| Time | Thread | Line | Function | Message |
| 13:38:13.809 | 2524 | 139 | runClient | Starting Overlay PID=11116(0x2b6c) server PID = 11544 |
| 13:38:13.809 | 2524 | 564 | Client::init | Client::Initialize |
| 13:38:13.809 | 2524 | 572 | Client::init | Start owclient thread |
| 13:38:13.810 | 1A7C | 325 | Client::initFirstInjection | Client::initFirstInjection. |
| 13:38:13.810 | 1A7C | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_26311544 opened succesfuly |
| 13:38:13.810 | 1A7C | 351 | | session id = {2CB27A31-84EA-440F-ADE1-987259AEAFD1} |
| 13:38:13.810 | 1A7C | 2084 | Client::LogClientInfo | CommandLine[1] [C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\FortniteClient-Win64-Shipping.exe-obfuscationid=sAU9tXyACK45uFjf4k6cSgu2FIziDQ-AUTH_LOGIN=unused]. |
| 13:38:13.810 | 1A7C | 2084 | Client::LogClientInfo | CommandLine[2] [-AUTH_TYPE=exchangecode-epicapp=Fortnite-epicenv=Prod-EpicPortal-steamimportavailable-epicusername=mirob0b-epicuserid=99b07ce2bbfb4659982c828eb57b9f10-epiclocale=en-epicsandboxid=fn]. |
| 13:38:13.810 | 1A7C | 2084 | Client::LogClientInfo | CommandLine[3] [-fromfl=eaceos]. |
| 13:38:13.810 | 1A7C | 2100 | Client::LogClientInfo | Process OS version [10.0] [64-bit] |
| 13:38:13.810 | 1A7C | 2110 | Client::LogClientInfo | OS version [10.0.19041] |
| 13:38:13.810 | 1A7C | 2132 | Client::LogClientInfo | Client [64-bit] Version 2.2.263.2 |
| 13:38:13.810 | 1A7C | 2145 | Client::LogProcessModules | Loaded modules: |
| 13:38:14.6 | 1A7C | 2161 | | C:\Program Files (x86)\Overwolf\0.263.0.11\OWClient.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Program Files (x86)\Overwolf\0.263.0.11\OWExplorer.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Program Files\Epic Games\Fortnite\Engine\Binaries\ThirdParty\DbgHelp\dbghelp.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Program Files\Epic Games\Fortnite\Engine\Binaries\ThirdParty\NVIDIA\GeForceNOW\Win64\GfnRuntimeSdk.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Program Files\Epic Games\Fortnite\Engine\Binaries\ThirdParty\Ogg\Win64\VS2015\libogg_64.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Program Files\Epic Games\Fortnite\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbis_64.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Program Files\Epic Games\Fortnite\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbisfile_64.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Program Files\Epic Games\Fortnite\Engine\Binaries\ThirdParty\Windows\XAudio2_9\x64\xaudio2_9redist.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Program Files\Epic Games\Fortnite\Engine\Plugins\Experimental\RazerChromaDevices\Binaries\ThirdParty\Win64\CChromaEditorLibrary64.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Program Files\Epic Games\Fortnite\Engine\Plugins\NNE\NNERuntimeORT\Binaries\ThirdParty\Onnxruntime\Win64\onnxruntime.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\ThirdParty\Discord\Win64\discord-rpc.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\ThirdParty\NVIDIA\NGX\Win64\nvngx_dlss.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\ThirdParty\Nvidia\Win64\GfeSDK.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\D3D12\D3D12Core.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\DML\DirectML.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\EOSSDK-Win64-Shipping.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\FortniteClient-Win64-Shipping.exe |
| 13:38:14.6 | 1A7C | 2161 | | C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\MSVCP140.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\VCRUNTIME140.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\VCRUNTIME140_1.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Program Files\NVIDIA Corporation\NVIDIA app\MessageBus\MessageBus.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Program Files\NVIDIA Corporation\NvTelemetry\NvTelemetryAPI64.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Program Files\NVIDIA Corporation\NvTelemetry\NvTelemetryBridge64.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\SYSTEM32\AUDIOSES.DLL |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\SYSTEM32\AVRT.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\SYSTEM32\AcGenral.DLL |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\SYSTEM32\CRYPTSP.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\SYSTEM32\D3DCOMPILER_47.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\SYSTEM32\D3DSCache.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\SYSTEM32\DEVRTL.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\SYSTEM32\DNSAPI.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\SYSTEM32\DSOUND.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\SYSTEM32\GLU32.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\SYSTEM32\GameInput.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\SYSTEM32\IPHLPAPI.DLL |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\SYSTEM32\MMDevAPI.DLL |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\SYSTEM32\MPR.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\SYSTEM32\MSACM32.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\SYSTEM32\MSASN1.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\SYSTEM32\MSAudDecMFT.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\SYSTEM32\NTASN1.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\SYSTEM32\OPENGL32.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\SYSTEM32\PROPSYS.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\SYSTEM32\RTWorkQ.DLL |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\SYSTEM32\SPINF.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\SYSTEM32\SspiCli.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\SYSTEM32\TextShaping.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\SYSTEM32\UIAutomationCore.DLL |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\SYSTEM32\UMPDC.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\SYSTEM32\USERENV.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\SYSTEM32\UxTheme.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\SYSTEM32\VERSION.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\SYSTEM32\WINHTTP.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\SYSTEM32\WINMM.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\SYSTEM32\WINNSI.DLL |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\SYSTEM32\Wldp.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\SYSTEM32\XINPUT1_4.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\SYSTEM32\amsi.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\SYSTEM32\apphelp.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\SYSTEM32\cryptbase.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\SYSTEM32\cryptnet.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\SYSTEM32\d3d11.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\SYSTEM32\d3d12.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\SYSTEM32\dcomp.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\SYSTEM32\devobj.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\SYSTEM32\dhcpcsvc.DLL |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\SYSTEM32\dhcpcsvc6.DLL |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\SYSTEM32\drvstore.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\SYSTEM32\dwmapi.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\SYSTEM32\dxcore.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\SYSTEM32\dxgi.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\SYSTEM32\gpapi.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\SYSTEM32\hid.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\SYSTEM32\kernel.appcore.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\SYSTEM32\ksuser.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\SYSTEM32\mf.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\SYSTEM32\mfc140u.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\SYSTEM32\mfperfhelper.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\SYSTEM32\mfplat.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\SYSTEM32\mfplay.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\SYSTEM32\midimap.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\SYSTEM32\msacm32.drv |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\SYSTEM32\msmpeg2vdec.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\SYSTEM32\ncrypt.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\SYSTEM32\ntdll.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\SYSTEM32\ntmarta.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\SYSTEM32\nvapi64.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\SYSTEM32\powrprof.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\SYSTEM32\profapi.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\SYSTEM32\resourcepolicyclient.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\SYSTEM32\secur32.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\SYSTEM32\textinputframework.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\SYSTEM32\wbemcomn.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\SYSTEM32\wdmaud.drv |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\SYSTEM32\windows.storage.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\SYSTEM32\winmmbase.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\SYSTEM32\wintypes.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\SYSTEM32\xaudio2_9.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\System32\CRYPT32.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\System32\CoreMessaging.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\System32\CoreUIComponents.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_78cd02ab022cd554\Display.NvContainer\NvMessageBus.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_78cd02ab022cd554\_nvngx.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_78cd02ab022cd554\nvcuda64.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_78cd02ab022cd554\nvdxgdmal64.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_78cd02ab022cd554\nvgpucomp64.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_78cd02ab022cd554\nvldumdx.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_78cd02ab022cd554\nvppex.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_78cd02ab022cd554\nvwgf2umx.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\System32\IMM32.DLL |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\System32\InputHost.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\System32\KERNEL32.DLL |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\System32\KERNELBASE.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\System32\NSI.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\System32\OLEAUT32.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\System32\OneCoreCommonProxyStub.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\System32\OneCoreUAPCommonProxyStub.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\System32\PSAPI.DLL |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\System32\RPCRT4.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\System32\SETUPAPI.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\System32\SHELL32.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\System32\USER32.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\System32\WINTRUST.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\System32\WLDAP32.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\System32\WS2_32.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\System32\WindowManagementAPI.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\System32\Windows.UI.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\System32\advapi32.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\System32\bcrypt.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\System32\bcryptprimitives.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\System32\cfgmgr32.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\System32\clbcatq.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\System32\combase.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\System32\fwpuclnt.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\System32\gameux.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\System32\gdi32.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\System32\gdi32full.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\System32\imagehlp.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\System32\msctf.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\System32\msvcp_win.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\System32\msvcrt.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\System32\ole32.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\System32\rasadhlp.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\System32\sechost.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\System32\shcore.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\System32\shlwapi.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\System32\ucrtbase.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\System32\win32u.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\System32\winrnr.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.4355_none_60b8b9eb71f62e16\comctl32.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.19041.4355_none_91a3acd0cc88a7e4\gdiplus.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\system32\NLAapi.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\system32\dataexchange.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\system32\explorerframe.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\system32\mswsock.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\system32\napinsp.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\system32\nvspcap64.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\system32\pnrpnsp.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\system32\rsaenh.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\system32\twinapi.appcore.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\system32\wbem\fastprox.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\system32\wbem\wbemprox.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\system32\wbem\wbemsvc.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\system32\windowscodecs.dll |
| 13:38:14.6 | 1A7C | 2161 | | C:\Windows\system32\wshbth.dll |
| 13:38:14.6 | 1A7C | 2161 | | c:\windows\system32\gameinputinbox.dll |
| 13:38:14.17 | 1A7C | 79 | GraphicsHookManager::Init | Created Thread - Created , ThreadId=5356 |
| 13:38:14.20 | 1A7C | 1550 | Client::ReadGameConfigurations | GameConfigurations Input Libraries - Use Default. |
| 13:38:14.20 | 1A7C | 1574 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D11. |
| 13:38:14.20 | 1A7C | 1582 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D12. |
| 13:38:14.20 | 1A7C | 1623 | Client::ReadGameConfigurations | Disable DisableEXHandle - OFF |
| 13:38:14.20 | 1A7C | 1689 | Client::ReadGameConfigurations | GameConfigurations UseTSHook - OFF |
| 13:38:14.20 | 1A7C | 1702 | Client::ReadGameConfigurations | GameConfigurations DisableDIAquire - OFF |
| 13:38:14.20 | 1A7C | 1732 | Client::ReadGameConfigurations | Enable EnableTXR - OFF |
| 13:38:14.20 | 1A7C | 1772 | Client::ReadGameConfigurations | GameConfigurations DisableD3d9Ex - OFF |
| 13:38:14.20 | 1A7C | 1774 | Client::ReadGameConfigurations | GameConfigurations EnableMTCursor - OFF |
| 13:38:14.20 | 1A7C | 1776 | Client::ReadGameConfigurations | GameConfigurations Use Long Block - OFF |
| 13:38:14.20 | 1A7C | 1778 | Client::ReadGameConfigurations | GameConfigurations Use Safe Block - OFF |
| 13:38:14.20 | 1A7C | 1780 | Client::ReadGameConfigurations | GameConfigurations Use All Safe Block - OFF |
| 13:38:14.20 | 1A7C | 1782 | Client::ReadGameConfigurations | GameConfigurations Disable Safe Hooking - OFF |
| 13:38:14.20 | 1A7C | 1784 | Client::ReadGameConfigurations | GameConfigurations Use MH - OFF |
