TimeThreadLineFunctionMessage
22:58:52.6483D94139runClientStarting Overlay PID=27744(0x6c60) server PID = 27244
22:58:52.6483D94560Client::initClient::Initialize
22:58:52.6483D94568Client::initStart owclient thread
22:58:52.6486EF8325Client::initFirstInjectionClient::initFirstInjection.
22:58:52.6486EF8225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_24027244 opened succesfuly
22:58:52.6486EF8351session id = {F1445754-8328-48D5-8C39-FEA9B9E0E44F}
22:58:52.6486EF82096Client::LogClientInfoProcess OS version [10.0] [64-bit]
22:58:52.6496EF82106Client::LogClientInfoOS version [10.0.22621]
22:58:52.6496EF82128Client::LogClientInfoClient [64-bit] Version 2.2.240.1
22:58:52.6496EF82141Client::LogProcessModulesLoaded modules:
22:58:52.6576EF82157C:\Program Files (x86)\Overwolf\0.241.0.10\OWClient.dll
22:58:52.6576EF82157C:\Program Files (x86)\Overwolf\0.241.0.10\OWExplorer.dll
22:58:52.6576EF82157C:\Program Files (x86)\RivaTuner Statistics Server\RTSSHooks64.dll
22:58:52.6576EF82157C:\Program Files (x86)\Steam\GameOverlayRenderer64.dll
22:58:52.6576EF82157C:\Program Files (x86)\Steam\steamapps\common\Apex Legends\EasyAntiCheat_x64.dll
22:58:52.6576EF82157C:\Program Files (x86)\Steam\steamapps\common\Apex Legends\bink2w64.dll
22:58:52.6576EF82157C:\Program Files (x86)\Steam\steamapps\common\Apex Legends\binkawin64.dll
22:58:52.6576EF82157C:\Program Files (x86)\Steam\steamapps\common\Apex Legends\mileswin64.dll
22:58:52.6576EF82157C:\Program Files (x86)\Steam\steamapps\common\Apex Legends\paks\Win64\ui(02).dll
22:58:52.6576EF82157C:\Program Files (x86)\Steam\steamapps\common\Apex Legends\r5apex.exe
22:58:52.6576EF82157C:\Program Files (x86)\Steam\steamapps\common\Apex Legends\steam_api64.dll
22:58:52.6576EF82157C:\Program Files (x86)\Steam\steamapps\common\Apex Legends\steamnetworkingsockets.dll
22:58:52.6576EF82157C:\Program Files (x86)\Steam\steamapps\common\HudSight\hooks\hudsight64.dll
22:58:52.6576EF82157C:\Program Files (x86)\Steam\steamclient64.dll
22:58:52.6576EF82157C:\Program Files (x86)\Steam\tier0_s64.dll
22:58:52.6576EF82157C:\Program Files (x86)\Steam\vstdlib_s64.dll
22:58:52.6576EF82157C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.23110.3-0\MpOav.dll
22:58:52.6576EF82157C:\Users\watki\AppData\Local\Discord\app-1.0.9030\modules\discord_hook-1\discord_hook\414a6c0c1dfd8d\DiscordHook64.dll
22:58:52.6576EF82157C:\Windows\SYSTEM32\AUDIOSES.DLL
22:58:52.6576EF82157C:\Windows\SYSTEM32\AVIFIL32.dll
22:58:52.6576EF82157C:\Windows\SYSTEM32\AVRT.dll
22:58:52.6576EF82157C:\Windows\SYSTEM32\CFGMGR32.dll
22:58:52.6576EF82157C:\Windows\SYSTEM32\CRYPTBASE.DLL
22:58:52.6576EF82157C:\Windows\SYSTEM32\CRYPTSP.dll
22:58:52.6576EF82157C:\Windows\SYSTEM32\CoreMessaging.dll
22:58:52.6576EF82157C:\Windows\SYSTEM32\CoreUIComponents.dll
22:58:52.6576EF82157C:\Windows\SYSTEM32\D3DCOMPILER_43.dll
22:58:52.6576EF82157C:\Windows\SYSTEM32\D3DCompiler_47.dll
22:58:52.6576EF82157C:\Windows\SYSTEM32\DEVOBJ.dll
22:58:52.6576EF82157C:\Windows\SYSTEM32\DNSAPI.dll
22:58:52.6576EF82157C:\Windows\SYSTEM32\DSOUND.dll
22:58:52.6576EF82157C:\Windows\SYSTEM32\HID.DLL
22:58:52.6576EF82157C:\Windows\SYSTEM32\IPHLPAPI.DLL
22:58:52.6576EF82157C:\Windows\SYSTEM32\MMDevAPI.DLL
22:58:52.6576EF82157C:\Windows\SYSTEM32\MSACM32.dll
22:58:52.6576EF82157C:\Windows\SYSTEM32\MSASN1.dll
22:58:52.6576EF82157C:\Windows\SYSTEM32\MSVFW32.dll
22:58:52.6576EF82157C:\Windows\SYSTEM32\MSWSOCK.dll
22:58:52.6576EF82157C:\Windows\SYSTEM32\NTASN1.dll
22:58:52.6576EF82157C:\Windows\SYSTEM32\ResampleDmo.DLL
22:58:52.6576EF82157C:\Windows\SYSTEM32\SSPICLI.DLL
22:58:52.6576EF82157C:\Windows\SYSTEM32\Secur32.dll
22:58:52.6576EF82157C:\Windows\SYSTEM32\UMPDC.dll
22:58:52.6576EF82157C:\Windows\SYSTEM32\USERENV.dll
22:58:52.6576EF82157C:\Windows\SYSTEM32\VERSION.dll
22:58:52.6576EF82157C:\Windows\SYSTEM32\WININET.dll
22:58:52.6576EF82157C:\Windows\SYSTEM32\WINMM.dll
22:58:52.6576EF82157C:\Windows\SYSTEM32\WINNSI.DLL
22:58:52.6576EF82157C:\Windows\SYSTEM32\XAudio2_9.dll
22:58:52.6576EF82157C:\Windows\SYSTEM32\XInput1_3.dll
22:58:52.6576EF82157C:\Windows\SYSTEM32\amsi.dll
22:58:52.6576EF82157C:\Windows\SYSTEM32\cryptnet.dll
22:58:52.6576EF82157C:\Windows\SYSTEM32\d3d11.dll
22:58:52.6576EF82157C:\Windows\SYSTEM32\dbgcore.DLL
22:58:52.6576EF82157C:\Windows\SYSTEM32\dbghelp.dll
22:58:52.6576EF82157C:\Windows\SYSTEM32\dcomp.dll
22:58:52.6576EF82157C:\Windows\SYSTEM32\dhcpcsvc.DLL
22:58:52.6576EF82157C:\Windows\SYSTEM32\dhcpcsvc6.DLL
22:58:52.6576EF82157C:\Windows\SYSTEM32\directxdatabasehelper.dll
22:58:52.6576EF82157C:\Windows\SYSTEM32\drvstore.dll
22:58:52.6576EF82157C:\Windows\SYSTEM32\dwmapi.dll
22:58:52.6576EF82157C:\Windows\SYSTEM32\dxcore.dll
22:58:52.6576EF82157C:\Windows\SYSTEM32\dxgi.dll
22:58:52.6576EF82157C:\Windows\SYSTEM32\gpapi.dll
22:58:52.6576EF82157C:\Windows\SYSTEM32\kernel.appcore.dll
22:58:52.6576EF82157C:\Windows\SYSTEM32\ksuser.dll
22:58:52.6576EF82157C:\Windows\SYSTEM32\midimap.dll
22:58:52.6576EF82157C:\Windows\SYSTEM32\msacm32.drv
22:58:52.6576EF82157C:\Windows\SYSTEM32\mscms.dll
22:58:52.6576EF82157C:\Windows\SYSTEM32\msdmo.dll
22:58:52.6576EF82157C:\Windows\SYSTEM32\ncrypt.dll
22:58:52.6576EF82157C:\Windows\SYSTEM32\ntdll.dll
22:58:52.6576EF82157C:\Windows\SYSTEM32\ntmarta.dll
22:58:52.6576EF82157C:\Windows\SYSTEM32\nvapi64.dll
22:58:52.6576EF82157C:\Windows\SYSTEM32\powrprof.dll
22:58:52.6576EF82157C:\Windows\SYSTEM32\profapi.dll
22:58:52.6576EF82157C:\Windows\SYSTEM32\resourcepolicyclient.dll
22:58:52.6576EF82157C:\Windows\SYSTEM32\textinputframework.dll
22:58:52.6576EF82157C:\Windows\SYSTEM32\wbemcomn.dll
22:58:52.6576EF82157C:\Windows\SYSTEM32\wdmaud.drv
22:58:52.6576EF82157C:\Windows\SYSTEM32\windows.storage.dll
22:58:52.6576EF82157C:\Windows\SYSTEM32\winmmbase.dll
22:58:52.6576EF82157C:\Windows\SYSTEM32\wintypes.dll
22:58:52.6576EF82157C:\Windows\SYSTEM32\wldp.dll
22:58:52.6576EF82157C:\Windows\System32\ADVAPI32.dll
22:58:52.6576EF82157C:\Windows\System32\CRYPT32.dll
22:58:52.6576EF82157C:\Windows\System32\DriverStore\FileRepository\nv_dispig.inf_amd64_866484083fc526af\Display.NvContainer\MessageBus.dll
22:58:52.6576EF82157C:\Windows\System32\DriverStore\FileRepository\nv_dispig.inf_amd64_866484083fc526af\nvgpucomp64.dll
22:58:52.6576EF82157C:\Windows\System32\DriverStore\FileRepository\nv_dispig.inf_amd64_866484083fc526af\nvldumdx.dll
22:58:52.6576EF82157C:\Windows\System32\DriverStore\FileRepository\nv_dispig.inf_amd64_866484083fc526af\nvwgf2umx.dll
22:58:52.6576EF82157C:\Windows\System32\GDI32.dll
22:58:52.6576EF82157C:\Windows\System32\IMM32.dll
22:58:52.6576EF82157C:\Windows\System32\KERNEL32.DLL
22:58:52.6576EF82157C:\Windows\System32\KERNELBASE.dll
22:58:52.6576EF82157C:\Windows\System32\MSCTF.dll
22:58:52.6576EF82157C:\Windows\System32\NSI.dll
22:58:52.6576EF82157C:\Windows\System32\Normaliz.dll
22:58:52.6576EF82157C:\Windows\System32\OLEAUT32.dll
22:58:52.6576EF82157C:\Windows\System32\OneCoreCommonProxyStub.dll
22:58:52.6576EF82157C:\Windows\System32\OneCoreUAPCommonProxyStub.dll
22:58:52.6576EF82157C:\Windows\System32\PSAPI.DLL
22:58:52.6576EF82157C:\Windows\System32\RPCRT4.dll
22:58:52.6576EF82157C:\Windows\System32\SETUPAPI.dll
22:58:52.6576EF82157C:\Windows\System32\SHELL32.dll
22:58:52.6576EF82157C:\Windows\System32\SHLWAPI.dll
22:58:52.6576EF82157C:\Windows\System32\USER32.dll
22:58:52.6576EF82157C:\Windows\System32\WINTRUST.dll
22:58:52.6576EF82157C:\Windows\System32\WLDAP32.dll
22:58:52.6576EF82157C:\Windows\System32\WS2_32.dll
22:58:52.6576EF82157C:\Windows\System32\Windows.Internal.Graphics.Display.DisplayColorManagement.dll
22:58:52.6576EF82157C:\Windows\System32\Windows.UI.dll
22:58:52.6576EF82157C:\Windows\System32\bcrypt.dll
22:58:52.6576EF82157C:\Windows\System32\bcryptPrimitives.dll
22:58:52.6576EF82157C:\Windows\System32\clbcatq.dll
22:58:52.6576EF82157C:\Windows\System32\combase.dll
22:58:52.6576EF82157C:\Windows\System32\fwpuclnt.dll
22:58:52.6576EF82157C:\Windows\System32\gdi32full.dll
22:58:52.6576EF82157C:\Windows\System32\imagehlp.dll
22:58:52.6576EF82157C:\Windows\System32\msvcp_win.dll
22:58:52.6576EF82157C:\Windows\System32\msvcrt.dll
22:58:52.6576EF82157C:\Windows\System32\ole32.dll
22:58:52.6576EF82157C:\Windows\System32\rasadhlp.dll
22:58:52.6576EF82157C:\Windows\System32\sechost.dll
22:58:52.6576EF82157C:\Windows\System32\shcore.dll
22:58:52.6576EF82157C:\Windows\System32\ucrtbase.dll
22:58:52.6576EF82157C:\Windows\System32\win32u.dll
22:58:52.6576EF82157C:\Windows\System32\winrnr.dll
22:58:52.6576EF82157C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.22621.2506_none_b43bab19638c9595\COMCTL32.dll
22:58:52.6576EF82157C:\Windows\system32\napinsp.dll
22:58:52.6576EF82157C:\Windows\system32\ncryptsslp.dll
22:58:52.6576EF82157C:\Windows\system32\nlansp_c.dll
22:58:52.6576EF82157C:\Windows\system32\nvspcap64.dll
22:58:52.6576EF82157C:\Windows\system32\pnrpnsp.dll
22:58:52.6576EF82157C:\Windows\system32\rsaenh.dll
22:58:52.6576EF82157C:\Windows\system32\schannel.DLL
22:58:52.6576EF82157C:\Windows\system32\wbem\fastprox.dll
22:58:52.6576EF82157C:\Windows\system32\wbem\wbemprox.dll
22:58:52.6576EF82157C:\Windows\system32\wbem\wbemsvc.dll
22:58:52.6576EF82157C:\Windows\system32\wshbth.dll
22:58:52.6576EF879GraphicsHookManager::InitCreated Thread - Created , ThreadId=30128
22:58:52.6626EF81546Client::ReadGameConfigurationsGameConfigurations Input Libraries - Use Default.
22:58:52.6626EF81570Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D11.
22:58:52.6626EF81578Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D12.
22:58:52.6626EF81619Client::ReadGameConfigurationsDisable DisableEXHandle - OFF
22:58:52.6626EF81685Client::ReadGameConfigurationsGameConfigurations UseTSHook - OFF
22:58:52.6626EF81698Client::ReadGameConfigurationsGameConfigurations DisableDIAquire - OFF
22:58:52.6626EF81728Client::ReadGameConfigurationsEnable EnableTXR - OFF
22:58:52.6626EF81768Client::ReadGameConfigurationsGameConfigurations DisableD3d9Ex - OFF
22:58:52.6626EF81770Client::ReadGameConfigurationsGameConfigurations EnableMTCursor - OFF
22:58:52.6626EF81772Client::ReadGameConfigurationsGameConfigurations Use Long Block - OFF
22:58:52.6626EF81774Client::ReadGameConfigurationsGameConfigurations Use Safe Block - OFF
22:58:52.6626EF81776Client::ReadGameConfigurationsGameConfigurations Use All Safe Block - OFF
22:58:52.6626EF81778Client::ReadGameConfigurationsGameConfigurations Disable Safe Hooking - OFF
22:58:52.6626EF81780Client::ReadGameConfigurationsGameConfigurations Use MH - OFF
22:58:52.6626EF81783Client::ReadGameConfigurationsGameConfigurations Use MCH - ON
22:58:52.6626EF81786Client::ReadGameConfigurationsGameConfigurations Use EH - OFF
22:58:52.6626EF81893Data::Search[0] 0x2D5A0000
22:58:52.6626EF81893Data::Search[1] 0x0
22:58:52.6626EF81893Data::Search[2] 0x0
22:58:52.6626EF81893Data::Search[3] 0x0
22:58:52.6626EF81893Data::Search[4] 0x0
22:58:52.6626EF81893Data::Search[5] 0x29B20000
22:58:52.6626EF81893Data::Search[6] 0x2D490000
22:58:52.6626EF81893Data::Search[7] 0x0
22:58:52.6626EF81893Data::Search[8] 0x29B20000
22:58:52.6626EF81893Data::Search[9] 0x0
22:58:52.6626EF81898Data::Search[10] 0x0
22:58:52.6626EF81904Data::Search[11] 0x28380000
22:58:52.6626EF81910Data::Search[12] 0x0
22:58:52.6626EF81916Data::Search[13] 0x0
22:58:52.6626EF8337FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
22:58:52.6636EF81265Client::hookFunctionsDetected Windows 8.1 or greater
22:58:52.6636EF81288Client::hookFunctionsAcquiring function lock succedded
22:58:52.6806EF8254Common::HookChain::HookChainConfiguration::ReadAppConfigurationread configuration file
22:58:52.6806EF8582Common::HookChain::HookChainManager::InitFromRemoteConfigurationRead configuraion 17
22:58:52.6806EF8550ApplyHookConfiguration3rdparty Co-existence [MSIAfterBurner - RTSSHooks64.dll]: DIT[5000] hook[9] FIGVTH[False] disableFIGVTH[False] MCH_options[True] suspend[False] monitor[False] ignoreRelease[False]
22:58:52.6806EF8634Common::HookChain::HookChainManager::InitFromRemoteConfigurationApplying Co-existence: DIT[5000] hook[9] FIGVTH[False] disableFIGVTH[False] MCH_options[True] suspend[False] ignoreRelease[False]
22:58:52.6806EF8655Common::HookChain::HookChainManager::InitFromRemoteConfigurationFORCE DIT 3rdParty app 5000
22:58:57.6816EF8225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_24027244 opened succesfuly
22:58:57.6816EF8530OverlayManager::OverlayManagerOW System Cursor is set to = 0x430b45
22:58:57.6816EF87660OverlayManager::LoadDefaultCursorsLoad default cursors
22:58:57.6816EF8540OverlayManager::OverlayManagerOW Blank System Cursor is set to = 0x170f37, game cursor = 0x10007
22:58:57.6816EF872PerformanceCounter::StartSessionStartSession
22:58:57.6816EF872PerformanceCounter::StartSessionStartSession
22:58:57.6816EF8225InterProcessElement::openInterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly
22:58:57.6816EF8762OverlayManager::ReadGameConfigurationsGameConfigurations Control Modes = 0
22:58:57.6826EF8780OverlayManager::ReadGameConfigurationsGameConfigurations TC Mode = 0x0
22:58:57.6826EF8782OverlayManager::ReadGameConfigurationsGameConfigurations Cursor Mode = 0
22:58:57.6826EF8785OverlayManager::ReadGameConfigurationsGameConfigurations FixInputBlock = OFF
22:58:57.6826EF8788OverlayManager::ReadGameConfigurationsGameConfigurations AllowCursorMix = OFF
22:58:57.6826EF8791OverlayManager::ReadGameConfigurationsGameConfigurations FixMixModeCursor = OFF
22:58:57.6826EF8794OverlayManager::ReadGameConfigurationsGameConfigurations FixCursorOffset = OFF
22:58:57.6826EF8797OverlayManager::ReadGameConfigurationsGameConfigurations FixResolutionChange = OFF
22:58:57.6826EF8800OverlayManager::ReadGameConfigurationsGameConfigurations FixDIBLock = OFF
22:58:57.6826EF8803OverlayManager::ReadGameConfigurationsGameConfigurations FixDIFocus = OFF
22:58:57.6826EF8806OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus = OFF
22:58:57.6826EF8809OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus2 = OFF
22:58:57.6826EF8812OverlayManager::ReadGameConfigurationsGameConfigurations DisableDIAquire = OFF
22:58:57.6826EF8815OverlayManager::ReadGameConfigurationsGameConfigurations SetDINonExclusive = OFF
22:58:57.6826EF8818OverlayManager::ReadGameConfigurationsGameConfigurations FixMouseDIExclusive = OFF
22:58:57.6826EF8821OverlayManager::ReadGameConfigurationsGameConfigurations DisableActionMixed = OFF
22:58:57.6826EF8824OverlayManager::ReadGameConfigurationsGameConfigurations ForceControlRehook = OFF
22:58:57.6826EF8827OverlayManager::ReadGameConfigurationsGameConfigurations FixActionFocus = OFF
22:58:57.6826EF8830OverlayManager::ReadGameConfigurationsGameConfigurations RestoreRT = ON
22:58:57.6826EF8833OverlayManager::ReadGameConfigurationsGameConfigurations DisableResizeRelease = OFF
22:58:57.6826EF8836OverlayManager::ReadGameConfigurationsGameConfigurations ResizeNotifyResolution = OFF
22:58:57.6826EF8839OverlayManager::ReadGameConfigurationsGameConfigurations ForceCaptureChangeRehook = OFF
22:58:57.6826EF8842OverlayManager::ReadGameConfigurationsGameConfigurations DisableEternalEnum = OFF
22:58:57.6826EF8845OverlayManager::ReadGameConfigurationsGameConfigurations FixSWL = OFF
22:58:57.6826EF8848OverlayManager::ReadGameConfigurationsGameConfigurations FixSWLW = OFF
22:58:57.6826EF8851OverlayManager::ReadGameConfigurationsGameConfigurations TerminateOnWindowClose = OFF
22:58:57.6826EF8854OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartFocus = OFF
22:58:57.6826EF8857OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreRelease = OFF
22:58:57.6826EF8860OverlayManager::ReadGameConfigurationsGameConfigurations DisableTPA = OFF
22:58:57.6826EF8863OverlayManager::ReadGameConfigurationsGameConfigurations PTCT = 0x0
22:58:57.6826EF8866OverlayManager::ReadGameConfigurationsGameConfigurations ReleaseKBInOverlayFocus = OFF
22:58:57.6826EF8869OverlayManager::ReadGameConfigurationsGameConfigurations SmartReleaseKBInOverlayFocus = ON
22:58:57.6826EF8872OverlayManager::ReadGameConfigurationsGameConfigurations Stuck In Trans = OFF
22:58:57.6826EF8875OverlayManager::ReadGameConfigurationsGameConfigurations EnableFocusOnAnyClick = OFF
22:58:57.6826EF8878OverlayManager::ReadGameConfigurationsGameConfigurations FixCC = OFF
22:58:57.6826EF8881OverlayManager::ReadGameConfigurationsGameConfigurations AllowCCMix = OFF
22:58:57.6826EF8884OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursor = OFF
22:58:57.6826EF8887OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursorMT = OFF
22:58:57.6826EF8890OverlayManager::ReadGameConfigurationsGameConfigurations EnableRawInput = OFF
22:58:57.6826EF8893OverlayManager::ReadGameConfigurationsGameConfigurations DisableOWGestures = OFF
22:58:57.6826EF8896OverlayManager::ReadGameConfigurationsGameConfigurations DisableD3d9Ex = OFF
22:58:57.6826EF8899OverlayManager::ReadGameConfigurationsGameConfigurations EnableMTCursor = OFF
22:58:57.6826EF8902OverlayManager::ReadGameConfigurationsGameConfigurations UseRI = OFF
22:58:57.6826EF8905OverlayManager::ReadGameConfigurationsGameConfigurations UseRIKB = OFF
22:58:57.6826EF8908OverlayManager::ReadGameConfigurationsGameConfigurations UseRIB = OFF
22:58:57.6826EF8911OverlayManager::ReadGameConfigurationsGameConfigurations AllowRIMix = OFF
22:58:57.6826EF8914OverlayManager::ReadGameConfigurationsGameConfigurations RestoreBB = OFF
22:58:57.6826EF8917OverlayManager::ReadGameConfigurationsGameConfigurations RecreateSB = OFF
22:58:57.6826EF8920OverlayManager::ReadGameConfigurationsGameConfigurations FixFSTB = OFF
22:58:57.6826EF8923OverlayManager::ReadGameConfigurationsGameConfigurations FixCOEx = OFF
22:58:57.6826EF8926OverlayManager::ReadGameConfigurationsGameConfigurations FixRCEx = ON
22:58:57.6826EF8929OverlayManager::ReadGameConfigurationsGameConfigurations DisableBlockChain = OFF
22:58:57.6826EF8932OverlayManager::ReadGameConfigurationsGameConfigurations UseMKLL = OFF
22:58:57.6826EF8935OverlayManager::ReadGameConfigurationsGameConfigurations UseNewKLL = OFF
22:58:57.6826EF8938OverlayManager::ReadGameConfigurationsGameConfigurations UseNewMLLForExclusive = OFF
22:58:57.6826EF8941OverlayManager::ReadGameConfigurationsGameConfigurations UseMW = OFF
22:58:57.6826EF8944OverlayManager::ReadGameConfigurationsGameConfigurations UsePR = OFF
22:58:57.6826EF8947OverlayManager::ReadGameConfigurationsGameConfigurations WaitRestore = OFF
22:58:57.6826EF8950OverlayManager::ReadGameConfigurationsGameConfigurations DIT = 0
22:58:57.6826EF8953OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreMultipleDevices = ON
22:58:57.6826EF8956OverlayManager::ReadGameConfigurationsGameConfigurations FixHotkeyRI = ON
22:58:57.6826EF8959OverlayManager::ReadGameConfigurationsGameConfigurations SendHotkeyRI = OFF
22:58:57.6826EF8962OverlayManager::ReadGameConfigurationsGameConfigurations FixRestoreSWL = OFF
22:58:57.6826EF8965OverlayManager::ReadGameConfigurationsGameConfigurations FIGVTH = OFF
22:58:57.6826EF8968OverlayManager::ReadGameConfigurationsGameConfigurations PTBOffsetPixel = 0
22:58:57.6826EF8971OverlayManager::ReadGameConfigurationsGameConfigurations ForceGBB = OFF
22:58:57.6826EF8974OverlayManager::ReadGameConfigurationsGameConfigurations FixModifierMixMode = OFF
22:58:57.6826EF8976OverlayManager::ReadGameConfigurationsGameConfigurations FixDXThreadSafe = OFF
22:58:57.6826EF8978OverlayManager::ReadGameConfigurationsGameConfigurations FixInvisibleCursorCR = OFF
22:58:57.6826EF8980OverlayManager::ReadGameConfigurationsGameConfigurations SkipGameProc = OFF
22:58:57.6826EF8982OverlayManager::ReadGameConfigurationsGameConfigurations FixCVCursor = OFF
22:58:57.6826EF8984OverlayManager::ReadGameConfigurationsGameConfigurations DisableRenderAI = OFF
22:58:57.6826EF8986OverlayManager::ReadGameConfigurationsGameConfigurations DisableSmartMixMode = OFF
22:58:57.6826EF8988OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreads = OFF
22:58:57.6826EF8990OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreadsHook = OFF
22:58:57.6826EF8992OverlayManager::ReadGameConfigurationsGameConfigurations KeepInGameOnLostFocus = OFF
22:58:57.6826EF8994OverlayManager::ReadGameConfigurationsGameConfigurations FixBlending = OFF
22:58:57.6826EF8996OverlayManager::ReadGameConfigurationsGameConfigurations OOPOUseDefaultAdpater = OFF
22:58:57.6826EF8998OverlayManager::ReadGameConfigurationsGameConfigurations OOPODisableDynamicRendering = OFF
22:58:57.6826EF81000OverlayManager::ReadGameConfigurationsGameConfigurations OOPOExclusiveAsForeground = OFF
22:58:57.6826EF81004OverlayManager::ReadGameConfigurationsGameConfigurations OOPODisableFullscreenRendering = OFF
22:58:57.6826EF81006OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreCursorRefCount = OFF
22:58:57.6826EF81008OverlayManager::ReadGameConfigurationsGameConfigurations EnableMCHHookRetries = OFF
22:58:57.6826EF81010OverlayManager::ReadGameConfigurationsGameConfigurations DisableHookFallback = OFF
22:58:57.6826EF81012OverlayManager::ReadGameConfigurationsGameConfigurations AlternativeIPC = OFF
22:58:57.6826EF81014OverlayManager::ReadGameConfigurationsGameConfigurations RecordingFlipType = 0
22:58:57.6826EF81016OverlayManager::ReadGameConfigurationsGameConfigurations SkipGraphicsFunc = 0
22:58:57.6826EF81019OverlayManager::ReadGameConfigurationsGameConfigurations foreground Window as target window = 0
22:58:57.6826EF81021OverlayManager::ReadGameConfigurationsOverlayManager::SetGameConfigurations Succeeded.
