Time | Thread | Line | Function | Message |
23:25:09.660 | 13A8 | 139 | runClient | Starting Overlay PID=24832(0x6100) server PID = 16504 |
23:25:09.660 | 13A8 | 560 | Client::init | Client::Initialize |
23:25:09.660 | 13A8 | 568 | Client::init | Start owclient thread |
23:25:09.819 | 4F34 | 325 | Client::initFirstInjection | Client::initFirstInjection. |
23:25:09.820 | 4F34 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_24216504 opened succesfuly |
23:25:09.820 | 4F34 | 351 | | session id = {6D0BED67-7E96-4173-999A-7D02FCBE228C} |
23:25:09.820 | 4F34 | 2096 | Client::LogClientInfo | Process OS version [6.2] [64-bit] |
23:25:09.823 | 4F34 | 2106 | Client::LogClientInfo | OS version [10.0.19041] |
23:25:09.828 | 4F34 | 2128 | Client::LogClientInfo | Client [64-bit] Version 2.2.242.2 |
23:25:09.828 | 4F34 | 2141 | Client::LogProcessModules | Loaded modules: |
23:25:09.839 | 4F34 | 2157 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\overlay64.dll |
23:25:09.839 | 4F34 | 2157 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\uplay_r264.dll |
23:25:09.839 | 4F34 | 2157 | | C:\ProgramData\A-Volute\DellInc.AlienwareSoundCenter\Modules\ScheduledModules\x64\DellInc.AlienwareSoundCenterDevProps2.dll |
23:25:09.839 | 4F34 | 2157 | | C:\ProgramData\A-Volute\DellInc.AlienwareSoundCenter\Modules\ScheduledModules\x64\NahimicOSD.dll |
23:25:09.839 | 4F34 | 2157 | | C:\ProgramData\A-Volute\DellInc.AlienwareSoundCenter\Modules\ScheduledModules\x64\ProductInfo.dll |
23:25:09.839 | 4F34 | 2157 | | C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.24030.9-0\MpOav.dll |
23:25:09.839 | 4F34 | 2157 | | C:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\amd_ags_x64.dll |
23:25:09.839 | 4F34 | 2157 | | C:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\defaultargs.dll |
23:25:09.839 | 4F34 | 2157 | | C:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\steam_api64.dll |
23:25:09.839 | 4F34 | 2157 | | C:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\upc_r2_loader64.dll |
23:25:09.839 | 4F34 | 2157 | | C:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\vivoxsdk.dll |
23:25:09.839 | 4F34 | 2157 | | C:\Users\Philip\AppData\Local\Discord\app-1.0.9042\modules\discord_hook-1\discord_hook\84913b3e0b27cb\DiscordHook64.dll |
23:25:09.839 | 4F34 | 2157 | | C:\Users\Philip\AppData\Local\ubisoft\r6siege\Y9S1.2.0_C8178548_D1893250_S58856_69866602\1336025923\RainbowSix.exe |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\SYSTEM32\AcGenral.DLL |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\SYSTEM32\CRYPTSP.dll |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\SYSTEM32\CoreMessaging.dll |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\SYSTEM32\CoreUIComponents.dll |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\SYSTEM32\D3DCompiler_47.dll |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\SYSTEM32\DINPUT8.dll |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\SYSTEM32\DNSAPI.dll |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\SYSTEM32\GLU32.dll |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\SYSTEM32\HID.DLL |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\SYSTEM32\MPR.dll |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\SYSTEM32\MSWSOCK.dll |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\SYSTEM32\NTASN1.dll |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\SYSTEM32\OPENGL32.dll |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\SYSTEM32\POWRPROF.dll |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\SYSTEM32\PROPSYS.dll |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\SYSTEM32\Secur32.dll |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\SYSTEM32\SensApi.dll |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\SYSTEM32\SspiCli.dll |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\SYSTEM32\UMPDC.dll |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\SYSTEM32\USERENV.dll |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\SYSTEM32\VERSION.dll |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\SYSTEM32\WINHTTP.dll |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\SYSTEM32\WINMM.dll |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\SYSTEM32\WINNSI.DLL |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\SYSTEM32\WTSAPI32.dll |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\SYSTEM32\WindowsCodecs.dll |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\SYSTEM32\Wldp.dll |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\SYSTEM32\amsi.dll |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\SYSTEM32\apphelp.dll |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\SYSTEM32\cryptnet.dll |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\SYSTEM32\d3d11.dll |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\SYSTEM32\d3d9.dll |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\SYSTEM32\dbgcore.DLL |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\SYSTEM32\dbghelp.dll |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\SYSTEM32\devobj.dll |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\SYSTEM32\drvstore.dll |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\SYSTEM32\dwmapi.dll |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\SYSTEM32\dxgi.dll |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\SYSTEM32\gpapi.dll |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\SYSTEM32\inputhost.dll |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\SYSTEM32\kernel.appcore.dll |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\SYSTEM32\ncrypt.dll |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\SYSTEM32\ntdll.dll |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\SYSTEM32\ntmarta.dll |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\SYSTEM32\nvapi64.dll |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\SYSTEM32\pdh.dll |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\SYSTEM32\profapi.dll |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\SYSTEM32\textinputframework.dll |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\SYSTEM32\wbemcomn.dll |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\SYSTEM32\windows.storage.dll |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\SYSTEM32\wintypes.dll |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\System32\ADVAPI32.dll |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\System32\CFGMGR32.dll |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\System32\COMDLG32.dll |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\System32\CRYPT32.dll |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\System32\GDI32.dll |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\System32\IMM32.DLL |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\System32\KERNEL32.DLL |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\System32\KERNELBASE.dll |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\System32\MSASN1.dll |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\System32\MSCTF.dll |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\System32\NSI.dll |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\System32\OLEAUT32.dll |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\System32\PSAPI.DLL |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\System32\RPCRT4.dll |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\System32\SETUPAPI.dll |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\System32\SHELL32.dll |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\System32\SHLWAPI.dll |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\System32\USER32.dll |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\System32\WINTRUST.dll |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\System32\WS2_32.dll |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\System32\bcrypt.dll |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\System32\bcryptPrimitives.dll |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\System32\clbcatq.dll |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\System32\combase.dll |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\System32\fwpuclnt.dll |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\System32\gdi32full.dll |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\System32\imagehlp.dll |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\System32\msvcp_win.dll |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\System32\msvcrt.dll |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\System32\ole32.dll |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\System32\sechost.dll |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\System32\shcore.dll |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\System32\ucrtbase.dll |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\System32\win32u.dll |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\System32\winrnr.dll |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.19041.3636_none_7931fb75243f97c8\COMCTL32.dll |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\system32\NLAapi.dll |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\system32\napinsp.dll |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\system32\pnrpnsp.dll |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\system32\rsaenh.dll |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\system32\uxtheme.dll |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\system32\wbem\fastprox.dll |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\system32\wbem\wbemprox.dll |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\system32\wbem\wbemsvc.dll |
23:25:09.839 | 4F34 | 2157 | | C:\WINDOWS\system32\wshbth.dll |
23:25:09.839 | 4F34 | 2157 | | C:\Windows\System32\gameux.dll |
23:25:09.839 | 4F34 | 2157 | | C:\Windows\System32\rasadhlp.dll |
23:25:09.839 | 4F34 | 2157 | | D:\overwolf\0.243.1.1\OWClient.dll |
23:25:09.839 | 4F34 | 2157 | | D:\overwolf\0.243.1.1\OWExplorer.dll |
23:25:09.839 | 4F34 | 2157 | | D:\steam\gameoverlayrenderer64.dll |
23:25:09.839 | 4F34 | 2157 | | D:\steam\steamclient64.dll |
23:25:09.839 | 4F34 | 2157 | | D:\steam\tier0_s64.dll |
23:25:09.839 | 4F34 | 2157 | | D:\steam\vstdlib_s64.dll |
23:25:09.839 | 4F34 | 79 | GraphicsHookManager::Init | Created Thread - Created , ThreadId=29580 |
23:25:09.849 | 4F34 | 1570 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D11. |
23:25:09.851 | 4F34 | 1578 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D12. |
23:25:09.851 | 4F34 | 1590 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - VULKAN. |
23:25:09.851 | 4F34 | 1607 | Client::ReadGameConfigurations | GameConfigurations Input Libraries - DINPUT8. |
23:25:09.851 | 4F34 | 1619 | Client::ReadGameConfigurations | Disable DisableEXHandle - OFF |
23:25:09.851 | 4F34 | 1685 | Client::ReadGameConfigurations | GameConfigurations UseTSHook - OFF |
23:25:09.851 | 4F34 | 1698 | Client::ReadGameConfigurations | GameConfigurations DisableDIAquire - OFF |
23:25:09.851 | 4F34 | 1728 | Client::ReadGameConfigurations | Enable EnableTXR - OFF |
23:25:09.851 | 4F34 | 1768 | Client::ReadGameConfigurations | GameConfigurations DisableD3d9Ex - OFF |
23:25:09.851 | 4F34 | 1770 | Client::ReadGameConfigurations | GameConfigurations EnableMTCursor - ON |
