = OFF |
21:13:23.240 | 29A0 | 998 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreCursorRefCount = OFF |
21:13:23.240 | 29A0 | 1000 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMCHHookRetries = OFF |
21:13:23.240 | 29A0 | 1002 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableHookFallback = OFF |
21:13:23.240 | 29A0 | 1004 | OverlayManager::ReadGameConfigurations | GameConfigurations AlternativeIPC = OFF |
21:13:23.240 | 29A0 | 1006 | OverlayManager::ReadGameConfigurations | GameConfigurations RecordingFlipType = 0 |
21:13:23.240 | 29A0 | 1008 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGraphicsFunc = 0 |
21:13:23.240 | 29A0 | 1011 | OverlayManager::ReadGameConfigurations | GameConfigurations foreground Window as target window = 0 |
21:13:23.240 | 29A0 | 1013 | OverlayManager::ReadGameConfigurations | OverlayManager::SetGameConfigurations Succeeded. |
21:13:23.240 | 29A0 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:13:23.240 | 29A0 | 629 | OverlayManager::InitGameClient | starting hooks... |
21:13:23.309 | 29A0 | 1991 | FunctionHook::LoadHooker | Loading Utils from C:\Program Files (x86)\Overwolf\0.226.0.38\\OWUtils.dll succeeded |
21:13:23.321 | 29A0 | 602 | Install::Code | Init [Client,1] (MCH) OK |
21:13:23.324 | 29A0 | 602 | Install::Code | Init [Client,2] (MCH) OK |
21:13:23.327 | 29A0 | 602 | Install::Code | Init [Client,3] (MCH) OK |
21:13:23.330 | 29A0 | 602 | Install::Code | Init [Client,4] (MCH) OK |
21:13:23.333 | 29A0 | 602 | Install::Code | Init [Client,4.1] (MCH) OK |
21:13:23.348 | 29A0 | 602 | Install::Code | Init [Client,4.2] (MCH) OK |
21:13:23.348 | 29A0 | 1362 | Client::hookFunctions | Suspend before hook: OFF |
21:13:23.349 | 29A0 | 1063 | Install::Code | Segment [3|46352|0xCD120000|0xB510] |
21:13:23.351 | 29A0 | 602 | Install::Code | unknown (MCH) OK |
21:13:23.352 | 29A0 | 1063 | Install::Code | Segment [3|58800|0xCD120000|0xE5B0] |
21:13:23.369 | 29A0 | 602 | Install::Code | unknown (MCH) OK |
21:13:23.369 | 29A0 | 1063 | Install::Code | Segment [3|58208|0xCD120000|0xE360] |
21:13:23.383 | 29A0 | 602 | Install::Code | unknown (MCH) OK |
21:13:23.383 | 29A0 | 1063 | Install::Code | Segment [5|211200|0x6C40000|0x33900] |
21:13:23.385 | 29A0 | 602 | Install::Code | unknown (MCH) OK |
21:13:23.386 | 29A0 | 1063 | Install::Code | Segment [5|5408|0x6C40000|0x1520] |
21:13:23.400 | 29A0 | 602 | Install::Code | unknown (MCH) OK |
21:13:23.400 | 29A0 | 1063 | Install::Code | Segment [5|145440|0x6C40000|0x23820] |
21:13:23.417 | 29A0 | 602 | Install::Code | unknown (MCH) OK |
21:13:23.417 | 29A0 | 1063 | Install::Code | Segment [5|6608|0x6C40000|0x19D0] |
21:13:23.433 | 29A0 | 602 | Install::Code | unknown (MCH) OK |
21:13:23.433 | 29A0 | 1063 | Install::Code | Segment [5|-16301344|0x6C40000|0xFF0742E0] |
21:13:23.433 | 29A0 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::31. |
21:13:23.433 | 29A0 | 1063 | Install::Code | Segment [5|-16310352|0x6C40000|0xFF071FB0] |
21:13:23.433 | 29A0 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::32. |
21:13:23.433 | 29A0 | 1063 | Install::Code | Segment [5|-16295824|0x6C40000|0xFF075870] |
21:13:23.433 | 29A0 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::33. |
21:13:23.433 | 29A0 | 1063 | Install::Code | Segment [5|-17318416|0x6C40000|0xFEF7BDF0] |
21:13:23.433 | 29A0 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::34. |
21:13:23.433 | 29A0 | 916 | Client::hookLibraryFunctions | Lib [8] is not supported for game. skipping.. |
21:13:23.435 | 29A0 | 916 | Client::hookLibraryFunctions | Lib [9] is not supported for game. skipping.. |
21:13:23.435 | 29A0 | 337 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
21:13:23.435 | 29A0 | 1275 | OverlayManager::Start | Starting... |
21:13:23.435 | 29A0 | 1307 | OverlayManager::Start | starting hooks 2... |
21:13:23.439 | 29A0 | 602 | Install::Code | Init [Client,5] (MCH) OK |
21:13:23.454 | 29A0 | 602 | Install::Code | Init [Client,5.1] (MCH) OK |
21:13:23.457 | 29A0 | 602 | Install::Code | Init [Client,6] (MCH) OK |
21:13:23.457 | 29A0 | 1376 | OverlayManager::Start | RID Found 1 devices. |
21:13:23.457 | 29A0 | 1390 | OverlayManager::Start | RID Keyboard Found [0] with 0X0(0X30) hwnd(0x0)... |
21:13:23.457 | 29A0 | 1473 | | XTRAP COMPATIBLE PATCH WARNING |
21:13:23.457 | 29A0 | 1482 | OverlayManager::Start | done with hooks... |
21:13:23.457 | 29A0 | 108 | ApiManager::Init | API Manager Event : OK |
21:13:23.457 | 29A0 | 120 | ApiManager::CreateBackgroundThread | Background Thread - Created , ThreadId=25444 |
21:13:23.457 | 29A0 | 67 | TXRSetting | Fail to read texture recognition options 0xb7 |
21:13:23.457 | 29A0 | 114 | TXOfInterest | New list set with 0 items |
21:13:23.457 | 29A0 | 1508 | OverlayManager::Start | get foreground state |
21:13:23.457 | 29A0 | 8408 | OverlayManager::OnForegroundChanged | Changed True |
21:13:23.458 | 29A0 | 8537 | OverlayManager::AssureLockWindowOnForgroundChanged | Window is not in focus, skip lock (0x7074c [960, 493] , 0x0) |
21:13:23.458 | 29A0 | 1545 | OverlayManager::Start | Started... |
21:13:23.458 | 3520 | 7198 | OverlayManager::OnConnected | Connected to server |
21:13:23.458 | 3520 | 32 | SendServerHelloMessage::Execute | Send connection Ack |
21:13:23.458 | 6364 | 7836 | OverlayManager::UpdateInputTrackerWinodw | update input tracker list 0x0 -> 0x404ce |
21:13:23.478 | 29A0 | 602 | Install::Code | Init [Client,0] (MCH) OK |
21:13:23.478 | 29A0 | 428 | GraphicsHookManager::ReleaseHookRef | Clear Hook manager thread |
21:13:23.478 | 29A0 | 94 | GraphicsHookManager::StopThread | StopThread |
21:13:23.479 | 9C0 | 216 | GraphicsHookManager::MessageLoop | Exit Thread |
21:13:23.482 | 29A0 | 406 | Client::initFirstInjection | init complete |
21:13:23.787 | 3520 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
21:13:26.831 | 3520 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:13:26.831 | 3520 | 6866 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:13:26.831 | 3520 | 8408 | OverlayManager::OnForegroundChanged | Changed False |
21:13:26.831 | 3520 | 8446 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x203FA Title=[#bingo-i-budy |
21:13:26.831 | 3520 | 2951 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:13:26.831 | 3520 | 2841 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
21:13:26.832 | 3520 | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:13:26.847 | 3520 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:13:33.467 | 6364 | 2131 | Client::LogProcessModules | Loaded modules: |
21:13:33.470 | 6364 | 2147 | | C:\Program Files (x86)\Overwolf\0.226.0.38\OWClient.dll |
21:13:33.470 | 6364 | 2147 | | C:\Program Files (x86)\Overwolf\0.226.0.38\OWExplorer.dll |
21:13:33.470 | 6364 | 2147 | | C:\Program Files (x86)\Overwolf\0.226.0.38\OWUtils.dll |
21:13:33.470 | 6364 | 2147 | | C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll |
21:13:33.470 | 6364 | 2147 | | C:\Program Files (x86)\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\amd_ags_x64.dll |
21:13:33.470 | 6364 | 2147 | | C:\Program Files (x86)\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\bink2w64.dll |
21:13:33.470 | 6364 | 2147 | | C:\Program Files (x86)\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\defaultargs.dll |
21:13:33.470 | 6364 | 2147 | | C:\Program Files (x86)\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\gfsdk_aftermath_lib.x64.dll |
21:13:33.470 | 6364 | 2147 | | C:\Program Files (x86)\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\steam_api64.dll |
21:13:33.470 | 6364 | 2147 | | C:\Program Files (x86)\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\upc_r2_loader64.dll |
21:13:33.470 | 6364 | 2147 | | C:\Program Files (x86)\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\vivoxsdk.dll |
21:13:33.470 | 6364 | 2147 | | C:\Program Files (x86)\Steam\steamclient64.dll |
21:13:33.470 | 6364 | 2147 | | C:\Program Files (x86)\Steam\tier0_s64.dll |
21:13:33.470 | 6364 | 2147 | | C:\Program Files (x86)\Steam\vstdlib_s64.dll |
21:13:33.470 | 6364 | 2147 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\overlay64.dll |
21:13:33.470 | 6364 | 2147 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\uplay_r264.dll |
21:13:33.470 | 6364 | 2147 | | C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.23050.5-0\MpOav.dll |
21:13:33.470 | 6364 | 2147 | | C:\Users\lukas\AppData\Local\ubisoft\r6siege\Y8S2.2.0_C7655632_D1634063_S52436_57712329\839012903\RainbowSix.exe |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\SYSTEM32\AcGenral.DLL |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\SYSTEM32\CFGMGR32.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\SYSTEM32\CRYPTSP.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\SYSTEM32\CoreMessaging.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\SYSTEM32\CoreUIComponents.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\SYSTEM32\DEVOBJ.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\SYSTEM32\DINPUT8.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\SYSTEM32\DNSAPI.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\SYSTEM32\DXGIDebug.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\SYSTEM32\GLU32.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\SYSTEM32\HID.DLL |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\SYSTEM32\MPR.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\SYSTEM32\MSASN1.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\SYSTEM32\MSVCP140.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\SYSTEM32\MSWSOCK.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\SYSTEM32\NTASN1.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\SYSTEM32\OPENGL32.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\SYSTEM32\POWRPROF.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\SYSTEM32\PROPSYS.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\SYSTEM32\Secur32.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\SYSTEM32\SensApi.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\SYSTEM32\SspiCli.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\SYSTEM32\UMPDC.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\SYSTEM32\USERENV.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\SYSTEM32\VERSION.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\SYSTEM32\WINHTTP.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\SYSTEM32\WINMM.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\SYSTEM32\WINNSI.DLL |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\SYSTEM32\WINSTA.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\SYSTEM32\WTSAPI32.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\SYSTEM32\WindowsCodecs.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\SYSTEM32\amsi.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\SYSTEM32\apphelp.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\SYSTEM32\bcrypt.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\SYSTEM32\cryptnet.