| 13:38:14.20 | 1A7C | 1787 | Client::ReadGameConfigurations | GameConfigurations Use MCH - ON |
| 13:38:14.20 | 1A7C | 1790 | Client::ReadGameConfigurations | GameConfigurations Use EH - OFF |
| 13:38:14.20 | 1A7C | 1897 | Data::Search | [0] 0xAD560000 |
| 13:38:14.20 | 1A7C | 1897 | Data::Search | [1] 0x0 |
| 13:38:14.20 | 1A7C | 1897 | Data::Search | [2] 0x0 |
| 13:38:14.20 | 1A7C | 1897 | Data::Search | [3] 0x0 |
| 13:38:14.20 | 1A7C | 1897 | Data::Search | [4] 0x0 |
| 13:38:14.20 | 1A7C | 1897 | Data::Search | [5] 0xAA680000 |
| 13:38:14.20 | 1A7C | 1897 | Data::Search | [6] 0xADE30000 |
| 13:38:14.20 | 1A7C | 1897 | Data::Search | [7] 0x6DF80000 |
| 13:38:14.20 | 1A7C | 1897 | Data::Search | [8] 0xAA680000 |
| 13:38:14.20 | 1A7C | 1897 | Data::Search | [9] 0x0 |
| 13:38:14.20 | 1A7C | 1902 | Data::Search | [10] 0x0 |
| 13:38:14.20 | 1A7C | 1908 | Data::Search | [11] 0xA77E0000 |
| 13:38:14.20 | 1A7C | 1914 | Data::Search | [12] 0x6DF80000 |
| 13:38:14.20 | 1A7C | 1920 | Data::Search | [13] 0x4DBD0000 |
| 13:38:14.20 | 1A7C | 337 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
| 13:38:14.20 | 1A7C | 1269 | Client::hookFunctions | Detected Windows 8.1 or greater |
| 13:38:14.20 | 1A7C | 1292 | Client::hookFunctions | Acquiring function lock succedded |
| 13:38:14.21 | 1A7C | 254 | Common::HookChain::HookChainConfiguration::ReadAppConfiguration | read configuration file |
| 13:38:14.21 | 1A7C | 585 | Common::HookChain::HookChainManager::InitFromRemoteConfiguration | Read configuraion 21 |
| 13:38:14.21 | 1A7C | 952 | FunctionHook::EnableMCHOptions | MCH - Enable MCH Options |
| 13:38:14.21 | 1A7C | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_26311544 opened succesfuly |
| 13:38:14.22 | 1A7C | 575 | OverlayManager::OverlayManager | OW System Cursor is set to = 0x4062d |
| 13:38:14.22 | 1A7C | 7747 | OverlayManager::LoadDefaultCursors | Load default cursors |
| 13:38:14.23 | 1A7C | 585 | OverlayManager::OverlayManager | OW Blank System Cursor is set to = 0x1e060f, game cursor = 0x10007 |
| 13:38:14.23 | 1A7C | 72 | PerformanceCounter::StartSession | StartSession |
| 13:38:14.23 | 1A7C | 72 | PerformanceCounter::StartSession | StartSession |
| 13:38:14.23 | 1A7C | 225 | InterProcessElement::open | InterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly |
| 13:38:14.23 | 1A7C | 807 | OverlayManager::ReadGameConfigurations | GameConfigurations Control Modes = 0 |
| 13:38:14.23 | 1A7C | 825 | OverlayManager::ReadGameConfigurations | GameConfigurations TC Mode = 0x0 |
| 13:38:14.23 | 1A7C | 827 | OverlayManager::ReadGameConfigurations | GameConfigurations Cursor Mode = 0 |
| 13:38:14.23 | 1A7C | 830 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInputBlock = OFF |
| 13:38:14.23 | 1A7C | 833 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCursorMix = ON |
| 13:38:14.23 | 1A7C | 836 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMixModeCursor = OFF |
| 13:38:14.23 | 1A7C | 839 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCursorOffset = OFF |
| 13:38:14.23 | 1A7C | 842 | OverlayManager::ReadGameConfigurations | GameConfigurations FixResolutionChange = OFF |
| 13:38:14.23 | 1A7C | 845 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIBLock = OFF |
| 13:38:14.23 | 1A7C | 848 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIFocus = OFF |
| 13:38:14.23 | 1A7C | 851 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus = OFF |
| 13:38:14.23 | 1A7C | 854 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus2 = OFF |
| 13:38:14.23 | 1A7C | 857 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableDIAquire = OFF |
| 13:38:14.23 | 1A7C | 860 | OverlayManager::ReadGameConfigurations | GameConfigurations SetDINonExclusive = OFF |
| 13:38:14.23 | 1A7C | 863 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMouseDIExclusive = OFF |
| 13:38:14.23 | 1A7C | 866 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableActionMixed = OFF |
| 13:38:14.23 | 1A7C | 869 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceControlRehook = OFF |
| 13:38:14.23 | 1A7C | 872 | OverlayManager::ReadGameConfigurations | GameConfigurations FixActionFocus = OFF |
| 13:38:14.23 | 1A7C | 875 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreRT = ON |
| 13:38:14.23 | 1A7C | 878 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableResizeRelease = ON |
| 13:38:14.23 | 1A7C | 881 | OverlayManager::ReadGameConfigurations | GameConfigurations ResizeNotifyResolution = OFF |
| 13:38:14.23 | 1A7C | 884 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceCaptureChangeRehook = OFF |
| 13:38:14.23 | 1A7C | 887 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableEternalEnum = OFF |
| 13:38:14.23 | 1A7C | 890 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWL = OFF |
| 13:38:14.23 | 1A7C | 893 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWLW = ON |
| 13:38:14.23 | 1A7C | 896 | OverlayManager::ReadGameConfigurations | GameConfigurations TerminateOnWindowClose = OFF |
| 13:38:14.23 | 1A7C | 899 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartFocus = OFF |
| 13:38:14.23 | 1A7C | 902 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreRelease = OFF |
| 13:38:14.23 | 1A7C | 905 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableTPA = OFF |
| 13:38:14.23 | 1A7C | 908 | OverlayManager::ReadGameConfigurations | GameConfigurations PTCT = 0x0 |
| 13:38:14.23 | 1A7C | 911 | OverlayManager::ReadGameConfigurations | GameConfigurations ReleaseKBInOverlayFocus = OFF |
| 13:38:14.23 | 1A7C | 914 | OverlayManager::ReadGameConfigurations | GameConfigurations SmartReleaseKBInOverlayFocus = ON |
| 13:38:14.23 | 1A7C | 917 | OverlayManager::ReadGameConfigurations | GameConfigurations Stuck In Trans = OFF |
| 13:38:14.23 | 1A7C | 920 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableFocusOnAnyClick = OFF |
| 13:38:14.23 | 1A7C | 923 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCC = OFF |
| 13:38:14.23 | 1A7C | 926 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCCMix = OFF |
| 13:38:14.23 | 1A7C | 929 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursor = OFF |
| 13:38:14.23 | 1A7C | 932 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursorMT = ON |
| 13:38:14.23 | 1A7C | 935 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableRawInput = OFF |
| 13:38:14.23 | 1A7C | 938 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableOWGestures = OFF |
| 13:38:14.23 | 1A7C | 941 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableD3d9Ex = OFF |
| 13:38:14.23 | 1A7C | 944 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMTCursor = OFF |
| 13:38:14.23 | 1A7C | 947 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRI = OFF |
| 13:38:14.23 | 1A7C | 950 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIKB = OFF |
| 13:38:14.23 | 1A7C | 953 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIB = OFF |
| 13:38:14.23 | 1A7C | 956 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowRIMix = OFF |
| 13:38:14.23 | 1A7C | 959 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreBB = OFF |
| 13:38:14.23 | 1A7C | 962 | OverlayManager::ReadGameConfigurations | GameConfigurations RecreateSB = OFF |
| 13:38:14.23 | 1A7C | 965 | OverlayManager::ReadGameConfigurations | GameConfigurations FixFSTB = OFF |
| 13:38:14.23 | 1A7C | 968 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCOEx = OFF |
| 13:38:14.23 | 1A7C | 971 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRCEx = ON |
| 13:38:14.23 | 1A7C | 974 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableBlockChain = OFF |
| 13:38:14.23 | 1A7C | 977 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMKLL = OFF |
| 13:38:14.23 | 1A7C | 980 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewKLL = OFF |
| 13:38:14.23 | 1A7C | 983 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewMLLForExclusive = OFF |
| 13:38:14.23 | 1A7C | 986 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMW = OFF |
| 13:38:14.23 | 1A7C | 989 | OverlayManager::ReadGameConfigurations | GameConfigurations UsePR = OFF |
| 13:38:14.23 | 1A7C | 992 | OverlayManager::ReadGameConfigurations | GameConfigurations WaitRestore = OFF |
| 13:38:14.23 | 1A7C | 995 | OverlayManager::ReadGameConfigurations | GameConfigurations DIT = 0 |
| 13:38:14.23 | 1A7C | 998 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreMultipleDevices = OFF |
| 13:38:14.23 | 1A7C | 1001 | OverlayManager::ReadGameConfigurations | GameConfigurations FixHotkeyRI = ON |
| 13:38:14.23 | 1A7C | 1004 | OverlayManager::ReadGameConfigurations | GameConfigurations SendHotkeyRI = OFF |
| 13:38:14.23 | 1A7C | 1007 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRestoreSWL = ON |
| 13:38:14.23 | 1A7C | 1010 | OverlayManager::ReadGameConfigurations | GameConfigurations FIGVTH = OFF |
| 13:38:14.23 | 1A7C | 1013 | OverlayManager::ReadGameConfigurations | GameConfigurations PTBOffsetPixel = 0 |
| 13:38:14.23 | 1A7C | 1016 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceGBB = OFF |
| 13:38:14.23 | 1A7C | 1019 | OverlayManager::ReadGameConfigurations | GameConfigurations FixModifierMixMode = OFF |
| 13:38:14.23 | 1A7C | 1021 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDXThreadSafe = OFF |
| 13:38:14.23 | 1A7C | 1023 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInvisibleCursorCR = OFF |
| 13:38:14.23 | 1A7C | 1025 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGameProc = OFF |
| 13:38:14.23 | 1A7C | 1027 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCVCursor = OFF |
| 13:38:14.23 | 1A7C | 1029 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableRenderAI = ON |
| 13:38:14.23 | 1A7C | 1031 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableSmartMixMode = OFF |
| 13:38:14.23 | 1A7C | 1033 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreads = OFF |
| 13:38:14.23 | 1A7C | 1035 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreadsHook = OFF |
| 13:38:14.23 | 1A7C | 1037 | OverlayManager::ReadGameConfigurations | GameConfigurations KeepInGameOnLostFocus = OFF |
| 13:38:14.23 | 1A7C | 1039 | OverlayManager::ReadGameConfigurations | GameConfigurations FixBlending = OFF |
| 13:38:14.23 | 1A7C | 1041 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOUseDefaultAdpater = OFF |
| 13:38:14.23 | 1A7C | 1043 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPODisableDynamicRendering = OFF |
| 13:38:14.23 | 1A7C | 1045 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOExclusiveAsForeground = OFF |
| 13:38:14.23 | 1A7C | 1049 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPODisableFullscreenRendering = OFF |
| 13:38:14.23 | 1A7C | 1051 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreCursorRefCount = OFF |
| 13:38:14.23 | 1A7C | 1053 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMCHHookRetries = OFF |
| 13:38:14.23 | 1A7C | 1055 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableHookFallback = OFF |
| 13:38:14.23 | 1A7C | 1057 | OverlayManager::ReadGameConfigurations | GameConfigurations AlternativeIPC = OFF |
| 13:38:14.23 | 1A7C | 1059 | OverlayManager::ReadGameConfigurations | GameConfigurations RecordingFlipType = 0 |
| 13:38:14.23 | 1A7C | 1061 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGraphicsFunc = 0 |
| 13:38:14.23 | 1A7C | 1064 | OverlayManager::ReadGameConfigurations | GameConfigurations ImGuiRendering = 0 |
| 13:38:14.23 | 1A7C | 1067 | OverlayManager::ReadGameConfigurations | GameConfigurations foreground Window as target window = 0 |
| 13:38:14.23 | 1A7C | 1069 | OverlayManager::ReadGameConfigurations | OverlayManager::SetGameConfigurations Succeeded. |
| 13:38:14.23 | 1A7C | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
| 13:38:14.23 | 1A7C | 678 | OverlayManager::InitGameClient | starting hooks... |
| 13:38:14.59 | 1A7C | 1991 | FunctionHook::LoadHooker | Loading Utils from C:\Program Files (x86)\Overwolf\0.263.0.11\\OWUtils.dll succeeded |
| 13:38:14.61 | 1A7C | 602 | Install::Code | Init [Client,1] (MCH) OK |
| 13:38:14.62 | 1A7C | 602 | Install::Code | Init [Client,2] (MCH) OK |
| 13:38:14.62 | 1A7C | 602 | Install::Code | Init [Client,3] (MCH) OK |
| 13:38:14.63 | 1A7C | 602 | Install::Code | Init [Client,4] (MCH) OK |
| 13:38:14.64 | 1A7C | 602 | Install::Code | Init [Client,4.1] (MCH) OK |
| 13:38:14.84 | 1A7C | 602 | Install::Code | Init [Client,4.2] (MCH) OK |
| 13:38:14.84 | 1A7C | 1366 | Client::hookFunctions | Suspend before hook: OFF |
| 13:38:14.85 | 1A7C | 1067 | Install::Code | Segment [5|6304|0xAA680000|0x18A0] |
| 13:38:14.85 | 1A7C | 602 | Install::Code | unknown (MCH) OK |
| 13:38:14.85 | 1A7C | 1067 | Install::Code | Segment [5|429536|0xAA680000|0x68DE0] |
| 13:38:14.86 | 1A7C | 602 | Install::Code | unknown (MCH) OK |
| 13:38:14.86 | 1A7C | 1067 | Install::Code | Segment [5|141296|0xAA680000|0x227F0] |
| 13:38:14.92 | 1A7C | 602 | Install::Code | unknown (MCH) OK |
| 13:38:14.92 | 1A7C | 1067 | Install::Code | Segment [5|13024|0xAA680000|0x32E0] |
| 13:38:14.113 | 1A7C | 602 | Install::Code | unknown (MCH) OK |
| 13:38:14.113 | 1A7C | 1067 | Install::Code | Segment [5|-47675296|0xAA680000|0xFD288860] |
| 13:38:14.113 | 1A7C | 1158 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::31. |
| 13:38:14.113 | 1A7C | 1067 | Install::Code | Segment [5|-47653840|0xAA680000|0xFD28DC30] |
| 13:38:14.113 | 1A7C | 1158 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::32. |
| 13:38:14.113 | 1A7C | 1067 | Install::Code | Segment [5|-47659536|0xAA680000|0xFD28C5F0] |
| 13:38:14.113 | 1A7C | 1158 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::33. |
| 13:38:14.113 | 1A7C | 1067 | Install::Code | Segment [5|-48846880|0xAA680000|0xFD16A7E0] |
| 13:38:14.113 | 1A7C | 1158 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::34. |
| 13:38:14.113 | 1A7C | 1067 | Install::Code | Segment [5|6304|0xAA680000|0x18A0] |
| 13:38:14.113 | 1A7C | 1129 | Client::hookLibraryFunctions | Aleady hooked function 5::27. |
| 13:38:14.113 | 1A7C | 1067 | Install::Code | Segment [5|429536|0xAA680000|0x68DE0] |
| 13:38:14.113 | 1A7C | 1129 | Client::hookLibraryFunctions | Aleady hooked function 5::28. |
| 13:38:14.113 | 1A7C | 1067 | Install::Code | Segment [5|141296|0xAA680000|0x227F0] |
| 13:38:14.113 | 1A7C | 1129 | Client::hookLibraryFunctions | Aleady hooked function 5::29. |
| 13:38:14.113 | 1A7C | 1067 | Install::Code | Segment [5|13024|0xAA680000|0x32E0] |
| 13:38:14.113 | 1A7C | 1129 | Client::hookLibraryFunctions | Aleady hooked function 5::30. |
| 13:38:14.113 | 1A7C | 1067 | Install::Code | Segment [5|-47675296|0xAA680000|0xFD288860] |
| 13:38:14.113 | 1A7C | 1158 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::31. |
| 13:38:14.113 | 1A7C | 1067 | Install::Code | Segment [5|-47653840|0xAA680000|0xFD28DC30] |
| 13:38:14.113 | 1A7C | 1158 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::32. |
| 13:38:14.113 | 1A7C | 1067 | Install::Code | Segment [5|-47659536|0xAA680000|0xFD28C5F0] |
| 13:38:14.113 | 1A7C | 1158 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::33. |
| 13:38:14.113 | 1A7C | 1067 | Install::Code | Segment [5|-48846880|0xAA680000|0xFD16A7E0] |
| 13:38:14.113 | 1A7C | 1158 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::34. |
| 13:38:14.113 | 1A7C | 337 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
| 13:38:14.113 | 1A7C | 1335 | OverlayManager::Start | Starting... |
| 13:38:14.113 | 1A7C | 1367 | OverlayManager::Start | starting hooks 2... |
| 13:38:14.114 | 1A7C | 602 | Install::Code | Init [Client,5] (MCH) OK |
| 13:38:14.114 | 1A7C | 1472 | OverlayManager::Start | FixRestoreSWL failed 0 |
| 13:38:14.114 | 1A7C | 1475 | OverlayManager::Start | FixRestoreSWL failed 0 |
| 13:38:14.115 | 1A7C | 602 | Install::Code | GetWindowLongPtrW (MCH) OK |
| 13:38:14.122 | 1A7C | 602 | Install::Code | SetWindowLongPtrW (MCH) OK |
| 13:38:14.122 | 1A7C | 1533 | | XTRAP COMPATIBLE PATCH WARNING |
| 13:38:14.122 | 1A7C | 1542 | OverlayManager::Start | done with hooks... |
| 13:38:14.122 | 1A7C | 108 | ApiManager::Init | API Manager Event : OK |