22:58:57.6826EF81035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:58:57.6826EF8633OverlayManager::InitGameClientstarting hooks...
22:58:57.7066EF81991FunctionHook::LoadHookerLoading Utils from C:\Program Files (x86)\Overwolf\0.241.0.10\\OWUtils.dll succeeded
22:58:57.7106EF8602Install::CodeInit [Client,1] (MCH) OK
22:58:57.7116EF8602Install::CodeInit [Client,2] (MCH) OK
22:58:57.7116EF8602Install::CodeInit [Client,3] (MCH) OK
22:58:57.7126EF8602Install::CodeInit [Client,4] (MCH) OK
22:58:57.7126EF8602Install::CodeInit [Client,4.1] (MCH) OK
22:58:57.7216EF8602Install::CodeInit [Client,4.2] (MCH) OK
22:58:57.7216EF81362Client::hookFunctionsSuspend before hook: OFF
22:58:57.7216EF8337FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 9
22:58:57.7226EF81063Install::CodeSegment [5|214976|0x29B20000|0x347C0]
22:58:57.7226EF81339Install::UnCode[Not Hooked] (OHOOK) OK
22:58:57.7226EF81063Install::CodeSegment [5|5440|0x29B20000|0x1540]
22:58:57.7226EF81339Install::UnCode[Not Hooked] (OHOOK) OK
22:58:57.7226EF81063Install::CodeSegment [5|145440|0x29B20000|0x23820]
22:58:57.7226EF81339Install::UnCode[Not Hooked] (OHOOK) OK
22:58:57.7226EF81063Install::CodeSegment [5|6640|0x29B20000|0x19F0]
22:58:57.7236EF81339Install::UnCode[Not Hooked] (OHOOK) OK
22:58:57.7236EF81063Install::CodeSegment [5|-23706896|0x29B20000|0xFE9642F0]
22:58:57.7236EF81154Client::hookLibraryFunctions=========> Hook is skipped function 5::31.
22:58:57.7236EF81063Install::CodeSegment [5|-23716352|0x29B20000|0xFE961E00]
22:58:57.7236EF81154Client::hookLibraryFunctions=========> Hook is skipped function 5::32.
22:58:57.7236EF81063Install::CodeSegment [5|-23701376|0x29B20000|0xFE965880]
22:58:57.7236EF81154Client::hookLibraryFunctions=========> Hook is skipped function 5::33.
22:58:57.7236EF81063Install::CodeSegment [5|-24724208|0x29B20000|0xFE86BD10]
22:58:57.7236EF81154Client::hookLibraryFunctions=========> Hook is skipped function 5::34.
22:58:57.7236EF8916Client::hookLibraryFunctionsLib [8] is not supported for game. skipping..
22:58:57.7236EF8337FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
22:58:57.7236EF81287OverlayManager::StartStarting...
22:58:57.7236EF81319OverlayManager::Startstarting hooks 2...
22:58:57.7236EF8602Install::CodeInit [Client,5] (MCH) OK
22:58:57.7356EF81485XTRAP COMPATIBLE PATCH WARNING
22:58:57.7356EF81494OverlayManager::Startdone with hooks...
22:58:57.7356EF8108ApiManager::InitAPI Manager Event : OK
22:58:57.7356EF8120ApiManager::CreateBackgroundThreadBackground Thread - Created , ThreadId=25076
22:58:57.7356EF867TXRSettingFail to read texture recognition options 0xb7
22:58:57.7356EF8114TXOfInterestNew list set with 0 items
22:58:57.7356EF81520OverlayManager::Startget foreground state
22:58:57.7356EF81557OverlayManager::StartStarted...
22:58:57.73561F47892OverlayManager::UpdateInputTrackerWinodwupdate input tracker list 0x0 -> 0x230632
22:58:57.73672787235OverlayManager::OnConnectedConnected to server
22:58:57.736727832SendServerHelloMessage::ExecuteSend connection Ack
22:58:57.7456EF8602Install::CodeInit [Client,0] (MCH) OK
22:58:57.7456EF8428GraphicsHookManager::ReleaseHookRefClear Hook manager thread
22:58:57.7456EF894GraphicsHookManager::StopThreadStopThread
22:58:57.74675B0216GraphicsHookManager::MessageLoopExit Thread
22:58:57.7476EF8406Client::initFirstInjectioninit complete
22:58:57.7476EF86119OverlayManager::notifyErrorToServerNotify error [0], system[coexistence_notification], message[MSIAfterBurner;]
22:58:57.7867AB0587RenderDeviceD3d11::RenderDeviceD3d11Render device d3d11
22:58:57.8087AB0148D3DHelpers::LoadDxLibraryDX Lib d3dx11_43.dll loaded
22:58:57.8087AB0148D3DHelpers::LoadDxLibraryDX Lib D3DCompiler_43.dll loaded
22:58:57.8087AB0984RenderDeviceD3d11::LoadD3dXLibraryAndFunctionsload library functions OK.
22:58:57.8677AB01041RenderDeviceD3d11::initRefC r:[2]->[2] 0x3d17d6e0
22:58:57.8677AB01072RenderDeviceD3d11::initDevice adapter hash: -724300016
22:58:57.8677AB01105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=2560, Height=1440, Multisampled=false
22:58:57.8677AB01126RenderDeviceD3d11::initsave state
22:58:57.8677AB0696RenderDeviceD3d11::initDX11loading shaders...
22:58:57.8697AB0705RenderDeviceD3d11::initDX11create vs
22:58:57.8707AB0723RenderDeviceD3d11::initDX11create vs
22:58:57.8717AB0745RenderDeviceD3d11::initDX11create pxs
22:58:57.8737AB0774RenderDeviceD3d11::initDX11create raster
22:58:57.8737AB0842RenderDeviceD3d11::initDX11create buffers
22:58:57.8737AB01132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x7e6c4370.
22:58:57.8737AB01134RenderDeviceD3d11::initrestore state
22:58:57.8737AB01137RenderDeviceD3d11::initTarget Window [0x69056e]
22:58:57.8737AB0241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
22:58:57.8737AB0248IRenderDevice::reCreateResourceListRECREATION *** Done ***
22:58:57.8737AB0193Overlay::Streaming::GameCaptureManager::SetRenderDeviceStreaming Client started. SHT supported: True
22:58:57.8737AB02092RenderDeviceD3d11::setFixSet render device fix RT.
22:58:57.8737AB03105OverlayManager::setGraphicsRender Device fix was set RT.
22:58:57.8737AB05464OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
22:58:57.8737AB05484OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
22:58:57.8747AB0737OverlayInputManager::HandleCommandsClear all hotkeys command
22:58:57.8747AB0788OverlayInputManager::AddHotKeyAdd new hotkey [Control_Overlay]-[9]-[2]. Total [0] (pressed: 1)
22:58:57.8747AB026UpdateOverlaySkinCommand::ExecuteFPS: scale [0.250000], offser[0, 0]
22:58:57.8747AB021StartWidgetsRefresher::ExecuteExecute start wicket manager
22:58:57.8747AB0275WidgetManager::StartLayoutSchedulerstart layout scheduler
22:58:57.8747AB05633OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x69056e} (foreground = 0x110c88).
22:58:57.8747AB02541OverlayManager::installWindowProcHookInstall WPH
22:58:57.8747AB02555OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xed0e73
22:58:57.8747AB02574OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [-32000,-32000,-31840,-31972]
22:58:57.8747AB02620OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xdebbbc00=-558121984)=>(0xdeb05430=-558869456)
22:58:57.8747AB02631OverlayManager::installWindowProcHookinstallWindowProcHook mouse is tracked successfully.
22:58:57.8747AB01702WidgetManager::drawskip widget draw (not in foreground) False - False
22:58:57.8747AB01035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:58:57.8747AB08386OverlayManager::CheckForSharedTextureSupportCheck for SHT support
22:58:57.8797AB02194OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
22:58:57.8797AB02650OverlayManager::installKeybMouseHookInstall KeybMouse
22:58:57.8797AB0480InputInterceptor::stopHookunhook keyboard and mouse
22:58:57.8797AB0447InputInterceptor::runHookKeyboard is hooked 0x7ab0
22:58:57.8797AB0469InputInterceptor::runHookMouse is hooked 0x7ab0
22:58:57.8807AB02301OverlayManager::GameWndProc_XTRAP_COMPATIBLEGameWndProc - Original Cursor Ref Count = 0, Cur = 0x10003
22:58:57.891DFC225InterProcessElement::openInterProcess Overwolf_ImID_F0A9C_P_27244 opened succesfuly
22:58:57.891DFC225InterProcessElement::openInterProcess Overwolf_PID_27244_SHARED_MEMORY_AGENT opened succesfuly
22:58:57.891DFC225InterProcessElement::openInterProcess Overwolf_ImID_4009F2_P_27244 opened succesfuly
22:58:57.891DFC225InterProcessElement::openInterProcess Overwolf_PID_27244_SHARED_MEMORY_AGENT opened succesfuly
22:58:58.587278367InputInterceptor::ResetLLHookProcExtReset keys state
22:58:58.637AB0311PerformanceCounter::NotifyFrameRenderNotify first Render...
22:58:58.747278367InputInterceptor::ResetLLHookProcExtReset keys state
22:58:58.7572787062OverlayManager::doActionDisplayFPS - Triggered
22:58:58.1257AB01035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:58:58.40472787338OverlayManager::HandleIPCMessageLoad in-game plugin request: [C:\Users\watki\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\244.2.1\plugins/GEPPlugin64.dll] [oopo: off]
22:58:58.4367AB08164OverlayManager::LoadPluginloading plugin: C:\Users\watki\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\244.2.1\plugins/GEPPlugin64.dll
22:58:58.4587AB08183OverlayManager::LoadPluginPlugin loaded [2] [C:\Users\watki\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\244.2.1\plugins/GEPPlugin64.dll] []
22:58:58.4927AB08215OverlayManager::LoadPluginfinish loading plugin
22:59:07.74661F42141Client::LogProcessModulesLoaded modules:
22:59:07.75661F42157C:\Program Files (x86)\Overwolf\0.241.0.10\OWClient.dll
22:59:07.75661F42157C:\Program Files (x86)\Overwolf\0.241.0.10\OWExplorer.dll
22:59:07.75661F42157C:\Program Files (x86)\Overwolf\0.241.0.10\OWUtils.dll
22:59:07.75661F42157C:\Program Files (x86)\RivaTuner Statistics Server\RTSSHooks64.dll
22:59:07.75661F42157C:\Program Files (x86)\Steam\GameOverlayRenderer64.dll
22:59:07.75661F42157C:\Program Files (x86)\Steam\steamapps\common\Apex Legends\EasyAntiCheat_x64.dll
22:59:07.75661F42157C:\Program Files (x86)\Steam\steamapps\common\Apex Legends\bink2w64.dll
22:59:07.75661F42157C:\Program Files (x86)\Steam\steamapps\common\Apex Legends\binkawin64.dll
22:59:07.75661F42157C:\Program Files (x86)\Steam\steamapps\common\Apex Legends\mileswin64.dll
22:59:07.75661F42157C:\Program Files (x86)\Steam\steamapps\common\Apex Legends\paks\Win64\ui(02).dll
22:59:07.75661F42157C:\Program Files (x86)\Steam\steamapps\common\Apex Legends\r5apex.exe
22:59:07.75661F42157C:\Program Files (x86)\Steam\steamapps\common\Apex Legends\steam_api64.dll
22:59:07.75661F42157C:\Program Files (x86)\Steam\steamapps\common\Apex Legends\steamnetworkingsockets.dll
22:59:07.75661F42157C:\Program Files (x86)\Steam\steamapps\common\HudSight\hooks\hudsight64.dll
22:59:07.75661F42157C:\Program Files (x86)\Steam\steamclient64.dll
22:59:07.75661F42157C:\Program Files (x86)\Steam\tier0_s64.dll
22:59:07.75661F42157C:\Program Files (x86)\Steam\vstdlib_s64.dll
22:59:07.75661F42157C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.23110.3-0\MpOav.dll
22:59:07.75661F42157C:\Users\watki\AppData\Local\Discord\app-1.0.9030\modules\discord_hook-1\discord_hook\414a6c0c1dfd8d\DiscordHook64.dll
22:59:07.75661F42157C:\Users\watki\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\244.2.1\plugins\64\gep_apex.dll
22:59:07.75661F42157C:\Users\watki\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\244.2.1\plugins\64\libowgameevents64.dll
22:59:07.75661F42157C:\Users\watki\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\244.2.1\plugins\GEPPlugin64.dll
22:59:07.75661F42157C:\Windows\SYSTEM32\AUDIOSES.DLL
22:59:07.75661F42157C:\Windows\SYSTEM32\AVIFIL32.dll
22:59:07.75661F42157C:\Windows\SYSTEM32\AVRT.dll
22:59:07.75661F42157C:\Windows\SYSTEM32\CFGMGR32.dll
22:59:07.75661F42157C:\Windows\SYSTEM32\CRYPTBASE.DLL
22:59:07.75661F42157C:\Windows\SYSTEM32\CRYPTSP.dll
22:59:07.75661F42157C:\Windows\SYSTEM32\CoreMessaging.dll
22:59:07.75661F42157C:\Windows\SYSTEM32\CoreUIComponents.dll
22:59:07.75661F42157C:\Windows\SYSTEM32\D3DCOMPILER_43.dll
22:59:07.75661F42157C:\Windows\SYSTEM32\D3DCompiler_47.dll
22:59:07.75661F42157C:\Windows\SYSTEM32\D3DX9_43.dll
22:59:07.75661F42157C:\Windows\SYSTEM32\DEVOBJ.dll
22:59:07.75661F42157C:\Windows\SYSTEM32\DNSAPI.dll
22:59:07.75661F42157C:\Windows\SYSTEM32\DSOUND.dll
22:59:07.75661F42157C:\Windows\SYSTEM32\HID.DLL
22:59:07.75661F42157C:\Windows\SYSTEM32\IPHLPAPI.DLL
22:59:07.75661F42157C:\Windows\SYSTEM32\MMDevAPI.DLL
22:59:07.75661F42157C:\Windows\SYSTEM32\MSACM32.dll
22:59:07.75661F42157C:\Windows\SYSTEM32\MSASN1.dll
22:59:07.75661F42157C:\Windows\SYSTEM32\MSVFW32.dll
22:59:07.75661F42157C:\Windows\SYSTEM32\MSWSOCK.dll
22:59:07.75661F42157C:\Windows\SYSTEM32\NTASN1.dll
22:59:07.75661F42157C:\Windows\SYSTEM32\ResampleDmo.DLL
22:59:07.75661F42157C:\Windows\SYSTEM32\SSPICLI.DLL
22:59:07.75661F42157C:\Windows\SYSTEM32\Secur32.dll
22:59:07.75661F42157C:\Windows\SYSTEM32\UMPDC.dll
22:59:07.75661F42157C:\Windows\SYSTEM32\USERENV.dll
22:59:07.75661F42157C:\Windows\SYSTEM32\VERSION.dll
22:59:07.75661F42157C:\Windows\SYSTEM32\WININET.dll
22:59:07.75661F42157C:\Windows\SYSTEM32\WINMM.dll
22:59:07.75661F42157C:\Windows\SYSTEM32\WINNSI.DLL
22:59:07.75661F42157C:\Windows\SYSTEM32\XAudio2_9.dll
22:59:07.75661F42157C:\Windows\SYSTEM32\XInput1_3.dll
22:59:07.75661F42157C:\Windows\SYSTEM32\amsi.dll
22:59:07.75661F42157C:\Windows\SYSTEM32\cryptnet.dll
22:59:07.75661F42157C:\Windows\SYSTEM32\d3d11.dll
22:59:07.75661F42157C:\Windows\SYSTEM32\d3dx11_43.dll
22:59:07.75661F42157C:\Windows\SYSTEM32\dbgcore.DLL
22:59:07.75661F42157C:\Windows\SYSTEM32\dbghelp.dll
22:59:07.75661F42157C:\Windows\SYSTEM32\dcomp.dll
22:59:07.75661F42157C:\Windows\SYSTEM32\dhcpcsvc.DLL
22:59:07.75661F42157C:\Windows\SYSTEM32\dhcpcsvc6.DLL
22:59:07.75661F42157C:\Windows\SYSTEM32\directxdatabasehelper.dll
22:59:07.75661F42157C:\Windows\SYSTEM32\drvstore.dll
22:59:07.75661F42157C:\Windows\SYSTEM32\dwmapi.dll
22:59:07.75661F42157C:\Windows\SYSTEM32\dxcore.dll
22:59:07.75661F42157C:\Windows\SYSTEM32\dxgi.dll
22:59:07.75661F42157C:\Windows\SYSTEM32\gpapi.dll
22:59:07.75661F42157C:\Windows\SYSTEM32\kernel.appcore.dll
22:59:07.75661F42157C:\Windows\SYSTEM32\ksuser.dll
22:59:07.75661F42157C:\Windows\SYSTEM32\midimap.dll
22:59:07.75661F42157C:\Windows\SYSTEM32\msacm32.drv
22:59:07.75661F42157C:\Windows\SYSTEM32\mscms.dll
22:59:07.75661F42157C:\Windows\SYSTEM32\msdmo.dll
22:59:07.75661F42157C:\Windows\SYSTEM32\ncrypt.dll
22:59:07.75661F42157C:\Windows\SYSTEM32\ntdll.dll
22:59:07.75661F42157C:\Windows\SYSTEM32\ntmarta.dll
22:59:07.75661F42157C:\Windows\SYSTEM32\nvapi64.dll
22:59:07.75661F42157C:\Windows\SYSTEM32\powrprof.dll
22:59:07.75661F42157C:\Windows\SYSTEM32\profapi.dll
22:59:07.75661F42157C:\Windows\SYSTEM32\resourcepolicyclient.dll
22:59:07.75661F42157C:\Windows\SYSTEM32\textinputframework.dll
22:59:07.75661F42157C:\Windows\SYSTEM32\wbemcomn.dll
22:59:07.75661F42157C:\Windows\SYSTEM32\wdmaud.drv
22:59:07.75661F42157C:\Windows\SYSTEM32\windows.storage.dll
22:59:07.75661F42157C:\Windows\SYSTEM32\winmmbase.dll
22:59:07.75661F42157C:\Windows\SYSTEM32\wintypes.dll
22:59:07.75661F42157C:\Windows\SYSTEM32\wldp.dll
22:59:07.75661F42157C:\Windows\System32\ADVAPI32.dll
22:59:07.75661F42157C:\Windows\System32\CRYPT32.dll
22:59:07.75661F42157C:\Windows\System32\DriverStore\FileRepository\nv_dispig.inf_amd64_866484083fc526af\Display.NvContainer\MessageBus.dll
22:59:07.75661F42157C:\Windows\System32\DriverStore\FileRepository\nv_dispig.inf_amd64_866484083fc526af\nvgpucomp64.dll
22:59:07.75661F42157C:\Windows\System32\DriverStore\FileRepository\nv_dispig.inf_amd64_866484083fc526af\nvldumdx.dll
22:59:07.75661F42157C:\Windows\System32\DriverStore\FileRepository\nv_dispig.inf_amd64_866484083fc526af\nvwgf2umx.dll
22:59:07.75661F42157C:\Windows\System32\GDI32.dll
22:59:07.75661F42157C:\Windows\System32\IMM32.dll
22:59:07.75661F42157C:\Windows\System32\KERNEL32.DLL
22:59:07.75661F42157C:\Windows\System32\KERNELBASE.dll
22:59:07.75661F42157C:\Windows\System32\MSCTF.dll
22:59:07.75661F42157C:\Windows\System32\NSI.dll
22:59:07.75661F42157C:\Windows\System32\Normaliz.dll
22:59:07.75661F42157C:\Windows\System32\OLEAUT32.dll
22:59:07.75661F42157C:\Windows\System32\OneCoreCommonProxyStub.dll
22:59:07.75661F42157C:\Windows\System32\OneCoreUAPCommonProxyStub.dll
22:59:07.75661F42157C:\Windows\System32\PSAPI.DLL
22:59:07.75661F42157C:\Windows\System32\RPCRT4.dll
22:59:07.75661F42157C:\Windows\System32\SETUPAPI.dll
22:59:07.75661F42157C:\Windows\System32\SHELL32.dll
22:59:07.75661F42157C:\Windows\System32\SHLWAPI.dll
22:59:07.75661F42157C:\Windows\System32\USER32.dll
22:59:07.75661F42157C:\Windows\System32\WINTRUST.dll
22:59:07.75661F42157C:\Windows\System32\WLDAP32.dll
22:59:07.75661F42157C:\Windows\System32\WS2_32.dll
22:59:07.75661F42157C:\Windows\System32\Windows.Internal.Graphics.Display.DisplayColorManagement.dll
22:59:07.75661F42157C:\Windows\System32\Windows.UI.dll
22:59:07.75661F42157C:\Windows\System32\bcrypt.dll
22:59:07.75661F42157C:\Windows\System32\bcryptPrimitives.dll
22:59:07.75661F42157C:\Windows\System32\clbcatq.dll
22:59:07.75661F42157C:\Windows\System32\combase.dll
22:59:07.75661F42157C:\Windows\System32\fwpuclnt.dll
22:59:07.75661F42157C:\Windows\System32\gdi32full.dll
22:59:07.75661F42157C:\Windows\System32\imagehlp.dll
22:59:07.75661F42157C:\Windows\System32\msvcp_win.dll
22:59:07.75661F42157C:\Windows\System32\msvcrt.dll
22:59:07.75661F42157C:\Windows\System32\ole32.dll
22:59:07.75661F42157C:\Windows\System32\rasadhlp.dll
22:59:07.75661F42157C:\Windows\System32\sechost.dll
22:59:07.75661F42157C:\Windows\System32\shcore.dll
22:59:07.75661F42157C:\Windows\System32\ucrtbase.dll
22:59:07.75661F42157C:\Windows\System32\win32u.dll
22:59:07.75661F42157C:\Windows\System32\winrnr.dll
22:59:07.75661F42157C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.22621.2506_none_b43bab19638c9595\COMCTL32.dll
22:59:07.75661F42157C:\Windows\system32\napinsp.dll
22:59:07.75661F42157C:\Windows\system32\ncryptsslp.dll
22:59:07.75661F42157C:\Windows\system32\nlansp_c.dll
22:59:07.75661F42157C:\Windows\system32\nvspcap64.dll
22:59:07.75661F42157C:\Windows\system32\pnrpnsp.dll
22:59:07.75661F42157C:\Windows\system32\rsaenh.dll
22:59:07.75661F42157C:\Windows\system32\schannel.DLL
22:59:07.75661F42157C:\Windows\system32\wbem\fastprox.dll
22:59:07.75661F42157C:\Windows\system32\wbem\wbemprox.dll
22:59:07.75661F42157C:\Windows\system32\wbem\wbemsvc.dll
22:59:07.75661F42157C:\Windows\system32\wshbth.dll
22:59:12.7357AB01859OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
22:59:12.7357AB01881OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
22:59:12.7357AB02998OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:59:12.7357AB01563OverlayManager::RestoreGameWNDPROCSearch SWL..
