TimeThreadLineFunctionMessage
21:23:56.109529C139runClientStarting Overlay PID=20540(0x503c) server PID = 17220
21:23:56.109529C636Client::initClient::Initialize
21:23:56.109529C644Client::initStart owclient thread
21:23:56.11050E8388Client::initFirstInjectionClient::initFirstInjection.
21:23:56.11050E8227InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_30017220 opened succesfuly
21:23:56.11050E8414session id = {DCD97A58-733E-4E58-9D15-F4939702F69F}
21:23:56.11050E82209Client::LogClientInfoCommandLine[1] [C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VALORANT-Win64-Shipping.exeShooterGame-remoting-app-port=63723-remoting-auth-token=duWubXrTTa7O6gcj2OyeAA-patchline=live].
21:23:56.11050E82209Client::LogClientInfoCommandLine[2] [-ares-deployment=eu-config-endpoint=https://shared.eu.a.pvp.net-savetouserdir-culture=en_US].
21:23:56.11050E82225Client::LogClientInfoProcess OS version [10.0] [64-bit]
21:23:56.11050E82235Client::LogClientInfoOS version [10.0.19041]
21:23:56.11050E82257Client::LogClientInfoClient [64-bit] Version 2.2.300.10
21:23:56.11050E82275Client::LogProcessModulesLoaded modules:
21:23:56.11650E82304c:\program files (x86)\overwolf\0.300.0.11\owclient.dll
21:23:56.11650E82304c:\program files (x86)\overwolf\0.300.0.11\owexplorer.dll
21:23:56.11650E82304c:\riot games\valorant\live\engine\binaries\thirdparty\cef3\win64\chrome_elf.dll
21:23:56.11650E82304c:\riot games\valorant\live\engine\binaries\thirdparty\cef3\win64\d3dcompiler_47.dll
21:23:56.11650E82304c:\riot games\valorant\live\engine\binaries\thirdparty\cef3\win64\libcef.dll
21:23:56.11650E82304c:\riot games\valorant\live\engine\binaries\thirdparty\cef3\win64\libegl.dll
21:23:56.11650E82304c:\riot games\valorant\live\engine\binaries\thirdparty\cef3\win64\libglesv2.dll
21:23:56.11650E82304c:\riot games\valorant\live\engine\binaries\thirdparty\dbghelp\dbghelp.dll
21:23:56.11650E82304c:\riot games\valorant\live\engine\binaries\thirdparty\nvidia\nvaftermath\win64\gfsdk_aftermath_lib.x64.dll
21:23:56.11650E82304c:\riot games\valorant\live\engine\binaries\thirdparty\ogg\win64\vs2015\libogg_64.dll
21:23:56.11650E82304c:\riot games\valorant\live\engine\binaries\thirdparty\vorbis\win64\vs2015\libvorbis_64.dll
21:23:56.11650E82304c:\riot games\valorant\live\engine\binaries\thirdparty\vorbis\win64\vs2015\libvorbisfile_64.dll
21:23:56.11650E82304c:\riot games\valorant\live\engine\binaries\thirdparty\windows\xaudio2_9\x64\xaudio2_9redist.dll
21:23:56.11650E82304c:\riot games\valorant\live\shootergame\binaries\win64\dbghelp.dll
21:23:56.11650E82304c:\riot games\valorant\live\shootergame\binaries\win64\msvcp140.dll
21:23:56.11650E82304c:\riot games\valorant\live\shootergame\binaries\win64\riotgamesapi.dll
21:23:56.11650E82304c:\riot games\valorant\live\shootergame\binaries\win64\stub.dll
21:23:56.11650E82304c:\riot games\valorant\live\shootergame\binaries\win64\valorant-win64-shipping.exe
21:23:56.11650E82304c:\riot games\valorant\live\shootergame\binaries\win64\vcruntime140.dll
21:23:56.11650E82304c:\riot games\valorant\live\shootergame\binaries\win64\vcruntime140_1.dll
21:23:56.11650E82304c:\windows\system32\advapi32.dll
21:23:56.11650E82304c:\windows\system32\apphelp.dll
21:23:56.11650E82304c:\windows\system32\audioses.dll
21:23:56.11650E82304c:\windows\system32\avrt.dll
21:23:56.11650E82304c:\windows\system32\bcrypt.dll
21:23:56.11650E82304c:\windows\system32\bcryptprimitives.dll
21:23:56.11650E82304c:\windows\system32\cfgmgr32.dll
21:23:56.11650E82304c:\windows\system32\clbcatq.dll
21:23:56.11650E82304c:\windows\system32\coloradapterclient.dll
21:23:56.11650E82304c:\windows\system32\combase.dll
21:23:56.11650E82304c:\windows\system32\comdlg32.dll
21:23:56.11650E82304c:\windows\system32\coremessaging.dll
21:23:56.11650E82304c:\windows\system32\coreuicomponents.dll
21:23:56.11650E82304c:\windows\system32\credui.dll
21:23:56.11650E82304c:\windows\system32\crypt32.dll
21:23:56.11650E82304c:\windows\system32\cryptbase.dll
21:23:56.11650E82304c:\windows\system32\cryptnet.dll
21:23:56.11650E82304c:\windows\system32\cryptsp.dll
21:23:56.11650E82304c:\windows\system32\cryptui.dll
21:23:56.11650E82304c:\windows\system32\d2d1.dll
21:23:56.11650E82304c:\windows\system32\d3d11.dll
21:23:56.11650E82304c:\windows\system32\d3d9.dll
21:23:56.11650E82304c:\windows\system32\dataexchange.dll
21:23:56.11650E82304c:\windows\system32\dcomp.dll
21:23:56.11650E82304c:\windows\system32\devobj.dll
21:23:56.11650E82304c:\windows\system32\dhcpcsvc.dll
21:23:56.11650E82304c:\windows\system32\dhcpcsvc6.dll
21:23:56.11650E82304c:\windows\system32\dnsapi.dll
21:23:56.11650E82304c:\windows\system32\dpapi.dll
21:23:56.11650E82304c:\windows\system32\driverstore\filerepository\nv_dispi.inf_amd64_67995ceab8993b08\display.nvcontainer\nvmessagebus.dll
21:23:56.11650E82304c:\windows\system32\driverstore\filerepository\nv_dispi.inf_amd64_67995ceab8993b08\nvgpucomp64.dll
21:23:56.11650E82304c:\windows\system32\driverstore\filerepository\nv_dispi.inf_amd64_67995ceab8993b08\nvldumdx.dll
21:23:56.11650E82304c:\windows\system32\driverstore\filerepository\nv_dispi.inf_amd64_67995ceab8993b08\nvmemmapstoragex.dll
21:23:56.11650E82304c:\windows\system32\driverstore\filerepository\nv_dispi.inf_amd64_67995ceab8993b08\nvppex.dll
21:23:56.11650E82304c:\windows\system32\driverstore\filerepository\nv_dispi.inf_amd64_67995ceab8993b08\nvwgf2umx.dll
21:23:56.11650E82304c:\windows\system32\drvstore.dll
21:23:56.11650E82304c:\windows\system32\dsound.dll
21:23:56.11650E82304c:\windows\system32\dwmapi.dll
21:23:56.11650E82304c:\windows\system32\dwrite.dll
21:23:56.11650E82304c:\windows\system32\dxcore.dll
21:23:56.11650E82304c:\windows\system32\dxgi.dll
21:23:56.11650E82304c:\windows\system32\dxva2.dll
21:23:56.11650E82304c:\windows\system32\esent.dll
21:23:56.11650E82304c:\windows\system32\explorerframe.dll
21:23:56.11650E82304c:\windows\system32\fwpuclnt.dll
21:23:56.11650E82304c:\windows\system32\gameux.dll
21:23:56.11650E82304c:\windows\system32\gdi32.dll
21:23:56.11650E82304c:\windows\system32\gdi32full.dll
21:23:56.11650E82304c:\windows\system32\glu32.dll
21:23:56.11650E82304c:\windows\system32\gpapi.dll
21:23:56.11650E82304c:\windows\system32\hid.dll
21:23:56.11650E82304c:\windows\system32\iertutil.dll
21:23:56.11650E82304c:\windows\system32\imagehlp.dll
21:23:56.11650E82304c:\windows\system32\imm32.dll
21:23:56.11650E82304c:\windows\system32\inputhost.dll
21:23:56.11650E82304c:\windows\system32\iphlpapi.dll
21:23:56.11650E82304c:\windows\system32\kernel.appcore.dll
21:23:56.11650E82304c:\windows\system32\kernel32.dll
21:23:56.11650E82304c:\windows\system32\kernelbase.dll
21:23:56.11650E82304c:\windows\system32\mf.dll
21:23:56.11650E82304c:\windows\system32\mfperfhelper.dll
21:23:56.11650E82304c:\windows\system32\mfplat.dll
21:23:56.11650E82304c:\windows\system32\mfplay.dll
21:23:56.11650E82304c:\windows\system32\mmdevapi.dll
21:23:56.11650E82304c:\windows\system32\msasn1.dll
21:23:56.11650E82304c:\windows\system32\msauddecmft.dll
21:23:56.11650E82304c:\windows\system32\mscms.dll
21:23:56.11650E82304c:\windows\system32\msctf.dll
21:23:56.11650E82304c:\windows\system32\msmpeg2vdec.dll
21:23:56.11650E82304c:\windows\system32\msvcp_win.dll
21:23:56.11650E82304c:\windows\system32\msvcrt.dll
21:23:56.11650E82304c:\windows\system32\mswsock.dll
21:23:56.11650E82304c:\windows\system32\napinsp.dll
21:23:56.11650E82304c:\windows\system32\ncrypt.dll
21:23:56.11650E82304c:\windows\system32\netapi32.dll
21:23:56.11650E82304c:\windows\system32\netprofm.dll
21:23:56.11650E82304c:\windows\system32\netutils.dll
21:23:56.11650E82304c:\windows\system32\nlaapi.dll
21:23:56.11650E82304c:\windows\system32\npmproxy.dll
21:23:56.11650E82304c:\windows\system32\nsi.dll
21:23:56.11650E82304c:\windows\system32\ntasn1.dll
21:23:56.11650E82304c:\windows\system32\ntdll.dll
21:23:56.11650E82304c:\windows\system32\ntmarta.dll
21:23:56.11650E82304c:\windows\system32\nvapi64.dll
21:23:56.11650E82304c:\windows\system32\nvspcap64.dll
21:23:56.11650E82304c:\windows\system32\ole32.dll
21:23:56.11650E82304c:\windows\system32\oleacc.dll
21:23:56.11650E82304c:\windows\system32\oleaut32.dll
21:23:56.11650E82304c:\windows\system32\opengl32.dll
21:23:56.11650E82304c:\windows\system32\pnrpnsp.dll
21:23:56.11650E82304c:\windows\system32\powrprof.dll
21:23:56.11650E82304c:\windows\system32\profapi.dll
21:23:56.11650E82304c:\windows\system32\propsys.dll
21:23:56.11650E82304c:\windows\system32\psapi.dll
21:23:56.11650E82304c:\windows\system32\rasadhlp.dll
21:23:56.11650E82304c:\windows\system32\resourcepolicyclient.dll
21:23:56.11650E82304c:\windows\system32\rpcrt4.dll
21:23:56.11650E82304c:\windows\system32\rsaenh.dll
21:23:56.11650E82304c:\windows\system32\rstrtmgr.dll
21:23:56.11650E82304c:\windows\system32\rtworkq.dll
21:23:56.11650E82304c:\windows\system32\samcli.dll
21:23:56.11650E82304c:\windows\system32\sechost.dll
21:23:56.11650E82304c:\windows\system32\secur32.dll
21:23:56.11650E82304c:\windows\system32\setupapi.dll
21:23:56.11650E82304c:\windows\system32\shcore.dll
21:23:56.11650E82304c:\windows\system32\shell32.dll
21:23:56.11650E82304c:\windows\system32\shlwapi.dll
21:23:56.11650E82304c:\windows\system32\srvcli.dll
21:23:56.11650E82304c:\windows\system32\sspicli.dll
21:23:56.11650E82304c:\windows\system32\textinputframework.dll
21:23:56.11650E82304c:\windows\system32\twinapi.appcore.dll
21:23:56.11650E82304c:\windows\system32\ucrtbase.dll
21:23:56.11650E82304c:\windows\system32\uiautomationcore.dll
21:23:56.11650E82304c:\windows\system32\umpdc.dll
21:23:56.11650E82304c:\windows\system32\urlmon.dll
21:23:56.11650E82304c:\windows\system32\user32.dll
21:23:56.11650E82304c:\windows\system32\userenv.dll
21:23:56.11650E82304c:\windows\system32\usp10.dll
21:23:56.11650E82304c:\windows\system32\uxtheme.dll
21:23:56.11650E82304c:\windows\system32\version.dll
21:23:56.11650E82304c:\windows\system32\wevtapi.dll
21:23:56.11650E82304c:\windows\system32\win32u.dll
21:23:56.11650E82304c:\windows\system32\windowmanagementapi.dll
21:23:56.11650E82304c:\windows\system32\windows.storage.dll
21:23:56.11650E82304c:\windows\system32\windows.ui.dll
21:23:56.11650E82304c:\windows\system32\winhttp.dll
21:23:56.11650E82304c:\windows\system32\wininet.dll
21:23:56.11650E82304c:\windows\system32\winmm.dll
21:23:56.11650E82304c:\windows\system32\winmmbase.dll
21:23:56.11650E82304c:\windows\system32\winnsi.dll
21:23:56.11650E82304c:\windows\system32\winrnr.dll
21:23:56.11650E82304c:\windows\system32\winspool.drv
21:23:56.11650E82304c:\windows\system32\winsta.dll
21:23:56.11650E82304c:\windows\system32\wintrust.dll
21:23:56.11650E82304c:\windows\system32\wintypes.dll
21:23:56.11650E82304c:\windows\system32\wkscli.dll
21:23:56.11650E82304c:\windows\system32\wldp.dll
21:23:56.11650E82304c:\windows\system32\ws2_32.dll
21:23:56.11650E82304c:\windows\system32\wshbth.dll
21:23:56.11650E82304c:\windows\system32\wtsapi32.dll
21:23:56.11650E82304c:\windows\system32\xaudio2_9.dll
21:23:56.11650E82304c:\windows\system32\xinput1_3.dll
21:23:56.11650E82304c:\windows\winsxs\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.6926_none_60b5a53971f8f7e6\comctl32.dll
21:23:56.11650E870GraphicsHookManager::InitCreated Thread - Created , ThreadId=10264
21:23:56.11750E81662Client::ReadGameConfigurationsGameConfigurations Input Libraries - Use Default.
21:23:56.11750E81686Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D11.
21:23:56.11750E81735Client::ReadGameConfigurationsDisable DisableEXHandle - OFF
21:23:56.11750E81806Client::ReadGameConfigurationsGameConfigurations UseTSHook - OFF
21:23:56.11750E81819Client::ReadGameConfigurationsGameConfigurations DisableDIAquire - OFF
21:23:56.11750E81849Client::ReadGameConfigurationsEnable EnableTXR - OFF
21:23:56.11750E81889Client::ReadGameConfigurationsGameConfigurations DisableD3d9Ex - OFF
21:23:56.11750E81891Client::ReadGameConfigurationsGameConfigurations EnableMTCursor - OFF
21:23:56.11750E81893Client::ReadGameConfigurationsGameConfigurations Use Long Block - OFF
21:23:56.11750E81895Client::ReadGameConfigurationsGameConfigurations Use Safe Block - OFF
21:23:56.11750E81897Client::ReadGameConfigurationsGameConfigurations Use All Safe Block - OFF
21:23:56.11750E81899Client::ReadGameConfigurationsGameConfigurations Disable Safe Hooking - OFF
21:23:56.11750E81901Client::ReadGameConfigurationsGameConfigurations Use MH - OFF
21:23:56.11750E81904Client::ReadGameConfigurationsGameConfigurations Use MCH - ON
21:23:56.11750E81907Client::ReadGameConfigurationsGameConfigurations Use EH - OFF
21:23:56.11750E81909Client::ReadGameConfigurationsGameConfigurations Use MINH - ON
21:23:56.11850E82016Data::Search[0] 0x85B00000
21:23:56.11850E82016Data::Search[1] 0x0
21:23:56.11850E82016Data::Search[2] 0x50180000
21:23:56.11850E82016Data::Search[3] 0x0
21:23:56.11850E82016Data::Search[4] 0x0
21:23:56.11850E82016Data::Search[5] 0x82BB0000
21:23:56.11850E82016Data::Search[6] 0x85980000
21:23:56.11850E82016Data::Search[7] 0x2A500000
21:23:56.11850E82016Data::Search[8] 0x82BB0000
21:23:56.11850E82016Data::Search[9] 0x0
21:23:56.11850E82021Data::Search[10] 0x0
21:23:56.11850E82027Data::Search[11] 0x7F520000
21:23:56.11850E82033Data::Search[12] 0x2A500000
21:23:56.11850E82039Data::Search[13] 0x0
21:23:56.11850E8391FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 10
21:23:56.11850E81361Client::hookFunctionsDetected Windows 8.1 or greater
21:23:56.11850E81388Client::hookFunctionsAcquiring function lock succeeded
21:23:56.11850E82522FunctionHook::DisalbeSafeHookingSafe hook disabled: True
21:23:56.11850E8227InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_30017220 opened succesfuly
21:23:56.11850E8612OverlayManager::OverlayManagerOW System Cursor is set to = 0x690175
21:23:56.11850E8615OverlayManager::OverlayManagerGame Original System Cursor is set to = 0x10007
21:23:56.11850E87900OverlayManager::LoadDefaultCursorsLoad default cursors
21:23:56.11950E8623OverlayManager::OverlayManagerOW Blank System Cursor is set to = 0x41c031b, game cursor = 0x10007
21:23:56.11950E872PerformanceCounter::StartSessionStartSession
21:23:56.11950E872PerformanceCounter::StartSessionStartSession
21:23:56.11950E8227InterProcessElement::openInterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly
21:23:56.12039F47469OverlayManager::OnConnectedConnected to server
21:23:56.12039F432SendServerHelloMessage::ExecuteSend connection Ack
21:23:56.12650E8297Common::HookChain::HookChainConfiguration::ReadAppConfigurationread configuration file
21:23:56.12750E8594Common::HookChain::HookChainManager::InitFromRemoteConfigurationRead configuration 22
21:23:56.12750E81247FunctionHook::EnableMCHOptionsMCH - Enable MCH Options
21:23:56.12750E81247FunctionHook::EnableMCHOptionsMCH - Enable MCH Options
21:23:56.12750E8879OverlayManager::ReadGameConfigurationsGameConfigurations Control Modes = 0
21:23:56.12750E8899OverlayManager::ReadGameConfigurationsGameConfigurations Game = 21640
21:23:56.12750E8901OverlayManager::ReadGameConfigurationsGameConfigurations TC Mode = 0x0
21:23:56.12750E8903OverlayManager::ReadGameConfigurationsGameConfigurations Cursor Mode = 0
21:23:56.12750E8906OverlayManager::ReadGameConfigurationsGameConfigurations FixInputBlock = OFF
21:23:56.12750E8909OverlayManager::ReadGameConfigurationsGameConfigurations AllowCursorMix = ON
21:23:56.12750E8912OverlayManager::ReadGameConfigurationsGameConfigurations FixMixModeCursor = OFF
21:23:56.12750E8915OverlayManager::ReadGameConfigurationsGameConfigurations FixCursorOffset = OFF
21:23:56.12750E8918OverlayManager::ReadGameConfigurationsGameConfigurations FixResolutionChange = OFF
21:23:56.12750E8921OverlayManager::ReadGameConfigurationsGameConfigurations FixDIBLock = OFF
21:23:56.12750E8924OverlayManager::ReadGameConfigurationsGameConfigurations FixDIFocus = OFF
21:23:56.12750E8927OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus = OFF
21:23:56.12750E8930OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus2 = OFF
21:23:56.12750E8933OverlayManager::ReadGameConfigurationsGameConfigurations DisableDIAquire = OFF
21:23:56.12750E8936OverlayManager::ReadGameConfigurationsGameConfigurations SetDINonExclusive = OFF
21:23:56.12750E8939OverlayManager::ReadGameConfigurationsGameConfigurations FixMouseDIExclusive = OFF
21:23:56.12750E8942OverlayManager::ReadGameConfigurationsGameConfigurations DisableActionMixed = OFF
21:23:56.12750E8945OverlayManager::ReadGameConfigurationsGameConfigurations ForceControlRehook = OFF
21:23:56.12750E8948OverlayManager::ReadGameConfigurationsGameConfigurations FixActionFocus = OFF
21:23:56.12750E8951OverlayManager::ReadGameConfigurationsGameConfigurations RestoreRT = ON
21:23:56.12750E8954OverlayManager::ReadGameConfigurationsGameConfigurations DisableResizeRelease = ON
21:23:56.12750E8957OverlayManager::ReadGameConfigurationsGameConfigurations ResizeNotifyResolution = OFF
21:23:56.12750E8960OverlayManager::ReadGameConfigurationsGameConfigurations ForceCaptureChangeRehook = OFF
21:23:56.12750E8963OverlayManager::ReadGameConfigurationsGameConfigurations DisableEternalEnum = OFF
21:23:56.12750E8966OverlayManager::ReadGameConfigurationsGameConfigurations FixSWL = OFF
21:23:56.12750E8969OverlayManager::ReadGameConfigurationsGameConfigurations FixSWLW = OFF
21:23:56.12750E8972OverlayManager::ReadGameConfigurationsGameConfigurations TerminateOnWindowClose = OFF
21:23:56.12750E8975OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartFocus = OFF
21:23:56.12750E8978OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreRelease = OFF
21:23:56.12750E8981OverlayManager::ReadGameConfigurationsGameConfigurations DisableTPA = OFF
21:23:56.12750E8984OverlayManager::ReadGameConfigurationsGameConfigurations PTCT = 0x0
21:23:56.12750E8987OverlayManager::ReadGameConfigurationsGameConfigurations ReleaseKBInOverlayFocus = OFF
21:23:56.12750E8990OverlayManager::ReadGameConfigurationsGameConfigurations SmartReleaseKBInOverlayFocus = ON
21:23:56.12750E8993OverlayManager::ReadGameConfigurationsGameConfigurations Stuck In Trans = OFF
21:23:56.12750E8996OverlayManager::ReadGameConfigurationsGameConfigurations EnableFocusOnAnyClick = OFF
21:23:56.12750E8999OverlayManager::ReadGameConfigurationsGameConfigurations FixCC = OFF
21:23:56.12750E81002OverlayManager::ReadGameConfigurationsGameConfigurations AllowCCMix = OFF
21:23:56.12750E81005OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursor = OFF
21:23:56.12750E81008OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursorMT = ON
21:23:56.12750E81011OverlayManager::ReadGameConfigurationsGameConfigurations EnableRawInput = ON
21:23:56.12750E81014OverlayManager::ReadGameConfigurationsGameConfigurations DisableOWGestures = OFF
21:23:56.12750E81017OverlayManager::ReadGameConfigurationsGameConfigurations DisableD3d9Ex = OFF
21:23:56.12750E81020OverlayManager::ReadGameConfigurationsGameConfigurations EnableMTCursor = OFF
21:23:56.12750E81023OverlayManager::ReadGameConfigurationsGameConfigurations UseRI = ON
21:23:56.12750E81026OverlayManager::ReadGameConfigurationsGameConfigurations UseRIKB = OFF
21:23:56.12750E81029OverlayManager::ReadGameConfigurationsGameConfigurations UseRIB = ON
21:23:56.12750E81032OverlayManager::ReadGameConfigurationsGameConfigurations AllowRIMix = ON
21:23:56.12750E81035OverlayManager::ReadGameConfigurationsGameConfigurations RestoreBB = OFF
21:23:56.12750E81038OverlayManager::ReadGameConfigurationsGameConfigurations RecreateSB = OFF
21:23:56.12750E81041OverlayManager::ReadGameConfigurationsGameConfigurations FixFSTB = OFF
21:23:56.12750E81044OverlayManager::ReadGameConfigurationsGameConfigurations FixCOEx = OFF
21:23:56.12750E81047OverlayManager::ReadGameConfigurationsGameConfigurations FixRCEx = ON
21:23:56.12750E81050OverlayManager::ReadGameConfigurationsGameConfigurations DisableBlockChain = OFF
21:23:56.12750E81053OverlayManager::ReadGameConfigurationsGameConfigurations UseMKLL = OFF
21:23:56.12750E81056OverlayManager::ReadGameConfigurationsGameConfigurations UseNewKLL = OFF
21:23:56.12750E81059OverlayManager::ReadGameConfigurationsGameConfigurations UseNewMLLForExclusive = OFF
21:23:56.12750E81062OverlayManager::ReadGameConfigurationsGameConfigurations UseMW = OFF
21:23:56.12750E81065OverlayManager::ReadGameConfigurationsGameConfigurations UsePR = OFF
21:23:56.12750E81068OverlayManager::ReadGameConfigurationsGameConfigurations WaitRestore = OFF
21:23:56.12750E81071OverlayManager::ReadGameConfigurationsGameConfigurations DIT = 0
21:23:56.12750E81074OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreMultipleDevices = OFF
21:23:56.12750E81077OverlayManager::ReadGameConfigurationsGameConfigurations FixHotkeyRI = ON
21:23:56.12750E81080OverlayManager::ReadGameConfigurationsGameConfigurations SendHotkeyRI = OFF
21:23:56.12750E81083OverlayManager::ReadGameConfigurationsGameConfigurations FixRestoreSWL = OFF
21:23:56.12750E81086OverlayManager::ReadGameConfigurationsGameConfigurations FIGVTH = OFF
21:23:56.12750E81089OverlayManager::ReadGameConfigurationsGameConfigurations PTBOffsetPixel = 0
21:23:56.12750E81092OverlayManager::ReadGameConfigurationsGameConfigurations ForceGBB = OFF
21:23:56.12750E81095OverlayManager::ReadGameConfigurationsGameConfigurations FixModifierMixMode = OFF
21:23:56.12750E81097OverlayManager::ReadGameConfigurationsGameConfigurations FixDXThreadSafe = OFF
21:23:56.12750E81099OverlayManager::ReadGameConfigurationsGameConfigurations FixInvisibleCursorCR = OFF
21:23:56.12750E81101OverlayManager::ReadGameConfigurationsGameConfigurations SkipGameProc = OFF
21:23:56.12750E81103OverlayManager::ReadGameConfigurationsGameConfigurations FixCVCursor = OFF
21:23:56.12750E81105OverlayManager::ReadGameConfigurationsGameConfigurations DisableRenderAI = OFF
21:23:56.12750E81107OverlayManager::ReadGameConfigurationsGameConfigurations DisableSmartMixMode = OFF
21:23:56.12750E81109OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreads = OFF
21:23:56.12750E81111OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreadsHook = OFF
21:23:56.12750E81113OverlayManager::ReadGameConfigurationsGameConfigurations KeepInGameOnLostFocus = ON
21:23:56.12750E81115OverlayManager::ReadGameConfigurationsGameConfigurations FixBlending = OFF
21:23:56.12750E81117OverlayManager::ReadGameConfigurationsGameConfigurations OOPOUseDefaultAdpater = OFF
21:23:56.12750E81119OverlayManager::ReadGameConfigurationsGameConfigurations OOPODisableDynamicRendering = OFF
21:23:56.12750E81121OverlayManager::ReadGameConfigurationsGameConfigurations OOPOExclusiveAsForeground = OFF
21:23:56.12750E81125OverlayManager::ReadGameConfigurationsGameConfigurations OOPODisableFullscreenRendering = OFF
21:23:56.12750E81129OverlayManager::ReadGameConfigurationsGameConfigurations OOPOEnableInputProxy = OFF
21:23:56.12750E81131OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreCursorRefCount = OFF
21:23:56.12750E81133OverlayManager::ReadGameConfigurationsGameConfigurations EnableMCHHookRetries = OFF
21:23:56.12750E81135OverlayManager::ReadGameConfigurationsGameConfigurations DisableHookFallback = OFF
21:23:56.12750E81137OverlayManager::ReadGameConfigurationsGameConfigurations AlternativeIPC = OFF
21:23:56.12750E81139OverlayManager::ReadGameConfigurationsGameConfigurations RecordingFlipType = 0
21:23:56.12750E81141OverlayManager::ReadGameConfigurationsGameConfigurations SkipGraphicsFunc = 0
21:23:56.12750E81144OverlayManager::ReadGameConfigurationsGameConfigurations ImGuiRendering = 0
21:23:56.12750E81147OverlayManager::ReadGameConfigurationsGameConfigurations foreground Window as target window = 0
21:23:56.12750E81150OverlayManager::ReadGameConfigurationsGameConfigurations SetCursor NH = OFF
21:23:56.12750E81154OverlayManager::ReadGameConfigurationsGameConfigurations UseD3D11On12 = ON
21:23:56.12750E81157OverlayManager::ReadGameConfigurationsGameConfigurations FixHDRRendering = OFF
21:23:56.12750E81162OverlayManager::ReadGameConfigurationsGameConfigurations MCHOptions [1:0 2:0 3:0]
21:23:56.12750E81165OverlayManager::ReadGameConfigurationsGameConfigurations Coexisting H 0
21:23:56.12750E81168OverlayManager::ReadGameConfigurationsGameConfigurations EnableDx12Kiero = OFF
21:23:56.12750E81172OverlayManager::ReadGameConfigurationsGameConfigurations HKOnlyOnce = ON (False)
21:23:56.12750E81174OverlayManager::ReadGameConfigurationsOverlayManager::SetGameConfigurations Succeeded.
21:23:56.12750E81205OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:23:56.12750E8733OverlayManager::InitGameClientstarting hooks...
21:23:56.16850E8771Install::CodeInit [Client,1] (MINH) OK 00007FFB85BF8450
21:23:56.21150E8771Install::CodeInit [Client,2] (MINH) OK 00007FFB85C05730
21:23:56.25250E8771Install::CodeInit [Client,3] (MINH) OK 00007FFB85C059F0
21:23:56.25250E8745OverlayManager::InitGameClientoriginal ShowCursor [0x85970f40]
21:23:56.29750E8771Install::CodeInit [Client,4] (MINH) OK 00007FFB85BFBB80
21:23:56.34050E8771Install::CodeInit [Client,4.1] (MINH) OK 00007FFB852E4F10
21:23:56.38150E8771Install::CodeInit [Client,4.2] (MINH) OK 00007FFB851EBD60
21:23:56.38150E81478Client::hookFunctionsSuspend before hook: OFF
21:23:56.38750E81156Install::CodeSegment [5|6336|0x82BB0000|0x18C0]
21:23:56.43350E8771Install::Codeunknown (MINH) OK 00007FFB82BB18C0
21:23:56.43350E81257Client::hookLibraryFunctionsHook function 5::27. OK
21:23:56.43350E81156Install::CodeSegment [5|436880|0x82BB0000|0x6AA90]
21:23:56.4331124445fSwapChain_Present**** Present ******
21:23:56.47850E8771Install::Codeunknown (MINH) OK 00007FFB82C1AA90
21:23:56.47850E81257Client::hookLibraryFunctionsHook function 5::28. OK
21:23:56.47850E81156Install::CodeSegment [5|141328|0x82BB0000|0x22810]
21:23:56.52550E8771Install::Codeunknown (MINH) OK 00007FFB82BD2810
21:23:56.52550E81257Client::hookLibraryFunctionsHook function 5::29. OK
21:23:56.52550E81156Install::CodeSegment [5|13056|0x82BB0000|0x3300]
21:23:56.53639F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 3436]
21:23:56.53639F4366InputInterceptor::ResetLLHookProcExtReset keys state
21:23:56.55239F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 3436]
21:23:56.55239F4366InputInterceptor::ResetLLHookProcExtReset keys state
21:23:56.55339F47278OverlayManager::doActionDisplayFPS - Triggered
21:23:56.60650E8771Install::Codeunknown (MINH) OK 00007FFB82BB3300
21:23:56.60650E81257Client::hookLibraryFunctionsHook function 5::30. OK
21:23:56.60650E81156Install::CodeSegment [5|-55998368|0x82BB0000|0xFCA98860]
21:23:56.60650E81245Client::hookLibraryFunctions=========> Hook is skipped function 5::31.