| 13:38:14.122 | 1A7C | 120 | ApiManager::CreateBackgroundThread | Background Thread - Created , ThreadId=1324 |
| 13:38:14.122 | 1A7C | 67 | TXRSetting | Fail to read texture recognition options 0xb7 |
| 13:38:14.122 | 1A7C | 114 | TXOfInterest | New list set with 0 items |
| 13:38:14.122 | 1A7C | 1568 | OverlayManager::Start | get foreground state |
| 13:38:14.122 | 1A7C | 8597 | OverlayManager::OnForegroundChanged | Changed True |
| 13:38:14.122 | 1A7C | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
| 13:38:14.122 | 1A7C | 1605 | OverlayManager::Start | Started... |
| 13:38:14.122 | 1A7C | 145 | Common::HookChain::HookChainManager::Start | Starting hook chain manager |
| 13:38:14.122 | 1A7C | 155 | Common::HookChain::HookChainManager::Start | skip starting hook chain manager, no modules |
| 13:38:14.123 | 528 | 7322 | OverlayManager::OnConnected | Connected to server |
| 13:38:14.123 | 528 | 32 | SendServerHelloMessage::Execute | Send connection Ack |
| 13:38:14.124 | 52C | 7988 | OverlayManager::UpdateInputTrackerWinodw | update input tracker list 0x0 -> 0x20334 |
| 13:38:14.145 | 1A7C | 602 | Install::Code | Init [Client,0] (MCH) OK |
| 13:38:14.145 | 1A7C | 428 | GraphicsHookManager::ReleaseHookRef | Clear Hook manager thread |
| 13:38:14.145 | 1A7C | 94 | GraphicsHookManager::StopThread | StopThread |
| 13:38:14.145 | 14EC | 216 | GraphicsHookManager::MessageLoop | Exit Thread |
| 13:38:14.147 | 1A7C | 408 | Client::initFirstInjection | init complete |
| 13:38:14.151 | 528 | 7134 | OverlayManager::doAction | DisplayFPS - Triggered |
| 13:38:14.303 | 2580 | 7901 | OverlayManager::IsEmptyCursor | Cache cursor 0x10003 (v: 1) |
| 13:38:14.305 | 4724 | 315 | fSwapChain_Present | **** Present ****** |
| 13:38:14.413 | 4724 | 587 | RenderDeviceD3d11::RenderDeviceD3d11 | Render device d3d11 |
| 13:38:14.457 | 4724 | 148 | D3DHelpers::LoadDxLibrary | DX Lib d3dx11_43.dll loaded |
| 13:38:14.527 | 4724 | 148 | D3DHelpers::LoadDxLibrary | DX Lib D3DCompiler_43.dll loaded |
| 13:38:14.527 | 4724 | 984 | RenderDeviceD3d11::LoadD3dXLibraryAndFunctions | load library functions OK. |
| 13:38:14.604 | 4724 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x6039af00 |
| 13:38:14.604 | 4724 | 1072 | RenderDeviceD3d11::init | Device adapter hash: -869701329 |
| 13:38:14.604 | 4724 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
| 13:38:14.604 | 4724 | 1126 | RenderDeviceD3d11::init | save state |
| 13:38:14.604 | 4724 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
| 13:38:14.607 | 4724 | 705 | RenderDeviceD3d11::initDX11 | create vs |
| 13:38:14.607 | 4724 | 723 | RenderDeviceD3d11::initDX11 | create vs |
| 13:38:14.608 | 4724 | 745 | RenderDeviceD3d11::initDX11 | create pxs |
| 13:38:14.609 | 4724 | 774 | RenderDeviceD3d11::initDX11 | create raster |
| 13:38:14.609 | 4724 | 842 | RenderDeviceD3d11::initDX11 | create buffers |
| 13:38:14.609 | 4724 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x5f9c5e28. |
| 13:38:14.609 | 4724 | 1134 | RenderDeviceD3d11::init | restore state |
| 13:38:14.609 | 4724 | 1137 | RenderDeviceD3d11::init | Target Window [0x30486] |
| 13:38:14.609 | 4724 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
| 13:38:14.609 | 4724 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
| 13:38:14.609 | 4724 | 3121 | OverlayManager::setGraphics | Set graphics 3 |
| 13:38:14.609 | 4724 | 193 | Overlay::Streaming::GameCaptureManager::SetRenderDevice | Streaming Client started. SHT supported: True |
| 13:38:14.609 | 4724 | 2092 | RenderDeviceD3d11::setFix | Set render device fix RT. |
| 13:38:14.609 | 4724 | 3156 | OverlayManager::setGraphics | Render Device fix was set RT. |
| 13:38:14.610 | 4724 | 5536 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
| 13:38:14.610 | 4724 | 5556 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
| 13:38:14.622 | 4724 | 737 | OverlayInputManager::HandleCommands | Clear all hotkeys command |
| 13:38:14.622 | 4724 | 788 | OverlayInputManager::AddHotKey | Add new hotkey [Control_Overlay]-[9]-[2]. Total [0] (pressed: 1) |
| 13:38:14.622 | 4724 | 737 | OverlayInputManager::HandleCommands | Clear all hotkeys command |
| 13:38:14.622 | 4724 | 788 | OverlayInputManager::AddHotKey | Add new hotkey [Control_Overlay]-[9]-[2]. Total [0] (pressed: 1) |
| 13:38:14.622 | 4724 | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.250000], offser[0, 0] |
| 13:38:14.622 | 4724 | 21 | StartWidgetsRefresher::Execute | Execute start wicket manager |
| 13:38:14.622 | 4724 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
| 13:38:14.622 | 4724 | 5705 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x30486} (foreground = 0x30486). |
| 13:38:14.622 | 4724 | 2589 | OverlayManager::installWindowProcHook | Install WPH |
| 13:38:14.622 | 4724 | 2603 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x120651 |
| 13:38:14.622 | 4724 | 2622 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
| 13:38:14.622 | 4724 | 2668 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x21cbf93c=567015740)=>(0x27a55860=665147488) |
| 13:38:14.622 | 4724 | 2679 | OverlayManager::installWindowProcHook | installWindowProcHook mouse is tracked successfully. |
| 13:38:14.622 | 4724 | 311 | PerformanceCounter::NotifyFrameRender | Notify first Render... |
| 13:38:14.622 | 4724 | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
| 13:38:14.622 | 4724 | 8489 | OverlayManager::CheckForSharedTextureSupport | Check for SHT support |
| 13:38:14.623 | 4724 | 5607 | OverlayManager::initOverlayResolution | Ex 0X40008 |
| 13:38:14.623 | 4724 | 5613 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
| 13:38:14.623 | 4724 | 5536 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
| 13:38:14.623 | 4724 | 5556 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
| 13:38:14.637 | 528 | 7134 | OverlayManager::doAction | DisplayFPS - Triggered |
| 13:38:14.643 | 2F90 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1040E_P_11544 opened succesfuly |
| 13:38:14.643 | 2F90 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11544_SHARED_MEMORY_AGENT opened succesfuly |
| 13:38:14.687 | 2580 | 2698 | OverlayManager::installKeybMouseHook | Install KeybMouse |
| 13:38:14.687 | 2580 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
| 13:38:14.687 | 2580 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x2580 |
| 13:38:14.687 | 2580 | 469 | InputInterceptor::runHook | Mouse is hooked 0x2580 |
| 13:38:14.687 | 2580 | 8207 | OverlayManager::SetCursorInitialState | GameWndProc - Original Cursor Ref Count = 0, Cur = 0x10003 |
| 13:38:14.794 | 2580 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x0) 0x30486 . |
| 13:38:14.796 | 4724 | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
| 13:38:18.879 | 2F90 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
| 13:38:24.128 | 52C | 2145 | Client::LogProcessModules | Loaded modules: |
| 13:38:24.341 | 52C | 2161 | | C:\Program Files (x86)\Overwolf\0.263.0.11\OWClient.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Program Files (x86)\Overwolf\0.263.0.11\OWExplorer.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Program Files (x86)\Overwolf\0.263.0.11\OWUtils.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Program Files\Epic Games\Fortnite\Engine\Binaries\ThirdParty\DbgHelp\dbghelp.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Program Files\Epic Games\Fortnite\Engine\Binaries\ThirdParty\NVIDIA\GeForceNOW\Win64\GfnRuntimeSdk.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Program Files\Epic Games\Fortnite\Engine\Binaries\ThirdParty\Ogg\Win64\VS2015\libogg_64.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Program Files\Epic Games\Fortnite\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbis_64.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Program Files\Epic Games\Fortnite\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbisfile_64.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Program Files\Epic Games\Fortnite\Engine\Binaries\ThirdParty\Windows\XAudio2_9\x64\xaudio2_9redist.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Program Files\Epic Games\Fortnite\Engine\Plugins\Experimental\RazerChromaDevices\Binaries\ThirdParty\Win64\CChromaEditorLibrary64.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Program Files\Epic Games\Fortnite\Engine\Plugins\NNE\NNERuntimeORT\Binaries\ThirdParty\Onnxruntime\Win64\onnxruntime.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\ThirdParty\Discord\Win64\discord-rpc.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\ThirdParty\NVIDIA\NGX\Win64\nvngx_dlss.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\ThirdParty\Nvidia\Win64\GfeSDK.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\D3D12\D3D12Core.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\DML\DirectML.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\EOSSDK-Win64-Shipping.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\FortniteClient-Win64-Shipping.exe |
| 13:38:24.341 | 52C | 2161 | | C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\MSVCP140.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\VCRUNTIME140.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\VCRUNTIME140_1.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Program Files\LGHUB\sdks\sdk_legacy_led_x64.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Program Files\NVIDIA Corporation\NVIDIA app\MessageBus\MessageBus.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Program Files\NVIDIA Corporation\NvTelemetry\NvTelemetryAPI64.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Program Files\NVIDIA Corporation\NvTelemetry\NvTelemetryBridge64.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\SYSTEM32\AUDIOSES.DLL |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\SYSTEM32\AVRT.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\SYSTEM32\AcGenral.DLL |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\SYSTEM32\CRYPTSP.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\SYSTEM32\D3DCOMPILER_47.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\SYSTEM32\D3DCompiler_43.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\SYSTEM32\D3DSCache.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\SYSTEM32\D3DX9_43.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\SYSTEM32\DEVRTL.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\SYSTEM32\DNSAPI.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\SYSTEM32\DSOUND.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\SYSTEM32\GLU32.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\SYSTEM32\GameInput.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\SYSTEM32\IPHLPAPI.DLL |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\SYSTEM32\MMDevAPI.DLL |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\SYSTEM32\MPR.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\SYSTEM32\MSACM32.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\SYSTEM32\MSASN1.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\SYSTEM32\MSAudDecMFT.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\SYSTEM32\NTASN1.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\SYSTEM32\OPENGL32.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\SYSTEM32\PROPSYS.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\SYSTEM32\RTWorkQ.DLL |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\SYSTEM32\SPINF.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\SYSTEM32\SspiCli.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\SYSTEM32\TextShaping.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\SYSTEM32\UIAutomationCore.DLL |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\SYSTEM32\UMPDC.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\SYSTEM32\USERENV.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\SYSTEM32\UxTheme.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\SYSTEM32\VERSION.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\SYSTEM32\WINHTTP.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\SYSTEM32\WINMM.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\SYSTEM32\WINNSI.DLL |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\SYSTEM32\Wldp.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\SYSTEM32\XINPUT1_4.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\SYSTEM32\amsi.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\SYSTEM32\apphelp.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\SYSTEM32\cryptbase.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\SYSTEM32\cryptnet.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\SYSTEM32\d3d11.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\SYSTEM32\d3d12.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\SYSTEM32\d3dx11_43.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\SYSTEM32\dcomp.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\SYSTEM32\devobj.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\SYSTEM32\dhcpcsvc.DLL |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\SYSTEM32\dhcpcsvc6.DLL |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\SYSTEM32\drvstore.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\SYSTEM32\dwmapi.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\SYSTEM32\dxcore.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\SYSTEM32\dxgi.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\SYSTEM32\gpapi.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\SYSTEM32\hid.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\SYSTEM32\kernel.appcore.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\SYSTEM32\ksuser.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\SYSTEM32\mf.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\SYSTEM32\mfc140u.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\SYSTEM32\mfperfhelper.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\SYSTEM32\mfplat.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\SYSTEM32\mfplay.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\SYSTEM32\midimap.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\SYSTEM32\msacm32.drv |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\SYSTEM32\msmpeg2vdec.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\SYSTEM32\ncrypt.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\SYSTEM32\ntdll.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\SYSTEM32\ntmarta.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\SYSTEM32\nvapi64.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\SYSTEM32\powrprof.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\SYSTEM32\profapi.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\SYSTEM32\resourcepolicyclient.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\SYSTEM32\secur32.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\SYSTEM32\textinputframework.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\SYSTEM32\wbemcomn.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\SYSTEM32\wdmaud.drv |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\SYSTEM32\windows.storage.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\SYSTEM32\winmmbase.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\SYSTEM32\wintypes.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\SYSTEM32\xaudio2_9.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\System32\CRYPT32.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\System32\CoreMessaging.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\System32\CoreUIComponents.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_78cd02ab022cd554\Display.NvContainer\NvMessageBus.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_78cd02ab022cd554\_nvngx.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_78cd02ab022cd554\nvcuda64.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_78cd02ab022cd554\nvdxgdmal64.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_78cd02ab022cd554\nvgpucomp64.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_78cd02ab022cd554\nvldumdx.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_78cd02ab022cd554\nvppex.