23:25:09.851 | 4F34 | 1772 | Client::ReadGameConfigurations | GameConfigurations Use Long Block - OFF |
23:25:09.851 | 4F34 | 1774 | Client::ReadGameConfigurations | GameConfigurations Use Safe Block - OFF |
23:25:09.851 | 4F34 | 1776 | Client::ReadGameConfigurations | GameConfigurations Use All Safe Block - OFF |
23:25:09.851 | 4F34 | 1778 | Client::ReadGameConfigurations | GameConfigurations Disable Safe Hooking - OFF |
23:25:09.851 | 4F34 | 1780 | Client::ReadGameConfigurations | GameConfigurations Use MH - OFF |
23:25:09.851 | 4F34 | 1783 | Client::ReadGameConfigurations | GameConfigurations Use MCH - ON |
23:25:09.851 | 4F34 | 1786 | Client::ReadGameConfigurations | GameConfigurations Use EH - OFF |
23:25:09.851 | 4F34 | 1893 | Data::Search | [0] 0x71530000 |
23:25:09.851 | 4F34 | 1893 | Data::Search | [1] 0x0 |
23:25:09.851 | 4F34 | 1893 | Data::Search | [2] 0xACC0000 |
23:25:09.851 | 4F34 | 1893 | Data::Search | [3] 0x4CBB0000 |
23:25:09.851 | 4F34 | 1893 | Data::Search | [4] 0x0 |
23:25:09.851 | 4F34 | 1893 | Data::Search | [5] 0x6ED70000 |
23:25:09.851 | 4F34 | 1893 | Data::Search | [6] 0x72BA0000 |
23:25:09.851 | 4F34 | 1893 | Data::Search | [7] 0x35DC0000 |
23:25:09.851 | 4F34 | 1893 | Data::Search | [8] 0x6ED70000 |
23:25:09.851 | 4F34 | 1893 | Data::Search | [9] 0x0 |
23:25:09.851 | 4F34 | 1898 | Data::Search | [10] 0x0 |
23:25:09.851 | 4F34 | 1904 | Data::Search | [11] 0x6C100000 |
23:25:09.851 | 4F34 | 1910 | Data::Search | [12] 0x35DC0000 |
23:25:09.851 | 4F34 | 1916 | Data::Search | [13] 0x0 |
23:25:09.851 | 4F34 | 337 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
23:25:09.852 | 4F34 | 1265 | Client::hookFunctions | Detected Windows 8.1 or greater |
23:25:09.852 | 4F34 | 1288 | Client::hookFunctions | Acquiring function lock succedded |
23:25:09.855 | 4F34 | 254 | Common::HookChain::HookChainConfiguration::ReadAppConfiguration | read configuration file |
23:25:09.856 | 4F34 | 582 | Common::HookChain::HookChainManager::InitFromRemoteConfiguration | Read configuraion 17 |
23:25:09.856 | 4F34 | 952 | FunctionHook::EnableMCHOptions | MCH - Enable MCH Options |
23:25:09.856 | 4F34 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_24216504 opened succesfuly |
23:25:09.857 | 4F34 | 530 | OverlayManager::OverlayManager | OW System Cursor is set to = 0x54a0619 |
23:25:09.857 | 4F34 | 7664 | OverlayManager::LoadDefaultCursors | Load default cursors |
23:25:09.860 | 4F34 | 540 | OverlayManager::OverlayManager | OW Blank System Cursor is set to = 0x341808e7, game cursor = 0x10009 |
23:25:09.860 | 4F34 | 72 | PerformanceCounter::StartSession | StartSession |
23:25:09.861 | 4F34 | 72 | PerformanceCounter::StartSession | StartSession |
23:25:09.861 | 4F34 | 225 | InterProcessElement::open | InterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly |
23:25:09.861 | 4F34 | 762 | OverlayManager::ReadGameConfigurations | GameConfigurations Control Modes = 0 |
23:25:09.861 | 4F34 | 780 | OverlayManager::ReadGameConfigurations | GameConfigurations TC Mode = 0x0 |
23:25:09.861 | 4F34 | 782 | OverlayManager::ReadGameConfigurations | GameConfigurations Cursor Mode = 0 |
23:25:09.861 | 4F34 | 785 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInputBlock = OFF |
23:25:09.861 | 4F34 | 788 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCursorMix = OFF |
23:25:09.861 | 4F34 | 791 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMixModeCursor = ON |
23:25:09.861 | 4F34 | 794 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCursorOffset = OFF |
23:25:09.861 | 4F34 | 797 | OverlayManager::ReadGameConfigurations | GameConfigurations FixResolutionChange = OFF |
23:25:09.861 | 4F34 | 800 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIBLock = OFF |
23:25:09.861 | 4F34 | 803 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIFocus = ON |
23:25:09.861 | 4F34 | 806 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus = OFF |
23:25:09.861 | 4F34 | 809 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus2 = OFF |
23:25:09.861 | 4F34 | 812 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableDIAquire = OFF |
23:25:09.861 | 4F34 | 815 | OverlayManager::ReadGameConfigurations | GameConfigurations SetDINonExclusive = OFF |
23:25:09.861 | 4F34 | 818 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMouseDIExclusive = OFF |
23:25:09.861 | 4F34 | 821 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableActionMixed = OFF |
23:25:09.861 | 4F34 | 824 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceControlRehook = OFF |
23:25:09.861 | 4F34 | 827 | OverlayManager::ReadGameConfigurations | GameConfigurations FixActionFocus = OFF |
23:25:09.861 | 4F34 | 830 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreRT = ON |
23:25:09.861 | 4F34 | 833 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableResizeRelease = ON |
23:25:09.861 | 4F34 | 836 | OverlayManager::ReadGameConfigurations | GameConfigurations ResizeNotifyResolution = OFF |
23:25:09.861 | 4F34 | 839 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceCaptureChangeRehook = OFF |
23:25:09.861 | 4F34 | 842 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableEternalEnum = OFF |
23:25:09.861 | 4F34 | 845 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWL = OFF |
23:25:09.861 | 4F34 | 848 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWLW = OFF |
23:25:09.861 | 4F34 | 851 | OverlayManager::ReadGameConfigurations | GameConfigurations TerminateOnWindowClose = OFF |
23:25:09.861 | 4F34 | 854 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartFocus = ON |
23:25:09.861 | 4F34 | 857 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreRelease = OFF |
23:25:09.861 | 4F34 | 860 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableTPA = OFF |
23:25:09.861 | 4F34 | 863 | OverlayManager::ReadGameConfigurations | GameConfigurations PTCT = 0x0 |
23:25:09.861 | 4F34 | 866 | OverlayManager::ReadGameConfigurations | GameConfigurations ReleaseKBInOverlayFocus = OFF |
23:25:09.861 | 4F34 | 869 | OverlayManager::ReadGameConfigurations | GameConfigurations SmartReleaseKBInOverlayFocus = ON |
23:25:09.861 | 4F34 | 872 | OverlayManager::ReadGameConfigurations | GameConfigurations Stuck In Trans = OFF |
23:25:09.861 | 4F34 | 875 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableFocusOnAnyClick = OFF |
23:25:09.861 | 4F34 | 878 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCC = OFF |
23:25:09.861 | 4F34 | 881 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCCMix = OFF |
23:25:09.861 | 4F34 | 884 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursor = OFF |
23:25:09.861 | 4F34 | 887 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursorMT = OFF |
23:25:09.861 | 4F34 | 890 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableRawInput = OFF |
23:25:09.861 | 4F34 | 893 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableOWGestures = OFF |
23:25:09.861 | 4F34 | 896 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableD3d9Ex = OFF |
23:25:09.861 | 4F34 | 899 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMTCursor = ON |
23:25:09.861 | 4F34 | 902 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRI = OFF |
23:25:09.861 | 4F34 | 905 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIKB = ON |
23:25:09.861 | 4F34 | 908 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIB = ON |
23:25:09.861 | 4F34 | 911 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowRIMix = ON |
23:25:09.861 | 4F34 | 914 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreBB = OFF |
23:25:09.861 | 4F34 | 917 | OverlayManager::ReadGameConfigurations | GameConfigurations RecreateSB = OFF |
23:25:09.861 | 4F34 | 920 | OverlayManager::ReadGameConfigurations | GameConfigurations FixFSTB = OFF |
23:25:09.861 | 4F34 | 923 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCOEx = OFF |
23:25:09.861 | 4F34 | 926 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRCEx = ON |
23:25:09.861 | 4F34 | 929 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableBlockChain = OFF |
23:25:09.861 | 4F34 | 932 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMKLL = OFF |
23:25:09.861 | 4F34 | 935 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewKLL = OFF |
23:25:09.861 | 4F34 | 938 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewMLLForExclusive = ON |
23:25:09.861 | 4F34 | 941 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMW = OFF |
23:25:09.861 | 4F34 | 944 | OverlayManager::ReadGameConfigurations | GameConfigurations UsePR = OFF |
23:25:09.861 | 4F34 | 947 | OverlayManager::ReadGameConfigurations | GameConfigurations WaitRestore = OFF |
23:25:09.861 | 4F34 | 950 | OverlayManager::ReadGameConfigurations | GameConfigurations DIT = 0 |
23:25:09.861 | 4F34 | 953 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreMultipleDevices = OFF |
23:25:09.861 | 4F34 | 956 | OverlayManager::ReadGameConfigurations | GameConfigurations FixHotkeyRI = ON |
23:25:09.861 | 4F34 | 959 | OverlayManager::ReadGameConfigurations | GameConfigurations SendHotkeyRI = ON |
23:25:09.861 | 4F34 | 962 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRestoreSWL = OFF |
23:25:09.861 | 4F34 | 965 | OverlayManager::ReadGameConfigurations | GameConfigurations FIGVTH = OFF |
23:25:09.861 | 4F34 | 968 | OverlayManager::ReadGameConfigurations | GameConfigurations PTBOffsetPixel = 0 |
23:25:09.861 | 4F34 | 971 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceGBB = OFF |
23:25:09.861 | 4F34 | 974 | OverlayManager::ReadGameConfigurations | GameConfigurations FixModifierMixMode = OFF |
23:25:09.861 | 4F34 | 976 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDXThreadSafe = OFF |
23:25:09.861 | 4F34 | 978 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInvisibleCursorCR = OFF |
23:25:09.861 | 4F34 | 980 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGameProc = OFF |
23:25:09.861 | 4F34 | 982 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCVCursor = OFF |
23:25:09.861 | 4F34 | 984 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableRenderAI = OFF |
23:25:09.861 | 4F34 | 986 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableSmartMixMode = OFF |
23:25:09.861 | 4F34 | 988 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreads = OFF |
23:25:09.861 | 4F34 | 990 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreadsHook = OFF |
23:25:09.861 | 4F34 | 992 | OverlayManager::ReadGameConfigurations | GameConfigurations KeepInGameOnLostFocus = OFF |
23:25:09.861 | 4F34 | 994 | OverlayManager::ReadGameConfigurations | GameConfigurations FixBlending = OFF |
23:25:09.861 | 4F34 | 996 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOUseDefaultAdpater = OFF |
23:25:09.861 | 4F34 | 998 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPODisableDynamicRendering = OFF |
23:25:09.861 | 4F34 | 1000 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOExclusiveAsForeground = OFF |
23:25:09.861 | 4F34 | 1004 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPODisableFullscreenRendering = OFF |
23:25:09.861 | 4F34 | 1006 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreCursorRefCount = OFF |
23:25:09.861 | 4F34 | 1008 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMCHHookRetries = OFF |
23:25:09.861 | 4F34 | 1010 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableHookFallback = OFF |
23:25:09.862 | 4F34 | 1012 | OverlayManager::ReadGameConfigurations | GameConfigurations AlternativeIPC = OFF |
