Time | Thread | Line | Function | Message
--- | --- | --- | --- | ---
23:41:45.337 | 5414 | 139 | runClient | Starting Overlay PID=12884(0x3254) server PID = 17732
23:41:45.337 | 5414 | 636 | Client::init | Client::Initialize
23:41:45.337 | 5414 | 644 | Client::init | Start owclient thread
23:41:45.338 | 234C | 388 | Client::initFirstInjection | Client::initFirstInjection.
23:41:45.338 | 234C | 227 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_30017732 opened succesfuly
23:41:45.338 | 234C | 414 |  | session id = {651F7046-B786-4FAE-BAC2-F2DEED1C23FF}
23:41:45.338 | 234C | 2209 | Client::LogClientInfo | CommandLine[1] [C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VALORANT-Win64-Shipping.exeShooterGame-remoting-app-port=51981-remoting-auth-token=ZKLcyExlzCyKsgJ8H9QZaA-patchline=live].
23:41:45.338 | 234C | 2209 | Client::LogClientInfo | CommandLine[2] [-ares-deployment=eu-config-endpoint=https://shared.eu.a.pvp.net-savetouserdir-culture=en_US].
23:41:45.338 | 234C | 2225 | Client::LogClientInfo | Process OS version [10.0] [64-bit]
23:41:45.338 | 234C | 2235 | Client::LogClientInfo | OS version [10.0.19041]
23:41:45.338 | 234C | 2257 | Client::LogClientInfo | Client [64-bit] Version 2.2.300.10
23:41:45.338 | 234C | 2275 | Client::LogProcessModules | Loaded modules:
23:41:45.347 | 234C | 2304 |  | c:\program files (x86)\overwolf\0.300.0.11\owclient.dll
23:41:45.347 | 234C | 2304 |  | c:\program files (x86)\overwolf\0.300.0.11\owexplorer.dll
23:41:45.347 | 234C | 2304 |  | c:\riot games\valorant\live\engine\binaries\thirdparty\cef3\win64\chrome_elf.dll
23:41:45.347 | 234C | 2304 |  | c:\riot games\valorant\live\engine\binaries\thirdparty\cef3\win64\d3dcompiler_47.dll
23:41:45.347 | 234C | 2304 |  | c:\riot games\valorant\live\engine\binaries\thirdparty\cef3\win64\libcef.dll
23:41:45.347 | 234C | 2304 |  | c:\riot games\valorant\live\engine\binaries\thirdparty\cef3\win64\libegl.dll
23:41:45.347 | 234C | 2304 |  | c:\riot games\valorant\live\engine\binaries\thirdparty\cef3\win64\libglesv2.dll
23:41:45.347 | 234C | 2304 |  | c:\riot games\valorant\live\engine\binaries\thirdparty\dbghelp\dbghelp.dll
23:41:45.347 | 234C | 2304 |  | c:\riot games\valorant\live\engine\binaries\thirdparty\nvidia\nvaftermath\win64\gfsdk_aftermath_lib.x64.dll
23:41:45.347 | 234C | 2304 |  | c:\riot games\valorant\live\engine\binaries\thirdparty\ogg\win64\vs2015\libogg_64.dll
23:41:45.347 | 234C | 2304 |  | c:\riot games\valorant\live\engine\binaries\thirdparty\vorbis\win64\vs2015\libvorbis_64.dll
23:41:45.347 | 234C | 2304 |  | c:\riot games\valorant\live\engine\binaries\thirdparty\vorbis\win64\vs2015\libvorbisfile_64.dll
23:41:45.347 | 234C | 2304 |  | c:\riot games\valorant\live\engine\binaries\thirdparty\windows\xaudio2_9\x64\xaudio2_9redist.dll
23:41:45.347 | 234C | 2304 |  | c:\riot games\valorant\live\shootergame\binaries\win64\dbghelp.dll
23:41:45.347 | 234C | 2304 |  | c:\riot games\valorant\live\shootergame\binaries\win64\msvcp140.dll
23:41:45.347 | 234C | 2304 |  | c:\riot games\valorant\live\shootergame\binaries\win64\riotgamesapi.dll
23:41:45.347 | 234C | 2304 |  | c:\riot games\valorant\live\shootergame\binaries\win64\stub.dll
23:41:45.347 | 234C | 2304 |  | c:\riot games\valorant\live\shootergame\binaries\win64\valorant-win64-shipping.exe
23:41:45.347 | 234C | 2304 |  | c:\riot games\valorant\live\shootergame\binaries\win64\vcruntime140.dll
23:41:45.347 | 234C | 2304 |  | c:\riot games\valorant\live\shootergame\binaries\win64\vcruntime140_1.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\advapi32.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\apphelp.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\audioses.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\avrt.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\bcrypt.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\bcryptprimitives.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\cfgmgr32.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\clbcatq.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\coloradapterclient.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\combase.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\comdlg32.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\coremessaging.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\coreuicomponents.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\credui.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\crypt32.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\cryptbase.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\cryptnet.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\cryptsp.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\cryptui.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\d2d1.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\d3d11.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\d3d9.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\dataexchange.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\dcomp.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\devobj.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\dhcpcsvc.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\dhcpcsvc6.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\dnsapi.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\dpapi.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\driverstore\filerepository\nv_dispi.inf_amd64_67995ceab8993b08\display.nvcontainer\nvmessagebus.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\driverstore\filerepository\nv_dispi.inf_amd64_67995ceab8993b08\nvgpucomp64.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\driverstore\filerepository\nv_dispi.inf_amd64_67995ceab8993b08\nvldumdx.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\driverstore\filerepository\nv_dispi.inf_amd64_67995ceab8993b08\nvmemmapstoragex.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\driverstore\filerepository\nv_dispi.inf_amd64_67995ceab8993b08\nvppex.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\driverstore\filerepository\nv_dispi.inf_amd64_67995ceab8993b08\nvwgf2umx.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\drvstore.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\dsound.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\dwmapi.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\dwrite.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\dxcore.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\dxgi.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\dxva2.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\esent.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\explorerframe.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\fwpuclnt.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\gameux.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\gdi32.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\gdi32full.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\glu32.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\gpapi.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\hid.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\iertutil.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\imagehlp.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\imm32.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\inputhost.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\iphlpapi.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\kernel.appcore.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\kernel32.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\kernelbase.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\mf.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\mfperfhelper.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\mfplat.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\mfplay.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\mmdevapi.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\msasn1.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\msauddecmft.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\mscms.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\msctf.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\msmpeg2vdec.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\msvcp_win.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\msvcrt.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\mswsock.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\napinsp.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\ncrypt.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\netapi32.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\netprofm.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\netutils.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\nlaapi.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\npmproxy.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\nsi.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\ntasn1.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\ntdll.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\ntmarta.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\nvapi64.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\nvspcap64.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\ole32.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\oleacc.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\oleaut32.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\opengl32.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\pnrpnsp.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\powrprof.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\profapi.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\propsys.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\psapi.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\rasadhlp.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\resourcepolicyclient.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\rpcrt4.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\rsaenh.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\rstrtmgr.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\rtworkq.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\samcli.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\sechost.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\secur32.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\setupapi.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\shcore.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\shell32.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\shlwapi.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\srvcli.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\sspicli.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\textinputframework.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\twinapi.appcore.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\ucrtbase.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\uiautomationcore.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\umpdc.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\urlmon.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\user32.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\userenv.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\usp10.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\uxtheme.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\version.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\wevtapi.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\win32u.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\windowmanagementapi.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\windows.storage.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\windows.ui.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\winhttp.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\wininet.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\winmm.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\winmmbase.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\winnsi.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\winrnr.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\winspool.drv
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\winsta.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\wintrust.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\wintypes.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\wkscli.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\wldp.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\ws2_32.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\wshbth.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\wtsapi32.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\xaudio2_9.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\system32\xinput1_3.dll
23:41:45.347 | 234C | 2304 |  | c:\windows\winsxs\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.6926_none_60b5a53971f8f7e6\comctl32.dll
23:41:45.347 | 234C | 70 | GraphicsHookManager::Init | Created Thread - Created , ThreadId=6392
23:41:45.348 | 234C | 1662 | Client::ReadGameConfigurations | GameConfigurations Input Libraries - Use Default.
23:41:45.348 | 234C | 1686 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D11.
23:41:45.348 | 234C | 1735 | Client::ReadGameConfigurations | Disable DisableEXHandle - OFF
23:41:45.348 | 234C | 1806 | Client::ReadGameConfigurations | GameConfigurations UseTSHook - OFF
23:41:45.348 | 234C | 1819 | Client::ReadGameConfigurations | GameConfigurations DisableDIAquire - OFF
23:41:45.348 | 234C | 1849 | Client::ReadGameConfigurations | Enable EnableTXR - OFF
23:41:45.348 | 234C | 1889 | Client::ReadGameConfigurations | GameConfigurations DisableD3d9Ex - OFF
23:41:45.348 | 234C | 1891 | Client::ReadGameConfigurations | GameConfigurations EnableMTCursor - OFF
23:41:45.348 | 234C | 1893 | Client::ReadGameConfigurations | GameConfigurations Use Long Block - OFF
23:41:45.348 | 234C | 1895 | Client::ReadGameConfigurations | GameConfigurations Use Safe Block - OFF
23:41:45.348 | 234C | 1897 | Client::ReadGameConfigurations | GameConfigurations Use All Safe Block - OFF
23:41:45.348 | 234C | 1899 | Client::ReadGameConfigurations | GameConfigurations Disable Safe Hooking - OFF
23:41:45.348 | 234C | 1901 | Client::ReadGameConfigurations | GameConfigurations Use MH - OFF
23:41:45.348 | 234C | 1904 | Client::ReadGameConfigurations | GameConfigurations Use MCH - ON
23:41:45.348 | 234C | 1907 | Client::ReadGameConfigurations | GameConfigurations Use EH - OFF
23:41:45.348 | 234C | 1909 | Client::ReadGameConfigurations | GameConfigurations Use MINH - ON
23:41:45.350 | 234C | 2016 | Data::Search | [0] 0x15E20000
23:41:45.350 | 234C | 2016 | Data::Search | [1] 0x0
23:41:45.350 | 234C | 2016 | Data::Search | [2] 0xEDB20000
23:41:45.350 | 234C | 2016 | Data::Search | [3] 0x0
23:41:45.350 | 234C | 2016 | Data::Search | [4] 0x0
23:41:45.350 | 234C | 2016 | Data::Search | [5] 0x135B0000
23:41:45.350 | 234C | 2016 | Data::Search | [6] 0x17010000
23:41:45.350 | 234C | 2016 | Data::Search | [7] 0xBD060000
23:41:45.350 | 234C | 2016 | Data::Search | [8] 0x135B0000
23:41:45.350 | 234C | 2016 | Data::Search | [9] 0x0
23:41:45.350 | 234C | 2021 | Data::Search | [10] 0x0
23:41:45.350 | 234C | 2027 | Data::Search | [11] 0xFF20000
23:41:45.350 | 234C | 2033 | Data::Search | [12] 0xBD060000
23:41:45.350 | 234C | 2039 | Data::Search | [13] 0x0
23:41:45.350 | 234C | 391 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 10
23:41:45.350 | 234C | 1361 | Client::hookFunctions | Detected Windows 8.1 or greater
23:41:45.350 | 234C | 1388 | Client::hookFunctions | Acquiring function lock succeeded
23:41:45.350 | 234C | 2522 | FunctionHook::DisalbeSafeHooking | Safe hook disabled: True
23:41:45.350 | 234C | 227 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_30017732 opened succesfuly
23:41:45.351 | 234C | 612 | OverlayManager::OverlayManager | OW System Cursor is set to = 0x7c06cf
23:41:45.351 | 234C | 615 | OverlayManager::OverlayManager | Game Original System Cursor is set to = 0x10007
23:41:45.351 | 234C | 7900 | OverlayManager::LoadDefaultCursors | Load default cursors
23:41:45.352 | 234C | 623 | OverlayManager::OverlayManager | OW Blank System Cursor is set to = 0x5508cb, game cursor = 0x10007
23:41:45.352 | 234C | 72 | PerformanceCounter::StartSession | StartSession
23:41:45.352 | 234C | 72 | PerformanceCounter::StartSession | StartSession
23:41:45.352 | 234C | 227 | InterProcessElement::open | InterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly
23:41:45.353 | B68 | 7469 | OverlayManager::OnConnected | Connected to server
23:41:45.353 | B68 | 32 | SendServerHelloMessage::Execute | Send connection Ack
23:41:45.361 | 234C | 297 | Common::HookChain::HookChainConfiguration::ReadAppConfiguration | read configuration file
23:41:45.361 | 234C | 594 | Common::HookChain::HookChainManager::InitFromRemoteConfiguration | Read configuration 22
23:41:45.361 | 234C | 1247 | FunctionHook::EnableMCHOptions | MCH - Enable MCH Options
23:41:45.361 | 234C | 1247 | FunctionHook::EnableMCHOptions | MCH - Enable MCH Options
23:41:45.361 | 234C | 879 | OverlayManager::ReadGameConfigurations | GameConfigurations Control Modes = 0
23:41:45.361 | 234C | 899 | OverlayManager::ReadGameConfigurations | GameConfigurations Game = 21640
23:41:45.361 | 234C | 901 | OverlayManager::ReadGameConfigurations | GameConfigurations TC Mode = 0x0
23:41:45.361 | 234C | 903 | OverlayManager::ReadGameConfigurations | GameConfigurations Cursor Mode = 0
23:41:45.361 | 234C | 906 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInputBlock = OFF
23:41:45.361 | 234C | 909 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCursorMix = ON
23:41:45.361 | 234C | 912 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMixModeCursor = OFF
23:41:45.361 | 234C | 915 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCursorOffset = OFF
23:41:45.361 | 234C | 918 | OverlayManager::ReadGameConfigurations | GameConfigurations FixResolutionChange = OFF
23:41:45.361 | 234C | 921 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIBLock = OFF
23:41:45.361 | 234C | 924 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIFocus = OFF
23:41:45.361 | 234C | 927 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus = OFF
23:41:45.361 | 234C | 930 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus2 = OFF
23:41:45.361 | 234C | 933 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableDIAquire = OFF
23:41:45.362 | 234C | 936 | OverlayManager::ReadGameConfigurations | GameConfigurations SetDINonExclusive = OFF
23:41:45.362 | 234C | 939 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMouseDIExclusive = OFF
23:41:45.362 | 234C | 942 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableActionMixed = OFF
23:41:45.362 | 234C | 945 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceControlRehook = OFF
23:41:45.362 | 234C | 948 | OverlayManager::ReadGameConfigurations | GameConfigurations FixActionFocus = OFF
23:41:45.362 | 234C | 951 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreRT = ON
23:41:45.362 | 234C | 954 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableResizeRelease = ON
23:41:45.362 | 234C | 957 | OverlayManager::ReadGameConfigurations | GameConfigurations ResizeNotifyResolution = OFF
23:41:45.362 | 234C | 960 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceCaptureChangeRehook = OFF
23:41:45.362 | 234C | 963 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableEternalEnum = OFF
23:41:45.362 | 234C | 966 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWL = OFF
23:41:45.362 | 234C | 969 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWLW = OFF
23:41:45.362 | 234C | 972 | OverlayManager::ReadGameConfigurations | GameConfigurations TerminateOnWindowClose = OFF
23:41:45.362 | 234C | 975 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartFocus = OFF
23:41:45.362 | 234C | 978 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreRelease = OFF
23:41:45.362 | 234C | 981 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableTPA = OFF
23:41:45.362 | 234C | 984 | OverlayManager::ReadGameConfigurations | GameConfigurations PTCT = 0x0
23:41:45.362 | 234C | 987 | OverlayManager::ReadGameConfigurations | GameConfigurations ReleaseKBInOverlayFocus = OFF
23:41:45.362 | 234C | 990 | OverlayManager::ReadGameConfigurations | GameConfigurations SmartReleaseKBInOverlayFocus = ON
23:41:45.362 | 234C | 993 | OverlayManager::ReadGameConfigurations | GameConfigurations Stuck In Trans = OFF
23:41:45.362 | 234C | 996 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableFocusOnAnyClick = OFF
23:41:45.362 | 234C | 999 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCC = OFF
23:41:45.362 | 234C | 1002 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCCMix = OFF
23:41:45.362 | 234C | 1005 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursor = OFF
23:41:45.362 | 234C | 1008 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursorMT = ON
23:41:45.362 | 234C | 1011 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableRawInput = ON
23:41:45.362 | 234C | 1014 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableOWGestures = OFF
23:41:45.362 | 234C | 1017 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableD3d9Ex = OFF
23:41:45.362 | 234C | 1020 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMTCursor = OFF
23:41:45.362 | 234C | 1023 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRI = ON
23:41:45.362 | 234C | 1026 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIKB = OFF
23:41:45.362 | 234C | 1029 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIB = ON
23:41:45.362 | 234C | 1032 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowRIMix = ON
23:41:45.362 | 234C | 1035 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreBB = OFF
23:41:45.362 | 234C | 1038 | OverlayManager::ReadGameConfigurations | GameConfigurations RecreateSB = OFF
23:41:45.362 | 234C | 1041 | OverlayManager::ReadGameConfigurations | GameConfigurations FixFSTB = OFF
23:41:45.362 | 234C | 1044 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCOEx = OFF
23:41:45.362 | 234C | 1047 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRCEx = ON
23:41:45.362 | 234C | 1050 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableBlockChain = OFF
23:41:45.362 | 234C | 1053 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMKLL = OFF
23:41:45.362 | 234C | 1056 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewKLL = OFF
23:41:45.362 | 234C | 1059 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewMLLForExclusive = OFF
23:41:45.362 | 234C | 1062 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMW = OFF
23:41:45.362 | 234C | 1065 | OverlayManager::ReadGameConfigurations | GameConfigurations UsePR = OFF
23:41:45.362 | 234C | 1068 | OverlayManager::ReadGameConfigurations | GameConfigurations WaitRestore = OFF
23:41:45.362 | 234C | 1071 | OverlayManager::ReadGameConfigurations | GameConfigurations DIT = 0
23:41:45.362 | 234C | 1074 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreMultipleDevices = OFF
23:41:45.362 | 234C | 1077 | OverlayManager::ReadGameConfigurations | GameConfigurations FixHotkeyRI = ON
23:41:45.362 | 234C | 1080 | OverlayManager::ReadGameConfigurations | GameConfigurations SendHotkeyRI = OFF
23:41:45.362 | 234C | 1083 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRestoreSWL = OFF
23:41:45.362 | 234C | 1086 | OverlayManager::ReadGameConfigurations | GameConfigurations FIGVTH = OFF
23:41:45.362 | 234C | 1089 | OverlayManager::ReadGameConfigurations | GameConfigurations PTBOffsetPixel = 0
23:41:45.362 | 234C | 1092 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceGBB = OFF
23:41:45.362 | 234C | 1095 | OverlayManager::ReadGameConfigurations | GameConfigurations FixModifierMixMode = OFF
23:41:45.362 | 234C | 1097 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDXThreadSafe = OFF
23:41:45.362 | 234C | 1099 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInvisibleCursorCR = OFF
23:41:45.362 | 234C | 1101 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGameProc = OFF
23:41:45.362 | 234C | 1103 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCVCursor = OFF
23:41:45.362 | 234C | 1105 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableRenderAI = OFF
23:41:45.362 | 234C | 1107 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableSmartMixMode = OFF
23:41:45.362 | 234C | 1109 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreads = OFF
23:41:45.362 | 234C | 1111 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreadsHook = OFF
23:41:45.362 | 234C | 1113 | OverlayManager::ReadGameConfigurations | GameConfigurations KeepInGameOnLostFocus = ON
23:41:45.362 | 234C | 1115 | OverlayManager::ReadGameConfigurations | GameConfigurations FixBlending = OFF
23:41:45.362 | 234C | 1117 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOUseDefaultAdpater = OFF
23:41:45.362 | 234C | 1119 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPODisableDynamicRendering = OFF
23:41:45.362 | 234C | 1121 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOExclusiveAsForeground = OFF
23:41:45.362 | 234C | 1125 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPODisableFullscreenRendering = OFF
23:41:45.362 | 234C | 1129 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOEnableInputProxy = OFF
23:41:45.362 | 234C | 1131 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreCursorRefCount = OFF
23:41:45.362 | 234C | 1133 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMCHHookRetries = OFF
23:41:45.362 | 234C | 1135 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableHookFallback = OFF
23:41:45.362 | 234C | 1137 | OverlayManager::ReadGameConfigurations | GameConfigurations AlternativeIPC = OFF
23:41:45.362 | 234C | 1139 | OverlayManager::ReadGameConfigurations | GameConfigurations RecordingFlipType = 0
23:41:45.362 | 234C | 1141 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGraphicsFunc = 0
23:41:45.362 | 234C | 1144 | OverlayManager::ReadGameConfigurations | GameConfigurations ImGuiRendering = 0
23:41:45.362 | 234C | 1147 | OverlayManager::ReadGameConfigurations | GameConfigurations foreground Window as target window = 0
23:41:45.362 | 234C | 1150 | OverlayManager::ReadGameConfigurations | GameConfigurations SetCursor NH = OFF
23:41:45.362 | 234C | 1154 | OverlayManager::ReadGameConfigurations | GameConfigurations UseD3D11On12 = ON
23:41:45.362 | 234C | 1157 | OverlayManager::ReadGameConfigurations | GameConfigurations FixHDRRendering = OFF
23:41:45.362 | 234C | 1162 | OverlayManager::ReadGameConfigurations | GameConfigurations MCHOptions [1:0 2:0 3:0]
23:41:45.362 | 234C | 1165 | OverlayManager::ReadGameConfigurations | GameConfigurations Coexisting H 0
23:41:45.362 | 234C | 1168 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableDx12Kiero = OFF
23:41:45.362 | 234C | 1172 | OverlayManager::ReadGameConfigurations | GameConfigurations HKOnlyOnce = ON (False)
23:41:45.362 | 234C | 1174 | OverlayManager::ReadGameConfigurations | OverlayManager::SetGameConfigurations Succeeded.
23:41:45.362 | 234C | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
23:41:45.362 | 234C | 733 | OverlayManager::InitGameClient | starting hooks...
23:41:45.422 | 234C | 771 | Install::Code | Init [Client,1] (MINH) OK 00007FF815A68450
23:41:45.487 | 234C | 771 | Install::Code | Init [Client,2] (MINH) OK 00007FF815A75730
23:41:45.550 | 234C | 771 | Install::Code | Init [Client,3] (MINH) OK 00007FF815A759F0
23:41:45.550 | 234C | 745 | OverlayManager::InitGameClient | original ShowCursor [0x15a30f40]
23:41:45.610 | 234C | 771 | Install::Code | Init [Client,4] (MINH) OK 00007FF815A6BB80
23:41:45.665 | 234C | 771 | Install::Code | Init [Client,4.1] (MINH) OK 00007FF816954F10
23:41:45.717 | 234C | 771 | Install::Code | Init [Client,4.2] (MINH) OK 00007FF81685BD60
23:41:45.717 | 234C | 1478 | Client::hookFunctions | Suspend before hook: OFF
23:41:45.725 | 234C | 1156 | Install::Code | Segment [5|6336|0x135B0000|0x18C0]
23:41:45.750 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 4084]
23:41:45.750 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
23:41:45.765 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 4084]
23:41:45.765 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
23:41:45.776 | 234C | 771 | Install::Code | unknown (MINH) OK 00007FF8135B18C0
23:41:45.776 | 234C | 1257 | Client::hookLibraryFunctions | Hook function 5::27. OK
23:41:45.776 | 234C | 1156 | Install::Code | Segment [5|436880|0x135B0000|0x6AA90]
23:41:45.776 | 45D0 | 445 | fSwapChain_Present | **** Present ******
23:41:45.802 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
23:41:45.837 | 234C | 771 | Install::Code | unknown (MINH) OK 00007FF81361AA90
23:41:45.837 | 234C | 1257 | Client::hookLibraryFunctions | Hook function 5::28. OK
23:41:45.837 | 234C | 1156 | Install::Code | Segment [5|141328|0x135B0000|0x22810]
23:41:45.902 | 234C | 771 | Install::Code | unknown (MINH) OK 00007FF8135D2810
23:41:45.902 | 234C | 1257 | Client::hookLibraryFunctions | Hook function 5::29. OK
23:41:45.902 | 234C | 1156 | Install::Code | Segment [5|13056|0x135B0000|0x3300]
23:41:45.968 | 234C | 771 | Install::Code | unknown (MINH) OK 00007FF8135B3300
23:41:45.968 | 234C | 1257 | Client::hookLibraryFunctions | Hook function 5::30. OK
23:41:45.968 | 234C | 1156 | Install::Code | Segment [5|-55998368|0x135B0000|0xFCA98860]
23:41:45.968 | 234C | 1245 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::31.
23:41:45.968 | 234C | 1257 | Client::hookLibraryFunctions | Hook function 5::31. OK
23:41:45.968 | 234C | 1156 | Install::Code | Segment [5|-55976912|0x135B0000|0xFCA9DC30]
23:41:45.968 | 234C | 1245 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::32.
23:41:45.968 | 234C | 1257 | Client::hookLibraryFunctions | Hook function 5::32. OK
23:41:45.968 | 234C | 1156 | Install::Code | Segment [5|-55982608|0x135B0000|0xFCA9C5F0]
23:41:45.968 | 234C | 1245 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::33.
23:41:45.968 | 234C | 1257 | Client::hookLibraryFunctions | Hook function 5::33. OK
23:41:45.968 | 234C | 1156 | Install::Code | Segment [5|-57169952|0x135B0000|0xFC97A7E0]
23:41:45.968 | 234C | 1245 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::34.
23:41:45.968 | 234C | 1257 | Client::hookLibraryFunctions | Hook function 5::34. OK
23:41:45.968 | 234C | 391 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 10
23:41:45.968 | 234C | 1506 | OverlayManager::Start | Starting...
23:41:45.968 | 234C | 1538 | OverlayManager::Start | starting hooks 2...
23:41:46.32 | 234C | 771 | Install::Code | Init [Client,2.B] (MINH) OK 00007FF815A74740
23:41:46.102 | 234C | 771 | Install::Code | Init [Client,5] (MINH) OK 00007FF815A74E40
23:41:46.170 | 234C | 771 | Install::Code | Init [Client,5.1] (MINH) OK 00007FF815AAA190
23:41:46.235 | 234C | 771 | Install::Code | Init [Client,6] (MINH) OK 00007FF815A75540
23:41:46.235 | 234C | 1606 | OverlayManager::Start | RID Found 1 devices.
23:41:46.235 | 234C | 1614 | OverlayManager::Start | RID Mouse Found [0] with 0X30(0X30) hwnd(0xd0738)...
23:41:46.235 | 234C | 1703 |  | XTRAP COMPATIBLE PATCH WARNING
23:41:46.235 | 234C | 1712 | OverlayManager::Start | done with hooks...
23:41:46.235 | 234C | 108 | ApiManager::Init | API Manager Event : OK
23:41:46.235 | 234C | 120 | ApiManager::CreateBackgroundThread | Background Thread - Created , ThreadId=16980
23:41:46.235 | 234C | 67 | TXRSetting | Fail to read texture recognition options 0xb7
23:41:46.235 | 234C | 114 | TXOfInterest | New list set with 0 items
23:41:46.235 | 234C | 1738 | OverlayManager::Start | get foreground state
23:41:46.235 | 234C | 1779 | OverlayManager::Start | Original cursor reference count is 0
23:41:46.235 | 234C | 1784 | OverlayManager::Start | Started...
23:41:46.235 | 234C | 145 | Common::HookChain::HookChainManager::Start | Starting hook chain manager
23:41:46.235 | 234C | 155 | Common::HookChain::HookChainManager::Start | skip starting hook chain manager, no modules
23:41:46.236 | 4254 | 8152 | OverlayManager::UpdateInputTrackerWinodw | update input tracker list 0x0 -> 0x204a8
23:41:46.237 | 492C | 8055 | OverlayManager::IsEmptyCursor | Cache cursor 0x10003 (v: 1)
23:41:46.239 | 45D0 | 591 | RenderDeviceD3d11::RenderDeviceD3d11 | Render device d3d11
23:41:46.245 | 45D0 | 148 | D3DHelpers::LoadDxLibrary | DX Lib d3dx11_43.dll loaded
23:41:46.271 | 45D0 | 148 | D3DHelpers::LoadDxLibrary | DX Lib D3DCompiler_43.dll loaded
23:41:46.271 | 45D0 | 991 | RenderDeviceD3d11::LoadD3dXLibraryAndFunctions | load library functions OK.
23:41:46.296 | 45D0 | 1050 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1b738420
23:41:46.296 | 45D0 | 1081 | RenderDeviceD3d11::init | Device adapter hash: 180926991
23:41:46.296 | 45D0 | 1114 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
23:41:46.296 | 45D0 | 1136 | RenderDeviceD3d11::init | save state
23:41:46.296 | 45D0 | 701 | RenderDeviceD3d11::initDX11 | loading shaders...
23:41:46.300 | 234C | 771 | Install::Code | Init [Client,0] (MINH) OK 00007FF815E3E3E0
23:41:46.300 | 234C | 412 | GraphicsHookManager::ReleaseHookRef | Clear Hook manager thread
23:41:46.300 | 234C | 84 | GraphicsHookManager::StopThread | StopThread
23:41:46.301 | 18F8 | 176 | GraphicsHookManager::MessageLoop | Exit Thread
23:41:46.301 | 234C | 471 | Client::initFirstInjection | init complete
23:41:46.303 | 45D0 | 710 | RenderDeviceD3d11::initDX11 | create vs
23:41:46.304 | 45D0 | 728 | RenderDeviceD3d11::initDX11 | create vs
23:41:46.307 | 45D0 | 751 | RenderDeviceD3d11::initDX11 | create pxs
23:41:46.309 | 45D0 | 781 | RenderDeviceD3d11::initDX11 | create raster
23:41:46.309 | 45D0 | 849 | RenderDeviceD3d11::initDX11 | create buffers
23:41:46.309 | 45D0 | 1142 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x1bd1a038.
23:41:46.309 | 45D0 | 1144 | RenderDeviceD3d11::init | restore state
23:41:46.309 | 45D0 | 1147 | RenderDeviceD3d11::init | Target Window [0xd0738]
23:41:46.309 | 45D0 | 257 | IRenderDevice::reCreateResourceList | RECREATION *** Begin ***
23:41:46.309 | 45D0 | 264 | IRenderDevice::reCreateResourceList | RECREATION *** Done ***
23:41:46.309 | 45D0 | 3412 | OverlayManager::setGraphics | Set graphics 3
23:41:46.309 | 45D0 | 193 | Overlay::Streaming::GameCaptureManager::SetRenderDevice | Streaming Client started. SHT supported: True
23:41:46.309 | 45D0 | 2101 | RenderDeviceD3d11::setFix | Set render device fix RT.
23:41:46.309 | 45D0 | 3447 | OverlayManager::setGraphics | Render Device fix was set RT.
23:41:46.309 | 45D0 | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW}
23:41:46.309 | 45D0 | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080)
23:41:46.310 | 45D0 | 887 | OverlayInputManager::HandleCommands | Clear all hotkeys command
23:41:46.310 | 45D0 | 938 | OverlayInputManager::AddHotKey | Add new hotkey [Control_Overlay]-[9]-[2]. Total [0] (pressed: 1)
23:41:46.310 | 45D0 | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.250000], offser[0, 0]
23:41:46.310 | 45D0 | 21 | StartWidgetsRefresher::Execute | Execute start wicket manager
23:41:46.310 | 45D0 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler
23:41:46.310 | 45D0 | 5927 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xd0738} (foreground = 0x606a0).
23:41:46.310 | 45D0 | 2823 | OverlayManager::installWindowProcHook | Install WPH
23:41:46.310 | 45D0 | 2843 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1508cd
23:41:46.310 | 45D0 | 2866 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
23:41:46.310 | 45D0 | 2912 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x21a6cdf0=564579824)=>(0x78487590=2018014608)
23:41:46.310 | 45D0 | 2923 | OverlayManager::installWindowProcHook | installWindowProcHook mouse is tracked successfully.
23:41:46.310 | 45D0 | 1790 | WidgetManager::draw | skip widget draw (not in foreground) False - False
23:41:46.310 | 45D0 | 311 | PerformanceCounter::NotifyFrameRender | Notify first Render...
23:41:46.310 | 45D0 | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
23:41:46.310 | 45D0 | 8734 | OverlayManager::CheckForSharedTextureSupport | Check for SHT support
23:41:46.310 | 45D0 | 5821 | OverlayManager::initOverlayResolution | Ex 0X40000
23:41:46.310 | 45D0 | 5827 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080)
23:41:46.313 | 492C | 2449 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall [0xd0738], [0xd0738]
23:41:46.313 | 492C | 2949 | OverlayManager::installKeybMouseHook | Install KeybMouse
23:41:46.313 | 492C | 479 | InputInterceptor::stopHook | unhook keyboard and mouse
23:41:46.326 | 3ABC | 227 | InterProcessElement::open | InterProcess Overwolf_ImID_20392_P_17732 opened succesfuly
23:41:46.326 | 3ABC | 227 | InterProcessElement::open | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT opened succesfuly
23:41:46.442 | 492C | 446 | InputInterceptor::runHook | Keyboard is hooked 0x492c
23:41:46.574 | 492C | 468 | InputInterceptor::runHook | Mouse is hooked 0x492c
23:41:46.574 | 492C | 8440 | OverlayManager::SetCursorInitialState | GameWndProc - Original Cursor Ref Count = 0, Cur = 0x10003
23:41:56.246 | 4254 | 2275 | Client::LogProcessModules | Loaded modules:
23:41:56.254 | 4254 | 2304 |  | c:\program files (x86)\overwolf\0.300.0.11\owclient.dll
23:41:56.254 | 4254 | 2304 |  | c:\program files (x86)\overwolf\0.300.0.11\owexplorer.dll
23:41:56.254 | 4254 | 2304 |  | c:\riot games\valorant\live\engine\binaries\thirdparty\cef3\win64\chrome_elf.dll
23:41:56.254 | 4254 | 2304 |  | c:\riot games\valorant\live\engine\binaries\thirdparty\cef3\win64\d3dcompiler_47.dll
23:41:56.254 | 4254 | 2304 |  | c:\riot games\valorant\live\engine\binaries\thirdparty\cef3\win64\libcef.dll
23:41:56.254 | 4254 | 2304 |  | c:\riot games\valorant\live\engine\binaries\thirdparty\cef3\win64\libegl.dll
23:41:56.254 | 4254 | 2304 |  | c:\riot games\valorant\live\engine\binaries\thirdparty\cef3\win64\libglesv2.dll
23:41:56.254 | 4254 | 2304 |  | c:\riot games\valorant\live\engine\binaries\thirdparty\dbghelp\dbghelp.dll
23:41:56.254 | 4254 | 2304 |  | c:\riot games\valorant\live\engine\binaries\thirdparty\nvidia\nvaftermath\win64\gfsdk_aftermath_lib.x64.dll
23:41:56.254 | 4254 | 2304 |  | c:\riot games\valorant\live\engine\binaries\thirdparty\ogg\win64\vs2015\libogg_64.dll
23:41:56.254 | 4254 | 2304 |  | c:\riot games\valorant\live\engine\binaries\thirdparty\vorbis\win64\vs2015\libvorbis_64.dll
23:41:56.254 | 4254 | 2304 |  | c:\riot games\valorant\live\engine\binaries\thirdparty\vorbis\win64\vs2015\libvorbisfile_64.dll
23:41:56.254 | 4254 | 2304 |  | c:\riot games\valorant\live\engine\binaries\thirdparty\windows\xaudio2_9\x64\xaudio2_9redist.dll
23:41:56.254 | 4254 | 2304 |  | c:\riot games\valorant\live\shootergame\binaries\win64\dbghelp.dll
23:41:56.254 | 4254 | 2304 |  | c:\riot games\valorant\live\shootergame\binaries\win64\msvcp140.dll
23:41:56.254 | 4254 | 2304 |  | c:\riot games\valorant\live\shootergame\binaries\win64\riotgamesapi.dll
23:41:56.254 | 4254 | 2304 |  | c:\riot games\valorant\live\shootergame\binaries\win64\stub.dll
23:41:56.254 | 4254 | 2304 |  | c:\riot games\valorant\live\shootergame\binaries\win64\valorant-win64-shipping.exe
23:41:56.254 | 4254 | 2304 |  | c:\riot games\valorant\live\shootergame\binaries\win64\vcruntime140.dll
23:41:56.254 | 4254 | 2304 |  | c:\riot games\valorant\live\shootergame\binaries\win64\vcruntime140_1.dll
23:41:56.254 | 4254 | 2304 |  | c:\windows\system32\d3d11.dll
23:41:56.254 | 4254 | 2304 |  | c:\windows\system32\d3d9.dll
23:41:56.254 | 4254 | 2304 |  | c:\windows\system32\dxgi.dll
23:41:56.254 | 4254 | 2304 |  | c:\windows\system32\opengl32.dll
23:42:13.710 | 45D0 | 629 | ReleaseD11Device | Device Released! [2]
23:42:13.710 | 45D0 | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
23:42:13.710 | 45D0 | 1790 | OverlayManager::RestoreGameWNDPROC | Search SWL..
23:42:13.710 | 45D0 | 1797 | OverlayManager::RestoreGameWNDPROC | SWL restored.
23:42:13.711 | 45D0 | 1807 | OverlayManager::RestoreGameWNDPROC | SWL OK.
23:42:13.711 | 45D0 | 1812 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1508cd
23:42:13.711 | 45D0 | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
23:42:13.711 | 45D0 | 200 | IRenderDevice::release | Render Releasing.
23:42:13.711 | 45D0 | 99 | RenderDeviceCaptureBase::ReleaseTexture | Release
23:42:13.711 | 45D0 | 117 | RenderDeviceCaptureBase::ReleaseTexture | Released
23:42:13.711 | 45D0 | 1267 | RenderDeviceD3d11::releaseImplementation | Releasing 1
23:42:13.711 | 45D0 | 1277 | RenderDeviceD3d11::releaseImplementation | Releasing 2
23:42:13.711 | 45D0 | 1296 | RenderDeviceD3d11::releaseImplementation | Releasing 3
23:42:13.711 | 45D0 | 217 | IRenderDevice::release | Render Releasing Done.
23:42:13.711 | 45D0 | 632 | ReleaseD11Device | End Device Released!
23:42:13.839 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 12884]
23:42:13.839 | B68 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event ON (ON)
23:42:13.839 | B68 | 8991 | OverlayManager::OnForegroundChanged | Changed True
23:42:13.839 | B68 | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1)
23:42:13.854 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
23:42:13.855 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
23:42:14.148 | 492C | 575 | fSwapResize_Buffers | Resize buffer (0x1b738420)!
23:42:14.148 | 492C | 86 | ReleaseGraphicsDevice | Clear overlay graphics..
23:42:14.148 | 492C | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
23:42:14.148 | 492C | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
23:42:14.148 | 492C | 88 | ReleaseGraphicsDevice | Device was Resized!
23:42:14.148 | 492C | 200 | IRenderDevice::release | Render Releasing.
23:42:14.148 | 492C | 1237 | RenderDeviceD3d11::releaseImplementation | Device already released
23:42:14.148 | 492C | 217 | IRenderDevice::release | Render Releasing Done.
23:42:14.148 | 492C | 92 | ReleaseGraphicsDevice | End Device was Resized!
23:42:14.361 | 45D0 | 214 | doOverlay | Delay init, ready now
23:42:14.361 | 45D0 | 1050 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1b738420
23:42:14.361 | 45D0 | 1114 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
23:42:14.361 | 45D0 | 1136 | RenderDeviceD3d11::init | save state
23:42:14.361 | 45D0 | 701 | RenderDeviceD3d11::initDX11 | loading shaders...
23:42:14.369 | 45D0 | 1142 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x1bd1a038.
23:42:14.369 | 45D0 | 1144 | RenderDeviceD3d11::init | restore state
23:42:14.369 | 45D0 | 1147 | RenderDeviceD3d11::init | Target Window [0xd0738]
23:42:14.369 | 45D0 | 257 | IRenderDevice::reCreateResourceList | RECREATION *** Begin ***
23:42:14.369 | 45D0 | 264 | IRenderDevice::reCreateResourceList | RECREATION *** Done ***
23:42:14.369 | 45D0 | 5827 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
23:42:14.371 | 45D0 | 5927 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xd0738} (foreground = 0xd0738).
23:42:14.371 | 45D0 | 2823 | OverlayManager::installWindowProcHook | Install WPH
23:42:14.371 | 45D0 | 2843 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x3092d
23:42:14.371 | 45D0 | 2866 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
23:42:14.371 | 45D0 | 2912 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x21a6cdf0=564579824)=>(0x78487590=2018014608)
23:42:14.371 | 45D0 | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
23:42:14.372 | 492C | 2945 | OverlayManager::installKeybMouseHook | HKOnlyOnce: skipping keyboard/mouse hook reinstall
23:42:14.373 | 45D0 | 5821 | OverlayManager::initOverlayResolution | Ex 0X40008
23:42:14.373 | 45D0 | 5827 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
23:42:14.373 | 45D0 | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL}
23:42:14.373 | 45D0 | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080)
23:42:14.373 | 492C | 6652 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x0) 0xd0738 .
23:42:15.7 | 492C | 8055 | OverlayManager::IsEmptyCursor | Cache cursor 0x1001f (v: 1)
23:42:29.262 | 45D0 | 629 | ReleaseD11Device | Device Released! [2]
23:42:29.262 | 45D0 | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
23:42:29.262 | 45D0 | 3387 | OverlayManager::DetachThreadInput | Detach thread input 18732, 17872
23:42:29.262 | 45D0 | 1790 | OverlayManager::RestoreGameWNDPROC | Search SWL..
23:42:29.262 | 45D0 | 1797 | OverlayManager::RestoreGameWNDPROC | SWL restored.
23:42:29.262 | 45D0 | 1807 | OverlayManager::RestoreGameWNDPROC | SWL OK.
23:42:29.262 | 45D0 | 1812 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x3092d
23:42:29.262 | 45D0 | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
23:42:29.262 | 45D0 | 200 | IRenderDevice::release | Render Releasing.
23:42:29.262 | 45D0 | 99 | RenderDeviceCaptureBase::ReleaseTexture | Release
23:42:29.262 | 45D0 | 117 | RenderDeviceCaptureBase::ReleaseTexture | Released
23:42:29.262 | 45D0 | 1267 | RenderDeviceD3d11::releaseImplementation | Releasing 1
23:42:29.262 | 45D0 | 1277 | RenderDeviceD3d11::releaseImplementation | Releasing 2
23:42:29.262 | 45D0 | 1296 | RenderDeviceD3d11::releaseImplementation | Releasing 3
23:42:29.262 | 45D0 | 217 | IRenderDevice::release | Render Releasing Done.
23:42:29.262 | 45D0 | 632 | ReleaseD11Device | End Device Released!
23:42:29.304 | 492C | 575 | fSwapResize_Buffers | Resize buffer (0x1b738420)!
23:42:29.304 | 492C | 86 | ReleaseGraphicsDevice | Clear overlay graphics..
23:42:29.304 | 492C | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
23:42:29.304 | 492C | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
23:42:29.304 | 492C | 88 | ReleaseGraphicsDevice | Device was Resized!
23:42:29.304 | 492C | 200 | IRenderDevice::release | Render Releasing.
23:42:29.304 | 492C | 1237 | RenderDeviceD3d11::releaseImplementation | Device already released
23:42:29.304 | 492C | 217 | IRenderDevice::release | Render Releasing Done.
23:42:29.304 | 492C | 92 | ReleaseGraphicsDevice | End Device was Resized!
23:42:29.624 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 9988]
23:42:29.624 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
23:42:29.624 | B68 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event OFF (OFF)
23:42:29.624 | B68 | 8991 | OverlayManager::OnForegroundChanged | Changed False
23:42:29.624 | B68 | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x408FA Title=[
23:42:29.624 | B68 | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1)
23:42:29.624 | B68 | 3318 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE
23:42:29.624 | B68 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
23:42:29.639 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 9988]
23:42:29.639 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
23:42:29.641 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
23:42:30.640 | 3ABC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
23:42:32.659 | 3ABC | 182 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3399].
23:42:32.659 | 3ABC | 56 | WidgetsLayoutScheduler::Stop | stopping layout scheduler
23:42:32.659 | 3ABC | 66 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16)
23:45:11.918 | 492C | 575 | fSwapResize_Buffers | Resize buffer (0x1b738420)!
23:45:11.918 | 492C | 86 | ReleaseGraphicsDevice | Clear overlay graphics..
23:45:11.918 | 492C | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
23:45:11.918 | 492C | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
23:45:11.918 | 492C | 88 | ReleaseGraphicsDevice | Device was Resized!
23:45:11.918 | 492C | 200 | IRenderDevice::release | Render Releasing.
23:45:11.918 | 492C | 1237 | RenderDeviceD3d11::releaseImplementation | Device already released
23:45:11.918 | 492C | 217 | IRenderDevice::release | Render Releasing Done.
23:45:11.918 | 492C | 92 | ReleaseGraphicsDevice | End Device was Resized!
23:45:12.127 | 45D0 | 214 | doOverlay | Delay init, ready now
23:45:12.127 | 45D0 | 1050 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1b738420
23:45:12.127 | 45D0 | 1114 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
23:45:12.127 | 45D0 | 1136 | RenderDeviceD3d11::init | save state
23:45:12.127 | 45D0 | 701 | RenderDeviceD3d11::initDX11 | loading shaders...
23:45:12.133 | 45D0 | 1142 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x1bd1a038.
23:45:12.133 | 45D0 | 1144 | RenderDeviceD3d11::init | restore state
23:45:12.133 | 45D0 | 1147 | RenderDeviceD3d11::init | Target Window [0xd0738]
23:45:12.133 | 45D0 | 257 | IRenderDevice::reCreateResourceList | RECREATION *** Begin ***
23:45:12.133 | 45D0 | 264 | IRenderDevice::reCreateResourceList | RECREATION *** Done ***
23:45:12.133 | 45D0 | 3325 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW
23:45:12.133 | 45D0 | 5827 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
23:45:12.133 | 45D0 | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW}
23:45:12.133 | 45D0 | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080)
23:45:12.133 | 45D0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH
23:45:12.133 | 45D0 | 5927 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xd0738} (foreground = 0xd0738).
23:45:12.133 | 45D0 | 2823 | OverlayManager::installWindowProcHook | Install WPH
23:45:12.133 | 45D0 | 2843 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1ca01a3
23:45:12.133 | 45D0 | 2866 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
23:45:12.133 | 45D0 | 2912 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x21a6cdf0=564579824)=>(0x78487590=2018014608)
23:45:12.133 | 45D0 | 2469 | WidgetManager::Render | resume layout thread
23:45:12.133 | 45D0 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler
23:45:12.133 | 45D0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
23:45:12.134 | 45D0 | 1790 | WidgetManager::draw | skip widget draw (not in foreground) False - False
23:45:12.134 | 45D0 | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
23:45:12.134 | 492C | 2945 | OverlayManager::installKeybMouseHook | HKOnlyOnce: skipping keyboard/mouse hook reinstall
23:45:12.135 | 45D0 | 5821 | OverlayManager::initOverlayResolution | Ex 0X40008
23:45:12.135 | 45D0 | 5827 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
23:45:12.135 | 45D0 | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL}
23:45:12.135 | 45D0 | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080)
23:45:12.184 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 12884]
23:45:12.184 | B68 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event ON (ON)
23:45:12.184 | B68 | 8991 | OverlayManager::OnForegroundChanged | Changed True
23:45:12.184 | B68 | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1)
23:45:12.189 | 492C | 6652 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0738) 0xd0738 .
23:45:12.200 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
23:45:12.202 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
23:45:12.204 | 45D0 | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
23:45:37.702 | 492C | 2494 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | WM_ACTIVATE - Deactivate.
23:45:37.702 | 492C | 9133 | OverlayManager::LostForeground | Lost foreground, release control [exclusive mode: False]
23:45:37.702 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
23:45:37.702 | 492C | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 9988]
23:45:37.702 | 492C | 8895 | OverlayManager::HandleForegroundChanged | Forcing lost foreground, current: 0 new: 0
23:45:37.702 | 492C | 8901 | OverlayManager::HandleForegroundChanged | ForegroundChange Event [winows not active] bIsInForegroundNew: 0 m_bIsInForeground 1
23:45:37.702 | 492C | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
23:45:37.702 | 492C | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event OFF (ON)
23:45:37.702 | 492C | 8991 | OverlayManager::OnForegroundChanged | Changed False
23:45:37.702 | 492C | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1018C Title=[]
23:45:37.702 | 492C | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1)
23:45:37.702 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
23:45:37.702 | 492C | 9149 | OverlayManager::LostForeground | Restore game cursor on lost foreground [controled: 0, ow-cursor: 0]
23:45:37.702 | 492C | 8991 | OverlayManager::OnForegroundChanged | Changed False
23:45:37.702 | 492C | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1018C Title=[]
23:45:37.702 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
23:45:37.702 | 492C | 3387 | OverlayManager::DetachThreadInput | Detach thread input 18732, 17872
23:45:38.135 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 4084]
23:45:38.135 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
23:45:38.135 | B68 | 8947 | OverlayManager::HandleForegroundChanged | ForegroundChange (KeepInGameOn) Event OFF (OFF)
23:45:38.135 | B68 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
23:45:38.151 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 4084]
23:45:38.151 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
23:45:38.154 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
23:45:38.725 | 57D0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
23:45:40.753 | 57D0 | 182 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3053].