21:23:56.60650E81257Client::hookLibraryFunctionsHook function 5::31. OK
21:23:56.60650E81156Install::CodeSegment [5|-55976912|0x82BB0000|0xFCA9DC30]
21:23:56.60650E81245Client::hookLibraryFunctions=========> Hook is skipped function 5::32.
21:23:56.60650E81257Client::hookLibraryFunctionsHook function 5::32. OK
21:23:56.60650E81156Install::CodeSegment [5|-55982608|0x82BB0000|0xFCA9C5F0]
21:23:56.60650E81245Client::hookLibraryFunctions=========> Hook is skipped function 5::33.
21:23:56.60650E81257Client::hookLibraryFunctionsHook function 5::33. OK
21:23:56.60650E81156Install::CodeSegment [5|-57169952|0x82BB0000|0xFC97A7E0]
21:23:56.60650E81245Client::hookLibraryFunctions=========> Hook is skipped function 5::34.
21:23:56.60650E81257Client::hookLibraryFunctionsHook function 5::34. OK
21:23:56.60650E8391FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 10
21:23:56.60650E81506OverlayManager::StartStarting...
21:23:56.60650E81538OverlayManager::Startstarting hooks 2...
21:23:56.67550E8771Install::CodeInit [Client,2.B] (MINH) OK 00007FFB85C04740
21:23:56.73850E8771Install::CodeInit [Client,5] (MINH) OK 00007FFB85C04E40
21:23:56.80150E8771Install::CodeInit [Client,5.1] (MINH) OK 00007FFB85C3A190
21:23:56.86750E8771Install::CodeInit [Client,6] (MINH) OK 00007FFB85C05540
21:23:56.86750E81606OverlayManager::StartRID Found 1 devices.
21:23:56.86750E81614OverlayManager::StartRID Mouse Found [0] with 0X30(0X30) hwnd(0x70066)...
21:23:56.86750E81703XTRAP COMPATIBLE PATCH WARNING
21:23:56.86750E81712OverlayManager::Startdone with hooks...
21:23:56.86750E8108ApiManager::InitAPI Manager Event : OK
21:23:56.86750E8120ApiManager::CreateBackgroundThreadBackground Thread - Created , ThreadId=18412
21:23:56.86750E867TXRSettingFail to read texture recognition options 0xb7
21:23:56.86750E8114TXOfInterestNew list set with 0 items
21:23:56.86750E81738OverlayManager::Startget foreground state
21:23:56.86750E81779OverlayManager::StartOriginal cursor reference count is 0
21:23:56.86750E81784OverlayManager::StartStarted...
21:23:56.86750E8145Common::HookChain::HookChainManager::StartStarting hook chain manager
21:23:56.86750E8155Common::HookChain::HookChainManager::Startskip starting hook chain manager, no modules
21:23:56.86843888055OverlayManager::IsEmptyCursorCache cursor 0x10003 (v: 1)
21:23:56.86847EC8152OverlayManager::UpdateInputTrackerWinodwupdate input tracker list 0x0 -> 0x204b0
21:23:56.8701124591RenderDeviceD3d11::RenderDeviceD3d11Render device d3d11
21:23:56.8741124148D3DHelpers::LoadDxLibraryDX Lib d3dx11_43.dll loaded
21:23:56.9001124148D3DHelpers::LoadDxLibraryDX Lib D3DCompiler_43.dll loaded
21:23:56.9001124991RenderDeviceD3d11::LoadD3dXLibraryAndFunctionsload library functions OK.
21:23:56.92411241050RenderDeviceD3d11::initRefC r:[3]->[3] 0x461cc540
21:23:56.92511241081RenderDeviceD3d11::initDevice adapter hash: 180926991
21:23:56.92511241114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
21:23:56.92511241136RenderDeviceD3d11::initsave state
21:23:56.9251124701RenderDeviceD3d11::initDX11loading shaders...
21:23:56.9291124710RenderDeviceD3d11::initDX11create vs
21:23:56.9291124728RenderDeviceD3d11::initDX11create vs
21:23:56.9311124751RenderDeviceD3d11::initDX11create pxs
21:23:56.9341124781RenderDeviceD3d11::initDX11create raster
21:23:56.9341124849RenderDeviceD3d11::initDX11create buffers
21:23:56.93411241142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x85e0e318.
21:23:56.93411241144RenderDeviceD3d11::initrestore state
21:23:56.93411241147RenderDeviceD3d11::initTarget Window [0x70066]
21:23:56.9341124257IRenderDevice::reCreateResourceListRECREATION *** Begin ***
21:23:56.9341124264IRenderDevice::reCreateResourceListRECREATION *** Done ***
21:23:56.93411243412OverlayManager::setGraphicsSet graphics 3
21:23:56.9341124193Overlay::Streaming::GameCaptureManager::SetRenderDeviceStreaming Client started. SHT supported: True
21:23:56.93411242101RenderDeviceD3d11::setFixSet render device fix RT.
21:23:56.93411243447OverlayManager::setGraphicsRender Device fix was set RT.
21:23:56.93411245750OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
21:23:56.93411245770OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
21:23:56.94250E8771Install::CodeInit [Client,0] (MINH) OK 00007FFB85B1E3E0
21:23:56.94250E8412GraphicsHookManager::ReleaseHookRefClear Hook manager thread
21:23:56.94250E884GraphicsHookManager::StopThreadStopThread
21:23:56.9421124887OverlayInputManager::HandleCommandsClear all hotkeys command
21:23:56.9421124938OverlayInputManager::AddHotKeyAdd new hotkey [Control_Overlay]-[9]-[2]. Total [0] (pressed: 1)
21:23:56.942112426UpdateOverlaySkinCommand::ExecuteFPS: scale [0.250000], offser[0, 0]
21:23:56.942112421StartWidgetsRefresher::ExecuteExecute start wicket manager
21:23:56.9421124275WidgetManager::StartLayoutSchedulerstart layout scheduler
21:23:56.94311245927OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x70066} (foreground = 0x1402e2).
21:23:56.94311242823OverlayManager::installWindowProcHookInstall WPH
21:23:56.94311242843OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x78d403b7
21:23:56.94311242866OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
21:23:56.94311242912OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x5955cdf0=1498795504)=>(0x26037590=637760912)
21:23:56.9432818176GraphicsHookManager::MessageLoopExit Thread
21:23:56.94311242923OverlayManager::installWindowProcHookinstallWindowProcHook mouse is tracked successfully.
21:23:56.94311241790WidgetManager::drawskip widget draw (not in foreground) False - False
21:23:56.9431124311PerformanceCounter::NotifyFrameRenderNotify first Render...
21:23:56.94311241205OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:23:56.94311248734OverlayManager::CheckForSharedTextureSupportCheck for SHT support
21:23:56.94311245821OverlayManager::initOverlayResolutionEx 0X40000
21:23:56.94611245827OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080)
21:23:56.94750E8471Client::initFirstInjectioninit complete
21:23:56.94743882449OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall [0x70066], [0x70066]
21:23:56.94743882949OverlayManager::installKeybMouseHookInstall KeybMouse
21:23:56.9474388479InputInterceptor::stopHookunhook keyboard and mouse
21:23:56.9581C24227InterProcessElement::openInterProcess Overwolf_ImID_203A6_P_17220 opened succesfuly
21:23:56.9581C24227InterProcessElement::openInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT opened succesfuly
21:23:57.854388446InputInterceptor::runHookKeyboard is hooked 0x4388
21:23:57.2194388468InputInterceptor::runHookMouse is hooked 0x4388
21:23:57.21943888440OverlayManager::SetCursorInitialStateGameWndProc - Original Cursor Ref Count = 0, Cur = 0x10003
21:24:06.87747EC2275Client::LogProcessModulesLoaded modules:
21:24:06.88347EC2304c:\program files (x86)\overwolf\0.300.0.11\owclient.dll
21:24:06.88347EC2304c:\program files (x86)\overwolf\0.300.0.11\owexplorer.dll
21:24:06.88347EC2304c:\riot games\valorant\live\engine\binaries\thirdparty\cef3\win64\chrome_elf.dll
21:24:06.88347EC2304c:\riot games\valorant\live\engine\binaries\thirdparty\cef3\win64\d3dcompiler_47.dll
21:24:06.88347EC2304c:\riot games\valorant\live\engine\binaries\thirdparty\cef3\win64\libcef.dll
21:24:06.88347EC2304c:\riot games\valorant\live\engine\binaries\thirdparty\cef3\win64\libegl.dll
21:24:06.88347EC2304c:\riot games\valorant\live\engine\binaries\thirdparty\cef3\win64\libglesv2.dll
21:24:06.88347EC2304c:\riot games\valorant\live\engine\binaries\thirdparty\dbghelp\dbghelp.dll
21:24:06.88347EC2304c:\riot games\valorant\live\engine\binaries\thirdparty\nvidia\nvaftermath\win64\gfsdk_aftermath_lib.x64.dll
21:24:06.88347EC2304c:\riot games\valorant\live\engine\binaries\thirdparty\ogg\win64\vs2015\libogg_64.dll
21:24:06.88347EC2304c:\riot games\valorant\live\engine\binaries\thirdparty\vorbis\win64\vs2015\libvorbis_64.dll
21:24:06.88347EC2304c:\riot games\valorant\live\engine\binaries\thirdparty\vorbis\win64\vs2015\libvorbisfile_64.dll
21:24:06.88347EC2304c:\riot games\valorant\live\engine\binaries\thirdparty\windows\xaudio2_9\x64\xaudio2_9redist.dll
21:24:06.88347EC2304c:\riot games\valorant\live\shootergame\binaries\win64\dbghelp.dll
21:24:06.88347EC2304c:\riot games\valorant\live\shootergame\binaries\win64\msvcp140.dll
21:24:06.88347EC2304c:\riot games\valorant\live\shootergame\binaries\win64\riotgamesapi.dll
21:24:06.88347EC2304c:\riot games\valorant\live\shootergame\binaries\win64\stub.dll
21:24:06.88347EC2304c:\riot games\valorant\live\shootergame\binaries\win64\valorant-win64-shipping.exe
21:24:06.88347EC2304c:\riot games\valorant\live\shootergame\binaries\win64\vcruntime140.dll
21:24:06.88347EC2304c:\riot games\valorant\live\shootergame\binaries\win64\vcruntime140_1.dll
21:24:06.88347EC2304c:\windows\system32\d3d11.dll
21:24:06.88347EC2304c:\windows\system32\d3d9.dll
21:24:06.88347EC2304c:\windows\system32\dxgi.dll
21:24:06.88347EC2304c:\windows\system32\opengl32.dll
21:24:07.70939F47573OverlayManager::HandleIPCMessageLoad in-game plugin request: [C:\Users\User\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\306.0.1\plugins/GEPPlugin64.dll] [oopo: off]
21:24:07.71011248493OverlayManager::LoadPluginloading plugin: C:\Users\User\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\306.0.1\plugins/GEPPlugin64.dll
21:24:07.71611248512OverlayManager::LoadPluginPlugin loaded [2] [C:\Users\User\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\306.0.1\plugins/GEPPlugin64.dll] []
21:24:07.72311248544OverlayManager::LoadPluginfinish loading plugin
21:24:16.9943888055OverlayManager::IsEmptyCursorCache cursor 0x1001f (v: 1)
21:24:32.1141124629ReleaseD11DeviceDevice Released! [2]
21:24:32.11411243337OverlayManager::OnGraphicsDeviceLostClear Resource Start
21:24:32.11411241790OverlayManager::RestoreGameWNDPROCSearch SWL..
21:24:32.11411241797OverlayManager::RestoreGameWNDPROCSWL restored.
21:24:32.11411241807OverlayManager::RestoreGameWNDPROCSWL OK.
21:24:32.11411241812OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x78d403b7
21:24:32.11411243359OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
21:24:32.1141124200IRenderDevice::releaseRender Releasing.
21:24:32.114112499RenderDeviceCaptureBase::ReleaseTextureRelease
21:24:32.1141124117RenderDeviceCaptureBase::ReleaseTextureReleased
21:24:32.11411241267RenderDeviceD3d11::releaseImplementationReleasing 1
21:24:32.11411241277RenderDeviceD3d11::releaseImplementationReleasing 2
21:24:32.11411241296RenderDeviceD3d11::releaseImplementationReleasing 3
21:24:32.1141124217IRenderDevice::releaseRender Releasing Done.
21:24:32.1141124632ReleaseD11Device End Device Released!
21:24:32.5264388575fSwapResize_BuffersResize buffer (0x461cc540)!
21:24:32.526438886ReleaseGraphicsDeviceClear overlay graphics..
21:24:32.52643883337OverlayManager::OnGraphicsDeviceLostClear Resource Start
21:24:32.52643883359OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
21:24:32.526438888ReleaseGraphicsDeviceDevice was Resized!
21:24:32.5264388200IRenderDevice::releaseRender Releasing.
21:24:32.52643881237RenderDeviceD3d11::releaseImplementationDevice already released
21:24:32.5264388217IRenderDevice::releaseRender Releasing Done.
21:24:32.526438892ReleaseGraphicsDeviceEnd Device was Resized!
21:24:32.54439F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 20540]
21:24:32.54439F48928OverlayManager::HandleForegroundChangedForegroundChange Event ON (ON)
21:24:32.54439F48991OverlayManager::OnForegroundChangedChanged True
21:24:32.54539F48003OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
21:24:32.55939F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 20540]
21:24:32.56039F47278OverlayManager::doActionDisplayFPS - Triggered
21:24:32.8041124214doOverlayDelay init, ready now
21:24:32.80411241050RenderDeviceD3d11::initRefC r:[3]->[3] 0x461cc540
21:24:32.80411241114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
21:24:32.80411241136RenderDeviceD3d11::initsave state
21:24:32.8041124701RenderDeviceD3d11::initDX11loading shaders...
21:24:32.81011241142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x85e0e318.
21:24:32.81011241144RenderDeviceD3d11::initrestore state
21:24:32.81011241147RenderDeviceD3d11::initTarget Window [0x70066]
21:24:32.8101124257IRenderDevice::reCreateResourceListRECREATION *** Begin ***
21:24:32.8101124264IRenderDevice::reCreateResourceListRECREATION *** Done ***
21:24:32.81011245827OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
21:24:32.81211245927OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x70066} (foreground = 0x70066).
21:24:32.81211242823OverlayManager::installWindowProcHookInstall WPH
21:24:32.81211242843OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x48023f
21:24:32.81211242866OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
21:24:32.81311242912OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x5955cdf0=1498795504)=>(0x26037590=637760912)
21:24:32.81311241205OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:24:32.81343882449OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall [0x70066], [0x70066]
21:24:32.81343882945OverlayManager::installKeybMouseHookHKOnlyOnce: skipping keyboard/mouse hook reinstall
21:24:32.81543886652overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x0) 0x70066 .
21:24:32.82911245821OverlayManager::initOverlayResolutionEx 0X40008
21:24:32.82911245827OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
21:24:32.82911245750OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
21:24:32.82911245770OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
21:24:34.3941124629ReleaseD11DeviceDevice Released! [2]
21:24:34.39411243337OverlayManager::OnGraphicsDeviceLostClear Resource Start
21:24:34.39411243387OverlayManager::DetachThreadInputDetach thread input 17288, 4388
21:24:34.39411241790OverlayManager::RestoreGameWNDPROCSearch SWL..
21:24:34.39411241797OverlayManager::RestoreGameWNDPROCSWL restored.
21:24:34.39411241807OverlayManager::RestoreGameWNDPROCSWL OK.
21:24:34.39411241812OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x48023f
21:24:34.39411243359OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
21:24:34.3941124200IRenderDevice::releaseRender Releasing.
21:24:34.394112499RenderDeviceCaptureBase::ReleaseTextureRelease
21:24:34.3941124117RenderDeviceCaptureBase::ReleaseTextureReleased
21:24:34.39411241267RenderDeviceD3d11::releaseImplementationReleasing 1
21:24:34.39411241277RenderDeviceD3d11::releaseImplementationReleasing 2
21:24:34.39511241296RenderDeviceD3d11::releaseImplementationReleasing 3
21:24:34.3951124217IRenderDevice::releaseRender Releasing Done.
21:24:34.3951124632ReleaseD11Device End Device Released!
21:24:34.4264388575fSwapResize_BuffersResize buffer (0x461cc540)!
21:24:34.426438886ReleaseGraphicsDeviceClear overlay graphics..
21:24:34.42643883337OverlayManager::OnGraphicsDeviceLostClear Resource Start
21:24:34.42643883359OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
21:24:34.426438888ReleaseGraphicsDeviceDevice was Resized!
21:24:34.4264388200IRenderDevice::releaseRender Releasing.
21:24:34.42643881237RenderDeviceD3d11::releaseImplementationDevice already released
21:24:34.4264388217IRenderDevice::releaseRender Releasing Done.
21:24:34.426438892ReleaseGraphicsDeviceEnd Device was Resized!
21:24:34.57039F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 3436]
21:24:34.57139F4366InputInterceptor::ResetLLHookProcExtReset keys state
21:24:34.57139F48928OverlayManager::HandleForegroundChangedForegroundChange Event OFF (OFF)
21:24:34.57139F48991OverlayManager::OnForegroundChangedChanged False
21:24:34.57139F49028OverlayManager::OnForegroundChangedLost foreground to window Handle=0x1402E2 Title=[trytojukeme1 - Twitch - Google Chrome]
21:24:34.57139F48003OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
21:24:34.57139F43318OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
21:24:34.57139F43185OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:24:34.58639F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 3436]
21:24:34.58639F4366InputInterceptor::ResetLLHookProcExtReset keys state
21:24:34.60939F47278OverlayManager::doActionDisplayFPS - Triggered
21:24:35.586838293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:24:37.615838182WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3226].
21:24:37.61583856WidgetsLayoutScheduler::Stopstopping layout scheduler
21:24:37.61583866WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:15)
21:24:47.3534388575fSwapResize_BuffersResize buffer (0x461cc540)!
21:24:47.353438886ReleaseGraphicsDeviceClear overlay graphics..
21:24:47.35343883337OverlayManager::OnGraphicsDeviceLostClear Resource Start
21:24:47.35343883359OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
21:24:47.353438888ReleaseGraphicsDeviceDevice was Resized!
21:24:47.3534388200IRenderDevice::releaseRender Releasing.
21:24:47.35343881237RenderDeviceD3d11::releaseImplementationDevice already released
21:24:47.3534388217IRenderDevice::releaseRender Releasing Done.
21:24:47.353438892ReleaseGraphicsDeviceEnd Device was Resized!
21:24:47.5471124214doOverlayDelay init, ready now
21:24:47.54711241050RenderDeviceD3d11::initRefC r:[3]->[3] 0x461cc540
21:24:47.54711241114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
21:24:47.54711241136RenderDeviceD3d11::initsave state
21:24:47.5471124701RenderDeviceD3d11::initDX11loading shaders...
21:24:47.55211241142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x85e0e318.
21:24:47.55211241144RenderDeviceD3d11::initrestore state
21:24:47.55211241147RenderDeviceD3d11::initTarget Window [0x70066]
21:24:47.5521124257IRenderDevice::reCreateResourceListRECREATION *** Begin ***
21:24:47.5521124264IRenderDevice::reCreateResourceListRECREATION *** Done ***
21:24:47.55211243325OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
21:24:47.55211245827OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
21:24:47.55211245750OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
21:24:47.55211245770OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
21:24:47.552112448ResetSnapShotSH::ExecuteRelease snapshot SH
21:24:47.55211245927OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x70066} (foreground = 0x70066).
21:24:47.55211242823OverlayManager::installWindowProcHookInstall WPH
21:24:47.55211242843OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x61048f
21:24:47.55211242866OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
21:24:47.55211242912OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x5955cdf0=1498795504)=>(0x26037590=637760912)
21:24:47.55211242469WidgetManager::Renderresume layout thread
21:24:47.5521124275WidgetManager::StartLayoutSchedulerstart layout scheduler
21:24:47.5521124293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:24:47.55211241790WidgetManager::drawskip widget draw (not in foreground) False - False
21:24:47.55211241205OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:24:47.55343882945OverlayManager::installKeybMouseHookHKOnlyOnce: skipping keyboard/mouse hook reinstall
21:24:47.55311245821OverlayManager::initOverlayResolutionEx 0X40008
21:24:47.55311245827OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
21:24:47.55311245750OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
21:24:47.55311245770OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
21:24:47.71439F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 20540]
21:24:47.71439F48928OverlayManager::HandleForegroundChangedForegroundChange Event ON (ON)
21:24:47.71439F48991OverlayManager::OnForegroundChangedChanged True
21:24:47.71439F48003OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
21:24:47.71643886652overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70066) 0x70066 .
21:24:47.71639F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 20540]
21:24:47.71739F47278OverlayManager::doActionDisplayFPS - Triggered
21:24:47.71911241205OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:25:08.84043882494OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE - Deactivate.
21:25:08.84043889133OverlayManager::LostForegroundLost foreground, release control [exclusive mode: False]
21:25:08.84043883185OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:25:08.84043888870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 9428]
21:25:08.84043888895OverlayManager::HandleForegroundChangedForcing lost foreground, current: 0 new: 0
21:25:08.84043888901OverlayManager::HandleForegroundChangedForegroundChange Event [winows not active] bIsInForegroundNew: 0 m_bIsInForeground 1
21:25:08.8404388366InputInterceptor::ResetLLHookProcExtReset keys state
21:25:08.84043888928OverlayManager::HandleForegroundChangedForegroundChange Event OFF (ON)
21:25:08.84043888991OverlayManager::OnForegroundChangedChanged False
21:25:08.84043889028OverlayManager::OnForegroundChangedLost foreground to window Handle=0x10158 Title=[]
21:25:08.84043888003OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
21:25:08.84043883185OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:25:08.84043889149OverlayManager::LostForegroundRestore game cursor on lost foreground [controled: 0, ow-cursor: 0]
21:25:08.84043888991OverlayManager::OnForegroundChangedChanged False
21:25:08.84043889028OverlayManager::OnForegroundChangedLost foreground to window Handle=0x10158 Title=[]
21:25:08.84043883185OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:25:08.84043883387OverlayManager::DetachThreadInputDetach thread input 17288, 4388
21:25:09.3339F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 3436]
21:25:09.3339F4366InputInterceptor::ResetLLHookProcExtReset keys state
21:25:09.3339F48947OverlayManager::HandleForegroundChangedForegroundChange (KeepInGameOn) Event OFF (OFF)
21:25:09.3339F43185OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:25:09.4839F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 3436]
21:25:09.4839F4366InputInterceptor::ResetLLHookProcExtReset keys state
21:25:09.4939F47278OverlayManager::doActionDisplayFPS - Triggered
21:25:09.8471C24293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:25:11.8891C24182WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3050].
21:25:11.8891C2456WidgetsLayoutScheduler::Stopstopping layout scheduler
21:25:11.8891C2466WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:16)
21:25:39.58343882497OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE
21:25:39.58343889092OverlayManager::AppActivatedapp activated last-CU: 0x1001f cu: 0x10003 [ref: 0]
21:25:39.58343888003OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
21:25:39.58343888870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 20540]
21:25:39.58343888928OverlayManager::HandleForegroundChangedForegroundChange Event ON (ON)
21:25:39.58343888991OverlayManager::OnForegroundChangedChanged True
21:25:39.58643882096OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
21:25:39.58643882497OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE
21:25:39.58643889092OverlayManager::AppActivatedapp activated last-CU: 0x1001f cu: 0x10003 [ref: 0]
21:25:39.58643888870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 20540]
21:25:39.66443886652overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70066) 0x70066 .
21:25:39.712112448ResetSnapShotSH::ExecuteRelease snapshot SH
21:25:39.712112448ResetSnapShotSH::ExecuteRelease snapshot SH
21:25:39.71211242469WidgetManager::Renderresume layout thread
21:25:39.7121124275WidgetManager::StartLayoutSchedulerstart layout scheduler
21:25:39.7121124293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:25:39.71211241205OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:25:39.93739F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 20540]
21:25:39.95239F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 20540]
21:25:39.95339F47278OverlayManager::doActionDisplayFPS - Triggered
21:25:39.95411241205OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:25:41.5471124629ReleaseD11DeviceDevice Released! [2]
21:25:41.54711243337OverlayManager::OnGraphicsDeviceLostClear Resource Start
21:25:41.54711243387OverlayManager::DetachThreadInputDetach thread input 17288, 4388
21:25:41.54711241790OverlayManager::RestoreGameWNDPROCSearch SWL..
21:25:41.54711241797OverlayManager::RestoreGameWNDPROCSWL restored.
21:25:41.54711241807OverlayManager::RestoreGameWNDPROCSWL OK.
21:25:41.54711241812OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x61048f
21:25:41.54711243359OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
21:25:41.5471124200IRenderDevice::releaseRender Releasing.
21:25:41.547112499RenderDeviceCaptureBase::ReleaseTextureRelease
21:25:41.5471124117RenderDeviceCaptureBase::ReleaseTextureReleased
21:25:41.54711241267RenderDeviceD3d11::releaseImplementationReleasing 1
21:25:41.54711241277RenderDeviceD3d11::releaseImplementationReleasing 2
21:25:41.54711241296RenderDeviceD3d11::releaseImplementationReleasing 3
21:25:41.5471124217IRenderDevice::releaseRender Releasing Done.
21:25:41.5471124632ReleaseD11Device End Device Released!
21:25:41.5904388575fSwapResize_BuffersResize buffer (0x461cc540)!
21:25:41.590438886ReleaseGraphicsDeviceClear overlay graphics..
21:25:41.59043883337OverlayManager::OnGraphicsDeviceLostClear Resource Start
21:25:41.59043883359OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
21:25:41.590438888ReleaseGraphicsDeviceDevice was Resized!
21:25:41.5904388200IRenderDevice::releaseRender Releasing.
21:25:41.59043881237RenderDeviceD3d11::releaseImplementationDevice already released
21:25:41.5904388217IRenderDevice::releaseRender Releasing Done.
21:25:41.590438892ReleaseGraphicsDeviceEnd Device was Resized!
21:25:41.98239F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 3436]
21:25:41.98239F4366InputInterceptor::ResetLLHookProcExtReset keys state
21:25:41.98239F48928OverlayManager::HandleForegroundChangedForegroundChange Event OFF (OFF)
21:25:41.98239F48991OverlayManager::OnForegroundChangedChanged False
21:25:41.98239F49028OverlayManager::OnForegroundChangedLost foreground to window Handle=0x1402E2 Title=[trytojukeme1 - Twitch - Google Chrome]
21:25:41.98239F48003OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
21:25:41.98239F43318OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
21:25:41.98239F43185OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:25:41.99839F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 3436]
21:25:41.99839F4366InputInterceptor::ResetLLHookProcExtReset keys state
21:25:41.99939F47278OverlayManager::doActionDisplayFPS - Triggered
21:25:43.21C24293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:25:45.251C24182WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3482].
21:25:45.251C2456WidgetsLayoutScheduler::Stopstopping layout scheduler
21:25:45.251C2466WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:16)
21:25:46.8074388575fSwapResize_BuffersResize buffer (0x461cc540)!
21:25:46.807438886ReleaseGraphicsDeviceClear overlay graphics..
21:25:46.80743883337OverlayManager::OnGraphicsDeviceLostClear Resource Start
21:25:46.80743883359OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
21:25:46.807438888ReleaseGraphicsDeviceDevice was Resized!
21:25:46.8074388200IRenderDevice::releaseRender Releasing.
21:25:46.80743881237RenderDeviceD3d11::releaseImplementationDevice already released
21:25:46.8074388217IRenderDevice::releaseRender Releasing Done.
21:25:46.807438892ReleaseGraphicsDeviceEnd Device was Resized!
21:25:47.151124214doOverlayDelay init, ready now
21:25:47.1511241050RenderDeviceD3d11::initRefC r:[3]->[3] 0x461cc540
21:25:47.1511241114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
21:25:47.1511241136RenderDeviceD3d11::initsave state
21:25:47.151124701RenderDeviceD3d11::initDX11loading shaders...
21:25:47.2211241142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x85e0e318.
21:25:47.2211241144RenderDeviceD3d11::initrestore state
21:25:47.2211241147RenderDeviceD3d11::initTarget Window [0x70066]
21:25:47.221124257IRenderDevice::reCreateResourceListRECREATION *** Begin ***
21:25:47.221124264IRenderDevice::reCreateResourceListRECREATION *** Done ***
21:25:47.2211243325OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
21:25:47.2211245827OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
21:25:47.2211245750OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
21:25:47.2211245770OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
21:25:47.23112448ResetSnapShotSH::ExecuteRelease snapshot SH
21:25:47.2311245927OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x70066} (foreground = 0x70066).
21:25:47.2311242823OverlayManager::installWindowProcHookInstall WPH
21:25:47.2411242843OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xe049b
21:25:47.2411242866OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
21:25:47.2411242912OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x5955cdf0=1498795504)=>(0x26037590=637760912)
21:25:47.2411242469WidgetManager::Renderresume layout thread
21:25:47.241124275WidgetManager::StartLayoutSchedulerstart layout scheduler
21:25:47.241124293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:25:47.2411241790WidgetManager::drawskip widget draw (not in foreground) False - False
21:25:47.2411241205OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:25:47.2443882945OverlayManager::installKeybMouseHookHKOnlyOnce: skipping keyboard/mouse hook reinstall
21:25:47.2711245821OverlayManager::initOverlayResolutionEx 0X40008
21:25:47.2711245827OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
21:25:47.2711245750OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
21:25:47.2711245770OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
21:25:47.8639F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 20540]
21:25:47.8639F48928OverlayManager::HandleForegroundChangedForegroundChange Event ON (ON)
21:25:47.8639F48991OverlayManager::OnForegroundChangedChanged True
21:25:47.8739F48003OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
21:25:47.10243886652overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70066) 0x70066 .
21:25:47.10239F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 20540]
21:25:47.10439F47278OverlayManager::doActionDisplayFPS - Triggered
21:25:47.11011241205OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:25:51.5364648227InterProcessElement::openInterProcess Overwolf_ImID_40468_P_17220 opened succesfuly
21:25:51.5364648227InterProcessElement::openInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT opened succesfuly
21:25:51.6284648227InterProcessElement::openInterProcess Overwolf_ImID_370324_P_17220 opened succesfuly
21:25:51.6284648227InterProcessElement::openInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT opened succesfuly
21:25:51.9421124330RenderImageD3d11::setSizeCreate Texture (400,400) / (512,512) - OK
21:25:51.9421124351RenderImageD3d11::setSizeCreate Texture RV (512,512) - OK
21:25:52.2781124330RenderImageD3d11::setSizeCreate Texture (640,320) / (640,384) - OK
21:25:52.2781124351RenderImageD3d11::setSizeCreate Texture RV (640,384) - OK
21:25:52.47543883129OverlayManager::setControlModeOVERLAY_CONTROL_ON 1
21:25:52.4774388441showCursorSafeshowCursorSafe start: 0 end: 0
21:25:52.51843883185OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:25:52.52143882510OverlayManager::GameWndProc_XTRAP_COMPATIBLE*** WM_RESTOR_GAME_CURSOR mt: 0x4388 ****
21:25:52.52143884401OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x690175;prev = 0x690175 , {Original values: ref = 0 handle = 0x10003}
21:25:52.80843883129OverlayManager::setControlModeOVERLAY_CONTROL_ON 1
21:25:52.8104388441showCursorSafeshowCursorSafe start: 0 end: 0
21:25:52.8724648227InterProcessElement::openInterProcess Overwolf_ImID_27031E_P_17220 opened succesfuly
21:25:52.8724648227InterProcessElement::openInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT opened succesfuly
21:25:52.91743888003OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (0)
21:25:53.221124629ReleaseD11DeviceDevice Released! [2]
21:25:53.2211243337OverlayManager::OnGraphicsDeviceLostClear Resource Start
21:25:53.2211243387OverlayManager::DetachThreadInputDetach thread input 17288, 4388
21:25:53.2211241790OverlayManager::RestoreGameWNDPROCSearch SWL..