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\SYSTEM32\d3d11.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\SYSTEM32\d3d9.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\SYSTEM32\dbgcore.DLL |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\SYSTEM32\dbghelp.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\SYSTEM32\directxdatabasehelper.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\SYSTEM32\drvstore.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\SYSTEM32\dwmapi.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\SYSTEM32\dxcore.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\SYSTEM32\dxgi.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\SYSTEM32\gpapi.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\SYSTEM32\inputhost.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\SYSTEM32\kernel.appcore.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\SYSTEM32\ncrypt.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\SYSTEM32\ntdll.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\SYSTEM32\ntmarta.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\SYSTEM32\nvapi64.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\SYSTEM32\pdh.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\SYSTEM32\profapi.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\SYSTEM32\textinputframework.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\SYSTEM32\wbemcomn.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\SYSTEM32\windows.storage.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\SYSTEM32\wintypes.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\SYSTEM32\wldp.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\System32\COMDLG32.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\System32\CRYPT32.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvmii.inf_amd64_3583fda5ef1eb1bb\Display.NvContainer\MessageBus.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvmii.inf_amd64_3583fda5ef1eb1bb\NvCamera\NvCamera64.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvmii.inf_amd64_3583fda5ef1eb1bb\NvCamera\d3dcompiler_47_64.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvmii.inf_amd64_3583fda5ef1eb1bb\nvcuda64.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvmii.inf_amd64_3583fda5ef1eb1bb\nvldumdx.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvmii.inf_amd64_3583fda5ef1eb1bb\nvwgf2umx.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\System32\GDI32.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\System32\IMM32.DLL |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\System32\KERNEL32.DLL |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\System32\KERNELBASE.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\System32\MMDevApi.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\System32\MSCTF.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\System32\NSI.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\System32\OLEAUT32.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\System32\PSAPI.DLL |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\System32\RPCRT4.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\System32\SETUPAPI.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\System32\SHELL32.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\System32\SHLWAPI.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\System32\USER32.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\System32\WINTRUST.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\System32\WS2_32.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\System32\advapi32.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\System32\bcryptPrimitives.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\System32\clbcatq.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\System32\combase.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\System32\fwpuclnt.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\System32\gdi32full.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\System32\imagehlp.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\System32\msvcp_win.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\System32\msvcrt.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\System32\ole32.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\System32\perfproc.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\System32\sechost.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\System32\shcore.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\System32\ucrtbase.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\System32\win32u.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\System32\winrnr.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.22621.608_none_fb280a3c7926c2cc\COMCTL32.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\system32\napinsp.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\system32\nlansp_c.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\system32\nvspcap64.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\system32\pnrpnsp.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\system32\rsaenh.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\system32\uxtheme.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\system32\wbem\fastprox.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\system32\wbem\wbemprox.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\system32\wbem\wbemsvc.dll |
21:13:33.470 | 6364 | 2147 | | C:\WINDOWS\system32\wshbth.dll |
21:13:33.470 | 6364 | 2147 | | C:\Windows\System32\gameux.dll |
21:13:33.470 | 6364 | 2147 | | C:\Windows\System32\rasadhlp.dll |
21:13:34.104 | 67F8 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0x10003 (v: 1) |
21:13:34.493 | 3520 | 6866 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
21:13:34.493 | 3520 | 8408 | OverlayManager::OnForegroundChanged | Changed True |
21:13:34.493 | 3520 | 8537 | OverlayManager::AssureLockWindowOnForgroundChanged | Window is not in focus, skip lock (0x11707ac [1451, 511] , 0x0) |
21:13:34.493 | 3520 | 2958 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
21:13:37.449 | 43FC | 418 | fSwapResize_Buffers | Resize buffer (0xef9dda30)! |
21:13:37.905 | 43FC | 587 | RenderDeviceD3d11::RenderDeviceD3d11 | Render device d3d11 |
21:13:38.31 | 43FC | 148 | D3DHelpers::LoadDxLibrary | DX Lib d3dx11_43.dll loaded |
21:13:38.31 | 43FC | 148 | D3DHelpers::LoadDxLibrary | DX Lib D3DCompiler_43.dll loaded |
21:13:38.31 | 43FC | 984 | RenderDeviceD3d11::LoadD3dXLibraryAndFunctions | load library functions OK. |
21:13:38.67 | 43FC | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xef9dda30 |
21:13:38.67 | 43FC | 1072 | RenderDeviceD3d11::init | Device adapter hash: 466732135 |
21:13:38.67 | 43FC | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
21:13:38.67 | 43FC | 1126 | RenderDeviceD3d11::init | save state |
21:13:38.67 | 43FC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:13:38.70 | 43FC | 705 | RenderDeviceD3d11::initDX11 | create vs |
21:13:38.70 | 43FC | 723 | RenderDeviceD3d11::initDX11 | create vs |
21:13:38.72 | 43FC | 745 | RenderDeviceD3d11::initDX11 | create pxs |
21:13:38.74 | 43FC | 774 | RenderDeviceD3d11::initDX11 | create raster |
21:13:38.74 | 43FC | 842 | RenderDeviceD3d11::initDX11 | create buffers |
21:13:38.74 | 43FC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x8e718570. |
21:13:38.74 | 43FC | 1134 | RenderDeviceD3d11::init | restore state |
21:13:38.74 | 43FC | 1137 | RenderDeviceD3d11::init | Target Window [0x11707ac] |
21:13:38.74 | 43FC | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:13:38.74 | 43FC | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:13:38.74 | 43FC | 193 | Overlay::Streaming::GameCaptureManager::SetRenderDevice | Streaming Client started. SHT supported: True |
21:13:38.74 | 43FC | 2092 | RenderDeviceD3d11::setFix | Set render device fix RT. |
21:13:38.74 | 43FC | 3077 | OverlayManager::setGraphics | Render Device fix was set RT. |
21:13:38.74 | 43FC | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
21:13:38.74 | 43FC | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:13:38.169 | 43FC | 737 | OverlayInputManager::HandleCommands | Clear all hotkeys command |
21:13:38.169 | 43FC | 788 | OverlayInputManager::AddHotKey | Add new hotkey [Control_Overlay]-[9]-[2]. Total [0] (pressed: 1) |
21:13:38.169 | 43FC | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.250000], offser[0, 0] |
21:13:38.169 | 43FC | 21 | StartWidgetsRefresher::Execute | Execute start wicket manager |
21:13:38.169 | 43FC | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
21:13:38.169 | 43FC | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
21:13:38.170 | 43FC | 5596 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x11707ac} (foreground = 0x11707ac). |
21:13:38.170 | 43FC | 2513 | OverlayManager::installWindowProcHook | Install WPH |
21:13:38.170 | 43FC | 2527 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x10823 |
21:13:38.170 | 43FC | 2546 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
21:13:38.170 | 43FC | 2592 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xee70d570=-294595216)=>(0x9e763b00=-1636418816) |
21:13:38.170 | 43FC | 2603 | OverlayManager::installWindowProcHook | installWindowProcHook mouse is tracked successfully. |
21:13:38.170 | 43FC | 311 | PerformanceCounter::NotifyFrameRender | Notify first Render... |
21:13:38.170 | 43FC | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:13:38.170 | 43FC | 8300 | OverlayManager::CheckForSharedTextureSupport | Check for SHT support |
21:13:38.171 | 67F8 | 2171 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
21:13:38.171 | 67F8 | 2622 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:13:38.171 | 67F8 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:13:38.171 | 67F8 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x67f8 |
21:13:38.171 | 67F8 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
21:13:38.171 | 67F8 | 469 | InputInterceptor::runHook | Mouse is hooked 0x67f8 |
21:13:38.171 | 67F8 | 2273 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | GameWndProc - Original Cursor Ref Count = 4, Cur = 0x10003 |
21:13:38.182 | 43FC | 5498 | OverlayManager::initOverlayResolution | Ex 0X40008 |
21:13:38.182 | 43FC | 5504 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
21:13:38.182 | 43FC | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
21:13:38.182 | 43FC | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:13:38.185 | DC4 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_790432_P_7928 opened succesfuly |
21:13:38.185 | DC4 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_7928_SHARED_MEMORY_AGENT opened succesfuly |
21:13:38.185 | DC4 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_206EA_P_7928 opened succesfuly |
21:13:38.185 | DC4 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_7928_SHARED_MEMORY_AGENT opened succesfuly |
21:13:38.216 | 43FC | 326 | RenderImageD3d11::setSize | Create Texture (300,60) / (384,128) - OK |