22:59:12.7357AB01570OverlayManager::RestoreGameWNDPROCSWL restored.
22:59:12.7357AB01580OverlayManager::RestoreGameWNDPROCSWL OK.
22:59:12.7357AB01585OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xed0e73
22:59:12.7357AB03020OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:59:12.7357AB01884OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
22:59:12.7357AB0184IRenderDevice::releaseRender Releasing.
22:59:12.7357AB098RenderDeviceCaptureBase::ReleaseTextureRelease
22:59:12.7357AB0116RenderDeviceCaptureBase::ReleaseTextureReleased
22:59:12.7357AB01258RenderDeviceD3d11::releaseImplementationReleasing 1
22:59:12.7357AB01268RenderDeviceD3d11::releaseImplementationReleasing 2
22:59:12.7357AB01287RenderDeviceD3d11::releaseImplementationReleasing 3
22:59:12.7357AB0201IRenderDevice::releaseRender Releasing Done.
22:59:12.87072786903OverlayManager::doActionForegroundChange Event ON (ON)
22:59:12.87072788494OverlayManager::OnForegroundChangedChanged True
22:59:12.87072788623OverlayManager::AssureLockWindowOnForgroundChangedWindow is not in focus, skip lock (0x69056e [1673, 1282] , 0x0)
22:59:12.87172787062OverlayManager::doActionDisplayFPS - Triggered
22:59:12.8907AB07814OverlayManager::IsEmptyCursorCache cursor 0x10003 (v: 1)
22:59:12.8947AB01041RenderDeviceD3d11::initRefC r:[2]->[2] 0x3d17d6e0
22:59:12.8947AB01105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=2560, Height=1440, Multisampled=false
22:59:12.8947AB01126RenderDeviceD3d11::initsave state
22:59:12.8947AB0696RenderDeviceD3d11::initDX11loading shaders...
22:59:12.8987AB01132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x7e6c4370.
22:59:12.8987AB01134RenderDeviceD3d11::initrestore state
22:59:12.8987AB01137RenderDeviceD3d11::initTarget Window [0x69056e]
22:59:12.8987AB0241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
22:59:12.8987AB0248IRenderDevice::reCreateResourceListRECREATION *** Done ***
22:59:12.9017AB05633OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x69056e} (foreground = 0x69056e).
22:59:12.9017AB02541OverlayManager::installWindowProcHookInstall WPH
22:59:12.9017AB02555OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x4e0f65
22:59:12.9017AB02574OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
22:59:12.9017AB02620OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xdebbbc00=-558121984)=>(0xdeb05430=-558869456)
22:59:12.9017AB01035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:59:12.9067AB02194OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
22:59:12.9067AB02650OverlayManager::installKeybMouseHookInstall KeybMouse
22:59:12.9067AB0480InputInterceptor::stopHookunhook keyboard and mouse
22:59:12.9067AB0447InputInterceptor::runHookKeyboard is hooked 0x7ab0
22:59:12.9067AB0469InputInterceptor::runHookMouse is hooked 0x7ab0
22:59:12.9067AB06334overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x0) 0x69056e .
22:59:12.9067AB07762OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
22:59:12.9067AB05535OverlayManager::initOverlayResolutionEx 0X40008
22:59:12.9067AB05541OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
22:59:12.9067AB05464OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
22:59:12.9067AB05484OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
22:59:12.9287AB0326RenderImageD3d11::setSizeCreate Texture (350,65) / (384,128) - OK
22:59:12.9297AB0347RenderImageD3d11::setSizeCreate Texture RV (384,128) - OK
22:59:13.27AB07762OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
22:59:15.4617AB05541OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
22:59:15.4617AB05464OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
22:59:15.4617AB05484OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
22:59:15.9327278367InputInterceptor::ResetLLHookProcExtReset keys state
22:59:15.93272786903OverlayManager::doActionForegroundChange Event OFF (OFF)
22:59:15.93272788494OverlayManager::OnForegroundChangedChanged False
22:59:15.93272788532OverlayManager::OnForegroundChangedLost foreground to window Handle=0x2025C Title=[#
22:59:15.93272782979OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
22:59:15.93272782874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:59:15.9487278367InputInterceptor::ResetLLHookProcExtReset keys state
22:59:15.94872787062OverlayManager::doActionDisplayFPS - Triggered
22:59:15.9527AB048ResetSnapShotSH::ExecuteRelease snapshot SH
22:59:15.9527AB01035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:59:51.5447AB01859OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
22:59:51.5447AB01881OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
22:59:51.5447AB02998OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:59:51.5447AB01563OverlayManager::RestoreGameWNDPROCSearch SWL..
22:59:51.5447AB01570OverlayManager::RestoreGameWNDPROCSWL restored.
22:59:51.5447AB01580OverlayManager::RestoreGameWNDPROCSWL OK.
22:59:51.5447AB01585OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x4e0f65
22:59:51.5447AB03020OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:59:51.5447AB01884OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
22:59:51.5447AB0184IRenderDevice::releaseRender Releasing.
22:59:51.5447AB098RenderDeviceCaptureBase::ReleaseTextureRelease
22:59:51.5447AB0116RenderDeviceCaptureBase::ReleaseTextureReleased
22:59:51.5447AB01258RenderDeviceD3d11::releaseImplementationReleasing 1
22:59:51.5447AB01268RenderDeviceD3d11::releaseImplementationReleasing 2
22:59:51.5447AB01287RenderDeviceD3d11::releaseImplementationReleasing 3
22:59:51.5447AB0201IRenderDevice::releaseRender Releasing Done.
22:59:51.6557AB01041RenderDeviceD3d11::initRefC r:[2]->[2] 0x3d17d6e0
22:59:51.6557AB01105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=2560, Height=1440, Multisampled=false
22:59:51.6557AB01126RenderDeviceD3d11::initsave state
22:59:51.6557AB0696RenderDeviceD3d11::initDX11loading shaders...
22:59:51.6597AB01132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x7e6c4370.
22:59:51.6597AB01134RenderDeviceD3d11::initrestore state
22:59:51.6597AB01137RenderDeviceD3d11::initTarget Window [0x69056e]
22:59:51.6597AB0241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
22:59:51.6597AB0248IRenderDevice::reCreateResourceListRECREATION *** Done ***
22:59:51.6597AB02986OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
22:59:51.6607AB05633OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x69056e} (foreground = 0x69056e).
22:59:51.6607AB02541OverlayManager::installWindowProcHookInstall WPH
22:59:51.6607AB02555OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xd40b65
22:59:51.6607AB02574OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
22:59:51.6607AB02620OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xdebbbc00=-558121984)=>(0xdeb05430=-558869456)
22:59:51.6607AB01702WidgetManager::drawskip widget draw (not in foreground) False - False
22:59:51.6667AB02194OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
22:59:51.6667AB02650OverlayManager::installKeybMouseHookInstall KeybMouse
22:59:51.6667AB0480InputInterceptor::stopHookunhook keyboard and mouse
22:59:51.6667AB0447InputInterceptor::runHookKeyboard is hooked 0x7ab0
22:59:51.6667AB0469InputInterceptor::runHookMouse is hooked 0x7ab0
22:59:51.6667AB06334overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x69056e) 0x69056e .
22:59:51.6667AB05535OverlayManager::initOverlayResolutionEx 0X40008
22:59:51.6667AB05541OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
22:59:51.6667AB05464OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
22:59:51.6667AB05484OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
22:59:51.99772786903OverlayManager::doActionForegroundChange Event ON (ON)
22:59:51.99772788494OverlayManager::OnForegroundChangedChanged True
22:59:51.99772787762OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
22:59:51.9997AB0326RenderImageD3d11::setSizeCreate Texture (350,65) / (384,128) - OK
22:59:51.9997AB0347RenderImageD3d11::setSizeCreate Texture RV (384,128) - OK
22:59:52.127AB06334overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x69056e) 0x69056e .
22:59:52.1472787062OverlayManager::doActionDisplayFPS - Triggered
22:59:52.197AB01035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:59:59.5467AB07762OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
22:59:59.6867AB06334overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x69056e) 0x69056e .
22:59:59.6867AB07762OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
23:00:04.7577AB0648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
23:00:04.8757AB0648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
23:00:05.4777CA8125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=19aa0ab2
23:00:05.4777CA82644WidgetManager::RefreshLayoutAsyncMove widget to Poll
23:00:05.4797CA8225InterProcessElement::openInterProcess Overwolf_ImID_19AA0AB2_P_27244 opened succesfuly
23:00:05.4797CA8225InterProcessElement::openInterProcess Overwolf_PID_27244_SHARED_MEMORY_AGENT opened succesfuly
23:00:06.4087AB0326RenderImageD3d11::setSizeCreate Texture (1280,720) / (1280,768) - OK
23:00:06.4087AB0347RenderImageD3d11::setSizeCreate Texture RV (1280,768) - OK
23:00:06.7387AB02818OverlayManager::setControlModeOVERLAY_CONTROL_ON
23:00:06.7787AB03821OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
23:00:06.7897AB07814OverlayManager::IsEmptyCursorCache cursor 0x430b45 (v: 1)
23:00:07.2607AB07814OverlayManager::IsEmptyCursorCache cursor 0x1c0de3 (v: 1)
23:00:08.3197AB02874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:00:08.3207AB03995OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x430b45;prev = 0x430b45 , {Original values: ref = 0 handle = 0x10003}
23:00:08.6247AB02818OverlayManager::setControlModeOVERLAY_CONTROL_ON
23:00:08.6817AB02874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:00:08.6827AB03995OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x430b45;prev = 0x1c0de3 , {Original values: ref = 0 handle = 0x10003}
23:00:08.7957AB02818OverlayManager::setControlModeOVERLAY_CONTROL_ON
23:00:09.5817AB03821OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
23:00:13.9537AB0648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
23:00:13.9797AB02874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:00:13.9867AB03995OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x430b45;prev = 0x430b45 , {Original values: ref = 0 handle = 0x10003}
23:00:14.677AB0648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
23:00:15.2777AB05541OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
23:00:15.2777AB05464OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
23:00:15.2777AB05484OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
23:00:15.3947AB07762OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
23:00:15.4447278367InputInterceptor::ResetLLHookProcExtReset keys state
23:00:15.44472786903OverlayManager::doActionForegroundChange Event OFF (OFF)
23:00:15.44472788494OverlayManager::OnForegroundChangedChanged False
23:00:15.44472788532OverlayManager::OnForegroundChangedLost foreground to window Handle=0x509AA Title=[Task Switching]
23:00:15.44472782979OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
23:00:15.44472782874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:00:15.4497AB048ResetSnapShotSH::ExecuteRelease snapshot SH
23:00:15.4597278367InputInterceptor::ResetLLHookProcExtReset keys state
23:00:15.45972787062OverlayManager::doActionDisplayFPS - Triggered
23:00:15.5017AB01035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
23:00:27.6147AB01859OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
23:00:27.6147AB01881OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
23:00:27.6147AB02998OverlayManager::OnGraphicsDeviceLostClear Resource Start
23:00:27.6147AB01563OverlayManager::RestoreGameWNDPROCSearch SWL..
23:00:27.6147AB01570OverlayManager::RestoreGameWNDPROCSWL restored.
23:00:27.6147AB01580OverlayManager::RestoreGameWNDPROCSWL OK.
23:00:27.6147AB01585OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xd40b65
23:00:27.6147AB03020OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
23:00:27.6147AB01884OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
23:00:27.6147AB0184IRenderDevice::releaseRender Releasing.
23:00:27.6147AB098RenderDeviceCaptureBase::ReleaseTextureRelease
23:00:27.6147AB0116RenderDeviceCaptureBase::ReleaseTextureReleased
23:00:27.6147AB01258RenderDeviceD3d11::releaseImplementationReleasing 1
23:00:27.6147AB01268RenderDeviceD3d11::releaseImplementationReleasing 2
23:00:27.6147AB01287RenderDeviceD3d11::releaseImplementationReleasing 3
23:00:27.6147AB0201IRenderDevice::releaseRender Releasing Done.
23:00:27.6797AB01041RenderDeviceD3d11::initRefC r:[2]->[2] 0x3d17d6e0
23:00:27.6797AB01105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=2560, Height=1440, Multisampled=false
23:00:27.6797AB01126RenderDeviceD3d11::initsave state
23:00:27.6797AB0696RenderDeviceD3d11::initDX11loading shaders...
23:00:27.6837AB01132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x7e6c4370.
23:00:27.6837AB01134RenderDeviceD3d11::initrestore state
23:00:27.6837AB01137RenderDeviceD3d11::initTarget Window [0x69056e]
23:00:27.6837AB0241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
23:00:27.6837AB0248IRenderDevice::reCreateResourceListRECREATION *** Done ***
23:00:27.6837AB02986OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
23:00:27.6847AB05633OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x69056e} (foreground = 0x69056e).
23:00:27.6847AB02541OverlayManager::installWindowProcHookInstall WPH
23:00:27.6847AB02555OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x11a0df9
23:00:27.6847AB02574OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
23:00:27.6847AB02620OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xdebbbc00=-558121984)=>(0xdeb05430=-558869456)
23:00:27.6847AB01702WidgetManager::drawskip widget draw (not in foreground) False - False
23:00:27.6907AB02194OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
23:00:27.6907AB02650OverlayManager::installKeybMouseHookInstall KeybMouse
23:00:27.6907AB0480InputInterceptor::stopHookunhook keyboard and mouse
23:00:27.6907AB0447InputInterceptor::runHookKeyboard is hooked 0x7ab0
23:00:27.6907AB0469InputInterceptor::runHookMouse is hooked 0x7ab0
23:00:27.6917AB05535OverlayManager::initOverlayResolutionEx 0X40008
23:00:27.6917AB05541OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
23:00:27.6917AB05464OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
23:00:27.6917AB05484OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
23:00:27.7337AB06334overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x69056e) 0x69056e .
23:00:28.10472786903OverlayManager::doActionForegroundChange Event ON (ON)
23:00:28.10472788494OverlayManager::OnForegroundChangedChanged True
23:00:28.10472787762OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
23:00:28.10772787062OverlayManager::doActionDisplayFPS - Triggered
23:00:28.1077AB06334overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x69056e) 0x69056e .
23:00:28.1087AB0326RenderImageD3d11::setSizeCreate Texture (350,65) / (384,128) - OK
23:00:28.1087AB0347RenderImageD3d11::setSizeCreate Texture RV (384,128) - OK
23:00:28.1087AB01035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
23:00:34.3227AB02818OverlayManager::setControlModeOVERLAY_CONTROL_ON
23:00:34.3297AB07762OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
23:00:36.4657AB05541OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
23:00:36.4657AB05464OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
23:00:36.4657AB05484OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
23:00:36.7177278367InputInterceptor::ResetLLHookProcExtReset keys state
23:00:36.71872786903OverlayManager::doActionForegroundChange Event OFF (OFF)
23:00:36.71872788494OverlayManager::OnForegroundChangedChanged False
23:00:36.71872788532OverlayManager::OnForegroundChangedLost foreground to window Handle=0x110C88 Title=[(1) HisandHersLive - Twitch and 10 more pages - Personal - Microsoft
23:00:36.71872782979OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
23:00:36.71872782874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:00:36.71872788558OverlayManager::OnForegroundChangedLost game focus - Restore game cursor
23:00:36.7197AB03995OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x430b45;prev = 0x10003 , {Original values: ref = 0 handle = 0x10003}
23:00:36.7337278367InputInterceptor::ResetLLHookProcExtReset keys state
23:00:36.73372787062OverlayManager::doActionDisplayFPS - Triggered
23:00:36.7657AB048ResetSnapShotSH::ExecuteRelease snapshot SH
23:00:36.7657AB01035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
23:01:31.5387AB01859OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
23:01:31.5387AB01881OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
23:01:31.5387AB02998OverlayManager::OnGraphicsDeviceLostClear Resource Start
23:01:31.5387AB01563OverlayManager::RestoreGameWNDPROCSearch SWL..
23:01:31.5387AB01570OverlayManager::RestoreGameWNDPROCSWL restored.
23:01:31.5387AB01580OverlayManager::RestoreGameWNDPROCSWL OK.
23:01:31.5387AB01585OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x11a0df9
23:01:31.5387AB03020OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
23:01:31.5387AB01884OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
23:01:31.5387AB0184IRenderDevice::releaseRender Releasing.
23:01:31.5387AB098RenderDeviceCaptureBase::ReleaseTextureRelease
23:01:31.5387AB0116RenderDeviceCaptureBase::ReleaseTextureReleased
23:01:31.5397AB01258RenderDeviceD3d11::releaseImplementationReleasing 1
23:01:31.5397AB01268RenderDeviceD3d11::releaseImplementationReleasing 2
23:01:31.5397AB01287RenderDeviceD3d11::releaseImplementationReleasing 3
23:01:31.5397AB0201IRenderDevice::releaseRender Releasing Done.
23:01:31.6097AB01041RenderDeviceD3d11::initRefC r:[2]->[2] 0x3d17d6e0
23:01:31.6107AB01105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=2560, Height=1440, Multisampled=false
23:01:31.6107AB01126RenderDeviceD3d11::initsave state
23:01:31.6107AB0696RenderDeviceD3d11::initDX11loading shaders...
23:01:31.6147AB01132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x7e6c4370.
23:01:31.6147AB01134RenderDeviceD3d11::initrestore state
23:01:31.6147AB01137RenderDeviceD3d11::initTarget Window [0x69056e]
23:01:31.6147AB0241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
23:01:31.6147AB0248IRenderDevice::reCreateResourceListRECREATION *** Done ***
23:01:31.6147AB02986OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
23:01:31.6237AB05633OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x69056e} (foreground = 0x69056e).
23:01:31.6237AB02541OverlayManager::installWindowProcHookInstall WPH
23:01:31.6237AB02555OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x2230b19
23:01:31.6237AB02574OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
23:01:31.6237AB02620OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xdebbbc00=-558121984)=>(0xdeb05430=-558869456)
23:01:31.6237AB01702WidgetManager::drawskip widget draw (not in foreground) False - False
23:01:31.6287AB02650OverlayManager::installKeybMouseHookInstall KeybMouse
23:01:31.6287AB0480InputInterceptor::stopHookunhook keyboard and mouse
23:01:31.6287AB0447InputInterceptor::runHookKeyboard is hooked 0x7ab0
23:01:31.6287AB0469InputInterceptor::runHookMouse is hooked 0x7ab0
23:01:31.6287AB06334overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x69056e) 0x69056e .
23:01:31.6317AB05535OverlayManager::initOverlayResolutionEx 0X40008
23:01:31.6317AB05541OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
23:01:31.6317AB05464OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
23:01:31.6317AB05484OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
23:01:31.67172786903OverlayManager::doActionForegroundChange Event ON (ON)
23:01:31.67172788494OverlayManager::OnForegroundChangedChanged True
23:01:31.67272787762OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
23:01:31.6737AB0326RenderImageD3d11::setSizeCreate Texture (350,65) / (384,128) - OK
23:01:31.6737AB0347RenderImageD3d11::setSizeCreate Texture RV (384,128) - OK
23:01:31.6827AB06334overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x69056e) 0x69056e .
23:01:31.68772787062OverlayManager::doActionDisplayFPS - Triggered
23:01:31.6887AB01035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
23:01:33.7707AB05541OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
23:01:33.7717AB05464OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
23:01:33.7717AB05484OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
23:01:33.8937AB07762OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
23:01:34.2217278367InputInterceptor::ResetLLHookProcExtReset keys state
23:01:34.22172786903OverlayManager::doActionForegroundChange Event OFF (OFF)
23:01:34.22172788494OverlayManager::OnForegroundChangedChanged False
23:01:34.22172788532OverlayManager::OnForegroundChangedLost foreground to window Handle=0x110C88 Title=[(1) HisandHersLive - Twitch and 10 more pages - Personal - Microsoft
23:01:34.22172782979OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
23:01:34.22172782874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:01:34.2367278367InputInterceptor::ResetLLHookProcExtReset keys state
23:01:34.23772787062OverlayManager::doActionDisplayFPS - Triggered
23:01:34.2667AB048ResetSnapShotSH::ExecuteRelease snapshot SH
23:01:34.2667AB01035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
23:01:41.4147AB01859OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
23:01:41.4147AB01881OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
23:01:41.4147AB02998OverlayManager::OnGraphicsDeviceLostClear Resource Start
23:01:41.4147AB01563OverlayManager::RestoreGameWNDPROCSearch SWL..
23:01:41.4147AB01570OverlayManager::RestoreGameWNDPROCSWL restored.
23:01:41.4147AB01580OverlayManager::RestoreGameWNDPROCSWL OK.
23:01:41.4147AB01585OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x2230b19
23:01:41.4147AB03020OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
23:01:41.4147AB01884OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
23:01:41.4147AB0184IRenderDevice::releaseRender Releasing.
23:01:41.4147AB098RenderDeviceCaptureBase::ReleaseTextureRelease
23:01:41.4147AB0116RenderDeviceCaptureBase::ReleaseTextureReleased
23:01:41.4147AB01258RenderDeviceD3d11::releaseImplementationReleasing 1
23:01:41.4147AB01268RenderDeviceD3d11::releaseImplementationReleasing 2
23:01:41.4147AB01287RenderDeviceD3d11::releaseImplementationReleasing 3
23:01:41.4147AB0201IRenderDevice::releaseRender Releasing Done.
23:01:41.4837AB01041RenderDeviceD3d11::initRefC r:[2]->[2] 0x3d17d6e0
23:01:41.4837AB01105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=2560, Height=1440, Multisampled=false
23:01:41.4837AB01126RenderDeviceD3d11::initsave state
23:01:41.4837AB0696RenderDeviceD3d11::initDX11loading shaders...
23:01:41.4887AB01132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x7e6c4370.
23:01:41.4887AB01134RenderDeviceD3d11::initrestore state
23:01:41.4887AB01137RenderDeviceD3d11::initTarget Window [0x69056e]
23:01:41.4887AB0241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
23:01:41.4887AB0248IRenderDevice::reCreateResourceListRECREATION *** Done ***
23:01:41.4887AB02986OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
23:01:41.4987AB05633OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x69056e} (foreground = 0x69056e).
23:01:41.4987AB02541OverlayManager::installWindowProcHookInstall WPH
23:01:41.4987AB02555OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x2260b19
23:01:41.4987AB02574OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
23:01:41.4987AB02620OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xdebbbc00=-558121984)=>(0xdeb05430=-558869456)
23:01:41.4987AB01702WidgetManager::drawskip widget draw (not in foreground) False - False
23:01:41.5117AB02194OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
23:01:41.5117AB02650OverlayManager::installKeybMouseHookInstall KeybMouse
23:01:41.5117AB0480InputInterceptor::stopHookunhook keyboard and mouse
23:01:41.5117AB0447InputInterceptor::runHookKeyboard is hooked 0x7ab0
23:01:41.5117AB0469InputInterceptor::runHookMouse is hooked 0x7ab0
23:01:41.5117AB06334overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x69056e) 0x69056e .
23:01:41.5147AB05535OverlayManager::initOverlayResolutionEx 0X40008
23:01:41.5147AB05541OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
23:01:41.5147AB05464OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
23:01:41.5147AB05484OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
23:01:41.86972786903OverlayManager::doActionForegroundChange Event ON (ON)
23:01:41.86972788494OverlayManager::OnForegroundChangedChanged True
23:01:41.86972787762OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
23:01:41.8727AB06334overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x69056e) 0x69056e .
