TimeThreadLineFunctionMessage
02:57:19.6614DC8139runClientStarting Overlay PID=18928(0x49f0) server PID = 17448
02:57:19.6614DC8564Client::initClient::Initialize
02:57:19.6614DC8572Client::initStart owclient thread
02:57:19.6624B64325Client::initFirstInjectionClient::initFirstInjection.
02:57:19.6624B64225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_26317448 opened succesfuly
02:57:19.6624B64351session id = {D0A241E7-9C6C-45B2-B77D-6E7306ADD8D6}
02:57:19.6624B642093Client::LogClientInfoCommandLine[1] [C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\FortniteClient-Win64-Shipping.exe-obfuscationid=N8Kw52kUZsQq50886Eit-gzJOBar1g-AUTH_LOGIN=unused].
02:57:19.6624B642093Client::LogClientInfoCommandLine[2] [-AUTH_TYPE=exchangecode-epicapp=Fortnite-epicenv=Prod-EpicPortal-steamimportavailable-epicusername=WPMERARESURA-epicuserid=f45102ab6b0946719e994e15691924ad-epiclocale=en-epicsandboxid=fn].
02:57:19.6624B642093Client::LogClientInfoCommandLine[3] [-fromfl=eaceos].
02:57:19.6624B642109Client::LogClientInfoProcess OS version [10.0] [64-bit]
02:57:19.6624B642119Client::LogClientInfoOS version [10.0.19041]
02:57:19.6624B642141Client::LogClientInfoClient [64-bit] Version 2.2.263.5
02:57:19.6624B642154Client::LogProcessModulesLoaded modules:
02:57:19.8604B642170C:\Program Files (x86)\Overwolf\0.266.1.25\OWClient.dll
02:57:19.8604B642170C:\Program Files (x86)\Overwolf\0.266.1.25\OWExplorer.dll
02:57:19.8604B642170C:\Program Files\Epic Games\Fortnite\Engine\Binaries\ThirdParty\DbgHelp\dbghelp.dll
02:57:19.8604B642170C:\Program Files\Epic Games\Fortnite\Engine\Binaries\ThirdParty\NVIDIA\GeForceNOW\Win64\GfnRuntimeSdk.dll
02:57:19.8604B642170C:\Program Files\Epic Games\Fortnite\Engine\Binaries\ThirdParty\Ogg\Win64\VS2015\libogg_64.dll
02:57:19.8604B642170C:\Program Files\Epic Games\Fortnite\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbis_64.dll
02:57:19.8604B642170C:\Program Files\Epic Games\Fortnite\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbisfile_64.dll
02:57:19.8604B642170C:\Program Files\Epic Games\Fortnite\Engine\Binaries\ThirdParty\Windows\XAudio2_9\x64\xaudio2_9redist.dll
02:57:19.8604B642170C:\Program Files\Epic Games\Fortnite\Engine\Plugins\Experimental\RazerChromaDevices\Binaries\ThirdParty\Win64\CChromaEditorLibrary64.dll
02:57:19.8604B642170C:\Program Files\Epic Games\Fortnite\Engine\Plugins\NNE\NNERuntimeORT\Binaries\ThirdParty\Onnxruntime\Win64\onnxruntime.dll
02:57:19.8604B642170C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\ThirdParty\Discord\Win64\discord-rpc.dll
02:57:19.8604B642170C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\ThirdParty\NVIDIA\NGX\Win64\nvngx_dlss.dll
02:57:19.8604B642170C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\ThirdParty\Nvidia\Win64\GfeSDK.dll
02:57:19.8604B642170C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\D3D12\D3D12Core.dll
02:57:19.8604B642170C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\DML\DirectML.dll
02:57:19.8604B642170C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\EOSSDK-Win64-Shipping.dll
02:57:19.8604B642170C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\FortniteClient-Win64-Shipping.exe
02:57:19.8604B642170C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\MSVCP140.dll
02:57:19.8604B642170C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\VCRUNTIME140.dll
02:57:19.8604B642170C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\VCRUNTIME140_1.dll
02:57:19.8604B642170C:\Program Files\NVIDIA Corporation\NVIDIA app\MessageBus\MessageBus.dll
02:57:19.8604B642170C:\Program Files\NVIDIA Corporation\NvTelemetry\NvTelemetryAPI64.dll
02:57:19.8604B642170C:\Program Files\NVIDIA Corporation\NvTelemetry\NvTelemetryBridge64.dll
02:57:19.8604B642170C:\Windows\SYSTEM32\AUDIOSES.DLL
02:57:19.8604B642170C:\Windows\SYSTEM32\AVRT.dll
02:57:19.8604B642170C:\Windows\SYSTEM32\AcGenral.DLL
02:57:19.8604B642170C:\Windows\SYSTEM32\CRYPTSP.dll
02:57:19.8604B642170C:\Windows\SYSTEM32\D3DCOMPILER_47.dll
02:57:19.8604B642170C:\Windows\SYSTEM32\D3DSCache.dll
02:57:19.8604B642170C:\Windows\SYSTEM32\DEVRTL.dll
02:57:19.8604B642170C:\Windows\SYSTEM32\DNSAPI.dll
02:57:19.8604B642170C:\Windows\SYSTEM32\DSOUND.dll
02:57:19.8604B642170C:\Windows\SYSTEM32\GLU32.dll
02:57:19.8604B642170C:\Windows\SYSTEM32\GameInput.dll
02:57:19.8604B642170C:\Windows\SYSTEM32\IPHLPAPI.DLL
02:57:19.8604B642170C:\Windows\SYSTEM32\MMDevAPI.DLL
02:57:19.8604B642170C:\Windows\SYSTEM32\MPR.dll
02:57:19.8604B642170C:\Windows\SYSTEM32\MSACM32.dll
02:57:19.8604B642170C:\Windows\SYSTEM32\MSASN1.dll
02:57:19.8604B642170C:\Windows\SYSTEM32\MSAudDecMFT.dll
02:57:19.8604B642170C:\Windows\SYSTEM32\NTASN1.dll
02:57:19.8604B642170C:\Windows\SYSTEM32\OPENGL32.dll
02:57:19.8604B642170C:\Windows\SYSTEM32\PROPSYS.dll
02:57:19.8604B642170C:\Windows\SYSTEM32\RTWorkQ.DLL
02:57:19.8604B642170C:\Windows\SYSTEM32\SPINF.dll
02:57:19.8604B642170C:\Windows\SYSTEM32\SspiCli.dll
02:57:19.8604B642170C:\Windows\SYSTEM32\TextShaping.dll
02:57:19.8604B642170C:\Windows\SYSTEM32\UIAutomationCore.DLL
02:57:19.8604B642170C:\Windows\SYSTEM32\UMPDC.dll
02:57:19.8604B642170C:\Windows\SYSTEM32\USERENV.dll
02:57:19.8604B642170C:\Windows\SYSTEM32\UxTheme.dll
02:57:19.8604B642170C:\Windows\SYSTEM32\VERSION.dll
02:57:19.8604B642170C:\Windows\SYSTEM32\WINHTTP.dll
02:57:19.8604B642170C:\Windows\SYSTEM32\WINMM.dll
02:57:19.8604B642170C:\Windows\SYSTEM32\WINNSI.DLL
02:57:19.8604B642170C:\Windows\SYSTEM32\Wldp.dll
02:57:19.8604B642170C:\Windows\SYSTEM32\XINPUT1_4.dll
02:57:19.8604B642170C:\Windows\SYSTEM32\amsi.dll
02:57:19.8604B642170C:\Windows\SYSTEM32\apphelp.dll
02:57:19.8604B642170C:\Windows\SYSTEM32\cryptbase.dll
02:57:19.8604B642170C:\Windows\SYSTEM32\cryptnet.dll
02:57:19.8604B642170C:\Windows\SYSTEM32\d3d11.dll
02:57:19.8604B642170C:\Windows\SYSTEM32\d3d12.dll
02:57:19.8604B642170C:\Windows\SYSTEM32\dcomp.dll
02:57:19.8604B642170C:\Windows\SYSTEM32\devobj.dll
02:57:19.8604B642170C:\Windows\SYSTEM32\dhcpcsvc.DLL
02:57:19.8604B642170C:\Windows\SYSTEM32\dhcpcsvc6.DLL
02:57:19.8604B642170C:\Windows\SYSTEM32\drvstore.dll
02:57:19.8604B642170C:\Windows\SYSTEM32\dwmapi.dll
02:57:19.8604B642170C:\Windows\SYSTEM32\dxcore.dll
02:57:19.8604B642170C:\Windows\SYSTEM32\dxgi.dll
02:57:19.8604B642170C:\Windows\SYSTEM32\gpapi.dll
02:57:19.8604B642170C:\Windows\SYSTEM32\hid.dll
02:57:19.8604B642170C:\Windows\SYSTEM32\kernel.appcore.dll
02:57:19.8604B642170C:\Windows\SYSTEM32\ksuser.dll
02:57:19.8604B642170C:\Windows\SYSTEM32\mf.dll
02:57:19.8604B642170C:\Windows\SYSTEM32\mfc140u.dll
02:57:19.8604B642170C:\Windows\SYSTEM32\mfperfhelper.dll
02:57:19.8604B642170C:\Windows\SYSTEM32\mfplat.dll
02:57:19.8604B642170C:\Windows\SYSTEM32\mfplay.dll
02:57:19.8604B642170C:\Windows\SYSTEM32\midimap.dll
02:57:19.8604B642170C:\Windows\SYSTEM32\msacm32.drv
02:57:19.8604B642170C:\Windows\SYSTEM32\msmpeg2vdec.dll
02:57:19.8604B642170C:\Windows\SYSTEM32\ncrypt.dll
02:57:19.8604B642170C:\Windows\SYSTEM32\ntdll.dll
02:57:19.8604B642170C:\Windows\SYSTEM32\ntmarta.dll
02:57:19.8604B642170C:\Windows\SYSTEM32\nvapi64.dll
02:57:19.8604B642170C:\Windows\SYSTEM32\powrprof.dll
02:57:19.8604B642170C:\Windows\SYSTEM32\profapi.dll
02:57:19.8604B642170C:\Windows\SYSTEM32\resourcepolicyclient.dll
02:57:19.8604B642170C:\Windows\SYSTEM32\secur32.dll
02:57:19.8604B642170C:\Windows\SYSTEM32\textinputframework.dll
02:57:19.8604B642170C:\Windows\SYSTEM32\wbemcomn.dll
02:57:19.8604B642170C:\Windows\SYSTEM32\wdmaud.drv
02:57:19.8604B642170C:\Windows\SYSTEM32\windows.storage.dll
02:57:19.8604B642170C:\Windows\SYSTEM32\winmmbase.dll
02:57:19.8604B642170C:\Windows\SYSTEM32\wintypes.dll
02:57:19.8604B642170C:\Windows\SYSTEM32\xaudio2_9.dll
02:57:19.8604B642170C:\Windows\System32\CRYPT32.dll
02:57:19.8604B642170C:\Windows\System32\CoreMessaging.dll
02:57:19.8604B642170C:\Windows\System32\CoreUIComponents.dll
02:57:19.8604B642170C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_78cd02ab022cd554\Display.NvContainer\NvMessageBus.dll
02:57:19.8604B642170C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_78cd02ab022cd554\_nvngx.dll
02:57:19.8604B642170C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_78cd02ab022cd554\nvcuda64.dll
02:57:19.8604B642170C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_78cd02ab022cd554\nvdxgdmal64.dll
02:57:19.8604B642170C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_78cd02ab022cd554\nvgpucomp64.dll
02:57:19.8604B642170C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_78cd02ab022cd554\nvldumdx.dll
02:57:19.8604B642170C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_78cd02ab022cd554\nvppex.dll
02:57:19.8604B642170C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_78cd02ab022cd554\nvwgf2umx.dll
02:57:19.8604B642170C:\Windows\System32\IMM32.DLL
02:57:19.8604B642170C:\Windows\System32\InputHost.dll
