TimeThreadLineFunctionMessage
18:34:35.3006478139runClientStarting Overlay PID=21584(0x5450) server PID = 28272
18:34:35.3006478560Client::initClient::Initialize
18:34:35.3016478568Client::initStart owclient thread
18:34:35.3037998325Client::initFirstInjectionClient::initFirstInjection.
18:34:35.3037998225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_24228272 opened succesfuly
18:34:35.3037998351session id = {D4D37C9A-6752-48EE-B99B-A70C3B4CFC30}
18:34:35.30379982096Client::LogClientInfoProcess OS version [6.2] [64-bit]
18:34:35.30579982106Client::LogClientInfoOS version [10.0.19041]
18:34:35.30779982128Client::LogClientInfoClient [64-bit] Version 2.2.242.2
18:34:35.30779982141Client::LogProcessModulesLoaded modules:
18:34:35.32279982157C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\overlay64.dll
18:34:35.32279982157C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\uplay_r264.dll
18:34:35.32279982157C:\ProgramData\A-Volute\DellInc.AlienwareSoundCenter\Modules\ScheduledModules\x64\DellInc.AlienwareSoundCenterDevProps2.dll
18:34:35.32279982157C:\ProgramData\A-Volute\DellInc.AlienwareSoundCenter\Modules\ScheduledModules\x64\NahimicOSD.dll
18:34:35.32279982157C:\ProgramData\A-Volute\DellInc.AlienwareSoundCenter\Modules\ScheduledModules\x64\ProductInfo.dll
18:34:35.32279982157C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.24030.9-0\MpOav.dll
18:34:35.32279982157C:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\BattlEye\BEClient_x64.dll
18:34:35.32279982157C:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\amd_ags_x64.dll
18:34:35.32279982157C:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\defaultargs.dll
18:34:35.32279982157C:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\gfsdk_aftermath_lib.x64.dll
18:34:35.32279982157C:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\steam_api64.dll
18:34:35.32279982157C:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\upc_r2_loader64.dll
18:34:35.32279982157C:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\vivoxsdk.dll
18:34:35.32279982157C:\Users\Philip\AppData\Local\Discord\app-1.0.9042\modules\discord_hook-1\discord_hook\84913b3e0b27cb\DiscordHook64.dll
18:34:35.32279982157C:\Users\Philip\AppData\Local\Medal\recorder-3.823.0\Host\medal-hook64.dll
18:34:35.32279982157C:\Users\Philip\AppData\Local\ubisoft\r6siege\Y9S1.2.0_C8178548_D1893250_S58856_69866602\1336025923\RainbowSix.exe
18:34:35.32279982157C:\WINDOWS\SYSTEM32\AcGenral.DLL
18:34:35.32279982157C:\WINDOWS\SYSTEM32\AudioSes.dll
18:34:35.32279982157C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL
18:34:35.32279982157C:\WINDOWS\SYSTEM32\CRYPTSP.dll
18:34:35.32279982157C:\WINDOWS\SYSTEM32\CoreMessaging.dll
18:34:35.32279982157C:\WINDOWS\SYSTEM32\CoreUIComponents.dll
18:34:35.32279982157C:\WINDOWS\SYSTEM32\D3D12Core.dll
18:34:35.32279982157C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll
18:34:35.32279982157C:\WINDOWS\SYSTEM32\D3DSCache.dll
18:34:35.32279982157C:\WINDOWS\SYSTEM32\DINPUT8.dll
18:34:35.32279982157C:\WINDOWS\SYSTEM32\DNSAPI.dll
18:34:35.32279982157C:\WINDOWS\SYSTEM32\DPAPI.DLL
18:34:35.32279982157C:\WINDOWS\SYSTEM32\GLU32.dll
18:34:35.32279982157C:\WINDOWS\SYSTEM32\HID.DLL
18:34:35.32279982157C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
18:34:35.32279982157C:\WINDOWS\SYSTEM32\MPR.dll
18:34:35.32279982157C:\WINDOWS\SYSTEM32\MSVCP140.dll
18:34:35.32279982157C:\WINDOWS\SYSTEM32\MSWSOCK.dll
18:34:35.32279982157C:\WINDOWS\SYSTEM32\NTASN1.dll
18:34:35.32279982157C:\WINDOWS\SYSTEM32\OPENGL32.dll
18:34:35.32279982157C:\WINDOWS\SYSTEM32\POWRPROF.dll
18:34:35.32279982157C:\WINDOWS\SYSTEM32\PROPSYS.dll
18:34:35.32279982157C:\WINDOWS\SYSTEM32\Secur32.dll
18:34:35.32279982157C:\WINDOWS\SYSTEM32\SensApi.dll
18:34:35.32279982157C:\WINDOWS\SYSTEM32\SspiCli.dll
18:34:35.32279982157C:\WINDOWS\SYSTEM32\UMPDC.dll
18:34:35.32279982157C:\WINDOWS\SYSTEM32\USERENV.dll
18:34:35.32279982157C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll
18:34:35.32279982157C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll
18:34:35.32279982157C:\WINDOWS\SYSTEM32\VERSION.dll
18:34:35.32279982157C:\WINDOWS\SYSTEM32\WINHTTP.dll
18:34:35.32279982157C:\WINDOWS\SYSTEM32\WINMM.dll
18:34:35.32279982157C:\WINDOWS\SYSTEM32\WINNSI.DLL
18:34:35.32279982157C:\WINDOWS\SYSTEM32\WINSTA.dll
18:34:35.32279982157C:\WINDOWS\SYSTEM32\WTSAPI32.dll
18:34:35.32279982157C:\WINDOWS\SYSTEM32\WindowsCodecs.dll
18:34:35.32279982157C:\WINDOWS\SYSTEM32\Wldp.dll
18:34:35.32279982157C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll
18:34:35.32279982157C:\WINDOWS\SYSTEM32\XInput1_4.dll
18:34:35.32279982157C:\WINDOWS\SYSTEM32\amsi.dll
18:34:35.32279982157C:\WINDOWS\SYSTEM32\apphelp.dll
18:34:35.32279982157C:\WINDOWS\SYSTEM32\cryptnet.dll
18:34:35.32279982157C:\WINDOWS\SYSTEM32\d3d11.dll
18:34:35.32279982157C:\WINDOWS\SYSTEM32\d3d12.dll
18:34:35.32279982157C:\WINDOWS\SYSTEM32\d3d9.dll
18:34:35.32279982157C:\WINDOWS\SYSTEM32\dbgcore.DLL
18:34:35.32279982157C:\WINDOWS\SYSTEM32\dbghelp.dll
18:34:35.32279982157C:\WINDOWS\SYSTEM32\dcomp.dll
18:34:35.32279982157C:\WINDOWS\SYSTEM32\devobj.dll
18:34:35.32279982157C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
18:34:35.32279982157C:\WINDOWS\SYSTEM32\drvstore.dll
18:34:35.32279982157C:\WINDOWS\SYSTEM32\dwmapi.dll
18:34:35.32279982157C:\WINDOWS\SYSTEM32\dxcore.dll
18:34:35.32279982157C:\WINDOWS\SYSTEM32\dxgi.dll
18:34:35.32279982157C:\WINDOWS\SYSTEM32\gpapi.dll
18:34:35.32279982157C:\WINDOWS\SYSTEM32\inputhost.dll
18:34:35.32279982157C:\WINDOWS\SYSTEM32\kernel.appcore.dll
18:34:35.32279982157C:\WINDOWS\SYSTEM32\msasn1.dll
18:34:35.32279982157C:\WINDOWS\SYSTEM32\mskeyprotect.dll
18:34:35.32279982157C:\WINDOWS\SYSTEM32\ncrypt.dll
18:34:35.32279982157C:\WINDOWS\SYSTEM32\ntdll.dll
18:34:35.32279982157C:\WINDOWS\SYSTEM32\ntmarta.dll
18:34:35.32279982157C:\WINDOWS\SYSTEM32\nvapi64.dll
18:34:35.32279982157C:\WINDOWS\SYSTEM32\pdh.dll
18:34:35.32279982157C:\WINDOWS\SYSTEM32\profapi.dll
18:34:35.32279982157C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll
18:34:35.32279982157C:\WINDOWS\SYSTEM32\textinputframework.dll
18:34:35.32279982157C:\WINDOWS\SYSTEM32\twinapi.appcore.dll
18:34:35.32279982157C:\WINDOWS\SYSTEM32\wbemcomn.dll
18:34:35.32279982157C:\WINDOWS\SYSTEM32\webio.dll
18:34:35.32279982157C:\WINDOWS\SYSTEM32\windows.storage.dll
18:34:35.32279982157C:\WINDOWS\SYSTEM32\wintypes.dll
18:34:35.32279982157C:\WINDOWS\System32\ADVAPI32.dll
18:34:35.32279982157C:\WINDOWS\System32\CFGMGR32.dll
18:34:35.32279982157C:\WINDOWS\System32\COMDLG32.dll
18:34:35.32279982157C:\WINDOWS\System32\CRYPT32.dll
18:34:35.32279982157C:\WINDOWS\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_4208a7ac24ac6344\igd9dxva64.dll
18:34:35.32279982157C:\WINDOWS\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_4208a7ac24ac6344\igdgmm64.dll
18:34:35.32279982157C:\WINDOWS\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_4208a7ac24ac6344\igdumdim64.dll
18:34:35.32279982157C:\WINDOWS\System32\DriverStore\FileRepository\nvdmi.inf_amd64_3b6c82ee1ec05ba2\Display.NvContainer\NvMessageBus.dll
18:34:35.32279982157C:\WINDOWS\System32\DriverStore\FileRepository\nvdmi.inf_amd64_3b6c82ee1ec05ba2\nvd3dumx.dll
18:34:35.32279982157C:\WINDOWS\System32\DriverStore\FileRepository\nvdmi.inf_amd64_3b6c82ee1ec05ba2\nvgpucomp64.dll
18:34:35.32279982157C:\WINDOWS\System32\DriverStore\FileRepository\nvdmi.inf_amd64_3b6c82ee1ec05ba2\nvldumdx.dll
18:34:35.32279982157C:\WINDOWS\System32\DriverStore\FileRepository\nvdmi.inf_amd64_3b6c82ee1ec05ba2\nvwgf2umx.dll
18:34:35.32279982157C:\WINDOWS\System32\GDI32.dll
18:34:35.32379982157C:\WINDOWS\System32\IMM32.DLL
18:34:35.32379982157C:\WINDOWS\System32\KERNEL32.DLL
18:34:35.32379982157C:\WINDOWS\System32\KERNELBASE.dll
18:34:35.32379982157C:\WINDOWS\System32\MMDevApi.dll
18:34:35.32379982157C:\WINDOWS\System32\MSCTF.dll
18:34:35.32379982157C:\WINDOWS\System32\NSI.dll
18:34:35.32379982157C:\WINDOWS\System32\OLEAUT32.dll
18:34:35.32379982157C:\WINDOWS\System32\PSAPI.DLL
18:34:35.32379982157C:\WINDOWS\System32\RPCRT4.dll
18:34:35.32379982157C:\WINDOWS\System32\SETUPAPI.dll
18:34:35.32379982157C:\WINDOWS\System32\SHELL32.dll
18:34:35.32379982157C:\WINDOWS\System32\SHLWAPI.dll
18:34:35.32379982157C:\WINDOWS\System32\USER32.dll
18:34:35.32379982157C:\WINDOWS\System32\WS2_32.dll
18:34:35.32379982157C:\WINDOWS\System32\bcrypt.dll
18:34:35.32379982157C:\WINDOWS\System32\bcryptPrimitives.dll
18:34:35.32379982157C:\WINDOWS\System32\clbcatq.dll
18:34:35.32379982157C:\WINDOWS\System32\combase.dll
18:34:35.32379982157C:\WINDOWS\System32\fwpuclnt.dll
18:34:35.32379982157C:\WINDOWS\System32\gdi32full.dll
18:34:35.32379982157C:\WINDOWS\System32\imagehlp.dll
18:34:35.32379982157C:\WINDOWS\System32\msvcp_win.dll
18:34:35.32379982157C:\WINDOWS\System32\msvcrt.dll
18:34:35.32379982157C:\WINDOWS\System32\ole32.dll
18:34:35.32379982157C:\WINDOWS\System32\perfproc.dll
18:34:35.32379982157C:\WINDOWS\System32\sechost.dll
18:34:35.32379982157C:\WINDOWS\System32\shcore.dll
18:34:35.32379982157C:\WINDOWS\System32\ucrtbase.dll
18:34:35.32379982157C:\WINDOWS\System32\win32u.dll
18:34:35.32379982157C:\WINDOWS\System32\winrnr.dll
18:34:35.32379982157C:\WINDOWS\System32\wintrust.dll
18:34:35.32379982157C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.19041.3636_none_7931fb75243f97c8\COMCTL32.dll
18:34:35.32379982157C:\WINDOWS\system32\NLAapi.dll
18:34:35.32379982157C:\WINDOWS\system32\d3dcompiler_47.dll
18:34:35.32379982157C:\WINDOWS\system32\napinsp.dll
18:34:35.32379982157C:\WINDOWS\system32\ncryptsslp.dll
18:34:35.32379982157C:\WINDOWS\system32\nvspcap64.dll
18:34:35.32379982157C:\WINDOWS\system32\pnrpnsp.dll
18:34:35.32379982157C:\WINDOWS\system32\rsaenh.dll
18:34:35.32379982157C:\WINDOWS\system32\schannel.DLL
18:34:35.32379982157C:\WINDOWS\system32\uxtheme.dll
18:34:35.32379982157C:\WINDOWS\system32\wbem\fastprox.dll
18:34:35.32379982157C:\WINDOWS\system32\wbem\wbemprox.dll
18:34:35.32379982157C:\WINDOWS\system32\wbem\wbemsvc.dll
18:34:35.32379982157C:\WINDOWS\system32\wshbth.dll
18:34:35.32379982157C:\Windows\System32\OneCoreCommonProxyStub.dll
18:34:35.32379982157C:\Windows\System32\OneCoreUAPCommonProxyStub.dll
18:34:35.32379982157C:\Windows\System32\WindowManagementAPI.dll
18:34:35.32379982157C:\Windows\System32\Windows.UI.dll
18:34:35.32379982157C:\Windows\System32\gameux.dll
18:34:35.32379982157C:\Windows\System32\rasadhlp.dll
18:34:35.32379982157D:\overwolf\0.243.1.1\OWClient.dll
18:34:35.32379982157D:\overwolf\0.243.1.1\OWExplorer.dll
18:34:35.32379982157D:\steam\gameoverlayrenderer64.dll
18:34:35.32379982157D:\steam\steamclient64.dll
18:34:35.32379982157D:\steam\tier0_s64.dll
18:34:35.32379982157D:\steam\vstdlib_s64.dll
18:34:35.323799879GraphicsHookManager::InitCreated Thread - Created , ThreadId=29880
18:34:35.32979981570Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D11.