23:01:41.8757AB0326RenderImageD3d11::setSizeCreate Texture (350,65) / (384,128) - OK
23:01:41.8757AB0347RenderImageD3d11::setSizeCreate Texture RV (384,128) - OK
23:01:41.88572787062OverlayManager::doActionDisplayFPS - Triggered
23:01:41.8877AB01035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
23:01:55.6707AB0648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
23:01:55.7037AB07191OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
23:01:55.7037AB02818OverlayManager::setControlModeOVERLAY_CONTROL_ON
23:01:55.7037AB0326RenderImageD3d11::setSizeCreate Texture (1280,720) / (1280,768) - OK
23:01:55.7037AB0347RenderImageD3d11::setSizeCreate Texture RV (1280,768) - OK
23:01:55.7297CA8225InterProcessElement::openInterProcess Overwolf_ImID_50C1E_P_27244 opened succesfuly
23:01:55.7297CA8225InterProcessElement::openInterProcess Overwolf_PID_27244_SHARED_MEMORY_AGENT opened succesfuly
23:01:55.7567CA8225InterProcessElement::openInterProcess Overwolf_ImID_16035E_P_27244 opened succesfuly
23:01:55.7567CA8225InterProcessElement::openInterProcess Overwolf_PID_27244_SHARED_MEMORY_AGENT opened succesfuly
23:01:55.7597AB0648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
23:01:55.7917AB0326RenderImageD3d11::setSizeCreate Texture (2560,1440) / (2560,1536) - OK
23:01:55.7917AB0347RenderImageD3d11::setSizeCreate Texture RV (2560,1536) - OK
23:01:55.8627AB0326RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
23:01:55.8627AB0347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
23:01:56.3747AB0648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
23:01:56.3967CA83181WidgetManager::OnControlStateChangedRelease exclusiv mode: 0x19aa0ab2 was hidden 0
23:01:56.3967CA87211OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
23:01:56.3967CA82874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:01:56.4027AB03995OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x430b45;prev = 0x430b45 , {Original values: ref = 0 handle = 0x10003}
23:01:56.4637AB0648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
23:01:56.9677AB0648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
23:01:57.17AB07191OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
23:01:57.17AB02818OverlayManager::setControlModeOVERLAY_CONTROL_ON
23:01:57.817AB0648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
23:02:03.3677AB0648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
23:02:03.396DFC3181WidgetManager::OnControlStateChangedRelease exclusiv mode: 0x19aa0ab2 was hidden 0
23:02:03.396DFC7211OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
23:02:03.396DFC2874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:02:03.4027AB03995OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x430b45;prev = 0x430b45 , {Original values: ref = 0 handle = 0x10003}
23:02:03.411DFC255InterProcessElement::closeInterProcess Overwolf_PID_27244_SHARED_MEMORY_AGENT close 2147483647 bytes
23:02:03.411DFC125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=f0a9c
23:02:03.411DFC255InterProcessElement::closeInterProcess Overwolf_ImID_F0A9C_P_27244 close 2147483647 bytes
23:02:03.411DFC2644WidgetManager::RefreshLayoutAsyncMove widget to Poll
23:02:03.4827AB0648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
23:02:04.1037AB0648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
23:02:04.1297AB07191OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
23:02:04.1297AB02818OverlayManager::setControlModeOVERLAY_CONTROL_ON
23:02:04.2177AB0648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
23:02:09.4647AB0648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
23:02:09.488DFC3181WidgetManager::OnControlStateChangedRelease exclusiv mode: 0x19aa0ab2 was hidden 0
23:02:09.488DFC7211OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
23:02:09.488DFC2874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:02:09.4917AB03995OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x430b45;prev = 0x430b45 , {Original values: ref = 0 handle = 0x10003}
23:02:09.5537AB0648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
23:02:10.5147AB0648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
23:02:10.555DFC225InterProcessElement::openInterProcess Overwolf_ImID_3440E34_P_27244 opened succesfuly
23:02:10.555DFC225InterProcessElement::openInterProcess Overwolf_PID_27244_SHARED_MEMORY_AGENT opened succesfuly
23:02:10.6287AB0648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
23:02:10.6817AB0326RenderImageD3d11::setSizeCreate Texture (440,1440) / (512,1536) - OK
23:02:10.6817AB0347RenderImageD3d11::setSizeCreate Texture RV (512,1536) - OK
23:02:10.696DFC225InterProcessElement::openInterProcess Overwolf_ImID_6B0D46_P_27244 opened succesfuly
23:02:10.696DFC225InterProcessElement::openInterProcess Overwolf_PID_27244_SHARED_MEMORY_AGENT opened succesfuly
23:02:11.5457AB02818OverlayManager::setControlModeOVERLAY_CONTROL_ON
23:02:18.6967AB0648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
23:02:18.8107AB0648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
23:02:18.8927AB02874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:02:18.8937AB03995OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x430b45;prev = 0x430b45 , {Original values: ref = 0 handle = 0x0}
23:02:20.4197AB07762OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
23:02:20.4427AB05541OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
23:02:20.4427AB05464OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
23:02:20.4427AB05484OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
23:02:20.6297278367InputInterceptor::ResetLLHookProcExtReset keys state
23:02:20.62972786903OverlayManager::doActionForegroundChange Event OFF (OFF)
23:02:20.62972788494OverlayManager::OnForegroundChangedChanged False
23:02:20.62972788532OverlayManager::OnForegroundChangedLost foreground to window Handle=0x110C88 Title=[(1) HisandHersLive - Twitch and 10 more pages - Personal - Microsoft
23:02:20.62972782979OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
23:02:20.62972782874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:02:20.6327AB048ResetSnapShotSH::ExecuteRelease snapshot SH
23:02:20.6447278367InputInterceptor::ResetLLHookProcExtReset keys state
23:02:20.64572787062OverlayManager::doActionDisplayFPS - Triggered
23:02:20.6847AB01035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
23:02:32.7497278141LoadOWOBSCaptureDllCommand::ExecuteLoad ow obs capture dll
23:02:32.7497278127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=0, H=0, Mouse=True [0]
23:02:32.7837AB0255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
23:02:33.1217AB01859OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
23:02:33.1217AB01881OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
23:02:33.1217AB02998OverlayManager::OnGraphicsDeviceLostClear Resource Start
23:02:33.1217AB01563OverlayManager::RestoreGameWNDPROCSearch SWL..
23:02:33.1217AB01570OverlayManager::RestoreGameWNDPROCSWL restored.
23:02:33.1217AB01580OverlayManager::RestoreGameWNDPROCSWL OK.
23:02:33.1217AB01585OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x2260b19
23:02:33.1217AB03020OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
23:02:33.1217AB01884OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
23:02:33.1217AB0184IRenderDevice::releaseRender Releasing.
23:02:33.1217AB098RenderDeviceCaptureBase::ReleaseTextureRelease
23:02:33.1217AB0116RenderDeviceCaptureBase::ReleaseTextureReleased
23:02:33.1217AB01258RenderDeviceD3d11::releaseImplementationReleasing 1
23:02:33.1217AB01268RenderDeviceD3d11::releaseImplementationReleasing 2
23:02:33.1217AB01287RenderDeviceD3d11::releaseImplementationReleasing 3
23:02:33.1217AB0201IRenderDevice::releaseRender Releasing Done.
23:02:33.1887AB01041RenderDeviceD3d11::initRefC r:[2]->[2] 0x3d17d6e0
23:02:33.1887AB01105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=2560, Height=1440, Multisampled=false
23:02:33.1887AB01126RenderDeviceD3d11::initsave state
23:02:33.1887AB0696RenderDeviceD3d11::initDX11loading shaders...
23:02:33.1937AB01132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x7e6c4370.
23:02:33.1937AB01134RenderDeviceD3d11::initrestore state
23:02:33.1937AB01137RenderDeviceD3d11::initTarget Window [0x69056e]
23:02:33.1937AB0241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
23:02:33.1937AB0248IRenderDevice::reCreateResourceListRECREATION *** Done ***
23:02:33.1937AB02986OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
23:02:33.2037AB05633OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x69056e} (foreground = 0x69056e).
23:02:33.2037AB02541OverlayManager::installWindowProcHookInstall WPH
23:02:33.2037AB02555OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xe081075
23:02:33.2037AB02574OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
23:02:33.2037AB02620OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xdebbbc00=-558121984)=>(0xdeb05430=-558869456)
23:02:33.2037AB01702WidgetManager::drawskip widget draw (not in foreground) False - False
23:02:33.2047AB02194OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
23:02:33.2047AB02650OverlayManager::installKeybMouseHookInstall KeybMouse
23:02:33.2047AB0480InputInterceptor::stopHookunhook keyboard and mouse
23:02:33.2047AB0447InputInterceptor::runHookKeyboard is hooked 0x7ab0
23:02:33.2047AB0469InputInterceptor::runHookMouse is hooked 0x7ab0
23:02:33.2047AB06334overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x69056e) 0x69056e .
23:02:33.2227AB05535OverlayManager::initOverlayResolutionEx 0X40008
23:02:33.2227AB05541OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
23:02:33.2227AB05464OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
23:02:33.2227AB05484OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
23:02:33.28272786903OverlayManager::doActionForegroundChange Event ON (ON)
23:02:33.28272788494OverlayManager::OnForegroundChangedChanged True
23:02:33.28372787762OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
23:02:33.28772787062OverlayManager::doActionDisplayFPS - Triggered
23:02:33.2897AB06334overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x69056e) 0x69056e .
23:02:33.2937AB01035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
23:02:34.77276AC50capture devicecapture device registered
23:02:34.7747AB050capture devicegraphics-hook.dll loaded against process: r5apex.exe
23:02:34.7747AB050capture device(half life scientist) everything.. seems to be in order
23:02:34.7747AB050capture deviceDXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 2560 BufferDesc.Height: 1440 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 29 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 112 BufferCount: 2 Windowed: 0 SwapEffect: 0 Flags: 2
23:02:34.7757AB050capture deviced3d11 shared texture capture successful
23:02:44.3427AB05541OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
23:02:44.3427AB05464OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
23:02:44.3427AB05484OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
23:02:44.4497278367InputInterceptor::ResetLLHookProcExtReset keys state
23:02:44.44972786903OverlayManager::doActionForegroundChange Event OFF (OFF)
23:02:44.44972788494OverlayManager::OnForegroundChangedChanged False
23:02:44.44972788532OverlayManager::OnForegroundChangedLost foreground to window Handle=0x509AA Title=[Task Switching]
23:02:44.45072787762OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
23:02:44.45072782979OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
23:02:44.45072782874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:02:44.4617AB048ResetSnapShotSH::ExecuteRelease snapshot SH
23:02:44.4647278367InputInterceptor::ResetLLHookProcExtReset keys state
23:02:44.46572787062OverlayManager::doActionDisplayFPS - Triggered
23:02:44.5157AB01035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
23:02:50.727AB01859OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
23:02:50.727AB01881OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
23:02:50.727AB02998OverlayManager::OnGraphicsDeviceLostClear Resource Start
23:02:50.727AB01563OverlayManager::RestoreGameWNDPROCSearch SWL..
23:02:50.727AB01570OverlayManager::RestoreGameWNDPROCSWL restored.
23:02:50.727AB01580OverlayManager::RestoreGameWNDPROCSWL OK.
23:02:50.727AB01585OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xe081075
23:02:50.727AB03020OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
23:02:50.727AB01884OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
23:02:50.727AB0184IRenderDevice::releaseRender Releasing.
23:02:50.727AB050capture device----------------- d3d11 capture freed ----------------
23:02:50.727AB098RenderDeviceCaptureBase::ReleaseTextureRelease
23:02:50.727AB0116RenderDeviceCaptureBase::ReleaseTextureReleased
23:02:50.727AB01258RenderDeviceD3d11::releaseImplementationReleasing 1
23:02:50.727AB01268RenderDeviceD3d11::releaseImplementationReleasing 2
23:02:50.727AB01287RenderDeviceD3d11::releaseImplementationReleasing 3
23:02:50.727AB0201IRenderDevice::releaseRender Releasing Done.
23:02:50.1427AB01041RenderDeviceD3d11::initRefC r:[2]->[2] 0x3d17d6e0
23:02:50.1427AB01105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=2560, Height=1440, Multisampled=false
23:02:50.1427AB01126RenderDeviceD3d11::initsave state
23:02:50.1427AB0696RenderDeviceD3d11::initDX11loading shaders...
23:02:50.1467AB01132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x7e6c4370.
23:02:50.1467AB01134RenderDeviceD3d11::initrestore state
23:02:50.1467AB01137RenderDeviceD3d11::initTarget Window [0x69056e]
23:02:50.1467AB0241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
23:02:50.1467AB0248IRenderDevice::reCreateResourceListRECREATION *** Done ***
23:02:50.1467AB02986OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
23:02:50.1637AB05633OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x69056e} (foreground = 0x69056e).
23:02:50.1637AB02541OverlayManager::installWindowProcHookInstall WPH
23:02:50.1637AB02555OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x1900e19
23:02:50.1637AB02574OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
23:02:50.1637AB02620OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xdebbbc00=-558121984)=>(0xdeb05430=-558869456)
23:02:50.1637AB01702WidgetManager::drawskip widget draw (not in foreground) False - False
23:02:50.1767AB02194OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
23:02:50.1767AB02650OverlayManager::installKeybMouseHookInstall KeybMouse
23:02:50.1767AB0480InputInterceptor::stopHookunhook keyboard and mouse
23:02:50.1767AB0447InputInterceptor::runHookKeyboard is hooked 0x7ab0
23:02:50.1767AB0469InputInterceptor::runHookMouse is hooked 0x7ab0
23:02:50.1767AB06334overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x69056e) 0x69056e .
23:02:50.1807AB05535OverlayManager::initOverlayResolutionEx 0X40008
23:02:50.1807AB05541OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
23:02:50.1807AB05464OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
23:02:50.1807AB05484OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
23:02:50.56872786903OverlayManager::doActionForegroundChange Event ON (ON)
23:02:50.56872788494OverlayManager::OnForegroundChangedChanged True
23:02:50.56872787762OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
23:02:50.56972787062OverlayManager::doActionDisplayFPS - Triggered
23:02:50.5707AB06334overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x69056e) 0x69056e .
23:02:50.5737AB01035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
23:02:50.5737AB050capture deviceDXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 2560 BufferDesc.Height: 1440 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 29 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 112 BufferCount: 2 Windowed: 0 SwapEffect: 0 Flags: 2
23:02:50.5737AB050capture deviced3d11 shared texture capture successful
23:06:52.8667AB0326RenderImageD3d11::setSizeCreate Texture (420,140) / (512,256) - OK
23:06:52.8667AB0347RenderImageD3d11::setSizeCreate Texture RV (512,256) - OK
23:07:14.1267AB0648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
23:07:14.1627AB0326RenderImageD3d11::setSizeCreate Texture (440,1440) / (512,1536) - OK
23:07:14.1627AB0347RenderImageD3d11::setSizeCreate Texture RV (512,1536) - OK
23:07:14.2207AB0648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
23:07:19.2577AB0648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
23:07:19.3017AB0648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
23:07:21.2807AB0648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
23:07:21.3017AB07191OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
23:07:21.3017AB02818OverlayManager::setControlModeOVERLAY_CONTROL_ON
23:07:21.3017AB0326RenderImageD3d11::setSizeCreate Texture (1280,720) / (1280,768) - OK
23:07:21.3017AB0347RenderImageD3d11::setSizeCreate Texture RV (1280,768) - OK
23:07:21.3237AB03821OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
23:07:21.3237AB0326RenderImageD3d11::setSizeCreate Texture (2560,1440) / (2560,1536) - OK
23:07:21.3237AB0347RenderImageD3d11::setSizeCreate Texture RV (2560,1536) - OK
23:07:21.3467AB0326RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
23:07:21.3467AB0347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
23:07:21.3697AB0648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
23:07:25.2067AB0648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
23:07:25.237DFC3181WidgetManager::OnControlStateChangedRelease exclusiv mode: 0x19aa0ab2 was hidden 0
23:07:25.237DFC7211OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
23:07:25.237DFC2874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:07:25.2397AB03995OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x430b45;prev = 0x430b45 , {Original values: ref = 0 handle = 0x0}
23:07:25.2757AB0648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
23:18:23.8197278155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
23:18:23.8247AB098RenderDeviceCaptureBase::ReleaseTextureRelease
23:18:23.8247AB0116RenderDeviceCaptureBase::ReleaseTextureReleased
23:18:23.8247AB050capture device----------------- d3d11 capture freed ----------------
23:18:23.8247AB0232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
23:18:23.8247AB05398OverlayManager::HandleGameStreamStop Capturing
23:18:23.9477278155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:0]
23:18:24.5297AB0648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
23:18:24.6247AB0648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
23:18:25.5597AB02818OverlayManager::setControlModeOVERLAY_CONTROL_ON
23:18:32.2747AB0648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
23:18:32.3027AB02874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:18:32.3097AB03995OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x430b45;prev = 0x430b45 , {Original values: ref = 0 handle = 0x10003}
23:18:32.3447AB0648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
23:18:33.2517AB0648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
23:18:33.3457AB0648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
23:18:34.1147AB02818OverlayManager::setControlModeOVERLAY_CONTROL_ON
23:18:34.1217AB03821OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
23:18:34.462697C225InterProcessElement::openInterProcess Overwolf_ImID_680D4C_P_27244 opened succesfuly
23:18:34.462697C225InterProcessElement::openInterProcess Overwolf_PID_27244_SHARED_MEMORY_AGENT opened succesfuly
23:18:34.660697C255InterProcessElement::closeInterProcess Overwolf_PID_27244_SHARED_MEMORY_AGENT close 2147483647 bytes
23:18:34.660697C125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=680d4c
23:18:34.660697C255InterProcessElement::closeInterProcess Overwolf_ImID_680D4C_P_27244 close 2147483647 bytes
23:18:34.660697C2644WidgetManager::RefreshLayoutAsyncMove widget to Poll
23:18:34.664697C225InterProcessElement::openInterProcess Overwolf_ImID_690D4C_P_27244 opened succesfuly
23:18:34.664697C225InterProcessElement::openInterProcess Overwolf_PID_27244_SHARED_MEMORY_AGENT opened succesfuly
23:18:35.93697C255InterProcessElement::closeInterProcess Overwolf_PID_27244_SHARED_MEMORY_AGENT close 2147483647 bytes
23:18:35.93697C125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=690d4c
23:18:35.93697C255InterProcessElement::closeInterProcess Overwolf_ImID_690D4C_P_27244 close 2147483647 bytes
23:18:35.93697C2644WidgetManager::RefreshLayoutAsyncMove widget to Poll
23:18:40.4167AB02874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:18:40.4187AB03995OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x430b45;prev = 0x430b45 , {Original values: ref = 0 handle = 0x10003}
23:18:40.4427AB07762OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
23:18:41.8067AB05541OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
23:18:41.8067AB05464OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
23:18:41.8067AB05484OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
23:18:41.8767278367InputInterceptor::ResetLLHookProcExtReset keys state
23:18:41.87672786903OverlayManager::doActionForegroundChange Event OFF (OFF)
23:18:41.87672788494OverlayManager::OnForegroundChangedChanged False
23:18:41.87672788532OverlayManager::OnForegroundChangedLost foreground to window Handle=0x370ACA Title=[Apex Legends Tracker]
23:18:41.87672782979OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
23:18:41.87672782874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:18:41.8867278367InputInterceptor::ResetLLHookProcExtReset keys state
23:18:41.88872787062OverlayManager::doActionDisplayFPS - Triggered
23:18:41.9167AB048ResetSnapShotSH::ExecuteRelease snapshot SH
23:18:41.9177AB01035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
23:18:58.5117AB01859OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
23:18:58.5117AB01881OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
23:18:58.5117AB02998OverlayManager::OnGraphicsDeviceLostClear Resource Start
23:18:58.5117AB01563OverlayManager::RestoreGameWNDPROCSearch SWL..
23:18:58.5117AB01570OverlayManager::RestoreGameWNDPROCSWL restored.
23:18:58.5117AB01580OverlayManager::RestoreGameWNDPROCSWL OK.
23:18:58.5117AB01585OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x1900e19
23:18:58.5117AB03020OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
23:18:58.5117AB01884OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
23:18:58.5117AB0184IRenderDevice::releaseRender Releasing.
23:18:58.5117AB050capture device----------------- d3d11 capture freed ----------------
23:18:58.5117AB098RenderDeviceCaptureBase::ReleaseTextureRelease
23:18:58.5117AB0116RenderDeviceCaptureBase::ReleaseTextureReleased
23:18:58.5117AB01258RenderDeviceD3d11::releaseImplementationReleasing 1
23:18:58.5117AB01268RenderDeviceD3d11::releaseImplementationReleasing 2
23:18:58.5117AB01287RenderDeviceD3d11::releaseImplementationReleasing 3
23:18:58.5117AB0201IRenderDevice::releaseRender Releasing Done.
23:18:58.58872786903OverlayManager::doActionForegroundChange Event ON (ON)
23:18:58.58872788494OverlayManager::OnForegroundChangedChanged True
23:18:58.58872788623OverlayManager::AssureLockWindowOnForgroundChangedWindow is not in focus, skip lock (0x100bc [1435, 1418] , 0x0)
23:18:58.58872782986OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
23:18:58.60472787062OverlayManager::doActionDisplayFPS - Triggered
23:18:58.6227AB01041RenderDeviceD3d11::initRefC r:[2]->[2] 0x3d17d6e0
23:18:58.6227AB01105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=2560, Height=1440, Multisampled=false
23:18:58.6227AB01126RenderDeviceD3d11::initsave state
23:18:58.6227AB0696RenderDeviceD3d11::initDX11loading shaders...
23:18:58.6267AB01132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x7e6c4370.
23:18:58.6267AB01134RenderDeviceD3d11::initrestore state
23:18:58.6267AB01137RenderDeviceD3d11::initTarget Window [0x69056e]
23:18:58.6267AB0241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
23:18:58.6267AB0248IRenderDevice::reCreateResourceListRECREATION *** Done ***
23:18:58.6277AB05633OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x69056e} (foreground = 0x69056e).
23:18:58.6277AB02541OverlayManager::installWindowProcHookInstall WPH
23:18:58.6277AB02555OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x5d80f09
23:18:58.6277AB02574OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
23:18:58.6277AB02620OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xdebbbc00=-558121984)=>(0xdeb05430=-558869456)
23:18:58.6277AB01035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
23:18:58.6337AB02650OverlayManager::installKeybMouseHookInstall KeybMouse
23:18:58.6337AB0480InputInterceptor::stopHookunhook keyboard and mouse
23:18:58.6337AB0447InputInterceptor::runHookKeyboard is hooked 0x7ab0
23:18:58.6337AB0469InputInterceptor::runHookMouse is hooked 0x7ab0
23:18:58.6337AB06334overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x69056e) 0x69056e .
23:18:58.6337AB07762OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
23:18:58.6347AB05535OverlayManager::initOverlayResolutionEx 0X40008
23:18:58.6347AB05541OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
23:18:58.6347AB05464OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
23:18:58.6347AB05484OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
23:18:59.77AB07762OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
23:19:01.4207AB0648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
23:19:01.4557AB0326RenderImageD3d11::setSizeCreate Texture (1280,720) / (1280,768) - OK
23:19:01.4557AB0347RenderImageD3d11::setSizeCreate Texture RV (1280,768) - OK
23:19:01.5377AB0648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
23:19:01.9677AB06334overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x69056e) 0x69056e .
23:19:01.9677AB07762OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
23:19:02.367AB02818OverlayManager::setControlModeOVERLAY_CONTROL_ON
23:19:03.7917AB03821OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
23:19:04.3267AB03821OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
23:19:21.07AB0648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
23:19:21.357AB02874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:19:21.427AB03995OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x430b45;prev = 0x430b45 , {Original values: ref = 0 handle = 0x10003}
23:19:21.1337AB0648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
23:19:24.3487AB0648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
23:19:24.4827AB0648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
23:19:24.7467AB02818OverlayManager::setControlModeOVERLAY_CONTROL_ON
23:19:25.4567AB0648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
23:19:25.5077AB02874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:19:25.5087AB03995OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x430b45;prev = 0x430b45 , {Original values: ref = 0 handle = 0x10003}
23:19:25.5707AB0648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
23:19:25.9307AB05541OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
23:19:25.9317AB05464OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
23:19:25.9317AB05484OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
23:19:26.497AB07762OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
23:19:26.1097278367InputInterceptor::ResetLLHookProcExtReset keys state
23:19:26.10972786903OverlayManager::doActionForegroundChange Event OFF (OFF)
23:19:26.10972788494OverlayManager::OnForegroundChangedChanged False
23:19:26.10972788532OverlayManager::OnForegroundChangedLost foreground to window Handle=0x110C88 Title=[(1) HisandHersLive - Twitch and 10 more pages - Personal - Microsoft
23:19:26.10972782979OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
23:19:26.10972782874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:19:26.1247278367InputInterceptor::ResetLLHookProcExtReset keys state
23:19:26.12572787062OverlayManager::doActionDisplayFPS - Triggered
23:19:26.1567AB048ResetSnapShotSH::ExecuteRelease snapshot SH
23:19:26.1567AB01035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
23:19:27.8887AB01859OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
23:19:27.8887AB01881OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
23:19:27.8887AB02998OverlayManager::OnGraphicsDeviceLostClear Resource Start
23:19:27.8887AB01563OverlayManager::RestoreGameWNDPROCSearch SWL..
23:19:27.8887AB01570OverlayManager::RestoreGameWNDPROCSWL restored.
23:19:27.8887AB01580OverlayManager::RestoreGameWNDPROCSWL OK.
23:19:27.8887AB01585OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x5d80f09
23:19:27.8887AB03020OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
23:19:27.8887AB01884OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
23:19:27.8887AB0184IRenderDevice::releaseRender Releasing.
23:19:27.8887AB050capture device----------------- d3d11 capture freed ----------------
23:19:27.8887AB098RenderDeviceCaptureBase::ReleaseTextureRelease
23:19:27.8887AB0116RenderDeviceCaptureBase::ReleaseTextureReleased
23:19:27.8887AB01258RenderDeviceD3d11::releaseImplementationReleasing 1
23:19:27.8887AB01268RenderDeviceD3d11::releaseImplementationReleasing 2
23:19:27.8887AB01287RenderDeviceD3d11::releaseImplementationReleasing 3
23:19:27.8887AB0201IRenderDevice::releaseRender Releasing Done.
23:19:27.9487AB01041RenderDeviceD3d11::initRefC r:[2]->[2] 0x3d17d6e0
23:19:27.9487AB01105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=2560, Height=1440, Multisampled=false
23:19:27.9487AB01126RenderDeviceD3d11::initsave state
23:19:27.9487AB0696RenderDeviceD3d11::initDX11loading shaders...
23:19:27.9527AB01132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x7e6c4370.