23:25:09.862 | 4F34 | 1014 | OverlayManager::ReadGameConfigurations | GameConfigurations RecordingFlipType = 0 |
23:25:09.862 | 4F34 | 1016 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGraphicsFunc = 0 |
23:25:09.862 | 4F34 | 1019 | OverlayManager::ReadGameConfigurations | GameConfigurations foreground Window as target window = 0 |
23:25:09.862 | 4F34 | 1021 | OverlayManager::ReadGameConfigurations | OverlayManager::SetGameConfigurations Succeeded. |
23:25:09.862 | 4F34 | 1035 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
23:25:09.862 | 4F34 | 633 | OverlayManager::InitGameClient | starting hooks... |
23:25:10.116 | 4F34 | 1991 | FunctionHook::LoadHooker | Loading Utils from D:\overwolf\0.243.1.1\\OWUtils.dll succeeded |
23:25:10.156 | 4F34 | 602 | Install::Code | Init [Client,1] (MCH) OK |
23:25:10.169 | 4F34 | 602 | Install::Code | Init [Client,2] (MCH) OK |
23:25:10.181 | 4F34 | 602 | Install::Code | Init [Client,3] (MCH) OK |
23:25:10.193 | 4F34 | 602 | Install::Code | Init [Client,4] (MCH) OK |
23:25:10.220 | 4F34 | 602 | Install::Code | Init [Client,4.1] (MCH) OK |
23:25:10.289 | 4F34 | 602 | Install::Code | Init [Client,4.2] (MCH) OK |
23:25:10.289 | 4F34 | 1362 | Client::hookFunctions | Suspend before hook: OFF |
23:25:10.291 | 4F34 | 1063 | Install::Code | Segment [3|42448|0x4CBB0000|0xA5D0] |
23:25:10.299 | 4F34 | 602 | Install::Code | unknown (MCH) OK |
23:25:10.299 | 4F34 | 1063 | Install::Code | Segment [3|54480|0x4CBB0000|0xD4D0] |
23:25:10.361 | 4F34 | 602 | Install::Code | unknown (MCH) OK |
23:25:10.361 | 4F34 | 1063 | Install::Code | Segment [3|53904|0x4CBB0000|0xD290] |
23:25:10.493 | 4F34 | 602 | Install::Code | unknown (MCH) OK |
23:25:10.494 | 4F34 | 1063 | Install::Code | Segment [5|5600|0x6ED70000|0x15E0] |
23:25:10.503 | 4F34 | 602 | Install::Code | unknown (MCH) OK |
23:25:10.503 | 4F34 | 1063 | Install::Code | Segment [5|429504|0x6ED70000|0x68DC0] |
23:25:10.509 | 4F34 | 602 | Install::Code | unknown (MCH) OK |
23:25:10.509 | 4F34 | 1063 | Install::Code | Segment [5|143168|0x6ED70000|0x22F40] |
23:25:10.519 | 4F34 | 602 | Install::Code | unknown (MCH) OK |
23:25:10.519 | 4F34 | 1063 | Install::Code | Segment [5|12864|0x6ED70000|0x3240] |
23:25:10.532 | 4F34 | 602 | Install::Code | unknown (MCH) OK |
23:25:10.532 | 4F34 | 1063 | Install::Code | Segment [5|-45382352|0x6ED70000|0xFD4B8530] |
23:25:10.532 | 4F34 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::31. |
23:25:10.532 | 4F34 | 1063 | Install::Code | Segment [5|-45359280|0x6ED70000|0xFD4BDF50] |
23:25:10.532 | 4F34 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::32. |
23:25:10.532 | 4F34 | 1063 | Install::Code | Segment [5|-45364896|0x6ED70000|0xFD4BC960] |
23:25:10.532 | 4F34 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::33. |
23:25:10.532 | 4F34 | 1063 | Install::Code | Segment [5|-46553120|0x6ED70000|0xFD39A7E0] |
23:25:10.532 | 4F34 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::34. |
23:25:10.532 | 4F34 | 916 | Client::hookLibraryFunctions | Lib [8] is not supported for game. skipping.. |
23:25:10.533 | 4F34 | 916 | Client::hookLibraryFunctions | Lib [9] is not supported for game. skipping.. |
23:25:10.533 | 4F34 | 337 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
23:25:10.533 | 4F34 | 1287 | OverlayManager::Start | Starting... |
23:25:10.533 | 4F34 | 1319 | OverlayManager::Start | starting hooks 2... |
23:25:10.540 | 4F34 | 602 | Install::Code | Init [Client,5] (MCH) OK |
23:25:10.661 | 4F34 | 602 | Install::Code | Init [Client,5.1] (MCH) OK |
23:25:10.669 | 4F34 | 602 | Install::Code | Init [Client,6] (MCH) OK |
23:25:10.669 | 4F34 | 1388 | OverlayManager::Start | RID Found 1 devices. |
23:25:10.669 | 4F34 | 1402 | OverlayManager::Start | RID Keyboard Found [0] with 0X0(0X30) hwnd(0x0)... |
23:25:10.670 | 4F34 | 1485 | | XTRAP COMPATIBLE PATCH WARNING |
23:25:10.670 | 4F34 | 1494 | OverlayManager::Start | done with hooks... |
23:25:10.670 | 4F34 | 108 | ApiManager::Init | API Manager Event : OK |
23:25:10.670 | 4F34 | 120 | ApiManager::CreateBackgroundThread | Background Thread - Created , ThreadId=16744 |
23:25:10.670 | 4F34 | 67 | TXRSetting | Fail to read texture recognition options 0xb7 |
23:25:10.670 | 4F34 | 114 | TXOfInterest | New list set with 0 items |
23:25:10.670 | 4F34 | 1520 | OverlayManager::Start | get foreground state |
23:25:10.670 | 4F34 | 1557 | OverlayManager::Start | Started... |
23:25:10.799 | 4F34 | 602 | Install::Code | Init [Client,0] (MCH) OK |
23:25:10.799 | 4F34 | 428 | GraphicsHookManager::ReleaseHookRef | Clear Hook manager thread |
23:25:10.799 | 4F34 | 94 | GraphicsHookManager::StopThread | StopThread |
23:25:10.800 | 738C | 216 | GraphicsHookManager::MessageLoop | Exit Thread |
23:25:11.21 | 4C50 | 7239 | OverlayManager::OnConnected | Connected to server |
23:25:11.21 | 4C50 | 32 | SendServerHelloMessage::Execute | Send connection Ack |
23:25:11.22 | 4168 | 7896 | OverlayManager::UpdateInputTrackerWinodw | update input tracker list 0x0 -> 0x50930 |
23:25:11.297 | 4F34 | 406 | Client::initFirstInjection | init complete |
23:25:11.750 | 4C50 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
23:25:11.764 | 4C50 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
23:25:11.767 | 4C50 | 7066 | OverlayManager::doAction | DisplayFPS - Triggered |
23:25:20.689 | 4168 | 2141 | Client::LogProcessModules | Loaded modules: |
23:25:20.696 | 4168 | 2157 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\overlay64.dll |
23:25:20.696 | 4168 | 2157 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\uplay_r264.dll |
23:25:20.696 | 4168 | 2157 | | C:\ProgramData\A-Volute\DellInc.AlienwareSoundCenter\Modules\ScheduledModules\x64\DellInc.AlienwareSoundCenterDevProps2.dll |
23:25:20.696 | 4168 | 2157 | | C:\ProgramData\A-Volute\DellInc.AlienwareSoundCenter\Modules\ScheduledModules\x64\NahimicOSD.dll |
23:25:20.696 | 4168 | 2157 | | C:\ProgramData\A-Volute\DellInc.AlienwareSoundCenter\Modules\ScheduledModules\x64\ProductInfo.dll |
23:25:20.696 | 4168 | 2157 | | C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.24030.9-0\MpOav.dll |
23:25:20.696 | 4168 | 2157 | | C:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\amd_ags_x64.dll |
23:25:20.696 | 4168 | 2157 | | C:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\defaultargs.dll |
23:25:20.696 | 4168 | 2157 | | C:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\steam_api64.dll |
23:25:20.696 | 4168 | 2157 | | C:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\upc_r2_loader64.dll |
23:25:20.696 | 4168 | 2157 | | C:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\vivoxsdk.dll |
23:25:20.696 | 4168 | 2157 | | C:\Users\Philip\AppData\Local\Discord\app-1.0.9042\modules\discord_hook-1\discord_hook\84913b3e0b27cb\DiscordHook64.dll |
23:25:20.696 | 4168 | 2157 | | C:\Users\Philip\AppData\Local\ubisoft\r6siege\Y9S1.2.0_C8178548_D1893250_S58856_69866602\1336025923\RainbowSix.exe |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\SYSTEM32\AcGenral.DLL |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\SYSTEM32\AudioSes.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\SYSTEM32\CRYPTSP.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\SYSTEM32\CoreMessaging.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\SYSTEM32\CoreUIComponents.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\SYSTEM32\D3DCompiler_47.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\SYSTEM32\DINPUT8.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\SYSTEM32\DNSAPI.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\SYSTEM32\GLU32.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\SYSTEM32\HID.DLL |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\SYSTEM32\MPR.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\SYSTEM32\MSWSOCK.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\SYSTEM32\NTASN1.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\SYSTEM32\OPENGL32.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\SYSTEM32\POWRPROF.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\SYSTEM32\PROPSYS.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\SYSTEM32\Secur32.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\SYSTEM32\SensApi.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\SYSTEM32\SspiCli.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\SYSTEM32\UMPDC.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\SYSTEM32\USERENV.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\SYSTEM32\VERSION.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\SYSTEM32\WINHTTP.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\SYSTEM32\WINMM.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\SYSTEM32\WINNSI.DLL |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\SYSTEM32\WTSAPI32.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\SYSTEM32\WindowsCodecs.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\SYSTEM32\Wldp.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\SYSTEM32\amsi.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\SYSTEM32\apphelp.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\SYSTEM32\cryptnet.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\SYSTEM32\d3d11.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\SYSTEM32\d3d9.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\SYSTEM32\dbgcore.DLL |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\SYSTEM32\dbghelp.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\SYSTEM32\devobj.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\SYSTEM32\drvstore.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\SYSTEM32\dwmapi.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\SYSTEM32\dxgi.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\SYSTEM32\gpapi.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\SYSTEM32\inputhost.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\SYSTEM32\kernel.appcore.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\SYSTEM32\ncrypt.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\SYSTEM32\ntdll.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\SYSTEM32\ntmarta.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\SYSTEM32\nvapi64.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\SYSTEM32\pdh.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\SYSTEM32\profapi.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\SYSTEM32\textinputframework.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\SYSTEM32\wbemcomn.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\SYSTEM32\windows.storage.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\SYSTEM32\wintypes.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\System32\ADVAPI32.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\System32\CFGMGR32.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\System32\COMDLG32.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\System32\CRYPT32.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\System32\GDI32.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\System32\IMM32.DLL |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\System32\KERNEL32.DLL |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\System32\KERNELBASE.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\System32\MMDevApi.