23:45:40.753 | 57D0 | 56 | WidgetsLayoutScheduler::Stop | stopping layout scheduler
23:45:40.753 | 57D0 | 66 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16)
23:53:33.462 | 492C | 2497 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | WM_ACTIVATE
23:53:33.462 | 492C | 9092 | OverlayManager::AppActivated | app activated last-CU: 0x10003 cu: 0x10003 [ref: 0]
23:53:33.462 | 492C | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1)
23:53:33.462 | 492C | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 12884]
23:53:33.462 | 492C | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event ON (ON)
23:53:33.462 | 492C | 8991 | OverlayManager::OnForegroundChanged | Changed True
23:53:33.542 | 492C | 2096 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed
23:53:33.543 | 492C | 2497 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | WM_ACTIVATE
23:53:33.543 | 492C | 9092 | OverlayManager::AppActivated | app activated last-CU: 0x10003 cu: 0x10003 [ref: 0]
23:53:33.543 | 492C | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
23:53:33.636 | 492C | 6652 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0738) 0xd0738 .
23:53:33.669 | 45D0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH
23:53:33.669 | 45D0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH
23:53:33.669 | 45D0 | 2469 | WidgetManager::Render | resume layout thread
23:53:33.669 | 45D0 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler
23:53:33.669 | 45D0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
23:53:33.669 | 45D0 | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
23:53:33.680 | 492C | 3387 | OverlayManager::DetachThreadInput | Detach thread input 18732, 17872
23:53:33.945 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
23:53:33.945 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
23:53:33.947 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
23:53:33.953 | 45D0 | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
23:54:10.817 | 492C | 2494 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | WM_ACTIVATE - Deactivate.
23:54:10.817 | 492C | 9133 | OverlayManager::LostForeground | Lost foreground, release control [exclusive mode: False]
23:54:10.817 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
23:54:10.817 | 492C | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 9988]
23:54:10.817 | 492C | 8895 | OverlayManager::HandleForegroundChanged | Forcing lost foreground, current: 0 new: 0
23:54:10.817 | 492C | 8901 | OverlayManager::HandleForegroundChanged | ForegroundChange Event [winows not active] bIsInForegroundNew: 0 m_bIsInForeground 1
23:54:10.817 | 492C | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
23:54:10.817 | 492C | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event OFF (ON)
23:54:10.817 | 492C | 8991 | OverlayManager::OnForegroundChanged | Changed False
23:54:10.817 | 492C | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1018C Title=[]
23:54:10.817 | 492C | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1)
23:54:10.817 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
23:54:10.817 | 492C | 9149 | OverlayManager::LostForeground | Restore game cursor on lost foreground [controled: 0, ow-cursor: 0]
23:54:10.817 | 492C | 8991 | OverlayManager::OnForegroundChanged | Changed False
23:54:10.817 | 492C | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1018C Title=[]
23:54:10.817 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
23:54:10.817 | 492C | 3387 | OverlayManager::DetachThreadInput | Detach thread input 18732, 17872
23:54:11.197 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 9988]
23:54:11.197 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
23:54:11.197 | B68 | 8947 | OverlayManager::HandleForegroundChanged | ForegroundChange (KeepInGameOn) Event OFF (OFF)
23:54:11.197 | B68 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
23:54:11.213 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 9988]
23:54:11.213 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
23:54:11.215 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
23:54:11.820 | 2A10 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
23:54:12.277 | 492C | 2497 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | WM_ACTIVATE
23:54:12.277 | 492C | 9092 | OverlayManager::AppActivated | app activated last-CU: 0x1001f cu: 0x10003 [ref: 0]
23:54:12.277 | 492C | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1)
23:54:12.277 | 492C | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 12884]
23:54:12.277 | 492C | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event ON (ON)
23:54:12.277 | 492C | 8991 | OverlayManager::OnForegroundChanged | Changed True
23:54:12.361 | 492C | 2096 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed
23:54:12.362 | 492C | 2497 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | WM_ACTIVATE
23:54:12.362 | 492C | 9092 | OverlayManager::AppActivated | app activated last-CU: 0x10003 cu: 0x10003 [ref: 0]
23:54:12.362 | 492C | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
23:54:12.363 | 492C | 6652 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0738) 0xd0738 .
23:54:12.479 | 45D0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH
23:54:12.479 | 45D0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH
23:54:12.479 | 45D0 | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
23:54:12.725 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
23:54:12.741 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
23:54:12.742 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
23:54:12.745 | 45D0 | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
23:54:13.635 | 492C | 2494 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | WM_ACTIVATE - Deactivate.
23:54:13.635 | 492C | 9133 | OverlayManager::LostForeground | Lost foreground, release control [exclusive mode: False]
23:54:13.635 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
23:54:13.635 | 492C | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 9988]
23:54:13.635 | 492C | 8895 | OverlayManager::HandleForegroundChanged | Forcing lost foreground, current: 0 new: 0
23:54:13.635 | 492C | 8901 | OverlayManager::HandleForegroundChanged | ForegroundChange Event [winows not active] bIsInForegroundNew: 0 m_bIsInForeground 1
23:54:13.635 | 492C | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
23:54:13.635 | 492C | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event OFF (ON)
23:54:13.635 | 492C | 8991 | OverlayManager::OnForegroundChanged | Changed False
23:54:13.636 | 492C | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1018C Title=[]
23:54:13.636 | 492C | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1)
23:54:13.636 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
23:54:13.636 | 492C | 9149 | OverlayManager::LostForeground | Restore game cursor on lost foreground [controled: 0, ow-cursor: 0]
23:54:13.636 | 492C | 8991 | OverlayManager::OnForegroundChanged | Changed False
23:54:13.636 | 492C | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1018C Title=[]
23:54:13.636 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
23:54:13.636 | 492C | 3387 | OverlayManager::DetachThreadInput | Detach thread input 18732, 17872
23:54:13.751 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 9988]
23:54:13.751 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
23:54:13.751 | B68 | 8947 | OverlayManager::HandleForegroundChanged | ForegroundChange (KeepInGameOn) Event OFF (OFF)
23:54:13.751 | B68 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
23:54:13.767 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 9988]
23:54:13.767 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
23:54:13.768 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
23:54:14.648 | 2A10 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
23:54:16.688 | 2A10 | 182 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3055].
23:54:16.688 | 2A10 | 56 | WidgetsLayoutScheduler::Stop | stopping layout scheduler
23:54:16.689 | 2A10 | 66 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16)
23:54:20.597 | 492C | 2497 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | WM_ACTIVATE
23:54:20.597 | 492C | 9092 | OverlayManager::AppActivated | app activated last-CU: 0x10003 cu: 0x10003 [ref: 0]
23:54:20.597 | 492C | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1)
23:54:20.597 | 492C | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 12884]
23:54:20.597 | 492C | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event ON (ON)
23:54:20.597 | 492C | 8991 | OverlayManager::OnForegroundChanged | Changed True
23:54:20.710 | 492C | 2096 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed
23:54:20.711 | 492C | 2497 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | WM_ACTIVATE
23:54:20.711 | 492C | 9092 | OverlayManager::AppActivated | app activated last-CU: 0x10003 cu: 0x10003 [ref: 0]
23:54:20.711 | 492C | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
23:54:20.817 | 492C | 6652 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0738) 0xd0738 .
23:54:20.841 | 45D0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH
23:54:20.841 | 45D0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH
23:54:20.841 | 45D0 | 2469 | WidgetManager::Render | resume layout thread
23:54:20.841 | 45D0 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler
23:54:20.841 | 45D0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
23:54:20.841 | 45D0 | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
23:54:20.891 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
23:54:20.907 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
23:54:20.907 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
23:54:20.917 | 45D0 | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
23:54:25.254 | 492C | 8055 | OverlayManager::IsEmptyCursor | Cache cursor 0x10005 (v: 1)
23:54:29.29 | 492C | 2494 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | WM_ACTIVATE - Deactivate.
23:54:29.29 | 492C | 9133 | OverlayManager::LostForeground | Lost foreground, release control [exclusive mode: False]
23:54:29.29 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
23:54:29.29 | 492C | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 9988]
23:54:29.29 | 492C | 8895 | OverlayManager::HandleForegroundChanged | Forcing lost foreground, current: 0 new: 0
23:54:29.29 | 492C | 8901 | OverlayManager::HandleForegroundChanged | ForegroundChange Event [winows not active] bIsInForegroundNew: 0 m_bIsInForeground 1
23:54:29.29 | 492C | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
23:54:29.29 | 492C | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event OFF (ON)
23:54:29.29 | 492C | 8991 | OverlayManager::OnForegroundChanged | Changed False
23:54:29.29 | 492C | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1018C Title=[]
23:54:29.29 | 492C | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1)
23:54:29.29 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
23:54:29.29 | 492C | 9149 | OverlayManager::LostForeground | Restore game cursor on lost foreground [controled: 0, ow-cursor: 0]
23:54:29.29 | 492C | 8991 | OverlayManager::OnForegroundChanged | Changed False
23:54:29.29 | 492C | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1018C Title=[]
23:54:29.29 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
23:54:29.29 | 492C | 3387 | OverlayManager::DetachThreadInput | Detach thread input 18732, 17872
23:54:29.57 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 9988]
23:54:29.57 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
23:54:29.57 | B68 | 8947 | OverlayManager::HandleForegroundChanged | ForegroundChange (KeepInGameOn) Event OFF (OFF)
23:54:29.57 | B68 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
23:54:29.73 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 9988]
23:54:29.73 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
23:54:29.75 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
23:54:30.45 | 2A10 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
23:54:32.78 | 2A10 | 182 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3050].
23:54:32.78 | 2A10 | 56 | WidgetsLayoutScheduler::Stop | stopping layout scheduler
23:54:32.78 | 2A10 | 66 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16)
23:54:32.483 | 492C | 2497 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | WM_ACTIVATE
23:54:32.483 | 492C | 9092 | OverlayManager::AppActivated | app activated last-CU: 0x1001f cu: 0x10003 [ref: 0]
23:54:32.483 | 492C | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1)
23:54:32.483 | 492C | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 12884]
23:54:32.483 | 492C | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event ON (ON)
23:54:32.483 | 492C | 8991 | OverlayManager::OnForegroundChanged | Changed True
23:54:32.586 | 492C | 2096 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed
23:54:32.588 | 492C | 2497 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | WM_ACTIVATE
23:54:32.588 | 492C | 9092 | OverlayManager::AppActivated | app activated last-CU: 0x10003 cu: 0x10003 [ref: 0]
23:54:32.588 | 492C | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
23:54:32.616 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
23:54:32.632 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
23:54:32.703 | 492C | 6652 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0738) 0xd0738 .
23:54:32.728 | 45D0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH
23:54:32.728 | 45D0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH
23:54:32.728 | 45D0 | 2469 | WidgetManager::Render | resume layout thread
23:54:32.728 | 45D0 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler
23:54:32.728 | 45D0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
23:54:32.728 | 45D0 | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
23:54:32.737 | 492C | 6652 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0738) 0xd0738 .
23:54:44.323 | 492C | 2494 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | WM_ACTIVATE - Deactivate.
23:54:44.323 | 492C | 9133 | OverlayManager::LostForeground | Lost foreground, release control [exclusive mode: False]
23:54:44.323 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
23:54:44.323 | 492C | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 9988]
23:54:44.323 | 492C | 8895 | OverlayManager::HandleForegroundChanged | Forcing lost foreground, current: 0 new: 0
23:54:44.323 | 492C | 8901 | OverlayManager::HandleForegroundChanged | ForegroundChange Event [winows not active] bIsInForegroundNew: 0 m_bIsInForeground 1
23:54:44.323 | 492C | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
23:54:44.323 | 492C | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event OFF (ON)
23:54:44.323 | 492C | 8991 | OverlayManager::OnForegroundChanged | Changed False
23:54:44.323 | 492C | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1018C Title=[]
23:54:44.323 | 492C | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1)
23:54:44.323 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
23:54:44.323 | 492C | 9149 | OverlayManager::LostForeground | Restore game cursor on lost foreground [controled: 0, ow-cursor: 0]
23:54:44.323 | 492C | 8991 | OverlayManager::OnForegroundChanged | Changed False
23:54:44.323 | 492C | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1018C Title=[]
23:54:44.323 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
23:54:44.323 | 492C | 3387 | OverlayManager::DetachThreadInput | Detach thread input 18732, 17872
23:54:44.823 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 4084]
23:54:44.823 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
23:54:44.823 | B68 | 8947 | OverlayManager::HandleForegroundChanged | ForegroundChange (KeepInGameOn) Event OFF (OFF)
23:54:44.823 | B68 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
23:54:44.838 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 4084]
23:54:44.838 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
23:54:44.839 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
23:54:45.333 | FA0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
23:54:47.373 | FA0 | 182 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3051].
23:54:47.373 | FA0 | 56 | WidgetsLayoutScheduler::Stop | stopping layout scheduler
23:54:47.373 | FA0 | 66 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16)
23:54:51.437 | 492C | 2497 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | WM_ACTIVATE
23:54:51.437 | 492C | 9092 | OverlayManager::AppActivated | app activated last-CU: 0x10003 cu: 0x10003 [ref: 0]
23:54:51.437 | 492C | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1)
23:54:51.437 | 492C | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 12884]
23:54:51.437 | 492C | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event ON (ON)
23:54:51.437 | 492C | 8991 | OverlayManager::OnForegroundChanged | Changed True
23:54:51.508 | 492C | 2096 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed
23:54:51.509 | 492C | 2497 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | WM_ACTIVATE
23:54:51.509 | 492C | 9092 | OverlayManager::AppActivated | app activated last-CU: 0x10003 cu: 0x10003 [ref: 0]
23:54:51.509 | 492C | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
23:54:51.510 | 492C | 6652 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0738) 0xd0738 .
23:54:51.614 | 45D0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH
23:54:51.614 | 45D0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH
23:54:51.615 | 45D0 | 2469 | WidgetManager::Render | resume layout thread
23:54:51.615 | 45D0 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler
23:54:51.615 | 45D0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
23:54:51.615 | 45D0 | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
23:54:51.934 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
23:54:51.949 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
23:54:51.951 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
23:54:51.952 | 45D0 | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
23:56:02.626 | 492C | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (0)
23:56:02.724 | 492C | 2494 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | WM_ACTIVATE - Deactivate.
23:56:02.724 | 492C | 9133 | OverlayManager::LostForeground | Lost foreground, release control [exclusive mode: False]
23:56:02.724 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
23:56:02.724 | 492C | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 0]
23:56:02.724 | 492C | 8895 | OverlayManager::HandleForegroundChanged | Forcing lost foreground, current: 0 new: 0
23:56:02.724 | 492C | 8901 | OverlayManager::HandleForegroundChanged | ForegroundChange Event [winows not active] bIsInForegroundNew: 0 m_bIsInForeground 1
23:56:02.724 | 492C | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
23:56:02.724 | 492C | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event OFF (ON)
23:56:02.724 | 492C | 8991 | OverlayManager::OnForegroundChanged | Changed False
23:56:02.724 | 492C | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x0 Title=[]
23:56:02.724 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
23:56:02.724 | 492C | 9149 | OverlayManager::LostForeground | Restore game cursor on lost foreground [controled: 0, ow-cursor: 0]
23:56:02.724 | 492C | 8991 | OverlayManager::OnForegroundChanged | Changed False
23:56:02.724 | 492C | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x0 Title=[]
23:56:02.724 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
23:56:02.724 | 492C | 3387 | OverlayManager::DetachThreadInput | Detach thread input 18732, 17872
23:56:03.45 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 9964]
23:56:03.45 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
23:56:03.45 | B68 | 8947 | OverlayManager::HandleForegroundChanged | ForegroundChange (KeepInGameOn) Event OFF (OFF)
23:56:03.45 | B68 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
23:56:03.60 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 9964]
23:56:03.60 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
23:56:03.62 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
23:56:03.724 | 5410 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
23:56:04.937 | 492C | 2497 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | WM_ACTIVATE
23:56:04.937 | 492C | 9092 | OverlayManager::AppActivated | app activated last-CU: 0x10003 cu: 0x10003 [ref: 0]
23:56:04.937 | 492C | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1)
23:56:04.938 | 492C | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 12884]
23:56:04.938 | 492C | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event ON (ON)
23:56:04.938 | 492C | 8991 | OverlayManager::OnForegroundChanged | Changed True
23:56:04.940 | 492C | 2096 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed
23:56:04.940 | 492C | 2497 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | WM_ACTIVATE
23:56:04.940 | 492C | 9092 | OverlayManager::AppActivated | app activated last-CU: 0x10003 cu: 0x10003 [ref: 0]
23:56:04.940 | 492C | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
23:56:05.21 | 492C | 6652 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0738) 0xd0738 .
23:56:05.62 | 45D0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH
23:56:05.62 | 45D0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH
23:56:05.63 | 45D0 | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
23:56:05.73 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
23:56:05.74 | 492C | 3387 | OverlayManager::DetachThreadInput | Detach thread input 18732, 17872
23:56:05.87 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
23:56:05.88 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
23:56:05.108 | 45D0 | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
23:56:16.993 | FA0 | 227 | InterProcessElement::open | InterProcess Overwolf_ImID_30320_P_17732 opened succesfuly
23:56:16.993 | FA0 | 227 | InterProcessElement::open | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT opened succesfuly
23:56:17.74 | FA0 | 227 | InterProcessElement::open | InterProcess Overwolf_ImID_50512_P_17732 opened succesfuly
23:56:17.74 | FA0 | 227 | InterProcessElement::open | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT opened succesfuly
23:56:17.358 | 45D0 | 330 | RenderImageD3d11::setSize | Create Texture (400,400) / (512,512) - OK
23:56:17.358 | 45D0 | 351 | RenderImageD3d11::setSize | Create Texture RV (512,512) - OK
23:56:17.597 | 45D0 | 330 | RenderImageD3d11::setSize | Create Texture (640,320) / (640,384) - OK
23:56:17.597 | 45D0 | 351 | RenderImageD3d11::setSize | Create Texture RV (640,384) - OK
23:56:18.532 | 492C | 3129 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON 1
23:56:18.532 | 492C | 441 | showCursorSafe | showCursorSafe start: 0 end: 0
23:56:18.573 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
23:56:18.576 | 492C | 2510 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | *** WM_RESTOR_GAME_CURSOR mt: 0x492c ****
23:56:18.576 | 492C | 4401 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x7c06cf;prev = 0x7c06cf , {Original values: ref = 0 handle = 0x10003}
23:56:18.718 | 492C | 3129 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON 1
23:56:18.721 | 492C | 441 | showCursorSafe | showCursorSafe start: 0 end: 0
23:56:19.183 | FA0 | 227 | InterProcessElement::open | InterProcess Overwolf_ImID_30362_P_17732 opened succesfuly
23:56:19.183 | FA0 | 227 | InterProcessElement::open | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT opened succesfuly
23:56:19.199 | 45D0 | 330 | RenderImageD3d11::setSize | Create Texture (52,26) / (128,128) - OK
23:56:19.199 | 45D0 | 351 | RenderImageD3d11::setSize | Create Texture RV (128,128) - OK
23:56:19.640 | FA0 | 257 | InterProcessElement::close | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT close 2147483647 bytes
23:56:19.640 | FA0 | 130 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=30362
23:56:19.640 | FA0 | 257 | InterProcessElement::close | InterProcess Overwolf_ImID_30362_P_17732 close 2147483647 bytes
23:56:19.640 | FA0 | 2741 | WidgetManager::RefreshLayoutAsync | Move widget to Poll
23:56:19.646 | FA0 | 227 | InterProcessElement::open | InterProcess Overwolf_ImID_40362_P_17732 opened succesfuly
23:56:19.646 | FA0 | 227 | InterProcessElement::open | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT opened succesfuly
23:56:19.708 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
23:56:19.710 | 492C | 2510 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | *** WM_RESTOR_GAME_CURSOR mt: 0x492c ****
23:56:19.710 | 492C | 4401 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x7c06cf;prev = 0x7c06cf , {Original values: ref = 0 handle = 0x10003}
23:56:20.368 | 492C | 3129 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON 1
23:56:20.370 | 492C | 441 | showCursorSafe | showCursorSafe start: 0 end: 0
23:56:20.684 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
23:56:20.687 | 492C | 2510 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | *** WM_RESTOR_GAME_CURSOR mt: 0x492c ****
23:56:20.688 | 492C | 4401 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x7c06cf;prev = 0x7c06cf , {Original values: ref = 0 handle = 0x10003}
23:56:24.112 | 492C | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (0)
23:56:24.226 | 45D0 | 629 | ReleaseD11Device | Device Released! [2]
23:56:24.226 | 45D0 | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
23:56:24.226 | 45D0 | 3387 | OverlayManager::DetachThreadInput | Detach thread input 18732, 17872
23:56:24.227 | 45D0 | 1790 | OverlayManager::RestoreGameWNDPROC | Search SWL..
23:56:24.227 | 45D0 | 1797 | OverlayManager::RestoreGameWNDPROC | SWL restored.
23:56:24.227 | 45D0 | 1807 | OverlayManager::RestoreGameWNDPROC | SWL OK.
23:56:24.227 | 45D0 | 1812 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1ca01a3
23:56:24.227 | 45D0 | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
23:56:24.227 | 45D0 | 200 | IRenderDevice::release | Render Releasing.
23:56:24.227 | 45D0 | 99 | RenderDeviceCaptureBase::ReleaseTexture | Release
23:56:24.227 | 45D0 | 117 | RenderDeviceCaptureBase::ReleaseTexture | Released
23:56:24.227 | 45D0 | 1267 | RenderDeviceD3d11::releaseImplementation | Releasing 1
23:56:24.227 | 45D0 | 1277 | RenderDeviceD3d11::releaseImplementation | Releasing 2
23:56:24.227 | 45D0 | 1296 | RenderDeviceD3d11::releaseImplementation | Releasing 3
23:56:24.227 | 45D0 | 217 | IRenderDevice::release | Render Releasing Done.
23:56:24.227 | 45D0 | 632 | ReleaseD11Device | End Device Released!
23:56:24.265 | 492C | 575 | fSwapResize_Buffers | Resize buffer (0x1b738420)!
23:56:24.265 | 492C | 86 | ReleaseGraphicsDevice | Clear overlay graphics..
23:56:24.265 | 492C | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
23:56:24.265 | 492C | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
23:56:24.265 | 492C | 88 | ReleaseGraphicsDevice | Device was Resized!
23:56:24.265 | 492C | 200 | IRenderDevice::release | Render Releasing.
23:56:24.265 | 492C | 1237 | RenderDeviceD3d11::releaseImplementation | Device already released
23:56:24.265 | 492C | 217 | IRenderDevice::release | Render Releasing Done.
23:56:24.265 | 492C | 92 | ReleaseGraphicsDevice | End Device was Resized!
23:56:24.352 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 9964]
23:56:24.352 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
23:56:24.352 | B68 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event OFF (OFF)
23:56:24.352 | B68 | 8991 | OverlayManager::OnForegroundChanged | Changed False
23:56:24.353 | B68 | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1020E Title=[
23:56:24.353 | B68 | 3318 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE
23:56:24.353 | B68 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
23:56:24.368 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 9964]
23:56:24.368 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
23:56:24.369 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
23:56:25.371 | 4080 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
23:56:27.408 | 4080 | 182 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3187].
23:56:27.408 | 4080 | 56 | WidgetsLayoutScheduler::Stop | stopping layout scheduler
23:56:27.408 | 4080 | 66 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:15)
23:57:40.166 | 492C | 575 | fSwapResize_Buffers | Resize buffer (0x1b738420)!
23:57:40.166 | 492C | 86 | ReleaseGraphicsDevice | Clear overlay graphics..
23:57:40.166 | 492C | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
23:57:40.166 | 492C | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
23:57:40.166 | 492C | 88 | ReleaseGraphicsDevice | Device was Resized!
23:57:40.166 | 492C | 200 | IRenderDevice::release | Render Releasing.
23:57:40.166 | 492C | 1237 | RenderDeviceD3d11::releaseImplementation | Device already released
23:57:40.166 | 492C | 217 | IRenderDevice::release | Render Releasing Done.
23:57:40.166 | 492C | 92 | ReleaseGraphicsDevice | End Device was Resized!
23:57:40.357 | 45D0 | 214 | doOverlay | Delay init, ready now
23:57:40.357 | 45D0 | 1050 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1b738420
23:57:40.357 | 45D0 | 1114 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
23:57:40.357 | 45D0 | 1136 | RenderDeviceD3d11::init | save state
23:57:40.357 | 45D0 | 701 | RenderDeviceD3d11::initDX11 | loading shaders...
23:57:40.362 | 45D0 | 1142 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x1bd1a038.
23:57:40.362 | 45D0 | 1144 | RenderDeviceD3d11::init | restore state
23:57:40.362 | 45D0 | 1147 | RenderDeviceD3d11::init | Target Window [0xd0738]
23:57:40.362 | 45D0 | 257 | IRenderDevice::reCreateResourceList | RECREATION *** Begin ***
23:57:40.362 | 45D0 | 264 | IRenderDevice::reCreateResourceList | RECREATION *** Done ***
23:57:40.362 | 45D0 | 3325 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW
23:57:40.362 | 45D0 | 5827 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
23:57:40.362 | 45D0 | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW}
23:57:40.362 | 45D0 | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080)
23:57:40.364 | 45D0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH
23:57:40.364 | 45D0 | 5927 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xd0738} (foreground = 0xd0738).
23:57:40.364 | 45D0 | 2823 | OverlayManager::installWindowProcHook | Install WPH
23:57:40.364 | 45D0 | 2843 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x677015d
23:57:40.364 | 45D0 | 2866 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
23:57:40.364 | 45D0 | 2912 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x21a6cdf0=564579824)=>(0x78487590=2018014608)
23:57:40.364 | 45D0 | 2469 | WidgetManager::Render | resume layout thread
23:57:40.364 | 45D0 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler
23:57:40.364 | 45D0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
23:57:40.364 | 45D0 | 1790 | WidgetManager::draw | skip widget draw (not in foreground) False - False
23:57:40.364 | 45D0 | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
23:57:40.364 | 492C | 2945 | OverlayManager::installKeybMouseHook | HKOnlyOnce: skipping keyboard/mouse hook reinstall
23:57:40.365 | 45D0 | 5821 | OverlayManager::initOverlayResolution | Ex 0X40008
23:57:40.365 | 45D0 | 5827 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
23:57:40.365 | 45D0 | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL}
23:57:40.365 | 45D0 | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080)
23:57:40.370 | 2A10 | 257 | InterProcessElement::close | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT close 2147483647 bytes
23:57:40.370 | 2A10 | 130 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=40362
23:57:40.370 | 2A10 | 257 | InterProcessElement::close | InterProcess Overwolf_ImID_40362_P_17732 close 2147483647 bytes
23:57:40.370 | 2A10 | 2741 | WidgetManager::RefreshLayoutAsync | Move widget to Poll
23:57:40.417 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 12884]
23:57:40.417 | B68 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event ON (ON)
23:57:40.417 | B68 | 8991 | OverlayManager::OnForegroundChanged | Changed True
23:57:40.417 | B68 | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0)
23:57:40.417 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
23:57:40.419 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
23:57:40.419 | 492C | 6652 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0738) 0xd0738 .
23:57:40.420 | 45D0 | 330 | RenderImageD3d11::setSize | Create Texture (400,400) / (512,512) - OK
23:57:40.420 | 45D0 | 351 | RenderImageD3d11::setSize | Create Texture RV (512,512) - OK
23:57:40.423 | 45D0 | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
23:57:58.300 | 45D0 | 629 | ReleaseD11Device | Device Released! [2]
23:57:58.300 | 45D0 | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
23:57:58.300 | 45D0 | 3387 | OverlayManager::DetachThreadInput | Detach thread input 18732, 17872
23:57:58.301 | 45D0 | 1790 | OverlayManager::RestoreGameWNDPROC | Search SWL..
23:57:58.301 | 45D0 | 1797 | OverlayManager::RestoreGameWNDPROC | SWL restored.
23:57:58.301 | 45D0 | 1807 | OverlayManager::RestoreGameWNDPROC | SWL OK.
23:57:58.301 | 45D0 | 1812 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x677015d
23:57:58.301 | 45D0 | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
23:57:58.301 | 45D0 | 200 | IRenderDevice::release | Render Releasing.
23:57:58.301 | 45D0 | 99 | RenderDeviceCaptureBase::ReleaseTexture | Release
23:57:58.301 | 45D0 | 117 | RenderDeviceCaptureBase::ReleaseTexture | Released
23:57:58.301 | 45D0 | 1267 | RenderDeviceD3d11::releaseImplementation | Releasing 1
23:57:58.301 | 45D0 | 1277 | RenderDeviceD3d11::releaseImplementation | Releasing 2
23:57:58.301 | 45D0 | 1296 | RenderDeviceD3d11::releaseImplementation | Releasing 3
23:57:58.301 | 45D0 | 217 | IRenderDevice::release | Render Releasing Done.
23:57:58.301 | 45D0 | 632 | ReleaseD11Device | End Device Released!
23:57:58.339 | 492C | 575 | fSwapResize_Buffers | Resize buffer (0x1b738420)!
23:57:58.339 | 492C | 86 | ReleaseGraphicsDevice | Clear overlay graphics..
23:57:58.339 | 492C | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
23:57:58.339 | 492C | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
23:57:58.339 | 492C | 88 | ReleaseGraphicsDevice | Device was Resized!
23:57:58.339 | 492C | 200 | IRenderDevice::release | Render Releasing.
23:57:58.339 | 492C | 1237 | RenderDeviceD3d11::releaseImplementation | Device already released
23:57:58.339 | 492C | 217 | IRenderDevice::release | Render Releasing Done.
23:57:58.339 | 492C | 92 | ReleaseGraphicsDevice | End Device was Resized!
23:57:58.763 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 4084]
23:57:58.763 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
23:57:58.763 | B68 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event OFF (OFF)
23:57:58.763 | B68 | 8991 | OverlayManager::OnForegroundChanged | Changed False
23:57:58.763 | B68 | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x606A0 Title=[inspire - Twitch - Google Chrome]
23:57:58.763 | B68 | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1)
23:57:58.763 | B68 | 3318 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE
23:57:58.763 | B68 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
23:57:58.778 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 4084]
23:57:58.778 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
23:57:58.780 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
23:57:59.565 | 492C | 575 | fSwapResize_Buffers | Resize buffer (0x1b738420)!
23:57:59.566 | 492C | 86 | ReleaseGraphicsDevice | Clear overlay graphics..
23:57:59.566 | 492C | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
23:57:59.566 | 492C | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
23:57:59.566 | 492C | 88 | ReleaseGraphicsDevice | Device was Resized!
23:57:59.566 | 492C | 200 | IRenderDevice::release | Render Releasing.
23:57:59.566 | 492C | 1237 | RenderDeviceD3d11::releaseImplementation | Device already released
23:57:59.566 | 492C | 217 | IRenderDevice::release | Render Releasing Done.
23:57:59.566 | 492C | 92 | ReleaseGraphicsDevice | End Device was Resized!
23:57:59.765 | 45D0 | 214 | doOverlay | Delay init, ready now
23:57:59.765 | 45D0 | 1050 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1b738420
23:57:59.765 | 45D0 | 1114 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
23:57:59.765 | 45D0 | 1136 | RenderDeviceD3d11::init | save state
23:57:59.765 | 45D0 | 701 | RenderDeviceD3d11::initDX11 | loading shaders...
23:57:59.772 | 45D0 | 1142 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x1bd1a038.
23:57:59.772 | 45D0 | 1144 | RenderDeviceD3d11::init | restore state
23:57:59.772 | 45D0 | 1147 | RenderDeviceD3d11::init | Target Window [0xd0738]
23:57:59.772 | 45D0 | 257 | IRenderDevice::reCreateResourceList | RECREATION *** Begin ***
23:57:59.772 | 45D0 | 264 | IRenderDevice::reCreateResourceList | RECREATION *** Done ***
23:57:59.772 | 45D0 | 3325 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW
23:57:59.772 | 45D0 | 5827 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
23:57:59.772 | 45D0 | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW}
23:57:59.772 | 45D0 | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080)
23:57:59.774 | 45D0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH
23:57:59.774 | 45D0 | 5927 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xd0738} (foreground = 0xd0738).
23:57:59.774 | 45D0 | 2823 | OverlayManager::installWindowProcHook | Install WPH
23:57:59.774 | 45D0 | 2843 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x2f060d
23:57:59.774 | 45D0 | 2866 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
23:57:59.774 | 45D0 | 2912 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x21a6cdf0=564579824)=>(0x78487590=2018014608)
23:57:59.774 | 45D0 | 1790 | WidgetManager::draw | skip widget draw (not in foreground) False - False
23:57:59.774 | 45D0 | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
23:57:59.775 | 492C | 2945 | OverlayManager::installKeybMouseHook | HKOnlyOnce: skipping keyboard/mouse hook reinstall
23:57:59.777 | 45D0 | 5821 | OverlayManager::initOverlayResolution | Ex 0X40008
23:57:59.777 | 45D0 | 5827 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
23:57:59.777 | 45D0 | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL}
23:57:59.777 | 45D0 | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080)
23:57:59.783 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 12884]
23:57:59.783 | B68 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event ON (ON)
23:57:59.783 | B68 | 8991 | OverlayManager::OnForegroundChanged | Changed True
23:57:59.783 | B68 | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1)
23:57:59.798 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
23:57:59.800 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
23:57:59.801 | 45D0 | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
23:58:08.970 | 492C | 6652 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0738) 0xd0738 .
23:59:58.995 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:59:59.49 | 4080 | 227 | InterProcessElement::open | InterProcess Overwolf_ImID_B0362_P_17732 opened succesfuly
23:59:59.49 | 4080 | 227 | InterProcessElement::open | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT opened succesfuly
23:59:59.389 | 45D0 | 330 | RenderImageD3d11::setSize | Create Texture (1155,380) / (1280,384) - OK
23:59:59.389 | 45D0 | 351 | RenderImageD3d11::setSize | Create Texture RV (1280,384) - OK
23:59:59.550 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:00:00.147 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:00:01.809 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:00:11.97 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:00:11.695 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:00:11.845 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:00:11.887 | 29C4 | 227 | InterProcessElement::open | InterProcess Overwolf_ImID_6031E_P_17732 opened succesfuly
00:00:11.887 | 29C4 | 227 | InterProcessElement::open | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT opened succesfuly
00:00:11.931 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:00:12.362 | 45D0 | 7425 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive
00:00:12.362 | 45D0 | 3129 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON 2
00:00:12.362 | 45D0 | 3143 | OverlayManager::setControlMode | Set RI mouse to 0X0 (0X30)...
00:00:12.363 | 45D0 | 330 | RenderImageD3d11::setSize | Create Texture (1280,720) / (1280,768) - OK
00:00:12.364 | 45D0 | 351 | RenderImageD3d11::setSize | Create Texture RV (1280,768) - OK
00:00:12.383 | 492C | 441 | showCursorSafe | showCursorSafe start: 0 end: 0
00:00:12.394 | 29C4 | 227 | InterProcessElement::open | InterProcess Overwolf_ImID_205C2_P_17732 opened succesfuly
00:00:12.394 | 29C4 | 227 | InterProcessElement::open | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT opened succesfuly
00:00:12.394 | 29C4 | 227 | InterProcessElement::open | InterProcess Overwolf_ImID_1006E4_P_17732 opened succesfuly
00:00:12.397 | 29C4 | 227 | InterProcessElement::open | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT opened succesfuly
00:00:12.416 | 45D0 | 330 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK
00:00:12.416 | 45D0 | 351 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK
00:00:12.435 | 45D0 | 330 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK
00:00:12.435 | 45D0 | 351 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK
00:00:12.960 | 29C4 | 227 | InterProcessElement::open | InterProcess Overwolf_ImID_60316_P_17732 opened succesfuly
00:00:12.960 | 29C4 | 227 | InterProcessElement::open | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT opened succesfuly
00:00:13.973 | 29C4 | 257 | InterProcessElement::close | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT close 2147483647 bytes
00:00:13.973 | 29C4 | 130 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=60316
00:00:13.973 | 29C4 | 257 | InterProcessElement::close | InterProcess Overwolf_ImID_60316_P_17732 close 2147483647 bytes
00:00:13.973 | 29C4 | 2741 | WidgetManager::RefreshLayoutAsync | Move widget to Poll
00:00:13.977 | 29C4 | 227 | InterProcessElement::open | InterProcess Overwolf_ImID_70316_P_17732 opened succesfuly
00:00:13.977 | 29C4 | 227 | InterProcessElement::open | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT opened succesfuly
00:00:13.993 | 45D0 | 330 | RenderImageD3d11::setSize | Create Texture (70,26) / (128,128) - OK
00:00:13.993 | 45D0 | 351 | RenderImageD3d11::setSize | Create Texture RV (128,128) - OK
00:00:14.70 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:00:14.82 | 29C4 | 3283 | WidgetManager::OnControlStateChanged | Release exclusiv mode: 0x6031e was hidden 0
00:00:14.82 | 29C4 | 7445 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Normal
00:00:14.82 | 29C4 | 3172 | OverlayManager::setControlMode | Restore RI mouse to 0X30(0X30)...
00:00:14.83 | 29C4 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
00:00:14.89 | 492C | 2510 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | *** WM_RESTOR_GAME_CURSOR mt: 0x492c ****
00:00:14.89 | 492C | 4401 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x7c06cf;prev = 0x7c06cf , {Original values: ref = 0 handle = 0x0}
00:00:14.154 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:00:14.519 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:00:14.540 | 29C4 | 257 | InterProcessElement::close | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT close 2147483647 bytes
00:00:14.540 | 29C4 | 130 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=70316
00:00:14.540 | 29C4 | 257 | InterProcessElement::close | InterProcess Overwolf_ImID_70316_P_17732 close 2147483647 bytes
00:00:14.540 | 29C4 | 2741 | WidgetManager::RefreshLayoutAsync | Move widget to Poll
00:00:15.488 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:00:23.718 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:00:24.7 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:00:33.450 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:00:35.606 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:00:59.417 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:00:59.959 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:01:00.650 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:01:01.275 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:01:18.938 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:01:19.401 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:01:20.404 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:01:21.370 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:01:52.750 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:01:53.222 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:01:54.665 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:01:55.689 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:02:12.271 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:02:12.480 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:02:14.267 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:02:14.689 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:02:36.247 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:02:36.731 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:02:37.130 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:02:39.0 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:03:03.258 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:03:03.752 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:03:24.669 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:03:25.86 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:03:59.12 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:03:59.695 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:04:18.540 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:04:19.349 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:05:17.753 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:05:18.476 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:05:19.839 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:05:23.122 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:05:27.67 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 9964]
00:05:27.67 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
00:05:27.67 | B68 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event OFF (ON)
00:05:27.67 | B68 | 8991 | OverlayManager::OnForegroundChanged | Changed False
00:05:27.67 | B68 | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1020E Title=[
00:05:27.67 | B68 | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1)
00:05:27.67 | B68 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
00:05:27.83 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 9964]
00:05:27.83 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
00:05:27.84 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
00:05:27.289 | 45D0 | 629 | ReleaseD11Device | Device Released! [2]
00:05:27.289 | 45D0 | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
00:05:27.289 | 45D0 | 3387 | OverlayManager::DetachThreadInput | Detach thread input 18732, 17872
00:05:27.289 | 45D0 | 1790 | OverlayManager::RestoreGameWNDPROC | Search SWL..
00:05:27.289 | 45D0 | 1797 | OverlayManager::RestoreGameWNDPROC | SWL restored.
00:05:27.289 | 45D0 | 1807 | OverlayManager::RestoreGameWNDPROC | SWL OK.
00:05:27.289 | 45D0 | 1812 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x2f060d
00:05:27.289 | 45D0 | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
00:05:27.289 | 45D0 | 200 | IRenderDevice::release | Render Releasing.
00:05:27.289 | 45D0 | 99 | RenderDeviceCaptureBase::ReleaseTexture | Release
00:05:27.289 | 45D0 | 117 | RenderDeviceCaptureBase::ReleaseTexture | Released
00:05:27.289 | 45D0 | 1267 | RenderDeviceD3d11::releaseImplementation | Releasing 1
00:05:27.289 | 45D0 | 1277 | RenderDeviceD3d11::releaseImplementation | Releasing 2
00:05:27.289 | 45D0 | 1296 | RenderDeviceD3d11::releaseImplementation | Releasing 3
00:05:27.289 | 45D0 | 217 | IRenderDevice::release | Render Releasing Done.
00:05:27.289 | 45D0 | 632 | ReleaseD11Device | End Device Released!
00:05:27.312 | 492C | 575 | fSwapResize_Buffers | Resize buffer (0x1b738420)!
00:05:27.312 | 492C | 86 | ReleaseGraphicsDevice | Clear overlay graphics..
00:05:27.312 | 492C | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
00:05:27.312 | 492C | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
00:05:27.312 | 492C | 88 | ReleaseGraphicsDevice | Device was Resized!
00:05:27.312 | 492C | 200 | IRenderDevice::release | Render Releasing.
00:05:27.312 | 492C | 1237 | RenderDeviceD3d11::releaseImplementation | Device already released
00:05:27.312 | 492C | 217 | IRenderDevice::release | Render Releasing Done.
00:05:27.312 | 492C | 92 | ReleaseGraphicsDevice | End Device was Resized!
00:05:27.573 | 3DD4 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
00:05:27.573 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 9964]
00:05:27.573 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
00:05:27.573 | B68 | 8947 | OverlayManager::HandleForegroundChanged | ForegroundChange (KeepInGameOn) Event OFF (OFF)
00:05:27.573 | B68 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
00:05:27.588 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 9964]
00:05:27.588 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
00:05:29.45 | 492C | 575 | fSwapResize_Buffers | Resize buffer (0x1b738420)!
00:05:29.45 | 492C | 86 | ReleaseGraphicsDevice | Clear overlay graphics..
00:05:29.45 | 492C | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
00:05:29.45 | 492C | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
00:05:29.45 | 492C | 88 | ReleaseGraphicsDevice | Device was Resized!
00:05:29.45 | 492C | 200 | IRenderDevice::release | Render Releasing.
00:05:29.45 | 492C | 1237 | RenderDeviceD3d11::releaseImplementation | Device already released
00:05:29.45 | 492C | 217 | IRenderDevice::release | Render Releasing Done.
00:05:29.45 | 492C | 92 | ReleaseGraphicsDevice | End Device was Resized!
00:05:29.103 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 12884]
00:05:29.103 | B68 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event ON (ON)
00:05:29.103 | B68 | 8991 | OverlayManager::OnForegroundChanged | Changed True
00:05:29.103 | B68 | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1)
00:05:29.118 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
00:05:29.260 | 45D0 | 214 | doOverlay | Delay init, ready now
00:05:29.260 | 45D0 | 1050 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1b738420
00:05:29.260 | 45D0 | 1114 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
00:05:29.260 | 45D0 | 1136 | RenderDeviceD3d11::init | save state
00:05:29.260 | 45D0 | 701 | RenderDeviceD3d11::initDX11 | loading shaders...
00:05:29.265 | 45D0 | 1142 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x1bd1a038.
00:05:29.265 | 45D0 | 1144 | RenderDeviceD3d11::init | restore state
00:05:29.265 | 45D0 | 1147 | RenderDeviceD3d11::init | Target Window [0xd0738]
00:05:29.265 | 45D0 | 257 | IRenderDevice::reCreateResourceList | RECREATION *** Begin ***
00:05:29.265 | 45D0 | 264 | IRenderDevice::reCreateResourceList | RECREATION *** Done ***
00:05:29.265 | 45D0 | 5827 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
00:05:29.265 | 45D0 | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW}
00:05:29.265 | 45D0 | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080)
00:05:29.266 | 45D0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH
00:05:29.266 | 45D0 | 5927 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xd0738} (foreground = 0xd0738).
00:05:29.266 | 45D0 | 2823 | OverlayManager::installWindowProcHook | Install WPH
00:05:29.266 | 45D0 | 2843 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x3c2d61
00:05:29.266 | 45D0 | 2866 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
00:05:29.266 | 45D0 | 2912 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x21a6cdf0=564579824)=>(0x78487590=2018014608)
00:05:29.266 | 45D0 | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
00:05:29.267 | 45D0 | 5821 | OverlayManager::initOverlayResolution | Ex 0X40008
00:05:29.267 | 45D0 | 5827 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
00:05:29.267 | 45D0 | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL}
00:05:29.267 | 45D0 | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080)
00:05:29.270 | 492C | 2945 | OverlayManager::installKeybMouseHook | HKOnlyOnce: skipping keyboard/mouse hook reinstall
00:05:29.401 | 492C | 6652 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0738) 0xd0738 .
00:05:44.82 | 492C | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (0)
00:05:44.178 | 492C | 2494 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | WM_ACTIVATE - Deactivate.
00:05:44.179 | 492C | 9133 | OverlayManager::LostForeground | Lost foreground, release control [exclusive mode: False]
00:05:44.179 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
00:05:44.179 | 492C | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 9964]
00:05:44.179 | 492C | 8895 | OverlayManager::HandleForegroundChanged | Forcing lost foreground, current: 0 new: 0
00:05:44.179 | 492C | 8901 | OverlayManager::HandleForegroundChanged | ForegroundChange Event [winows not active] bIsInForegroundNew: 0 m_bIsInForeground 1
00:05:44.179 | 492C | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
00:05:44.179 | 492C | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event OFF (ON)
00:05:44.179 | 492C | 8991 | OverlayManager::OnForegroundChanged | Changed False
00:05:44.179 | 492C | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1020E Title=[
00:05:44.179 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
00:05:44.179 | 492C | 9149 | OverlayManager::LostForeground | Restore game cursor on lost foreground [controled: 0, ow-cursor: 0]
00:05:44.179 | 492C | 8991 | OverlayManager::OnForegroundChanged | Changed False
00:05:44.179 | 492C | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1020E Title=[
00:05:44.179 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
00:05:44.179 | 492C | 3387 | OverlayManager::DetachThreadInput | Detach thread input 18732, 17872
00:05:44.363 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 9964]
00:05:44.363 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
00:05:44.363 | B68 | 8947 | OverlayManager::HandleForegroundChanged | ForegroundChange (KeepInGameOn) Event OFF (OFF)
00:05:44.363 | B68 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
00:05:44.363 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 9964]
00:05:44.363 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
00:05:44.364 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
00:05:45.183 | 4080 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
00:05:47.213 | 4080 | 182 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3036].
00:05:47.213 | 4080 | 56 | WidgetsLayoutScheduler::Stop | stopping layout scheduler
00:05:47.213 | 4080 | 66 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16)
00:06:28.917 | 492C | 2497 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | WM_ACTIVATE
00:06:28.917 | 492C | 9092 | OverlayManager::AppActivated | app activated last-CU: 0x1001f cu: 0x10003 [ref: 0]
00:06:28.917 | 492C | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1)
00:06:28.917 | 492C | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 12884]
00:06:28.917 | 492C | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event ON (ON)
00:06:28.917 | 492C | 8991 | OverlayManager::OnForegroundChanged | Changed True
00:06:28.950 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
00:06:28.966 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
00:06:29.93 | 492C | 2096 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed
00:06:29.94 | 492C | 2497 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | WM_ACTIVATE
00:06:29.94 | 492C | 9092 | OverlayManager::AppActivated | app activated last-CU: 0x10003 cu: 0x10003 [ref: 0]
00:06:29.94 | 492C | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
00:06:29.237 | 492C | 6652 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0738) 0xd0738 .
00:06:29.269 | 45D0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH
00:06:29.269 | 45D0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH
00:06:29.269 | 45D0 | 2469 | WidgetManager::Render | resume layout thread
00:06:29.269 | 45D0 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler
00:06:29.269 | 45D0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
00:06:29.269 | 45D0 | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
00:06:29.455 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
00:06:29.471 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
00:06:29.472 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
00:06:29.474 | 45D0 | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
00:06:50.583 | 492C | 2494 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | WM_ACTIVATE - Deactivate.
00:06:50.583 | 492C | 9133 | OverlayManager::LostForeground | Lost foreground, release control [exclusive mode: False]
00:06:50.583 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
00:06:50.583 | 492C | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 9988]
00:06:50.583 | 492C | 8895 | OverlayManager::HandleForegroundChanged | Forcing lost foreground, current: 0 new: 0
00:06:50.583 | 492C | 8901 | OverlayManager::HandleForegroundChanged | ForegroundChange Event [winows not active] bIsInForegroundNew: 0 m_bIsInForeground 1
00:06:50.583 | 492C | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
00:06:50.583 | 492C | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event OFF (ON)
00:06:50.583 | 492C | 8991 | OverlayManager::OnForegroundChanged | Changed False
00:06:50.583 | 492C | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1018C Title=[]
00:06:50.583 | 492C | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1)
00:06:50.583 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
00:06:50.583 | 492C | 9149 | OverlayManager::LostForeground | Restore game cursor on lost foreground [controled: 0, ow-cursor: 0]
00:06:50.583 | 492C | 8991 | OverlayManager::OnForegroundChanged | Changed False
00:06:50.583 | 492C | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1018C Title=[]
00:06:50.583 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
00:06:50.583 | 492C | 3387 | OverlayManager::DetachThreadInput | Detach thread input 18732, 17872
00:06:50.780 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 15584]
00:06:50.780 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
00:06:50.780 | B68 | 8947 | OverlayManager::HandleForegroundChanged | ForegroundChange (KeepInGameOn) Event OFF (OFF)
00:06:50.780 | B68 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
00:06:50.796 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 15584]
00:06:50.796 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
00:06:50.797 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
00:06:51.587 | 4080 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
00:06:53.615 | 4080 | 182 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3033].