18:34:35.33179981578Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D12.
18:34:35.33179981590Client::ReadGameConfigurationsGameConfigurations Render Libraries - VULKAN.
18:34:35.33179981607Client::ReadGameConfigurationsGameConfigurations Input Libraries - DINPUT8.
18:34:35.33179981619Client::ReadGameConfigurationsDisable DisableEXHandle - OFF
18:34:35.33179981685Client::ReadGameConfigurationsGameConfigurations UseTSHook - OFF
18:34:35.33179981698Client::ReadGameConfigurationsGameConfigurations DisableDIAquire - OFF
18:34:35.33179981728Client::ReadGameConfigurationsEnable EnableTXR - OFF
18:34:35.33179981768Client::ReadGameConfigurationsGameConfigurations DisableD3d9Ex - OFF
18:34:35.33179981770Client::ReadGameConfigurationsGameConfigurations EnableMTCursor - ON
18:34:35.33179981772Client::ReadGameConfigurationsGameConfigurations Use Long Block - OFF
18:34:35.33179981774Client::ReadGameConfigurationsGameConfigurations Use Safe Block - OFF
18:34:35.33179981776Client::ReadGameConfigurationsGameConfigurations Use All Safe Block - OFF
18:34:35.33179981778Client::ReadGameConfigurationsGameConfigurations Disable Safe Hooking - OFF
18:34:35.33179981780Client::ReadGameConfigurationsGameConfigurations Use MH - OFF
18:34:35.33179981783Client::ReadGameConfigurationsGameConfigurations Use MCH - ON
18:34:35.33179981786Client::ReadGameConfigurationsGameConfigurations Use EH - OFF
18:34:35.33179981893Data::Search[0] 0x86780000
18:34:35.33179981893Data::Search[1] 0x0
18:34:35.33179981893Data::Search[2] 0x34630000
18:34:35.33179981893Data::Search[3] 0x37540000
18:34:35.33179981893Data::Search[4] 0x0
18:34:35.33179981893Data::Search[5] 0x82CD0000
18:34:35.33179981893Data::Search[6] 0x866B0000
18:34:35.33179981893Data::Search[7] 0x468B0000
18:34:35.33179981893Data::Search[8] 0x82CD0000
18:34:35.33179981893Data::Search[9] 0x0
18:34:35.33179981898Data::Search[10] 0x0
18:34:35.33179981904Data::Search[11] 0x804C0000
18:34:35.33179981910Data::Search[12] 0x468B0000
18:34:35.33179981916Data::Search[13] 0x79220000
18:34:35.3317998337FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
18:34:35.33379981265Client::hookFunctionsDetected Windows 8.1 or greater
18:34:35.33379981288Client::hookFunctionsAcquiring function lock succedded
18:34:35.3487998254Common::HookChain::HookChainConfiguration::ReadAppConfigurationread configuration file
18:34:35.3497998582Common::HookChain::HookChainManager::InitFromRemoteConfigurationRead configuraion 17
18:34:35.3497998952FunctionHook::EnableMCHOptionsMCH - Enable MCH Options
18:34:35.3497998225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_24228272 opened succesfuly
18:34:35.3517998530OverlayManager::OverlayManagerOW System Cursor is set to = 0xa2e0985
18:34:35.35179987664OverlayManager::LoadDefaultCursorsLoad default cursors
18:34:35.3537998540OverlayManager::OverlayManagerOW Blank System Cursor is set to = 0x480a4f, game cursor = 0x10009
18:34:35.354799872PerformanceCounter::StartSessionStartSession
18:34:35.354799872PerformanceCounter::StartSessionStartSession
18:34:35.3547998225InterProcessElement::openInterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly
18:34:35.3557998762OverlayManager::ReadGameConfigurationsGameConfigurations Control Modes = 0
18:34:35.3557998780OverlayManager::ReadGameConfigurationsGameConfigurations TC Mode = 0x0
18:34:35.3557998782OverlayManager::ReadGameConfigurationsGameConfigurations Cursor Mode = 0
18:34:35.3557998785OverlayManager::ReadGameConfigurationsGameConfigurations FixInputBlock = OFF
18:34:35.3557998788OverlayManager::ReadGameConfigurationsGameConfigurations AllowCursorMix = OFF
18:34:35.3557998791OverlayManager::ReadGameConfigurationsGameConfigurations FixMixModeCursor = ON
18:34:35.3557998794OverlayManager::ReadGameConfigurationsGameConfigurations FixCursorOffset = OFF
18:34:35.3557998797OverlayManager::ReadGameConfigurationsGameConfigurations FixResolutionChange = OFF
18:34:35.3557998800OverlayManager::ReadGameConfigurationsGameConfigurations FixDIBLock = OFF
18:34:35.3557998803OverlayManager::ReadGameConfigurationsGameConfigurations FixDIFocus = ON
18:34:35.3557998806OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus = OFF
18:34:35.3557998809OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus2 = OFF
18:34:35.3557998812OverlayManager::ReadGameConfigurationsGameConfigurations DisableDIAquire = OFF
18:34:35.3557998815OverlayManager::ReadGameConfigurationsGameConfigurations SetDINonExclusive = OFF
18:34:35.3557998818OverlayManager::ReadGameConfigurationsGameConfigurations FixMouseDIExclusive = OFF
18:34:35.3557998821OverlayManager::ReadGameConfigurationsGameConfigurations DisableActionMixed = OFF
18:34:35.3557998824OverlayManager::ReadGameConfigurationsGameConfigurations ForceControlRehook = OFF
18:34:35.3557998827OverlayManager::ReadGameConfigurationsGameConfigurations FixActionFocus = OFF
18:34:35.3557998830OverlayManager::ReadGameConfigurationsGameConfigurations RestoreRT = ON
18:34:35.3557998833OverlayManager::ReadGameConfigurationsGameConfigurations DisableResizeRelease = ON
18:34:35.3557998836OverlayManager::ReadGameConfigurationsGameConfigurations ResizeNotifyResolution = OFF
18:34:35.3557998839OverlayManager::ReadGameConfigurationsGameConfigurations ForceCaptureChangeRehook = OFF
18:34:35.3557998842OverlayManager::ReadGameConfigurationsGameConfigurations DisableEternalEnum = OFF
18:34:35.3557998845OverlayManager::ReadGameConfigurationsGameConfigurations FixSWL = OFF
18:34:35.3557998848OverlayManager::ReadGameConfigurationsGameConfigurations FixSWLW = OFF
18:34:35.3557998851OverlayManager::ReadGameConfigurationsGameConfigurations TerminateOnWindowClose = OFF
18:34:35.3557998854OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartFocus = ON
18:34:35.3557998857OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreRelease = OFF
18:34:35.3557998860OverlayManager::ReadGameConfigurationsGameConfigurations DisableTPA = OFF
18:34:35.3557998863OverlayManager::ReadGameConfigurationsGameConfigurations PTCT = 0x0
18:34:35.3557998866OverlayManager::ReadGameConfigurationsGameConfigurations ReleaseKBInOverlayFocus = OFF
18:34:35.3557998869OverlayManager::ReadGameConfigurationsGameConfigurations SmartReleaseKBInOverlayFocus = ON
18:34:35.3557998872OverlayManager::ReadGameConfigurationsGameConfigurations Stuck In Trans = OFF
18:34:35.3557998875OverlayManager::ReadGameConfigurationsGameConfigurations EnableFocusOnAnyClick = OFF
18:34:35.3557998878OverlayManager::ReadGameConfigurationsGameConfigurations FixCC = OFF
18:34:35.3557998881OverlayManager::ReadGameConfigurationsGameConfigurations AllowCCMix = OFF
18:34:35.3557998884OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursor = OFF
18:34:35.3557998887OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursorMT = OFF
18:34:35.3557998890OverlayManager::ReadGameConfigurationsGameConfigurations EnableRawInput = OFF
18:34:35.3557998893OverlayManager::ReadGameConfigurationsGameConfigurations DisableOWGestures = OFF
18:34:35.3557998896OverlayManager::ReadGameConfigurationsGameConfigurations DisableD3d9Ex = OFF
18:34:35.3557998899OverlayManager::ReadGameConfigurationsGameConfigurations EnableMTCursor = ON
18:34:35.3557998902OverlayManager::ReadGameConfigurationsGameConfigurations UseRI = OFF
18:34:35.3557998905OverlayManager::ReadGameConfigurationsGameConfigurations UseRIKB = ON
18:34:35.3557998908OverlayManager::ReadGameConfigurationsGameConfigurations UseRIB = ON
18:34:35.3557998911OverlayManager::ReadGameConfigurationsGameConfigurations AllowRIMix = ON
18:34:35.3557998914OverlayManager::ReadGameConfigurationsGameConfigurations RestoreBB = OFF
18:34:35.3557998917OverlayManager::ReadGameConfigurationsGameConfigurations RecreateSB = OFF
18:34:35.3557998920OverlayManager::ReadGameConfigurationsGameConfigurations FixFSTB = OFF
18:34:35.3557998923OverlayManager::ReadGameConfigurationsGameConfigurations FixCOEx = OFF
18:34:35.3557998926OverlayManager::ReadGameConfigurationsGameConfigurations FixRCEx = ON
18:34:35.3557998929OverlayManager::ReadGameConfigurationsGameConfigurations DisableBlockChain = OFF
18:34:35.3557998932OverlayManager::ReadGameConfigurationsGameConfigurations UseMKLL = OFF
18:34:35.3557998935OverlayManager::ReadGameConfigurationsGameConfigurations UseNewKLL = OFF
18:34:35.3557998938OverlayManager::ReadGameConfigurationsGameConfigurations UseNewMLLForExclusive = ON
18:34:35.3557998941OverlayManager::ReadGameConfigurationsGameConfigurations UseMW = OFF
18:34:35.3557998944OverlayManager::ReadGameConfigurationsGameConfigurations UsePR = OFF
18:34:35.3557998947OverlayManager::ReadGameConfigurationsGameConfigurations WaitRestore = OFF
18:34:35.3557998950OverlayManager::ReadGameConfigurationsGameConfigurations DIT = 0
18:34:35.3557998953OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreMultipleDevices = OFF
18:34:35.3557998956OverlayManager::ReadGameConfigurationsGameConfigurations FixHotkeyRI = ON
18:34:35.3557998959OverlayManager::ReadGameConfigurationsGameConfigurations SendHotkeyRI = ON
18:34:35.3557998962OverlayManager::ReadGameConfigurationsGameConfigurations FixRestoreSWL = OFF
18:34:35.3557998965OverlayManager::ReadGameConfigurationsGameConfigurations FIGVTH = OFF
18:34:35.3557998968OverlayManager::ReadGameConfigurationsGameConfigurations PTBOffsetPixel = 0
18:34:35.3557998971OverlayManager::ReadGameConfigurationsGameConfigurations ForceGBB = OFF
18:34:35.3557998974OverlayManager::ReadGameConfigurationsGameConfigurations FixModifierMixMode = OFF
18:34:35.3557998976OverlayManager::ReadGameConfigurationsGameConfigurations FixDXThreadSafe = OFF
18:34:35.3557998978OverlayManager::ReadGameConfigurationsGameConfigurations FixInvisibleCursorCR = OFF
18:34:35.3557998980OverlayManager::ReadGameConfigurationsGameConfigurations SkipGameProc = OFF
18:34:35.3557998982OverlayManager::ReadGameConfigurationsGameConfigurations FixCVCursor = OFF
18:34:35.3557998984OverlayManager::ReadGameConfigurationsGameConfigurations DisableRenderAI = OFF
18:34:35.3557998986OverlayManager::ReadGameConfigurationsGameConfigurations DisableSmartMixMode = OFF
18:34:35.3557998988OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreads = OFF
18:34:35.3557998990OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreadsHook = OFF
18:34:35.3557998992OverlayManager::ReadGameConfigurationsGameConfigurations KeepInGameOnLostFocus = OFF
18:34:35.3557998994OverlayManager::ReadGameConfigurationsGameConfigurations FixBlending = OFF
18:34:35.3557998996OverlayManager::ReadGameConfigurationsGameConfigurations OOPOUseDefaultAdpater = OFF
18:34:35.3557998998OverlayManager::ReadGameConfigurationsGameConfigurations OOPODisableDynamicRendering = OFF
18:34:35.35579981000OverlayManager::ReadGameConfigurationsGameConfigurations OOPOExclusiveAsForeground = OFF
18:34:35.35579981004OverlayManager::ReadGameConfigurationsGameConfigurations OOPODisableFullscreenRendering = OFF
18:34:35.35579981006OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreCursorRefCount = OFF
18:34:35.35579981008OverlayManager::ReadGameConfigurationsGameConfigurations EnableMCHHookRetries = OFF
18:34:35.35579981010OverlayManager::ReadGameConfigurationsGameConfigurations DisableHookFallback = OFF
18:34:35.35579981012OverlayManager::ReadGameConfigurationsGameConfigurations AlternativeIPC = OFF
18:34:35.35579981014OverlayManager::ReadGameConfigurationsGameConfigurations RecordingFlipType = 0
18:34:35.35579981016OverlayManager::ReadGameConfigurationsGameConfigurations SkipGraphicsFunc = 0
18:34:35.35579981019OverlayManager::ReadGameConfigurationsGameConfigurations foreground Window as target window = 0
18:34:35.35579981021OverlayManager::ReadGameConfigurationsOverlayManager::SetGameConfigurations Succeeded.
18:34:35.35579981035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:34:35.3557998633OverlayManager::InitGameClientstarting hooks...
18:34:35.49179981991FunctionHook::LoadHookerLoading Utils from D:\overwolf\0.243.1.1\\OWUtils.dll succeeded
18:34:35.5237998602Install::CodeInit [Client,1] (MCH) OK
18:34:35.5307998602Install::CodeInit [Client,2] (MCH) OK
18:34:35.5377998602Install::CodeInit [Client,3] (MCH) OK
18:34:35.5437998602Install::CodeInit [Client,4] (MCH) OK
18:34:35.5487998602Install::CodeInit [Client,4.1] (MCH) OK
18:34:35.7437998602Install::CodeInit [Client,4.2] (MCH) OK
18:34:35.74379981362Client::hookFunctionsSuspend before hook: OFF
18:34:35.74479981063Install::CodeSegment [3|42448|0x37540000|0xA5D0]
18:34:35.7497998602Install::Codeunknown (MCH) OK
18:34:35.74979981063Install::CodeSegment [3|54480|0x37540000|0xD4D0]
18:34:36.6667998602Install::Codeunknown (MCH) OK
18:34:36.66679981063Install::CodeSegment [3|53904|0x37540000|0xD290]
18:34:39.4307998602Install::Codeunknown (MCH) OK
18:34:39.43179981063Install::CodeSegment [5|5600|0x82CD0000|0x15E0]
18:34:39.4377998602Install::Codeunknown (MCH) OK
18:34:39.43779981063Install::CodeSegment [5|429504|0x82CD0000|0x68DC0]
18:34:39.4437998602Install::Codeunknown (MCH) OK
18:34:39.44379981063Install::CodeSegment [5|143168|0x82CD0000|0x22F40]
18:34:39.4487998602Install::Codeunknown (MCH) OK
18:34:39.44879981063Install::CodeSegment [5|12864|0x82CD0000|0x3240]
18:34:39.4537998602Install::Codeunknown (MCH) OK
18:34:39.45379981063Install::CodeSegment [5|-40794832|0x82CD0000|0xFD918530]
18:34:39.45379981154Client::hookLibraryFunctions=========> Hook is skipped function 5::31.