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\System32\MSASN1.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\System32\MSCTF.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\System32\NSI.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\System32\OLEAUT32.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\System32\PSAPI.DLL |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\System32\RPCRT4.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\System32\SETUPAPI.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\System32\SHELL32.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\System32\SHLWAPI.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\System32\USER32.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\System32\WINTRUST.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\System32\WS2_32.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\System32\bcrypt.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\System32\bcryptPrimitives.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\System32\clbcatq.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\System32\combase.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\System32\fwpuclnt.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\System32\gdi32full.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\System32\imagehlp.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\System32\msvcp_win.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\System32\msvcrt.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\System32\ole32.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\System32\perfproc.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\System32\sechost.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\System32\shcore.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\System32\ucrtbase.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\System32\win32u.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\System32\winrnr.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.19041.3636_none_7931fb75243f97c8\COMCTL32.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\system32\NLAapi.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\system32\napinsp.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\system32\pnrpnsp.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\system32\rsaenh.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\system32\uxtheme.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\system32\wbem\fastprox.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\system32\wbem\wbemprox.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\system32\wbem\wbemsvc.dll |
23:25:20.696 | 4168 | 2157 | | C:\WINDOWS\system32\wshbth.dll |
23:25:20.696 | 4168 | 2157 | | C:\Windows\System32\gameux.dll |
23:25:20.696 | 4168 | 2157 | | C:\Windows\System32\rasadhlp.dll |
23:25:20.696 | 4168 | 2157 | | D:\overwolf\0.243.1.1\OWClient.dll |
23:25:20.696 | 4168 | 2157 | | D:\overwolf\0.243.1.1\OWExplorer.dll |
23:25:20.696 | 4168 | 2157 | | D:\overwolf\0.243.1.1\OWUtils.dll |
23:25:20.696 | 4168 | 2157 | | D:\steam\gameoverlayrenderer64.dll |
23:25:20.696 | 4168 | 2157 | | D:\steam\steamclient64.dll |
23:25:20.696 | 4168 | 2157 | | D:\steam\tier0_s64.dll |
23:25:20.696 | 4168 | 2157 | | D:\steam\vstdlib_s64.dll |
23:25:25.727 | 4938 | 7818 | OverlayManager::IsEmptyCursor | Cache cursor 0x10005 (v: 1) |
23:25:26.8 | 4C50 | 6907 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
23:25:26.8 | 4C50 | 8505 | OverlayManager::OnForegroundChanged | Changed True |
23:25:26.9 | 4C50 | 7766 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
23:25:27.546 | 4C50 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
23:25:27.546 | 4C50 | 6907 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
23:25:27.546 | 4C50 | 8505 | OverlayManager::OnForegroundChanged | Changed False |
23:25:27.546 | 4C50 | 8543 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xC031A Title=[(1197) I Was SCARED To Say This To NASA... (But I said it anyway) - Smarter Every Day 293 - YouTube - Google Chrome] |
23:25:27.546 | 4C50 | 7766 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
23:25:27.546 | 4C50 | 2979 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
23:25:27.546 | 4C50 | 2869 | OverlayManager::setControlMode | Set RI keyboard to 0X1 (0X30)... |
23:25:27.547 | 4C50 | 2874 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
23:25:27.561 | 4C50 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
23:25:27.715 | 4044 | 429 | fSwapResize_Buffers | Resize buffer (0x36622780)! |
23:25:28.355 | 4044 | 429 | fSwapResize_Buffers | Resize buffer (0x36622780)! |
23:25:43.141 | 4C50 | 7342 | OverlayManager::HandleIPCMessage | Load in-game plugin request: [C:\Users\Philip\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\250.3.1\plugins/GEPPlugin64.dll] [oopo: off] |
23:25:58.972 | 4C50 | 6907 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
23:25:58.972 | 4C50 | 8505 | OverlayManager::OnForegroundChanged | Changed True |
23:25:58.976 | 4C50 | 7766 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
23:25:58.976 | 4C50 | 2986 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
23:25:59.139 | 4044 | 429 | fSwapResize_Buffers | Resize buffer (0x36622780)! |
23:25:59.227 | 4044 | 587 | RenderDeviceD3d11::RenderDeviceD3d11 | Render device d3d11 |
23:25:59.270 | 4044 | 148 | D3DHelpers::LoadDxLibrary | DX Lib d3dx11_43.dll loaded |
23:25:59.271 | 4044 | 148 | D3DHelpers::LoadDxLibrary | DX Lib D3DCompiler_43.dll loaded |
23:25:59.271 | 4044 | 984 | RenderDeviceD3d11::LoadD3dXLibraryAndFunctions | load library functions OK. |
23:25:59.324 | 4044 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x36622780 |
23:25:59.324 | 4044 | 1072 | RenderDeviceD3d11::init | Device adapter hash: 818403630 |
23:25:59.324 | 4044 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
23:25:59.324 | 4044 | 1126 | RenderDeviceD3d11::init | save state |
23:25:59.324 | 4044 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
23:25:59.327 | 4044 | 705 | RenderDeviceD3d11::initDX11 | create vs |
23:25:59.327 | 4044 | 723 | RenderDeviceD3d11::initDX11 | create vs |
23:25:59.329 | 4044 | 745 | RenderDeviceD3d11::initDX11 | create pxs |
23:25:59.331 | 4044 | 774 | RenderDeviceD3d11::initDX11 | create raster |
23:25:59.331 | 4044 | 842 | RenderDeviceD3d11::initDX11 | create buffers |
23:25:59.331 | 4044 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x25ac2918. |
23:25:59.331 | 4044 | 1134 | RenderDeviceD3d11::init | restore state |
23:25:59.331 | 4044 | 1137 | RenderDeviceD3d11::init | Target Window [0x1a60968] |
23:25:59.331 | 4044 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
23:25:59.331 | 4044 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
23:25:59.331 | 4044 | 193 | Overlay::Streaming::GameCaptureManager::SetRenderDevice | Streaming Client started. SHT supported: True |
23:25:59.331 | 4044 | 2092 | RenderDeviceD3d11::setFix | Set render device fix RT. |
23:25:59.331 | 4044 | 3105 | OverlayManager::setGraphics | Render Device fix was set RT. |
23:25:59.331 | 4044 | 5468 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
23:25:59.331 | 4044 | 5488 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
23:25:59.381 | 4044 | 737 | OverlayInputManager::HandleCommands | Clear all hotkeys command |
23:25:59.381 | 4044 | 788 | OverlayInputManager::AddHotKey | Add new hotkey [Control_Overlay]-[9]-[2]. Total [0] (pressed: 1) |
23:25:59.381 | 4044 | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.250000], offser[0, 0] |
23:25:59.381 | 4044 | 21 | StartWidgetsRefresher::Execute | Execute start wicket manager |
23:25:59.381 | 4044 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
23:25:59.381 | 4044 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
23:25:59.381 | 4044 | 8168 | OverlayManager::LoadPlugin | loading plugin: C:\Users\Philip\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\250.3.1\plugins/GEPPlugin64.dll |
23:25:59.400 | 4FE8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_C087A_P_16504 opened succesfuly |
23:25:59.400 | 4FE8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_16504_SHARED_MEMORY_AGENT opened succesfuly |
23:25:59.507 | 4044 | 8187 | OverlayManager::LoadPlugin | Plugin loaded [3] [C:\Users\Philip\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\250.3.1\plugins/GEPPlugin64.dll] [] |
23:25:59.575 | 4044 | 8219 | OverlayManager::LoadPlugin | finish loading plugin |
23:25:59.575 | 4044 | 5637 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1a60968} (foreground = 0x1a60968). |
23:25:59.575 | 4044 | 2541 | OverlayManager::installWindowProcHook | Install WPH |
23:25:59.575 | 4044 | 2555 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x8fa08ed |
23:25:59.575 | 4044 | 2574 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
23:25:59.575 | 4044 | 2620 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x55b9d180=1438241152)=>(0x1bd95430=467227696) |
23:25:59.575 | 4044 | 2631 | OverlayManager::installWindowProcHook | installWindowProcHook mouse is tracked successfully. |
23:25:59.575 | 4044 | 311 | PerformanceCounter::NotifyFrameRender | Notify first Render... |
23:25:59.575 | 4044 | 1035 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
23:25:59.575 | 4044 | 8397 | OverlayManager::CheckForSharedTextureSupport | Check for SHT support |
23:25:59.585 | 4044 | 5539 | OverlayManager::initOverlayResolution | Ex 0X40008 |
23:25:59.585 | 4044 | 5545 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
23:25:59.585 | 4044 | 5468 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
23:25:59.585 | 4044 | 5488 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
23:25:59.645 | 4938 | 2650 | OverlayManager::installKeybMouseHook | Install KeybMouse |
23:25:59.645 | 4938 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
23:25:59.645 | 4938 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4938 |
23:25:59.645 | 4938 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
23:25:59.645 | 4938 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4938 |
23:25:59.645 | 4938 | 2301 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | GameWndProc - Original Cursor Ref Count = 6, Cur = 0x10005 |
23:25:59.646 | 4938 | 6338 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x0) 0x1a60968 . |
23:26:12.743 | 4FE8 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:26:14.551 | 4938 | 3048 | OverlayManager::DetachThreadInput | Detach thread input 18744, 16452 |
23:26:14.646 | 4C50 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
23:26:14.646 | 4C50 | 6907 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
23:26:14.646 | 4C50 | 8505 | OverlayManager::OnForegroundChanged | Changed False |
23:26:14.646 | 4C50 | 8543 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xC031A Title=[5797 is your Everything 420 sign in code - philip.homburger@gmail.com - Gmail - Google Chrome] |
23:26:14.646 | 4C50 | 7766 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
23:26:14.646 | 4C50 | 2979 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
23:26:14.646 | 4C50 | 2869 | OverlayManager::setControlMode | Set RI keyboard to 0X1 (0X30)... |
23:26:14.647 | 4C50 | 2874 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
23:26:14.661 | 4C50 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