21:13:38.216 | 43FC | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
21:13:39.13 | 3520 | 7300 | OverlayManager::HandleIPCMessage | Load in-game plugin request: [C:\Users\lukas\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\230.1.2\plugins/GEPPlugin64.dll] |
21:13:39.18 | 43FC | 8099 | OverlayManager::LoadPlugin | loading plugin: C:\Users\lukas\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\230.1.2\plugins/GEPPlugin64.dll |
21:13:39.122 | 43FC | 8118 | OverlayManager::LoadPlugin | Plugin loaded [1] [C:\Users\lukas\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\230.1.2\plugins/GEPPlugin64.dll] [] |
21:13:39.177 | 43FC | 8150 | OverlayManager::LoadPlugin | finish loading plugin |
21:13:40.620 | 67F8 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x0) 0x11707ac . |
21:13:40.620 | 67F8 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
21:13:43.421 | 49C4 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_7928_SHARED_MEMORY_AGENT close 2147483647 bytes |
21:13:43.421 | 49C4 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=790432 |
21:13:43.421 | 49C4 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_790432_P_7928 close 2147483647 bytes |
21:13:43.421 | 49C4 | 2644 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
21:17:00.594 | 593C | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=3740830 |
21:17:00.595 | 593C | 2644 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
21:17:00.610 | 593C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_3740830_P_7928 opened succesfuly |
21:17:00.611 | 593C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_7928_SHARED_MEMORY_AGENT opened succesfuly |
21:17:00.815 | 43FC | 326 | RenderImageD3d11::setSize | Create Texture (400,770) / (512,896) - OK |
21:17:00.815 | 43FC | 347 | RenderImageD3d11::setSize | Create Texture RV (512,896) - OK |
21:17:00.827 | 67F8 | 2790 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
21:17:00.827 | 67F8 | 2814 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X200)... |
21:17:00.830 | 67F8 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0x67f504ed (v: 1) |
21:17:00.835 | 43FC | 3789 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
21:17:01.224 | 67F8 | 2841 | OverlayManager::setControlMode | Set RI keyboard to 0X200 (0X30)... |
21:17:01.224 | 67F8 | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:17:01.225 | 43FC | 3963 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 5, OW handle = 0x67f504ed;prev = 0x67f504ed , {Original values: ref = 5 handle = 0x10003} |
21:17:01.970 | 67F8 | 2790 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
21:17:01.970 | 67F8 | 2814 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X200)... |
21:17:03.16 | 43FC | 2841 | OverlayManager::setControlMode | Set RI keyboard to 0X1 (0X30)... |
21:17:03.16 | 43FC | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:17:03.23 | 43FC | 3963 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 5, OW handle = 0x67f504ed;prev = 0x67f504ed , {Original values: ref = 5 handle = 0x10003} |
21:19:23.717 | 67F8 | 3020 | OverlayManager::DetachThreadInput | Detach thread input 26616, 17404 |
21:19:23.762 | 67F8 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
21:19:23.787 | 67F8 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x11707ac) 0x11707ac . |
21:19:23.788 | 67F8 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
21:19:23.836 | 43FC | 485 | ReleaseD11Device | Device Released! [1] |
21:19:23.836 | 43FC | 2970 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:19:23.836 | 43FC | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:19:23.836 | 43FC | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:19:23.836 | 43FC | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:19:23.836 | 43FC | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x10823 |
21:19:23.836 | 43FC | 2992 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:19:23.836 | 43FC | 184 | IRenderDevice::release | Render Releasing. |
21:19:23.836 | 43FC | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:19:23.836 | 43FC | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:19:23.836 | 43FC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:19:23.836 | 43FC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:19:23.836 | 43FC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:19:23.836 | 43FC | 201 | IRenderDevice::release | Render Releasing Done. |
21:19:23.836 | 43FC | 488 | ReleaseD11Device | End Device Released! |
21:19:23.836 | 43FC | 418 | fSwapResize_Buffers | Resize buffer (0xef9dda30)! |
21:19:23.986 | 3520 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:19:23.986 | 3520 | 6866 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:19:23.986 | 3520 | 8408 | OverlayManager::OnForegroundChanged | Changed False |
21:19:23.986 | 3520 | 8446 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x203FA Title=[#bingo-i-budy |
21:19:23.986 | 3520 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
21:19:23.986 | 3520 | 2951 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:19:23.986 | 3520 | 2841 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
21:19:23.986 | 3520 | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:19:24.0 | 3520 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:19:24.2 | 3520 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
21:19:24.993 | 593C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:19:27.23 | 2758 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3365]. |
21:19:27.23 | 2758 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
21:19:27.23 | 2758 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
21:19:29.726 | 43FC | 418 | fSwapResize_Buffers | Resize buffer (0xef9dda30)! |
21:19:29.740 | 43FC | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xef9dda30 |
21:19:29.740 | 43FC | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
21:19:29.740 | 43FC | 1126 | RenderDeviceD3d11::init | save state |
21:19:29.740 | 43FC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:19:29.748 | 43FC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x8e718570. |
21:19:29.748 | 43FC | 1134 | RenderDeviceD3d11::init | restore state |
21:19:29.748 | 43FC | 1137 | RenderDeviceD3d11::init | Target Window [0x11707ac] |
21:19:29.748 | 43FC | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:19:29.748 | 43FC | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:19:29.748 | 43FC | 2958 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
21:19:29.748 | 43FC | 5504 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
21:19:29.748 | 43FC | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
21:19:29.748 | 43FC | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:19:29.752 | 43FC | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
21:19:29.752 | 43FC | 5596 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x11707ac} (foreground = 0x11707ac). |
21:19:29.752 | 43FC | 2513 | OverlayManager::installWindowProcHook | Install WPH |
21:19:29.752 | 43FC | 2527 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xb0407e1 |
21:19:29.752 | 43FC | 2546 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
21:19:29.752 | 43FC | 2592 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xee70d570=-294595216)=>(0x9e763b00=-1636418816) |
21:19:29.752 | 43FC | 2377 | WidgetManager::Render | resume layout thread |
21:19:29.752 | 43FC | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
21:19:29.752 | 43FC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:19:29.752 | 43FC | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
21:19:29.752 | 43FC | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:19:29.753 | 67F8 | 2622 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:19:29.753 | 67F8 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:19:29.753 | 67F8 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x67f8 |
21:19:29.753 | 67F8 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
21:19:29.753 | 67F8 | 469 | InputInterceptor::runHook | Mouse is hooked 0x67f8 |
21:19:29.811 | 43FC | 5498 | OverlayManager::initOverlayResolution | Ex 0X40008 |
21:19:29.811 | 43FC | 5504 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
21:19:29.811 | 43FC | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
21:19:29.811 | 43FC | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:19:30.98 | 3520 | 6866 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
21:19:30.98 | 3520 | 8408 | OverlayManager::OnForegroundChanged | Changed True |
21:19:30.98 | 3520 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
21:19:30.99 | 67F8 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x11707ac) 0x11707ac . |
21:19:30.115 | 3520 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
21:19:30.116 | 43FC | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:43:02.870 | 33A4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
21:43:02.982 | 49C4 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=60806 |
21:43:02.982 | 49C4 | 2644 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
21:43:02.984 | 49C4 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_60806_P_7928 opened succesfuly |
21:43:02.984 | 49C4 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_7928_SHARED_MEMORY_AGENT opened succesfuly |
21:43:02.997 | 33A4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
21:43:03.435 | 43FC | 326 | RenderImageD3d11::setSize | Create Texture (1460,720) / (1536,768) - OK |
21:43:03.436 | 43FC | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,768) - OK |
21:43:03.444 | 67F8 | 2790 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
21:43:03.444 | 67F8 | 2814 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X100)... |
21:43:04.147 | 33A4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
21:43:04.210 | 67F8 | 2841 | OverlayManager::setControlMode | Set RI keyboard to 0X100 (0X30)... |
21:43:04.210 | 67F8 | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:43:04.212 | 43FC | 3963 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x67f504ed;prev = 0x67f504ed , {Original values: ref = 0 handle = 0x10003} |
21:43:04.260 | 33A4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
21:47:18.156 | 67F8 | 3020 | OverlayManager::DetachThreadInput | Detach thread input 26616, 17404 |
21:47:18.160 | 43FC | 485 | ReleaseD11Device | Device Released! [1] |
21:47:18.160 | 43FC | 2970 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:47:18.160 | 43FC | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:47:18.160 | 43FC | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:47:18.160 | 43FC | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:47:18.160 | 43FC | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xb0407e1 |
21:47:18.160 | 43FC | 2992 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:47:18.160 | 43FC | 184 | IRenderDevice::release | Render Releasing. |