18:34:39.45379981063Install::CodeSegment [5|-40771760|0x82CD0000|0xFD91DF50]
18:34:39.45379981154Client::hookLibraryFunctions=========> Hook is skipped function 5::32.
18:34:39.45379981063Install::CodeSegment [5|-40777376|0x82CD0000|0xFD91C960]
18:34:39.45379981154Client::hookLibraryFunctions=========> Hook is skipped function 5::33.
18:34:39.45379981063Install::CodeSegment [5|-41965600|0x82CD0000|0xFD7FA7E0]
18:34:39.45379981154Client::hookLibraryFunctions=========> Hook is skipped function 5::34.
18:34:39.45479981063Install::CodeSegment [5|5600|0x82CD0000|0x15E0]
18:34:39.45479981125Client::hookLibraryFunctionsAleady hooked function 5::27.
18:34:39.45479981063Install::CodeSegment [5|429504|0x82CD0000|0x68DC0]
18:34:39.45479981125Client::hookLibraryFunctionsAleady hooked function 5::28.
18:34:39.45479981063Install::CodeSegment [5|143168|0x82CD0000|0x22F40]
18:34:39.45479981125Client::hookLibraryFunctionsAleady hooked function 5::29.
18:34:39.45479981063Install::CodeSegment [5|12864|0x82CD0000|0x3240]
18:34:39.45479981125Client::hookLibraryFunctionsAleady hooked function 5::30.
18:34:39.45479981063Install::CodeSegment [5|-40794832|0x82CD0000|0xFD918530]
18:34:39.45479981154Client::hookLibraryFunctions=========> Hook is skipped function 5::31.
18:34:39.45479981063Install::CodeSegment [5|-40771760|0x82CD0000|0xFD91DF50]
18:34:39.45479981154Client::hookLibraryFunctions=========> Hook is skipped function 5::32.
18:34:39.45479981063Install::CodeSegment [5|-40777376|0x82CD0000|0xFD91C960]
18:34:39.45479981154Client::hookLibraryFunctions=========> Hook is skipped function 5::33.
18:34:39.45479981063Install::CodeSegment [5|-41965600|0x82CD0000|0xFD7FA7E0]
18:34:39.45479981154Client::hookLibraryFunctions=========> Hook is skipped function 5::34.
18:34:39.4547998916Client::hookLibraryFunctionsLib [9] is not supported for game. skipping..
18:34:39.4547998337FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
18:34:39.45479981287OverlayManager::StartStarting...
18:34:39.45479981319OverlayManager::Startstarting hooks 2...
18:34:39.4597998602Install::CodeInit [Client,5] (MCH) OK
18:34:39.4657998602Install::CodeInit [Client,5.1] (MCH) OK
18:34:39.4707998602Install::CodeInit [Client,6] (MCH) OK
18:34:39.47079981388OverlayManager::StartRID Found 2 devices.
18:34:39.47079981396OverlayManager::StartRID Mouse Found [0] with 0X100(0X30) hwnd(0x10888)...
18:34:39.47079981402OverlayManager::StartRID Keyboard Found [1] with 0X200(0X30) hwnd(0x10888)...
18:34:39.47079981485XTRAP COMPATIBLE PATCH WARNING
18:34:39.47079981494OverlayManager::Startdone with hooks...
18:34:39.4707998108ApiManager::InitAPI Manager Event : OK
18:34:39.4707998120ApiManager::CreateBackgroundThreadBackground Thread - Created , ThreadId=27132
18:34:39.471799867TXRSettingFail to read texture recognition options 0xb7
18:34:39.4717998114TXOfInterestNew list set with 0 items
18:34:39.47179981520OverlayManager::Startget foreground state
18:34:39.47179988505OverlayManager::OnForegroundChangedChanged True
18:34:39.4726E807239OverlayManager::OnConnectedConnected to server
18:34:39.4726E8032SendServerHelloMessage::ExecuteSend connection Ack
18:34:39.47279987766OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
18:34:39.47279981557OverlayManager::StartStarted...
18:34:39.47369FC7896OverlayManager::UpdateInputTrackerWinodwupdate input tracker list 0x0 -> 0x908fa
18:34:39.492A8587RenderDeviceD3d11::RenderDeviceD3d11Render device d3d11
18:34:39.5183F6C7818OverlayManager::IsEmptyCursorCache cursor 0x10005 (v: 1)
18:34:39.5937998602Install::CodeInit [Client,0] (MCH) OK
18:34:39.5937998428GraphicsHookManager::ReleaseHookRefClear Hook manager thread
18:34:39.593799894GraphicsHookManager::StopThreadStopThread
18:34:39.59574B8216GraphicsHookManager::MessageLoopExit Thread
18:34:39.704A8148D3DHelpers::LoadDxLibraryDX Lib d3dx11_43.dll loaded
18:34:39.704A8148D3DHelpers::LoadDxLibraryDX Lib D3DCompiler_43.dll loaded
18:34:39.704A8984RenderDeviceD3d11::LoadD3dXLibraryAndFunctionsload library functions OK.
18:34:39.7057998406Client::initFirstInjectioninit complete
18:34:39.8236E807066OverlayManager::doActionDisplayFPS - Triggered
18:34:39.843A81041RenderDeviceD3d11::initRefC r:[2]->[2] 0xdcb49b80
18:34:39.843A81072RenderDeviceD3d11::initDevice adapter hash: 818403630
18:34:39.843A81105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
18:34:39.843A81126RenderDeviceD3d11::initsave state
18:34:39.843A8696RenderDeviceD3d11::initDX11loading shaders...
18:34:39.849A8705RenderDeviceD3d11::initDX11create vs
18:34:39.849A8723RenderDeviceD3d11::initDX11create vs
18:34:39.855A8745RenderDeviceD3d11::initDX11create pxs
18:34:39.859A8774RenderDeviceD3d11::initDX11create raster
18:34:39.859A8842RenderDeviceD3d11::initDX11create buffers
18:34:39.859A81132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xc948bc28.
18:34:39.859A81134RenderDeviceD3d11::initrestore state
18:34:39.859A81137RenderDeviceD3d11::initTarget Window [0xa06ec]
18:34:39.859A8241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
18:34:39.859A8248IRenderDevice::reCreateResourceListRECREATION *** Done ***
18:34:39.859A8193Overlay::Streaming::GameCaptureManager::SetRenderDeviceStreaming Client started. SHT supported: True
18:34:39.859A82092RenderDeviceD3d11::setFixSet render device fix RT.
18:34:39.860A83105OverlayManager::setGraphicsRender Device fix was set RT.
18:34:39.860A85468OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
18:34:39.860A85488OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
18:34:39.872A8737OverlayInputManager::HandleCommandsClear all hotkeys command
18:34:39.872A8788OverlayInputManager::AddHotKeyAdd new hotkey [Control_Overlay]-[9]-[2]. Total [0] (pressed: 1)
18:34:39.872A826UpdateOverlaySkinCommand::ExecuteFPS: scale [0.250000], offser[0, 0]
18:34:39.872A821StartWidgetsRefresher::ExecuteExecute start wicket manager
18:34:39.872A8275WidgetManager::StartLayoutSchedulerstart layout scheduler
18:34:39.872A85637OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa06ec} (foreground = 0xa06ec).
18:34:39.873A82541OverlayManager::installWindowProcHookInstall WPH
18:34:39.873A82555OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x351f0947
18:34:39.873A82574OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
18:34:39.873A82620OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x61c1d180=1640092032)=>(0x9a1e5430=-1709288400)
18:34:39.873A82631OverlayManager::installWindowProcHookinstallWindowProcHook mouse is tracked successfully.
18:34:39.873A8311PerformanceCounter::NotifyFrameRenderNotify first Render...
18:34:39.873A81035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:34:39.873A88397OverlayManager::CheckForSharedTextureSupportCheck for SHT support
18:34:39.881A85539OverlayManager::initOverlayResolutionEx 0X40008
18:34:39.881A85545OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
18:34:39.881A85468OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
18:34:39.881A85488OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
18:34:39.89836F8225InterProcessElement::openInterProcess Overwolf_ImID_30A2C_P_28272 opened succesfuly
18:34:39.89936F8225InterProcessElement::openInterProcess Overwolf_PID_28272_SHARED_MEMORY_AGENT opened succesfuly
18:34:39.907A87818OverlayManager::IsEmptyCursorCache cursor 0x10009 (v: 1)
18:34:40.2323F6C2650OverlayManager::installKeybMouseHookInstall KeybMouse
18:34:40.2323F6C480InputInterceptor::stopHookunhook keyboard and mouse
18:34:40.2333F6C447InputInterceptor::runHookKeyboard is hooked 0x3f6c
18:34:40.2333F6C457InputInterceptor::runHookNew Mouse LL is hooked
18:34:40.2333F6C469InputInterceptor::runHookMouse is hooked 0x3f6c
18:34:40.2343F6C2301OverlayManager::GameWndProc_XTRAP_COMPATIBLEGameWndProc - Original Cursor Ref Count = -1, Cur = 0x10005
18:34:40.2353F6C6338overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x0) 0xa06ec .
18:34:40.5756E807342OverlayManager::HandleIPCMessageLoad in-game plugin request: [C:\Users\Philip\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\250.3.1\plugins/GEPPlugin64.dll] [oopo: off]
18:34:40.583A88168OverlayManager::LoadPluginloading plugin: C:\Users\Philip\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\250.3.1\plugins/GEPPlugin64.dll
18:34:40.760A88187OverlayManager::LoadPluginPlugin loaded [1] [C:\Users\Philip\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\250.3.1\plugins/GEPPlugin64.dll] []
18:34:40.94536F8225InterProcessElement::openInterProcess Overwolf_ImID_41B0A08_P_28272 opened succesfuly
18:34:40.94536F8225InterProcessElement::openInterProcess Overwolf_PID_28272_SHARED_MEMORY_AGENT opened succesfuly
18:34:41.8A88219OverlayManager::LoadPluginfinish loading plugin
18:34:41.1936F8125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=41b0a08
18:34:41.1936F82644WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:34:41.396A8326RenderImageD3d11::setSizeCreate Texture (300,60) / (384,128) - OK
18:34:41.396A8347RenderImageD3d11::setSizeCreate Texture RV (384,128) - OK
18:34:49.53069FC2141Client::LogProcessModulesLoaded modules:
18:34:49.54469FC2157C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\overlay64.dll
18:34:49.54469FC2157C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\uplay_r264.dll
18:34:49.54469FC2157C:\ProgramData\A-Volute\DellInc.AlienwareSoundCenter\Modules\ScheduledModules\x64\DellInc.AlienwareSoundCenterDevProps2.dll
18:34:49.54469FC2157C:\ProgramData\A-Volute\DellInc.AlienwareSoundCenter\Modules\ScheduledModules\x64\NahimicOSD.dll
18:34:49.54469FC2157C:\ProgramData\A-Volute\DellInc.AlienwareSoundCenter\Modules\ScheduledModules\x64\ProductInfo.dll
18:34:49.54469FC2157C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.24030.9-0\MpOav.dll
18:34:49.54469FC2157C:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\BattlEye\BEClient_x64.dll
18:34:49.54469FC2157C:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\amd_ags_x64.dll
18:34:49.54469FC2157C:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\defaultargs.dll
18:34:49.54469FC2157C:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\gfsdk_aftermath_lib.x64.dll
18:34:49.54469FC2157C:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\steam_api64.dll
18:34:49.54469FC2157C:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\upc_r2_loader64.dll
18:34:49.54469FC2157C:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\vivoxsdk.dll
18:34:49.54469FC2157C:\Users\Philip\AppData\Local\Discord\app-1.0.9042\modules\discord_hook-1\discord_hook\84913b3e0b27cb\DiscordHook64.dll
18:34:49.54469FC2157C:\Users\Philip\AppData\Local\Medal\recorder-3.823.0\Host\medal-hook64.dll
18:34:49.54469FC2157C:\Users\Philip\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\250.3.1\plugins\64\gep_rainbowsixsiege.dll
18:34:49.54469FC2157C:\Users\Philip\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\250.3.1\plugins\64\libowgameevents64.dll
18:34:49.54469FC2157C:\Users\Philip\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\250.3.1\plugins\GEPPlugin64.dll
18:34:49.54469FC2157C:\Users\Philip\AppData\Local\ubisoft\r6siege\Y9S1.2.0_C8178548_D1893250_S58856_69866602\1336025923\RainbowSix.exe
