TimeThreadLineFunctionMessage
02:11:53.2562580139runClientStarting Overlay PID=8388(0x20c4) server PID = 9480
02:11:53.2562580564Client::initClient::Initialize
02:11:53.2722580572Client::initStart owclient thread
02:11:53.27342C8325Client::initFirstInjectionClient::initFirstInjection.
02:11:53.27342C8225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_2639480 opened succesfuly
02:11:53.27342C8351session id = {4CA63865-9AA8-400E-B566-1005F1DAC680}
02:11:53.27342C82084Client::LogClientInfoCommandLine[1] [C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\FortniteClient-Win64-Shipping.exe-obfuscationid=sAU9tXyACK45uFjf4k6cSgu2FIziDQ-AUTH_LOGIN=unused].
02:11:53.27342C82084Client::LogClientInfoCommandLine[2] [-AUTH_TYPE=exchangecode-epicapp=Fortnite-epicenv=Prod-EpicPortal-steamimportavailable-epicusername=mirob0b-epicuserid=99b07ce2bbfb4659982c828eb57b9f10-epiclocale=en-epicsandboxid=fn].
02:11:53.27342C82084Client::LogClientInfoCommandLine[3] [-fromfl=eaceos].
02:11:53.27342C82100Client::LogClientInfoProcess OS version [10.0] [64-bit]
02:11:53.27342C82110Client::LogClientInfoOS version [10.0.19041]
02:11:53.27342C82132Client::LogClientInfoClient [64-bit] Version 2.2.263.2
02:11:53.27342C82145Client::LogProcessModulesLoaded modules:
02:11:53.46942C82161C:\Program Files (x86)\Overwolf\0.263.0.11\OWClient.dll
02:11:53.46942C82161C:\Program Files (x86)\Overwolf\0.263.0.11\OWExplorer.dll
02:11:53.46942C82161C:\Program Files\Epic Games\Fortnite\Engine\Binaries\ThirdParty\DbgHelp\dbghelp.dll
02:11:53.46942C82161C:\Program Files\Epic Games\Fortnite\Engine\Binaries\ThirdParty\NVIDIA\GeForceNOW\Win64\GfnRuntimeSdk.dll
02:11:53.46942C82161C:\Program Files\Epic Games\Fortnite\Engine\Binaries\ThirdParty\Ogg\Win64\VS2015\libogg_64.dll
02:11:53.46942C82161C:\Program Files\Epic Games\Fortnite\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbis_64.dll
02:11:53.46942C82161C:\Program Files\Epic Games\Fortnite\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbisfile_64.dll
02:11:53.46942C82161C:\Program Files\Epic Games\Fortnite\Engine\Binaries\ThirdParty\Windows\XAudio2_9\x64\xaudio2_9redist.dll
02:11:53.46942C82161C:\Program Files\Epic Games\Fortnite\Engine\Plugins\Experimental\RazerChromaDevices\Binaries\ThirdParty\Win64\CChromaEditorLibrary64.dll
02:11:53.46942C82161C:\Program Files\Epic Games\Fortnite\Engine\Plugins\NNE\NNERuntimeORT\Binaries\ThirdParty\Onnxruntime\Win64\onnxruntime.dll
02:11:53.46942C82161C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\ThirdParty\Discord\Win64\discord-rpc.dll
02:11:53.46942C82161C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\ThirdParty\NVIDIA\NGX\Win64\nvngx_dlss.dll
02:11:53.46942C82161C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\ThirdParty\Nvidia\Win64\GfeSDK.dll
02:11:53.46942C82161C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\D3D12\D3D12Core.dll
02:11:53.46942C82161C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\DML\DirectML.dll
02:11:53.46942C82161C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\EOSSDK-Win64-Shipping.dll
02:11:53.46942C82161C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\FortniteClient-Win64-Shipping.exe
02:11:53.46942C82161C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\MSVCP140.dll
02:11:53.46942C82161C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\VCRUNTIME140.dll
02:11:53.46942C82161C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\VCRUNTIME140_1.dll
02:11:53.46942C82161C:\Program Files\NVIDIA Corporation\NVIDIA app\MessageBus\MessageBus.dll
02:11:53.46942C82161C:\Program Files\NVIDIA Corporation\NvTelemetry\NvTelemetryAPI64.dll
02:11:53.46942C82161C:\Program Files\NVIDIA Corporation\NvTelemetry\NvTelemetryBridge64.dll
02:11:53.46942C82161C:\Windows\SYSTEM32\AUDIOSES.DLL
02:11:53.46942C82161C:\Windows\SYSTEM32\AVRT.dll
02:11:53.46942C82161C:\Windows\SYSTEM32\AcGenral.DLL
02:11:53.46942C82161C:\Windows\SYSTEM32\CRYPTSP.dll
02:11:53.46942C82161C:\Windows\SYSTEM32\D3DCOMPILER_47.dll
02:11:53.46942C82161C:\Windows\SYSTEM32\D3DSCache.dll
02:11:53.46942C82161C:\Windows\SYSTEM32\DEVRTL.dll
02:11:53.46942C82161C:\Windows\SYSTEM32\DNSAPI.dll
02:11:53.46942C82161C:\Windows\SYSTEM32\DSOUND.dll
02:11:53.46942C82161C:\Windows\SYSTEM32\GLU32.dll
02:11:53.46942C82161C:\Windows\SYSTEM32\GameInput.dll
02:11:53.46942C82161C:\Windows\SYSTEM32\IPHLPAPI.DLL
02:11:53.46942C82161C:\Windows\SYSTEM32\MMDevAPI.DLL
02:11:53.46942C82161C:\Windows\SYSTEM32\MPR.dll
02:11:53.46942C82161C:\Windows\SYSTEM32\MSACM32.dll
02:11:53.46942C82161C:\Windows\SYSTEM32\MSASN1.dll
02:11:53.46942C82161C:\Windows\SYSTEM32\MSAudDecMFT.dll
02:11:53.46942C82161C:\Windows\SYSTEM32\NTASN1.dll
02:11:53.46942C82161C:\Windows\SYSTEM32\OPENGL32.dll
02:11:53.46942C82161C:\Windows\SYSTEM32\PROPSYS.dll
02:11:53.46942C82161C:\Windows\SYSTEM32\RTWorkQ.DLL
02:11:53.46942C82161C:\Windows\SYSTEM32\SPINF.dll
02:11:53.46942C82161C:\Windows\SYSTEM32\SspiCli.dll
02:11:53.46942C82161C:\Windows\SYSTEM32\TextShaping.dll
02:11:53.46942C82161C:\Windows\SYSTEM32\UIAutomationCore.DLL
02:11:53.46942C82161C:\Windows\SYSTEM32\UMPDC.dll
02:11:53.46942C82161C:\Windows\SYSTEM32\USERENV.dll
02:11:53.46942C82161C:\Windows\SYSTEM32\UxTheme.dll
02:11:53.46942C82161C:\Windows\SYSTEM32\VERSION.dll
02:11:53.46942C82161C:\Windows\SYSTEM32\WINHTTP.dll
02:11:53.46942C82161C:\Windows\SYSTEM32\WINMM.dll
02:11:53.46942C82161C:\Windows\SYSTEM32\WINNSI.DLL
02:11:53.46942C82161C:\Windows\SYSTEM32\Wldp.dll
02:11:53.46942C82161C:\Windows\SYSTEM32\XINPUT1_4.dll
02:11:53.46942C82161C:\Windows\SYSTEM32\amsi.dll
02:11:53.46942C82161C:\Windows\SYSTEM32\apphelp.dll
02:11:53.46942C82161C:\Windows\SYSTEM32\cryptbase.dll
02:11:53.46942C82161C:\Windows\SYSTEM32\cryptnet.dll
02:11:53.46942C82161C:\Windows\SYSTEM32\d3d11.dll
02:11:53.46942C82161C:\Windows\SYSTEM32\d3d12.dll
02:11:53.46942C82161C:\Windows\SYSTEM32\dcomp.dll
02:11:53.46942C82161C:\Windows\SYSTEM32\devobj.dll
02:11:53.46942C82161C:\Windows\SYSTEM32\dhcpcsvc.DLL
02:11:53.46942C82161C:\Windows\SYSTEM32\dhcpcsvc6.DLL
02:11:53.46942C82161C:\Windows\SYSTEM32\drvstore.dll
02:11:53.46942C82161C:\Windows\SYSTEM32\dwmapi.dll
02:11:53.46942C82161C:\Windows\SYSTEM32\dxcore.dll
02:11:53.46942C82161C:\Windows\SYSTEM32\dxgi.dll
02:11:53.46942C82161C:\Windows\SYSTEM32\gpapi.dll
02:11:53.46942C82161C:\Windows\SYSTEM32\hid.dll
02:11:53.46942C82161C:\Windows\SYSTEM32\kernel.appcore.dll
02:11:53.46942C82161C:\Windows\SYSTEM32\ksuser.dll
02:11:53.46942C82161C:\Windows\SYSTEM32\mf.dll
02:11:53.46942C82161C:\Windows\SYSTEM32\mfc140u.dll
02:11:53.46942C82161C:\Windows\SYSTEM32\mfperfhelper.dll
02:11:53.46942C82161C:\Windows\SYSTEM32\mfplat.dll
02:11:53.46942C82161C:\Windows\SYSTEM32\mfplay.dll
02:11:53.46942C82161C:\Windows\SYSTEM32\midimap.dll
02:11:53.46942C82161C:\Windows\SYSTEM32\msacm32.drv
02:11:53.46942C82161C:\Windows\SYSTEM32\msmpeg2vdec.dll
02:11:53.46942C82161C:\Windows\SYSTEM32\ncrypt.dll
02:11:53.46942C82161C:\Windows\SYSTEM32\ntdll.dll
02:11:53.46942C82161C:\Windows\SYSTEM32\ntmarta.dll
02:11:53.46942C82161C:\Windows\SYSTEM32\nvapi64.dll
02:11:53.46942C82161C:\Windows\SYSTEM32\powrprof.dll
02:11:53.46942C82161C:\Windows\SYSTEM32\profapi.dll
02:11:53.46942C82161C:\Windows\SYSTEM32\resourcepolicyclient.dll
02:11:53.46942C82161C:\Windows\SYSTEM32\secur32.dll
02:11:53.46942C82161C:\Windows\SYSTEM32\textinputframework.dll
02:11:53.46942C82161C:\Windows\SYSTEM32\wbemcomn.dll
02:11:53.46942C82161C:\Windows\SYSTEM32\wdmaud.drv
02:11:53.46942C82161C:\Windows\SYSTEM32\windows.storage.dll
02:11:53.46942C82161C:\Windows\SYSTEM32\winmmbase.dll
02:11:53.46942C82161C:\Windows\SYSTEM32\wintypes.dll
02:11:53.46942C82161C:\Windows\SYSTEM32\xaudio2_9.dll
02:11:53.46942C82161C:\Windows\System32\CRYPT32.dll
02:11:53.46942C82161C:\Windows\System32\CoreMessaging.dll
02:11:53.46942C82161C:\Windows\System32\CoreUIComponents.dll
02:11:53.46942C82161C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_78cd02ab022cd554\Display.NvContainer\NvMessageBus.dll
02:11:53.46942C82161C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_78cd02ab022cd554\_nvngx.dll
02:11:53.46942C82161C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_78cd02ab022cd554\nvcuda64.dll
02:11:53.46942C82161C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_78cd02ab022cd554\nvdxgdmal64.dll
02:11:53.46942C82161C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_78cd02ab022cd554\nvgpucomp64.dll
02:11:53.46942C82161C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_78cd02ab022cd554\nvldumdx.dll
02:11:53.46942C82161C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_78cd02ab022cd554\nvppex.dll
02:11:53.46942C82161C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_78cd02ab022cd554\nvwgf2umx.dll
02:11:53.46942C82161C:\Windows\System32\IMM32.DLL
02:11:53.46942C82161C:\Windows\System32\InputHost.dll
02:11:53.46942C82161C:\Windows\System32\KERNEL32.DLL
02:11:53.46942C82161C:\Windows\System32\KERNELBASE.dll
02:11:53.46942C82161C:\Windows\System32\NSI.dll
02:11:53.46942C82161C:\Windows\System32\OLEAUT32.dll
02:11:53.46942C82161C:\Windows\System32\OneCoreCommonProxyStub.dll
02:11:53.46942C82161C:\Windows\System32\OneCoreUAPCommonProxyStub.dll
02:11:53.46942C82161C:\Windows\System32\PSAPI.DLL
02:11:53.46942C82161C:\Windows\System32\RPCRT4.dll
02:11:53.46942C82161C:\Windows\System32\SETUPAPI.dll
02:11:53.46942C82161C:\Windows\System32\SHELL32.dll
02:11:53.46942C82161C:\Windows\System32\USER32.dll
02:11:53.46942C82161C:\Windows\System32\WINTRUST.dll
02:11:53.46942C82161C:\Windows\System32\WLDAP32.dll
02:11:53.46942C82161C:\Windows\System32\WS2_32.dll
02:11:53.46942C82161C:\Windows\System32\WindowManagementAPI.dll
02:11:53.46942C82161C:\Windows\System32\Windows.UI.dll
02:11:53.46942C82161C:\Windows\System32\advapi32.dll