21:47:18.160 | 43FC | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:47:18.160 | 43FC | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:47:18.160 | 43FC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:47:18.160 | 43FC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:47:18.160 | 43FC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:47:18.160 | 43FC | 201 | IRenderDevice::release | Render Releasing Done. |
21:47:18.160 | 43FC | 488 | ReleaseD11Device | End Device Released! |
21:47:18.160 | 43FC | 418 | fSwapResize_Buffers | Resize buffer (0xef9dda30)! |
21:47:18.538 | 3520 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:47:18.538 | 3520 | 6866 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:47:18.538 | 3520 | 8408 | OverlayManager::OnForegroundChanged | Changed False |
21:47:18.539 | 3520 | 8446 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x203FA Title=[#bingo-i-budy |
21:47:18.539 | 3520 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
21:47:18.539 | 3520 | 2951 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:47:18.539 | 3520 | 2841 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
21:47:18.539 | 3520 | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:47:18.554 | 3520 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:47:18.556 | 3520 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
21:47:19.560 | 2758 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:47:21.600 | 593C | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3507]. |
21:47:21.600 | 593C | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
21:47:21.600 | 593C | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:14) |
21:47:42.954 | 43FC | 418 | fSwapResize_Buffers | Resize buffer (0xef9dda30)! |
21:47:42.975 | 43FC | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xef9dda30 |
21:47:42.975 | 43FC | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
21:47:42.975 | 43FC | 1126 | RenderDeviceD3d11::init | save state |
21:47:42.975 | 43FC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:47:42.977 | 3520 | 6866 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
21:47:42.977 | 3520 | 8408 | OverlayManager::OnForegroundChanged | Changed True |
21:47:42.977 | 3520 | 8537 | OverlayManager::AssureLockWindowOnForgroundChanged | Window is not in focus, skip lock (0x11707ac [983, 528] , 0x0) |
21:47:42.977 | 3520 | 2958 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
21:47:42.985 | 43FC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x8e718570. |
21:47:42.985 | 43FC | 1134 | RenderDeviceD3d11::init | restore state |
21:47:42.985 | 43FC | 1137 | RenderDeviceD3d11::init | Target Window [0x11707ac] |
21:47:42.985 | 43FC | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:47:42.985 | 43FC | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:47:42.985 | 43FC | 5504 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
21:47:42.985 | 43FC | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
21:47:42.985 | 43FC | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:47:43.15 | 43FC | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
21:47:43.15 | 43FC | 5596 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x11707ac} (foreground = 0x11707ac). |
21:47:43.15 | 43FC | 2513 | OverlayManager::installWindowProcHook | Install WPH |
21:47:43.15 | 43FC | 2527 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x171707fd |
21:47:43.15 | 43FC | 2546 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
21:47:43.15 | 43FC | 2592 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xee70d570=-294595216)=>(0x9e763b00=-1636418816) |
21:47:43.15 | 43FC | 2377 | WidgetManager::Render | resume layout thread |
21:47:43.15 | 43FC | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
21:47:43.15 | 43FC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:47:43.15 | 43FC | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:47:43.24 | 67F8 | 2622 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:47:43.24 | 67F8 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:47:43.24 | 67F8 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x67f8 |
21:47:43.24 | 67F8 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
21:47:43.24 | 67F8 | 469 | InputInterceptor::runHook | Mouse is hooked 0x67f8 |
21:47:43.24 | 67F8 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x11707ac) 0x11707ac . |
21:47:43.24 | 67F8 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
21:47:43.43 | 43FC | 5498 | OverlayManager::initOverlayResolution | Ex 0X40008 |
21:47:43.43 | 43FC | 5504 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
21:47:43.43 | 43FC | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
21:47:43.43 | 43FC | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:47:43.43 | 43FC | 326 | RenderImageD3d11::setSize | Create Texture (400,770) / (512,896) - OK |
21:47:43.43 | 43FC | 347 | RenderImageD3d11::setSize | Create Texture RV (512,896) - OK |
21:47:44.124 | 67F8 | 2790 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
21:47:44.125 | 67F8 | 2814 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X100)... |
21:47:44.836 | 67F8 | 2841 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
21:47:44.836 | 67F8 | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:47:44.837 | 43FC | 3963 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 2, OW handle = 0x67f504ed;prev = 0x67f504ed , {Original values: ref = 2 handle = 0x10003} |
21:47:48.576 | 67F8 | 3020 | OverlayManager::DetachThreadInput | Detach thread input 26616, 17404 |
21:47:48.583 | 43FC | 485 | ReleaseD11Device | Device Released! [1] |
21:47:48.583 | 43FC | 2970 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:47:48.583 | 43FC | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:47:48.583 | 43FC | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:47:48.583 | 43FC | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:47:48.583 | 43FC | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x171707fd |
21:47:48.583 | 43FC | 2992 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:47:48.583 | 43FC | 184 | IRenderDevice::release | Render Releasing. |
21:47:48.583 | 43FC | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:47:48.583 | 43FC | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:47:48.583 | 43FC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:47:48.583 | 43FC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:47:48.583 | 43FC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:47:48.583 | 43FC | 201 | IRenderDevice::release | Render Releasing Done. |
21:47:48.583 | 43FC | 488 | ReleaseD11Device | End Device Released! |
21:47:48.583 | 43FC | 418 | fSwapResize_Buffers | Resize buffer (0xef9dda30)! |
21:47:48.602 | 3520 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:47:48.602 | 3520 | 6866 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:47:48.602 | 3520 | 8408 | OverlayManager::OnForegroundChanged | Changed False |
21:47:48.603 | 3520 | 8446 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x203FA Title=[#bingo-i-budy |
21:47:48.603 | 3520 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
21:47:48.603 | 3520 | 2951 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:47:48.603 | 3520 | 2841 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
21:47:48.603 | 3520 | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:47:48.618 | 3520 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:47:48.620 | 3520 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
21:47:49.625 | 593C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:47:49.722 | 43FC | 418 | fSwapResize_Buffers | Resize buffer (0xef9dda30)! |
21:47:49.746 | 43FC | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xef9dda30 |
21:47:49.746 | 43FC | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
21:47:49.746 | 43FC | 1126 | RenderDeviceD3d11::init | save state |
21:47:49.746 | 43FC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:47:49.759 | 43FC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x8e718570. |
21:47:49.759 | 43FC | 1134 | RenderDeviceD3d11::init | restore state |
21:47:49.759 | 43FC | 1137 | RenderDeviceD3d11::init | Target Window [0x11707ac] |
21:47:49.759 | 43FC | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:47:49.759 | 43FC | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:47:49.759 | 43FC | 2958 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
21:47:49.759 | 43FC | 5504 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
21:47:49.759 | 43FC | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
21:47:49.759 | 43FC | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:47:49.762 | 43FC | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
21:47:49.763 | 43FC | 5596 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x11707ac} (foreground = 0x11707ac). |
21:47:49.763 | 43FC | 2513 | OverlayManager::installWindowProcHook | Install WPH |
21:47:49.763 | 43FC | 2527 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x2f3e07b5 |
21:47:49.763 | 43FC | 2546 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
21:47:49.763 | 43FC | 2592 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xee70d570=-294595216)=>(0x9e763b00=-1636418816) |
21:47:49.763 | 43FC | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
21:47:49.763 | 43FC | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:47:49.763 | 67F8 | 2171 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
21:47:49.763 | 67F8 | 2622 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:47:49.763 | 67F8 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:47:49.763 | 67F8 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x67f8 |
21:47:49.763 | 67F8 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
21:47:49.763 | 67F8 | 469 | InputInterceptor::runHook | Mouse is hooked 0x67f8 |
21:47:49.774 | 43FC | 5498 | OverlayManager::initOverlayResolution | Ex 0X40008 |
21:47:49.774 | 43FC | 5504 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
21:47:49.774 | 43FC | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
21:47:49.774 | 43FC | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:47:50.138 | 3520 | 6866 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
21:47:50.138 | 3520 | 8408 | OverlayManager::OnForegroundChanged | Changed True |
21:47:50.139 | 3520 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
21:47:50.140 | 67F8 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x11707ac) 0x11707ac . |
21:47:50.155 | 3520 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
21:47:50.159 | 43FC | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:47:53.977 | 67F8 | 3020 | OverlayManager::DetachThreadInput | Detach thread input 26616, 17404 |
21:47:53.983 | 43FC | 485 | ReleaseD11Device | Device Released! [1] |
21:47:53.983 | 43FC | 2970 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:47:53.983 | 43FC | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:47:53.983 | 43FC | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:47:53.983 | 43FC | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:47:53.983 | 43FC | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x2f3e07b5 |
