| Time | Thread | Line | Function | Message |
| 00:19:46.665 | 1298 | 139 | runClient | Starting Overlay PID=5940(0x1734) server PID = 9480 |
| 00:19:46.665 | 1298 | 564 | Client::init | Client::Initialize |
| 00:19:46.666 | 1298 | 572 | Client::init | Start owclient thread |
| 00:19:46.666 | E64 | 325 | Client::initFirstInjection | Client::initFirstInjection. |
| 00:19:46.666 | E64 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_2639480 opened succesfuly |
| 00:19:46.666 | E64 | 351 | | session id = {4CA63865-9AA8-400E-B566-1005F1DAC680} |
| 00:19:46.666 | E64 | 2084 | Client::LogClientInfo | CommandLine[1] [C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\FortniteClient-Win64-Shipping.exe-obfuscationid=sAU9tXyACK45uFjf4k6cSgu2FIziDQ-AUTH_LOGIN=unused]. |
| 00:19:46.666 | E64 | 2084 | Client::LogClientInfo | CommandLine[2] [-AUTH_TYPE=exchangecode-epicapp=Fortnite-epicenv=Prod-EpicPortal-steamimportavailable-epicusername=mirob0b-epicuserid=99b07ce2bbfb4659982c828eb57b9f10-epiclocale=en-epicsandboxid=fn]. |
| 00:19:46.666 | E64 | 2084 | Client::LogClientInfo | CommandLine[3] [-fromfl=eaceos]. |
| 00:19:46.666 | E64 | 2100 | Client::LogClientInfo | Process OS version [10.0] [64-bit] |
| 00:19:46.666 | E64 | 2110 | Client::LogClientInfo | OS version [10.0.19041] |
| 00:19:46.666 | E64 | 2132 | Client::LogClientInfo | Client [64-bit] Version 2.2.263.2 |
| 00:19:46.666 | E64 | 2145 | Client::LogProcessModules | Loaded modules: |
| 00:19:46.852 | E64 | 2161 | | C:\Program Files (x86)\Overwolf\0.263.0.11\OWClient.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Program Files (x86)\Overwolf\0.263.0.11\OWExplorer.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Program Files\Epic Games\Fortnite\Engine\Binaries\ThirdParty\DbgHelp\dbghelp.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Program Files\Epic Games\Fortnite\Engine\Binaries\ThirdParty\NVIDIA\GeForceNOW\Win64\GfnRuntimeSdk.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Program Files\Epic Games\Fortnite\Engine\Binaries\ThirdParty\Ogg\Win64\VS2015\libogg_64.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Program Files\Epic Games\Fortnite\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbis_64.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Program Files\Epic Games\Fortnite\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbisfile_64.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Program Files\Epic Games\Fortnite\Engine\Binaries\ThirdParty\Windows\XAudio2_9\x64\xaudio2_9redist.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Program Files\Epic Games\Fortnite\Engine\Plugins\Experimental\RazerChromaDevices\Binaries\ThirdParty\Win64\CChromaEditorLibrary64.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Program Files\Epic Games\Fortnite\Engine\Plugins\NNE\NNERuntimeORT\Binaries\ThirdParty\Onnxruntime\Win64\onnxruntime.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\ThirdParty\Discord\Win64\discord-rpc.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\ThirdParty\NVIDIA\NGX\Win64\nvngx_dlss.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\ThirdParty\Nvidia\Win64\GfeSDK.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\D3D12\D3D12Core.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\DML\DirectML.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\EOSSDK-Win64-Shipping.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\FortniteClient-Win64-Shipping.exe |
| 00:19:46.852 | E64 | 2161 | | C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\MSVCP140.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\VCRUNTIME140.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\VCRUNTIME140_1.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Program Files\NVIDIA Corporation\NVIDIA app\MessageBus\MessageBus.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Program Files\NVIDIA Corporation\NvTelemetry\NvTelemetryAPI64.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Program Files\NVIDIA Corporation\NvTelemetry\NvTelemetryBridge64.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\SYSTEM32\AUDIOSES.DLL |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\SYSTEM32\AVRT.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\SYSTEM32\AcGenral.DLL |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\SYSTEM32\CRYPTSP.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\SYSTEM32\D3DCOMPILER_47.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\SYSTEM32\D3DSCache.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\SYSTEM32\DEVRTL.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\SYSTEM32\DNSAPI.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\SYSTEM32\DSOUND.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\SYSTEM32\GLU32.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\SYSTEM32\GameInput.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\SYSTEM32\IPHLPAPI.DLL |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\SYSTEM32\MMDevAPI.DLL |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\SYSTEM32\MPR.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\SYSTEM32\MSACM32.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\SYSTEM32\MSASN1.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\SYSTEM32\MSAudDecMFT.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\SYSTEM32\NTASN1.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\SYSTEM32\OPENGL32.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\SYSTEM32\PROPSYS.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\SYSTEM32\RTWorkQ.DLL |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\SYSTEM32\SPINF.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\SYSTEM32\SspiCli.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\SYSTEM32\TextShaping.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\SYSTEM32\UIAutomationCore.DLL |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\SYSTEM32\UMPDC.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\SYSTEM32\USERENV.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\SYSTEM32\UxTheme.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\SYSTEM32\VERSION.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\SYSTEM32\WINHTTP.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\SYSTEM32\WINMM.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\SYSTEM32\WINNSI.DLL |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\SYSTEM32\Wldp.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\SYSTEM32\XINPUT1_4.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\SYSTEM32\amsi.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\SYSTEM32\apphelp.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\SYSTEM32\cryptbase.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\SYSTEM32\cryptnet.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\SYSTEM32\d3d11.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\SYSTEM32\d3d12.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\SYSTEM32\dcomp.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\SYSTEM32\devobj.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\SYSTEM32\dhcpcsvc.DLL |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\SYSTEM32\dhcpcsvc6.DLL |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\SYSTEM32\drvstore.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\SYSTEM32\dwmapi.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\SYSTEM32\dxcore.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\SYSTEM32\dxgi.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\SYSTEM32\gpapi.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\SYSTEM32\hid.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\SYSTEM32\kernel.appcore.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\SYSTEM32\ksuser.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\SYSTEM32\mf.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\SYSTEM32\mfc140u.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\SYSTEM32\mfperfhelper.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\SYSTEM32\mfplat.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\SYSTEM32\mfplay.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\SYSTEM32\midimap.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\SYSTEM32\msacm32.drv |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\SYSTEM32\msmpeg2vdec.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\SYSTEM32\ncrypt.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\SYSTEM32\ntdll.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\SYSTEM32\ntmarta.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\SYSTEM32\nvapi64.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\SYSTEM32\powrprof.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\SYSTEM32\profapi.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\SYSTEM32\resourcepolicyclient.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\SYSTEM32\secur32.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\SYSTEM32\textinputframework.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\SYSTEM32\wbemcomn.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\SYSTEM32\wdmaud.drv |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\SYSTEM32\windows.storage.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\SYSTEM32\winmmbase.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\SYSTEM32\wintypes.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\SYSTEM32\xaudio2_9.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\System32\CRYPT32.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\System32\CoreMessaging.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\System32\CoreUIComponents.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_78cd02ab022cd554\Display.NvContainer\NvMessageBus.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_78cd02ab022cd554\_nvngx.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_78cd02ab022cd554\nvcuda64.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_78cd02ab022cd554\nvdxgdmal64.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_78cd02ab022cd554\nvgpucomp64.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_78cd02ab022cd554\nvldumdx.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_78cd02ab022cd554\nvppex.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_78cd02ab022cd554\nvwgf2umx.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\System32\IMM32.DLL |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\System32\InputHost.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\System32\KERNEL32.DLL |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\System32\KERNELBASE.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\System32\NSI.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\System32\OLEAUT32.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\System32\PSAPI.DLL |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\System32\RPCRT4.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\System32\SETUPAPI.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\System32\SHELL32.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\System32\USER32.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\System32\WINTRUST.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\System32\WLDAP32.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\System32\WS2_32.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\System32\WindowManagementAPI.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\System32\Windows.UI.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\System32\advapi32.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\System32\bcrypt.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\System32\bcryptprimitives.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\System32\cfgmgr32.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\System32\clbcatq.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\System32\combase.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\System32\fwpuclnt.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\System32\gameux.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\System32\gdi32.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\System32\gdi32full.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\System32\imagehlp.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\System32\msctf.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\System32\msvcp_win.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\System32\msvcrt.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\System32\ole32.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\System32\rasadhlp.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\System32\sechost.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\System32\shcore.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\System32\shlwapi.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\System32\ucrtbase.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\System32\win32u.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\System32\winrnr.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.4355_none_60b8b9eb71f62e16\comctl32.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.19041.4355_none_91a3acd0cc88a7e4\gdiplus.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\system32\NLAapi.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\system32\dataexchange.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\system32\explorerframe.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\system32\mswsock.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\system32\napinsp.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\system32\nvspcap64.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\system32\pnrpnsp.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\system32\rsaenh.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\system32\twinapi.appcore.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\system32\wbem\fastprox.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\system32\wbem\wbemprox.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\system32\wbem\wbemsvc.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\system32\windowscodecs.dll |
| 00:19:46.852 | E64 | 2161 | | C:\Windows\system32\wshbth.dll |
| 00:19:46.852 | E64 | 2161 | | c:\windows\system32\gameinputinbox.dll |
| 00:19:46.857 | E64 | 79 | GraphicsHookManager::Init | Created Thread - Created , ThreadId=15300 |
| 00:19:46.860 | E64 | 1550 | Client::ReadGameConfigurations | GameConfigurations Input Libraries - Use Default. |
| 00:19:46.860 | E64 | 1574 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D11. |
| 00:19:46.860 | E64 | 1582 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D12. |
| 00:19:46.860 | E64 | 1623 | Client::ReadGameConfigurations | Disable DisableEXHandle - OFF |
| 00:19:46.860 | E64 | 1689 | Client::ReadGameConfigurations | GameConfigurations UseTSHook - OFF |
| 00:19:46.860 | E64 | 1702 | Client::ReadGameConfigurations | GameConfigurations DisableDIAquire - OFF |
| 00:19:46.860 | E64 | 1732 | Client::ReadGameConfigurations | Enable EnableTXR - OFF |
| 00:19:46.860 | E64 | 1772 | Client::ReadGameConfigurations | GameConfigurations DisableD3d9Ex - OFF |
| 00:19:46.860 | E64 | 1774 | Client::ReadGameConfigurations | GameConfigurations EnableMTCursor - OFF |
| 00:19:46.860 | E64 | 1776 | Client::ReadGameConfigurations | GameConfigurations Use Long Block - OFF |
| 00:19:46.860 | E64 | 1778 | Client::ReadGameConfigurations | GameConfigurations Use Safe Block - OFF |
| 00:19:46.860 | E64 | 1780 | Client::ReadGameConfigurations | GameConfigurations Use All Safe Block - OFF |
| 00:19:46.860 | E64 | 1782 | Client::ReadGameConfigurations | GameConfigurations Disable Safe Hooking - OFF |
| 00:19:46.860 | E64 | 1784 | Client::ReadGameConfigurations | GameConfigurations Use MH - OFF |
| 00:19:46.860 | E64 | 1787 | Client::ReadGameConfigurations | GameConfigurations Use MCH - ON |
| 00:19:46.860 | E64 | 1790 | Client::ReadGameConfigurations | GameConfigurations Use EH - OFF |
| 00:19:46.860 | E64 | 1897 | Data::Search | [0] 0x9940000 |
| 00:19:46.860 | E64 | 1897 | Data::Search | [1] 0x0 |
| 00:19:46.860 | E64 | 1897 | Data::Search | [2] 0x0 |
| 00:19:46.860 | E64 | 1897 | Data::Search | [3] 0x0 |
| 00:19:46.860 | E64 | 1897 | Data::Search | [4] 0x0 |
| 00:19:46.860 | E64 | 1897 | Data::Search | [5] 0x64A0000 |
| 00:19:46.860 | E64 | 1897 | Data::Search | [6] 0x9380000 |
| 00:19:46.860 | E64 | 1897 | Data::Search | [7] 0x7F8E0000 |
| 00:19:46.860 | E64 | 1897 | Data::Search | [8] 0x64A0000 |
| 00:19:46.860 | E64 | 1897 | Data::Search | [9] 0x0 |
| 00:19:46.860 | E64 | 1902 | Data::Search | [10] 0x0 |
| 00:19:46.860 | E64 | 1908 | Data::Search | [11] 0x34B0000 |
| 00:19:46.860 | E64 | 1914 | Data::Search | [12] 0x7F8E0000 |
| 00:19:46.860 | E64 | 1920 | Data::Search | [13] 0xEAED0000 |
| 00:19:46.860 | E64 | 337 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
| 00:19:46.860 | E64 | 1269 | Client::hookFunctions | Detected Windows 8.1 or greater |
| 00:19:46.860 | E64 | 1292 | Client::hookFunctions | Acquiring function lock succedded |
| 00:19:46.861 | E64 | 254 | Common::HookChain::HookChainConfiguration::ReadAppConfiguration | read configuration file |
| 00:19:46.861 | E64 | 585 | Common::HookChain::HookChainManager::InitFromRemoteConfiguration | Read configuraion 21 |
| 00:19:46.861 | E64 | 952 | FunctionHook::EnableMCHOptions | MCH - Enable MCH Options |
| 00:19:46.861 | E64 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_2639480 opened succesfuly |
| 00:19:46.863 | E64 | 575 | OverlayManager::OverlayManager | OW System Cursor is set to = 0x15f0681 |
| 00:19:46.863 | E64 | 7747 | OverlayManager::LoadDefaultCursors | Load default cursors |
| 00:19:46.863 | E64 | 585 | OverlayManager::OverlayManager | OW Blank System Cursor is set to = 0xd240235, game cursor = 0x10007 |
| 00:19:46.863 | E64 | 72 | PerformanceCounter::StartSession | StartSession |
| 00:19:46.863 | E64 | 72 | PerformanceCounter::StartSession | StartSession |
| 00:19:46.864 | E64 | 225 | InterProcessElement::open | InterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly |
| 00:19:46.864 | E64 | 807 | OverlayManager::ReadGameConfigurations | GameConfigurations Control Modes = 0 |
| 00:19:46.864 | E64 | 825 | OverlayManager::ReadGameConfigurations | GameConfigurations TC Mode = 0x0 |
| 00:19:46.864 | E64 | 827 | OverlayManager::ReadGameConfigurations | GameConfigurations Cursor Mode = 0 |
| 00:19:46.864 | E64 | 830 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInputBlock = OFF |
| 00:19:46.864 | E64 | 833 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCursorMix = ON |
| 00:19:46.864 | E64 | 836 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMixModeCursor = OFF |
| 00:19:46.864 | E64 | 839 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCursorOffset = OFF |
| 00:19:46.864 | E64 | 842 | OverlayManager::ReadGameConfigurations | GameConfigurations FixResolutionChange = OFF |
| 00:19:46.864 | E64 | 845 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIBLock = OFF |
| 00:19:46.864 | E64 | 848 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIFocus = OFF |
| 00:19:46.864 | E64 | 851 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus = OFF |
| 00:19:46.864 | E64 | 854 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus2 = OFF |
| 00:19:46.864 | E64 | 857 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableDIAquire = OFF |
| 00:19:46.864 | E64 | 860 | OverlayManager::ReadGameConfigurations | GameConfigurations SetDINonExclusive = OFF |
| 00:19:46.864 | E64 | 863 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMouseDIExclusive = OFF |
| 00:19:46.864 | E64 | 866 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableActionMixed = OFF |
| 00:19:46.864 | E64 | 869 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceControlRehook = OFF |
| 00:19:46.864 | E64 | 872 | OverlayManager::ReadGameConfigurations | GameConfigurations FixActionFocus = OFF |
| 00:19:46.864 | E64 | 875 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreRT = ON |
| 00:19:46.864 | E64 | 878 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableResizeRelease = ON |
| 00:19:46.864 | E64 | 881 | OverlayManager::ReadGameConfigurations | GameConfigurations ResizeNotifyResolution = OFF |
| 00:19:46.864 | E64 | 884 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceCaptureChangeRehook = OFF |
| 00:19:46.864 | E64 | 887 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableEternalEnum = OFF |
| 00:19:46.864 | E64 | 890 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWL = OFF |
| 00:19:46.864 | E64 | 893 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWLW = ON |
| 00:19:46.864 | E64 | 896 | OverlayManager::ReadGameConfigurations | GameConfigurations TerminateOnWindowClose = OFF |
| 00:19:46.864 | E64 | 899 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartFocus = OFF |
| 00:19:46.864 | E64 | 902 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreRelease = OFF |
| 00:19:46.864 | E64 | 905 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableTPA = OFF |
| 00:19:46.864 | E64 | 908 | OverlayManager::ReadGameConfigurations | GameConfigurations PTCT = 0x0 |
| 00:19:46.864 | E64 | 911 | OverlayManager::ReadGameConfigurations | GameConfigurations ReleaseKBInOverlayFocus = OFF |
| 00:19:46.864 | E64 | 914 | OverlayManager::ReadGameConfigurations | GameConfigurations SmartReleaseKBInOverlayFocus = ON |
| 00:19:46.864 | E64 | 917 | OverlayManager::ReadGameConfigurations | GameConfigurations Stuck In Trans = OFF |
| 00:19:46.864 | E64 | 920 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableFocusOnAnyClick = OFF |
| 00:19:46.864 | E64 | 923 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCC = OFF |
| 00:19:46.864 | E64 | 926 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCCMix = OFF |
| 00:19:46.864 | E64 | 929 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursor = OFF |
| 00:19:46.864 | E64 | 932 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursorMT = ON |
| 00:19:46.864 | E64 | 935 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableRawInput = OFF |
| 00:19:46.864 | E64 | 938 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableOWGestures = OFF |
| 00:19:46.864 | E64 | 941 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableD3d9Ex = OFF |
| 00:19:46.864 | E64 | 944 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMTCursor = OFF |
| 00:19:46.864 | E64 | 947 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRI = OFF |
| 00:19:46.864 | E64 | 950 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIKB = OFF |
| 00:19:46.864 | E64 | 953 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIB = OFF |
| 00:19:46.864 | E64 | 956 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowRIMix = OFF |
| 00:19:46.864 | E64 | 959 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreBB = OFF |
| 00:19:46.864 | E64 | 962 | OverlayManager::ReadGameConfigurations | GameConfigurations RecreateSB = OFF |
| 00:19:46.864 | E64 | 965 | OverlayManager::ReadGameConfigurations | GameConfigurations FixFSTB = OFF |
| 00:19:46.864 | E64 | 968 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCOEx = OFF |
