Time | Thread | Line | Function | Message
--- | --- | --- | --- | ---
23:16:30.36 | 48C8 | 139 | runClient | Starting Overlay PID=18624(0x48c0) server PID = 17628
23:16:30.36 | 48C8 | 636 | Client::init | Client::Initialize
23:16:30.36 | 48C8 | 644 | Client::init | Start owclient thread
23:16:30.37 | 3EBC | 388 | Client::initFirstInjection | Client::initFirstInjection.
23:16:30.37 | 3EBC | 227 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_30017628 opened succesfuly
23:16:30.37 | 3EBC | 414 |  | session id = {CF2A8EAE-667B-4ECE-BFC0-E62427063C2E}
23:16:30.37 | 3EBC | 2209 | Client::LogClientInfo | CommandLine[1] [C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VALORANT-Win64-Shipping.exeShooterGame-remoting-app-port=51520-remoting-auth-token=T6bqCvNX0omUoarQ4EfxOQ-patchline=live].
23:16:30.37 | 3EBC | 2209 | Client::LogClientInfo | CommandLine[2] [-ares-deployment=eu-config-endpoint=https://shared.eu.a.pvp.net-savetouserdir-culture=en_US].
23:16:30.37 | 3EBC | 2225 | Client::LogClientInfo | Process OS version [10.0] [64-bit]
23:16:30.37 | 3EBC | 2235 | Client::LogClientInfo | OS version [10.0.19041]
23:16:30.37 | 3EBC | 2257 | Client::LogClientInfo | Client [64-bit] Version 2.2.300.10
23:16:30.37 | 3EBC | 2275 | Client::LogProcessModules | Loaded modules:
23:16:30.45 | 3EBC | 2304 |  | c:\program files (x86)\overwolf\0.300.0.11\owclient.dll
23:16:30.45 | 3EBC | 2304 |  | c:\program files (x86)\overwolf\0.300.0.11\owexplorer.dll
23:16:30.45 | 3EBC | 2304 |  | c:\riot games\valorant\live\engine\binaries\thirdparty\cef3\win64\chrome_elf.dll
23:16:30.45 | 3EBC | 2304 |  | c:\riot games\valorant\live\engine\binaries\thirdparty\cef3\win64\d3dcompiler_47.dll
23:16:30.45 | 3EBC | 2304 |  | c:\riot games\valorant\live\engine\binaries\thirdparty\cef3\win64\libcef.dll
23:16:30.45 | 3EBC | 2304 |  | c:\riot games\valorant\live\engine\binaries\thirdparty\cef3\win64\libegl.dll
23:16:30.45 | 3EBC | 2304 |  | c:\riot games\valorant\live\engine\binaries\thirdparty\cef3\win64\libglesv2.dll
23:16:30.45 | 3EBC | 2304 |  | c:\riot games\valorant\live\engine\binaries\thirdparty\dbghelp\dbghelp.dll
23:16:30.45 | 3EBC | 2304 |  | c:\riot games\valorant\live\engine\binaries\thirdparty\nvidia\nvaftermath\win64\gfsdk_aftermath_lib.x64.dll
23:16:30.45 | 3EBC | 2304 |  | c:\riot games\valorant\live\engine\binaries\thirdparty\ogg\win64\vs2015\libogg_64.dll
23:16:30.45 | 3EBC | 2304 |  | c:\riot games\valorant\live\engine\binaries\thirdparty\vorbis\win64\vs2015\libvorbis_64.dll
23:16:30.45 | 3EBC | 2304 |  | c:\riot games\valorant\live\engine\binaries\thirdparty\vorbis\win64\vs2015\libvorbisfile_64.dll
23:16:30.45 | 3EBC | 2304 |  | c:\riot games\valorant\live\engine\binaries\thirdparty\windows\xaudio2_9\x64\xaudio2_9redist.dll
23:16:30.45 | 3EBC | 2304 |  | c:\riot games\valorant\live\shootergame\binaries\win64\dbghelp.dll
23:16:30.45 | 3EBC | 2304 |  | c:\riot games\valorant\live\shootergame\binaries\win64\msvcp140.dll
23:16:30.45 | 3EBC | 2304 |  | c:\riot games\valorant\live\shootergame\binaries\win64\riotgamesapi.dll
23:16:30.45 | 3EBC | 2304 |  | c:\riot games\valorant\live\shootergame\binaries\win64\stub.dll
23:16:30.45 | 3EBC | 2304 |  | c:\riot games\valorant\live\shootergame\binaries\win64\valorant-win64-shipping.exe
23:16:30.45 | 3EBC | 2304 |  | c:\riot games\valorant\live\shootergame\binaries\win64\vcruntime140.dll
23:16:30.45 | 3EBC | 2304 |  | c:\riot games\valorant\live\shootergame\binaries\win64\vcruntime140_1.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\advapi32.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\apphelp.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\audioses.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\avrt.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\bcrypt.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\bcryptprimitives.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\cfgmgr32.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\clbcatq.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\coloradapterclient.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\combase.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\comdlg32.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\coremessaging.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\coreuicomponents.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\credui.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\crypt32.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\cryptbase.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\cryptnet.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\cryptsp.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\cryptui.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\d2d1.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\d3d11.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\d3d9.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\dataexchange.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\dcomp.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\devobj.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\dhcpcsvc.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\dhcpcsvc6.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\dnsapi.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\dpapi.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\driverstore\filerepository\nv_dispi.inf_amd64_67995ceab8993b08\display.nvcontainer\nvmessagebus.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\driverstore\filerepository\nv_dispi.inf_amd64_67995ceab8993b08\nvgpucomp64.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\driverstore\filerepository\nv_dispi.inf_amd64_67995ceab8993b08\nvldumdx.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\driverstore\filerepository\nv_dispi.inf_amd64_67995ceab8993b08\nvmemmapstoragex.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\driverstore\filerepository\nv_dispi.inf_amd64_67995ceab8993b08\nvppex.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\driverstore\filerepository\nv_dispi.inf_amd64_67995ceab8993b08\nvwgf2umx.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\drvstore.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\dsound.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\dwmapi.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\dwrite.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\dxcore.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\dxgi.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\dxva2.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\esent.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\explorerframe.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\fwpuclnt.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\gameux.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\gdi32.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\gdi32full.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\glu32.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\gpapi.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\hid.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\iertutil.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\imagehlp.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\imm32.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\inputhost.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\iphlpapi.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\kernel.appcore.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\kernel32.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\kernelbase.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\mf.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\mfperfhelper.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\mfplat.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\mfplay.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\mmdevapi.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\msasn1.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\msauddecmft.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\mscms.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\msctf.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\msmpeg2vdec.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\msvcp_win.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\msvcrt.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\mswsock.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\napinsp.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\ncrypt.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\netapi32.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\netprofm.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\netutils.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\nlaapi.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\npmproxy.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\nsi.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\ntasn1.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\ntdll.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\ntmarta.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\nvapi64.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\nvspcap64.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\ole32.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\oleacc.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\oleaut32.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\opengl32.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\pnrpnsp.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\powrprof.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\profapi.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\propsys.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\psapi.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\rasadhlp.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\resourcepolicyclient.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\rpcrt4.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\rsaenh.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\rstrtmgr.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\rtworkq.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\samcli.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\sechost.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\secur32.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\setupapi.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\shcore.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\shell32.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\shlwapi.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\srvcli.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\sspicli.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\textinputframework.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\twinapi.appcore.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\ucrtbase.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\uiautomationcore.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\umpdc.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\urlmon.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\user32.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\userenv.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\usp10.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\uxtheme.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\version.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\wevtapi.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\win32u.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\windowmanagementapi.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\windows.storage.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\windows.ui.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\winhttp.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\wininet.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\winmm.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\winmmbase.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\winnsi.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\winrnr.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\winspool.drv
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\winsta.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\wintrust.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\wintypes.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\wkscli.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\wldp.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\ws2_32.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\wshbth.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\wtsapi32.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\xaudio2_9.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\system32\xinput1_3.dll
23:16:30.45 | 3EBC | 2304 |  | c:\windows\winsxs\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.6926_none_60b5a53971f8f7e6\comctl32.dll
23:16:30.45 | 3EBC | 70 | GraphicsHookManager::Init | Created Thread - Created , ThreadId=15072
23:16:30.46 | 3EBC | 1662 | Client::ReadGameConfigurations | GameConfigurations Input Libraries - Use Default.
23:16:30.46 | 3EBC | 1686 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D11.
23:16:30.46 | 3EBC | 1735 | Client::ReadGameConfigurations | Disable DisableEXHandle - OFF
23:16:30.46 | 3EBC | 1806 | Client::ReadGameConfigurations | GameConfigurations UseTSHook - OFF
23:16:30.46 | 3EBC | 1819 | Client::ReadGameConfigurations | GameConfigurations DisableDIAquire - OFF
23:16:30.46 | 3EBC | 1849 | Client::ReadGameConfigurations | Enable EnableTXR - OFF
23:16:30.46 | 3EBC | 1889 | Client::ReadGameConfigurations | GameConfigurations DisableD3d9Ex - OFF
23:16:30.46 | 3EBC | 1891 | Client::ReadGameConfigurations | GameConfigurations EnableMTCursor - OFF
23:16:30.46 | 3EBC | 1893 | Client::ReadGameConfigurations | GameConfigurations Use Long Block - OFF
23:16:30.46 | 3EBC | 1895 | Client::ReadGameConfigurations | GameConfigurations Use Safe Block - OFF
23:16:30.46 | 3EBC | 1897 | Client::ReadGameConfigurations | GameConfigurations Use All Safe Block - OFF
23:16:30.46 | 3EBC | 1899 | Client::ReadGameConfigurations | GameConfigurations Disable Safe Hooking - OFF
23:16:30.46 | 3EBC | 1901 | Client::ReadGameConfigurations | GameConfigurations Use MH - OFF
23:16:30.46 | 3EBC | 1904 | Client::ReadGameConfigurations | GameConfigurations Use MCH - ON
23:16:30.46 | 3EBC | 1907 | Client::ReadGameConfigurations | GameConfigurations Use EH - OFF
23:16:30.46 | 3EBC | 1909 | Client::ReadGameConfigurations | GameConfigurations Use MINH - ON
23:16:30.47 | 3EBC | 2016 | Data::Search | [0] 0x3BAE0000
23:16:30.47 | 3EBC | 2016 | Data::Search | [1] 0x0
23:16:30.47 | 3EBC | 2016 | Data::Search | [2] 0x12E20000
23:16:30.47 | 3EBC | 2016 | Data::Search | [3] 0x0
23:16:30.47 | 3EBC | 2016 | Data::Search | [4] 0x0
23:16:30.47 | 3EBC | 2016 | Data::Search | [5] 0x38870000
23:16:30.47 | 3EBC | 2016 | Data::Search | [6] 0x3B560000
23:16:30.47 | 3EBC | 2016 | Data::Search | [7] 0xEFBB0000
23:16:30.47 | 3EBC | 2016 | Data::Search | [8] 0x38870000
23:16:30.47 | 3EBC | 2016 | Data::Search | [9] 0x0
23:16:30.47 | 3EBC | 2021 | Data::Search | [10] 0x0
23:16:30.47 | 3EBC | 2027 | Data::Search | [11] 0x351E0000
23:16:30.47 | 3EBC | 2033 | Data::Search | [12] 0xEFBB0000
23:16:30.47 | 3EBC | 2039 | Data::Search | [13] 0x0
23:16:30.47 | 3EBC | 391 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 10
23:16:30.47 | 3EBC | 1361 | Client::hookFunctions | Detected Windows 8.1 or greater
23:16:30.47 | 3EBC | 1388 | Client::hookFunctions | Acquiring function lock succeeded
23:16:30.47 | 3EBC | 2522 | FunctionHook::DisalbeSafeHooking | Safe hook disabled: True
23:16:30.47 | 3EBC | 227 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_30017628 opened succesfuly
23:16:30.48 | 3EBC | 612 | OverlayManager::OverlayManager | OW System Cursor is set to = 0x25ae01f7
23:16:30.48 | 3EBC | 615 | OverlayManager::OverlayManager | Game Original System Cursor is set to = 0x10007
23:16:30.48 | 3EBC | 7900 | OverlayManager::LoadDefaultCursors | Load default cursors
23:16:30.48 | 3EBC | 623 | OverlayManager::OverlayManager | OW Blank System Cursor is set to = 0x2e02d9, game cursor = 0x10007
23:16:30.48 | 3EBC | 72 | PerformanceCounter::StartSession | StartSession
23:16:30.48 | 3EBC | 72 | PerformanceCounter::StartSession | StartSession
23:16:30.48 | 3EBC | 227 | InterProcessElement::open | InterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly
23:16:30.49 | F24 | 7469 | OverlayManager::OnConnected | Connected to server
23:16:30.49 | F24 | 32 | SendServerHelloMessage::Execute | Send connection Ack
23:16:30.56 | 3EBC | 297 | Common::HookChain::HookChainConfiguration::ReadAppConfiguration | read configuration file
23:16:30.56 | 3EBC | 594 | Common::HookChain::HookChainManager::InitFromRemoteConfiguration | Read configuration 22
23:16:30.56 | 3EBC | 1247 | FunctionHook::EnableMCHOptions | MCH - Enable MCH Options
23:16:30.56 | 3EBC | 1247 | FunctionHook::EnableMCHOptions | MCH - Enable MCH Options
23:16:30.56 | 3EBC | 879 | OverlayManager::ReadGameConfigurations | GameConfigurations Control Modes = 0
23:16:30.56 | 3EBC | 899 | OverlayManager::ReadGameConfigurations | GameConfigurations Game = 21640
23:16:30.56 | 3EBC | 901 | OverlayManager::ReadGameConfigurations | GameConfigurations TC Mode = 0x0
23:16:30.56 | 3EBC | 903 | OverlayManager::ReadGameConfigurations | GameConfigurations Cursor Mode = 0
23:16:30.56 | 3EBC | 906 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInputBlock = OFF
23:16:30.56 | 3EBC | 909 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCursorMix = ON
23:16:30.56 | 3EBC | 912 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMixModeCursor = OFF
23:16:30.56 | 3EBC | 915 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCursorOffset = OFF
23:16:30.56 | 3EBC | 918 | OverlayManager::ReadGameConfigurations | GameConfigurations FixResolutionChange = OFF
23:16:30.56 | 3EBC | 921 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIBLock = OFF
23:16:30.56 | 3EBC | 924 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIFocus = OFF
23:16:30.56 | 3EBC | 927 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus = OFF
23:16:30.57 | 3EBC | 930 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus2 = OFF
23:16:30.57 | 3EBC | 933 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableDIAquire = OFF
23:16:30.57 | 3EBC | 936 | OverlayManager::ReadGameConfigurations | GameConfigurations SetDINonExclusive = OFF
23:16:30.57 | 3EBC | 939 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMouseDIExclusive = OFF
23:16:30.57 | 3EBC | 942 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableActionMixed = OFF
23:16:30.57 | 3EBC | 945 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceControlRehook = OFF
23:16:30.57 | 3EBC | 948 | OverlayManager::ReadGameConfigurations | GameConfigurations FixActionFocus = OFF
23:16:30.57 | 3EBC | 951 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreRT = ON
23:16:30.57 | 3EBC | 954 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableResizeRelease = ON
23:16:30.57 | 3EBC | 957 | OverlayManager::ReadGameConfigurations | GameConfigurations ResizeNotifyResolution = OFF
23:16:30.57 | 3EBC | 960 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceCaptureChangeRehook = OFF
23:16:30.57 | 3EBC | 963 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableEternalEnum = OFF
23:16:30.57 | 3EBC | 966 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWL = OFF
23:16:30.57 | 3EBC | 969 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWLW = OFF
23:16:30.57 | 3EBC | 972 | OverlayManager::ReadGameConfigurations | GameConfigurations TerminateOnWindowClose = OFF
23:16:30.57 | 3EBC | 975 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartFocus = OFF
23:16:30.57 | 3EBC | 978 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreRelease = OFF
23:16:30.57 | 3EBC | 981 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableTPA = OFF
23:16:30.57 | 3EBC | 984 | OverlayManager::ReadGameConfigurations | GameConfigurations PTCT = 0x0
23:16:30.57 | 3EBC | 987 | OverlayManager::ReadGameConfigurations | GameConfigurations ReleaseKBInOverlayFocus = OFF
23:16:30.57 | 3EBC | 990 | OverlayManager::ReadGameConfigurations | GameConfigurations SmartReleaseKBInOverlayFocus = ON
23:16:30.57 | 3EBC | 993 | OverlayManager::ReadGameConfigurations | GameConfigurations Stuck In Trans = OFF
23:16:30.57 | 3EBC | 996 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableFocusOnAnyClick = OFF
23:16:30.57 | 3EBC | 999 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCC = OFF
23:16:30.57 | 3EBC | 1002 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCCMix = OFF
23:16:30.57 | 3EBC | 1005 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursor = OFF
23:16:30.57 | 3EBC | 1008 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursorMT = ON
23:16:30.57 | 3EBC | 1011 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableRawInput = ON
23:16:30.57 | 3EBC | 1014 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableOWGestures = OFF
23:16:30.57 | 3EBC | 1017 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableD3d9Ex = OFF
23:16:30.57 | 3EBC | 1020 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMTCursor = OFF
23:16:30.57 | 3EBC | 1023 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRI = ON
23:16:30.57 | 3EBC | 1026 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIKB = OFF
23:16:30.57 | 3EBC | 1029 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIB = ON
23:16:30.57 | 3EBC | 1032 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowRIMix = ON
23:16:30.57 | 3EBC | 1035 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreBB = OFF
23:16:30.57 | 3EBC | 1038 | OverlayManager::ReadGameConfigurations | GameConfigurations RecreateSB = OFF
23:16:30.57 | 3EBC | 1041 | OverlayManager::ReadGameConfigurations | GameConfigurations FixFSTB = OFF
23:16:30.57 | 3EBC | 1044 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCOEx = OFF
23:16:30.57 | 3EBC | 1047 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRCEx = ON
23:16:30.57 | 3EBC | 1050 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableBlockChain = OFF
23:16:30.57 | 3EBC | 1053 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMKLL = OFF
23:16:30.57 | 3EBC | 1056 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewKLL = OFF
23:16:30.57 | 3EBC | 1059 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewMLLForExclusive = OFF
23:16:30.57 | 3EBC | 1062 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMW = OFF
23:16:30.57 | 3EBC | 1065 | OverlayManager::ReadGameConfigurations | GameConfigurations UsePR = OFF
23:16:30.57 | 3EBC | 1068 | OverlayManager::ReadGameConfigurations | GameConfigurations WaitRestore = OFF
23:16:30.57 | 3EBC | 1071 | OverlayManager::ReadGameConfigurations | GameConfigurations DIT = 0
23:16:30.57 | 3EBC | 1074 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreMultipleDevices = OFF
23:16:30.57 | 3EBC | 1077 | OverlayManager::ReadGameConfigurations | GameConfigurations FixHotkeyRI = ON
23:16:30.57 | 3EBC | 1080 | OverlayManager::ReadGameConfigurations | GameConfigurations SendHotkeyRI = OFF
23:16:30.57 | 3EBC | 1083 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRestoreSWL = OFF
23:16:30.57 | 3EBC | 1086 | OverlayManager::ReadGameConfigurations | GameConfigurations FIGVTH = OFF
23:16:30.57 | 3EBC | 1089 | OverlayManager::ReadGameConfigurations | GameConfigurations PTBOffsetPixel = 0
23:16:30.57 | 3EBC | 1092 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceGBB = OFF
23:16:30.57 | 3EBC | 1095 | OverlayManager::ReadGameConfigurations | GameConfigurations FixModifierMixMode = OFF
23:16:30.57 | 3EBC | 1097 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDXThreadSafe = OFF
23:16:30.57 | 3EBC | 1099 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInvisibleCursorCR = OFF
23:16:30.57 | 3EBC | 1101 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGameProc = OFF
23:16:30.57 | 3EBC | 1103 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCVCursor = OFF
23:16:30.57 | 3EBC | 1105 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableRenderAI = OFF
23:16:30.57 | 3EBC | 1107 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableSmartMixMode = OFF
23:16:30.57 | 3EBC | 1109 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreads = OFF
23:16:30.57 | 3EBC | 1111 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreadsHook = OFF
23:16:30.57 | 3EBC | 1113 | OverlayManager::ReadGameConfigurations | GameConfigurations KeepInGameOnLostFocus = ON
23:16:30.57 | 3EBC | 1115 | OverlayManager::ReadGameConfigurations | GameConfigurations FixBlending = OFF
23:16:30.57 | 3EBC | 1117 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOUseDefaultAdpater = OFF
23:16:30.57 | 3EBC | 1119 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPODisableDynamicRendering = OFF
23:16:30.57 | 3EBC | 1121 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOExclusiveAsForeground = OFF
23:16:30.57 | 3EBC | 1125 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPODisableFullscreenRendering = OFF
23:16:30.57 | 3EBC | 1129 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOEnableInputProxy = OFF
23:16:30.57 | 3EBC | 1131 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreCursorRefCount = OFF
23:16:30.57 | 3EBC | 1133 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMCHHookRetries = OFF
23:16:30.57 | 3EBC | 1135 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableHookFallback = OFF
23:16:30.57 | 3EBC | 1137 | OverlayManager::ReadGameConfigurations | GameConfigurations AlternativeIPC = OFF
23:16:30.57 | 3EBC | 1139 | OverlayManager::ReadGameConfigurations | GameConfigurations RecordingFlipType = 0
23:16:30.57 | 3EBC | 1141 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGraphicsFunc = 0
23:16:30.57 | 3EBC | 1144 | OverlayManager::ReadGameConfigurations | GameConfigurations ImGuiRendering = 0
23:16:30.57 | 3EBC | 1147 | OverlayManager::ReadGameConfigurations | GameConfigurations foreground Window as target window = 0
23:16:30.57 | 3EBC | 1150 | OverlayManager::ReadGameConfigurations | GameConfigurations SetCursor NH = OFF
23:16:30.57 | 3EBC | 1154 | OverlayManager::ReadGameConfigurations | GameConfigurations UseD3D11On12 = ON
23:16:30.57 | 3EBC | 1157 | OverlayManager::ReadGameConfigurations | GameConfigurations FixHDRRendering = OFF
23:16:30.57 | 3EBC | 1162 | OverlayManager::ReadGameConfigurations | GameConfigurations MCHOptions [1:0 2:0 3:0]
23:16:30.57 | 3EBC | 1165 | OverlayManager::ReadGameConfigurations | GameConfigurations Coexisting H 0
23:16:30.57 | 3EBC | 1168 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableDx12Kiero = OFF
23:16:30.57 | 3EBC | 1172 | OverlayManager::ReadGameConfigurations | GameConfigurations HKOnlyOnce = ON (False)
23:16:30.57 | 3EBC | 1174 | OverlayManager::ReadGameConfigurations | OverlayManager::SetGameConfigurations Succeeded.