23:26:14.663 | 4C50 | 7066 | OverlayManager::doAction | DisplayFPS - Triggered |
23:26:15.655 | 4FE8 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:26:17.680 | 4FE8 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3312]. |
23:26:17.680 | 4FE8 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
23:26:17.680 | 4FE8 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
23:26:23.863 | 4938 | 1859 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
23:26:23.880 | 4938 | 6338 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1a60968) 0x1a60968 . |
23:26:24.65 | 4044 | 429 | fSwapResize_Buffers | Resize buffer (0x36622780)! |
23:26:24.65 | 4044 | 436 | fSwapResize_Buffers | Clear overlay graphics.. |
23:26:24.65 | 4044 | 2998 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
23:26:24.65 | 4044 | 1563 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
23:26:24.65 | 4044 | 1570 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
23:26:24.65 | 4044 | 1580 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
23:26:24.65 | 4044 | 1585 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x8fa08ed |
23:26:24.65 | 4044 | 3020 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
23:26:24.65 | 4044 | 438 | fSwapResize_Buffers | Device was Resized! |
23:26:24.65 | 4044 | 184 | IRenderDevice::release | Render Releasing. |
23:26:24.65 | 4044 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
23:26:24.65 | 4044 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
23:26:24.65 | 4044 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
23:26:24.65 | 4044 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
23:26:24.65 | 4044 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
23:26:24.65 | 4044 | 201 | IRenderDevice::release | Render Releasing Done. |
23:26:24.65 | 4044 | 442 | fSwapResize_Buffers | End Device was Resized! |
23:26:24.114 | 4044 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x36622780 |
23:26:24.114 | 4044 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
23:26:24.114 | 4044 | 1126 | RenderDeviceD3d11::init | save state |
23:26:24.114 | 4044 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
23:26:24.126 | 4044 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x25ac2918. |
23:26:24.126 | 4044 | 1134 | RenderDeviceD3d11::init | restore state |
23:26:24.126 | 4044 | 1137 | RenderDeviceD3d11::init | Target Window [0x1a60968] |
23:26:24.126 | 4044 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
23:26:24.126 | 4044 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
23:26:24.126 | 4044 | 2986 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
23:26:24.126 | 4044 | 5545 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
23:26:24.126 | 4044 | 5468 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
23:26:24.126 | 4044 | 5488 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
23:26:24.131 | 4044 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
23:26:24.131 | 4044 | 5637 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1a60968} (foreground = 0x1a60968). |
23:26:24.131 | 4044 | 2541 | OverlayManager::installWindowProcHook | Install WPH |
23:26:24.131 | 4044 | 2555 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x3370e6f |
23:26:24.131 | 4044 | 2574 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
23:26:24.131 | 4044 | 2620 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x55b9d180=1438241152)=>(0x1bd95430=467227696) |
23:26:24.131 | 4044 | 2377 | WidgetManager::Render | resume layout thread |
23:26:24.131 | 4044 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
23:26:24.131 | 4044 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:26:24.131 | 4044 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
23:26:24.131 | 4044 | 1035 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
23:26:24.131 | 4938 | 2650 | OverlayManager::installKeybMouseHook | Install KeybMouse |
23:26:24.131 | 4938 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
23:26:24.132 | 4938 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4938 |
23:26:24.132 | 4938 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
23:26:24.132 | 4938 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4938 |
23:26:24.138 | 4044 | 5539 | OverlayManager::initOverlayResolution | Ex 0X40008 |
23:26:24.138 | 4044 | 5545 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
23:26:24.138 | 4044 | 5468 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
23:26:24.138 | 4044 | 5488 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
23:26:24.276 | 4C50 | 6907 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
23:26:24.276 | 4C50 | 8505 | OverlayManager::OnForegroundChanged | Changed True |
23:26:24.276 | 4C50 | 7766 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
23:26:24.280 | 4C50 | 7066 | OverlayManager::doAction | DisplayFPS - Triggered |
23:26:24.282 | 4938 | 6338 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1a60968) 0x1a60968 . |
23:26:24.284 | 4044 | 1035 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
23:26:29.208 | 4938 | 3048 | OverlayManager::DetachThreadInput | Detach thread input 18744, 16452 |
23:26:29.284 | 4C50 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
23:26:29.284 | 4C50 | 6907 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
23:26:29.284 | 4C50 | 8505 | OverlayManager::OnForegroundChanged | Changed False |
23:26:29.284 | 4C50 | 8543 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10530 Title=[Lebron James' Personal Glazing Room | Lebron Pookie's Server - Discord] |
23:26:29.284 | 4C50 | 7766 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
23:26:29.284 | 4C50 | 2979 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
23:26:29.284 | 4C50 | 2869 | OverlayManager::setControlMode | Set RI keyboard to 0X1 (0X30)... |
23:26:29.285 | 4C50 | 2874 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
23:26:29.285 | 4C50 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
23:26:29.290 | 4C50 | 7066 | OverlayManager::doAction | DisplayFPS - Triggered |
23:26:30.285 | 4FE8 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:26:32.312 | 4FE8 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3291]. |
23:26:32.312 | 4FE8 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
23:26:32.313 | 4FE8 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
23:26:35.895 | 4938 | 1859 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
23:26:35.917 | 4938 | 6338 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1a60968) 0x1a60968 . |
23:26:36.81 | 4044 | 429 | fSwapResize_Buffers | Resize buffer (0x36622780)! |
23:26:36.81 | 4044 | 436 | fSwapResize_Buffers | Clear overlay graphics.. |
23:26:36.81 | 4044 | 2998 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
23:26:36.81 | 4044 | 1563 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
23:26:36.81 | 4044 | 1570 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
23:26:36.81 | 4044 | 1580 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
23:26:36.81 | 4044 | 1585 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x3370e6f |
23:26:36.81 | 4044 | 3020 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
23:26:36.81 | 4044 | 438 | fSwapResize_Buffers | Device was Resized! |
23:26:36.81 | 4044 | 184 | IRenderDevice::release | Render Releasing. |
23:26:36.81 | 4044 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
23:26:36.81 | 4044 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
23:26:36.81 | 4044 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
23:26:36.81 | 4044 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
23:26:36.81 | 4044 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
23:26:36.81 | 4044 | 201 | IRenderDevice::release | Render Releasing Done. |
23:26:36.81 | 4044 | 442 | fSwapResize_Buffers | End Device was Resized! |
23:26:36.128 | 4044 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x36622780 |
23:26:36.128 | 4044 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
23:26:36.128 | 4044 | 1126 | RenderDeviceD3d11::init | save state |
23:26:36.128 | 4044 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
23:26:36.143 | 4044 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x25ac2918. |
23:26:36.143 | 4044 | 1134 | RenderDeviceD3d11::init | restore state |
23:26:36.143 | 4044 | 1137 | RenderDeviceD3d11::init | Target Window [0x1a60968] |
23:26:36.143 | 4044 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
23:26:36.143 | 4044 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
23:26:36.143 | 4044 | 2986 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
23:26:36.143 | 4044 | 5545 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
23:26:36.143 | 4044 | 5468 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
23:26:36.143 | 4044 | 5488 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
23:26:36.149 | 4044 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
23:26:36.149 | 4044 | 5637 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1a60968} (foreground = 0x1a60968). |
23:26:36.149 | 4044 | 2541 | OverlayManager::installWindowProcHook | Install WPH |
23:26:36.149 | 4044 | 2555 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x6e8802e3 |
23:26:36.149 | 4044 | 2574 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
23:26:36.149 | 4044 | 2620 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x55b9d180=1438241152)=>(0x1bd95430=467227696) |
23:26:36.149 | 4044 | 2377 | WidgetManager::Render | resume layout thread |
23:26:36.149 | 4044 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
23:26:36.149 | 4044 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:26:36.149 | 4044 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
23:26:36.149 | 4044 | 1035 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
23:26:36.150 | 4938 | 2650 | OverlayManager::installKeybMouseHook | Install KeybMouse |
23:26:36.150 | 4938 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
23:26:36.150 | 4938 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4938 |
23:26:36.150 | 4938 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
23:26:36.150 | 4938 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4938 |
23:26:36.166 | 4044 | 5539 | OverlayManager::initOverlayResolution | Ex 0X40008 |
23:26:36.166 | 4044 | 5545 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
23:26:36.166 | 4044 | 5468 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
23:26:36.166 | 4044 | 5488 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
23:26:36.369 | 4C50 | 6907 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
23:26:36.369 | 4C50 | 8505 | OverlayManager::OnForegroundChanged | Changed True |
23:26:36.369 | 4C50 | 7766 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
23:26:36.379 | 4938 | 6338 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1a60968) 0x1a60968 . |
23:26:36.390 | 4C50 | 7066 | OverlayManager::doAction | DisplayFPS - Triggered |
23:26:36.395 | 4044 | 1035 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
23:27:15.96 | 4938 | 3048 | OverlayManager::DetachThreadInput | Detach thread input 18744, 16452 |
23:27:15.275 | 4C50 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
23:27:15.275 | 4C50 | 6907 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
23:27:15.275 | 4C50 | 8505 | OverlayManager::OnForegroundChanged | Changed False |
