Time | Thread | Line | Function | Message |
22:56:28.245 | 19F0 | 139 | runClient | Starting Overlay PID=9176(0x23d8) server PID = 16504 |
22:56:28.245 | 19F0 | 560 | Client::init | Client::Initialize |
22:56:28.245 | 19F0 | 568 | Client::init | Start owclient thread |
22:56:28.656 | 311C | 325 | Client::initFirstInjection | Client::initFirstInjection. |
22:56:28.656 | 311C | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_24216504 opened succesfuly |
22:56:28.656 | 311C | 351 | | session id = {6D0BED67-7E96-4173-999A-7D02FCBE228C} |
22:56:28.656 | 311C | 2096 | Client::LogClientInfo | Process OS version [6.2] [64-bit] |
22:56:28.659 | 311C | 2106 | Client::LogClientInfo | OS version [10.0.19041] |
22:56:28.661 | 311C | 2128 | Client::LogClientInfo | Client [64-bit] Version 2.2.242.2 |
22:56:28.661 | 311C | 2141 | Client::LogProcessModules | Loaded modules: |
22:56:28.670 | 311C | 2157 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\overlay64.dll |
22:56:28.670 | 311C | 2157 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\uplay_r264.dll |
22:56:28.670 | 311C | 2157 | | C:\ProgramData\A-Volute\DellInc.AlienwareSoundCenter\Modules\ScheduledModules\x64\DellInc.AlienwareSoundCenterDevProps2.dll |
22:56:28.670 | 311C | 2157 | | C:\ProgramData\A-Volute\DellInc.AlienwareSoundCenter\Modules\ScheduledModules\x64\NahimicOSD.dll |
22:56:28.670 | 311C | 2157 | | C:\ProgramData\A-Volute\DellInc.AlienwareSoundCenter\Modules\ScheduledModules\x64\ProductInfo.dll |
22:56:28.670 | 311C | 2157 | | C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.24030.9-0\MpOav.dll |
22:56:28.670 | 311C | 2157 | | C:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\amd_ags_x64.dll |
22:56:28.670 | 311C | 2157 | | C:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\defaultargs.dll |
22:56:28.670 | 311C | 2157 | | C:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\steam_api64.dll |
22:56:28.670 | 311C | 2157 | | C:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\upc_r2_loader64.dll |
22:56:28.670 | 311C | 2157 | | C:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\vivoxsdk.dll |
22:56:28.670 | 311C | 2157 | | C:\Users\Philip\AppData\Local\ubisoft\r6siege\Y9S1.2.0_C8178548_D1893250_S58856_69866602\1336025923\RainbowSix.exe |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\SYSTEM32\AcGenral.DLL |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\SYSTEM32\CRYPTSP.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\SYSTEM32\CoreMessaging.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\SYSTEM32\CoreUIComponents.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\SYSTEM32\DINPUT8.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\SYSTEM32\DNSAPI.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\SYSTEM32\GLU32.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\SYSTEM32\HID.DLL |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\SYSTEM32\MPR.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\SYSTEM32\MSWSOCK.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\SYSTEM32\NTASN1.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\SYSTEM32\OPENGL32.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\SYSTEM32\POWRPROF.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\SYSTEM32\PROPSYS.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\SYSTEM32\Secur32.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\SYSTEM32\SensApi.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\SYSTEM32\SspiCli.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\SYSTEM32\UMPDC.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\SYSTEM32\USERENV.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\SYSTEM32\VERSION.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\SYSTEM32\WINHTTP.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\SYSTEM32\WINMM.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\SYSTEM32\WINNSI.DLL |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\SYSTEM32\WTSAPI32.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\SYSTEM32\WindowsCodecs.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\SYSTEM32\Wldp.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\SYSTEM32\amsi.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\SYSTEM32\apphelp.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\SYSTEM32\cryptnet.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\SYSTEM32\d3d11.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\SYSTEM32\d3d9.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\SYSTEM32\dbgcore.DLL |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\SYSTEM32\dbghelp.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\SYSTEM32\devobj.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\SYSTEM32\drvstore.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\SYSTEM32\dwmapi.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\SYSTEM32\dxgi.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\SYSTEM32\gpapi.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\SYSTEM32\inputhost.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\SYSTEM32\kernel.appcore.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\SYSTEM32\ncrypt.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\SYSTEM32\ntdll.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\SYSTEM32\ntmarta.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\SYSTEM32\nvapi64.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\SYSTEM32\pdh.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\SYSTEM32\profapi.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\SYSTEM32\textinputframework.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\SYSTEM32\wbemcomn.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\SYSTEM32\windows.storage.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\SYSTEM32\wintypes.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\System32\ADVAPI32.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\System32\CFGMGR32.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\System32\COMDLG32.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\System32\CRYPT32.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvdmi.inf_amd64_3b6c82ee1ec05ba2\Display.NvContainer\NvMessageBus.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvdmi.inf_amd64_3b6c82ee1ec05ba2\nvd3dumx.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvdmi.inf_amd64_3b6c82ee1ec05ba2\nvgpucomp64.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvdmi.inf_amd64_3b6c82ee1ec05ba2\nvldumdx.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\System32\GDI32.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\System32\IMM32.DLL |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\System32\KERNEL32.DLL |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\System32\KERNELBASE.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\System32\MSASN1.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\System32\MSCTF.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\System32\NSI.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\System32\OLEAUT32.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\System32\PSAPI.DLL |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\System32\RPCRT4.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\System32\SETUPAPI.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\System32\SHELL32.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\System32\SHLWAPI.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\System32\USER32.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\System32\WINTRUST.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\System32\WS2_32.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\System32\bcrypt.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\System32\bcryptPrimitives.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\System32\clbcatq.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\System32\combase.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\System32\fwpuclnt.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\System32\gdi32full.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\System32\imagehlp.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\System32\msvcp_win.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\System32\msvcrt.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\System32\ole32.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\System32\sechost.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\System32\shcore.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\System32\ucrtbase.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\System32\win32u.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\System32\winrnr.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.19041.3636_none_7931fb75243f97c8\COMCTL32.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\system32\NLAapi.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\system32\napinsp.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\system32\pnrpnsp.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\system32\rsaenh.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\system32\uxtheme.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\system32\wbem\fastprox.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\system32\wbem\wbemprox.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\system32\wbem\wbemsvc.dll |
22:56:28.670 | 311C | 2157 | | C:\WINDOWS\system32\wshbth.dll |
22:56:28.670 | 311C | 2157 | | C:\Windows\System32\gameux.dll |
22:56:28.670 | 311C | 2157 | | C:\Windows\System32\rasadhlp.dll |
22:56:28.670 | 311C | 2157 | | D:\overwolf\0.243.1.1\OWClient.dll |
22:56:28.670 | 311C | 2157 | | D:\overwolf\0.243.1.1\OWExplorer.dll |
22:56:28.670 | 311C | 2157 | | D:\steam\gameoverlayrenderer64.dll |
22:56:28.670 | 311C | 2157 | | D:\steam\steamclient64.dll |
22:56:28.670 | 311C | 2157 | | D:\steam\tier0_s64.dll |
22:56:28.670 | 311C | 2157 | | D:\steam\vstdlib_s64.dll |
22:56:28.671 | 311C | 79 | GraphicsHookManager::Init | Created Thread - Created , ThreadId=26544 |
22:56:28.806 | 311C | 1570 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D11. |
22:56:28.808 | 311C | 1578 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D12. |
22:56:28.808 | 311C | 1590 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - VULKAN. |
22:56:28.808 | 311C | 1607 | Client::ReadGameConfigurations | GameConfigurations Input Libraries - DINPUT8. |
22:56:28.808 | 311C | 1619 | Client::ReadGameConfigurations | Disable DisableEXHandle - OFF |
22:56:28.808 | 311C | 1685 | Client::ReadGameConfigurations | GameConfigurations UseTSHook - OFF |
22:56:28.808 | 311C | 1698 | Client::ReadGameConfigurations | GameConfigurations DisableDIAquire - OFF |
22:56:28.808 | 311C | 1728 | Client::ReadGameConfigurations | Enable EnableTXR - OFF |
22:56:28.808 | 311C | 1768 | Client::ReadGameConfigurations | GameConfigurations DisableD3d9Ex - OFF |
22:56:28.808 | 311C | 1770 | Client::ReadGameConfigurations | GameConfigurations EnableMTCursor - ON |
22:56:28.808 | 311C | 1772 | Client::ReadGameConfigurations | GameConfigurations Use Long Block - OFF |
22:56:28.808 | 311C | 1774 | Client::ReadGameConfigurations | GameConfigurations Use Safe Block - OFF |
22:56:28.808 | 311C | 1776 | Client::ReadGameConfigurations | GameConfigurations Use All Safe Block - OFF |
22:56:28.808 | 311C | 1778 | Client::ReadGameConfigurations | GameConfigurations Disable Safe Hooking - OFF |
22:56:28.808 | 311C | 1780 | Client::ReadGameConfigurations | GameConfigurations Use MH - OFF |
22:56:28.808 | 311C | 1783 | Client::ReadGameConfigurations | GameConfigurations Use MCH - ON |
22:56:28.808 | 311C | 1786 | Client::ReadGameConfigurations | GameConfigurations Use EH - OFF |
22:56:28.808 | 311C | 1893 | Data::Search | [0] 0x71530000 |
22:56:28.808 | 311C | 1893 | Data::Search | [1] 0x0 |
22:56:28.808 | 311C | 1893 | Data::Search | [2] 0xACC0000 |
22:56:28.808 | 311C | 1893 | Data::Search | [3] 0x4CBB0000 |
22:56:28.808 | 311C | 1893 | Data::Search | [4] 0x0 |
22:56:28.808 | 311C | 1893 | Data::Search | [5] 0x6ED70000 |
22:56:28.808 | 311C | 1893 | Data::Search | [6] 0x72BA0000 |
22:56:28.808 | 311C | 1893 | Data::Search | [7] 0x35DC0000 |
22:56:28.808 | 311C | 1893 | Data::Search | [8] 0x6ED70000 |
22:56:28.808 | 311C | 1893 | Data::Search | [9] 0x0 |
22:56:28.808 | 311C | 1898 | Data::Search | [10] 0x0 |
22:56:28.808 | 311C | 1904 | Data::Search | [11] 0x6C100000 |
22:56:28.808 | 311C | 1910 | Data::Search | [12] 0x35DC0000 |
22:56:28.808 | 311C | 1916 | Data::Search | [13] 0x0 |
22:56:28.808 | 311C | 337 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
22:56:28.810 | 311C | 1265 | Client::hookFunctions | Detected Windows 8.1 or greater |
22:56:28.810 | 311C | 1288 | Client::hookFunctions | Acquiring function lock succedded |
22:56:28.812 | 311C | 254 | Common::HookChain::HookChainConfiguration::ReadAppConfiguration | read configuration file |
22:56:28.812 | 311C | 582 | Common::HookChain::HookChainManager::InitFromRemoteConfiguration | Read configuraion 17 |
22:56:28.812 | 311C | 952 | FunctionHook::EnableMCHOptions | MCH - Enable MCH Options |
22:56:28.812 | 311C | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_24216504 opened succesfuly |
22:56:28.814 | 311C | 530 | OverlayManager::OverlayManager | OW System Cursor is set to = 0x1108a1 |
22:56:28.814 | 311C | 7664 | OverlayManager::LoadDefaultCursors | Load default cursors |
22:56:28.816 | 311C | 540 | OverlayManager::OverlayManager | OW Blank System Cursor is set to = 0x211e023f, game cursor = 0x10009 |
22:56:28.816 | 311C | 72 | PerformanceCounter::StartSession | StartSession |
22:56:28.816 | 311C | 72 | PerformanceCounter::StartSession | StartSession |
22:56:28.816 | 311C | 225 | InterProcessElement::open | InterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly |
22:56:28.817 | 311C | 762 | OverlayManager::ReadGameConfigurations | GameConfigurations Control Modes = 0 |
22:56:28.817 | 311C | 780 | OverlayManager::ReadGameConfigurations | GameConfigurations TC Mode = 0x0 |
22:56:28.817 | 311C | 782 | OverlayManager::ReadGameConfigurations | GameConfigurations Cursor Mode = 0 |
22:56:28.817 | 311C | 785 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInputBlock = OFF |
22:56:28.817 | 311C | 788 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCursorMix = OFF |
22:56:28.817 | 311C | 791 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMixModeCursor = ON |
22:56:28.817 | 311C | 794 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCursorOffset = OFF |
22:56:28.817 | 311C | 797 | OverlayManager::ReadGameConfigurations | GameConfigurations FixResolutionChange = OFF |
22:56:28.817 | 311C | 800 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIBLock = OFF |
22:56:28.817 | 311C | 803 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIFocus = ON |
22:56:28.817 | 311C | 806 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus = OFF |
22:56:28.817 | 311C | 809 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus2 = OFF |
22:56:28.817 | 311C | 812 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableDIAquire = OFF |
22:56:28.817 | 311C | 815 | OverlayManager::ReadGameConfigurations | GameConfigurations SetDINonExclusive = OFF |
22:56:28.817 | 311C | 818 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMouseDIExclusive = OFF |
22:56:28.817 | 311C | 821 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableActionMixed = OFF |
22:56:28.817 | 311C | 824 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceControlRehook = OFF |
22:56:28.817 | 311C | 827 | OverlayManager::ReadGameConfigurations | GameConfigurations FixActionFocus = OFF |
22:56:28.817 | 311C | 830 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreRT = ON |
22:56:28.817 | 311C | 833 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableResizeRelease = ON |
22:56:28.817 | 311C | 836 | OverlayManager::ReadGameConfigurations | GameConfigurations ResizeNotifyResolution = OFF |
22:56:28.817 | 311C | 839 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceCaptureChangeRehook = OFF |
22:56:28.817 | 311C | 842 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableEternalEnum = OFF |
22:56:28.817 | 311C | 845 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWL = OFF |
22:56:28.817 | 311C | 848 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWLW = OFF |
22:56:28.817 | 311C | 851 | OverlayManager::ReadGameConfigurations | GameConfigurations TerminateOnWindowClose = OFF |
22:56:28.817 | 311C | 854 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartFocus = ON |
22:56:28.817 | 311C | 857 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreRelease = OFF |
22:56:28.817 | 311C | 860 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableTPA = OFF |
22:56:28.817 | 311C | 863 | OverlayManager::ReadGameConfigurations | GameConfigurations PTCT = 0x0 |
22:56:28.817 | 311C | 866 | OverlayManager::ReadGameConfigurations | GameConfigurations ReleaseKBInOverlayFocus = OFF |
22:56:28.817 | 311C | 869 | OverlayManager::ReadGameConfigurations | GameConfigurations SmartReleaseKBInOverlayFocus = ON |
22:56:28.817 | 311C | 872 | OverlayManager::ReadGameConfigurations | GameConfigurations Stuck In Trans = OFF |
22:56:28.817 | 311C | 875 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableFocusOnAnyClick = OFF |
22:56:28.817 | 311C | 878 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCC = OFF |
22:56:28.817 | 311C | 881 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCCMix = OFF |
22:56:28.817 | 311C | 884 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursor = OFF |
22:56:28.817 | 311C | 887 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursorMT = OFF |
22:56:28.817 | 311C | 890 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableRawInput = OFF |
22:56:28.817 | 311C | 893 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableOWGestures = OFF |
22:56:28.817 | 311C | 896 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableD3d9Ex = OFF |