02:57:19.8604B642170C:\Windows\System32\KERNEL32.DLL
02:57:19.8604B642170C:\Windows\System32\KERNELBASE.dll
02:57:19.8604B642170C:\Windows\System32\NSI.dll
02:57:19.8604B642170C:\Windows\System32\OLEAUT32.dll
02:57:19.8604B642170C:\Windows\System32\OneCoreCommonProxyStub.dll
02:57:19.8604B642170C:\Windows\System32\OneCoreUAPCommonProxyStub.dll
02:57:19.8604B642170C:\Windows\System32\PSAPI.DLL
02:57:19.8604B642170C:\Windows\System32\RPCRT4.dll
02:57:19.8604B642170C:\Windows\System32\SETUPAPI.dll
02:57:19.8604B642170C:\Windows\System32\SHELL32.dll
02:57:19.8604B642170C:\Windows\System32\USER32.dll
02:57:19.8604B642170C:\Windows\System32\WINTRUST.dll
02:57:19.8604B642170C:\Windows\System32\WLDAP32.dll
02:57:19.8604B642170C:\Windows\System32\WS2_32.dll
02:57:19.8604B642170C:\Windows\System32\WindowManagementAPI.dll
02:57:19.8604B642170C:\Windows\System32\Windows.UI.dll
02:57:19.8604B642170C:\Windows\System32\advapi32.dll
02:57:19.8604B642170C:\Windows\System32\bcrypt.dll
02:57:19.8604B642170C:\Windows\System32\bcryptprimitives.dll
02:57:19.8604B642170C:\Windows\System32\cfgmgr32.dll
02:57:19.8604B642170C:\Windows\System32\clbcatq.dll
02:57:19.8604B642170C:\Windows\System32\combase.dll
02:57:19.8604B642170C:\Windows\System32\fwpuclnt.dll
02:57:19.8604B642170C:\Windows\System32\gameux.dll
02:57:19.8604B642170C:\Windows\System32\gdi32.dll
02:57:19.8604B642170C:\Windows\System32\gdi32full.dll
02:57:19.8604B642170C:\Windows\System32\imagehlp.dll
02:57:19.8604B642170C:\Windows\System32\msctf.dll
02:57:19.8604B642170C:\Windows\System32\msvcp_win.dll
02:57:19.8604B642170C:\Windows\System32\msvcrt.dll
02:57:19.8604B642170C:\Windows\System32\ole32.dll
02:57:19.8604B642170C:\Windows\System32\rasadhlp.dll
02:57:19.8604B642170C:\Windows\System32\sechost.dll
02:57:19.8604B642170C:\Windows\System32\shcore.dll
02:57:19.8604B642170C:\Windows\System32\shlwapi.dll
02:57:19.8604B642170C:\Windows\System32\ucrtbase.dll
02:57:19.8604B642170C:\Windows\System32\win32u.dll
02:57:19.8604B642170C:\Windows\System32\winrnr.dll
02:57:19.8604B642170C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.4355_none_60b8b9eb71f62e16\comctl32.dll
02:57:19.8604B642170C:\Windows\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.19041.4355_none_91a3acd0cc88a7e4\gdiplus.dll
02:57:19.8604B642170C:\Windows\system32\NLAapi.dll
02:57:19.8604B642170C:\Windows\system32\dataexchange.dll
02:57:19.8604B642170C:\Windows\system32\explorerframe.dll
02:57:19.8604B642170C:\Windows\system32\mswsock.dll
02:57:19.8604B642170C:\Windows\system32\napinsp.dll
02:57:19.8604B642170C:\Windows\system32\nvspcap64.dll
02:57:19.8604B642170C:\Windows\system32\pnrpnsp.dll
02:57:19.8604B642170C:\Windows\system32\rsaenh.dll
02:57:19.8604B642170C:\Windows\system32\twinapi.appcore.dll
02:57:19.8604B642170C:\Windows\system32\wbem\fastprox.dll
02:57:19.8604B642170C:\Windows\system32\wbem\wbemprox.dll
02:57:19.8604B642170C:\Windows\system32\wbem\wbemsvc.dll
02:57:19.8604B642170C:\Windows\system32\windowscodecs.dll
02:57:19.8604B642170C:\Windows\system32\wshbth.dll
02:57:19.8604B642170c:\windows\system32\gameinputinbox.dll
02:57:19.8694B6479GraphicsHookManager::InitCreated Thread - Created , ThreadId=17424
02:57:19.8724B641559Client::ReadGameConfigurationsGameConfigurations Input Libraries - Use Default.
02:57:19.8724B641583Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D11.
02:57:19.8724B641591Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D12.
02:57:19.8724B641632Client::ReadGameConfigurationsDisable DisableEXHandle - OFF
02:57:19.8724B641698Client::ReadGameConfigurationsGameConfigurations UseTSHook - OFF
02:57:19.8724B641711Client::ReadGameConfigurationsGameConfigurations DisableDIAquire - OFF
02:57:19.8724B641741Client::ReadGameConfigurationsEnable EnableTXR - OFF
02:57:19.8724B641781Client::ReadGameConfigurationsGameConfigurations DisableD3d9Ex - OFF
02:57:19.8724B641783Client::ReadGameConfigurationsGameConfigurations EnableMTCursor - OFF
02:57:19.8724B641785Client::ReadGameConfigurationsGameConfigurations Use Long Block - OFF
02:57:19.8724B641787Client::ReadGameConfigurationsGameConfigurations Use Safe Block - OFF
02:57:19.8724B641789Client::ReadGameConfigurationsGameConfigurations Use All Safe Block - OFF
02:57:19.8724B641791Client::ReadGameConfigurationsGameConfigurations Disable Safe Hooking - OFF
02:57:19.8724B641793Client::ReadGameConfigurationsGameConfigurations Use MH - OFF
02:57:19.8724B641796Client::ReadGameConfigurationsGameConfigurations Use MCH - ON
02:57:19.8724B641799Client::ReadGameConfigurationsGameConfigurations Use EH - OFF
02:57:19.8724B641906Data::Search[0] 0xFAB80000
02:57:19.8724B641906Data::Search[1] 0x0
02:57:19.8724B641906Data::Search[2] 0x0
02:57:19.8724B641906Data::Search[3] 0x0
02:57:19.8724B641906Data::Search[4] 0x0
02:57:19.8724B641906Data::Search[5] 0xF8A80000
02:57:19.8724B641906Data::Search[6] 0xFC3F0000
02:57:19.8724B641906Data::Search[7] 0xCF040000
02:57:19.8724B641906Data::Search[8] 0xF8A80000
02:57:19.8724B641906Data::Search[9] 0x0
02:57:19.8724B641911Data::Search[10] 0x0
02:57:19.8724B641917Data::Search[11] 0xF5A90000
02:57:19.8724B641923Data::Search[12] 0xCF040000
02:57:19.8724B641929Data::Search[13] 0xD5190000
02:57:19.8724B64337FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
02:57:19.8724B641278Client::hookFunctionsDetected Windows 8.1 or greater
02:57:19.8724B641301Client::hookFunctionsAcquiring function lock succedded
02:57:19.8734B64254Common::HookChain::HookChainConfiguration::ReadAppConfigurationread configuration file
02:57:19.8734B64585Common::HookChain::HookChainManager::InitFromRemoteConfigurationRead configuraion 21
02:57:19.8734B64952FunctionHook::EnableMCHOptionsMCH - Enable MCH Options
02:57:19.8734B64225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_26317448 opened succesfuly
02:57:19.8754B64575OverlayManager::OverlayManagerOW System Cursor is set to = 0xe6d04f7
02:57:19.8754B647747OverlayManager::LoadDefaultCursorsLoad default cursors
02:57:19.8754B64585OverlayManager::OverlayManagerOW Blank System Cursor is set to = 0x69470bef, game cursor = 0x10007
02:57:19.8754B6472PerformanceCounter::StartSessionStartSession
02:57:19.8754B6472PerformanceCounter::StartSessionStartSession
02:57:19.8754B64225InterProcessElement::openInterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly
02:57:19.8764B64807OverlayManager::ReadGameConfigurationsGameConfigurations Control Modes = 0
02:57:19.8764B64825OverlayManager::ReadGameConfigurationsGameConfigurations TC Mode = 0x0
02:57:19.8764B64827OverlayManager::ReadGameConfigurationsGameConfigurations Cursor Mode = 0
02:57:19.8764B64830OverlayManager::ReadGameConfigurationsGameConfigurations FixInputBlock = OFF
02:57:19.8764B64833OverlayManager::ReadGameConfigurationsGameConfigurations AllowCursorMix = ON
02:57:19.8764B64836OverlayManager::ReadGameConfigurationsGameConfigurations FixMixModeCursor = OFF
02:57:19.8764B64839OverlayManager::ReadGameConfigurationsGameConfigurations FixCursorOffset = OFF
02:57:19.8764B64842OverlayManager::ReadGameConfigurationsGameConfigurations FixResolutionChange = OFF
02:57:19.8764B64845OverlayManager::ReadGameConfigurationsGameConfigurations FixDIBLock = OFF
02:57:19.8764B64848OverlayManager::ReadGameConfigurationsGameConfigurations FixDIFocus = OFF
02:57:19.8764B64851OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus = OFF
02:57:19.8764B64854OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus2 = OFF
02:57:19.8764B64857OverlayManager::ReadGameConfigurationsGameConfigurations DisableDIAquire = OFF
02:57:19.8764B64860OverlayManager::ReadGameConfigurationsGameConfigurations SetDINonExclusive = OFF
02:57:19.8764B64863OverlayManager::ReadGameConfigurationsGameConfigurations FixMouseDIExclusive = OFF
02:57:19.8764B64866OverlayManager::ReadGameConfigurationsGameConfigurations DisableActionMixed = OFF
02:57:19.8764B64869OverlayManager::ReadGameConfigurationsGameConfigurations ForceControlRehook = OFF
02:57:19.8764B64872OverlayManager::ReadGameConfigurationsGameConfigurations FixActionFocus = OFF
02:57:19.8764B64875OverlayManager::ReadGameConfigurationsGameConfigurations RestoreRT = ON
02:57:19.8764B64878OverlayManager::ReadGameConfigurationsGameConfigurations DisableResizeRelease = ON
02:57:19.8764B64881OverlayManager::ReadGameConfigurationsGameConfigurations ResizeNotifyResolution = OFF
02:57:19.8764B64884OverlayManager::ReadGameConfigurationsGameConfigurations ForceCaptureChangeRehook = OFF
02:57:19.8764B64887OverlayManager::ReadGameConfigurationsGameConfigurations DisableEternalEnum = OFF
02:57:19.8764B64890OverlayManager::ReadGameConfigurationsGameConfigurations FixSWL = OFF
02:57:19.8764B64893OverlayManager::ReadGameConfigurationsGameConfigurations FixSWLW = ON
02:57:19.8764B64896OverlayManager::ReadGameConfigurationsGameConfigurations TerminateOnWindowClose = OFF