23:16:30.57 | 3EBC | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
23:16:30.57 | 3EBC | 733 | OverlayManager::InitGameClient | starting hooks...
23:16:30.88 | 3EBC | 771 | Install::Code | Init [Client,1] (MINH) OK 00007FFB3B718450
23:16:30.129 | 3EBC | 771 | Install::Code | Init [Client,2] (MINH) OK 00007FFB3B725730
23:16:30.176 | 3EBC | 771 | Install::Code | Init [Client,3] (MINH) OK 00007FFB3B7259F0
23:16:30.176 | 3EBC | 745 | OverlayManager::InitGameClient | original ShowCursor [0x3b680f40]
23:16:30.223 | 3EBC | 771 | Install::Code | Init [Client,4] (MINH) OK 00007FFB3B71BB80
23:16:30.266 | 3EBC | 771 | Install::Code | Init [Client,4.1] (MINH) OK 00007FFB3ADB4F10
23:16:30.308 | 3EBC | 771 | Install::Code | Init [Client,4.2] (MINH) OK 00007FFB3ACBBD60
23:16:30.308 | 3EBC | 1478 | Client::hookFunctions | Suspend before hook: OFF
23:16:30.314 | 3EBC | 1156 | Install::Code | Segment [5|6336|0x38870000|0x18C0]
23:16:30.360 | 5DC | 445 | fSwapChain_Present | **** Present ******
23:16:30.360 | 3EBC | 771 | Install::Code | unknown (MINH) OK 00007FFB388718C0
23:16:30.360 | 3EBC | 1257 | Client::hookLibraryFunctions | Hook function 5::27. OK
23:16:30.360 | 3EBC | 1156 | Install::Code | Segment [5|436880|0x38870000|0x6AA90]
23:16:30.405 | 3EBC | 771 | Install::Code | unknown (MINH) OK 00007FFB388DAA90
23:16:30.405 | 3EBC | 1257 | Client::hookLibraryFunctions | Hook function 5::28. OK
23:16:30.405 | 3EBC | 1156 | Install::Code | Segment [5|141328|0x38870000|0x22810]
23:16:30.446 | 3EBC | 771 | Install::Code | unknown (MINH) OK 00007FFB38892810
23:16:30.446 | 3EBC | 1257 | Client::hookLibraryFunctions | Hook function 5::29. OK
23:16:30.446 | 3EBC | 1156 | Install::Code | Segment [5|13056|0x38870000|0x3300]
23:16:30.466 | F24 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 19168]
23:16:30.466 | F24 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
23:16:30.481 | F24 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 19168]
23:16:30.481 | F24 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
23:16:30.487 | 3EBC | 771 | Install::Code | unknown (MINH) OK 00007FFB38873300
23:16:30.487 | 3EBC | 1257 | Client::hookLibraryFunctions | Hook function 5::30. OK
23:16:30.487 | 3EBC | 1156 | Install::Code | Segment [5|-55998368|0x38870000|0xFCA98860]
23:16:30.487 | 3EBC | 1245 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::31.
23:16:30.487 | 3EBC | 1257 | Client::hookLibraryFunctions | Hook function 5::31. OK
23:16:30.487 | 3EBC | 1156 | Install::Code | Segment [5|-55976912|0x38870000|0xFCA9DC30]
23:16:30.487 | 3EBC | 1245 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::32.
23:16:30.487 | 3EBC | 1257 | Client::hookLibraryFunctions | Hook function 5::32. OK
23:16:30.487 | 3EBC | 1156 | Install::Code | Segment [5|-55982608|0x38870000|0xFCA9C5F0]
23:16:30.487 | 3EBC | 1245 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::33.
23:16:30.487 | 3EBC | 1257 | Client::hookLibraryFunctions | Hook function 5::33. OK
23:16:30.487 | 3EBC | 1156 | Install::Code | Segment [5|-57169952|0x38870000|0xFC97A7E0]
23:16:30.487 | 3EBC | 1245 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::34.
23:16:30.487 | 3EBC | 1257 | Client::hookLibraryFunctions | Hook function 5::34. OK
23:16:30.487 | 3EBC | 391 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 10
23:16:30.487 | 3EBC | 1506 | OverlayManager::Start | Starting...
23:16:30.487 | 3EBC | 1538 | OverlayManager::Start | starting hooks 2...
23:16:30.510 | F24 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
23:16:30.541 | 3EBC | 771 | Install::Code | Init [Client,2.B] (MINH) OK 00007FFB3B724740
23:16:30.593 | 3EBC | 771 | Install::Code | Init [Client,5] (MINH) OK 00007FFB3B724E40
23:16:30.649 | 3EBC | 771 | Install::Code | Init [Client,5.1] (MINH) OK 00007FFB3B75A190
23:16:30.704 | 3EBC | 771 | Install::Code | Init [Client,6] (MINH) OK 00007FFB3B725540
23:16:30.704 | 3EBC | 1606 | OverlayManager::Start | RID Found 1 devices.
23:16:30.704 | 3EBC | 1614 | OverlayManager::Start | RID Mouse Found [0] with 0X30(0X30) hwnd(0xe033c)...
23:16:30.704 | 3EBC | 1703 |  | XTRAP COMPATIBLE PATCH WARNING
23:16:30.704 | 3EBC | 1712 | OverlayManager::Start | done with hooks...
23:16:30.704 | 3EBC | 108 | ApiManager::Init | API Manager Event : OK
23:16:30.704 | 3EBC | 120 | ApiManager::CreateBackgroundThread | Background Thread - Created , ThreadId=16056
23:16:30.704 | 3EBC | 67 | TXRSetting | Fail to read texture recognition options 0xb7
23:16:30.704 | 3EBC | 114 | TXOfInterest | New list set with 0 items
23:16:30.704 | 3EBC | 1738 | OverlayManager::Start | get foreground state
23:16:30.704 | 3EBC | 1779 | OverlayManager::Start | Original cursor reference count is 0
23:16:30.704 | 3EBC | 1784 | OverlayManager::Start | Started...
23:16:30.704 | 3EBC | 145 | Common::HookChain::HookChainManager::Start | Starting hook chain manager
23:16:30.704 | 3EBC | 155 | Common::HookChain::HookChainManager::Start | skip starting hook chain manager, no modules
23:16:30.704 | 3EB8 | 8152 | OverlayManager::UpdateInputTrackerWinodw | update input tracker list 0x0 -> 0x502ec
23:16:30.706 | 4574 | 8055 | OverlayManager::IsEmptyCursor | Cache cursor 0x10003 (v: 1)
23:16:30.706 | 5DC | 591 | RenderDeviceD3d11::RenderDeviceD3d11 | Render device d3d11
23:16:30.713 | 5DC | 148 | D3DHelpers::LoadDxLibrary | DX Lib d3dx11_43.dll loaded
23:16:30.739 | 5DC | 148 | D3DHelpers::LoadDxLibrary | DX Lib D3DCompiler_43.dll loaded
23:16:30.739 | 5DC | 991 | RenderDeviceD3d11::LoadD3dXLibraryAndFunctions | load library functions OK.
23:16:30.755 | 3EBC | 771 | Install::Code | Init [Client,0] (MINH) OK 00007FFB3BAFE3E0
23:16:30.755 | 3EBC | 412 | GraphicsHookManager::ReleaseHookRef | Clear Hook manager thread
23:16:30.755 | 3EBC | 84 | GraphicsHookManager::StopThread | StopThread
23:16:30.755 | 3AE0 | 176 | GraphicsHookManager::MessageLoop | Exit Thread
23:16:30.763 | 5DC | 1050 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0xd9e3bf50
23:16:30.765 | 5DC | 1081 | RenderDeviceD3d11::init | Device adapter hash: 180926991
23:16:30.765 | 5DC | 1114 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1600, Height=900, Multisampled=false
23:16:30.765 | 5DC | 1136 | RenderDeviceD3d11::init | save state
23:16:30.766 | 5DC | 701 | RenderDeviceD3d11::initDX11 | loading shaders...
23:16:30.766 | 3EBC | 471 | Client::initFirstInjection | init complete
23:16:30.769 | 5DC | 710 | RenderDeviceD3d11::initDX11 | create vs
23:16:30.769 | 5DC | 728 | RenderDeviceD3d11::initDX11 | create vs
23:16:30.772 | 5DC | 751 | RenderDeviceD3d11::initDX11 | create pxs
23:16:30.774 | 5DC | 781 | RenderDeviceD3d11::initDX11 | create raster
23:16:30.774 | 5DC | 849 | RenderDeviceD3d11::initDX11 | create buffers
23:16:30.774 | 5DC | 1142 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x947ce438.
23:16:30.774 | 5DC | 1144 | RenderDeviceD3d11::init | restore state
23:16:30.774 | 5DC | 1147 | RenderDeviceD3d11::init | Target Window [0xe033c]
23:16:30.774 | 5DC | 257 | IRenderDevice::reCreateResourceList | RECREATION *** Begin ***
23:16:30.774 | 5DC | 264 | IRenderDevice::reCreateResourceList | RECREATION *** Done ***
23:16:30.774 | 5DC | 3412 | OverlayManager::setGraphics | Set graphics 3
23:16:30.774 | 5DC | 193 | Overlay::Streaming::GameCaptureManager::SetRenderDevice | Streaming Client started. SHT supported: True
23:16:30.774 | 5DC | 2101 | RenderDeviceD3d11::setFix | Set render device fix RT.
23:16:30.774 | 5DC | 3447 | OverlayManager::setGraphics | Render Device fix was set RT.
23:16:30.774 | 5DC | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1600, 900] {WINDOW}
23:16:30.774 | 5DC | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1600, 900)
23:16:30.775 | 5DC | 887 | OverlayInputManager::HandleCommands | Clear all hotkeys command
23:16:30.775 | 5DC | 938 | OverlayInputManager::AddHotKey | Add new hotkey [Control_Overlay]-[9]-[2]. Total [0] (pressed: 1)
23:16:30.775 | 5DC | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.250000], offser[0, 0]
23:16:30.775 | 5DC | 21 | StartWidgetsRefresher::Execute | Execute start wicket manager
23:16:30.775 | 5DC | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler
23:16:30.775 | 5DC | 5927 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xe033c} (foreground = 0x304ec).
23:16:30.775 | 5DC | 2823 | OverlayManager::installWindowProcHook | Install WPH
23:16:30.775 | 5DC | 2843 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1501ff
23:16:30.775 | 5DC | 2866 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [152,59,1768,998]
23:16:30.775 | 5DC | 2912 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xdf8fcdf0=-544223760)=>(0xdb4d7590=-615680624)
23:16:30.775 | 5DC | 2923 | OverlayManager::installWindowProcHook | installWindowProcHook mouse is tracked successfully.
23:16:30.775 | 5DC | 1790 | WidgetManager::draw | skip widget draw (not in foreground) False - False
23:16:30.775 | 5DC | 311 | PerformanceCounter::NotifyFrameRender | Notify first Render...
23:16:30.775 | 5DC | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
23:16:30.775 | 5DC | 8734 | OverlayManager::CheckForSharedTextureSupport | Check for SHT support
23:16:30.775 | 5DC | 5827 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1600,900)G(1600,900)M(1920,1080)
23:16:30.778 | 4574 | 2449 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall [0xe033c], [0xe033c]
23:16:30.778 | 4574 | 2949 | OverlayManager::installKeybMouseHook | Install KeybMouse
23:16:30.778 | 4574 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse
23:16:30.784 | 487C | 227 | InterProcessElement::open | InterProcess Overwolf_ImID_2039C_P_17628 opened succesfuly
23:16:30.784 | 487C | 227 | InterProcessElement::open | InterProcess Overwolf_PID_17628_SHARED_MEMORY_AGENT opened succesfuly
23:16:30.909 | 4574 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x4574
23:16:31.36 | 4574 | 468 | InputInterceptor::runHook | Mouse is hooked 0x4574
23:16:31.36 | 4574 | 8440 | OverlayManager::SetCursorInitialState | GameWndProc - Original Cursor Ref Count = 0, Cur = 0x10003
23:16:40.712 | 3EB8 | 2275 | Client::LogProcessModules | Loaded modules:
23:16:40.718 | 3EB8 | 2304 |  | c:\program files (x86)\overwolf\0.300.0.11\owclient.dll
23:16:40.718 | 3EB8 | 2304 |  | c:\program files (x86)\overwolf\0.300.0.11\owexplorer.dll
23:16:40.718 | 3EB8 | 2304 |  | c:\riot games\valorant\live\engine\binaries\thirdparty\cef3\win64\chrome_elf.dll
23:16:40.718 | 3EB8 | 2304 |  | c:\riot games\valorant\live\engine\binaries\thirdparty\cef3\win64\d3dcompiler_47.dll
23:16:40.718 | 3EB8 | 2304 |  | c:\riot games\valorant\live\engine\binaries\thirdparty\cef3\win64\libcef.dll
23:16:40.718 | 3EB8 | 2304 |  | c:\riot games\valorant\live\engine\binaries\thirdparty\cef3\win64\libegl.dll
23:16:40.718 | 3EB8 | 2304 |  | c:\riot games\valorant\live\engine\binaries\thirdparty\cef3\win64\libglesv2.dll
23:16:40.718 | 3EB8 | 2304 |  | c:\riot games\valorant\live\engine\binaries\thirdparty\dbghelp\dbghelp.dll
23:16:40.718 | 3EB8 | 2304 |  | c:\riot games\valorant\live\engine\binaries\thirdparty\nvidia\nvaftermath\win64\gfsdk_aftermath_lib.x64.dll
23:16:40.718 | 3EB8 | 2304 |  | c:\riot games\valorant\live\engine\binaries\thirdparty\ogg\win64\vs2015\libogg_64.dll
23:16:40.718 | 3EB8 | 2304 |  | c:\riot games\valorant\live\engine\binaries\thirdparty\vorbis\win64\vs2015\libvorbis_64.dll
23:16:40.718 | 3EB8 | 2304 |  | c:\riot games\valorant\live\engine\binaries\thirdparty\vorbis\win64\vs2015\libvorbisfile_64.dll
23:16:40.718 | 3EB8 | 2304 |  | c:\riot games\valorant\live\engine\binaries\thirdparty\windows\xaudio2_9\x64\xaudio2_9redist.dll
23:16:40.718 | 3EB8 | 2304 |  | c:\riot games\valorant\live\shootergame\binaries\win64\dbghelp.dll
23:16:40.718 | 3EB8 | 2304 |  | c:\riot games\valorant\live\shootergame\binaries\win64\msvcp140.dll
23:16:40.718 | 3EB8 | 2304 |  | c:\riot games\valorant\live\shootergame\binaries\win64\riotgamesapi.dll
23:16:40.718 | 3EB8 | 2304 |  | c:\riot games\valorant\live\shootergame\binaries\win64\stub.dll
23:16:40.718 | 3EB8 | 2304 |  | c:\riot games\valorant\live\shootergame\binaries\win64\valorant-win64-shipping.exe
23:16:40.718 | 3EB8 | 2304 |  | c:\riot games\valorant\live\shootergame\binaries\win64\vcruntime140.dll
23:16:40.718 | 3EB8 | 2304 |  | c:\riot games\valorant\live\shootergame\binaries\win64\vcruntime140_1.dll
23:16:40.718 | 3EB8 | 2304 |  | c:\windows\system32\d3d11.dll
23:16:40.718 | 3EB8 | 2304 |  | c:\windows\system32\d3d9.dll
23:16:40.718 | 3EB8 | 2304 |  | c:\windows\system32\dxgi.dll
23:16:40.718 | 3EB8 | 2304 |  | c:\windows\system32\opengl32.dll
23:16:41.951 | F24 | 7573 | OverlayManager::HandleIPCMessage | Load in-game plugin request: [C:\Users\User\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\306.0.4\plugins/GEPPlugin64.dll] [oopo: off]
23:16:41.952 | 5DC | 8493 | OverlayManager::LoadPlugin | loading plugin: C:\Users\User\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\306.0.4\plugins/GEPPlugin64.dll
23:16:41.957 | 5DC | 8512 | OverlayManager::LoadPlugin | Plugin loaded [1] [C:\Users\User\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\306.0.4\plugins/GEPPlugin64.dll] []
23:16:41.964 | 5DC | 8544 | OverlayManager::LoadPlugin | finish loading plugin
23:16:46.493 | 4574 | 8055 | OverlayManager::IsEmptyCursor | Cache cursor 0x10013 (v: 1)
23:16:46.681 | F24 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 18624]
23:16:46.681 | F24 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event ON (ON)
23:16:46.681 | F24 | 8991 | OverlayManager::OnForegroundChanged | Changed True
23:16:46.681 | F24 | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0)
23:16:46.682 | 4574 | 6652 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x0) 0xe033c .
23:16:46.698 | F24 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 18624]
23:16:46.700 | F24 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
23:16:46.701 | 5DC | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
23:16:47.20 | 4574 | 8055 | OverlayManager::IsEmptyCursor | Cache cursor 0x1001f (v: 1)
23:16:52.885 | 4574 | 6652 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xe033c) 0xe033c .
23:17:04.692 | 4574 | 2494 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | WM_ACTIVATE - Deactivate.
23:17:04.692 | 4574 | 9133 | OverlayManager::LostForeground | Lost foreground, release control [exclusive mode: False]
23:17:04.692 | 4574 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
23:17:04.692 | 4574 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 10212]
23:17:04.692 | 4574 | 8895 | OverlayManager::HandleForegroundChanged | Forcing lost foreground, current: 0 new: 0
23:17:04.692 | 4574 | 8901 | OverlayManager::HandleForegroundChanged | ForegroundChange Event [winows not active] bIsInForegroundNew: 0 m_bIsInForeground 1
23:17:04.692 | 4574 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
23:17:04.692 | 4574 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event OFF (ON)
23:17:04.692 | 4574 | 8991 | OverlayManager::OnForegroundChanged | Changed False
23:17:04.692 | 4574 | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10190 Title=[]
23:17:04.692 | 4574 | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1)
23:17:04.692 | 4574 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
23:17:04.692 | 4574 | 9149 | OverlayManager::LostForeground | Restore game cursor on lost foreground [controled: 0, ow-cursor: 0]
23:17:04.692 | 4574 | 8991 | OverlayManager::OnForegroundChanged | Changed False
23:17:04.692 | 4574 | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10190 Title=[]
23:17:04.692 | 4574 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
23:17:04.692 | 4574 | 3387 | OverlayManager::DetachThreadInput | Detach thread input 17780, 1500
23:17:04.695 | 5DC | 48 | ResetSnapShotSH::Execute | Release snapshot SH
23:17:04.695 | 5DC | 48 | ResetSnapShotSH::Execute | Release snapshot SH
23:17:05.40 | F24 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 19168]
23:17:05.40 | F24 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
23:17:05.55 | F24 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 19168]
23:17:05.55 | F24 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
23:17:05.56 | F24 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
23:17:05.57 | 5DC | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
23:17:08.340 | 4574 | 2497 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | WM_ACTIVATE
23:17:08.340 | 4574 | 9092 | OverlayManager::AppActivated | app activated last-CU: 0x10003 cu: 0x10003 [ref: 0]
23:17:08.340 | 4574 | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1)
23:17:08.340 | 4574 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 18624]
23:17:08.340 | 4574 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event ON (ON)
23:17:08.340 | 4574 | 8991 | OverlayManager::OnForegroundChanged | Changed True
23:17:08.343 | 4574 | 6652 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xe033c) 0xe033c .
23:17:08.610 | F24 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 18624]
23:17:08.625 | F24 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 18624]
23:17:08.625 | F24 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
23:17:08.629 | 5DC | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
23:17:09.18 | 4574 | 6652 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xe033c) 0xe033c .