22:56:28.817 | 311C | 899 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMTCursor = ON |
22:56:28.817 | 311C | 902 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRI = OFF |
22:56:28.817 | 311C | 905 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIKB = ON |
22:56:28.817 | 311C | 908 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIB = ON |
22:56:28.817 | 311C | 911 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowRIMix = ON |
22:56:28.817 | 311C | 914 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreBB = OFF |
22:56:28.817 | 311C | 917 | OverlayManager::ReadGameConfigurations | GameConfigurations RecreateSB = OFF |
22:56:28.817 | 311C | 920 | OverlayManager::ReadGameConfigurations | GameConfigurations FixFSTB = OFF |
22:56:28.817 | 311C | 923 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCOEx = OFF |
22:56:28.817 | 311C | 926 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRCEx = ON |
22:56:28.817 | 311C | 929 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableBlockChain = OFF |
22:56:28.817 | 311C | 932 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMKLL = OFF |
22:56:28.817 | 311C | 935 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewKLL = OFF |
22:56:28.817 | 311C | 938 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewMLLForExclusive = ON |
22:56:28.817 | 311C | 941 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMW = OFF |
22:56:28.817 | 311C | 944 | OverlayManager::ReadGameConfigurations | GameConfigurations UsePR = OFF |
22:56:28.817 | 311C | 947 | OverlayManager::ReadGameConfigurations | GameConfigurations WaitRestore = OFF |
22:56:28.817 | 311C | 950 | OverlayManager::ReadGameConfigurations | GameConfigurations DIT = 0 |
22:56:28.817 | 311C | 953 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreMultipleDevices = OFF |
22:56:28.817 | 311C | 956 | OverlayManager::ReadGameConfigurations | GameConfigurations FixHotkeyRI = ON |
22:56:28.817 | 311C | 959 | OverlayManager::ReadGameConfigurations | GameConfigurations SendHotkeyRI = ON |
22:56:28.817 | 311C | 962 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRestoreSWL = OFF |
22:56:28.817 | 311C | 965 | OverlayManager::ReadGameConfigurations | GameConfigurations FIGVTH = OFF |
22:56:28.817 | 311C | 968 | OverlayManager::ReadGameConfigurations | GameConfigurations PTBOffsetPixel = 0 |
22:56:28.817 | 311C | 971 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceGBB = OFF |
22:56:28.817 | 311C | 974 | OverlayManager::ReadGameConfigurations | GameConfigurations FixModifierMixMode = OFF |
22:56:28.817 | 311C | 976 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDXThreadSafe = OFF |
22:56:28.817 | 311C | 978 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInvisibleCursorCR = OFF |
22:56:28.817 | 311C | 980 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGameProc = OFF |
22:56:28.817 | 311C | 982 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCVCursor = OFF |
22:56:28.817 | 311C | 984 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableRenderAI = OFF |
22:56:28.817 | 311C | 986 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableSmartMixMode = OFF |
22:56:28.817 | 311C | 988 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreads = OFF |
22:56:28.817 | 311C | 990 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreadsHook = OFF |
22:56:28.817 | 311C | 992 | OverlayManager::ReadGameConfigurations | GameConfigurations KeepInGameOnLostFocus = OFF |
22:56:28.817 | 311C | 994 | OverlayManager::ReadGameConfigurations | GameConfigurations FixBlending = OFF |
22:56:28.817 | 311C | 996 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOUseDefaultAdpater = OFF |
22:56:28.817 | 311C | 998 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPODisableDynamicRendering = OFF |
22:56:28.817 | 311C | 1000 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOExclusiveAsForeground = OFF |
22:56:28.817 | 311C | 1004 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPODisableFullscreenRendering = OFF |
22:56:28.817 | 311C | 1006 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreCursorRefCount = OFF |
22:56:28.817 | 311C | 1008 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMCHHookRetries = OFF |
22:56:28.817 | 311C | 1010 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableHookFallback = OFF |
22:56:28.817 | 311C | 1012 | OverlayManager::ReadGameConfigurations | GameConfigurations AlternativeIPC = OFF |
22:56:28.817 | 311C | 1014 | OverlayManager::ReadGameConfigurations | GameConfigurations RecordingFlipType = 0 |
22:56:28.817 | 311C | 1016 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGraphicsFunc = 0 |
22:56:28.817 | 311C | 1019 | OverlayManager::ReadGameConfigurations | GameConfigurations foreground Window as target window = 0 |
22:56:28.817 | 311C | 1021 | OverlayManager::ReadGameConfigurations | OverlayManager::SetGameConfigurations Succeeded. |
22:56:28.817 | 311C | 1035 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:56:28.817 | 311C | 633 | OverlayManager::InitGameClient | starting hooks... |
22:56:30.223 | 311C | 1991 | FunctionHook::LoadHooker | Loading Utils from D:\overwolf\0.243.1.1\\OWUtils.dll succeeded |
22:56:30.235 | 311C | 602 | Install::Code | Init [Client,1] (MCH) OK |
22:56:30.238 | 311C | 602 | Install::Code | Init [Client,2] (MCH) OK |
22:56:30.242 | 311C | 602 | Install::Code | Init [Client,3] (MCH) OK |
22:56:30.245 | 311C | 602 | Install::Code | Init [Client,4] (MCH) OK |
22:56:30.247 | 311C | 602 | Install::Code | Init [Client,4.1] (MCH) OK |
22:56:30.263 | 311C | 602 | Install::Code | Init [Client,4.2] (MCH) OK |
22:56:30.263 | 311C | 1362 | Client::hookFunctions | Suspend before hook: OFF |
22:56:30.264 | 311C | 1063 | Install::Code | Segment [3|42448|0x4CBB0000|0xA5D0] |
22:56:30.267 | 311C | 602 | Install::Code | unknown (MCH) OK |
22:56:30.267 | 311C | 1063 | Install::Code | Segment [3|54480|0x4CBB0000|0xD4D0] |
22:56:30.284 | 311C | 602 | Install::Code | unknown (MCH) OK |
22:56:30.284 | 311C | 1063 | Install::Code | Segment [3|53904|0x4CBB0000|0xD290] |
22:56:30.301 | 311C | 602 | Install::Code | unknown (MCH) OK |
22:56:30.302 | 311C | 1063 | Install::Code | Segment [5|5600|0x6ED70000|0x15E0] |
22:56:30.305 | 311C | 602 | Install::Code | unknown (MCH) OK |
22:56:30.305 | 311C | 1063 | Install::Code | Segment [5|429504|0x6ED70000|0x68DC0] |
22:56:30.308 | 311C | 602 | Install::Code | unknown (MCH) OK |
22:56:30.308 | 311C | 1063 | Install::Code | Segment [5|143168|0x6ED70000|0x22F40] |
22:56:30.310 | 311C | 602 | Install::Code | unknown (MCH) OK |
22:56:30.310 | 311C | 1063 | Install::Code | Segment [5|12864|0x6ED70000|0x3240] |
22:56:30.327 | 311C | 602 | Install::Code | unknown (MCH) OK |
22:56:30.327 | 311C | 1063 | Install::Code | Segment [5|-45382352|0x6ED70000|0xFD4B8530] |
22:56:30.327 | 311C | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::31. |
22:56:30.327 | 311C | 1063 | Install::Code | Segment [5|-45359280|0x6ED70000|0xFD4BDF50] |
22:56:30.327 | 311C | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::32. |
22:56:30.327 | 311C | 1063 | Install::Code | Segment [5|-45364896|0x6ED70000|0xFD4BC960] |
22:56:30.327 | 311C | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::33. |
22:56:30.327 | 311C | 1063 | Install::Code | Segment [5|-46553120|0x6ED70000|0xFD39A7E0] |
22:56:30.327 | 311C | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::34. |
22:56:30.328 | 311C | 916 | Client::hookLibraryFunctions | Lib [8] is not supported for game. skipping.. |
22:56:30.328 | 311C | 916 | Client::hookLibraryFunctions | Lib [9] is not supported for game. skipping.. |
22:56:30.328 | 311C | 337 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
22:56:30.328 | 311C | 1287 | OverlayManager::Start | Starting... |
22:56:30.328 | 311C | 1319 | OverlayManager::Start | starting hooks 2... |
22:56:30.331 | 311C | 602 | Install::Code | Init [Client,5] (MCH) OK |
22:56:30.348 | 311C | 602 | Install::Code | Init [Client,5.1] (MCH) OK |
22:56:30.352 | 311C | 602 | Install::Code | Init [Client,6] (MCH) OK |
22:56:30.352 | 311C | 1388 | OverlayManager::Start | RID Found 1 devices. |
22:56:30.352 | 311C | 1402 | OverlayManager::Start | RID Keyboard Found [0] with 0X0(0X30) hwnd(0x0)... |
22:56:30.352 | 311C | 1485 | | XTRAP COMPATIBLE PATCH WARNING |
22:56:30.352 | 311C | 1494 | OverlayManager::Start | done with hooks... |
22:56:30.352 | 311C | 108 | ApiManager::Init | API Manager Event : OK |
22:56:30.352 | 311C | 120 | ApiManager::CreateBackgroundThread | Background Thread - Created , ThreadId=10168 |
22:56:30.352 | 311C | 67 | TXRSetting | Fail to read texture recognition options 0xb7 |
22:56:30.352 | 311C | 114 | TXOfInterest | New list set with 0 items |
22:56:30.352 | 311C | 1520 | OverlayManager::Start | get foreground state |
22:56:30.352 | 311C | 8505 | OverlayManager::OnForegroundChanged | Changed True |
22:56:30.353 | 311C | 7766 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
22:56:30.354 | 311C | 1557 | OverlayManager::Start | Started... |
22:56:30.371 | 311C | 602 | Install::Code | Init [Client,0] (MCH) OK |
22:56:30.371 | 311C | 428 | GraphicsHookManager::ReleaseHookRef | Clear Hook manager thread |
22:56:30.371 | 311C | 94 | GraphicsHookManager::StopThread | StopThread |
22:56:30.373 | 67B0 | 216 | GraphicsHookManager::MessageLoop | Exit Thread |
22:56:30.431 | 7E70 | 7239 | OverlayManager::OnConnected | Connected to server |
22:56:30.431 | 7E70 | 32 | SendServerHelloMessage::Execute | Send connection Ack |
22:56:30.431 | 27B8 | 7896 | OverlayManager::UpdateInputTrackerWinodw | update input tracker list 0x0 -> 0x50930 |
22:56:30.432 | 311C | 406 | Client::initFirstInjection | init complete |
22:56:30.559 | 7E70 | 7066 | OverlayManager::doAction | DisplayFPS - Triggered |
22:56:40.649 | 27B8 | 2141 | Client::LogProcessModules | Loaded modules: |
22:56:40.655 | 27B8 | 2157 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\overlay64.dll |
22:56:40.655 | 27B8 | 2157 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\uplay_r264.dll |
22:56:40.655 | 27B8 | 2157 | | C:\ProgramData\A-Volute\DellInc.AlienwareSoundCenter\Modules\ScheduledModules\x64\DellInc.AlienwareSoundCenterDevProps2.dll |
22:56:40.655 | 27B8 | 2157 | | C:\ProgramData\A-Volute\DellInc.AlienwareSoundCenter\Modules\ScheduledModules\x64\NahimicOSD.dll |
22:56:40.655 | 27B8 | 2157 | | C:\ProgramData\A-Volute\DellInc.AlienwareSoundCenter\Modules\ScheduledModules\x64\ProductInfo.dll |
22:56:40.655 | 27B8 | 2157 | | C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.24030.9-0\MpOav.dll |
22:56:40.655 | 27B8 | 2157 | | C:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\amd_ags_x64.dll |
22:56:40.655 | 27B8 | 2157 | | C:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\defaultargs.dll |
22:56:40.655 | 27B8 | 2157 | | C:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\gfsdk_aftermath_lib.x64.dll |
22:56:40.655 | 27B8 | 2157 | | C:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\steam_api64.dll |
22:56:40.655 | 27B8 | 2157 | | C:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\upc_r2_loader64.dll |
22:56:40.655 | 27B8 | 2157 | | C:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\vivoxsdk.dll |
22:56:40.655 | 27B8 | 2157 | | C:\Users\Philip\AppData\Local\ubisoft\r6siege\Y9S1.2.0_C8178548_D1893250_S58856_69866602\1336025923\RainbowSix.exe |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\SYSTEM32\AcGenral.DLL |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\SYSTEM32\AudioSes.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\SYSTEM32\CRYPTSP.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\SYSTEM32\CoreMessaging.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\SYSTEM32\CoreUIComponents.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\SYSTEM32\DINPUT8.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\SYSTEM32\DNSAPI.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\SYSTEM32\GLU32.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\SYSTEM32\HID.DLL |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\SYSTEM32\MPR.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\SYSTEM32\MSVCP140.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\SYSTEM32\MSWSOCK.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\SYSTEM32\NTASN1.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\SYSTEM32\OPENGL32.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\SYSTEM32\POWRPROF.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\SYSTEM32\PROPSYS.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\SYSTEM32\Secur32.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\SYSTEM32\SensApi.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\SYSTEM32\SspiCli.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\SYSTEM32\UMPDC.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\SYSTEM32\USERENV.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\SYSTEM32\VERSION.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\SYSTEM32\WINHTTP.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\SYSTEM32\WINMM.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\SYSTEM32\WINNSI.DLL |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\SYSTEM32\WINSTA.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\SYSTEM32\WTSAPI32.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\SYSTEM32\WindowsCodecs.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\SYSTEM32\Wldp.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\SYSTEM32\amsi.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\SYSTEM32\apphelp.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\SYSTEM32\cryptnet.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\SYSTEM32\d3d11.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\SYSTEM32\d3d9.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\SYSTEM32\dbgcore.DLL |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\SYSTEM32\dbghelp.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\SYSTEM32\devobj.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\SYSTEM32\drvstore.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\SYSTEM32\dwmapi.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\SYSTEM32\dxcore.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\SYSTEM32\dxgi.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\SYSTEM32\gpapi.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\SYSTEM32\inputhost.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\SYSTEM32\kernel.appcore.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\SYSTEM32\ncrypt.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\SYSTEM32\ntdll.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\SYSTEM32\ntmarta.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\SYSTEM32\nvapi64.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\SYSTEM32\pdh.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\SYSTEM32\profapi.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\SYSTEM32\textinputframework.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\SYSTEM32\wbemcomn.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\SYSTEM32\windows.storage.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\SYSTEM32\wintypes.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\System32\ADVAPI32.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\System32\CFGMGR32.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\System32\COMDLG32.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\System32\CRYPT32.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvdmi.inf_amd64_3b6c82ee1ec05ba2\Display.NvContainer\NvMessageBus.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvdmi.inf_amd64_3b6c82ee1ec05ba2\nvgpucomp64.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvdmi.inf_amd64_3b6c82ee1ec05ba2\nvldumdx.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\System32\DriverStore\FileRepository\nvdmi.inf_amd64_3b6c82ee1ec05ba2\nvwgf2umx.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\System32\GDI32.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\System32\IMM32.DLL |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\System32\KERNEL32.DLL |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\System32\KERNELBASE.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\System32\MMDevApi.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\System32\MSASN1.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\System32\MSCTF.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\System32\NSI.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\System32\OLEAUT32.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\System32\PSAPI.DLL |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\System32\RPCRT4.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\System32\SETUPAPI.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\System32\SHELL32.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\System32\SHLWAPI.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\System32\USER32.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\System32\WINTRUST.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\System32\WS2_32.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\System32\bcrypt.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\System32\bcryptPrimitives.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\System32\clbcatq.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\System32\combase.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\System32\fwpuclnt.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\System32\gdi32full.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\System32\imagehlp.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\System32\msvcp_win.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\System32\msvcrt.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\System32\ole32.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\System32\perfproc.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\System32\sechost.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\System32\shcore.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\System32\ucrtbase.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\System32\win32u.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\System32\winrnr.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.19041.3636_none_7931fb75243f97c8\COMCTL32.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\system32\NLAapi.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\system32\napinsp.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\system32\nvspcap64.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\system32\pnrpnsp.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\system32\rsaenh.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\system32\uxtheme.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\system32\wbem\fastprox.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\system32\wbem\wbemprox.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\system32\wbem\wbemsvc.dll |