23:19:27.9527AB01134RenderDeviceD3d11::initrestore state
23:19:27.9527AB01137RenderDeviceD3d11::initTarget Window [0x69056e]
23:19:27.9527AB0241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
23:19:27.9527AB0248IRenderDevice::reCreateResourceListRECREATION *** Done ***
23:19:27.9527AB02986OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
23:19:27.9617AB05633OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x69056e} (foreground = 0x69056e).
23:19:27.9617AB02541OverlayManager::installWindowProcHookInstall WPH
23:19:27.9617AB02555OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x12f0b11
23:19:27.9617AB02574OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
23:19:27.9617AB02620OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xdebbbc00=-558121984)=>(0xdeb05430=-558869456)
23:19:27.9617AB01702WidgetManager::drawskip widget draw (not in foreground) False - False
23:19:27.9787AB05535OverlayManager::initOverlayResolutionEx 0X40008
23:19:27.9787AB05541OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
23:19:27.9787AB05464OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
23:19:27.9787AB05484OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
23:19:28.14872786903OverlayManager::doActionForegroundChange Event ON (ON)
23:19:28.14872788494OverlayManager::OnForegroundChangedChanged True
23:19:28.14872788623OverlayManager::AssureLockWindowOnForgroundChangedWindow is not in focus, skip lock (0x480570 [4033, 1424] , 0x69056e)
23:19:28.16472787062OverlayManager::doActionDisplayFPS - Triggered
23:19:28.1697AB01035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
23:19:28.2447AB02194OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
23:19:28.2447AB02650OverlayManager::installKeybMouseHookInstall KeybMouse
23:19:28.2447AB0480InputInterceptor::stopHookunhook keyboard and mouse
23:19:28.2447AB0447InputInterceptor::runHookKeyboard is hooked 0x7ab0
23:19:28.2447AB0469InputInterceptor::runHookMouse is hooked 0x7ab0
23:19:28.8217AB05541OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
23:19:28.8217AB05464OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
23:19:28.8217AB05484OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
23:19:29.1687278367InputInterceptor::ResetLLHookProcExtReset keys state
23:19:29.16872786903OverlayManager::doActionForegroundChange Event OFF (OFF)
23:19:29.16872788494OverlayManager::OnForegroundChangedChanged False
23:19:29.16872788532OverlayManager::OnForegroundChangedLost foreground to window Handle=0x110C88 Title=[(1) HisandHersLive - Twitch and 10 more pages - Personal - Microsoft
23:19:29.16872782979OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
23:19:29.16872782874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:19:29.1837278367InputInterceptor::ResetLLHookProcExtReset keys state
23:19:29.18472787062OverlayManager::doActionDisplayFPS - Triggered
23:19:29.2057AB048ResetSnapShotSH::ExecuteRelease snapshot SH
23:19:29.2057AB01035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
23:19:36.5667AB01859OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
23:19:36.5667AB01881OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
23:19:36.5667AB02998OverlayManager::OnGraphicsDeviceLostClear Resource Start
23:19:36.5667AB01563OverlayManager::RestoreGameWNDPROCSearch SWL..
23:19:36.5667AB01570OverlayManager::RestoreGameWNDPROCSWL restored.
23:19:36.5667AB01580OverlayManager::RestoreGameWNDPROCSWL OK.
23:19:36.5667AB01585OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x12f0b11
23:19:36.5667AB03020OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
23:19:36.5667AB01884OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
23:19:36.5667AB0184IRenderDevice::releaseRender Releasing.
23:19:36.5667AB050capture device----------------- d3d11 capture freed ----------------
23:19:36.5667AB098RenderDeviceCaptureBase::ReleaseTextureRelease
23:19:36.5667AB0116RenderDeviceCaptureBase::ReleaseTextureReleased
23:19:36.5667AB01258RenderDeviceD3d11::releaseImplementationReleasing 1
23:19:36.5667AB01268RenderDeviceD3d11::releaseImplementationReleasing 2
23:19:36.5667AB01287RenderDeviceD3d11::releaseImplementationReleasing 3
23:19:36.5667AB0201IRenderDevice::releaseRender Releasing Done.
23:19:36.6337AB01041RenderDeviceD3d11::initRefC r:[2]->[2] 0x3d17d6e0
23:19:36.6337AB01105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=2560, Height=1440, Multisampled=false
23:19:36.6337AB01126RenderDeviceD3d11::initsave state
23:19:36.6337AB0696RenderDeviceD3d11::initDX11loading shaders...
23:19:36.6387AB01132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x7e6c4370.
23:19:36.6387AB01134RenderDeviceD3d11::initrestore state
23:19:36.6387AB01137RenderDeviceD3d11::initTarget Window [0x69056e]
23:19:36.6387AB0241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
23:19:36.6387AB0248IRenderDevice::reCreateResourceListRECREATION *** Done ***
23:19:36.6387AB02986OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
23:19:36.6457AB05633OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x69056e} (foreground = 0x69056e).
23:19:36.6457AB02541OverlayManager::installWindowProcHookInstall WPH
23:19:36.6457AB02555OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x6a30f07
23:19:36.6457AB02574OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
23:19:36.6457AB02620OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xdebbbc00=-558121984)=>(0xdeb05430=-558869456)
23:19:36.6457AB01702WidgetManager::drawskip widget draw (not in foreground) False - False
23:19:36.6607AB02194OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
23:19:36.6607AB02650OverlayManager::installKeybMouseHookInstall KeybMouse
23:19:36.6607AB0480InputInterceptor::stopHookunhook keyboard and mouse
23:19:36.6607AB0447InputInterceptor::runHookKeyboard is hooked 0x7ab0
23:19:36.6607AB0469InputInterceptor::runHookMouse is hooked 0x7ab0
23:19:36.6607AB06334overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x69056e) 0x69056e .
23:19:36.6617AB05535OverlayManager::initOverlayResolutionEx 0X40008
23:19:36.6617AB05541OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
23:19:36.6617AB05464OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
23:19:36.6617AB05484OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
23:19:36.81372786903OverlayManager::doActionForegroundChange Event ON (ON)
23:19:36.81372788494OverlayManager::OnForegroundChangedChanged True
23:19:36.81372787762OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
23:19:36.8157AB06334overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x69056e) 0x69056e .
23:19:36.82972787062OverlayManager::doActionDisplayFPS - Triggered
23:19:36.8347AB01035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
23:21:38.5897AB05541OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
23:21:38.5907AB05464OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
23:21:38.5907AB05484OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
23:21:38.6867278367InputInterceptor::ResetLLHookProcExtReset keys state
23:21:38.68672786903OverlayManager::doActionForegroundChange Event OFF (OFF)
23:21:38.68672788494OverlayManager::OnForegroundChangedChanged False
23:21:38.68672788532OverlayManager::OnForegroundChangedLost foreground to window Handle=0x509AA Title=[Task Switching]
23:21:38.68672787762OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
23:21:38.68672782979OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
23:21:38.68672782874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:21:38.7017278367InputInterceptor::ResetLLHookProcExtReset keys state
23:21:38.70172787062OverlayManager::doActionDisplayFPS - Triggered
23:21:38.7317AB048ResetSnapShotSH::ExecuteRelease snapshot SH
23:21:38.7317AB01035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
23:21:42.4947AB01859OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
23:21:42.4947AB01881OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
23:21:42.4947AB02998OverlayManager::OnGraphicsDeviceLostClear Resource Start
23:21:42.4947AB01563OverlayManager::RestoreGameWNDPROCSearch SWL..
23:21:42.4947AB01570OverlayManager::RestoreGameWNDPROCSWL restored.
23:21:42.4947AB01580OverlayManager::RestoreGameWNDPROCSWL OK.
23:21:42.4947AB01585OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x6a30f07
23:21:42.4947AB03020OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
23:21:42.4947AB01884OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
23:21:42.4947AB0184IRenderDevice::releaseRender Releasing.
23:21:42.4947AB050capture device----------------- d3d11 capture freed ----------------
23:21:42.4947AB098RenderDeviceCaptureBase::ReleaseTextureRelease
23:21:42.4947AB0116RenderDeviceCaptureBase::ReleaseTextureReleased
23:21:42.4947AB01258RenderDeviceD3d11::releaseImplementationReleasing 1
23:21:42.4947AB01268RenderDeviceD3d11::releaseImplementationReleasing 2
23:21:42.4947AB01287RenderDeviceD3d11::releaseImplementationReleasing 3
23:21:42.4947AB0201IRenderDevice::releaseRender Releasing Done.
23:21:42.6067AB01041RenderDeviceD3d11::initRefC r:[2]->[2] 0x3d17d6e0
23:21:42.6067AB01105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=2560, Height=1440, Multisampled=false
23:21:42.6067AB01126RenderDeviceD3d11::initsave state
23:21:42.6067AB0696RenderDeviceD3d11::initDX11loading shaders...
23:21:42.6107AB01132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x7e6c4370.
23:21:42.6107AB01134RenderDeviceD3d11::initrestore state
23:21:42.6107AB01137RenderDeviceD3d11::initTarget Window [0x69056e]
23:21:42.6107AB0241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
23:21:42.6107AB0248IRenderDevice::reCreateResourceListRECREATION *** Done ***
23:21:42.6107AB02986OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
23:21:42.6117AB05633OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x69056e} (foreground = 0x69056e).
23:21:42.6117AB02541OverlayManager::installWindowProcHookInstall WPH
23:21:42.6117AB02555OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xab50fd9
23:21:42.6117AB02574OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
23:21:42.6117AB02620OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xdebbbc00=-558121984)=>(0xdeb05430=-558869456)
23:21:42.6117AB01702WidgetManager::drawskip widget draw (not in foreground) False - False
23:21:42.6177AB05535OverlayManager::initOverlayResolutionEx 0X40008
23:21:42.6177AB05541OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
23:21:42.6177AB05464OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
23:21:42.6177AB05484OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
23:21:42.76972786903OverlayManager::doActionForegroundChange Event ON (ON)
23:21:42.76972788494OverlayManager::OnForegroundChangedChanged True
23:21:42.76972788623OverlayManager::AssureLockWindowOnForgroundChangedWindow is not in focus, skip lock (0x3a60ec8 [3070, 986] , 0x69056e)
23:21:42.78572787062OverlayManager::doActionDisplayFPS - Triggered
23:21:42.7907AB01035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
23:21:47.7057AB02194OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
23:21:47.7057AB02650OverlayManager::installKeybMouseHookInstall KeybMouse
23:21:47.7057AB0480InputInterceptor::stopHookunhook keyboard and mouse
23:21:47.7057AB0447InputInterceptor::runHookKeyboard is hooked 0x7ab0
23:21:47.7057AB0469InputInterceptor::runHookMouse is hooked 0x7ab0
23:21:49.2877AB05541OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
23:21:49.2877AB05464OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
23:21:49.2877AB05484OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
23:21:49.3997278367InputInterceptor::ResetLLHookProcExtReset keys state
23:21:49.39972786903OverlayManager::doActionForegroundChange Event OFF (OFF)
23:21:49.39972788494OverlayManager::OnForegroundChangedChanged False
23:21:49.40072788532OverlayManager::OnForegroundChangedLost foreground to window Handle=0x110C88 Title=[(1) HisandHersLive - Twitch and 10 more pages - Personal - Microsoft
23:21:49.40072782979OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
23:21:49.40072782874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:21:49.4157278367InputInterceptor::ResetLLHookProcExtReset keys state
23:21:49.41672787062OverlayManager::doActionDisplayFPS - Triggered
23:21:49.4187AB048ResetSnapShotSH::ExecuteRelease snapshot SH
23:21:49.4187AB01035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
23:22:47.9547278127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=0, H=0, Mouse=True [0]
23:22:47.9547AB0255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
23:23:02.6967AB01859OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
23:23:02.6967AB01881OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
23:23:02.6967AB02998OverlayManager::OnGraphicsDeviceLostClear Resource Start
23:23:02.6967AB01563OverlayManager::RestoreGameWNDPROCSearch SWL..
23:23:02.6967AB01570OverlayManager::RestoreGameWNDPROCSWL restored.
23:23:02.6967AB01580OverlayManager::RestoreGameWNDPROCSWL OK.
23:23:02.6967AB01585OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xab50fd9
23:23:02.6967AB03020OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
23:23:02.6967AB01884OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
23:23:02.6967AB0184IRenderDevice::releaseRender Releasing.
23:23:02.6967AB050capture device----------------- d3d11 capture freed ----------------
23:23:02.6967AB098RenderDeviceCaptureBase::ReleaseTextureRelease
23:23:02.6967AB0116RenderDeviceCaptureBase::ReleaseTextureReleased
23:23:02.6967AB01258RenderDeviceD3d11::releaseImplementationReleasing 1
23:23:02.6967AB01268RenderDeviceD3d11::releaseImplementationReleasing 2
23:23:02.6967AB01287RenderDeviceD3d11::releaseImplementationReleasing 3
23:23:02.6967AB0201IRenderDevice::releaseRender Releasing Done.
23:23:02.73672786903OverlayManager::doActionForegroundChange Event ON (ON)
23:23:02.73672788494OverlayManager::OnForegroundChangedChanged True
23:23:02.73672788623OverlayManager::AssureLockWindowOnForgroundChangedWindow is not in focus, skip lock (0x100bc [1420, 1403] , 0x0)
23:23:02.73672782986OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
23:23:02.75272787062OverlayManager::doActionDisplayFPS - Triggered
23:23:02.8237AB01041RenderDeviceD3d11::initRefC r:[2]->[2] 0x3d17d6e0
23:23:02.8237AB01105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=2560, Height=1440, Multisampled=false
23:23:02.8237AB01126RenderDeviceD3d11::initsave state
23:23:02.8237AB0696RenderDeviceD3d11::initDX11loading shaders...
23:23:02.8287AB01132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x7e6c4370.
23:23:02.8287AB01134RenderDeviceD3d11::initrestore state
23:23:02.8287AB01137RenderDeviceD3d11::initTarget Window [0x69056e]
23:23:02.8287AB0241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
23:23:02.8287AB0248IRenderDevice::reCreateResourceListRECREATION *** Done ***
23:23:02.8327AB05633OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x69056e} (foreground = 0x69056e).
23:23:02.8327AB02541OverlayManager::installWindowProcHookInstall WPH
23:23:02.8327AB02555OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x1f47104f
23:23:02.8327AB02574OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
23:23:02.8327AB02620OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xdebbbc00=-558121984)=>(0xdeb05430=-558869456)
23:23:02.8327AB01035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
23:23:02.8327AB050capture devicegraphics-hook.dll loaded against process: r5apex.exe
23:23:02.8327AB050capture device(half life scientist) everything.. seems to be in order
23:23:02.8327AB050capture deviceDXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 2560 BufferDesc.Height: 1440 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 29 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 112 BufferCount: 2 Windowed: 0 SwapEffect: 0 Flags: 2
23:23:02.8327AB050capture deviced3d11 shared texture capture successful
23:23:02.8387AB05535OverlayManager::initOverlayResolutionEx 0X40008
23:23:02.8387AB05541OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
23:23:02.8387AB05464OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
23:23:02.8387AB05484OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
23:23:02.8637AB02194OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
23:23:02.8637AB02650OverlayManager::installKeybMouseHookInstall KeybMouse
23:23:02.8637AB0480InputInterceptor::stopHookunhook keyboard and mouse
23:23:02.8637AB0447InputInterceptor::runHookKeyboard is hooked 0x7ab0
23:23:02.8637AB0469InputInterceptor::runHookMouse is hooked 0x7ab0
23:23:02.8637AB06334overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x69056e) 0x69056e .
23:23:02.8637AB07762OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
23:23:16.6717AB05541OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
23:23:16.6727AB05464OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
23:23:16.6727AB05484OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
23:23:16.7797AB07762OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
23:23:17.277278367InputInterceptor::ResetLLHookProcExtReset keys state
23:23:17.2772786903OverlayManager::doActionForegroundChange Event OFF (OFF)
23:23:17.2772788494OverlayManager::OnForegroundChangedChanged False
23:23:17.2772788532OverlayManager::OnForegroundChangedLost foreground to window Handle=0x110C88 Title=[(1) HisandHersLive - Twitch and 10 more pages - Personal - Microsoft
23:23:17.2772782979OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
23:23:17.2772782874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:23:17.437278367InputInterceptor::ResetLLHookProcExtReset keys state
23:23:17.4372787062OverlayManager::doActionDisplayFPS - Triggered
23:23:17.587AB048ResetSnapShotSH::ExecuteRelease snapshot SH
23:23:17.587AB01035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
23:23:19.4437AB01859OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
23:23:19.4437AB01881OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
23:23:19.4437AB02998OverlayManager::OnGraphicsDeviceLostClear Resource Start
23:23:19.4437AB01563OverlayManager::RestoreGameWNDPROCSearch SWL..
23:23:19.4437AB01570OverlayManager::RestoreGameWNDPROCSWL restored.
23:23:19.4437AB01580OverlayManager::RestoreGameWNDPROCSWL OK.
23:23:19.4437AB01585OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x1f47104f
23:23:19.4437AB03020OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
23:23:19.4437AB01884OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
23:23:19.4437AB0184IRenderDevice::releaseRender Releasing.
23:23:19.4437AB050capture device----------------- d3d11 capture freed ----------------
23:23:19.4437AB098RenderDeviceCaptureBase::ReleaseTextureRelease
23:23:19.4437AB0116RenderDeviceCaptureBase::ReleaseTextureReleased
23:23:19.4437AB01258RenderDeviceD3d11::releaseImplementationReleasing 1
23:23:19.4437AB01268RenderDeviceD3d11::releaseImplementationReleasing 2
23:23:19.4437AB01287RenderDeviceD3d11::releaseImplementationReleasing 3
23:23:19.4437AB0201IRenderDevice::releaseRender Releasing Done.
23:23:19.5687AB01041RenderDeviceD3d11::initRefC r:[2]->[2] 0x3d17d6e0
23:23:19.5687AB01105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=2560, Height=1440, Multisampled=false
23:23:19.5687AB01126RenderDeviceD3d11::initsave state
23:23:19.5687AB0696RenderDeviceD3d11::initDX11loading shaders...
23:23:19.5727AB01132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x7e6c4370.
23:23:19.5727AB01134RenderDeviceD3d11::initrestore state
23:23:19.5727AB01137RenderDeviceD3d11::initTarget Window [0x69056e]
23:23:19.5727AB0241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
23:23:19.5727AB0248IRenderDevice::reCreateResourceListRECREATION *** Done ***
23:23:19.5727AB02986OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
23:23:19.57372786903OverlayManager::doActionForegroundChange Event ON (ON)
23:23:19.57372788494OverlayManager::OnForegroundChangedChanged True
23:23:19.57372788623OverlayManager::AssureLockWindowOnForgroundChangedWindow is not in focus, skip lock (0x69056e [1280, 720] , 0x0)
23:23:19.5767AB05633OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x69056e} (foreground = 0x69056e).
23:23:19.5767AB02541OverlayManager::installWindowProcHookInstall WPH
23:23:19.5777AB02555OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x2cd20c41
23:23:19.5777AB02574OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
23:23:19.5777AB02620OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xdebbbc00=-558121984)=>(0xdeb05430=-558869456)
23:23:19.5777AB050capture deviceDXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 2560 BufferDesc.Height: 1440 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 29 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 112 BufferCount: 2 Windowed: 0 SwapEffect: 0 Flags: 2
23:23:19.5787AB050capture deviced3d11 shared texture capture successful
23:23:19.5827AB05535OverlayManager::initOverlayResolutionEx 0X40008
23:23:19.5827AB05541OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
23:23:19.5827AB05464OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
23:23:19.5827AB05484OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
23:23:19.58872787062OverlayManager::doActionDisplayFPS - Triggered
23:23:19.6027AB06334overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x69056e) 0x69056e .
23:23:19.6027AB02194OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
23:23:19.6027AB02650OverlayManager::installKeybMouseHookInstall KeybMouse
23:23:19.6027AB0480InputInterceptor::stopHookunhook keyboard and mouse
23:23:19.6027AB0447InputInterceptor::runHookKeyboard is hooked 0x7ab0
23:23:19.6027AB0469InputInterceptor::runHookMouse is hooked 0x7ab0
23:23:19.6027AB07762OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
23:23:19.6067AB01035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
23:24:52.2577AB0326RenderImageD3d11::setSizeCreate Texture (420,140) / (512,256) - OK
23:24:52.2577AB0347RenderImageD3d11::setSizeCreate Texture RV (512,256) - OK
23:25:20.7607278155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
23:25:20.7787AB098RenderDeviceCaptureBase::ReleaseTextureRelease
23:25:20.7787AB0116RenderDeviceCaptureBase::ReleaseTextureReleased
23:25:20.7787AB050capture device----------------- d3d11 capture freed ----------------
23:25:20.7787AB0232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
23:25:20.7787AB05398OverlayManager::HandleGameStreamStop Capturing
23:25:20.8527278155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:0]
23:27:17.617AB07762OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
23:27:17.1587AB06334overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x69056e) 0x69056e .
23:27:17.1587AB07762OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
23:27:17.2807AB07762OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
23:27:19.3757AB05541OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
23:27:19.3757AB05464OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
23:27:19.3757AB05484OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
23:27:19.7647278367InputInterceptor::ResetLLHookProcExtReset keys state
23:27:19.76472786903OverlayManager::doActionForegroundChange Event OFF (OFF)
23:27:19.76472788494OverlayManager::OnForegroundChangedChanged False
23:27:19.76472788532OverlayManager::OnForegroundChangedLost foreground to window Handle=0x370ACA Title=[Apex Legends Tracker]
23:27:19.76472782979OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
23:27:19.76472782874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:27:19.7737AB048ResetSnapShotSH::ExecuteRelease snapshot SH
23:27:19.7807278367InputInterceptor::ResetLLHookProcExtReset keys state
23:27:19.78172787062OverlayManager::doActionDisplayFPS - Triggered
23:27:19.8257AB01035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
23:27:56.7997AB01859OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
23:27:56.7997AB01881OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
23:27:56.7997AB02998OverlayManager::OnGraphicsDeviceLostClear Resource Start
23:27:56.7997AB01563OverlayManager::RestoreGameWNDPROCSearch SWL..
23:27:56.7997AB01570OverlayManager::RestoreGameWNDPROCSWL restored.
23:27:56.7997AB01580OverlayManager::RestoreGameWNDPROCSWL OK.
23:27:56.7997AB01585OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x2cd20c41
23:27:56.7997AB03020OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
23:27:56.7997AB01884OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
23:27:56.7997AB0184IRenderDevice::releaseRender Releasing.
23:27:56.7997AB050capture device----------------- d3d11 capture freed ----------------
23:27:56.7997AB098RenderDeviceCaptureBase::ReleaseTextureRelease
23:27:56.7997AB0116RenderDeviceCaptureBase::ReleaseTextureReleased
23:27:56.7997AB01258RenderDeviceD3d11::releaseImplementationReleasing 1
23:27:56.7997AB01268RenderDeviceD3d11::releaseImplementationReleasing 2
23:27:56.7997AB01287RenderDeviceD3d11::releaseImplementationReleasing 3
23:27:56.7997AB0201IRenderDevice::releaseRender Releasing Done.
23:27:56.89872786903OverlayManager::doActionForegroundChange Event ON (ON)
23:27:56.89872788494OverlayManager::OnForegroundChangedChanged True
23:27:56.89872788623OverlayManager::AssureLockWindowOnForgroundChangedWindow is not in focus, skip lock (0x69056e [1442, 1418] , 0x0)
23:27:56.89872782986OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
23:27:56.91572787062OverlayManager::doActionDisplayFPS - Triggered
23:27:56.9237AB01041RenderDeviceD3d11::initRefC r:[2]->[2] 0x3d17d6e0
23:27:56.9237AB01105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=2560, Height=1440, Multisampled=false
23:27:56.9237AB01126RenderDeviceD3d11::initsave state
23:27:56.9237AB0696RenderDeviceD3d11::initDX11loading shaders...
23:27:56.9277AB01132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x7e6c4370.
23:27:56.9277AB01134RenderDeviceD3d11::initrestore state
23:27:56.9277AB01137RenderDeviceD3d11::initTarget Window [0x69056e]
23:27:56.9277AB0241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
23:27:56.9277AB0248IRenderDevice::reCreateResourceListRECREATION *** Done ***
23:27:56.9327AB05633OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x69056e} (foreground = 0x69056e).
23:27:56.9327AB02541OverlayManager::installWindowProcHookInstall WPH
23:27:56.9327AB02555OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x210e0ecd
23:27:56.9327AB02574OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
23:27:56.9327AB02620OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xdebbbc00=-558121984)=>(0xdeb05430=-558869456)
23:27:56.9327AB01035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
23:27:56.9387AB05535OverlayManager::initOverlayResolutionEx 0X40008
23:27:56.9387AB05541OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
23:27:56.9387AB05464OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
23:27:56.9387AB05484OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
23:27:56.9657AB02650OverlayManager::installKeybMouseHookInstall KeybMouse
23:27:56.9657AB0480InputInterceptor::stopHookunhook keyboard and mouse
23:27:56.9657AB0447InputInterceptor::runHookKeyboard is hooked 0x7ab0
23:27:56.9657AB0469InputInterceptor::runHookMouse is hooked 0x7ab0
23:27:56.9657AB06334overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x69056e) 0x69056e .