21:25:53.2211241797OverlayManager::RestoreGameWNDPROCSWL restored.
21:25:53.2211241807OverlayManager::RestoreGameWNDPROCSWL OK.
21:25:53.2211241812OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xe049b
21:25:53.2211243359OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
21:25:53.221124200IRenderDevice::releaseRender Releasing.
21:25:53.22112499RenderDeviceCaptureBase::ReleaseTextureRelease
21:25:53.221124117RenderDeviceCaptureBase::ReleaseTextureReleased
21:25:53.2211241267RenderDeviceD3d11::releaseImplementationReleasing 1
21:25:53.2211241277RenderDeviceD3d11::releaseImplementationReleasing 2
21:25:53.2211241296RenderDeviceD3d11::releaseImplementationReleasing 3
21:25:53.221124217IRenderDevice::releaseRender Releasing Done.
21:25:53.221124632ReleaseD11Device End Device Released!
21:25:53.654388575fSwapResize_BuffersResize buffer (0x461cc540)!
21:25:53.65438886ReleaseGraphicsDeviceClear overlay graphics..
21:25:53.6543883337OverlayManager::OnGraphicsDeviceLostClear Resource Start
21:25:53.6543883359OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
21:25:53.65438888ReleaseGraphicsDeviceDevice was Resized!
21:25:53.654388200IRenderDevice::releaseRender Releasing.
21:25:53.6543881237RenderDeviceD3d11::releaseImplementationDevice already released
21:25:53.654388217IRenderDevice::releaseRender Releasing Done.
21:25:53.65438892ReleaseGraphicsDeviceEnd Device was Resized!
21:25:53.17439F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 11612]
21:25:53.17439F4366InputInterceptor::ResetLLHookProcExtReset keys state
21:25:53.17439F48928OverlayManager::HandleForegroundChangedForegroundChange Event OFF (OFF)
21:25:53.17439F48991OverlayManager::OnForegroundChangedChanged False
21:25:53.17439F49028OverlayManager::OnForegroundChangedLost foreground to window Handle=0x101CC Title=[
21:25:53.17439F43318OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
21:25:53.17439F43185OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:25:53.18839F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 11612]
21:25:53.18839F4366InputInterceptor::ResetLLHookProcExtReset keys state
21:25:53.19139F47278OverlayManager::doActionDisplayFPS - Triggered
21:25:54.1874648293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:25:56.218838182WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3203].
21:25:56.21883856WidgetsLayoutScheduler::Stopstopping layout scheduler
21:25:56.21883866WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:15)
21:26:52.3814388575fSwapResize_BuffersResize buffer (0x461cc540)!
21:26:52.381438886ReleaseGraphicsDeviceClear overlay graphics..
21:26:52.38143883337OverlayManager::OnGraphicsDeviceLostClear Resource Start
21:26:52.38143883359OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
21:26:52.381438888ReleaseGraphicsDeviceDevice was Resized!
21:26:52.3814388200IRenderDevice::releaseRender Releasing.
21:26:52.38143881237RenderDeviceD3d11::releaseImplementationDevice already released
21:26:52.3814388217IRenderDevice::releaseRender Releasing Done.
21:26:52.381438892ReleaseGraphicsDeviceEnd Device was Resized!
21:26:52.42639F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 20540]
21:26:52.42639F48928OverlayManager::HandleForegroundChangedForegroundChange Event ON (ON)
21:26:52.42639F48991OverlayManager::OnForegroundChangedChanged True
21:26:52.42739F48003OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
21:26:52.42739F43325OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
21:26:52.44139F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 20540]
21:26:52.5801124214doOverlayDelay init, ready now
21:26:52.58011241050RenderDeviceD3d11::initRefC r:[3]->[3] 0x461cc540
21:26:52.58011241114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
21:26:52.58011241136RenderDeviceD3d11::initsave state
21:26:52.5801124701RenderDeviceD3d11::initDX11loading shaders...
21:26:52.58511241142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x85e0e318.
21:26:52.58511241144RenderDeviceD3d11::initrestore state
21:26:52.58511241147RenderDeviceD3d11::initTarget Window [0x70066]
21:26:52.5851124257IRenderDevice::reCreateResourceListRECREATION *** Begin ***
21:26:52.5851124264IRenderDevice::reCreateResourceListRECREATION *** Done ***
21:26:52.58511245827OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
21:26:52.58511245750OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
21:26:52.58511245770OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
21:26:52.587112448ResetSnapShotSH::ExecuteRelease snapshot SH
21:26:52.58811244401OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x690175;prev = 0x10007 , {Original values: ref = 0 handle = 0x0}
21:26:52.58811245927OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x70066} (foreground = 0x70066).
21:26:52.58811242823OverlayManager::installWindowProcHookInstall WPH
21:26:52.58811242843OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x690363
21:26:52.58811242866OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
21:26:52.58811242912OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x5955cdf0=1498795504)=>(0x26037590=637760912)
21:26:52.58811242469WidgetManager::Renderresume layout thread
21:26:52.5881124275WidgetManager::StartLayoutSchedulerstart layout scheduler
21:26:52.5881124293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:26:52.5881124330RenderImageD3d11::setSizeCreate Texture (400,400) / (512,512) - OK
21:26:52.5881124351RenderImageD3d11::setSizeCreate Texture RV (512,512) - OK
21:26:52.58943882945OverlayManager::installKeybMouseHookHKOnlyOnce: skipping keyboard/mouse hook reinstall
21:26:52.5911124330RenderImageD3d11::setSizeCreate Texture (640,320) / (640,384) - OK
21:26:52.5921124351RenderImageD3d11::setSizeCreate Texture RV (640,384) - OK
21:26:52.59611241205OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:26:52.59811245821OverlayManager::initOverlayResolutionEx 0X40008
21:26:52.59811245827OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
21:26:52.59811245750OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
21:26:52.59811245770OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
21:26:52.6011C24257InterProcessElement::closeInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT close 2147483647 bytes
21:26:52.6011C24130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=27031e
21:26:52.6011C24257InterProcessElement::closeInterProcess Overwolf_ImID_27031E_P_17220 close 2147483647 bytes
21:26:52.6011C242741WidgetManager::RefreshLayoutAsyncMove widget to Poll
21:27:00.24743886652overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70066) 0x70066 .
21:27:13.6664388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:27:13.730838227InterProcessElement::openInterProcess Overwolf_ImID_40049A_P_17220 opened succesfuly
21:27:13.730838227InterProcessElement::openInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT opened succesfuly
21:27:14.1601124330RenderImageD3d11::setSizeCreate Texture (1155,380) / (1280,384) - OK
21:27:14.1601124351RenderImageD3d11::setSizeCreate Texture RV (1280,384) - OK
21:27:14.3644388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:27:56.4184388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:27:56.9814388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:27:57.6904388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:27:59.1614388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:28:23.4051124629ReleaseD11DeviceDevice Released! [2]
21:28:23.40511243337OverlayManager::OnGraphicsDeviceLostClear Resource Start
21:28:23.40511243387OverlayManager::DetachThreadInputDetach thread input 17288, 4388
21:28:23.40511241790OverlayManager::RestoreGameWNDPROCSearch SWL..
21:28:23.40511241797OverlayManager::RestoreGameWNDPROCSWL restored.
21:28:23.40511241807OverlayManager::RestoreGameWNDPROCSWL OK.
21:28:23.40511241812OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x690363
21:28:23.40511243359OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
21:28:23.4051124200IRenderDevice::releaseRender Releasing.
21:28:23.4051124240IRenderDevice::releaseResourceListRELEASING (2) *** Begin ***
21:28:23.4051124250IRenderDevice::releaseResourceListRELEASING *** Done ***
21:28:23.405112499RenderDeviceCaptureBase::ReleaseTextureRelease
21:28:23.4051124117RenderDeviceCaptureBase::ReleaseTextureReleased
21:28:23.40511241267RenderDeviceD3d11::releaseImplementationReleasing 1
21:28:23.40511241277RenderDeviceD3d11::releaseImplementationReleasing 2
21:28:23.40511241296RenderDeviceD3d11::releaseImplementationReleasing 3
21:28:23.4051124217IRenderDevice::releaseRender Releasing Done.
21:28:23.4051124632ReleaseD11Device End Device Released!
21:28:23.4424388575fSwapResize_BuffersResize buffer (0x461cc540)!
21:28:23.442438886ReleaseGraphicsDeviceClear overlay graphics..
21:28:23.44243883337OverlayManager::OnGraphicsDeviceLostClear Resource Start
21:28:23.44243883359OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
21:28:23.442438888ReleaseGraphicsDeviceDevice was Resized!
21:28:23.4424388200IRenderDevice::releaseRender Releasing.
21:28:23.44243881237RenderDeviceD3d11::releaseImplementationDevice already released
21:28:23.4424388217IRenderDevice::releaseRender Releasing Done.
21:28:23.442438892ReleaseGraphicsDeviceEnd Device was Resized!
21:28:23.85239F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 3436]
21:28:23.85239F4366InputInterceptor::ResetLLHookProcExtReset keys state
21:28:23.85239F48928OverlayManager::HandleForegroundChangedForegroundChange Event OFF (OFF)
21:28:23.85239F48991OverlayManager::OnForegroundChangedChanged False
21:28:23.85239F49028OverlayManager::OnForegroundChangedLost foreground to window Handle=0x1402E2 Title=[NayaSayaMaya - Twitch - Google Chrome]
21:28:23.85239F48003OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
21:28:23.85239F43318OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
21:28:23.85239F43185OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:28:23.86739F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 3436]
21:28:23.86739F4366InputInterceptor::ResetLLHookProcExtReset keys state
21:28:23.86839F47278OverlayManager::doActionDisplayFPS - Triggered
21:28:24.8681C24293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:28:24.86839F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 20540]
21:28:24.86839F48928OverlayManager::HandleForegroundChangedForegroundChange Event ON (ON)
21:28:24.86839F48991OverlayManager::OnForegroundChangedChanged True
21:28:24.86839F48003OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
21:28:24.86839F43325OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
21:28:24.88439F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 20540]
21:28:24.9504388575fSwapResize_BuffersResize buffer (0x461cc540)!
21:28:24.950438886ReleaseGraphicsDeviceClear overlay graphics..
21:28:24.95043883337OverlayManager::OnGraphicsDeviceLostClear Resource Start
21:28:24.95043883359OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
21:28:24.950438888ReleaseGraphicsDeviceDevice was Resized!
21:28:24.9504388200IRenderDevice::releaseRender Releasing.
21:28:24.95043881237RenderDeviceD3d11::releaseImplementationDevice already released
21:28:24.9504388217IRenderDevice::releaseRender Releasing Done.
21:28:24.950438892ReleaseGraphicsDeviceEnd Device was Resized!
21:28:25.1561124214doOverlayDelay init, ready now
21:28:25.15611241050RenderDeviceD3d11::initRefC r:[3]->[3] 0x461cc540
21:28:25.15611241114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
21:28:25.15611241136RenderDeviceD3d11::initsave state
21:28:25.1561124701RenderDeviceD3d11::initDX11loading shaders...
21:28:25.16211241142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x85e0e318.
21:28:25.16211241144RenderDeviceD3d11::initrestore state
21:28:25.16211241147RenderDeviceD3d11::initTarget Window [0x70066]
21:28:25.1621124257IRenderDevice::reCreateResourceListRECREATION *** Begin ***
21:28:25.1621124264IRenderDevice::reCreateResourceListRECREATION *** Done ***
21:28:25.16211245827OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
21:28:25.16211245750OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
21:28:25.16211245770OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
21:28:25.166112448ResetSnapShotSH::ExecuteRelease snapshot SH
21:28:25.16611245927OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x70066} (foreground = 0x70066).
21:28:25.16611242823OverlayManager::installWindowProcHookInstall WPH
21:28:25.16611242843OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x18046d
21:28:25.16611242866OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
21:28:25.16611242912OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x5955cdf0=1498795504)=>(0x26037590=637760912)
21:28:25.16611241205OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:28:25.16643882945OverlayManager::installKeybMouseHookHKOnlyOnce: skipping keyboard/mouse hook reinstall
21:28:25.16711245821OverlayManager::initOverlayResolutionEx 0X40008
21:28:25.16711245827OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
21:28:25.16711245750OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
21:28:25.16711245770OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
21:28:25.37739F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 20540]
21:28:25.39339F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 20540]
21:28:25.39539F47278OverlayManager::doActionDisplayFPS - Triggered
21:28:25.39811241205OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:28:33.8714388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:28:33.8931124330RenderImageD3d11::setSizeCreate Texture (1155,380) / (1280,384) - OK
21:28:33.8931124351RenderImageD3d11::setSizeCreate Texture RV (1280,384) - OK
21:28:34.6204388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:29:00.2214388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:29:00.7864388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:29:01.4084388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:29:01.8564388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:29:35.7904388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:29:36.1084388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:29:37.5344388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:29:38.174388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:30:18.1224388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:30:18.6684388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:30:30.9424388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:30:31.2174388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:30:46.9554388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:30:47.1824388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:31:27.3164388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:31:27.5214388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:31:28.5644388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:31:30.4054388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:31:58.154388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:31:58.6034388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:31:59.04388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:32:00.9334388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:32:06.5574388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:32:07.3274388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:32:07.9624388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:32:09.2684388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:32:25.1074388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:32:26.6864388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:32:28.9941124629ReleaseD11DeviceDevice Released! [2]
21:32:28.99411243337OverlayManager::OnGraphicsDeviceLostClear Resource Start
21:32:28.99411241790OverlayManager::RestoreGameWNDPROCSearch SWL..
21:32:28.99411241797OverlayManager::RestoreGameWNDPROCSWL restored.
21:32:28.99511241807OverlayManager::RestoreGameWNDPROCSWL OK.
21:32:28.99511241812OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x18046d
21:32:28.99511243359OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
21:32:28.9951124200IRenderDevice::releaseRender Releasing.
21:32:28.9951124240IRenderDevice::releaseResourceListRELEASING (2) *** Begin ***
21:32:28.9951124250IRenderDevice::releaseResourceListRELEASING *** Done ***
21:32:28.995112499RenderDeviceCaptureBase::ReleaseTextureRelease
21:32:28.9951124117RenderDeviceCaptureBase::ReleaseTextureReleased
21:32:28.99511241267RenderDeviceD3d11::releaseImplementationReleasing 1
21:32:28.99511241277RenderDeviceD3d11::releaseImplementationReleasing 2
21:32:28.99511241296RenderDeviceD3d11::releaseImplementationReleasing 3
21:32:28.9951124217IRenderDevice::releaseRender Releasing Done.
21:32:28.9951124632ReleaseD11Device End Device Released!
21:32:29.334388575fSwapResize_BuffersResize buffer (0x461cc540)!
21:32:29.33438886ReleaseGraphicsDeviceClear overlay graphics..
21:32:29.3343883337OverlayManager::OnGraphicsDeviceLostClear Resource Start
21:32:29.3343883359OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
21:32:29.33438888ReleaseGraphicsDeviceDevice was Resized!
21:32:29.334388200IRenderDevice::releaseRender Releasing.
21:32:29.3343881237RenderDeviceD3d11::releaseImplementationDevice already released
21:32:29.334388217IRenderDevice::releaseRender Releasing Done.
21:32:29.33438892ReleaseGraphicsDeviceEnd Device was Resized!
21:32:29.12739F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 3436]
21:32:29.12739F4366InputInterceptor::ResetLLHookProcExtReset keys state
21:32:29.12739F48928OverlayManager::HandleForegroundChangedForegroundChange Event OFF (OFF)
21:32:29.12739F48991OverlayManager::OnForegroundChangedChanged False
21:32:29.12739F49028OverlayManager::OnForegroundChangedLost foreground to window Handle=0x1402E2 Title=[NayaSayaMaya - Twitch - Google Chrome]
21:32:29.12739F48003OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
21:32:29.12739F43318OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
21:32:29.12739F43185OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:32:29.14239F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 3436]
21:32:29.14239F4366InputInterceptor::ResetLLHookProcExtReset keys state
21:32:29.14439F47278OverlayManager::doActionDisplayFPS - Triggered
21:32:30.147251C293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:32:32.187251C182WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3198].
21:32:32.187251C56WidgetsLayoutScheduler::Stopstopping layout scheduler
21:32:32.187251C66WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:16)
21:35:57.2704388575fSwapResize_BuffersResize buffer (0x461cc540)!
21:35:57.270438886ReleaseGraphicsDeviceClear overlay graphics..
21:35:57.27043883337OverlayManager::OnGraphicsDeviceLostClear Resource Start
21:35:57.27043883359OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
21:35:57.270438888ReleaseGraphicsDeviceDevice was Resized!
21:35:57.2704388200IRenderDevice::releaseRender Releasing.
21:35:57.27043881237RenderDeviceD3d11::releaseImplementationDevice already released
21:35:57.2704388217IRenderDevice::releaseRender Releasing Done.
21:35:57.270438892ReleaseGraphicsDeviceEnd Device was Resized!
21:35:57.4661124214doOverlayDelay init, ready now
21:35:57.46611241050RenderDeviceD3d11::initRefC r:[3]->[3] 0x461cc540
21:35:57.46611241114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
21:35:57.46611241136RenderDeviceD3d11::initsave state
21:35:57.4661124701RenderDeviceD3d11::initDX11loading shaders...
21:35:57.47111241142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x85e0e318.
21:35:57.47111241144RenderDeviceD3d11::initrestore state
21:35:57.47111241147RenderDeviceD3d11::initTarget Window [0x70066]
21:35:57.4711124257IRenderDevice::reCreateResourceListRECREATION *** Begin ***
21:35:57.4721124264IRenderDevice::reCreateResourceListRECREATION *** Done ***
21:35:57.47211243325OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
21:35:57.47211245827OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
21:35:57.47211245750OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
21:35:57.47211245770OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
21:35:57.472112448ResetSnapShotSH::ExecuteRelease snapshot SH
21:35:57.47211245927OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x70066} (foreground = 0x70066).
21:35:57.47211242823OverlayManager::installWindowProcHookInstall WPH
21:35:57.47211242843OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x184f0427
21:35:57.47211242866OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
21:35:57.47211242912OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x5955cdf0=1498795504)=>(0x26037590=637760912)
21:35:57.47211242469WidgetManager::Renderresume layout thread
21:35:57.4721124275WidgetManager::StartLayoutSchedulerstart layout scheduler
21:35:57.4721124293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:35:57.47211241790WidgetManager::drawskip widget draw (not in foreground) False - False
21:35:57.47211241205OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:35:57.47343882945OverlayManager::installKeybMouseHookHKOnlyOnce: skipping keyboard/mouse hook reinstall
21:35:57.47311245821OverlayManager::initOverlayResolutionEx 0X40008
21:35:57.47311245827OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
21:35:57.47311245750OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
21:35:57.47311245770OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
21:35:57.53639F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 20540]
21:35:57.53639F48928OverlayManager::HandleForegroundChangedForegroundChange Event ON (ON)
21:35:57.53639F48991OverlayManager::OnForegroundChangedChanged True
21:35:57.53639F48003OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
21:35:57.54643886652overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70066) 0x70066 .
21:35:57.55139F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 20540]
21:35:57.55339F47278OverlayManager::doActionDisplayFPS - Triggered
21:35:57.55411241205OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:36:19.58243882494OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE - Deactivate.
21:36:19.58243889133OverlayManager::LostForegroundLost foreground, release control [exclusive mode: False]
21:36:19.58243883185OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:36:19.58243888870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 9428]
21:36:19.58243888895OverlayManager::HandleForegroundChangedForcing lost foreground, current: 0 new: 0
21:36:19.58243888901OverlayManager::HandleForegroundChangedForegroundChange Event [winows not active] bIsInForegroundNew: 0 m_bIsInForeground 1
21:36:19.5824388366InputInterceptor::ResetLLHookProcExtReset keys state
21:36:19.58243888928OverlayManager::HandleForegroundChangedForegroundChange Event OFF (ON)
21:36:19.58243888991OverlayManager::OnForegroundChangedChanged False
21:36:19.58243889028OverlayManager::OnForegroundChangedLost foreground to window Handle=0x10158 Title=[]
21:36:19.58243888003OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
21:36:19.58243883185OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:36:19.58243889149OverlayManager::LostForegroundRestore game cursor on lost foreground [controled: 0, ow-cursor: 0]
21:36:19.58243888991OverlayManager::OnForegroundChangedChanged False
21:36:19.58243889028OverlayManager::OnForegroundChangedLost foreground to window Handle=0x10158 Title=[]
21:36:19.58243883185OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:36:19.58243883387OverlayManager::DetachThreadInputDetach thread input 17288, 4388
21:36:19.92239F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 3436]
21:36:19.92239F4366InputInterceptor::ResetLLHookProcExtReset keys state
21:36:19.92239F48947OverlayManager::HandleForegroundChangedForegroundChange (KeepInGameOn) Event OFF (OFF)
21:36:19.92239F43185OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:36:19.93839F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 3436]
21:36:19.93839F4366InputInterceptor::ResetLLHookProcExtReset keys state
21:36:19.93939F47278OverlayManager::doActionDisplayFPS - Triggered
21:36:20.5831C28293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:36:22.6121C28182WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3032].
21:36:22.6121C2856WidgetsLayoutScheduler::Stopstopping layout scheduler
21:36:22.6121C2866WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:16)
21:36:50.23643882497OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE
21:36:50.23643889092OverlayManager::AppActivatedapp activated last-CU: 0x1001f cu: 0x10003 [ref: 0]
21:36:50.23643888003OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
21:36:50.23643888870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 20540]
21:36:50.23643888928OverlayManager::HandleForegroundChangedForegroundChange Event ON (ON)
21:36:50.23643888991OverlayManager::OnForegroundChangedChanged True
21:36:50.34843882096OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
21:36:50.34943882497OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE
21:36:50.34943889092OverlayManager::AppActivatedapp activated last-CU: 0x10003 cu: 0x10003 [ref: 0]
21:36:50.34943888870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 20540]
21:36:50.45243886652overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70066) 0x70066 .
21:36:50.492112448ResetSnapShotSH::ExecuteRelease snapshot SH
21:36:50.492112448ResetSnapShotSH::ExecuteRelease snapshot SH
21:36:50.49311242469WidgetManager::Renderresume layout thread
21:36:50.4931124275WidgetManager::StartLayoutSchedulerstart layout scheduler
21:36:50.4931124293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:36:50.49311241205OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:36:50.74539F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 20540]
21:36:50.76039F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 20540]
21:36:50.76139F47278OverlayManager::doActionDisplayFPS - Triggered
21:36:50.76311241205OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:36:59.52743882494OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE - Deactivate.
21:36:59.52743889133OverlayManager::LostForegroundLost foreground, release control [exclusive mode: False]
21:36:59.52743883185OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:36:59.52743888870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 9428]
21:36:59.52743888895OverlayManager::HandleForegroundChangedForcing lost foreground, current: 0 new: 0
21:36:59.52743888901OverlayManager::HandleForegroundChangedForegroundChange Event [winows not active] bIsInForegroundNew: 0 m_bIsInForeground 1
21:36:59.5274388366InputInterceptor::ResetLLHookProcExtReset keys state
21:36:59.52743888928OverlayManager::HandleForegroundChangedForegroundChange Event OFF (ON)
21:36:59.52743888991OverlayManager::OnForegroundChangedChanged False
21:36:59.52743889028OverlayManager::OnForegroundChangedLost foreground to window Handle=0x10158 Title=[]
21:36:59.52743888003OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
21:36:59.52743883185OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:36:59.52743889149OverlayManager::LostForegroundRestore game cursor on lost foreground [controled: 0, ow-cursor: 0]
21:36:59.52743888991OverlayManager::OnForegroundChangedChanged False
21:36:59.52743889028OverlayManager::OnForegroundChangedLost foreground to window Handle=0x10158 Title=[]
21:36:59.52743883185OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:36:59.52743883387OverlayManager::DetachThreadInputDetach thread input 17288, 4388
21:36:59.89739F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 3436]
21:36:59.89739F4366InputInterceptor::ResetLLHookProcExtReset keys state
21:36:59.89739F48947OverlayManager::HandleForegroundChangedForegroundChange (KeepInGameOn) Event OFF (OFF)
21:36:59.89739F43185OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:36:59.91239F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 3436]
21:36:59.91239F4366InputInterceptor::ResetLLHookProcExtReset keys state
21:36:59.91439F47278OverlayManager::doActionDisplayFPS - Triggered
21:37:01.271C28293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:37:02.5421C28182WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3016].
21:37:02.5421C2856WidgetsLayoutScheduler::Stopstopping layout scheduler
21:37:02.5421C2866WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:16)
21:37:12.67543882497OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE
21:37:12.67543889092OverlayManager::AppActivatedapp activated last-CU: 0x1001f cu: 0x10003 [ref: 0]
21:37:12.67543888003OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
21:37:12.67543888870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 20540]
21:37:12.67543888928OverlayManager::HandleForegroundChangedForegroundChange Event ON (ON)
21:37:12.67543888991OverlayManager::OnForegroundChangedChanged True
21:37:12.67743882096OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
21:37:12.67843882497OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE
21:37:12.67843889092OverlayManager::AppActivatedapp activated last-CU: 0x1001f cu: 0x10003 [ref: 0]
21:37:12.67843888870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 20540]
21:37:12.78743886652overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70066) 0x70066 .
21:37:12.831112448ResetSnapShotSH::ExecuteRelease snapshot SH
21:37:12.831112448ResetSnapShotSH::ExecuteRelease snapshot SH
21:37:12.83211242469WidgetManager::Renderresume layout thread
21:37:12.8321124275WidgetManager::StartLayoutSchedulerstart layout scheduler
21:37:12.8321124293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:37:12.83211241205OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:37:13.3539F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 20540]
21:37:13.3839F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 20540]
21:37:13.3839F47278OverlayManager::doActionDisplayFPS - Triggered
21:37:13.4111241205OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:37:14.27943882494OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE - Deactivate.
21:37:14.27943889133OverlayManager::LostForegroundLost foreground, release control [exclusive mode: False]
21:37:14.27943883185OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:37:14.27943888870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 9428]
21:37:14.27943888895OverlayManager::HandleForegroundChangedForcing lost foreground, current: 0 new: 0
21:37:14.27943888901OverlayManager::HandleForegroundChangedForegroundChange Event [winows not active] bIsInForegroundNew: 0 m_bIsInForeground 1
21:37:14.2794388366InputInterceptor::ResetLLHookProcExtReset keys state
21:37:14.27943888928OverlayManager::HandleForegroundChangedForegroundChange Event OFF (ON)
21:37:14.27943888991OverlayManager::OnForegroundChangedChanged False
21:37:14.27943889028OverlayManager::OnForegroundChangedLost foreground to window Handle=0x10158 Title=[]
21:37:14.27943888003OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
21:37:14.27943883185OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:37:14.27943889149OverlayManager::LostForegroundRestore game cursor on lost foreground [controled: 0, ow-cursor: 0]
21:37:14.27943888991OverlayManager::OnForegroundChangedChanged False
21:37:14.27943889028OverlayManager::OnForegroundChangedLost foreground to window Handle=0x10158 Title=[]
21:37:14.27943883185OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:37:14.27943883387OverlayManager::DetachThreadInputDetach thread input 17288, 4388
21:37:14.53839F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 3436]
21:37:14.53839F4366InputInterceptor::ResetLLHookProcExtReset keys state
21:37:14.53839F48947OverlayManager::HandleForegroundChangedForegroundChange (KeepInGameOn) Event OFF (OFF)
21:37:14.53839F43185OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:37:14.54239F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 3436]
21:37:14.54239F4366InputInterceptor::ResetLLHookProcExtReset keys state
21:37:14.54339F47278OverlayManager::doActionDisplayFPS - Triggered
21:37:15.7731C28293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:37:17.3001C28182WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3023].
21:37:17.3001C2856WidgetsLayoutScheduler::Stopstopping layout scheduler
21:37:17.3001C2866WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:16)
21:37:22.88343882497OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE
21:37:22.88343889092OverlayManager::AppActivatedapp activated last-CU: 0x10003 cu: 0x10003 [ref: 0]
21:37:22.88343888003OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
21:37:22.88343888870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 20540]
21:37:22.88343888928OverlayManager::HandleForegroundChangedForegroundChange Event ON (ON)
21:37:22.88343888991OverlayManager::OnForegroundChangedChanged True
21:37:22.98443882096OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
21:37:22.98543882497OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE
21:37:22.98543889092OverlayManager::AppActivatedapp activated last-CU: 0x10003 cu: 0x10003 [ref: 0]
21:37:22.98543888870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 20540]
21:37:23.11643886652overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70066) 0x70066 .
21:37:23.13839F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 20540]
21:37:23.15439F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 20540]
21:37:23.159112448ResetSnapShotSH::ExecuteRelease snapshot SH
21:37:23.159112448ResetSnapShotSH::ExecuteRelease snapshot SH
21:37:23.15911242469WidgetManager::Renderresume layout thread
21:37:23.1591124275WidgetManager::StartLayoutSchedulerstart layout scheduler
21:37:23.1591124293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:37:23.15911241205OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:37:28.49143883129OverlayManager::setControlModeOVERLAY_CONTROL_ON 1
21:37:28.4934388441showCursorSafeshowCursorSafe start: 0 end: 0
21:37:28.517E64227InterProcessElement::openInterProcess Overwolf_ImID_320544_P_17220 opened succesfuly
21:37:28.517E64227InterProcessElement::openInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT opened succesfuly
21:37:28.52143883185OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:37:28.52243882510OverlayManager::GameWndProc_XTRAP_COMPATIBLE*** WM_RESTOR_GAME_CURSOR mt: 0x4388 ****
21:37:28.52243884401OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x690175;prev = 0x690175 , {Original values: ref = 0 handle = 0x10003}
21:37:29.14443883129OverlayManager::setControlModeOVERLAY_CONTROL_ON 1
21:37:29.1464388441showCursorSafeshowCursorSafe start: 0 end: 0
21:37:29.169E64257InterProcessElement::closeInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT close 2147483647 bytes
21:37:29.169E64130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=320544
21:37:29.169E64257InterProcessElement::closeInterProcess Overwolf_ImID_320544_P_17220 close 2147483647 bytes
21:37:29.169E642741WidgetManager::RefreshLayoutAsyncMove widget to Poll
21:37:29.175E64227InterProcessElement::openInterProcess Overwolf_ImID_330544_P_17220 opened succesfuly
21:37:29.175E64227InterProcessElement::openInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT opened succesfuly
21:37:29.23643883185OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:37:29.23843882510OverlayManager::GameWndProc_XTRAP_COMPATIBLE*** WM_RESTOR_GAME_CURSOR mt: 0x4388 ****
21:37:29.23843884401OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x690175;prev = 0x690175 , {Original values: ref = 0 handle = 0x10003}
21:37:29.50243888003OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (0)
21:37:29.6131124629ReleaseD11DeviceDevice Released! [2]
21:37:29.61311243337OverlayManager::OnGraphicsDeviceLostClear Resource Start
21:37:29.61311243387OverlayManager::DetachThreadInputDetach thread input 17288, 4388
21:37:29.61311241790OverlayManager::RestoreGameWNDPROCSearch SWL..