| 00:19:46.864 | E64 | 971 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRCEx = ON |
| 00:19:46.864 | E64 | 974 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableBlockChain = OFF |
| 00:19:46.864 | E64 | 977 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMKLL = OFF |
| 00:19:46.864 | E64 | 980 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewKLL = OFF |
| 00:19:46.864 | E64 | 983 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewMLLForExclusive = OFF |
| 00:19:46.864 | E64 | 986 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMW = OFF |
| 00:19:46.864 | E64 | 989 | OverlayManager::ReadGameConfigurations | GameConfigurations UsePR = OFF |
| 00:19:46.864 | E64 | 992 | OverlayManager::ReadGameConfigurations | GameConfigurations WaitRestore = OFF |
| 00:19:46.864 | E64 | 995 | OverlayManager::ReadGameConfigurations | GameConfigurations DIT = 0 |
| 00:19:46.864 | E64 | 998 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreMultipleDevices = OFF |
| 00:19:46.864 | E64 | 1001 | OverlayManager::ReadGameConfigurations | GameConfigurations FixHotkeyRI = ON |
| 00:19:46.864 | E64 | 1004 | OverlayManager::ReadGameConfigurations | GameConfigurations SendHotkeyRI = OFF |
| 00:19:46.864 | E64 | 1007 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRestoreSWL = ON |
| 00:19:46.864 | E64 | 1010 | OverlayManager::ReadGameConfigurations | GameConfigurations FIGVTH = OFF |
| 00:19:46.864 | E64 | 1013 | OverlayManager::ReadGameConfigurations | GameConfigurations PTBOffsetPixel = 0 |
| 00:19:46.864 | E64 | 1016 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceGBB = OFF |
| 00:19:46.864 | E64 | 1019 | OverlayManager::ReadGameConfigurations | GameConfigurations FixModifierMixMode = OFF |
| 00:19:46.864 | E64 | 1021 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDXThreadSafe = OFF |
| 00:19:46.864 | E64 | 1023 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInvisibleCursorCR = OFF |
| 00:19:46.864 | E64 | 1025 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGameProc = OFF |
| 00:19:46.864 | E64 | 1027 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCVCursor = OFF |
| 00:19:46.864 | E64 | 1029 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableRenderAI = ON |
| 00:19:46.864 | E64 | 1031 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableSmartMixMode = OFF |
| 00:19:46.864 | E64 | 1033 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreads = OFF |
| 00:19:46.864 | E64 | 1035 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreadsHook = OFF |
| 00:19:46.864 | E64 | 1037 | OverlayManager::ReadGameConfigurations | GameConfigurations KeepInGameOnLostFocus = OFF |
| 00:19:46.864 | E64 | 1039 | OverlayManager::ReadGameConfigurations | GameConfigurations FixBlending = OFF |
| 00:19:46.864 | E64 | 1041 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOUseDefaultAdpater = OFF |
| 00:19:46.864 | E64 | 1043 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPODisableDynamicRendering = OFF |
| 00:19:46.864 | E64 | 1045 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOExclusiveAsForeground = OFF |
| 00:19:46.864 | E64 | 1049 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPODisableFullscreenRendering = OFF |
| 00:19:46.864 | E64 | 1051 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreCursorRefCount = OFF |
| 00:19:46.864 | E64 | 1053 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMCHHookRetries = OFF |
| 00:19:46.864 | E64 | 1055 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableHookFallback = OFF |
| 00:19:46.864 | E64 | 1057 | OverlayManager::ReadGameConfigurations | GameConfigurations AlternativeIPC = OFF |
| 00:19:46.864 | E64 | 1059 | OverlayManager::ReadGameConfigurations | GameConfigurations RecordingFlipType = 0 |
| 00:19:46.864 | E64 | 1061 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGraphicsFunc = 0 |
| 00:19:46.864 | E64 | 1064 | OverlayManager::ReadGameConfigurations | GameConfigurations ImGuiRendering = 0 |
| 00:19:46.864 | E64 | 1067 | OverlayManager::ReadGameConfigurations | GameConfigurations foreground Window as target window = 0 |
| 00:19:46.864 | E64 | 1069 | OverlayManager::ReadGameConfigurations | OverlayManager::SetGameConfigurations Succeeded. |
| 00:19:46.864 | E64 | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
| 00:19:46.864 | E64 | 678 | OverlayManager::InitGameClient | starting hooks... |
| 00:19:46.898 | E64 | 1991 | FunctionHook::LoadHooker | Loading Utils from C:\Program Files (x86)\Overwolf\0.263.0.11\\OWUtils.dll succeeded |
| 00:19:46.901 | E64 | 602 | Install::Code | Init [Client,1] (MCH) OK |
| 00:19:46.901 | E64 | 602 | Install::Code | Init [Client,2] (MCH) OK |
| 00:19:46.902 | E64 | 602 | Install::Code | Init [Client,3] (MCH) OK |
| 00:19:46.902 | E64 | 602 | Install::Code | Init [Client,4] (MCH) OK |
| 00:19:46.903 | E64 | 602 | Install::Code | Init [Client,4.1] (MCH) OK |
| 00:19:46.910 | E64 | 602 | Install::Code | Init [Client,4.2] (MCH) OK |
| 00:19:46.910 | E64 | 1366 | Client::hookFunctions | Suspend before hook: OFF |
| 00:19:46.910 | E64 | 1067 | Install::Code | Segment [5|6304|0x64A0000|0x18A0] |
| 00:19:46.911 | E64 | 602 | Install::Code | unknown (MCH) OK |
| 00:19:46.911 | E64 | 1067 | Install::Code | Segment [5|429536|0x64A0000|0x68DE0] |
| 00:19:46.912 | E64 | 602 | Install::Code | unknown (MCH) OK |
| 00:19:46.912 | E64 | 1067 | Install::Code | Segment [5|141296|0x64A0000|0x227F0] |
| 00:19:46.919 | E64 | 602 | Install::Code | unknown (MCH) OK |
| 00:19:46.919 | E64 | 1067 | Install::Code | Segment [5|13024|0x64A0000|0x32E0] |
| 00:19:46.924 | 43EC | 315 | fSwapChain_Present | **** Present ****** |
| 00:19:46.939 | E64 | 602 | Install::Code | unknown (MCH) OK |
| 00:19:46.939 | E64 | 1067 | Install::Code | Segment [5|-49051552|0x64A0000|0xFD138860] |
| 00:19:46.939 | E64 | 1158 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::31. |
| 00:19:46.939 | E64 | 1067 | Install::Code | Segment [5|-49030096|0x64A0000|0xFD13DC30] |
| 00:19:46.939 | E64 | 1158 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::32. |
| 00:19:46.939 | E64 | 1067 | Install::Code | Segment [5|-49035792|0x64A0000|0xFD13C5F0] |
| 00:19:46.939 | E64 | 1158 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::33. |
| 00:19:46.939 | E64 | 1067 | Install::Code | Segment [5|-50223136|0x64A0000|0xFD01A7E0] |
| 00:19:46.939 | E64 | 1158 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::34. |
| 00:19:46.939 | E64 | 1067 | Install::Code | Segment [5|6304|0x64A0000|0x18A0] |
| 00:19:46.939 | E64 | 1129 | Client::hookLibraryFunctions | Aleady hooked function 5::27. |
| 00:19:46.939 | E64 | 1067 | Install::Code | Segment [5|429536|0x64A0000|0x68DE0] |
| 00:19:46.939 | E64 | 1129 | Client::hookLibraryFunctions | Aleady hooked function 5::28. |
| 00:19:46.939 | E64 | 1067 | Install::Code | Segment [5|141296|0x64A0000|0x227F0] |
| 00:19:46.939 | E64 | 1129 | Client::hookLibraryFunctions | Aleady hooked function 5::29. |
| 00:19:46.939 | E64 | 1067 | Install::Code | Segment [5|13024|0x64A0000|0x32E0] |
| 00:19:46.939 | E64 | 1129 | Client::hookLibraryFunctions | Aleady hooked function 5::30. |
| 00:19:46.939 | E64 | 1067 | Install::Code | Segment [5|-49051552|0x64A0000|0xFD138860] |
| 00:19:46.939 | E64 | 1158 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::31. |
| 00:19:46.939 | E64 | 1067 | Install::Code | Segment [5|-49030096|0x64A0000|0xFD13DC30] |
| 00:19:46.939 | E64 | 1158 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::32. |
| 00:19:46.939 | E64 | 1067 | Install::Code | Segment [5|-49035792|0x64A0000|0xFD13C5F0] |
| 00:19:46.939 | E64 | 1158 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::33. |
| 00:19:46.939 | E64 | 1067 | Install::Code | Segment [5|-50223136|0x64A0000|0xFD01A7E0] |
| 00:19:46.939 | E64 | 1158 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::34. |
| 00:19:46.939 | E64 | 337 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
| 00:19:46.939 | E64 | 1335 | OverlayManager::Start | Starting... |
| 00:19:46.939 | E64 | 1367 | OverlayManager::Start | starting hooks 2... |
| 00:19:46.940 | E64 | 602 | Install::Code | Init [Client,5] (MCH) OK |
| 00:19:46.940 | E64 | 1472 | OverlayManager::Start | FixRestoreSWL failed 0 |
| 00:19:46.940 | E64 | 1475 | OverlayManager::Start | FixRestoreSWL failed 0 |
| 00:19:46.941 | E64 | 602 | Install::Code | GetWindowLongPtrW (MCH) OK |
| 00:19:46.947 | E64 | 602 | Install::Code | SetWindowLongPtrW (MCH) OK |
| 00:19:46.947 | E64 | 1533 | | XTRAP COMPATIBLE PATCH WARNING |
| 00:19:46.947 | E64 | 1542 | OverlayManager::Start | done with hooks... |
| 00:19:46.947 | E64 | 108 | ApiManager::Init | API Manager Event : OK |
| 00:19:46.947 | E64 | 120 | ApiManager::CreateBackgroundThread | Background Thread - Created , ThreadId=5756 |
| 00:19:46.947 | E64 | 67 | TXRSetting | Fail to read texture recognition options 0xb7 |
| 00:19:46.947 | E64 | 114 | TXOfInterest | New list set with 0 items |
| 00:19:46.947 | E64 | 1568 | OverlayManager::Start | get foreground state |
| 00:19:46.947 | E64 | 1605 | OverlayManager::Start | Started... |
| 00:19:46.947 | E64 | 145 | Common::HookChain::HookChainManager::Start | Starting hook chain manager |
| 00:19:46.947 | E64 | 155 | Common::HookChain::HookChainManager::Start | skip starting hook chain manager, no modules |
| 00:19:46.948 | 382C | 7322 | OverlayManager::OnConnected | Connected to server |
| 00:19:46.948 | 382C | 32 | SendServerHelloMessage::Execute | Send connection Ack |
| 00:19:46.949 | 167C | 7988 | OverlayManager::UpdateInputTrackerWinodw | update input tracker list 0x0 -> 0xc0568 |
| 00:19:46.953 | E64 | 602 | Install::Code | Init [Client,0] (MCH) OK |
| 00:19:46.953 | E64 | 428 | GraphicsHookManager::ReleaseHookRef | Clear Hook manager thread |
| 00:19:46.953 | E64 | 94 | GraphicsHookManager::StopThread | StopThread |
| 00:19:46.954 | 3BC4 | 216 | GraphicsHookManager::MessageLoop | Exit Thread |
| 00:19:46.956 | 45F4 | 7901 | OverlayManager::IsEmptyCursor | Cache cursor 0x10003 (v: 1) |
| 00:19:46.969 | E64 | 408 | Client::initFirstInjection | init complete |
| 00:19:46.985 | 382C | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
| 00:19:46.990 | 43EC | 587 | RenderDeviceD3d11::RenderDeviceD3d11 | Render device d3d11 |
| 00:19:47.1 | 382C | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
| 00:19:47.17 | 43EC | 148 | D3DHelpers::LoadDxLibrary | DX Lib d3dx11_43.dll loaded |
| 00:19:47.22 | 382C | 7134 | OverlayManager::doAction | DisplayFPS - Triggered |
| 00:19:47.94 | 43EC | 148 | D3DHelpers::LoadDxLibrary | DX Lib D3DCompiler_43.dll loaded |
| 00:19:47.94 | 43EC | 984 | RenderDeviceD3d11::LoadD3dXLibraryAndFunctions | load library functions OK. |
| 00:19:47.162 | 43EC | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1197e0d0 |
| 00:19:47.162 | 43EC | 1072 | RenderDeviceD3d11::init | Device adapter hash: -869701329 |
| 00:19:47.162 | 43EC | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
| 00:19:47.162 | 43EC | 1126 | RenderDeviceD3d11::init | save state |
| 00:19:47.162 | 43EC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
| 00:19:47.165 | 43EC | 705 | RenderDeviceD3d11::initDX11 | create vs |
| 00:19:47.165 | 43EC | 723 | RenderDeviceD3d11::initDX11 | create vs |
| 00:19:47.166 | 43EC | 745 | RenderDeviceD3d11::initDX11 | create pxs |
| 00:19:47.167 | 43EC | 774 | RenderDeviceD3d11::initDX11 | create raster |
| 00:19:47.167 | 43EC | 842 | RenderDeviceD3d11::initDX11 | create buffers |
| 00:19:47.167 | 43EC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x10d552d8. |
| 00:19:47.167 | 43EC | 1134 | RenderDeviceD3d11::init | restore state |
| 00:19:47.167 | 43EC | 1137 | RenderDeviceD3d11::init | Target Window [0x305f0] |
| 00:19:47.167 | 43EC | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
| 00:19:47.167 | 43EC | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
| 00:19:47.167 | 43EC | 3121 | OverlayManager::setGraphics | Set graphics 3 |
| 00:19:47.167 | 43EC | 193 | Overlay::Streaming::GameCaptureManager::SetRenderDevice | Streaming Client started. SHT supported: True |
| 00:19:47.167 | 43EC | 2092 | RenderDeviceD3d11::setFix | Set render device fix RT. |
| 00:19:47.167 | 43EC | 3156 | OverlayManager::setGraphics | Render Device fix was set RT. |
| 00:19:47.167 | 43EC | 5536 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
| 00:19:47.167 | 43EC | 5556 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
| 00:19:47.179 | 43EC | 737 | OverlayInputManager::HandleCommands | Clear all hotkeys command |
| 00:19:47.179 | 43EC | 788 | OverlayInputManager::AddHotKey | Add new hotkey [toggle-main_lchehejhdkhdkfledgjmchiblkmimnhfoeacjcni]-[70]-[2]. Total [0] (pressed: 1) |
| 00:19:47.179 | 43EC | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.250000], offser[0, 0] |
| 00:19:47.179 | 43EC | 21 | StartWidgetsRefresher::Execute | Execute start wicket manager |
| 00:19:47.179 | 43EC | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
| 00:19:47.179 | 43EC | 5705 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x305f0} (foreground = 0x10346). |
| 00:19:47.179 | 43EC | 2589 | OverlayManager::installWindowProcHook | Install WPH |
| 00:19:47.179 | 43EC | 2603 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xb700647 |
| 00:19:47.179 | 43EC | 2622 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
| 00:19:47.179 | 43EC | 2668 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x34edf93c=888011068)=>(0x67dc5860=1742493792) |
| 00:19:47.179 | 43EC | 2679 | OverlayManager::installWindowProcHook | installWindowProcHook mouse is tracked successfully. |
| 00:19:47.179 | 43EC | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
| 00:19:47.179 | 43EC | 311 | PerformanceCounter::NotifyFrameRender | Notify first Render... |
| 00:19:47.179 | 43EC | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
| 00:19:47.179 | 43EC | 8489 | OverlayManager::CheckForSharedTextureSupport | Check for SHT support |
| 00:19:47.181 | 43EC | 5607 | OverlayManager::initOverlayResolution | Ex 0X40000 |
| 00:19:47.181 | 43EC | 5613 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080) |
| 00:19:47.185 | 45F4 | 2242 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
| 00:19:47.185 | 45F4 | 2698 | OverlayManager::installKeybMouseHook | Install KeybMouse |
| 00:19:47.185 | 45F4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
| 00:19:47.185 | 45F4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x45f4 |
| 00:19:47.185 | 45F4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x45f4 |
| 00:19:47.185 | 45F4 | 8207 | OverlayManager::SetCursorInitialState | GameWndProc - Original Cursor Ref Count = 0, Cur = 0x10003 |
| 00:19:47.196 | D24 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_20510_P_9480 opened succesfuly |
| 00:19:47.196 | D24 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_9480_SHARED_MEMORY_AGENT opened succesfuly |
| 00:19:53.58 | 43EC | 508 | ReleaseD11Device | Device Released! [2] |
| 00:19:53.58 | 43EC | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
| 00:19:53.58 | 43EC | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
| 00:19:53.58 | 43EC | 184 | IRenderDevice::release | Render Releasing. |
| 00:19:53.58 | 43EC | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
| 00:19:53.58 | 43EC | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
| 00:19:53.58 | 43EC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
| 00:19:53.58 | 43EC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
| 00:19:53.58 | 43EC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
| 00:19:53.58 | 43EC | 201 | IRenderDevice::release | Render Releasing Done. |
| 00:19:53.58 | 43EC | 511 | ReleaseD11Device | End Device Released! |
| 00:19:53.94 | 382C | 6975 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
| 00:19:53.94 | 382C | 8597 | OverlayManager::OnForegroundChanged | Changed True |
| 00:19:53.96 | 382C | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
| 00:19:53.110 | 382C | 7134 | OverlayManager::doAction | DisplayFPS - Triggered |
| 00:19:53.194 | 45F4 | 441 | fSwapResize_Buffers | Resize buffer (0x1197e0d0)! |
| 00:19:53.338 | 45F4 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x0) 0x305f0 . |
| 00:19:53.341 | 43EC | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1197e0d0 |
| 00:19:53.341 | 43EC | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
| 00:19:53.341 | 43EC | 1126 | RenderDeviceD3d11::init | save state |
| 00:19:53.341 | 43EC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
| 00:19:53.345 | 43EC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x10d552d8. |
| 00:19:53.345 | 43EC | 1134 | RenderDeviceD3d11::init | restore state |
| 00:19:53.345 | 43EC | 1137 | RenderDeviceD3d11::init | Target Window [0x305f0] |
| 00:19:53.345 | 43EC | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
| 00:19:53.345 | 43EC | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
| 00:19:53.349 | 43EC | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
| 00:19:57.116 | 167C | 2145 | Client::LogProcessModules | Loaded modules: |
| 00:19:57.327 | 167C | 2161 | | C:\Program Files (x86)\Overwolf\0.263.0.11\OWClient.dll |
| 00:19:57.327 | 167C | 2161 | | C:\Program Files (x86)\Overwolf\0.263.0.11\OWExplorer.dll |
| 00:19:57.327 | 167C | 2161 | | C:\Program Files (x86)\Overwolf\0.263.0.11\OWUtils.dll |
| 00:19:57.327 | 167C | 2161 | | C:\Program Files\Epic Games\Fortnite\Engine\Binaries\ThirdParty\DbgHelp\dbghelp.dll |
| 00:19:57.327 | 167C | 2161 | | C:\Program Files\Epic Games\Fortnite\Engine\Binaries\ThirdParty\NVIDIA\GeForceNOW\Win64\GfnRuntimeSdk.dll |
| 00:19:57.327 | 167C | 2161 | | C:\Program Files\Epic Games\Fortnite\Engine\Binaries\ThirdParty\Ogg\Win64\VS2015\libogg_64.dll |
| 00:19:57.327 | 167C | 2161 | | C:\Program Files\Epic Games\Fortnite\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbis_64.dll |
| 00:19:57.327 | 167C | 2161 | | C:\Program Files\Epic Games\Fortnite\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbisfile_64.dll |
| 00:19:57.327 | 167C | 2161 | | C:\Program Files\Epic Games\Fortnite\Engine\Binaries\ThirdParty\Windows\XAudio2_9\x64\xaudio2_9redist.dll |
| 00:19:57.327 | 167C | 2161 | | C:\Program Files\Epic Games\Fortnite\Engine\Plugins\Experimental\RazerChromaDevices\Binaries\ThirdParty\Win64\CChromaEditorLibrary64.dll |
| 00:19:57.327 | 167C | 2161 | | C:\Program Files\Epic Games\Fortnite\Engine\Plugins\NNE\NNERuntimeORT\Binaries\ThirdParty\Onnxruntime\Win64\onnxruntime.dll |
| 00:19:57.327 | 167C | 2161 | | C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\ThirdParty\Discord\Win64\discord-rpc.dll |
| 00:19:57.327 | 167C | 2161 | | C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\ThirdParty\NVIDIA\NGX\Win64\nvngx_dlss.dll |
| 00:19:57.327 | 167C | 2161 | | C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\ThirdParty\Nvidia\Win64\GfeSDK.dll |
| 00:19:57.327 | 167C | 2161 | | C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\D3D12\D3D12Core.dll |
| 00:19:57.327 | 167C | 2161 | | C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\DML\DirectML.dll |
| 00:19:57.327 | 167C | 2161 | | C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\EOSSDK-Win64-Shipping.dll |
| 00:19:57.327 | 167C | 2161 | | C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\FortniteClient-Win64-Shipping.exe |
| 00:19:57.327 | 167C | 2161 | | C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\MSVCP140.dll |
| 00:19:57.327 | 167C | 2161 | | C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\VCRUNTIME140.dll |
| 00:19:57.327 | 167C | 2161 | | C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\VCRUNTIME140_1.dll |
| 00:19:57.327 | 167C | 2161 | | C:\Program Files\LGHUB\sdks\sdk_legacy_led_x64.dll |
| 00:19:57.327 | 167C | 2161 | | C:\Program Files\NVIDIA Corporation\NVIDIA app\MessageBus\MessageBus.dll |
| 00:19:57.327 | 167C | 2161 | | C:\Program Files\NVIDIA Corporation\NvTelemetry\NvTelemetryAPI64.dll |
| 00:19:57.327 | 167C | 2161 | | C:\Program Files\NVIDIA Corporation\NvTelemetry\NvTelemetryBridge64.dll |
| 00:19:57.327 | 167C | 2161 | | C:\Windows\SYSTEM32\AUDIOSES.DLL |
| 00:19:57.327 | 167C | 2161 | | C:\Windows\SYSTEM32\AVRT.dll |
| 00:19:57.327 | 167C | 2161 | | C:\Windows\SYSTEM32\AcGenral.DLL |
| 00:19:57.327 | 167C | 2161 | | C:\Windows\SYSTEM32\CRYPTSP.dll |
| 00:19:57.327 | 167C | 2161 | | C:\Windows\SYSTEM32\CompPkgSup.DLL |
| 00:19:57.327 | 167C | 2161 | | C:\Windows\SYSTEM32\D3DCOMPILER_47.dll |
| 00:19:57.327 | 167C | 2161 | | C:\Windows\SYSTEM32\D3DCompiler_43.dll |
| 00:19:57.327 | 167C | 2161 | | C:\Windows\SYSTEM32\D3DSCache.dll |
| 00:19:57.327 | 167C | 2161 | | C:\Windows\SYSTEM32\D3DX9_43.dll |
| 00:19:57.327 | 167C | 2161 | | C:\Windows\SYSTEM32\DEVRTL.dll |
| 00:19:57.327 | 167C | 2161 | | C:\Windows\SYSTEM32\DNSAPI.dll |
| 00:19:57.327 | 167C | 2161 | | C:\Windows\SYSTEM32\DSOUND.dll |
| 00:19:57.327 | 167C | 2161 | | C:\Windows\SYSTEM32\GLU32.dll |
| 00:19:57.327 | 167C | 2161 | | C:\Windows\SYSTEM32\GameInput.dll |
| 00:19:57.327 | 167C | 2161 | | C:\Windows\SYSTEM32\IPHLPAPI.DLL |
| 00:19:57.327 | 167C | 2161 | | C:\Windows\SYSTEM32\MMDevAPI.DLL |
| 00:19:57.327 | 167C | 2161 | | C:\Windows\SYSTEM32\MPR.dll |
| 00:19:57.327 | 167C | 2161 | | C:\Windows\SYSTEM32\MSACM32.dll |
| 00:19:57.327 | 167C | 2161 | | C:\Windows\SYSTEM32\MSASN1.dll |
| 00:19:57.327 | 167C | 2161 | | C:\Windows\SYSTEM32\MSAudDecMFT.dll |
| 00:19:57.327 | 167C | 2161 | | C:\Windows\SYSTEM32\NTASN1.dll |
| 00:19:57.327 | 167C | 2161 | | C:\Windows\SYSTEM32\OPENGL32.dll |
| 00:19:57.327 | 167C | 2161 | | C:\Windows\SYSTEM32\PROPSYS.dll |
| 00:19:57.327 | 167C | 2161 | | C:\Windows\SYSTEM32\RTWorkQ.DLL |
| 00:19:57.327 | 167C | 2161 | | C:\Windows\SYSTEM32\SPINF.dll |
| 00:19:57.327 | 167C | 2161 | | C:\Windows\SYSTEM32\SspiCli.dll |
| 00:19:57.327 | 167C | 2161 | | C:\Windows\SYSTEM32\TextShaping.dll |
| 00:19:57.327 | 167C | 2161 | | C:\Windows\SYSTEM32\UIAutomationCore.DLL |
| 00:19:57.327 | 167C | 2161 | | C:\Windows\SYSTEM32\UMPDC.dll |
| 00:19:57.327 | 167C | 2161 | | C:\Windows\SYSTEM32\USERENV.dll |
| 00:19:57.327 | 167C | 2161 | | C:\Windows\SYSTEM32\UxTheme.dll |
| 00:19:57.327 | 167C | 2161 | | C:\Windows\SYSTEM32\VERSION.dll |
| 00:19:57.327 | 167C | 2161 | | C:\Windows\SYSTEM32\WINHTTP.dll |
| 00:19:57.327 | 167C | 2161 | | C:\Windows\SYSTEM32\WINMM.dll |
| 00:19:57.327 | 167C | 2161 | | C:\Windows\SYSTEM32\WINNSI.DLL |
| 00:19:57.327 | 167C | 2161 | | C:\Windows\SYSTEM32\Wldp.dll |
| 00:19:57.327 | 167C | 2161 | | C:\Windows\SYSTEM32\XINPUT1_4.dll |
| 00:19:57.327 | 167C | 2161 | | C:\Windows\SYSTEM32\amsi.dll |
| 00:19:57.327 | 167C | 2161 | | C:\Windows\SYSTEM32\apphelp.dll |
| 00:19:57.327 | 167C | 2161 | | C:\Windows\SYSTEM32\cryptbase.dll |
| 00:19:57.327 | 167C | 2161 | | C:\Windows\SYSTEM32\cryptnet.dll |
| 00:19:57.327 | 167C | 2161 | | C:\Windows\SYSTEM32\d3d11.dll |
| 00:19:57.327 | 167C | 2161 | | C:\Windows\SYSTEM32\d3d12.dll |
| 00:19:57.327 | 167C | 2161 | | C:\Windows\SYSTEM32\d3dx11_43.dll |
| 00:19:57.327 | 167C | 2161 | | C:\Windows\SYSTEM32\dcomp.dll |
| 00:19:57.327 | 167C | 2161 | | C:\Windows\SYSTEM32\devobj.dll |
| 00:19:57.327 | 167C | 2161 | | C:\Windows\SYSTEM32\dhcpcsvc.DLL |
| 00:19:57.327 | 167C | 2161 | | C:\Windows\SYSTEM32\dhcpcsvc6.DLL |