23:17:09.145 | 4574 | 6652 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xe033c) 0xe033c .
23:17:16.954 | 4574 | 2494 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | WM_ACTIVATE - Deactivate.
23:17:16.954 | 4574 | 9133 | OverlayManager::LostForeground | Lost foreground, release control [exclusive mode: False]
23:17:16.954 | 4574 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
23:17:16.954 | 4574 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 10212]
23:17:16.954 | 4574 | 8895 | OverlayManager::HandleForegroundChanged | Forcing lost foreground, current: 0 new: 0
23:17:16.954 | 4574 | 8901 | OverlayManager::HandleForegroundChanged | ForegroundChange Event [winows not active] bIsInForegroundNew: 0 m_bIsInForeground 1
23:17:16.954 | 4574 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
23:17:16.954 | 4574 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event OFF (ON)
23:17:16.954 | 4574 | 8991 | OverlayManager::OnForegroundChanged | Changed False
23:17:16.954 | 4574 | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10190 Title=[]
23:17:16.954 | 4574 | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1)
23:17:16.954 | 4574 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
23:17:16.954 | 4574 | 9149 | OverlayManager::LostForeground | Restore game cursor on lost foreground [controled: 0, ow-cursor: 0]
23:17:16.954 | 4574 | 8991 | OverlayManager::OnForegroundChanged | Changed False
23:17:16.954 | 4574 | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10190 Title=[]
23:17:16.954 | 4574 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
23:17:16.954 | 4574 | 3387 | OverlayManager::DetachThreadInput | Detach thread input 17780, 1500
23:17:16.959 | 5DC | 48 | ResetSnapShotSH::Execute | Release snapshot SH
23:17:16.959 | 5DC | 48 | ResetSnapShotSH::Execute | Release snapshot SH
23:17:17.270 | F24 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 19168]
23:17:17.270 | F24 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
23:17:17.285 | F24 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 19168]
23:17:17.285 | F24 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
23:17:17.286 | F24 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
23:17:17.286 | 5DC | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
23:17:54.607 | 4574 | 2497 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | WM_ACTIVATE
23:17:54.607 | 4574 | 9092 | OverlayManager::AppActivated | app activated last-CU: 0x10003 cu: 0x10003 [ref: 0]
23:17:54.607 | 4574 | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1)
23:17:54.607 | 4574 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 19168]
23:17:54.607 | 4574 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
23:18:03.585 | F24 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 18624]
23:18:03.585 | F24 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event ON (ON)
23:18:03.585 | F24 | 8991 | OverlayManager::OnForegroundChanged | Changed True
23:18:03.585 | 4574 | 6652 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xe033c) 0xe033c .
23:18:03.600 | F24 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 18624]
23:18:03.602 | F24 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
23:18:03.606 | 5DC | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
23:18:06.516 | 33D8 | 227 | InterProcessElement::open | InterProcess Overwolf_ImID_7052A_P_17628 opened succesfuly
23:18:06.516 | 33D8 | 227 | InterProcessElement::open | InterProcess Overwolf_PID_17628_SHARED_MEMORY_AGENT opened succesfuly
23:18:06.811 | 5DC | 330 | RenderImageD3d11::setSize | Create Texture (400,400) / (512,512) - OK
23:18:06.811 | 5DC | 351 | RenderImageD3d11::setSize | Create Texture RV (512,512) - OK
23:18:06.842 | 33D8 | 227 | InterProcessElement::open | InterProcess Overwolf_ImID_50306_P_17628 opened succesfuly
23:18:06.842 | 33D8 | 227 | InterProcessElement::open | InterProcess Overwolf_PID_17628_SHARED_MEMORY_AGENT opened succesfuly
23:18:07.232 | 5DC | 330 | RenderImageD3d11::setSize | Create Texture (640,320) / (640,384) - OK
23:18:07.232 | 5DC | 351 | RenderImageD3d11::setSize | Create Texture RV (640,384) - OK
23:18:07.967 | 4574 | 3129 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON 1
23:18:07.967 | 4574 | 441 | showCursorSafe | showCursorSafe start: 0 end: 0
23:18:08.0 | 4574 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
23:18:08.3 | 4574 | 2510 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | *** WM_RESTOR_GAME_CURSOR mt: 0x4574 ****
23:18:08.3 | 4574 | 4401 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x25ae01f7;prev = 0x25ae01f7 , {Original values: ref = 0 handle = 0x10003}
23:18:08.180 | 4574 | 6652 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xe033c) 0xe033c .
23:18:08.214 | 4574 | 3129 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON 1
23:18:08.214 | 4574 | 441 | showCursorSafe | showCursorSafe start: 0 end: 0
23:18:08.239 | 4574 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
23:18:08.239 | 4574 | 2510 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | *** WM_RESTOR_GAME_CURSOR mt: 0x4574 ****
23:18:08.239 | 4574 | 4401 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x25ae01f7;prev = 0x25ae01f7 , {Original values: ref = 0 handle = 0x10003}
23:18:08.381 | 4574 | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (0)
23:18:08.508 | 4574 | 2494 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | WM_ACTIVATE - Deactivate.
23:18:08.508 | 4574 | 9133 | OverlayManager::LostForeground | Lost foreground, release control [exclusive mode: False]
23:18:08.508 | 4574 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
23:18:08.508 | 4574 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 0]
23:18:08.508 | 4574 | 8895 | OverlayManager::HandleForegroundChanged | Forcing lost foreground, current: 0 new: 0
23:18:08.508 | 4574 | 8901 | OverlayManager::HandleForegroundChanged | ForegroundChange Event [winows not active] bIsInForegroundNew: 0 m_bIsInForeground 1
23:18:08.508 | 4574 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
23:18:08.508 | 4574 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event OFF (ON)
23:18:08.508 | 4574 | 8991 | OverlayManager::OnForegroundChanged | Changed False
23:18:08.508 | 4574 | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x0 Title=[]
23:18:08.508 | 4574 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
23:18:08.508 | 4574 | 9149 | OverlayManager::LostForeground | Restore game cursor on lost foreground [controled: 0, ow-cursor: 0]
23:18:08.508 | 4574 | 8991 | OverlayManager::OnForegroundChanged | Changed False
23:18:08.508 | 4574 | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x0 Title=[]
23:18:08.508 | 4574 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
23:18:08.508 | 4574 | 3387 | OverlayManager::DetachThreadInput | Detach thread input 17780, 1500
23:18:08.512 | 5DC | 48 | ResetSnapShotSH::Execute | Release snapshot SH
23:18:08.512 | 5DC | 48 | ResetSnapShotSH::Execute | Release snapshot SH
23:18:08.685 | F24 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 13020]
23:18:08.685 | F24 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
23:18:08.700 | F24 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 13020]
23:18:08.700 | F24 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
23:18:08.702 | F24 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
23:18:08.703 | 5DC | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
23:18:52.245 | 4574 | 2497 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | WM_ACTIVATE
23:18:52.245 | 4574 | 9092 | OverlayManager::AppActivated | app activated last-CU: 0x10003 cu: 0x10003 [ref: 0]
23:18:52.245 | 4574 | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1)
23:18:52.245 | 4574 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 18624]
23:18:52.245 | 4574 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event ON (ON)
23:18:52.245 | 4574 | 8991 | OverlayManager::OnForegroundChanged | Changed True
23:18:52.485 | F24 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 18624]
23:18:52.500 | F24 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 18624]
23:18:52.502 | F24 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
23:18:52.502 | 5DC | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
23:18:54.490 | 4574 | 2096 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed
23:18:54.490 | 4574 | 2133 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc
23:18:54.490 | 4574 | 1790 | OverlayManager::RestoreGameWNDPROC | Search SWL..
23:18:54.490 | 4574 | 1797 | OverlayManager::RestoreGameWNDPROC | SWL restored.
23:18:54.490 | 4574 | 1807 | OverlayManager::RestoreGameWNDPROC | SWL OK.
23:18:54.490 | 4574 | 1812 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1501ff
23:18:54.583 | 5DC | 629 | ReleaseD11Device | Device Released! [2]
23:18:54.583 | 5DC | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
23:18:54.583 | 5DC | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
23:18:54.583 | 5DC | 200 | IRenderDevice::release | Render Releasing.
23:18:54.583 | 5DC | 99 | RenderDeviceCaptureBase::ReleaseTexture | Release
23:18:54.583 | 5DC | 117 | RenderDeviceCaptureBase::ReleaseTexture | Released
23:18:54.583 | 5DC | 1267 | RenderDeviceD3d11::releaseImplementation | Releasing 1
23:18:54.583 | 5DC | 1277 | RenderDeviceD3d11::releaseImplementation | Releasing 2
23:18:54.583 | 5DC | 1296 | RenderDeviceD3d11::releaseImplementation | Releasing 3
23:18:54.583 | 5DC | 217 | IRenderDevice::release | Render Releasing Done.
23:18:54.583 | 5DC | 632 | ReleaseD11Device | End Device Released!
23:18:54.583 | 4574 | 575 | fSwapResize_Buffers | Resize buffer (0xd9e3bf50)!
23:18:54.583 | 4574 | 86 | ReleaseGraphicsDevice | Clear overlay graphics..
23:18:54.583 | 4574 | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
23:18:54.583 | 4574 | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
23:18:54.583 | 4574 | 88 | ReleaseGraphicsDevice | Device was Resized!
23:18:54.583 | 4574 | 200 | IRenderDevice::release | Render Releasing.
23:18:54.583 | 4574 | 1237 | RenderDeviceD3d11::releaseImplementation | Device already released
23:18:54.583 | 4574 | 217 | IRenderDevice::release | Render Releasing Done.
23:18:54.583 | 4574 | 92 | ReleaseGraphicsDevice | End Device was Resized!
23:18:54.643 | 4574 | 575 | fSwapResize_Buffers | Resize buffer (0xd9e3bf50)!
23:18:54.643 | 4574 | 86 | ReleaseGraphicsDevice | Clear overlay graphics..
23:18:54.643 | 4574 | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
23:18:54.643 | 4574 | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
23:18:54.643 | 4574 | 88 | ReleaseGraphicsDevice | Device was Resized!
23:18:54.643 | 4574 | 200 | IRenderDevice::release | Render Releasing.
23:18:54.643 | 4574 | 1237 | RenderDeviceD3d11::releaseImplementation | Device already released
23:18:54.643 | 4574 | 217 | IRenderDevice::release | Render Releasing Done.
23:18:54.643 | 4574 | 92 | ReleaseGraphicsDevice | End Device was Resized!
23:18:55.162 | 5DC | 214 | doOverlay | Delay init, ready now
23:18:55.162 | 5DC | 1050 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0xd9e3bf50
23:18:55.162 | 5DC | 1114 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
23:18:55.162 | 5DC | 1136 | RenderDeviceD3d11::init | save state
23:18:55.162 | 5DC | 701 | RenderDeviceD3d11::initDX11 | loading shaders...
23:18:55.168 | 5DC | 1142 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x947ce438.
23:18:55.168 | 5DC | 1144 | RenderDeviceD3d11::init | restore state
23:18:55.168 | 5DC | 1147 | RenderDeviceD3d11::init | Target Window [0xe033c]
23:18:55.168 | 5DC | 257 | IRenderDevice::reCreateResourceList | RECREATION *** Begin ***
23:18:55.168 | 5DC | 264 | IRenderDevice::reCreateResourceList | RECREATION *** Done ***
23:18:55.168 | 5DC | 5827 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
23:18:55.168 | 5DC | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW}
23:18:55.168 | 5DC | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080)
23:18:55.171 | 5DC | 5927 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xe033c} (foreground = 0xe033c).
23:18:55.171 | 5DC | 2823 | OverlayManager::installWindowProcHook | Install WPH
23:18:55.171 | 5DC | 2843 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xe80339
23:18:55.171 | 5DC | 2866 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
23:18:55.171 | 5DC | 2912 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xdf8fcdf0=-544223760)=>(0xdb4d7590=-615680624)
23:18:55.173 | 5DC | 5821 | OverlayManager::initOverlayResolution | Ex 0X40008
23:18:55.173 | 5DC | 5827 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
23:18:55.173 | 5DC | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL}
23:18:55.173 | 5DC | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080)
23:18:55.174 | 4574 | 2945 | OverlayManager::installKeybMouseHook | HKOnlyOnce: skipping keyboard/mouse hook reinstall
23:18:56.964 | 4574 | 6652 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xe033c) 0xe033c .
23:21:52.496 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:21:52.550 | 33D8 | 227 | InterProcessElement::open | InterProcess Overwolf_ImID_4049C_P_17628 opened succesfuly
23:21:52.550 | 33D8 | 227 | InterProcessElement::open | InterProcess Overwolf_PID_17628_SHARED_MEMORY_AGENT opened succesfuly
23:21:52.903 | 5DC | 330 | RenderImageD3d11::setSize | Create Texture (1155,380) / (1280,384) - OK
23:21:52.903 | 5DC | 351 | RenderImageD3d11::setSize | Create Texture RV (1280,384) - OK
23:21:53.80 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:22:05.740 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:22:06.692 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:22:28.713 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:22:29.339 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:24:00.521 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:24:00.857 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:24:02.174 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:24:02.591 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:24:47.447 | 4574 | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (0)
23:24:59.407 | 5DC | 629 | ReleaseD11Device | Device Released! [2]
23:24:59.407 | 5DC | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
23:24:59.407 | 5DC | 3387 | OverlayManager::DetachThreadInput | Detach thread input 17780, 1500
23:24:59.407 | 5DC | 1790 | OverlayManager::RestoreGameWNDPROC | Search SWL..
23:24:59.407 | 5DC | 1797 | OverlayManager::RestoreGameWNDPROC | SWL restored.
23:24:59.407 | 5DC | 1807 | OverlayManager::RestoreGameWNDPROC | SWL OK.
23:24:59.407 | 5DC | 1812 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xe80339
23:24:59.407 | 5DC | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
23:24:59.407 | 5DC | 200 | IRenderDevice::release | Render Releasing.
23:24:59.407 | 5DC | 99 | RenderDeviceCaptureBase::ReleaseTexture | Release
23:24:59.407 | 5DC | 117 | RenderDeviceCaptureBase::ReleaseTexture | Released
23:24:59.407 | 5DC | 1267 | RenderDeviceD3d11::releaseImplementation | Releasing 1
23:24:59.407 | 5DC | 1277 | RenderDeviceD3d11::releaseImplementation | Releasing 2
23:24:59.407 | 5DC | 1296 | RenderDeviceD3d11::releaseImplementation | Releasing 3
23:24:59.407 | 5DC | 217 | IRenderDevice::release | Render Releasing Done.
23:24:59.407 | 5DC | 632 | ReleaseD11Device | End Device Released!
23:24:59.443 | 4574 | 575 | fSwapResize_Buffers | Resize buffer (0xd9e3bf50)!
23:24:59.443 | 4574 | 86 | ReleaseGraphicsDevice | Clear overlay graphics..
23:24:59.443 | 4574 | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
23:24:59.443 | 4574 | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
23:24:59.443 | 4574 | 88 | ReleaseGraphicsDevice | Device was Resized!
23:24:59.443 | 4574 | 200 | IRenderDevice::release | Render Releasing.
23:24:59.443 | 4574 | 1237 | RenderDeviceD3d11::releaseImplementation | Device already released
23:24:59.443 | 4574 | 217 | IRenderDevice::release | Render Releasing Done.
23:24:59.443 | 4574 | 92 | ReleaseGraphicsDevice | End Device was Resized!
23:24:59.885 | F24 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 13020]
23:24:59.885 | F24 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
23:24:59.885 | F24 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event OFF (OFF)
23:24:59.885 | F24 | 8991 | OverlayManager::OnForegroundChanged | Changed False
23:24:59.885 | F24 | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10210 Title=[
23:24:59.885 | F24 | 3318 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE
23:24:59.885 | F24 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
23:24:59.900 | F24 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 13020]
23:24:59.900 | F24 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
23:24:59.900 | F24 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
23:25:00.905 | 3DB0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
23:25:02.435 | 3DB0 | 182 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3031].
23:25:02.435 | 3DB0 | 56 | WidgetsLayoutScheduler::Stop | stopping layout scheduler
23:25:02.435 | 3DB0 | 66 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:20)
23:25:22.364 | 4574 | 575 | fSwapResize_Buffers | Resize buffer (0xd9e3bf50)!
23:25:22.364 | 4574 | 86 | ReleaseGraphicsDevice | Clear overlay graphics..
23:25:22.364 | 4574 | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
23:25:22.364 | 4574 | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
23:25:22.364 | 4574 | 88 | ReleaseGraphicsDevice | Device was Resized!
23:25:22.364 | 4574 | 200 | IRenderDevice::release | Render Releasing.
23:25:22.364 | 4574 | 1237 | RenderDeviceD3d11::releaseImplementation | Device already released
23:25:22.364 | 4574 | 217 | IRenderDevice::release | Render Releasing Done.
23:25:22.364 | 4574 | 92 | ReleaseGraphicsDevice | End Device was Resized!
23:25:22.569 | 5DC | 214 | doOverlay | Delay init, ready now
23:25:22.569 | 5DC | 1050 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0xd9e3bf50
23:25:22.569 | 5DC | 1114 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
23:25:22.569 | 5DC | 1136 | RenderDeviceD3d11::init | save state
23:25:22.569 | 5DC | 701 | RenderDeviceD3d11::initDX11 | loading shaders...
23:25:22.576 | 5DC | 1142 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x947ce438.
23:25:22.576 | 5DC | 1144 | RenderDeviceD3d11::init | restore state
23:25:22.576 | 5DC | 1147 | RenderDeviceD3d11::init | Target Window [0xe033c]
23:25:22.576 | 5DC | 257 | IRenderDevice::reCreateResourceList | RECREATION *** Begin ***
23:25:22.576 | 5DC | 264 | IRenderDevice::reCreateResourceList | RECREATION *** Done ***
23:25:22.576 | 5DC | 3325 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW
23:25:22.576 | 5DC | 5827 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
23:25:22.576 | 5DC | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW}
23:25:22.576 | 5DC | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080)
23:25:22.577 | 5DC | 48 | ResetSnapShotSH::Execute | Release snapshot SH
23:25:22.577 | 5DC | 5927 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xe033c} (foreground = 0xe033c).
23:25:22.577 | 5DC | 2823 | OverlayManager::installWindowProcHook | Install WPH
23:25:22.577 | 5DC | 2843 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x5404b7
23:25:22.577 | 5DC | 2866 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
23:25:22.577 | 5DC | 2912 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xdf8fcdf0=-544223760)=>(0xdb4d7590=-615680624)
23:25:22.577 | 5DC | 2469 | WidgetManager::Render | resume layout thread
23:25:22.577 | 5DC | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler
23:25:22.577 | 5DC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
23:25:22.577 | 5DC | 1790 | WidgetManager::draw | skip widget draw (not in foreground) False - False
23:25:22.577 | 5DC | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
23:25:22.578 | 4574 | 2945 | OverlayManager::installKeybMouseHook | HKOnlyOnce: skipping keyboard/mouse hook reinstall
23:25:22.578 | 5DC | 5821 | OverlayManager::initOverlayResolution | Ex 0X40008
23:25:22.578 | 5DC | 5827 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
23:25:22.578 | 5DC | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL}
23:25:22.578 | 5DC | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080)
23:25:22.627 | F24 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 18624]
23:25:22.627 | F24 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event ON (ON)
23:25:22.627 | F24 | 8991 | OverlayManager::OnForegroundChanged | Changed True
23:25:22.627 | F24 | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1)
23:25:22.636 | 4574 | 6652 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xe033c) 0xe033c .
23:25:22.642 | F24 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 18624]
23:25:22.642 | F24 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
23:25:22.645 | 5DC | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
23:25:34.165 | 5DC | 330 | RenderImageD3d11::setSize | Create Texture (400,400) / (512,512) - OK
23:25:34.165 | 5DC | 351 | RenderImageD3d11::setSize | Create Texture RV (512,512) - OK
23:25:34.168 | 5DC | 330 | RenderImageD3d11::setSize | Create Texture (640,320) / (640,384) - OK
23:25:34.168 | 5DC | 351 | RenderImageD3d11::setSize | Create Texture RV (640,384) - OK
23:25:38.201 | 4574 | 3129 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON 1
23:25:38.203 | 4574 | 441 | showCursorSafe | showCursorSafe start: 0 end: 0
23:25:38.327 | 33D8 | 227 | InterProcessElement::open | InterProcess Overwolf_ImID_B0360_P_17628 opened succesfuly
23:25:38.327 | 33D8 | 227 | InterProcessElement::open | InterProcess Overwolf_PID_17628_SHARED_MEMORY_AGENT opened succesfuly
23:25:38.462 | 4574 | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (0)
23:25:38.601 | 5DC | 629 | ReleaseD11Device | Device Released! [2]
23:25:38.601 | 5DC | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
23:25:38.601 | 5DC | 3387 | OverlayManager::DetachThreadInput | Detach thread input 17780, 1500
23:25:38.601 | 5DC | 1790 | OverlayManager::RestoreGameWNDPROC | Search SWL..
23:25:38.601 | 5DC | 1797 | OverlayManager::RestoreGameWNDPROC | SWL restored.
23:25:38.601 | 5DC | 1807 | OverlayManager::RestoreGameWNDPROC | SWL OK.