21:37:29.61311241797OverlayManager::RestoreGameWNDPROCSWL restored.
21:37:29.61411241807OverlayManager::RestoreGameWNDPROCSWL OK.
21:37:29.61411241812OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x184f0427
21:37:29.61411243359OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
21:37:29.6141124200IRenderDevice::releaseRender Releasing.
21:37:29.614112499RenderDeviceCaptureBase::ReleaseTextureRelease
21:37:29.6141124117RenderDeviceCaptureBase::ReleaseTextureReleased
21:37:29.61411241267RenderDeviceD3d11::releaseImplementationReleasing 1
21:37:29.61411241277RenderDeviceD3d11::releaseImplementationReleasing 2
21:37:29.61411241296RenderDeviceD3d11::releaseImplementationReleasing 3
21:37:29.6141124217IRenderDevice::releaseRender Releasing Done.
21:37:29.6141124632ReleaseD11Device End Device Released!
21:37:29.6554388575fSwapResize_BuffersResize buffer (0x461cc540)!
21:37:29.655438886ReleaseGraphicsDeviceClear overlay graphics..
21:37:29.65543883337OverlayManager::OnGraphicsDeviceLostClear Resource Start
21:37:29.65543883359OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
21:37:29.655438888ReleaseGraphicsDeviceDevice was Resized!
21:37:29.6554388200IRenderDevice::releaseRender Releasing.
21:37:29.65543881237RenderDeviceD3d11::releaseImplementationDevice already released
21:37:29.6554388217IRenderDevice::releaseRender Releasing Done.
21:37:29.655438892ReleaseGraphicsDeviceEnd Device was Resized!
21:37:29.74739F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 11612]
21:37:29.74739F4366InputInterceptor::ResetLLHookProcExtReset keys state
21:37:29.74739F48928OverlayManager::HandleForegroundChangedForegroundChange Event OFF (OFF)
21:37:29.74739F48991OverlayManager::OnForegroundChangedChanged False
21:37:29.74739F49028OverlayManager::OnForegroundChangedLost foreground to window Handle=0x101CC Title=[
21:37:29.74739F43318OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
21:37:29.74739F43185OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:37:29.75739F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 11612]
21:37:29.75739F4366InputInterceptor::ResetLLHookProcExtReset keys state
21:37:29.76039F47278OverlayManager::doActionDisplayFPS - Triggered
21:37:30.7144388575fSwapResize_BuffersResize buffer (0x461cc540)!
21:37:30.714438886ReleaseGraphicsDeviceClear overlay graphics..
21:37:30.71443883337OverlayManager::OnGraphicsDeviceLostClear Resource Start
21:37:30.71443883359OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
21:37:30.714438888ReleaseGraphicsDeviceDevice was Resized!
21:37:30.7144388200IRenderDevice::releaseRender Releasing.
21:37:30.71443881237RenderDeviceD3d11::releaseImplementationDevice already released
21:37:30.7144388217IRenderDevice::releaseRender Releasing Done.
21:37:30.714438892ReleaseGraphicsDeviceEnd Device was Resized!
21:37:30.752E64293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:37:30.76939F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 20540]
21:37:30.76939F48928OverlayManager::HandleForegroundChangedForegroundChange Event ON (ON)
21:37:30.76939F48991OverlayManager::OnForegroundChangedChanged True
21:37:30.76939F48003OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
21:37:30.76939F43325OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
21:37:30.78539F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 20540]
21:37:30.9231124214doOverlayDelay init, ready now
21:37:30.92311241050RenderDeviceD3d11::initRefC r:[3]->[3] 0x461cc540
21:37:30.92311241114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
21:37:30.92311241136RenderDeviceD3d11::initsave state
21:37:30.9231124701RenderDeviceD3d11::initDX11loading shaders...
21:37:30.92911241142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x85e0e318.
21:37:30.92911241144RenderDeviceD3d11::initrestore state
21:37:30.92911241147RenderDeviceD3d11::initTarget Window [0x70066]
21:37:30.9291124257IRenderDevice::reCreateResourceListRECREATION *** Begin ***
21:37:30.9291124264IRenderDevice::reCreateResourceListRECREATION *** Done ***
21:37:30.92911245827OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
21:37:30.92911245750OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
21:37:30.92911245770OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
21:37:30.930112448ResetSnapShotSH::ExecuteRelease snapshot SH
21:37:30.93011245927OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x70066} (foreground = 0x70066).
21:37:30.93011242823OverlayManager::installWindowProcHookInstall WPH
21:37:30.93011242843OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x90803ef
21:37:30.93011242866OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
21:37:30.93011242912OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x5955cdf0=1498795504)=>(0x26037590=637760912)
21:37:30.93143882945OverlayManager::installKeybMouseHookHKOnlyOnce: skipping keyboard/mouse hook reinstall
21:37:30.9341124330RenderImageD3d11::setSizeCreate Texture (400,400) / (512,512) - OK
21:37:30.9341124351RenderImageD3d11::setSizeCreate Texture RV (512,512) - OK
21:37:30.9381124330RenderImageD3d11::setSizeCreate Texture (640,320) / (640,384) - OK
21:37:30.9381124351RenderImageD3d11::setSizeCreate Texture RV (640,384) - OK
21:37:30.93811241205OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:37:30.93911245821OverlayManager::initOverlayResolutionEx 0X40008
21:37:30.93911245827OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
21:37:30.93911245750OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
21:37:30.93911245770OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
21:37:41.47843886652overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70066) 0x70066 .
21:37:41.47843883129OverlayManager::setControlModeOVERLAY_CONTROL_ON 1
21:37:41.4804388441showCursorSafeshowCursorSafe start: 0 end: 0
21:37:41.63943883185OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:37:41.64143882510OverlayManager::GameWndProc_XTRAP_COMPATIBLE*** WM_RESTOR_GAME_CURSOR mt: 0x4388 ****
21:37:41.64143884401OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x690175;prev = 0x690175 , {Original values: ref = 0 handle = 0x10003}
21:37:41.95243888055OverlayManager::IsEmptyCursorCache cursor 0x10005 (v: 1)
21:37:42.44143883129OverlayManager::setControlModeOVERLAY_CONTROL_ON 1
21:37:42.4434388441showCursorSafeshowCursorSafe start: 0 end: 0
21:37:42.8721C28257InterProcessElement::closeInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT close 2147483647 bytes
21:37:42.8721C28130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=330544
21:37:42.8721C28257InterProcessElement::closeInterProcess Overwolf_ImID_330544_P_17220 close 2147483647 bytes
21:37:42.8721C282741WidgetManager::RefreshLayoutAsyncMove widget to Poll
21:37:42.8761C28227InterProcessElement::openInterProcess Overwolf_ImID_D0154_P_17220 opened succesfuly
21:37:42.8761C28227InterProcessElement::openInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT opened succesfuly
21:37:43.68743883185OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:37:43.68943882510OverlayManager::GameWndProc_XTRAP_COMPATIBLE*** WM_RESTOR_GAME_CURSOR mt: 0x4388 ****
21:37:43.69043884401OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x690175;prev = 0x690175 , {Original values: ref = 0 handle = 0x10003}
21:37:47.25043883129OverlayManager::setControlModeOVERLAY_CONTROL_ON 1
21:37:47.2524388441showCursorSafeshowCursorSafe start: 0 end: 0
21:37:47.6741C28257InterProcessElement::closeInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT close 2147483647 bytes
21:37:47.6741C28130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=d0154
21:37:47.6741C28257InterProcessElement::closeInterProcess Overwolf_ImID_D0154_P_17220 close 2147483647 bytes
21:37:47.6741C282741WidgetManager::RefreshLayoutAsyncMove widget to Poll
21:37:47.6781C28227InterProcessElement::openInterProcess Overwolf_ImID_E0154_P_17220 opened succesfuly
21:37:47.6781C28227InterProcessElement::openInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT opened succesfuly
21:37:48.15143888003OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (0)
21:37:48.25943882494OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE - Deactivate.
21:37:48.25943889133OverlayManager::LostForegroundLost foreground, release control [exclusive mode: False]
21:37:48.25943883185OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:37:48.25943888870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 11612]
21:37:48.25943888895OverlayManager::HandleForegroundChangedForcing lost foreground, current: 0 new: 0
21:37:48.25943888901OverlayManager::HandleForegroundChangedForegroundChange Event [winows not active] bIsInForegroundNew: 0 m_bIsInForeground 1
21:37:48.2594388366InputInterceptor::ResetLLHookProcExtReset keys state
21:37:48.25943888928OverlayManager::HandleForegroundChangedForegroundChange Event OFF (ON)
21:37:48.25943888991OverlayManager::OnForegroundChangedChanged False
21:37:48.25943889028OverlayManager::OnForegroundChangedLost foreground to window Handle=0x101CC Title=[
21:37:48.25943883185OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:37:48.25943889060OverlayManager::OnForegroundChangedLost game focus - Restore game cursor
21:37:48.25943889149OverlayManager::LostForegroundRestore game cursor on lost foreground [controled: 0, ow-cursor: 1]
21:37:48.27443884401OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x690175;prev = 0x690175 , {Original values: ref = 0 handle = 0x10003}
21:37:48.27443888991OverlayManager::OnForegroundChangedChanged False
21:37:48.27443889028OverlayManager::OnForegroundChangedLost foreground to window Handle=0x101CC Title=[
21:37:48.27443883185OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:37:48.27443883387OverlayManager::DetachThreadInputDetach thread input 17288, 4388
21:37:48.28143882510OverlayManager::GameWndProc_XTRAP_COMPATIBLE*** WM_RESTOR_GAME_CURSOR mt: 0x4388 ****
21:37:48.50339F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 11612]
21:37:48.50339F4366InputInterceptor::ResetLLHookProcExtReset keys state
21:37:48.50339F48947OverlayManager::HandleForegroundChangedForegroundChange (KeepInGameOn) Event OFF (OFF)
21:37:48.50339F43185OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:37:48.50539F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 11612]
21:37:48.50539F4366InputInterceptor::ResetLLHookProcExtReset keys state
21:37:48.50839F47278OverlayManager::doActionDisplayFPS - Triggered
21:37:49.2761C28293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:37:51.300E64182WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3043].
21:37:51.300E6456WidgetsLayoutScheduler::Stopstopping layout scheduler
21:37:51.300E6466WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:16)
21:38:39.25843882497OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE
21:38:39.25843889092OverlayManager::AppActivatedapp activated last-CU: 0x10003 cu: 0x10003 [ref: 0]
21:38:39.25843888003OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
21:38:39.25843888870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 20540]
21:38:39.25843888928OverlayManager::HandleForegroundChangedForegroundChange Event ON (ON)
21:38:39.25843888991OverlayManager::OnForegroundChangedChanged True
21:38:39.37743882096OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
21:38:39.37843882497OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE
21:38:39.37843889092OverlayManager::AppActivatedapp activated last-CU: 0x0 cu: 0x0 [ref: 0]
21:38:39.37843888870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 20540]
21:38:39.528112448ResetSnapShotSH::ExecuteRelease snapshot SH
21:38:39.528112448ResetSnapShotSH::ExecuteRelease snapshot SH
21:38:39.52911242469WidgetManager::Renderresume layout thread
21:38:39.5291124275WidgetManager::StartLayoutSchedulerstart layout scheduler
21:38:39.5291124293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:38:39.53511241205OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:38:39.543E64257InterProcessElement::closeInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT close 2147483647 bytes
21:38:39.543E64130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=e0154
21:38:39.543E64257InterProcessElement::closeInterProcess Overwolf_ImID_E0154_P_17220 close 2147483647 bytes
21:38:39.543E642741WidgetManager::RefreshLayoutAsyncMove widget to Poll
21:38:39.60539F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 20540]
21:38:39.62139F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 20540]
21:38:39.62239F47278OverlayManager::doActionDisplayFPS - Triggered
21:38:39.62411241205OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:38:45.2224388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:38:45.2411124330RenderImageD3d11::setSizeCreate Texture (1155,380) / (1280,384) - OK
21:38:45.2411124351RenderImageD3d11::setSizeCreate Texture RV (1280,384) - OK
21:38:46.8024388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:39:21.8334388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:39:22.74388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:39:31.1624388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:39:31.3164388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:39:33.8894388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:39:34.5304388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:39:51.444388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:39:51.1454388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:39:51.2624388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:39:55.4374388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:40:03.634388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:40:03.4364388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:40:24.85043886652overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70066) 0x70066 .
21:41:01.6224388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:41:02.1144388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:41:21.9114388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:41:22.7074388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:41:54.1694388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:41:54.4284388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:41:54.5754388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:41:54.6293E90227InterProcessElement::openInterProcess Overwolf_ImID_3B031A_P_17220 opened succesfuly
21:41:54.6303E90227InterProcessElement::openInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT opened succesfuly
21:41:54.6424388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:41:55.12911247425OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
21:41:55.12911243129OverlayManager::setControlModeOVERLAY_CONTROL_ON 2
21:41:55.12911243143OverlayManager::setControlModeSet RI mouse to 0X0 (0X30)...
21:41:55.1311124330RenderImageD3d11::setSizeCreate Texture (1280,720) / (1280,768) - OK
21:41:55.1311124351RenderImageD3d11::setSizeCreate Texture RV (1280,768) - OK
21:41:55.1514388441showCursorSafeshowCursorSafe start: 0 end: 0
21:41:55.1623E90227InterProcessElement::openInterProcess Overwolf_ImID_205DE_P_17220 opened succesfuly
21:41:55.1623E90227InterProcessElement::openInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT opened succesfuly
21:41:55.1623E90227InterProcessElement::openInterProcess Overwolf_ImID_2D0368_P_17220 opened succesfuly
21:41:55.1623E90227InterProcessElement::openInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT opened succesfuly
21:41:55.1801124330RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
21:41:55.1801124351RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
21:41:55.1961124330RenderImageD3d11::setSizeCreate Texture (1920,1080) / (1920,1152) - OK
21:41:55.1961124351RenderImageD3d11::setSizeCreate Texture RV (1920,1152) - OK
21:41:55.7664388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:41:55.7913E903283WidgetManager::OnControlStateChangedRelease exclusiv mode: 0x3b031a was hidden 0
21:41:55.7913E907445OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
21:41:55.7913E903172OverlayManager::setControlModeRestore RI mouse to 0X30(0X30)...
21:41:55.7913E903185OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:41:55.79543882510OverlayManager::GameWndProc_XTRAP_COMPATIBLE*** WM_RESTOR_GAME_CURSOR mt: 0x4388 ****
21:41:55.79543884401OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x690175;prev = 0x690175 , {Original values: ref = 0 handle = 0x0}
21:41:55.8434388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:41:56.454388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:41:59.2194388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:42:02.6294388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:42:03.1664388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:42:03.6674388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:42:05.5754388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:42:24.5354388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:42:24.7264388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:42:57.7624388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:42:59.3114388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:43:01.744388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:43:04.1294388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:43:08.4184388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:43:09.9834388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:43:11.9644388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:43:13.7794388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:44:00.4594388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:44:01.3494388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:44:02.4574388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:44:03.6854388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:44:06.8524388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:44:07.7304388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:45:06.1524388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:45:07.314388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:45:09.3614388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:45:10.1294388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:45:20.7254388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:45:22.2734388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:45:23.264388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:45:25.4344388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:46:03.9274388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:46:03.9994388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:46:35.7854388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:46:36.5254388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:46:37.7274388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:46:38.3954388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:46:47.724388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:46:49.554388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:47:01.4374388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:47:02.9414388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:47:05.9544388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:47:07.2654388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:48:22.4964388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:48:23.3054388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:48:24.2764388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:48:24.9714388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:48:33.7944388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:48:37.9574388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:48:39.954388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:48:39.4334388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:48:47.5054388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:48:47.5704388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:48:47.7084388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:48:48.3624388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:48:56.5384388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:48:57.814388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:49:52.174388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:49:52.8154388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:49:53.864388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:49:53.9594388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:49:55.4964388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:49:59.4584388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:50:05.124388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:50:06.454388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:50:06.4884388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:50:09.3294388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:50:11.2154388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:50:11.8034388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:50:26.564388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:50:28.4274388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:51:42.6034388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:51:44.6414388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:51:45.574388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:51:47.7084388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:51:49.9774388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:51:50.4394388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:51:51.2344388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:51:53.7194388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:52:01.9024388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:52:03.3794388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:52:04.1644388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:52:05.6364388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:52:06.9144388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:52:07.1194388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:53:04.1794388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:53:06.754388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:53:06.7514388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:53:07.4374388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:53:08.8604388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:53:09.7214388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:53:26.2464388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:53:27.5134388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:54:30.3234388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:54:31.5494388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:54:35.1364388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:54:36.5964388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:55:28.3864388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:55:29.2804388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:55:32.1744388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:55:33.4224388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:56:22.4274388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:56:22.5834388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:56:49.7914388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:56:50.1234388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:56:50.9324388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:56:52.2864388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:56:53.6784388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:56:54.8604388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:57:56.6564388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:57:57.1344388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:58:00.6234388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:58:01.364388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:58:01.4354388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:58:02.1264388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:58:07.7064388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:58:08.9264388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:59:18.7284388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:59:21.9904388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:59:24.4374388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:59:25.2814388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:59:29.9234388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:59:30.8794388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:59:37.4944388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:59:41.2524388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
21:59:42.1464388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
21:59:43.2744388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:00:17.8334388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:00:18.2814388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:00:37.834388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:00:37.10711247425OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
22:00:37.10711243129OverlayManager::setControlModeOVERLAY_CONTROL_ON 2
22:00:37.10711243143OverlayManager::setControlModeSet RI mouse to 0X0 (0X30)...
22:00:37.1204388441showCursorSafeshowCursorSafe start: 0 end: 0
22:00:37.1344388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:00:37.1812F14227InterProcessElement::openInterProcess Overwolf_ImID_25032E_P_17220 opened succesfuly
22:00:37.1812F14227InterProcessElement::openInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT opened succesfuly
22:00:37.2041124330RenderImageD3d11::setSizeCreate Texture (79,26) / (128,128) - OK
22:00:37.2041124351RenderImageD3d11::setSizeCreate Texture RV (128,128) - OK
22:00:38.7624388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:00:38.7862F143283WidgetManager::OnControlStateChangedRelease exclusiv mode: 0x3b031a was hidden 0
22:00:38.7862F147445OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
22:00:38.7862F143172OverlayManager::setControlModeRestore RI mouse to 0X30(0X30)...
22:00:38.7862F143185OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:00:38.78943882510OverlayManager::GameWndProc_XTRAP_COMPATIBLE*** WM_RESTOR_GAME_CURSOR mt: 0x4388 ****
22:00:38.78943884401OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x690175;prev = 0x690175 , {Original values: ref = 0 handle = 0x0}
22:00:38.8374388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:00:39.8252F14257InterProcessElement::closeInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT close 2147483647 bytes
22:00:39.8252F14130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=25032e
22:00:39.8252F14257InterProcessElement::closeInterProcess Overwolf_ImID_25032E_P_17220 close 2147483647 bytes
22:00:39.8252F142741WidgetManager::RefreshLayoutAsyncMove widget to Poll
22:00:43.1254388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:00:43.6534388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:00:46.9344388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:00:47.6854388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:00:54.3304388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:00:57.4224388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:01:23.4864388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:01:23.7814388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:01:55.8304388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:01:56.8174388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:01:57.6924388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:01:58.3364388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:02:26.4934388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:02:27.6994388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:02:46.8794388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:02:47.7734388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:02:49.1454388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:02:50.4184388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:03:08.4094388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:03:10.3064388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:03:45.6514388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:03:47.94388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:03:50.3504388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:03:51.8954388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:04:58.7734388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:04:59.604388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:05:06.3854388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:05:10.7954388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:05:12.784388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:05:13.804388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:05:13.7864388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:05:15.7144388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:05:16.5934388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:05:17.9404388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:05:18.5074388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:05:19.4674388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:06:34.1804388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:06:34.4754388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:06:46.4114388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:06:46.9754388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:06:47.9854388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:06:49.1384388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:06:50.2604388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:06:50.8944388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:06:54.104388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:06:55.5054388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:06:57.8674388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:07:01.3714388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:07:06.8764388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:07:07.9044388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:07:08.2584388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:07:08.7664388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:07:33.5884388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:07:36.2094388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:07:36.5454388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:07:37.1064388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:08:12.95843888003OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (0)
22:08:13.731124629ReleaseD11DeviceDevice Released! [2]
22:08:13.7311243337OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:08:13.7311243387OverlayManager::DetachThreadInputDetach thread input 17288, 4388
22:08:13.7311241790OverlayManager::RestoreGameWNDPROCSearch SWL..
22:08:13.7311241797OverlayManager::RestoreGameWNDPROCSWL restored.
22:08:13.7311241807OverlayManager::RestoreGameWNDPROCSWL OK.
22:08:13.7311241812OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x90803ef
22:08:13.7311243359OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:08:13.731124200IRenderDevice::releaseRender Releasing.
22:08:13.73112499RenderDeviceCaptureBase::ReleaseTextureRelease
22:08:13.731124117RenderDeviceCaptureBase::ReleaseTextureReleased
22:08:13.7311241267RenderDeviceD3d11::releaseImplementationReleasing 1
22:08:13.7311241277RenderDeviceD3d11::releaseImplementationReleasing 2
22:08:13.7311241296RenderDeviceD3d11::releaseImplementationReleasing 3
22:08:13.731124217IRenderDevice::releaseRender Releasing Done.
22:08:13.731124632ReleaseD11Device End Device Released!
22:08:13.1104388575fSwapResize_BuffersResize buffer (0x461cc540)!
22:08:13.110438886ReleaseGraphicsDeviceClear overlay graphics..
22:08:13.11043883337OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:08:13.11043883359OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:08:13.110438888ReleaseGraphicsDeviceDevice was Resized!
22:08:13.1104388200IRenderDevice::releaseRender Releasing.
22:08:13.11043881237RenderDeviceD3d11::releaseImplementationDevice already released
22:08:13.1104388217IRenderDevice::releaseRender Releasing Done.
22:08:13.110438892ReleaseGraphicsDeviceEnd Device was Resized!
22:08:13.43339F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 11612]
22:08:13.43339F4366InputInterceptor::ResetLLHookProcExtReset keys state
22:08:13.43339F48928OverlayManager::HandleForegroundChangedForegroundChange Event OFF (OFF)
22:08:13.43339F48991OverlayManager::OnForegroundChangedChanged False
22:08:13.43339F49028OverlayManager::OnForegroundChangedLost foreground to window Handle=0x101CC Title=[
22:08:13.43339F43318OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
22:08:13.43339F43185OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:08:13.43339F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 11612]
22:08:13.43339F4366InputInterceptor::ResetLLHookProcExtReset keys state
22:08:13.43439F47278OverlayManager::doActionDisplayFPS - Triggered
22:08:14.3574388575fSwapResize_BuffersResize buffer (0x461cc540)!
22:08:14.357438886ReleaseGraphicsDeviceClear overlay graphics..
22:08:14.35743883337OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:08:14.35743883359OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:08:14.357438888ReleaseGraphicsDeviceDevice was Resized!
22:08:14.3574388200IRenderDevice::releaseRender Releasing.
22:08:14.35743881237RenderDeviceD3d11::releaseImplementationDevice already released
22:08:14.3574388217IRenderDevice::releaseRender Releasing Done.
22:08:14.357438892ReleaseGraphicsDeviceEnd Device was Resized!
22:08:14.4475178293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:08:14.44839F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 20540]
22:08:14.44839F48928OverlayManager::HandleForegroundChangedForegroundChange Event ON (ON)
22:08:14.44839F48991OverlayManager::OnForegroundChangedChanged True
22:08:14.44839F48003OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
22:08:14.44839F43325OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
22:08:14.46339F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 20540]
22:08:14.5601124214doOverlayDelay init, ready now
22:08:14.56011241050RenderDeviceD3d11::initRefC r:[3]->[3] 0x461cc540
22:08:14.56011241114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
22:08:14.56011241136RenderDeviceD3d11::initsave state
22:08:14.5601124701RenderDeviceD3d11::initDX11loading shaders...
22:08:14.56611241142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x85e0e318.
22:08:14.56611241144RenderDeviceD3d11::initrestore state
22:08:14.56611241147RenderDeviceD3d11::initTarget Window [0x70066]
22:08:14.5661124257IRenderDevice::reCreateResourceListRECREATION *** Begin ***
22:08:14.5661124264IRenderDevice::reCreateResourceListRECREATION *** Done ***
22:08:14.56611245827OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
22:08:14.56611245750OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
22:08:14.56611245770OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
22:08:14.568112448ResetSnapShotSH::ExecuteRelease snapshot SH
22:08:14.56811245927OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x70066} (foreground = 0x70066).
22:08:14.56811242823OverlayManager::installWindowProcHookInstall WPH
22:08:14.56811242843OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xaac0473
22:08:14.56811242866OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
22:08:14.56811242912OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x5955cdf0=1498795504)=>(0x26037590=637760912)
22:08:14.56811241205OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:08:14.57343882945OverlayManager::installKeybMouseHookHKOnlyOnce: skipping keyboard/mouse hook reinstall
22:08:14.57411245821OverlayManager::initOverlayResolutionEx 0X40008
22:08:14.57411245827OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
22:08:14.57411245750OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
22:08:14.57411245770OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
22:08:15.69743888003OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
22:08:15.7731124629ReleaseD11DeviceDevice Released! [2]
22:08:15.77311243337OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:08:15.77311241790OverlayManager::RestoreGameWNDPROCSearch SWL..
22:08:15.77311241797OverlayManager::RestoreGameWNDPROCSWL restored.
22:08:15.77311241807OverlayManager::RestoreGameWNDPROCSWL OK.
22:08:15.77311241812OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xaac0473
22:08:15.77311243359OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:08:15.7731124200IRenderDevice::releaseRender Releasing.
22:08:15.773112499RenderDeviceCaptureBase::ReleaseTextureRelease
22:08:15.7731124117RenderDeviceCaptureBase::ReleaseTextureReleased
22:08:15.77311241267RenderDeviceD3d11::releaseImplementationReleasing 1
22:08:15.77311241277RenderDeviceD3d11::releaseImplementationReleasing 2
22:08:15.77311241296RenderDeviceD3d11::releaseImplementationReleasing 3
22:08:15.7731124217IRenderDevice::releaseRender Releasing Done.
22:08:15.7731124632ReleaseD11Device End Device Released!
22:08:15.8144388575fSwapResize_BuffersResize buffer (0x461cc540)!
22:08:15.814438886ReleaseGraphicsDeviceClear overlay graphics..
22:08:15.81443883337OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:08:15.81443883359OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:08:15.814438888ReleaseGraphicsDeviceDevice was Resized!
22:08:15.8144388200IRenderDevice::releaseRender Releasing.
22:08:15.81443881237RenderDeviceD3d11::releaseImplementationDevice already released
22:08:15.8144388217IRenderDevice::releaseRender Releasing Done.
22:08:15.814438892ReleaseGraphicsDeviceEnd Device was Resized!
22:08:15.97439F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 11612]
22:08:15.97439F4366InputInterceptor::ResetLLHookProcExtReset keys state
22:08:15.97439F48928OverlayManager::HandleForegroundChangedForegroundChange Event OFF (OFF)
22:08:15.97439F48991OverlayManager::OnForegroundChangedChanged False
22:08:15.97439F49028OverlayManager::OnForegroundChangedLost foreground to window Handle=0x101CC Title=[
22:08:15.97439F43318OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
22:08:15.97439F43185OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:08:15.99039F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 11612]
22:08:15.99039F4366InputInterceptor::ResetLLHookProcExtReset keys state
22:08:15.99239F47278OverlayManager::doActionDisplayFPS - Triggered
22:08:16.9885178293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:08:18.04388575fSwapResize_BuffersResize buffer (0x461cc540)!
22:08:19.0438886ReleaseGraphicsDeviceClear overlay graphics..
22:08:19.043883337OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:08:19.043883359OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:08:19.0438888ReleaseGraphicsDeviceDevice was Resized!
22:08:19.04388200IRenderDevice::releaseRender Releasing.
22:08:19.043881237RenderDeviceD3d11::releaseImplementationDevice already released
22:08:19.04388217IRenderDevice::releaseRender Releasing Done.
22:08:19.0438892ReleaseGraphicsDeviceEnd Device was Resized!
22:08:19.85178182WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3243].
22:08:19.8517856WidgetsLayoutScheduler::Stopstopping layout scheduler
22:08:19.8517866WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:16)
22:08:19.939F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 20540]
22:08:19.939F48928OverlayManager::HandleForegroundChangedForegroundChange Event ON (ON)
22:08:19.939F48991OverlayManager::OnForegroundChangedChanged True
22:08:19.939F48003OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
22:08:19.939F43325OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
22:08:19.2339F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 20540]
22:08:19.2041124214doOverlayDelay init, ready now
22:08:19.20411241050RenderDeviceD3d11::initRefC r:[3]->[3] 0x461cc540
22:08:19.20411241114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
22:08:19.20411241136RenderDeviceD3d11::initsave state
22:08:19.2041124701RenderDeviceD3d11::initDX11loading shaders...
22:08:19.21211241142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x85e0e318.
22:08:19.21211241144RenderDeviceD3d11::initrestore state
22:08:19.21211241147RenderDeviceD3d11::initTarget Window [0x70066]
22:08:19.2121124257IRenderDevice::reCreateResourceListRECREATION *** Begin ***
22:08:19.2121124264IRenderDevice::reCreateResourceListRECREATION *** Done ***
22:08:19.21211245827OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
22:08:19.21211245750OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
22:08:19.21211245770OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
22:08:19.214112448ResetSnapShotSH::ExecuteRelease snapshot SH
22:08:19.21411245927OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x70066} (foreground = 0x70066).
22:08:19.21411242823OverlayManager::installWindowProcHookInstall WPH
22:08:19.21411242843OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x60737
22:08:19.21411242866OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
22:08:19.21411242912OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x5955cdf0=1498795504)=>(0x26037590=637760912)
22:08:19.21411242469WidgetManager::Renderresume layout thread
22:08:19.2141124275WidgetManager::StartLayoutSchedulerstart layout scheduler
22:08:19.2141124293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:08:19.21411241205OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:08:19.21611245821OverlayManager::initOverlayResolutionEx 0X40008
22:08:19.21611245827OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
22:08:19.21611245750OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
22:08:19.21611245770OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
22:08:19.21943882945OverlayManager::installKeybMouseHookHKOnlyOnce: skipping keyboard/mouse hook reinstall
22:08:19.68843882096OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
22:08:19.69843882096OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
22:08:19.7021124629ReleaseD11DeviceDevice Released! [2]
22:08:19.70211243337OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:08:19.70211241790OverlayManager::RestoreGameWNDPROCSearch SWL..
22:08:19.70211241797OverlayManager::RestoreGameWNDPROCSWL restored.
22:08:19.70211241807OverlayManager::RestoreGameWNDPROCSWL OK.
22:08:19.70211241812OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x60737
22:08:19.70211243359OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:08:19.7021124200IRenderDevice::releaseRender Releasing.
22:08:19.702112499RenderDeviceCaptureBase::ReleaseTextureRelease
22:08:19.7021124117RenderDeviceCaptureBase::ReleaseTextureReleased
22:08:19.70211241267RenderDeviceD3d11::releaseImplementationReleasing 1
22:08:19.70211241277RenderDeviceD3d11::releaseImplementationReleasing 2
22:08:19.70211241296RenderDeviceD3d11::releaseImplementationReleasing 3
22:08:19.7021124217IRenderDevice::releaseRender Releasing Done.
22:08:19.7021124632ReleaseD11Device End Device Released!
22:08:19.7024388575fSwapResize_BuffersResize buffer (0x461cc540)!