02:11:53.46942C82161C:\Windows\System32\bcrypt.dll
02:11:53.46942C82161C:\Windows\System32\bcryptprimitives.dll
02:11:53.46942C82161C:\Windows\System32\cfgmgr32.dll
02:11:53.46942C82161C:\Windows\System32\clbcatq.dll
02:11:53.46942C82161C:\Windows\System32\combase.dll
02:11:53.46942C82161C:\Windows\System32\fwpuclnt.dll
02:11:53.46942C82161C:\Windows\System32\gameux.dll
02:11:53.46942C82161C:\Windows\System32\gdi32.dll
02:11:53.46942C82161C:\Windows\System32\gdi32full.dll
02:11:53.46942C82161C:\Windows\System32\imagehlp.dll
02:11:53.46942C82161C:\Windows\System32\msctf.dll
02:11:53.46942C82161C:\Windows\System32\msvcp_win.dll
02:11:53.46942C82161C:\Windows\System32\msvcrt.dll
02:11:53.46942C82161C:\Windows\System32\ole32.dll
02:11:53.46942C82161C:\Windows\System32\rasadhlp.dll
02:11:53.46942C82161C:\Windows\System32\sechost.dll
02:11:53.46942C82161C:\Windows\System32\shcore.dll
02:11:53.46942C82161C:\Windows\System32\shlwapi.dll
02:11:53.46942C82161C:\Windows\System32\ucrtbase.dll
02:11:53.46942C82161C:\Windows\System32\win32u.dll
02:11:53.46942C82161C:\Windows\System32\winrnr.dll
02:11:53.46942C82161C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.4355_none_60b8b9eb71f62e16\comctl32.dll
02:11:53.46942C82161C:\Windows\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.19041.4355_none_91a3acd0cc88a7e4\gdiplus.dll
02:11:53.46942C82161C:\Windows\system32\NLAapi.dll
02:11:53.46942C82161C:\Windows\system32\dataexchange.dll
02:11:53.46942C82161C:\Windows\system32\explorerframe.dll
02:11:53.46942C82161C:\Windows\system32\mswsock.dll
02:11:53.46942C82161C:\Windows\system32\napinsp.dll
02:11:53.46942C82161C:\Windows\system32\nvspcap64.dll
02:11:53.46942C82161C:\Windows\system32\pnrpnsp.dll
02:11:53.46942C82161C:\Windows\system32\rsaenh.dll
02:11:53.46942C82161C:\Windows\system32\twinapi.appcore.dll
02:11:53.46942C82161C:\Windows\system32\wbem\fastprox.dll
02:11:53.46942C82161C:\Windows\system32\wbem\wbemprox.dll
02:11:53.46942C82161C:\Windows\system32\wbem\wbemsvc.dll
02:11:53.46942C82161C:\Windows\system32\windowscodecs.dll
02:11:53.46942C82161C:\Windows\system32\wshbth.dll
02:11:53.46942C82161c:\windows\system32\gameinputinbox.dll
02:11:53.46942C879GraphicsHookManager::InitCreated Thread - Created , ThreadId=12732
02:11:53.47242C81550Client::ReadGameConfigurationsGameConfigurations Input Libraries - Use Default.
02:11:53.47242C81574Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D11.
02:11:53.47242C81582Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D12.
02:11:53.47242C81623Client::ReadGameConfigurationsDisable DisableEXHandle - OFF
02:11:53.47242C81689Client::ReadGameConfigurationsGameConfigurations UseTSHook - OFF
02:11:53.47242C81702Client::ReadGameConfigurationsGameConfigurations DisableDIAquire - OFF
02:11:53.47242C81732Client::ReadGameConfigurationsEnable EnableTXR - OFF
02:11:53.47242C81772Client::ReadGameConfigurationsGameConfigurations DisableD3d9Ex - OFF
02:11:53.47242C81774Client::ReadGameConfigurationsGameConfigurations EnableMTCursor - OFF
02:11:53.47242C81776Client::ReadGameConfigurationsGameConfigurations Use Long Block - OFF
02:11:53.47242C81778Client::ReadGameConfigurationsGameConfigurations Use Safe Block - OFF
02:11:53.47242C81780Client::ReadGameConfigurationsGameConfigurations Use All Safe Block - OFF
02:11:53.47242C81782Client::ReadGameConfigurationsGameConfigurations Disable Safe Hooking - OFF
02:11:53.47242C81784Client::ReadGameConfigurationsGameConfigurations Use MH - OFF
02:11:53.47242C81787Client::ReadGameConfigurationsGameConfigurations Use MCH - ON
02:11:53.47242C81790Client::ReadGameConfigurationsGameConfigurations Use EH - OFF
02:11:53.47242C81897Data::Search[0] 0x9940000
02:11:53.47242C81897Data::Search[1] 0x0
02:11:53.47242C81897Data::Search[2] 0x0
02:11:53.47242C81897Data::Search[3] 0x0
02:11:53.47242C81897Data::Search[4] 0x0
02:11:53.47242C81897Data::Search[5] 0x64A0000
02:11:53.47242C81897Data::Search[6] 0x9380000
02:11:53.47242C81897Data::Search[7] 0x7F8E0000
02:11:53.47242C81897Data::Search[8] 0x64A0000
02:11:53.47242C81897Data::Search[9] 0x0
02:11:53.47242C81902Data::Search[10] 0x0
02:11:53.47242C81908Data::Search[11] 0x34B0000
02:11:53.47242C81914Data::Search[12] 0x7F8E0000
02:11:53.47242C81920Data::Search[13] 0xEAED0000
02:11:53.47242C8337FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
02:11:53.47242C81269Client::hookFunctionsDetected Windows 8.1 or greater
02:11:53.47242C81292Client::hookFunctionsAcquiring function lock succedded
02:11:53.47242C8254Common::HookChain::HookChainConfiguration::ReadAppConfigurationread configuration file
02:11:53.47342C8585Common::HookChain::HookChainManager::InitFromRemoteConfigurationRead configuraion 21
02:11:53.47342C8952FunctionHook::EnableMCHOptionsMCH - Enable MCH Options
02:11:53.47342C8225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_2639480 opened succesfuly
02:11:53.47442C8575OverlayManager::OverlayManagerOW System Cursor is set to = 0x1e5e05a9
02:11:53.47442C87747OverlayManager::LoadDefaultCursorsLoad default cursors
02:11:53.47442C8585OverlayManager::OverlayManagerOW Blank System Cursor is set to = 0x11170603, game cursor = 0x10007
02:11:53.47442C872PerformanceCounter::StartSessionStartSession
02:11:53.47442C872PerformanceCounter::StartSessionStartSession
02:11:53.47442C8225InterProcessElement::openInterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly
02:11:53.47542C8807OverlayManager::ReadGameConfigurationsGameConfigurations Control Modes = 0
02:11:53.47542C8825OverlayManager::ReadGameConfigurationsGameConfigurations TC Mode = 0x0
02:11:53.47542C8827OverlayManager::ReadGameConfigurationsGameConfigurations Cursor Mode = 0
02:11:53.47542C8830OverlayManager::ReadGameConfigurationsGameConfigurations FixInputBlock = OFF
02:11:53.47542C8833OverlayManager::ReadGameConfigurationsGameConfigurations AllowCursorMix = ON
02:11:53.47542C8836OverlayManager::ReadGameConfigurationsGameConfigurations FixMixModeCursor = OFF
02:11:53.47542C8839OverlayManager::ReadGameConfigurationsGameConfigurations FixCursorOffset = OFF
02:11:53.47542C8842OverlayManager::ReadGameConfigurationsGameConfigurations FixResolutionChange = OFF
02:11:53.47542C8845OverlayManager::ReadGameConfigurationsGameConfigurations FixDIBLock = OFF
02:11:53.47542C8848OverlayManager::ReadGameConfigurationsGameConfigurations FixDIFocus = OFF
02:11:53.47542C8851OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus = OFF
02:11:53.47542C8854OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus2 = OFF
02:11:53.47542C8857OverlayManager::ReadGameConfigurationsGameConfigurations DisableDIAquire = OFF
02:11:53.47542C8860OverlayManager::ReadGameConfigurationsGameConfigurations SetDINonExclusive = OFF
02:11:53.47542C8863OverlayManager::ReadGameConfigurationsGameConfigurations FixMouseDIExclusive = OFF
02:11:53.47542C8866OverlayManager::ReadGameConfigurationsGameConfigurations DisableActionMixed = OFF
02:11:53.47542C8869OverlayManager::ReadGameConfigurationsGameConfigurations ForceControlRehook = OFF
02:11:53.47542C8872OverlayManager::ReadGameConfigurationsGameConfigurations FixActionFocus = OFF
02:11:53.47542C8875OverlayManager::ReadGameConfigurationsGameConfigurations RestoreRT = ON
02:11:53.47542C8878OverlayManager::ReadGameConfigurationsGameConfigurations DisableResizeRelease = ON
02:11:53.47542C8881OverlayManager::ReadGameConfigurationsGameConfigurations ResizeNotifyResolution = OFF
02:11:53.47542C8884OverlayManager::ReadGameConfigurationsGameConfigurations ForceCaptureChangeRehook = OFF
02:11:53.47542C8887OverlayManager::ReadGameConfigurationsGameConfigurations DisableEternalEnum = OFF
02:11:53.47542C8890OverlayManager::ReadGameConfigurationsGameConfigurations FixSWL = OFF
02:11:53.47542C8893OverlayManager::ReadGameConfigurationsGameConfigurations FixSWLW = ON
02:11:53.47542C8896OverlayManager::ReadGameConfigurationsGameConfigurations TerminateOnWindowClose = OFF
02:11:53.47542C8899OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartFocus = OFF
02:11:53.47542C8902OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreRelease = OFF
02:11:53.47542C8905OverlayManager::ReadGameConfigurationsGameConfigurations DisableTPA = OFF
02:11:53.47542C8908OverlayManager::ReadGameConfigurationsGameConfigurations PTCT = 0x0
02:11:53.47542C8911OverlayManager::ReadGameConfigurationsGameConfigurations ReleaseKBInOverlayFocus = OFF
02:11:53.47542C8914OverlayManager::ReadGameConfigurationsGameConfigurations SmartReleaseKBInOverlayFocus = ON
02:11:53.47542C8917OverlayManager::ReadGameConfigurationsGameConfigurations Stuck In Trans = OFF
02:11:53.47542C8920OverlayManager::ReadGameConfigurationsGameConfigurations EnableFocusOnAnyClick = OFF
02:11:53.47542C8923OverlayManager::ReadGameConfigurationsGameConfigurations FixCC = OFF
02:11:53.47542C8926OverlayManager::ReadGameConfigurationsGameConfigurations AllowCCMix = OFF
02:11:53.47542C8929OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursor = OFF
02:11:53.47542C8932OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursorMT = ON
02:11:53.47542C8935OverlayManager::ReadGameConfigurationsGameConfigurations EnableRawInput = OFF
02:11:53.47542C8938OverlayManager::ReadGameConfigurationsGameConfigurations DisableOWGestures = OFF
02:11:53.47542C8941OverlayManager::ReadGameConfigurationsGameConfigurations DisableD3d9Ex = OFF
02:11:53.47542C8944OverlayManager::ReadGameConfigurationsGameConfigurations EnableMTCursor = OFF
02:11:53.47542C8947OverlayManager::ReadGameConfigurationsGameConfigurations UseRI = OFF
02:11:53.47542C8950OverlayManager::ReadGameConfigurationsGameConfigurations UseRIKB = OFF
02:11:53.47542C8953OverlayManager::ReadGameConfigurationsGameConfigurations UseRIB = OFF
02:11:53.47542C8956OverlayManager::ReadGameConfigurationsGameConfigurations AllowRIMix = OFF