22:56:40.655 | 27B8 | 2157 | | C:\WINDOWS\system32\wshbth.dll |
22:56:40.655 | 27B8 | 2157 | | C:\Windows\System32\gameux.dll |
22:56:40.655 | 27B8 | 2157 | | C:\Windows\System32\rasadhlp.dll |
22:56:40.655 | 27B8 | 2157 | | D:\overwolf\0.243.1.1\OWClient.dll |
22:56:40.655 | 27B8 | 2157 | | D:\overwolf\0.243.1.1\OWExplorer.dll |
22:56:40.655 | 27B8 | 2157 | | D:\overwolf\0.243.1.1\OWUtils.dll |
22:56:40.655 | 27B8 | 2157 | | D:\steam\gameoverlayrenderer64.dll |
22:56:40.655 | 27B8 | 2157 | | D:\steam\steamclient64.dll |
22:56:40.655 | 27B8 | 2157 | | D:\steam\tier0_s64.dll |
22:56:40.655 | 27B8 | 2157 | | D:\steam\vstdlib_s64.dll |
22:56:41.141 | 2D10 | 7818 | OverlayManager::IsEmptyCursor | Cache cursor 0x10005 (v: 1) |
22:56:41.235 | 7E70 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
22:56:41.235 | 7E70 | 6907 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
22:56:41.235 | 7E70 | 8505 | OverlayManager::OnForegroundChanged | Changed False |
22:56:41.235 | 7E70 | 8543 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x0 Title=[] |
22:56:41.235 | 7E70 | 7766 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
22:56:41.235 | 7E70 | 2979 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
22:56:41.235 | 7E70 | 2869 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
22:56:41.235 | 7E70 | 2874 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:56:41.250 | 7E70 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
22:56:42.766 | 7E70 | 6907 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
22:56:42.766 | 7E70 | 8505 | OverlayManager::OnForegroundChanged | Changed True |
22:56:42.766 | 7E70 | 7766 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
22:56:42.766 | 7E70 | 2986 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
22:56:42.974 | 67CC | 429 | fSwapResize_Buffers | Resize buffer (0xe0b16000)! |
22:56:43.292 | 67CC | 587 | RenderDeviceD3d11::RenderDeviceD3d11 | Render device d3d11 |
22:56:43.440 | 67CC | 148 | D3DHelpers::LoadDxLibrary | DX Lib d3dx11_43.dll loaded |
22:56:43.441 | 67CC | 148 | D3DHelpers::LoadDxLibrary | DX Lib D3DCompiler_43.dll loaded |
22:56:43.441 | 67CC | 984 | RenderDeviceD3d11::LoadD3dXLibraryAndFunctions | load library functions OK. |
22:56:43.537 | 67CC | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xe0b16000 |
22:56:43.537 | 67CC | 1072 | RenderDeviceD3d11::init | Device adapter hash: 818403630 |
22:56:43.537 | 67CC | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
22:56:43.537 | 67CC | 1126 | RenderDeviceD3d11::init | save state |
22:56:43.537 | 67CC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
22:56:43.543 | 67CC | 705 | RenderDeviceD3d11::initDX11 | create vs |
22:56:43.543 | 67CC | 723 | RenderDeviceD3d11::initDX11 | create vs |
22:56:43.548 | 67CC | 745 | RenderDeviceD3d11::initDX11 | create pxs |
22:56:43.552 | 67CC | 774 | RenderDeviceD3d11::initDX11 | create raster |
22:56:43.552 | 67CC | 842 | RenderDeviceD3d11::initDX11 | create buffers |
22:56:43.553 | 67CC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xc89070a8. |
22:56:43.553 | 67CC | 1134 | RenderDeviceD3d11::init | restore state |
22:56:43.553 | 67CC | 1137 | RenderDeviceD3d11::init | Target Window [0x100cbc] |
22:56:43.553 | 67CC | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
22:56:43.553 | 67CC | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
22:56:43.553 | 67CC | 193 | Overlay::Streaming::GameCaptureManager::SetRenderDevice | Streaming Client started. SHT supported: True |
22:56:43.553 | 67CC | 2092 | RenderDeviceD3d11::setFix | Set render device fix RT. |
22:56:43.553 | 67CC | 3105 | OverlayManager::setGraphics | Render Device fix was set RT. |
22:56:43.553 | 67CC | 5468 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
22:56:43.553 | 67CC | 5488 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:56:43.667 | 67CC | 737 | OverlayInputManager::HandleCommands | Clear all hotkeys command |
22:56:43.667 | 67CC | 788 | OverlayInputManager::AddHotKey | Add new hotkey [Control_Overlay]-[9]-[2]. Total [0] (pressed: 1) |
22:56:43.667 | 67CC | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.250000], offser[0, 0] |
22:56:43.667 | 67CC | 21 | StartWidgetsRefresher::Execute | Execute start wicket manager |
22:56:43.667 | 67CC | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
22:56:43.667 | 67CC | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
22:56:43.667 | 67CC | 5637 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x100cbc} (foreground = 0x100cbc). |
22:56:43.667 | 67CC | 2541 | OverlayManager::installWindowProcHook | Install WPH |
22:56:43.667 | 67CC | 2555 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x651b0d8b |
22:56:43.667 | 67CC | 2574 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
22:56:43.667 | 67CC | 2620 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x55b9d180=1438241152)=>(0x1bd75430=467096624) |
22:56:43.667 | 67CC | 2631 | OverlayManager::installWindowProcHook | installWindowProcHook mouse is tracked successfully. |
22:56:43.667 | 67CC | 311 | PerformanceCounter::NotifyFrameRender | Notify first Render... |
22:56:43.668 | 67CC | 1035 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:56:43.668 | 67CC | 8397 | OverlayManager::CheckForSharedTextureSupport | Check for SHT support |
22:56:43.678 | 6ED0 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_50938_P_16504 opened succesfuly |
22:56:43.678 | 6ED0 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_16504_SHARED_MEMORY_AGENT opened succesfuly |
22:56:43.678 | 6ED0 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_C087A_P_16504 opened succesfuly |
22:56:43.678 | 6ED0 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_16504_SHARED_MEMORY_AGENT opened succesfuly |
22:56:43.915 | 67CC | 5539 | OverlayManager::initOverlayResolution | Ex 0X40008 |
22:56:43.915 | 67CC | 5545 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
22:56:43.915 | 67CC | 5468 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
22:56:43.915 | 67CC | 5488 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:56:43.930 | 67CC | 326 | RenderImageD3d11::setSize | Create Texture (300,60) / (384,128) - OK |
22:56:43.930 | 67CC | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
22:56:44.306 | 7E70 | 7342 | OverlayManager::HandleIPCMessage | Load in-game plugin request: [C:\Users\Philip\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\250.3.1\plugins/GEPPlugin64.dll] [oopo: off] |
22:56:44.400 | 67CC | 8168 | OverlayManager::LoadPlugin | loading plugin: C:\Users\Philip\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\250.3.1\plugins/GEPPlugin64.dll |
22:56:44.591 | 67CC | 8187 | OverlayManager::LoadPlugin | Plugin loaded [2] [C:\Users\Philip\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\250.3.1\plugins/GEPPlugin64.dll] [] |
22:56:44.732 | 67CC | 8219 | OverlayManager::LoadPlugin | finish loading plugin |
22:56:44.954 | 2D10 | 2650 | OverlayManager::installKeybMouseHook | Install KeybMouse |
22:56:44.954 | 2D10 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
22:56:44.954 | 2D10 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x2d10 |
22:56:44.954 | 2D10 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
22:56:44.954 | 2D10 | 469 | InputInterceptor::runHook | Mouse is hooked 0x2d10 |
22:56:44.956 | 2D10 | 2301 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | GameWndProc - Original Cursor Ref Count = 3, Cur = 0x10005 |
22:56:44.957 | 2D10 | 6338 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x0) 0x100cbc . |
22:58:19.841 | 2D10 | 3048 | OverlayManager::DetachThreadInput | Detach thread input 11536, 26572 |
22:58:19.910 | 7E70 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
22:58:19.910 | 7E70 | 6907 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
22:58:19.910 | 7E70 | 8505 | OverlayManager::OnForegroundChanged | Changed False |
22:58:19.911 | 7E70 | 8543 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xC031A Title=[(1197) I Was SCARED To Say This To NASA... (But I said it anyway) - Smarter Every Day 293 - YouTube - Google Chrome] |
22:58:19.911 | 7E70 | 7766 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
22:58:19.911 | 7E70 | 2979 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
22:58:19.911 | 7E70 | 2869 | OverlayManager::setControlMode | Set RI keyboard to 0X1 (0X30)... |
22:58:19.911 | 7E70 | 2874 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:58:19.925 | 7E70 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
22:58:19.929 | 7E70 | 7066 | OverlayManager::doAction | DisplayFPS - Triggered |
22:58:20.930 | 6520 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:58:22.972 | 6520 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3312]. |
22:58:22.972 | 6520 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
22:58:22.972 | 6520 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
22:58:25.355 | 2D10 | 1859 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
22:58:25.373 | 2D10 | 6338 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x100cbc) 0x100cbc . |
22:58:25.511 | 7E70 | 6907 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
22:58:25.511 | 7E70 | 8505 | OverlayManager::OnForegroundChanged | Changed True |
22:58:25.512 | 7E70 | 7766 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
22:58:25.512 | 7E70 | 2986 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
22:58:25.548 | 67CC | 496 | ReleaseD11Device | Device Released! [1] |
22:58:25.548 | 67CC | 2998 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
22:58:25.548 | 67CC | 1563 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
22:58:25.548 | 67CC | 1570 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
22:58:25.548 | 67CC | 1580 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
22:58:25.549 | 67CC | 1585 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x651b0d8b |
22:58:25.549 | 67CC | 3020 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
22:58:25.549 | 67CC | 184 | IRenderDevice::release | Render Releasing. |
22:58:25.549 | 67CC | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
22:58:25.549 | 67CC | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
22:58:25.549 | 67CC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
22:58:25.549 | 67CC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
22:58:25.549 | 67CC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
22:58:25.549 | 67CC | 201 | IRenderDevice::release | Render Releasing Done. |
22:58:25.549 | 67CC | 499 | ReleaseD11Device | End Device Released! |
22:58:25.549 | 67CC | 429 | fSwapResize_Buffers | Resize buffer (0xe0b16000)! |
22:58:25.583 | 67CC | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xe0b16000 |
22:58:25.583 | 67CC | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
22:58:25.583 | 67CC | 1126 | RenderDeviceD3d11::init | save state |
22:58:25.583 | 67CC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
22:58:25.592 | 67CC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xc89070a8. |
22:58:25.592 | 67CC | 1134 | RenderDeviceD3d11::init | restore state |
22:58:25.592 | 67CC | 1137 | RenderDeviceD3d11::init | Target Window [0x100cbc] |
22:58:25.592 | 67CC | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
22:58:25.592 | 67CC | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
22:58:25.592 | 67CC | 5545 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
22:58:25.592 | 67CC | 5468 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
22:58:25.592 | 67CC | 5488 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:58:25.605 | 67CC | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
22:58:25.605 | 67CC | 5637 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x100cbc} (foreground = 0x100cbc). |
22:58:25.605 | 67CC | 2541 | OverlayManager::installWindowProcHook | Install WPH |
22:58:25.605 | 67CC | 2555 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x2d509eb |
22:58:25.605 | 67CC | 2574 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
22:58:25.605 | 67CC | 2620 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x55b9d180=1438241152)=>(0x1bd75430=467096624) |
22:58:25.605 | 67CC | 2377 | WidgetManager::Render | resume layout thread |
22:58:25.605 | 67CC | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
22:58:25.605 | 67CC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:58:25.605 | 67CC | 1035 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:58:25.610 | 67CC | 5539 | OverlayManager::initOverlayResolution | Ex 0X40008 |
22:58:25.610 | 67CC | 5545 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
22:58:25.610 | 67CC | 5468 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
22:58:25.610 | 67CC | 5488 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:58:25.934 | 2D10 | 2650 | OverlayManager::installKeybMouseHook | Install KeybMouse |
22:58:25.934 | 2D10 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
22:58:25.934 | 2D10 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x2d10 |
22:58:25.934 | 2D10 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
22:58:25.934 | 2D10 | 469 | InputInterceptor::runHook | Mouse is hooked 0x2d10 |
22:58:25.934 | 2D10 | 6338 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x100cbc) 0x100cbc . |
22:58:30.927 | 6520 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_16504_SHARED_MEMORY_AGENT close 2147483647 bytes |
22:58:30.927 | 6520 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=50938 |
22:58:30.927 | 6520 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_50938_P_16504 close 2147483647 bytes |
22:58:30.927 | 6520 | 2644 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
22:58:30.957 | 6520 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=f0982 |
22:58:30.957 | 6520 | 2644 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
22:58:30.959 | 6520 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_F0982_P_16504 opened succesfuly |
22:58:30.959 | 6520 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_16504_SHARED_MEMORY_AGENT opened succesfuly |
22:58:31.332 | 67CC | 326 | RenderImageD3d11::setSize | Create Texture (400,770) / (512,896) - OK |
22:58:31.332 | 67CC | 347 | RenderImageD3d11::setSize | Create Texture RV (512,896) - OK |
22:59:10.577 | 2D10 | 3048 | OverlayManager::DetachThreadInput | Detach thread input 11536, 26572 |
22:59:11.24 | 7E70 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
22:59:11.24 | 7E70 | 6907 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
22:59:11.24 | 7E70 | 8505 | OverlayManager::OnForegroundChanged | Changed False |
22:59:11.25 | 7E70 | 8543 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x2508D8 Title=[Rainbow Six Tracker Tracker] |
22:59:11.25 | 7E70 | 7766 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
22:59:11.25 | 7E70 | 2979 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
22:59:11.25 | 7E70 | 2869 | OverlayManager::setControlMode | Set RI keyboard to 0X1 (0X30)... |
22:59:11.25 | 7E70 | 2874 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:59:11.39 | 7E70 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
22:59:11.47 | 7E70 | 7066 | OverlayManager::doAction | DisplayFPS - Triggered |
22:59:11.530 | 6520 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:59:13.557 | 6520 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3129]. |
22:59:13.557 | 6520 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
22:59:13.557 | 6520 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:20) |
22:59:13.859 | 2D10 | 6338 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x100cbc) 0x100cbc . |
22:59:14.62 | 7E70 | 6907 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
22:59:14.62 | 7E70 | 8505 | OverlayManager::OnForegroundChanged | Changed True |
22:59:14.62 | 7E70 | 7766 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
22:59:14.62 | 7E70 | 2986 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
22:59:14.457 | 67CC | 496 | ReleaseD11Device | Device Released! [1] |
22:59:14.457 | 67CC | 2998 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
22:59:14.457 | 67CC | 1563 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
22:59:14.457 | 67CC | 1570 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
22:59:14.457 | 67CC | 1580 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
22:59:14.457 | 2D10 | 2321 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | Invalid windowProc 0x100cbc 0x0 [0] |
22:59:14.457 | 67CC | 1585 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x2d509eb |
22:59:14.457 | 67CC | 3020 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
22:59:14.457 | 67CC | 184 | IRenderDevice::release | Render Releasing. |
22:59:14.457 | 67CC | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
22:59:14.457 | 67CC | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
22:59:14.457 | 67CC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
22:59:14.457 | 67CC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
22:59:14.457 | 67CC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
22:59:14.457 | 67CC | 201 | IRenderDevice::release | Render Releasing Done. |