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_78cd02ab022cd554\nvwgf2umx.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\System32\IMM32.DLL |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\System32\InputHost.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\System32\KERNEL32.DLL |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\System32\KERNELBASE.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\System32\NSI.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\System32\OLEAUT32.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\System32\OneCoreCommonProxyStub.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\System32\OneCoreUAPCommonProxyStub.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\System32\PSAPI.DLL |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\System32\RPCRT4.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\System32\SETUPAPI.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\System32\SHELL32.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\System32\USER32.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\System32\WINTRUST.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\System32\WLDAP32.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\System32\WS2_32.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\System32\WindowManagementAPI.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\System32\Windows.UI.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\System32\advapi32.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\System32\bcrypt.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\System32\bcryptprimitives.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\System32\cfgmgr32.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\System32\clbcatq.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\System32\combase.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\System32\fwpuclnt.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\System32\gameux.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\System32\gdi32.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\System32\gdi32full.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\System32\imagehlp.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\System32\msctf.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\System32\msvcp_win.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\System32\msvcrt.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\System32\ole32.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\System32\rasadhlp.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\System32\sechost.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\System32\shcore.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\System32\shlwapi.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\System32\ucrtbase.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\System32\win32u.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\System32\winrnr.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.4355_none_60b8b9eb71f62e16\comctl32.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.19041.4355_none_91a3acd0cc88a7e4\gdiplus.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\system32\NLAapi.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\system32\dataexchange.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\system32\explorerframe.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\system32\mswsock.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\system32\napinsp.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\system32\nvspcap64.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\system32\pnrpnsp.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\system32\rsaenh.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\system32\twinapi.appcore.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\system32\wbem\fastprox.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\system32\wbem\wbemprox.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\system32\wbem\wbemsvc.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\system32\windowscodecs.dll |
| 13:38:24.341 | 52C | 2161 | | C:\Windows\system32\wshbth.dll |
| 13:38:24.341 | 52C | 2161 | | c:\windows\system32\gameinputinbox.dll |
| 13:38:25.20 | 528 | 7425 | OverlayManager::HandleIPCMessage | Load in-game plugin request: [C:\Users\bob\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\267.2.5\plugins/GEPPlugin64.dll] [oopo: off] |
| 13:38:25.26 | 4724 | 8260 | OverlayManager::LoadPlugin | loading plugin: C:\Users\bob\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\267.2.5\plugins/GEPPlugin64.dll |
| 13:38:25.61 | 4724 | 8279 | OverlayManager::LoadPlugin | Plugin loaded [1] [C:\Users\bob\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\267.2.5\plugins/GEPPlugin64.dll] [] |
| 13:38:25.116 | 4724 | 8311 | OverlayManager::LoadPlugin | finish loading plugin |
| 13:52:59.117 | 4724 | 508 | ReleaseD11Device | Device Released! [2] |
| 13:52:59.117 | 4724 | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
| 13:52:59.117 | 4724 | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
| 13:52:59.117 | 4724 | 184 | IRenderDevice::release | Render Releasing. |
| 13:52:59.117 | 4724 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
| 13:52:59.117 | 4724 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
| 13:52:59.117 | 4724 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
| 13:52:59.117 | 4724 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
| 13:52:59.117 | 4724 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
| 13:52:59.117 | 4724 | 201 | IRenderDevice::release | Render Releasing Done. |
| 13:52:59.117 | 4724 | 511 | ReleaseD11Device | End Device Released! |
| 13:52:59.157 | 2580 | 441 | fSwapResize_Buffers | Resize buffer (0x6039af00)! |
| 13:52:59.273 | 4724 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x6039af00 |
| 13:52:59.273 | 4724 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
| 13:52:59.273 | 4724 | 1126 | RenderDeviceD3d11::init | save state |
| 13:52:59.273 | 4724 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
| 13:52:59.278 | 4724 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x5f9c5e28. |
| 13:52:59.278 | 4724 | 1134 | RenderDeviceD3d11::init | restore state |
| 13:52:59.278 | 4724 | 1137 | RenderDeviceD3d11::init | Target Window [0x30486] |
| 13:52:59.278 | 4724 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
| 13:52:59.278 | 4724 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
| 13:52:59.526 | 528 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
| 13:52:59.526 | 528 | 6975 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
| 13:52:59.526 | 528 | 8597 | OverlayManager::OnForegroundChanged | Changed False |
| 13:52:59.527 | 528 | 8635 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x50498 Title=[Task Switching] |
| 13:52:59.527 | 528 | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
| 13:52:59.527 | 528 | 3027 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
| 13:52:59.527 | 528 | 2922 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
| 13:52:59.538 | 4724 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
| 13:52:59.542 | 528 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
| 13:52:59.543 | 528 | 7134 | OverlayManager::doAction | DisplayFPS - Triggered |
| 13:52:59.572 | 4724 | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
| 13:53:00.405 | 2580 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x30486) 0x30486 . |
| 13:53:00.873 | 2580 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x30486) 0x30486 . |
| 13:53:00.879 | 4724 | 508 | ReleaseD11Device | Device Released! [2] |
| 13:53:00.879 | 4724 | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
| 13:53:00.879 | 4724 | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
| 13:53:00.879 | 4724 | 184 | IRenderDevice::release | Render Releasing. |
| 13:53:00.879 | 4724 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
| 13:53:00.879 | 4724 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
| 13:53:00.879 | 4724 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
| 13:53:00.879 | 4724 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
| 13:53:00.879 | 4724 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
| 13:53:00.879 | 4724 | 201 | IRenderDevice::release | Render Releasing Done. |
| 13:53:00.879 | 4724 | 511 | ReleaseD11Device | End Device Released! |
| 13:53:00.919 | 2580 | 441 | fSwapResize_Buffers | Resize buffer (0x6039af00)! |
| 13:53:01.28 | 4724 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x6039af00 |
| 13:53:01.28 | 4724 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
| 13:53:01.28 | 4724 | 1126 | RenderDeviceD3d11::init | save state |
| 13:53:01.28 | 4724 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
| 13:53:01.32 | 4724 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x5f9c5e28. |
| 13:53:01.32 | 4724 | 1134 | RenderDeviceD3d11::init | restore state |
| 13:53:01.32 | 4724 | 1137 | RenderDeviceD3d11::init | Target Window [0x30486] |
| 13:53:01.32 | 4724 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
| 13:53:01.32 | 4724 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
| 13:53:01.32 | 4724 | 3034 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
| 13:53:01.38 | 4724 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
| 13:53:01.62 | 528 | 6975 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
| 13:53:01.62 | 528 | 8597 | OverlayManager::OnForegroundChanged | Changed True |
| 13:53:01.62 | 528 | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
| 13:53:01.66 | 2580 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x30486) 0x30486 . |
| 13:53:01.77 | 528 | 7134 | OverlayManager::doAction | DisplayFPS - Triggered |
| 13:53:01.85 | 4724 | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
| 13:53:14.457 | 4724 | 508 | ReleaseD11Device | Device Released! [2] |
| 13:53:14.457 | 4724 | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
| 13:53:14.457 | 4724 | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
| 13:53:14.457 | 4724 | 184 | IRenderDevice::release | Render Releasing. |
| 13:53:14.457 | 4724 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
| 13:53:14.457 | 4724 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
| 13:53:14.457 | 4724 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
| 13:53:14.457 | 4724 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
| 13:53:14.457 | 4724 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
| 13:53:14.457 | 4724 | 201 | IRenderDevice::release | Render Releasing Done. |
| 13:53:14.457 | 4724 | 511 | ReleaseD11Device | End Device Released! |
| 13:53:14.489 | 2580 | 441 | fSwapResize_Buffers | Resize buffer (0x6039af00)! |
| 13:53:14.578 | 4724 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x6039af00 |
| 13:53:14.578 | 4724 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
| 13:53:14.578 | 4724 | 1126 | RenderDeviceD3d11::init | save state |
| 13:53:14.578 | 4724 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
| 13:53:14.582 | 4724 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x5f9c5e28. |
| 13:53:14.582 | 4724 | 1134 | RenderDeviceD3d11::init | restore state |
| 13:53:14.582 | 4724 | 1137 | RenderDeviceD3d11::init | Target Window [0x30486] |
| 13:53:14.582 | 4724 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
| 13:53:14.582 | 4724 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
| 13:53:14.827 | 528 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
| 13:53:14.827 | 528 | 6975 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
| 13:53:14.827 | 528 | 8597 | OverlayManager::OnForegroundChanged | Changed False |
| 13:53:14.827 | 528 | 8635 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x70498 Title=[Task Switching] |
| 13:53:14.827 | 528 | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
| 13:53:14.827 | 528 | 3027 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
| 13:53:14.827 | 528 | 2922 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
| 13:53:14.842 | 528 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
| 13:53:14.842 | 528 | 7134 | OverlayManager::doAction | DisplayFPS - Triggered |
| 13:53:14.844 | 4724 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
| 13:53:14.844 | 4724 | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
| 13:53:17.10 | 2580 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x30486) 0x30486 . |
| 13:53:26.387 | 2580 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x30486) 0x30486 . |
| 13:53:27.955 | 4724 | 508 | ReleaseD11Device | Device Released! [2] |
| 13:53:27.955 | 4724 | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
| 13:53:27.955 | 4724 | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
| 13:53:27.955 | 4724 | 184 | IRenderDevice::release | Render Releasing. |
| 13:53:27.955 | 4724 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
| 13:53:27.955 | 4724 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
| 13:53:27.955 | 4724 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
| 13:53:27.955 | 4724 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
| 13:53:27.955 | 4724 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
| 13:53:27.955 | 4724 | 201 | IRenderDevice::release | Render Releasing Done. |
| 13:53:27.955 | 4724 | 511 | ReleaseD11Device | End Device Released! |
| 13:53:27.986 | 2580 | 441 | fSwapResize_Buffers | Resize buffer (0x6039af00)! |
| 13:53:27.992 | 4724 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x6039af00 |
| 13:53:27.992 | 4724 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
| 13:53:27.992 | 4724 | 1126 | RenderDeviceD3d11::init | save state |
| 13:53:27.992 | 4724 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
| 13:53:27.996 | 4724 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x5f9c5e28. |
| 13:53:27.996 | 4724 | 1134 | RenderDeviceD3d11::init | restore state |
| 13:53:27.996 | 4724 | 1137 | RenderDeviceD3d11::init | Target Window [0x30486] |
| 13:53:27.996 | 4724 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
| 13:53:27.996 | 4724 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
| 13:53:27.996 | 4724 | 3034 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
| 13:53:27.998 | 4724 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
| 13:53:28.18 | 528 | 6975 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
| 13:53:28.18 | 528 | 8597 | OverlayManager::OnForegroundChanged | Changed True |
| 13:53:28.18 | 528 | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
| 13:53:28.22 | 528 | 7134 | OverlayManager::doAction | DisplayFPS - Triggered |
| 13:53:28.23 | 4724 | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
| 13:53:28.29 | 2580 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x30486) 0x30486 . |
| 13:54:26.726 | 4724 | 508 | ReleaseD11Device | Device Released! [2] |
| 13:54:26.726 | 4724 | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
| 13:54:26.726 | 4724 | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
| 13:54:26.726 | 4724 | 184 | IRenderDevice::release | Render Releasing. |
| 13:54:26.726 | 4724 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
| 13:54:26.726 | 4724 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
| 13:54:26.726 | 4724 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
| 13:54:26.726 | 4724 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
| 13:54:26.726 | 4724 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
| 13:54:26.726 | 4724 | 201 | IRenderDevice::release | Render Releasing Done. |
| 13:54:26.726 | 4724 | 511 | ReleaseD11Device | End Device Released! |
| 13:54:26.764 | 2580 | 441 | fSwapResize_Buffers | Resize buffer (0x6039af00)! |
| 13:54:26.872 | 4724 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x6039af00 |
| 13:54:26.872 | 4724 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
| 13:54:26.872 | 4724 | 1126 | RenderDeviceD3d11::init | save state |
| 13:54:26.872 | 4724 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