00:06:53.615 | 4080 | 56 | WidgetsLayoutScheduler::Stop | stopping layout scheduler
00:06:53.615 | 4080 | 66 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16)
00:06:59.958 | 492C | 2497 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | WM_ACTIVATE
00:06:59.958 | 492C | 9092 | OverlayManager::AppActivated | app activated last-CU: 0x1001f cu: 0x10003 [ref: 0]
00:06:59.958 | 492C | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1)
00:06:59.959 | 492C | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 12884]
00:06:59.959 | 492C | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event ON (ON)
00:06:59.959 | 492C | 8991 | OverlayManager::OnForegroundChanged | Changed True
00:06:59.961 | 492C | 2096 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed
00:06:59.961 | 492C | 2497 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | WM_ACTIVATE
00:06:59.961 | 492C | 9092 | OverlayManager::AppActivated | app activated last-CU: 0x1001f cu: 0x10003 [ref: 0]
00:06:59.961 | 492C | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
00:07:00.68 | 492C | 6652 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0738) 0xd0738 .
00:07:00.115 | 45D0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH
00:07:00.115 | 45D0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH
00:07:00.115 | 45D0 | 2469 | WidgetManager::Render | resume layout thread
00:07:00.115 | 45D0 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler
00:07:00.115 | 45D0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
00:07:00.115 | 45D0 | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
00:07:00.412 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
00:07:00.416 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
00:07:00.417 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
00:07:00.419 | 45D0 | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
00:07:11.963 | 45D0 | 330 | RenderImageD3d11::setSize | Create Texture (400,400) / (512,512) - OK
00:07:11.963 | 45D0 | 351 | RenderImageD3d11::setSize | Create Texture RV (512,512) - OK
00:07:11.967 | 45D0 | 330 | RenderImageD3d11::setSize | Create Texture (640,320) / (640,384) - OK
00:07:11.967 | 45D0 | 351 | RenderImageD3d11::setSize | Create Texture RV (640,384) - OK
00:07:13.716 | 492C | 3129 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON 1
00:07:13.718 | 492C | 441 | showCursorSafe | showCursorSafe start: 0 end: 0
00:07:14.135 | 3DD4 | 227 | InterProcessElement::open | InterProcess Overwolf_ImID_50258_P_17732 opened succesfuly
00:07:14.135 | 3DD4 | 227 | InterProcessElement::open | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT opened succesfuly
00:07:15.268 | 492C | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (0)
00:07:15.376 | 45D0 | 629 | ReleaseD11Device | Device Released! [2]
00:07:15.376 | 45D0 | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
00:07:15.376 | 45D0 | 3387 | OverlayManager::DetachThreadInput | Detach thread input 18732, 17872
00:07:15.377 | 45D0 | 1790 | OverlayManager::RestoreGameWNDPROC | Search SWL..
00:07:15.377 | 45D0 | 1797 | OverlayManager::RestoreGameWNDPROC | SWL restored.
00:07:15.377 | 45D0 | 1807 | OverlayManager::RestoreGameWNDPROC | SWL OK.
00:07:15.377 | 45D0 | 1812 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x3c2d61
00:07:15.377 | 45D0 | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
00:07:15.377 | 45D0 | 200 | IRenderDevice::release | Render Releasing.
00:07:15.377 | 45D0 | 99 | RenderDeviceCaptureBase::ReleaseTexture | Release
00:07:15.377 | 45D0 | 117 | RenderDeviceCaptureBase::ReleaseTexture | Released
00:07:15.377 | 45D0 | 1267 | RenderDeviceD3d11::releaseImplementation | Releasing 1
00:07:15.377 | 45D0 | 1277 | RenderDeviceD3d11::releaseImplementation | Releasing 2
00:07:15.377 | 45D0 | 1296 | RenderDeviceD3d11::releaseImplementation | Releasing 3
00:07:15.377 | 45D0 | 217 | IRenderDevice::release | Render Releasing Done.
00:07:15.377 | 45D0 | 632 | ReleaseD11Device | End Device Released!
00:07:15.418 | 492C | 575 | fSwapResize_Buffers | Resize buffer (0x1b738420)!
00:07:15.418 | 492C | 86 | ReleaseGraphicsDevice | Clear overlay graphics..
00:07:15.418 | 492C | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
00:07:15.418 | 492C | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
00:07:15.418 | 492C | 88 | ReleaseGraphicsDevice | Device was Resized!
00:07:15.418 | 492C | 200 | IRenderDevice::release | Render Releasing.
00:07:15.418 | 492C | 1237 | RenderDeviceD3d11::releaseImplementation | Device already released
00:07:15.418 | 492C | 217 | IRenderDevice::release | Render Releasing Done.
00:07:15.418 | 492C | 92 | ReleaseGraphicsDevice | End Device was Resized!
00:07:15.561 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 15584]
00:07:15.561 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
00:07:15.561 | B68 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event OFF (OFF)
00:07:15.561 | B68 | 8991 | OverlayManager::OnForegroundChanged | Changed False
00:07:15.561 | B68 | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x706A2 Title=[SirDarkys - Twitch - Google Chrome]
00:07:15.561 | B68 | 3318 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE
00:07:15.561 | B68 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
00:07:15.577 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 15584]
00:07:15.577 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
00:07:15.577 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
00:07:16.572 | 3DD4 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
00:07:18.601 | 3DD4 | 182 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3228].
00:07:18.601 | 3DD4 | 56 | WidgetsLayoutScheduler::Stop | stopping layout scheduler
00:07:18.601 | 3DD4 | 66 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:15)
00:08:08.232 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 12884]
00:08:08.232 | B68 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event ON (ON)
00:08:08.232 | B68 | 8991 | OverlayManager::OnForegroundChanged | Changed True
00:08:08.232 | B68 | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1)
00:08:08.232 | B68 | 3325 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW
00:08:08.248 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
00:08:08.359 | 492C | 575 | fSwapResize_Buffers | Resize buffer (0x1b738420)!
00:08:08.359 | 492C | 86 | ReleaseGraphicsDevice | Clear overlay graphics..
00:08:08.359 | 492C | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
00:08:08.359 | 492C | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
00:08:08.359 | 492C | 88 | ReleaseGraphicsDevice | Device was Resized!
00:08:08.359 | 492C | 200 | IRenderDevice::release | Render Releasing.
00:08:08.359 | 492C | 1237 | RenderDeviceD3d11::releaseImplementation | Device already released
00:08:08.359 | 492C | 217 | IRenderDevice::release | Render Releasing Done.
00:08:08.359 | 492C | 92 | ReleaseGraphicsDevice | End Device was Resized!
00:08:08.567 | 45D0 | 214 | doOverlay | Delay init, ready now
00:08:08.567 | 45D0 | 1050 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1b738420
00:08:08.567 | 45D0 | 1114 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
00:08:08.567 | 45D0 | 1136 | RenderDeviceD3d11::init | save state
00:08:08.567 | 45D0 | 701 | RenderDeviceD3d11::initDX11 | loading shaders...
00:08:08.573 | 45D0 | 1142 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x1bd1a038.
00:08:08.573 | 45D0 | 1144 | RenderDeviceD3d11::init | restore state
00:08:08.573 | 45D0 | 1147 | RenderDeviceD3d11::init | Target Window [0xd0738]
00:08:08.573 | 45D0 | 257 | IRenderDevice::reCreateResourceList | RECREATION *** Begin ***
00:08:08.573 | 45D0 | 264 | IRenderDevice::reCreateResourceList | RECREATION *** Done ***
00:08:08.573 | 45D0 | 5827 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
00:08:08.573 | 45D0 | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW}
00:08:08.573 | 45D0 | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080)
00:08:08.576 | 45D0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH
00:08:08.576 | 45D0 | 4401 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x7c06cf;prev = 0x10007 , {Original values: ref = 0 handle = 0x0}
00:08:08.576 | 45D0 | 5927 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xd0738} (foreground = 0xd0738).
00:08:08.576 | 45D0 | 2823 | OverlayManager::installWindowProcHook | Install WPH
00:08:08.576 | 45D0 | 2843 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x2002c7
00:08:08.576 | 45D0 | 2866 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
00:08:08.576 | 45D0 | 2912 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x21a6cdf0=564579824)=>(0x78487590=2018014608)
00:08:08.576 | 45D0 | 2469 | WidgetManager::Render | resume layout thread
00:08:08.576 | 45D0 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler
00:08:08.576 | 45D0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
00:08:08.576 | 45D0 | 330 | RenderImageD3d11::setSize | Create Texture (400,400) / (512,512) - OK
00:08:08.576 | 45D0 | 351 | RenderImageD3d11::setSize | Create Texture RV (512,512) - OK
00:08:08.577 | 492C | 2945 | OverlayManager::installKeybMouseHook | HKOnlyOnce: skipping keyboard/mouse hook reinstall
00:08:08.580 | 45D0 | 330 | RenderImageD3d11::setSize | Create Texture (640,320) / (640,384) - OK
00:08:08.580 | 45D0 | 351 | RenderImageD3d11::setSize | Create Texture RV (640,384) - OK
00:08:08.584 | 45D0 | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
00:08:08.587 | 45D0 | 5821 | OverlayManager::initOverlayResolution | Ex 0X40008
00:08:08.587 | 45D0 | 5827 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
00:08:08.587 | 45D0 | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL}
00:08:08.587 | 45D0 | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080)
00:08:08.596 | 3DD4 | 257 | InterProcessElement::close | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT close 2147483647 bytes
00:08:08.596 | 3DD4 | 130 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=50258
00:08:08.596 | 3DD4 | 257 | InterProcessElement::close | InterProcess Overwolf_ImID_50258_P_17732 close 2147483647 bytes
00:08:08.596 | 3DD4 | 2741 | WidgetManager::RefreshLayoutAsync | Move widget to Poll
00:08:08.747 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
00:08:08.762 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
00:08:08.764 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
00:08:08.764 | 45D0 | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
00:08:09.539 | 492C | 6652 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0738) 0xd0738 .
00:08:15.334 | 45D0 | 629 | ReleaseD11Device | Device Released! [2]
00:08:15.334 | 45D0 | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
00:08:15.334 | 45D0 | 3387 | OverlayManager::DetachThreadInput | Detach thread input 18732, 17872
00:08:15.334 | 45D0 | 1790 | OverlayManager::RestoreGameWNDPROC | Search SWL..
00:08:15.334 | 45D0 | 1797 | OverlayManager::RestoreGameWNDPROC | SWL restored.
00:08:15.335 | 45D0 | 1807 | OverlayManager::RestoreGameWNDPROC | SWL OK.
00:08:15.335 | 45D0 | 1812 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x2002c7
00:08:15.335 | 45D0 | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
00:08:15.335 | 45D0 | 200 | IRenderDevice::release | Render Releasing.
00:08:15.335 | 45D0 | 240 | IRenderDevice::releaseResourceList | RELEASING (2) *** Begin ***
00:08:15.335 | 45D0 | 250 | IRenderDevice::releaseResourceList | RELEASING *** Done ***
00:08:15.335 | 45D0 | 99 | RenderDeviceCaptureBase::ReleaseTexture | Release
00:08:15.335 | 45D0 | 117 | RenderDeviceCaptureBase::ReleaseTexture | Released
00:08:15.335 | 45D0 | 1267 | RenderDeviceD3d11::releaseImplementation | Releasing 1
00:08:15.335 | 45D0 | 1277 | RenderDeviceD3d11::releaseImplementation | Releasing 2
00:08:15.335 | 45D0 | 1296 | RenderDeviceD3d11::releaseImplementation | Releasing 3
00:08:15.335 | 45D0 | 217 | IRenderDevice::release | Render Releasing Done.
00:08:15.335 | 45D0 | 632 | ReleaseD11Device | End Device Released!
00:08:15.366 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 9988]
00:08:15.366 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
00:08:15.366 | B68 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event OFF (OFF)
00:08:15.366 | B68 | 8991 | OverlayManager::OnForegroundChanged | Changed False
00:08:15.366 | B68 | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1018C Title=[]
00:08:15.367 | B68 | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1)
00:08:15.367 | B68 | 3318 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE
00:08:15.367 | B68 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
00:08:15.379 | 492C | 575 | fSwapResize_Buffers | Resize buffer (0x1b738420)!
00:08:15.379 | 492C | 86 | ReleaseGraphicsDevice | Clear overlay graphics..
00:08:15.379 | 492C | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
00:08:15.379 | 492C | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
00:08:15.379 | 492C | 88 | ReleaseGraphicsDevice | Device was Resized!
00:08:15.379 | 492C | 200 | IRenderDevice::release | Render Releasing.
00:08:15.379 | 492C | 1237 | RenderDeviceD3d11::releaseImplementation | Device already released
00:08:15.379 | 492C | 217 | IRenderDevice::release | Render Releasing Done.
00:08:15.379 | 492C | 92 | ReleaseGraphicsDevice | End Device was Resized!
00:08:15.381 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 9988]
00:08:15.381 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
00:08:15.382 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
00:08:15.878 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 15584]
00:08:15.878 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
00:08:15.878 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 15584]
00:08:15.878 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
00:08:16.391 | 3DD4 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
00:08:17.185 | 492C | 575 | fSwapResize_Buffers | Resize buffer (0x1b738420)!
00:08:17.185 | 492C | 86 | ReleaseGraphicsDevice | Clear overlay graphics..
00:08:17.185 | 492C | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
00:08:17.185 | 492C | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
00:08:17.185 | 492C | 88 | ReleaseGraphicsDevice | Device was Resized!
00:08:17.185 | 492C | 200 | IRenderDevice::release | Render Releasing.
00:08:17.185 | 492C | 1237 | RenderDeviceD3d11::releaseImplementation | Device already released
00:08:17.185 | 492C | 217 | IRenderDevice::release | Render Releasing Done.
00:08:17.185 | 492C | 92 | ReleaseGraphicsDevice | End Device was Resized!
00:08:17.392 | 45D0 | 214 | doOverlay | Delay init, ready now
00:08:17.392 | 45D0 | 1050 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1b738420
00:08:17.392 | 45D0 | 1114 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
00:08:17.392 | 45D0 | 1136 | RenderDeviceD3d11::init | save state
00:08:17.392 | 45D0 | 701 | RenderDeviceD3d11::initDX11 | loading shaders...
00:08:17.398 | 45D0 | 1142 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x1bd1a038.
00:08:17.398 | 45D0 | 1144 | RenderDeviceD3d11::init | restore state
00:08:17.398 | 45D0 | 1147 | RenderDeviceD3d11::init | Target Window [0xd0738]
00:08:17.398 | 45D0 | 257 | IRenderDevice::reCreateResourceList | RECREATION *** Begin ***
00:08:17.398 | 45D0 | 264 | IRenderDevice::reCreateResourceList | RECREATION *** Done ***
00:08:17.398 | 45D0 | 3325 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW
00:08:17.398 | 45D0 | 5827 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
00:08:17.398 | 45D0 | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW}
00:08:17.398 | 45D0 | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080)
00:08:17.400 | 45D0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH
00:08:17.400 | 45D0 | 5927 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xd0738} (foreground = 0xd0738).
00:08:17.400 | 45D0 | 2823 | OverlayManager::installWindowProcHook | Install WPH
00:08:17.400 | 45D0 | 2843 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x2d0b0213
00:08:17.400 | 45D0 | 2866 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
00:08:17.400 | 45D0 | 2912 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x21a6cdf0=564579824)=>(0x78487590=2018014608)
00:08:17.400 | 45D0 | 1790 | WidgetManager::draw | skip widget draw (not in foreground) False - False
00:08:17.400 | 45D0 | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
00:08:17.402 | 45D0 | 5821 | OverlayManager::initOverlayResolution | Ex 0X40008
00:08:17.402 | 45D0 | 5827 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
00:08:17.402 | 45D0 | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL}
00:08:17.402 | 45D0 | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080)
00:08:17.403 | 492C | 2945 | OverlayManager::installKeybMouseHook | HKOnlyOnce: skipping keyboard/mouse hook reinstall
00:08:17.411 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 12884]
00:08:17.411 | B68 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event ON (ON)
00:08:17.411 | B68 | 8991 | OverlayManager::OnForegroundChanged | Changed True
00:08:17.411 | B68 | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1)
00:08:17.426 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
00:08:17.427 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
00:08:17.429 | 45D0 | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
00:08:36.559 | 492C | 6652 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0738) 0xd0738 .
00:09:10.798 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:09:10.828 | 45D0 | 330 | RenderImageD3d11::setSize | Create Texture (1155,380) / (1280,384) - OK
00:09:10.828 | 45D0 | 351 | RenderImageD3d11::setSize | Create Texture RV (1280,384) - OK
00:09:11.290 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:10:16.315 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:10:16.694 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:10:17.652 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:10:17.873 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:10:18.233 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:10:18.744 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:10:37.396 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:10:37.611 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:11:09.818 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:11:10.463 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:11:42.275 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:11:42.715 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:11:43.0 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:11:44.871 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:11:57.760 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:11:59.269 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:12:10.220 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:12:10.417 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:12:24.195 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:12:24.549 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:12:27.710 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:12:28.57 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:13:03.281 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:13:03.415 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:13:46.531 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:13:46.725 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:14:04.461 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:14:07.368 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:14:14.28 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:14:15.274 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:14:16.925 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:14:18.950 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:14:19.407 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:14:19.616 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:14:27.376 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:14:28.74 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:14:38.843 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:14:39.521 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:14:48.615 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:14:49.925 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:14:50.676 | 45D0 | 629 | ReleaseD11Device | Device Released! [2]
00:14:50.676 | 45D0 | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
00:14:50.676 | 45D0 | 3387 | OverlayManager::DetachThreadInput | Detach thread input 18732, 17872
00:14:50.676 | 45D0 | 1790 | OverlayManager::RestoreGameWNDPROC | Search SWL..
00:14:50.676 | 45D0 | 1797 | OverlayManager::RestoreGameWNDPROC | SWL restored.
00:14:50.676 | 45D0 | 1807 | OverlayManager::RestoreGameWNDPROC | SWL OK.
00:14:50.677 | 45D0 | 1812 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x2d0b0213
00:14:50.677 | 45D0 | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
00:14:50.677 | 45D0 | 200 | IRenderDevice::release | Render Releasing.
00:14:50.677 | 45D0 | 240 | IRenderDevice::releaseResourceList | RELEASING (2) *** Begin ***
00:14:50.677 | 45D0 | 250 | IRenderDevice::releaseResourceList | RELEASING *** Done ***
00:14:50.677 | 45D0 | 99 | RenderDeviceCaptureBase::ReleaseTexture | Release
00:14:50.677 | 45D0 | 117 | RenderDeviceCaptureBase::ReleaseTexture | Released
00:14:50.677 | 45D0 | 1267 | RenderDeviceD3d11::releaseImplementation | Releasing 1
00:14:50.677 | 45D0 | 1277 | RenderDeviceD3d11::releaseImplementation | Releasing 2
00:14:50.677 | 45D0 | 1296 | RenderDeviceD3d11::releaseImplementation | Releasing 3
00:14:50.677 | 45D0 | 217 | IRenderDevice::release | Render Releasing Done.
00:14:50.677 | 45D0 | 632 | ReleaseD11Device | End Device Released!
00:14:50.710 | 492C | 575 | fSwapResize_Buffers | Resize buffer (0x1b738420)!
00:14:50.710 | 492C | 86 | ReleaseGraphicsDevice | Clear overlay graphics..
00:14:50.710 | 492C | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
00:14:50.710 | 492C | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
00:14:50.710 | 492C | 88 | ReleaseGraphicsDevice | Device was Resized!
00:14:50.710 | 492C | 200 | IRenderDevice::release | Render Releasing.
00:14:50.710 | 492C | 1237 | RenderDeviceD3d11::releaseImplementation | Device already released
00:14:50.710 | 492C | 217 | IRenderDevice::release | Render Releasing Done.
00:14:50.710 | 492C | 92 | ReleaseGraphicsDevice | End Device was Resized!
00:14:51.171 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
00:14:51.186 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
00:14:51.186 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
00:14:51.313 | 492C | 575 | fSwapResize_Buffers | Resize buffer (0x1b738420)!
00:14:51.313 | 492C | 86 | ReleaseGraphicsDevice | Clear overlay graphics..
00:14:51.313 | 492C | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
00:14:51.314 | 492C | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
00:14:51.314 | 492C | 88 | ReleaseGraphicsDevice | Device was Resized!
00:14:51.314 | 492C | 200 | IRenderDevice::release | Render Releasing.
00:14:51.314 | 492C | 1237 | RenderDeviceD3d11::releaseImplementation | Device already released
00:14:51.314 | 492C | 217 | IRenderDevice::release | Render Releasing Done.
00:14:51.314 | 492C | 92 | ReleaseGraphicsDevice | End Device was Resized!
00:14:51.514 | 45D0 | 214 | doOverlay | Delay init, ready now
00:14:51.514 | 45D0 | 1050 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1b738420
00:14:51.514 | 45D0 | 1114 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
00:14:51.514 | 45D0 | 1136 | RenderDeviceD3d11::init | save state
00:14:51.514 | 45D0 | 701 | RenderDeviceD3d11::initDX11 | loading shaders...
00:14:51.521 | 45D0 | 1142 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x1bd1a038.
00:14:51.521 | 45D0 | 1144 | RenderDeviceD3d11::init | restore state
00:14:51.521 | 45D0 | 1147 | RenderDeviceD3d11::init | Target Window [0xd0738]
00:14:51.521 | 45D0 | 257 | IRenderDevice::reCreateResourceList | RECREATION *** Begin ***
00:14:51.521 | 45D0 | 264 | IRenderDevice::reCreateResourceList | RECREATION *** Done ***
00:14:51.521 | 45D0 | 5827 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
00:14:51.521 | 45D0 | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW}
00:14:51.521 | 45D0 | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080)
00:14:51.524 | 45D0 | 5927 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xd0738} (foreground = 0xd0738).
00:14:51.524 | 45D0 | 2823 | OverlayManager::installWindowProcHook | Install WPH
00:14:51.524 | 45D0 | 2843 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1906024f
00:14:51.524 | 45D0 | 2866 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
00:14:51.524 | 45D0 | 2912 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x21a6cdf0=564579824)=>(0x78487590=2018014608)
00:14:51.524 | 45D0 | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
00:14:51.526 | 492C | 2945 | OverlayManager::installKeybMouseHook | HKOnlyOnce: skipping keyboard/mouse hook reinstall
00:14:51.528 | 45D0 | 5821 | OverlayManager::initOverlayResolution | Ex 0X40008
00:14:51.528 | 45D0 | 5827 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
00:14:51.528 | 45D0 | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL}
00:14:51.528 | 45D0 | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080)
00:14:51.681 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
00:14:51.696 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
00:14:51.698 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
00:14:51.698 | 45D0 | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
00:14:51.820 | 492C | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (0)
00:14:51.931 | 45D0 | 629 | ReleaseD11Device | Device Released! [2]
00:14:51.931 | 45D0 | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
00:14:51.931 | 45D0 | 1790 | OverlayManager::RestoreGameWNDPROC | Search SWL..
00:14:51.931 | 45D0 | 1797 | OverlayManager::RestoreGameWNDPROC | SWL restored.
00:14:51.931 | 45D0 | 1807 | OverlayManager::RestoreGameWNDPROC | SWL OK.
00:14:51.931 | 45D0 | 1812 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1906024f
00:14:51.931 | 45D0 | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
00:14:51.931 | 45D0 | 200 | IRenderDevice::release | Render Releasing.
00:14:51.931 | 45D0 | 240 | IRenderDevice::releaseResourceList | RELEASING (2) *** Begin ***
00:14:51.931 | 45D0 | 250 | IRenderDevice::releaseResourceList | RELEASING *** Done ***
00:14:51.931 | 45D0 | 99 | RenderDeviceCaptureBase::ReleaseTexture | Release
00:14:51.931 | 45D0 | 117 | RenderDeviceCaptureBase::ReleaseTexture | Released
00:14:51.931 | 45D0 | 1267 | RenderDeviceD3d11::releaseImplementation | Releasing 1
00:14:51.931 | 45D0 | 1277 | RenderDeviceD3d11::releaseImplementation | Releasing 2
00:14:51.931 | 45D0 | 1296 | RenderDeviceD3d11::releaseImplementation | Releasing 3
00:14:51.931 | 45D0 | 217 | IRenderDevice::release | Render Releasing Done.
00:14:51.931 | 45D0 | 632 | ReleaseD11Device | End Device Released!
00:14:51.973 | 492C | 575 | fSwapResize_Buffers | Resize buffer (0x1b738420)!
00:14:51.973 | 492C | 86 | ReleaseGraphicsDevice | Clear overlay graphics..
00:14:51.973 | 492C | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
00:14:51.973 | 492C | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
00:14:51.973 | 492C | 88 | ReleaseGraphicsDevice | Device was Resized!
00:14:51.973 | 492C | 200 | IRenderDevice::release | Render Releasing.
00:14:51.973 | 492C | 1237 | RenderDeviceD3d11::releaseImplementation | Device already released
00:14:51.973 | 492C | 217 | IRenderDevice::release | Render Releasing Done.
00:14:51.973 | 492C | 92 | ReleaseGraphicsDevice | End Device was Resized!
00:14:52.189 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 9964]
00:14:52.189 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
00:14:52.189 | B68 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event OFF (OFF)
00:14:52.189 | B68 | 8991 | OverlayManager::OnForegroundChanged | Changed False
00:14:52.189 | B68 | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1020E Title=[
00:14:52.189 | B68 | 3318 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE
00:14:52.189 | B68 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
00:14:52.206 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 9964]
00:14:52.206 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
00:14:52.208 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
00:14:53.201 | 4CF8 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
00:14:55.225 | 4CF8 | 182 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3300].
00:14:55.225 | 4CF8 | 56 | WidgetsLayoutScheduler::Stop | stopping layout scheduler
00:14:55.225 | 4CF8 | 66 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16)
00:16:37.859 | 492C | 575 | fSwapResize_Buffers | Resize buffer (0x1b738420)!
00:16:37.859 | 492C | 86 | ReleaseGraphicsDevice | Clear overlay graphics..
00:16:37.859 | 492C | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
00:16:37.859 | 492C | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
00:16:37.859 | 492C | 88 | ReleaseGraphicsDevice | Device was Resized!
00:16:37.859 | 492C | 200 | IRenderDevice::release | Render Releasing.
00:16:37.860 | 492C | 1237 | RenderDeviceD3d11::releaseImplementation | Device already released
00:16:37.860 | 492C | 217 | IRenderDevice::release | Render Releasing Done.
00:16:37.860 | 492C | 92 | ReleaseGraphicsDevice | End Device was Resized!
00:16:38.47 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 12884]
00:16:38.47 | B68 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event ON (ON)
00:16:38.47 | B68 | 8991 | OverlayManager::OnForegroundChanged | Changed True
00:16:38.47 | B68 | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1)
00:16:38.47 | B68 | 3325 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW
00:16:38.63 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
00:16:38.63 | 45D0 | 214 | doOverlay | Delay init, ready now
00:16:38.63 | 45D0 | 1050 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1b738420
00:16:38.63 | 45D0 | 1114 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
00:16:38.63 | 45D0 | 1136 | RenderDeviceD3d11::init | save state
00:16:38.63 | 45D0 | 701 | RenderDeviceD3d11::initDX11 | loading shaders...
00:16:38.72 | 45D0 | 1142 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x1bd1a038.
00:16:38.72 | 45D0 | 1144 | RenderDeviceD3d11::init | restore state
00:16:38.72 | 45D0 | 1147 | RenderDeviceD3d11::init | Target Window [0xd0738]
00:16:38.72 | 45D0 | 257 | IRenderDevice::reCreateResourceList | RECREATION *** Begin ***
00:16:38.72 | 45D0 | 264 | IRenderDevice::reCreateResourceList | RECREATION *** Done ***
00:16:38.72 | 45D0 | 5827 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
00:16:38.72 | 45D0 | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW}
00:16:38.72 | 45D0 | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080)
00:16:38.73 | 45D0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH
00:16:38.73 | 45D0 | 5927 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xd0738} (foreground = 0xd0738).
00:16:38.73 | 45D0 | 2823 | OverlayManager::installWindowProcHook | Install WPH
00:16:38.73 | 45D0 | 2843 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x13920127
00:16:38.73 | 45D0 | 2866 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
00:16:38.73 | 45D0 | 2912 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x21a6cdf0=564579824)=>(0x78487590=2018014608)
00:16:38.73 | 45D0 | 2469 | WidgetManager::Render | resume layout thread
00:16:38.73 | 45D0 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler
00:16:38.73 | 45D0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
00:16:38.73 | 45D0 | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
00:16:38.74 | 492C | 2945 | OverlayManager::installKeybMouseHook | HKOnlyOnce: skipping keyboard/mouse hook reinstall
00:16:38.74 | 45D0 | 5821 | OverlayManager::initOverlayResolution | Ex 0X40008
00:16:38.74 | 45D0 | 5827 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
00:16:38.74 | 45D0 | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL}
00:16:38.74 | 45D0 | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080)
00:16:38.75 | 492C | 6652 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0738) 0xd0738 .
00:16:59.600 | 492C | 2494 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | WM_ACTIVATE - Deactivate.
00:16:59.600 | 492C | 9133 | OverlayManager::LostForeground | Lost foreground, release control [exclusive mode: False]
00:16:59.600 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
00:16:59.600 | 492C | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 9988]
00:16:59.600 | 492C | 8895 | OverlayManager::HandleForegroundChanged | Forcing lost foreground, current: 0 new: 0
00:16:59.600 | 492C | 8901 | OverlayManager::HandleForegroundChanged | ForegroundChange Event [winows not active] bIsInForegroundNew: 0 m_bIsInForeground 1
00:16:59.600 | 492C | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
00:16:59.600 | 492C | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event OFF (ON)
00:16:59.600 | 492C | 8991 | OverlayManager::OnForegroundChanged | Changed False
00:16:59.600 | 492C | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1018C Title=[]
00:16:59.600 | 492C | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1)
00:16:59.600 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
00:16:59.600 | 492C | 9149 | OverlayManager::LostForeground | Restore game cursor on lost foreground [controled: 0, ow-cursor: 0]
00:16:59.600 | 492C | 8991 | OverlayManager::OnForegroundChanged | Changed False
00:16:59.600 | 492C | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1018C Title=[]
00:16:59.600 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
00:16:59.600 | 492C | 3387 | OverlayManager::DetachThreadInput | Detach thread input 18732, 17872
00:16:59.899 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 1904]
00:16:59.899 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
00:16:59.899 | B68 | 8947 | OverlayManager::HandleForegroundChanged | ForegroundChange (KeepInGameOn) Event OFF (OFF)
00:16:59.899 | B68 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
00:16:59.914 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 1904]
00:16:59.914 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
00:16:59.915 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
00:17:00.611 | 4CF8 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
00:17:02.632 | 4CF8 | 182 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3035].
00:17:02.632 | 4CF8 | 56 | WidgetsLayoutScheduler::Stop | stopping layout scheduler
00:17:02.632 | 4CF8 | 66 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16)
00:17:08.893 | 492C | 2497 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | WM_ACTIVATE
00:17:08.893 | 492C | 9092 | OverlayManager::AppActivated | app activated last-CU: 0x10003 cu: 0x10003 [ref: 0]
00:17:08.893 | 492C | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1)
00:17:08.893 | 492C | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 12884]
00:17:08.893 | 492C | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event ON (ON)
00:17:08.893 | 492C | 8991 | OverlayManager::OnForegroundChanged | Changed True
00:17:09.5 | 492C | 2096 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed
00:17:09.5 | 492C | 2497 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | WM_ACTIVATE
00:17:09.5 | 492C | 9092 | OverlayManager::AppActivated | app activated last-CU: 0x10003 cu: 0x10003 [ref: 0]
00:17:09.5 | 492C | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
00:17:09.17 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
00:17:09.18 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
00:17:09.138 | 492C | 6652 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0738) 0xd0738 .
00:17:09.164 | 45D0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH
00:17:09.164 | 45D0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH
00:17:09.165 | 45D0 | 2469 | WidgetManager::Render | resume layout thread
00:17:09.165 | 45D0 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler
00:17:09.165 | 45D0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
00:17:09.165 | 45D0 | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
00:20:56.83 | 492C | 3129 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON 1
00:20:56.85 | 492C | 441 | showCursorSafe | showCursorSafe start: 0 end: 0
00:20:56.146 | 36C | 227 | InterProcessElement::open | InterProcess Overwolf_ImID_7031C_P_17732 opened succesfuly
00:20:56.146 | 36C | 227 | InterProcessElement::open | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT opened succesfuly
00:20:56.361 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
00:20:56.363 | 492C | 2510 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | *** WM_RESTOR_GAME_CURSOR mt: 0x492c ****
00:20:56.363 | 492C | 4401 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x7c06cf;prev = 0x7c06cf , {Original values: ref = 0 handle = 0x10003}
00:20:56.410 | 36C | 257 | InterProcessElement::close | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT close 2147483647 bytes
00:20:56.410 | 36C | 130 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=7031c
00:20:56.410 | 36C | 257 | InterProcessElement::close | InterProcess Overwolf_ImID_7031C_P_17732 close 2147483647 bytes
00:20:56.410 | 36C | 2741 | WidgetManager::RefreshLayoutAsync | Move widget to Poll
00:20:56.490 | 492C | 3129 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON 1
00:20:56.492 | 492C | 441 | showCursorSafe | showCursorSafe start: 0 end: 0
00:20:56.565 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
00:20:56.567 | 492C | 2510 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | *** WM_RESTOR_GAME_CURSOR mt: 0x492c ****
00:20:56.568 | 492C | 4401 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x7c06cf;prev = 0x7c06cf , {Original values: ref = 0 handle = 0x10003}
00:20:56.608 | 492C | 3129 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON 1
00:20:56.610 | 492C | 441 | showCursorSafe | showCursorSafe start: 0 end: 0
00:20:56.638 | 36C | 227 | InterProcessElement::open | InterProcess Overwolf_ImID_8031C_P_17732 opened succesfuly
00:20:56.638 | 36C | 227 | InterProcessElement::open | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT opened succesfuly
00:20:56.659 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
00:20:56.661 | 492C | 2510 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | *** WM_RESTOR_GAME_CURSOR mt: 0x492c ****
00:20:56.661 | 492C | 4401 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x7c06cf;prev = 0x7c06cf , {Original values: ref = 0 handle = 0x10003}
00:20:57.150 | 492C | 3129 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON 1
00:20:57.152 | 492C | 441 | showCursorSafe | showCursorSafe start: 0 end: 0
00:20:57.205 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
00:20:57.207 | 492C | 2510 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | *** WM_RESTOR_GAME_CURSOR mt: 0x492c ****
00:20:57.207 | 492C | 4401 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x7c06cf;prev = 0x7c06cf , {Original values: ref = 0 handle = 0x10003}
00:20:58.659 | 492C | 3129 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON 1
00:20:58.661 | 492C | 441 | showCursorSafe | showCursorSafe start: 0 end: 0
00:20:58.704 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
00:20:58.706 | 492C | 2510 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | *** WM_RESTOR_GAME_CURSOR mt: 0x492c ****
00:20:58.706 | 492C | 4401 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x7c06cf;prev = 0x7c06cf , {Original values: ref = 0 handle = 0x10003}
00:20:58.830 | 492C | 3129 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON 1
00:20:58.832 | 492C | 441 | showCursorSafe | showCursorSafe start: 0 end: 0
00:20:58.964 | 36C | 257 | InterProcessElement::close | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT close 2147483647 bytes
00:20:58.964 | 36C | 130 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=8031c
00:20:58.964 | 36C | 257 | InterProcessElement::close | InterProcess Overwolf_ImID_8031C_P_17732 close 2147483647 bytes
00:20:58.964 | 36C | 2741 | WidgetManager::RefreshLayoutAsync | Move widget to Poll
00:20:58.970 | 36C | 227 | InterProcessElement::open | InterProcess Overwolf_ImID_9031C_P_17732 opened succesfuly
00:20:58.970 | 36C | 227 | InterProcessElement::open | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT opened succesfuly
00:20:59.249 | 36C | 257 | InterProcessElement::close | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT close 2147483647 bytes
00:20:59.249 | 36C | 130 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=9031c
00:20:59.249 | 36C | 257 | InterProcessElement::close | InterProcess Overwolf_ImID_9031C_P_17732 close 2147483647 bytes
00:20:59.249 | 36C | 2741 | WidgetManager::RefreshLayoutAsync | Move widget to Poll
00:20:59.253 | 36C | 227 | InterProcessElement::open | InterProcess Overwolf_ImID_A031C_P_17732 opened succesfuly
00:20:59.253 | 36C | 227 | InterProcessElement::open | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT opened succesfuly
00:20:59.314 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
00:20:59.316 | 492C | 2510 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | *** WM_RESTOR_GAME_CURSOR mt: 0x492c ****
00:20:59.316 | 492C | 4401 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x7c06cf;prev = 0x7c06cf , {Original values: ref = 0 handle = 0x10003}
00:20:59.326 | 492C | 3129 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON 1
00:20:59.328 | 492C | 441 | showCursorSafe | showCursorSafe start: 0 end: 0
00:20:59.585 | 492C | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (0)
00:20:59.651 | 492C | 2494 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | WM_ACTIVATE - Deactivate.
00:20:59.651 | 492C | 9133 | OverlayManager::LostForeground | Lost foreground, release control [exclusive mode: False]
00:20:59.651 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
00:20:59.651 | 492C | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 0]
00:20:59.651 | 492C | 8895 | OverlayManager::HandleForegroundChanged | Forcing lost foreground, current: 0 new: 0
00:20:59.651 | 492C | 8901 | OverlayManager::HandleForegroundChanged | ForegroundChange Event [winows not active] bIsInForegroundNew: 0 m_bIsInForeground 1
00:20:59.651 | 492C | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
00:20:59.651 | 492C | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event OFF (ON)
00:20:59.651 | 492C | 8991 | OverlayManager::OnForegroundChanged | Changed False
00:20:59.651 | 492C | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x0 Title=[]
00:20:59.651 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
00:20:59.651 | 492C | 9060 | OverlayManager::OnForegroundChanged | Lost game focus - Restore game cursor
00:20:59.651 | 492C | 9149 | OverlayManager::LostForeground | Restore game cursor on lost foreground [controled: 0, ow-cursor: 1]
00:20:59.666 | 492C | 4401 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x7c06cf;prev = 0x7c06cf , {Original values: ref = 0 handle = 0x10003}
00:20:59.666 | 492C | 8991 | OverlayManager::OnForegroundChanged | Changed False
00:20:59.667 | 492C | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x0 Title=[]
00:20:59.667 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
00:20:59.667 | 492C | 3387 | OverlayManager::DetachThreadInput | Detach thread input 18732, 17872
00:20:59.674 | 492C | 2510 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | *** WM_RESTOR_GAME_CURSOR mt: 0x492c ****
00:20:59.930 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 9964]
00:20:59.930 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
00:20:59.930 | B68 | 8947 | OverlayManager::HandleForegroundChanged | ForegroundChange (KeepInGameOn) Event OFF (OFF)
00:20:59.930 | B68 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
00:20:59.939 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 9964]
00:20:59.939 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
00:20:59.940 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
00:21:00.652 | 36C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
00:21:02.687 | 36C | 182 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3038].
00:21:02.687 | 36C | 56 | WidgetsLayoutScheduler::Stop | stopping layout scheduler
00:21:02.687 | 36C | 66 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16)
00:21:05.274 | 492C | 2497 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | WM_ACTIVATE
00:21:05.274 | 492C | 9092 | OverlayManager::AppActivated | app activated last-CU: 0x10003 cu: 0x10003 [ref: 0]
00:21:05.274 | 492C | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1)
00:21:05.274 | 492C | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 12884]
00:21:05.274 | 492C | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event ON (ON)
00:21:05.274 | 492C | 8991 | OverlayManager::OnForegroundChanged | Changed True
00:21:05.390 | 492C | 2096 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed
00:21:05.392 | 492C | 2497 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | WM_ACTIVATE
00:21:05.392 | 492C | 9092 | OverlayManager::AppActivated | app activated last-CU: 0x10003 cu: 0x10003 [ref: 0]
00:21:05.392 | 492C | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
00:21:05.504 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
00:21:05.505 | 492C | 6652 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0738) 0xd0738 .
00:21:05.519 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
00:21:05.535 | 45D0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH
00:21:05.535 | 45D0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH
00:21:05.535 | 45D0 | 2469 | WidgetManager::Render | resume layout thread
00:21:05.535 | 45D0 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler
00:21:05.535 | 45D0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
00:21:05.541 | 45D0 | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
00:21:09.650 | 492C | 3129 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON 1
00:21:09.652 | 492C | 441 | showCursorSafe | showCursorSafe start: 0 end: 0
00:21:10.72 | 36C | 257 | InterProcessElement::close | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT close 2147483647 bytes
00:21:10.72 | 36C | 130 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=a031c
00:21:10.72 | 36C | 257 | InterProcessElement::close | InterProcess Overwolf_ImID_A031C_P_17732 close 2147483647 bytes
00:21:10.72 | 36C | 2741 | WidgetManager::RefreshLayoutAsync | Move widget to Poll
00:21:10.75 | 36C | 227 | InterProcessElement::open | InterProcess Overwolf_ImID_E08EC_P_17732 opened succesfuly
00:21:10.75 | 36C | 227 | InterProcessElement::open | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT opened succesfuly
00:21:19.519 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
00:21:19.521 | 492C | 2510 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | *** WM_RESTOR_GAME_CURSOR mt: 0x492c ****
00:21:19.521 | 492C | 4401 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x7c06cf;prev = 0x7c06cf , {Original values: ref = 0 handle = 0x10003}
00:21:24.250 | 492C | 3129 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON 1
00:21:24.252 | 492C | 441 | showCursorSafe | showCursorSafe start: 0 end: 0
00:21:24.606 | 36C | 257 | InterProcessElement::close | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT close 2147483647 bytes
00:21:24.606 | 36C | 130 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=e08ec
00:21:24.606 | 36C | 257 | InterProcessElement::close | InterProcess Overwolf_ImID_E08EC_P_17732 close 2147483647 bytes
00:21:24.606 | 36C | 2741 | WidgetManager::RefreshLayoutAsync | Move widget to Poll
00:21:24.610 | 36C | 227 | InterProcessElement::open | InterProcess Overwolf_ImID_C031C_P_17732 opened succesfuly
00:21:24.610 | 36C | 227 | InterProcessElement::open | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT opened succesfuly
00:21:24.673 | 36C | 227 | InterProcessElement::open | InterProcess Overwolf_ImID_D031C_P_17732 opened succesfuly
00:21:24.673 | 36C | 227 | InterProcessElement::open | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT opened succesfuly
00:21:24.685 | 36C | 257 | InterProcessElement::close | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT close 2147483647 bytes
00:21:24.685 | 36C | 130 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=c031c
00:21:24.685 | 36C | 257 | InterProcessElement::close | InterProcess Overwolf_ImID_C031C_P_17732 close 2147483647 bytes
00:21:24.685 | 36C | 2741 | WidgetManager::RefreshLayoutAsync | Move widget to Poll
00:21:25.156 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
00:21:25.158 | 492C | 2510 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | *** WM_RESTOR_GAME_CURSOR mt: 0x492c ****
00:21:25.158 | 492C | 4401 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x7c06cf;prev = 0x7c06cf , {Original values: ref = 0 handle = 0x10003}
00:21:33.665 | 492C | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (0)
00:21:33.766 | 492C | 2494 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | WM_ACTIVATE - Deactivate.
00:21:33.766 | 492C | 9133 | OverlayManager::LostForeground | Lost foreground, release control [exclusive mode: False]
00:21:33.766 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
00:21:33.766 | 492C | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 0]
00:21:33.766 | 492C | 8895 | OverlayManager::HandleForegroundChanged | Forcing lost foreground, current: 0 new: 0
00:21:33.766 | 492C | 8901 | OverlayManager::HandleForegroundChanged | ForegroundChange Event [winows not active] bIsInForegroundNew: 0 m_bIsInForeground 1
00:21:33.766 | 492C | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
00:21:33.766 | 492C | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event OFF (ON)
00:21:33.766 | 492C | 8991 | OverlayManager::OnForegroundChanged | Changed False
00:21:33.766 | 492C | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x0 Title=[]
00:21:33.766 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
00:21:33.766 | 492C | 9149 | OverlayManager::LostForeground | Restore game cursor on lost foreground [controled: 0, ow-cursor: 0]
00:21:33.766 | 492C | 8991 | OverlayManager::OnForegroundChanged | Changed False
00:21:33.766 | 492C | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x0 Title=[]
00:21:33.766 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
00:21:33.766 | 492C | 3387 | OverlayManager::DetachThreadInput | Detach thread input 18732, 17872
00:21:33.903 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 9964]
00:21:33.903 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
00:21:33.903 | B68 | 8947 | OverlayManager::HandleForegroundChanged | ForegroundChange (KeepInGameOn) Event OFF (OFF)
00:21:33.903 | B68 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
00:21:33.903 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 9964]
00:21:33.903 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
00:21:33.904 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
00:21:34.779 | 36C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
00:21:36.819 | 36C | 182 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3054].
00:21:36.819 | 36C | 56 | WidgetsLayoutScheduler::Stop | stopping layout scheduler
00:21:36.819 | 36C | 66 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16)
00:21:42.235 | 492C | 2497 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | WM_ACTIVATE
00:21:42.235 | 492C | 9092 | OverlayManager::AppActivated | app activated last-CU: 0x10003 cu: 0x10003 [ref: 0]
00:21:42.235 | 492C | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1)
00:21:42.235 | 492C | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 12884]
00:21:42.235 | 492C | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event ON (ON)
00:21:42.235 | 492C | 8991 | OverlayManager::OnForegroundChanged | Changed True
00:21:42.335 | 492C | 2096 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed
00:21:42.336 | 492C | 2497 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | WM_ACTIVATE
00:21:42.336 | 492C | 9092 | OverlayManager::AppActivated | app activated last-CU: 0x10003 cu: 0x10003 [ref: 0]
00:21:42.336 | 492C | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
00:21:42.447 | 492C | 6652 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0738) 0xd0738 .
00:21:42.469 | 45D0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH
00:21:42.469 | 45D0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH
00:21:42.470 | 45D0 | 2469 | WidgetManager::Render | resume layout thread
00:21:42.470 | 45D0 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler
00:21:42.470 | 45D0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
00:21:42.476 | 45D0 | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
00:21:42.479 | 492C | 6652 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0738) 0xd0738 .
00:21:42.527 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
00:21:42.543 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
00:21:42.544 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
00:21:42.550 | 45D0 | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
00:22:01.965 | 34A0 | 257 | InterProcessElement::close | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT close 2147483647 bytes
00:22:01.965 | 34A0 | 130 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=d031c
00:22:01.965 | 34A0 | 257 | InterProcessElement::close | InterProcess Overwolf_ImID_D031C_P_17732 close 2147483647 bytes
00:22:01.966 | 34A0 | 2741 | WidgetManager::RefreshLayoutAsync | Move widget to Poll
00:22:03.852 | 34A0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
00:22:44.156 | 492C | 3129 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON 1
00:22:44.159 | 492C | 441 | showCursorSafe | showCursorSafe start: 0 end: 0
00:22:44.171 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
00:22:44.173 | 492C | 2510 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | *** WM_RESTOR_GAME_CURSOR mt: 0x492c ****
00:22:44.173 | 492C | 4401 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x7c06cf;prev = 0x7c06cf , {Original values: ref = 0 handle = 0x10003}
00:22:46.213 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:22:46.309 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:22:46.393 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:22:46.498 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:22:47.34 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:22:47.127 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:22:47.529 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:22:47.650 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:22:52.366 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:22:52.418 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:22:52.514 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:22:52.588 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:22:52.784 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:22:52.896 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:22:53.135 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:22:53.234 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:22:53.403 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:22:53.494 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:22:53.702 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:22:53.803 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:22:53.938 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:22:54.25 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:22:54.121 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:22:54.214 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:22:54.365 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:22:54.454 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:22:54.531 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:22:54.618 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:22:54.787 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:22:54.874 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:22:54.983 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:22:55.63 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:23:20.779 | 492C | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (0)
00:23:20.859 | 45D0 | 629 | ReleaseD11Device | Device Released! [2]
00:23:20.859 | 45D0 | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
00:23:20.859 | 45D0 | 3387 | OverlayManager::DetachThreadInput | Detach thread input 18732, 17872
00:23:20.859 | 45D0 | 1790 | OverlayManager::RestoreGameWNDPROC | Search SWL..
00:23:20.859 | 45D0 | 1797 | OverlayManager::RestoreGameWNDPROC | SWL restored.
00:23:20.859 | 45D0 | 1807 | OverlayManager::RestoreGameWNDPROC | SWL OK.
00:23:20.859 | 45D0 | 1812 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x13920127
00:23:20.859 | 45D0 | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
00:23:20.859 | 45D0 | 200 | IRenderDevice::release | Render Releasing.
00:23:20.859 | 45D0 | 99 | RenderDeviceCaptureBase::ReleaseTexture | Release
00:23:20.859 | 45D0 | 117 | RenderDeviceCaptureBase::ReleaseTexture | Released
00:23:20.859 | 45D0 | 1267 | RenderDeviceD3d11::releaseImplementation | Releasing 1
00:23:20.859 | 45D0 | 1277 | RenderDeviceD3d11::releaseImplementation | Releasing 2
00:23:20.859 | 45D0 | 1296 | RenderDeviceD3d11::releaseImplementation | Releasing 3
00:23:20.859 | 45D0 | 217 | IRenderDevice::release | Render Releasing Done.
00:23:20.859 | 45D0 | 632 | ReleaseD11Device | End Device Released!
00:23:20.877 | 492C | 575 | fSwapResize_Buffers | Resize buffer (0x1b738420)!