23:27:15.275 | 4C50 | 8543 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xC031A Title=[Inbox (2) - philip.homburger@gmail.com - Gmail - Google Chrome] |
23:27:15.276 | 4C50 | 7766 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
23:27:15.276 | 4C50 | 2979 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
23:27:15.276 | 4C50 | 2869 | OverlayManager::setControlMode | Set RI keyboard to 0X1 (0X30)... |
23:27:15.277 | 4C50 | 2874 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
23:27:15.277 | 4C50 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
23:27:15.280 | 4C50 | 7066 | OverlayManager::doAction | DisplayFPS - Triggered |
23:27:15.283 | 4044 | 429 | fSwapResize_Buffers | Resize buffer (0x36622780)! |
23:27:15.283 | 4044 | 436 | fSwapResize_Buffers | Clear overlay graphics.. |
23:27:15.283 | 4044 | 2998 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
23:27:15.283 | 4044 | 1563 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
23:27:15.283 | 4044 | 1570 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
23:27:15.283 | 4044 | 1580 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
23:27:15.283 | 4044 | 1585 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x6e8802e3 |
23:27:15.283 | 4044 | 3020 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
23:27:15.283 | 4044 | 438 | fSwapResize_Buffers | Device was Resized! |
23:27:15.283 | 4044 | 184 | IRenderDevice::release | Render Releasing. |
23:27:15.283 | 4044 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
23:27:15.283 | 4044 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
23:27:15.283 | 4044 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
23:27:15.283 | 4044 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
23:27:15.283 | 4044 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
23:27:15.283 | 4044 | 201 | IRenderDevice::release | Render Releasing Done. |
23:27:15.283 | 4044 | 442 | fSwapResize_Buffers | End Device was Resized! |
23:27:15.537 | 4044 | 429 | fSwapResize_Buffers | Resize buffer (0x36622780)! |
23:27:16.279 | 49F8 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:27:17.608 | 4044 | 429 | fSwapResize_Buffers | Resize buffer (0x36622780)! |
23:27:17.640 | 4044 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x36622780 |
23:27:17.640 | 4044 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
23:27:17.640 | 4044 | 1126 | RenderDeviceD3d11::init | save state |
23:27:17.640 | 4044 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
23:27:17.652 | 4044 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x25ac2918. |
23:27:17.652 | 4044 | 1134 | RenderDeviceD3d11::init | restore state |
23:27:17.652 | 4044 | 1137 | RenderDeviceD3d11::init | Target Window [0x1a60968] |
23:27:17.652 | 4044 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
23:27:17.652 | 4044 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
23:27:17.652 | 4044 | 2986 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
23:27:17.652 | 4044 | 5545 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
23:27:17.652 | 4044 | 5468 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
23:27:17.652 | 4044 | 5488 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
23:27:17.657 | 4044 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
23:27:17.657 | 4044 | 5637 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1a60968} (foreground = 0x1a60968). |
23:27:17.657 | 4044 | 2541 | OverlayManager::installWindowProcHook | Install WPH |
23:27:17.657 | 4044 | 2555 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x59e0ce3 |
23:27:17.657 | 4044 | 2574 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
23:27:17.657 | 4044 | 2620 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x55b9d180=1438241152)=>(0x1bd95430=467227696) |
23:27:17.657 | 4044 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
23:27:17.657 | 4044 | 1035 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
23:27:17.659 | 4938 | 2650 | OverlayManager::installKeybMouseHook | Install KeybMouse |
23:27:17.659 | 4938 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
23:27:17.659 | 4938 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4938 |
23:27:17.659 | 4938 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
23:27:17.659 | 4938 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4938 |
23:27:17.666 | 4044 | 5539 | OverlayManager::initOverlayResolution | Ex 0X40008 |
23:27:17.666 | 4044 | 5545 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
23:27:17.666 | 4044 | 5468 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
23:27:17.666 | 4044 | 5488 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
23:27:17.792 | 4C50 | 6907 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
23:27:17.793 | 4C50 | 8505 | OverlayManager::OnForegroundChanged | Changed True |
23:27:17.793 | 4C50 | 7766 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
23:27:17.793 | 4938 | 6338 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1a60968) 0x1a60968 . |
23:27:17.809 | 4C50 | 7066 | OverlayManager::doAction | DisplayFPS - Triggered |
23:27:17.812 | 4044 | 1035 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
23:27:18.686 | 4938 | 3048 | OverlayManager::DetachThreadInput | Detach thread input 18744, 16452 |
23:27:18.799 | 4C50 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
23:27:18.799 | 4C50 | 6907 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
23:27:18.799 | 4C50 | 8505 | OverlayManager::OnForegroundChanged | Changed False |
23:27:18.799 | 4C50 | 8543 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xC031A Title=[Inbox (2) - philip.homburger@gmail.com - Gmail - Google Chrome] |
23:27:18.799 | 4C50 | 7766 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
23:27:18.799 | 4C50 | 2979 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
23:27:18.799 | 4C50 | 2869 | OverlayManager::setControlMode | Set RI keyboard to 0X1 (0X30)... |
23:27:18.800 | 4C50 | 2874 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
23:27:18.814 | 4C50 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
23:27:18.815 | 4C50 | 7066 | OverlayManager::doAction | DisplayFPS - Triggered |
23:27:19.811 | 49F8 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:27:21.837 | 4FE8 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3341]. |
23:27:21.837 | 4FE8 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
23:27:21.837 | 4FE8 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
23:28:01.280 | 4938 | 1859 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
23:28:01.299 | 4938 | 6338 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1a60968) 0x1a60968 . |
23:28:01.444 | 4C50 | 6907 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
23:28:01.444 | 4C50 | 8505 | OverlayManager::OnForegroundChanged | Changed True |
23:28:01.444 | 4C50 | 7766 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
23:28:01.444 | 4C50 | 2986 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
23:28:01.448 | 4044 | 429 | fSwapResize_Buffers | Resize buffer (0x36622780)! |
23:28:01.448 | 4044 | 436 | fSwapResize_Buffers | Clear overlay graphics.. |
23:28:01.448 | 4044 | 2998 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
23:28:01.448 | 4044 | 1563 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
23:28:01.448 | 4044 | 1570 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
23:28:01.448 | 4044 | 1580 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
23:28:01.448 | 4044 | 1585 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x59e0ce3 |
23:28:01.448 | 4044 | 3020 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
23:28:01.448 | 4044 | 438 | fSwapResize_Buffers | Device was Resized! |
23:28:01.448 | 4044 | 184 | IRenderDevice::release | Render Releasing. |
23:28:01.448 | 4044 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
23:28:01.448 | 4044 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
23:28:01.448 | 4044 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
23:28:01.448 | 4044 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
23:28:01.448 | 4044 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
23:28:01.448 | 4044 | 201 | IRenderDevice::release | Render Releasing Done. |
23:28:01.448 | 4044 | 442 | fSwapResize_Buffers | End Device was Resized! |
23:28:01.518 | 4044 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x36622780 |
23:28:01.518 | 4044 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
23:28:01.518 | 4044 | 1126 | RenderDeviceD3d11::init | save state |
23:28:01.518 | 4044 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
23:28:01.529 | 4044 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x25ac2918. |
23:28:01.529 | 4044 | 1134 | RenderDeviceD3d11::init | restore state |
23:28:01.529 | 4044 | 1137 | RenderDeviceD3d11::init | Target Window [0x1a60968] |
23:28:01.529 | 4044 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
23:28:01.529 | 4044 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
23:28:01.529 | 4044 | 5545 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
23:28:01.529 | 4044 | 5468 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
23:28:01.529 | 4044 | 5488 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
23:28:01.534 | 4044 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
23:28:01.534 | 4044 | 5637 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1a60968} (foreground = 0x1a60968). |
23:28:01.534 | 4044 | 2541 | OverlayManager::installWindowProcHook | Install WPH |
23:28:01.534 | 4044 | 2555 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x5130e3b |
23:28:01.534 | 4044 | 2574 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
23:28:01.534 | 4044 | 2620 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x55b9d180=1438241152)=>(0x1bd95430=467227696) |
23:28:01.534 | 4044 | 2377 | WidgetManager::Render | resume layout thread |
23:28:01.534 | 4044 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
23:28:01.534 | 4044 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:28:01.534 | 4044 | 1035 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
23:28:01.534 | 4938 | 2650 | OverlayManager::installKeybMouseHook | Install KeybMouse |
23:28:01.534 | 4938 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
23:28:01.534 | 4938 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4938 |
23:28:01.534 | 4938 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
23:28:01.534 | 4938 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4938 |
23:28:01.534 | 4938 | 6338 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1a60968) 0x1a60968 . |
23:28:01.545 | 4044 | 5539 | OverlayManager::initOverlayResolution | Ex 0X40008 |
23:28:01.545 | 4044 | 5545 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
23:28:01.545 | 4044 | 5468 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
23:28:01.545 | 4044 | 5488 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
23:31:18.162 | 4C50 | 141 | LoadOWOBSCaptureDllCommand::Execute | Load ow obs capture dll |
23:31:18.162 | 4C50 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
23:31:18.165 | 4044 | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
23:31:20.210 | 1EF8 | 50 | capture device | capture device registered |
23:31:20.217 | 4044 | 50 | capture device | graphics-hook.dll loaded against process: RainbowSix.exe |