| 13:54:26.876 | 4724 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x5f9c5e28. |
| 13:54:26.876 | 4724 | 1134 | RenderDeviceD3d11::init | restore state |
| 13:54:26.876 | 4724 | 1137 | RenderDeviceD3d11::init | Target Window [0x30486] |
| 13:54:26.876 | 4724 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
| 13:54:26.876 | 4724 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
| 13:54:27.161 | 528 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
| 13:54:27.161 | 528 | 6975 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
| 13:54:27.161 | 528 | 8597 | OverlayManager::OnForegroundChanged | Changed False |
| 13:54:27.161 | 528 | 8635 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x6048A Title=[Task Switching] |
| 13:54:27.161 | 528 | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
| 13:54:27.161 | 528 | 3027 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
| 13:54:27.161 | 528 | 2922 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
| 13:54:27.170 | 4724 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
| 13:54:27.177 | 528 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
| 13:54:27.178 | 528 | 7134 | OverlayManager::doAction | DisplayFPS - Triggered |
| 13:54:27.179 | 4724 | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
| 13:54:33.342 | 2580 | 4528 | overlayGetWindowLongW | GetWindowLongW changed 0x30486, 567015740 |
| 13:54:33.795 | DEC | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_50176_P_11544 opened succesfuly |
| 13:54:33.795 | DEC | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11544_SHARED_MEMORY_AGENT opened succesfuly |
| 13:54:36.353 | DEC | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1064C_P_11544 opened succesfuly |
| 13:54:36.353 | DEC | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11544_SHARED_MEMORY_AGENT opened succesfuly |
| 13:54:36.353 | DEC | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_170636_P_11544 opened succesfuly |
| 13:54:36.353 | DEC | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11544_SHARED_MEMORY_AGENT opened succesfuly |
| 13:54:42.784 | 2580 | 4528 | overlayGetWindowLongW | GetWindowLongW changed 0x30486, 727557592 |
| 13:55:15.980 | 2580 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x30486) 0x30486 . |
| 13:55:16.80 | 2580 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x30486) 0x30486 . |
| 13:55:16.315 | 4724 | 508 | ReleaseD11Device | Device Released! [2] |
| 13:55:16.315 | 4724 | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
| 13:55:16.315 | 4724 | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
| 13:55:16.315 | 4724 | 184 | IRenderDevice::release | Render Releasing. |
| 13:55:16.315 | 4724 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
| 13:55:16.315 | 4724 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
| 13:55:16.315 | 4724 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
| 13:55:16.315 | 4724 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
| 13:55:16.315 | 4724 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
| 13:55:16.315 | 4724 | 201 | IRenderDevice::release | Render Releasing Done. |
| 13:55:16.315 | 4724 | 511 | ReleaseD11Device | End Device Released! |
| 13:55:16.348 | 2580 | 441 | fSwapResize_Buffers | Resize buffer (0x6039af00)! |
| 13:55:16.358 | 4724 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x6039af00 |
| 13:55:16.358 | 4724 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
| 13:55:16.358 | 4724 | 1126 | RenderDeviceD3d11::init | save state |
| 13:55:16.358 | 4724 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
| 13:55:16.364 | 4724 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x5f9c5e28. |
| 13:55:16.364 | 4724 | 1134 | RenderDeviceD3d11::init | restore state |
| 13:55:16.364 | 4724 | 1137 | RenderDeviceD3d11::init | Target Window [0x30486] |
| 13:55:16.364 | 4724 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
| 13:55:16.364 | 4724 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
| 13:55:16.364 | 4724 | 3034 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
| 13:55:16.365 | 4724 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
| 13:55:16.522 | 528 | 6975 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
| 13:55:16.522 | 528 | 8597 | OverlayManager::OnForegroundChanged | Changed True |
| 13:55:16.522 | 528 | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
| 13:55:16.524 | 2580 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x30486) 0x30486 . |
| 13:55:16.537 | 528 | 7134 | OverlayManager::doAction | DisplayFPS - Triggered |
| 13:55:16.540 | 4724 | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
| 13:55:16.545 | 4724 | 326 | RenderImageD3d11::setSize | Create Texture (400,720) / (512,768) - OK |
| 13:55:16.545 | 4724 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
| 13:55:22.292 | 2580 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_lchehejhdkhdkfledgjmchiblkmimnhfoeacjcni] [d] |
| 13:55:22.398 | 2580 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_lchehejhdkhdkfledgjmchiblkmimnhfoeacjcni] [u] |
| 13:59:02.295 | 2580 | 4528 | overlayGetWindowLongW | GetWindowLongW changed 0x30486, 727557592 |
| 14:01:33.161 | 2F7C | 4528 | overlayGetWindowLongW | GetWindowLongW changed 0x30486, 727557592 |
| 14:03:08.206 | 2580 | 4528 | overlayGetWindowLongW | GetWindowLongW changed 0x30486, 702478012 |
| 14:07:14.114 | 2580 | 4528 | overlayGetWindowLongW | GetWindowLongW changed 0x30486, 702478012 |
| 14:08:09.844 | 2580 | 4528 | overlayGetWindowLongW | GetWindowLongW changed 0x30486, 702478012 |
| 14:08:22.308 | 2580 | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (0) |
| 14:08:28.654 | 4724 | 508 | ReleaseD11Device | Device Released! [2] |
| 14:08:28.654 | 4724 | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
| 14:08:28.654 | 4724 | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
| 14:08:28.654 | 4724 | 184 | IRenderDevice::release | Render Releasing. |
| 14:08:28.654 | 4724 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
| 14:08:28.654 | 4724 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
| 14:08:28.654 | 4724 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
| 14:08:28.654 | 4724 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
| 14:08:28.655 | 4724 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
| 14:08:28.655 | 4724 | 201 | IRenderDevice::release | Render Releasing Done. |
| 14:08:28.655 | 4724 | 511 | ReleaseD11Device | End Device Released! |
| 14:08:28.679 | 528 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
| 14:08:28.679 | 528 | 6975 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
| 14:08:28.679 | 528 | 8597 | OverlayManager::OnForegroundChanged | Changed False |
| 14:08:28.679 | 528 | 8635 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x2F0064 Title=[Screen Snipping] |
| 14:08:28.679 | 528 | 3027 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
| 14:08:28.679 | 528 | 2922 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
| 14:08:28.692 | 528 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
| 14:08:28.692 | 528 | 7134 | OverlayManager::doAction | DisplayFPS - Triggered |
| 14:08:28.695 | 2580 | 441 | fSwapResize_Buffers | Resize buffer (0x6039af00)! |
| 14:08:28.788 | 4724 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x6039af00 |
| 14:08:28.788 | 4724 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
| 14:08:28.788 | 4724 | 1126 | RenderDeviceD3d11::init | save state |
| 14:08:28.788 | 4724 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
| 14:08:28.793 | 4724 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x5f9c5e28. |
| 14:08:28.793 | 4724 | 1134 | RenderDeviceD3d11::init | restore state |
| 14:08:28.793 | 4724 | 1137 | RenderDeviceD3d11::init | Target Window [0x30486] |
| 14:08:28.793 | 4724 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
| 14:08:28.793 | 4724 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
| 14:08:28.793 | 4724 | 3034 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
| 14:08:28.821 | 4724 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
| 14:08:28.821 | 4724 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
| 14:08:28.821 | 4724 | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
| 14:08:29.589 | 4724 | 508 | ReleaseD11Device | Device Released! [2] |
| 14:08:29.589 | 4724 | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
| 14:08:29.589 | 4724 | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
| 14:08:29.589 | 4724 | 184 | IRenderDevice::release | Render Releasing. |
| 14:08:29.589 | 4724 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
| 14:08:29.589 | 4724 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
| 14:08:29.589 | 4724 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
| 14:08:29.589 | 4724 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
| 14:08:29.589 | 4724 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
| 14:08:29.589 | 4724 | 201 | IRenderDevice::release | Render Releasing Done. |
| 14:08:29.589 | 4724 | 511 | ReleaseD11Device | End Device Released! |
| 14:08:29.619 | 2580 | 441 | fSwapResize_Buffers | Resize buffer (0x6039af00)! |
| 14:08:29.620 | 2580 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x30486) 0x30486 . |
| 14:08:29.625 | 4724 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x6039af00 |
| 14:08:29.625 | 4724 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
| 14:08:29.625 | 4724 | 1126 | RenderDeviceD3d11::init | save state |
| 14:08:29.625 | 4724 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
| 14:08:29.629 | 4724 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x5f9c5e28. |
| 14:08:29.629 | 4724 | 1134 | RenderDeviceD3d11::init | restore state |
| 14:08:29.629 | 4724 | 1137 | RenderDeviceD3d11::init | Target Window [0x30486] |
| 14:08:29.629 | 4724 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
| 14:08:29.629 | 4724 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
| 14:08:29.691 | 528 | 6975 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
| 14:08:29.691 | 528 | 8597 | OverlayManager::OnForegroundChanged | Changed True |
| 14:08:29.691 | 528 | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
| 14:08:29.699 | 2580 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x30486) 0x30486 . |
| 14:08:29.708 | 528 | 7134 | OverlayManager::doAction | DisplayFPS - Triggered |
| 14:08:29.710 | 4724 | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
| 14:08:30.304 | 2580 | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (0) |
| 14:08:31.252 | 4724 | 508 | ReleaseD11Device | Device Released! [2] |
| 14:08:31.252 | 4724 | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
| 14:08:31.252 | 4724 | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
| 14:08:31.252 | 4724 | 184 | IRenderDevice::release | Render Releasing. |
| 14:08:31.252 | 4724 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
| 14:08:31.252 | 4724 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
| 14:08:31.252 | 4724 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
| 14:08:31.252 | 4724 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
| 14:08:31.252 | 4724 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
| 14:08:31.252 | 4724 | 201 | IRenderDevice::release | Render Releasing Done. |
| 14:08:31.252 | 4724 | 511 | ReleaseD11Device | End Device Released! |
| 14:08:31.283 | 2580 | 441 | fSwapResize_Buffers | Resize buffer (0x6039af00)! |
| 14:08:31.290 | 4724 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x6039af00 |
| 14:08:31.290 | 4724 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
| 14:08:31.290 | 4724 | 1126 | RenderDeviceD3d11::init | save state |
| 14:08:31.290 | 4724 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
| 14:08:31.295 | 4724 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x5f9c5e28. |
| 14:08:31.295 | 4724 | 1134 | RenderDeviceD3d11::init | restore state |
| 14:08:31.295 | 4724 | 1137 | RenderDeviceD3d11::init | Target Window [0x30486] |
| 14:08:31.295 | 4724 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
| 14:08:31.295 | 4724 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
| 14:08:31.734 | 528 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
| 14:08:31.734 | 528 | 6975 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
| 14:08:31.734 | 528 | 8597 | OverlayManager::OnForegroundChanged | Changed False |
| 14:08:31.734 | 528 | 8635 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x201E2 Title=[Search] |
| 14:08:31.734 | 528 | 3027 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
| 14:08:31.734 | 528 | 2922 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
| 14:08:31.750 | 528 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
| 14:08:31.751 | 528 | 7134 | OverlayManager::doAction | DisplayFPS - Triggered |
| 14:08:31.757 | 4724 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
| 14:08:31.757 | 4724 | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
| 14:08:32.662 | 4724 | 508 | ReleaseD11Device | Device Released! [2] |
| 14:08:32.662 | 4724 | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
| 14:08:32.662 | 4724 | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
| 14:08:32.662 | 4724 | 184 | IRenderDevice::release | Render Releasing. |
| 14:08:32.662 | 4724 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
| 14:08:32.662 | 4724 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
| 14:08:32.662 | 4724 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
| 14:08:32.662 | 4724 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
| 14:08:32.662 | 4724 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
| 14:08:32.662 | 4724 | 201 | IRenderDevice::release | Render Releasing Done. |
| 14:08:32.662 | 4724 | 511 | ReleaseD11Device | End Device Released! |
| 14:08:32.696 | 2580 | 441 | fSwapResize_Buffers | Resize buffer (0x6039af00)! |
| 14:08:32.752 | 528 | 6975 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
| 14:08:32.752 | 528 | 8597 | OverlayManager::OnForegroundChanged | Changed True |
| 14:08:32.752 | 528 | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
| 14:08:32.752 | 528 | 3034 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
| 14:08:32.767 | 528 | 7134 | OverlayManager::doAction | DisplayFPS - Triggered |
| 14:08:32.772 | 2580 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x30486) 0x30486 . |
| 14:08:32.783 | 4724 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x6039af00 |
| 14:08:32.783 | 4724 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
| 14:08:32.783 | 4724 | 1126 | RenderDeviceD3d11::init | save state |
| 14:08:32.783 | 4724 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
| 14:08:32.787 | 4724 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x5f9c5e28. |
| 14:08:32.787 | 4724 | 1134 | RenderDeviceD3d11::init | restore state |
| 14:08:32.787 | 4724 | 1137 | RenderDeviceD3d11::init | Target Window [0x30486] |
| 14:08:32.787 | 4724 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
| 14:08:32.787 | 4724 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
| 14:08:32.789 | 4724 | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
| 14:08:33.788 | 2580 | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (0) |
| 14:08:34.607 | 4724 | 508 | ReleaseD11Device | Device Released! [2] |
| 14:08:34.607 | 4724 | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
| 14:08:34.607 | 4724 | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
| 14:08:34.607 | 4724 | 184 | IRenderDevice::release | Render Releasing. |
| 14:08:34.607 | 4724 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
| 14:08:34.607 | 4724 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
| 14:08:34.607 | 4724 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
| 14:08:34.607 | 4724 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
| 14:08:34.607 | 4724 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
| 14:08:34.607 | 4724 | 201 | IRenderDevice::release | Render Releasing Done. |
| 14:08:34.607 | 4724 | 511 | ReleaseD11Device | End Device Released! |