00:23:20.877 | 492C | 86 | ReleaseGraphicsDevice | Clear overlay graphics..
00:23:20.877 | 492C | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
00:23:20.877 | 492C | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
00:23:20.877 | 492C | 88 | ReleaseGraphicsDevice | Device was Resized!
00:23:20.877 | 492C | 200 | IRenderDevice::release | Render Releasing.
00:23:20.877 | 492C | 1237 | RenderDeviceD3d11::releaseImplementation | Device already released
00:23:20.877 | 492C | 217 | IRenderDevice::release | Render Releasing Done.
00:23:20.877 | 492C | 92 | ReleaseGraphicsDevice | End Device was Resized!
00:23:21.132 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 9964]
00:23:21.132 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
00:23:21.132 | B68 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event OFF (OFF)
00:23:21.132 | B68 | 8991 | OverlayManager::OnForegroundChanged | Changed False
00:23:21.132 | B68 | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1020E Title=[
00:23:21.132 | B68 | 3318 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE
00:23:21.132 | B68 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
00:23:21.148 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 9964]
00:23:21.148 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
00:23:21.149 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
00:23:21.981 | 492C | 575 | fSwapResize_Buffers | Resize buffer (0x1b738420)!
00:23:21.981 | 492C | 86 | ReleaseGraphicsDevice | Clear overlay graphics..
00:23:21.981 | 492C | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
00:23:21.981 | 492C | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
00:23:21.981 | 492C | 88 | ReleaseGraphicsDevice | Device was Resized!
00:23:21.981 | 492C | 200 | IRenderDevice::release | Render Releasing.
00:23:21.981 | 492C | 1237 | RenderDeviceD3d11::releaseImplementation | Device already released
00:23:21.981 | 492C | 217 | IRenderDevice::release | Render Releasing Done.
00:23:21.981 | 492C | 92 | ReleaseGraphicsDevice | End Device was Resized!
00:23:22.142 | 36C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
00:23:22.142 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 12884]
00:23:22.142 | B68 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event ON (ON)
00:23:22.142 | B68 | 8991 | OverlayManager::OnForegroundChanged | Changed True
00:23:22.142 | B68 | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1)
00:23:22.142 | B68 | 3325 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW
00:23:22.142 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
00:23:22.189 | 45D0 | 214 | doOverlay | Delay init, ready now
00:23:22.189 | 45D0 | 1050 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1b738420
00:23:22.189 | 45D0 | 1114 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
00:23:22.189 | 45D0 | 1136 | RenderDeviceD3d11::init | save state
00:23:22.189 | 45D0 | 701 | RenderDeviceD3d11::initDX11 | loading shaders...
00:23:22.194 | 45D0 | 1142 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x1bd1a038.
00:23:22.194 | 45D0 | 1144 | RenderDeviceD3d11::init | restore state
00:23:22.194 | 45D0 | 1147 | RenderDeviceD3d11::init | Target Window [0xd0738]
00:23:22.194 | 45D0 | 257 | IRenderDevice::reCreateResourceList | RECREATION *** Begin ***
00:23:22.194 | 45D0 | 264 | IRenderDevice::reCreateResourceList | RECREATION *** Done ***
00:23:22.194 | 45D0 | 5827 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
00:23:22.194 | 45D0 | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW}
00:23:22.194 | 45D0 | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080)
00:23:22.196 | 45D0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH
00:23:22.196 | 45D0 | 5927 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xd0738} (foreground = 0xd0738).
00:23:22.196 | 45D0 | 2823 | OverlayManager::installWindowProcHook | Install WPH
00:23:22.196 | 45D0 | 2843 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x2b9a0883
00:23:22.196 | 45D0 | 2866 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
00:23:22.196 | 45D0 | 2912 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x21a6cdf0=564579824)=>(0x78487590=2018014608)
00:23:22.196 | 492C | 2945 | OverlayManager::installKeybMouseHook | HKOnlyOnce: skipping keyboard/mouse hook reinstall
00:23:22.196 | 45D0 | 330 | RenderImageD3d11::setSize | Create Texture (400,400) / (512,512) - OK
00:23:22.196 | 45D0 | 351 | RenderImageD3d11::setSize | Create Texture RV (512,512) - OK
00:23:22.199 | 45D0 | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
00:23:22.200 | 45D0 | 5821 | OverlayManager::initOverlayResolution | Ex 0X40008
00:23:22.200 | 45D0 | 5827 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
00:23:22.200 | 45D0 | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL}
00:23:22.200 | 45D0 | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080)
00:23:38.209 | 492C | 6652 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0738) 0xd0738 .
00:24:18.389 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:24:18.421 | 45D0 | 330 | RenderImageD3d11::setSize | Create Texture (1155,380) / (1280,384) - OK
00:24:18.421 | 45D0 | 351 | RenderImageD3d11::setSize | Create Texture RV (1280,384) - OK
00:24:18.430 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:25:26.702 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:25:27.339 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:25:31.232 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:25:31.584 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:25:49.584 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:25:49.779 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:26:08.667 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:26:08.892 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:26:48.795 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:26:48.959 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:27:07.484 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:27:08.92 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:27:08.308 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:27:08.775 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:27:31.642 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:27:32.133 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:28:05.407 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:28:05.596 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:28:37.670 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:28:38.192 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:28:50.27 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:28:50.454 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:28:59.493 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:29:00.349 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:29:21.391 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:29:23.696 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:29:24.1 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:29:24.224 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:30:10.704 | 492C | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (0)
00:30:10.788 | 492C | 2494 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | WM_ACTIVATE - Deactivate.
00:30:10.788 | 492C | 9133 | OverlayManager::LostForeground | Lost foreground, release control [exclusive mode: False]
00:30:10.788 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
00:30:10.788 | 492C | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 0]
00:30:10.788 | 492C | 8895 | OverlayManager::HandleForegroundChanged | Forcing lost foreground, current: 0 new: 0
00:30:10.788 | 492C | 8901 | OverlayManager::HandleForegroundChanged | ForegroundChange Event [winows not active] bIsInForegroundNew: 0 m_bIsInForeground 1
00:30:10.788 | 492C | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
00:30:10.788 | 492C | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event OFF (ON)
00:30:10.788 | 492C | 8991 | OverlayManager::OnForegroundChanged | Changed False
00:30:10.788 | 492C | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x0 Title=[]
00:30:10.788 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
00:30:10.788 | 492C | 9149 | OverlayManager::LostForeground | Restore game cursor on lost foreground [controled: 0, ow-cursor: 0]
00:30:10.788 | 492C | 8991 | OverlayManager::OnForegroundChanged | Changed False
00:30:10.788 | 492C | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x0 Title=[]
00:30:10.788 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
00:30:10.788 | 492C | 3387 | OverlayManager::DetachThreadInput | Detach thread input 18732, 17872
00:30:11.46 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 9964]
00:30:11.46 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
00:30:11.46 | B68 | 8947 | OverlayManager::HandleForegroundChanged | ForegroundChange (KeepInGameOn) Event OFF (OFF)
00:30:11.46 | B68 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
00:30:11.62 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 9964]
00:30:11.62 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
00:30:11.63 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
00:30:11.789 | 29A8 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
00:30:13.829 | 29A8 | 182 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3042].
00:30:13.829 | 29A8 | 56 | WidgetsLayoutScheduler::Stop | stopping layout scheduler
00:30:13.829 | 29A8 | 66 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16)
00:30:25.18 | 492C | 2497 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | WM_ACTIVATE
00:30:25.18 | 492C | 9092 | OverlayManager::AppActivated | app activated last-CU: 0x10003 cu: 0x10003 [ref: 0]
00:30:25.18 | 492C | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1)
00:30:25.18 | 492C | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 12884]
00:30:25.18 | 492C | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event ON (ON)
00:30:25.18 | 492C | 8991 | OverlayManager::OnForegroundChanged | Changed True
00:30:25.165 | 492C | 2096 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed
00:30:25.165 | 492C | 2497 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | WM_ACTIVATE
00:30:25.165 | 492C | 9092 | OverlayManager::AppActivated | app activated last-CU: 0x10003 cu: 0x10003 [ref: 0]
00:30:25.165 | 492C | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
00:30:25.186 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
00:30:25.187 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
00:30:25.315 | 492C | 6652 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0738) 0xd0738 .
00:30:25.346 | 45D0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH
00:30:25.347 | 45D0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH
00:30:25.347 | 45D0 | 2469 | WidgetManager::Render | resume layout thread
00:30:25.347 | 45D0 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler
00:30:25.347 | 45D0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
00:30:25.347 | 45D0 | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
00:30:30.596 | 45D0 | 629 | ReleaseD11Device | Device Released! [2]
00:30:30.596 | 45D0 | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
00:30:30.596 | 45D0 | 3387 | OverlayManager::DetachThreadInput | Detach thread input 18732, 17872
00:30:30.596 | 45D0 | 1790 | OverlayManager::RestoreGameWNDPROC | Search SWL..
00:30:30.596 | 45D0 | 1797 | OverlayManager::RestoreGameWNDPROC | SWL restored.
00:30:30.596 | 45D0 | 1807 | OverlayManager::RestoreGameWNDPROC | SWL OK.
00:30:30.596 | 45D0 | 1812 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x2b9a0883
00:30:30.596 | 45D0 | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
00:30:30.596 | 45D0 | 200 | IRenderDevice::release | Render Releasing.
00:30:30.596 | 45D0 | 99 | RenderDeviceCaptureBase::ReleaseTexture | Release
00:30:30.596 | 45D0 | 117 | RenderDeviceCaptureBase::ReleaseTexture | Released
00:30:30.596 | 45D0 | 1267 | RenderDeviceD3d11::releaseImplementation | Releasing 1
00:30:30.596 | 45D0 | 1277 | RenderDeviceD3d11::releaseImplementation | Releasing 2
00:30:30.596 | 45D0 | 1296 | RenderDeviceD3d11::releaseImplementation | Releasing 3
00:30:30.596 | 45D0 | 217 | IRenderDevice::release | Render Releasing Done.
00:30:30.596 | 45D0 | 632 | ReleaseD11Device | End Device Released!
00:30:30.633 | 492C | 575 | fSwapResize_Buffers | Resize buffer (0x1b738420)!
00:30:30.633 | 492C | 86 | ReleaseGraphicsDevice | Clear overlay graphics..
00:30:30.633 | 492C | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
00:30:30.633 | 492C | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
00:30:30.633 | 492C | 88 | ReleaseGraphicsDevice | Device was Resized!
00:30:30.633 | 492C | 200 | IRenderDevice::release | Render Releasing.
00:30:30.633 | 492C | 1237 | RenderDeviceD3d11::releaseImplementation | Device already released
00:30:30.633 | 492C | 217 | IRenderDevice::release | Render Releasing Done.
00:30:30.633 | 492C | 92 | ReleaseGraphicsDevice | End Device was Resized!
00:30:30.776 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 11988]
00:30:30.776 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
00:30:30.776 | B68 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event OFF (OFF)
00:30:30.776 | B68 | 8991 | OverlayManager::OnForegroundChanged | Changed False
00:30:30.776 | B68 | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x906AA Title=[lagmasterpiece - Twitch - Google Chrome]
00:30:30.776 | B68 | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1)
00:30:30.776 | B68 | 3318 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE
00:30:30.776 | B68 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
00:30:30.791 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 11988]
00:30:30.791 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
00:30:30.792 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
00:30:31.789 | 29A8 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
00:30:33.811 | 29A8 | 182 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3218].
00:30:33.811 | 29A8 | 56 | WidgetsLayoutScheduler::Stop | stopping layout scheduler
00:30:33.811 | 29A8 | 66 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16)
00:30:37.767 | 492C | 575 | fSwapResize_Buffers | Resize buffer (0x1b738420)!
00:30:37.767 | 492C | 86 | ReleaseGraphicsDevice | Clear overlay graphics..
00:30:37.767 | 492C | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
00:30:37.767 | 492C | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
00:30:37.767 | 492C | 88 | ReleaseGraphicsDevice | Device was Resized!
00:30:37.767 | 492C | 200 | IRenderDevice::release | Render Releasing.
00:30:37.767 | 492C | 1237 | RenderDeviceD3d11::releaseImplementation | Device already released
00:30:37.767 | 492C | 217 | IRenderDevice::release | Render Releasing Done.
00:30:37.767 | 492C | 92 | ReleaseGraphicsDevice | End Device was Resized!
00:30:37.869 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 12884]
00:30:37.869 | B68 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event ON (ON)
00:30:37.869 | B68 | 8991 | OverlayManager::OnForegroundChanged | Changed True
00:30:37.869 | B68 | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1)
00:30:37.869 | B68 | 3325 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW
00:30:37.885 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
00:30:37.968 | 45D0 | 214 | doOverlay | Delay init, ready now
00:30:37.968 | 45D0 | 1050 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1b738420
00:30:37.968 | 45D0 | 1114 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
00:30:37.968 | 45D0 | 1136 | RenderDeviceD3d11::init | save state
00:30:37.968 | 45D0 | 701 | RenderDeviceD3d11::initDX11 | loading shaders...
00:30:37.973 | 45D0 | 1142 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x1bd1a038.
00:30:37.973 | 45D0 | 1144 | RenderDeviceD3d11::init | restore state
00:30:37.973 | 45D0 | 1147 | RenderDeviceD3d11::init | Target Window [0xd0738]
00:30:37.973 | 45D0 | 257 | IRenderDevice::reCreateResourceList | RECREATION *** Begin ***
00:30:37.973 | 45D0 | 264 | IRenderDevice::reCreateResourceList | RECREATION *** Done ***
00:30:37.973 | 45D0 | 5827 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
00:30:37.973 | 45D0 | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW}
00:30:37.973 | 45D0 | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080)
00:30:37.974 | 45D0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH
00:30:37.974 | 45D0 | 5927 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xd0738} (foreground = 0xd0738).
00:30:37.974 | 45D0 | 2823 | OverlayManager::installWindowProcHook | Install WPH
00:30:37.974 | 45D0 | 2843 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xbf05a5
00:30:37.974 | 45D0 | 2866 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
00:30:37.974 | 45D0 | 2912 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x21a6cdf0=564579824)=>(0x78487590=2018014608)
00:30:37.974 | 45D0 | 2469 | WidgetManager::Render | resume layout thread
00:30:37.974 | 45D0 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler
00:30:37.974 | 45D0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
00:30:37.974 | 45D0 | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
00:30:37.974 | 492C | 2945 | OverlayManager::installKeybMouseHook | HKOnlyOnce: skipping keyboard/mouse hook reinstall
00:30:37.975 | 45D0 | 5821 | OverlayManager::initOverlayResolution | Ex 0X40008
00:30:37.975 | 45D0 | 5827 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
00:30:37.975 | 45D0 | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL}
00:30:37.975 | 45D0 | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080)
00:30:39.115 | 492C | 6652 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0738) 0xd0738 .
00:30:52.522 | 45D0 | 629 | ReleaseD11Device | Device Released! [2]
00:30:52.522 | 45D0 | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
00:30:52.522 | 45D0 | 3387 | OverlayManager::DetachThreadInput | Detach thread input 18732, 17872
00:30:52.523 | 45D0 | 1790 | OverlayManager::RestoreGameWNDPROC | Search SWL..
00:30:52.523 | 45D0 | 1797 | OverlayManager::RestoreGameWNDPROC | SWL restored.
00:30:52.523 | 45D0 | 1807 | OverlayManager::RestoreGameWNDPROC | SWL OK.
00:30:52.523 | 45D0 | 1812 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xbf05a5
00:30:52.523 | 45D0 | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
00:30:52.523 | 45D0 | 200 | IRenderDevice::release | Render Releasing.
00:30:52.523 | 45D0 | 99 | RenderDeviceCaptureBase::ReleaseTexture | Release
00:30:52.523 | 45D0 | 117 | RenderDeviceCaptureBase::ReleaseTexture | Released
00:30:52.523 | 45D0 | 1267 | RenderDeviceD3d11::releaseImplementation | Releasing 1
00:30:52.523 | 45D0 | 1277 | RenderDeviceD3d11::releaseImplementation | Releasing 2
00:30:52.523 | 45D0 | 1296 | RenderDeviceD3d11::releaseImplementation | Releasing 3
00:30:52.523 | 45D0 | 217 | IRenderDevice::release | Render Releasing Done.
00:30:52.523 | 45D0 | 632 | ReleaseD11Device | End Device Released!
00:30:52.563 | 492C | 575 | fSwapResize_Buffers | Resize buffer (0x1b738420)!
00:30:52.563 | 492C | 86 | ReleaseGraphicsDevice | Clear overlay graphics..
00:30:52.563 | 492C | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
00:30:52.563 | 492C | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
00:30:52.563 | 492C | 88 | ReleaseGraphicsDevice | Device was Resized!
00:30:52.563 | 492C | 200 | IRenderDevice::release | Render Releasing.
00:30:52.563 | 492C | 1237 | RenderDeviceD3d11::releaseImplementation | Device already released
00:30:52.563 | 492C | 217 | IRenderDevice::release | Render Releasing Done.
00:30:52.563 | 492C | 92 | ReleaseGraphicsDevice | End Device was Resized!
00:30:52.603 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 11988]
00:30:52.603 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
00:30:52.603 | B68 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event OFF (OFF)
00:30:52.603 | B68 | 8991 | OverlayManager::OnForegroundChanged | Changed False
00:30:52.603 | B68 | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x906AA Title=[lagmasterpiece - Twitch - Google Chrome]
00:30:52.603 | B68 | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1)
00:30:52.603 | B68 | 3318 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE
00:30:52.603 | B68 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
00:30:52.603 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 11988]
00:30:52.603 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
00:30:52.605 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
00:30:53.610 | 29A8 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
00:30:55.152 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 12884]
00:30:55.152 | B68 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event ON (ON)
00:30:55.152 | B68 | 8991 | OverlayManager::OnForegroundChanged | Changed True
00:30:55.152 | B68 | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1)
00:30:55.152 | B68 | 3325 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW
00:30:55.168 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
00:30:55.285 | 492C | 575 | fSwapResize_Buffers | Resize buffer (0x1b738420)!
00:30:55.285 | 492C | 86 | ReleaseGraphicsDevice | Clear overlay graphics..
00:30:55.285 | 492C | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
00:30:55.285 | 492C | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
00:30:55.285 | 492C | 88 | ReleaseGraphicsDevice | Device was Resized!
00:30:55.285 | 492C | 200 | IRenderDevice::release | Render Releasing.
00:30:55.285 | 492C | 1237 | RenderDeviceD3d11::releaseImplementation | Device already released
00:30:55.285 | 492C | 217 | IRenderDevice::release | Render Releasing Done.
00:30:55.285 | 492C | 92 | ReleaseGraphicsDevice | End Device was Resized!
00:30:55.490 | 45D0 | 214 | doOverlay | Delay init, ready now
00:30:55.490 | 45D0 | 1050 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1b738420
00:30:55.490 | 45D0 | 1114 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
00:30:55.490 | 45D0 | 1136 | RenderDeviceD3d11::init | save state
00:30:55.490 | 45D0 | 701 | RenderDeviceD3d11::initDX11 | loading shaders...
00:30:55.496 | 45D0 | 1142 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x1bd1a038.
00:30:55.496 | 45D0 | 1144 | RenderDeviceD3d11::init | restore state
00:30:55.496 | 45D0 | 1147 | RenderDeviceD3d11::init | Target Window [0xd0738]
00:30:55.496 | 45D0 | 257 | IRenderDevice::reCreateResourceList | RECREATION *** Begin ***
00:30:55.496 | 45D0 | 264 | IRenderDevice::reCreateResourceList | RECREATION *** Done ***
00:30:55.496 | 45D0 | 5827 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
00:30:55.496 | 45D0 | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW}
00:30:55.496 | 45D0 | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080)
00:30:55.498 | 45D0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH
00:30:55.498 | 45D0 | 5927 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xd0738} (foreground = 0xd0738).
00:30:55.498 | 45D0 | 2823 | OverlayManager::installWindowProcHook | Install WPH
00:30:55.498 | 45D0 | 2843 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x290539
00:30:55.498 | 45D0 | 2866 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
00:30:55.498 | 45D0 | 2912 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x21a6cdf0=564579824)=>(0x78487590=2018014608)
00:30:55.498 | 45D0 | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
00:30:55.499 | 492C | 2945 | OverlayManager::installKeybMouseHook | HKOnlyOnce: skipping keyboard/mouse hook reinstall
00:30:55.504 | 45D0 | 5821 | OverlayManager::initOverlayResolution | Ex 0X40008
00:30:55.504 | 45D0 | 5827 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
00:30:55.504 | 45D0 | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL}
00:30:55.504 | 45D0 | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080)
00:30:55.659 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
00:30:55.675 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
00:30:55.676 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
00:30:55.681 | 45D0 | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
00:30:56.619 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:30:56.643 | 45D0 | 330 | RenderImageD3d11::setSize | Create Texture (1155,380) / (1280,384) - OK
00:30:56.643 | 45D0 | 351 | RenderImageD3d11::setSize | Create Texture RV (1280,384) - OK
00:30:56.724 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:32:10.265 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:32:10.955 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:32:16.497 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:32:16.738 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:33:43.455 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:33:43.979 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:34:29.184 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:34:29.703 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:34:37.257 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:34:37.624 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:35:11.445 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:35:11.999 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:35:25.730 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:35:26.886 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:35:27.564 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:35:28.344 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:35:32.722 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:35:33.532 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:35:53.699 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:35:54.353 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:35:58.672 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:35:59.266 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:36:06.691 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:36:10.266 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:36:13.210 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:36:13.624 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:36:14.338 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:36:14.659 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:36:18.201 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:36:19.15 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:36:48.514 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:36:48.906 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:37:02.316 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:37:02.591 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:37:03.560 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:37:04.646 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:37:14.27 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:37:14.908 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:37:22.151 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:37:22.283 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:37:22.417 | 45D0 | 629 | ReleaseD11Device | Device Released! [2]
00:37:22.417 | 45D0 | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
00:37:22.417 | 45D0 | 1790 | OverlayManager::RestoreGameWNDPROC | Search SWL..
00:37:22.417 | 45D0 | 1797 | OverlayManager::RestoreGameWNDPROC | SWL restored.
00:37:22.417 | 45D0 | 1807 | OverlayManager::RestoreGameWNDPROC | SWL OK.
00:37:22.417 | 45D0 | 1812 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x290539
00:37:22.417 | 45D0 | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
00:37:22.417 | 45D0 | 200 | IRenderDevice::release | Render Releasing.
00:37:22.417 | 45D0 | 99 | RenderDeviceCaptureBase::ReleaseTexture | Release
00:37:22.417 | 45D0 | 117 | RenderDeviceCaptureBase::ReleaseTexture | Released
00:37:22.417 | 45D0 | 1267 | RenderDeviceD3d11::releaseImplementation | Releasing 1
00:37:22.417 | 45D0 | 1277 | RenderDeviceD3d11::releaseImplementation | Releasing 2
00:37:22.417 | 45D0 | 1296 | RenderDeviceD3d11::releaseImplementation | Releasing 3
00:37:22.417 | 45D0 | 217 | IRenderDevice::release | Render Releasing Done.
00:37:22.417 | 45D0 | 632 | ReleaseD11Device | End Device Released!
00:37:22.450 | 492C | 575 | fSwapResize_Buffers | Resize buffer (0x1b738420)!
00:37:22.450 | 492C | 86 | ReleaseGraphicsDevice | Clear overlay graphics..
00:37:22.450 | 492C | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
00:37:22.450 | 492C | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
00:37:22.450 | 492C | 88 | ReleaseGraphicsDevice | Device was Resized!
00:37:22.450 | 492C | 200 | IRenderDevice::release | Render Releasing.
00:37:22.450 | 492C | 1237 | RenderDeviceD3d11::releaseImplementation | Device already released
00:37:22.450 | 492C | 217 | IRenderDevice::release | Render Releasing Done.
00:37:22.450 | 492C | 92 | ReleaseGraphicsDevice | End Device was Resized!
00:37:22.623 | 492C | 575 | fSwapResize_Buffers | Resize buffer (0x1b738420)!
00:37:22.623 | 492C | 86 | ReleaseGraphicsDevice | Clear overlay graphics..
00:37:22.623 | 492C | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
00:37:22.623 | 492C | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
00:37:22.623 | 492C | 88 | ReleaseGraphicsDevice | Device was Resized!
00:37:22.623 | 492C | 200 | IRenderDevice::release | Render Releasing.
00:37:22.623 | 492C | 1237 | RenderDeviceD3d11::releaseImplementation | Device already released
00:37:22.623 | 492C | 217 | IRenderDevice::release | Render Releasing Done.
00:37:22.623 | 492C | 92 | ReleaseGraphicsDevice | End Device was Resized!
00:37:22.829 | 45D0 | 214 | doOverlay | Delay init, ready now
00:37:22.829 | 45D0 | 1050 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1b738420
00:37:22.829 | 45D0 | 1114 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
00:37:22.829 | 45D0 | 1136 | RenderDeviceD3d11::init | save state
00:37:22.829 | 45D0 | 701 | RenderDeviceD3d11::initDX11 | loading shaders...
00:37:22.835 | 45D0 | 1142 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x1bd1a038.
00:37:22.835 | 45D0 | 1144 | RenderDeviceD3d11::init | restore state
00:37:22.835 | 45D0 | 1147 | RenderDeviceD3d11::init | Target Window [0xd0738]
00:37:22.835 | 45D0 | 257 | IRenderDevice::reCreateResourceList | RECREATION *** Begin ***
00:37:22.835 | 45D0 | 264 | IRenderDevice::reCreateResourceList | RECREATION *** Done ***
00:37:22.835 | 45D0 | 5827 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
00:37:22.835 | 45D0 | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW}
00:37:22.835 | 45D0 | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080)
00:37:22.837 | 45D0 | 5927 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xd0738} (foreground = 0xd0738).
00:37:22.837 | 45D0 | 2823 | OverlayManager::installWindowProcHook | Install WPH
00:37:22.837 | 45D0 | 2843 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1c8a0577
00:37:22.837 | 45D0 | 2866 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
00:37:22.837 | 45D0 | 2912 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x21a6cdf0=564579824)=>(0x78487590=2018014608)
00:37:22.838 | 45D0 | 5821 | OverlayManager::initOverlayResolution | Ex 0X40008
00:37:22.838 | 45D0 | 5827 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
00:37:22.838 | 45D0 | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL}
00:37:22.838 | 45D0 | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080)
00:37:22.839 | 492C | 2945 | OverlayManager::installKeybMouseHook | HKOnlyOnce: skipping keyboard/mouse hook reinstall
00:37:22.919 | 492C | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1)
00:37:23.20 | 45D0 | 629 | ReleaseD11Device | Device Released! [2]
00:37:23.20 | 45D0 | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
00:37:23.20 | 45D0 | 1790 | OverlayManager::RestoreGameWNDPROC | Search SWL..
00:37:23.20 | 45D0 | 1797 | OverlayManager::RestoreGameWNDPROC | SWL restored.
00:37:23.20 | 45D0 | 1807 | OverlayManager::RestoreGameWNDPROC | SWL OK.
00:37:23.20 | 45D0 | 1812 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1c8a0577
00:37:23.20 | 45D0 | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
00:37:23.20 | 45D0 | 200 | IRenderDevice::release | Render Releasing.
00:37:23.20 | 45D0 | 99 | RenderDeviceCaptureBase::ReleaseTexture | Release
00:37:23.20 | 45D0 | 117 | RenderDeviceCaptureBase::ReleaseTexture | Released
00:37:23.20 | 45D0 | 1267 | RenderDeviceD3d11::releaseImplementation | Releasing 1
00:37:23.20 | 45D0 | 1277 | RenderDeviceD3d11::releaseImplementation | Releasing 2
00:37:23.20 | 45D0 | 1296 | RenderDeviceD3d11::releaseImplementation | Releasing 3
00:37:23.20 | 45D0 | 217 | IRenderDevice::release | Render Releasing Done.
00:37:23.20 | 45D0 | 632 | ReleaseD11Device | End Device Released!
00:37:23.57 | 492C | 575 | fSwapResize_Buffers | Resize buffer (0x1b738420)!
00:37:23.57 | 492C | 86 | ReleaseGraphicsDevice | Clear overlay graphics..
00:37:23.57 | 492C | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
00:37:23.57 | 492C | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
00:37:23.57 | 492C | 88 | ReleaseGraphicsDevice | Device was Resized!
00:37:23.57 | 492C | 200 | IRenderDevice::release | Render Releasing.
00:37:23.57 | 492C | 1237 | RenderDeviceD3d11::releaseImplementation | Device already released
00:37:23.57 | 492C | 217 | IRenderDevice::release | Render Releasing Done.
00:37:23.57 | 492C | 92 | ReleaseGraphicsDevice | End Device was Resized!
00:37:23.387 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 9964]
00:37:23.387 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
00:37:23.387 | B68 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event OFF (OFF)
00:37:23.387 | B68 | 8991 | OverlayManager::OnForegroundChanged | Changed False
00:37:23.387 | B68 | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1020E Title=[
00:37:23.387 | B68 | 3318 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE
00:37:23.387 | B68 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
00:37:23.402 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 9964]
00:37:23.402 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
00:37:23.403 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
00:37:24.398 | 30EC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
00:37:26.438 | 30EC | 182 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3425].
00:37:26.438 | 30EC | 56 | WidgetsLayoutScheduler::Stop | stopping layout scheduler
00:37:26.438 | 30EC | 66 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16)
00:37:34.532 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 12884]
00:37:34.532 | B68 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event ON (ON)
00:37:34.532 | B68 | 8991 | OverlayManager::OnForegroundChanged | Changed True
00:37:34.532 | B68 | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1)
00:37:34.532 | B68 | 3325 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW
00:37:34.535 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
00:37:34.624 | 492C | 575 | fSwapResize_Buffers | Resize buffer (0x1b738420)!
00:37:34.624 | 492C | 86 | ReleaseGraphicsDevice | Clear overlay graphics..
00:37:34.624 | 492C | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
00:37:34.624 | 492C | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
00:37:34.624 | 492C | 88 | ReleaseGraphicsDevice | Device was Resized!
00:37:34.624 | 492C | 200 | IRenderDevice::release | Render Releasing.
00:37:34.624 | 492C | 1237 | RenderDeviceD3d11::releaseImplementation | Device already released
00:37:34.624 | 492C | 217 | IRenderDevice::release | Render Releasing Done.
00:37:34.624 | 492C | 92 | ReleaseGraphicsDevice | End Device was Resized!
00:37:34.826 | 45D0 | 214 | doOverlay | Delay init, ready now
00:37:34.826 | 45D0 | 1050 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1b738420
00:37:34.826 | 45D0 | 1114 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
00:37:34.826 | 45D0 | 1136 | RenderDeviceD3d11::init | save state
00:37:34.826 | 45D0 | 701 | RenderDeviceD3d11::initDX11 | loading shaders...
00:37:34.833 | 45D0 | 1142 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x1bd1a038.
00:37:34.833 | 45D0 | 1144 | RenderDeviceD3d11::init | restore state
00:37:34.833 | 45D0 | 1147 | RenderDeviceD3d11::init | Target Window [0xd0738]
00:37:34.833 | 45D0 | 257 | IRenderDevice::reCreateResourceList | RECREATION *** Begin ***
00:37:34.833 | 45D0 | 264 | IRenderDevice::reCreateResourceList | RECREATION *** Done ***
00:37:34.833 | 45D0 | 5827 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
00:37:34.833 | 45D0 | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW}
00:37:34.833 | 45D0 | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080)
00:37:34.835 | 45D0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH
00:37:34.835 | 45D0 | 5927 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xd0738} (foreground = 0xd0738).
00:37:34.835 | 45D0 | 2823 | OverlayManager::installWindowProcHook | Install WPH
00:37:34.835 | 45D0 | 2843 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x8f057b
00:37:34.835 | 45D0 | 2866 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
00:37:34.835 | 45D0 | 2912 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x21a6cdf0=564579824)=>(0x78487590=2018014608)
00:37:34.835 | 45D0 | 2469 | WidgetManager::Render | resume layout thread
00:37:34.835 | 45D0 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler
00:37:34.835 | 45D0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
00:37:34.835 | 45D0 | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
00:37:34.835 | 492C | 2945 | OverlayManager::installKeybMouseHook | HKOnlyOnce: skipping keyboard/mouse hook reinstall
00:37:34.836 | 45D0 | 5821 | OverlayManager::initOverlayResolution | Ex 0X40008
00:37:34.836 | 45D0 | 5827 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
00:37:34.836 | 45D0 | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL}
00:37:34.836 | 45D0 | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080)
00:37:35.33 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
00:37:35.35 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
00:37:35.36 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
00:37:35.38 | 45D0 | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
00:37:35.629 | 492C | 2494 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | WM_ACTIVATE - Deactivate.
00:37:35.629 | 492C | 9133 | OverlayManager::LostForeground | Lost foreground, release control [exclusive mode: False]
00:37:35.629 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
00:37:35.629 | 492C | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 9988]
00:37:35.629 | 492C | 8895 | OverlayManager::HandleForegroundChanged | Forcing lost foreground, current: 0 new: 0
00:37:35.629 | 492C | 8901 | OverlayManager::HandleForegroundChanged | ForegroundChange Event [winows not active] bIsInForegroundNew: 0 m_bIsInForeground 1
00:37:35.629 | 492C | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
00:37:35.629 | 492C | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event OFF (ON)
00:37:35.629 | 492C | 8991 | OverlayManager::OnForegroundChanged | Changed False
00:37:35.629 | 492C | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1018C Title=[]
00:37:35.629 | 492C | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1)
00:37:35.629 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
00:37:35.629 | 492C | 9149 | OverlayManager::LostForeground | Restore game cursor on lost foreground [controled: 0, ow-cursor: 0]
00:37:35.629 | 492C | 8991 | OverlayManager::OnForegroundChanged | Changed False
00:37:35.629 | 492C | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1018C Title=[]
00:37:35.629 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
00:37:36.35 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 12712]
00:37:36.35 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
00:37:36.35 | B68 | 8947 | OverlayManager::HandleForegroundChanged | ForegroundChange (KeepInGameOn) Event OFF (OFF)
00:37:36.35 | B68 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
00:37:36.39 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 12712]
00:37:36.39 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
00:37:36.40 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
00:37:36.634 | 30EC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
00:37:38.669 | 30EC | 182 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3043].
00:37:38.669 | 30EC | 56 | WidgetsLayoutScheduler::Stop | stopping layout scheduler
00:37:38.669 | 30EC | 66 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:12)
00:37:39.81 | 492C | 2497 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | WM_ACTIVATE
00:37:39.81 | 492C | 9092 | OverlayManager::AppActivated | app activated last-CU: 0x10003 cu: 0x10003 [ref: 0]
00:37:39.81 | 492C | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1)
00:37:39.81 | 492C | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 12884]
00:37:39.81 | 492C | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event ON (ON)
00:37:39.81 | 492C | 8991 | OverlayManager::OnForegroundChanged | Changed True
00:37:39.85 | 492C | 2096 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed
00:37:39.86 | 492C | 2497 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | WM_ACTIVATE
00:37:39.86 | 492C | 9092 | OverlayManager::AppActivated | app activated last-CU: 0x10003 cu: 0x10003 [ref: 0]
00:37:39.86 | 492C | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
00:37:39.213 | 45D0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH
00:37:39.213 | 45D0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH
00:37:39.213 | 45D0 | 2469 | WidgetManager::Render | resume layout thread
00:37:39.213 | 45D0 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler
00:37:39.213 | 45D0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
00:37:39.213 | 45D0 | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
00:37:39.562 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
00:37:39.577 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
00:37:39.578 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
00:37:39.578 | 45D0 | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
00:37:44.833 | 492C | 6652 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0738) 0xd0738 .
00:37:47.2 | 492C | 2494 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | WM_ACTIVATE - Deactivate.
00:37:47.2 | 492C | 9133 | OverlayManager::LostForeground | Lost foreground, release control [exclusive mode: False]
00:37:47.2 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
00:37:47.2 | 492C | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 9988]
00:37:47.2 | 492C | 8895 | OverlayManager::HandleForegroundChanged | Forcing lost foreground, current: 0 new: 0
00:37:47.2 | 492C | 8901 | OverlayManager::HandleForegroundChanged | ForegroundChange Event [winows not active] bIsInForegroundNew: 0 m_bIsInForeground 1
00:37:47.2 | 492C | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
00:37:47.2 | 492C | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event OFF (ON)
00:37:47.2 | 492C | 8991 | OverlayManager::OnForegroundChanged | Changed False
00:37:47.2 | 492C | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1018C Title=[]
00:37:47.2 | 492C | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1)
00:37:47.2 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
00:37:47.2 | 492C | 9149 | OverlayManager::LostForeground | Restore game cursor on lost foreground [controled: 0, ow-cursor: 0]
00:37:47.2 | 492C | 8991 | OverlayManager::OnForegroundChanged | Changed False
00:37:47.2 | 492C | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1018C Title=[]
00:37:47.2 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
00:37:47.2 | 492C | 3387 | OverlayManager::DetachThreadInput | Detach thread input 18732, 17872
00:37:47.191 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 12712]
00:37:47.191 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
00:37:47.191 | B68 | 8947 | OverlayManager::HandleForegroundChanged | ForegroundChange (KeepInGameOn) Event OFF (OFF)
00:37:47.191 | B68 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
00:37:47.207 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 12712]
00:37:47.207 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
00:37:47.208 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
00:37:48.12 | 30EC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
00:37:50.41 | 30EC | 182 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3041].
00:37:50.41 | 30EC | 56 | WidgetsLayoutScheduler::Stop | stopping layout scheduler
00:37:50.41 | 30EC | 66 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16)
00:46:22.13 | 492C | 2497 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | WM_ACTIVATE
00:46:22.13 | 492C | 9092 | OverlayManager::AppActivated | app activated last-CU: 0x10003 cu: 0x10003 [ref: 0]
00:46:22.13 | 492C | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1)
00:46:22.13 | 492C | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 12884]
00:46:22.13 | 492C | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event ON (ON)
00:46:22.13 | 492C | 8991 | OverlayManager::OnForegroundChanged | Changed True
00:46:22.18 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
00:46:22.34 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
00:46:22.174 | 492C | 2096 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed
00:46:22.175 | 492C | 2497 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | WM_ACTIVATE
00:46:22.175 | 492C | 9092 | OverlayManager::AppActivated | app activated last-CU: 0x10003 cu: 0x10003 [ref: 0]
00:46:22.175 | 492C | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
00:46:22.176 | 492C | 6652 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0738) 0xd0738 .
00:46:22.305 | 45D0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH
00:46:22.305 | 45D0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH
00:46:22.305 | 45D0 | 2469 | WidgetManager::Render | resume layout thread
00:46:22.305 | 45D0 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler
00:46:22.305 | 45D0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
00:46:22.305 | 45D0 | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
00:46:22.523 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
00:46:22.523 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
00:46:22.524 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
00:46:22.527 | 45D0 | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
00:46:32.575 | 45D0 | 629 | ReleaseD11Device | Device Released! [2]
00:46:32.575 | 45D0 | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
00:46:32.575 | 45D0 | 3387 | OverlayManager::DetachThreadInput | Detach thread input 18732, 17872
00:46:32.575 | 45D0 | 1790 | OverlayManager::RestoreGameWNDPROC | Search SWL..
00:46:32.575 | 45D0 | 1797 | OverlayManager::RestoreGameWNDPROC | SWL restored.
00:46:32.575 | 45D0 | 1807 | OverlayManager::RestoreGameWNDPROC | SWL OK.
00:46:32.575 | 45D0 | 1812 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x8f057b
00:46:32.575 | 45D0 | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
00:46:32.575 | 45D0 | 200 | IRenderDevice::release | Render Releasing.
00:46:32.575 | 45D0 | 99 | RenderDeviceCaptureBase::ReleaseTexture | Release
00:46:32.575 | 45D0 | 117 | RenderDeviceCaptureBase::ReleaseTexture | Released
00:46:32.575 | 45D0 | 1267 | RenderDeviceD3d11::releaseImplementation | Releasing 1
00:46:32.575 | 45D0 | 1277 | RenderDeviceD3d11::releaseImplementation | Releasing 2
00:46:32.575 | 45D0 | 1296 | RenderDeviceD3d11::releaseImplementation | Releasing 3
00:46:32.575 | 45D0 | 217 | IRenderDevice::release | Render Releasing Done.
00:46:32.575 | 45D0 | 632 | ReleaseD11Device | End Device Released!
00:46:32.614 | 492C | 575 | fSwapResize_Buffers | Resize buffer (0x1b738420)!
00:46:32.614 | 492C | 86 | ReleaseGraphicsDevice | Clear overlay graphics..
00:46:32.614 | 492C | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
00:46:32.614 | 492C | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
00:46:32.614 | 492C | 88 | ReleaseGraphicsDevice | Device was Resized!
00:46:32.614 | 492C | 200 | IRenderDevice::release | Render Releasing.
00:46:32.614 | 492C | 1237 | RenderDeviceD3d11::releaseImplementation | Device already released
00:46:32.614 | 492C | 217 | IRenderDevice::release | Render Releasing Done.
00:46:32.614 | 492C | 92 | ReleaseGraphicsDevice | End Device was Resized!
00:46:32.671 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 9988]
00:46:32.671 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
00:46:32.671 | B68 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event OFF (OFF)
00:46:32.671 | B68 | 8991 | OverlayManager::OnForegroundChanged | Changed False
00:46:32.671 | B68 | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1B0328 Title=[
00:46:32.671 | B68 | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1)
00:46:32.671 | B68 | 3318 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE
00:46:32.671 | B68 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
00:46:32.687 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 9988]
00:46:32.687 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
00:46:32.688 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
00:46:33.687 | 51C4 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
00:46:35.720 | 51C4 | 182 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3147].
00:46:35.720 | 51C4 | 56 | WidgetsLayoutScheduler::Stop | stopping layout scheduler
00:46:35.720 | 51C4 | 66 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16)
00:46:56.365 | 492C | 575 | fSwapResize_Buffers | Resize buffer (0x1b738420)!
00:46:56.365 | 492C | 86 | ReleaseGraphicsDevice | Clear overlay graphics..
00:46:56.365 | 492C | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
00:46:56.365 | 492C | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
00:46:56.365 | 492C | 88 | ReleaseGraphicsDevice | Device was Resized!
00:46:56.365 | 492C | 200 | IRenderDevice::release | Render Releasing.
00:46:56.365 | 492C | 1237 | RenderDeviceD3d11::releaseImplementation | Device already released
00:46:56.365 | 492C | 217 | IRenderDevice::release | Render Releasing Done.
00:46:56.365 | 492C | 92 | ReleaseGraphicsDevice | End Device was Resized!
00:46:56.428 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 12884]
00:46:56.428 | B68 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event ON (ON)
00:46:56.428 | B68 | 8991 | OverlayManager::OnForegroundChanged | Changed True
00:46:56.428 | B68 | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1)
00:46:56.428 | B68 | 3325 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW
00:46:56.443 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
00:46:56.561 | 45D0 | 214 | doOverlay | Delay init, ready now
00:46:56.561 | 45D0 | 1050 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1b738420
00:46:56.561 | 45D0 | 1114 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
00:46:56.561 | 45D0 | 1136 | RenderDeviceD3d11::init | save state
00:46:56.561 | 45D0 | 701 | RenderDeviceD3d11::initDX11 | loading shaders...
00:46:56.566 | 45D0 | 1142 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x1bd1a038.
00:46:56.566 | 45D0 | 1144 | RenderDeviceD3d11::init | restore state
00:46:56.566 | 45D0 | 1147 | RenderDeviceD3d11::init | Target Window [0xd0738]
00:46:56.566 | 45D0 | 257 | IRenderDevice::reCreateResourceList | RECREATION *** Begin ***
00:46:56.566 | 45D0 | 264 | IRenderDevice::reCreateResourceList | RECREATION *** Done ***
00:46:56.566 | 45D0 | 5827 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
00:46:56.566 | 45D0 | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW}
00:46:56.566 | 45D0 | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080)
00:46:56.567 | 45D0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH
00:46:56.567 | 45D0 | 5927 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xd0738} (foreground = 0xd0738).
00:46:56.567 | 45D0 | 2823 | OverlayManager::installWindowProcHook | Install WPH
00:46:56.567 | 45D0 | 2843 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x380539
00:46:56.567 | 45D0 | 2866 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
00:46:56.567 | 45D0 | 2912 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x21a6cdf0=564579824)=>(0x78487590=2018014608)
00:46:56.567 | 45D0 | 2469 | WidgetManager::Render | resume layout thread
00:46:56.567 | 45D0 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler
00:46:56.567 | 45D0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
00:46:56.567 | 45D0 | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
00:46:56.567 | 492C | 2945 | OverlayManager::installKeybMouseHook | HKOnlyOnce: skipping keyboard/mouse hook reinstall
00:46:56.568 | 45D0 | 5821 | OverlayManager::initOverlayResolution | Ex 0X40008
00:46:56.568 | 45D0 | 5827 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
00:46:56.568 | 45D0 | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL}
00:46:56.568 | 45D0 | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080)
00:46:56.569 | 492C | 6652 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0738) 0xd0738 .
00:47:02.349 | 492C | 2494 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | WM_ACTIVATE - Deactivate.
00:47:02.349 | 492C | 9133 | OverlayManager::LostForeground | Lost foreground, release control [exclusive mode: False]
00:47:02.349 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
00:47:02.349 | 492C | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 9988]
00:47:02.349 | 492C | 8895 | OverlayManager::HandleForegroundChanged | Forcing lost foreground, current: 0 new: 0
00:47:02.349 | 492C | 8901 | OverlayManager::HandleForegroundChanged | ForegroundChange Event [winows not active] bIsInForegroundNew: 0 m_bIsInForeground 1
00:47:02.349 | 492C | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
00:47:02.349 | 492C | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event OFF (ON)
00:47:02.349 | 492C | 8991 | OverlayManager::OnForegroundChanged | Changed False
00:47:02.349 | 492C | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1018C Title=[]
00:47:02.349 | 492C | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1)
00:47:02.349 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
00:47:02.349 | 492C | 9149 | OverlayManager::LostForeground | Restore game cursor on lost foreground [controled: 0, ow-cursor: 0]
00:47:02.349 | 492C | 8991 | OverlayManager::OnForegroundChanged | Changed False
00:47:02.349 | 492C | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1018C Title=[]
00:47:02.349 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
00:47:02.349 | 492C | 3387 | OverlayManager::DetachThreadInput | Detach thread input 18732, 17872
00:47:02.521 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 12712]
00:47:02.521 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
00:47:02.521 | B68 | 8947 | OverlayManager::HandleForegroundChanged | ForegroundChange (KeepInGameOn) Event OFF (OFF)
00:47:02.521 | B68 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
00:47:02.537 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 12712]
00:47:02.537 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
00:47:02.538 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
00:47:03.356 | 51C4 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
00:47:05.384 | 51C4 | 182 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3036].
00:47:05.384 | 51C4 | 56 | WidgetsLayoutScheduler::Stop | stopping layout scheduler
00:47:05.384 | 51C4 | 66 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:15)
00:47:50.666 | 492C | 2497 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | WM_ACTIVATE
00:47:50.666 | 492C | 9092 | OverlayManager::AppActivated | app activated last-CU: 0x10003 cu: 0x10003 [ref: 0]
00:47:50.666 | 492C | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1)
00:47:50.666 | 492C | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 12884]
00:47:50.666 | 492C | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event ON (ON)
00:47:50.666 | 492C | 8991 | OverlayManager::OnForegroundChanged | Changed True
00:47:50.669 | 492C | 2096 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed
00:47:50.669 | 492C | 2497 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | WM_ACTIVATE
00:47:50.670 | 492C | 9092 | OverlayManager::AppActivated | app activated last-CU: 0x10003 cu: 0x10003 [ref: 0]
00:47:50.670 | 492C | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
00:47:50.785 | 492C | 6652 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0738) 0xd0738 .
00:47:50.828 | 45D0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH
00:47:50.828 | 45D0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH
00:47:50.828 | 45D0 | 2469 | WidgetManager::Render | resume layout thread
00:47:50.828 | 45D0 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler
00:47:50.828 | 45D0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
00:47:50.828 | 45D0 | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
00:47:51.122 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
00:47:51.137 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
00:47:51.138 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
00:47:51.139 | 45D0 | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
00:47:52.75 | 45D0 | 629 | ReleaseD11Device | Device Released! [2]
00:47:52.75 | 45D0 | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
00:47:52.75 | 45D0 | 3387 | OverlayManager::DetachThreadInput | Detach thread input 18732, 17872
00:47:52.75 | 45D0 | 1790 | OverlayManager::RestoreGameWNDPROC | Search SWL..
00:47:52.75 | 45D0 | 1797 | OverlayManager::RestoreGameWNDPROC | SWL restored.
00:47:52.75 | 45D0 | 1807 | OverlayManager::RestoreGameWNDPROC | SWL OK.
00:47:52.75 | 45D0 | 1812 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x380539
00:47:52.75 | 45D0 | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
00:47:52.75 | 45D0 | 200 | IRenderDevice::release | Render Releasing.
00:47:52.75 | 45D0 | 99 | RenderDeviceCaptureBase::ReleaseTexture | Release
00:47:52.75 | 45D0 | 117 | RenderDeviceCaptureBase::ReleaseTexture | Released
00:47:52.75 | 45D0 | 1267 | RenderDeviceD3d11::releaseImplementation | Releasing 1
00:47:52.75 | 45D0 | 1277 | RenderDeviceD3d11::releaseImplementation | Releasing 2
00:47:52.75 | 45D0 | 1296 | RenderDeviceD3d11::releaseImplementation | Releasing 3
00:47:52.75 | 45D0 | 217 | IRenderDevice::release | Render Releasing Done.