02:11:53.47542C8959OverlayManager::ReadGameConfigurationsGameConfigurations RestoreBB = OFF
02:11:53.47542C8962OverlayManager::ReadGameConfigurationsGameConfigurations RecreateSB = OFF
02:11:53.47542C8965OverlayManager::ReadGameConfigurationsGameConfigurations FixFSTB = OFF
02:11:53.47542C8968OverlayManager::ReadGameConfigurationsGameConfigurations FixCOEx = OFF
02:11:53.47542C8971OverlayManager::ReadGameConfigurationsGameConfigurations FixRCEx = ON
02:11:53.47542C8974OverlayManager::ReadGameConfigurationsGameConfigurations DisableBlockChain = OFF
02:11:53.47542C8977OverlayManager::ReadGameConfigurationsGameConfigurations UseMKLL = OFF
02:11:53.47542C8980OverlayManager::ReadGameConfigurationsGameConfigurations UseNewKLL = OFF
02:11:53.47542C8983OverlayManager::ReadGameConfigurationsGameConfigurations UseNewMLLForExclusive = OFF
02:11:53.47542C8986OverlayManager::ReadGameConfigurationsGameConfigurations UseMW = OFF
02:11:53.47542C8989OverlayManager::ReadGameConfigurationsGameConfigurations UsePR = OFF
02:11:53.47542C8992OverlayManager::ReadGameConfigurationsGameConfigurations WaitRestore = OFF
02:11:53.47542C8995OverlayManager::ReadGameConfigurationsGameConfigurations DIT = 0
02:11:53.47542C8998OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreMultipleDevices = OFF
02:11:53.47542C81001OverlayManager::ReadGameConfigurationsGameConfigurations FixHotkeyRI = ON
02:11:53.47542C81004OverlayManager::ReadGameConfigurationsGameConfigurations SendHotkeyRI = OFF
02:11:53.47542C81007OverlayManager::ReadGameConfigurationsGameConfigurations FixRestoreSWL = ON
02:11:53.47542C81010OverlayManager::ReadGameConfigurationsGameConfigurations FIGVTH = OFF
02:11:53.47542C81013OverlayManager::ReadGameConfigurationsGameConfigurations PTBOffsetPixel = 0
02:11:53.47542C81016OverlayManager::ReadGameConfigurationsGameConfigurations ForceGBB = OFF
02:11:53.47542C81019OverlayManager::ReadGameConfigurationsGameConfigurations FixModifierMixMode = OFF
02:11:53.47542C81021OverlayManager::ReadGameConfigurationsGameConfigurations FixDXThreadSafe = OFF
02:11:53.47542C81023OverlayManager::ReadGameConfigurationsGameConfigurations FixInvisibleCursorCR = OFF
02:11:53.47542C81025OverlayManager::ReadGameConfigurationsGameConfigurations SkipGameProc = OFF
02:11:53.47542C81027OverlayManager::ReadGameConfigurationsGameConfigurations FixCVCursor = OFF
02:11:53.47542C81029OverlayManager::ReadGameConfigurationsGameConfigurations DisableRenderAI = ON
02:11:53.47542C81031OverlayManager::ReadGameConfigurationsGameConfigurations DisableSmartMixMode = OFF
02:11:53.47542C81033OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreads = OFF
02:11:53.47542C81035OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreadsHook = OFF
02:11:53.47542C81037OverlayManager::ReadGameConfigurationsGameConfigurations KeepInGameOnLostFocus = OFF
02:11:53.47542C81039OverlayManager::ReadGameConfigurationsGameConfigurations FixBlending = OFF
02:11:53.47542C81041OverlayManager::ReadGameConfigurationsGameConfigurations OOPOUseDefaultAdpater = OFF
02:11:53.47542C81043OverlayManager::ReadGameConfigurationsGameConfigurations OOPODisableDynamicRendering = OFF
02:11:53.47542C81045OverlayManager::ReadGameConfigurationsGameConfigurations OOPOExclusiveAsForeground = OFF
02:11:53.47542C81049OverlayManager::ReadGameConfigurationsGameConfigurations OOPODisableFullscreenRendering = OFF
02:11:53.47542C81051OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreCursorRefCount = OFF
02:11:53.47542C81053OverlayManager::ReadGameConfigurationsGameConfigurations EnableMCHHookRetries = OFF
02:11:53.47542C81055OverlayManager::ReadGameConfigurationsGameConfigurations DisableHookFallback = OFF
02:11:53.47542C81057OverlayManager::ReadGameConfigurationsGameConfigurations AlternativeIPC = OFF
02:11:53.47542C81059OverlayManager::ReadGameConfigurationsGameConfigurations RecordingFlipType = 0
02:11:53.47542C81061OverlayManager::ReadGameConfigurationsGameConfigurations SkipGraphicsFunc = 0
02:11:53.47542C81064OverlayManager::ReadGameConfigurationsGameConfigurations ImGuiRendering = 0
02:11:53.47542C81067OverlayManager::ReadGameConfigurationsGameConfigurations foreground Window as target window = 0
02:11:53.47542C81069OverlayManager::ReadGameConfigurationsOverlayManager::SetGameConfigurations Succeeded.
02:11:53.47542C81083OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
02:11:53.47542C8678OverlayManager::InitGameClientstarting hooks...
02:11:53.50942C81991FunctionHook::LoadHookerLoading Utils from C:\Program Files (x86)\Overwolf\0.263.0.11\\OWUtils.dll succeeded
02:11:53.51242C8602Install::CodeInit [Client,1] (MCH) OK
02:11:53.51242C8602Install::CodeInit [Client,2] (MCH) OK
02:11:53.51342C8602Install::CodeInit [Client,3] (MCH) OK
02:11:53.51342C8602Install::CodeInit [Client,4] (MCH) OK
02:11:53.51442C8602Install::CodeInit [Client,4.1] (MCH) OK
02:11:53.53342C8602Install::CodeInit [Client,4.2] (MCH) OK
02:11:53.53342C81366Client::hookFunctionsSuspend before hook: OFF
02:11:53.53342C81067Install::CodeSegment [5|6304|0x64A0000|0x18A0]
02:11:53.53442C8602Install::Codeunknown (MCH) OK
02:11:53.53442C81067Install::CodeSegment [5|429536|0x64A0000|0x68DE0]
02:11:53.53542C8602Install::Codeunknown (MCH) OK
02:11:53.53542C81067Install::CodeSegment [5|141296|0x64A0000|0x227F0]
02:11:53.540445C315fSwapChain_Present**** Present ******
02:11:53.54142C8602Install::Codeunknown (MCH) OK
02:11:53.54142C81067Install::CodeSegment [5|13024|0x64A0000|0x32E0]
02:11:53.56242C8602Install::Codeunknown (MCH) OK
02:11:53.56242C81067Install::CodeSegment [5|-49051552|0x64A0000|0xFD138860]
02:11:53.56242C81158Client::hookLibraryFunctions=========> Hook is skipped function 5::31.
02:11:53.56342C81067Install::CodeSegment [5|-49030096|0x64A0000|0xFD13DC30]
02:11:53.56342C81158Client::hookLibraryFunctions=========> Hook is skipped function 5::32.
02:11:53.56342C81067Install::CodeSegment [5|-49035792|0x64A0000|0xFD13C5F0]
02:11:53.56342C81158Client::hookLibraryFunctions=========> Hook is skipped function 5::33.
02:11:53.56342C81067Install::CodeSegment [5|-50223136|0x64A0000|0xFD01A7E0]
02:11:53.56342C81158Client::hookLibraryFunctions=========> Hook is skipped function 5::34.
02:11:53.56342C81067Install::CodeSegment [5|6304|0x64A0000|0x18A0]
02:11:53.56342C81129Client::hookLibraryFunctionsAleady hooked function 5::27.
02:11:53.56342C81067Install::CodeSegment [5|429536|0x64A0000|0x68DE0]
02:11:53.56342C81129Client::hookLibraryFunctionsAleady hooked function 5::28.
02:11:53.56342C81067Install::CodeSegment [5|141296|0x64A0000|0x227F0]
02:11:53.56342C81129Client::hookLibraryFunctionsAleady hooked function 5::29.
02:11:53.56342C81067Install::CodeSegment [5|13024|0x64A0000|0x32E0]
02:11:53.56342C81129Client::hookLibraryFunctionsAleady hooked function 5::30.
02:11:53.56342C81067Install::CodeSegment [5|-49051552|0x64A0000|0xFD138860]
02:11:53.56342C81158Client::hookLibraryFunctions=========> Hook is skipped function 5::31.
02:11:53.56342C81067Install::CodeSegment [5|-49030096|0x64A0000|0xFD13DC30]
02:11:53.56342C81158Client::hookLibraryFunctions=========> Hook is skipped function 5::32.
02:11:53.56342C81067Install::CodeSegment [5|-49035792|0x64A0000|0xFD13C5F0]
02:11:53.56342C81158Client::hookLibraryFunctions=========> Hook is skipped function 5::33.
02:11:53.56342C81067Install::CodeSegment [5|-50223136|0x64A0000|0xFD01A7E0]
02:11:53.56342C81158Client::hookLibraryFunctions=========> Hook is skipped function 5::34.
02:11:53.56342C8337FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
02:11:53.56342C81335OverlayManager::StartStarting...
02:11:53.56342C81367OverlayManager::Startstarting hooks 2...
02:11:53.56342C8602Install::CodeInit [Client,5] (MCH) OK
02:11:53.56342C81472OverlayManager::StartFixRestoreSWL failed 0
02:11:53.56342C81475OverlayManager::StartFixRestoreSWL failed 0
02:11:53.56442C8602Install::CodeGetWindowLongPtrW (MCH) OK
02:11:53.57142C8602Install::CodeSetWindowLongPtrW (MCH) OK
02:11:53.57142C81533XTRAP COMPATIBLE PATCH WARNING
02:11:53.57142C81542OverlayManager::Startdone with hooks...
02:11:53.57142C8108ApiManager::InitAPI Manager Event : OK
02:11:53.57142C8120ApiManager::CreateBackgroundThreadBackground Thread - Created , ThreadId=17556
02:11:53.57142C867TXRSettingFail to read texture recognition options 0xb7
02:11:53.57142C8114TXOfInterestNew list set with 0 items
02:11:53.57142C81568OverlayManager::Startget foreground state
02:11:53.57142C88597OverlayManager::OnForegroundChangedChanged True
02:11:53.57142C87849OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
02:11:53.57142C81605OverlayManager::StartStarted...
02:11:53.57142C8145Common::HookChain::HookChainManager::StartStarting hook chain manager
02:11:53.57142C8155Common::HookChain::HookChainManager::Startskip starting hook chain manager, no modules
02:11:53.57297C7322OverlayManager::OnConnectedConnected to server
02:11:53.57297C32SendServerHelloMessage::ExecuteSend connection Ack
02:11:53.57244947988OverlayManager::UpdateInputTrackerWinodwupdate input tracker list 0x0 -> 0xc0568
02:11:53.573208C7901OverlayManager::IsEmptyCursorCache cursor 0x10003 (v: 1)
02:11:53.57842C8602Install::CodeInit [Client,0] (MCH) OK
02:11:53.57842C8428GraphicsHookManager::ReleaseHookRefClear Hook manager thread
02:11:53.57842C894GraphicsHookManager::StopThreadStopThread
02:11:53.57931BC216GraphicsHookManager::MessageLoopExit Thread
02:11:53.57997C7134OverlayManager::doActionDisplayFPS - Triggered
02:11:53.583445C587RenderDeviceD3d11::RenderDeviceD3d11Render device d3d11
02:11:53.59342C8408Client::initFirstInjectioninit complete
02:11:53.608445C148D3DHelpers::LoadDxLibraryDX Lib d3dx11_43.dll loaded
02:11:53.685445C148D3DHelpers::LoadDxLibraryDX Lib D3DCompiler_43.dll loaded
02:11:53.685445C984RenderDeviceD3d11::LoadD3dXLibraryAndFunctionsload library functions OK.