| 14:08:34.639 | 2580 | 441 | fSwapResize_Buffers | Resize buffer (0x6039af00)! |
| 14:08:34.720 | 4724 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x6039af00 |
| 14:08:34.720 | 4724 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
| 14:08:34.720 | 4724 | 1126 | RenderDeviceD3d11::init | save state |
| 14:08:34.720 | 4724 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
| 14:08:34.724 | 4724 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x5f9c5e28. |
| 14:08:34.724 | 4724 | 1134 | RenderDeviceD3d11::init | restore state |
| 14:08:34.724 | 4724 | 1137 | RenderDeviceD3d11::init | Target Window [0x30486] |
| 14:08:34.724 | 4724 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
| 14:08:34.724 | 4724 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
| 14:08:34.792 | 528 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
| 14:08:34.792 | 528 | 6975 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
| 14:08:34.792 | 528 | 8597 | OverlayManager::OnForegroundChanged | Changed False |
| 14:08:34.792 | 528 | 8635 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x3066C Title=[Screen Snipping] |
| 14:08:34.792 | 528 | 3027 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
| 14:08:34.792 | 528 | 2922 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
| 14:08:34.808 | 528 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
| 14:08:34.812 | 528 | 7134 | OverlayManager::doAction | DisplayFPS - Triggered |
| 14:08:34.820 | 4724 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
| 14:08:34.820 | 4724 | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
| 14:08:37.888 | 4724 | 508 | ReleaseD11Device | Device Released! [2] |
| 14:08:37.888 | 4724 | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
| 14:08:37.888 | 4724 | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
| 14:08:37.888 | 4724 | 184 | IRenderDevice::release | Render Releasing. |
| 14:08:37.888 | 4724 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
| 14:08:37.888 | 4724 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
| 14:08:37.888 | 4724 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
| 14:08:37.888 | 4724 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
| 14:08:37.888 | 4724 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
| 14:08:37.888 | 4724 | 201 | IRenderDevice::release | Render Releasing Done. |
| 14:08:37.888 | 4724 | 511 | ReleaseD11Device | End Device Released! |
| 14:08:37.919 | 2580 | 441 | fSwapResize_Buffers | Resize buffer (0x6039af00)! |
| 14:08:37.920 | 2580 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x30486) 0x30486 . |
| 14:08:37.925 | 4724 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x6039af00 |
| 14:08:37.925 | 4724 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
| 14:08:37.925 | 4724 | 1126 | RenderDeviceD3d11::init | save state |
| 14:08:37.925 | 4724 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
| 14:08:37.929 | 4724 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x5f9c5e28. |
| 14:08:37.929 | 4724 | 1134 | RenderDeviceD3d11::init | restore state |
| 14:08:37.929 | 4724 | 1137 | RenderDeviceD3d11::init | Target Window [0x30486] |
| 14:08:37.929 | 4724 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
| 14:08:37.929 | 4724 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
| 14:08:37.929 | 4724 | 3034 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
| 14:08:37.931 | 4724 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
| 14:08:38.366 | 528 | 6975 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
| 14:08:38.366 | 528 | 8597 | OverlayManager::OnForegroundChanged | Changed True |
| 14:08:38.366 | 528 | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
| 14:08:38.370 | 2580 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x30486) 0x30486 . |
| 14:08:38.383 | 528 | 7134 | OverlayManager::doAction | DisplayFPS - Triggered |
| 14:08:38.383 | 4724 | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
| 14:08:38.877 | 528 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
| 14:08:38.877 | 528 | 6975 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
| 14:08:38.877 | 528 | 8597 | OverlayManager::OnForegroundChanged | Changed False |
| 14:08:38.877 | 528 | 8635 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x4066C Title=[Task Switching] |
| 14:08:38.877 | 528 | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
| 14:08:38.877 | 528 | 3027 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
| 14:08:38.877 | 528 | 2922 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
| 14:08:38.893 | 528 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
| 14:08:38.894 | 528 | 7134 | OverlayManager::doAction | DisplayFPS - Triggered |
| 14:08:39.901 | 417C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
| 14:08:41.72 | 4724 | 508 | ReleaseD11Device | Device Released! [2] |
| 14:08:41.72 | 4724 | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
| 14:08:41.72 | 4724 | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
| 14:08:41.72 | 4724 | 184 | IRenderDevice::release | Render Releasing. |
| 14:08:41.72 | 4724 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
| 14:08:41.72 | 4724 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
| 14:08:41.72 | 4724 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
| 14:08:41.72 | 4724 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
| 14:08:41.72 | 4724 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
| 14:08:41.72 | 4724 | 201 | IRenderDevice::release | Render Releasing Done. |
| 14:08:41.72 | 4724 | 511 | ReleaseD11Device | End Device Released! |
| 14:08:41.98 | 2580 | 441 | fSwapResize_Buffers | Resize buffer (0x6039af00)! |
| 14:08:41.947 | 417C | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3508]. |
| 14:08:41.947 | 417C | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
| 14:08:41.947 | 417C | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:9) |
| 14:08:42.702 | 4724 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x6039af00 |
| 14:08:42.702 | 4724 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
| 14:08:42.702 | 4724 | 1126 | RenderDeviceD3d11::init | save state |
| 14:08:42.702 | 4724 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
| 14:08:42.707 | 4724 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x5f9c5e28. |
| 14:08:42.707 | 4724 | 1134 | RenderDeviceD3d11::init | restore state |
| 14:08:42.707 | 4724 | 1137 | RenderDeviceD3d11::init | Target Window [0x30486] |
| 14:08:42.707 | 4724 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
| 14:08:42.707 | 4724 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
| 14:08:42.707 | 4724 | 3034 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
| 14:08:42.943 | 4724 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
| 14:08:42.943 | 4724 | 2377 | WidgetManager::Render | resume layout thread |
| 14:08:42.943 | 4724 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
| 14:08:42.943 | 4724 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
| 14:08:42.943 | 4724 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
| 14:08:42.943 | 4724 | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
| 14:08:48.182 | 2580 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x30486) 0x30486 . |
| 14:08:48.990 | 4724 | 508 | ReleaseD11Device | Device Released! [2] |
| 14:08:48.990 | 4724 | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
| 14:08:48.990 | 4724 | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
| 14:08:48.990 | 4724 | 184 | IRenderDevice::release | Render Releasing. |
| 14:08:48.990 | 4724 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
| 14:08:48.990 | 4724 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
| 14:08:48.990 | 4724 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
| 14:08:48.990 | 4724 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
| 14:08:48.990 | 4724 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
| 14:08:48.990 | 4724 | 201 | IRenderDevice::release | Render Releasing Done. |
| 14:08:48.990 | 4724 | 511 | ReleaseD11Device | End Device Released! |
| 14:08:49.22 | 2580 | 441 | fSwapResize_Buffers | Resize buffer (0x6039af00)! |
| 14:08:49.53 | 528 | 6975 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
| 14:08:49.53 | 528 | 8597 | OverlayManager::OnForegroundChanged | Changed True |
| 14:08:49.53 | 528 | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
| 14:08:49.58 | 528 | 7134 | OverlayManager::doAction | DisplayFPS - Triggered |
| 14:08:49.116 | 2580 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x30486) 0x30486 . |
| 14:08:49.122 | 4724 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x6039af00 |
| 14:08:49.122 | 4724 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
| 14:08:49.122 | 4724 | 1126 | RenderDeviceD3d11::init | save state |
| 14:08:49.122 | 4724 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
| 14:08:49.127 | 4724 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x5f9c5e28. |
| 14:08:49.127 | 4724 | 1134 | RenderDeviceD3d11::init | restore state |
| 14:08:49.127 | 4724 | 1137 | RenderDeviceD3d11::init | Target Window [0x30486] |
| 14:08:49.127 | 4724 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
| 14:08:49.127 | 4724 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
| 14:08:49.128 | 4724 | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
| 14:08:54.153 | 4724 | 508 | ReleaseD11Device | Device Released! [2] |
| 14:08:54.153 | 4724 | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
| 14:08:54.153 | 4724 | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
| 14:08:54.153 | 4724 | 184 | IRenderDevice::release | Render Releasing. |
| 14:08:54.153 | 4724 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
| 14:08:54.153 | 4724 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
| 14:08:54.153 | 4724 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
| 14:08:54.153 | 4724 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
| 14:08:54.153 | 4724 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
| 14:08:54.153 | 4724 | 201 | IRenderDevice::release | Render Releasing Done. |
| 14:08:54.153 | 4724 | 511 | ReleaseD11Device | End Device Released! |
| 14:08:54.182 | 2580 | 441 | fSwapResize_Buffers | Resize buffer (0x6039af00)! |
| 14:08:54.190 | 4724 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x6039af00 |
| 14:08:54.190 | 4724 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
| 14:08:54.190 | 4724 | 1126 | RenderDeviceD3d11::init | save state |
| 14:08:54.190 | 4724 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
| 14:08:54.195 | 4724 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x5f9c5e28. |
| 14:08:54.195 | 4724 | 1134 | RenderDeviceD3d11::init | restore state |
| 14:08:54.195 | 4724 | 1137 | RenderDeviceD3d11::init | Target Window [0x30486] |
| 14:08:54.195 | 4724 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
| 14:08:54.195 | 4724 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
| 14:08:54.563 | 528 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
| 14:08:54.563 | 528 | 6975 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
| 14:08:54.563 | 528 | 8597 | OverlayManager::OnForegroundChanged | Changed False |
| 14:08:54.563 | 528 | 8635 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x50676 Title=[Task Switching] |
| 14:08:54.563 | 528 | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
| 14:08:54.563 | 528 | 3027 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
| 14:08:54.563 | 528 | 2922 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
| 14:08:54.578 | 528 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
| 14:08:54.579 | 528 | 7134 | OverlayManager::doAction | DisplayFPS - Triggered |
| 14:08:54.590 | 4724 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
| 14:08:54.590 | 4724 | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
| 14:08:55.323 | 2580 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x30486) 0x30486 . |
| 14:08:55.955 | 2580 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x30486) 0x30486 . |
| 14:08:57.22 | 2580 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x30486) 0x30486 . |
| 14:09:09.723 | 2580 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x30486) 0x30486 . |
| 14:10:08.459 | 4724 | 508 | ReleaseD11Device | Device Released! [2] |
| 14:10:08.459 | 4724 | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
| 14:10:08.459 | 4724 | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
| 14:10:08.459 | 4724 | 184 | IRenderDevice::release | Render Releasing. |
| 14:10:08.459 | 4724 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
| 14:10:08.459 | 4724 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
| 14:10:08.459 | 4724 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
| 14:10:08.459 | 4724 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
| 14:10:08.459 | 4724 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
| 14:10:08.459 | 4724 | 201 | IRenderDevice::release | Render Releasing Done. |
| 14:10:08.459 | 4724 | 511 | ReleaseD11Device | End Device Released! |
| 14:10:08.489 | 2580 | 441 | fSwapResize_Buffers | Resize buffer (0x6039af00)! |
| 14:10:08.573 | 2580 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x30486) 0x30486 . |
| 14:10:08.578 | 4724 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x6039af00 |
| 14:10:08.578 | 4724 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
| 14:10:08.578 | 4724 | 1126 | RenderDeviceD3d11::init | save state |
| 14:10:08.578 | 4724 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
| 14:10:08.582 | 4724 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x5f9c5e28. |
| 14:10:08.582 | 4724 | 1134 | RenderDeviceD3d11::init | restore state |
| 14:10:08.582 | 4724 | 1137 | RenderDeviceD3d11::init | Target Window [0x30486] |
| 14:10:08.582 | 4724 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
| 14:10:08.582 | 4724 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
| 14:10:08.582 | 4724 | 3034 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
| 14:10:08.585 | 4724 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
| 14:10:08.919 | 528 | 6975 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
| 14:10:08.919 | 528 | 8597 | OverlayManager::OnForegroundChanged | Changed True |
| 14:10:08.919 | 528 | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
| 14:10:08.923 | 2580 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x30486) 0x30486 . |
| 14:10:08.935 | 528 | 7134 | OverlayManager::doAction | DisplayFPS - Triggered |
| 14:10:08.944 | 4724 | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
| 14:10:22.698 | 528 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
| 14:10:22.698 | 528 | 6975 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
| 14:10:22.698 | 528 | 8597 | OverlayManager::OnForegroundChanged | Changed False |
| 14:10:22.698 | 528 | 8635 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x306DE Title=[Task Switching] |
| 14:10:22.698 | 528 | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
| 14:10:22.698 | 528 | 3027 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
| 14:10:22.698 | 528 | 2922 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
| 14:10:22.713 | 528 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
| 14:10:22.713 | 528 | 7134 | OverlayManager::doAction | DisplayFPS - Triggered |
| 14:10:23.87 | 4724 | 508 | ReleaseD11Device | Device Released! [2] |
| 14:10:23.87 | 4724 | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
| 14:10:23.87 | 4724 | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
| 14:10:23.87 | 4724 | 184 | IRenderDevice::release | Render Releasing. |
| 14:10:23.87 | 4724 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
| 14:10:23.87 | 4724 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
| 14:10:23.87 | 4724 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
| 14:10:23.87 | 4724 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
| 14:10:23.87 | 4724 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