23:27:56.9657AB07762OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
23:27:56.9827278127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=0, H=0, Mouse=True [0]
23:27:56.9967AB0255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
23:27:57.247AB050capture devicegraphics-hook.dll loaded against process: r5apex.exe
23:27:57.247AB050capture device(half life scientist) everything.. seems to be in order
23:27:57.247AB050capture deviceDXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 2560 BufferDesc.Height: 1440 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 29 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 112 BufferCount: 2 Windowed: 0 SwapEffect: 0 Flags: 2
23:27:57.247AB050capture deviced3d11 shared texture capture successful
23:28:00.3717AB05541OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
23:28:00.3727AB05464OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
23:28:00.3727AB05484OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
23:28:00.4667AB07762OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
23:28:00.4677278367InputInterceptor::ResetLLHookProcExtReset keys state
23:28:00.46772786903OverlayManager::doActionForegroundChange Event OFF (OFF)
23:28:00.46772788494OverlayManager::OnForegroundChangedChanged False
23:28:00.46772788532OverlayManager::OnForegroundChangedLost foreground to window Handle=0x1A0C36 Title=[Apex Legends Tracker]
23:28:00.46772782979OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
23:28:00.46772782874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:28:00.4727AB048ResetSnapShotSH::ExecuteRelease snapshot SH
23:28:00.4827278367InputInterceptor::ResetLLHookProcExtReset keys state
23:28:00.48372787062OverlayManager::doActionDisplayFPS - Triggered
23:28:00.5257AB01035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
23:28:20.4527AB01859OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
23:28:20.4527AB01881OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
23:28:20.4527AB02998OverlayManager::OnGraphicsDeviceLostClear Resource Start
23:28:20.4527AB01563OverlayManager::RestoreGameWNDPROCSearch SWL..
23:28:20.4527AB01570OverlayManager::RestoreGameWNDPROCSWL restored.
23:28:20.4527AB01580OverlayManager::RestoreGameWNDPROCSWL OK.
23:28:20.4527AB01585OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x210e0ecd
23:28:20.4527AB03020OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
23:28:20.4527AB01884OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
23:28:20.4527AB0184IRenderDevice::releaseRender Releasing.
23:28:20.4527AB050capture device----------------- d3d11 capture freed ----------------
23:28:20.4527AB098RenderDeviceCaptureBase::ReleaseTextureRelease
23:28:20.4527AB0116RenderDeviceCaptureBase::ReleaseTextureReleased
23:28:20.4527AB01258RenderDeviceD3d11::releaseImplementationReleasing 1
23:28:20.4527AB01268RenderDeviceD3d11::releaseImplementationReleasing 2
23:28:20.4527AB01287RenderDeviceD3d11::releaseImplementationReleasing 3
23:28:20.4527AB0201IRenderDevice::releaseRender Releasing Done.
23:28:20.5197AB01041RenderDeviceD3d11::initRefC r:[2]->[2] 0x3d17d6e0
23:28:20.5197AB01105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=2560, Height=1440, Multisampled=false
23:28:20.5197AB01126RenderDeviceD3d11::initsave state
23:28:20.5197AB0696RenderDeviceD3d11::initDX11loading shaders...
23:28:20.5237AB01132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x7e6c4370.
23:28:20.5237AB01134RenderDeviceD3d11::initrestore state
23:28:20.5237AB01137RenderDeviceD3d11::initTarget Window [0x69056e]
23:28:20.5237AB0241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
23:28:20.5237AB0248IRenderDevice::reCreateResourceListRECREATION *** Done ***
23:28:20.5237AB02986OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
23:28:20.5357AB05633OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x69056e} (foreground = 0x69056e).
23:28:20.5357AB02541OverlayManager::installWindowProcHookInstall WPH
23:28:20.5357AB02555OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x13aa100b
23:28:20.5357AB02574OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
23:28:20.5357AB02620OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xdebbbc00=-558121984)=>(0xdeb05430=-558869456)
23:28:20.5357AB01702WidgetManager::drawskip widget draw (not in foreground) False - False
23:28:20.5477AB02194OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
23:28:20.5477AB02650OverlayManager::installKeybMouseHookInstall KeybMouse
23:28:20.5477AB0480InputInterceptor::stopHookunhook keyboard and mouse
23:28:20.5477AB0447InputInterceptor::runHookKeyboard is hooked 0x7ab0
23:28:20.5477AB0469InputInterceptor::runHookMouse is hooked 0x7ab0
23:28:20.5477AB06334overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x69056e) 0x69056e .
23:28:20.5517AB05535OverlayManager::initOverlayResolutionEx 0X40008
23:28:20.5517AB05541OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
23:28:20.5517AB05464OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
23:28:20.5517AB05484OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
23:28:20.75372786903OverlayManager::doActionForegroundChange Event ON (ON)
23:28:20.75372788494OverlayManager::OnForegroundChangedChanged True
23:28:20.75372787762OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
23:28:20.7577AB06334overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x69056e) 0x69056e .
23:28:20.7597AB050capture deviceDXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 2560 BufferDesc.Height: 1440 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 29 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 112 BufferCount: 2 Windowed: 0 SwapEffect: 0 Flags: 2
23:28:20.7597AB050capture deviced3d11 shared texture capture successful
23:28:20.76972787062OverlayManager::doActionDisplayFPS - Triggered
23:28:20.7727AB01035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
23:28:24.1387AB05541OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
23:28:24.1397AB05464OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
23:28:24.1397AB05484OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
23:28:24.2397AB07762OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
23:28:24.3227278367InputInterceptor::ResetLLHookProcExtReset keys state
23:28:24.32272786903OverlayManager::doActionForegroundChange Event OFF (OFF)
23:28:24.32272788494OverlayManager::OnForegroundChangedChanged False
23:28:24.32272788532OverlayManager::OnForegroundChangedLost foreground to window Handle=0x1A0C36 Title=[Apex Legends Tracker]
23:28:24.32272782979OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
23:28:24.32272782874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:28:24.3387278367InputInterceptor::ResetLLHookProcExtReset keys state
23:28:24.33972787062OverlayManager::doActionDisplayFPS - Triggered
23:28:24.3497AB048ResetSnapShotSH::ExecuteRelease snapshot SH
23:28:24.3497AB01035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
23:28:30.8017AB01859OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
23:28:30.8017AB01881OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
23:28:30.8017AB02998OverlayManager::OnGraphicsDeviceLostClear Resource Start
23:28:30.8017AB01563OverlayManager::RestoreGameWNDPROCSearch SWL..
23:28:30.8017AB01570OverlayManager::RestoreGameWNDPROCSWL restored.
23:28:30.8017AB01580OverlayManager::RestoreGameWNDPROCSWL OK.
23:28:30.8017AB01585OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x13aa100b
23:28:30.8017AB03020OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
23:28:30.8017AB01884OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
23:28:30.8017AB0184IRenderDevice::releaseRender Releasing.
23:28:30.8017AB050capture device----------------- d3d11 capture freed ----------------
23:28:30.8027AB098RenderDeviceCaptureBase::ReleaseTextureRelease
23:28:30.8027AB0116RenderDeviceCaptureBase::ReleaseTextureReleased
23:28:30.8027AB01258RenderDeviceD3d11::releaseImplementationReleasing 1
23:28:30.8027AB01268RenderDeviceD3d11::releaseImplementationReleasing 2
23:28:30.8027AB01287RenderDeviceD3d11::releaseImplementationReleasing 3
23:28:30.8027AB0201IRenderDevice::releaseRender Releasing Done.
23:28:30.8637AB01041RenderDeviceD3d11::initRefC r:[2]->[2] 0x3d17d6e0
23:28:30.8637AB01105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=2560, Height=1440, Multisampled=false
23:28:30.8637AB01126RenderDeviceD3d11::initsave state
23:28:30.8637AB0696RenderDeviceD3d11::initDX11loading shaders...
23:28:30.8677AB01132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x7e6c4370.
23:28:30.8677AB01134RenderDeviceD3d11::initrestore state
23:28:30.8677AB01137RenderDeviceD3d11::initTarget Window [0x69056e]
23:28:30.8677AB0241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
23:28:30.8677AB0248IRenderDevice::reCreateResourceListRECREATION *** Done ***
23:28:30.8677AB02986OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
23:28:30.8757AB05633OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x69056e} (foreground = 0x69056e).
23:28:30.8757AB02541OverlayManager::installWindowProcHookInstall WPH
23:28:30.8757AB02555OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x41d0ef1
23:28:30.8757AB02574OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
23:28:30.8757AB02620OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xdebbbc00=-558121984)=>(0xdeb05430=-558869456)
23:28:30.8757AB01702WidgetManager::drawskip widget draw (not in foreground) False - False
23:28:30.8807AB06334overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x69056e) 0x69056e .
23:28:30.8807AB02194OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
23:28:30.8807AB02650OverlayManager::installKeybMouseHookInstall KeybMouse
23:28:30.8807AB0480InputInterceptor::stopHookunhook keyboard and mouse
23:28:30.8817AB0447InputInterceptor::runHookKeyboard is hooked 0x7ab0
23:28:30.8817AB0469InputInterceptor::runHookMouse is hooked 0x7ab0
23:28:30.8837AB05535OverlayManager::initOverlayResolutionEx 0X40008
23:28:30.8837AB05541OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
23:28:30.8837AB05464OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
23:28:30.8837AB05484OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
23:28:30.95572786903OverlayManager::doActionForegroundChange Event ON (ON)
23:28:30.95572788494OverlayManager::OnForegroundChangedChanged True
23:28:30.95672787762OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
23:28:30.9617AB050capture deviceDXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 2560 BufferDesc.Height: 1440 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 29 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 112 BufferCount: 2 Windowed: 0 SwapEffect: 0 Flags: 2
23:28:30.9617AB050capture deviced3d11 shared texture capture successful
23:28:30.9657AB06334overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x69056e) 0x69056e .
23:28:30.97172787062OverlayManager::doActionDisplayFPS - Triggered
23:28:30.9737AB01035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
23:29:11.5667AB0326RenderImageD3d11::setSizeCreate Texture (420,140) / (512,256) - OK
23:29:11.5667AB0347RenderImageD3d11::setSizeCreate Texture RV (512,256) - OK
23:29:28.1257AB05541OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
23:29:28.1267AB05464OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
23:29:28.1267AB05484OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
23:29:28.2357AB07762OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
23:29:28.5797278367InputInterceptor::ResetLLHookProcExtReset keys state
23:29:28.57972786903OverlayManager::doActionForegroundChange Event OFF (OFF)
23:29:28.57972788494OverlayManager::OnForegroundChangedChanged False
23:29:28.57972788532OverlayManager::OnForegroundChangedLost foreground to window Handle=0x2025C Title=[#
23:29:28.57972782979OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
23:29:28.57972782874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:29:28.5947278367InputInterceptor::ResetLLHookProcExtReset keys state
23:29:28.59472787062OverlayManager::doActionDisplayFPS - Triggered
23:29:28.6277AB048ResetSnapShotSH::ExecuteRelease snapshot SH
23:29:28.6277AB01035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
23:29:31.9327AB01859OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
23:29:31.9327AB01881OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
23:29:31.9327AB02998OverlayManager::OnGraphicsDeviceLostClear Resource Start
23:29:31.9327AB01563OverlayManager::RestoreGameWNDPROCSearch SWL..
23:29:31.9327AB01570OverlayManager::RestoreGameWNDPROCSWL restored.
23:29:31.9327AB01580OverlayManager::RestoreGameWNDPROCSWL OK.
23:29:31.9327AB01585OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x41d0ef1
23:29:31.9327AB03020OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
23:29:31.9327AB01884OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
23:29:31.9327AB0184IRenderDevice::releaseRender Releasing.
23:29:31.9327AB050capture device----------------- d3d11 capture freed ----------------
23:29:31.9327AB098RenderDeviceCaptureBase::ReleaseTextureRelease
23:29:31.9327AB0116RenderDeviceCaptureBase::ReleaseTextureReleased
23:29:31.9327AB01258RenderDeviceD3d11::releaseImplementationReleasing 1
23:29:31.9327AB01268RenderDeviceD3d11::releaseImplementationReleasing 2
23:29:31.9327AB01287RenderDeviceD3d11::releaseImplementationReleasing 3
23:29:31.9327AB0201IRenderDevice::releaseRender Releasing Done.
23:29:32.537AB01041RenderDeviceD3d11::initRefC r:[2]->[2] 0x3d17d6e0
23:29:32.537AB01105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=2560, Height=1440, Multisampled=false
23:29:32.537AB01126RenderDeviceD3d11::initsave state
23:29:32.537AB0696RenderDeviceD3d11::initDX11loading shaders...
23:29:32.577AB01132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x7e6c4370.
23:29:32.577AB01134RenderDeviceD3d11::initrestore state
23:29:32.577AB01137RenderDeviceD3d11::initTarget Window [0x69056e]
23:29:32.577AB0241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
23:29:32.577AB0248IRenderDevice::reCreateResourceListRECREATION *** Done ***
23:29:32.577AB02986OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
23:29:32.607AB05633OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x69056e} (foreground = 0x69056e).
23:29:32.607AB02541OverlayManager::installWindowProcHookInstall WPH
23:29:32.607AB02555OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x2750b41
23:29:32.607AB02574OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
23:29:32.607AB02620OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xdebbbc00=-558121984)=>(0xdeb05430=-558869456)
23:29:32.607AB01702WidgetManager::drawskip widget draw (not in foreground) False - False
23:29:32.647AB02194OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
23:29:32.647AB02650OverlayManager::installKeybMouseHookInstall KeybMouse
23:29:32.647AB0480InputInterceptor::stopHookunhook keyboard and mouse
23:29:32.647AB0447InputInterceptor::runHookKeyboard is hooked 0x7ab0
23:29:32.647AB0469InputInterceptor::runHookMouse is hooked 0x7ab0
23:29:32.647AB06334overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x69056e) 0x69056e .
23:29:32.677AB05535OverlayManager::initOverlayResolutionEx 0X40008
23:29:32.677AB05541OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
23:29:32.677AB05464OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
23:29:32.677AB05484OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
23:29:32.14872786903OverlayManager::doActionForegroundChange Event ON (ON)
23:29:32.14872788494OverlayManager::OnForegroundChangedChanged True
23:29:32.14872787762OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
23:29:32.1517AB050capture deviceDXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 2560 BufferDesc.Height: 1440 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 29 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 112 BufferCount: 2 Windowed: 0 SwapEffect: 0 Flags: 2
23:29:32.1517AB050capture deviced3d11 shared texture capture successful
23:29:32.1547AB06334overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x69056e) 0x69056e .
23:29:32.16472787062OverlayManager::doActionDisplayFPS - Triggered
23:29:32.1707AB01035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
23:30:49.9487AB0326RenderImageD3d11::setSizeCreate Texture (420,140) / (512,256) - OK
23:30:49.9487AB0347RenderImageD3d11::setSizeCreate Texture RV (512,256) - OK
23:35:04.7617278155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
23:35:04.7667AB098RenderDeviceCaptureBase::ReleaseTextureRelease
23:35:04.7667AB0116RenderDeviceCaptureBase::ReleaseTextureReleased
23:35:04.7667AB050capture device----------------- d3d11 capture freed ----------------
23:35:04.7667AB0232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
23:35:04.7667AB05398OverlayManager::HandleGameStreamStop Capturing
23:35:04.8727278155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:0]
23:35:14.7387AB07762OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
23:35:15.7817AB06334overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x69056e) 0x69056e .
23:35:15.7817AB07762OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
23:35:30.1617AB05541OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
23:35:30.1617AB05464OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
23:35:30.1617AB05484OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
23:35:30.2837AB07762OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
23:35:30.2887AB07814OverlayManager::IsEmptyCursorCache cursor 0x10005 (v: 1)
23:35:30.6557278367InputInterceptor::ResetLLHookProcExtReset keys state
23:35:30.65572786903OverlayManager::doActionForegroundChange Event OFF (OFF)
23:35:30.65572788494OverlayManager::OnForegroundChangedChanged False
23:35:30.65572788532OverlayManager::OnForegroundChangedLost foreground to window Handle=0x110C88 Title=[(1) HisandHersLive - Twitch and 10 more pages - Personal - Microsoft
23:35:30.65572782979OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
23:35:30.65572782874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:35:30.6557278367InputInterceptor::ResetLLHookProcExtReset keys state
23:35:30.65872787062OverlayManager::doActionDisplayFPS - Triggered
23:35:30.7027AB048ResetSnapShotSH::ExecuteRelease snapshot SH
23:35:30.7027AB01035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
23:36:33.6707AB01859OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
23:36:33.6707AB01881OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
23:36:33.6707AB02998OverlayManager::OnGraphicsDeviceLostClear Resource Start
23:36:33.6707AB01563OverlayManager::RestoreGameWNDPROCSearch SWL..
23:36:33.6707AB01570OverlayManager::RestoreGameWNDPROCSWL restored.
23:36:33.6707AB01580OverlayManager::RestoreGameWNDPROCSWL OK.
23:36:33.6707AB01585OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x2750b41
23:36:33.6707AB03020OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
23:36:33.6707AB01884OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
23:36:33.6707AB0184IRenderDevice::releaseRender Releasing.
23:36:33.6707AB050capture device----------------- d3d11 capture freed ----------------
23:36:33.6707AB098RenderDeviceCaptureBase::ReleaseTextureRelease
23:36:33.6707AB0116RenderDeviceCaptureBase::ReleaseTextureReleased
23:36:33.6707AB01258RenderDeviceD3d11::releaseImplementationReleasing 1
23:36:33.6707AB01268RenderDeviceD3d11::releaseImplementationReleasing 2
23:36:33.6707AB01287RenderDeviceD3d11::releaseImplementationReleasing 3
23:36:33.6707AB0201IRenderDevice::releaseRender Releasing Done.
23:36:33.7317AB01041RenderDeviceD3d11::initRefC r:[2]->[2] 0x3d17d6e0
23:36:33.7317AB01105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=2560, Height=1440, Multisampled=false
23:36:33.7317AB01126RenderDeviceD3d11::initsave state
23:36:33.7317AB0696RenderDeviceD3d11::initDX11loading shaders...
23:36:33.7357AB01132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x7e6c4370.
23:36:33.7357AB01134RenderDeviceD3d11::initrestore state
23:36:33.7357AB01137RenderDeviceD3d11::initTarget Window [0x69056e]
23:36:33.7357AB0241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
23:36:33.7357AB0248IRenderDevice::reCreateResourceListRECREATION *** Done ***
23:36:33.7357AB02986OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
23:36:33.7387AB05633OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x69056e} (foreground = 0x69056e).
23:36:33.7387AB02541OverlayManager::installWindowProcHookInstall WPH
23:36:33.7387AB02555OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x17d606cf
23:36:33.7387AB02574OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
23:36:33.7387AB02620OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xdebbbc00=-558121984)=>(0xdeb05430=-558869456)
23:36:33.7387AB01702WidgetManager::drawskip widget draw (not in foreground) False - False
23:36:33.7557AB05535OverlayManager::initOverlayResolutionEx 0X40008
23:36:33.7557AB05541OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
23:36:33.7557AB05464OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
23:36:33.7557AB05484OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
23:36:33.78072786903OverlayManager::doActionForegroundChange Event ON (ON)
23:36:33.78072788494OverlayManager::OnForegroundChangedChanged True
23:36:33.78072788629OverlayManager::AssureLockWindowOnForgroundChangedskip lock window (mouse leave?)
23:36:33.7877AB02194OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
23:36:33.7877AB02650OverlayManager::installKeybMouseHookInstall KeybMouse
23:36:33.7877AB0480InputInterceptor::stopHookunhook keyboard and mouse
23:36:33.7887AB0447InputInterceptor::runHookKeyboard is hooked 0x7ab0
23:36:33.7887AB0469InputInterceptor::runHookMouse is hooked 0x7ab0
23:36:33.7887AB06334overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x69056e) 0x69056e .
23:36:33.7887AB07762OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
23:36:33.79572787062OverlayManager::doActionDisplayFPS - Triggered
23:36:33.7987AB01035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
23:36:37.3447AB05541OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
23:36:37.3457AB05464OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
23:36:37.3457AB05484OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
23:36:37.3947278367InputInterceptor::ResetLLHookProcExtReset keys state
23:36:37.39472786903OverlayManager::doActionForegroundChange Event OFF (OFF)
23:36:37.39472788494OverlayManager::OnForegroundChangedChanged False
23:36:37.39472788532OverlayManager::OnForegroundChangedLost foreground to window Handle=0x110C88 Title=[(1) HisandHersLive - Twitch and 10 more pages - Personal - Microsoft
23:36:37.39772787762OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
23:36:37.39772782979OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
23:36:37.39772782874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:36:37.4007278367InputInterceptor::ResetLLHookProcExtReset keys state
23:36:37.40372787062OverlayManager::doActionDisplayFPS - Triggered
23:36:37.4497AB048ResetSnapShotSH::ExecuteRelease snapshot SH
23:36:37.4497AB01035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
23:36:49.2767AB01859OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
23:36:49.2767AB01881OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
23:36:49.2767AB02998OverlayManager::OnGraphicsDeviceLostClear Resource Start
23:36:49.2767AB01563OverlayManager::RestoreGameWNDPROCSearch SWL..
23:36:49.2767AB01570OverlayManager::RestoreGameWNDPROCSWL restored.
23:36:49.2767AB01580OverlayManager::RestoreGameWNDPROCSWL OK.
23:36:49.2767AB01585OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x17d606cf
23:36:49.2767AB03020OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
23:36:49.2767AB01884OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
23:36:49.2767AB0184IRenderDevice::releaseRender Releasing.
23:36:49.2767AB050capture device----------------- d3d11 capture freed ----------------
23:36:49.2767AB098RenderDeviceCaptureBase::ReleaseTextureRelease
23:36:49.2767AB0116RenderDeviceCaptureBase::ReleaseTextureReleased
23:36:49.2767AB01258RenderDeviceD3d11::releaseImplementationReleasing 1
23:36:49.2767AB01268RenderDeviceD3d11::releaseImplementationReleasing 2
23:36:49.2767AB01287RenderDeviceD3d11::releaseImplementationReleasing 3
23:36:49.2767AB0201IRenderDevice::releaseRender Releasing Done.
23:36:49.3397AB01041RenderDeviceD3d11::initRefC r:[2]->[2] 0x3d17d6e0
23:36:49.3397AB01105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=2560, Height=1440, Multisampled=false
23:36:49.3397AB01126RenderDeviceD3d11::initsave state
23:36:49.3397AB0696RenderDeviceD3d11::initDX11loading shaders...
23:36:49.3437AB01132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x7e6c4370.
23:36:49.3437AB01134RenderDeviceD3d11::initrestore state
23:36:49.3437AB01137RenderDeviceD3d11::initTarget Window [0x69056e]
23:36:49.3437AB0241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
23:36:49.3437AB0248IRenderDevice::reCreateResourceListRECREATION *** Done ***
23:36:49.3437AB02986OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
23:36:49.3457AB05633OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x69056e} (foreground = 0x69056e).
23:36:49.3457AB02541OverlayManager::installWindowProcHookInstall WPH
23:36:49.3457AB02555OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x11d0f0f
23:36:49.3457AB02574OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
23:36:49.3457AB02620OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xdebbbc00=-558121984)=>(0xdeb05430=-558869456)
23:36:49.3457AB01702WidgetManager::drawskip widget draw (not in foreground) False - False
23:36:49.3507AB06334overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x69056e) 0x69056e .
23:36:49.3507AB02194OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
23:36:49.3507AB02650OverlayManager::installKeybMouseHookInstall KeybMouse
23:36:49.3507AB0480InputInterceptor::stopHookunhook keyboard and mouse
23:36:49.3507AB0447InputInterceptor::runHookKeyboard is hooked 0x7ab0
23:36:49.3507AB0469InputInterceptor::runHookMouse is hooked 0x7ab0
23:36:49.3517AB05535OverlayManager::initOverlayResolutionEx 0X40008
23:36:49.3517AB05541OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
23:36:49.3517AB05464OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
23:36:49.3517AB05484OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
23:36:49.57872786903OverlayManager::doActionForegroundChange Event ON (ON)
23:36:49.57872788494OverlayManager::OnForegroundChangedChanged True
23:36:49.57872787762OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
23:36:49.58072787062OverlayManager::doActionDisplayFPS - Triggered
23:36:49.5837AB06334overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x69056e) 0x69056e .
23:36:49.5857AB01035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
23:37:24.1207AB0326RenderImageD3d11::setSizeCreate Texture (420,140) / (512,256) - OK
23:37:24.1207AB0347RenderImageD3d11::setSizeCreate Texture RV (512,256) - OK
23:37:29.4017278127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=0, H=0, Mouse=True [0]
23:37:29.4057AB0255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
23:37:29.4187AB050capture devicegraphics-hook.dll loaded against process: r5apex.exe
23:37:29.4187AB050capture device(half life scientist) everything.. seems to be in order
23:37:29.4187AB050capture deviceDXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 2560 BufferDesc.Height: 1440 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 29 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 112 BufferCount: 2 Windowed: 0 SwapEffect: 0 Flags: 2
23:37:29.4187AB050capture deviced3d11 shared texture capture successful
23:46:23.927AB05541OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
23:46:23.927AB05464OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
23:46:23.927AB05484OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
23:46:23.1627AB07762OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
23:46:23.3027278367InputInterceptor::ResetLLHookProcExtReset keys state
23:46:23.30272786903OverlayManager::doActionForegroundChange Event OFF (OFF)
23:46:23.30272788494OverlayManager::OnForegroundChangedChanged False
23:46:23.30272788532OverlayManager::OnForegroundChangedLost foreground to window Handle=0x1A0C36 Title=[Apex Legends Tracker]
23:46:23.30272782979OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
23:46:23.30272782874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:46:23.3187278367InputInterceptor::ResetLLHookProcExtReset keys state
23:46:23.32072787062OverlayManager::doActionDisplayFPS - Triggered
23:46:23.3247AB048ResetSnapShotSH::ExecuteRelease snapshot SH
23:46:23.3247AB01035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
23:46:33.3697AB01859OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
23:46:33.3697AB01881OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
23:46:33.3697AB02998OverlayManager::OnGraphicsDeviceLostClear Resource Start
23:46:33.3697AB01563OverlayManager::RestoreGameWNDPROCSearch SWL..