23:25:38.601 | 5DC | 1812 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x5404b7
23:25:38.601 | 5DC | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
23:25:38.601 | 5DC | 200 | IRenderDevice::release | Render Releasing.
23:25:38.601 | 5DC | 99 | RenderDeviceCaptureBase::ReleaseTexture | Release
23:25:38.601 | 5DC | 117 | RenderDeviceCaptureBase::ReleaseTexture | Released
23:25:38.601 | 5DC | 1267 | RenderDeviceD3d11::releaseImplementation | Releasing 1
23:25:38.601 | 5DC | 1277 | RenderDeviceD3d11::releaseImplementation | Releasing 2
23:25:38.601 | 5DC | 1296 | RenderDeviceD3d11::releaseImplementation | Releasing 3
23:25:38.601 | 5DC | 217 | IRenderDevice::release | Render Releasing Done.
23:25:38.601 | 5DC | 632 | ReleaseD11Device | End Device Released!
23:25:38.643 | 4574 | 575 | fSwapResize_Buffers | Resize buffer (0xd9e3bf50)!
23:25:38.643 | 4574 | 86 | ReleaseGraphicsDevice | Clear overlay graphics..
23:25:38.643 | 4574 | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
23:25:38.643 | 4574 | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
23:25:38.643 | 4574 | 88 | ReleaseGraphicsDevice | Device was Resized!
23:25:38.643 | 4574 | 200 | IRenderDevice::release | Render Releasing.
23:25:38.643 | 4574 | 1237 | RenderDeviceD3d11::releaseImplementation | Device already released
23:25:38.643 | 4574 | 217 | IRenderDevice::release | Render Releasing Done.
23:25:38.643 | 4574 | 92 | ReleaseGraphicsDevice | End Device was Resized!
23:25:38.886 | F24 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 5688]
23:25:38.886 | F24 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
23:25:38.886 | F24 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event OFF (OFF)
23:25:38.886 | F24 | 8991 | OverlayManager::OnForegroundChanged | Changed False
23:25:38.886 | F24 | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x50310 Title=[Vitalytoly - Twitch - Google Chrome]
23:25:38.886 | F24 | 3318 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE
23:25:38.886 | F24 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
23:25:38.892 | F24 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 5688]
23:25:38.892 | F24 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
23:25:38.894 | F24 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
23:25:39.889 | 33D8 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
23:25:41.917 | 33D8 | 182 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3320].
23:25:41.917 | 33D8 | 56 | WidgetsLayoutScheduler::Stop | stopping layout scheduler
23:25:41.917 | 33D8 | 66 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16)
23:26:54.834 | 4574 | 575 | fSwapResize_Buffers | Resize buffer (0xd9e3bf50)!
23:26:54.834 | 4574 | 86 | ReleaseGraphicsDevice | Clear overlay graphics..
23:26:54.834 | 4574 | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
23:26:54.834 | 4574 | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
23:26:54.834 | 4574 | 88 | ReleaseGraphicsDevice | Device was Resized!
23:26:54.834 | 4574 | 200 | IRenderDevice::release | Render Releasing.
23:26:54.834 | 4574 | 1237 | RenderDeviceD3d11::releaseImplementation | Device already released
23:26:54.834 | 4574 | 217 | IRenderDevice::release | Render Releasing Done.
23:26:54.834 | 4574 | 92 | ReleaseGraphicsDevice | End Device was Resized!
23:26:54.894 | F24 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 18624]
23:26:54.894 | F24 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event ON (ON)
23:26:54.894 | F24 | 8991 | OverlayManager::OnForegroundChanged | Changed True
23:26:54.894 | F24 | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1)
23:26:54.894 | F24 | 3325 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW
23:26:54.909 | F24 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 18624]
23:26:55.37 | 5DC | 214 | doOverlay | Delay init, ready now
23:26:55.37 | 5DC | 1050 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0xd9e3bf50
23:26:55.37 | 5DC | 1114 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
23:26:55.37 | 5DC | 1136 | RenderDeviceD3d11::init | save state
23:26:55.37 | 5DC | 701 | RenderDeviceD3d11::initDX11 | loading shaders...
23:26:55.44 | 5DC | 1142 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x947ce438.
23:26:55.44 | 5DC | 1144 | RenderDeviceD3d11::init | restore state
23:26:55.44 | 5DC | 1147 | RenderDeviceD3d11::init | Target Window [0xe033c]
23:26:55.44 | 5DC | 257 | IRenderDevice::reCreateResourceList | RECREATION *** Begin ***
23:26:55.44 | 5DC | 264 | IRenderDevice::reCreateResourceList | RECREATION *** Done ***
23:26:55.44 | 5DC | 5827 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
23:26:55.44 | 5DC | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW}
23:26:55.44 | 5DC | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080)
23:26:55.46 | 5DC | 48 | ResetSnapShotSH::Execute | Release snapshot SH
23:26:55.46 | 5DC | 4401 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x25ae01f7;prev = 0x10007 , {Original values: ref = 0 handle = 0x10003}
23:26:55.46 | 5DC | 5927 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xe033c} (foreground = 0xe033c).
23:26:55.46 | 5DC | 2823 | OverlayManager::installWindowProcHook | Install WPH
23:26:55.46 | 5DC | 2843 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x18bb03d1
23:26:55.46 | 5DC | 2866 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
23:26:55.46 | 5DC | 2912 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xdf8fcdf0=-544223760)=>(0xdb4d7590=-615680624)
23:26:55.46 | 5DC | 2469 | WidgetManager::Render | resume layout thread
23:26:55.46 | 5DC | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler
23:26:55.46 | 5DC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
23:26:55.47 | 5DC | 330 | RenderImageD3d11::setSize | Create Texture (400,400) / (512,512) - OK
23:26:55.47 | 5DC | 351 | RenderImageD3d11::setSize | Create Texture RV (512,512) - OK
23:26:55.47 | 4574 | 2945 | OverlayManager::installKeybMouseHook | HKOnlyOnce: skipping keyboard/mouse hook reinstall
23:26:55.47 | 5DC | 330 | RenderImageD3d11::setSize | Create Texture (640,320) / (640,384) - OK
23:26:55.47 | 5DC | 351 | RenderImageD3d11::setSize | Create Texture RV (640,384) - OK
23:26:55.47 | 5DC | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
23:26:55.49 | 5DC | 5821 | OverlayManager::initOverlayResolution | Ex 0X40008
23:26:55.49 | 5DC | 5827 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
23:26:55.49 | 5DC | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL}
23:26:55.49 | 5DC | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080)
23:26:55.52 | 1E98 | 257 | InterProcessElement::close | InterProcess Overwolf_PID_17628_SHARED_MEMORY_AGENT close 2147483647 bytes
23:26:55.52 | 1E98 | 130 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=b0360
23:26:55.52 | 1E98 | 257 | InterProcessElement::close | InterProcess Overwolf_ImID_B0360_P_17628 close 2147483647 bytes
23:26:55.52 | 1E98 | 2741 | WidgetManager::RefreshLayoutAsync | Move widget to Poll
23:27:02.152 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:27:02.223 | 1E98 | 227 | InterProcessElement::open | InterProcess Overwolf_ImID_40336_P_17628 opened succesfuly
23:27:02.223 | 1E98 | 227 | InterProcessElement::open | InterProcess Overwolf_PID_17628_SHARED_MEMORY_AGENT opened succesfuly
23:27:02.269 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:27:02.726 | 5DC | 7425 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive
23:27:02.726 | 5DC | 3129 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON 2
23:27:02.726 | 5DC | 3143 | OverlayManager::setControlMode | Set RI mouse to 0X0 (0X30)...
23:27:02.727 | 5DC | 330 | RenderImageD3d11::setSize | Create Texture (1280,720) / (1280,768) - OK
23:27:02.727 | 5DC | 351 | RenderImageD3d11::setSize | Create Texture RV (1280,768) - OK
23:27:02.740 | 4574 | 441 | showCursorSafe | showCursorSafe start: 0 end: 0
23:27:02.747 | 4574 | 6652 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xe033c) 0xe033c .
23:27:02.759 | 1E98 | 227 | InterProcessElement::open | InterProcess Overwolf_ImID_20520_P_17628 opened succesfuly
23:27:02.759 | 1E98 | 227 | InterProcessElement::open | InterProcess Overwolf_PID_17628_SHARED_MEMORY_AGENT opened succesfuly
23:27:02.759 | 1E98 | 227 | InterProcessElement::open | InterProcess Overwolf_ImID_1402F8_P_17628 opened succesfuly
23:27:02.759 | 1E98 | 227 | InterProcessElement::open | InterProcess Overwolf_PID_17628_SHARED_MEMORY_AGENT opened succesfuly
23:27:02.783 | 5DC | 330 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK
23:27:02.783 | 5DC | 351 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK
23:27:02.797 | 5DC | 330 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK
23:27:02.797 | 5DC | 351 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK
23:27:03.44 | 1E98 | 227 | InterProcessElement::open | InterProcess Overwolf_ImID_5038A_P_17628 opened succesfuly
23:27:03.44 | 1E98 | 227 | InterProcessElement::open | InterProcess Overwolf_PID_17628_SHARED_MEMORY_AGENT opened succesfuly
23:27:03.446 | 1E98 | 257 | InterProcessElement::close | InterProcess Overwolf_PID_17628_SHARED_MEMORY_AGENT close 2147483647 bytes
23:27:03.446 | 1E98 | 130 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=5038a
23:27:03.446 | 1E98 | 257 | InterProcessElement::close | InterProcess Overwolf_ImID_5038A_P_17628 close 2147483647 bytes
23:27:03.446 | 1E98 | 2741 | WidgetManager::RefreshLayoutAsync | Move widget to Poll
23:27:03.452 | 1E98 | 227 | InterProcessElement::open | InterProcess Overwolf_ImID_6038A_P_17628 opened succesfuly
23:27:03.452 | 1E98 | 227 | InterProcessElement::open | InterProcess Overwolf_PID_17628_SHARED_MEMORY_AGENT opened succesfuly
23:27:03.493 | 1E98 | 257 | InterProcessElement::close | InterProcess Overwolf_PID_17628_SHARED_MEMORY_AGENT close 2147483647 bytes
23:27:03.493 | 1E98 | 130 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=6038a
23:27:03.493 | 1E98 | 257 | InterProcessElement::close | InterProcess Overwolf_ImID_6038A_P_17628 close 2147483647 bytes
23:27:03.493 | 1E98 | 2741 | WidgetManager::RefreshLayoutAsync | Move widget to Poll
23:27:03.497 | 1E98 | 227 | InterProcessElement::open | InterProcess Overwolf_ImID_7038A_P_17628 opened succesfuly
23:27:03.497 | 1E98 | 227 | InterProcessElement::open | InterProcess Overwolf_PID_17628_SHARED_MEMORY_AGENT opened succesfuly
23:27:03.525 | 5DC | 330 | RenderImageD3d11::setSize | Create Texture (46,26) / (128,128) - OK
23:27:03.525 | 5DC | 351 | RenderImageD3d11::setSize | Create Texture RV (128,128) - OK
23:27:03.810 | 1E98 | 257 | InterProcessElement::close | InterProcess Overwolf_PID_17628_SHARED_MEMORY_AGENT close 2147483647 bytes
23:27:03.810 | 1E98 | 130 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=7038a
23:27:03.810 | 1E98 | 257 | InterProcessElement::close | InterProcess Overwolf_ImID_7038A_P_17628 close 2147483647 bytes
23:27:03.810 | 1E98 | 2741 | WidgetManager::RefreshLayoutAsync | Move widget to Poll
23:27:04.450 | 1E98 | 227 | InterProcessElement::open | InterProcess Overwolf_ImID_8038A_P_17628 opened succesfuly
23:27:04.450 | 1E98 | 227 | InterProcessElement::open | InterProcess Overwolf_PID_17628_SHARED_MEMORY_AGENT opened succesfuly
23:27:08.126 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:27:08.156 | 1E98 | 257 | InterProcessElement::close | InterProcess Overwolf_PID_17628_SHARED_MEMORY_AGENT close 2147483647 bytes
23:27:08.156 | 1E98 | 130 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=8038a
23:27:08.156 | 1E98 | 257 | InterProcessElement::close | InterProcess Overwolf_ImID_8038A_P_17628 close 2147483647 bytes
23:27:08.156 | 1E98 | 2741 | WidgetManager::RefreshLayoutAsync | Move widget to Poll
23:27:08.157 | 1E98 | 3283 | WidgetManager::OnControlStateChanged | Release exclusiv mode: 0x40336 was hidden 0
23:27:08.157 | 1E98 | 7445 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Normal
23:27:08.157 | 1E98 | 3172 | OverlayManager::setControlMode | Restore RI mouse to 0X30(0X30)...
23:27:08.157 | 1E98 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
23:27:08.160 | 4574 | 2510 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | *** WM_RESTOR_GAME_CURSOR mt: 0x4574 ****
23:27:08.161 | 4574 | 4401 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x25ae01f7;prev = 0x25ae01f7 , {Original values: ref = 0 handle = 0x0}
23:27:08.228 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:27:08.988 | 4574 | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (0)
23:27:09.133 | 5DC | 629 | ReleaseD11Device | Device Released! [2]
23:27:09.133 | 5DC | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
23:27:09.133 | 5DC | 3387 | OverlayManager::DetachThreadInput | Detach thread input 17780, 1500
23:27:09.133 | 5DC | 1790 | OverlayManager::RestoreGameWNDPROC | Search SWL..
23:27:09.133 | 5DC | 1797 | OverlayManager::RestoreGameWNDPROC | SWL restored.
23:27:09.133 | 5DC | 1807 | OverlayManager::RestoreGameWNDPROC | SWL OK.
23:27:09.133 | 5DC | 1812 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x18bb03d1
23:27:09.133 | 5DC | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
23:27:09.133 | 5DC | 200 | IRenderDevice::release | Render Releasing.
23:27:09.133 | 5DC | 240 | IRenderDevice::releaseResourceList | RELEASING (1) *** Begin ***
23:27:09.133 | 5DC | 250 | IRenderDevice::releaseResourceList | RELEASING *** Done ***
23:27:09.133 | 5DC | 99 | RenderDeviceCaptureBase::ReleaseTexture | Release
23:27:09.133 | 5DC | 117 | RenderDeviceCaptureBase::ReleaseTexture | Released
23:27:09.133 | 5DC | 1267 | RenderDeviceD3d11::releaseImplementation | Releasing 1
23:27:09.133 | 5DC | 1277 | RenderDeviceD3d11::releaseImplementation | Releasing 2
23:27:09.133 | 5DC | 1296 | RenderDeviceD3d11::releaseImplementation | Releasing 3
23:27:09.133 | 5DC | 217 | IRenderDevice::release | Render Releasing Done.
23:27:09.133 | 5DC | 632 | ReleaseD11Device | End Device Released!
23:27:09.172 | 4574 | 575 | fSwapResize_Buffers | Resize buffer (0xd9e3bf50)!
23:27:09.172 | 4574 | 86 | ReleaseGraphicsDevice | Clear overlay graphics..
23:27:09.172 | 4574 | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
23:27:09.172 | 4574 | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
23:27:09.172 | 4574 | 88 | ReleaseGraphicsDevice | Device was Resized!
23:27:09.172 | 4574 | 200 | IRenderDevice::release | Render Releasing.
23:27:09.172 | 4574 | 1237 | RenderDeviceD3d11::releaseImplementation | Device already released
23:27:09.172 | 4574 | 217 | IRenderDevice::release | Render Releasing Done.
23:27:09.172 | 4574 | 92 | ReleaseGraphicsDevice | End Device was Resized!
23:27:09.613 | F24 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 13020]
23:27:09.613 | F24 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
23:27:09.613 | F24 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event OFF (OFF)
23:27:09.613 | F24 | 8991 | OverlayManager::OnForegroundChanged | Changed False
23:27:09.613 | F24 | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10210 Title=[
23:27:09.613 | F24 | 3318 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE
23:27:09.613 | F24 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
23:27:09.628 | F24 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 13020]
23:27:09.628 | F24 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
23:27:09.630 | F24 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
23:27:10.552 | 4574 | 575 | fSwapResize_Buffers | Resize buffer (0xd9e3bf50)!
23:27:10.552 | 4574 | 86 | ReleaseGraphicsDevice | Clear overlay graphics..
23:27:10.552 | 4574 | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
23:27:10.552 | 4574 | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
23:27:10.552 | 4574 | 88 | ReleaseGraphicsDevice | Device was Resized!
23:27:10.552 | 4574 | 200 | IRenderDevice::release | Render Releasing.
23:27:10.552 | 4574 | 1237 | RenderDeviceD3d11::releaseImplementation | Device already released
23:27:10.552 | 4574 | 217 | IRenderDevice::release | Render Releasing Done.
23:27:10.552 | 4574 | 92 | ReleaseGraphicsDevice | End Device was Resized!
23:27:10.606 | 1E98 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
23:27:10.621 | F24 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 18624]
23:27:10.621 | F24 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event ON (ON)
23:27:10.621 | F24 | 8991 | OverlayManager::OnForegroundChanged | Changed True
23:27:10.621 | F24 | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1)
23:27:10.621 | F24 | 3325 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW
23:27:10.637 | F24 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 18624]
23:27:10.757 | 5DC | 214 | doOverlay | Delay init, ready now
23:27:10.757 | 5DC | 1050 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0xd9e3bf50
23:27:10.757 | 5DC | 1114 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
23:27:10.757 | 5DC | 1136 | RenderDeviceD3d11::init | save state
23:27:10.757 | 5DC | 701 | RenderDeviceD3d11::initDX11 | loading shaders...
23:27:10.763 | 5DC | 1142 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x947ce438.
23:27:10.763 | 5DC | 1144 | RenderDeviceD3d11::init | restore state
23:27:10.763 | 5DC | 1147 | RenderDeviceD3d11::init | Target Window [0xe033c]
23:27:10.763 | 5DC | 257 | IRenderDevice::reCreateResourceList | RECREATION *** Begin ***
23:27:10.764 | 5DC | 264 | IRenderDevice::reCreateResourceList | RECREATION *** Done ***
23:27:10.764 | 5DC | 5827 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
23:27:10.764 | 5DC | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW}
23:27:10.764 | 5DC | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080)
23:27:10.767 | 5DC | 48 | ResetSnapShotSH::Execute | Release snapshot SH
23:27:10.767 | 5DC | 5927 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xe033c} (foreground = 0xe033c).
23:27:10.767 | 5DC | 2823 | OverlayManager::installWindowProcHook | Install WPH
23:27:10.767 | 5DC | 2843 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x110853
23:27:10.767 | 5DC | 2866 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
23:27:10.767 | 5DC | 2912 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xdf8fcdf0=-544223760)=>(0xdb4d7590=-615680624)
23:27:10.767 | 5DC | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
23:27:10.768 | 4574 | 2945 | OverlayManager::installKeybMouseHook | HKOnlyOnce: skipping keyboard/mouse hook reinstall
23:27:10.770 | 5DC | 5821 | OverlayManager::initOverlayResolution | Ex 0X40008
23:27:10.770 | 5DC | 5827 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
23:27:10.770 | 5DC | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL}
23:27:10.770 | 5DC | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080)
23:27:11.500 | 4574 | 6652 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xe033c) 0xe033c .
23:27:36.399 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:27:36.431 | 5DC | 330 | RenderImageD3d11::setSize | Create Texture (1155,380) / (1280,384) - OK
23:27:36.431 | 5DC | 351 | RenderImageD3d11::setSize | Create Texture RV (1280,384) - OK
23:27:36.669 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:27:50.857 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:27:51.320 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:27:52.80 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:27:53.304 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:29:00.507 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:29:02.1 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:29:11.827 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:29:12.25 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:29:12.529 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:29:13.568 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:29:33.328 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:29:33.865 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:30:37.906 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:30:38.231 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:30:48.394 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:30:48.982 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:31:12.641 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:31:12.827 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:31:21.322 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:31:21.707 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:31:32.552 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:31:32.855 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:32:04.572 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:32:05.99 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:32:39.200 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:32:39.468 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:32:48.961 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:32:49.224 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:32:49.873 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:32:50.416 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:32:57.45 | 4574 | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (0)
23:32:57.157 | 5DC | 629 | ReleaseD11Device | Device Released! [2]
23:32:57.157 | 5DC | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
23:32:57.157 | 5DC | 3387 | OverlayManager::DetachThreadInput | Detach thread input 17780, 1500
23:32:57.157 | 5DC | 1790 | OverlayManager::RestoreGameWNDPROC | Search SWL..
23:32:57.157 | 5DC | 1797 | OverlayManager::RestoreGameWNDPROC | SWL restored.
23:32:57.157 | 5DC | 1807 | OverlayManager::RestoreGameWNDPROC | SWL OK.
23:32:57.157 | 5DC | 1812 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x110853
23:32:57.157 | 5DC | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
23:32:57.157 | 5DC | 200 | IRenderDevice::release | Render Releasing.
23:32:57.157 | 5DC | 240 | IRenderDevice::releaseResourceList | RELEASING (1) *** Begin ***
23:32:57.157 | 5DC | 250 | IRenderDevice::releaseResourceList | RELEASING *** Done ***
23:32:57.157 | 5DC | 99 | RenderDeviceCaptureBase::ReleaseTexture | Release
23:32:57.157 | 5DC | 117 | RenderDeviceCaptureBase::ReleaseTexture | Released
23:32:57.157 | 5DC | 1267 | RenderDeviceD3d11::releaseImplementation | Releasing 1
23:32:57.157 | 5DC | 1277 | RenderDeviceD3d11::releaseImplementation | Releasing 2
23:32:57.157 | 5DC | 1296 | RenderDeviceD3d11::releaseImplementation | Releasing 3
23:32:57.157 | 5DC | 217 | IRenderDevice::release | Render Releasing Done.