02:11:53.750445C1041RenderDeviceD3d11::initRefC r:[3]->[3] 0x2aaa6aa0
02:11:53.750445C1072RenderDeviceD3d11::initDevice adapter hash: -869701329
02:11:53.750445C1105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
02:11:53.750445C1126RenderDeviceD3d11::initsave state
02:11:53.750445C696RenderDeviceD3d11::initDX11loading shaders...
02:11:53.753445C705RenderDeviceD3d11::initDX11create vs
02:11:53.753445C723RenderDeviceD3d11::initDX11create vs
02:11:53.754445C745RenderDeviceD3d11::initDX11create pxs
02:11:53.755445C774RenderDeviceD3d11::initDX11create raster
02:11:53.755445C842RenderDeviceD3d11::initDX11create buffers
02:11:53.755445C1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x13a96cd8.
02:11:53.755445C1134RenderDeviceD3d11::initrestore state
02:11:53.755445C1137RenderDeviceD3d11::initTarget Window [0x140542]
02:11:53.755445C241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
02:11:53.755445C248IRenderDevice::reCreateResourceListRECREATION *** Done ***
02:11:53.755445C3121OverlayManager::setGraphicsSet graphics 3
02:11:53.755445C193Overlay::Streaming::GameCaptureManager::SetRenderDeviceStreaming Client started. SHT supported: True
02:11:53.755445C2092RenderDeviceD3d11::setFixSet render device fix RT.
02:11:53.755445C3156OverlayManager::setGraphicsRender Device fix was set RT.
02:11:53.756445C5536OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
02:11:53.756445C5556OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
02:11:53.769445C737OverlayInputManager::HandleCommandsClear all hotkeys command
02:11:53.769445C788OverlayInputManager::AddHotKeyAdd new hotkey [Control_Overlay]-[9]-[2]. Total [0] (pressed: 1)
02:11:53.769445C737OverlayInputManager::HandleCommandsClear all hotkeys command
02:11:53.769445C788OverlayInputManager::AddHotKeyAdd new hotkey [Control_Overlay]-[9]-[2]. Total [0] (pressed: 1)
02:11:53.769445C26UpdateOverlaySkinCommand::ExecuteFPS: scale [0.250000], offser[0, 0]
02:11:53.769445C21StartWidgetsRefresher::ExecuteExecute start wicket manager
02:11:53.769445C275WidgetManager::StartLayoutSchedulerstart layout scheduler
02:11:53.769445C5705OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x140542} (foreground = 0x140542).
02:11:53.769445C2589OverlayManager::installWindowProcHookInstall WPH
02:11:53.769445C2603OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x24c005fd
02:11:53.769445C2622OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
02:11:53.769445C2668OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x34edf93c=888011068)=>(0xaa395860=-1439082400)
02:11:53.769445C2679OverlayManager::installWindowProcHookinstallWindowProcHook mouse is tracked successfully.
02:11:53.769445C311PerformanceCounter::NotifyFrameRenderNotify first Render...
02:11:53.769445C1083OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
02:11:53.769445C8489OverlayManager::CheckForSharedTextureSupportCheck for SHT support
02:11:53.770445C5607OverlayManager::initOverlayResolutionEx 0X40008
02:11:53.770445C5613OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
02:11:53.770445C5536OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
02:11:53.770445C5556OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
02:11:53.770208C2698OverlayManager::installKeybMouseHookInstall KeybMouse
02:11:53.770208C480InputInterceptor::stopHookunhook keyboard and mouse
02:11:53.770208C447InputInterceptor::runHookKeyboard is hooked 0x208c
02:11:53.770208C469InputInterceptor::runHookMouse is hooked 0x208c
02:11:53.770208C8207OverlayManager::SetCursorInitialStateGameWndProc - Original Cursor Ref Count = 0, Cur = 0x10003
02:11:53.80538F4225InterProcessElement::openInterProcess Overwolf_ImID_20510_P_9480 opened succesfuly
02:11:53.80538F4225InterProcessElement::openInterProcess Overwolf_PID_9480_SHARED_MEMORY_AGENT opened succesfuly
02:11:54.8997C7134OverlayManager::doActionDisplayFPS - Triggered
02:11:54.143445C1083OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
02:11:54.251208C6406overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x0) 0x140542 .
02:11:55.5281F58293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
02:12:04.3344942145Client::LogProcessModulesLoaded modules:
02:12:04.25744942161C:\Program Files (x86)\Overwolf\0.263.0.11\OWClient.dll
02:12:04.25744942161C:\Program Files (x86)\Overwolf\0.263.0.11\OWExplorer.dll
02:12:04.25744942161C:\Program Files (x86)\Overwolf\0.263.0.11\OWUtils.dll
02:12:04.25744942161C:\Program Files\Epic Games\Fortnite\Engine\Binaries\ThirdParty\DbgHelp\dbghelp.dll
02:12:04.25744942161C:\Program Files\Epic Games\Fortnite\Engine\Binaries\ThirdParty\NVIDIA\GeForceNOW\Win64\GfnRuntimeSdk.dll
02:12:04.25744942161C:\Program Files\Epic Games\Fortnite\Engine\Binaries\ThirdParty\Ogg\Win64\VS2015\libogg_64.dll
02:12:04.25744942161C:\Program Files\Epic Games\Fortnite\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbis_64.dll
02:12:04.25744942161C:\Program Files\Epic Games\Fortnite\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbisfile_64.dll
02:12:04.25744942161C:\Program Files\Epic Games\Fortnite\Engine\Binaries\ThirdParty\Windows\XAudio2_9\x64\xaudio2_9redist.dll
02:12:04.25744942161C:\Program Files\Epic Games\Fortnite\Engine\Plugins\Experimental\RazerChromaDevices\Binaries\ThirdParty\Win64\CChromaEditorLibrary64.dll
02:12:04.25744942161C:\Program Files\Epic Games\Fortnite\Engine\Plugins\NNE\NNERuntimeORT\Binaries\ThirdParty\Onnxruntime\Win64\onnxruntime.dll
02:12:04.25744942161C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\ThirdParty\Discord\Win64\discord-rpc.dll
02:12:04.25744942161C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\ThirdParty\NVIDIA\NGX\Win64\nvngx_dlss.dll
02:12:04.25744942161C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\ThirdParty\Nvidia\Win64\GfeSDK.dll
02:12:04.25744942161C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\D3D12\D3D12Core.dll
02:12:04.25744942161C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\DML\DirectML.dll
02:12:04.25744942161C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\EOSSDK-Win64-Shipping.dll
02:12:04.25744942161C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\FortniteClient-Win64-Shipping.exe
02:12:04.25744942161C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\MSVCP140.dll
02:12:04.25744942161C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\VCRUNTIME140.dll
02:12:04.25744942161C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\VCRUNTIME140_1.dll
02:12:04.25744942161C:\Program Files\LGHUB\sdks\sdk_legacy_led_x64.dll
02:12:04.25744942161C:\Program Files\NVIDIA Corporation\NVIDIA app\MessageBus\MessageBus.dll
02:12:04.25744942161C:\Program Files\NVIDIA Corporation\NvTelemetry\NvTelemetryAPI64.dll
02:12:04.25744942161C:\Program Files\NVIDIA Corporation\NvTelemetry\NvTelemetryBridge64.dll
02:12:04.25744942161C:\Windows\SYSTEM32\AUDIOSES.DLL
02:12:04.25744942161C:\Windows\SYSTEM32\AVRT.dll
02:12:04.25744942161C:\Windows\SYSTEM32\AcGenral.DLL
02:12:04.25744942161C:\Windows\SYSTEM32\CRYPTSP.dll
02:12:04.25744942161C:\Windows\SYSTEM32\CompPkgSup.DLL
02:12:04.25744942161C:\Windows\SYSTEM32\D3DCOMPILER_47.dll
02:12:04.25744942161C:\Windows\SYSTEM32\D3DCompiler_43.dll
02:12:04.25744942161C:\Windows\SYSTEM32\D3DSCache.dll
02:12:04.25744942161C:\Windows\SYSTEM32\D3DX9_43.dll
02:12:04.25744942161C:\Windows\SYSTEM32\DEVRTL.dll
02:12:04.25744942161C:\Windows\SYSTEM32\DNSAPI.dll
02:12:04.25744942161C:\Windows\SYSTEM32\DSOUND.dll
02:12:04.25744942161C:\Windows\SYSTEM32\GLU32.dll
02:12:04.25744942161C:\Windows\SYSTEM32\GameInput.dll
02:12:04.25744942161C:\Windows\SYSTEM32\IPHLPAPI.DLL
02:12:04.25744942161C:\Windows\SYSTEM32\MMDevAPI.DLL
02:12:04.25744942161C:\Windows\SYSTEM32\MPR.dll
02:12:04.25744942161C:\Windows\SYSTEM32\MSACM32.dll
02:12:04.25744942161C:\Windows\SYSTEM32\MSASN1.dll
02:12:04.25744942161C:\Windows\SYSTEM32\MSAudDecMFT.dll
02:12:04.25744942161C:\Windows\SYSTEM32\NTASN1.dll
02:12:04.25744942161C:\Windows\SYSTEM32\OPENGL32.dll
02:12:04.25744942161C:\Windows\SYSTEM32\PROPSYS.dll
02:12:04.25744942161C:\Windows\SYSTEM32\RTWorkQ.DLL
02:12:04.25744942161C:\Windows\SYSTEM32\SPINF.dll
02:12:04.25744942161C:\Windows\SYSTEM32\SspiCli.dll
02:12:04.25744942161C:\Windows\SYSTEM32\TextShaping.dll
02:12:04.25744942161C:\Windows\SYSTEM32\UIAutomationCore.DLL
02:12:04.25744942161C:\Windows\SYSTEM32\UMPDC.dll
02:12:04.25744942161C:\Windows\SYSTEM32\USERENV.dll
02:12:04.25744942161C:\Windows\SYSTEM32\UxTheme.dll
02:12:04.25744942161C:\Windows\SYSTEM32\VERSION.dll
02:12:04.25744942161C:\Windows\SYSTEM32\WINHTTP.dll
02:12:04.25744942161C:\Windows\SYSTEM32\WINMM.dll
02:12:04.25744942161C:\Windows\SYSTEM32\WINNSI.DLL
02:12:04.25744942161C:\Windows\SYSTEM32\Wldp.dll
02:12:04.25744942161C:\Windows\SYSTEM32\XINPUT1_4.dll
02:12:04.25744942161C:\Windows\SYSTEM32\amsi.dll
02:12:04.25744942161C:\Windows\SYSTEM32\apphelp.dll
02:12:04.25744942161C:\Windows\SYSTEM32\cryptbase.dll
02:12:04.25744942161C:\Windows\SYSTEM32\cryptnet.dll
02:12:04.25744942161C:\Windows\SYSTEM32\d3d11.dll
02:12:04.25744942161C:\Windows\SYSTEM32\d3d12.dll
02:12:04.25744942161C:\Windows\SYSTEM32\d3dx11_43.dll
02:12:04.25744942161C:\Windows\SYSTEM32\dcomp.dll
02:12:04.25744942161C:\Windows\SYSTEM32\devobj.dll
02:12:04.25744942161C:\Windows\SYSTEM32\dhcpcsvc.DLL
02:12:04.25744942161C:\Windows\SYSTEM32\dhcpcsvc6.DLL
02:12:04.25744942161C:\Windows\SYSTEM32\drvstore.dll
02:12:04.25744942161C:\Windows\SYSTEM32\dwmapi.dll
02:12:04.25744942161C:\Windows\SYSTEM32\dxcore.dll
02:12:04.25744942161C:\Windows\SYSTEM32\dxgi.dll
02:12:04.25744942161C:\Windows\SYSTEM32\gpapi.dll
02:12:04.25744942161C:\Windows\SYSTEM32\hid.dll
02:12:04.25744942161C:\Windows\SYSTEM32\kernel.appcore.dll
02:12:04.25744942161C:\Windows\SYSTEM32\ksuser.dll
02:12:04.25744942161C:\Windows\SYSTEM32\mf.dll