| 14:10:23.87 | 4724 | 201 | IRenderDevice::release | Render Releasing Done. |
| 14:10:23.87 | 4724 | 511 | ReleaseD11Device | End Device Released! |
| 14:10:23.123 | 2580 | 441 | fSwapResize_Buffers | Resize buffer (0x6039af00)! |
| 14:10:23.208 | 4724 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x6039af00 |
| 14:10:23.208 | 4724 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
| 14:10:23.208 | 4724 | 1126 | RenderDeviceD3d11::init | save state |
| 14:10:23.208 | 4724 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
| 14:10:23.213 | 4724 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x5f9c5e28. |
| 14:10:23.213 | 4724 | 1134 | RenderDeviceD3d11::init | restore state |
| 14:10:23.213 | 4724 | 1137 | RenderDeviceD3d11::init | Target Window [0x30486] |
| 14:10:23.213 | 4724 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
| 14:10:23.213 | 4724 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
| 14:10:23.213 | 4724 | 3034 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
| 14:10:23.214 | 4724 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
| 14:10:23.214 | 4724 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
| 14:10:23.214 | 4724 | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
| 14:11:02.381 | 4724 | 508 | ReleaseD11Device | Device Released! [2] |
| 14:11:02.381 | 4724 | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
| 14:11:02.381 | 4724 | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
| 14:11:02.381 | 4724 | 184 | IRenderDevice::release | Render Releasing. |
| 14:11:02.381 | 4724 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
| 14:11:02.381 | 4724 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
| 14:11:02.381 | 4724 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
| 14:11:02.381 | 4724 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
| 14:11:02.381 | 4724 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
| 14:11:02.381 | 4724 | 201 | IRenderDevice::release | Render Releasing Done. |
| 14:11:02.381 | 4724 | 511 | ReleaseD11Device | End Device Released! |
| 14:11:02.413 | 2580 | 441 | fSwapResize_Buffers | Resize buffer (0x6039af00)! |
| 14:11:02.483 | 2580 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x30486) 0x30486 . |
| 14:11:02.490 | 4724 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x6039af00 |
| 14:11:02.490 | 4724 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
| 14:11:02.490 | 4724 | 1126 | RenderDeviceD3d11::init | save state |
| 14:11:02.490 | 4724 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
| 14:11:02.495 | 4724 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x5f9c5e28. |
| 14:11:02.495 | 4724 | 1134 | RenderDeviceD3d11::init | restore state |
| 14:11:02.495 | 4724 | 1137 | RenderDeviceD3d11::init | Target Window [0x30486] |
| 14:11:02.495 | 4724 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
| 14:11:02.495 | 4724 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
| 14:11:02.859 | 528 | 6975 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
| 14:11:02.859 | 528 | 8597 | OverlayManager::OnForegroundChanged | Changed True |
| 14:11:02.859 | 528 | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
| 14:11:02.863 | 2580 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x30486) 0x30486 . |
| 14:11:02.876 | 528 | 7134 | OverlayManager::doAction | DisplayFPS - Triggered |
| 14:11:02.879 | 4724 | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
| 14:11:33.161 | 2F7C | 4528 | overlayGetWindowLongW | GetWindowLongW changed 0x30486, 702478012 |
| 14:12:40.311 | 528 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
| 14:12:40.311 | 528 | 6975 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
| 14:12:40.311 | 528 | 8597 | OverlayManager::OnForegroundChanged | Changed False |
| 14:12:40.311 | 528 | 8635 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x11062C Title=[Task Switching] |
| 14:12:40.311 | 528 | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
| 14:12:40.311 | 528 | 3027 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
| 14:12:40.311 | 528 | 2922 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
| 14:12:40.326 | 528 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
| 14:12:40.327 | 528 | 7134 | OverlayManager::doAction | DisplayFPS - Triggered |
| 14:12:41.318 | 417C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
| 14:12:42.454 | 4724 | 508 | ReleaseD11Device | Device Released! [2] |
| 14:12:42.454 | 4724 | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
| 14:12:42.454 | 4724 | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
| 14:12:42.454 | 4724 | 184 | IRenderDevice::release | Render Releasing. |
| 14:12:42.454 | 4724 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
| 14:12:42.454 | 4724 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
| 14:12:42.454 | 4724 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
| 14:12:42.454 | 4724 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
| 14:12:42.454 | 4724 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
| 14:12:42.454 | 4724 | 201 | IRenderDevice::release | Render Releasing Done. |
| 14:12:42.454 | 4724 | 511 | ReleaseD11Device | End Device Released! |
| 14:12:42.477 | 2580 | 441 | fSwapResize_Buffers | Resize buffer (0x6039af00)! |
| 14:12:42.856 | 417C | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3000]. |
| 14:12:42.856 | 417C | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
| 14:12:42.856 | 417C | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:20) |
| 14:12:44.184 | 4724 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x6039af00 |
| 14:12:44.184 | 4724 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
| 14:12:44.184 | 4724 | 1126 | RenderDeviceD3d11::init | save state |
| 14:12:44.184 | 4724 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
| 14:12:44.188 | 4724 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x5f9c5e28. |
| 14:12:44.188 | 4724 | 1134 | RenderDeviceD3d11::init | restore state |
| 14:12:44.188 | 4724 | 1137 | RenderDeviceD3d11::init | Target Window [0x30486] |
| 14:12:44.188 | 4724 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
| 14:12:44.188 | 4724 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
| 14:12:44.188 | 4724 | 3034 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
| 14:12:44.469 | 4724 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
| 14:12:44.469 | 4724 | 2377 | WidgetManager::Render | resume layout thread |
| 14:12:44.469 | 4724 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
| 14:12:44.469 | 4724 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
| 14:12:44.469 | 4724 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
| 14:12:44.469 | 4724 | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
| 14:12:46.514 | 4724 | 508 | ReleaseD11Device | Device Released! [2] |
| 14:12:46.514 | 4724 | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
| 14:12:46.514 | 4724 | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
| 14:12:46.514 | 4724 | 184 | IRenderDevice::release | Render Releasing. |
| 14:12:46.514 | 4724 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
| 14:12:46.514 | 4724 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
| 14:12:46.514 | 4724 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
| 14:12:46.514 | 4724 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
| 14:12:46.514 | 4724 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
| 14:12:46.514 | 4724 | 201 | IRenderDevice::release | Render Releasing Done. |
| 14:12:46.514 | 4724 | 511 | ReleaseD11Device | End Device Released! |
| 14:12:46.543 | 2580 | 441 | fSwapResize_Buffers | Resize buffer (0x6039af00)! |
| 14:12:46.637 | 2580 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x30486) 0x30486 . |
| 14:12:46.641 | 4724 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x6039af00 |
| 14:12:46.641 | 4724 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
| 14:12:46.641 | 4724 | 1126 | RenderDeviceD3d11::init | save state |
| 14:12:46.641 | 4724 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
| 14:12:46.646 | 4724 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x5f9c5e28. |
| 14:12:46.646 | 4724 | 1134 | RenderDeviceD3d11::init | restore state |
| 14:12:46.646 | 4724 | 1137 | RenderDeviceD3d11::init | Target Window [0x30486] |
| 14:12:46.646 | 4724 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
| 14:12:46.646 | 4724 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
| 14:12:46.930 | 528 | 6975 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
| 14:12:46.930 | 528 | 8597 | OverlayManager::OnForegroundChanged | Changed True |
| 14:12:46.930 | 528 | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
| 14:12:46.937 | 2580 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x30486) 0x30486 . |
| 14:12:46.947 | 528 | 7134 | OverlayManager::doAction | DisplayFPS - Triggered |
| 14:12:46.947 | 4724 | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
| 14:12:55.64 | 4724 | 508 | ReleaseD11Device | Device Released! [2] |
| 14:12:55.64 | 4724 | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
| 14:12:55.64 | 4724 | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
| 14:12:55.64 | 4724 | 184 | IRenderDevice::release | Render Releasing. |
| 14:12:55.64 | 4724 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
| 14:12:55.64 | 4724 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
| 14:12:55.64 | 4724 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
| 14:12:55.64 | 4724 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
| 14:12:55.64 | 4724 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
| 14:12:55.64 | 4724 | 201 | IRenderDevice::release | Render Releasing Done. |
| 14:12:55.64 | 4724 | 511 | ReleaseD11Device | End Device Released! |
| 14:12:55.96 | 2580 | 441 | fSwapResize_Buffers | Resize buffer (0x6039af00)! |
| 14:12:55.99 | 528 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
| 14:12:55.99 | 528 | 6975 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
| 14:12:55.99 | 528 | 8597 | OverlayManager::OnForegroundChanged | Changed False |
| 14:12:55.100 | 528 | 8635 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1017E Title=[] |
| 14:12:55.100 | 528 | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
| 14:12:55.100 | 528 | 3027 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
| 14:12:55.100 | 528 | 2922 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
| 14:12:55.114 | 528 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
| 14:12:55.115 | 528 | 7134 | OverlayManager::doAction | DisplayFPS - Triggered |
| 14:12:55.226 | 4724 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x6039af00 |
| 14:12:55.226 | 4724 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
| 14:12:55.226 | 4724 | 1126 | RenderDeviceD3d11::init | save state |
| 14:12:55.226 | 4724 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
| 14:12:55.230 | 4724 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x5f9c5e28. |
| 14:12:55.230 | 4724 | 1134 | RenderDeviceD3d11::init | restore state |
| 14:12:55.230 | 4724 | 1137 | RenderDeviceD3d11::init | Target Window [0x30486] |
| 14:12:55.230 | 4724 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
| 14:12:55.230 | 4724 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
| 14:12:55.230 | 4724 | 3034 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
| 14:12:55.258 | 4724 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
| 14:12:55.258 | 4724 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
| 14:12:55.258 | 4724 | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
| 14:12:57.993 | 4724 | 508 | ReleaseD11Device | Device Released! [2] |
| 14:12:57.993 | 4724 | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
| 14:12:57.993 | 4724 | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
| 14:12:57.993 | 4724 | 184 | IRenderDevice::release | Render Releasing. |
| 14:12:57.993 | 4724 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
| 14:12:57.993 | 4724 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
| 14:12:57.993 | 4724 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
| 14:12:57.993 | 4724 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
| 14:12:57.993 | 4724 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
| 14:12:57.993 | 4724 | 201 | IRenderDevice::release | Render Releasing Done. |
| 14:12:57.993 | 4724 | 511 | ReleaseD11Device | End Device Released! |
| 14:12:58.29 | 2580 | 441 | fSwapResize_Buffers | Resize buffer (0x6039af00)! |
| 14:12:58.36 | 4724 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x6039af00 |
| 14:12:58.36 | 4724 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
| 14:12:58.36 | 4724 | 1126 | RenderDeviceD3d11::init | save state |
| 14:12:58.36 | 4724 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
| 14:12:58.39 | 2580 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x30486) 0x30486 . |
| 14:12:58.40 | 4724 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x5f9c5e28. |
| 14:12:58.40 | 4724 | 1134 | RenderDeviceD3d11::init | restore state |
| 14:12:58.40 | 4724 | 1137 | RenderDeviceD3d11::init | Target Window [0x30486] |
| 14:12:58.40 | 4724 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
| 14:12:58.40 | 4724 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
| 14:12:58.154 | 528 | 6975 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
| 14:12:58.154 | 528 | 8597 | OverlayManager::OnForegroundChanged | Changed True |
| 14:12:58.154 | 528 | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
| 14:12:58.155 | 2580 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x30486) 0x30486 . |
| 14:12:58.170 | 528 | 7134 | OverlayManager::doAction | DisplayFPS - Triggered |
| 14:12:58.176 | 4724 | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
| 14:13:05.546 | 2580 | 7901 | OverlayManager::IsEmptyCursor | Cache cursor 0x10005 (v: 1) |
| 14:13:11.874 | 4724 | 508 | ReleaseD11Device | Device Released! [2] |
| 14:13:11.874 | 4724 | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
| 14:13:11.874 | 4724 | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
| 14:13:11.874 | 4724 | 184 | IRenderDevice::release | Render Releasing. |
| 14:13:11.874 | 4724 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
| 14:13:11.874 | 4724 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
| 14:13:11.874 | 4724 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
| 14:13:11.874 | 4724 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
| 14:13:11.874 | 4724 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
| 14:13:11.874 | 4724 | 201 | IRenderDevice::release | Render Releasing Done. |
| 14:13:11.874 | 4724 | 511 | ReleaseD11Device | End Device Released! |
| 14:13:11.910 | 2580 | 441 | fSwapResize_Buffers | Resize buffer (0x6039af00)! |
| 14:13:11.914 | 528 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
| 14:13:11.914 | 528 | 6975 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
| 14:13:11.914 | 528 | 8597 | OverlayManager::OnForegroundChanged | Changed False |
| 14:13:11.914 | 528 | 8635 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1017E Title=[] |
| 14:13:11.914 | 528 | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
| 14:13:11.914 | 528 | 3027 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
| 14:13:11.914 | 528 | 2922 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
| 14:13:11.929 | 528 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
| 14:13:11.930 | 528 | 7134 | OverlayManager::doAction | DisplayFPS - Triggered |
| 14:13:12.54 | 4724 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x6039af00 |
| 14:13:12.54 | 4724 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
| 14:13:12.54 | 4724 | 1126 | RenderDeviceD3d11::init | save state |
| 14:13:12.54 | 4724 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
| 14:13:12.58 | 4724 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x5f9c5e28. |
| 14:13:12.58 | 4724 | 1134 | RenderDeviceD3d11::init | restore state |