18:34:49.54469FC2157C:\WINDOWS\SYSTEM32\AcGenral.DLL
18:34:49.54469FC2157C:\WINDOWS\SYSTEM32\AudioSes.dll
18:34:49.54469FC2157C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL
18:34:49.54469FC2157C:\WINDOWS\SYSTEM32\CRYPTSP.dll
18:34:49.54469FC2157C:\WINDOWS\SYSTEM32\CoreMessaging.dll
18:34:49.54469FC2157C:\WINDOWS\SYSTEM32\CoreUIComponents.dll
18:34:49.54469FC2157C:\WINDOWS\SYSTEM32\D3D12Core.dll
18:34:49.54469FC2157C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll
18:34:49.54469FC2157C:\WINDOWS\SYSTEM32\D3DSCache.dll
18:34:49.54469FC2157C:\WINDOWS\SYSTEM32\D3DX9_43.dll
18:34:49.54469FC2157C:\WINDOWS\SYSTEM32\DINPUT8.dll
18:34:49.54469FC2157C:\WINDOWS\SYSTEM32\DNSAPI.dll
18:34:49.54469FC2157C:\WINDOWS\SYSTEM32\DPAPI.DLL
18:34:49.54469FC2157C:\WINDOWS\SYSTEM32\GLU32.dll
18:34:49.54469FC2157C:\WINDOWS\SYSTEM32\HID.DLL
18:34:49.54469FC2157C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
18:34:49.54469FC2157C:\WINDOWS\SYSTEM32\MPR.dll
18:34:49.54469FC2157C:\WINDOWS\SYSTEM32\MSVCP140.dll
18:34:49.54469FC2157C:\WINDOWS\SYSTEM32\MSWSOCK.dll
18:34:49.54469FC2157C:\WINDOWS\SYSTEM32\NTASN1.dll
18:34:49.54469FC2157C:\WINDOWS\SYSTEM32\OPENGL32.dll
18:34:49.54469FC2157C:\WINDOWS\SYSTEM32\POWRPROF.dll
18:34:49.54469FC2157C:\WINDOWS\SYSTEM32\PROPSYS.dll
18:34:49.54469FC2157C:\WINDOWS\SYSTEM32\Secur32.dll
18:34:49.54469FC2157C:\WINDOWS\SYSTEM32\SensApi.dll
18:34:49.54469FC2157C:\WINDOWS\SYSTEM32\SspiCli.dll
18:34:49.54469FC2157C:\WINDOWS\SYSTEM32\UMPDC.dll
18:34:49.54469FC2157C:\WINDOWS\SYSTEM32\USERENV.dll
18:34:49.54469FC2157C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll
18:34:49.54469FC2157C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll
18:34:49.54469FC2157C:\WINDOWS\SYSTEM32\VERSION.dll
18:34:49.54469FC2157C:\WINDOWS\SYSTEM32\WINHTTP.dll
18:34:49.54469FC2157C:\WINDOWS\SYSTEM32\WINMM.dll
18:34:49.54469FC2157C:\WINDOWS\SYSTEM32\WINNSI.DLL
18:34:49.54469FC2157C:\WINDOWS\SYSTEM32\WINSTA.dll
18:34:49.54469FC2157C:\WINDOWS\SYSTEM32\WTSAPI32.dll
18:34:49.54469FC2157C:\WINDOWS\SYSTEM32\WindowsCodecs.dll
18:34:49.54469FC2157C:\WINDOWS\SYSTEM32\Wldp.dll
18:34:49.54469FC2157C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll
18:34:49.54469FC2157C:\WINDOWS\SYSTEM32\XInput1_4.dll
18:34:49.54469FC2157C:\WINDOWS\SYSTEM32\amsi.dll
18:34:49.54469FC2157C:\WINDOWS\SYSTEM32\apphelp.dll
18:34:49.54469FC2157C:\WINDOWS\SYSTEM32\cryptnet.dll
18:34:49.54469FC2157C:\WINDOWS\SYSTEM32\d3d11.dll
18:34:49.54469FC2157C:\WINDOWS\SYSTEM32\d3d12.dll
18:34:49.54469FC2157C:\WINDOWS\SYSTEM32\d3d9.dll
18:34:49.54469FC2157C:\WINDOWS\SYSTEM32\d3dx11_43.dll
18:34:49.54469FC2157C:\WINDOWS\SYSTEM32\dbgcore.DLL
18:34:49.54469FC2157C:\WINDOWS\SYSTEM32\dbghelp.dll
18:34:49.54469FC2157C:\WINDOWS\SYSTEM32\dcomp.dll
18:34:49.54469FC2157C:\WINDOWS\SYSTEM32\devobj.dll
18:34:49.54469FC2157C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
18:34:49.54469FC2157C:\WINDOWS\SYSTEM32\drvstore.dll
18:34:49.54469FC2157C:\WINDOWS\SYSTEM32\dwmapi.dll
18:34:49.54469FC2157C:\WINDOWS\SYSTEM32\dxcore.dll
18:34:49.54469FC2157C:\WINDOWS\SYSTEM32\dxgi.dll
18:34:49.54469FC2157C:\WINDOWS\SYSTEM32\gpapi.dll
18:34:49.54469FC2157C:\WINDOWS\SYSTEM32\inputhost.dll
18:34:49.54469FC2157C:\WINDOWS\SYSTEM32\kernel.appcore.dll
18:34:49.54469FC2157C:\WINDOWS\SYSTEM32\msasn1.dll
18:34:49.54469FC2157C:\WINDOWS\SYSTEM32\mskeyprotect.dll
18:34:49.54469FC2157C:\WINDOWS\SYSTEM32\ncrypt.dll
18:34:49.54469FC2157C:\WINDOWS\SYSTEM32\ntdll.dll
18:34:49.54469FC2157C:\WINDOWS\SYSTEM32\ntmarta.dll
18:34:49.54469FC2157C:\WINDOWS\SYSTEM32\nvapi64.dll
18:34:49.54469FC2157C:\WINDOWS\SYSTEM32\pdh.dll
18:34:49.54469FC2157C:\WINDOWS\SYSTEM32\profapi.dll
18:34:49.54469FC2157C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll
18:34:49.54469FC2157C:\WINDOWS\SYSTEM32\textinputframework.dll
18:34:49.54469FC2157C:\WINDOWS\SYSTEM32\twinapi.appcore.dll
18:34:49.54469FC2157C:\WINDOWS\SYSTEM32\wbemcomn.dll
18:34:49.54469FC2157C:\WINDOWS\SYSTEM32\webio.dll
18:34:49.54469FC2157C:\WINDOWS\SYSTEM32\windows.storage.dll
18:34:49.54469FC2157C:\WINDOWS\SYSTEM32\wintypes.dll
18:34:49.54469FC2157C:\WINDOWS\System32\ADVAPI32.dll
18:34:49.54469FC2157C:\WINDOWS\System32\CFGMGR32.dll
18:34:49.54469FC2157C:\WINDOWS\System32\COMDLG32.dll
18:34:49.54469FC2157C:\WINDOWS\System32\CRYPT32.dll
18:34:49.54469FC2157C:\WINDOWS\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_4208a7ac24ac6344\igd9dxva64.dll
18:34:49.54469FC2157C:\WINDOWS\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_4208a7ac24ac6344\igdgmm64.dll
18:34:49.54469FC2157C:\WINDOWS\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_4208a7ac24ac6344\igdumdim64.dll
18:34:49.54469FC2157C:\WINDOWS\System32\DriverStore\FileRepository\nvdmi.inf_amd64_3b6c82ee1ec05ba2\Display.NvContainer\NvMessageBus.dll
18:34:49.54469FC2157C:\WINDOWS\System32\DriverStore\FileRepository\nvdmi.inf_amd64_3b6c82ee1ec05ba2\nvd3dumx.dll
18:34:49.54469FC2157C:\WINDOWS\System32\DriverStore\FileRepository\nvdmi.inf_amd64_3b6c82ee1ec05ba2\nvgpucomp64.dll
18:34:49.54469FC2157C:\WINDOWS\System32\DriverStore\FileRepository\nvdmi.inf_amd64_3b6c82ee1ec05ba2\nvldumdx.dll
18:34:49.54469FC2157C:\WINDOWS\System32\DriverStore\FileRepository\nvdmi.inf_amd64_3b6c82ee1ec05ba2\nvwgf2umx.dll
18:34:49.54469FC2157C:\WINDOWS\System32\GDI32.dll
18:34:49.54469FC2157C:\WINDOWS\System32\IMM32.DLL
18:34:49.54469FC2157C:\WINDOWS\System32\KERNEL32.DLL
18:34:49.54469FC2157C:\WINDOWS\System32\KERNELBASE.dll
18:34:49.54469FC2157C:\WINDOWS\System32\MMDevApi.dll
18:34:49.54469FC2157C:\WINDOWS\System32\MSCTF.dll
18:34:49.54469FC2157C:\WINDOWS\System32\NSI.dll
18:34:49.54469FC2157C:\WINDOWS\System32\OLEAUT32.dll
18:34:49.54469FC2157C:\WINDOWS\System32\PSAPI.DLL
18:34:49.54469FC2157C:\WINDOWS\System32\RPCRT4.dll
18:34:49.54469FC2157C:\WINDOWS\System32\SETUPAPI.dll
18:34:49.54469FC2157C:\WINDOWS\System32\SHELL32.dll
18:34:49.54469FC2157C:\WINDOWS\System32\SHLWAPI.dll
18:34:49.54469FC2157C:\WINDOWS\System32\USER32.dll
18:34:49.54469FC2157C:\WINDOWS\System32\WS2_32.dll
18:34:49.54469FC2157C:\WINDOWS\System32\bcrypt.dll
18:34:49.54469FC2157C:\WINDOWS\System32\bcryptPrimitives.dll
18:34:49.54469FC2157C:\WINDOWS\System32\clbcatq.dll
18:34:49.54469FC2157C:\WINDOWS\System32\combase.dll
18:34:49.54469FC2157C:\WINDOWS\System32\fwpuclnt.dll
18:34:49.54469FC2157C:\WINDOWS\System32\gdi32full.dll
18:34:49.54469FC2157C:\WINDOWS\System32\imagehlp.dll
18:34:49.54469FC2157C:\WINDOWS\System32\msvcp_win.dll
18:34:49.54469FC2157C:\WINDOWS\System32\msvcrt.dll
18:34:49.54469FC2157C:\WINDOWS\System32\ole32.dll
18:34:49.54469FC2157C:\WINDOWS\System32\perfproc.dll
18:34:49.54469FC2157C:\WINDOWS\System32\sechost.dll
18:34:49.54469FC2157C:\WINDOWS\System32\shcore.dll
18:34:49.54469FC2157C:\WINDOWS\System32\ucrtbase.dll
18:34:49.54469FC2157C:\WINDOWS\System32\win32u.dll
18:34:49.54469FC2157C:\WINDOWS\System32\winrnr.dll
18:34:49.54469FC2157C:\WINDOWS\System32\wintrust.dll
18:34:49.54469FC2157C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.19041.3636_none_7931fb75243f97c8\COMCTL32.dll
18:34:49.54469FC2157C:\WINDOWS\system32\NLAapi.dll
18:34:49.54469FC2157C:\WINDOWS\system32\d3dcompiler_47.dll
18:34:49.54469FC2157C:\WINDOWS\system32\napinsp.dll
18:34:49.54469FC2157C:\WINDOWS\system32\ncryptsslp.dll
18:34:49.54469FC2157C:\WINDOWS\system32\nvspcap64.dll
18:34:49.54469FC2157C:\WINDOWS\system32\pnrpnsp.dll
18:34:49.54469FC2157C:\WINDOWS\system32\rsaenh.dll
18:34:49.54469FC2157C:\WINDOWS\system32\schannel.DLL
18:34:49.54469FC2157C:\WINDOWS\system32\uxtheme.dll
18:34:49.54469FC2157C:\WINDOWS\system32\wbem\fastprox.dll
18:34:49.54469FC2157C:\WINDOWS\system32\wbem\wbemprox.dll
18:34:49.54469FC2157C:\WINDOWS\system32\wbem\wbemsvc.dll
18:34:49.54469FC2157C:\WINDOWS\system32\wshbth.dll
18:34:49.54469FC2157C:\Windows\System32\OneCoreCommonProxyStub.dll
18:34:49.54469FC2157C:\Windows\System32\OneCoreUAPCommonProxyStub.dll
18:34:49.54469FC2157C:\Windows\System32\WindowManagementAPI.dll
18:34:49.54469FC2157C:\Windows\System32\Windows.UI.dll
18:34:49.54469FC2157C:\Windows\System32\gameux.dll
18:34:49.54469FC2157C:\Windows\System32\rasadhlp.dll
18:34:49.54469FC2157D:\overwolf\0.243.1.1\OWClient.dll
18:34:49.54469FC2157D:\overwolf\0.243.1.1\OWExplorer.dll
18:34:49.54469FC2157D:\overwolf\0.243.1.1\OWUtils.dll
18:34:49.54469FC2157D:\steam\gameoverlayrenderer64.dll
18:34:49.54469FC2157D:\steam\steamclient64.dll
18:34:49.54469FC2157D:\steam\tier0_s64.dll
18:34:49.54469FC2157D:\steam\vstdlib_s64.dll
18:36:09.5433F6C3048OverlayManager::DetachThreadInputDetach thread input 16236, 168
18:36:09.560A8429fSwapResize_BuffersResize buffer (0xdcb49b80)!
18:36:09.560A8436fSwapResize_BuffersClear overlay graphics..
18:36:09.560A82998OverlayManager::OnGraphicsDeviceLostClear Resource Start
18:36:09.560A81563OverlayManager::RestoreGameWNDPROCSearch SWL..
18:36:09.560A81570OverlayManager::RestoreGameWNDPROCSWL restored.
18:36:09.560A81580OverlayManager::RestoreGameWNDPROCSWL OK.
18:36:09.560A81585OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x351f0947
18:36:09.560A83020OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
18:36:09.560A8438fSwapResize_BuffersDevice was Resized!
18:36:09.560A8184IRenderDevice::releaseRender Releasing.
18:36:09.560A898RenderDeviceCaptureBase::ReleaseTextureRelease
18:36:09.560A8116RenderDeviceCaptureBase::ReleaseTextureReleased
18:36:09.560A81258RenderDeviceD3d11::releaseImplementationReleasing 1
18:36:09.560A81268RenderDeviceD3d11::releaseImplementationReleasing 2
18:36:09.560A81287RenderDeviceD3d11::releaseImplementationReleasing 3
18:36:09.560A8201IRenderDevice::releaseRender Releasing Done.
18:36:09.560A8442fSwapResize_BuffersEnd Device was Resized!
18:36:09.5716E80367InputInterceptor::ResetLLHookProcExtReset keys state
18:36:09.5716E806907OverlayManager::doActionForegroundChange Event OFF (OFF)
18:36:09.5716E808505OverlayManager::OnForegroundChangedChanged False
18:36:09.5726E808543OverlayManager::OnForegroundChangedLost foreground to window Handle=0x101B8 Title=[]
18:36:09.5726E807766OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
18:36:09.5726E802979OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
18:36:09.5726E802869OverlayManager::setControlModeSet RI keyboard to 0X1 (0X30)...
18:36:09.5726E802874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:36:09.6076E80367InputInterceptor::ResetLLHookProcExtReset keys state
18:36:09.6186E807066OverlayManager::doActionDisplayFPS - Triggered
18:36:10.6836F8255InterProcessElement::closeInterProcess Overwolf_PID_28272_SHARED_MEMORY_AGENT close 2147483647 bytes
18:36:10.6836F8125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=41b0a08
18:36:10.6836F8255InterProcessElement::closeInterProcess Overwolf_ImID_41B0A08_P_28272 close 2147483647 bytes
18:36:10.6836F82644WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:36:10.61436F8293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
18:36:12.63536F8177WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3308].
18:36:12.63536F852WidgetsLayoutScheduler::Stopstopping layout scheduler
18:36:12.63536F861WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:16)
18:36:18.95A8429fSwapResize_BuffersResize buffer (0xdcb49b80)!