02:12:04.25744942161C:\Windows\SYSTEM32\mfc140u.dll
02:12:04.25744942161C:\Windows\SYSTEM32\mfperfhelper.dll
02:12:04.25744942161C:\Windows\SYSTEM32\mfplat.dll
02:12:04.25744942161C:\Windows\SYSTEM32\mfplay.dll
02:12:04.25744942161C:\Windows\SYSTEM32\midimap.dll
02:12:04.25744942161C:\Windows\SYSTEM32\msacm32.drv
02:12:04.25744942161C:\Windows\SYSTEM32\msmpeg2vdec.dll
02:12:04.25744942161C:\Windows\SYSTEM32\ncrypt.dll
02:12:04.25744942161C:\Windows\SYSTEM32\ntdll.dll
02:12:04.25744942161C:\Windows\SYSTEM32\ntmarta.dll
02:12:04.25744942161C:\Windows\SYSTEM32\nvapi64.dll
02:12:04.25744942161C:\Windows\SYSTEM32\powrprof.dll
02:12:04.25744942161C:\Windows\SYSTEM32\profapi.dll
02:12:04.25744942161C:\Windows\SYSTEM32\resourcepolicyclient.dll
02:12:04.25744942161C:\Windows\SYSTEM32\secur32.dll
02:12:04.25744942161C:\Windows\SYSTEM32\textinputframework.dll
02:12:04.25744942161C:\Windows\SYSTEM32\wbemcomn.dll
02:12:04.25744942161C:\Windows\SYSTEM32\wdmaud.drv
02:12:04.25744942161C:\Windows\SYSTEM32\windows.storage.dll
02:12:04.25744942161C:\Windows\SYSTEM32\winmmbase.dll
02:12:04.25744942161C:\Windows\SYSTEM32\wintypes.dll
02:12:04.25744942161C:\Windows\SYSTEM32\xaudio2_9.dll
02:12:04.25744942161C:\Windows\System32\AppXDeploymentClient.dll
02:12:04.25744942161C:\Windows\System32\CRYPT32.dll
02:12:04.25744942161C:\Windows\System32\CoreMessaging.dll
02:12:04.25744942161C:\Windows\System32\CoreUIComponents.dll
02:12:04.25744942161C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_78cd02ab022cd554\Display.NvContainer\NvMessageBus.dll
02:12:04.25744942161C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_78cd02ab022cd554\_nvngx.dll
02:12:04.25744942161C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_78cd02ab022cd554\nvcuda64.dll
02:12:04.25744942161C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_78cd02ab022cd554\nvdxgdmal64.dll
02:12:04.25744942161C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_78cd02ab022cd554\nvgpucomp64.dll
02:12:04.25744942161C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_78cd02ab022cd554\nvldumdx.dll
02:12:04.25744942161C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_78cd02ab022cd554\nvppex.dll
02:12:04.25744942161C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_78cd02ab022cd554\nvwgf2umx.dll
02:12:04.25744942161C:\Windows\System32\IMM32.DLL
02:12:04.25744942161C:\Windows\System32\InputHost.dll
02:12:04.25744942161C:\Windows\System32\KERNEL32.DLL
02:12:04.25744942161C:\Windows\System32\KERNELBASE.dll
02:12:04.25744942161C:\Windows\System32\NSI.dll
02:12:04.25744942161C:\Windows\System32\OLEAUT32.dll
02:12:04.25744942161C:\Windows\System32\OneCoreCommonProxyStub.dll
02:12:04.25744942161C:\Windows\System32\OneCoreUAPCommonProxyStub.dll
02:12:04.25744942161C:\Windows\System32\PSAPI.DLL
02:12:04.25744942161C:\Windows\System32\RPCRT4.dll
02:12:04.25744942161C:\Windows\System32\SETUPAPI.dll
02:12:04.25744942161C:\Windows\System32\SHELL32.dll
02:12:04.25744942161C:\Windows\System32\USER32.dll
02:12:04.25744942161C:\Windows\System32\WINTRUST.dll
02:12:04.25744942161C:\Windows\System32\WLDAP32.dll
02:12:04.25744942161C:\Windows\System32\WS2_32.dll
02:12:04.25744942161C:\Windows\System32\WindowManagementAPI.dll
02:12:04.25744942161C:\Windows\System32\Windows.ApplicationModel.dll
02:12:04.25744942161C:\Windows\System32\Windows.Media.dll
02:12:04.25744942161C:\Windows\System32\Windows.UI.dll
02:12:04.25744942161C:\Windows\System32\advapi32.dll
02:12:04.25744942161C:\Windows\System32\bcrypt.dll
02:12:04.25744942161C:\Windows\System32\bcryptprimitives.dll
02:12:04.25744942161C:\Windows\System32\cfgmgr32.dll
02:12:04.25744942161C:\Windows\System32\clbcatq.dll
02:12:04.25744942161C:\Windows\System32\combase.dll
02:12:04.25744942161C:\Windows\System32\fwpuclnt.dll
02:12:04.25744942161C:\Windows\System32\gameux.dll
02:12:04.25744942161C:\Windows\System32\gdi32.dll
02:12:04.25744942161C:\Windows\System32\gdi32full.dll
02:12:04.25744942161C:\Windows\System32\imagehlp.dll
02:12:04.25744942161C:\Windows\System32\msctf.dll
02:12:04.25744942161C:\Windows\System32\msvcp_win.dll
02:12:04.25744942161C:\Windows\System32\msvcrt.dll
02:12:04.25744942161C:\Windows\System32\ole32.dll
02:12:04.25744942161C:\Windows\System32\rasadhlp.dll
02:12:04.25744942161C:\Windows\System32\sechost.dll
02:12:04.25744942161C:\Windows\System32\shcore.dll
02:12:04.25744942161C:\Windows\System32\shlwapi.dll
02:12:04.25744942161C:\Windows\System32\ucrtbase.dll
02:12:04.25744942161C:\Windows\System32\win32u.dll
02:12:04.25744942161C:\Windows\System32\winrnr.dll
02:12:04.25744942161C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.4355_none_60b8b9eb71f62e16\comctl32.dll
02:12:04.25744942161C:\Windows\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.19041.4355_none_91a3acd0cc88a7e4\gdiplus.dll
02:12:04.25744942161C:\Windows\system32\NLAapi.dll
02:12:04.25744942161C:\Windows\system32\dataexchange.dll
02:12:04.25744942161C:\Windows\system32\explorerframe.dll
02:12:04.25744942161C:\Windows\system32\mswsock.dll
02:12:04.25744942161C:\Windows\system32\napinsp.dll
02:12:04.25744942161C:\Windows\system32\nvspcap64.dll
02:12:04.25744942161C:\Windows\system32\pnrpnsp.dll
02:12:04.25744942161C:\Windows\system32\rsaenh.dll
02:12:04.25744942161C:\Windows\system32\twinapi.appcore.dll
02:12:04.25744942161C:\Windows\system32\wbem\fastprox.dll
02:12:04.25744942161C:\Windows\system32\wbem\wbemprox.dll
02:12:04.25744942161C:\Windows\system32\wbem\wbemsvc.dll
02:12:04.25744942161C:\Windows\system32\windowscodecs.dll
02:12:04.25744942161C:\Windows\system32\wshbth.dll
02:12:04.25744942161c:\windows\system32\gameinputinbox.dll
02:12:04.30297C7425OverlayManager::HandleIPCMessageLoad in-game plugin request: [C:\Users\bob\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\267.2.4\plugins/GEPPlugin64.dll] [oopo: off]
02:12:04.312445C8260OverlayManager::LoadPluginloading plugin: C:\Users\bob\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\267.2.4\plugins/GEPPlugin64.dll
02:12:04.335445C8279OverlayManager::LoadPluginPlugin loaded [2] [C:\Users\bob\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\267.2.4\plugins/GEPPlugin64.dll] []
02:12:04.389445C8311OverlayManager::LoadPluginfinish loading plugin
02:14:37.79997C367InputInterceptor::ResetLLHookProcExtReset keys state
02:14:37.79997C6975OverlayManager::doActionForegroundChange Event OFF (OFF)
02:14:37.79997C8597OverlayManager::OnForegroundChangedChanged False
02:14:37.80097C8635OverlayManager::OnForegroundChangedLost foreground to window Handle=0x10166 Title=[]
02:14:37.80097C7849OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
02:14:37.80097C3027OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
02:14:37.80097C2922OverlayManager::setControlModeOVERLAY_CONTROL_OFF
02:14:37.802445C508ReleaseD11DeviceDevice Released! [2]
02:14:37.802445C3046OverlayManager::OnGraphicsDeviceLostClear Resource Start
02:14:37.802445C3068OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
02:14:37.802445C184IRenderDevice::releaseRender Releasing.
02:14:37.802445C98RenderDeviceCaptureBase::ReleaseTextureRelease
02:14:37.802445C116RenderDeviceCaptureBase::ReleaseTextureReleased
02:14:37.802445C1258RenderDeviceD3d11::releaseImplementationReleasing 1
02:14:37.802445C1268RenderDeviceD3d11::releaseImplementationReleasing 2
02:14:37.802445C1287RenderDeviceD3d11::releaseImplementationReleasing 3
02:14:37.802445C201IRenderDevice::releaseRender Releasing Done.
02:14:37.802445C511ReleaseD11Device End Device Released!
02:14:37.81497C367InputInterceptor::ResetLLHookProcExtReset keys state
02:14:37.82697C7134OverlayManager::doActionDisplayFPS - Triggered
02:14:37.846208C441fSwapResize_BuffersResize buffer (0x2aaa6aa0)!
02:14:37.948445C1041RenderDeviceD3d11::initRefC r:[3]->[3] 0x2aaa6aa0
02:14:37.948445C1105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
02:14:37.948445C1126RenderDeviceD3d11::initsave state
02:14:37.948445C696RenderDeviceD3d11::initDX11loading shaders...
02:14:37.952445C1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x13a96cd8.
02:14:37.952445C1134RenderDeviceD3d11::initrestore state
02:14:37.952445C1137RenderDeviceD3d11::initTarget Window [0x140542]
02:14:37.952445C241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
02:14:37.952445C248IRenderDevice::reCreateResourceListRECREATION *** Done ***
02:14:37.952445C3034OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
02:14:37.981445C48ResetSnapShotSH::ExecuteRelease snapshot SH
02:14:37.981445C1702WidgetManager::drawskip widget draw (not in foreground) False - False
02:14:37.981445C1083OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
02:14:53.419445C508ReleaseD11DeviceDevice Released! [2]
02:14:53.419445C3046OverlayManager::OnGraphicsDeviceLostClear Resource Start
02:14:53.419445C3068OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
02:14:53.419445C184IRenderDevice::releaseRender Releasing.
02:14:53.419445C98RenderDeviceCaptureBase::ReleaseTextureRelease
02:14:53.419445C116RenderDeviceCaptureBase::ReleaseTextureReleased
02:14:53.419445C1258RenderDeviceD3d11::releaseImplementationReleasing 1
02:14:53.419445C1268RenderDeviceD3d11::releaseImplementationReleasing 2
02:14:53.419445C1287RenderDeviceD3d11::releaseImplementationReleasing 3
02:14:53.419445C201IRenderDevice::releaseRender Releasing Done.
02:14:53.419445C511ReleaseD11Device End Device Released!
02:14:53.449208C441fSwapResize_BuffersResize buffer (0x2aaa6aa0)!
02:14:53.49497C6975OverlayManager::doActionForegroundChange Event ON (ON)
02:14:53.49497C8597OverlayManager::OnForegroundChangedChanged True
02:14:53.49597C7849OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
02:14:53.51097C7134OverlayManager::doActionDisplayFPS - Triggered
02:14:53.557208C6406overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x140542) 0x140542 .