23:31:20.218 | 4044 | 50 | capture device | (half life scientist) everything.. seems to be in order |
23:31:20.218 | 4044 | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 87
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 112
BufferCount: 1
Windowed: 0
SwapEffect: 0
Flags: 2 |
23:31:20.218 | 4044 | 50 | capture device | d3d11 shared texture capture successful |
23:31:22.966 | 4938 | 3048 | OverlayManager::DetachThreadInput | Detach thread input 18744, 16452 |
23:31:23.10 | 4C50 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
23:31:23.10 | 4C50 | 6907 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
23:31:23.10 | 4C50 | 8505 | OverlayManager::OnForegroundChanged | Changed False |
23:31:23.10 | 4C50 | 8543 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1706D4 Title=[Rainbow Six Tracker Tracker] |
23:31:23.10 | 4C50 | 7766 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
23:31:23.10 | 4C50 | 2979 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
23:31:23.10 | 4C50 | 2869 | OverlayManager::setControlMode | Set RI keyboard to 0X1 (0X30)... |
23:31:23.11 | 4C50 | 2874 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
23:31:23.25 | 4C50 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
23:31:23.27 | 4C50 | 7066 | OverlayManager::doAction | DisplayFPS - Triggered |
23:31:24.28 | 73E8 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:31:25.243 | 4938 | 1859 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
23:31:25.259 | 4938 | 6338 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1a60968) 0x1a60968 . |
23:31:25.449 | 4044 | 429 | fSwapResize_Buffers | Resize buffer (0x36622780)! |
23:31:25.449 | 4044 | 436 | fSwapResize_Buffers | Clear overlay graphics.. |
23:31:25.449 | 4044 | 2998 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
23:31:25.449 | 4044 | 1563 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
23:31:25.449 | 4044 | 1570 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
23:31:25.449 | 4044 | 1580 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
23:31:25.449 | 4044 | 1585 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x5130e3b |
23:31:25.449 | 4044 | 3020 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
23:31:25.449 | 4044 | 438 | fSwapResize_Buffers | Device was Resized! |
23:31:25.449 | 4044 | 184 | IRenderDevice::release | Render Releasing. |
23:31:25.449 | 4044 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
23:31:25.449 | 4044 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
23:31:25.449 | 4044 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
23:31:25.449 | 4044 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
23:31:25.449 | 4044 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
23:31:25.449 | 4044 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
23:31:25.449 | 4044 | 201 | IRenderDevice::release | Render Releasing Done. |
23:31:25.449 | 4044 | 442 | fSwapResize_Buffers | End Device was Resized! |
23:31:25.528 | 4044 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x36622780 |
23:31:25.528 | 4044 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
23:31:25.528 | 4044 | 1126 | RenderDeviceD3d11::init | save state |
23:31:25.528 | 4044 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
23:31:25.538 | 4044 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x25ac2918. |
23:31:25.538 | 4044 | 1134 | RenderDeviceD3d11::init | restore state |
23:31:25.538 | 4044 | 1137 | RenderDeviceD3d11::init | Target Window [0x1a60968] |
23:31:25.538 | 4044 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
23:31:25.538 | 4044 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
23:31:25.538 | 4044 | 2986 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
23:31:25.538 | 4044 | 5545 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
23:31:25.538 | 4044 | 5468 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
23:31:25.538 | 4044 | 5488 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
23:31:25.558 | 4C50 | 6907 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
23:31:25.558 | 4C50 | 8505 | OverlayManager::OnForegroundChanged | Changed True |
23:31:25.559 | 4C50 | 7766 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
23:31:25.573 | 4044 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
23:31:25.573 | 4044 | 5637 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1a60968} (foreground = 0x1a60968). |
23:31:25.573 | 4044 | 2541 | OverlayManager::installWindowProcHook | Install WPH |
23:31:25.573 | 4044 | 2555 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xd059096d |
23:31:25.573 | 4044 | 2574 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
23:31:25.573 | 4044 | 2620 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x55b9d180=1438241152)=>(0x1bd95430=467227696) |
23:31:25.574 | 4044 | 1035 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
23:31:25.574 | 4044 | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 87
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 112
BufferCount: 1
Windowed: 0
SwapEffect: 0
Flags: 2 |
23:31:25.574 | 4044 | 50 | capture device | d3d11 shared texture capture successful |
23:31:25.575 | 4938 | 2650 | OverlayManager::installKeybMouseHook | Install KeybMouse |
23:31:25.575 | 4938 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
23:31:25.575 | 4938 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4938 |
23:31:25.575 | 4938 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
23:31:25.575 | 4938 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4938 |
23:31:25.575 | 4938 | 6338 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1a60968) 0x1a60968 . |
23:31:25.575 | 4C50 | 7066 | OverlayManager::doAction | DisplayFPS - Triggered |
23:31:25.594 | 4044 | 5539 | OverlayManager::initOverlayResolution | Ex 0X40008 |
23:31:25.594 | 4044 | 5545 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
23:31:25.594 | 4044 | 5468 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
23:31:25.594 | 4044 | 5488 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
23:31:25.594 | 4044 | 1035 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
23:31:27.25 | C74 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
23:31:27.132 | 73E8 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=a0c26 |
23:31:27.132 | 73E8 | 2644 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
23:31:27.134 | 73E8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_A0C26_P_16504 opened succesfuly |
23:31:27.134 | 73E8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_16504_SHARED_MEMORY_AGENT opened succesfuly |
23:31:27.160 | C74 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
23:31:27.664 | 4044 | 326 | RenderImageD3d11::setSize | Create Texture (1460,720) / (1536,768) - OK |
23:31:27.664 | 4044 | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,768) - OK |
23:31:27.729 | 4938 | 2818 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
23:31:27.729 | 4938 | 2842 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X200)... |
23:31:27.738 | 4938 | 7818 | OverlayManager::IsEmptyCursor | Cache cursor 0x54a0619 (v: 1) |
23:31:29.686 | C74 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
23:31:29.719 | 4044 | 2869 | OverlayManager::setControlMode | Set RI keyboard to 0X200 (0X30)... |
23:31:29.719 | 4044 | 2874 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
23:31:29.743 | 4044 | 3999 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 16, OW handle = 0x54a0619;prev = 0x54a0619 , {Original values: ref = 16 handle = 0x10005} |
23:31:29.757 | C74 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
23:31:29.856 | 4938 | 2869 | OverlayManager::setControlMode | Set RI keyboard to 0X200 (0X30)... |
23:31:29.856 | 4938 | 2874 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
23:31:30.730 | C74 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
23:31:30.834 | C74 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
23:31:31.535 | C74 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
23:31:31.648 | C74 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
23:32:38.592 | 73E8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_10094C_P_16504 opened succesfuly |
23:32:38.592 | 73E8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_16504_SHARED_MEMORY_AGENT opened succesfuly |
23:33:23.703 | 4938 | 3048 | OverlayManager::DetachThreadInput | Detach thread input 18744, 16452 |
23:33:23.867 | 4044 | 429 | fSwapResize_Buffers | Resize buffer (0x36622780)! |
23:33:23.867 | 4044 | 436 | fSwapResize_Buffers | Clear overlay graphics.. |
23:33:23.867 | 4044 | 2998 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
23:33:23.867 | 4044 | 1563 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
23:33:23.867 | 4044 | 1570 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
23:33:23.867 | 4044 | 1580 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
23:33:23.867 | 4044 | 1585 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xd059096d |
23:33:23.867 | 4044 | 3020 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
23:33:23.867 | 4044 | 438 | fSwapResize_Buffers | Device was Resized! |
23:33:23.867 | 4044 | 184 | IRenderDevice::release | Render Releasing. |
23:33:23.867 | 4044 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
23:33:23.868 | 4044 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
23:33:23.868 | 4044 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
23:33:23.868 | 4044 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
23:33:23.868 | 4044 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
23:33:23.868 | 4044 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
23:33:23.868 | 4044 | 201 | IRenderDevice::release | Render Releasing Done. |
23:33:23.868 | 4044 | 442 | fSwapResize_Buffers | End Device was Resized! |
23:33:24.47 | 4044 | 429 | fSwapResize_Buffers | Resize buffer (0x36622780)! |
23:33:24.515 | 4C50 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
23:33:24.515 | 4C50 | 6907 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
23:33:24.515 | 4C50 | 8505 | OverlayManager::OnForegroundChanged | Changed False |
23:33:24.515 | 4C50 | 8543 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xC031A Title=[R6 Stats - R6 Tracker, Leaderboards, & More! - Google Chrome] |
23:33:24.516 | 4C50 | 7766 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
23:33:24.516 | 4C50 | 2979 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
23:33:24.516 | 4C50 | 2869 | OverlayManager::setControlMode | Set RI keyboard to 0X1 (0X30)... |
23:33:24.516 | 4C50 | 2874 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
23:33:24.531 | 4C50 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
23:33:24.533 | 4C50 | 7066 | OverlayManager::doAction | DisplayFPS - Triggered |
23:33:25.25 | 73E8 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:33:26.561 | 73E8 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3017]. |
23:33:26.561 | 73E8 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
23:33:26.561 | 73E8 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:25) |
23:33:26.883 | 4044 | 429 | fSwapResize_Buffers | Resize buffer (0x36622780)! |
23:33:26.946 | 4044 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x36622780 |
23:33:26.946 | 4044 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
23:33:26.946 | 4044 | 1126 | RenderDeviceD3d11::init | save state |