22:59:14.457 | 67CC | 499 | ReleaseD11Device | End Device Released! |
22:59:14.458 | 67CC | 429 | fSwapResize_Buffers | Resize buffer (0xe0b16000)! |
22:59:14.692 | 67CC | 429 | fSwapResize_Buffers | Resize buffer (0xe0b16000)! |
22:59:15.103 | 7E70 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
22:59:15.103 | 7E70 | 6907 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
22:59:15.103 | 7E70 | 8505 | OverlayManager::OnForegroundChanged | Changed False |
22:59:15.104 | 7E70 | 8543 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x100CBC Title=[Rainbow Six] |
22:59:15.104 | 7E70 | 7766 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
22:59:15.104 | 7E70 | 2979 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
22:59:15.104 | 7E70 | 2869 | OverlayManager::setControlMode | Set RI keyboard to 0X1 (0X30)... |
22:59:15.104 | 7E70 | 2874 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:59:15.119 | 7E70 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
22:59:19.462 | 67CC | 429 | fSwapResize_Buffers | Resize buffer (0xe0b16000)! |
22:59:19.591 | 67CC | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xe0b16000 |
22:59:19.591 | 67CC | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
22:59:19.591 | 67CC | 1126 | RenderDeviceD3d11::init | save state |
22:59:19.591 | 67CC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
22:59:19.603 | 67CC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xc89070a8. |
22:59:19.603 | 67CC | 1134 | RenderDeviceD3d11::init | restore state |
22:59:19.603 | 67CC | 1137 | RenderDeviceD3d11::init | Target Window [0x100cbc] |
22:59:19.603 | 67CC | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
22:59:19.603 | 67CC | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
22:59:19.603 | 67CC | 2986 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
22:59:19.603 | 67CC | 5545 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
22:59:19.603 | 67CC | 5468 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
22:59:19.603 | 67CC | 5488 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:59:19.614 | 67CC | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
22:59:19.614 | 67CC | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
22:59:19.614 | 67CC | 5637 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x100cbc} (foreground = 0x100cbc). |
22:59:19.614 | 67CC | 2541 | OverlayManager::installWindowProcHook | Install WPH |
22:59:19.614 | 67CC | 2555 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x6bdc0d1b |
22:59:19.614 | 67CC | 2574 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
22:59:19.614 | 67CC | 2620 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x55b9d180=1438241152)=>(0x1bd75430=467096624) |
22:59:19.614 | 67CC | 2377 | WidgetManager::Render | resume layout thread |
22:59:19.614 | 67CC | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
22:59:19.614 | 67CC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:59:19.614 | 67CC | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
22:59:19.614 | 67CC | 1035 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:59:19.625 | 67CC | 5539 | OverlayManager::initOverlayResolution | Ex 0X40008 |
22:59:19.625 | 67CC | 5545 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
22:59:19.625 | 67CC | 5468 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
22:59:19.625 | 67CC | 5488 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:59:19.661 | 7E70 | 6907 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
22:59:19.661 | 7E70 | 8505 | OverlayManager::OnForegroundChanged | Changed True |
22:59:19.662 | 7E70 | 7766 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
22:59:19.667 | 67CC | 326 | RenderImageD3d11::setSize | Create Texture (400,770) / (512,896) - OK |
22:59:19.667 | 67CC | 347 | RenderImageD3d11::setSize | Create Texture RV (512,896) - OK |
22:59:19.682 | 7E70 | 7066 | OverlayManager::doAction | DisplayFPS - Triggered |
22:59:19.687 | 67CC | 1035 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:59:20.468 | 2D10 | 2650 | OverlayManager::installKeybMouseHook | Install KeybMouse |
22:59:20.468 | 2D10 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
22:59:20.468 | 2D10 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x2d10 |
22:59:20.468 | 2D10 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
22:59:20.468 | 2D10 | 469 | InputInterceptor::runHook | Mouse is hooked 0x2d10 |
22:59:20.468 | 2D10 | 6338 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x100cbc) 0x100cbc . |
23:00:54.121 | 2D10 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
23:00:54.205 | 6E2C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
23:00:54.207 | 6520 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_80DB8_P_16504 opened succesfuly |
23:00:54.207 | 6520 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_16504_SHARED_MEMORY_AGENT opened succesfuly |
23:00:54.670 | 67CC | 326 | RenderImageD3d11::setSize | Create Texture (1460,720) / (1536,768) - OK |
23:00:54.670 | 67CC | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,768) - OK |
23:00:54.693 | 2D10 | 2818 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
23:00:54.694 | 2D10 | 2842 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X200)... |
23:00:54.720 | 2D10 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
23:00:54.822 | 6E2C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
23:00:54.941 | 67CC | 2869 | OverlayManager::setControlMode | Set RI keyboard to 0X200 (0X30)... |
23:00:54.941 | 67CC | 2874 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
23:00:54.943 | 2D10 | 2869 | OverlayManager::setControlMode | Set RI keyboard to 0X200 (0X30)... |
23:00:54.943 | 2D10 | 2874 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
23:00:54.944 | 2D10 | 7818 | OverlayManager::IsEmptyCursor | Cache cursor 0x1108a1 (v: 1) |
23:00:54.964 | 67CC | 3999 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x1108a1;prev = 0x1108a1 , {Original values: ref = 0 handle = 0x10005} |
23:00:55.496 | 2D10 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
23:00:55.596 | 6E2C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
23:00:57.939 | 2D10 | 2818 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
23:00:57.939 | 2D10 | 2842 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X200)... |
23:00:59.38 | 2D10 | 7818 | OverlayManager::IsEmptyCursor | Cache cursor 0x57e0943 (v: 1) |
23:01:14.274 | 7E70 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
23:01:14.274 | 7E70 | 6907 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
23:01:14.274 | 7E70 | 8505 | OverlayManager::OnForegroundChanged | Changed False |
23:01:14.280 | 7E70 | 8543 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x101B2 Title=[] |
23:01:14.281 | 7E70 | 7766 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
23:01:14.282 | 7E70 | 2979 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
23:01:14.285 | 7E70 | 2869 | OverlayManager::setControlMode | Set RI keyboard to 0X1 (0X30)... |
23:01:14.285 | 7E70 | 2874 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
23:01:14.285 | 7E70 | 8569 | OverlayManager::OnForegroundChanged | Lost game focus - Restore game cursor |
23:01:14.285 | 7E70 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
23:01:14.286 | 7E70 | 7066 | OverlayManager::doAction | DisplayFPS - Triggered |
23:01:14.314 | 2D10 | 3999 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x1108a1;prev = 0x1108a1 , {Original values: ref = 0 handle = 0x10005} |
23:01:14.399 | 2D10 | 3048 | OverlayManager::DetachThreadInput | Detach thread input 11536, 26572 |
23:01:14.406 | 2D10 | 6338 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x100cbc) 0x100cbc . |
23:01:14.409 | 2D10 | 7818 | OverlayManager::IsEmptyCursor | Cache cursor 0x10009 (v: 1) |
23:01:14.423 | 67CC | 496 | ReleaseD11Device | Device Released! [1] |
23:01:14.423 | 67CC | 2998 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
23:01:14.423 | 67CC | 1563 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
23:01:14.423 | 67CC | 1570 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
23:01:14.423 | 67CC | 1580 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
23:01:14.423 | 67CC | 1585 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x6bdc0d1b |
23:01:14.423 | 67CC | 3020 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
23:01:14.423 | 67CC | 184 | IRenderDevice::release | Render Releasing. |
23:01:14.423 | 67CC | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
23:01:14.423 | 67CC | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
23:01:14.423 | 67CC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
23:01:14.423 | 67CC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
23:01:14.423 | 67CC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
23:01:14.423 | 67CC | 201 | IRenderDevice::release | Render Releasing Done. |
23:01:14.423 | 67CC | 499 | ReleaseD11Device | End Device Released! |
23:01:14.423 | 67CC | 429 | fSwapResize_Buffers | Resize buffer (0xe0b16000)! |
23:01:15.288 | 6520 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:01:17.325 | 6520 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3151]. |
23:01:17.325 | 6520 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
23:01:17.325 | 6520 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
23:01:25.806 | 67CC | 429 | fSwapResize_Buffers | Resize buffer (0xe0b16000)! |
23:01:25.852 | 67CC | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xe0b16000 |
23:01:25.852 | 67CC | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
23:01:25.852 | 67CC | 1126 | RenderDeviceD3d11::init | save state |
23:01:25.852 | 67CC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
23:01:25.862 | 67CC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xc89070a8. |
23:01:25.862 | 67CC | 1134 | RenderDeviceD3d11::init | restore state |
23:01:25.862 | 67CC | 1137 | RenderDeviceD3d11::init | Target Window [0x100cbc] |
23:01:25.862 | 67CC | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
23:01:25.862 | 67CC | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
23:01:25.862 | 67CC | 2986 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
23:01:25.862 | 67CC | 5545 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
23:01:25.862 | 67CC | 5468 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
23:01:25.862 | 67CC | 5488 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
23:01:25.871 | 67CC | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
23:01:25.871 | 67CC | 5637 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x100cbc} (foreground = 0x100cbc). |
23:01:25.871 | 67CC | 2541 | OverlayManager::installWindowProcHook | Install WPH |
23:01:25.871 | 67CC | 2555 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x5a5a0303 |
23:01:25.871 | 67CC | 2574 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
23:01:25.871 | 67CC | 2620 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x55b9d180=1438241152)=>(0x1bd75430=467096624) |
23:01:25.871 | 67CC | 2377 | WidgetManager::Render | resume layout thread |
23:01:25.871 | 67CC | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
23:01:25.871 | 67CC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:01:25.871 | 67CC | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
23:01:25.871 | 67CC | 1035 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
23:01:25.874 | 2D10 | 2194 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
23:01:25.874 | 2D10 | 2650 | OverlayManager::installKeybMouseHook | Install KeybMouse |
23:01:25.874 | 2D10 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
23:01:25.875 | 2D10 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x2d10 |
23:01:25.875 | 2D10 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
23:01:25.875 | 2D10 | 469 | InputInterceptor::runHook | Mouse is hooked 0x2d10 |
23:01:25.877 | 67CC | 5539 | OverlayManager::initOverlayResolution | Ex 0X40008 |
23:01:25.877 | 67CC | 5545 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
23:01:25.877 | 67CC | 5468 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
23:01:25.877 | 67CC | 5488 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
23:01:25.945 | 7E70 | 6907 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
23:01:25.945 | 7E70 | 8505 | OverlayManager::OnForegroundChanged | Changed True |
23:01:25.945 | 7E70 | 7766 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
23:01:25.953 | 67CC | 326 | RenderImageD3d11::setSize | Create Texture (1460,720) / (1536,768) - OK |
23:01:25.953 | 67CC | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,768) - OK |
23:01:25.953 | 7E70 | 7066 | OverlayManager::doAction | DisplayFPS - Triggered |
23:01:25.955 | 67CC | 1035 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
23:01:26.354 | 2D10 | 6338 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x100cbc) 0x100cbc . |
23:01:27.45 | 2D10 | 2818 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
23:01:27.45 | 2D10 | 2842 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X200)... |
23:01:27.50 | 67CC | 3846 | OverlayManager::DisplayOWSystemCursor | Update refcount [] [1] -> [2], [0] |
23:01:27.562 | 2D10 | 2869 | OverlayManager::setControlMode | Set RI keyboard to 0X200 (0X30)... |
23:01:27.562 | 2D10 | 2874 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
23:01:27.578 | 67CC | 3999 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 2, OW handle = 0x1108a1;prev = 0x1108a1 , {Original values: ref = 2 handle = 0x10005} |
23:01:28.483 | 2D10 | 2818 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
23:01:28.483 | 2D10 | 2842 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X200)... |
23:01:29.299 | 2D10 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
23:01:29.322 | 67CC | 2869 | OverlayManager::setControlMode | Set RI keyboard to 0X200 (0X30)... |
23:01:29.322 | 67CC | 2874 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
23:01:29.351 | 67CC | 3999 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 2, OW handle = 0x1108a1;prev = 0x1108a1 , {Original values: ref = 2 handle = 0x10005} |
23:01:29.419 | 2D10 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
23:01:45.931 | 2D10 | 2869 | OverlayManager::setControlMode | Set RI keyboard to 0X200 (0X30)... |
23:01:45.931 | 2D10 | 2874 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
23:01:48.253 | 7E70 | 141 | LoadOWOBSCaptureDllCommand::Execute | Load ow obs capture dll |
23:01:48.253 | 7E70 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
23:01:48.256 | 67CC | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
23:01:50.320 | 6C08 | 50 | capture device | capture device registered |
23:01:50.328 | 67CC | 50 | capture device | graphics-hook.dll loaded against process: RainbowSix.exe |
23:01:50.328 | 67CC | 50 | capture device | (half life scientist) everything.. seems to be in order |
23:01:50.328 | 67CC | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 87
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 112
BufferCount: 1
Windowed: 0
SwapEffect: 0
Flags: 2 |
23:01:50.329 | 67CC | 50 | capture device | d3d11 shared texture capture successful |
23:01:52.768 | 2D10 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
23:01:52.878 | 6E2C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
23:01:53.226 | 2D10 | 2818 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
23:01:53.226 | 2D10 | 2842 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X200)... |
23:01:53.241 | 67CC | 3825 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
23:01:53.820 | 6E2C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
23:01:53.866 | 6ED0 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_14092A_P_16504 opened succesfuly |
23:01:53.866 | 6ED0 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_16504_SHARED_MEMORY_AGENT opened succesfuly |
23:01:53.928 | 2D10 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
23:01:53.993 | 6ED0 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_16504_SHARED_MEMORY_AGENT close 2147483647 bytes |
23:01:53.993 | 6ED0 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=14092a |
23:01:53.993 | 6ED0 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_14092A_P_16504 close 2147483647 bytes |
23:01:53.993 | 6ED0 | 2644 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
23:01:54.20 | 6ED0 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_15092A_P_16504 opened succesfuly |
23:01:54.20 | 6ED0 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_16504_SHARED_MEMORY_AGENT opened succesfuly |
23:01:54.51 | 67CC | 2869 | OverlayManager::setControlMode | Set RI keyboard to 0X200 (0X30)... |
23:01:54.51 | 67CC | 2874 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
23:01:54.78 | 67CC | 3999 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 2, OW handle = 0x1108a1;prev = 0x1108a1 , {Original values: ref = 2 handle = 0x10005} |
23:01:54.79 | 2D10 | 2869 | OverlayManager::setControlMode | Set RI keyboard to 0X200 (0X30)... |
23:01:54.79 | 2D10 | 2874 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
23:01:56.493 | 2D10 | 3048 | OverlayManager::DetachThreadInput | Detach thread input 11536, 26572 |
23:01:56.946 | 7E70 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
23:01:56.946 | 7E70 | 6907 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
23:01:56.946 | 7E70 | 8505 | OverlayManager::OnForegroundChanged | Changed False |
23:01:56.946 | 7E70 | 8543 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x2808D8 Title=[Rainbow Six Tracker Tracker] |
23:01:56.946 | 7E70 | 7766 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
23:01:56.946 | 7E70 | 2979 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
23:01:56.946 | 7E70 | 2869 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
23:01:56.946 | 7E70 | 2874 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
23:01:56.961 | 7E70 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
23:01:56.964 | 7E70 | 7066 | OverlayManager::doAction | DisplayFPS - Triggered |