| 00:19:57.327 | 167C | 2161 | | C:\Windows\SYSTEM32\drvstore.dll |
| 00:19:57.327 | 167C | 2161 | | C:\Windows\SYSTEM32\dwmapi.dll |
| 00:19:57.327 | 167C | 2161 | | C:\Windows\SYSTEM32\dxcore.dll |
| 00:19:57.327 | 167C | 2161 | | C:\Windows\SYSTEM32\dxgi.dll |
| 00:19:57.327 | 167C | 2161 | | C:\Windows\SYSTEM32\gpapi.dll |
| 00:19:57.327 | 167C | 2161 | | C:\Windows\SYSTEM32\hid.dll |
| 00:19:57.327 | 167C | 2161 | | C:\Windows\SYSTEM32\kernel.appcore.dll |
| 00:19:57.327 | 167C | 2161 | | C:\Windows\SYSTEM32\ksuser.dll |
| 00:19:57.327 | 167C | 2161 | | C:\Windows\SYSTEM32\mf.dll |
| 00:19:57.327 | 167C | 2161 | | C:\Windows\SYSTEM32\mfc140u.dll |
| 00:19:57.327 | 167C | 2161 | | C:\Windows\SYSTEM32\mfperfhelper.dll |
| 00:19:57.327 | 167C | 2161 | | C:\Windows\SYSTEM32\mfplat.dll |
| 00:19:57.327 | 167C | 2161 | | C:\Windows\SYSTEM32\mfplay.dll |
| 00:19:57.327 | 167C | 2161 | | C:\Windows\SYSTEM32\midimap.dll |
| 00:19:57.327 | 167C | 2161 | | C:\Windows\SYSTEM32\msacm32.drv |
| 00:19:57.327 | 167C | 2161 | | C:\Windows\SYSTEM32\msmpeg2vdec.dll |
| 00:19:57.327 | 167C | 2161 | | C:\Windows\SYSTEM32\ncrypt.dll |
| 00:19:57.327 | 167C | 2161 | | C:\Windows\SYSTEM32\ntdll.dll |
| 00:19:57.327 | 167C | 2161 | | C:\Windows\SYSTEM32\ntmarta.dll |
| 00:19:57.327 | 167C | 2161 | | C:\Windows\SYSTEM32\nvapi64.dll |
| 00:19:57.327 | 167C | 2161 | | C:\Windows\SYSTEM32\powrprof.dll |
| 00:19:57.327 | 167C | 2161 | | C:\Windows\SYSTEM32\profapi.dll |
| 00:19:57.327 | 167C | 2161 | | C:\Windows\SYSTEM32\resourcepolicyclient.dll |
| 00:19:57.327 | 167C | 2161 | | C:\Windows\SYSTEM32\secur32.dll |
| 00:19:57.327 | 167C | 2161 | | C:\Windows\SYSTEM32\textinputframework.dll |
| 00:19:57.327 | 167C | 2161 | | C:\Windows\SYSTEM32\wbemcomn.dll |
| 00:19:57.327 | 167C | 2161 | | C:\Windows\SYSTEM32\wdmaud.drv |
| 00:19:57.327 | 167C | 2161 | | C:\Windows\SYSTEM32\windows.storage.dll |
| 00:19:57.327 | 167C | 2161 | | C:\Windows\SYSTEM32\winmmbase.dll |
| 00:19:57.327 | 167C | 2161 | | C:\Windows\SYSTEM32\wintypes.dll |
| 00:19:57.327 | 167C | 2161 | | C:\Windows\SYSTEM32\xaudio2_9.dll |
| 00:19:57.328 | 167C | 2161 | | C:\Windows\System32\AppXDeploymentClient.dll |
| 00:19:57.328 | 167C | 2161 | | C:\Windows\System32\CRYPT32.dll |
| 00:19:57.328 | 167C | 2161 | | C:\Windows\System32\CoreMessaging.dll |
| 00:19:57.328 | 167C | 2161 | | C:\Windows\System32\CoreUIComponents.dll |
| 00:19:57.328 | 167C | 2161 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_78cd02ab022cd554\Display.NvContainer\NvMessageBus.dll |
| 00:19:57.328 | 167C | 2161 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_78cd02ab022cd554\_nvngx.dll |
| 00:19:57.328 | 167C | 2161 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_78cd02ab022cd554\nvcuda64.dll |
| 00:19:57.328 | 167C | 2161 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_78cd02ab022cd554\nvdxgdmal64.dll |
| 00:19:57.328 | 167C | 2161 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_78cd02ab022cd554\nvgpucomp64.dll |
| 00:19:57.328 | 167C | 2161 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_78cd02ab022cd554\nvldumdx.dll |
| 00:19:57.328 | 167C | 2161 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_78cd02ab022cd554\nvppex.dll |
| 00:19:57.328 | 167C | 2161 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_78cd02ab022cd554\nvwgf2umx.dll |
| 00:19:57.328 | 167C | 2161 | | C:\Windows\System32\IMM32.DLL |
| 00:19:57.328 | 167C | 2161 | | C:\Windows\System32\InputHost.dll |
| 00:19:57.328 | 167C | 2161 | | C:\Windows\System32\KERNEL32.DLL |
| 00:19:57.328 | 167C | 2161 | | C:\Windows\System32\KERNELBASE.dll |
| 00:19:57.328 | 167C | 2161 | | C:\Windows\System32\NSI.dll |
| 00:19:57.328 | 167C | 2161 | | C:\Windows\System32\OLEAUT32.dll |
| 00:19:57.328 | 167C | 2161 | | C:\Windows\System32\OneCoreCommonProxyStub.dll |
| 00:19:57.328 | 167C | 2161 | | C:\Windows\System32\OneCoreUAPCommonProxyStub.dll |
| 00:19:57.328 | 167C | 2161 | | C:\Windows\System32\PSAPI.DLL |
| 00:19:57.328 | 167C | 2161 | | C:\Windows\System32\RPCRT4.dll |
| 00:19:57.328 | 167C | 2161 | | C:\Windows\System32\SETUPAPI.dll |
| 00:19:57.328 | 167C | 2161 | | C:\Windows\System32\SHELL32.dll |
| 00:19:57.328 | 167C | 2161 | | C:\Windows\System32\USER32.dll |
| 00:19:57.328 | 167C | 2161 | | C:\Windows\System32\WINTRUST.dll |
| 00:19:57.328 | 167C | 2161 | | C:\Windows\System32\WLDAP32.dll |
| 00:19:57.328 | 167C | 2161 | | C:\Windows\System32\WS2_32.dll |
| 00:19:57.328 | 167C | 2161 | | C:\Windows\System32\WindowManagementAPI.dll |
| 00:19:57.328 | 167C | 2161 | | C:\Windows\System32\Windows.ApplicationModel.dll |
| 00:19:57.328 | 167C | 2161 | | C:\Windows\System32\Windows.Media.dll |
| 00:19:57.328 | 167C | 2161 | | C:\Windows\System32\Windows.UI.dll |
| 00:19:57.328 | 167C | 2161 | | C:\Windows\System32\advapi32.dll |
| 00:19:57.328 | 167C | 2161 | | C:\Windows\System32\bcrypt.dll |
| 00:19:57.328 | 167C | 2161 | | C:\Windows\System32\bcryptprimitives.dll |
| 00:19:57.328 | 167C | 2161 | | C:\Windows\System32\cfgmgr32.dll |
| 00:19:57.328 | 167C | 2161 | | C:\Windows\System32\clbcatq.dll |
| 00:19:57.328 | 167C | 2161 | | C:\Windows\System32\combase.dll |
| 00:19:57.328 | 167C | 2161 | | C:\Windows\System32\fwpuclnt.dll |
| 00:19:57.328 | 167C | 2161 | | C:\Windows\System32\gameux.dll |
| 00:19:57.328 | 167C | 2161 | | C:\Windows\System32\gdi32.dll |
| 00:19:57.328 | 167C | 2161 | | C:\Windows\System32\gdi32full.dll |
| 00:19:57.328 | 167C | 2161 | | C:\Windows\System32\imagehlp.dll |
| 00:19:57.328 | 167C | 2161 | | C:\Windows\System32\msctf.dll |
| 00:19:57.328 | 167C | 2161 | | C:\Windows\System32\msvcp_win.dll |
| 00:19:57.328 | 167C | 2161 | | C:\Windows\System32\msvcrt.dll |
| 00:19:57.328 | 167C | 2161 | | C:\Windows\System32\ole32.dll |
| 00:19:57.328 | 167C | 2161 | | C:\Windows\System32\rasadhlp.dll |
| 00:19:57.328 | 167C | 2161 | | C:\Windows\System32\sechost.dll |
| 00:19:57.328 | 167C | 2161 | | C:\Windows\System32\shcore.dll |
| 00:19:57.328 | 167C | 2161 | | C:\Windows\System32\shlwapi.dll |
| 00:19:57.328 | 167C | 2161 | | C:\Windows\System32\ucrtbase.dll |
| 00:19:57.328 | 167C | 2161 | | C:\Windows\System32\win32u.dll |
| 00:19:57.328 | 167C | 2161 | | C:\Windows\System32\winrnr.dll |
| 00:19:57.328 | 167C | 2161 | | C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.4355_none_60b8b9eb71f62e16\comctl32.dll |
| 00:19:57.328 | 167C | 2161 | | C:\Windows\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.19041.4355_none_91a3acd0cc88a7e4\gdiplus.dll |
| 00:19:57.328 | 167C | 2161 | | C:\Windows\system32\NLAapi.dll |
| 00:19:57.328 | 167C | 2161 | | C:\Windows\system32\dataexchange.dll |
| 00:19:57.328 | 167C | 2161 | | C:\Windows\system32\explorerframe.dll |
| 00:19:57.328 | 167C | 2161 | | C:\Windows\system32\mswsock.dll |
| 00:19:57.328 | 167C | 2161 | | C:\Windows\system32\napinsp.dll |
| 00:19:57.328 | 167C | 2161 | | C:\Windows\system32\nvspcap64.dll |
| 00:19:57.328 | 167C | 2161 | | C:\Windows\system32\pnrpnsp.dll |
| 00:19:57.328 | 167C | 2161 | | C:\Windows\system32\rsaenh.dll |
| 00:19:57.328 | 167C | 2161 | | C:\Windows\system32\twinapi.appcore.dll |
| 00:19:57.328 | 167C | 2161 | | C:\Windows\system32\wbem\fastprox.dll |
| 00:19:57.328 | 167C | 2161 | | C:\Windows\system32\wbem\wbemprox.dll |
| 00:19:57.328 | 167C | 2161 | | C:\Windows\system32\wbem\wbemsvc.dll |
| 00:19:57.328 | 167C | 2161 | | C:\Windows\system32\windowscodecs.dll |
| 00:19:57.328 | 167C | 2161 | | C:\Windows\system32\wshbth.dll |
| 00:19:57.328 | 167C | 2161 | | c:\windows\system32\gameinputinbox.dll |
| 00:19:57.735 | 382C | 7425 | OverlayManager::HandleIPCMessage | Load in-game plugin request: [C:\Users\bob\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\267.2.4\plugins/GEPPlugin64.dll] [oopo: off] |
| 00:19:57.740 | 43EC | 8260 | OverlayManager::LoadPlugin | loading plugin: C:\Users\bob\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\267.2.4\plugins/GEPPlugin64.dll |
| 00:19:57.762 | 43EC | 8279 | OverlayManager::LoadPlugin | Plugin loaded [1] [C:\Users\bob\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\267.2.4\plugins/GEPPlugin64.dll] [] |
| 00:19:57.804 | 43EC | 8311 | OverlayManager::LoadPlugin | finish loading plugin |
| 00:20:07.277 | 43EC | 508 | ReleaseD11Device | Device Released! [2] |
| 00:20:07.277 | 43EC | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
| 00:20:07.277 | 43EC | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
| 00:20:07.277 | 43EC | 184 | IRenderDevice::release | Render Releasing. |
| 00:20:07.277 | 43EC | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
| 00:20:07.277 | 43EC | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
| 00:20:07.277 | 43EC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
| 00:20:07.277 | 43EC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
| 00:20:07.277 | 43EC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
| 00:20:07.277 | 43EC | 201 | IRenderDevice::release | Render Releasing Done. |
| 00:20:07.277 | 43EC | 511 | ReleaseD11Device | End Device Released! |
| 00:20:07.312 | 45F4 | 441 | fSwapResize_Buffers | Resize buffer (0x1197e0d0)! |
| 00:20:07.391 | 382C | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
| 00:20:07.391 | 382C | 6975 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
| 00:20:07.391 | 382C | 8597 | OverlayManager::OnForegroundChanged | Changed False |
| 00:20:07.391 | 382C | 8635 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x7056A Title=[Task Switching] |
| 00:20:07.391 | 382C | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
| 00:20:07.391 | 382C | 3027 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
| 00:20:07.391 | 382C | 2922 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
| 00:20:07.407 | 382C | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
| 00:20:07.407 | 382C | 7134 | OverlayManager::doAction | DisplayFPS - Triggered |
| 00:20:07.435 | 43EC | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1197e0d0 |
| 00:20:07.435 | 43EC | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
| 00:20:07.435 | 43EC | 1126 | RenderDeviceD3d11::init | save state |
| 00:20:07.435 | 43EC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
| 00:20:07.439 | 43EC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x10d552d8. |
| 00:20:07.439 | 43EC | 1134 | RenderDeviceD3d11::init | restore state |
| 00:20:07.439 | 43EC | 1137 | RenderDeviceD3d11::init | Target Window [0x305f0] |
| 00:20:07.439 | 43EC | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
| 00:20:07.439 | 43EC | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
| 00:20:07.439 | 43EC | 3034 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
| 00:20:07.456 | 43EC | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
| 00:20:07.456 | 43EC | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
| 00:20:07.456 | 43EC | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
| 00:20:47.601 | 43EC | 508 | ReleaseD11Device | Device Released! [2] |
| 00:20:47.601 | 43EC | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
| 00:20:47.601 | 43EC | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
| 00:20:47.601 | 43EC | 184 | IRenderDevice::release | Render Releasing. |
| 00:20:47.601 | 43EC | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
| 00:20:47.601 | 43EC | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
| 00:20:47.601 | 43EC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
| 00:20:47.601 | 43EC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
| 00:20:47.601 | 43EC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
| 00:20:47.601 | 43EC | 201 | IRenderDevice::release | Render Releasing Done. |
| 00:20:47.601 | 43EC | 511 | ReleaseD11Device | End Device Released! |
| 00:20:47.633 | 45F4 | 441 | fSwapResize_Buffers | Resize buffer (0x1197e0d0)! |
| 00:20:47.634 | 45F4 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x305f0) 0x305f0 . |
| 00:20:47.637 | 43EC | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1197e0d0 |
| 00:20:47.637 | 43EC | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
| 00:20:47.637 | 43EC | 1126 | RenderDeviceD3d11::init | save state |
| 00:20:47.637 | 43EC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
| 00:20:47.641 | 43EC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x10d552d8. |
| 00:20:47.641 | 43EC | 1134 | RenderDeviceD3d11::init | restore state |
| 00:20:47.641 | 43EC | 1137 | RenderDeviceD3d11::init | Target Window [0x305f0] |
| 00:20:47.641 | 43EC | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
| 00:20:47.641 | 43EC | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
| 00:20:48.59 | 382C | 6975 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
| 00:20:48.59 | 382C | 8597 | OverlayManager::OnForegroundChanged | Changed True |
| 00:20:48.59 | 382C | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
| 00:20:48.59 | 45F4 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x305f0) 0x305f0 . |
| 00:20:48.75 | 382C | 7134 | OverlayManager::doAction | DisplayFPS - Triggered |
| 00:20:48.79 | 43EC | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
| 00:20:49.667 | 43EC | 508 | ReleaseD11Device | Device Released! [2] |
| 00:20:49.667 | 43EC | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
| 00:20:49.667 | 43EC | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
| 00:20:49.667 | 43EC | 184 | IRenderDevice::release | Render Releasing. |
| 00:20:49.667 | 43EC | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
| 00:20:49.667 | 43EC | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
| 00:20:49.667 | 43EC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
| 00:20:49.667 | 43EC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
| 00:20:49.667 | 43EC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
| 00:20:49.667 | 43EC | 201 | IRenderDevice::release | Render Releasing Done. |
| 00:20:49.667 | 43EC | 511 | ReleaseD11Device | End Device Released! |
| 00:20:49.694 | 45F4 | 441 | fSwapResize_Buffers | Resize buffer (0x1197e0d0)! |
| 00:20:49.792 | 43EC | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1197e0d0 |
| 00:20:49.792 | 43EC | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
| 00:20:49.792 | 43EC | 1126 | RenderDeviceD3d11::init | save state |
| 00:20:49.792 | 43EC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
| 00:20:49.796 | 43EC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x10d552d8. |
| 00:20:49.796 | 43EC | 1134 | RenderDeviceD3d11::init | restore state |
| 00:20:49.796 | 43EC | 1137 | RenderDeviceD3d11::init | Target Window [0x305f0] |
| 00:20:49.796 | 43EC | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
| 00:20:49.796 | 43EC | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
| 00:20:50.106 | 382C | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
| 00:20:50.106 | 382C | 6975 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
| 00:20:50.106 | 382C | 8597 | OverlayManager::OnForegroundChanged | Changed False |
| 00:20:50.106 | 382C | 8635 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x4054E Title=[Task Switching] |
| 00:20:50.106 | 382C | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
| 00:20:50.106 | 382C | 3027 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
| 00:20:50.106 | 382C | 2922 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
| 00:20:50.122 | 382C | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
| 00:20:50.122 | 382C | 7134 | OverlayManager::doAction | DisplayFPS - Triggered |
| 00:20:50.125 | 43EC | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
| 00:20:50.125 | 43EC | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
| 00:21:19.709 | D24 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_600A4_P_9480 opened succesfuly |
| 00:21:19.709 | D24 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_9480_SHARED_MEMORY_AGENT opened succesfuly |
| 00:21:23.280 | D24 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_3F0674_P_9480 opened succesfuly |
| 00:21:23.280 | D24 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_9480_SHARED_MEMORY_AGENT opened succesfuly |
| 00:21:26.308 | 45F4 | 4528 | overlayGetWindowLongW | GetWindowLongW changed 0x305f0, 888011068 |
| 00:21:26.350 | D24 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_5054E_P_9480 opened succesfuly |
| 00:21:26.350 | D24 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_9480_SHARED_MEMORY_AGENT opened succesfuly |
| 00:21:27.371 | D24 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_60420_P_9480 opened succesfuly |
| 00:21:27.371 | D24 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_9480_SHARED_MEMORY_AGENT opened succesfuly |
| 00:21:27.371 | D24 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_5205AE_P_9480 opened succesfuly |
| 00:21:27.371 | D24 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_9480_SHARED_MEMORY_AGENT opened succesfuly |
| 00:21:27.371 | D24 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_70630_P_9480 opened succesfuly |
| 00:21:27.371 | D24 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_9480_SHARED_MEMORY_AGENT opened succesfuly |
| 00:21:28.390 | D24 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_70420_P_9480 opened succesfuly |
| 00:21:28.390 | D24 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_9480_SHARED_MEMORY_AGENT opened succesfuly |
| 00:21:28.811 | 382C | 7134 | OverlayManager::doAction | DisplayFPS - Triggered |
| 00:21:28.899 | D24 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
| 00:21:29.59 | 43EC | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
| 00:21:31.878 | 43EC | 508 | ReleaseD11Device | Device Released! [2] |
| 00:21:31.878 | 43EC | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
| 00:21:31.878 | 43EC | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
| 00:21:31.878 | 43EC | 184 | IRenderDevice::release | Render Releasing. |
| 00:21:31.878 | 43EC | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
| 00:21:31.878 | 43EC | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
| 00:21:31.878 | 43EC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
| 00:21:31.878 | 43EC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
| 00:21:31.878 | 43EC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
| 00:21:31.878 | 43EC | 201 | IRenderDevice::release | Render Releasing Done. |
| 00:21:31.878 | 43EC | 511 | ReleaseD11Device | End Device Released! |
| 00:21:31.905 | 45F4 | 441 | fSwapResize_Buffers | Resize buffer (0x1197e0d0)! |
| 00:21:31.907 | 45F4 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x305f0) 0x305f0 . |
| 00:21:31.916 | 43EC | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1197e0d0 |
| 00:21:31.916 | 43EC | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
| 00:21:31.916 | 43EC | 1126 | RenderDeviceD3d11::init | save state |
| 00:21:31.916 | 43EC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
| 00:21:31.921 | 43EC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x10d552d8. |
| 00:21:31.921 | 43EC | 1134 | RenderDeviceD3d11::init | restore state |
| 00:21:31.921 | 43EC | 1137 | RenderDeviceD3d11::init | Target Window [0x305f0] |
| 00:21:31.921 | 43EC | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
| 00:21:31.921 | 43EC | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
| 00:21:31.921 | 43EC | 3034 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
| 00:21:31.922 | 43EC | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
| 00:21:31.963 | D24 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_9480_SHARED_MEMORY_AGENT close 2147483647 bytes |
| 00:21:31.963 | D24 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=3f0674 |
| 00:21:31.963 | D24 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_3F0674_P_9480 close 2147483647 bytes |
| 00:21:31.963 | D24 | 2644 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
| 00:21:31.963 | D24 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_9480_SHARED_MEMORY_AGENT close 2147483647 bytes |
| 00:21:31.963 | D24 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=60420 |
| 00:21:31.963 | D24 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_60420_P_9480 close 2147483647 bytes |
| 00:21:31.963 | D24 | 2644 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
| 00:21:31.963 | D24 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_9480_SHARED_MEMORY_AGENT close 2147483647 bytes |
| 00:21:31.963 | D24 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=70420 |
| 00:21:31.963 | D24 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_70420_P_9480 close 2147483647 bytes |
| 00:21:31.963 | D24 | 2644 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
| 00:21:32.264 | 382C | 6975 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
| 00:21:32.264 | 382C | 8597 | OverlayManager::OnForegroundChanged | Changed True |
| 00:21:32.264 | 382C | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
| 00:21:32.273 | 45F4 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x305f0) 0x305f0 . |
| 00:21:32.280 | 382C | 7134 | OverlayManager::doAction | DisplayFPS - Triggered |
| 00:21:32.285 | 43EC | 326 | RenderImageD3d11::setSize | Create Texture (400,720) / (512,768) - OK |
| 00:21:32.285 | 43EC | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
| 00:21:32.287 | 43EC | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
| 00:21:32.288 | 43EC | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
| 00:21:32.291 | 43EC | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
| 00:21:36.659 | 45F4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_lchehejhdkhdkfledgjmchiblkmimnhfoeacjcni] [d] |
| 00:21:36.821 | 45F4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_lchehejhdkhdkfledgjmchiblkmimnhfoeacjcni] [u] |
| 00:21:36.995 | 45F4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_lchehejhdkhdkfledgjmchiblkmimnhfoeacjcni] [d] |
| 00:21:37.142 | 45F4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_lchehejhdkhdkfledgjmchiblkmimnhfoeacjcni] [u] |
| 00:21:37.676 | 45F4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_lchehejhdkhdkfledgjmchiblkmimnhfoeacjcni] [d] |
| 00:21:37.721 | 45F4 | 4528 | overlayGetWindowLongW | GetWindowLongW changed 0x305f0, 1048552920 |
| 00:21:37.809 | 45F4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_lchehejhdkhdkfledgjmchiblkmimnhfoeacjcni] [u] |
| 00:21:37.956 | 45F4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_lchehejhdkhdkfledgjmchiblkmimnhfoeacjcni] [d] |
| 00:21:38.84 | 45F4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_lchehejhdkhdkfledgjmchiblkmimnhfoeacjcni] [u] |
| 00:21:38.270 | 45F4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_lchehejhdkhdkfledgjmchiblkmimnhfoeacjcni] [d] |
| 00:21:38.398 | 45F4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_lchehejhdkhdkfledgjmchiblkmimnhfoeacjcni] [u] |
| 00:21:38.507 | 45F4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_lchehejhdkhdkfledgjmchiblkmimnhfoeacjcni] [d] |
| 00:21:38.625 | 45F4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_lchehejhdkhdkfledgjmchiblkmimnhfoeacjcni] [u] |
| 00:21:38.722 | 45F4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_lchehejhdkhdkfledgjmchiblkmimnhfoeacjcni] [d] |