00:47:52.75 | 45D0 | 632 | ReleaseD11Device | End Device Released!
00:47:52.113 | 492C | 575 | fSwapResize_Buffers | Resize buffer (0x1b738420)!
00:47:52.113 | 492C | 86 | ReleaseGraphicsDevice | Clear overlay graphics..
00:47:52.113 | 492C | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
00:47:52.113 | 492C | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
00:47:52.113 | 492C | 88 | ReleaseGraphicsDevice | Device was Resized!
00:47:52.113 | 492C | 200 | IRenderDevice::release | Render Releasing.
00:47:52.113 | 492C | 1237 | RenderDeviceD3d11::releaseImplementation | Device already released
00:47:52.113 | 492C | 217 | IRenderDevice::release | Render Releasing Done.
00:47:52.113 | 492C | 92 | ReleaseGraphicsDevice | End Device was Resized!
00:47:52.130 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 12712]
00:47:52.130 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
00:47:52.130 | B68 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event OFF (OFF)
00:47:52.130 | B68 | 8991 | OverlayManager::OnForegroundChanged | Changed False
00:47:52.131 | B68 | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x110316 Title=[lagmasterpiece - Twitch - Google Chrome]
00:47:52.131 | B68 | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1)
00:47:52.131 | B68 | 3318 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE
00:47:52.131 | B68 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
00:47:52.147 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 12712]
00:47:52.147 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
00:47:52.149 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
00:47:53.147 | 51C4 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
00:47:55.185 | 79C | 182 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3112].
00:47:55.185 | 79C | 56 | WidgetsLayoutScheduler::Stop | stopping layout scheduler
00:47:55.185 | 79C | 66 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16)
00:48:01.87 | 492C | 575 | fSwapResize_Buffers | Resize buffer (0x1b738420)!
00:48:01.87 | 492C | 86 | ReleaseGraphicsDevice | Clear overlay graphics..
00:48:01.87 | 492C | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
00:48:01.87 | 492C | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
00:48:01.87 | 492C | 88 | ReleaseGraphicsDevice | Device was Resized!
00:48:01.87 | 492C | 200 | IRenderDevice::release | Render Releasing.
00:48:01.87 | 492C | 1237 | RenderDeviceD3d11::releaseImplementation | Device already released
00:48:01.87 | 492C | 217 | IRenderDevice::release | Render Releasing Done.
00:48:01.87 | 492C | 92 | ReleaseGraphicsDevice | End Device was Resized!
00:48:01.263 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 12884]
00:48:01.263 | B68 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event ON (ON)
00:48:01.263 | B68 | 8991 | OverlayManager::OnForegroundChanged | Changed True
00:48:01.263 | B68 | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1)
00:48:01.263 | B68 | 3325 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW
00:48:01.265 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
00:48:01.282 | 45D0 | 214 | doOverlay | Delay init, ready now
00:48:01.282 | 45D0 | 1050 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1b738420
00:48:01.282 | 45D0 | 1114 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
00:48:01.282 | 45D0 | 1136 | RenderDeviceD3d11::init | save state
00:48:01.282 | 45D0 | 701 | RenderDeviceD3d11::initDX11 | loading shaders...
00:48:01.290 | 45D0 | 1142 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x1bd1a038.
00:48:01.290 | 45D0 | 1144 | RenderDeviceD3d11::init | restore state
00:48:01.290 | 45D0 | 1147 | RenderDeviceD3d11::init | Target Window [0xd0738]
00:48:01.290 | 45D0 | 257 | IRenderDevice::reCreateResourceList | RECREATION *** Begin ***
00:48:01.290 | 45D0 | 264 | IRenderDevice::reCreateResourceList | RECREATION *** Done ***
00:48:01.290 | 45D0 | 5827 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
00:48:01.290 | 45D0 | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW}
00:48:01.290 | 45D0 | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080)
00:48:01.291 | 45D0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH
00:48:01.292 | 45D0 | 5927 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xd0738} (foreground = 0xd0738).
00:48:01.292 | 45D0 | 2823 | OverlayManager::installWindowProcHook | Install WPH
00:48:01.292 | 45D0 | 2843 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x10033b
00:48:01.292 | 45D0 | 2866 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
00:48:01.292 | 45D0 | 2912 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x21a6cdf0=564579824)=>(0x78487590=2018014608)
00:48:01.292 | 45D0 | 2469 | WidgetManager::Render | resume layout thread
00:48:01.292 | 45D0 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler
00:48:01.292 | 45D0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
00:48:01.292 | 45D0 | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
00:48:01.292 | 492C | 2945 | OverlayManager::installKeybMouseHook | HKOnlyOnce: skipping keyboard/mouse hook reinstall
00:48:01.295 | 45D0 | 5821 | OverlayManager::initOverlayResolution | Ex 0X40008
00:48:01.295 | 45D0 | 5827 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
00:48:01.295 | 45D0 | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL}
00:48:01.295 | 45D0 | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080)
00:48:01.349 | 492C | 6652 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0738) 0xd0738 .
00:48:02.694 | 45D0 | 330 | RenderImageD3d11::setSize | Create Texture (400,400) / (512,512) - OK
00:48:02.694 | 45D0 | 351 | RenderImageD3d11::setSize | Create Texture RV (512,512) - OK
00:48:02.698 | 45D0 | 330 | RenderImageD3d11::setSize | Create Texture (640,320) / (640,384) - OK
00:48:02.698 | 45D0 | 351 | RenderImageD3d11::setSize | Create Texture RV (640,384) - OK
00:48:03.270 | 492C | 3129 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON 1
00:48:03.272 | 492C | 441 | showCursorSafe | showCursorSafe start: 0 end: 0
00:48:03.702 | 51C4 | 227 | InterProcessElement::open | InterProcess Overwolf_ImID_1F031C_P_17732 opened succesfuly
00:48:03.702 | 51C4 | 227 | InterProcessElement::open | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT opened succesfuly
00:48:03.714 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
00:48:03.716 | 492C | 2510 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | *** WM_RESTOR_GAME_CURSOR mt: 0x492c ****
00:48:03.716 | 492C | 4401 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x7c06cf;prev = 0x7c06cf , {Original values: ref = 0 handle = 0x10003}
00:48:04.537 | 492C | 3129 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON 1
00:48:04.539 | 492C | 441 | showCursorSafe | showCursorSafe start: 0 end: 0
00:48:04.616 | 51C4 | 257 | InterProcessElement::close | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT close 2147483647 bytes
00:48:04.616 | 51C4 | 130 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1f031c
00:48:04.616 | 51C4 | 257 | InterProcessElement::close | InterProcess Overwolf_ImID_1F031C_P_17732 close 2147483647 bytes
00:48:04.616 | 51C4 | 2741 | WidgetManager::RefreshLayoutAsync | Move widget to Poll
00:48:04.620 | 51C4 | 227 | InterProcessElement::open | InterProcess Overwolf_ImID_20031C_P_17732 opened succesfuly
00:48:04.620 | 51C4 | 227 | InterProcessElement::open | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT opened succesfuly
00:48:04.964 | 51C4 | 257 | InterProcessElement::close | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT close 2147483647 bytes
00:48:04.964 | 51C4 | 130 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=20031c
00:48:04.964 | 51C4 | 257 | InterProcessElement::close | InterProcess Overwolf_ImID_20031C_P_17732 close 2147483647 bytes
00:48:04.964 | 51C4 | 2741 | WidgetManager::RefreshLayoutAsync | Move widget to Poll
00:48:04.968 | 51C4 | 227 | InterProcessElement::open | InterProcess Overwolf_ImID_21031C_P_17732 opened succesfuly
00:48:04.968 | 51C4 | 227 | InterProcessElement::open | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT opened succesfuly
00:48:05.170 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
00:48:05.172 | 492C | 2510 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | *** WM_RESTOR_GAME_CURSOR mt: 0x492c ****
00:48:05.172 | 492C | 4401 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x7c06cf;prev = 0x7c06cf , {Original values: ref = 0 handle = 0x10003}
00:48:06.779 | 492C | 3129 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON 1
00:48:06.781 | 492C | 441 | showCursorSafe | showCursorSafe start: 0 end: 0
00:48:07.210 | 51C4 | 257 | InterProcessElement::close | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT close 2147483647 bytes
00:48:07.210 | 51C4 | 130 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=21031c
00:48:07.210 | 51C4 | 257 | InterProcessElement::close | InterProcess Overwolf_ImID_21031C_P_17732 close 2147483647 bytes
00:48:07.210 | 51C4 | 2741 | WidgetManager::RefreshLayoutAsync | Move widget to Poll
00:48:07.214 | 51C4 | 227 | InterProcessElement::open | InterProcess Overwolf_ImID_22031C_P_17732 opened succesfuly
00:48:07.214 | 51C4 | 227 | InterProcessElement::open | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT opened succesfuly
00:48:07.479 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
00:48:07.481 | 492C | 2510 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | *** WM_RESTOR_GAME_CURSOR mt: 0x492c ****
00:48:07.481 | 492C | 4401 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x7c06cf;prev = 0x7c06cf , {Original values: ref = 0 handle = 0x10003}
00:48:07.869 | 492C | 3129 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON 1
00:48:07.871 | 492C | 441 | showCursorSafe | showCursorSafe start: 0 end: 0
00:48:07.934 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
00:48:07.936 | 492C | 2510 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | *** WM_RESTOR_GAME_CURSOR mt: 0x492c ****
00:48:07.936 | 492C | 4401 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x7c06cf;prev = 0x7c06cf , {Original values: ref = 0 handle = 0x10003}
00:48:08.560 | 492C | 3129 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON 1
00:48:08.562 | 492C | 441 | showCursorSafe | showCursorSafe start: 0 end: 0
00:48:08.578 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
00:48:08.580 | 492C | 2510 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | *** WM_RESTOR_GAME_CURSOR mt: 0x492c ****
00:48:08.580 | 492C | 4401 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x7c06cf;prev = 0x7c06cf , {Original values: ref = 0 handle = 0x10003}
00:48:08.732 | 492C | 3129 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON 1
00:48:08.734 | 492C | 441 | showCursorSafe | showCursorSafe start: 0 end: 0
00:48:08.792 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
00:48:08.794 | 492C | 2510 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | *** WM_RESTOR_GAME_CURSOR mt: 0x492c ****
00:48:08.794 | 492C | 4401 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x7c06cf;prev = 0x7c06cf , {Original values: ref = 0 handle = 0x10003}
00:48:08.883 | 492C | 3129 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON 1
00:48:08.885 | 492C | 441 | showCursorSafe | showCursorSafe start: 0 end: 0
00:48:08.938 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
00:48:08.940 | 492C | 2510 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | *** WM_RESTOR_GAME_CURSOR mt: 0x492c ****
00:48:08.940 | 492C | 4401 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x7c06cf;prev = 0x7c06cf , {Original values: ref = 0 handle = 0x10003}
00:48:17.857 | 51C4 | 257 | InterProcessElement::close | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT close 2147483647 bytes
00:48:17.857 | 51C4 | 130 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=22031c
00:48:17.857 | 51C4 | 257 | InterProcessElement::close | InterProcess Overwolf_ImID_22031C_P_17732 close 2147483647 bytes
00:48:17.857 | 51C4 | 2741 | WidgetManager::RefreshLayoutAsync | Move widget to Poll
00:49:10.963 | 492C | 3129 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON 1
00:49:10.967 | 492C | 441 | showCursorSafe | showCursorSafe start: 0 end: 0
00:49:11.30 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
00:49:11.33 | 492C | 2510 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | *** WM_RESTOR_GAME_CURSOR mt: 0x492c ****
00:49:11.33 | 492C | 4401 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x7c06cf;prev = 0x7c06cf , {Original values: ref = 0 handle = 0x10003}
00:49:11.41 | 51C4 | 227 | InterProcessElement::open | InterProcess Overwolf_ImID_120318_P_17732 opened succesfuly
00:49:11.41 | 51C4 | 227 | InterProcessElement::open | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT opened succesfuly
00:49:11.409 | 492C | 3129 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON 1
00:49:11.411 | 492C | 441 | showCursorSafe | showCursorSafe start: 0 end: 0
00:49:11.456 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
00:49:11.459 | 492C | 2510 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | *** WM_RESTOR_GAME_CURSOR mt: 0x492c ****
00:49:11.460 | 492C | 4401 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x7c06cf;prev = 0x7c06cf , {Original values: ref = 0 handle = 0x10003}
00:49:11.652 | 492C | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (0)
00:49:11.753 | 45D0 | 629 | ReleaseD11Device | Device Released! [2]
00:49:11.753 | 45D0 | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
00:49:11.753 | 45D0 | 3387 | OverlayManager::DetachThreadInput | Detach thread input 18732, 17872
00:49:11.753 | 45D0 | 1790 | OverlayManager::RestoreGameWNDPROC | Search SWL..
00:49:11.753 | 45D0 | 1797 | OverlayManager::RestoreGameWNDPROC | SWL restored.
00:49:11.753 | 45D0 | 1807 | OverlayManager::RestoreGameWNDPROC | SWL OK.
00:49:11.753 | 45D0 | 1812 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x10033b
00:49:11.753 | 45D0 | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
00:49:11.753 | 45D0 | 200 | IRenderDevice::release | Render Releasing.
00:49:11.753 | 45D0 | 99 | RenderDeviceCaptureBase::ReleaseTexture | Release
00:49:11.753 | 45D0 | 117 | RenderDeviceCaptureBase::ReleaseTexture | Released
00:49:11.753 | 45D0 | 1267 | RenderDeviceD3d11::releaseImplementation | Releasing 1
00:49:11.753 | 45D0 | 1277 | RenderDeviceD3d11::releaseImplementation | Releasing 2
00:49:11.753 | 45D0 | 1296 | RenderDeviceD3d11::releaseImplementation | Releasing 3
00:49:11.753 | 45D0 | 217 | IRenderDevice::release | Render Releasing Done.
00:49:11.753 | 45D0 | 632 | ReleaseD11Device | End Device Released!
00:49:11.797 | 492C | 575 | fSwapResize_Buffers | Resize buffer (0x1b738420)!
00:49:11.797 | 492C | 86 | ReleaseGraphicsDevice | Clear overlay graphics..
00:49:11.797 | 492C | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
00:49:11.797 | 492C | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
00:49:11.797 | 492C | 88 | ReleaseGraphicsDevice | Device was Resized!
00:49:11.797 | 492C | 200 | IRenderDevice::release | Render Releasing.
00:49:11.797 | 492C | 1237 | RenderDeviceD3d11::releaseImplementation | Device already released
00:49:11.797 | 492C | 217 | IRenderDevice::release | Render Releasing Done.
00:49:11.797 | 492C | 92 | ReleaseGraphicsDevice | End Device was Resized!
00:49:11.812 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 9964]
00:49:11.812 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
00:49:11.812 | B68 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event OFF (OFF)
00:49:11.812 | B68 | 8991 | OverlayManager::OnForegroundChanged | Changed False
00:49:11.812 | B68 | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1020E Title=[
00:49:11.812 | B68 | 3318 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE
00:49:11.812 | B68 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
00:49:11.812 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 9964]
00:49:11.812 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
00:49:11.814 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
00:49:12.825 | 51C4 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
00:49:14.859 | 51C4 | 182 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3111].
00:49:14.859 | 51C4 | 56 | WidgetsLayoutScheduler::Stop | stopping layout scheduler
00:49:14.859 | 51C4 | 66 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16)
00:49:16.71 | 492C | 575 | fSwapResize_Buffers | Resize buffer (0x1b738420)!
00:49:16.71 | 492C | 86 | ReleaseGraphicsDevice | Clear overlay graphics..
00:49:16.71 | 492C | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
00:49:16.71 | 492C | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
00:49:16.71 | 492C | 88 | ReleaseGraphicsDevice | Device was Resized!
00:49:16.71 | 492C | 200 | IRenderDevice::release | Render Releasing.
00:49:16.71 | 492C | 1237 | RenderDeviceD3d11::releaseImplementation | Device already released
00:49:16.71 | 492C | 217 | IRenderDevice::release | Render Releasing Done.
00:49:16.71 | 492C | 92 | ReleaseGraphicsDevice | End Device was Resized!
00:49:16.268 | 45D0 | 214 | doOverlay | Delay init, ready now
00:49:16.268 | 45D0 | 1050 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1b738420
00:49:16.268 | 45D0 | 1114 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
00:49:16.268 | 45D0 | 1136 | RenderDeviceD3d11::init | save state
00:49:16.268 | 45D0 | 701 | RenderDeviceD3d11::initDX11 | loading shaders...
00:49:16.273 | 45D0 | 1142 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x1bd1a038.
00:49:16.273 | 45D0 | 1144 | RenderDeviceD3d11::init | restore state
00:49:16.273 | 45D0 | 1147 | RenderDeviceD3d11::init | Target Window [0xd0738]
00:49:16.273 | 45D0 | 257 | IRenderDevice::reCreateResourceList | RECREATION *** Begin ***
00:49:16.273 | 45D0 | 264 | IRenderDevice::reCreateResourceList | RECREATION *** Done ***
00:49:16.273 | 45D0 | 3325 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW
00:49:16.273 | 45D0 | 5827 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
00:49:16.273 | 45D0 | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW}
00:49:16.273 | 45D0 | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080)
00:49:16.273 | 45D0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH
00:49:16.273 | 45D0 | 5927 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xd0738} (foreground = 0xd0738).
00:49:16.273 | 45D0 | 2823 | OverlayManager::installWindowProcHook | Install WPH
00:49:16.274 | 45D0 | 2843 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1c0129
00:49:16.274 | 45D0 | 2866 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
00:49:16.274 | 45D0 | 2912 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x21a6cdf0=564579824)=>(0x78487590=2018014608)
00:49:16.274 | 45D0 | 2469 | WidgetManager::Render | resume layout thread
00:49:16.274 | 45D0 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler
00:49:16.274 | 45D0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
00:49:16.274 | 45D0 | 1790 | WidgetManager::draw | skip widget draw (not in foreground) False - False
00:49:16.274 | 45D0 | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
00:49:16.274 | 492C | 2945 | OverlayManager::installKeybMouseHook | HKOnlyOnce: skipping keyboard/mouse hook reinstall
00:49:16.274 | 45D0 | 5821 | OverlayManager::initOverlayResolution | Ex 0X40008
00:49:16.274 | 45D0 | 5827 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
00:49:16.274 | 45D0 | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL}
00:49:16.274 | 45D0 | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080)
00:49:16.389 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 12884]
00:49:16.389 | B68 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event ON (ON)
00:49:16.389 | B68 | 8991 | OverlayManager::OnForegroundChanged | Changed True
00:49:16.389 | B68 | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1)
00:49:16.392 | 45D0 | 330 | RenderImageD3d11::setSize | Create Texture (400,400) / (512,512) - OK
00:49:16.392 | 45D0 | 351 | RenderImageD3d11::setSize | Create Texture RV (512,512) - OK
00:49:16.392 | 45D0 | 330 | RenderImageD3d11::setSize | Create Texture (640,320) / (640,384) - OK
00:49:16.392 | 45D0 | 351 | RenderImageD3d11::setSize | Create Texture RV (640,384) - OK
00:49:16.405 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
00:49:16.406 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
00:49:16.409 | 45D0 | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
00:49:31.491 | 492C | 6652 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0738) 0xd0738 .
00:49:31.498 | 79C | 257 | InterProcessElement::close | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT close 2147483647 bytes
00:49:31.498 | 79C | 130 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=120318
00:49:31.498 | 79C | 257 | InterProcessElement::close | InterProcess Overwolf_ImID_120318_P_17732 close 2147483647 bytes
00:49:31.498 | 79C | 2741 | WidgetManager::RefreshLayoutAsync | Move widget to Poll
00:49:42.327 | 45D0 | 629 | ReleaseD11Device | Device Released! [2]
00:49:42.327 | 45D0 | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
00:49:42.327 | 45D0 | 3387 | OverlayManager::DetachThreadInput | Detach thread input 18732, 17872
00:49:42.327 | 45D0 | 1790 | OverlayManager::RestoreGameWNDPROC | Search SWL..
00:49:42.327 | 45D0 | 1797 | OverlayManager::RestoreGameWNDPROC | SWL restored.
00:49:42.327 | 45D0 | 1807 | OverlayManager::RestoreGameWNDPROC | SWL OK.
00:49:42.327 | 45D0 | 1812 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1c0129
00:49:42.327 | 45D0 | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
00:49:42.327 | 45D0 | 200 | IRenderDevice::release | Render Releasing.
00:49:42.327 | 45D0 | 99 | RenderDeviceCaptureBase::ReleaseTexture | Release
00:49:42.327 | 45D0 | 117 | RenderDeviceCaptureBase::ReleaseTexture | Released
00:49:42.327 | 45D0 | 1267 | RenderDeviceD3d11::releaseImplementation | Releasing 1
00:49:42.327 | 45D0 | 1277 | RenderDeviceD3d11::releaseImplementation | Releasing 2
00:49:42.327 | 45D0 | 1296 | RenderDeviceD3d11::releaseImplementation | Releasing 3
00:49:42.327 | 45D0 | 217 | IRenderDevice::release | Render Releasing Done.
00:49:42.327 | 45D0 | 632 | ReleaseD11Device | End Device Released!
00:49:42.366 | 492C | 575 | fSwapResize_Buffers | Resize buffer (0x1b738420)!
00:49:42.367 | 492C | 86 | ReleaseGraphicsDevice | Clear overlay graphics..
00:49:42.367 | 492C | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
00:49:42.367 | 492C | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
00:49:42.367 | 492C | 88 | ReleaseGraphicsDevice | Device was Resized!
00:49:42.367 | 492C | 200 | IRenderDevice::release | Render Releasing.
00:49:42.367 | 492C | 1237 | RenderDeviceD3d11::releaseImplementation | Device already released
00:49:42.367 | 492C | 217 | IRenderDevice::release | Render Releasing Done.
00:49:42.367 | 492C | 92 | ReleaseGraphicsDevice | End Device was Resized!
00:49:42.803 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 12712]
00:49:42.803 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
00:49:42.803 | B68 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event OFF (OFF)
00:49:42.803 | B68 | 8991 | OverlayManager::OnForegroundChanged | Changed False
00:49:42.803 | B68 | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x110316 Title=[lagmasterpiece - Twitch - Google Chrome]
00:49:42.803 | B68 | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1)
00:49:42.803 | B68 | 3318 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE
00:49:42.803 | B68 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
00:49:42.818 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 12712]
00:49:42.818 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
00:49:42.819 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
00:49:43.822 | 79C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
00:49:45.342 | 79C | 182 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3020].
00:49:45.342 | 79C | 56 | WidgetsLayoutScheduler::Stop | stopping layout scheduler
00:49:45.343 | 79C | 66 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:20)
00:49:53.168 | 492C | 575 | fSwapResize_Buffers | Resize buffer (0x1b738420)!
00:49:53.168 | 492C | 86 | ReleaseGraphicsDevice | Clear overlay graphics..
00:49:53.168 | 492C | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
00:49:53.168 | 492C | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
00:49:53.168 | 492C | 88 | ReleaseGraphicsDevice | Device was Resized!
00:49:53.168 | 492C | 200 | IRenderDevice::release | Render Releasing.
00:49:53.168 | 492C | 1237 | RenderDeviceD3d11::releaseImplementation | Device already released
00:49:53.168 | 492C | 217 | IRenderDevice::release | Render Releasing Done.
00:49:53.168 | 492C | 92 | ReleaseGraphicsDevice | End Device was Resized!
00:49:53.373 | 45D0 | 214 | doOverlay | Delay init, ready now
00:49:53.373 | 45D0 | 1050 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1b738420
00:49:53.373 | 45D0 | 1114 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
00:49:53.373 | 45D0 | 1136 | RenderDeviceD3d11::init | save state
00:49:53.373 | 45D0 | 701 | RenderDeviceD3d11::initDX11 | loading shaders...
00:49:53.379 | 45D0 | 1142 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x1bd1a038.
00:49:53.379 | 45D0 | 1144 | RenderDeviceD3d11::init | restore state
00:49:53.379 | 45D0 | 1147 | RenderDeviceD3d11::init | Target Window [0xd0738]
00:49:53.379 | 45D0 | 257 | IRenderDevice::reCreateResourceList | RECREATION *** Begin ***
00:49:53.379 | 45D0 | 264 | IRenderDevice::reCreateResourceList | RECREATION *** Done ***
00:49:53.379 | 45D0 | 3325 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW
00:49:53.379 | 45D0 | 5827 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
00:49:53.379 | 45D0 | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW}
00:49:53.379 | 45D0 | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080)
00:49:53.380 | 45D0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH
00:49:53.380 | 45D0 | 5927 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xd0738} (foreground = 0xd0738).
00:49:53.380 | 45D0 | 2823 | OverlayManager::installWindowProcHook | Install WPH
00:49:53.380 | 45D0 | 2843 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x4d0801b1
00:49:53.380 | 45D0 | 2866 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
00:49:53.380 | 45D0 | 2912 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x21a6cdf0=564579824)=>(0x78487590=2018014608)
00:49:53.380 | 45D0 | 2469 | WidgetManager::Render | resume layout thread
00:49:53.380 | 45D0 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler
00:49:53.380 | 45D0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
00:49:53.380 | 45D0 | 1790 | WidgetManager::draw | skip widget draw (not in foreground) False - False
00:49:53.380 | 45D0 | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
00:49:53.382 | 45D0 | 5821 | OverlayManager::initOverlayResolution | Ex 0X40008
00:49:53.382 | 45D0 | 5827 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
00:49:53.382 | 45D0 | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL}
00:49:53.382 | 45D0 | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080)
00:49:53.382 | 492C | 2945 | OverlayManager::installKeybMouseHook | HKOnlyOnce: skipping keyboard/mouse hook reinstall
00:49:53.437 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 12884]
00:49:53.437 | B68 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event ON (ON)
00:49:53.437 | B68 | 8991 | OverlayManager::OnForegroundChanged | Changed True
00:49:53.438 | B68 | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1)
00:49:53.442 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
00:49:53.443 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
00:49:53.443 | 45D0 | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
00:50:46.173 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:50:46.387 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:51:23.379 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:51:23.710 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:51:47.401 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:51:47.781 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:51:48.292 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:51:48.698 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:51:49.731 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:51:51.52 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:51:57.733 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:51:58.349 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:52:01.899 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:52:03.21 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:53:35.571 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:53:36.206 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:55:14.928 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:55:15.567 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:55:18.730 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:55:19.650 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:55:23.0 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:55:24.914 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:55:31.760 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:55:34.80 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:55:40.495 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:55:40.799 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:56:46.276 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:56:46.788 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:58:52.760 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:58:53.122 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:58:54.346 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:58:55.184 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:59:11.813 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:59:13.872 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:00:48.300 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:00:48.840 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:00:58.646 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:00:59.406 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:01:02.12 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:01:03.366 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:01:04.192 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:01:07.403 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:02:38.842 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:02:39.513 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:02:41.214 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:02:41.914 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:02:42.205 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:02:45.145 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:02:45.486 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:02:46.245 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:02:59.76 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:02:59.897 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:03:02.440 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:03:03.91 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:04:26.834 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:04:27.236 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:04:35.189 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:04:35.338 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:04:36.623 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:04:37.235 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:04:38.482 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:04:42.753 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:04:45.63 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:04:45.363 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:04:45.642 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:04:47.692 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:06:33.616 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:06:34.647 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:06:36.64 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:06:36.570 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:06:39.616 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:06:40.79 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:06:47.324 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:06:48.290 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:07:02.221 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:07:03.494 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:08:16.183 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:08:16.737 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:08:16.953 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:08:17.385 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:08:18.81 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:08:20.786 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:08:37.244 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:08:38.418 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:09:48.936 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:09:49.671 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:09:51.389 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:09:52.408 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:09:52.499 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:09:55.897 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:10:02.729 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:10:03.392 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:10:04.261 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:10:04.794 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:10:09.74 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:10:11.192 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:10:20.471 | 492C | 6652 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0738) 0xd0738 .
01:10:20.597 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:10:21.667 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:11:14.248 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:11:14.612 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:11:22.891 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:11:24.170 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:12:38.366 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:12:38.748 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:12:58.473 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:13:06.668 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:14:17.622 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:14:19.87 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:14:40.931 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:14:41.891 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:14:42.370 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:14:43.221 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:14:47.794 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:14:48.735 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:14:48.881 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:14:49.240 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:14:49.713 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:14:51.236 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:14:52.32 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:14:53.82 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:15:21.211 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:15:21.800 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:15:23.118 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:15:23.843 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:16:18.332 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:16:19.188 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:16:20.207 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:16:21.152 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:16:26.162 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:16:26.876 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:16:42.817 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:16:42.841 | 45D0 | 7425 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive
01:16:42.841 | 45D0 | 3129 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON 2
01:16:42.841 | 45D0 | 3143 | OverlayManager::setControlMode | Set RI mouse to 0X0 (0X30)...
01:16:42.843 | 45D0 | 330 | RenderImageD3d11::setSize | Create Texture (1280,720) / (1280,768) - OK
01:16:42.843 | 45D0 | 351 | RenderImageD3d11::setSize | Create Texture RV (1280,768) - OK
01:16:42.868 | 492C | 441 | showCursorSafe | showCursorSafe start: 0 end: 0
01:16:42.870 | 45D0 | 330 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK
01:16:42.870 | 45D0 | 351 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK
01:16:42.896 | 45D0 | 330 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK
01:16:42.896 | 45D0 | 351 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK
01:16:42.905 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:16:46.373 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:16:46.395 | 39CC | 3283 | WidgetManager::OnControlStateChanged | Release exclusiv mode: 0x6031e was hidden 0
01:16:46.395 | 39CC | 7445 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Normal
01:16:46.395 | 39CC | 3172 | OverlayManager::setControlMode | Restore RI mouse to 0X30(0X30)...
01:16:46.395 | 39CC | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
01:16:46.396 | 492C | 2510 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | *** WM_RESTOR_GAME_CURSOR mt: 0x492c ****
01:16:46.396 | 492C | 4401 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x7c06cf;prev = 0x7c06cf , {Original values: ref = 0 handle = 0x0}
01:16:46.481 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:16:50.131 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:16:50.795 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:17:09.54 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:17:09.331 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:17:11.626 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:17:11.840 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:17:12.800 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:17:13.364 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:17:14.817 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:17:15.40 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:17:42.652 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:17:43.285 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:17:48.46 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:17:49.131 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:17:49.654 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:17:51.692 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:18:16.796 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:18:17.467 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:18:18.28 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:18:20.989 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:19:09.969 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:19:11.625 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:19:15.801 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:19:21.220 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:20:07.987 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:20:08.608 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:20:08.782 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:20:10.243 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:20:22.83 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:20:22.113 | 45D0 | 7425 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive
01:20:22.113 | 45D0 | 3129 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON 2
01:20:22.113 | 45D0 | 3143 | OverlayManager::setControlMode | Set RI mouse to 0X0 (0X30)...
01:20:22.135 | 492C | 441 | showCursorSafe | showCursorSafe start: 0 end: 0
01:20:22.162 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:20:23.225 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:20:23.255 | 1988 | 3283 | WidgetManager::OnControlStateChanged | Release exclusiv mode: 0x6031e was hidden 0
01:20:23.255 | 1988 | 7445 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Normal
01:20:23.255 | 1988 | 3172 | OverlayManager::setControlMode | Restore RI mouse to 0X30(0X30)...
01:20:23.255 | 1988 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
01:20:23.258 | 492C | 2510 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | *** WM_RESTOR_GAME_CURSOR mt: 0x492c ****
01:20:23.258 | 492C | 4401 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x7c06cf;prev = 0x7c06cf , {Original values: ref = 0 handle = 0x0}
01:20:23.319 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:20:23.602 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:20:25.995 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:20:42.902 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:20:44.230 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:20:47.123 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:20:51.862 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:20:55.508 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:20:55.950 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:20:58.469 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:20:58.671 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:21:01.382 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:21:01.942 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:21:06.634 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:21:07.533 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:21:08.125 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:21:09.82 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:21:10.288 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:21:10.837 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:21:12.804 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:21:13.914 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:21:14.594 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:21:16.96 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:21:18.355 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:21:21.694 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:22:19.434 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:22:19.612 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:22:22.583 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:22:23.418 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:22:28.499 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:22:29.462 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:22:30.865 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:22:34.382 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:23:43.558 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:23:44.323 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:24:34.8 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:24:34.754 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:24:35.819 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:24:37.659 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:24:38.723 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:24:39.864 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:24:44.526 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:24:46.709 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:25:39.8 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:25:39.952 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:25:45.758 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:25:47.18 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:25:47.152 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:25:47.999 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:25:48.203 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:25:48.981 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:26:18.557 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:26:18.603 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:26:20.130 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:26:21.34 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:27:25.288 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:27:25.850 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:27:26.27 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:27:27.54 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:27:31.561 | 492C | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (0)
01:27:31.640 | 45D0 | 629 | ReleaseD11Device | Device Released! [2]
01:27:31.640 | 45D0 | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
01:27:31.640 | 45D0 | 3387 | OverlayManager::DetachThreadInput | Detach thread input 18732, 17872
01:27:31.640 | 45D0 | 1790 | OverlayManager::RestoreGameWNDPROC | Search SWL..
01:27:31.640 | 45D0 | 1797 | OverlayManager::RestoreGameWNDPROC | SWL restored.
01:27:31.640 | 45D0 | 1807 | OverlayManager::RestoreGameWNDPROC | SWL OK.
01:27:31.640 | 45D0 | 1812 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x4d0801b1
01:27:31.640 | 45D0 | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
01:27:31.640 | 45D0 | 200 | IRenderDevice::release | Render Releasing.
01:27:31.640 | 45D0 | 99 | RenderDeviceCaptureBase::ReleaseTexture | Release
01:27:31.640 | 45D0 | 117 | RenderDeviceCaptureBase::ReleaseTexture | Released
01:27:31.640 | 45D0 | 1267 | RenderDeviceD3d11::releaseImplementation | Releasing 1
01:27:31.640 | 45D0 | 1277 | RenderDeviceD3d11::releaseImplementation | Releasing 2
01:27:31.640 | 45D0 | 1296 | RenderDeviceD3d11::releaseImplementation | Releasing 3
01:27:31.640 | 45D0 | 217 | IRenderDevice::release | Render Releasing Done.
01:27:31.640 | 45D0 | 632 | ReleaseD11Device | End Device Released!
01:27:31.682 | 492C | 575 | fSwapResize_Buffers | Resize buffer (0x1b738420)!
01:27:31.682 | 492C | 86 | ReleaseGraphicsDevice | Clear overlay graphics..
01:27:31.682 | 492C | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
01:27:31.682 | 492C | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
01:27:31.682 | 492C | 88 | ReleaseGraphicsDevice | Device was Resized!
01:27:31.682 | 492C | 200 | IRenderDevice::release | Render Releasing.
01:27:31.682 | 492C | 1237 | RenderDeviceD3d11::releaseImplementation | Device already released
01:27:31.682 | 492C | 217 | IRenderDevice::release | Render Releasing Done.
01:27:31.682 | 492C | 92 | ReleaseGraphicsDevice | End Device was Resized!
01:27:32.114 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 9964]
01:27:32.114 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
01:27:32.114 | B68 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event OFF (OFF)
01:27:32.114 | B68 | 8991 | OverlayManager::OnForegroundChanged | Changed False
01:27:32.114 | B68 | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1020E Title=[
01:27:32.114 | B68 | 3318 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE
01:27:32.114 | B68 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
01:27:32.130 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 9964]
01:27:32.130 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
01:27:32.131 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
01:27:33.129 | 1988 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
01:27:34.659 | 1988 | 182 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3026].
01:27:34.659 | 1988 | 56 | WidgetsLayoutScheduler::Stop | stopping layout scheduler
01:27:34.660 | 1988 | 66 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:20)
01:27:46.247 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 12884]
01:27:46.247 | B68 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event ON (ON)
01:27:46.247 | B68 | 8991 | OverlayManager::OnForegroundChanged | Changed True
01:27:46.247 | B68 | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1)
01:27:46.247 | B68 | 3325 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW
01:27:46.251 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
01:27:46.365 | 492C | 575 | fSwapResize_Buffers | Resize buffer (0x1b738420)!
01:27:46.365 | 492C | 86 | ReleaseGraphicsDevice | Clear overlay graphics..
01:27:46.365 | 492C | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
01:27:46.365 | 492C | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
01:27:46.365 | 492C | 88 | ReleaseGraphicsDevice | Device was Resized!
01:27:46.365 | 492C | 200 | IRenderDevice::release | Render Releasing.
01:27:46.365 | 492C | 1237 | RenderDeviceD3d11::releaseImplementation | Device already released
01:27:46.365 | 492C | 217 | IRenderDevice::release | Render Releasing Done.
01:27:46.365 | 492C | 92 | ReleaseGraphicsDevice | End Device was Resized!
01:27:46.564 | 45D0 | 214 | doOverlay | Delay init, ready now
01:27:46.564 | 45D0 | 1050 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1b738420
01:27:46.564 | 45D0 | 1114 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
01:27:46.564 | 45D0 | 1136 | RenderDeviceD3d11::init | save state
01:27:46.564 | 45D0 | 701 | RenderDeviceD3d11::initDX11 | loading shaders...
01:27:46.571 | 45D0 | 1142 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x1bd1a038.
01:27:46.571 | 45D0 | 1144 | RenderDeviceD3d11::init | restore state
01:27:46.571 | 45D0 | 1147 | RenderDeviceD3d11::init | Target Window [0xd0738]
01:27:46.571 | 45D0 | 257 | IRenderDevice::reCreateResourceList | RECREATION *** Begin ***
01:27:46.571 | 45D0 | 264 | IRenderDevice::reCreateResourceList | RECREATION *** Done ***
01:27:46.571 | 45D0 | 5827 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
01:27:46.571 | 45D0 | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW}
01:27:46.571 | 45D0 | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080)
01:27:46.573 | 45D0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH
01:27:46.573 | 45D0 | 5927 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xd0738} (foreground = 0xd0738).
01:27:46.573 | 45D0 | 2823 | OverlayManager::installWindowProcHook | Install WPH
01:27:46.573 | 45D0 | 2843 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x2b730255
01:27:46.573 | 45D0 | 2866 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
01:27:46.573 | 45D0 | 2912 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x21a6cdf0=564579824)=>(0x78487590=2018014608)
01:27:46.573 | 45D0 | 2469 | WidgetManager::Render | resume layout thread
01:27:46.573 | 45D0 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler
01:27:46.573 | 45D0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
01:27:46.573 | 45D0 | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
01:27:46.573 | 492C | 2945 | OverlayManager::installKeybMouseHook | HKOnlyOnce: skipping keyboard/mouse hook reinstall
01:27:46.574 | 45D0 | 5821 | OverlayManager::initOverlayResolution | Ex 0X40008
01:27:46.574 | 45D0 | 5827 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
01:27:46.574 | 45D0 | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL}
01:27:46.574 | 45D0 | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080)
01:27:46.652 | 492C | 6652 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0738) 0xd0738 .
01:27:46.748 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
01:27:46.751 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
01:27:46.752 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
01:27:46.752 | 45D0 | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
01:28:04.283 | 492C | 2494 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | WM_ACTIVATE - Deactivate.
01:28:04.283 | 492C | 9133 | OverlayManager::LostForeground | Lost foreground, release control [exclusive mode: False]
01:28:04.283 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
01:28:04.283 | 492C | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 9988]
01:28:04.283 | 492C | 8895 | OverlayManager::HandleForegroundChanged | Forcing lost foreground, current: 0 new: 0
01:28:04.283 | 492C | 8901 | OverlayManager::HandleForegroundChanged | ForegroundChange Event [winows not active] bIsInForegroundNew: 0 m_bIsInForeground 1
01:28:04.283 | 492C | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
01:28:04.283 | 492C | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event OFF (ON)
01:28:04.283 | 492C | 8991 | OverlayManager::OnForegroundChanged | Changed False
01:28:04.283 | 492C | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1018C Title=[]
01:28:04.283 | 492C | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1)
01:28:04.283 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
01:28:04.283 | 492C | 9149 | OverlayManager::LostForeground | Restore game cursor on lost foreground [controled: 0, ow-cursor: 0]
01:28:04.283 | 492C | 8991 | OverlayManager::OnForegroundChanged | Changed False
01:28:04.283 | 492C | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1018C Title=[]
01:28:04.283 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
01:28:04.283 | 492C | 3387 | OverlayManager::DetachThreadInput | Detach thread input 18732, 17872
01:28:04.488 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 11648]
01:28:04.488 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
01:28:04.488 | B68 | 8947 | OverlayManager::HandleForegroundChanged | ForegroundChange (KeepInGameOn) Event OFF (OFF)
01:28:04.488 | B68 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
01:28:04.504 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 11648]
01:28:04.504 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
01:28:04.505 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
01:28:05.793 | 1988 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
01:28:07.316 | 1988 | 182 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3034].
01:28:07.316 | 1988 | 56 | WidgetsLayoutScheduler::Stop | stopping layout scheduler
01:28:07.316 | 1988 | 66 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:15)
01:28:15.731 | 492C | 2497 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | WM_ACTIVATE
01:28:15.731 | 492C | 9092 | OverlayManager::AppActivated | app activated last-CU: 0x1001f cu: 0x10003 [ref: 0]
01:28:15.731 | 492C | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1)
01:28:15.731 | 492C | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 12884]
01:28:15.731 | 492C | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event ON (ON)
01:28:15.731 | 492C | 8991 | OverlayManager::OnForegroundChanged | Changed True
01:28:15.867 | 492C | 2096 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed
01:28:15.868 | 492C | 2497 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | WM_ACTIVATE
01:28:15.868 | 492C | 9092 | OverlayManager::AppActivated | app activated last-CU: 0x10003 cu: 0x10003 [ref: 0]
01:28:15.868 | 492C | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
01:28:15.972 | 492C | 6652 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0738) 0xd0738 .
01:28:15.998 | 45D0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH
01:28:15.998 | 45D0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH
01:28:15.998 | 45D0 | 2469 | WidgetManager::Render | resume layout thread
01:28:15.998 | 45D0 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler
01:28:15.998 | 45D0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
01:28:15.998 | 45D0 | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
01:28:16.144 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
01:28:16.148 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
01:28:16.149 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
01:28:16.151 | 45D0 | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
01:28:17.110 | 45D0 | 629 | ReleaseD11Device | Device Released! [2]
01:28:17.110 | 45D0 | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
01:28:17.110 | 45D0 | 3387 | OverlayManager::DetachThreadInput | Detach thread input 18732, 17872
01:28:17.110 | 45D0 | 1790 | OverlayManager::RestoreGameWNDPROC | Search SWL..
01:28:17.110 | 45D0 | 1797 | OverlayManager::RestoreGameWNDPROC | SWL restored.
01:28:17.110 | 45D0 | 1807 | OverlayManager::RestoreGameWNDPROC | SWL OK.
01:28:17.110 | 45D0 | 1812 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x2b730255
01:28:17.110 | 45D0 | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
01:28:17.110 | 45D0 | 200 | IRenderDevice::release | Render Releasing.
01:28:17.110 | 45D0 | 99 | RenderDeviceCaptureBase::ReleaseTexture | Release
01:28:17.110 | 45D0 | 117 | RenderDeviceCaptureBase::ReleaseTexture | Released
01:28:17.110 | 45D0 | 1267 | RenderDeviceD3d11::releaseImplementation | Releasing 1
01:28:17.110 | 45D0 | 1277 | RenderDeviceD3d11::releaseImplementation | Releasing 2
01:28:17.110 | 45D0 | 1296 | RenderDeviceD3d11::releaseImplementation | Releasing 3
01:28:17.110 | 45D0 | 217 | IRenderDevice::release | Render Releasing Done.
01:28:17.110 | 45D0 | 632 | ReleaseD11Device | End Device Released!
01:28:17.146 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 9988]
01:28:17.146 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
01:28:17.146 | B68 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event OFF (OFF)
01:28:17.146 | B68 | 8991 | OverlayManager::OnForegroundChanged | Changed False
01:28:17.146 | B68 | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1018C Title=[]
01:28:17.146 | B68 | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1)
01:28:17.146 | B68 | 3318 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE
01:28:17.146 | B68 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
01:28:17.148 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 9988]
01:28:17.148 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
01:28:17.148 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
01:28:17.151 | 492C | 575 | fSwapResize_Buffers | Resize buffer (0x1b738420)!
01:28:17.151 | 492C | 86 | ReleaseGraphicsDevice | Clear overlay graphics..
01:28:17.151 | 492C | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
01:28:17.151 | 492C | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
01:28:17.151 | 492C | 88 | ReleaseGraphicsDevice | Device was Resized!
01:28:17.151 | 492C | 200 | IRenderDevice::release | Render Releasing.
01:28:17.151 | 492C | 1237 | RenderDeviceD3d11::releaseImplementation | Device already released
01:28:17.151 | 492C | 217 | IRenderDevice::release | Render Releasing Done.
01:28:17.151 | 492C | 92 | ReleaseGraphicsDevice | End Device was Resized!
01:28:17.647 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 11648]
01:28:17.647 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
01:28:17.648 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 11648]
01:28:17.648 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
01:28:18.157 | 97C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
01:28:20.181 | 97C | 182 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3075].
01:28:20.181 | 97C | 56 | WidgetsLayoutScheduler::Stop | stopping layout scheduler
01:28:20.181 | 97C | 66 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:15)
01:33:42.108 | 492C | 575 | fSwapResize_Buffers | Resize buffer (0x1b738420)!
01:33:42.108 | 492C | 86 | ReleaseGraphicsDevice | Clear overlay graphics..
01:33:42.108 | 492C | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
01:33:42.108 | 492C | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
01:33:42.108 | 492C | 88 | ReleaseGraphicsDevice | Device was Resized!
01:33:42.108 | 492C | 200 | IRenderDevice::release | Render Releasing.
01:33:42.108 | 492C | 1237 | RenderDeviceD3d11::releaseImplementation | Device already released
01:33:42.108 | 492C | 217 | IRenderDevice::release | Render Releasing Done.
01:33:42.108 | 492C | 92 | ReleaseGraphicsDevice | End Device was Resized!
01:33:42.311 | 45D0 | 214 | doOverlay | Delay init, ready now
01:33:42.311 | 45D0 | 1050 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1b738420
01:33:42.311 | 45D0 | 1114 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
01:33:42.311 | 45D0 | 1136 | RenderDeviceD3d11::init | save state
01:33:42.311 | 45D0 | 701 | RenderDeviceD3d11::initDX11 | loading shaders...
01:33:42.321 | 45D0 | 1142 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x1bd1a038.
01:33:42.321 | 45D0 | 1144 | RenderDeviceD3d11::init | restore state
01:33:42.321 | 45D0 | 1147 | RenderDeviceD3d11::init | Target Window [0xd0738]
01:33:42.321 | 45D0 | 257 | IRenderDevice::reCreateResourceList | RECREATION *** Begin ***
01:33:42.321 | 45D0 | 264 | IRenderDevice::reCreateResourceList | RECREATION *** Done ***
01:33:42.321 | 45D0 | 3325 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW
01:33:42.321 | 45D0 | 5827 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
01:33:42.321 | 45D0 | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW}
01:33:42.321 | 45D0 | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080)
01:33:42.322 | 45D0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH
01:33:42.322 | 45D0 | 5927 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xd0738} (foreground = 0xd0738).
01:33:42.322 | 45D0 | 2823 | OverlayManager::installWindowProcHook | Install WPH
01:33:42.322 | 45D0 | 2843 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x2263024b
01:33:42.322 | 45D0 | 2866 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
01:33:42.322 | 45D0 | 2912 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x21a6cdf0=564579824)=>(0x78487590=2018014608)
01:33:42.322 | 45D0 | 2469 | WidgetManager::Render | resume layout thread
01:33:42.322 | 45D0 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler
01:33:42.322 | 45D0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
01:33:42.322 | 45D0 | 1790 | WidgetManager::draw | skip widget draw (not in foreground) False - False
01:33:42.322 | 45D0 | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
01:33:42.322 | 492C | 2945 | OverlayManager::installKeybMouseHook | HKOnlyOnce: skipping keyboard/mouse hook reinstall
01:33:42.322 | 45D0 | 5821 | OverlayManager::initOverlayResolution | Ex 0X40008
01:33:42.322 | 45D0 | 5827 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
01:33:42.322 | 45D0 | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL}
01:33:42.322 | 45D0 | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080)
01:33:42.341 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 12884]
01:33:42.341 | B68 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event ON (ON)
01:33:42.341 | B68 | 8991 | OverlayManager::OnForegroundChanged | Changed True
01:33:42.341 | B68 | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0)
01:33:42.348 | 492C | 6652 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0738) 0xd0738 .
01:33:42.357 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
01:33:42.358 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
01:33:42.361 | 45D0 | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
01:33:45.500 | 492C | 2494 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | WM_ACTIVATE - Deactivate.