23:01:57.452 | 6520 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:01:59.477 | 6520 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3181]. |
23:01:59.477 | 6520 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
23:01:59.477 | 6520 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:20) |
23:02:00.906 | 2D10 | 1859 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
23:02:01.41 | 7E70 | 6907 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
23:02:01.41 | 7E70 | 8505 | OverlayManager::OnForegroundChanged | Changed True |
23:02:01.45 | 7E70 | 7766 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
23:02:01.45 | 7E70 | 2986 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
23:02:01.70 | 2D10 | 6338 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x100cbc) 0x100cbc . |
23:02:01.204 | 67CC | 496 | ReleaseD11Device | Device Released! [1] |
23:02:01.204 | 67CC | 2998 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
23:02:01.204 | 67CC | 1563 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
23:02:01.204 | 67CC | 1570 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
23:02:01.204 | 67CC | 1580 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
23:02:01.204 | 67CC | 1585 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x5a5a0303 |
23:02:01.204 | 67CC | 3020 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
23:02:01.204 | 67CC | 184 | IRenderDevice::release | Render Releasing. |
23:02:01.204 | 67CC | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
23:02:01.204 | 67CC | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
23:02:01.204 | 67CC | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
23:02:01.204 | 67CC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
23:02:01.204 | 67CC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
23:02:01.205 | 67CC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
23:02:01.205 | 67CC | 201 | IRenderDevice::release | Render Releasing Done. |
23:02:01.205 | 67CC | 499 | ReleaseD11Device | End Device Released! |
23:02:01.205 | 67CC | 429 | fSwapResize_Buffers | Resize buffer (0xe0b16000)! |
23:02:01.287 | 67CC | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xe0b16000 |
23:02:01.287 | 67CC | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
23:02:01.287 | 67CC | 1126 | RenderDeviceD3d11::init | save state |
23:02:01.287 | 67CC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
23:02:01.297 | 67CC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xc89070a8. |
23:02:01.297 | 67CC | 1134 | RenderDeviceD3d11::init | restore state |
23:02:01.297 | 67CC | 1137 | RenderDeviceD3d11::init | Target Window [0x100cbc] |
23:02:01.297 | 67CC | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
23:02:01.297 | 67CC | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
23:02:01.297 | 67CC | 5545 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
23:02:01.297 | 67CC | 5468 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
23:02:01.297 | 67CC | 5488 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
23:02:01.309 | 67CC | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
23:02:01.310 | 67CC | 5637 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x100cbc} (foreground = 0x100cbc). |
23:02:01.310 | 67CC | 2541 | OverlayManager::installWindowProcHook | Install WPH |
23:02:01.310 | 67CC | 2555 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x29c4042d |
23:02:01.310 | 67CC | 2574 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
23:02:01.310 | 67CC | 2620 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x55b9d180=1438241152)=>(0x1bd75430=467096624) |
23:02:01.310 | 67CC | 2377 | WidgetManager::Render | resume layout thread |
23:02:01.310 | 67CC | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
23:02:01.310 | 67CC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:02:01.310 | 67CC | 1035 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
23:02:01.310 | 67CC | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 87
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 112
BufferCount: 1
Windowed: 0
SwapEffect: 0
Flags: 2 |
23:02:01.310 | 67CC | 50 | capture device | d3d11 shared texture capture successful |
23:02:01.316 | 6520 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_16504_SHARED_MEMORY_AGENT close 2147483647 bytes |
23:02:01.316 | 6520 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=15092a |
23:02:01.316 | 6520 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_15092A_P_16504 close 2147483647 bytes |
23:02:01.316 | 6520 | 2644 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
23:02:01.319 | 67CC | 5539 | OverlayManager::initOverlayResolution | Ex 0X40008 |
23:02:01.319 | 67CC | 5545 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
23:02:01.319 | 67CC | 5468 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
23:02:01.319 | 67CC | 5488 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
23:02:01.366 | 2D10 | 2650 | OverlayManager::installKeybMouseHook | Install KeybMouse |
23:02:01.366 | 2D10 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
23:02:01.366 | 2D10 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x2d10 |
23:02:01.366 | 2D10 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
23:02:01.366 | 2D10 | 469 | InputInterceptor::runHook | Mouse is hooked 0x2d10 |
23:02:23.34 | 2D10 | 3048 | OverlayManager::DetachThreadInput | Detach thread input 11536, 26572 |
23:02:23.451 | 7E70 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
23:02:23.451 | 7E70 | 6907 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
23:02:23.451 | 7E70 | 8505 | OverlayManager::OnForegroundChanged | Changed False |
23:02:23.451 | 7E70 | 8543 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xC031A Title=[(1197) I Was SCARED To Say This To NASA... (But I said it anyway) - Smarter Every Day 293 - YouTube - Google Chrome] |
23:02:23.451 | 7E70 | 7766 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
23:02:23.451 | 7E70 | 2979 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
23:02:23.451 | 7E70 | 2869 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
23:02:23.452 | 7E70 | 2874 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
23:02:23.467 | 7E70 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
23:02:23.477 | 7E70 | 7066 | OverlayManager::doAction | DisplayFPS - Triggered |
23:02:23.945 | 6520 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:02:25.980 | 6520 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3138]. |
23:02:25.980 | 6520 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
23:02:25.980 | 6520 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:20) |
23:02:26.201 | 2D10 | 1859 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
23:02:26.217 | 2D10 | 6338 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x100cbc) 0x100cbc . |
23:02:26.422 | 67CC | 496 | ReleaseD11Device | Device Released! [1] |
23:02:26.422 | 67CC | 2998 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
23:02:26.422 | 67CC | 1563 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
23:02:26.422 | 67CC | 1570 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
23:02:26.422 | 67CC | 1580 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
23:02:26.422 | 67CC | 1585 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x29c4042d |
23:02:26.422 | 67CC | 3020 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
23:02:26.422 | 67CC | 184 | IRenderDevice::release | Render Releasing. |
23:02:26.422 | 67CC | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
23:02:26.422 | 67CC | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
23:02:26.422 | 67CC | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
23:02:26.422 | 67CC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
23:02:26.422 | 67CC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
23:02:26.422 | 67CC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
23:02:26.422 | 67CC | 201 | IRenderDevice::release | Render Releasing Done. |
23:02:26.422 | 67CC | 499 | ReleaseD11Device | End Device Released! |
23:02:26.422 | 67CC | 429 | fSwapResize_Buffers | Resize buffer (0xe0b16000)! |
23:02:26.504 | 7E70 | 6907 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
23:02:26.504 | 7E70 | 8505 | OverlayManager::OnForegroundChanged | Changed True |
23:02:26.504 | 7E70 | 7766 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
23:02:26.504 | 7E70 | 2986 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
23:02:26.513 | 67CC | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xe0b16000 |
23:02:26.513 | 67CC | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
23:02:26.513 | 67CC | 1126 | RenderDeviceD3d11::init | save state |
23:02:26.513 | 67CC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
23:02:26.530 | 67CC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xc89070a8. |
23:02:26.530 | 67CC | 1134 | RenderDeviceD3d11::init | restore state |
23:02:26.530 | 67CC | 1137 | RenderDeviceD3d11::init | Target Window [0x100cbc] |
23:02:26.530 | 67CC | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
23:02:26.530 | 67CC | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
23:02:26.530 | 67CC | 5545 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
23:02:26.530 | 67CC | 5468 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
23:02:26.530 | 67CC | 5488 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
23:02:26.543 | 67CC | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
23:02:26.543 | 67CC | 5637 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x100cbc} (foreground = 0x100cbc). |
23:02:26.543 | 67CC | 2541 | OverlayManager::installWindowProcHook | Install WPH |
23:02:26.543 | 67CC | 2555 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x52750c23 |
23:02:26.543 | 67CC | 2574 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
23:02:26.543 | 67CC | 2620 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x55b9d180=1438241152)=>(0x1bd75430=467096624) |
23:02:26.543 | 67CC | 2377 | WidgetManager::Render | resume layout thread |
23:02:26.543 | 67CC | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
23:02:26.543 | 67CC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:02:26.543 | 2D10 | 2650 | OverlayManager::installKeybMouseHook | Install KeybMouse |
23:02:26.543 | 2D10 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
23:02:26.544 | 67CC | 1035 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
23:02:26.544 | 67CC | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 87
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 112
BufferCount: 1
Windowed: 0
SwapEffect: 0
Flags: 2 |
23:02:26.544 | 2D10 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x2d10 |
23:02:26.544 | 2D10 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
23:02:26.544 | 67CC | 50 | capture device | d3d11 shared texture capture successful |
23:02:26.544 | 2D10 | 469 | InputInterceptor::runHook | Mouse is hooked 0x2d10 |
23:02:26.546 | 2D10 | 6338 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x100cbc) 0x100cbc . |
23:02:26.558 | 67CC | 5539 | OverlayManager::initOverlayResolution | Ex 0X40008 |
23:02:26.558 | 67CC | 5545 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
23:02:26.558 | 67CC | 5468 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
23:02:26.558 | 67CC | 5488 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
23:02:53.8 | 2D10 | 6338 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x100cbc) 0x100cbc . |
23:04:40.30 | 2D10 | 6338 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x100cbc) 0x100cbc . |
23:04:40.41 | 2D10 | 3048 | OverlayManager::DetachThreadInput | Detach thread input 11536, 26572 |
23:04:40.201 | 67CC | 496 | ReleaseD11Device | Device Released! [1] |
23:04:40.201 | 67CC | 2998 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
23:04:40.201 | 67CC | 1563 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
23:04:40.201 | 67CC | 1570 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
23:04:40.201 | 67CC | 1580 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
23:04:40.201 | 67CC | 1585 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x52750c23 |
23:04:40.201 | 67CC | 3020 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
23:04:40.201 | 67CC | 184 | IRenderDevice::release | Render Releasing. |
23:04:40.201 | 67CC | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
23:04:40.201 | 67CC | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
23:04:40.201 | 67CC | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
23:04:40.201 | 67CC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
23:04:40.201 | 67CC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
23:04:40.202 | 67CC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
23:04:40.202 | 67CC | 201 | IRenderDevice::release | Render Releasing Done. |
23:04:40.202 | 67CC | 499 | ReleaseD11Device | End Device Released! |
23:04:40.202 | 67CC | 429 | fSwapResize_Buffers | Resize buffer (0xe0b16000)! |
23:04:40.390 | 67CC | 429 | fSwapResize_Buffers | Resize buffer (0xe0b16000)! |
23:04:40.808 | 7E70 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
23:04:40.808 | 7E70 | 6907 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
23:04:40.808 | 7E70 | 8505 | OverlayManager::OnForegroundChanged | Changed False |
23:04:40.808 | 7E70 | 8543 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xE0958 Title=[Task Switching] |
23:04:40.808 | 7E70 | 7766 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
23:04:40.808 | 7E70 | 2979 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
23:04:40.808 | 7E70 | 2869 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
23:04:40.808 | 7E70 | 2874 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
23:04:40.823 | 7E70 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
23:04:40.824 | 7E70 | 7066 | OverlayManager::doAction | DisplayFPS - Triggered |
23:04:41.317 | 6520 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:04:43.295 | 67CC | 429 | fSwapResize_Buffers | Resize buffer (0xe0b16000)! |
23:04:43.361 | 6520 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3492]. |
23:04:43.361 | 6520 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
23:04:43.361 | 6520 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:20) |
23:04:43.361 | 7E70 | 6907 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
23:04:43.361 | 7E70 | 8505 | OverlayManager::OnForegroundChanged | Changed True |
23:04:43.361 | 7E70 | 7766 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
23:04:43.361 | 7E70 | 2986 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
23:04:43.376 | 67CC | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xe0b16000 |
23:04:43.376 | 67CC | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
23:04:43.376 | 67CC | 1126 | RenderDeviceD3d11::init | save state |
23:04:43.376 | 67CC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
23:04:43.388 | 67CC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xc89070a8. |
23:04:43.388 | 67CC | 1134 | RenderDeviceD3d11::init | restore state |
23:04:43.388 | 67CC | 1137 | RenderDeviceD3d11::init | Target Window [0x100cbc] |
23:04:43.388 | 67CC | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
23:04:43.388 | 67CC | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
23:04:43.388 | 67CC | 5545 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
23:04:43.388 | 67CC | 5468 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
23:04:43.388 | 67CC | 5488 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
23:04:43.396 | 67CC | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
23:04:43.396 | 67CC | 5637 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x100cbc} (foreground = 0x100cbc). |
23:04:43.396 | 67CC | 2541 | OverlayManager::installWindowProcHook | Install WPH |
23:04:43.396 | 67CC | 2555 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x53920d37 |
23:04:43.396 | 67CC | 2574 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
23:04:43.396 | 67CC | 2620 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x55b9d180=1438241152)=>(0x1bd75430=467096624) |
23:04:43.396 | 67CC | 2377 | WidgetManager::Render | resume layout thread |
23:04:43.396 | 67CC | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
23:04:43.396 | 67CC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:04:43.397 | 67CC | 1035 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
23:04:43.397 | 67CC | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 87
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 112
BufferCount: 1
Windowed: 0
SwapEffect: 0
Flags: 2 |
23:04:43.397 | 67CC | 50 | capture device | d3d11 shared texture capture successful |
23:04:43.404 | 67CC | 5539 | OverlayManager::initOverlayResolution | Ex 0X40008 |
23:04:43.404 | 67CC | 5545 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
23:04:43.404 | 67CC | 5468 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
23:04:43.404 | 67CC | 5488 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
23:04:43.746 | 2D10 | 2650 | OverlayManager::installKeybMouseHook | Install KeybMouse |
23:04:43.746 | 2D10 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
23:04:43.746 | 2D10 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x2d10 |
23:04:43.746 | 2D10 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
23:04:43.746 | 2D10 | 469 | InputInterceptor::runHook | Mouse is hooked 0x2d10 |
23:04:43.746 | 2D10 | 6338 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x100cbc) 0x100cbc . |
23:05:00.969 | 2D10 | 3048 | OverlayManager::DetachThreadInput | Detach thread input 11536, 26572 |
23:05:01.134 | 67CC | 496 | ReleaseD11Device | Device Released! [1] |
23:05:01.134 | 67CC | 2998 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
23:05:01.134 | 67CC | 1563 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
23:05:01.134 | 67CC | 1570 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
23:05:01.134 | 67CC | 1580 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
23:05:01.134 | 67CC | 1585 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x53920d37 |