18:36:18.157A81041RenderDeviceD3d11::initRefC r:[2]->[2] 0xdcb49b80
18:36:18.157A81105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
18:36:18.157A81126RenderDeviceD3d11::initsave state
18:36:18.158A8696RenderDeviceD3d11::initDX11loading shaders...
18:36:18.1866E806907OverlayManager::doActionForegroundChange Event ON (ON)
18:36:18.1866E808505OverlayManager::OnForegroundChangedChanged True
18:36:18.1866E807766OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
18:36:18.1866E802986OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
18:36:18.187A81132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xc948bc28.
18:36:18.187A81134RenderDeviceD3d11::initrestore state
18:36:18.187A81137RenderDeviceD3d11::initTarget Window [0xa06ec]
18:36:18.187A8241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
18:36:18.187A8248IRenderDevice::reCreateResourceListRECREATION *** Done ***
18:36:18.187A85545OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
18:36:18.187A85468OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
18:36:18.187A85488OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
18:36:18.211A848ResetSnapShotSH::ExecuteRelease snapshot SH
18:36:18.212A85637OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa06ec} (foreground = 0xa06ec).
18:36:18.212A82541OverlayManager::installWindowProcHookInstall WPH
18:36:18.212A82555OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x31500931
18:36:18.212A82574OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
18:36:18.212A82620OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x61c1d180=1640092032)=>(0x9a1e5430=-1709288400)
18:36:18.212A82377WidgetManager::Renderresume layout thread
18:36:18.212A8275WidgetManager::StartLayoutSchedulerstart layout scheduler
18:36:18.212A8293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
18:36:18.212A81035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:36:18.2213F6C2650OverlayManager::installKeybMouseHookInstall KeybMouse
18:36:18.2213F6C480InputInterceptor::stopHookunhook keyboard and mouse
18:36:18.2213F6C447InputInterceptor::runHookKeyboard is hooked 0x3f6c
18:36:18.2213F6C457InputInterceptor::runHookNew Mouse LL is hooked
18:36:18.2213F6C469InputInterceptor::runHookMouse is hooked 0x3f6c
18:36:18.2223F6C6338overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xa06ec) 0xa06ec .
18:36:18.229A85539OverlayManager::initOverlayResolutionEx 0X40008
18:36:18.229A85545OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
18:36:18.229A85468OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
18:36:18.229A85488OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
18:37:12.95836F8125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=a8d0994
18:37:12.95836F82644WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:37:12.96536F8225InterProcessElement::openInterProcess Overwolf_ImID_A8D0994_P_28272 opened succesfuly
18:37:12.96536F8225InterProcessElement::openInterProcess Overwolf_PID_28272_SHARED_MEMORY_AGENT opened succesfuly
18:37:59.33F6C3048OverlayManager::DetachThreadInputDetach thread input 16236, 168
18:37:59.3946E80367InputInterceptor::ResetLLHookProcExtReset keys state
18:37:59.3946E806907OverlayManager::doActionForegroundChange Event OFF (OFF)
18:37:59.3946E808505OverlayManager::OnForegroundChangedChanged False
18:37:59.3946E808543OverlayManager::OnForegroundChangedLost foreground to window Handle=0x4820A72 Title=[Rainbow Six Tracker Tracker]
18:37:59.3946E807766OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
18:37:59.3946E802979OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
18:37:59.3946E802869OverlayManager::setControlModeSet RI keyboard to 0X1 (0X30)...
18:37:59.3946E802874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:37:59.4096E80367InputInterceptor::ResetLLHookProcExtReset keys state
18:37:59.4116E807066OverlayManager::doActionDisplayFPS - Triggered
18:37:59.89936F8293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
18:38:01.93136F8177WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3143].
18:38:01.93136F852WidgetsLayoutScheduler::Stopstopping layout scheduler
18:38:01.93136F861WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:20)
18:38:17.4943F6C1859OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
18:38:17.5163F6C6338overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xa06ec) 0xa06ec .
18:38:17.6046E806907OverlayManager::doActionForegroundChange Event ON (ON)
18:38:17.6046E808505OverlayManager::OnForegroundChangedChanged True
18:38:17.6046E807766OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
18:38:17.6046E802986OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
18:38:17.6093F6C6338overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xa06ec) 0xa06ec .
18:38:17.745A8429fSwapResize_BuffersResize buffer (0xdcb49b80)!
18:38:17.745A8436fSwapResize_BuffersClear overlay graphics..
18:38:17.745A82998OverlayManager::OnGraphicsDeviceLostClear Resource Start
18:38:17.745A81563OverlayManager::RestoreGameWNDPROCSearch SWL..
18:38:17.745A81570OverlayManager::RestoreGameWNDPROCSWL restored.
18:38:17.745A81580OverlayManager::RestoreGameWNDPROCSWL OK.
18:38:17.745A81585OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x31500931
18:38:17.745A83020OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
18:38:17.745A8438fSwapResize_BuffersDevice was Resized!
18:38:17.745A8184IRenderDevice::releaseRender Releasing.
18:38:17.745A898RenderDeviceCaptureBase::ReleaseTextureRelease
18:38:17.745A8116RenderDeviceCaptureBase::ReleaseTextureReleased
18:38:17.745A81258RenderDeviceD3d11::releaseImplementationReleasing 1
18:38:17.745A81268RenderDeviceD3d11::releaseImplementationReleasing 2
18:38:17.745A81287RenderDeviceD3d11::releaseImplementationReleasing 3
18:38:17.745A8201IRenderDevice::releaseRender Releasing Done.
18:38:17.745A8442fSwapResize_BuffersEnd Device was Resized!
18:38:17.786A81041RenderDeviceD3d11::initRefC r:[2]->[2] 0xdcb49b80
18:38:17.786A81105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
18:38:17.786A81126RenderDeviceD3d11::initsave state
18:38:17.786A8696RenderDeviceD3d11::initDX11loading shaders...
18:38:17.798A81132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xc948bc28.
18:38:17.798A81134RenderDeviceD3d11::initrestore state
18:38:17.798A81137RenderDeviceD3d11::initTarget Window [0xa06ec]
18:38:17.798A8241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
18:38:17.798A8248IRenderDevice::reCreateResourceListRECREATION *** Done ***
18:38:17.798A85545OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
18:38:17.798A85468OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
18:38:17.798A85488OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
18:38:17.820A848ResetSnapShotSH::ExecuteRelease snapshot SH
18:38:17.820A85637OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa06ec} (foreground = 0xa06ec).
18:38:17.820A82541OverlayManager::installWindowProcHookInstall WPH
18:38:17.820A82555OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x17210a61
18:38:17.820A82574OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
18:38:17.820A82620OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x61c1d180=1640092032)=>(0x9a1e5430=-1709288400)
18:38:17.820A82377WidgetManager::Renderresume layout thread
18:38:17.820A8275WidgetManager::StartLayoutSchedulerstart layout scheduler
18:38:17.820A8293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
18:38:17.820A81035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:38:17.828A85539OverlayManager::initOverlayResolutionEx 0X40008
18:38:17.828A85545OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
18:38:17.828A85468OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
18:38:17.828A85488OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
18:38:17.9123F6C2650OverlayManager::installKeybMouseHookInstall KeybMouse
18:38:17.9123F6C480InputInterceptor::stopHookunhook keyboard and mouse
18:38:17.9123F6C447InputInterceptor::runHookKeyboard is hooked 0x3f6c
18:38:17.9123F6C457InputInterceptor::runHookNew Mouse LL is hooked
18:38:17.9123F6C469InputInterceptor::runHookMouse is hooked 0x3f6c
18:51:03.7343F6C648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
18:51:03.8253F6C648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
18:51:03.87536F8125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=a09a2
18:51:03.87536F82644WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:51:03.88036F8225InterProcessElement::openInterProcess Overwolf_ImID_A09A2_P_28272 opened succesfuly
18:51:03.88036F8225InterProcessElement::openInterProcess Overwolf_PID_28272_SHARED_MEMORY_AGENT opened succesfuly
18:51:03.888A87195OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
18:51:03.888A82818OverlayManager::setControlModeOVERLAY_CONTROL_ON
18:51:03.888A82842OverlayManager::setControlModeSet RI keyboard to 0X0 (0X200)...
18:51:03.888A8137InputInterceptor::UseLLMouseHookenable LL mouse hook :1
18:51:03.9043F6C7818OverlayManager::IsEmptyCursorCache cursor 0xa2e0985 (v: 1)
18:51:03.95036F8225InterProcessElement::openInterProcess Overwolf_ImID_20A0A_P_28272 opened succesfuly
18:51:03.95036F8225InterProcessElement::openInterProcess Overwolf_PID_28272_SHARED_MEMORY_AGENT opened succesfuly
18:51:03.95036F8225InterProcessElement::openInterProcess Overwolf_ImID_1960A60_P_28272 opened succesfuly
18:51:03.95036F8225InterProcessElement::openInterProcess Overwolf_PID_28272_SHARED_MEMORY_AGENT opened succesfuly
18:51:03.986A8326RenderImageD3d11::setSizeCreate Texture (1920,1080) / (1920,1152) - OK
18:51:03.986A8347RenderImageD3d11::setSizeCreate Texture RV (1920,1152) - OK
18:51:04.38A8326RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
18:51:04.38A8347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
18:51:04.432A8326RenderImageD3d11::setSizeCreate Texture (1460,720) / (1536,768) - OK
18:51:04.433A8347RenderImageD3d11::setSizeCreate Texture RV (1536,768) - OK
18:51:09.3783F6C648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
18:51:09.42036F83181WidgetManager::OnControlStateChangedRelease exclusiv mode: 0xa09a2 was hidden 0
18:51:09.42036F87215OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
18:51:09.42036F82869OverlayManager::setControlModeSet RI keyboard to 0X1 (0X30)...
18:51:09.42036F82874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:51:09.42036F8137InputInterceptor::UseLLMouseHookenable LL mouse hook :0
18:51:09.428A83999OverlayManager::RestoreGameCursorRestoreGameCursor ref = -1, OW handle = 0xa2e0985;prev = 0xa2e0985 , {Original values: ref = -1 handle = 0x10005}
18:51:09.428A84004OverlayManager::RestoreGameCursorblack Cursor restored
18:51:09.4923F6C648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
18:55:12.7113F6C3048OverlayManager::DetachThreadInputDetach thread input 16236, 168
18:55:12.7466E80367InputInterceptor::ResetLLHookProcExtReset keys state
18:55:12.7466E806907OverlayManager::doActionForegroundChange Event OFF (OFF)
18:55:12.7466E808505OverlayManager::OnForegroundChangedChanged False
18:55:12.7466E808543OverlayManager::OnForegroundChangedLost foreground to window Handle=0x309E2 Title=[Rainbow Six Tracker]
18:55:12.7466E807766OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
18:55:12.7466E802979OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
18:55:12.7466E802869OverlayManager::setControlModeSet RI keyboard to 0X0 (0X30)...
18:55:12.7466E802874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:55:12.7606E80367InputInterceptor::ResetLLHookProcExtReset keys state
18:55:12.7636E807066OverlayManager::doActionDisplayFPS - Triggered
18:55:13.75736F8293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
18:55:15.78336F8177WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3285].
18:55:15.78336F852WidgetsLayoutScheduler::Stopstopping layout scheduler
18:55:15.78336F861WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:16)
18:55:35.3823F6C1859OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
18:55:35.4023F6C6338overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xa06ec) 0xa06ec .
18:55:35.5356E806907OverlayManager::doActionForegroundChange Event ON (ON)
18:55:35.5356E808505OverlayManager::OnForegroundChangedChanged True
18:55:35.5356E807766OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
18:55:35.5356E802986OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
18:55:35.725A8429fSwapResize_BuffersResize buffer (0xdcb49b80)!
18:55:35.725A8436fSwapResize_BuffersClear overlay graphics..
18:55:35.725A82998OverlayManager::OnGraphicsDeviceLostClear Resource Start
18:55:35.725A81563OverlayManager::RestoreGameWNDPROCSearch SWL..
18:55:35.725A81570OverlayManager::RestoreGameWNDPROCSWL restored.
18:55:35.725A81580OverlayManager::RestoreGameWNDPROCSWL OK.
18:55:35.725A81585OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x17210a61
18:55:35.725A83020OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
18:55:35.725A8438fSwapResize_BuffersDevice was Resized!
18:55:35.725A8184IRenderDevice::releaseRender Releasing.
18:55:35.725A898RenderDeviceCaptureBase::ReleaseTextureRelease
18:55:35.725A8116RenderDeviceCaptureBase::ReleaseTextureReleased
18:55:35.725A81258RenderDeviceD3d11::releaseImplementationReleasing 1
18:55:35.725A81268RenderDeviceD3d11::releaseImplementationReleasing 2
18:55:35.725A81287RenderDeviceD3d11::releaseImplementationReleasing 3
18:55:35.725A8201IRenderDevice::releaseRender Releasing Done.
18:55:35.725A8442fSwapResize_BuffersEnd Device was Resized!
18:55:35.820A81041RenderDeviceD3d11::initRefC r:[2]->[2] 0xdcb49b80
18:55:35.820A81105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
18:55:35.820A81126RenderDeviceD3d11::initsave state
18:55:35.820A8696RenderDeviceD3d11::initDX11loading shaders...
18:55:35.834A81132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xc948bc28.
18:55:35.834A81134RenderDeviceD3d11::initrestore state
18:55:35.834A81137RenderDeviceD3d11::initTarget Window [0xa06ec]
18:55:35.834A8241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
18:55:35.834A8248IRenderDevice::reCreateResourceListRECREATION *** Done ***
18:55:35.834A85545OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
18:55:35.834A85468OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
18:55:35.834A85488OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
18:55:35.861A848ResetSnapShotSH::ExecuteRelease snapshot SH
18:55:35.861A85637OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa06ec} (foreground = 0xa06ec).
18:55:35.861A82541OverlayManager::installWindowProcHookInstall WPH
18:55:35.861A82555OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x15e30a1b
18:55:35.861A82574OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
18:55:35.861A82620OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x61c1d180=1640092032)=>(0x9a1e5430=-1709288400)
18:55:35.861A82377WidgetManager::Renderresume layout thread
18:55:35.861A8275WidgetManager::StartLayoutSchedulerstart layout scheduler
18:55:35.861A8293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
18:55:35.861A81035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:55:35.870A85539OverlayManager::initOverlayResolutionEx 0X40008
18:55:35.870A85545OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
18:55:35.870A85468OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
18:55:35.870A85488OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
18:55:35.9713F6C2650OverlayManager::installKeybMouseHookInstall KeybMouse
18:55:35.9713F6C480InputInterceptor::stopHookunhook keyboard and mouse
18:55:35.9713F6C447InputInterceptor::runHookKeyboard is hooked 0x3f6c
18:55:35.9713F6C457InputInterceptor::runHookNew Mouse LL is hooked
18:55:35.9713F6C469InputInterceptor::runHookMouse is hooked 0x3f6c
18:55:35.9713F6C6338overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xa06ec) 0xa06ec .