22:08:19.702438886ReleaseGraphicsDeviceClear overlay graphics..
22:08:19.70243883337OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:08:19.70243883359OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:08:19.702438888ReleaseGraphicsDeviceDevice was Resized!
22:08:19.7024388200IRenderDevice::releaseRender Releasing.
22:08:19.70243881237RenderDeviceD3d11::releaseImplementationDevice already released
22:08:19.7024388217IRenderDevice::releaseRender Releasing Done.
22:08:19.702438892ReleaseGraphicsDeviceEnd Device was Resized!
22:08:19.7484388575fSwapResize_BuffersResize buffer (0x461cc540)!
22:08:19.748438886ReleaseGraphicsDeviceClear overlay graphics..
22:08:19.74843883337OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:08:19.74843883359OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:08:19.748438888ReleaseGraphicsDeviceDevice was Resized!
22:08:19.7484388200IRenderDevice::releaseRender Releasing.
22:08:19.74843881237RenderDeviceD3d11::releaseImplementationDevice already released
22:08:19.7484388217IRenderDevice::releaseRender Releasing Done.
22:08:19.748438892ReleaseGraphicsDeviceEnd Device was Resized!
22:08:19.7684388575fSwapResize_BuffersResize buffer (0x461cc540)!
22:08:19.768438886ReleaseGraphicsDeviceClear overlay graphics..
22:08:19.76843883337OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:08:19.76843883359OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:08:19.768438888ReleaseGraphicsDeviceDevice was Resized!
22:08:19.7684388200IRenderDevice::releaseRender Releasing.
22:08:19.76843881237RenderDeviceD3d11::releaseImplementationDevice already released
22:08:19.7684388217IRenderDevice::releaseRender Releasing Done.
22:08:19.768438892ReleaseGraphicsDeviceEnd Device was Resized!
22:08:20.2244388575fSwapResize_BuffersResize buffer (0x461cc540)!
22:08:20.224438886ReleaseGraphicsDeviceClear overlay graphics..
22:08:20.22443883337OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:08:20.22443883359OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:08:20.224438888ReleaseGraphicsDeviceDevice was Resized!
22:08:20.2244388200IRenderDevice::releaseRender Releasing.
22:08:20.22443881237RenderDeviceD3d11::releaseImplementationDevice already released
22:08:20.2244388217IRenderDevice::releaseRender Releasing Done.
22:08:20.224438892ReleaseGraphicsDeviceEnd Device was Resized!
22:08:20.6435178293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:08:20.7961124214doOverlayDelay init, ready now
22:08:20.79611241050RenderDeviceD3d11::initRefC r:[3]->[3] 0x461cc540
22:08:20.79611241114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1600, Height=900, Multisampled=false
22:08:20.79611241136RenderDeviceD3d11::initsave state
22:08:20.7961124701RenderDeviceD3d11::initDX11loading shaders...
22:08:20.80411241142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x85e0e318.
22:08:20.80411241144RenderDeviceD3d11::initrestore state
22:08:20.80411241147RenderDeviceD3d11::initTarget Window [0x70066]
22:08:20.8041124257IRenderDevice::reCreateResourceListRECREATION *** Begin ***
22:08:20.8041124264IRenderDevice::reCreateResourceListRECREATION *** Done ***
22:08:20.80411245827OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1600,900)M(1920,1080)
22:08:20.80411245750OverlayManager::UpdateResolutionnotifyResolutionChange [1600, 900] {WINDOW}
22:08:20.80411245770OverlayManager::UpdateResolutionNew game resolution is notified (1600, 900)
22:08:20.80611245927OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x70066} (foreground = 0x70066).
22:08:20.80611242823OverlayManager::installWindowProcHookInstall WPH
22:08:20.80611242843OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x1e9501c5
22:08:20.80611242866OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [152,59,1768,998]
22:08:20.80611242912OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x5955cdf0=1498795504)=>(0x26037590=637760912)
22:08:20.80811245827OverlayManager::initOverlayResolutionResolution init : WINDOW W(1600,900)G(1600,900)M(1920,1080)
22:08:20.80943882945OverlayManager::installKeybMouseHookHKOnlyOnce: skipping keyboard/mouse hook reinstall
22:08:23.17743886652overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70066) 0x70066 .
22:08:31.88943882494OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE - Deactivate.
22:08:31.88943889133OverlayManager::LostForegroundLost foreground, release control [exclusive mode: False]
22:08:31.88943883185OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:08:31.88943888870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 4280]
22:08:31.88943888895OverlayManager::HandleForegroundChangedForcing lost foreground, current: 0 new: 0
22:08:31.88943888901OverlayManager::HandleForegroundChangedForegroundChange Event [winows not active] bIsInForegroundNew: 0 m_bIsInForeground 1
22:08:31.8894388366InputInterceptor::ResetLLHookProcExtReset keys state
22:08:31.88943888928OverlayManager::HandleForegroundChangedForegroundChange Event OFF (ON)
22:08:31.88943888991OverlayManager::OnForegroundChangedChanged False
22:08:31.88943889028OverlayManager::OnForegroundChangedLost foreground to window Handle=0x41064C Title=[Twitch - Google Chrome]
22:08:31.88943888003OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
22:08:31.88943883185OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:08:31.88943889149OverlayManager::LostForegroundRestore game cursor on lost foreground [controled: 0, ow-cursor: 0]
22:08:31.88943888991OverlayManager::OnForegroundChangedChanged False
22:08:31.89043889028OverlayManager::OnForegroundChangedLost foreground to window Handle=0x41064C Title=[Twitch - Google Chrome]
22:08:31.89043883185OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:08:31.89043883387OverlayManager::DetachThreadInputDetach thread input 17288, 4388
22:08:31.894112448ResetSnapShotSH::ExecuteRelease snapshot SH
22:08:31.894112448ResetSnapShotSH::ExecuteRelease snapshot SH
22:08:32.20939F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 4280]
22:08:32.20939F4366InputInterceptor::ResetLLHookProcExtReset keys state
22:08:32.22539F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 4280]
22:08:32.22539F4366InputInterceptor::ResetLLHookProcExtReset keys state
22:08:32.22639F47278OverlayManager::doActionDisplayFPS - Triggered
22:08:32.22711241205OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:08:43.9043882497OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE
22:08:43.9043889092OverlayManager::AppActivatedapp activated last-CU: 0x10003 cu: 0x10003 [ref: 0]
22:08:43.9043888003OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
22:08:43.9043888870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 4280]
22:08:43.904388366InputInterceptor::ResetLLHookProcExtReset keys state
22:08:50.46439F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 20540]
22:08:50.46439F48928OverlayManager::HandleForegroundChangedForegroundChange Event ON (ON)
22:08:50.46439F48991OverlayManager::OnForegroundChangedChanged True
22:08:50.47939F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 20540]
22:08:50.48039F47278OverlayManager::doActionDisplayFPS - Triggered
22:08:50.6055178293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:08:50.60843886652overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70066) 0x70066 .
22:08:50.62411241205OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:08:52.24388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:08:52.1024388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:08:53.50943883129OverlayManager::setControlModeOVERLAY_CONTROL_ON 1
22:08:53.51011247425OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
22:08:53.51011243129OverlayManager::setControlModeOVERLAY_CONTROL_ON 3
22:08:53.51011243143OverlayManager::setControlModeSet RI mouse to 0X0 (0X1)...
22:08:53.5131124330RenderImageD3d11::setSizeCreate Texture (1280,720) / (1280,768) - OK
22:08:53.5131124351RenderImageD3d11::setSizeCreate Texture RV (1280,768) - OK
22:08:53.5144388441showCursorSafeshowCursorSafe start: 0 end: 0
22:08:53.5431124330RenderImageD3d11::setSizeCreate Texture (1920,1080) / (1920,1152) - OK
22:08:53.5431124351RenderImageD3d11::setSizeCreate Texture RV (1920,1152) - OK
22:08:53.5681124330RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
22:08:53.5681124351RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
22:08:53.5761124330RenderImageD3d11::setSizeCreate Texture (1600,900) / (1664,1024) - OK
22:08:53.5761124351RenderImageD3d11::setSizeCreate Texture RV (1664,1024) - OK
22:08:53.9332C18227InterProcessElement::openInterProcess Overwolf_ImID_50784_P_17220 opened succesfuly
22:08:53.9332C18227InterProcessElement::openInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT opened succesfuly
22:08:54.41643882494OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE - Deactivate.
22:08:54.41643889133OverlayManager::LostForegroundLost foreground, release control [exclusive mode: True]
22:08:54.41643883172OverlayManager::setControlModeRestore RI mouse to 0X1(0X30)...
22:08:54.41743883185OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:08:54.41743888870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 17220]
22:08:54.41743888895OverlayManager::HandleForegroundChangedForcing lost foreground, current: 0 new: 0
22:08:54.41743888901OverlayManager::HandleForegroundChangedForegroundChange Event [winows not active] bIsInForegroundNew: 0 m_bIsInForeground 1
22:08:54.4174388366InputInterceptor::ResetLLHookProcExtReset keys state
22:08:54.41743888928OverlayManager::HandleForegroundChangedForegroundChange Event OFF (ON)
22:08:54.41743888991OverlayManager::OnForegroundChangedChanged False
22:08:54.41743889028OverlayManager::OnForegroundChangedLost foreground to window Handle=0x3B031A Title=[Valorant Tracker]
22:08:54.41743888003OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
22:08:54.41743883185OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:08:54.41743889060OverlayManager::OnForegroundChangedLost game focus - Restore game cursor
22:08:54.41743889149OverlayManager::LostForegroundRestore game cursor on lost foreground [controled: 0, ow-cursor: 1]
22:08:54.42743884401OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x690175;prev = 0x690175 , {Original values: ref = 0 handle = 0x10003}
22:08:54.42743888991OverlayManager::OnForegroundChangedChanged False
22:08:54.42743889028OverlayManager::OnForegroundChangedLost foreground to window Handle=0x3B031A Title=[Valorant Tracker]
22:08:54.42743883185OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:08:54.42743883387OverlayManager::DetachThreadInputDetach thread input 17288, 4388
22:08:54.43343882510OverlayManager::GameWndProc_XTRAP_COMPATIBLE*** WM_RESTOR_GAME_CURSOR mt: 0x4388 ****
22:08:54.434112448ResetSnapShotSH::ExecuteRelease snapshot SH
22:08:54.43411245503OverlayManager::processMouseMouse message received while game is not in foreground, ignore it.
22:08:54.434112448ResetSnapShotSH::ExecuteRelease snapshot SH
22:08:54.50539F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 17220]
22:08:54.50539F4366InputInterceptor::ResetLLHookProcExtReset keys state
22:08:54.50939F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 17220]
22:08:54.50939F4366InputInterceptor::ResetLLHookProcExtReset keys state
22:08:54.51039F47278OverlayManager::doActionDisplayFPS - Triggered
22:08:54.51111241205OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:08:55.4592C18257InterProcessElement::closeInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT close 2147483647 bytes
22:08:55.4592C18130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=50784
22:08:55.4592C18257InterProcessElement::closeInterProcess Overwolf_ImID_50784_P_17220 close 2147483647 bytes
22:08:55.4592C182741WidgetManager::RefreshLayoutAsyncMove widget to Poll
22:08:55.51243882497OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE
22:08:55.51243889092OverlayManager::AppActivatedapp activated last-CU: 0x10003 cu: 0x10003 [ref: 0]
22:08:55.51343889103OverlayManager::AppActivatedAPP activated - last mode exclusive
22:08:55.51343888003OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
22:08:55.51343888870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 20540]
22:08:55.51343888928OverlayManager::HandleForegroundChangedForegroundChange Event ON (ON)
22:08:55.51343888991OverlayManager::OnForegroundChangedChanged True
22:08:55.51743886652overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70066) 0x70066 .
22:08:55.51939F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 20540]
22:08:55.53439F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 20540]
22:08:55.53639F47278OverlayManager::doActionDisplayFPS - Triggered
22:08:55.53911241205OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:08:55.7821124330RenderImageD3d11::setSizeCreate Texture (400,400) / (512,512) - OK
22:08:55.7821124351RenderImageD3d11::setSizeCreate Texture RV (512,512) - OK
22:08:55.7861124330RenderImageD3d11::setSizeCreate Texture (640,320) / (640,384) - OK
22:08:55.7861124351RenderImageD3d11::setSizeCreate Texture RV (640,384) - OK
22:08:56.51343883129OverlayManager::setControlModeOVERLAY_CONTROL_ON 1
22:08:56.5154388441showCursorSafeshowCursorSafe start: 0 end: 0
22:08:57.1282C18227InterProcessElement::openInterProcess Overwolf_ImID_60784_P_17220 opened succesfuly
22:08:57.1282C18227InterProcessElement::openInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT opened succesfuly
22:08:58.1292C18257InterProcessElement::closeInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT close 2147483647 bytes
22:08:58.1292C18130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=60784
22:08:58.1292C18257InterProcessElement::closeInterProcess Overwolf_ImID_60784_P_17220 close 2147483647 bytes
22:08:58.1292C182741WidgetManager::RefreshLayoutAsyncMove widget to Poll
22:08:58.1332C18227InterProcessElement::openInterProcess Overwolf_ImID_70784_P_17220 opened succesfuly
22:08:58.1332C18227InterProcessElement::openInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT opened succesfuly
22:08:58.9084388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:08:58.9262C183283WidgetManager::OnControlStateChangedRelease exclusiv mode: 0x3b031a was hidden 0
22:08:58.92611243185OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:08:58.92943882510OverlayManager::GameWndProc_XTRAP_COMPATIBLE*** WM_RESTOR_GAME_CURSOR mt: 0x4388 ****
22:08:58.92943884401OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x690175;prev = 0x690175 , {Original values: ref = 0 handle = 0x10003}
22:08:59.414388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:08:59.6543883185OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:08:59.18243883129OverlayManager::setControlModeOVERLAY_CONTROL_ON 1
22:08:59.1844388441showCursorSafeshowCursorSafe start: 0 end: 0
22:08:59.2692C18257InterProcessElement::closeInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT close 2147483647 bytes
22:08:59.2692C18130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=70784
22:08:59.2692C18257InterProcessElement::closeInterProcess Overwolf_ImID_70784_P_17220 close 2147483647 bytes
22:08:59.2692C182741WidgetManager::RefreshLayoutAsyncMove widget to Poll
22:08:59.2732C18227InterProcessElement::openInterProcess Overwolf_ImID_80784_P_17220 opened succesfuly
22:08:59.2732C18227InterProcessElement::openInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT opened succesfuly
22:08:59.2881124330RenderImageD3d11::setSizeCreate Texture (125,26) / (128,128) - OK
22:08:59.2881124351RenderImageD3d11::setSizeCreate Texture RV (128,128) - OK
22:08:59.3892C18257InterProcessElement::closeInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT close 2147483647 bytes
22:08:59.3892C18130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=80784
22:08:59.3892C18257InterProcessElement::closeInterProcess Overwolf_ImID_80784_P_17220 close 2147483647 bytes
22:08:59.3892C182741WidgetManager::RefreshLayoutAsyncMove widget to Poll
22:08:59.39643883185OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:08:59.39943882510OverlayManager::GameWndProc_XTRAP_COMPATIBLE*** WM_RESTOR_GAME_CURSOR mt: 0x4388 ****
22:08:59.39943884401OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x690175;prev = 0x690175 , {Original values: ref = 0 handle = 0x10003}
22:08:59.4232C18227InterProcessElement::openInterProcess Overwolf_ImID_A0784_P_17220 opened succesfuly
22:08:59.4232C18227InterProcessElement::openInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT opened succesfuly
22:08:59.5992C18257InterProcessElement::closeInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT close 2147483647 bytes
22:08:59.5992C18130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=a0784
22:08:59.5992C18257InterProcessElement::closeInterProcess Overwolf_ImID_A0784_P_17220 close 2147483647 bytes
22:08:59.5992C182741WidgetManager::RefreshLayoutAsyncMove widget to Poll
22:08:59.6032C18227InterProcessElement::openInterProcess Overwolf_ImID_B0784_P_17220 opened succesfuly
22:08:59.6032C18227InterProcessElement::openInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT opened succesfuly
22:09:02.84343888003OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (0)
22:09:02.98243882494OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE - Deactivate.
22:09:02.98243889133OverlayManager::LostForegroundLost foreground, release control [exclusive mode: False]
22:09:02.98243883185OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:09:02.98243888870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 0]
22:09:02.98243888895OverlayManager::HandleForegroundChangedForcing lost foreground, current: 0 new: 0
22:09:02.98243888901OverlayManager::HandleForegroundChangedForegroundChange Event [winows not active] bIsInForegroundNew: 0 m_bIsInForeground 1
22:09:02.9824388366InputInterceptor::ResetLLHookProcExtReset keys state
22:09:02.98243888928OverlayManager::HandleForegroundChangedForegroundChange Event OFF (ON)
22:09:02.98243888991OverlayManager::OnForegroundChangedChanged False
22:09:02.98243889028OverlayManager::OnForegroundChangedLost foreground to window Handle=0x0 Title=[]
22:09:02.98243883185OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:09:02.98243889149OverlayManager::LostForegroundRestore game cursor on lost foreground [controled: 0, ow-cursor: 0]
22:09:02.98243888991OverlayManager::OnForegroundChangedChanged False
22:09:02.98243889028OverlayManager::OnForegroundChangedLost foreground to window Handle=0x0 Title=[]
22:09:02.98243883185OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:09:02.98243883387OverlayManager::DetachThreadInputDetach thread input 17288, 4388
22:09:02.982112448ResetSnapShotSH::ExecuteRelease snapshot SH
22:09:02.982112448ResetSnapShotSH::ExecuteRelease snapshot SH
22:09:03.12539F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 11612]
22:09:03.12539F4366InputInterceptor::ResetLLHookProcExtReset keys state
22:09:03.12639F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 11612]
22:09:03.12639F4366InputInterceptor::ResetLLHookProcExtReset keys state
22:09:03.12739F47278OverlayManager::doActionDisplayFPS - Triggered
22:09:03.13011241205OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:09:39.85743882497OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE
22:09:39.85743889092OverlayManager::AppActivatedapp activated last-CU: 0x10003 cu: 0x10003 [ref: 0]
22:09:39.85743888003OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
22:09:39.85743888870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 20540]
22:09:39.85743888928OverlayManager::HandleForegroundChangedForegroundChange Event ON (ON)
22:09:39.85743888991OverlayManager::OnForegroundChangedChanged True
22:09:39.86243886652overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70066) 0x70066 .
22:09:40.19939F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 20540]
22:09:40.20843886652overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70066) 0x70066 .
22:09:40.21439F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 20540]
22:09:40.21539F47278OverlayManager::doActionDisplayFPS - Triggered
22:09:40.21611241205OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:10:24.19643883129OverlayManager::setControlModeOVERLAY_CONTROL_ON 1
22:10:24.2004388441showCursorSafeshowCursorSafe start: 0 end: 0
22:10:24.2042C18257InterProcessElement::closeInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT close 2147483647 bytes
22:10:24.2042C18130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=b0784
22:10:24.2042C18257InterProcessElement::closeInterProcess Overwolf_ImID_B0784_P_17220 close 2147483647 bytes
22:10:24.2042C182741WidgetManager::RefreshLayoutAsyncMove widget to Poll
22:10:24.20643883185OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:10:24.21043882510OverlayManager::GameWndProc_XTRAP_COMPATIBLE*** WM_RESTOR_GAME_CURSOR mt: 0x4388 ****
22:10:24.21043884401OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x690175;prev = 0x690175 , {Original values: ref = 0 handle = 0x10003}
22:10:57.28243883387OverlayManager::DetachThreadInputDetach thread input 17288, 4388
22:10:57.28343882096OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
22:10:57.28343882133OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
22:10:57.28343881790OverlayManager::RestoreGameWNDPROCSearch SWL..
22:10:57.28343881797OverlayManager::RestoreGameWNDPROCSWL restored.
22:10:57.28343881807OverlayManager::RestoreGameWNDPROCSWL OK.
22:10:57.28343881812OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x1e9501c5
22:10:57.3901124629ReleaseD11DeviceDevice Released! [2]
22:10:57.39011243337OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:10:57.39011243359OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:10:57.3901124200IRenderDevice::releaseRender Releasing.
22:10:57.390112499RenderDeviceCaptureBase::ReleaseTextureRelease
22:10:57.3901124117RenderDeviceCaptureBase::ReleaseTextureReleased
22:10:57.39011241267RenderDeviceD3d11::releaseImplementationReleasing 1
22:10:57.39011241277RenderDeviceD3d11::releaseImplementationReleasing 2
22:10:57.39011241296RenderDeviceD3d11::releaseImplementationReleasing 3
22:10:57.3901124217IRenderDevice::releaseRender Releasing Done.
22:10:57.3901124632ReleaseD11Device End Device Released!
22:10:57.3904388575fSwapResize_BuffersResize buffer (0x461cc540)!
22:10:57.390438886ReleaseGraphicsDeviceClear overlay graphics..
22:10:57.39043883337OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:10:57.39043883359OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:10:57.390438888ReleaseGraphicsDeviceDevice was Resized!
22:10:57.3904388200IRenderDevice::releaseRender Releasing.
22:10:57.39043881237RenderDeviceD3d11::releaseImplementationDevice already released
22:10:57.3904388217IRenderDevice::releaseRender Releasing Done.
22:10:57.390438892ReleaseGraphicsDeviceEnd Device was Resized!
22:10:57.4324388575fSwapResize_BuffersResize buffer (0x461cc540)!
22:10:57.432438886ReleaseGraphicsDeviceClear overlay graphics..
22:10:57.43243883337OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:10:57.43243883359OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:10:57.432438888ReleaseGraphicsDeviceDevice was Resized!
22:10:57.4324388200IRenderDevice::releaseRender Releasing.
22:10:57.43243881237RenderDeviceD3d11::releaseImplementationDevice already released
22:10:57.4324388217IRenderDevice::releaseRender Releasing Done.
22:10:57.432438892ReleaseGraphicsDeviceEnd Device was Resized!
22:10:57.9711124214doOverlayDelay init, ready now
22:10:57.97111241050RenderDeviceD3d11::initRefC r:[3]->[3] 0x461cc540
22:10:57.97111241114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
22:10:57.97111241136RenderDeviceD3d11::initsave state
22:10:57.9711124701RenderDeviceD3d11::initDX11loading shaders...
22:10:57.97711241142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x85e0e318.
22:10:57.97711241144RenderDeviceD3d11::initrestore state
22:10:57.97711241147RenderDeviceD3d11::initTarget Window [0x70066]
22:10:57.9771124257IRenderDevice::reCreateResourceListRECREATION *** Begin ***
22:10:57.9771124264IRenderDevice::reCreateResourceListRECREATION *** Done ***
22:10:57.97711245827OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
22:10:57.97711245750OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
22:10:57.97711245770OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
22:10:57.98011245927OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x70066} (foreground = 0x70066).
22:10:57.98011242823OverlayManager::installWindowProcHookInstall WPH
22:10:57.98011242843OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x65e003eb
22:10:57.98011242866OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
22:10:57.98011242912OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x5955cdf0=1498795504)=>(0x26037590=637760912)
22:10:57.98143882945OverlayManager::installKeybMouseHookHKOnlyOnce: skipping keyboard/mouse hook reinstall
22:10:57.98211245821OverlayManager::initOverlayResolutionEx 0X40008
22:10:57.98211245827OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
22:10:57.98211245750OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
22:10:57.98211245770OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
22:11:01.2671124629ReleaseD11DeviceDevice Released! [2]
22:11:01.26711243337OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:11:01.26711241790OverlayManager::RestoreGameWNDPROCSearch SWL..
22:11:01.26711241797OverlayManager::RestoreGameWNDPROCSWL restored.
22:11:01.26711241807OverlayManager::RestoreGameWNDPROCSWL OK.
22:11:01.26711241812OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x65e003eb
22:11:01.26711243359OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:11:01.2671124200IRenderDevice::releaseRender Releasing.
22:11:01.267112499RenderDeviceCaptureBase::ReleaseTextureRelease
22:11:01.2671124117RenderDeviceCaptureBase::ReleaseTextureReleased
22:11:01.26711241267RenderDeviceD3d11::releaseImplementationReleasing 1
22:11:01.26711241277RenderDeviceD3d11::releaseImplementationReleasing 2
22:11:01.26711241296RenderDeviceD3d11::releaseImplementationReleasing 3
22:11:01.2671124217IRenderDevice::releaseRender Releasing Done.
22:11:01.2671124632ReleaseD11Device End Device Released!
22:11:01.2944388575fSwapResize_BuffersResize buffer (0x461cc540)!
22:11:01.294438886ReleaseGraphicsDeviceClear overlay graphics..
22:11:01.29443883337OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:11:01.29443883359OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:11:01.294438888ReleaseGraphicsDeviceDevice was Resized!
22:11:01.2944388200IRenderDevice::releaseRender Releasing.
22:11:01.29443881237RenderDeviceD3d11::releaseImplementationDevice already released
22:11:01.2944388217IRenderDevice::releaseRender Releasing Done.
22:11:01.294438892ReleaseGraphicsDeviceEnd Device was Resized!
22:11:01.54439F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 4280]
22:11:01.54439F4366InputInterceptor::ResetLLHookProcExtReset keys state
22:11:01.54439F48928OverlayManager::HandleForegroundChangedForegroundChange Event OFF (OFF)
22:11:01.54439F48991OverlayManager::OnForegroundChangedChanged False
22:11:01.54439F49028OverlayManager::OnForegroundChangedLost foreground to window Handle=0x41064C Title=[NayaSayaMaya - Twitch - Google Chrome]
22:11:01.54439F48003OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
22:11:01.54439F43318OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
22:11:01.54439F43185OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:11:01.55939F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 4280]
22:11:01.55939F4366InputInterceptor::ResetLLHookProcExtReset keys state
22:11:01.56139F47278OverlayManager::doActionDisplayFPS - Triggered
22:11:02.5642C18293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:11:04.6042C18182WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3342].
22:11:04.6042C1856WidgetsLayoutScheduler::Stopstopping layout scheduler
22:11:04.6042C1866WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:16)
22:11:29.41339F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 20540]
22:11:29.41339F48928OverlayManager::HandleForegroundChangedForegroundChange Event ON (ON)
22:11:29.41339F48991OverlayManager::OnForegroundChangedChanged True
22:11:29.41339F48003OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
22:11:29.41339F43325OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
22:11:29.42839F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 20540]
22:11:29.5594388575fSwapResize_BuffersResize buffer (0x461cc540)!
22:11:29.559438886ReleaseGraphicsDeviceClear overlay graphics..
22:11:29.55943883337OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:11:29.55943883359OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:11:29.559438888ReleaseGraphicsDeviceDevice was Resized!
22:11:29.5594388200IRenderDevice::releaseRender Releasing.
22:11:29.55943881237RenderDeviceD3d11::releaseImplementationDevice already released
22:11:29.5594388217IRenderDevice::releaseRender Releasing Done.
22:11:29.559438892ReleaseGraphicsDeviceEnd Device was Resized!
22:11:29.7661124214doOverlayDelay init, ready now
22:11:29.76611241050RenderDeviceD3d11::initRefC r:[3]->[3] 0x461cc540
22:11:29.76611241114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
22:11:29.76611241136RenderDeviceD3d11::initsave state
22:11:29.7661124701RenderDeviceD3d11::initDX11loading shaders...
22:11:29.77211241142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x85e0e318.
22:11:29.77211241144RenderDeviceD3d11::initrestore state
22:11:29.77211241147RenderDeviceD3d11::initTarget Window [0x70066]
22:11:29.7721124257IRenderDevice::reCreateResourceListRECREATION *** Begin ***
22:11:29.7721124264IRenderDevice::reCreateResourceListRECREATION *** Done ***
22:11:29.77211245827OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
22:11:29.77211245750OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
22:11:29.77211245770OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
22:11:29.774112448ResetSnapShotSH::ExecuteRelease snapshot SH
22:11:29.77411245927OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x70066} (foreground = 0x70066).
22:11:29.77411242823OverlayManager::installWindowProcHookInstall WPH
22:11:29.77411242843OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x18640427
22:11:29.77411242866OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
22:11:29.77411242912OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x5955cdf0=1498795504)=>(0x26037590=637760912)
22:11:29.77411242469WidgetManager::Renderresume layout thread
22:11:29.7741124275WidgetManager::StartLayoutSchedulerstart layout scheduler
22:11:29.7741124293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:11:29.77411241205OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:11:29.77543882945OverlayManager::installKeybMouseHookHKOnlyOnce: skipping keyboard/mouse hook reinstall
22:11:29.77611245821OverlayManager::initOverlayResolutionEx 0X40008
22:11:29.77611245827OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
22:11:29.77611245750OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
22:11:29.77611245770OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
22:11:29.91439F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 20540]
22:11:29.92939F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 20540]
22:11:29.93139F47278OverlayManager::doActionDisplayFPS - Triggered
22:11:29.93311241205OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:11:32.764388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:11:32.1061124330RenderImageD3d11::setSizeCreate Texture (1155,380) / (1280,384) - OK
22:11:32.1061124351RenderImageD3d11::setSizeCreate Texture RV (1280,384) - OK
22:11:33.4134388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:11:50.31543886652overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70066) 0x70066 .
22:12:29.8554388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:12:30.804388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:12:33.4643888055OverlayManager::IsEmptyCursorCache cursor 0x10011 (v: 1)
22:12:43.164388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:12:44.5784388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:12:46.3564388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:12:48.1544388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:12:50.3804388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:12:51.4824388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:12:58.1024388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:12:58.9314388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:13:04.8154388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:13:05.5774388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:14:05.4694388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:14:07.1464388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:14:07.4384388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:14:08.1224388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:14:14.3014388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:14:17.8904388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:14:21.3274388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:14:21.7524388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:14:26.6934388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:14:27.6224388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:14:35.2764388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:14:35.8764388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:15:12.9604388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:15:13.4834388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:15:14.864388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:15:15.854388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:15:16.7494388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:15:17.5844388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:15:19.3034388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:15:20.2664388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:15:20.4964388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:15:22.4614388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:15:29.7404388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:15:30.5664388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:15:30.8844388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:15:31.2244388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:15:34.1314388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:15:35.7534388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:15:36.704388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:15:36.5184388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:15:40.7344388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:15:40.8624388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:15:46.9674388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:15:48.6874388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:15:57.1504388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:15:57.7914388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:16:05.8054388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:16:06.4164388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:16:45.4644388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:16:47.1544388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:16:48.3894388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:16:50.7404388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:18:13.6584388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:18:15.5784388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:18:16.2534388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:18:17.2044388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:18:17.3644388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:18:17.9114388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:18:21.84388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:18:21.9614388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:18:26.1234388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:18:27.8674388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:18:34.4534388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:18:35.1494388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:18:36.3684388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:18:36.6594388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:18:38.7694388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:18:39.4634388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:18:40.1264388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:18:40.8674388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:19:03.3984388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:19:03.5944388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:19:23.9054388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:19:24.1564388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:19:24.7824388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:19:24.9664388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:19:44.8034388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:19:47.2754388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:19:57.4334388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:19:59.794388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:20:01.2034388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:20:02.764388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:20:06.2884388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:20:06.9504388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:21:03.44388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:21:04.54388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:21:07.2944388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:21:07.8654388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:21:08.2184388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:21:08.7874388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:21:27.3874388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:21:28.5494388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:22:44.1024388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:22:45.344388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:22:45.5984388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:22:46.6624388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:22:52.2664388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:22:53.594388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:22:54.5594388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:22:57.7374388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:22:59.944388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:23:00.3054388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:23:01.644388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:23:01.1464388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:23:01.3854388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:23:01.9654388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:23:13.8664388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:23:14.7934388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:24:16.9154388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:24:17.7604388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:24:18.3384388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:24:19.2574388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:24:26.6924388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:24:28.8234388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:24:33.5054388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:24:35.1834388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:25:46.6764388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:25:48.4694388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:25:49.134388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:25:50.7514388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:25:51.664388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:25:52.8434388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:25:57.174388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:25:58.4084388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:26:50.7674388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:26:50.8794388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:26:52.1334388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:26:52.3834388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:26:52.7924388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:26:53.8494388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:26:54.9674388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:26:56.9224388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:27:10.5894388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:27:11.7504388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:27:14.2904388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:27:15.2304388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:27:20.6714388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:27:21.5764388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:27:22.2614388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:27:23.8434388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:27:24.7274388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:27:25.5654388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:27:26.114388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:27:26.3511247425OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
22:27:26.3511243129OverlayManager::setControlModeOVERLAY_CONTROL_ON 2
22:27:26.3511243143OverlayManager::setControlModeSet RI mouse to 0X0 (0X30)...