21:47:53.983 | 43FC | 2992 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:47:53.983 | 43FC | 184 | IRenderDevice::release | Render Releasing. |
21:47:53.983 | 43FC | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:47:53.983 | 43FC | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:47:53.983 | 43FC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:47:53.983 | 43FC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:47:53.983 | 43FC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:47:53.983 | 43FC | 201 | IRenderDevice::release | Render Releasing Done. |
21:47:53.983 | 43FC | 488 | ReleaseD11Device | End Device Released! |
21:47:53.983 | 43FC | 418 | fSwapResize_Buffers | Resize buffer (0xef9dda30)! |
21:47:54.231 | 3520 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:47:54.231 | 3520 | 6866 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:47:54.231 | 3520 | 8408 | OverlayManager::OnForegroundChanged | Changed False |
21:47:54.231 | 3520 | 8446 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x203FA Title=[#bingo-i-budy |
21:47:54.231 | 3520 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
21:47:54.231 | 3520 | 2951 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:47:54.231 | 3520 | 2841 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
21:47:54.231 | 3520 | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:47:54.247 | 3520 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:47:54.248 | 3520 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
21:47:55.258 | 593C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:47:57.301 | 2758 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3391]. |
21:47:57.301 | 2758 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
21:47:57.301 | 2758 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:15) |
21:48:04.848 | 43FC | 418 | fSwapResize_Buffers | Resize buffer (0xef9dda30)! |
21:48:04.866 | 43FC | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xef9dda30 |
21:48:04.866 | 43FC | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
21:48:04.866 | 43FC | 1126 | RenderDeviceD3d11::init | save state |
21:48:04.866 | 43FC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:48:04.874 | 43FC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x8e718570. |
21:48:04.874 | 43FC | 1134 | RenderDeviceD3d11::init | restore state |
21:48:04.874 | 43FC | 1137 | RenderDeviceD3d11::init | Target Window [0x11707ac] |
21:48:04.874 | 43FC | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:48:04.874 | 43FC | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:48:04.874 | 43FC | 2958 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
21:48:04.874 | 43FC | 5504 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
21:48:04.874 | 43FC | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
21:48:04.874 | 43FC | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:48:04.925 | 43FC | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
21:48:04.925 | 43FC | 5596 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x11707ac} (foreground = 0x11707ac). |
21:48:04.925 | 43FC | 2513 | OverlayManager::installWindowProcHook | Install WPH |
21:48:04.925 | 43FC | 2527 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x2f6707b5 |
21:48:04.925 | 43FC | 2546 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
21:48:04.925 | 43FC | 2592 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xee70d570=-294595216)=>(0x9e763b00=-1636418816) |
21:48:04.925 | 43FC | 2377 | WidgetManager::Render | resume layout thread |
21:48:04.925 | 43FC | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
21:48:04.925 | 43FC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:48:04.925 | 43FC | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
21:48:04.925 | 43FC | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:48:04.925 | 67F8 | 2622 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:48:04.925 | 67F8 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:48:04.925 | 67F8 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x67f8 |
21:48:04.926 | 67F8 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
21:48:04.926 | 67F8 | 469 | InputInterceptor::runHook | Mouse is hooked 0x67f8 |
21:48:04.941 | 3520 | 6866 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
21:48:04.941 | 3520 | 8408 | OverlayManager::OnForegroundChanged | Changed True |
21:48:04.941 | 3520 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
21:48:04.942 | 67F8 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x11707ac) 0x11707ac . |
21:48:04.957 | 3520 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
21:48:04.966 | 43FC | 5498 | OverlayManager::initOverlayResolution | Ex 0X40008 |
21:48:04.966 | 43FC | 5504 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
21:48:04.966 | 43FC | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
21:48:04.966 | 43FC | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:48:04.966 | 43FC | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:48:13.882 | 67F8 | 3020 | OverlayManager::DetachThreadInput | Detach thread input 26616, 17404 |
21:48:13.887 | 43FC | 485 | ReleaseD11Device | Device Released! [1] |
21:48:13.887 | 43FC | 2970 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:48:13.887 | 43FC | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:48:13.887 | 43FC | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:48:13.887 | 43FC | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:48:13.887 | 43FC | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x2f6707b5 |
21:48:13.887 | 43FC | 2992 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:48:13.887 | 43FC | 184 | IRenderDevice::release | Render Releasing. |
21:48:13.887 | 43FC | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:48:13.887 | 43FC | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:48:13.887 | 43FC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:48:13.887 | 43FC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:48:13.887 | 43FC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:48:13.887 | 43FC | 201 | IRenderDevice::release | Render Releasing Done. |
21:48:13.887 | 43FC | 488 | ReleaseD11Device | End Device Released! |
21:48:13.887 | 43FC | 418 | fSwapResize_Buffers | Resize buffer (0xef9dda30)! |
21:48:14.164 | 3520 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:48:14.164 | 3520 | 6866 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:48:14.164 | 3520 | 8408 | OverlayManager::OnForegroundChanged | Changed False |
21:48:14.164 | 3520 | 8446 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x203FA Title=[#bingo-i-budy |
21:48:14.164 | 3520 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
21:48:14.164 | 3520 | 2951 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:48:14.164 | 3520 | 2841 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
21:48:14.165 | 3520 | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:48:14.179 | 3520 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:48:14.180 | 3520 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
21:48:15.189 | 593C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:48:17.231 | 2758 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3418]. |
21:48:17.231 | 2758 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
21:48:17.231 | 2758 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
21:49:43.368 | 43FC | 418 | fSwapResize_Buffers | Resize buffer (0xef9dda30)! |
21:49:43.397 | 43FC | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xef9dda30 |
21:49:43.397 | 43FC | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
21:49:43.397 | 43FC | 1126 | RenderDeviceD3d11::init | save state |
21:49:43.397 | 43FC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:49:43.407 | 43FC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x8e718570. |
21:49:43.407 | 43FC | 1134 | RenderDeviceD3d11::init | restore state |
21:49:43.407 | 43FC | 1137 | RenderDeviceD3d11::init | Target Window [0x11707ac] |
21:49:43.407 | 43FC | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:49:43.407 | 43FC | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:49:43.407 | 43FC | 2958 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
21:49:43.407 | 43FC | 5504 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
21:49:43.407 | 43FC | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
21:49:43.407 | 43FC | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:49:43.458 | 43FC | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
21:49:43.458 | 43FC | 5596 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x11707ac} (foreground = 0x11707ac). |
21:49:43.458 | 43FC | 2513 | OverlayManager::installWindowProcHook | Install WPH |
21:49:43.458 | 43FC | 2527 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x36b303d5 |
21:49:43.458 | 43FC | 2546 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
21:49:43.458 | 43FC | 2592 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xee70d570=-294595216)=>(0x9e763b00=-1636418816) |
21:49:43.458 | 43FC | 2377 | WidgetManager::Render | resume layout thread |
21:49:43.458 | 43FC | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
21:49:43.458 | 43FC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:49:43.458 | 43FC | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:49:43.495 | 67F8 | 2171 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
21:49:43.495 | 67F8 | 2622 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:49:43.495 | 67F8 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:49:43.495 | 67F8 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x67f8 |
21:49:43.495 | 67F8 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
21:49:43.495 | 67F8 | 469 | InputInterceptor::runHook | Mouse is hooked 0x67f8 |
21:49:43.496 | 43FC | 5498 | OverlayManager::initOverlayResolution | Ex 0X40008 |
21:49:43.496 | 43FC | 5504 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
21:49:43.496 | 43FC | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
21:49:43.496 | 43FC | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:49:43.501 | 3520 | 6866 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
21:49:43.501 | 3520 | 8408 | OverlayManager::OnForegroundChanged | Changed True |
21:49:43.502 | 3520 | 8543 | OverlayManager::AssureLockWindowOnForgroundChanged | skip lock window (mouse leave?) |
21:49:43.513 | 67F8 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x11707ac) 0x11707ac . |
21:49:43.513 | 67F8 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
21:49:43.518 | 3520 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
21:49:43.545 | 43FC | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:49:58.760 | 67F8 | 3020 | OverlayManager::DetachThreadInput | Detach thread input 26616, 17404 |
21:49:58.767 | 43FC | 485 | ReleaseD11Device | Device Released! [1] |