02:57:19.8764B64899OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartFocus = OFF
02:57:19.8764B64902OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreRelease = OFF
02:57:19.8764B64905OverlayManager::ReadGameConfigurationsGameConfigurations DisableTPA = OFF
02:57:19.8764B64908OverlayManager::ReadGameConfigurationsGameConfigurations PTCT = 0x0
02:57:19.8764B64911OverlayManager::ReadGameConfigurationsGameConfigurations ReleaseKBInOverlayFocus = OFF
02:57:19.8764B64914OverlayManager::ReadGameConfigurationsGameConfigurations SmartReleaseKBInOverlayFocus = ON
02:57:19.8764B64917OverlayManager::ReadGameConfigurationsGameConfigurations Stuck In Trans = OFF
02:57:19.8764B64920OverlayManager::ReadGameConfigurationsGameConfigurations EnableFocusOnAnyClick = OFF
02:57:19.8764B64923OverlayManager::ReadGameConfigurationsGameConfigurations FixCC = OFF
02:57:19.8764B64926OverlayManager::ReadGameConfigurationsGameConfigurations AllowCCMix = OFF
02:57:19.8764B64929OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursor = OFF
02:57:19.8764B64932OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursorMT = ON
02:57:19.8764B64935OverlayManager::ReadGameConfigurationsGameConfigurations EnableRawInput = OFF
02:57:19.8764B64938OverlayManager::ReadGameConfigurationsGameConfigurations DisableOWGestures = OFF
02:57:19.8764B64941OverlayManager::ReadGameConfigurationsGameConfigurations DisableD3d9Ex = OFF
02:57:19.8764B64944OverlayManager::ReadGameConfigurationsGameConfigurations EnableMTCursor = OFF
02:57:19.8764B64947OverlayManager::ReadGameConfigurationsGameConfigurations UseRI = OFF
02:57:19.8764B64950OverlayManager::ReadGameConfigurationsGameConfigurations UseRIKB = OFF
02:57:19.8764B64953OverlayManager::ReadGameConfigurationsGameConfigurations UseRIB = OFF
02:57:19.8764B64956OverlayManager::ReadGameConfigurationsGameConfigurations AllowRIMix = OFF
02:57:19.8764B64959OverlayManager::ReadGameConfigurationsGameConfigurations RestoreBB = OFF
02:57:19.8764B64962OverlayManager::ReadGameConfigurationsGameConfigurations RecreateSB = OFF
02:57:19.8764B64965OverlayManager::ReadGameConfigurationsGameConfigurations FixFSTB = OFF
02:57:19.8764B64968OverlayManager::ReadGameConfigurationsGameConfigurations FixCOEx = OFF
02:57:19.8764B64971OverlayManager::ReadGameConfigurationsGameConfigurations FixRCEx = ON
02:57:19.8764B64974OverlayManager::ReadGameConfigurationsGameConfigurations DisableBlockChain = OFF
02:57:19.8764B64977OverlayManager::ReadGameConfigurationsGameConfigurations UseMKLL = OFF
02:57:19.8764B64980OverlayManager::ReadGameConfigurationsGameConfigurations UseNewKLL = OFF
02:57:19.8764B64983OverlayManager::ReadGameConfigurationsGameConfigurations UseNewMLLForExclusive = OFF
02:57:20.94B64428GraphicsHookManager::ReleaseHookRefClear Hook manager thread
02:57:19.8764B64986OverlayManager::ReadGameConfigurationsGameConfigurations UseMW = OFF
02:57:19.8764B64989OverlayManager::ReadGameConfigurationsGameConfigurations UsePR = OFF
02:57:19.8764B64992OverlayManager::ReadGameConfigurationsGameConfigurations WaitRestore = OFF
02:57:19.8764B64995OverlayManager::ReadGameConfigurationsGameConfigurations DIT = 0
02:57:19.8764B64998OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreMultipleDevices = OFF
02:57:19.8764B641001OverlayManager::ReadGameConfigurationsGameConfigurations FixHotkeyRI = ON
02:57:19.8764B641004OverlayManager::ReadGameConfigurationsGameConfigurations SendHotkeyRI = OFF
02:57:19.8764B641007OverlayManager::ReadGameConfigurationsGameConfigurations FixRestoreSWL = ON
02:57:19.8764B641010OverlayManager::ReadGameConfigurationsGameConfigurations FIGVTH = OFF
02:57:19.8764B641013OverlayManager::ReadGameConfigurationsGameConfigurations PTBOffsetPixel = 0
02:57:19.8764B641016OverlayManager::ReadGameConfigurationsGameConfigurations ForceGBB = OFF
02:57:19.8764B641019OverlayManager::ReadGameConfigurationsGameConfigurations FixModifierMixMode = OFF
02:57:19.8764B641021OverlayManager::ReadGameConfigurationsGameConfigurations FixDXThreadSafe = OFF
02:57:19.8764B641023OverlayManager::ReadGameConfigurationsGameConfigurations FixInvisibleCursorCR = OFF
02:57:19.8764B641025OverlayManager::ReadGameConfigurationsGameConfigurations SkipGameProc = OFF
02:57:19.8764B641027OverlayManager::ReadGameConfigurationsGameConfigurations FixCVCursor = OFF
02:57:20.94B6494GraphicsHookManager::StopThreadStopThread
02:57:19.8764B641029OverlayManager::ReadGameConfigurationsGameConfigurations DisableRenderAI = ON
02:57:19.8764B641031OverlayManager::ReadGameConfigurationsGameConfigurations DisableSmartMixMode = OFF
02:57:19.8764B641033OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreads = OFF
02:57:19.8764B641035OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreadsHook = OFF
02:57:19.8764B641037OverlayManager::ReadGameConfigurationsGameConfigurations KeepInGameOnLostFocus = OFF
02:57:20.104410216GraphicsHookManager::MessageLoopExit Thread
02:57:19.8764B641039OverlayManager::ReadGameConfigurationsGameConfigurations FixBlending = OFF
02:57:19.8764B641041OverlayManager::ReadGameConfigurationsGameConfigurations OOPOUseDefaultAdpater = OFF
02:57:19.8764B641043OverlayManager::ReadGameConfigurationsGameConfigurations OOPODisableDynamicRendering = OFF
02:57:19.8764B641045OverlayManager::ReadGameConfigurationsGameConfigurations OOPOExclusiveAsForeground = OFF
02:57:19.8764B641049OverlayManager::ReadGameConfigurationsGameConfigurations OOPODisableFullscreenRendering = OFF
02:57:19.8764B641051OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreCursorRefCount = OFF
02:57:19.8764B641053OverlayManager::ReadGameConfigurationsGameConfigurations EnableMCHHookRetries = OFF
02:57:19.8764B641055OverlayManager::ReadGameConfigurationsGameConfigurations DisableHookFallback = OFF
02:57:19.8764B641057OverlayManager::ReadGameConfigurationsGameConfigurations AlternativeIPC = OFF
02:57:19.8764B641059OverlayManager::ReadGameConfigurationsGameConfigurations RecordingFlipType = 0
02:57:19.8764B641061OverlayManager::ReadGameConfigurationsGameConfigurations SkipGraphicsFunc = 0
02:57:19.8764B641064OverlayManager::ReadGameConfigurationsGameConfigurations ImGuiRendering = 0
02:57:19.8764B641067OverlayManager::ReadGameConfigurationsGameConfigurations foreground Window as target window = 0
02:57:19.8764B641069OverlayManager::ReadGameConfigurationsOverlayManager::SetGameConfigurations Succeeded.
02:57:19.8764B641083OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
02:57:19.8764B64678OverlayManager::InitGameClientstarting hooks...
02:57:19.9114B641991FunctionHook::LoadHookerLoading Utils from C:\Program Files (x86)\Overwolf\0.266.1.25\\OWUtils.dll succeeded
02:57:19.9134B64602Install::CodeInit [Client,1] (MCH) OK
02:57:19.9144B64602Install::CodeInit [Client,2] (MCH) OK
02:57:19.9154B64602Install::CodeInit [Client,3] (MCH) OK
02:57:19.9164B64602Install::CodeInit [Client,4] (MCH) OK
02:57:19.9164B64602Install::CodeInit [Client,4.1] (MCH) OK
02:57:19.9404B64602Install::CodeInit [Client,4.2] (MCH) OK
02:57:19.9404B641375Client::hookFunctionsSuspend before hook: OFF
02:57:19.9404B641076Install::CodeSegment [5|6304|0xF8A80000|0x18A0]
02:57:19.9414B64602Install::Codeunknown (MCH) OK
02:57:19.9414B641076Install::CodeSegment [5|429536|0xF8A80000|0x68DE0]
02:57:19.9414B64602Install::Codeunknown (MCH) OK
02:57:19.9414B641076Install::CodeSegment [5|141296|0xF8A80000|0x227F0]
02:57:19.9494B64602Install::Codeunknown (MCH) OK
02:57:19.9494B641076Install::CodeSegment [5|13024|0xF8A80000|0x32E0]
02:57:19.9584B84315fSwapChain_Present**** Present ******
02:57:19.9704B64602Install::Codeunknown (MCH) OK
02:57:19.9704B641076Install::CodeSegment [5|-49051552|0xF8A80000|0xFD138860]
02:57:19.9704B641167Client::hookLibraryFunctions=========> Hook is skipped function 5::31.
02:57:19.9704B641076Install::CodeSegment [5|-49030096|0xF8A80000|0xFD13DC30]
02:57:19.9704B641167Client::hookLibraryFunctions=========> Hook is skipped function 5::32.
02:57:19.9704B641076Install::CodeSegment [5|-49035792|0xF8A80000|0xFD13C5F0]
02:57:19.9704B641167Client::hookLibraryFunctions=========> Hook is skipped function 5::33.
02:57:19.9704B641076Install::CodeSegment [5|-50223136|0xF8A80000|0xFD01A7E0]
02:57:19.9704B641167Client::hookLibraryFunctions=========> Hook is skipped function 5::34.
02:57:19.9704B641076Install::CodeSegment [5|6304|0xF8A80000|0x18A0]
02:57:19.9704B641138Client::hookLibraryFunctionsAleady hooked function 5::27.
02:57:19.9704B641076Install::CodeSegment [5|429536|0xF8A80000|0x68DE0]
02:57:19.9704B641138Client::hookLibraryFunctionsAleady hooked function 5::28.
02:57:19.9704B641076Install::CodeSegment [5|141296|0xF8A80000|0x227F0]
02:57:19.9704B641138Client::hookLibraryFunctionsAleady hooked function 5::29.
02:57:19.9704B641076Install::CodeSegment [5|13024|0xF8A80000|0x32E0]
02:57:19.9704B641138Client::hookLibraryFunctionsAleady hooked function 5::30.