| 00:21:38.872 | 45F4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_lchehejhdkhdkfledgjmchiblkmimnhfoeacjcni] [u] |
| 00:21:38.985 | 45F4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_lchehejhdkhdkfledgjmchiblkmimnhfoeacjcni] [d] |
| 00:21:39.133 | 45F4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_lchehejhdkhdkfledgjmchiblkmimnhfoeacjcni] [u] |
| 00:21:39.640 | 43EC | 508 | ReleaseD11Device | Device Released! [2] |
| 00:21:39.640 | 43EC | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
| 00:21:39.640 | 43EC | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
| 00:21:39.640 | 43EC | 184 | IRenderDevice::release | Render Releasing. |
| 00:21:39.640 | 43EC | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
| 00:21:39.640 | 43EC | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
| 00:21:39.640 | 43EC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
| 00:21:39.640 | 43EC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
| 00:21:39.640 | 43EC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
| 00:21:39.640 | 43EC | 201 | IRenderDevice::release | Render Releasing Done. |
| 00:21:39.640 | 43EC | 511 | ReleaseD11Device | End Device Released! |
| 00:21:39.669 | 45F4 | 441 | fSwapResize_Buffers | Resize buffer (0x1197e0d0)! |
| 00:21:39.686 | 43EC | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1197e0d0 |
| 00:21:39.686 | 43EC | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
| 00:21:39.686 | 43EC | 1126 | RenderDeviceD3d11::init | save state |
| 00:21:39.686 | 43EC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
| 00:21:39.692 | 43EC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x10d552d8. |
| 00:21:39.692 | 43EC | 1134 | RenderDeviceD3d11::init | restore state |
| 00:21:39.692 | 43EC | 1137 | RenderDeviceD3d11::init | Target Window [0x305f0] |
| 00:21:39.692 | 43EC | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
| 00:21:39.692 | 43EC | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
| 00:21:39.716 | 43EC | 326 | RenderImageD3d11::setSize | Create Texture (400,720) / (512,768) - OK |
| 00:21:39.716 | 43EC | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
| 00:21:39.897 | 382C | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
| 00:21:39.897 | 382C | 6975 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
| 00:21:39.897 | 382C | 8597 | OverlayManager::OnForegroundChanged | Changed False |
| 00:21:39.897 | 382C | 8635 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x2F06A6 Title=[Task Switching] |
| 00:21:39.897 | 382C | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
| 00:21:39.897 | 382C | 3027 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
| 00:21:39.897 | 382C | 2922 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
| 00:21:39.913 | 382C | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
| 00:21:39.913 | 382C | 7134 | OverlayManager::doAction | DisplayFPS - Triggered |
| 00:21:39.916 | 43EC | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
| 00:21:39.916 | 43EC | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
| 00:21:56.233 | D24 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_C0414_P_9480 opened succesfuly |
| 00:21:56.233 | D24 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_9480_SHARED_MEMORY_AGENT opened succesfuly |
| 00:21:56.608 | 382C | 7134 | OverlayManager::doAction | DisplayFPS - Triggered |
| 00:21:56.617 | 43EC | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
| 00:22:00.824 | D24 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_E0414_P_9480 opened succesfuly |
| 00:22:00.824 | D24 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_9480_SHARED_MEMORY_AGENT opened succesfuly |
| 00:22:00.927 | 382C | 7134 | OverlayManager::doAction | DisplayFPS - Triggered |
| 00:22:00.949 | 43EC | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
| 00:22:02.345 | D24 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_110596_P_9480 opened succesfuly |
| 00:22:02.345 | D24 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_9480_SHARED_MEMORY_AGENT opened succesfuly |
| 00:22:32.194 | 43EC | 508 | ReleaseD11Device | Device Released! [2] |
| 00:22:32.194 | 43EC | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
| 00:22:32.194 | 43EC | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
| 00:22:32.194 | 43EC | 184 | IRenderDevice::release | Render Releasing. |
| 00:22:32.194 | 43EC | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
| 00:22:32.194 | 43EC | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
| 00:22:32.194 | 43EC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
| 00:22:32.194 | 43EC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
| 00:22:32.194 | 43EC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
| 00:22:32.194 | 43EC | 201 | IRenderDevice::release | Render Releasing Done. |
| 00:22:32.194 | 43EC | 511 | ReleaseD11Device | End Device Released! |
| 00:22:32.226 | 45F4 | 441 | fSwapResize_Buffers | Resize buffer (0x1197e0d0)! |
| 00:22:32.278 | 382C | 6975 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
| 00:22:32.278 | 382C | 8597 | OverlayManager::OnForegroundChanged | Changed True |
| 00:22:32.279 | 382C | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
| 00:22:32.279 | 382C | 3034 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
| 00:22:32.291 | 45F4 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x305f0) 0x305f0 . |
| 00:22:32.295 | 382C | 7134 | OverlayManager::doAction | DisplayFPS - Triggered |
| 00:22:32.306 | 43EC | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1197e0d0 |
| 00:22:32.306 | 43EC | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
| 00:22:32.306 | 43EC | 1126 | RenderDeviceD3d11::init | save state |
| 00:22:32.306 | 43EC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
| 00:22:32.310 | 43EC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x10d552d8. |
| 00:22:32.310 | 43EC | 1134 | RenderDeviceD3d11::init | restore state |
| 00:22:32.310 | 43EC | 1137 | RenderDeviceD3d11::init | Target Window [0x305f0] |
| 00:22:32.310 | 43EC | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
| 00:22:32.310 | 43EC | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
| 00:22:32.313 | 43EC | 326 | RenderImageD3d11::setSize | Create Texture (400,720) / (512,768) - OK |
| 00:22:32.313 | 43EC | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
| 00:22:32.315 | 43EC | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
| 00:22:32.326 | D24 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_9480_SHARED_MEMORY_AGENT close 2147483647 bytes |
| 00:22:32.326 | D24 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=c0414 |
| 00:22:32.326 | D24 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_C0414_P_9480 close 2147483647 bytes |
| 00:22:32.326 | D24 | 2644 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
| 00:22:32.346 | 43EC | 326 | RenderImageD3d11::setSize | Create Texture (980,702) / (1024,768) - OK |
| 00:22:32.346 | 43EC | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,768) - OK |
| 00:22:32.350 | 43EC | 326 | RenderImageD3d11::setSize | Create Texture (976,700) / (1024,768) - OK |
| 00:22:32.350 | 43EC | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,768) - OK |
| 00:22:36.32 | 43EC | 508 | ReleaseD11Device | Device Released! [2] |
| 00:22:36.32 | 43EC | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
| 00:22:36.32 | 43EC | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
| 00:22:36.32 | 43EC | 184 | IRenderDevice::release | Render Releasing. |
| 00:22:36.32 | 43EC | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
| 00:22:36.32 | 43EC | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
| 00:22:36.32 | 43EC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
| 00:22:36.32 | 43EC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
| 00:22:36.32 | 43EC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
| 00:22:36.32 | 43EC | 201 | IRenderDevice::release | Render Releasing Done. |
| 00:22:36.32 | 43EC | 511 | ReleaseD11Device | End Device Released! |
| 00:22:36.62 | 45F4 | 441 | fSwapResize_Buffers | Resize buffer (0x1197e0d0)! |
| 00:22:36.73 | 43EC | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1197e0d0 |
| 00:22:36.73 | 43EC | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
| 00:22:36.73 | 43EC | 1126 | RenderDeviceD3d11::init | save state |
| 00:22:36.73 | 43EC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
| 00:22:36.78 | 43EC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x10d552d8. |
| 00:22:36.78 | 43EC | 1134 | RenderDeviceD3d11::init | restore state |
| 00:22:36.78 | 43EC | 1137 | RenderDeviceD3d11::init | Target Window [0x305f0] |
| 00:22:36.78 | 43EC | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
| 00:22:36.78 | 43EC | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
| 00:22:36.105 | 43EC | 326 | RenderImageD3d11::setSize | Create Texture (400,720) / (512,768) - OK |
| 00:22:36.105 | 43EC | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
| 00:22:36.107 | 43EC | 326 | RenderImageD3d11::setSize | Create Texture (980,702) / (1024,768) - OK |
| 00:22:36.107 | 43EC | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,768) - OK |
| 00:22:36.364 | 382C | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
| 00:22:36.364 | 382C | 6975 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
| 00:22:36.364 | 382C | 8597 | OverlayManager::OnForegroundChanged | Changed False |
| 00:22:36.364 | 382C | 8635 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10346 Title=[Tracker Network - Google Chrome] |
| 00:22:36.365 | 382C | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
| 00:22:36.365 | 382C | 3027 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
| 00:22:36.365 | 382C | 2922 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
| 00:22:36.373 | 43EC | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
| 00:22:36.380 | 382C | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
| 00:22:36.381 | 382C | 7134 | OverlayManager::doAction | DisplayFPS - Triggered |
| 00:22:36.405 | 43EC | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
| 00:22:36.647 | 43EC | 508 | ReleaseD11Device | Device Released! [2] |
| 00:22:36.647 | 43EC | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
| 00:22:36.647 | 43EC | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
| 00:22:36.647 | 43EC | 184 | IRenderDevice::release | Render Releasing. |
| 00:22:36.647 | 43EC | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
| 00:22:36.647 | 43EC | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
| 00:22:36.647 | 43EC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
| 00:22:36.647 | 43EC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
| 00:22:36.647 | 43EC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
| 00:22:36.647 | 43EC | 201 | IRenderDevice::release | Render Releasing Done. |
| 00:22:36.647 | 43EC | 511 | ReleaseD11Device | End Device Released! |
| 00:22:36.685 | 45F4 | 441 | fSwapResize_Buffers | Resize buffer (0x1197e0d0)! |
| 00:22:36.759 | 45F4 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x305f0) 0x305f0 . |
| 00:22:36.770 | 43EC | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1197e0d0 |
| 00:22:36.770 | 43EC | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
| 00:22:36.770 | 43EC | 1126 | RenderDeviceD3d11::init | save state |
| 00:22:36.770 | 43EC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
| 00:22:36.774 | 43EC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x10d552d8. |
| 00:22:36.774 | 43EC | 1134 | RenderDeviceD3d11::init | restore state |
| 00:22:36.774 | 43EC | 1137 | RenderDeviceD3d11::init | Target Window [0x305f0] |
| 00:22:36.774 | 43EC | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
| 00:22:36.774 | 43EC | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
| 00:22:36.774 | 43EC | 3034 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
| 00:22:36.779 | 43EC | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
| 00:22:36.877 | 382C | 6975 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
| 00:22:36.877 | 382C | 8597 | OverlayManager::OnForegroundChanged | Changed True |
| 00:22:36.877 | 382C | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
| 00:22:36.878 | 43EC | 326 | RenderImageD3d11::setSize | Create Texture (400,720) / (512,768) - OK |
| 00:22:36.878 | 43EC | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
| 00:22:36.879 | 45F4 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x305f0) 0x305f0 . |
| 00:22:36.879 | 43EC | 326 | RenderImageD3d11::setSize | Create Texture (980,702) / (1024,768) - OK |
| 00:22:36.879 | 43EC | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,768) - OK |
| 00:22:36.893 | 382C | 7134 | OverlayManager::doAction | DisplayFPS - Triggered |
| 00:22:36.894 | 43EC | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
| 00:22:37.358 | 45F4 | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (0) |
| 00:22:37.619 | 43EC | 508 | ReleaseD11Device | Device Released! [2] |
| 00:22:37.619 | 43EC | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
| 00:22:37.619 | 43EC | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
| 00:22:37.619 | 43EC | 184 | IRenderDevice::release | Render Releasing. |
| 00:22:37.619 | 43EC | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
| 00:22:37.619 | 43EC | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
| 00:22:37.619 | 43EC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
| 00:22:37.619 | 43EC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
| 00:22:37.619 | 43EC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
| 00:22:37.619 | 43EC | 201 | IRenderDevice::release | Render Releasing Done. |
| 00:22:37.619 | 43EC | 511 | ReleaseD11Device | End Device Released! |
| 00:22:37.661 | 45F4 | 441 | fSwapResize_Buffers | Resize buffer (0x1197e0d0)! |
| 00:22:37.665 | 45F4 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x305f0) 0x305f0 . |
| 00:22:37.671 | 43EC | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1197e0d0 |
| 00:22:37.671 | 43EC | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
| 00:22:37.671 | 43EC | 1126 | RenderDeviceD3d11::init | save state |
| 00:22:37.671 | 43EC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
| 00:22:37.675 | 43EC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x10d552d8. |
| 00:22:37.675 | 43EC | 1134 | RenderDeviceD3d11::init | restore state |
| 00:22:37.675 | 43EC | 1137 | RenderDeviceD3d11::init | Target Window [0x305f0] |
| 00:22:37.675 | 43EC | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
| 00:22:37.675 | 43EC | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
| 00:22:37.703 | 43EC | 326 | RenderImageD3d11::setSize | Create Texture (400,720) / (512,768) - OK |
| 00:22:37.703 | 43EC | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
| 00:22:37.703 | 43EC | 326 | RenderImageD3d11::setSize | Create Texture (980,702) / (1024,768) - OK |
| 00:22:37.703 | 43EC | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,768) - OK |
| 00:22:37.901 | 382C | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
| 00:22:37.901 | 382C | 6975 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
| 00:22:37.901 | 382C | 8597 | OverlayManager::OnForegroundChanged | Changed False |
| 00:22:37.901 | 382C | 8635 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x101CA Title=[Search] |
| 00:22:37.901 | 382C | 3027 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
| 00:22:37.901 | 382C | 2922 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
| 00:22:37.904 | 43EC | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
| 00:22:37.917 | 382C | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
| 00:22:37.917 | 382C | 7134 | OverlayManager::doAction | DisplayFPS - Triggered |
| 00:22:37.938 | 43EC | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
| 00:22:38.69 | 45F4 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x305f0) 0x305f0 . |
| 00:22:38.836 | 45F4 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x305f0) 0x305f0 . |
| 00:22:38.924 | D24 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_9480_SHARED_MEMORY_AGENT close 2147483647 bytes |
| 00:22:38.924 | D24 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=110596 |
| 00:22:38.924 | D24 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_110596_P_9480 close 2147483647 bytes |
| 00:22:38.924 | D24 | 2644 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
| 00:22:39.869 | 45F4 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x305f0) 0x305f0 . |
| 00:22:40.279 | 43EC | 508 | ReleaseD11Device | Device Released! [2] |
| 00:22:40.279 | 43EC | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
| 00:22:40.279 | 43EC | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
| 00:22:40.279 | 43EC | 184 | IRenderDevice::release | Render Releasing. |
| 00:22:40.279 | 43EC | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
| 00:22:40.279 | 43EC | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
| 00:22:40.279 | 43EC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
| 00:22:40.279 | 43EC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
| 00:22:40.279 | 43EC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
| 00:22:40.279 | 43EC | 201 | IRenderDevice::release | Render Releasing Done. |
| 00:22:40.279 | 43EC | 511 | ReleaseD11Device | End Device Released! |
| 00:22:40.308 | 45F4 | 441 | fSwapResize_Buffers | Resize buffer (0x1197e0d0)! |
| 00:22:40.380 | 43EC | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1197e0d0 |
| 00:22:40.380 | 43EC | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
| 00:22:40.380 | 43EC | 1126 | RenderDeviceD3d11::init | save state |
| 00:22:40.380 | 43EC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
| 00:22:40.384 | 43EC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x10d552d8. |
| 00:22:40.384 | 43EC | 1134 | RenderDeviceD3d11::init | restore state |
| 00:22:40.384 | 43EC | 1137 | RenderDeviceD3d11::init | Target Window [0x305f0] |
| 00:22:40.384 | 43EC | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
| 00:22:40.384 | 43EC | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
| 00:22:40.384 | 43EC | 3034 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
| 00:22:40.385 | 43EC | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
| 00:22:40.451 | 382C | 6975 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
| 00:22:40.451 | 382C | 8597 | OverlayManager::OnForegroundChanged | Changed True |
| 00:22:40.451 | 382C | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
| 00:22:40.454 | 43EC | 326 | RenderImageD3d11::setSize | Create Texture (400,720) / (512,768) - OK |
| 00:22:40.454 | 43EC | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
| 00:22:40.458 | 45F4 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x305f0) 0x305f0 . |
| 00:22:40.468 | 382C | 7134 | OverlayManager::doAction | DisplayFPS - Triggered |
| 00:22:40.470 | 43EC | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
| 00:22:47.668 | 45F4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_lchehejhdkhdkfledgjmchiblkmimnhfoeacjcni] [d] |
| 00:22:47.799 | 45F4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_lchehejhdkhdkfledgjmchiblkmimnhfoeacjcni] [u] |
| 00:22:50.959 | 45F4 | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (0) |
| 00:22:52.121 | 45F4 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x305f0) 0x305f0 . |
| 00:23:02.275 | 43EC | 508 | ReleaseD11Device | Device Released! [2] |
| 00:23:02.275 | 43EC | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
| 00:23:02.275 | 43EC | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
| 00:23:02.275 | 43EC | 184 | IRenderDevice::release | Render Releasing. |
| 00:23:02.275 | 43EC | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
| 00:23:02.275 | 43EC | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
| 00:23:02.275 | 43EC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
| 00:23:02.275 | 43EC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
| 00:23:02.275 | 43EC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
| 00:23:02.275 | 43EC | 201 | IRenderDevice::release | Render Releasing Done. |
| 00:23:02.275 | 43EC | 511 | ReleaseD11Device | End Device Released! |
| 00:23:02.308 | 45F4 | 441 | fSwapResize_Buffers | Resize buffer (0x1197e0d0)! |
| 00:23:02.389 | 43EC | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1197e0d0 |
| 00:23:02.389 | 43EC | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
| 00:23:02.389 | 43EC | 1126 | RenderDeviceD3d11::init | save state |
| 00:23:02.389 | 43EC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
| 00:23:02.393 | 43EC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x10d552d8. |
| 00:23:02.393 | 43EC | 1134 | RenderDeviceD3d11::init | restore state |
| 00:23:02.393 | 43EC | 1137 | RenderDeviceD3d11::init | Target Window [0x305f0] |
| 00:23:02.393 | 43EC | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
| 00:23:02.393 | 43EC | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
| 00:23:02.409 | 382C | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
| 00:23:02.409 | 382C | 6975 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
| 00:23:02.409 | 382C | 8597 | OverlayManager::OnForegroundChanged | Changed False |
| 00:23:02.409 | 382C | 8635 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xEA0688 Title=[Task Switching] |
| 00:23:02.409 | 382C | 3027 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
| 00:23:02.409 | 382C | 2922 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
| 00:23:02.419 | 43EC | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
| 00:23:02.424 | 382C | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
| 00:23:02.425 | 382C | 7134 | OverlayManager::doAction | DisplayFPS - Triggered |
| 00:23:02.453 | 43EC | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
| 00:23:02.520 | 45F4 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x305f0) 0x305f0 . |
| 00:23:03.185 | 45F4 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x305f0) 0x305f0 . |
| 00:23:04.155 | 43EC | 508 | ReleaseD11Device | Device Released! [2] |
| 00:23:04.155 | 43EC | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
| 00:23:04.155 | 43EC | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
| 00:23:04.155 | 43EC | 184 | IRenderDevice::release | Render Releasing. |
| 00:23:04.155 | 43EC | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
| 00:23:04.155 | 43EC | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
| 00:23:04.155 | 43EC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
| 00:23:04.155 | 43EC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
| 00:23:04.155 | 43EC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
| 00:23:04.155 | 43EC | 201 | IRenderDevice::release | Render Releasing Done. |
| 00:23:04.155 | 43EC | 511 | ReleaseD11Device | End Device Released! |
| 00:23:04.182 | 45F4 | 441 | fSwapResize_Buffers | Resize buffer (0x1197e0d0)! |
| 00:23:04.184 | 45F4 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x305f0) 0x305f0 . |
| 00:23:04.193 | 43EC | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1197e0d0 |
| 00:23:04.193 | 43EC | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
| 00:23:04.193 | 43EC | 1126 | RenderDeviceD3d11::init | save state |