22:27:26.381124330RenderImageD3d11::setSizeCreate Texture (1280,720) / (1280,768) - OK
22:27:26.381124351RenderImageD3d11::setSizeCreate Texture RV (1280,768) - OK
22:27:26.494388441showCursorSafeshowCursorSafe start: 0 end: 0
22:27:26.591124330RenderImageD3d11::setSizeCreate Texture (1600,900) / (1664,1024) - OK
22:27:26.591124351RenderImageD3d11::setSizeCreate Texture RV (1664,1024) - OK
22:27:26.831124330RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
22:27:26.831124351RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
22:27:26.944388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:27:26.951124330RenderImageD3d11::setSizeCreate Texture (1920,1080) / (1920,1152) - OK
22:27:26.951124351RenderImageD3d11::setSizeCreate Texture RV (1920,1152) - OK
22:27:26.7474388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:27:26.7752C183283WidgetManager::OnControlStateChangedRelease exclusiv mode: 0x3b031a was hidden 0
22:27:26.7752C187445OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
22:27:26.7752C183172OverlayManager::setControlModeRestore RI mouse to 0X30(0X30)...
22:27:26.7752C183185OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:27:26.77943882510OverlayManager::GameWndProc_XTRAP_COMPATIBLE*** WM_RESTOR_GAME_CURSOR mt: 0x4388 ****
22:27:26.77943884401OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x690175;prev = 0x690175 , {Original values: ref = 0 handle = 0x0}
22:27:26.8164388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:27:26.9444388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:27:28.2744388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:28:54.6034388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:28:55.1744388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:29:00.4434388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:29:01.1134388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:29:04.244388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:29:06.6844388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:29:08.454388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:29:10.8184388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:29:29.5444388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:29:30.4004388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:29:32.2974388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:29:32.6904388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:29:34.5894388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:29:34.9084388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:30:24.8534388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:30:25.144388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:30:26.3254388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:30:26.7924388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:30:28.4474388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:30:28.9304388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:31:30.9584388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:31:33.3784388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:31:34.8894388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:31:38.2944388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:31:40.2104388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:31:40.23211247425OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
22:31:40.23211243129OverlayManager::setControlModeOVERLAY_CONTROL_ON 2
22:31:40.23211243143OverlayManager::setControlModeSet RI mouse to 0X0 (0X30)...
22:31:40.2424388441showCursorSafeshowCursorSafe start: 0 end: 0
22:31:40.2964388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:31:40.68325CC227InterProcessElement::openInterProcess Overwolf_ImID_32045E_P_17220 opened succesfuly
22:31:40.68325CC227InterProcessElement::openInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT opened succesfuly
22:31:40.71225CC227InterProcessElement::openInterProcess Overwolf_ImID_33045E_P_17220 opened succesfuly
22:31:40.71225CC227InterProcessElement::openInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT opened succesfuly
22:31:40.72425CC257InterProcessElement::closeInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT close 2147483647 bytes
22:31:40.72425CC130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=32045e
22:31:40.72425CC257InterProcessElement::closeInterProcess Overwolf_ImID_32045E_P_17220 close 2147483647 bytes
22:31:40.72425CC2741WidgetManager::RefreshLayoutAsyncMove widget to Poll
22:31:41.42025CC257InterProcessElement::closeInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT close 2147483647 bytes
22:31:41.42025CC130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=33045e
22:31:41.42025CC257InterProcessElement::closeInterProcess Overwolf_ImID_33045E_P_17220 close 2147483647 bytes
22:31:41.42025CC2741WidgetManager::RefreshLayoutAsyncMove widget to Poll
22:31:44.56325CC57WidgetConnectorBase::getWidgetPropertiesFailed to get widget properties ImageId=34045e
22:31:44.56425CC227InterProcessElement::openInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT opened succesfuly
22:31:44.59125CC130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=34045e
22:31:44.59125CC57WidgetConnectorBase::getWidgetPropertiesFailed to get widget properties ImageId=34045e
22:31:44.60425CC130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=34045e
22:31:44.60525CC57WidgetConnectorBase::getWidgetPropertiesFailed to get widget properties ImageId=34045e
22:31:44.61925CC130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=34045e
22:31:44.61925CC57WidgetConnectorBase::getWidgetPropertiesFailed to get widget properties ImageId=34045e
22:31:44.63425CC130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=34045e
22:31:44.63425CC57WidgetConnectorBase::getWidgetPropertiesFailed to get widget properties ImageId=34045e
22:31:44.64925CC130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=34045e
22:31:44.64925CC57WidgetConnectorBase::getWidgetPropertiesFailed to get widget properties ImageId=34045e
22:31:44.66425CC130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=34045e
22:31:44.66425CC57WidgetConnectorBase::getWidgetPropertiesFailed to get widget properties ImageId=34045e
22:31:44.67925CC130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=34045e
22:31:44.67925CC57WidgetConnectorBase::getWidgetPropertiesFailed to get widget properties ImageId=34045e
22:31:44.69425CC130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=34045e
22:31:44.69425CC57WidgetConnectorBase::getWidgetPropertiesFailed to get widget properties ImageId=34045e
22:31:44.70925CC130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=34045e
22:31:44.70925CC57WidgetConnectorBase::getWidgetPropertiesFailed to get widget properties ImageId=34045e
22:31:54.6844388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:31:54.71425CC257InterProcessElement::closeInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT close 2147483647 bytes
22:31:54.71425CC130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=34045e
22:31:54.71425CC2741WidgetManager::RefreshLayoutAsyncMove widget to Poll
22:31:54.71525CC3283WidgetManager::OnControlStateChangedRelease exclusiv mode: 0x3b031a was hidden 0
22:31:54.71525CC7445OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
22:31:54.71525CC3172OverlayManager::setControlModeRestore RI mouse to 0X30(0X30)...
22:31:54.71525CC3185OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:31:54.71743882510OverlayManager::GameWndProc_XTRAP_COMPATIBLE*** WM_RESTOR_GAME_CURSOR mt: 0x4388 ****
22:31:54.71743884401OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x690175;prev = 0x690175 , {Original values: ref = 0 handle = 0x0}
22:31:54.7774388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:31:55.6404388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:31:56.2654388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:32:25.5254388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:32:25.8754388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:32:27.6174388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:32:28.6284388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:32:29.1954388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:32:29.4214388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:32:30.5854388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:32:31.1264388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:32:33.3954388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:32:35.2464388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:32:35.4154388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:32:35.44911247425OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
22:32:35.44911243129OverlayManager::setControlModeOVERLAY_CONTROL_ON 2
22:32:35.44911243143OverlayManager::setControlModeSet RI mouse to 0X0 (0X30)...
22:32:35.4694388441showCursorSafeshowCursorSafe start: 0 end: 0
22:32:35.4714388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:32:55.884388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:32:55.1102C183283WidgetManager::OnControlStateChangedRelease exclusiv mode: 0x3b031a was hidden 0
22:32:55.1102C187445OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
22:32:55.1102C183172OverlayManager::setControlModeRestore RI mouse to 0X30(0X30)...
22:32:55.1102C183185OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:32:55.11243882510OverlayManager::GameWndProc_XTRAP_COMPATIBLE*** WM_RESTOR_GAME_CURSOR mt: 0x4388 ****
22:32:55.11243884401OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x690175;prev = 0x690175 , {Original values: ref = 0 handle = 0x0}
22:32:55.1474388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:32:55.7144388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:32:56.9524388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:34:05.5804388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:34:05.9624388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:34:12.5044388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:34:15.3904388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:34:18.7414388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:34:20.2634388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:34:23.2274388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:34:23.5214388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:36:00.4984388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:36:00.8754388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:36:02.7314388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:36:04.3964388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:36:04.9704388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:36:05.6304388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:36:05.8154388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:36:06.2974388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:36:22.1504388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:36:23.204388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:36:26.7664388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:36:31.1174388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:36:35.9194388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:36:37.6714388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:36:42.4484388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:36:46.8244388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:36:47.6104388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:36:50.6424388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:37:30.984388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:37:31.1414388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:37:40.4154388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:37:40.7324388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:37:42.5764388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:37:44.7344388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:37:46.7064388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:37:48.2704388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:37:49.2214388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:37:52.4974388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:38:03.2794388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:38:03.4184388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:38:42.7954388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:38:43.3754388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:39:00.6734388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:39:01.804388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:39:09.57143888003OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (0)
22:39:09.6681124629ReleaseD11DeviceDevice Released! [2]
22:39:09.66811243337OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:39:09.66811243387OverlayManager::DetachThreadInputDetach thread input 17288, 4388
22:39:09.66811241790OverlayManager::RestoreGameWNDPROCSearch SWL..
22:39:09.66811241797OverlayManager::RestoreGameWNDPROCSWL restored.
22:39:09.66811241807OverlayManager::RestoreGameWNDPROCSWL OK.
22:39:09.66911241812OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x18640427
22:39:09.66911243359OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:39:09.6691124200IRenderDevice::releaseRender Releasing.
22:39:09.669112499RenderDeviceCaptureBase::ReleaseTextureRelease
22:39:09.6691124117RenderDeviceCaptureBase::ReleaseTextureReleased
22:39:09.66911241267RenderDeviceD3d11::releaseImplementationReleasing 1
22:39:09.66911241277RenderDeviceD3d11::releaseImplementationReleasing 2
22:39:09.66911241296RenderDeviceD3d11::releaseImplementationReleasing 3
22:39:09.6691124217IRenderDevice::releaseRender Releasing Done.
22:39:09.6691124632ReleaseD11Device End Device Released!
22:39:09.7074388575fSwapResize_BuffersResize buffer (0x461cc540)!
22:39:09.707438886ReleaseGraphicsDeviceClear overlay graphics..
22:39:09.70743883337OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:39:09.70743883359OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:39:09.707438888ReleaseGraphicsDeviceDevice was Resized!
22:39:09.7074388200IRenderDevice::releaseRender Releasing.
22:39:09.70743881237RenderDeviceD3d11::releaseImplementationDevice already released
22:39:09.7074388217IRenderDevice::releaseRender Releasing Done.
22:39:09.707438892ReleaseGraphicsDeviceEnd Device was Resized!
22:39:10.13939F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 11612]
22:39:10.13939F4366InputInterceptor::ResetLLHookProcExtReset keys state
22:39:10.13939F48928OverlayManager::HandleForegroundChangedForegroundChange Event OFF (OFF)
22:39:10.13939F48991OverlayManager::OnForegroundChangedChanged False
22:39:10.13939F49028OverlayManager::OnForegroundChangedLost foreground to window Handle=0x101CC Title=[
22:39:10.13939F43318OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
22:39:10.13939F43185OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:39:10.15439F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 11612]
22:39:10.15439F4366InputInterceptor::ResetLLHookProcExtReset keys state
22:39:10.15639F47278OverlayManager::doActionDisplayFPS - Triggered
22:39:11.14919AC293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:39:11.16439F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 20540]
22:39:11.16439F48928OverlayManager::HandleForegroundChangedForegroundChange Event ON (ON)
22:39:11.16439F48991OverlayManager::OnForegroundChangedChanged True
22:39:11.16439F48003OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
22:39:11.16439F43325OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
22:39:11.17939F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 20540]
22:39:11.1984388575fSwapResize_BuffersResize buffer (0x461cc540)!
22:39:11.198438886ReleaseGraphicsDeviceClear overlay graphics..
22:39:11.19843883337OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:39:11.19843883359OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:39:11.198438888ReleaseGraphicsDeviceDevice was Resized!
22:39:11.1984388200IRenderDevice::releaseRender Releasing.
22:39:11.19843881237RenderDeviceD3d11::releaseImplementationDevice already released
22:39:11.1984388217IRenderDevice::releaseRender Releasing Done.
22:39:11.198438892ReleaseGraphicsDeviceEnd Device was Resized!
22:39:11.3901124214doOverlayDelay init, ready now
22:39:11.39011241050RenderDeviceD3d11::initRefC r:[3]->[3] 0x461cc540
22:39:11.39011241114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
22:39:11.39011241136RenderDeviceD3d11::initsave state
22:39:11.3911124701RenderDeviceD3d11::initDX11loading shaders...
22:39:11.39611241142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x85e0e318.
22:39:11.39611241144RenderDeviceD3d11::initrestore state
22:39:11.39611241147RenderDeviceD3d11::initTarget Window [0x70066]
22:39:11.3961124257IRenderDevice::reCreateResourceListRECREATION *** Begin ***
22:39:11.3961124264IRenderDevice::reCreateResourceListRECREATION *** Done ***
22:39:11.39611245827OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
22:39:11.39611245750OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
22:39:11.39611245770OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
22:39:11.398112448ResetSnapShotSH::ExecuteRelease snapshot SH
22:39:11.39811245927OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x70066} (foreground = 0x70066).
22:39:11.39811242823OverlayManager::installWindowProcHookInstall WPH
22:39:11.39811242843OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x28190685
22:39:11.39811242866OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
22:39:11.39811242912OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x5955cdf0=1498795504)=>(0x26037590=637760912)
22:39:11.39811241205OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:39:11.40011245821OverlayManager::initOverlayResolutionEx 0X40008
22:39:11.40011245827OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
22:39:11.40011245750OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
22:39:11.40011245770OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
22:39:11.40143882945OverlayManager::installKeybMouseHookHKOnlyOnce: skipping keyboard/mouse hook reinstall
22:39:30.20243886652overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70066) 0x70066 .
22:40:31.5374388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:40:31.5651124330RenderImageD3d11::setSizeCreate Texture (1155,380) / (1280,384) - OK
22:40:31.5651124351RenderImageD3d11::setSizeCreate Texture RV (1280,384) - OK
22:40:32.1014388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:40:43.354388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:40:43.5904388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:40:45.3934388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:40:53.5564388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:40:54.2024388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:40:56.384388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:40:57.3534388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:41:03.4694388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:41:35.3554388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:41:35.7384388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:42:57.7784388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:42:58.2564388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:43:45.6304388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [d]
22:43:46.6204388798OverlayInputManager::OnHotKeyEventSend Hotkey Event [tab_ipmlnnogholfmdmenfijjifldcpjoecappfccceh] [u]
22:44:19.68043888003OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (0)
22:44:19.7901124629ReleaseD11DeviceDevice Released! [2]
22:44:19.79011243337OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:44:19.79011243387OverlayManager::DetachThreadInputDetach thread input 17288, 4388
22:44:19.79011241790OverlayManager::RestoreGameWNDPROCSearch SWL..
22:44:19.79011241797OverlayManager::RestoreGameWNDPROCSWL restored.
22:44:19.79011241807OverlayManager::RestoreGameWNDPROCSWL OK.
22:44:19.79011241812OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x28190685
22:44:19.79011243359OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:44:19.7901124200IRenderDevice::releaseRender Releasing.
22:44:19.790112499RenderDeviceCaptureBase::ReleaseTextureRelease
22:44:19.7901124117RenderDeviceCaptureBase::ReleaseTextureReleased
22:44:19.79011241267RenderDeviceD3d11::releaseImplementationReleasing 1
22:44:19.79011241277RenderDeviceD3d11::releaseImplementationReleasing 2
22:44:19.79011241296RenderDeviceD3d11::releaseImplementationReleasing 3
22:44:19.7901124217IRenderDevice::releaseRender Releasing Done.
22:44:19.7901124632ReleaseD11Device End Device Released!
22:44:19.8274388575fSwapResize_BuffersResize buffer (0x461cc540)!
22:44:19.827438886ReleaseGraphicsDeviceClear overlay graphics..
22:44:19.82743883337OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:44:19.82743883359OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:44:19.827438888ReleaseGraphicsDeviceDevice was Resized!
22:44:19.8274388200IRenderDevice::releaseRender Releasing.
22:44:19.82743881237RenderDeviceD3d11::releaseImplementationDevice already released
22:44:19.8274388217IRenderDevice::releaseRender Releasing Done.
22:44:19.827438892ReleaseGraphicsDeviceEnd Device was Resized!
22:44:20.19939F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 11612]
22:44:20.19939F4366InputInterceptor::ResetLLHookProcExtReset keys state
22:44:20.19939F48928OverlayManager::HandleForegroundChangedForegroundChange Event OFF (OFF)
22:44:20.19939F48991OverlayManager::OnForegroundChangedChanged False
22:44:20.19939F49028OverlayManager::OnForegroundChangedLost foreground to window Handle=0x101CC Title=[
22:44:20.19939F43318OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
22:44:20.19939F43185OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:44:20.21439F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 11612]
22:44:20.21439F4366InputInterceptor::ResetLLHookProcExtReset keys state
22:44:20.21539F47278OverlayManager::doActionDisplayFPS - Triggered
22:44:21.20919AC293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:44:23.23419AC182WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3446].
22:44:23.23419AC56WidgetsLayoutScheduler::Stopstopping layout scheduler
22:44:23.23419AC66WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:16)
22:46:03.8194388575fSwapResize_BuffersResize buffer (0x461cc540)!
22:46:03.819438886ReleaseGraphicsDeviceClear overlay graphics..
22:46:03.81943883337OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:46:03.81943883359OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:46:03.819438888ReleaseGraphicsDeviceDevice was Resized!
22:46:03.8194388200IRenderDevice::releaseRender Releasing.
22:46:03.81943881237RenderDeviceD3d11::releaseImplementationDevice already released
22:46:03.8194388217IRenderDevice::releaseRender Releasing Done.
22:46:03.819438892ReleaseGraphicsDeviceEnd Device was Resized!
22:46:04.171124214doOverlayDelay init, ready now
22:46:04.1711241050RenderDeviceD3d11::initRefC r:[3]->[3] 0x461cc540
22:46:04.1711241114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
22:46:04.1711241136RenderDeviceD3d11::initsave state
22:46:04.171124701RenderDeviceD3d11::initDX11loading shaders...
22:46:04.2211241142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x85e0e318.
22:46:04.2211241144RenderDeviceD3d11::initrestore state
22:46:04.2211241147RenderDeviceD3d11::initTarget Window [0x70066]
22:46:04.221124257IRenderDevice::reCreateResourceListRECREATION *** Begin ***
22:46:04.221124264IRenderDevice::reCreateResourceListRECREATION *** Done ***
22:46:04.2211243325OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
22:46:04.2211245827OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
22:46:04.2211245750OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
22:46:04.2211245770OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
22:46:04.23112448ResetSnapShotSH::ExecuteRelease snapshot SH
22:46:04.2311245927OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x70066} (foreground = 0x70066).
22:46:04.2311242823OverlayManager::installWindowProcHookInstall WPH
22:46:04.2311242843OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x165300c7
22:46:04.2311242866OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
22:46:04.2311242912OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x5955cdf0=1498795504)=>(0x26037590=637760912)
22:46:04.2311242469WidgetManager::Renderresume layout thread
22:46:04.231124275WidgetManager::StartLayoutSchedulerstart layout scheduler
22:46:04.231124293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:46:04.2311241790WidgetManager::drawskip widget draw (not in foreground) False - False
22:46:04.2311241205OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:46:04.2343882945OverlayManager::installKeybMouseHookHKOnlyOnce: skipping keyboard/mouse hook reinstall
22:46:04.2411245821OverlayManager::initOverlayResolutionEx 0X40008
22:46:04.2411245827OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
22:46:04.2411245750OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
22:46:04.2411245770OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
22:46:04.5839F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 20540]
22:46:04.5839F48928OverlayManager::HandleForegroundChangedForegroundChange Event ON (ON)
22:46:04.5839F48991OverlayManager::OnForegroundChangedChanged True
22:46:04.5839F48003OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
22:46:04.6243886652overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70066) 0x70066 .
22:46:04.7339F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 20540]
22:46:04.7539F47278OverlayManager::doActionDisplayFPS - Triggered
22:46:04.7611241205OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:46:08.5121124629ReleaseD11DeviceDevice Released! [2]
22:46:08.51211243337OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:46:08.51211243387OverlayManager::DetachThreadInputDetach thread input 17288, 4388
22:46:08.51211241790OverlayManager::RestoreGameWNDPROCSearch SWL..
22:46:08.51211241797OverlayManager::RestoreGameWNDPROCSWL restored.
22:46:08.51211241807OverlayManager::RestoreGameWNDPROCSWL OK.
22:46:08.51211241812OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x165300c7
22:46:08.51211243359OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:46:08.5121124200IRenderDevice::releaseRender Releasing.
22:46:08.512112499RenderDeviceCaptureBase::ReleaseTextureRelease
22:46:08.5121124117RenderDeviceCaptureBase::ReleaseTextureReleased
22:46:08.51211241267RenderDeviceD3d11::releaseImplementationReleasing 1
22:46:08.51211241277RenderDeviceD3d11::releaseImplementationReleasing 2
22:46:08.51211241296RenderDeviceD3d11::releaseImplementationReleasing 3
22:46:08.5121124217IRenderDevice::releaseRender Releasing Done.
22:46:08.5121124632ReleaseD11Device End Device Released!
22:46:08.5514388575fSwapResize_BuffersResize buffer (0x461cc540)!
22:46:08.551438886ReleaseGraphicsDeviceClear overlay graphics..
22:46:08.55143883337OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:46:08.55143883359OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:46:08.551438888ReleaseGraphicsDeviceDevice was Resized!
22:46:08.5514388200IRenderDevice::releaseRender Releasing.
22:46:08.55143881237RenderDeviceD3d11::releaseImplementationDevice already released
22:46:08.5514388217IRenderDevice::releaseRender Releasing Done.
22:46:08.551438892ReleaseGraphicsDeviceEnd Device was Resized!
22:46:08.62939F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 19424]
22:46:08.62939F4366InputInterceptor::ResetLLHookProcExtReset keys state
22:46:08.62939F48928OverlayManager::HandleForegroundChangedForegroundChange Event OFF (OFF)
22:46:08.62939F48991OverlayManager::OnForegroundChangedChanged False
22:46:08.62939F49028OverlayManager::OnForegroundChangedLost foreground to window Handle=0x2904F4 Title=[janhoiVAL - Twitch - Google Chrome]
22:46:08.62939F48003OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
22:46:08.62939F43318OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
22:46:08.62939F43185OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:46:08.64439F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 19424]
22:46:08.64439F4366InputInterceptor::ResetLLHookProcExtReset keys state
22:46:08.64539F47278OverlayManager::doActionDisplayFPS - Triggered
22:46:09.64046AC293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:46:11.67546AC182WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3166].
22:46:11.67546AC56WidgetsLayoutScheduler::Stopstopping layout scheduler
22:46:11.67546AC66WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:16)
22:47:04.2614388575fSwapResize_BuffersResize buffer (0x461cc540)!
22:47:04.261438886ReleaseGraphicsDeviceClear overlay graphics..
22:47:04.26143883337OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:47:04.26143883359OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:47:04.261438888ReleaseGraphicsDeviceDevice was Resized!
22:47:04.2614388200IRenderDevice::releaseRender Releasing.
22:47:04.26143881237RenderDeviceD3d11::releaseImplementationDevice already released
22:47:04.2614388217IRenderDevice::releaseRender Releasing Done.
22:47:04.261438892ReleaseGraphicsDeviceEnd Device was Resized!
22:47:04.36339F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 20540]
22:47:04.36339F48928OverlayManager::HandleForegroundChangedForegroundChange Event ON (ON)
22:47:04.36339F48991OverlayManager::OnForegroundChangedChanged True
22:47:04.36339F48003OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
22:47:04.36339F43325OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
22:47:04.37939F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 20540]
22:47:04.4691124214doOverlayDelay init, ready now
22:47:04.46911241050RenderDeviceD3d11::initRefC r:[3]->[3] 0x461cc540
22:47:04.46911241114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
22:47:04.46911241136RenderDeviceD3d11::initsave state
22:47:04.4691124701RenderDeviceD3d11::initDX11loading shaders...
22:47:04.47611241142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x85e0e318.
22:47:04.47611241144RenderDeviceD3d11::initrestore state
22:47:04.47611241147RenderDeviceD3d11::initTarget Window [0x70066]
22:47:04.4761124257IRenderDevice::reCreateResourceListRECREATION *** Begin ***
22:47:04.4761124264IRenderDevice::reCreateResourceListRECREATION *** Done ***
22:47:04.47611245827OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
22:47:04.47611245750OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
22:47:04.47611245770OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
22:47:04.476112448ResetSnapShotSH::ExecuteRelease snapshot SH
22:47:04.47611245927OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x70066} (foreground = 0x70066).
22:47:04.47611242823OverlayManager::installWindowProcHookInstall WPH
22:47:04.47611242843OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x10e7011b
22:47:04.47611242866OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
22:47:04.47611242912OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x5955cdf0=1498795504)=>(0x26037590=637760912)
22:47:04.47611242469WidgetManager::Renderresume layout thread
22:47:04.4761124275WidgetManager::StartLayoutSchedulerstart layout scheduler
22:47:04.4761124293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:47:04.47611241205OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:47:04.47743882945OverlayManager::installKeybMouseHookHKOnlyOnce: skipping keyboard/mouse hook reinstall
22:47:04.47711245821OverlayManager::initOverlayResolutionEx 0X40008
22:47:04.47711245827OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
22:47:04.47711245750OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
22:47:04.47711245770OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
22:47:04.48243886652overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70066) 0x70066 .
22:47:05.3521124629ReleaseD11DeviceDevice Released! [2]
22:47:05.35211243337OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:47:05.35211243387OverlayManager::DetachThreadInputDetach thread input 17288, 4388
22:47:05.35211241790OverlayManager::RestoreGameWNDPROCSearch SWL..
22:47:05.35211241797OverlayManager::RestoreGameWNDPROCSWL restored.
22:47:05.35211241807OverlayManager::RestoreGameWNDPROCSWL OK.
22:47:05.35211241812OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x10e7011b
22:47:05.35211243359OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:47:05.3521124200IRenderDevice::releaseRender Releasing.
22:47:05.352112499RenderDeviceCaptureBase::ReleaseTextureRelease
22:47:05.3521124117RenderDeviceCaptureBase::ReleaseTextureReleased
22:47:05.35211241267RenderDeviceD3d11::releaseImplementationReleasing 1
22:47:05.35211241277RenderDeviceD3d11::releaseImplementationReleasing 2
22:47:05.35211241296RenderDeviceD3d11::releaseImplementationReleasing 3
22:47:05.3521124217IRenderDevice::releaseRender Releasing Done.
22:47:05.3521124632ReleaseD11Device End Device Released!
22:47:05.38939F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 9428]
22:47:05.38939F4366InputInterceptor::ResetLLHookProcExtReset keys state
22:47:05.38939F48928OverlayManager::HandleForegroundChangedForegroundChange Event OFF (OFF)
22:47:05.38939F48991OverlayManager::OnForegroundChangedChanged False
22:47:05.38939F49028OverlayManager::OnForegroundChangedLost foreground to window Handle=0x10158 Title=[]
22:47:05.38939F48003OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
22:47:05.38939F43318OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
22:47:05.38939F43185OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:47:05.3974388575fSwapResize_BuffersResize buffer (0x461cc540)!
22:47:05.397438886ReleaseGraphicsDeviceClear overlay graphics..
22:47:05.39743883337OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:47:05.39743883359OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:47:05.397438888ReleaseGraphicsDeviceDevice was Resized!
22:47:05.3974388200IRenderDevice::releaseRender Releasing.
22:47:05.39743881237RenderDeviceD3d11::releaseImplementationDevice already released
22:47:05.3974388217IRenderDevice::releaseRender Releasing Done.
22:47:05.397438892ReleaseGraphicsDeviceEnd Device was Resized!
22:47:05.40539F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 9428]
22:47:05.40539F4366InputInterceptor::ResetLLHookProcExtReset keys state
22:47:05.40639F47278OverlayManager::doActionDisplayFPS - Triggered
22:47:05.89139F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 19424]
22:47:05.89139F4366InputInterceptor::ResetLLHookProcExtReset keys state
22:47:05.90639F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 19424]
22:47:05.90639F4366InputInterceptor::ResetLLHookProcExtReset keys state
22:47:06.39946AC293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:47:08.43646AC182WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3088].
22:47:08.43646AC56WidgetsLayoutScheduler::Stopstopping layout scheduler
22:47:08.43646AC66WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:14)
22:47:11.1674388575fSwapResize_BuffersResize buffer (0x461cc540)!
22:47:11.167438886ReleaseGraphicsDeviceClear overlay graphics..
22:47:11.16743883337OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:47:11.16743883359OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:47:11.167438888ReleaseGraphicsDeviceDevice was Resized!
22:47:11.1674388200IRenderDevice::releaseRender Releasing.
22:47:11.16743881237RenderDeviceD3d11::releaseImplementationDevice already released
22:47:11.1674388217IRenderDevice::releaseRender Releasing Done.
22:47:11.167438892ReleaseGraphicsDeviceEnd Device was Resized!
22:47:11.3761124214doOverlayDelay init, ready now
22:47:11.37611241050RenderDeviceD3d11::initRefC r:[3]->[3] 0x461cc540
22:47:11.37611241114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
22:47:11.37611241136RenderDeviceD3d11::initsave state
22:47:11.3761124701RenderDeviceD3d11::initDX11loading shaders...
22:47:11.38311241142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x85e0e318.
22:47:11.38311241144RenderDeviceD3d11::initrestore state
22:47:11.38311241147RenderDeviceD3d11::initTarget Window [0x70066]
22:47:11.3831124257IRenderDevice::reCreateResourceListRECREATION *** Begin ***
22:47:11.3831124264IRenderDevice::reCreateResourceListRECREATION *** Done ***
22:47:11.38311243325OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
22:47:11.38311245827OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
22:47:11.38311245750OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
22:47:11.38311245770OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
22:47:11.385112448ResetSnapShotSH::ExecuteRelease snapshot SH
22:47:11.38511245927OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x70066} (foreground = 0x70066).
22:47:11.38511242823OverlayManager::installWindowProcHookInstall WPH
22:47:11.38511242843OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x407d07b3
22:47:11.38511242866OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
22:47:11.38511242912OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x5955cdf0=1498795504)=>(0x26037590=637760912)
22:47:11.38511242469WidgetManager::Renderresume layout thread
22:47:11.3851124275WidgetManager::StartLayoutSchedulerstart layout scheduler
22:47:11.3851124293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:47:11.38511241790WidgetManager::drawskip widget draw (not in foreground) False - False
22:47:11.38511241205OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:47:11.38643882945OverlayManager::installKeybMouseHookHKOnlyOnce: skipping keyboard/mouse hook reinstall
22:47:11.38611245821OverlayManager::initOverlayResolutionEx 0X40008
22:47:11.38611245827OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
22:47:11.38611245750OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
22:47:11.38611245770OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
22:47:11.48139F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 20540]
22:47:11.48139F48928OverlayManager::HandleForegroundChangedForegroundChange Event ON (ON)
22:47:11.48139F48991OverlayManager::OnForegroundChangedChanged True
22:47:11.48139F48003OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
22:47:11.48139F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 20540]
22:47:11.48339F47278OverlayManager::doActionDisplayFPS - Triggered
22:47:11.48411241205OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:47:11.48643886652overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70066) 0x70066 .