02:57:19.9704B641076Install::CodeSegment [5|-49051552|0xF8A80000|0xFD138860]
02:57:19.9704B641167Client::hookLibraryFunctions=========> Hook is skipped function 5::31.
02:57:19.9704B641076Install::CodeSegment [5|-49030096|0xF8A80000|0xFD13DC30]
02:57:19.9704B641167Client::hookLibraryFunctions=========> Hook is skipped function 5::32.
02:57:19.9704B641076Install::CodeSegment [5|-49035792|0xF8A80000|0xFD13C5F0]
02:57:19.9704B641167Client::hookLibraryFunctions=========> Hook is skipped function 5::33.
02:57:19.9704B641076Install::CodeSegment [5|-50223136|0xF8A80000|0xFD01A7E0]
02:57:19.9704B641167Client::hookLibraryFunctions=========> Hook is skipped function 5::34.
02:57:19.9704B64337FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
02:57:19.9704B641335OverlayManager::StartStarting...
02:57:19.9704B641367OverlayManager::Startstarting hooks 2...
02:57:19.9714B64602Install::CodeInit [Client,5] (MCH) OK
02:57:19.9714B641472OverlayManager::StartFixRestoreSWL failed 0
02:57:19.9714B641475OverlayManager::StartFixRestoreSWL failed 0
02:57:19.9724B64602Install::CodeGetWindowLongPtrW (MCH) OK
02:57:19.9814B64602Install::CodeSetWindowLongPtrW (MCH) OK
02:57:19.9964B641533XTRAP COMPATIBLE PATCH WARNING
02:57:19.9964B641542OverlayManager::Startdone with hooks...
02:57:19.9964B64108ApiManager::InitAPI Manager Event : OK
02:57:19.9964B64120ApiManager::CreateBackgroundThreadBackground Thread - Created , ThreadId=19888
02:57:19.9964B6467TXRSettingFail to read texture recognition options 0xb7
02:57:19.9964B64114TXOfInterestNew list set with 0 items
02:57:19.9964B641568OverlayManager::Startget foreground state
02:57:19.9974B641605OverlayManager::StartStarted...
02:57:19.9974B64145Common::HookChain::HookChainManager::StartStarting hook chain manager
02:57:19.9974B64155Common::HookChain::HookChainManager::Startskip starting hook chain manager, no modules
02:57:19.9974AEC7322OverlayManager::OnConnectedConnected to server
02:57:19.9974AEC32SendServerHelloMessage::ExecuteSend connection Ack
02:57:19.9984DB07988OverlayManager::UpdateInputTrackerWinodwupdate input tracker list 0x0 -> 0xe058a
02:57:20.94B64602Install::CodeInit [Client,0] (MCH) OK
02:57:20.104B64408Client::initFirstInjectioninit complete
02:57:20.2431387901OverlayManager::IsEmptyCursorCache cursor 0x10003 (v: 1)
02:57:20.584B84587RenderDeviceD3d11::RenderDeviceD3d11Render device d3d11
02:57:20.774B84148D3DHelpers::LoadDxLibraryDX Lib d3dx11_43.dll loaded
02:57:20.1594B84148D3DHelpers::LoadDxLibraryDX Lib D3DCompiler_43.dll loaded
02:57:20.1594B84984RenderDeviceD3d11::LoadD3dXLibraryAndFunctionsload library functions OK.
02:57:20.2424B841041RenderDeviceD3d11::initRefC r:[3]->[3] 0xc5f51b0
02:57:20.2424B841072RenderDeviceD3d11::initDevice adapter hash: 1563858005
02:57:20.2424B841105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
02:57:20.2424B841126RenderDeviceD3d11::initsave state
02:57:20.2424B84696RenderDeviceD3d11::initDX11loading shaders...
02:57:20.2454B84705RenderDeviceD3d11::initDX11create vs
02:57:20.2454B84723RenderDeviceD3d11::initDX11create vs
02:57:20.2464B84745RenderDeviceD3d11::initDX11create pxs
02:57:20.2484B84774RenderDeviceD3d11::initDX11create raster
02:57:20.2484B84842RenderDeviceD3d11::initDX11create buffers
02:57:20.2484B841132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xbba4ad8.
02:57:20.2484B841134RenderDeviceD3d11::initrestore state
02:57:20.2484B841137RenderDeviceD3d11::initTarget Window [0x90852]
02:57:20.2484B84241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
02:57:20.2484B84248IRenderDevice::reCreateResourceListRECREATION *** Done ***
02:57:20.2484B843121OverlayManager::setGraphicsSet graphics 3
02:57:20.2484B84193Overlay::Streaming::GameCaptureManager::SetRenderDeviceStreaming Client started. SHT supported: True
02:57:20.2484B842092RenderDeviceD3d11::setFixSet render device fix RT.
02:57:20.2484B843156OverlayManager::setGraphicsRender Device fix was set RT.
02:57:20.2484B845536OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
02:57:20.2484B845556OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
02:57:20.2514B84737OverlayInputManager::HandleCommandsClear all hotkeys command
02:57:20.2514B84788OverlayInputManager::AddHotKeyAdd new hotkey [Control_Overlay]-[9]-[2]. Total [0] (pressed: 1)
02:57:20.2514B8426UpdateOverlaySkinCommand::ExecuteFPS: scale [0.250000], offser[0, 0]
02:57:20.2514B8421StartWidgetsRefresher::ExecuteExecute start wicket manager
02:57:20.2514B84275WidgetManager::StartLayoutSchedulerstart layout scheduler
02:57:20.2514B845705OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x90852} (foreground = 0x110766).
02:57:20.2514B842589OverlayManager::installWindowProcHookInstall WPH
02:57:20.2514B842603OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x2ce6059f
02:57:20.2514B842622OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
02:57:20.2514B842668OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x396fea7c=963635836)=>(0x6aa65990=1789286800)
02:57:20.2514B842679OverlayManager::installWindowProcHookinstallWindowProcHook mouse is tracked successfully.
02:57:20.2514B841702WidgetManager::drawskip widget draw (not in foreground) False - False
02:57:20.2514B841083OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
02:57:20.2514B848489OverlayManager::CheckForSharedTextureSupportCheck for SHT support
02:57:20.2524B845607OverlayManager::initOverlayResolutionEx 0X40000
02:57:20.2524B845613OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080)
02:57:20.25231382242OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
02:57:20.25231382698OverlayManager::installKeybMouseHookInstall KeybMouse
02:57:20.2523138480InputInterceptor::stopHookunhook keyboard and mouse
02:57:20.2523138447InputInterceptor::runHookKeyboard is hooked 0x3138
02:57:20.2523138469InputInterceptor::runHookMouse is hooked 0x3138
02:57:20.25231388207OverlayManager::SetCursorInitialStateGameWndProc - Original Cursor Ref Count = 0, Cur = 0x10003
02:57:20.2706E0225InterProcessElement::openInterProcess Overwolf_ImID_1AB0732_P_17448 opened succesfuly
02:57:20.2706E0225InterProcessElement::openInterProcess Overwolf_PID_17448_SHARED_MEMORY_AGENT opened succesfuly
02:57:20.4404AEC367InputInterceptor::ResetLLHookProcExtReset keys state
02:57:20.4564AEC367InputInterceptor::ResetLLHookProcExtReset keys state
02:57:20.4574B84311PerformanceCounter::NotifyFrameRenderNotify first Render...
02:57:20.4594AEC7134OverlayManager::doActionDisplayFPS - Triggered
02:57:20.4904B841083OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
02:57:21.4031386406overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x0) 0x90852 .
02:57:24.3456E0293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
02:57:30.4654DB02154Client::LogProcessModulesLoaded modules:
02:57:30.6754DB02170C:\Program Files (x86)\Overwolf\0.266.1.25\OWClient.dll
02:57:30.6754DB02170C:\Program Files (x86)\Overwolf\0.266.1.25\OWExplorer.dll
02:57:30.6754DB02170C:\Program Files (x86)\Overwolf\0.266.1.25\OWUtils.dll
02:57:30.6754DB02170C:\Program Files\Epic Games\Fortnite\Engine\Binaries\ThirdParty\DbgHelp\dbghelp.dll
02:57:30.6754DB02170C:\Program Files\Epic Games\Fortnite\Engine\Binaries\ThirdParty\NVIDIA\GeForceNOW\Win64\GfnRuntimeSdk.dll
02:57:30.6754DB02170C:\Program Files\Epic Games\Fortnite\Engine\Binaries\ThirdParty\Ogg\Win64\VS2015\libogg_64.dll
02:57:30.6754DB02170C:\Program Files\Epic Games\Fortnite\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbis_64.dll
02:57:30.6754DB02170C:\Program Files\Epic Games\Fortnite\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbisfile_64.dll
02:57:30.6754DB02170C:\Program Files\Epic Games\Fortnite\Engine\Binaries\ThirdParty\Windows\XAudio2_9\x64\xaudio2_9redist.dll
02:57:30.6754DB02170C:\Program Files\Epic Games\Fortnite\Engine\Plugins\Experimental\RazerChromaDevices\Binaries\ThirdParty\Win64\CChromaEditorLibrary64.dll
02:57:30.6754DB02170C:\Program Files\Epic Games\Fortnite\Engine\Plugins\NNE\NNERuntimeORT\Binaries\ThirdParty\Onnxruntime\Win64\onnxruntime.dll
02:57:30.6754DB02170C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\ThirdParty\Discord\Win64\discord-rpc.dll
02:57:30.6754DB02170C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\ThirdParty\NVIDIA\NGX\Win64\nvngx_dlss.dll
02:57:30.6754DB02170C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\ThirdParty\Nvidia\Win64\GfeSDK.dll
02:57:30.6754DB02170C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\D3D12\D3D12Core.dll
02:57:30.6754DB02170C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\DML\DirectML.dll
02:57:30.6754DB02170C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\EOSSDK-Win64-Shipping.dll
02:57:30.6754DB02170C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\FortniteClient-Win64-Shipping.exe
02:57:30.6754DB02170C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\MSVCP140.dll
02:57:30.6754DB02170C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\VCRUNTIME140.dll
02:57:30.6754DB02170C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\VCRUNTIME140_1.dll
02:57:30.6754DB02170C:\Program Files\LGHUB\sdks\sdk_legacy_led_x64.dll
02:57:30.6754DB02170C:\Program Files\NVIDIA Corporation\NVIDIA app\MessageBus\MessageBus.dll
02:57:30.6754DB02170C:\Program Files\NVIDIA Corporation\NvTelemetry\NvTelemetryAPI64.dll