| 00:23:04.193 | 43EC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
| 00:23:04.198 | 43EC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x10d552d8. |
| 00:23:04.198 | 43EC | 1134 | RenderDeviceD3d11::init | restore state |
| 00:23:04.198 | 43EC | 1137 | RenderDeviceD3d11::init | Target Window [0x305f0] |
| 00:23:04.198 | 43EC | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
| 00:23:04.198 | 43EC | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
| 00:23:04.198 | 43EC | 3034 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
| 00:23:04.207 | 43EC | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
| 00:23:04.454 | 382C | 6975 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
| 00:23:04.454 | 382C | 8597 | OverlayManager::OnForegroundChanged | Changed True |
| 00:23:04.454 | 382C | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
| 00:23:04.455 | 45F4 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x305f0) 0x305f0 . |
| 00:23:04.455 | 43EC | 326 | RenderImageD3d11::setSize | Create Texture (980,702) / (1024,768) - OK |
| 00:23:04.455 | 43EC | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,768) - OK |
| 00:23:04.470 | 382C | 7134 | OverlayManager::doAction | DisplayFPS - Triggered |
| 00:23:04.471 | 43EC | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
| 00:23:04.953 | 43EC | 508 | ReleaseD11Device | Device Released! [2] |
| 00:23:04.953 | 43EC | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
| 00:23:04.953 | 43EC | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
| 00:23:04.953 | 43EC | 184 | IRenderDevice::release | Render Releasing. |
| 00:23:04.953 | 43EC | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
| 00:23:04.953 | 43EC | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
| 00:23:04.953 | 43EC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
| 00:23:04.953 | 43EC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
| 00:23:04.953 | 43EC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
| 00:23:04.953 | 43EC | 201 | IRenderDevice::release | Render Releasing Done. |
| 00:23:04.953 | 43EC | 511 | ReleaseD11Device | End Device Released! |
| 00:23:04.970 | 382C | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
| 00:23:04.970 | 382C | 6975 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
| 00:23:04.970 | 382C | 8597 | OverlayManager::OnForegroundChanged | Changed False |
| 00:23:04.970 | 382C | 8635 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10166 Title=[] |
| 00:23:04.971 | 382C | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
| 00:23:04.971 | 382C | 3027 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
| 00:23:04.971 | 382C | 2922 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
| 00:23:04.979 | 382C | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
| 00:23:04.980 | 382C | 7134 | OverlayManager::doAction | DisplayFPS - Triggered |
| 00:23:04.987 | 45F4 | 441 | fSwapResize_Buffers | Resize buffer (0x1197e0d0)! |
| 00:23:05.0 | 43EC | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1197e0d0 |
| 00:23:05.0 | 43EC | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
| 00:23:05.0 | 43EC | 1126 | RenderDeviceD3d11::init | save state |
| 00:23:05.0 | 43EC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
| 00:23:05.5 | 43EC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x10d552d8. |
| 00:23:05.5 | 43EC | 1134 | RenderDeviceD3d11::init | restore state |
| 00:23:05.5 | 43EC | 1137 | RenderDeviceD3d11::init | Target Window [0x305f0] |
| 00:23:05.5 | 43EC | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
| 00:23:05.5 | 43EC | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
| 00:23:05.5 | 43EC | 3034 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
| 00:23:05.32 | 43EC | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
| 00:23:05.32 | 43EC | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
| 00:23:05.32 | 43EC | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
| 00:23:07.3 | 48AC | 255 | InterProcessElement::close | InterProcess Overwolf_PID_9480_SHARED_MEMORY_AGENT close 2147483647 bytes |
| 00:23:07.3 | 48AC | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=e0414 |
| 00:23:07.4 | 48AC | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_E0414_P_9480 close 2147483647 bytes |
| 00:23:07.4 | 48AC | 2644 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
| 00:23:13.740 | 43EC | 508 | ReleaseD11Device | Device Released! [2] |
| 00:23:13.740 | 43EC | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
| 00:23:13.740 | 43EC | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
| 00:23:13.740 | 43EC | 184 | IRenderDevice::release | Render Releasing. |
| 00:23:13.740 | 43EC | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
| 00:23:13.740 | 43EC | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
| 00:23:13.740 | 43EC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
| 00:23:13.740 | 43EC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
| 00:23:13.740 | 43EC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
| 00:23:13.740 | 43EC | 201 | IRenderDevice::release | Render Releasing Done. |
| 00:23:13.740 | 43EC | 511 | ReleaseD11Device | End Device Released! |
| 00:23:13.771 | 45F4 | 441 | fSwapResize_Buffers | Resize buffer (0x1197e0d0)! |
| 00:23:13.831 | 45F4 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x305f0) 0x305f0 . |
| 00:23:13.840 | 43EC | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1197e0d0 |
| 00:23:13.840 | 43EC | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
| 00:23:13.840 | 43EC | 1126 | RenderDeviceD3d11::init | save state |
| 00:23:13.840 | 43EC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
| 00:23:13.845 | 43EC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x10d552d8. |
| 00:23:13.845 | 43EC | 1134 | RenderDeviceD3d11::init | restore state |
| 00:23:13.845 | 43EC | 1137 | RenderDeviceD3d11::init | Target Window [0x305f0] |
| 00:23:13.845 | 43EC | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
| 00:23:13.845 | 43EC | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
| 00:23:14.170 | 382C | 6975 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
| 00:23:14.170 | 382C | 8597 | OverlayManager::OnForegroundChanged | Changed True |
| 00:23:14.170 | 382C | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
| 00:23:14.172 | 45F4 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x305f0) 0x305f0 . |
| 00:23:14.175 | 382C | 7134 | OverlayManager::doAction | DisplayFPS - Triggered |
| 00:23:14.178 | 43EC | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
| 00:27:00.203 | 45F4 | 4528 | overlayGetWindowLongW | GetWindowLongW changed 0x305f0, 1048552920 |
| 00:28:39.890 | 4504 | 4528 | overlayGetWindowLongW | GetWindowLongW changed 0x305f0, 1048552920 |
| 00:31:43.219 | 45F4 | 4528 | overlayGetWindowLongW | GetWindowLongW changed 0x305f0, -416930116 |
| 00:36:26.237 | 45F4 | 4528 | overlayGetWindowLongW | GetWindowLongW changed 0x305f0, -416930116 |
| 00:38:39.890 | 4504 | 4528 | overlayGetWindowLongW | GetWindowLongW changed 0x305f0, -416930116 |
| 00:41:09.252 | 45F4 | 4528 | overlayGetWindowLongW | GetWindowLongW changed 0x305f0, -416930116 |
| 00:41:35.123 | 45F4 | 4528 | overlayGetWindowLongW | GetWindowLongW changed 0x305f0, -416930116 |
| 00:41:45.140 | 382C | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
| 00:41:45.140 | 382C | 6975 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
| 00:41:45.140 | 382C | 8597 | OverlayManager::OnForegroundChanged | Changed False |
| 00:41:45.140 | 382C | 8635 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xB0532 Title=[Task Switching] |
| 00:41:45.140 | 382C | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
| 00:41:45.140 | 382C | 3027 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
| 00:41:45.140 | 382C | 2922 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
| 00:41:45.156 | 382C | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
| 00:41:45.157 | 382C | 7134 | OverlayManager::doAction | DisplayFPS - Triggered |
| 00:41:45.649 | 4214 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
| 00:41:47.693 | 4214 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3056]. |
| 00:41:47.693 | 4214 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
| 00:41:47.693 | 4214 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:20) |
| 00:41:48.998 | 43EC | 508 | ReleaseD11Device | Device Released! [2] |
| 00:41:48.998 | 43EC | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
| 00:41:48.998 | 43EC | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
| 00:41:48.998 | 43EC | 184 | IRenderDevice::release | Render Releasing. |
| 00:41:48.998 | 43EC | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
| 00:41:48.998 | 43EC | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
| 00:41:48.998 | 43EC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
| 00:41:48.998 | 43EC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
| 00:41:48.998 | 43EC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
| 00:41:48.998 | 43EC | 201 | IRenderDevice::release | Render Releasing Done. |
| 00:41:48.998 | 43EC | 511 | ReleaseD11Device | End Device Released! |
| 00:41:49.21 | 45F4 | 441 | fSwapResize_Buffers | Resize buffer (0x1197e0d0)! |
| 00:41:49.364 | 43EC | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1197e0d0 |
| 00:41:49.364 | 43EC | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
| 00:41:49.364 | 43EC | 1126 | RenderDeviceD3d11::init | save state |
| 00:41:49.364 | 43EC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
| 00:41:49.368 | 43EC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x10d552d8. |
| 00:41:49.368 | 43EC | 1134 | RenderDeviceD3d11::init | restore state |
| 00:41:49.368 | 43EC | 1137 | RenderDeviceD3d11::init | Target Window [0x305f0] |
| 00:41:49.368 | 43EC | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
| 00:41:49.368 | 43EC | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
| 00:41:49.368 | 43EC | 3034 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
| 00:41:49.372 | 43EC | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
| 00:41:49.372 | 43EC | 2377 | WidgetManager::Render | resume layout thread |
| 00:41:49.372 | 43EC | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
| 00:41:49.372 | 43EC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
| 00:41:49.372 | 43EC | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
| 00:41:49.372 | 43EC | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
| 00:46:42.382 | 43EC | 508 | ReleaseD11Device | Device Released! [2] |
| 00:46:42.382 | 43EC | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
| 00:46:42.382 | 43EC | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
| 00:46:42.382 | 43EC | 184 | IRenderDevice::release | Render Releasing. |
| 00:46:42.382 | 43EC | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
| 00:46:42.382 | 43EC | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
| 00:46:42.382 | 43EC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
| 00:46:42.382 | 43EC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
| 00:46:42.382 | 43EC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
| 00:46:42.382 | 43EC | 201 | IRenderDevice::release | Render Releasing Done. |
| 00:46:42.382 | 43EC | 511 | ReleaseD11Device | End Device Released! |
| 00:46:42.413 | 45F4 | 441 | fSwapResize_Buffers | Resize buffer (0x1197e0d0)! |
| 00:46:42.451 | 382C | 6975 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
| 00:46:42.451 | 382C | 8597 | OverlayManager::OnForegroundChanged | Changed True |
| 00:46:42.451 | 382C | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
| 00:46:42.468 | 382C | 7134 | OverlayManager::doAction | DisplayFPS - Triggered |
| 00:46:42.521 | 45F4 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x305f0) 0x305f0 . |
| 00:46:42.528 | 43EC | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1197e0d0 |
| 00:46:42.528 | 43EC | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
| 00:46:42.528 | 43EC | 1126 | RenderDeviceD3d11::init | save state |
| 00:46:42.528 | 43EC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
| 00:46:42.533 | 43EC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x10d552d8. |
| 00:46:42.533 | 43EC | 1134 | RenderDeviceD3d11::init | restore state |
| 00:46:42.533 | 43EC | 1137 | RenderDeviceD3d11::init | Target Window [0x305f0] |
| 00:46:42.533 | 43EC | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
| 00:46:42.533 | 43EC | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
| 00:46:42.534 | 43EC | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
| 00:47:00.253 | 43EC | 508 | ReleaseD11Device | Device Released! [2] |
| 00:47:00.253 | 43EC | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
| 00:47:00.253 | 43EC | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
| 00:47:00.253 | 43EC | 184 | IRenderDevice::release | Render Releasing. |
| 00:47:00.253 | 43EC | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
| 00:47:00.253 | 43EC | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
| 00:47:00.253 | 43EC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
| 00:47:00.253 | 43EC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
| 00:47:00.253 | 43EC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
| 00:47:00.253 | 43EC | 201 | IRenderDevice::release | Render Releasing Done. |
| 00:47:00.253 | 43EC | 511 | ReleaseD11Device | End Device Released! |
| 00:47:00.282 | 45F4 | 441 | fSwapResize_Buffers | Resize buffer (0x1197e0d0)! |
| 00:47:00.312 | 382C | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
| 00:47:00.312 | 382C | 6975 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
| 00:47:00.312 | 382C | 8597 | OverlayManager::OnForegroundChanged | Changed False |
| 00:47:00.312 | 382C | 8635 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1B0704 Title=[Task Switching] |
| 00:47:00.313 | 382C | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
| 00:47:00.313 | 382C | 3027 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
| 00:47:00.313 | 382C | 2922 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
| 00:47:00.328 | 382C | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
| 00:47:00.329 | 382C | 7134 | OverlayManager::doAction | DisplayFPS - Triggered |
| 00:47:00.413 | 43EC | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1197e0d0 |
| 00:47:00.413 | 43EC | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
| 00:47:00.413 | 43EC | 1126 | RenderDeviceD3d11::init | save state |
| 00:47:00.413 | 43EC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
| 00:47:00.417 | 43EC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x10d552d8. |
| 00:47:00.417 | 43EC | 1134 | RenderDeviceD3d11::init | restore state |
| 00:47:00.417 | 43EC | 1137 | RenderDeviceD3d11::init | Target Window [0x305f0] |
| 00:47:00.417 | 43EC | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
| 00:47:00.417 | 43EC | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
| 00:47:00.417 | 43EC | 3034 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
| 00:47:00.446 | 43EC | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
| 00:47:00.446 | 43EC | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
| 00:47:00.446 | 43EC | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
| 00:47:02.747 | 43EC | 508 | ReleaseD11Device | Device Released! [2] |
| 00:47:02.747 | 43EC | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
| 00:47:02.747 | 43EC | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
| 00:47:02.747 | 43EC | 184 | IRenderDevice::release | Render Releasing. |
| 00:47:02.747 | 43EC | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
| 00:47:02.747 | 43EC | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
| 00:47:02.747 | 43EC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
| 00:47:02.747 | 43EC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
| 00:47:02.747 | 43EC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
| 00:47:02.747 | 43EC | 201 | IRenderDevice::release | Render Releasing Done. |
| 00:47:02.747 | 43EC | 511 | ReleaseD11Device | End Device Released! |
| 00:47:02.776 | 45F4 | 441 | fSwapResize_Buffers | Resize buffer (0x1197e0d0)! |
| 00:47:02.777 | 45F4 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x305f0) 0x305f0 . |
| 00:47:02.781 | 43EC | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1197e0d0 |
| 00:47:02.781 | 43EC | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
| 00:47:02.781 | 43EC | 1126 | RenderDeviceD3d11::init | save state |
| 00:47:02.781 | 43EC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
| 00:47:02.785 | 43EC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x10d552d8. |
| 00:47:02.785 | 43EC | 1134 | RenderDeviceD3d11::init | restore state |
| 00:47:02.785 | 43EC | 1137 | RenderDeviceD3d11::init | Target Window [0x305f0] |
| 00:47:02.785 | 43EC | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
| 00:47:02.785 | 43EC | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
| 00:47:02.864 | 382C | 6975 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
| 00:47:02.864 | 382C | 8597 | OverlayManager::OnForegroundChanged | Changed True |
| 00:47:02.864 | 382C | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
| 00:47:02.869 | 45F4 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x305f0) 0x305f0 . |
| 00:47:02.880 | 382C | 7134 | OverlayManager::doAction | DisplayFPS - Triggered |
| 00:47:02.888 | 43EC | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
| 00:47:07.905 | 45F4 | 7901 | OverlayManager::IsEmptyCursor | Cache cursor 0x10005 (v: 1) |
| 00:47:13.577 | 382C | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
| 00:47:13.577 | 382C | 6975 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
| 00:47:13.577 | 382C | 8597 | OverlayManager::OnForegroundChanged | Changed False |
| 00:47:13.577 | 382C | 8635 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10166 Title=[] |
| 00:47:13.577 | 382C | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
| 00:47:13.577 | 382C | 3027 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
| 00:47:13.577 | 382C | 2922 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
| 00:47:13.583 | 43EC | 508 | ReleaseD11Device | Device Released! [2] |
| 00:47:13.583 | 43EC | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
| 00:47:13.583 | 43EC | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
| 00:47:13.583 | 43EC | 184 | IRenderDevice::release | Render Releasing. |
| 00:47:13.583 | 43EC | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
| 00:47:13.583 | 43EC | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
| 00:47:13.583 | 43EC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
| 00:47:13.583 | 43EC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
| 00:47:13.583 | 43EC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
| 00:47:13.583 | 43EC | 201 | IRenderDevice::release | Render Releasing Done. |
| 00:47:13.583 | 43EC | 511 | ReleaseD11Device | End Device Released! |
| 00:47:13.591 | 382C | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
| 00:47:13.603 | 382C | 7134 | OverlayManager::doAction | DisplayFPS - Triggered |
| 00:47:13.620 | 45F4 | 441 | fSwapResize_Buffers | Resize buffer (0x1197e0d0)! |
| 00:47:13.630 | 43EC | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1197e0d0 |
| 00:47:13.630 | 43EC | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
| 00:47:13.630 | 43EC | 1126 | RenderDeviceD3d11::init | save state |
| 00:47:13.630 | 43EC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
| 00:47:13.634 | 43EC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x10d552d8. |
| 00:47:13.634 | 43EC | 1134 | RenderDeviceD3d11::init | restore state |
| 00:47:13.634 | 43EC | 1137 | RenderDeviceD3d11::init | Target Window [0x305f0] |
| 00:47:13.634 | 43EC | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
| 00:47:13.634 | 43EC | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
| 00:47:13.634 | 43EC | 3034 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
| 00:47:13.663 | 43EC | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
| 00:47:13.663 | 43EC | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
| 00:47:13.663 | 43EC | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
| 00:47:24.102 | 43EC | 508 | ReleaseD11Device | Device Released! [2] |
| 00:47:24.102 | 43EC | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
| 00:47:24.102 | 43EC | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
| 00:47:24.102 | 43EC | 184 | IRenderDevice::release | Render Releasing. |
| 00:47:24.102 | 43EC | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
| 00:47:24.102 | 43EC | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
| 00:47:24.102 | 43EC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
| 00:47:24.102 | 43EC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
| 00:47:24.102 | 43EC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
| 00:47:24.102 | 43EC | 201 | IRenderDevice::release | Render Releasing Done. |
| 00:47:24.102 | 43EC | 511 | ReleaseD11Device | End Device Released! |
| 00:47:24.131 | 45F4 | 441 | fSwapResize_Buffers | Resize buffer (0x1197e0d0)! |
| 00:47:24.217 | 45F4 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x305f0) 0x305f0 . |
| 00:47:24.221 | 43EC | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1197e0d0 |
| 00:47:24.221 | 43EC | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
| 00:47:24.221 | 43EC | 1126 | RenderDeviceD3d11::init | save state |
| 00:47:24.221 | 43EC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
| 00:47:24.225 | 43EC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x10d552d8. |
| 00:47:24.225 | 43EC | 1134 | RenderDeviceD3d11::init | restore state |
| 00:47:24.225 | 43EC | 1137 | RenderDeviceD3d11::init | Target Window [0x305f0] |
| 00:47:24.225 | 43EC | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
| 00:47:24.225 | 43EC | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
| 00:47:24.258 | 382C | 6975 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
| 00:47:24.258 | 382C | 8597 | OverlayManager::OnForegroundChanged | Changed True |
| 00:47:24.258 | 382C | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
| 00:47:24.260 | 382C | 7134 | OverlayManager::doAction | DisplayFPS - Triggered |
| 00:47:24.262 | 43EC | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
| 00:47:24.267 | 45F4 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x305f0) 0x305f0 . |
| 00:47:27.253 | 43EC | 508 | ReleaseD11Device | Device Released! [2] |
| 00:47:27.253 | 43EC | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
| 00:47:27.253 | 43EC | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
| 00:47:27.253 | 43EC | 184 | IRenderDevice::release | Render Releasing. |
| 00:47:27.253 | 43EC | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
| 00:47:27.253 | 43EC | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
| 00:47:27.253 | 43EC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
| 00:47:27.253 | 43EC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
| 00:47:27.253 | 43EC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