01:33:45.500 | 492C | 9133 | OverlayManager::LostForeground | Lost foreground, release control [exclusive mode: False]
01:33:45.500 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
01:33:45.500 | 492C | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 9988]
01:33:45.500 | 492C | 8895 | OverlayManager::HandleForegroundChanged | Forcing lost foreground, current: 0 new: 0
01:33:45.500 | 492C | 8901 | OverlayManager::HandleForegroundChanged | ForegroundChange Event [winows not active] bIsInForegroundNew: 0 m_bIsInForeground 1
01:33:45.500 | 492C | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
01:33:45.500 | 492C | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event OFF (ON)
01:33:45.500 | 492C | 8991 | OverlayManager::OnForegroundChanged | Changed False
01:33:45.500 | 492C | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1018C Title=[]
01:33:45.500 | 492C | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1)
01:33:45.500 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
01:33:45.500 | 492C | 9149 | OverlayManager::LostForeground | Restore game cursor on lost foreground [controled: 0, ow-cursor: 0]
01:33:45.500 | 492C | 8991 | OverlayManager::OnForegroundChanged | Changed False
01:33:45.500 | 492C | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1018C Title=[]
01:33:45.500 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
01:33:45.500 | 492C | 3387 | OverlayManager::DetachThreadInput | Detach thread input 18732, 17872
01:33:45.902 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 11648]
01:33:45.902 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
01:33:45.902 | B68 | 8947 | OverlayManager::HandleForegroundChanged | ForegroundChange (KeepInGameOn) Event OFF (OFF)
01:33:45.902 | B68 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
01:33:45.917 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 11648]
01:33:45.917 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
01:33:45.917 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
01:33:46.519 | 4EC8 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
01:33:48.546 | 4EC8 | 182 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3049].
01:33:48.546 | 4EC8 | 56 | WidgetsLayoutScheduler::Stop | stopping layout scheduler
01:33:48.546 | 4EC8 | 66 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16)
01:34:45.758 | 492C | 2497 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | WM_ACTIVATE
01:34:45.758 | 492C | 9092 | OverlayManager::AppActivated | app activated last-CU: 0x10003 cu: 0x10003 [ref: 0]
01:34:45.758 | 492C | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1)
01:34:45.758 | 492C | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 12884]
01:34:45.758 | 492C | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event ON (ON)
01:34:45.758 | 492C | 8991 | OverlayManager::OnForegroundChanged | Changed True
01:34:45.761 | 492C | 2096 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed
01:34:45.761 | 492C | 2497 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | WM_ACTIVATE
01:34:45.762 | 492C | 9092 | OverlayManager::AppActivated | app activated last-CU: 0x10003 cu: 0x10003 [ref: 0]
01:34:45.762 | 492C | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
01:34:45.873 | 492C | 6652 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0738) 0xd0738 .
01:34:45.916 | 45D0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH
01:34:45.916 | 45D0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH
01:34:45.917 | 45D0 | 2469 | WidgetManager::Render | resume layout thread
01:34:45.917 | 45D0 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler
01:34:45.917 | 45D0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
01:34:45.917 | 45D0 | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
01:34:46.232 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
01:34:46.247 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
01:34:46.248 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
01:34:46.250 | 45D0 | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
01:34:47.869 | 492C | 2494 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | WM_ACTIVATE - Deactivate.
01:34:47.869 | 492C | 9133 | OverlayManager::LostForeground | Lost foreground, release control [exclusive mode: False]
01:34:47.869 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
01:34:47.869 | 492C | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 9988]
01:34:47.869 | 492C | 8895 | OverlayManager::HandleForegroundChanged | Forcing lost foreground, current: 0 new: 0
01:34:47.869 | 492C | 8901 | OverlayManager::HandleForegroundChanged | ForegroundChange Event [winows not active] bIsInForegroundNew: 0 m_bIsInForeground 1
01:34:47.869 | 492C | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
01:34:47.869 | 492C | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event OFF (ON)
01:34:47.869 | 492C | 8991 | OverlayManager::OnForegroundChanged | Changed False
01:34:47.869 | 492C | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1018C Title=[]
01:34:47.869 | 492C | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1)
01:34:47.869 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
01:34:47.869 | 492C | 9149 | OverlayManager::LostForeground | Restore game cursor on lost foreground [controled: 0, ow-cursor: 0]
01:34:47.869 | 492C | 8991 | OverlayManager::OnForegroundChanged | Changed False
01:34:47.869 | 492C | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1018C Title=[]
01:34:47.869 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
01:34:47.869 | 492C | 3387 | OverlayManager::DetachThreadInput | Detach thread input 18732, 17872
01:34:48.257 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 11648]
01:34:48.257 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
01:34:48.257 | B68 | 8947 | OverlayManager::HandleForegroundChanged | ForegroundChange (KeepInGameOn) Event OFF (OFF)
01:34:48.257 | B68 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
01:34:48.273 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 11648]
01:34:48.273 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
01:34:48.274 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
01:34:49.374 | 4EC8 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
01:34:50.891 | 4EC8 | 182 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3024].
01:34:50.891 | 4EC8 | 56 | WidgetsLayoutScheduler::Stop | stopping layout scheduler
01:34:50.891 | 4EC8 | 66 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:15)
01:36:04.871 | 492C | 2497 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | WM_ACTIVATE
01:36:04.871 | 492C | 9092 | OverlayManager::AppActivated | app activated last-CU: 0x10003 cu: 0x10003 [ref: 0]
01:36:04.871 | 492C | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1)
01:36:04.871 | 492C | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 12884]
01:36:04.871 | 492C | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event ON (ON)
01:36:04.871 | 492C | 8991 | OverlayManager::OnForegroundChanged | Changed True
01:36:04.874 | 492C | 2096 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed
01:36:04.874 | 492C | 2497 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | WM_ACTIVATE
01:36:04.874 | 492C | 9092 | OverlayManager::AppActivated | app activated last-CU: 0x10003 cu: 0x10003 [ref: 0]
01:36:04.874 | 492C | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
01:36:04.981 | 492C | 6652 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0738) 0xd0738 .
01:36:05.62 | 45D0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH
01:36:05.62 | 45D0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH
01:36:05.62 | 45D0 | 2469 | WidgetManager::Render | resume layout thread
01:36:05.62 | 45D0 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler
01:36:05.62 | 45D0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
01:36:05.62 | 45D0 | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
01:36:05.70 | 45D0 | 330 | RenderImageD3d11::setSize | Create Texture (400,400) / (512,512) - OK
01:36:05.70 | 45D0 | 351 | RenderImageD3d11::setSize | Create Texture RV (512,512) - OK
01:36:05.74 | 45D0 | 330 | RenderImageD3d11::setSize | Create Texture (640,320) / (640,384) - OK
01:36:05.74 | 45D0 | 351 | RenderImageD3d11::setSize | Create Texture RV (640,384) - OK
01:36:05.282 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
01:36:05.301 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
01:36:05.302 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
01:36:05.304 | 45D0 | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
01:36:07.728 | 492C | 3129 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON 1
01:36:07.730 | 492C | 441 | showCursorSafe | showCursorSafe start: 0 end: 0
01:36:07.734 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
01:36:07.736 | 492C | 2510 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | *** WM_RESTOR_GAME_CURSOR mt: 0x492c ****
01:36:07.736 | 492C | 4401 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x7c06cf;prev = 0x7c06cf , {Original values: ref = 0 handle = 0x10003}
01:36:07.855 | 492C | 3129 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON 1
01:36:07.857 | 492C | 441 | showCursorSafe | showCursorSafe start: 0 end: 0
01:36:07.900 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
01:36:07.902 | 492C | 2510 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | *** WM_RESTOR_GAME_CURSOR mt: 0x492c ****
01:36:07.902 | 492C | 4401 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x7c06cf;prev = 0x7c06cf , {Original values: ref = 0 handle = 0x10003}
01:36:07.911 | 5560 | 227 | InterProcessElement::open | InterProcess Overwolf_ImID_F052C_P_17732 opened succesfuly
01:36:07.911 | 5560 | 227 | InterProcessElement::open | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT opened succesfuly
01:36:09.68 | 492C | 3129 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON 1
01:36:09.70 | 492C | 441 | showCursorSafe | showCursorSafe start: 0 end: 0
01:36:09.272 | 5560 | 257 | InterProcessElement::close | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT close 2147483647 bytes
01:36:09.272 | 5560 | 130 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=f052c
01:36:09.272 | 5560 | 257 | InterProcessElement::close | InterProcess Overwolf_ImID_F052C_P_17732 close 2147483647 bytes
01:36:09.272 | 5560 | 2741 | WidgetManager::RefreshLayoutAsync | Move widget to Poll
01:36:09.275 | 5560 | 227 | InterProcessElement::open | InterProcess Overwolf_ImID_10052C_P_17732 opened succesfuly
01:36:09.275 | 5560 | 227 | InterProcessElement::open | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT opened succesfuly
01:36:09.293 | 5560 | 227 | InterProcessElement::open | InterProcess Overwolf_ImID_11052C_P_17732 opened succesfuly
01:36:09.293 | 5560 | 227 | InterProcessElement::open | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT opened succesfuly
01:36:09.305 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
01:36:09.307 | 492C | 2510 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | *** WM_RESTOR_GAME_CURSOR mt: 0x492c ****
01:36:09.307 | 492C | 4401 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x7c06cf;prev = 0x7c06cf , {Original values: ref = 0 handle = 0x10003}
01:36:09.317 | 5560 | 257 | InterProcessElement::close | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT close 2147483647 bytes
01:36:09.317 | 5560 | 130 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=10052c
01:36:09.317 | 5560 | 257 | InterProcessElement::close | InterProcess Overwolf_ImID_10052C_P_17732 close 2147483647 bytes
01:36:09.317 | 5560 | 2741 | WidgetManager::RefreshLayoutAsync | Move widget to Poll
01:36:10.620 | 492C | 3129 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON 1
01:36:10.622 | 492C | 441 | showCursorSafe | showCursorSafe start: 0 end: 0
01:36:10.658 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
01:36:10.659 | 492C | 2510 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | *** WM_RESTOR_GAME_CURSOR mt: 0x492c ****
01:36:10.659 | 492C | 4401 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x7c06cf;prev = 0x7c06cf , {Original values: ref = 0 handle = 0x10003}
01:36:10.755 | 492C | 3129 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON 1
01:36:10.759 | 492C | 441 | showCursorSafe | showCursorSafe start: 0 end: 0
01:36:10.776 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
01:36:10.779 | 5560 | 257 | InterProcessElement::close | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT close 2147483647 bytes
01:36:10.779 | 5560 | 130 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=11052c
01:36:10.779 | 5560 | 257 | InterProcessElement::close | InterProcess Overwolf_ImID_11052C_P_17732 close 2147483647 bytes
01:36:10.779 | 5560 | 2741 | WidgetManager::RefreshLayoutAsync | Move widget to Poll
01:36:10.783 | 492C | 2510 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | *** WM_RESTOR_GAME_CURSOR mt: 0x492c ****
01:36:10.783 | 492C | 4401 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x7c06cf;prev = 0x7c06cf , {Original values: ref = 0 handle = 0x10003}
01:36:10.783 | 5560 | 227 | InterProcessElement::open | InterProcess Overwolf_ImID_12052C_P_17732 opened succesfuly
01:36:10.783 | 5560 | 227 | InterProcessElement::open | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT opened succesfuly
01:36:11.2 | 492C | 3129 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON 1
01:36:11.5 | 492C | 441 | showCursorSafe | showCursorSafe start: 0 end: 0
01:36:11.88 | 5560 | 257 | InterProcessElement::close | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT close 2147483647 bytes
01:36:11.88 | 5560 | 130 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=12052c
01:36:11.88 | 5560 | 257 | InterProcessElement::close | InterProcess Overwolf_ImID_12052C_P_17732 close 2147483647 bytes
01:36:11.88 | 5560 | 2741 | WidgetManager::RefreshLayoutAsync | Move widget to Poll
01:36:11.92 | 5560 | 227 | InterProcessElement::open | InterProcess Overwolf_ImID_13052C_P_17732 opened succesfuly
01:36:11.92 | 5560 | 227 | InterProcessElement::open | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT opened succesfuly
01:36:11.120 | 45D0 | 330 | RenderImageD3d11::setSize | Create Texture (72,26) / (128,128) - OK
01:36:11.120 | 45D0 | 351 | RenderImageD3d11::setSize | Create Texture RV (128,128) - OK
01:36:11.176 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
01:36:11.178 | 492C | 2510 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | *** WM_RESTOR_GAME_CURSOR mt: 0x492c ****
01:36:11.178 | 492C | 4401 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x7c06cf;prev = 0x7c06cf , {Original values: ref = 0 handle = 0x10003}
01:36:11.818 | 492C | 3129 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON 1
01:36:11.821 | 492C | 441 | showCursorSafe | showCursorSafe start: 0 end: 0
01:36:11.882 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
01:36:11.884 | 492C | 2510 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | *** WM_RESTOR_GAME_CURSOR mt: 0x492c ****
01:36:11.884 | 492C | 4401 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x7c06cf;prev = 0x7c06cf , {Original values: ref = 0 handle = 0x10003}
01:36:12.692 | 492C | 3129 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON 1
01:36:12.694 | 492C | 441 | showCursorSafe | showCursorSafe start: 0 end: 0
01:36:12.767 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
01:36:12.769 | 492C | 2510 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | *** WM_RESTOR_GAME_CURSOR mt: 0x492c ****
01:36:12.769 | 492C | 4401 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x7c06cf;prev = 0x7c06cf , {Original values: ref = 0 handle = 0x10003}
01:36:12.908 | 492C | 3129 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON 1
01:36:12.910 | 492C | 441 | showCursorSafe | showCursorSafe start: 0 end: 0
01:36:13.174 | 5560 | 257 | InterProcessElement::close | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT close 2147483647 bytes
01:36:13.174 | 5560 | 130 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=13052c
01:36:13.174 | 5560 | 257 | InterProcessElement::close | InterProcess Overwolf_ImID_13052C_P_17732 close 2147483647 bytes
01:36:13.174 | 5560 | 2741 | WidgetManager::RefreshLayoutAsync | Move widget to Poll
01:36:13.178 | 5560 | 227 | InterProcessElement::open | InterProcess Overwolf_ImID_14052C_P_17732 opened succesfuly
01:36:13.178 | 5560 | 227 | InterProcessElement::open | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT opened succesfuly
01:36:13.191 | 45D0 | 330 | RenderImageD3d11::setSize | Create Texture (127,26) / (128,128) - OK
01:36:13.191 | 45D0 | 351 | RenderImageD3d11::setSize | Create Texture RV (128,128) - OK
01:36:13.317 | 5560 | 257 | InterProcessElement::close | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT close 2147483647 bytes
01:36:13.317 | 5560 | 130 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=14052c
01:36:13.317 | 5560 | 257 | InterProcessElement::close | InterProcess Overwolf_ImID_14052C_P_17732 close 2147483647 bytes
01:36:13.317 | 5560 | 2741 | WidgetManager::RefreshLayoutAsync | Move widget to Poll
01:36:13.323 | 5560 | 227 | InterProcessElement::open | InterProcess Overwolf_ImID_15052C_P_17732 opened succesfuly
01:36:13.323 | 5560 | 227 | InterProcessElement::open | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT opened succesfuly
01:36:13.337 | 45D0 | 330 | RenderImageD3d11::setSize | Create Texture (126,26) / (128,128) - OK
01:36:13.337 | 45D0 | 351 | RenderImageD3d11::setSize | Create Texture RV (128,128) - OK
01:36:13.636 | 5560 | 257 | InterProcessElement::close | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT close 2147483647 bytes
01:36:13.636 | 5560 | 130 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=15052c
01:36:13.636 | 5560 | 257 | InterProcessElement::close | InterProcess Overwolf_ImID_15052C_P_17732 close 2147483647 bytes
01:36:13.636 | 5560 | 2741 | WidgetManager::RefreshLayoutAsync | Move widget to Poll
01:36:13.639 | 5560 | 227 | InterProcessElement::open | InterProcess Overwolf_ImID_16052C_P_17732 opened succesfuly
01:36:13.640 | 5560 | 227 | InterProcessElement::open | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT opened succesfuly
01:36:13.671 | 45D0 | 330 | RenderImageD3d11::setSize | Create Texture (127,26) / (128,128) - OK
01:36:13.671 | 45D0 | 351 | RenderImageD3d11::setSize | Create Texture RV (128,128) - OK
01:36:15.967 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
01:36:15.970 | 492C | 2510 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | *** WM_RESTOR_GAME_CURSOR mt: 0x492c ****
01:36:15.970 | 492C | 4401 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x7c06cf;prev = 0x7c06cf , {Original values: ref = 0 handle = 0x10003}
01:36:16.257 | 5560 | 257 | InterProcessElement::close | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT close 2147483647 bytes
01:36:16.257 | 5560 | 130 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=16052c
01:36:16.257 | 5560 | 257 | InterProcessElement::close | InterProcess Overwolf_ImID_16052C_P_17732 close 2147483647 bytes
01:36:16.257 | 5560 | 2741 | WidgetManager::RefreshLayoutAsync | Move widget to Poll
01:36:18.510 | 492C | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (0)
01:36:18.617 | 45D0 | 629 | ReleaseD11Device | Device Released! [2]
01:36:18.617 | 45D0 | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
01:36:18.617 | 45D0 | 3387 | OverlayManager::DetachThreadInput | Detach thread input 18732, 17872
01:36:18.617 | 45D0 | 1790 | OverlayManager::RestoreGameWNDPROC | Search SWL..
01:36:18.617 | 45D0 | 1797 | OverlayManager::RestoreGameWNDPROC | SWL restored.
01:36:18.617 | 45D0 | 1807 | OverlayManager::RestoreGameWNDPROC | SWL OK.
01:36:18.617 | 45D0 | 1812 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x2263024b
01:36:18.617 | 45D0 | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
01:36:18.617 | 45D0 | 200 | IRenderDevice::release | Render Releasing.
01:36:18.617 | 45D0 | 99 | RenderDeviceCaptureBase::ReleaseTexture | Release
01:36:18.617 | 45D0 | 117 | RenderDeviceCaptureBase::ReleaseTexture | Released
01:36:18.617 | 45D0 | 1267 | RenderDeviceD3d11::releaseImplementation | Releasing 1
01:36:18.617 | 45D0 | 1277 | RenderDeviceD3d11::releaseImplementation | Releasing 2
01:36:18.617 | 45D0 | 1296 | RenderDeviceD3d11::releaseImplementation | Releasing 3
01:36:18.617 | 45D0 | 217 | IRenderDevice::release | Render Releasing Done.
01:36:18.617 | 45D0 | 632 | ReleaseD11Device | End Device Released!
01:36:18.655 | 492C | 575 | fSwapResize_Buffers | Resize buffer (0x1b738420)!
01:36:18.655 | 492C | 86 | ReleaseGraphicsDevice | Clear overlay graphics..
01:36:18.655 | 492C | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
01:36:18.655 | 492C | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
01:36:18.655 | 492C | 88 | ReleaseGraphicsDevice | Device was Resized!
01:36:18.655 | 492C | 200 | IRenderDevice::release | Render Releasing.
01:36:18.655 | 492C | 1237 | RenderDeviceD3d11::releaseImplementation | Device already released
01:36:18.655 | 492C | 217 | IRenderDevice::release | Render Releasing Done.
01:36:18.655 | 492C | 92 | ReleaseGraphicsDevice | End Device was Resized!
01:36:18.995 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 9964]
01:36:18.995 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
01:36:18.995 | B68 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event OFF (OFF)
01:36:18.995 | B68 | 8991 | OverlayManager::OnForegroundChanged | Changed False
01:36:18.995 | B68 | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1020E Title=[
01:36:18.995 | B68 | 3318 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE
01:36:18.995 | B68 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
01:36:19.11 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 9964]
01:36:19.11 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
01:36:19.12 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
01:36:20.9 | 5560 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
01:36:20.264 | 492C | 575 | fSwapResize_Buffers | Resize buffer (0x1b738420)!
01:36:20.264 | 492C | 86 | ReleaseGraphicsDevice | Clear overlay graphics..
01:36:20.264 | 492C | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
01:36:20.264 | 492C | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
01:36:20.264 | 492C | 88 | ReleaseGraphicsDevice | Device was Resized!
01:36:20.264 | 492C | 200 | IRenderDevice::release | Render Releasing.
01:36:20.264 | 492C | 1237 | RenderDeviceD3d11::releaseImplementation | Device already released
01:36:20.264 | 492C | 217 | IRenderDevice::release | Render Releasing Done.
01:36:20.264 | 492C | 92 | ReleaseGraphicsDevice | End Device was Resized!
01:36:20.470 | 45D0 | 214 | doOverlay | Delay init, ready now
01:36:20.470 | 45D0 | 1050 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1b738420
01:36:20.470 | 45D0 | 1114 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
01:36:20.470 | 45D0 | 1136 | RenderDeviceD3d11::init | save state
01:36:20.470 | 45D0 | 701 | RenderDeviceD3d11::initDX11 | loading shaders...
01:36:20.475 | 45D0 | 1142 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x1bd1a038.
01:36:20.475 | 45D0 | 1144 | RenderDeviceD3d11::init | restore state
01:36:20.475 | 45D0 | 1147 | RenderDeviceD3d11::init | Target Window [0xd0738]
01:36:20.475 | 45D0 | 257 | IRenderDevice::reCreateResourceList | RECREATION *** Begin ***
01:36:20.475 | 45D0 | 264 | IRenderDevice::reCreateResourceList | RECREATION *** Done ***
01:36:20.475 | 45D0 | 3325 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW
01:36:20.475 | 45D0 | 5827 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
01:36:20.475 | 45D0 | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW}
01:36:20.475 | 45D0 | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080)
01:36:20.476 | 45D0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH
01:36:20.476 | 45D0 | 5927 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xd0738} (foreground = 0xd0738).
01:36:20.476 | 45D0 | 2823 | OverlayManager::installWindowProcHook | Install WPH
01:36:20.476 | 45D0 | 2843 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x2b7c0255
01:36:20.476 | 45D0 | 2866 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
01:36:20.476 | 45D0 | 2912 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x21a6cdf0=564579824)=>(0x78487590=2018014608)
01:36:20.476 | 45D0 | 1790 | WidgetManager::draw | skip widget draw (not in foreground) False - False
01:36:20.476 | 45D0 | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
01:36:20.477 | 492C | 2945 | OverlayManager::installKeybMouseHook | HKOnlyOnce: skipping keyboard/mouse hook reinstall
01:36:20.477 | 45D0 | 5821 | OverlayManager::initOverlayResolution | Ex 0X40008
01:36:20.477 | 45D0 | 5827 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
01:36:20.477 | 45D0 | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL}
01:36:20.477 | 45D0 | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080)
01:36:20.512 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 12884]
01:36:20.512 | B68 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event ON (ON)
01:36:20.512 | B68 | 8991 | OverlayManager::OnForegroundChanged | Changed True
01:36:20.512 | B68 | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1)
01:36:20.513 | 45D0 | 330 | RenderImageD3d11::setSize | Create Texture (400,400) / (512,512) - OK
01:36:20.513 | 45D0 | 351 | RenderImageD3d11::setSize | Create Texture RV (512,512) - OK
01:36:20.521 | 492C | 6652 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0738) 0xd0738 .
01:36:20.527 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
01:36:20.528 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
01:36:20.532 | 45D0 | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
01:36:21.617 | 492C | 3129 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON 1
01:36:21.619 | 492C | 441 | showCursorSafe | showCursorSafe start: 0 end: 0
01:36:22.175 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:36:22.203 | 45D0 | 330 | RenderImageD3d11::setSize | Create Texture (1280,720) / (1280,768) - OK
01:36:22.203 | 45D0 | 351 | RenderImageD3d11::setSize | Create Texture RV (1280,768) - OK
01:36:22.221 | 45D0 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
01:36:22.222 | 492C | 2510 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | *** WM_RESTOR_GAME_CURSOR mt: 0x492c ****
01:36:22.223 | 492C | 4401 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x7c06cf;prev = 0x7c06cf , {Original values: ref = 0 handle = 0x10003}
01:36:22.260 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:36:22.649 | 5560 | 227 | InterProcessElement::open | InterProcess Overwolf_ImID_130332_P_17732 opened succesfuly
01:36:22.649 | 5560 | 227 | InterProcessElement::open | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT opened succesfuly
01:36:30.9 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:36:30.37 | 5560 | 257 | InterProcessElement::close | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT close 2147483647 bytes
01:36:30.37 | 5560 | 130 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=130332
01:36:30.37 | 5560 | 257 | InterProcessElement::close | InterProcess Overwolf_ImID_130332_P_17732 close 2147483647 bytes
01:36:30.37 | 5560 | 2741 | WidgetManager::RefreshLayoutAsync | Move widget to Poll
01:36:30.95 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:36:31.532 | 492C | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (0)
01:36:31.621 | 492C | 2494 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | WM_ACTIVATE - Deactivate.
01:36:31.621 | 492C | 9133 | OverlayManager::LostForeground | Lost foreground, release control [exclusive mode: False]
01:36:31.621 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
01:36:31.621 | 492C | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 9964]
01:36:31.621 | 492C | 8895 | OverlayManager::HandleForegroundChanged | Forcing lost foreground, current: 0 new: 0
01:36:31.621 | 492C | 8901 | OverlayManager::HandleForegroundChanged | ForegroundChange Event [winows not active] bIsInForegroundNew: 0 m_bIsInForeground 1
01:36:31.621 | 492C | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
01:36:31.621 | 492C | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event OFF (ON)
01:36:31.621 | 492C | 8991 | OverlayManager::OnForegroundChanged | Changed False
01:36:31.621 | 492C | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1020E Title=[
01:36:31.621 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
01:36:31.621 | 492C | 9149 | OverlayManager::LostForeground | Restore game cursor on lost foreground [controled: 0, ow-cursor: 0]
01:36:31.621 | 492C | 8991 | OverlayManager::OnForegroundChanged | Changed False
01:36:31.621 | 492C | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1020E Title=[
01:36:31.621 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
01:36:31.621 | 492C | 3387 | OverlayManager::DetachThreadInput | Detach thread input 18732, 17872
01:36:31.661 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 9964]
01:36:31.662 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
01:36:31.662 | B68 | 8947 | OverlayManager::HandleForegroundChanged | ForegroundChange (KeepInGameOn) Event OFF (OFF)
01:36:31.662 | B68 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
01:36:31.673 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 9964]
01:36:31.673 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
01:36:31.684 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
01:36:32.632 | 5560 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
01:36:33.758 | 492C | 2497 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | WM_ACTIVATE
01:36:33.758 | 492C | 9092 | OverlayManager::AppActivated | app activated last-CU: 0x0 cu: 0x10003 [ref: 0]
01:36:33.758 | 492C | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1)
01:36:33.758 | 492C | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 12884]
01:36:33.758 | 492C | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event ON (ON)
01:36:33.758 | 492C | 8991 | OverlayManager::OnForegroundChanged | Changed True
01:36:33.851 | 492C | 2096 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed
01:36:33.852 | 492C | 2497 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | WM_ACTIVATE
01:36:33.852 | 492C | 9092 | OverlayManager::AppActivated | app activated last-CU: 0x0 cu: 0x0 [ref: 0]
01:36:33.852 | 492C | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
01:36:33.991 | 45D0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH
01:36:33.991 | 45D0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH
01:36:33.992 | 45D0 | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
01:36:34.212 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
01:36:34.227 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
01:36:34.229 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
01:36:34.232 | 45D0 | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
01:36:36.242 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:36:37.542 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:36:54.164 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:36:55.47 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:36:55.478 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:36:56.366 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:37:00.966 | 492C | 6652 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0738) 0xd0738 .
01:38:10.303 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:38:10.535 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:38:32.961 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:38:37.426 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:38:39.5 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:38:40.61 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:39:42.684 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:39:43.157 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:39:44.733 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:39:45.733 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:39:49.53 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:39:53.25 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:39:53.905 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:39:56.346 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:39:58.552 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:40:05.257 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:40:51.609 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:40:52.938 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:40:54.649 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:40:55.144 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:40:55.905 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:40:56.287 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:40:59.673 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:41:03.238 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:41:06.234 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:41:09.10 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:41:09.381 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:41:11.32 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:41:12.614 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:41:13.144 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:41:14.131 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:41:14.862 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:42:15.43 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:42:17.203 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:42:18.706 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:42:18.824 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:42:20.732 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:42:23.384 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:42:24.311 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:42:27.313 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:42:28.489 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:42:29.168 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:42:34.180 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:42:34.746 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:43:15.929 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:43:16.610 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:43:28.300 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:43:34.442 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:44:40.512 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:44:40.733 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:44:43.436 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:44:44.62 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:44:47.84 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:44:48.650 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:45:51.246 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:45:52.54 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:45:52.270 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:45:53.76 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:45:53.485 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:45:54.0 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:45:55.440 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:45:56.492 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:46:03.710 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:46:04.994 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:46:12.896 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:46:14.347 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:46:19.458 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:46:19.786 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:47:09.862 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:47:10.721 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:47:16.92 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:47:22.98 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:48:22.573 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:48:22.741 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:48:29.335 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:48:30.467 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:48:31.909 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:48:34.233 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:48:39.704 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:48:40.34 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:48:51.821 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:48:52.427 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:50:07.930 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:50:08.859 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:50:10.169 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:50:11.753 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:50:12.713 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:50:14.10 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:50:57.711 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:50:58.632 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:51:00.78 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:51:01.939 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:51:06.427 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:51:13.483 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:52:16.109 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:52:16.760 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:53:24.137 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:53:25.64 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:53:28.372 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:53:31.90 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:53:33.581 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:53:34.813 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:53:36.155 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:53:38.736 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:53:41.425 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:53:43.776 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:54:12.17 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:54:12.162 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:54:12.541 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:54:13.865 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:54:14.30 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:54:14.170 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:54:46.805 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:54:47.542 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:54:51.4 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:54:53.861 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:54:55.484 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:54:56.727 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:55:31.494 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:55:31.902 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:55:54.303 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:55:54.937 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:56:09.588 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:56:10.214 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:56:13.193 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:56:13.910 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:56:30.441 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:56:31.56 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:56:34.524 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:56:35.767 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:57:44.598 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:57:45.278 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:57:47.70 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:57:48.856 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:57:57.539 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:57:57.737 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:57:59.940 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:58:00.60 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:58:04.584 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:58:05.915 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:58:06.556 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:58:07.314 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:58:11.197 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:58:12.613 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:59:14.485 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:59:14.900 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:59:15.973 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:59:17.737 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:59:24.323 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:59:24.959 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:59:32.804 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:59:34.45 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
01:59:38.614 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
01:59:39.10 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:00:13.64 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:00:13.208 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:00:35.576 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:00:39.568 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:00:44.89 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:00:44.401 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:01:28.101 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:01:28.523 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:01:32.832 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:01:33.904 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:02:03.561 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:02:05.717 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:02:16.66 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:02:19.407 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:03:33.996 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:03:39.488 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:04:53.85 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:04:53.437 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:05:00.462 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:05:01.328 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:05:03.16 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:05:03.588 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:05:09.201 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:05:10.874 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:05:11.809 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:05:12.222 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:05:14.270 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:05:15.234 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:05:23.541 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:05:24.775 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:06:02.419 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:06:02.537 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:06:09.79 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:06:09.253 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:06:22.751 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:06:23.733 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:06:25.998 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:06:26.720 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:06:39.693 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:06:42.193 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:06:44.651 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:06:45.674 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:06:48.796 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:06:49.495 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:06:50.453 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:06:51.911 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:06:58.689 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:06:59.937 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:08:01.937 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:08:02.573 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:08:08.590 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:08:10.452 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:08:12.974 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:08:13.614 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:08:15.146 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:08:15.898 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:08:20.956 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:08:22.111 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:08:22.351 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:08:24.621 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:08:27.757 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:08:27.966 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:08:58.243 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:08:58.404 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:09:03.416 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:09:03.870 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:09:04.220 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:09:04.459 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:09:41.625 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:09:42.540 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:09:42.815 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:09:45.719 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:09:54.183 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:09:55.436 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:10:00.961 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:10:01.886 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:11:06.217 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:11:06.527 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:11:07.664 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:11:09.872 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:11:10.280 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:11:10.987 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:11:26.870 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:11:27.458 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:11:28.823 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:11:29.539 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:12:06.75 | 492C | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (0)
02:12:06.166 | 45D0 | 629 | ReleaseD11Device | Device Released! [2]
02:12:06.167 | 45D0 | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
02:12:06.167 | 45D0 | 3387 | OverlayManager::DetachThreadInput | Detach thread input 18732, 17872
02:12:06.167 | 45D0 | 1790 | OverlayManager::RestoreGameWNDPROC | Search SWL..
02:12:06.167 | 45D0 | 1797 | OverlayManager::RestoreGameWNDPROC | SWL restored.
02:12:06.167 | 45D0 | 1807 | OverlayManager::RestoreGameWNDPROC | SWL OK.
02:12:06.167 | 45D0 | 1812 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x2b7c0255
02:12:06.167 | 45D0 | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
02:12:06.167 | 45D0 | 200 | IRenderDevice::release | Render Releasing.
02:12:06.167 | 45D0 | 99 | RenderDeviceCaptureBase::ReleaseTexture | Release
02:12:06.167 | 45D0 | 117 | RenderDeviceCaptureBase::ReleaseTexture | Released
02:12:06.167 | 45D0 | 1267 | RenderDeviceD3d11::releaseImplementation | Releasing 1
02:12:06.167 | 45D0 | 1277 | RenderDeviceD3d11::releaseImplementation | Releasing 2
02:12:06.167 | 45D0 | 1296 | RenderDeviceD3d11::releaseImplementation | Releasing 3
02:12:06.167 | 45D0 | 217 | IRenderDevice::release | Render Releasing Done.
02:12:06.167 | 45D0 | 632 | ReleaseD11Device | End Device Released!
02:12:06.206 | 492C | 575 | fSwapResize_Buffers | Resize buffer (0x1b738420)!
02:12:06.206 | 492C | 86 | ReleaseGraphicsDevice | Clear overlay graphics..
02:12:06.206 | 492C | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
02:12:06.206 | 492C | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
02:12:06.206 | 492C | 88 | ReleaseGraphicsDevice | Device was Resized!
02:12:06.206 | 492C | 200 | IRenderDevice::release | Render Releasing.
02:12:06.206 | 492C | 1237 | RenderDeviceD3d11::releaseImplementation | Device already released
02:12:06.206 | 492C | 217 | IRenderDevice::release | Render Releasing Done.
02:12:06.206 | 492C | 92 | ReleaseGraphicsDevice | End Device was Resized!
02:12:06.233 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 9964]
02:12:06.233 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
02:12:06.233 | B68 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event OFF (OFF)
02:12:06.233 | B68 | 8991 | OverlayManager::OnForegroundChanged | Changed False
02:12:06.233 | B68 | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1020E Title=[
02:12:06.233 | B68 | 3318 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE
02:12:06.233 | B68 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
02:12:06.249 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 9964]
02:12:06.249 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
02:12:06.250 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
02:12:07.242 | 18D4 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
02:12:09.287 | 18D4 | 182 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3128].
02:12:09.287 | 18D4 | 56 | WidgetsLayoutScheduler::Stop | stopping layout scheduler
02:12:09.287 | 18D4 | 66 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16)
02:12:20.75 | 492C | 575 | fSwapResize_Buffers | Resize buffer (0x1b738420)!
02:12:20.75 | 492C | 86 | ReleaseGraphicsDevice | Clear overlay graphics..
02:12:20.75 | 492C | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
02:12:20.75 | 492C | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
02:12:20.75 | 492C | 88 | ReleaseGraphicsDevice | Device was Resized!
02:12:20.75 | 492C | 200 | IRenderDevice::release | Render Releasing.
02:12:20.75 | 492C | 1237 | RenderDeviceD3d11::releaseImplementation | Device already released
02:12:20.75 | 492C | 217 | IRenderDevice::release | Render Releasing Done.
02:12:20.75 | 492C | 92 | ReleaseGraphicsDevice | End Device was Resized!
02:12:20.281 | 45D0 | 214 | doOverlay | Delay init, ready now
02:12:20.281 | 45D0 | 1050 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1b738420
02:12:20.281 | 45D0 | 1114 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
02:12:20.281 | 45D0 | 1136 | RenderDeviceD3d11::init | save state
02:12:20.281 | 45D0 | 701 | RenderDeviceD3d11::initDX11 | loading shaders...
02:12:20.288 | 45D0 | 1142 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x1bd1a038.
02:12:20.288 | 45D0 | 1144 | RenderDeviceD3d11::init | restore state
02:12:20.288 | 45D0 | 1147 | RenderDeviceD3d11::init | Target Window [0xd0738]
02:12:20.288 | 45D0 | 257 | IRenderDevice::reCreateResourceList | RECREATION *** Begin ***
02:12:20.288 | 45D0 | 264 | IRenderDevice::reCreateResourceList | RECREATION *** Done ***
02:12:20.288 | 45D0 | 3325 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW
02:12:20.288 | 45D0 | 5827 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
02:12:20.288 | 45D0 | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW}
02:12:20.288 | 45D0 | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080)
02:12:20.289 | 45D0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH
02:12:20.289 | 45D0 | 5927 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xd0738} (foreground = 0xd0738).
02:12:20.289 | 45D0 | 2823 | OverlayManager::installWindowProcHook | Install WPH
02:12:20.289 | 45D0 | 2843 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x70021d
02:12:20.289 | 45D0 | 2866 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
02:12:20.289 | 45D0 | 2912 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x21a6cdf0=564579824)=>(0x78487590=2018014608)
02:12:20.289 | 45D0 | 2469 | WidgetManager::Render | resume layout thread
02:12:20.289 | 45D0 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler
02:12:20.289 | 45D0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
02:12:20.289 | 45D0 | 1790 | WidgetManager::draw | skip widget draw (not in foreground) False - False
02:12:20.289 | 45D0 | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
02:12:20.290 | 45D0 | 5821 | OverlayManager::initOverlayResolution | Ex 0X40008
02:12:20.290 | 45D0 | 5827 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
02:12:20.290 | 45D0 | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL}
02:12:20.290 | 45D0 | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080)
02:12:20.291 | 492C | 2945 | OverlayManager::installKeybMouseHook | HKOnlyOnce: skipping keyboard/mouse hook reinstall
02:12:20.373 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 12884]
02:12:20.373 | B68 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event ON (ON)
02:12:20.373 | B68 | 8991 | OverlayManager::OnForegroundChanged | Changed True
02:12:20.373 | B68 | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1)
02:12:20.377 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
02:12:20.378 | 492C | 6652 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0738) 0xd0738 .
02:12:20.378 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
02:12:20.381 | 45D0 | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
02:12:36.544 | 45D0 | 629 | ReleaseD11Device | Device Released! [2]
02:12:36.544 | 45D0 | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
02:12:36.544 | 45D0 | 3387 | OverlayManager::DetachThreadInput | Detach thread input 18732, 17872
02:12:36.544 | 45D0 | 1790 | OverlayManager::RestoreGameWNDPROC | Search SWL..
02:12:36.544 | 45D0 | 1797 | OverlayManager::RestoreGameWNDPROC | SWL restored.
02:12:36.545 | 45D0 | 1807 | OverlayManager::RestoreGameWNDPROC | SWL OK.
02:12:36.545 | 45D0 | 1812 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x70021d
02:12:36.545 | 45D0 | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
02:12:36.545 | 45D0 | 200 | IRenderDevice::release | Render Releasing.
02:12:36.545 | 45D0 | 99 | RenderDeviceCaptureBase::ReleaseTexture | Release
02:12:36.545 | 45D0 | 117 | RenderDeviceCaptureBase::ReleaseTexture | Released
02:12:36.545 | 45D0 | 1267 | RenderDeviceD3d11::releaseImplementation | Releasing 1
02:12:36.545 | 45D0 | 1277 | RenderDeviceD3d11::releaseImplementation | Releasing 2
02:12:36.545 | 45D0 | 1296 | RenderDeviceD3d11::releaseImplementation | Releasing 3
02:12:36.545 | 45D0 | 217 | IRenderDevice::release | Render Releasing Done.
02:12:36.545 | 45D0 | 632 | ReleaseD11Device | End Device Released!
02:12:36.584 | 492C | 575 | fSwapResize_Buffers | Resize buffer (0x1b738420)!
02:12:36.584 | 492C | 86 | ReleaseGraphicsDevice | Clear overlay graphics..
02:12:36.584 | 492C | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
02:12:36.584 | 492C | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
02:12:36.584 | 492C | 88 | ReleaseGraphicsDevice | Device was Resized!
02:12:36.584 | 492C | 200 | IRenderDevice::release | Render Releasing.
02:12:36.584 | 492C | 1237 | RenderDeviceD3d11::releaseImplementation | Device already released
02:12:36.584 | 492C | 217 | IRenderDevice::release | Render Releasing Done.
02:12:36.584 | 492C | 92 | ReleaseGraphicsDevice | End Device was Resized!
02:12:36.628 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 17160]
02:12:36.628 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
02:12:36.628 | B68 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event OFF (OFF)
02:12:36.629 | B68 | 8991 | OverlayManager::OnForegroundChanged | Changed False
02:12:36.629 | B68 | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x170372 Title=[Vitalytoly - Twitch - Google Chrome]
02:12:36.629 | B68 | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1)
02:12:36.629 | B68 | 3318 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE
02:12:36.629 | B68 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
02:12:36.643 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 9988]
02:12:36.643 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
02:12:36.644 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
02:12:37.648 | 44B8 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
02:12:39.689 | 44B8 | 182 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3147].
02:12:39.689 | 44B8 | 56 | WidgetsLayoutScheduler::Stop | stopping layout scheduler
02:12:39.689 | 44B8 | 66 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16)
02:12:54.848 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 12884]
02:12:54.848 | B68 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event ON (ON)
02:12:54.848 | B68 | 8991 | OverlayManager::OnForegroundChanged | Changed True
02:12:54.848 | B68 | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1)
02:12:54.848 | B68 | 3325 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW
02:12:54.863 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
02:12:54.941 | 492C | 575 | fSwapResize_Buffers | Resize buffer (0x1b738420)!
02:12:54.941 | 492C | 86 | ReleaseGraphicsDevice | Clear overlay graphics..
02:12:54.941 | 492C | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
02:12:54.941 | 492C | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
02:12:54.941 | 492C | 88 | ReleaseGraphicsDevice | Device was Resized!
02:12:54.941 | 492C | 200 | IRenderDevice::release | Render Releasing.
02:12:54.941 | 492C | 1237 | RenderDeviceD3d11::releaseImplementation | Device already released
02:12:54.941 | 492C | 217 | IRenderDevice::release | Render Releasing Done.
02:12:54.941 | 492C | 92 | ReleaseGraphicsDevice | End Device was Resized!
02:12:55.139 | 45D0 | 214 | doOverlay | Delay init, ready now
02:12:55.139 | 45D0 | 1050 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1b738420
02:12:55.139 | 45D0 | 1114 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
02:12:55.139 | 45D0 | 1136 | RenderDeviceD3d11::init | save state
02:12:55.139 | 45D0 | 701 | RenderDeviceD3d11::initDX11 | loading shaders...
02:12:55.146 | 45D0 | 1142 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x1bd1a038.
02:12:55.146 | 45D0 | 1144 | RenderDeviceD3d11::init | restore state
02:12:55.146 | 45D0 | 1147 | RenderDeviceD3d11::init | Target Window [0xd0738]
02:12:55.146 | 45D0 | 257 | IRenderDevice::reCreateResourceList | RECREATION *** Begin ***
02:12:55.146 | 45D0 | 264 | IRenderDevice::reCreateResourceList | RECREATION *** Done ***
02:12:55.146 | 45D0 | 5827 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
02:12:55.146 | 45D0 | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW}
02:12:55.146 | 45D0 | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080)
02:12:55.147 | 45D0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH
02:12:55.147 | 45D0 | 5927 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xd0738} (foreground = 0xd0738).
02:12:55.147 | 45D0 | 2823 | OverlayManager::installWindowProcHook | Install WPH
02:12:55.147 | 45D0 | 2843 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x4ac603d1
02:12:55.147 | 45D0 | 2866 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
02:12:55.147 | 45D0 | 2912 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x21a6cdf0=564579824)=>(0x78487590=2018014608)
02:12:55.147 | 45D0 | 2469 | WidgetManager::Render | resume layout thread
02:12:55.147 | 45D0 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler
02:12:55.147 | 45D0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
02:12:55.147 | 45D0 | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
02:12:55.147 | 492C | 2945 | OverlayManager::installKeybMouseHook | HKOnlyOnce: skipping keyboard/mouse hook reinstall
02:12:55.148 | 45D0 | 5821 | OverlayManager::initOverlayResolution | Ex 0X40008
02:12:55.148 | 45D0 | 5827 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
02:12:55.148 | 45D0 | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL}
02:12:55.148 | 45D0 | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080)
02:12:55.153 | 492C | 6652 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0738) 0xd0738 .
02:12:55.931 | 492C | 2494 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | WM_ACTIVATE - Deactivate.
02:12:55.931 | 492C | 9133 | OverlayManager::LostForeground | Lost foreground, release control [exclusive mode: False]
02:12:55.931 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
02:12:55.931 | 492C | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 9988]
02:12:55.931 | 492C | 8895 | OverlayManager::HandleForegroundChanged | Forcing lost foreground, current: 0 new: 0
02:12:55.931 | 492C | 8901 | OverlayManager::HandleForegroundChanged | ForegroundChange Event [winows not active] bIsInForegroundNew: 0 m_bIsInForeground 1
02:12:55.931 | 492C | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
02:12:55.931 | 492C | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event OFF (ON)
02:12:55.931 | 492C | 8991 | OverlayManager::OnForegroundChanged | Changed False
02:12:55.931 | 492C | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1018C Title=[]
02:12:55.931 | 492C | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1)
02:12:55.931 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
02:12:55.931 | 492C | 9149 | OverlayManager::LostForeground | Restore game cursor on lost foreground [controled: 0, ow-cursor: 0]
02:12:55.931 | 492C | 8991 | OverlayManager::OnForegroundChanged | Changed False
02:12:55.931 | 492C | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1018C Title=[]
02:12:55.931 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
02:12:55.931 | 492C | 3387 | OverlayManager::DetachThreadInput | Detach thread input 18732, 17872
02:12:56.362 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 17160]
02:12:56.362 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
02:12:56.362 | B68 | 8947 | OverlayManager::HandleForegroundChanged | ForegroundChange (KeepInGameOn) Event OFF (OFF)
02:12:56.362 | B68 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
02:12:56.377 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 17160]
02:12:56.377 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
02:12:56.378 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
02:12:56.950 | 44B8 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
02:12:58.978 | 44B8 | 182 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3048].
02:12:58.978 | 44B8 | 56 | WidgetsLayoutScheduler::Stop | stopping layout scheduler
02:12:58.978 | 44B8 | 66 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:12)
02:13:08.761 | 492C | 2497 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | WM_ACTIVATE
02:13:08.761 | 492C | 9092 | OverlayManager::AppActivated | app activated last-CU: 0x10003 cu: 0x10003 [ref: 0]
02:13:08.761 | 492C | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1)
02:13:08.761 | 492C | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 12884]
02:13:08.761 | 492C | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event ON (ON)
02:13:08.761 | 492C | 8991 | OverlayManager::OnForegroundChanged | Changed True
02:13:08.857 | 492C | 2096 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed
02:13:08.858 | 492C | 2497 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | WM_ACTIVATE
02:13:08.858 | 492C | 9092 | OverlayManager::AppActivated | app activated last-CU: 0x0 cu: 0x0 [ref: 0]
02:13:08.858 | 492C | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
02:13:08.995 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
02:13:08.996 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
02:13:09.12 | 45D0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH
02:13:09.12 | 45D0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH
02:13:09.13 | 45D0 | 2469 | WidgetManager::Render | resume layout thread
02:13:09.13 | 45D0 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler
02:13:09.13 | 45D0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
02:13:09.13 | 45D0 | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
02:13:09.475 | 45D0 | 629 | ReleaseD11Device | Device Released! [2]
02:13:09.475 | 45D0 | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
02:13:09.475 | 45D0 | 3387 | OverlayManager::DetachThreadInput | Detach thread input 18732, 17872
02:13:09.475 | 45D0 | 1790 | OverlayManager::RestoreGameWNDPROC | Search SWL..
02:13:09.475 | 45D0 | 1797 | OverlayManager::RestoreGameWNDPROC | SWL restored.
02:13:09.475 | 45D0 | 1807 | OverlayManager::RestoreGameWNDPROC | SWL OK.
02:13:09.475 | 45D0 | 1812 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x4ac603d1
02:13:09.475 | 45D0 | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
02:13:09.475 | 45D0 | 200 | IRenderDevice::release | Render Releasing.
02:13:09.475 | 45D0 | 99 | RenderDeviceCaptureBase::ReleaseTexture | Release
02:13:09.475 | 45D0 | 117 | RenderDeviceCaptureBase::ReleaseTexture | Released
02:13:09.475 | 45D0 | 1267 | RenderDeviceD3d11::releaseImplementation | Releasing 1
02:13:09.475 | 45D0 | 1277 | RenderDeviceD3d11::releaseImplementation | Releasing 2
02:13:09.475 | 45D0 | 1296 | RenderDeviceD3d11::releaseImplementation | Releasing 3
02:13:09.475 | 45D0 | 217 | IRenderDevice::release | Render Releasing Done.
02:13:09.475 | 45D0 | 632 | ReleaseD11Device | End Device Released!
02:13:09.509 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 9988]
02:13:09.509 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
02:13:09.509 | B68 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event OFF (OFF)
02:13:09.509 | B68 | 8991 | OverlayManager::OnForegroundChanged | Changed False
02:13:09.509 | B68 | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1018C Title=[]
02:13:09.510 | B68 | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1)
02:13:09.510 | B68 | 3318 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE
02:13:09.510 | B68 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
02:13:09.512 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 9988]
02:13:09.512 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
02:13:09.515 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
02:13:09.530 | 492C | 575 | fSwapResize_Buffers | Resize buffer (0x1b738420)!
02:13:09.530 | 492C | 86 | ReleaseGraphicsDevice | Clear overlay graphics..
02:13:09.530 | 492C | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
02:13:09.530 | 492C | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
02:13:09.530 | 492C | 88 | ReleaseGraphicsDevice | Device was Resized!
02:13:09.530 | 492C | 200 | IRenderDevice::release | Render Releasing.