18:55:42.548A8326RenderImageD3d11::setSizeCreate Texture (400,770) / (512,896) - OK
18:55:42.548A8347RenderImageD3d11::setSizeCreate Texture RV (512,896) - OK
18:55:42.8743F6C2818OverlayManager::setControlModeOVERLAY_CONTROL_ON
18:55:42.8743F6C2842OverlayManager::setControlModeSet RI keyboard to 0X0 (0X200)...
18:55:42.893A83825OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
18:55:43.4923F6C2869OverlayManager::setControlModeSet RI keyboard to 0X200 (0X30)...
18:55:43.4923F6C2874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:55:43.513A83999OverlayManager::RestoreGameCursorRestoreGameCursor ref = 2, OW handle = 0xa2e0985;prev = 0xa2e0985 , {Original values: ref = 2 handle = 0x10005}
18:55:44.4193F6C2818OverlayManager::setControlModeOVERLAY_CONTROL_ON
18:55:44.4193F6C2842OverlayManager::setControlModeSet RI keyboard to 0X0 (0X200)...
18:55:45.2593F6C2869OverlayManager::setControlModeSet RI keyboard to 0X0 (0X30)...
18:55:45.2593F6C2874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:55:45.281A83999OverlayManager::RestoreGameCursorRestoreGameCursor ref = 2, OW handle = 0xa2e0985;prev = 0xa2e0985 , {Original values: ref = 2 handle = 0x10005}
18:56:03.7393F6C3048OverlayManager::DetachThreadInputDetach thread input 16236, 168
18:56:03.8956E80367InputInterceptor::ResetLLHookProcExtReset keys state
18:56:03.8956E806907OverlayManager::doActionForegroundChange Event OFF (OFF)
18:56:03.8956E808505OverlayManager::OnForegroundChangedChanged False
18:56:03.8956E808543OverlayManager::OnForegroundChangedLost foreground to window Handle=0x30074 Title=[#lebrons-pookie-room | Lebron Pookie's Server - Discord]
18:56:03.8956E807766OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
18:56:03.8956E802979OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
18:56:03.8956E802869OverlayManager::setControlModeSet RI keyboard to 0X0 (0X30)...
18:56:03.8956E802874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:56:03.9106E80367InputInterceptor::ResetLLHookProcExtReset keys state
18:56:03.9136E807066OverlayManager::doActionDisplayFPS - Triggered
18:56:04.91236F8293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
18:56:06.95036F8177WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3386].
18:56:06.95036F852WidgetsLayoutScheduler::Stopstopping layout scheduler
18:56:06.95036F861WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:16)
18:57:23.7676E80141LoadOWOBSCaptureDllCommand::ExecuteLoad ow obs capture dll
18:57:23.7676E80127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=0, H=0, Mouse=True [0]
18:57:25.7583F6C1859OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
18:57:25.7716E806907OverlayManager::doActionForegroundChange Event ON (ON)
18:57:25.7716E808505OverlayManager::OnForegroundChangedChanged True
18:57:25.7726E807766OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
18:57:25.7726E802986OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
18:57:25.7783F6C6338overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xa06ec) 0xa06ec .
18:57:25.8276EE050capture devicecapture device registered
18:57:26.11A8429fSwapResize_BuffersResize buffer (0xdcb49b80)!
18:57:26.11A8436fSwapResize_BuffersClear overlay graphics..
18:57:26.11A82998OverlayManager::OnGraphicsDeviceLostClear Resource Start
18:57:26.11A81563OverlayManager::RestoreGameWNDPROCSearch SWL..
18:57:26.11A81570OverlayManager::RestoreGameWNDPROCSWL restored.
18:57:26.11A81580OverlayManager::RestoreGameWNDPROCSWL OK.
18:57:26.11A81585OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x15e30a1b
18:57:26.11A83020OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
18:57:26.11A8438fSwapResize_BuffersDevice was Resized!
18:57:26.11A8184IRenderDevice::releaseRender Releasing.
18:57:26.11A850capture device----------------- d3d11 capture freed ----------------
18:57:26.11A898RenderDeviceCaptureBase::ReleaseTextureRelease
18:57:26.11A8116RenderDeviceCaptureBase::ReleaseTextureReleased
18:57:26.11A81258RenderDeviceD3d11::releaseImplementationReleasing 1
18:57:26.11A81268RenderDeviceD3d11::releaseImplementationReleasing 2
18:57:26.11A81287RenderDeviceD3d11::releaseImplementationReleasing 3
18:57:26.11A8201IRenderDevice::releaseRender Releasing Done.
18:57:26.11A8442fSwapResize_BuffersEnd Device was Resized!
18:57:26.62A81041RenderDeviceD3d11::initRefC r:[2]->[2] 0xdcb49b80
18:57:26.62A81105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
18:57:26.62A81126RenderDeviceD3d11::initsave state
18:57:26.62A8696RenderDeviceD3d11::initDX11loading shaders...
18:57:26.76A81132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xc948bc28.
18:57:26.76A81134RenderDeviceD3d11::initrestore state
18:57:26.76A81137RenderDeviceD3d11::initTarget Window [0xa06ec]
18:57:26.76A8241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
18:57:26.76A8248IRenderDevice::reCreateResourceListRECREATION *** Done ***
18:57:26.76A85545OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
18:57:26.76A85468OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
18:57:26.76A85488OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
18:57:26.82A848ResetSnapShotSH::ExecuteRelease snapshot SH
18:57:26.82A85637OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa06ec} (foreground = 0xa06ec).
18:57:26.82A82541OverlayManager::installWindowProcHookInstall WPH
18:57:26.82A82555OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x990928
18:57:26.82A82574OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
18:57:26.83A82620OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x61c1d180=1640092032)=>(0x9a1e5430=-1709288400)
18:57:26.83A82377WidgetManager::Renderresume layout thread
18:57:26.83A8275WidgetManager::StartLayoutSchedulerstart layout scheduler
18:57:26.83A8293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
18:57:26.90A81035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:57:26.90A850capture devicegraphics-hook.dll loaded against process: RainbowSix.exe
18:57:26.90A850capture device(half life scientist) everything.. seems to be in order
18:57:26.90A850capture deviceDXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 1 BufferDesc.Format: 87 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 112 BufferCount: 1 Windowed: 0 SwapEffect: 0 Flags: 2
18:57:26.91A850capture deviced3d11 shared texture capture successful
18:57:26.91A8255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
18:57:26.94A85539OverlayManager::initOverlayResolutionEx 0X40008
18:57:26.94A85545OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
18:57:26.94A85468OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
18:57:26.94A85488OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
18:57:26.1143F6C2650OverlayManager::installKeybMouseHookInstall KeybMouse
18:57:26.1143F6C480InputInterceptor::stopHookunhook keyboard and mouse
18:57:26.1143F6C447InputInterceptor::runHookKeyboard is hooked 0x3f6c
18:57:26.1143F6C457InputInterceptor::runHookNew Mouse LL is hooked
18:57:26.1143F6C469InputInterceptor::runHookMouse is hooked 0x3f6c
18:57:27.4843F6C3048OverlayManager::DetachThreadInputDetach thread input 16236, 168
18:57:27.7846E80367InputInterceptor::ResetLLHookProcExtReset keys state
18:57:27.7846E806907OverlayManager::doActionForegroundChange Event OFF (OFF)
18:57:27.7856E808505OverlayManager::OnForegroundChangedChanged False
18:57:27.7856E808543OverlayManager::OnForegroundChangedLost foreground to window Handle=0x309E2 Title=[Rainbow Six Tracker]
18:57:27.7856E807766OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
18:57:27.7856E802979OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
18:57:27.7856E802869OverlayManager::setControlModeSet RI keyboard to 0X0 (0X30)...
18:57:27.7856E802874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:57:27.7996E80367InputInterceptor::ResetLLHookProcExtReset keys state
18:57:27.8026E807066OverlayManager::doActionDisplayFPS - Triggered
18:57:28.28836F8293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
18:57:30.32036F8177WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3045].
18:57:30.32036F852WidgetsLayoutScheduler::Stopstopping layout scheduler
18:57:30.32036F861WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:20)
18:58:12.6903F6C1859OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
18:58:12.7523F6C6338overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xa06ec) 0xa06ec .
18:58:12.902A8429fSwapResize_BuffersResize buffer (0xdcb49b80)!
18:58:12.902A8436fSwapResize_BuffersClear overlay graphics..
18:58:12.902A82998OverlayManager::OnGraphicsDeviceLostClear Resource Start
18:58:12.902A81563OverlayManager::RestoreGameWNDPROCSearch SWL..
18:58:12.902A81570OverlayManager::RestoreGameWNDPROCSWL restored.
18:58:12.902A81580OverlayManager::RestoreGameWNDPROCSWL OK.
18:58:12.903A81585OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x990928
18:58:12.903A83020OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
18:58:12.903A8438fSwapResize_BuffersDevice was Resized!
18:58:12.903A8184IRenderDevice::releaseRender Releasing.
18:58:12.903A850capture device----------------- d3d11 capture freed ----------------
18:58:12.903A898RenderDeviceCaptureBase::ReleaseTextureRelease
18:58:12.903A8116RenderDeviceCaptureBase::ReleaseTextureReleased
18:58:12.903A81258RenderDeviceD3d11::releaseImplementationReleasing 1
18:58:12.903A81268RenderDeviceD3d11::releaseImplementationReleasing 2
18:58:12.903A81287RenderDeviceD3d11::releaseImplementationReleasing 3
18:58:12.903A8201IRenderDevice::releaseRender Releasing Done.
18:58:12.903A8442fSwapResize_BuffersEnd Device was Resized!
18:58:12.9226E806907OverlayManager::doActionForegroundChange Event ON (ON)
18:58:12.9226E808505OverlayManager::OnForegroundChangedChanged True
18:58:12.9226E807766OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
18:58:12.9226E802986OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
18:58:13.23A81041RenderDeviceD3d11::initRefC r:[2]->[2] 0xdcb49b80
18:58:13.23A81105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
18:58:13.23A81126RenderDeviceD3d11::initsave state
18:58:13.23A8696RenderDeviceD3d11::initDX11loading shaders...
18:58:13.33A81132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xc948bc28.
18:58:13.33A81134RenderDeviceD3d11::initrestore state
18:58:13.33A81137RenderDeviceD3d11::initTarget Window [0xa06ec]
18:58:13.33A8241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
18:58:13.33A8248IRenderDevice::reCreateResourceListRECREATION *** Done ***
18:58:13.33A85545OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
18:58:13.33A85468OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
18:58:13.33A85488OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
18:58:13.44A848ResetSnapShotSH::ExecuteRelease snapshot SH
18:58:13.44A85637OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa06ec} (foreground = 0xa06ec).
18:58:13.44A82541OverlayManager::installWindowProcHookInstall WPH
18:58:13.44A82555OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x6ed109c5
18:58:13.44A82574OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
18:58:13.44A82620OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x61c1d180=1640092032)=>(0x9a1e5430=-1709288400)
18:58:13.44A82377WidgetManager::Renderresume layout thread
18:58:13.44A8275WidgetManager::StartLayoutSchedulerstart layout scheduler
18:58:13.44A8293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
18:58:13.44A81035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:58:13.44A850capture deviceDXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 1 BufferDesc.Format: 87 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 112 BufferCount: 1 Windowed: 0 SwapEffect: 0 Flags: 2
18:58:13.44A850capture deviced3d11 shared texture capture successful
18:58:13.52A85539OverlayManager::initOverlayResolutionEx 0X40008
18:58:13.52A85545OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
18:58:13.52A85468OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
18:58:13.52A85488OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
18:58:13.1933F6C2650OverlayManager::installKeybMouseHookInstall KeybMouse
18:58:13.1933F6C480InputInterceptor::stopHookunhook keyboard and mouse
18:58:13.1933F6C447InputInterceptor::runHookKeyboard is hooked 0x3f6c
18:58:13.1933F6C457InputInterceptor::runHookNew Mouse LL is hooked
18:58:13.1933F6C469InputInterceptor::runHookMouse is hooked 0x3f6c
18:58:13.1933F6C6338overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xa06ec) 0xa06ec .
18:58:14.7793F6C3048OverlayManager::DetachThreadInputDetach thread input 16236, 168
18:58:14.9506E80367InputInterceptor::ResetLLHookProcExtReset keys state
18:58:14.9506E806907OverlayManager::doActionForegroundChange Event OFF (OFF)
18:58:14.9506E808505OverlayManager::OnForegroundChangedChanged False
18:58:14.9516E808543OverlayManager::OnForegroundChangedLost foreground to window Handle=0x309E2 Title=[Rainbow Six Tracker]
18:58:14.9516E807766OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
18:58:14.9516E802979OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
18:58:14.9516E802869OverlayManager::setControlModeSet RI keyboard to 0X0 (0X30)...
18:58:14.9516E802874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:58:14.9656E80367InputInterceptor::ResetLLHookProcExtReset keys state
18:58:14.9676E807066OverlayManager::doActionDisplayFPS - Triggered
18:58:15.95236F8293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
18:58:16.2013F6C1859OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
18:58:16.2223F6C6338overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xa06ec) 0xa06ec .
18:58:16.365A8429fSwapResize_BuffersResize buffer (0xdcb49b80)!
18:58:16.365A8436fSwapResize_BuffersClear overlay graphics..
18:58:16.365A82998OverlayManager::OnGraphicsDeviceLostClear Resource Start
18:58:16.365A81563OverlayManager::RestoreGameWNDPROCSearch SWL..
18:58:16.365A81570OverlayManager::RestoreGameWNDPROCSWL restored.
18:58:16.365A81580OverlayManager::RestoreGameWNDPROCSWL OK.
18:58:16.365A81585OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x6ed109c5
18:58:16.365A83020OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
18:58:16.365A8438fSwapResize_BuffersDevice was Resized!
18:58:16.365A8184IRenderDevice::releaseRender Releasing.
18:58:16.365A850capture device----------------- d3d11 capture freed ----------------
18:58:16.365A898RenderDeviceCaptureBase::ReleaseTextureRelease
18:58:16.365A8116RenderDeviceCaptureBase::ReleaseTextureReleased
18:58:16.365A81258RenderDeviceD3d11::releaseImplementationReleasing 1
18:58:16.365A81268RenderDeviceD3d11::releaseImplementationReleasing 2
18:58:16.365A81287RenderDeviceD3d11::releaseImplementationReleasing 3
18:58:16.365A8201IRenderDevice::releaseRender Releasing Done.