| 00:47:27.253 | 43EC | 201 | IRenderDevice::release | Render Releasing Done. |
| 00:47:27.253 | 43EC | 511 | ReleaseD11Device | End Device Released! |
| 00:47:27.271 | 382C | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
| 00:47:27.271 | 382C | 6975 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
| 00:47:27.271 | 382C | 8597 | OverlayManager::OnForegroundChanged | Changed False |
| 00:47:27.271 | 382C | 8635 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10166 Title=[] |
| 00:47:27.271 | 382C | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
| 00:47:27.271 | 382C | 3027 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
| 00:47:27.271 | 382C | 2922 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
| 00:47:27.272 | 382C | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
| 00:47:27.274 | 382C | 7134 | OverlayManager::doAction | DisplayFPS - Triggered |
| 00:47:27.290 | 45F4 | 441 | fSwapResize_Buffers | Resize buffer (0x1197e0d0)! |
| 00:47:27.427 | 43EC | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1197e0d0 |
| 00:47:27.427 | 43EC | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
| 00:47:27.427 | 43EC | 1126 | RenderDeviceD3d11::init | save state |
| 00:47:27.427 | 43EC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
| 00:47:27.431 | 43EC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x10d552d8. |
| 00:47:27.431 | 43EC | 1134 | RenderDeviceD3d11::init | restore state |
| 00:47:27.431 | 43EC | 1137 | RenderDeviceD3d11::init | Target Window [0x305f0] |
| 00:47:27.431 | 43EC | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
| 00:47:27.431 | 43EC | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
| 00:47:27.431 | 43EC | 3034 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
| 00:47:27.461 | 43EC | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
| 00:47:27.461 | 43EC | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
| 00:47:27.461 | 43EC | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
| 00:47:44.628 | 43EC | 508 | ReleaseD11Device | Device Released! [2] |
| 00:47:44.628 | 43EC | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
| 00:47:44.628 | 43EC | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
| 00:47:44.628 | 43EC | 184 | IRenderDevice::release | Render Releasing. |
| 00:47:44.628 | 43EC | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
| 00:47:44.628 | 43EC | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
| 00:47:44.628 | 43EC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
| 00:47:44.628 | 43EC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
| 00:47:44.628 | 43EC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
| 00:47:44.628 | 43EC | 201 | IRenderDevice::release | Render Releasing Done. |
| 00:47:44.628 | 43EC | 511 | ReleaseD11Device | End Device Released! |
| 00:47:44.659 | 45F4 | 441 | fSwapResize_Buffers | Resize buffer (0x1197e0d0)! |
| 00:47:44.660 | 45F4 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x305f0) 0x305f0 . |
| 00:47:44.665 | 43EC | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1197e0d0 |
| 00:47:44.665 | 43EC | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
| 00:47:44.665 | 43EC | 1126 | RenderDeviceD3d11::init | save state |
| 00:47:44.665 | 43EC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
| 00:47:44.669 | 43EC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x10d552d8. |
| 00:47:44.669 | 43EC | 1134 | RenderDeviceD3d11::init | restore state |
| 00:47:44.669 | 43EC | 1137 | RenderDeviceD3d11::init | Target Window [0x305f0] |
| 00:47:44.669 | 43EC | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
| 00:47:44.669 | 43EC | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
| 00:47:44.969 | 382C | 6975 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
| 00:47:44.969 | 382C | 8597 | OverlayManager::OnForegroundChanged | Changed True |
| 00:47:44.969 | 382C | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
| 00:47:44.977 | 45F4 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x305f0) 0x305f0 . |
| 00:47:44.986 | 382C | 7134 | OverlayManager::doAction | DisplayFPS - Triggered |
| 00:47:44.993 | 43EC | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
| 00:47:52.744 | 43EC | 508 | ReleaseD11Device | Device Released! [2] |
| 00:47:52.744 | 43EC | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
| 00:47:52.744 | 43EC | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
| 00:47:52.744 | 43EC | 184 | IRenderDevice::release | Render Releasing. |
| 00:47:52.745 | 43EC | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
| 00:47:52.745 | 43EC | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
| 00:47:52.745 | 43EC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
| 00:47:52.745 | 43EC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
| 00:47:52.745 | 43EC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
| 00:47:52.745 | 43EC | 201 | IRenderDevice::release | Render Releasing Done. |
| 00:47:52.745 | 43EC | 511 | ReleaseD11Device | End Device Released! |
| 00:47:52.771 | 45F4 | 441 | fSwapResize_Buffers | Resize buffer (0x1197e0d0)! |
| 00:47:53.92 | 43EC | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1197e0d0 |
| 00:47:53.92 | 43EC | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
| 00:47:53.92 | 43EC | 1126 | RenderDeviceD3d11::init | save state |
| 00:47:53.92 | 43EC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
| 00:47:53.97 | 43EC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x10d552d8. |
| 00:47:53.97 | 43EC | 1134 | RenderDeviceD3d11::init | restore state |
| 00:47:53.97 | 43EC | 1137 | RenderDeviceD3d11::init | Target Window [0x305f0] |
| 00:47:53.97 | 43EC | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
| 00:47:53.97 | 43EC | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
| 00:47:57.778 | 43EC | 508 | ReleaseD11Device | Device Released! [2] |
| 00:47:57.778 | 43EC | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
| 00:47:57.778 | 43EC | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
| 00:47:57.778 | 43EC | 184 | IRenderDevice::release | Render Releasing. |
| 00:47:57.778 | 43EC | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
| 00:47:57.778 | 43EC | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
| 00:47:57.778 | 43EC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
| 00:47:57.778 | 43EC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
| 00:47:57.778 | 43EC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
| 00:47:57.778 | 43EC | 201 | IRenderDevice::release | Render Releasing Done. |
| 00:47:57.778 | 43EC | 511 | ReleaseD11Device | End Device Released! |
| 00:47:57.806 | 45F4 | 441 | fSwapResize_Buffers | Resize buffer (0x1197e0d0)! |
| 00:47:58.109 | 43EC | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1197e0d0 |
| 00:47:58.109 | 43EC | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
| 00:47:58.109 | 43EC | 1126 | RenderDeviceD3d11::init | save state |
| 00:47:58.109 | 43EC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
| 00:47:58.113 | 43EC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x10d552d8. |
| 00:47:58.113 | 43EC | 1134 | RenderDeviceD3d11::init | restore state |
| 00:47:58.113 | 43EC | 1137 | RenderDeviceD3d11::init | Target Window [0x305f0] |
| 00:47:58.113 | 43EC | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
| 00:47:58.113 | 43EC | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
| 00:48:03.800 | 43EC | 508 | ReleaseD11Device | Device Released! [2] |
| 00:48:03.800 | 43EC | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
| 00:48:03.800 | 43EC | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
| 00:48:03.800 | 43EC | 184 | IRenderDevice::release | Render Releasing. |
| 00:48:03.800 | 43EC | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
| 00:48:03.800 | 43EC | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
| 00:48:03.800 | 43EC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
| 00:48:03.800 | 43EC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
| 00:48:03.800 | 43EC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
| 00:48:03.800 | 43EC | 201 | IRenderDevice::release | Render Releasing Done. |
| 00:48:03.800 | 43EC | 511 | ReleaseD11Device | End Device Released! |
| 00:48:03.831 | 45F4 | 441 | fSwapResize_Buffers | Resize buffer (0x1197e0d0)! |
| 00:48:03.852 | 382C | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
| 00:48:03.852 | 382C | 6975 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
| 00:48:03.852 | 382C | 8597 | OverlayManager::OnForegroundChanged | Changed False |
| 00:48:03.852 | 382C | 8635 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10166 Title=[] |
| 00:48:03.852 | 382C | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
| 00:48:03.852 | 382C | 3027 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
| 00:48:03.852 | 382C | 2922 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
| 00:48:03.866 | 382C | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
| 00:48:03.867 | 382C | 7134 | OverlayManager::doAction | DisplayFPS - Triggered |
| 00:48:03.961 | 43EC | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1197e0d0 |
| 00:48:03.961 | 43EC | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
| 00:48:03.961 | 43EC | 1126 | RenderDeviceD3d11::init | save state |
| 00:48:03.961 | 43EC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
| 00:48:03.965 | 43EC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x10d552d8. |
| 00:48:03.965 | 43EC | 1134 | RenderDeviceD3d11::init | restore state |
| 00:48:03.965 | 43EC | 1137 | RenderDeviceD3d11::init | Target Window [0x305f0] |
| 00:48:03.965 | 43EC | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
| 00:48:03.965 | 43EC | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
| 00:48:03.965 | 43EC | 3034 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
| 00:48:03.994 | 43EC | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
| 00:48:03.994 | 43EC | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
| 00:48:03.994 | 43EC | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
| 00:50:32.532 | 43EC | 508 | ReleaseD11Device | Device Released! [2] |
| 00:50:32.532 | 43EC | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
| 00:50:32.532 | 43EC | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
| 00:50:32.532 | 43EC | 184 | IRenderDevice::release | Render Releasing. |
| 00:50:32.532 | 43EC | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
| 00:50:32.532 | 43EC | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
| 00:50:32.532 | 43EC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
| 00:50:32.532 | 43EC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
| 00:50:32.532 | 43EC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
| 00:50:32.532 | 43EC | 201 | IRenderDevice::release | Render Releasing Done. |
| 00:50:32.532 | 43EC | 511 | ReleaseD11Device | End Device Released! |
| 00:50:32.561 | 45F4 | 441 | fSwapResize_Buffers | Resize buffer (0x1197e0d0)! |
| 00:50:32.567 | 43EC | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1197e0d0 |
| 00:50:32.567 | 43EC | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
| 00:50:32.567 | 43EC | 1126 | RenderDeviceD3d11::init | save state |
| 00:50:32.567 | 43EC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
| 00:50:32.571 | 43EC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x10d552d8. |
| 00:50:32.571 | 43EC | 1134 | RenderDeviceD3d11::init | restore state |
| 00:50:32.571 | 43EC | 1137 | RenderDeviceD3d11::init | Target Window [0x305f0] |
| 00:50:32.571 | 43EC | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
| 00:50:32.571 | 45F4 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x305f0) 0x305f0 . |
| 00:50:32.571 | 43EC | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
| 00:50:32.595 | 382C | 6975 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
| 00:50:32.595 | 382C | 8597 | OverlayManager::OnForegroundChanged | Changed True |
| 00:50:32.595 | 382C | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
| 00:50:32.596 | 45F4 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x305f0) 0x305f0 . |
| 00:50:32.611 | 382C | 7134 | OverlayManager::doAction | DisplayFPS - Triggered |
| 00:50:32.616 | 43EC | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
| 00:50:36.297 | 43EC | 508 | ReleaseD11Device | Device Released! [2] |
| 00:50:36.297 | 43EC | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
| 00:50:36.297 | 43EC | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
| 00:50:36.297 | 43EC | 184 | IRenderDevice::release | Render Releasing. |
| 00:50:36.297 | 43EC | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
| 00:50:36.297 | 43EC | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
| 00:50:36.297 | 43EC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
| 00:50:36.297 | 43EC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
| 00:50:36.297 | 43EC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
| 00:50:36.297 | 43EC | 201 | IRenderDevice::release | Render Releasing Done. |
| 00:50:36.297 | 43EC | 511 | ReleaseD11Device | End Device Released! |
| 00:50:36.327 | 45F4 | 441 | fSwapResize_Buffers | Resize buffer (0x1197e0d0)! |
| 00:50:36.434 | 43EC | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1197e0d0 |
| 00:50:36.434 | 43EC | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
| 00:50:36.434 | 43EC | 1126 | RenderDeviceD3d11::init | save state |
| 00:50:36.434 | 43EC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
| 00:50:36.439 | 43EC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x10d552d8. |
| 00:50:36.439 | 43EC | 1134 | RenderDeviceD3d11::init | restore state |
| 00:50:36.439 | 43EC | 1137 | RenderDeviceD3d11::init | Target Window [0x305f0] |
| 00:50:36.439 | 43EC | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
| 00:50:36.439 | 43EC | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
| 00:50:36.682 | 382C | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
| 00:50:36.682 | 382C | 6975 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
| 00:50:36.682 | 382C | 8597 | OverlayManager::OnForegroundChanged | Changed False |
| 00:50:36.682 | 382C | 8635 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10346 Title=[PaPiVisen - Twitch - Google Chrome] |
| 00:50:36.682 | 382C | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
| 00:50:36.682 | 382C | 3027 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
| 00:50:36.682 | 382C | 2922 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
| 00:50:36.697 | 382C | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
| 00:50:36.697 | 382C | 7134 | OverlayManager::doAction | DisplayFPS - Triggered |
| 00:50:36.704 | 43EC | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
| 00:50:36.704 | 43EC | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
| 00:50:42.334 | 43EC | 508 | ReleaseD11Device | Device Released! [2] |
| 00:50:42.334 | 43EC | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
| 00:50:42.334 | 43EC | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
| 00:50:42.334 | 43EC | 184 | IRenderDevice::release | Render Releasing. |
| 00:50:42.334 | 43EC | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
| 00:50:42.334 | 43EC | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
| 00:50:42.334 | 43EC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
| 00:50:42.334 | 43EC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
| 00:50:42.334 | 43EC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
| 00:50:42.334 | 43EC | 201 | IRenderDevice::release | Render Releasing Done. |
| 00:50:42.334 | 43EC | 511 | ReleaseD11Device | End Device Released! |
| 00:50:42.367 | 45F4 | 441 | fSwapResize_Buffers | Resize buffer (0x1197e0d0)! |
| 00:50:42.369 | 45F4 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x305f0) 0x305f0 . |
| 00:50:42.378 | 43EC | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1197e0d0 |
| 00:50:42.378 | 43EC | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
| 00:50:42.378 | 43EC | 1126 | RenderDeviceD3d11::init | save state |
| 00:50:42.378 | 43EC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
| 00:50:42.383 | 43EC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x10d552d8. |
| 00:50:42.383 | 43EC | 1134 | RenderDeviceD3d11::init | restore state |
| 00:50:42.383 | 43EC | 1137 | RenderDeviceD3d11::init | Target Window [0x305f0] |
| 00:50:42.383 | 43EC | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
| 00:50:42.383 | 43EC | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
| 00:50:42.383 | 43EC | 3034 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
| 00:50:42.385 | 43EC | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
| 00:50:42.802 | 382C | 6975 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
| 00:50:42.802 | 382C | 8597 | OverlayManager::OnForegroundChanged | Changed True |
| 00:50:42.802 | 382C | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
| 00:50:42.810 | 45F4 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x305f0) 0x305f0 . |
| 00:50:42.819 | 382C | 7134 | OverlayManager::doAction | DisplayFPS - Triggered |
| 00:50:42.824 | 43EC | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
| 00:51:02.989 | 43EC | 508 | ReleaseD11Device | Device Released! [2] |
| 00:51:02.989 | 43EC | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
| 00:51:02.989 | 43EC | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
| 00:51:02.989 | 43EC | 184 | IRenderDevice::release | Render Releasing. |
| 00:51:02.989 | 43EC | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
| 00:51:02.989 | 43EC | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
| 00:51:02.989 | 43EC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
| 00:51:02.989 | 43EC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
| 00:51:02.989 | 43EC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
| 00:51:02.989 | 43EC | 201 | IRenderDevice::release | Render Releasing Done. |
| 00:51:02.989 | 43EC | 511 | ReleaseD11Device | End Device Released! |
| 00:51:03.34 | 45F4 | 441 | fSwapResize_Buffers | Resize buffer (0x1197e0d0)! |
| 00:51:03.44 | 43EC | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1197e0d0 |
| 00:51:03.44 | 43EC | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
| 00:51:03.44 | 43EC | 1126 | RenderDeviceD3d11::init | save state |
| 00:51:03.44 | 43EC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
| 00:51:03.48 | 43EC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x10d552d8. |
| 00:51:03.48 | 43EC | 1134 | RenderDeviceD3d11::init | restore state |
| 00:51:03.48 | 43EC | 1137 | RenderDeviceD3d11::init | Target Window [0x305f0] |
| 00:51:03.48 | 43EC | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
| 00:51:03.48 | 43EC | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
| 00:51:03.177 | 382C | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
| 00:51:03.177 | 382C | 6975 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
| 00:51:03.177 | 382C | 8597 | OverlayManager::OnForegroundChanged | Changed False |
| 00:51:03.177 | 382C | 8635 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x502DC Title=[Task Switching] |
| 00:51:03.177 | 382C | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
| 00:51:03.177 | 382C | 3027 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
| 00:51:03.177 | 382C | 2922 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
| 00:51:03.192 | 382C | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
| 00:51:03.192 | 382C | 7134 | OverlayManager::doAction | DisplayFPS - Triggered |
| 00:51:03.209 | 43EC | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
| 00:51:03.209 | 43EC | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
| 00:51:03.974 | 45F4 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x305f0) 0x305f0 . |
| 00:51:05.509 | 45F4 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x305f0) 0x305f0 . |
| 00:52:17.956 | 43EC | 508 | ReleaseD11Device | Device Released! [2] |
| 00:52:17.956 | 43EC | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
| 00:52:17.956 | 43EC | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
| 00:52:17.956 | 43EC | 184 | IRenderDevice::release | Render Releasing. |
| 00:52:17.956 | 43EC | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
| 00:52:17.956 | 43EC | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
| 00:52:17.956 | 43EC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
| 00:52:17.956 | 43EC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
| 00:52:17.956 | 43EC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
| 00:52:17.956 | 43EC | 201 | IRenderDevice::release | Render Releasing Done. |
| 00:52:17.956 | 43EC | 511 | ReleaseD11Device | End Device Released! |
| 00:52:17.983 | 45F4 | 441 | fSwapResize_Buffers | Resize buffer (0x1197e0d0)! |
| 00:52:18.27 | 382C | 6975 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
| 00:52:18.27 | 382C | 8597 | OverlayManager::OnForegroundChanged | Changed True |
| 00:52:18.27 | 382C | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
| 00:52:18.27 | 382C | 3034 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
| 00:52:18.42 | 382C | 7134 | OverlayManager::doAction | DisplayFPS - Triggered |
| 00:52:18.80 | 45F4 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x305f0) 0x305f0 . |
| 00:52:18.85 | 43EC | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1197e0d0 |
| 00:52:18.85 | 43EC | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
| 00:52:18.85 | 43EC | 1126 | RenderDeviceD3d11::init | save state |
| 00:52:18.85 | 43EC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
| 00:52:18.89 | 43EC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x10d552d8. |
| 00:52:18.89 | 43EC | 1134 | RenderDeviceD3d11::init | restore state |
| 00:52:18.89 | 43EC | 1137 | RenderDeviceD3d11::init | Target Window [0x305f0] |
| 00:52:18.89 | 43EC | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
| 00:52:18.89 | 43EC | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
| 00:52:18.117 | 43EC | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
| 00:52:20.261 | 43EC | 508 | ReleaseD11Device | Device Released! [2] |
| 00:52:20.261 | 43EC | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
| 00:52:20.261 | 43EC | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
| 00:52:20.261 | 43EC | 184 | IRenderDevice::release | Render Releasing. |
| 00:52:20.261 | 43EC | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
| 00:52:20.261 | 43EC | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
| 00:52:20.261 | 43EC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
| 00:52:20.261 | 43EC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
| 00:52:20.261 | 43EC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
| 00:52:20.261 | 43EC | 201 | IRenderDevice::release | Render Releasing Done. |
| 00:52:20.261 | 43EC | 511 | ReleaseD11Device | End Device Released! |
| 00:52:20.288 | 45F4 | 441 | fSwapResize_Buffers | Resize buffer (0x1197e0d0)! |
| 00:52:20.389 | 43EC | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1197e0d0 |
| 00:52:20.389 | 43EC | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
| 00:52:20.389 | 43EC | 1126 | RenderDeviceD3d11::init | save state |