02:13:09.530 | 492C | 1237 | RenderDeviceD3d11::releaseImplementation | Device already released
02:13:09.530 | 492C | 217 | IRenderDevice::release | Render Releasing Done.
02:13:09.530 | 492C | 92 | ReleaseGraphicsDevice | End Device was Resized!
02:13:10.10 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 17160]
02:13:10.10 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
02:13:10.13 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 17160]
02:13:10.13 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
02:13:10.513 | 44B8 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
02:13:12.531 | 44B8 | 182 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3064].
02:13:12.531 | 44B8 | 56 | WidgetsLayoutScheduler::Stop | stopping layout scheduler
02:13:12.531 | 44B8 | 66 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:9)
02:13:13.737 | 492C | 575 | fSwapResize_Buffers | Resize buffer (0x1b738420)!
02:13:13.737 | 492C | 86 | ReleaseGraphicsDevice | Clear overlay graphics..
02:13:13.737 | 492C | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
02:13:13.737 | 492C | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
02:13:13.737 | 492C | 88 | ReleaseGraphicsDevice | Device was Resized!
02:13:13.737 | 492C | 200 | IRenderDevice::release | Render Releasing.
02:13:13.737 | 492C | 1237 | RenderDeviceD3d11::releaseImplementation | Device already released
02:13:13.737 | 492C | 217 | IRenderDevice::release | Render Releasing Done.
02:13:13.737 | 492C | 92 | ReleaseGraphicsDevice | End Device was Resized!
02:13:13.937 | 45D0 | 214 | doOverlay | Delay init, ready now
02:13:13.937 | 45D0 | 1050 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1b738420
02:13:13.937 | 45D0 | 1114 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
02:13:13.937 | 45D0 | 1136 | RenderDeviceD3d11::init | save state
02:13:13.937 | 45D0 | 701 | RenderDeviceD3d11::initDX11 | loading shaders...
02:13:13.943 | 45D0 | 1142 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x1bd1a038.
02:13:13.943 | 45D0 | 1144 | RenderDeviceD3d11::init | restore state
02:13:13.943 | 45D0 | 1147 | RenderDeviceD3d11::init | Target Window [0xd0738]
02:13:13.943 | 45D0 | 257 | IRenderDevice::reCreateResourceList | RECREATION *** Begin ***
02:13:13.943 | 45D0 | 264 | IRenderDevice::reCreateResourceList | RECREATION *** Done ***
02:13:13.943 | 45D0 | 3325 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW
02:13:13.943 | 45D0 | 5827 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
02:13:13.943 | 45D0 | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW}
02:13:13.943 | 45D0 | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080)
02:13:13.945 | 45D0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH
02:13:13.945 | 45D0 | 5927 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xd0738} (foreground = 0xd0738).
02:13:13.945 | 45D0 | 2823 | OverlayManager::installWindowProcHook | Install WPH
02:13:13.945 | 45D0 | 2843 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x120b05e3
02:13:13.945 | 45D0 | 2866 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
02:13:13.945 | 45D0 | 2912 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x21a6cdf0=564579824)=>(0x78487590=2018014608)
02:13:13.945 | 45D0 | 2469 | WidgetManager::Render | resume layout thread
02:13:13.945 | 45D0 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler
02:13:13.945 | 45D0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
02:13:13.945 | 45D0 | 1790 | WidgetManager::draw | skip widget draw (not in foreground) False - False
02:13:13.945 | 45D0 | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
02:13:13.949 | 45D0 | 5821 | OverlayManager::initOverlayResolution | Ex 0X40008
02:13:13.949 | 45D0 | 5827 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
02:13:13.949 | 45D0 | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL}
02:13:13.949 | 45D0 | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080)
02:13:13.951 | 492C | 2945 | OverlayManager::installKeybMouseHook | HKOnlyOnce: skipping keyboard/mouse hook reinstall
02:13:14.60 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 12884]
02:13:14.60 | B68 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event ON (ON)
02:13:14.60 | B68 | 8991 | OverlayManager::OnForegroundChanged | Changed True
02:13:14.60 | B68 | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1)
02:13:14.75 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
02:13:14.76 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
02:13:14.88 | 45D0 | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
02:13:42.195 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:13:42.439 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:14:19.336 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:14:19.957 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:14:32.479 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:14:32.698 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:14:46.69 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:14:46.388 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:14:55.139 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:14:55.651 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:15:26.194 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:15:26.498 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:16:01.68 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:16:01.482 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:16:30.679 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:16:31.188 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:16:50.596 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:16:51.172 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:17:20.275 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:17:20.993 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:17:50.484 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:17:50.606 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:17:57.870 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:17:58.824 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:18:10.160 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:18:10.923 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:18:16.606 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:18:17.252 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:18:27.446 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:18:28.241 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:18:43.105 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:18:43.784 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:18:54.96 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:18:54.801 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:19:06.917 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:19:07.483 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:19:10.383 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:19:10.415 | 45D0 | 7425 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive
02:19:10.415 | 45D0 | 3129 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON 2
02:19:10.415 | 45D0 | 3143 | OverlayManager::setControlMode | Set RI mouse to 0X0 (0X30)...
02:19:10.416 | 45D0 | 330 | RenderImageD3d11::setSize | Create Texture (1280,720) / (1280,768) - OK
02:19:10.416 | 45D0 | 351 | RenderImageD3d11::setSize | Create Texture RV (1280,768) - OK
02:19:10.432 | 45D0 | 330 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK
02:19:10.432 | 45D0 | 351 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK
02:19:10.437 | 492C | 441 | showCursorSafe | showCursorSafe start: 0 end: 0
02:19:10.459 | 45D0 | 330 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK
02:19:10.459 | 45D0 | 351 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK
02:19:10.468 | 492C | 6652 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0738) 0xd0738 .
02:19:10.468 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:19:11.872 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:19:11.891 | 18D4 | 3283 | WidgetManager::OnControlStateChanged | Release exclusiv mode: 0x6031e was hidden 0
02:19:11.891 | 18D4 | 7445 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Normal
02:19:11.891 | 18D4 | 3172 | OverlayManager::setControlMode | Restore RI mouse to 0X30(0X30)...
02:19:11.891 | 18D4 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
02:19:11.893 | 492C | 2510 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | *** WM_RESTOR_GAME_CURSOR mt: 0x492c ****
02:19:11.893 | 492C | 4401 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x7c06cf;prev = 0x7c06cf , {Original values: ref = 0 handle = 0x0}
02:19:11.937 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:19:12.663 | 492C | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (0)
02:19:12.761 | 45D0 | 629 | ReleaseD11Device | Device Released! [2]
02:19:12.761 | 45D0 | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
02:19:12.761 | 45D0 | 3387 | OverlayManager::DetachThreadInput | Detach thread input 18732, 17872
02:19:12.761 | 45D0 | 1790 | OverlayManager::RestoreGameWNDPROC | Search SWL..
02:19:12.761 | 45D0 | 1797 | OverlayManager::RestoreGameWNDPROC | SWL restored.
02:19:12.761 | 45D0 | 1807 | OverlayManager::RestoreGameWNDPROC | SWL OK.
02:19:12.761 | 45D0 | 1812 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x120b05e3
02:19:12.761 | 45D0 | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
02:19:12.761 | 45D0 | 200 | IRenderDevice::release | Render Releasing.
02:19:12.761 | 45D0 | 99 | RenderDeviceCaptureBase::ReleaseTexture | Release
02:19:12.761 | 45D0 | 117 | RenderDeviceCaptureBase::ReleaseTexture | Released
02:19:12.761 | 45D0 | 1267 | RenderDeviceD3d11::releaseImplementation | Releasing 1
02:19:12.761 | 45D0 | 1277 | RenderDeviceD3d11::releaseImplementation | Releasing 2
02:19:12.761 | 45D0 | 1296 | RenderDeviceD3d11::releaseImplementation | Releasing 3
02:19:12.761 | 45D0 | 217 | IRenderDevice::release | Render Releasing Done.
02:19:12.761 | 45D0 | 632 | ReleaseD11Device | End Device Released!
02:19:12.798 | 492C | 575 | fSwapResize_Buffers | Resize buffer (0x1b738420)!
02:19:12.798 | 492C | 86 | ReleaseGraphicsDevice | Clear overlay graphics..
02:19:12.798 | 492C | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
02:19:12.798 | 492C | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
02:19:12.798 | 492C | 88 | ReleaseGraphicsDevice | Device was Resized!
02:19:12.798 | 492C | 200 | IRenderDevice::release | Render Releasing.
02:19:12.798 | 492C | 1237 | RenderDeviceD3d11::releaseImplementation | Device already released
02:19:12.798 | 492C | 217 | IRenderDevice::release | Render Releasing Done.
02:19:12.798 | 492C | 92 | ReleaseGraphicsDevice | End Device was Resized!
02:19:13.174 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 9964]
02:19:13.174 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
02:19:13.174 | B68 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event OFF (OFF)
02:19:13.174 | B68 | 8991 | OverlayManager::OnForegroundChanged | Changed False
02:19:13.175 | B68 | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1020E Title=[
02:19:13.175 | B68 | 3318 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE
02:19:13.175 | B68 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
02:19:13.175 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 9964]
02:19:13.175 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
02:19:13.175 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
02:19:14.190 | 18D4 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
02:19:16.223 | 18D4 | 182 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3467].
02:19:16.223 | 18D4 | 56 | WidgetsLayoutScheduler::Stop | stopping layout scheduler
02:19:16.223 | 18D4 | 66 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16)
02:19:17.227 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 12884]
02:19:17.227 | B68 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event ON (ON)
02:19:17.227 | B68 | 8991 | OverlayManager::OnForegroundChanged | Changed True
02:19:17.227 | B68 | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1)
02:19:17.227 | B68 | 3325 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW
02:19:17.242 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
02:19:17.319 | 492C | 575 | fSwapResize_Buffers | Resize buffer (0x1b738420)!
02:19:17.319 | 492C | 86 | ReleaseGraphicsDevice | Clear overlay graphics..
02:19:17.319 | 492C | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
02:19:17.319 | 492C | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
02:19:17.319 | 492C | 88 | ReleaseGraphicsDevice | Device was Resized!
02:19:17.319 | 492C | 200 | IRenderDevice::release | Render Releasing.
02:19:17.319 | 492C | 1237 | RenderDeviceD3d11::releaseImplementation | Device already released
02:19:17.319 | 492C | 217 | IRenderDevice::release | Render Releasing Done.
02:19:17.319 | 492C | 92 | ReleaseGraphicsDevice | End Device was Resized!
02:19:17.519 | 45D0 | 214 | doOverlay | Delay init, ready now
02:19:17.519 | 45D0 | 1050 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1b738420
02:19:17.519 | 45D0 | 1114 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
02:19:17.519 | 45D0 | 1136 | RenderDeviceD3d11::init | save state
02:19:17.519 | 45D0 | 701 | RenderDeviceD3d11::initDX11 | loading shaders...
02:19:17.525 | 45D0 | 1142 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x1bd1a038.
02:19:17.525 | 45D0 | 1144 | RenderDeviceD3d11::init | restore state
02:19:17.525 | 45D0 | 1147 | RenderDeviceD3d11::init | Target Window [0xd0738]
02:19:17.525 | 45D0 | 257 | IRenderDevice::reCreateResourceList | RECREATION *** Begin ***
02:19:17.525 | 45D0 | 264 | IRenderDevice::reCreateResourceList | RECREATION *** Done ***
02:19:17.525 | 45D0 | 5827 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
02:19:17.525 | 45D0 | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW}
02:19:17.525 | 45D0 | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080)
02:19:17.527 | 45D0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH
02:19:17.527 | 45D0 | 5927 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xd0738} (foreground = 0xd0738).
02:19:17.527 | 45D0 | 2823 | OverlayManager::installWindowProcHook | Install WPH
02:19:17.527 | 45D0 | 2843 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x304c00ab
02:19:17.527 | 45D0 | 2866 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
02:19:17.527 | 45D0 | 2912 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x21a6cdf0=564579824)=>(0x78487590=2018014608)
02:19:17.527 | 45D0 | 2469 | WidgetManager::Render | resume layout thread
02:19:17.527 | 45D0 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler
02:19:17.527 | 45D0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
02:19:17.527 | 45D0 | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
02:19:17.528 | 45D0 | 5821 | OverlayManager::initOverlayResolution | Ex 0X40008
02:19:17.528 | 45D0 | 5827 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
02:19:17.528 | 45D0 | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL}
02:19:17.528 | 45D0 | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080)
02:19:17.529 | 492C | 2945 | OverlayManager::installKeybMouseHook | HKOnlyOnce: skipping keyboard/mouse hook reinstall
02:19:17.740 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
02:19:17.756 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
02:19:17.757 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
02:19:17.759 | 45D0 | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
02:19:21.213 | 492C | 6652 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0738) 0xd0738 .
02:19:22.986 | 18D4 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
02:19:24.528 | 492C | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (0)
02:19:24.615 | 45D0 | 629 | ReleaseD11Device | Device Released! [2]
02:19:24.615 | 45D0 | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
02:19:24.615 | 45D0 | 3387 | OverlayManager::DetachThreadInput | Detach thread input 18732, 17872
02:19:24.615 | 45D0 | 1790 | OverlayManager::RestoreGameWNDPROC | Search SWL..
02:19:24.615 | 45D0 | 1797 | OverlayManager::RestoreGameWNDPROC | SWL restored.
02:19:24.616 | 45D0 | 1807 | OverlayManager::RestoreGameWNDPROC | SWL OK.
02:19:24.616 | 45D0 | 1812 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x304c00ab
02:19:24.616 | 45D0 | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
02:19:24.616 | 45D0 | 200 | IRenderDevice::release | Render Releasing.
02:19:24.616 | 45D0 | 99 | RenderDeviceCaptureBase::ReleaseTexture | Release
02:19:24.616 | 45D0 | 117 | RenderDeviceCaptureBase::ReleaseTexture | Released
02:19:24.616 | 45D0 | 1267 | RenderDeviceD3d11::releaseImplementation | Releasing 1
02:19:24.616 | 45D0 | 1277 | RenderDeviceD3d11::releaseImplementation | Releasing 2
02:19:24.616 | 45D0 | 1296 | RenderDeviceD3d11::releaseImplementation | Releasing 3
02:19:24.616 | 45D0 | 217 | IRenderDevice::release | Render Releasing Done.
02:19:24.616 | 45D0 | 632 | ReleaseD11Device | End Device Released!
02:19:24.659 | 492C | 575 | fSwapResize_Buffers | Resize buffer (0x1b738420)!
02:19:24.659 | 492C | 86 | ReleaseGraphicsDevice | Clear overlay graphics..
02:19:24.659 | 492C | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
02:19:24.659 | 492C | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
02:19:24.659 | 492C | 88 | ReleaseGraphicsDevice | Device was Resized!
02:19:24.659 | 492C | 200 | IRenderDevice::release | Render Releasing.
02:19:24.659 | 492C | 1237 | RenderDeviceD3d11::releaseImplementation | Device already released
02:19:24.659 | 492C | 217 | IRenderDevice::release | Render Releasing Done.
02:19:24.659 | 492C | 92 | ReleaseGraphicsDevice | End Device was Resized!
02:19:24.871 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 9964]
02:19:24.871 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
02:19:24.871 | B68 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event OFF (OFF)
02:19:24.871 | B68 | 8991 | OverlayManager::OnForegroundChanged | Changed False
02:19:24.871 | B68 | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1020E Title=[
02:19:24.871 | B68 | 3318 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE
02:19:24.871 | B68 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
02:19:24.888 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 9964]
02:19:24.888 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
02:19:24.889 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
02:19:25.891 | 18D4 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
02:19:27.931 | 18D4 | 182 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3319].
02:19:27.931 | 18D4 | 56 | WidgetsLayoutScheduler::Stop | stopping layout scheduler
02:19:27.931 | 18D4 | 66 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16)
02:20:04.737 | 492C | 575 | fSwapResize_Buffers | Resize buffer (0x1b738420)!
02:20:04.738 | 492C | 86 | ReleaseGraphicsDevice | Clear overlay graphics..
02:20:04.738 | 492C | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
02:20:04.738 | 492C | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
02:20:04.738 | 492C | 88 | ReleaseGraphicsDevice | Device was Resized!
02:20:04.738 | 492C | 200 | IRenderDevice::release | Render Releasing.
02:20:04.738 | 492C | 1237 | RenderDeviceD3d11::releaseImplementation | Device already released
02:20:04.738 | 492C | 217 | IRenderDevice::release | Render Releasing Done.
02:20:04.738 | 492C | 92 | ReleaseGraphicsDevice | End Device was Resized!
02:20:04.891 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 12884]
02:20:04.891 | B68 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event ON (ON)
02:20:04.891 | B68 | 8991 | OverlayManager::OnForegroundChanged | Changed True
02:20:04.891 | B68 | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1)
02:20:04.891 | B68 | 3325 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW
02:20:04.907 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
02:20:04.937 | 45D0 | 214 | doOverlay | Delay init, ready now
02:20:04.937 | 45D0 | 1050 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1b738420
02:20:04.937 | 45D0 | 1114 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
02:20:04.937 | 45D0 | 1136 | RenderDeviceD3d11::init | save state
02:20:04.937 | 45D0 | 701 | RenderDeviceD3d11::initDX11 | loading shaders...
02:20:04.944 | 45D0 | 1142 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x1bd1a038.
02:20:04.944 | 45D0 | 1144 | RenderDeviceD3d11::init | restore state
02:20:04.944 | 45D0 | 1147 | RenderDeviceD3d11::init | Target Window [0xd0738]
02:20:04.944 | 45D0 | 257 | IRenderDevice::reCreateResourceList | RECREATION *** Begin ***
02:20:04.944 | 45D0 | 264 | IRenderDevice::reCreateResourceList | RECREATION *** Done ***
02:20:04.944 | 45D0 | 5827 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
02:20:04.944 | 45D0 | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW}
02:20:04.944 | 45D0 | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080)
02:20:04.945 | 45D0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH
02:20:04.945 | 45D0 | 5927 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xd0738} (foreground = 0xd0738).
02:20:04.945 | 45D0 | 2823 | OverlayManager::installWindowProcHook | Install WPH
02:20:04.945 | 45D0 | 2843 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x7c01054d
02:20:04.945 | 45D0 | 2866 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
02:20:04.945 | 45D0 | 2912 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x21a6cdf0=564579824)=>(0x78487590=2018014608)
02:20:04.945 | 45D0 | 2469 | WidgetManager::Render | resume layout thread
02:20:04.945 | 45D0 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler
02:20:04.945 | 45D0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
02:20:04.945 | 45D0 | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
02:20:04.945 | 492C | 2945 | OverlayManager::installKeybMouseHook | HKOnlyOnce: skipping keyboard/mouse hook reinstall
02:20:04.946 | 45D0 | 5821 | OverlayManager::initOverlayResolution | Ex 0X40008
02:20:04.946 | 45D0 | 5827 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
02:20:04.946 | 45D0 | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL}
02:20:04.946 | 45D0 | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080)
02:20:09.192 | 492C | 2494 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | WM_ACTIVATE - Deactivate.
02:20:09.192 | 492C | 9133 | OverlayManager::LostForeground | Lost foreground, release control [exclusive mode: False]
02:20:09.192 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
02:20:09.192 | 492C | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 9988]
02:20:09.192 | 492C | 8895 | OverlayManager::HandleForegroundChanged | Forcing lost foreground, current: 0 new: 0
02:20:09.192 | 492C | 8901 | OverlayManager::HandleForegroundChanged | ForegroundChange Event [winows not active] bIsInForegroundNew: 0 m_bIsInForeground 1
02:20:09.192 | 492C | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
02:20:09.192 | 492C | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event OFF (ON)
02:20:09.192 | 492C | 8991 | OverlayManager::OnForegroundChanged | Changed False
02:20:09.192 | 492C | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1018C Title=[]
02:20:09.192 | 492C | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1)
02:20:09.192 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
02:20:09.192 | 492C | 9149 | OverlayManager::LostForeground | Restore game cursor on lost foreground [controled: 0, ow-cursor: 0]
02:20:09.192 | 492C | 8991 | OverlayManager::OnForegroundChanged | Changed False
02:20:09.192 | 492C | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1018C Title=[]
02:20:09.192 | 492C | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
02:20:09.490 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 5892]
02:20:09.490 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
02:20:09.490 | B68 | 8947 | OverlayManager::HandleForegroundChanged | ForegroundChange (KeepInGameOn) Event OFF (OFF)
02:20:09.490 | B68 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
02:20:09.505 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 5892]
02:20:09.505 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
02:20:09.506 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
02:20:10.450 | 492C | 2497 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | WM_ACTIVATE
02:20:10.450 | 492C | 9092 | OverlayManager::AppActivated | app activated last-CU: 0x10003 cu: 0x10003 [ref: 0]
02:20:10.450 | 492C | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1)
02:20:10.450 | 492C | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 12884]
02:20:10.450 | 492C | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event ON (ON)
02:20:10.450 | 492C | 8991 | OverlayManager::OnForegroundChanged | Changed True
02:20:10.454 | 18D4 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
02:20:10.517 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
02:20:10.533 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
02:20:10.556 | 492C | 2096 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed
02:20:10.558 | 492C | 2497 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | WM_ACTIVATE
02:20:10.558 | 492C | 9092 | OverlayManager::AppActivated | app activated last-CU: 0x10003 cu: 0x10003 [ref: 0]
02:20:10.558 | 492C | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
02:20:10.666 | 492C | 6652 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0738) 0xd0738 .
02:20:10.688 | 45D0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH
02:20:10.688 | 45D0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH
02:20:10.688 | 45D0 | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
02:20:11.25 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
02:20:11.40 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
02:20:11.41 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
02:20:11.43 | 45D0 | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
02:20:17.659 | 45D0 | 330 | RenderImageD3d11::setSize | Create Texture (400,400) / (512,512) - OK
02:20:17.659 | 45D0 | 351 | RenderImageD3d11::setSize | Create Texture RV (512,512) - OK
02:20:17.751 | 45D0 | 330 | RenderImageD3d11::setSize | Create Texture (640,320) / (640,384) - OK
02:20:17.751 | 45D0 | 351 | RenderImageD3d11::setSize | Create Texture RV (640,384) - OK
02:20:21.839 | 492C | 3129 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON 1
02:20:21.839 | 492C | 441 | showCursorSafe | showCursorSafe start: 0 end: 0
02:20:21.929 | 22C8 | 227 | InterProcessElement::open | InterProcess Overwolf_ImID_1406A2_P_17732 opened succesfuly
02:20:21.929 | 22C8 | 227 | InterProcessElement::open | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT opened succesfuly
02:20:22.56 | 22C8 | 2935 | WidgetManager::LayoutApplicationAsync | skip widget 0x1506a2, waiting for shared data
02:20:22.68 | 22C8 | 257 | InterProcessElement::close | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT close 2147483647 bytes
02:20:22.68 | 22C8 | 130 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1406a2
02:20:22.68 | 22C8 | 257 | InterProcessElement::close | InterProcess Overwolf_ImID_1406A2_P_17732 close 2147483647 bytes
02:20:22.68 | 22C8 | 2741 | WidgetManager::RefreshLayoutAsync | Move widget to Poll
02:20:22.72 | 22C8 | 227 | InterProcessElement::open | InterProcess Overwolf_ImID_1606A2_P_17732 opened succesfuly
02:20:22.72 | 22C8 | 227 | InterProcessElement::open | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT opened succesfuly
02:20:22.259 | 22C8 | 257 | InterProcessElement::close | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT close 2147483647 bytes
02:20:22.259 | 22C8 | 130 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1606a2
02:20:22.259 | 22C8 | 257 | InterProcessElement::close | InterProcess Overwolf_ImID_1606A2_P_17732 close 2147483647 bytes
02:20:22.259 | 22C8 | 2741 | WidgetManager::RefreshLayoutAsync | Move widget to Poll
02:20:22.262 | 22C8 | 227 | InterProcessElement::open | InterProcess Overwolf_ImID_1706A2_P_17732 opened succesfuly
02:20:22.262 | 22C8 | 227 | InterProcessElement::open | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT opened succesfuly
02:20:24.24 | 492C | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (0)
02:20:24.152 | 45D0 | 629 | ReleaseD11Device | Device Released! [2]
02:20:24.152 | 45D0 | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
02:20:24.152 | 45D0 | 3387 | OverlayManager::DetachThreadInput | Detach thread input 18732, 17872
02:20:24.152 | 45D0 | 1790 | OverlayManager::RestoreGameWNDPROC | Search SWL..
02:20:24.152 | 45D0 | 1797 | OverlayManager::RestoreGameWNDPROC | SWL restored.
02:20:24.152 | 45D0 | 1807 | OverlayManager::RestoreGameWNDPROC | SWL OK.
02:20:24.152 | 45D0 | 1812 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x7c01054d
02:20:24.152 | 45D0 | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
02:20:24.152 | 45D0 | 200 | IRenderDevice::release | Render Releasing.
02:20:24.152 | 45D0 | 99 | RenderDeviceCaptureBase::ReleaseTexture | Release
02:20:24.152 | 45D0 | 117 | RenderDeviceCaptureBase::ReleaseTexture | Released
02:20:24.152 | 45D0 | 1267 | RenderDeviceD3d11::releaseImplementation | Releasing 1
02:20:24.152 | 45D0 | 1277 | RenderDeviceD3d11::releaseImplementation | Releasing 2
02:20:24.152 | 45D0 | 1296 | RenderDeviceD3d11::releaseImplementation | Releasing 3
02:20:24.152 | 45D0 | 217 | IRenderDevice::release | Render Releasing Done.
02:20:24.152 | 45D0 | 632 | ReleaseD11Device | End Device Released!
02:20:24.201 | 492C | 575 | fSwapResize_Buffers | Resize buffer (0x1b738420)!
02:20:24.201 | 492C | 86 | ReleaseGraphicsDevice | Clear overlay graphics..
02:20:24.201 | 492C | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
02:20:24.201 | 492C | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
02:20:24.201 | 492C | 88 | ReleaseGraphicsDevice | Device was Resized!
02:20:24.201 | 492C | 200 | IRenderDevice::release | Render Releasing.
02:20:24.201 | 492C | 1237 | RenderDeviceD3d11::releaseImplementation | Device already released
02:20:24.201 | 492C | 217 | IRenderDevice::release | Render Releasing Done.
02:20:24.201 | 492C | 92 | ReleaseGraphicsDevice | End Device was Resized!
02:20:24.245 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 9964]
02:20:24.245 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
02:20:24.245 | B68 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event OFF (OFF)
02:20:24.245 | B68 | 8991 | OverlayManager::OnForegroundChanged | Changed False
02:20:24.245 | B68 | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1020E Title=[
02:20:24.245 | B68 | 3318 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE
02:20:24.245 | B68 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
02:20:24.245 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 9964]
02:20:24.245 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
02:20:24.248 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
02:20:25.256 | 22C8 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
02:20:27.273 | 22C8 | 182 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3127].
02:20:27.273 | 22C8 | 56 | WidgetsLayoutScheduler::Stop | stopping layout scheduler
02:20:27.273 | 22C8 | 66 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16)
02:21:23.730 | 492C | 575 | fSwapResize_Buffers | Resize buffer (0x1b738420)!
02:21:23.730 | 492C | 86 | ReleaseGraphicsDevice | Clear overlay graphics..
02:21:23.730 | 492C | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
02:21:23.730 | 492C | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
02:21:23.730 | 492C | 88 | ReleaseGraphicsDevice | Device was Resized!
02:21:23.730 | 492C | 200 | IRenderDevice::release | Render Releasing.
02:21:23.730 | 492C | 1237 | RenderDeviceD3d11::releaseImplementation | Device already released
02:21:23.730 | 492C | 217 | IRenderDevice::release | Render Releasing Done.
02:21:23.730 | 492C | 92 | ReleaseGraphicsDevice | End Device was Resized!
02:21:23.938 | 45D0 | 214 | doOverlay | Delay init, ready now
02:21:23.938 | 45D0 | 1050 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1b738420
02:21:23.938 | 45D0 | 1114 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
02:21:23.938 | 45D0 | 1136 | RenderDeviceD3d11::init | save state
02:21:23.938 | 45D0 | 701 | RenderDeviceD3d11::initDX11 | loading shaders...
02:21:23.943 | 45D0 | 1142 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x1bd1a038.
02:21:23.943 | 45D0 | 1144 | RenderDeviceD3d11::init | restore state
02:21:23.943 | 45D0 | 1147 | RenderDeviceD3d11::init | Target Window [0xd0738]
02:21:23.943 | 45D0 | 257 | IRenderDevice::reCreateResourceList | RECREATION *** Begin ***
02:21:23.943 | 45D0 | 264 | IRenderDevice::reCreateResourceList | RECREATION *** Done ***
02:21:23.943 | 45D0 | 3325 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW
02:21:23.943 | 45D0 | 5827 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
02:21:23.943 | 45D0 | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW}
02:21:23.943 | 45D0 | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080)
02:21:23.944 | 45D0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH
02:21:23.944 | 45D0 | 4401 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x7c06cf;prev = 0x10007 , {Original values: ref = 0 handle = 0x10003}
02:21:23.944 | 45D0 | 5927 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xd0738} (foreground = 0xd0738).
02:21:23.944 | 45D0 | 2823 | OverlayManager::installWindowProcHook | Install WPH
02:21:23.944 | 45D0 | 2843 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x5f1b0255
02:21:23.944 | 45D0 | 2866 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
02:21:23.945 | 45D0 | 2912 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x21a6cdf0=564579824)=>(0x78487590=2018014608)
02:21:23.945 | 45D0 | 2469 | WidgetManager::Render | resume layout thread
02:21:23.945 | 45D0 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler
02:21:23.945 | 45D0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
02:21:23.945 | 45D0 | 1790 | WidgetManager::draw | skip widget draw (not in foreground) False - False
02:21:23.945 | 45D0 | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
02:21:23.945 | 45D0 | 5821 | OverlayManager::initOverlayResolution | Ex 0X40008
02:21:23.945 | 45D0 | 5827 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
02:21:23.945 | 45D0 | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL}
02:21:23.945 | 45D0 | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080)
02:21:23.946 | 492C | 2945 | OverlayManager::installKeybMouseHook | HKOnlyOnce: skipping keyboard/mouse hook reinstall
02:21:24.35 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 12884]
02:21:24.35 | B68 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event ON (ON)
02:21:24.35 | B68 | 8991 | OverlayManager::OnForegroundChanged | Changed True
02:21:24.35 | B68 | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0)
02:21:24.38 | 492C | 6652 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0738) 0xd0738 .
02:21:24.38 | 45D0 | 330 | RenderImageD3d11::setSize | Create Texture (400,400) / (512,512) - OK
02:21:24.38 | 45D0 | 351 | RenderImageD3d11::setSize | Create Texture RV (512,512) - OK
02:21:24.42 | 45D0 | 330 | RenderImageD3d11::setSize | Create Texture (640,320) / (640,384) - OK
02:21:24.42 | 45D0 | 351 | RenderImageD3d11::setSize | Create Texture RV (640,384) - OK
02:21:24.50 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
02:21:24.51 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
02:21:24.52 | 45D0 | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
02:21:25.10 | 492C | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (0)
02:21:25.59 | 492C | 3129 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON 1
02:21:25.61 | 492C | 441 | showCursorSafe | showCursorSafe start: 0 end: 0
02:21:25.113 | 45D0 | 629 | ReleaseD11Device | Device Released! [2]
02:21:25.113 | 45D0 | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
02:21:25.114 | 45D0 | 3387 | OverlayManager::DetachThreadInput | Detach thread input 18732, 17872
02:21:25.114 | 45D0 | 1790 | OverlayManager::RestoreGameWNDPROC | Search SWL..
02:21:25.114 | 45D0 | 1797 | OverlayManager::RestoreGameWNDPROC | SWL restored.
02:21:25.114 | 45D0 | 1807 | OverlayManager::RestoreGameWNDPROC | SWL OK.
02:21:25.114 | 45D0 | 1812 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x5f1b0255
02:21:25.114 | 45D0 | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
02:21:25.114 | 45D0 | 200 | IRenderDevice::release | Render Releasing.
02:21:25.114 | 45D0 | 99 | RenderDeviceCaptureBase::ReleaseTexture | Release
02:21:25.114 | 45D0 | 117 | RenderDeviceCaptureBase::ReleaseTexture | Released
02:21:25.114 | 45D0 | 1267 | RenderDeviceD3d11::releaseImplementation | Releasing 1
02:21:25.114 | 45D0 | 1277 | RenderDeviceD3d11::releaseImplementation | Releasing 2
02:21:25.114 | 45D0 | 1296 | RenderDeviceD3d11::releaseImplementation | Releasing 3
02:21:25.114 | 45D0 | 217 | IRenderDevice::release | Render Releasing Done.
02:21:25.114 | 45D0 | 632 | ReleaseD11Device | End Device Released!
02:21:25.159 | 492C | 575 | fSwapResize_Buffers | Resize buffer (0x1b738420)!
02:21:25.159 | 492C | 86 | ReleaseGraphicsDevice | Clear overlay graphics..
02:21:25.159 | 492C | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
02:21:25.159 | 492C | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
02:21:25.159 | 492C | 88 | ReleaseGraphicsDevice | Device was Resized!
02:21:25.159 | 492C | 200 | IRenderDevice::release | Render Releasing.
02:21:25.159 | 492C | 1237 | RenderDeviceD3d11::releaseImplementation | Device already released
02:21:25.159 | 492C | 217 | IRenderDevice::release | Render Releasing Done.
02:21:25.159 | 492C | 92 | ReleaseGraphicsDevice | End Device was Resized!
02:21:25.475 | 22C8 | 257 | InterProcessElement::close | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT close 2147483647 bytes
02:21:25.475 | 22C8 | 130 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1706a2
02:21:25.475 | 22C8 | 257 | InterProcessElement::close | InterProcess Overwolf_ImID_1706A2_P_17732 close 2147483647 bytes
02:21:25.475 | 22C8 | 2741 | WidgetManager::RefreshLayoutAsync | Move widget to Poll
02:21:25.479 | 22C8 | 227 | InterProcessElement::open | InterProcess Overwolf_ImID_1E054E_P_17732 opened succesfuly
02:21:25.479 | 22C8 | 227 | InterProcessElement::open | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT opened succesfuly
02:21:25.567 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 5892]
02:21:25.567 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
02:21:25.567 | B68 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event OFF (OFF)
02:21:25.567 | B68 | 8991 | OverlayManager::OnForegroundChanged | Changed False
02:21:25.567 | B68 | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x180366 Title=[Vitalytoly - Twitch - Google Chrome]
02:21:25.567 | B68 | 3318 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE
02:21:25.567 | B68 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
02:21:25.570 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 5892]
02:21:25.570 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
02:21:25.571 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
02:21:26.580 | 22C8 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
02:21:28.609 | 22C8 | 182 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3501].
02:21:28.609 | 22C8 | 56 | WidgetsLayoutScheduler::Stop | stopping layout scheduler
02:21:28.609 | 22C8 | 66 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16)
02:22:22.972 | 492C | 575 | fSwapResize_Buffers | Resize buffer (0x1b738420)!
02:22:22.972 | 492C | 86 | ReleaseGraphicsDevice | Clear overlay graphics..
02:22:22.972 | 492C | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
02:22:22.972 | 492C | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
02:22:22.972 | 492C | 88 | ReleaseGraphicsDevice | Device was Resized!
02:22:22.972 | 492C | 200 | IRenderDevice::release | Render Releasing.
02:22:22.972 | 492C | 1237 | RenderDeviceD3d11::releaseImplementation | Device already released
02:22:22.972 | 492C | 217 | IRenderDevice::release | Render Releasing Done.
02:22:22.972 | 492C | 92 | ReleaseGraphicsDevice | End Device was Resized!
02:22:23.178 | 45D0 | 214 | doOverlay | Delay init, ready now
02:22:23.178 | 45D0 | 1050 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1b738420
02:22:23.178 | 45D0 | 1114 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
02:22:23.178 | 45D0 | 1136 | RenderDeviceD3d11::init | save state
02:22:23.178 | 45D0 | 701 | RenderDeviceD3d11::initDX11 | loading shaders...
02:22:23.186 | 45D0 | 1142 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x1bd1a038.
02:22:23.186 | 45D0 | 1144 | RenderDeviceD3d11::init | restore state
02:22:23.186 | 45D0 | 1147 | RenderDeviceD3d11::init | Target Window [0xd0738]
02:22:23.186 | 45D0 | 257 | IRenderDevice::reCreateResourceList | RECREATION *** Begin ***
02:22:23.186 | 45D0 | 264 | IRenderDevice::reCreateResourceList | RECREATION *** Done ***
02:22:23.186 | 45D0 | 3325 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW
02:22:23.186 | 45D0 | 5827 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
02:22:23.186 | 45D0 | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW}
02:22:23.186 | 45D0 | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080)
02:22:23.189 | 45D0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH
02:22:23.189 | 45D0 | 4401 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x7c06cf;prev = 0x10007 , {Original values: ref = 0 handle = 0x0}
02:22:23.189 | 45D0 | 5927 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xd0738} (foreground = 0xd0738).
02:22:23.189 | 45D0 | 2823 | OverlayManager::installWindowProcHook | Install WPH
02:22:23.189 | 45D0 | 2843 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x58890463
02:22:23.189 | 45D0 | 2866 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
02:22:23.189 | 45D0 | 2912 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x21a6cdf0=564579824)=>(0x78487590=2018014608)
02:22:23.189 | 45D0 | 2469 | WidgetManager::Render | resume layout thread
02:22:23.189 | 45D0 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler
02:22:23.189 | 45D0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
02:22:23.189 | 45D0 | 1790 | WidgetManager::draw | skip widget draw (not in foreground) False - False
02:22:23.189 | 45D0 | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
02:22:23.191 | 492C | 2945 | OverlayManager::installKeybMouseHook | HKOnlyOnce: skipping keyboard/mouse hook reinstall
02:22:23.193 | 45D0 | 5821 | OverlayManager::initOverlayResolution | Ex 0X40008
02:22:23.193 | 45D0 | 5827 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
02:22:23.193 | 45D0 | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL}
02:22:23.193 | 45D0 | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080)
02:22:23.200 | 22C8 | 257 | InterProcessElement::close | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT close 2147483647 bytes
02:22:23.200 | 22C8 | 130 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1e054e
02:22:23.200 | 22C8 | 257 | InterProcessElement::close | InterProcess Overwolf_ImID_1E054E_P_17732 close 2147483647 bytes
02:22:23.200 | 22C8 | 2741 | WidgetManager::RefreshLayoutAsync | Move widget to Poll
02:22:23.280 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 12884]
02:22:23.280 | B68 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event ON (ON)
02:22:23.280 | B68 | 8991 | OverlayManager::OnForegroundChanged | Changed True
02:22:23.280 | B68 | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1)
02:22:23.296 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
02:22:23.298 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
02:22:23.300 | 45D0 | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
02:22:41.75 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:22:41.829 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:22:56.213 | 492C | 6652 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0738) 0xd0738 .
02:23:18.990 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:23:19.442 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:23:22.594 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:23:23.306 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:23:23.578 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:23:24.375 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:23:25.385 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:23:25.695 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:24:21.235 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:24:21.541 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:24:31.559 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:24:33.638 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:24:34.12 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:24:34.119 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:24:36.203 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:24:36.574 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:26:34.804 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:26:35.980 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:26:41.846 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:26:43.430 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:26:45.782 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:26:46.816 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:26:48.196 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:26:50.702 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:26:53.29 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:26:53.831 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:26:55.14 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:26:56.188 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:28:08.250 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:28:12.416 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:28:17.176 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:28:17.407 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:28:23.18 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:28:23.797 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:28:30.118 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:28:36.403 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:29:34.272 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:29:35.173 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:29:37.302 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:29:38.17 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:29:39.423 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:29:44.328 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:29:45.710 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:29:46.615 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:29:50.954 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:29:56.403 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:29:57.154 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:29:58.248 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:30:00.797 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:30:01.247 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:30:50.241 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:30:51.83 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:30:54.457 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:30:54.670 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:30:56.620 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:31:05.117 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:31:06.757 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:31:09.627 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:31:09.986 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:31:15.985 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:32:01.391 | 45D0 | 4530 | overlayShowCursor | EnableMTCursor may help...
02:32:01.391 | 45D0 | 4536 | overlayShowCursor | ShowCursor (0) was NOT called from GUI thread => no change cursor ref (0).
02:32:02.220 | 45D0 | 4536 | overlayShowCursor | ShowCursor (1) was NOT called from GUI thread => no change cursor ref (-1).
02:32:04.656 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:32:05.86 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:32:05.405 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:32:05.567 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:32:07.854 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:32:08.236 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:32:16.66 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:32:16.621 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:32:16.901 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:32:16.931 | 45D0 | 7425 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive
02:32:16.931 | 45D0 | 3129 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON 2
02:32:16.931 | 45D0 | 3143 | OverlayManager::setControlMode | Set RI mouse to 0X0 (0X30)...
02:32:16.933 | 45D0 | 330 | RenderImageD3d11::setSize | Create Texture (1280,720) / (1280,768) - OK
02:32:16.933 | 45D0 | 351 | RenderImageD3d11::setSize | Create Texture RV (1280,768) - OK
02:32:16.947 | 45D0 | 330 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK
02:32:16.947 | 45D0 | 351 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK
02:32:16.958 | 492C | 441 | showCursorSafe | showCursorSafe start: 0 end: 0
02:32:16.972 | 45D0 | 330 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK
02:32:16.973 | 45D0 | 351 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK
02:32:16.985 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:32:17.434 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:32:17.454 | 1B14 | 3283 | WidgetManager::OnControlStateChanged | Release exclusiv mode: 0x6031e was hidden 0
02:32:17.454 | 1B14 | 7445 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Normal
02:32:17.454 | 1B14 | 3172 | OverlayManager::setControlMode | Restore RI mouse to 0X30(0X30)...
02:32:17.454 | 1B14 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
02:32:17.458 | 492C | 2510 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | *** WM_RESTOR_GAME_CURSOR mt: 0x492c ****
02:32:17.458 | 492C | 4401 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x7c06cf;prev = 0x7c06cf , {Original values: ref = 0 handle = 0x0}
02:32:17.510 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:32:23.915 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:32:24.314 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:32:34.247 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:32:35.818 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:32:37.805 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:32:38.395 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:32:40.371 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:32:40.725 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:32:42.170 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:32:42.403 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:32:45.46 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:32:46.331 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:32:50.91 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:32:50.833 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:33:57.89 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:33:57.860 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:34:03.363 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:34:03.388 | 45D0 | 7425 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive
02:34:03.388 | 45D0 | 3129 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON 2
02:34:03.388 | 45D0 | 3143 | OverlayManager::setControlMode | Set RI mouse to 0X0 (0X30)...
02:34:03.414 | 492C | 441 | showCursorSafe | showCursorSafe start: 0 end: 0
02:34:03.458 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:34:03.770 | 1B14 | 227 | InterProcessElement::open | InterProcess Overwolf_ImID_1503C2_P_17732 opened succesfuly
02:34:03.770 | 1B14 | 227 | InterProcessElement::open | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT opened succesfuly
02:34:03.829 | 1B14 | 257 | InterProcessElement::close | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT close 2147483647 bytes
02:34:03.829 | 1B14 | 130 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1503c2
02:34:03.829 | 1B14 | 257 | InterProcessElement::close | InterProcess Overwolf_ImID_1503C2_P_17732 close 2147483647 bytes
02:34:03.829 | 1B14 | 2741 | WidgetManager::RefreshLayoutAsync | Move widget to Poll
02:34:03.834 | 1B14 | 227 | InterProcessElement::open | InterProcess Overwolf_ImID_1603C2_P_17732 opened succesfuly
02:34:03.834 | 1B14 | 227 | InterProcessElement::open | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT opened succesfuly
02:34:04.116 | 1B14 | 257 | InterProcessElement::close | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT close 2147483647 bytes
02:34:04.116 | 1B14 | 130 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1603c2
02:34:04.116 | 1B14 | 257 | InterProcessElement::close | InterProcess Overwolf_ImID_1603C2_P_17732 close 2147483647 bytes
02:34:04.116 | 1B14 | 2741 | WidgetManager::RefreshLayoutAsync | Move widget to Poll
02:34:04.120 | 1B14 | 227 | InterProcessElement::open | InterProcess Overwolf_ImID_1703C2_P_17732 opened succesfuly
02:34:04.121 | 1B14 | 227 | InterProcessElement::open | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT opened succesfuly
02:34:04.151 | 1B14 | 227 | InterProcessElement::open | InterProcess Overwolf_ImID_1803C2_P_17732 opened succesfuly
02:34:04.151 | 1B14 | 227 | InterProcessElement::open | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT opened succesfuly
02:34:04.164 | 1B14 | 257 | InterProcessElement::close | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT close 2147483647 bytes
02:34:04.164 | 1B14 | 130 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1703c2
02:34:04.164 | 1B14 | 257 | InterProcessElement::close | InterProcess Overwolf_ImID_1703C2_P_17732 close 2147483647 bytes
02:34:04.164 | 1B14 | 2741 | WidgetManager::RefreshLayoutAsync | Move widget to Poll
02:34:04.168 | 1B14 | 227 | InterProcessElement::open | InterProcess Overwolf_ImID_1903C2_P_17732 opened succesfuly
02:34:04.168 | 1B14 | 227 | InterProcessElement::open | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT opened succesfuly
02:34:04.180 | 1B14 | 257 | InterProcessElement::close | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT close 2147483647 bytes
02:34:04.180 | 1B14 | 130 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1803c2
02:34:04.180 | 1B14 | 257 | InterProcessElement::close | InterProcess Overwolf_ImID_1803C2_P_17732 close 2147483647 bytes
02:34:04.180 | 1B14 | 2741 | WidgetManager::RefreshLayoutAsync | Move widget to Poll
02:34:04.198 | 45D0 | 330 | RenderImageD3d11::setSize | Create Texture (33,26) / (128,128) - OK
02:34:04.198 | 45D0 | 351 | RenderImageD3d11::setSize | Create Texture RV (128,128) - OK
02:34:04.425 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:34:04.446 | 1B14 | 3283 | WidgetManager::OnControlStateChanged | Release exclusiv mode: 0x6031e was hidden 0
02:34:04.446 | 1B14 | 7445 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Normal
02:34:04.446 | 1B14 | 3172 | OverlayManager::setControlMode | Restore RI mouse to 0X30(0X30)...
02:34:04.446 | 1B14 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
02:34:04.451 | 492C | 2510 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | *** WM_RESTOR_GAME_CURSOR mt: 0x492c ****
02:34:04.451 | 492C | 4401 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x7c06cf;prev = 0x7c06cf , {Original values: ref = 0 handle = 0x0}
02:34:04.477 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:34:05.491 | 1B14 | 257 | InterProcessElement::close | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT close 2147483647 bytes
02:34:05.491 | 1B14 | 130 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1903c2
02:34:05.491 | 1B14 | 257 | InterProcessElement::close | InterProcess Overwolf_ImID_1903C2_P_17732 close 2147483647 bytes
02:34:05.491 | 1B14 | 2741 | WidgetManager::RefreshLayoutAsync | Move widget to Poll
02:34:07.366 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:34:09.35 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:34:12.378 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:34:13.899 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:34:16.972 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:34:17.774 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:35:10.494 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:35:11.373 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:35:11.837 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:35:13.244 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:35:13.864 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:35:15.81 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:35:29.676 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:35:31.682 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:35:31.970 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:35:33.590 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:35:34.679 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:35:35.44 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:35:36.738 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:35:39.528 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:35:42.491 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:35:42.942 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:35:44.656 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:35:44.979 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:36:52.370 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:36:52.835 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:36:57.588 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:36:58.230 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:37:40.756 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:37:41.214 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:37:45.386 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:37:47.240 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:37:48.19 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:37:48.522 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:37:51.847 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:37:52.414 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:37:57.344 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:37:59.210 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:38:01.30 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:38:05.143 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:38:07.153 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:38:08.119 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:38:11.460 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:38:11.917 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:38:12.978 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:38:13.662 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:39:05.179 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:39:05.789 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:39:13.274 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:39:15.278 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:40:50.588 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:40:51.103 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:40:53.982 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:40:54.540 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:41:04.256 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:41:05.135 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:41:15.685 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:41:17.403 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:41:22.606 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:41:24.470 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:42:36.836 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:42:38.444 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:42:39.931 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:42:40.819 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:42:42.565 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:42:43.236 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:43:53.232 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:43:53.933 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:43:54.398 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:43:54.962 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:43:58.898 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:43:59.354 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:44:01.386 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:44:01.896 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:44:06.178 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:44:06.588 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:44:52.671 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:44:53.753 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:44:59.180 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:44:59.581 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:45:04.276 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:45:04.674 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:45:08.21 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:45:08.758 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:45:12.225 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:45:13.499 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:45:16.897 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:45:18.209 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:45:19.586 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:45:22.341 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:46:14.581 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:46:15.117 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:46:16.272 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:46:17.787 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:46:18.506 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:46:21.875 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:46:26.216 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:46:27.278 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:46:28.282 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:46:29.545 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:46:30.275 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:46:33.592 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:48:12.147 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:48:12.777 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:48:14.86 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:48:14.821 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:48:17.983 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:48:19.458 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:48:24.84 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:48:24.998 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:48:29.980 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:48:33.345 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:50:03.594 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:50:04.247 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:50:12.635 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:50:13.985 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:50:15.378 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:50:16.411 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:50:18.907 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:50:19.440 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:50:24.272 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:50:24.690 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:50:25.305 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:50:27.411 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:50:30.365 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:50:32.887 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:51:53.234 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:51:53.483 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:51:53.839 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:51:56.124 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:51:57.322 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:51:59.547 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:52:02.184 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:52:04.361 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:52:05.6 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:52:06.363 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:52:07.513 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:52:08.888 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:52:09.473 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:52:10.457 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:52:10.827 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:52:11.413 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:52:11.620 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:52:11.641 | 45D0 | 7425 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive
02:52:11.641 | 45D0 | 3129 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON 2
02:52:11.641 | 45D0 | 3143 | OverlayManager::setControlMode | Set RI mouse to 0X0 (0X30)...