23:05:01.134 | 67CC | 3020 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
23:05:01.134 | 67CC | 184 | IRenderDevice::release | Render Releasing. |
23:05:01.134 | 67CC | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
23:05:01.134 | 67CC | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
23:05:01.134 | 67CC | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
23:05:01.134 | 67CC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
23:05:01.134 | 67CC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
23:05:01.134 | 67CC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
23:05:01.134 | 67CC | 201 | IRenderDevice::release | Render Releasing Done. |
23:05:01.134 | 67CC | 499 | ReleaseD11Device | End Device Released! |
23:05:01.135 | 67CC | 429 | fSwapResize_Buffers | Resize buffer (0xe0b16000)! |
23:05:01.333 | 67CC | 429 | fSwapResize_Buffers | Resize buffer (0xe0b16000)! |
23:05:01.623 | 7E70 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
23:05:01.623 | 7E70 | 6907 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
23:05:01.623 | 7E70 | 8505 | OverlayManager::OnForegroundChanged | Changed False |
23:05:01.623 | 7E70 | 8543 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x120958 Title=[Task Switching] |
23:05:01.623 | 7E70 | 7766 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
23:05:01.623 | 7E70 | 2979 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
23:05:01.623 | 7E70 | 2869 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
23:05:01.623 | 7E70 | 2874 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
23:05:01.638 | 7E70 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
23:05:01.640 | 7E70 | 7066 | OverlayManager::doAction | DisplayFPS - Triggered |
23:05:02.134 | 6520 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:05:04.145 | 67CC | 429 | fSwapResize_Buffers | Resize buffer (0xe0b16000)! |
23:05:04.174 | 6520 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3374]. |
23:05:04.174 | 6520 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
23:05:04.174 | 6520 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:20) |
23:05:04.174 | 7E70 | 6907 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
23:05:04.174 | 7E70 | 8505 | OverlayManager::OnForegroundChanged | Changed True |
23:05:04.174 | 7E70 | 7766 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
23:05:04.174 | 7E70 | 2986 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
23:05:04.206 | 67CC | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xe0b16000 |
23:05:04.206 | 67CC | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
23:05:04.206 | 67CC | 1126 | RenderDeviceD3d11::init | save state |
23:05:04.206 | 67CC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
23:05:04.217 | 67CC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xc89070a8. |
23:05:04.217 | 67CC | 1134 | RenderDeviceD3d11::init | restore state |
23:05:04.217 | 67CC | 1137 | RenderDeviceD3d11::init | Target Window [0x100cbc] |
23:05:04.217 | 67CC | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
23:05:04.217 | 67CC | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
23:05:04.217 | 67CC | 5545 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
23:05:04.217 | 67CC | 5468 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
23:05:04.217 | 67CC | 5488 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
23:05:04.229 | 67CC | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
23:05:04.229 | 67CC | 5637 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x100cbc} (foreground = 0x100cbc). |
23:05:04.229 | 67CC | 2541 | OverlayManager::installWindowProcHook | Install WPH |
23:05:04.229 | 67CC | 2555 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x100a0bb5 |
23:05:04.229 | 67CC | 2574 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
23:05:04.229 | 67CC | 2620 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x55b9d180=1438241152)=>(0x1bd75430=467096624) |
23:05:04.229 | 67CC | 2377 | WidgetManager::Render | resume layout thread |
23:05:04.229 | 67CC | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
23:05:04.229 | 67CC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:05:04.230 | 67CC | 1035 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
23:05:04.230 | 67CC | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 87
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 112
BufferCount: 1
Windowed: 0
SwapEffect: 0
Flags: 2 |
23:05:04.230 | 67CC | 50 | capture device | d3d11 shared texture capture successful |
23:05:04.244 | 67CC | 5539 | OverlayManager::initOverlayResolution | Ex 0X40008 |
23:05:04.244 | 67CC | 5545 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
23:05:04.244 | 67CC | 5468 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
23:05:04.244 | 67CC | 5488 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
23:05:04.373 | 2D10 | 2194 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
23:05:04.373 | 2D10 | 2650 | OverlayManager::installKeybMouseHook | Install KeybMouse |
23:05:04.373 | 2D10 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
23:05:04.373 | 2D10 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x2d10 |
23:05:04.373 | 2D10 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
23:05:04.373 | 2D10 | 469 | InputInterceptor::runHook | Mouse is hooked 0x2d10 |
23:05:04.555 | 2D10 | 6338 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x100cbc) 0x100cbc . |
23:08:31.853 | 2D10 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
23:08:31.887 | 67CC | 326 | RenderImageD3d11::setSize | Create Texture (1460,720) / (1536,768) - OK |
23:08:31.887 | 67CC | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,768) - OK |
23:08:31.977 | 6E2C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
23:08:32.392 | 2D10 | 2818 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
23:08:32.392 | 2D10 | 2842 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X100)... |
23:08:37.527 | 2D10 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
23:08:37.558 | 67CC | 2869 | OverlayManager::setControlMode | Set RI keyboard to 0X100 (0X30)... |
23:08:37.558 | 67CC | 2874 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
23:08:37.579 | 67CC | 3999 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x1108a1;prev = 0x1108a1 , {Original values: ref = 0 handle = 0x10005} |
23:08:37.614 | 6E2C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
23:08:38.146 | 2D10 | 2869 | OverlayManager::setControlMode | Set RI keyboard to 0X100 (0X30)... |
23:08:38.146 | 2D10 | 2874 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
23:11:10.396 | 2D10 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
23:11:10.471 | 67CC | 7195 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
23:11:10.471 | 67CC | 2818 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
23:11:10.471 | 67CC | 2842 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X200)... |
23:11:10.472 | 67CC | 137 | InputInterceptor::UseLLMouseHook | enable LL mouse hook :1 |
23:11:10.489 | 2D10 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
23:11:10.523 | 3D40 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_C0CB6_P_16504 opened succesfuly |
23:11:10.523 | 3D40 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_16504_SHARED_MEMORY_AGENT opened succesfuly |
23:11:10.568 | 3D40 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_60BCC_P_16504 opened succesfuly |
23:11:10.568 | 3D40 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_16504_SHARED_MEMORY_AGENT opened succesfuly |
23:11:10.569 | 67CC | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
23:11:10.569 | 67CC | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
23:11:10.623 | 67CC | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
23:11:10.623 | 67CC | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
23:11:11.66 | 3D40 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_170948_P_16504 opened succesfuly |
23:11:11.66 | 3D40 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_16504_SHARED_MEMORY_AGENT opened succesfuly |
23:11:11.159 | 67CC | 326 | RenderImageD3d11::setSize | Create Texture (81,26) / (128,128) - OK |
23:11:11.159 | 67CC | 347 | RenderImageD3d11::setSize | Create Texture RV (128,128) - OK |
23:11:11.292 | 7E70 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
23:11:11.292 | 7E70 | 6907 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
23:11:11.292 | 7E70 | 8505 | OverlayManager::OnForegroundChanged | Changed False |
23:11:11.294 | 3D40 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_16504_SHARED_MEMORY_AGENT close 2147483647 bytes |
23:11:11.294 | 3D40 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=170948 |
23:11:11.294 | 3D40 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_170948_P_16504 close 2147483647 bytes |
23:11:11.294 | 3D40 | 2644 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
23:11:11.301 | 7E70 | 8543 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x80DB8 Title=[Rainbow Six Tracker] |
23:11:11.303 | 7E70 | 7766 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
23:11:11.303 | 7E70 | 2979 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
23:11:11.305 | 7E70 | 2869 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
23:11:11.306 | 7E70 | 2874 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
23:11:11.306 | 7E70 | 137 | InputInterceptor::UseLLMouseHook | enable LL mouse hook :0 |
23:11:11.306 | 7E70 | 8569 | OverlayManager::OnForegroundChanged | Lost game focus - Restore game cursor |
23:11:11.307 | 7E70 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
23:11:11.309 | 7E70 | 7066 | OverlayManager::doAction | DisplayFPS - Triggered |
23:11:11.328 | 2D10 | 3999 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = -1, OW handle = 0x1108a1;prev = 0x1108a1 , {Original values: ref = -1 handle = 0x10005} |
23:11:11.328 | 2D10 | 4004 | OverlayManager::RestoreGameCursor | black Cursor restored |
23:11:11.383 | 2D10 | 3048 | OverlayManager::DetachThreadInput | Detach thread input 11536, 26572 |
23:11:11.403 | 67CC | 496 | ReleaseD11Device | Device Released! [1] |
23:11:11.403 | 67CC | 2998 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
23:11:11.403 | 67CC | 1563 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
23:11:11.403 | 67CC | 1570 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
23:11:11.403 | 67CC | 1580 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
23:11:11.403 | 67CC | 1585 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x100a0bb5 |
23:11:11.403 | 67CC | 3020 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
23:11:11.403 | 67CC | 184 | IRenderDevice::release | Render Releasing. |
23:11:11.403 | 67CC | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
23:11:11.403 | 67CC | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
23:11:11.403 | 67CC | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
23:11:11.403 | 67CC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
23:11:11.403 | 67CC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
23:11:11.403 | 67CC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
23:11:11.403 | 67CC | 201 | IRenderDevice::release | Render Releasing Done. |
23:11:11.403 | 67CC | 499 | ReleaseD11Device | End Device Released! |
23:11:11.403 | 67CC | 429 | fSwapResize_Buffers | Resize buffer (0xe0b16000)! |
23:11:12.364 | 3D40 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:11:13.320 | 7E70 | 6907 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
23:11:13.321 | 7E70 | 8505 | OverlayManager::OnForegroundChanged | Changed True |
23:11:13.321 | 7E70 | 7766 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
23:11:13.321 | 7E70 | 2986 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
23:11:13.430 | 67CC | 429 | fSwapResize_Buffers | Resize buffer (0xe0b16000)! |
23:11:13.475 | 67CC | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xe0b16000 |
23:11:13.475 | 67CC | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
23:11:13.475 | 67CC | 1126 | RenderDeviceD3d11::init | save state |
23:11:13.475 | 67CC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
23:11:13.485 | 67CC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xc89070a8. |
23:11:13.485 | 67CC | 1134 | RenderDeviceD3d11::init | restore state |
23:11:13.485 | 67CC | 1137 | RenderDeviceD3d11::init | Target Window [0x100cbc] |
23:11:13.485 | 67CC | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
23:11:13.485 | 67CC | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
23:11:13.485 | 67CC | 5545 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
23:11:13.485 | 67CC | 5468 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
23:11:13.485 | 67CC | 5488 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
23:11:13.491 | 67CC | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
23:11:13.491 | 67CC | 5637 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x100cbc} (foreground = 0x100cbc). |
23:11:13.491 | 67CC | 2541 | OverlayManager::installWindowProcHook | Install WPH |
23:11:13.491 | 67CC | 2555 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xb7bc0d1d |
23:11:13.491 | 67CC | 2574 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
23:11:13.491 | 67CC | 2620 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x55b9d180=1438241152)=>(0x1bd75430=467096624) |
23:11:13.492 | 67CC | 326 | RenderImageD3d11::setSize | Create Texture (1460,720) / (1536,768) - OK |
23:11:13.492 | 67CC | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,768) - OK |
23:11:13.493 | 67CC | 1035 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
23:11:13.493 | 67CC | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 87
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 112
BufferCount: 1
Windowed: 0
SwapEffect: 0
Flags: 2 |
23:11:13.493 | 67CC | 50 | capture device | d3d11 shared texture capture successful |
23:11:13.500 | 67CC | 5539 | OverlayManager::initOverlayResolution | Ex 0X40008 |
23:11:13.500 | 67CC | 5545 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
23:11:13.500 | 67CC | 5468 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
23:11:13.500 | 67CC | 5488 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
23:11:13.871 | 2D10 | 2650 | OverlayManager::installKeybMouseHook | Install KeybMouse |
23:11:13.871 | 2D10 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
23:11:13.871 | 2D10 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x2d10 |
23:11:13.871 | 2D10 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
23:11:13.871 | 2D10 | 469 | InputInterceptor::runHook | Mouse is hooked 0x2d10 |
23:11:13.871 | 2D10 | 6338 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x100cbc) 0x100cbc . |
23:11:17.950 | 6E2C | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
23:11:18.49 | 2D10 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
23:11:19.940 | 2D10 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
23:11:19.972 | 67CC | 7195 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
23:11:19.972 | 67CC | 2818 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
23:11:19.972 | 67CC | 2842 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X200)... |
23:11:19.972 | 67CC | 137 | InputInterceptor::UseLLMouseHook | enable LL mouse hook :1 |
23:11:19.984 | 67CC | 3846 | OverlayManager::DisplayOWSystemCursor | Update refcount [excl] [-1] -> [1], [0] |
23:11:20.5 | 67CC | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
23:11:20.5 | 67CC | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
23:11:20.31 | 67CC | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
23:11:20.31 | 67CC | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
23:11:20.62 | 2D10 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
23:11:20.795 | 3D40 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_20434_P_16504 opened succesfuly |
23:11:20.795 | 3D40 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_16504_SHARED_MEMORY_AGENT opened succesfuly |
23:11:21.643 | 3D40 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_16504_SHARED_MEMORY_AGENT close 2147483647 bytes |
23:11:21.643 | 3D40 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=20434 |
23:11:21.643 | 3D40 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_20434_P_16504 close 2147483647 bytes |
23:11:21.643 | 3D40 | 2644 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
23:11:22.419 | 67CC | 3825 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
23:11:22.737 | 67CC | 3825 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
23:11:25.507 | 2D10 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
23:11:25.534 | 3D40 | 3181 | WidgetManager::OnControlStateChanged | Release exclusiv mode: 0x80db8 was hidden 0 |
23:11:25.534 | 3D40 | 7215 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Normal |
23:11:25.534 | 3D40 | 2869 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
23:11:25.534 | 3D40 | 2874 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
23:11:25.535 | 3D40 | 137 | InputInterceptor::UseLLMouseHook | enable LL mouse hook :0 |
23:11:25.553 | 67CC | 3999 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 1, OW handle = 0x1108a1;prev = 0x57e0943 , {Original values: ref = 1 handle = 0x10005} |
23:11:25.578 | 2D10 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
23:11:26.713 | 2D10 | 3048 | OverlayManager::DetachThreadInput | Detach thread input 11536, 26572 |
23:11:27.53 | 7E70 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
23:11:27.53 | 7E70 | 6907 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
23:11:27.53 | 7E70 | 8505 | OverlayManager::OnForegroundChanged | Changed False |
23:11:27.53 | 7E70 | 8543 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xC031A Title=[(1197) I Was SCARED To Say This To NASA... (But I said it anyway) - Smarter Every Day 293 - YouTube - Google Chrome] |
23:11:27.53 | 7E70 | 7766 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
23:11:27.53 | 7E70 | 2979 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
23:11:27.53 | 7E70 | 2869 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