| 00:52:20.389 | 43EC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
| 00:52:20.394 | 43EC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x10d552d8. |
| 00:52:20.394 | 43EC | 1134 | RenderDeviceD3d11::init | restore state |
| 00:52:20.394 | 43EC | 1137 | RenderDeviceD3d11::init | Target Window [0x305f0] |
| 00:52:20.394 | 43EC | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
| 00:52:20.394 | 43EC | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
| 00:52:20.573 | 382C | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
| 00:52:20.573 | 382C | 6975 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
| 00:52:20.573 | 382C | 8597 | OverlayManager::OnForegroundChanged | Changed False |
| 00:52:20.573 | 382C | 8635 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x402D2 Title=[New Tab - Google Chrome] |
| 00:52:20.573 | 382C | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
| 00:52:20.573 | 382C | 3027 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
| 00:52:20.573 | 382C | 2922 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
| 00:52:20.589 | 382C | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
| 00:52:20.590 | 382C | 7134 | OverlayManager::doAction | DisplayFPS - Triggered |
| 00:52:20.590 | 43EC | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
| 00:52:20.590 | 43EC | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
| 00:52:37.353 | 45F4 | 4528 | overlayGetWindowLongW | GetWindowLongW changed 0x305f0, -416930116 |
| 00:53:14.25 | 43EC | 508 | ReleaseD11Device | Device Released! [2] |
| 00:53:14.25 | 43EC | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
| 00:53:14.25 | 43EC | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
| 00:53:14.25 | 43EC | 184 | IRenderDevice::release | Render Releasing. |
| 00:53:14.25 | 43EC | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
| 00:53:14.25 | 43EC | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
| 00:53:14.25 | 43EC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
| 00:53:14.25 | 43EC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
| 00:53:14.25 | 43EC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
| 00:53:14.25 | 43EC | 201 | IRenderDevice::release | Render Releasing Done. |
| 00:53:14.25 | 43EC | 511 | ReleaseD11Device | End Device Released! |
| 00:53:14.57 | 45F4 | 441 | fSwapResize_Buffers | Resize buffer (0x1197e0d0)! |
| 00:53:14.67 | 45F4 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x305f0) 0x305f0 . |
| 00:53:14.77 | 43EC | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1197e0d0 |
| 00:53:14.77 | 43EC | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
| 00:53:14.77 | 43EC | 1126 | RenderDeviceD3d11::init | save state |
| 00:53:14.77 | 43EC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
| 00:53:14.81 | 43EC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x10d552d8. |
| 00:53:14.81 | 43EC | 1134 | RenderDeviceD3d11::init | restore state |
| 00:53:14.81 | 43EC | 1137 | RenderDeviceD3d11::init | Target Window [0x305f0] |
| 00:53:14.81 | 43EC | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
| 00:53:14.81 | 43EC | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
| 00:53:14.81 | 43EC | 3034 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
| 00:53:14.83 | 43EC | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
| 00:53:14.484 | 382C | 6975 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
| 00:53:14.484 | 382C | 8597 | OverlayManager::OnForegroundChanged | Changed True |
| 00:53:14.484 | 382C | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
| 00:53:14.485 | 43EC | 326 | RenderImageD3d11::setSize | Create Texture (400,720) / (512,768) - OK |
| 00:53:14.485 | 43EC | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
| 00:53:14.486 | 45F4 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x305f0) 0x305f0 . |
| 00:53:14.501 | 382C | 7134 | OverlayManager::doAction | DisplayFPS - Triggered |
| 00:53:14.503 | 43EC | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
| 00:53:34.140 | 43EC | 508 | ReleaseD11Device | Device Released! [2] |
| 00:53:34.140 | 43EC | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
| 00:53:34.140 | 43EC | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
| 00:53:34.140 | 43EC | 184 | IRenderDevice::release | Render Releasing. |
| 00:53:34.140 | 43EC | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
| 00:53:34.140 | 43EC | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
| 00:53:34.140 | 43EC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
| 00:53:34.140 | 43EC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
| 00:53:34.140 | 43EC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
| 00:53:34.140 | 43EC | 201 | IRenderDevice::release | Render Releasing Done. |
| 00:53:34.140 | 43EC | 511 | ReleaseD11Device | End Device Released! |
| 00:53:34.169 | 45F4 | 441 | fSwapResize_Buffers | Resize buffer (0x1197e0d0)! |
| 00:53:34.181 | 43EC | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1197e0d0 |
| 00:53:34.181 | 43EC | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
| 00:53:34.181 | 43EC | 1126 | RenderDeviceD3d11::init | save state |
| 00:53:34.181 | 43EC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
| 00:53:34.185 | 43EC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x10d552d8. |
| 00:53:34.185 | 43EC | 1134 | RenderDeviceD3d11::init | restore state |
| 00:53:34.185 | 43EC | 1137 | RenderDeviceD3d11::init | Target Window [0x305f0] |
| 00:53:34.185 | 43EC | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
| 00:53:34.185 | 43EC | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
| 00:53:34.212 | 43EC | 326 | RenderImageD3d11::setSize | Create Texture (400,720) / (512,768) - OK |
| 00:53:34.212 | 43EC | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
| 00:53:34.380 | 382C | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
| 00:53:34.380 | 382C | 6975 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
| 00:53:34.380 | 382C | 8597 | OverlayManager::OnForegroundChanged | Changed False |
| 00:53:34.380 | 382C | 8635 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xB0368 Title=[Task Switching] |
| 00:53:34.380 | 382C | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
| 00:53:34.380 | 382C | 3027 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
| 00:53:34.380 | 382C | 2922 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
| 00:53:34.396 | 382C | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
| 00:53:34.397 | 382C | 7134 | OverlayManager::doAction | DisplayFPS - Triggered |
| 00:53:34.414 | 43EC | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
| 00:53:34.414 | 43EC | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
| 00:53:36.922 | 43EC | 508 | ReleaseD11Device | Device Released! [2] |
| 00:53:36.922 | 43EC | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
| 00:53:36.922 | 43EC | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
| 00:53:36.923 | 43EC | 184 | IRenderDevice::release | Render Releasing. |
| 00:53:36.923 | 43EC | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
| 00:53:36.923 | 43EC | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
| 00:53:36.923 | 43EC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
| 00:53:36.923 | 43EC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
| 00:53:36.923 | 43EC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
| 00:53:36.923 | 43EC | 201 | IRenderDevice::release | Render Releasing Done. |
| 00:53:36.923 | 43EC | 511 | ReleaseD11Device | End Device Released! |
| 00:53:36.938 | 382C | 6975 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
| 00:53:36.938 | 382C | 8597 | OverlayManager::OnForegroundChanged | Changed True |
| 00:53:36.939 | 382C | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (1) |
| 00:53:36.939 | 382C | 3034 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
| 00:53:36.952 | 382C | 7134 | OverlayManager::doAction | DisplayFPS - Triggered |
| 00:53:36.955 | 45F4 | 441 | fSwapResize_Buffers | Resize buffer (0x1197e0d0)! |
| 00:53:37.30 | 45F4 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x305f0) 0x305f0 . |
| 00:53:37.45 | 43EC | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1197e0d0 |
| 00:53:37.45 | 43EC | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
| 00:53:37.45 | 43EC | 1126 | RenderDeviceD3d11::init | save state |
| 00:53:37.45 | 43EC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
| 00:53:37.49 | 43EC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x10d552d8. |
| 00:53:37.49 | 43EC | 1134 | RenderDeviceD3d11::init | restore state |
| 00:53:37.49 | 43EC | 1137 | RenderDeviceD3d11::init | Target Window [0x305f0] |
| 00:53:37.49 | 43EC | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
| 00:53:37.49 | 43EC | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
| 00:53:37.53 | 43EC | 326 | RenderImageD3d11::setSize | Create Texture (400,720) / (512,768) - OK |
| 00:53:37.53 | 43EC | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
| 00:53:37.55 | 43EC | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
| 00:53:38.930 | 45F4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_lchehejhdkhdkfledgjmchiblkmimnhfoeacjcni] [d] |
| 00:53:39.80 | 45F4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_lchehejhdkhdkfledgjmchiblkmimnhfoeacjcni] [u] |
| 00:53:39.236 | 45F4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_lchehejhdkhdkfledgjmchiblkmimnhfoeacjcni] [d] |
| 00:53:39.339 | 45F4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_lchehejhdkhdkfledgjmchiblkmimnhfoeacjcni] [u] |
| 00:53:39.420 | 45F4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_lchehejhdkhdkfledgjmchiblkmimnhfoeacjcni] [d] |
| 00:53:39.533 | 45F4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_lchehejhdkhdkfledgjmchiblkmimnhfoeacjcni] [u] |
| 00:53:39.583 | 45F4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_lchehejhdkhdkfledgjmchiblkmimnhfoeacjcni] [d] |
| 00:53:40.374 | 45F4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_lchehejhdkhdkfledgjmchiblkmimnhfoeacjcni] [u] |
| 00:53:40.425 | 45F4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_lchehejhdkhdkfledgjmchiblkmimnhfoeacjcni] [d] |
| 00:53:40.515 | 45F4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_lchehejhdkhdkfledgjmchiblkmimnhfoeacjcni] [u] |
| 00:53:40.565 | 45F4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_lchehejhdkhdkfledgjmchiblkmimnhfoeacjcni] [d] |
| 00:53:40.686 | 45F4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_lchehejhdkhdkfledgjmchiblkmimnhfoeacjcni] [u] |
| 00:53:40.692 | 45F4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_lchehejhdkhdkfledgjmchiblkmimnhfoeacjcni] [d] |
| 00:53:40.823 | 45F4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_lchehejhdkhdkfledgjmchiblkmimnhfoeacjcni] [u] |
| 00:53:40.859 | 45F4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_lchehejhdkhdkfledgjmchiblkmimnhfoeacjcni] [d] |
| 00:53:40.987 | 45F4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_lchehejhdkhdkfledgjmchiblkmimnhfoeacjcni] [u] |
| 00:53:41.37 | 45F4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_lchehejhdkhdkfledgjmchiblkmimnhfoeacjcni] [d] |
| 00:53:41.159 | 45F4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_lchehejhdkhdkfledgjmchiblkmimnhfoeacjcni] [u] |
| 00:53:41.239 | 45F4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_lchehejhdkhdkfledgjmchiblkmimnhfoeacjcni] [d] |
| 00:53:41.426 | 45F4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_lchehejhdkhdkfledgjmchiblkmimnhfoeacjcni] [u] |
| 00:53:41.816 | 45F4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_lchehejhdkhdkfledgjmchiblkmimnhfoeacjcni] [d] |
| 00:53:41.932 | 45F4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_lchehejhdkhdkfledgjmchiblkmimnhfoeacjcni] [u] |
| 00:53:42.40 | 45F4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_lchehejhdkhdkfledgjmchiblkmimnhfoeacjcni] [d] |
| 00:53:42.171 | 45F4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_lchehejhdkhdkfledgjmchiblkmimnhfoeacjcni] [u] |
| 00:53:43.225 | 45F4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [resize_lchehejhdkhdkfledgjmchiblkmimnhfoeacjcni] [d] |
| 00:53:43.253 | 2480 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_50682_P_9480 opened succesfuly |
| 00:53:43.253 | 2480 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_9480_SHARED_MEMORY_AGENT opened succesfuly |
| 00:53:43.254 | 43EC | 7278 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
| 00:53:43.254 | 43EC | 2866 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
| 00:53:43.270 | 43EC | 326 | RenderImageD3d11::setSize | Create Texture (1280,720) / (1280,768) - OK |
| 00:53:43.270 | 43EC | 347 | RenderImageD3d11::setSize | Create Texture RV (1280,768) - OK |
| 00:53:43.277 | 45F4 | 7901 | OverlayManager::IsEmptyCursor | Cache cursor 0x15f0681 (v: 1) |
| 00:53:43.283 | 43EC | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
| 00:53:43.283 | 43EC | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
| 00:53:43.284 | 2480 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_B0564_P_9480 opened succesfuly |
| 00:53:43.287 | 2480 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_9480_SHARED_MEMORY_AGENT opened succesfuly |
| 00:53:43.319 | 43EC | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
| 00:53:43.319 | 43EC | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
| 00:53:43.383 | 45F4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [resize_lchehejhdkhdkfledgjmchiblkmimnhfoeacjcni] [u] |
| 00:53:44.341 | 45F4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [resize_lchehejhdkhdkfledgjmchiblkmimnhfoeacjcni] [d] |
| 00:53:44.374 | 2480 | 3181 | WidgetManager::OnControlStateChanged | Release exclusiv mode: 0x50682 was hidden 0 |
| 00:53:44.374 | 2480 | 7298 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Normal |
| 00:53:44.374 | 2480 | 2922 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
| 00:53:44.376 | 45F4 | 4061 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x15f0681;prev = 0x15f0681 , {Original values: ref = 0 handle = 0x0} |
| 00:53:44.514 | 45F4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [resize_lchehejhdkhdkfledgjmchiblkmimnhfoeacjcni] [u] |
| 00:53:44.824 | 45F4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [resize_lchehejhdkhdkfledgjmchiblkmimnhfoeacjcni] [d] |
| 00:53:44.855 | 43EC | 7278 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
| 00:53:44.855 | 43EC | 2866 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
| 00:53:44.979 | 45F4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [resize_lchehejhdkhdkfledgjmchiblkmimnhfoeacjcni] [u] |
| 00:53:45.363 | 45F4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [resize_lchehejhdkhdkfledgjmchiblkmimnhfoeacjcni] [d] |
| 00:53:45.381 | 2480 | 3181 | WidgetManager::OnControlStateChanged | Release exclusiv mode: 0x50682 was hidden 0 |
| 00:53:45.381 | 2480 | 7298 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Normal |
| 00:53:45.381 | 2480 | 2922 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
| 00:53:45.385 | 45F4 | 4061 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x15f0681;prev = 0x15f0681 , {Original values: ref = 0 handle = 0x0} |
| 00:53:45.588 | 45F4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [resize_lchehejhdkhdkfledgjmchiblkmimnhfoeacjcni] [u] |
| 00:53:46.346 | 45F4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_lchehejhdkhdkfledgjmchiblkmimnhfoeacjcni] [d] |
| 00:53:46.483 | 45F4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_lchehejhdkhdkfledgjmchiblkmimnhfoeacjcni] [u] |
| 00:58:12.112 | 45F4 | 4528 | overlayGetWindowLongW | GetWindowLongW changed 0x305f0, -416930116 |
| 00:58:39.892 | 4504 | 4528 | overlayGetWindowLongW | GetWindowLongW changed 0x305f0, -416930116 |
| 01:03:12.638 | 45F4 | 4528 | overlayGetWindowLongW | GetWindowLongW changed 0x305f0, -416930116 |
| 01:08:13.164 | 45F4 | 4528 | overlayGetWindowLongW | GetWindowLongW changed 0x305f0, -416930116 |
| 01:08:39.893 | 4504 | 4528 | overlayGetWindowLongW | GetWindowLongW changed 0x305f0, -416930116 |
| 01:12:51.864 | 45F4 | 4528 | overlayGetWindowLongW | GetWindowLongW changed 0x305f0, -416930116 |
| 01:13:05.813 | 1CE8 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
| 01:13:06.832 | 382C | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
| 01:13:06.832 | 382C | 6975 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
| 01:13:06.832 | 382C | 8597 | OverlayManager::OnForegroundChanged | Changed False |
| 01:13:06.832 | 382C | 8635 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1106F4 Title=[Task Switching] |
| 01:13:06.832 | 382C | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
| 01:13:06.832 | 382C | 3027 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
| 01:13:06.832 | 382C | 2922 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
| 01:13:06.848 | 382C | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
| 01:13:06.850 | 382C | 7134 | OverlayManager::doAction | DisplayFPS - Triggered |
| 01:13:07.856 | 1CE8 | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3054]. |
| 01:13:07.856 | 1CE8 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
| 01:13:07.856 | 1CE8 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:40) |
| 01:13:09.204 | 43EC | 508 | ReleaseD11Device | Device Released! [2] |
| 01:13:09.204 | 43EC | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
| 01:13:09.204 | 43EC | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
| 01:13:09.204 | 43EC | 184 | IRenderDevice::release | Render Releasing. |
| 01:13:09.204 | 43EC | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
| 01:13:09.204 | 43EC | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
| 01:13:09.204 | 43EC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
| 01:13:09.204 | 43EC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
| 01:13:09.204 | 43EC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
| 01:13:09.204 | 43EC | 201 | IRenderDevice::release | Render Releasing Done. |
| 01:13:09.204 | 43EC | 511 | ReleaseD11Device | End Device Released! |
| 01:13:09.231 | 45F4 | 441 | fSwapResize_Buffers | Resize buffer (0x1197e0d0)! |
| 01:13:09.571 | 43EC | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1197e0d0 |
| 01:13:09.571 | 43EC | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
| 01:13:09.571 | 43EC | 1126 | RenderDeviceD3d11::init | save state |
| 01:13:09.571 | 43EC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
| 01:13:09.575 | 43EC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x10d552d8. |
| 01:13:09.575 | 43EC | 1134 | RenderDeviceD3d11::init | restore state |
| 01:13:09.575 | 43EC | 1137 | RenderDeviceD3d11::init | Target Window [0x305f0] |
| 01:13:09.575 | 43EC | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
| 01:13:09.575 | 43EC | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
| 01:13:09.575 | 43EC | 3034 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
| 01:13:09.579 | 43EC | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
| 01:13:09.579 | 43EC | 2377 | WidgetManager::Render | resume layout thread |
| 01:13:09.579 | 43EC | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
| 01:13:09.579 | 43EC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
| 01:13:09.579 | 43EC | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
| 01:13:09.579 | 43EC | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
| 01:13:11.712 | 45F4 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x305f0) 0x305f0 . |
| 01:13:18.490 | 45F4 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x305f0) 0x305f0 . |
| 01:13:20.263 | 43EC | 508 | ReleaseD11Device | Device Released! [2] |
| 01:13:20.263 | 43EC | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
| 01:13:20.263 | 43EC | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
| 01:13:20.263 | 43EC | 184 | IRenderDevice::release | Render Releasing. |
| 01:13:20.263 | 43EC | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
| 01:13:20.263 | 43EC | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
| 01:13:20.263 | 43EC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
| 01:13:20.263 | 43EC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
| 01:13:20.263 | 43EC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
| 01:13:20.263 | 43EC | 201 | IRenderDevice::release | Render Releasing Done. |
| 01:13:20.263 | 43EC | 511 | ReleaseD11Device | End Device Released! |
| 01:13:20.295 | 45F4 | 441 | fSwapResize_Buffers | Resize buffer (0x1197e0d0)! |
| 01:13:20.376 | 43EC | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1197e0d0 |
| 01:13:20.376 | 43EC | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
| 01:13:20.376 | 43EC | 1126 | RenderDeviceD3d11::init | save state |
| 01:13:20.376 | 43EC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
| 01:13:20.380 | 43EC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x10d552d8. |
| 01:13:20.380 | 43EC | 1134 | RenderDeviceD3d11::init | restore state |
| 01:13:20.380 | 43EC | 1137 | RenderDeviceD3d11::init | Target Window [0x305f0] |
| 01:13:20.380 | 43EC | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
| 01:13:20.380 | 43EC | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
| 01:13:20.524 | 382C | 6975 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
| 01:13:20.524 | 382C | 8597 | OverlayManager::OnForegroundChanged | Changed True |
| 01:13:20.524 | 382C | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
| 01:13:20.528 | 382C | 7134 | OverlayManager::doAction | DisplayFPS - Triggered |
| 01:13:20.531 | 45F4 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x305f0) 0x305f0 . |
| 01:13:20.543 | 43EC | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
| 01:13:26.988 | 4214 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
| 01:13:27.80 | 43EC | 326 | RenderImageD3d11::setSize | Create Texture (400,720) / (512,768) - OK |
| 01:13:27.80 | 43EC | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
| 01:13:28.454 | 45F4 | 2866 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
| 01:13:29.672 | 45F4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_lchehejhdkhdkfledgjmchiblkmimnhfoeacjcni] [d] |
| 01:13:29.782 | 45F4 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_lchehejhdkhdkfledgjmchiblkmimnhfoeacjcni] [u] |
| 01:13:30.619 | 45F4 | 2922 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
| 01:13:30.622 | 45F4 | 4061 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x15f0681;prev = 0x15f0681 , {Original values: ref = 0 handle = 0x10003} |
| 01:14:59.647 | 43EC | 508 | ReleaseD11Device | Device Released! [2] |
| 01:14:59.647 | 43EC | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
| 01:14:59.647 | 43EC | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
| 01:14:59.647 | 43EC | 184 | IRenderDevice::release | Render Releasing. |
| 01:14:59.647 | 43EC | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
| 01:14:59.647 | 43EC | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
| 01:14:59.647 | 43EC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
| 01:14:59.647 | 43EC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
| 01:14:59.647 | 43EC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