02:14:53.565445C1041RenderDeviceD3d11::initRefC r:[3]->[3] 0x2aaa6aa0
02:14:53.565445C1105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
02:14:53.565445C1126RenderDeviceD3d11::initsave state
02:14:53.565445C696RenderDeviceD3d11::initDX11loading shaders...
02:14:53.569445C1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x13a96cd8.
02:14:53.569445C1134RenderDeviceD3d11::initrestore state
02:14:53.569445C1137RenderDeviceD3d11::initTarget Window [0x140542]
02:14:53.569445C241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
02:14:53.569445C248IRenderDevice::reCreateResourceListRECREATION *** Done ***
02:14:53.570445C1083OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
02:15:59.482208C7901OverlayManager::IsEmptyCursorCache cursor 0x10005 (v: 1)
02:16:18.18208C7849OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (0)
02:16:18.562445C508ReleaseD11DeviceDevice Released! [2]
02:16:18.562445C3046OverlayManager::OnGraphicsDeviceLostClear Resource Start
02:16:18.562445C3068OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
02:16:18.562445C184IRenderDevice::releaseRender Releasing.
02:16:18.562445C98RenderDeviceCaptureBase::ReleaseTextureRelease
02:16:18.562445C116RenderDeviceCaptureBase::ReleaseTextureReleased
02:16:18.562445C1258RenderDeviceD3d11::releaseImplementationReleasing 1
02:16:18.562445C1268RenderDeviceD3d11::releaseImplementationReleasing 2
02:16:18.562445C1287RenderDeviceD3d11::releaseImplementationReleasing 3
02:16:18.562445C201IRenderDevice::releaseRender Releasing Done.
02:16:18.562445C511ReleaseD11Device End Device Released!
02:16:18.599208C441fSwapResize_BuffersResize buffer (0x2aaa6aa0)!
02:16:18.67997C367InputInterceptor::ResetLLHookProcExtReset keys state
02:16:18.67997C6975OverlayManager::doActionForegroundChange Event OFF (OFF)
02:16:18.67997C8597OverlayManager::OnForegroundChangedChanged False
02:16:18.67997C8635OverlayManager::OnForegroundChangedLost foreground to window Handle=0xE0690 Title=[Screen Snipping]
02:16:18.67997C3027OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
02:16:18.67997C2922OverlayManager::setControlModeOVERLAY_CONTROL_OFF
02:16:18.69497C367InputInterceptor::ResetLLHookProcExtReset keys state
02:16:18.69597C7134OverlayManager::doActionDisplayFPS - Triggered
02:16:18.727445C1041RenderDeviceD3d11::initRefC r:[3]->[3] 0x2aaa6aa0
02:16:18.727445C1105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
02:16:18.727445C1126RenderDeviceD3d11::initsave state
02:16:18.727445C696RenderDeviceD3d11::initDX11loading shaders...
02:16:18.732445C1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x13a96cd8.
02:16:18.732445C1134RenderDeviceD3d11::initrestore state
02:16:18.732445C1137RenderDeviceD3d11::initTarget Window [0x140542]
02:16:18.732445C241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
02:16:18.732445C248IRenderDevice::reCreateResourceListRECREATION *** Done ***
02:16:18.732445C3034OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
02:16:18.760445C48ResetSnapShotSH::ExecuteRelease snapshot SH
02:16:18.760445C1702WidgetManager::drawskip widget draw (not in foreground) False - False
02:16:18.760445C1083OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
02:16:20.265445C508ReleaseD11DeviceDevice Released! [2]
02:16:20.265445C3046OverlayManager::OnGraphicsDeviceLostClear Resource Start
02:16:20.265445C3068OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
02:16:20.265445C184IRenderDevice::releaseRender Releasing.
02:16:20.265445C98RenderDeviceCaptureBase::ReleaseTextureRelease
02:16:20.265445C116RenderDeviceCaptureBase::ReleaseTextureReleased
02:16:20.265445C1258RenderDeviceD3d11::releaseImplementationReleasing 1
02:16:20.265445C1268RenderDeviceD3d11::releaseImplementationReleasing 2
02:16:20.265445C1287RenderDeviceD3d11::releaseImplementationReleasing 3
02:16:20.265445C201IRenderDevice::releaseRender Releasing Done.
02:16:20.265445C511ReleaseD11Device End Device Released!
02:16:20.322208C441fSwapResize_BuffersResize buffer (0x2aaa6aa0)!
02:16:20.324208C6406overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x140542) 0x140542 .
02:16:20.331445C1041RenderDeviceD3d11::initRefC r:[3]->[3] 0x2aaa6aa0
02:16:20.331445C1105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
02:16:20.331445C1126RenderDeviceD3d11::initsave state
02:16:20.331445C696RenderDeviceD3d11::initDX11loading shaders...
02:16:20.335445C1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x13a96cd8.
02:16:20.335445C1134RenderDeviceD3d11::initrestore state
02:16:20.335445C1137RenderDeviceD3d11::initTarget Window [0x140542]
02:16:20.335445C241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
02:16:20.335445C248IRenderDevice::reCreateResourceListRECREATION *** Done ***
02:16:20.419445C508ReleaseD11DeviceDevice Released! [2]
02:16:20.419445C3046OverlayManager::OnGraphicsDeviceLostClear Resource Start
02:16:20.419445C3068OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
02:16:20.419445C184IRenderDevice::releaseRender Releasing.
02:16:20.419445C98RenderDeviceCaptureBase::ReleaseTextureRelease
02:16:20.419445C116RenderDeviceCaptureBase::ReleaseTextureReleased
02:16:20.419445C1258RenderDeviceD3d11::releaseImplementationReleasing 1
02:16:20.419445C1268RenderDeviceD3d11::releaseImplementationReleasing 2
02:16:20.419445C1287RenderDeviceD3d11::releaseImplementationReleasing 3
02:16:20.419445C201IRenderDevice::releaseRender Releasing Done.
02:16:20.419445C511ReleaseD11Device End Device Released!
02:16:20.446208C441fSwapResize_BuffersResize buffer (0x2aaa6aa0)!
02:16:20.552445C1041RenderDeviceD3d11::initRefC r:[3]->[3] 0x2aaa6aa0
02:16:20.552445C1105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
02:16:20.552445C1126RenderDeviceD3d11::initsave state
02:16:20.552445C696RenderDeviceD3d11::initDX11loading shaders...
02:16:20.556445C1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x13a96cd8.
02:16:20.556445C1134RenderDeviceD3d11::initrestore state
02:16:20.556445C1137RenderDeviceD3d11::initTarget Window [0x140542]
02:16:20.556445C241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
02:16:20.556445C248IRenderDevice::reCreateResourceListRECREATION *** Done ***
02:16:43.19208C6406overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x140542) 0x140542 .
02:16:43.255445C508ReleaseD11DeviceDevice Released! [2]
02:16:43.255445C3046OverlayManager::OnGraphicsDeviceLostClear Resource Start
02:16:43.255445C3068OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
02:16:43.255445C184IRenderDevice::releaseRender Releasing.
02:16:43.255445C98RenderDeviceCaptureBase::ReleaseTextureRelease
02:16:43.255445C116RenderDeviceCaptureBase::ReleaseTextureReleased
02:16:43.255445C1258RenderDeviceD3d11::releaseImplementationReleasing 1
02:16:43.255445C1268RenderDeviceD3d11::releaseImplementationReleasing 2
02:16:43.255445C1287RenderDeviceD3d11::releaseImplementationReleasing 3
02:16:43.255445C201IRenderDevice::releaseRender Releasing Done.
02:16:43.255445C511ReleaseD11Device End Device Released!
02:16:43.290208C441fSwapResize_BuffersResize buffer (0x2aaa6aa0)!
02:16:43.296445C1041RenderDeviceD3d11::initRefC r:[3]->[3] 0x2aaa6aa0
02:16:43.296445C1105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
02:16:43.296445C1126RenderDeviceD3d11::initsave state
02:16:43.296445C696RenderDeviceD3d11::initDX11loading shaders...
02:16:43.299445C1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x13a96cd8.
02:16:43.299445C1134RenderDeviceD3d11::initrestore state
02:16:43.299445C1137RenderDeviceD3d11::initTarget Window [0x140542]
02:16:43.299445C241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
02:16:43.299445C248IRenderDevice::reCreateResourceListRECREATION *** Done ***
02:16:43.54997C6975OverlayManager::doActionForegroundChange Event ON (ON)
02:16:43.54997C8597OverlayManager::OnForegroundChangedChanged True
02:16:43.55097C7849OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
02:16:43.557208C6406overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x140542) 0x140542 .
02:16:43.56597C7134OverlayManager::doActionDisplayFPS - Triggered
02:16:43.569445C1083OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
02:16:50.45445C508ReleaseD11DeviceDevice Released! [2]
02:16:50.45445C3046OverlayManager::OnGraphicsDeviceLostClear Resource Start
02:16:50.45445C3068OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
02:16:50.45445C184IRenderDevice::releaseRender Releasing.
02:16:50.45445C98RenderDeviceCaptureBase::ReleaseTextureRelease
02:16:50.45445C116RenderDeviceCaptureBase::ReleaseTextureReleased
02:16:50.45445C1258RenderDeviceD3d11::releaseImplementationReleasing 1
02:16:50.45445C1268RenderDeviceD3d11::releaseImplementationReleasing 2
02:16:50.45445C1287RenderDeviceD3d11::releaseImplementationReleasing 3
02:16:50.45445C201IRenderDevice::releaseRender Releasing Done.
02:16:50.45445C511ReleaseD11Device End Device Released!
02:16:50.72208C441fSwapResize_BuffersResize buffer (0x2aaa6aa0)!
02:16:50.174445C1041RenderDeviceD3d11::initRefC r:[3]->[3] 0x2aaa6aa0
02:16:50.174445C1105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
02:16:50.174445C1126RenderDeviceD3d11::initsave state
02:16:50.174445C696RenderDeviceD3d11::initDX11loading shaders...
02:16:50.178445C1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x13a96cd8.
02:16:50.178445C1134RenderDeviceD3d11::initrestore state
02:16:50.178445C1137RenderDeviceD3d11::initTarget Window [0x140542]
02:16:50.178445C241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
02:16:50.178445C248IRenderDevice::reCreateResourceListRECREATION *** Done ***
02:16:50.19197C367InputInterceptor::ResetLLHookProcExtReset keys state
02:16:50.19197C6975OverlayManager::doActionForegroundChange Event OFF (OFF)
02:16:50.19197C8597OverlayManager::OnForegroundChangedChanged False
02:16:50.19197C8635OverlayManager::OnForegroundChangedLost foreground to window Handle=0x4006F4 Title=[Task Switching]
02:16:50.19197C7849OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
02:16:50.19197C3027OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
02:16:50.19197C2922OverlayManager::setControlModeOVERLAY_CONTROL_OFF
02:16:50.20797C367InputInterceptor::ResetLLHookProcExtReset keys state
02:16:50.20797C7134OverlayManager::doActionDisplayFPS - Triggered
02:16:50.209445C48ResetSnapShotSH::ExecuteRelease snapshot SH
02:16:50.209445C1083OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
02:17:24.244445C508ReleaseD11DeviceDevice Released! [2]
02:17:24.244445C3046OverlayManager::OnGraphicsDeviceLostClear Resource Start
02:17:24.244445C3068OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
02:17:24.244445C184IRenderDevice::releaseRender Releasing.
02:17:24.244445C98RenderDeviceCaptureBase::ReleaseTextureRelease
02:17:24.244445C116RenderDeviceCaptureBase::ReleaseTextureReleased
02:17:24.244445C1258RenderDeviceD3d11::releaseImplementationReleasing 1
02:17:24.244445C1268RenderDeviceD3d11::releaseImplementationReleasing 2
02:17:24.244445C1287RenderDeviceD3d11::releaseImplementationReleasing 3
02:17:24.244445C201IRenderDevice::releaseRender Releasing Done.
02:17:24.244445C511ReleaseD11Device End Device Released!