18:58:16.365A8442fSwapResize_BuffersEnd Device was Resized!
18:58:16.412A81041RenderDeviceD3d11::initRefC r:[2]->[2] 0xdcb49b80
18:58:16.412A81105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
18:58:16.412A81126RenderDeviceD3d11::initsave state
18:58:16.412A8696RenderDeviceD3d11::initDX11loading shaders...
18:58:16.425A81132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xc948bc28.
18:58:16.425A81134RenderDeviceD3d11::initrestore state
18:58:16.425A81137RenderDeviceD3d11::initTarget Window [0xa06ec]
18:58:16.425A8241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
18:58:16.425A8248IRenderDevice::reCreateResourceListRECREATION *** Done ***
18:58:16.425A82986OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
18:58:16.425A85545OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
18:58:16.425A85468OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
18:58:16.425A85488OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
18:58:16.434A848ResetSnapShotSH::ExecuteRelease snapshot SH
18:58:16.434A85637OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa06ec} (foreground = 0xa06ec).
18:58:16.434A82541OverlayManager::installWindowProcHookInstall WPH
18:58:16.434A82555OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x6ed709c5
18:58:16.435A82574OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
18:58:16.435A82620OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x61c1d180=1640092032)=>(0x9a1e5430=-1709288400)
18:58:16.435A81702WidgetManager::drawskip widget draw (not in foreground) False - False
18:58:16.435A81035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:58:16.442A85539OverlayManager::initOverlayResolutionEx 0X40008
18:58:16.442A85545OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
18:58:16.442A85468OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
18:58:16.442A85488OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
18:58:16.4706E806907OverlayManager::doActionForegroundChange Event ON (ON)
18:58:16.4706E808505OverlayManager::OnForegroundChangedChanged True
18:58:16.4716E807766OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
18:58:16.4896E807066OverlayManager::doActionDisplayFPS - Triggered
18:58:16.490A81035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:58:16.490A850capture deviceDXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 1 BufferDesc.Format: 87 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 112 BufferCount: 1 Windowed: 0 SwapEffect: 0 Flags: 2
18:58:16.490A850capture deviced3d11 shared texture capture successful
18:58:16.5143F6C2194OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
18:58:16.5143F6C2650OverlayManager::installKeybMouseHookInstall KeybMouse
18:58:16.5143F6C480InputInterceptor::stopHookunhook keyboard and mouse
18:58:16.5143F6C447InputInterceptor::runHookKeyboard is hooked 0x3f6c
18:58:16.5143F6C457InputInterceptor::runHookNew Mouse LL is hooked
18:58:16.5143F6C469InputInterceptor::runHookMouse is hooked 0x3f6c
18:58:16.7544BC8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
18:58:16.7783F6C6338overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xa06ec) 0xa06ec .
18:58:16.782A8326RenderImageD3d11::setSizeCreate Texture (1460,720) / (1536,768) - OK
18:58:16.782A8347RenderImageD3d11::setSizeCreate Texture RV (1536,768) - OK
18:58:16.788A87195OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
18:58:16.788A82818OverlayManager::setControlModeOVERLAY_CONTROL_ON
18:58:16.788A82842OverlayManager::setControlModeSet RI keyboard to 0X0 (0X200)...
18:58:16.788A8137InputInterceptor::UseLLMouseHookenable LL mouse hook :1
18:58:16.817A8326RenderImageD3d11::setSizeCreate Texture (1920,1080) / (1920,1152) - OK
18:58:16.817A8347RenderImageD3d11::setSizeCreate Texture RV (1920,1152) - OK
18:58:16.850A8326RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
18:58:16.851A8347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
18:58:16.9113F6C648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
18:58:17.4823F6C7818OverlayManager::IsEmptyCursorCache cursor 0x490a7d (v: 1)
18:58:58.59836F8225InterProcessElement::openInterProcess Overwolf_ImID_1C0AB2_P_28272 opened succesfuly
18:58:58.59836F8225InterProcessElement::openInterProcess Overwolf_PID_28272_SHARED_MEMORY_AGENT opened succesfuly
18:58:58.735A83825OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
18:59:05.903F6C648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
18:59:05.14236F8255InterProcessElement::closeInterProcess Overwolf_PID_28272_SHARED_MEMORY_AGENT close 2147483647 bytes
18:59:05.14236F8125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1c0ab2
18:59:05.14236F8255InterProcessElement::closeInterProcess Overwolf_ImID_1C0AB2_P_28272 close 2147483647 bytes
18:59:05.14236F82644WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:59:05.14536F83181WidgetManager::OnControlStateChangedRelease exclusiv mode: 0xa09a2 was hidden 0
18:59:05.14536F87215OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
18:59:05.14536F82869OverlayManager::setControlModeSet RI keyboard to 0X0 (0X30)...
18:59:05.14536F82874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:59:05.14536F8137InputInterceptor::UseLLMouseHookenable LL mouse hook :0
18:59:05.168A83999OverlayManager::RestoreGameCursorRestoreGameCursor ref = 8, OW handle = 0xa2e0985;prev = 0xa2e0985 , {Original values: ref = 8 handle = 0x10005}
18:59:05.2434BC8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
18:59:08.3243F6C3048OverlayManager::DetachThreadInputDetach thread input 16236, 168
18:59:08.6136E80367InputInterceptor::ResetLLHookProcExtReset keys state
18:59:08.6136E806907OverlayManager::doActionForegroundChange Event OFF (OFF)
18:59:08.6136E808505OverlayManager::OnForegroundChangedChanged False
18:59:08.6136E808543OverlayManager::OnForegroundChangedLost foreground to window Handle=0x309E2 Title=[Rainbow Six Tracker]
18:59:08.6136E807766OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
18:59:08.6136E802979OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
18:59:08.6136E802869OverlayManager::setControlModeSet RI keyboard to 0X0 (0X30)...
18:59:08.6146E802874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:59:08.6296E80367InputInterceptor::ResetLLHookProcExtReset keys state
18:59:08.6306E807066OverlayManager::doActionDisplayFPS - Triggered
18:59:09.63336F8293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
18:59:11.15436F8177WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3018].
18:59:11.15436F852WidgetsLayoutScheduler::Stopstopping layout scheduler
18:59:11.15436F861WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:20)
18:59:12.7403F6C1859OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
18:59:12.8243F6C6338overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xa06ec) 0xa06ec .
18:59:12.942A8429fSwapResize_BuffersResize buffer (0xdcb49b80)!
18:59:12.942A8436fSwapResize_BuffersClear overlay graphics..
18:59:12.942A82998OverlayManager::OnGraphicsDeviceLostClear Resource Start
18:59:12.942A81563OverlayManager::RestoreGameWNDPROCSearch SWL..
18:59:12.942A81570OverlayManager::RestoreGameWNDPROCSWL restored.
18:59:12.942A81580OverlayManager::RestoreGameWNDPROCSWL OK.
18:59:12.942A81585OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x6ed709c5
18:59:12.942A83020OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
18:59:12.942A8438fSwapResize_BuffersDevice was Resized!
18:59:12.942A8184IRenderDevice::releaseRender Releasing.
18:59:12.943A850capture device----------------- d3d11 capture freed ----------------
18:59:12.943A898RenderDeviceCaptureBase::ReleaseTextureRelease
18:59:12.943A8116RenderDeviceCaptureBase::ReleaseTextureReleased
18:59:12.943A81258RenderDeviceD3d11::releaseImplementationReleasing 1
18:59:12.943A81268RenderDeviceD3d11::releaseImplementationReleasing 2
18:59:12.943A81287RenderDeviceD3d11::releaseImplementationReleasing 3
18:59:12.943A8201IRenderDevice::releaseRender Releasing Done.
18:59:12.943A8442fSwapResize_BuffersEnd Device was Resized!
18:59:12.982A81041RenderDeviceD3d11::initRefC r:[2]->[2] 0xdcb49b80
18:59:12.982A81105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
18:59:12.982A81126RenderDeviceD3d11::initsave state
18:59:12.982A8696RenderDeviceD3d11::initDX11loading shaders...
18:59:12.998A81132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xc948bc28.
18:59:12.998A81134RenderDeviceD3d11::initrestore state
18:59:12.998A81137RenderDeviceD3d11::initTarget Window [0xa06ec]
18:59:12.998A8241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
18:59:12.998A8248IRenderDevice::reCreateResourceListRECREATION *** Done ***
18:59:12.998A82986OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
18:59:12.998A85545OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
18:59:12.998A85468OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
18:59:12.998A85488OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
18:59:13.15A848ResetSnapShotSH::ExecuteRelease snapshot SH
18:59:13.15A85637OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa06ec} (foreground = 0xa06ec).
18:59:13.15A82541OverlayManager::installWindowProcHookInstall WPH
18:59:13.15A82555OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x18280a3f
18:59:13.15A82574OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
18:59:13.15A82620OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x61c1d180=1640092032)=>(0x9a1e5430=-1709288400)
18:59:13.15A82377WidgetManager::Renderresume layout thread
18:59:13.15A8275WidgetManager::StartLayoutSchedulerstart layout scheduler
18:59:13.15A8293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
18:59:13.15A81702WidgetManager::drawskip widget draw (not in foreground) False - False
18:59:13.15A81035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:59:13.25A85539OverlayManager::initOverlayResolutionEx 0X40008
18:59:13.25A85545OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
18:59:13.25A85468OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
18:59:13.25A85488OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
18:59:13.1593F6C2650OverlayManager::installKeybMouseHookInstall KeybMouse
18:59:13.1593F6C480InputInterceptor::stopHookunhook keyboard and mouse
18:59:13.1593F6C447InputInterceptor::runHookKeyboard is hooked 0x3f6c
18:59:13.1593F6C457InputInterceptor::runHookNew Mouse LL is hooked
18:59:13.1593F6C469InputInterceptor::runHookMouse is hooked 0x3f6c
18:59:13.1876E806907OverlayManager::doActionForegroundChange Event ON (ON)
18:59:13.1876E808505OverlayManager::OnForegroundChangedChanged True
18:59:13.1876E807766OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
18:59:13.190A850capture deviceDXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 1 BufferDesc.Format: 87 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 112 BufferCount: 1 Windowed: 0 SwapEffect: 0 Flags: 2
18:59:13.190A850capture deviced3d11 shared texture capture successful
18:59:13.1953F6C6338overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xa06ec) 0xa06ec .
18:59:13.2056E807066OverlayManager::doActionDisplayFPS - Triggered
18:59:13.210A81035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:59:13.3974BC8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
18:59:13.427A87195OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
18:59:13.427A82818OverlayManager::setControlModeOVERLAY_CONTROL_ON
18:59:13.427A82842OverlayManager::setControlModeSet RI keyboard to 0X0 (0X200)...
18:59:13.427A8137InputInterceptor::UseLLMouseHookenable LL mouse hook :1
18:59:13.428A8326RenderImageD3d11::setSizeCreate Texture (1460,720) / (1536,768) - OK
18:59:13.428A8347RenderImageD3d11::setSizeCreate Texture RV (1536,768) - OK
18:59:13.463A8326RenderImageD3d11::setSizeCreate Texture (1920,1080) / (1920,1152) - OK
18:59:13.463A8347RenderImageD3d11::setSizeCreate Texture RV (1920,1152) - OK
18:59:13.4923F6C648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
18:59:13.495A8326RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
18:59:13.495A8347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
18:59:13.9313F6C648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
18:59:13.97136F83181WidgetManager::OnControlStateChangedRelease exclusiv mode: 0xa09a2 was hidden 0
18:59:13.97136F87215OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
18:59:13.97136F82869OverlayManager::setControlModeSet RI keyboard to 0X0 (0X30)...
18:59:13.97136F82874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:59:13.97136F8137InputInterceptor::UseLLMouseHookenable LL mouse hook :0
18:59:13.992A83999OverlayManager::RestoreGameCursorRestoreGameCursor ref = 10, OW handle = 0xa2e0985;prev = 0xa2e0985 , {Original values: ref = 10 handle = 0x10005}
18:59:14.304BC8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
18:59:14.4593F6C648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
18:59:14.5343F6C2818OverlayManager::setControlModeOVERLAY_CONTROL_ON
18:59:14.5343F6C2842OverlayManager::setControlModeSet RI keyboard to 0X0 (0X200)...
18:59:14.5793F6C648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
18:59:15.9936F8225InterProcessElement::openInterProcess Overwolf_ImID_D560A90_P_28272 opened succesfuly
18:59:15.9936F8225InterProcessElement::openInterProcess Overwolf_PID_28272_SHARED_MEMORY_AGENT opened succesfuly
18:59:22.126E807066OverlayManager::doActionDisplayFPS - Triggered
18:59:22.13A81035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:59:22.4596E807066OverlayManager::doActionDisplayFPS - Triggered
18:59:22.461A81035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:59:29.2633F6C3825OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
18:59:33.1393F6C648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
18:59:33.174343C255InterProcessElement::closeInterProcess Overwolf_PID_28272_SHARED_MEMORY_AGENT close 2147483647 bytes
18:59:33.174343C125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=d560a90
18:59:33.174343C255InterProcessElement::closeInterProcess Overwolf_ImID_D560A90_P_28272 close 2147483647 bytes
18:59:33.174343C2644WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:59:33.180A82869OverlayManager::setControlModeSet RI keyboard to 0X0 (0X30)...
18:59:33.181A82874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:59:33.190A83999OverlayManager::RestoreGameCursorRestoreGameCursor ref = -1, OW handle = 0xa2e0985;prev = 0xa2e0985 , {Original values: ref = -1 handle = 0x10005}
18:59:33.190A84004OverlayManager::RestoreGameCursorblack Cursor restored
18:59:33.2604BC8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
19:22:28.7526E80155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
19:22:28.758A898RenderDeviceCaptureBase::ReleaseTextureRelease
19:22:28.758A8116RenderDeviceCaptureBase::ReleaseTextureReleased
19:22:28.758A850capture device----------------- d3d11 capture freed ----------------
19:22:28.758A8232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
19:22:28.758A85402OverlayManager::HandleGameStreamStop Capturing
19:22:29.966E80155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:0]
19:23:05.62136F8225InterProcessElement::openInterProcess Overwolf_ImID_F6D0A7E_P_28272 opened succesfuly
19:23:05.62136F8225InterProcessElement::openInterProcess Overwolf_PID_28272_SHARED_MEMORY_AGENT opened succesfuly
19:23:05.897A8326RenderImageD3d11::setSizeCreate Texture (300,100) / (384,128) - OK
19:23:05.897A8347RenderImageD3d11::setSizeCreate Texture RV (384,128) - OK
19:26:14.493F6C3048OverlayManager::DetachThreadInputDetach thread input 16236, 168
19:26:14.623F6C6338overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xa06ec) 0xa06ec .
19:26:14.91A8429fSwapResize_BuffersResize buffer (0xdcb49b80)!
19:26:14.91A8436fSwapResize_BuffersClear overlay graphics..
19:26:14.91A82998OverlayManager::OnGraphicsDeviceLostClear Resource Start
19:26:14.91A81563OverlayManager::RestoreGameWNDPROCSearch SWL..
19:26:14.91A81570OverlayManager::RestoreGameWNDPROCSWL restored.
19:26:14.91A81580OverlayManager::RestoreGameWNDPROCSWL OK.
19:26:14.91A81585OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x18280a3f
19:26:14.91A83020OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
19:26:14.91A8438fSwapResize_BuffersDevice was Resized!
19:26:14.91A8184IRenderDevice::releaseRender Releasing.
19:26:14.91A850capture device----------------- d3d11 capture freed ----------------
19:26:14.91A898RenderDeviceCaptureBase::ReleaseTextureRelease
19:26:14.91A8116RenderDeviceCaptureBase::ReleaseTextureReleased
19:26:14.91A81258RenderDeviceD3d11::releaseImplementationReleasing 1
19:26:14.91A81268RenderDeviceD3d11::releaseImplementationReleasing 2
19:26:14.91A81287RenderDeviceD3d11::releaseImplementationReleasing 3
19:26:14.91A8201IRenderDevice::releaseRender Releasing Done.
19:26:14.91A8442fSwapResize_BuffersEnd Device was Resized!
19:26:14.1456E80367InputInterceptor::ResetLLHookProcExtReset keys state
19:26:14.1456E806907OverlayManager::doActionForegroundChange Event OFF (OFF)
19:26:14.1456E808505OverlayManager::OnForegroundChangedChanged False
19:26:14.1456E808543OverlayManager::OnForegroundChangedLost foreground to window Handle=0x30074 Title=[#general | MAXIMILLIAN - Discord]
19:26:14.1456E807766OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
19:26:14.1456E802979OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
19:26:14.1456E802869OverlayManager::setControlModeSet RI keyboard to 0X0 (0X30)...
19:26:14.1466E802874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:26:14.1566E80367InputInterceptor::ResetLLHookProcExtReset keys state
19:26:14.1626E807066OverlayManager::doActionDisplayFPS - Triggered
19:26:15.15136F8293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
19:26:17.18036F8177WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3344].
19:26:17.18136F852WidgetsLayoutScheduler::Stopstopping layout scheduler
19:26:17.18136F861WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:16)
19:26:35.374A8429fSwapResize_BuffersResize buffer (0xdcb49b80)!
19:26:35.408A81041RenderDeviceD3d11::initRefC r:[2]->[2] 0xdcb49b80
19:26:35.408A81105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
19:26:35.408A81126RenderDeviceD3d11::initsave state
19:26:35.408A8696RenderDeviceD3d11::initDX11loading shaders...
19:26:35.4086E806907OverlayManager::doActionForegroundChange Event ON (ON)
19:26:35.4086E808505OverlayManager::OnForegroundChangedChanged True
19:26:35.4096E807766OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
19:26:35.4096E802986OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
19:26:35.423A81132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xc948bc28.
19:26:35.423A81134RenderDeviceD3d11::initrestore state
19:26:35.423A81137RenderDeviceD3d11::initTarget Window [0xa06ec]
19:26:35.423A8241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
19:26:35.423A8248IRenderDevice::reCreateResourceListRECREATION *** Done ***
19:26:35.423A85545OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
19:26:35.424A85468OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
19:26:35.424A85488OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
19:26:35.444A848ResetSnapShotSH::ExecuteRelease snapshot SH
19:26:35.444A85637OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa06ec} (foreground = 0xa06ec).
19:26:35.444A82541OverlayManager::installWindowProcHookInstall WPH
19:26:35.444A82555OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x34f202db
19:26:35.444A82574OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
19:26:35.444A82620OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x61c1d180=1640092032)=>(0x9a1e5430=-1709288400)
19:26:35.444A82377WidgetManager::Renderresume layout thread
19:26:35.444A8275WidgetManager::StartLayoutSchedulerstart layout scheduler
19:26:35.444A8293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
19:26:35.444A81035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:26:35.454A85539OverlayManager::initOverlayResolutionEx 0X40008
19:26:35.454A85545OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
19:26:35.454A85468OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
19:26:35.454A85488OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
19:26:35.7043F6C2650OverlayManager::installKeybMouseHookInstall KeybMouse
19:26:35.7043F6C480InputInterceptor::stopHookunhook keyboard and mouse
19:26:35.7043F6C447InputInterceptor::runHookKeyboard is hooked 0x3f6c
19:26:35.7043F6C457InputInterceptor::runHookNew Mouse LL is hooked
19:26:35.7043F6C469InputInterceptor::runHookMouse is hooked 0x3f6c
19:26:35.7043F6C6338overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xa06ec) 0xa06ec .
19:26:39.8803F6C648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
19:26:39.929A8326RenderImageD3d11::setSizeCreate Texture (1460,720) / (1536,768) - OK
19:26:39.929A8347RenderImageD3d11::setSizeCreate Texture RV (1536,768) - OK
19:26:39.9724BC8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
19:26:39.9873F6C2818OverlayManager::setControlModeOVERLAY_CONTROL_ON
19:26:39.9873F6C2842OverlayManager::setControlModeSet RI keyboard to 0X0 (0X100)...
19:26:40.0A83846OverlayManager::DisplayOWSystemCursorUpdate refcount [] [13] -> [2], [0]
19:26:49.6336F8225InterProcessElement::openInterProcess Overwolf_ImID_9160A52_P_28272 opened succesfuly
19:26:49.6336F8225InterProcessElement::openInterProcess Overwolf_PID_28272_SHARED_MEMORY_AGENT opened succesfuly
19:26:49.23536F8255InterProcessElement::closeInterProcess Overwolf_PID_28272_SHARED_MEMORY_AGENT close 2147483647 bytes
19:26:49.23536F8125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=9160a52
19:26:49.23536F8255InterProcessElement::closeInterProcess Overwolf_ImID_9160A52_P_28272 close 2147483647 bytes
19:26:49.23536F82644WidgetManager::RefreshLayoutAsyncMove widget to Poll
19:26:49.24336F8225InterProcessElement::openInterProcess Overwolf_ImID_43B090E_P_28272 opened succesfuly
19:26:49.24336F8225InterProcessElement::openInterProcess Overwolf_PID_28272_SHARED_MEMORY_AGENT opened succesfuly
19:26:49.276A8326RenderImageD3d11::setSizeCreate Texture (128,26) / (128,128) - OK
19:26:49.276A8347RenderImageD3d11::setSizeCreate Texture RV (128,128) - OK
19:27:07.150A83825OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
19:27:08.54636F8255InterProcessElement::closeInterProcess Overwolf_PID_28272_SHARED_MEMORY_AGENT close 2147483647 bytes
19:27:08.54636F8125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=43b090e
19:27:08.54636F8255InterProcessElement::closeInterProcess Overwolf_ImID_43B090E_P_28272 close 2147483647 bytes
19:27:08.54636F82644WidgetManager::RefreshLayoutAsyncMove widget to Poll
19:27:08.56436F8225InterProcessElement::openInterProcess Overwolf_ImID_D3B0AB0_P_28272 opened succesfuly
19:27:08.56436F8225InterProcessElement::openInterProcess Overwolf_PID_28272_SHARED_MEMORY_AGENT opened succesfuly
19:27:11.1423F6C2869OverlayManager::setControlModeSet RI keyboard to 0X0 (0X30)...
19:27:11.1423F6C2874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:27:11.161A83999OverlayManager::RestoreGameCursorRestoreGameCursor ref = 2, OW handle = 0xa2e0985;prev = 0xa2e0985 , {Original values: ref = 2 handle = 0x10005}
19:27:12.8553F6C648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
19:27:12.88436F8255InterProcessElement::closeInterProcess Overwolf_PID_28272_SHARED_MEMORY_AGENT close 2147483647 bytes
19:27:12.88436F8125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=d3b0ab0
19:27:12.88436F8255InterProcessElement::closeInterProcess Overwolf_ImID_D3B0AB0_P_28272 close 2147483647 bytes
19:27:12.88436F82644WidgetManager::RefreshLayoutAsyncMove widget to Poll
19:27:12.9743F6C648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
19:30:12.3973F6C3048OverlayManager::DetachThreadInputDetach thread input 16236, 168
19:30:12.615A8429fSwapResize_BuffersResize buffer (0xdcb49b80)!
19:30:12.615A8436fSwapResize_BuffersClear overlay graphics..
19:30:12.615A82998OverlayManager::OnGraphicsDeviceLostClear Resource Start
19:30:12.615A81563OverlayManager::RestoreGameWNDPROCSearch SWL..
19:30:12.615A81570OverlayManager::RestoreGameWNDPROCSWL restored.
19:30:12.615A81580OverlayManager::RestoreGameWNDPROCSWL OK.
19:30:12.615A81585OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x34f202db
19:30:12.615A83020OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
19:30:12.615A8438fSwapResize_BuffersDevice was Resized!
19:30:12.615A8184IRenderDevice::releaseRender Releasing.
19:30:12.615A850capture device----------------- d3d11 capture freed ----------------
19:30:12.615A898RenderDeviceCaptureBase::ReleaseTextureRelease
19:30:12.615A8116RenderDeviceCaptureBase::ReleaseTextureReleased
19:30:12.615A81258RenderDeviceD3d11::releaseImplementationReleasing 1
19:30:12.615A81268RenderDeviceD3d11::releaseImplementationReleasing 2
19:30:12.615A81287RenderDeviceD3d11::releaseImplementationReleasing 3
19:30:12.615A8201IRenderDevice::releaseRender Releasing Done.
19:30:12.615A8442fSwapResize_BuffersEnd Device was Resized!
19:30:12.833A8429fSwapResize_BuffersResize buffer (0xdcb49b80)!
19:30:13.416E80367InputInterceptor::ResetLLHookProcExtReset keys state
19:30:13.416E806907OverlayManager::doActionForegroundChange Event OFF (OFF)
19:30:13.416E808505OverlayManager::OnForegroundChangedChanged False
19:30:13.416E808543OverlayManager::OnForegroundChangedLost foreground to window Handle=0x30074 Title=[#lebrons-pookie-room | Lebron Pookie's Server - Discord]
19:30:13.416E807766OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
19:30:13.416E802979OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
19:30:13.416E802869OverlayManager::setControlModeSet RI keyboard to 0X0 (0X30)...
19:30:13.426E802874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:30:13.436E80367InputInterceptor::ResetLLHookProcExtReset keys state
19:30:13.476E807066OverlayManager::doActionDisplayFPS - Triggered
19:30:13.54936F8293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
19:30:15.59336F8177WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3327].
19:30:15.59336F852WidgetsLayoutScheduler::Stopstopping layout scheduler
19:30:15.59336F861WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:20)
19:53:20.84A8429fSwapResize_BuffersResize buffer (0xdcb49b80)!
19:53:20.121A81041RenderDeviceD3d11::initRefC r:[2]->[2] 0xdcb49b80
19:53:20.121A81105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
19:53:20.121A81126RenderDeviceD3d11::initsave state
19:53:20.121A8696RenderDeviceD3d11::initDX11loading shaders...
19:53:20.132A81132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xc948bc28.
19:53:20.132A81134RenderDeviceD3d11::initrestore state
19:53:20.132A81137RenderDeviceD3d11::initTarget Window [0xa06ec]
19:53:20.132A8241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
19:53:20.132A8248IRenderDevice::reCreateResourceListRECREATION *** Done ***
19:53:20.132A82986OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
19:53:20.132A85545OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
19:53:20.132A85468OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
19:53:20.132A85488OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
19:53:20.151A848ResetSnapShotSH::ExecuteRelease snapshot SH
19:53:20.151A85637OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa06ec} (foreground = 0xa06ec).
19:53:20.151A82541OverlayManager::installWindowProcHookInstall WPH
19:53:20.151A82555OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x207209fd
19:53:20.151A82574OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
19:53:20.151A82620OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x61c1d180=1640092032)=>(0x9a1e5430=-1709288400)
19:53:20.151A82377WidgetManager::Renderresume layout thread
19:53:20.151A8275WidgetManager::StartLayoutSchedulerstart layout scheduler
19:53:20.151A8293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
19:53:20.151A81702WidgetManager::drawskip widget draw (not in foreground) False - False
19:53:20.151A81035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:53:20.1523F6C2650OverlayManager::installKeybMouseHookInstall KeybMouse
19:53:20.1523F6C480InputInterceptor::stopHookunhook keyboard and mouse
19:53:20.1523F6C447InputInterceptor::runHookKeyboard is hooked 0x3f6c
19:53:20.1523F6C457InputInterceptor::runHookNew Mouse LL is hooked
19:53:20.1523F6C469InputInterceptor::runHookMouse is hooked 0x3f6c
19:53:20.161A85539OverlayManager::initOverlayResolutionEx 0X40008
19:53:20.161A85545OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
19:53:20.161A85468OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
19:53:20.161A85488OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
19:53:20.3826E806907OverlayManager::doActionForegroundChange Event ON (ON)
19:53:20.3826E808505OverlayManager::OnForegroundChangedChanged True
19:53:20.3826E807766OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
19:53:20.3923F6C6338overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xa06ec) 0xa06ec .
19:53:20.4006E807066OverlayManager::doActionDisplayFPS - Triggered
19:53:20.402A81035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:53:25.6753F6C3048OverlayManager::DetachThreadInputDetach thread input 16236, 168
19:53:25.696A85545OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
19:53:25.696A85468OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
19:53:25.696A85488OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
19:53:25.9666E80367InputInterceptor::ResetLLHookProcExtReset keys state
19:53:25.9666E806907OverlayManager::doActionForegroundChange Event OFF (OFF)
19:53:25.9666E808505OverlayManager::OnForegroundChangedChanged False
19:53:25.9666E808543OverlayManager::OnForegroundChangedLost foreground to window Handle=0x703F2 Title=[(1274) Have Game Developers Become Lazy?! - The Rambles Podcast - YouTube - Google Chrome]
19:53:25.9666E807766OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
19:53:25.9666E802979OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
19:53:25.9666E802869OverlayManager::setControlModeSet RI keyboard to 0X0 (0X30)...
19:53:25.9666E802874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:53:25.9816E80367InputInterceptor::ResetLLHookProcExtReset keys state
19:53:25.9826E807066OverlayManager::doActionDisplayFPS - Triggered
19:53:26.97636F8293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
19:53:29.536F8177WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3309].
19:53:29.536F852WidgetsLayoutScheduler::Stopstopping layout scheduler
19:53:29.536F861WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:16)