23:32:57.157 | 5DC | 632 | ReleaseD11Device | End Device Released!
23:32:57.197 | 4574 | 575 | fSwapResize_Buffers | Resize buffer (0xd9e3bf50)!
23:32:57.197 | 4574 | 86 | ReleaseGraphicsDevice | Clear overlay graphics..
23:32:57.197 | 4574 | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
23:32:57.197 | 4574 | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
23:32:57.197 | 4574 | 88 | ReleaseGraphicsDevice | Device was Resized!
23:32:57.197 | 4574 | 200 | IRenderDevice::release | Render Releasing.
23:32:57.197 | 4574 | 1237 | RenderDeviceD3d11::releaseImplementation | Device already released
23:32:57.197 | 4574 | 217 | IRenderDevice::release | Render Releasing Done.
23:32:57.197 | 4574 | 92 | ReleaseGraphicsDevice | End Device was Resized!
23:32:57.392 | F24 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 13020]
23:32:57.392 | F24 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
23:32:57.392 | F24 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event OFF (OFF)
23:32:57.392 | F24 | 8991 | OverlayManager::OnForegroundChanged | Changed False
23:32:57.392 | F24 | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10210 Title=[
23:32:57.392 | F24 | 3318 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE
23:32:57.392 | F24 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
23:32:57.408 | F24 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 13020]
23:32:57.408 | F24 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
23:32:57.409 | F24 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
23:32:58.404 | 3AC4 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
23:32:58.894 | 4574 | 575 | fSwapResize_Buffers | Resize buffer (0xd9e3bf50)!
23:32:58.894 | 4574 | 86 | ReleaseGraphicsDevice | Clear overlay graphics..
23:32:58.894 | 4574 | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
23:32:58.894 | 4574 | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
23:32:58.894 | 4574 | 88 | ReleaseGraphicsDevice | Device was Resized!
23:32:58.894 | 4574 | 200 | IRenderDevice::release | Render Releasing.
23:32:58.894 | 4574 | 1237 | RenderDeviceD3d11::releaseImplementation | Device already released
23:32:58.894 | 4574 | 217 | IRenderDevice::release | Render Releasing Done.
23:32:58.894 | 4574 | 92 | ReleaseGraphicsDevice | End Device was Resized!
23:32:58.917 | F24 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 18624]
23:32:58.917 | F24 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event ON (ON)
23:32:58.917 | F24 | 8991 | OverlayManager::OnForegroundChanged | Changed True
23:32:58.917 | F24 | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1)
23:32:58.917 | F24 | 3325 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW
23:32:58.938 | F24 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 18624]
23:32:59.128 | 5DC | 214 | doOverlay | Delay init, ready now
23:32:59.128 | 5DC | 1050 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0xd9e3bf50
23:32:59.128 | 5DC | 1114 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
23:32:59.128 | 5DC | 1136 | RenderDeviceD3d11::init | save state
23:32:59.128 | 5DC | 701 | RenderDeviceD3d11::initDX11 | loading shaders...
23:32:59.135 | 5DC | 1142 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x947ce438.
23:32:59.135 | 5DC | 1144 | RenderDeviceD3d11::init | restore state
23:32:59.135 | 5DC | 1147 | RenderDeviceD3d11::init | Target Window [0xe033c]
23:32:59.135 | 5DC | 257 | IRenderDevice::reCreateResourceList | RECREATION *** Begin ***
23:32:59.135 | 5DC | 264 | IRenderDevice::reCreateResourceList | RECREATION *** Done ***
23:32:59.135 | 5DC | 5827 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
23:32:59.135 | 5DC | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW}
23:32:59.135 | 5DC | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080)
23:32:59.138 | 5DC | 48 | ResetSnapShotSH::Execute | Release snapshot SH
23:32:59.138 | 5DC | 5927 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xe033c} (foreground = 0xe033c).
23:32:59.138 | 5DC | 2823 | OverlayManager::installWindowProcHook | Install WPH
23:32:59.138 | 5DC | 2843 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xf5e0857
23:32:59.138 | 5DC | 2866 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
23:32:59.138 | 5DC | 2912 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xdf8fcdf0=-544223760)=>(0xdb4d7590=-615680624)
23:32:59.138 | 5DC | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
23:32:59.140 | 4574 | 2945 | OverlayManager::installKeybMouseHook | HKOnlyOnce: skipping keyboard/mouse hook reinstall
23:32:59.143 | 5DC | 5821 | OverlayManager::initOverlayResolution | Ex 0X40008
23:32:59.143 | 5DC | 5827 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
23:32:59.143 | 5DC | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL}
23:32:59.143 | 5DC | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080)
23:32:59.446 | 4574 | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1)
23:32:59.565 | 5DC | 629 | ReleaseD11Device | Device Released! [2]
23:32:59.565 | 5DC | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
23:32:59.565 | 5DC | 1790 | OverlayManager::RestoreGameWNDPROC | Search SWL..
23:32:59.565 | 5DC | 1797 | OverlayManager::RestoreGameWNDPROC | SWL restored.
23:32:59.565 | 5DC | 1807 | OverlayManager::RestoreGameWNDPROC | SWL OK.
23:32:59.565 | 5DC | 1812 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xf5e0857
23:32:59.565 | 5DC | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
23:32:59.565 | 5DC | 200 | IRenderDevice::release | Render Releasing.
23:32:59.565 | 5DC | 240 | IRenderDevice::releaseResourceList | RELEASING (1) *** Begin ***
23:32:59.565 | 5DC | 250 | IRenderDevice::releaseResourceList | RELEASING *** Done ***
23:32:59.565 | 5DC | 99 | RenderDeviceCaptureBase::ReleaseTexture | Release
23:32:59.565 | 5DC | 117 | RenderDeviceCaptureBase::ReleaseTexture | Released
23:32:59.565 | 5DC | 1267 | RenderDeviceD3d11::releaseImplementation | Releasing 1
23:32:59.565 | 5DC | 1277 | RenderDeviceD3d11::releaseImplementation | Releasing 2
23:32:59.565 | 5DC | 1296 | RenderDeviceD3d11::releaseImplementation | Releasing 3
23:32:59.565 | 5DC | 217 | IRenderDevice::release | Render Releasing Done.
23:32:59.565 | 5DC | 632 | ReleaseD11Device | End Device Released!
23:32:59.606 | 4574 | 575 | fSwapResize_Buffers | Resize buffer (0xd9e3bf50)!
23:32:59.606 | 4574 | 86 | ReleaseGraphicsDevice | Clear overlay graphics..
23:32:59.606 | 4574 | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
23:32:59.606 | 4574 | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
23:32:59.606 | 4574 | 88 | ReleaseGraphicsDevice | Device was Resized!
23:32:59.606 | 4574 | 200 | IRenderDevice::release | Render Releasing.
23:32:59.606 | 4574 | 1237 | RenderDeviceD3d11::releaseImplementation | Device already released
23:32:59.606 | 4574 | 217 | IRenderDevice::release | Render Releasing Done.
23:32:59.606 | 4574 | 92 | ReleaseGraphicsDevice | End Device was Resized!
23:32:59.933 | F24 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 13020]
23:32:59.933 | F24 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
23:32:59.933 | F24 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event OFF (OFF)
23:32:59.933 | F24 | 8991 | OverlayManager::OnForegroundChanged | Changed False
23:32:59.933 | F24 | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10210 Title=[
23:32:59.933 | F24 | 3318 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE
23:32:59.933 | F24 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
23:32:59.948 | F24 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 13020]
23:32:59.948 | F24 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
23:32:59.952 | F24 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
23:33:00.946 | 1E98 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
23:33:02.986 | 1E98 | 182 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3431].
23:33:02.986 | 1E98 | 56 | WidgetsLayoutScheduler::Stop | stopping layout scheduler
23:33:02.986 | 1E98 | 66 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:15)
23:33:09.708 | 4574 | 575 | fSwapResize_Buffers | Resize buffer (0xd9e3bf50)!
23:33:09.708 | 4574 | 86 | ReleaseGraphicsDevice | Clear overlay graphics..
23:33:09.708 | 4574 | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
23:33:09.708 | 4574 | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
23:33:09.708 | 4574 | 88 | ReleaseGraphicsDevice | Device was Resized!
23:33:09.708 | 4574 | 200 | IRenderDevice::release | Render Releasing.
23:33:09.708 | 4574 | 1237 | RenderDeviceD3d11::releaseImplementation | Device already released
23:33:09.708 | 4574 | 217 | IRenderDevice::release | Render Releasing Done.
23:33:09.708 | 4574 | 92 | ReleaseGraphicsDevice | End Device was Resized!
23:33:09.911 | 5DC | 214 | doOverlay | Delay init, ready now
23:33:09.911 | 5DC | 1050 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0xd9e3bf50
23:33:09.911 | 5DC | 1114 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
23:33:09.911 | 5DC | 1136 | RenderDeviceD3d11::init | save state
23:33:09.911 | 5DC | 701 | RenderDeviceD3d11::initDX11 | loading shaders...
23:33:09.918 | 5DC | 1142 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x947ce438.
23:33:09.918 | 5DC | 1144 | RenderDeviceD3d11::init | restore state
23:33:09.918 | 5DC | 1147 | RenderDeviceD3d11::init | Target Window [0xe033c]
23:33:09.918 | 5DC | 257 | IRenderDevice::reCreateResourceList | RECREATION *** Begin ***
23:33:09.918 | 5DC | 264 | IRenderDevice::reCreateResourceList | RECREATION *** Done ***
23:33:09.918 | 5DC | 3325 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW
23:33:09.918 | 5DC | 5827 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
23:33:09.918 | 5DC | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW}
23:33:09.918 | 5DC | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080)
23:33:09.920 | 5DC | 48 | ResetSnapShotSH::Execute | Release snapshot SH
23:33:09.920 | 5DC | 5927 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xe033c} (foreground = 0xe033c).
23:33:09.920 | 5DC | 2823 | OverlayManager::installWindowProcHook | Install WPH
23:33:09.920 | 5DC | 2843 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x160861
23:33:09.920 | 5DC | 2866 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
23:33:09.920 | 5DC | 2912 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xdf8fcdf0=-544223760)=>(0xdb4d7590=-615680624)
23:33:09.920 | 5DC | 2469 | WidgetManager::Render | resume layout thread
23:33:09.920 | 5DC | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler
23:33:09.920 | 5DC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
23:33:09.920 | 5DC | 1790 | WidgetManager::draw | skip widget draw (not in foreground) False - False
23:33:09.920 | 5DC | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
23:33:09.920 | 4574 | 2945 | OverlayManager::installKeybMouseHook | HKOnlyOnce: skipping keyboard/mouse hook reinstall
23:33:09.921 | 5DC | 5821 | OverlayManager::initOverlayResolution | Ex 0X40008
23:33:09.921 | 5DC | 5827 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
23:33:09.921 | 5DC | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL}
23:33:09.921 | 5DC | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080)
23:33:10.61 | F24 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 18624]
23:33:10.61 | F24 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event ON (ON)
23:33:10.61 | F24 | 8991 | OverlayManager::OnForegroundChanged | Changed True
23:33:10.61 | F24 | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1)
23:33:10.62 | F24 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 18624]
23:33:10.63 | F24 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
23:33:10.64 | 5DC | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
23:33:10.72 | 4574 | 6652 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xe033c) 0xe033c .
23:33:15.570 | 5DC | 629 | ReleaseD11Device | Device Released! [2]
23:33:15.570 | 5DC | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
23:33:15.570 | 5DC | 3387 | OverlayManager::DetachThreadInput | Detach thread input 17780, 1500
23:33:15.570 | 5DC | 1790 | OverlayManager::RestoreGameWNDPROC | Search SWL..
23:33:15.570 | 5DC | 1797 | OverlayManager::RestoreGameWNDPROC | SWL restored.
23:33:15.570 | 5DC | 1807 | OverlayManager::RestoreGameWNDPROC | SWL OK.
23:33:15.570 | 5DC | 1812 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x160861
23:33:15.570 | 5DC | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
23:33:15.570 | 5DC | 200 | IRenderDevice::release | Render Releasing.
23:33:15.570 | 5DC | 240 | IRenderDevice::releaseResourceList | RELEASING (1) *** Begin ***
23:33:15.570 | 5DC | 250 | IRenderDevice::releaseResourceList | RELEASING *** Done ***
23:33:15.570 | 5DC | 99 | RenderDeviceCaptureBase::ReleaseTexture | Release
23:33:15.570 | 5DC | 117 | RenderDeviceCaptureBase::ReleaseTexture | Released
23:33:15.570 | 5DC | 1267 | RenderDeviceD3d11::releaseImplementation | Releasing 1
23:33:15.570 | 5DC | 1277 | RenderDeviceD3d11::releaseImplementation | Releasing 2
23:33:15.570 | 5DC | 1296 | RenderDeviceD3d11::releaseImplementation | Releasing 3
23:33:15.570 | 5DC | 217 | IRenderDevice::release | Render Releasing Done.
23:33:15.570 | 5DC | 632 | ReleaseD11Device | End Device Released!
23:33:15.596 | F24 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 10212]
23:33:15.596 | F24 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
23:33:15.596 | F24 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event OFF (OFF)
23:33:15.596 | F24 | 8991 | OverlayManager::OnForegroundChanged | Changed False
23:33:15.596 | F24 | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10190 Title=[]
23:33:15.596 | F24 | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1)
23:33:15.596 | F24 | 3318 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE
23:33:15.596 | F24 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
23:33:15.605 | F24 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 10212]
23:33:15.605 | F24 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
23:33:15.606 | F24 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
23:33:15.617 | 4574 | 575 | fSwapResize_Buffers | Resize buffer (0xd9e3bf50)!
23:33:15.617 | 4574 | 86 | ReleaseGraphicsDevice | Clear overlay graphics..
23:33:15.617 | 4574 | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
23:33:15.617 | 4574 | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
23:33:15.617 | 4574 | 88 | ReleaseGraphicsDevice | Device was Resized!
23:33:15.617 | 4574 | 200 | IRenderDevice::release | Render Releasing.
23:33:15.617 | 4574 | 1237 | RenderDeviceD3d11::releaseImplementation | Device already released
23:33:15.617 | 4574 | 217 | IRenderDevice::release | Render Releasing Done.
23:33:15.617 | 4574 | 92 | ReleaseGraphicsDevice | End Device was Resized!
23:33:16.97 | F24 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 14908]
23:33:16.97 | F24 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
23:33:16.113 | F24 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 14908]
23:33:16.113 | F24 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
23:33:16.605 | 1E98 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
23:33:18.638 | 1E98 | 182 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3072].
23:33:18.638 | 1E98 | 56 | WidgetsLayoutScheduler::Stop | stopping layout scheduler
23:33:18.638 | 1E98 | 66 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16)
23:36:09.515 | 4574 | 575 | fSwapResize_Buffers | Resize buffer (0xd9e3bf50)!
23:36:09.515 | 4574 | 86 | ReleaseGraphicsDevice | Clear overlay graphics..
23:36:09.515 | 4574 | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
23:36:09.515 | 4574 | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
23:36:09.515 | 4574 | 88 | ReleaseGraphicsDevice | Device was Resized!
23:36:09.515 | 4574 | 200 | IRenderDevice::release | Render Releasing.
23:36:09.515 | 4574 | 1237 | RenderDeviceD3d11::releaseImplementation | Device already released
23:36:09.515 | 4574 | 217 | IRenderDevice::release | Render Releasing Done.
23:36:09.515 | 4574 | 92 | ReleaseGraphicsDevice | End Device was Resized!
23:36:09.547 | F24 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 18624]
23:36:09.548 | F24 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event ON (ON)
23:36:09.548 | F24 | 8991 | OverlayManager::OnForegroundChanged | Changed True
23:36:09.548 | F24 | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1)
23:36:09.548 | F24 | 3325 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW
23:36:09.562 | F24 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 18624]
23:36:09.709 | 5DC | 214 | doOverlay | Delay init, ready now
23:36:09.709 | 5DC | 1050 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0xd9e3bf50
23:36:09.709 | 5DC | 1114 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
23:36:09.709 | 5DC | 1136 | RenderDeviceD3d11::init | save state
23:36:09.709 | 5DC | 701 | RenderDeviceD3d11::initDX11 | loading shaders...
23:36:09.714 | 5DC | 1142 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x947ce438.
23:36:09.714 | 5DC | 1144 | RenderDeviceD3d11::init | restore state
23:36:09.714 | 5DC | 1147 | RenderDeviceD3d11::init | Target Window [0xe033c]
23:36:09.714 | 5DC | 257 | IRenderDevice::reCreateResourceList | RECREATION *** Begin ***
23:36:09.714 | 5DC | 264 | IRenderDevice::reCreateResourceList | RECREATION *** Done ***
23:36:09.714 | 5DC | 5827 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
23:36:09.714 | 5DC | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW}
23:36:09.714 | 5DC | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080)
23:36:09.715 | 5DC | 48 | ResetSnapShotSH::Execute | Release snapshot SH
23:36:09.715 | 5DC | 5927 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xe033c} (foreground = 0xe033c).
23:36:09.715 | 5DC | 2823 | OverlayManager::installWindowProcHook | Install WPH
23:36:09.715 | 5DC | 2843 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x236058d
23:36:09.715 | 5DC | 2866 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
23:36:09.715 | 5DC | 2912 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xdf8fcdf0=-544223760)=>(0xdb4d7590=-615680624)
23:36:09.715 | 5DC | 2469 | WidgetManager::Render | resume layout thread
23:36:09.715 | 5DC | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler
23:36:09.715 | 5DC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
23:36:09.715 | 5DC | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
23:36:09.715 | 4574 | 2945 | OverlayManager::installKeybMouseHook | HKOnlyOnce: skipping keyboard/mouse hook reinstall
23:36:09.715 | 5DC | 5821 | OverlayManager::initOverlayResolution | Ex 0X40008
23:36:09.715 | 5DC | 5827 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
23:36:09.715 | 5DC | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL}
23:36:09.715 | 5DC | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080)
23:36:09.833 | 4574 | 6652 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xe033c) 0xe033c .
23:36:20.822 | 5DC | 629 | ReleaseD11Device | Device Released! [2]
23:36:20.822 | 5DC | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
23:36:20.822 | 5DC | 3387 | OverlayManager::DetachThreadInput | Detach thread input 17780, 1500
23:36:20.822 | 5DC | 1790 | OverlayManager::RestoreGameWNDPROC | Search SWL..
23:36:20.822 | 5DC | 1797 | OverlayManager::RestoreGameWNDPROC | SWL restored.
23:36:20.822 | 5DC | 1807 | OverlayManager::RestoreGameWNDPROC | SWL OK.
23:36:20.822 | 5DC | 1812 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x236058d
23:36:20.822 | 5DC | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
23:36:20.822 | 5DC | 200 | IRenderDevice::release | Render Releasing.
23:36:20.822 | 5DC | 240 | IRenderDevice::releaseResourceList | RELEASING (1) *** Begin ***
23:36:20.822 | 5DC | 250 | IRenderDevice::releaseResourceList | RELEASING *** Done ***
23:36:20.822 | 5DC | 99 | RenderDeviceCaptureBase::ReleaseTexture | Release
23:36:20.822 | 5DC | 117 | RenderDeviceCaptureBase::ReleaseTexture | Released
23:36:20.822 | 5DC | 1267 | RenderDeviceD3d11::releaseImplementation | Releasing 1
23:36:20.822 | 5DC | 1277 | RenderDeviceD3d11::releaseImplementation | Releasing 2
23:36:20.822 | 5DC | 1296 | RenderDeviceD3d11::releaseImplementation | Releasing 3
23:36:20.822 | 5DC | 217 | IRenderDevice::release | Render Releasing Done.
23:36:20.822 | 5DC | 632 | ReleaseD11Device | End Device Released!
23:36:20.863 | 4574 | 575 | fSwapResize_Buffers | Resize buffer (0xd9e3bf50)!
23:36:20.863 | 4574 | 86 | ReleaseGraphicsDevice | Clear overlay graphics..
23:36:20.863 | 4574 | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
23:36:20.863 | 4574 | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
23:36:20.863 | 4574 | 88 | ReleaseGraphicsDevice | Device was Resized!
23:36:20.863 | 4574 | 200 | IRenderDevice::release | Render Releasing.
23:36:20.863 | 4574 | 1237 | RenderDeviceD3d11::releaseImplementation | Device already released
23:36:20.863 | 4574 | 217 | IRenderDevice::release | Render Releasing Done.
23:36:20.863 | 4574 | 92 | ReleaseGraphicsDevice | End Device was Resized!
23:36:21.208 | F24 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 14908]
23:36:21.208 | F24 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
23:36:21.208 | F24 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event OFF (OFF)
23:36:21.208 | F24 | 8991 | OverlayManager::OnForegroundChanged | Changed False
23:36:21.208 | F24 | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x70340 Title=[Vitalytoly - Twitch - Google Chrome]
23:36:21.208 | F24 | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1)
23:36:21.208 | F24 | 3318 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE
23:36:21.208 | F24 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
23:36:21.224 | F24 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 14908]
23:36:21.224 | F24 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
23:36:21.225 | F24 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
23:36:22.220 | 1FCC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
23:36:24.259 | 1FCC | 182 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3440].