02:17:24.26097C6975OverlayManager::doActionForegroundChange Event ON (ON)
02:17:24.26097C8597OverlayManager::OnForegroundChangedChanged True
02:17:24.26097C7849OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (1)
02:17:24.26097C3034OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
02:17:24.27297C7134OverlayManager::doActionDisplayFPS - Triggered
02:17:24.276208C441fSwapResize_BuffersResize buffer (0x2aaa6aa0)!
02:17:24.278208C6406overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x140542) 0x140542 .
02:17:24.283445C1041RenderDeviceD3d11::initRefC r:[3]->[3] 0x2aaa6aa0
02:17:24.283445C1105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
02:17:24.283445C1126RenderDeviceD3d11::initsave state
02:17:24.283445C696RenderDeviceD3d11::initDX11loading shaders...
02:17:24.288445C1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x13a96cd8.
02:17:24.288445C1134RenderDeviceD3d11::initrestore state
02:17:24.288445C1137RenderDeviceD3d11::initTarget Window [0x140542]
02:17:24.288445C241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
02:17:24.288445C248IRenderDevice::reCreateResourceListRECREATION *** Done ***
02:17:24.315445C1083OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
02:18:08.780445C508ReleaseD11DeviceDevice Released! [2]
02:18:08.780445C3046OverlayManager::OnGraphicsDeviceLostClear Resource Start
02:18:08.780445C3068OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
02:18:08.780445C184IRenderDevice::releaseRender Releasing.
02:18:08.780445C98RenderDeviceCaptureBase::ReleaseTextureRelease
02:18:08.780445C116RenderDeviceCaptureBase::ReleaseTextureReleased
02:18:08.780445C1258RenderDeviceD3d11::releaseImplementationReleasing 1
02:18:08.780445C1268RenderDeviceD3d11::releaseImplementationReleasing 2
02:18:08.780445C1287RenderDeviceD3d11::releaseImplementationReleasing 3
02:18:08.780445C201IRenderDevice::releaseRender Releasing Done.
02:18:08.780445C511ReleaseD11Device End Device Released!
02:18:08.811208C441fSwapResize_BuffersResize buffer (0x2aaa6aa0)!
02:18:08.915445C1041RenderDeviceD3d11::initRefC r:[3]->[3] 0x2aaa6aa0
02:18:08.915445C1105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
02:18:08.915445C1126RenderDeviceD3d11::initsave state
02:18:08.915445C696RenderDeviceD3d11::initDX11loading shaders...
02:18:08.919445C1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x13a96cd8.
02:18:08.919445C1134RenderDeviceD3d11::initrestore state
02:18:08.919445C1137RenderDeviceD3d11::initTarget Window [0x140542]
02:18:08.919445C241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
02:18:08.919445C248IRenderDevice::reCreateResourceListRECREATION *** Done ***
02:18:09.12897C367InputInterceptor::ResetLLHookProcExtReset keys state
02:18:09.12897C6975OverlayManager::doActionForegroundChange Event OFF (OFF)
02:18:09.12897C8597OverlayManager::OnForegroundChangedChanged False
02:18:09.12997C8635OverlayManager::OnForegroundChangedLost foreground to window Handle=0x308EA Title=[N1tr01L - Twitch - Google Chrome]
02:18:09.12997C7849OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
02:18:09.12997C3027OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
02:18:09.12997C2922OverlayManager::setControlModeOVERLAY_CONTROL_OFF
02:18:09.14497C367InputInterceptor::ResetLLHookProcExtReset keys state
02:18:09.14597C7134OverlayManager::doActionDisplayFPS - Triggered
02:18:09.149445C48ResetSnapShotSH::ExecuteRelease snapshot SH
02:18:09.149445C1083OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
02:18:19.249445C508ReleaseD11DeviceDevice Released! [2]
02:18:19.249445C3046OverlayManager::OnGraphicsDeviceLostClear Resource Start
02:18:19.249445C3068OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
02:18:19.249445C184IRenderDevice::releaseRender Releasing.
02:18:19.249445C98RenderDeviceCaptureBase::ReleaseTextureRelease
02:18:19.249445C116RenderDeviceCaptureBase::ReleaseTextureReleased
02:18:19.249445C1258RenderDeviceD3d11::releaseImplementationReleasing 1
02:18:19.249445C1268RenderDeviceD3d11::releaseImplementationReleasing 2
02:18:19.249445C1287RenderDeviceD3d11::releaseImplementationReleasing 3
02:18:19.249445C201IRenderDevice::releaseRender Releasing Done.
02:18:19.249445C511ReleaseD11Device End Device Released!
02:18:19.281208C441fSwapResize_BuffersResize buffer (0x2aaa6aa0)!
02:18:19.282208C6406overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x140542) 0x140542 .
02:18:19.286445C1041RenderDeviceD3d11::initRefC r:[3]->[3] 0x2aaa6aa0
02:18:19.286445C1105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
02:18:19.286445C1126RenderDeviceD3d11::initsave state
02:18:19.286445C696RenderDeviceD3d11::initDX11loading shaders...
02:18:19.291445C1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x13a96cd8.
02:18:19.291445C1134RenderDeviceD3d11::initrestore state
02:18:19.291445C1137RenderDeviceD3d11::initTarget Window [0x140542]
02:18:19.291445C241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
02:18:19.291445C248IRenderDevice::reCreateResourceListRECREATION *** Done ***
02:18:19.291445C3034OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
02:18:19.293445C1702WidgetManager::drawskip widget draw (not in foreground) False - False
02:18:19.32497C6975OverlayManager::doActionForegroundChange Event ON (ON)
02:18:19.32497C8597OverlayManager::OnForegroundChangedChanged True
02:18:19.32497C7849OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
02:18:19.32697C7134OverlayManager::doActionDisplayFPS - Triggered
02:18:19.327445C1083OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
02:18:19.332208C6406overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x140542) 0x140542 .
02:21:31.751445C508ReleaseD11DeviceDevice Released! [2]
02:21:31.751445C3046OverlayManager::OnGraphicsDeviceLostClear Resource Start
02:21:31.751445C3068OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
02:21:31.751445C184IRenderDevice::releaseRender Releasing.
02:21:31.751445C98RenderDeviceCaptureBase::ReleaseTextureRelease
02:21:31.751445C116RenderDeviceCaptureBase::ReleaseTextureReleased
02:21:31.751445C1258RenderDeviceD3d11::releaseImplementationReleasing 1
02:21:31.751445C1268RenderDeviceD3d11::releaseImplementationReleasing 2
02:21:31.751445C1287RenderDeviceD3d11::releaseImplementationReleasing 3
02:21:31.751445C201IRenderDevice::releaseRender Releasing Done.
02:21:31.751445C511ReleaseD11Device End Device Released!
02:21:31.781208C441fSwapResize_BuffersResize buffer (0x2aaa6aa0)!
02:21:31.885445C1041RenderDeviceD3d11::initRefC r:[3]->[3] 0x2aaa6aa0
02:21:31.885445C1105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
02:21:31.885445C1126RenderDeviceD3d11::initsave state
02:21:31.885445C696RenderDeviceD3d11::initDX11loading shaders...
02:21:31.889445C1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x13a96cd8.
02:21:31.889445C1134RenderDeviceD3d11::initrestore state
02:21:31.889445C1137RenderDeviceD3d11::initTarget Window [0x140542]
02:21:31.889445C241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
02:21:31.889445C248IRenderDevice::reCreateResourceListRECREATION *** Done ***
02:21:32.11997C367InputInterceptor::ResetLLHookProcExtReset keys state
02:21:32.11997C6975OverlayManager::doActionForegroundChange Event OFF (OFF)
02:21:32.11997C8597OverlayManager::OnForegroundChangedChanged False
02:21:32.11997C8635OverlayManager::OnForegroundChangedLost foreground to window Handle=0x4306F4 Title=[Task Switching]
02:21:32.11997C7849OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
02:21:32.11997C3027OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
02:21:32.11997C2922OverlayManager::setControlModeOVERLAY_CONTROL_OFF
02:21:32.13497C367InputInterceptor::ResetLLHookProcExtReset keys state
02:21:32.13597C7134OverlayManager::doActionDisplayFPS - Triggered
02:21:32.152445C48ResetSnapShotSH::ExecuteRelease snapshot SH
02:21:32.152445C1083OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
02:21:37.952445C508ReleaseD11DeviceDevice Released! [2]
02:21:37.952445C3046OverlayManager::OnGraphicsDeviceLostClear Resource Start
02:21:37.952445C3068OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
02:21:37.952445C184IRenderDevice::releaseRender Releasing.
02:21:37.952445C98RenderDeviceCaptureBase::ReleaseTextureRelease
02:21:37.952445C116RenderDeviceCaptureBase::ReleaseTextureReleased
02:21:37.952445C1258RenderDeviceD3d11::releaseImplementationReleasing 1
02:21:37.952445C1268RenderDeviceD3d11::releaseImplementationReleasing 2
02:21:37.952445C1287RenderDeviceD3d11::releaseImplementationReleasing 3
02:21:37.952445C201IRenderDevice::releaseRender Releasing Done.
02:21:37.952445C511ReleaseD11Device End Device Released!
02:21:37.981208C441fSwapResize_BuffersResize buffer (0x2aaa6aa0)!
02:21:37.982208C6406overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x140542) 0x140542 .
02:21:37.986445C1041RenderDeviceD3d11::initRefC r:[3]->[3] 0x2aaa6aa0
02:21:37.986445C1105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
02:21:37.986445C1126RenderDeviceD3d11::initsave state
02:21:37.986445C696RenderDeviceD3d11::initDX11loading shaders...
02:21:37.991445C1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x13a96cd8.
02:21:37.991445C1134RenderDeviceD3d11::initrestore state
02:21:37.991445C1137RenderDeviceD3d11::initTarget Window [0x140542]
02:21:37.991445C241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
02:21:37.991445C248IRenderDevice::reCreateResourceListRECREATION *** Done ***
02:21:37.991445C3034OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
02:21:37.993445C1702WidgetManager::drawskip widget draw (not in foreground) False - False
02:21:38.23997C6975OverlayManager::doActionForegroundChange Event ON (ON)
02:21:38.23997C8597OverlayManager::OnForegroundChangedChanged True
02:21:38.23997C7849OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
02:21:38.248208C6406overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x140542) 0x140542 .
02:21:38.25597C7134OverlayManager::doActionDisplayFPS - Triggered
02:21:38.260445C1083OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
02:21:42.861445C508ReleaseD11DeviceDevice Released! [2]
02:21:42.861445C3046OverlayManager::OnGraphicsDeviceLostClear Resource Start
02:21:42.861445C3068OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
02:21:42.861445C184IRenderDevice::releaseRender Releasing.
02:21:42.861445C98RenderDeviceCaptureBase::ReleaseTextureRelease
02:21:42.861445C116RenderDeviceCaptureBase::ReleaseTextureReleased
02:21:42.861445C1258RenderDeviceD3d11::releaseImplementationReleasing 1
02:21:42.861445C1268RenderDeviceD3d11::releaseImplementationReleasing 2
02:21:42.861445C1287RenderDeviceD3d11::releaseImplementationReleasing 3
02:21:42.861445C201IRenderDevice::releaseRender Releasing Done.
02:21:42.861445C511ReleaseD11Device End Device Released!
02:21:42.887208C441fSwapResize_BuffersResize buffer (0x2aaa6aa0)!
02:21:42.988445C1041RenderDeviceD3d11::initRefC r:[3]->[3] 0x2aaa6aa0
02:21:42.988445C1105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
02:21:42.988445C1126RenderDeviceD3d11::initsave state
02:21:42.988445C696RenderDeviceD3d11::initDX11loading shaders...
02:21:42.991445C1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x13a96cd8.