| 01:14:59.647 | 43EC | 201 | IRenderDevice::release | Render Releasing Done. |
| 01:14:59.647 | 43EC | 511 | ReleaseD11Device | End Device Released! |
| 01:14:59.679 | 45F4 | 441 | fSwapResize_Buffers | Resize buffer (0x1197e0d0)! |
| 01:14:59.790 | 43EC | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1197e0d0 |
| 01:14:59.790 | 43EC | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
| 01:14:59.790 | 43EC | 1126 | RenderDeviceD3d11::init | save state |
| 01:14:59.790 | 43EC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
| 01:14:59.794 | 43EC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x10d552d8. |
| 01:14:59.794 | 43EC | 1134 | RenderDeviceD3d11::init | restore state |
| 01:14:59.794 | 43EC | 1137 | RenderDeviceD3d11::init | Target Window [0x305f0] |
| 01:14:59.794 | 43EC | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
| 01:14:59.794 | 43EC | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
| 01:14:59.939 | 382C | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
| 01:14:59.939 | 382C | 6975 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
| 01:14:59.939 | 382C | 8597 | OverlayManager::OnForegroundChanged | Changed False |
| 01:14:59.939 | 382C | 8635 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x3052C Title=[Fortnite Tracker] |
| 01:14:59.939 | 382C | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
| 01:14:59.939 | 382C | 3027 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
| 01:14:59.939 | 382C | 2922 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
| 01:14:59.953 | 43EC | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
| 01:14:59.955 | 382C | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
| 01:14:59.956 | 382C | 7134 | OverlayManager::doAction | DisplayFPS - Triggered |
| 01:14:59.986 | 43EC | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
| 01:15:00.152 | 45F4 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x305f0) 0x305f0 . |
| 01:15:00.852 | 45F4 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x305f0) 0x305f0 . |
| 01:15:24.755 | 43EC | 508 | ReleaseD11Device | Device Released! [2] |
| 01:15:24.755 | 43EC | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
| 01:15:24.755 | 43EC | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
| 01:15:24.755 | 43EC | 184 | IRenderDevice::release | Render Releasing. |
| 01:15:24.755 | 43EC | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
| 01:15:24.755 | 43EC | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
| 01:15:24.755 | 43EC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
| 01:15:24.755 | 43EC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
| 01:15:24.755 | 43EC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
| 01:15:24.755 | 43EC | 201 | IRenderDevice::release | Render Releasing Done. |
| 01:15:24.755 | 43EC | 511 | ReleaseD11Device | End Device Released! |
| 01:15:24.783 | 45F4 | 441 | fSwapResize_Buffers | Resize buffer (0x1197e0d0)! |
| 01:15:24.785 | 45F4 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x305f0) 0x305f0 . |
| 01:15:24.791 | 43EC | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1197e0d0 |
| 01:15:24.791 | 43EC | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
| 01:15:24.791 | 43EC | 1126 | RenderDeviceD3d11::init | save state |
| 01:15:24.791 | 43EC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
| 01:15:24.796 | 43EC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x10d552d8. |
| 01:15:24.796 | 43EC | 1134 | RenderDeviceD3d11::init | restore state |
| 01:15:24.796 | 43EC | 1137 | RenderDeviceD3d11::init | Target Window [0x305f0] |
| 01:15:24.796 | 43EC | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
| 01:15:24.796 | 43EC | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
| 01:15:24.796 | 43EC | 3034 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
| 01:15:24.800 | 43EC | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
| 01:15:24.836 | 382C | 6975 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
| 01:15:24.836 | 382C | 8597 | OverlayManager::OnForegroundChanged | Changed True |
| 01:15:24.836 | 382C | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
| 01:15:24.838 | 45F4 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x305f0) 0x305f0 . |
| 01:15:24.854 | 382C | 7134 | OverlayManager::doAction | DisplayFPS - Triggered |
| 01:15:24.862 | 43EC | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
| 01:15:42.10 | 43EC | 508 | ReleaseD11Device | Device Released! [2] |
| 01:15:42.10 | 43EC | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
| 01:15:42.10 | 43EC | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
| 01:15:42.10 | 43EC | 184 | IRenderDevice::release | Render Releasing. |
| 01:15:42.10 | 43EC | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
| 01:15:42.10 | 43EC | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
| 01:15:42.10 | 43EC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
| 01:15:42.10 | 43EC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
| 01:15:42.10 | 43EC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
| 01:15:42.10 | 43EC | 201 | IRenderDevice::release | Render Releasing Done. |
| 01:15:42.10 | 43EC | 511 | ReleaseD11Device | End Device Released! |
| 01:15:42.35 | 45F4 | 441 | fSwapResize_Buffers | Resize buffer (0x1197e0d0)! |
| 01:15:42.121 | 43EC | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1197e0d0 |
| 01:15:42.121 | 43EC | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
| 01:15:42.121 | 43EC | 1126 | RenderDeviceD3d11::init | save state |
| 01:15:42.121 | 43EC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
| 01:15:42.126 | 43EC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x10d552d8. |
| 01:15:42.126 | 43EC | 1134 | RenderDeviceD3d11::init | restore state |
| 01:15:42.126 | 43EC | 1137 | RenderDeviceD3d11::init | Target Window [0x305f0] |
| 01:15:42.126 | 43EC | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
| 01:15:42.126 | 43EC | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
| 01:15:42.174 | 382C | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
| 01:15:42.174 | 382C | 6975 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
| 01:15:42.174 | 382C | 8597 | OverlayManager::OnForegroundChanged | Changed False |
| 01:15:42.174 | 382C | 8635 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x308EA Title=[kamcio.'s Fortnite Stats - Fortnite Tracker - Google Chrome] |
| 01:15:42.174 | 382C | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
| 01:15:42.174 | 382C | 3027 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
| 01:15:42.174 | 382C | 2922 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
| 01:15:42.186 | 43EC | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
| 01:15:42.189 | 382C | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
| 01:15:42.189 | 382C | 7134 | OverlayManager::doAction | DisplayFPS - Triggered |
| 01:15:42.220 | 43EC | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
| 01:15:47.56 | 43EC | 508 | ReleaseD11Device | Device Released! [2] |
| 01:15:47.56 | 43EC | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
| 01:15:47.56 | 43EC | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
| 01:15:47.56 | 43EC | 184 | IRenderDevice::release | Render Releasing. |
| 01:15:47.56 | 43EC | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
| 01:15:47.56 | 43EC | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
| 01:15:47.56 | 43EC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
| 01:15:47.56 | 43EC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
| 01:15:47.56 | 43EC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
| 01:15:47.56 | 43EC | 201 | IRenderDevice::release | Render Releasing Done. |
| 01:15:47.56 | 43EC | 511 | ReleaseD11Device | End Device Released! |
| 01:15:47.89 | 45F4 | 441 | fSwapResize_Buffers | Resize buffer (0x1197e0d0)! |
| 01:15:47.90 | 45F4 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x305f0) 0x305f0 . |
| 01:15:47.96 | 43EC | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1197e0d0 |
| 01:15:47.96 | 43EC | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
| 01:15:47.96 | 43EC | 1126 | RenderDeviceD3d11::init | save state |
| 01:15:47.96 | 43EC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
| 01:15:47.102 | 43EC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x10d552d8. |
| 01:15:47.102 | 43EC | 1134 | RenderDeviceD3d11::init | restore state |
| 01:15:47.102 | 43EC | 1137 | RenderDeviceD3d11::init | Target Window [0x305f0] |
| 01:15:47.102 | 43EC | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
| 01:15:47.102 | 43EC | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
| 01:15:47.102 | 43EC | 3034 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
| 01:15:47.106 | 43EC | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
| 01:15:47.278 | 382C | 6975 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
| 01:15:47.278 | 382C | 8597 | OverlayManager::OnForegroundChanged | Changed True |
| 01:15:47.278 | 382C | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
| 01:15:47.287 | 45F4 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x305f0) 0x305f0 . |
| 01:15:47.295 | 382C | 7134 | OverlayManager::doAction | DisplayFPS - Triggered |
| 01:15:47.295 | 43EC | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
| 01:15:47.789 | 382C | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
| 01:15:47.789 | 382C | 6975 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
| 01:15:47.789 | 382C | 8597 | OverlayManager::OnForegroundChanged | Changed False |
| 01:15:47.789 | 382C | 8635 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xD0398 Title=[Task Switching] |
| 01:15:47.789 | 382C | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
| 01:15:47.789 | 382C | 3027 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
| 01:15:47.789 | 382C | 2922 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
| 01:15:47.804 | 43EC | 508 | ReleaseD11Device | Device Released! [2] |
| 01:15:47.804 | 43EC | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
| 01:15:47.804 | 43EC | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
| 01:15:47.804 | 43EC | 184 | IRenderDevice::release | Render Releasing. |
| 01:15:47.804 | 43EC | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
| 01:15:47.804 | 43EC | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
| 01:15:47.804 | 43EC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
| 01:15:47.804 | 43EC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
| 01:15:47.804 | 43EC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
| 01:15:47.804 | 43EC | 201 | IRenderDevice::release | Render Releasing Done. |
| 01:15:47.804 | 43EC | 511 | ReleaseD11Device | End Device Released! |
| 01:15:47.805 | 382C | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
| 01:15:47.823 | 382C | 7134 | OverlayManager::doAction | DisplayFPS - Triggered |
| 01:15:47.841 | 45F4 | 441 | fSwapResize_Buffers | Resize buffer (0x1197e0d0)! |
| 01:15:47.936 | 43EC | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1197e0d0 |
| 01:15:47.937 | 43EC | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
| 01:15:47.937 | 43EC | 1126 | RenderDeviceD3d11::init | save state |
| 01:15:47.937 | 43EC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
| 01:15:47.941 | 43EC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x10d552d8. |
| 01:15:47.941 | 43EC | 1134 | RenderDeviceD3d11::init | restore state |
| 01:15:47.941 | 43EC | 1137 | RenderDeviceD3d11::init | Target Window [0x305f0] |
| 01:15:47.941 | 43EC | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
| 01:15:47.941 | 43EC | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
| 01:15:47.941 | 43EC | 3034 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
| 01:15:47.969 | 43EC | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
| 01:15:47.969 | 43EC | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
| 01:15:47.969 | 43EC | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
| 01:15:51.937 | 43EC | 508 | ReleaseD11Device | Device Released! [2] |
| 01:15:51.937 | 43EC | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
| 01:15:51.937 | 43EC | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
| 01:15:51.937 | 43EC | 184 | IRenderDevice::release | Render Releasing. |
| 01:15:51.937 | 43EC | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
| 01:15:51.937 | 43EC | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
| 01:15:51.937 | 43EC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
| 01:15:51.937 | 43EC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
| 01:15:51.937 | 43EC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
| 01:15:51.937 | 43EC | 201 | IRenderDevice::release | Render Releasing Done. |
| 01:15:51.937 | 43EC | 511 | ReleaseD11Device | End Device Released! |
| 01:15:51.969 | 45F4 | 441 | fSwapResize_Buffers | Resize buffer (0x1197e0d0)! |
| 01:15:51.973 | 45F4 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x305f0) 0x305f0 . |
| 01:15:51.975 | 43EC | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1197e0d0 |
| 01:15:51.975 | 43EC | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
| 01:15:51.975 | 43EC | 1126 | RenderDeviceD3d11::init | save state |
| 01:15:51.975 | 43EC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
| 01:15:51.979 | 43EC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x10d552d8. |
| 01:15:51.979 | 43EC | 1134 | RenderDeviceD3d11::init | restore state |
| 01:15:51.979 | 43EC | 1137 | RenderDeviceD3d11::init | Target Window [0x305f0] |
| 01:15:51.979 | 43EC | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
| 01:15:51.979 | 43EC | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
| 01:15:52.387 | 382C | 6975 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
| 01:15:52.387 | 382C | 8597 | OverlayManager::OnForegroundChanged | Changed True |
| 01:15:52.387 | 382C | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
| 01:15:52.394 | 45F4 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x305f0) 0x305f0 . |
| 01:15:52.404 | 382C | 7134 | OverlayManager::doAction | DisplayFPS - Triggered |
| 01:15:52.406 | 43EC | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
| 01:15:52.855 | 43EC | 508 | ReleaseD11Device | Device Released! [2] |
| 01:15:52.855 | 43EC | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
| 01:15:52.855 | 43EC | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
| 01:15:52.855 | 43EC | 184 | IRenderDevice::release | Render Releasing. |
| 01:15:52.855 | 43EC | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
| 01:15:52.855 | 43EC | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
| 01:15:52.855 | 43EC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
| 01:15:52.855 | 43EC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
| 01:15:52.855 | 43EC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
| 01:15:52.855 | 43EC | 201 | IRenderDevice::release | Render Releasing Done. |
| 01:15:52.855 | 43EC | 511 | ReleaseD11Device | End Device Released! |
| 01:15:52.882 | 45F4 | 441 | fSwapResize_Buffers | Resize buffer (0x1197e0d0)! |
| 01:15:52.899 | 382C | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
| 01:15:52.899 | 382C | 6975 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
| 01:15:52.899 | 382C | 8597 | OverlayManager::OnForegroundChanged | Changed False |
| 01:15:52.899 | 382C | 8635 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x308C4 Title=[Task Switching] |
| 01:15:52.900 | 382C | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
| 01:15:52.900 | 382C | 3027 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
| 01:15:52.900 | 382C | 2922 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
| 01:15:52.915 | 382C | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
| 01:15:52.916 | 382C | 7134 | OverlayManager::doAction | DisplayFPS - Triggered |
| 01:15:52.994 | 43EC | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1197e0d0 |
| 01:15:52.994 | 43EC | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
| 01:15:52.994 | 43EC | 1126 | RenderDeviceD3d11::init | save state |
| 01:15:52.994 | 43EC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
| 01:15:52.999 | 43EC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x10d552d8. |
| 01:15:52.999 | 43EC | 1134 | RenderDeviceD3d11::init | restore state |
| 01:15:52.999 | 43EC | 1137 | RenderDeviceD3d11::init | Target Window [0x305f0] |
| 01:15:52.999 | 43EC | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
| 01:15:52.999 | 43EC | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
| 01:15:52.999 | 43EC | 3034 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
| 01:15:53.27 | 43EC | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
| 01:15:53.27 | 43EC | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
| 01:15:53.27 | 43EC | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
| 01:16:20.164 | 43EC | 508 | ReleaseD11Device | Device Released! [2] |
| 01:16:20.164 | 43EC | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
| 01:16:20.164 | 43EC | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
| 01:16:20.164 | 43EC | 184 | IRenderDevice::release | Render Releasing. |
| 01:16:20.164 | 43EC | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
| 01:16:20.164 | 43EC | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
| 01:16:20.164 | 43EC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
| 01:16:20.164 | 43EC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
| 01:16:20.164 | 43EC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
| 01:16:20.164 | 43EC | 201 | IRenderDevice::release | Render Releasing Done. |
| 01:16:20.164 | 43EC | 511 | ReleaseD11Device | End Device Released! |
| 01:16:20.193 | 45F4 | 441 | fSwapResize_Buffers | Resize buffer (0x1197e0d0)! |
| 01:16:20.199 | 45F4 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x305f0) 0x305f0 . |
| 01:16:20.200 | 43EC | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x1197e0d0 |
| 01:16:20.200 | 43EC | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
| 01:16:20.200 | 43EC | 1126 | RenderDeviceD3d11::init | save state |
| 01:16:20.200 | 43EC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
| 01:16:20.204 | 43EC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x10d552d8. |
| 01:16:20.204 | 43EC | 1134 | RenderDeviceD3d11::init | restore state |
| 01:16:20.204 | 43EC | 1137 | RenderDeviceD3d11::init | Target Window [0x305f0] |
| 01:16:20.204 | 43EC | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
| 01:16:20.204 | 43EC | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
| 01:16:20.315 | 382C | 6975 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
| 01:16:20.315 | 382C | 8597 | OverlayManager::OnForegroundChanged | Changed True |
| 01:16:20.315 | 382C | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
| 01:16:20.317 | 45F4 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x305f0) 0x305f0 . |
| 01:16:20.332 | 382C | 7134 | OverlayManager::doAction | DisplayFPS - Triggered |
| 01:16:20.333 | 43EC | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
| 01:16:24.29 | 4214 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
| 01:16:24.194 | 43EC | 508 | ReleaseD11Device | Device Released! [2] |
| 01:16:24.194 | 43EC | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
| 01:16:24.194 | 43EC | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
| 01:16:24.194 | 43EC | 184 | IRenderDevice::release | Render Releasing. |
| 01:16:24.194 | 43EC | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
| 01:16:24.194 | 43EC | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
| 01:16:24.194 | 43EC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
| 01:16:24.194 | 43EC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
| 01:16:24.194 | 43EC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
| 01:16:24.194 | 43EC | 201 | IRenderDevice::release | Render Releasing Done. |
| 01:16:24.194 | 43EC | 511 | ReleaseD11Device | End Device Released! |
| 01:16:24.197 | 45F4 | 2016 | OverlayManager::GameWindowProcCallback | Close Window [2]. |
| 01:16:24.404 | 382C | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
| 01:16:24.404 | 382C | 6975 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
| 01:16:24.404 | 382C | 8597 | OverlayManager::OnForegroundChanged | Changed False |
| 01:16:24.404 | 382C | 8635 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x100C4 Title=[] |
| 01:16:24.404 | 382C | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
| 01:16:24.404 | 382C | 3027 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
| 01:16:24.404 | 382C | 2922 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
| 01:16:24.419 | 382C | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
| 01:16:24.420 | 382C | 7134 | OverlayManager::doAction | DisplayFPS - Triggered |
| 01:16:28.535 | 45F4 | 2219 | ClientExitProcessCallback | Client::Exit Process Callback [0]. |
| 01:16:28.535 | 45F4 | 695 | Client::clear | Client::Clear [0 - 1] . |
| 01:16:28.535 | 45F4 | 702 | Client::clear | Client::Clear stoping... |
| 01:16:28.535 | 45F4 | 1235 | OverlayManager::StopInternal | stopping... |
| 01:16:28.535 | 45F4 | 1262 | OverlayManager::StopInternal | Stoping server connection |
| 01:16:28.535 | 382C | 7347 | OverlayManager::OnDisconnected | Disconnected from server |
| 01:16:28.535 | 45F4 | 1267 | OverlayManager::StopInternal | Stopped server connection |
| 01:16:28.535 | 45F4 | 206 | Overlay::Streaming::GameCaptureManager::StopRecording | Stop recording |
| 01:16:28.535 | 45F4 | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:True] |
| 01:16:28.535 | 45F4 | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:False] |
| 01:16:28.535 | 45F4 | 1288 | OverlayManager::StopInternal | Closing inter process |
| 01:16:28.535 | 45F4 | 25 | InterProcessEventHandler::~InterProcessEventHandler | (!) Signaling Thread to exit |
| 01:16:28.535 | 33AC | 118 | InterProcessEventHandler::ThreadFunc | Terminated : CloseHandle 1, ShutDown=T |
| 01:16:28.535 | 45F4 | 255 | InterProcessElement::close | InterProcess INTER_PROCESS_EVENT_HANDLER close 2147483647 bytes |
| 01:16:28.535 | 45F4 | 59 | InterProcessEventHandler::~InterProcessEventHandler | Done. |
| 01:16:28.535 | 45F4 | 1304 | OverlayManager::StopInternal | not running. |
| 01:16:28.535 | 45F4 | 141 | ApiManager::DestroyBackgroundThread | Destroy call. |
| 01:16:28.535 | 167C | 188 | ApiManager::BackgroundThread | Background Thread is terminated. |
| 01:16:28.535 | 45F4 | 232 | ApiManager::ClearAllCommands | Clearing commands [3] |
| 01:16:28.535 | 45F4 | 249 | ApiManager::ClearAllCommands | Cleared |
| 01:16:28.535 | 45F4 | 136 | ApiManager::Destroy | Destroyed |
| 01:16:28.535 | 45F4 | 1306 | OverlayManager::StopInternal | stopped. |
| 01:16:28.535 | 45F4 | 763 | Client::clear | Remove old SHM |
| 01:16:28.536 | 45F4 | 255 | InterProcessElement::close | InterProcess Overwolf_SHARED_MEMORY_2_2_2639480 close 2147483647 bytes |
| 01:16:28.536 | 45F4 | 771 | Client::clear | Stop tasks thread |
| 01:16:28.536 | 45F4 | 784 | Client::clear | Client::Clear - Done. |
| 01:16:28.536 | 45F4 | 2234 | ClientExitProcessCallback | Going to ExitProcess() |
| | | | |