22:47:11.74843882494OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE - Deactivate.
22:47:11.74843889133OverlayManager::LostForegroundLost foreground, release control [exclusive mode: False]
22:47:11.74843883185OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:47:11.74843888870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 9428]
22:47:11.74843888895OverlayManager::HandleForegroundChangedForcing lost foreground, current: 0 new: 0
22:47:11.74843888901OverlayManager::HandleForegroundChangedForegroundChange Event [winows not active] bIsInForegroundNew: 0 m_bIsInForeground 1
22:47:11.7484388366InputInterceptor::ResetLLHookProcExtReset keys state
22:47:11.74843888928OverlayManager::HandleForegroundChangedForegroundChange Event OFF (ON)
22:47:11.74843888991OverlayManager::OnForegroundChangedChanged False
22:47:11.74843889028OverlayManager::OnForegroundChangedLost foreground to window Handle=0x10158 Title=[]
22:47:11.74843888003OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
22:47:11.74843883185OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:47:11.74843889149OverlayManager::LostForegroundRestore game cursor on lost foreground [controled: 0, ow-cursor: 0]
22:47:11.74843888991OverlayManager::OnForegroundChangedChanged False
22:47:11.74843889028OverlayManager::OnForegroundChangedLost foreground to window Handle=0x10158 Title=[]
22:47:11.74843883185OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:47:11.74843883387OverlayManager::DetachThreadInputDetach thread input 17288, 4388
22:47:11.769112448ResetSnapShotSH::ExecuteRelease snapshot SH
22:47:11.769112448ResetSnapShotSH::ExecuteRelease snapshot SH
22:47:11.76911245827OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
22:47:11.76911245750OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
22:47:11.76911245770OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
22:47:11.98339F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 19424]
22:47:11.98339F4366InputInterceptor::ResetLLHookProcExtReset keys state
22:47:11.98339F48947OverlayManager::HandleForegroundChangedForegroundChange (KeepInGameOn) Event OFF (OFF)
22:47:11.98339F43185OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:47:11.99939F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 19424]
22:47:11.99939F4366InputInterceptor::ResetLLHookProcExtReset keys state
22:47:12.139F47278OverlayManager::doActionDisplayFPS - Triggered
22:47:13.25719AC293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:47:14.79019AC182WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3021].
22:47:14.79019AC56WidgetsLayoutScheduler::Stopstopping layout scheduler
22:47:14.79019AC66WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:6)
22:47:15.84843882497OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE
22:47:15.84843889092OverlayManager::AppActivatedapp activated last-CU: 0x10003 cu: 0x10003 [ref: 0]
22:47:15.84843888003OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
22:47:15.84843888870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 20540]
22:47:15.84843888928OverlayManager::HandleForegroundChangedForegroundChange Event ON (ON)
22:47:15.84843888991OverlayManager::OnForegroundChangedChanged True
22:47:15.93943882096OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
22:47:15.93943882133OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
22:47:15.93943881790OverlayManager::RestoreGameWNDPROCSearch SWL..
22:47:15.93943881797OverlayManager::RestoreGameWNDPROCSWL restored.
22:47:15.93943881807OverlayManager::RestoreGameWNDPROCSWL OK.
22:47:15.93943881812OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x407d07b3
22:47:16.5639F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 20540]
22:47:16.5639F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 20540]
22:47:16.6911245927OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x70066} (foreground = 0x70066).
22:47:16.6911242823OverlayManager::installWindowProcHookInstall WPH
22:47:16.6911242843OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x180747
22:47:16.6911242866OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
22:47:16.7011242912OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x5955cdf0=1498795504)=>(0x26037590=637760912)
22:47:16.7011242469WidgetManager::Renderresume layout thread
22:47:16.701124275WidgetManager::StartLayoutSchedulerstart layout scheduler
22:47:16.701124293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:47:16.7011241205OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:47:16.7243882945OverlayManager::installKeybMouseHookHKOnlyOnce: skipping keyboard/mouse hook reinstall
22:47:16.7311245821OverlayManager::initOverlayResolutionEx 0X40008
22:47:16.7311245827OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
22:47:16.7311245750OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
22:47:16.7311245770OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
22:47:16.7343886652overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70066) 0x70066 .
22:47:16.1121124330RenderImageD3d11::setSizeCreate Texture (400,400) / (512,512) - OK
22:47:16.1121124351RenderImageD3d11::setSizeCreate Texture RV (512,512) - OK
22:47:16.1141124330RenderImageD3d11::setSizeCreate Texture (640,320) / (640,384) - OK
22:47:16.1141124351RenderImageD3d11::setSizeCreate Texture RV (640,384) - OK
22:47:16.89743883129OverlayManager::setControlModeOVERLAY_CONTROL_ON 1
22:47:16.8994388441showCursorSafeshowCursorSafe start: 0 end: 0
22:47:17.32319AC227InterProcessElement::openInterProcess Overwolf_ImID_E0412_P_17220 opened succesfuly
22:47:17.32319AC227InterProcessElement::openInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT opened succesfuly
22:47:17.37919AC257InterProcessElement::closeInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT close 2147483647 bytes
22:47:17.37919AC130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=e0412
22:47:17.37919AC257InterProcessElement::closeInterProcess Overwolf_ImID_E0412_P_17220 close 2147483647 bytes
22:47:17.37919AC2741WidgetManager::RefreshLayoutAsyncMove widget to Poll
22:47:17.38319AC227InterProcessElement::openInterProcess Overwolf_ImID_F0412_P_17220 opened succesfuly
22:47:17.38319AC227InterProcessElement::openInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT opened succesfuly
22:47:17.3971124330RenderImageD3d11::setSizeCreate Texture (126,26) / (128,128) - OK
22:47:17.3971124351RenderImageD3d11::setSizeCreate Texture RV (128,128) - OK
22:47:18.9043883185OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:47:18.9243882510OverlayManager::GameWndProc_XTRAP_COMPATIBLE*** WM_RESTOR_GAME_CURSOR mt: 0x4388 ****
22:47:18.9243884401OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x690175;prev = 0x690175 , {Original values: ref = 0 handle = 0x10003}
22:47:19.4043883129OverlayManager::setControlModeOVERLAY_CONTROL_ON 1
22:47:19.424388441showCursorSafeshowCursorSafe start: 0 end: 0
22:47:19.23419AC257InterProcessElement::closeInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT close 2147483647 bytes
22:47:19.23419AC130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=f0412
22:47:19.23419AC257InterProcessElement::closeInterProcess Overwolf_ImID_F0412_P_17220 close 2147483647 bytes
22:47:19.23419AC2741WidgetManager::RefreshLayoutAsyncMove widget to Poll
22:47:19.23819AC227InterProcessElement::openInterProcess Overwolf_ImID_100412_P_17220 opened succesfuly
22:47:19.23819AC227InterProcessElement::openInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT opened succesfuly
22:47:19.45819AC257InterProcessElement::closeInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT close 2147483647 bytes
22:47:19.45819AC130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=100412
22:47:19.45819AC257InterProcessElement::closeInterProcess Overwolf_ImID_100412_P_17220 close 2147483647 bytes
22:47:19.45819AC2741WidgetManager::RefreshLayoutAsyncMove widget to Poll
22:47:19.46219AC227InterProcessElement::openInterProcess Overwolf_ImID_110412_P_17220 opened succesfuly
22:47:19.46219AC227InterProcessElement::openInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT opened succesfuly
22:47:19.66043883185OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:47:19.66243882510OverlayManager::GameWndProc_XTRAP_COMPATIBLE*** WM_RESTOR_GAME_CURSOR mt: 0x4388 ****
22:47:19.66243884401OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x690175;prev = 0x690175 , {Original values: ref = 0 handle = 0x10003}
22:47:20.9643883129OverlayManager::setControlModeOVERLAY_CONTROL_ON 1
22:47:20.994388441showCursorSafeshowCursorSafe start: 0 end: 0
22:47:20.12519AC257InterProcessElement::closeInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT close 2147483647 bytes
22:47:20.12519AC130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=110412
22:47:20.12519AC257InterProcessElement::closeInterProcess Overwolf_ImID_110412_P_17220 close 2147483647 bytes
22:47:20.12519AC2741WidgetManager::RefreshLayoutAsyncMove widget to Poll
22:47:20.12919AC227InterProcessElement::openInterProcess Overwolf_ImID_120412_P_17220 opened succesfuly
22:47:20.12919AC227InterProcessElement::openInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT opened succesfuly
22:47:20.52519AC257InterProcessElement::closeInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT close 2147483647 bytes
22:47:20.52519AC130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=120412
22:47:20.52519AC257InterProcessElement::closeInterProcess Overwolf_ImID_120412_P_17220 close 2147483647 bytes
22:47:20.52519AC2741WidgetManager::RefreshLayoutAsyncMove widget to Poll
22:47:20.52919AC227InterProcessElement::openInterProcess Overwolf_ImID_130412_P_17220 opened succesfuly
22:47:20.52919AC227InterProcessElement::openInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT opened succesfuly
22:47:20.82343883185OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:47:20.82543882510OverlayManager::GameWndProc_XTRAP_COMPATIBLE*** WM_RESTOR_GAME_CURSOR mt: 0x4388 ****
22:47:20.82543884401OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x690175;prev = 0x690175 , {Original values: ref = 0 handle = 0x10003}
22:47:21.2643883129OverlayManager::setControlModeOVERLAY_CONTROL_ON 1
22:47:21.284388441showCursorSafeshowCursorSafe start: 0 end: 0
22:47:21.24119AC257InterProcessElement::closeInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT close 2147483647 bytes
22:47:21.24119AC130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=130412
22:47:21.24119AC257InterProcessElement::closeInterProcess Overwolf_ImID_130412_P_17220 close 2147483647 bytes
22:47:21.24119AC2741WidgetManager::RefreshLayoutAsyncMove widget to Poll
22:47:21.24419AC227InterProcessElement::openInterProcess Overwolf_ImID_140412_P_17220 opened succesfuly
22:47:21.24419AC227InterProcessElement::openInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT opened succesfuly
22:47:21.2591124330RenderImageD3d11::setSizeCreate Texture (72,26) / (128,128) - OK
22:47:21.2591124351RenderImageD3d11::setSizeCreate Texture RV (128,128) - OK
22:47:21.34819AC257InterProcessElement::closeInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT close 2147483647 bytes
22:47:21.34819AC130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=140412
22:47:21.34819AC257InterProcessElement::closeInterProcess Overwolf_ImID_140412_P_17220 close 2147483647 bytes
22:47:21.34819AC2741WidgetManager::RefreshLayoutAsyncMove widget to Poll
22:47:21.35119AC227InterProcessElement::openInterProcess Overwolf_ImID_150412_P_17220 opened succesfuly
22:47:21.35119AC227InterProcessElement::openInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT opened succesfuly
22:47:21.3671124330RenderImageD3d11::setSizeCreate Texture (126,26) / (128,128) - OK
22:47:21.3671124351RenderImageD3d11::setSizeCreate Texture RV (128,128) - OK
22:47:25.5419AC257InterProcessElement::closeInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT close 2147483647 bytes
22:47:25.5419AC130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=150412
22:47:25.5419AC257InterProcessElement::closeInterProcess Overwolf_ImID_150412_P_17220 close 2147483647 bytes
22:47:25.5419AC2741WidgetManager::RefreshLayoutAsyncMove widget to Poll
22:47:25.5819AC227InterProcessElement::openInterProcess Overwolf_ImID_160412_P_17220 opened succesfuly
22:47:25.5819AC227InterProcessElement::openInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT opened succesfuly
22:47:25.6243883185OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:47:25.6443882510OverlayManager::GameWndProc_XTRAP_COMPATIBLE*** WM_RESTOR_GAME_CURSOR mt: 0x4388 ****
22:47:25.6443884401OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x690175;prev = 0x690175 , {Original values: ref = 0 handle = 0x10003}
22:47:25.10543883129OverlayManager::setControlModeOVERLAY_CONTROL_ON 1
22:47:25.1074388441showCursorSafeshowCursorSafe start: 0 end: 0
22:47:25.53943883185OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:47:25.54143882510OverlayManager::GameWndProc_XTRAP_COMPATIBLE*** WM_RESTOR_GAME_CURSOR mt: 0x4388 ****
22:47:25.54143884401OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x690175;prev = 0x690175 , {Original values: ref = 0 handle = 0x10003}
22:47:26.71043883129OverlayManager::setControlModeOVERLAY_CONTROL_ON 1
22:47:26.7124388441showCursorSafeshowCursorSafe start: 0 end: 0
22:47:26.74419AC257InterProcessElement::closeInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT close 2147483647 bytes
22:47:26.74419AC130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=160412
22:47:26.74419AC257InterProcessElement::closeInterProcess Overwolf_ImID_160412_P_17220 close 2147483647 bytes
22:47:26.74419AC2741WidgetManager::RefreshLayoutAsyncMove widget to Poll
22:47:26.74819AC2935WidgetManager::LayoutApplicationAsyncskip widget 0x3f0544, waiting for shared data
22:47:26.76319AC227InterProcessElement::openInterProcess Overwolf_ImID_400544_P_17220 opened succesfuly
22:47:26.76319AC227InterProcessElement::openInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT opened succesfuly
22:47:26.79419AC227InterProcessElement::openInterProcess Overwolf_ImID_410544_P_17220 opened succesfuly
22:47:26.79419AC227InterProcessElement::openInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT opened succesfuly
22:47:26.81919AC257InterProcessElement::closeInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT close 2147483647 bytes
22:47:26.81919AC130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=400544
22:47:26.81919AC257InterProcessElement::closeInterProcess Overwolf_ImID_400544_P_17220 close 2147483647 bytes
22:47:26.81919AC2741WidgetManager::RefreshLayoutAsyncMove widget to Poll
22:47:26.8211124330RenderImageD3d11::setSizeCreate Texture (72,26) / (128,128) - OK
22:47:26.8211124351RenderImageD3d11::setSizeCreate Texture RV (128,128) - OK
22:47:27.31419AC257InterProcessElement::closeInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT close 2147483647 bytes
22:47:27.31419AC130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=410544
22:47:27.31419AC257InterProcessElement::closeInterProcess Overwolf_ImID_410544_P_17220 close 2147483647 bytes
22:47:27.31419AC2741WidgetManager::RefreshLayoutAsyncMove widget to Poll
22:47:27.31919AC227InterProcessElement::openInterProcess Overwolf_ImID_420544_P_17220 opened succesfuly
22:47:27.31919AC227InterProcessElement::openInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT opened succesfuly
22:47:29.76419AC257InterProcessElement::closeInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT close 2147483647 bytes
22:47:29.76419AC130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=420544
22:47:29.76419AC257InterProcessElement::closeInterProcess Overwolf_ImID_420544_P_17220 close 2147483647 bytes
22:47:29.76419AC2741WidgetManager::RefreshLayoutAsyncMove widget to Poll
22:47:29.76819AC227InterProcessElement::openInterProcess Overwolf_ImID_430544_P_17220 opened succesfuly
22:47:29.76919AC227InterProcessElement::openInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT opened succesfuly
22:47:29.7821124330RenderImageD3d11::setSizeCreate Texture (126,26) / (128,128) - OK
22:47:29.7821124351RenderImageD3d11::setSizeCreate Texture RV (128,128) - OK
22:47:30.11419AC257InterProcessElement::closeInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT close 2147483647 bytes
22:47:30.11419AC130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=430544
22:47:30.11419AC257InterProcessElement::closeInterProcess Overwolf_ImID_430544_P_17220 close 2147483647 bytes
22:47:30.11419AC2741WidgetManager::RefreshLayoutAsyncMove widget to Poll
22:47:30.11919AC227InterProcessElement::openInterProcess Overwolf_ImID_440544_P_17220 opened succesfuly
22:47:30.11919AC227InterProcessElement::openInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT opened succesfuly
22:47:30.1471124330RenderImageD3d11::setSizeCreate Texture (72,26) / (128,128) - OK
22:47:30.1471124351RenderImageD3d11::setSizeCreate Texture RV (128,128) - OK
22:47:30.66019AC257InterProcessElement::closeInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT close 2147483647 bytes
22:47:30.66019AC130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=440544
22:47:30.66019AC257InterProcessElement::closeInterProcess Overwolf_ImID_440544_P_17220 close 2147483647 bytes
22:47:30.66019AC2741WidgetManager::RefreshLayoutAsyncMove widget to Poll
22:47:30.96719AC227InterProcessElement::openInterProcess Overwolf_ImID_460544_P_17220 opened succesfuly
22:47:30.96719AC227InterProcessElement::openInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT opened succesfuly
22:47:31.82919AC257InterProcessElement::closeInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT close 2147483647 bytes
22:47:31.82919AC130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=460544
22:47:31.82919AC257InterProcessElement::closeInterProcess Overwolf_ImID_460544_P_17220 close 2147483647 bytes
22:47:31.82919AC2741WidgetManager::RefreshLayoutAsyncMove widget to Poll
22:47:31.86419AC227InterProcessElement::openInterProcess Overwolf_ImID_480544_P_17220 opened succesfuly
22:47:31.86419AC227InterProcessElement::openInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT opened succesfuly
22:47:33.48443883185OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:47:33.48643882510OverlayManager::GameWndProc_XTRAP_COMPATIBLE*** WM_RESTOR_GAME_CURSOR mt: 0x4388 ****
22:47:33.48643884401OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x690175;prev = 0x690175 , {Original values: ref = 0 handle = 0x10003}
22:47:33.48919AC257InterProcessElement::closeInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT close 2147483647 bytes
22:47:33.48919AC130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=480544
22:47:33.48919AC257InterProcessElement::closeInterProcess Overwolf_ImID_480544_P_17220 close 2147483647 bytes
22:47:33.48919AC2741WidgetManager::RefreshLayoutAsyncMove widget to Poll
22:47:33.49319AC227InterProcessElement::openInterProcess Overwolf_ImID_490544_P_17220 opened succesfuly
22:47:33.49319AC227InterProcessElement::openInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT opened succesfuly
22:47:34.8243888003OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (0)
22:47:34.18743882494OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE - Deactivate.
22:47:34.18743889133OverlayManager::LostForegroundLost foreground, release control [exclusive mode: False]
22:47:34.18743883185OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:47:34.18743888870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 0]
22:47:34.18743888895OverlayManager::HandleForegroundChangedForcing lost foreground, current: 0 new: 0
22:47:34.18743888901OverlayManager::HandleForegroundChangedForegroundChange Event [winows not active] bIsInForegroundNew: 0 m_bIsInForeground 1
22:47:34.1874388366InputInterceptor::ResetLLHookProcExtReset keys state
22:47:34.18743888928OverlayManager::HandleForegroundChangedForegroundChange Event OFF (ON)
22:47:34.18743888991OverlayManager::OnForegroundChangedChanged False
22:47:34.18743889028OverlayManager::OnForegroundChangedLost foreground to window Handle=0x0 Title=[]
22:47:34.18743883185OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:47:34.18743889149OverlayManager::LostForegroundRestore game cursor on lost foreground [controled: 0, ow-cursor: 0]
22:47:34.18743888991OverlayManager::OnForegroundChangedChanged False
22:47:34.18743889028OverlayManager::OnForegroundChangedLost foreground to window Handle=0x0 Title=[]
22:47:34.18743883185OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:47:34.18743883387OverlayManager::DetachThreadInputDetach thread input 17288, 4388
22:47:34.32639F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 11612]
22:47:34.32639F4366InputInterceptor::ResetLLHookProcExtReset keys state
22:47:34.32639F48947OverlayManager::HandleForegroundChangedForegroundChange (KeepInGameOn) Event OFF (OFF)
22:47:34.32639F43185OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:47:34.34239F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 11612]
22:47:34.34239F4366InputInterceptor::ResetLLHookProcExtReset keys state
22:47:34.34339F47278OverlayManager::doActionDisplayFPS - Triggered
22:47:35.20446AC293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:47:36.39443882497OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE
22:47:36.39443889092OverlayManager::AppActivatedapp activated last-CU: 0x10003 cu: 0x10003 [ref: 0]
22:47:36.39443888003OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
22:47:36.39443888870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 20540]
22:47:36.39443888928OverlayManager::HandleForegroundChangedForegroundChange Event ON (ON)
22:47:36.39443888991OverlayManager::OnForegroundChangedChanged True
22:47:36.51943882096OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
22:47:36.52043882497OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE
22:47:36.52043889092OverlayManager::AppActivatedapp activated last-CU: 0x10003 cu: 0x10003 [ref: 0]
22:47:36.52043888870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 20540]
22:47:36.52143886652overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70066) 0x70066 .
22:47:36.653112448ResetSnapShotSH::ExecuteRelease snapshot SH
22:47:36.653112448ResetSnapShotSH::ExecuteRelease snapshot SH
22:47:36.65411241205OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:47:36.66143883387OverlayManager::DetachThreadInputDetach thread input 17288, 4388
22:47:36.66846AC257InterProcessElement::closeInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT close 2147483647 bytes
22:47:36.66846AC130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=490544
22:47:36.66846AC257InterProcessElement::closeInterProcess Overwolf_ImID_490544_P_17220 close 2147483647 bytes
22:47:36.66846AC2741WidgetManager::RefreshLayoutAsyncMove widget to Poll
22:47:36.86739F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 20540]
22:47:36.88139F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 20540]
22:47:36.88339F47278OverlayManager::doActionDisplayFPS - Triggered
22:47:36.88411241205OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:47:45.7643888003OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (0)
22:47:45.1871124629ReleaseD11DeviceDevice Released! [2]
22:47:45.18711243337OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:47:45.18711243387OverlayManager::DetachThreadInputDetach thread input 17288, 4388
22:47:45.18811241790OverlayManager::RestoreGameWNDPROCSearch SWL..
22:47:45.18811241797OverlayManager::RestoreGameWNDPROCSWL restored.
22:47:45.18811241807OverlayManager::RestoreGameWNDPROCSWL OK.
22:47:45.18811241812OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x180747
22:47:45.18811243359OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:47:45.1881124200IRenderDevice::releaseRender Releasing.
22:47:45.188112499RenderDeviceCaptureBase::ReleaseTextureRelease
22:47:45.1881124117RenderDeviceCaptureBase::ReleaseTextureReleased
22:47:45.18811241267RenderDeviceD3d11::releaseImplementationReleasing 1
22:47:45.18811241277RenderDeviceD3d11::releaseImplementationReleasing 2
22:47:45.18811241296RenderDeviceD3d11::releaseImplementationReleasing 3
22:47:45.1881124217IRenderDevice::releaseRender Releasing Done.
22:47:45.1881124632ReleaseD11Device End Device Released!
22:47:45.2354388575fSwapResize_BuffersResize buffer (0x461cc540)!
22:47:45.235438886ReleaseGraphicsDeviceClear overlay graphics..
22:47:45.23543883337OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:47:45.23543883359OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:47:45.235438888ReleaseGraphicsDeviceDevice was Resized!
22:47:45.2354388200IRenderDevice::releaseRender Releasing.
22:47:45.23543881237RenderDeviceD3d11::releaseImplementationDevice already released
22:47:45.2354388217IRenderDevice::releaseRender Releasing Done.
22:47:45.235438892ReleaseGraphicsDeviceEnd Device was Resized!
22:47:45.49339F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 11612]
22:47:45.49339F4366InputInterceptor::ResetLLHookProcExtReset keys state
22:47:45.49339F48928OverlayManager::HandleForegroundChangedForegroundChange Event OFF (OFF)
22:47:45.49339F48991OverlayManager::OnForegroundChangedChanged False
22:47:45.49339F49028OverlayManager::OnForegroundChangedLost foreground to window Handle=0x101CC Title=[
22:47:45.49339F43318OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
22:47:45.49339F43185OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:47:45.50939F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 11612]
22:47:45.50939F4366InputInterceptor::ResetLLHookProcExtReset keys state
22:47:45.51039F47278OverlayManager::doActionDisplayFPS - Triggered
22:47:46.50846AC293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:47:47.3144388575fSwapResize_BuffersResize buffer (0x461cc540)!
22:47:47.314438886ReleaseGraphicsDeviceClear overlay graphics..
22:47:47.31443883337OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:47:47.31443883359OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:47:47.314438888ReleaseGraphicsDeviceDevice was Resized!
22:47:47.3144388200IRenderDevice::releaseRender Releasing.
22:47:47.31443881237RenderDeviceD3d11::releaseImplementationDevice already released
22:47:47.3144388217IRenderDevice::releaseRender Releasing Done.
22:47:47.314438892ReleaseGraphicsDeviceEnd Device was Resized!
22:47:47.5141124214doOverlayDelay init, ready now
22:47:47.51411241050RenderDeviceD3d11::initRefC r:[3]->[3] 0x461cc540
22:47:47.51411241114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
22:47:47.51411241136RenderDeviceD3d11::initsave state
22:47:47.5141124701RenderDeviceD3d11::initDX11loading shaders...
22:47:47.51911241142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x85e0e318.
22:47:47.51911241144RenderDeviceD3d11::initrestore state
22:47:47.51911241147RenderDeviceD3d11::initTarget Window [0x70066]
22:47:47.5191124257IRenderDevice::reCreateResourceListRECREATION *** Begin ***
22:47:47.5191124264IRenderDevice::reCreateResourceListRECREATION *** Done ***
22:47:47.51911243325OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
22:47:47.51911245827OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
22:47:47.51911245750OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
22:47:47.51911245770OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
22:47:47.520112448ResetSnapShotSH::ExecuteRelease snapshot SH
22:47:47.52011245927OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x70066} (foreground = 0x70066).
22:47:47.52011242823OverlayManager::installWindowProcHookInstall WPH
22:47:47.52011242843OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x40f905eb
22:47:47.52011242866OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
22:47:47.52011242912OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x5955cdf0=1498795504)=>(0x26037590=637760912)
22:47:47.52011241790WidgetManager::drawskip widget draw (not in foreground) False - False
22:47:47.52011241205OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:47:47.52043882945OverlayManager::installKeybMouseHookHKOnlyOnce: skipping keyboard/mouse hook reinstall
22:47:47.52011245821OverlayManager::initOverlayResolutionEx 0X40008
22:47:47.52011245827OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
22:47:47.52011245750OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
22:47:47.52011245770OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
22:47:47.52539F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 20540]
22:47:47.52539F48928OverlayManager::HandleForegroundChangedForegroundChange Event ON (ON)
22:47:47.52539F48991OverlayManager::OnForegroundChangedChanged True
22:47:47.52539F48003OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
22:47:47.5271124330RenderImageD3d11::setSizeCreate Texture (400,400) / (512,512) - OK
22:47:47.5271124351RenderImageD3d11::setSizeCreate Texture RV (512,512) - OK
22:47:47.53043886652overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70066) 0x70066 .