23:46:33.3697AB01570OverlayManager::RestoreGameWNDPROCSWL restored.
23:46:33.3697AB01580OverlayManager::RestoreGameWNDPROCSWL OK.
23:46:33.3697AB01585OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x11d0f0f
23:46:33.3697AB03020OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
23:46:33.3697AB01884OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
23:46:33.3697AB0184IRenderDevice::releaseRender Releasing.
23:46:33.3697AB050capture device----------------- d3d11 capture freed ----------------
23:46:33.3697AB098RenderDeviceCaptureBase::ReleaseTextureRelease
23:46:33.3697AB0116RenderDeviceCaptureBase::ReleaseTextureReleased
23:46:33.3697AB01258RenderDeviceD3d11::releaseImplementationReleasing 1
23:46:33.3697AB01268RenderDeviceD3d11::releaseImplementationReleasing 2
23:46:33.3697AB01287RenderDeviceD3d11::releaseImplementationReleasing 3
23:46:33.3697AB0201IRenderDevice::releaseRender Releasing Done.
23:46:33.4427AB01041RenderDeviceD3d11::initRefC r:[2]->[2] 0x3d17d6e0
23:46:33.4427AB01105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=2560, Height=1440, Multisampled=false
23:46:33.4427AB01126RenderDeviceD3d11::initsave state
23:46:33.4427AB0696RenderDeviceD3d11::initDX11loading shaders...
23:46:33.4467AB01132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x7e6c4370.
23:46:33.4467AB01134RenderDeviceD3d11::initrestore state
23:46:33.4467AB01137RenderDeviceD3d11::initTarget Window [0x69056e]
23:46:33.4467AB0241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
23:46:33.4467AB0248IRenderDevice::reCreateResourceListRECREATION *** Done ***
23:46:33.4467AB02986OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
23:46:33.4547AB05633OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x69056e} (foreground = 0x69056e).
23:46:33.4547AB02541OverlayManager::installWindowProcHookInstall WPH
23:46:33.4547AB02555OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x18d106cf
23:46:33.4547AB02574OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
23:46:33.4547AB02620OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xdebbbc00=-558121984)=>(0xdeb05430=-558869456)
23:46:33.4547AB01702WidgetManager::drawskip widget draw (not in foreground) False - False
23:46:33.4557AB06334overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x69056e) 0x69056e .
23:46:33.4557AB02194OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
23:46:33.4557AB02650OverlayManager::installKeybMouseHookInstall KeybMouse
23:46:33.4557AB0480InputInterceptor::stopHookunhook keyboard and mouse
23:46:33.4557AB0447InputInterceptor::runHookKeyboard is hooked 0x7ab0
23:46:33.4557AB0469InputInterceptor::runHookMouse is hooked 0x7ab0
23:46:33.4567AB05535OverlayManager::initOverlayResolutionEx 0X40008
23:46:33.4567AB05541OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
23:46:33.4567AB05464OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
23:46:33.4567AB05484OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
23:46:33.46872786903OverlayManager::doActionForegroundChange Event ON (ON)
23:46:33.46872788494OverlayManager::OnForegroundChangedChanged True
23:46:33.46872787762OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
23:46:33.47072787062OverlayManager::doActionDisplayFPS - Triggered
23:46:33.4887AB06334overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x69056e) 0x69056e .
23:46:33.4897AB01035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
23:46:33.4897AB050capture deviceDXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 2560 BufferDesc.Height: 1440 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 29 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 112 BufferCount: 2 Windowed: 0 SwapEffect: 0 Flags: 2
23:46:33.4897AB050capture deviced3d11 shared texture capture successful
23:46:41.8797AB0648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
23:46:41.9057AB07191OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
23:46:41.9057AB02818OverlayManager::setControlModeOVERLAY_CONTROL_ON
23:46:41.9067AB0326RenderImageD3d11::setSizeCreate Texture (1280,720) / (1280,768) - OK
23:46:41.9067AB0347RenderImageD3d11::setSizeCreate Texture RV (1280,768) - OK
23:46:41.9367AB0326RenderImageD3d11::setSizeCreate Texture (2560,1440) / (2560,1536) - OK
23:46:41.9367AB0347RenderImageD3d11::setSizeCreate Texture RV (2560,1536) - OK
23:46:41.9767AB0648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
23:46:41.9967AB0326RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
23:46:41.9967AB0347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
23:46:42.396748C225InterProcessElement::openInterProcess Overwolf_ImID_730C20_P_27244 opened succesfuly
23:46:42.396748C225InterProcessElement::openInterProcess Overwolf_PID_27244_SHARED_MEMORY_AGENT opened succesfuly
23:46:44.2107AB03821OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
23:46:44.2787AB03821OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
23:46:45.185748C255InterProcessElement::closeInterProcess Overwolf_PID_27244_SHARED_MEMORY_AGENT close 2147483647 bytes
23:46:45.185748C125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=730c20
23:46:45.185748C255InterProcessElement::closeInterProcess Overwolf_ImID_730C20_P_27244 close 2147483647 bytes
23:46:45.185748C2644WidgetManager::RefreshLayoutAsyncMove widget to Poll
23:46:45.188748C225InterProcessElement::openInterProcess Overwolf_ImID_740C20_P_27244 opened succesfuly
23:46:45.188748C225InterProcessElement::openInterProcess Overwolf_PID_27244_SHARED_MEMORY_AGENT opened succesfuly
23:46:45.5777AB0648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
23:46:45.603748C3181WidgetManager::OnControlStateChangedRelease exclusiv mode: 0x19aa0ab2 was hidden 0
23:46:45.603748C7211OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
23:46:45.603748C2874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:46:45.6057AB03995OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x430b45;prev = 0x430b45 , {Original values: ref = 0 handle = 0x0}
23:46:45.6917AB0648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
23:46:46.636748C255InterProcessElement::closeInterProcess Overwolf_PID_27244_SHARED_MEMORY_AGENT close 2147483647 bytes
23:46:46.636748C125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=740c20
23:46:46.637748C255InterProcessElement::closeInterProcess Overwolf_ImID_740C20_P_27244 close 2147483647 bytes
23:46:46.637748C2644WidgetManager::RefreshLayoutAsyncMove widget to Poll
23:46:53.2777AB0648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
23:46:53.3917AB0648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
23:46:53.5057AB02818OverlayManager::setControlModeOVERLAY_CONTROL_ON
23:46:53.5187AB02874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:46:53.5197AB03995OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x430b45;prev = 0x430b45 , {Original values: ref = 0 handle = 0x0}
23:46:53.925748C225InterProcessElement::openInterProcess Overwolf_ImID_750C20_P_27244 opened succesfuly
23:46:53.925748C225InterProcessElement::openInterProcess Overwolf_PID_27244_SHARED_MEMORY_AGENT opened succesfuly
23:46:53.9407AB02818OverlayManager::setControlModeOVERLAY_CONTROL_ON
23:46:58.2887AB0648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
23:46:58.306748C255InterProcessElement::closeInterProcess Overwolf_PID_27244_SHARED_MEMORY_AGENT close 2147483647 bytes
23:46:58.306748C125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=750c20
23:46:58.306748C255InterProcessElement::closeInterProcess Overwolf_ImID_750C20_P_27244 close 2147483647 bytes
23:46:58.306748C2644WidgetManager::RefreshLayoutAsyncMove widget to Poll
23:46:58.3087AB02874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:46:58.3147AB03995OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x430b45;prev = 0x430b45 , {Original values: ref = 0 handle = 0x10003}
23:46:58.4027AB0648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
23:47:05.9177278155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
23:47:05.9257AB098RenderDeviceCaptureBase::ReleaseTextureRelease
23:47:05.9257AB0116RenderDeviceCaptureBase::ReleaseTextureReleased
23:47:05.9257AB050capture device----------------- d3d11 capture freed ----------------
23:47:05.9257AB0232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
23:47:05.9257AB05398OverlayManager::HandleGameStreamStop Capturing
23:47:06.237AB05541OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
23:47:06.237AB05464OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
23:47:06.237AB05484OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
23:47:06.1117278155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:0]
23:47:06.1177AB07762OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
23:47:06.4557278367InputInterceptor::ResetLLHookProcExtReset keys state
23:47:06.45572786903OverlayManager::doActionForegroundChange Event OFF (OFF)
23:47:06.45572788494OverlayManager::OnForegroundChangedChanged False
23:47:06.45572788532OverlayManager::OnForegroundChangedLost foreground to window Handle=0x110C88 Title=[(1) HisandHersLive - Twitch and 10 more pages - Personal - Microsoft
23:47:06.45572782979OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
23:47:06.45572782874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:47:06.4707278367InputInterceptor::ResetLLHookProcExtReset keys state
23:47:06.47072787062OverlayManager::doActionDisplayFPS - Triggered
23:47:06.4837AB048ResetSnapShotSH::ExecuteRelease snapshot SH
23:47:06.4837AB01035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
23:47:27.9237AB01859OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
23:47:27.9237AB01881OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
23:47:27.9237AB02998OverlayManager::OnGraphicsDeviceLostClear Resource Start
23:47:27.9237AB01563OverlayManager::RestoreGameWNDPROCSearch SWL..
23:47:27.9237AB01570OverlayManager::RestoreGameWNDPROCSWL restored.
23:47:27.9237AB01580OverlayManager::RestoreGameWNDPROCSWL OK.
23:47:27.9237AB01585OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x18d106cf
23:47:27.9237AB03020OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
23:47:27.9237AB01884OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
23:47:27.9237AB0184IRenderDevice::releaseRender Releasing.
23:47:27.9237AB050capture device----------------- d3d11 capture freed ----------------
23:47:27.9237AB098RenderDeviceCaptureBase::ReleaseTextureRelease
23:47:27.9237AB0116RenderDeviceCaptureBase::ReleaseTextureReleased
23:47:27.9237AB01258RenderDeviceD3d11::releaseImplementationReleasing 1
23:47:27.9237AB01268RenderDeviceD3d11::releaseImplementationReleasing 2
23:47:27.9237AB01287RenderDeviceD3d11::releaseImplementationReleasing 3
23:47:27.9237AB0201IRenderDevice::releaseRender Releasing Done.
23:47:28.297AB01041RenderDeviceD3d11::initRefC r:[2]->[2] 0x3d17d6e0
23:47:28.297AB01105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=2560, Height=1440, Multisampled=false
23:47:28.297AB01126RenderDeviceD3d11::initsave state
23:47:28.297AB0696RenderDeviceD3d11::initDX11loading shaders...
23:47:28.337AB01132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x7e6c4370.
23:47:28.337AB01134RenderDeviceD3d11::initrestore state
23:47:28.337AB01137RenderDeviceD3d11::initTarget Window [0x69056e]
23:47:28.337AB0241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
23:47:28.337AB0248IRenderDevice::reCreateResourceListRECREATION *** Done ***
23:47:28.337AB02986OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
23:47:28.347AB05633OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x69056e} (foreground = 0x69056e).
23:47:28.347AB02541OverlayManager::installWindowProcHookInstall WPH
23:47:28.347AB02555OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x167e1029
23:47:28.347AB02574OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
23:47:28.347AB02620OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xdebbbc00=-558121984)=>(0xdeb05430=-558869456)
23:47:28.347AB01702WidgetManager::drawskip widget draw (not in foreground) False - False
23:47:28.407AB05535OverlayManager::initOverlayResolutionEx 0X40008
23:47:28.407AB05541OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
23:47:28.407AB05464OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
23:47:28.407AB05484OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
23:47:28.1237AB02194OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
23:47:28.1237AB02650OverlayManager::installKeybMouseHookInstall KeybMouse
23:47:28.1237AB0480InputInterceptor::stopHookunhook keyboard and mouse
23:47:28.1237AB0447InputInterceptor::runHookKeyboard is hooked 0x7ab0
23:47:28.1237AB0469InputInterceptor::runHookMouse is hooked 0x7ab0
23:47:28.1237AB06334overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x69056e) 0x69056e .
23:47:28.38872786903OverlayManager::doActionForegroundChange Event ON (ON)
23:47:28.38872788494OverlayManager::OnForegroundChangedChanged True
23:47:28.38872787762OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
23:47:28.39672787062OverlayManager::doActionDisplayFPS - Triggered
23:47:28.3967AB06334overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x69056e) 0x69056e .
23:47:28.3977AB01035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
23:47:30.7107AB0648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
23:47:30.7357AB0326RenderImageD3d11::setSizeCreate Texture (1280,720) / (1280,768) - OK
23:47:30.7357AB0347RenderImageD3d11::setSizeCreate Texture RV (1280,768) - OK
23:47:30.8497AB0648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
23:47:30.9637AB02818OverlayManager::setControlModeOVERLAY_CONTROL_ON
23:47:33.5267AB03821OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
23:47:36.179621C225InterProcessElement::openInterProcess Overwolf_ImID_3309A4_P_27244 opened succesfuly
23:47:36.179621C225InterProcessElement::openInterProcess Overwolf_PID_27244_SHARED_MEMORY_AGENT opened succesfuly
23:47:36.237621C255InterProcessElement::closeInterProcess Overwolf_PID_27244_SHARED_MEMORY_AGENT close 2147483647 bytes
23:47:36.237621C125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=3309a4
23:47:36.237621C255InterProcessElement::closeInterProcess Overwolf_ImID_3309A4_P_27244 close 2147483647 bytes
23:47:36.237621C2644WidgetManager::RefreshLayoutAsyncMove widget to Poll
23:47:36.241621C225InterProcessElement::openInterProcess Overwolf_ImID_3409A4_P_27244 opened succesfuly
23:47:36.241621C225InterProcessElement::openInterProcess Overwolf_PID_27244_SHARED_MEMORY_AGENT opened succesfuly
23:47:36.2587AB0326RenderImageD3d11::setSizeCreate Texture (110,26) / (128,128) - OK
23:47:36.2587AB0347RenderImageD3d11::setSizeCreate Texture RV (128,128) - OK
23:47:37.642621C255InterProcessElement::closeInterProcess Overwolf_PID_27244_SHARED_MEMORY_AGENT close 2147483647 bytes
23:47:37.642621C125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=3409a4
23:47:37.642621C255InterProcessElement::closeInterProcess Overwolf_ImID_3409A4_P_27244 close 2147483647 bytes
23:47:37.642621C2644WidgetManager::RefreshLayoutAsyncMove widget to Poll
23:47:37.646621C225InterProcessElement::openInterProcess Overwolf_ImID_3509A4_P_27244 opened succesfuly
23:47:37.646621C225InterProcessElement::openInterProcess Overwolf_PID_27244_SHARED_MEMORY_AGENT opened succesfuly
23:47:40.7737AB03821OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
23:47:43.302621C255InterProcessElement::closeInterProcess Overwolf_PID_27244_SHARED_MEMORY_AGENT close 2147483647 bytes
23:47:43.302621C125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=3509a4
23:47:43.302621C255InterProcessElement::closeInterProcess Overwolf_ImID_3509A4_P_27244 close 2147483647 bytes
23:47:43.302621C2644WidgetManager::RefreshLayoutAsyncMove widget to Poll
23:47:43.306621C225InterProcessElement::openInterProcess Overwolf_ImID_150EBC_P_27244 opened succesfuly
23:47:43.306621C225InterProcessElement::openInterProcess Overwolf_PID_27244_SHARED_MEMORY_AGENT opened succesfuly
23:47:43.410621C255InterProcessElement::closeInterProcess Overwolf_PID_27244_SHARED_MEMORY_AGENT close 2147483647 bytes
23:47:43.410621C125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=150ebc
23:47:43.410621C255InterProcessElement::closeInterProcess Overwolf_ImID_150EBC_P_27244 close 2147483647 bytes
23:47:43.410621C2644WidgetManager::RefreshLayoutAsyncMove widget to Poll
23:47:43.414621C225InterProcessElement::openInterProcess Overwolf_ImID_160EBC_P_27244 opened succesfuly
23:47:43.414621C225InterProcessElement::openInterProcess Overwolf_PID_27244_SHARED_MEMORY_AGENT opened succesfuly
23:47:43.4297AB0326RenderImageD3d11::setSizeCreate Texture (133,26) / (256,128) - OK
23:47:43.4297AB0347RenderImageD3d11::setSizeCreate Texture RV (256,128) - OK
23:47:43.568621C225InterProcessElement::openInterProcess Overwolf_ImID_170EBC_P_27244 opened succesfuly
23:47:43.568621C225InterProcessElement::openInterProcess Overwolf_PID_27244_SHARED_MEMORY_AGENT opened succesfuly
23:47:43.5827AB0326RenderImageD3d11::setSizeCreate Texture (133,26) / (256,128) - OK
23:47:43.5827AB0347RenderImageD3d11::setSizeCreate Texture RV (256,128) - OK
23:47:45.576621C255InterProcessElement::closeInterProcess Overwolf_PID_27244_SHARED_MEMORY_AGENT close 2147483647 bytes
23:47:45.576621C125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=160ebc
23:47:45.576621C255InterProcessElement::closeInterProcess Overwolf_ImID_160EBC_P_27244 close 2147483647 bytes
23:47:45.576621C2644WidgetManager::RefreshLayoutAsyncMove widget to Poll
23:47:45.576621C255InterProcessElement::closeInterProcess Overwolf_PID_27244_SHARED_MEMORY_AGENT close 2147483647 bytes
23:47:45.576621C125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=170ebc
23:47:45.576621C255InterProcessElement::closeInterProcess Overwolf_ImID_170EBC_P_27244 close 2147483647 bytes
23:47:45.576621C2644WidgetManager::RefreshLayoutAsyncMove widget to Poll
23:47:45.580621C225InterProcessElement::openInterProcess Overwolf_ImID_180EBC_P_27244 opened succesfuly
23:47:45.580621C225InterProcessElement::openInterProcess Overwolf_PID_27244_SHARED_MEMORY_AGENT opened succesfuly
23:47:45.5967AB0326RenderImageD3d11::setSizeCreate Texture (133,26) / (256,128) - OK
23:47:45.5967AB0347RenderImageD3d11::setSizeCreate Texture RV (256,128) - OK
23:47:45.962621C255InterProcessElement::closeInterProcess Overwolf_PID_27244_SHARED_MEMORY_AGENT close 2147483647 bytes
23:47:45.962621C125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=180ebc
23:47:45.962621C255InterProcessElement::closeInterProcess Overwolf_ImID_180EBC_P_27244 close 2147483647 bytes
23:47:45.962621C2644WidgetManager::RefreshLayoutAsyncMove widget to Poll
23:47:45.966621C225InterProcessElement::openInterProcess Overwolf_ImID_190EBC_P_27244 opened succesfuly
23:47:45.966621C225InterProcessElement::openInterProcess Overwolf_PID_27244_SHARED_MEMORY_AGENT opened succesfuly
23:47:45.9807AB0326RenderImageD3d11::setSizeCreate Texture (133,26) / (256,128) - OK
23:47:45.9807AB0347RenderImageD3d11::setSizeCreate Texture RV (256,128) - OK
23:47:47.151621C255InterProcessElement::closeInterProcess Overwolf_PID_27244_SHARED_MEMORY_AGENT close 2147483647 bytes
23:47:47.151621C125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=190ebc
23:47:47.151621C255InterProcessElement::closeInterProcess Overwolf_ImID_190EBC_P_27244 close 2147483647 bytes
23:47:47.151621C2644WidgetManager::RefreshLayoutAsyncMove widget to Poll
23:47:47.154621C225InterProcessElement::openInterProcess Overwolf_ImID_1A0EBC_P_27244 opened succesfuly
23:47:47.154621C225InterProcessElement::openInterProcess Overwolf_PID_27244_SHARED_MEMORY_AGENT opened succesfuly
23:47:47.1687AB0326RenderImageD3d11::setSizeCreate Texture (49,26) / (128,128) - OK
23:47:47.1687AB0347RenderImageD3d11::setSizeCreate Texture RV (128,128) - OK
23:47:47.866621C225InterProcessElement::openInterProcess Overwolf_ImID_1B0EBC_P_27244 opened succesfuly
23:47:47.866621C225InterProcessElement::openInterProcess Overwolf_PID_27244_SHARED_MEMORY_AGENT opened succesfuly
23:47:47.8837AB0326RenderImageD3d11::setSizeCreate Texture (133,26) / (256,128) - OK
23:47:47.8837AB0347RenderImageD3d11::setSizeCreate Texture RV (256,128) - OK
23:47:48.155621C255InterProcessElement::closeInterProcess Overwolf_PID_27244_SHARED_MEMORY_AGENT close 2147483647 bytes
23:47:48.156621C125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1a0ebc
23:47:48.156621C255InterProcessElement::closeInterProcess Overwolf_ImID_1A0EBC_P_27244 close 2147483647 bytes
23:47:48.156621C2644WidgetManager::RefreshLayoutAsyncMove widget to Poll
23:47:48.156621C255InterProcessElement::closeInterProcess Overwolf_PID_27244_SHARED_MEMORY_AGENT close 2147483647 bytes
23:47:48.156621C125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1b0ebc
23:47:48.156621C255InterProcessElement::closeInterProcess Overwolf_ImID_1B0EBC_P_27244 close 2147483647 bytes
23:47:48.156621C2644WidgetManager::RefreshLayoutAsyncMove widget to Poll
23:47:48.160621C225InterProcessElement::openInterProcess Overwolf_ImID_1C0EBC_P_27244 opened succesfuly
23:47:48.160621C225InterProcessElement::openInterProcess Overwolf_PID_27244_SHARED_MEMORY_AGENT opened succesfuly
23:47:48.279621C255InterProcessElement::closeInterProcess Overwolf_PID_27244_SHARED_MEMORY_AGENT close 2147483647 bytes
23:47:48.279621C125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1c0ebc
23:47:48.279621C255InterProcessElement::closeInterProcess Overwolf_ImID_1C0EBC_P_27244 close 2147483647 bytes
23:47:48.279621C2644WidgetManager::RefreshLayoutAsyncMove widget to Poll
23:47:48.283621C225InterProcessElement::openInterProcess Overwolf_ImID_1D0EBC_P_27244 opened succesfuly
23:47:48.283621C225InterProcessElement::openInterProcess Overwolf_PID_27244_SHARED_MEMORY_AGENT opened succesfuly
23:47:48.2977AB0326RenderImageD3d11::setSizeCreate Texture (133,26) / (256,128) - OK
23:47:48.2977AB0347RenderImageD3d11::setSizeCreate Texture RV (256,128) - OK
23:47:50.921621C255InterProcessElement::closeInterProcess Overwolf_PID_27244_SHARED_MEMORY_AGENT close 2147483647 bytes
23:47:50.921621C125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1d0ebc
23:47:50.921621C255InterProcessElement::closeInterProcess Overwolf_ImID_1D0EBC_P_27244 close 2147483647 bytes
23:47:50.921621C2644WidgetManager::RefreshLayoutAsyncMove widget to Poll
23:47:50.924621C225InterProcessElement::openInterProcess Overwolf_ImID_1E0EBC_P_27244 opened succesfuly
23:47:50.924621C225InterProcessElement::openInterProcess Overwolf_PID_27244_SHARED_MEMORY_AGENT opened succesfuly
23:47:50.955621C225InterProcessElement::openInterProcess Overwolf_ImID_1F0EBC_P_27244 opened succesfuly
23:47:50.955621C225InterProcessElement::openInterProcess Overwolf_PID_27244_SHARED_MEMORY_AGENT opened succesfuly
23:47:52.732621C255InterProcessElement::closeInterProcess Overwolf_PID_27244_SHARED_MEMORY_AGENT close 2147483647 bytes
23:47:52.732621C125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1e0ebc
23:47:52.732621C255InterProcessElement::closeInterProcess Overwolf_ImID_1E0EBC_P_27244 close 2147483647 bytes
23:47:52.732621C2644WidgetManager::RefreshLayoutAsyncMove widget to Poll
23:47:52.732621C255InterProcessElement::closeInterProcess Overwolf_PID_27244_SHARED_MEMORY_AGENT close 2147483647 bytes
23:47:52.732621C125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1f0ebc
23:47:52.732621C255InterProcessElement::closeInterProcess Overwolf_ImID_1F0EBC_P_27244 close 2147483647 bytes
23:47:52.732621C2644WidgetManager::RefreshLayoutAsyncMove widget to Poll
23:47:52.736621C225InterProcessElement::openInterProcess Overwolf_ImID_200EBC_P_27244 opened succesfuly
23:47:52.736621C225InterProcessElement::openInterProcess Overwolf_PID_27244_SHARED_MEMORY_AGENT opened succesfuly
23:47:52.7487AB0326RenderImageD3d11::setSizeCreate Texture (110,26) / (128,128) - OK
23:47:52.7487AB0347RenderImageD3d11::setSizeCreate Texture RV (128,128) - OK
23:48:05.8767AB02874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:48:05.8777AB03995OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x430b45;prev = 0x430b45 , {Original values: ref = 0 handle = 0x10003}
23:48:07.6097AB0648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
23:48:07.63061E8255InterProcessElement::closeInterProcess Overwolf_PID_27244_SHARED_MEMORY_AGENT close 2147483647 bytes
23:48:07.63061E8125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=200ebc
23:48:07.63061E8255InterProcessElement::closeInterProcess Overwolf_ImID_200EBC_P_27244 close 2147483647 bytes
23:48:07.63061E82644WidgetManager::RefreshLayoutAsyncMove widget to Poll
23:48:07.7237AB0648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
23:48:36.5607AB07762OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
23:48:40.1037AB05541OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
23:48:40.1037AB05464OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
23:48:40.1037AB05484OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
23:48:40.1977278367InputInterceptor::ResetLLHookProcExtReset keys state
23:48:40.19772786903OverlayManager::doActionForegroundChange Event OFF (OFF)
23:48:40.19772788494OverlayManager::OnForegroundChangedChanged False
23:48:40.19772788532OverlayManager::OnForegroundChangedLost foreground to window Handle=0x2025C Title=[#
23:48:40.19772782979OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
23:48:40.19772782874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:48:40.2137278367InputInterceptor::ResetLLHookProcExtReset keys state
23:48:40.21372787062OverlayManager::doActionDisplayFPS - Triggered
23:48:40.2347AB048ResetSnapShotSH::ExecuteRelease snapshot SH
23:48:40.2347AB01035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
23:50:03.3647AB01859OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
23:50:03.3647AB01881OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
23:50:03.3647AB02998OverlayManager::OnGraphicsDeviceLostClear Resource Start
23:50:03.3647AB01563OverlayManager::RestoreGameWNDPROCSearch SWL..