02:57:30.6754DB02170C:\Program Files\NVIDIA Corporation\NvTelemetry\NvTelemetryBridge64.dll
02:57:30.6754DB02170C:\Windows\SYSTEM32\AUDIOSES.DLL
02:57:30.6754DB02170C:\Windows\SYSTEM32\AVRT.dll
02:57:30.6754DB02170C:\Windows\SYSTEM32\AcGenral.DLL
02:57:30.6754DB02170C:\Windows\SYSTEM32\CRYPTSP.dll
02:57:30.6754DB02170C:\Windows\SYSTEM32\D3DCOMPILER_47.dll
02:57:30.6754DB02170C:\Windows\SYSTEM32\D3DCompiler_43.dll
02:57:30.6754DB02170C:\Windows\SYSTEM32\D3DSCache.dll
02:57:30.6754DB02170C:\Windows\SYSTEM32\D3DX9_43.dll
02:57:30.6754DB02170C:\Windows\SYSTEM32\DEVRTL.dll
02:57:30.6754DB02170C:\Windows\SYSTEM32\DNSAPI.dll
02:57:30.6754DB02170C:\Windows\SYSTEM32\DSOUND.dll
02:57:30.6754DB02170C:\Windows\SYSTEM32\GLU32.dll
02:57:30.6754DB02170C:\Windows\SYSTEM32\GameInput.dll
02:57:30.6754DB02170C:\Windows\SYSTEM32\IPHLPAPI.DLL
02:57:30.6754DB02170C:\Windows\SYSTEM32\MMDevAPI.DLL
02:57:30.6754DB02170C:\Windows\SYSTEM32\MPR.dll
02:57:30.6754DB02170C:\Windows\SYSTEM32\MSACM32.dll
02:57:30.6754DB02170C:\Windows\SYSTEM32\MSASN1.dll
02:57:30.6754DB02170C:\Windows\SYSTEM32\MSAudDecMFT.dll
02:57:30.6754DB02170C:\Windows\SYSTEM32\NTASN1.dll
02:57:30.6754DB02170C:\Windows\SYSTEM32\OPENGL32.dll
02:57:30.6754DB02170C:\Windows\SYSTEM32\PROPSYS.dll
02:57:30.6754DB02170C:\Windows\SYSTEM32\RTWorkQ.DLL
02:57:30.6754DB02170C:\Windows\SYSTEM32\SPINF.dll
02:57:30.6754DB02170C:\Windows\SYSTEM32\SspiCli.dll
02:57:30.6754DB02170C:\Windows\SYSTEM32\TextShaping.dll
02:57:30.6754DB02170C:\Windows\SYSTEM32\UIAutomationCore.DLL
02:57:30.6754DB02170C:\Windows\SYSTEM32\UMPDC.dll
02:57:30.6754DB02170C:\Windows\SYSTEM32\USERENV.dll
02:57:30.6754DB02170C:\Windows\SYSTEM32\UxTheme.dll
02:57:30.6754DB02170C:\Windows\SYSTEM32\VERSION.dll
02:57:30.6754DB02170C:\Windows\SYSTEM32\WINHTTP.dll
02:57:30.6754DB02170C:\Windows\SYSTEM32\WINMM.dll
02:57:30.6754DB02170C:\Windows\SYSTEM32\WINNSI.DLL
02:57:30.6754DB02170C:\Windows\SYSTEM32\Wldp.dll
02:57:30.6754DB02170C:\Windows\SYSTEM32\XINPUT1_4.dll
02:57:30.6754DB02170C:\Windows\SYSTEM32\amsi.dll
02:57:30.6754DB02170C:\Windows\SYSTEM32\apphelp.dll
02:57:30.6754DB02170C:\Windows\SYSTEM32\cryptbase.dll
02:57:30.6754DB02170C:\Windows\SYSTEM32\cryptnet.dll
02:57:30.6754DB02170C:\Windows\SYSTEM32\d3d11.dll
02:57:30.6754DB02170C:\Windows\SYSTEM32\d3d12.dll
02:57:30.6754DB02170C:\Windows\SYSTEM32\d3dx11_43.dll
02:57:30.6754DB02170C:\Windows\SYSTEM32\dcomp.dll
02:57:30.6754DB02170C:\Windows\SYSTEM32\devobj.dll
02:57:30.6754DB02170C:\Windows\SYSTEM32\dhcpcsvc.DLL
02:57:30.6754DB02170C:\Windows\SYSTEM32\dhcpcsvc6.DLL
02:57:30.6754DB02170C:\Windows\SYSTEM32\drvstore.dll
02:57:30.6754DB02170C:\Windows\SYSTEM32\dwmapi.dll
02:57:30.6754DB02170C:\Windows\SYSTEM32\dxcore.dll
02:57:30.6754DB02170C:\Windows\SYSTEM32\dxgi.dll
02:57:30.6754DB02170C:\Windows\SYSTEM32\gpapi.dll
02:57:30.6754DB02170C:\Windows\SYSTEM32\hid.dll
02:57:30.6754DB02170C:\Windows\SYSTEM32\kernel.appcore.dll
02:57:30.6754DB02170C:\Windows\SYSTEM32\ksuser.dll
02:57:30.6754DB02170C:\Windows\SYSTEM32\mf.dll
02:57:30.6754DB02170C:\Windows\SYSTEM32\mfc140u.dll
02:57:30.6754DB02170C:\Windows\SYSTEM32\mfperfhelper.dll
02:57:30.6754DB02170C:\Windows\SYSTEM32\mfplat.dll
02:57:30.6754DB02170C:\Windows\SYSTEM32\mfplay.dll
02:57:30.6754DB02170C:\Windows\SYSTEM32\midimap.dll
02:57:30.6754DB02170C:\Windows\SYSTEM32\msacm32.drv
02:57:30.6754DB02170C:\Windows\SYSTEM32\msmpeg2vdec.dll
02:57:30.6754DB02170C:\Windows\SYSTEM32\ncrypt.dll
02:57:30.6754DB02170C:\Windows\SYSTEM32\ntdll.dll
02:57:30.6754DB02170C:\Windows\SYSTEM32\ntmarta.dll
02:57:30.6754DB02170C:\Windows\SYSTEM32\nvapi64.dll
02:57:30.6754DB02170C:\Windows\SYSTEM32\powrprof.dll
02:57:30.6754DB02170C:\Windows\SYSTEM32\profapi.dll
02:57:30.6754DB02170C:\Windows\SYSTEM32\resourcepolicyclient.dll
02:57:30.6754DB02170C:\Windows\SYSTEM32\secur32.dll
02:57:30.6754DB02170C:\Windows\SYSTEM32\textinputframework.dll
02:57:30.6754DB02170C:\Windows\SYSTEM32\wbemcomn.dll
02:57:30.6754DB02170C:\Windows\SYSTEM32\wdmaud.drv
02:57:30.6754DB02170C:\Windows\SYSTEM32\windows.storage.dll
02:57:30.6754DB02170C:\Windows\SYSTEM32\winmmbase.dll
02:57:30.6754DB02170C:\Windows\SYSTEM32\wintypes.dll
02:57:30.6754DB02170C:\Windows\SYSTEM32\xaudio2_9.dll
02:57:30.6754DB02170C:\Windows\System32\CRYPT32.dll
02:57:30.6754DB02170C:\Windows\System32\CoreMessaging.dll
02:57:30.6754DB02170C:\Windows\System32\CoreUIComponents.dll
02:57:30.6754DB02170C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_78cd02ab022cd554\Display.NvContainer\NvMessageBus.dll
02:57:30.6754DB02170C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_78cd02ab022cd554\_nvngx.dll
02:57:30.6754DB02170C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_78cd02ab022cd554\nvcuda64.dll
02:57:30.6754DB02170C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_78cd02ab022cd554\nvdxgdmal64.dll
02:57:30.6754DB02170C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_78cd02ab022cd554\nvgpucomp64.dll
02:57:30.6754DB02170C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_78cd02ab022cd554\nvldumdx.dll
02:57:30.6754DB02170C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_78cd02ab022cd554\nvppex.dll
02:57:30.6754DB02170C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_78cd02ab022cd554\nvwgf2umx.dll
02:57:30.6754DB02170C:\Windows\System32\IMM32.DLL
02:57:30.6754DB02170C:\Windows\System32\InputHost.dll
02:57:30.6754DB02170C:\Windows\System32\KERNEL32.DLL
02:57:30.6754DB02170C:\Windows\System32\KERNELBASE.dll
02:57:30.6754DB02170C:\Windows\System32\NSI.dll
02:57:30.6754DB02170C:\Windows\System32\OLEAUT32.dll
02:57:30.6754DB02170C:\Windows\System32\OneCoreCommonProxyStub.dll
02:57:30.6754DB02170C:\Windows\System32\OneCoreUAPCommonProxyStub.dll
02:57:30.6754DB02170C:\Windows\System32\PSAPI.DLL
02:57:30.6754DB02170C:\Windows\System32\RPCRT4.dll
02:57:30.6754DB02170C:\Windows\System32\SETUPAPI.dll
02:57:30.6754DB02170C:\Windows\System32\SHELL32.dll
02:57:30.6754DB02170C:\Windows\System32\USER32.dll
02:57:30.6754DB02170C:\Windows\System32\WINTRUST.dll
02:57:30.6754DB02170C:\Windows\System32\WLDAP32.dll
02:57:30.6754DB02170C:\Windows\System32\WS2_32.dll
02:57:30.6754DB02170C:\Windows\System32\WindowManagementAPI.dll
02:57:30.6754DB02170C:\Windows\System32\Windows.UI.dll
02:57:30.6754DB02170C:\Windows\System32\advapi32.dll
02:57:30.6754DB02170C:\Windows\System32\bcrypt.dll
02:57:30.6754DB02170C:\Windows\System32\bcryptprimitives.dll
02:57:30.6754DB02170C:\Windows\System32\cfgmgr32.dll
02:57:30.6754DB02170C:\Windows\System32\clbcatq.dll
02:57:30.6754DB02170C:\Windows\System32\combase.dll
02:57:30.6754DB02170C:\Windows\System32\fwpuclnt.dll
02:57:30.6754DB02170C:\Windows\System32\gameux.dll
02:57:30.6754DB02170C:\Windows\System32\gdi32.dll
02:57:30.6754DB02170C:\Windows\System32\gdi32full.dll
02:57:30.6754DB02170C:\Windows\System32\imagehlp.dll
02:57:30.6754DB02170C:\Windows\System32\msctf.dll
02:57:30.6754DB02170C:\Windows\System32\msvcp_win.dll
02:57:30.6754DB02170C:\Windows\System32\msvcrt.dll
02:57:30.6754DB02170C:\Windows\System32\ole32.dll
02:57:30.6754DB02170C:\Windows\System32\rasadhlp.dll
02:57:30.6754DB02170C:\Windows\System32\sechost.dll
02:57:30.6754DB02170C:\Windows\System32\shcore.dll
02:57:30.6754DB02170C:\Windows\System32\shlwapi.dll
02:57:30.6754DB02170C:\Windows\System32\ucrtbase.dll
02:57:30.6754DB02170C:\Windows\System32\win32u.dll
02:57:30.6754DB02170C:\Windows\System32\winrnr.dll
02:57:30.6754DB02170C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.4355_none_60b8b9eb71f62e16\comctl32.dll
02:57:30.6754DB02170C:\Windows\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.19041.4355_none_91a3acd0cc88a7e4\gdiplus.dll
02:57:30.6754DB02170C:\Windows\system32\NLAapi.dll
02:57:30.6754DB02170C:\Windows\system32\dataexchange.dll
02:57:30.6754DB02170C:\Windows\system32\explorerframe.dll
02:57:30.6754DB02170C:\Windows\system32\mswsock.dll
02:57:30.6754DB02170C:\Windows\system32\napinsp.dll
02:57:30.6754DB02170C:\Windows\system32\nvspcap64.dll
02:57:30.6754DB02170C:\Windows\system32\pnrpnsp.dll
02:57:30.6754DB02170C:\Windows\system32\rsaenh.dll
02:57:30.6754DB02170C:\Windows\system32\twinapi.appcore.dll
02:57:30.6754DB02170C:\Windows\system32\wbem\fastprox.dll
02:57:30.6754DB02170C:\Windows\system32\wbem\wbemprox.dll
02:57:30.6754DB02170C:\Windows\system32\wbem\wbemsvc.dll
02:57:30.6754DB02170C:\Windows\system32\windowscodecs.dll
02:57:30.6754DB02170C:\Windows\system32\wshbth.dll
02:57:30.6754DB02170c:\windows\system32\gameinputinbox.dll
02:57:30.7724AEC7425OverlayManager::HandleIPCMessageLoad in-game plugin request: [C:\Users\bob\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\268.1.4\plugins/GEPPlugin64.dll] [oopo: off]
02:57:30.7764B848260OverlayManager::LoadPluginloading plugin: C:\Users\bob\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\268.1.4\plugins/GEPPlugin64.dll
02:57:30.8214B848279OverlayManager::LoadPluginPlugin loaded [3] [C:\Users\bob\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\268.1.4\plugins/GEPPlugin64.dll] []
02:57:30.8714B848311OverlayManager::LoadPluginfinish loading plugin
02:57:31.8254B84508ReleaseD11DeviceDevice Released! [2]
02:57:31.8264B843046OverlayManager::OnGraphicsDeviceLostClear Resource Start
02:57:31.8264B843068OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
02:57:31.8264B84184IRenderDevice::releaseRender Releasing.
