Time | Thread | Line | Function | Message
--- | --- | --- | --- | ---
13:48:37.387 | CC8 | 206 | OOPManager::Init | initializing oopo manager
13:48:37.387 | CC8 | 121 | OOPManager::ProcessCommandLine | Process command line: --oopo-type=0 --game-pid=12388 --game-process=RobloxPlayerBeta --ow-pid=9032 --ow-client="C:\Program Files (x86)\Overwolf\OWClient.dll"
13:48:37.387 | CC8 | 314 | OOPManager::InitWindow | initilze window
13:48:37.387 | CC8 | 79 | Win32GameWindowHandler::GetGameWindowHandle | Game is windows foreground window 0x6f0874
13:48:37.387 | CC8 | 38 | `anonymous-namespace'::PrintGameWindowInfo | Game window detect: 0x6f0874 ({0,0,1920,1017}): Roblox
13:48:37.395 | CC8 | 224 | OOPManager::Init | initialize OOPO HK manager
13:48:37.725 | CC8 | 239 | OOPManager::Init | initialize d3d
13:48:37.725 | 2978 | 280 | OOPHooksManager::CreateLLHooksThread | starting llHK thread
13:48:37.727 | CC8 | 56 | D3D11OOPManager::GetAdapter | adapter nVidia 0x2489: NVIDIA GeForce RTX 3060 Ti
13:48:37.874 | CC8 | 257 | OOPManager::Init | full screen rendering: 1
13:48:37.874 | CC8 | 282 | OOPManager::Run | Starting
13:48:37.874 | CC8 | 578 | OOPManager::WaitRestore | game window detected (show: 3)
13:48:39.881 | CC8 | 442 | OOPManager::UpdateWindowState | window state changed: restore
13:48:39.881 | CC8 | 153 | D3D11OOPManager::ResetD3D | Reset device (1920 1017)
13:48:39.882 | CC8 | 171 | D3D11OOPManager::ResetD3D | Reset device complete (1920 1017)
13:48:39.884 | CC8 | 200 | D3D11OOPManager::Render | first render
13:58:24.296 | 121C | 184 | OOPHooksManager::HandleMessage | stop oopo requested
13:58:24.709 | CC8 | 286 | OOPManager::Run | shutting down: 0
13:58:24.709 | CC8 | 333 | OOPHooksManager::StopHooksThread | waiting for llhk thread : 10616