02:21:42.991445C1134RenderDeviceD3d11::initrestore state
02:21:42.991445C1137RenderDeviceD3d11::initTarget Window [0x140542]
02:21:42.991445C241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
02:21:42.991445C248IRenderDevice::reCreateResourceListRECREATION *** Done ***
02:21:43.33997C367InputInterceptor::ResetLLHookProcExtReset keys state
02:21:43.33997C6975OverlayManager::doActionForegroundChange Event OFF (OFF)
02:21:43.33997C8597OverlayManager::OnForegroundChangedChanged False
02:21:43.34097C8635OverlayManager::OnForegroundChangedLost foreground to window Handle=0xD00A0 Title=[#general | CHULOOO - Discord]
02:21:43.34097C7849OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
02:21:43.34097C3027OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
02:21:43.34097C2922OverlayManager::setControlModeOVERLAY_CONTROL_OFF
02:21:43.354445C48ResetSnapShotSH::ExecuteRelease snapshot SH
02:21:43.35497C367InputInterceptor::ResetLLHookProcExtReset keys state
02:21:43.35597C7134OverlayManager::doActionDisplayFPS - Triggered
02:21:43.388445C1083OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
02:21:45.520208C6406overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x140542) 0x140542 .
02:23:20.424445C508ReleaseD11DeviceDevice Released! [2]
02:23:20.424445C3046OverlayManager::OnGraphicsDeviceLostClear Resource Start
02:23:20.424445C3068OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
02:23:20.424445C184IRenderDevice::releaseRender Releasing.
02:23:20.424445C98RenderDeviceCaptureBase::ReleaseTextureRelease
02:23:20.424445C116RenderDeviceCaptureBase::ReleaseTextureReleased
02:23:20.424445C1258RenderDeviceD3d11::releaseImplementationReleasing 1
02:23:20.424445C1268RenderDeviceD3d11::releaseImplementationReleasing 2
02:23:20.424445C1287RenderDeviceD3d11::releaseImplementationReleasing 3
02:23:20.424445C201IRenderDevice::releaseRender Releasing Done.
02:23:20.424445C511ReleaseD11Device End Device Released!
02:23:20.458208C441fSwapResize_BuffersResize buffer (0x2aaa6aa0)!
02:23:20.460208C6406overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x140542) 0x140542 .
02:23:20.465445C1041RenderDeviceD3d11::initRefC r:[3]->[3] 0x2aaa6aa0
02:23:20.465445C1105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
02:23:20.465445C1126RenderDeviceD3d11::initsave state
02:23:20.465445C696RenderDeviceD3d11::initDX11loading shaders...
02:23:20.469445C1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x13a96cd8.
02:23:20.469445C1134RenderDeviceD3d11::initrestore state
02:23:20.469445C1137RenderDeviceD3d11::initTarget Window [0x140542]
02:23:20.469445C241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
02:23:20.469445C248IRenderDevice::reCreateResourceListRECREATION *** Done ***
02:23:20.469445C3034OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
02:23:20.471445C1702WidgetManager::drawskip widget draw (not in foreground) False - False
02:23:20.62597C6975OverlayManager::doActionForegroundChange Event ON (ON)
02:23:20.62597C8597OverlayManager::OnForegroundChangedChanged True
02:23:20.62597C7849OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
02:23:20.626208C6406overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x140542) 0x140542 .
02:23:20.64297C7134OverlayManager::doActionDisplayFPS - Triggered
02:23:20.648445C1083OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
02:23:24.260445C508ReleaseD11DeviceDevice Released! [2]
02:23:24.260445C3046OverlayManager::OnGraphicsDeviceLostClear Resource Start
02:23:24.260445C3068OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
02:23:24.260445C184IRenderDevice::releaseRender Releasing.
02:23:24.260445C98RenderDeviceCaptureBase::ReleaseTextureRelease
02:23:24.260445C116RenderDeviceCaptureBase::ReleaseTextureReleased
02:23:24.260445C1258RenderDeviceD3d11::releaseImplementationReleasing 1
02:23:24.260445C1268RenderDeviceD3d11::releaseImplementationReleasing 2
02:23:24.260445C1287RenderDeviceD3d11::releaseImplementationReleasing 3
02:23:24.260445C201IRenderDevice::releaseRender Releasing Done.
02:23:24.260445C511ReleaseD11Device End Device Released!
02:23:24.291208C441fSwapResize_BuffersResize buffer (0x2aaa6aa0)!
02:23:24.414445C1041RenderDeviceD3d11::initRefC r:[3]->[3] 0x2aaa6aa0
02:23:24.414445C1105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
02:23:24.414445C1126RenderDeviceD3d11::initsave state
02:23:24.414445C696RenderDeviceD3d11::initDX11loading shaders...
02:23:24.418445C1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x13a96cd8.
02:23:24.418445C1134RenderDeviceD3d11::initrestore state
02:23:24.418445C1137RenderDeviceD3d11::initTarget Window [0x140542]
02:23:24.418445C241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
02:23:24.418445C248IRenderDevice::reCreateResourceListRECREATION *** Done ***
02:23:24.71997C367InputInterceptor::ResetLLHookProcExtReset keys state
02:23:24.71997C6975OverlayManager::doActionForegroundChange Event OFF (OFF)
02:23:24.71997C8597OverlayManager::OnForegroundChangedChanged False
02:23:24.72097C8635OverlayManager::OnForegroundChangedLost foreground to window Handle=0x308EA Title=[Jynxzi - Twitch - Google Chrome]
02:23:24.72097C7849OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
02:23:24.72097C3027OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
02:23:24.72097C2922OverlayManager::setControlModeOVERLAY_CONTROL_OFF
02:23:24.73497C367InputInterceptor::ResetLLHookProcExtReset keys state
02:23:24.73597C7134OverlayManager::doActionDisplayFPS - Triggered
02:23:24.745445C48ResetSnapShotSH::ExecuteRelease snapshot SH
02:23:24.745445C1083OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
02:23:47.347445C508ReleaseD11DeviceDevice Released! [2]
02:23:47.348445C3046OverlayManager::OnGraphicsDeviceLostClear Resource Start
02:23:47.348445C3068OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
02:23:47.348445C184IRenderDevice::releaseRender Releasing.
02:23:47.348445C98RenderDeviceCaptureBase::ReleaseTextureRelease
02:23:47.348445C116RenderDeviceCaptureBase::ReleaseTextureReleased
02:23:47.348445C1258RenderDeviceD3d11::releaseImplementationReleasing 1
02:23:47.348445C1268RenderDeviceD3d11::releaseImplementationReleasing 2
02:23:47.348445C1287RenderDeviceD3d11::releaseImplementationReleasing 3
02:23:47.348445C201IRenderDevice::releaseRender Releasing Done.
02:23:47.348445C511ReleaseD11Device End Device Released!
02:23:47.382208C441fSwapResize_BuffersResize buffer (0x2aaa6aa0)!
02:23:47.384208C6406overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x140542) 0x140542 .
02:23:47.392445C1041RenderDeviceD3d11::initRefC r:[3]->[3] 0x2aaa6aa0
02:23:47.392445C1105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
02:23:47.392445C1126RenderDeviceD3d11::initsave state
02:23:47.392445C696RenderDeviceD3d11::initDX11loading shaders...
02:23:47.396445C1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x13a96cd8.
02:23:47.396445C1134RenderDeviceD3d11::initrestore state
02:23:47.396445C1137RenderDeviceD3d11::initTarget Window [0x140542]
02:23:47.396445C241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
02:23:47.396445C248IRenderDevice::reCreateResourceListRECREATION *** Done ***
02:23:47.396445C3034OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
02:23:47.398445C1702WidgetManager::drawskip widget draw (not in foreground) False - False
02:23:47.53797C6975OverlayManager::doActionForegroundChange Event ON (ON)
02:23:47.53797C8597OverlayManager::OnForegroundChangedChanged True
02:23:47.53797C7849OverlayManager::UpdateLockSetForegroundWindowEnable LSFW (0)
02:23:47.542208C6406overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x140542) 0x140542 .
02:23:47.55397C7134OverlayManager::doActionDisplayFPS - Triggered
02:23:47.563445C1083OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
02:24:22.389445C508ReleaseD11DeviceDevice Released! [2]
02:24:22.389445C3046OverlayManager::OnGraphicsDeviceLostClear Resource Start
02:24:22.389445C3068OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
02:24:22.389445C184IRenderDevice::releaseRender Releasing.
02:24:22.389445C98RenderDeviceCaptureBase::ReleaseTextureRelease
02:24:22.389445C116RenderDeviceCaptureBase::ReleaseTextureReleased
02:24:22.389445C1258RenderDeviceD3d11::releaseImplementationReleasing 1
02:24:22.389445C1268RenderDeviceD3d11::releaseImplementationReleasing 2
02:24:22.389445C1287RenderDeviceD3d11::releaseImplementationReleasing 3
02:24:22.389445C201IRenderDevice::releaseRender Releasing Done.
02:24:22.389445C511ReleaseD11Device End Device Released!
02:24:22.395208C2016OverlayManager::GameWindowProcCallbackClose Window [2].
02:24:22.6611748293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
02:24:22.78997C367InputInterceptor::ResetLLHookProcExtReset keys state
02:24:22.78997C6975OverlayManager::doActionForegroundChange Event OFF (OFF)
02:24:22.78997C8597OverlayManager::OnForegroundChangedChanged False
02:24:22.78997C8635OverlayManager::OnForegroundChangedLost foreground to window Handle=0x1101A4 Title=[]
02:24:22.78997C7849OverlayManager::UpdateLockSetForegroundWindowDisable LSFW (1)
02:24:22.78997C3027OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
02:24:22.78997C2922OverlayManager::setControlModeOVERLAY_CONTROL_OFF
02:24:22.80597C367InputInterceptor::ResetLLHookProcExtReset keys state
02:24:22.80597C7134OverlayManager::doActionDisplayFPS - Triggered
02:24:24.5212580147clearClientclear Client.
02:24:24.5212580642Client::OnOWExplorerDetacheddetaching..
02:24:24.5212580648Client::OnOWExplorerDetachedPost detach
02:24:24.52142C8695Client::clearClient::Clear [0 - 0] .
02:24:24.52142C8702Client::clearClient::Clear stoping...
02:24:24.52142C81220OverlayManager::Stopstopping
02:24:24.52142C81235OverlayManager::StopInternalstopping...
02:24:24.52142C8307WidgetManager::StopStop
02:24:24.52142C852WidgetsLayoutScheduler::Stopstopping layout scheduler
02:24:24.52142C861WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:32)
02:24:24.52142C82253WidgetManager::ClearApplicationHandlersClear handlers
02:24:24.52142C81262OverlayManager::StopInternalStoping server connection
02:24:24.52197C7347OverlayManager::OnDisconnectedDisconnected from server
02:24:24.52242C81267OverlayManager::StopInternalStopped server connection
02:24:24.52242C8206Overlay::Streaming::GameCaptureManager::StopRecordingStop recording
02:24:24.52242C8232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:True]
02:24:24.52242C8232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
02:24:24.52242C81288OverlayManager::StopInternalClosing inter process
02:24:24.52242C825InterProcessEventHandler::~InterProcessEventHandler(!) Signaling Thread to exit
02:24:24.522A38118InterProcessEventHandler::ThreadFuncTerminated : CloseHandle 1, ShutDown=T
02:24:24.52242C8255InterProcessElement::closeInterProcess INTER_PROCESS_EVENT_HANDLER close 2147483647 bytes
02:24:24.52242C859InterProcessEventHandler::~InterProcessEventHandlerDone.
02:24:24.52242C81304OverlayManager::StopInternalnot running.
02:24:24.52242C8141ApiManager::DestroyBackgroundThreadDestroy call.
02:24:24.5224494188ApiManager::BackgroundThreadBackground Thread is terminated.
02:24:24.52242C8232ApiManager::ClearAllCommandsClearing commands [3]
02:24:24.52242C8249ApiManager::ClearAllCommandsCleared
02:24:24.52242C8136ApiManager::DestroyDestroyed
02:24:24.52242C81306OverlayManager::StopInternalstopped.
02:24:24.52242C88351OverlayManager::UnloadInGamePluginsunload in game plugins [1]
02:24:24.52242C88366OverlayManager::UnloadInGamePluginsStop plugin [True] [0 / 1] [False]
02:24:24.52242C8763Client::clearRemove old SHM
02:24:24.52242C8255InterProcessElement::closeInterProcess Overwolf_SHARED_MEMORY_2_2_2639480 close 2147483647 bytes
02:24:24.52242C8771Client::clearStop tasks thread
02:24:24.52242C8784Client::clearClient::Clear - Done.