02:57:31.8264B8498RenderDeviceCaptureBase::ReleaseTextureRelease
02:57:31.8264B84116RenderDeviceCaptureBase::ReleaseTextureReleased
02:57:31.8264B841258RenderDeviceD3d11::releaseImplementationReleasing 1
02:57:31.8264B841268RenderDeviceD3d11::releaseImplementationReleasing 2
02:57:31.8264B841287RenderDeviceD3d11::releaseImplementationReleasing 3
02:57:31.8264B84201IRenderDevice::releaseRender Releasing Done.
02:57:31.8264B84511ReleaseD11Device End Device Released!
02:57:31.8753138441fSwapResize_BuffersResize buffer (0xc5f51b0)!
02:57:31.87731386406overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x90852) 0x90852 .
02:57:31.8924B841041RenderDeviceD3d11::initRefC r:[3]->[3] 0xc5f51b0
02:57:31.8924B841105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
02:57:31.8924B841126RenderDeviceD3d11::initsave state
02:57:31.8924B84696RenderDeviceD3d11::initDX11loading shaders...
02:57:31.8964B841132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xbba4ad8.
02:57:31.8964B841134RenderDeviceD3d11::initrestore state
02:57:31.8964B841137RenderDeviceD3d11::initTarget Window [0x90852]
02:57:31.8964B84241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
02:57:31.8964B84248IRenderDevice::reCreateResourceListRECREATION *** Done ***
02:57:32.1314AEC6975OverlayManager::doActionForegroundChange Event ON (ON)
02:57:32.1314AEC8597OverlayManager::OnForegroundChangedChanged True
02:57:32.1324AEC7849OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
02:57:32.13531386406overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x90852) 0x90852 .
02:57:32.1464AEC7134OverlayManager::doActionDisplayFPS - Triggered
02:57:32.1554B841083OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
02:57:43.5264B84508ReleaseD11DeviceDevice Released! [2]
02:57:43.5264B843046OverlayManager::OnGraphicsDeviceLostClear Resource Start
02:57:43.5264B843068OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
02:57:43.5264B84184IRenderDevice::releaseRender Releasing.
02:57:43.5264B8498RenderDeviceCaptureBase::ReleaseTextureRelease
02:57:43.5264B84116RenderDeviceCaptureBase::ReleaseTextureReleased
02:57:43.5264B841258RenderDeviceD3d11::releaseImplementationReleasing 1
02:57:43.5264B841268RenderDeviceD3d11::releaseImplementationReleasing 2
02:57:43.5264B841287RenderDeviceD3d11::releaseImplementationReleasing 3
02:57:43.5264B84201IRenderDevice::releaseRender Releasing Done.
02:57:43.5264B84511ReleaseD11Device End Device Released!
02:57:43.5943138441fSwapResize_BuffersResize buffer (0xc5f51b0)!
02:57:43.8184B841041RenderDeviceD3d11::initRefC r:[3]->[3] 0xc5f51b0
02:57:43.8184B841105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
02:57:43.8184B841126RenderDeviceD3d11::initsave state
02:57:43.8184B84696RenderDeviceD3d11::initDX11loading shaders...
02:57:43.8224B841132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xbba4ad8.
02:57:43.8224B841134RenderDeviceD3d11::initrestore state
02:57:43.8224B841137RenderDeviceD3d11::initTarget Window [0x90852]
02:57:43.8224B84241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
02:57:43.8224B84248IRenderDevice::reCreateResourceListRECREATION *** Done ***
02:57:43.8344AEC367InputInterceptor::ResetLLHookProcExtReset keys state
02:57:43.8344AEC6975OverlayManager::doActionForegroundChange Event OFF (OFF)
02:57:43.8344AEC8597OverlayManager::OnForegroundChangedChanged False
02:57:43.8344AEC8635OverlayManager::OnForegroundChangedLost foreground to window Handle=0x110766 Title=[Ache - Twitch - Google Chrome]
02:57:43.8344AEC7849OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
02:57:43.8344AEC3027OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
02:57:43.8344AEC2922OverlayManager::setControlModeOVERLAY_CONTROL_OFF
02:57:43.8504AEC367InputInterceptor::ResetLLHookProcExtReset keys state
02:57:43.8514B8448ResetSnapShotSH::ExecuteRelease snapshot SH
02:57:43.8514AEC7134OverlayManager::doActionDisplayFPS - Triggered
02:57:43.8844B841083OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
02:57:59.1504B84508ReleaseD11DeviceDevice Released! [2]
02:57:59.1504B843046OverlayManager::OnGraphicsDeviceLostClear Resource Start
02:57:59.1504B843068OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
02:57:59.1504B84184IRenderDevice::releaseRender Releasing.
02:57:59.1504B8498RenderDeviceCaptureBase::ReleaseTextureRelease
02:57:59.1504B84116RenderDeviceCaptureBase::ReleaseTextureReleased
02:57:59.1504B841258RenderDeviceD3d11::releaseImplementationReleasing 1
02:57:59.1504B841268RenderDeviceD3d11::releaseImplementationReleasing 2
02:57:59.1504B841287RenderDeviceD3d11::releaseImplementationReleasing 3
02:57:59.1504B84201IRenderDevice::releaseRender Releasing Done.
02:57:59.1504B84511ReleaseD11Device End Device Released!
02:57:59.1903138441fSwapResize_BuffersResize buffer (0xc5f51b0)!
02:57:59.19131386406overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x90852) 0x90852 .
02:57:59.1984B841041RenderDeviceD3d11::initRefC r:[3]->[3] 0xc5f51b0
02:57:59.1984B841105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
02:57:59.1984B841126RenderDeviceD3d11::initsave state
02:57:59.1984B84696RenderDeviceD3d11::initDX11loading shaders...
02:57:59.2034B841132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xbba4ad8.
02:57:59.2034B841134RenderDeviceD3d11::initrestore state
02:57:59.2034B841137RenderDeviceD3d11::initTarget Window [0x90852]
02:57:59.2034B84241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
02:57:59.2034B84248IRenderDevice::reCreateResourceListRECREATION *** Done ***
02:57:59.2034B843034OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
02:57:59.2044B841702WidgetManager::drawskip widget draw (not in foreground) False - False
02:57:59.4914AEC6975OverlayManager::doActionForegroundChange Event ON (ON)
02:57:59.4914AEC8597OverlayManager::OnForegroundChangedChanged True
02:57:59.4914AEC7849OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
02:57:59.49931386406overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x90852) 0x90852 .
02:57:59.5064AEC7134OverlayManager::doActionDisplayFPS - Triggered
02:57:59.5124B841083OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
02:58:03.8554B84508ReleaseD11DeviceDevice Released! [2]
02:58:03.8554B843046OverlayManager::OnGraphicsDeviceLostClear Resource Start
02:58:03.8554B843068OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
02:58:03.8554B84184IRenderDevice::releaseRender Releasing.
02:58:03.8554B8498RenderDeviceCaptureBase::ReleaseTextureRelease
02:58:03.8554B84116RenderDeviceCaptureBase::ReleaseTextureReleased
02:58:03.8554B841258RenderDeviceD3d11::releaseImplementationReleasing 1
02:58:03.8554B841268RenderDeviceD3d11::releaseImplementationReleasing 2
02:58:03.8554B841287RenderDeviceD3d11::releaseImplementationReleasing 3
02:58:03.8554B84201IRenderDevice::releaseRender Releasing Done.
02:58:03.8554B84511ReleaseD11Device End Device Released!
02:58:03.9233138441fSwapResize_BuffersResize buffer (0xc5f51b0)!
02:58:04.814AEC367InputInterceptor::ResetLLHookProcExtReset keys state
02:58:04.814AEC6975OverlayManager::doActionForegroundChange Event OFF (OFF)
02:58:04.814AEC8597OverlayManager::OnForegroundChangedChanged False
02:58:04.814AEC8635OverlayManager::OnForegroundChangedLost foreground to window Handle=0x110766 Title=[Jordi EI Niņo's Fortnite Stats - Fortnite Tracker - Google Chrome]
02:58:04.814AEC7849OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
02:58:04.814AEC3027OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
02:58:04.814AEC2922OverlayManager::setControlModeOVERLAY_CONTROL_OFF
02:58:04.974AEC367InputInterceptor::ResetLLHookProcExtReset keys state
02:58:04.974AEC7134OverlayManager::doActionDisplayFPS - Triggered
02:58:04.1614B841041RenderDeviceD3d11::initRefC r:[3]->[3] 0xc5f51b0
02:58:04.1614B841105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
02:58:04.1614B841126RenderDeviceD3d11::initsave state
02:58:04.1614B84696RenderDeviceD3d11::initDX11loading shaders...
02:58:04.1654B841132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xbba4ad8.
02:58:04.1654B841134RenderDeviceD3d11::initrestore state
02:58:04.1654B841137RenderDeviceD3d11::initTarget Window [0x90852]
02:58:04.1654B84241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
02:58:04.1654B84248IRenderDevice::reCreateResourceListRECREATION *** Done ***
02:58:04.1654B843034OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
02:58:04.1944B8448ResetSnapShotSH::ExecuteRelease snapshot SH
02:58:04.1944B841702WidgetManager::drawskip widget draw (not in foreground) False - False
02:58:04.1944B841083OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
02:58:06.1974B84508ReleaseD11DeviceDevice Released! [2]
02:58:06.1974B843046OverlayManager::OnGraphicsDeviceLostClear Resource Start
02:58:06.1974B843068OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
02:58:06.1974B84184IRenderDevice::releaseRender Releasing.