23:36:24.259 | 1FCC | 56 | WidgetsLayoutScheduler::Stop | stopping layout scheduler
23:36:24.259 | 1FCC | 66 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:15)
23:36:58.558 | 4574 | 575 | fSwapResize_Buffers | Resize buffer (0xd9e3bf50)!
23:36:58.558 | 4574 | 86 | ReleaseGraphicsDevice | Clear overlay graphics..
23:36:58.558 | 4574 | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
23:36:58.558 | 4574 | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
23:36:58.558 | 4574 | 88 | ReleaseGraphicsDevice | Device was Resized!
23:36:58.558 | 4574 | 200 | IRenderDevice::release | Render Releasing.
23:36:58.558 | 4574 | 1237 | RenderDeviceD3d11::releaseImplementation | Device already released
23:36:58.558 | 4574 | 217 | IRenderDevice::release | Render Releasing Done.
23:36:58.558 | 4574 | 92 | ReleaseGraphicsDevice | End Device was Resized!
23:36:58.687 | F24 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 18624]
23:36:58.687 | F24 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event ON (ON)
23:36:58.687 | F24 | 8991 | OverlayManager::OnForegroundChanged | Changed True
23:36:58.687 | F24 | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1)
23:36:58.687 | F24 | 3325 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW
23:36:58.703 | F24 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 18624]
23:36:58.756 | 5DC | 214 | doOverlay | Delay init, ready now
23:36:58.756 | 5DC | 1050 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0xd9e3bf50
23:36:58.756 | 5DC | 1114 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
23:36:58.756 | 5DC | 1136 | RenderDeviceD3d11::init | save state
23:36:58.756 | 5DC | 701 | RenderDeviceD3d11::initDX11 | loading shaders...
23:36:58.762 | 5DC | 1142 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x947ce438.
23:36:58.762 | 5DC | 1144 | RenderDeviceD3d11::init | restore state
23:36:58.762 | 5DC | 1147 | RenderDeviceD3d11::init | Target Window [0xe033c]
23:36:58.762 | 5DC | 257 | IRenderDevice::reCreateResourceList | RECREATION *** Begin ***
23:36:58.762 | 5DC | 264 | IRenderDevice::reCreateResourceList | RECREATION *** Done ***
23:36:58.762 | 5DC | 5827 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
23:36:58.762 | 5DC | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW}
23:36:58.762 | 5DC | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080)
23:36:58.762 | 5DC | 48 | ResetSnapShotSH::Execute | Release snapshot SH
23:36:58.762 | 5DC | 5927 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xe033c} (foreground = 0xe033c).
23:36:58.762 | 5DC | 2823 | OverlayManager::installWindowProcHook | Install WPH
23:36:58.762 | 5DC | 2843 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x31a0839
23:36:58.762 | 5DC | 2866 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
23:36:58.762 | 5DC | 2912 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xdf8fcdf0=-544223760)=>(0xdb4d7590=-615680624)
23:36:58.762 | 5DC | 2469 | WidgetManager::Render | resume layout thread
23:36:58.762 | 5DC | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler
23:36:58.762 | 5DC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
23:36:58.762 | 4574 | 2945 | OverlayManager::installKeybMouseHook | HKOnlyOnce: skipping keyboard/mouse hook reinstall
23:36:58.762 | 5DC | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
23:36:58.763 | 5DC | 5821 | OverlayManager::initOverlayResolution | Ex 0X40008
23:36:58.763 | 5DC | 5827 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
23:36:58.763 | 5DC | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL}
23:36:58.763 | 5DC | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080)
23:36:58.764 | 4574 | 6652 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xe033c) 0xe033c .
23:37:11.379 | 4574 | 2494 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | WM_ACTIVATE - Deactivate.
23:37:11.379 | 4574 | 9133 | OverlayManager::LostForeground | Lost foreground, release control [exclusive mode: False]
23:37:11.379 | 4574 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
23:37:11.379 | 4574 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 10212]
23:37:11.379 | 4574 | 8895 | OverlayManager::HandleForegroundChanged | Forcing lost foreground, current: 0 new: 0
23:37:11.379 | 4574 | 8901 | OverlayManager::HandleForegroundChanged | ForegroundChange Event [winows not active] bIsInForegroundNew: 0 m_bIsInForeground 1
23:37:11.379 | 4574 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
23:37:11.379 | 4574 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event OFF (ON)
23:37:11.379 | 4574 | 8991 | OverlayManager::OnForegroundChanged | Changed False
23:37:11.379 | 4574 | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10190 Title=[]
23:37:11.379 | 4574 | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1)
23:37:11.379 | 4574 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
23:37:11.379 | 4574 | 9149 | OverlayManager::LostForeground | Restore game cursor on lost foreground [controled: 0, ow-cursor: 0]
23:37:11.379 | 4574 | 8991 | OverlayManager::OnForegroundChanged | Changed False
23:37:11.379 | 4574 | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10190 Title=[]
23:37:11.379 | 4574 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
23:37:11.379 | 4574 | 3387 | OverlayManager::DetachThreadInput | Detach thread input 17780, 1500
23:37:11.394 | F24 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 10212]
23:37:11.394 | F24 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
23:37:11.394 | F24 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 10212]
23:37:11.394 | F24 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
23:37:11.395 | F24 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
23:37:11.900 | F24 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 14908]
23:37:11.900 | F24 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
23:37:11.900 | F24 | 8947 | OverlayManager::HandleForegroundChanged | ForegroundChange (KeepInGameOn) Event OFF (OFF)
23:37:11.900 | F24 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
23:37:11.915 | F24 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 14908]
23:37:11.915 | F24 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
23:37:12.879 | 1E98 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
23:37:14.401 | 1E98 | 182 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3024].
23:37:14.401 | 1E98 | 56 | WidgetsLayoutScheduler::Stop | stopping layout scheduler
23:37:14.401 | 1E98 | 66 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16)
23:38:18.110 | 4574 | 2497 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | WM_ACTIVATE
23:38:18.110 | 4574 | 9092 | OverlayManager::AppActivated | app activated last-CU: 0x1001f cu: 0x10003 [ref: 0]
23:38:18.110 | 4574 | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1)
23:38:18.110 | 4574 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 18624]
23:38:18.110 | 4574 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event ON (ON)
23:38:18.110 | 4574 | 8991 | OverlayManager::OnForegroundChanged | Changed True
23:38:18.113 | 4574 | 2096 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed
23:38:18.114 | 4574 | 2497 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | WM_ACTIVATE
23:38:18.114 | 4574 | 9092 | OverlayManager::AppActivated | app activated last-CU: 0x1001f cu: 0x10003 [ref: 0]
23:38:18.114 | 4574 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 18624]
23:38:18.221 | 4574 | 6652 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xe033c) 0xe033c .
23:38:18.267 | 5DC | 48 | ResetSnapShotSH::Execute | Release snapshot SH
23:38:18.267 | 5DC | 48 | ResetSnapShotSH::Execute | Release snapshot SH
23:38:18.267 | 5DC | 2469 | WidgetManager::Render | resume layout thread
23:38:18.267 | 5DC | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler
23:38:18.267 | 5DC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
23:38:18.267 | 5DC | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
23:38:18.272 | F24 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 18624]
23:38:18.288 | F24 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 18624]
23:38:18.289 | F24 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
23:38:18.290 | 5DC | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
23:38:20.397 | 4574 | 2494 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | WM_ACTIVATE - Deactivate.
23:38:20.397 | 4574 | 9133 | OverlayManager::LostForeground | Lost foreground, release control [exclusive mode: False]
23:38:20.397 | 4574 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
23:38:20.397 | 4574 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 10212]
23:38:20.397 | 4574 | 8895 | OverlayManager::HandleForegroundChanged | Forcing lost foreground, current: 0 new: 0
23:38:20.397 | 4574 | 8901 | OverlayManager::HandleForegroundChanged | ForegroundChange Event [winows not active] bIsInForegroundNew: 0 m_bIsInForeground 1
23:38:20.397 | 4574 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
23:38:20.397 | 4574 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event OFF (ON)
23:38:20.397 | 4574 | 8991 | OverlayManager::OnForegroundChanged | Changed False
23:38:20.397 | 4574 | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10190 Title=[]
23:38:20.397 | 4574 | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1)
23:38:20.397 | 4574 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
23:38:20.397 | 4574 | 9149 | OverlayManager::LostForeground | Restore game cursor on lost foreground [controled: 0, ow-cursor: 0]
23:38:20.397 | 4574 | 8991 | OverlayManager::OnForegroundChanged | Changed False
23:38:20.397 | 4574 | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10190 Title=[]
23:38:20.397 | 4574 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
23:38:20.397 | 4574 | 3387 | OverlayManager::DetachThreadInput | Detach thread input 17780, 1500
23:38:20.803 | F24 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 14908]
23:38:20.803 | F24 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
23:38:20.803 | F24 | 8947 | OverlayManager::HandleForegroundChanged | ForegroundChange (KeepInGameOn) Event OFF (OFF)
23:38:20.803 | F24 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
23:38:20.818 | F24 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 14908]
23:38:20.818 | F24 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
23:38:20.820 | F24 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
23:38:21.405 | 1E98 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
23:38:23.112 | 4574 | 2497 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | WM_ACTIVATE
23:38:23.112 | 4574 | 9092 | OverlayManager::AppActivated | app activated last-CU: 0x10003 cu: 0x10003 [ref: 0]
23:38:23.112 | 4574 | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1)
23:38:23.112 | 4574 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 18624]
23:38:23.112 | 4574 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event ON (ON)
23:38:23.112 | 4574 | 8991 | OverlayManager::OnForegroundChanged | Changed True
23:38:23.214 | 4574 | 2096 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed
23:38:23.215 | 4574 | 2497 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | WM_ACTIVATE
23:38:23.215 | 4574 | 9092 | OverlayManager::AppActivated | app activated last-CU: 0x10003 cu: 0x10003 [ref: 0]
23:38:23.215 | 4574 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 18624]
23:38:23.216 | 4574 | 6652 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xe033c) 0xe033c .
23:38:23.343 | F24 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 18624]
23:38:23.348 | 5DC | 48 | ResetSnapShotSH::Execute | Release snapshot SH
23:38:23.348 | 5DC | 48 | ResetSnapShotSH::Execute | Release snapshot SH
23:38:23.349 | 5DC | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
23:38:23.357 | F24 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 18624]
23:38:23.358 | F24 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
23:38:23.367 | 5DC | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
23:38:29.979 | 5DC | 330 | RenderImageD3d11::setSize | Create Texture (400,400) / (512,512) - OK
23:38:29.979 | 5DC | 351 | RenderImageD3d11::setSize | Create Texture RV (512,512) - OK
23:38:30.380 | 4574 | 3129 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON 1
23:38:30.382 | 4574 | 441 | showCursorSafe | showCursorSafe start: 0 end: 0
23:38:30.815 | 1FCC | 227 | InterProcessElement::open | InterProcess Overwolf_ImID_F0368_P_17628 opened succesfuly
23:38:30.816 | 1FCC | 227 | InterProcessElement::open | InterProcess Overwolf_PID_17628_SHARED_MEMORY_AGENT opened succesfuly
23:38:31.347 | 4574 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
23:38:31.349 | 4574 | 2510 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | *** WM_RESTOR_GAME_CURSOR mt: 0x4574 ****
23:38:31.349 | 4574 | 4401 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x25ae01f7;prev = 0x25ae01f7 , {Original values: ref = 0 handle = 0x10003}
23:38:32.41 | 4574 | 3129 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON 1
23:38:32.43 | 4574 | 441 | showCursorSafe | showCursorSafe start: 0 end: 0
23:38:32.71 | 4574 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
23:38:32.73 | 4574 | 2510 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | *** WM_RESTOR_GAME_CURSOR mt: 0x4574 ****
23:38:32.73 | 4574 | 4401 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x25ae01f7;prev = 0x25ae01f7 , {Original values: ref = 0 handle = 0x10003}
23:38:35.435 | 4574 | 3129 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON 1
23:38:35.437 | 4574 | 441 | showCursorSafe | showCursorSafe start: 0 end: 0
23:38:35.693 | 1FCC | 257 | InterProcessElement::close | InterProcess Overwolf_PID_17628_SHARED_MEMORY_AGENT close 2147483647 bytes
23:38:35.693 | 1FCC | 130 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=f0368
23:38:35.693 | 1FCC | 257 | InterProcessElement::close | InterProcess Overwolf_ImID_F0368_P_17628 close 2147483647 bytes
23:38:35.693 | 1FCC | 2741 | WidgetManager::RefreshLayoutAsync | Move widget to Poll
23:38:35.697 | 1FCC | 227 | InterProcessElement::open | InterProcess Overwolf_ImID_90594_P_17628 opened succesfuly
23:38:35.697 | 1FCC | 227 | InterProcessElement::open | InterProcess Overwolf_PID_17628_SHARED_MEMORY_AGENT opened succesfuly
23:38:35.711 | 5DC | 330 | RenderImageD3d11::setSize | Create Texture (79,26) / (128,128) - OK
23:38:35.711 | 5DC | 351 | RenderImageD3d11::setSize | Create Texture RV (128,128) - OK
23:38:35.756 | 1FCC | 257 | InterProcessElement::close | InterProcess Overwolf_PID_17628_SHARED_MEMORY_AGENT close 2147483647 bytes
23:38:35.756 | 1FCC | 130 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=90594
23:38:35.756 | 1FCC | 257 | InterProcessElement::close | InterProcess Overwolf_ImID_90594_P_17628 close 2147483647 bytes
23:38:35.756 | 1FCC | 2741 | WidgetManager::RefreshLayoutAsync | Move widget to Poll
23:38:35.760 | 1FCC | 227 | InterProcessElement::open | InterProcess Overwolf_ImID_A0594_P_17628 opened succesfuly
23:38:35.760 | 1FCC | 227 | InterProcessElement::open | InterProcess Overwolf_PID_17628_SHARED_MEMORY_AGENT opened succesfuly
23:38:35.773 | 5DC | 330 | RenderImageD3d11::setSize | Create Texture (72,26) / (128,128) - OK
23:38:35.773 | 5DC | 351 | RenderImageD3d11::setSize | Create Texture RV (128,128) - OK
23:38:35.850 | 1FCC | 257 | InterProcessElement::close | InterProcess Overwolf_PID_17628_SHARED_MEMORY_AGENT close 2147483647 bytes
23:38:35.850 | 1FCC | 130 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=a0594
23:38:35.850 | 1FCC | 257 | InterProcessElement::close | InterProcess Overwolf_ImID_A0594_P_17628 close 2147483647 bytes
23:38:35.850 | 1FCC | 2741 | WidgetManager::RefreshLayoutAsync | Move widget to Poll
23:38:35.854 | 1FCC | 227 | InterProcessElement::open | InterProcess Overwolf_ImID_B0594_P_17628 opened succesfuly
23:38:35.854 | 1FCC | 227 | InterProcessElement::open | InterProcess Overwolf_PID_17628_SHARED_MEMORY_AGENT opened succesfuly
23:38:35.871 | 4574 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
23:38:35.872 | 1FCC | 227 | InterProcessElement::open | InterProcess Overwolf_ImID_C0594_P_17628 opened succesfuly
23:38:35.872 | 1FCC | 227 | InterProcessElement::open | InterProcess Overwolf_PID_17628_SHARED_MEMORY_AGENT opened succesfuly
23:38:35.873 | 4574 | 2510 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | *** WM_RESTOR_GAME_CURSOR mt: 0x4574 ****
23:38:35.873 | 4574 | 4401 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x25ae01f7;prev = 0x25ae01f7 , {Original values: ref = 0 handle = 0x10003}
23:38:35.898 | 1FCC | 257 | InterProcessElement::close | InterProcess Overwolf_PID_17628_SHARED_MEMORY_AGENT close 2147483647 bytes
23:38:35.898 | 1FCC | 130 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=b0594
23:38:35.898 | 1FCC | 257 | InterProcessElement::close | InterProcess Overwolf_ImID_B0594_P_17628 close 2147483647 bytes
23:38:35.898 | 1FCC | 2741 | WidgetManager::RefreshLayoutAsync | Move widget to Poll
23:38:36.389 | 4574 | 3129 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON 1
23:38:36.393 | 4574 | 441 | showCursorSafe | showCursorSafe start: 0 end: 0
23:38:36.449 | 4574 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
23:38:36.451 | 4574 | 2510 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | *** WM_RESTOR_GAME_CURSOR mt: 0x4574 ****
23:38:36.451 | 4574 | 4401 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x25ae01f7;prev = 0x25ae01f7 , {Original values: ref = 0 handle = 0x10003}
23:38:36.453 | 1FCC | 257 | InterProcessElement::close | InterProcess Overwolf_PID_17628_SHARED_MEMORY_AGENT close 2147483647 bytes
23:38:36.453 | 1FCC | 130 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=c0594
23:38:36.453 | 1FCC | 257 | InterProcessElement::close | InterProcess Overwolf_ImID_C0594_P_17628 close 2147483647 bytes
23:38:36.453 | 1FCC | 2741 | WidgetManager::RefreshLayoutAsync | Move widget to Poll
23:38:36.457 | 1FCC | 227 | InterProcessElement::open | InterProcess Overwolf_ImID_D0594_P_17628 opened succesfuly
23:38:36.457 | 1FCC | 227 | InterProcessElement::open | InterProcess Overwolf_PID_17628_SHARED_MEMORY_AGENT opened succesfuly
23:38:38.280 | 4574 | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (0)
23:38:38.415 | 4574 | 3129 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON 1
23:38:38.417 | 4574 | 441 | showCursorSafe | showCursorSafe start: 0 end: 0
23:38:38.449 | 1FCC | 257 | InterProcessElement::close | InterProcess Overwolf_PID_17628_SHARED_MEMORY_AGENT close 2147483647 bytes
23:38:38.449 | 1FCC | 130 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=d0594
23:38:38.449 | 1FCC | 257 | InterProcessElement::close | InterProcess Overwolf_ImID_D0594_P_17628 close 2147483647 bytes
23:38:38.449 | 1FCC | 2741 | WidgetManager::RefreshLayoutAsync | Move widget to Poll
23:38:38.454 | 1FCC | 227 | InterProcessElement::open | InterProcess Overwolf_ImID_E0594_P_17628 opened succesfuly
23:38:38.454 | 1FCC | 227 | InterProcessElement::open | InterProcess Overwolf_PID_17628_SHARED_MEMORY_AGENT opened succesfuly
23:38:38.459 | 5DC | 629 | ReleaseD11Device | Device Released! [2]
23:38:38.459 | 5DC | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
23:38:38.459 | 5DC | 3387 | OverlayManager::DetachThreadInput | Detach thread input 17780, 1500
23:38:38.459 | 5DC | 1790 | OverlayManager::RestoreGameWNDPROC | Search SWL..
23:38:38.459 | 5DC | 1797 | OverlayManager::RestoreGameWNDPROC | SWL restored.
23:38:38.459 | 5DC | 1807 | OverlayManager::RestoreGameWNDPROC | SWL OK.
23:38:38.459 | 5DC | 1812 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x31a0839
23:38:38.459 | 5DC | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
23:38:38.459 | 5DC | 200 | IRenderDevice::release | Render Releasing.
23:38:38.459 | 5DC | 99 | RenderDeviceCaptureBase::ReleaseTexture | Release
23:38:38.459 | 5DC | 117 | RenderDeviceCaptureBase::ReleaseTexture | Released
23:38:38.459 | 5DC | 1267 | RenderDeviceD3d11::releaseImplementation | Releasing 1
23:38:38.459 | 5DC | 1277 | RenderDeviceD3d11::releaseImplementation | Releasing 2
23:38:38.459 | 5DC | 1296 | RenderDeviceD3d11::releaseImplementation | Releasing 3
23:38:38.459 | 5DC | 217 | IRenderDevice::release | Render Releasing Done.
23:38:38.459 | 5DC | 632 | ReleaseD11Device | End Device Released!
23:38:38.507 | 4574 | 575 | fSwapResize_Buffers | Resize buffer (0xd9e3bf50)!
23:38:38.507 | 4574 | 86 | ReleaseGraphicsDevice | Clear overlay graphics..
23:38:38.507 | 4574 | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
23:38:38.507 | 4574 | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
23:38:38.507 | 4574 | 88 | ReleaseGraphicsDevice | Device was Resized!
23:38:38.507 | 4574 | 200 | IRenderDevice::release | Render Releasing.
23:38:38.507 | 4574 | 1237 | RenderDeviceD3d11::releaseImplementation | Device already released
23:38:38.507 | 4574 | 217 | IRenderDevice::release | Render Releasing Done.
23:38:38.507 | 4574 | 92 | ReleaseGraphicsDevice | End Device was Resized!
23:38:38.513 | F24 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 13020]
23:38:38.513 | F24 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
23:38:38.513 | F24 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event OFF (OFF)
23:38:38.513 | F24 | 8991 | OverlayManager::OnForegroundChanged | Changed False
23:38:38.514 | F24 | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10210 Title=[
23:38:38.514 | F24 | 3318 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE
23:38:38.514 | F24 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
23:38:38.517 | F24 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 13020]
23:38:38.517 | F24 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
23:38:38.518 | F24 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
23:38:39.532 | 1FCC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
23:38:41.572 | 1FCC | 182 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3119].