| 14:13:12.58 | 4724 | 1137 | RenderDeviceD3d11::init | Target Window [0x30486] |
| 14:13:12.58 | 4724 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
| 14:13:12.58 | 4724 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
| 14:13:12.58 | 4724 | 3034 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
| 14:13:12.59 | 4724 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
| 14:13:12.59 | 4724 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
| 14:13:12.59 | 4724 | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
| 14:13:16.494 | DEC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
| 14:13:26.551 | 2580 | 4528 | overlayGetWindowLongW | GetWindowLongW changed 0x30486, 702478012 |
| 14:14:00.291 | 4724 | 508 | ReleaseD11Device | Device Released! [2] |
| 14:14:00.291 | 4724 | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
| 14:14:00.291 | 4724 | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
| 14:14:00.291 | 4724 | 184 | IRenderDevice::release | Render Releasing. |
| 14:14:00.291 | 4724 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
| 14:14:00.291 | 4724 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
| 14:14:00.291 | 4724 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
| 14:14:00.291 | 4724 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
| 14:14:00.291 | 4724 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
| 14:14:00.291 | 4724 | 201 | IRenderDevice::release | Render Releasing Done. |
| 14:14:00.291 | 4724 | 511 | ReleaseD11Device | End Device Released! |
| 14:14:00.320 | 2580 | 441 | fSwapResize_Buffers | Resize buffer (0x6039af00)! |
| 14:14:00.322 | 2580 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x30486) 0x30486 . |
| 14:14:00.331 | 4724 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x6039af00 |
| 14:14:00.331 | 4724 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
| 14:14:00.331 | 4724 | 1126 | RenderDeviceD3d11::init | save state |
| 14:14:00.331 | 4724 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
| 14:14:00.336 | 4724 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x5f9c5e28. |
| 14:14:00.336 | 4724 | 1134 | RenderDeviceD3d11::init | restore state |
| 14:14:00.336 | 4724 | 1137 | RenderDeviceD3d11::init | Target Window [0x30486] |
| 14:14:00.336 | 4724 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
| 14:14:00.336 | 4724 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
| 14:14:00.764 | 528 | 6975 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
| 14:14:00.764 | 528 | 8597 | OverlayManager::OnForegroundChanged | Changed True |
| 14:14:00.764 | 528 | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
| 14:14:00.765 | 2580 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x30486) 0x30486 . |
| 14:14:00.767 | 4724 | 326 | RenderImageD3d11::setSize | Create Texture (400,720) / (512,768) - OK |
| 14:14:00.767 | 4724 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
| 14:14:00.780 | 528 | 7134 | OverlayManager::doAction | DisplayFPS - Triggered |
| 14:14:00.782 | 4724 | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
| 14:14:02.338 | 2580 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_lchehejhdkhdkfledgjmchiblkmimnhfoeacjcni] [d] |
| 14:14:02.422 | 2580 | 648 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-main_lchehejhdkhdkfledgjmchiblkmimnhfoeacjcni] [u] |
| 14:18:47.494 | 2580 | 4528 | overlayGetWindowLongW | GetWindowLongW changed 0x30486, 702478012 |
| 14:21:33.162 | 2F7C | 4528 | overlayGetWindowLongW | GetWindowLongW changed 0x30486, 702478012 |
| 14:23:31.395 | 2580 | 4528 | overlayGetWindowLongW | GetWindowLongW changed 0x30486, 702478012 |
| 14:28:15.299 | 2580 | 4528 | overlayGetWindowLongW | GetWindowLongW changed 0x30486, 702478012 |
| 14:31:33.164 | 2F7C | 4528 | overlayGetWindowLongW | GetWindowLongW changed 0x30486, 702478012 |
| 14:32:59.201 | 2580 | 4528 | overlayGetWindowLongW | GetWindowLongW changed 0x30486, 702478012 |
| 14:36:43.836 | 2580 | 4528 | overlayGetWindowLongW | GetWindowLongW changed 0x30486, 702478012 |
| 14:36:57.344 | 528 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
| 14:36:57.344 | 528 | 6975 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
| 14:36:57.344 | 528 | 8597 | OverlayManager::OnForegroundChanged | Changed False |
| 14:36:57.344 | 528 | 8635 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x70078 Title=[Task Switching] |
| 14:36:57.344 | 528 | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
| 14:36:57.344 | 528 | 3027 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
| 14:36:57.344 | 528 | 2922 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
| 14:36:57.359 | 528 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
| 14:36:57.360 | 528 | 7134 | OverlayManager::doAction | DisplayFPS - Triggered |
| 14:36:58.365 | 254C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
| 14:36:59.889 | 254C | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3008]. |
| 14:36:59.889 | 254C | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
| 14:36:59.889 | 254C | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:20) |
| 14:37:01.319 | 4724 | 508 | ReleaseD11Device | Device Released! [2] |
| 14:37:01.319 | 4724 | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
| 14:37:01.319 | 4724 | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
| 14:37:01.319 | 4724 | 184 | IRenderDevice::release | Render Releasing. |
| 14:37:01.319 | 4724 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
| 14:37:01.319 | 4724 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
| 14:37:01.319 | 4724 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
| 14:37:01.319 | 4724 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
| 14:37:01.319 | 4724 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
| 14:37:01.319 | 4724 | 201 | IRenderDevice::release | Render Releasing Done. |
| 14:37:01.319 | 4724 | 511 | ReleaseD11Device | End Device Released! |
| 14:37:01.348 | 2580 | 441 | fSwapResize_Buffers | Resize buffer (0x6039af00)! |
| 14:37:01.667 | 2580 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x30486) 0x30486 . |
| 14:37:01.728 | 4724 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x6039af00 |
| 14:37:01.728 | 4724 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
| 14:37:01.728 | 4724 | 1126 | RenderDeviceD3d11::init | save state |
| 14:37:01.728 | 4724 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
| 14:37:01.731 | 4724 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x5f9c5e28. |
| 14:37:01.731 | 4724 | 1134 | RenderDeviceD3d11::init | restore state |
| 14:37:01.731 | 4724 | 1137 | RenderDeviceD3d11::init | Target Window [0x30486] |
| 14:37:01.731 | 4724 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
| 14:37:01.731 | 4724 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
| 14:37:01.731 | 4724 | 3034 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
| 14:37:01.734 | 4724 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
| 14:37:01.734 | 4724 | 2377 | WidgetManager::Render | resume layout thread |
| 14:37:01.734 | 4724 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
| 14:37:01.734 | 4724 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
| 14:37:01.734 | 4724 | 1702 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
| 14:37:01.734 | 4724 | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
| 14:37:05.348 | 2580 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x30486) 0x30486 . |
| 14:37:18.188 | 4724 | 508 | ReleaseD11Device | Device Released! [2] |
| 14:37:18.188 | 4724 | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
| 14:37:18.188 | 4724 | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
| 14:37:18.188 | 4724 | 184 | IRenderDevice::release | Render Releasing. |
| 14:37:18.188 | 4724 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
| 14:37:18.188 | 4724 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
| 14:37:18.188 | 4724 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
| 14:37:18.188 | 4724 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
| 14:37:18.188 | 4724 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
| 14:37:18.188 | 4724 | 201 | IRenderDevice::release | Render Releasing Done. |
| 14:37:18.188 | 4724 | 511 | ReleaseD11Device | End Device Released! |
| 14:37:18.217 | 2580 | 441 | fSwapResize_Buffers | Resize buffer (0x6039af00)! |
| 14:37:18.306 | 4724 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x6039af00 |
| 14:37:18.306 | 4724 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
| 14:37:18.306 | 4724 | 1126 | RenderDeviceD3d11::init | save state |
| 14:37:18.306 | 4724 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
| 14:37:18.310 | 4724 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x5f9c5e28. |
| 14:37:18.310 | 4724 | 1134 | RenderDeviceD3d11::init | restore state |
| 14:37:18.310 | 4724 | 1137 | RenderDeviceD3d11::init | Target Window [0x30486] |
| 14:37:18.310 | 4724 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
| 14:37:18.310 | 4724 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
| 14:37:18.664 | 528 | 6975 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
| 14:37:18.664 | 528 | 8597 | OverlayManager::OnForegroundChanged | Changed True |
| 14:37:18.664 | 528 | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
| 14:37:18.676 | 2580 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x30486) 0x30486 . |
| 14:37:18.679 | 528 | 7134 | OverlayManager::doAction | DisplayFPS - Triggered |
| 14:37:18.687 | 4724 | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
| 14:37:19.257 | 4724 | 508 | ReleaseD11Device | Device Released! [2] |
| 14:37:19.257 | 4724 | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
| 14:37:19.257 | 4724 | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
| 14:37:19.257 | 4724 | 184 | IRenderDevice::release | Render Releasing. |
| 14:37:19.257 | 4724 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
| 14:37:19.257 | 4724 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
| 14:37:19.257 | 4724 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
| 14:37:19.257 | 4724 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
| 14:37:19.257 | 4724 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
| 14:37:19.257 | 4724 | 201 | IRenderDevice::release | Render Releasing Done. |
| 14:37:19.257 | 4724 | 511 | ReleaseD11Device | End Device Released! |
| 14:37:19.287 | 2580 | 441 | fSwapResize_Buffers | Resize buffer (0x6039af00)! |
| 14:37:19.408 | 4724 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x6039af00 |
| 14:37:19.408 | 4724 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
| 14:37:19.408 | 4724 | 1126 | RenderDeviceD3d11::init | save state |
| 14:37:19.408 | 4724 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
| 14:37:19.413 | 4724 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x5f9c5e28. |
| 14:37:19.413 | 4724 | 1134 | RenderDeviceD3d11::init | restore state |
| 14:37:19.413 | 4724 | 1137 | RenderDeviceD3d11::init | Target Window [0x30486] |
| 14:37:19.413 | 4724 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
| 14:37:19.413 | 4724 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
| 14:37:19.683 | 528 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
| 14:37:19.683 | 528 | 6975 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
| 14:37:19.683 | 528 | 8597 | OverlayManager::OnForegroundChanged | Changed False |
| 14:37:19.683 | 528 | 8635 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10330 Title=[#general | CHULOOO - Discord] |
| 14:37:19.684 | 528 | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
| 14:37:19.684 | 528 | 3027 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
| 14:37:19.684 | 528 | 2922 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
| 14:37:19.699 | 528 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
| 14:37:19.700 | 528 | 7134 | OverlayManager::doAction | DisplayFPS - Triggered |
| 14:37:19.708 | 4724 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
| 14:37:19.708 | 4724 | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
| 14:37:20.73 | 2580 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x30486) 0x30486 . |
| 14:37:21.440 | 2580 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x30486) 0x30486 . |
| 14:37:22.340 | 2580 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x30486) 0x30486 . |
| 14:37:26.574 | 2580 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x30486) 0x30486 . |
| 14:37:26.809 | 4724 | 508 | ReleaseD11Device | Device Released! [2] |
| 14:37:26.809 | 4724 | 3046 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
| 14:37:26.809 | 4724 | 3068 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
| 14:37:26.809 | 4724 | 184 | IRenderDevice::release | Render Releasing. |
| 14:37:26.809 | 4724 | 98 | RenderDeviceCaptureBase::ReleaseTexture | Release |
| 14:37:26.809 | 4724 | 116 | RenderDeviceCaptureBase::ReleaseTexture | Released |
| 14:37:26.809 | 4724 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
| 14:37:26.809 | 4724 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
| 14:37:26.809 | 4724 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
| 14:37:26.809 | 4724 | 201 | IRenderDevice::release | Render Releasing Done. |
| 14:37:26.809 | 4724 | 511 | ReleaseD11Device | End Device Released! |
| 14:37:26.829 | 528 | 6975 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
| 14:37:26.829 | 528 | 8597 | OverlayManager::OnForegroundChanged | Changed True |
| 14:37:26.829 | 528 | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW (0) |
| 14:37:26.829 | 528 | 3034 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
| 14:37:26.838 | 2580 | 441 | fSwapResize_Buffers | Resize buffer (0x6039af00)! |
| 14:37:26.840 | 2580 | 6406 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x30486) 0x30486 . |
| 14:37:26.843 | 4724 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x6039af00 |
| 14:37:26.843 | 4724 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
| 14:37:26.843 | 4724 | 1126 | RenderDeviceD3d11::init | save state |
| 14:37:26.843 | 4724 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
| 14:37:26.844 | 528 | 7134 | OverlayManager::doAction | DisplayFPS - Triggered |
| 14:37:26.847 | 4724 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x5f9c5e28. |
| 14:37:26.847 | 4724 | 1134 | RenderDeviceD3d11::init | restore state |
| 14:37:26.847 | 4724 | 1137 | RenderDeviceD3d11::init | Target Window [0x30486] |
| 14:37:26.847 | 4724 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
| 14:37:26.847 | 4724 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
| 14:37:26.850 | 4724 | 1083 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
| 14:37:33.72 | 254C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
| 14:37:33.186 | 4724 | 326 | RenderImageD3d11::setSize | Create Texture (400,720) / (512,768) - OK |
| 14:37:33.186 | 4724 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
| 14:37:41.644 | 254C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
| 14:37:43.643 | 254C | 177 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3008]. |
| 14:37:43.643 | 254C | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
| 14:37:43.643 | 254C | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:64) |
| 14:37:48.778 | 528 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
| 14:37:48.778 | 528 | 6975 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
| 14:37:48.778 | 528 | 8597 | OverlayManager::OnForegroundChanged | Changed False |
| 14:37:48.778 | 528 | 8635 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x60816 Title=[Task Switching] |
| 14:37:48.778 | 528 | 7849 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW (1) |
| 14:37:48.778 | 528 | 3027 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
| 14:37:48.778 | 528 | 2922 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
| 14:37:48.794 | 528 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
| 14:37:48.794 | 528 | 7134 | OverlayManager::doAction | DisplayFPS - Triggered |