02:52:11.668 | 492C | 441 | showCursorSafe | showCursorSafe start: 0 end: 0
02:52:11.699 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:52:12.788 | 3E04 | 227 | InterProcessElement::open | InterProcess Overwolf_ImID_1D03C2_P_17732 opened succesfuly
02:52:12.788 | 3E04 | 227 | InterProcessElement::open | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT opened succesfuly
02:52:13.624 | 3E04 | 257 | InterProcessElement::close | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT close 2147483647 bytes
02:52:13.624 | 3E04 | 130 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1d03c2
02:52:13.624 | 3E04 | 257 | InterProcessElement::close | InterProcess Overwolf_ImID_1D03C2_P_17732 close 2147483647 bytes
02:52:13.624 | 3E04 | 2741 | WidgetManager::RefreshLayoutAsync | Move widget to Poll
02:52:13.630 | 3E04 | 227 | InterProcessElement::open | InterProcess Overwolf_ImID_1E03C2_P_17732 opened succesfuly
02:52:13.630 | 3E04 | 227 | InterProcessElement::open | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT opened succesfuly
02:52:13.656 | 45D0 | 330 | RenderImageD3d11::setSize | Create Texture (79,26) / (128,128) - OK
02:52:13.656 | 45D0 | 351 | RenderImageD3d11::setSize | Create Texture RV (128,128) - OK
02:52:14.141 | 3E04 | 257 | InterProcessElement::close | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT close 2147483647 bytes
02:52:14.141 | 3E04 | 130 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1e03c2
02:52:14.141 | 3E04 | 257 | InterProcessElement::close | InterProcess Overwolf_ImID_1E03C2_P_17732 close 2147483647 bytes
02:52:14.141 | 3E04 | 2741 | WidgetManager::RefreshLayoutAsync | Move widget to Poll
02:52:14.145 | 3E04 | 227 | InterProcessElement::open | InterProcess Overwolf_ImID_1F03C2_P_17732 opened succesfuly
02:52:14.145 | 3E04 | 227 | InterProcessElement::open | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT opened succesfuly
02:52:14.159 | 45D0 | 330 | RenderImageD3d11::setSize | Create Texture (62,26) / (128,128) - OK
02:52:14.159 | 45D0 | 351 | RenderImageD3d11::setSize | Create Texture RV (128,128) - OK
02:52:14.585 | 3E04 | 257 | InterProcessElement::close | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT close 2147483647 bytes
02:52:14.585 | 3E04 | 130 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1f03c2
02:52:14.585 | 3E04 | 257 | InterProcessElement::close | InterProcess Overwolf_ImID_1F03C2_P_17732 close 2147483647 bytes
02:52:14.585 | 3E04 | 2741 | WidgetManager::RefreshLayoutAsync | Move widget to Poll
02:52:14.589 | 3E04 | 227 | InterProcessElement::open | InterProcess Overwolf_ImID_2003C2_P_17732 opened succesfuly
02:52:14.589 | 3E04 | 227 | InterProcessElement::open | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT opened succesfuly
02:52:14.618 | 45D0 | 330 | RenderImageD3d11::setSize | Create Texture (62,26) / (128,128) - OK
02:52:14.618 | 45D0 | 351 | RenderImageD3d11::setSize | Create Texture RV (128,128) - OK
02:52:15.205 | 3E04 | 257 | InterProcessElement::close | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT close 2147483647 bytes
02:52:15.205 | 3E04 | 130 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=2003c2
02:52:15.205 | 3E04 | 257 | InterProcessElement::close | InterProcess Overwolf_ImID_2003C2_P_17732 close 2147483647 bytes
02:52:15.205 | 3E04 | 2741 | WidgetManager::RefreshLayoutAsync | Move widget to Poll
02:52:15.210 | 3E04 | 227 | InterProcessElement::open | InterProcess Overwolf_ImID_2103C2_P_17732 opened succesfuly
02:52:15.210 | 3E04 | 227 | InterProcessElement::open | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT opened succesfuly
02:52:15.225 | 3E04 | 227 | InterProcessElement::open | InterProcess Overwolf_ImID_2203C2_P_17732 opened succesfuly
02:52:15.225 | 3E04 | 227 | InterProcessElement::open | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT opened succesfuly
02:52:15.236 | 3E04 | 257 | InterProcessElement::close | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT close 2147483647 bytes
02:52:15.236 | 3E04 | 130 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=2103c2
02:52:15.236 | 3E04 | 257 | InterProcessElement::close | InterProcess Overwolf_ImID_2103C2_P_17732 close 2147483647 bytes
02:52:15.236 | 3E04 | 2741 | WidgetManager::RefreshLayoutAsync | Move widget to Poll
02:52:15.330 | 3E04 | 257 | InterProcessElement::close | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT close 2147483647 bytes
02:52:15.330 | 3E04 | 130 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=2203c2
02:52:15.330 | 3E04 | 257 | InterProcessElement::close | InterProcess Overwolf_ImID_2203C2_P_17732 close 2147483647 bytes
02:52:15.330 | 3E04 | 2741 | WidgetManager::RefreshLayoutAsync | Move widget to Poll
02:52:15.335 | 3E04 | 227 | InterProcessElement::open | InterProcess Overwolf_ImID_2303C2_P_17732 opened succesfuly
02:52:15.335 | 3E04 | 227 | InterProcessElement::open | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT opened succesfuly
02:52:15.537 | 3E04 | 257 | InterProcessElement::close | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT close 2147483647 bytes
02:52:15.537 | 3E04 | 130 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=2303c2
02:52:15.537 | 3E04 | 257 | InterProcessElement::close | InterProcess Overwolf_ImID_2303C2_P_17732 close 2147483647 bytes
02:52:15.537 | 3E04 | 2741 | WidgetManager::RefreshLayoutAsync | Move widget to Poll
02:52:15.542 | 3E04 | 227 | InterProcessElement::open | InterProcess Overwolf_ImID_2403C2_P_17732 opened succesfuly
02:52:15.542 | 3E04 | 227 | InterProcessElement::open | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT opened succesfuly
02:52:16.609 | 3E04 | 257 | InterProcessElement::close | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT close 2147483647 bytes
02:52:16.609 | 3E04 | 130 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=2403c2
02:52:16.609 | 3E04 | 257 | InterProcessElement::close | InterProcess Overwolf_ImID_2403C2_P_17732 close 2147483647 bytes
02:52:16.609 | 3E04 | 2741 | WidgetManager::RefreshLayoutAsync | Move widget to Poll
02:52:16.613 | 3E04 | 227 | InterProcessElement::open | InterProcess Overwolf_ImID_2503C2_P_17732 opened succesfuly
02:52:16.613 | 3E04 | 227 | InterProcessElement::open | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT opened succesfuly
02:52:16.642 | 45D0 | 330 | RenderImageD3d11::setSize | Create Texture (116,26) / (128,128) - OK
02:52:16.642 | 45D0 | 351 | RenderImageD3d11::setSize | Create Texture RV (128,128) - OK
02:52:21.702 | 3E04 | 257 | InterProcessElement::close | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT close 2147483647 bytes
02:52:21.702 | 3E04 | 130 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=2503c2
02:52:21.702 | 3E04 | 257 | InterProcessElement::close | InterProcess Overwolf_ImID_2503C2_P_17732 close 2147483647 bytes
02:52:21.702 | 3E04 | 2741 | WidgetManager::RefreshLayoutAsync | Move widget to Poll
02:52:21.707 | 3E04 | 227 | InterProcessElement::open | InterProcess Overwolf_ImID_2603C2_P_17732 opened succesfuly
02:52:21.707 | 3E04 | 227 | InterProcessElement::open | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT opened succesfuly
02:52:21.957 | 3E04 | 257 | InterProcessElement::close | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT close 2147483647 bytes
02:52:21.957 | 3E04 | 130 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=2603c2
02:52:21.957 | 3E04 | 257 | InterProcessElement::close | InterProcess Overwolf_ImID_2603C2_P_17732 close 2147483647 bytes
02:52:21.957 | 3E04 | 2741 | WidgetManager::RefreshLayoutAsync | Move widget to Poll
02:52:21.960 | 3E04 | 227 | InterProcessElement::open | InterProcess Overwolf_ImID_2703C2_P_17732 opened succesfuly
02:52:21.960 | 3E04 | 227 | InterProcessElement::open | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT opened succesfuly
02:52:21.976 | 45D0 | 330 | RenderImageD3d11::setSize | Create Texture (79,26) / (128,128) - OK
02:52:21.976 | 45D0 | 351 | RenderImageD3d11::setSize | Create Texture RV (128,128) - OK
02:52:22.428 | 3E04 | 227 | InterProcessElement::open | InterProcess Overwolf_ImID_2803C2_P_17732 opened succesfuly
02:52:22.428 | 3E04 | 227 | InterProcessElement::open | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT opened succesfuly
02:52:22.454 | 3E04 | 257 | InterProcessElement::close | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT close 2147483647 bytes
02:52:22.454 | 3E04 | 130 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=2703c2
02:52:22.454 | 3E04 | 257 | InterProcessElement::close | InterProcess Overwolf_ImID_2703C2_P_17732 close 2147483647 bytes
02:52:22.454 | 3E04 | 2741 | WidgetManager::RefreshLayoutAsync | Move widget to Poll
02:52:22.456 | 45D0 | 330 | RenderImageD3d11::setSize | Create Texture (79,26) / (128,128) - OK
02:52:22.456 | 45D0 | 351 | RenderImageD3d11::setSize | Create Texture RV (128,128) - OK
02:52:23.24 | 3E04 | 257 | InterProcessElement::close | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT close 2147483647 bytes
02:52:23.24 | 3E04 | 130 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=2803c2
02:52:23.24 | 3E04 | 257 | InterProcessElement::close | InterProcess Overwolf_ImID_2803C2_P_17732 close 2147483647 bytes
02:52:23.24 | 3E04 | 2741 | WidgetManager::RefreshLayoutAsync | Move widget to Poll
02:52:23.28 | 3E04 | 227 | InterProcessElement::open | InterProcess Overwolf_ImID_2903C2_P_17732 opened succesfuly
02:52:23.28 | 3E04 | 227 | InterProcessElement::open | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT opened succesfuly
02:52:23.339 | 3E04 | 257 | InterProcessElement::close | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT close 2147483647 bytes
02:52:23.339 | 3E04 | 130 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=2903c2
02:52:23.339 | 3E04 | 257 | InterProcessElement::close | InterProcess Overwolf_ImID_2903C2_P_17732 close 2147483647 bytes
02:52:23.339 | 3E04 | 2741 | WidgetManager::RefreshLayoutAsync | Move widget to Poll
02:52:23.343 | 3E04 | 227 | InterProcessElement::open | InterProcess Overwolf_ImID_2A03C2_P_17732 opened succesfuly
02:52:23.343 | 3E04 | 227 | InterProcessElement::open | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT opened succesfuly
02:52:23.372 | 45D0 | 330 | RenderImageD3d11::setSize | Create Texture (79,26) / (128,128) - OK
02:52:23.372 | 45D0 | 351 | RenderImageD3d11::setSize | Create Texture RV (128,128) - OK
02:52:25.644 | 3E04 | 257 | InterProcessElement::close | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT close 2147483647 bytes
02:52:25.644 | 3E04 | 130 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=2a03c2
02:52:25.644 | 3E04 | 257 | InterProcessElement::close | InterProcess Overwolf_ImID_2A03C2_P_17732 close 2147483647 bytes
02:52:25.644 | 3E04 | 2741 | WidgetManager::RefreshLayoutAsync | Move widget to Poll
02:52:25.648 | 3E04 | 227 | InterProcessElement::open | InterProcess Overwolf_ImID_2B03C2_P_17732 opened succesfuly
02:52:25.648 | 3E04 | 227 | InterProcessElement::open | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT opened succesfuly
02:52:25.678 | 45D0 | 330 | RenderImageD3d11::setSize | Create Texture (72,26) / (128,128) - OK
02:52:25.678 | 45D0 | 351 | RenderImageD3d11::setSize | Create Texture RV (128,128) - OK
02:52:27.60 | 3E04 | 227 | InterProcessElement::open | InterProcess Overwolf_ImID_2C03C2_P_17732 opened succesfuly
02:52:27.60 | 3E04 | 227 | InterProcessElement::open | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT opened succesfuly
02:52:27.72 | 3E04 | 257 | InterProcessElement::close | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT close 2147483647 bytes
02:52:27.72 | 3E04 | 130 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=2b03c2
02:52:27.72 | 3E04 | 257 | InterProcessElement::close | InterProcess Overwolf_ImID_2B03C2_P_17732 close 2147483647 bytes
02:52:27.73 | 3E04 | 2741 | WidgetManager::RefreshLayoutAsync | Move widget to Poll
02:52:28.945 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:52:28.970 | 3E04 | 257 | InterProcessElement::close | InterProcess Overwolf_PID_17732_SHARED_MEMORY_AGENT close 2147483647 bytes
02:52:28.970 | 3E04 | 130 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=2c03c2
02:52:28.970 | 3E04 | 257 | InterProcessElement::close | InterProcess Overwolf_ImID_2C03C2_P_17732 close 2147483647 bytes
02:52:28.970 | 3E04 | 2741 | WidgetManager::RefreshLayoutAsync | Move widget to Poll
02:52:28.971 | 3E04 | 3283 | WidgetManager::OnControlStateChanged | Release exclusiv mode: 0x6031e was hidden 0
02:52:28.971 | 3E04 | 7445 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Normal
02:52:28.971 | 3E04 | 3172 | OverlayManager::setControlMode | Restore RI mouse to 0X30(0X30)...
02:52:28.971 | 3E04 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
02:52:28.977 | 492C | 2510 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | *** WM_RESTOR_GAME_CURSOR mt: 0x492c ****
02:52:28.977 | 492C | 4401 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x7c06cf;prev = 0x7c06cf , {Original values: ref = 0 handle = 0x0}
02:52:29.29 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:53:42.932 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:53:44.418 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:54:08.414 | 492C | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (0)
02:54:08.497 | 45D0 | 629 | ReleaseD11Device | Device Released! [2]
02:54:08.497 | 45D0 | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
02:54:08.497 | 45D0 | 3387 | OverlayManager::DetachThreadInput | Detach thread input 18732, 17872
02:54:08.497 | 45D0 | 1790 | OverlayManager::RestoreGameWNDPROC | Search SWL..
02:54:08.497 | 45D0 | 1797 | OverlayManager::RestoreGameWNDPROC | SWL restored.
02:54:08.497 | 45D0 | 1807 | OverlayManager::RestoreGameWNDPROC | SWL OK.
02:54:08.497 | 45D0 | 1812 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x58890463
02:54:08.497 | 45D0 | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
02:54:08.497 | 45D0 | 200 | IRenderDevice::release | Render Releasing.
02:54:08.497 | 45D0 | 99 | RenderDeviceCaptureBase::ReleaseTexture | Release
02:54:08.497 | 45D0 | 117 | RenderDeviceCaptureBase::ReleaseTexture | Released
02:54:08.497 | 45D0 | 1267 | RenderDeviceD3d11::releaseImplementation | Releasing 1
02:54:08.497 | 45D0 | 1277 | RenderDeviceD3d11::releaseImplementation | Releasing 2
02:54:08.497 | 45D0 | 1296 | RenderDeviceD3d11::releaseImplementation | Releasing 3
02:54:08.497 | 45D0 | 217 | IRenderDevice::release | Render Releasing Done.
02:54:08.497 | 45D0 | 632 | ReleaseD11Device | End Device Released!
02:54:08.535 | 492C | 575 | fSwapResize_Buffers | Resize buffer (0x1b738420)!
02:54:08.535 | 492C | 86 | ReleaseGraphicsDevice | Clear overlay graphics..
02:54:08.535 | 492C | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
02:54:08.535 | 492C | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
02:54:08.535 | 492C | 88 | ReleaseGraphicsDevice | Device was Resized!
02:54:08.535 | 492C | 200 | IRenderDevice::release | Render Releasing.
02:54:08.535 | 492C | 1237 | RenderDeviceD3d11::releaseImplementation | Device already released
02:54:08.535 | 492C | 217 | IRenderDevice::release | Render Releasing Done.
02:54:08.535 | 492C | 92 | ReleaseGraphicsDevice | End Device was Resized!
02:54:08.624 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 9964]
02:54:08.624 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
02:54:08.624 | B68 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event OFF (OFF)
02:54:08.624 | B68 | 8991 | OverlayManager::OnForegroundChanged | Changed False
02:54:08.624 | B68 | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1020E Title=[
02:54:08.624 | B68 | 3318 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE
02:54:08.624 | B68 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
02:54:08.625 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 9964]
02:54:08.625 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
02:54:08.626 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
02:54:09.634 | 3EF4 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
02:54:10.945 | 492C | 575 | fSwapResize_Buffers | Resize buffer (0x1b738420)!
02:54:10.945 | 492C | 86 | ReleaseGraphicsDevice | Clear overlay graphics..
02:54:10.945 | 492C | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
02:54:10.945 | 492C | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
02:54:10.945 | 492C | 88 | ReleaseGraphicsDevice | Device was Resized!
02:54:10.945 | 492C | 200 | IRenderDevice::release | Render Releasing.
02:54:10.945 | 492C | 1237 | RenderDeviceD3d11::releaseImplementation | Device already released
02:54:10.945 | 492C | 217 | IRenderDevice::release | Render Releasing Done.
02:54:10.945 | 492C | 92 | ReleaseGraphicsDevice | End Device was Resized!
02:54:11.146 | 45D0 | 214 | doOverlay | Delay init, ready now
02:54:11.146 | 45D0 | 1050 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1b738420
02:54:11.146 | 45D0 | 1114 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
02:54:11.146 | 45D0 | 1136 | RenderDeviceD3d11::init | save state
02:54:11.146 | 45D0 | 701 | RenderDeviceD3d11::initDX11 | loading shaders...
02:54:11.155 | 45D0 | 1142 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x1bd1a038.
02:54:11.155 | 45D0 | 1144 | RenderDeviceD3d11::init | restore state
02:54:11.155 | 45D0 | 1147 | RenderDeviceD3d11::init | Target Window [0xd0738]
02:54:11.155 | 45D0 | 257 | IRenderDevice::reCreateResourceList | RECREATION *** Begin ***
02:54:11.155 | 45D0 | 264 | IRenderDevice::reCreateResourceList | RECREATION *** Done ***
02:54:11.155 | 45D0 | 3325 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW
02:54:11.155 | 45D0 | 5827 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
02:54:11.155 | 45D0 | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW}
02:54:11.155 | 45D0 | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080)
02:54:11.158 | 45D0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH
02:54:11.158 | 45D0 | 5927 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xd0738} (foreground = 0xd0738).
02:54:11.158 | 45D0 | 2823 | OverlayManager::installWindowProcHook | Install WPH
02:54:11.158 | 45D0 | 2843 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x90a4f
02:54:11.158 | 45D0 | 2866 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
02:54:11.158 | 45D0 | 2912 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x21a6cdf0=564579824)=>(0x78487590=2018014608)
02:54:11.158 | 45D0 | 1790 | WidgetManager::draw | skip widget draw (not in foreground) False - False
02:54:11.158 | 45D0 | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
02:54:11.159 | 45D0 | 5821 | OverlayManager::initOverlayResolution | Ex 0X40008
02:54:11.159 | 45D0 | 5827 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
02:54:11.159 | 45D0 | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL}
02:54:11.159 | 45D0 | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080)
02:54:11.161 | 492C | 2945 | OverlayManager::installKeybMouseHook | HKOnlyOnce: skipping keyboard/mouse hook reinstall
02:54:11.167 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 12884]
02:54:11.167 | B68 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event ON (ON)
02:54:11.167 | B68 | 8991 | OverlayManager::OnForegroundChanged | Changed True
02:54:11.167 | B68 | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1)
02:54:11.167 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
02:54:11.170 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
02:54:11.174 | 45D0 | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
02:54:11.722 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
02:54:12.778 | 492C | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
02:54:13.368 | 492C | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1)
02:54:13.460 | 45D0 | 629 | ReleaseD11Device | Device Released! [2]
02:54:13.460 | 45D0 | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
02:54:13.460 | 45D0 | 1790 | OverlayManager::RestoreGameWNDPROC | Search SWL..
02:54:13.460 | 45D0 | 1797 | OverlayManager::RestoreGameWNDPROC | SWL restored.
02:54:13.460 | 45D0 | 1807 | OverlayManager::RestoreGameWNDPROC | SWL OK.
02:54:13.460 | 45D0 | 1812 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x90a4f
02:54:13.460 | 45D0 | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
02:54:13.460 | 45D0 | 200 | IRenderDevice::release | Render Releasing.
02:54:13.460 | 45D0 | 99 | RenderDeviceCaptureBase::ReleaseTexture | Release
02:54:13.460 | 45D0 | 117 | RenderDeviceCaptureBase::ReleaseTexture | Released
02:54:13.460 | 45D0 | 1267 | RenderDeviceD3d11::releaseImplementation | Releasing 1
02:54:13.460 | 45D0 | 1277 | RenderDeviceD3d11::releaseImplementation | Releasing 2
02:54:13.460 | 45D0 | 1296 | RenderDeviceD3d11::releaseImplementation | Releasing 3
02:54:13.460 | 45D0 | 217 | IRenderDevice::release | Render Releasing Done.
02:54:13.460 | 45D0 | 632 | ReleaseD11Device | End Device Released!
02:54:13.504 | 492C | 575 | fSwapResize_Buffers | Resize buffer (0x1b738420)!
02:54:13.504 | 492C | 86 | ReleaseGraphicsDevice | Clear overlay graphics..
02:54:13.504 | 492C | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
02:54:13.504 | 492C | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
02:54:13.504 | 492C | 88 | ReleaseGraphicsDevice | Device was Resized!
02:54:13.504 | 492C | 200 | IRenderDevice::release | Render Releasing.
02:54:13.504 | 492C | 1237 | RenderDeviceD3d11::releaseImplementation | Device already released
02:54:13.504 | 492C | 217 | IRenderDevice::release | Render Releasing Done.
02:54:13.504 | 492C | 92 | ReleaseGraphicsDevice | End Device was Resized!
02:54:13.693 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 9964]
02:54:13.693 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
02:54:13.693 | B68 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event OFF (OFF)
02:54:13.693 | B68 | 8991 | OverlayManager::OnForegroundChanged | Changed False
02:54:13.693 | B68 | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1020E Title=[
02:54:13.693 | B68 | 3318 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE
02:54:13.693 | B68 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
02:54:13.693 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 9964]
02:54:13.693 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
02:54:13.695 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
02:54:14.699 | 3EF4 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
02:54:15.508 | 492C | 575 | fSwapResize_Buffers | Resize buffer (0x1b738420)!
02:54:15.508 | 492C | 86 | ReleaseGraphicsDevice | Clear overlay graphics..
02:54:15.508 | 492C | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
02:54:15.508 | 492C | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
02:54:15.508 | 492C | 88 | ReleaseGraphicsDevice | Device was Resized!
02:54:15.508 | 492C | 200 | IRenderDevice::release | Render Releasing.
02:54:15.508 | 492C | 1237 | RenderDeviceD3d11::releaseImplementation | Device already released
02:54:15.508 | 492C | 217 | IRenderDevice::release | Render Releasing Done.
02:54:15.508 | 492C | 92 | ReleaseGraphicsDevice | End Device was Resized!
02:54:15.703 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 12884]
02:54:15.703 | B68 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event ON (ON)
02:54:15.703 | B68 | 8991 | OverlayManager::OnForegroundChanged | Changed True
02:54:15.703 | B68 | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1)
02:54:15.703 | B68 | 3325 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW
02:54:15.708 | 45D0 | 214 | doOverlay | Delay init, ready now
02:54:15.708 | 45D0 | 1050 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1b738420
02:54:15.708 | 45D0 | 1114 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
02:54:15.708 | 45D0 | 1136 | RenderDeviceD3d11::init | save state
02:54:15.708 | 45D0 | 701 | RenderDeviceD3d11::initDX11 | loading shaders...
02:54:15.715 | 45D0 | 1142 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x1bd1a038.
02:54:15.715 | 45D0 | 1144 | RenderDeviceD3d11::init | restore state
02:54:15.715 | 45D0 | 1147 | RenderDeviceD3d11::init | Target Window [0xd0738]
02:54:15.715 | 45D0 | 257 | IRenderDevice::reCreateResourceList | RECREATION *** Begin ***
02:54:15.715 | 45D0 | 264 | IRenderDevice::reCreateResourceList | RECREATION *** Done ***
02:54:15.715 | 45D0 | 5827 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
02:54:15.715 | 45D0 | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW}
02:54:15.715 | 45D0 | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080)
02:54:15.716 | 45D0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH
02:54:15.716 | 45D0 | 5927 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xd0738} (foreground = 0xd0738).
02:54:15.716 | 45D0 | 2823 | OverlayManager::installWindowProcHook | Install WPH
02:54:15.716 | 45D0 | 2843 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1e0a51
02:54:15.716 | 45D0 | 2866 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
02:54:15.716 | 45D0 | 2912 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x21a6cdf0=564579824)=>(0x78487590=2018014608)
02:54:15.716 | 45D0 | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
02:54:15.717 | 45D0 | 5821 | OverlayManager::initOverlayResolution | Ex 0X40008
02:54:15.717 | 45D0 | 5827 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
02:54:15.717 | 45D0 | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL}
02:54:15.717 | 45D0 | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080)
02:54:15.719 | 492C | 2945 | OverlayManager::installKeybMouseHook | HKOnlyOnce: skipping keyboard/mouse hook reinstall
02:54:15.719 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
02:54:15.721 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
02:54:15.722 | 45D0 | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
02:54:19.688 | 492C | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1)
02:54:19.804 | 45D0 | 629 | ReleaseD11Device | Device Released! [2]
02:54:19.804 | 45D0 | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
02:54:19.804 | 45D0 | 1790 | OverlayManager::RestoreGameWNDPROC | Search SWL..
02:54:19.805 | 45D0 | 1797 | OverlayManager::RestoreGameWNDPROC | SWL restored.
02:54:19.805 | 45D0 | 1807 | OverlayManager::RestoreGameWNDPROC | SWL OK.
02:54:19.805 | 45D0 | 1812 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1e0a51
02:54:19.805 | 45D0 | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
02:54:19.805 | 45D0 | 200 | IRenderDevice::release | Render Releasing.
02:54:19.805 | 45D0 | 99 | RenderDeviceCaptureBase::ReleaseTexture | Release
02:54:19.805 | 45D0 | 117 | RenderDeviceCaptureBase::ReleaseTexture | Released
02:54:19.805 | 45D0 | 1267 | RenderDeviceD3d11::releaseImplementation | Releasing 1
02:54:19.805 | 45D0 | 1277 | RenderDeviceD3d11::releaseImplementation | Releasing 2
02:54:19.805 | 45D0 | 1296 | RenderDeviceD3d11::releaseImplementation | Releasing 3
02:54:19.805 | 45D0 | 217 | IRenderDevice::release | Render Releasing Done.
02:54:19.805 | 45D0 | 632 | ReleaseD11Device | End Device Released!
02:54:19.834 | 492C | 575 | fSwapResize_Buffers | Resize buffer (0x1b738420)!
02:54:19.834 | 492C | 86 | ReleaseGraphicsDevice | Clear overlay graphics..
02:54:19.834 | 492C | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
02:54:19.834 | 492C | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
02:54:19.834 | 492C | 88 | ReleaseGraphicsDevice | Device was Resized!
02:54:19.834 | 492C | 200 | IRenderDevice::release | Render Releasing.
02:54:19.834 | 492C | 1237 | RenderDeviceD3d11::releaseImplementation | Device already released
02:54:19.834 | 492C | 217 | IRenderDevice::release | Render Releasing Done.
02:54:19.834 | 492C | 92 | ReleaseGraphicsDevice | End Device was Resized!
02:54:20.262 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 9964]
02:54:20.262 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
02:54:20.262 | B68 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event OFF (OFF)
02:54:20.262 | B68 | 8991 | OverlayManager::OnForegroundChanged | Changed False
02:54:20.262 | B68 | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1020E Title=[
02:54:20.262 | B68 | 3318 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE
02:54:20.262 | B68 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
02:54:20.278 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 9964]
02:54:20.278 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
02:54:20.280 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
02:54:21.272 | 3EF4 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
02:54:23.299 | 3EF4 | 182 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3508].
02:54:23.299 | 3EF4 | 56 | WidgetsLayoutScheduler::Stop | stopping layout scheduler
02:54:23.299 | 3EF4 | 66 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:15)
02:56:51.576 | 492C | 575 | fSwapResize_Buffers | Resize buffer (0x1b738420)!
02:56:51.576 | 492C | 86 | ReleaseGraphicsDevice | Clear overlay graphics..
02:56:51.576 | 492C | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
02:56:51.576 | 492C | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
02:56:51.576 | 492C | 88 | ReleaseGraphicsDevice | Device was Resized!
02:56:51.576 | 492C | 200 | IRenderDevice::release | Render Releasing.
02:56:51.576 | 492C | 1237 | RenderDeviceD3d11::releaseImplementation | Device already released
02:56:51.576 | 492C | 217 | IRenderDevice::release | Render Releasing Done.
02:56:51.576 | 492C | 92 | ReleaseGraphicsDevice | End Device was Resized!
02:56:51.781 | 45D0 | 214 | doOverlay | Delay init, ready now
02:56:51.781 | 45D0 | 1050 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1b738420
02:56:51.781 | 45D0 | 1114 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
02:56:51.781 | 45D0 | 1136 | RenderDeviceD3d11::init | save state
02:56:51.781 | 45D0 | 701 | RenderDeviceD3d11::initDX11 | loading shaders...
02:56:51.788 | 45D0 | 1142 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x1bd1a038.
02:56:51.788 | 45D0 | 1144 | RenderDeviceD3d11::init | restore state
02:56:51.788 | 45D0 | 1147 | RenderDeviceD3d11::init | Target Window [0xd0738]
02:56:51.788 | 45D0 | 257 | IRenderDevice::reCreateResourceList | RECREATION *** Begin ***
02:56:51.788 | 45D0 | 264 | IRenderDevice::reCreateResourceList | RECREATION *** Done ***
02:56:51.788 | 45D0 | 3325 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW
02:56:51.788 | 45D0 | 5827 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
02:56:51.788 | 45D0 | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW}
02:56:51.788 | 45D0 | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080)
02:56:51.789 | 45D0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH
02:56:51.789 | 45D0 | 5927 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xd0738} (foreground = 0xd0738).
02:56:51.789 | 45D0 | 2823 | OverlayManager::installWindowProcHook | Install WPH
02:56:51.789 | 45D0 | 2843 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xa0a43
02:56:51.789 | 45D0 | 2866 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
02:56:51.789 | 45D0 | 2912 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x21a6cdf0=564579824)=>(0x78487590=2018014608)
02:56:51.789 | 45D0 | 2469 | WidgetManager::Render | resume layout thread
02:56:51.789 | 45D0 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler
02:56:51.789 | 45D0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
02:56:51.789 | 45D0 | 1790 | WidgetManager::draw | skip widget draw (not in foreground) False - False
02:56:51.789 | 45D0 | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
02:56:51.789 | 492C | 2945 | OverlayManager::installKeybMouseHook | HKOnlyOnce: skipping keyboard/mouse hook reinstall
02:56:51.790 | 45D0 | 5821 | OverlayManager::initOverlayResolution | Ex 0X40008
02:56:51.790 | 45D0 | 5827 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
02:56:51.790 | 45D0 | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL}
02:56:51.790 | 45D0 | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080)
02:56:51.951 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 12884]
02:56:51.951 | B68 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event ON (ON)
02:56:51.951 | B68 | 8991 | OverlayManager::OnForegroundChanged | Changed True
02:56:51.951 | B68 | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1)
02:56:51.967 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
02:56:51.969 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
02:56:51.969 | 45D0 | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
02:56:51.980 | 492C | 6652 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0738) 0xd0738 .
02:56:59.271 | 492C | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (0)
02:56:59.365 | 45D0 | 629 | ReleaseD11Device | Device Released! [2]
02:56:59.365 | 45D0 | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
02:56:59.365 | 45D0 | 3387 | OverlayManager::DetachThreadInput | Detach thread input 18732, 17872
02:56:59.365 | 45D0 | 1790 | OverlayManager::RestoreGameWNDPROC | Search SWL..
02:56:59.365 | 45D0 | 1797 | OverlayManager::RestoreGameWNDPROC | SWL restored.
02:56:59.365 | 45D0 | 1807 | OverlayManager::RestoreGameWNDPROC | SWL OK.
02:56:59.365 | 45D0 | 1812 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xa0a43
02:56:59.365 | 45D0 | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
02:56:59.365 | 45D0 | 200 | IRenderDevice::release | Render Releasing.
02:56:59.365 | 45D0 | 99 | RenderDeviceCaptureBase::ReleaseTexture | Release
02:56:59.365 | 45D0 | 117 | RenderDeviceCaptureBase::ReleaseTexture | Released
02:56:59.365 | 45D0 | 1267 | RenderDeviceD3d11::releaseImplementation | Releasing 1
02:56:59.365 | 45D0 | 1277 | RenderDeviceD3d11::releaseImplementation | Releasing 2
02:56:59.365 | 45D0 | 1296 | RenderDeviceD3d11::releaseImplementation | Releasing 3
02:56:59.365 | 45D0 | 217 | IRenderDevice::release | Render Releasing Done.
02:56:59.365 | 45D0 | 632 | ReleaseD11Device | End Device Released!
02:56:59.408 | 492C | 575 | fSwapResize_Buffers | Resize buffer (0x1b738420)!
02:56:59.408 | 492C | 86 | ReleaseGraphicsDevice | Clear overlay graphics..
02:56:59.408 | 492C | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
02:56:59.408 | 492C | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
02:56:59.408 | 492C | 88 | ReleaseGraphicsDevice | Device was Resized!
02:56:59.408 | 492C | 200 | IRenderDevice::release | Render Releasing.
02:56:59.408 | 492C | 1237 | RenderDeviceD3d11::releaseImplementation | Device already released
02:56:59.408 | 492C | 217 | IRenderDevice::release | Render Releasing Done.
02:56:59.408 | 492C | 92 | ReleaseGraphicsDevice | End Device was Resized!
02:56:59.556 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 9964]
02:56:59.556 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
02:56:59.556 | B68 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event OFF (OFF)
02:56:59.556 | B68 | 8991 | OverlayManager::OnForegroundChanged | Changed False
02:56:59.556 | B68 | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1020E Title=[
02:56:59.556 | B68 | 3318 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE
02:56:59.556 | B68 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
02:56:59.572 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 9964]
02:56:59.572 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
02:56:59.573 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
02:57:00.575 | 12D4 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
02:57:02.614 | 12D4 | 182 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3251].
02:57:02.614 | 12D4 | 56 | WidgetsLayoutScheduler::Stop | stopping layout scheduler
02:57:02.614 | 12D4 | 66 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:15)
03:00:36.549 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 12884]
03:00:36.549 | B68 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event ON (ON)
03:00:36.549 | B68 | 8991 | OverlayManager::OnForegroundChanged | Changed True
03:00:36.549 | B68 | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1)
03:00:36.549 | B68 | 3325 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW
03:00:36.565 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
03:00:36.661 | 492C | 575 | fSwapResize_Buffers | Resize buffer (0x1b738420)!
03:00:36.661 | 492C | 86 | ReleaseGraphicsDevice | Clear overlay graphics..
03:00:36.661 | 492C | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
03:00:36.661 | 492C | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
03:00:36.661 | 492C | 88 | ReleaseGraphicsDevice | Device was Resized!
03:00:36.661 | 492C | 200 | IRenderDevice::release | Render Releasing.
03:00:36.661 | 492C | 1237 | RenderDeviceD3d11::releaseImplementation | Device already released
03:00:36.661 | 492C | 217 | IRenderDevice::release | Render Releasing Done.
03:00:36.661 | 492C | 92 | ReleaseGraphicsDevice | End Device was Resized!
03:00:36.858 | 45D0 | 214 | doOverlay | Delay init, ready now
03:00:36.858 | 45D0 | 1050 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1b738420
03:00:36.858 | 45D0 | 1114 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
03:00:36.858 | 45D0 | 1136 | RenderDeviceD3d11::init | save state
03:00:36.858 | 45D0 | 701 | RenderDeviceD3d11::initDX11 | loading shaders...
03:00:36.863 | 45D0 | 1142 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x1bd1a038.
03:00:36.863 | 45D0 | 1144 | RenderDeviceD3d11::init | restore state
03:00:36.863 | 45D0 | 1147 | RenderDeviceD3d11::init | Target Window [0xd0738]
03:00:36.863 | 45D0 | 257 | IRenderDevice::reCreateResourceList | RECREATION *** Begin ***
03:00:36.863 | 45D0 | 264 | IRenderDevice::reCreateResourceList | RECREATION *** Done ***
03:00:36.863 | 45D0 | 5827 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
03:00:36.863 | 45D0 | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW}
03:00:36.863 | 45D0 | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080)
03:00:36.863 | 45D0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH
03:00:36.864 | 45D0 | 5927 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xd0738} (foreground = 0xd0738).
03:00:36.864 | 45D0 | 2823 | OverlayManager::installWindowProcHook | Install WPH
03:00:36.864 | 45D0 | 2843 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x64750121
03:00:36.864 | 45D0 | 2866 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
03:00:36.864 | 45D0 | 2912 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x21a6cdf0=564579824)=>(0x78487590=2018014608)
03:00:36.864 | 45D0 | 2469 | WidgetManager::Render | resume layout thread
03:00:36.864 | 45D0 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler
03:00:36.864 | 45D0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
03:00:36.864 | 45D0 | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
03:00:36.864 | 492C | 2945 | OverlayManager::installKeybMouseHook | HKOnlyOnce: skipping keyboard/mouse hook reinstall
03:00:36.864 | 45D0 | 5821 | OverlayManager::initOverlayResolution | Ex 0X40008
03:00:36.864 | 45D0 | 5827 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
03:00:36.864 | 45D0 | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL}
03:00:36.864 | 45D0 | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080)
03:00:36.865 | 492C | 6652 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0738) 0xd0738 .
03:00:37.54 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
03:00:37.69 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
03:00:37.70 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
03:00:37.72 | 45D0 | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
03:00:44.336 | 45D0 | 629 | ReleaseD11Device | Device Released! [2]
03:00:44.336 | 45D0 | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
03:00:44.336 | 45D0 | 3387 | OverlayManager::DetachThreadInput | Detach thread input 18732, 17872
03:00:44.336 | 45D0 | 1790 | OverlayManager::RestoreGameWNDPROC | Search SWL..
03:00:44.336 | 45D0 | 1797 | OverlayManager::RestoreGameWNDPROC | SWL restored.
03:00:44.336 | 45D0 | 1807 | OverlayManager::RestoreGameWNDPROC | SWL OK.
03:00:44.336 | 45D0 | 1812 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x64750121
03:00:44.336 | 45D0 | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
03:00:44.336 | 45D0 | 200 | IRenderDevice::release | Render Releasing.
03:00:44.336 | 45D0 | 99 | RenderDeviceCaptureBase::ReleaseTexture | Release
03:00:44.336 | 45D0 | 117 | RenderDeviceCaptureBase::ReleaseTexture | Released
03:00:44.336 | 45D0 | 1267 | RenderDeviceD3d11::releaseImplementation | Releasing 1
03:00:44.336 | 45D0 | 1277 | RenderDeviceD3d11::releaseImplementation | Releasing 2
03:00:44.336 | 45D0 | 1296 | RenderDeviceD3d11::releaseImplementation | Releasing 3
03:00:44.336 | 45D0 | 217 | IRenderDevice::release | Render Releasing Done.
03:00:44.336 | 45D0 | 632 | ReleaseD11Device | End Device Released!
03:00:44.377 | 492C | 575 | fSwapResize_Buffers | Resize buffer (0x1b738420)!
03:00:44.377 | 492C | 86 | ReleaseGraphicsDevice | Clear overlay graphics..
03:00:44.377 | 492C | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
03:00:44.377 | 492C | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
03:00:44.377 | 492C | 88 | ReleaseGraphicsDevice | Device was Resized!
03:00:44.377 | 492C | 200 | IRenderDevice::release | Render Releasing.
03:00:44.377 | 492C | 1237 | RenderDeviceD3d11::releaseImplementation | Device already released
03:00:44.377 | 492C | 217 | IRenderDevice::release | Render Releasing Done.
03:00:44.377 | 492C | 92 | ReleaseGraphicsDevice | End Device was Resized!
03:00:44.672 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 20544]
03:00:44.672 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
03:00:44.672 | B68 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event OFF (OFF)
03:00:44.672 | B68 | 8991 | OverlayManager::OnForegroundChanged | Changed False
03:00:44.672 | B68 | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xE0390 Title=[Vitalytoly - Twitch - Google Chrome]
03:00:44.672 | B68 | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1)
03:00:44.672 | B68 | 3318 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE
03:00:44.672 | B68 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
03:00:44.688 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 20544]
03:00:44.688 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
03:00:44.689 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
03:00:45.681 | 168C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
03:00:47.712 | 168C | 182 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3379].
03:00:47.712 | 168C | 56 | WidgetsLayoutScheduler::Stop | stopping layout scheduler
03:00:47.712 | 168C | 66 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16)
03:01:06.803 | 492C | 575 | fSwapResize_Buffers | Resize buffer (0x1b738420)!
03:01:06.803 | 492C | 86 | ReleaseGraphicsDevice | Clear overlay graphics..
03:01:06.803 | 492C | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
03:01:06.803 | 492C | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
03:01:06.803 | 492C | 88 | ReleaseGraphicsDevice | Device was Resized!
03:01:06.803 | 492C | 200 | IRenderDevice::release | Render Releasing.
03:01:06.803 | 492C | 1237 | RenderDeviceD3d11::releaseImplementation | Device already released
03:01:06.803 | 492C | 217 | IRenderDevice::release | Render Releasing Done.
03:01:06.803 | 492C | 92 | ReleaseGraphicsDevice | End Device was Resized!
03:01:06.919 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 12884]
03:01:06.919 | B68 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event ON (ON)
03:01:06.919 | B68 | 8991 | OverlayManager::OnForegroundChanged | Changed True
03:01:06.919 | B68 | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1)
03:01:06.919 | B68 | 3325 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW
03:01:06.934 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 12884]
03:01:07.1 | 45D0 | 214 | doOverlay | Delay init, ready now
03:01:07.1 | 45D0 | 1050 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1b738420
03:01:07.1 | 45D0 | 1114 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
03:01:07.1 | 45D0 | 1136 | RenderDeviceD3d11::init | save state
03:01:07.1 | 45D0 | 701 | RenderDeviceD3d11::initDX11 | loading shaders...
03:01:07.6 | 45D0 | 1142 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x1bd1a038.
03:01:07.6 | 45D0 | 1144 | RenderDeviceD3d11::init | restore state
03:01:07.6 | 45D0 | 1147 | RenderDeviceD3d11::init | Target Window [0xd0738]
03:01:07.6 | 45D0 | 257 | IRenderDevice::reCreateResourceList | RECREATION *** Begin ***
03:01:07.6 | 45D0 | 264 | IRenderDevice::reCreateResourceList | RECREATION *** Done ***
03:01:07.6 | 45D0 | 5827 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
03:01:07.6 | 45D0 | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW}
03:01:07.6 | 45D0 | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080)
03:01:07.6 | 45D0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH
03:01:07.7 | 45D0 | 5927 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xd0738} (foreground = 0xd0738).
03:01:07.7 | 45D0 | 2823 | OverlayManager::installWindowProcHook | Install WPH
03:01:07.7 | 45D0 | 2843 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x13a0a21
03:01:07.7 | 45D0 | 2866 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
03:01:07.7 | 45D0 | 2912 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x21a6cdf0=564579824)=>(0x78487590=2018014608)
03:01:07.7 | 45D0 | 2469 | WidgetManager::Render | resume layout thread
03:01:07.7 | 45D0 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler
03:01:07.7 | 45D0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
03:01:07.7 | 492C | 2449 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall [0xd0738], [0xd0738]
03:01:07.7 | 492C | 2945 | OverlayManager::installKeybMouseHook | HKOnlyOnce: skipping keyboard/mouse hook reinstall
03:01:07.7 | 45D0 | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
03:01:07.7 | 492C | 6652 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0738) 0xd0738 .
03:01:07.7 | 45D0 | 5821 | OverlayManager::initOverlayResolution | Ex 0X40008
03:01:07.7 | 45D0 | 5827 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
03:01:07.7 | 45D0 | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL}
03:01:07.7 | 45D0 | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080)
03:01:09.573 | 168C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
03:01:10.39 | 492C | 3387 | OverlayManager::DetachThreadInput | Detach thread input 18732, 17872
03:01:10.39 | 45D0 | 629 | ReleaseD11Device | Device Released! [2]
03:01:10.39 | 45D0 | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
03:01:10.39 | 45D0 | 1790 | OverlayManager::RestoreGameWNDPROC | Search SWL..
03:01:10.39 | 45D0 | 1797 | OverlayManager::RestoreGameWNDPROC | SWL restored.
03:01:10.39 | 45D0 | 1807 | OverlayManager::RestoreGameWNDPROC | SWL OK.
03:01:10.39 | 45D0 | 1812 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x13a0a21
03:01:10.39 | 45D0 | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
03:01:10.39 | 45D0 | 200 | IRenderDevice::release | Render Releasing.
03:01:10.39 | 45D0 | 99 | RenderDeviceCaptureBase::ReleaseTexture | Release
03:01:10.39 | 45D0 | 117 | RenderDeviceCaptureBase::ReleaseTexture | Released
03:01:10.39 | 45D0 | 1267 | RenderDeviceD3d11::releaseImplementation | Releasing 1
03:01:10.39 | 45D0 | 1277 | RenderDeviceD3d11::releaseImplementation | Releasing 2
03:01:10.39 | 45D0 | 1296 | RenderDeviceD3d11::releaseImplementation | Releasing 3
03:01:10.39 | 45D0 | 217 | IRenderDevice::release | Render Releasing Done.
03:01:10.39 | 45D0 | 632 | ReleaseD11Device | End Device Released!
03:01:10.461 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 9988]
03:01:10.461 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
03:01:10.461 | B68 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event OFF (OFF)
03:01:10.461 | B68 | 8991 | OverlayManager::OnForegroundChanged | Changed False
03:01:10.461 | B68 | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x100D4 Title=[]
03:01:10.461 | B68 | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1)
03:01:10.461 | B68 | 3318 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE
03:01:10.461 | B68 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
03:01:10.476 | B68 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 9988]
03:01:10.476 | B68 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
03:01:10.477 | B68 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
03:01:10.970 | 492C | 2361 | ClientExitProcessCallback | Client::Exit Process Callback [0].
03:01:10.970 | 492C | 767 | Client::clear | Client::Clear [0 - 1] .
03:01:10.970 | 492C | 774 | Client::clear | Client::Clear stopping...
03:01:10.970 | 492C | 1398 | OverlayManager::StopInternal | stopping...
03:01:10.970 | 492C | 1425 | OverlayManager::StopInternal | Stoping server connection
03:01:10.970 | B68 | 7494 | OverlayManager::OnDisconnected | Disconnected from server
03:01:10.970 | 492C | 1430 | OverlayManager::StopInternal | Stopped server connection
03:01:10.970 | 492C | 206 | Overlay::Streaming::GameCaptureManager::StopRecording | Stop recording
03:01:10.970 | 492C | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:True]
03:01:10.970 | 492C | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:False]
03:01:10.970 | 492C | 1451 | OverlayManager::StopInternal | Closing inter process
03:01:10.970 | 492C | 25 | InterProcessEventHandler::~InterProcessEventHandler | (!) Signaling Thread to exit
03:01:10.970 | 1594 | 118 | InterProcessEventHandler::ThreadFunc | Terminated : CloseHandle 1, ShutDown=T
03:01:10.971 | 492C | 257 | InterProcessElement::close | InterProcess INTER_PROCESS_EVENT_HANDLER close 2147483647 bytes
03:01:10.971 | 492C | 59 | InterProcessEventHandler::~InterProcessEventHandler | Done.
03:01:10.971 | 492C | 1467 | OverlayManager::StopInternal | not running.
03:01:10.971 | 492C | 141 | ApiManager::DestroyBackgroundThread | Destroy call.
03:01:11.462 | 4254 | 188 | ApiManager::BackgroundThread | Background Thread is terminated.
03:01:11.463 | 492C | 232 | ApiManager::ClearAllCommands | Clearing commands [3]
03:01:11.463 | 492C | 249 | ApiManager::ClearAllCommands | Cleared
03:01:11.463 | 492C | 136 | ApiManager::Destroy | Destroyed
03:01:11.463 | 492C | 1469 | OverlayManager::StopInternal | stopped.
03:01:11.463 | 492C | 835 | Client::clear | Remove old SHM
03:01:11.463 | 492C | 257 | InterProcessElement::close | InterProcess Overwolf_SHARED_MEMORY_2_2_30017732 close 2147483647 bytes
03:01:11.463 | 492C | 843 | Client::clear | Stop tasks thread
03:01:11.464 | 492C | 856 | Client::clear | Client::Clear - Done.
03:01:11.464 | 492C | 2376 | ClientExitProcessCallback | Going to ExitProcess()