23:38:41.572 | 1FCC | 56 | WidgetsLayoutScheduler::Stop | stopping layout scheduler
23:38:41.572 | 1FCC | 66 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:15)
23:39:44.587 | 4574 | 575 | fSwapResize_Buffers | Resize buffer (0xd9e3bf50)!
23:39:44.587 | 4574 | 86 | ReleaseGraphicsDevice | Clear overlay graphics..
23:39:44.587 | 4574 | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
23:39:44.587 | 4574 | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
23:39:44.587 | 4574 | 88 | ReleaseGraphicsDevice | Device was Resized!
23:39:44.587 | 4574 | 200 | IRenderDevice::release | Render Releasing.
23:39:44.587 | 4574 | 1237 | RenderDeviceD3d11::releaseImplementation | Device already released
23:39:44.587 | 4574 | 217 | IRenderDevice::release | Render Releasing Done.
23:39:44.587 | 4574 | 92 | ReleaseGraphicsDevice | End Device was Resized!
23:39:44.784 | 5DC | 214 | doOverlay | Delay init, ready now
23:39:44.784 | 5DC | 1050 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0xd9e3bf50
23:39:44.784 | 5DC | 1114 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
23:39:44.784 | 5DC | 1136 | RenderDeviceD3d11::init | save state
23:39:44.784 | 5DC | 701 | RenderDeviceD3d11::initDX11 | loading shaders...
23:39:44.790 | 5DC | 1142 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x947ce438.
23:39:44.790 | 5DC | 1144 | RenderDeviceD3d11::init | restore state
23:39:44.790 | 5DC | 1147 | RenderDeviceD3d11::init | Target Window [0xe033c]
23:39:44.790 | 5DC | 257 | IRenderDevice::reCreateResourceList | RECREATION *** Begin ***
23:39:44.790 | 5DC | 264 | IRenderDevice::reCreateResourceList | RECREATION *** Done ***
23:39:44.790 | 5DC | 3325 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW
23:39:44.790 | 5DC | 5827 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
23:39:44.790 | 5DC | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW}
23:39:44.790 | 5DC | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080)
23:39:44.791 | 5DC | 48 | ResetSnapShotSH::Execute | Release snapshot SH
23:39:44.791 | 5DC | 4401 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x25ae01f7;prev = 0x10007 , {Original values: ref = 0 handle = 0x10003}
23:39:44.791 | 5DC | 5927 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xe033c} (foreground = 0xe033c).
23:39:44.791 | 5DC | 2823 | OverlayManager::installWindowProcHook | Install WPH
23:39:44.791 | 5DC | 2843 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x138b01af
23:39:44.791 | 5DC | 2866 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
23:39:44.791 | 5DC | 2912 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xdf8fcdf0=-544223760)=>(0xdb4d7590=-615680624)
23:39:44.791 | 5DC | 2469 | WidgetManager::Render | resume layout thread
23:39:44.791 | 5DC | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler
23:39:44.791 | 5DC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
23:39:44.791 | 5DC | 1790 | WidgetManager::draw | skip widget draw (not in foreground) False - False
23:39:44.791 | 5DC | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
23:39:44.792 | 5DC | 5821 | OverlayManager::initOverlayResolution | Ex 0X40008
23:39:44.792 | 5DC | 5827 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
23:39:44.792 | 5DC | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL}
23:39:44.792 | 5DC | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080)
23:39:44.792 | 4574 | 2945 | OverlayManager::installKeybMouseHook | HKOnlyOnce: skipping keyboard/mouse hook reinstall
23:39:44.896 | F24 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 18624]
23:39:44.896 | F24 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event ON (ON)
23:39:44.896 | F24 | 8991 | OverlayManager::OnForegroundChanged | Changed True
23:39:44.896 | F24 | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1)
23:39:44.898 | 5DC | 330 | RenderImageD3d11::setSize | Create Texture (400,400) / (512,512) - OK
23:39:44.898 | 5DC | 351 | RenderImageD3d11::setSize | Create Texture RV (512,512) - OK
23:39:44.898 | 5DC | 330 | RenderImageD3d11::setSize | Create Texture (640,320) / (640,384) - OK
23:39:44.898 | 5DC | 351 | RenderImageD3d11::setSize | Create Texture RV (640,384) - OK
23:39:44.905 | 4574 | 6652 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xe033c) 0xe033c .
23:39:44.911 | F24 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 18624]
23:39:44.912 | F24 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
23:39:44.914 | 5DC | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
23:39:46.0 | 4574 | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (0)
23:39:47.90 | 4574 | 2494 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | WM_ACTIVATE - Deactivate.
23:39:47.90 | 4574 | 9133 | OverlayManager::LostForeground | Lost foreground, release control [exclusive mode: False]
23:39:47.90 | 4574 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
23:39:47.90 | 4574 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 0]
23:39:47.90 | 4574 | 8895 | OverlayManager::HandleForegroundChanged | Forcing lost foreground, current: 0 new: 0
23:39:47.90 | 4574 | 8901 | OverlayManager::HandleForegroundChanged | ForegroundChange Event [winows not active] bIsInForegroundNew: 0 m_bIsInForeground 1
23:39:47.90 | 4574 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
23:39:47.90 | 4574 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event OFF (ON)
23:39:47.90 | 4574 | 8991 | OverlayManager::OnForegroundChanged | Changed False
23:39:47.90 | 4574 | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x0 Title=[]
23:39:47.90 | 4574 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
23:39:47.90 | 4574 | 9149 | OverlayManager::LostForeground | Restore game cursor on lost foreground [controled: 0, ow-cursor: 0]
23:39:47.90 | 4574 | 8991 | OverlayManager::OnForegroundChanged | Changed False
23:39:47.90 | 4574 | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x0 Title=[]
23:39:47.90 | 4574 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
23:39:47.90 | 4574 | 3387 | OverlayManager::DetachThreadInput | Detach thread input 17780, 1500
23:39:47.454 | F24 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 14908]
23:39:47.454 | F24 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
23:39:47.454 | F24 | 8947 | OverlayManager::HandleForegroundChanged | ForegroundChange (KeepInGameOn) Event OFF (OFF)
23:39:47.454 | F24 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
23:39:47.470 | F24 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 14908]
23:39:47.470 | F24 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
23:39:47.471 | F24 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
23:39:48.596 | 1FCC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
23:39:50.101 | 1FCC | 182 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3012].
23:39:50.101 | 1FCC | 56 | WidgetsLayoutScheduler::Stop | stopping layout scheduler
23:39:50.101 | 1FCC | 66 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16)
23:40:45.214 | 4574 | 2497 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | WM_ACTIVATE
23:40:45.214 | 4574 | 9092 | OverlayManager::AppActivated | app activated last-CU: 0x10003 cu: 0x10003 [ref: 0]
23:40:45.214 | 4574 | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1)
23:40:45.214 | 4574 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 18624]
23:40:45.214 | 4574 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event ON (ON)
23:40:45.214 | 4574 | 8991 | OverlayManager::OnForegroundChanged | Changed True
23:40:45.315 | 4574 | 2096 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed
23:40:45.316 | 4574 | 2497 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | WM_ACTIVATE
23:40:45.316 | 4574 | 9092 | OverlayManager::AppActivated | app activated last-CU: 0x0 cu: 0x0 [ref: 0]
23:40:45.316 | 4574 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 18624]
23:40:45.456 | 5DC | 48 | ResetSnapShotSH::Execute | Release snapshot SH
23:40:45.456 | 5DC | 48 | ResetSnapShotSH::Execute | Release snapshot SH
23:40:45.456 | 5DC | 2469 | WidgetManager::Render | resume layout thread
23:40:45.456 | 5DC | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler
23:40:45.456 | 5DC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
23:40:45.462 | 5DC | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
23:40:45.472 | 1FCC | 257 | InterProcessElement::close | InterProcess Overwolf_PID_17628_SHARED_MEMORY_AGENT close 2147483647 bytes
23:40:45.472 | 1FCC | 130 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=e0594
23:40:45.472 | 1FCC | 257 | InterProcessElement::close | InterProcess Overwolf_ImID_E0594_P_17628 close 2147483647 bytes
23:40:45.472 | 1FCC | 2741 | WidgetManager::RefreshLayoutAsync | Move widget to Poll
23:40:45.645 | F24 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 18624]
23:40:45.660 | F24 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 18624]
23:40:45.662 | F24 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
23:40:45.664 | 5DC | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
23:40:46.206 | 5DC | 629 | ReleaseD11Device | Device Released! [2]
23:40:46.206 | 5DC | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
23:40:46.206 | 5DC | 1790 | OverlayManager::RestoreGameWNDPROC | Search SWL..
23:40:46.206 | 5DC | 1797 | OverlayManager::RestoreGameWNDPROC | SWL restored.
23:40:46.206 | 5DC | 1807 | OverlayManager::RestoreGameWNDPROC | SWL OK.
23:40:46.206 | 5DC | 1812 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x138b01af
23:40:46.206 | 5DC | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
23:40:46.206 | 5DC | 200 | IRenderDevice::release | Render Releasing.
23:40:46.206 | 5DC | 99 | RenderDeviceCaptureBase::ReleaseTexture | Release
23:40:46.206 | 5DC | 117 | RenderDeviceCaptureBase::ReleaseTexture | Released
23:40:46.206 | 5DC | 1267 | RenderDeviceD3d11::releaseImplementation | Releasing 1
23:40:46.206 | 5DC | 1277 | RenderDeviceD3d11::releaseImplementation | Releasing 2
23:40:46.206 | 5DC | 1296 | RenderDeviceD3d11::releaseImplementation | Releasing 3
23:40:46.206 | 5DC | 217 | IRenderDevice::release | Render Releasing Done.
23:40:46.206 | 5DC | 632 | ReleaseD11Device | End Device Released!
23:40:46.243 | 4574 | 575 | fSwapResize_Buffers | Resize buffer (0xd9e3bf50)!
23:40:46.243 | 4574 | 86 | ReleaseGraphicsDevice | Clear overlay graphics..
23:40:46.243 | 4574 | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
23:40:46.243 | 4574 | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
23:40:46.243 | 4574 | 88 | ReleaseGraphicsDevice | Device was Resized!
23:40:46.243 | 4574 | 200 | IRenderDevice::release | Render Releasing.
23:40:46.243 | 4574 | 1237 | RenderDeviceD3d11::releaseImplementation | Device already released
23:40:46.243 | 4574 | 217 | IRenderDevice::release | Render Releasing Done.
23:40:46.243 | 4574 | 92 | ReleaseGraphicsDevice | End Device was Resized!
23:40:46.665 | F24 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 14908]
23:40:46.665 | F24 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
23:40:46.665 | F24 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event OFF (OFF)
23:40:46.665 | F24 | 8991 | OverlayManager::OnForegroundChanged | Changed False
23:40:46.665 | F24 | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x70340 Title=[Livvcote - Twitch - Google Chrome]
23:40:46.665 | F24 | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1)
23:40:46.665 | F24 | 3318 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE
23:40:46.665 | F24 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
23:40:46.681 | F24 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 14908]
23:40:46.681 | F24 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
23:40:46.682 | F24 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
23:40:47.676 | 1FCC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
23:40:49.703 | 1FCC | 182 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3502].
23:40:49.703 | 1FCC | 56 | WidgetsLayoutScheduler::Stop | stopping layout scheduler
23:40:49.703 | 1FCC | 66 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16)
23:40:59.497 | 4574 | 575 | fSwapResize_Buffers | Resize buffer (0xd9e3bf50)!
23:40:59.497 | 4574 | 86 | ReleaseGraphicsDevice | Clear overlay graphics..
23:40:59.497 | 4574 | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
23:40:59.497 | 4574 | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
23:40:59.497 | 4574 | 88 | ReleaseGraphicsDevice | Device was Resized!
23:40:59.497 | 4574 | 200 | IRenderDevice::release | Render Releasing.
23:40:59.497 | 4574 | 1237 | RenderDeviceD3d11::releaseImplementation | Device already released
23:40:59.497 | 4574 | 217 | IRenderDevice::release | Render Releasing Done.
23:40:59.497 | 4574 | 92 | ReleaseGraphicsDevice | End Device was Resized!
23:40:59.692 | 5DC | 214 | doOverlay | Delay init, ready now
23:40:59.692 | 5DC | 1050 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0xd9e3bf50
23:40:59.692 | 5DC | 1114 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
23:40:59.692 | 5DC | 1136 | RenderDeviceD3d11::init | save state
23:40:59.692 | 5DC | 701 | RenderDeviceD3d11::initDX11 | loading shaders...
23:40:59.698 | 5DC | 1142 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x947ce438.
23:40:59.698 | 5DC | 1144 | RenderDeviceD3d11::init | restore state
23:40:59.698 | 5DC | 1147 | RenderDeviceD3d11::init | Target Window [0xe033c]
23:40:59.698 | 5DC | 257 | IRenderDevice::reCreateResourceList | RECREATION *** Begin ***
23:40:59.698 | 5DC | 264 | IRenderDevice::reCreateResourceList | RECREATION *** Done ***
23:40:59.698 | 5DC | 3325 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW
23:40:59.698 | 5DC | 5827 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
23:40:59.698 | 5DC | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW}
23:40:59.698 | 5DC | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080)
23:40:59.701 | 5DC | 48 | ResetSnapShotSH::Execute | Release snapshot SH
23:40:59.701 | 5DC | 5927 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xe033c} (foreground = 0xe033c).
23:40:59.701 | 5DC | 2823 | OverlayManager::installWindowProcHook | Install WPH
23:40:59.701 | 5DC | 2843 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x9f01eb
23:40:59.701 | 5DC | 2866 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
23:40:59.701 | 5DC | 2912 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xdf8fcdf0=-544223760)=>(0xdb4d7590=-615680624)
23:40:59.701 | 5DC | 2469 | WidgetManager::Render | resume layout thread
23:40:59.701 | 5DC | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler
23:40:59.701 | 5DC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
23:40:59.701 | 5DC | 1790 | WidgetManager::draw | skip widget draw (not in foreground) False - False
23:40:59.701 | 5DC | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
23:40:59.703 | 5DC | 5821 | OverlayManager::initOverlayResolution | Ex 0X40008
23:40:59.703 | 5DC | 5827 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
23:40:59.703 | 5DC | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL}
23:40:59.703 | 5DC | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080)
23:40:59.703 | 4574 | 2945 | OverlayManager::installKeybMouseHook | HKOnlyOnce: skipping keyboard/mouse hook reinstall
23:40:59.817 | F24 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 18624]
23:40:59.817 | F24 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event ON (ON)
23:40:59.817 | F24 | 8991 | OverlayManager::OnForegroundChanged | Changed True
23:40:59.818 | F24 | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1)
23:40:59.818 | F24 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 18624]
23:40:59.820 | F24 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
23:40:59.825 | 5DC | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
23:41:00.859 | 5DC | 629 | ReleaseD11Device | Device Released! [2]
23:41:00.859 | 5DC | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
23:41:00.859 | 5DC | 1790 | OverlayManager::RestoreGameWNDPROC | Search SWL..
23:41:00.859 | 5DC | 1797 | OverlayManager::RestoreGameWNDPROC | SWL restored.
23:41:00.860 | 5DC | 1807 | OverlayManager::RestoreGameWNDPROC | SWL OK.
23:41:00.860 | 5DC | 1812 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x9f01eb
23:41:00.860 | 5DC | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
23:41:00.860 | 5DC | 200 | IRenderDevice::release | Render Releasing.
23:41:00.860 | 5DC | 99 | RenderDeviceCaptureBase::ReleaseTexture | Release
23:41:00.860 | 5DC | 117 | RenderDeviceCaptureBase::ReleaseTexture | Released
23:41:00.860 | 5DC | 1267 | RenderDeviceD3d11::releaseImplementation | Releasing 1
23:41:00.860 | 5DC | 1277 | RenderDeviceD3d11::releaseImplementation | Releasing 2
23:41:00.860 | 5DC | 1296 | RenderDeviceD3d11::releaseImplementation | Releasing 3
23:41:00.860 | 5DC | 217 | IRenderDevice::release | Render Releasing Done.
23:41:00.860 | 5DC | 632 | ReleaseD11Device | End Device Released!
23:41:00.895 | 4574 | 575 | fSwapResize_Buffers | Resize buffer (0xd9e3bf50)!
23:41:00.895 | 4574 | 86 | ReleaseGraphicsDevice | Clear overlay graphics..
23:41:00.895 | 4574 | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
23:41:00.895 | 4574 | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
23:41:00.895 | 4574 | 88 | ReleaseGraphicsDevice | Device was Resized!
23:41:00.895 | 4574 | 200 | IRenderDevice::release | Render Releasing.
23:41:00.895 | 4574 | 1237 | RenderDeviceD3d11::releaseImplementation | Device already released
23:41:00.895 | 4574 | 217 | IRenderDevice::release | Render Releasing Done.
23:41:00.895 | 4574 | 92 | ReleaseGraphicsDevice | End Device was Resized!
23:41:01.320 | F24 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 14908]
23:41:01.320 | F24 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
23:41:01.320 | F24 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event OFF (OFF)
23:41:01.320 | F24 | 8991 | OverlayManager::OnForegroundChanged | Changed False
23:41:01.320 | F24 | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x70340 Title=[Livvcote - Twitch - Google Chrome]
23:41:01.320 | F24 | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1)
23:41:01.320 | F24 | 3318 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE
23:41:01.320 | F24 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
23:41:01.322 | F24 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 14908]
23:41:01.322 | F24 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
23:41:01.324 | F24 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
23:41:01.821 | F24 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 18624]
23:41:01.821 | F24 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event ON (ON)
23:41:01.821 | F24 | 8991 | OverlayManager::OnForegroundChanged | Changed True
23:41:01.821 | F24 | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1)
23:41:01.821 | F24 | 3325 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW
23:41:01.834 | F24 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 18624]
23:41:01.865 | 1FCC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
23:41:01.930 | 4574 | 575 | fSwapResize_Buffers | Resize buffer (0xd9e3bf50)!
23:41:01.930 | 4574 | 86 | ReleaseGraphicsDevice | Clear overlay graphics..
23:41:01.930 | 4574 | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
23:41:01.930 | 4574 | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
23:41:01.930 | 4574 | 88 | ReleaseGraphicsDevice | Device was Resized!
23:41:01.930 | 4574 | 200 | IRenderDevice::release | Render Releasing.
23:41:01.930 | 4574 | 1237 | RenderDeviceD3d11::releaseImplementation | Device already released
23:41:01.930 | 4574 | 217 | IRenderDevice::release | Render Releasing Done.
23:41:01.930 | 4574 | 92 | ReleaseGraphicsDevice | End Device was Resized!
23:41:02.128 | 5DC | 214 | doOverlay | Delay init, ready now
23:41:02.128 | 5DC | 1050 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0xd9e3bf50
23:41:02.128 | 5DC | 1114 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
23:41:02.128 | 5DC | 1136 | RenderDeviceD3d11::init | save state
23:41:02.129 | 5DC | 701 | RenderDeviceD3d11::initDX11 | loading shaders...
23:41:02.134 | 5DC | 1142 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x947ce438.
23:41:02.134 | 5DC | 1144 | RenderDeviceD3d11::init | restore state
23:41:02.134 | 5DC | 1147 | RenderDeviceD3d11::init | Target Window [0xe033c]
23:41:02.134 | 5DC | 257 | IRenderDevice::reCreateResourceList | RECREATION *** Begin ***
23:41:02.134 | 5DC | 264 | IRenderDevice::reCreateResourceList | RECREATION *** Done ***
23:41:02.134 | 5DC | 5827 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
23:41:02.134 | 5DC | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW}
23:41:02.134 | 5DC | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080)
23:41:02.136 | 5DC | 48 | ResetSnapShotSH::Execute | Release snapshot SH
23:41:02.136 | 5DC | 5927 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xe033c} (foreground = 0xe033c).
23:41:02.136 | 5DC | 2823 | OverlayManager::installWindowProcHook | Install WPH
23:41:02.136 | 5DC | 2843 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x560609
23:41:02.136 | 5DC | 2866 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
23:41:02.136 | 5DC | 2912 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xdf8fcdf0=-544223760)=>(0xdb4d7590=-615680624)
23:41:02.136 | 5DC | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
23:41:02.138 | 4574 | 2945 | OverlayManager::installKeybMouseHook | HKOnlyOnce: skipping keyboard/mouse hook reinstall
23:41:02.139 | 5DC | 5821 | OverlayManager::initOverlayResolution | Ex 0X40008
23:41:02.139 | 5DC | 5827 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
23:41:02.139 | 5DC | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL}
23:41:02.139 | 5DC | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080)
23:41:02.328 | F24 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 18624]
23:41:02.328 | F24 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 18624]
23:41:02.330 | F24 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
23:41:02.332 | 5DC | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
23:41:19.261 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:41:19.288 | 5DC | 330 | RenderImageD3d11::setSize | Create Texture (1155,380) / (1280,384) - OK
23:41:19.288 | 5DC | 351 | RenderImageD3d11::setSize | Create Texture RV (1280,384) - OK
23:41:19.908 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:41:42.456 | 4574 | 6652 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xe033c) 0xe033c .