21:49:58.767 | 43FC | 2970 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:49:58.767 | 43FC | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:49:58.767 | 43FC | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:49:58.767 | 43FC | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:49:58.767 | 43FC | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x36b303d5 |
21:49:58.767 | 43FC | 2992 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:49:58.767 | 43FC | 184 | IRenderDevice::release | Render Releasing. |
21:49:58.767 | 43FC | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:49:58.767 | 43FC | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:49:58.767 | 43FC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:49:58.767 | 43FC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:49:58.767 | 43FC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:49:58.767 | 43FC | 201 | IRenderDevice::release | Render Releasing Done. |
21:49:58.767 | 43FC | 488 | ReleaseD11Device | End Device Released! |
21:49:58.767 | 43FC | 418 | fSwapResize_Buffers | Resize buffer (0xef9dda30)! |
21:49:58.877 | 3520 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:49:58.877 | 3520 | 6866 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:49:58.877 | 3520 | 8408 | OverlayManager::OnForegroundChanged | Changed False |
21:49:58.877 | 3520 | 8446 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x203FA Title=[#bingo-i-budy |
21:49:58.877 | 3520 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
21:49:58.877 | 3520 | 2951 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:49:58.877 | 3520 | 2841 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
21:49:58.877 | 3520 | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:49:58.892 | 3520 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:49:58.893 | 3520 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
21:49:59.902 | 593C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:50:01.939 | 593C | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3248]. |
21:50:01.939 | 593C | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
21:50:01.939 | 593C | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:15) |
21:50:33.575 | 43FC | 418 | fSwapResize_Buffers | Resize buffer (0xef9dda30)! |
21:50:33.602 | 43FC | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xef9dda30 |
21:50:33.602 | 43FC | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
21:50:33.602 | 43FC | 1126 | RenderDeviceD3d11::init | save state |
21:50:33.602 | 43FC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:50:33.609 | 43FC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x8e718570. |
21:50:33.609 | 43FC | 1134 | RenderDeviceD3d11::init | restore state |
21:50:33.609 | 43FC | 1137 | RenderDeviceD3d11::init | Target Window [0x11707ac] |
21:50:33.609 | 43FC | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:50:33.609 | 43FC | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:50:33.609 | 43FC | 2958 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
21:50:33.609 | 43FC | 5504 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
21:50:33.609 | 43FC | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
21:50:33.609 | 43FC | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:50:33.634 | 43FC | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
21:50:33.634 | 43FC | 5596 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x11707ac} (foreground = 0x11707ac). |
21:50:33.634 | 43FC | 2513 | OverlayManager::installWindowProcHook | Install WPH |
21:50:33.634 | 43FC | 2527 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x4f41028f |
21:50:33.634 | 43FC | 2546 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
21:50:33.634 | 43FC | 2592 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xee70d570=-294595216)=>(0x9e763b00=-1636418816) |
21:50:33.634 | 43FC | 2377 | WidgetManager::Render | resume layout thread |
21:50:33.634 | 43FC | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
21:50:33.634 | 43FC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:50:33.634 | 43FC | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
21:50:33.634 | 43FC | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:50:33.658 | 67F8 | 2171 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
21:50:33.658 | 67F8 | 2622 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:50:33.658 | 67F8 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:50:33.658 | 67F8 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x67f8 |
21:50:33.658 | 67F8 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
21:50:33.658 | 67F8 | 469 | InputInterceptor::runHook | Mouse is hooked 0x67f8 |
21:50:33.659 | 43FC | 5498 | OverlayManager::initOverlayResolution | Ex 0X40008 |
21:50:33.659 | 43FC | 5504 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
21:50:33.659 | 43FC | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
21:50:33.659 | 43FC | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:50:33.668 | 3520 | 6866 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
21:50:33.668 | 3520 | 8408 | OverlayManager::OnForegroundChanged | Changed True |
21:50:33.668 | 3520 | 8543 | OverlayManager::AssureLockWindowOnForgroundChanged | skip lock window (mouse leave?) |
21:50:33.677 | 67F8 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x11707ac) 0x11707ac . |
21:50:33.677 | 67F8 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
21:50:33.685 | 3520 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
21:50:33.711 | 43FC | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:50:38.423 | 43FC | 326 | RenderImageD3d11::setSize | Create Texture (400,770) / (512,896) - OK |
21:50:38.423 | 43FC | 347 | RenderImageD3d11::setSize | Create Texture RV (512,896) - OK |
21:50:52.171 | 67F8 | 2790 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
21:50:52.171 | 67F8 | 2814 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X100)... |
21:50:52.790 | 43FC | 2841 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
21:50:52.790 | 43FC | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:50:52.795 | 43FC | 3963 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 10, OW handle = 0x67f504ed;prev = 0x67f504ed , {Original values: ref = 10 handle = 0x10003} |
21:52:00.602 | 67F8 | 3020 | OverlayManager::DetachThreadInput | Detach thread input 26616, 17404 |
21:52:00.724 | 43FC | 485 | ReleaseD11Device | Device Released! [1] |
21:52:00.724 | 43FC | 2970 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:52:00.724 | 43FC | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:52:00.724 | 43FC | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:52:00.724 | 43FC | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:52:00.725 | 43FC | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x4f41028f |
21:52:00.725 | 43FC | 2992 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:52:00.725 | 43FC | 184 | IRenderDevice::release | Render Releasing. |
21:52:00.725 | 43FC | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:52:00.725 | 43FC | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:52:00.725 | 43FC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:52:00.725 | 43FC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:52:00.725 | 43FC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:52:00.725 | 43FC | 201 | IRenderDevice::release | Render Releasing Done. |
21:52:00.725 | 43FC | 488 | ReleaseD11Device | End Device Released! |
21:52:00.725 | 43FC | 418 | fSwapResize_Buffers | Resize buffer (0xef9dda30)! |
21:52:00.845 | 43FC | 418 | fSwapResize_Buffers | Resize buffer (0xef9dda30)! |
21:52:00.999 | 3520 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:52:00.999 | 3520 | 6866 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:52:00.999 | 3520 | 8408 | OverlayManager::OnForegroundChanged | Changed False |
21:52:00.0 | 3520 | 8446 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x203FA Title=[#bingo-i-budy |
21:52:00.0 | 3520 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
21:52:00.0 | 3520 | 2951 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:52:00.0 | 3520 | 2841 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
21:52:01.0 | 3520 | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:52:01.15 | 3520 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:52:01.17 | 3520 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
21:52:02.18 | 2758 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:52:04.61 | DC4 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3493]. |
21:52:04.61 | DC4 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
21:52:04.61 | DC4 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:14) |
21:52:17.164 | 43FC | 418 | fSwapResize_Buffers | Resize buffer (0xef9dda30)! |
21:52:17.210 | 43FC | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xef9dda30 |
21:52:17.210 | 43FC | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
21:52:17.210 | 43FC | 1126 | RenderDeviceD3d11::init | save state |
21:52:17.210 | 43FC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:52:17.217 | 43FC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x8e718570. |
21:52:17.217 | 43FC | 1134 | RenderDeviceD3d11::init | restore state |
21:52:17.217 | 43FC | 1137 | RenderDeviceD3d11::init | Target Window [0x11707ac] |
21:52:17.217 | 43FC | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:52:17.217 | 43FC | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:52:17.217 | 43FC | 2958 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
21:52:17.217 | 43FC | 5504 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
21:52:17.217 | 43FC | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
21:52:17.217 | 43FC | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:52:17.261 | 43FC | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
21:52:17.261 | 43FC | 5596 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x11707ac} (foreground = 0x11707ac). |
21:52:17.261 | 43FC | 2513 | OverlayManager::installWindowProcHook | Install WPH |
21:52:17.261 | 43FC | 2527 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1e340857 |
21:52:17.261 | 43FC | 2546 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
21:52:17.261 | 43FC | 2592 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xee70d570=-294595216)=>(0x9e763b00=-1636418816) |
21:52:17.261 | 43FC | 2377 | WidgetManager::Render | resume layout thread |
21:52:17.261 | 43FC | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
21:52:17.261 | 43FC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:52:17.261 | 43FC | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
21:52:17.261 | 43FC | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:52:17.261 | 67F8 | 2622 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:52:17.261 | 67F8 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:52:17.261 | 67F8 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x67f8 |