23:50:03.3647AB01570OverlayManager::RestoreGameWNDPROCSWL restored.
23:50:03.3647AB01580OverlayManager::RestoreGameWNDPROCSWL OK.
23:50:03.3647AB01585OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x167e1029
23:50:03.3647AB03020OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
23:50:03.3647AB01884OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
23:50:03.3647AB0184IRenderDevice::releaseRender Releasing.
23:50:03.3647AB050capture device----------------- d3d11 capture freed ----------------
23:50:03.3647AB098RenderDeviceCaptureBase::ReleaseTextureRelease
23:50:03.3647AB0116RenderDeviceCaptureBase::ReleaseTextureReleased
23:50:03.3647AB01258RenderDeviceD3d11::releaseImplementationReleasing 1
23:50:03.3647AB01268RenderDeviceD3d11::releaseImplementationReleasing 2
23:50:03.3647AB01287RenderDeviceD3d11::releaseImplementationReleasing 3
23:50:03.3647AB0201IRenderDevice::releaseRender Releasing Done.
23:50:03.40472786903OverlayManager::doActionForegroundChange Event ON (ON)
23:50:03.40472788494OverlayManager::OnForegroundChangedChanged True
23:50:03.40472788623OverlayManager::AssureLockWindowOnForgroundChangedWindow is not in focus, skip lock (0x100bc [1452, 1410] , 0x0)
23:50:03.40472782986OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
23:50:03.42072787062OverlayManager::doActionDisplayFPS - Triggered
23:50:03.4537AB01041RenderDeviceD3d11::initRefC r:[2]->[2] 0x3d17d6e0
23:50:03.4537AB01105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=2560, Height=1440, Multisampled=false
23:50:03.4537AB01126RenderDeviceD3d11::initsave state
23:50:03.4537AB0696RenderDeviceD3d11::initDX11loading shaders...
23:50:03.4577AB01132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x7e6c4370.
23:50:03.4577AB01134RenderDeviceD3d11::initrestore state
23:50:03.4577AB01137RenderDeviceD3d11::initTarget Window [0x69056e]
23:50:03.4577AB0241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
23:50:03.4577AB0248IRenderDevice::reCreateResourceListRECREATION *** Done ***
23:50:03.4727AB05633OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x69056e} (foreground = 0x69056e).
23:50:03.4727AB02541OverlayManager::installWindowProcHookInstall WPH
23:50:03.4727AB02555OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x22de0ecd
23:50:03.4727AB02574OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
23:50:03.4737AB02620OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xdebbbc00=-558121984)=>(0xdeb05430=-558869456)
23:50:03.4737AB01035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
23:50:03.4847AB02194OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
23:50:03.4847AB02650OverlayManager::installKeybMouseHookInstall KeybMouse
23:50:03.4847AB0480InputInterceptor::stopHookunhook keyboard and mouse
23:50:03.4847AB0447InputInterceptor::runHookKeyboard is hooked 0x7ab0
23:50:03.4847AB0469InputInterceptor::runHookMouse is hooked 0x7ab0
23:50:03.4847AB06334overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x69056e) 0x69056e .
23:50:03.4847AB07762OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
23:50:03.4897AB05535OverlayManager::initOverlayResolutionEx 0X40008
23:50:03.4897AB05541OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
23:50:03.4897AB05464OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
23:50:03.4897AB05484OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
23:50:06.3947278127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=0, H=0, Mouse=True [0]
23:50:06.3957AB0255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
23:50:06.4147AB050capture devicegraphics-hook.dll loaded against process: r5apex.exe
23:50:06.4147AB050capture device(half life scientist) everything.. seems to be in order
23:50:06.4147AB050capture deviceDXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 2560 BufferDesc.Height: 1440 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 29 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 112 BufferCount: 2 Windowed: 0 SwapEffect: 0 Flags: 2
23:50:06.4157AB050capture deviced3d11 shared texture capture successful
23:50:08.2747AB05541OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
23:50:08.2747AB05464OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
23:50:08.2747AB05484OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
23:50:08.3897AB07762OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
23:50:08.5017278367InputInterceptor::ResetLLHookProcExtReset keys state
23:50:08.50172786903OverlayManager::doActionForegroundChange Event OFF (OFF)
23:50:08.50172788494OverlayManager::OnForegroundChangedChanged False
23:50:08.50172788532OverlayManager::OnForegroundChangedLost foreground to window Handle=0x110C88 Title=[(1) HisandHersLive - Twitch and 11 more pages - Personal - Microsoft
23:50:08.50172782979OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
23:50:08.50172782874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:50:08.5067AB048ResetSnapShotSH::ExecuteRelease snapshot SH
23:50:08.5157278367InputInterceptor::ResetLLHookProcExtReset keys state
23:50:08.51672787062OverlayManager::doActionDisplayFPS - Triggered
23:50:08.5617AB01035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
23:50:14.5017AB01859OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
23:50:14.5017AB01881OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
23:50:14.5017AB02998OverlayManager::OnGraphicsDeviceLostClear Resource Start
23:50:14.5017AB01563OverlayManager::RestoreGameWNDPROCSearch SWL..
23:50:14.5017AB01570OverlayManager::RestoreGameWNDPROCSWL restored.
23:50:14.5017AB01580OverlayManager::RestoreGameWNDPROCSWL OK.
23:50:14.5017AB01585OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x22de0ecd
23:50:14.5017AB03020OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
23:50:14.5017AB01884OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
23:50:14.5017AB0184IRenderDevice::releaseRender Releasing.
23:50:14.5017AB050capture device----------------- d3d11 capture freed ----------------
23:50:14.5017AB098RenderDeviceCaptureBase::ReleaseTextureRelease
23:50:14.5017AB0116RenderDeviceCaptureBase::ReleaseTextureReleased
23:50:14.5017AB01258RenderDeviceD3d11::releaseImplementationReleasing 1
23:50:14.5017AB01268RenderDeviceD3d11::releaseImplementationReleasing 2
23:50:14.5017AB01287RenderDeviceD3d11::releaseImplementationReleasing 3
23:50:14.5017AB0201IRenderDevice::releaseRender Releasing Done.
23:50:14.5847AB01041RenderDeviceD3d11::initRefC r:[2]->[2] 0x3d17d6e0
23:50:14.5847AB01105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=2560, Height=1440, Multisampled=false
23:50:14.5847AB01126RenderDeviceD3d11::initsave state
23:50:14.5847AB0696RenderDeviceD3d11::initDX11loading shaders...
23:50:14.5887AB01132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x7e6c4370.
23:50:14.5887AB01134RenderDeviceD3d11::initrestore state
23:50:14.5887AB01137RenderDeviceD3d11::initTarget Window [0x69056e]
23:50:14.5887AB0241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
23:50:14.5887AB0248IRenderDevice::reCreateResourceListRECREATION *** Done ***
23:50:14.5887AB02986OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
23:50:14.5987AB05633OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x69056e} (foreground = 0x69056e).
23:50:14.5987AB02541OverlayManager::installWindowProcHookInstall WPH
23:50:14.5987AB02555OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x496c0965
23:50:14.5987AB02574OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
23:50:14.5987AB02620OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xdebbbc00=-558121984)=>(0xdeb05430=-558869456)
23:50:14.5987AB01702WidgetManager::drawskip widget draw (not in foreground) False - False
23:50:14.6017AB02194OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
23:50:14.6017AB02650OverlayManager::installKeybMouseHookInstall KeybMouse
23:50:14.6017AB0480InputInterceptor::stopHookunhook keyboard and mouse
23:50:14.6017AB0447InputInterceptor::runHookKeyboard is hooked 0x7ab0
23:50:14.6017AB0469InputInterceptor::runHookMouse is hooked 0x7ab0
23:50:14.6017AB06334overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x69056e) 0x69056e .
23:50:14.6067AB05535OverlayManager::initOverlayResolutionEx 0X40008
23:50:14.6067AB05541OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
23:50:14.6067AB05464OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
23:50:14.6067AB05484OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
23:50:14.62472786903OverlayManager::doActionForegroundChange Event ON (ON)
23:50:14.62472788494OverlayManager::OnForegroundChangedChanged True
23:50:14.62472787762OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
23:50:14.6367AB06334overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x69056e) 0x69056e .
23:50:14.6397AB050capture deviceDXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 2560 BufferDesc.Height: 1440 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 29 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 112 BufferCount: 2 Windowed: 0 SwapEffect: 0 Flags: 2
23:50:14.6407AB050capture deviced3d11 shared texture capture successful
23:50:14.67172787062OverlayManager::doActionDisplayFPS - Triggered
23:50:14.6917AB01035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
23:51:03.9947AB0326RenderImageD3d11::setSizeCreate Texture (420,140) / (512,256) - OK
23:51:03.9947AB0347RenderImageD3d11::setSizeCreate Texture RV (512,256) - OK
23:51:21.4497278155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
23:51:21.4547AB098RenderDeviceCaptureBase::ReleaseTextureRelease
23:51:21.4547AB0116RenderDeviceCaptureBase::ReleaseTextureReleased
23:51:21.4547AB050capture device----------------- d3d11 capture freed ----------------
23:51:21.4547AB0232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
23:51:21.4547AB05398OverlayManager::HandleGameStreamStop Capturing
23:51:21.5457278155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:0]
23:51:23.5687AB07762OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
23:51:24.3487AB06334overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x69056e) 0x69056e .
23:51:24.3487AB07762OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
23:51:24.5397AB07762OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
23:51:25.3207AB05541OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
23:51:25.3207AB05464OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
23:51:25.3207AB05484OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
23:51:25.5187278367InputInterceptor::ResetLLHookProcExtReset keys state
23:51:25.51872786903OverlayManager::doActionForegroundChange Event OFF (OFF)
23:51:25.51872788494OverlayManager::OnForegroundChangedChanged False
23:51:25.51872788532OverlayManager::OnForegroundChangedLost foreground to window Handle=0x110C88 Title=[(1) HisandHersLive - Twitch and 11 more pages - Personal - Microsoft
23:51:25.51872782979OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
23:51:25.51872782874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:51:25.5337278367InputInterceptor::ResetLLHookProcExtReset keys state
23:51:25.53472787062OverlayManager::doActionDisplayFPS - Triggered
23:51:25.5387AB048ResetSnapShotSH::ExecuteRelease snapshot SH
23:51:25.5387AB01035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
23:51:26.1367AB01859OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
23:51:26.1367AB01881OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
23:51:26.1367AB02998OverlayManager::OnGraphicsDeviceLostClear Resource Start
23:51:26.1377AB01563OverlayManager::RestoreGameWNDPROCSearch SWL..
23:51:26.1377AB01570OverlayManager::RestoreGameWNDPROCSWL restored.
23:51:26.1377AB01580OverlayManager::RestoreGameWNDPROCSWL OK.
23:51:26.1377AB01585OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x496c0965
23:51:26.1377AB03020OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
23:51:26.1377AB01884OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
23:51:26.1377AB0184IRenderDevice::releaseRender Releasing.
23:51:26.1377AB050capture device----------------- d3d11 capture freed ----------------
23:51:26.1377AB098RenderDeviceCaptureBase::ReleaseTextureRelease
23:51:26.1377AB0116RenderDeviceCaptureBase::ReleaseTextureReleased
23:51:26.1377AB01258RenderDeviceD3d11::releaseImplementationReleasing 1
23:51:26.1377AB01268RenderDeviceD3d11::releaseImplementationReleasing 2
23:51:26.1377AB01287RenderDeviceD3d11::releaseImplementationReleasing 3
23:51:26.1377AB0201IRenderDevice::releaseRender Releasing Done.
23:51:26.2287AB01041RenderDeviceD3d11::initRefC r:[2]->[2] 0x3d17d6e0
23:51:26.2287AB01105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=2560, Height=1440, Multisampled=false
23:51:26.2287AB01126RenderDeviceD3d11::initsave state
23:51:26.2287AB0696RenderDeviceD3d11::initDX11loading shaders...
23:51:26.2327AB01132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x7e6c4370.
23:51:26.2327AB01134RenderDeviceD3d11::initrestore state
23:51:26.2327AB01137RenderDeviceD3d11::initTarget Window [0x69056e]
23:51:26.2327AB0241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
23:51:26.2327AB0248IRenderDevice::reCreateResourceListRECREATION *** Done ***
23:51:26.2327AB02986OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
23:51:26.2357AB05633OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x69056e} (foreground = 0x69056e).
23:51:26.2357AB02541OverlayManager::installWindowProcHookInstall WPH
23:51:26.2357AB02555OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x7c50b41
23:51:26.2357AB02574OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
23:51:26.2357AB02620OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xdebbbc00=-558121984)=>(0xdeb05430=-558869456)
23:51:26.2357AB01702WidgetManager::drawskip widget draw (not in foreground) False - False
23:51:26.2417AB02194OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
23:51:26.2417AB02650OverlayManager::installKeybMouseHookInstall KeybMouse
23:51:26.2417AB0480InputInterceptor::stopHookunhook keyboard and mouse
23:51:26.2417AB0447InputInterceptor::runHookKeyboard is hooked 0x7ab0
23:51:26.2417AB0469InputInterceptor::runHookMouse is hooked 0x7ab0
23:51:26.2417AB06334overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x69056e) 0x69056e .
23:51:26.2427AB05535OverlayManager::initOverlayResolutionEx 0X40008
23:51:26.2427AB05541OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
23:51:26.2427AB05464OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
23:51:26.2427AB05484OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
23:51:26.53972786903OverlayManager::doActionForegroundChange Event ON (ON)
23:51:26.53972788494OverlayManager::OnForegroundChangedChanged True
23:51:26.53972787762OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
23:51:26.5447AB06334overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x69056e) 0x69056e .
23:51:26.55572787062OverlayManager::doActionDisplayFPS - Triggered
23:51:26.5587AB01035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
23:52:38.1147AB0326RenderImageD3d11::setSizeCreate Texture (420,140) / (512,256) - OK
23:52:38.1147AB0347RenderImageD3d11::setSizeCreate Texture RV (512,256) - OK
23:52:42.9987278127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=0, H=0, Mouse=True [0]
23:52:42.9997AB0255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
23:52:43.137AB050capture devicegraphics-hook.dll loaded against process: r5apex.exe
23:52:43.137AB050capture device(half life scientist) everything.. seems to be in order
23:52:43.137AB050capture deviceDXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 2560 BufferDesc.Height: 1440 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 29 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 112 BufferCount: 2 Windowed: 0 SwapEffect: 0 Flags: 2
23:52:43.137AB050capture deviced3d11 shared texture capture successful
23:58:47.7787AB05541OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
23:58:47.7797AB05464OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
23:58:47.7797AB05484OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
23:58:47.8877AB07762OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
23:58:47.9027278367InputInterceptor::ResetLLHookProcExtReset keys state
23:58:47.90272786903OverlayManager::doActionForegroundChange Event OFF (OFF)
23:58:47.90272788494OverlayManager::OnForegroundChangedChanged False
23:58:47.90272788532OverlayManager::OnForegroundChangedLost foreground to window Handle=0x110C88 Title=[(1) HisandHersLive - Twitch and 11 more pages - Personal - Microsoft
23:58:47.90272782979OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
23:58:47.90272782874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:58:47.9027278367InputInterceptor::ResetLLHookProcExtReset keys state
23:58:47.90372787062OverlayManager::doActionDisplayFPS - Triggered
23:58:47.9447AB048ResetSnapShotSH::ExecuteRelease snapshot SH
23:58:47.9447AB01035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
23:58:50.4397AB01859OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
23:58:50.4397AB01881OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
23:58:50.4397AB02998OverlayManager::OnGraphicsDeviceLostClear Resource Start
23:58:50.4397AB01563OverlayManager::RestoreGameWNDPROCSearch SWL..
23:58:50.4397AB01570OverlayManager::RestoreGameWNDPROCSWL restored.
23:58:50.4397AB01580OverlayManager::RestoreGameWNDPROCSWL OK.
23:58:50.4397AB01585OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x7c50b41
23:58:50.4397AB03020OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
23:58:50.4397AB01884OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
23:58:50.4397AB0184IRenderDevice::releaseRender Releasing.
23:58:50.4407AB050capture device----------------- d3d11 capture freed ----------------
23:58:50.4407AB098RenderDeviceCaptureBase::ReleaseTextureRelease
23:58:50.4407AB0116RenderDeviceCaptureBase::ReleaseTextureReleased
23:58:50.4407AB01258RenderDeviceD3d11::releaseImplementationReleasing 1
23:58:50.4407AB01268RenderDeviceD3d11::releaseImplementationReleasing 2
23:58:50.4407AB01287RenderDeviceD3d11::releaseImplementationReleasing 3
23:58:50.4407AB0201IRenderDevice::releaseRender Releasing Done.
23:58:50.47472786903OverlayManager::doActionForegroundChange Event ON (ON)
23:58:50.47472788494OverlayManager::OnForegroundChangedChanged True
23:58:50.47572788623OverlayManager::AssureLockWindowOnForgroundChangedWindow is not in focus, skip lock (0x100bc [1461, 1405] , 0x0)
23:58:50.47572782986OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
23:58:50.48772787062OverlayManager::doActionDisplayFPS - Triggered
23:58:50.5247AB01041RenderDeviceD3d11::initRefC r:[2]->[2] 0x3d17d6e0
23:58:50.5247AB01105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=2560, Height=1440, Multisampled=false
23:58:50.5247AB01126RenderDeviceD3d11::initsave state
23:58:50.5247AB0696RenderDeviceD3d11::initDX11loading shaders...
23:58:50.5297AB01132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x7e6c4370.
23:58:50.5297AB01134RenderDeviceD3d11::initrestore state
23:58:50.5297AB01137RenderDeviceD3d11::initTarget Window [0x69056e]
23:58:50.5297AB0241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
23:58:50.5297AB0248IRenderDevice::reCreateResourceListRECREATION *** Done ***
23:58:50.5397AB05633OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x69056e} (foreground = 0x69056e).
23:58:50.5397AB02541OverlayManager::installWindowProcHookInstall WPH
23:58:50.5397AB02555OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x1424100b
23:58:50.5397AB02574OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
23:58:50.5397AB02620OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xdebbbc00=-558121984)=>(0xdeb05430=-558869456)
23:58:50.5397AB01035OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
23:58:50.5397AB050capture deviceDXGI_SWAP_CHAIN_DESC: BufferDesc.Width: 2560 BufferDesc.Height: 1440 BufferDesc.RefreshRate.Numerator: 0 BufferDesc.RefreshRate.Denominator: 0 BufferDesc.Format: 29 BufferDesc.ScanlineOrdering: 0 BufferDesc.Scaling: 0 SampleDesc.Count: 1 SampleDesc.Quality: 0 BufferUsage: 112 BufferCount: 2 Windowed: 0 SwapEffect: 0 Flags: 2
23:58:50.5397AB050capture deviced3d11 shared texture capture successful
23:58:50.5577AB05535OverlayManager::initOverlayResolutionEx 0X40008
23:58:50.5577AB05541OverlayManager::initOverlayResolutionResolution init : FULL W(2560,1440)G(2560,1440)M(2560,1440)
23:58:50.5577AB05464OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {FULL}
23:58:50.5577AB05484OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
23:58:50.5837AB02194OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
23:58:50.5837AB02650OverlayManager::installKeybMouseHookInstall KeybMouse
23:58:50.5837AB0480InputInterceptor::stopHookunhook keyboard and mouse
23:58:50.5837AB0447InputInterceptor::runHookKeyboard is hooked 0x7ab0
23:58:50.5837AB0469InputInterceptor::runHookMouse is hooked 0x7ab0
23:58:50.5837AB06334overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x69056e) 0x69056e .
23:58:50.5837AB07762OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
00:01:34.2367AB0326RenderImageD3d11::setSizeCreate Texture (420,140) / (512,256) - OK
00:01:34.2367AB0347RenderImageD3d11::setSizeCreate Texture RV (512,256) - OK
00:06:53.247AB0648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
00:06:53.787AB07191OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
00:06:53.787AB02818OverlayManager::setControlModeOVERLAY_CONTROL_ON
00:06:53.797AB0326RenderImageD3d11::setSizeCreate Texture (1280,720) / (1280,768) - OK
00:06:53.797AB0347RenderImageD3d11::setSizeCreate Texture RV (1280,768) - OK
00:06:53.1107AB0326RenderImageD3d11::setSizeCreate Texture (2560,1440) / (2560,1536) - OK
00:06:53.1107AB0347RenderImageD3d11::setSizeCreate Texture RV (2560,1536) - OK
00:06:53.1167AB0326RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
00:06:53.1167AB0347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
00:06:53.1197AB0648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
00:06:59.2357AB0648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
00:06:59.253748C3181WidgetManager::OnControlStateChangedRelease exclusiv mode: 0x19aa0ab2 was hidden 0
00:06:59.253748C7211OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
00:06:59.253748C2874OverlayManager::setControlModeOVERLAY_CONTROL_OFF
00:06:59.2577AB03995OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x430b45;prev = 0x430b45 , {Original values: ref = 0 handle = 0x0}
00:06:59.3057AB0648OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-main_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
00:07:04.9047278155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
00:07:04.9137AB098RenderDeviceCaptureBase::ReleaseTextureRelease
00:07:04.9137AB0116RenderDeviceCaptureBase::ReleaseTextureReleased
00:07:04.9137AB050capture device----------------- d3d11 capture freed ----------------
00:07:04.9137AB0232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
00:07:04.9137AB05398OverlayManager::HandleGameStreamStop Capturing
00:07:05.677278155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:0]
00:07:22.1807AB07762OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
00:07:22.46670682215ClientExitProcessCallbackClient::Exit Process Callback [0].
00:07:22.4667068691Client::clearClient::Clear [0 - 1] .
00:07:22.4667068698Client::clearClient::Clear stoping...
00:07:22.46670681187OverlayManager::StopInternalstopping...
00:07:22.46670681214OverlayManager::StopInternalStoping server connection
00:07:22.46672787260OverlayManager::OnDisconnectedDisconnected from server
00:07:22.46670681219OverlayManager::StopInternalStopped server connection
00:07:22.4667068206Overlay::Streaming::GameCaptureManager::StopRecordingStop recording
00:07:22.4667068232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:True]
00:07:22.4667068232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
00:07:22.46670681240OverlayManager::StopInternalClosing inter process
00:07:22.466706825InterProcessEventHandler::~InterProcessEventHandler(!) Signaling Thread to exit
00:07:22.4663500118InterProcessEventHandler::ThreadFuncTerminated : CloseHandle 1, ShutDown=T
00:07:22.4667068255InterProcessElement::closeInterProcess INTER_PROCESS_EVENT_HANDLER close 2147483647 bytes
00:07:22.466706859InterProcessEventHandler::~InterProcessEventHandlerDone.
00:07:22.46670681256OverlayManager::StopInternalnot running.
00:07:22.4667068141ApiManager::DestroyBackgroundThreadDestroy call.
00:07:22.487748C293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
00:07:22.67761F4188ApiManager::BackgroundThreadBackground Thread is terminated.
00:07:22.6787068232ApiManager::ClearAllCommandsClearing commands [11]
00:07:22.6787068249ApiManager::ClearAllCommandsCleared
00:07:22.6787068136ApiManager::DestroyDestroyed
00:07:22.67870681258OverlayManager::StopInternalstopped.
00:07:22.6787068759Client::clearRemove old SHM
00:07:22.6787068255InterProcessElement::closeInterProcess Overwolf_SHARED_MEMORY_2_2_24027244 close 2147483647 bytes
00:07:22.6787068767Client::clearStop tasks thread
00:07:22.6787068780Client::clearClient::Clear - Done.
00:07:22.67870682230ClientExitProcessCallbackGoing to ExitProcess()