23:42:23.842 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:42:25.433 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:42:26.460 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:42:28.155 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:42:34.843 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:42:35.100 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:43:29.399 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:43:30.803 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:43:43.313 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:43:44.965 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:43:45.212 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:43:46.862 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:44:55.569 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:44:55.806 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:44:56.394 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:44:56.578 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:44:57.134 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:44:57.930 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:45:17.710 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:45:18.474 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:45:23.192 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:45:24.85 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:45:24.477 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:45:26.679 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:45:27.17 | 4574 | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (0)
23:45:27.145 | 5DC | 629 | ReleaseD11Device | Device Released! [2]
23:45:27.145 | 5DC | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
23:45:27.145 | 5DC | 3387 | OverlayManager::DetachThreadInput | Detach thread input 17780, 1500
23:45:27.145 | 5DC | 1790 | OverlayManager::RestoreGameWNDPROC | Search SWL..
23:45:27.145 | 5DC | 1797 | OverlayManager::RestoreGameWNDPROC | SWL restored.
23:45:27.145 | 5DC | 1807 | OverlayManager::RestoreGameWNDPROC | SWL OK.
23:45:27.145 | 5DC | 1812 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x560609
23:45:27.145 | 5DC | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
23:45:27.145 | 5DC | 200 | IRenderDevice::release | Render Releasing.
23:45:27.145 | 5DC | 99 | RenderDeviceCaptureBase::ReleaseTexture | Release
23:45:27.145 | 5DC | 117 | RenderDeviceCaptureBase::ReleaseTexture | Released
23:45:27.145 | 5DC | 1267 | RenderDeviceD3d11::releaseImplementation | Releasing 1
23:45:27.145 | 5DC | 1277 | RenderDeviceD3d11::releaseImplementation | Releasing 2
23:45:27.145 | 5DC | 1296 | RenderDeviceD3d11::releaseImplementation | Releasing 3
23:45:27.145 | 5DC | 217 | IRenderDevice::release | Render Releasing Done.
23:45:27.145 | 5DC | 632 | ReleaseD11Device | End Device Released!
23:45:27.171 | F24 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 0]
23:45:27.174 | F24 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 0]
23:45:27.175 | F24 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
23:45:27.196 | 4574 | 575 | fSwapResize_Buffers | Resize buffer (0xd9e3bf50)!
23:45:27.196 | 4574 | 86 | ReleaseGraphicsDevice | Clear overlay graphics..
23:45:27.196 | 4574 | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
23:45:27.196 | 4574 | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
23:45:27.196 | 4574 | 88 | ReleaseGraphicsDevice | Device was Resized!
23:45:27.196 | 4574 | 200 | IRenderDevice::release | Render Releasing.
23:45:27.196 | 4574 | 1237 | RenderDeviceD3d11::releaseImplementation | Device already released
23:45:27.196 | 4574 | 217 | IRenderDevice::release | Render Releasing Done.
23:45:27.196 | 4574 | 92 | ReleaseGraphicsDevice | End Device was Resized!
23:45:27.676 | F24 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 13020]
23:45:27.676 | F24 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
23:45:27.676 | F24 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event OFF (OFF)
23:45:27.676 | F24 | 8991 | OverlayManager::OnForegroundChanged | Changed False
23:45:27.677 | F24 | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10210 Title=[
23:45:27.677 | F24 | 3318 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE
23:45:27.677 | F24 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
23:45:27.690 | F24 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 13020]
23:45:27.690 | F24 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
23:45:28.185 | 52B8 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
23:45:30.215 | 52B8 | 182 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3077].
23:45:30.215 | 52B8 | 56 | WidgetsLayoutScheduler::Stop | stopping layout scheduler
23:45:30.215 | 52B8 | 66 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:20)
23:45:30.215 | F24 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 18624]
23:45:30.215 | F24 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event ON (ON)
23:45:30.215 | F24 | 8991 | OverlayManager::OnForegroundChanged | Changed True
23:45:30.216 | F24 | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1)
23:45:30.216 | F24 | 3325 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW
23:45:30.233 | F24 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 18624]
23:45:30.253 | 4574 | 575 | fSwapResize_Buffers | Resize buffer (0xd9e3bf50)!
23:45:30.253 | 4574 | 86 | ReleaseGraphicsDevice | Clear overlay graphics..
23:45:30.253 | 4574 | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
23:45:30.253 | 4574 | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
23:45:30.253 | 4574 | 88 | ReleaseGraphicsDevice | Device was Resized!
23:45:30.253 | 4574 | 200 | IRenderDevice::release | Render Releasing.
23:45:30.253 | 4574 | 1237 | RenderDeviceD3d11::releaseImplementation | Device already released
23:45:30.253 | 4574 | 217 | IRenderDevice::release | Render Releasing Done.
23:45:30.253 | 4574 | 92 | ReleaseGraphicsDevice | End Device was Resized!
23:45:30.465 | 5DC | 214 | doOverlay | Delay init, ready now
23:45:30.465 | 5DC | 1050 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0xd9e3bf50
23:45:30.465 | 5DC | 1114 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
23:45:30.465 | 5DC | 1136 | RenderDeviceD3d11::init | save state
23:45:30.465 | 5DC | 701 | RenderDeviceD3d11::initDX11 | loading shaders...
23:45:30.471 | 5DC | 1142 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x947ce438.
23:45:30.471 | 5DC | 1144 | RenderDeviceD3d11::init | restore state
23:45:30.471 | 5DC | 1147 | RenderDeviceD3d11::init | Target Window [0xe033c]
23:45:30.471 | 5DC | 257 | IRenderDevice::reCreateResourceList | RECREATION *** Begin ***
23:45:30.471 | 5DC | 264 | IRenderDevice::reCreateResourceList | RECREATION *** Done ***
23:45:30.471 | 5DC | 5827 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
23:45:30.471 | 5DC | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW}
23:45:30.471 | 5DC | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080)
23:45:30.473 | 5DC | 48 | ResetSnapShotSH::Execute | Release snapshot SH
23:45:30.473 | 5DC | 5927 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xe033c} (foreground = 0xe033c).
23:45:30.473 | 5DC | 2823 | OverlayManager::installWindowProcHook | Install WPH
23:45:30.473 | 5DC | 2843 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x78047b
23:45:30.473 | 5DC | 2866 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
23:45:30.473 | 5DC | 2912 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xdf8fcdf0=-544223760)=>(0xdb4d7590=-615680624)
23:45:30.473 | 5DC | 2469 | WidgetManager::Render | resume layout thread
23:45:30.473 | 5DC | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler
23:45:30.473 | 5DC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
23:45:30.473 | 5DC | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
23:45:30.475 | 5DC | 5821 | OverlayManager::initOverlayResolution | Ex 0X40008
23:45:30.475 | 5DC | 5827 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
23:45:30.475 | 5DC | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL}
23:45:30.475 | 5DC | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080)
23:45:30.476 | 4574 | 2945 | OverlayManager::installKeybMouseHook | HKOnlyOnce: skipping keyboard/mouse hook reinstall
23:45:30.721 | F24 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 18624]
23:45:30.736 | F24 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 18624]
23:45:30.738 | F24 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
23:45:30.739 | 5DC | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
23:45:31.644 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:45:31.673 | 5DC | 330 | RenderImageD3d11::setSize | Create Texture (1155,380) / (1280,384) - OK
23:45:31.673 | 5DC | 351 | RenderImageD3d11::setSize | Create Texture RV (1280,384) - OK
23:45:33.128 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:45:33.508 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:45:33.925 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:45:42.273 | 4574 | 6652 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xe033c) 0xe033c .
23:46:11.245 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:46:11.517 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:46:22.607 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:46:29.540 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:46:29.813 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:46:30.446 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:46:34.431 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:46:40.558 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:48:06.210 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:48:06.684 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:48:09.929 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:48:11.233 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:48:13.463 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:48:14.40 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:48:16.307 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:48:16.873 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:48:22.595 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:48:24.478 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:49:21.845 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:49:22.860 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:49:23.274 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:49:23.781 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:49:25.315 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:49:26.9 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:49:30.870 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:49:31.810 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:49:33.34 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:49:34.317 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:49:39.521 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:49:46.279 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:51:26.146 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:51:27.813 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:51:32.896 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:51:33.314 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:51:44.478 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:51:45.776 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:52:38.622 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:52:40.761 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:52:41.797 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:52:43.793 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:52:46.505 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:52:51.947 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:54:41.437 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:54:41.975 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:54:48.439 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:54:51.266 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:54:52.259 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:54:54.125 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:56:15.81 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:56:15.976 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:56:16.815 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:56:21.961 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:57:42.305 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:57:42.536 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:57:45.175 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:57:46.109 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:57:48.249 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:57:48.548 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:57:48.830 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:57:49.256 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:57:50.642 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:57:52.641 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:59:10.491 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:59:11.706 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:59:38.967 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:59:39.369 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:59:39.754 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:59:40.923 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
23:59:42.84 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
23:59:42.703 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:00:53.730 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:00:54.203 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:01:26.305 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:01:27.32 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:01:30.734 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:01:31.663 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:01:34.138 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:01:34.901 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:01:35.988 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:01:37.766 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:01:42.924 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:01:43.136 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:03:24.533 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:03:26.410 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:03:28.523 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:03:30.144 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:03:36.142 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:03:37.111 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:04:32.200 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:04:32.411 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:04:33.863 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:04:34.981 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:04:41.419 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:04:42.390 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:05:15.726 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:05:16.811 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:05:54.588 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:05:54.883 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:05:55.626 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:05:56.575 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:05:57.609 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:05:59.505 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:06:00.388 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:06:05.828 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:06:08.172 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:06:09.41 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:06:09.594 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:06:10.651 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:06:11.365 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:06:12.128 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:06:56.340 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
00:06:57.826 | 4574 | 798 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
00:07:06.519 | 4574 | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (0)
00:07:06.613 | 5DC | 629 | ReleaseD11Device | Device Released! [2]
00:07:06.613 | 5DC | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
00:07:06.613 | 5DC | 3387 | OverlayManager::DetachThreadInput | Detach thread input 17780, 1500
00:07:06.613 | 5DC | 1790 | OverlayManager::RestoreGameWNDPROC | Search SWL..
00:07:06.613 | 5DC | 1797 | OverlayManager::RestoreGameWNDPROC | SWL restored.
00:07:06.613 | 5DC | 1807 | OverlayManager::RestoreGameWNDPROC | SWL OK.
00:07:06.613 | 5DC | 1812 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x78047b
00:07:06.613 | 5DC | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
00:07:06.613 | 5DC | 200 | IRenderDevice::release | Render Releasing.
00:07:06.613 | 5DC | 99 | RenderDeviceCaptureBase::ReleaseTexture | Release
00:07:06.613 | 5DC | 117 | RenderDeviceCaptureBase::ReleaseTexture | Released
00:07:06.613 | 5DC | 1267 | RenderDeviceD3d11::releaseImplementation | Releasing 1
00:07:06.613 | 5DC | 1277 | RenderDeviceD3d11::releaseImplementation | Releasing 2
00:07:06.613 | 5DC | 1296 | RenderDeviceD3d11::releaseImplementation | Releasing 3
00:07:06.613 | 5DC | 217 | IRenderDevice::release | Render Releasing Done.
00:07:06.613 | 5DC | 632 | ReleaseD11Device | End Device Released!
00:07:06.650 | 4574 | 575 | fSwapResize_Buffers | Resize buffer (0xd9e3bf50)!
00:07:06.650 | 4574 | 86 | ReleaseGraphicsDevice | Clear overlay graphics..
00:07:06.650 | 4574 | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
00:07:06.650 | 4574 | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
00:07:06.650 | 4574 | 88 | ReleaseGraphicsDevice | Device was Resized!
00:07:06.650 | 4574 | 200 | IRenderDevice::release | Render Releasing.
00:07:06.650 | 4574 | 1237 | RenderDeviceD3d11::releaseImplementation | Device already released
00:07:06.650 | 4574 | 217 | IRenderDevice::release | Render Releasing Done.
00:07:06.650 | 4574 | 92 | ReleaseGraphicsDevice | End Device was Resized!
00:07:06.733 | F24 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 13020]
00:07:06.733 | F24 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
00:07:06.733 | F24 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event OFF (OFF)
00:07:06.733 | F24 | 8991 | OverlayManager::OnForegroundChanged | Changed False
00:07:06.733 | F24 | 9028 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10210 Title=[
00:07:06.733 | F24 | 3318 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE
00:07:06.733 | F24 | 3185 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF
00:07:06.749 | F24 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 13020]
00:07:06.749 | F24 | 366 | InputInterceptor::ResetLLHookProcExt | Reset keys state
00:07:06.750 | F24 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
00:07:07.746 | 23D0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
00:07:09.778 | 23D0 | 182 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3171].
00:07:09.778 | 23D0 | 56 | WidgetsLayoutScheduler::Stop | stopping layout scheduler
00:07:09.778 | 23D0 | 66 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16)
00:10:15.908 | F24 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 18624]
00:10:15.908 | F24 | 8928 | OverlayManager::HandleForegroundChanged | ForegroundChange Event ON (ON)
00:10:15.908 | F24 | 8991 | OverlayManager::OnForegroundChanged | Changed True
00:10:15.908 | F24 | 8003 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1)
00:10:15.908 | F24 | 3325 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW
00:10:15.924 | F24 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 18624]
00:10:16.52 | 4574 | 575 | fSwapResize_Buffers | Resize buffer (0xd9e3bf50)!
00:10:16.52 | 4574 | 86 | ReleaseGraphicsDevice | Clear overlay graphics..
00:10:16.52 | 4574 | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
00:10:16.52 | 4574 | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
00:10:16.52 | 4574 | 88 | ReleaseGraphicsDevice | Device was Resized!
00:10:16.52 | 4574 | 200 | IRenderDevice::release | Render Releasing.
00:10:16.52 | 4574 | 1237 | RenderDeviceD3d11::releaseImplementation | Device already released
00:10:16.52 | 4574 | 217 | IRenderDevice::release | Render Releasing Done.
00:10:16.52 | 4574 | 92 | ReleaseGraphicsDevice | End Device was Resized!
00:10:16.256 | 5DC | 214 | doOverlay | Delay init, ready now
00:10:16.256 | 5DC | 1050 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0xd9e3bf50
00:10:16.256 | 5DC | 1114 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
00:10:16.256 | 5DC | 1136 | RenderDeviceD3d11::init | save state
00:10:16.256 | 5DC | 701 | RenderDeviceD3d11::initDX11 | loading shaders...
00:10:16.261 | 5DC | 1142 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x947ce438.
00:10:16.261 | 5DC | 1144 | RenderDeviceD3d11::init | restore state
00:10:16.261 | 5DC | 1147 | RenderDeviceD3d11::init | Target Window [0xe033c]
00:10:16.261 | 5DC | 257 | IRenderDevice::reCreateResourceList | RECREATION *** Begin ***
00:10:16.261 | 5DC | 264 | IRenderDevice::reCreateResourceList | RECREATION *** Done ***
00:10:16.261 | 5DC | 5827 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
00:10:16.261 | 5DC | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW}
00:10:16.261 | 5DC | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080)
00:10:16.262 | 5DC | 48 | ResetSnapShotSH::Execute | Release snapshot SH
00:10:16.262 | 5DC | 5927 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xe033c} (foreground = 0xe033c).
00:10:16.262 | 5DC | 2823 | OverlayManager::installWindowProcHook | Install WPH
00:10:16.262 | 5DC | 2843 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x4b0d0803
00:10:16.262 | 5DC | 2866 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
00:10:16.262 | 5DC | 2912 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xdf8fcdf0=-544223760)=>(0xdb4d7590=-615680624)
00:10:16.262 | 5DC | 2469 | WidgetManager::Render | resume layout thread
00:10:16.262 | 5DC | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler
00:10:16.262 | 5DC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
00:10:16.262 | 5DC | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
00:10:16.262 | 4574 | 2945 | OverlayManager::installKeybMouseHook | HKOnlyOnce: skipping keyboard/mouse hook reinstall
00:10:16.263 | 5DC | 5821 | OverlayManager::initOverlayResolution | Ex 0X40008
00:10:16.263 | 5DC | 5827 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
00:10:16.263 | 5DC | 5750 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL}
00:10:16.263 | 5DC | 5770 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080)
00:10:16.317 | 4574 | 6652 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xe033c) 0xe033c .
00:10:16.415 | F24 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 18624]
00:10:16.431 | F24 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 18624]
00:10:16.431 | F24 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
00:10:16.435 | 5DC | 1205 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded.
00:10:28.52 | 40FC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez?
00:10:28.239 | 4574 | 3387 | OverlayManager::DetachThreadInput | Detach thread input 17780, 1500
00:10:28.239 | 5DC | 629 | ReleaseD11Device | Device Released! [2]
00:10:28.239 | 5DC | 3337 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start
00:10:28.239 | 5DC | 1790 | OverlayManager::RestoreGameWNDPROC | Search SWL..
00:10:28.239 | 5DC | 1797 | OverlayManager::RestoreGameWNDPROC | SWL restored.
00:10:28.239 | 5DC | 1807 | OverlayManager::RestoreGameWNDPROC | SWL OK.
00:10:28.240 | 5DC | 1812 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x4b0d0803
00:10:28.240 | 5DC | 3359 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start
00:10:28.240 | 5DC | 200 | IRenderDevice::release | Render Releasing.
00:10:28.240 | 5DC | 99 | RenderDeviceCaptureBase::ReleaseTexture | Release
00:10:28.240 | 5DC | 117 | RenderDeviceCaptureBase::ReleaseTexture | Released
00:10:28.240 | 5DC | 1267 | RenderDeviceD3d11::releaseImplementation | Releasing 1
00:10:28.240 | 5DC | 1277 | RenderDeviceD3d11::releaseImplementation | Releasing 2
00:10:28.240 | 5DC | 1296 | RenderDeviceD3d11::releaseImplementation | Releasing 3
00:10:28.240 | 5DC | 217 | IRenderDevice::release | Render Releasing Done.
00:10:28.240 | 5DC | 632 | ReleaseD11Device | End Device Released!
00:10:28.572 | F24 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 0]
00:10:28.587 | F24 | 8870 | OverlayManager::HandleForegroundChanged | HandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 0]
00:10:28.588 | F24 | 7278 | OverlayManager::doAction | DisplayFPS - Triggered
00:10:29.9 | 4574 | 2361 | ClientExitProcessCallback | Client::Exit Process Callback [0].
00:10:29.9 | 4574 | 767 | Client::clear | Client::Clear [0 - 1] .
00:10:29.9 | 4574 | 774 | Client::clear | Client::Clear stopping...
00:10:29.9 | 4574 | 1398 | OverlayManager::StopInternal | stopping...
00:10:29.9 | 4574 | 1425 | OverlayManager::StopInternal | Stoping server connection
00:10:29.9 | F24 | 7494 | OverlayManager::OnDisconnected | Disconnected from server
00:10:29.9 | 4574 | 1430 | OverlayManager::StopInternal | Stopped server connection
00:10:29.9 | 4574 | 206 | Overlay::Streaming::GameCaptureManager::StopRecording | Stop recording
00:10:29.9 | 4574 | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:True]
00:10:29.9 | 4574 | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:False]
00:10:29.9 | 4574 | 1451 | OverlayManager::StopInternal | Closing inter process
00:10:29.9 | 4574 | 25 | InterProcessEventHandler::~InterProcessEventHandler | (!) Signaling Thread to exit
00:10:29.9 | 57E0 | 118 | InterProcessEventHandler::ThreadFunc | Terminated : CloseHandle 1, ShutDown=T
00:10:29.10 | 4574 | 257 | InterProcessElement::close | InterProcess INTER_PROCESS_EVENT_HANDLER close 2147483647 bytes
00:10:29.10 | 4574 | 59 | InterProcessEventHandler::~InterProcessEventHandler | Done.
00:10:29.10 | 4574 | 1467 | OverlayManager::StopInternal | not running.
00:10:29.10 | 4574 | 141 | ApiManager::DestroyBackgroundThread | Destroy call.
00:10:29.34 | 3EB8 | 188 | ApiManager::BackgroundThread | Background Thread is terminated.
00:10:29.35 | 4574 | 232 | ApiManager::ClearAllCommands | Clearing commands [3]
00:10:29.35 | 4574 | 249 | ApiManager::ClearAllCommands | Cleared
00:10:29.35 | 4574 | 136 | ApiManager::Destroy | Destroyed
00:10:29.35 | 4574 | 1469 | OverlayManager::StopInternal | stopped.
00:10:29.35 | 4574 | 8584 | OverlayManager::UnloadInGamePlugins | unload in game plugins [1]
00:10:29.35 | 4574 | 8599 | OverlayManager::UnloadInGamePlugins | Stop plugin [True] [0 / 1] [False]
00:10:29.35 | 4574 | 835 | Client::clear | Remove old SHM
00:10:29.35 | 4574 | 257 | InterProcessElement::close | InterProcess Overwolf_SHARED_MEMORY_2_2_30017628 close 2147483647 bytes
00:10:29.35 | 4574 | 843 | Client::clear | Stop tasks thread
00:10:29.35 | 4574 | 856 | Client::clear | Client::Clear - Done.
00:10:29.35 | 4574 | 2376 | ClientExitProcessCallback | Going to ExitProcess()