21:52:17.261 | 67F8 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
21:52:17.261 | 67F8 | 469 | InputInterceptor::runHook | Mouse is hooked 0x67f8 |
21:52:17.303 | 43FC | 5498 | OverlayManager::initOverlayResolution | Ex 0X40008 |
21:52:17.303 | 43FC | 5504 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
21:52:17.303 | 43FC | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
21:52:17.303 | 43FC | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:52:17.362 | 3520 | 6866 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
21:52:17.362 | 3520 | 8408 | OverlayManager::OnForegroundChanged | Changed True |
21:52:17.363 | 3520 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
21:52:17.364 | 67F8 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x11707ac) 0x11707ac . |
21:52:17.379 | 3520 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
21:52:17.385 | 43FC | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:52:24.237 | 43FC | 326 | RenderImageD3d11::setSize | Create Texture (400,770) / (512,896) - OK |
21:52:24.237 | 43FC | 347 | RenderImageD3d11::setSize | Create Texture RV (512,896) - OK |
21:52:24.914 | 67F8 | 2790 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
21:52:24.914 | 67F8 | 2814 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X200)... |
21:52:27.68 | 43FC | 2841 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
21:52:27.68 | 43FC | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:52:27.71 | 43FC | 3963 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 2, OW handle = 0x67f504ed;prev = 0x67f504ed , {Original values: ref = 2 handle = 0x10003} |
21:53:58.934 | 67F8 | 3020 | OverlayManager::DetachThreadInput | Detach thread input 26616, 17404 |
21:53:59.45 | 3520 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:53:59.45 | 3520 | 6866 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:53:59.45 | 3520 | 8408 | OverlayManager::OnForegroundChanged | Changed False |
21:53:59.45 | 3520 | 8446 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x15E07AA Title=[YouTube - Google Chrome] |
21:53:59.45 | 3520 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
21:53:59.45 | 3520 | 2951 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:53:59.45 | 3520 | 2841 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
21:53:59.45 | 3520 | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:53:59.58 | 3520 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:53:59.60 | 3520 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
21:53:59.66 | 43FC | 485 | ReleaseD11Device | Device Released! [1] |
21:53:59.66 | 43FC | 2970 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:53:59.66 | 43FC | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:53:59.66 | 43FC | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:53:59.66 | 43FC | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:53:59.66 | 43FC | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1e340857 |
21:53:59.66 | 43FC | 2992 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:53:59.66 | 43FC | 184 | IRenderDevice::release | Render Releasing. |
21:53:59.66 | 43FC | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:53:59.66 | 43FC | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:53:59.66 | 43FC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:53:59.66 | 43FC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:53:59.66 | 43FC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:53:59.66 | 43FC | 201 | IRenderDevice::release | Render Releasing Done. |
21:53:59.66 | 43FC | 488 | ReleaseD11Device | End Device Released! |
21:53:59.67 | 43FC | 418 | fSwapResize_Buffers | Resize buffer (0xef9dda30)! |
21:53:59.136 | 43FC | 418 | fSwapResize_Buffers | Resize buffer (0xef9dda30)! |
21:54:00.54 | 593C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:54:02.96 | 2758 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3215]. |
21:54:02.96 | 2758 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
21:54:02.96 | 2758 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
21:54:11.589 | 43FC | 418 | fSwapResize_Buffers | Resize buffer (0xef9dda30)! |
21:54:11.620 | 43FC | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xef9dda30 |
21:54:11.620 | 43FC | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
21:54:11.620 | 43FC | 1126 | RenderDeviceD3d11::init | save state |
21:54:11.620 | 43FC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:54:11.628 | 43FC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x8e718570. |
21:54:11.628 | 43FC | 1134 | RenderDeviceD3d11::init | restore state |
21:54:11.628 | 43FC | 1137 | RenderDeviceD3d11::init | Target Window [0x11707ac] |
21:54:11.628 | 43FC | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:54:11.628 | 43FC | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:54:11.628 | 43FC | 2958 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
21:54:11.628 | 43FC | 5504 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
21:54:11.628 | 43FC | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
21:54:11.628 | 43FC | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:54:11.817 | 3520 | 6866 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
21:54:11.817 | 3520 | 8408 | OverlayManager::OnForegroundChanged | Changed True |
21:54:11.817 | 3520 | 8537 | OverlayManager::AssureLockWindowOnForgroundChanged | Window is not in focus, skip lock (0x11707ac [970, 484] , 0x0) |
21:54:11.833 | 43FC | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
21:54:11.833 | 43FC | 5596 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x11707ac} (foreground = 0x11707ac). |
21:54:11.833 | 43FC | 2513 | OverlayManager::installWindowProcHook | Install WPH |
21:54:11.833 | 43FC | 2527 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x50d08d1 |
21:54:11.833 | 43FC | 2546 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
21:54:11.834 | 43FC | 2592 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xee70d570=-294595216)=>(0x9e763b00=-1636418816) |
21:54:11.834 | 43FC | 2377 | WidgetManager::Render | resume layout thread |
21:54:11.834 | 43FC | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
21:54:11.834 | 43FC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:54:11.834 | 43FC | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:54:11.834 | 3520 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
21:54:11.844 | 67F8 | 2622 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:54:11.844 | 67F8 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:54:11.844 | 67F8 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x67f8 |
21:54:11.844 | 67F8 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
21:54:11.844 | 67F8 | 469 | InputInterceptor::runHook | Mouse is hooked 0x67f8 |
21:54:11.844 | 67F8 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x11707ac) 0x11707ac . |
21:54:11.844 | 67F8 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
21:54:11.862 | 43FC | 5498 | OverlayManager::initOverlayResolution | Ex 0X40008 |
21:54:11.862 | 43FC | 5504 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
21:54:11.862 | 43FC | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
21:54:11.862 | 43FC | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:54:11.862 | 43FC | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:56:19.780 | 67F8 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
21:56:19.814 | 67F8 | 3020 | OverlayManager::DetachThreadInput | Detach thread input 26616, 17404 |
21:56:19.891 | 43FC | 485 | ReleaseD11Device | Device Released! [1] |
21:56:19.891 | 43FC | 2970 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:56:19.891 | 43FC | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:56:19.891 | 43FC | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:56:19.891 | 43FC | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:56:19.891 | 43FC | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x50d08d1 |
21:56:19.891 | 43FC | 2992 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:56:19.891 | 43FC | 184 | IRenderDevice::release | Render Releasing. |
21:56:19.891 | 43FC | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:56:19.891 | 43FC | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:56:19.891 | 43FC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:56:19.891 | 43FC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:56:19.891 | 43FC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:56:19.891 | 43FC | 201 | IRenderDevice::release | Render Releasing Done. |
21:56:19.891 | 43FC | 488 | ReleaseD11Device | End Device Released! |
21:56:19.891 | 43FC | 418 | fSwapResize_Buffers | Resize buffer (0xef9dda30)! |
21:56:19.951 | 67F8 | 7759 | OverlayManager::IsEmptyCursor | Cache cursor 0x10007 (v: 1) |
21:56:20.108 | 3520 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:56:20.108 | 3520 | 6866 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:56:20.108 | 3520 | 8408 | OverlayManager::OnForegroundChanged | Changed False |
21:56:20.108 | 3520 | 8446 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x15E07AA Title=[YouTube - Google Chrome] |
21:56:20.108 | 3520 | 2951 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:56:20.108 | 3520 | 2841 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
21:56:20.108 | 3520 | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:56:20.124 | 3520 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:56:20.125 | 3520 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
21:56:21.134 | 593C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:56:23.182 | 2758 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3401]. |
21:56:23.182 | 2758 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
21:56:23.182 | 2758 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
21:56:42.491 | 43FC | 418 | fSwapResize_Buffers | Resize buffer (0xef9dda30)! |
21:56:42.511 | 43FC | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xef9dda30 |
21:56:42.511 | 43FC | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
21:56:42.511 | 43FC | 1126 | RenderDeviceD3d11::init | save state |
21:56:42.511 | 43FC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:56:42.518 | 43FC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x8e718570. |
21:56:42.518 | 43FC | 1134 | RenderDeviceD3d11::init | restore state |
21:56:42.518 | 43FC | 1137 | RenderDeviceD3d11::init | Target Window [0x11707ac] |
21:56:42.518 | 43FC | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:56:42.518 | 43FC | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:56:42.518 | 43FC | 2958 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
21:56:42.518 | 43FC | 5504 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
21:56:42.518 | 43FC | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
21:56:42.518 | 43FC | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:56:42.521 | 43FC | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