02:58:06.1974B8498RenderDeviceCaptureBase::ReleaseTextureRelease
02:58:06.1974B84116RenderDeviceCaptureBase::ReleaseTextureReleased
02:58:06.1974B841258RenderDeviceD3d11::releaseImplementationReleasing 1
02:58:06.1974B841268RenderDeviceD3d11::releaseImplementationReleasing 2
02:58:06.1974B841287RenderDeviceD3d11::releaseImplementationReleasing 3
02:58:06.1974B84201IRenderDevice::releaseRender Releasing Done.
02:58:06.1974B84511ReleaseD11Device End Device Released!
02:58:06.2353138441fSwapResize_BuffersResize buffer (0xc5f51b0)!
02:58:06.23731386406overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x90852) 0x90852 .
02:58:06.2424B841041RenderDeviceD3d11::initRefC r:[3]->[3] 0xc5f51b0
02:58:06.2424B841105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
02:58:06.2424B841126RenderDeviceD3d11::initsave state
02:58:06.2424B84696RenderDeviceD3d11::initDX11loading shaders...
02:58:06.2474B841132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xbba4ad8.
02:58:06.2474B841134RenderDeviceD3d11::initrestore state
02:58:06.2474B841137RenderDeviceD3d11::initTarget Window [0x90852]
02:58:06.2474B84241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
02:58:06.2474B84248IRenderDevice::reCreateResourceListRECREATION *** Done ***
02:58:06.6224AEC6975OverlayManager::doActionForegroundChange Event ON (ON)
02:58:06.6224AEC8597OverlayManager::OnForegroundChangedChanged True
02:58:06.6224AEC7849OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
02:58:06.62831386406overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x90852) 0x90852 .
02:58:06.6394AEC7134OverlayManager::doActionDisplayFPS - Triggered
02:58:06.6394B841083OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
02:58:07.1994B84508ReleaseD11DeviceDevice Released! [2]
02:58:07.1994B843046OverlayManager::OnGraphicsDeviceLostClear Resource Start
02:58:07.1994B843068OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
02:58:07.1994B84184IRenderDevice::releaseRender Releasing.
02:58:07.1994B8498RenderDeviceCaptureBase::ReleaseTextureRelease
02:58:07.1994B84116RenderDeviceCaptureBase::ReleaseTextureReleased
02:58:07.1994B841258RenderDeviceD3d11::releaseImplementationReleasing 1
02:58:07.1994B841268RenderDeviceD3d11::releaseImplementationReleasing 2
02:58:07.1994B841287RenderDeviceD3d11::releaseImplementationReleasing 3
02:58:07.1994B84201IRenderDevice::releaseRender Releasing Done.
02:58:07.1994B84511ReleaseD11Device End Device Released!
02:58:07.2593138441fSwapResize_BuffersResize buffer (0xc5f51b0)!
02:58:07.4894B841041RenderDeviceD3d11::initRefC r:[3]->[3] 0xc5f51b0
02:58:07.4894B841105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
02:58:07.4894B841126RenderDeviceD3d11::initsave state
02:58:07.4894B84696RenderDeviceD3d11::initDX11loading shaders...
02:58:07.4944B841132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xbba4ad8.
02:58:07.4944B841134RenderDeviceD3d11::initrestore state
02:58:07.4944B841137RenderDeviceD3d11::initTarget Window [0x90852]
02:58:07.4944B84241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
02:58:07.4944B84248IRenderDevice::reCreateResourceListRECREATION *** Done ***
02:58:07.6414AEC367InputInterceptor::ResetLLHookProcExtReset keys state
02:58:07.6414AEC6975OverlayManager::doActionForegroundChange Event OFF (OFF)
02:58:07.6414AEC8597OverlayManager::OnForegroundChangedChanged False
02:58:07.6414AEC8635OverlayManager::OnForegroundChangedLost foreground to window Handle=0x110766 Title=[Ache - Twitch - Google Chrome]
02:58:07.6414AEC7849OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
02:58:07.6414AEC3027OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
02:58:07.6414AEC2922OverlayManager::setControlModeOVERLAY_CONTROL_OFF
02:58:07.6544B8448ResetSnapShotSH::ExecuteRelease snapshot SH
02:58:07.6564AEC367InputInterceptor::ResetLLHookProcExtReset keys state
02:58:07.6574AEC7134OverlayManager::doActionDisplayFPS - Triggered
02:58:07.6874B841083OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
02:58:10.7054AEC6975OverlayManager::doActionForegroundChange Event ON (ON)
02:58:10.7054AEC8597OverlayManager::OnForegroundChangedChanged True
02:58:10.7054AEC7849OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
02:58:10.7054AEC3034OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
02:58:10.7214AEC7134OverlayManager::doActionDisplayFPS - Triggered
02:58:10.7234B84508ReleaseD11DeviceDevice Released! [2]
02:58:10.7234B843046OverlayManager::OnGraphicsDeviceLostClear Resource Start
02:58:10.7234B843068OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
02:58:10.7234B84184IRenderDevice::releaseRender Releasing.
02:58:10.7234B8498RenderDeviceCaptureBase::ReleaseTextureRelease
02:58:10.7234B84116RenderDeviceCaptureBase::ReleaseTextureReleased
02:58:10.7234B841258RenderDeviceD3d11::releaseImplementationReleasing 1
02:58:10.7234B841268RenderDeviceD3d11::releaseImplementationReleasing 2
02:58:10.7234B841287RenderDeviceD3d11::releaseImplementationReleasing 3
02:58:10.7234B84201IRenderDevice::releaseRender Releasing Done.
02:58:10.7234B84511ReleaseD11Device End Device Released!
02:58:10.7643138441fSwapResize_BuffersResize buffer (0xc5f51b0)!
02:58:10.7714B841041RenderDeviceD3d11::initRefC r:[3]->[3] 0xc5f51b0
02:58:10.7714B841105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
02:58:10.7714B841126RenderDeviceD3d11::initsave state
02:58:10.7714B84696RenderDeviceD3d11::initDX11loading shaders...
02:58:10.77431386406overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x90852) 0x90852 .
02:58:10.7764B841132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xbba4ad8.
02:58:10.7764B841134RenderDeviceD3d11::initrestore state
02:58:10.7764B841137RenderDeviceD3d11::initTarget Window [0x90852]
02:58:10.7764B84241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
02:58:10.7764B84248IRenderDevice::reCreateResourceListRECREATION *** Done ***
02:58:10.7804B841083OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
02:58:11.3454B84508ReleaseD11DeviceDevice Released! [2]
02:58:11.3454B843046OverlayManager::OnGraphicsDeviceLostClear Resource Start
02:58:11.3454B843068OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
02:58:11.3454B84184IRenderDevice::releaseRender Releasing.
02:58:11.3454B8498RenderDeviceCaptureBase::ReleaseTextureRelease
02:58:11.3454B84116RenderDeviceCaptureBase::ReleaseTextureReleased
02:58:11.3454B841258RenderDeviceD3d11::releaseImplementationReleasing 1
02:58:11.3454B841268RenderDeviceD3d11::releaseImplementationReleasing 2
02:58:11.3454B841287RenderDeviceD3d11::releaseImplementationReleasing 3
02:58:11.3454B84201IRenderDevice::releaseRender Releasing Done.
02:58:11.3464B84511ReleaseD11Device End Device Released!
02:58:11.4313138441fSwapResize_BuffersResize buffer (0xc5f51b0)!
02:58:11.6414B841041RenderDeviceD3d11::initRefC r:[3]->[3] 0xc5f51b0
02:58:11.6414B841105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
02:58:11.6414B841126RenderDeviceD3d11::initsave state
02:58:11.6414B84696RenderDeviceD3d11::initDX11loading shaders...
02:58:11.6454B841132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xbba4ad8.
02:58:11.6454B841134RenderDeviceD3d11::initrestore state
02:58:11.6454B841137RenderDeviceD3d11::initTarget Window [0x90852]
02:58:11.6454B84241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
02:58:11.6454B84248IRenderDevice::reCreateResourceListRECREATION *** Done ***
02:58:11.7164AEC367InputInterceptor::ResetLLHookProcExtReset keys state
02:58:11.7164AEC6975OverlayManager::doActionForegroundChange Event OFF (OFF)
02:58:11.7164AEC8597OverlayManager::OnForegroundChangedChanged False
02:58:11.7164AEC8635OverlayManager::OnForegroundChangedLost foreground to window Handle=0x110766 Title=[Ache - Twitch - Google Chrome]
02:58:11.7164AEC7849OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
02:58:11.7164AEC3027OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
02:58:11.7164AEC2922OverlayManager::setControlModeOVERLAY_CONTROL_OFF
02:58:11.7314AEC367InputInterceptor::ResetLLHookProcExtReset keys state
02:58:11.7314AEC7134OverlayManager::doActionDisplayFPS - Triggered
02:58:11.7404B8448ResetSnapShotSH::ExecuteRelease snapshot SH
02:58:11.7404B841083OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
02:58:17.8094B84508ReleaseD11DeviceDevice Released! [2]
02:58:17.8094B843046OverlayManager::OnGraphicsDeviceLostClear Resource Start
02:58:17.8094B843068OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
02:58:17.8094B84184IRenderDevice::releaseRender Releasing.
02:58:17.8094B8498RenderDeviceCaptureBase::ReleaseTextureRelease
02:58:17.8094B84116RenderDeviceCaptureBase::ReleaseTextureReleased
02:58:17.8094B841258RenderDeviceD3d11::releaseImplementationReleasing 1
02:58:17.8094B841268RenderDeviceD3d11::releaseImplementationReleasing 2
02:58:17.8094B841287RenderDeviceD3d11::releaseImplementationReleasing 3
02:58:17.8094B84201IRenderDevice::releaseRender Releasing Done.
02:58:17.8094B84511ReleaseD11Device End Device Released!
02:58:17.8314AEC6975OverlayManager::doActionForegroundChange Event ON (ON)
02:58:17.8314AEC8597OverlayManager::OnForegroundChangedChanged True
02:58:17.8314AEC7849OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
02:58:17.8314AEC3034OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
02:58:17.8324AEC7134OverlayManager::doActionDisplayFPS - Triggered
02:58:17.8643138441fSwapResize_BuffersResize buffer (0xc5f51b0)!
02:58:17.8724B841041RenderDeviceD3d11::initRefC r:[3]->[3] 0xc5f51b0
02:58:17.8724B841105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
02:58:17.8724B841126RenderDeviceD3d11::initsave state
02:58:17.8724B84696RenderDeviceD3d11::initDX11loading shaders...
02:58:17.87431386406overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x90852) 0x90852 .
02:58:17.8774B841132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xbba4ad8.
02:58:17.8774B841134RenderDeviceD3d11::initrestore state
02:58:17.8774B841137RenderDeviceD3d11::initTarget Window [0x90852]
02:58:17.8774B84241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
02:58:17.8774B84248IRenderDevice::reCreateResourceListRECREATION *** Done ***
02:58:17.8794B841083OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
02:59:15.88431387901OverlayManager::IsEmptyCursorCache cursor 0x10005 (v: 1)
03:00:19.7674B84508ReleaseD11DeviceDevice Released! [2]
03:00:19.7674B843046OverlayManager::OnGraphicsDeviceLostClear Resource Start
03:00:19.7674B843068OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
03:00:19.7674B84184IRenderDevice::releaseRender Releasing.