23:33:26.946 | 4044 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
23:33:26.955 | 4044 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x25ac2918. |
23:33:26.955 | 4044 | 1134 | RenderDeviceD3d11::init | restore state |
23:33:26.955 | 4044 | 1137 | RenderDeviceD3d11::init | Target Window [0x1a60968] |
23:33:26.955 | 4044 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
23:33:26.955 | 4044 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
23:33:26.955 | 4044 | 2986 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
23:33:26.955 | 4044 | 5545 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
23:33:26.955 | 4044 | 5468 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
23:33:26.955 | 4044 | 5488 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
23:33:26.964 | 4044 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
23:33:26.964 | 4044 | 5637 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1a60968} (foreground = 0x1a60968). |
23:33:26.964 | 4044 | 2541 | OverlayManager::installWindowProcHook | Install WPH |
23:33:26.964 | 4044 | 2555 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xe5e00967 |
23:33:26.964 | 4044 | 2574 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
23:33:26.964 | 4044 | 2620 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x55b9d180=1438241152)=>(0x1bd95430=467227696) |
23:33:26.964 | 4044 | 2377 | WidgetManager::Render | resume layout thread |
23:33:26.964 | 4044 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
23:33:26.964 | 4044 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:33:26.964 | 4044 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
23:33:26.964 | 4044 | 1035 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
23:33:26.971 | 4044 | 5539 | OverlayManager::initOverlayResolution | Ex 0X40008 |
23:33:26.971 | 4044 | 5545 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
23:33:26.971 | 4044 | 5468 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
23:33:26.971 | 4044 | 5488 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
23:33:27.67 | 4C50 | 6907 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
23:33:27.67 | 4C50 | 8505 | OverlayManager::OnForegroundChanged | Changed True |
23:33:27.67 | 4C50 | 7766 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
23:33:27.69 | 4044 | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 87
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 112
BufferCount: 1
Windowed: 0
SwapEffect: 0
Flags: 2 |
23:33:27.69 | 4044 | 50 | capture device | d3d11 shared texture capture successful |
23:33:27.86 | 4C50 | 7066 | OverlayManager::doAction | DisplayFPS - Triggered |
23:33:27.89 | 4044 | 1035 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
23:33:27.240 | 4938 | 2650 | OverlayManager::installKeybMouseHook | Install KeybMouse |
23:33:27.240 | 4938 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
23:33:27.240 | 4938 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4938 |
23:33:27.240 | 4938 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
23:33:27.240 | 4938 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4938 |
23:33:27.240 | 4938 | 6338 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1a60968) 0x1a60968 . |
23:36:24.135 | 4C50 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
23:36:24.164 | 4044 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
23:36:24.164 | 4044 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
23:36:24.164 | 4044 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
23:36:24.164 | 4044 | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:False] |
23:36:24.164 | 4044 | 5402 | OverlayManager::HandleGameStream | Stop Capturing |
23:36:24.377 | 4C50 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:0] |
23:36:25.534 | 4938 | 3048 | OverlayManager::DetachThreadInput | Detach thread input 18744, 16452 |
23:36:25.559 | 4044 | 429 | fSwapResize_Buffers | Resize buffer (0x36622780)! |
23:36:25.559 | 4044 | 436 | fSwapResize_Buffers | Clear overlay graphics.. |
23:36:25.559 | 4044 | 2998 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
23:36:25.559 | 4044 | 1563 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
23:36:25.559 | 4044 | 1570 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
23:36:25.559 | 4044 | 1580 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
23:36:25.559 | 4044 | 1585 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xe5e00967 |
23:36:25.560 | 4044 | 3020 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
23:36:25.560 | 4044 | 438 | fSwapResize_Buffers | Device was Resized! |
23:36:25.560 | 4044 | 184 | IRenderDevice::release | Render Releasing. |
23:36:25.560 | 4044 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
23:36:25.560 | 4044 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
23:36:25.560 | 4044 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
23:36:25.560 | 4044 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
23:36:25.560 | 4044 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
23:36:25.560 | 4044 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
23:36:25.560 | 4044 | 201 | IRenderDevice::release | Render Releasing Done. |
23:36:25.560 | 4044 | 442 | fSwapResize_Buffers | End Device was Resized! |
23:36:25.751 | 7D78 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_E0686_P_16504 opened succesfuly |
23:36:25.751 | 7D78 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_16504_SHARED_MEMORY_AGENT opened succesfuly |
23:36:25.839 | 4C50 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
23:36:25.839 | 4C50 | 6907 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
23:36:25.839 | 4C50 | 8505 | OverlayManager::OnForegroundChanged | Changed False |
23:36:25.840 | 4C50 | 8543 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xC031A Title=[R6 Stats - R6 Tracker, Leaderboards, & More! - Google Chrome] |
23:36:25.840 | 4C50 | 7766 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
23:36:25.840 | 4C50 | 2979 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
23:36:25.840 | 4C50 | 2869 | OverlayManager::setControlMode | Set RI keyboard to 0X1 (0X30)... |
23:36:25.840 | 4C50 | 2874 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
23:36:25.855 | 4C50 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
23:36:25.857 | 4C50 | 7066 | OverlayManager::doAction | DisplayFPS - Triggered |
23:36:26.848 | 7D78 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:36:28.373 | 7D78 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3004]. |
23:36:28.373 | 7D78 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
23:36:28.373 | 7D78 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:20) |
23:38:04.998 | 4C50 | 6907 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
23:38:04.998 | 4C50 | 8505 | OverlayManager::OnForegroundChanged | Changed True |
23:38:05.0 | 4C50 | 7766 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
23:38:05.0 | 4C50 | 2986 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
23:38:05.34 | 4044 | 429 | fSwapResize_Buffers | Resize buffer (0x36622780)! |
23:38:05.73 | 4044 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x36622780 |
23:38:05.73 | 4044 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
23:38:05.73 | 4044 | 1126 | RenderDeviceD3d11::init | save state |
23:38:05.73 | 4044 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
23:38:05.87 | 4044 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x25ac2918. |
23:38:05.87 | 4044 | 1134 | RenderDeviceD3d11::init | restore state |
23:38:05.87 | 4044 | 1137 | RenderDeviceD3d11::init | Target Window [0x1a60968] |
23:38:05.87 | 4044 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
23:38:05.87 | 4044 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
23:38:05.87 | 4044 | 5545 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
23:38:05.87 | 4044 | 5468 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
23:38:05.87 | 4044 | 5488 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
23:38:05.96 | 4044 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
23:38:05.96 | 4044 | 5637 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x1a60968} (foreground = 0x1a60968). |
23:38:05.96 | 4044 | 2541 | OverlayManager::installWindowProcHook | Install WPH |
23:38:05.96 | 4044 | 2555 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x3402b1 |
23:38:05.96 | 4044 | 2574 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
23:38:05.96 | 4044 | 2620 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x55b9d180=1438241152)=>(0x1bd95430=467227696) |
23:38:05.96 | 4044 | 2377 | WidgetManager::Render | resume layout thread |
23:38:05.96 | 4044 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
23:38:05.96 | 4044 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:38:05.96 | 4044 | 1035 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
23:38:05.109 | 4044 | 5539 | OverlayManager::initOverlayResolution | Ex 0X40008 |
23:38:05.109 | 4044 | 5545 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
23:38:05.109 | 4044 | 5468 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
23:38:05.109 | 4044 | 5488 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
23:38:05.361 | 4938 | 2650 | OverlayManager::installKeybMouseHook | Install KeybMouse |
23:38:05.361 | 4938 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
23:38:05.361 | 4938 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4938 |
23:38:05.361 | 4938 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
23:38:05.361 | 4938 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4938 |
23:38:05.361 | 4938 | 6338 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x1a60968) 0x1a60968 . |
23:39:33.344 | 4938 | 1968 | OverlayManager::GameWindowProcCallback | Close Window [16]. |
23:39:33.501 | 4938 | 3048 | OverlayManager::DetachThreadInput | Detach thread input 18744, 16452 |
23:39:33.520 | 4044 | 5545 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
23:39:33.520 | 4044 | 5468 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
23:39:33.520 | 4044 | 5488 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
23:39:33.656 | 4C50 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
23:39:33.656 | 4C50 | 6907 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
23:39:33.656 | 4C50 | 8505 | OverlayManager::OnForegroundChanged | Changed False |
23:39:33.656 | 4C50 | 8543 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xC031A Title=[(1198) I Was SCARED To Say This To NASA... (But I said it anyway) - Smarter Every Day 293 - YouTube - Google Chrome] |
23:39:33.656 | 4C50 | 7766 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
23:39:33.656 | 4C50 | 2979 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
23:39:33.656 | 4C50 | 2869 | OverlayManager::setControlMode | Set RI keyboard to 0X1 (0X30)... |
23:39:33.656 | 4C50 | 2874 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
23:39:33.670 | 4C50 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
23:39:33.671 | 4C50 | 7066 | OverlayManager::doAction | DisplayFPS - Triggered |
23:39:34.679 | 7D78 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:39:36.708 | 7D78 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3188]. |
23:39:36.708 | 7D78 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
23:39:36.709 | 7D78 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |