TimeThreadLineFunctionMessage
17:55:48.9807280139runClientStarting Overlay PID=1716(0x6b4) server PID = 13276
17:55:48.9807280560Client::initClient::Initialize
17:55:48.9817280568Client::initStart owclient thread
17:55:48.9847810325Client::initFirstInjectionClient::initFirstInjection.
17:55:48.9847810225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_24213276 opened succesfuly
17:55:48.9847810351session id = {59FB84A9-9D48-4A3E-A4D1-233DA54FDF5D}
17:55:48.98478102096Client::LogClientInfoProcess OS version [6.2] [64-bit]
17:55:48.98778102106Client::LogClientInfoOS version [10.0.19041]
17:55:48.98978102128Client::LogClientInfoClient [64-bit] Version 2.2.242.2
17:55:48.98978102141Client::LogProcessModulesLoaded modules:
17:55:49.578102157C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\overlay64.dll
17:55:49.578102157C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\uplay_r264.dll
17:55:49.578102157C:\ProgramData\A-Volute\DellInc.AlienwareSoundCenter\Modules\ScheduledModules\x64\DellInc.AlienwareSoundCenterDevProps2.dll
17:55:49.578102157C:\ProgramData\A-Volute\DellInc.AlienwareSoundCenter\Modules\ScheduledModules\x64\NahimicOSD.dll
17:55:49.578102157C:\ProgramData\A-Volute\DellInc.AlienwareSoundCenter\Modules\ScheduledModules\x64\ProductInfo.dll
17:55:49.578102157C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.24030.9-0\MpOav.dll
17:55:49.578102157C:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\BattlEye\BEClient_x64.dll
17:55:49.578102157C:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\amd_ags_x64.dll
17:55:49.578102157C:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\defaultargs.dll
17:55:49.578102157C:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\gfsdk_aftermath_lib.x64.dll
17:55:49.578102157C:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\steam_api64.dll
17:55:49.578102157C:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\upc_r2_loader64.dll
17:55:49.578102157C:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\vivoxsdk.dll
17:55:49.578102157C:\Users\Philip\AppData\Local\Discord\app-1.0.9043\modules\discord_hook-1\discord_hook\306dfa8c425aa5\DiscordHook64.dll
17:55:49.578102157C:\Users\Philip\AppData\Local\Medal\recorder-3.823.0\Host\medal-hook64.dll
17:55:49.578102157C:\Users\Philip\AppData\Local\ubisoft\r6siege\Y9S1.2.0_C8178548_D1893250_S58856_69866602\1336025923\RainbowSix.exe
17:55:49.578102157C:\WINDOWS\SYSTEM32\AcGenral.DLL
17:55:49.578102157C:\WINDOWS\SYSTEM32\AudioSes.dll
17:55:49.578102157C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL
17:55:49.578102157C:\WINDOWS\SYSTEM32\CRYPTSP.dll
17:55:49.578102157C:\WINDOWS\SYSTEM32\CoreMessaging.dll
17:55:49.578102157C:\WINDOWS\SYSTEM32\CoreUIComponents.dll
17:55:49.578102157C:\WINDOWS\SYSTEM32\D3D12Core.dll
17:55:49.578102157C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll
17:55:49.578102157C:\WINDOWS\SYSTEM32\D3DSCache.dll
17:55:49.578102157C:\WINDOWS\SYSTEM32\DINPUT8.dll
17:55:49.578102157C:\WINDOWS\SYSTEM32\DNSAPI.dll
17:55:49.578102157C:\WINDOWS\SYSTEM32\DPAPI.DLL
17:55:49.578102157C:\WINDOWS\SYSTEM32\GLU32.dll
17:55:49.578102157C:\WINDOWS\SYSTEM32\HID.DLL
17:55:49.578102157C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
17:55:49.578102157C:\WINDOWS\SYSTEM32\MPR.dll
17:55:49.578102157C:\WINDOWS\SYSTEM32\MSVCP140.dll
17:55:49.578102157C:\WINDOWS\SYSTEM32\MSWSOCK.dll
17:55:49.578102157C:\WINDOWS\SYSTEM32\NTASN1.dll
17:55:49.578102157C:\WINDOWS\SYSTEM32\OPENGL32.dll
17:55:49.578102157C:\WINDOWS\SYSTEM32\POWRPROF.dll
17:55:49.578102157C:\WINDOWS\SYSTEM32\PROPSYS.dll
17:55:49.578102157C:\WINDOWS\SYSTEM32\Secur32.dll
17:55:49.578102157C:\WINDOWS\SYSTEM32\SensApi.dll
17:55:49.578102157C:\WINDOWS\SYSTEM32\SspiCli.dll
17:55:49.578102157C:\WINDOWS\SYSTEM32\UMPDC.dll
17:55:49.578102157C:\WINDOWS\SYSTEM32\USERENV.dll
17:55:49.578102157C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll
17:55:49.578102157C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll
17:55:49.578102157C:\WINDOWS\SYSTEM32\VERSION.dll
17:55:49.578102157C:\WINDOWS\SYSTEM32\WINHTTP.dll
17:55:49.578102157C:\WINDOWS\SYSTEM32\WINMM.dll
17:55:49.578102157C:\WINDOWS\SYSTEM32\WINNSI.DLL
17:55:49.578102157C:\WINDOWS\SYSTEM32\WINSTA.dll
17:55:49.578102157C:\WINDOWS\SYSTEM32\WTSAPI32.dll
17:55:49.578102157C:\WINDOWS\SYSTEM32\WindowsCodecs.dll
17:55:49.578102157C:\WINDOWS\SYSTEM32\Wldp.dll
17:55:49.578102157C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll
17:55:49.578102157C:\WINDOWS\SYSTEM32\XInput1_4.dll
17:55:49.578102157C:\WINDOWS\SYSTEM32\amsi.dll
17:55:49.578102157C:\WINDOWS\SYSTEM32\apphelp.dll
17:55:49.578102157C:\WINDOWS\SYSTEM32\cryptnet.dll
17:55:49.578102157C:\WINDOWS\SYSTEM32\d3d11.dll
17:55:49.578102157C:\WINDOWS\SYSTEM32\d3d12.dll
17:55:49.578102157C:\WINDOWS\SYSTEM32\d3d9.dll
17:55:49.578102157C:\WINDOWS\SYSTEM32\dbgcore.DLL
17:55:49.578102157C:\WINDOWS\SYSTEM32\dbghelp.dll
17:55:49.578102157C:\WINDOWS\SYSTEM32\dcomp.dll
17:55:49.578102157C:\WINDOWS\SYSTEM32\devobj.dll
17:55:49.578102157C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
17:55:49.578102157C:\WINDOWS\SYSTEM32\drvstore.dll
17:55:49.578102157C:\WINDOWS\SYSTEM32\dwmapi.dll
17:55:49.578102157C:\WINDOWS\SYSTEM32\dxcore.dll
17:55:49.578102157C:\WINDOWS\SYSTEM32\dxgi.dll
17:55:49.578102157C:\WINDOWS\SYSTEM32\gpapi.dll
17:55:49.578102157C:\WINDOWS\SYSTEM32\inputhost.dll
17:55:49.578102157C:\WINDOWS\SYSTEM32\kernel.appcore.dll
17:55:49.578102157C:\WINDOWS\SYSTEM32\msasn1.dll
17:55:49.578102157C:\WINDOWS\SYSTEM32\mskeyprotect.dll
17:55:49.578102157C:\WINDOWS\SYSTEM32\ncrypt.dll
17:55:49.578102157C:\WINDOWS\SYSTEM32\ntdll.dll
17:55:49.578102157C:\WINDOWS\SYSTEM32\ntmarta.dll
17:55:49.578102157C:\WINDOWS\SYSTEM32\nvapi64.dll
17:55:49.578102157C:\WINDOWS\SYSTEM32\pdh.dll
17:55:49.578102157C:\WINDOWS\SYSTEM32\profapi.dll
17:55:49.578102157C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll
17:55:49.578102157C:\WINDOWS\SYSTEM32\textinputframework.dll
17:55:49.578102157C:\WINDOWS\SYSTEM32\twinapi.appcore.dll
17:55:49.578102157C:\WINDOWS\SYSTEM32\wbemcomn.dll
17:55:49.578102157C:\WINDOWS\SYSTEM32\webio.dll
17:55:49.578102157C:\WINDOWS\SYSTEM32\windows.storage.dll
17:55:49.578102157C:\WINDOWS\SYSTEM32\wintypes.dll
17:55:49.578102157C:\WINDOWS\System32\ADVAPI32.dll
17:55:49.578102157C:\WINDOWS\System32\CFGMGR32.dll
17:55:49.578102157C:\WINDOWS\System32\COMDLG32.dll
17:55:49.578102157C:\WINDOWS\System32\CRYPT32.dll
17:55:49.578102157C:\WINDOWS\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_4208a7ac24ac6344\igd9dxva64.dll
17:55:49.578102157C:\WINDOWS\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_4208a7ac24ac6344\igdgmm64.dll
17:55:49.578102157C:\WINDOWS\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_4208a7ac24ac6344\igdumdim64.dll
17:55:49.578102157C:\WINDOWS\System32\DriverStore\FileRepository\nvdmi.inf_amd64_3b6c82ee1ec05ba2\Display.NvContainer\NvMessageBus.dll
17:55:49.578102157C:\WINDOWS\System32\DriverStore\FileRepository\nvdmi.inf_amd64_3b6c82ee1ec05ba2\nvd3dumx.dll
17:55:49.578102157C:\WINDOWS\System32\DriverStore\FileRepository\nvdmi.inf_amd64_3b6c82ee1ec05ba2\nvgpucomp64.dll
17:55:49.578102157C:\WINDOWS\System32\DriverStore\FileRepository\nvdmi.inf_amd64_3b6c82ee1ec05ba2\nvldumdx.dll
17:55:49.578102157C:\WINDOWS\System32\DriverStore\FileRepository\nvdmi.inf_amd64_3b6c82ee1ec05ba2\nvwgf2umx.dll
17:55:49.578102157C:\WINDOWS\System32\GDI32.dll
17:55:49.578102157C:\WINDOWS\System32\IMM32.DLL
17:55:49.578102157C:\WINDOWS\System32\KERNEL32.DLL
17:55:49.578102157C:\WINDOWS\System32\KERNELBASE.dll
17:55:49.578102157C:\WINDOWS\System32\MMDevApi.dll
17:55:49.578102157C:\WINDOWS\System32\MSCTF.dll
17:55:49.578102157C:\WINDOWS\System32\NSI.dll
17:55:49.578102157C:\WINDOWS\System32\OLEAUT32.dll
17:55:49.578102157C:\WINDOWS\System32\PSAPI.DLL
17:55:49.578102157C:\WINDOWS\System32\RPCRT4.dll
17:55:49.578102157C:\WINDOWS\System32\SETUPAPI.dll
17:55:49.578102157C:\WINDOWS\System32\SHELL32.dll
17:55:49.578102157C:\WINDOWS\System32\SHLWAPI.dll
17:55:49.578102157C:\WINDOWS\System32\USER32.dll
17:55:49.578102157C:\WINDOWS\System32\WS2_32.dll
17:55:49.578102157C:\WINDOWS\System32\bcrypt.dll
17:55:49.578102157C:\WINDOWS\System32\bcryptPrimitives.dll
17:55:49.578102157C:\WINDOWS\System32\clbcatq.dll
17:55:49.578102157C:\WINDOWS\System32\combase.dll
17:55:49.578102157C:\WINDOWS\System32\fwpuclnt.dll
17:55:49.578102157C:\WINDOWS\System32\gdi32full.dll
17:55:49.578102157C:\WINDOWS\System32\imagehlp.dll
17:55:49.578102157C:\WINDOWS\System32\msvcp_win.dll
17:55:49.578102157C:\WINDOWS\System32\msvcrt.dll
17:55:49.578102157C:\WINDOWS\System32\ole32.dll
17:55:49.578102157C:\WINDOWS\System32\perfproc.dll
17:55:49.578102157C:\WINDOWS\System32\sechost.dll
17:55:49.578102157C:\WINDOWS\System32\shcore.dll
17:55:49.578102157C:\WINDOWS\System32\ucrtbase.dll
17:55:49.578102157C:\WINDOWS\System32\win32u.dll
17:55:49.578102157C:\WINDOWS\System32\winrnr.dll
17:55:49.578102157C:\WINDOWS\System32\wintrust.dll
17:55:49.578102157C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.19041.3636_none_7931fb75243f97c8\COMCTL32.dll
17:55:49.578102157C:\WINDOWS\system32\NLAapi.dll
17:55:49.578102157C:\WINDOWS\system32\d3dcompiler_47.dll
17:55:49.578102157C:\WINDOWS\system32\napinsp.dll
17:55:49.578102157C:\WINDOWS\system32\ncryptsslp.dll
17:55:49.578102157C:\WINDOWS\system32\nvspcap64.dll
17:55:49.578102157C:\WINDOWS\system32\pnrpnsp.dll
17:55:49.578102157C:\WINDOWS\system32\rsaenh.dll
17:55:49.578102157C:\WINDOWS\system32\schannel.DLL
17:55:49.578102157C:\WINDOWS\system32\uxtheme.dll
17:55:49.578102157C:\WINDOWS\system32\wbem\fastprox.dll
17:55:49.578102157C:\WINDOWS\system32\wbem\wbemprox.dll
17:55:49.578102157C:\WINDOWS\system32\wbem\wbemsvc.dll
17:55:49.578102157C:\WINDOWS\system32\wshbth.dll
17:55:49.578102157C:\Windows\System32\OneCoreCommonProxyStub.dll
17:55:49.578102157C:\Windows\System32\OneCoreUAPCommonProxyStub.dll
17:55:49.578102157C:\Windows\System32\WindowManagementAPI.dll
17:55:49.578102157C:\Windows\System32\Windows.UI.dll
17:55:49.578102157C:\Windows\System32\gameux.dll
17:55:49.578102157C:\Windows\System32\rasadhlp.dll
17:55:49.578102157D:\overwolf\0.248.120.19\OWClient.dll
17:55:49.578102157D:\overwolf\0.248.120.19\OWExplorer.dll
17:55:49.578102157D:\steam\gameoverlayrenderer64.dll
17:55:49.578102157D:\steam\steamclient64.dll
17:55:49.578102157D:\steam\tier0_s64.dll
17:55:49.578102157D:\steam\vstdlib_s64.dll
17:55:49.6781079GraphicsHookManager::InitCreated Thread - Created , ThreadId=30740
17:55:49.1178101570Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D11.
17:55:49.1278101578Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D12.
17:55:49.1278101590Client::ReadGameConfigurationsGameConfigurations Render Libraries - VULKAN.
17:55:49.1278101607Client::ReadGameConfigurationsGameConfigurations Input Libraries - DINPUT8.
17:55:49.1278101619Client::ReadGameConfigurationsDisable DisableEXHandle - OFF
17:55:49.1278101685Client::ReadGameConfigurationsGameConfigurations UseTSHook - OFF
17:55:49.1278101698Client::ReadGameConfigurationsGameConfigurations DisableDIAquire - OFF
17:55:49.1278101728Client::ReadGameConfigurationsEnable EnableTXR - OFF
17:55:49.1278101768Client::ReadGameConfigurationsGameConfigurations DisableD3d9Ex - OFF
17:55:49.1278101770Client::ReadGameConfigurationsGameConfigurations EnableMTCursor - ON
17:55:49.1278101772Client::ReadGameConfigurationsGameConfigurations Use Long Block - OFF
17:55:49.1278101774Client::ReadGameConfigurationsGameConfigurations Use Safe Block - OFF
17:55:49.1278101776Client::ReadGameConfigurationsGameConfigurations Use All Safe Block - OFF
17:55:49.1278101778Client::ReadGameConfigurationsGameConfigurations Disable Safe Hooking - OFF
17:55:49.1278101780Client::ReadGameConfigurationsGameConfigurations Use MH - OFF
17:55:49.1278101783Client::ReadGameConfigurationsGameConfigurations Use MCH - ON
17:55:49.1278101786Client::ReadGameConfigurationsGameConfigurations Use EH - OFF
17:55:49.1278101893Data::Search[0] 0x9BFE0000
17:55:49.1278101893Data::Search[1] 0x0
17:55:49.1278101893Data::Search[2] 0x37990000
17:55:49.1278101893Data::Search[3] 0x378F0000
17:55:49.1278101893Data::Search[4] 0x0
17:55:49.1278101893Data::Search[5] 0x999B0000
17:55:49.1278101893Data::Search[6] 0x9CA50000
17:55:49.1278101893Data::Search[7] 0x644B0000
17:55:49.1278101893Data::Search[8] 0x999B0000
17:55:49.1278101893Data::Search[9] 0x0
17:55:49.1278101898Data::Search[10] 0x0
17:55:49.1278101904Data::Search[11] 0x96D40000
17:55:49.1278101910Data::Search[12] 0x644B0000
17:55:49.1278101916Data::Search[13] 0x958C0000
17:55:49.127810337FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
17:55:49.1378101265Client::hookFunctionsDetected Windows 8.1 or greater
17:55:49.1378101288Client::hookFunctionsAcquiring function lock succedded
17:55:49.277810254Common::HookChain::HookChainConfiguration::ReadAppConfigurationread configuration file
17:55:49.277810582Common::HookChain::HookChainManager::InitFromRemoteConfigurationRead configuraion 17
17:55:49.287810952FunctionHook::EnableMCHOptionsMCH - Enable MCH Options
17:55:49.287810225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_24213276 opened succesfuly
17:55:49.297810530OverlayManager::OverlayManagerOW System Cursor is set to = 0x1920aa1
17:55:49.2978107664OverlayManager::LoadDefaultCursorsLoad default cursors
17:55:49.327810540OverlayManager::OverlayManagerOW Blank System Cursor is set to = 0x1d10098b, game cursor = 0x10009
17:55:49.32781072PerformanceCounter::StartSessionStartSession
17:55:49.32781072PerformanceCounter::StartSessionStartSession
17:55:49.327810225InterProcessElement::openInterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly
17:55:49.327810762OverlayManager::ReadGameConfigurationsGameConfigurations Control Modes = 0
17:55:49.327810780OverlayManager::ReadGameConfigurationsGameConfigurations TC Mode = 0x0
17:55:49.327810782OverlayManager::ReadGameConfigurationsGameConfigurations Cursor Mode = 0
17:55:49.327810785OverlayManager::ReadGameConfigurationsGameConfigurations FixInputBlock = OFF
17:55:49.327810788OverlayManager::ReadGameConfigurationsGameConfigurations AllowCursorMix = OFF
17:55:49.327810791OverlayManager::ReadGameConfigurationsGameConfigurations FixMixModeCursor = ON
17:55:49.327810794OverlayManager::ReadGameConfigurationsGameConfigurations FixCursorOffset = OFF
17:55:49.327810797OverlayManager::ReadGameConfigurationsGameConfigurations FixResolutionChange = OFF
17:55:49.327810800OverlayManager::ReadGameConfigurationsGameConfigurations FixDIBLock = OFF
17:55:49.327810803OverlayManager::ReadGameConfigurationsGameConfigurations FixDIFocus = ON
17:55:49.327810806OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus = OFF
17:55:49.327810809OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus2 = OFF
17:55:49.327810812OverlayManager::ReadGameConfigurationsGameConfigurations DisableDIAquire = OFF
17:55:49.327810815OverlayManager::ReadGameConfigurationsGameConfigurations SetDINonExclusive = OFF
17:55:49.327810818OverlayManager::ReadGameConfigurationsGameConfigurations FixMouseDIExclusive = OFF
17:55:49.327810821OverlayManager::ReadGameConfigurationsGameConfigurations DisableActionMixed = OFF
17:55:49.327810824OverlayManager::ReadGameConfigurationsGameConfigurations ForceControlRehook = OFF
17:55:49.327810827OverlayManager::ReadGameConfigurationsGameConfigurations FixActionFocus = OFF
17:55:49.327810830OverlayManager::ReadGameConfigurationsGameConfigurations RestoreRT = ON
17:55:49.327810833OverlayManager::ReadGameConfigurationsGameConfigurations DisableResizeRelease = ON
17:55:49.327810836OverlayManager::ReadGameConfigurationsGameConfigurations ResizeNotifyResolution = OFF
17:55:49.327810839OverlayManager::ReadGameConfigurationsGameConfigurations ForceCaptureChangeRehook = OFF
17:55:49.327810842OverlayManager::ReadGameConfigurationsGameConfigurations DisableEternalEnum = OFF
17:55:49.327810845OverlayManager::ReadGameConfigurationsGameConfigurations FixSWL = OFF
17:55:49.327810848OverlayManager::ReadGameConfigurationsGameConfigurations FixSWLW = OFF
17:55:49.327810851OverlayManager::ReadGameConfigurationsGameConfigurations TerminateOnWindowClose = OFF
17:55:49.327810854OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartFocus = ON
17:55:49.327810857OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreRelease = OFF
17:55:49.327810860OverlayManager::ReadGameConfigurationsGameConfigurations DisableTPA = OFF
17:55:49.327810863OverlayManager::ReadGameConfigurationsGameConfigurations PTCT = 0x0
17:55:49.327810866OverlayManager::ReadGameConfigurationsGameConfigurations ReleaseKBInOverlayFocus = OFF
17:55:49.327810869OverlayManager::ReadGameConfigurationsGameConfigurations SmartReleaseKBInOverlayFocus = ON
17:55:49.327810872OverlayManager::ReadGameConfigurationsGameConfigurations Stuck In Trans = OFF
17:55:49.327810875OverlayManager::ReadGameConfigurationsGameConfigurations EnableFocusOnAnyClick = OFF
17:55:49.327810878OverlayManager::ReadGameConfigurationsGameConfigurations FixCC = OFF
17:55:49.327810881OverlayManager::ReadGameConfigurationsGameConfigurations AllowCCMix = OFF
17:55:49.327810884OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursor = OFF
17:55:49.327810887OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursorMT = OFF
17:55:49.327810890OverlayManager::ReadGameConfigurationsGameConfigurations EnableRawInput = OFF
17:55:49.327810893OverlayManager::ReadGameConfigurationsGameConfigurations DisableOWGestures = OFF
17:55:49.327810896OverlayManager::ReadGameConfigurationsGameConfigurations DisableD3d9Ex = OFF
17:55:49.327810899OverlayManager::ReadGameConfigurationsGameConfigurations EnableMTCursor = ON
17:55:49.327810902OverlayManager::ReadGameConfigurationsGameConfigurations UseRI = OFF
17:55:49.327810905OverlayManager::ReadGameConfigurationsGameConfigurations UseRIKB = ON
17:55:49.327810908OverlayManager::ReadGameConfigurationsGameConfigurations UseRIB = ON
17:55:49.327810911OverlayManager::ReadGameConfigurationsGameConfigurations AllowRIMix = ON
17:55:49.327810914OverlayManager::ReadGameConfigurationsGameConfigurations RestoreBB = OFF
17:55:49.327810917OverlayManager::ReadGameConfigurationsGameConfigurations RecreateSB = OFF
17:55:49.327810920OverlayManager::ReadGameConfigurationsGameConfigurations FixFSTB = OFF
17:55:49.327810923OverlayManager::ReadGameConfigurationsGameConfigurations FixCOEx = OFF
17:55:49.327810926OverlayManager::ReadGameConfigurationsGameConfigurations FixRCEx = ON
17:55:49.327810929OverlayManager::ReadGameConfigurationsGameConfigurations DisableBlockChain = OFF
17:55:49.327810932OverlayManager::ReadGameConfigurationsGameConfigurations UseMKLL = OFF
17:55:49.327810935OverlayManager::ReadGameConfigurationsGameConfigurations UseNewKLL = OFF
17:55:49.327810938OverlayManager::ReadGameConfigurationsGameConfigurations UseNewMLLForExclusive = ON
17:55:49.327810941OverlayManager::ReadGameConfigurationsGameConfigurations UseMW = OFF
17:55:49.327810944OverlayManager::ReadGameConfigurationsGameConfigurations UsePR = OFF
17:55:49.327810947OverlayManager::ReadGameConfigurationsGameConfigurations WaitRestore = OFF
17:55:49.327810950OverlayManager::ReadGameConfigurationsGameConfigurations DIT = 0
17:55:49.337810953OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreMultipleDevices = OFF
17:55:49.337810956OverlayManager::ReadGameConfigurationsGameConfigurations FixHotkeyRI = ON
17:55:49.337810959OverlayManager::ReadGameConfigurationsGameConfigurations SendHotkeyRI = ON
17:55:49.337810962OverlayManager::ReadGameConfigurationsGameConfigurations FixRestoreSWL = OFF
17:55:49.337810965OverlayManager::ReadGameConfigurationsGameConfigurations FIGVTH = OFF
17:55:49.337810968OverlayManager::ReadGameConfigurationsGameConfigurations PTBOffsetPixel = 0
17:55:49.337810971OverlayManager::ReadGameConfigurationsGameConfigurations ForceGBB = OFF
17:55:49.337810974OverlayManager::ReadGameConfigurationsGameConfigurations FixModifierMixMode = OFF
17:55:49.337810976OverlayManager::ReadGameConfigurationsGameConfigurations FixDXThreadSafe = OFF
17:55:49.337810978OverlayManager::ReadGameConfigurationsGameConfigurations FixInvisibleCursorCR = OFF
17:55:49.337810980OverlayManager::ReadGameConfigurationsGameConfigurations SkipGameProc = OFF
17:55:49.337810982OverlayManager::ReadGameConfigurationsGameConfigurations FixCVCursor = OFF
17:55:49.337810984OverlayManager::ReadGameConfigurationsGameConfigurations DisableRenderAI = OFF
17:55:49.337810986OverlayManager::ReadGameConfigurationsGameConfigurations DisableSmartMixMode = OFF
17:55:49.337810988OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreads = OFF
17:55:49.337810990OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreadsHook = OFF
17:55:49.337810992OverlayManager::ReadGameConfigurationsGameConfigurations KeepInGameOnLostFocus = OFF
17:55:49.337810994OverlayManager::ReadGameConfigurationsGameConfigurations FixBlending = OFF
17:55:49.337810996OverlayManager::ReadGameConfigurationsGameConfigurations OOPOUseDefaultAdpater = OFF
17:55:49.337810998OverlayManager::ReadGameConfigurationsGameConfigurations OOPODisableDynamicRendering = OFF
17:55:49.3378101000OverlayManager::ReadGameConfigurationsGameConfigurations OOPOExclusiveAsForeground = OFF
17:55:49.3378101004OverlayManager::ReadGameConfigurationsGameConfigurations OOPODisableFullscreenRendering = OFF
17:55:49.3378101006OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreCursorRefCount = OFF
17:55:49.3378101008OverlayManager::ReadGameConfigurationsGameConfigurations EnableMCHHookRetries = OFF
17:55:49.3378101010OverlayManager::ReadGameConfigurationsGameConfigurations DisableHookFallback = OFF
17:55:49.3378101012OverlayManager::ReadGameConfigurationsGameConfigurations AlternativeIPC = OFF
17:55:49.3378101014OverlayManager::ReadGameConfigurationsGameConfigurations RecordingFlipType = 0
17:55:49.3378101016OverlayManager::ReadGameConfigurationsGameConfigurations SkipGraphicsFunc = 0
17:55:49.3378101019OverlayManager::ReadGameConfigurationsGameConfigurations foreground Window as target window = 0
17:55:49.3378101021OverlayManager::ReadGameConfigurationsOverlayManager::SetGameConfigurations Succeeded.
17:55:49.3378101035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:55:49.337810633OverlayManager::InitGameClientstarting hooks...
17:55:49.18178101991FunctionHook::LoadHookerLoading Utils from D:\overwolf\0.248.120.19\\OWUtils.dll succeeded
17:55:49.2057810602Install::CodeInit [Client,1] (MCH) OK
17:55:49.2117810602Install::CodeInit [Client,2] (MCH) OK
17:55:49.2207810602Install::CodeInit [Client,3] (MCH) OK
17:55:49.2267810602Install::CodeInit [Client,4] (MCH) OK
17:55:49.2327810602Install::CodeInit [Client,4.1] (MCH) OK
17:55:49.2867810602Install::CodeInit [Client,4.2] (MCH) OK
17:55:49.28678101362Client::hookFunctionsSuspend before hook: OFF
17:55:49.28878101063Install::CodeSegment [3|42448|0x378F0000|0xA5D0]
17:55:49.2947810602Install::Codeunknown (MCH) OK
17:55:49.29478101063Install::CodeSegment [3|54480|0x378F0000|0xD4D0]
17:55:49.3347810602Install::Codeunknown (MCH) OK
17:55:49.33478101063Install::CodeSegment [3|53904|0x378F0000|0xD290]
17:55:49.3627810602Install::Codeunknown (MCH) OK
17:55:49.36378101063Install::CodeSegment [5|5600|0x999B0000|0x15E0]
17:55:49.3687810602Install::Codeunknown (MCH) OK
17:55:49.36878101063Install::CodeSegment [5|429504|0x999B0000|0x68DC0]
17:55:49.3727810602Install::Codeunknown (MCH) OK
17:55:49.37278101063Install::CodeSegment [5|143168|0x999B0000|0x22F40]
17:55:49.3787810602Install::Codeunknown (MCH) OK
17:55:49.37878101063Install::CodeSegment [5|12864|0x999B0000|0x3240]
17:55:49.3837810602Install::Codeunknown (MCH) OK
17:55:49.38378101063Install::CodeSegment [5|-45382352|0x999B0000|0xFD4B8530]
17:55:49.38378101154Client::hookLibraryFunctions=========> Hook is skipped function 5::31.
17:55:49.38378101063Install::CodeSegment [5|-45359280|0x999B0000|0xFD4BDF50]
17:55:49.38378101154Client::hookLibraryFunctions=========> Hook is skipped function 5::32.
17:55:49.38378101063Install::CodeSegment [5|-45364896|0x999B0000|0xFD4BC960]
17:55:49.38378101154Client::hookLibraryFunctions=========> Hook is skipped function 5::33.
17:55:49.38378101063Install::CodeSegment [5|-46553120|0x999B0000|0xFD39A7E0]
17:55:49.38378101154Client::hookLibraryFunctions=========> Hook is skipped function 5::34.
17:55:49.38478101063Install::CodeSegment [5|5600|0x999B0000|0x15E0]
17:55:49.38478101125Client::hookLibraryFunctionsAleady hooked function 5::27.
17:55:49.38478101063Install::CodeSegment [5|429504|0x999B0000|0x68DC0]
17:55:49.38478101125Client::hookLibraryFunctionsAleady hooked function 5::28.
17:55:49.38478101063Install::CodeSegment [5|143168|0x999B0000|0x22F40]
17:55:49.38478101125Client::hookLibraryFunctionsAleady hooked function 5::29.
17:55:49.38478101063Install::CodeSegment [5|12864|0x999B0000|0x3240]
17:55:49.38478101125Client::hookLibraryFunctionsAleady hooked function 5::30.
17:55:49.38478101063Install::CodeSegment [5|-45382352|0x999B0000|0xFD4B8530]
17:55:49.38478101154Client::hookLibraryFunctions=========> Hook is skipped function 5::31.
17:55:49.38478101063Install::CodeSegment [5|-45359280|0x999B0000|0xFD4BDF50]
17:55:49.38478101154Client::hookLibraryFunctions=========> Hook is skipped function 5::32.
17:55:49.38478101063Install::CodeSegment [5|-45364896|0x999B0000|0xFD4BC960]
17:55:49.38478101154Client::hookLibraryFunctions=========> Hook is skipped function 5::33.
17:55:49.38478101063Install::CodeSegment [5|-46553120|0x999B0000|0xFD39A7E0]
17:55:49.38478101154Client::hookLibraryFunctions=========> Hook is skipped function 5::34.
17:55:49.3847810916Client::hookLibraryFunctionsLib [9] is not supported for game. skipping..
17:55:49.3847810337FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
17:55:49.38478101287OverlayManager::StartStarting...
17:55:49.38478101319OverlayManager::Startstarting hooks 2...
17:55:49.3897810602Install::CodeInit [Client,5] (MCH) OK
17:55:49.3947810602Install::CodeInit [Client,5.1] (MCH) OK
17:55:49.3997810602Install::CodeInit [Client,6] (MCH) OK
17:55:49.39978101388OverlayManager::StartRID Found 2 devices.
17:55:49.39978101396OverlayManager::StartRID Mouse Found [0] with 0X100(0X30) hwnd(0x108e6)...
17:55:49.39978101402OverlayManager::StartRID Keyboard Found [1] with 0X200(0X30) hwnd(0x108e6)...
17:55:49.39978101485XTRAP COMPATIBLE PATCH WARNING
17:55:49.39978101494OverlayManager::Startdone with hooks...
17:55:49.3997810108ApiManager::InitAPI Manager Event : OK
17:55:49.4007810120ApiManager::CreateBackgroundThreadBackground Thread - Created , ThreadId=30764
17:55:49.400781067TXRSettingFail to read texture recognition options 0xb7
17:55:49.4007810114TXOfInterestNew list set with 0 items
17:55:49.40078101520OverlayManager::Startget foreground state
17:55:49.40078108505OverlayManager::OnForegroundChangedChanged True
17:55:49.40178107766OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
17:55:49.40278101557OverlayManager::StartStarted...
17:55:49.40278287239OverlayManager::OnConnectedConnected to server
17:55:49.402782832SendServerHelloMessage::ExecuteSend connection Ack
17:55:49.403782C7896OverlayManager::UpdateInputTrackerWinodwupdate input tracker list 0x0 -> 0x6750912
17:55:49.415254587RenderDeviceD3d11::RenderDeviceD3d11Render device d3d11
17:55:49.4193FC87818OverlayManager::IsEmptyCursorCache cursor 0x10005 (v: 1)
17:55:49.4307810602Install::CodeInit [Client,0] (MCH) OK
17:55:49.4307810428GraphicsHookManager::ReleaseHookRefClear Hook manager thread
17:55:49.430781094GraphicsHookManager::StopThreadStopThread
17:55:49.4327814216GraphicsHookManager::MessageLoopExit Thread
17:55:49.518254148D3DHelpers::LoadDxLibraryDX Lib d3dx11_43.dll loaded
17:55:49.521254148D3DHelpers::LoadDxLibraryDX Lib D3DCompiler_43.dll loaded
17:55:49.521254984RenderDeviceD3d11::LoadD3dXLibraryAndFunctionsload library functions OK.
17:55:49.5227810406Client::initFirstInjectioninit complete
17:55:49.55678287066OverlayManager::doActionDisplayFPS - Triggered
17:55:49.6082541041RenderDeviceD3d11::initRefC r:[2]->[2] 0x1fd70a0
17:55:49.6082541072RenderDeviceD3d11::initDevice adapter hash: 818403630
17:55:49.6082541105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
17:55:49.6082541126RenderDeviceD3d11::initsave state
17:55:49.608254696RenderDeviceD3d11::initDX11loading shaders...
17:55:49.614254705RenderDeviceD3d11::initDX11create vs
17:55:49.614254723RenderDeviceD3d11::initDX11create vs
17:55:49.618254745RenderDeviceD3d11::initDX11create pxs
17:55:49.622254774RenderDeviceD3d11::initDX11create raster
17:55:49.622254842RenderDeviceD3d11::initDX11create buffers
17:55:49.6222541132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x626130c8.
17:55:49.6222541134RenderDeviceD3d11::initrestore state
17:55:49.6222541137RenderDeviceD3d11::initTarget Window [0x408a6]
17:55:49.622254241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
17:55:49.622254248IRenderDevice::reCreateResourceListRECREATION *** Done ***
17:55:49.622254193Overlay::Streaming::GameCaptureManager::SetRenderDeviceStreaming Client started. SHT supported: True
17:55:49.6222542092RenderDeviceD3d11::setFixSet render device fix RT.
17:55:49.6222543105OverlayManager::setGraphicsRender Device fix was set RT.
17:55:49.6222545468OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
17:55:49.6222545488OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
17:55:49.630254737OverlayInputManager::HandleCommandsClear all hotkeys command
17:55:49.630254788OverlayInputManager::AddHotKeyAdd new hotkey [Control_Overlay]-[9]-[2]. Total [0] (pressed: 1)
17:55:49.63025426UpdateOverlaySkinCommand::ExecuteFPS: scale [0.250000], offser[0, 0]
17:55:49.63025421StartWidgetsRefresher::ExecuteExecute start wicket manager
17:55:49.630254275WidgetManager::StartLayoutSchedulerstart layout scheduler
17:55:49.6302545637OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x408a6} (foreground = 0x408a6).
17:55:49.6302542541OverlayManager::installWindowProcHookInstall WPH
17:55:49.6302542555OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x2cfd015f
17:55:49.6302542574OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
17:55:49.6302542620OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x89e8d180=-1981230720)=>(0xb5385430=-1254599632)
17:55:49.6302542631OverlayManager::installWindowProcHookinstallWindowProcHook mouse is tracked successfully.
17:55:49.630254311PerformanceCounter::NotifyFrameRenderNotify first Render...
17:55:49.6302541035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:55:49.6302548397OverlayManager::CheckForSharedTextureSupportCheck for SHT support
17:55:49.6323FC82194OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
17:55:49.6323FC82650OverlayManager::installKeybMouseHookInstall KeybMouse
17:55:49.6323FC8480InputInterceptor::stopHookunhook keyboard and mouse
17:55:49.6323FC8447InputInterceptor::runHookKeyboard is hooked 0x3fc8
17:55:49.6323FC8457InputInterceptor::runHookNew Mouse LL is hooked
17:55:49.6323FC8469InputInterceptor::runHookMouse is hooked 0x3fc8
17:55:49.6353FC82301OverlayManager::GameWndProc_XTRAP_COMPATIBLEGameWndProc - Original Cursor Ref Count = -1, Cur = 0x10005
17:55:49.6392545539OverlayManager::initOverlayResolutionEx 0X40008
17:55:49.6392545545OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
17:55:49.6392545468OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
17:55:49.6392545488OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
17:55:49.64973EC225InterProcessElement::openInterProcess Overwolf_ImID_10A74_P_13276 opened succesfuly
17:55:49.64973EC225InterProcessElement::openInterProcess Overwolf_PID_13276_SHARED_MEMORY_AGENT opened succesfuly
17:55:49.6542547818OverlayManager::IsEmptyCursorCache cursor 0x10009 (v: 1)
17:55:49.9373FC86338overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x0) 0x408a6 .
17:55:59.685782C2141Client::LogProcessModulesLoaded modules:
17:55:59.702782C2157C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\overlay64.dll
17:55:59.702782C2157C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\uplay_r264.dll
17:55:59.702782C2157C:\ProgramData\A-Volute\DellInc.AlienwareSoundCenter\Modules\ScheduledModules\x64\DellInc.AlienwareSoundCenterDevProps2.dll
17:55:59.702782C2157C:\ProgramData\A-Volute\DellInc.AlienwareSoundCenter\Modules\ScheduledModules\x64\NahimicOSD.dll
17:55:59.702782C2157C:\ProgramData\A-Volute\DellInc.AlienwareSoundCenter\Modules\ScheduledModules\x64\ProductInfo.dll
17:55:59.702782C2157C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.24030.9-0\MpOav.dll
17:55:59.702782C2157C:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\BattlEye\BEClient_x64.dll
17:55:59.702782C2157C:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\amd_ags_x64.dll
17:55:59.702782C2157C:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\defaultargs.dll
17:55:59.702782C2157C:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\gfsdk_aftermath_lib.x64.dll
17:55:59.702782C2157C:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\steam_api64.dll
17:55:59.702782C2157C:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\upc_r2_loader64.dll
17:55:59.702782C2157C:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\vivoxsdk.dll
17:55:59.702782C2157C:\Users\Philip\AppData\Local\Discord\app-1.0.9043\modules\discord_hook-1\discord_hook\306dfa8c425aa5\DiscordHook64.dll
17:55:59.702782C2157C:\Users\Philip\AppData\Local\Medal\recorder-3.823.0\Host\medal-hook64.dll
17:55:59.702782C2157C:\Users\Philip\AppData\Local\ubisoft\r6siege\Y9S1.2.0_C8178548_D1893250_S58856_69866602\1336025923\RainbowSix.exe
17:55:59.702782C2157C:\WINDOWS\SYSTEM32\AcGenral.DLL
17:55:59.702782C2157C:\WINDOWS\SYSTEM32\AudioSes.dll
17:55:59.702782C2157C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL
17:55:59.702782C2157C:\WINDOWS\SYSTEM32\CRYPTSP.dll
17:55:59.702782C2157C:\WINDOWS\SYSTEM32\CoreMessaging.dll
17:55:59.702782C2157C:\WINDOWS\SYSTEM32\CoreUIComponents.dll
17:55:59.702782C2157C:\WINDOWS\SYSTEM32\D3D12Core.dll
17:55:59.702782C2157C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll
17:55:59.702782C2157C:\WINDOWS\SYSTEM32\D3DSCache.dll
17:55:59.702782C2157C:\WINDOWS\SYSTEM32\D3DX9_43.dll
17:55:59.702782C2157C:\WINDOWS\SYSTEM32\DINPUT8.dll
17:55:59.702782C2157C:\WINDOWS\SYSTEM32\DNSAPI.dll
17:55:59.702782C2157C:\WINDOWS\SYSTEM32\DPAPI.DLL
17:55:59.702782C2157C:\WINDOWS\SYSTEM32\GLU32.dll
17:55:59.702782C2157C:\WINDOWS\SYSTEM32\HID.DLL
17:55:59.702782C2157C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
17:55:59.702782C2157C:\WINDOWS\SYSTEM32\MPR.dll
17:55:59.702782C2157C:\WINDOWS\SYSTEM32\MSVCP140.dll
17:55:59.702782C2157C:\WINDOWS\SYSTEM32\MSWSOCK.dll
17:55:59.702782C2157C:\WINDOWS\SYSTEM32\NTASN1.dll
17:55:59.702782C2157C:\WINDOWS\SYSTEM32\OPENGL32.dll
17:55:59.702782C2157C:\WINDOWS\SYSTEM32\POWRPROF.dll
17:55:59.702782C2157C:\WINDOWS\SYSTEM32\PROPSYS.dll
17:55:59.702782C2157C:\WINDOWS\SYSTEM32\Secur32.dll
17:55:59.702782C2157C:\WINDOWS\SYSTEM32\SensApi.dll
17:55:59.702782C2157C:\WINDOWS\SYSTEM32\SspiCli.dll
17:55:59.702782C2157C:\WINDOWS\SYSTEM32\UMPDC.dll
17:55:59.702782C2157C:\WINDOWS\SYSTEM32\USERENV.dll
17:55:59.702782C2157C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll
17:55:59.702782C2157C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll
17:55:59.702782C2157C:\WINDOWS\SYSTEM32\VERSION.dll
17:55:59.702782C2157C:\WINDOWS\SYSTEM32\WINHTTP.dll
17:55:59.702782C2157C:\WINDOWS\SYSTEM32\WINMM.dll
17:55:59.702782C2157C:\WINDOWS\SYSTEM32\WINNSI.DLL
17:55:59.702782C2157C:\WINDOWS\SYSTEM32\WINSTA.dll
17:55:59.702782C2157C:\WINDOWS\SYSTEM32\WTSAPI32.dll
17:55:59.702782C2157C:\WINDOWS\SYSTEM32\WindowsCodecs.dll
17:55:59.702782C2157C:\WINDOWS\SYSTEM32\Wldp.dll
17:55:59.702782C2157C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll
17:55:59.702782C2157C:\WINDOWS\SYSTEM32\XInput1_4.dll
17:55:59.702782C2157C:\WINDOWS\SYSTEM32\amsi.dll
17:55:59.702782C2157C:\WINDOWS\SYSTEM32\apphelp.dll
17:55:59.702782C2157C:\WINDOWS\SYSTEM32\cryptnet.dll
17:55:59.702782C2157C:\WINDOWS\SYSTEM32\d3d11.dll
17:55:59.702782C2157C:\WINDOWS\SYSTEM32\d3d12.dll
17:55:59.702782C2157C:\WINDOWS\SYSTEM32\d3d9.dll
17:55:59.702782C2157C:\WINDOWS\SYSTEM32\d3dx11_43.dll
17:55:59.702782C2157C:\WINDOWS\SYSTEM32\dbgcore.DLL
17:55:59.702782C2157C:\WINDOWS\SYSTEM32\dbghelp.dll
17:55:59.702782C2157C:\WINDOWS\SYSTEM32\dcomp.dll
17:55:59.702782C2157C:\WINDOWS\SYSTEM32\devobj.dll
17:55:59.702782C2157C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
17:55:59.702782C2157C:\WINDOWS\SYSTEM32\drvstore.dll
17:55:59.702782C2157C:\WINDOWS\SYSTEM32\dwmapi.dll
17:55:59.702782C2157C:\WINDOWS\SYSTEM32\dxcore.dll
17:55:59.702782C2157C:\WINDOWS\SYSTEM32\dxgi.dll
17:55:59.702782C2157C:\WINDOWS\SYSTEM32\gpapi.dll
17:55:59.702782C2157C:\WINDOWS\SYSTEM32\inputhost.dll
17:55:59.702782C2157C:\WINDOWS\SYSTEM32\kernel.appcore.dll
17:55:59.702782C2157C:\WINDOWS\SYSTEM32\msasn1.dll
17:55:59.702782C2157C:\WINDOWS\SYSTEM32\mskeyprotect.dll
17:55:59.702782C2157C:\WINDOWS\SYSTEM32\ncrypt.dll
17:55:59.702782C2157C:\WINDOWS\SYSTEM32\ntdll.dll
17:55:59.702782C2157C:\WINDOWS\SYSTEM32\ntmarta.dll
17:55:59.702782C2157C:\WINDOWS\SYSTEM32\nvapi64.dll
17:55:59.702782C2157C:\WINDOWS\SYSTEM32\pdh.dll
17:55:59.702782C2157C:\WINDOWS\SYSTEM32\profapi.dll
17:55:59.702782C2157C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll
17:55:59.702782C2157C:\WINDOWS\SYSTEM32\textinputframework.dll
17:55:59.702782C2157C:\WINDOWS\SYSTEM32\twinapi.appcore.dll
17:55:59.702782C2157C:\WINDOWS\SYSTEM32\wbemcomn.dll
17:55:59.702782C2157C:\WINDOWS\SYSTEM32\webio.dll
17:55:59.702782C2157C:\WINDOWS\SYSTEM32\windows.storage.dll
17:55:59.702782C2157C:\WINDOWS\SYSTEM32\wintypes.dll
17:55:59.702782C2157C:\WINDOWS\System32\ADVAPI32.dll
17:55:59.702782C2157C:\WINDOWS\System32\CFGMGR32.dll
17:55:59.702782C2157C:\WINDOWS\System32\COMDLG32.dll
17:55:59.702782C2157C:\WINDOWS\System32\CRYPT32.dll
17:55:59.702782C2157C:\WINDOWS\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_4208a7ac24ac6344\igd9dxva64.dll
17:55:59.702782C2157C:\WINDOWS\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_4208a7ac24ac6344\igdgmm64.dll
17:55:59.702782C2157C:\WINDOWS\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_4208a7ac24ac6344\igdumdim64.dll
17:55:59.702782C2157C:\WINDOWS\System32\DriverStore\FileRepository\nvdmi.inf_amd64_3b6c82ee1ec05ba2\Display.NvContainer\NvMessageBus.dll
17:55:59.702782C2157C:\WINDOWS\System32\DriverStore\FileRepository\nvdmi.inf_amd64_3b6c82ee1ec05ba2\nvd3dumx.dll
17:55:59.702782C2157C:\WINDOWS\System32\DriverStore\FileRepository\nvdmi.inf_amd64_3b6c82ee1ec05ba2\nvgpucomp64.dll
17:55:59.702782C2157C:\WINDOWS\System32\DriverStore\FileRepository\nvdmi.inf_amd64_3b6c82ee1ec05ba2\nvldumdx.dll
17:55:59.702782C2157C:\WINDOWS\System32\DriverStore\FileRepository\nvdmi.inf_amd64_3b6c82ee1ec05ba2\nvwgf2umx.dll
17:55:59.702782C2157C:\WINDOWS\System32\GDI32.dll
17:55:59.702782C2157C:\WINDOWS\System32\IMM32.DLL
17:55:59.702782C2157C:\WINDOWS\System32\KERNEL32.DLL
17:55:59.702782C2157C:\WINDOWS\System32\KERNELBASE.dll
17:55:59.702782C2157C:\WINDOWS\System32\MMDevApi.dll
17:55:59.702782C2157C:\WINDOWS\System32\MSCTF.dll
17:55:59.702782C2157C:\WINDOWS\System32\NSI.dll
17:55:59.702782C2157C:\WINDOWS\System32\OLEAUT32.dll
17:55:59.702782C2157C:\WINDOWS\System32\PSAPI.DLL
17:55:59.702782C2157C:\WINDOWS\System32\RPCRT4.dll
17:55:59.702782C2157C:\WINDOWS\System32\SETUPAPI.dll
17:55:59.702782C2157C:\WINDOWS\System32\SHELL32.dll
17:55:59.702782C2157C:\WINDOWS\System32\SHLWAPI.dll
17:55:59.702782C2157C:\WINDOWS\System32\USER32.dll
17:55:59.702782C2157C:\WINDOWS\System32\WS2_32.dll
17:55:59.702782C2157C:\WINDOWS\System32\bcrypt.dll
17:55:59.702782C2157C:\WINDOWS\System32\bcryptPrimitives.dll
17:55:59.702782C2157C:\WINDOWS\System32\clbcatq.dll
17:55:59.702782C2157C:\WINDOWS\System32\combase.dll
17:55:59.702782C2157C:\WINDOWS\System32\fwpuclnt.dll
17:55:59.702782C2157C:\WINDOWS\System32\gdi32full.dll
17:55:59.702782C2157C:\WINDOWS\System32\imagehlp.dll
17:55:59.702782C2157C:\WINDOWS\System32\msvcp_win.dll
17:55:59.702782C2157C:\WINDOWS\System32\msvcrt.dll
17:55:59.702782C2157C:\WINDOWS\System32\ole32.dll
17:55:59.702782C2157C:\WINDOWS\System32\perfproc.dll
17:55:59.702782C2157C:\WINDOWS\System32\sechost.dll
17:55:59.702782C2157C:\WINDOWS\System32\shcore.dll
17:55:59.702782C2157C:\WINDOWS\System32\ucrtbase.dll
17:55:59.702782C2157C:\WINDOWS\System32\win32u.dll
17:55:59.702782C2157C:\WINDOWS\System32\winrnr.dll
17:55:59.702782C2157C:\WINDOWS\System32\wintrust.dll
17:55:59.702782C2157C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.19041.3636_none_7931fb75243f97c8\COMCTL32.dll
17:55:59.702782C2157C:\WINDOWS\system32\NLAapi.dll
17:55:59.702782C2157C:\WINDOWS\system32\d3dcompiler_47.dll
17:55:59.702782C2157C:\WINDOWS\system32\napinsp.dll
17:55:59.702782C2157C:\WINDOWS\system32\ncryptsslp.dll
17:55:59.702782C2157C:\WINDOWS\system32\nvspcap64.dll
17:55:59.702782C2157C:\WINDOWS\system32\pnrpnsp.dll
17:55:59.702782C2157C:\WINDOWS\system32\rsaenh.dll
17:55:59.702782C2157C:\WINDOWS\system32\schannel.DLL
17:55:59.702782C2157C:\WINDOWS\system32\uxtheme.dll
17:55:59.702782C2157C:\WINDOWS\system32\wbem\fastprox.dll
17:55:59.702782C2157C:\WINDOWS\system32\wbem\wbemprox.dll
17:55:59.702782C2157C:\WINDOWS\system32\wbem\wbemsvc.dll
17:55:59.702782C2157C:\WINDOWS\system32\wshbth.dll
17:55:59.702782C2157C:\Windows\System32\OneCoreCommonProxyStub.dll
17:55:59.702782C2157C:\Windows\System32\OneCoreUAPCommonProxyStub.dll
17:55:59.702782C2157C:\Windows\System32\WindowManagementAPI.dll
17:55:59.702782C2157C:\Windows\System32\Windows.UI.dll
17:55:59.702782C2157C:\Windows\System32\gameux.dll
17:55:59.702782C2157C:\Windows\System32\rasadhlp.dll
17:55:59.702782C2157D:\overwolf\0.248.120.19\OWClient.dll
17:55:59.702782C2157D:\overwolf\0.248.120.19\OWExplorer.dll
17:55:59.702782C2157D:\overwolf\0.248.120.19\OWUtils.dll
17:55:59.702782C2157D:\steam\gameoverlayrenderer64.dll
17:55:59.702782C2157D:\steam\steamclient64.dll
17:55:59.702782C2157D:\steam\tier0_s64.dll
17:55:59.702782C2157D:\steam\vstdlib_s64.dll
17:56:09.5473EC125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=142091c
17:56:09.5473EC2644WidgetManager::RefreshLayoutAsyncMove widget to Poll
17:56:09.6773EC225InterProcessElement::openInterProcess Overwolf_ImID_142091C_P_13276 opened succesfuly
17:56:09.6773EC225InterProcessElement::openInterProcess Overwolf_PID_13276_SHARED_MEMORY_AGENT opened succesfuly
17:56:09.682547195OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
17:56:09.682542818OverlayManager::setControlModeOVERLAY_CONTROL_ON
17:56:09.682542842OverlayManager::setControlModeSet RI keyboard to 0X0 (0X200)...
17:56:09.68254137InputInterceptor::UseLLMouseHookenable LL mouse hook :1
17:56:09.843FC87818OverlayManager::IsEmptyCursorCache cursor 0x1920aa1 (v: 1)
17:56:09.37573EC225InterProcessElement::openInterProcess Overwolf_ImID_D920970_P_13276 opened succesfuly
17:56:09.37673EC225InterProcessElement::openInterProcess Overwolf_PID_13276_SHARED_MEMORY_AGENT opened succesfuly
17:56:09.43073EC225InterProcessElement::openInterProcess Overwolf_ImID_20A34_P_13276 opened succesfuly
17:56:09.43073EC225InterProcessElement::openInterProcess Overwolf_PID_13276_SHARED_MEMORY_AGENT opened succesfuly
17:56:09.497254326RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
17:56:09.498254347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
17:56:12.88278287342OverlayManager::HandleIPCMessageLoad in-game plugin request: [C:\Users\Philip\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\251.0.0\plugins/GEPPlugin64.dll] [oopo: off]
17:56:12.8902548168OverlayManager::LoadPluginloading plugin: C:\Users\Philip\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\251.0.0\plugins/GEPPlugin64.dll
17:56:12.9852548187OverlayManager::LoadPluginPlugin loaded [1] [C:\Users\Philip\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\251.0.0\plugins/GEPPlugin64.dll] []
17:56:13.1902548219OverlayManager::LoadPluginfinish loading plugin
17:56:14.3397828367InputInterceptor::ResetLLHookProcExtReset keys state
17:56:14.33978286907OverlayManager::doActionForegroundChange Event OFF (OFF)
17:56:14.33978288505OverlayManager::OnForegroundChangedChanged False
17:56:14.33978288543OverlayManager::OnForegroundChangedLost foreground to window Handle=0x101A2 Title=[]
17:56:14.33978287766OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
17:56:14.33978282979OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
17:56:14.33978282869OverlayManager::setControlModeSet RI keyboard to 0X1 (0X30)...
17:56:14.34078282874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:56:14.3407828137InputInterceptor::UseLLMouseHookenable LL mouse hook :0
17:56:14.34078288569OverlayManager::OnForegroundChangedLost game focus - Restore game cursor
17:56:14.3417828367InputInterceptor::ResetLLHookProcExtReset keys state
17:56:14.34278287066OverlayManager::doActionDisplayFPS - Triggered
17:56:14.3423FC83999OverlayManager::RestoreGameCursorRestoreGameCursor ref = -1, OW handle = 0x1920aa1;prev = 0x1920aa1 , {Original values: ref = -1 handle = 0x10005}
17:56:14.3423FC84004OverlayManager::RestoreGameCursorblack Cursor restored
17:56:14.3483FC83048OverlayManager::DetachThreadInputDetach thread input 16328, 596
17:56:14.370254429fSwapResize_BuffersResize buffer (0x1fd70a0)!
17:56:14.370254436fSwapResize_BuffersClear overlay graphics..
17:56:14.3702542998OverlayManager::OnGraphicsDeviceLostClear Resource Start
17:56:14.3702541563OverlayManager::RestoreGameWNDPROCSearch SWL..
17:56:14.3702541570OverlayManager::RestoreGameWNDPROCSWL restored.
17:56:14.3702541580OverlayManager::RestoreGameWNDPROCSWL OK.
17:56:14.3702541585OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x2cfd015f
17:56:14.3702543020OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
17:56:14.370254438fSwapResize_BuffersDevice was Resized!
17:56:14.370254184IRenderDevice::releaseRender Releasing.
17:56:14.37025498RenderDeviceCaptureBase::ReleaseTextureRelease
17:56:14.370254116RenderDeviceCaptureBase::ReleaseTextureReleased
17:56:14.3702541258RenderDeviceD3d11::releaseImplementationReleasing 1
17:56:14.3702541268RenderDeviceD3d11::releaseImplementationReleasing 2
17:56:14.3702541287RenderDeviceD3d11::releaseImplementationReleasing 3
17:56:14.371254201IRenderDevice::releaseRender Releasing Done.
17:56:14.371254442fSwapResize_BuffersEnd Device was Resized!
17:56:15.38573EC293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
17:56:15.90478286907OverlayManager::doActionForegroundChange Event ON (ON)
17:56:15.90478288505OverlayManager::OnForegroundChangedChanged True
17:56:15.91078287766OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
17:56:15.91078282986OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
17:56:16.84254429fSwapResize_BuffersResize buffer (0x1fd70a0)!
17:56:16.1662541041RenderDeviceD3d11::initRefC r:[2]->[2] 0x1fd70a0
17:56:16.1662541105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
17:56:16.1662541126RenderDeviceD3d11::initsave state
17:56:16.166254696RenderDeviceD3d11::initDX11loading shaders...
17:56:16.1822541132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x626130c8.
17:56:16.1822541134RenderDeviceD3d11::initrestore state
17:56:16.1822541137RenderDeviceD3d11::initTarget Window [0x408a6]
17:56:16.182254241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
17:56:16.182254248IRenderDevice::reCreateResourceListRECREATION *** Done ***
17:56:16.1822545545OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
17:56:16.1822545468OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
17:56:16.1822545488OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
17:56:16.19425448ResetSnapShotSH::ExecuteRelease snapshot SH
17:56:16.1942545637OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x408a6} (foreground = 0x408a6).
17:56:16.1942542541OverlayManager::installWindowProcHookInstall WPH
17:56:16.1942542555OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x67b0a5f
17:56:16.1942542574OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
17:56:16.1942542620OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x89e8d180=-1981230720)=>(0xb5385430=-1254599632)
17:56:16.195254326RenderImageD3d11::setSizeCreate Texture (1920,1080) / (1920,1152) - OK
17:56:16.195254347RenderImageD3d11::setSizeCreate Texture RV (1920,1152) - OK
17:56:16.2112541035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:56:16.2192545539OverlayManager::initOverlayResolutionEx 0X40008
17:56:16.2192545545OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
17:56:16.2192545468OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
17:56:16.2192545488OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
17:56:16.3303FC82650OverlayManager::installKeybMouseHookInstall KeybMouse
17:56:16.3303FC8480InputInterceptor::stopHookunhook keyboard and mouse
17:56:16.3313FC8447InputInterceptor::runHookKeyboard is hooked 0x3fc8
17:56:16.3313FC8457InputInterceptor::runHookNew Mouse LL is hooked
17:56:16.3313FC8469InputInterceptor::runHookMouse is hooked 0x3fc8
17:56:16.3313FC86338overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x408a6) 0x408a6 .
17:56:16.700254326RenderImageD3d11::setSizeCreate Texture (1460,720) / (1536,768) - OK
17:56:16.701254347RenderImageD3d11::setSizeCreate Texture RV (1536,768) - OK
17:56:18.6373FC8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
17:56:18.723770648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
17:56:20.1033FC83048OverlayManager::DetachThreadInputDetach thread input 16328, 596
17:56:20.5497828367InputInterceptor::ResetLLHookProcExtReset keys state
17:56:20.54978286907OverlayManager::doActionForegroundChange Event OFF (OFF)
17:56:20.54978288505OverlayManager::OnForegroundChangedChanged False
17:56:20.54978288543OverlayManager::OnForegroundChangedLost foreground to window Handle=0x4047C Title=[#general | MAXIMILLIAN - Discord]
17:56:20.54978287766OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
17:56:20.54978282979OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
17:56:20.54978282869OverlayManager::setControlModeSet RI keyboard to 0X0 (0X30)...
17:56:20.55078282874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:56:20.5627828367InputInterceptor::ResetLLHookProcExtReset keys state
17:56:20.56578287066OverlayManager::doActionDisplayFPS - Triggered
17:56:21.5673EC293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
17:56:21.3533FC81859OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
17:56:21.3763FC86338overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x408a6) 0x408a6 .
17:56:21.57478286907OverlayManager::doActionForegroundChange Event ON (ON)
17:56:21.57478288505OverlayManager::OnForegroundChangedChanged True
17:56:21.57878287766OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
17:56:21.57878282986OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
17:56:21.604254429fSwapResize_BuffersResize buffer (0x1fd70a0)!
17:56:21.604254436fSwapResize_BuffersClear overlay graphics..
17:56:21.6042542998OverlayManager::OnGraphicsDeviceLostClear Resource Start
17:56:21.6042541563OverlayManager::RestoreGameWNDPROCSearch SWL..
17:56:21.6042541570OverlayManager::RestoreGameWNDPROCSWL restored.
17:56:21.6042541580OverlayManager::RestoreGameWNDPROCSWL OK.
17:56:21.6042541585OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x67b0a5f
17:56:21.6042543020OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
17:56:21.604254438fSwapResize_BuffersDevice was Resized!
17:56:21.604254184IRenderDevice::releaseRender Releasing.
17:56:21.60425498RenderDeviceCaptureBase::ReleaseTextureRelease
17:56:21.604254116RenderDeviceCaptureBase::ReleaseTextureReleased
17:56:21.6042541258RenderDeviceD3d11::releaseImplementationReleasing 1
17:56:21.6042541268RenderDeviceD3d11::releaseImplementationReleasing 2
17:56:21.6042541287RenderDeviceD3d11::releaseImplementationReleasing 3
17:56:21.604254201IRenderDevice::releaseRender Releasing Done.
17:56:21.604254442fSwapResize_BuffersEnd Device was Resized!
17:56:21.6712541041RenderDeviceD3d11::initRefC r:[2]->[2] 0x1fd70a0
17:56:21.6712541105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
17:56:21.6712541126RenderDeviceD3d11::initsave state
17:56:21.671254696RenderDeviceD3d11::initDX11loading shaders...
17:56:21.6882541132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x626130c8.
17:56:21.6882541134RenderDeviceD3d11::initrestore state
17:56:21.6882541137RenderDeviceD3d11::initTarget Window [0x408a6]
17:56:21.688254241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
17:56:21.688254248IRenderDevice::reCreateResourceListRECREATION *** Done ***
17:56:21.6882545545OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
17:56:21.6882545468OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
17:56:21.6882545488OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
17:56:21.70225448ResetSnapShotSH::ExecuteRelease snapshot SH
17:56:21.7022545637OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x408a6} (foreground = 0x408a6).
17:56:21.7022542541OverlayManager::installWindowProcHookInstall WPH
17:56:21.7022542555OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x67e0a5f
17:56:21.7022542574OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
17:56:21.7022542620OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x89e8d180=-1981230720)=>(0xb5385430=-1254599632)
17:56:21.7022541035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:56:21.7142545539OverlayManager::initOverlayResolutionEx 0X40008
17:56:21.7142545545OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
17:56:21.7142545468OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
17:56:21.7142545488OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
17:56:21.8123FC82650OverlayManager::installKeybMouseHookInstall KeybMouse
17:56:21.8123FC8480InputInterceptor::stopHookunhook keyboard and mouse
17:56:21.8123FC8447InputInterceptor::runHookKeyboard is hooked 0x3fc8
17:56:21.8123FC8457InputInterceptor::runHookNew Mouse LL is hooked
17:56:21.8123FC8469InputInterceptor::runHookMouse is hooked 0x3fc8
17:56:21.8123FC86338overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x408a6) 0x408a6 .
17:57:14.1933FC83048OverlayManager::DetachThreadInputDetach thread input 16328, 596
17:57:14.6387828367InputInterceptor::ResetLLHookProcExtReset keys state
17:57:14.63878286907OverlayManager::doActionForegroundChange Event OFF (OFF)
17:57:14.63878288505OverlayManager::OnForegroundChangedChanged False
17:57:14.63878288543OverlayManager::OnForegroundChangedLost foreground to window Handle=0x4047C Title=[#general | MAXIMILLIAN - Discord]
17:57:14.63878287766OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
17:57:14.63878282979OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
17:57:14.63878282869OverlayManager::setControlModeSet RI keyboard to 0X0 (0X30)...
17:57:14.63878282874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:57:14.6537828367InputInterceptor::ResetLLHookProcExtReset keys state
17:57:14.65578287066OverlayManager::doActionDisplayFPS - Triggered
17:57:15.14573EC293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
17:57:15.4093FC81859OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
17:57:15.4273FC86338overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x408a6) 0x408a6 .
17:57:15.66578286907OverlayManager::doActionForegroundChange Event ON (ON)
17:57:15.66578288505OverlayManager::OnForegroundChangedChanged True
17:57:15.66578287766OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
17:57:15.66578282986OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
17:57:15.6703FC86338overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x408a6) 0x408a6 .
17:57:15.674254429fSwapResize_BuffersResize buffer (0x1fd70a0)!
17:57:15.674254436fSwapResize_BuffersClear overlay graphics..
17:57:15.6742542998OverlayManager::OnGraphicsDeviceLostClear Resource Start
17:57:15.6742541563OverlayManager::RestoreGameWNDPROCSearch SWL..
17:57:15.6742541570OverlayManager::RestoreGameWNDPROCSWL restored.
17:57:15.6742541580OverlayManager::RestoreGameWNDPROCSWL OK.
17:57:15.6742541585OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x67e0a5f
17:57:15.6742543020OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
17:57:15.674254438fSwapResize_BuffersDevice was Resized!
17:57:15.674254184IRenderDevice::releaseRender Releasing.
17:57:15.67425498RenderDeviceCaptureBase::ReleaseTextureRelease
17:57:15.674254116RenderDeviceCaptureBase::ReleaseTextureReleased
17:57:15.6742541258RenderDeviceD3d11::releaseImplementationReleasing 1
17:57:15.6742541268RenderDeviceD3d11::releaseImplementationReleasing 2
17:57:15.6742541287RenderDeviceD3d11::releaseImplementationReleasing 3
17:57:15.674254201IRenderDevice::releaseRender Releasing Done.
17:57:15.674254442fSwapResize_BuffersEnd Device was Resized!
17:57:15.7622541041RenderDeviceD3d11::initRefC r:[2]->[2] 0x1fd70a0
17:57:15.7622541105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
17:57:15.7622541126RenderDeviceD3d11::initsave state
17:57:15.762254696RenderDeviceD3d11::initDX11loading shaders...
17:57:15.7772541132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x626130c8.
17:57:15.7772541134RenderDeviceD3d11::initrestore state
17:57:15.7772541137RenderDeviceD3d11::initTarget Window [0x408a6]
17:57:15.777254241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
17:57:15.777254248IRenderDevice::reCreateResourceListRECREATION *** Done ***
17:57:15.7772545545OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
17:57:15.7772545468OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
17:57:15.7772545488OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
17:57:15.79225448ResetSnapShotSH::ExecuteRelease snapshot SH
17:57:15.7932545637OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x408a6} (foreground = 0x408a6).
17:57:15.7932542541OverlayManager::installWindowProcHookInstall WPH
17:57:15.7932542555OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x370a68
17:57:15.7932542574OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
17:57:15.7932542620OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x89e8d180=-1981230720)=>(0xb5385430=-1254599632)
17:57:15.7932541035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:57:15.8162545539OverlayManager::initOverlayResolutionEx 0X40008
17:57:15.8162545545OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
17:57:15.8162545468OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
17:57:15.8162545488OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
17:57:16.753FC82650OverlayManager::installKeybMouseHookInstall KeybMouse
17:57:16.753FC8480InputInterceptor::stopHookunhook keyboard and mouse
17:57:16.753FC8447InputInterceptor::runHookKeyboard is hooked 0x3fc8
17:57:16.753FC8457InputInterceptor::runHookNew Mouse LL is hooked
17:57:16.753FC8469InputInterceptor::runHookMouse is hooked 0x3fc8
17:57:27.8467828367InputInterceptor::ResetLLHookProcExtReset keys state
17:57:27.84678286907OverlayManager::doActionForegroundChange Event OFF (OFF)
17:57:27.84678288505OverlayManager::OnForegroundChangedChanged False
17:57:27.84678288543OverlayManager::OnForegroundChangedLost foreground to window Handle=0x4047C Title=[#general | MAXIMILLIAN - Discord]
17:57:27.84678287766OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
17:57:27.84678282979OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
17:57:27.84678282869OverlayManager::setControlModeSet RI keyboard to 0X0 (0X30)...
17:57:27.84778282874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:57:27.8627828367InputInterceptor::ResetLLHookProcExtReset keys state
17:57:27.86378287066OverlayManager::doActionDisplayFPS - Triggered
17:57:28.35773EC293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
17:57:30.1673FC81859OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
17:57:30.1863FC86338overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x408a6) 0x408a6 .
17:57:30.351254429fSwapResize_BuffersResize buffer (0x1fd70a0)!
17:57:30.351254436fSwapResize_BuffersClear overlay graphics..
17:57:30.3512542998OverlayManager::OnGraphicsDeviceLostClear Resource Start
17:57:30.3512541563OverlayManager::RestoreGameWNDPROCSearch SWL..
17:57:30.3512541570OverlayManager::RestoreGameWNDPROCSWL restored.
17:57:30.3512541580OverlayManager::RestoreGameWNDPROCSWL OK.
17:57:30.3512541585OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x370a68
17:57:30.3512543020OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
17:57:30.351254438fSwapResize_BuffersDevice was Resized!
17:57:30.351254184IRenderDevice::releaseRender Releasing.
17:57:30.35125498RenderDeviceCaptureBase::ReleaseTextureRelease
17:57:30.351254116RenderDeviceCaptureBase::ReleaseTextureReleased
17:57:30.3512541258RenderDeviceD3d11::releaseImplementationReleasing 1
17:57:30.3512541268RenderDeviceD3d11::releaseImplementationReleasing 2
17:57:30.3512541287RenderDeviceD3d11::releaseImplementationReleasing 3
17:57:30.351254201IRenderDevice::releaseRender Releasing Done.
17:57:30.351254442fSwapResize_BuffersEnd Device was Resized!
17:57:30.39473EC177WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3148].
17:57:30.39473EC52WidgetsLayoutScheduler::Stopstopping layout scheduler
17:57:30.39473EC61WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:20)
17:57:30.39478286907OverlayManager::doActionForegroundChange Event ON (ON)
17:57:30.39478288505OverlayManager::OnForegroundChangedChanged True
17:57:30.39478287766OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
17:57:30.39478282986OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
17:57:30.4192541041RenderDeviceD3d11::initRefC r:[2]->[2] 0x1fd70a0
17:57:30.4192541105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
17:57:30.4192541126RenderDeviceD3d11::initsave state
17:57:30.419254696RenderDeviceD3d11::initDX11loading shaders...
17:57:30.4362541132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x626130c8.
17:57:30.4362541134RenderDeviceD3d11::initrestore state
17:57:30.4362541137RenderDeviceD3d11::initTarget Window [0x408a6]
17:57:30.436254241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
17:57:30.436254248IRenderDevice::reCreateResourceListRECREATION *** Done ***
17:57:30.4362545545OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
17:57:30.4362545468OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
17:57:30.4362545488OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
17:57:30.46025448ResetSnapShotSH::ExecuteRelease snapshot SH
17:57:30.4602545637OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x408a6} (foreground = 0x408a6).
17:57:30.4602542541OverlayManager::installWindowProcHookInstall WPH
17:57:30.4602542555OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x35e809e9
17:57:30.4602542574OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
17:57:30.4612542620OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x89e8d180=-1981230720)=>(0xb5385430=-1254599632)
17:57:30.4612542377WidgetManager::Renderresume layout thread
17:57:30.461254275WidgetManager::StartLayoutSchedulerstart layout scheduler
17:57:30.461254293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
17:57:30.4612541035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:57:30.4832545539OverlayManager::initOverlayResolutionEx 0X40008
17:57:30.4832545545OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
17:57:30.4832545468OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
17:57:30.4832545488OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
17:57:51.1413FC82194OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
17:57:51.1413FC82650OverlayManager::installKeybMouseHookInstall KeybMouse
17:57:51.1413FC8480InputInterceptor::stopHookunhook keyboard and mouse
17:57:51.1413FC8447InputInterceptor::runHookKeyboard is hooked 0x3fc8
17:57:51.1413FC8457InputInterceptor::runHookNew Mouse LL is hooked
17:57:51.1413FC8469InputInterceptor::runHookMouse is hooked 0x3fc8
17:58:46.9153FC86338overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x408a6) 0x408a6 .
18:04:00.3633FC83048OverlayManager::DetachThreadInputDetach thread input 16328, 596
18:04:00.387254429fSwapResize_BuffersResize buffer (0x1fd70a0)!
18:04:00.387254436fSwapResize_BuffersClear overlay graphics..
18:04:00.3872542998OverlayManager::OnGraphicsDeviceLostClear Resource Start
18:04:00.3872541563OverlayManager::RestoreGameWNDPROCSearch SWL..
18:04:00.3872541570OverlayManager::RestoreGameWNDPROCSWL restored.
18:04:00.3872541580OverlayManager::RestoreGameWNDPROCSWL OK.
18:04:00.3872541585OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x35e809e9
18:04:00.3872543020OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
18:04:00.387254438fSwapResize_BuffersDevice was Resized!
18:04:00.387254184IRenderDevice::releaseRender Releasing.
18:04:00.38725498RenderDeviceCaptureBase::ReleaseTextureRelease
18:04:00.387254116RenderDeviceCaptureBase::ReleaseTextureReleased
18:04:00.3872541258RenderDeviceD3d11::releaseImplementationReleasing 1
18:04:00.3872541268RenderDeviceD3d11::releaseImplementationReleasing 2
18:04:00.3872541287RenderDeviceD3d11::releaseImplementationReleasing 3
18:04:00.387254201IRenderDevice::releaseRender Releasing Done.
18:04:00.387254442fSwapResize_BuffersEnd Device was Resized!
18:04:00.4197828367InputInterceptor::ResetLLHookProcExtReset keys state
18:04:00.41978286907OverlayManager::doActionForegroundChange Event OFF (OFF)
18:04:00.41978288505OverlayManager::OnForegroundChangedChanged False
18:04:00.42078288543OverlayManager::OnForegroundChangedLost foreground to window Handle=0x101A2 Title=[]
18:04:00.42078287766OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
18:04:00.42078282979OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
18:04:00.42078282869OverlayManager::setControlModeSet RI keyboard to 0X0 (0X30)...
18:04:00.42178282874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:04:00.4507828367InputInterceptor::ResetLLHookProcExtReset keys state
18:04:00.45578287066OverlayManager::doActionDisplayFPS - Triggered
18:04:01.42773EC293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
18:04:03.45773EC177WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3307].
18:04:03.45773EC52WidgetsLayoutScheduler::Stopstopping layout scheduler
18:04:03.45773EC61WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:16)
18:04:20.104254429fSwapResize_BuffersResize buffer (0x1fd70a0)!
18:04:20.16178286907OverlayManager::doActionForegroundChange Event ON (ON)
18:04:20.16178288505OverlayManager::OnForegroundChangedChanged True
18:04:20.16178287766OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
18:04:20.16178282986OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
18:04:20.1822541041RenderDeviceD3d11::initRefC r:[2]->[2] 0x1fd70a0
18:04:20.1822541105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
18:04:20.1822541126RenderDeviceD3d11::initsave state
18:04:20.182254696RenderDeviceD3d11::initDX11loading shaders...
18:04:20.1982541132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x626130c8.
18:04:20.1982541134RenderDeviceD3d11::initrestore state
18:04:20.1982541137RenderDeviceD3d11::initTarget Window [0x408a6]
18:04:20.198254241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
18:04:20.198254248IRenderDevice::reCreateResourceListRECREATION *** Done ***
18:04:20.1982545545OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
18:04:20.1982545468OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
18:04:20.1982545488OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
18:04:20.21425448ResetSnapShotSH::ExecuteRelease snapshot SH
18:04:20.2142545637OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x408a6} (foreground = 0x408a6).
18:04:20.2142542541OverlayManager::installWindowProcHookInstall WPH
18:04:20.2142542555OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x27e50a97
18:04:20.2142542574OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
18:04:20.2142542620OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x89e8d180=-1981230720)=>(0xb5385430=-1254599632)
18:04:20.2142542377WidgetManager::Renderresume layout thread
18:04:20.214254275WidgetManager::StartLayoutSchedulerstart layout scheduler
18:04:20.214254293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
18:04:20.2142541035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:04:20.2302545539OverlayManager::initOverlayResolutionEx 0X40008
18:04:20.2302545545OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
18:04:20.2302545468OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
18:04:20.2302545488OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
18:04:20.6133FC82650OverlayManager::installKeybMouseHookInstall KeybMouse
18:04:20.6133FC8480InputInterceptor::stopHookunhook keyboard and mouse
18:04:20.6133FC8447InputInterceptor::runHookKeyboard is hooked 0x3fc8
18:04:20.6133FC8457InputInterceptor::runHookNew Mouse LL is hooked
18:04:20.6133FC8469InputInterceptor::runHookMouse is hooked 0x3fc8
18:04:20.6143FC86338overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x408a6) 0x408a6 .
18:04:34.7623FC83048OverlayManager::DetachThreadInputDetach thread input 16328, 596
18:04:34.8357828367InputInterceptor::ResetLLHookProcExtReset keys state
18:04:34.83578286907OverlayManager::doActionForegroundChange Event OFF (OFF)
18:04:34.83578288505OverlayManager::OnForegroundChangedChanged False
18:04:34.83578288543OverlayManager::OnForegroundChangedLost foreground to window Handle=0x4047C Title=[#general | MAXIMILLIAN - Discord]
18:04:34.83578287766OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
18:04:34.83578282979OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
18:04:34.83578282869OverlayManager::setControlModeSet RI keyboard to 0X0 (0X30)...
18:04:34.83778282874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:04:34.8517828367InputInterceptor::ResetLLHookProcExtReset keys state
18:04:34.85578287066OverlayManager::doActionDisplayFPS - Triggered
18:04:35.4993FC81859OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
18:04:35.5153FC86338overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x408a6) 0x408a6 .
18:04:35.792254429fSwapResize_BuffersResize buffer (0x1fd70a0)!
18:04:35.792254436fSwapResize_BuffersClear overlay graphics..
18:04:35.7922542998OverlayManager::OnGraphicsDeviceLostClear Resource Start
18:04:35.7922541563OverlayManager::RestoreGameWNDPROCSearch SWL..
18:04:35.7922541570OverlayManager::RestoreGameWNDPROCSWL restored.
18:04:35.7922541580OverlayManager::RestoreGameWNDPROCSWL OK.
18:04:35.7922541585OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x27e50a97
18:04:35.7922543020OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
18:04:35.792254438fSwapResize_BuffersDevice was Resized!
18:04:35.792254184IRenderDevice::releaseRender Releasing.
18:04:35.79225498RenderDeviceCaptureBase::ReleaseTextureRelease
18:04:35.792254116RenderDeviceCaptureBase::ReleaseTextureReleased
18:04:35.7922541258RenderDeviceD3d11::releaseImplementationReleasing 1
18:04:35.7922541268RenderDeviceD3d11::releaseImplementationReleasing 2
18:04:35.7922541287RenderDeviceD3d11::releaseImplementationReleasing 3
18:04:35.792254201IRenderDevice::releaseRender Releasing Done.
18:04:35.792254442fSwapResize_BuffersEnd Device was Resized!
18:04:35.83873EC293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
18:04:35.8522541041RenderDeviceD3d11::initRefC r:[2]->[2] 0x1fd70a0
18:04:35.8522541105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
18:04:35.8522541126RenderDeviceD3d11::initsave state
18:04:35.852254696RenderDeviceD3d11::initDX11loading shaders...
18:04:35.85378286907OverlayManager::doActionForegroundChange Event ON (ON)
18:04:35.85378288505OverlayManager::OnForegroundChangedChanged True
18:04:35.85478287766OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
18:04:35.85478282986OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
18:04:35.8662541132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x626130c8.
18:04:35.8662541134RenderDeviceD3d11::initrestore state
18:04:35.8662541137RenderDeviceD3d11::initTarget Window [0x408a6]
18:04:35.866254241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
18:04:35.866254248IRenderDevice::reCreateResourceListRECREATION *** Done ***
18:04:35.8662545545OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
18:04:35.8672545468OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
18:04:35.8672545488OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
18:04:35.87825448ResetSnapShotSH::ExecuteRelease snapshot SH
18:04:35.8782545637OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x408a6} (foreground = 0x408a6).
18:04:35.8782542541OverlayManager::installWindowProcHookInstall WPH
18:04:35.8782542555OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x208d0a2f
18:04:35.8782542574OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
18:04:35.8782542620OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x89e8d180=-1981230720)=>(0xb5385430=-1254599632)
18:04:35.8782541035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:04:35.8852545539OverlayManager::initOverlayResolutionEx 0X40008
18:04:35.8852545545OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
18:04:35.8852545468OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
18:04:35.8852545488OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
18:04:35.9073FC82650OverlayManager::installKeybMouseHookInstall KeybMouse
18:04:35.9073FC8480InputInterceptor::stopHookunhook keyboard and mouse
18:04:35.9073FC8447InputInterceptor::runHookKeyboard is hooked 0x3fc8
18:04:35.9073FC8457InputInterceptor::runHookNew Mouse LL is hooked
18:04:35.9073FC8469InputInterceptor::runHookMouse is hooked 0x3fc8
18:04:35.9083FC86338overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x408a6) 0x408a6 .
18:04:37.7163FC83048OverlayManager::DetachThreadInputDetach thread input 16328, 596
18:04:37.8787828367InputInterceptor::ResetLLHookProcExtReset keys state
18:04:37.87878286907OverlayManager::doActionForegroundChange Event OFF (OFF)
18:04:37.87878288505OverlayManager::OnForegroundChangedChanged False
18:04:37.87878288543OverlayManager::OnForegroundChangedLost foreground to window Handle=0x4047C Title=[#general | MAXIMILLIAN - Discord]
18:04:37.87878287766OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
18:04:37.87878282979OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
18:04:37.87878282869OverlayManager::setControlModeSet RI keyboard to 0X0 (0X30)...
18:04:37.87878282874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:04:37.8937828367InputInterceptor::ResetLLHookProcExtReset keys state
18:04:37.89678287066OverlayManager::doActionDisplayFPS - Triggered
18:04:38.8133FC81859OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
18:04:38.8193FC86338overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x408a6) 0x408a6 .
18:04:38.89373EC293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
18:04:38.89678286907OverlayManager::doActionForegroundChange Event ON (ON)
18:04:38.89678288505OverlayManager::OnForegroundChangedChanged True
18:04:38.89778287766OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
18:04:38.89778282986OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
18:04:38.9393FC86338overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x408a6) 0x408a6 .
18:04:39.55254429fSwapResize_BuffersResize buffer (0x1fd70a0)!
18:04:39.55254436fSwapResize_BuffersClear overlay graphics..
18:04:39.552542998OverlayManager::OnGraphicsDeviceLostClear Resource Start
18:04:39.552541563OverlayManager::RestoreGameWNDPROCSearch SWL..
18:04:39.552541570OverlayManager::RestoreGameWNDPROCSWL restored.
18:04:39.552541580OverlayManager::RestoreGameWNDPROCSWL OK.
18:04:39.552541585OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x208d0a2f
18:04:39.552543020OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
18:04:39.55254438fSwapResize_BuffersDevice was Resized!
18:04:39.55254184IRenderDevice::releaseRender Releasing.
18:04:39.5525498RenderDeviceCaptureBase::ReleaseTextureRelease
18:04:39.55254116RenderDeviceCaptureBase::ReleaseTextureReleased
18:04:39.552541258RenderDeviceD3d11::releaseImplementationReleasing 1
18:04:39.552541268RenderDeviceD3d11::releaseImplementationReleasing 2
18:04:39.552541287RenderDeviceD3d11::releaseImplementationReleasing 3
18:04:39.55254201IRenderDevice::releaseRender Releasing Done.
18:04:39.55254442fSwapResize_BuffersEnd Device was Resized!
18:04:39.1262541041RenderDeviceD3d11::initRefC r:[2]->[2] 0x1fd70a0
18:04:39.1262541105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
18:04:39.1262541126RenderDeviceD3d11::initsave state
18:04:39.126254696RenderDeviceD3d11::initDX11loading shaders...
18:04:39.1412541132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x626130c8.
18:04:39.1412541134RenderDeviceD3d11::initrestore state
18:04:39.1412541137RenderDeviceD3d11::initTarget Window [0x408a6]
18:04:39.141254241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
18:04:39.141254248IRenderDevice::reCreateResourceListRECREATION *** Done ***
18:04:39.1412545545OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
18:04:39.1412545468OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
18:04:39.1412545488OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
18:04:39.15325448ResetSnapShotSH::ExecuteRelease snapshot SH
18:04:39.1532545637OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x408a6} (foreground = 0x408a6).
18:04:39.1532542541OverlayManager::installWindowProcHookInstall WPH
18:04:39.1532542555OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x13b80a33
18:04:39.1532542574OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
18:04:39.1532542620OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x89e8d180=-1981230720)=>(0xb5385430=-1254599632)
18:04:39.1532541035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:04:39.1543FC82650OverlayManager::installKeybMouseHookInstall KeybMouse
18:04:39.1543FC8480InputInterceptor::stopHookunhook keyboard and mouse
18:04:39.1553FC8447InputInterceptor::runHookKeyboard is hooked 0x3fc8
18:04:39.1553FC8457InputInterceptor::runHookNew Mouse LL is hooked
18:04:39.1553FC8469InputInterceptor::runHookMouse is hooked 0x3fc8
18:04:39.1652545539OverlayManager::initOverlayResolutionEx 0X40008
18:04:39.1662545545OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
18:04:39.1662545468OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
18:04:39.1662545488OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
18:04:44.4827828367InputInterceptor::ResetLLHookProcExtReset keys state
18:04:44.48278286907OverlayManager::doActionForegroundChange Event OFF (OFF)
18:04:44.48278288505OverlayManager::OnForegroundChangedChanged False
18:04:44.48278288543OverlayManager::OnForegroundChangedLost foreground to window Handle=0x4047C Title=[#general | MAXIMILLIAN - Discord]
18:04:44.48278287766OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
18:04:44.48378282979OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
18:04:44.48378282869OverlayManager::setControlModeSet RI keyboard to 0X0 (0X30)...
18:04:44.48378282874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:04:44.4987828367InputInterceptor::ResetLLHookProcExtReset keys state
18:04:44.50078287066OverlayManager::doActionDisplayFPS - Triggered
18:04:45.50273EC293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
18:04:47.53773EC177WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3417].
18:04:47.53773EC52WidgetsLayoutScheduler::Stopstopping layout scheduler
18:04:47.53773EC61WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:16)
18:04:58.2723FC81859OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
18:04:58.2903FC86338overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x408a6) 0x408a6 .
18:04:58.453254429fSwapResize_BuffersResize buffer (0x1fd70a0)!
18:04:58.453254436fSwapResize_BuffersClear overlay graphics..
18:04:58.4532542998OverlayManager::OnGraphicsDeviceLostClear Resource Start
18:04:58.4532541563OverlayManager::RestoreGameWNDPROCSearch SWL..
18:04:58.4532541570OverlayManager::RestoreGameWNDPROCSWL restored.
18:04:58.4532541580OverlayManager::RestoreGameWNDPROCSWL OK.
18:04:58.4532541585OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x13b80a33
18:04:58.4532543020OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
18:04:58.453254438fSwapResize_BuffersDevice was Resized!
18:04:58.453254184IRenderDevice::releaseRender Releasing.
18:04:58.45325498RenderDeviceCaptureBase::ReleaseTextureRelease
18:04:58.453254116RenderDeviceCaptureBase::ReleaseTextureReleased
18:04:58.4532541258RenderDeviceD3d11::releaseImplementationReleasing 1
18:04:58.4532541268RenderDeviceD3d11::releaseImplementationReleasing 2
18:04:58.4532541287RenderDeviceD3d11::releaseImplementationReleasing 3
18:04:58.453254201IRenderDevice::releaseRender Releasing Done.
18:04:58.453254442fSwapResize_BuffersEnd Device was Resized!
18:04:58.5172541041RenderDeviceD3d11::initRefC r:[2]->[2] 0x1fd70a0
18:04:58.5172541105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
18:04:58.5172541126RenderDeviceD3d11::initsave state
18:04:58.517254696RenderDeviceD3d11::initDX11loading shaders...
18:04:58.5332541132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x626130c8.
18:04:58.5332541134RenderDeviceD3d11::initrestore state
18:04:58.5332541137RenderDeviceD3d11::initTarget Window [0x408a6]
18:04:58.533254241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
18:04:58.533254248IRenderDevice::reCreateResourceListRECREATION *** Done ***
18:04:58.5332542986OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
18:04:58.5332545545OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
18:04:58.5332545468OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
18:04:58.5332545488OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
18:04:58.55025448ResetSnapShotSH::ExecuteRelease snapshot SH
18:04:58.5502545637OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x408a6} (foreground = 0x408a6).
18:04:58.5502542541OverlayManager::installWindowProcHookInstall WPH
18:04:58.5502542555OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x6f302ab
18:04:58.5502542574OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
18:04:58.5502542377WidgetManager::Renderresume layout thread
18:04:58.550254275WidgetManager::StartLayoutSchedulerstart layout scheduler
18:04:58.551254293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
18:04:58.5512541702WidgetManager::drawskip widget draw (not in foreground) False - False
18:04:58.5512541035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:04:58.5513FC82650OverlayManager::installKeybMouseHookInstall KeybMouse
18:04:58.5513FC8480InputInterceptor::stopHookunhook keyboard and mouse
18:04:58.5513FC8447InputInterceptor::runHookKeyboard is hooked 0x3fc8
18:04:58.5513FC8457InputInterceptor::runHookNew Mouse LL is hooked
18:04:58.5513FC8469InputInterceptor::runHookMouse is hooked 0x3fc8
18:04:58.5592545539OverlayManager::initOverlayResolutionEx 0X40008
18:04:58.5592545545OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
18:04:58.5592545468OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
18:04:58.5592545488OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
18:04:58.68878286907OverlayManager::doActionForegroundChange Event ON (ON)
18:04:58.68878288505OverlayManager::OnForegroundChangedChanged True
18:04:58.68878287766OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
18:04:58.69078287066OverlayManager::doActionDisplayFPS - Triggered
18:04:58.6952541035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:04:58.8123FC86338overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x408a6) 0x408a6 .
18:11:50.89673EC125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=7c00b6
18:11:50.89673EC2644WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:11:50.89973EC225InterProcessElement::openInterProcess Overwolf_ImID_7C00B6_P_13276 opened succesfuly
18:11:50.89973EC225InterProcessElement::openInterProcess Overwolf_PID_13276_SHARED_MEMORY_AGENT opened succesfuly
18:11:51.403254326RenderImageD3d11::setSizeCreate Texture (300,100) / (384,128) - OK
18:11:51.403254347RenderImageD3d11::setSizeCreate Texture RV (384,128) - OK
18:11:58.50770648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
18:11:58.88254326RenderImageD3d11::setSizeCreate Texture (1460,720) / (1536,768) - OK
18:11:58.88254347RenderImageD3d11::setSizeCreate Texture RV (1536,768) - OK
18:11:58.1083FC8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
18:11:58.1153FC82818OverlayManager::setControlModeOVERLAY_CONTROL_ON
18:11:58.1153FC82842OverlayManager::setControlModeSet RI keyboard to 0X0 (0X200)...
18:11:58.1192543820OverlayManager::DisplayOWSystemCursorUpdate origin cursor 0x10009
18:11:58.1192543846OverlayManager::DisplayOWSystemCursorUpdate refcount [] [0] -> [1], [0]
18:11:58.1262543825OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
18:11:59.2663FC82869OverlayManager::setControlModeSet RI keyboard to 0X200 (0X30)...
18:11:59.2673FC82874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:11:59.2712543999OverlayManager::RestoreGameCursorRestoreGameCursor ref = 1, OW handle = 0x1920aa1;prev = 0x1920aa1 , {Original values: ref = 1 handle = 0x10005}
18:11:59.7143FC82818OverlayManager::setControlModeOVERLAY_CONTROL_ON
18:11:59.7143FC82842OverlayManager::setControlModeSet RI keyboard to 0X0 (0X200)...
18:12:02.18373EC225InterProcessElement::openInterProcess Overwolf_ImID_78E096E_P_13276 opened succesfuly
18:12:02.18373EC225InterProcessElement::openInterProcess Overwolf_PID_13276_SHARED_MEMORY_AGENT opened succesfuly
18:12:02.1962547818OverlayManager::IsEmptyCursorCache cursor 0x940af7 (v: 1)
18:12:02.223254326RenderImageD3d11::setSizeCreate Texture (400,770) / (512,896) - OK
18:12:02.223254347RenderImageD3d11::setSizeCreate Texture RV (512,896) - OK
18:12:20.1643FC82869OverlayManager::setControlModeSet RI keyboard to 0X0 (0X30)...
18:12:20.1643FC82874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:12:20.1742543999OverlayManager::RestoreGameCursorRestoreGameCursor ref = 1, OW handle = 0x1920aa1;prev = 0x1920aa1 , {Original values: ref = 1 handle = 0x10005}
18:12:20.3223FC82818OverlayManager::setControlModeOVERLAY_CONTROL_ON
18:12:20.3223FC82842OverlayManager::setControlModeSet RI keyboard to 0X0 (0X200)...
18:12:35.4462543825OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
18:12:48.642543825OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
18:13:57.9987828141LoadOWOBSCaptureDllCommand::ExecuteLoad ow obs capture dll
18:13:57.9987828127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=0, H=0, Mouse=True [0]
18:13:57.999254255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
18:14:00.67688850capture devicecapture device registered
18:14:00.6925450capture devicegraphics-hook.dll loaded against process: RainbowSix.exe
18:14:00.6925450capture device(half life scientist) everything.. seems to be in order
18:14:00.6925450capture deviceDXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 1920 BufferDesc.Height: 1080 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 1 BufferDesc.Format: 87 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 112 BufferCount: 1 Windowed: 0 SwapEffect: 0 Flags: 2
18:14:00.7025450capture deviced3d11 shared texture capture successful
18:14:06.4722543825OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
18:14:07.3692542869OverlayManager::setControlModeSet RI keyboard to 0X0 (0X30)...
18:14:07.3702542874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:14:07.3802543999OverlayManager::RestoreGameCursorRestoreGameCursor ref = 1, OW handle = 0x1920aa1;prev = 0x1920aa1 , {Original values: ref = 1 handle = 0x10005}
18:29:36.5663FC8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
18:29:36.6072547195OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
18:29:36.6072542818OverlayManager::setControlModeOVERLAY_CONTROL_ON
18:29:36.6072542842OverlayManager::setControlModeSet RI keyboard to 0X0 (0X200)...
18:29:36.607254137InputInterceptor::UseLLMouseHookenable LL mouse hook :1
18:29:36.6172543846OverlayManager::DisplayOWSystemCursorUpdate refcount [excl] [-1] -> [1], [0]
18:29:36.635254326RenderImageD3d11::setSizeCreate Texture (1920,1080) / (1920,1152) - OK
18:29:36.635254347RenderImageD3d11::setSizeCreate Texture RV (1920,1152) - OK
18:29:36.670254326RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
18:29:36.670254347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
18:29:36.6773FC8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
18:29:41.65573EC225InterProcessElement::openInterProcess Overwolf_ImID_1590088E_P_13276 opened succesfuly
18:29:41.65573EC225InterProcessElement::openInterProcess Overwolf_PID_13276_SHARED_MEMORY_AGENT opened succesfuly
18:29:41.68273EC255InterProcessElement::closeInterProcess Overwolf_PID_13276_SHARED_MEMORY_AGENT close 2147483647 bytes
18:29:41.68273EC125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1590088e
18:29:41.68273EC255InterProcessElement::closeInterProcess Overwolf_ImID_1590088E_P_13276 close 2147483647 bytes
18:29:41.68273EC2644WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:29:43.15873EC225InterProcessElement::openInterProcess Overwolf_ImID_DF099C_P_13276 opened succesfuly
18:29:43.15873EC225InterProcessElement::openInterProcess Overwolf_PID_13276_SHARED_MEMORY_AGENT opened succesfuly
18:29:43.25073EC255InterProcessElement::closeInterProcess Overwolf_PID_13276_SHARED_MEMORY_AGENT close 2147483647 bytes
18:29:43.25073EC125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=df099c
18:29:43.25073EC255InterProcessElement::closeInterProcess Overwolf_ImID_DF099C_P_13276 close 2147483647 bytes
18:29:43.25073EC2644WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:29:43.26273EC2836WidgetManager::LayoutApplicationAsyncskip widget 0xe0099c, waiting for shared data
18:29:46.9912543825OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
18:29:47.3802543825OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
18:29:47.41273EC225InterProcessElement::openInterProcess Overwolf_ImID_208709B4_P_13276 opened succesfuly
18:29:47.41273EC225InterProcessElement::openInterProcess Overwolf_PID_13276_SHARED_MEMORY_AGENT opened succesfuly
18:29:47.62173EC255InterProcessElement::closeInterProcess Overwolf_PID_13276_SHARED_MEMORY_AGENT close 2147483647 bytes
18:29:47.62173EC125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=208709b4
18:29:47.62173EC255InterProcessElement::closeInterProcess Overwolf_ImID_208709B4_P_13276 close 2147483647 bytes
18:29:47.62173EC2644WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:29:48.58473EC225InterProcessElement::openInterProcess Overwolf_ImID_E9A09AE_P_13276 opened succesfuly
18:29:48.58473EC225InterProcessElement::openInterProcess Overwolf_PID_13276_SHARED_MEMORY_AGENT opened succesfuly
18:29:48.87973EC255InterProcessElement::closeInterProcess Overwolf_PID_13276_SHARED_MEMORY_AGENT close 2147483647 bytes
18:29:48.87973EC125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=e9a09ae
18:29:48.87973EC255InterProcessElement::closeInterProcess Overwolf_ImID_E9A09AE_P_13276 close 2147483647 bytes
18:29:48.87973EC2644WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:30:00.6063FC8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d]
18:30:00.64673EC3181WidgetManager::OnControlStateChangedRelease exclusiv mode: 0x142091c was hidden 0
18:30:00.64673EC7215OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
18:30:00.64673EC2869OverlayManager::setControlModeSet RI keyboard to 0X0 (0X30)...
18:30:00.64673EC2874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:30:00.64673EC137InputInterceptor::UseLLMouseHookenable LL mouse hook :0
18:30:00.6522543999OverlayManager::RestoreGameCursorRestoreGameCursor ref = 1, OW handle = 0x1920aa1;prev = 0x1920aa1 , {Original values: ref = 1 handle = 0x10005}
18:30:00.7133FC8648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u]
18:31:56.1522545545OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
18:31:56.1532545468OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
18:31:56.1532545488OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
18:31:56.5747828367InputInterceptor::ResetLLHookProcExtReset keys state
18:31:56.57478286907OverlayManager::doActionForegroundChange Event OFF (OFF)
18:31:56.57478288505OverlayManager::OnForegroundChangedChanged False
18:31:56.57478288543OverlayManager::OnForegroundChangedLost foreground to window Handle=0x4047C Title=[#general | MAXIMILLIAN - Discord]
18:31:56.57478287766OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
18:31:56.57478282979OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
18:31:56.57478282869OverlayManager::setControlModeSet RI keyboard to 0X0 (0X30)...
18:31:56.57578282874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:31:56.5787828367InputInterceptor::ResetLLHookProcExtReset keys state
18:31:56.58178287066OverlayManager::doActionDisplayFPS - Triggered
18:31:57.58759E0293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
18:31:59.62373EC177WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3470].
18:31:59.62373EC52WidgetsLayoutScheduler::Stopstopping layout scheduler
18:31:59.62373EC61WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:16)
18:32:03.4013FC81968OverlayManager::GameWindowProcCallbackClose Window [16].