23:11:27.54 | 7E70 | 2874 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
23:11:27.68 | 7E70 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
23:11:27.70 | 7E70 | 7066 | OverlayManager::doAction | DisplayFPS - Triggered |
23:11:27.563 | 3D40 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:11:29.592 | 3D40 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3037]. |
23:11:29.592 | 3D40 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
23:11:29.592 | 3D40 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:20) |
23:11:39.909 | 2D10 | 1859 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
23:11:39.926 | 2D10 | 6338 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x100cbc) 0x100cbc . |
23:11:40.96 | 67CC | 496 | ReleaseD11Device | Device Released! [1] |
23:11:40.96 | 67CC | 2998 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
23:11:40.96 | 67CC | 1563 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
23:11:40.96 | 67CC | 1570 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
23:11:40.96 | 67CC | 1580 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
23:11:40.96 | 67CC | 1585 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xb7bc0d1d |
23:11:40.96 | 67CC | 3020 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
23:11:40.96 | 67CC | 184 | IRenderDevice::release | Render Releasing. |
23:11:40.96 | 67CC | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
23:11:40.96 | 67CC | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
23:11:40.96 | 67CC | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
23:11:40.96 | 67CC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
23:11:40.96 | 67CC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
23:11:40.96 | 67CC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
23:11:40.96 | 67CC | 201 | IRenderDevice::release | Render Releasing Done. |
23:11:40.96 | 67CC | 499 | ReleaseD11Device | End Device Released! |
23:11:40.96 | 67CC | 429 | fSwapResize_Buffers | Resize buffer (0xe0b16000)! |
23:11:40.143 | 67CC | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xe0b16000 |
23:11:40.143 | 67CC | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
23:11:40.143 | 67CC | 1126 | RenderDeviceD3d11::init | save state |
23:11:40.143 | 67CC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
23:11:40.154 | 67CC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xc89070a8. |
23:11:40.154 | 67CC | 1134 | RenderDeviceD3d11::init | restore state |
23:11:40.154 | 67CC | 1137 | RenderDeviceD3d11::init | Target Window [0x100cbc] |
23:11:40.154 | 67CC | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
23:11:40.154 | 67CC | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
23:11:40.154 | 67CC | 2986 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
23:11:40.154 | 67CC | 5545 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
23:11:40.154 | 67CC | 5468 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
23:11:40.154 | 67CC | 5488 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
23:11:40.164 | 67CC | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
23:11:40.164 | 67CC | 5637 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x100cbc} (foreground = 0x100cbc). |
23:11:40.164 | 67CC | 2541 | OverlayManager::installWindowProcHook | Install WPH |
23:11:40.164 | 67CC | 2555 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xb7c40d1d |
23:11:40.164 | 67CC | 2574 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
23:11:40.164 | 67CC | 2620 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x55b9d180=1438241152)=>(0x1bd75430=467096624) |
23:11:40.164 | 67CC | 2377 | WidgetManager::Render | resume layout thread |
23:11:40.164 | 67CC | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
23:11:40.164 | 67CC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:11:40.164 | 67CC | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
23:11:40.164 | 67CC | 1035 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
23:11:40.172 | 67CC | 5539 | OverlayManager::initOverlayResolution | Ex 0X40008 |
23:11:40.172 | 67CC | 5545 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
23:11:40.172 | 67CC | 5468 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
23:11:40.172 | 67CC | 5488 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
23:11:40.188 | 7E70 | 6907 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
23:11:40.188 | 7E70 | 8505 | OverlayManager::OnForegroundChanged | Changed True |
23:11:40.188 | 7E70 | 7766 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
23:11:40.191 | 67CC | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 87
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 112
BufferCount: 1
Windowed: 0
SwapEffect: 0
Flags: 2 |
23:11:40.191 | 67CC | 50 | capture device | d3d11 shared texture capture successful |
23:11:40.192 | 7E70 | 7066 | OverlayManager::doAction | DisplayFPS - Triggered |
23:11:40.199 | 67CC | 1035 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
23:11:40.404 | 2D10 | 2650 | OverlayManager::installKeybMouseHook | Install KeybMouse |
23:11:40.404 | 2D10 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
23:11:40.404 | 2D10 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x2d10 |
23:11:40.404 | 2D10 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
23:11:40.404 | 2D10 | 469 | InputInterceptor::runHook | Mouse is hooked 0x2d10 |
23:11:40.404 | 2D10 | 6338 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x100cbc) 0x100cbc . |
23:11:46.607 | 2D10 | 3048 | OverlayManager::DetachThreadInput | Detach thread input 11536, 26572 |
23:11:46.737 | 7E70 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
23:11:46.737 | 7E70 | 6907 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
23:11:46.737 | 7E70 | 8505 | OverlayManager::OnForegroundChanged | Changed False |
23:11:46.737 | 7E70 | 8543 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xC031A Title=[Just a moment... - Google Chrome] |
23:11:46.737 | 7E70 | 7766 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
23:11:46.737 | 7E70 | 2979 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
23:11:46.737 | 7E70 | 2869 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
23:11:46.737 | 7E70 | 2874 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
23:11:46.752 | 7E70 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
23:11:46.755 | 7E70 | 7066 | OverlayManager::doAction | DisplayFPS - Triggered |
23:11:47.752 | 3D40 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:11:49.783 | 3D40 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3373]. |
23:11:49.783 | 3D40 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
23:11:49.783 | 3D40 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
23:11:51.158 | 2D10 | 1859 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
23:11:51.181 | 2D10 | 6338 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x100cbc) 0x100cbc . |
23:11:51.334 | 7E70 | 6907 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
23:11:51.334 | 7E70 | 8505 | OverlayManager::OnForegroundChanged | Changed True |
23:11:51.336 | 7E70 | 7766 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
23:11:51.336 | 7E70 | 2986 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
23:11:51.341 | 2D10 | 6338 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x100cbc) 0x100cbc . |
23:11:51.355 | 67CC | 496 | ReleaseD11Device | Device Released! [1] |
23:11:51.355 | 67CC | 2998 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
23:11:51.355 | 67CC | 1563 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
23:11:51.355 | 67CC | 1570 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
23:11:51.355 | 67CC | 1580 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
23:11:51.355 | 67CC | 1585 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xb7c40d1d |
23:11:51.355 | 67CC | 3020 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
23:11:51.355 | 67CC | 184 | IRenderDevice::release | Render Releasing. |
23:11:51.355 | 67CC | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
23:11:51.355 | 67CC | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
23:11:51.355 | 67CC | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
23:11:51.355 | 67CC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
23:11:51.355 | 67CC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
23:11:51.355 | 67CC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
23:11:51.355 | 67CC | 201 | IRenderDevice::release | Render Releasing Done. |
23:11:51.355 | 67CC | 499 | ReleaseD11Device | End Device Released! |
23:11:51.355 | 67CC | 429 | fSwapResize_Buffers | Resize buffer (0xe0b16000)! |
23:11:51.434 | 67CC | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xe0b16000 |
23:11:51.434 | 67CC | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
23:11:51.434 | 67CC | 1126 | RenderDeviceD3d11::init | save state |
23:11:51.434 | 67CC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
23:11:51.444 | 67CC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xc89070a8. |
23:11:51.444 | 67CC | 1134 | RenderDeviceD3d11::init | restore state |
23:11:51.444 | 67CC | 1137 | RenderDeviceD3d11::init | Target Window [0x100cbc] |
23:11:51.444 | 67CC | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
23:11:51.444 | 67CC | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
23:11:51.444 | 67CC | 5545 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
23:11:51.444 | 67CC | 5468 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
23:11:51.444 | 67CC | 5488 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
23:11:51.455 | 67CC | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
23:11:51.455 | 67CC | 5637 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x100cbc} (foreground = 0x100cbc). |
23:11:51.455 | 67CC | 2541 | OverlayManager::installWindowProcHook | Install WPH |
23:11:51.455 | 67CC | 2555 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x19470475 |
23:11:51.455 | 67CC | 2574 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
23:11:51.455 | 67CC | 2620 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x55b9d180=1438241152)=>(0x1bd75430=467096624) |
23:11:51.455 | 67CC | 2377 | WidgetManager::Render | resume layout thread |
23:11:51.455 | 67CC | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
23:11:51.455 | 67CC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:11:51.456 | 67CC | 1035 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
23:11:51.456 | 67CC | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 87
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 112
BufferCount: 1
Windowed: 0
SwapEffect: 0
Flags: 2 |
23:11:51.456 | 67CC | 50 | capture device | d3d11 shared texture capture successful |
23:11:51.464 | 67CC | 5539 | OverlayManager::initOverlayResolution | Ex 0X40008 |
23:11:51.464 | 67CC | 5545 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
23:11:51.464 | 67CC | 5468 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
23:11:51.464 | 67CC | 5488 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
23:11:51.572 | 2D10 | 2194 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
23:11:51.572 | 2D10 | 2650 | OverlayManager::installKeybMouseHook | Install KeybMouse |
23:11:51.572 | 2D10 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
23:11:51.572 | 2D10 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x2d10 |
23:11:51.572 | 2D10 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
23:11:51.572 | 2D10 | 469 | InputInterceptor::runHook | Mouse is hooked 0x2d10 |
23:11:54.680 | 2D10 | 3048 | OverlayManager::DetachThreadInput | Detach thread input 11536, 26572 |
23:11:54.880 | 7E70 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
23:11:54.880 | 7E70 | 6907 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
23:11:54.880 | 7E70 | 8505 | OverlayManager::OnForegroundChanged | Changed False |
23:11:54.880 | 7E70 | 8543 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xC031A Title=[R6Tracker - M-Carried - Rainbow Six Siege Player Stats - Google Chrome] |
23:11:54.880 | 7E70 | 7766 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
23:11:54.880 | 7E70 | 2979 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
23:11:54.880 | 7E70 | 2869 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
23:11:54.880 | 7E70 | 2874 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
23:11:54.895 | 7E70 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
23:11:54.897 | 7E70 | 7066 | OverlayManager::doAction | DisplayFPS - Triggered |
23:11:55.899 | 3D40 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:11:57.929 | 3D40 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3448]. |
23:11:57.929 | 3D40 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
23:11:57.929 | 3D40 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
23:11:59.746 | 2D10 | 1859 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
23:11:59.753 | 2D10 | 6338 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x100cbc) 0x100cbc . |
23:11:59.932 | 67CC | 496 | ReleaseD11Device | Device Released! [1] |
23:11:59.932 | 67CC | 2998 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
23:11:59.932 | 67CC | 1563 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
23:11:59.932 | 67CC | 1570 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
23:11:59.932 | 67CC | 1580 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
23:11:59.932 | 67CC | 1585 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x19470475 |
23:11:59.932 | 67CC | 3020 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
23:11:59.932 | 67CC | 184 | IRenderDevice::release | Render Releasing. |
23:11:59.932 | 67CC | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
23:11:59.932 | 67CC | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
23:11:59.932 | 67CC | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
23:11:59.932 | 67CC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
23:11:59.932 | 67CC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
23:11:59.932 | 67CC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
23:11:59.932 | 67CC | 201 | IRenderDevice::release | Render Releasing Done. |
23:11:59.932 | 67CC | 499 | ReleaseD11Device | End Device Released! |
23:11:59.932 | 67CC | 429 | fSwapResize_Buffers | Resize buffer (0xe0b16000)! |
23:11:59.966 | 7E70 | 6907 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
23:11:59.966 | 7E70 | 8505 | OverlayManager::OnForegroundChanged | Changed True |
23:11:59.966 | 7E70 | 7766 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
23:11:59.966 | 7E70 | 2986 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
23:12:00.3 | 67CC | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xe0b16000 |
23:12:00.3 | 67CC | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
23:12:00.3 | 67CC | 1126 | RenderDeviceD3d11::init | save state |
23:12:00.3 | 67CC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
23:12:00.19 | 67CC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xc89070a8. |
23:12:00.19 | 67CC | 1134 | RenderDeviceD3d11::init | restore state |
23:12:00.19 | 67CC | 1137 | RenderDeviceD3d11::init | Target Window [0x100cbc] |
23:12:00.19 | 67CC | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
23:12:00.19 | 67CC | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
23:12:00.19 | 67CC | 5545 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
23:12:00.19 | 67CC | 5468 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
23:12:00.19 | 67CC | 5488 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
23:12:00.33 | 67CC | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
23:12:00.34 | 67CC | 5637 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x100cbc} (foreground = 0x100cbc). |
23:12:00.34 | 67CC | 2541 | OverlayManager::installWindowProcHook | Install WPH |
23:12:00.34 | 67CC | 2555 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x4fcd0c15 |
23:12:00.34 | 67CC | 2574 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
23:12:00.34 | 67CC | 2620 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x55b9d180=1438241152)=>(0x1bd75430=467096624) |
23:12:00.34 | 67CC | 2377 | WidgetManager::Render | resume layout thread |
23:12:00.34 | 67CC | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
23:12:00.34 | 67CC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:12:00.34 | 2D10 | 2194 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
23:12:00.34 | 2D10 | 2650 | OverlayManager::installKeybMouseHook | Install KeybMouse |
23:12:00.34 | 2D10 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
23:12:00.34 | 2D10 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x2d10 |
23:12:00.34 | 2D10 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
23:12:00.34 | 2D10 | 469 | InputInterceptor::runHook | Mouse is hooked 0x2d10 |
23:12:00.34 | 67CC | 1035 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
23:12:00.34 | 67CC | 50 | capture device | DXGI_SWAP_CHAIN_DESC:
BufferDesc.Width: 1920
BufferDesc.Height: 1080
BufferDesc.RefreshRate.Numerator: 0
BufferDesc.RefreshRate.Denominator: 1
BufferDesc.Format: 87
BufferDesc.ScanlineOrdering: 0
BufferDesc.Scaling: 0
SampleDesc.Count: 1
SampleDesc.Quality: 0
BufferUsage: 112
BufferCount: 1
Windowed: 0
SwapEffect: 0
Flags: 2 |
23:12:00.35 | 2D10 | 6338 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x100cbc) 0x100cbc . |
23:12:00.35 | 67CC | 50 | capture device | d3d11 shared texture capture successful |
23:12:00.48 | 67CC | 5539 | OverlayManager::initOverlayResolution | Ex 0X40008 |
23:12:00.48 | 67CC | 5545 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
23:12:00.48 | 67CC | 5468 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
23:12:00.48 | 67CC | 5488 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
23:13:02.780 | 7E70 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
23:13:02.799 | 67CC | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
23:13:02.799 | 67CC | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
23:13:02.799 | 67CC | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