03:00:19.7674B8498RenderDeviceCaptureBase::ReleaseTextureRelease
03:00:19.7674B84116RenderDeviceCaptureBase::ReleaseTextureReleased
03:00:19.7674B841258RenderDeviceD3d11::releaseImplementationReleasing 1
03:00:19.7674B841268RenderDeviceD3d11::releaseImplementationReleasing 2
03:00:19.7674B841287RenderDeviceD3d11::releaseImplementationReleasing 3
03:00:19.7674B84201IRenderDevice::releaseRender Releasing Done.
03:00:19.7674B84511ReleaseD11Device End Device Released!
03:00:19.8413138441fSwapResize_BuffersResize buffer (0xc5f51b0)!
03:00:20.94AEC367InputInterceptor::ResetLLHookProcExtReset keys state
03:00:20.94AEC6975OverlayManager::doActionForegroundChange Event OFF (OFF)
03:00:20.94AEC8597OverlayManager::OnForegroundChangedChanged False
03:00:20.94AEC8635OverlayManager::OnForegroundChangedLost foreground to window Handle=0x7A0B00 Title=[Task Switching]
03:00:20.94AEC7849OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
03:00:20.94AEC3027OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
03:00:20.94AEC2922OverlayManager::setControlModeOVERLAY_CONTROL_OFF
03:00:20.224B841041RenderDeviceD3d11::initRefC r:[3]->[3] 0xc5f51b0
03:00:20.224B841105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
03:00:20.224B841126RenderDeviceD3d11::initsave state
03:00:20.224B84696RenderDeviceD3d11::initDX11loading shaders...
03:00:20.254AEC367InputInterceptor::ResetLLHookProcExtReset keys state
03:00:20.264AEC7134OverlayManager::doActionDisplayFPS - Triggered
03:00:20.274B841132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xbba4ad8.
03:00:20.274B841134RenderDeviceD3d11::initrestore state
03:00:20.274B841137RenderDeviceD3d11::initTarget Window [0x90852]
03:00:20.274B84241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
03:00:20.274B84248IRenderDevice::reCreateResourceListRECREATION *** Done ***
03:00:20.274B843034OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
03:00:20.564B8448ResetSnapShotSH::ExecuteRelease snapshot SH
03:00:20.564B841702WidgetManager::drawskip widget draw (not in foreground) False - False
03:00:20.564B841083OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
03:18:00.95531386406overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x90852) 0x90852 .
03:18:01.3244B84508ReleaseD11DeviceDevice Released! [2]
03:18:01.3244B843046OverlayManager::OnGraphicsDeviceLostClear Resource Start
03:18:01.3244B843068OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
03:18:01.3244B84184IRenderDevice::releaseRender Releasing.
03:18:01.3244B8498RenderDeviceCaptureBase::ReleaseTextureRelease
03:18:01.3244B84116RenderDeviceCaptureBase::ReleaseTextureReleased
03:18:01.3244B841258RenderDeviceD3d11::releaseImplementationReleasing 1
03:18:01.3244B841268RenderDeviceD3d11::releaseImplementationReleasing 2
03:18:01.3244B841287RenderDeviceD3d11::releaseImplementationReleasing 3
03:18:01.3244B84201IRenderDevice::releaseRender Releasing Done.
03:18:01.3244B84511ReleaseD11Device End Device Released!
03:18:01.3633138441fSwapResize_BuffersResize buffer (0xc5f51b0)!
03:18:01.3714B841041RenderDeviceD3d11::initRefC r:[3]->[3] 0xc5f51b0
03:18:01.3714B841105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
03:18:01.3714B841126RenderDeviceD3d11::initsave state
03:18:01.3714B84696RenderDeviceD3d11::initDX11loading shaders...
03:18:01.3754B841132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xbba4ad8.
03:18:01.3754B841134RenderDeviceD3d11::initrestore state
03:18:01.3754B841137RenderDeviceD3d11::initTarget Window [0x90852]
03:18:01.3754B84241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
03:18:01.3754B84248IRenderDevice::reCreateResourceListRECREATION *** Done ***
03:18:01.6514AEC6975OverlayManager::doActionForegroundChange Event ON (ON)
03:18:01.6514AEC8597OverlayManager::OnForegroundChangedChanged True
03:18:01.6514AEC7849OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
03:18:01.65331386406overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x90852) 0x90852 .
03:18:01.6674AEC7134OverlayManager::doActionDisplayFPS - Triggered
03:18:01.6724B841083OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
03:18:24.8564B84508ReleaseD11DeviceDevice Released! [2]
03:18:24.8564B843046OverlayManager::OnGraphicsDeviceLostClear Resource Start
03:18:24.8564B843068OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
03:18:24.8564B84184IRenderDevice::releaseRender Releasing.
03:18:24.8564B8498RenderDeviceCaptureBase::ReleaseTextureRelease
03:18:24.8564B84116RenderDeviceCaptureBase::ReleaseTextureReleased
03:18:24.8564B841258RenderDeviceD3d11::releaseImplementationReleasing 1
03:18:24.8564B841268RenderDeviceD3d11::releaseImplementationReleasing 2
03:18:24.8564B841287RenderDeviceD3d11::releaseImplementationReleasing 3
03:18:24.8564B84201IRenderDevice::releaseRender Releasing Done.
03:18:24.8564B84511ReleaseD11Device End Device Released!
03:18:24.9253138441fSwapResize_BuffersResize buffer (0xc5f51b0)!
03:18:25.454AEC367InputInterceptor::ResetLLHookProcExtReset keys state
03:18:25.454AEC6975OverlayManager::doActionForegroundChange Event OFF (OFF)
03:18:25.454AEC8597OverlayManager::OnForegroundChangedChanged False
03:18:25.454AEC8635OverlayManager::OnForegroundChangedLost foreground to window Handle=0x110766 Title=[Ache - Twitch - Google Chrome]
03:18:25.454AEC7849OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
03:18:25.454AEC3027OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
03:18:25.454AEC2922OverlayManager::setControlModeOVERLAY_CONTROL_OFF
03:18:25.614AEC367InputInterceptor::ResetLLHookProcExtReset keys state
03:18:25.624AEC7134OverlayManager::doActionDisplayFPS - Triggered
03:18:25.1314B841041RenderDeviceD3d11::initRefC r:[3]->[3] 0xc5f51b0
03:18:25.1314B841105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
03:18:25.1314B841126RenderDeviceD3d11::initsave state
03:18:25.1314B84696RenderDeviceD3d11::initDX11loading shaders...
03:18:25.1364B841132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xbba4ad8.
03:18:25.1364B841134RenderDeviceD3d11::initrestore state
03:18:25.1364B841137RenderDeviceD3d11::initTarget Window [0x90852]
03:18:25.1364B84241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
03:18:25.1364B84248IRenderDevice::reCreateResourceListRECREATION *** Done ***
03:18:25.1364B843034OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
03:18:25.1654B8448ResetSnapShotSH::ExecuteRelease snapshot SH
03:18:25.1654B841702WidgetManager::drawskip widget draw (not in foreground) False - False
03:18:25.1654B841083OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
03:18:51.63131386406overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x90852) 0x90852 .
03:18:54.2344B84508ReleaseD11DeviceDevice Released! [2]
03:18:54.2344B843046OverlayManager::OnGraphicsDeviceLostClear Resource Start
03:18:54.2344B843068OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
03:18:54.2344B84184IRenderDevice::releaseRender Releasing.
03:18:54.2344B8498RenderDeviceCaptureBase::ReleaseTextureRelease
03:18:54.2344B84116RenderDeviceCaptureBase::ReleaseTextureReleased
03:18:54.2344B841258RenderDeviceD3d11::releaseImplementationReleasing 1
03:18:54.2344B841268RenderDeviceD3d11::releaseImplementationReleasing 2
03:18:54.2344B841287RenderDeviceD3d11::releaseImplementationReleasing 3
03:18:54.2344B84201IRenderDevice::releaseRender Releasing Done.
03:18:54.2344B84511ReleaseD11Device End Device Released!
03:18:54.2733138441fSwapResize_BuffersResize buffer (0xc5f51b0)!
03:18:54.2814B841041RenderDeviceD3d11::initRefC r:[3]->[3] 0xc5f51b0
03:18:54.2814B841105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
03:18:54.2814B841126RenderDeviceD3d11::initsave state
03:18:54.2814B84696RenderDeviceD3d11::initDX11loading shaders...
03:18:54.2854B841132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xbba4ad8.
03:18:54.2854B841134RenderDeviceD3d11::initrestore state
03:18:54.2854B841137RenderDeviceD3d11::initTarget Window [0x90852]
03:18:54.2854B84241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
03:18:54.2854B84248IRenderDevice::reCreateResourceListRECREATION *** Done ***
03:18:54.4364AEC6975OverlayManager::doActionForegroundChange Event ON (ON)
03:18:54.4364AEC8597OverlayManager::OnForegroundChangedChanged True
03:18:54.4364AEC7849OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
03:18:54.44731386406overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x90852) 0x90852 .
03:18:54.4514AEC7134OverlayManager::doActionDisplayFPS - Triggered
03:18:54.4584B841083OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
03:19:49.1934B84508ReleaseD11DeviceDevice Released! [2]
03:19:49.1934B843046OverlayManager::OnGraphicsDeviceLostClear Resource Start
03:19:49.1934B843068OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
03:19:49.1934B84184IRenderDevice::releaseRender Releasing.
03:19:49.1934B8498RenderDeviceCaptureBase::ReleaseTextureRelease
03:19:49.1934B84116RenderDeviceCaptureBase::ReleaseTextureReleased
03:19:49.1934B841258RenderDeviceD3d11::releaseImplementationReleasing 1
03:19:49.1934B841268RenderDeviceD3d11::releaseImplementationReleasing 2
03:19:49.1934B841287RenderDeviceD3d11::releaseImplementationReleasing 3
03:19:49.1934B84201IRenderDevice::releaseRender Releasing Done.
03:19:49.1934B84511ReleaseD11Device End Device Released!
03:19:49.20231382016OverlayManager::GameWindowProcCallbackClose Window [2].
03:19:49.4514AEC367InputInterceptor::ResetLLHookProcExtReset keys state
03:19:49.4514AEC6975OverlayManager::doActionForegroundChange Event OFF (OFF)
03:19:49.4514AEC8597OverlayManager::OnForegroundChangedChanged False
03:19:49.4514AEC8635OverlayManager::OnForegroundChangedLost foreground to window Handle=0x110766 Title=[Ache - Twitch - Google Chrome]
03:19:49.4514AEC7849OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
03:19:49.4514AEC3027OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
03:19:49.4514AEC2922OverlayManager::setControlModeOVERLAY_CONTROL_OFF
03:19:49.4654AEC367InputInterceptor::ResetLLHookProcExtReset keys state
03:19:49.4664AEC7134OverlayManager::doActionDisplayFPS - Triggered
03:19:50.46043F0293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?