21:56:42.521 | 43FC | 5596 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x11707ac} (foreground = 0x11707ac). |
21:56:42.521 | 43FC | 2513 | OverlayManager::installWindowProcHook | Install WPH |
21:56:42.521 | 43FC | 2527 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x4d2d0785 |
21:56:42.521 | 43FC | 2546 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
21:56:42.521 | 43FC | 2592 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xee70d570=-294595216)=>(0x9e763b00=-1636418816) |
21:56:42.521 | 43FC | 2377 | WidgetManager::Render | resume layout thread |
21:56:42.521 | 43FC | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
21:56:42.521 | 43FC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:56:42.521 | 43FC | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
21:56:42.521 | 43FC | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:56:42.544 | 67F8 | 2622 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:56:42.544 | 67F8 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:56:42.544 | 67F8 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x67f8 |
21:56:42.544 | 67F8 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
21:56:42.544 | 67F8 | 469 | InputInterceptor::runHook | Mouse is hooked 0x67f8 |
21:56:42.544 | 67F8 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x11707ac) 0x11707ac . |
21:56:42.587 | 3520 | 6866 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
21:56:42.587 | 3520 | 8408 | OverlayManager::OnForegroundChanged | Changed True |
21:56:42.587 | 3520 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
21:56:42.605 | 3520 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
21:56:42.647 | 43FC | 5498 | OverlayManager::initOverlayResolution | Ex 0X40008 |
21:56:42.647 | 43FC | 5504 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
21:56:42.647 | 43FC | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
21:56:42.647 | 43FC | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:56:42.647 | 43FC | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:56:42.654 | 67F8 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x11707ac) 0x11707ac . |
21:58:31.692 | 43FC | 326 | RenderImageD3d11::setSize | Create Texture (400,770) / (512,896) - OK |
21:58:31.692 | 43FC | 347 | RenderImageD3d11::setSize | Create Texture RV (512,896) - OK |
21:58:33.934 | 67F8 | 2790 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
21:58:33.934 | 67F8 | 2814 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X200)... |
21:58:33.971 | 67F8 | 2841 | OverlayManager::setControlMode | Set RI keyboard to 0X200 (0X30)... |
21:58:33.971 | 67F8 | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:58:33.971 | 43FC | 3963 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 3, OW handle = 0x67f504ed;prev = 0x67f504ed , {Original values: ref = 3 handle = 0x10003} |
21:58:34.208 | 67F8 | 2790 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
21:58:34.208 | 67F8 | 2814 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X200)... |
21:58:38.930 | 43FC | 2841 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
21:58:38.931 | 43FC | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:58:38.937 | 43FC | 3963 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 3, OW handle = 0x67f504ed;prev = 0x67f504ed , {Original values: ref = 3 handle = 0x10003} |
22:23:20.855 | 67F8 | 3020 | OverlayManager::DetachThreadInput | Detach thread input 26616, 17404 |
22:23:20.964 | 43FC | 485 | ReleaseD11Device | Device Released! [1] |
22:23:20.964 | 43FC | 2970 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
22:23:20.964 | 43FC | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
22:23:20.964 | 43FC | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
22:23:20.964 | 43FC | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
22:23:20.964 | 43FC | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x4d2d0785 |
22:23:20.964 | 43FC | 2992 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
22:23:20.964 | 43FC | 184 | IRenderDevice::release | Render Releasing. |
22:23:20.964 | 43FC | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
22:23:20.964 | 43FC | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
22:23:20.964 | 43FC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
22:23:20.964 | 43FC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
22:23:20.964 | 43FC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
22:23:20.964 | 43FC | 201 | IRenderDevice::release | Render Releasing Done. |
22:23:20.964 | 43FC | 488 | ReleaseD11Device | End Device Released! |
22:23:20.964 | 43FC | 418 | fSwapResize_Buffers | Resize buffer (0xef9dda30)! |
22:23:21.33 | 43FC | 418 | fSwapResize_Buffers | Resize buffer (0xef9dda30)! |
22:23:21.435 | 3520 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
22:23:21.435 | 3520 | 6866 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
22:23:21.435 | 3520 | 8408 | OverlayManager::OnForegroundChanged | Changed False |
22:23:21.435 | 3520 | 8446 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x203FA Title=[#bingo-i-budy |
22:23:21.435 | 3520 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
22:23:21.435 | 3520 | 2951 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
22:23:21.435 | 3520 | 2841 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
22:23:21.435 | 3520 | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:23:21.450 | 3520 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
22:23:21.452 | 3520 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
22:23:21.935 | 3C9C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:23:23.969 | DC4 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3152]. |
22:23:23.969 | DC4 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
22:23:23.969 | DC4 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:20) |
22:23:25.412 | 43FC | 418 | fSwapResize_Buffers | Resize buffer (0xef9dda30)! |
22:23:25.444 | 43FC | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xef9dda30 |
22:23:25.444 | 43FC | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
22:23:25.444 | 43FC | 1126 | RenderDeviceD3d11::init | save state |
22:23:25.444 | 43FC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
22:23:25.454 | 43FC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x8e718570. |
22:23:25.454 | 43FC | 1134 | RenderDeviceD3d11::init | restore state |
22:23:25.454 | 43FC | 1137 | RenderDeviceD3d11::init | Target Window [0x11707ac] |
22:23:25.454 | 43FC | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
22:23:25.454 | 43FC | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
22:23:25.454 | 43FC | 2958 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
22:23:25.454 | 43FC | 5504 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
22:23:25.454 | 43FC | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
22:23:25.454 | 43FC | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:23:25.512 | 43FC | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
22:23:25.512 | 43FC | 5596 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x11707ac} (foreground = 0x11707ac). |
22:23:25.512 | 43FC | 2513 | OverlayManager::installWindowProcHook | Install WPH |
22:23:25.512 | 43FC | 2527 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1db08df |
22:23:25.512 | 43FC | 2546 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
22:23:25.512 | 43FC | 2592 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xee70d570=-294595216)=>(0x9e763b00=-1636418816) |
22:23:25.512 | 43FC | 2377 | WidgetManager::Render | resume layout thread |
22:23:25.512 | 43FC | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
22:23:25.512 | 43FC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:23:25.512 | 43FC | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:23:25.524 | 3520 | 6866 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
22:23:25.524 | 3520 | 8408 | OverlayManager::OnForegroundChanged | Changed True |
22:23:25.525 | 3520 | 8543 | OverlayManager::AssureLockWindowOnForgroundChanged | skip lock window (mouse leave?) |
22:23:25.534 | 67F8 | 2622 | OverlayManager::installKeybMouseHook | Install KeybMouse |
22:23:25.534 | 67F8 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
22:23:25.534 | 67F8 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x67f8 |
22:23:25.534 | 67F8 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
22:23:25.534 | 67F8 | 469 | InputInterceptor::runHook | Mouse is hooked 0x67f8 |
22:23:25.534 | 67F8 | 6297 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x11707ac) 0x11707ac . |
22:23:25.534 | 67F8 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
22:23:25.541 | 3520 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
22:23:25.589 | 43FC | 5498 | OverlayManager::initOverlayResolution | Ex 0X40008 |
22:23:25.589 | 43FC | 5504 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
22:23:25.589 | 43FC | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
22:23:25.589 | 43FC | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:23:25.589 | 43FC | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:35:24.744 | 2758 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_2BA0798_P_7928 opened succesfuly |
22:35:24.744 | 2758 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_7928_SHARED_MEMORY_AGENT opened succesfuly |
22:35:25.385 | 43FC | 326 | RenderImageD3d11::setSize | Create Texture (300,100) / (384,128) - OK |
22:35:25.385 | 43FC | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
22:35:55.537 | 67F8 | 3020 | OverlayManager::DetachThreadInput | Detach thread input 26616, 17404 |
22:35:55.553 | 67F8 | 7719 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
22:35:55.558 | 43FC | 5504 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
22:35:55.558 | 43FC | 5427 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
22:35:55.558 | 43FC | 5447 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:35:55.669 | 3520 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
22:35:55.669 | 3520 | 6866 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
22:35:55.669 | 3520 | 8408 | OverlayManager::OnForegroundChanged | Changed False |
22:35:55.670 | 3520 | 8446 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x203FA Title=[#bingo-i-budy |
22:35:55.670 | 3520 | 2951 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
22:35:55.670 | 3520 | 2841 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
22:35:55.670 | 3520 | 2846 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:35:55.684 | 3520 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
22:35:55.686 | 3520 | 7025 | OverlayManager::doAction | DisplayFPS - Triggered |
22:35:56.690 | 2758 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:35:58.739 | 3C9C | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3180]. |
22:35:58.739 | 3C9C | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
22:35:58.739 | 3C9C | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
22:36:03.37 | 67F8 | 1945 | OverlayManager::GameWindowProcCallback | Close Window [16]. |