22:47:47.5311124330RenderImageD3d11::setSizeCreate Texture (640,320) / (640,384) - OK
22:47:47.5311124351RenderImageD3d11::setSizeCreate Texture RV (640,384) - OK
22:47:47.54039F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 20540]
22:47:47.54139F47278OverlayManager::doActionDisplayFPS - Triggered
22:47:47.54111241205OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:47:49.72643883129OverlayManager::setControlModeOVERLAY_CONTROL_ON 1
22:47:49.7284388441showCursorSafeshowCursorSafe start: 0 end: 0
22:47:49.79646AC227InterProcessElement::openInterProcess Overwolf_ImID_3F061C_P_17220 opened succesfuly
22:47:49.79646AC227InterProcessElement::openInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT opened succesfuly
22:47:49.98246AC257InterProcessElement::closeInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT close 2147483647 bytes
22:47:49.98246AC130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=3f061c
22:47:49.98246AC257InterProcessElement::closeInterProcess Overwolf_ImID_3F061C_P_17220 close 2147483647 bytes
22:47:49.98246AC2741WidgetManager::RefreshLayoutAsyncMove widget to Poll
22:47:49.98646AC227InterProcessElement::openInterProcess Overwolf_ImID_40061C_P_17220 opened succesfuly
22:47:49.98646AC227InterProcessElement::openInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT opened succesfuly
22:47:50.12946AC227InterProcessElement::openInterProcess Overwolf_ImID_41061C_P_17220 opened succesfuly
22:47:50.12946AC227InterProcessElement::openInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT opened succesfuly
22:47:50.14146AC257InterProcessElement::closeInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT close 2147483647 bytes
22:47:50.14146AC130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=40061c
22:47:50.14146AC257InterProcessElement::closeInterProcess Overwolf_ImID_40061C_P_17220 close 2147483647 bytes
22:47:50.14146AC2741WidgetManager::RefreshLayoutAsyncMove widget to Poll
22:47:50.1431124330RenderImageD3d11::setSizeCreate Texture (126,26) / (128,128) - OK
22:47:50.1431124351RenderImageD3d11::setSizeCreate Texture RV (128,128) - OK
22:47:53.73946AC257InterProcessElement::closeInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT close 2147483647 bytes
22:47:53.73946AC130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=41061c
22:47:53.73946AC257InterProcessElement::closeInterProcess Overwolf_ImID_41061C_P_17220 close 2147483647 bytes
22:47:53.73946AC2741WidgetManager::RefreshLayoutAsyncMove widget to Poll
22:47:53.74246AC227InterProcessElement::openInterProcess Overwolf_ImID_42061C_P_17220 opened succesfuly
22:47:53.74246AC227InterProcessElement::openInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT opened succesfuly
22:47:53.7561124330RenderImageD3d11::setSizeCreate Texture (72,26) / (128,128) - OK
22:47:53.7561124351RenderImageD3d11::setSizeCreate Texture RV (128,128) - OK
22:47:54.1446AC227InterProcessElement::openInterProcess Overwolf_ImID_43061C_P_17220 opened succesfuly
22:47:54.1446AC227InterProcessElement::openInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT opened succesfuly
22:47:54.1511243185OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:47:54.1843882510OverlayManager::GameWndProc_XTRAP_COMPATIBLE*** WM_RESTOR_GAME_CURSOR mt: 0x4388 ****
22:47:54.1843884401OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x690175;prev = 0x690175 , {Original values: ref = 0 handle = 0x10003}
22:47:54.3946AC257InterProcessElement::closeInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT close 2147483647 bytes
22:47:54.3946AC130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=42061c
22:47:54.3946AC257InterProcessElement::closeInterProcess Overwolf_ImID_42061C_P_17220 close 2147483647 bytes
22:47:54.3946AC2741WidgetManager::RefreshLayoutAsyncMove widget to Poll
22:47:54.4346AC227InterProcessElement::openInterProcess Overwolf_ImID_44061C_P_17220 opened succesfuly
22:47:54.4346AC227InterProcessElement::openInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT opened succesfuly
22:47:54.5446AC257InterProcessElement::closeInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT close 2147483647 bytes
22:47:54.5446AC130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=43061c
22:47:54.5446AC257InterProcessElement::closeInterProcess Overwolf_ImID_43061C_P_17220 close 2147483647 bytes
22:47:54.5446AC2741WidgetManager::RefreshLayoutAsyncMove widget to Poll
22:47:54.561124330RenderImageD3d11::setSizeCreate Texture (79,26) / (128,128) - OK
22:47:54.561124351RenderImageD3d11::setSizeCreate Texture RV (128,128) - OK
22:47:54.10446AC227InterProcessElement::openInterProcess Overwolf_ImID_45061C_P_17220 opened succesfuly
22:47:54.10446AC227InterProcessElement::openInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT opened succesfuly
22:47:54.12946AC257InterProcessElement::closeInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT close 2147483647 bytes
22:47:54.12946AC130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=44061c
22:47:54.12946AC257InterProcessElement::closeInterProcess Overwolf_ImID_44061C_P_17220 close 2147483647 bytes
22:47:54.12946AC2741WidgetManager::RefreshLayoutAsyncMove widget to Poll
22:47:54.1311124330RenderImageD3d11::setSizeCreate Texture (72,26) / (128,128) - OK
22:47:54.1311124351RenderImageD3d11::setSizeCreate Texture RV (128,128) - OK
22:47:55.51246AC257InterProcessElement::closeInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT close 2147483647 bytes
22:47:55.51246AC130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=45061c
22:47:55.51246AC257InterProcessElement::closeInterProcess Overwolf_ImID_45061C_P_17220 close 2147483647 bytes
22:47:55.51246AC2741WidgetManager::RefreshLayoutAsyncMove widget to Poll
22:47:55.51646AC227InterProcessElement::openInterProcess Overwolf_ImID_46061C_P_17220 opened succesfuly
22:47:55.51646AC227InterProcessElement::openInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT opened succesfuly
22:47:56.30146AC257InterProcessElement::closeInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT close 2147483647 bytes
22:47:56.30146AC130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=46061c
22:47:56.30146AC257InterProcessElement::closeInterProcess Overwolf_ImID_46061C_P_17220 close 2147483647 bytes
22:47:56.30146AC2741WidgetManager::RefreshLayoutAsyncMove widget to Poll
22:47:56.30546AC227InterProcessElement::openInterProcess Overwolf_ImID_5A035E_P_17220 opened succesfuly
22:47:56.30546AC227InterProcessElement::openInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT opened succesfuly
22:47:56.3201124330RenderImageD3d11::setSizeCreate Texture (79,26) / (128,128) - OK
22:47:56.3201124351RenderImageD3d11::setSizeCreate Texture RV (128,128) - OK
22:47:56.57446AC227InterProcessElement::openInterProcess Overwolf_ImID_5B035E_P_17220 opened succesfuly
22:47:56.57446AC227InterProcessElement::openInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT opened succesfuly
22:47:56.58646AC257InterProcessElement::closeInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT close 2147483647 bytes
22:47:56.58646AC130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=5a035e
22:47:56.58646AC257InterProcessElement::closeInterProcess Overwolf_ImID_5A035E_P_17220 close 2147483647 bytes
22:47:56.58646AC2741WidgetManager::RefreshLayoutAsyncMove widget to Poll
22:47:56.5891124330RenderImageD3d11::setSizeCreate Texture (79,26) / (128,128) - OK
22:47:56.5891124351RenderImageD3d11::setSizeCreate Texture RV (128,128) - OK
22:48:05.30443883185OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:48:05.79843883129OverlayManager::setControlModeOVERLAY_CONTROL_ON 1
22:48:05.8004388441showCursorSafeshowCursorSafe start: 0 end: 0
22:48:12.93946AC257InterProcessElement::closeInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT close 2147483647 bytes
22:48:12.93946AC130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=5b035e
22:48:12.93946AC257InterProcessElement::closeInterProcess Overwolf_ImID_5B035E_P_17220 close 2147483647 bytes
22:48:12.93946AC2741WidgetManager::RefreshLayoutAsyncMove widget to Poll
22:48:12.94346AC227InterProcessElement::openInterProcess Overwolf_ImID_5C035E_P_17220 opened succesfuly
22:48:12.94346AC227InterProcessElement::openInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT opened succesfuly
22:48:12.98446AC257InterProcessElement::closeInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT close 2147483647 bytes
22:48:12.98446AC130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=5c035e
22:48:12.98446AC257InterProcessElement::closeInterProcess Overwolf_ImID_5C035E_P_17220 close 2147483647 bytes
22:48:12.98446AC2741WidgetManager::RefreshLayoutAsyncMove widget to Poll
22:48:12.98746AC227InterProcessElement::openInterProcess Overwolf_ImID_5D035E_P_17220 opened succesfuly
22:48:12.98746AC227InterProcessElement::openInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT opened succesfuly
22:48:13.21124330RenderImageD3d11::setSizeCreate Texture (79,26) / (128,128) - OK
22:48:13.21124351RenderImageD3d11::setSizeCreate Texture RV (128,128) - OK
22:48:13.48046AC257InterProcessElement::closeInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT close 2147483647 bytes
22:48:13.48046AC130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=5d035e
22:48:13.48046AC257InterProcessElement::closeInterProcess Overwolf_ImID_5D035E_P_17220 close 2147483647 bytes
22:48:13.48046AC2741WidgetManager::RefreshLayoutAsyncMove widget to Poll
22:48:13.53346AC227InterProcessElement::openInterProcess Overwolf_ImID_5E035E_P_17220 opened succesfuly
22:48:13.53346AC227InterProcessElement::openInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT opened succesfuly
22:48:13.59943883185OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:48:13.60143882510OverlayManager::GameWndProc_XTRAP_COMPATIBLE*** WM_RESTOR_GAME_CURSOR mt: 0x4388 ****
22:48:13.60143884401OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x690175;prev = 0x690175 , {Original values: ref = 0 handle = 0x10003}
22:48:16.6743883129OverlayManager::setControlModeOVERLAY_CONTROL_ON 1
22:48:16.694388441showCursorSafeshowCursorSafe start: 0 end: 0
22:48:16.7343883185OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:48:16.7543882510OverlayManager::GameWndProc_XTRAP_COMPATIBLE*** WM_RESTOR_GAME_CURSOR mt: 0x4388 ****
22:48:16.7543884401OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x690175;prev = 0x690175 , {Original values: ref = 0 handle = 0x10003}
22:48:20.95843883129OverlayManager::setControlModeOVERLAY_CONTROL_ON 1
22:48:20.9604388441showCursorSafeshowCursorSafe start: 0 end: 0
22:48:21.49543883185OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:48:21.49743882510OverlayManager::GameWndProc_XTRAP_COMPATIBLE*** WM_RESTOR_GAME_CURSOR mt: 0x4388 ****
22:48:21.49743884401OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x690175;prev = 0x690175 , {Original values: ref = 0 handle = 0x10003}
22:48:22.7446AC257InterProcessElement::closeInterProcess Overwolf_PID_17220_SHARED_MEMORY_AGENT close 2147483647 bytes
22:48:22.7446AC130WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=5e035e
22:48:22.7446AC257InterProcessElement::closeInterProcess Overwolf_ImID_5E035E_P_17220 close 2147483647 bytes
22:48:22.7446AC2741WidgetManager::RefreshLayoutAsyncMove widget to Poll
22:48:22.29043888003OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (0)
22:48:22.4261124629ReleaseD11DeviceDevice Released! [2]
22:48:22.42611243337OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:48:22.42611243387OverlayManager::DetachThreadInputDetach thread input 17288, 4388
22:48:22.42611241790OverlayManager::RestoreGameWNDPROCSearch SWL..
22:48:22.42611241797OverlayManager::RestoreGameWNDPROCSWL restored.
22:48:22.42611241807OverlayManager::RestoreGameWNDPROCSWL OK.
22:48:22.42611241812OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x40f905eb
22:48:22.42611243359OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:48:22.4261124200IRenderDevice::releaseRender Releasing.
22:48:22.426112499RenderDeviceCaptureBase::ReleaseTextureRelease
22:48:22.4261124117RenderDeviceCaptureBase::ReleaseTextureReleased
22:48:22.42611241267RenderDeviceD3d11::releaseImplementationReleasing 1
22:48:22.42611241277RenderDeviceD3d11::releaseImplementationReleasing 2
22:48:22.42611241296RenderDeviceD3d11::releaseImplementationReleasing 3
22:48:22.4261124217IRenderDevice::releaseRender Releasing Done.
22:48:22.4261124632ReleaseD11Device End Device Released!
22:48:22.4664388575fSwapResize_BuffersResize buffer (0x461cc540)!
22:48:22.466438886ReleaseGraphicsDeviceClear overlay graphics..
22:48:22.46643883337OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:48:22.46643883359OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:48:22.466438888ReleaseGraphicsDeviceDevice was Resized!
22:48:22.4664388200IRenderDevice::releaseRender Releasing.
22:48:22.46643881237RenderDeviceD3d11::releaseImplementationDevice already released
22:48:22.4664388217IRenderDevice::releaseRender Releasing Done.
22:48:22.466438892ReleaseGraphicsDeviceEnd Device was Resized!
22:48:22.60939F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 11612]
22:48:22.60939F4366InputInterceptor::ResetLLHookProcExtReset keys state
22:48:22.60939F48928OverlayManager::HandleForegroundChangedForegroundChange Event OFF (OFF)
22:48:22.60939F48991OverlayManager::OnForegroundChangedChanged False
22:48:22.61039F49028OverlayManager::OnForegroundChangedLost foreground to window Handle=0x101CC Title=[
22:48:22.61039F43318OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
22:48:22.61039F43185OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:48:22.62539F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 11612]
22:48:22.62539F4366InputInterceptor::ResetLLHookProcExtReset keys state
22:48:22.62739F47278OverlayManager::doActionDisplayFPS - Triggered
22:48:23.4354388575fSwapResize_BuffersResize buffer (0x461cc540)!
22:48:23.435438886ReleaseGraphicsDeviceClear overlay graphics..
22:48:23.43543883337OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:48:23.43543883359OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:48:23.435438888ReleaseGraphicsDeviceDevice was Resized!
22:48:23.4354388200IRenderDevice::releaseRender Releasing.
22:48:23.43543881237RenderDeviceD3d11::releaseImplementationDevice already released
22:48:23.4354388217IRenderDevice::releaseRender Releasing Done.
22:48:23.435438892ReleaseGraphicsDeviceEnd Device was Resized!
22:48:23.62246AC293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:48:23.62239F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 20540]
22:48:23.62239F48928OverlayManager::HandleForegroundChangedForegroundChange Event ON (ON)
22:48:23.62239F48991OverlayManager::OnForegroundChangedChanged True
22:48:23.62239F48003OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
22:48:23.62239F43325OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
22:48:23.63739F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 20540]
22:48:23.6421124214doOverlayDelay init, ready now
22:48:23.64211241050RenderDeviceD3d11::initRefC r:[3]->[3] 0x461cc540
22:48:23.64211241114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
22:48:23.64211241136RenderDeviceD3d11::initsave state
22:48:23.6421124701RenderDeviceD3d11::initDX11loading shaders...
22:48:23.64811241142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x85e0e318.
22:48:23.64811241144RenderDeviceD3d11::initrestore state
22:48:23.64811241147RenderDeviceD3d11::initTarget Window [0x70066]
22:48:23.6481124257IRenderDevice::reCreateResourceListRECREATION *** Begin ***
22:48:23.6481124264IRenderDevice::reCreateResourceListRECREATION *** Done ***
22:48:23.64811245827OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
22:48:23.64811245750OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
22:48:23.64811245770OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
22:48:23.649112448ResetSnapShotSH::ExecuteRelease snapshot SH
22:48:23.64911245927OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x70066} (foreground = 0x70066).
22:48:23.64911242823OverlayManager::installWindowProcHookInstall WPH
22:48:23.64911242843OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x20af0751
22:48:23.64911242866OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
22:48:23.64911242912OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x5955cdf0=1498795504)=>(0x26037590=637760912)
22:48:23.6491124330RenderImageD3d11::setSizeCreate Texture (400,400) / (512,512) - OK
22:48:23.6491124351RenderImageD3d11::setSizeCreate Texture RV (512,512) - OK
22:48:23.65043882945OverlayManager::installKeybMouseHookHKOnlyOnce: skipping keyboard/mouse hook reinstall
22:48:23.6531124330RenderImageD3d11::setSizeCreate Texture (640,320) / (640,384) - OK
22:48:23.6531124351RenderImageD3d11::setSizeCreate Texture RV (640,384) - OK
22:48:23.65311241205OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:48:23.65443886652overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70066) 0x70066 .
22:48:23.65411245821OverlayManager::initOverlayResolutionEx 0X40008
22:48:23.65411245827OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
22:48:23.65411245750OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
22:48:23.65411245770OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
22:48:24.43443888003OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (0)
22:48:24.5761124629ReleaseD11DeviceDevice Released! [2]
22:48:24.57611243337OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:48:24.57711243387OverlayManager::DetachThreadInputDetach thread input 17288, 4388
22:48:24.57711241790OverlayManager::RestoreGameWNDPROCSearch SWL..
22:48:24.57711241797OverlayManager::RestoreGameWNDPROCSWL restored.
22:48:24.57711241807OverlayManager::RestoreGameWNDPROCSWL OK.
22:48:24.57711241812OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x20af0751
22:48:24.57711243359OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:48:24.5771124200IRenderDevice::releaseRender Releasing.
22:48:24.577112499RenderDeviceCaptureBase::ReleaseTextureRelease
22:48:24.5771124117RenderDeviceCaptureBase::ReleaseTextureReleased
22:48:24.57711241267RenderDeviceD3d11::releaseImplementationReleasing 1
22:48:24.57711241277RenderDeviceD3d11::releaseImplementationReleasing 2
22:48:24.57711241296RenderDeviceD3d11::releaseImplementationReleasing 3
22:48:24.5771124217IRenderDevice::releaseRender Releasing Done.
22:48:24.5771124632ReleaseD11Device End Device Released!
22:48:24.6204388575fSwapResize_BuffersResize buffer (0x461cc540)!
22:48:24.620438886ReleaseGraphicsDeviceClear overlay graphics..
22:48:24.62043883337OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:48:24.62143883359OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:48:24.621438888ReleaseGraphicsDeviceDevice was Resized!
22:48:24.6214388200IRenderDevice::releaseRender Releasing.
22:48:24.62143881237RenderDeviceD3d11::releaseImplementationDevice already released
22:48:24.6214388217IRenderDevice::releaseRender Releasing Done.
22:48:24.621438892ReleaseGraphicsDeviceEnd Device was Resized!
22:48:24.63039F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 11612]
22:48:24.63039F4366InputInterceptor::ResetLLHookProcExtReset keys state
22:48:24.63039F48928OverlayManager::HandleForegroundChangedForegroundChange Event OFF (OFF)
22:48:24.63039F48991OverlayManager::OnForegroundChangedChanged False
22:48:24.63039F49028OverlayManager::OnForegroundChangedLost foreground to window Handle=0x101CC Title=[
22:48:24.63039F43318OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
22:48:24.63039F43185OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:48:24.64539F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 11612]
22:48:24.64539F4366InputInterceptor::ResetLLHookProcExtReset keys state
22:48:24.64739F47278OverlayManager::doActionDisplayFPS - Triggered
22:48:25.64446AC293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:48:27.66846AC182WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3097].
22:48:27.66846AC56WidgetsLayoutScheduler::Stopstopping layout scheduler
22:48:27.66846AC66WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:15)
22:49:16.7934388575fSwapResize_BuffersResize buffer (0x461cc540)!
22:49:16.793438886ReleaseGraphicsDeviceClear overlay graphics..
22:49:16.79343883337OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:49:16.79343883359OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:49:16.793438888ReleaseGraphicsDeviceDevice was Resized!
22:49:16.7934388200IRenderDevice::releaseRender Releasing.
22:49:16.79343881237RenderDeviceD3d11::releaseImplementationDevice already released
22:49:16.7934388217IRenderDevice::releaseRender Releasing Done.
22:49:16.793438892ReleaseGraphicsDeviceEnd Device was Resized!
22:49:16.83539F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 20540]
22:49:16.83539F48928OverlayManager::HandleForegroundChangedForegroundChange Event ON (ON)
22:49:16.83539F48991OverlayManager::OnForegroundChangedChanged True
22:49:16.83539F48003OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
22:49:16.83539F43325OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
22:49:16.85139F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 20540]
22:49:16.9981124214doOverlayDelay init, ready now
22:49:16.99811241050RenderDeviceD3d11::initRefC r:[3]->[3] 0x461cc540
22:49:16.99811241114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
22:49:16.99811241136RenderDeviceD3d11::initsave state
22:49:16.9981124701RenderDeviceD3d11::initDX11loading shaders...
22:49:17.411241142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x85e0e318.
22:49:17.411241144RenderDeviceD3d11::initrestore state
22:49:17.411241147RenderDeviceD3d11::initTarget Window [0x70066]
22:49:17.41124257IRenderDevice::reCreateResourceListRECREATION *** Begin ***
22:49:17.41124264IRenderDevice::reCreateResourceListRECREATION *** Done ***
22:49:17.411245827OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
22:49:17.411245750OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
22:49:17.411245770OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
22:49:17.5112448ResetSnapShotSH::ExecuteRelease snapshot SH
22:49:17.511245927OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x70066} (foreground = 0x70066).
22:49:17.511242823OverlayManager::installWindowProcHookInstall WPH
22:49:17.511242843OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x42073d
22:49:17.511242866OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
22:49:17.511242912OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x5955cdf0=1498795504)=>(0x26037590=637760912)
22:49:17.511242469WidgetManager::Renderresume layout thread
22:49:17.51124275WidgetManager::StartLayoutSchedulerstart layout scheduler
22:49:17.51124293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:49:17.51124330RenderImageD3d11::setSizeCreate Texture (400,400) / (512,512) - OK
22:49:17.543882945OverlayManager::installKeybMouseHookHKOnlyOnce: skipping keyboard/mouse hook reinstall
22:49:17.51124351RenderImageD3d11::setSizeCreate Texture RV (512,512) - OK
22:49:17.543886652overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70066) 0x70066 .
22:49:17.91124330RenderImageD3d11::setSizeCreate Texture (640,320) / (640,384) - OK
22:49:17.91124351RenderImageD3d11::setSizeCreate Texture RV (640,384) - OK
22:49:17.1211241205OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:49:17.1311245821OverlayManager::initOverlayResolutionEx 0X40008
22:49:17.1311245827OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
22:49:17.1311245750OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
22:49:17.1311245770OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
22:49:23.39043888003OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (0)
22:49:23.4881124629ReleaseD11DeviceDevice Released! [2]
22:49:23.48811243337OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:49:23.48811243387OverlayManager::DetachThreadInputDetach thread input 17288, 4388
22:49:23.48811241790OverlayManager::RestoreGameWNDPROCSearch SWL..
22:49:23.48811241797OverlayManager::RestoreGameWNDPROCSWL restored.
22:49:23.48811241807OverlayManager::RestoreGameWNDPROCSWL OK.
22:49:23.48811241812OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x42073d
22:49:23.48811243359OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:49:23.4881124200IRenderDevice::releaseRender Releasing.
22:49:23.4881124240IRenderDevice::releaseResourceListRELEASING (2) *** Begin ***
22:49:23.4881124250IRenderDevice::releaseResourceListRELEASING *** Done ***
22:49:23.488112499RenderDeviceCaptureBase::ReleaseTextureRelease
22:49:23.4881124117RenderDeviceCaptureBase::ReleaseTextureReleased
22:49:23.48811241267RenderDeviceD3d11::releaseImplementationReleasing 1
22:49:23.48811241277RenderDeviceD3d11::releaseImplementationReleasing 2
22:49:23.48811241296RenderDeviceD3d11::releaseImplementationReleasing 3
22:49:23.4881124217IRenderDevice::releaseRender Releasing Done.
22:49:23.4881124632ReleaseD11Device End Device Released!
22:49:23.5264388575fSwapResize_BuffersResize buffer (0x461cc540)!
22:49:23.526438886ReleaseGraphicsDeviceClear overlay graphics..
22:49:23.52643883337OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:49:23.52643883359OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:49:23.526438888ReleaseGraphicsDeviceDevice was Resized!
22:49:23.5264388200IRenderDevice::releaseRender Releasing.
22:49:23.52643881237RenderDeviceD3d11::releaseImplementationDevice already released
22:49:23.5264388217IRenderDevice::releaseRender Releasing Done.
22:49:23.526438892ReleaseGraphicsDeviceEnd Device was Resized!
22:49:23.93639F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 19424]
22:49:23.93639F4366InputInterceptor::ResetLLHookProcExtReset keys state
22:49:23.93639F48928OverlayManager::HandleForegroundChangedForegroundChange Event OFF (OFF)
22:49:23.93639F48991OverlayManager::OnForegroundChangedChanged False
22:49:23.93639F49028OverlayManager::OnForegroundChangedLost foreground to window Handle=0x2904F4 Title=[janhoiVAL - Twitch - Google Chrome]
22:49:23.93639F43318OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
22:49:23.93639F43185OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:49:23.95039F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 19424]
22:49:23.95039F4366InputInterceptor::ResetLLHookProcExtReset keys state
22:49:23.95139F47278OverlayManager::doActionDisplayFPS - Triggered
22:49:24.94546AC293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:49:25.4024388575fSwapResize_BuffersResize buffer (0x461cc540)!
22:49:25.402438886ReleaseGraphicsDeviceClear overlay graphics..
22:49:25.40243883337OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:49:25.40243883359OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:49:25.402438888ReleaseGraphicsDeviceDevice was Resized!
22:49:25.4024388200IRenderDevice::releaseRender Releasing.
22:49:25.40243881237RenderDeviceD3d11::releaseImplementationDevice already released
22:49:25.4024388217IRenderDevice::releaseRender Releasing Done.
22:49:25.402438892ReleaseGraphicsDeviceEnd Device was Resized!
22:49:25.45339F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 20540]
22:49:25.45339F48928OverlayManager::HandleForegroundChangedForegroundChange Event ON (ON)
22:49:25.45339F48991OverlayManager::OnForegroundChangedChanged True
22:49:25.45339F48003OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
22:49:25.45339F43325OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
22:49:25.46939F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 20540]
22:49:25.6091124214doOverlayDelay init, ready now
22:49:25.60911241050RenderDeviceD3d11::initRefC r:[3]->[3] 0x461cc540
22:49:25.60911241114RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
22:49:25.60911241136RenderDeviceD3d11::initsave state
22:49:25.6091124701RenderDeviceD3d11::initDX11loading shaders...
22:49:25.61511241142RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x85e0e318.
22:49:25.61511241144RenderDeviceD3d11::initrestore state
22:49:25.61511241147RenderDeviceD3d11::initTarget Window [0x70066]
22:49:25.6151124257IRenderDevice::reCreateResourceListRECREATION *** Begin ***
22:49:25.6151124264IRenderDevice::reCreateResourceListRECREATION *** Done ***
22:49:25.61511245827OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
22:49:25.61511245750OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
22:49:25.61511245770OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
22:49:25.616112448ResetSnapShotSH::ExecuteRelease snapshot SH
22:49:25.61611245927OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x70066} (foreground = 0x70066).
22:49:25.61611242823OverlayManager::installWindowProcHookInstall WPH
22:49:25.61611242843OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xd0b0569
22:49:25.61611242866OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
22:49:25.61611242912OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x5955cdf0=1498795504)=>(0x26037590=637760912)
22:49:25.61611241205OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:49:25.61643882945OverlayManager::installKeybMouseHookHKOnlyOnce: skipping keyboard/mouse hook reinstall
22:49:25.61711245821OverlayManager::initOverlayResolutionEx 0X40008
22:49:25.61711245827OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
22:49:25.61711245750OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
22:49:25.61711245770OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
22:49:25.62243886652overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70066) 0x70066 .
22:51:18.32246AC293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:51:24.89743882494OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE - Deactivate.
22:51:24.89743889133OverlayManager::LostForegroundLost foreground, release control [exclusive mode: False]
22:51:24.89743883185OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:51:24.89743888870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 9428]
22:51:24.89743888895OverlayManager::HandleForegroundChangedForcing lost foreground, current: 0 new: 0
22:51:24.89743888901OverlayManager::HandleForegroundChangedForegroundChange Event [winows not active] bIsInForegroundNew: 0 m_bIsInForeground 1
22:51:24.8974388366InputInterceptor::ResetLLHookProcExtReset keys state
22:51:24.89743888928OverlayManager::HandleForegroundChangedForegroundChange Event OFF (ON)
22:51:24.89743888991OverlayManager::OnForegroundChangedChanged False
22:51:24.89743889028OverlayManager::OnForegroundChangedLost foreground to window Handle=0x10158 Title=[]
22:51:24.89743888003OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
22:51:24.89743883185OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:51:24.89743889149OverlayManager::LostForegroundRestore game cursor on lost foreground [controled: 0, ow-cursor: 0]
22:51:24.89743888991OverlayManager::OnForegroundChangedChanged False
22:51:24.89743889028OverlayManager::OnForegroundChangedLost foreground to window Handle=0x10158 Title=[]
22:51:24.89743883185OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:51:24.89743883387OverlayManager::DetachThreadInputDetach thread input 17288, 4388
22:51:25.29439F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 19424]
22:51:25.29439F4366InputInterceptor::ResetLLHookProcExtReset keys state
22:51:25.29439F48947OverlayManager::HandleForegroundChangedForegroundChange (KeepInGameOn) Event OFF (OFF)
22:51:25.29439F43185OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:51:25.30939F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 19424]
22:51:25.30939F4366InputInterceptor::ResetLLHookProcExtReset keys state
22:51:25.31039F47278OverlayManager::doActionDisplayFPS - Triggered
22:51:25.90946AC293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:51:27.94946AC182WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3054].
22:51:27.94946AC56WidgetsLayoutScheduler::Stopstopping layout scheduler
22:51:27.94946AC66WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:16)
22:52:10.38043882497OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE
22:52:10.38043889092OverlayManager::AppActivatedapp activated last-CU: 0x10003 cu: 0x10003 [ref: 0]
22:52:10.38043888003OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
22:52:10.38043888870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [True] bIsGameWindowInForeground:True [pid 20540]
22:52:10.38043888928OverlayManager::HandleForegroundChangedForegroundChange Event ON (ON)
22:52:10.38043888991OverlayManager::OnForegroundChangedChanged True
22:52:10.49943882096OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
22:52:10.50043882497OverlayManager::GameWndProc_XTRAP_COMPATIBLEWM_ACTIVATE
22:52:10.50043889092OverlayManager::AppActivatedapp activated last-CU: 0x10003 cu: 0x10003 [ref: 0]
22:52:10.50043888870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 20540]
22:52:10.50043886652overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x70066) 0x70066 .
22:52:10.629112448ResetSnapShotSH::ExecuteRelease snapshot SH
22:52:10.629112448ResetSnapShotSH::ExecuteRelease snapshot SH
22:52:10.62911242469WidgetManager::Renderresume layout thread
22:52:10.6291124275WidgetManager::StartLayoutSchedulerstart layout scheduler
22:52:10.6291124293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:52:10.62911241205OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:52:10.86439F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 20540]
22:52:10.87939F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [True] bIsGameWindowInForeground:True [pid 20540]
22:52:10.88039F47278OverlayManager::doActionDisplayFPS - Triggered
22:52:10.88411241205OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:52:22.7351124629ReleaseD11DeviceDevice Released! [2]
22:52:22.73511243337OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:52:22.73511243387OverlayManager::DetachThreadInputDetach thread input 17288, 4388
22:52:22.73611241790OverlayManager::RestoreGameWNDPROCSearch SWL..
22:52:22.73611241797OverlayManager::RestoreGameWNDPROCSWL restored.
22:52:22.73611241807OverlayManager::RestoreGameWNDPROCSWL OK.
22:52:22.73611241812OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xd0b0569
22:52:22.73611243359OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:52:22.7361124200IRenderDevice::releaseRender Releasing.
22:52:22.7361124240IRenderDevice::releaseResourceListRELEASING (2) *** Begin ***
22:52:22.7361124250IRenderDevice::releaseResourceListRELEASING *** Done ***
22:52:22.736112499RenderDeviceCaptureBase::ReleaseTextureRelease
22:52:22.7361124117RenderDeviceCaptureBase::ReleaseTextureReleased
22:52:22.73611241267RenderDeviceD3d11::releaseImplementationReleasing 1
22:52:22.73611241277RenderDeviceD3d11::releaseImplementationReleasing 2
22:52:22.73611241296RenderDeviceD3d11::releaseImplementationReleasing 3
22:52:22.7361124217IRenderDevice::releaseRender Releasing Done.
22:52:22.7361124632ReleaseD11Device End Device Released!
22:52:22.7804388575fSwapResize_BuffersResize buffer (0x461cc540)!
22:52:22.780438886ReleaseGraphicsDeviceClear overlay graphics..
22:52:22.78043883337OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:52:22.78043883359OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:52:22.780438888ReleaseGraphicsDeviceDevice was Resized!
22:52:22.7804388200IRenderDevice::releaseRender Releasing.
22:52:22.78043881237RenderDeviceD3d11::releaseImplementationDevice already released
22:52:22.7804388217IRenderDevice::releaseRender Releasing Done.
22:52:22.780438892ReleaseGraphicsDeviceEnd Device was Resized!
22:52:23.5539F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: True [False] bIsGameWindowInForeground:False [pid 19424]
22:52:23.5539F4366InputInterceptor::ResetLLHookProcExtReset keys state
22:52:23.5539F48928OverlayManager::HandleForegroundChangedForegroundChange Event OFF (OFF)
22:52:23.5539F48991OverlayManager::OnForegroundChangedChanged False
22:52:23.5539F49028OverlayManager::OnForegroundChangedLost foreground to window Handle=0x2904F4 Title=[NayaSayaMaya - Twitch - Google Chrome]
22:52:23.5539F48003OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
22:52:23.5539F43318OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
22:52:23.5539F43185OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:52:23.7139F48870OverlayManager::HandleForegroundChangedHandleForegroundChanged bIsInForegroundNew: False [False] bIsGameWindowInForeground:False [pid 19424]
22:52:23.7139F4366InputInterceptor::ResetLLHookProcExtReset keys state
22:52:23.7139F47278OverlayManager::doActionDisplayFPS - Triggered
22:52:24.683994293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:52:25.43743882361ClientExitProcessCallbackClient::Exit Process Callback [0].
22:52:25.4374388767Client::clearClient::Clear [0 - 1] .
22:52:25.4374388774Client::clearClient::Clear stopping...
22:52:25.43743881398OverlayManager::StopInternalstopping...
22:52:25.43743881425OverlayManager::StopInternalStoping server connection
22:52:25.43739F47494OverlayManager::OnDisconnectedDisconnected from server
22:52:25.43743881430OverlayManager::StopInternalStopped server connection
22:52:25.4374388206Overlay::Streaming::GameCaptureManager::StopRecordingStop recording
22:52:25.4374388232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:True]
22:52:25.4374388232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
22:52:25.43743881451OverlayManager::StopInternalClosing inter process
22:52:25.437438825InterProcessEventHandler::~InterProcessEventHandler(!) Signaling Thread to exit
22:52:25.4371114118InterProcessEventHandler::ThreadFuncTerminated : CloseHandle 1, ShutDown=T
22:52:25.4374388257InterProcessElement::closeInterProcess INTER_PROCESS_EVENT_HANDLER close 2147483647 bytes
22:52:25.438438859InterProcessEventHandler::~InterProcessEventHandlerDone.
22:52:25.43843881467OverlayManager::StopInternalnot running.
22:52:25.4384388141ApiManager::DestroyBackgroundThreadDestroy call.
22:52:25.43847EC188ApiManager::BackgroundThreadBackground Thread is terminated.
22:52:25.4384388232ApiManager::ClearAllCommandsClearing commands [3]
22:52:25.4384388249ApiManager::ClearAllCommandsCleared
22:52:25.4384388136ApiManager::DestroyDestroyed
22:52:25.43843881469OverlayManager::StopInternalstopped.
22:52:25.43843888584OverlayManager::UnloadInGamePluginsunload in game plugins [1]
22:52:25.43843888599OverlayManager::UnloadInGamePluginsStop plugin [True] [0 / 1] [False]
22:52:25.4384388835Client::clearRemove old SHM
22:52:25.4384388257InterProcessElement::closeInterProcess Overwolf_SHARED_MEMORY_2_2_30017220 close 2147483647 bytes
22:52:25.4384388843Client::clearStop tasks thread
22:52:25.4384388856Client::clearClient::Clear - Done.
22:52:25.43843882376ClientExitProcessCallbackGoing to ExitProcess()