23:13:02.799 | 67CC | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:False] |
23:13:02.799 | 67CC | 5402 | OverlayManager::HandleGameStream | Stop Capturing |
23:13:03.104 | 7E70 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:0] |
23:13:03.884 | 2D10 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
23:13:03.914 | 2D10 | 2818 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
23:13:03.914 | 2D10 | 2842 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X200)... |
23:13:03.917 | 67CC | 326 | RenderImageD3d11::setSize | Create Texture (1460,720) / (1536,768) - OK |
23:13:03.917 | 67CC | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,768) - OK |
23:13:03.989 | 2D10 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
23:13:04.434 | 3D40 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_A092E_P_16504 opened succesfuly |
23:13:04.434 | 3D40 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_16504_SHARED_MEMORY_AGENT opened succesfuly |
23:13:04.798 | 67CC | 3825 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
23:13:04.919 | 3D40 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=e50910 |
23:13:04.919 | 3D40 | 2644 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
23:13:04.933 | 3D40 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_E50910_P_16504 opened succesfuly |
23:13:04.933 | 3D40 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_16504_SHARED_MEMORY_AGENT opened succesfuly |
23:13:05.473 | 67CC | 326 | RenderImageD3d11::setSize | Create Texture (300,100) / (384,128) - OK |
23:13:05.473 | 67CC | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
23:13:07.974 | 2D10 | 3048 | OverlayManager::DetachThreadInput | Detach thread input 11536, 26572 |
23:13:07.992 | 67CC | 496 | ReleaseD11Device | Device Released! [1] |
23:13:07.992 | 67CC | 2998 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
23:13:07.992 | 67CC | 1563 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
23:13:07.992 | 67CC | 1570 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
23:13:07.992 | 67CC | 1580 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
23:13:07.992 | 67CC | 1585 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x4fcd0c15 |
23:13:07.992 | 67CC | 3020 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
23:13:07.992 | 67CC | 184 | IRenderDevice::release | Render Releasing. |
23:13:07.992 | 67CC | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
23:13:07.992 | 67CC | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
23:13:07.992 | 67CC | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
23:13:07.992 | 67CC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
23:13:07.992 | 67CC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
23:13:07.992 | 67CC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
23:13:07.992 | 67CC | 201 | IRenderDevice::release | Render Releasing Done. |
23:13:07.992 | 67CC | 499 | ReleaseD11Device | End Device Released! |
23:13:07.992 | 67CC | 429 | fSwapResize_Buffers | Resize buffer (0xe0b16000)! |
23:13:08.258 | 7E70 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
23:13:08.258 | 7E70 | 6907 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
23:13:08.258 | 7E70 | 8505 | OverlayManager::OnForegroundChanged | Changed False |
23:13:08.258 | 7E70 | 8543 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xC031A Title=[R6Tracker - M-Carried - Rainbow Six Siege Player Stats - Google Chrome] |
23:13:08.259 | 7E70 | 7766 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
23:13:08.259 | 7E70 | 2979 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
23:13:08.259 | 7E70 | 2869 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
23:13:08.259 | 7E70 | 2874 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
23:13:08.274 | 7E70 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
23:13:08.277 | 7E70 | 7066 | OverlayManager::doAction | DisplayFPS - Triggered |
23:13:09.280 | 3D40 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:13:10.801 | 3D40 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3005]. |
23:13:10.801 | 3D40 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
23:13:10.801 | 3D40 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:20) |
23:13:17.193 | 2D10 | 3999 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 1, OW handle = 0x1108a1;prev = 0x1108a1 , {Original values: ref = 1 handle = 0x10005} |
23:13:17.401 | 67CC | 429 | fSwapResize_Buffers | Resize buffer (0xe0b16000)! |
23:13:17.452 | 67CC | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xe0b16000 |
23:13:17.452 | 67CC | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
23:13:17.452 | 67CC | 1126 | RenderDeviceD3d11::init | save state |
23:13:17.452 | 67CC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
23:13:17.462 | 67CC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xc89070a8. |
23:13:17.462 | 67CC | 1134 | RenderDeviceD3d11::init | restore state |
23:13:17.462 | 67CC | 1137 | RenderDeviceD3d11::init | Target Window [0x100cbc] |
23:13:17.462 | 67CC | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
23:13:17.462 | 67CC | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
23:13:17.462 | 67CC | 2986 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
23:13:17.462 | 67CC | 5545 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
23:13:17.462 | 67CC | 5468 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
23:13:17.462 | 67CC | 5488 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
23:13:17.465 | 67CC | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
23:13:17.465 | 67CC | 5637 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x100cbc} (foreground = 0x100cbc). |
23:13:17.465 | 67CC | 2541 | OverlayManager::installWindowProcHook | Install WPH |
23:13:17.466 | 67CC | 2555 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x58990bfd |
23:13:17.466 | 67CC | 2574 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
23:13:17.466 | 67CC | 2620 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x55b9d180=1438241152)=>(0x1bd75430=467096624) |
23:13:17.466 | 67CC | 2377 | WidgetManager::Render | resume layout thread |
23:13:17.466 | 67CC | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
23:13:17.466 | 67CC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:13:17.466 | 2D10 | 2650 | OverlayManager::installKeybMouseHook | Install KeybMouse |
23:13:17.466 | 2D10 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
23:13:17.466 | 67CC | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
23:13:17.466 | 67CC | 1035 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
23:13:17.466 | 2D10 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x2d10 |
23:13:17.466 | 2D10 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
23:13:17.466 | 2D10 | 469 | InputInterceptor::runHook | Mouse is hooked 0x2d10 |
23:13:17.472 | 67CC | 5539 | OverlayManager::initOverlayResolution | Ex 0X40008 |
23:13:17.472 | 67CC | 5545 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
23:13:17.472 | 67CC | 5468 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
23:13:17.472 | 67CC | 5488 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
23:13:17.474 | 3D40 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_16504_SHARED_MEMORY_AGENT close 2147483647 bytes |
23:13:17.474 | 3D40 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=a092e |
23:13:17.474 | 3D40 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_A092E_P_16504 close 2147483647 bytes |
23:13:17.474 | 3D40 | 2644 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
23:13:17.474 | 7E70 | 6907 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
23:13:17.474 | 7E70 | 8505 | OverlayManager::OnForegroundChanged | Changed True |
23:13:17.474 | 7E70 | 7766 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
23:13:17.476 | 2D10 | 6338 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x100cbc) 0x100cbc . |
23:13:17.477 | 7E70 | 7066 | OverlayManager::doAction | DisplayFPS - Triggered |
23:13:17.493 | 67CC | 326 | RenderImageD3d11::setSize | Create Texture (1460,720) / (1536,768) - OK |
23:13:17.493 | 67CC | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,768) - OK |
23:13:17.501 | 67CC | 1035 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
23:13:18.579 | 2D10 | 2818 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
23:13:18.579 | 2D10 | 2842 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X200)... |
23:13:18.584 | 67CC | 3846 | OverlayManager::DisplayOWSystemCursor | Update refcount [] [2] -> [5], [0] |
23:13:19.28 | 3D40 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1B0948_P_16504 opened succesfuly |
23:13:19.28 | 3D40 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_16504_SHARED_MEMORY_AGENT opened succesfuly |
23:13:19.625 | 67CC | 3825 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
23:13:22.960 | 2D10 | 2869 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
23:13:22.960 | 2D10 | 2874 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
23:13:22.981 | 7E70 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
23:13:22.981 | 7E70 | 6907 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
23:13:22.981 | 7E70 | 8505 | OverlayManager::OnForegroundChanged | Changed False |
23:13:22.981 | 7E70 | 8543 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x101B2 Title=[] |
23:13:22.981 | 7E70 | 7766 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
23:13:22.981 | 7E70 | 2979 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
23:13:22.981 | 7E70 | 2869 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
23:13:22.982 | 7E70 | 2874 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
23:13:22.982 | 7E70 | 8569 | OverlayManager::OnForegroundChanged | Lost game focus - Restore game cursor |
23:13:22.984 | 2D10 | 3999 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 5, OW handle = 0x1108a1;prev = 0x57e0943 , {Original values: ref = 5 handle = 0x10005} |
23:13:22.985 | 7E70 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
23:13:22.988 | 7E70 | 7066 | OverlayManager::doAction | DisplayFPS - Triggered |
23:13:22.998 | 2D10 | 3048 | OverlayManager::DetachThreadInput | Detach thread input 11536, 26572 |
23:13:23.3 | 2D10 | 6338 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x100cbc) 0x100cbc . |
23:13:23.37 | 67CC | 496 | ReleaseD11Device | Device Released! [1] |
23:13:23.37 | 67CC | 2998 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
23:13:23.37 | 67CC | 1563 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
23:13:23.37 | 67CC | 1570 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
23:13:23.37 | 67CC | 1580 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
23:13:23.37 | 67CC | 1585 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x58990bfd |
23:13:23.37 | 67CC | 3020 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
23:13:23.37 | 67CC | 184 | IRenderDevice::release | Render Releasing. |
23:13:23.37 | 67CC | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
23:13:23.37 | 67CC | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
23:13:23.37 | 67CC | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
23:13:23.37 | 67CC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
23:13:23.37 | 67CC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
23:13:23.37 | 67CC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
23:13:23.37 | 67CC | 201 | IRenderDevice::release | Render Releasing Done. |
23:13:23.37 | 67CC | 499 | ReleaseD11Device | End Device Released! |
23:13:23.37 | 67CC | 429 | fSwapResize_Buffers | Resize buffer (0xe0b16000)! |
23:13:23.989 | 3D40 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:13:26.30 | 3D40 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3299]. |
23:13:26.30 | 3D40 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
23:13:26.30 | 3D40 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
23:15:38.246 | 7E70 | 6907 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
23:15:38.246 | 7E70 | 8505 | OverlayManager::OnForegroundChanged | Changed True |
23:15:38.249 | 7E70 | 7766 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
23:15:38.249 | 7E70 | 2986 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
23:15:38.354 | 67CC | 429 | fSwapResize_Buffers | Resize buffer (0xe0b16000)! |
23:15:38.407 | 67CC | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xe0b16000 |
23:15:38.407 | 67CC | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
23:15:38.407 | 67CC | 1126 | RenderDeviceD3d11::init | save state |
23:15:38.407 | 67CC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
23:15:38.418 | 67CC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xc89070a8. |
23:15:38.418 | 67CC | 1134 | RenderDeviceD3d11::init | restore state |
23:15:38.418 | 67CC | 1137 | RenderDeviceD3d11::init | Target Window [0x100cbc] |
23:15:38.418 | 67CC | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
23:15:38.418 | 67CC | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
23:15:38.418 | 67CC | 5545 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
23:15:38.418 | 67CC | 5468 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
23:15:38.418 | 67CC | 5488 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
23:15:38.426 | 67CC | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
23:15:38.426 | 67CC | 5637 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x100cbc} (foreground = 0x100cbc). |
23:15:38.426 | 67CC | 2541 | OverlayManager::installWindowProcHook | Install WPH |
23:15:38.426 | 67CC | 2555 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x8010d33 |
23:15:38.426 | 67CC | 2574 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
23:15:38.426 | 67CC | 2620 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x55b9d180=1438241152)=>(0x1bd75430=467096624) |
23:15:38.426 | 67CC | 2377 | WidgetManager::Render | resume layout thread |
23:15:38.426 | 67CC | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
23:15:38.426 | 67CC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:15:38.427 | 2D10 | 2650 | OverlayManager::installKeybMouseHook | Install KeybMouse |
23:15:38.427 | 2D10 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
23:15:38.427 | 2D10 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x2d10 |
23:15:38.427 | 2D10 | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
23:15:38.427 | 2D10 | 469 | InputInterceptor::runHook | Mouse is hooked 0x2d10 |
23:15:38.427 | 2D10 | 6338 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x100cbc) 0x100cbc . |
23:15:38.434 | 67CC | 326 | RenderImageD3d11::setSize | Create Texture (1460,720) / (1536,768) - OK |
23:15:38.434 | 67CC | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,768) - OK |
23:15:38.437 | 3D40 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_16504_SHARED_MEMORY_AGENT close 2147483647 bytes |
23:15:38.437 | 3D40 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1b0948 |
23:15:38.437 | 3D40 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_1B0948_P_16504 close 2147483647 bytes |
23:15:38.437 | 3D40 | 2644 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
23:15:38.442 | 67CC | 1035 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
23:15:38.446 | 67CC | 5539 | OverlayManager::initOverlayResolution | Ex 0X40008 |
23:15:38.446 | 67CC | 5545 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
23:15:38.446 | 67CC | 5468 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
23:15:38.446 | 67CC | 5488 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
23:15:39.422 | 2D10 | 2818 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
23:15:39.422 | 2D10 | 2842 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X200)... |
23:15:39.427 | 67CC | 3846 | OverlayManager::DisplayOWSystemCursor | Update refcount [] [3] -> [7], [0] |
23:15:39.852 | 3D40 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_D092E_P_16504 opened succesfuly |
23:15:39.852 | 3D40 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_16504_SHARED_MEMORY_AGENT opened succesfuly |
23:15:40.215 | 2D10 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
23:15:40.235 | 2D10 | 2869 | OverlayManager::setControlMode | Set RI keyboard to 0X200 (0X30)... |
23:15:40.236 | 2D10 | 2874 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
23:15:40.262 | 67CC | 3999 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 7, OW handle = 0x1108a1;prev = 0x1108a1 , {Original values: ref = 7 handle = 0x10005} |
23:15:40.316 | 2D10 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
23:17:09.712 | 2D10 | 3048 | OverlayManager::DetachThreadInput | Detach thread input 11536, 26572 |
23:17:09.744 | 67CC | 5545 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
23:17:09.744 | 67CC | 5468 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
23:17:09.744 | 67CC | 5488 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
23:17:10.167 | 7E70 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
23:17:10.168 | 7E70 | 6907 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
23:17:10.168 | 7E70 | 8505 | OverlayManager::OnForegroundChanged | Changed False |
23:17:10.168 | 7E70 | 8543 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10530 Title=[# |
23:17:10.168 | 7E70 | 7766 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
23:17:10.168 | 7E70 | 2979 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
23:17:10.168 | 7E70 | 2869 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
23:17:10.168 | 7E70 | 2874 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
23:17:10.183 | 7E70 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
23:17:10.184 | 7E70 | 7066 | OverlayManager::doAction | DisplayFPS - Triggered |
23:17:11.194 | 3D40 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:17:13.234 | 3D40 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3489]. |
23:17:13.234 | 3D40 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
23:17:13.234 | 3D40 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
23:17:23.171 | 2D10 | 1968 | OverlayManager::GameWindowProcCallback | Close Window [16]. |